Benjamin Guignabert
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f106ba8444
rebuilt + fixed pbr shader issue
|
9 лет назад |
Benjamin Guignabert
|
10b3934729
converted pbr light binding to UBO
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9 лет назад |
David Catuhe
|
7adf415223
and fixing PBR typo :)
|
9 лет назад |
David Catuhe
|
eb6f4e9ab4
introducing depthScale for ESM
|
9 лет назад |
sevan
|
0e06e1f530
shadow fix pbr
|
9 лет назад |
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df27ca9f95
Support Lightmap like std
|
9 лет назад |
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40fea93a49
Fix white reflectance fresnel on specular.
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9 лет назад |
Sébastien Vandenberghe
|
e1eb0e2134
ColorGrading and Infinite Lights
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10 лет назад |
David Catuhe
|
6774b57a80
Moved pbr to core
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10 лет назад |