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@@ -2966,10 +2966,6 @@ var INSPECTOR;
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var arr = [];
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// Tab containign mesh already in results
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var alreadyIn = [];
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- // Returns true if the id of the given object starts and ends with '###'
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- var shouldExcludeThisMesh = function (obj) {
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- return (obj.name && obj.name.indexOf('###') == 0 && obj.name.lastIndexOf('###', 0) === 0);
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- };
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// Recursive method building the tree panel
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var createNode = function (obj) {
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var descendants = obj.getDescendants(true);
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@@ -2997,7 +2993,7 @@ var INSPECTOR;
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var instances = this._inspector.scene;
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for (var _i = 0, _a = instances.meshes; _i < _a.length; _i++) {
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var mesh = _a[_i];
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- if (alreadyIn.indexOf(mesh) == -1) {
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+ if (alreadyIn.indexOf(mesh) == -1 && !INSPECTOR.Helpers.IsSystemName(mesh.name)) {
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var node = createNode(mesh);
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arr.push(node);
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}
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