<!--
***********************************************************************************************
Microsoft.Xna.GameStudio.AvailablePlatforms.targets

WARNING:  DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have
          created a backup copy.  Incorrect changes to this file will make it
          impossible to load or build your projects from the command-line or the IDE.

This file defines the version-specific AvailablePlatforms property for Content Pipeline
Extension Library (CPEL) projects. This definition makes the specified platforms available
in the IDE's Configuration Manager. That way, upgraded CPEL projects can add new platform
configurations if the newer version supports new platforms.

Copyright (C) Microsoft Corporation. All rights reserved.
***********************************************************************************************
-->

<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

  <PropertyGroup>
    <AvailablePlatforms>x86,Xbox 360,Windows Phone</AvailablePlatforms>
  </PropertyGroup>

</Project>
