David Catuhe
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fa64e35da4
Actions
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12 سال پیش |
David Catuhe
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77161cd70a
New physics engine plugin system
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12 سال پیش |
deltakosh
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4fb3557cab
Merge pull request #185 from clementlevasseur/patch-1
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12 سال پیش |
Clément Levasseur
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dbbd72993d
BugFix and GC optimisation on CSG
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12 سال پیش |
David Catuhe
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18d09ec94a
Port to Typescript step 3
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12 سال پیش |
David Catuhe
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56b2b01ad6
Fixed JSKompactor with variables starting with ```_```
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12 سال پیش |
deltakosh
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fe9ea60510
Merge pull request #183 from gwenael-hagenmuller/patch-1
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12 سال پیش |
Gwenaël Hagenmuller
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f841c5b085
Fix matricesIndices serialization
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12 سال پیش |
David Catuhe
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05358eeb88
More files ported to Typescript
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12 سال پیش |
deltakosh
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7c69b697f7
Merge pull request #182 from nicolas-obre/WinJSApplication
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12 سال پیش |
David Catuhe
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704571c1cd
Fixing bugs
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12 سال پیش |
Nicolas Obré
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b4435b4157
Refactoring loading message management, creation a new class to handle that (in a new project).
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12 سال پیش |
David Catuhe
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0ba019b23f
Typescript port in progress
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12 سال پیش |
David Catuhe
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d77ecfe6c1
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js
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12 سال پیش |
David Catuhe
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23c4dec3d8
Port to typescript launched - expect some crashs :)
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12 سال پیش |
David Catuhe
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daaeaf10a0
Fixed missing DDS stuff
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12 سال پیش |
Gwenaël Hagenmuller
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1e2fc4fe93
Secured BuildOurOwnBabylonJSController actions
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12 سال پیش |
David Catuhe
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ac0113f504
Fixing animations loop
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12 سال پیش |
deltakosh
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ce7646693f
Merge pull request #180 from clementlevasseur/patch-1
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12 سال پیش |
Nicolas Obré
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cbb8df61ee
Fixing an issue while trying to load babylon.*.*.js to BabylonJS project (wrong wildcard)
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12 سال پیش |
Clément Levasseur
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be933d02c4
Bugfix getNormal of PickingInfo
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12 سال پیش |
Nicolas Obré
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e24e655698
Merge branch 'master' into WinJSApplication
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12 سال پیش |
Nicolas Obré
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c897f04ce4
Adding a sandbox view on WinJSApplication.
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12 سال پیش |
David Catuhe
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bd415cfed3
v1.11
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12 سال پیش |
David Catuhe
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aec2cd255f
Updated babylonJS.xml
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12 سال پیش |
David Catuhe
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eb3c65db3e
New option for mesh: ```mesh.showBoundingBox``` to display mesh's bounding box. You can configure back and front color using ```scene.getBoundingBoxRenderer()```. This function returns a ```BABYLON.BoundingBoxRenderer``` where you can define ```backColor```, ```frontColor``` and ```showBackLines```
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12 سال پیش |
David Catuhe
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603fe43b7d
Fixing collisions cache bug
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12 سال پیش |
deltakosh
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9730a85735
Merge pull request #179 from michael-korbas/renderPipeline
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12 سال پیش |
David Catuhe
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976fb55297
Fixing TorusKnot normals
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12 سال پیش |
michael-korbas
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5912875f20
Merge branch 'master' of github.com:BabylonJS/Babylon.js into renderPipeline
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12 سال پیش |