Cronologia Commit

Autore SHA1 Messaggio Data
  David Catuhe d4e9c666cf Various fixes 11 anni fa
  David Catuhe 71cd46c269 Updating definition file 11 anni fa
  David Catuhe 70d6af401e Raw texture step 1 11 anni fa
  David Catuhe b7df3680a8 new MergeMeshesOptimization for sceneOptimizer 11 anni fa
  David Catuhe c7af185d28 Fixing DebugLayer 11 anni fa
  David Catuhe 2cf3427836 Fixing debugLayer positioning issues 11 anni fa
  David Catuhe fdfa7c829b Removing unnecessary files 11 anni fa
  David Catuhe f99cb9dc33 Code cleanup 11 anni fa
  David Catuhe 87b7982446 Procedural textures - step 3 11 anni fa
  David Catuhe 90f41e2386 Fixing procedural textures 11 anni fa
  David Catuhe e8c6dcbd09 LOD and instances are now working 11 anni fa
  David Catuhe 1d8a6d719e Easing functions 11 anni fa
  David Catuhe 0865aa69ac Support for vertex paint and vertex alpha 11 anni fa
  David Catuhe 79182e43e3 Support for OES_element_index_uint extension in order to support 32 bits indices and then meshes with more than 65536 vertices 11 anni fa
  David Catuhe 79abec7eb5 New ```Texture.CreateFromBase64String``` function 11 anni fa
  David Catuhe cd964595fa LOD update 11 anni fa
  David Catuhe b2060b3c54 LOD 11 anni fa
  David Catuhe c2c671f2e0 material.pointSize and material.pointsCloud properties 11 anni fa
  U-REDMOND\v-oniobi 42dd5053fa Vector4, EulerAngles, Quaternions, toEulerAngleToRef 11 anni fa
  David Catuhe d14a1f8dcc Mixin instead of cocoonJS.3.0.0.d.ts 11 anni fa
  David Catuhe 5d77cb87ae Added the possibility to disable fog for a specific sprite manager 11 anni fa
  David Catuhe 0d77dde14d SceneOptimizer v0.1 11 anni fa
  David Catuhe d435568c17 Moving previous releases 11 anni fa
  David Catuhe de2cd36a5a 2.0 alpha 11 anni fa