Historique des commits

Auteur SHA1 Message Date
  David Catuhe 713d2425c1 First round of modifications to support shaders includes il y a 10 ans
  David Catuhe 35b4def1e4 Fixing typo il y a 10 ans
  David Catuhe 67de58db6c Add hdr cube texture support (moving from mat lib to core) il y a 10 ans
  David Catuhe 2ccaaf497e Adding fresnel support for Refraction channel il y a 10 ans
  David Catuhe 0eb782a6c7 v2.3 il y a 10 ans
  David Catuhe 458f79c823 Fixing tiny issue with SPS il y a 10 ans
  David Catuhe 305c4d9741 CubeTexture.CreateFromImages() il y a 10 ans
  David Catuhe 80185c7387 BoundingInfo can be locked and updated il y a 10 ans
  David Catuhe a9970e01d0 Fixing small bugs with multi-cameras il y a 10 ans
  David Catuhe 2d15e67b33 Fixing issues il y a 10 ans
  David catuhe d2397bcce6 Improved lens pipeline il y a 10 ans
  David catuhe fb280ef0ec Merging latest PR (correctly this time..) il y a 10 ans
  David catuhe 571dba4722 Fixing a couple of issues with shaders il y a 10 ans
  David Catuhe c525dbfdf2 Fixed issues with new bones mechanism il y a 10 ans
  David Catuhe f2f01f7f33 Improved reflection when shadows are on il y a 10 ans
  David Catuhe fa45b0a8c0 Fixing instances and cache issue il y a 10 ans
  David catuhe b21ed62c24 Sprites and particles scheduler updated to be resolved before transparent objects il y a 10 ans
  David Catuhe d610234e71 New cache mecanism for StandardMaterial il y a 10 ans
  David Catuhe d53493a57e Better reflection shader il y a 10 ans
  David catuhe 5ed026c0e8 Moving more code to MeshBuilder il y a 10 ans
  David catuhe f9c3c85bd4 Introducing meshBuilder il y a 10 ans
  David catuhe ab358d1ce4 Introducing babylon.core.js il y a 10 ans