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David Catuhe 0fcd6cd803 Clearing disposes() 8 tahun lalu
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localDev d0b51f53dd Added slider to GUI 8 tahun lalu
materialsLibrary 8af123f9c4 merge 8 tahun lalu
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 9 tahun lalu
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 tahun lalu
sandbox 6d55c04478 Improved control over material compilation for gltf 8 tahun lalu
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 tahun lalu
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what's new.md 60c020ad96 Added feault normals generation for standard material 8 tahun lalu

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.