Historia zmian

Autor SHA1 Wiadomość Data
  syntheticmagus 959dd2d7aa Finally got the flight helmet working with Babylon Native again. Required changing the names of a few function arguments that had been named the same things as uniforms, because those names end up getting replaced by the native shader preprocessor, which can then end up putting dot syntax (i.e., variable.xyz) in places where it can't go, like function argument declarations. 6 lat temu
  Gary Hsu 9970f04015 Add layout binding to native shader processor 6 lat temu
  Cedric Guillemet 8928f684a8 quick fix for attribute in native shader preprocessor 6 lat temu
  Cedric Guillemet 2bb359fe2a UVs attribute names for native 6 lat temu
  Cedric Guillemet e08690da77 native uv 6 lat temu
  Cedric Guillemet b6b28bed96 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into native 6 lat temu
  Justin Murray 849098d991 Preliminary PR changes. 6 lat temu
  Cedric Guillemet cbeeb35347 shader preprocess for opengl(ES) compatibility 6 lat temu
  Gary Hsu 28cf489a19 Fixes for skinning and morph targets 6 lat temu
  Gary Hsu f7c88ff1b8 Add native shader processor 6 lat temu