Historique des commits

Auteur SHA1 Message Date
  David Catuhe c2baca48e4 Nightly il y a 6 ans
  David Catuhe f287a1ea59 Merge pull request #7001 from atg/master il y a 6 ans
  sebavan 58f106e638 Merge pull request #7022 from sebavan/master il y a 6 ans
  Alex Gordon 26516e5a3e Amend whatsnew for 2D array texture support il y a 6 ans
  Alex Gordon 276d151ee0 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js il y a 6 ans
  sebavan 780e98518e Merge branch 'master' of https://github.com/BabylonJS/Babylon.js il y a 6 ans
  sebavan f9d87b6acb Fix Spector Rebuild Error ParallelShaderCompile il y a 6 ans
  David Catuhe 7a14917662 NIghtly il y a 6 ans
  David Catuhe 7d1d58055c Merge branch 'master' of https://github.com/BabylonJS/Babylon.js il y a 6 ans
  David Catuhe 86ec36da79 Introduced engine.inputElement to control more precisely which control has the events listeners il y a 6 ans
  sebavan 365b0f0ea4 Merge pull request #7018 from sebavan/master il y a 6 ans
  sebavan 1ad7b90eab Spector Fix il y a 6 ans
  Alex Gordon 5d056fa6fc Fix Raw2DArray in _makeCreateRawTextureFunction il y a 6 ans
  Alex Gordon 38a97d2aa5 Remove engine.rawTexture2DArray from index il y a 6 ans
  Alex Gordon e402528256 Refactor engine.rawTexture 2D array / 3D (again) il y a 6 ans
  Alex Gordon ea70de8846 Merge 2Darray/3D in thinEngine _setTexture il y a 6 ans
  sebavan 8fbe0fd4c3 Merge pull request #7016 from sebavan/master il y a 6 ans
  sebavan 75f2d871b4 Fix doc links in gltf extensions il y a 6 ans
  David Catuhe e26b356adb Merge pull request #7004 from sailro/monaco il y a 6 ans
  Sebastien Lebreton c2dcc11704 Bump the proper changelog il y a 6 ans
  Sebastien Lebreton 94cb7d98ca Revert "Bump what's new" il y a 6 ans
  David Catuhe e6e54b15d8 Nightly il y a 6 ans
  Sebastien Lebreton a0a29e4a7d Bump what's new il y a 6 ans
  sebavan cb63201ce0 Merge pull request #7013 from sebavan/master il y a 6 ans
  sebavan c35349dcf1 Add sample ref il y a 6 ans
  Sebastien Lebreton 7b5e6f1a33 Properly filter internal/private stuff il y a 6 ans
  Sebastien Lebreton 15f33a889a Bump Monaco 0.18.1, fixes deadlock with Edge Legacy il y a 6 ans
  Alex Gordon 5112297391 Refactor updateTextureSamplingMode il y a 6 ans
  David Catuhe 6c5ee74cb3 Merge pull request #7012 from syntheticmagus/constructorForUnderlyingNativeEngine il y a 6 ans
  Justin Murray d6c9fe084e Switched to actually creating underlying native engine for Babylon Native, reflective of the native code's movement away from a singleton pattern. il y a 6 ans