{ "materials": [ { "file": "materials/simple/babylon.simpleMaterial.ts", "shaderFiles": [ "materials/simple/simple.vertex.fx", "materials/simple/simple.fragment.fx" ], "output": "babylon.simpleMaterial.js" }, { "file": "materials/water/babylon.waterMaterial.ts", "shaderFiles": [ "materials/water/water.vertex.fx", "materials/water/water.fragment.fx" ], "output": "babylon.waterMaterial.js" }, { "file": "materials/fire/babylon.fireMaterial.ts", "shaderFiles": [ "materials/fire/fire.vertex.fx", "materials/fire/fire.fragment.fx" ], "output": "babylon.fireMaterial.js" } ], "build": { "distOutputDirectory": "dist/" } }