Histórico de commits

Autor SHA1 Mensagem Data
  sebastien f8c9f07354 Misc Fixes 7 anos atrás
  Gary Hsu b2f393bc17 Update glTF loader to handle texture instancing better 7 anos atrás
  David Catuhe b49612edb2 Fix #4210 7 anos atrás
  David Catuhe cd7fbccc7c Fix #4033 8 anos atrás
  Gary Hsu ec5cbfcc12 Add typedoc comments 8 anos atrás
  David Catuhe e34501a8b1 Fix issue with GPU particles 8 anos atrás
  David Catuhe 6eeff9810b Fix #3702 8 anos atrás
  David Catuhe be3acc46b4 Fix bug with texture atlas and dynamic textures 8 anos atrás
  David Catuhe a3164f850a Merge remote-tracking branch 'remotes/origin/master' into bindTextureOptimization 8 anos atrás
  David Catuhe 85336bbec1 Merge pull request #3229 from benaadams/draw-types 8 anos atrás
  David Catuhe cb9fbab164 Fix support for deterministicLockStep in nullEngine (Fix #3356) 8 anos atrás
  Ben Adams 2e4d885e6c Usue single type to resiolve drawmode 8 anos atrás
  Ben Adams a4416c9060 Add Draw Modes 8 anos atrás
  David Catuhe 7040c6bd57 For seb 8 anos atrás
  David Catuhe d051b04505 better naming for boundtextures in engine 8 anos atrás
  David Catuhe 23246d50ac try one 8 anos atrás
  David Catuhe 10cfbcad62 Nightly 8 anos atrás
  David Catuhe 6dc680fbcd Add transformNode 8 anos atrás
  David Catuhe efba84ea2e Engine optimizations + world matrix improvments 8 anos atrás
  David Catuhe dcb6eca321 Associated with #2033 8 anos atrás
  David Catuhe 01a11b0a4d "Let me here, I slow you down" - step 7 8 anos atrás
  David Catuhe f0a0a90146 Fixed #2988 8 anos atrás
  David Catuhe 4c1e3fecf3 Improved NullEngine 8 anos atrás
  Sebastien Vandenberghe 7ed9da29ce No Implicit Any 8 anos atrás
  David Catuhe 08783affe9 NoImplicitThis 8 anos atrás
  David Catuhe 63f753c3b5 Firs step toward nullEngine 8 anos atrás
  David Catuhe af867dc1e5 Moving engine and starting nullEngine 8 anos atrás