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@@ -206,7 +206,6 @@ class TransmissionHelper {
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* Setup the render targets according to the specified options.
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*/
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private _setupRenderTargets(): void {
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-
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this._opaqueRenderTarget = new RenderTargetTexture("opaqueSceneTexture", this._options.renderSize, this._scene, true);
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this._opaqueRenderTarget.renderList = this._opaqueMeshesCache;
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// this._opaqueRenderTarget.clearColor = new Color4(0.0, 0.0, 0.0, 0.0);
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