Commit History

Autor SHA1 Mensaxe Data
  David Catuhe e8c6dcbd09 LOD and instances are now working %!s(int64=11) %!d(string=hai) anos
  David Catuhe c2c671f2e0 material.pointSize and material.pointsCloud properties %!s(int64=11) %!d(string=hai) anos
  Raymond Bergen c462415969 Added support for point rendering %!s(int64=11) %!d(string=hai) anos
  David Catuhe df86b1b85a Fixing bug with instances and octree (again) %!s(int64=11) %!d(string=hai) anos
  David Catuhe 43fc0176b0 More integration for Shadow Poisson sampling %!s(int64=11) %!d(string=hai) anos
  Clément Levasseur b248cefa35 Shadow add Poisson Sampling %!s(int64=11) %!d(string=hai) anos
  David Catuhe 698b57afdf New mesh type: BABYLON.LinesMesh %!s(int64=11) %!d(string=hai) anos
  David Catuhe f42f18a5c2 Fixing a big memory leaks with geometries %!s(int64=11) %!d(string=hai) anos
  David Catuhe 634ae82084 Instances - step 3 (Support for RenderTargetTexture) %!s(int64=11) %!d(string=hai) anos
  David Catuhe 8068325c97 TGA support %!s(int64=11) %!d(string=hai) anos