David Catuhe
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ab9cb1af81
Fix #3537
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8 лет назад |
David Catuhe
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ec47654d7f
Nightly
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8 лет назад |
Julien Moreau-Mathis
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f5be9f71b7
Now use "diffuse" instead of "diffuseColor" in materials in order to break conflicts with other materials when serializing/parsing
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8 лет назад |
David Catuhe
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4a513abe21
Associated with #2982 (Holy cow!!)
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8 лет назад |
David Catuhe
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08783affe9
NoImplicitThis
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8 лет назад |
David Catuhe
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b942e86a05
Monstro refactor: Enabling noImplicitAny on all repo
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8 лет назад |
Gary Hsu
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7baaa7a094
InvertNormalMapX/Y now invert the tangent space instead of normal map values
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8 лет назад |
David Catuhe
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cfdf6aa20d
Improved depth pre pass
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8 лет назад |
David Catuhe
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deefbcdbae
Fixed serialization issue when dealing with complex hiearchies
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8 лет назад |
David Catuhe
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7104e45378
Added new material.hasTexture
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8 лет назад |
Gary Hsu
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df6751067b
Add material.getActiveTextures and BaseTexture.WhenAllReady
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8 лет назад |
Sebastien Vandenberghe
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070a83291c
Improve Shadows
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8 лет назад |
Gary Hsu
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d8270322d4
Update push materials for useRightHandedSystem
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8 лет назад |
Julien Moreau-Mathis
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1f7fe81b6d
Adding Cell Shading Material
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9 лет назад |