David Catuhe
|
01d4016e76
add disposeTexture to particleSystem.dispose()
|
8 vuotta sitten |
David Catuhe
|
73314d97f3
Fix particlesystem missing property
|
8 vuotta sitten |
David Catuhe
|
ea65ea9079
tiny fixes for IParticleSystem
|
8 vuotta sitten |
David Catuhe
|
6361bbf524
Fix #2033
|
8 vuotta sitten |
David Catuhe
|
9a8c0be5bf
Nightly
|
8 vuotta sitten |
David Catuhe
|
8dbe50e011
Move emitter to sub folder
|
8 vuotta sitten |
David Catuhe
|
b9274e2110
Colors + lifeTime
|
8 vuotta sitten |
David Catuhe
|
b9fe4bab67
Add reset to PS + nightly
|
8 vuotta sitten |
Sebastien Vandenberghe
|
95e8b6c6ca
Particle System Update
|
8 vuotta sitten |
DESKTOP-QJU4N0L\mityh
|
7c67c5fc16
handling PR comments
|
8 vuotta sitten |
DESKTOP-QJU4N0L\mityh
|
688891c08c
Merge remote-tracking branch 'refs/remotes/BabylonJS/master' into Particle2
|
8 vuotta sitten |
DESKTOP-QJU4N0L\mityh
|
f0ba72b114
Fixing redius to radius
|
8 vuotta sitten |
DESKTOP-QJU4N0L\mityh
|
80598c8b65
Adding cone and sphere emitters
|
8 vuotta sitten |
Julien Moreau-Mathis
|
ab24e4c7b5
Now serialize and parse spritesheet animations for particle systems
|
8 vuotta sitten |
Ben Adams
|
2e4d885e6c
Usue single type to resiolve drawmode
|
8 vuotta sitten |
Ben Adams
|
a4416c9060
Add Draw Modes
|
8 vuotta sitten |
David Catuhe
|
c319ca1cbf
"AAAAAAAAAAAAAAAAhhhhhaaaa" step 8
|
8 vuotta sitten |
David Catuhe
|
b942e86a05
Monstro refactor: Enabling noImplicitAny on all repo
|
8 vuotta sitten |
DESKTOP-QJU4N0L\mityh
|
9c41113ebd
Fixing naming and create release
|
8 vuotta sitten |
DESKTOP-QJU4N0L\mityh
|
0214ba0979
creating public properties for spriteCellWidth
|
8 vuotta sitten |
DESKTOP-QJU4N0L\mityh
|
7272b8182b
adding map between lifetime and indexes
|
8 vuotta sitten |
DESKTOP-QJU4N0L\mityh
|
982bc3c55e
working now
|
8 vuotta sitten |
DESKTOP-QJU4N0L\mityh
|
7229df1086
adding attribute cellIndex
|
8 vuotta sitten |
DESKTOP-QJU4N0L\mityh
|
10a5069e54
update particles
|
8 vuotta sitten |
DESKTOP-QJU4N0L\mityh
|
76701d03d2
adding appened particle vertex with minimal if else
|
8 vuotta sitten |
DESKTOP-QJU4N0L\mityh
|
8e8b515f85
disposing particle
|
8 vuotta sitten |
DESKTOP-QJU4N0L\mityh
|
9b323110ea
creating buffer based on animation
|
8 vuotta sitten |
DESKTOP-QJU4N0L\mityh
|
7d34eb4ff9
moving animation to particle
|
8 vuotta sitten |
DESKTOP-QJU4N0L\mityh
|
4285d326b0
very new changes doesn't break changes
|
8 vuotta sitten |
DESKTOP-QJU4N0L\mityh
|
aa334433b0
Adding particle animation
|
8 vuotta sitten |