提交歷史

作者 SHA1 備註 提交日期
  David Catuhe 3f1840f045 First step of light auto affectation 9 年之前
  MackeyK24 b4894c642b Add Scene Metadata Support 9 年之前
  David Catuhe 1be319b484 Fix producer string issue 9 年之前
  David Catuhe e52c0733bb Nightly 10 年之前
  David Catuhe d1b382d22b Nightly 10 年之前
  David Catuhe 6774b57a80 Moved pbr to core 10 年之前
  David Catuhe 80e7a7763d Added NO_LOGGING as default for scene loading logging 10 年之前
  jeff e5d277fac0 FileLoader logging 10 年之前
  David Catuhe 6dfb6036b7 Adding some autoanimate lines 10 年之前
  David Catuhe 35b4def1e4 Fixing typo 10 年之前
  luaacro bc72052540 Scene and Particle Systems support of animations (serialize and parse) 10 年之前
  David Catuhe 3fce20e8c9 New 3dsmax exporter (0.4) with support for poseMatrix 10 年之前
  David Catuhe 69883ee314 Fixed a bug with particles 10 年之前
  David Catuhe 2d15e67b33 Fixing issues 10 年之前
  David Catuhe 3ac091f1bc Fixing bug with debugLayer and textures 10 年之前
  David 4a4d34ca67 Update babylon.babylonFileLoader.ts 10 年之前
  David Catuhe 4a59590fd5 Fixing renderingGroupId for instances 10 年之前
  David Catuhe 6250f1bfd8 Customs materials loading support 10 年之前
  David Catuhe e34bc65217 Serialization/Parsing refactoring done 10 年之前
  David Catuhe c77affdc22 Keep working on serialization refactoring 10 年之前
  Raanan Weber da1982d6ce parse sound and parse actions 10 年之前
  Raanan Weber e603176c2b Parsing and Int32Array for indices 10 年之前
  Raanan Weber f166458497 Parse methods 10 年之前
  David catuhe 2bf66f15f8 New parse mechanism 10 年之前
  David Catuhe 3fb1e72fa0 Getting ready for procedural textures library 10 年之前
  David catuhe 96255ca37a nightly build 10 年之前
  Weber, Raanan 90ddcb1244 Serialization and deserialization of the physics engine 10 年之前
  jeff 60daa20e3b TS files for Variable Bone Influncers 10 年之前
  David catuhe 2b4acdec22 Integratring some fixes for SSAORenderingPipeline 10 年之前
  jeff 90ec834d15 Bone Influencers varied by mesh, stage 1 10 年之前