David Catuhe
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43241ac987
Associate with #3743
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8 лет назад |
Julien MOREAU-MATHIS
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829f75af6d
Fix fire material alpha test #3727
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8 лет назад |
David Catuhe
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f27e3618c0
Improved alpha testing optimization
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8 лет назад |
David Catuhe
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ab9cb1af81
Fix #3537
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8 лет назад |
David Catuhe
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d28dcff48b
Nightly
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8 лет назад |
David Catuhe
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ec47654d7f
Nightly
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8 лет назад |
Julien Moreau-Mathis
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ac1dd617f7
Now use "serializeAsColor3" for fire material
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8 лет назад |
Julien Moreau-Mathis
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f5be9f71b7
Now use "diffuse" instead of "diffuseColor" in materials in order to break conflicts with other materials when serializing/parsing
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8 лет назад |
David Catuhe
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4a513abe21
Associated with #2982 (Holy cow!!)
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8 лет назад |
David Catuhe
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cfdf6aa20d
Improved depth pre pass
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8 лет назад |
David Catuhe
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deefbcdbae
Fixed serialization issue when dealing with complex hiearchies
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8 лет назад |
David Catuhe
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7104e45378
Added new material.hasTexture
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8 лет назад |
Gary Hsu
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df6751067b
Add material.getActiveTextures and BaseTexture.WhenAllReady
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8 лет назад |
Benjamin Guignabert
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0b4333436b
beginning material library compatibility (no port yet) and corrected vicious bug about scene UBO bind
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8 лет назад |
David Catuhe
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ffe6954495
Nightly
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9 лет назад |
David Catuhe
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7ff79c4f62
Moved shadowOnly to push mode
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9 лет назад |
David Catuhe
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285cb6ad34
WaterMaterial moved to push mode
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9 лет назад |
David Catuhe
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aee9ada58f
.
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9 лет назад |
David Catuhe
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e47ef8f5f1
Moved FireMaterial to push mode
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9 лет назад |
David Catuhe
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4d7d9045cb
Multiple fixes + simplematerial for material library
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9 лет назад |
David Catuhe
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be32ca40a2
Fixed compat issues with new material push mode
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9 лет назад |
sevan
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6aeb3de726
Move materials library
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9 лет назад |