Commit History

Autor SHA1 Mensaxe Data
  nockawa b7fbe64b97 Canvas2D: Fix contentArea, actualSize update when changing the width/height/size of a prim %!s(int64=9) %!d(string=hai) anos
  Adam Bowman d11dcd77ae Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into c2d %!s(int64=9) %!d(string=hai) anos
  Loïc Baumann d442f46517 Canvas2D: positioning engine is now considering the scale of primitives. for you @royibernthal %!s(int64=9) %!d(string=hai) anos
  Adam Bowman 5c93d02360 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into c2d %!s(int64=9) %!d(string=hai) anos
  Loïc Baumann 76ace5021e Canvas2D: the clones war! %!s(int64=9) %!d(string=hai) anos
  Adam Bowman 7a6701d57f added C2D GridPanelLayout %!s(int64=9) %!d(string=hai) anos
  nockawa d02e90e977 Canvas2D: fix contentArea computing bug %!s(int64=9) %!d(string=hai) anos
  nockawa d33a0da243 Canvas2D PCM Updating few APIs %!s(int64=9) %!d(string=hai) anos
  nockawa 3122eb0661 Canvas2D: finishing PCM + LayoutEngine improvement %!s(int64=9) %!d(string=hai) anos
  nockawa 59f8362aeb Update from upstream %!s(int64=9) %!d(string=hai) anos
  nockawa 3e73d6ea44 Canvas2D: Primitive Collision Manager (WIP) and WireFrame2D Prim %!s(int64=9) %!d(string=hai) anos
  nockawa 388ad266d7 Canvas2D: bug fix on boundingInfo update %!s(int64=9) %!d(string=hai) anos
  nockawa e4bd38e102 Canvas2D: bug fixes %!s(int64=9) %!d(string=hai) anos
  nockawa 2b48fe72e3 Canvas2D: adding Scale9 and AtlasPicture features %!s(int64=9) %!d(string=hai) anos
  KK 6aecf9b5a1 canvas2d use animation too. so stopAnimation when disposed. %!s(int64=9) %!d(string=hai) anos
  nockawa d8f51a5565 Canvas2D: fix global transform recomputation when layout is changing %!s(int64=9) %!d(string=hai) anos
  nockawa aaeb59d8bb Canvas2D: fix padding computing issue %!s(int64=9) %!d(string=hai) anos
  nockawa 0ebb6bce9a Canvas2D: fix canvasLayoutEngine with designSize %!s(int64=9) %!d(string=hai) anos
  nockawa 1b78a16e82 Canvas2D: bug fixing %!s(int64=9) %!d(string=hai) anos
  Loïc Baumann 11415f63e2 Merge pull request #1460 from nockawa/master %!s(int64=9) %!d(string=hai) anos
  nockawa dc4f374be8 Merge branch 'master' of https://github.com/Nockawa/Babylon.js.git %!s(int64=9) %!d(string=hai) anos
  nockawa cae114ac15 Canvas2D: bug fixing time %!s(int64=9) %!d(string=hai) anos
  KK 2fecfb7d84 add set id method to prim2dBase %!s(int64=9) %!d(string=hai) anos
  nockawa 8582242607 Merge branch 'master' of https://github.com/nockawa/Babylon.js.git %!s(int64=9) %!d(string=hai) anos
  nockawa 84edb24d8c WIP %!s(int64=9) %!d(string=hai) anos
  nockawa 86705d6b83 Canvas2D: bug fixed on Prim2DBase.position accessor %!s(int64=9) %!d(string=hai) anos
  nockawa e43e445eb3 Fixed minor issue with Alignment Computation %!s(int64=9) %!d(string=hai) anos
  nockawa 7254b452ce Canvas2D: displayDebugAre improved %!s(int64=9) %!d(string=hai) anos
  nockawa d6299a8299 Canvas2D: adding Prim2DBased:displayDebugAreas %!s(int64=9) %!d(string=hai) anos
  David Catuhe 78c3e96c2b Reintroducing canvas2D %!s(int64=9) %!d(string=hai) anos