提交历史

作者 SHA1 备注 提交日期
  jeff 4c968ef226 Blender 4.4.2 10 年之前
  jeff e5d277fac0 FileLoader logging 10 年之前
  Raanan Weber 2f5bff64d3 Merge pull request #1026 from jbousquie/doc 10 年之前
  Raanan Weber c90c1f3174 Merge pull request #1025 from sebavan/GridMaterial 10 年之前
  Sébastien Vandenberghe 17edd528ca Add PBR Includes 10 年之前
  jbousquie 3ffa9078fb typo 10 年之前
  jbousquie c616a17b54 API doc : class Path3D inline doc added 10 年之前
  jbousquie ba0f2b98e2 API doc : class Curve3 inline doc added 10 年之前
  Sébastien Vandenberghe 1ae7d8886b merge 10 年之前
  David Catuhe a9deed2ded Added support for include shaders in material library 10 年之前
  Sébastien Vandenberghe fa7543dd16 FeedBack Fix 10 年之前
  Sébastien Vandenberghe 7173e8c34a Grid Material 10 年之前
  David Catuhe 5cad661a3c Fixed rotation caching issue 10 年之前
  Raanan Weber 17454bd06e Merge pull request #1023 from BabylonJS/RaananW-null-fix 10 年之前
  Raanan Weber 6eaeb25a75 Update babylon.node.ts 10 年之前
  David Catuhe e36c7f1ece Fixed issue with skeleton cloning 10 年之前
  Raanan Weber b5efcbc0c2 Merge pull request #1022 from sebavan/PBRCodeDoc 10 年之前
  Sebastien Vandenberghe d2e327a35f PBR Code JAVADoc 10 年之前
  David Catuhe 2b2f6be9b8 Merge pull request #1021 from sebavan/master 10 年之前
  Sebastien Vandenberghe 6b3a123e1f Fix pbr dist 10 年之前
  David Catuhe 2cc0021ca6 Added Camera.ForceAttachControlToAlwaysPreventDefault 10 年之前
  David Catuhe 6f27e21edf Merge pull request #1020 from sebavan/Legacy 10 年之前
  Sebastien Vandenberghe 4c2b8509fc LegacyPBR only when needed 10 年之前
  Sebastien Vandenberghe 1673c8033e LegacyPBR 10 年之前
  David Catuhe 0dbdfd0ab6 Merge pull request #1018 from nockawa/master 10 年之前
  nockawa 7816460b00 Added an optional predicate on Node.getDescendants, Node.getChildren to filter out Node based on a callback execution. 10 年之前
  nockawa f89ddfa1c8 Last change to be up to date with BJS' master 10 年之前
  nockawa c692f8741f Merge remote-tracking branch 'upstream/master' 10 年之前
  nockawa 2fc39f0da6 revert files that should be on dev only 10 年之前
  nockawa 99327b15d6 Revert "Added an optional predicate on Node.getDescendants, Node.getChildren to filter out Node based on a callback execution." 10 年之前