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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <meta charset="UTF-8">
  5. <meta http-equiv="X-UA-Compatible" content="IE=edge">
  6. <meta name="viewport" content="width=device-width, initial-scale=1.0">
  7. <title>Document</title>
  8. <!-- <link rel="stylesheet" href="./index.css" /> -->
  9. <link rel="stylesheet" href="./css/toastify.min.css" />
  10. <style>
  11. .loading {
  12. position: absolute;
  13. width: 100%;
  14. height: 100%;
  15. background: #fff url("./assets/loading.gif") center;
  16. background-repeat: no-repeat;
  17. background-size: 600px 600px;
  18. }
  19. .tip {
  20. position: absolute;
  21. top: 2rem;
  22. left: 50%;
  23. transform: translateX(-50%);
  24. padding: 1rem 1.6rem;
  25. background-color: #5bc1d1;
  26. color: white;
  27. z-index: 9999;
  28. border-radius: 0.2rem;
  29. opacity: 1;
  30. transition: opacity .2s;
  31. }
  32. </style>
  33. </head>
  34. <body>
  35. <!-- Babylon.js -->
  36. <script src="./libs/jquery-1.10.2.min.js"></script>
  37. <script src="./libs/dat.gui.min.js"></script>
  38. <script src="./libs/ammo.js"></script>
  39. <script src="./libs/cannon.js"></script>
  40. <script src="./libs/Oimo.js"></script>
  41. <script src="./libs/earcut.min.js"></script>
  42. <script src="./libs/recast.js"></script>
  43. <script src="./libs/babylon.js"></script>
  44. <script src="./libs/babylonjs.materials.min.js"></script>
  45. <script src="./libs/babylonjs.proceduralTextures.min.js"></script>
  46. <script src="./libs/babylonjs.postProcess.min.js"></script>
  47. <script src="./libs/babylonjs.loaders.js"></script>
  48. <script src="./libs/babylonjs.serializers.min.js"></script>
  49. <script src="./libs/babylon.gui.min.js"></script>
  50. <script src="./libs/babylon.inspector.bundle.js"></script>
  51. <script src="./libs/socket.2.3.js"></script>
  52. <script src="./libs/events.js"></script>
  53. <script src="./libs/axios.min.js"></script>
  54. <script src="./libs/VisibilityChangeHandler.js"></script>
  55. <script src="./libs/decoder.js"></script>
  56. <script src="./libs/nipplejs.min.js"></script>
  57. <script src="./shader.js"></script>
  58. <script src="https://unpkg.com/vconsole@latest/dist/vconsole.min.js"></script>
  59. <!-- <script src="./webrtc//adapter-7.4.0.min.js"></script>
  60. <script src="./webrtc/srs.sdk.js"></script> -->
  61. <link rel="stylesheet" href="./css/index.cb1a6e05.css" />
  62. <script>
  63. var vConsole = new window.VConsole();
  64. const SERVER_URLS = {
  65. DEV: "wss://sit-eks.xverse.cn/ws",
  66. PROD: "wss://eks.xverse.cn/ws"
  67. }
  68. , REPORT_URL = {
  69. DEV: "https://xa.xverse.cn:6680/collect1",
  70. PROD: "https://xa.xverse.cn/collect1"
  71. }
  72. , MAX_RECONNECT_COUNT = 3
  73. , DEFAULT_JOINROOM_TIMEOUT = 15e3
  74. , DEFAULT_MAIN_CAMERA_FOV = 50
  75. , DEFAULT_AVATAR_SCALE = 1
  76. , REPORT_NUM_PER_REQUEST = 20
  77. , DEFAULT_OPEN_TIMEOUT_MS = 6e3
  78. , WS_CLOSE_NORMAL = 1e3
  79. , WS_CLOSE_RECONNECT = 3008
  80. , PING_INTERVAL_MS = 1e3
  81. , TEXTURE_URL = "https://static.xverse.cn/qqktv/texture.png"
  82. , REPORT_MODULE_TYPE = "xverse-js"
  83. , authenticationErrorCodes = [3001, 3002, 3003, 3005]
  84. , RTT_MAX_VALUE = 200
  85. , HB_MAX_VALUE = 500
  86. , DURATION = 10
  87. , NET_INTERVAL = 1;
  88. const VERSION$1 = "1.0.75"
  89. , ENV = "production";
  90. const COMPONENT_LIST_PREFIX = "/component_list.json";
  91. const debugMode = location.href.indexOf("debug") > -1 // true
  92. // 角色相关设置
  93. const avatarSetting = {
  94. fileType: ".glb",
  95. lodType: "_lod",
  96. lod: [{
  97. level: "lod0",
  98. fileName: ".glb",
  99. quota: 5,
  100. dist: 1e3
  101. }, {
  102. level: "lod1",
  103. fileName: "_lod2.glb",
  104. quota: 5,
  105. dist: 2e3
  106. }, {
  107. level: "lod2",
  108. fileName: "_lod4.glb",
  109. quota: 0,
  110. dist: 7500
  111. }],
  112. isRayCastEnable: !0,
  113. maxAvatarNum: 40, // 角色数量上限
  114. maxBillBoardDist: 7500,
  115. body: "body",
  116. head: "head",
  117. hair: "hair",
  118. suit: "suit",
  119. pants: "pants",
  120. shoes: "shoes",
  121. clothes: "clothes",
  122. animations: "animations",
  123. defaultIdle: "Idle",
  124. cullingDistance: 200,
  125. defaultMove: "Walking"
  126. }
  127. , avatarResources = {
  128. ygb: {
  129. name: "ygb",
  130. mat: "NM_ygb",
  131. mesh: "ygb"
  132. }
  133. }
  134. , action = {
  135. GiftClap: {
  136. animName: "GiftClap",
  137. keyTime: 1760
  138. },
  139. Cheering: {
  140. animName: "Cheering",
  141. attachPair: [{
  142. bone: "mixamorig_MiddleFinger2_R",
  143. obj: "ygb",
  144. offset: {
  145. x: 0,
  146. y: 0,
  147. z: 0
  148. },
  149. rotate: {
  150. x: 0,
  151. y: 3.84,
  152. z: 0
  153. },
  154. scale: {
  155. x: 1,
  156. y: 1,
  157. z: 1
  158. }
  159. }, {
  160. bone: "mixamorig_MiddleFinger2_L",
  161. obj: "ygb",
  162. offset: {
  163. x: 0,
  164. y: 0,
  165. z: 0
  166. },
  167. rotate: {
  168. x: 0,
  169. y: 3.49,
  170. z: 0
  171. },
  172. scale: {
  173. x: 1,
  174. y: 1,
  175. z: 1
  176. }
  177. }]
  178. }
  179. }
  180. const WASM_Version = "h264"
  181. , DECODER_VERSION = "v0.9.3"
  182. , WASM_URLS = {
  183. h264: "https://metaverse.4dage.com/wasm/lib_ff264dec_no_idb_with_wasm_tbundle.js",
  184. xv265: "https://metaverse.4dage.com/wasm/libxv265dec.js",
  185. h265: ""
  186. }
  187. , STUCK_STAGE_GOOD = 45
  188. , STUCK_STAGE_WELL = 85
  189. , STUCK_STAGE_FAIR = 125
  190. , STUCK_STAGE_BAD = 165
  191. , DECODER_PASSIVE_JITTER = 0;
  192. /**
  193. * 公共方法
  194. **/
  195. const isFunction = i=>typeof i == "function";
  196. const isSuit = i=>i === "suit"
  197. // 随机获取数组内某一元素,或字符串内某一字符
  198. const getRandomItem = (i) =>i.length === 0 ? null : i[Math.floor(Math.random() * i.length)]
  199. const getAnimationKey = (i,e)=>e + "_" + i
  200. const blobToDataURI = async i=>new Promise((e,t)=>{
  201. const r = new FileReader;
  202. r.readAsDataURL(i),
  203. r.onload = function(n) {
  204. var o;
  205. e((o = n.target) == null ? void 0 : o.result)
  206. }
  207. ,
  208. r.onerror = function(n) {
  209. t(n)
  210. }
  211. });
  212. // 系统检测
  213. const checkOS = ()=>{
  214. const i = navigator.userAgent
  215. , e = /(?:Windows Phone)/.test(i)
  216. , t = /(?:SymbianOS)/.test(i) || e
  217. , r = /(?:Android)/.test(i)
  218. , n = /(?:Firefox)/.test(i);
  219. /(?:Chrome|CriOS)/.test(i);
  220. const o = /(?:iPad|PlayBook)/.test(i) || r && !/(?:Mobile)/.test(i) || n && /(?:Tablet)/.test(i)
  221. , a = /(?:iPhone|ipad|ipod)/.test(i) && !o
  222. , s = !a && !r && !t;
  223. return {
  224. isTablet: o,
  225. isPhone: a,
  226. isIOS: /iPhone|iPod|iPad/.test(navigator.userAgent),
  227. isAndroid: r,
  228. isPc: s
  229. }
  230. }
  231. var De = Object.defineProperty
  232. , Ne = Object.defineProperties;
  233. var we = Object.getOwnPropertyDescriptors;
  234. var be = Object.getOwnPropertySymbols;
  235. var Me = Object.prototype.hasOwnProperty
  236. , Ie = Object.prototype.propertyIsEnumerable;
  237. var Se = (obj, key, value) =>
  238. key in obj ? Object.defineProperty(obj, key, {
  239. enumerable: true,
  240. configurable: true,
  241. writable: true,
  242. value: value
  243. }) : obj[key] = value
  244. , oe = (obj, propsObj)=>{
  245. for (var t in propsObj || (propsObj = {}))
  246. Me.call(propsObj, t) && Se(obj, t, propsObj[t]);
  247. if (Object.getOwnPropertySymbols) {
  248. for (var t of Object.getOwnPropertySymbols(propsObj))
  249. Ie.call(propsObj, t) && Se(obj, t, propsObj[t]);
  250. }
  251. return obj
  252. }
  253. // 将propsObj的所有属性拷贝到obj
  254. , le = (obj, propsObj) => Object.defineProperties(obj, Object.getOwnPropertyDescriptors(propsObj));
  255. var Oe = (i,e)=>{
  256. var t = {};
  257. for (var r in i)
  258. Me.call(i, r) && e.indexOf(r) < 0 && (t[r] = i[r]);
  259. if (i != null && be)
  260. for (var r of be(i))
  261. e.indexOf(r) < 0 && Ie.call(i, r) && (t[r] = i[r]);
  262. return t
  263. };
  264. var E = (i,e,t)=>(Se(i, typeof e != "symbol" ? e + "" : e, t),t);
  265. // 自定义Promise超时
  266. Promise.prototype._timeout = function(timeLimit, e) {
  267. let handle;
  268. return new Promise((resolve, reject) => (
  269. handle = window.setTimeout(()=>{
  270. reject(e)
  271. }, timeLimit),
  272. this.then(
  273. o=>{
  274. clearTimeout(handle),
  275. resolve(o)
  276. },
  277. o=>{
  278. clearTimeout(handle),
  279. reject(o)
  280. }
  281. )
  282. ))
  283. };
  284. function toast(i, e) {
  285. const {onClick: t, duration: r} = e || {};
  286. return window.Toastify({
  287. text: i,
  288. duration: r || 3e3,
  289. position: "center",
  290. onClick: function() {
  291. t && t()
  292. }
  293. }).showToast()
  294. }
  295. // 将原json里的值全部转成float,并返回一个新json
  296. const objectParseFloat = (i) => {
  297. const e = {};
  298. i && Object.keys(i).forEach((t) => {
  299. e[t] = parseFloat(i[t]);
  300. })
  301. return e;
  302. }
  303. const safelyJsonParse = i=> {
  304. let e = {};
  305. try {
  306. e = JSON.parse(i)
  307. } catch {}
  308. return e
  309. }
  310. const safeParseComponents = i=>{
  311. let e = [];
  312. try {
  313. e = JSON.parse(i || "[]")
  314. } catch {
  315. e = [],
  316. log$2.error(`avatarComponents parse error: ${i}`)
  317. }
  318. return e
  319. }
  320. const safeDecodeURIComponent = i=>{
  321. let e = "";
  322. try {
  323. e = decodeURIComponent(i)
  324. } catch {
  325. e = i
  326. }
  327. return e
  328. }
  329. // 坐标和旋转数值保护,保留2位小数
  330. const positionPrecisionProtect = i=>{
  331. const {x: e, y: t, z: r} = i;
  332. return {
  333. x: +e.toFixed(2),
  334. y: +t.toFixed(2),
  335. z: +r.toFixed(2)
  336. }
  337. }
  338. const rotationPrecisionProtect = i=>{
  339. const {pitch: e, yaw: t, roll: r} = i;
  340. return {
  341. pitch: +e.toFixed(2),
  342. yaw: +t.toFixed(2),
  343. roll: +r.toFixed(2)
  344. }
  345. }
  346. const avatarComponentsModify = (i,e)=>new Promise((t,r)=>{
  347. var l;
  348. let n = [];
  349. const o = []
  350. , a = [];
  351. let s = e.some(u=>isSuit(u.type));
  352. if ((l = i == null ? void 0 : i.components) == null || l.forEach(u=>{
  353. var f;
  354. const c = e.find(d=>d.type === u.type)
  355. , h = c && ((f = i == null ? void 0 : i.components) == null ? void 0 : f.find(d=>d.type === c.type && d.units.some(_=>_.id === c.id))) !== void 0;
  356. if (c)
  357. if (h)
  358. n.push(c);
  359. else {
  360. const d = u.units.find(_=>_.isDefault) || u.units[0];
  361. d ? n.push({
  362. type: u.type,
  363. id: d.id
  364. }) : o.push(`component with type: ${u.type} without default and available unit`)
  365. }
  366. else if (isSuit(u.type)) {
  367. const d = u.units.find(_=>_.isDefault);
  368. d && n.push({
  369. type: u.type,
  370. id: d.id
  371. })
  372. } else {
  373. const d = u.units.find(_=>_.isDefault) || u.units[0];
  374. d ? n.push({
  375. type: u.type,
  376. id: d.id
  377. }) : o.push(`component with type: ${u.type} without default and available unit`)
  378. }
  379. }
  380. ),
  381. s = n.some(u=>isSuit(u.type)),
  382. s) {
  383. const u = i == null ? void 0 : i.components.find(c=>isSuit(c.type));
  384. n = n.filter(c=>(u == null ? void 0 : u.suitComb.indexOf(c.type)) === -1)
  385. }
  386. o.length > 0 && (log$2.error(o.join(", ")),
  387. r(o.join(", "))),
  388. a.length > 0 && log$2.warn(a.join(", ")),
  389. t(n)
  390. })
  391. const avatarComponentsParser = async(i=null,e,t=[])=>new Promise(async(r,n)=>{
  392. var u, c;
  393. if (e.find(h=>isSuit(h.type))) {
  394. const h = (c = (u = i == null ? void 0 : i.components) == null ? void 0 : u.find(f=>isSuit(f.type))) == null ? void 0 : c.suitComb;
  395. e = e.filter(f=>(h == null ? void 0 : h.indexOf(f.type)) === -1)
  396. }
  397. const a = e.filter(h=>!t.some(f=>f.id === h.id));
  398. a.length === 0 && r([]);
  399. const s = [];
  400. a.forEach(async h=>{
  401. var _;
  402. let f = (_ = i == null ? void 0 : i.components) == null ? void 0 : _.find(g=>g.type === h.type);
  403. if (!f) {
  404. const g = `changeComponents, no such component with type: ${h.type}`;
  405. log$2.error(g),
  406. n(g)
  407. }
  408. f = JSON.parse(JSON.stringify(f));
  409. let d = f == null ? void 0 : f.units.find(g=>g.id === h.id);
  410. d || (log$2.warn(`changeComponents, no unit with type: ${h.type}, id: ${h.id}`),
  411. d = f == null ? void 0 : f.units.find(g=>g.isDefault),
  412. !d && log$2.warn(`changeComponents, no default unit with type: ${h.type}`)),
  413. d && s.push({
  414. id: d.id,
  415. url: d.url,
  416. suitComb: (f == null ? void 0 : f.suitComb) || [],
  417. type: h.type
  418. })
  419. });
  420. const l = [];
  421. Promise.all(l).then(h=>{
  422. s.forEach((f,d)=>{
  423. var _, g;
  424. if (!isSuit(f.type)) {
  425. const m = ((g = (_ = i == null ? void 0 : i.components) == null ? void 0 : _.find(v=>isSuit(v.type))) == null ? void 0 : g.suitComb) || [];
  426. m.length > 0 && (m == null ? void 0 : m.indexOf(f.type)) !== -1 && (f.suitComb = ["suit"])
  427. }
  428. f.url = h[d]
  429. }
  430. ),
  431. r(s)
  432. }).catch(h=>{
  433. n(h)
  434. })
  435. })
  436. /**
  437. * 坐标转换相关
  438. **/
  439. // UE4 to Xverse
  440. const ue4Rotation2Xverse = i=>isRotationCorrect() ? (
  441. i.pitch >= 89.5 ? i.pitch = 89.5 : i.pitch <= -89.5 && (i.pitch = -89.5),
  442. new BABYLON.Vector3(-1 * Math.PI * i.pitch / 180,Math.PI * i.yaw / 180 - Math.PI * 27 / 18,Math.PI * i.roll / 180 < .001 ? 0 : Math.PI * i.roll / 180)
  443. ) : null
  444. const ue4Rotation2Xverse_mesh = i=>isRotationCorrect() ? new BABYLON.Vector3(Math.PI * i.pitch / 180,Math.PI * i.yaw / 180,Math.abs(Math.PI * i.roll) / 180 < .001 ? 0 : -1 * (Math.PI * i.roll) / 180) : null
  445. const scaleFromUE4toXverse = 100;
  446. const ue4Scaling2Xverse = i=>isScalingCorrect() ? new BABYLON.Vector3(i.x,i.z,-1 * i.y) : null
  447. const ue4Position2Xverse = i=>isPositionCorrect() ? new BABYLON.Vector3(i.x * .01,i.z * .01,-1 * i.y * .01) : null
  448. // Xverse to Ue4
  449. const xversePosition2Ue4 = i=>isPositionCorrect() ? {
  450. x: i.x * 100,
  451. y: -1 * i.z * 100,
  452. z: i.y * 100
  453. } : null
  454. const xverseRotation2Ue4 = i=>{
  455. if (isPositionCorrect()) {
  456. let e = 0;
  457. return i.z == 0 ? e = 0 : e = 180 * i.z / Math.PI,
  458. {
  459. pitch: 180 * i.x * -1 / Math.PI,
  460. yaw: (i.y + Math.PI * 27 / 18) * 180 / Math.PI,
  461. roll: e
  462. }
  463. } else
  464. return null
  465. }
  466. // 计算两个向量间的距离或角度
  467. const calcDistance3D = (i,e)=>Math.sqrt((i.x - e.x) * (i.x - e.x) + (i.y - e.y) * (i.y - e.y) + (i.z - e.z) * (i.z - e.z))
  468. const calcDistance3DVector = (i,e)=>Math.sqrt((i.x - e.x) * (i.x - e.x) + (i.y - e.y) * (i.y - e.y) + (i.z - e.z) * (i.z - e.z))
  469. const calcDistance3DAngle = (i,e)=>Math.sqrt((i.roll - e.roll) * (i.roll - e.roll) + (i.pitch - e.pitch) * (i.pitch - e.pitch) + (i.yaw - e.yaw) * (i.yaw - e.yaw))
  470. const isPositionCorrect = i=>!0
  471. const isScalingCorrect = i=>!0
  472. const isRotationCorrect = i=>!0
  473. const getStringBoundaries = (i,e,t=new Map)=>{
  474. let r = 0
  475. , n = ""
  476. , o = -1
  477. , a = 0;
  478. const s = [0];
  479. for (let l = 0; l < i.length; l++) {
  480. const u = i.codePointAt(l);
  481. let c = t.get(u);
  482. if (c)
  483. r += c,
  484. n += i[l],
  485. u > 64 && u < 91 || u > 96 && u < 123 ? (o == -1 && (o = l),
  486. a += c) : (o = -1,
  487. a = 0);
  488. else if (u < 975 || u > 1024 && u < 1920)
  489. c = 1,
  490. r++,
  491. n += i[l],
  492. u > 64 && u < 91 || u > 96 && u < 123 ? (o == -1 && (o = l),
  493. a += c) : (o = -1,
  494. a = 0);
  495. else if (u > 4499 && u < 4600 || u > 8207 && u < 8232 || u > 8238 && u < 8287 || u > 8238 && u < 8287 || u > 8304 && u < 8384 || u > 8447 && u < 9211 || u > 11263 && u < 11624 || u > 11646 && u < 11671 || u > 11679 && u < 11845 || u > 11903 && u < 12020 || u > 12031 && u < 12246 || u > 12287 && u < 12544 || u > 12548 && u < 12728 || u > 12735 && u < 12772 || u > 12783 && u < 19894 || u > 19967 && u < 40918 || u > 42191 && u < 42240 || u > 44031 && u < 55204 || u > 59276 && u < 59287 || u > 59412 && u < 59493 || u > 63743 && u < 64207 || u > 65039 && u < 65050 || u > 65071 && u < 65510)
  496. c = 2,
  497. r += 2,
  498. o = -1,
  499. a = 0,
  500. n += i[l];
  501. else if (u > 9311 && u < 11158) {
  502. c = 2,
  503. r += 2,
  504. o = -1,
  505. a = 0,
  506. n += i[l];
  507. const h = i.codePointAt(l + 1);
  508. h > 65023 && h < 65040 && (n += i[l + 1],
  509. l++)
  510. } else
  511. u > 126979 && u < 129783 && (c = 2,
  512. r += 2,
  513. o = -1,
  514. a = 0,
  515. l++,
  516. n += String.fromCodePoint(u));
  517. if (l == s[s.length - 1] + 1 && o > 0 ? (s[s.length - 1] = o,
  518. r = 0 + a) : r > e && (s.push(l),
  519. a >= r && (a = 0 + c,
  520. o = 0),
  521. r = 0 + c),
  522. l >= i.length - 1)
  523. break
  524. }
  525. return s[s.length - 1] != i.length && s.push(i.length),
  526. [n, s]
  527. }
  528. var Observer = function() {
  529. function i(e, t, r) {
  530. r === void 0 && (r = null),
  531. this.callback = e,
  532. this.mask = t,
  533. this.scope = r,
  534. this._willBeUnregistered = !1,
  535. this.unregisterOnNextCall = !1
  536. }
  537. return i
  538. }()
  539. var Observable = function() {
  540. function i(e) {
  541. this._observers = new Array,
  542. this._eventState = new BABYLON.EventState(0),
  543. e && (this._onObserverAdded = e)
  544. }
  545. i.FromPromise = function(e, t) {
  546. var r = new i;
  547. return e.then(function(n) {
  548. r.notifyObservers(n)
  549. }).catch(function(n) {
  550. if (t)
  551. t.notifyObservers(n);
  552. else
  553. throw n
  554. }),
  555. r
  556. }
  557. ,
  558. Object.defineProperty(i.prototype, "observers", {
  559. get: function() {
  560. return this._observers
  561. },
  562. enumerable: !1,
  563. configurable: !0
  564. }),
  565. i.prototype.add = function(e, t, r, n, o) {
  566. if (t === void 0 && (t = -1),
  567. r === void 0 && (r = !1),
  568. n === void 0 && (n = null),
  569. o === void 0 && (o = !1),
  570. !e)
  571. return null;
  572. var a = new Observer(e,t,n);
  573. return a.unregisterOnNextCall = o,
  574. r ? this._observers.unshift(a) : this._observers.push(a),
  575. this._onObserverAdded && this._onObserverAdded(a),
  576. a
  577. }
  578. ,
  579. i.prototype.addOnce = function(e) {
  580. return this.add(e, void 0, void 0, void 0, !0)
  581. }
  582. ,
  583. i.prototype.remove = function(e) {
  584. if (!e)
  585. return !1;
  586. var t = this._observers.indexOf(e);
  587. return t !== -1 ? (this._deferUnregister(e),
  588. !0) : !1
  589. }
  590. ,
  591. i.prototype.removeCallback = function(e, t) {
  592. for (var r = 0; r < this._observers.length; r++) {
  593. var n = this._observers[r];
  594. if (!n._willBeUnregistered && n.callback === e && (!t || t === n.scope))
  595. return this._deferUnregister(n),
  596. !0
  597. }
  598. return !1
  599. }
  600. ,
  601. i.prototype._deferUnregister = function(e) {
  602. var t = this;
  603. e.unregisterOnNextCall = !1,
  604. e._willBeUnregistered = !0,
  605. setTimeout(function() {
  606. t._remove(e)
  607. }, 0)
  608. }
  609. ,
  610. i.prototype._remove = function(e) {
  611. if (!e)
  612. return !1;
  613. var t = this._observers.indexOf(e);
  614. return t !== -1 ? (this._observers.splice(t, 1),
  615. !0) : !1
  616. }
  617. ,
  618. i.prototype.makeObserverTopPriority = function(e) {
  619. this._remove(e),
  620. this._observers.unshift(e)
  621. }
  622. ,
  623. i.prototype.makeObserverBottomPriority = function(e) {
  624. this._remove(e),
  625. this._observers.push(e)
  626. }
  627. ,
  628. i.prototype.notifyObservers = function(e, t, r, n, o) {
  629. if (t === void 0 && (t = -1),
  630. !this._observers.length)
  631. return !0;
  632. var a = this._eventState;
  633. a.mask = t,
  634. a.target = r,
  635. a.currentTarget = n,
  636. a.skipNextObservers = !1,
  637. a.lastReturnValue = e,
  638. a.userInfo = o;
  639. for (var s = 0, l = this._observers; s < l.length; s++) {
  640. var u = l[s];
  641. if (!u._willBeUnregistered && (u.mask & t && (u.scope ? a.lastReturnValue = u.callback.apply(u.scope, [e, a]) : a.lastReturnValue = u.callback(e, a),
  642. u.unregisterOnNextCall && this._deferUnregister(u)),
  643. a.skipNextObservers))
  644. return !1
  645. }
  646. return !0
  647. }
  648. ,
  649. i.prototype.notifyObserversWithPromise = function(e, t, r, n, o) {
  650. var a = this;
  651. t === void 0 && (t = -1);
  652. var s = Promise.resolve(e);
  653. if (!this._observers.length)
  654. return s;
  655. var l = this._eventState;
  656. return l.mask = t,
  657. l.target = r,
  658. l.currentTarget = n,
  659. l.skipNextObservers = !1,
  660. l.userInfo = o,
  661. this._observers.forEach(function(u) {
  662. l.skipNextObservers || u._willBeUnregistered || u.mask & t && (u.scope ? s = s.then(function(c) {
  663. return l.lastReturnValue = c,
  664. u.callback.apply(u.scope, [e, l])
  665. }) : s = s.then(function(c) {
  666. return l.lastReturnValue = c,
  667. u.callback(e, l)
  668. }),
  669. u.unregisterOnNextCall && a._deferUnregister(u))
  670. }),
  671. s.then(function() {
  672. return e
  673. })
  674. }
  675. ,
  676. i.prototype.notifyObserver = function(e, t, r) {
  677. if (r === void 0 && (r = -1),
  678. !e._willBeUnregistered) {
  679. var n = this._eventState;
  680. n.mask = r,
  681. n.skipNextObservers = !1,
  682. e.callback(t, n),
  683. e.unregisterOnNextCall && this._deferUnregister(e)
  684. }
  685. }
  686. ,
  687. i.prototype.hasObservers = function() {
  688. return this._observers.length > 0
  689. }
  690. ,
  691. i.prototype.clear = function() {
  692. this._observers = new Array,
  693. this._onObserverAdded = null
  694. }
  695. ,
  696. i.prototype.clone = function() {
  697. var e = new i;
  698. return e._observers = this._observers.slice(0),
  699. e
  700. }
  701. ,
  702. i.prototype.hasSpecificMask = function(e) {
  703. e === void 0 && (e = -1);
  704. for (var t = 0, r = this._observers; t < r.length; t++) {
  705. var n = r[t];
  706. if (n.mask & e || n.mask === e)
  707. return !0
  708. }
  709. return !1
  710. }
  711. return i
  712. }();
  713. </script>
  714. <div id="root">
  715. <div class="loading" style="z-index: 9999"></div>
  716. <div class = "App">
  717. <canvas id = "canvas" class = "stream unselect">
  718. </canvas>
  719. </div>
  720. <div class="debug_control_btns">
  721. <button class="debugger1">Toggle Stats</button>
  722. <button class="debugger2">取消低模着色</button>
  723. <button class="debugger3">画质:高</button>
  724. <button class="font-size-small debugger4" onclick="room.debug.toggleNearbyBreathPoint">Toggle周边呼吸点</button>
  725. <button class="font-size-small debugger5" onclick="room.debug.toggleTapBreathPoint">Toggle点击呼吸点</button>
  726. <button class="font-size-small debugger6" >录制码流(10s)</button>
  727. </div>
  728. </div>
  729. <script type="module">
  730. document.querySelector('.debugger1').onclick = ()=>{
  731. var y, b;
  732. (y = window.room.stats) != null && y.isShow
  733. ? window.room.stats.hide()
  734. : (b = window.room.stats) == null || b.show();
  735. }
  736. document.querySelector('.debugger2').onclick = ()=>{
  737. window.room.debug.toggleSceneshading() //, r(room.debug.isSceneShading);
  738. }
  739. document.querySelector('.debugger3').onclick = ()=>{
  740. let y = "average";
  741. n === "high"
  742. ? (y = "average")
  743. : n === "average"
  744. ? (y = "low")
  745. : n === "low"
  746. ? (y = "high")
  747. : (y = "average"),
  748. o(y),
  749. window.room.setPictureQualityLevel(y);
  750. }
  751. document.querySelector('.debugger4').onclick = ()=>{
  752. window.room.debug.toggleNearbyBreathPoint();
  753. }
  754. document.querySelector('.debugger5').onclick = ()=>{
  755. window.room.debug.toggleTapBreathPoint();
  756. }
  757. document.querySelector('.debugger6').onclick = ()=>{
  758. window.room.debug.dumpStream(() => {
  759. // toast("\u5F55\u5236\u5B8C\u6210");
  760. });
  761. // toast("\u5F00\u59CB\u5F55\u5236");
  762. }
  763. // 只在调试时显示control面板
  764. debugMode || (document.querySelector(".debug_control_btns").style.display = "none")
  765. </script>
  766. <script src="js/index.js"></script>
  767. </body>
  768. </html>