Commit History

Autor SHA1 Mensaxe Data
  Popov72 108d6cfbc5 Add roughness to PBR sheen %!s(int64=5) %!d(string=hai) anos
  sebavan 205ea47f4c Fix Memory leak on thinEngine and SSurface on GL1 %!s(int64=6) %!d(string=hai) anos
  sebavan 3e9c74a690 Adding SubSurface %!s(int64=6) %!d(string=hai) anos
  Gary Hsu 3f3c528cf4 Fix handling of mesh visibility %!s(int64=6) %!d(string=hai) anos
  sebavan 0e7771979d Add aniso texture %!s(int64=7) %!d(string=hai) anos
  sebavan 019c321b76 Aniso Direction %!s(int64=7) %!d(string=hai) anos
  sebavan 2329847202 Add sheen support %!s(int64=7) %!d(string=hai) anos
  sebavan 7a16be3330 Add Clear Coat Tint %!s(int64=7) %!d(string=hai) anos
  sebavan ae09c950c6 Add anisotropy to pbr %!s(int64=7) %!d(string=hai) anos
  sebavan c3998cb84e Clear Coat %!s(int64=7) %!d(string=hai) anos
  sebastien 2cfaa12433 Add AO control over analytical lights %!s(int64=7) %!d(string=hai) anos
  David Catuhe 09da7a825a Add support for local cubemaps %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 7baaa7a094 InvertNormalMapX/Y now invert the tangent space instead of normal map values %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6deaac9e42 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 609c919139 Fixed how invertNormal works %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 9eb05e43ce PBR UV Optim %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 95e0d4b09c Environment First Pass %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe a8aa8d6269 image processing to material integration %!s(int64=8) %!d(string=hai) anos
  sevan 1ea91d6b0f Remove overloaded values %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 697b6ce919 Fix missing bump uniform declaration in fragment shader %!s(int64=8) %!d(string=hai) anos
  Benjamin Guignabert 6333ff8a1c PBR optimized for UBO %!s(int64=8) %!d(string=hai) anos
  Benjamin Guignabert ce51c070cb reworked PBR shaders for UBO %!s(int64=8) %!d(string=hai) anos