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@@ -5,6 +5,7 @@
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- New rewored StandardMaterial.isReady for better memory usage and performance [deltakosh](https://github.com/deltakosh)
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- New rewored StandardMaterial.isReady for better memory usage and performance [deltakosh](https://github.com/deltakosh)
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- Revamping of FBX exporter. Now supports animations and bones [simonferquel](http://www.github.com/simonferquel), [deltakosh](https://github.com/deltakosh)
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- Revamping of FBX exporter. Now supports animations and bones [simonferquel](http://www.github.com/simonferquel), [deltakosh](https://github.com/deltakosh)
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- StandardMaterial.useGlossinessFromSpecularMapAlpha to use specular map alpha as glossiness level [deltakosh](https://github.com/deltakosh)
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- StandardMaterial.useGlossinessFromSpecularMapAlpha to use specular map alpha as glossiness level [deltakosh](https://github.com/deltakosh)
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+ - OBJ loader. See [demo here](http://www.babylonjs-playground.com/#28YUR5) [Temechon](https://github.com/Temechon)
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- **Updates**
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- **Updates**
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- Added scene.getLensFlareSystemByName() [deltakosh](https://github.com/deltakosh)
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- Added scene.getLensFlareSystemByName() [deltakosh](https://github.com/deltakosh)
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- Added LensFlareSystem.setEmitter() [deltakosh](https://github.com/deltakosh)
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- Added LensFlareSystem.setEmitter() [deltakosh](https://github.com/deltakosh)
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