Commit History

Autor SHA1 Mensaxe Data
  nockawa 19ed936670 Canvas2D: Positioning Engine, ZE Final Fight! + bonus devs %!s(int64=9) %!d(string=hai) anos
  nockawa 6ecac0cec7 Canvas2D: big refactoring of the Positioning Engine! %!s(int64=9) %!d(string=hai) anos
  Loïc Baumann 0d7d457381 Canvas2D: fix Ellipse2D winding order because BackFace culling is always hunting us... %!s(int64=9) %!d(string=hai) anos
  nockawa 3122eb0661 Canvas2D: finishing PCM + LayoutEngine improvement %!s(int64=9) %!d(string=hai) anos
  nockawa 3dd2bb0767 Canvas2D: Primitive Collision Manager (almost done) %!s(int64=9) %!d(string=hai) anos
  nockawa 59f8362aeb Update from upstream %!s(int64=9) %!d(string=hai) anos
  nockawa 3e73d6ea44 Canvas2D: Primitive Collision Manager (WIP) and WireFrame2D Prim %!s(int64=9) %!d(string=hai) anos
  nockawa 388ad266d7 Canvas2D: bug fix on boundingInfo update %!s(int64=9) %!d(string=hai) anos
  nockawa e785c71312 Canvas2D: Fix Lines2D generation bug: https://trello.com/c/tHP48Dmd %!s(int64=9) %!d(string=hai) anos
  David Catuhe 78c3e96c2b Reintroducing canvas2D %!s(int64=9) %!d(string=hai) anos