David Catuhe
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1a920cbb83
Full build
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sebastien
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0e80303485
Move octree as Component
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David Catuhe
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ea4df94781
Fix #4704
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David Catuhe
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f98111f8b0
Fix #4558 + nightly
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Sebastien Vandenberghe
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e34520af69
Allow large indices in SceneOptimizer
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David Catuhe
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13b9c4f7a5
Fix bug when texture binding optimization was off
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David Catuhe
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ac1faaa929
Nightly
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sebastien
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62feacc3b0
Validation tests scaling and optimizer dispose
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David Catuhe
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04d35ddef8
SceneOptimizer improvements. Fix #2995
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David Catuhe
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6bf40467b7
strictNullChecks aka "What a good idea" step 4
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David Catuhe
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a8ef5428c3
Fixed #2531
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David Catuhe
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8220f1520a
Fixing file format
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David catuhe
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571dba4722
Fixing a couple of issues with shaders
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David catuhe
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6b22d2f9ae
Including finer control over SceneOptimization
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David catuhe
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8e4d83b219
Adding BABYLON.MergeMeshesOptimization.UpdateSelectionTree
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David Catuhe
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699045fb3f
Folder reorg
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