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@@ -327,6 +327,7 @@ public class UpdateFrameMetaTask {
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Space player = sceneGrpcService.createSpace(playerPt,playerAg);
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PointPO cameraPoint = rotateFrameEntity.getCameraPosition();
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+ log.info("旋转时:计算的frameId:"+lastActionPO.getFrameId()+",相机的坐标:"+cameraPoint.toString());
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Point cameraPosition = sceneGrpcService.createPoint(String.valueOf(cameraPoint.getX()),String.valueOf(cameraPoint.getY()),String.valueOf(cameraPoint.getZ()));
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AnglePO cameraAnglePO = rotateFrameEntity.getCameraAngle();
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AngleUe4 cameraAngle = sceneGrpcService.createAngle(cameraAnglePO.getPitch(),cameraAnglePO.getYaw(),cameraAnglePO.getRoll());
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