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fixed naming of normal matrix in default fragment shader

Max Limper 8 lat temu
rodzic
commit
b2fdd3145c

+ 1 - 1
src/Shaders/ShadersInclude/defaultFragmentDeclaration.fx

@@ -35,7 +35,7 @@ uniform mat4 view;
 #endif
 
 #ifdef OBJECTSPACE_NORMALMAP
-uniform mat4 normalMat;
+uniform mat4 normalMatrix;
 #endif
 
 #ifdef REFRACTION