David Catuhe
|
93150f55c0
Fix camera dispose when using rigProcesses
|
8 лет назад |
Lewis Weaver
|
5f85ef95a4
WebVR Support improvements
|
8 лет назад |
Lewis Weaver
|
991fd4bf45
WIP
|
8 лет назад |
David Catuhe
|
dc9a401727
Remove rotation from WMR
|
8 лет назад |
David Catuhe
|
bc50969930
Add MS controllers meshes
|
8 лет назад |
David Catuhe
|
54a7186d5f
Fix aniso filtering tests
|
8 лет назад |
David Catuhe
|
b59837cc5e
Hack WebVR experiment
|
8 лет назад |
David Catuhe
|
9e138f93ec
Quick experiment: moving RAF at beginning of renderframe
|
8 лет назад |
David Catuhe
|
68cd8dd23b
Fix bugs with viewport with mirrors and VR postprocesses
|
8 лет назад |
David Catuhe
|
cfdf6aa20d
Improved depth pre pass
|
8 лет назад |
David Catuhe
|
944e0f407f
Merge pull request #2742 from julien-moreau/master
|
8 лет назад |
David Catuhe
|
95215dccac
Fix crash issue with edge whe context is restored
|
8 лет назад |
Julien Moreau-Mathis
|
7b7cb506f4
Fixed depth texture component support using "depth texture" extension to work with draw buffers extension (WebGL 1)
|
8 лет назад |
Julien Moreau-Mathis
|
e748d30810
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js
|
8 лет назад |
Julien Moreau-Mathis
|
b2e620e107
Now bind draw buffers correctly + removed conflict with depth renderer (gl.COLOR_ATTACHMENT_0 !== COLOR_ATTACHMENT0_WEBGL) + disable generate depth texture in geometry renderer
|
8 лет назад |
David Catuhe
|
ddeda55cd2
Fix issue when initializign bjs with no canvas
|
8 лет назад |
David Catuhe
|
9c0469a5ef
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js
|
8 лет назад |
David Catuhe
|
db9d2a4d88
Small fixes
|
8 лет назад |
Julien Moreau-Mathis
|
247892729f
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js
|
8 лет назад |
David Catuhe
|
223349006c
Fix issue with rescaler and lost context
|
8 лет назад |
David Catuhe
|
03bc8b36ef
GUI: Add support for InputText
|
8 лет назад |
David Catuhe
|
59d5e27302
Keyboard is now handled with observables.
|
8 лет назад |
Julien Moreau-Mathis
|
673f3541d8
Now use only webgl 2 api with draw buffers extension
|
8 лет назад |
Julien Moreau-Mathis
|
f919989426
If not webgl 2, force power of two for multiple render targets
|
8 лет назад |
Julien Moreau-Mathis
|
15887b652a
Beginning support of webgl 1 draw buffers extension
|
8 лет назад |
David Catuhe
|
8535f530bc
Add new engine.disableUniformBuffers to disable uniform buffers with webgl2
|
8 лет назад |
David Catuhe
|
2cf7717a08
Fixes #2709
|
8 лет назад |
David Catuhe
|
50806f2efd
Webgl context lost step 7
|
8 лет назад |
David Catuhe
|
06daf2e0f5
Nightly
|
8 лет назад |
Raanan Weber
|
3638355d20
WebVR init fix
|
8 лет назад |