Cronologia Commit

Autore SHA1 Messaggio Data
  David Catuhe e5ca447151 Migrated Normal material 10 anni fa
  Sébastien Vandenberghe 82b4c847cc Add pipeline linear or gamma for scalar colors 10 anni fa
  David Catuhe 2fb0850393 Integrating new fog include 10 anni fa
  Sébastien Vandenberghe 1ab6531f7b Merge 10 anni fa
  David Catuhe 713d2425c1 First round of modifications to support shaders includes 10 anni fa
  David Catuhe 67de58db6c Add hdr cube texture support (moving from mat lib to core) 10 anni fa
  Sébastien Vandenberghe 2dd7b09075 Fix irradiance with reflectance 10 anni fa
  David Catuhe 4fdc108d83 Getting back to normal 10 anni fa
  Sébastien Vandenberghe c60b5f0e7c PBR: Add HDR File support for environment lighting. 10 anni fa
  luaacro 905de44e1b Materials Library: improved rendering of Fur Material 10 anni fa
  David Catuhe a37cc79ec4 PBR parametes renaming 10 anni fa
  Cubees e0e4bf6ba8 Fur Added 10 anni fa
  David Catuhe c2fff22aec Fixing custom types for mat lib 10 anni fa
  Weber, Raanan 82b3dc07da FireMaterial 10 anni fa
  luaacro 9211f1b9ad Added specular support in water material (materials library) 10 anni fa
  luaacro a73e4f5b02 Materials Library: 10 anni fa
  luaacro 215b5d723f Adding water and fire materials to the materialsLibrary 10 anni fa