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#3277 Remove shader file which is exceeeding

pixelscommander %!s(int64=8) %!d(string=hai) anos
pai
achega
6edb3d534f
Modificáronse 1 ficheiros con 0 adicións e 13 borrados
  1. 0 13
      src/Shaders/highlightLayerThreshold.fragment.fx

+ 0 - 13
src/Shaders/highlightLayerThreshold.fragment.fx

@@ -1,13 +0,0 @@
-precision highp float;
-
-varying vec2 vUV;
-
-uniform float threshold;
-uniform sampler2D textureSampler;
-
-void main(void) {
-    vec4 color = texture2D(textureSampler, vUV);
-    float alpha = smoothstep(.0, threshold, color.a);
-    color.a = alpha;
-    gl_FragColor = color * alpha;
-}