David Catuhe
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ec47654d7f
Nightly
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8 лет назад |
Julien Moreau-Mathis
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f5be9f71b7
Now use "diffuse" instead of "diffuseColor" in materials in order to break conflicts with other materials when serializing/parsing
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8 лет назад |
David Catuhe
|
4a513abe21
Associated with #2982 (Holy cow!!)
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8 лет назад |
David Catuhe
|
08783affe9
NoImplicitThis
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8 лет назад |
David Catuhe
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b942e86a05
Monstro refactor: Enabling noImplicitAny on all repo
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8 лет назад |
Gary Hsu
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7baaa7a094
InvertNormalMapX/Y now invert the tangent space instead of normal map values
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8 лет назад |
David Catuhe
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cfdf6aa20d
Improved depth pre pass
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8 лет назад |
David Catuhe
|
deefbcdbae
Fixed serialization issue when dealing with complex hiearchies
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8 лет назад |
David Catuhe
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7104e45378
Added new material.hasTexture
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8 лет назад |
Gary Hsu
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df6751067b
Add material.getActiveTextures and BaseTexture.WhenAllReady
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8 лет назад |
Sebastien Vandenberghe
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070a83291c
Improve Shadows
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8 лет назад |
Gary Hsu
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d8270322d4
Update push materials for useRightHandedSystem
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8 лет назад |
Benjamin Guignabert
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0b4333436b
beginning material library compatibility (no port yet) and corrected vicious bug about scene UBO bind
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8 лет назад |
David Catuhe
|
ffe6954495
Nightly
|
8 лет назад |
David Catuhe
|
7ff79c4f62
Moved shadowOnly to push mode
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8 лет назад |
David Catuhe
|
285cb6ad34
WaterMaterial moved to push mode
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8 лет назад |
David Catuhe
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aee9ada58f
.
|
8 лет назад |
David Catuhe
|
8a2cea5513
fix some issues on materials
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8 лет назад |
David Catuhe
|
e47ef8f5f1
Moved FireMaterial to push mode
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8 лет назад |
David Catuhe
|
4d7d9045cb
Multiple fixes + simplematerial for material library
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8 лет назад |
David Catuhe
|
be32ca40a2
Fixed compat issues with new material push mode
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8 лет назад |
sevan
|
6aeb3de726
Move materials library
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9 лет назад |