sebavan пре 6 година
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523edfaeb3

+ 1 - 0
dist/preview release/babylon.d.ts

@@ -39508,6 +39508,7 @@ declare module BABYLON {
         private _pointerObserver;
         private _pointerObserver;
         private _moving;
         private _moving;
         private _startingOrientation;
         private _startingOrientation;
+        private _attachedElement;
         /**
         /**
          * How much faster the object should move when the controller is moving towards it. This is useful to bring objects that are far away from the user to them faster. Set this to 0 to avoid any speed increase. (Default: 3)
          * How much faster the object should move when the controller is moving towards it. This is useful to bring objects that are far away from the user to them faster. Set this to 0 to avoid any speed increase. (Default: 3)
          */
          */

Разлика између датотеке није приказан због своје велике величине
+ 1 - 1
dist/preview release/babylon.js


Разлика између датотеке није приказан због своје велике величине
+ 55 - 52
dist/preview release/babylon.max.js


Разлика између датотеке није приказан због своје велике величине
+ 1 - 1
dist/preview release/babylon.max.js.map


+ 2 - 0
dist/preview release/babylon.module.d.ts

@@ -40750,6 +40750,7 @@ declare module "babylonjs/Behaviors/Meshes/sixDofDragBehavior" {
         private _pointerObserver;
         private _pointerObserver;
         private _moving;
         private _moving;
         private _startingOrientation;
         private _startingOrientation;
+        private _attachedElement;
         /**
         /**
          * How much faster the object should move when the controller is moving towards it. This is useful to bring objects that are far away from the user to them faster. Set this to 0 to avoid any speed increase. (Default: 3)
          * How much faster the object should move when the controller is moving towards it. This is useful to bring objects that are far away from the user to them faster. Set this to 0 to avoid any speed increase. (Default: 3)
          */
          */
@@ -113212,6 +113213,7 @@ declare module BABYLON {
         private _pointerObserver;
         private _pointerObserver;
         private _moving;
         private _moving;
         private _startingOrientation;
         private _startingOrientation;
+        private _attachedElement;
         /**
         /**
          * How much faster the object should move when the controller is moving towards it. This is useful to bring objects that are far away from the user to them faster. Set this to 0 to avoid any speed increase. (Default: 3)
          * How much faster the object should move when the controller is moving towards it. This is useful to bring objects that are far away from the user to them faster. Set this to 0 to avoid any speed increase. (Default: 3)
          */
          */

+ 1 - 0
dist/preview release/documentation.d.ts

@@ -39508,6 +39508,7 @@ declare module BABYLON {
         private _pointerObserver;
         private _pointerObserver;
         private _moving;
         private _moving;
         private _startingOrientation;
         private _startingOrientation;
+        private _attachedElement;
         /**
         /**
          * How much faster the object should move when the controller is moving towards it. This is useful to bring objects that are far away from the user to them faster. Set this to 0 to avoid any speed increase. (Default: 3)
          * How much faster the object should move when the controller is moving towards it. This is useful to bring objects that are far away from the user to them faster. Set this to 0 to avoid any speed increase. (Default: 3)
          */
          */

+ 2 - 0
dist/preview release/viewer/babylon.module.d.ts

@@ -40750,6 +40750,7 @@ declare module "babylonjs/Behaviors/Meshes/sixDofDragBehavior" {
         private _pointerObserver;
         private _pointerObserver;
         private _moving;
         private _moving;
         private _startingOrientation;
         private _startingOrientation;
+        private _attachedElement;
         /**
         /**
          * How much faster the object should move when the controller is moving towards it. This is useful to bring objects that are far away from the user to them faster. Set this to 0 to avoid any speed increase. (Default: 3)
          * How much faster the object should move when the controller is moving towards it. This is useful to bring objects that are far away from the user to them faster. Set this to 0 to avoid any speed increase. (Default: 3)
          */
          */
@@ -113212,6 +113213,7 @@ declare module BABYLON {
         private _pointerObserver;
         private _pointerObserver;
         private _moving;
         private _moving;
         private _startingOrientation;
         private _startingOrientation;
+        private _attachedElement;
         /**
         /**
          * How much faster the object should move when the controller is moving towards it. This is useful to bring objects that are far away from the user to them faster. Set this to 0 to avoid any speed increase. (Default: 3)
          * How much faster the object should move when the controller is moving towards it. This is useful to bring objects that are far away from the user to them faster. Set this to 0 to avoid any speed increase. (Default: 3)
          */
          */

Разлика између датотеке није приказан због своје велике величине
+ 5 - 5
dist/preview release/viewer/babylon.viewer.js


Разлика између датотеке није приказан због своје велике величине
+ 1 - 1
dist/preview release/viewer/babylon.viewer.max.js