David Catuhe be34f5a921 Merge pull request #2074 from bghgary/calc_flat_normals 8 лет назад
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babylon.abstractMesh.ts be34f5a921 Merge pull request #2074 from bghgary/calc_flat_normals 8 лет назад
babylon.buffer.ts 3af010fdd2 Fix particles, align particle data 9 лет назад
babylon.csg.ts 57cde64531 Nightly 9 лет назад
babylon.geometry.ts 8e9cc34160 NIghtly 8 лет назад
babylon.groundMesh.ts 9e70350ecb fixed groundMesh serialization 9 лет назад
babylon.instancedMesh.ts 46886a8b9b Auto Generate Normals in PBR if not present on the mesh 8 лет назад
babylon.linesMesh.ts 4c55dc653b Add vertex color & bones to LinesMesh 8 лет назад
babylon.mesh.ts 25cac4667d Adding support to Babylon.JS for morph targets 8 лет назад
babylon.mesh.vertexData.ts 29c9c0a7aa Check standardDerivatives capabilities and calculate normals if shader can't do it 8 лет назад
babylon.meshBuilder.ts 73f984e301 force ribbon vertex data to be float32arrays 9 лет назад
babylon.meshLODLevel.ts 8220f1520a Fixing file format 10 лет назад
babylon.meshSimplification.ts d9ecdaf145 PR integration 10 лет назад
babylon.polygonMesh.ts 35a31d9baf Add <reference> tags so that you can use the "Combine files" features of the typescript compiler. The goal was to generate proper mapping files for debugging. 9 лет назад
babylon.subMesh.ts 3818803c03 nightly 8 лет назад
babylon.vertexBuffer.ts c5ef2d449b Adding support for specifying tangents to vertex data 9 лет назад