История коммитов

Автор SHA1 Сообщение Дата
  Popov72 ceea56a870 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU 5 лет назад
  sebavan c29cb78eba TS update 5 лет назад
  Popov72 4f0acfb82d Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU 5 лет назад
  Cedric Guillemet 4daf857bce fix leak framebuffer 5 лет назад
  Popov72 568dac8e5a Add support for the int types in the ubo 5 лет назад
  Popov72 aefa21201d Handle multiple GPU buffers in UniformBuffer class 5 лет назад
  Popov72 122443c97a Multiple fixes and adds to the KTX2 loader 5 лет назад
  Popov72 fa1f05c0a7 Add useNewBindings to the pipeline context interface 5 лет назад
  Popov72 cb872f0d78 Fix the shadow depth wrapper to work with WebGPU 5 лет назад
  Cedric Guillemet d4c37f5524 missing function mandatory for some validation tests (#8999) 5 лет назад
  Justin Murray 0839b8f250 Native texture sampling constants rename (#9033) 5 лет назад
  Justin Murray caffa9cf1d Native constants (#9023) 5 лет назад
  Popov72 f9c60a1369 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU 5 лет назад
  Popov72 f88e7814ce Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU 5 лет назад
  Cedric Guillemet a345e19666 adds the ability to loadscript for babylon native 5 лет назад
  Popov72 dd8a5d628f Update with latest changes 5 лет назад
  Popov72 7f56cfc80c Wrap InternalTexture._webGLTexture in HardwareTextureWrapper 5 лет назад
  Cedric Guillemet cab5feeee5 depth test values 5 лет назад
  David `Deltakosh` Catuhe 1a6c1677fd 4.2.0-beta.3 5 лет назад
  Popov72 6cc77ce0e9 Fix missing bptc caps 5 лет назад
  Cedric Guillemet a6f95436b9 reworked bindbuffers to use a vertex array object (#8697) 5 лет назад
  sebavan b5a2a073a7 Merge branch 'master' into WebGPU 5 лет назад
  Cedric Guillemet e20437bad0 Missing function to get point cloud in BN (#8650) 5 лет назад
  Cedric Guillemet b7e0a7258d missing sampling modes for native (#8621) 5 лет назад
  Cedric Guillemet 095ccb17ff native engine support for 32bits indices in index streams (#8550) 5 лет назад
  Raanan Weber fff9cf0ff3 Codedoc changees 5 лет назад
  Justin Murray 678c13440b Revert "Revert "Remove nativeShaderProcessor.ts"" (#8410) 5 лет назад
  Justin Murray ad23e33255 Revert "Remove nativeShaderProcessor.ts" 5 лет назад
  syntheticmagus fe6d2b222c Removed nativeShaderProcessor.ts now that Babylon Native's shader processing should be done using glslang. 5 лет назад
  syntheticmagus 959dd2d7aa Finally got the flight helmet working with Babylon Native again. Required changing the names of a few function arguments that had been named the same things as uniforms, because those names end up getting replaced by the native shader preprocessor, which can then end up putting dot syntax (i.e., variable.xyz) in places where it can't go, like function argument declarations. 5 лет назад