Cronologia Commit

Autore SHA1 Messaggio Data
  sebavan 89a1027bdc Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU 6 anni fa
  Popov72 c4307d932b Fix bug with CESM compilation 6 anni fa
  Popov72 c2713e9ba2 Remove unnecessary {X} suffixes 6 anni fa
  Popov72 3fec2f6057 Avoid an unnecessary condition check when shadowMaxZ is not used 6 anni fa
  Popov72 067f27259c Add frustumLengths uniform 6 anni fa
  Popov72 8f58ab677b Move variable declarations in the right file 6 anni fa
  sebavan 40266474bd Merge branch 'master' into WebGPU 6 anni fa
  Popov72 4a0ccbea81 More updates (notably PCSS support) 6 anni fa
  Popov72 4aa5d32c32 Add PCSS/None filter support 6 anni fa
  Popov72 78e293d86a Change CSM debugging mode display 6 anni fa
  sebavan cc68a09136 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into CSM 6 anni fa
  sebavan 5bb1f899e8 CSM step 1 6 anni fa
  sebavan 3ab1c945d5 Fix mix material scen lighting issue 6 anni fa
  sebavan b13b1fcba6 Clear coat conservation Factor 6 anni fa
  Sebastien Vandenberghe 53d6fd3904 Merge master in 6 anni fa
  sebavan 57739608f5 Update RGBD Texture. 6 anni fa
  Sebastien Vandenberghe fe09cdc0a4 Fixy Fixy 6 anni fa
  David Catuhe bae2ea51ce Almost working 6 anni fa
  sebavan 3e9c74a690 Adding SubSurface 7 anni fa
  sebavan 019c321b76 Aniso Direction 7 anni fa
  sebavan 2329847202 Add sheen support 7 anni fa
  sebavan 114cfb4972 Fix Direct Lights 7 anni fa
  sebavan 7a16be3330 Add Clear Coat Tint 7 anni fa
  sebavan ae09c950c6 Add anisotropy to pbr 7 anni fa
  sebavan 1c4391b526 aniso 7 anni fa
  sebavan c3998cb84e Clear Coat 7 anni fa
  sebastien b89708742f Per Light Falloff Type 7 anni fa
  sebastien 45604ea1c6 Fix Shader 7 anni fa
  sebastien 2fcaf4d0f9 Frostbite light fallof Step1 7 anni fa
  Sebastien Vandenberghe b10f33e3dc Specular Anti Aliasing 8 anni fa