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babylon.abstractMesh.ts
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be34f5a921
Merge pull request #2074 from bghgary/calc_flat_normals
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8 лет назад |
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babylon.buffer.ts
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3af010fdd2
Fix particles, align particle data
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9 лет назад |
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babylon.csg.ts
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57cde64531
Nightly
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9 лет назад |
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babylon.geometry.ts
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8e9cc34160
NIghtly
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8 лет назад |
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babylon.groundMesh.ts
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9e70350ecb
fixed groundMesh serialization
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9 лет назад |
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babylon.instancedMesh.ts
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46886a8b9b
Auto Generate Normals in PBR if not present on the mesh
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8 лет назад |
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babylon.linesMesh.ts
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4c55dc653b
Add vertex color & bones to LinesMesh
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8 лет назад |
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babylon.mesh.ts
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25cac4667d
Adding support to Babylon.JS for morph targets
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8 лет назад |
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babylon.mesh.vertexData.ts
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29c9c0a7aa
Check standardDerivatives capabilities and calculate normals if shader can't do it
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8 лет назад |
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babylon.meshBuilder.ts
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73f984e301
force ribbon vertex data to be float32arrays
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9 лет назад |
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babylon.meshLODLevel.ts
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8220f1520a
Fixing file format
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10 лет назад |
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babylon.meshSimplification.ts
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d9ecdaf145
PR integration
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10 лет назад |
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babylon.polygonMesh.ts
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35a31d9baf
Add <reference> tags so that you can use the "Combine files" features of the typescript compiler. The goal was to generate proper mapping files for debugging.
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9 лет назад |
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babylon.subMesh.ts
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3818803c03
nightly
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8 лет назад |
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babylon.vertexBuffer.ts
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c5ef2d449b
Adding support for specifying tangents to vertex data
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9 лет назад |