import { NodeMaterialBlock } from '../nodeMaterialBlock'; import { NodeMaterialBlockConnectionPointTypes } from '../Enums/nodeMaterialBlockConnectionPointTypes'; import { NodeMaterialBuildState } from '../nodeMaterialBuildState'; import { NodeMaterialConnectionPoint } from '../nodeMaterialBlockConnectionPoint'; import { NodeMaterialBlockTargets } from '../Enums/nodeMaterialBlockTargets'; import { _TypeStore } from '../../../Misc/typeStore'; import { NodeMaterial } from '../nodeMaterial'; import { NodeMaterialSystemValues } from '../Enums/nodeMaterialSystemValues'; import { InputBlock } from './Input/inputBlock'; /** * Block used to get the view direction */ export class ViewDirectionBlock extends NodeMaterialBlock { /** * Creates a new ViewDirectionBlock * @param name defines the block name */ public constructor(name: string) { super(name, NodeMaterialBlockTargets.Neutral); this.registerInput("worldPosition", NodeMaterialBlockConnectionPointTypes.Vector4); this.registerInput("cameraPosition", NodeMaterialBlockConnectionPointTypes.Vector3); this.registerOutput("output", NodeMaterialBlockConnectionPointTypes.Vector3); } /** * Gets the current class name * @returns the class name */ public getClassName() { return "ViewDirectionBlock"; } /** * Gets the world position component */ public get worldPosition(): NodeMaterialConnectionPoint { return this._inputs[0]; } /** * Gets the camera position component */ public get cameraPosition(): NodeMaterialConnectionPoint { return this._inputs[1]; } /** * Gets the output component */ public get output(): NodeMaterialConnectionPoint { return this._outputs[0]; } public autoConfigure(material: NodeMaterial) { if (!this.cameraPosition.isConnected) { let cameraPositionInput = material.getInputBlockByPredicate((b) => b.systemValue === NodeMaterialSystemValues.CameraPosition); if (!cameraPositionInput) { cameraPositionInput = new InputBlock("cameraPosition"); cameraPositionInput.setAsSystemValue(NodeMaterialSystemValues.CameraPosition); } cameraPositionInput.output.connectTo(this.cameraPosition); } } protected _buildBlock(state: NodeMaterialBuildState) { super._buildBlock(state); let output = this._outputs[0]; state.compilationString += this._declareOutput(output, state) + ` = normalize(${this.cameraPosition.associatedVariableName} - ${this.worldPosition.associatedVariableName}.xyz);\r\n`; return this; } } _TypeStore.RegisteredTypes["BABYLON.ViewDirectionBlock"] = ViewDirectionBlock;