提交历史

作者 SHA1 备注 提交日期
  David Catuhe 0b2bd0b300 New parametrables shader includes 10 年之前
  Sébastien Vandenberghe 84d1d426d8 Minification 2 10 年之前
  luaacro b94b7a8a5b Fixed fire Material (clone and shaders) 10 年之前
  Sébastien Vandenberghe 4fc17a54e3 Fix scalar mode in pbr 10 年之前
  David Catuhe e5ca447151 Migrated Normal material 10 年之前
  Sébastien Vandenberghe 82b4c847cc Add pipeline linear or gamma for scalar colors 10 年之前
  David Catuhe 2fb0850393 Integrating new fog include 10 年之前
  Sébastien Vandenberghe 1ab6531f7b Merge 10 年之前
  David Catuhe 713d2425c1 First round of modifications to support shaders includes 10 年之前
  David Catuhe 67de58db6c Add hdr cube texture support (moving from mat lib to core) 10 年之前
  Sébastien Vandenberghe 2dd7b09075 Fix irradiance with reflectance 10 年之前
  David Catuhe 4fdc108d83 Getting back to normal 10 年之前
  Sébastien Vandenberghe c60b5f0e7c PBR: Add HDR File support for environment lighting. 10 年之前
  luaacro 905de44e1b Materials Library: improved rendering of Fur Material 10 年之前
  David Catuhe a37cc79ec4 PBR parametes renaming 10 年之前
  Cubees e0e4bf6ba8 Fur Added 10 年之前
  David Catuhe c2fff22aec Fixing custom types for mat lib 10 年之前
  Weber, Raanan 433a92beda TerrainMaterial 10 年之前
  David catuhe fc4bb2843b Adding minifier for material library 10 年之前