Sebastien Vandenberghe 7f33c93366 BAckgroundMaterial %!s(int64=8) %!d(string=hai) anos
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Actions 6bf40467b7 strictNullChecks aka "What a good idea" step 4 %!s(int64=8) %!d(string=hai) anos
Animations 03dcc7230c strict null check: step 2 %!s(int64=8) %!d(string=hai) anos
Audio c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 %!s(int64=8) %!d(string=hai) anos
Behaviors c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 %!s(int64=8) %!d(string=hai) anos
Bones f0a0a90146 Fixed #2988 %!s(int64=8) %!d(string=hai) anos
Cameras 06ffc4f64b srcElement was replaced by target. %!s(int64=8) %!d(string=hai) anos
Collisions c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 %!s(int64=8) %!d(string=hai) anos
Culling c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 %!s(int64=8) %!d(string=hai) anos
Debug c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 %!s(int64=8) %!d(string=hai) anos
Engine 407b2d3f0f "They haven't told him it was impossible..They should have" step 8 %!s(int64=8) %!d(string=hai) anos
Events 6bf40467b7 strictNullChecks aka "What a good idea" step 4 %!s(int64=8) %!d(string=hai) anos
Gamepad c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 %!s(int64=8) %!d(string=hai) anos
Layer c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 %!s(int64=8) %!d(string=hai) anos
LensFlare c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 %!s(int64=8) %!d(string=hai) anos
Lights c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 %!s(int64=8) %!d(string=hai) anos
Loading ed5844570b Load scene environment texture from prefiltered data %!s(int64=8) %!d(string=hai) anos
Materials 407b2d3f0f "They haven't told him it was impossible..They should have" step 8 %!s(int64=8) %!d(string=hai) anos
Math 01a11b0a4d "Let me here, I slow you down" - step 7 %!s(int64=8) %!d(string=hai) anos
Mesh c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 %!s(int64=8) %!d(string=hai) anos
Morph c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 %!s(int64=8) %!d(string=hai) anos
Particles c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 %!s(int64=8) %!d(string=hai) anos
Physics 2d28b76630 Objects with their parent object now use their absolute position %!s(int64=8) %!d(string=hai) anos
PostProcess 407b2d3f0f "They haven't told him it was impossible..They should have" step 8 %!s(int64=8) %!d(string=hai) anos
Probes 407b2d3f0f "They haven't told him it was impossible..They should have" step 8 %!s(int64=8) %!d(string=hai) anos
Rendering 407b2d3f0f "They haven't told him it was impossible..They should have" step 8 %!s(int64=8) %!d(string=hai) anos
Shaders 7f33c93366 BAckgroundMaterial %!s(int64=8) %!d(string=hai) anos
Sprites 08783affe9 NoImplicitThis %!s(int64=8) %!d(string=hai) anos
States b942e86a05 Monstro refactor: Enabling noImplicitAny on all repo %!s(int64=8) %!d(string=hai) anos
Tools 06ffc4f64b srcElement was replaced by target. %!s(int64=8) %!d(string=hai) anos
babylon.mixins.ts 03dcc7230c strict null check: step 2 %!s(int64=8) %!d(string=hai) anos
babylon.node.ts c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 %!s(int64=8) %!d(string=hai) anos
babylon.scene.ts 3f8dfffcf1 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=8) %!d(string=hai) anos
babylon.types.ts c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 %!s(int64=8) %!d(string=hai) anos
tsconfig.json 8f6a15dab4 Fixed #2988 %!s(int64=8) %!d(string=hai) anos