Commit History

Autor SHA1 Mensaxe Data
  David Catuhe a7e71ef31a Merge pull request #2726 from sbtron/master %!s(int64=8) %!d(string=hai) anos
  Saurabh Bhatia bb1125a774 fix texture clamping for glTFLoader %!s(int64=8) %!d(string=hai) anos
  David Catuhe 185b09e4ec Fix issue with color not propagating correctly in GUI %!s(int64=8) %!d(string=hai) anos
  David Catuhe d9e9fda69d Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=8) %!d(string=hai) anos
  David Catuhe 5a3a899687 nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 7859296860 Merge pull request #2723 from noalak/master %!s(int64=8) %!d(string=hai) anos
  noalak af5abd9853 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=8) %!d(string=hai) anos
  noalak 091158aa47 No default camera %!s(int64=8) %!d(string=hai) anos
  David Catuhe 4831a4b0ec Merge pull request #2722 from RaananW/webvr-init-cleanup %!s(int64=8) %!d(string=hai) anos
  Raanan Weber 3638355d20 WebVR init fix %!s(int64=8) %!d(string=hai) anos
  noalak 8b89f4a230 Export 3ds Max > Node hierarchy + MultiMaterials %!s(int64=8) %!d(string=hai) anos
  David Catuhe 84b1e46ea6 Better shadowgenerator management %!s(int64=8) %!d(string=hai) anos
  David Catuhe 5e086aabe2 NIghtly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 1686020892 Rename velocity to direction for moveWithCollisions %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6d4b3de9e7 Remove leak from fallbacks %!s(int64=8) %!d(string=hai) anos
  David Catuhe ce37a39a72 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=8) %!d(string=hai) anos
  David Catuhe 2d883bca41 Fix occlusion queries dispose %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6fc288f274 Merge pull request #2716 from jbousquie/patch-3 %!s(int64=8) %!d(string=hai) anos
  Jérôme Bousquié ffdd1fe7de Update what's new.md %!s(int64=8) %!d(string=hai) anos
  David Catuhe eca5e99f68 Fix bug with rtt %!s(int64=8) %!d(string=hai) anos
  David Catuhe c4c8598b08 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 918473af18 fix tiny leak with context lost %!s(int64=8) %!d(string=hai) anos
  David Catuhe 1b2607b99f Fix small bug in vrExperienceHelper %!s(int64=8) %!d(string=hai) anos
  David Catuhe 2944ab70a0 ADd perf page for PG %!s(int64=8) %!d(string=hai) anos
  David Catuhe 44b0805b56 Merge pull request #2713 from jbousquie/fix.SPS.improvement %!s(int64=8) %!d(string=hai) anos
  jbousquie 1a20967c6e SPS : now the invisible solid particle are skipped from the computation iterations %!s(int64=8) %!d(string=hai) anos
  jbousquie 8a0f53dcff SPS : Added loop skipping for dead solid particles %!s(int64=8) %!d(string=hai) anos
  David Catuhe 5d8707a049 webglcontext lost : Add an option to not restore it %!s(int64=8) %!d(string=hai) anos
  David Catuhe 10d556a6e9 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 0722fe2fb4 webgl context lost: step 4 %!s(int64=8) %!d(string=hai) anos