Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  jbousquie c00aadfcd8 fix : returned shapeId by addShape() 10 yıl önce
  David Catuhe 458f79c823 Fixing tiny issue with SPS 10 yıl önce
  jbousquie b942c6875f Added SPS visibilty helpers : setVisibilityBox() and isVisibilityBoxLocked 10 yıl önce
  David Catuhe a9970e01d0 Fixing small bugs with multi-cameras 10 yıl önce
  jbousquie a989844e04 added comments for the API doc 10 yıl önce
  David Catuhe 2d15e67b33 Fixing issues 10 yıl önce
  David Catuhe 8220f1520a Fixing file format 10 yıl önce
  David catuhe d2397bcce6 Improved lens pipeline 10 yıl önce
  jbousquie bf5d51c575 fix billboard mode : put back the invert matrix for mesh rotation cases 10 yıl önce
  David catuhe fb280ef0ec Merging latest PR (correctly this time..) 10 yıl önce
  David catuhe 270f5bb9eb Merging 10 yıl önce
  jbousquie 482d9da166 major fix : billboard mode recomputes now the normals 10 yıl önce
  David catuhe 571dba4722 Fixing a couple of issues with shaders 10 yıl önce
  jbousquie 0bc68100b6 major fix : in billboard mode the axis was inverted ! 10 yıl önce
  jbousquie c3464346ff fix : forgotten parameter name in the code 10 yıl önce
  jbousquie 0fde4f3c7b changed names of boolean parameters to be consistent with BJS boolean parameter names 10 yıl önce
  jbousquie 0688d82c1a changed forceVisibility to alwaysVisible getter/setter to allow reversion 10 yıl önce
  jbousquie 3a4b711796 Added SPS visibility helpers / bbox, frustum, toussa 10 yıl önce
  jbousquie da4ea8d060 added dispose of pickedParticles array 10 yıl önce
  jbousquie 12e3c656bc added explicit : this.mesh.isPickable = true 10 yıl önce
  jbousquie f609c0114b Added pickedParticles array for pickable particles management 10 yıl önce
  jbousquie 19c2576a48 normals aren't recomputed but rotated if the particles aren't morphed 10 yıl önce
  jbousquie b82b762951 Added the "vars" property in order to store user SPS scoped variables (GC concerns) 10 yıl önce
  jbousquie a9e56ba780 removed temp var in transformCoordinates computation in the render loop 10 yıl önce
  David Catuhe f2f01f7f33 Improved reflection when shadows are on 10 yıl önce
  David Catuhe fa45b0a8c0 Fixing instances and cache issue 10 yıl önce
  jbousquie 04fa7b576e fix : positionFunction and vertexFunction must be null by default in the process 10 yıl önce
  jbousquie c5a52d6634 typo 10 yıl önce
  jbousquie 7061ca2ac2 Added public rebuildMesh() method 10 yıl önce
  jbousquie 53f987abbb rename resetParticle() to rebuildParticle() 10 yıl önce