История коммитов

Автор SHA1 Сообщение Дата
  nockawa 3e242b1f1b Merge remote-tracking branch 'refs/remotes/upstream/master' 10 лет назад
  David Catuhe 886d84a3a2 Added new entry point to engine: bindArrayBUffer and updateArrayBuffer 10 лет назад
  nockawa 5f2a905d35 update from upstream 10 лет назад
  David Catuhe f12f0eefce Fixed bugs with RenderTargetTexture and non pow2 10 лет назад
  nockawa 37b8ab35e0 Canvas2D: major changes, one evol in DynamicFloatArray and in Engine 10 лет назад
  David Catuhe 2680a5cf7e Fixing small issues with latest PR 10 лет назад
  Ben Adams 4f43cae41b Refactor buffers 10 лет назад
  Ben Adams ca79428c7b Reduce GPU state changes 10 лет назад
  Ben Adams f4879db779 interleaved buffers+custom instancing 10 лет назад
  David Catuhe 682445745e Fixed bug with DisplayPassPostProcess 10 лет назад
  David Catuhe a93b09844f Merge pull request #1162 from nockawa/master 10 лет назад
  Loïc Baumann 03f098d535 Engine.createRenderTargetTexture now set the _baseWidth/Height 10 лет назад
  Raanan Weber c61e42c7fb Merge remote-tracking branch 'BabylonJS/master' into WebVR-Fixes 10 лет назад
  Raanan Weber c73150b0a8 WebVR Fix 10 лет назад
  David Catuhe 6f4cc8febc Fix cache bug 10 лет назад
  Scott Weldon 7397950d5e Fix typo in Engine.runRenderLoop docs 10 лет назад
  David Catuhe e5256d0624 2.4 beta 10 лет назад
  David Catuhe 7c93be7e8b More Observables 10 лет назад
  David Catuhe a37fb41af8 Merge pull request #1133 from nockawa/engine2d 10 лет назад
  nockawa 00a4b076de Engine: added the pattern to attach external data to an instance of the engine through the addExternalData(), getExternalData(), getOrAddExternalDataWithFactory() and removeExternalData() methods. 10 лет назад
  David Catuhe 88c204a973 Merge pull request #1126 from nockawa/engine2d 10 лет назад
  David Catuhe 1284c852bc Nightly 10 лет назад
  nockawa ab55843fb9 BoundingInfo2D ConstructXXX renamed in CreateXXX 10 лет назад
  nockawa c371180ae0 First version of WorldSpace Canvas2D, limited, but working: https://trello.com/c/vXEqUzQx 10 лет назад
  = 2e46741d1f Fix Color grading Arifacts 10 лет назад
  nockawa 85691bf2e8 Update from Master 10 лет назад
  Sébastien Vandenberghe e1eb0e2134 ColorGrading and Infinite Lights 10 лет назад
  nockawa a75b5807b3 - Rectange2D now supporting Border and Gradient Brush and nonRounded mode: https://trello.com/c/6t4baIDP 10 лет назад
  nockawa c1009a2c12 - Changed the Tools.getClassName() implementation as the old one couldn't work with classes defined in a minified .js file. You know have to use the class decorator @className on all class definition you whish to call getClassName() upon. 10 лет назад
  David Catuhe 0b5466d6ec Migrating simple material to dynamic lights counting 10 лет назад