Historique des commits

Auteur SHA1 Message Date
  David Catuhe a12e33ff5b Nightly il y a 9 ans
  David Catuhe 54c03034b6 Added .set to all basic types il y a 9 ans
  David Catuhe a35edfdcc0 Fix camera movement when camera was parented il y a 9 ans
  David Catuhe e7632e83e9 fixed material constructor il y a 9 ans
  David Catuhe d748f6eaab Nightly il y a 9 ans
  David Catuhe 9e70350ecb fixed groundMesh serialization il y a 9 ans
  David Catuhe 744765933c Webgl2 - MSAA RT il y a 9 ans
  David Catuhe 0e1cbdb0ab groundmeshes are now serialized correctly il y a 9 ans
  David Catuhe cf996b2bff scene and engine can now be omitted :) il y a 9 ans
  David Catuhe 207fb65042 Fix texture dispose() il y a 9 ans
  David Catuhe f149d2435d Fixed mixins il y a 9 ans
  David Catuhe 4579d23fdb billboard hell il y a 9 ans
  David Catuhe 259388d7da Fixed issue with particles and rendertargets il y a 9 ans
  David Catuhe 62f680fd6f added onBeforeComputeObservable for skeletons il y a 9 ans
  David Catuhe d220acacfe fix issue with tmp quaternion used by billboards il y a 9 ans
  David Catuhe a88b8752c4 fix scaling issues with billboards il y a 9 ans
  David Catuhe b442b8e7eb nightly il y a 9 ans
  David Catuhe da57426474 Fix billboards il y a 9 ans
  David Catuhe 6cc2058d4b fixed specular wrong computation il y a 9 ans
  David Catuhe 3fee4c81da Fixed issues with sprites and renderingGroups il y a 9 ans
  David Catuhe 41df352c4b Fixed issue with particules in mirrors il y a 9 ans
  David Catuhe c7ee8c5443 Fixed bone matrices issues il y a 9 ans
  David Catuhe e176471e21 Nightly il y a 9 ans
  David Catuhe 2aeee775a9 fixed ray issue il y a 9 ans
  David Catuhe 732bdab22a Updated 3dsmax exporter to 0.6 il y a 9 ans
  David Catuhe 791615ca99 Fix previous PR il y a 9 ans
  David Catuhe 5fd9dfa10f New HDRCubeTextureAssetTask il y a 9 ans
  David Catuhe e1a73794cf Moved to range fog il y a 9 ans
  David Catuhe afaffb238f fixed clear color for FF il y a 9 ans
  kevzettler 5fa81a6e8f update target position for ArcFollowCamera il y a 9 ans