Commit History

Autor SHA1 Mensaxe Data
  sebavan b4b4dc59b1 Fix clear coat normal without bump in gl1 %!s(int64=5) %!d(string=hai) anos
  sebavan d7a7d0d958 Fix #7568 Clear coat normals without normal map %!s(int64=6) %!d(string=hai) anos
  David Catuhe 51cef54279 Fix #6736 %!s(int64=6) %!d(string=hai) anos
  Justin Murray a4f7bf3561 Gary's shader fixes. %!s(int64=6) %!d(string=hai) anos
  Gary Hsu f7c88ff1b8 Add native shader processor %!s(int64=6) %!d(string=hai) anos
  sebavan 1c4391b526 aniso %!s(int64=7) %!d(string=hai) anos
  sebavan c3998cb84e Clear Coat %!s(int64=7) %!d(string=hai) anos
  Max Limper a3cc89c5ba adapted normal matrix uniform to work with ubo/non-ubo, std mat/pbr mat %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 41831bf326 Change bump math to be less weird %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 7baaa7a094 InvertNormalMapX/Y now invert the tangent space instead of normal map values %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6deaac9e42 Nightly %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 5c012aaa47 Fix PBR Bump Scale %!s(int64=8) %!d(string=hai) anos
  David Catuhe 609c919139 Fixed how invertNormal works %!s(int64=8) %!d(string=hai) anos
  David Catuhe b9959c078a end of UVMerge optimization %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 0756f5d23f Fix binormal in cotangent_frame when using right handed system %!s(int64=8) %!d(string=hai) anos
  Benjamin Guignabert eac276a6e6 fixed bump fragment %!s(int64=8) %!d(string=hai) anos
  Benjamin Guignabert a1a94b4c6f shaders update %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 9f9eda8c46 Add support for two-sided lighting (thanks to @BeardedGnome for helping out with the prototyping) %!s(int64=8) %!d(string=hai) anos
  Dean Wadsworth c5ef2d449b Adding support for specifying tangents to vertex data %!s(int64=8) %!d(string=hai) anos
  David Catuhe 034111691b Added support for invertNormalMapX and invertNormalMapY %!s(int64=9) %!d(string=hai) anos
  David Catuhe 21649dd9e2 Added support for OpenGL normal maps %!s(int64=9) %!d(string=hai) anos
  David Catuhe 35f5ab99a0 Code cleaning %!s(int64=10) %!d(string=hai) anos
  nockawa 376cf9b6b7 Fixed pbr.fragment that is relying on Bump's perturbNormal function. %!s(int64=10) %!d(string=hai) anos
  nockawa cb5b9cd3c4 Added Parallax Mapping and Parallax Occlusion Mapping feature which lies on the top of the Bump feature. %!s(int64=10) %!d(string=hai) anos
  David Catuhe bd93a5304e LogDepth + clipplane + bump (includes) %!s(int64=10) %!d(string=hai) anos