main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. g_playAudio = null
  13. g_tourAudio = new Audio
  14. g_tourAudio.loop = !1
  15. g_tourAudio.crossOrigin = "anonymous"
  16. g_tourAudio.addEventListener("ended", function() {
  17. var e = document.createEvent("MouseEvent");
  18. e.initEvent("tourAudioEnded", !0, !0),
  19. window.dispatchEvent(e)
  20. })
  21. g_tourAudio.oncanplaythrough = function() {
  22. g_tourAudio.play();
  23. if(g_bgAudio && !g_bgAudio.paused){
  24. manage.switchBgmState(false);
  25. g_bgAudio.pauseByTour = true
  26. }
  27. g_playAudio = g_tourAudio;
  28. }
  29. var dealMap = (map)=>{//使不resize when image is not power of two
  30. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  31. map.minFilter = THREE.LinearFilter;
  32. map.magFilter = THREE.LinearFilter;
  33. map.generateMipmaps = true;
  34. }
  35. var dom = {//许钟文add
  36. getOffset: function(type, element, parent) {
  37. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  38. if (!parent) parent = $("body")[0];
  39. while (element = element.offsetParent) {
  40. if (element == parent) break;
  41. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  42. }
  43. return left;
  44. }
  45. };
  46. var getTransformSid = function(){
  47. var name
  48. if(player.mode == 'panorama'){
  49. name = player.currentPano ? player.currentPano.id : 'outside'
  50. }else{
  51. name = 'outside'
  52. }
  53. return name
  54. }
  55. var addMagnifier = function(){
  56. class Magnifier extends THREE.Object3D {
  57. constructor () {
  58. super()
  59. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  60. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  61. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  62. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  63. format: THREE.RGBAFormat ,
  64. //type: THREE.FloatType,
  65. //minFilter: THREE.NearestFilter,
  66. //magFilter: THREE.NearestFilter,
  67. } )
  68. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  69. side: THREE.DoubleSide ,
  70. map: this.renderTarget.texture ,
  71. transparent:true,
  72. depthTest: !1,
  73. depthWrite: !1,
  74. }))
  75. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  76. side: THREE.DoubleSide ,
  77. map: Texture.load('images/crosshair.png') ,
  78. transparent:true,
  79. depthTest: !1,
  80. depthWrite: !1,
  81. }))
  82. this.add(this.mesh)
  83. this.add(this.overlayMesh)
  84. player.model.add(this);
  85. player.magnifier = this;
  86. }
  87. update(aimPos){
  88. const magDistance_ = 0.3;
  89. var playerPos = player.position
  90. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  91. this.camera.position.copy(aimPos.clone().add(vec))
  92. this.camera.lookAt(aimPos)
  93. var playerCamera = player.camera
  94. this.quaternion.copy(playerCamera.quaternion);
  95. var pos2d = player.mouse.clone();
  96. var shift = 400;
  97. var clientHeight = player.domElement.clientHeight
  98. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  99. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  100. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  101. this.position.copy(newPos)
  102. var renderer = player.sceneRenderer.renderer
  103. var oldAutoClear = renderer.autoClear
  104. renderer.autoClear = false
  105. //renderer.clear( true, true, true );
  106. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  107. renderer.autoClear = oldAutoClear
  108. }
  109. }
  110. new Magnifier()
  111. }
  112. var convertTool = {
  113. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  114. var camera = camera || player.camera;
  115. var dom = dom || player.domElement;
  116. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  117. var x,y;
  118. x = (pos.x + 1) / 2 * dom.clientWidth;
  119. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  120. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  121. && y <= dom.clientHeight && y >= 0
  122. return {
  123. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  124. vector: pos, //(范围 -1 ~ 1)
  125. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  126. inSight : inSight //在屏幕范围内可见
  127. };
  128. },
  129. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  130. var ori = player.position
  131. var dir = pos3d.clone().sub(ori).normalize()
  132. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  133. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  134. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  135. }else{ */
  136. var o = ray.intersectObjects(player.model.colliders);
  137. //}
  138. var len = pos3d.distanceTo(ori);
  139. if (o && o.length) {
  140. for(var i=0;i<o.length;i++){
  141. if(o[i].distance < len){ return true; }//有遮挡
  142. }
  143. }
  144. },
  145. /*
  146. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  147. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  148. */
  149. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  150. var A = pos;
  151. var player = player;
  152. var mouse = player.mouse;
  153. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  154. if(info.y != void 0){//地面线的
  155. var y = info.y;
  156. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  157. //intersectPlane和地面平行,无交点
  158. var x = pos.x, z = pos.z;
  159. }else{
  160. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  161. if(O.y == A.y){console.log('一样??');return;}
  162. if(A.y == y){console.log('一样2??');return;}
  163. var r = (O.y-y)/(A.y-y);
  164. var x = (r*A.x-O.x)/(r-1);
  165. var z = (r*A.z-O.z)/(r-1);
  166. }
  167. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  168. var N = info.normalVec;
  169. var P = info.pullPos;
  170. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  171. if(O.z==A.z){console.log('O.z==A.z?');return;}
  172. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  173. //console.log('N.z==0 && N.x == 0?');
  174. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  175. if(c == 0){console.log("分母为0?? return;");return;}
  176. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  177. var x = t * (A.x - O.x) + O.x;
  178. var y = t * (A.y - O.y) + O.y;
  179. var z = t * (A.z - O.z) + O.z;
  180. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  181. 求直线L与平面π的交点的坐标。
  182. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  183. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  184. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  185. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  186. 再代入参数方程即得交点的坐标(x,y,z). */
  187. }else if(N.x ==0 ){ //z与pullPos相等
  188. var z = P.z;
  189. if(O.y == A.y){console.log('一样??');return;}
  190. if(A.y == y){console.log('一样2??');return;}
  191. if(A.z == z){console.log('一样3??');return;}
  192. var r = (O.z-z)/(A.z-z);
  193. var x = (r*A.x-O.x)/(r-1);
  194. var y = (r*A.y-O.y)/(r-1);
  195. }else if(N.z == 0){//x与pullPos相等
  196. var x = P.x;
  197. if(O.y == A.y){console.log('一样??');return;}
  198. if(A.y == y){console.log('一样2??');return;}
  199. if(A.x == x){console.log('一样3??');return;}
  200. var r = (O.x-x)/(A.x-x);
  201. var y = (r*A.y-O.y)/(r-1);
  202. var z = (r*A.z-O.z)/(r-1);
  203. }
  204. }
  205. return new THREE.Vector3(x,y,z);
  206. },
  207. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  208. var raycaster = new THREE.Raycaster;
  209. camera.updateMatrixWorld();
  210. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  211. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  212. var dir = end.sub(origin).normalize()
  213. raycaster.set(origin, dir);
  214. var n = raycaster.intersectObjects(meshes);
  215. if (0 === n.length)
  216. return null;
  217. return n[0];
  218. },
  219. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  220. var dir = B.clone().sub(A).normalize();
  221. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  222. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  223. var o = ray.intersectObjects(options.model || player.model.colliders);
  224. if (o && o.length)return o;
  225. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  226. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  227. normal.multiplyScalar(options.throughWidth)
  228. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  229. var A2 = A.clone().add(normalVec3)
  230. ray.set(A2, dir);
  231. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  232. ray.set(A.clone().add(normalVec3.negate()), dir);
  233. if (o2 && o2.length)return o2;
  234. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  235. if (o3 && o3.length)return o3;
  236. }
  237. return null;
  238. },
  239. getPosAtSphere : function(pos3d, toPanoPos){
  240. var dir = pos3d.clone().sub(toPanoPos);
  241. dir.normalize();//然后计算在球中
  242. dir.multiplyScalar(Constants.skyRadius);
  243. dir.add(toPanoPos);
  244. return dir;
  245. }
  246. }
  247. !function() {
  248. "use strict";
  249. function t(t, i) {
  250. return typeof t === i
  251. }
  252. function i(t, i) {
  253. return t instanceof i
  254. }
  255. function n(t) {
  256. return t && t.nodeType
  257. }
  258. function e(t) {
  259. return n(t) ? t : i(t, g) ? t[0] : void 0
  260. }
  261. function o(t, i, n) {
  262. return g.each(t, function(t, e) {
  263. n = i.call(e, n, t, e)
  264. }),
  265. n
  266. }
  267. function r(t, i, n) {
  268. var e, o, r;
  269. if (t === i)
  270. return !0;
  271. if (!t || !i || t.constructor !== i.constructor)
  272. return !1;
  273. for (e = 0,
  274. o = n.length; o > e; e += 1) {
  275. if (r = n[e],
  276. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  277. return !1;
  278. if (t[r] !== i[r])
  279. return !1
  280. }
  281. return !0
  282. }
  283. function s(t, i, n, e) {
  284. this.left = E(t),
  285. this.top = E(i),
  286. this.width = E(n),
  287. this.height = E(e),
  288. this.right = this.left + this.width,
  289. this.bottom = this.top + this.height
  290. }
  291. function h(t, i, n, e) {
  292. this.visible = t || 0,
  293. this.viewport = i || 0,
  294. this.possible = n || 0,
  295. this.rects = e && T({}, e) || null
  296. }
  297. function l(t, i) {
  298. this.els = t,
  299. this.viewport = i
  300. }
  301. function c(t, i, n) {
  302. var e;
  303. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  304. e ? e[n] : 0
  305. }
  306. function u(t, i) {
  307. return t.val - i.val
  308. }
  309. function a(t, i) {
  310. return i.val - t.val
  311. }
  312. function f(t) {
  313. var i = s.ofContent(t, !0)
  314. , n = s.ofViewport(t, !0)
  315. , e = i.width - n.width
  316. , o = i.height - n.height;
  317. this.content = i,
  318. this.viewport = n,
  319. this.width = 0 >= e ? null : n.left / e,
  320. this.height = 0 >= o ? null : n.top / o,
  321. this.left = n.left,
  322. this.top = n.top,
  323. this.right = i.right - n.right,
  324. this.bottom = i.bottom - n.bottom
  325. }
  326. function p(t) {
  327. this.el = t || window
  328. }
  329. function d(t, i) {
  330. this.context = t,
  331. this.viewport = i,
  332. this.init()
  333. }
  334. function v(t, i, n, e) {
  335. this.context = new l(t,i),
  336. this.property = n,
  337. this.descending = e,
  338. this.init()
  339. }
  340. function w(t) {
  341. t && t !== window && t !== document ? (this.context = t,
  342. this.$autoTarget = g(t)) : this.context = window,
  343. this.init()
  344. }
  345. var g = jQuery
  346. , m = g(window)
  347. , b = g(document)
  348. , T = g.extend
  349. , y = g.isFunction
  350. , k = Math.max
  351. , V = Math.min
  352. , E = Math.round
  353. , x = function() {
  354. var t = {}
  355. , i = 1;
  356. return function(n) {
  357. return n ? (t[n] || (t[n] = i,
  358. i += 1),
  359. t[n]) : 0
  360. }
  361. }();
  362. T(s.prototype, {
  363. equals: function(t) {
  364. return r(this, t, ["left", "top", "width", "height"])
  365. },
  366. area: function() {
  367. return this.width * this.height
  368. },
  369. relativeTo: function(t) {
  370. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  371. },
  372. intersection: function(t) {
  373. if (!i(t, s))
  374. return null;
  375. var n = k(this.left, t.left)
  376. , e = V(this.right, t.right)
  377. , o = k(this.top, t.top)
  378. , r = V(this.bottom, t.bottom)
  379. , h = e - n
  380. , l = r - o;
  381. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  382. },
  383. envelope: function(t) {
  384. if (!i(t, s))
  385. return this;
  386. var n = V(this.left, t.left)
  387. , e = k(this.right, t.right)
  388. , o = V(this.top, t.top)
  389. , r = k(this.bottom, t.bottom)
  390. , h = e - n
  391. , l = r - o;
  392. return new s(n,o,h,l)
  393. }
  394. }),
  395. T(s, {
  396. ofContent: function(t, i) {
  397. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  398. },
  399. ofViewport: function(t, i) {
  400. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  401. },
  402. ofElement: function(t) {
  403. var i = g(t);
  404. if (!i.is(":visible"))
  405. return null;
  406. var n = i.offset();
  407. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  408. }
  409. }),
  410. T(h.prototype, {
  411. equals: function(t) {
  412. return this.fracsEqual(t) && this.rectsEqual(t)
  413. },
  414. fracsEqual: function(t) {
  415. return r(this, t, ["visible", "viewport", "possible"])
  416. },
  417. rectsEqual: function(t) {
  418. return r(this.rects, t.rects, ["document", "element", "viewport"])
  419. }
  420. }),
  421. T(h, {
  422. of: function(t, i) {
  423. var e, o, r;
  424. return t = n(t) && s.ofElement(t) || t,
  425. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  426. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  427. r = V(t.width, i.width) * V(t.height, i.height),
  428. new h(o / t.area(),o / i.area(),o / r,{
  429. document: e,
  430. element: e.relativeTo(t),
  431. viewport: e.relativeTo(i)
  432. })) : new h
  433. }
  434. });
  435. var q = ["width", "height", "left", "right", "top", "bottom"]
  436. , S = ["possible", "visible", "viewport"];
  437. T(l.prototype, {
  438. sorted: function(t, i) {
  439. var n = this.viewport;
  440. return g.map(this.els, function(i) {
  441. return {
  442. el: i,
  443. val: c(i, n, t)
  444. }
  445. }).sort(i ? a : u)
  446. },
  447. best: function(t, i) {
  448. return this.els.length ? this.sorted(t, i)[0] : null
  449. }
  450. }),
  451. T(f.prototype, {
  452. equals: function(t) {
  453. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  454. }
  455. }),
  456. T(p.prototype, {
  457. equals: function(t) {
  458. return r(this, t, ["el"])
  459. },
  460. scrollState: function() {
  461. return new f(this.el)
  462. },
  463. scrollTo: function(t, i, n) {
  464. var e = g(this.el === window ? "html,body" : this.el);
  465. t = t || 0,
  466. i = i || 0,
  467. n = isNaN(n) ? 1e3 : n,
  468. e.stop(!0).animate({
  469. scrollLeft: t,
  470. scrollTop: i
  471. }, n)
  472. },
  473. scroll: function(t, i, n) {
  474. var e = this.el === window ? m : g(this.el);
  475. t = t || 0,
  476. i = i || 0,
  477. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  478. },
  479. scrollToRect: function(t, i, n, e) {
  480. i = i || 0,
  481. n = n || 0,
  482. this.scrollTo(t.left - i, t.top - n, e)
  483. },
  484. scrollToElement: function(t, i, n, e) {
  485. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  486. this.scrollToRect(o, i, n, e)
  487. }
  488. });
  489. var C = {
  490. init: function() {
  491. this.callbacks = g.Callbacks("memory unique"),
  492. this.currVal = null,
  493. this.prevVal = null,
  494. this.checkProxy = g.proxy(this.check, this),
  495. this.autoCheck()
  496. },
  497. bind: function(t) {
  498. this.callbacks.add(t)
  499. },
  500. unbind: function(t) {
  501. t ? this.callbacks.remove(t) : this.callbacks.empty()
  502. },
  503. trigger: function() {
  504. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  505. },
  506. check: function(t) {
  507. var i = this.updatedValue(t);
  508. return void 0 !== i && (this.prevVal = this.currVal,
  509. this.currVal = i,
  510. this.trigger(),
  511. !0)
  512. },
  513. $autoTarget: m,
  514. autoEvents: "load resize scroll",
  515. autoCheck: function(t) {
  516. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  517. }
  518. };
  519. T(d.prototype, C, {
  520. updatedValue: function() {
  521. var t = h.of(this.context, this.viewport);
  522. return this.currVal && this.currVal.equals(t) ? void 0 : t
  523. }
  524. }),
  525. T(v.prototype, C, {
  526. updatedValue: function() {
  527. var t = this.context.best(this.property, this.descending);
  528. return t && (t = t.val > 0 ? t.el : null,
  529. this.currVal !== t) ? t : void 0
  530. }
  531. }),
  532. T(w.prototype, C, {
  533. updatedValue: function() {
  534. var t = new f(this.context);
  535. return this.currVal && this.currVal.equals(t) ? void 0 : t
  536. }
  537. });
  538. var L = function(t, i) {
  539. var n = [].slice
  540. , e = jQuery
  541. , o = e.extend
  542. , r = e.isFunction
  543. , s = o({}, i)
  544. , h = function(i, n, o, s) {
  545. return o = r(o) ? o.apply(i, n) : o,
  546. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  547. }
  548. , l = function() {
  549. return h(this, n.call(arguments), s.defaultStatic, l)
  550. }
  551. , c = function(t) {
  552. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  553. }
  554. , u = function(t) {
  555. t && (o(l, t.statics),
  556. o(c, t.methods)),
  557. l.modplug = u
  558. };
  559. u.prev = {
  560. statics: e[t],
  561. methods: e.fn[t]
  562. },
  563. u(i),
  564. e[t] = l,
  565. e.fn[t] = c
  566. }
  567. , M = "fracs";
  568. L(M, {
  569. statics: {
  570. version: "0.15.0",
  571. Rect: s,
  572. Fractions: h,
  573. Group: l,
  574. ScrollState: f,
  575. Viewport: p,
  576. FracsCallbacks: d,
  577. GroupCallbacks: v,
  578. ScrollStateCallbacks: w,
  579. fracs: function(t, i) {
  580. return h.of(t, i)
  581. }
  582. },
  583. methods: {
  584. content: function(t) {
  585. return this.length ? s.ofContent(this[0], t) : null
  586. },
  587. envelope: function() {
  588. return o(this, function(t) {
  589. var i = s.ofElement(this);
  590. return t ? t.envelope(i) : i
  591. })
  592. },
  593. fracs: function(i, n, o) {
  594. t(i, "string") || (o = n,
  595. n = i,
  596. i = null),
  597. y(n) || (o = n,
  598. n = null),
  599. o = e(o);
  600. var r = M + ".fracs." + x(o);
  601. return "unbind" === i ? this.each(function() {
  602. var t = g(this).data(r);
  603. t && t.unbind(n)
  604. }) : "check" === i ? this.each(function() {
  605. var t = g(this).data(r);
  606. t && t.check()
  607. }) : y(n) ? this.each(function() {
  608. var t = g(this)
  609. , i = t.data(r);
  610. i || (i = new d(this,o),
  611. t.data(r, i)),
  612. i.bind(n)
  613. }) : this.length ? h.of(this[0], o) : null
  614. },
  615. intersection: function() {
  616. return o(this, function(t) {
  617. var i = s.ofElement(this);
  618. return t ? t.intersection(i) : i
  619. })
  620. },
  621. max: function(t, i, n) {
  622. return y(i) || (n = i,
  623. i = null),
  624. n = e(n),
  625. i ? (new v(this,n,t,!0).bind(i),
  626. this) : this.pushStack(new l(this,n).best(t, !0).el)
  627. },
  628. min: function(t, i, n) {
  629. return y(i) || (n = i,
  630. i = null),
  631. n = e(n),
  632. i ? (new v(this,n,t).bind(i),
  633. this) : this.pushStack(new l(this,n).best(t).el)
  634. },
  635. rect: function() {
  636. return this.length ? s.ofElement(this[0]) : null
  637. },
  638. scrollState: function(i, n) {
  639. var e = M + ".scrollState";
  640. return t(i, "string") || (n = i,
  641. i = null),
  642. "unbind" === i ? this.each(function() {
  643. var t = g(this).data(e);
  644. t && t.unbind(n)
  645. }) : "check" === i ? this.each(function() {
  646. var t = g(this).data(e);
  647. t && t.check()
  648. }) : y(n) ? this.each(function() {
  649. var t = g(this)
  650. , i = t.data(e);
  651. i || (i = new w(this),
  652. t.data(e, i)),
  653. i.bind(n)
  654. }) : this.length ? new f(this[0]) : null
  655. },
  656. scroll: function(t, i, n) {
  657. return this.each(function() {
  658. new p(this).scroll(t, i, n)
  659. })
  660. },
  661. scrollTo: function(t, i, n, o) {
  662. return g.isNumeric(t) && (o = n,
  663. n = i,
  664. i = t,
  665. t = null),
  666. t = e(t),
  667. this.each(function() {
  668. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  669. })
  670. },
  671. scrollToThis: function(t, i, n, o) {
  672. return o = new p(e(o)),
  673. o.scrollToElement(this[0], t, i, n),
  674. this
  675. },
  676. softLink: function(t, i, n, o) {
  677. return o = new p(e(o)),
  678. this.filter("a[href^=#]").each(function() {
  679. var e = g(this);
  680. e.on("click", function() {
  681. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  682. })
  683. })
  684. },
  685. sort: function(i, n, o) {
  686. return t(n, "boolean") || (o = n,
  687. n = null),
  688. o = e(o),
  689. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  690. return t.el
  691. }))
  692. },
  693. viewport: function(t) {
  694. return this.length ? s.ofViewport(this[0], t) : null
  695. }
  696. },
  697. defaultStatic: "fracs",
  698. defaultMethod: "fracs"
  699. })
  700. }();
  701. if ("undefined" == typeof jQuery)
  702. throw new Error("Bootstrap's JavaScript requires jQuery");
  703. +function(t) {
  704. "use strict";
  705. function e(e) {
  706. return this.each(function() {
  707. var o = t(this)
  708. , s = o.data("bs.tooltip")
  709. , n = "object" == typeof e && e;
  710. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  711. "string" == typeof e && s[e]())
  712. })
  713. }
  714. var i = function(t, e) {
  715. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  716. this.init("tooltip", t, e)
  717. };
  718. i.VERSION = "3.2.0",
  719. i.DEFAULTS = {
  720. animation: !0,
  721. placement: "top",
  722. selector: !1,
  723. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  724. trigger: "hover focus",
  725. title: "",
  726. delay: 0,
  727. html: !1,
  728. container: !1,
  729. viewport: {
  730. selector: "body",
  731. padding: 0
  732. }
  733. },
  734. i.prototype.init = function(e, i, o) {
  735. this.enabled = !0,
  736. this.type = e,
  737. this.$element = t(i),
  738. this.options = this.getOptions(o),
  739. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  740. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  741. var r = s[n];
  742. if ("click" == r)
  743. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  744. else if ("manual" != r) {
  745. var a = "hover" == r ? "mouseenter" : "focusin"
  746. , l = "hover" == r ? "mouseleave" : "focusout";
  747. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  748. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  749. }
  750. }
  751. this.options.selector ? this._options = t.extend({}, this.options, {
  752. trigger: "manual",
  753. selector: ""
  754. }) : this.fixTitle()
  755. }
  756. ,
  757. i.prototype.getDefaults = function() {
  758. return i.DEFAULTS
  759. }
  760. ,
  761. i.prototype.getOptions = function(e) {
  762. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  763. e.delay && "number" == typeof e.delay && (e.delay = {
  764. show: e.delay,
  765. hide: e.delay
  766. }),
  767. e
  768. }
  769. ,
  770. i.prototype.getDelegateOptions = function() {
  771. var e = {}
  772. , i = this.getDefaults();
  773. return this._options && t.each(this._options, function(t, o) {
  774. i[t] != o && (e[t] = o)
  775. }),
  776. e
  777. }
  778. ,
  779. i.prototype.enter = function(e) {
  780. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  781. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  782. t(e.currentTarget).data("bs." + this.type, i)),
  783. clearTimeout(i.timeout),
  784. i.hoverState = "in",
  785. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  786. // "in" == i.hoverState && i.show()
  787. }, i.options.delay.show)) : i.show()
  788. }
  789. ,
  790. i.prototype.leave = function(e) {
  791. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  792. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  793. t(e.currentTarget).data("bs." + this.type, i)),
  794. clearTimeout(i.timeout),
  795. i.hoverState = "out",
  796. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  797. "out" == i.hoverState && i.hide()
  798. }, i.options.delay.hide)) : i.hide()
  799. }
  800. ,
  801. i.prototype.show = function() {
  802. var e = t.Event("show.bs." + this.type);
  803. if (this.hasContent() && this.enabled) {
  804. this.$element.trigger(e);
  805. var i = t.contains(document.documentElement, this.$element[0]);
  806. if (e.isDefaultPrevented() || !i)
  807. return;
  808. var o = this
  809. , s = this.tip()
  810. , n = this.getUID(this.type);
  811. this.setContent(),
  812. s.attr("id", n),
  813. this.$element.attr("aria-describedby", n),
  814. this.options.animation && s.addClass("fade");
  815. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  816. , a = /\s?auto?\s?/i
  817. , l = a.test(r);
  818. l && (r = r.replace(a, "") || "top"),
  819. s.detach().css({
  820. top: 0,
  821. left: 0,
  822. display: "block"
  823. }).addClass(r).data("bs." + this.type, this),
  824. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  825. var p = this.getPosition()
  826. , h = s[0].offsetWidth
  827. , f = s[0].offsetHeight;
  828. if (l) {
  829. var u = r
  830. , c = this.$element.parent()
  831. , d = this.getPosition(c);
  832. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  833. s.removeClass(u).addClass(r)
  834. }
  835. var g = this.getCalculatedOffset(r, p, h, f);
  836. this.applyPlacement(g, r);
  837. var y = function() {
  838. o.$element.trigger("shown.bs." + o.type),
  839. o.hoverState = null
  840. };
  841. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  842. }
  843. }
  844. ,
  845. i.prototype.applyPlacement = function(e, i) {
  846. var o = this.tip()
  847. , s = o[0].offsetWidth
  848. , n = o[0].offsetHeight
  849. , r = parseInt(o.css("margin-top"), 10)
  850. , a = parseInt(o.css("margin-left"), 10);
  851. isNaN(r) && (r = 0),
  852. isNaN(a) && (a = 0),
  853. e.top = e.top + r,
  854. e.left = e.left + a,
  855. t.offset.setOffset(o[0], t.extend({
  856. using: function(t) {
  857. o.css({
  858. top: Math.round(t.top),
  859. left: Math.round(t.left)
  860. })
  861. }
  862. }, e), 0),
  863. o.addClass("in");
  864. var l = o[0].offsetWidth
  865. , p = o[0].offsetHeight;
  866. "top" == i && p != n && (e.top = e.top + n - p);
  867. var h = this.getViewportAdjustedDelta(i, e, l, p);
  868. h.left ? e.left += h.left : e.top += h.top;
  869. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  870. , u = h.left ? "left" : "top"
  871. , c = h.left ? "offsetWidth" : "offsetHeight";
  872. o.offset(e),
  873. this.replaceArrow(f, o[0][c], u)
  874. }
  875. ,
  876. i.prototype.replaceArrow = function(t, e, i) {
  877. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  878. }
  879. ,
  880. i.prototype.setContent = function() {
  881. var t = this.tip()
  882. , e = this.getTitle();
  883. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  884. t.removeClass("fade in top bottom left right")
  885. }
  886. ,
  887. i.prototype.hide = function() {
  888. function e() {
  889. "in" != i.hoverState && o.detach(),
  890. i.$element.trigger("hidden.bs." + i.type)
  891. }
  892. var i = this
  893. , o = this.tip()
  894. , s = t.Event("hide.bs." + this.type);
  895. if (this.$element.removeAttr("aria-describedby"),
  896. this.$element.trigger(s),
  897. !s.isDefaultPrevented())
  898. return o.removeClass("in"),
  899. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  900. this.hoverState = null,
  901. this
  902. }
  903. ,
  904. i.prototype.fixTitle = function() {
  905. var t = this.$element;
  906. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  907. }
  908. ,
  909. i.prototype.hasContent = function() {
  910. return this.getTitle()
  911. }
  912. ,
  913. i.prototype.getPosition = function(e) {
  914. e = e || this.$element;
  915. var i = e[0]
  916. , o = "BODY" == i.tagName;
  917. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  918. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  919. width: o ? t(window).width() : e.outerWidth(),
  920. height: o ? t(window).height() : e.outerHeight()
  921. }, o ? {
  922. top: 0,
  923. left: 0
  924. } : e.offset())
  925. }
  926. ,
  927. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  928. return "bottom" == t ? {
  929. top: e.top + e.height,
  930. left: e.left + e.width / 2 - i / 2
  931. } : "top" == t ? {
  932. top: e.top - o,
  933. left: e.left + e.width / 2 - i / 2
  934. } : "left" == t ? {
  935. top: e.top + e.height / 2 - o / 2,
  936. left: e.left - i
  937. } : {
  938. top: e.top + e.height / 2 - o / 2,
  939. left: e.left + e.width
  940. }
  941. }
  942. ,
  943. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  944. var s = {
  945. top: 0,
  946. left: 0
  947. };
  948. if (!this.$viewport)
  949. return s;
  950. var n = this.options.viewport && this.options.viewport.padding || 0
  951. , r = this.getPosition(this.$viewport);
  952. if (/right|left/.test(t)) {
  953. var a = e.top - n - r.scroll
  954. , l = e.top + n - r.scroll + o;
  955. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  956. } else {
  957. var p = e.left - n
  958. , h = e.left + n + i;
  959. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  960. }
  961. return s
  962. }
  963. ,
  964. i.prototype.getTitle = function() {
  965. var t, e = this.$element, i = this.options;
  966. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  967. }
  968. ,
  969. i.prototype.getUID = function(t) {
  970. do
  971. t += ~~(1e6 * Math.random());
  972. while (document.getElementById(t));return t
  973. }
  974. ,
  975. i.prototype.tip = function() {
  976. return this.$tip = this.$tip || t(this.options.template)
  977. }
  978. ,
  979. i.prototype.arrow = function() {
  980. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  981. }
  982. ,
  983. i.prototype.validate = function() {
  984. this.$element[0].parentNode || (this.hide(),
  985. this.$element = null,
  986. this.options = null)
  987. }
  988. ,
  989. i.prototype.enable = function() {
  990. this.enabled = !0
  991. }
  992. ,
  993. i.prototype.disable = function() {
  994. this.enabled = !1
  995. }
  996. ,
  997. i.prototype.toggleEnabled = function() {
  998. this.enabled = !this.enabled
  999. }
  1000. ,
  1001. i.prototype.toggle = function(e) {
  1002. var i = this;
  1003. e && (i = t(e.currentTarget).data("bs." + this.type),
  1004. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1005. t(e.currentTarget).data("bs." + this.type, i))),
  1006. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1007. }
  1008. ,
  1009. i.prototype.destroy = function() {
  1010. clearTimeout(this.timeout),
  1011. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1012. }
  1013. ;
  1014. var o = t.fn.tooltip;
  1015. t.fn.tooltip = e,
  1016. t.fn.tooltip.Constructor = i,
  1017. t.fn.tooltip.noConflict = function() {
  1018. return t.fn.tooltip = o,
  1019. this
  1020. }
  1021. }(jQuery);
  1022. !function(e, t, n) {
  1023. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1024. }("Keen", this, function() {
  1025. "use strict";
  1026. function Keen() {
  1027. return _init.apply(this, arguments)
  1028. }
  1029. function _init(e) {
  1030. if (_isUndefined(e))
  1031. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1032. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1033. throw new Error("Please provide a projectId");
  1034. this.configure(e)
  1035. }
  1036. function _extend(e) {
  1037. for (var t = 1; t < arguments.length; t++)
  1038. for (var n in arguments[t])
  1039. e[n] = arguments[t][n];
  1040. return e
  1041. }
  1042. function _isUndefined(e) {
  1043. return void 0 === e
  1044. }
  1045. function _type(e) {
  1046. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1047. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1048. }
  1049. function _each(e, t, n) {
  1050. var r;
  1051. if (!e)
  1052. return 0;
  1053. if (n = n ? n : e,
  1054. "array" === _type(e)) {
  1055. for (r = 0; r < e.length; r++)
  1056. if (t.call(n, e[r], r, e) === !1)
  1057. return 0
  1058. } else
  1059. for (r in e)
  1060. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1061. return 0;
  1062. return 1
  1063. }
  1064. function _parse_params(e) {
  1065. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1066. return decodeURIComponent(e.replace(r, " "))
  1067. }, a = e.split("?")[1]; t = i.exec(a); )
  1068. n[o(t[1])] = o(t[2]);
  1069. return n
  1070. }
  1071. function _set_protocol(e) {
  1072. switch (e) {
  1073. case "http":
  1074. return "http";
  1075. case "auto":
  1076. return location.protocol.replace(/:/g, "");
  1077. case "https":
  1078. case void 0:
  1079. default:
  1080. return "https"
  1081. }
  1082. }
  1083. function _set_request_type(e) {
  1084. var t = e || "jsonp"
  1085. , n = !1;
  1086. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1087. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1088. }
  1089. function _build_url(e) {
  1090. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1091. }
  1092. function _uploadEvent(e, t, n, r, i) {
  1093. var o = _build_url.apply(this, ["/events/" + e])
  1094. , a = {};
  1095. n = n !== !1,
  1096. this.client.globalProperties && (a = this.client.globalProperties(e));
  1097. for (var c in t)
  1098. t.hasOwnProperty(c) && (a[c] = t[c]);
  1099. switch (this.client.requestType) {
  1100. case "xhr":
  1101. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1102. break;
  1103. case "jsonp":
  1104. var s = JSON.stringify(a)
  1105. , l = Keen.Base64.encode(s);
  1106. o = o + "?api_key=" + this.client.writeKey,
  1107. o = o + "&data=" + l,
  1108. o = o + "&modified=" + (new Date).getTime(),
  1109. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1110. break;
  1111. case "beacon":
  1112. var s = JSON.stringify(a)
  1113. , l = Keen.Base64.encode(s);
  1114. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1115. o = o + "&data=" + encodeURIComponent(l),
  1116. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1117. o += "&c=clv1",
  1118. _request.beacon.apply(this, [o, null, r, i])
  1119. }
  1120. }
  1121. Keen.prototype.configure = function(e) {
  1122. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1123. e.protocol = _set_protocol(e.protocol),
  1124. e.requestType = _set_request_type(e.requestType),
  1125. this.client = {
  1126. projectId: e.projectId,
  1127. writeKey: e.writeKey,
  1128. readKey: e.readKey,
  1129. globalProperties: null,
  1130. endpoint: e.protocol + "://" + e.host,
  1131. requestType: e.requestType
  1132. },
  1133. Keen.trigger("client", this, e),
  1134. this.trigger("ready"),
  1135. this
  1136. }
  1137. ;
  1138. var _request = {
  1139. xhr: function(e, t, n, r, i, o, a, c) {
  1140. if (!i)
  1141. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1142. var s = new XMLHttpRequest;
  1143. if (s.onreadystatechange = function() {
  1144. if (4 == s.readyState)
  1145. if (s.status >= 200 && s.status < 300) {
  1146. var e;
  1147. try {
  1148. e = JSON.parse(s.responseText)
  1149. } catch (e) {
  1150. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1151. c && c(s, e)
  1152. }
  1153. a && e && a(e)
  1154. } else
  1155. Keen.log("HTTP request failed."),
  1156. c && c(s, null)
  1157. }
  1158. ,
  1159. s.open(e, t, o),
  1160. i && s.setRequestHeader("Authorization", i),
  1161. r && s.setRequestHeader("Content-Type", "application/json"),
  1162. n)
  1163. for (var l in n)
  1164. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1165. var u = r ? JSON.stringify(r) : null;
  1166. s.send(u)
  1167. },
  1168. jsonp: function(e, t, n, r) {
  1169. if (!t)
  1170. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1171. if (t && e.indexOf("api_key") < 0) {
  1172. var i = e.indexOf("?") > 0 ? "&" : "?";
  1173. e = e + i + "api_key=" + t
  1174. }
  1175. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1176. o += "a";
  1177. var a = !1;
  1178. window[o] = function(e) {
  1179. a = !0,
  1180. n && e && n(e),
  1181. window[o] = void 0
  1182. }
  1183. ,
  1184. e = e + "&jsonp=" + o;
  1185. var c = document.createElement("script");
  1186. c.id = "keen-jsonp",
  1187. c.src = e,
  1188. document.getElementsByTagName("head")[0].appendChild(c),
  1189. c.onreadystatechange = function() {
  1190. a === !1 && "loaded" === this.readyState && (a = !0,
  1191. r && r())
  1192. }
  1193. ,
  1194. c.onerror = function() {
  1195. a === !1 && (a = !0,
  1196. r && r())
  1197. }
  1198. },
  1199. beacon: function(e, t, n, r) {
  1200. if (t && e.indexOf("api_key") < 0) {
  1201. var i = e.indexOf("?") > 0 ? "&" : "?";
  1202. e = e + i + "api_key=" + t
  1203. }
  1204. var o = !1
  1205. , a = document.createElement("img");
  1206. a.onload = function() {
  1207. if (o = !0,
  1208. "naturalHeight"in this) {
  1209. if (this.naturalHeight + this.naturalWidth === 0)
  1210. return void this.onerror()
  1211. } else if (this.width + this.height === 0)
  1212. return void this.onerror();
  1213. n && n({
  1214. created: !0
  1215. })
  1216. }
  1217. ,
  1218. a.onerror = function() {
  1219. o = !0,
  1220. r && r()
  1221. }
  1222. ,
  1223. a.src = e
  1224. }
  1225. }
  1226. , Events = Keen.Events = {
  1227. on: function(e, t) {
  1228. this.listeners || (this.listeners = {});
  1229. var n = this.listeners[e] || (this.listeners[e] = []);
  1230. return n.push({
  1231. callback: t
  1232. }),
  1233. this
  1234. },
  1235. off: function(e, t) {
  1236. if (!e && !t)
  1237. return this.listeners = void 0,
  1238. delete this.listeners,
  1239. this;
  1240. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1241. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1242. t && 0 != n.length || (this.listeners[e] = void 0,
  1243. delete this.listeners[e]);
  1244. return this
  1245. },
  1246. trigger: function(e) {
  1247. if (!this.listeners)
  1248. return this;
  1249. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1250. n[r].callback.apply(this, t);
  1251. return this
  1252. }
  1253. };
  1254. _extend(Keen.prototype, Events),
  1255. _extend(Keen, Events),
  1256. Keen.loaded = !0,
  1257. Keen.utils = {
  1258. each: _each,
  1259. extend: _extend,
  1260. parseParams: _parse_params
  1261. },
  1262. Keen.ready = function(e) {
  1263. Keen.loaded ? e() : Keen.on("ready", e)
  1264. }
  1265. ,
  1266. Keen.log = function(e) {
  1267. "object" == typeof console && console.log("[Keen IO]", e)
  1268. }
  1269. ;
  1270. var Plugins = Keen.Plugins = {};
  1271. Keen.prototype.addEvent = function() {
  1272. _uploadEvent.apply(this, arguments)
  1273. }
  1274. ,
  1275. Keen.prototype.addEventSync = function(e, t, n, r) {
  1276. _uploadEvent.apply(this, [e, t, !1, n, r])
  1277. }
  1278. ,
  1279. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1280. var o = e
  1281. , a = o.metaKey
  1282. , c = o.target
  1283. , s = !1
  1284. , l = function() {};
  1285. return void 0 === r && (r = 500),
  1286. "A" === c.nodeName ? l = function() {
  1287. a || s || (s = !0,
  1288. window.location = c.href)
  1289. }
  1290. : "FORM" === c.nodeName && (l = function() {
  1291. s || (s = !0,
  1292. c.submit())
  1293. }
  1294. ),
  1295. i && (l = function() {
  1296. s || (s = !0,
  1297. i())
  1298. }
  1299. ),
  1300. _uploadEvent.call(this, t, n, l, l),
  1301. setTimeout(function() {
  1302. l()
  1303. }, r),
  1304. !!a && void 0
  1305. }
  1306. ,
  1307. Keen.prototype.setGlobalProperties = function(e) {
  1308. if (!this.client)
  1309. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1310. if (!e || "function" != typeof e)
  1311. throw new Error("Invalid value for global properties: " + e);
  1312. this.client.globalProperties = e
  1313. }
  1314. ,
  1315. Keen.Base64 = {
  1316. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1317. encode: function(e) {
  1318. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1319. for (e = this.utf8.encode(e); l < e.length; )
  1320. t = e.charCodeAt(l++),
  1321. n = e.charCodeAt(l++),
  1322. r = e.charCodeAt(l++),
  1323. i = t >> 2,
  1324. o = (3 & t) << 4 | n >> 4,
  1325. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1326. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1327. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1328. return s
  1329. },
  1330. decode: function(e) {
  1331. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1332. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1333. t = u.indexOf(e.charAt(l++)),
  1334. n = u.indexOf(e.charAt(l++)),
  1335. r = u.indexOf(e.charAt(l++)),
  1336. i = u.indexOf(e.charAt(l++)),
  1337. o = t << 2 | n >> 4,
  1338. a = (15 & n) << 4 | r >> 2,
  1339. c = (3 & r) << 6 | i,
  1340. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1341. return this.utf8.decode(s)
  1342. },
  1343. utf8: {
  1344. encode: function(e) {
  1345. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1346. t = e.charCodeAt(r++),
  1347. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1348. return n
  1349. },
  1350. decode: function(e) {
  1351. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1352. n = e.charCodeAt(i),
  1353. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1354. return r
  1355. }
  1356. }
  1357. },
  1358. "object" != typeof JSON && (JSON = {}),
  1359. function() {
  1360. function f(e) {
  1361. return 10 > e ? "0" + e : e
  1362. }
  1363. function quote(e) {
  1364. return escapable.lastIndex = 0,
  1365. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1366. var t = meta[e];
  1367. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1368. }) + '"' : '"' + e + '"'
  1369. }
  1370. function str(e, t) {
  1371. var n, r, i, o, a, c = gap, s = t[e];
  1372. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1373. "function" == typeof rep && (s = rep.call(t, e, s)),
  1374. typeof s) {
  1375. case "string":
  1376. return quote(s);
  1377. case "number":
  1378. return isFinite(s) ? String(s) : "null";
  1379. case "boolean":
  1380. case "null":
  1381. return String(s);
  1382. case "object":
  1383. if (!s)
  1384. return "null";
  1385. if (gap += indent,
  1386. a = [],
  1387. "[object Array]" === Object.prototype.toString.apply(s)) {
  1388. for (o = s.length,
  1389. n = 0; o > n; n += 1)
  1390. a[n] = str(n, s) || "null";
  1391. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1392. gap = c,
  1393. i
  1394. }
  1395. if (rep && "object" == typeof rep)
  1396. for (o = rep.length,
  1397. n = 0; o > n; n += 1)
  1398. "string" == typeof rep[n] && (r = rep[n],
  1399. i = str(r, s),
  1400. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1401. else
  1402. for (r in s)
  1403. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1404. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1405. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1406. gap = c,
  1407. i
  1408. }
  1409. }
  1410. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1411. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1412. }
  1413. ,
  1414. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1415. return this.valueOf()
  1416. }
  1417. );
  1418. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1419. "\b": "\\b",
  1420. "\t": "\\t",
  1421. "\n": "\\n",
  1422. "\f": "\\f",
  1423. "\r": "\\r",
  1424. '"': '\\"',
  1425. "\\": "\\\\"
  1426. }, rep;
  1427. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1428. var r;
  1429. if (gap = "",
  1430. indent = "",
  1431. "number" == typeof n)
  1432. for (r = 0; n > r; r += 1)
  1433. indent += " ";
  1434. else
  1435. "string" == typeof n && (indent = n);
  1436. if (rep = t,
  1437. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1438. throw new Error("JSON.stringify");
  1439. return str("", {
  1440. "": e
  1441. })
  1442. }
  1443. ),
  1444. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1445. function walk(e, t) {
  1446. var n, r, i = e[t];
  1447. if (i && "object" == typeof i)
  1448. for (n in i)
  1449. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1450. void 0 !== r ? i[n] = r : delete i[n]);
  1451. return reviver.call(e, t, i)
  1452. }
  1453. var j;
  1454. if (text = String(text),
  1455. cx.lastIndex = 0,
  1456. cx.test(text) && (text = text.replace(cx, function(e) {
  1457. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1458. })),
  1459. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1460. return j = eval("(" + text + ")"),
  1461. "function" == typeof reviver ? walk({
  1462. "": j
  1463. }, "") : j;
  1464. throw new SyntaxError("JSON.parse")
  1465. }
  1466. )
  1467. }(),
  1468. !function(e, t, n) {
  1469. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1470. }("domready", Keen.utils, function(e) {
  1471. function t(e) {
  1472. for (d = 1; e = r.shift(); )
  1473. e()
  1474. }
  1475. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1476. return o[l] && o[l](s, n = function() {
  1477. o.removeEventListener(s, n, i),
  1478. t()
  1479. }
  1480. , i),
  1481. c && o.attachEvent(u, n = function() {
  1482. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1483. t())
  1484. }
  1485. ),
  1486. e = c ? function(t) {
  1487. self != top ? d ? t() : r.push(t) : function() {
  1488. try {
  1489. a.doScroll("left")
  1490. } catch (n) {
  1491. return setTimeout(function() {
  1492. e(t)
  1493. }, 50)
  1494. }
  1495. t()
  1496. }()
  1497. }
  1498. : function(e) {
  1499. d ? e() : r.push(e)
  1500. }
  1501. });
  1502. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1503. if (loaded && cached) {
  1504. clients = cached.clients || {},
  1505. ready = cached.ready || [];
  1506. for (var instance in clients)
  1507. if (clients.hasOwnProperty(instance)) {
  1508. var client = clients[instance];
  1509. for (var method in Keen.prototype)
  1510. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1511. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1512. ,
  1513. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1514. ,
  1515. client._config && (client.configure.call(client, client._config),
  1516. delete client._config),
  1517. client._setGlobalProperties) {
  1518. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1519. client.setGlobalProperties.apply(client, globals[i]);
  1520. delete client._setGlobalProperties
  1521. }
  1522. if (client._addEvent) {
  1523. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1524. client.addEvent.apply(client, queue[i]);
  1525. delete client._addEvent
  1526. }
  1527. var callback = client._on || [];
  1528. if (client._on) {
  1529. for (var i = 0; i < callback.length; i++)
  1530. client.on.apply(client, callback[i]);
  1531. client.trigger("ready"),
  1532. delete client._on
  1533. }
  1534. }
  1535. for (var i = 0; i < ready.length; i++) {
  1536. var callback = ready[i];
  1537. Keen.on("ready", function() {
  1538. callback()
  1539. })
  1540. }
  1541. }
  1542. return Keen.loaded && setTimeout(function() {
  1543. Keen.utils.domready(function() {
  1544. Keen.trigger("ready")
  1545. })
  1546. }, 0),
  1547. Keen
  1548. });
  1549. !function() {
  1550. var t = window.analytics = window.analytics || [];
  1551. if (!t.initialize) {
  1552. if (t.invoked)
  1553. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1554. t.invoked = !0,
  1555. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1556. t.factory = function(e) {
  1557. return function() {
  1558. var n = Array.prototype.slice.call(arguments);
  1559. return n.unshift(e),
  1560. t.push(n),
  1561. t
  1562. }
  1563. }
  1564. ;
  1565. for (var e = 0; e < t.methods.length; e++) {
  1566. var n = t.methods[e];
  1567. t[n] = t.factory(n)
  1568. }
  1569. t.load = function(t) {
  1570. var e = document.createElement("script");
  1571. e.type = "text/javascript",
  1572. e.async = !0,
  1573. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1574. var n = document.getElementsByTagName("script")[0];
  1575. n.parentNode.insertBefore(e, n)
  1576. }
  1577. ,
  1578. t.SNIPPET_VERSION = "4.0.0"
  1579. }
  1580. }();
  1581. !function(i, e) {
  1582. "use strict";
  1583. var s = ""
  1584. , r = "?"
  1585. , o = "function"
  1586. , a = "undefined"
  1587. , n = "object"
  1588. , t = "major"
  1589. , d = "model"
  1590. , w = "name"
  1591. , l = "type"
  1592. , p = "vendor"
  1593. , m = "version"
  1594. , c = "architecture"
  1595. , u = "console"
  1596. , g = "mobile"
  1597. , f = "tablet"
  1598. , h = "smarttv"
  1599. , b = {
  1600. has: function(i, e) {
  1601. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1602. },
  1603. lowerize: function(i) {
  1604. return i.toLowerCase()
  1605. }
  1606. }
  1607. , y = {
  1608. rgx: function() {
  1609. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1610. var c = m[p]
  1611. , u = m[p + 1];
  1612. if (typeof i === a) {
  1613. i = {};
  1614. for (t in u)
  1615. d = u[t],
  1616. typeof d === n ? i[d[0]] = e : i[d] = e
  1617. }
  1618. for (s = r = 0; s < c.length; s++)
  1619. if (w = c[s].exec(this.getUA())) {
  1620. for (t = 0; t < u.length; t++)
  1621. l = w[++r],
  1622. d = u[t],
  1623. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1624. break
  1625. }
  1626. if (w)
  1627. break
  1628. }
  1629. return i
  1630. },
  1631. str: function(i, s) {
  1632. for (var o in s)
  1633. if (typeof s[o] === n && s[o].length > 0) {
  1634. for (var a = 0; a < s[o].length; a++)
  1635. if (b.has(s[o][a], i))
  1636. return o === r ? e : o
  1637. } else if (b.has(s[o], i))
  1638. return o === r ? e : o;
  1639. return i
  1640. }
  1641. }
  1642. , v = {
  1643. browser: {
  1644. oldsafari: {
  1645. major: {
  1646. 1: ["/8", "/1", "/3"],
  1647. 2: "/4",
  1648. "?": "/"
  1649. },
  1650. version: {
  1651. "1.0": "/8",
  1652. 1.2: "/1",
  1653. 1.3: "/3",
  1654. "2.0": "/412",
  1655. "2.0.2": "/416",
  1656. "2.0.3": "/417",
  1657. "2.0.4": "/419",
  1658. "?": "/"
  1659. }
  1660. }
  1661. },
  1662. device: {
  1663. sprint: {
  1664. model: {
  1665. "Evo Shift 4G": "7373KT"
  1666. },
  1667. vendor: {
  1668. HTC: "APA",
  1669. Sprint: "Sprint"
  1670. }
  1671. }
  1672. },
  1673. os: {
  1674. windows: {
  1675. version: {
  1676. ME: "4.90",
  1677. "NT 3.11": "NT3.51",
  1678. "NT 4.0": "NT4.0",
  1679. 2e3: "NT 5.0",
  1680. XP: ["NT 5.1", "NT 5.2"],
  1681. Vista: "NT 6.0",
  1682. 7: "NT 6.1",
  1683. 8: "NT 6.2",
  1684. 8.1: "NT 6.3",
  1685. RT: "ARM"
  1686. }
  1687. }
  1688. }
  1689. }
  1690. , k = {
  1691. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1692. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1693. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1694. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1695. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1696. }
  1697. , x = function(e) {
  1698. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1699. return this instanceof x ? (this.getBrowser = function() {
  1700. return y.rgx.apply(this, k.browser)
  1701. }
  1702. ,
  1703. this.getCPU = function() {
  1704. return y.rgx.apply(this, k.cpu)
  1705. }
  1706. ,
  1707. this.getDevice = function() {
  1708. return y.rgx.apply(this, k.device)
  1709. }
  1710. ,
  1711. this.getEngine = function() {
  1712. return y.rgx.apply(this, k.engine)
  1713. }
  1714. ,
  1715. this.getOS = function() {
  1716. return y.rgx.apply(this, k.os)
  1717. }
  1718. ,
  1719. this.getResult = function() {
  1720. return {
  1721. ua: this.getUA(),
  1722. browser: this.getBrowser(),
  1723. engine: this.getEngine(),
  1724. os: this.getOS(),
  1725. device: this.getDevice(),
  1726. cpu: this.getCPU()
  1727. }
  1728. }
  1729. ,
  1730. this.getUA = function() {
  1731. return r
  1732. }
  1733. ,
  1734. this.setUA = function(i) {
  1735. return r = i,
  1736. this
  1737. }
  1738. ,
  1739. void this.setUA(r)) : new x(e).getResult()
  1740. };
  1741. if (typeof exports !== a)
  1742. typeof module !== a && module.exports && (exports = module.exports = x),
  1743. exports.UAParser = x;
  1744. else if (i.UAParser = x,
  1745. typeof define === o && define.amd && define(function() {
  1746. return x
  1747. }),
  1748. typeof i.jQuery !== a) {
  1749. var A = i.jQuery
  1750. , _ = new x;
  1751. A.ua = _.getResult(),
  1752. A.ua.get = function() {
  1753. return _.getUA()
  1754. }
  1755. ,
  1756. A.ua.set = function(i) {
  1757. _.setUA(i);
  1758. var e = _.getResult();
  1759. for (var s in e)
  1760. A.ua[s] = e[s]
  1761. }
  1762. }
  1763. }(this);
  1764. window.Modernizr = function(n, e, t) {
  1765. function o(n) {
  1766. d.cssText = n
  1767. }
  1768. function r(n, e) {
  1769. return typeof n === e
  1770. }
  1771. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1772. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1773. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1774. return e in n && r(n.constructor.prototype[e], "undefined")
  1775. }
  1776. : function(n, e) {
  1777. return v.call(n, e)
  1778. }
  1779. ,
  1780. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1781. var e = this;
  1782. if ("function" != typeof e)
  1783. throw new TypeError;
  1784. var t = b.call(arguments, 1)
  1785. , o = function() {
  1786. if (this instanceof o) {
  1787. var r = function() {};
  1788. r.prototype = e.prototype;
  1789. var i = new r
  1790. , c = e.apply(i, t.concat(b.call(arguments)));
  1791. return Object(c) === c ? c : i
  1792. }
  1793. return e.apply(n, t.concat(b.call(arguments)))
  1794. };
  1795. return o
  1796. }
  1797. ),
  1798. y.webgl = function() {
  1799. return !!n.WebGLRenderingContext
  1800. }
  1801. ;
  1802. for (var h in y)
  1803. u(y, h) && (c = h.toLowerCase(),
  1804. f[c] = y[h](),
  1805. w.push((f[c] ? "" : "no-") + c));
  1806. return f.addTest = function(n, e) {
  1807. if ("object" == typeof n)
  1808. for (var o in n)
  1809. u(n, o) && f.addTest(o, n[o]);
  1810. else {
  1811. if (n = n.toLowerCase(),
  1812. f[n] !== t)
  1813. return f;
  1814. e = "function" == typeof e ? e() : e,
  1815. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1816. f[n] = e
  1817. }
  1818. return f
  1819. }
  1820. ,
  1821. o(""),
  1822. p = i = null,
  1823. f._version = a,
  1824. f
  1825. }(this, this.document);
  1826. !function(e, t, a) {
  1827. "use strict";
  1828. function n(t, h, m) {
  1829. function H(a) {
  1830. var n = 0
  1831. , i = Ee.length;
  1832. if (Ce.old = e.extend({}, Ce),
  1833. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1834. ke = Be[ge.horizontal ? "width" : "height"](),
  1835. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1836. Ee.length = 0,
  1837. Ce.start = 0,
  1838. Ce.end = q(ze - Ie, 0),
  1839. Re) {
  1840. n = Ne.length,
  1841. qe = Pe.children(ge.itemSelector),
  1842. Ne.length = 0;
  1843. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1844. ze = 0,
  1845. qe.each(function(t, a) {
  1846. var n = e(a)
  1847. , i = a.getBoundingClientRect()
  1848. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1849. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1850. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1851. , h = l + d + p
  1852. , m = !d || !p
  1853. , g = {};
  1854. g.el = a,
  1855. g.size = m ? l : h,
  1856. g.half = g.size / 2,
  1857. g.start = ze + (m ? d : 0),
  1858. g.center = g.start - E(Ie / 2 - g.size / 2),
  1859. g.end = g.start - Ie + g.size,
  1860. t || (ze += s),
  1861. ze += h,
  1862. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1863. t === v && (g.end += o,
  1864. ze += o,
  1865. f = m ? p : 0),
  1866. Ne.push(g),
  1867. r = g
  1868. }),
  1869. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1870. ze -= f,
  1871. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1872. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1873. }
  1874. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1875. Q(),
  1876. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1877. Te = d(Te, ge.minHandleSize, ke),
  1878. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1879. xe.end = ke - Te,
  1880. it || j()),
  1881. !we && Ie > 0) {
  1882. var p = Ce.start
  1883. , h = "";
  1884. if (Re)
  1885. e.each(Ne, function(e, t) {
  1886. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1887. Ee.push(p),
  1888. p += Ie,
  1889. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1890. });
  1891. else
  1892. for (; p - Ie < Ce.end; )
  1893. Ee.push(p),
  1894. p += Ie;
  1895. if (De[0] && i !== Ee.length) {
  1896. for (var m = 0; m < Ee.length; m++)
  1897. h += ge.pageBuilder.call(ye, m);
  1898. Ae = De.html(h).children(),
  1899. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1900. }
  1901. }
  1902. if (Oe.slideeSize = ze,
  1903. Oe.frameSize = Ie,
  1904. Oe.sbSize = ke,
  1905. Oe.handleSize = Te,
  1906. Re) {
  1907. a && null != ge.startAt && (W(ge.startAt),
  1908. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1909. var g = Ne[Oe.activeItem];
  1910. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1911. } else
  1912. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1913. pe("load")
  1914. }
  1915. function X(e, t, a) {
  1916. if (Re && at.released && !a) {
  1917. var n = $(e)
  1918. , i = e > Ce.start && e < Ce.end;
  1919. Le ? (i && (e = Ne[n.centerItem].center),
  1920. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1921. }
  1922. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1923. et.start = +new Date,
  1924. et.time = 0,
  1925. et.from = Ce.cur,
  1926. et.to = e,
  1927. et.delta = e - Ce.cur,
  1928. et.tweesing = at.tweese || at.init && !at.slidee,
  1929. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1930. at.tweese = 0,
  1931. e !== Ce.dest && (Ce.dest = e,
  1932. pe("change"),
  1933. it || Y()),
  1934. K(),
  1935. Q(),
  1936. Z(),
  1937. F()
  1938. }
  1939. function Y() {
  1940. if (ye.initialized) {
  1941. if (!it)
  1942. return it = w(Y),
  1943. void (at.released && pe("moveStart"));
  1944. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1945. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1946. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1947. et.to === Ce.cur ? (Ce.cur = et.to,
  1948. at.tweese = it = 0) : it = w(Y),
  1949. pe("move"),
  1950. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1951. !it && at.released && pe("moveEnd"),
  1952. j()
  1953. }
  1954. }
  1955. function j() {
  1956. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1957. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1958. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1959. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1960. }
  1961. function F() {
  1962. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1963. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1964. pe("activePage", _e.page))
  1965. }
  1966. function M() {
  1967. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1968. ot = at.init ? w(M) : 0,
  1969. tt.now = +new Date,
  1970. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1971. X(at.init ? tt.pos : E(tt.pos)),
  1972. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1973. tt.lastTime = tt.now
  1974. }
  1975. function L(e, t, n) {
  1976. if ("boolean" === i(t) && (n = t,
  1977. t = a),
  1978. t === a)
  1979. X(Ce[e], n);
  1980. else {
  1981. if (Le && "center" !== e)
  1982. return;
  1983. var r = ye.getPos(t);
  1984. r && X(r[e], n, !Le)
  1985. }
  1986. }
  1987. function R(e) {
  1988. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1989. }
  1990. function U(e) {
  1991. return R(l(e) && 0 > e ? e + Ne.length : e)
  1992. }
  1993. function W(e, t) {
  1994. var a = R(e);
  1995. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1996. qe.eq(a).addClass(ge.activeClass),
  1997. _e.active = Oe.activeItem = a,
  1998. Z(),
  1999. pe("active", a)),
  2000. a)
  2001. }
  2002. function $(e) {
  2003. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2004. var t = {}
  2005. , a = Me ? 0 : Ie / 2;
  2006. if (!we)
  2007. for (var n = 0, i = Ee.length; i > n; n++) {
  2008. if (e >= Ce.end || n === Ee.length - 1) {
  2009. t.activePage = Ee.length - 1;
  2010. break
  2011. }
  2012. if (e <= Ee[n] + a) {
  2013. t.activePage = n;
  2014. break
  2015. }
  2016. }
  2017. if (Re) {
  2018. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2019. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2020. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2021. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2022. s = c;
  2023. break
  2024. }
  2025. t.firstItem = l(r) ? r : 0,
  2026. t.centerItem = l(o) ? o : t.firstItem,
  2027. t.lastItem = l(s) ? s : t.centerItem
  2028. }
  2029. return t
  2030. }
  2031. function Q(t) {
  2032. e.extend(Oe, $(t))
  2033. }
  2034. function Z() {
  2035. var e = Ce.dest <= Ce.start
  2036. , t = Ce.dest >= Ce.end
  2037. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2038. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2039. Je.is("button,input") && Je.prop("disabled", e),
  2040. Ke.is("button,input") && Ke.prop("disabled", t),
  2041. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2042. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2043. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2044. Qe.is("button,input") && Qe.prop("disabled", e),
  2045. $e.is("button,input") && $e.prop("disabled", t)),
  2046. Re && null != Oe.activeItem) {
  2047. var n = 0 === Oe.activeItem
  2048. , i = Oe.activeItem >= Ne.length - 1
  2049. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2050. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2051. Ze.is("button,input") && Ze.prop("disabled", n),
  2052. Ge.is("button,input") && Ge.prop("disabled", i),
  2053. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2054. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2055. }
  2056. }
  2057. function G(e, t, a) {
  2058. if (e = U(e),
  2059. t = U(t),
  2060. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2061. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2062. var n = t > e ? e : a ? t : t - 1
  2063. , i = e > t ? e : a ? t + 1 : t
  2064. , r = e > t;
  2065. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2066. H()
  2067. }
  2068. }
  2069. function J(e, t) {
  2070. for (var a = 0, n = Ve[e].length; n > a; a++)
  2071. if (Ve[e][a] === t)
  2072. return a;
  2073. return -1
  2074. }
  2075. function K() {
  2076. at.released && !ye.isPaused && ye.resume()
  2077. }
  2078. function V(e) {
  2079. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2080. }
  2081. function _() {
  2082. at.history[0] = at.history[1],
  2083. at.history[1] = at.history[2],
  2084. at.history[2] = at.history[3],
  2085. at.history[3] = at.delta
  2086. }
  2087. function ee(e) {
  2088. at.released = 0,
  2089. at.source = e,
  2090. at.slidee = "slidee" === e
  2091. }
  2092. function te(t) {
  2093. var a = "touchstart" === t.type
  2094. , n = t.data.source
  2095. , i = "slidee" === n;
  2096. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2097. ee(n),
  2098. at.init = 0,
  2099. at.$source = e(t.target),
  2100. at.touch = a,
  2101. at.pointer = a ? t.originalEvent.touches[0] : t,
  2102. at.initX = at.pointer.pageX,
  2103. at.initY = at.pointer.pageY,
  2104. at.initPos = i ? Ce.cur : xe.cur,
  2105. at.start = +new Date,
  2106. at.time = 0,
  2107. at.path = 0,
  2108. at.delta = 0,
  2109. at.locked = 0,
  2110. at.history = [0, 0, 0, 0],
  2111. at.pathToLock = i ? a ? 30 : 10 : 0,
  2112. b.on(a ? z : I, ae),
  2113. ye.pause(1),
  2114. (i ? Pe : Se).addClass(ge.draggedClass),
  2115. pe("moveStart"),
  2116. i && (rt = setInterval(_, 10)))
  2117. }
  2118. function ae(e) {
  2119. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2120. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2121. at.pathX = at.pointer.pageX - at.initX,
  2122. at.pathY = at.pointer.pageY - at.initY,
  2123. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2124. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2125. at.released || !(at.path < 1)) {
  2126. if (!at.init) {
  2127. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2128. return ne();
  2129. at.init = 1
  2130. }
  2131. r(e),
  2132. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2133. at.$source.on(B, s)),
  2134. at.released && (ne(),
  2135. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2136. at.delta += at.swing,
  2137. at.tweese = x(at.swing) > 10)),
  2138. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2139. }
  2140. }
  2141. function ne() {
  2142. clearInterval(rt),
  2143. at.released = !0,
  2144. b.off(at.touch ? z : I, ae),
  2145. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2146. setTimeout(function() {
  2147. at.$source.off(B, s)
  2148. }),
  2149. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2150. ye.resume(1),
  2151. at.init = 0
  2152. }
  2153. function ie(t) {
  2154. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2155. }
  2156. function re() {
  2157. ye.stop(),
  2158. b.off("mouseup", re)
  2159. }
  2160. function se(e) {
  2161. switch (r(e),
  2162. this) {
  2163. case $e[0]:
  2164. case Qe[0]:
  2165. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2166. b.on("mouseup", re);
  2167. break;
  2168. case Ze[0]:
  2169. ye.prev();
  2170. break;
  2171. case Ge[0]:
  2172. ye.next();
  2173. break;
  2174. case Je[0]:
  2175. ye.prevPage();
  2176. break;
  2177. case Ke[0]:
  2178. ye.nextPage()
  2179. }
  2180. }
  2181. function oe(e) {
  2182. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2183. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2184. Re ? (p = +new Date,
  2185. nt.last < p - nt.resetTime && (nt.delta = 0),
  2186. nt.last = p,
  2187. nt.delta += nt.curDelta,
  2188. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2189. nt.delta %= 1),
  2190. nt.finalDelta) : nt.curDelta
  2191. }
  2192. function le(e) {
  2193. e.originalEvent[g] = ye;
  2194. var t = +new Date;
  2195. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2196. return void (O = t);
  2197. if (ge.scrollBy && Ce.start !== Ce.end) {
  2198. var a = oe(e.originalEvent);
  2199. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2200. ye.slideBy(ge.scrollBy * a)
  2201. }
  2202. }
  2203. function ce(e) {
  2204. ge.clickBar && e.target === Be[0] && (r(e),
  2205. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2206. }
  2207. function de(e) {
  2208. if (ge.keyboardNavBy)
  2209. switch (e.which) {
  2210. case ge.horizontal ? 37 : 38:
  2211. r(e),
  2212. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2213. break;
  2214. case ge.horizontal ? 39 : 40:
  2215. r(e),
  2216. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2217. }
  2218. }
  2219. function ue(e) {
  2220. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2221. }
  2222. function fe() {
  2223. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2224. }
  2225. function ve(e) {
  2226. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2227. }
  2228. function pe(e, t) {
  2229. if (Ve[e]) {
  2230. for (me = Ve[e].length,
  2231. T.length = 0,
  2232. he = 0; me > he; he++)
  2233. T.push(Ve[e][he]);
  2234. for (he = 0; me > he; he++)
  2235. T[he].call(ye, e, t)
  2236. }
  2237. }
  2238. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2239. start: 0,
  2240. center: 0,
  2241. end: 0,
  2242. cur: 0,
  2243. dest: 0
  2244. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2245. start: 0,
  2246. end: 0,
  2247. cur: 0
  2248. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2249. firstItem: 0,
  2250. lastItem: 0,
  2251. centerItem: 0,
  2252. activeItem: null,
  2253. activePage: 0
  2254. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2255. released: 1
  2256. }, nt = {
  2257. last: 0,
  2258. delta: 0,
  2259. resetTime: 200
  2260. }, it = 0, rt = 0, st = 0, ot = 0;
  2261. we || (t = be[0]),
  2262. ye.initialized = 0,
  2263. ye.frame = t,
  2264. ye.slidee = Pe[0],
  2265. ye.pos = Ce,
  2266. ye.rel = Oe,
  2267. ye.items = Ne,
  2268. ye.pages = Ee,
  2269. ye.isPaused = 0,
  2270. ye.options = ge,
  2271. ye.dragging = at,
  2272. ye.reload = function() {
  2273. H()
  2274. }
  2275. ,
  2276. ye.getPos = function(e) {
  2277. if (Re) {
  2278. var t = R(e);
  2279. return -1 !== t && Ne[t]
  2280. }
  2281. var a = Pe.find(e).eq(0);
  2282. if (a[0]) {
  2283. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2284. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2285. return {
  2286. start: n,
  2287. center: n - Ie / 2 + i / 2,
  2288. end: n - Ie + i,
  2289. size: i
  2290. }
  2291. }
  2292. return !1
  2293. }
  2294. ,
  2295. ye.moveBy = function(e) {
  2296. tt.speed = e,
  2297. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2298. tt.startPos = Ce.cur,
  2299. ee("button"),
  2300. at.init = 1,
  2301. pe("moveStart"),
  2302. y(ot),
  2303. M())
  2304. }
  2305. ,
  2306. ye.stop = function() {
  2307. "button" === at.source && (at.init = 0,
  2308. at.released = 1)
  2309. }
  2310. ,
  2311. ye.prev = function() {
  2312. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2313. }
  2314. ,
  2315. ye.next = function() {
  2316. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2317. }
  2318. ,
  2319. ye.prevPage = function() {
  2320. ye.activatePage(Oe.activePage - 1)
  2321. }
  2322. ,
  2323. ye.nextPage = function() {
  2324. ye.activatePage(Oe.activePage + 1)
  2325. }
  2326. ,
  2327. ye.slideBy = function(e, t) {
  2328. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2329. }
  2330. ,
  2331. ye.slideTo = function(e, t) {
  2332. X(e, t)
  2333. }
  2334. ,
  2335. ye.toStart = function(e, t) {
  2336. L("start", e, t)
  2337. }
  2338. ,
  2339. ye.toEnd = function(e, t) {
  2340. L("end", e, t)
  2341. }
  2342. ,
  2343. ye.toCenter = function(e, t) {
  2344. L("center", e, t)
  2345. }
  2346. ,
  2347. ye.getIndex = R,
  2348. ye.activate = function(e, t) {
  2349. var a = W(e);
  2350. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2351. }
  2352. ,
  2353. ye.activatePage = function(e, t) {
  2354. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2355. }
  2356. ,
  2357. ye.resume = function(e) {
  2358. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2359. st ? st = clearTimeout(st) : pe("resume"),
  2360. st = setTimeout(function() {
  2361. switch (pe("cycle"),
  2362. ge.cycleBy) {
  2363. case "items":
  2364. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2365. break;
  2366. case "pages":
  2367. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2368. }
  2369. }, ge.cycleInterval))
  2370. }
  2371. ,
  2372. ye.pause = function(e) {
  2373. e < ye.isPaused || (ye.isPaused = e || 100,
  2374. st && (st = clearTimeout(st),
  2375. pe("pause")))
  2376. }
  2377. ,
  2378. ye.toggle = function() {
  2379. ye[st ? "pause" : "resume"]()
  2380. }
  2381. ,
  2382. ye.set = function(t, a) {
  2383. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2384. }
  2385. ,
  2386. ye.add = function(t, a) {
  2387. var n = e(t);
  2388. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2389. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2390. H()
  2391. }
  2392. ,
  2393. ye.remove = function(t) {
  2394. if (Re) {
  2395. var a = U(t);
  2396. if (a > -1) {
  2397. qe.eq(a).remove();
  2398. var n = a === Oe.activeItem;
  2399. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2400. H(),
  2401. n && (_e.active = null,
  2402. ye.activate(Oe.activeItem))
  2403. }
  2404. } else
  2405. e(t).remove(),
  2406. H()
  2407. }
  2408. ,
  2409. ye.moveAfter = function(e, t) {
  2410. G(e, t, 1)
  2411. }
  2412. ,
  2413. ye.moveBefore = function(e, t) {
  2414. G(e, t)
  2415. }
  2416. ,
  2417. ye.on = function(e, t) {
  2418. if ("object" === i(e))
  2419. for (var a in e)
  2420. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2421. else if ("function" === i(t))
  2422. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2423. Ve[n[r]] = Ve[n[r]] || [],
  2424. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2425. else if ("array" === i(t))
  2426. for (var o = 0, l = t.length; l > o; o++)
  2427. ye.on(e, t[o])
  2428. }
  2429. ,
  2430. ye.one = function(e, t) {
  2431. function a() {
  2432. t.apply(ye, arguments),
  2433. ye.off(e, a)
  2434. }
  2435. ye.on(e, a)
  2436. }
  2437. ,
  2438. ye.off = function(e, t) {
  2439. if (t instanceof Array)
  2440. for (var a = 0, n = t.length; n > a; a++)
  2441. ye.off(e, t[a]);
  2442. else
  2443. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2444. if (Ve[i[r]] = Ve[i[r]] || [],
  2445. null == t)
  2446. Ve[i[r]].length = 0;
  2447. else {
  2448. var o = J(i[r], t);
  2449. -1 !== o && Ve[i[r]].splice(o, 1)
  2450. }
  2451. }
  2452. ,
  2453. ye.destroy = function() {
  2454. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2455. b.off("keydown", de),
  2456. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2457. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2458. De.empty(),
  2459. we || (be.off("." + g),
  2460. He.restore(),
  2461. Xe.restore(),
  2462. Ye.restore(),
  2463. je.restore(),
  2464. e.removeData(t, g)),
  2465. Ne.length = Ee.length = 0,
  2466. _e = {},
  2467. ye.initialized = 0,
  2468. ye
  2469. }
  2470. ,
  2471. ye.init = function() {
  2472. if (!ye.initialized) {
  2473. ye.on(m);
  2474. var e = ["overflow", "position"]
  2475. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2476. He.save.apply(He, e),
  2477. Ye.save.apply(Ye, e),
  2478. Xe.save.apply(Xe, t),
  2479. je.save.apply(je, t);
  2480. var a = Se;
  2481. return we || (a = a.add(Pe),
  2482. be.css("overflow", "hidden"),
  2483. f || "static" !== be.css("position") || be.css("position", "relative")),
  2484. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2485. a.css({
  2486. position: "absolute"
  2487. })),
  2488. ge.forward && $e.on(S, se),
  2489. ge.backward && Qe.on(S, se),
  2490. ge.prev && Ze.on(B, se),
  2491. ge.next && Ge.on(B, se),
  2492. ge.prevPage && Je.on(B, se),
  2493. ge.nextPage && Ke.on(B, se),
  2494. Ue.on(C, le),
  2495. Be[0] && Be.on(B, ce),
  2496. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2497. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2498. We.on(P, {
  2499. source: "slidee"
  2500. }, te),
  2501. Se && Se.on(P, {
  2502. source: "handle"
  2503. }, te),
  2504. b.on("keydown", de),
  2505. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2506. be.on("scroll." + g, o)),
  2507. ye.initialized = 1,
  2508. H(!0),
  2509. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2510. ye
  2511. }
  2512. }
  2513. }
  2514. function i(e) {
  2515. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2516. }
  2517. function r(e, t) {
  2518. e.preventDefault(),
  2519. t && e.stopPropagation()
  2520. }
  2521. function s(t) {
  2522. r(t, 1),
  2523. e(this).off(t.type, s)
  2524. }
  2525. function o() {
  2526. this.scrollLeft = 0,
  2527. this.scrollTop = 0
  2528. }
  2529. function l(e) {
  2530. return !isNaN(parseFloat(e)) && isFinite(e)
  2531. }
  2532. function c(e, t) {
  2533. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2534. }
  2535. function d(e, t, a) {
  2536. return t > e ? t : e > a ? a : e
  2537. }
  2538. function u(e) {
  2539. var t = {};
  2540. return t.style = {},
  2541. t.save = function() {
  2542. if (e && e.nodeType) {
  2543. for (var a = 0; a < arguments.length; a++)
  2544. t.style[arguments[a]] = e.style[arguments[a]];
  2545. return t
  2546. }
  2547. }
  2548. ,
  2549. t.restore = function() {
  2550. if (e && e.nodeType) {
  2551. for (var a in t.style)
  2552. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2553. return t
  2554. }
  2555. }
  2556. ,
  2557. t
  2558. }
  2559. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2560. b.on(C, function(e) {
  2561. var t = e.originalEvent[g]
  2562. , a = +new Date;
  2563. (!t || t.options.scrollHijack < a - O) && (O = a)
  2564. }),
  2565. function(e) {
  2566. function t(e) {
  2567. var t = (new Date).getTime()
  2568. , n = Math.max(0, 16 - (t - a))
  2569. , i = setTimeout(e, n);
  2570. return a = t,
  2571. i
  2572. }
  2573. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2574. var a = (new Date).getTime()
  2575. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2576. y = function(t) {
  2577. n.call(e, t)
  2578. }
  2579. }(window),
  2580. function() {
  2581. function e(e) {
  2582. for (var n = 0, i = t.length; i > n; n++) {
  2583. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2584. if (null != a.style[r])
  2585. return r
  2586. }
  2587. }
  2588. var t = ["", "webkit", "moz", "ms", "o"]
  2589. , a = document.createElement("div");
  2590. f = e("transform"),
  2591. v = e("perspective") ? "translateZ(0) " : ""
  2592. }(),
  2593. t[m] = n,
  2594. e.fn[h] = function(t, a) {
  2595. var r, s;
  2596. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2597. s = Array.prototype.slice.call(arguments, 1)),
  2598. t = {}),
  2599. this.each(function(i, o) {
  2600. var l = e.data(o, g);
  2601. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2602. })
  2603. }
  2604. ,
  2605. n.defaults = {
  2606. slidee: null,
  2607. horizontal: !1,
  2608. itemNav: null,
  2609. itemSelector: null,
  2610. smart: !1,
  2611. activateOn: null,
  2612. activateMiddle: !1,
  2613. scrollSource: null,
  2614. scrollBy: 0,
  2615. scrollHijack: 300,
  2616. scrollTrap: !1,
  2617. dragSource: null,
  2618. mouseDragging: !1,
  2619. touchDragging: !1,
  2620. releaseSwing: !1,
  2621. swingSpeed: .2,
  2622. elasticBounds: !1,
  2623. interactive: null,
  2624. scrollBar: null,
  2625. dragHandle: !1,
  2626. dynamicHandle: !1,
  2627. minHandleSize: 50,
  2628. clickBar: !1,
  2629. syncSpeed: .5,
  2630. pagesBar: null,
  2631. activatePageOn: null,
  2632. pageBuilder: function(e) {
  2633. return "<li>" + (e + 1) + "</li>"
  2634. },
  2635. forward: null,
  2636. backward: null,
  2637. prev: null,
  2638. next: null,
  2639. prevPage: null,
  2640. nextPage: null,
  2641. cycleBy: null,
  2642. cycleInterval: 5e3,
  2643. pauseOnHover: !1,
  2644. startPaused: !1,
  2645. moveBy: 300,
  2646. speed: 0,
  2647. easing: "swing",
  2648. startAt: null,
  2649. keyboardNavBy: null,
  2650. draggedClass: "dragged",
  2651. activeClass: "active",
  2652. disabledClass: "disabled"
  2653. }
  2654. }(jQuery, window);
  2655. !function e(t, i, n) {
  2656. function r(a, s) {
  2657. if (!i[a]) {
  2658. if (!t[a]) {
  2659. var l = "function" == typeof require && require;
  2660. if (!s && l)
  2661. return l(a, !0);
  2662. if (o)
  2663. return o(a, !0);
  2664. var c = new Error("Cannot find module '" + a + "'");
  2665. throw c.code = "MODULE_NOT_FOUND",
  2666. c
  2667. }
  2668. var h = i[a] = {
  2669. exports: {}
  2670. };
  2671. t[a][0].call(h.exports, function(e) {
  2672. var i = t[a][1][e];
  2673. return r(i ? i : e)
  2674. }, h, h.exports, e, t, i, n)
  2675. }
  2676. return i[a].exports
  2677. }
  2678. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2679. r(n[a]);
  2680. return r
  2681. }({
  2682. 1: [function(e, t, i) {
  2683. (function(i) {
  2684. "use strict";
  2685. function n(e) {
  2686. this.player = null,
  2687. this.director = null,
  2688. this.modelManager = null,
  2689. this.container = null,
  2690. this.tagManager = null,
  2691. this.fadeInSpeed = e,
  2692. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2693. }
  2694. var r = e("three")
  2695. , o = e("./util/logger")
  2696. , a = (e("./util/common"),
  2697. e("./enum/PlayerEvents"))
  2698. , s = e("./enum/DirectorEvents")
  2699. , l = e("./settings")
  2700. , c = e("./enum/Viewmode")
  2701. , h = (e("./enum/WarpStyle"),
  2702. e("./enum/BlackoutStyle"),
  2703. e("./enum/ModelManagerEvents"))
  2704. , u = e("./enum/tagEvents")
  2705. , d = e("./util/transitions")
  2706. , p = e("./util/lerp")
  2707. , f = new o(i);
  2708. //window.THREE = r;
  2709. n.prototype.init = function(e, t, i, n, r) {
  2710. window.app = this;
  2711. this.player = t,
  2712. this.director = e,
  2713. this.modelManager = i,
  2714. this.tagManager = n,
  2715. this.container = r,
  2716. this.updateModel(),
  2717. this.bindEvents()
  2718. }
  2719. ,
  2720. n.prototype.bindEvents = function() {
  2721. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2722. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2723. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2724. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2725. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2726. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2727. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2728. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2729. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2730. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2731. }
  2732. ,
  2733. n.prototype.updateModel = function() {
  2734. //模型this.model
  2735. this.model = this.modelManager.getActiveModel()
  2736. }
  2737. ,
  2738. n.prototype.handleWarpStarted = function() {
  2739. this.hidePlayerReticule()
  2740. }
  2741. ,
  2742. n.prototype.ontagActivated = function() {
  2743. this.hidePlayerReticule()
  2744. }
  2745. ,
  2746. n.prototype.onNavigationTotag = function() {
  2747. this.hidePlayerReticule()
  2748. }
  2749. ,
  2750. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2751. var n = this.modelManager.getActiveModel()
  2752. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2753. n.fadePanoMarkers(r),
  2754. n.setMode(t)
  2755. }
  2756. ,
  2757. n.prototype.handlePlayerModeChanged = function(e, t) {
  2758. var i = this.modelManager.getActiveModel()
  2759. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2760. i.setSide(n),
  2761. i.setMode(t)
  2762. }
  2763. ,
  2764. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2765. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2766. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2767. }
  2768. ,
  2769. n.prototype.handleActionInterruption = function() {}
  2770. ,
  2771. n.prototype.handleStartInside = function(e) {
  2772. var t = l[this.player.mode]
  2773. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2774. this.fadeIn(this.fadeInSpeed),
  2775. this.model.alpha = 0,
  2776. this.model.skybox.material.uniforms.opacity.value = 1,
  2777. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2778. var n = this.player.reticule;
  2779. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2780. }
  2781. ,
  2782. n.prototype.handleStartOutside = function(e) {
  2783. this.fadeIn(e)
  2784. }
  2785. ,
  2786. n.prototype.fadeIn = function(e) {
  2787. null !== e && void 0 !== e || (e = 2e3,
  2788. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2789. $(this.container).fadeIn(e)
  2790. }
  2791. ,
  2792. n.prototype.hidePlayerReticule = function() {
  2793. this.player.reticule.hide()
  2794. }
  2795. ,
  2796. t.exports = n
  2797. }
  2798. ).call(this, "/js/DisplayController.js")
  2799. }
  2800. , {
  2801. "./enum/BlackoutStyle": 18,
  2802. "./enum/DirectorEvents": 23,
  2803. "./enum/tagEvents": 32,
  2804. "./enum/ModelManagerEvents": 33,
  2805. "./enum/PlayerEvents": 40,
  2806. "./enum/Viewmode": 51,
  2807. "./enum/WarpStyle": 52,
  2808. "./settings": 166,
  2809. "./util/common": 185,
  2810. "./util/lerp": 188,
  2811. "./util/logger": 189,
  2812. "./util/transitions": 195,
  2813. three: 217
  2814. }],
  2815. 2: [function(e, t, i) {
  2816. "use strict";
  2817. function n() {
  2818. this.baseStartTime = performance.timing.navigationStart,
  2819. this.loadingStartTime = null,
  2820. this.waitingStartTime = null,
  2821. this.appReadyTime = null
  2822. }
  2823. n.prototype.setBaseStartTime = function(e) {
  2824. this.baseStartTime = e || Date.now()
  2825. }
  2826. ,
  2827. n.prototype.setWaitingStartTime = function(e) {
  2828. this.waitingStartTime = e || Date.now()
  2829. }
  2830. ,
  2831. n.prototype.setLoadingStartTime = function(e) {
  2832. this.loadingStartTime = e || Date.now()
  2833. }
  2834. ,
  2835. n.prototype.setAppReadyTime = function(e) {
  2836. this.appReadyTime = e || Date.now()
  2837. }
  2838. ,
  2839. n.prototype.calcFullLoadingTime = function() {
  2840. var e = this.appReadyTime - this.baseStartTime;
  2841. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2842. e
  2843. }
  2844. ,
  2845. t.exports = n
  2846. }
  2847. , {}],
  2848. 3: [function(e, t, i) {
  2849. (function(i) {
  2850. "use strict";
  2851. function n() {
  2852. return 100 * Math.random()
  2853. }
  2854. var r = e("./util/logger")
  2855. , o = e("./util/browser")
  2856. , a = new r(i)
  2857. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2858. initialized: !1,
  2859. init: function(e, t) {
  2860. if (t = t || {},
  2861. !this.initialized) {
  2862. this.initialized = !0,
  2863. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2864. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2865. for (var i in e) {
  2866. var r = i.match("^sc_tilegen_([0-9]+)$");
  2867. r && (s.tilegen = n() < parseInt(r[1]));
  2868. var l = i.match("^sc_imgopt_([0-9]+)$");
  2869. l && (s.imgopt = n() < parseInt(l[1]))
  2870. }
  2871. for (var c in t)
  2872. s[c] = t[c],
  2873. a.debug("A/B override:", c, s[c])
  2874. }
  2875. },
  2876. changeIfTileGenerating: function(e) {
  2877. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2878. e += ""),
  2879. e
  2880. },
  2881. changeIfImageOptimzing: function(e) {
  2882. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2883. e += ""),
  2884. e
  2885. },
  2886. tilegen: !1,
  2887. imgopt: !1
  2888. };
  2889. t.exports = s
  2890. }
  2891. ).call(this, "/js/ab.js")
  2892. }
  2893. , {
  2894. "./util/browser": 182,
  2895. "./util/logger": 189
  2896. }],
  2897. 4: [function(e, t, i) {
  2898. (function(i) {
  2899. "use strict";
  2900. function n() {
  2901. return {
  2902. addons: [{
  2903. name: "keen:ua_parser",
  2904. input: {
  2905. ua_string: "user_agent"
  2906. },
  2907. output: "parsed_user_agent"
  2908. }]
  2909. }
  2910. }
  2911. function r(e, t, i, n) {
  2912. function r(t) {
  2913. l[t.sid] = !0;
  2914. var i = t.billboard.media && t.billboard.media.type
  2915. , n = {
  2916. tag_id: t.sid,
  2917. tags_visited: Object.keys(l).length,
  2918. tag_count: Object.keys(e.tags).length,
  2919. tag_view_count: ++E,
  2920. has_media: !!i
  2921. };
  2922. i && (n.media_type = i),
  2923. u("tag_opened", n)
  2924. }
  2925. var l = {}
  2926. , h = Date.now() - N
  2927. , f = null;
  2928. n && (f = Date.now() - window.navigationStart);
  2929. var g;
  2930. try {
  2931. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2932. } catch (e) {
  2933. g = !1
  2934. }
  2935. var v, A = e.supportsVR;
  2936. A || (v = "VR disabled at the model/account level",
  2937. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2938. u("model_loaded", {
  2939. duration: h,
  2940. duration_from_navigation_start: f,
  2941. has_hlr: g,
  2942. has_vr: A,
  2943. vr_reason: v
  2944. });
  2945. var I = 0;
  2946. e.panos.forEach(function(e) {
  2947. e.on("enter", function() {
  2948. c("pano_viewed", {
  2949. pano_id: e.id,
  2950. pano_view_count: ++I,
  2951. alignment_type: e.alignmentType,
  2952. interaction_source: O,
  2953. navigation_source: p
  2954. })
  2955. })
  2956. });
  2957. var E = 0;
  2958. for (var T in e.tags)
  2959. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2960. t.on("tour_auto", function(e) {
  2961. p = "tour_" + e
  2962. }),
  2963. t.on("tour_manual", function(e) {
  2964. O = "gui-" + e,
  2965. p = "tour_manual"
  2966. }),
  2967. i.on(C.InteractionKey, function() {
  2968. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2969. }),
  2970. i.on(C.InteractionDirect, function() {
  2971. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2972. }),
  2973. o(t),
  2974. a(),
  2975. s()
  2976. }
  2977. function o(e) {
  2978. I.on(T.OPENED, function() {
  2979. c("showcase_share_intent", {
  2980. pano_id: e.currentPano && e.currentPano.id
  2981. })
  2982. }),
  2983. I.on(T.LINK_CLICKED, function(t) {
  2984. c("showcase_share_action", {
  2985. channel: t.channel,
  2986. pano_id: e.currentPano && e.currentPano.id
  2987. })
  2988. }),
  2989. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2990. c("showcase_share_origin_link_clicked")
  2991. })
  2992. }
  2993. function a() {}
  2994. function s() {
  2995. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2996. gui_action: "click_vr_button"
  2997. })),
  2998. b.on(S.LAUNCH, function(e) {
  2999. c("showcase_gui", {
  3000. gui_action: "launch_vr",
  3001. vr_platform: e.vr_platform,
  3002. vr_app: e.vr_app
  3003. })
  3004. }),
  3005. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3006. gui_action: "vr_modal_prev"
  3007. })),
  3008. b.on(S.NEXT, function(e) {
  3009. c("showcase_gui", {
  3010. gui_action: e.nextAction
  3011. })
  3012. }),
  3013. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3014. gui_action: "vr_modal_close"
  3015. })),
  3016. b.on(S.falseICECHOSEN, function(e) {
  3017. c("showcase_gui", {
  3018. gui_action: e.name + " "
  3019. })
  3020. }),
  3021. b.on(S.STORE, function(e) {
  3022. c("showcase_gui", {
  3023. gui_action: "launch_store",
  3024. store: e
  3025. })
  3026. })
  3027. }
  3028. function l(e, t) {
  3029. if (f)
  3030. try {
  3031. f.addEvent(e, v.extendObject({
  3032. host: window.location.host,
  3033. keen: n(),
  3034. user_agent: "${keen.user_agent}",
  3035. referrer: {
  3036. url: v.normalizeUrl(document.referrer),
  3037. domain: v.domainFromUrl(document.referrer),
  3038. url_original: document.referrer
  3039. },
  3040. embedded: m.inIframe(),
  3041. is_mobile: m.isMobile(),
  3042. version: "2.25.6-0-gd87e5b1"
  3043. }, t))
  3044. } catch (e) {
  3045. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3046. }
  3047. }
  3048. function c(e, t) {
  3049. if (t = t || {},
  3050. L)
  3051. try {
  3052. window.analytics.track(e, v.extendObject(t, B), {
  3053. context: {
  3054. app: {
  3055. name: "showcase",
  3056. version: "2.25.6-0-gd87e5b1"
  3057. },
  3058. screen: {
  3059. width: window.screen.width,
  3060. height: window.screen.height,
  3061. density: window.devicePixelRatio
  3062. }
  3063. }
  3064. })
  3065. } catch (t) {
  3066. console.warn("Failed to send data to segment for " + e)
  3067. }
  3068. }
  3069. function h(e, t) {
  3070. if (t = t || {},
  3071. navigator.sendBeacon && L)
  3072. try {
  3073. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3074. event: e,
  3075. anonymousId: window.analytics.user().anonymousId(),
  3076. properties: v.extendObject(t, B),
  3077. writeKey: L,
  3078. sentAt: Date.now(),
  3079. type: "track",
  3080. context: {
  3081. userAgent: m.userAgent(),
  3082. library: {
  3083. name: "showcase-beacon",
  3084. version: "2.25.6-0-gd87e5b1"
  3085. },
  3086. app: {
  3087. name: "showcase",
  3088. version: "2.25.6-0-gd87e5b1"
  3089. }
  3090. }
  3091. }))
  3092. } catch (e) {
  3093. console.warn("Failed to send async segment request")
  3094. }
  3095. }
  3096. function u(e, t) {
  3097. t = t || {},
  3098. c(e, t)
  3099. }
  3100. function d(e, t) {
  3101. O = e === C.InteractionGui ? "gui-" + t : e,
  3102. p = "self_guided"
  3103. }
  3104. var p, f, g = (e("three"),
  3105. e("./util/ajax"),
  3106. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3107. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3108. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3109. t.exports = {
  3110. report: function(e, t, i, n) {
  3111. l("Session starts", {
  3112. model: e,
  3113. status: t,
  3114. loadtime: Date.now() - (N || Date.now()),
  3115. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3116. autoplay: i,
  3117. quickstart: n,
  3118. ab_tilegen: g.tilegen,
  3119. ab_imgopt: g.imgopt
  3120. })
  3121. },
  3122. impression: function(e) {
  3123. e = e || {};
  3124. var t = void 0 === e.isVisible || e.isVisible
  3125. , i = (void 0 !== e.immediate && e.immediate,
  3126. window.location.search.substr(1).split("&"));
  3127. u("impression", {
  3128. visible: t,
  3129. url_params: i
  3130. })
  3131. },
  3132. initKeen: function(e) {
  3133. return e.token && e.appId ? void (f = new Keen({
  3134. projectId: e.appId,
  3135. writeKey: e.token,
  3136. readKey: "",
  3137. requestType: "xhr"
  3138. })) : void P.warn("no keen token/appId")
  3139. },
  3140. initSegment: function(e) {
  3141. return e.token ? (L = e.token,
  3142. window.analytics.load(e.token),
  3143. B = {
  3144. model_id: e.model,
  3145. start_source: e.startSource,
  3146. autoplay: e.autoplay,
  3147. quickstart: e.quickstart,
  3148. language_tag: A.languageTag,
  3149. is_mobile: m.isMobile(),
  3150. iframe: m.inIframe(),
  3151. aspect_ratio: m.aspectRatio(),
  3152. session_id: F,
  3153. window: {
  3154. width: $("#player").width(),
  3155. height: $("#player").height()
  3156. },
  3157. platform: {
  3158. browser: {
  3159. name: $.ua.browser.name,
  3160. major: $.ua.browser.major,
  3161. version: $.ua.browser.version
  3162. },
  3163. os: {
  3164. name: $.ua.os.name,
  3165. version: $.ua.os.version
  3166. },
  3167. device: {
  3168. vendor: $.ua.device.vendor,
  3169. model: $.ua.device.model,
  3170. type: $.ua.device.type
  3171. }
  3172. }
  3173. },
  3174. D = Math.random() < A.analytics.sessionTrackingRate,
  3175. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3176. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3177. },
  3178. sessionStart: function(e) {
  3179. P.debug("analytics user_session_start"),
  3180. c("session_started"),
  3181. N = Date.now(),
  3182. window.addEventListener("unload", function() {
  3183. h("session_ended", {
  3184. duration: Date.now() - N
  3185. })
  3186. })
  3187. },
  3188. modelLoaded: function(e, t, i, n) {
  3189. r(e, t, i, n)
  3190. },
  3191. loadComplete: function(e) {
  3192. var t = {
  3193. time_to_app_start: e
  3194. };
  3195. c("load_times", t)
  3196. },
  3197. track: function(e, t) {
  3198. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3199. c(e, t))
  3200. },
  3201. trackAlways: function(e, t) {
  3202. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3203. c(e, t)
  3204. },
  3205. getSessionId: function() {
  3206. return F
  3207. },
  3208. updateInteraction: d
  3209. }
  3210. }
  3211. ).call(this, "/js/analytics.js")
  3212. }
  3213. , {
  3214. "./ab": 3,
  3215. "./enum/ControlEvents": 21,
  3216. "./enum/PlayerEvents": 40,
  3217. "./enum/VROption": 47,
  3218. "./enum/VRPlatforms": 49,
  3219. "./enum/Viewmode": 51,
  3220. "./gui/sharing/ShareEvents": 76,
  3221. "./gui/sharing/modal": 77,
  3222. "./gui/title/TitleEvents": 80,
  3223. "./gui/title/titleBar": 82,
  3224. "./gui/vr/vrEvent": 85,
  3225. "./gui/vr/vrModal": 87,
  3226. "./localization/localize": 108,
  3227. "./tag/Billboard/BillboardEvent": 120,
  3228. "./settings": 166,
  3229. "./util/ajax": 181,
  3230. "./util/browser": 182,
  3231. "./util/common": 185,
  3232. "./util/logger": 189,
  3233. three: 217
  3234. }],
  3235. 5: [function(e, t, i) {
  3236. "use strict";
  3237. function n() {
  3238. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3239. this.controls = null
  3240. }
  3241. var r = e("three")
  3242. , o = e("../constants")
  3243. , a = e("../util/cameraLight");
  3244. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3245. n.prototype.updateAspect = function(e) {
  3246. this.aspect = e,
  3247. this.updateProjectionMatrix()
  3248. }
  3249. ,
  3250. t.exports = n
  3251. }
  3252. , {
  3253. "../constants": 8,
  3254. "../util/cameraLight": 184,
  3255. three: 217
  3256. }],
  3257. 6: [function(e, t, i) {
  3258. "use strict";
  3259. function n() {
  3260. var e = $("#player").width() / $("#player").height();
  3261. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3262. this.controls = null,
  3263. this.updateAspect(e)
  3264. }
  3265. var r = e("three")
  3266. , o = e("../constants");
  3267. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3268. n.prototype.updateAspect = function(e) {
  3269. this.aspect = e,
  3270. this.top = o.orthoBase / e,
  3271. this.bottom = -o.orthoBase / e,
  3272. this.updateProjectionMatrix()
  3273. }
  3274. ,
  3275. t.exports = n
  3276. }
  3277. , {
  3278. "../constants": 8,
  3279. three: 217
  3280. }],
  3281. 7: [function(e, t, i) {
  3282. "use strict";
  3283. function n() {
  3284. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3285. this.controls = null
  3286. }
  3287. var r = e("three")
  3288. , o = e("../settings")
  3289. , a = e("../util/cameraLight");
  3290. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3291. n.prototype.updateAspect = function(e) {
  3292. this.aspect = e,
  3293. this.updateProjectionMatrix()
  3294. }
  3295. ,
  3296. t.exports = n
  3297. }
  3298. , {
  3299. "../settings": 166,
  3300. "../util/cameraLight": 184,
  3301. three: 217
  3302. }],
  3303. 8: [function(e, t, i) {
  3304. "use strict";
  3305. t.exports = {
  3306. signedUrlDefaultExpireTime: 24e4,
  3307. signedUrlCheckInterval: 1e4,
  3308. signedUrlRefreshBuffer: 15e3,
  3309. dollhouseFOV: 70,
  3310. dollhouseNear: 1,
  3311. dollhouseFar: 5e3,
  3312. insideFOV: 70,
  3313. insideFOVMax: 120,
  3314. insideNear: .1,
  3315. insideFar: 5e3,
  3316. insideLookSpeed: .12,
  3317. insideLookLimitUp: 40,
  3318. insideLookLimitDown: -40,
  3319. orthoNear: 1,
  3320. orthoFar: 5e3,
  3321. orthoBase: 10,
  3322. narrowLandscapeHeight: 290,
  3323. reallyNarrowLandscapeHeight: 250,
  3324. visionTilingStartDate: new Date("8/26/2016"),
  3325. visionTilingStartVersion: "1.1.407.13667",
  3326. windowHeightHighQualityThreshold: 900,
  3327. tourStepDelayDefault: 3500,
  3328. tourStepDelaySlideShow: 5e3,
  3329. workshopApsect: 9 / 16,
  3330. highQualityMaxZoom: 2,
  3331. ultraHighQualityMaxZoom: 3
  3332. }
  3333. }
  3334. , {}],
  3335. 9: [function(e, t, i) {
  3336. "use strict";
  3337. function n() {
  3338. this.activeControl = null,
  3339. this.controls = {},
  3340. this.cameras = {}
  3341. }
  3342. var r = e("./PanoramaControls")
  3343. , o = e("./DollhouseControls")
  3344. , a = e("./FloorplanControls")
  3345. , s = e("../cameras/PanoramaCamera")
  3346. , l = e("../cameras/DollhouseCamera")
  3347. , c = e("../cameras/FloorplanCamera")
  3348. , h = e("events").EventEmitter
  3349. , u = e("../enum/ControlEvents")
  3350. , d = e("../enum/ModelManagerEvents")
  3351. , p = e("../enum/Viewmode")
  3352. , f = e("../settings");
  3353. n.prototype = Object.create(h.prototype),
  3354. n.prototype.init = function(e, t) {
  3355. this.setUpControls(),
  3356. this.bindEvents(e, t)
  3357. }
  3358. ,
  3359. n.prototype.activateControls = function(e) {
  3360. this.activeControl && (this.activeControl.reset(),
  3361. this.activeControl.enabled = !1),
  3362. this.controls[e] && (this.controls[e].enabled = !0),
  3363. this.activeControl = this.controls[e]
  3364. }
  3365. ,
  3366. n.prototype.setUpControls = function() {
  3367. var e = {}
  3368. , t = {}
  3369. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3370. , n = [s, l, c]
  3371. , h = [r, o, a];
  3372. i.forEach(function(i, r) {
  3373. e[i] = new n[r],
  3374. t[i] = new h[r](e[i]),
  3375. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3376. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3377. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3378. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3379. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3380. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3381. }
  3382. .bind(this)),
  3383. this.controls = t,
  3384. this.cameras = e
  3385. }
  3386. ,
  3387. n.prototype.bindEvents = function(e, t) {
  3388. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3389. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3390. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3391. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3392. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3393. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3394. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3395. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3396. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3397. e.addEventListener("contextmenu", function(e) {
  3398. e.preventDefault()
  3399. }),
  3400. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3401. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3402. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3403. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3404. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3405. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3406. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3407. t.on(d.ActiveModelChanged, function(e) {
  3408. this.setModelForControls(e.model)
  3409. }
  3410. .bind(this))
  3411. }
  3412. ,
  3413. n.prototype.setModelForControls = function(e) {
  3414. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3415. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3416. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3417. this.controls[e].setBounds(t)
  3418. }
  3419. .bind(this))
  3420. }
  3421. ,
  3422. n.prototype.onMouseDown = function(e) {
  3423. e.preventDefault(),
  3424. this.activeControl && this.activeControl.onMouseDown(e)
  3425. }
  3426. ,
  3427. n.prototype.onMouseMove = function(e) {
  3428. e.preventDefault(),
  3429. this.activeControl && this.activeControl.onMouseMove(e)
  3430. }
  3431. ,
  3432. n.prototype.onMouseUp = function(e) {
  3433. e.preventDefault(),
  3434. this.activeControl && this.activeControl.onMouseUp(e)
  3435. }
  3436. ,
  3437. n.prototype.onMouseOver = function(e) {
  3438. e.preventDefault(),
  3439. this.activeControl && this.activeControl.onMouseOver(e)
  3440. }
  3441. ,
  3442. n.prototype.onMouseWheel = function(e) {
  3443. e.preventDefault(),
  3444. this.activeControl && this.activeControl.onMouseWheel(e)
  3445. }
  3446. ,
  3447. n.prototype.onTouchStart = function(e) {
  3448. e.preventDefault(),
  3449. this.activeControl && this.activeControl.onTouchStart(e);
  3450. var hotList = $('#hotListWrap')[0];
  3451. hotList.classList.remove('hotListActive');
  3452. $('#hotListContent ul .active').removeClass('active');
  3453. $('#hotList')[0].classList.remove('active')
  3454. }
  3455. ,
  3456. n.prototype.onTouchMove = function(e) {
  3457. e.preventDefault(),
  3458. this.activeControl && this.activeControl.onTouchMove(e)
  3459. }
  3460. ,
  3461. n.prototype.onTouchEnd = function(e) {
  3462. e.preventDefault(),
  3463. this.activeControl && this.activeControl.onTouchEnd(e)
  3464. }
  3465. ,
  3466. n.prototype.onPointerDown = function(e) {
  3467. if (e.preventDefault(),
  3468. this.activeControl)
  3469. switch (e.pointerType) {
  3470. case "mouse":
  3471. this.activeControl.onMouseDown(e);
  3472. break;
  3473. default:
  3474. this.activeControl.onPointerDown(e)
  3475. }
  3476. }
  3477. ,
  3478. n.prototype.onPointerMove = function(e) {
  3479. if (e.preventDefault(),
  3480. this.activeControl)
  3481. switch (e.pointerType) {
  3482. case "mouse":
  3483. this.activeControl.onMouseMove(e);
  3484. break;
  3485. default:
  3486. this.activeControl.onPointerMove(e)
  3487. }
  3488. }
  3489. ,
  3490. n.prototype.onPointerUp = function(e) {
  3491. if (e.preventDefault(),
  3492. this.activeControl)
  3493. switch (e.pointerType) {
  3494. case "mouse":
  3495. this.activeControl.onMouseUp(e);
  3496. break;
  3497. default:
  3498. this.activeControl.onPointerUp(e)
  3499. }
  3500. }
  3501. ,
  3502. n.prototype.onPointerCancel = function(e) {
  3503. e.preventDefault(),
  3504. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3505. }
  3506. ,
  3507. n.prototype.onKeyDown = function(e) {
  3508. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3509. this.activeControl && this.activeControl.onKeyDown(e))
  3510. }
  3511. ,
  3512. n.prototype.onKeyUp = function(e) {
  3513. e.preventDefault(),
  3514. this.activeControl && this.activeControl.onKeyUp(e)
  3515. }
  3516. ,
  3517. t.exports = n
  3518. }
  3519. , {
  3520. "../cameras/DollhouseCamera": 5,
  3521. "../cameras/FloorplanCamera": 6,
  3522. "../cameras/PanoramaCamera": 7,
  3523. "../enum/ControlEvents": 21,
  3524. "../enum/ModelManagerEvents": 33,
  3525. "../enum/Viewmode": 51,
  3526. "../settings": 166,
  3527. "./DollhouseControls": 10,
  3528. "./FloorplanControls": 11,
  3529. "./PanoramaControls": 13,
  3530. events: 202
  3531. }],
  3532. 10: [function(e, t, i) {
  3533. "use strict";
  3534. function n(e) {
  3535. a.call(this, e),
  3536. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3537. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3538. this.minDistance = o.dollhouseDefault.minDistance,
  3539. this.maxDistance = o.dollhouseDefault.maxDistance,
  3540. this.adjustedMinDistance = this.minDistance,
  3541. this.adjustedMaxDistance = this.maxDistance
  3542. }
  3543. var r = e("three")
  3544. , o = e("../settings")
  3545. , a = e("./OutsideControls");
  3546. n.prototype = Object.create(a.prototype),
  3547. n.prototype.pan = function(e, t) {
  3548. this.camera.updateMatrix();
  3549. var i = this.camera.position.clone().sub(this.target).length();
  3550. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3551. this.panLeft(2 * e * i / $("#player").height()),
  3552. this.panUp(-2 * t * i / $("#player").height())
  3553. }
  3554. ,
  3555. n.prototype.updateZoom = function() {
  3556. var e = this.offset.length();
  3557. return e * this.scale
  3558. }
  3559. ,
  3560. n.prototype.setZoomBounds = function(e) {
  3561. var t = e.min.distanceTo(e.max);
  3562. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3563. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3564. this.minDistance = this.adjustedMinDistance,
  3565. this.maxDistance = this.adjustedMaxDistance
  3566. }
  3567. ,
  3568. n.prototype.resetRanges = function(e, t) {
  3569. e ? (this.minDistance = Math.min(e, this.minDistance),
  3570. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3571. this.maxDistance = this.adjustedMaxDistance),
  3572. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3573. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3574. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3575. }
  3576. ,
  3577. n.prototype.toJSON = function() {
  3578. return a.prototype.toJSON.call(this)
  3579. }
  3580. ,
  3581. t.exports = n
  3582. }
  3583. , {
  3584. "../settings": 166,
  3585. "./OutsideControls": 12,
  3586. three: 217
  3587. }],
  3588. 11: [function(e, t, i) {
  3589. "use strict";
  3590. function n(e) {
  3591. a.call(this, e),
  3592. this.minDistance = 15,
  3593. this.maxDistance = 50,
  3594. this.noRotateUpDown = !0,
  3595. this.minPolarAngle = 0,
  3596. this.maxPolarAngle = 0,
  3597. this.mouseActions[l.LEFT] = s.PAN,
  3598. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3599. this.mouseActions[l.RIGHT] = s.ROTATE,
  3600. this.touchActions[1] = s.PAN,
  3601. this.touchActions[2] = s.ROTATE_DOLLY,
  3602. this.absoluteScale = 1,
  3603. this.currentScale = 1
  3604. }
  3605. var r = e("three")
  3606. , o = e("../settings")
  3607. , a = e("./OutsideControls")
  3608. , s = e("../enum/ControlActions")
  3609. , l = e("../enum/MouseButton")
  3610. , c = e("../util/math")
  3611. , h = e("../util/browser");
  3612. n.prototype = Object.create(a.prototype),
  3613. n.prototype.zoomToContain = function(e) {
  3614. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3615. this.currentScale = this.absoluteScale
  3616. }
  3617. ,
  3618. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3619. var t = Math.max(modelSize.x, modelSize.z)
  3620. , i = Math.min(modelSize.x, modelSize.z)
  3621. , n = Math.max(t, i * this.camera.aspect)
  3622. , r = Math.max(i, t * this.camera.aspect);
  3623. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3624. return absoluteScale
  3625. },
  3626. n.prototype.rotateToView = function(e, t) {
  3627. var i = 0
  3628. , n = h.aspectRatio() < 1
  3629. , r = e.x < e.z;
  3630. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3631. this.rotateLeft(i),
  3632. this.update(0)
  3633. }
  3634. ,
  3635. n.prototype.pan = function(e, t) {
  3636. this.camera.updateMatrix(),
  3637. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3638. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3639. }
  3640. ,
  3641. n.prototype.updateZoom = function() {
  3642. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3643. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3644. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3645. this.camera.left = -o.orthoBase * this.currentScale,
  3646. this.camera.right = o.orthoBase * this.currentScale,
  3647. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3648. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3649. this.camera.updateProjectionMatrix(),
  3650. this.offset.length()
  3651. }
  3652. ,
  3653. n.prototype.toJSON = function() {
  3654. var e = new r.Quaternion
  3655. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3656. , i = new r.Quaternion;
  3657. return function() {
  3658. var n = a.prototype.toJSON.call(this);
  3659. return e.copy(n.camera_quaternion),
  3660. i.copy(t),
  3661. i.multiply(e),
  3662. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3663. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3664. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3665. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3666. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3667. n
  3668. }
  3669. }(),
  3670. t.exports = n
  3671. }
  3672. , {
  3673. "../enum/ControlActions": 20,
  3674. "../enum/MouseButton": 34,
  3675. "../settings": 166,
  3676. "../util/browser": 182,
  3677. "../util/math": 190,
  3678. "./OutsideControls": 12,
  3679. three: 217
  3680. }],
  3681. 12: [function(e, t, i) {
  3682. "use strict";
  3683. function n(e) {
  3684. this.camera = e,
  3685. this.camera.controls = this,
  3686. this.enabled = !1,
  3687. this.target = new r.Vector3,
  3688. this.targetBounds = new r.Box3,
  3689. this.zoomSpeed = 1,
  3690. this.minDistance = 0,
  3691. this.maxDistance = 1 / 0,
  3692. this.noRotateUpDown = !1,
  3693. this.rotateSpeed = 1,
  3694. this.keyboardZoomSpeed = 0,
  3695. this.keyPanSpeed = 7,
  3696. this.autoRotate = !1,
  3697. this.autoRotateSpeed = 2,
  3698. this.autoPan = !1,
  3699. this.autoPanPosition = new r.Vector3,
  3700. this.minPolarAngle = r.Math.degToRad(25),
  3701. this.maxPolarAngle = r.Math.degToRad(65),
  3702. this.rotationAcceleration = new r.Vector2,
  3703. this.rotationSpeed = new r.Vector2,
  3704. this.panAcceleration = new r.Vector2,
  3705. this.panSpeed = new r.Vector2,
  3706. this.rotateStart = new r.Vector2,
  3707. this.rotateEnd = new r.Vector2,
  3708. this.rotateDelta = new r.Vector2,
  3709. this.panStart = new r.Vector2,
  3710. this.panEnd = new r.Vector2,
  3711. this.panDelta = new r.Vector2,
  3712. this.panOffset = new r.Vector3,
  3713. this.offset = new r.Vector3,
  3714. this.dollyStart = new r.Vector2,
  3715. this.dollyEnd = new r.Vector2,
  3716. this.dollyDelta = new r.Vector2,
  3717. this.phiDelta = 0,
  3718. this.thetaDelta = 0,
  3719. this.scale = 1,
  3720. this.panVector = new r.Vector3,
  3721. this.lastPosition = new r.Vector3,
  3722. this.state = c.NONE,
  3723. this.mouseActions = {},
  3724. this.mouseActions[h.LEFT] = c.ROTATE,
  3725. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3726. this.mouseActions[h.RIGHT] = c.PAN,
  3727. this.touchActions = {},
  3728. this.touchActions[1] = c.ROTATE,
  3729. this.touchActions[2] = c.PAN_DOLLY,
  3730. this.lastMoveTime = 0,
  3731. this.pointersLimit = 2,
  3732. this.pointers = []
  3733. }
  3734. var r = e("three")
  3735. , o = e("../settings")
  3736. , a = e("../util/common")
  3737. , s = e("../util/math")
  3738. , l = e("../enum/Vectors")
  3739. , c = e("../enum/ControlActions")
  3740. , h = e("../enum/MouseButton")
  3741. , u = e("../enum/Keys")
  3742. , d = e("../enum/ControlEvents")
  3743. , p = e("events").EventEmitter
  3744. , f = 1e-6;
  3745. n.prototype = Object.create(p.prototype),
  3746. n.prototype.setBounds = function(e) {
  3747. this.targetBounds = e
  3748. }
  3749. ,
  3750. n.prototype.isEngaged = function() {
  3751. return this.state !== c.NONE
  3752. }
  3753. ,
  3754. n.prototype.rotateLeft = function(e) {
  3755. void 0 === e && (e = this.getAutoRotationAngle()),
  3756. this.thetaDelta -= e
  3757. }
  3758. ,
  3759. n.prototype.rotateUp = function(e) {
  3760. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3761. this.phiDelta -= e)
  3762. }
  3763. ,
  3764. n.prototype.panLeft = function(e) {
  3765. var t = this.camera.matrix.elements;
  3766. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3767. this.panOffset.multiplyScalar(-e),
  3768. this.panVector.add(this.panOffset)
  3769. }
  3770. ,
  3771. n.prototype.panUp = function(e) {
  3772. var t = this.camera.matrix.elements;
  3773. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3774. this.panOffset.multiplyScalar(-e),
  3775. this.panVector.add(this.panOffset)
  3776. }
  3777. ,
  3778. n.prototype.startRotating = function(e, t) {
  3779. e && this.navRotationAcc("x", e),
  3780. t && this.navRotationAcc("y", t)
  3781. }
  3782. ,
  3783. n.prototype.stopRotating = function(e) {
  3784. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3785. this.navRotationAcc("x", 0),
  3786. this.navRotationAcc("y", 0)
  3787. }
  3788. ,
  3789. n.prototype.setAutoPanPosition = function(e, t) {
  3790. var i = new r.Vector3
  3791. , n = new r.Vector3;
  3792. return function(e, t) {
  3793. i.copy(this.camera.position),
  3794. void 0 === e && null === e || i.setX(e),
  3795. void 0 === t && null === t || i.setZ(t);
  3796. var r = this.camera.position.distanceTo(this.target)
  3797. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3798. this.targetClamped = !1,
  3799. n.copy(i).addScaledVector(o, r),
  3800. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3801. i.copy(n).addScaledVector(o, -r),
  3802. this.targetClamped = !0),
  3803. this.autoPanPosition.x = i.x,
  3804. this.autoPanPosition.z = i.z,
  3805. this.autoPan && this.stopAutoPanning()
  3806. }
  3807. }(),
  3808. n.prototype.stopAutoPanning = function() {
  3809. var e = this.autoPan;
  3810. this.autoPan = !1,
  3811. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3812. }
  3813. ,
  3814. n.prototype.dollyIn = function(e) {
  3815. void 0 === e && (e = this.getZoomScale()),
  3816. this.scale /= e
  3817. }
  3818. ,
  3819. n.prototype.dollyOut = function(e) {
  3820. void 0 === e && (e = this.getZoomScale()),
  3821. this.scale *= e
  3822. }
  3823. ,
  3824. n.prototype.updatePan = function(e) {
  3825. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3826. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3827. this.autoPan) {
  3828. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3829. t.setY(0).clampLength(0, 50 * e),
  3830. this.target.add(t),
  3831. this.camera.position.add(t),
  3832. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3833. this.stopAutoPanning())
  3834. }
  3835. }
  3836. ,
  3837. n.prototype.update = function(e) {
  3838. e || (e = 1 / 60),
  3839. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3840. this.rotateLeft(-this.rotationSpeed.x),
  3841. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3842. this.updatePan(e);
  3843. var t = this.camera.position;
  3844. this.offset.copy(t).sub(this.target);
  3845. var i = Math.atan2(this.offset.x, this.offset.z)
  3846. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3847. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3848. i += this.thetaDelta,
  3849. n += this.phiDelta,
  3850. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3851. n = Math.max(f, Math.min(Math.PI - f, n));
  3852. var r = this.updateZoom();
  3853. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3854. this.target.add(this.panVector),
  3855. this.targetBounds.clampPoint(this.target, this.target),
  3856. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3857. this.offset.y = r * Math.cos(n),
  3858. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3859. t.copy(this.target).add(this.offset),
  3860. this.camera.lookAt(this.target),
  3861. this.thetaDelta = 0,
  3862. this.phiDelta = 0,
  3863. this.scale = 1,
  3864. this.panVector.set(0, 0, 0),
  3865. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3866. }
  3867. ,
  3868. n.prototype.getAutoRotationAngle = function() {
  3869. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3870. }
  3871. ,
  3872. n.prototype.getZoomScale = function() {
  3873. return Math.pow(.95, this.zoomSpeed)
  3874. }
  3875. ,
  3876. n.prototype.onMouseDown = function(e) {
  3877. if (this.enabled) {
  3878. switch (e.preventDefault(),
  3879. this.stopAutoPanning(),
  3880. this.mouseDown = !0,
  3881. this.state = this.mouseActions[e.button],
  3882. this.state) {
  3883. case c.ROTATE:
  3884. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3885. this.rotationSpeed.set(0, 0);
  3886. break;
  3887. case c.DOLLY:
  3888. this.dollyStart.set(e.clientX, e.clientY);
  3889. break;
  3890. case c.PAN:
  3891. this.panStart.set(e.clientX, e.clientY)
  3892. }
  3893. this.emit(d.InputStart, "mouse")
  3894. }
  3895. }
  3896. ,
  3897. n.prototype.onMouseMove = function(e) {
  3898. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3899. switch (e.preventDefault(),
  3900. this.state) {
  3901. case c.ROTATE:
  3902. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3903. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3904. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3905. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3906. this.rotateStart.copy(this.rotateEnd);
  3907. break;
  3908. case c.DOLLY:
  3909. this.dollyEnd.set(e.clientX, e.clientY),
  3910. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3911. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3912. t.call(this),
  3913. this.dollyStart.copy(this.dollyEnd);
  3914. break;
  3915. case c.PAN:
  3916. this.panEnd.set(e.clientX, e.clientY),
  3917. this.panDelta.subVectors(this.panEnd, this.panStart),
  3918. this.pan(this.panDelta.x, this.panDelta.y),
  3919. this.panStart.copy(this.panEnd)
  3920. }
  3921. this.emit(d.Move, "mouse"),
  3922. this.lastMoveTime = e.timeStamp,
  3923. this.update()
  3924. }
  3925. }
  3926. ,
  3927. n.prototype.onMouseUp = function(e) {
  3928. this.enabled && (this.mouseDown = !1,
  3929. this.state = c.NONE,
  3930. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3931. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3932. this.update(),
  3933. this.rotationAcceleration.set(0, 0),
  3934. this.rotateDelta.set(0, 0)))
  3935. }
  3936. ,
  3937. n.prototype.onMouseOver = function(e) {
  3938. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3939. }
  3940. ,
  3941. n.prototype.onMouseWheel = function(e) {
  3942. if (this.enabled && o.useWheel) {
  3943. this.emit(d.Move, "wheel");
  3944. var t = e.wheelDelta || -e.detail
  3945. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3946. i.call(this),
  3947. this.update()
  3948. }
  3949. }
  3950. ,
  3951. n.prototype.onKeyDown = function(e) {
  3952. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3953. this.handleKeyDown(e.which)))
  3954. }
  3955. ,
  3956. n.prototype.navRotationAcc = function(e, t) {
  3957. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3958. }
  3959. ,
  3960. n.prototype.navPanAcc = function(e, t) {
  3961. this.stopAutoPanning(),
  3962. this.panAcceleration[e] = t
  3963. }
  3964. ,
  3965. n.prototype.handleKeyDown = function(e) {
  3966. var t = !0;
  3967. switch (e) {
  3968. case u.UPARROW:
  3969. case u.I:
  3970. this.navRotationAcc("y", 1);
  3971. break;
  3972. case u.DOWNARROW:
  3973. case u.K:
  3974. this.navRotationAcc("y", -1);
  3975. break;
  3976. case u.LEFTARROW:
  3977. case u.J:
  3978. this.navRotationAcc("x", -1);
  3979. break;
  3980. case u.RIGHTARROW:
  3981. case u.L:
  3982. this.navRotationAcc("x", 1);
  3983. break;
  3984. case u.W:
  3985. this.navPanAcc("y", 1);
  3986. break;
  3987. case u.S:
  3988. this.navPanAcc("y", -1);
  3989. break;
  3990. case u.A:
  3991. this.navPanAcc("x", -1);
  3992. break;
  3993. case u.D:
  3994. this.navPanAcc("x", 1);
  3995. break;
  3996. default:
  3997. t = !1
  3998. }
  3999. t && this.emit(d.Move, "key")
  4000. }
  4001. ,
  4002. n.prototype.onKeyUp = function(e) {
  4003. this.enabled && (e.preventDefault(),
  4004. e.stopPropagation(),
  4005. this.handleKeyUp(e.which))
  4006. }
  4007. ,
  4008. n.prototype.handleKeyUp = function(e) {
  4009. switch (e) {
  4010. case u.I:
  4011. case u.K:
  4012. case u.UPARROW:
  4013. case u.DOWNARROW:
  4014. this.keyboardZoomSpeed = 0,
  4015. this.rotationAcceleration.y = 0;
  4016. break;
  4017. case u.J:
  4018. case u.L:
  4019. case u.LEFTARROW:
  4020. case u.RIGHTARROW:
  4021. this.rotationAcceleration.x = 0;
  4022. break;
  4023. case u.S:
  4024. case u.W:
  4025. this.panAcceleration.y = 0;
  4026. break;
  4027. case u.A:
  4028. case u.D:
  4029. this.panAcceleration.x = 0
  4030. }
  4031. }
  4032. ,
  4033. n.prototype.onTouchStart = function(e) {
  4034. if (this.enabled || this.state === c.NONE) {
  4035. e.preventDefault(),
  4036. e.stopPropagation(),
  4037. this.stopAutoPanning();
  4038. var t = function() {
  4039. if (2 === e.touches.length) {
  4040. var t = e.touches[0].pageX - e.touches[1].pageX
  4041. , i = e.touches[0].pageY - e.touches[1].pageY;
  4042. this.dollyStart.set(t, i)
  4043. }
  4044. }
  4045. .bind(this)
  4046. , i = function() {
  4047. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4048. }
  4049. .bind(this)
  4050. , n = function() {
  4051. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4052. }
  4053. .bind(this);
  4054. switch (this.state = this.touchActions[e.touches.length],
  4055. this.state) {
  4056. case c.PAN_DOLLY:
  4057. t();
  4058. case c.PAN:
  4059. i();
  4060. break;
  4061. case c.ROTATE_DOLLY:
  4062. t();
  4063. case c.ROTATE:
  4064. n()
  4065. }
  4066. this.rotationSpeed.set(0, 0),
  4067. this.emit(d.InputStart, "touch")
  4068. }
  4069. }
  4070. ,
  4071. n.prototype.onTouchMove = function(e) {
  4072. if (this.enabled && this.state !== c.NONE) {
  4073. e.preventDefault(),
  4074. e.stopPropagation();
  4075. var t = function() {
  4076. var t = e.touches[0].pageX - e.touches[1].pageX
  4077. , i = e.touches[0].pageY - e.touches[1].pageY;
  4078. this.dollyEnd.set(t, i);
  4079. var n = this.dollyStart.length() - this.dollyEnd.length();
  4080. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4081. this.dollyStart.copy(this.dollyEnd)
  4082. }
  4083. .bind(this)
  4084. , i = function() {
  4085. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4086. this.panDelta.subVectors(this.panEnd, this.panStart),
  4087. this.pan(this.panDelta.x, this.panDelta.y),
  4088. this.panStart.copy(this.panEnd),
  4089. this.rotateDelta.set(0, 0)
  4090. }
  4091. .bind(this)
  4092. , n = function() {
  4093. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4094. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4095. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4096. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4097. this.rotateStart.copy(this.rotateEnd)
  4098. }
  4099. .bind(this)
  4100. , r = function() {
  4101. if (2 === e.touches.length) {
  4102. var i = window.devicePixelRatio || 1
  4103. , r = e.touches[1].pageX - e.touches[0].pageX
  4104. , s = e.touches[1].pageY - e.touches[0].pageY
  4105. , l = Math.sqrt(r * r + s * s)
  4106. , h = Math.abs(this.dollyStart.length() - l);
  4107. if (h > o.input.touchMoveThreshold * i)
  4108. this.state = c.DOLLY,
  4109. t();
  4110. else {
  4111. var u = a.average(e.touches, "pageX")
  4112. , d = a.average(e.touches, "pageY")
  4113. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4114. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4115. this.rotateStart.set(u, d),
  4116. n())
  4117. }
  4118. }
  4119. }
  4120. .bind(this);
  4121. switch (this.state) {
  4122. case c.PAN_DOLLY:
  4123. t();
  4124. case c.PAN:
  4125. i();
  4126. break;
  4127. case c.ROTATE_DOLLY:
  4128. r();
  4129. break;
  4130. case c.DOLLY:
  4131. t();
  4132. break;
  4133. case c.ROTATE:
  4134. n();
  4135. break;
  4136. default:
  4137. this.state = c.NONE
  4138. }
  4139. this.lastMoveTime = e.timeStamp,
  4140. this.emit(d.Move, "touch")
  4141. }
  4142. }
  4143. ,
  4144. n.prototype.onTouchEnd = function(e) {
  4145. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4146. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4147. this.state = c.NONE,
  4148. this.update(),
  4149. this.rotationAcceleration.set(0, 0),
  4150. this.rotateDelta.set(0, 0))
  4151. }
  4152. ,
  4153. n.prototype.onPointerDown = function(e) {
  4154. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4155. id: e.pointerId,
  4156. pageX: e.pageX,
  4157. pageY: e.pageY
  4158. }),
  4159. e.touches = this.pointers,
  4160. this.onTouchStart(e)),
  4161. this.emit(d.InputStart, "pointer"))
  4162. }
  4163. ,
  4164. n.prototype.onPointerMove = function(e) {
  4165. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4166. e.pointerId === t.id && (t.pageX = e.pageX,
  4167. t.pageY = e.pageY)
  4168. }),
  4169. e.touches = this.pointers,
  4170. this.onTouchMove(e))
  4171. }
  4172. ,
  4173. n.prototype.onPointerUp = function(e) {
  4174. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4175. e.pointerId === t.id && this.pointers.splice(i, 1)
  4176. }
  4177. .bind(this)),
  4178. e.touches = this.pointers,
  4179. this.onTouchEnd(e))
  4180. }
  4181. ,
  4182. n.prototype.reset = function() {
  4183. this.state = c.NONE,
  4184. this.stopAutoPanning(),
  4185. this.rotationSpeed.set(0, 0),
  4186. this.rotationAcceleration.set(0, 0),
  4187. this.panSpeed.set(0, 0),
  4188. this.panAcceleration.set(0, 0)
  4189. }
  4190. ,
  4191. n.prototype.toJSON = function() {
  4192. var e = {
  4193. camera_position: {
  4194. x: s.toPrecision(this.camera.position.x, 4),
  4195. y: s.toPrecision(this.camera.position.y, 4),
  4196. z: s.toPrecision(this.camera.position.z, 4)
  4197. },
  4198. camera_quaternion: {
  4199. x: s.toPrecision(this.camera.quaternion.x, 4),
  4200. y: s.toPrecision(this.camera.quaternion.y, 4),
  4201. z: s.toPrecision(this.camera.quaternion.z, 4),
  4202. w: s.toPrecision(this.camera.quaternion.w, 4)
  4203. }
  4204. };
  4205. return e
  4206. }
  4207. ,
  4208. t.exports = n
  4209. }
  4210. , {
  4211. "../enum/ControlActions": 20,
  4212. "../enum/ControlEvents": 21,
  4213. "../enum/Keys": 30,
  4214. "../enum/MouseButton": 34,
  4215. "../enum/Vectors": 50,
  4216. "../settings": 166,
  4217. "../util/common": 185,
  4218. "../util/math": 190,
  4219. events: 202,
  4220. three: 217
  4221. }],
  4222. 13: [function(e, t, i) {
  4223. (function(i) {
  4224. "use strict";
  4225. function n(e) {
  4226. this.camera = e,
  4227. this.camera.controls = this,
  4228. this.target = new r.Vector3(0,0,0),
  4229. this.lookVector = new r.Vector3,
  4230. this.lookSpeed = .05,
  4231. this.rotationAcc = new r.Vector2,
  4232. this.rotationSpeed = new r.Vector2,
  4233. this.lat = 0,
  4234. this.lon = 0,
  4235. this.phi = 0,
  4236. this.theta = 0,
  4237. this.enabled = !1,
  4238. this.locked = !1,
  4239. this.pointer = new r.Vector2(0,0),
  4240. this.rotationHistory = [],
  4241. this.rotationDifference = new r.Vector2,
  4242. this.pointerDragOn = !1,
  4243. this.pointerDragStart = new r.Vector2(0,0),
  4244. this.pinchDistance = 0,
  4245. this.moveStart = new r.Vector2,
  4246. this.moveTolerance = .01,
  4247. this.pointersLimit = 2,
  4248. this.pointers = []
  4249. }
  4250. var r = e("three")
  4251. , o = e("../util/logger")
  4252. , a = e("../settings")
  4253. , s = e("../util/common")
  4254. , l = e("../util/math")
  4255. , c = (e("../enum/Vectors"),
  4256. e("../enum/MouseButton"))
  4257. , h = e("../enum/Keys")
  4258. , u = e("../enum/ControlEvents")
  4259. , d = e("events").EventEmitter;
  4260. new o(i);
  4261. n.prototype = Object.create(d.prototype),
  4262. n.prototype.usable = function() {
  4263. return this.enabled && !this.locked
  4264. }
  4265. ,
  4266. n.prototype.lookAt = function(e) {
  4267. var t = this.camera.position.clone().sub(e)
  4268. , i = Math.atan(t.z / t.x);
  4269. i += t.x < 0 ? Math.PI : 0,
  4270. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4271. this.lon = r.Math.radToDeg(i) + 180;
  4272. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4273. , o = Math.atan(t.y / n);
  4274. this.lat = -r.Math.radToDeg(o)
  4275. }
  4276. ,
  4277. n.prototype.startRotationFrom = function(e, t) {
  4278. l.convertScreenPositionToNDC(e, t, this.pointer),
  4279. this.pointerDragOn = !0,
  4280. this.pointerDragStart.copy(this.pointer),
  4281. this.moveStart.copy(this.pointer),
  4282. this.rotationHistory = [],
  4283. this.rotationSpeed.set(0, 0)
  4284. }
  4285. ,
  4286. n.prototype.onMouseOver = function(e) {
  4287. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4288. }
  4289. ,
  4290. n.prototype.onTouchStart = function(e) {
  4291. if (this.usable()) {
  4292. switch (e.preventDefault(),
  4293. e.stopPropagation(),
  4294. e.touches.length) {
  4295. case 1:
  4296. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4297. break;
  4298. case 2:
  4299. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4300. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4301. this.pinchDistance = Math.sqrt(t * t + i * i)
  4302. }
  4303. this.emit(u.InputStart, "touch")
  4304. }
  4305. }
  4306. ,
  4307. n.prototype.onPointerDown = function(e) {
  4308. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4309. id: e.pointerId,
  4310. clientX: e.clientX,
  4311. clientY: e.clientY
  4312. }),
  4313. e.touches = this.pointers,
  4314. this.onTouchStart(e),
  4315. this.emit(u.InputStart, "pointer"))
  4316. }
  4317. ,
  4318. n.prototype.onMouseDown = function(e) {
  4319. if (this.usable()) {
  4320. switch (e.preventDefault(),
  4321. e.stopPropagation(),
  4322. e.button) {
  4323. case c.LEFT:
  4324. this.startRotationFrom(e.clientX, e.clientY)
  4325. }
  4326. this.emit(u.InputStart, "mouse")
  4327. }
  4328. }
  4329. ,
  4330. n.prototype.updateRotation = function() {
  4331. if (this.usable() && this.pointerDragOn) {
  4332. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4333. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4334. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4335. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4336. , o = Math.atan2(e.y, i)
  4337. , a = Math.atan2(t.y, n);
  4338. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4339. e.y = 0,
  4340. t.y = 0;
  4341. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4342. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4343. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4344. this.pointerDragStart.copy(this.pointer)
  4345. }
  4346. }
  4347. ,
  4348. n.prototype.onMouseMove = function(e) {
  4349. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4350. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4351. }
  4352. ,
  4353. n.prototype.onTouchMove = function(e) {
  4354. if (this.usable())
  4355. switch (this.emit(u.Move, "touch"),
  4356. e.touches.length) {
  4357. case 1:
  4358. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4359. break;
  4360. case 2:
  4361. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4362. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4363. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4364. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4365. this.emit(u.Pinch, n),
  4366. this.pinchDistance -= n)
  4367. }
  4368. }
  4369. ,
  4370. n.prototype.onPointerMove = function(e) {
  4371. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4372. e.pointerId === t.id && (t.clientX = e.clientX,
  4373. t.clientY = e.clientY)
  4374. }),
  4375. e.touches = this.pointers,
  4376. this.onTouchMove(e))
  4377. }
  4378. ,
  4379. n.prototype.endRotation = function() {
  4380. this.pointerDragOn = !1;
  4381. var e = s.averageVectors(this.rotationHistory);
  4382. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4383. }
  4384. ,
  4385. n.prototype.onTouchEnd = function(e) {
  4386. this.usable() && (e.preventDefault(),
  4387. e.stopPropagation(),
  4388. this.endRotation())
  4389. }
  4390. ,
  4391. n.prototype.onMouseUp = function(e) {
  4392. this.usable() && (e.preventDefault(),
  4393. e.stopPropagation(),
  4394. this.endRotation())
  4395. }
  4396. ,
  4397. n.prototype.onPointerUp = function(e) {
  4398. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4399. e.pointerId === t.id && this.pointers.splice(i, 1)
  4400. }
  4401. .bind(this)),
  4402. e.touches = this.pointers,
  4403. this.onTouchEnd(e))
  4404. }
  4405. ,
  4406. n.prototype.update = function(e) {
  4407. this.lon,
  4408. this.lat;
  4409. for (this.updateRotation(),
  4410. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4411. this.rotationHistory.shift();
  4412. this.lon += this.rotationDifference.x,
  4413. this.lat += this.rotationDifference.y,
  4414. this.rotationDifference.set(0, 0),
  4415. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4416. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4417. this.lon += this.rotationSpeed.x * e,
  4418. this.lat += this.rotationSpeed.y * e
  4419. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4420. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4421. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4422. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4423. this.phi = r.Math.degToRad(90 - this.lat),
  4424. this.theta = r.Math.degToRad(this.lon),
  4425. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4426. this.lookVector.y = Math.cos(this.phi),
  4427. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4428. this.target.copy(this.lookVector).add(this.camera.position),
  4429. this.camera.lookAt(this.target)
  4430. }
  4431. ,
  4432. n.prototype.onMouseWheel = function(e) {
  4433. if (this.usable()) {
  4434. var t = e.wheelDelta || -e.detail;
  4435. this.emit(u.InteractionDirect),
  4436. this.emit(u.Scroll, t)
  4437. }
  4438. }
  4439. ,
  4440. n.prototype.onKeyDown = function(e) {
  4441. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4442. this.handleKeyDown(e.which)))
  4443. }
  4444. ,
  4445. n.prototype.handleKeyDown = function(e) {
  4446. var t = function(e, t) {
  4447. this.rotationAcc[e] = t
  4448. }
  4449. .bind(this);
  4450. this.emit(u.InteractionKey);
  4451. var i = !0;
  4452. switch (e) {
  4453. case h.LEFTARROW:
  4454. case h.J:
  4455. t("x", -1);
  4456. break;
  4457. case h.RIGHTARROW:
  4458. case h.L:
  4459. t("x", 1);
  4460. break;
  4461. case h.I:
  4462. t("y", 1);
  4463. break;
  4464. case h.K:
  4465. t("y", -1);
  4466. break;
  4467. default:
  4468. i = !1
  4469. }
  4470. i && this.emit(u.Move, "key")
  4471. }
  4472. ,
  4473. n.prototype.onKeyUp = function(e) {
  4474. this.usable() && (e.preventDefault(),
  4475. e.stopPropagation(),
  4476. this.handleKeyUp(e.which))
  4477. }
  4478. ,
  4479. n.prototype.handleKeyUp = function(e) {
  4480. switch (e) {
  4481. case h.LEFTARROW:
  4482. case h.J:
  4483. case h.RIGHTARROW:
  4484. case h.L:
  4485. this.rotationAcc.x = 0;
  4486. break;
  4487. case h.I:
  4488. case h.K:
  4489. this.rotationAcc.y = 0
  4490. }
  4491. }
  4492. ,
  4493. n.prototype.startRotating = function(e, t) {
  4494. e && (this.rotationAcc.x = e),
  4495. t && (this.rotationAcc.y = t)
  4496. }
  4497. ,
  4498. n.prototype.stopRotating = function(e) {
  4499. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4500. this.rotationAcc.set(0, 0)
  4501. }
  4502. ,
  4503. n.prototype.reset = function() {
  4504. this.pointerDragOn = !1,
  4505. this.rotationAcc.set(0, 0),
  4506. this.rotationSpeed.set(0, 0),
  4507. this.pointers = []
  4508. }
  4509. ,
  4510. n.prototype.toJSON = function() {
  4511. var e = {
  4512. camera_position: {
  4513. x: l.toPrecision(this.camera.position.x, 4),
  4514. y: l.toPrecision(this.camera.position.y, 4),
  4515. z: l.toPrecision(this.camera.position.z, 4)
  4516. },
  4517. camera_quaternion: {
  4518. x: l.toPrecision(this.camera.quaternion.x, 4),
  4519. y: l.toPrecision(this.camera.quaternion.y, 4),
  4520. z: l.toPrecision(this.camera.quaternion.z, 4),
  4521. w: l.toPrecision(this.camera.quaternion.w, 4)
  4522. }
  4523. };
  4524. return e
  4525. }
  4526. ,
  4527. n.prototype.setStateFromJSON = function(e) {
  4528. this.camera.position.copy(e.camera_position),
  4529. this.camera.quaternion.copy(e.camera_quaternion)
  4530. }
  4531. ,
  4532. t.exports = n
  4533. }
  4534. ).call(this, "/js/controls/PanoramaControls.js")
  4535. }
  4536. , {
  4537. "../enum/ControlEvents": 21,
  4538. "../enum/Keys": 30,
  4539. "../enum/MouseButton": 34,
  4540. "../enum/Vectors": 50,
  4541. "../settings": 166,
  4542. "../util/common": 185,
  4543. "../util/logger": 189,
  4544. "../util/math": 190,
  4545. events: 202,
  4546. three: 217
  4547. }],
  4548. 14: [function(e, t, i) {
  4549. (function(i) {
  4550. "use strict";
  4551. var n = e("three")
  4552. , r = e("../enum/Viewmode")
  4553. , o = e("../util/logger")
  4554. , a = new o(i);
  4555. t.exports = {
  4556. serialize: function(e) {
  4557. return encodeURI(JSON.stringify(e))
  4558. },
  4559. deserialize: function(e) {
  4560. function t(e) {
  4561. function t(e, t) {
  4562. return e && "number" == typeof t && !isNaN(t)
  4563. }
  4564. return e.reduce(t, !0)
  4565. }
  4566. try {
  4567. var i = JSON.parse(decodeURI(e))
  4568. , o = {
  4569. mode: r.fromInt(i.camera_mode),
  4570. panoId: i.scan_id,
  4571. position: (new n.Vector3).copy(i.camera_position),
  4572. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4573. zoom: i.ortho_zoom,
  4574. floorVisibility: i.floor_visibility
  4575. }
  4576. , s = o.position;
  4577. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4578. var l = o.quaternion;
  4579. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4580. o
  4581. } catch (i) {
  4582. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4583. try {
  4584. var c = e.split(",")
  4585. , h = {
  4586. x: parseFloat(c[2]),
  4587. y: parseFloat(c[3]),
  4588. z: parseFloat(c[4])
  4589. }
  4590. , u = {
  4591. x: parseFloat(c[5]),
  4592. y: parseFloat(c[6]),
  4593. z: parseFloat(c[7]),
  4594. w: parseFloat(c[8])
  4595. };
  4596. return t([h.x, h.y, h.z]) || (h.x = 0,
  4597. h.y = 0,
  4598. h.z = 0),
  4599. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4600. u.y = 0,
  4601. u.z = 0,
  4602. u.w = 1),
  4603. {
  4604. mode: r.fromInt(c[0]),
  4605. panoId: c[1],
  4606. position: (new n.Vector3).copy(h),
  4607. quaternion: (new n.Quaternion).copy(u)
  4608. }
  4609. } catch (t) {
  4610. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4611. }
  4612. }
  4613. return null
  4614. }
  4615. }
  4616. }
  4617. ).call(this, "/js/controls/serializer.js")
  4618. }
  4619. , {
  4620. "../enum/Viewmode": 51,
  4621. "../util/logger": 189,
  4622. three: 217
  4623. }],
  4624. 15: [function(e, t, i) {
  4625. (function(i) {
  4626. "use strict";
  4627. function n() {
  4628. this.endlessLoop = a.warp.loop,
  4629. this.clock = new r.Clock(!0),
  4630. this.model = null,
  4631. this.player = null,
  4632. this.currentItem = null,
  4633. this.destinationItem = null,
  4634. this.tourIsPlaying = !1,
  4635. this.transitionStage = y.None,
  4636. this.nextFunc = null,
  4637. this.onTheBus = !1,
  4638. this.tourInProgress = !1,
  4639. this.reachSource = null,
  4640. this.interrupted = !1,
  4641. this.nItems = 0,
  4642. this.walkingSectionPaused = !1
  4643. }
  4644. var r = e("three")
  4645. , o = e("./util/logger")
  4646. , a = e("./settings")
  4647. , s = e("./util/transitions")
  4648. , l = e("events").EventEmitter
  4649. , c = e("./enum/Viewmode")
  4650. , h = e("./analytics")
  4651. , u = e("./enum/WarpStyle")
  4652. , s = e("./util/transitions")
  4653. , d = (e("./model/ModelManager"),
  4654. e("./enum/ModelManagerEvents"))
  4655. , p = e("./enum/DirectorEvents")
  4656. , f = e("./enum/PlayerEvents")
  4657. , g = (e("./enum/ControlEvents"),
  4658. e("./enum/BlackoutStyle"))
  4659. , m = e("./enum/PathDiscardMode")
  4660. , v = e("./enum/PathDisplayMode")
  4661. , A = (e("./player"),
  4662. new o(i))
  4663. , y = Object.freeze({
  4664. None: 0,
  4665. Moving: 1,
  4666. Aiming: 2,
  4667. Interlude: 3
  4668. })
  4669. , C = Object.freeze({
  4670. Forward: 1,
  4671. NoChange: 0,
  4672. Backwards: -1
  4673. })
  4674. , I = s.getUniqueId();
  4675. n.prototype = Object.create(l.prototype),
  4676. n.prototype.init = function(e, t) {
  4677. this.player = e,
  4678. this.modelManager = t,
  4679. this.updateModel(),
  4680. this.resetAll(),
  4681. this.bindEvents()
  4682. }
  4683. ,
  4684. n.prototype.resetAll = function() {
  4685. if (this.currentItem = null,
  4686. this.destinationItem = null,
  4687. this.tourIsPlaying = !1,
  4688. this.bgmReplay(),//xzw
  4689. this.transitionStage = y.None,
  4690. this.nextFunc = null,
  4691. this.onTheBus = !1,
  4692. this.reachSource = null,
  4693. this.interrupted = !1,
  4694. this.model) {
  4695. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4696. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4697. } else
  4698. this.defaultWarpStyle = u.BLACK,
  4699. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4700. this.resetSpecialTransition()
  4701. }
  4702. ,
  4703. n.prototype.updateModel = function() {
  4704. this.model = this.modelManager.getActiveModel(),
  4705. this.nItems = this.model.heroLocations.length
  4706. }
  4707. ,
  4708. n.prototype.bindEvents = function() {
  4709. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4710. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4711. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4712. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4713. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4714. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4715. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4716. this.player.once(f.Move, function() {
  4717. s.cancelById(I)
  4718. })
  4719. }
  4720. ,
  4721. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4722. return e === u.WALK && (this.interrupt(g.NONE),
  4723. this.pauseWalkingSection(),
  4724. this.player.fastForwardActivePanoFlight(),
  4725. !0)
  4726. }
  4727. ,
  4728. n.prototype.handlePlayerMove = function(e) {
  4729. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4730. this.emit("update.controls")
  4731. }
  4732. ,
  4733. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4734. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4735. this.emit("update.controls"))
  4736. }
  4737. ,
  4738. n.prototype.handlePlayerModeChanged = function(e, t) {
  4739. this.intermediateState() || e === t || (this.onTheBus = !1,
  4740. this.emit("update.controls"))
  4741. }
  4742. ,
  4743. n.prototype.handlePlayerInputStart = function(e) {
  4744. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4745. }
  4746. ,
  4747. n.prototype.handlePlayerFlyingStarted = function() {
  4748. this.clearWalkingSectionPaused()
  4749. }
  4750. ,
  4751. n.prototype.describe = function() {
  4752. return {
  4753. nItems: this.nItems,
  4754. currentItem: this.currentItem,
  4755. destinationItem: this.destinationItem,
  4756. tourIsPlaying: this.tourIsPlaying,
  4757. onTheBus: this.onTheBus,
  4758. endlessLoop: this.endlessLoop,
  4759. viewMode: this.player.mode,
  4760. inTransition: this._inTransition(),
  4761. transitionStage: this.transitionStage,
  4762. tourInProgress: this.tourInProgress
  4763. }
  4764. }
  4765. ,
  4766. n.prototype._inTransition = function() {
  4767. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4768. }
  4769. ,
  4770. n.prototype.bounceable = function() {
  4771. var e = this.clock.getDelta();
  4772. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4773. }
  4774. ,
  4775. n.prototype.itemCompare = function(item1, item2, type){//add
  4776. if(type == 'equal'){//==
  4777. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4778. }else if(type == 'less'){//<
  4779. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4780. }
  4781. }
  4782. n.prototype.currentMoveDirection = function() {
  4783. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4784. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4785. }
  4786. ,
  4787. n.prototype.clearPath = function() {
  4788. this._inTransition() || this.player.path.discardPathObject()
  4789. }
  4790. ,
  4791. n.prototype.allFloors = function() {
  4792. this.model.toggleAllFloors()
  4793. }
  4794. ,
  4795. n.prototype.actionComplete = function(e) {
  4796. if (this.interrupted = !1,
  4797. this.transitionStage = y.None,
  4798. this.resetSpecialTransition(),
  4799. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4800. this.tourIsPlaying || (this.player.disablePreRendering(),
  4801. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4802. this.emit("update.controls"),
  4803. this.nextFunc) {
  4804. var t = this.nextFunc;
  4805. this.nextFunc = null,
  4806. t()
  4807. }
  4808. }
  4809. ,
  4810. n.prototype.awaitCompletion = function(e, t) {
  4811. this.nextFunc = t,
  4812. e()
  4813. }
  4814. ,
  4815. n.prototype.updateSuccessFunction = function(e) {
  4816. this.nextFunc = e
  4817. }
  4818. ,
  4819. n.prototype.interrupt = function(e, t) {
  4820. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4821. this.tourIsPlaying = !1,
  4822. this.bgmReplay(),//xzw
  4823. this.interrupted = !0,
  4824. this.nextFunc = null,
  4825. this.emit(p.ActionInterrupted),
  4826. null !== e && void 0 !== e || (e = g.BEGINNING),
  4827. this.player.interruptAndFastForward(e, t),
  4828. !0)
  4829. }
  4830. ,
  4831. n.prototype.wouldInterrupt = function() {
  4832. return this.transitionStage !== y.None
  4833. }
  4834. ,
  4835. n.prototype.intermediateState = function() {
  4836. return this.transitionStage !== y.None
  4837. }
  4838. ,
  4839. n.prototype.isInterrupted = function() {
  4840. return this.interrupted
  4841. }
  4842. ,
  4843. n.prototype.pauseWalkingSection = function() {
  4844. this.walkingSectionPaused = !0
  4845. }
  4846. ,
  4847. n.prototype.clearWalkingSectionPaused = function() {
  4848. this.walkingSectionPaused = !1
  4849. }
  4850. ,
  4851. n.prototype.autoTour = function() {
  4852. var e = Date.now();
  4853. this.model.auxDataPromise.then(function() {
  4854. e = Date.now() - e;
  4855. var t = a.warp.auto
  4856. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4857. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4858. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4859. done: function() {
  4860. this.playTour()
  4861. }
  4862. .bind(this),
  4863. name: "_atr",
  4864. id: I
  4865. })
  4866. }
  4867. .bind(this))
  4868. }
  4869. ,
  4870. n.prototype.atDestinationPano = function() {
  4871. if (!this.player.currentPano || null === this.destinationItem)
  4872. return !1;
  4873. var e = this.player.currentPano.id;
  4874. if (void 0 === e)
  4875. return !1;
  4876. var t = this.model.heroLocations;
  4877. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4878. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4879. return destination && destination.panoId == e
  4880. }
  4881. ,
  4882. n.prototype.redirectToItem = function(e, t) {
  4883. if (null === e || void 0 === e)
  4884. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4885. if (!this.wouldInterrupt())
  4886. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4887. if (this.player.mode === c.TRANSITIONING)
  4888. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4889. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4890. var i = function() {
  4891. s.setTimeout(function() {
  4892. this.setDestinationItem(e),
  4893. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4894. }
  4895. .bind(this), 0)
  4896. }
  4897. .bind(this);
  4898. this.interrupt(g.END, 0),
  4899. this.updateSuccessFunction(i)
  4900. }
  4901. ,
  4902. n.prototype.useSpecialTransition = function(e) {
  4903. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4904. this.nextWarpStyle = u.BLACK
  4905. }
  4906. ,
  4907. n.prototype.resetSpecialTransition = function() {
  4908. this.nextWarpStyle = this.defaultWarpStyle
  4909. }
  4910. ,
  4911. n.prototype.arrivedAtDestination = function(e) {
  4912. if (this.player.flying || this.player.isWarping())
  4913. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4914. else {
  4915. this.transitionStage = y.Aiming;
  4916. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4917. this.player.model.fadePanoMarkers(0),
  4918. this.awaitCompletion(function() {
  4919. this.resetSpecialTransition(),
  4920. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4921. }
  4922. .bind(this), t)
  4923. }
  4924. }
  4925. ,
  4926. n.prototype.goToDestination = function(e, t, i, n) {
  4927. //音频
  4928. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4929. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4930. if(musicInfo && musicInfo.music){
  4931. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4932. let audioSrc1 = g_tourAudio.src.split('/').pop();
  4933. let audioSrc2 = o.split('/').pop();
  4934. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4935. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4936. g_tourAudio.currentTime = 0; g_tourAudio.play();
  4937. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  4938. g_tourAudio.play()
  4939. }
  4940. }else{//很可能是该folder的起始
  4941. g_tourAudio.src = manage.dealURL(o);
  4942. g_tourAudio.load()
  4943. }
  4944. }
  4945. //}
  4946. if (this.onTheBus = !0,
  4947. this.emit("update.controls"),
  4948. this.player.updateLastView(),
  4949. !n && this.atDestinationPano()){
  4950. /*
  4951. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4952. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4953. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4954. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4955. } */
  4956. return void this.arrivedAtDestination(!0);
  4957. }
  4958. if (this.player.flying || this.player.isWarping())
  4959. A.warn("Cannot go to new destination while player is flying or warping.");
  4960. else {
  4961. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4962. , o = null
  4963. , a1 = null;
  4964. if (r.isPano()) {
  4965. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4966. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4967. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4968. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4969. o = this.arrivedAtDestination.bind(this, !0)
  4970. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4971. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4972. }
  4973. } else{
  4974. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4975. o = this.arrivedAtDestination.bind(this, !1);
  4976. }
  4977. this.transitionStage = y.Moving,
  4978. this.model.fadePanoMarkers(0),
  4979. this.awaitCompletion(function() {
  4980. a1();
  4981. }
  4982. .bind(this), o),
  4983. this.emit("update.controls")
  4984. }
  4985. }
  4986. ,
  4987. n.prototype.tourInterlude = function() {
  4988. if (h.trackAlways("reach_highlight", {
  4989. reach_source: this.reachSource
  4990. }),
  4991. this.model.fadePanoMarkers(0),
  4992. this.emit("update.controls"),
  4993. this.tourIsPlaying)
  4994. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4995. this.stopTour(true),
  4996. this.emit(p.TourEnd),
  4997. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4998. this.transitionStage = y.Interlude,
  4999. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5000. }
  5001. .bind(this), this.goNext.bind(this))
  5002. }
  5003. ,
  5004. n.prototype.playTour = function() {
  5005. if (!this.bounceable())
  5006. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5007. this.tourInProgress = !0,
  5008. this.reachSource = "play",
  5009. this.tourIsPlaying = !0,
  5010. this.wasZoomEnabled = this.player.zoomEnabled,
  5011. this.player.zoomEnabled = !1,
  5012. this.resetSpecialTransition(),
  5013. this.emit("update.controls"),
  5014. this.emit(p.TourStart),
  5015. this.player.enablePreRendering(),
  5016. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5017. this.goToDestination()) : this.goNext()))
  5018. }
  5019. ,
  5020. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5021. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5022. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5023. g_playAudio = g_bgAudio;
  5024. g_tourAudio && g_tourAudio.pause();
  5025. //window.tourAudio && window.tourAudio.pause();
  5026. manage.switchBgmState(true);
  5027. }
  5028. }
  5029. ,
  5030. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5031. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5032. this.tourIsPlaying = !1,
  5033. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5034. this.interrupt(),
  5035. this.clearWalkingSectionPaused(),
  5036. this.resetSpecialTransition(),
  5037. this.emit("update.controls"))
  5038. //window.tourAudio && window.tourAudio.pause();
  5039. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5040. {
  5041. g_tourAudio.pause();
  5042. //g_tourAudio.src = ""
  5043. }
  5044. }
  5045. ,
  5046. n.prototype.endTourProgress = function() {
  5047. this.tourInProgress = !1,
  5048. this.emit("update.controls"),
  5049. this.emit(p.TourEnd)
  5050. }
  5051. ,
  5052. n.prototype.goToHighlight = function(e) {
  5053. if (this.wouldInterrupt())
  5054. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5055. else {
  5056. if (A.debug("<tour.goto " + e + ">"),
  5057. this.isInterrupted())
  5058. return;
  5059. this.clearWalkingSectionPaused(),
  5060. this.setDestinationItem(e),
  5061. this.useSpecialTransition("Hilight"),
  5062. this.goToDestination(),
  5063. h.trackAlways("reach_highlight", {
  5064. reach_source: "thumb"
  5065. })
  5066. }
  5067. }
  5068. ,
  5069. n.prototype.prevHighlight = function() {
  5070. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5071. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5072. this.reachSource = "prev",
  5073. this.goPrev()))
  5074. }
  5075. ,
  5076. n.prototype.nextHighlight = function() {
  5077. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5078. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5079. this.reachSource = "next",
  5080. this.goNext()))
  5081. }
  5082. ,
  5083. n.prototype.changeMode = function(e) {
  5084. var t = $.Deferred()
  5085. , i = t.resolve.bind(t)
  5086. , n = t.reject.bind(t);
  5087. this.emit(p.StartModeChange);
  5088. var r = function() {
  5089. return this.clearWalkingSectionPaused(),
  5090. !!this.wouldInterrupt() && (this.interrupt(),
  5091. !0)
  5092. }
  5093. .bind(this);
  5094. if (!r()) {
  5095. switch (e) {
  5096. case c.PANORAMA:
  5097. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5098. break;
  5099. case c.DOLLHOUSE:
  5100. case c.FLOORPLAN:
  5101. this.player.flyToNewMode({
  5102. mode: e
  5103. }).done(i).fail(n);
  5104. break;
  5105. case c.OUTDOOR:
  5106. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5107. }
  5108. return t.promise()
  5109. }
  5110. }
  5111. ,
  5112. n.prototype.atEndOfTour = function() {
  5113. //return this.currentItem >= this.nItems - 1
  5114. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5115. if(end){
  5116. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5117. if(heroLocations){
  5118. end = this.currentItem[1] >= heroLocations.length - 1
  5119. }
  5120. }
  5121. return end;
  5122. }
  5123. ,
  5124. n.prototype.firstDestination = function() {
  5125. //return 0 < this.nItems ? 0 : null
  5126. return 0 < this.nItems ? [0,0]: null
  5127. }
  5128. ,
  5129. n.prototype.finalDestination = function() {
  5130. //return 0 < this.nItems ? this.nItems - 1 : null
  5131. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5132. }
  5133. ,
  5134. n.prototype.goPrev = function() {
  5135. this.tourAdvance(-1)
  5136. }
  5137. ,
  5138. n.prototype.goNext = function() {
  5139. this.tourAdvance(1)
  5140. }
  5141. ,
  5142. n.prototype.setDestinationItem = function(e) {
  5143. this.destinationItem = e,
  5144. this.emit("update.controls")
  5145. }
  5146. ,
  5147. n.prototype.setCurrentItem = function(e) {
  5148. this.currentItem = e,
  5149. this.emit("update.controls")
  5150. }
  5151. ,
  5152. n.prototype.nextItem = function(currentItem) {
  5153. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5154. if(currentItem == void 0)return this.firstDestination()
  5155. var currentLocation = this.model.heroLocations[currentItem[0]];
  5156. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5157. var item;
  5158. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5159. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5160. }else{
  5161. item = [currentItem[0] , currentItem[1]+1]
  5162. }
  5163. if(item[0] >= this.nItems ){
  5164. item = this.firstDestination()
  5165. }
  5166. return item;
  5167. //暂时不理会endlessLoop,默认为false
  5168. }
  5169. ,
  5170. n.prototype.prevItem = function(currentItem) {
  5171. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5172. if(currentItem == void 0)return this.firstDestination()
  5173. var item;
  5174. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5175. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5176. else{
  5177. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5178. if(this.currentItem[1] == 0){//子目录中第一个
  5179. return [currentItem[0] - 1, lastChildNum-1]
  5180. }else{
  5181. return [currentItem[0], currentItem[1]-1]
  5182. }
  5183. }
  5184. }
  5185. ,
  5186. n.prototype.tourAdvance = function(e) {//e是1或-1
  5187. A.debug("tourAdvance(" + e + ")")
  5188. if(null === this.currentItem || void 0 === this.currentItem){
  5189. this.setDestinationItem(this.firstDestination())
  5190. }else{
  5191. var item
  5192. if(e == 1){
  5193. item = this.nextItem(this.currentItem)
  5194. }else if(e == -1){
  5195. item = this.prevItem(this.currentItem)
  5196. }
  5197. this.setDestinationItem(item)
  5198. }
  5199. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5200. this.useSpecialTransition("reverse-looping to end")
  5201. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5202. this.useSpecialTransition("looping back to start")
  5203. }
  5204. /* var momentTour = this.getMomentTour(this.destinationItem);
  5205. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5206. var zoomLevel = this.player.zoomLevel;
  5207. this.player.zoomEnabled = true;
  5208. var zoom = function(e, d) {
  5209. this.player.zoomTo((1-e)*zoomLevel, true)
  5210. }.bind(this)
  5211. s.start(zoom, 1500, function(){
  5212. }, 0, d.easeOutQuad, "zoom")
  5213. } */
  5214. this.goToDestination()
  5215. }
  5216. ,
  5217. n.prototype.getMomentTour = function(destinationItem) {//add
  5218. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5219. if(!destinationItem) return wholeMomentTour
  5220. else{
  5221. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5222. if(currentLocation.momentTour)return currentLocation.momentTour;
  5223. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5224. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5225. }
  5226. }
  5227. ,
  5228. t.exports = n
  5229. }
  5230. ).call(this, "/js/director.js")
  5231. }
  5232. , {
  5233. "./analytics": 4,
  5234. "./enum/BlackoutStyle": 18,
  5235. "./enum/ControlEvents": 21,
  5236. "./enum/DirectorEvents": 23,
  5237. "./enum/ModelManagerEvents": 33,
  5238. "./enum/PathDiscardMode": 38,
  5239. "./enum/PathDisplayMode": 39,
  5240. "./enum/PlayerEvents": 40,
  5241. "./enum/Viewmode": 51,
  5242. "./enum/WarpStyle": 52,
  5243. "./model/ModelManager": 140,
  5244. "./player": 155,
  5245. "./settings": 166,
  5246. "./util/logger": 189,
  5247. "./util/transitions": 195,
  5248. events: 202,
  5249. three: 217
  5250. }],
  5251. 16: [function(e, t, i) {
  5252. "use strict";
  5253. var n = e("three")
  5254. , r = e("./enum/Viewmode")
  5255. , o = (e("./settings"),
  5256. e("./util/transitions"))
  5257. , a = e("./enum/PlayerEvents")
  5258. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5259. , l = new n.ShaderPass(n.VerticalBlurShader);
  5260. l.renderToScreen = !0;
  5261. var c = $("#player").width() / $("#player").height();
  5262. isNaN(c) && (c = 1);
  5263. initTransitionPass(n)
  5264. var h = {
  5265. currentBlur: 0,
  5266. aspect: c,
  5267. blurStrength: 1,
  5268. hblurPass: s,
  5269. vblurPass: l,
  5270. transitionMaskPass : new n.TransitionPass()
  5271. ,
  5272. bindEvents: function(e) {
  5273. e.on(a.ModeChanged, function(e, t) {
  5274. e === r.PANORAMA && (o.cancel(h.blur),
  5275. o.cancel(h.addBlur),
  5276. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5277. })
  5278. },
  5279. blur: function(e) {
  5280. h.currentBlur = e;
  5281. var t = e * h.blurStrength;
  5282. l.uniforms.v.value = t / 512 * h.aspect,
  5283. s.uniforms.h.value = t / 512
  5284. },
  5285. addBlur: function(e) {
  5286. e = Math.max(e, h.currentBlur),
  5287. h.blur(e)
  5288. },
  5289. removeBlur: function(e) {
  5290. e = Math.min(1 - e, h.currentBlur),
  5291. h.blur(e)
  5292. }
  5293. };
  5294. h.blur(0),
  5295. t.exports = h
  5296. }
  5297. , {
  5298. "./enum/PlayerEvents": 40,
  5299. "./enum/Viewmode": 51,
  5300. "./settings": 166,
  5301. "./util/transitions": 195,
  5302. three: 217
  5303. }],
  5304. 17: [function(e, t, i) {
  5305. "use strict";
  5306. t.exports = {
  5307. UNKNOWN: 0,
  5308. ALIGNED: 1,
  5309. UNALIGNED: 2,
  5310. PLACED: 3
  5311. }
  5312. }
  5313. , {}],
  5314. 18: [function(e, t, i) {
  5315. "use strict";
  5316. t.exports = {
  5317. NONE: 0,
  5318. MIDDLE: 1,
  5319. END: 2,
  5320. BEGINNING: 3,
  5321. FADEIN: 4
  5322. }
  5323. }
  5324. , {}],
  5325. 19: [function(e, t, i) {
  5326. "use strict";
  5327. var n = e("three");
  5328. t.exports = {
  5329. newBlue: new n.Color(4967932),
  5330. altBlue: new n.Color(47355),
  5331. tagDefault: new n.Color(223357),
  5332. classicBlue: new n.Color(53759),
  5333. mpYellow: new n.Color(16502016),
  5334. mpOrange: new n.Color(16428055),
  5335. mpBlue: new n.Color(12096),
  5336. mpLtGrey: new n.Color(13751252),
  5337. mpDkGrey: new n.Color(10000019),
  5338. mpRed: new n.Color(12525854),
  5339. mpOrangeDesat: new n.Color(16764529),
  5340. mpBlueDesat: new n.Color(4034734),
  5341. mpRedDesat: new n.Color(14705505),
  5342. white: new n.Color(16777215),
  5343. black: new n.Color(0),
  5344. _desat: function(e, t) {
  5345. var i = t || .3
  5346. , r = (new n.Color).copy(e).getHSL();
  5347. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5348. },
  5349. _darken: function(e, t) {
  5350. var i = t || .2
  5351. , r = e.getHSL();
  5352. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5353. }
  5354. }
  5355. }
  5356. , {
  5357. three: 217
  5358. }],
  5359. 20: [function(e, t, i) {
  5360. "use strict";
  5361. t.exports = {
  5362. NONE: -1,
  5363. ROTATE: 0,
  5364. DOLLY: 1,
  5365. PAN: 2,
  5366. ROTATE_DOLLY: 3,
  5367. PAN_DOLLY: 4
  5368. }
  5369. }
  5370. , {}],
  5371. 21: [function(e, t, i) {
  5372. "use strict";
  5373. t.exports = {
  5374. Move: "move",
  5375. InteractionDirect: "interaction.direct",
  5376. InteractionKey: "interaction.key",
  5377. InteractionGui: "interaction.gui",
  5378. FlyInDirection: "fly.direction",
  5379. InputStart: "input.start",
  5380. Pinch: "input.pinch",
  5381. Scroll: "input.scroll",
  5382. AutoPanInterrupt: "autopan.interrupt",
  5383. AutoPanComplete: "autopan.complete",
  5384. AutoPanClamped: "autopan.clamped",
  5385. LongTap: "longtap"
  5386. }
  5387. }
  5388. , {}],
  5389. 22: [function(e, t, i) {
  5390. "use strict";
  5391. t.exports = Object.freeze({
  5392. FORWARD: "FORWARD",
  5393. LEFT: "LEFT",
  5394. RIGHT: "RIGHT",
  5395. BACK: "BACK",
  5396. UP: "UP",
  5397. DOWN: "DOWN"
  5398. })
  5399. }
  5400. , {}],
  5401. 23: [function(e, t, i) {
  5402. "use strict";
  5403. t.exports = {
  5404. ActionInterrupted: "action.interrupted",
  5405. TourStart: "tour.start",
  5406. TourEnd: "tour.end",
  5407. StartModeChange: "mode.startChange"
  5408. }
  5409. }
  5410. , {}],
  5411. 24: [function(e, t, i) {
  5412. "use strict";
  5413. t.exports = Object.freeze({
  5414. None: 0,
  5415. Queued: 1,
  5416. ForceQueued: 2,
  5417. Downloading: 3,
  5418. Downloaded: 4,
  5419. DownloadFailed: 5
  5420. })
  5421. }
  5422. , {}],
  5423. 25: [function(e, t, i) {
  5424. "use strict";
  5425. t.exports = {
  5426. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5427. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5428. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5429. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5430. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5431. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5432. }
  5433. }
  5434. , {}],
  5435. 26: [function(e, t, i) {
  5436. "use strict";
  5437. t.exports = {
  5438. Texture2D: 0,
  5439. TextureCube: 1
  5440. }
  5441. }
  5442. , {}],
  5443. 27: [function(e, t, i) {
  5444. "use strict";
  5445. t.exports = {
  5446. SMALL: "small",
  5447. LARGE: "large"
  5448. }
  5449. }
  5450. , {}],
  5451. 28: [function(e, t, i) {
  5452. "use strict";
  5453. var n = e("./Viewmode")
  5454. , r = {
  5455. LANDING: {},
  5456. NAVIGATION: "navigation",
  5457. MORE_HELP: "moreHelp",
  5458. TOUR_INTERACTION: {}
  5459. };
  5460. r.LANDING[n.PANORAMA] = "panorama.landing",
  5461. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5462. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5463. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5464. r.TOUR_INTERACTION.standard = "standard.tour",
  5465. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5466. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5467. t.exports = r
  5468. }
  5469. , {
  5470. "./Viewmode": 51
  5471. }],
  5472. 29: [function(e, t, i) {
  5473. "use strict";
  5474. var n = {
  5475. UP: 1,
  5476. DOWN: -1,
  5477. LEFT: "L",
  5478. RIGHT: "R",
  5479. FORWARD: "F",
  5480. BACK: "B",
  5481. reverse: {},
  5482. opposite: function(e) {
  5483. return this.reverse[e.toString()]
  5484. }
  5485. };
  5486. !function() {
  5487. n.reverse[n.UP] = n.DOWN,
  5488. n.reverse[n.DOWN] = n.UP,
  5489. n.reverse[n.LEFT] = n.RIGHT,
  5490. n.reverse[n.RIGHT] = n.LEFT,
  5491. n.reverse[n.FORWARD] = n.BACK,
  5492. n.reverse[n.BACK] = n.FORWARD
  5493. }(),
  5494. t.exports = n
  5495. }
  5496. , {}],
  5497. 30: [function(e, t, i) {
  5498. "use strict";
  5499. var n = e("../util/browser")
  5500. , r = {
  5501. ZERO: 48,
  5502. ONE: 49,
  5503. TWO: 50,
  5504. THREE: 51,
  5505. FOUR: 52,
  5506. FIVE: 53,
  5507. SIX: 54,
  5508. SEVEN: 55,
  5509. EIGHT: 56,
  5510. NINE: 57,
  5511. LEFTARROW: 37,
  5512. UPARROW: 38,
  5513. RIGHTARROW: 39,
  5514. DOWNARROW: 40,
  5515. A: 65,
  5516. B: 66,
  5517. C: 67,
  5518. D: 68,
  5519. E: 69,
  5520. F: 70,
  5521. G: 71,
  5522. H: 72,
  5523. I: 73,
  5524. J: 74,
  5525. K: 75,
  5526. L: 76,
  5527. M: 77,
  5528. N: 78,
  5529. O: 79,
  5530. P: 80,
  5531. Q: 81,
  5532. R: 82,
  5533. S: 83,
  5534. T: 84,
  5535. U: 85,
  5536. V: 86,
  5537. W: 87,
  5538. X: 88,
  5539. Y: 89,
  5540. Z: 90,
  5541. SPACE: 32,
  5542. RETURN: 13,
  5543. SEMICOLON: 186,
  5544. PLUSEQUALS: 187,
  5545. DASHUNDERSCORE: 189,
  5546. OPENBRACKET: 219
  5547. };
  5548. n.detectFirefox() && (r.SEMICOLON = 59,
  5549. r.PLUSEQUALS = 61,
  5550. r.DASHUNDERSCORE = 173),
  5551. t.exports = r
  5552. }
  5553. , {
  5554. "../util/browser": 182
  5555. }],
  5556. 31: [function(e, t, i) {
  5557. "use strict";
  5558. t.exports = {
  5559. EN_US: "en-US",
  5560. ES_MX: "es-MX",
  5561. FR_FR: "fr-FR",
  5562. DE_DE: "de-DE",
  5563. RU_RU: "ru-RU",
  5564. CN_CN: "cn-CN",
  5565. JP_JP: "jp-JP"
  5566. }
  5567. }
  5568. , {}],
  5569. 32: [function(e, t, i) {
  5570. "use strict";
  5571. t.exports = {
  5572. TagActivated: "tag.activated",
  5573. TagDismissed: "tag.dismissed",
  5574. TagNavigation: "tag.navigation"
  5575. }
  5576. }
  5577. , {}],
  5578. 33: [function(e, t, i) {
  5579. "use strict";
  5580. t.exports = {
  5581. ModelAdded: "model-added",
  5582. ActiveModelChanged: "active-model-changed"
  5583. }
  5584. }
  5585. , {}],
  5586. 34: [function(e, t, i) {
  5587. "use strict";
  5588. t.exports = {
  5589. LEFT: 0,
  5590. MIDDLE: 1,
  5591. RIGHT: 2
  5592. }
  5593. }
  5594. , {}],
  5595. 35: [function(e, t, i) {
  5596. "use strict";
  5597. t.exports = {
  5598. PanoRenderComplete: "panorama.render.complete",
  5599. TileRenderFailure: "panorama.tile.render.failed",
  5600. TileRenderSuccess: "panorama.tile.render.success",
  5601. TileUploadAttempted: "panorama.tile.upload.attempted",
  5602. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5603. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5604. }
  5605. }
  5606. , {}],
  5607. 36: [function(e, t, i) {
  5608. "use strict";
  5609. t.exports = {
  5610. BASE: 1,
  5611. STANDARD: 2,
  5612. HIGH: 3,
  5613. ULTRAHIGH: 4
  5614. }
  5615. }
  5616. , {}],
  5617. 37: [function(e, t, i) {
  5618. "use strict";
  5619. t.exports = {
  5620. LoadComplete: "panorama.load.complete",
  5621. LoadFailed: "panorama.load.failed",
  5622. TileLoaded: "panorama.tile.loaded"
  5623. }
  5624. }
  5625. , {}],
  5626. 38: [function(e, t, i) {
  5627. "use strict";
  5628. t.exports = Object.freeze({
  5629. Standard: 0,
  5630. Slow: 1,
  5631. Retain: 2
  5632. })
  5633. }
  5634. , {}],
  5635. 39: [function(e, t, i) {
  5636. "use strict";
  5637. t.exports = Object.freeze({
  5638. Show: 0,
  5639. Hide: 1,
  5640. Retain: 2
  5641. })
  5642. }
  5643. , {}],
  5644. 40: [function(e, t, i) {
  5645. "use strict";
  5646. t.exports = {
  5647. Move: "move",
  5648. MoveComplete: "move.complete",
  5649. ModeChanged: "mode.changed",
  5650. ModeChanging: "mode.changing",
  5651. PanoChosen: "pano.chosen",
  5652. ClosestPanoChanging: "closest.pano.changing",
  5653. WarpStarted: "warp.started",
  5654. WarpInterrupted: "warp.interrupted",
  5655. WarpEnded: "warp.ended",
  5656. FlyinFinished: "flyin.finished",
  5657. FlyingStarted: "flying.started",
  5658. FlyingInterrupted: "flying.interrupted",
  5659. FlyingEnded: "flying.ended",
  5660. Ready: "ready",
  5661. StartInside: "start.inside",
  5662. StartOutside: "start.outside",
  5663. ViewChanged: "view.changed",
  5664. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5665. InputStart: "input.start"
  5666. }
  5667. }
  5668. , {}],
  5669. 41: [function(e, t, i) {
  5670. "use strict";
  5671. t.exports = Object.freeze({
  5672. DEFAULT: 0,
  5673. PANOMARKERS: 1,
  5674. RETICULE: 2,
  5675. TAG: 3
  5676. })
  5677. }
  5678. , {}],
  5679. 42: [function(e, t, i) {
  5680. "use strict";
  5681. t.exports = {
  5682. visibleFloor: 1,
  5683. ghostFloor: 3,
  5684. boundingSkybox: 1,
  5685. panoMarker: 2,
  5686. reticule: 3,
  5687. tagStem: 4,
  5688. tagDisc: 5,
  5689. ribbon: 100
  5690. }
  5691. }
  5692. , {}],
  5693. 43: [function(e, t, i) {
  5694. "use strict";
  5695. t.exports = {
  5696. ContextCreated: "scene-renderer-context-created",
  5697. AfterRender: "after-render",
  5698. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5699. }
  5700. }
  5701. , {}],
  5702. 44: [function(e, t, i) {
  5703. "use strict";
  5704. t.exports = {
  5705. IDLE: "idle",
  5706. BROWSE: "browse",
  5707. EXAMINE: "examine"
  5708. }
  5709. }
  5710. , {}],
  5711. 45: [function(e, t, i) {
  5712. "use strict";
  5713. t.exports = {
  5714. TileDownloadSuccess: "tiledownloader.download.success",
  5715. TileDownloadFailure: "tiledownloader.download.failure",
  5716. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5717. }
  5718. }
  5719. , {}],
  5720. 46: [function(e, t, i) {
  5721. "use strict";
  5722. t.exports = {
  5723. CardboardAndroid: "googlevr",
  5724. GearVR: "gearvr",
  5725. CardboardIOS: "googlevrios",
  5726. Cardboard: "googlevr"
  5727. }
  5728. }
  5729. , {}],
  5730. 47: [function(e, t, i) {
  5731. "use strict";
  5732. t.exports = {
  5733. NONE: 0,
  5734. CONTEXTUAL: 1,
  5735. ANDROID: 2
  5736. }
  5737. }
  5738. , {}],
  5739. 48: [function(e, t, i) {
  5740. "use strict";
  5741. var n = {
  5742. Title: 0,
  5743. Cardboard: 1
  5744. }
  5745. , r = {
  5746. Title: 0,
  5747. Cardboard: 1,
  5748. Gear: 2
  5749. };
  5750. !function() {
  5751. [n, r].forEach(function(e) {
  5752. e.pageCount = Object.keys(e).length
  5753. })
  5754. }(),
  5755. t.exports.ios = n,
  5756. t.exports.standard = r
  5757. }
  5758. , {}],
  5759. 49: [function(e, t, i) {
  5760. "use strict";
  5761. t.exports = {
  5762. Android: "android",
  5763. IOS: "ios",
  5764. Desktop: "desktop",
  5765. UnsupportedAndroid: "android-unsupported"
  5766. }
  5767. }
  5768. , {}],
  5769. 50: [function(e, t, i) {
  5770. "use strict";
  5771. var n = e("three");
  5772. t.exports = {
  5773. UP: new n.Vector3(0,1,0),
  5774. DOWN: new n.Vector3(0,-1,0),
  5775. LEFT: new n.Vector3(-1,0,0),
  5776. RIGHT: new n.Vector3(1,0,0),
  5777. FORWARD: new n.Vector3(0,0,-1),
  5778. BACK: new n.Vector3(0,0,1)
  5779. }
  5780. }
  5781. , {
  5782. three: 217
  5783. }],
  5784. 51: [function(e, t, i) {
  5785. "use strict";
  5786. var n = e("../exception/ViewmodeConvertException")
  5787. , r = e("./coreViewmodes")
  5788. , o = e("../util/common")
  5789. , a = {
  5790. MESH: "mesh",
  5791. OUTDOOR: "outdoor",
  5792. TRANSITIONING: "transitioning",
  5793. toInt: function(e) {
  5794. switch (e) {
  5795. case this.PANORAMA:
  5796. return 1;
  5797. case this.DOLLHOUSE:
  5798. return 2;
  5799. case this.FLOORPLAN:
  5800. return 3;
  5801. case this.OUTDOOR:
  5802. return 4;
  5803. case this.TRANSITIONING:
  5804. return -1
  5805. }
  5806. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5807. },
  5808. fromInt: function(e) {
  5809. switch (e) {
  5810. case "1":
  5811. case 1:
  5812. return this.PANORAMA;
  5813. case "2":
  5814. case 2:
  5815. return this.DOLLHOUSE;
  5816. case "3":
  5817. case 3:
  5818. return this.FLOORPLAN;
  5819. case "4":
  5820. case 4:
  5821. return this.OUTDOOR
  5822. }
  5823. throw new n("No known conversion for int to viewmode for int: " + e)
  5824. },
  5825. convertWorkshopModeInt: function(e) {
  5826. switch (e) {
  5827. case "0":
  5828. case 0:
  5829. case undefined: //xzw add
  5830. return this.PANORAMA;
  5831. case "1":
  5832. case 1:
  5833. return this.FLOORPLAN;
  5834. case "2":
  5835. case 2:
  5836. return this.DOLLHOUSE;
  5837. case "3":
  5838. case 3:
  5839. return this.MESH
  5840. }
  5841. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5842. }
  5843. };
  5844. o.extendObject(a, r),
  5845. t.exports = a
  5846. }
  5847. , {
  5848. "../exception/ViewmodeConvertException": 58,
  5849. "../util/common": 185,
  5850. "./coreViewmodes": 54
  5851. }],
  5852. 52: [function(e, t, i) {
  5853. "use strict";
  5854. t.exports = {
  5855. BLACK: "black",
  5856. STD: "std",
  5857. WALK: "walk"
  5858. }
  5859. }
  5860. , {}],
  5861. 53: [function(e, t, i) {
  5862. "use strict";
  5863. t.exports = {
  5864. ZoomIn: "zoom.in",
  5865. ZoomOut: "zoom.out",
  5866. ZoomMax: "zoom.max",
  5867. ZoomMin: "zoom.min"
  5868. }
  5869. }
  5870. , {}],
  5871. 54: [function(e, t, i) {
  5872. "use strict";
  5873. t.exports = {
  5874. PANORAMA: "panorama",
  5875. DOLLHOUSE: "dollhouse",
  5876. FLOORPLAN: "floorplan"
  5877. }
  5878. }
  5879. , {}],
  5880. 55: [function(e, t, i) {
  5881. "use strict";
  5882. function n(e) {
  5883. this.message = e
  5884. }
  5885. t.exports = n
  5886. }
  5887. , {}],
  5888. 56: [function(e, t, i) {
  5889. "use strict";
  5890. function n(e) {
  5891. r.call(this, e)
  5892. }
  5893. var r = e("./BasicException");
  5894. n.prototype = Object.create(r.prototype),
  5895. t.exports = n
  5896. }
  5897. , {
  5898. "./BasicException": 55
  5899. }],
  5900. 57: [function(e, t, i) {
  5901. "use strict";
  5902. function n(e) {
  5903. r.call(this, e)
  5904. }
  5905. var r = e("./BasicException");
  5906. n.prototype = Object.create(r.prototype),
  5907. t.exports = n
  5908. }
  5909. , {
  5910. "./BasicException": 55
  5911. }],
  5912. 58: [function(e, t, i) {
  5913. "use strict";
  5914. function n(e) {
  5915. r.call(this, e)
  5916. }
  5917. var r = e("./BasicException");
  5918. n.prototype = Object.create(r.prototype),
  5919. t.exports = n
  5920. }
  5921. , {
  5922. "./BasicException": 55
  5923. }],
  5924. 59: [function(e, t, i) {
  5925. (function(i) {
  5926. "use strict";
  5927. function n(e) {
  5928. var t = {};
  5929. if (e) {
  5930. var i = e.flags;
  5931. if (i)
  5932. for (var n in i)
  5933. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5934. return t
  5935. }
  5936. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5937. null
  5938. }
  5939. var r = e("./util/ajax")
  5940. , o = e("./util/showcase")
  5941. , a = e("./util/logger")
  5942. , s = ""
  5943. , l = new a(i)
  5944. , c = {};
  5945. t.exports = {
  5946. loadFeatureFlags: function(e) {
  5947. var t = $.Deferred();
  5948. return r.get(e.urlBase + s, {
  5949. responseType: "json",
  5950. prefetchFrom: "user",
  5951. auth: o.getAuthorizationHeader()
  5952. }).done(function(e) {
  5953. c = n(e),
  5954. c ? t.resolve(c) : t.reject("loading-failed")
  5955. }).fail(function() {
  5956. l.debug("Retrieval of feature flags failed."),
  5957. t.reject("loading-failed")
  5958. }),
  5959. t.promise()
  5960. },
  5961. getFlags: function() {
  5962. return c
  5963. },
  5964. updateDependentSettings: function(e, t) {
  5965. e = e || c,
  5966. e.labels && (t.labels.enabled = !0),
  5967. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5968. e.showcase_sdk && (t.sdkInit = !0),
  5969. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5970. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5971. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5972. e.hide_sc_sharing && (t.share.enabled = !1)
  5973. }
  5974. }
  5975. }
  5976. ).call(this, "/js/featureflags.js")
  5977. }
  5978. , {
  5979. "./util/ajax": 181,
  5980. "./util/logger": 189,
  5981. "./util/showcase": 193
  5982. }],
  5983. 60: [function(e, t, i) {
  5984. "use strict";
  5985. var n = (e("../util/common"),
  5986. {
  5987. status: 0,
  5988. set: function(e) {
  5989. if (isNaN(e))
  5990. return !1;
  5991. var t = $('.progressbar');
  5992. 0 > e && (e = 0);
  5993. e > 100 && (e = 100);
  5994. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5995. var barperc = e*width;
  5996. var perc = Math.round(e);
  5997. var labelpos = (parseInt(barperc)-15);
  5998. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5999. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6000. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6001. this.status = e
  6002. },
  6003. done: function(e) {
  6004. return e || this.status ? (this.status = null,
  6005. this.set(100)) : this
  6006. }
  6007. });
  6008. t.exports.circleLoader = n
  6009. }
  6010. , {
  6011. "../util/common": 185
  6012. }],
  6013. 61: [function(e, t, i) {
  6014. "use strict";
  6015. t.exports = Object.freeze({
  6016. CLOSE: "modal.closer.close"
  6017. })
  6018. }
  6019. , {}],
  6020. 62: [function(e, t, i) {
  6021. "use strict";
  6022. function n(e, t) {
  6023. t && (t.stopPropagation(),
  6024. t.preventDefault()),
  6025. e && this.emit(l.CLOSE, e),
  6026. g.reset()
  6027. }
  6028. function r(e, t) {
  6029. function i() {
  6030. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6031. t !== f && (f = t,
  6032. t ? (e.classList.add("closeByFooter"),
  6033. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6034. h.classList.remove("closeByFooter")))
  6035. }
  6036. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6037. }
  6038. var o = e("../../settings")
  6039. , a = (e("../../tag/Media/MediaEvent"),
  6040. e("../../util/browser"))
  6041. , s = e("../../util/common")
  6042. , l = e("./ModalCloserEvent")
  6043. , c = e("events").EventEmitter
  6044. , h = document.getElementsByClassName("footer")[0]
  6045. , u = h.querySelectorAll(".close")[0]
  6046. , d = null
  6047. , p = null
  6048. , f = null
  6049. , g = (a.isMobile(),
  6050. {
  6051. open: function(e) {
  6052. e && (r(e),
  6053. d && u.removeEventListener("click", d, !0),
  6054. d = n.bind(this, e.id),
  6055. u.addEventListener("click", d, !0),
  6056. p && window.removeEventListener("resize", p, !0),
  6057. p = r.bind(this, e),
  6058. window.addEventListener("resize", p, !0))
  6059. },
  6060. reset: function() {
  6061. h.classList.remove("closeByFooter"),
  6062. u.removeEventListener("click", d, !0),
  6063. window.removeEventListener("resize", p, !0),
  6064. d = p = f = null
  6065. }
  6066. });
  6067. s.extendObject(g, c.prototype),
  6068. t.exports = g
  6069. }
  6070. , {
  6071. "../../tag/Media/MediaEvent": 131,
  6072. "../../settings": 166,
  6073. "../../util/browser": 182,
  6074. "../../util/common": 185,
  6075. "./ModalCloserEvent": 61,
  6076. events: 202
  6077. }],
  6078. 63: [function(e, t, i) {
  6079. "use strict";
  6080. function n(e, t, i) {
  6081. var n = new r.GUI({
  6082. width: 400
  6083. })
  6084. , u = n.addFolder("Flydown from Dollhouse");
  6085. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6086. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6087. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6088. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6089. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6090. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6091. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6092. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6093. var d = n.addFolder("Transition between panos");
  6094. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6095. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6096. h.transition.flyTime = 0,
  6097. d.__controllers.forEach(function(e) {
  6098. e.updateDisplay()
  6099. })
  6100. }),
  6101. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6102. h.transition.flySpeed = 0,
  6103. d.__controllers.forEach(function(e) {
  6104. e.updateDisplay()
  6105. })
  6106. }),
  6107. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6108. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6109. d.add(h.transition, "movementEasing", Object.keys(a));
  6110. var p = n.addFolder("Path Display");
  6111. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6112. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6113. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6114. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6115. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6116. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6117. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6118. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6119. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6120. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6121. h.path.color = l[h.path.color],
  6122. h.path.colorUp = l._desat(h.path.color),
  6123. h.path.colorDown = l.darken(h.path.color)
  6124. }),
  6125. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6126. h.reticuleColor = l[h.reticuleColor]
  6127. });
  6128. var f = n.addFolder("Warping")
  6129. , g = f.addFolder("Warp/Teleport");
  6130. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6131. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6132. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6133. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6134. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6135. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6136. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6137. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6138. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6139. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6140. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6141. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6142. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6143. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6144. h.path.typ = c[h.path.typ]
  6145. }),
  6146. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6147. t.endlessLoop = h.warp.loop
  6148. }),
  6149. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6150. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6151. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6152. var m = f.addFolder("Long Warp Only");
  6153. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6154. h.warp.flySpeed = 0,
  6155. m.__controllers.forEach(function(e) {
  6156. e.updateDisplay()
  6157. })
  6158. }),
  6159. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6160. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6161. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6162. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6163. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6164. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6165. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6166. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6167. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6168. var v = n.addFolder("Warp Esoterica");
  6169. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6170. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6171. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6172. h.warp.minWarpTime = 0,
  6173. v.__controllers.forEach(function(e) {
  6174. e.updateDisplay()
  6175. })
  6176. }),
  6177. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6178. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6179. v.add(h.warp, "movementEasing", Object.keys(a));
  6180. var A = n.addFolder("Misc");
  6181. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6182. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6183. }),
  6184. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6185. i.cameras[s.PANORAMA].fov = h.insideFOV
  6186. }),
  6187. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6188. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6189. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6190. var y = n.addFolder("Navigation");
  6191. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6192. h.navigation.panoScores || e.panos.forEach(function(e) {
  6193. e.floor.remove(e.text3d),
  6194. e.text3d = null
  6195. })
  6196. }),
  6197. y.add(h.navigation, "mouseDirection"),
  6198. y.add(h.navigation, "filterStrictness", 0, 1),
  6199. y.add(h.navigation, "angleFactor", -60, 0),
  6200. y.add(h.navigation, "directionFactor", 1, 20),
  6201. y.add(h.navigation, "distanceFactor", -5, 5),
  6202. y.add(h.navigation, "optionalityFactor", .1, 10);
  6203. var C = n.addFolder("tags")
  6204. , I = C.addFolder("Tag Creation");
  6205. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6206. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6207. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6208. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6209. var E = C.addFolder("Visibility");
  6210. E.add(h.tags.visibility, "anyDistance"),
  6211. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6212. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6213. E.add(h.tags.visibility, "hideViaFloor"),
  6214. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6215. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6216. var b = C.addFolder("Disc Parameters");
  6217. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6218. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6219. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6220. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6221. }),
  6222. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6223. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6224. }),
  6225. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6226. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6227. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6228. var w = C.addFolder("Navigate");
  6229. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6230. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6231. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6232. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6233. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6234. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6235. var _ = n.addFolder("Debug");
  6236. _.add(h, "wireframe").onFinishChange(function() {
  6237. e.chunks.forEach(function(t) {
  6238. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6239. t.wireframeTwin.material.depthWrite = !1,
  6240. t.wireframeTwin.material.depthTest = !1,
  6241. t.wireframeTwin.material.opacity = .5,
  6242. t.wireframeTwin.material.transparent = !0),
  6243. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6244. })
  6245. }),
  6246. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6247. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6248. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6249. e.skybox.wireframe = null)
  6250. }),
  6251. _.add(h, "showSweeps").onFinishChange(function() {
  6252. e.setSweepVisibility(h.showSweeps)
  6253. }),
  6254. _.add(h, "showMesh").onFinishChange(function() {
  6255. e.chunks.forEach(function(e) {
  6256. e.visible = h.showMesh
  6257. })
  6258. }),
  6259. _.add(h, "showFloors").onFinishChange(function() {
  6260. e.floors.forEach(function(e) {
  6261. e.collider.children.forEach(function(e) {
  6262. e.material.visible = h.showFloors
  6263. })
  6264. })
  6265. }),
  6266. _.add(h, "showSkyboxes").onFinishChange(function() {
  6267. e.panos.forEach(function(e) {
  6268. e.skyboxMesh.visible = h.showSkyboxes
  6269. })
  6270. }),
  6271. _.add(h, "showNeighbors").onChange(function() {}),
  6272. _.add(e, "alpha", 0, 1)
  6273. }
  6274. var r = e("../lib/dat.gui")
  6275. , o = e("three")
  6276. , a = e("../util/easing")
  6277. , s = e("../enum/Viewmode")
  6278. , l = e("../enum/Colors")
  6279. , c = e("../enum/WarpStyle")
  6280. , h = e("../settings");
  6281. e("../tag/tag");
  6282. r.GUI.prototype.removeFolder = function(e) {
  6283. var t = this.__folders[e];
  6284. t && (t.close(),
  6285. this.__ul.removeChild(t.domElement.parentNode),
  6286. delete this.__folders[e],
  6287. this.onResize())
  6288. }
  6289. ,
  6290. t.exports.toggle = n
  6291. }
  6292. , {
  6293. "../enum/Colors": 19,
  6294. "../enum/Viewmode": 51,
  6295. "../enum/WarpStyle": 52,
  6296. "../lib/dat.gui": 93,
  6297. "../tag/tag": 123,
  6298. "../settings": 166,
  6299. "../util/easing": 186,
  6300. three: 217
  6301. }],
  6302. 64: [function(e, t, i) {
  6303. (function(i) {
  6304. "use strict";
  6305. function n(e, t, i, n) {
  6306. $(".gui-error .error-problem-text").text(e),
  6307. $(".gui-error .error-solution-text").text(t),
  6308. $(".gui-error .error-explanation").text(i),
  6309. $(".gui-error .error-actions").html(n),
  6310. $(window).resize(),
  6311. $(".gui-error").fadeIn(),
  6312. $("#bottom-logo").fadeIn()
  6313. }
  6314. function r(e) {
  6315. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6316. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6317. s.isMobile() || $("[rel=tiletip]").tooltip({
  6318. placement: "bottom",
  6319. delay: {
  6320. show: 50,
  6321. hide: 0
  6322. },
  6323. trigger: "hover",
  6324. viewport: {
  6325. selector: "body",
  6326. padding: 10
  6327. }
  6328. })
  6329. }
  6330. function o() {
  6331. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6332. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6333. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6334. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6335. e.preventDefault(),
  6336. e.stopPropagation(),
  6337. r(" ")
  6338. })
  6339. }
  6340. function a(e) {
  6341. if ($("head title").text(c.pageTitle),
  6342. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6343. $("#gui-loading").fadeOut(250),
  6344. $("#quick-blackout").hide(),
  6345. l.track("showcase_error", {
  6346. error_key: e
  6347. }),
  6348. h.locale || h.init(),
  6349. "webgl-unsupported" === e)
  6350. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6351. else if ("webgl-ios" === e)
  6352. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6353. else if ("webgl-safari" === e)
  6354. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6355. else if ("webgl-generic" === e)
  6356. o();
  6357. else if ("missing-urls" === e)
  6358. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6359. else if ("loading-failed" === e)
  6360. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6361. else {
  6362. if ("loading-failed-maintenance" !== e)
  6363. return void d.error("Unhandled error: " + e);
  6364. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6365. }
  6366. }
  6367. var s = e("./../util/browser")
  6368. , l = e("./../analytics")
  6369. , c = e("./../settings")
  6370. , h = e("../localization/localize")
  6371. , u = e("./../util/logger")
  6372. , d = new u(i)
  6373. , p = '"https://support.port.com/hc/articles/208220058"';
  6374. t.exports.error = a
  6375. }
  6376. ).call(this, "/js/gui/error.js")
  6377. }
  6378. , {
  6379. "../localization/localize": 108,
  6380. "./../analytics": 4,
  6381. "./../settings": 166,
  6382. "./../util/browser": 182,
  6383. "./../util/logger": 189
  6384. }],
  6385. 65: [function(e, t, i) {
  6386. (function(i) {
  6387. "use strict";
  6388. function n() {
  6389. Ue = [],
  6390. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6391. Ue.push(".hideTarget", ".pinTop.right")
  6392. }
  6393. function r() {
  6394. for (var e in je)
  6395. if (je.hasOwnProperty(e)) {
  6396. var t = je[e];
  6397. if (!t.visible)
  6398. for (var i = 0; i < t.elements.length; i++)
  6399. $(t.elements[i]).hide()
  6400. }
  6401. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6402. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6403. n()
  6404. }
  6405. function o(e, t) {
  6406. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6407. $("#gui-zoomin").toggle(i),
  6408. $("#gui-zoomout").toggle(i)
  6409. }
  6410. function a() {
  6411. c(),
  6412. $(".pinBottom").toggleClass("open"),
  6413. $("#drawer").toggleClass("open"),
  6414. $(".footer").toggleClass("open"),
  6415. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6416. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6417. ie.resetDrawer()),
  6418. setTimeout(function() {
  6419. $("#pullTab").toggleClass("opened");
  6420. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6421. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6422. }
  6423. function s(e) {
  6424. var t;
  6425. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6426. t = e.position().top + e.outerHeight(),
  6427. e.attr("style", "display: none"));
  6428. var i = $("#player").outerHeight()
  6429. , n = i - 130;
  6430. return n < t + 25
  6431. }
  6432. function l(e) {
  6433. "touchstart" === e.type && e.preventDefault(),
  6434. e.stopPropagation()
  6435. }
  6436. function c() {
  6437. W && (W.reload(),
  6438. W.init())
  6439. }
  6440. function h(e) {
  6441. ne.show(e),
  6442. r()
  6443. }
  6444. function u(e) {
  6445. ne.progress(e)
  6446. }
  6447. function d(e, t, i) {
  6448. var n = t.player;
  6449. $("#gui-thumb").fadeOut(2500),
  6450. ne.hide(function() {
  6451. Ge = !1
  6452. }),
  6453. me.init(e, i),
  6454. de.finishSetup(Object.keys(e.tags).length),
  6455. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6456. var s = function() {
  6457. i.dismissExaminedTag(),
  6458. i.disableHovering()
  6459. };
  6460. Ae.on(ye.OPENED, s),
  6461. Ce.on(Me.OPENED, s),
  6462. he.on(ue.OPENED, s),
  6463. fe.on(ge.OPENED, s);
  6464. var l = i.enableHovering.bind(i);
  6465. if (Ae.on(ye.CLOSED, l),
  6466. Ce.on(Me.CLOSED, l),
  6467. he.on(ue.CLOSED, l),
  6468. fe.on(ge.CLOSED, l),
  6469. Q.labels.enabled && Object.keys(e.labels).length,
  6470. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6471. C(e.currentFloor, n.mode)),
  6472. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6473. r(),
  6474. o(t, t.player),
  6475. $("#gui").fadeIn(1500),
  6476. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6477. a(),
  6478. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6479. }, 2e3),
  6480. !K.isMobile())
  6481. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6482. $(c[h]).addClass("hasHover");
  6483. O(e),
  6484. de.setupToggling();
  6485. //xzw:
  6486. window.editHotPanel && editHotPanel();
  6487. //czj
  6488. navBorderRadius(e);
  6489. //czj 编辑界面
  6490. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6491. window.EditTools && new EditTools(n.sceneRenderer);
  6492. }
  6493. function navBorderRadius(e){
  6494. var pullTab = $("#pullTab"),
  6495. mobileRadius = {
  6496. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6497. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6498. },
  6499. topRadius = {
  6500. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6501. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6502. };
  6503. function BorderRadius(bottom,top){
  6504. $("#gui-modes-map > div:visible:last").css(bottom);
  6505. if(pullTab.is(':visible')){
  6506. $(".viewContainer > div:visible:first").css(top);
  6507. }else{
  6508. $("#gui-modes-map > div:visible:first").css(top);
  6509. }
  6510. }
  6511. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6512. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6513. }else{
  6514. BorderRadius(topRadius.bottom,topRadius.top);
  6515. }
  6516. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6517. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6518. window.specialScene && specialScene.special().afterImplement();
  6519. }
  6520. }
  6521. function p(e) {
  6522. e || (e = 0),
  6523. We = !1,
  6524. window.setTimeout(function() {
  6525. We || (ze = !0,
  6526. $("#gui-spinner").stop(!0, !0).show())
  6527. }
  6528. .bind(this), e)
  6529. }
  6530. function f() {
  6531. $("#gui-spinner").stop(!0, !0),
  6532. $("#gui-spinner").fadeOut(1e3),
  6533. We = !0,
  6534. ze = !1
  6535. }
  6536. function g(e, t) {
  6537. var i = e.mode
  6538. , n = t || e.currentPano;
  6539. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6540. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6541. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6542. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6543. Q.show360Views.enabled && !n.isAligned() ? (
  6544. $(".gui-floor").addClass("hidden"),
  6545. $("#gui-modes-outside").addClass("desktop-only")) : (
  6546. $(".gui-floor").removeClass("hidden"),
  6547. $("#gui-modes-outside").removeClass("desktop-only")),
  6548. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6549. Be = i,
  6550. $("#gui-modes-outside").addClass("hidden"),
  6551. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6552. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6553. }
  6554. function m(e, t) {
  6555. var i = t.player;
  6556. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6557. l(e),
  6558. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6559. J.track("USER", {
  6560. event_type: "showcase_gui",
  6561. gui_action: "click_inside_mode_button"
  6562. }),
  6563. t.changeMode(_e.PANORAMA);
  6564. }),
  6565. $("#gui-modes-outside").find("a").on("click", function(e) {
  6566. l(e),
  6567. J.track("showcase_gui", {
  6568. gui_action: "click_outside_mode_button"
  6569. }),
  6570. t.changeMode(Be)
  6571. }),
  6572. $("#gui-modes-inside").on("click", function(e) {
  6573. if($(this).attr("class") && $(this).attr("class").indexOf('active') != -1 ){
  6574. } else {
  6575. $(this).addClass("active").children("img").attr("src","images/my-inside-active.png");
  6576. $('#gui-modes-dollhouse').removeClass("active").children("img").attr("src","images/my-dollhouse.png");
  6577. $('#gui-modes-floorplan').removeClass("active").children("img").attr("src","images/my-floor.png");
  6578. };
  6579. l(e),
  6580. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6581. J.track("USER", {
  6582. event_type: "showcase_gui",
  6583. gui_action: "click_inside_mode_button"
  6584. }),
  6585. t.changeMode(_e.PANORAMA);
  6586. }),
  6587. $("#gui-modes-floorplan").on("click", function(e) {
  6588. if($(this).attr("class") && $(this).attr("class").indexOf('active') != -1 ){
  6589. } else {
  6590. $(this).addClass("active").children("img").attr("src","images/my-floor-active.png");
  6591. $('#gui-modes-dollhouse').removeClass("active").children("img").attr("src","images/my-dollhouse.png");
  6592. $('#gui-modes-inside').removeClass("active").children("img").attr("src","images/my-inside.png");
  6593. };
  6594. l(e),
  6595. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6596. gui_action: "click_floorplan_mode_button"
  6597. }),
  6598. t.changeMode(_e.FLOORPLAN));
  6599. }),
  6600. $("#gui-modes-dollhouse").on("click", function(e) {
  6601. if($(this).attr("class") && $(this).attr("class").indexOf('active') != -1 ){
  6602. } else {
  6603. $(this).addClass("active").children("img").attr("src","images/my-dollhouse-active.png");
  6604. $('#gui-modes-floorplan').removeClass("active").children("img").attr("src","images/my-floor.png");
  6605. $('#gui-modes-inside').removeClass("active").children("img").attr("src","images/my-inside.png");
  6606. }
  6607. l(e),
  6608. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6609. gui_action: "click_dollhouse_mode_button"
  6610. }),
  6611. t.changeMode(_e.DOLLHOUSE));
  6612. })
  6613. }
  6614. function v(e, t) {
  6615. function i() {
  6616. document.getElementById("vr").classList.remove("hidden"),
  6617. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6618. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6619. $(".improper-embed").toggleClass("hidden", !1),
  6620. r())
  6621. }, function(e) {
  6622. r()
  6623. }) : r()
  6624. }
  6625. function n(i) {
  6626. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6627. Ie.init(e.data, t, i, q),
  6628. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6629. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6630. }
  6631. function r() {
  6632. De.info("WebVR support not found, VR button activates native app VR modal"),
  6633. Ae.init(e.data, q),
  6634. Ae.on(ye.OPENED, function() {
  6635. var e = document.getElementById("vr-modal");
  6636. return function() {
  6637. Ze("vr"),
  6638. le.open(e)
  6639. }
  6640. }()),
  6641. Ae.on(ye.CLOSED, le.reset)
  6642. }
  6643. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6644. /*********************** 方奕卓 VR功能事件监听 ********************/
  6645. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6646. switch (Q.vr.option) {
  6647. case Pe.CONTEXTUAL:
  6648. i();
  6649. break;
  6650. case Pe.ANDROID:
  6651. K.detectAndroid() && i();
  6652. break;
  6653. case Pe.NONE:
  6654. }
  6655. }
  6656. }
  6657. function A(e, t) {
  6658. $("#play").on("mousedown touchstart", function(e) {
  6659. l(e);
  6660. Ze("tour");
  6661. ve.play();
  6662. J.trackAlways("showcase_gui", {
  6663. gui_action: "play_highlights"
  6664. })
  6665. }),
  6666. window.startAndPlay = function(e) {
  6667. // l(e);
  6668. Ze("tour");
  6669. ve.play();
  6670. J.trackAlways("showcase_gui", {
  6671. gui_action: "play_highlights"
  6672. })
  6673. };
  6674. $("#pause").on("mousedown touchstart", function(e) {
  6675. l(e),
  6676. ve.pause(),
  6677. J.trackAlways("showcase_gui", {
  6678. gui_action: "pause_highlights"
  6679. })
  6680. }),
  6681. $("#gui-zoomin").find("a").on("click", function(e) {
  6682. l(e),
  6683. t.player.zoomInIncrementally()
  6684. }),
  6685. $("#gui-zoomout").find("a").on("click", function(e) {
  6686. l(e),
  6687. t.player.zoomOutIncrementally()
  6688. })
  6689. }
  6690. function y(e, t) {
  6691. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6692. if(getQueryVariable('m') === '372') continue;
  6693. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6694. $(".gui-floor").find(".container").prepend(r)
  6695. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6696. }
  6697. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6698. i.on("click", function(e) {
  6699. l(e),
  6700. Ze("floor"),
  6701. i.toggleClass("open")
  6702. }),
  6703. $(".floorChoice").on("click", function(e) {
  6704. l(e);
  6705. var n = $(this).data("index");
  6706. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6707. t.player.gotoFloor(n),
  6708. J.track("showcase_gui", {
  6709. gui_action: "click_floor_select_button",
  6710. interaction_source: "gui"
  6711. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6712. Ze("move"),
  6713. t.allFloors(),
  6714. J.track("showcase_gui", {
  6715. gui_action: "click_toggle_all_floors_button",
  6716. interaction_source: "gui"
  6717. })),
  6718. i.removeClass("open")
  6719. })
  6720. }
  6721. function C(e, t) {
  6722. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6723. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6724. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6725. $(".floorChoice").removeClass("active"),
  6726. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6727. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6728. $(".floorChoice").removeClass("active"),
  6729. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6730. }
  6731. function I(e) {
  6732. return e.describe().inTransition
  6733. }
  6734. function b(e, t, i) {
  6735. Fe = e.heroLocations.length;
  6736. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6737. , r = 100 / Fe + "%"
  6738. , o = $("#thumb-container")
  6739. , a = $("#progressBar");
  6740. $("#status").find(".totalSteps").text(Fe);
  6741. for (var s = 0; s < Fe; s++) {
  6742. var c = e.heroLocations[s]
  6743. , h = $(n);
  6744. var thumbUrl
  6745. if(c.heroLocations){//有子项,选第一张截图
  6746. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6747. }else{
  6748. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6749. }
  6750. h.attr("data-index", s)
  6751. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6752. if (c.name) {
  6753. var u = $('<div class="overlay"></div>').text(c.name);
  6754. h.append(u)
  6755. }
  6756. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6757. var d = e.panos.get(c.panoId)
  6758. , p = d && !d.isAligned()
  6759. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6760. h.prepend(f)
  6761. }
  6762. o.append(h),
  6763. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6764. }
  6765. j = 144 * Fe,
  6766. Y = 111 * Fe,
  6767. $(".thumbImg").on("mouseover", function() {
  6768. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6769. }),
  6770. $(".thumbImg").on("mouseout", function() {
  6771. t.clearPath()
  6772. }),
  6773. $(".thumbImg").on("click", function(e) {
  6774. l(e);
  6775. var i = $(this);
  6776. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6777. J.trackAlways("showcase_gui", {
  6778. gui_action: "click_highlight"
  6779. }),
  6780. t.goToHighlight([i.data("index"),0])//改
  6781. }),
  6782. $(".previous").find("a").on("click", function(e) {
  6783. l(e),
  6784. J.trackAlways("showcase_gui", {
  6785. gui_action: "prev_highlight"
  6786. }),
  6787. t.prevHighlight()
  6788. }),
  6789. $(".next").find("a").on("click", function(e) {
  6790. l(e),
  6791. J.trackAlways("showcase_gui", {
  6792. gui_action: "next_highlight"
  6793. }),
  6794. t.nextHighlight()
  6795. }),
  6796. $("#drawer").on("mouseleave", function(e) {
  6797. l(e);
  6798. var t;
  6799. try {
  6800. t = new MouseEvent("mouseup",{
  6801. clientX: e.clientX,
  6802. clientY: e.clientY,
  6803. screenX: e.screenX,
  6804. screenY: e.screenY
  6805. })
  6806. } catch (i) {
  6807. t = document.createEvent("MouseEvents"),
  6808. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6809. }
  6810. document.dispatchEvent(t)
  6811. }),
  6812. W = new Sly($("#scrollFrame"),{
  6813. horizontal: !0,
  6814. itemNav: "centered",
  6815. smart: !0,
  6816. scrollTrap: !0,
  6817. scrollBy: 1,
  6818. mouseDragging: !0,
  6819. touchDragging: !0,
  6820. speed: 300,
  6821. dragHandle: !0,
  6822. dynamicHandle: !0,
  6823. clickBar: !0,
  6824. scrollBar: $("#scroller"),
  6825. activateOn: null
  6826. }).init(),
  6827. W.on("active", function(e, t) {
  6828. Ve = t,
  6829. Ze("tour"),
  6830. $(".step").removeClass("active"),
  6831. $("#status").find(".curIdx").text(t + 1);
  6832. for (var i = 0; i <= t; i++)
  6833. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6834. }),
  6835. w()
  6836. }
  6837. function w() {
  6838. var e = $("#player").width() - 20
  6839. , t = $("#scroller")
  6840. , i = $("#drawer")
  6841. , n = $(".pinBottom");
  6842. if ($("#player").width() < 488 || $("#player").height() < 488)
  6843. t.addClass("hidden"),
  6844. i.addClass("noScroll"),
  6845. n.addClass("noScroll");
  6846. else {
  6847. var r = j > e
  6848. , o = !i.hasClass("noScroll")
  6849. , a = r !== o;
  6850. a && (t.toggleClass("hidden"),
  6851. i.toggleClass("noScroll"),
  6852. n.toggleClass("noScroll"))
  6853. }
  6854. }
  6855. function _(e) {
  6856. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6857. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6858. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6859. }
  6860. function T(e) {
  6861. function t(t, i) {
  6862. return !!e.player_options[t] && e[i || t]
  6863. }
  6864. $(".model-title").text(e.name);
  6865. var i = Q.pageTitle;
  6866. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6867. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6868. document.title = i ,
  6869. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6870. delay: {
  6871. show: 50,
  6872. hide: 0
  6873. },
  6874. trigger: "hover",
  6875. html: !1,
  6876. viewport: {
  6877. selector: "body",
  6878. padding: 10
  6879. }
  6880. }),
  6881. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6882. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6883. de.populate({
  6884. name: t("model_name", "name"),
  6885. coBrand: t("presented_by"),
  6886. description: t("model_summary", "summary") || "暂无内容",
  6887. contactName: t("contact_name"),
  6888. address: t("address"),
  6889. phone: t("contact_phone"),
  6890. formattedPhone: e.formatted_contact_phone,
  6891. email: t("contact_email"),
  6892. url: t("external_url"),
  6893. socialSharing: e.enable_social_sharing && e.is_public
  6894. })
  6895. }
  6896. function x(e, t, i, n, r, o) {
  6897. function a() {
  6898. o.setLoadingStartTime(),
  6899. H(),
  6900. r ? (re.showMessage(t, i, je.coBrand.visible),
  6901. l()) : h(l)
  6902. }
  6903. var s = $.Deferred()
  6904. , l = s.resolve.bind(s);
  6905. return Ge = !0,
  6906. O(e),
  6907. e.data.player_options && _(e.data.player_options),
  6908. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6909. Re.localizeGUI(),
  6910. T(e.data),
  6911. r || $(".quick").addClass("hidden"),
  6912. //e.data.image && !r && E(e.data.image),
  6913. n ? (J.impression(),
  6914. a()) : (o.setWaitingStartTime(),
  6915. oe.show(r, a)),
  6916. s
  6917. }
  6918. function S(e, t, i, n, r, a, s) {
  6919. q = s,
  6920. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6921. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6922. ae.init(),
  6923. re.init(e, a),
  6924. Oe.init(e, t, n),
  6925. $(".icon").on("mouseover", function() {
  6926. t.player && t.player.reticule.hide()
  6927. }),
  6928. m(e, t),
  6929. A(e, t),
  6930. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6931. Ce.on(Me.OPENED, function() {
  6932. var e = document.getElementById("share-modal");
  6933. return function() {
  6934. Ze("share"),
  6935. le.open(e)
  6936. }
  6937. }()),
  6938. Ce.on(Me.CLOSED, le.reset)),
  6939. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6940. je.tourControls.visible = !1),
  6941. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6942. z(),
  6943. g(i),
  6944. v(e, r),
  6945. e.on("floor.changed", C),
  6946. e.on("waiting", R.bind(this, e)),
  6947. e.on("waiting-done", P.bind(this, e)),
  6948. i.on(xe.ModeChanged, function(e, n) {
  6949. g(i),
  6950. o(t, i),
  6951. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6952. he.updateMode(n)
  6953. }),
  6954. n.on(Se.Move, Ze.bind(this, "move")),
  6955. i.on(xe.Ready, function() {
  6956. ie.init(n, i, i.tagManager, t),
  6957. i.on(xe.ModeChanged, function(e, t) {
  6958. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6959. })
  6960. }),
  6961. i.on(xe.PanoChosen, function(e, t) {
  6962. g(i, t),
  6963. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6964. }),
  6965. le.on(ce.CLOSE, function(e) {
  6966. switch (e) {
  6967. case "vr-modal":
  6968. Ae.dismiss();
  6969. break;
  6970. case "share-modal":
  6971. Ce.hide();
  6972. break;
  6973. case "terms-modal":
  6974. fe.hide()
  6975. }
  6976. });
  6977. var l = $("#play").eq(0)
  6978. , c = $("#pause").eq(0)
  6979. , h = $(".pinBottom").toArray()
  6980. , u = $("#drawer").eq(0)
  6981. , d = $("#playHead").eq(0)
  6982. , p = $("#progressBar").eq(0)
  6983. , f = $("#thumb-container").eq(0)
  6984. , y = f.children()
  6985. , I = p.children();
  6986. t.on("update.controls", function() {
  6987. var n = t.describe();
  6988. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6989. c.show()),
  6990. n.tourInProgress && (h.forEach(function(e) {
  6991. e.classList.add("playing")
  6992. }),
  6993. u.addClass("playing"),
  6994. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6995. c.hide()),
  6996. n.tourInProgress || (ve.stopTour(),
  6997. h.forEach(function(e) {
  6998. e.classList.remove("playing")
  6999. }),
  7000. u.removeClass("playing"),
  7001. d.removeClass("playing")));
  7002. var r, a, s;
  7003. if (null !== n.currentItem) {
  7004. var p, f;
  7005. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7006. n.onTheBus ? (p = "active",
  7007. f = "recent") : (f = "active",
  7008. p = "recent");
  7009. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7010. for (r = 0; r < e.heroLocations.length; r += 1)
  7011. s = y.eq(r),
  7012. a = I.eq(r),
  7013. s.removeClass(f),
  7014. a.removeClass(f),
  7015. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7016. a.addClass(p),
  7017. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7018. a.addClass(p)) : (s.removeClass(p),
  7019. a.removeClass(p))
  7020. } else
  7021. for (r = 0; r < e.heroLocations.length; r += 1)
  7022. s = y.eq(r),
  7023. a = I.eq(r),
  7024. s.removeClass("active recent"),
  7025. a.removeClass("active recent");
  7026. o(t, i)
  7027. }),
  7028. document.addEventListener("keydown", function(n) {
  7029. switch (J.updateInteraction(Se.InteractionKey),
  7030. n.which) {
  7031. case we.ZERO:
  7032. Q.debug && e.toggleAlpha();
  7033. break;
  7034. case we.NINE:
  7035. Q.debug && se.toggle();
  7036. break;
  7037. case we.ONE:
  7038. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7039. break;
  7040. case we.TWO:
  7041. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7042. break;
  7043. case we.THREE:
  7044. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7045. break;
  7046. case we.FOUR:
  7047. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7048. break;
  7049. case we.SPACE:
  7050. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7051. break;
  7052. case we.RETURN:
  7053. Q.debug && e.toggleExplodeUp();
  7054. break;
  7055. case we.P:
  7056. k();
  7057. break;
  7058. case we.U:
  7059. B();
  7060. break;
  7061. case we.X:
  7062. Q.debug && e.toggleExplode();
  7063. break;
  7064. case we.PLUSEQUALS:
  7065. t.player.activatePersistentZooming(!0),
  7066. ie.hideUi();
  7067. break;
  7068. case we.DASHUNDERSCORE:
  7069. t.player.activatePersistentZooming(!1),
  7070. ie.hideUi();
  7071. break;
  7072. case we.SEVEN:
  7073. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7074. break;
  7075. case we.EIGHT:
  7076. t.player.decreaseZoomSpeed();
  7077. break;
  7078. case we.NINE:
  7079. t.player.increaseZoomSpeed()
  7080. }
  7081. return i && i.reticule.hide(),
  7082. !0
  7083. }
  7084. .bind(this)),
  7085. document.addEventListener("keyup", function(e) {
  7086. switch (e.which) {
  7087. case we.PLUSEQUALS:
  7088. t.player.deactivatePersistentZooming();
  7089. break;
  7090. case we.DASHUNDERSCORE:
  7091. t.player.deactivatePersistentZooming()
  7092. }
  7093. }
  7094. .bind(this)),
  7095. F(e),
  7096. L(e, t.player),
  7097. M(i),
  7098. te.setAutoPlay(e.heroCount()),
  7099. he.init(i, a.mode),
  7100. he.on(ue.OPENED, Ze.bind(this, "help")),
  7101. fe.init(),
  7102. fe.on(ge.OPENED, function() {
  7103. var e = document.getElementById("terms-modal");
  7104. return function() {
  7105. Ze("terms"),
  7106. le.open(e)
  7107. }
  7108. }()),
  7109. fe.on(ge.CLOSED, le.reset),
  7110. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7111. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7112. Q.profiling.enabled && se.show(),
  7113. ve.init(t)
  7114. }
  7115. function M(e) {
  7116. var t = function(e, t) {
  7117. $(e).find("a").each(function(e, i) {
  7118. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7119. i.style.pointerEvents = t ? "auto" : "none"
  7120. })
  7121. }
  7122. , i = function() {
  7123. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7124. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7125. };
  7126. e.on(Ne.ZoomMax, function() {
  7127. t("#gui-zoomin", !1),
  7128. t("#gui-zoomout", !0)
  7129. }),
  7130. e.on(Ne.ZoomMin, function() {
  7131. t("#gui-zoomin", !0),
  7132. t("#gui-zoomout", !1)
  7133. }),
  7134. e.on(Ne.ZoomIn, function() {
  7135. t("#gui-zoomout", !0)
  7136. }),
  7137. e.on(Ne.ZoomOut, function() {
  7138. t("#gui-zoomin", !0)
  7139. }),
  7140. i()
  7141. }
  7142. function R(e) {
  7143. O(e)
  7144. }
  7145. function P(e) {
  7146. O(e)
  7147. }
  7148. function O(e) {
  7149. var t = e.waitQueue.length;
  7150. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7151. }
  7152. function L(e, t) {
  7153. He = {
  7154. gui: null,
  7155. visible: !1,
  7156. model: e,
  7157. player: t
  7158. }
  7159. }
  7160. function D(e, t) {
  7161. function i() {
  7162. var i = t.toJSON();
  7163. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7164. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7165. }
  7166. var n = {}
  7167. , r = new Le.GUI({
  7168. autoPlace: !0,
  7169. width: "60%"
  7170. });
  7171. i(),
  7172. t.on(xe.ViewChanged, i),
  7173. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7174. r.domElement.id = "datLinks";
  7175. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7176. return o.forEach(function(e) {
  7177. if (!K.detectSafari()) {
  7178. var t = document.createElement("button");
  7179. t.classList.add("btn-deep-link"),
  7180. t.innerText = Re.MENU_COPY,
  7181. e.nextSibling.appendChild(t);
  7182. var i = function() {
  7183. alert(Re.LINK_ALERT_COPY),
  7184. t.hide()
  7185. };
  7186. t.addEventListener("click", function(e) {
  7187. try {
  7188. var t = e.target.parentNode.childNodes[0];
  7189. t.select();
  7190. var n = document.execCommand("copy");
  7191. t.blur(),
  7192. n || i()
  7193. } catch (e) {
  7194. i()
  7195. }
  7196. })
  7197. }
  7198. }),
  7199. $(r.__closeButton).hide(),
  7200. r
  7201. }
  7202. function N(e) {
  7203. He.gui || (He.gui = D(He.model, He.player)),
  7204. He.visible = e,
  7205. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7206. }
  7207. function B() {
  7208. N(!He.visible)
  7209. }
  7210. function F(e) {
  7211. ke = {
  7212. gui: null,
  7213. visible: !1,
  7214. model: e
  7215. }
  7216. }
  7217. function V(e) {
  7218. var t = new Le.GUI;
  7219. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7220. e.setSweepVisibility(Q.showSweeps)
  7221. }),
  7222. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7223. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7224. Q.transition.flySpeed = 0,
  7225. t.__controllers.forEach(function(e) {
  7226. e.updateDisplay()
  7227. })
  7228. }),
  7229. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7230. $(t.__closeButton).hide(),
  7231. t
  7232. }
  7233. function U(e) {
  7234. ke.gui || (ke.gui = V(ke.model)),
  7235. ke.visible = e,
  7236. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7237. }
  7238. function k() {
  7239. U(!ke.visible)
  7240. }
  7241. function H() {
  7242. function e(e) {
  7243. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7244. }
  7245. $("body").css("touch-action", "none"),
  7246. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7247. // e.preventDefault()
  7248. });
  7249. var t = document.getElementById("terms-text")
  7250. , i = document.getElementById("more-help-wrapper")
  7251. , n = (document.getElementById("navigation-help-wrapper"),
  7252. document.getElementById("help-dialog"),
  7253. document.getElementById("tag-billboards"));
  7254. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7255. document.body.addEventListener("DOMMouseScroll", e)),
  7256. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7257. e.stopPropagation()
  7258. })
  7259. }
  7260. function G(e, t) {
  7261. for (var i = []; e; )
  7262. i.push(e),
  7263. e = e.parentNode;
  7264. for (; t && i.indexOf(t) === -1; )
  7265. t = t.parentNode;
  7266. return t
  7267. }
  7268. function z() {
  7269. var e, t = function(t) {
  7270. e = 0 === t.button || 1 === t.which ? t.target : null
  7271. }, i = function(t) {
  7272. e !== t.target && (e = G(e, t.target));
  7273. var i = document.getElementById("gui-parent");
  7274. if (G(i, e) !== i && (e = null),
  7275. e) {
  7276. var n;
  7277. try {
  7278. n = new MouseEvent("click",t)
  7279. } catch (e) {
  7280. n = document.createEvent("MouseEvents"),
  7281. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7282. }
  7283. n.syntheticClick = !0,
  7284. e.dispatchEvent(n),
  7285. e = null
  7286. }
  7287. };
  7288. document.body.addEventListener("mousedown", t, !0),
  7289. document.body.addEventListener("mouseup", i, !0),
  7290. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7291. e.syntheticClick || (e.stopPropagation(),
  7292. "A" === e.target.nodeName && e.preventDefault())
  7293. }, !0)
  7294. }
  7295. var W, j, Y, X, Z, q, K = (e("three"),
  7296. e("../util/ajax"),
  7297. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7298. e("../util/camera"),
  7299. e("../util/logger")), te = (e("../objects/Snapshot"),
  7300. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7301. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7302. e("../enum/PathDisplayMode"),
  7303. e("../enum/DirectorEvents"),
  7304. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7305. e("../enum/WarpStyle"),
  7306. e("../enum/AlignmentType"),
  7307. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7308. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7309. coBrand: {
  7310. visible: !0,
  7311. elements: [".co-brand", "#loaderCoBrand"]
  7312. },
  7313. help: {
  7314. visible: !0,
  7315. elements: [".nav-help", "#nav-help"]
  7316. },
  7317. tourControls: {
  7318. visible: !0,
  7319. elements: [".next", ".previous", "#play"]
  7320. },
  7321. highlight: {
  7322. visible: !0,
  7323. elements: ["#drawer", "#pullTab"]
  7324. },
  7325. share: {
  7326. visible: !0,
  7327. elements: [".socialButton", "#share"]
  7328. },
  7329. fullScreen: {
  7330. visible: !0,
  7331. elements: ["#gui-fullscreen"]
  7332. },
  7333. floors: {
  7334. visible: !0,
  7335. elements: [".gui-floor"]
  7336. }
  7337. }, Ye = function() {
  7338. var e = document.getElementById("drawer");
  7339. return function() {
  7340. $("#player").height() < 400 && e.classList.contains("open") && a()
  7341. }
  7342. }(), Xe = function() {
  7343. var e = document.getElementById("meta-info");
  7344. return function() {
  7345. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7346. }
  7347. }(), Ze = function(e) {
  7348. function t() {
  7349. u.classList.contains("expand") && de.toggleMeta(!0)
  7350. }
  7351. function i() {
  7352. fe.hide()
  7353. }
  7354. function n() {
  7355. he.close()
  7356. }
  7357. function r() {
  7358. Ae.dismiss()
  7359. }
  7360. function o() {
  7361. p.hasClass("open") && a(!0)
  7362. }
  7363. function l() {
  7364. Ce.hide()
  7365. }
  7366. function c() {
  7367. f.hasClass("open") && f.removeClass("open")
  7368. }
  7369. function h() {
  7370. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7371. }
  7372. var u = document.getElementById("meta-info")
  7373. , d = document.getElementById("interaction-modal")
  7374. , p = $("#drawer").eq(0)
  7375. , f = $(".gui-floor").eq(0)
  7376. , g = $(".vr-popup").eq(0);
  7377. return function(e) {
  7378. switch (e) {
  7379. case "info":
  7380. i(),
  7381. n(),
  7382. Ye(),
  7383. l(),
  7384. c(),
  7385. r(),
  7386. h();
  7387. break;
  7388. case "terms":
  7389. t(),
  7390. n(),
  7391. o(),
  7392. l(),
  7393. c(),
  7394. r(),
  7395. h();
  7396. break;
  7397. case "help":
  7398. t(),
  7399. i(),
  7400. l(),
  7401. c(),
  7402. r(),
  7403. h();
  7404. break;
  7405. case "vr":
  7406. t(),
  7407. i(),
  7408. l(),
  7409. c(),
  7410. n(),
  7411. h(),
  7412. s(g) && o();
  7413. break;
  7414. case "highlights":
  7415. Xe(),
  7416. i(),
  7417. l(),
  7418. c();
  7419. break;
  7420. case "share":
  7421. t(),
  7422. i(),
  7423. n(),
  7424. c(),
  7425. r(),
  7426. h();
  7427. break;
  7428. case "floor":
  7429. i(),
  7430. l(),
  7431. r();
  7432. break;
  7433. case "view":
  7434. c(),
  7435. l(),
  7436. i(),
  7437. r();
  7438. break;
  7439. case "tour":
  7440. i(),
  7441. l(),
  7442. c(),
  7443. r();
  7444. break;
  7445. case "move":
  7446. i(),
  7447. l(),
  7448. c(),
  7449. r();
  7450. break;
  7451. case "resize":
  7452. t(),
  7453. Ye(),
  7454. c();
  7455. break;
  7456. case "tag":
  7457. i(),
  7458. n(),
  7459. l(),
  7460. c(),
  7461. r()
  7462. }
  7463. }
  7464. }();
  7465. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7466. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7467. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7468. setTimeout(function() {
  7469. $(".icon:visible").hide().show(0)
  7470. }, 100)
  7471. }),
  7472. $("#gui-fullscreen").find("a").on("click", function(e) {
  7473. l(e),
  7474. K.requestFullscreen($("body")[0]),
  7475. J.track("showcase_gui", {
  7476. gui_action: "click_enter_fullscreen",
  7477. interaction_source: "gui"
  7478. })
  7479. //czj
  7480. //W.reload()
  7481. }),
  7482. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7483. l(e),
  7484. K.exitFullscreen(),
  7485. J.track("showcase_gui", {
  7486. gui_action: "click_exit_fullscreen",
  7487. interaction_source: "gui"
  7488. })
  7489. })
  7490. $(window).on("resize", function(e) {
  7491. var t = e.target.innerHeight
  7492. , i = e.target.innerWidth;
  7493. t === X && i === Z || (je.highlight.visible && w(),
  7494. Ze("resize"),
  7495. $(".pinTop.right").removeClass("hideUnderMeta"),
  7496. c(),
  7497. X = t,
  7498. Z = i)
  7499. }).resize(),
  7500. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7501. $("#pullTab").on("click", function(e) {
  7502. console.log(111111111111111111111)
  7503. l(e),
  7504. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7505. gui_action: "hide_highlight_reel"
  7506. }),
  7507. $(this).addClass("open").children("img").attr("src","images/my-auto.png")) : (J.trackAlways("showcase_gui", {
  7508. gui_action: "show_highlight_reel"
  7509. }),
  7510. $(this).removeClass("open").children("img").attr("src","images/my-auto-active.png"));
  7511. a()
  7512. });
  7513. /***********************方奕卓 热点列表事件监听 ************************/
  7514. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7515. $('#hotList').css('display', '');
  7516. $('#hotList').on('click',function(e){
  7517. l(e);
  7518. var hotList = $('#hotListWrap')[0];
  7519. var isActive = hotList.classList.contains('hotListActive');
  7520. if(isActive){
  7521. hotList.classList.remove('hotListActive');
  7522. this.classList.remove('active')
  7523. }else{
  7524. hotList.classList.add('hotListActive');
  7525. this.classList.add('active')
  7526. }
  7527. }),
  7528. $('#hotListContent ul').on('mouseover', function(e){
  7529. l(e);
  7530. var target = e.target;
  7531. var hotList = document.getElementById('hotListWrap');
  7532. if(target.tagName === 'SPAN'){
  7533. var targetParent = target.parentElement.parentElement;
  7534. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7535. hotList.style.width = target.offsetWidth + 116 + 'px';
  7536. }else{
  7537. hotList.style.width = '';
  7538. }
  7539. }else if(target.tagName === 'LI'){
  7540. var targetParent = target.parentElement;
  7541. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7542. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7543. }else{
  7544. hotList.style.width = ''
  7545. }
  7546. }else {
  7547. hotList.style.width = '';
  7548. }
  7549. });
  7550. $('#hotListContent ul').on('click', function(e){
  7551. l(e);
  7552. this.preElem && this.preElem.classList.remove('active');
  7553. if(e.target.tagName === 'SPAN'){
  7554. e.target.parentElement.classList.add('active');
  7555. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7556. this.preElem = e.target.parentElement;
  7557. }else{
  7558. e.target.classList.add('active');
  7559. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7560. this.preElem = e.target;
  7561. }
  7562. })
  7563. $('#hotListClose').on('click', function(e){
  7564. l(e);
  7565. var hotList = $('#hotListWrap')[0];
  7566. hotList.classList.remove('hotListActive');
  7567. $('#hotListContent ul .active').removeClass('active');
  7568. $('#hotList')[0].classList.remove('active')
  7569. })
  7570. }
  7571. /*****************************************************************/
  7572. $("#more-menu-button").on("click", function(e) {
  7573. l(e);
  7574. var t = $("#more-menu");
  7575. t.toggleClass("open")
  7576. }),
  7577. t.exports.init = S,
  7578. t.exports.startLoading = x,
  7579. t.exports.endLoading = d,
  7580. t.exports.onProgress = u
  7581. }
  7582. ).call(this, "/js/gui/gui.js")
  7583. }
  7584. , {
  7585. "../analytics": 4,
  7586. "../controls/serializer": 14,
  7587. "../enum/AlignmentType": 17,
  7588. "../enum/BlackoutStyle": 18,
  7589. "../enum/ControlEvents": 21,
  7590. "../enum/DirectorEvents": 23,
  7591. "../enum/Keys": 30,
  7592. "../enum/PathDiscardMode": 38,
  7593. "../enum/PathDisplayMode": 39,
  7594. "../enum/PlayerEvents": 40,
  7595. "../enum/VROption": 47,
  7596. "../enum/Vectors": 50,
  7597. "../enum/Viewmode": 51,
  7598. "../enum/WarpStyle": 52,
  7599. "../enum/ZoomEvents": 53,
  7600. "../lib/dat.gui": 93,
  7601. "../localization/localize": 108,
  7602. "../tag/Media/MediaEvent": 131,
  7603. "../objects/Snapshot": 153,
  7604. "../settings": 166,
  7605. "../util/ajax": 181,
  7606. "../util/browser": 182,
  7607. "../util/camera": 183,
  7608. "../util/logger": 189,
  7609. "../util/showcase": 193,
  7610. "../util/transitions": 195,
  7611. "./closer/ModalCloserEvent": 61,
  7612. "./closer/modalCloser": 62,
  7613. "./help/HelpEvent": 66,
  7614. "./help/help": 67,
  7615. "./helpManager": 68,
  7616. "./immersiveMode": 69,
  7617. "./konami": 70,
  7618. "./landingScreen": 71,
  7619. "./loadingScreen": 72,
  7620. "./memoryUsage": 73,
  7621. "./playButton": 74,
  7622. "./populateModal": 75,
  7623. "./sharing/ShareEvents": 76,
  7624. "./sharing/modal": 77,
  7625. "./terms/TermsEvent": 78,
  7626. "./terms/terms": 79,
  7627. "./title/TitleEvents": 80,
  7628. "./title/tagToggle": 81,
  7629. "./title/titleBar": 82,
  7630. "./tourInteraction": 84,
  7631. "./vr/vrEvent": 85,
  7632. "./vr/vrModal": 87,
  7633. "./webvr/WebVrEvent": 88,
  7634. "./webvr/webVRgui": 89,
  7635. three: 217
  7636. }],
  7637. 66: [function(e, t, i) {
  7638. "use strict";
  7639. t.exports = Object.freeze({
  7640. OPENED: "help.opened",
  7641. CLOSED: "help.closed"
  7642. })
  7643. }
  7644. , {}],
  7645. 67: [function(e, t, i) {
  7646. "use strict";
  7647. function n() {
  7648. g.on("click", function(e) {
  7649. if (S && S !== l.TRANSITIONING) {
  7650. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7651. t && !M ? R.close() : r()
  7652. }
  7653. }),
  7654. w.on("click", function(e) {
  7655. R.close()
  7656. }),
  7657. E.on("click", function(e) {
  7658. S && S !== l.TRANSITIONING && (s(),
  7659. o())
  7660. }),
  7661. b.on("click", function(e) {
  7662. s(),
  7663. a()
  7664. })
  7665. }
  7666. function r() {
  7667. S && S !== l.TRANSITIONING && (M = !0,
  7668. setTimeout(function() {
  7669. M = !1
  7670. }, d.help.modalStayDuration),
  7671. R.emit(h.OPENED),
  7672. m.addClass("open " + S),
  7673. g.addClass("open"),
  7674. s(),
  7675. o(),
  7676. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7677. y.classList.add("fadeIn"))
  7678. }
  7679. function o() {
  7680. E.addClass("underline-tab"),
  7681. u.fill(_, c.NAVIGATION, S),
  7682. m.addClass(S)
  7683. }
  7684. function a() {
  7685. b.addClass("underline-tab"),
  7686. u.fill(T, c.MORE_HELP),
  7687. m.addClass("more-help")
  7688. }
  7689. function s(e, t) {
  7690. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7691. I.forEach(function(e) {
  7692. e.classList.remove("underline-tab")
  7693. })
  7694. }
  7695. var l = e("../../enum/Viewmode")
  7696. , c = e("../../enum/HelpModalType")
  7697. , h = e("./HelpEvent")
  7698. , u = (e("../helpManager"),
  7699. e("./../populateModal"))
  7700. , d = e("../../settings")
  7701. , p = e("../../util/common")
  7702. , f = e("events").EventEmitter
  7703. , g = $(".footer-help").eq(0)
  7704. , m = $("#help-dialog").eq(0)
  7705. , v = document.querySelector("#quick-logo")
  7706. , A = document.querySelector("#loaderCoBrand")
  7707. , y = document.querySelector("#help-dialog")
  7708. , C = document.querySelector(".footer")
  7709. , I = $(".help-tabs").children().toArray()
  7710. , E = $(".navigation-tab").eq(0)
  7711. , b = $(".more-help-tab").eq(0)
  7712. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7713. m.find(".close").eq(0))
  7714. , _ = m.find(".interactions").toArray()
  7715. , T = m.find(".ui-instructions").toArray()
  7716. , x = l.PANORAMA
  7717. , S = l.PANORAMA
  7718. , M = !1
  7719. , R = {
  7720. init: function(e, t) {
  7721. S = t,
  7722. x = t,
  7723. [y, A, v, C].forEach(function(e) {
  7724. e.classList.add(u.deviceType)
  7725. }),
  7726. n()
  7727. },
  7728. close: function() {
  7729. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7730. g.removeClass("open"),
  7731. m.removeClass("open"),
  7732. y.classList.contains("fadeIn"))) {
  7733. y.classList.remove("fadeIn");
  7734. var e = S === l.TRANSITIONING ? x : S;
  7735. u.clear(_, c.NAVIGATION, e)
  7736. }
  7737. },
  7738. updateMode: function(e) {
  7739. x = S,
  7740. S = e
  7741. }
  7742. };
  7743. p.extendObject(R, f.prototype),
  7744. t.exports = R
  7745. }
  7746. , {
  7747. "../../enum/HelpModalType": 28,
  7748. "../../enum/Viewmode": 51,
  7749. "../../settings": 166,
  7750. "../../util/common": 185,
  7751. "../helpManager": 68,
  7752. "./../populateModal": 75,
  7753. "./HelpEvent": 66,
  7754. events: 202
  7755. }],
  7756. 68: [function(e, t, i) {
  7757. (function(i) {
  7758. "use strict";
  7759. var n = e("../util/browser")
  7760. , r = e("./../util/logger")
  7761. , o = e("./../settings")
  7762. , a = new r(i)
  7763. , s = function() {
  7764. var e;
  7765. try {
  7766. return e = window.localStorage.getItem("visitCount") || "0",
  7767. e = (parseFloat(e) + 1).toString(),
  7768. window.localStorage.setItem("visitCount", e),
  7769. a.debug("visitCount = " + e),
  7770. e
  7771. } catch (t) {
  7772. e = "1",
  7773. a.debug("couldn't set local storage")
  7774. }
  7775. }()
  7776. , l = !1;
  7777. t.exports = {
  7778. isHelpDisabled: function() {
  7779. return "0" === n.valueFromHash("help", null) || l
  7780. },
  7781. isLargeHelpEnabled: function() {
  7782. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7783. },
  7784. isSmallHelpEnabled: function() {
  7785. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7786. },
  7787. isHelpEnabled: function() {
  7788. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7789. },
  7790. setAutoPlay: function(e) {
  7791. l = o.warp.auto >= 0 && e > 1
  7792. }
  7793. }
  7794. }
  7795. ).call(this, "/js/gui/helpManager.js")
  7796. }
  7797. , {
  7798. "../util/browser": 182,
  7799. "./../settings": 166,
  7800. "./../util/logger": 189
  7801. }],
  7802. 69: [function(e, t, i) {
  7803. "use strict";
  7804. function n(e, t, i, n) {
  7805. F = n,
  7806. r(e, t, i, F),
  7807. o(),
  7808. N = t.mode
  7809. }
  7810. function r(e, t, i, n) {
  7811. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7812. e.controls[t].on(v.Move, a),
  7813. e.controls[t].on(v.LongTap, c)
  7814. }),
  7815. M.on("mousewheel DOMMouseScroll", a),
  7816. i.on(m.TagActivated, a),
  7817. i.on(m.TagNavigation, a),
  7818. t.on(A.FlyingEnded, s),
  7819. t.on(A.ModeChanging, function(e, t) {
  7820. B = t !== C.PANORAMA && e !== C.PANORAMA
  7821. }),
  7822. t.on(A.ModeChanged, function(e, i) {
  7823. N = t.mode,
  7824. i !== C.TRANSITIONING ? l() : a("modeChange")
  7825. }),
  7826. n.on(y.TourStart, function() {
  7827. L = !0,
  7828. a()
  7829. }),
  7830. n.on(y.TourEnd, function() {
  7831. L = !1,
  7832. l()
  7833. }),
  7834. n.on(y.ActionInterrupted, function() {
  7835. L = !1
  7836. }),
  7837. R.addEventListener("touchend", function() {
  7838. $("#pullTab").hasClass("opened") && !L && l()
  7839. }, !0)
  7840. }
  7841. function o() {
  7842. p.isMobile() ? (b.forEach(function(e) {
  7843. e.classList.add("mobile")
  7844. }),
  7845. w.click(l)) : (b.forEach(function(e) {
  7846. e.addEventListener("mouseleave", function() {
  7847. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7848. }, !0)
  7849. }),
  7850. M.mouseleave(function() {
  7851. b[0].classList.contains("detectHover") && l()
  7852. }))
  7853. }
  7854. function a(e) {
  7855. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7856. P = !0,
  7857. g.close(),
  7858. h(e),
  7859. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7860. _.hasClass("playing") || (b.forEach(function(e) {
  7861. e.classList.add("detectHover")
  7862. }),
  7863. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7864. }
  7865. function s() {
  7866. _.hasClass("playing") || (clearTimeout(O),
  7867. O = setTimeout(l, f.immersive.timeToShowAgain))
  7868. }
  7869. function l() {
  7870. clearTimeout(O),
  7871. P = !1,
  7872. I.forEach(function(e) {
  7873. e.classList.remove("drawerOpen")
  7874. }),
  7875. L || E.forEach(function(e) {
  7876. e.classList.remove("duringTour")
  7877. }),
  7878. b.forEach(function(e) {
  7879. e.classList.remove("detectHover")
  7880. })
  7881. }
  7882. function c() {
  7883. P ? l() : a(),
  7884. D = !0,
  7885. setTimeout(function() {
  7886. D = !1
  7887. }, f.immersive.uiStayDuration)
  7888. }
  7889. function h(e) {
  7890. !d(e) && L ? E.forEach(function(e) {
  7891. e.classList.remove("drawerOpen"),
  7892. e.classList.add("duringTour")
  7893. }) : _.hasClass("open") ? E.forEach(function(e) {
  7894. e.classList.remove("duringTour"),
  7895. e.classList.add("drawerOpen")
  7896. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7897. e.classList.add("fadeOut")
  7898. })
  7899. }
  7900. function u() {
  7901. T.hasClass("duringTour") || (L = !1,
  7902. a("gui"),
  7903. l())
  7904. }
  7905. function d(e) {
  7906. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7907. }
  7908. var p = e("../util/browser")
  7909. , f = e("../settings")
  7910. , g = e("./help/help")
  7911. , m = e("../enum/tagEvents")
  7912. , v = e("../enum/ControlEvents")
  7913. , A = e("../enum/PlayerEvents")
  7914. , y = e("../enum/DirectorEvents")
  7915. , A = e("../enum/PlayerEvents")
  7916. , C = e("../enum/Viewmode")
  7917. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7918. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7919. , b = $("#hover-bottom, #hover-top").toArray()
  7920. , w = ($("#pullTab").eq(0),
  7921. $("#playHead").eq(0),
  7922. $(".pinBottom-container").eq(0))
  7923. , _ = $("#drawer").eq(0)
  7924. , T = $("#drawer-container").eq(0)
  7925. , x = $("#meta-info").eq(0)
  7926. , S = $(".pinTop.left").eq(0)
  7927. , M = $("#player").eq(0)
  7928. , R = document.getElementById("pullTab")
  7929. , P = !1
  7930. , O = null
  7931. , L = !1
  7932. , D = !1
  7933. , N = null
  7934. , B = !1
  7935. , F = null;
  7936. t.exports.init = n,
  7937. t.exports.hideUi = a,
  7938. t.exports.resetDrawer = u
  7939. }
  7940. , {
  7941. "../enum/ControlEvents": 21,
  7942. "../enum/DirectorEvents": 23,
  7943. "../enum/tagEvents": 32,
  7944. "../enum/PlayerEvents": 40,
  7945. "../enum/Viewmode": 51,
  7946. "../settings": 166,
  7947. "../util/browser": 182,
  7948. "./help/help": 67
  7949. }],
  7950. 70: [function(e, t, i) {
  7951. (function(i) {
  7952. "use strict";
  7953. function n(e, t, i) {
  7954. l.debug("konami has the modelInstance");
  7955. var n = [];
  7956. $(window).on("keydown", function(e) {
  7957. n.push(e.which),
  7958. n.length > o.secretPanelWord.length && n.shift(),
  7959. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7960. o.debug = !0)
  7961. }),
  7962. $(window).on("keydown", function n(r) {
  7963. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7964. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7965. })
  7966. }
  7967. var r = e("./../util/logger")
  7968. , o = e("./../settings")
  7969. , a = e("./debug")
  7970. , s = e("./../util/common")
  7971. , l = (e("./gui"),
  7972. new r(i));
  7973. o.console && $("body").append('<div id="debug-console"></div>'),
  7974. t.exports.init = n
  7975. }
  7976. ).call(this, "/js/gui/konami.js")
  7977. }
  7978. , {
  7979. "./../settings": 166,
  7980. "./../util/common": 185,
  7981. "./../util/logger": 189,
  7982. "./debug": 63,
  7983. "./gui": 65
  7984. }],
  7985. 71: [function(e, t, i) {
  7986. "use strict";
  7987. function n(e, t) {
  7988. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7989. }
  7990. function r(e) {
  7991. var t = $.Deferred();
  7992. e || t.resolve();
  7993. var i = c.startupFlyinDelay;
  7994. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7995. setTimeout(t.resolve.bind(t), i),
  7996. t
  7997. }
  7998. function o(e, t, i) {
  7999. var n = 0;
  8000. c.quickstart.enabled && (a(i),
  8001. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8002. var r = function() {
  8003. e.once(g.Move, l),
  8004. t.once(f.TourStart, l)
  8005. };
  8006. s(n, r)
  8007. }
  8008. function a(e) {
  8009. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8010. v.before(y),
  8011. A = $(".quick-brand").toArray()),*/
  8012. m.addClass("fadeOut"),
  8013. setTimeout(function() {
  8014. A.forEach(function(e) {
  8015. e.classList.add("fadeIn")
  8016. })
  8017. }, c.quickstart.showTextDelay),
  8018. setTimeout(function() {
  8019. A.forEach(function(e) {
  8020. e.classList.add("fadeOut")
  8021. })
  8022. }, c.quickstart.fadeOutDelay),
  8023. !0
  8024. }
  8025. function s(e, t) {
  8026. setTimeout(function() {
  8027. if (h.isHelpEnabled()) {
  8028. if (t(),
  8029. u.init(),
  8030. C.addClass("fadeIn landing " + u.deviceType),
  8031. h.isSmallHelpEnabled())
  8032. return void C.addClass("small");
  8033. u.fill(I, d.LANDING[E]),
  8034. C.addClass(E)
  8035. }
  8036. }, e)
  8037. //csz 用户引导界面
  8038. var helpData = {
  8039. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  8040. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  8041. }
  8042. var navIcon = $(".nav-icon .icon");
  8043. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8044. function paging(id){
  8045. id.on("click",function(){
  8046. var navPage = null;
  8047. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8048. if(navPage > helpData.length || navPage < 1) return false
  8049. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8050. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8051. }else{
  8052. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8053. }
  8054. })
  8055. };
  8056. paging($(".next-button"));
  8057. paging($(".prev-button"));
  8058. }
  8059. function l() {
  8060. u.clear(I, d.LANDING[E]),
  8061. C.removeClass("fadeIn")
  8062. }
  8063. var c = e("../settings")
  8064. , h = (e("./help/help"),
  8065. e("./helpManager"))
  8066. , u = e("./populateModal")
  8067. , d = e("../enum/HelpModalType")
  8068. , p = e("../enum/Viewmode")
  8069. , f = e("../enum/DirectorEvents")
  8070. , g = e("../enum/PlayerEvents")
  8071. , m = $("#quick-blackout").eq(0)
  8072. , v = $("#quick-logo").eq(0)
  8073. , A = $(".quick-brand").toArray()
  8074. , y = $("#loaderCoBrand").eq(0)
  8075. , C = $("#interaction-modal").eq(0)
  8076. , I = C.find(".interaction").toArray()
  8077. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8078. "");
  8079. t.exports.delayLanding = r,
  8080. t.exports.showMessage = o,
  8081. t.exports.init = n,
  8082. t.exports.dismissModal = l
  8083. }
  8084. , {
  8085. "../enum/DirectorEvents": 23,
  8086. "../enum/HelpModalType": 28,
  8087. "../enum/PlayerEvents": 40,
  8088. "../enum/Viewmode": 51,
  8089. "../settings": 166,
  8090. "./help/help": 67,
  8091. "./helpManager": 68,
  8092. "./populateModal": 75
  8093. }],
  8094. 72: [function(e, t, i) {
  8095. "use strict";
  8096. var n = e("./circleLoader").circleLoader;
  8097. t.exports = {
  8098. element: $("#gui-loading"),
  8099. hide: function(e) {
  8100. n.done(),
  8101. this.element.fadeOut(1500, e)
  8102. },
  8103. show: function(e) {
  8104. this.element.fadeIn(500, function() {
  8105. this.element.css("display", "table"),
  8106. e && e()
  8107. }
  8108. .bind(this))
  8109. },
  8110. progress: function(e) {
  8111. n.set(e)
  8112. }
  8113. }
  8114. }
  8115. , {
  8116. "./circleLoader": 60
  8117. }],
  8118. 73: [function(e, t, i) {
  8119. "use strict";
  8120. var n = e("../settings")
  8121. , r = $("#memory-info")
  8122. , o = r.find("#memory-gpu")
  8123. , a = !1;
  8124. t.exports = {
  8125. show: function() {
  8126. n.profiling.enabled && (r.show(),
  8127. a = !0)
  8128. },
  8129. hide: function() {
  8130. r.hide(),
  8131. a = !1
  8132. },
  8133. toggle: function() {
  8134. a ? this.hide() : this.show()
  8135. },
  8136. update: function(e) {
  8137. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8138. }
  8139. }
  8140. }
  8141. , {
  8142. "../settings": 166
  8143. }],
  8144. 74: [function(e, t, i) {
  8145. "use strict";
  8146. var n = e("../util/browser")
  8147. , r = e("../analytics");
  8148. e("../settings");
  8149. t.exports = {
  8150. show: function(e, t) {
  8151. $("#gui-message").fadeOut(500, function() {
  8152. t()
  8153. })
  8154. }
  8155. }
  8156. }
  8157. , {
  8158. "../analytics": 4,
  8159. "../settings": 166,
  8160. "../util/browser": 182
  8161. }],
  8162. 75: [function(e, t, i) {
  8163. "use strict";
  8164. function n(e, t, i, n) {
  8165. function r(e) {
  8166. return e.classList.contains(a)
  8167. }
  8168. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8169. //for (var a in o) {
  8170. //var s = e.find(r);
  8171. //for (var l in o[a]) {
  8172. //var c = o[a][l];
  8173. //if ("top-info" === l || "bottom-info" === l) {
  8174. //var h = n ? c : "";
  8175. //czj 注释掉第一次打开的用户引导
  8176. //s.querySelector("." + l).textContent = h
  8177. //} else {
  8178. //var u = n ? c : "";
  8179. //, d = s.querySelector("." + l);
  8180. //d.src = u,
  8181. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8182. //}
  8183. //}
  8184. //}
  8185. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8186. // p.forEach(function(e) {
  8187. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8188. // })
  8189. }
  8190. var r = e("../util/browser")
  8191. , o = e("../localization/localize")
  8192. , a = e("../enum/HelpModalType")
  8193. , s = (e("../enum/HelpModalSize"),
  8194. e("../enum/Viewmode"));
  8195. t.exports = {
  8196. init: function() {
  8197. if (!this.hasInitialized) {
  8198. this.hasInitialized = !0,
  8199. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8200. this.assets = {},
  8201. this.assets[a.LANDING[s.PANORAMA]] = {
  8202. desktop: {
  8203. left: {
  8204. "top-info": o.ROTATE,
  8205. "big-image": "images/nav_help_mouse_drag_left.png",
  8206. keyboard: "images/nav_help_keyboard_left_right.png"
  8207. },
  8208. middle: {
  8209. "top-info": o.MOVE,
  8210. "big-image": "images/nav_help_mouse_click.png",
  8211. keyboard: "images/nav_help_keyboard_up_down.png"
  8212. },
  8213. right: {
  8214. "top-info": o.ZOOM,
  8215. "big-image": "images/nav_help_mouse_zoom.png",
  8216. keyboard: "images/nav_help_zoom_keys.png"
  8217. }
  8218. },
  8219. mobile: {
  8220. left: {
  8221. "top-info": o.ROTATE,
  8222. "big-image": "images/nav_help_gesture_drag.png"
  8223. },
  8224. middle: {
  8225. "top-info": o.MOVE,
  8226. "big-image": "images/nav_help_gesture_tap.png"
  8227. },
  8228. right: {
  8229. "top-info": o.ZOOM,
  8230. "big-image": "images/nav_help_gesture_pinch.png"
  8231. }
  8232. }
  8233. },
  8234. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8235. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8236. desktop: {
  8237. left: {
  8238. "top-info": o.ROTATE,
  8239. "big-image": "images/nav_help_mouse_drag_left.png",
  8240. keyboard: "images/nav_help_keyboard_left_right.png"
  8241. },
  8242. middle: {
  8243. "top-info": o.MOVE,
  8244. "big-image": "images/nav_help_mouse_position_right.png"
  8245. }
  8246. },
  8247. mobile: {
  8248. left: {
  8249. "top-info": o.ROTATE,
  8250. "big-image": "images/nav_help_gesture_drag.png"
  8251. },
  8252. middle: {
  8253. "top-info": o.MOVE,
  8254. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8255. }
  8256. }
  8257. },
  8258. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8259. desktop: {
  8260. left: {
  8261. "top-info": o.MOVE,
  8262. "big-image": "images/nav_help_mouse_position_left.png"
  8263. },
  8264. middle: {
  8265. "top-info": o.ROTATE,
  8266. "big-image": "images/nav_help_mouse_drag_right.png",
  8267. keyboard: "images/nav_help_keyboard_left_right.png"
  8268. }
  8269. },
  8270. mobile: {
  8271. left: {
  8272. "top-info": o.MOVE,
  8273. "big-image": "images/nav_help_gesture_position.png"
  8274. },
  8275. middle: {
  8276. "top-info": o.ROTATE,
  8277. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8278. }
  8279. }
  8280. };
  8281. var e = {
  8282. "top-info": o.INSIDE,
  8283. "big-image": "images/nav_help_click_inside.png",
  8284. keyboard: "images/nav_help_inside_key.png"
  8285. };
  8286. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8287. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8288. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8289. var t = {
  8290. "top-info": o.INSIDE,
  8291. "big-image": "images/nav_help_tap_inside.png"
  8292. };
  8293. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8294. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8295. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8296. this.assets[a.NAVIGATION] = {},
  8297. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8298. desktop: {
  8299. left: {
  8300. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8301. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8302. "big-image": "images/nav_help_mouse_drag_left.png",
  8303. keyboard: "images/nav_help_keyboard_left_right.png"
  8304. },
  8305. middle: {
  8306. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8307. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8308. "big-image": "images/nav_help_mouse_click.png",
  8309. keyboard: "images/nav_help_keyboard_up_down.png"
  8310. },
  8311. right: {
  8312. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8313. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8314. "big-image": "images/nav_help_mouse_zoom.png",
  8315. keyboard: "images/nav_help_zoom_keys.png"
  8316. }
  8317. },
  8318. mobile: {
  8319. left: {
  8320. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8321. "big-image": "images/nav_help_gesture_drag.png"
  8322. },
  8323. middle: {
  8324. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8325. "big-image": "images/nav_help_gesture_tap.png"
  8326. },
  8327. right: {
  8328. "top-info": o.HELP_MOBILE_3,
  8329. "big-image": "images/nav_help_gesture_pinch.png"
  8330. }
  8331. }
  8332. },
  8333. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8334. desktop: {
  8335. left: {
  8336. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8337. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8338. "big-image": "images/nav_help_mouse_drag_left.png",
  8339. keyboard: "images/nav_help_keyboard_all.png"
  8340. },
  8341. middle: {
  8342. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8343. "big-image": "images/nav_help_mouse_position_right.png"
  8344. },
  8345. right: {
  8346. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8347. "big-image": "images/nav_help_mouse_zoom.png"
  8348. }
  8349. },
  8350. mobile: {
  8351. left: {
  8352. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8353. "big-image": "images/nav_help_gesture_drag.png"
  8354. },
  8355. middle: {
  8356. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8357. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8358. },
  8359. right: {
  8360. "top-info": o.HELP_MOBILE_3,
  8361. "big-image": "images/nav_help_gesture_pinch.png"
  8362. }
  8363. }
  8364. },
  8365. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8366. desktop: {
  8367. left: {
  8368. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8369. "big-image": "images/nav_help_mouse_position_left.png"
  8370. },
  8371. middle: {
  8372. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8373. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8374. "big-image": "images/nav_help_mouse_drag_right.png",
  8375. keyboard: "images/nav_help_keyboard_left_right.png"
  8376. },
  8377. right: {
  8378. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8379. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8380. "big-image": "images/nav_help_mouse_zoom.png",
  8381. keyboard: "images/nav_help_keyboard_up_down.png"
  8382. }
  8383. },
  8384. mobile: {
  8385. left: {
  8386. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8387. "big-image": "images/nav_help_gesture_position.png"
  8388. },
  8389. middle: {
  8390. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8391. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8392. },
  8393. right: {
  8394. "top-info": o.HELP_MOBILE_3,
  8395. "big-image": "images/nav_help_gesture_pinch.png"
  8396. }
  8397. }
  8398. },
  8399. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8400. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8401. "top-info": o.HELP_DESKTOP_360_2A,
  8402. "bottom-info": o.HELP_DESKTOP_360_2B,
  8403. "big-image": "images/nav_help_click_inside.png",
  8404. keyboard: "images/nav_help_inside_key.png"
  8405. },
  8406. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8407. "top-info": o.HELP_MOBILE_360_2,
  8408. "big-image": "images/nav_help_tap_inside.png"
  8409. },
  8410. this.assets[a.MORE_HELP] = {
  8411. desktop: {
  8412. "more-help-hlr": {
  8413. "top-info": o.HELP_MORE_HLR_A,
  8414. "big-image": "images/nav_help_expand.svg",
  8415. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8416. },
  8417. "more-help-dollhouse": {
  8418. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8419. "big-image": "images/nav_help_dollhouse.svg",
  8420. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8421. },
  8422. "more-help-floors": {
  8423. "top-info": o.HELP_MORE_FLOORS_A,
  8424. "big-image": "images/nav_help_floor picker.svg",
  8425. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8426. },
  8427. "more-help-tag": {
  8428. "top-info": o.HELP_MORE_TAG_A,
  8429. "big-image": "images/nav_help_tag.svg",
  8430. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8431. },
  8432. "more-help-zoom": {
  8433. "top-info": o.HELP_MORE_ZOOM_A,
  8434. "big-image": "images/nav_help_zoom.svg",
  8435. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8436. },
  8437. "more-help-tour": {
  8438. "top-info": o.HELP_MORE_TOUR_A,
  8439. "big-image": "images/nav_help_play.png",
  8440. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8441. },
  8442. "more-help-inside": {
  8443. "top-info": o.HELP_MORE_INSIDE_A,
  8444. "big-image": "images/nav_help_inside.svg",
  8445. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8446. },
  8447. "more-help-vr": {
  8448. "top-info": o.HELP_MORE_VR_A,
  8449. "big-image": "images/nav_help_vr.svg",
  8450. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8451. },
  8452. "more-help-360": {
  8453. "top-info": o.HELP_MORE_360_A,
  8454. "big-image": "images/nav_help_360.svg",
  8455. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8456. },
  8457. "more-help-fullscreen": {
  8458. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8459. "big-image": "images/nav_help_fullscreen.svg",
  8460. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8461. }
  8462. },
  8463. mobile: {
  8464. "more-help-hlr": {
  8465. "top-info": o.HELP_MORE_HLR_A,
  8466. "big-image": "images/nav_help_expand.svg",
  8467. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8468. },
  8469. "more-help-dollhouse": {
  8470. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8471. "big-image": "images/nav_help_dollhouse.svg",
  8472. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8473. },
  8474. "more-help-floors": {
  8475. "top-info": o.HELP_MORE_FLOORS_A,
  8476. "big-image": "images/nav_help_floor picker.svg",
  8477. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8478. },
  8479. "more-help-tag": {
  8480. "top-info": o.HELP_MORE_TAG_A,
  8481. "big-image": "images/nav_help_tag.svg",
  8482. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8483. },
  8484. "more-help-tour": {
  8485. "top-info": o.HELP_MORE_TOUR_A,
  8486. "big-image": "images/nav_help_play.png",
  8487. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8488. },
  8489. "more-help-inside": {
  8490. "top-info": o.HELP_MORE_INSIDE_A,
  8491. "big-image": "images/nav_help_inside.svg",
  8492. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8493. },
  8494. "more-help-vr": {
  8495. "top-info": o.HELP_MORE_VR_A,
  8496. "big-image": "images/webvr.svg",
  8497. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8498. },
  8499. "more-help-360": {
  8500. "top-info": o.HELP_MORE_360_A,
  8501. "big-image": "images/nav_help_360.svg",
  8502. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8503. }
  8504. }
  8505. },
  8506. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8507. desktop: {
  8508. left: {
  8509. "top-info": o.ROTATE,
  8510. "big-image": "images/nav_help_mouse_drag_left.png",
  8511. keyboard: "images/nav_help_keyboard_left_right.png"
  8512. },
  8513. middle: {
  8514. "top-info": o.MOVE,
  8515. "big-image": "images/nav_help_mouse_click.png",
  8516. keyboard: "images/nav_help_keyboard_up_down.png"
  8517. },
  8518. right: {
  8519. "top-info": o.PLAY,
  8520. "big-image": "images/Desktop-help-play-button.svg",
  8521. keyboard: "images/Desktop-help-spacebar-2.svg"
  8522. }
  8523. },
  8524. mobile: {
  8525. left: {
  8526. "top-info": o.ROTATE,
  8527. "big-image": "images/nav_help_gesture_drag.png"
  8528. },
  8529. middle: {
  8530. "top-info": o.MOVE,
  8531. "big-image": "images/nav_help_gesture_tap.png"
  8532. },
  8533. right: {
  8534. "top-info": o.PLAY,
  8535. "big-image": "images/mobile-help-play-button.svg"
  8536. }
  8537. }
  8538. },
  8539. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8540. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8541. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8542. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8543. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8544. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8545. }
  8546. },
  8547. fill: function(e, t, i) {
  8548. n.call(this, e, t, i, !0)
  8549. },
  8550. clear: function(e, t, i) {
  8551. n.call(this, e, t, i, !1)
  8552. }
  8553. }
  8554. }
  8555. , {
  8556. "../enum/HelpModalSize": 27,
  8557. "../enum/HelpModalType": 28,
  8558. "../enum/Viewmode": 51,
  8559. "../localization/localize": 108,
  8560. "../util/browser": 182
  8561. }],
  8562. 76: [function(e, t, i) {
  8563. "use strict";
  8564. t.exports = Object.freeze({
  8565. OPENED: "share.open",
  8566. CLOSED: "share.closed",
  8567. LINK_CLICKED: "share.linked"
  8568. })
  8569. }
  8570. , {}],
  8571. 77: [function(e, t, i) {
  8572. "use strict";
  8573. function n(e) {
  8574. function t(t, i) {
  8575. var n = window.screenY + ($("#player").height() - i) / 2
  8576. , r = window.screenX + ($("#player").width() - t) / 2
  8577. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8578. I.emit(l.LINK_CLICKED, {
  8579. channel: e
  8580. }),
  8581. window.open(C[e], "shareWindow", o)
  8582. }
  8583. switch (e) {
  8584. case y.FACEBOOK:
  8585. t(580, 420);
  8586. break;
  8587. case y.TWITTER:
  8588. t(550, 440);
  8589. break;
  8590. case y.MAIL:
  8591. I.emit(l.LINK_CLICKED, {
  8592. channel: "email"
  8593. }),
  8594. window.open(C[e], "_blank");
  8595. break;
  8596. case y.LINKEDIN:
  8597. }
  8598. }
  8599. function r(e) {
  8600. I.emit(l.LINK_CLICKED, {
  8601. channel: "copylink"
  8602. });
  8603. var t = document.createRange();
  8604. t.selectNodeContents(v);
  8605. var i = window.getSelection();
  8606. i.removeAllRanges(),
  8607. i.addRange(t),
  8608. document.execCommand("copy"),
  8609. A.classList.remove("hidden"),
  8610. v.classList.add("highlighted")
  8611. }
  8612. function o(e) {
  8613. e && (e.stopPropagation(),
  8614. e.target === v) || (window.getSelection().removeAllRanges(),
  8615. v.classList.remove("highlighted"),
  8616. A.classList.add("hidden"))
  8617. }
  8618. var a = e("../../util/browser")
  8619. , s = e("../../localization/localize")
  8620. , l = e("./ShareEvents")
  8621. , c = e("../../util/common")
  8622. , h = e("events").EventEmitter
  8623. , u = document.getElementById("sharing")
  8624. , d = document.getElementById("share-modal")
  8625. , p = document.getElementById("share-close")
  8626. , f = document.getElementById("facebook-share")
  8627. , g = document.getElementById("twitter-share")
  8628. , m = document.getElementById("mail-share")
  8629. , v = document.getElementById("share-url-text")
  8630. , A = document.getElementById("copy-success")
  8631. , y = Object.freeze({
  8632. FACEBOOK: "facebook",
  8633. TWITTER: "twitter",
  8634. MAIL: "mail",
  8635. LINKEDIN: "linkedin"
  8636. })
  8637. , C = {};
  8638. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8639. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8640. C[y.MAIL] = "mailto:?subject=";
  8641. var I = {
  8642. init: function(e) {
  8643. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8644. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8645. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8646. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8647. u.addEventListener("click", this.toggle.bind(this)),
  8648. p.addEventListener("click", this.hide.bind(this)),
  8649. v.addEventListener("click", r),
  8650. d.addEventListener("click", o),
  8651. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8652. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8653. m.addEventListener("click", n.bind(this, y.MAIL)),
  8654. v.textContent = window.location.href + "&utm_source=4",
  8655. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8656. u.classList.remove("hidden")
  8657. },
  8658. show: function() {
  8659. this.emit(l.OPENED),
  8660. d.classList.add("fadeIn")
  8661. },
  8662. hide: function() {
  8663. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8664. document.selection && document.selection.empty(),
  8665. window.getSelection().removeAllRanges(),
  8666. o(),
  8667. d.classList.remove("fadeIn"))
  8668. },
  8669. toggle: function() {
  8670. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8671. }
  8672. };
  8673. c.extendObject(I, h.prototype),
  8674. t.exports = I
  8675. }
  8676. , {
  8677. "../../localization/localize": 108,
  8678. "../../util/browser": 182,
  8679. "../../util/common": 185,
  8680. "./ShareEvents": 76,
  8681. events: 202
  8682. }],
  8683. 78: [function(e, t, i) {
  8684. "use strict";
  8685. t.exports = Object.freeze({
  8686. OPENED: "terms.opened",
  8687. CLOSED: "terms.closed"
  8688. })
  8689. }
  8690. , {}],
  8691. 79: [function(e, t, i) {
  8692. "use strict";
  8693. var n = e("./TermsEvent")
  8694. , r = e("../../localization/localize")
  8695. , o = e("../../analytics")
  8696. , a = e("../../util/ajax")
  8697. , s = e("../../util/common")
  8698. , l = e("events").EventEmitter
  8699. , c = document.getElementById("terms-modal")
  8700. , h = {
  8701. init: function() {
  8702. $(".footer-terms").on("click", function(e) {
  8703. e.preventDefault(),
  8704. this.show()
  8705. }
  8706. .bind(this)),
  8707. $("#terms-modal .close").on("click", this.hide.bind(this))
  8708. },
  8709. show: function() {
  8710. this.emit(n.OPENED),
  8711. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8712. var t = $("#terms-text").html(e);
  8713. o.track("showcase_gui", {
  8714. gui_action: "click_terms_button",
  8715. interaction_source: "gui"
  8716. }),
  8717. t.find("a").attr("target", "_blank")
  8718. }).fail(function() {
  8719. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8720. }),
  8721. c.classList.add("fadeIn")
  8722. },
  8723. hide: function(e) {
  8724. e && e.preventDefault(),
  8725. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8726. c.classList.remove("fadeIn")
  8727. }
  8728. };
  8729. s.extendObject(h, l.prototype),
  8730. t.exports = h
  8731. }
  8732. , {
  8733. "../../analytics": 4,
  8734. "../../localization/localize": 108,
  8735. "../../util/ajax": 181,
  8736. "../../util/common": 185,
  8737. "./TermsEvent": 78,
  8738. events: 202
  8739. }],
  8740. 80: [function(e, t, i) {
  8741. "use strict";
  8742. t.exports = Object.freeze({
  8743. OPEN_INFO: "title.open.info",
  8744. CLOSE_INFO: "title.close.info",
  8745. SHOW_INFO: "title.show.info",
  8746. HIDE_INFO: "title.hide.info",
  8747. LINK_CLICKED: "title.link.click",
  8748. CONTACT_LINK_CLICKED: "title.contact.click",
  8749. ORIGIN_LINK_CLICKED: "title.origin.click"
  8750. })
  8751. }
  8752. , {}],
  8753. 81: [function(e, t, i) {
  8754. "use strict";
  8755. function n(e, t) {
  8756. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8757. }
  8758. function r(e, t) {
  8759. function i(i) {
  8760. e.shouldShowtags = "show" === this.value,
  8761. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8762. }
  8763. document.getElementById("tag-toggles").classList.remove("hidden"),
  8764. document.getElementById("radio-tag-show").checked = !0;
  8765. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8766. n[r].addEventListener("change", i)
  8767. }
  8768. var o = e("../../settings");
  8769. t.exports.init = n
  8770. }
  8771. , {
  8772. "../../settings": 166
  8773. }],
  8774. 82: [function(e, t, i) {
  8775. (function(i) {
  8776. "use strict";
  8777. function n(e, t) {
  8778. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8779. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8780. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8781. document.getElementById("gui-name").classList.add("noCoBrand"),
  8782. document.getElementById("cobrandTitle").classList.add("hidden")),
  8783. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8784. !1)
  8785. }
  8786. function r(e) {
  8787. return e ? (L = !0,
  8788. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8789. }
  8790. function o(e, t, i, n) {
  8791. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8792. return void T.classList.add("hidden");
  8793. L = !0;
  8794. var r = []
  8795. , o = c(r, "<br>");
  8796. if (e && o('<span id="contactName">' + e + "</span>"),
  8797. t) {
  8798. var a = n || t
  8799. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8800. o(s)
  8801. }
  8802. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8803. r[0] = "",
  8804. x.innerHTML = r.join("")
  8805. }
  8806. function a(e) {
  8807. if ("string" == typeof e)
  8808. try {
  8809. e = JSON.parse(e)
  8810. } catch (e) {
  8811. return y.warn("Unable to parse address data"),
  8812. void S.parentElement.classList.add("hidden")
  8813. }
  8814. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8815. return void S.parentElement.classList.add("hidden");
  8816. L = !0;
  8817. var t = []
  8818. , i = c(t, " ");
  8819. e.address_1 && i(e.address_1),
  8820. e.address_2 && i(e.address_2),
  8821. e.city && i(e.city, ", "),
  8822. e.state && i(e.state, ", "),
  8823. e.zip && i(e.zip, e.state ? " " : ", "),
  8824. t[0] = "",
  8825. S.innerText = t.join("")
  8826. }
  8827. function s(e) {
  8828. var t = document.createElement("a");
  8829. return t.id = "url",
  8830. t.target = "_blank",
  8831. t.href = e,
  8832. t.innerText = e,
  8833. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8834. t
  8835. }
  8836. function l(e) {
  8837. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8838. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8839. P.appendChild(s(e)),
  8840. O.forEach(function(e) {
  8841. e.classList.add("share-link")
  8842. }),
  8843. !0)
  8844. }
  8845. function c(e, t) {
  8846. var i = e
  8847. , n = t;
  8848. return function(e, t) {
  8849. i.push(t || n, e)
  8850. }
  8851. }
  8852. function h() {
  8853. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8854. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8855. var e = [].slice.call(_.querySelectorAll("a"));
  8856. e.forEach(function(e) {
  8857. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8858. });
  8859. var t = [].slice.call(T.querySelectorAll("a"));
  8860. t.forEach(function(e) {
  8861. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8862. contact_type: e.getAttribute("id")
  8863. }))
  8864. })
  8865. }
  8866. var u = e("../../util/browser")
  8867. , d = e("../../util/common")
  8868. , p = e("../../util/logger")
  8869. , f = e("../../localization/localize")
  8870. , g = e("./titleBarSettings")
  8871. , m = e("../../settings")
  8872. , v = e("./TitleEvents")
  8873. , A = e("events").EventEmitter
  8874. , y = new p(i)
  8875. , C = document.querySelector(".pinTop.left")
  8876. , I = document.getElementsByClassName("title-container")[0]
  8877. , E = document.getElementById("title-toggle").querySelector("i")
  8878. , b = document.getElementById("meta-info-wrapper")
  8879. , w = document.getElementById("meta-info")
  8880. , _ = document.getElementById("meta-description")
  8881. , T = document.getElementsByClassName("contact-info")[0]
  8882. , x = document.getElementById("contact-data")
  8883. , S = document.getElementById("addressTxt")
  8884. , M = document.getElementById("tag-toggles")
  8885. , R = document.getElementById("share-origin")
  8886. , P = document.getElementById("share-link-wrapper")
  8887. , O = [w, b, I]
  8888. , L = !1
  8889. , D = !1
  8890. , N = {
  8891. populate: function(e) {
  8892. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8893. if (r(e.description),
  8894. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8895. a(e.address),
  8896. L) {
  8897. var t = document.createElement("br");
  8898. M.insertBefore(t, M.firstElementChild)
  8899. }
  8900. e.socialSharing && m.share.enabled && (D = l(e.url))
  8901. }
  8902. },
  8903. finishSetup: function(e) {
  8904. L = L || !!e,
  8905. h(),
  8906. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8907. },
  8908. toggleMeta: function(e, t) {
  8909. var title = document.getElementById("model-title");
  8910. t && t.preventDefault();
  8911. var i = w.classList.contains("expand");
  8912. e && !i || (i ? (O.forEach(function(e) {
  8913. e.classList.remove("expand")
  8914. }),
  8915. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8916. e.classList.add("expand");
  8917. }),
  8918. title.classList.add("expand"),
  8919. this.emit(v.OPEN_INFO)))
  8920. },
  8921. setupToggling: function() {
  8922. b.style.height = w.offsetHeight + "px",
  8923. w.addEventListener("transitionend", function() {
  8924. b.style.height = w.offsetHeight + "px"
  8925. })
  8926. },
  8927. toggleTitle: function(e) {
  8928. e && e.preventDefault(),
  8929. C.classList.contains("closed") ? (C.classList.add("open"),
  8930. E.classList.remove("icon-dpad-right"),
  8931. E.classList.add("icon-dpad-left"),
  8932. this.emit(v.SHOW_INFO),
  8933. setTimeout(function() {
  8934. C.classList.remove("closed"),
  8935. C.classList.remove("open")
  8936. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8937. E.classList.remove("icon-dpad-left"),
  8938. E.classList.add("icon-dpad-right"),
  8939. this.emit(v.HIDE_INFO))
  8940. }
  8941. };
  8942. d.extendObject(N, A.prototype),
  8943. t.exports = N
  8944. }
  8945. ).call(this, "/js/gui/title/titleBar.js")
  8946. }
  8947. , {
  8948. "../../localization/localize": 108,
  8949. "../../settings": 166,
  8950. "../../util/browser": 182,
  8951. "../../util/common": 185,
  8952. "../../util/logger": 189,
  8953. "./TitleEvents": 80,
  8954. "./titleBarSettings": 83,
  8955. events: 202
  8956. }],
  8957. 83: [function(e, t, i) {
  8958. "use strict";
  8959. t.exports = Object.freeze({
  8960. minTooltipCharacters: 19,
  8961. removeAnimationClasses: 500
  8962. })
  8963. }
  8964. , {}],
  8965. 84: [function(e, t, i) {
  8966. "use strict";
  8967. function n(e) {
  8968. C = e,
  8969. P.forEach(function(e) {
  8970. b.addEventListener(e, u.bind(this, !1), !0),
  8971. w.addEventListener(e, u.bind(this, !0), !0),
  8972. E.addEventListener(e, o, !0),
  8973. S.forEach(function(t) {
  8974. t.addEventListener(e, a, !0)
  8975. }),
  8976. $("#drawer img").on(e, a)
  8977. }),
  8978. document.addEventListener("keydown", u.bind(this, !1), !0),
  8979. C.on(v.TourStart, function() {
  8980. E.classList.add("playing")
  8981. })
  8982. }
  8983. function r() {
  8984. C.playTour(),
  8985. I && clearTimeout(I),
  8986. d(),
  8987. _.removeClass("fadeIn")
  8988. }
  8989. function o() {
  8990. E.classList.contains("playing") && (C.stopTour(),
  8991. _.addClass("fadeIn"),
  8992. setTimeout(function() {
  8993. _.removeClass("fadeIn")
  8994. }, p.tourInteraction.showPauseButton),
  8995. O || (clearTimeout(I),
  8996. I = setTimeout(h, p.tourInteraction.showModal)),
  8997. setTimeout(function() {
  8998. E.classList.remove("playing")
  8999. }, p.tourInteraction.allowNextClick))
  9000. }
  9001. function a() {
  9002. C.tourInProgress && (C.stopTour(),
  9003. C.endTourProgress(),
  9004. E.classList.remove("playing"))
  9005. }
  9006. function s() {
  9007. T.is(":visible") ? r() : o()
  9008. }
  9009. function l() {
  9010. x.hasClass("playing") && (clearTimeout(I),
  9011. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9012. }
  9013. function c() {
  9014. E.classList.remove("playing"),
  9015. h()
  9016. }
  9017. function h() {//去掉导览结束时的提示
  9018. /* if (!p.tourInteraction.disabled) {
  9019. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9020. M.addClass("fadeIn tour " + m.deviceType);
  9021. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9022. if (!p.tourInteraction.smallModal) {
  9023. var t;
  9024. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9025. m.fill(R, A.TOUR_INTERACTION[t]),
  9026. M.addClass(t)
  9027. }
  9028. M.addClass(e)
  9029. } */
  9030. }
  9031. function u(e, t) {
  9032. if (t) {
  9033. var i = "keydown" === t.type
  9034. , n = t.which === f.SPACE || C.tourIsPlaying;
  9035. i && n || e || (O = !0),
  9036. C.atEndOfTour() && d(),
  9037. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9038. d(),
  9039. t.which !== f.SPACE && a()),
  9040. i && n && s()
  9041. }
  9042. }
  9043. function d() {
  9044. M.removeClass("fadeIn")
  9045. }
  9046. var p = (e("../util/browser"),
  9047. e("../settings"))
  9048. , f = e("../enum/Keys")
  9049. , g = e("../enum/Viewmode")
  9050. , m = (e("./helpManager"),
  9051. e("./populateModal"))
  9052. , v = e("../enum/DirectorEvents")
  9053. , A = e("../enum/HelpModalType")
  9054. , y = e("../enum/HelpModalSize")
  9055. , C = null
  9056. , I = null
  9057. , E = document.getElementById("pause-overlay")
  9058. , b = document.getElementById("player")
  9059. , w = document.getElementById("gui")
  9060. , _ = $("#pause-icon").eq(0)
  9061. , T = $("#play").eq(0)
  9062. , x = $("#playHead").eq(0)
  9063. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9064. , M = $("#interaction-modal").eq(0)
  9065. , R = $("#interaction-modal .interaction").toArray()
  9066. , P = ["touchstart", "mousedown", "pointerdown"]
  9067. , O = !1;
  9068. t.exports.init = n,
  9069. t.exports.play = r,
  9070. t.exports.pause = o,
  9071. t.exports.pauseWithoutCTA = a,
  9072. t.exports.togglePlay = s,
  9073. t.exports.stopTour = l,
  9074. t.exports.dismissModal = d
  9075. }
  9076. , {
  9077. "../enum/DirectorEvents": 23,
  9078. "../enum/HelpModalSize": 27,
  9079. "../enum/HelpModalType": 28,
  9080. "../enum/Keys": 30,
  9081. "../enum/Viewmode": 51,
  9082. "../settings": 166,
  9083. "../util/browser": 182,
  9084. "./helpManager": 68,
  9085. "./populateModal": 75
  9086. }],
  9087. 85: [function(e, t, i) {
  9088. "use strict";
  9089. t.exports = Object.freeze({
  9090. OPENED: "vr.modal.opened",
  9091. LAUNCH: "vr.modal.launch",
  9092. CLOSED: "vr.modal.closed",
  9093. NEXT: "vr.modal.next",
  9094. PREV: "vr.modal.prev",
  9095. STORE: "vr.modal.store",
  9096. falseICECHOSEN: "vr.modal.device"
  9097. })
  9098. }
  9099. , {}],
  9100. 86: [function(e, t, i) {
  9101. "use strict";
  9102. function n(e, t, i) {
  9103. function n(e, t, n, r) {
  9104. function o() {
  9105. return p + "&m=" + t + "&display=" + e
  9106. }
  9107. function s() {
  9108. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9109. , t = "&utm_source=" + u
  9110. , n = "&utm_showcase_session_id=" + i;
  9111. return e + t + n
  9112. }
  9113. function l() {
  9114. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9115. }
  9116. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9117. }
  9118. function r(e, t, i, r) {
  9119. var o = "https://api.branch.io/v1/url"
  9120. , a = n(e, t, i, r)
  9121. , s = {
  9122. responseType: "json",
  9123. data: {
  9124. branch_key: h.appConfig.branch_key,
  9125. data: {
  9126. m: t,
  9127. full_url: a,
  9128. $desktop_url: m,
  9129. $og_app_id: "331853976762864119",
  9130. $og_title: i,
  9131. $og_description: r,
  9132. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9133. $canonical_url: window.location.href
  9134. }
  9135. }
  9136. };
  9137. c.post(o, s).done(function(t) {
  9138. f[e] = t.url
  9139. }).fail(function(t) {
  9140. f[e] = t
  9141. }
  9142. .bind(this, a))
  9143. }
  9144. function o(e, t, i) {
  9145. for (var r in s) {
  9146. var o = s[r]
  9147. , a = n(o, e, t, i);
  9148. f[o] = a
  9149. }
  9150. }
  9151. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9152. , d = g + "/vr/dlist/?ret=" + u
  9153. , p = g + "/vr/show/?ret=" + u
  9154. , m = "";
  9155. switch (e) {
  9156. case l.IOS:
  9157. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9158. break;
  9159. default:
  9160. o(t.sid, t.name, t.summary)
  9161. }
  9162. }
  9163. function r(e) {
  9164. var t = f[e];
  9165. window.open(t, "_blank")
  9166. }
  9167. function o(e) {
  9168. var t = u[e];
  9169. window.open(t, "_blank")
  9170. }
  9171. var a = e("../../util/browser")
  9172. , s = e("../../enum/VRApps")
  9173. , l = e("../../enum/VRPlatforms")
  9174. , c = e("../../util/ajax")
  9175. , h = e("../../settings")
  9176. , u = {};
  9177. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9178. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9179. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9180. for (var d in s) {
  9181. var p = s[d];
  9182. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9183. }
  9184. var f = {}
  9185. , g = function() {
  9186. var e = window.location.host;
  9187. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9188. "https://" + e
  9189. }();
  9190. t.exports.init = n,
  9191. t.exports.launch = r,
  9192. t.exports.launchStore = o
  9193. }
  9194. , {
  9195. "../../enum/VRApps": 46,
  9196. "../../enum/VRPlatforms": 49,
  9197. "../../settings": 166,
  9198. "../../util/ajax": 181,
  9199. "../../util/browser": 182
  9200. }],
  9201. 87: [function(e, t, i) {
  9202. "use strict";
  9203. function n(e) {
  9204. var t;
  9205. switch (e) {
  9206. case m.IOS:
  9207. return t = p.iosVersion(),
  9208. t.major > 9 || 9 === t.major && t.minor >= 1;
  9209. case m.Android:
  9210. return t = p.androidVersion(),
  9211. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9212. }
  9213. return !1
  9214. }
  9215. function r(e, t) {
  9216. function i(e) {
  9217. K.emit(A.STORE, {
  9218. type: e
  9219. }),
  9220. f.launchStore(e)
  9221. }
  9222. function r(e) {
  9223. switch (e !== _.pageCount && (a(e),
  9224. N.text(e + 1 + " / " + _.pageCount)),
  9225. e) {
  9226. case _.Title:
  9227. O.css("display", "none"),
  9228. L.text(u[e]),
  9229. o(s);
  9230. break;
  9231. case _.Cardboard:
  9232. O.css("display", "block"),
  9233. L.text(u[e]),
  9234. M.filter(".cardboard").off(),
  9235. M.filter(".gearvr").off(),
  9236. c(e, s),
  9237. h(H, X, Z);
  9238. break;
  9239. case _.Gear:
  9240. L.text(u[e]),
  9241. c(e, s),
  9242. T.addClass("lastPage"),
  9243. h(G, X, Z);
  9244. break;
  9245. case _.pageCount:
  9246. T.removeClass("fadeIn"),
  9247. K.emit(A.CLOSED)
  9248. }
  9249. B.filter("[src='']").hide()
  9250. }
  9251. var s = function() {
  9252. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9253. w = ".show-supported",
  9254. m.Android) : (T.addClass("unsupported"),
  9255. w = ".show-unsupported",
  9256. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9257. w = ".show-ios",
  9258. _ = v.ios,
  9259. m.IOS) : (T.addClass("desktop"),
  9260. w = ".show-desktop",
  9261. m.Desktop)
  9262. }();
  9263. f.init(s, e, t),
  9264. s !== m.Desktop && T.addClass("mobile");
  9265. var l = function(e) {
  9266. K.emit(A.LAUNCH, {
  9267. vr_platform: s,
  9268. vr_app: e
  9269. }),
  9270. f.launch(e)
  9271. };
  9272. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9273. q.gear = l.bind(this, g.GearVR),
  9274. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9275. d(),
  9276. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9277. $(w).show();
  9278. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9279. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9280. s === m.IOS && (u.splice(1, 1),
  9281. y.splice(1, 1)),
  9282. $("#vr").on("click", function(e) {
  9283. e.preventDefault();
  9284. if(!window.vrEnabled) { // 开启VR
  9285. window.vrEnabled = true;
  9286. this.classList.add('active');
  9287. $('#gui div').not('#vrOff').addClass('vrHide');
  9288. $('#vrOffImg').css({'display':'inline-block'});
  9289. }else{
  9290. }
  9291. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9292. // r(b),
  9293. // T.addClass("fadeIn"),
  9294. // K.emit(A.OPENED))
  9295. });
  9296. $('#vrOff').on('click', function(){
  9297. window.vrEnabled = false;
  9298. $('#gui div').not('#vrOff').removeClass('vrHide');
  9299. $('#vrOffImg').css({'display':'none'});
  9300. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9301. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9302. })
  9303. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9304. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9305. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9306. $("span.modelLink").text(I),
  9307. O.on("click", function(e) {
  9308. K.emit(A.PREV),
  9309. b--,
  9310. r(b)
  9311. }),
  9312. L.on("click", function(e) {
  9313. L.text();
  9314. K.emit(A.NEXT, {
  9315. nextAction: y[b]
  9316. }),
  9317. b++,
  9318. r(b)
  9319. }),
  9320. T.find(".close").on("click", K.dismiss)
  9321. }
  9322. function o(e) {
  9323. switch (e) {
  9324. case m.Android:
  9325. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9326. M.filter(".gearvr").off().on("click", q.gear),
  9327. s(H, G, "logo-button", "same-line");
  9328. break;
  9329. case m.UnsupportedAndroid:
  9330. s("", z, "", "");
  9331. break;
  9332. case m.IOS:
  9333. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9334. s(H, "", "logo-button", "");
  9335. break;
  9336. case m.Desktop:
  9337. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9338. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9339. s(H, G, "logo-button", "same-line"),
  9340. Q.cardboard()
  9341. }
  9342. }
  9343. function a(e) {
  9344. $(".p1, .p2, .p3").hide(),
  9345. x.insertAfter(S),
  9346. T.removeClass("front-page"),
  9347. T.removeClass("details-page"),
  9348. T.removeClass("lastPage"),
  9349. M.removeClass("logo-button"),
  9350. M.removeClass("same-line"),
  9351. S.removeClass("headsetOptions"),
  9352. R.attr("src", ""),
  9353. R.filter(".second").removeClass("gear"),
  9354. R.css("display", "inline-block"),
  9355. R.off(),
  9356. P.filter(".second").css("display", ""),
  9357. D.css("display", "none"),
  9358. $(".p" + (e + 1) + w).show(),
  9359. R.filter(".third").insertBefore(P.filter(".third"))
  9360. }
  9361. function s(e, t, i, n) {
  9362. T.addClass("front-page"),
  9363. R.filter(".first").attr("src", e),
  9364. R.filter(".second").attr("src", t),
  9365. M.filter(".first").addClass(i),
  9366. M.filter(".second").addClass(i),
  9367. M.addClass(n),
  9368. ".show-desktop" === w && S.insertAfter(x)
  9369. }
  9370. function l(e, t, i) {
  9371. S.addClass("headsetOptions"),
  9372. M.off(),
  9373. R.filter(".second").attr("src", t),
  9374. D.css("display", "block"),
  9375. P.filter(".second").css("display", "none"),
  9376. D.on("click", function() {
  9377. a(_.Title),
  9378. o(m.Desktop)
  9379. }),
  9380. e && (K.emit(A.falseICECHOSEN, {
  9381. name: g.GearVR
  9382. }),
  9383. R.filter(".first").attr("src", e),
  9384. R.filter(".second").addClass("gear"),
  9385. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9386. Q.gearvr()),
  9387. i && (K.emit(A.falseICECHOSEN, {
  9388. name: g.Cardboard
  9389. }),
  9390. R.filter(".third").attr("src", i),
  9391. R.filter(".third").show(),
  9392. R.filter(".third").insertAfter(R.filter(".second")),
  9393. R.filter(".third").addClass("link"),
  9394. R.filter(".second").addClass("link"),
  9395. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9396. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9397. Q.cardboard())
  9398. }
  9399. function c(e, t) {
  9400. switch (t) {
  9401. case m.IOS:
  9402. X = Y,
  9403. Z = j;
  9404. break;
  9405. case m.Desktop:
  9406. e === _.Cardboard ? (X = F,
  9407. Z = U,
  9408. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9409. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9410. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9411. Z = "");
  9412. break;
  9413. default:
  9414. e === _.Cardboard ? (X = z,
  9415. Z = j) : (X = k,
  9416. Z = W)
  9417. }
  9418. }
  9419. function h(e, t, i) {
  9420. T.find(".inner").addClass("details-page"),
  9421. T.addClass("details-page"),
  9422. R.filter(".first").attr("src", e),
  9423. R.filter(".second").attr("src", t),
  9424. R.filter(".third").attr("src", i)
  9425. }
  9426. function u() {
  9427. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9428. K.emit(A.CLOSED))
  9429. }
  9430. function d() {
  9431. var e = p.aspectRatio() > 1 && p.isMobile();
  9432. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9433. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9434. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9435. }
  9436. var p = e("../../util/browser")
  9437. , f = e("./vrLink")
  9438. , g = e("../../enum/VRApps")
  9439. , m = e("../../enum/VRPlatforms")
  9440. , v = e("../../enum/VRPages")
  9441. , A = e("./vrEvent")
  9442. , y = (e("../../settings"),
  9443. e("../../constants"))
  9444. , C = e("../../localization/localize")
  9445. , I = e("../../util/common")
  9446. , E = e("events").EventEmitter
  9447. , b = 0
  9448. , w = null
  9449. , _ = v.standard
  9450. , T = $(".vr-popup")
  9451. , x = T.find(".vr-popup-body")
  9452. , S = T.find(".vr-images")
  9453. , M = T.find(".img-container")
  9454. , R = T.find(".vr-sm-image")
  9455. , P = M.find(".vr-img-caption")
  9456. , O = $(".vr-buttons").find(".prev-button")
  9457. , L = $(".vr-buttons").find(".next-button")
  9458. , D = S.find(".front-close")
  9459. , N = $(".vr-page")
  9460. , B = T.find("img")
  9461. , F = "images/apple-store.png"
  9462. , V = "images/badge-oculus.png"
  9463. , U = "images/badge-cardboard.png"
  9464. , k = "images/logo-samsung.png"
  9465. , H = "images/headset-cardboard.png"
  9466. , G = "images/headset-gearvr.png"
  9467. , z = "images/ico-android-robot.png"
  9468. , W = "images/ico-gearvr.png"
  9469. , j = "images/ico-vr.png"
  9470. , Y = "images/apple-logo-white.svg"
  9471. , X = null
  9472. , Z = null
  9473. , q = {}
  9474. , K = {
  9475. init: r,
  9476. dismiss: u,
  9477. isDeviceSupported: n
  9478. };
  9479. I.extendObject(K, E.prototype),
  9480. $(window).resize(d);
  9481. var Q = function() {
  9482. var e = P.filter(".first").find(".cardboard")
  9483. , t = P.filter(".first").find(".gearvr");
  9484. return {
  9485. cardboard: function() {
  9486. t.addClass("hidden"),
  9487. e.removeClass("hidden")
  9488. },
  9489. gearvr: function() {
  9490. e.addClass("hidden"),
  9491. t.removeClass("hidden")
  9492. }
  9493. }
  9494. }();
  9495. t.exports = K
  9496. }
  9497. , {
  9498. "../../constants": 8,
  9499. "../../enum/VRApps": 46,
  9500. "../../enum/VRPages": 48,
  9501. "../../enum/VRPlatforms": 49,
  9502. "../../localization/localize": 108,
  9503. "../../settings": 166,
  9504. "../../util/browser": 182,
  9505. "../../util/common": 185,
  9506. "./vrEvent": 85,
  9507. "./vrLink": 86,
  9508. events: 202
  9509. }],
  9510. 88: [function(e, t, i) {
  9511. "use strict";
  9512. t.exports = Object.freeze({
  9513. OPENED: "webvr.modal.opened",
  9514. SHOW_TERMS: "webvr.footer.show.terms"
  9515. })
  9516. }
  9517. , {}],
  9518. 89: [function(e, t, i) {
  9519. (function(i) {
  9520. "use strict";
  9521. function n(e, t, i, n) {
  9522. function r(e) {
  9523. e.preventDefault(),
  9524. a(e.currentTarget.id)
  9525. }
  9526. function a(e) {
  9527. ne[e](),
  9528. Object.keys(ne).map(function(t, i) {
  9529. $("#" + t).toggleClass("tabs-underlined", t === e)
  9530. })
  9531. }
  9532. y = i,
  9533. v = t,
  9534. w.init(E.Android, e, n),
  9535. m();
  9536. var l = new RegExp("daydream","i")
  9537. , c = l.test(y.displayName);
  9538. c ? (a("tabdaydream"),
  9539. B.filter(".device-headset-side").attr("src", H),
  9540. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9541. B.filter(".device-headset-side").attr("src", Y),
  9542. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9543. $("#vr").on("click", function(e) {
  9544. e.preventDefault(),
  9545. g("click_webvr_button"),
  9546. L.is(":hidden") && (ie.emit(_.OPENED),
  9547. o())
  9548. }),
  9549. $(".webvr-popup .close").on("click", function(e) {
  9550. e.preventDefault(),
  9551. D.hasClass("hidden") ? (g("webvr_help_close"),
  9552. p()) : s()
  9553. }),
  9554. $("#tabcardboard").on("click", r),
  9555. $("#tabdaydream").on("click", r),
  9556. $("#tabnative").on("click", r),
  9557. $(".webvr-popup .open-with-app").on("click", function(e) {
  9558. e.preventDefault(),
  9559. g("webvr_learn_more"),
  9560. a("tabnative"),
  9561. p()
  9562. }),
  9563. $(".webvr-popup .help").on("click", function(e) {
  9564. e.preventDefault(),
  9565. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9566. p()
  9567. }),
  9568. $(".webvr-popup .terms").on("click", function(e) {
  9569. e.preventDefault(),
  9570. g("webvr_click_terms"),
  9571. s(),
  9572. ie.emit(_.SHOW_TERMS)
  9573. }),
  9574. F.on("click", function(e) {
  9575. e.preventDefault(),
  9576. g(ee),
  9577. window.open(J, "_blank")
  9578. }),
  9579. V.on("click", function(e) {
  9580. e.preventDefault(),
  9581. g("webvr_phone_link"),
  9582. window.open(te, "_blank")
  9583. }),
  9584. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9585. e.preventDefault(),
  9586. g("webvr_cardboard_link"),
  9587. w.launch(b.CardboardAndroid)
  9588. }),
  9589. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9590. e.preventDefault(),
  9591. g("webvr_oculus_link"),
  9592. w.launch(b.GearVR)
  9593. })
  9594. }
  9595. function r() {
  9596. function e() {
  9597. y.isPresenting || (f(),
  9598. window.removeEventListener("vrdisplaypresentchange", e))
  9599. }
  9600. R.info("Headset mounted"),
  9601. v.suspend();
  9602. var t = document.createElement("canvas");
  9603. for (t.getContext("webgl"),
  9604. t.className = "webvr-canvas",
  9605. document.bgColor = "#000",
  9606. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9607. document.body.removeChild(document.body.firstChild);
  9608. document.body.appendChild(t),
  9609. g("webvr_enter_app"),
  9610. y.requestPresent([{
  9611. source: t,
  9612. predistorted: !0
  9613. }]).catch(function(t) {
  9614. R.error("Failed to present: " + t),
  9615. g("webvr_exit_calibrate"),
  9616. e()
  9617. }),
  9618. A.then(function() {
  9619. window.dispatchEvent(new Event("vrapp-start"))
  9620. }),
  9621. window.addEventListener("vrdisplaypresentchange", e)
  9622. }
  9623. function o() {
  9624. O.fadeOut(I.guiAnimationSpeed),
  9625. L.fadeIn(I.guiAnimationSpeed),
  9626. a()
  9627. }
  9628. function a() {
  9629. if (!A) {
  9630. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9631. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9632. A = new Promise(function(e, i) {
  9633. var n = document.createElement("script");
  9634. n.type = "text/javascript",
  9635. n.src = t,
  9636. n.onload = e,
  9637. document.head.appendChild(n)
  9638. }
  9639. )
  9640. }
  9641. D.find(".enter-button").on("click", r)
  9642. }
  9643. function s() {
  9644. g("webvr_modal_close"),
  9645. D.find(".enter-button").off("click", r),
  9646. L.fadeOut(I.guiAnimationSpeed, function() {
  9647. D.toggleClass("hidden", !1),
  9648. N.toggleClass("hidden", !0),
  9649. C.exitFullscreen()
  9650. }),
  9651. O.fadeIn(I.guiAnimationSpeed)
  9652. }
  9653. function l() {
  9654. k.toggleClass("hidden", !1),
  9655. U.toggleClass("hidden", !0)
  9656. }
  9657. function c() {
  9658. k.toggleClass("hidden", !0),
  9659. U.toggleClass("hidden", !1)
  9660. }
  9661. function h() {
  9662. B.filter(".device-headset").attr("src", G),
  9663. B.filter(".device-phone").attr("src", z),
  9664. J = Z,
  9665. ee = K,
  9666. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9667. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9668. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9669. c()
  9670. }
  9671. function u() {
  9672. B.filter(".badge-cardboard").attr("src", j),
  9673. B.filter(".badge-oculus").attr("src", X),
  9674. l()
  9675. }
  9676. function d() {
  9677. B.filter(".device-headset").attr("src", Y),
  9678. B.filter(".device-phone").attr("src", W),
  9679. J = q,
  9680. ee = Q,
  9681. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9682. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9683. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9684. c()
  9685. }
  9686. function p() {
  9687. D.toggleClass("hidden"),
  9688. N.toggleClass("hidden")
  9689. }
  9690. function f() {
  9691. R.info("exiting webVR"),
  9692. g("webvr_exit_app"),
  9693. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9694. }
  9695. function g(e) {
  9696. var t = C.isLandscape() ? "landscape" : "portrait";
  9697. T.trackAlways("showcase_gui", {
  9698. gui_action: e,
  9699. orientation: t
  9700. })
  9701. }
  9702. function m() {
  9703. var e = C.isLandscape();
  9704. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9705. }
  9706. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9707. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9708. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9709. init: n
  9710. }, ne = {
  9711. tabcardboard: d,
  9712. tabdaydream: h,
  9713. tabnative: u
  9714. };
  9715. S.extendObject(ie, P.prototype),
  9716. $(window).resize(m),
  9717. t.exports = ie
  9718. }
  9719. ).call(this, "/js/gui/webvr/webVRgui.js")
  9720. }
  9721. , {
  9722. "../../analytics": 4,
  9723. "../../constants": 8,
  9724. "../../enum/VRApps": 46,
  9725. "../../enum/VRPlatforms": 49,
  9726. "../../localization/localize": 108,
  9727. "../../settings": 166,
  9728. "../../util/browser": 182,
  9729. "../../util/common": 185,
  9730. "../../util/logger": 189,
  9731. "./../gui": 65,
  9732. "./../vr/vrLink": 86,
  9733. "./WebVrEvent": 88,
  9734. events: 202
  9735. }],
  9736. 90: [function(e, t, i) {
  9737. "use strict";
  9738. function n(e, t, i, n, o) {
  9739. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9740. this.roomId = o || "",
  9741. this.labelId = e,
  9742. this.position = (new r.Vector3).copy(t),
  9743. this.text = i
  9744. }
  9745. var r = e("three")
  9746. , o = e("../util/browser");
  9747. n.prototype.build = function() {
  9748. var e = window.document.createElement("div");
  9749. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9750. var t = window.document.createElement("div");
  9751. t.setAttribute("class", "gui-floorplan-label-text");
  9752. var i = window.document.createTextNode(this.text);
  9753. t.appendChild(i),
  9754. e.appendChild(t),
  9755. window.document.body.appendChild(e),
  9756. this.labelGui = e,
  9757. this.textBlock = t,
  9758. $(this.labelGui).hide();
  9759. var n = window.getComputedStyle(this.labelGui);
  9760. this.initialTransform = n.transform || n.webkitTransform
  9761. }
  9762. ,
  9763. t.exports = n
  9764. }
  9765. , {
  9766. "../util/browser": 182,
  9767. three: 217
  9768. }],
  9769. 91: [function(e, t, i) {
  9770. "use strict";
  9771. function n() {
  9772. this.player = null,
  9773. this.modelManager = null,
  9774. this.container = null
  9775. }
  9776. var r = e("three")
  9777. , o = (e("../util/common"),
  9778. e("../enum/PlayerEvents"))
  9779. , a = (e("../enum/DirectorEvents"),
  9780. e("../enum/ModelManagerEvents"))
  9781. , s = e("../settings")
  9782. , l = e("../enum/Viewmode")
  9783. , c = (e("../enum/WarpStyle"),
  9784. e("../util/transitions"),
  9785. e("../util/lerp"),
  9786. e("../util/browser"));
  9787. //场景初始化
  9788. n.prototype.init = function(e, t, i) {
  9789. this.player = e,
  9790. this.modelManager = t,
  9791. this.container = i,
  9792. this.updateModel(),
  9793. this.bindEvents()
  9794. }
  9795. ,
  9796. n.prototype.bindEvents = function() {
  9797. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9798. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9799. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9800. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9801. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9802. }
  9803. ,
  9804. n.prototype.updateModel = function() {
  9805. this.model = this.modelManager.getActiveModel()
  9806. }
  9807. ,
  9808. n.prototype.handlePlayerViewChanged = function() {
  9809. this.updateLabelVisibility(),
  9810. this.updateLabelDisplay()
  9811. }
  9812. ,
  9813. n.prototype.getLabelsForFloor = function(e, t) {
  9814. return t = t || [],
  9815. t.length = 0,
  9816. this.model.labels.forEach(function(i) {
  9817. this.labelVisibleForFloor(i, e) && t.push(i)
  9818. }
  9819. .bind(this)),
  9820. t
  9821. }
  9822. ,
  9823. n.prototype.getLabelsForCurrentFloor = function(e) {
  9824. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9825. }
  9826. ,
  9827. n.prototype.labelVisibleForFloor = function(e, t) {
  9828. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9829. if (!this.model.showingLabels || !e.labelGui || !i)
  9830. return !1;
  9831. var n = e.floorId === this.model.floors.size() - 1;
  9832. return this.model.allFloorsVisible ? n : e.floorId === t
  9833. }
  9834. ,
  9835. n.prototype.updateLabelVisibility = function(e) {
  9836. this.model.labels.forEach(function(e) {
  9837. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9838. }
  9839. .bind(this))
  9840. }
  9841. ,
  9842. n.prototype.showAllLabels = function(e, t) {
  9843. this.model.labels.forEach(function(i) {
  9844. this.showLabel(i, e, t)
  9845. }
  9846. .bind(this))
  9847. }
  9848. ,
  9849. n.prototype.hideAllLabels = function(e, t) {
  9850. this.model.labels.forEach(function(i) {
  9851. this.hideLabel(i, e, t)
  9852. }
  9853. .bind(this))
  9854. }
  9855. ,
  9856. n.prototype.showLabel = function(e, t, i) {
  9857. this.model.showingLabels && (e.visible || (e.visible = !0,
  9858. e.labelGui.style.display = "block",
  9859. e.labelGui.style.opacity = 0,
  9860. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9861. }
  9862. ,
  9863. n.prototype.hideLabel = function(e, t, i) {
  9864. e.visible && (e.visible = !1,
  9865. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9866. }
  9867. ,
  9868. n.prototype.supportedMode = function() {
  9869. return this.player.mode === l.FLOORPLAN
  9870. }
  9871. ,
  9872. n.prototype.updateLabelDisplay = function() {
  9873. var e = (new r.Vector3,
  9874. new r.Vector3,
  9875. []);
  9876. return function() {
  9877. var t = this.player.getLabelScaleFactor()
  9878. , i = .6
  9879. , n = 1.2
  9880. , r = (1 - t) * n + i
  9881. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9882. this.getLabelsForCurrentFloor(e);
  9883. for (var a = 0; a < e.length; a++) {
  9884. var l = e[a];
  9885. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9886. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9887. }
  9888. }
  9889. }(),
  9890. n.prototype.updateProjectedGuiElement = function() {
  9891. var e = new r.Vector3;
  9892. new r.Vector3;
  9893. return function(t, i, n, r, o) {
  9894. i.style.fontSize = 100 * o + "%";
  9895. var a = $("#player").width()
  9896. , s = $("#player").height()
  9897. , l = .5 * a
  9898. , c = .5 * s;
  9899. e.copy(n),
  9900. e.project(this.player.camera);
  9901. var h = e.x * l + l
  9902. , u = -(e.y * c) + c;
  9903. h -= t.offsetWidth / 2,
  9904. u -= t.offsetHeight / 2,
  9905. t.style.left = h + "px",
  9906. t.style.top = u + "px"
  9907. }
  9908. }(),
  9909. n.prototype.handleStartInside = function(e) {
  9910. this.updateLabelVisibility()
  9911. }
  9912. ,
  9913. n.prototype.handleStartOutside = function() {
  9914. this.updateLabelVisibility()
  9915. }
  9916. ,
  9917. t.exports = n
  9918. }
  9919. , {
  9920. "../enum/DirectorEvents": 23,
  9921. "../enum/ModelManagerEvents": 33,
  9922. "../enum/PlayerEvents": 40,
  9923. "../enum/Viewmode": 51,
  9924. "../enum/WarpStyle": 52,
  9925. "../settings": 166,
  9926. "../util/browser": 182,
  9927. "../util/common": 185,
  9928. "../util/lerp": 188,
  9929. "../util/transitions": 195,
  9930. three: 217
  9931. }],
  9932. 92: [function(e, t, i) {
  9933. "use strict";
  9934. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9935. if (null == this)
  9936. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9937. if ("function" != typeof e)
  9938. throw new TypeError("predicate must be a function");
  9939. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9940. if (t = i[o],
  9941. e.call(r, t, o, i))
  9942. return o;
  9943. return -1
  9944. }
  9945. ),
  9946. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9947. value: function(e) {
  9948. if (null == this)
  9949. throw new TypeError('"this" is null or not defined');
  9950. var t = Object(this)
  9951. , i = t.length >>> 0;
  9952. if ("function" != typeof e)
  9953. throw new TypeError("predicate must be a function");
  9954. for (var n = arguments[1], r = 0; r < i; ) {
  9955. var o = t[r];
  9956. if (e.call(n, o, r, t))
  9957. return o;
  9958. r++
  9959. }
  9960. }
  9961. })
  9962. }
  9963. , {}],
  9964. 93: [function(e, t, i) {
  9965. "use strict";
  9966. var n = n || {};
  9967. t.exports = n,
  9968. n.gui = n.gui || {},
  9969. n.utils = n.utils || {},
  9970. n.controllers = n.controllers || {},
  9971. n.dom = n.dom || {},
  9972. n.color = n.color || {},
  9973. n.utils.css = function() {
  9974. return {
  9975. load: function(e, t) {
  9976. t = t || document;
  9977. var i = t.createElement("link");
  9978. i.type = "text/css",
  9979. i.rel = "stylesheet",
  9980. i.href = e,
  9981. t.getElementsByTagName("head")[0].appendChild(i)
  9982. },
  9983. inject: function(e, t) {
  9984. t = t || document;
  9985. var i = document.createElement("style");
  9986. i.type = "text/css",
  9987. i.innerHTML = e,
  9988. t.getElementsByTagName("head")[0].appendChild(i)
  9989. }
  9990. }
  9991. }(),
  9992. n.utils.common = function() {
  9993. var e = Array.prototype.forEach
  9994. , t = Array.prototype.slice;
  9995. return {
  9996. BREAK: {},
  9997. extend: function(e) {
  9998. return this.each(t.call(arguments, 1), function(t) {
  9999. for (var i in t)
  10000. this.isUndefined(t[i]) || (e[i] = t[i])
  10001. }, this),
  10002. e
  10003. },
  10004. defaults: function(e) {
  10005. return this.each(t.call(arguments, 1), function(t) {
  10006. for (var i in t)
  10007. this.isUndefined(e[i]) && (e[i] = t[i])
  10008. }, this),
  10009. e
  10010. },
  10011. compose: function() {
  10012. var e = t.call(arguments);
  10013. return function() {
  10014. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10015. i = [e[n].apply(this, i)];
  10016. return i[0]
  10017. }
  10018. },
  10019. each: function(t, i, n) {
  10020. if (t)
  10021. if (e && t.forEach && t.forEach === e)
  10022. t.forEach(i, n);
  10023. else if (t.length === t.length + 0) {
  10024. for (var r = 0, o = t.length; r < o; r++)
  10025. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10026. return
  10027. } else
  10028. for (var r in t)
  10029. if (i.call(n, t[r], r) === this.BREAK)
  10030. return
  10031. },
  10032. defer: function(e) {
  10033. setTimeout(e, 0)
  10034. },
  10035. toArray: function(e) {
  10036. return e.toArray ? e.toArray() : t.call(e)
  10037. },
  10038. isUndefined: function(e) {
  10039. return void 0 === e
  10040. },
  10041. isNull: function(e) {
  10042. return null === e
  10043. },
  10044. isNaN: function(e) {
  10045. return e !== e
  10046. },
  10047. isArray: Array.isArray || function(e) {
  10048. return e.constructor === Array
  10049. }
  10050. ,
  10051. isObject: function(e) {
  10052. return e === Object(e)
  10053. },
  10054. isNumber: function(e) {
  10055. return e === e + 0
  10056. },
  10057. isString: function(e) {
  10058. return e === e + ""
  10059. },
  10060. isBoolean: function(e) {
  10061. return e === !1 || e === !0
  10062. },
  10063. isFunction: function(e) {
  10064. return "[object Function]" === Object.prototype.toString.call(e)
  10065. }
  10066. }
  10067. }(),
  10068. n.controllers.Controller = function(e) {
  10069. var t = function(e, t) {
  10070. this.initialValue = e[t],
  10071. this.domElement = document.createElement("div"),
  10072. this.object = e,
  10073. this.property = t,
  10074. this.__onChange = void 0,
  10075. this.__onFinishChange = void 0
  10076. };
  10077. return e.extend(t.prototype, {
  10078. onChange: function(e) {
  10079. return this.__onChange = e,
  10080. this
  10081. },
  10082. onFinishChange: function(e) {
  10083. return this.__onFinishChange = e,
  10084. this
  10085. },
  10086. setValue: function(e) {
  10087. return this.object[this.property] = e,
  10088. this.__onChange && this.__onChange.call(this, e),
  10089. this.updateDisplay(),
  10090. this
  10091. },
  10092. getValue: function() {
  10093. return this.object[this.property]
  10094. },
  10095. updateDisplay: function() {
  10096. return this
  10097. },
  10098. isModified: function() {
  10099. return this.initialValue !== this.getValue()
  10100. }
  10101. }),
  10102. t
  10103. }(n.utils.common),
  10104. n.dom.dom = function(e) {
  10105. function t(t) {
  10106. if ("0" === t || e.isUndefined(t))
  10107. return 0;
  10108. var i = t.match(r);
  10109. return e.isNull(i) ? 0 : parseFloat(i[1])
  10110. }
  10111. var i = {
  10112. HTMLEvents: ["change"],
  10113. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10114. KeyboardEvents: ["keydown"]
  10115. }
  10116. , n = {};
  10117. e.each(i, function(t, i) {
  10118. e.each(t, function(e) {
  10119. n[e] = i
  10120. })
  10121. });
  10122. var r = /(\d+(\.\d+)?)px/
  10123. , o = {
  10124. makeSelectable: function(e, t) {
  10125. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10126. return !1
  10127. }
  10128. : function() {}
  10129. ,
  10130. e.style.MozUserSelect = t ? "auto" : "none",
  10131. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10132. e.unselectable = t ? "on" : "off")
  10133. },
  10134. makeFullscreen: function(t, i, n) {
  10135. e.isUndefined(i) && (i = !0),
  10136. e.isUndefined(n) && (n = !0),
  10137. t.style.position = "absolute",
  10138. i && (t.style.left = 0,
  10139. t.style.right = 0),
  10140. n && (t.style.top = 0,
  10141. t.style.bottom = 0)
  10142. },
  10143. fakeEvent: function(t, i, r, o) {
  10144. r = r || {};
  10145. var a = n[i];
  10146. if (!a)
  10147. throw new Error("Event type " + i + " not supported.");
  10148. var s = document.createEvent(a);
  10149. switch (a) {
  10150. case "MouseEvents":
  10151. var l = r.x || r.clientX || 0
  10152. , c = r.y || r.clientY || 0;
  10153. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10154. break;
  10155. case "KeyboardEvents":
  10156. var h = s.initKeyboardEvent || s.initKeyEvent;
  10157. e.defaults(r, {
  10158. cancelable: !0,
  10159. ctrlKey: !1,
  10160. altKey: !1,
  10161. shiftKey: !1,
  10162. metaKey: !1,
  10163. keyCode: void 0,
  10164. charCode: void 0
  10165. }),
  10166. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10167. break;
  10168. default:
  10169. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10170. }
  10171. e.defaults(s, o),
  10172. t.dispatchEvent(s)
  10173. },
  10174. bind: function(e, t, i, n) {
  10175. return n = n || !1,
  10176. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10177. o
  10178. },
  10179. unbind: function(e, t, i, n) {
  10180. return n = n || !1,
  10181. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10182. o
  10183. },
  10184. addClass: function(e, t) {
  10185. if (void 0 === e.className)
  10186. e.className = t;
  10187. else if (e.className !== t) {
  10188. var i = e.className.split(/ +/);
  10189. i.indexOf(t) == -1 && (i.push(t),
  10190. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10191. }
  10192. return o
  10193. },
  10194. removeClass: function(e, t) {
  10195. if (t)
  10196. if (void 0 === e.className)
  10197. ;
  10198. else if (e.className === t)
  10199. e.removeAttribute("class");
  10200. else {
  10201. var i = e.className.split(/ +/)
  10202. , n = i.indexOf(t);
  10203. n != -1 && (i.splice(n, 1),
  10204. e.className = i.join(" "))
  10205. }
  10206. else
  10207. e.className = void 0;
  10208. return o
  10209. },
  10210. hasClass: function(e, t) {
  10211. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10212. },
  10213. getWidth: function(e) {
  10214. var i = getComputedStyle(e);
  10215. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10216. },
  10217. getHeight: function(e) {
  10218. var i = getComputedStyle(e);
  10219. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10220. },
  10221. getOffset: function(e) {
  10222. var t = {
  10223. left: 0,
  10224. top: 0
  10225. };
  10226. if (e.offsetParent)
  10227. do
  10228. t.left += e.offsetLeft,
  10229. t.top += e.offsetTop;
  10230. while (e = e.offsetParent);return t
  10231. },
  10232. isActive: function(e) {
  10233. return e === document.activeElement && (e.type || e.href)
  10234. }
  10235. };
  10236. return o
  10237. }(n.utils.common),
  10238. n.controllers.OptionController = function(e, t, i) {
  10239. var n = function(e, r, o) {
  10240. n.superclass.call(this, e, r);
  10241. var a = this;
  10242. if (this.__select = document.createElement("select"),
  10243. i.isArray(o)) {
  10244. var s = {};
  10245. i.each(o, function(e) {
  10246. s[e] = e
  10247. }),
  10248. o = s
  10249. }
  10250. i.each(o, function(e, t) {
  10251. var i = document.createElement("option");
  10252. i.innerHTML = t,
  10253. i.setAttribute("value", e),
  10254. a.__select.appendChild(i)
  10255. }),
  10256. this.updateDisplay(),
  10257. t.bind(this.__select, "change", function() {
  10258. var e = this.options[this.selectedIndex].value;
  10259. a.setValue(e)
  10260. }),
  10261. this.domElement.appendChild(this.__select)
  10262. };
  10263. return n.superclass = e,
  10264. i.extend(n.prototype, e.prototype, {
  10265. setValue: function(e) {
  10266. var t = n.superclass.prototype.setValue.call(this, e);
  10267. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10268. t
  10269. },
  10270. updateDisplay: function() {
  10271. return this.__select.value = this.getValue(),
  10272. n.superclass.prototype.updateDisplay.call(this)
  10273. }
  10274. }),
  10275. n
  10276. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10277. n.controllers.NumberController = function(e, t) {
  10278. function i(e) {
  10279. return e = e.toString(),
  10280. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10281. }
  10282. var n = function(e, r, o) {
  10283. n.superclass.call(this, e, r),
  10284. o = o || {},
  10285. this.__min = o.min,
  10286. this.__max = o.max,
  10287. this.__step = o.step,
  10288. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10289. this.__precision = i(this.__impliedStep)
  10290. };
  10291. return n.superclass = e,
  10292. t.extend(n.prototype, e.prototype, {
  10293. setValue: function(e) {
  10294. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10295. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10296. n.superclass.prototype.setValue.call(this, e)
  10297. },
  10298. min: function(e) {
  10299. return this.__min = e,
  10300. this
  10301. },
  10302. max: function(e) {
  10303. return this.__max = e,
  10304. this
  10305. },
  10306. step: function(e) {
  10307. return this.__step = e,
  10308. this.__impliedStep = e,
  10309. this.__precision = i(e),
  10310. this
  10311. }
  10312. }),
  10313. n
  10314. }(n.controllers.Controller, n.utils.common),
  10315. n.controllers.NumberControllerBox = function(e, t, i) {
  10316. function n(e, t) {
  10317. var i = Math.pow(10, t);
  10318. return Math.round(e * i) / i
  10319. }
  10320. var r = function(e, n, o) {
  10321. function a() {
  10322. var e = parseFloat(d.__input.value);
  10323. i.isNaN(e) || d.setValue(e)
  10324. }
  10325. function s() {
  10326. a(),
  10327. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10328. }
  10329. function l(e) {
  10330. t.bind(window, "mousemove", c),
  10331. t.bind(window, "mouseup", h),
  10332. u = e.clientY
  10333. }
  10334. function c(e) {
  10335. var t = u - e.clientY;
  10336. d.setValue(d.getValue() + t * d.__impliedStep),
  10337. u = e.clientY
  10338. }
  10339. function h() {
  10340. t.unbind(window, "mousemove", c),
  10341. t.unbind(window, "mouseup", h)
  10342. }
  10343. this.__truncationSuspended = !1,
  10344. r.superclass.call(this, e, n, o);
  10345. var u, d = this;
  10346. this.__input = document.createElement("input"),
  10347. this.__input.setAttribute("type", "text"),
  10348. t.bind(this.__input, "change", a),
  10349. t.bind(this.__input, "blur", s),
  10350. t.bind(this.__input, "mousedown", l),
  10351. t.bind(this.__input, "keydown", function(e) {
  10352. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10353. this.blur(),
  10354. d.__truncationSuspended = !1)
  10355. }),
  10356. this.updateDisplay(),
  10357. this.domElement.appendChild(this.__input)
  10358. };
  10359. return r.superclass = e,
  10360. i.extend(r.prototype, e.prototype, {
  10361. updateDisplay: function() {
  10362. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10363. r.superclass.prototype.updateDisplay.call(this)
  10364. }
  10365. }),
  10366. r
  10367. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10368. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10369. function o(e, t, i, n, r) {
  10370. return n + (r - n) * ((e - t) / (i - t))
  10371. }
  10372. var a = function(e, i, n, r, s) {
  10373. function l(e) {
  10374. t.bind(window, "mousemove", c),
  10375. t.bind(window, "mouseup", h),
  10376. c(e)
  10377. }
  10378. function c(e) {
  10379. e.preventDefault();
  10380. var i = t.getOffset(u.__background)
  10381. , n = t.getWidth(u.__background);
  10382. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10383. !1
  10384. }
  10385. function h() {
  10386. t.unbind(window, "mousemove", c),
  10387. t.unbind(window, "mouseup", h),
  10388. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10389. }
  10390. a.superclass.call(this, e, i, {
  10391. min: n,
  10392. max: r,
  10393. step: s
  10394. });
  10395. var u = this;
  10396. this.__background = document.createElement("div"),
  10397. this.__foreground = document.createElement("div"),
  10398. t.bind(this.__background, "mousedown", l),
  10399. t.addClass(this.__background, "slider"),
  10400. t.addClass(this.__foreground, "slider-fg"),
  10401. this.updateDisplay(),
  10402. this.__background.appendChild(this.__foreground),
  10403. this.domElement.appendChild(this.__background)
  10404. };
  10405. return a.superclass = e,
  10406. a.useDefaultStyles = function() {
  10407. i.inject(r)
  10408. }
  10409. ,
  10410. n.extend(a.prototype, e.prototype, {
  10411. updateDisplay: function() {
  10412. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10413. return this.__foreground.style.width = 100 * e + "%",
  10414. a.superclass.prototype.updateDisplay.call(this)
  10415. }
  10416. }),
  10417. a
  10418. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10419. n.controllers.FunctionController = function(e, t, i) {
  10420. var n = function(e, i, r) {
  10421. n.superclass.call(this, e, i);
  10422. var o = this;
  10423. this.__button = document.createElement("div"),
  10424. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10425. t.bind(this.__button, "click", function(e) {
  10426. return e.preventDefault(),
  10427. o.fire(),
  10428. !1
  10429. }),
  10430. t.addClass(this.__button, "button"),
  10431. this.domElement.appendChild(this.__button)
  10432. };
  10433. return n.superclass = e,
  10434. i.extend(n.prototype, e.prototype, {
  10435. fire: function() {
  10436. this.__onChange && this.__onChange.call(this),
  10437. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10438. this.getValue().call(this.object)
  10439. }
  10440. }),
  10441. n
  10442. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10443. n.controllers.BooleanController = function(e, t, i) {
  10444. var n = function(e, i) {
  10445. function r() {
  10446. o.setValue(!o.__prev)
  10447. }
  10448. n.superclass.call(this, e, i);
  10449. var o = this;
  10450. this.__prev = this.getValue(),
  10451. this.__checkbox = document.createElement("input"),
  10452. this.__checkbox.setAttribute("type", "checkbox"),
  10453. t.bind(this.__checkbox, "change", r, !1),
  10454. this.domElement.appendChild(this.__checkbox),
  10455. this.updateDisplay()
  10456. };
  10457. return n.superclass = e,
  10458. i.extend(n.prototype, e.prototype, {
  10459. setValue: function(e) {
  10460. var t = n.superclass.prototype.setValue.call(this, e);
  10461. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10462. this.__prev = this.getValue(),
  10463. t
  10464. },
  10465. updateDisplay: function() {
  10466. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10467. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10468. n.superclass.prototype.updateDisplay.call(this)
  10469. }
  10470. }),
  10471. n
  10472. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10473. n.color.toString = function(e) {
  10474. return function(t) {
  10475. if (1 == t.a || e.isUndefined(t.a)) {
  10476. for (var i = t.hex.toString(16); i.length < 6; )
  10477. i = "0" + i;
  10478. return "#" + i
  10479. }
  10480. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10481. }
  10482. }(n.utils.common),
  10483. n.color.interpret = function(e, t) {
  10484. var i, n, r = function() {
  10485. n = !1;
  10486. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10487. return t.each(o, function(r) {
  10488. if (r.litmus(e))
  10489. return t.each(r.conversions, function(r, o) {
  10490. if (i = r.read(e),
  10491. n === !1 && i !== !1)
  10492. return n = i,
  10493. i.conversionName = o,
  10494. i.conversion = r,
  10495. t.BREAK
  10496. }),
  10497. t.BREAK
  10498. }),
  10499. n
  10500. }, o = [{
  10501. litmus: t.isString,
  10502. conversions: {
  10503. THREE_CHAR_HEX: {
  10504. read: function(e) {
  10505. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10506. return null !== t && {
  10507. space: "HEX",
  10508. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10509. }
  10510. },
  10511. write: e
  10512. },
  10513. SIX_CHAR_HEX: {
  10514. read: function(e) {
  10515. var t = e.match(/^#([A-F0-9]{6})$/i);
  10516. return null !== t && {
  10517. space: "HEX",
  10518. hex: parseInt("0x" + t[1].toString())
  10519. }
  10520. },
  10521. write: e
  10522. },
  10523. CSS_RGB: {
  10524. read: function(e) {
  10525. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10526. return null !== t && {
  10527. space: "RGB",
  10528. r: parseFloat(t[1]),
  10529. g: parseFloat(t[2]),
  10530. b: parseFloat(t[3])
  10531. }
  10532. },
  10533. write: e
  10534. },
  10535. CSS_RGBA: {
  10536. read: function(e) {
  10537. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10538. return null !== t && {
  10539. space: "RGB",
  10540. r: parseFloat(t[1]),
  10541. g: parseFloat(t[2]),
  10542. b: parseFloat(t[3]),
  10543. a: parseFloat(t[4])
  10544. }
  10545. },
  10546. write: e
  10547. }
  10548. }
  10549. }, {
  10550. litmus: t.isNumber,
  10551. conversions: {
  10552. HEX: {
  10553. read: function(e) {
  10554. return {
  10555. space: "HEX",
  10556. hex: e,
  10557. conversionName: "HEX"
  10558. }
  10559. },
  10560. write: function(e) {
  10561. return e.hex
  10562. }
  10563. }
  10564. }
  10565. }, {
  10566. litmus: t.isArray,
  10567. conversions: {
  10568. RGB_ARRAY: {
  10569. read: function(e) {
  10570. return 3 == e.length && {
  10571. space: "RGB",
  10572. r: e[0],
  10573. g: e[1],
  10574. b: e[2]
  10575. }
  10576. },
  10577. write: function(e) {
  10578. return [e.r, e.g, e.b]
  10579. }
  10580. },
  10581. RGBA_ARRAY: {
  10582. read: function(e) {
  10583. return 4 == e.length && {
  10584. space: "RGB",
  10585. r: e[0],
  10586. g: e[1],
  10587. b: e[2],
  10588. a: e[3]
  10589. }
  10590. },
  10591. write: function(e) {
  10592. return [e.r, e.g, e.b, e.a]
  10593. }
  10594. }
  10595. }
  10596. }, {
  10597. litmus: t.isObject,
  10598. conversions: {
  10599. RGBA_OBJ: {
  10600. read: function(e) {
  10601. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10602. space: "RGB",
  10603. r: e.r,
  10604. g: e.g,
  10605. b: e.b,
  10606. a: e.a
  10607. }
  10608. },
  10609. write: function(e) {
  10610. return {
  10611. r: e.r,
  10612. g: e.g,
  10613. b: e.b,
  10614. a: e.a
  10615. }
  10616. }
  10617. },
  10618. RGB_OBJ: {
  10619. read: function(e) {
  10620. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10621. space: "RGB",
  10622. r: e.r,
  10623. g: e.g,
  10624. b: e.b
  10625. }
  10626. },
  10627. write: function(e) {
  10628. return {
  10629. r: e.r,
  10630. g: e.g,
  10631. b: e.b
  10632. }
  10633. }
  10634. },
  10635. HSVA_OBJ: {
  10636. read: function(e) {
  10637. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10638. space: "HSV",
  10639. h: e.h,
  10640. s: e.s,
  10641. v: e.v,
  10642. a: e.a
  10643. }
  10644. },
  10645. write: function(e) {
  10646. return {
  10647. h: e.h,
  10648. s: e.s,
  10649. v: e.v,
  10650. a: e.a
  10651. }
  10652. }
  10653. },
  10654. HSV_OBJ: {
  10655. read: function(e) {
  10656. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10657. space: "HSV",
  10658. h: e.h,
  10659. s: e.s,
  10660. v: e.v
  10661. }
  10662. },
  10663. write: function(e) {
  10664. return {
  10665. h: e.h,
  10666. s: e.s,
  10667. v: e.v
  10668. }
  10669. }
  10670. }
  10671. }
  10672. }];
  10673. return r
  10674. }(n.color.toString, n.utils.common),
  10675. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10676. function g(e, t, i, o) {
  10677. if (void 0 === t[i])
  10678. throw new Error("Object " + t + ' has no property "' + i + '"');
  10679. var a;
  10680. if (o.color)
  10681. a = new h(t,i);
  10682. else {
  10683. var s = [t, i].concat(o.factoryArgs);
  10684. a = n.apply(e, s)
  10685. }
  10686. o.before instanceof r && (o.before = o.before.__li),
  10687. A(e, a),
  10688. p.addClass(a.domElement, "c");
  10689. var l = document.createElement("span");
  10690. p.addClass(l, "property-name"),
  10691. l.innerHTML = a.property;
  10692. var c = document.createElement("div");
  10693. c.appendChild(l),
  10694. c.appendChild(a.domElement);
  10695. var u = m(e, c, o.before);
  10696. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10697. p.addClass(u, typeof a.getValue()),
  10698. v(e, u, a),
  10699. e.__controllers.push(a),
  10700. a
  10701. }
  10702. function m(e, t, i) {
  10703. var n = document.createElement("li");
  10704. return t && n.appendChild(t),
  10705. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10706. e.onResize(),
  10707. n
  10708. }
  10709. function v(e, t, i) {
  10710. if (i.__li = t,
  10711. i.__gui = e,
  10712. f.extend(i, {
  10713. options: function(t) {
  10714. return arguments.length > 1 ? (i.remove(),
  10715. g(e, i.object, i.property, {
  10716. before: i.__li.nextElementSibling,
  10717. factoryArgs: [f.toArray(arguments)]
  10718. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10719. g(e, i.object, i.property, {
  10720. before: i.__li.nextElementSibling,
  10721. factoryArgs: [t]
  10722. })) : void 0
  10723. },
  10724. name: function(e) {
  10725. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10726. i
  10727. },
  10728. listen: function() {
  10729. return i.__gui.listen(i),
  10730. i
  10731. },
  10732. remove: function() {
  10733. return i.__gui.remove(i),
  10734. i
  10735. }
  10736. }),
  10737. i instanceof l) {
  10738. var n = new s(i.object,i.property,{
  10739. min: i.__min,
  10740. max: i.__max,
  10741. step: i.__step
  10742. });
  10743. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10744. var t = i[e]
  10745. , r = n[e];
  10746. i[e] = n[e] = function() {
  10747. var e = Array.prototype.slice.call(arguments);
  10748. return t.apply(i, e),
  10749. r.apply(n, e)
  10750. }
  10751. }),
  10752. p.addClass(t, "has-slider"),
  10753. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10754. } else if (i instanceof s) {
  10755. var r = function(t) {
  10756. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10757. g(e, i.object, i.property, {
  10758. before: i.__li.nextElementSibling,
  10759. factoryArgs: [i.__min, i.__max, i.__step]
  10760. })) : t
  10761. };
  10762. i.min = f.compose(r, i.min),
  10763. i.max = f.compose(r, i.max)
  10764. } else
  10765. i instanceof o ? (p.bind(t, "click", function() {
  10766. p.fakeEvent(i.__checkbox, "click")
  10767. }),
  10768. p.bind(i.__checkbox, "click", function(e) {
  10769. e.stopPropagation()
  10770. })) : i instanceof a ? (p.bind(t, "click", function() {
  10771. p.fakeEvent(i.__button, "click")
  10772. }),
  10773. p.bind(t, "mouseover", function() {
  10774. p.addClass(i.__button, "hover")
  10775. }),
  10776. p.bind(t, "mouseout", function() {
  10777. p.removeClass(i.__button, "hover")
  10778. })) : i instanceof h && (p.addClass(t, "color"),
  10779. i.updateDisplay = f.compose(function(e) {
  10780. return t.style.borderLeftColor = i.__color.toString(),
  10781. e
  10782. }, i.updateDisplay),
  10783. i.updateDisplay());
  10784. i.setValue = f.compose(function(t) {
  10785. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10786. t
  10787. }, i.setValue)
  10788. }
  10789. function A(e, t) {
  10790. var i = e.getRoot()
  10791. , n = i.__rememberedObjects.indexOf(t.object);
  10792. if (n != -1) {
  10793. var r = i.__rememberedObjectIndecesToControllers[n];
  10794. if (void 0 === r && (r = {},
  10795. i.__rememberedObjectIndecesToControllers[n] = r),
  10796. r[t.property] = t,
  10797. i.load && i.load.remembered) {
  10798. var o, a = i.load.remembered;
  10799. if (a[e.preset])
  10800. o = a[e.preset];
  10801. else {
  10802. if (!a[L])
  10803. return;
  10804. o = a[L]
  10805. }
  10806. if (o[n] && void 0 !== o[n][t.property]) {
  10807. var s = o[n][t.property];
  10808. t.initialValue = s,
  10809. t.setValue(s)
  10810. }
  10811. }
  10812. }
  10813. }
  10814. function y(e, t) {
  10815. return document.location.href + "." + t
  10816. }
  10817. function C(e) {
  10818. var t = e.__save_row = document.createElement("li");
  10819. p.addClass(e.domElement, "has-save"),
  10820. e.__ul.insertBefore(t, e.__ul.firstChild),
  10821. p.addClass(t, "save-row");
  10822. var i = document.createElement("span");
  10823. i.innerHTML = "&nbsp;",
  10824. p.addClass(i, "button gears");
  10825. var n = document.createElement("span");
  10826. n.innerHTML = "Save",
  10827. p.addClass(n, "button"),
  10828. p.addClass(n, "save");
  10829. var r = document.createElement("span");
  10830. r.innerHTML = "New",
  10831. p.addClass(r, "button"),
  10832. p.addClass(r, "save-as");
  10833. var o = document.createElement("span");
  10834. o.innerHTML = "Revert",
  10835. p.addClass(o, "button"),
  10836. p.addClass(o, "revert");
  10837. var a = e.__preset_select = document.createElement("select");
  10838. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10839. w(e, i, i == e.preset)
  10840. }) : w(e, L, !1),
  10841. p.bind(a, "change", function() {
  10842. for (var t = 0; t < e.__preset_select.length; t++)
  10843. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10844. e.preset = this.value
  10845. }),
  10846. t.appendChild(a),
  10847. t.appendChild(i),
  10848. t.appendChild(n),
  10849. t.appendChild(r),
  10850. t.appendChild(o),
  10851. D) {
  10852. var s = document.getElementById("dg-save-locally")
  10853. , l = document.getElementById("dg-local-explain");
  10854. s.style.display = "block";
  10855. var c = document.getElementById("dg-local-storage");
  10856. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10857. var h = function() {
  10858. l.style.display = e.useLocalStorage ? "block" : "none"
  10859. };
  10860. h(),
  10861. p.bind(c, "change", function() {
  10862. e.useLocalStorage = !e.useLocalStorage,
  10863. h()
  10864. })
  10865. }
  10866. var u = document.getElementById("dg-new-constructor");
  10867. p.bind(u, "keydown", function(e) {
  10868. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10869. }),
  10870. p.bind(i, "click", function() {
  10871. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10872. S.show(),
  10873. u.focus(),
  10874. u.select()
  10875. }),
  10876. p.bind(n, "click", function() {
  10877. e.save()
  10878. }),
  10879. p.bind(r, "click", function() {
  10880. var t = prompt("Enter a new preset name.");
  10881. t && e.saveAs(t)
  10882. }),
  10883. p.bind(o, "click", function() {
  10884. e.revert()
  10885. })
  10886. }
  10887. function I(e) {
  10888. function t(t) {
  10889. return t.preventDefault(),
  10890. r = t.clientX,
  10891. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10892. p.bind(window, "mousemove", i),
  10893. p.bind(window, "mouseup", n),
  10894. !1
  10895. }
  10896. function i(t) {
  10897. return t.preventDefault(),
  10898. e.width += r - t.clientX,
  10899. e.onResize(),
  10900. r = t.clientX,
  10901. !1
  10902. }
  10903. function n() {
  10904. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10905. p.unbind(window, "mousemove", i),
  10906. p.unbind(window, "mouseup", n)
  10907. }
  10908. e.__resize_handle = document.createElement("div"),
  10909. f.extend(e.__resize_handle.style, {
  10910. width: "6px",
  10911. marginLeft: "-3px",
  10912. height: "200px",
  10913. cursor: "ew-resize",
  10914. position: "absolute"
  10915. });
  10916. var r;
  10917. p.bind(e.__resize_handle, "mousedown", t),
  10918. p.bind(e.__closeButton, "mousedown", t),
  10919. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10920. }
  10921. function E(e, t) {
  10922. e.domElement.style.width = t + "px",
  10923. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10924. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10925. }
  10926. function b(e, t) {
  10927. var i = {};
  10928. return f.each(e.__rememberedObjects, function(n, r) {
  10929. var o = {}
  10930. , a = e.__rememberedObjectIndecesToControllers[r];
  10931. f.each(a, function(e, i) {
  10932. o[i] = t ? e.initialValue : e.getValue()
  10933. }),
  10934. i[r] = o
  10935. }),
  10936. i
  10937. }
  10938. function w(e, t, i) {
  10939. var n = document.createElement("option");
  10940. n.innerHTML = t,
  10941. n.value = t,
  10942. e.__preset_select.appendChild(n),
  10943. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10944. }
  10945. function _(e) {
  10946. for (var t = 0; t < e.__preset_select.length; t++)
  10947. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10948. }
  10949. function T(e, t) {
  10950. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10951. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10952. }
  10953. function x(e) {
  10954. 0 != e.length && u(function() {
  10955. x(e)
  10956. }),
  10957. f.each(e, function(e) {
  10958. e.updateDisplay()
  10959. })
  10960. }
  10961. e.inject(i);
  10962. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10963. try {
  10964. return "localStorage"in window && null !== window.localStorage
  10965. } catch (e) {
  10966. return !1
  10967. }
  10968. }(), N = !0, B = !1, F = [], V = function(e) {
  10969. function t() {
  10970. var e = i.getRoot();
  10971. e.width += 1,
  10972. f.defer(function() {
  10973. e.width -= 1
  10974. })
  10975. }
  10976. var i = this;
  10977. this.domElement = document.createElement("div"),
  10978. this.__ul = document.createElement("ul"),
  10979. this.domElement.appendChild(this.__ul),
  10980. p.addClass(this.domElement, R),
  10981. this.__folders = {},
  10982. this.__controllers = [],
  10983. this.__rememberedObjects = [],
  10984. this.__rememberedObjectIndecesToControllers = [],
  10985. this.__listening = [],
  10986. e = e || {},
  10987. e = f.defaults(e, {
  10988. autoPlace: !0,
  10989. width: V.DEFAULT_WIDTH
  10990. }),
  10991. e = f.defaults(e, {
  10992. resizable: e.autoPlace,
  10993. hideable: e.autoPlace
  10994. }),
  10995. f.isUndefined(e.load) ? e.load = {
  10996. preset: L
  10997. } : e.preset && (e.load.preset = e.preset),
  10998. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10999. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11000. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11001. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11002. if (Object.defineProperties(this, {
  11003. parent: {
  11004. get: function() {
  11005. return e.parent
  11006. }
  11007. },
  11008. scrollable: {
  11009. get: function() {
  11010. return e.scrollable
  11011. }
  11012. },
  11013. autoPlace: {
  11014. get: function() {
  11015. return e.autoPlace
  11016. }
  11017. },
  11018. preset: {
  11019. get: function() {
  11020. return i.parent ? i.getRoot().preset : e.load.preset
  11021. },
  11022. set: function(t) {
  11023. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11024. _(this),
  11025. i.revert()
  11026. }
  11027. },
  11028. width: {
  11029. get: function() {
  11030. return e.width
  11031. },
  11032. set: function(t) {
  11033. e.width = t,
  11034. E(i, t)
  11035. }
  11036. },
  11037. name: {
  11038. get: function() {
  11039. return e.name
  11040. },
  11041. set: function(t) {
  11042. e.name = t,
  11043. a && (a.innerHTML = e.name)
  11044. }
  11045. },
  11046. closed: {
  11047. get: function() {
  11048. return e.closed
  11049. },
  11050. set: function(t) {
  11051. e.closed = t,
  11052. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11053. this.onResize(),
  11054. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11055. }
  11056. },
  11057. load: {
  11058. get: function() {
  11059. return e.load
  11060. }
  11061. },
  11062. useLocalStorage: {
  11063. get: function() {
  11064. return r
  11065. },
  11066. set: function(e) {
  11067. D && (r = e,
  11068. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11069. localStorage.setItem(y(i, "isLocal"), e))
  11070. }
  11071. }
  11072. }),
  11073. f.isUndefined(e.parent)) {
  11074. if (e.closed = !1,
  11075. p.addClass(this.domElement, V.CLASS_MAIN),
  11076. p.makeSelectable(this.domElement, !1),
  11077. D && r) {
  11078. i.useLocalStorage = !0;
  11079. var o = localStorage.getItem(y(this, "gui"));
  11080. o && (e.load = JSON.parse(o))
  11081. }
  11082. this.__closeButton = document.createElement("div"),
  11083. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11084. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11085. this.domElement.appendChild(this.__closeButton),
  11086. p.bind(this.__closeButton, "click", function() {
  11087. i.closed = !i.closed
  11088. })
  11089. } else {
  11090. void 0 === e.closed && (e.closed = !0);
  11091. var a = document.createTextNode(e.name);
  11092. p.addClass(a, "controller-name");
  11093. var s = m(i, a)
  11094. , l = function(e) {
  11095. return e.preventDefault(),
  11096. i.closed = !i.closed,
  11097. !1
  11098. };
  11099. p.addClass(this.__ul, V.CLASS_CLOSED),
  11100. p.addClass(s, "title"),
  11101. p.bind(s, "click", l),
  11102. e.closed || (this.closed = !1)
  11103. }
  11104. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11105. p.addClass(M, R),
  11106. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11107. document.body.appendChild(M),
  11108. N = !1),
  11109. M.appendChild(this.domElement),
  11110. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11111. this.parent || E(i, e.width)),
  11112. p.bind(window, "resize", function() {
  11113. i.onResize()
  11114. }),
  11115. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11116. i.onResize()
  11117. }),
  11118. p.bind(this.__ul, "transitionend", function() {
  11119. i.onResize()
  11120. }),
  11121. p.bind(this.__ul, "oTransitionEnd", function() {
  11122. i.onResize()
  11123. }),
  11124. this.onResize(),
  11125. e.resizable && I(this),
  11126. n = function() {
  11127. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11128. }
  11129. ,
  11130. this.saveToLocalStorageIfPossible = n;
  11131. i.getRoot();
  11132. e.parent || t()
  11133. };
  11134. return V.toggleHide = function() {
  11135. B = !B,
  11136. f.each(F, function(e) {
  11137. e.domElement.style.zIndex = B ? -999 : 999,
  11138. e.domElement.style.opacity = B ? 0 : 1
  11139. })
  11140. }
  11141. ,
  11142. V.CLASS_AUTO_PLACE = "a",
  11143. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11144. V.CLASS_MAIN = "main",
  11145. V.CLASS_CONTROLLER_ROW = "cr",
  11146. V.CLASS_TOO_TALL = "taller-than-window",
  11147. V.CLASS_CLOSED = "closed",
  11148. V.CLASS_CLOSE_BUTTON = "close-button",
  11149. V.CLASS_DRAG = "drag",
  11150. V.DEFAULT_WIDTH = 245,
  11151. V.TEXT_CLOSED = "Close Controls",
  11152. V.TEXT_OPEN = "Open Controls",
  11153. p.bind(window, "keydown", function(e) {
  11154. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11155. }, !1),
  11156. f.extend(V.prototype, {
  11157. add: function(e, t) {
  11158. return g(this, e, t, {
  11159. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11160. })
  11161. },
  11162. addColor: function(e, t) {
  11163. return g(this, e, t, {
  11164. color: !0
  11165. })
  11166. },
  11167. remove: function(e) {
  11168. this.__ul.removeChild(e.__li),
  11169. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11170. var t = this;
  11171. f.defer(function() {
  11172. t.onResize()
  11173. })
  11174. },
  11175. destroy: function() {
  11176. this.autoPlace && M.removeChild(this.domElement)
  11177. },
  11178. addFolder: function(e) {
  11179. if (void 0 !== this.__folders[e])
  11180. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11181. var t = {
  11182. name: e,
  11183. parent: this
  11184. };
  11185. t.autoPlace = this.autoPlace,
  11186. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11187. t.load = this.load.folders[e]);
  11188. var i = new V(t);
  11189. this.__folders[e] = i;
  11190. var n = m(this, i.domElement);
  11191. return p.addClass(n, "folder"),
  11192. i
  11193. },
  11194. open: function() {
  11195. this.closed = !1
  11196. },
  11197. close: function() {
  11198. this.closed = !0
  11199. },
  11200. onResize: function() {
  11201. var e = this.getRoot();
  11202. if (e.scrollable) {
  11203. var t = p.getOffset(e.__ul).top
  11204. , i = 0;
  11205. f.each(e.__ul.childNodes, function(t) {
  11206. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11207. }),
  11208. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11209. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11210. e.__ul.style.height = "auto")
  11211. }
  11212. e.__resize_handle && f.defer(function() {
  11213. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11214. }),
  11215. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11216. },
  11217. remember: function() {
  11218. if (f.isUndefined(S) && (S = new d,
  11219. S.domElement.innerHTML = t),
  11220. this.parent)
  11221. throw new Error("You can only call remember on a top level GUI.");
  11222. var e = this;
  11223. f.each(Array.prototype.slice.call(arguments), function(t) {
  11224. 0 == e.__rememberedObjects.length && C(e),
  11225. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11226. }),
  11227. this.autoPlace && E(this, this.width)
  11228. },
  11229. getRoot: function() {
  11230. for (var e = this; e.parent; )
  11231. e = e.parent;
  11232. return e
  11233. },
  11234. getSaveObject: function() {
  11235. var e = this.load;
  11236. return e.closed = this.closed,
  11237. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11238. e.remembered || (e.remembered = {}),
  11239. e.remembered[this.preset] = b(this)),
  11240. e.folders = {},
  11241. f.each(this.__folders, function(t, i) {
  11242. e.folders[i] = t.getSaveObject()
  11243. }),
  11244. e
  11245. },
  11246. save: function() {
  11247. this.load.remembered || (this.load.remembered = {}),
  11248. this.load.remembered[this.preset] = b(this),
  11249. T(this, !1),
  11250. this.saveToLocalStorageIfPossible()
  11251. },
  11252. saveAs: function(e) {
  11253. this.load.remembered || (this.load.remembered = {},
  11254. this.load.remembered[L] = b(this, !0)),
  11255. this.load.remembered[e] = b(this),
  11256. this.preset = e,
  11257. w(this, e, !0),
  11258. this.saveToLocalStorageIfPossible()
  11259. },
  11260. revert: function(e) {
  11261. f.each(this.__controllers, function(t) {
  11262. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11263. }, this),
  11264. f.each(this.__folders, function(e) {
  11265. e.revert(e)
  11266. }),
  11267. e || T(this.getRoot(), !1)
  11268. },
  11269. listen: function(e) {
  11270. var t = 0 == this.__listening.length;
  11271. this.__listening.push(e),
  11272. t && x(this.__listening)
  11273. }
  11274. }),
  11275. V
  11276. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11277. return function(s, l) {
  11278. var c = s[l];
  11279. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11280. min: arguments[2],
  11281. max: arguments[3]
  11282. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11283. }
  11284. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11285. var n = function(e, i) {
  11286. function r() {
  11287. a.setValue(a.__input.value)
  11288. }
  11289. function o() {
  11290. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11291. }
  11292. n.superclass.call(this, e, i);
  11293. var a = this;
  11294. this.__input = document.createElement("input"),
  11295. this.__input.setAttribute("type", "text"),
  11296. t.bind(this.__input, "keyup", r),
  11297. t.bind(this.__input, "change", r),
  11298. t.bind(this.__input, "blur", o),
  11299. t.bind(this.__input, "keydown", function(e) {
  11300. 13 === e.keyCode && this.blur()
  11301. }),
  11302. this.updateDisplay(),
  11303. this.domElement.appendChild(this.__input)
  11304. };
  11305. return n.superclass = e,
  11306. i.extend(n.prototype, e.prototype, {
  11307. updateDisplay: function() {
  11308. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11309. n.superclass.prototype.updateDisplay.call(this)
  11310. }
  11311. }),
  11312. n
  11313. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11314. function o(e, t, i, n) {
  11315. e.style.background = "",
  11316. r.each(l, function(r) {
  11317. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11318. })
  11319. }
  11320. function a(e) {
  11321. e.style.background = "",
  11322. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11323. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11324. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11325. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11326. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11327. }
  11328. var s = function(e, l) {
  11329. function c(e) {
  11330. p(e),
  11331. t.bind(window, "mousemove", p),
  11332. t.bind(window, "mouseup", h)
  11333. }
  11334. function h() {
  11335. t.unbind(window, "mousemove", p),
  11336. t.unbind(window, "mouseup", h)
  11337. }
  11338. function u() {
  11339. var e = n(this.value);
  11340. e !== !1 ? (g.__color.__state = e,
  11341. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11342. }
  11343. function d() {
  11344. t.unbind(window, "mousemove", f),
  11345. t.unbind(window, "mouseup", d)
  11346. }
  11347. function p(e) {
  11348. e.preventDefault();
  11349. var i = t.getWidth(g.__saturation_field)
  11350. , n = t.getOffset(g.__saturation_field)
  11351. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11352. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11353. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11354. r > 1 ? r = 1 : r < 0 && (r = 0),
  11355. g.__color.v = o,
  11356. g.__color.s = r,
  11357. g.setValue(g.__color.toOriginal()),
  11358. !1
  11359. }
  11360. function f(e) {
  11361. e.preventDefault();
  11362. var i = t.getHeight(g.__hue_field)
  11363. , n = t.getOffset(g.__hue_field)
  11364. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11365. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11366. g.__color.h = 360 * r,
  11367. g.setValue(g.__color.toOriginal()),
  11368. !1
  11369. }
  11370. s.superclass.call(this, e, l),
  11371. this.__color = new i(this.getValue()),
  11372. this.__temp = new i(0);
  11373. var g = this;
  11374. this.domElement = document.createElement("div"),
  11375. t.makeSelectable(this.domElement, !1),
  11376. this.__selector = document.createElement("div"),
  11377. this.__selector.className = "selector",
  11378. this.__saturation_field = document.createElement("div"),
  11379. this.__saturation_field.className = "saturation-field",
  11380. this.__field_knob = document.createElement("div"),
  11381. this.__field_knob.className = "field-knob",
  11382. this.__field_knob_border = "2px solid ",
  11383. this.__hue_knob = document.createElement("div"),
  11384. this.__hue_knob.className = "hue-knob",
  11385. this.__hue_field = document.createElement("div"),
  11386. this.__hue_field.className = "hue-field",
  11387. this.__input = document.createElement("input"),
  11388. this.__input.type = "text",
  11389. this.__input_textShadow = "0 1px 1px ",
  11390. t.bind(this.__input, "keydown", function(e) {
  11391. 13 === e.keyCode && u.call(this)
  11392. }),
  11393. t.bind(this.__input, "blur", u),
  11394. t.bind(this.__selector, "mousedown", function(e) {
  11395. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11396. t.removeClass(g.__selector, "drag")
  11397. })
  11398. });
  11399. var m = document.createElement("div");
  11400. r.extend(this.__selector.style, {
  11401. width: "122px",
  11402. height: "102px",
  11403. padding: "3px",
  11404. backgroundColor: "#222",
  11405. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11406. }),
  11407. r.extend(this.__field_knob.style, {
  11408. position: "absolute",
  11409. width: "12px",
  11410. height: "12px",
  11411. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11412. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11413. borderRadius: "12px",
  11414. zIndex: 1
  11415. }),
  11416. r.extend(this.__hue_knob.style, {
  11417. position: "absolute",
  11418. width: "15px",
  11419. height: "2px",
  11420. borderRight: "4px solid #fff",
  11421. zIndex: 1
  11422. }),
  11423. r.extend(this.__saturation_field.style, {
  11424. width: "100px",
  11425. height: "100px",
  11426. border: "1px solid #555",
  11427. marginRight: "3px",
  11428. display: "inline-block",
  11429. cursor: "pointer"
  11430. }),
  11431. r.extend(m.style, {
  11432. width: "100%",
  11433. height: "100%",
  11434. background: "none"
  11435. }),
  11436. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11437. r.extend(this.__hue_field.style, {
  11438. width: "15px",
  11439. height: "100px",
  11440. display: "inline-block",
  11441. border: "1px solid #555",
  11442. cursor: "ns-resize"
  11443. }),
  11444. a(this.__hue_field),
  11445. r.extend(this.__input.style, {
  11446. outline: "none",
  11447. textAlign: "center",
  11448. color: "#fff",
  11449. border: 0,
  11450. fontWeight: "bold",
  11451. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11452. }),
  11453. t.bind(this.__saturation_field, "mousedown", c),
  11454. t.bind(this.__field_knob, "mousedown", c),
  11455. t.bind(this.__hue_field, "mousedown", function(e) {
  11456. f(e),
  11457. t.bind(window, "mousemove", f),
  11458. t.bind(window, "mouseup", d)
  11459. }),
  11460. this.__saturation_field.appendChild(m),
  11461. this.__selector.appendChild(this.__field_knob),
  11462. this.__selector.appendChild(this.__saturation_field),
  11463. this.__selector.appendChild(this.__hue_field),
  11464. this.__hue_field.appendChild(this.__hue_knob),
  11465. this.domElement.appendChild(this.__input),
  11466. this.domElement.appendChild(this.__selector),
  11467. this.updateDisplay()
  11468. };
  11469. s.superclass = e,
  11470. r.extend(s.prototype, e.prototype, {
  11471. updateDisplay: function() {
  11472. var e = n(this.getValue());
  11473. if (e !== !1) {
  11474. var t = !1;
  11475. r.each(i.COMPONENTS, function(i) {
  11476. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11477. return t = !0,
  11478. {}
  11479. }, this),
  11480. t && r.extend(this.__color.__state, e)
  11481. }
  11482. r.extend(this.__temp.__state, this.__color.__state),
  11483. this.__temp.a = 1;
  11484. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11485. , s = 255 - a;
  11486. r.extend(this.__field_knob.style, {
  11487. marginLeft: 100 * this.__color.s - 7 + "px",
  11488. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11489. backgroundColor: this.__temp.toString(),
  11490. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11491. }),
  11492. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11493. this.__temp.s = 1,
  11494. this.__temp.v = 1,
  11495. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11496. r.extend(this.__input.style, {
  11497. backgroundColor: this.__input.value = this.__color.toString(),
  11498. color: "rgb(" + a + "," + a + "," + a + ")",
  11499. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11500. })
  11501. }
  11502. });
  11503. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11504. return s
  11505. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11506. function r(e, t, i) {
  11507. Object.defineProperty(e, t, {
  11508. get: function() {
  11509. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11510. this.__state[t])
  11511. },
  11512. set: function(e) {
  11513. "RGB" !== this.__state.space && (a(this, t, i),
  11514. this.__state.space = "RGB"),
  11515. this.__state[t] = e
  11516. }
  11517. })
  11518. }
  11519. function o(e, t) {
  11520. Object.defineProperty(e, t, {
  11521. get: function() {
  11522. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11523. this.__state[t])
  11524. },
  11525. set: function(e) {
  11526. "HSV" !== this.__state.space && (s(this),
  11527. this.__state.space = "HSV"),
  11528. this.__state[t] = e
  11529. }
  11530. })
  11531. }
  11532. function a(e, i, r) {
  11533. if ("HEX" === e.__state.space)
  11534. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11535. else {
  11536. if ("HSV" !== e.__state.space)
  11537. throw "Corrupted color state";
  11538. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11539. }
  11540. }
  11541. function s(e) {
  11542. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11543. n.extend(e.__state, {
  11544. s: i.s,
  11545. v: i.v
  11546. }),
  11547. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11548. }
  11549. var l = function() {
  11550. if (this.__state = e.apply(this, arguments),
  11551. this.__state === !1)
  11552. throw "Failed to interpret color arguments";
  11553. this.__state.a = this.__state.a || 1
  11554. };
  11555. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11556. n.extend(l.prototype, {
  11557. toString: function() {
  11558. return i(this)
  11559. },
  11560. toOriginal: function() {
  11561. return this.__state.conversion.write(this)
  11562. }
  11563. }),
  11564. r(l.prototype, "r", 2),
  11565. r(l.prototype, "g", 1),
  11566. r(l.prototype, "b", 0),
  11567. o(l.prototype, "h"),
  11568. o(l.prototype, "s"),
  11569. o(l.prototype, "v"),
  11570. Object.defineProperty(l.prototype, "a", {
  11571. get: function() {
  11572. return this.__state.a
  11573. },
  11574. set: function(e) {
  11575. this.__state.a = e
  11576. }
  11577. }),
  11578. Object.defineProperty(l.prototype, "hex", {
  11579. get: function() {
  11580. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11581. this.__state.hex
  11582. },
  11583. set: function(e) {
  11584. this.__state.space = "HEX",
  11585. this.__state.hex = e
  11586. }
  11587. }),
  11588. l
  11589. }(n.color.interpret, n.color.math = function() {
  11590. var e;
  11591. return {
  11592. hsv_to_rgb: function(e, t, i) {
  11593. var n = Math.floor(e / 60) % 6
  11594. , r = e / 60 - Math.floor(e / 60)
  11595. , o = i * (1 - t)
  11596. , a = i * (1 - r * t)
  11597. , s = i * (1 - (1 - r) * t)
  11598. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11599. return {
  11600. r: 255 * l[0],
  11601. g: 255 * l[1],
  11602. b: 255 * l[2]
  11603. }
  11604. },
  11605. rgb_to_hsv: function(e, t, i) {
  11606. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11607. return 0 == a ? {
  11608. h: NaN,
  11609. s: 0,
  11610. v: 0
  11611. } : (r = s / a,
  11612. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11613. n /= 6,
  11614. n < 0 && (n += 1),
  11615. {
  11616. h: 360 * n,
  11617. s: r,
  11618. v: a / 255
  11619. })
  11620. },
  11621. rgb_to_hex: function(e, t, i) {
  11622. var n = this.hex_with_component(0, 2, e);
  11623. return n = this.hex_with_component(n, 1, t),
  11624. n = this.hex_with_component(n, 0, i)
  11625. },
  11626. component_from_hex: function(e, t) {
  11627. return e >> 8 * t & 255
  11628. },
  11629. hex_with_component: function(t, i, n) {
  11630. return n << (e = 8 * i) | t & ~(255 << e)
  11631. }
  11632. }
  11633. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11634. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11635. window.setTimeout(e, 1e3 / 60)
  11636. }
  11637. }(), n.dom.CenteredDiv = function(e, t) {
  11638. var i = function() {
  11639. this.backgroundElement = document.createElement("div"),
  11640. t.extend(this.backgroundElement.style, {
  11641. backgroundColor: "rgba(0,0,0,0.8)",
  11642. top: 0,
  11643. left: 0,
  11644. display: "none",
  11645. zIndex: "1000",
  11646. opacity: 0,
  11647. WebkitTransition: "opacity 0.2s linear"
  11648. }),
  11649. e.makeFullscreen(this.backgroundElement),
  11650. this.backgroundElement.style.position = "fixed",
  11651. this.domElement = document.createElement("div"),
  11652. t.extend(this.domElement.style, {
  11653. position: "fixed",
  11654. display: "none",
  11655. zIndex: "1001",
  11656. opacity: 0,
  11657. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11658. }),
  11659. document.body.appendChild(this.backgroundElement),
  11660. document.body.appendChild(this.domElement);
  11661. var i = this;
  11662. e.bind(this.backgroundElement, "click", function() {
  11663. i.hide()
  11664. })
  11665. };
  11666. return i.prototype.show = function() {
  11667. var e = this;
  11668. this.backgroundElement.style.display = "block",
  11669. this.domElement.style.display = "block",
  11670. this.domElement.style.opacity = 0,
  11671. this.domElement.style.webkitTransform = "scale(1.1)",
  11672. this.layout(),
  11673. t.defer(function() {
  11674. e.backgroundElement.style.opacity = 1,
  11675. e.domElement.style.opacity = 1,
  11676. e.domElement.style.webkitTransform = "scale(1)"
  11677. })
  11678. }
  11679. ,
  11680. i.prototype.hide = function() {
  11681. var t = this
  11682. , i = function() {
  11683. t.domElement.style.display = "none",
  11684. t.backgroundElement.style.display = "none",
  11685. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11686. e.unbind(t.domElement, "transitionend", i),
  11687. e.unbind(t.domElement, "oTransitionEnd", i)
  11688. };
  11689. e.bind(this.domElement, "webkitTransitionEnd", i),
  11690. e.bind(this.domElement, "transitionend", i),
  11691. e.bind(this.domElement, "oTransitionEnd", i),
  11692. this.backgroundElement.style.opacity = 0,
  11693. this.domElement.style.opacity = 0,
  11694. this.domElement.style.webkitTransform = "scale(1.1)"
  11695. }
  11696. ,
  11697. i.prototype.layout = function() {
  11698. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11699. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11700. }
  11701. ,
  11702. i
  11703. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11704. }
  11705. , {}],
  11706. 94: [function(e, t, i) {
  11707. (function(e) {
  11708. "use strict";
  11709. function i(t) {
  11710. function i(e) {
  11711. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11712. var n = _((t[i] * e + 50) / 100);
  11713. n < 1 ? n = 1 : n > 255 && (n = 255),
  11714. T[G[i]] = n
  11715. }
  11716. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11717. var a = _((r[o] * e + 50) / 100);
  11718. a < 1 ? a = 1 : a > 255 && (a = 255),
  11719. x[G[o]] = a
  11720. }
  11721. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11722. for (var h = 0; h < 8; h++)
  11723. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11724. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11725. l++
  11726. }
  11727. function n(e, t) {
  11728. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11729. for (var a = 1; a <= e[o]; a++)
  11730. r[t[n]] = [],
  11731. r[t[n]][0] = i,
  11732. r[t[n]][1] = o,
  11733. n++,
  11734. i++;
  11735. i *= 2
  11736. }
  11737. return r
  11738. }
  11739. function r() {
  11740. C = n(z, W),
  11741. I = n(X, Z),
  11742. E = n(j, Y),
  11743. b = n(q, K)
  11744. }
  11745. function o() {
  11746. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11747. for (var n = e; n < t; n++)
  11748. P[32767 + n] = i,
  11749. R[32767 + n] = [],
  11750. R[32767 + n][1] = i,
  11751. R[32767 + n][0] = n;
  11752. for (var r = -(t - 1); r <= -e; r++)
  11753. P[32767 + r] = i,
  11754. R[32767 + r] = [],
  11755. R[32767 + r][1] = i,
  11756. R[32767 + r][0] = t - 1 + r;
  11757. e <<= 1,
  11758. t <<= 1
  11759. }
  11760. }
  11761. function a() {
  11762. for (var e = 0; e < 256; e++)
  11763. H[e] = 19595 * e,
  11764. H[e + 256 >> 0] = 38470 * e,
  11765. H[e + 512 >> 0] = 7471 * e + 32768,
  11766. H[e + 768 >> 0] = -11059 * e,
  11767. H[e + 1024 >> 0] = -21709 * e,
  11768. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11769. H[e + 1536 >> 0] = -27439 * e,
  11770. H[e + 1792 >> 0] = -5329 * e
  11771. }
  11772. function s(e) {
  11773. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11774. t & 1 << i && (N |= 1 << B),
  11775. i--,
  11776. B--,
  11777. B < 0 && (255 == N ? (l(255),
  11778. l(0)) : l(N),
  11779. B = 7,
  11780. N = 0)
  11781. }
  11782. function l(e) {
  11783. D.push(e)
  11784. }
  11785. function c(e) {
  11786. l(e >> 8 & 255),
  11787. l(255 & e)
  11788. }
  11789. function h(e, t) {
  11790. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11791. for (h = 0; h < d; ++h) {
  11792. i = e[u],
  11793. n = e[u + 1],
  11794. r = e[u + 2],
  11795. o = e[u + 3],
  11796. a = e[u + 4],
  11797. s = e[u + 5],
  11798. l = e[u + 6],
  11799. c = e[u + 7];
  11800. var f = i + c
  11801. , g = i - c
  11802. , m = n + l
  11803. , v = n - l
  11804. , A = r + s
  11805. , y = r - s
  11806. , C = o + a
  11807. , I = o - a
  11808. , E = f + C
  11809. , b = f - C
  11810. , w = m + A
  11811. , _ = m - A;
  11812. e[u] = E + w,
  11813. e[u + 4] = E - w;
  11814. var T = .707106781 * (_ + b);
  11815. e[u + 2] = b + T,
  11816. e[u + 6] = b - T,
  11817. E = I + y,
  11818. w = y + v,
  11819. _ = v + g;
  11820. var x = .382683433 * (E - _)
  11821. , S = .5411961 * E + x
  11822. , M = 1.306562965 * _ + x
  11823. , R = .707106781 * w
  11824. , P = g + R
  11825. , L = g - R;
  11826. e[u + 5] = L + S,
  11827. e[u + 3] = L - S,
  11828. e[u + 1] = P + M,
  11829. e[u + 7] = P - M,
  11830. u += 8
  11831. }
  11832. for (u = 0,
  11833. h = 0; h < d; ++h) {
  11834. i = e[u],
  11835. n = e[u + 8],
  11836. r = e[u + 16],
  11837. o = e[u + 24],
  11838. a = e[u + 32],
  11839. s = e[u + 40],
  11840. l = e[u + 48],
  11841. c = e[u + 56];
  11842. var D = i + c
  11843. , N = i - c
  11844. , B = n + l
  11845. , F = n - l
  11846. , V = r + s
  11847. , U = r - s
  11848. , k = o + a
  11849. , H = o - a
  11850. , G = D + k
  11851. , z = D - k
  11852. , W = B + V
  11853. , j = B - V;
  11854. e[u] = G + W,
  11855. e[u + 32] = G - W;
  11856. var Y = .707106781 * (j + z);
  11857. e[u + 16] = z + Y,
  11858. e[u + 48] = z - Y,
  11859. G = H + U,
  11860. W = U + F,
  11861. j = F + N;
  11862. var X = .382683433 * (G - j)
  11863. , Z = .5411961 * G + X
  11864. , q = 1.306562965 * j + X
  11865. , K = .707106781 * W
  11866. , Q = N + K
  11867. , J = N - K;
  11868. e[u + 40] = J + Z,
  11869. e[u + 24] = J - Z,
  11870. e[u + 8] = Q + q,
  11871. e[u + 56] = Q - q,
  11872. u++
  11873. }
  11874. var $;
  11875. for (h = 0; h < p; ++h)
  11876. $ = e[h] * t[h],
  11877. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11878. return O
  11879. }
  11880. function u() {
  11881. c(65504),
  11882. c(16),
  11883. l(74),
  11884. l(70),
  11885. l(73),
  11886. l(70),
  11887. l(0),
  11888. l(1),
  11889. l(1),
  11890. l(0),
  11891. c(1),
  11892. c(1),
  11893. l(0),
  11894. l(0)
  11895. }
  11896. function d(e, t) {
  11897. c(65472),
  11898. c(17),
  11899. l(8),
  11900. c(t),
  11901. c(e),
  11902. l(3),
  11903. l(1),
  11904. l(17),
  11905. l(0),
  11906. l(2),
  11907. l(17),
  11908. l(1),
  11909. l(3),
  11910. l(17),
  11911. l(1)
  11912. }
  11913. function p() {
  11914. c(65499),
  11915. c(132),
  11916. l(0);
  11917. for (var e = 0; e < 64; e++)
  11918. l(T[e]);
  11919. l(1);
  11920. for (var t = 0; t < 64; t++)
  11921. l(x[t])
  11922. }
  11923. function f() {
  11924. c(65476),
  11925. c(418),
  11926. l(0);
  11927. for (var e = 0; e < 16; e++)
  11928. l(z[e + 1]);
  11929. for (var t = 0; t <= 11; t++)
  11930. l(W[t]);
  11931. l(16);
  11932. for (var i = 0; i < 16; i++)
  11933. l(j[i + 1]);
  11934. for (var n = 0; n <= 161; n++)
  11935. l(Y[n]);
  11936. l(1);
  11937. for (var r = 0; r < 16; r++)
  11938. l(X[r + 1]);
  11939. for (var o = 0; o <= 11; o++)
  11940. l(Z[o]);
  11941. l(17);
  11942. for (var a = 0; a < 16; a++)
  11943. l(q[a + 1]);
  11944. for (var s = 0; s <= 161; s++)
  11945. l(K[s])
  11946. }
  11947. function g() {
  11948. c(65498),
  11949. c(12),
  11950. l(3),
  11951. l(1),
  11952. l(0),
  11953. l(2),
  11954. l(17),
  11955. l(3),
  11956. l(17),
  11957. l(0),
  11958. l(63),
  11959. l(0)
  11960. }
  11961. function m(e, t, i, n, r) {
  11962. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11963. L[G[f]] = p[f];
  11964. var g = L[0] - i;
  11965. i = L[0],
  11966. 0 == g ? s(n[0]) : (o = 32767 + g,
  11967. s(n[P[o]]),
  11968. s(R[o]));
  11969. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11970. ;
  11971. if (0 == m)
  11972. return s(a),
  11973. i;
  11974. for (var v, A = 1; A <= m; ) {
  11975. for (var y = A; 0 == L[A] && A <= m; ++A)
  11976. ;
  11977. var C = A - y;
  11978. if (C >= c) {
  11979. v = C >> 4;
  11980. for (var I = 1; I <= v; ++I)
  11981. s(l);
  11982. C &= 15
  11983. }
  11984. o = 32767 + L[A],
  11985. s(r[(C << 4) + P[o]]),
  11986. s(R[o]),
  11987. A++
  11988. }
  11989. return m != u && s(a),
  11990. i
  11991. }
  11992. function v() {
  11993. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11994. k[t] = e(t)
  11995. }
  11996. function A(e) {
  11997. if (e <= 0 && (e = 1),
  11998. e > 100 && (e = 100),
  11999. w != e) {
  12000. var t = 0;
  12001. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12002. i(t),
  12003. w = e
  12004. }
  12005. }
  12006. function y() {
  12007. var e = (new Date).getTime();
  12008. t || (t = 50),
  12009. v(),
  12010. r(),
  12011. o(),
  12012. a(),
  12013. A(t);
  12014. (new Date).getTime() - e
  12015. }
  12016. var C, I, E, b, w, _ = (Math.round,
  12017. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12018. this.encode = function(t, i) {
  12019. var n = ((new Date).getTime(),
  12020. i.quality);
  12021. n && A(n),
  12022. D = new Array,
  12023. N = 0,
  12024. B = 7,
  12025. c(65496),
  12026. u(),
  12027. p(),
  12028. d(t.width, t.height),
  12029. f(),
  12030. g();
  12031. var r = 0
  12032. , o = 0
  12033. , a = 0;
  12034. N = 0,
  12035. B = 7,
  12036. this.encode.displayName = "_encode_";
  12037. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12038. for (l = 0; l < G; ) {
  12039. for (w = G * z + l,
  12040. _ = w,
  12041. T = -1,
  12042. x = 0,
  12043. R = 0; R < 64; R++)
  12044. x = (k ? 63 - R : R) >> 3,
  12045. T = 4 * (7 & R),
  12046. _ = w + x * G + T,
  12047. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12048. l + T >= G && (_ -= l + T - G + 4),
  12049. h = P[_++],
  12050. v = P[_++],
  12051. y = P[_++],
  12052. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12053. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12054. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12055. r = m(F, S, r, C, E),
  12056. o = m(V, M, o, I, b),
  12057. a = m(U, M, a, I, b),
  12058. l += 32
  12059. }
  12060. z += W
  12061. }
  12062. if (B >= 0) {
  12063. var j = [];
  12064. j[1] = B + 1,
  12065. j[0] = (1 << B + 1) - 1,
  12066. s(j)
  12067. }
  12068. return c(65497),
  12069. new e(D)
  12070. }
  12071. ,
  12072. y()
  12073. }
  12074. function n(e, t) {
  12075. t = t || {},
  12076. t.quality = t.quality || 50;
  12077. var n = t.quality
  12078. , r = new i(n)
  12079. , o = r.encode(e, t);
  12080. return {
  12081. data: o,
  12082. width: e.width,
  12083. height: e.height
  12084. }
  12085. }
  12086. t.exports.encode = n
  12087. }
  12088. ).call(this, e("buffer").Buffer)
  12089. }
  12090. , {
  12091. buffer: 198
  12092. }],
  12093. 95: [function(e, t, i) {
  12094. "use strict";
  12095. !function() {
  12096. if ("performance"in window == !1 && (window.performance = {}),
  12097. Date.now = Date.now || function() {
  12098. return (new Date).getTime()
  12099. }
  12100. ,
  12101. "now"in window.performance == !1) {
  12102. var e = Date.now();
  12103. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12104. window.performance.now = function() {
  12105. return Date.now() - e
  12106. }
  12107. }
  12108. }()
  12109. }
  12110. , {}],
  12111. 96: [function(e, t, i) {
  12112. "use strict";
  12113. var n = e("three");
  12114. n.EffectComposer = function(e, t) {
  12115. if (this.renderer = e,
  12116. void 0 === t) {
  12117. var i = {
  12118. minFilter: n.LinearFilter,
  12119. magFilter: n.LinearFilter,
  12120. format: n.RGBAFormat,
  12121. stencilBuffer: !1
  12122. }
  12123. , r = e.getSize();
  12124. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12125. }
  12126. this.renderTarget1 = t,
  12127. this.renderTarget2 = t.clone(),
  12128. this.writeBuffer = this.renderTarget1,
  12129. this.readBuffer = this.renderTarget2,
  12130. this.passes = [],
  12131. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12132. this.copyPass = new n.ShaderPass(n.CopyShader)
  12133. }
  12134. ,
  12135. n.EffectComposer.prototype = {
  12136. swapBuffers: function() {
  12137. var e = this.readBuffer;
  12138. this.readBuffer = this.writeBuffer,
  12139. this.writeBuffer = e
  12140. },
  12141. addPass: function(e) {
  12142. this.passes.push(e)
  12143. },
  12144. insertPass: function(e, t) {
  12145. this.passes.splice(t, 0, e)
  12146. },
  12147. render: function(e) {
  12148. this.writeBuffer = this.renderTarget1,
  12149. this.readBuffer = this.renderTarget2;
  12150. var t, i, r = !1, o = this.passes.length;
  12151. for (i = 0; i < o; i++)
  12152. if (t = this.passes[i],
  12153. t.enabled) {
  12154. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12155. t.needsSwap) {
  12156. if (r) {
  12157. var a = this.renderer.context;
  12158. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12159. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12160. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12161. }
  12162. this.swapBuffers()
  12163. }
  12164. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12165. }
  12166. },
  12167. reset: function(e) {
  12168. if (void 0 === e) {
  12169. var t = this.renderer.getSize();
  12170. e = this.renderTarget1.clone(),
  12171. e.setSize(t.width, t.height)
  12172. }
  12173. this.renderTarget1.dispose(),
  12174. this.renderTarget2.dispose(),
  12175. this.renderTarget1 = e,
  12176. this.renderTarget2 = e.clone(),
  12177. this.writeBuffer = this.renderTarget1,
  12178. this.readBuffer = this.renderTarget2
  12179. },
  12180. setSize: function(e, t) {
  12181. this.renderTarget1.setSize(e, t),
  12182. this.renderTarget2.setSize(e, t)
  12183. this.passes.forEach(a=>{//add
  12184. a.setSize && a.setSize(e, t)
  12185. })
  12186. }
  12187. }
  12188. }
  12189. , {
  12190. three: 217
  12191. }],
  12192. 97: [function(e, t, i) {
  12193. "use strict";
  12194. var n = e("three");
  12195. n.MaskPass = function(e, t) {
  12196. this.scene = e,
  12197. this.camera = t,
  12198. this.enabled = !0,
  12199. this.clear = !0,
  12200. this.needsSwap = !1,
  12201. this.inverse = !1
  12202. }
  12203. ,
  12204. n.MaskPass.prototype = {
  12205. render: function(e, t, i, n) {
  12206. var r = e.context;
  12207. r.colorMask(!1, !1, !1, !1),
  12208. r.depthMask(!1);
  12209. var o, a;
  12210. this.inverse ? (o = 0,
  12211. a = 1) : (o = 1,
  12212. a = 0),
  12213. r.enable(r.STENCIL_TEST),
  12214. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12215. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12216. r.clearStencil(a),
  12217. e.render(this.scene, this.camera, i, this.clear),
  12218. e.render(this.scene, this.camera, t, this.clear),
  12219. r.colorMask(!0, !0, !0, !0),
  12220. r.depthMask(!0),
  12221. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12222. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12223. }
  12224. },
  12225. n.ClearMaskPass = function() {
  12226. this.enabled = !0
  12227. }
  12228. ,
  12229. n.ClearMaskPass.prototype = {
  12230. render: function(e, t, i, n) {
  12231. var r = e.context;
  12232. r.disable(r.STENCIL_TEST)
  12233. }
  12234. }
  12235. }
  12236. , {
  12237. three: 217
  12238. }],
  12239. 98: [function(e, t, i) {
  12240. "use strict";
  12241. var n = e("three");
  12242. n.RenderPass = function(e, t, i, r, o) {
  12243. this.scene = e,
  12244. this.camera = t,
  12245. this.overrideMaterial = i,
  12246. this.clearColor = r,
  12247. this.clearAlpha = void 0 !== o ? o : 1,
  12248. this.oldClearColor = new n.Color,
  12249. this.oldClearAlpha = 1,
  12250. this.enabled = !0,
  12251. this.clear = !0,
  12252. this.needsSwap = !1
  12253. }
  12254. ,
  12255. n.RenderPass.prototype = {
  12256. render: function(e, t, i, n) {
  12257. this.scene.overrideMaterial = this.overrideMaterial,
  12258. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12259. this.oldClearAlpha = e.getClearAlpha(),
  12260. e.setClearColor(this.clearColor, this.clearAlpha)),
  12261. e.render(this.scene, this.camera, i, this.clear),
  12262. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12263. this.scene.overrideMaterial = null
  12264. }
  12265. }
  12266. }
  12267. , {
  12268. three: 217
  12269. }],
  12270. 99: [function(e, t, i) {
  12271. "use strict";
  12272. var n = e("three");
  12273. n.ShaderPass = function(e, t) {
  12274. this.textureID = void 0 !== t ? t : "tDiffuse",
  12275. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12276. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12277. this.material = new n.ShaderMaterial({
  12278. defines: e.defines || {},
  12279. uniforms: this.uniforms,
  12280. vertexShader: e.vertexShader,
  12281. fragmentShader: e.fragmentShader
  12282. })),
  12283. this.renderToScreen = !1,
  12284. this.enabled = !0,
  12285. this.needsSwap = !0,
  12286. this.clear = !1,
  12287. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12288. this.scene = new n.Scene,
  12289. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12290. this.scene.add(this.quad)
  12291. }
  12292. ,
  12293. n.ShaderPass.prototype = {
  12294. render: function(e, t, i, n) {
  12295. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12296. this.quad.material = this.material,
  12297. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12298. }
  12299. }
  12300. }
  12301. , {
  12302. three: 217
  12303. }],
  12304. 100: [function(e, t, i) {
  12305. "use strict";
  12306. var n = e("three");
  12307. n.CopyShader = {
  12308. uniforms: {
  12309. tDiffuse: {
  12310. type: "t",
  12311. value: null
  12312. },
  12313. opacity: {
  12314. type: "f",
  12315. value: 1
  12316. }
  12317. },
  12318. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12319. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12320. }
  12321. }
  12322. , {
  12323. three: 217
  12324. }],
  12325. 101: [function(e, t, i) {
  12326. "use strict";
  12327. var n = e("three");
  12328. n.HorizontalBlurShader = {
  12329. uniforms: {
  12330. tDiffuse: {
  12331. type: "t",
  12332. value: null
  12333. },
  12334. h: {
  12335. type: "f",
  12336. value: 1 / 512
  12337. }
  12338. },
  12339. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12340. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12341. }
  12342. }
  12343. , {
  12344. three: 217
  12345. }],
  12346. 102: [function(e, t, i) {
  12347. "use strict";
  12348. var n = e("three");
  12349. n.VerticalBlurShader = {
  12350. uniforms: {
  12351. tDiffuse: {
  12352. type: "t",
  12353. value: null
  12354. },
  12355. v: {
  12356. type: "f",
  12357. value: 1 / 512
  12358. }
  12359. },
  12360. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12361. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12362. }
  12363. }
  12364. , {
  12365. three: 217
  12366. }],
  12367. 103: [function(e, t, i) {
  12368. "use strict";
  12369. var n = e("three");
  12370. !function() {
  12371. if ("performance"in window == 0 && (window.performance = {}),
  12372. "now"in window.performance == 0) {
  12373. var e = Date.now();
  12374. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12375. window.performance.now = function() {
  12376. return Date.now() - e
  12377. }
  12378. }
  12379. }(),
  12380. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12381. var t, i = this.extensions, r = this.context;
  12382. if (e === n.RepeatWrapping)
  12383. return r.REPEAT;
  12384. if (e === n.ClampToEdgeWrapping)
  12385. return r.CLAMP_TO_EDGE;
  12386. if (e === n.MirroredRepeatWrapping)
  12387. return r.MIRRORED_REPEAT;
  12388. if (e === n.NearestFilter)
  12389. return r.NEAREST;
  12390. if (e === n.NearestMipMapNearestFilter)
  12391. return r.NEAREST_MIPMAP_NEAREST;
  12392. if (e === n.NearestMipMapLinearFilter)
  12393. return r.NEAREST_MIPMAP_LINEAR;
  12394. if (e === n.LinearFilter)
  12395. return r.LINEAR;
  12396. if (e === n.LinearMipMapNearestFilter)
  12397. return r.LINEAR_MIPMAP_NEAREST;
  12398. if (e === n.LinearMipMapLinearFilter)
  12399. return r.LINEAR_MIPMAP_LINEAR;
  12400. if (e === n.UnsignedByteType)
  12401. return r.UNSIGNED_BYTE;
  12402. if (e === n.UnsignedShort4444Type)
  12403. return r.UNSIGNED_SHORT_4_4_4_4;
  12404. if (e === n.UnsignedShort5551Type)
  12405. return r.UNSIGNED_SHORT_5_5_5_1;
  12406. if (e === n.UnsignedShort565Type)
  12407. return r.UNSIGNED_SHORT_5_6_5;
  12408. if (e === n.ByteType)
  12409. return r.BYTE;
  12410. if (e === n.ShortType)
  12411. return r.SHORT;
  12412. if (e === n.UnsignedShortType)
  12413. return r.UNSIGNED_SHORT;
  12414. if (e === n.IntType)
  12415. return r.INT;
  12416. if (e === n.UnsignedIntType)
  12417. return r.UNSIGNED_INT;
  12418. if (e === n.FloatType)
  12419. return r.FLOAT;
  12420. if (t = i.get("OES_texture_half_float"),
  12421. null !== t && e === n.HalfFloatType)
  12422. return t.HALF_FLOAT_OES;
  12423. if (e === n.AlphaFormat)
  12424. return r.ALPHA;
  12425. if (e === n.RGBFormat)
  12426. return r.RGB;
  12427. if (e === n.RGBAFormat)
  12428. return r.RGBA;
  12429. if (e === n.LuminanceFormat)
  12430. return r.LUMINANCE;
  12431. if (e === n.LuminanceAlphaFormat)
  12432. return r.LUMINANCE_ALPHA;
  12433. if (e === n.AddEquation)
  12434. return r.FUNC_ADD;
  12435. if (e === n.SubtractEquation)
  12436. return r.FUNC_SUBTRACT;
  12437. if (e === n.ReverseSubtractEquation)
  12438. return r.FUNC_REVERSE_SUBTRACT;
  12439. if (e === n.ZeroFactor)
  12440. return r.ZERO;
  12441. if (e === n.OneFactor)
  12442. return r.ONE;
  12443. if (e === n.SrcColorFactor)
  12444. return r.SRC_COLOR;
  12445. if (e === n.OneMinusSrcColorFactor)
  12446. return r.ONE_MINUS_SRC_COLOR;
  12447. if (e === n.SrcAlphaFactor)
  12448. return r.SRC_ALPHA;
  12449. if (e === n.OneMinusSrcAlphaFactor)
  12450. return r.ONE_MINUS_SRC_ALPHA;
  12451. if (e === n.DstAlphaFactor)
  12452. return r.DST_ALPHA;
  12453. if (e === n.OneMinusDstAlphaFactor)
  12454. return r.ONE_MINUS_DST_ALPHA;
  12455. if (e === n.DstColorFactor)
  12456. return r.DST_COLOR;
  12457. if (e === n.OneMinusDstColorFactor)
  12458. return r.ONE_MINUS_DST_COLOR;
  12459. if (e === n.SrcAlphaSaturateFactor)
  12460. return r.SRC_ALPHA_SATURATE;
  12461. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12462. null !== t) {
  12463. if (e === n.RGB_S3TC_DXT1_Format)
  12464. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12465. if (e === n.RGBA_S3TC_DXT1_Format)
  12466. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12467. if (e === n.RGBA_S3TC_DXT3_Format)
  12468. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12469. if (e === n.RGBA_S3TC_DXT5_Format)
  12470. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12471. }
  12472. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12473. null !== t) {
  12474. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12475. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12476. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12477. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12478. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12479. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12480. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12481. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12482. }
  12483. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12484. null !== t && e === n.RGB_ETC1_Format)
  12485. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12486. if (t = i.get("EXT_blend_minmax"),
  12487. null !== t) {
  12488. if (e === n.MinEquation)
  12489. return t.MIN_EXT;
  12490. if (e === n.MaxEquation)
  12491. return t.MAX_EXT
  12492. }
  12493. return 0
  12494. }
  12495. ,
  12496. n.WebGLState = function(e, t, i) {
  12497. var r = this
  12498. , o = new n.Vector4
  12499. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12500. , s = new Uint8Array(a)
  12501. , l = new Uint8Array(a)
  12502. , c = new Uint8Array(a)
  12503. , h = {}
  12504. , u = null
  12505. , d = null
  12506. , p = null
  12507. , f = null
  12508. , g = null
  12509. , m = null
  12510. , v = null
  12511. , A = null
  12512. , y = !1
  12513. , C = null
  12514. , I = null
  12515. , E = null
  12516. , b = null
  12517. , w = null
  12518. , _ = null
  12519. , T = null
  12520. , x = null
  12521. , S = null
  12522. , M = null
  12523. , R = null
  12524. , P = null
  12525. , O = null
  12526. , L = null
  12527. , D = null
  12528. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12529. , B = void 0
  12530. , F = {}
  12531. , V = new n.Vector4
  12532. , U = null
  12533. , k = null
  12534. , H = new n.Vector4
  12535. , G = new n.Vector4;
  12536. this.init = function() {
  12537. this.clearColor(0, 0, 0, 1),
  12538. this.clearDepth(1),
  12539. this.clearStencil(0),
  12540. this.enable(e.DEPTH_TEST),
  12541. e.depthFunc(e.LEQUAL),
  12542. e.frontFace(e.CCW),
  12543. e.cullFace(e.BACK),
  12544. this.enable(e.CULL_FACE),
  12545. this.enable(e.BLEND),
  12546. e.blendEquation(e.FUNC_ADD),
  12547. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12548. }
  12549. ,
  12550. this.initAttributes = function() {
  12551. for (var e = 0, t = s.length; e < t; e++)
  12552. s[e] = 0
  12553. }
  12554. ,
  12555. this.enableAttribute = function(i) {
  12556. if (s[i] = 1,
  12557. 0 === l[i] && (e.enableVertexAttribArray(i),
  12558. l[i] = 1),
  12559. 0 !== c[i]) {
  12560. var n = t.get("ANGLE_instanced_arrays");
  12561. n.vertexAttribDivisorANGLE(i, 0),
  12562. c[i] = 0
  12563. }
  12564. }
  12565. ,
  12566. this.enableAttributeAndDivisor = function(t, i, n) {
  12567. s[t] = 1,
  12568. 0 === l[t] && (e.enableVertexAttribArray(t),
  12569. l[t] = 1),
  12570. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12571. c[t] = i)
  12572. }
  12573. ,
  12574. this.disableUnusedAttributes = function() {
  12575. for (var t = 0, i = l.length; t < i; t++)
  12576. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12577. l[t] = 0)
  12578. }
  12579. ,
  12580. this.enable = function(t) {
  12581. h[t] !== !0 && (e.enable(t),
  12582. h[t] = !0)
  12583. }
  12584. ,
  12585. this.disable = function(t) {
  12586. h[t] !== !1 && (e.disable(t),
  12587. h[t] = !1)
  12588. }
  12589. ,
  12590. this.getCompressedTextureFormats = function() {
  12591. if (null === u && (u = [],
  12592. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12593. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12594. u.push(i[n]);
  12595. return u
  12596. }
  12597. ,
  12598. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12599. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12600. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12601. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12602. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12603. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12604. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12605. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12606. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12607. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12608. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12609. d = t,
  12610. y = h),
  12611. t === n.CustomBlending ? (s = s || r,
  12612. l = l || o,
  12613. c = c || a,
  12614. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12615. p = r,
  12616. m = s),
  12617. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12618. f = o,
  12619. g = a,
  12620. v = l,
  12621. A = c)) : (p = null,
  12622. f = null,
  12623. g = null,
  12624. m = null,
  12625. v = null,
  12626. A = null)
  12627. }
  12628. ,
  12629. this.setDepthFunc = function(t) {
  12630. if (C !== t) {
  12631. if (t)
  12632. switch (t) {
  12633. case n.NeverDepth:
  12634. e.depthFunc(e.NEVER);
  12635. break;
  12636. case n.AlwaysDepth:
  12637. e.depthFunc(e.ALWAYS);
  12638. break;
  12639. case n.LessDepth:
  12640. e.depthFunc(e.LESS);
  12641. break;
  12642. case n.LessEqualDepth:
  12643. e.depthFunc(e.LEQUAL);
  12644. break;
  12645. case n.EqualDepth:
  12646. e.depthFunc(e.EQUAL);
  12647. break;
  12648. case n.GreaterEqualDepth:
  12649. e.depthFunc(e.GEQUAL);
  12650. break;
  12651. case n.GreaterDepth:
  12652. e.depthFunc(e.GREATER);
  12653. break;
  12654. case n.NotEqualDepth:
  12655. e.depthFunc(e.NOTEQUAL);
  12656. break;
  12657. default:
  12658. e.depthFunc(e.LEQUAL)
  12659. }
  12660. else
  12661. e.depthFunc(e.LEQUAL);
  12662. C = t
  12663. }
  12664. }
  12665. ,
  12666. this.setDepthTest = function(t) {
  12667. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12668. }
  12669. ,
  12670. this.setDepthWrite = function(t) {
  12671. I !== t && (e.depthMask(t),
  12672. I = t)
  12673. }
  12674. ,
  12675. this.setColorWrite = function(t) {
  12676. E !== t && (e.colorMask(t, t, t, t),
  12677. E = t)
  12678. }
  12679. ,
  12680. this.setStencilFunc = function(t, i, n) {
  12681. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12682. w = t,
  12683. _ = i,
  12684. T = n)
  12685. }
  12686. ,
  12687. this.setStencilOp = function(t, i, n) {
  12688. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12689. x = t,
  12690. S = i,
  12691. M = n)
  12692. }
  12693. ,
  12694. this.setStencilTest = function(t) {
  12695. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12696. }
  12697. ,
  12698. this.setStencilWrite = function(t) {
  12699. b !== t && (e.stencilMask(t),
  12700. b = t)
  12701. }
  12702. ,
  12703. this.setFlipSided = function(t) {
  12704. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12705. R = t)
  12706. }
  12707. ,
  12708. this.setLineWidth = function(t) {
  12709. t !== P && (e.lineWidth(t),
  12710. P = t)
  12711. }
  12712. ,
  12713. this.setPolygonOffset = function(t, i, n) {
  12714. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12715. !t || O === i && L === n || (e.polygonOffset(i, n),
  12716. O = i,
  12717. L = n)
  12718. }
  12719. ,
  12720. this.getScissorTest = function() {
  12721. return D
  12722. }
  12723. ,
  12724. this.setScissorTest = function(t) {
  12725. D = t,
  12726. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12727. }
  12728. ,
  12729. this.activeTexture = function(t) {
  12730. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12731. B !== t && (e.activeTexture(t),
  12732. B = t)
  12733. }
  12734. ,
  12735. this.bindTexture = function(t, i) {
  12736. void 0 === B && r.activeTexture();
  12737. var n = F[B];
  12738. void 0 === n && (n = {
  12739. type: void 0,
  12740. texture: void 0
  12741. },
  12742. F[B] = n),
  12743. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12744. n.type = t,
  12745. n.texture = i)
  12746. }
  12747. ,
  12748. this.compressedTexImage2D = function() {
  12749. try {
  12750. e.compressedTexImage2D.apply(e, arguments)
  12751. } catch (e) {
  12752. console.error(e)
  12753. }
  12754. }
  12755. ,
  12756. this.texImage2D = function() {
  12757. try {
  12758. e.texImage2D.apply(e, arguments)
  12759. } catch (e) {
  12760. console.error(e)
  12761. }
  12762. }
  12763. ,
  12764. this.clearColor = function(t, i, n, r) {
  12765. o.set(t, i, n, r),
  12766. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12767. V.copy(o))
  12768. }
  12769. ,
  12770. this.clearDepth = function(t) {
  12771. U !== t && (e.clearDepth(t),
  12772. U = t)
  12773. }
  12774. ,
  12775. this.clearStencil = function(t) {
  12776. k !== t && (e.clearStencil(t),
  12777. k = t)
  12778. }
  12779. ,
  12780. this.scissor = function(t) {
  12781. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12782. H.copy(t))
  12783. }
  12784. ,
  12785. this.viewport = function(t) {
  12786. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12787. G.copy(t))
  12788. }
  12789. ,
  12790. this.reset = function() {
  12791. for (var t = 0; t < l.length; t++)
  12792. 1 === l[t] && (e.disableVertexAttribArray(t),
  12793. l[t] = 0);
  12794. h = {},
  12795. u = null,
  12796. B = void 0,
  12797. F = {},
  12798. d = null,
  12799. E = null,
  12800. I = null,
  12801. b = null,
  12802. R = null
  12803. }
  12804. }
  12805. }
  12806. , {
  12807. three: 217
  12808. }],
  12809. 104: [function(e, t, i) {
  12810. (function(i, n) {
  12811. "use strict";
  12812. function r(e) {
  12813. this.urls = e;
  12814. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12815. this.builder = a.loadProto(t),
  12816. this.decoder = this.builder.build("binary_mesh")
  12817. }
  12818. var o = e("three")
  12819. , a = e("protobufjs")
  12820. , s = e("../util/logger")
  12821. , l = (e("../util/common"),
  12822. e("../util/ajax"))
  12823. , c = e("../objects/Chunk")
  12824. , h = new s(n);
  12825. r.prototype = {
  12826. constructor: r,
  12827. load: function(e, t, i, n) {
  12828. return h.time("download"),
  12829. l.get(e, {
  12830. responseType: "arraybuffer"
  12831. }).done(function(r) {
  12832. h.timeEnd("download"),
  12833. this.parse(r, e, t, i, n)
  12834. }
  12835. .bind(this)).fail(n)
  12836. },
  12837. parse: function(e, t, i, n, r) {
  12838. var o = this.readProtobuf(e);
  12839. if (!o)
  12840. return r();
  12841. try {
  12842. h.time("convert to webgl"),
  12843. this.convertProtobufToSceneObject(o, t, i, n, r),
  12844. h.timeEnd("convert to webgl")
  12845. } catch (e) {
  12846. return h.error("failed parsing .dam"),
  12847. h.error(e.message),
  12848. r()
  12849. }
  12850. },
  12851. readProtobuf: function(e) {
  12852. var t;
  12853. try {
  12854. h.time("parse proto"),
  12855. t = this.decoder.decode(e),
  12856. h.timeEnd("parse proto")
  12857. } catch (e) {
  12858. return h.error("failed parsing proto for .dam"),
  12859. h.error(e.message),
  12860. null
  12861. }
  12862. return t
  12863. },
  12864. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12865. function a(e) {
  12866. var i = new o.BufferGeometry;
  12867. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12868. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12869. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12870. i.applyMatrix(s),
  12871. i.computeBoundingBox(),
  12872. new c({
  12873. geometry: i,
  12874. textureName: e.material_name,
  12875. name: e.chunk_name,
  12876. meshUrl: t
  12877. })
  12878. }
  12879. if (0 === e.chunk.length)
  12880. return h.warn("No chunks in damfile..."),
  12881. i([]);
  12882. var s = new o.Matrix4;
  12883. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12884. var l = e.chunk.map(a);
  12885. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12886. r())
  12887. }
  12888. },
  12889. t.exports = r
  12890. }
  12891. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12892. }
  12893. , {
  12894. "../objects/Chunk": 144,
  12895. "../util/ajax": 181,
  12896. "../util/common": 185,
  12897. "../util/logger": 189,
  12898. buffer: 198,
  12899. protobufjs: 214,
  12900. three: 217
  12901. }],
  12902. 105: [function(e, t, i) {
  12903. (function(i) {
  12904. "use strict";
  12905. var n = (e("three"),
  12906. e("../settings"),
  12907. e("../util/browser"),
  12908. e("./DamLoader"))
  12909. , r = e("../util/logger")
  12910. , o = (e("../ab"),
  12911. new r(i));
  12912. t.exports = {
  12913. getLoaders: function() {
  12914. return [["_50k", ".dam", n], ["", ".dam", n]]
  12915. },
  12916. load: function(e, t, i, n, r, a) {
  12917. var s = this.getLoaders();
  12918. a = a || 0;
  12919. var l = s[a];
  12920. if (!l)
  12921. return void (r && r("No suitable model file found..."));
  12922. var c = l[0]
  12923. , h = l[1]
  12924. , u = new l[2](t)
  12925. , d = t.get(e + c + h);
  12926. d ? (o.debug("Trying " + c + h),
  12927. u.load(d, i, n, function() {
  12928. this.load(e, t, i, n, r, ++a)
  12929. }
  12930. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12931. this.load(e, t, i, n, r, ++a))
  12932. }
  12933. }
  12934. }
  12935. ).call(this, "/js/loaders/ModelLoader.js")
  12936. }
  12937. , {
  12938. "../ab": 3,
  12939. "../settings": 166,
  12940. "../util/browser": 182,
  12941. "../util/logger": 189,
  12942. "./DamLoader": 104,
  12943. three: 217
  12944. }],
  12945. 106: [function(e, t, i) {
  12946. (function(i) {
  12947. "use strict";
  12948. var n = e("../util/common")
  12949. , r = e("../util/texture")
  12950. , o = e("../util/browser")
  12951. , a = e("../util/logger")
  12952. , s = e("../settings")
  12953. , l = new a(i);
  12954. t.exports = {
  12955. load: function(e, t) {
  12956. function i(e, i) {
  12957. e || (t.push(i),
  12958. p++,
  12959. d.notify(p, a),
  12960. p === a && d.resolve())
  12961. }
  12962. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12963. return $.when();
  12964. var a = n.countUnique(e.chunks.map(function(e) {
  12965. return e.textureName
  12966. }))
  12967. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12968. , h = "_50k" === c ? "high" : "low";
  12969. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12970. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12971. h = "low"));
  12972. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12973. , d = $.Deferred()
  12974. , p = 0;
  12975. return e.chunks.forEach(function(t) {
  12976. if (!t.material.map && t.textureName) {
  12977. var n = e.urls.get(u + t.textureName);
  12978. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12979. }
  12980. }),
  12981. d.promise()
  12982. }
  12983. }
  12984. }
  12985. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12986. }
  12987. , {
  12988. "../settings": 166,
  12989. "../util/browser": 182,
  12990. "../util/common": 185,
  12991. "../util/logger": 189,
  12992. "../util/texture": 194
  12993. }],
  12994. 107: [function(e, t, i) {
  12995. (function(i, n) {
  12996. "use strict";
  12997. function r(e) {
  12998. this.model = e,
  12999. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13000. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13001. var t = i("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", "base64")
  13002. , n = o.loadProto(t);
  13003. this.decoder = n.build("VisionModeldata")
  13004. }
  13005. var o = e("protobufjs")
  13006. , a = e("../util/ajax")
  13007. , s = (e("../util/common"),
  13008. e("../util/math"))
  13009. , l = e("../util/logger")
  13010. , c = new l(n);
  13011. r.prototype.load = function() {
  13012. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13013. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13014. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13015. $.when([]))
  13016. }
  13017. ,
  13018. r.prototype.loadVisionModelData = function() {
  13019. return a.get(this.modelDataPath, {
  13020. responseType: "arraybuffer"
  13021. }).then(function(e) {
  13022. var t;
  13023. try {
  13024. t = this.decoder.decode(e)
  13025. } catch (e) {
  13026. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13027. this.loadSweepLocationsCSV()
  13028. }
  13029. var i = t.sweepLocations.map(function(e) {
  13030. return {
  13031. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13032. position: {
  13033. x: e.pose.translation.x,
  13034. y: e.pose.translation.y,
  13035. z: e.pose.translation.z
  13036. },
  13037. quaternion: {
  13038. x: e.pose.rotation.x,
  13039. y: e.pose.rotation.y,
  13040. z: e.pose.rotation.z,
  13041. w: e.pose.rotation.w
  13042. },
  13043. puck: {
  13044. x: e.puck.x,
  13045. y: e.puck.y,
  13046. z: e.puck.z
  13047. },
  13048. floor: e.group,
  13049. neighbours: e.visibles,
  13050. alignmentType: e.alignment_type
  13051. }
  13052. }).map(function(e) {
  13053. return e.position = s.convertVisionVector(e.position),
  13054. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13055. e.puck = s.convertVisionVector(e.puck),
  13056. e
  13057. });
  13058. return i.forEach(function(e) {
  13059. e.neighbours = e.neighbours.map(function(e) {
  13060. return i[e].uuid
  13061. })
  13062. }),
  13063. i
  13064. }
  13065. .bind(this), function() {
  13066. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13067. this.loadSweepLocationsCSV()
  13068. }
  13069. .bind(this))
  13070. }
  13071. ,
  13072. r.prototype.loadSweepLocationsCSV = function() {
  13073. return a.get(this.sweepLocationsPath).then(function(e) {
  13074. var t = e.split("\n").map(function(e) {
  13075. return e.split(", ")
  13076. }).filter(function(e) {
  13077. return e.length > 1
  13078. }).map(function(e) {
  13079. return {
  13080. uuid: e[0],
  13081. position: {
  13082. x: parseFloat(e[1]),
  13083. y: parseFloat(e[2]),
  13084. z: parseFloat(e[3])
  13085. },
  13086. quaternion: {
  13087. x: parseFloat(e[4]),
  13088. y: parseFloat(e[5]),
  13089. z: parseFloat(e[6]),
  13090. w: parseFloat(e[7])
  13091. }
  13092. }
  13093. }).map(function(e) {
  13094. return e.position = s.convertVisionVector(e.position),
  13095. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13096. e
  13097. });
  13098. return t
  13099. }).fail(function() {
  13100. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13101. })
  13102. }
  13103. ,
  13104. t.exports = r
  13105. }
  13106. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13107. }
  13108. , {
  13109. "../util/ajax": 181,
  13110. "../util/common": 185,
  13111. "../util/logger": 189,
  13112. "../util/math": 190,
  13113. buffer: 198,
  13114. protobufjs: 214
  13115. }],
  13116. 108: [function(e, t, i) {
  13117. (function(i) {
  13118. "use strict";
  13119. function n() {
  13120. this.locale = null
  13121. }
  13122. var r = e("../settings")
  13123. , o = e("../util/common")
  13124. , a = e("../util/logger")
  13125. , s = e("../enum/Locale")
  13126. , l = new a(i);
  13127. n.prototype.init = function() {
  13128. var t;
  13129. switch (r.languageTag) {
  13130. case null:
  13131. case "en":
  13132. case s.EN_US:
  13133. this.locale = s.EN_US,
  13134. t = e("./strings-en-US");
  13135. break;
  13136. case "es":
  13137. case s.ES_MX:
  13138. this.locale = s.ES_MX,
  13139. t = e("./strings-es-MX");
  13140. break;
  13141. case "fr":
  13142. case s.FR_FR:
  13143. this.locale = s.FR_FR,
  13144. t = e("./strings-fr-FR");
  13145. break;
  13146. case "de":
  13147. case s.DE_DE:
  13148. this.locale = s.DE_DE,
  13149. t = e("./strings-de-DE");
  13150. break;
  13151. case "ru":
  13152. case s.RU_RU:
  13153. this.locale = s.RU_RU,
  13154. t = e("./strings-ru-RU");
  13155. break;
  13156. case "cn":
  13157. case s.CN_CN:
  13158. this.locale = s.CN_CN,
  13159. t = e("./strings-cn-CN");
  13160. break;
  13161. case "jp":
  13162. case s.JP_JP:
  13163. this.locale = s.JP_JP,
  13164. t = e("./strings-jp-JP");
  13165. break;
  13166. default:
  13167. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13168. this.locale = s.EN_US,
  13169. t = e("./strings-en-US")
  13170. }
  13171. l.info("Using locale '" + this.locale + "'"),
  13172. o.extendObject(this, t)
  13173. }
  13174. ,
  13175. n.prototype.localizeGUI = function() {
  13176. var e = document.querySelector("#gui-parent");
  13177. this.localizeTree(e),
  13178. this.localizeLoadingText()
  13179. }
  13180. ,
  13181. n.prototype.localizeLoadingText = function() {
  13182. // var e = document.querySelector("#loader-cont")
  13183. // , t = e.getAttribute("title");
  13184. // e.removeAttribute("title"),
  13185. // e.setAttribute("data-status", t),
  13186. // e.classList.add(this.locale),
  13187. document.querySelector("#help-dialog").classList.add(this.locale),
  13188. document.querySelector("#interaction-modal").classList.add(this.locale),
  13189. document.querySelector("#gui").classList.add(this.locale);
  13190. }
  13191. ,
  13192. n.prototype.localizeTree = function(e) {
  13193. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13194. if (e.nodeType === Node.TEXT_NODE)
  13195. t = e.data.match(n),
  13196. t && (i = t[1],
  13197. e.data = this.localizeText(i) || i);
  13198. else if (e.nodeType === Node.ELEMENT_NODE) {
  13199. var r = e.getAttribute("title");
  13200. r && (t = r.match(n),
  13201. t && (i = t[1],
  13202. e.setAttribute("title", this.localizeText(i) || i)))
  13203. }
  13204. for (e = e.firstChild; e; )
  13205. this.localizeTree(e),
  13206. e = e.nextSibling
  13207. }
  13208. ,
  13209. n.prototype.localizeText = function(t) {
  13210. var i = this[t];
  13211. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13212. i = e("./strings-en-US")[t]),
  13213. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13214. i
  13215. }
  13216. ,
  13217. t.exports = new n
  13218. }
  13219. ).call(this, "/js/localization/localize.js")
  13220. }
  13221. , {
  13222. "../enum/Locale": 31,
  13223. "../settings": 166,
  13224. "../util/common": 185,
  13225. "../util/logger": 189,
  13226. "./strings-cn-CN": 109,
  13227. "./strings-de-DE": 110,
  13228. "./strings-en-US": 111,
  13229. "./strings-es-MX": 112,
  13230. "./strings-fr-FR": 113,
  13231. "./strings-jp-JP": 114,
  13232. "./strings-ru-RU": 115
  13233. }],
  13234. 109: [function(e, t, i) {
  13235. "use strict";
  13236. t.exports = {
  13237. PAGE_TITLE: "",
  13238. LOADING: "正在加载",
  13239. PRESENTED_BY_CAPS: "呈现者:",
  13240. POWERED_BY: "技术支持:",
  13241. POWERED_BY_CAPS: "技术支持:",
  13242. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13243. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13244. PRESENTED_BY: "呈现者:",
  13245. MORE: "更多 ",
  13246. LESS: "更少 ",
  13247. TAG_CONTENT: "tag™ 内容",
  13248. SHOW: "显示",
  13249. HIDE: "隐藏",
  13250. DOLLHOUSE: "场景屋",
  13251. FLOOR_PLAN: "楼层平面图",
  13252. OPEN_HIGHLIGHTS: "打开精彩片段",
  13253. CLOSE_HIGHLIGHTS: "关闭",
  13254. PREVIOUS: "上一个",
  13255. PLAY: "播放",
  13256. PAUSE: "暂停",
  13257. NEXT: "下一个",
  13258. EXPLORE_3D_SPACE: "探索 3D 空间",
  13259. VIEW_DOLLHOUSE: "观看场景屋",
  13260. SOCIAL_SHARING: "分享这个空间",
  13261. VIEW_IN_VR: "以 VR 观看",
  13262. VIEW_FULLSCREEN: "全屏观看",
  13263. EXIT_FULLSCREEN: " 退出全屏",
  13264. ZOOM_IN: "放大",
  13265. ZOOM_OUT: "缩小",
  13266. FLOOR_NAME: "楼层",
  13267. FLOOR_ALL: "ALL",
  13268. FLOOR_Lang: ["Floor",""],
  13269. TERMS: "条款",
  13270. PORT_TERMS: "port 条款",
  13271. TERMS_OF_USE: "使用条款",
  13272. CLOSE_TERMS: "关闭",
  13273. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13274. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13275. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13276. WEBVR_ENTER_WEBVR: "进入 VR",
  13277. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13278. WEBVR_LEARN_MORE: "了解更多",
  13279. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13280. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13281. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13282. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13283. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13284. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13285. VR_LEARN_MORE_CAPS: "了解更多",
  13286. VR_PREVIOUS_CAPS: "上一个’,",
  13287. VR_NEXT_CAPS: "下一个",
  13288. VR_GOT_IT_CAPS: "明白了",
  13289. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13290. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13291. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13292. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13293. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13294. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13295. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13296. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13297. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13298. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13299. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13300. VR_APP: "port VR 应用程序",
  13301. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13302. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13303. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13304. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13305. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13306. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13307. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13308. VR_ANDROID_DVICES: "Android 设备",
  13309. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13310. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13311. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13312. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13313. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13314. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13315. VR_DOWNLOAD_HERE: "在此下载",
  13316. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13317. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13318. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13319. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13320. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13321. SHARE_TO: "分享到",
  13322. SHARE_LINK: "直接链接",
  13323. SHARE_EXPLORE: "探索",
  13324. SHARE_AT: "在",
  13325. SHARE_WITH: "使用",
  13326. SHARE_3D: "以 3D",
  13327. SHARE_COPIED: "已复制!",
  13328. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13329. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13330. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13331. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13332. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13333. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13334. ERROR_GENERIC_ACTIONS_3: " 或",
  13335. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13336. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13337. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13338. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13339. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13340. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13341. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13342. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13343. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13344. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13345. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13346. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13347. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13348. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13349. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13350. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13351. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13352. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13353. LINK_TO_LOCATION: "地点链接",
  13354. MENU_COPY: "复制",
  13355. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13356. ROTATE: "旋转",
  13357. MOVE: "移动",
  13358. INSIDE: "内部",
  13359. ZOOM: "缩放",
  13360. HELP: "小帮手",
  13361. HELP_NAVIGATION_TAB: "导航",
  13362. HELP_MORE_HELP_TAB: "更多帮助",
  13363. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13364. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13365. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13366. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13367. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13368. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13369. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13370. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13371. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13372. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13373. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13374. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13375. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13376. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13377. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13378. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13379. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13380. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13381. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13382. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13383. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13384. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13385. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13386. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13387. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13388. HELP_MORE_HLR_A: "精彩片段集锦",
  13389. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13390. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13391. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13392. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13393. HELP_MORE_FLOORS_A: "楼层选择器",
  13394. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13395. HELP_MORE_TAG_A: "tag™ 贴文",
  13396. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13397. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13398. HELP_MORE_ZOOM_A: "缩放控件",
  13399. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13400. HELP_MORE_TOUR_A: "导览控件",
  13401. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13402. HELP_MORE_INSIDE_A: "内部视图",
  13403. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13404. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13405. HELP_MORE_VR_A: "VR 模式",
  13406. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13407. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13408. HELP_MORE_360_A: "360° 视图",
  13409. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13410. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13411. HELP_MORE_FULLSCREEN_A: "全屏",
  13412. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13413. CLOSE: "关闭"
  13414. }
  13415. }
  13416. , {}],
  13417. 110: [function(e, t, i) {
  13418. "use strict";
  13419. t.exports = {
  13420. PAGE_TITLE: "",
  13421. LOADING: "Lädt",
  13422. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13423. POWERED_BY: "Angetrieben von",
  13424. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13425. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13426. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13427. PRESENTED_BY: "Präsentiert von ",
  13428. MORE: "Mehr ",
  13429. LESS: "Weniger ",
  13430. TAG_CONTENT: "tag™ Inhalt",
  13431. SHOW: "Anzeigen",
  13432. HIDE: "Verbergen",
  13433. DOLLHOUSE: "Puppenhaus",
  13434. FLOOR_PLAN: "Grundriss",
  13435. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13436. CLOSE_HIGHLIGHTS: "Schließen",
  13437. PREVIOUS: "Vorheriges",
  13438. PLAY: "Abspielen",
  13439. PAUSE: "Pausieren",
  13440. NEXT: "Nächstes",
  13441. EXPLORE_3D_SPACE: "Innenraum betreten",
  13442. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13443. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13444. VIEW_IN_VR: "In VR ansehen",
  13445. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13446. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13447. ZOOM_IN: "Vergrößern",
  13448. ZOOM_OUT: "Verkleinern",
  13449. FLOOR_NAME: "Etage ",
  13450. FLOOR_ALL: "Alle",
  13451. TERMS: "Bedingungen",
  13452. PORT_TERMS: "port Bedingungen",
  13453. TERMS_OF_USE: "Nutzungsbedingungen",
  13454. TERMS_TEXT_FILE: "terms-de-DE.html",
  13455. CLOSE_TERMS: "Schließen",
  13456. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13457. HELP: "Hilfe",
  13458. HELP_NAVIGATION_TAB: "Navigation",
  13459. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13460. CLOSE: "Schließen",
  13461. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13462. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13463. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13464. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13465. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13466. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13467. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13468. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13469. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13470. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13471. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13472. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13473. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13474. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13475. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13476. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13477. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13478. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13479. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13480. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13481. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13482. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13483. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13484. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13485. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13486. HELP_MORE_HLR_A: "Liste das Highlight",
  13487. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13488. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13489. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13490. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13491. HELP_MORE_FLOORS_A: "Etage auswählen",
  13492. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13493. HELP_MORE_TAG_A: "tag™ Posts",
  13494. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13495. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13496. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13497. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13498. HELP_MORE_TOUR_A: "Tour Steuerung",
  13499. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13500. HELP_MORE_INSIDE_A: "Innenansicht",
  13501. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13502. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13503. HELP_MORE_VR_A: "VR Modus",
  13504. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13505. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13506. HELP_MORE_360_A: "360° Views Ansicht ",
  13507. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13508. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13509. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13510. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13511. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13512. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13513. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13514. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13515. WEBVR_LEARN_MORE: "Mehr Infos",
  13516. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13517. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13518. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13519. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13520. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13521. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13522. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13523. VR_APP: "port VR App",
  13524. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13525. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13526. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13527. VR_APP_FOR_ANDROID: "port VR app für Android",
  13528. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13529. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13530. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13531. VR_PREVIOUS_CAPS: "ZURÜCK",
  13532. VR_NEXT_CAPS: "WEITER",
  13533. VR_GOT_IT_CAPS: "VERSTANDEN",
  13534. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13535. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13536. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13537. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13538. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13539. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13540. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13541. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13542. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13543. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13544. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13545. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13546. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13547. VR_ANDROID_DVICES: "Android Geräte",
  13548. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13549. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13550. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13551. VR_DOWNLOAD_HERE: "Hier runterladen",
  13552. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13553. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13554. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13555. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13556. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13557. SHARE_TO: "Teilen auf",
  13558. SHARE_LINK: "Direkter Link",
  13559. SHARE_EXPLORE: "Umsehen",
  13560. SHARE_AT: "auf",
  13561. SHARE_WITH: "mit",
  13562. SHARE_3D: "in 3D",
  13563. SHARE_COPIED: "Kopiert!",
  13564. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13565. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13566. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13567. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13568. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13569. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13570. ERROR_GENERIC_ACTIONS_3: " oder ",
  13571. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13572. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13573. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13574. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13575. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13576. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13577. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13578. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13579. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13580. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13581. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13582. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13583. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13584. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13585. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13586. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13587. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13588. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13589. LINK_TO_LOCATION: "Link zu",
  13590. MENU_COPY: "Kopieren",
  13591. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13592. ROTATE: "Drehen",
  13593. INSIDE: "Drinnen",
  13594. MOVE: "Bewegen",
  13595. ZOOM: "Vergrößern"
  13596. }
  13597. }
  13598. , {}],
  13599. 111: [function(e, t, i) {
  13600. "use strict";
  13601. t.exports = {
  13602. PAGE_TITLE: "",
  13603. LOADING: "Loading",
  13604. PRESENTED_BY_CAPS: "PRESENTED BY",
  13605. POWERED_BY: "powered by ",
  13606. POWERED_BY_CAPS: "POWERED BY",
  13607. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13608. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13609. PRESENTED_BY: "Presented by ",
  13610. MORE: "More ",
  13611. LESS: "Less ",
  13612. TAG_CONTENT: "tag™ Content",
  13613. SHOW: "Show",
  13614. HIDE: "Hide",
  13615. DOLLHOUSE: "Dollhouse",
  13616. FLOOR_PLAN: "Floor plan",
  13617. OPEN_HIGHLIGHTS: "Open Highlights",
  13618. CLOSE_HIGHLIGHTS: "Close",
  13619. PREVIOUS: "Previous",
  13620. PLAY: "Play",
  13621. PAUSE: "Pause",
  13622. NEXT: "Next",
  13623. EXPLORE_3D_SPACE: "Explore 3D Space",
  13624. VIEW_DOLLHOUSE: "View dollhouse",
  13625. SOCIAL_SHARING: "Share this Space",
  13626. VIEW_IN_VR: "View in VR",
  13627. VIEW_FULLSCREEN: "全屏",
  13628. EXIT_FULLSCREEN: "退出全屏",
  13629. ZOOM_IN: "Zoom in",
  13630. ZOOM_OUT: "Zoom out",
  13631. FLOOR_NAME: "Floor ",
  13632. FLOOR_ALL: "全部",
  13633. TERMS: "Terms",
  13634. PORT_TERMS: "port terms",
  13635. TERMS_OF_USE: "Terms of Use",
  13636. TERMS_TEXT_FILE: "terms-en-US.html",
  13637. CLOSE_TERMS: "Close",
  13638. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13639. HELP: "Help",
  13640. HELP_NAVIGATION_TAB: "Navigation",
  13641. HELP_MORE_HELP_TAB: "More Help",
  13642. CLOSE: "Close",
  13643. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13644. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13645. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13646. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13647. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13648. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13649. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13650. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13651. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13652. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13653. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13654. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13655. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13656. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13657. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13658. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13659. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13660. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13661. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13662. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13663. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13664. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13665. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13666. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13667. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13668. HELP_MORE_HLR_A: "Highlight Reel",
  13669. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13670. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13671. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13672. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13673. HELP_MORE_FLOORS_A: "Floor Selector",
  13674. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13675. HELP_MORE_TAG_A: "tag™ Posts",
  13676. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13677. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13678. HELP_MORE_ZOOM_A: "Zoom Controls",
  13679. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13680. HELP_MORE_TOUR_A: "Tour Controls",
  13681. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13682. HELP_MORE_INSIDE_A: "Inside View",
  13683. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13684. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13685. HELP_MORE_VR_A: "VR Mode",
  13686. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13687. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13688. HELP_MORE_360_A: "360° Views",
  13689. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13690. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13691. HELP_MORE_FULLSCREEN_A: "Full screen",
  13692. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13693. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13694. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13695. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13696. WEBVR_ENTER_WEBVR: "ENTER VR",
  13697. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13698. WEBVR_LEARN_MORE: "Learn more",
  13699. WEBVR_VIEW_SPACE: "View Space in VR",
  13700. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13701. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13702. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13703. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13704. VR_PREVIOUS_CAPS: "PREVIOUS",
  13705. VR_NEXT_CAPS: "NEXT",
  13706. VR_GOT_IT_CAPS: "GOT IT",
  13707. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13708. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13709. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13710. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13711. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13712. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13713. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13714. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13715. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13716. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13717. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13718. VR_APP: "port VR App",
  13719. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13720. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13721. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13722. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13723. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13724. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13725. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13726. VR_ANDROID_DVICES: "Android Devices",
  13727. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13728. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13729. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13730. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13731. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13732. VR_APP_OPEN: "Open with the port VR app instead",
  13733. VR_DOWNLOAD_HERE: "Download here",
  13734. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13735. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13736. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13737. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13738. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13739. SHARE_TO: "Share to",
  13740. SHARE_LINK: "Direct Link",
  13741. SHARE_EXPLORE: "Explore ",
  13742. SHARE_AT: "at",
  13743. SHARE_WITH: "with",
  13744. SHARE_3D: " in 3D",
  13745. SHARE_COPIED: "Copied!",
  13746. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13747. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13748. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13749. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13750. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13751. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13752. ERROR_GENERIC_ACTIONS_3: " or ",
  13753. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13754. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13755. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13756. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13757. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13758. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13759. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13760. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13761. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13762. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13763. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13764. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13765. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13766. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13767. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13768. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13769. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13770. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13771. LINK_TO_LOCATION: "Link to location",
  13772. MENU_COPY: "Copy",
  13773. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13774. ROTATE: "Rotate",
  13775. INSIDE: "Inside",
  13776. MOVE: "Move",
  13777. ZOOM: "Zoom"
  13778. }
  13779. }
  13780. , {}],
  13781. 112: [function(e, t, i) {
  13782. "use strict";
  13783. t.exports = {
  13784. PAGE_TITLE: "",
  13785. LOADING: "Cargando",
  13786. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13787. POWERED_BY: "potenciando por ",
  13788. POWERED_BY_CAPS: "POTENCIADO POR ",
  13789. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13790. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13791. PRESENTED_BY: "Presentado por ",
  13792. MORE: "Más ",
  13793. LESS: "Menos ",
  13794. TAG_CONTENT: "Contenido de tag™",
  13795. SHOW: "Mostrar",
  13796. HIDE: "Ocultar",
  13797. DOLLHOUSE: "Dollhouse",
  13798. FLOOR_PLAN: "Planos",
  13799. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13800. CLOSE_HIGHLIGHTS: "Cerrar",
  13801. PREVIOUS: "Anterior",
  13802. PLAY: "Play",
  13803. PAUSE: "Pausa",
  13804. NEXT: "Siguiente",
  13805. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13806. VIEW_DOLLHOUSE: "Ver dollhouse",
  13807. SOCIAL_SHARING: "Compartir este espacio",
  13808. VIEW_IN_VR: "Ver en realidad virtual",
  13809. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13810. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13811. ZOOM_IN: "Acercar",
  13812. ZOOM_OUT: "Alejar",
  13813. FLOOR_NAME: "Piso ",
  13814. FLOOR_ALL: "Todas",
  13815. TERMS: "Condiciones",
  13816. PORT_TERMS: "port términos de uso",
  13817. TERMS_OF_USE: "Términos de uso",
  13818. TERMS_TEXT_FILE: "terms-es-MX.html",
  13819. CLOSE_TERMS: "Cerrar",
  13820. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13821. HELP: "Ayuda",
  13822. HELP_NAVIGATION_TAB: "Navegación",
  13823. HELP_MORE_HELP_TAB: "Más Ayuda",
  13824. CLOSE: "Cerrar",
  13825. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13826. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13827. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13828. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13829. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13830. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13831. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13832. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13833. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13834. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13835. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13836. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13837. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13838. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13839. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13840. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13841. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13842. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13843. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13844. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13845. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13846. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13847. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13848. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13849. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13850. HELP_MORE_HLR_A: "Galería destacada",
  13851. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13852. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13853. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13854. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13855. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13856. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13857. HELP_MORE_TAG_A: "tag™ Posts",
  13858. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13859. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13860. HELP_MORE_ZOOM_A: "Controles de zoom",
  13861. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13862. HELP_MORE_TOUR_A: "Controles de recorrido",
  13863. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13864. HELP_MORE_INSIDE_A: "Vista interior",
  13865. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13866. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13867. HELP_MORE_VR_A: "Modo de realidad virtual",
  13868. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13869. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13870. HELP_MORE_360_A: "360° Views",
  13871. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13872. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13873. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13874. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13875. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13876. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13877. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13878. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13879. WEBVR_LEARN_MORE: "Más información",
  13880. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13881. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13882. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13883. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13884. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13885. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13886. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13887. VR_APP: "port VR App",
  13888. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13889. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13890. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13891. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13892. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13893. VR_PREVIOUS_CAPS: "ANTERIOR",
  13894. VR_NEXT_CAPS: "SIGUIENTE",
  13895. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13896. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13897. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13898. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13899. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13900. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13901. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13902. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13903. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13904. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13905. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13906. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13907. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13908. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13909. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13910. VR_ANDROID_DVICES: "Dispositivos Android",
  13911. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13912. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13913. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13914. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13915. VR_DOWNLOAD_HERE: "Descargar aquí",
  13916. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13917. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13918. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13919. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13920. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13921. SHARE_TO: "Compartir en",
  13922. SHARE_LINK: "Enlace directo",
  13923. SHARE_EXPLORE: "Explorar ",
  13924. SHARE_AT: "en",
  13925. SHARE_WITH: "con",
  13926. SHARE_3D: " en 3D",
  13927. SHARE_COPIED: "¡Copiado!",
  13928. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13929. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13930. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13931. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13932. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13933. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13934. ERROR_GENERIC_ACTIONS_3: " o ",
  13935. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13936. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13937. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13938. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13939. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13940. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13941. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13942. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13943. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13944. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13945. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13946. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13947. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13948. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13949. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13950. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13951. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13952. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13953. LINK_TO_LOCATION: "Enlace a la ubicación",
  13954. MENU_COPY: "Copiar",
  13955. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13956. ROTATE: "Girar",
  13957. INSIDE: "Interior",
  13958. MOVE: "Moverse",
  13959. ZOOM: "Acercar o alejar"
  13960. }
  13961. }
  13962. , {}],
  13963. 113: [function(e, t, i) {
  13964. "use strict";
  13965. t.exports = {
  13966. PAGE_TITLE: "",
  13967. LOADING: "Chargement",
  13968. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13969. POWERED_BY: "alimenté par ",
  13970. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13971. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13972. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13973. PRESENTED_BY: "Présenté par ",
  13974. MORE: "Plus ",
  13975. LESS: "Moins ",
  13976. TAG_CONTENT: "Contenu tag™",
  13977. SHOW: "Montrer",
  13978. HIDE: "Cacher",
  13979. DOLLHOUSE: "Dollhouse",
  13980. FLOOR_PLAN: "Plan de sol",
  13981. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13982. CLOSE_HIGHLIGHTS: "Fermer",
  13983. PREVIOUS: "Précédent",
  13984. PLAY: "Lecture",
  13985. PAUSE: "Pause",
  13986. NEXT: "Suivant",
  13987. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13988. VIEW_DOLLHOUSE: "Voir dollhouse",
  13989. SOCIAL_SHARING: "Partager cet espace",
  13990. VIEW_IN_VR: "Voir en VR",
  13991. VIEW_FULLSCREEN: "Plein écran",
  13992. EXIT_FULLSCREEN: "Fermer plein écran",
  13993. ZOOM_IN: "Zoom avant",
  13994. ZOOM_OUT: "Zoom arrière",
  13995. FLOOR_NAME: "Étage ",
  13996. FLOOR_ALL: "Tous",
  13997. TERMS: "Mentions légales",
  13998. PORT_TERMS: "port mentions légales",
  13999. TERMS_OF_USE: "Conditions d'utilisation",
  14000. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14001. CLOSE_TERMS: "Fermer",
  14002. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14003. HELP: "Aide",
  14004. HELP_NAVIGATION_TAB: "Navigation",
  14005. HELP_MORE_HELP_TAB: "Aide",
  14006. CLOSE: "Fermer",
  14007. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14008. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14009. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14010. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14011. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14012. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14013. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14014. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14015. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14016. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14017. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14018. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14019. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14020. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14021. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14022. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14023. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14024. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14025. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14026. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14027. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14028. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14029. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14030. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14031. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14032. HELP_MORE_HLR_A: "Carrousel",
  14033. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14034. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14035. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14036. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14037. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14038. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14039. HELP_MORE_TAG_A: "tag™ Posts",
  14040. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14041. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14042. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14043. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14044. HELP_MORE_TOUR_A: "Commandes de la visite",
  14045. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14046. HELP_MORE_INSIDE_A: "Vue intérieure",
  14047. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14048. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14049. HELP_MORE_VR_A: "Mode RV",
  14050. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14051. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14052. HELP_MORE_360_A: "Vues 360°",
  14053. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14054. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14055. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14056. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14057. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14058. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14059. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14060. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14061. WEBVR_LEARN_MORE: "En savoir plus",
  14062. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14063. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14064. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14065. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14066. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14067. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14068. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14069. VR_NEXT_CAPS: "SUIVANT",
  14070. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14071. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14072. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14073. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14074. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14075. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14076. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14077. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14078. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14079. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14080. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14081. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14082. VR_APP: "port VR App",
  14083. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14084. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14085. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14086. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14087. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14088. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14089. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14090. VR_ANDROID_DVICES: "Appareils Android",
  14091. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14092. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14093. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14094. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14095. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14096. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14097. VR_DOWNLOAD_HERE: "Télécharger ici",
  14098. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14099. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14100. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14101. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14102. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14103. SHARE_TO: "Partager sur",
  14104. SHARE_LINK: "Lien direct",
  14105. SHARE_EXPLORE: "Explorer ",
  14106. SHARE_AT: "à",
  14107. SHARE_WITH: "avec",
  14108. SHARE_3D: " en 3D",
  14109. SHARE_COPIED: "Copié!",
  14110. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14111. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14112. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14113. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14114. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14115. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14116. ERROR_GENERIC_ACTIONS_3: " ou ",
  14117. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14118. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14119. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14120. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14121. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14122. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14123. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14124. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14125. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14126. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14127. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14128. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14129. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14130. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14131. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14132. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14133. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14134. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14135. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14136. MENU_COPY: "Copie",
  14137. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14138. ROTATE: "Faire pivoter",
  14139. INSIDE: "Intérieure",
  14140. MOVE: "Se déplacer",
  14141. ZOOM: "Zoom"
  14142. }
  14143. }
  14144. , {}],
  14145. 114: [function(e, t, i) {
  14146. "use strict";
  14147. t.exports = {
  14148. PAGE_TITLE: "",
  14149. LOADING: "読み込み中",
  14150. PRESENTED_BY_CAPS: "PRESENTED BY",
  14151. POWERED_BY: "powered by",
  14152. POWERED_BY_CAPS: "POWERED BY",
  14153. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14154. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14155. PRESENTED_BY: "Presented by ",
  14156. MORE: "全て表示 ",
  14157. LESS: "閉じる ",
  14158. TAG_CONTENT: "tag™コンテンツ ",
  14159. SHOW: "表示",
  14160. HIDE: "非表示",
  14161. DOLLHOUSE: "ドールハウス",
  14162. FLOOR_PLAN: "フロアプラン",
  14163. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14164. CLOSE_HIGHLIGHTS: "閉じる",
  14165. PREVIOUS: "前へ",
  14166. PLAY: "再生",
  14167. PAUSE: "一時停止",
  14168. NEXT: "次へ",
  14169. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14170. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14171. SOCIAL_SHARING: "このSpaceを共有する",
  14172. VIEW_IN_VR: "VRで表示",
  14173. VIEW_FULLSCREEN: "フルスクリーン表示",
  14174. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14175. ZOOM_IN: "ズームイン",
  14176. ZOOM_OUT: "ズームアウト",
  14177. FLOOR_NAME: "フロア ",
  14178. FLOOR_ALL: "すべて",
  14179. TERMS: "規約",
  14180. PORT_TERMS: "port規約",
  14181. TERMS_OF_USE: "利用規約",
  14182. CLOSE_TERMS: "閉じる",
  14183. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14184. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14185. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14186. WEBVR_ENTER_WEBVR: "VRに入る",
  14187. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14188. WEBVR_LEARN_MORE: "もっと詳しく",
  14189. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14190. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14191. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14192. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14193. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14194. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14195. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14196. VR_PREVIOUS_CAPS: "前へ",
  14197. VR_NEXT_CAPS: "次へ",
  14198. VR_GOT_IT_CAPS: "了解",
  14199. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14200. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14201. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14202. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14203. VR_WHAT_YOU_NEED: "必要なもの",
  14204. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14205. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14206. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14207. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14208. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14209. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14210. VR_APP: "port VRアプリ",
  14211. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14212. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14213. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14214. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14215. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14216. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14217. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14218. VR_ANDROID_DVICES: "Androidデバイス",
  14219. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14220. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14221. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14222. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14223. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14224. VR_APP_OPEN: "port VRアプリで開く",
  14225. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14226. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14227. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14228. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14229. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14230. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14231. SHARE_TO: "共有先",
  14232. SHARE_LINK: "ダイレクトリンク",
  14233. SHARE_EXPLORE: "探索",
  14234. SHARE_AT: "場所",
  14235. SHARE_WITH: "使用アプリ",
  14236. SHARE_3D: "3Dで",
  14237. SHARE_COPIED: "コピーされました!",
  14238. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14239. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14240. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14241. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14242. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14243. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14244. ERROR_GENERIC_ACTIONS_3: "または",
  14245. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14246. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14247. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14248. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14249. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14250. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14251. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14252. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14253. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14254. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14255. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14256. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14257. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14258. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14259. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14260. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14261. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14262. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14263. LINK_TO_LOCATION: "ロケーションへのリンク",
  14264. MENU_COPY: "コピー",
  14265. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14266. ROTATE: "回転",
  14267. MOVE: "移動",
  14268. INSIDE: "内側",
  14269. ZOOM: "ズーム",
  14270. HELP: "ヘルプ",
  14271. HELP_NAVIGATION_TAB: "ナビゲーション",
  14272. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14273. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14274. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14275. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14276. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14277. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14278. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14279. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14280. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14281. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14282. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14283. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14284. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14285. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14286. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14287. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14288. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14289. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14290. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14291. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14292. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14293. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14294. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14295. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14296. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14297. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14298. HELP_MORE_HLR_A: "ハイライト",
  14299. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14300. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14301. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14302. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14303. HELP_MORE_FLOORS_A: "フロアセレクター",
  14304. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14305. HELP_MORE_TAG_A: "tag™ Posts",
  14306. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14307. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14308. HELP_MORE_ZOOM_A: "ズームコントロール",
  14309. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14310. HELP_MORE_TOUR_A: "ツアーコントロール",
  14311. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14312. HELP_MORE_INSIDE_A: "内側ビュー",
  14313. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14314. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14315. HELP_MORE_VR_A: "VRモード",
  14316. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14317. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14318. HELP_MORE_360_A: "360° Views",
  14319. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14320. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14321. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14322. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14323. CLOSE: "閉じる"
  14324. }
  14325. }
  14326. , {}],
  14327. 115: [function(e, t, i) {
  14328. "use strict";
  14329. t.exports = {
  14330. PAGE_TITLE: "",
  14331. LOADING: "Загрузка",
  14332. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14333. POWERED_BY: "разработано на платформе ",
  14334. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14335. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14336. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14337. PRESENTED_BY: "Представлено ",
  14338. MORE: "Больше ",
  14339. LESS: "Меньше ",
  14340. TAG_CONTENT: "tag™ Контент",
  14341. SHOW: "Показать",
  14342. HIDE: "Скрыть",
  14343. DOLLHOUSE: "Dollhouse",
  14344. FLOOR_PLAN: "Планировка",
  14345. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14346. CLOSE_HIGHLIGHTS: "Закрыть",
  14347. PREVIOUS: "Предыдущий",
  14348. PLAY: "Воспроизвести",
  14349. PAUSE: "Пауза",
  14350. NEXT: "Следующий",
  14351. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14352. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14353. SOCIAL_SHARING: "Поделиться этой моделью",
  14354. VIEW_IN_VR: "Посмотреть в VR",
  14355. VIEW_FULLSCREEN: "Полный экран",
  14356. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14357. ZOOM_IN: "Увеличить",
  14358. ZOOM_OUT: "Уменьшить",
  14359. FLOOR_NAME: "Этаж ",
  14360. FLOOR_ALL: "Все",
  14361. TERMS: "Условия",
  14362. PORT_TERMS: "Правила пользования",
  14363. TERMS_OF_USE: "Условия использования",
  14364. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14365. CLOSE_TERMS: "Закрыть",
  14366. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14367. HELP: "Помощь",
  14368. HELP_NAVIGATION_TAB: "Навигация",
  14369. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14370. CLOSE: "Закрыть",
  14371. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14372. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14373. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14374. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14375. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14376. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14377. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14378. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14379. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14380. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14381. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14382. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14383. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14384. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14385. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14386. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14387. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14388. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14389. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14390. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14391. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14392. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14393. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14394. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14395. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14396. HELP_MORE_HLR_A: "Фотоколлаж",
  14397. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14398. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14399. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14400. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14401. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14402. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14403. HELP_MORE_TAG_A: "tag™ Posts",
  14404. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14405. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14406. HELP_MORE_ZOOM_A: "Масштаб",
  14407. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14408. HELP_MORE_TOUR_A: "Управление Туром",
  14409. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14410. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14411. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14412. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14413. HELP_MORE_VR_A: "Режим VR",
  14414. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14415. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14416. HELP_MORE_360_A: "360° Views",
  14417. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14418. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14419. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14420. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14421. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14422. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14423. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14424. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14425. WEBVR_LEARN_MORE: "Узнать больше",
  14426. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14427. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14428. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14429. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14430. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14431. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14432. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14433. VR_APP: "port VR App",
  14434. VR_APP_OPEN: "Или открыть через приложение port VR",
  14435. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14436. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14437. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14438. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14439. VR_VIEW_SPACE: "Запустить модель в VR",
  14440. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14441. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14442. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14443. VR_GOT_IT_CAPS: "ЯСНО",
  14444. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14445. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14446. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14447. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14448. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14449. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14450. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14451. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14452. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14453. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14454. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14455. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14456. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14457. VR_ANDROID_DVICES: "Android устройства",
  14458. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14459. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14460. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14461. VR_DOWNLOAD_HERE: "Скачать здесь",
  14462. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14463. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14464. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14465. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14466. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14467. SHARE_TO: "Поделиться",
  14468. SHARE_LINK: "Прямая ссылка",
  14469. SHARE_EXPLORE: "просмотреть",
  14470. SHARE_AT: "на",
  14471. SHARE_WITH: "с",
  14472. SHARE_3D: "в 3D",
  14473. SHARE_COPIED: "Скопировано!",
  14474. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14475. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14476. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14477. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14478. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14479. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14480. ERROR_GENERIC_ACTIONS_3: " или ",
  14481. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14482. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14483. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14484. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14485. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14486. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14487. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14488. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14489. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14490. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14491. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14492. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14493. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14494. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14495. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14496. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14497. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14498. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14499. LINK_TO_LOCATION: "Ссылка на местоположение",
  14500. MENU_COPY: "Копировать",
  14501. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14502. ROTATE: "Вращать",
  14503. MOVE: "Передвигаться",
  14504. INSIDE: "Вид изнутри",
  14505. ZOOM: "Масштаб"
  14506. }
  14507. }
  14508. , {}],
  14509. 116: [function(e, t, i) {//main.js
  14510. (function(t) {
  14511. "use strict";
  14512. var modelProgressBase = 0.4;
  14513. var progressUpdate = function(e){ // 0 <= e <= 1
  14514. console.log('e1:'+e)
  14515. e = Math.round(modelProgressBase * e * 100);
  14516. console.log('e2:'+e)
  14517. var t = $('.progressbar');
  14518. t.find('.bar').css('width',e+'%');
  14519. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14520. t.find('.perc').text(e +'%'); //具体数字的百分比
  14521. }
  14522. $('#gui-loading').fadeIn(200);
  14523. progressUpdate(0.1)
  14524. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14525. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14526. var data = matcher(e);
  14527. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14528. data.user = {
  14529. "is_authenticated": false,
  14530. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14531. }
  14532. try{//处理一下导览数据
  14533. data.model.images = data.model.images.filter(e=>{
  14534. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14535. if(e.locations && e.locations.length == 0)return;
  14536. return e
  14537. })
  14538. }catch(e){console.log(e) }
  14539. window.MP_PREFETCHED_MODELDATA = data;
  14540. data.model.summary = data.summary
  14541. data.model.name = data.name
  14542. for(let i in data){
  14543. data[i] == "false" && (data[i] = false)
  14544. }
  14545. progressUpdate(0.7);
  14546. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14547. if(data.weixinDesc){
  14548. g_weixinObj.desc = data.weixinDesc;
  14549. }
  14550. if(data.shareImgUrl){
  14551. g_weixinObj.imgUrl = data.shareImgUrl
  14552. }
  14553. window.wx && manage.weixinShare();
  14554. //初始画面
  14555. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14556. function E(e) {
  14557. $("<img/>").attr("src", e).on("load", function() {
  14558. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14559. $(this).remove()
  14560. })
  14561. }
  14562. })
  14563. function StartLoad(){//当加载完data后
  14564. function i() {
  14565. var e = Y.getModelIDFromQueryString();
  14566. if (!e)
  14567. return b(null, "loading-failed");
  14568. var t = Y.parseSidUrl(e)
  14569. , i = l()
  14570. , a = c()
  14571. , s = o()
  14572. , u = V.quickstart.enabled
  14573. , g = null
  14574. , m = null
  14575. , v = null
  14576. , w = null
  14577. , T = null
  14578. , x = null
  14579. , S = null
  14580. , M = null
  14581. , R = null
  14582. , P = null
  14583. , O = null
  14584. , L = null
  14585. , N = new ue;
  14586. r(s);
  14587. h({ //MP开头写法
  14588. urlBase: t.urlBase
  14589. }).then(function() {
  14590. return re.init(),
  14591. d(t, e) //getModel and load
  14592. }).then(function(e) {
  14593. progressUpdate(0.9)
  14594. return P = e,
  14595. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14596. startSource: i,
  14597. autoplay: V.autoplay,
  14598. quickstart: u
  14599. }),
  14600. P.urls.init()
  14601. }).then(function() {
  14602. return P.loadPanos()
  14603. }).then(function() {
  14604. m = X.getStartCameraOptions(P, P.panos),
  14605. S = A(P),
  14606. O = y(u, m.mode),
  14607. v = O.controls,
  14608. w = O.player,
  14609. T = O.director,
  14610. x = O.tagManager,
  14611. M = O.tileDownloader,
  14612. R = O.qualityManager,
  14613. L = O.panoRenderer,
  14614. C(P, S, O, s),
  14615. w.director = T,//xzw add
  14616. P.supportsTiles && M.start(),
  14617. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14618. u = !1);
  14619. var e = null;
  14620. if (u) {
  14621. de.warn("Quickstart engaged. Hold on to your knickers.");
  14622. var t = v.controls[D.PANORAMA];
  14623. g = new ie(R,S.scene,S.camera,t,s),
  14624. _(S, s, P),
  14625. e = g.load(m).then(function() {
  14626. S.addComponent(g),
  14627. S.once(le.AfterRender, function() {
  14628. de.warn("First render after quickstart load finished.")
  14629. })
  14630. })
  14631. }
  14632. window.flyToFirst = function(){//xzw add
  14633. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14634. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14635. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14636. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14637. };
  14638. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14639. }).then(function() {
  14640. return f(P, U.onProgress, i, !u, a)
  14641. }).then(function() {
  14642. if (m.quickstart = u,
  14643. I(P, S, O, s),
  14644. S.started || _(S, s, P),
  14645. H.modelLoaded(P, w, v, V.autoplay),
  14646. E(w, P, m, V.autoplay).done(function() {
  14647. T.autoTour()
  14648. }),
  14649. !P.supportsTiles) {
  14650. var e = new Z(P,w);
  14651. e.start()
  14652. }
  14653. u && (S.removeComponent(g),
  14654. g.destroy(),
  14655. m.pano.enter()),
  14656. U.init(P, T, w, v, S, m, H.getSessionId()),
  14657. U.endLoading(P, T, x),
  14658. S.once(le.AfterRender, function() {
  14659. N.setAppReadyTime();
  14660. var e = N.calcFullLoadingTime();
  14661. de.warn("Total load time: " + e / 1e3),
  14662. H.loadComplete(e),
  14663. de.warn("First render after model load finished.")
  14664. }),
  14665. S.on(le.MemoryUsageUpdated, n)
  14666. }).fail(b.bind(this, e))
  14667. }
  14668. function n(e) {
  14669. ce.update(e)
  14670. }
  14671. function r(e) {
  14672. de.info("Version", "2.25.6-0-gd87e5b1"),
  14673. q.defaultMaxListeners = 1e3,
  14674. a(e),
  14675. s()
  14676. }
  14677. function o() {
  14678. return document.getElementById("player")
  14679. }
  14680. function a(e) {
  14681. e.addEventListener("dragenter", T, !1),
  14682. e.addEventListener("dragover", T, !1)
  14683. }
  14684. function s() {
  14685. F.valueFromHash("title", !0) || $(document).ready(function() {
  14686. var e = $(".model-title");
  14687. e.hide()
  14688. })
  14689. }
  14690. function l() {
  14691. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14692. }
  14693. function c() {
  14694. return {
  14695. panoElementsToLoad: 6,
  14696. modelElementsToLoad: 0,
  14697. totalElementsLoaded: 0,
  14698. totalElementsToLoad: 0,
  14699. totalPercentageLoaded: 0,
  14700. progressCallback: null
  14701. }
  14702. }
  14703. function h(e) {
  14704. return K.loadFeatureFlags(e).done(function(e) {
  14705. K.updateDependentSettings(e, V)
  14706. })
  14707. }
  14708. // function u(e) {
  14709. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14710. // responseType: "json",
  14711. // prefetchFrom: "config"
  14712. // }).then(function(e) {
  14713. // return e ? void j.extendObject(V.appConfig, e) : {}
  14714. // }, function(e) {
  14715. // return de.warn("Failed loading runtime config, using defaults."),
  14716. // $.when({})
  14717. // })
  14718. // }
  14719. function d(e, t) {
  14720. var i = B.getModel({
  14721. url: t,
  14722. floors: F.valueFromHash("f", !0),
  14723. autoload: !1
  14724. })
  14725. ;
  14726. return $.when(i, n).then(null, function(e) {
  14727. return this
  14728. })
  14729. }
  14730. function p(e, t, i, n, r) {
  14731. de.info("Model data loaded"),
  14732. de.debug("UUID: " + e.data.job.uuid),
  14733. J.init(K.getFlags()),
  14734. i && H.initKeen({
  14735. token: i,
  14736. appId: n
  14737. }),
  14738. H.initSegment({
  14739. model: e.sid,
  14740. version: "2.25.6-0-gd87e5b1",
  14741. startSource: r.startSource,
  14742. token: t,
  14743. autoplay: r.autoplay,
  14744. quickstart: r.quickstart
  14745. })
  14746. }
  14747. function f(e, t, i, n, r) {
  14748. return r.progressCallback = t,
  14749. H.sessionStart(),
  14750. e.load(n).progress(g.bind(this, r))
  14751. }
  14752. function g(e, t) {
  14753. e.modelElementsToLoad = t[1],
  14754. v(e),
  14755. m(e)
  14756. }
  14757. function m(e) {
  14758. e.totalElementsLoaded++,
  14759. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14760. //----许钟文-----------------模型进度条向后调整
  14761. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14762. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14763. console.log('pro:'+e.totalPercentageLoaded)
  14764. //---------------------------
  14765. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14766. }
  14767. function v(e) {
  14768. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14769. }
  14770. function A(e) {
  14771. var t = new x.PerspectiveCamera;
  14772. t.layers.enable(he.PANOMARKERS),
  14773. t.layers.enable(he.RETICULE),
  14774. t.layers.enable(he.TAG);
  14775. var i = new x.Scene
  14776. , n = new x.AmbientLight(16777215);
  14777. i.add(n),
  14778. i.skybox = new W,
  14779. i.add(i.skybox),
  14780. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14781. side: x.DoubleSide
  14782. })),
  14783. i.plane.position.y = 0,
  14784. i.plane.rotateX(-Math.PI / 2),
  14785. i.plane.material.visible = !1,
  14786. i.add(i.plane),
  14787. i.updateMatrixWorld(),
  14788. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14789. if (e.metadata && e.metadata.camera_position) {
  14790. var t = e.metadata.camera_position
  14791. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14792. n.position = t.clone(),
  14793. i.add(n);
  14794. var r = e.metadata.camera_quaternion
  14795. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14796. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14797. }
  14798. }),
  14799. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14800. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14801. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14802. var r = new te(i,t,z);
  14803. return r
  14804. }
  14805. function y(e, t) {
  14806. var i = e ? 1 : 1e3
  14807. , n = J.tilegen || J.imgopt ? 6 : 2;
  14808. n = F.valueFromHash("tileconc", n);
  14809. var r = new ne
  14810. , o = new ae({
  14811. concurrentDownloads: n
  14812. })
  14813. , a = new se
  14814. , s = new P
  14815. , l = new M
  14816. , c = new S(t)
  14817. , h = new R
  14818. , u = new O(i)
  14819. , d = new L
  14820. , p = new oe;
  14821. return {
  14822. qualityManager: r,
  14823. panoRenderer: a,
  14824. tileDownloader: o,
  14825. player: c,
  14826. director: l,
  14827. modelManager: s,
  14828. tagManager: p,
  14829. displayController: u,
  14830. labelDisplayController: d,
  14831. controls: h
  14832. }
  14833. }
  14834. function C(e, t, i, n) {
  14835. var r = i.controls
  14836. , o = i.qualityManager
  14837. , a = i.panoRenderer
  14838. , s = i.tileDownloader
  14839. , l = i.modelManager;
  14840. r.init(n, l),
  14841. ee.init(i.director, r, i.player, l, t),
  14842. o.init(l),
  14843. s.init(o),
  14844. a.init(t, s, o),
  14845. l.init(s, a, o),
  14846. l.addModel(e),
  14847. t.addComponent(G)
  14848. }
  14849. function I(e, t, i, n) {
  14850. var r = i.qualityManager
  14851. , o = i.panoRenderer
  14852. , a = i.tileDownloader
  14853. , s = i.modelManager
  14854. , l = i.player
  14855. , c = i.director
  14856. , h = i.tagManager
  14857. , u = i.displayController
  14858. , d = i.labelDisplayController
  14859. , p = i.controls;
  14860. t.scene.add(e),
  14861. t.qualityManager = r;
  14862. var f = {
  14863. camera: t.camera,
  14864. director: c,
  14865. modelManager: s,
  14866. tileDownloader: a,
  14867. panoRenderer: o,
  14868. qualityManager: r,
  14869. tagManager: h,
  14870. container: n,
  14871. controls: p
  14872. };
  14873. l.init(f),
  14874. l.setScene(t.scene),
  14875. h.init(s, l),
  14876. c.init(l, s),
  14877. u.init(c, l, s, h, n),
  14878. d.init(l, s, n),
  14879. z.bindEvents(l),
  14880. t.addComponent(h),
  14881. t.addComponent(l),
  14882. t.addComponent(o),
  14883. l.sceneRenderer = t; //xzw add 方便resize
  14884. }
  14885. function E(e, t, i, n) {
  14886. return de.info("Starting player in " + i.mode),
  14887. H.report(t.sid, "started-playing", n, i.quickstart),
  14888. e.start(i)
  14889. }
  14890. function b(e, t) {
  14891. de.error(t),
  14892. k.error(t),
  14893. H.report(e, "error-" + t)
  14894. }
  14895. function w(e) {
  14896. var t = F.details();
  14897. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14898. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14899. H.report(e, "error-webgl-generic"))
  14900. }
  14901. function _(e, t, i) {
  14902. try {
  14903. e.start(t)
  14904. } catch (e) {
  14905. throw de.warn(e.message),
  14906. w(i.sid),
  14907. e
  14908. }
  14909. }
  14910. function T(e) {
  14911. e.stopPropagation(),
  14912. e.preventDefault()
  14913. }
  14914. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14915. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14916. g_HotImage = {
  14917. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14918. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14919. } ;
  14920. }
  14921. //czj 判断someData 有没有backgroundMusic 添加音乐
  14922. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14923. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14924. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14925. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  14926. $("#volume").show();
  14927. }else if (g_version === "one"){
  14928. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14929. //g_bgAudio.src = manage.dealURL(src) ;
  14930. }
  14931. //隐藏公司logo
  14932. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14933. showLogo();
  14934. }
  14935. e("./lib/three75-shim"),
  14936. e("./lib/array-polyfill"),
  14937. e("./lib/performance-polyfill"),
  14938. e("./lib/shaders/CopyShader.js"),
  14939. e("./lib/shaders/HorizontalBlurShader.js"),
  14940. e("./lib/shaders/VerticalBlurShader.js"),
  14941. e("./lib/postprocessing/EffectComposer.js"),
  14942. e("./lib/postprocessing/RenderPass.js"),
  14943. e("./lib/postprocessing/MaskPass.js"),
  14944. e("./lib/postprocessing/ShaderPass.js"),
  14945. window.Promise || (window.Promise = e("promise-polyfill"));
  14946. var x = e("three")
  14947. , _x = e("three")
  14948. , S = (e("./util/sentry"),
  14949. e("./player"))
  14950. , M = e("./director")
  14951. , R = e("./controls/CameraControls")
  14952. , P = e("./model/ModelManager")
  14953. , O = e("./DisplayController")
  14954. , L = e("./label/LabelDisplayController")
  14955. , D = e("./enum/Viewmode")
  14956. , N = e("./util/logger")
  14957. , B = e("./showcase")
  14958. , F = e("./util/browser")
  14959. , V = e("./settings")
  14960. , U = e("./gui/gui")
  14961. , k = e("./gui/error")
  14962. , H = e("./analytics")
  14963. , G = e("./util/transitions")
  14964. , z = e("./effects")
  14965. , W = e("./objects/Skybox")
  14966. , j = e("./util/common")
  14967. , Y = (e("./util/PanoramaCollection"),
  14968. e("./util/math"),
  14969. e("./util/showcase"))
  14970. , X = e("./util/camera")
  14971. , Z = (e("./objects/Panorama"),
  14972. e("./cameras/PanoramaCamera"),
  14973. e("./preloaders"))
  14974. , q = e("events").EventEmitter
  14975. , K = e("./featureflags")
  14976. , Q = (e("./util/lerp"),
  14977. e("./util/ajax"))
  14978. , J = e("./ab")
  14979. , ee = e("./sdk/automation.js")
  14980. , te = e("./scene/SceneRenderer")
  14981. , ie = e("./scene/QuickstartManager")
  14982. , ne = e("./tile/QualityManager.js")
  14983. , re = e("./localization/localize")
  14984. , oe = e("./tag/tagManager")
  14985. , ae = e("./tile/TileDownloader")
  14986. , se = e("./tile/PanoRenderer")
  14987. , le = (e("./enum/PanoSizeClass"),
  14988. e("./enum/PanoramaEvents"),
  14989. e("./enum/SceneRendererEvents"))
  14990. , ce = e("./gui/memoryUsage")
  14991. , he = e("./enum/RenderLayers")
  14992. , ue = e("./TimingData")
  14993. , de = new N(t);
  14994. N.level = V.logLevel,
  14995. N.consoleEnabled = V.console,
  14996. i()
  14997. }
  14998. }
  14999. ).call(this, "/js/main.js")
  15000. }
  15001. , {
  15002. "./DisplayController": 1,
  15003. "./TimingData": 2,
  15004. "./ab": 3,
  15005. "./analytics": 4,
  15006. "./cameras/PanoramaCamera": 7,
  15007. "./controls/CameraControls": 9,
  15008. "./director": 15,
  15009. "./effects": 16,
  15010. "./enum/PanoSizeClass": 36,
  15011. "./enum/PanoramaEvents": 37,
  15012. "./enum/RenderLayers": 41,
  15013. "./enum/SceneRendererEvents": 43,
  15014. "./enum/Viewmode": 51,
  15015. "./featureflags": 59,
  15016. "./gui/error": 64,
  15017. "./gui/gui": 65,
  15018. "./gui/memoryUsage": 73,
  15019. "./label/LabelDisplayController": 91,
  15020. "./lib/array-polyfill": 92,
  15021. "./lib/performance-polyfill": 95,
  15022. "./lib/postprocessing/EffectComposer.js": 96,
  15023. "./lib/postprocessing/MaskPass.js": 97,
  15024. "./lib/postprocessing/RenderPass.js": 98,
  15025. "./lib/postprocessing/ShaderPass.js": 99,
  15026. "./lib/shaders/CopyShader.js": 100,
  15027. "./lib/shaders/HorizontalBlurShader.js": 101,
  15028. "./lib/shaders/VerticalBlurShader.js": 102,
  15029. "./lib/three75-shim": 103,
  15030. "./localization/localize": 108,
  15031. "./tag/tagManager": 124,
  15032. "./model/ModelManager": 140,
  15033. "./objects/Panorama": 148,
  15034. "./objects/Skybox": 152,
  15035. "./player": 155,
  15036. "./preloaders": 156,
  15037. "./scene/QuickstartManager": 157,
  15038. "./scene/SceneRenderer": 158,
  15039. "./sdk/automation.js": 164,
  15040. "./settings": 166,
  15041. "./showcase": 168,
  15042. "./tile/PanoRenderer": 169,
  15043. "./tile/QualityManager.js": 170,
  15044. "./tile/TileDownloader": 171,
  15045. "./util/PanoramaCollection": 178,
  15046. "./util/ajax": 181,
  15047. "./util/browser": 182,
  15048. "./util/camera": 183,
  15049. "./util/common": 185,
  15050. "./util/lerp": 188,
  15051. "./util/logger": 189,
  15052. "./util/math": 190,
  15053. "./util/sentry": 192,
  15054. "./util/showcase": 193,
  15055. "./util/transitions": 195,
  15056. events: 202,
  15057. "promise-polyfill": 213,
  15058. three: 217
  15059. }],
  15060. 117: [function(e, t, i) {
  15061. "use strict";
  15062. function n(e) {
  15063. e = e || {}
  15064. r.RawShaderMaterial.call(this, a.extendObject({
  15065. fragmentShader: o.cube.fragmentShader,
  15066. vertexShader: o.cube.vertexShader,
  15067. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15068. name: "CubemapMaterial",
  15069. }, e))
  15070. }
  15071. var r = e("three")
  15072. , o = e("../shaders")
  15073. , a = e("../util/common");
  15074. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15075. n.prototype.constructor = n,
  15076. t.exports = n
  15077. }
  15078. , {
  15079. "../shaders": 167,
  15080. "../util/common": 185,
  15081. three: 217
  15082. }],
  15083. 118: [function(e, t, i) {
  15084. "use strict";
  15085. function n(e) {
  15086. e = e || {}
  15087. r.RawShaderMaterial.call(this, a.extendObject({
  15088. fragmentShader: o.model.fragmentShader,
  15089. vertexShader: o.model.vertexShader,
  15090. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15091. name: "ModelTextureMaterial",
  15092. }, e))
  15093. }
  15094. var r = e("three")
  15095. , o = e("../shaders")
  15096. , a = e("../util/common");
  15097. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15098. n.prototype.constructor = n,
  15099. n.prototype.setProjectedPanos = function(e, t, i) {
  15100. i && (this.uniforms.progress.value = 0),
  15101. e.ensureSkyboxReadyForRender(),
  15102. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15103. this.uniforms.pano0Position.value.copy(e.position),
  15104. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15105. t.ensureSkyboxReadyForRender(),
  15106. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15107. this.uniforms.pano1Position.value.copy(t.position),
  15108. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15109. }
  15110. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15111. this.uniforms.eyeDir.value.copy(dir)
  15112. this.uniforms.eyePos.value.copy(pos)
  15113. }
  15114. n.prototype.setBendCameraQua = function(matrix) {//加
  15115. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15116. } */
  15117. ,
  15118. t.exports = n
  15119. }
  15120. , {
  15121. "../shaders": 167,
  15122. "../util/common": 185,
  15123. three: 217
  15124. }],
  15125. 119: [function(e, t, i) {
  15126. (function(i) {
  15127. "use strict";
  15128. function n(e, t, i, n) {
  15129. this.div = null,
  15130. this.body = null,
  15131. this.label = e,
  15132. this.description = t,
  15133. this.parsedDescription = [],
  15134. this.media = i || {
  15135. type: null
  15136. },
  15137. this.loadingSpinner = null,
  15138. this.parser = new r({
  15139. supportLinks: !u.valueFromHash("mls"),
  15140. keepLinkLabels: !0
  15141. }),
  15142. this.state = I.CLOSED,
  15143. this.orientation = "",
  15144. this.initialTransform = "",
  15145. this.hovering = !1,
  15146. this.openTransition = null,
  15147. this.closeTransition = null,
  15148. this.openPromise = null,
  15149. this.closePromise = null,
  15150. this.animationTransition = null,
  15151. this.animationScale = 0
  15152. }
  15153. var r = e("../Parser/DescriptionParser")
  15154. , o = e("../Media/Link")
  15155. , a = e("../Media/Image")
  15156. , s = e("../Media/EmbedlyPlayer")
  15157. , l = e("../Media/EmbedlyEmbed")
  15158. , c = e("../../util/transitions")
  15159. , h = e("../../util/lerp")
  15160. , u = e("../../util/browser")
  15161. , d = e("./BillboardEvent")
  15162. , p = e("../Media/MediaEvent")
  15163. , f = e("../Parser/DescriptionChunkType")
  15164. , g = e("events").EventEmitter
  15165. , m = e("./billboardSettings")
  15166. , v = e("./overlaySettings")
  15167. , A = e("../../util/logger")
  15168. , y = new A(i)
  15169. , C = document.getElementById("tag-billboards");
  15170. C.addEventListener("touchend", function(e) {
  15171. C.style.pointerEvents = "none"
  15172. }),
  15173. C.addEventListener("touchcancel", function(e) {
  15174. C.style.pointerEvents = "none"
  15175. });
  15176. var I = {
  15177. CLOSED: "closed",
  15178. OPENING: "opening",
  15179. OPEN: "open",
  15180. CLOSING: "closing",
  15181. ACTIVE: "active"
  15182. };
  15183. n.prototype = Object.create(g.prototype),
  15184. n.prototype.build = function(e) {
  15185. this.parsedDescription = this.parser.parse(this.description);
  15186. var t = document.createElement("div");
  15187. t.className = "tag-container has-hotzone",
  15188. this.div = t,
  15189. this.body = document.createElement("div"),
  15190. this.body.className = "tag-body";
  15191. var i = document.createElement("div");
  15192. i.classList.add("tag-content");
  15193. var n = document.createElement("div");
  15194. n.classList.add("tag-text-content");
  15195. var r = document.createElement("div");
  15196. r.className = "tag-label",
  15197. r.textContent = this.label,
  15198. n.appendChild(r);
  15199. var o = document.createElement("div");
  15200. o.className = "tag-desc",
  15201. n.appendChild(o),
  15202. i.appendChild(n),
  15203. this.body.appendChild(i),
  15204. this.appendDescriptionElements(this.parsedDescription, o),
  15205. this.appendMedia(),
  15206. t.appendChild(this.body),
  15207. C.appendChild(t),
  15208. this.bindEvents(t, this.body)
  15209. }
  15210. ,
  15211. n.prototype.bindEvents = function(e, t) {
  15212. var i = function(e) {
  15213. return function(t) {
  15214. if (!this.div.classList.contains("overlay")) {
  15215. var i, n = document.getElementById("player");
  15216. try {
  15217. i = new MouseEvent(e,t)
  15218. } catch (n) {
  15219. i = document.createEvent("MouseEvents"),
  15220. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15221. }
  15222. n.dispatchEvent(i)
  15223. }
  15224. }
  15225. };
  15226. t.addEventListener("mousedown", function(e) {
  15227. e.stopPropagation()
  15228. }),
  15229. t.addEventListener("mouseup", function(e) {
  15230. e.stopPropagation()
  15231. }),
  15232. e.addEventListener("touchstart", function(e) {
  15233. C.style.pointerEvents = "auto"
  15234. }),
  15235. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15236. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15237. t.addEventListener("mouseover", function(t) {
  15238. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15239. }
  15240. .bind(this)),
  15241. e.addEventListener("mouseenter", function(e) {
  15242. this.state !== I.CLOSING && (this.hovering = !0,
  15243. this.emit(d.ENTER))
  15244. }
  15245. .bind(this)),
  15246. e.addEventListener("mouseleave", function(e) {
  15247. this.hovering = !1,
  15248. this.emit(d.LEAVE)
  15249. }
  15250. .bind(this)),
  15251. e.addEventListener("gesturestart", function(e) {
  15252. e.preventDefault()
  15253. });
  15254. var n = e.querySelector(".tag-text-content")
  15255. , r = 0;
  15256. n.addEventListener("touchstart", function(e) {
  15257. r = e.changedTouches[0].clientY
  15258. }),
  15259. n.addEventListener("touchmove", function(t) {
  15260. function i(e) {
  15261. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15262. }
  15263. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15264. }),
  15265. e.addEventListener("touchmove", function(e) {
  15266. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15267. })
  15268. }
  15269. ,
  15270. n.prototype.appendDescriptionElements = function(e, t) {
  15271. e.length > 0 && this.div.classList.add("has-text"),
  15272. e.forEach(function(e, i) {
  15273. switch (e.type) {
  15274. case f.TEXT:
  15275. t.appendChild(this.createTextElement(e.text));
  15276. break;
  15277. case f.LINK:
  15278. t.appendChild(this.createLinkElement(e.link))
  15279. }
  15280. }
  15281. .bind(this))
  15282. }
  15283. ,
  15284. n.prototype.appendLoadingSpinner = function() {
  15285. this.loadingSpinner = document.createElement("div"),
  15286. this.loadingSpinner.classList.add("loading-spinner");
  15287. var e = document.createElement("div");
  15288. e.classList.add("gui-spinner-icon"),
  15289. this.loadingSpinner.appendChild(e),
  15290. this.body.appendChild(this.loadingSpinner)
  15291. }
  15292. ,
  15293. n.prototype.onMediaLoadFinished = function() {
  15294. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15295. this.applyOrientation(this.orientation),
  15296. this.loadingSpinner = null)
  15297. }
  15298. ,
  15299. n.prototype.appendMedia = function() {
  15300. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15301. this.appendLoadingSpinner();
  15302. var e = document.createElement("div");
  15303. e.classList.add("tag-media-content");
  15304. var t = document.createElement("i");
  15305. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15306. t.classList.add(e)
  15307. }),
  15308. this.body.appendChild(t),
  15309. this.body.appendChild(e),
  15310. this.media.type) {
  15311. case f.IMAGE:
  15312. e.appendChild(this.createImageElement(this.media, this.body));
  15313. break;
  15314. case f.VIDEO:
  15315. e.appendChild(this.createVideoElement(this.media, this.body));
  15316. break;
  15317. case f.RICH:
  15318. e.appendChild(this.createEmbedElement(this.media, this.body))
  15319. }
  15320. }
  15321. }
  15322. ,
  15323. n.prototype.createTextElement = function(e) {
  15324. var t = document.createElement("span");
  15325. return t.textContent = e,
  15326. t
  15327. }
  15328. ;
  15329. n.prototype.createLinkElement = function(e) {
  15330. var t = new o(e);
  15331. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15332. t.createDomElement()
  15333. }
  15334. ,
  15335. n.prototype.createImageElement = function(e, t) {
  15336. function i() {
  15337. function e() {
  15338. m || (r.classList.remove("view-image"),
  15339. c.classList.add("overlay"),
  15340. i(),
  15341. window.addEventListener("resize", b),
  15342. c.addEventListener("click", a),
  15343. g.addEventListener("click", l),
  15344. f.addEventListener("click", s),
  15345. m = !0,
  15346. o.emit(p.IMAGE_OPENED))
  15347. }
  15348. function i() {
  15349. t.classList.add("show-info"),
  15350. h.classList.remove("collapsible"),
  15351. h.style.height = "";
  15352. var e = parseFloat(getComputedStyle(I).lineHeight)
  15353. , i = y + e
  15354. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15355. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15356. , s = a
  15357. , l = s * n.aspect;
  15358. l > r && (l = r,
  15359. s = l / n.aspect),
  15360. s > a && (s = a,
  15361. l = s * n.aspect),
  15362. l += C,
  15363. s += C + i,
  15364. t.style.width = l + "px",
  15365. t.style.height = s + "px",
  15366. u.style.paddingTop = e + C + "px",
  15367. o.description.length > 0 && (h.classList.add("collapsible"),
  15368. h.style.height = h.clientHeight + 12 + "px",
  15369. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15370. }
  15371. function a(e) {
  15372. e.target === c && s()
  15373. }
  15374. function s() {
  15375. m && (m = !1,
  15376. r.classList.add("view-image"),
  15377. c.classList.remove("overlay"),
  15378. h.style.height = "",
  15379. u.style.paddingTop = "",
  15380. t.style.width = "",
  15381. t.style.height = "",
  15382. window.removeEventListener("resize", b),
  15383. c.removeEventListener("click", a),
  15384. g.removeEventListener("click", l),
  15385. f.removeEventListener("click", s),
  15386. o.emit(p.IMAGE_CLOSED),
  15387. o.close(!0))
  15388. }
  15389. function l(e) {
  15390. t.classList.toggle("show-info")
  15391. }
  15392. var c = o.div
  15393. , h = c.getElementsByClassName("tag-content")[0]
  15394. , u = c.getElementsByClassName("tag-media-content")[0]
  15395. , f = t.getElementsByClassName("close")[0]
  15396. , g = h.getElementsByClassName("tag-label")[0];
  15397. c.classList.add("has-image"),
  15398. r.classList.add("view-image"),
  15399. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15400. o.applyOrientation(o.orientation);
  15401. var m = !1
  15402. , A = getComputedStyle(h)
  15403. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15404. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15405. , I = h.querySelector(".tag-label")
  15406. , E = h.querySelector(".tag-desc")
  15407. , b = function() {
  15408. var e, t, n = 0;
  15409. return function() {
  15410. clearInterval(e),
  15411. clearTimeout(t),
  15412. e = setInterval(function() {
  15413. var e = c.clientHeight;
  15414. n !== e && (i(),
  15415. n = e)
  15416. }, 100),
  15417. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15418. }
  15419. }();
  15420. n.on(p.IMAGE_OPENING, e),
  15421. o.on(d.ACTIVATE, e),
  15422. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15423. o.on(d.CLOSING, s)
  15424. }
  15425. var n = new a
  15426. , r = n.createDomElement();
  15427. this.once(d.OPENED, function() {
  15428. n.load(e.src).then(i).catch(function(t) {
  15429. y.warn("Failed to load image:", e.src),
  15430. y.warn("with error:", t)
  15431. }).then(this.onMediaLoadFinished.bind(this))
  15432. });
  15433. var o = this;
  15434. return r
  15435. }
  15436. ,
  15437. n.prototype.createVideoElement = function(e, t) {
  15438. var i = new s({
  15439. autoPlay: !0,
  15440. autoResume: !0,
  15441. startMuted: !1,
  15442. loop: !1
  15443. })
  15444. , n = i.createDomElement();
  15445. return this.once(d.OPENED, function() {
  15446. i.load(e.src).then(function() {
  15447. this.div.classList.add("has-video"),
  15448. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15449. i.play()),
  15450. this.on(d.OPENING, i.show.bind(i)),
  15451. this.on(d.OPENED, i.play.bind(i)),
  15452. this.on(d.CLOSING, i.pause.bind(i)),
  15453. this.on(d.CLOSED, i.hide.bind(i))
  15454. }
  15455. .bind(this)).catch(function(t) {
  15456. y.warn("Failed to embed video:", e.src),
  15457. y.warn("with error:", t)
  15458. }).then(this.onMediaLoadFinished.bind(this))
  15459. }
  15460. .bind(this)),
  15461. n
  15462. }
  15463. ,
  15464. n.prototype.createEmbedElement = function(e, t) {
  15465. var i = new l
  15466. , n = i.createDomElement();
  15467. return this.once(d.OPENED, function() {
  15468. i.load(e.src).then(function() {
  15469. this.div.classList.add("has-embed"),
  15470. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15471. this.applyOrientation(this.orientation),
  15472. this.on(d.OPENING, i.show.bind(i)),
  15473. this.on(d.CLOSED, i.hide.bind(i))
  15474. }
  15475. .bind(this)).catch(function(t) {
  15476. y.warn("Failed to embed:", e.src),
  15477. y.warn("with error:", t)
  15478. }).then(this.onMediaLoadFinished.bind(this))
  15479. }
  15480. .bind(this)),
  15481. n
  15482. }
  15483. ,
  15484. n.prototype.open = function(e) {
  15485. return this.openPromise = $.Deferred(),
  15486. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15487. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15488. this.state !== I.OPEN && (this.emit(d.OPENING),
  15489. e && this.emit(d.ACTIVATING),
  15490. this.state = I.OPENING,
  15491. this.animateOpen(function() {
  15492. e && this.setActiveState(),
  15493. this.openPromise.resolve()
  15494. }
  15495. .bind(this)))
  15496. }
  15497. .bind(this), m.animation.openDelay),
  15498. c.cancel(this.closeTransition),
  15499. this.closePromise && this.closePromise.reject(),
  15500. this.closeTransition = void 0,
  15501. this.openPromise.promise())
  15502. }
  15503. ,
  15504. n.prototype.close = function(e) {
  15505. return this.closePromise = $.Deferred(),
  15506. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15507. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15508. this.state = I.CLOSING,
  15509. this.animateClose())
  15510. }
  15511. .bind(this), m.animation.closeDelay)),
  15512. c.cancel(this.openTransition),
  15513. this.openPromise && this.openPromise.reject(),
  15514. this.openTransition = void 0,
  15515. this.closePromise.resolve(),
  15516. this.closePromise.promise())
  15517. }
  15518. ,
  15519. n.prototype.setActiveState = function() {
  15520. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15521. this.emit(d.ACTIVATE),
  15522. this.div.classList.remove("has-hotzone"))
  15523. }
  15524. ,
  15525. n.prototype.animateOpen = function(e) {
  15526. if (this.state === I.OPENING) {
  15527. if (c.cancel(this.animationTransition),
  15528. u.detectSamsungNative())
  15529. return this.boardOrientation = null,
  15530. this.div.style.visibility = "visible",
  15531. this.emit(d.OPENED),
  15532. this.state = I.OPEN,
  15533. void (e && e());
  15534. this.div.style.webkitTransform = "scale(0)",
  15535. this.div.style.transform = "scale(0)",
  15536. this.div.style.visibility = "visible",
  15537. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15538. this.emit(d.OPENED),
  15539. this.state = I.OPEN,
  15540. e && e()
  15541. }
  15542. .bind(this))
  15543. }
  15544. }
  15545. ,
  15546. n.prototype.animateClose = function(e) {
  15547. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15548. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15549. this.emit(d.CLOSED),
  15550. this.state = I.CLOSED,
  15551. this.div.style.visibility = "hidden",
  15552. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15553. e && e()
  15554. }
  15555. .bind(this)))
  15556. }
  15557. ,
  15558. n.prototype.needsUpdate = function() {
  15559. return this.state !== I.CLOSED
  15560. }
  15561. ,
  15562. n.prototype.update = function(e, t) {
  15563. if (this.needsUpdate()) {
  15564. var i = (this.updateOrientation(e),
  15565. this.calcScale(t))
  15566. , n = {
  15567. x: (e.x + 1) * $("#player").width() / 2,
  15568. y: (e.y + 1) * $("#player").height() / 2
  15569. };
  15570. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15571. this.div.style.webkitTransform = this.div.screenTransform,
  15572. this.div.style.transform = this.div.screenTransform
  15573. }
  15574. }
  15575. ,
  15576. n.prototype.getDimensions = function() {
  15577. return this.div.getBoundingClientRect()
  15578. }
  15579. ,
  15580. n.prototype.calcScale = function(e) {
  15581. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15582. }
  15583. ,
  15584. n.prototype.updateOrientation = function(e) {
  15585. if (this.state !== I.ACTIVE) {
  15586. var t = 1 / 3
  15587. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15588. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15589. , r = "";
  15590. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15591. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15592. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15593. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15594. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15595. }
  15596. }
  15597. ,
  15598. n.prototype.applyOrientation = function(e) {
  15599. this.div.style.transform = this.div.style.webkitTransform = "",
  15600. this.div.classList.remove("tag-container-" + this.orientation),
  15601. this.div.classList.add("tag-container-" + e);
  15602. var t = window.getComputedStyle(this.div);
  15603. this.initialTransform = t.transform || t.webkitTransform,
  15604. "none" === this.initialTransform && (this.initialTransform = "");
  15605. var i = t.transform.slice(7, -1).split(",")
  15606. , n = -i[4]
  15607. , r = -i[5];
  15608. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15609. this.div.style.transformOrigin = n + "px " + r + "px",
  15610. this.orientation = e
  15611. }
  15612. ,
  15613. t.exports = n
  15614. }
  15615. ).call(this, "/js/tag/Billboard/Billboard.js")
  15616. }
  15617. , {
  15618. "../../util/browser": 182,
  15619. "../../util/lerp": 188,
  15620. "../../util/logger": 189,
  15621. "../../util/transitions": 195,
  15622. "../Media/EmbedlyEmbed": 125,
  15623. "../Media/EmbedlyPlayer": 126,
  15624. "../Media/Image": 128,
  15625. "../Media/Link": 129,
  15626. "../Media/MediaEvent": 131,
  15627. "../Parser/DescriptionChunkType": 133,
  15628. "../Parser/DescriptionParser": 134,
  15629. "./BillboardEvent": 120,
  15630. "./billboardSettings": 121,
  15631. "./overlaySettings": 122,
  15632. events: 202
  15633. }],
  15634. 120: [function(e, t, i) {
  15635. "use strict";
  15636. t.exports = Object.freeze({
  15637. ENTER: "billboard.enter",
  15638. LEAVE: "billboard.leave",
  15639. OPENING: "billboard.opening",
  15640. OPENED: "billboard.open",
  15641. CLOSING: "billboard.closing",
  15642. CLOSED: "billboard.closed",
  15643. ACTIVATING: "billboard.activating",
  15644. ACTIVATE: "billboard.activate"
  15645. })
  15646. }
  15647. , {}],
  15648. 121: [function(e, t, i) {
  15649. "use strict";
  15650. t.exports = Object.freeze({
  15651. animation: Object.freeze({
  15652. hoverOnClosing: !1,
  15653. openDelay: 100,
  15654. closeDelay: 50,
  15655. openDuration: 200,
  15656. closeDuration: 100
  15657. }),
  15658. boardToDiscRatio: 1.2
  15659. })
  15660. }
  15661. , {}],
  15662. 122: [function(e, t, i) {
  15663. "use strict";
  15664. t.exports = Object.freeze({
  15665. boundaryWidth: 30,
  15666. boundaryHeight: 0
  15667. })
  15668. }
  15669. , {}],
  15670. /*********************************创建热点模型************************************************** */
  15671. "hot": [function(e, t, i) {//热点
  15672. "use strict";
  15673. function hot(sid,d,model){
  15674. this.sid = sid;
  15675. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15676. if(d.quaternion){
  15677. this.quaternion = d.quaternion;
  15678. }else{
  15679. this.rotation = this.conversionArray(d.rotation)
  15680. } */
  15681. this.position = this.convertValue(d.position, r.Vector3)
  15682. if(d.quaternion){
  15683. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15684. }else{
  15685. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15686. }
  15687. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15688. this.isSprite = d.isSprite
  15689. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15690. this.linkType = d.linkType || "common"
  15691. this.link = d.link;
  15692. this.model = model;
  15693. this.size = d.size;
  15694. this.infoAttribute = d.infoAttribute || {};
  15695. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15696. this.transformAtPanos = d.transformAtPanos || {}
  15697. for (let i in this.transformAtPanos) {
  15698. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15699. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15700. }
  15701. this.build();
  15702. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15703. this.changeTex()
  15704. this.visibleData = t.visiblePanos
  15705. //this.setVisiblePanos(d.visiblePanos);
  15706. }
  15707. var r = e("three")
  15708. , f = e("../shaders")
  15709. , a = e("../settings")
  15710. , s = e("../enum/Viewmode")
  15711. , p = e("../objects/Panorama")
  15712. , math = e("../util/math")
  15713. , te = e("../util/texture");
  15714. var raycaster = new r.Raycaster;
  15715. //热点大小
  15716. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15717. var defaultTex1 = te.load(g_HotImage.point);
  15718. var defaultTex2 = te.load(g_HotImage.point2);
  15719. hot.prototype.changeTex = function(){
  15720. var u = this.mesh.material.uniforms
  15721. if(this.styleImg.length){
  15722. u.texture1.value = te.load(this.styleImg[0].src);
  15723. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15724. }else{
  15725. u.texture1.value = defaultTex1;
  15726. u.texture2.value = defaultTex2;
  15727. console.log(this.sid)
  15728. }
  15729. }
  15730. hot.prototype.initStyleImg = function(t){
  15731. this.styleImg = []
  15732. t.styleImg = t.styleImg || [];
  15733. t.styleImg.forEach((src)=>{
  15734. this.styleImg.push({src:manage.dealURL(src)})
  15735. })
  15736. this.changeTex()
  15737. }
  15738. hot.prototype.update = function(camera) {
  15739. if(this.isSprite){
  15740. this.mesh.quaternion.copy(camera.quaternion)
  15741. }
  15742. //this.showTitle()
  15743. }
  15744. hot.prototype.setVisiblePanos = function(visibleData){
  15745. this.visiblePanos = [];
  15746. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15747. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15748. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15749. if(!isShelter){
  15750. this.visiblePanos.push(pano.id)
  15751. }
  15752. })
  15753. }
  15754. //绘制热点
  15755. hot.prototype.build = function(){
  15756. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15757. var shaderMaterial = new r.ShaderMaterial({
  15758. uniforms: t,
  15759. vertexShader: f.hot.vertexShader,
  15760. fragmentShader: f.hot.fragmentShader,
  15761. transparent: !0
  15762. })
  15763. var sprite = new r.Mesh( geometry, shaderMaterial );
  15764. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15765. sprite.dynamic = true;
  15766. sprite.position.copy(this.position);
  15767. sprite.quaternion.copy(this.quaternion)
  15768. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15769. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15770. sprite.name = this.sid;
  15771. sprite.type = "hotSprite";
  15772. sprite.belongHot = this;
  15773. if(this.link) sprite.hotLink = this.link;
  15774. this.mesh = sprite;
  15775. this.model.add(sprite);
  15776. g_HotMeshes.push(sprite);
  15777. }
  15778. hot.prototype.setTitleElem = function(title){
  15779. var root = $("#hot");
  15780. var elem = $(`<div> ${title}</div>`)
  15781. root.append(elem);
  15782. this.titleElem = elem;
  15783. }
  15784. hot.prototype.showTitle = function(){
  15785. if(!this.titleElem)return;
  15786. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15787. if(pos.trueSide){//inSight
  15788. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15789. this.titleElem.css("display","block");
  15790. }else{
  15791. this.titleElem.css("display","none");
  15792. }
  15793. }
  15794. /* hot.prototype.showTitle = function(){//一直显示title的话
  15795. if(!this.titleElem)return;
  15796. var unvisi = ()=>{
  15797. this.titleElem.css("display","none");
  15798. }
  15799. var visi = ()=>{
  15800. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15801. if(pos.trueSide){//inSight
  15802. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15803. this.titleElem.css("display","block");
  15804. }else{
  15805. unvisi()
  15806. }
  15807. }
  15808. if(this.mesh.visible){
  15809. if(player.mode == 'panorama'){
  15810. visi()
  15811. }else{
  15812. var ifShelter = convertTool.ifShelter(this.position)
  15813. if(ifShelter)unvisi()
  15814. else visi()
  15815. }
  15816. }else{
  15817. unvisi()
  15818. }
  15819. }
  15820. */
  15821. hot.prototype.hideTitle = function(){
  15822. if(!this.titleElem)return;
  15823. this.titleElem.css("display","none");
  15824. }
  15825. hot.prototype.closestPanoTowardTag = function(e, t) {
  15826. var i = []
  15827. , o = []
  15828. , l = this.mesh.position;
  15829. if (e === s.PANORAMA) {
  15830. var c = .5
  15831. , h = t.position.clone().sub(l).normalize();
  15832. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15833. // i.push(p.filters.isPanoAligned()),
  15834. // i.push(p.filters.inPanoDirection(l, h, c)),
  15835. // i.push(p.filters.isNeighbourPanoTo(t)),
  15836. o.push(p.scoreFunctions.direction(l, h))
  15837. }
  15838. var u = new r.Vector3
  15839. , d = function(e) {
  15840. u.copy(l).sub(e.position);
  15841. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15842. , i = a.tags.navigate.tiltTolerance;
  15843. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15844. }
  15845. , f = function(e) {
  15846. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15847. };
  15848. i.push(f, d, (pano)=>{ // add
  15849. return player.checkHasNeighbor(pano)
  15850. }),
  15851. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15852. var g = t.model.panos.sortByScore(i, o);
  15853. if (g && a.tags.navigate.lineOfSight) {
  15854. for (var m = 0; m < g.length; m++) {
  15855. var v = g[m].pano
  15856. , A = v.position.distanceTo(l);
  15857. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15858. var y = raycaster.intersectObjects(t.model.colliders);
  15859. // return g[0].pano;
  15860. if (0 === y.length || y[0].distance > A) {
  15861. console.log(m);
  15862. return v
  15863. }
  15864. }
  15865. return null
  15866. }
  15867. return g && g.length > 0 && g[0].pano
  15868. }
  15869. var getLink = function(link){
  15870. var src = '';
  15871. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15872. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15873. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15874. return src
  15875. }
  15876. hot.prototype.examine = function(e, options) {
  15877. options = options || {}
  15878. if(this.actionType == 'noAction' )return;
  15879. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15880. var src = getLink(this.infoAttribute.iframe[0]);
  15881. if(this.linkType=="jumpLink"){
  15882. /* var newPage = window.open(src, "_blank" );
  15883. newPage.focus(); */
  15884. var href = window.location.href
  15885. var index = href.indexOf("&")
  15886. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15887. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15888. window.location.href = src
  15889. }else if(this.linkType=="iframeDiv"){
  15890. var div = document.createElement("div");
  15891. $("body").append(div);
  15892. div.style.position = 'fixed';
  15893. div.style.width = div.style.height = "100%";
  15894. div.style.left = div.style.top = '0';
  15895. div.style["z-index"] = "999"
  15896. var exit = document.createElement("div");
  15897. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15898. exit.style.position = 'absolute';
  15899. exit.style.width = exit.style.height = "50px";
  15900. exit.style.left = '17px'; exit.style.top = "20px"
  15901. exit.style.cursor = "pointer";
  15902. exit.style["background-repeat"] = "no-repeat";
  15903. exit.style["background-size"] = "25%";
  15904. exit.style["background-position"] = "center center";
  15905. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15906. exit.style["border-radius"] = "50%";
  15907. exit.style["z-index"] = "3"
  15908. exit.onclick = ()=>{
  15909. $(div).remove()
  15910. if(g_bgAudio && g_bgAudio.pauseByHot){
  15911. manage.switchBgmState(true)
  15912. }
  15913. }
  15914. var myElement = document.createElement("iframe");
  15915. myElement.style.position = 'absolute';
  15916. myElement.style.width = myElement.style.height = "100%";
  15917. myElement.style.left = myElement.style.top = '0';
  15918. myElement.src = src
  15919. div.appendChild(exit);
  15920. div.appendChild(myElement)
  15921. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15922. //g_bgAudio && g_bgAudio.pause();
  15923. if(g_bgAudio && !g_bgAudio.paused){
  15924. manage.switchBgmState(false);
  15925. g_bgAudio.pauseByHot = true
  15926. }
  15927. if(g_tourAudio)g_tourAudio.pause()
  15928. }
  15929. return;
  15930. }
  15931. if(settings.dontExamHot || this.actionType == 'dontExam'){
  15932. o();
  15933. return;
  15934. }
  15935. if(!player.currentPano)return;
  15936. var hotPop = document.getElementById('popup');
  15937. //获取那个热点的链接
  15938. if(this.link){
  15939. this.link = this.link.replaceAll('https://www.4dmodel.com/SuperTwo/hot_online1/index.html#/','http://www.4dmodel.com/SuperTwoCustom/superTwoSafetyEdu/hotspot1/index.html#/');
  15940. // https://www.4dmodel.com/SuperTwo/hot_online1/index.html#/ 旧
  15941. // http://www.4dmodel.com/SuperTwoCustom/superTwoSafetyEdu/hotspot1/index.html#/ 新
  15942. g_currentHot = this;
  15943. hotPop.style.display = "block";
  15944. hotPop.classList.add("wait");
  15945. var myElement = document.createElement("iframe");
  15946. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15947. //g_bgAudio && g_bgAudio.pause();
  15948. if(g_bgAudio && !g_bgAudio.paused){
  15949. manage.switchBgmState(false);
  15950. g_bgAudio.pauseByHot = true
  15951. }
  15952. if(g_tourAudio)g_tourAudio.pause()
  15953. var src = getLink(this.link )
  15954. myElement.src = src;
  15955. myElement.id = "id1";
  15956. myElement.allowTransparency = "true";
  15957. // myElement.scrolling = "no";
  15958. var element=document.getElementById("id1"); //判断页面是否有iframe
  15959. if (typeof(element)== "undefined" || element == null){
  15960. document.querySelector(".popup-content").appendChild(myElement);
  15961. //移动端自动播放
  15962. var videoLoaddingResult = false
  15963. window.loaddingSuccess = function() {
  15964. videoLoaddingResult = true
  15965. }
  15966. setTimeout(function func() {
  15967. if (videoLoaddingResult) {
  15968. var $iframe = document.querySelector('#id1').contentWindow.document;
  15969. if($iframe.querySelector('video')){
  15970. $iframe.querySelector('video').play();
  15971. // alert($iframe.querySelector('video'));
  15972. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15973. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15974. }
  15975. }
  15976. if($iframe.querySelector('audio')){
  15977. $iframe.querySelector('audio').play();
  15978. }
  15979. } else {
  15980. setTimeout(func, 300)
  15981. }
  15982. }, 800);
  15983. }
  15984. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15985. }
  15986. // if(hotListSta) {
  15987. // hotPop.classList.remove("wait");
  15988. // return;
  15989. // }
  15990. var t = e.mode
  15991. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15992. , n = this.mesh.position;
  15993. e.flyingToTag = true;
  15994. var o = function() {
  15995. e.flyingToTag = false;
  15996. if(this.link){
  15997. hotPop.classList.remove("wait");
  15998. }
  15999. }.bind(this);
  16000. if(settings.dontExamHot){
  16001. o();
  16002. return;
  16003. }
  16004. if (t === s.PANORAMA){
  16005. var l = {
  16006. pano: i,
  16007. lookAtPoint: n,
  16008. duration: null,
  16009. maxDistanceOverride: null,
  16010. skipWarpingCheck: !1
  16011. };
  16012. e.flyToPano(l, o)
  16013. }else {
  16014. var c = {
  16015. pano: i
  16016. };
  16017. if (n) {
  16018. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16019. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16020. }
  16021. c.callback = o,
  16022. c.duration = 1500,
  16023. c.mode = s.PANORAMA,
  16024. e.flyToNewMode(c)
  16025. }
  16026. },
  16027. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16028. // if(window.MP_PREFETCHED_MODELDATA.special){
  16029. // specialScene.special().beforeImplement();
  16030. // }
  16031. //czj 判断是否是数组 如果不是将对象转换为数组
  16032. /* hot.prototype.conversionArray = function(obj){
  16033. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16034. var arr = []
  16035. for (var i in obj) {
  16036. arr.push(obj[i]); //属性
  16037. }
  16038. return arr
  16039. } */
  16040. hot.prototype.convertValue = function(v ,Type){
  16041. var value;
  16042. if(v instanceof Array){
  16043. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16044. value = new Type().fromArray(v);
  16045. }else{
  16046. for(let i in v){v[i] = parseFloat(v[i])}
  16047. value = new Type().copy(v);
  16048. }
  16049. return value
  16050. }
  16051. t.exports = hot;
  16052. }
  16053. , {
  16054. three: 217,
  16055. "../shaders":167,
  16056. "../enum/Viewmode":51,
  16057. "../objects/Panorama":148,
  16058. "../util/texture":194,
  16059. "../settings":166,
  16060. "../util/math": 190,
  16061. }],
  16062. /************************************创建热点模型************************************ */
  16063. 123: [function(e, t, i) {//tag
  16064. (function(i) {
  16065. "use strict";
  16066. function n(e, t, i) {
  16067. var n = i.version || "0";
  16068. "0" !== n && I.info("tag defined using version " + n),
  16069. this.model = e,
  16070. this.sid = t,
  16071. this.color = (new r.Color).set(i.color || l.tagDefault),
  16072. this.hoverColor = l._darken(this.color, .2),
  16073. this.floor = null,
  16074. this.floorIndex = i.floor,
  16075. this.mode = s.PANORAMA,
  16076. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16077. this.obj3d = null,
  16078. this.disc = null,
  16079. this.materials = {
  16080. disc: null,
  16081. pole: null
  16082. },
  16083. this.position = (new r.Vector3).copy(i.position),
  16084. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16085. this.discWorldPosition = null,
  16086. this.discScale = .05,
  16087. this.poleEnabled = i.stem.enabled,
  16088. this.billboard = new o(i.label,i.description,i.media,this),
  16089. this.visibleTransition = null,
  16090. this.hoveringDisc = !1
  16091. }
  16092. var r = e("three")
  16093. , o = e("./Billboard/Billboard")
  16094. , a = e("../settings")
  16095. , s = e("../enum/Viewmode")
  16096. , l = e("../enum/Colors")
  16097. , c = e("../enum/RenderLayers")
  16098. , h = e("../enum/RenderOrder")
  16099. , u = (e("../util/common"),
  16100. e("../util/math"))
  16101. , d = e("../util/texture")
  16102. , p = e("../objects/Panorama")
  16103. , f = e("../shaders")
  16104. , g = e("../util/transitions")
  16105. , m = e("../util/lerp")
  16106. , v = e("../util/easing")
  16107. , A = e("./Billboard/BillboardEvent")
  16108. , y = e("events").EventEmitter
  16109. , C = e("../util/logger")
  16110. , I = new C(i)
  16111. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16112. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16113. , w = new r.PlaneBufferGeometry(1,1);
  16114. n.prototype = Object.create(y.prototype),
  16115. n.raycaster = new r.Raycaster,
  16116. n.prototype.bindEvents = function() {
  16117. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16118. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16119. }
  16120. ,
  16121. n.prototype.build = function() {
  16122. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16123. this.floor && (this.billboard.build(this.model.sid),
  16124. this.obj3d = this.buildObject3D(),
  16125. this.floor.add(this.obj3d)),
  16126. this
  16127. }
  16128. ,
  16129. n.prototype.buildObject3D = function() {
  16130. var e = new r.Object3D;
  16131. e.position.copy(this.position);
  16132. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16133. t.bg.value = b,
  16134. t.mask.value = E,
  16135. t.color.value.copy(this.color),
  16136. this.materials.disc = new r.RawShaderMaterial({
  16137. transparent: !0,
  16138. vertexShader: f.tagDisc.vertexShader,
  16139. fragmentShader: f.tagDisc.fragmentShader,
  16140. uniforms: t
  16141. }),
  16142. this.disc = new r.Mesh(w,this.materials.disc),
  16143. this.disc.layers.set(c.TAG),
  16144. this.disc.position.copy(this.discPosition),
  16145. this.disc.renderOrder = h.tagDisc,
  16146. this.disc.tag = this;
  16147. var i = this.buildPole();
  16148. return i.layers.set(c.TAG),
  16149. i.renderOrder = h.tagStem,
  16150. e.add(i),
  16151. e.layers.set(c.TAG),
  16152. e.add(this.disc)
  16153. }
  16154. ,
  16155. n.prototype.buildPole = function() {
  16156. var e = new r.BufferGeometry
  16157. , t = new Float32Array(6);
  16158. return t[0] = t[1] = t[2] = 0,
  16159. t[3] = this.discPosition.x,
  16160. t[4] = this.discPosition.y,
  16161. t[5] = this.discPosition.z,
  16162. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16163. this.materials.pole = new r.LineBasicMaterial({
  16164. linewidth: a.tags.pole.width,
  16165. color: a.tags.pole.color,
  16166. opacity: 0,
  16167. visible: this.poleEnabled,
  16168. transparent: !0,
  16169. depthWrite: !1
  16170. }),
  16171. new r.Line(e,this.materials.pole)
  16172. }
  16173. ,
  16174. n.prototype.setFreeState = function(e) {
  16175. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16176. this.materials.disc.uniforms.color.value = this.color
  16177. }
  16178. .bind(this))
  16179. }
  16180. ,
  16181. n.prototype.setHoverState = function(e) {
  16182. this.billboard.open(e),
  16183. this.materials.disc.uniforms.color.value = this.hoverColor
  16184. }
  16185. ,
  16186. n.prototype.hide = function(e, t) {
  16187. var i = $.Deferred();
  16188. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16189. return i.resolve().promise();
  16190. e = e || 0,
  16191. t = t || 0,
  16192. g.cancel(this.visibleTransition);
  16193. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16194. , r = t + e
  16195. , o = t / r;
  16196. return this.visibleTransition = g.start(function(e) {
  16197. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16198. , i = m.property(e.materials.pole, "opacity", 0);
  16199. return function(n) {
  16200. t(n),
  16201. e.materials.pole && i(n)
  16202. }
  16203. }(this), r * n, function() {
  16204. i.resolve()
  16205. }, o, v[a.warp.blendEasing]),
  16206. i.promise()
  16207. }
  16208. ,
  16209. n.prototype.show = function(e, t) {
  16210. var i = $.Deferred();
  16211. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16212. return i.resolve().promise();
  16213. e = e || 0,
  16214. t = t || 0,
  16215. g.cancel(this.visibleTransition);
  16216. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16217. , r = t + e
  16218. , o = t / r;
  16219. return this.visibleTransition = g.start(function(e) {
  16220. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16221. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16222. return function(n) {
  16223. t(n),
  16224. e.materials.pole && i(n)
  16225. }
  16226. }(this), r * n, function() {
  16227. i.resolve()
  16228. }, o, v[a.warp.blendEasing]),
  16229. i.promise()
  16230. }
  16231. ,
  16232. n.prototype.closestPanoTowardTag = function(e, t) {
  16233. var i = []
  16234. , o = []
  16235. , l = this.disc.getWorldPosition();
  16236. if (e === s.PANORAMA) {
  16237. var c = .5
  16238. , h = t.position.clone().sub(l).normalize();
  16239. i.push(p.filters.isPanoAligned()),
  16240. i.push(p.filters.inPanoDirection(l, h, c)),
  16241. i.push(p.filters.isNeighbourPanoTo(t)),
  16242. o.push(p.scoreFunctions.direction(l, h))
  16243. }
  16244. var u = new r.Vector3
  16245. , d = function(e) {
  16246. u.copy(l).sub(e.position);
  16247. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16248. , i = a.tags.navigate.tiltTolerance;
  16249. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16250. }
  16251. , f = function(e) {
  16252. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16253. };
  16254. i.push(f, d),
  16255. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16256. var g = this.model.panos.sortByScore(i, o);
  16257. if (a.tags.navigate.lineOfSight) {
  16258. for (var m = 0; m < g.length; m++) {
  16259. var v = g[m].pano
  16260. , A = v.position.distanceTo(l);
  16261. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16262. return null;
  16263. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16264. var y = n.raycaster.intersectObjects(this.model.colliders);
  16265. if (0 === y.length || y[0].distance > A)
  16266. return v
  16267. }
  16268. return null
  16269. }
  16270. return g.length > 0 && g[0].pano
  16271. }
  16272. ,
  16273. n.prototype.examine = function(e) {
  16274. var t = e.mode
  16275. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16276. , n = this.disc.getWorldPosition();
  16277. this.billboard.setActiveState();
  16278. var o = function() {
  16279. var t = this.billboard.getDimensions()
  16280. , n = new r.Vector3;
  16281. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16282. n.unproject(e.camera),
  16283. e.flyToPano({
  16284. pano: i,
  16285. lookAtPoint: n
  16286. })
  16287. }
  16288. .bind(this);
  16289. if (t === s.PANORAMA)
  16290. if (i !== e.currentPano) {
  16291. var l = {
  16292. pano: i,
  16293. lookAtPoint: n,
  16294. duration: null,
  16295. maxDistanceOverride: null,
  16296. skipWarpingCheck: !1
  16297. };
  16298. e.flyToPano(l, o)
  16299. } else
  16300. setTimeout(function() {
  16301. this.billboard.open().then(function() {
  16302. o()
  16303. })
  16304. }
  16305. .bind(this), 0);
  16306. else {
  16307. var c = {
  16308. pano: i
  16309. };
  16310. if (n) {
  16311. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16312. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16313. }
  16314. c.callback = o,
  16315. c.duration = 1500,
  16316. c.mode = s.PANORAMA,
  16317. e.flyToNewMode(c)
  16318. }
  16319. }
  16320. ,
  16321. n.prototype.update = function(e, t) {
  16322. var i = new r.Vector3;
  16323. return function(e, t) {
  16324. this.discWorldPosition = this.disc.getWorldPosition(),
  16325. this.updateDisc(e, t),
  16326. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16327. i.z < 1 && (i.y *= -1,
  16328. this.billboard.update(i, this.getDiscRadius(i, t))))
  16329. }
  16330. }(),
  16331. n.prototype.updateDisc = function(e, t) {
  16332. var i = new r.Vector3
  16333. , o = new r.Vector3
  16334. , l = new r.Vector3
  16335. , c = new r.Vector3
  16336. , h = new r.Vector3;
  16337. return function(e, t) {
  16338. var u = a.tags.visibility
  16339. , d = a.tags.disc.scale
  16340. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16341. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16342. this.obj3d.visible) {
  16343. this.disc.quaternion.copy(t.quaternion);
  16344. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16345. i.copy(this.discWorldPosition).project(t),
  16346. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16347. l.set(f / 2, 0, 0).add(o),
  16348. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16349. h.copy(c).unproject(t);
  16350. var g = h.distanceTo(this.discWorldPosition)
  16351. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16352. this.discScale = g * m,
  16353. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16354. }
  16355. }
  16356. }(),
  16357. n.prototype.getDiscRadius = function(e, t) {
  16358. var i = new r.Vector3;
  16359. return function(e, t) {
  16360. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16361. Math.abs(e.x - i.x) * $("#player").width()
  16362. }
  16363. }(),
  16364. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16365. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16366. }
  16367. ,
  16368. n.prototype.offScreen = function(e, t) {
  16369. var i = e.getWorldPosition().project(t);
  16370. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16371. }
  16372. ,
  16373. n.viewportScale = function() {
  16374. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16375. n.viewportHeight = $("#player").height(),
  16376. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16377. n.currentViewportScale
  16378. }
  16379. ,
  16380. t.exports = n
  16381. }
  16382. ).call(this, "/js/tag/tag.js")
  16383. }
  16384. , {
  16385. "../enum/Colors": 19,
  16386. "../enum/RenderLayers": 41,
  16387. "../enum/RenderOrder": 42,
  16388. "../enum/Viewmode": 51,
  16389. "../objects/Panorama": 148,
  16390. "../settings": 166,
  16391. "../shaders": 167,
  16392. "../util/common": 185,
  16393. "../util/easing": 186,
  16394. "../util/lerp": 188,
  16395. "../util/logger": 189,
  16396. "../util/math": 190,
  16397. "../util/texture": 194,
  16398. "../util/transitions": 195,
  16399. "./Billboard/Billboard": 119,
  16400. "./Billboard/BillboardEvent": 120,
  16401. events: 202,
  16402. three: 217
  16403. }],
  16404. 124: [function(e, t, i) {
  16405. (function(i) {
  16406. "use strict";
  16407. function n() {
  16408. this.tagState = y.IDLE,
  16409. this.intersectTag = null,
  16410. this.hoveredTag = null,
  16411. this.activeTag = null,
  16412. this.tagDiscs = [],
  16413. this.raycaster = new r.Raycaster,
  16414. this.modelManager = null,
  16415. this.player = null,
  16416. this.totaltags = 0,
  16417. this.navigatingViaTag = !1,
  16418. this.enabled = !1
  16419. }
  16420. var r = e("three")
  16421. , o = e("../util/logger")
  16422. , a = e("../util/common")
  16423. , s = e("../controls/serializer")
  16424. , l = e("../objects/Snapshot")
  16425. , c = e("../settings")
  16426. , h = e("./Billboard/BillboardEvent")
  16427. , u = e("./Media/MediaEvent")
  16428. , d = e("./Media/LinkType")
  16429. , p = e("../enum/Viewmode")
  16430. , f = e("../enum/WarpStyle")
  16431. , g = e("../enum/BlackoutStyle")
  16432. , m = e("../enum/ModelManagerEvents")
  16433. , v = e("../enum/tagEvents")
  16434. , A = e("../enum/PlayerEvents")
  16435. , y = (e("../util/lerp"),
  16436. e("../enum/TagStates"))
  16437. , C = e("events").EventEmitter
  16438. , I = new o(i);
  16439. a.extend(n, C),
  16440. n.prototype.init = function(e, t) {
  16441. this.modelManager = e,
  16442. this.player = t,
  16443. this.updateModel(),
  16444. this.bindEvents()
  16445. }
  16446. ,
  16447. n.prototype.update = function(e) {
  16448. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16449. }
  16450. ,
  16451. n.prototype.updateTags = function(e, t, i, n) {
  16452. for (var r in this.model.tags)
  16453. this.model.tags[r].update(e, t, i, n)
  16454. }
  16455. ,
  16456. n.prototype.updateModel = function() {
  16457. this.model = this.modelManager.getActiveModel(),
  16458. this.gettagsFromModel(),
  16459. this.totaltags = Object.keys(this.model.tags).length
  16460. }
  16461. ,
  16462. n.prototype.gettagsFromModel = function() {
  16463. this.tagDiscs = [];
  16464. for (var e in this.model.tags) {
  16465. var t = this.model.tags[e].disc;
  16466. t && this.tagDiscs.push(t)
  16467. }
  16468. }
  16469. ,
  16470. n.prototype.bindEvents = function() {
  16471. function e() {
  16472. Object.keys(this.model.tags).forEach(function(e) {
  16473. var t = this.model.tags[e];
  16474. t.bindEvents(),
  16475. t.billboard.on(u.LINK_CLICK, function(e) {
  16476. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16477. }
  16478. .bind(this)),
  16479. t.billboard.on(u.IMAGE_OPENED, function() {
  16480. this.tagState = y.EXAMINE,
  16481. this.emit(u.IMAGE_OPENED)
  16482. }
  16483. .bind(this)),
  16484. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16485. }
  16486. .bind(this))
  16487. }
  16488. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16489. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16490. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16491. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16492. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16493. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16494. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16495. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16496. e.call(this)
  16497. }
  16498. ,
  16499. n.prototype.navigateViaLink = function(e) {
  16500. var t = s.deserialize(e);
  16501. if (t)
  16502. if (t.mode === p.PANORAMA) {
  16503. try {
  16504. this.player.model.panos.get(t.panoId)
  16505. } catch (e) {
  16506. return void I.warn("Unable to find panorama location", t.panoId)
  16507. }
  16508. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16509. } else {
  16510. var i = {
  16511. cameraMode: t.mode,
  16512. position: t.position,
  16513. quaternion: t.quaternion,
  16514. scanId: t.panoId,
  16515. orthoZoom: t.zoom,
  16516. floorVisibility: t.floorVisibility,
  16517. thumbUrl: null,
  16518. name: null
  16519. };
  16520. this.player.flyToNewMode({
  16521. mode: t.mode,
  16522. duration: c.warp.outsideTime,
  16523. warpDest: new l(i),
  16524. force: !0
  16525. })
  16526. }
  16527. }
  16528. ,
  16529. n.prototype.handleWarpStart = function(e, t, i, n) {
  16530. this.dismissExaminedTag(),
  16531. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16532. e && (i = g.END),
  16533. this.hideShowTagsForBlackoutStyle(i, n))
  16534. }
  16535. ,
  16536. n.prototype.handleWarpInterruption = function(e, t, i) {
  16537. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16538. this.hideShowTagsForBlackoutStyle(t, i)
  16539. }
  16540. ,
  16541. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16542. var i = 0
  16543. , n = 0
  16544. , r = t / 2;
  16545. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16546. e) {
  16547. case g.END:
  16548. this.hideAlltags(r);
  16549. break;
  16550. case g.BEGINNING:
  16551. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16552. break;
  16553. case g.NONE:
  16554. break;
  16555. case g.MIDDLE:
  16556. i = r,
  16557. n = r,
  16558. this.hideAlltags(n),
  16559. setTimeout(function() {
  16560. this.showAlltags(i)
  16561. }
  16562. .bind(this), n);
  16563. break;
  16564. case g.FADEIN:
  16565. setTimeout(function() {
  16566. this.showAlltags(r)
  16567. }
  16568. .bind(this), r)
  16569. }
  16570. }
  16571. ,
  16572. n.prototype.onPlayerModeChanging = function(e, t) {
  16573. t !== p.PANORAMA && this.dismissExaminedTag(),
  16574. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16575. var i = t !== p.OUTDOOR;
  16576. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16577. }
  16578. ,
  16579. n.prototype.onPanoChange = function(e, t) {
  16580. var i = this.navigatingViaTag;
  16581. if (this.navigatingViaTag = !1,
  16582. !i) {
  16583. this.dismissExaminedTag();
  16584. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16585. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16586. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16587. }
  16588. }
  16589. ,
  16590. n.prototype.onPlayerReady = function(e, t, i) {
  16591. this.startAlltags(e, t ? i : null)
  16592. }
  16593. ,
  16594. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16595. this.updateClosestTags(e)
  16596. }
  16597. ,
  16598. n.prototype.dismissExaminedTag = function() {
  16599. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16600. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16601. this.hoveredTag = null)
  16602. }
  16603. ,
  16604. n.prototype.startAlltags = function(e, t) {
  16605. this.model.shouldShowtags = c.tags.enabled,
  16606. this.enabled = !0,
  16607. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16608. t && setTimeout(function() {
  16609. this.activateTag(this.model.getTagBySid(t))
  16610. }
  16611. .bind(this), c.tags.startup.fadeInDuration / 2))
  16612. }
  16613. ,
  16614. n.prototype.showAlltags = function(e, t, i) {
  16615. function n() {
  16616. o++,
  16617. o === this.totaltags && (this.model.tagsShown = !0,
  16618. r.resolve())
  16619. }
  16620. var r = $.Deferred();
  16621. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16622. return r.resolve().promise();
  16623. var o = 0;
  16624. for (var a in this.model.tags) {
  16625. var s = this.model.tags[a];
  16626. s.show(e, t).done(n.bind(this))
  16627. }
  16628. return r.promise()
  16629. }
  16630. ,
  16631. n.prototype.hideAlltags = function(e, t) {
  16632. function i() {
  16633. r++,
  16634. r === this.totaltags && (this.model.tagsShown = !1,
  16635. n.resolve())
  16636. }
  16637. var n = $.Deferred()
  16638. , r = 0;
  16639. for (var o in this.model.tags) {
  16640. var a = this.model.tags[o];
  16641. a.hide(e, t).done(i.bind(this)),
  16642. a === this.activeTag && this.dismissActiveTag()
  16643. }
  16644. return n.promise()
  16645. }
  16646. ,
  16647. n.prototype.enableHovering = function() {
  16648. this.enabled = !0
  16649. }
  16650. ,
  16651. n.prototype.disableHovering = function() {
  16652. this.enabled = !1
  16653. }
  16654. ,
  16655. n.prototype.activateTag = function(e, t) {
  16656. t = t || y.EXAMINE,
  16657. this.activeTag = e,
  16658. this.activeTag.hoveringDisc = !0,
  16659. this.activeTag.setHoverState(t === y.EXAMINE),
  16660. this.tagState = t,
  16661. this.emit(v.TagActivated, e)
  16662. }
  16663. ,
  16664. n.prototype.dismissActiveTag = function() {
  16665. this.activeTag.hoveringDisc = !1,
  16666. this.activeTag.setFreeState(!0);
  16667. var e = this.activeTag;
  16668. this.activeTag = null,
  16669. this.tagState = y.IDLE,
  16670. this.emit(v.TagDismissed, e)
  16671. }
  16672. ,
  16673. n.prototype.clickedOnTag = function(e) {
  16674. var t = function() {
  16675. this.navigatingViaTag = !0,
  16676. this.activeTag.examine(this.player),
  16677. this.emit(v.TagNavigation, this.activeTag)
  16678. }
  16679. .bind(this);
  16680. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16681. this.activeTag = this.intersectTag,
  16682. t(),
  16683. !0) : (this.dismissActiveTag(),
  16684. !1)
  16685. }
  16686. ,
  16687. n.prototype.intersecttag = function() {
  16688. var e = new r.Vector3
  16689. , t = new r.Vector3
  16690. , i = new r.Vector3;
  16691. return function(n, r, o) {
  16692. if (!this.enabled)
  16693. return null;
  16694. var a = null
  16695. , s = this.tagDiscs.filter(function(e) {
  16696. return e.parent.visible
  16697. });
  16698. if (s.length > 0) {
  16699. var l = this.model.floors.reduce(function(e, t) {
  16700. return t.hidden ? e : e.concat(t.collider.children)
  16701. }, s);
  16702. e.set(n.x, n.y, -1).unproject(o),
  16703. t.set(n.x, n.y, 1).unproject(o),
  16704. i.copy(t).sub(e).normalize(),
  16705. this.raycaster.set(e, i);
  16706. var c = this.raycaster.intersectObjects(l);
  16707. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16708. }
  16709. return this.intersectTag = a,
  16710. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16711. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16712. this.hoveredTag = a
  16713. }
  16714. .bind(this)),
  16715. a.billboard.on(h.LEAVE, function() {
  16716. this.hoveredTag = null
  16717. }
  16718. .bind(this))),
  16719. this.activateTag(a, y.BROWSE))),
  16720. a
  16721. }
  16722. }(),
  16723. n.prototype.rankedtagInDirection = function() {
  16724. var e = []
  16725. , t = []
  16726. , i = new r.Vector3
  16727. , n = new r.Vector3
  16728. , o = new r.Vector3;
  16729. return function(r, a, s, l) {
  16730. var c = 0;
  16731. t.length = 0;
  16732. for (var h = 0; h < this.closesttags.length; h++) {
  16733. var u = this.closesttags[h];
  16734. n.copy(u.position),
  16735. n.add(u.discPosition),
  16736. i.copy(a),
  16737. i.sub(n).negate(),
  16738. i.normalize();
  16739. var d = i.dot(l);
  16740. if (d >= 0) {
  16741. o.copy(n),
  16742. o.project(s);
  16743. var p = this.intersecttag(o, !1, s);
  16744. if (p) {
  16745. if (c >= e.length)
  16746. for (var f = 0; f < 64; f++)
  16747. e.push({
  16748. tag: u,
  16749. dot: d
  16750. });
  16751. var g = e[c];
  16752. g.tag = u,
  16753. g.dot = d,
  16754. g.position = math.projectPositionToCanvas(n, s),
  16755. t.push(g),
  16756. c++
  16757. }
  16758. }
  16759. }
  16760. return t.sort(function(e, t) {
  16761. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16762. }),
  16763. r < t.length ? t[r].tag : null
  16764. }
  16765. }(),
  16766. n.prototype.updateClosestTags = function() {
  16767. var e = new r.Vector3
  16768. , t = 30;
  16769. return function(i) {
  16770. this.closesttags || (this.closesttags = []),
  16771. this.closesttags.length = 0;
  16772. var n = this.model.tags;
  16773. if (n)
  16774. for (var r in n)
  16775. if (n.hasOwnProperty(r)) {
  16776. var o = n[r]
  16777. , a = o.position;
  16778. e.copy(i),
  16779. e.sub(a).negate();
  16780. var s = e.lengthSq();
  16781. s < t && this.closesttags.push(o)
  16782. }
  16783. }
  16784. }(),
  16785. t.exports = n
  16786. }
  16787. ).call(this, "/js/tag/tagManager.js")
  16788. }
  16789. , {
  16790. "../controls/serializer": 14,
  16791. "../enum/BlackoutStyle": 18,
  16792. "../enum/tagEvents": 32,
  16793. "../enum/ModelManagerEvents": 33,
  16794. "../enum/PlayerEvents": 40,
  16795. "../enum/TagStates": 44,
  16796. "../enum/Viewmode": 51,
  16797. "../enum/WarpStyle": 52,
  16798. "../objects/Snapshot": 153,
  16799. "../settings": 166,
  16800. "../util/common": 185,
  16801. "../util/lerp": 188,
  16802. "../util/logger": 189,
  16803. "./Billboard/BillboardEvent": 120,
  16804. "./Media/LinkType": 130,
  16805. "./Media/MediaEvent": 131,
  16806. events: 202,
  16807. three: 217
  16808. }],
  16809. 125: [function(e, t, i) {
  16810. (function(i) {
  16811. "use strict";
  16812. function n() {
  16813. this.embedWrapper = null,
  16814. this.embedElement = null
  16815. }
  16816. var r = e("../../util/ajax")
  16817. , o = e("./mediaSettings")
  16818. , a = e("../../settings")
  16819. , s = e("../../util/logger")
  16820. , l = new s(i);
  16821. n.prototype.createDomElement = function() {
  16822. return this.embedWrapper = document.createElement("div"),
  16823. this.embedWrapper.classList.add("tag-embed"),
  16824. this.embedWrapper.classList.add("hidden"),
  16825. this.embedWrapper
  16826. }
  16827. ,
  16828. n.prototype.load = function(e) {
  16829. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16830. return new Promise(function(e, i) {
  16831. r.get(t).then(function(t) {
  16832. if (t = JSON.parse(t),
  16833. t.html && t.html.indexOf("<script") === -1) {
  16834. this.embedWrapper.innerHTML = t.html;
  16835. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16836. if (this.embedWrapper.style.width = n + "px",
  16837. t.height) {
  16838. var r = t.height / t.width;
  16839. this.embedWrapper.style.height = n * r + "px"
  16840. }
  16841. this.embedElement = this.embedWrapper.firstChild;
  16842. var a = [];
  16843. try {
  16844. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16845. } catch (e) {
  16846. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16847. }
  16848. a.forEach(function(e) {
  16849. e.setAttribute("target", "_blank")
  16850. }),
  16851. this.embedElement.classList.add("hidden"),
  16852. this.embedWrapper.classList.remove("hidden"),
  16853. e()
  16854. } else
  16855. i("Not a valid embed")
  16856. }
  16857. .bind(this), function(e) {
  16858. i(e.response)
  16859. })
  16860. }
  16861. .bind(this))
  16862. }
  16863. ,
  16864. n.prototype.show = function() {
  16865. this.embedElement && this.embedElement.classList.remove("hidden")
  16866. }
  16867. ,
  16868. n.prototype.hide = function() {
  16869. this.embedElement && this.embedElement.classList.add("hidden")
  16870. }
  16871. ,
  16872. t.exports = n
  16873. }
  16874. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16875. }
  16876. , {
  16877. "../../settings": 166,
  16878. "../../util/ajax": 181,
  16879. "../../util/logger": 189,
  16880. "./mediaSettings": 132
  16881. }],
  16882. 126: [function(e, t, i) {
  16883. (function(i) {
  16884. "use strict";
  16885. function n(e) {
  16886. o.call(this),
  16887. this.options = e,
  16888. this.playerControls = null,
  16889. this.state = s.NOT_READY
  16890. }
  16891. var r = e("../../util/browser")
  16892. , o = e("./EmbedlyEmbed")
  16893. , a = e("../../util/logger")
  16894. , s = (new a(i),
  16895. Object.freeze({
  16896. NOT_READY: "player.not.ready",
  16897. CUED: "player.cued",
  16898. PLAYING: "player.playing",
  16899. PAUSED: "player.paused"
  16900. }));
  16901. n.prototype = Object.create(o.prototype),
  16902. n.prototype.createDomElement = function() {
  16903. return this.embedWrapper = document.createElement("div"),
  16904. this.embedWrapper.classList.add("tag-video"),
  16905. this.embedWrapper.classList.add("hidden"),
  16906. this.embedWrapper
  16907. }
  16908. ,
  16909. n.prototype.load = function(e) {
  16910. var t = function() {
  16911. function e(e) {
  16912. this.playerState = s.CUED,
  16913. this.options.startMuted && this.playerControls.mute()
  16914. }
  16915. function t(e) {
  16916. this.playerState = e
  16917. }
  16918. function i(e) {
  16919. this.playerControls.setCurrentTime(0),
  16920. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16921. }
  16922. this.playerControls = new playerjs.Player(this.embedElement),
  16923. this.playerControls.on("ready", e.bind(this)),
  16924. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16925. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16926. this.playerControls.on("ended", i.bind(this))
  16927. }
  16928. .bind(this);
  16929. return o.prototype.load.call(this, e).then(t.bind(this))
  16930. }
  16931. ,
  16932. n.prototype.play = function() {
  16933. var e = r.isMobile();
  16934. return function() {
  16935. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16936. }
  16937. }(),
  16938. n.prototype.pause = function() {
  16939. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16940. }
  16941. ,
  16942. t.exports = n
  16943. }
  16944. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16945. }
  16946. , {
  16947. "../../util/browser": 182,
  16948. "../../util/logger": 189,
  16949. "./EmbedlyEmbed": 125
  16950. }],
  16951. 127: [function(e, t, i) {
  16952. (function(i) {
  16953. "use strict";
  16954. function n(e) {
  16955. function t() {
  16956. return a.debug("requesting file from embedly:", e.href),
  16957. r.get(e.href, {
  16958. responseType: e.responseType
  16959. }).then(function(t) {
  16960. return a.debug("requesting file finished:", e.href),
  16961. t
  16962. })
  16963. }
  16964. function i() {}
  16965. return s = new Promise(function(e, n) {
  16966. s.catch(i).then(function() {
  16967. t().then(e, n)
  16968. })
  16969. }
  16970. )
  16971. }
  16972. var r = e("../../util/ajax")
  16973. , o = (e("./mediaSettings"),
  16974. e("../../util/logger"))
  16975. , a = new o(i)
  16976. , s = Promise.resolve();
  16977. t.exports.enqueue = n
  16978. }
  16979. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16980. }
  16981. , {
  16982. "../../util/ajax": 181,
  16983. "../../util/logger": 189,
  16984. "./mediaSettings": 132
  16985. }],
  16986. 128: [function(e, t, i) {
  16987. (function(i) {
  16988. "use strict";
  16989. function n() {
  16990. this.imageWrapper = null,
  16991. this.width = 0,
  16992. this.height = 0,
  16993. this.aspect = 1
  16994. }
  16995. var r = e("./MediaEvent")
  16996. , o = e("./EmbedlyQueue")
  16997. , a = e("events").EventEmitter
  16998. , s = e("../../util/logger")
  16999. , l = e("../../settings");
  17000. new s(i);
  17001. n.prototype = Object.create(a.prototype),
  17002. n.prototype.createDomElement = function() {
  17003. return this.imageWrapper = document.createElement("div"),
  17004. this.imageWrapper.classList.add("tag-image"),
  17005. this.imageWrapper.classList.add("hidden"),
  17006. this.imageWrapper.addEventListener("click", function(e) {
  17007. e.stopPropagation(),
  17008. this.emit(r.IMAGE_OPENING),
  17009. this.imageWrapper.style.pointerEvents = "none"
  17010. }
  17011. .bind(this)),
  17012. this.imageWrapper
  17013. }
  17014. ,
  17015. n.prototype.onClosed = function() {
  17016. this.imageWrapper.style.pointerEvents = "auto"
  17017. }
  17018. ,
  17019. n.prototype.load = function(e) {
  17020. var t = Math.max(window.screen.height, window.screen.width)
  17021. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17022. return new Promise(function(e, t) {
  17023. function n(t) {
  17024. var i = t.target;
  17025. this.width = i.naturalWidth,
  17026. this.height = i.naturalHeight,
  17027. this.aspect = this.width / this.height;
  17028. var n = t.target.src;
  17029. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17030. this.imageWrapper.style.width = this.width + "px",
  17031. this.imageWrapper.style.height = this.height + "px",
  17032. this.imageWrapper.classList.remove("hidden"),
  17033. e()
  17034. }
  17035. o.enqueue({
  17036. href: i,
  17037. responseType: "arraybuffer"
  17038. }).then(function(e) {
  17039. var t = new Uint8Array(e)
  17040. , i = new Blob([t])
  17041. , r = new window.Image;
  17042. r.addEventListener("load", n.bind(this));
  17043. var o = URL.createObjectURL(i);
  17044. r.src = o
  17045. }
  17046. .bind(this), t)
  17047. }
  17048. .bind(this))
  17049. }
  17050. ,
  17051. t.exports = n
  17052. }
  17053. ).call(this, "/js/tag/Media/Image.js")
  17054. }
  17055. , {
  17056. "../../settings": 166,
  17057. "../../util/logger": 189,
  17058. "./EmbedlyQueue": 127,
  17059. "./MediaEvent": 131,
  17060. events: 202
  17061. }],
  17062. 129: [function(e, t, i) {
  17063. "use strict";
  17064. function n(e) {
  17065. this.label = e.label,
  17066. this.href = e.url,
  17067. this.type = this.updateLinkForType(),
  17068. this.domElement = null,
  17069. this.id = c++
  17070. }
  17071. var r = e("./LinkType")
  17072. , o = e("./MediaEvent")
  17073. , a = e("../../util/browser")
  17074. , s = e("../../analytics")
  17075. , l = e("events").EventEmitter
  17076. , c = 0;
  17077. n.prototype = Object.create(l.prototype),
  17078. n.prototype.updateLinkForType = function() {
  17079. function e(e) {
  17080. var t = new RegExp("[#&?]start=([^#&?]*)")
  17081. , i = t.exec(e);
  17082. return i[1]
  17083. }
  17084. function t(e) {
  17085. return e + "&play=1"
  17086. }
  17087. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17088. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17089. r.NAVIGATION) : (this.href = t(this.href),
  17090. r.MODEL) : r.EXT_LINK
  17091. }
  17092. ;
  17093. var h = {};
  17094. n.prototype.createDomElement = function() {
  17095. function e(e) {
  17096. switch (e.stopPropagation(),
  17097. h[this.id] = !0,
  17098. s.trackAlways("click_tag_link", {
  17099. link_type: this.type,
  17100. link_count: c,
  17101. links_clicked: Object.keys(h).length
  17102. }),
  17103. this.type) {
  17104. case r.MODEL:
  17105. window.location.replace(this.href);
  17106. break;
  17107. case r.EXT_LINK:
  17108. window.open(this.href, "_blank")
  17109. }
  17110. this.emit(o.LINK_CLICK, {
  17111. type: this.type,
  17112. url: this.href
  17113. })
  17114. }
  17115. if (this.domElement = document.createElement("a"),
  17116. this.domElement.classList.add("tag-link"),
  17117. this.domElement.textContent = this.label,
  17118. this.type === r.EXT_LINK) {
  17119. this.domElement.textContent += " ";
  17120. var t = document.createElement("i");
  17121. t.classList.add("icon-ext-link"),
  17122. t.title = "Link to external web site",
  17123. this.domElement.appendChild(t)
  17124. }
  17125. return this.domElement.addEventListener("click", e.bind(this)),
  17126. this.domElement
  17127. }
  17128. ,
  17129. t.exports = n
  17130. }
  17131. , {
  17132. "../../analytics": 4,
  17133. "../../util/browser": 182,
  17134. "./LinkType": 130,
  17135. "./MediaEvent": 131,
  17136. events: 202
  17137. }],
  17138. 130: [function(e, t, i) {
  17139. "use strict";
  17140. t.exports = {
  17141. NAVIGATION: "navigation",
  17142. MODEL: "model",
  17143. EXT_LINK: "ext-link"
  17144. }
  17145. }
  17146. , {}],
  17147. 131: [function(e, t, i) {
  17148. "use strict";
  17149. t.exports = Object.freeze({
  17150. LINK_CLICK: "mtmedia.link",
  17151. IMAGE_LOADED: "mtmedia.image.loaded",
  17152. IMAGE_OPENING: "mtmedia.image.opening",
  17153. IMAGE_OPENED: "mtmedia.image.opened",
  17154. IMAGE_CLOSING: "mtmedia.image.closing",
  17155. IMAGE_CLOSED: "mtmedia.image.closed",
  17156. VIDEO_START: "mtmedia.video.start",
  17157. VIDEO_PAUSE: "mtmedia.video.pause",
  17158. VIDEO_ENDED: "mtmedia.video.end"
  17159. })
  17160. }
  17161. , {}],
  17162. 132: [function(e, t, i) {
  17163. "use strict";
  17164. t.exports = Object.freeze({
  17165. maxEmbedWidth: 350,
  17166. defaultAspectRatio: .75
  17167. })
  17168. }
  17169. , {}],
  17170. 133: [function(e, t, i) {
  17171. "use strict";
  17172. t.exports = Object.freeze({
  17173. TEXT: "text",
  17174. LINK: "link",
  17175. IMAGE: "photo",
  17176. VIDEO: "video",
  17177. RICH: "rich"
  17178. })
  17179. }
  17180. , {}],
  17181. 134: [function(e, t, i) {
  17182. "use strict";
  17183. function n(e) {
  17184. this.capabilities = {
  17185. links: {
  17186. enable: e.supportLinks,
  17187. keepLabels: e.keepLinkLabels
  17188. }
  17189. }
  17190. }
  17191. var r = e("./DescriptionChunkType");
  17192. n.prototype.parse = function(e, t) {
  17193. var i = []
  17194. , n = e.split("[").map(function(e, t) {
  17195. return 0 === t ? e : "[" + e
  17196. });
  17197. return n.forEach(function(e) {
  17198. var n = this.findMarkdown(e);
  17199. if (n) {
  17200. if (n.url.indexOf("javascript:") !== -1)
  17201. return;
  17202. this.addLinkChunk(i, n, t),
  17203. this.addTextChunk(i, e.slice(n.markdown.length))
  17204. } else
  17205. this.addTextChunk(i, e)
  17206. }
  17207. .bind(this)),
  17208. i
  17209. }
  17210. ,
  17211. n.prototype.findMarkdown = function(e) {
  17212. var t = /\[([^\]]*)\]\((.*)\)/
  17213. , i = e.match(t);
  17214. if (i) {
  17215. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17216. 0 !== r); )
  17217. o++;
  17218. var a = n.length - o;
  17219. return {
  17220. markdown: i[0].substring(0, i[0].length - a),
  17221. label: i[1],
  17222. url: i[2].substring(0, o)
  17223. }
  17224. }
  17225. }
  17226. ,
  17227. n.prototype.addTextChunk = function(e, t) {
  17228. 0 !== t.length && e.push({
  17229. type: r.TEXT,
  17230. text: t
  17231. })
  17232. }
  17233. ,
  17234. n.prototype.addLinkChunk = function(e, t) {
  17235. if (!this.capabilities.links.enable)
  17236. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17237. var i = {
  17238. label: t.label,
  17239. url: t.url
  17240. };
  17241. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17242. e.push({
  17243. type: r.LINK,
  17244. link: i
  17245. })
  17246. }
  17247. ,
  17248. t.exports = n
  17249. }
  17250. , {
  17251. "./DescriptionChunkType": 133
  17252. }],
  17253. 135: [function(e, t, i) {
  17254. (function(i) {
  17255. "use strict";
  17256. var n = e("../util/logger")
  17257. , r = new n(i)
  17258. , o = {
  17259. parseIdsFromChunkName: function(e, t) {
  17260. t.floorId = o.parseFloor(e),
  17261. t.roomId = o.parseRoom(e)
  17262. },
  17263. parseFloor: function(e) {
  17264. var t = e.match(/_group([0-9]+)/);
  17265. if (!t)
  17266. return 0;
  17267. try {
  17268. return parseInt(t[1], 10)
  17269. } catch (e) {
  17270. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17271. 0
  17272. }
  17273. },
  17274. parseRoom: function(e) {
  17275. var t = e.match(/_sub([0-9]+)/);
  17276. if (!t)
  17277. return -1;
  17278. try {
  17279. return parseInt(t[1], 10)
  17280. } catch (e) {
  17281. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17282. 0
  17283. }
  17284. }
  17285. };
  17286. t.exports = o
  17287. }
  17288. ).call(this, "/js/model/Chunks.js")
  17289. }
  17290. , {
  17291. "../util/logger": 189
  17292. }],
  17293. 136: [function(e, t, i) {
  17294. (function(i) {
  17295. "use strict";
  17296. function n(e) {
  17297. s.call(this),
  17298. this.model = e,
  17299. this.exploded = !1
  17300. }
  17301. var r = e("../objects/Floor")
  17302. , o = (e("../settings"),
  17303. e("../util/logger"))
  17304. , a = e("../util/transitions")
  17305. , s = e("../util/IndexedCollection")
  17306. , l = e("../util/common")
  17307. , c = e("../util/easing");
  17308. new o(i);
  17309. l.inherit(n, s),
  17310. n.prototype.add = function(e) {
  17311. s.prototype.add.call(this, e),
  17312. this.model.add(e)
  17313. }
  17314. ,
  17315. n.prototype.getIndex = function(e) {
  17316. return e.floorIndex
  17317. }
  17318. ,
  17319. n.prototype.build = function() {
  17320. this.list.forEach(function(e) {
  17321. e.build()
  17322. })
  17323. }
  17324. ,
  17325. n.prototype.size = function() {
  17326. return this.length
  17327. }
  17328. ,
  17329. n.prototype.sort = function() {
  17330. s.prototype.sort.call(this, function(e, t) {
  17331. return e.floorIndex - t.floorIndex
  17332. })
  17333. }
  17334. ,
  17335. n.prototype.nextFloor = function(e, t) {
  17336. return this.index[e.floorIndex + t] || null
  17337. }
  17338. ,
  17339. n.prototype.getFloorAtPoint = function(e) {
  17340. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17341. var r = this.list[n]
  17342. , o = r.distanceToPoint(e);
  17343. (!t || i > o) && (i = o,
  17344. t = r)
  17345. }
  17346. return t
  17347. }
  17348. ,
  17349. n.prototype.getOrMakeFloor = function(e) {
  17350. var t = this.index[e];
  17351. return t || (t = new r(this.model,e),
  17352. this.add(t)),
  17353. t
  17354. }
  17355. ,
  17356. n.prototype.hide = function() {
  17357. this.list.forEach(function(e) {
  17358. e.hide()
  17359. })
  17360. }
  17361. ,
  17362. n.prototype.show = function() {
  17363. this.list.forEach(function(e) {
  17364. e.show()
  17365. })
  17366. }
  17367. ,
  17368. n.prototype.names = function() {
  17369. return this.list.reduce(function(e, t) {
  17370. return e.concat(t.name)
  17371. }, [])
  17372. }
  17373. ,
  17374. n.prototype.toggleExplodeHorizontal = function() {
  17375. function e(e, t) {
  17376. r.copy(e.position),
  17377. e.position.x = i[e.floorIndex] * t,
  17378. e.position.y = 1 * e.floorIndex * t,
  17379. r.sub(e.position).multiplyScalar(-1),
  17380. e.panos.forEach(function(e) {
  17381. e.translate(r)
  17382. })
  17383. }
  17384. var t, i = [], n = 0;
  17385. this.list.forEach(function(e, r, o) {
  17386. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17387. n += t,
  17388. i[r] = n
  17389. }),
  17390. i = i.map(function(e) {
  17391. return e - n / 2
  17392. });
  17393. var r = this.list[0].position.clone();
  17394. this.exploded ? this.list.forEach(function(t) {
  17395. a.start(function(i) {
  17396. e(t, 1 - i)
  17397. }, 1500, null, 0, c.easeOutExpo)
  17398. }) : this.list.forEach(function(t) {
  17399. a.start(function(i) {
  17400. e(t, i)
  17401. }, 1500, null, 0, c.easeOutExpo)
  17402. }),
  17403. this.exploded = !this.exploded
  17404. }
  17405. ,
  17406. n.prototype.toggleExplodeVertical = function() {
  17407. function e(e, i) {
  17408. var n = n.copy(e.position);
  17409. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17410. n.sub(e.position).multiplyScalar(-1),
  17411. e.panos.forEach(function(e) {
  17412. e.translate(n)
  17413. })
  17414. }
  17415. var t = this.model.size;
  17416. this.list[0].position.clone();
  17417. this.exploded ? this.list.forEach(function(t) {
  17418. a.start(function(i) {
  17419. e(t, 1 - i)
  17420. }, 1500, null, 0, c.easeOutExpo)
  17421. }) : this.list.forEach(function(t) {
  17422. a.start(function(i) {
  17423. e(t, i)
  17424. }, 1500, null, 0, c.easeOutExpo)
  17425. }),
  17426. this.exploded = !this.exploded
  17427. }
  17428. ,
  17429. t.exports = n
  17430. }
  17431. ).call(this, "/js/model/FloorCollection.js")
  17432. }
  17433. , {
  17434. "../objects/Floor": 146,
  17435. "../settings": 166,
  17436. "../util/IndexedCollection": 175,
  17437. "../util/common": 185,
  17438. "../util/easing": 186,
  17439. "../util/logger": 189,
  17440. "../util/transitions": 195
  17441. }],
  17442. 137: [function(e, t, i) {
  17443. (function(i) {
  17444. "use strict";
  17445. function n() {
  17446. c.call(this)
  17447. }
  17448. var r = e("../settings")
  17449. , o = e("../util/logger")
  17450. , a = e("../enum/Viewmode")
  17451. , s = e("../objects/Snapshot")
  17452. , l = (e("../util/math"),
  17453. e("../util/common"))
  17454. , c = e("../util/IndexedCollection")
  17455. , h = new o(i);
  17456. l.inherit(n, c),
  17457. n.prototype.getImage = function(e) {
  17458. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17459. }
  17460. ,
  17461. n.prototype.filterByModesAndReel = function(e, t) {
  17462. for (var i = [], n = 0; n < t.length; n += 1) {
  17463. var r = t[n]
  17464. , o = this.index[r.sid];
  17465. o && i.push(o)
  17466. }
  17467. var s = e[a.DOLLHOUSE]
  17468. , l = e[a.FLOORPLAN];
  17469. i = i.filter(function(e) {
  17470. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17471. return !0;
  17472. var t;
  17473. try {
  17474. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17475. } catch (e) {
  17476. return h.debug(e.message),
  17477. !1
  17478. }
  17479. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17480. }),
  17481. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17482. this.list = i,
  17483. this.reIndex()
  17484. }
  17485. ,
  17486. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17487. if (0 === this.list.length)
  17488. return [];
  17489. var locations = [];
  17490. var deal = (info, container)=>{
  17491. var src = info.thumbnail_signed_src,
  17492. o = info.name || "";
  17493. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17494. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17495. let a = panos.get(info.metadata.scan_id);
  17496. if (a && !a.isAligned()) return
  17497. }
  17498. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17499. if (cameraMode === a.MESH) return
  17500. if(window.isLocal)src = manage.dealURL(src)
  17501. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17502. var l = {
  17503. cameraMode: cameraMode,
  17504. position: info.metadata.camera_position,
  17505. quaternion: info.metadata.camera_quaternion,
  17506. zoom: info.metadata.zoom,
  17507. panoId: info.metadata.scan_id,
  17508. orthoZoom: info.metadata.ortho_zoom,
  17509. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17510. thumbUrl: src,
  17511. name: n.filterImageName(o),
  17512. sid: info.sid
  17513. }
  17514. var item = new s(l);
  17515. item.momentTour = info.momentTour
  17516. container.push(item)
  17517. return item
  17518. }
  17519. }
  17520. this.list.forEach(image=>{
  17521. if(image.images){
  17522. var folder = $.extend({}, image )
  17523. folder.heroLocations = [];
  17524. image.images.list.forEach(child=>{
  17525. deal(child, folder.heroLocations);
  17526. })
  17527. folder.musicInfo = folder.musicInfo || {}
  17528. locations.push(folder)
  17529. delete folder.images;
  17530. delete folder.locations;
  17531. }else{
  17532. var item = deal(image, locations);
  17533. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17534. }
  17535. })
  17536. return locations
  17537. }
  17538. ,
  17539. n.prototype.getIndex = function(e) {
  17540. return e.sid
  17541. }
  17542. ,
  17543. n.filterImageName = function(e) {
  17544. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17545. }
  17546. ,
  17547. t.exports = n
  17548. }
  17549. ).call(this, "/js/model/ImageCollection.js")
  17550. }
  17551. , {
  17552. "../enum/Viewmode": 51,
  17553. "../objects/Snapshot": 153,
  17554. "../settings": 166,
  17555. "../util/IndexedCollection": 175,
  17556. "../util/common": 185,
  17557. "../util/logger": 189,
  17558. "../util/math": 190
  17559. }],
  17560. 138: [function(e, t, i) {
  17561. (function(i) {
  17562. "use strict";
  17563. function n() {
  17564. u.call(this)
  17565. }
  17566. var r = e("../label/Label")
  17567. , o = e("../settings")
  17568. , a = e("../util/logger")
  17569. , s = e("../util/math")
  17570. , l = e("../util/ajax")
  17571. , c = e("./RoomCollection")
  17572. , h = e("../util/common")
  17573. , u = e("../util/IndexedCollection");
  17574. new a(i);
  17575. h.inherit(n, u),
  17576. n.prototype.getIndex = function(e) {
  17577. return e.labelId
  17578. }
  17579. ,
  17580. n.prototype.associateWithRooms = function(e) {
  17581. this.forEach(function(t) {
  17582. e.forEach(function(e) {
  17583. e.roomId === t.roomId && (t.room = e)
  17584. })
  17585. })
  17586. }
  17587. ,
  17588. n.prototype.createFromLabelData = function(e) {
  17589. e.forEach(function(e) {
  17590. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17591. t = c.generateRoomId(e.floorId, t);
  17592. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17593. i.position = s.convertWorkshopVector(i.position),
  17594. this.add(i),
  17595. i.build()
  17596. }
  17597. .bind(this))
  17598. }
  17599. ,
  17600. n.prototype.load = function(e, t) {
  17601. return l.get(e, {
  17602. responseType: "json",
  17603. auth: t ? o.authorizationHeader : null
  17604. }).done(function(e) {
  17605. var t = [];
  17606. for (var i in e) {
  17607. var n = e[i];
  17608. t.push(n)
  17609. }
  17610. this.createFromLabelData(t)
  17611. }
  17612. .bind(this))
  17613. }
  17614. ,
  17615. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17616. var t = -1;
  17617. if (e) {
  17618. var i = e.split("_");
  17619. t = parseInt(i[0])
  17620. }
  17621. return t
  17622. }
  17623. ,
  17624. t.exports = n
  17625. }
  17626. ).call(this, "/js/model/LabelCollection.js")
  17627. }
  17628. , {
  17629. "../label/Label": 90,
  17630. "../settings": 166,
  17631. "../util/IndexedCollection": 175,
  17632. "../util/ajax": 181,
  17633. "../util/common": 185,
  17634. "../util/logger": 189,
  17635. "../util/math": 190,
  17636. "./RoomCollection": 141
  17637. }],
  17638. 139: [function(e, t, i) {
  17639. (function(i) {
  17640. "use strict";
  17641. function n(e, t) {
  17642. o.Object3D.call(this)
  17643. this.sid = window.number;//t.sid,
  17644. this.data = t,
  17645. this.options = e,
  17646. this.urls = new s(e.urlFiles),
  17647. this.isPublic = void 0 !== t.is_public && t.is_public,
  17648. //创建heroLocations
  17649. this.images = new _(this),
  17650. this.images.extend(t.images),
  17651. this.images.forEach((info)=>{
  17652. if(info.locations){
  17653. info.images = new _(this);
  17654. info.images.extend(info.locations)
  17655. }
  17656. })
  17657. this.heroLocations = []
  17658. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17659. this.outdoorPanoLocations = [],
  17660. this.floors = new d(this),
  17661. this.floorsEnabled = void 0 === e.floors || e.floors,
  17662. this.changingFloor = !1,
  17663. this.chunks = [],
  17664. this.panos = new A,
  17665. this.colliders = [],
  17666. this.loadPanosPromise = null,
  17667. this.loadMeshTexturesPromise = null,
  17668. this.auxDataPromise = null,
  17669. this.meshTexturesLoaded = !1,
  17670. this.meshTextures = [],
  17671. this.tags = {},
  17672. this.tagsShown = !1,
  17673. this.shouldShowtags = !1,
  17674. this.has360Views = !1,
  17675. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17676. this.supportedModes = {},
  17677. this.supportedModes[c.PANORAMA] = !0,
  17678. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17679. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17680. this.supportedModes[c.TRANSITIONING] = !0,
  17681. this.supportsTiles = this.configureTiling(),
  17682. // this.supportsVR = t.is_vr,
  17683. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17684. this.mode = c.DOLLHOUSE,
  17685. this.size = null,
  17686. this.center = null,
  17687. this.boundingBox = new o.Box3,
  17688. this.currentFloor = null,
  17689. this.allFloorsVisible = !0,
  17690. this.projectedPano0 = null,
  17691. this.projectedPano1 = null,
  17692. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17693. this.addFloor(new u(this,t,e.trim()))
  17694. }
  17695. .bind(this)),
  17696. this.waitQueue = [],
  17697. this.on("load", function(e) {
  17698. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17699. return !e.isLoadedCallback()
  17700. }),
  17701. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17702. }
  17703. .bind(this)),
  17704. this.setupCustomProperties()
  17705. this.hots = {};
  17706. }
  17707. function r() {
  17708. try {
  17709. var e = document.createElement("canvas")
  17710. , t = e.getContext("webgl");
  17711. t || (t = e.getContext("experimental-webgl"));
  17712. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17713. return i
  17714. } catch (e) {
  17715. return 0
  17716. }
  17717. }
  17718. var o = e("three")
  17719. , a = e("../util/ajax")
  17720. , s = e("../util/ModelUrls")
  17721. , l = e("../objects/BoundingTextureSkybox")
  17722. , c = e("../enum/Viewmode")
  17723. , h = e("../enum/RenderOrder")
  17724. , u = (e("../enum/AlignmentType"),
  17725. e("../objects/Floor"))
  17726. , d = e("./FloorCollection")
  17727. , p = e("../objects/Chunk")
  17728. , f = (e("../objects/Room"),
  17729. e("../objects/Snapshot"),
  17730. e("../label/Label"),
  17731. e("../util/math"),
  17732. e("../settings"))
  17733. ,ss = e("../shaders")
  17734. , g = e("../util/logger")
  17735. , m = e("../tag/tag")
  17736. , v = (e("../tag/tagManager"),
  17737. e("../objects/Panorama"))
  17738. , A = e("../util/PanoramaCollection")
  17739. , y = e("../loaders/ModelLoader")
  17740. , C = e("../loaders/ModelTextureLoader")
  17741. , I = e("../loaders/SweepDataLoader")
  17742. , E = e("../util/transitions")
  17743. , b = e("../util/common")
  17744. , es = e("../util/easing")
  17745. ,lerp = e("../util/lerp")
  17746. ,tex = e("../util/texture")
  17747. , w = e("./../util/browser")
  17748. , _ = e("./ImageCollection")
  17749. , T = e("./RoomCollection")
  17750. , x = e("./LabelCollection")
  17751. , S = e("./Chunks")
  17752. , M = e("./../util/showcase")
  17753. , R = e("../exception/BasicException")
  17754. , P = (e("../constants")
  17755. ,e("events").EventEmitter)
  17756. ,Hot = e("hot")
  17757. , O = new g(i);
  17758. n.prototype = Object.create(o.Object3D.prototype),
  17759. b.extend(n, P),
  17760. n.prototype.setupCustomProperties = function() {
  17761. var e = f.modelAlpha;
  17762. Object.defineProperty(this, "alpha", {
  17763. get: function() {
  17764. return e
  17765. },
  17766. set: function(t) {
  17767. e = t,
  17768. this.chunks.forEach(function(t) {
  17769. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17770. })
  17771. }
  17772. })
  17773. }
  17774. ,
  17775. n.prototype.configureTiling = function() {
  17776. var e = r();
  17777. if (e < 2048)
  17778. return !1;
  17779. O.warn("Max cube texture size: " + e);
  17780. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17781. var i = f.tiling.tilingFlagNames[t];
  17782. if ("1" === w.valueFromHash(i, null))
  17783. return !0;
  17784. if ("0" === w.valueFromHash(i, null))
  17785. return !1
  17786. }
  17787. //--------------------------------------------许钟文-------------------------------------------
  17788. //return true;
  17789. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17790. //--------------------------------------------e n d -------------------------------------------
  17791. }
  17792. ,
  17793. n.prototype.toggleAlpha = function() {
  17794. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17795. }
  17796. ,
  17797. n.prototype.load = function(e) {
  17798. var t = function() {
  17799. return $.when(this.loadPanos(), this.loadMesh())
  17800. }
  17801. , i = this.urls.init().then(t.bind(this));
  17802. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17803. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17804. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17805. }
  17806. ,
  17807. n.prototype.loadMesh = function() {
  17808. function e(e) {
  17809. O.error(e),
  17810. n.reject("loading-failed")
  17811. }
  17812. function t(e, t) {
  17813. n.notify(e, t)
  17814. }
  17815. function i(e, t) {
  17816. if (0 === e.length) {
  17817. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17818. r.supportedModes[c.DOLLHOUSE] = !1,
  17819. r.supportedModes[c.FLOORPLAN] = !1;
  17820. var i = new p({
  17821. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17822. });
  17823. i.material.visible = !1,
  17824. i.rotateX(-Math.PI / 2),
  17825. i.geometry.computeBoundingBox(),
  17826. e = [i]
  17827. }
  17828. e.forEach(function(e) {
  17829. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17830. r.addChunk(t, e)
  17831. }),
  17832. r.floors.sort(),
  17833. n.resolve(r)
  17834. }
  17835. var n = $.Deferred()
  17836. , r = this;
  17837. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17838. n.promise()
  17839. }
  17840. ,
  17841. n.prototype.loadMeshTextures = function() {
  17842. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17843. this.meshTexturesLoaded = !0
  17844. }
  17845. .bind(this)),
  17846. this.loadTexturesPromise)
  17847. }
  17848. ,
  17849. /* n.prototype.loadtags = function() {//xzw改
  17850. var e = $.Deferred();
  17851. if (!f.tags.enabled)
  17852. return e.resolve();
  17853. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17854. t = "data/" + this.sid + "/tags.json"
  17855. return a.get(t, {
  17856. responseType: "json",
  17857. auth: this.isPublic ? null : f.authorizationHeader
  17858. }).done(function(t) {
  17859. var i = 0
  17860. , n = 0;
  17861. for (var r in t) {
  17862. var o = t[r];
  17863. o.enabled && (n++,
  17864. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17865. i++))
  17866. }
  17867. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17868. e.resolve()
  17869. }
  17870. .bind(this)).fail(function() {
  17871. O.warn("Getting tags failed, not displaying tags."),
  17872. e.resolve()
  17873. }),
  17874. e
  17875. } */
  17876. n.prototype.shineHots = function(){ //xzw
  17877. E.trigger({
  17878. func: function(e) {
  17879. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17880. for(var i in this.hots){
  17881. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17882. }
  17883. }.bind(this),
  17884. cycling: true,
  17885. duration: 3000,
  17886. //easing: "easeInOutQuad",
  17887. name: "hotShine"
  17888. })
  17889. },
  17890. n.prototype.createHotItem = function(data, hots) {
  17891. var docFragment = document.createDocumentFragment();
  17892. var keyAry = Object.keys(data);
  17893. for(var i = 0; i < keyAry.length; i++){
  17894. var li = document.createElement('li');
  17895. var span = document.createElement('span');
  17896. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17897. // console.log(span.innerHTML);
  17898. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17899. li.appendChild(span);
  17900. docFragment.appendChild(li);
  17901. }
  17902. var ul = document.querySelector('#hotListContent ul');
  17903. ul.appendChild(docFragment);
  17904. console.log(docFragment);
  17905. }
  17906. n.prototype.loadOverlays = function(overlays){
  17907. var overlays = window.data2 && window.data2.overlays
  17908. overlays && overlays.forEach((info)=>{
  17909. new Overlay(info)
  17910. })
  17911. Overlay.load()
  17912. }
  17913. n.prototype.loadhots = function() {//xzw
  17914. var e = $.Deferred();
  17915. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17916. return a.get(t, {
  17917. responseType: "json",
  17918. auth: this.isPublic ? null : f.authorizationHeader
  17919. }).done(function(t) {
  17920. window.data2 = t;
  17921. if(!t){
  17922. console.error("data2 is null")
  17923. }else{
  17924. g_data2 = hotMatcher(t);
  17925. this.hotsCount = 0;
  17926. /* for(var i in t.hots){
  17927. this.hotsCount ++;
  17928. this.hots[i] = new Hot(i, t.hots[i], this);
  17929. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17930. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17931. };
  17932. window.hotData = t.hots
  17933. t.hots && this.createHotItem(t.hots, this.hots); */
  17934. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17935. window.hotData = {}
  17936. if(t.hots){
  17937. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17938. sids.forEach((sid)=>{
  17939. this.hotsCount++,
  17940. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17941. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17942. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17943. window.hotData[sid] = t.hots[sid];
  17944. })
  17945. }
  17946. this.createHotItem(window.hotData, this.hots);
  17947. g_index = w.valueFromHash("m");
  17948. /* if(t.tourAudio){
  17949. g_tourAudio = new Audio;
  17950. g_tourAudio.loop = false;
  17951. g_tourAudio.addEventListener('ended', function () {
  17952. var ev = document.createEvent("MouseEvent");
  17953. ev.initEvent("tourAudioEnded",true,true);
  17954. window.dispatchEvent(ev);
  17955. });
  17956. }; */
  17957. }
  17958. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17959. /* var dataJsPromise = $.Deferred();
  17960. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17961. a.get(dataJsUrl,{
  17962. responseType: "json",
  17963. auth: this.isPublic ? null : f.authorizationHeader
  17964. }).done(function(data) {
  17965. window.hotData = data;
  17966. this.createHotItem(data, this.hots);
  17967. for(let i in this.hots){//add
  17968. data[i] && this.hots[i].initStyleImg(data[i]);
  17969. }
  17970. dataJsPromise.resolve();
  17971. }.bind(this)).fail(function(){
  17972. console.log('Data.js is empty');
  17973. dataJsPromise.resolve();
  17974. }) */
  17975. e.resolve();
  17976. }.bind(this)).fail(function() {
  17977. console.log('没有热点');
  17978. e.resolve()
  17979. }),
  17980. e
  17981. }
  17982. ,
  17983. n.prototype.loadPanos = function() {
  17984. if (this.loadPanosPromise)
  17985. return this.loadPanosPromise;
  17986. var e = new I(this);
  17987. return this.loadPanosPromise = e.load().then(function(e) {
  17988. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17989. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17990. else console.log(e.uuid)
  17991. }
  17992. .bind(this))),
  17993. this.panos.extend(e.map(function(e) {
  17994. return new v(this,e.uuid,e,this.supportsTiles)
  17995. }
  17996. .bind(this))),
  17997. this.panos.forEach(function(e) {
  17998. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17999. var i = this.panos.get(t);
  18000. i && this.panos.setNeighbour(e, i, !0)
  18001. }
  18002. .bind(this)),
  18003. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18004. }
  18005. .bind(this)),
  18006. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18007. this.supportedModes[c.PANORAMA] = !1),
  18008. $.when(this)
  18009. }
  18010. .bind(this)),
  18011. this.loadPanosPromise
  18012. }
  18013. ,
  18014. n.prototype.loadHighlightReel = function() {//xzw
  18015. var e = $.Deferred()
  18016. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18017. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18018. return a.get(t, {
  18019. responseType: "json",
  18020. auth: this.isPublic ? null : f.authorizationHeader
  18021. }).done(function(t) {
  18022. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18023. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18024. e.resolve()
  18025. }
  18026. .bind(this)).fail(function() {
  18027. O.warn("Getting highlight reel failed, no highlights available"),
  18028. e.resolve()
  18029. }),
  18030. e
  18031. }
  18032. ,
  18033. n.prototype.waitForLoad = function(e, t) {
  18034. t() || (this.waitQueue.push({
  18035. object: e,
  18036. isLoadedCallback: t
  18037. }),
  18038. 1 === this.waitQueue.length && this.emit("waiting"))
  18039. }
  18040. ,
  18041. n.prototype.hide = function() {
  18042. this.floors.hide()
  18043. }
  18044. ,
  18045. n.prototype.show = function() {
  18046. this.floors.show()
  18047. }
  18048. ,
  18049. n.prototype.floorNames = function() {
  18050. return this.floors.names()
  18051. }
  18052. ,
  18053. n.prototype.warpDestFloors = function(e, t) {
  18054. if (!e || this.floors.length !== e.length)
  18055. return void this.toggleAllFloors(!0);
  18056. var i = e.findIndex(function(e) {
  18057. return e
  18058. }
  18059. .bind(this));
  18060. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18061. }
  18062. ,
  18063. n.prototype.setFloor = function(e, t, i) {
  18064. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18065. this.allFloorsVisible = !1,
  18066. this._setFloor(e, t, i)
  18067. }
  18068. ,
  18069. n.prototype.toggleAllFloors = function(e) {
  18070. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18071. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18072. this._setFloor(this.currentFloor)
  18073. }
  18074. ,
  18075. n.prototype._setFloor = function(e, t, i) {
  18076. t = t || this.mode,
  18077. this.emit("floor.changed", e, t, this.currentFloor),
  18078. this.currentFloor = e;
  18079. var n;
  18080. if (t === c.PANORAMA) {
  18081. if (this.show(),
  18082. this.shouldShowtags && this.tagsShown)
  18083. for (n in this.tags)
  18084. this.tags[n].show(f.showFloorDuration)
  18085. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18086. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18087. }
  18088. .bind(this)),
  18089. this.shouldShowtags && this.tagsShown))
  18090. for (n in this.tags) {
  18091. var r = this.tags[n];
  18092. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18093. }
  18094. var o = this
  18095. , a = e;
  18096. E.start(function() {}, f.showFloorDelay, function() {
  18097. o.floors.forEach(function(e) {
  18098. e.chunks.forEach(function(t) {
  18099. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18100. })
  18101. })
  18102. }
  18103. .bind(this))
  18104. }
  18105. ,
  18106. n.prototype.toggleExplode = function() {
  18107. this.floors.toggleExplodeHorizontal()
  18108. }
  18109. ,
  18110. n.prototype.toggleExplodeUp = function() {
  18111. this.floors.toggleExplodeVertical()
  18112. }
  18113. ,
  18114. n.prototype.nextFloor = function(e) {
  18115. return this.floors.nextFloor(this.currentFloor, e)
  18116. }
  18117. ,
  18118. n.prototype.addFloor = function(e) {
  18119. this.floors.add(e)
  18120. }
  18121. ,
  18122. n.prototype.getFloorAtPoint = function(e) {
  18123. return this.floors.getFloorAtPoint(e)
  18124. }
  18125. ,
  18126. n.prototype.getTagBySid = function(e) {
  18127. return this.tags[e]
  18128. }
  18129. ,
  18130. n.prototype.addChunk = function(e, t) {
  18131. this.floors.getOrMakeFloor(e).addChunk(t),
  18132. this.chunks.push(t)
  18133. }
  18134. ,
  18135. n.prototype.setMode = function(e) {
  18136. if (!this.supportedModes[e])
  18137. throw new R("Mode not supported for this model: " + e);
  18138. this.mode = e;
  18139. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18140. this.chunks.forEach(function(t) {
  18141. t.setMode(e)
  18142. })
  18143. }
  18144. ,
  18145. n.prototype.build = function() {
  18146. this.heroLocations = this.images.getHeroLocations(this.panos);
  18147. var e = function() {
  18148. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18149. }
  18150. .bind(this)();
  18151. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18152. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18153. }
  18154. .bind(this)) || e,
  18155. null === this.heroImage && O.warn("No hero image defined."),
  18156. this.currentFloor = this.floors.last(),
  18157. this.floors.build(),
  18158. this.colliders = this.floors.reduce(function(e, t) {
  18159. return e.concat(t.collider.children)
  18160. }, []),
  18161. this.panos.forEach(function(e) {
  18162. e.build1(),
  18163. e.on("enter", function() {
  18164. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18165. }
  18166. .bind(this))
  18167. }
  18168. .bind(this)),
  18169. this.panos.forEach(function(e) {
  18170. e.build2()
  18171. }),
  18172. this.floors.forEach(function(e) {
  18173. this.boundingBox.union(e.boundingBox)
  18174. }
  18175. .bind(this)),
  18176. this.size = this.boundingBox.size(),
  18177. this.center = this.boundingBox.center(),
  18178. this.floors.forEach(function(e) {
  18179. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18180. }
  18181. .bind(this)),
  18182. this.panos.populate_path_graph(),
  18183. this.skybox = new l(this.boundingBox),
  18184. this.skybox.matrixWorldNeedsUpdate = !0,
  18185. this.add(this.skybox);
  18186. setTimeout(function(){
  18187. this.hotsCount && this.shineHots();
  18188. }.bind(this),1300);//xzw 热点开始闪烁
  18189. for (var t in this.tags)
  18190. this.tags[t].build();
  18191. //add-----
  18192. for(let i in this.hots){
  18193. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18194. }
  18195. //---------
  18196. this.createFloorLogo()
  18197. return O.debug("Done building model"),
  18198. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18199. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18200. this.buildRooms(),
  18201. this.labels.associateWithRooms(this.rooms),
  18202. $.when(this)
  18203. }
  18204. ,
  18205. n.prototype.createFloorLogo = function(){
  18206. console.log('createFloorLogo')
  18207. if(this.floorLogos || !settings.floorlogoURL)return;
  18208. var url = settings.floorlogoURL
  18209. var map = tex.load(url);//可以追加done
  18210. this.floorLogos = [];
  18211. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18212. var material = new o.MeshBasicMaterial({
  18213. opacity:0,
  18214. map:map,
  18215. side: o.DoubleSide,
  18216. transparent: !0,
  18217. depthWrite: !1,
  18218. depthTest:false//改 在chunk\skybox外也可看到
  18219. });
  18220. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18221. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18222. //logo.scale.set(s,s,s);
  18223. logo.position.set(0,-1.5,0);
  18224. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18225. logo.renderOrder = 100;//cover the videoSkybox
  18226. //logo.layers.set(0)
  18227. this.add(logo);
  18228. this.floorLogos.push(logo);
  18229. }
  18230. this.floorLogos[1].visible = false;
  18231. }
  18232. n.prototype.adjustfloorLogoHeight = function(o){
  18233. var h = player.currentPano.floorPosition.y + 0.01;
  18234. this.floorLogos[1].position.setY(h);
  18235. this.floorLogos[0].position.setY(h);
  18236. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18237. },
  18238. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18239. if(!this.floorLogos) return;
  18240. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18241. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18242. if(!o.dur){//立刻
  18243. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18244. this.floorLogos[o.index].material.opacity = o.opa;
  18245. }else{
  18246. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18247. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18248. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18249. }
  18250. },
  18251. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18252. var lastQ, lastP;
  18253. var equals = function(v1, v2, min){
  18254. return Math.abs(v1-v2) < min
  18255. }
  18256. var isSame = function(now, last, k){//如果和上次相同就不改变
  18257. if(!last)return false;
  18258. var R = k.sceneRenderer;
  18259. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18260. //暂时:
  18261. var min = 0.0008
  18262. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18263. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18264. return same;
  18265. }
  18266. return function(Q, k){
  18267. if(!Q)return;
  18268. /* if(Config.ifFish && window.lowFPS){
  18269. this.fLCompute++;
  18270. if(R.AFPS < 38){
  18271. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18272. else if(k.flying && k.fLCompute%2 !=1) return;
  18273. k.fLCompute %= 4;
  18274. }else if(R.AFPS < 45){
  18275. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18276. else if(k.flying && k.fLCompute%2 !=1) return;
  18277. k.fLCompute %= 6;
  18278. }else{
  18279. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18280. //else if(k.flying && k.fLCompute%2 !=1) return;
  18281. k.fLCompute %= 2;
  18282. }
  18283. } */
  18284. var sameQ, sameP, quaternion, visible;
  18285. for(var i=0;i<2;i++){
  18286. var logo = this.floorLogos[i];
  18287. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18288. visible = true;
  18289. }
  18290. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18291. var c = k.cameraControls.activeControl;
  18292. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18293. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18294. for(var i=0;i<2;i++){
  18295. var logo = this.floorLogos[i];
  18296. if(!sameQ){
  18297. if(!quaternion){
  18298. var a = new THREE.Vector3(0,0,-1);
  18299. a.applyQuaternion(Q);
  18300. a.setY(0);
  18301. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18302. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18303. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18304. quaternion.multiply(a);
  18305. }
  18306. logo.quaternion.copy(quaternion);
  18307. }
  18308. }
  18309. }
  18310. }()
  18311. n.prototype.loadLabels = function() {//xzw
  18312. this.labels = new x(this);
  18313. var e = $.Deferred();
  18314. //加载俯视图的标签 注释这个备注就会加载
  18315. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18316. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  18317. if (!this.showingLabels)
  18318. return e.resolve();
  18319. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18320. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18321. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18322. O.warn("Getting labels failed, not displaying labels."),
  18323. e.resolve()
  18324. }),
  18325. e
  18326. }
  18327. ,
  18328. n.prototype.buildRooms = function() {
  18329. this.rooms = new T(this),
  18330. this.rooms.createFromChunks(this.chunks),
  18331. this.rooms.calcRoomBoundaries()
  18332. }
  18333. ,
  18334. n.prototype.updateProjectedPanos = function() {
  18335. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18336. }
  18337. ,
  18338. n.prototype.setProjectedPanos = function(e, t, i) {
  18339. void 0 !== i && null !== i || (i = !0),
  18340. i = !!i,
  18341. this.projectedPano0 = e,
  18342. this.projectedPano1 = t,
  18343. this.skybox.material.setProjectedPanos(e, t, i),
  18344. this.chunks.forEach(function(n) {
  18345. n.materialInside.setProjectedPanos(e, t, i)
  18346. })
  18347. }
  18348. ,
  18349. n.prototype.setSide = function(e) {
  18350. this.floors.forEach(function(t) {
  18351. t.collider.material.side = e
  18352. })
  18353. }
  18354. ,
  18355. n.prototype.heroCount = function() {
  18356. return this.heroLocations ? this.heroLocations.length : 0
  18357. }
  18358. ,
  18359. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18360. if (e[0] < 0)
  18361. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18362. null;
  18363. if (this.heroCount() < 1)
  18364. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18365. null;
  18366. var t = this.heroLocations[e[0]];
  18367. if(t.heroLocations && e[1]!=void 0){
  18368. t = t.heroLocations[e[1]];
  18369. }
  18370. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18371. null) : t
  18372. }
  18373. ,
  18374. n.prototype.findPanoramicHero = function() {
  18375. for (var e in this.heroLocations)
  18376. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18377. return this.heroLocations[e];
  18378. return null
  18379. }
  18380. ,
  18381. n.prototype.listImagePanos = function() {
  18382. var e = []
  18383. , t = this;
  18384. return this.images.forEach(function(i) {
  18385. if (i.metadata && i.metadata.scan_id) {
  18386. var n = t.panos.get(i.metadata.scan_id);
  18387. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18388. }
  18389. }),
  18390. e
  18391. }
  18392. ,
  18393. n.prototype.fadePanoMarkers = function(e, t) {
  18394. this.panos.fadeMarkerOpacity(e, t)
  18395. }
  18396. ,
  18397. n.prototype.setSweepVisibility = function(e) {
  18398. this.panos.forEach(function(t) {
  18399. t.marker && (t.marker.visible = e)
  18400. })
  18401. }
  18402. ,
  18403. n.prototype.outsideAllowed = function() {
  18404. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18405. }
  18406. ,
  18407. t.exports = n
  18408. }
  18409. ).call(this, "/js/model/Model.js")
  18410. }
  18411. , {
  18412. "../constants": 8,
  18413. "../enum/AlignmentType": 17,
  18414. "../enum/RenderOrder": 42,
  18415. "../enum/Viewmode": 51,
  18416. "../exception/BasicException": 55,
  18417. "../label/Label": 90,
  18418. "../loaders/ModelLoader": 105,
  18419. "../loaders/ModelTextureLoader": 106,
  18420. "../loaders/SweepDataLoader": 107,
  18421. "../tag/tag": 123,
  18422. "../tag/tagManager": 124,
  18423. "../objects/BoundingTextureSkybox": 143,
  18424. "../objects/Chunk": 144,
  18425. "../objects/Floor": 146,
  18426. "../objects/Panorama": 148,
  18427. "../objects/Room": 150,
  18428. "../objects/Snapshot": 153,
  18429. "../settings": 166,
  18430. "../shaders": 167,
  18431. "../util/ModelUrls": 177,
  18432. "../util/PanoramaCollection": 178,
  18433. "../util/ajax": 181,
  18434. "../util/common": 185,
  18435. "../util/easing": 186,
  18436. "../util/lerp": 188,
  18437. "../util/logger": 189,
  18438. "../util/math": 190,
  18439. "../util/texture": 194,
  18440. "../util/transitions": 195,
  18441. "./../util/browser": 182,
  18442. "./../util/showcase": 193,
  18443. "./Chunks": 135,
  18444. "./FloorCollection": 136,
  18445. "./ImageCollection": 137,
  18446. "./LabelCollection": 138,
  18447. "./RoomCollection": 141,
  18448. events: 202,
  18449. three: 217,
  18450. "hot": "hot"
  18451. }],
  18452. 140: [function(e, t, i) {
  18453. "use strict";
  18454. function n() {
  18455. this.modelMap = {},
  18456. this.activeModel = null,
  18457. this.modelCount = 0,
  18458. this.tileDownloader = null,
  18459. this.panoRenderer = null
  18460. }
  18461. var r = (e("three"),
  18462. e("../util/common"))
  18463. , o = e("../exception/BasicException")
  18464. , a = e("../enum/ModelManagerEvents")
  18465. , s = e("../enum/PanoRendererEvents")
  18466. , l = e("events").EventEmitter;
  18467. n.prototype.init = function(e, t, i) {
  18468. this.tileDownloader = e,
  18469. this.panoRenderer = t,
  18470. this.qualityManager = i,
  18471. this.bindEvents()
  18472. }
  18473. ,
  18474. n.prototype.bindEvents = function() {
  18475. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18476. }
  18477. ,
  18478. n.prototype.onTileRendered = function(e, t, i, n) {}
  18479. ,
  18480. n.prototype.addModel = function(e) {
  18481. this.modelMap[e.sid] = e,
  18482. 0 === this.modelCount && this.activateModel(e.sid),
  18483. this.modelCount++,
  18484. this.emit(a.ModelAdded)
  18485. }
  18486. ,
  18487. n.prototype.getModel = function(e) {
  18488. return this.modelMap[e]
  18489. }
  18490. ,
  18491. n.prototype.activateModel = function(e) {
  18492. var t = this.modelMap[e];
  18493. if (!t)
  18494. throw new o("Tried to activate invalid model!");
  18495. var i = this.activeModel;
  18496. this.activeModel = t,
  18497. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18498. this.tileDownloader.setUrls(t.urls),
  18499. t.panos.forEach(function(e) {
  18500. e.attachToPanoRenderer(this.panoRenderer),
  18501. e.tileDownloader = this.tileDownloader,
  18502. e.qualityManager = this.qualityManager
  18503. }
  18504. .bind(this)),
  18505. this.emit(a.ActiveModelChanged, {
  18506. oldModel: i,
  18507. model: t
  18508. })
  18509. }
  18510. ,
  18511. n.prototype.getActiveModel = function() {
  18512. return this.activeModel
  18513. }
  18514. ,
  18515. r.extend(n, l),
  18516. t.exports = n
  18517. }
  18518. , {
  18519. "../enum/ModelManagerEvents": 33,
  18520. "../enum/PanoRendererEvents": 35,
  18521. "../exception/BasicException": 55,
  18522. "../util/common": 185,
  18523. events: 202,
  18524. three: 217
  18525. }],
  18526. 141: [function(e, t, i) {
  18527. (function(i) {
  18528. "use strict";
  18529. function n() {
  18530. s.call(this)
  18531. }
  18532. var r = e("../objects/Room")
  18533. , o = (e("../settings"),
  18534. e("../util/logger"))
  18535. , a = (e("../util/transitions"),
  18536. e("../util/easing"),
  18537. e("../util/common"))
  18538. , s = e("../util/IndexedCollection")
  18539. , l = e("./Chunks");
  18540. new o(i);
  18541. a.inherit(n, s),
  18542. n.prototype.getIndex = function(e) {
  18543. return e.roomId
  18544. }
  18545. ,
  18546. n.prototype.calcRoomBoundaries = function() {
  18547. this.forEach(function(e) {
  18548. e.calcBoundaries()
  18549. })
  18550. }
  18551. ,
  18552. n.prototype.createFromChunks = function(e) {
  18553. var t = {
  18554. floorId: -1,
  18555. roomId: -1
  18556. }
  18557. , i = {};
  18558. e.forEach(function(e) {
  18559. l.parseIdsFromChunkName(e.name, t);
  18560. var o = i[t.roomId];
  18561. if (!o) {
  18562. var a = n.generateRoomId(t.floorId, t.roomId);
  18563. o = new r(t.floorId,a),
  18564. this.add(o),
  18565. i[t.roomId] = o
  18566. }
  18567. o.addChunk(e)
  18568. }
  18569. .bind(this)),
  18570. this.calcRoomBoundaries()
  18571. }
  18572. ,
  18573. n.generateRoomId = function(e, t) {
  18574. return e + "_" + t
  18575. }
  18576. ,
  18577. t.exports = n
  18578. }
  18579. ).call(this, "/js/model/RoomCollection.js")
  18580. }
  18581. , {
  18582. "../objects/Room": 150,
  18583. "../settings": 166,
  18584. "../util/IndexedCollection": 175,
  18585. "../util/common": 185,
  18586. "../util/easing": 186,
  18587. "../util/logger": 189,
  18588. "../util/transitions": 195,
  18589. "./Chunks": 135
  18590. }],
  18591. 142: [function(e, t, i) {
  18592. "use strict";
  18593. function n(e, t, i) {
  18594. e = e.clone().expandByScalar(0.01);//改
  18595. var n = e.size()
  18596. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18597. o.boundingBox = e,
  18598. r.Mesh.call(this, o, t),
  18599. this.position.copy(e.center()),
  18600. this.frustumCulled = !1,
  18601. i && this.add(new r.WireframeHelper(this))
  18602. }
  18603. var r = e("three");
  18604. n.prototype = Object.create(r.Mesh.prototype),
  18605. n.prototype.constructor = n,
  18606. t.exports = n
  18607. }
  18608. , {
  18609. three: 217
  18610. }],
  18611. 143: [function(e, t, i) {
  18612. (function(i) {
  18613. "use strict";
  18614. function n(e) {
  18615. h.time("Computing a nice bounding cubemap");
  18616. var t = new a({
  18617. side: r.BackSide,
  18618. transparent: !0
  18619. });
  18620. t.uniforms.modelAlpha.value = 0,
  18621. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18622. this.renderOrder = l.boundingSkybox,
  18623. o.call(this, e, t),
  18624. h.timeEnd("Computing a nice bounding cubemap")
  18625. }
  18626. var r = e("three")
  18627. , o = (e("../enum/Viewmode"),
  18628. e("../shaders"),
  18629. e("./BoundingMesh"))
  18630. , a = e("../materials/ModelTextureMaterial")
  18631. , s = e("../settings")
  18632. , l = e("../enum/RenderOrder")
  18633. , c = e("../util/logger")
  18634. , h = new c(i);
  18635. n.prototype = Object.create(o.prototype),
  18636. n.prototype.constructor = n,
  18637. t.exports = n
  18638. }
  18639. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18640. }
  18641. , {
  18642. "../enum/RenderOrder": 42,
  18643. "../enum/Viewmode": 51,
  18644. "../materials/ModelTextureMaterial": 118,
  18645. "../settings": 166,
  18646. "../shaders": 167,
  18647. "../util/logger": 189,
  18648. "./BoundingMesh": 142,
  18649. three: 217
  18650. }],
  18651. 144: [function(e, t, i) {
  18652. "use strict";
  18653. function n(e) {
  18654. this.materialInside = new s({
  18655. side: r.DoubleSide
  18656. });
  18657. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18658. this.materialOutside = new r.RawShaderMaterial({
  18659. fragmentShader: o.modelOutside.fragmentShader,
  18660. vertexShader: o.modelOutside.vertexShader,
  18661. uniforms: t,
  18662. side: r.FrontSide,
  18663. name: "chunkOut"
  18664. }),
  18665. r.Mesh.call(this, e.geometry, this.materialInside),
  18666. this.name = e.name || "",
  18667. this.textureName = e.textureName,
  18668. this.meshUrl = e.meshUrl
  18669. }
  18670. var r = e("three")
  18671. , o = e("../shaders")
  18672. , a = e("../enum/Viewmode")
  18673. , s = e("../materials/ModelTextureMaterial");
  18674. n.prototype = Object.create(r.Mesh.prototype),
  18675. n.prototype.setTextureMap = function(e) {
  18676. this.materialInside.uniforms.map.value = e,
  18677. this.materialOutside.uniforms.map.value = e
  18678. }
  18679. ,
  18680. n.prototype.setMode = function(e) {
  18681. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18682. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18683. t.transparent = this.material.transparent,
  18684. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18685. this.material = t
  18686. }
  18687. ,
  18688. t.exports = n
  18689. }
  18690. , {
  18691. "../enum/Viewmode": 51,
  18692. "../materials/ModelTextureMaterial": 118,
  18693. "../shaders": 167,
  18694. three: 217
  18695. }],
  18696. 145: [function(e, t, i) {
  18697. "use strict";
  18698. function n(e) {
  18699. this.chunksize = e || 10,
  18700. this.chunks = {},
  18701. this.boundingBoxes = {},
  18702. this.children = [],
  18703. this.offset = new r.Vector3(0,.5,0),
  18704. this.material = new r.MeshBasicMaterial({
  18705. color: 16777215 * Math.random(),
  18706. side: r.DoubleSide
  18707. })
  18708. }
  18709. var r = e("three");
  18710. e("../enum/Viewmode");
  18711. n.prototype.add = function(e) {
  18712. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18713. m ? (t = m.position.array,
  18714. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18715. n = e.faces);
  18716. var v = new r.Vector3;
  18717. if (i)
  18718. for (o = 0,
  18719. a = i.length; o < a; o += 3) {
  18720. var A = 3 * i[o]
  18721. , y = 3 * i[o + 1]
  18722. , C = 3 * i[o + 2];
  18723. s = (t[A] + t[y] + t[C]) / 3,
  18724. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18725. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18726. h = Math.floor(s / this.chunksize),
  18727. u = Math.floor(l / this.chunksize),
  18728. d = Math.floor(c / this.chunksize),
  18729. p = h + "." + u + "." + d,
  18730. p in this.chunks ? (g = this.chunks[p],
  18731. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18732. f = this.boundingBoxes[p] = new r.Box3),
  18733. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18734. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18735. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18736. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18737. }
  18738. else
  18739. for (o = 0,
  18740. a = t.length; o < a; o += 9)
  18741. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18742. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18743. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18744. h = Math.floor(s / this.chunksize),
  18745. u = Math.floor(l / this.chunksize),
  18746. d = Math.floor(c / this.chunksize),
  18747. p = h + "." + u + "." + d,
  18748. p in this.chunks ? (g = this.chunks[p],
  18749. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18750. f = this.boundingBoxes[p] = new r.Box3),
  18751. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18752. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18753. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18754. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18755. }
  18756. ,
  18757. n.prototype.build = function() {
  18758. var e = new r.Object3D;
  18759. e.material = this.material;
  18760. for (var t in this.chunks) {
  18761. var i = this.chunks[t]
  18762. , n = new r.BufferGeometry;
  18763. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18764. n.boundingBox = this.boundingBoxes[t];
  18765. var o = new r.Mesh(n,this.material);
  18766. o.material.visible = !1,
  18767. e.add(o),
  18768. this.chunks[t] = []
  18769. }
  18770. return e
  18771. }
  18772. ,
  18773. t.exports = n
  18774. }
  18775. , {
  18776. "../enum/Viewmode": 51,
  18777. three: 217
  18778. }],
  18779. 146: [function(e, t, i) {
  18780. "use strict";
  18781. var r = e("three")
  18782. , o = e("../settings")
  18783. , a = e("../util/common")
  18784. , s = e("../util/lerp")
  18785. , l = e("./ChunkedCollider")
  18786. , c = e("../util/transitions")
  18787. , h = e("../util/easing")
  18788. , u = (e("../objects/Panorama"),
  18789. e("../enum/RenderOrder"))
  18790. , d = e("../localization/localize");
  18791. function n(e, t, i) {
  18792. r.Object3D.call(this),
  18793. this.model = e,
  18794. this.floorIndex = t,
  18795. this.lang = o.languageTag,
  18796. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18797. this.panos = [],
  18798. this.chunks = [],
  18799. this.colliderBuilder = new l(3),
  18800. this.collider = null,
  18801. this.center = null,
  18802. this.boundingBox = new r.Box3,
  18803. this.size = null,
  18804. this.hidden = !1,
  18805. this.conservativeBoundingBox = new r.Box3,
  18806. this.debugColor = 16777215 * Math.random(),
  18807. this.transition = null
  18808. }
  18809. n.prototype = Object.create(r.Object3D.prototype),
  18810. n.prototype.enter = function(e) {
  18811. this.model.setFloor(this, e)
  18812. }
  18813. ,
  18814. n.prototype.hide = function(e) {
  18815. if (!this.hidden || this.transition) {
  18816. this.chunks.forEach(function(e) {
  18817. e.material.transparent = !0
  18818. }),
  18819. c.cancel(this.transition);
  18820. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18821. , i = e ? 0 : o.hideFloorDelay / t;
  18822. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18823. this.hidden = !0
  18824. }
  18825. .bind(this), i, h.easeInOutQuad)
  18826. }
  18827. }
  18828. ,
  18829. n.prototype.show = function(e) {
  18830. if (this.hidden || this.transition) {
  18831. this.hidden = !1,
  18832. c.cancel(this.transition);
  18833. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18834. , i = e ? 0 : o.showFloorDelay / t;
  18835. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18836. this.hidden || this.chunks.forEach(function(e) {
  18837. e.material.transparent = !1
  18838. })
  18839. }
  18840. .bind(this), i, h.easeInOutQuad)
  18841. }
  18842. }
  18843. ,
  18844. n.prototype.toggle = function(e, t) {
  18845. e = void 0 === e ? this.hidden : e,
  18846. e ? this.show(t) : this.hide(t)
  18847. }
  18848. ,
  18849. n.prototype.containsPoint = function(e) {
  18850. return this.collider.children.some(function(t) {
  18851. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18852. t.geometry.boundingBox.containsPoint(e)
  18853. })
  18854. }
  18855. ,
  18856. n.prototype.distanceToPoint = function(e) {
  18857. var t = null
  18858. , i = 1 / 0;
  18859. return this.collider.children.forEach(function(n) {
  18860. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18861. var r = n.geometry.boundingBox.distanceToPoint(e);
  18862. (!t || i > r) && (i = r,
  18863. t = n)
  18864. }),
  18865. i
  18866. }
  18867. ,
  18868. n.prototype.addChunk = function(e) {
  18869. e.renderOrder = u.ghostFloor,
  18870. this.add(e),
  18871. this.chunks.push(e),
  18872. this.boundingBox.union(e.geometry.boundingBox),
  18873. this.size = this.boundingBox.size(),
  18874. this.colliderBuilder.add(e.geometry)
  18875. }
  18876. ,
  18877. n.prototype.addPano = function(e) {
  18878. this.panos.push(e),
  18879. this.add(e.skyboxMesh),
  18880. e.marker && this.add(e.marker);
  18881. var t = new r.Vector3(1,1,1)
  18882. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18883. this.boundingBox.union(i)
  18884. }
  18885. ,
  18886. n.prototype.build = function() {
  18887. this.collider = this.colliderBuilder.build(!0),
  18888. this.add(this.collider),
  18889. this.center = this.boundingBox.center(),
  18890. this.conservativeBoundingBox.copy(this.boundingBox),
  18891. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18892. return e.geometry.boundingBox.min.y
  18893. }), 5),
  18894. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18895. return e.geometry.boundingBox.max.y
  18896. }), 5),
  18897. this.colliderBuilder = null
  18898. }
  18899. ,
  18900. n.prototype.toShortString = function() {
  18901. return a.nth(this.floorIndex + 1)
  18902. }
  18903. ,
  18904. n.prototype.toString = function() {
  18905. return this.name
  18906. }
  18907. ,
  18908. t.exports = n
  18909. }
  18910. , {
  18911. "../enum/RenderOrder": 42,
  18912. "../localization/localize": 108,
  18913. "./strings-cn-CN": 109,
  18914. "../objects/Panorama": 148,
  18915. "../settings": 166,
  18916. "../util/common": 185,
  18917. "../util/easing": 186,
  18918. "../util/lerp": 188,
  18919. "../util/transitions": 195,
  18920. "./ChunkedCollider": 145,
  18921. three: 217
  18922. }],
  18923. 147: [function(e, t, i) {
  18924. "use strict";
  18925. function n(e) {
  18926. this.player = e,
  18927. this.obj3d = null,
  18928. this.UP = new r.Vector3(0,1,0)
  18929. }
  18930. var r = e("three")
  18931. , o = e("../settings");
  18932. n.prototype.prefs = {
  18933. linewidth: 3,
  18934. height: .07,
  18935. opacity: .45,
  18936. endScale: .05
  18937. },
  18938. n.prototype.discard = function() {
  18939. if (this.obj3d) {
  18940. var e = this.obj3d.parent;
  18941. e && e.remove(this.obj3d)
  18942. }
  18943. this.obj3d = null
  18944. }
  18945. ,
  18946. n.prototype.draw = function() {
  18947. if (this.discard(),
  18948. o.showNeighbors) {
  18949. var e = this.player.currentPano.floor;
  18950. this.obj3d = new r.Object3D;
  18951. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18952. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18953. i.y += this.prefs.height;
  18954. var n = .1525
  18955. , a = .127
  18956. , s = .0127
  18957. , l = .1
  18958. , c = .19
  18959. , h = .2032
  18960. , u = .2286
  18961. , d = .255
  18962. , p = new r.Matrix4;
  18963. for (var f in t)
  18964. if (t[f]) {
  18965. var g = this.player.model.panos.get(f)
  18966. , m = (g.position.clone().sub(this.player.model.position),
  18967. g.position.clone().sub(g.floorPosition))
  18968. , v = g.floorPosition.clone().sub(this.player.model.position);
  18969. v.y += this.prefs.height;
  18970. var A = new r.Geometry;
  18971. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18972. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18973. p.identity().setPosition(m),
  18974. A.applyMatrix(p),
  18975. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18976. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18977. p.lookAt(v, i, this.UP).setPosition(v),
  18978. A.applyMatrix(p),
  18979. A.vertices.push(v, i);
  18980. var y = new r.Line(A,new r.LineBasicMaterial({
  18981. color: g.debugColor.getHex(),
  18982. transparent: !0,
  18983. opacity: this.prefs.opacity,
  18984. depthWrite: !1,
  18985. name: "sLine" + f,
  18986. linewidth: this.prefs.linewidth
  18987. }));
  18988. this.obj3d.add(y)
  18989. }
  18990. e.add(this.obj3d)
  18991. }
  18992. }
  18993. ,
  18994. n.prototype.update = function() {
  18995. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18996. }
  18997. ,
  18998. t.exports = n
  18999. }
  19000. , {
  19001. "../settings": 166,
  19002. three: 217
  19003. }],
  19004. 148: [function(e, t, i) {
  19005. (function(i) {
  19006. "use strict";
  19007. function n(e, t, i, n) {
  19008. this.model = e,
  19009. this.id = t,
  19010. this.alignmentType = i.alignmentType || l.ALIGNED,
  19011. this.neighbourUUIDs = i.neighbours || null,
  19012. this.neighbourPanos = null,
  19013. this.floor = null,
  19014. this.floorIndex = i.floor,
  19015. this.failedLoadingAt = 0,
  19016. this.maxLoadRetries = 4,
  19017. this.origin = i.position.clone(),
  19018. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19019. this.quaternion = i.quaternion.clone(),
  19020. this.skyboxMesh = new r.Mesh(E),
  19021. this.skyboxMesh.position.copy(this.position),
  19022. this.skyboxMesh.quaternion.copy(this.quaternion),
  19023. this.skyboxMesh.name = "skybox",
  19024. this.skyboxMesh.visible = !1,
  19025. this.skyboxMesh.updateMatrix(),
  19026. this.skyboxMesh.updateMatrixWorld(),
  19027. this.marker = null,
  19028. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19029. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19030. map: w,
  19031. side: r.DoubleSide,
  19032. opacity: 0,
  19033. transparent: !0,
  19034. depthWrite: !1
  19035. })),
  19036. this.marker.visible = this.showFloorMarker,
  19037. this.marker.renderOrder = s.panoMarker,
  19038. this.marker.name = "marker",
  19039. this.marker.pano = this,
  19040. this.marker.layers.set(v.PANOMARKERS),
  19041. this.marker.updateMatrixWorld(),
  19042. a.colorMarkerOnLoad && this.on("load", function() {
  19043. this.marker.material.color.set(65280)
  19044. })),
  19045. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19046. this.floorPosition = i.puck ? i.puck.clone() : null,
  19047. this.tiled = n,
  19048. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19049. this.solidSkybox.flipY = !1,
  19050. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19051. this.solidSkybox.magFilter = r.LinearFilter,
  19052. this.solidSkybox.generateMipmaps = !1)),
  19053. this.zoomed = !1,
  19054. this.panoRenderer = null,
  19055. this.qualityManager = null,
  19056. this.tileDownloader = null,
  19057. this.tiledPanoRenderTarget = null,
  19058. this.minimumTiledPanoLoaded = !1,
  19059. this.highestPartialTileRenderOpCompleted = 0,
  19060. this.highestFullTileRenderOpCompleted = 0,
  19061. this.shouldRedrawOnBaseLoaded = !1,
  19062. this.lockUntilRenderingComplete = !1,
  19063. a.colorMarkerOnLoad && this.on("load", function() {
  19064. this.marker.material.color.set(65280)
  19065. });
  19066. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19067. var e = new r.TextureLoader;
  19068. e.setCrossOrigin(!0);
  19069. var g = e.load("images/texture.jpg");
  19070. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19071. color: 16777215,
  19072. transparent: !0,
  19073. opacity: .75,
  19074. map: g
  19075. })),
  19076. this.vrMarker.boluoType = "vr",
  19077. this.vrMarker.position.z = 1,
  19078. this.vrMarker.enabled = !0,
  19079. this.vrMarker.visible = !1,
  19080. window.vrMarkers = window.vrMarkers || [],
  19081. window.vrMarkers.push(this.vrMarker),
  19082. this.marker && this.marker.add(this.vrMarker),
  19083. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19084. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19085. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19086. this.adjustAngleEnable) {
  19087. var i = new r.Quaternion;
  19088. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19089. this.skyboxMesh.quaternion.multiply(i);
  19090. var m = new r.Quaternion;
  19091. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19092. this.skyboxMesh.quaternion.multiply(m);
  19093. var n = new r.Quaternion;
  19094. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19095. this.skyboxMesh.quaternion.multiply(n),
  19096. this.skyboxMesh.updateMatrix(),
  19097. this.skyboxMesh.updateMatrixWorld(),
  19098. this.model.updateProjectedPanos()
  19099. }
  19100. /**************************************************************************************************************************************/
  19101. }
  19102. var r = e("three")
  19103. , o = e("../util/logger")
  19104. , a = e("../settings")
  19105. , s = (e("../enum/Viewmode"),
  19106. e("../enum/RenderOrder"))
  19107. , l = e("../enum/AlignmentType")
  19108. , c = (e("../util/common"),
  19109. e("../util/transitions"))
  19110. , h = e("../util/lerp")
  19111. , u = e("../util/ajax")
  19112. , d = e("../util/texture")
  19113. , p = e("../util/panorama")
  19114. , f = (e("../enum/TileDownloaderEvents"),
  19115. e("../enum/PanoramaEvents"))
  19116. , g = e("../enum/PanoRendererEvents")
  19117. , m = e("../enum/PanoSizeClass")
  19118. , v = e("../enum/RenderLayers")
  19119. , A = (e("../scene/SceneRenderer"),
  19120. e("../enum/GLCubeFaces"),
  19121. e("../exception/BasicException"))
  19122. , y = e("../tile/TileUtils")
  19123. , C = e("events").EventEmitter
  19124. , I = new o(i)
  19125. , E = new r.SphereBufferGeometry(.1)
  19126. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19127. , w = d.load("images/marker-256x256.png");
  19128. n.prototype = Object.create(C.prototype),
  19129. n.prototype.enter = function() {
  19130. var e = null;
  19131. return function() {
  19132. this.setZoomed(!1),
  19133. this.emit("enter", {
  19134. oldPano: e,
  19135. newPano: this
  19136. }),
  19137. e = this
  19138. }
  19139. }(),
  19140. n.prototype.exit = function() {
  19141. this.tiled ? (this.clearWaitDeferreds(),
  19142. this.minimumTiledPanoLoaded = !1,
  19143. this.tiledPanoRenderTarget = null,
  19144. this.setZoomed(!1),
  19145. this.panoRenderer.deactivateTiledPano(this),
  19146. this.highestPartialTileRenderOpCompleted = 0,
  19147. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19148. this.solidSkybox.loaded = !1,
  19149. this.solidSkybox.version = 0),
  19150. this.emit("exit")
  19151. }
  19152. ,
  19153. n.prototype.hoverOn = function(e) {
  19154. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19155. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19156. }
  19157. ,
  19158. n.prototype.hoverOff = function(e) {
  19159. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19160. }
  19161. ,
  19162. n.prototype.build1 = function() {
  19163. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19164. this.floor.addPano(this),
  19165. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19166. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19167. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19168. }
  19169. ,
  19170. n.prototype.build2 = function() {
  19171. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19172. this.height = this.position.distanceTo(this.floorPosition),
  19173. this.placeMarker()
  19174. }
  19175. ,
  19176. n.prototype.interpolateFloorPosition = function() {
  19177. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19178. return !!e.floorPosition
  19179. }).sort(function(e, t) {
  19180. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19181. }
  19182. .bind(this))
  19183. , t = this.position.clone();
  19184. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19185. t
  19186. }
  19187. ,
  19188. n.prototype.raycastFloorPosition = function() {
  19189. I.warn("Performance warning: Raycasting to find floor position");
  19190. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19191. , t = e.intersectObjects(this.model.colliders);
  19192. return t.length ? t[0].point : null
  19193. }
  19194. ,
  19195. n.prototype.raycastToFindFloor = function() {
  19196. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19197. return function() {
  19198. I.warn("Performance warning: Raycasting to find floor index");
  19199. for (var t = 0; t < e.length; t++) {
  19200. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19201. , n = i.intersectObjects(this.model.colliders);
  19202. if (n.length)
  19203. return n[0].object.parent.parent
  19204. }
  19205. return null
  19206. }
  19207. }(),
  19208. n.prototype.placeMarker = function() {
  19209. this.marker && (this.marker.position.copy(this.floorPosition),
  19210. this.marker.position.y += .05,
  19211. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19212. }
  19213. ,
  19214. n.prototype.translate = function(e) {
  19215. this.position.add(e),
  19216. this.floorPosition.add(e)
  19217. }
  19218. ,
  19219. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19220. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19221. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19222. }
  19223. ,
  19224. n.prototype.attachToPanoRenderer = function(e) {
  19225. this.panoRenderer = e,
  19226. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19227. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19228. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19229. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19230. }
  19231. ;
  19232. var _ = {};
  19233. n.prototype.getWaitDeferred = function(e) {
  19234. var t = _[this.id];
  19235. t || (t = {},
  19236. _[this.id] = t);
  19237. var i = t[e];
  19238. return i || (i = {
  19239. deferred: $.Deferred(),
  19240. active: !1
  19241. },
  19242. t[e] = i),
  19243. i
  19244. }
  19245. ,
  19246. n.prototype.resetWaitDeferred = function(e) {
  19247. var t = this.getWaitDeferred(e);
  19248. t.active = !1,
  19249. t.deferred = $.Deferred()
  19250. }
  19251. ,
  19252. n.prototype.clearWaitDeferreds = function() {
  19253. var e = _[this.id];
  19254. e || (e = {},
  19255. _[this.id] = e);
  19256. for (var t in e)
  19257. if (e.hasOwnProperty(t)) {
  19258. var i = e[t];
  19259. i.active = !1,
  19260. i.deferred = $.Deferred()
  19261. }
  19262. }
  19263. ,
  19264. n.prototype.loadTiledPano = function() {
  19265. var e = (new r.Vector3,
  19266. [])
  19267. , t = [];
  19268. return function(i, n, r, o, a, s) {
  19269. null !== o && void 0 !== o || (o = !0),
  19270. null !== a && void 0 !== a || (a = !0);
  19271. var l = this.getWaitDeferred(i)
  19272. , c = l.deferred
  19273. , h = null
  19274. , u = null;
  19275. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19276. u = r.vFov)),
  19277. !this.isLoaded(i)) {
  19278. if (!l.active) {
  19279. if (l.active = !0,
  19280. r) {
  19281. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19282. e[this.id + ":" + i] = {
  19283. tileCount: 0,
  19284. targetTileCount: d
  19285. },
  19286. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19287. }
  19288. t[this.id] || (t[this.id] = !0,
  19289. this.on(f.LoadComplete, function(e, t) {
  19290. var i = this.getWaitDeferred(e).deferred;
  19291. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19292. this.resetWaitDeferred(e))
  19293. }
  19294. .bind(this)),
  19295. this.on(f.LoadFailed, function(e) {
  19296. var t = this.getWaitDeferred(e).deferred;
  19297. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19298. this.resetWaitDeferred(e))
  19299. }
  19300. .bind(this)),
  19301. this.on(f.TileLoaded, function(t, i, n) {
  19302. var r = this.getWaitDeferred(t).deferred;
  19303. if (r && "pending" === r.state()) {
  19304. r.notify(t, i, n);
  19305. var o = e[this.id + ":" + t];
  19306. o && (o.tileCount++,
  19307. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19308. r.resolve(t, n),
  19309. this.resetWaitDeferred(t)))
  19310. }
  19311. }
  19312. .bind(this)))
  19313. }
  19314. this.tileDownloader.clearForceQueue(),
  19315. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19316. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19317. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19318. }
  19319. return c.promise()
  19320. }
  19321. }(),
  19322. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19323. if (e === this.id) {
  19324. var n = this.qualityManager.getPanoSize(m.BASE);
  19325. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19326. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19327. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19328. }
  19329. }
  19330. ,
  19331. n.prototype.onTileRendered = function(e, t, i, n) {
  19332. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19333. }
  19334. ,
  19335. n.prototype.onPanoRendered = function(e, t, i, n) {
  19336. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19337. this.updateSkyboxForZoomLevel(),
  19338. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19339. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19340. this.emit("load", t),
  19341. this.model.emit("load", this),
  19342. this.emit(f.LoadComplete, t, i))
  19343. }
  19344. ,
  19345. n.prototype.setZoomed = function(e) {
  19346. this.zoomed = e,
  19347. this.updateSkyboxForZoomLevel()
  19348. }
  19349. ,
  19350. n.prototype.ensureSkyboxReadyForRender = function() {
  19351. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19352. this.solidSkybox.loaded = !0)
  19353. }
  19354. ,
  19355. n.prototype.updateSkyboxForZoomLevel = function() {
  19356. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19357. }
  19358. ,
  19359. n.prototype.getSkyboxTexture = function() {
  19360. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19361. }
  19362. ,
  19363. n.prototype.onTileRenderFail = function(e, t, i) {
  19364. e === this.id && this.emit(f.LoadFailed, t)
  19365. }
  19366. ,
  19367. n.prototype.isLoaded = function(e) {
  19368. if (this.tiled) {
  19369. if (e && "string" == typeof e)
  19370. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19371. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19372. }
  19373. if (e && "number" == typeof e)
  19374. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19375. return !!this.solidSkybox.high || e in this.solidSkybox
  19376. }
  19377. ,
  19378. n.prototype.loadCube = function(e) {
  19379. if (this.isLoaded(e))
  19380. return I.info("Skipping load of pano, already loaded"),
  19381. $.when();
  19382. this.emit("loading", e),
  19383. this.model.emit("loading", this);
  19384. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19385. , i = t.filter(function(e) {
  19386. return !e
  19387. });
  19388. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19389. e = "high",
  19390. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19391. var n = 0
  19392. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19393. return u.getImage(t[i])
  19394. }
  19395. .bind(this));
  19396. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19397. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19398. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19399. this.solidSkybox.low = null),
  19400. this.solidSkybox.needsUpdate = !0,
  19401. this.emit("load", e),
  19402. this.model.emit("load", this),
  19403. this
  19404. }
  19405. .bind(this), function() {
  19406. I.error("Downloading cubemap for pano", this.id, "failed"),
  19407. this.failedLoadingAt = Date.now()
  19408. }
  19409. .bind(this), function() {
  19410. return $.when(++n, 6)
  19411. })
  19412. }
  19413. ,
  19414. n.raycastsSkipped = 0,
  19415. n.raycastsDone = 0,
  19416. n.prototype.findNeighourPanos = function() {
  19417. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19418. this.model.panos.forEach(function(e) {
  19419. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19420. var t = this.position.distanceTo(e.position);
  19421. if (t > a.panoramaNeighbourMaxDistance)
  19422. return this.model.panos.setNeighbour(this, e, !1),
  19423. void n.raycastsSkipped++;
  19424. var i = e.position.clone().sub(this.position).normalize()
  19425. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19426. , s = o.intersectObjects(this.model.colliders);
  19427. n.raycastsDone++,
  19428. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19429. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19430. }
  19431. }
  19432. .bind(this)),
  19433. this.model.panos.neighbourMap[this.id]
  19434. }
  19435. ,
  19436. n.prototype.worldPosition = function() {
  19437. return this.position
  19438. }
  19439. ,
  19440. n.prototype.addTextSprite = function(e, t) {
  19441. this.removeTextSprite();
  19442. var i = document.createElement("canvas")
  19443. , n = i.getContext("2d");
  19444. i.width = 256,
  19445. i.height = 256;
  19446. var o = "Arial"
  19447. , a = 60;
  19448. n.font = "bold " + a + "px " + o,
  19449. n.fillStyle = "white";
  19450. var s = n.measureText(e).width;
  19451. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19452. var l = new r.Texture(i);
  19453. l.needsUpdate = !0;
  19454. var c = new r.SpriteMaterial({
  19455. map: l,
  19456. color: t || 16428055
  19457. });
  19458. this.text3d = new r.Sprite(c),
  19459. this.text3d.position.copy(this.skyboxMesh.position),
  19460. this.floor.add(this.text3d)
  19461. }
  19462. ,
  19463. n.prototype.removeTextSprite = function() {
  19464. this.text3d && (this.floor.remove(this.text3d),
  19465. this.text3d = null)
  19466. }
  19467. ,
  19468. n.prototype.isAligned = function() {
  19469. return this.alignmentType === l.ALIGNED
  19470. }
  19471. ,
  19472. n.filters = {
  19473. inDirection: function(e, t, i) {
  19474. return function(n) {
  19475. var r = n.position.clone().sub(e).normalize();
  19476. return r.dot(t) > i
  19477. }
  19478. },
  19479. inFloorDirection: function(e, t, i) {
  19480. return function(n) {
  19481. var r = n.floorPosition.clone().sub(e).normalize();
  19482. return r.dot(t) > i
  19483. }
  19484. },
  19485. inPanoDirection: function(e, t, i) {
  19486. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19487. function(n) {
  19488. var r = n.floorPosition.clone().sub(e).normalize()
  19489. , o = n.position.clone().sub(e).normalize();
  19490. return r.dot(t) > i || o.dot(t) > i
  19491. }
  19492. },
  19493. atFloor: function(e) {
  19494. return function(t) {
  19495. return !e || t.floor === e
  19496. }
  19497. },
  19498. not: function(e) {
  19499. return function(t) {
  19500. return t !== e
  19501. }
  19502. },
  19503. notIn: function(e) {
  19504. return function(t) {
  19505. return e.indexOf(t) === -1
  19506. }
  19507. },
  19508. isLoaded: function() {
  19509. return function(e) {
  19510. return e.isLoaded()
  19511. }
  19512. },
  19513. isNotLoaded: function() {
  19514. return function(e) {
  19515. return !e.isLoaded()
  19516. }
  19517. },
  19518. isCloseEnoughTo: function(e, t) {
  19519. return function(i) {
  19520. return e.distanceTo(i.floorPosition) < t
  19521. }
  19522. },
  19523. hasMinimumHeightDifferenceTo: function(e, t) {
  19524. return function(i) {
  19525. return Math.abs(i.position.y - e.y) > t
  19526. }
  19527. },
  19528. isNotBehindNormal: function(e, t) {
  19529. var i = new r.Vector3;
  19530. return t = t.clone(),
  19531. function(n) {
  19532. var r = i.copy(n.position).sub(e).normalize();
  19533. return r.dot(t) > 0
  19534. }
  19535. },
  19536. isNeighbourPanoTo: function(e) {
  19537. return function(t) {
  19538. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19539. }
  19540. },
  19541. isNeighbourOfNeighbourTo: function(e) {
  19542. return function(t) {
  19543. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19544. var n = e.model.panos.get(i);
  19545. return !!n && n.neighbourPanos[t.id]
  19546. })
  19547. }
  19548. },
  19549. isNotRecentlyFailed: function(e) {
  19550. return function(t) {
  19551. return Date.now() - t.failedLoadingAt > e
  19552. }
  19553. },
  19554. isOnVisibleFloor: function() {
  19555. return function(e) {
  19556. return !e.floor.hidden
  19557. }
  19558. },
  19559. isPanoAligned: function() {
  19560. return function(e) {
  19561. return e.isAligned()
  19562. }
  19563. }
  19564. },
  19565. n.sortFunctions = {
  19566. distanceToPoint: function(e) {
  19567. return function(t, i) {
  19568. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19569. }
  19570. },
  19571. floorDistanceToPoint: function(e) {
  19572. return function(t, i) {
  19573. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19574. }
  19575. },
  19576. choose: function(e) {
  19577. return function(t, i) {
  19578. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19579. }
  19580. }
  19581. },
  19582. n.scoreFunctions = {
  19583. distance: function(e, t) {
  19584. return t = t || a.navigation.distanceFactor,
  19585. function(i) {
  19586. return e ? e.position.distanceTo(i.position) * t : 0
  19587. }
  19588. },
  19589. distanceSquared: function(e, t) {
  19590. return t = t || a.navigation.distanceFactor,
  19591. function(i) {
  19592. return e ? e.position.distanceToSquared(i.position) * t : 0
  19593. }
  19594. },
  19595. direction: function(e, t) {
  19596. return function(i) {
  19597. var n = i.position.clone().sub(e).normalize();
  19598. return n.dot(t) * a.navigation.directionFactor
  19599. }
  19600. },
  19601. angle: function(e, t) {
  19602. return function(i) {
  19603. var n = i.position.clone().sub(e).normalize();
  19604. return n.angleTo(t) * a.navigation.angleFactor
  19605. }
  19606. },
  19607. inFieldOfView: function(e, t) {
  19608. return function(i) {
  19609. var n = i.position.clone().sub(e).normalize();
  19610. return n.dot(t) > .75 ? 10 : -1
  19611. }
  19612. },
  19613. optionality: function(e) {
  19614. return function(t) {
  19615. var i = t.neighbourUUIDs.filter(function(t) {
  19616. return !(t in e.neighbourUUIDs) && t !== e.id
  19617. });
  19618. return i.length * a.navigation.optionalityFactor
  19619. }
  19620. },
  19621. penalizeHeightDifferenceUnder: function(e, t) {
  19622. return function(i) {
  19623. return e.y - i.position.y < t ? -20 : 0
  19624. }
  19625. }
  19626. },
  19627. t.exports = n
  19628. }
  19629. ).call(this, "/js/objects/Panorama.js")
  19630. }
  19631. , {
  19632. "../enum/AlignmentType": 17,
  19633. "../enum/GLCubeFaces": 25,
  19634. "../enum/PanoRendererEvents": 35,
  19635. "../enum/PanoSizeClass": 36,
  19636. "../enum/PanoramaEvents": 37,
  19637. "../enum/RenderLayers": 41,
  19638. "../enum/RenderOrder": 42,
  19639. "../enum/TileDownloaderEvents": 45,
  19640. "../enum/Viewmode": 51,
  19641. "../exception/BasicException": 55,
  19642. "../scene/SceneRenderer": 158,
  19643. "../settings": 166,
  19644. "../tile/TileUtils": 174,
  19645. "../util/ajax": 181,
  19646. "../util/common": 185,
  19647. "../util/lerp": 188,
  19648. "../util/logger": 189,
  19649. "../util/panorama": 191,
  19650. "../util/texture": 194,
  19651. "../util/transitions": 195,
  19652. events: 202,
  19653. three: 217
  19654. }],
  19655. 149: [function(e, t, i) {
  19656. "use strict";
  19657. function n(e) {
  19658. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19659. t.map.value = d,
  19660. t.opacity.value = 0,
  19661. t.color.value.set(o.reticuleColor),
  19662. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19663. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19664. side: r.DoubleSide,
  19665. depthWrite: !1,
  19666. depthTest: !1,
  19667. transparent: !0,
  19668. vertexShader: c.waypoint.vertexShader,
  19669. fragmentShader: c.waypoint.fragmentShader,
  19670. uniforms: t,
  19671. name: "waypoint",
  19672. opacity: 0,
  19673. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19674. })),
  19675. this.layers.set(h.RETICULE),
  19676. this.renderOrder = u.reticule,
  19677. this.player = e,
  19678. this.direction = new r.Vector3,
  19679. this.hidden = !0,
  19680. this.mouseLastMoveTime = Date.now()
  19681. }
  19682. var r = e("three")
  19683. , o = e("../settings")
  19684. , a = e("../util/transitions")
  19685. , s = e("../util/texture")
  19686. , l = e("../util/lerp")
  19687. , c = e("../shaders")
  19688. , h = e("../enum/RenderLayers")
  19689. , u = e("../enum/RenderOrder")
  19690. , d = s.load("images/reticule-256x256.png");
  19691. n.prototype = Object.create(r.Mesh.prototype),
  19692. n.prototype.move = function(e, t, i) {
  19693. this.hidden = i,
  19694. this.mouseLastMoveTime = Date.now()
  19695. }
  19696. ,
  19697. n.prototype.hide = function() {
  19698. this.hidden || (this.hidden = !0,
  19699. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19700. }
  19701. ,
  19702. n.prototype.show = function() {
  19703. this.hidden = !1,
  19704. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19705. }
  19706. ,
  19707. n.prototype.update = function() {
  19708. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19709. }
  19710. ,
  19711. n.prototype.updatePosition = function(e, t) {
  19712. if (!this.hidden) {
  19713. if (!t)
  19714. return this.hide();
  19715. var i = t.point
  19716. , n = e.distanceTo(i)
  19717. , r = 1 + .01 * n;
  19718. n < 1 && (r -= 1 - n),
  19719. this.show(),
  19720. this.scale.set(r, r, r),
  19721. this.direction = this.direction.multiplyScalar(.8),
  19722. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19723. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19724. this.lookAt(this.position.clone().add(this.direction))
  19725. }
  19726. }
  19727. ,
  19728. n.prototype.writeAstag = function() {
  19729. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19730. , t = new Date;
  19731. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19732. var i = {
  19733. enabled: !0,
  19734. version: "0",
  19735. created: t.toISOString(),
  19736. created_by: "APITest",
  19737. position: this.position.clone(),
  19738. stem: {
  19739. enabled: o.tags.pole.enabled,
  19740. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19741. },
  19742. label: "tag " + this.tagCount,
  19743. description: "Description " + e,
  19744. floor: function(e) {
  19745. if (e.currentFloor) {
  19746. var t = e.floors.indexOf(e.currentFloor);
  19747. return t > -1 ? t : void 0
  19748. }
  19749. }(this.player.model),
  19750. type: "info",
  19751. metadata: {
  19752. preferred_camera: {
  19753. mode: this.player.mode
  19754. }
  19755. }
  19756. };
  19757. console.log("--------------------------"),
  19758. console.log(JSON.stringify(i));
  19759. var n = this.player.model.addtag(e, i).build();
  19760. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19761. n.visible || n.show(o.tags.startup.fadeInDuration))
  19762. }
  19763. ,
  19764. t.exports = n
  19765. }
  19766. , {
  19767. "../enum/RenderLayers": 41,
  19768. "../enum/RenderOrder": 42,
  19769. "../settings": 166,
  19770. "../shaders": 167,
  19771. "../util/lerp": 188,
  19772. "../util/texture": 194,
  19773. "../util/transitions": 195,
  19774. three: 217
  19775. }],
  19776. 150: [function(e, t, i) {
  19777. "use strict";
  19778. function n(e, t) {
  19779. this.chunks = [],
  19780. this.floorId = e,
  19781. this.roomId = t,
  19782. this.position = new r.Vector3
  19783. }
  19784. var r = e("three");
  19785. n.prototype.addChunk = function(e) {
  19786. this.chunks.push(e)
  19787. }
  19788. ,
  19789. n.prototype.calcBoundaries = function() {
  19790. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19791. var s = this.chunks[a]
  19792. , l = s.geometry.attributes.position;
  19793. if (l)
  19794. for (var c = 0; c < l.array.length; c += 3)
  19795. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19796. t.add(e),
  19797. 0 === c ? (i.copy(e),
  19798. n.copy(e)) : (i.max(e),
  19799. n.min(e)),
  19800. o++
  19801. }
  19802. o > 0 ? (t.multiplyScalar(1 / o),
  19803. this.average = t) : this.average = null,
  19804. this.boundsMax = i,
  19805. this.boundsMin = n,
  19806. this.center = new r.Vector3,
  19807. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19808. }
  19809. ,
  19810. t.exports = n
  19811. }
  19812. , {
  19813. three: 217
  19814. }],
  19815. 151: [function(e, t, i) {
  19816. (function(i) {
  19817. "use strict";
  19818. function n(e, t, i) {
  19819. this.obj3d = null,
  19820. this.nodes = [],
  19821. this.colorHull = [],
  19822. this.shortPaths = {},
  19823. this.floorHull = null,
  19824. this.cameraHull = null,
  19825. this.floorPathDistance = 0,
  19826. this.floorCurvePoints = null,
  19827. this.floorCurveColors = null,
  19828. this.camCurvePoints = null,
  19829. this.warpDestHeroLoc = null,
  19830. this.warpDestPano = null,
  19831. this.warpPathPoints = null,
  19832. this.warpPathLengths = [0],
  19833. this.warpLength = 0,
  19834. this.closeWarpDistance = 4,
  19835. this.UP = A.UP.clone(),
  19836. this.longestStep = 0,
  19837. this.upcomingTransType = null,
  19838. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19839. this.prevNextDist = 0,
  19840. this.nextI = 0,
  19841. this.activeTransType = null,
  19842. this.lastTransType = null,
  19843. this.bunnyObj = null,
  19844. this.director = e,
  19845. this.player = t,
  19846. this.playerControls = i,
  19847. this.modelManager = t.modelManager,
  19848. this.updateModel(),
  19849. this.updateDefaultsFromModelData(),
  19850. this.bindEvents(),
  19851. this.warping = !1,
  19852. this.waitingToWarp = !1,
  19853. this.warpInterrupted = !1,
  19854. this.warpInterruptionBlackoutStyle = null,
  19855. this.warpInterruptionTravelTime = null
  19856. }
  19857. var r = e("three")
  19858. , o = e("../util/logger")
  19859. , a = e("../enum/Viewmode")
  19860. , s = e("../enum/RenderOrder")
  19861. , l = e("../enum/WarpStyle")
  19862. , c = e("../settings")
  19863. , h = e("../util/math")
  19864. , u = e("../util/lerp")
  19865. , d = e("../util/easing")
  19866. , p = e("../util/transitions")
  19867. , f = e("../objects/Snapshot")
  19868. , g = e("../effects")
  19869. , m = e("../shaders")
  19870. , v = (e("../gui/gui"),
  19871. e("../util/texture"))
  19872. , A = e("../enum/Vectors")
  19873. , y = (e("../model/ModelManager"),
  19874. new o(i))
  19875. , C = e("../enum/PlayerEvents")
  19876. , I = e("../enum/BlackoutStyle")
  19877. , E = e("../enum/ModelManagerEvents")
  19878. , b = e("../constants")
  19879. , w = {
  19880. path: 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")
  19883. };
  19884. n.prototype.setScene = function(e) {
  19885. this.createCpm(e),
  19886. this.createBunnyObj(e)
  19887. }
  19888. ,
  19889. n.prototype.updateModel = function() {
  19890. this.model = this.modelManager.getActiveModel()
  19891. }
  19892. ,
  19893. n.prototype.bindEvents = function() {
  19894. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19895. }
  19896. ,
  19897. n.prototype.updateDefaultsFromModelData = function() {
  19898. this.model.data
  19899. }
  19900. ,
  19901. n.prototype.pointPathDistance = function(e) {
  19902. for (var t = 0, i = 1; i < e.length; i += 1)
  19903. t += e[i - 1].distanceTo(e[i]);
  19904. return t
  19905. }
  19906. ,
  19907. n.prototype.pointPathLengths = function(e) {
  19908. for (var t = [0], i = 1; i < e.length; i += 1)
  19909. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19910. return t
  19911. }
  19912. ,
  19913. n.prototype.interpAlongPath = function(e, t, i) {
  19914. var n, o = new r.Vector3, a = t[t.length - 1];
  19915. if (i < 1) {
  19916. n = i * a;
  19917. for (var s = 1; s < t.length; s += 1)
  19918. if (t[s] > n) {
  19919. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19920. return o.copy(e[s]),
  19921. o.sub(e[s - 1]),
  19922. o.multiplyScalar(l),
  19923. o.add(e[s - 1]),
  19924. o
  19925. }
  19926. } else
  19927. o.copy(e[e.length - 1]);
  19928. return o
  19929. }
  19930. ,
  19931. n.prototype.pathHeight = function() {
  19932. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19933. }
  19934. ,
  19935. n.prototype.createBunnyObj = function(e) {
  19936. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19937. this.bunnyObj.visible = c.warp.showBunny),
  19938. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19939. e.add(this.bunnyObj)
  19940. }
  19941. ,
  19942. n.prototype.createCpm = function(e) {
  19943. if (!this.currentPanoMarker) {
  19944. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19945. t.material.uniforms.opacity.value = 0,
  19946. this.currentPanoMarker = {
  19947. mesh: t,
  19948. placed: !1
  19949. }
  19950. }
  19951. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19952. this.placeCpm(),
  19953. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19954. }
  19955. ,
  19956. n.prototype.placeCpm = function() {
  19957. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19958. var e = this.player.currentPano.floor;
  19959. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19960. e.add(this.currentPanoMarker.mesh)),
  19961. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19962. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19963. this.currentPanoMarker.placed = !0
  19964. } else
  19965. this.popOutCpm()
  19966. }
  19967. ,
  19968. n.prototype.fadeInCpm = function(e) {
  19969. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19970. }
  19971. ,
  19972. n.prototype.fadeOutCpm = function(e) {
  19973. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19974. }
  19975. ,
  19976. n.prototype.popInCpm = function() {
  19977. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19978. }
  19979. ,
  19980. n.prototype.popOutCpm = function() {
  19981. this.fadeOutCpm(2)
  19982. }
  19983. ,
  19984. n.prototype.brushPrefs = {
  19985. linewidth: 7,
  19986. strokeWidth: 15,
  19987. cvSegments: 48,
  19988. paveStep: .1,
  19989. paveWidth: .2,
  19990. lookBlendDist: 3,
  19991. maxTurn: r.Math.degToRad(2)
  19992. },
  19993. n.prototype.panoPathDistance = function(e) {
  19994. var t = this.model.panos;
  19995. if (!e || e.length < 2)
  19996. return 0;
  19997. for (var i = [], n = 0; n < e.length; n += 1)
  19998. i.push(t.get(e[n]).floorPosition);
  19999. return this.pointPathDistance(i)
  20000. }
  20001. ,
  20002. n.prototype.loadTileTexture = function(e) {
  20003. var t = v.load(e, function(t) {
  20004. t.wrapS = r.RepeatWrapping,
  20005. t.wrapT = r.RepeatWrapping,
  20006. t.needsUpdate = !0,
  20007. y.debug('path texture "' + e + '" is ready')
  20008. }, function() {
  20009. y.error('path texture "' + e + '" failed')
  20010. });
  20011. return t.mapping = r.UVMapping,
  20012. t
  20013. }
  20014. ,
  20015. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20016. var a = {
  20017. cameraMode: n,
  20018. position: e,
  20019. quaternion: t,
  20020. panoId: i,
  20021. orthoZoom: o,
  20022. floorVisibility: r,
  20023. thumbUrl: null,
  20024. name: null
  20025. };
  20026. return new f(a)
  20027. }
  20028. ,
  20029. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20030. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20031. }
  20032. ,
  20033. n.prototype.setWarpDestination = function(e) {
  20034. this.warpDestHeroLoc = e
  20035. }
  20036. ,
  20037. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20038. var t = this.getHeroDescriptorByHeroIndex(e);
  20039. return null !== t && (this.setWarpDestination(t),
  20040. !0)
  20041. }
  20042. ,
  20043. n.prototype.setWarpDestinationByPano = function(e, t) {
  20044. var i = this.model.panos.get(e.id);
  20045. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20046. }
  20047. ,
  20048. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20049. var i = this.model.panos.get(e);
  20050. if (i) {
  20051. t = t || new r.Quaternion;
  20052. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20053. return this.setWarpDestination(n),
  20054. !0
  20055. }
  20056. return !1
  20057. }
  20058. ,
  20059. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20060. var t = this.model.heroCount();
  20061. /* if (null !== this.warpDestHeroLoc && t < 2)
  20062. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20063. this.model.getHeroDescriptorByIndex(0); */
  20064. var i = this.model.getHeroDescriptorByIndex(e);
  20065. if (i) {
  20066. var n = i.isPano() ? i.panoId : i.cameraMode;
  20067. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20068. }
  20069. return i
  20070. }
  20071. ,
  20072. n.prototype.getHeroDescriptorByPano = function(e) {
  20073. var t = this.model.panos.get(e.id);
  20074. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20075. }
  20076. ,
  20077. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20078. var t = this.getHeroIndexFromPanoId(e);
  20079. return this.getHeroDescriptorByHeroIndex(t)
  20080. }
  20081. ,
  20082. n.prototype.getHeroIndexFromPanoId = function(e) {
  20083. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20084. var i = this.model.heroLocations[t]
  20085. , n = this.getHeroId(i);
  20086. if (n && n === e)
  20087. return t
  20088. }
  20089. return -1
  20090. }
  20091. ,
  20092. n.prototype.getHeroPano = function(e) {
  20093. if (null === e)
  20094. return y.warn("getHeroPano(): no destination"),
  20095. null;
  20096. var t = this.getHeroId(e)
  20097. , i = this.model.panos.get(t);
  20098. return void 0 === i && (i = null,
  20099. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20100. i
  20101. }
  20102. ,
  20103. n.prototype.getHeroId = function(e) {
  20104. return e.panoId
  20105. }
  20106. ,
  20107. n.prototype.setWarpDestPano = function() {
  20108. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20109. this.warpDestPano
  20110. }
  20111. ,
  20112. n.prototype.brushToWarpPano = function(e, t) {
  20113. if (this.discardPathObject(),
  20114. !this.setWarpDestPano())
  20115. return !1;
  20116. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20117. !this.warpDestPano)
  20118. return y.info("No brush"),
  20119. !1;
  20120. if (!this.player.currentPano)
  20121. return y.debug("No current pano, visibility undefined"),
  20122. !1;
  20123. if (!this.warpDestPano)
  20124. return y.info("No wPano, visibility undefined"),
  20125. !1;
  20126. if (!this.warpDestPano.isAligned())
  20127. return y.debug("Cannot brush to unaligned pano"),
  20128. !1;
  20129. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20130. , n = !0;
  20131. if (this.player.currentPano.id === this.warpDestPano.id)
  20132. y.debug("Already at destination pano");
  20133. else {
  20134. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20135. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20136. this.obj3d = new r.Object3D,
  20137. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20138. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20139. e = t) : (this.setPathHulls(this.nodes),
  20140. this.setFloorCurves(),
  20141. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20142. this.player.currentPano.floor.add(this.obj3d);
  20143. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20144. , s = e === l.STD;
  20145. if (!n && (i || s)) {
  20146. if (o) {
  20147. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20148. this.obj3d.add(h)
  20149. }
  20150. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20151. this.obj3d.add(u)
  20152. }
  20153. this.appearSlow()
  20154. }
  20155. return this.upcomingTransType = e,
  20156. !n
  20157. }
  20158. ,
  20159. n.prototype.findShortestPath = function(e, t) {
  20160. if (!e || !t)
  20161. return null;
  20162. var i = c.warp.walkExtraPanosDistance
  20163. , n = e.id + ":" + t.id + ":" + i;
  20164. if (this.shortPaths.hasOwnProperty(n))
  20165. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20166. var r = t.id + ":" + e.id + ":" + i;
  20167. if (this.shortPaths.hasOwnProperty(r))
  20168. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20169. var o = this.model.panos.aStarSearch(e, t);
  20170. return this.model.panos.includeNodesNearPath(o, i),
  20171. this.shortPaths[n] = o ? o.slice() : null,
  20172. o
  20173. }
  20174. ,
  20175. n.prototype.makePathHulls = function(e) {
  20176. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20177. t = u.get(e[0]),
  20178. r = t.floor.floorIndex;
  20179. for (var d = 0; d < e.length; d += 1)
  20180. t = u.get(e[d]),
  20181. i = t.floorPosition.clone().sub(this.model.position),
  20182. i.y += this.pathHeight(),
  20183. s.push(i),
  20184. l.push(t.position.clone()),
  20185. n = t.floor.floorIndex,
  20186. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20187. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20188. o > a && (a = o));
  20189. return a > this.longestStep && (this.longestStep = a,
  20190. y.debug("path contains " + a + " meter segment")),
  20191. {
  20192. floor: s,
  20193. camera: l,
  20194. color: h
  20195. }
  20196. }
  20197. ,
  20198. n.prototype.makeFloorCurves = function(e, t, i) {
  20199. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20200. , o = this.pointPathDistance(e) - 2 * n
  20201. , s = e.slice(0)
  20202. , l = s[1].clone().sub(s[0]);
  20203. l.y = 0,
  20204. l.normalize().multiplyScalar(n),
  20205. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20206. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20207. l.y = 0,
  20208. l.normalize().multiplyScalar(n),
  20209. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20210. var h = new r.CatmullRomCurve3(s)
  20211. , u = Math.floor(o / i);
  20212. u = 4 * Math.floor(u / 4),
  20213. u = Math.max(4, u);
  20214. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20215. f = 0,
  20216. d = g[A].distanceTo(e[0]);
  20217. for (var y = 1; y < e.length; y += 1)
  20218. v.copy(g[A]).sub(e[y]),
  20219. v.y *= 4,
  20220. p = v.length(),
  20221. p < d && (f = y);
  20222. m.push(t[f])
  20223. }
  20224. return {
  20225. distance: o,
  20226. points: g,
  20227. colors: m
  20228. }
  20229. }
  20230. ,
  20231. n.prototype.makeCameraCurvePoints = function(e, t) {
  20232. var i = this.pointPathDistance(e)
  20233. , n = new r.CatmullRomCurve3(e);
  20234. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20235. }
  20236. ,
  20237. n.prototype.makeCameraCurveTangents = function(e, t) {
  20238. var i = this.pointPathDistance(e)
  20239. , n = new r.CatmullRomCurve3(e)
  20240. , o = Math.max(2, Math.floor(i / t));
  20241. o || (o = 5);
  20242. for (var a = [], s = 0; s <= o; s++)
  20243. a.push(n.getTangentAt(s / o));
  20244. return a
  20245. }
  20246. ,
  20247. n.prototype.setPathHulls = function(e) {
  20248. var t = this.makePathHulls(e);
  20249. this.floorHull = t.floor,
  20250. this.cameraHull = t.camera,
  20251. this.colorHull = t.color
  20252. }
  20253. ,
  20254. n.prototype.setFloorCurves = function() {
  20255. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20256. this.floorPathDistance = e.distance,
  20257. this.floorCurvePoints = e.points,
  20258. this.floorCurveColors = e.colors
  20259. }
  20260. ,
  20261. n.prototype.setCameraCurvePoints = function() {
  20262. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20263. }
  20264. ,
  20265. n.prototype.chooseWarpPath = function(e) {
  20266. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20267. if (this.player.currentPano === this.warpDestPano || !e)
  20268. return this.warpPathPoints = null,
  20269. this.warpLength = 0,
  20270. !1;
  20271. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20272. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20273. t = this.warpDestPano.position.clone().sub(o.position),
  20274. i = t.clone().negate(),
  20275. t.multiplyScalar(.15).add(o.position),
  20276. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20277. t.y = o.position.y,
  20278. i.y = this.warpDestPano.position.y,
  20279. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20280. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20281. this.setCameraCurvePoints(),
  20282. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20283. this.warpLength = 0,
  20284. this.warpPathLengths = [0];
  20285. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20286. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20287. var p = s.length();
  20288. s.y *= c.warp.climbEffort;
  20289. var f = s.length() / p;
  20290. if (d > 1) {
  20291. s.setY(0).normalize(),
  20292. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20293. var g = Math.min(1, s.dot(l))
  20294. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20295. f = Math.max(m, f)
  20296. }
  20297. this.warpLength += p * f,
  20298. this.warpPathLengths[d] = this.warpLength
  20299. }
  20300. return !0
  20301. }
  20302. ,
  20303. n.prototype.drawPathRibbon = function(e, t) {
  20304. this.bunnyObj.visible = c.warp.showBunny;
  20305. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20306. h.copy(e[u]),
  20307. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20308. h.normalize(),
  20309. n.crossVectors(h, A.UP),
  20310. n.multiplyScalar(i);
  20311. var d = (new r.Vector3).copy(e[u]).add(o);
  20312. d.sub(n),
  20313. l.vertices.push(d),
  20314. d = (new r.Vector3).copy(e[u]).add(o),
  20315. d.add(n),
  20316. l.vertices.push(d)
  20317. }
  20318. var p, f = 0;
  20319. for (u = 0; u < e.length - 1; u += 1) {
  20320. var g = 2 * u
  20321. , v = f;
  20322. f += e[u + 1].distanceTo(e[u]);
  20323. var y = f
  20324. , C = t[u]
  20325. , I = t[u + 1];
  20326. p = new r.Face3(g,g + 1,g + 2),
  20327. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20328. l.faces.push(p),
  20329. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20330. p = new r.Face3(g + 2,g + 1,g + 3),
  20331. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20332. l.faces.push(p),
  20333. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20334. }
  20335. l.computeFaceNormals(),
  20336. l.computeVertexNormals();
  20337. var E, b;
  20338. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20339. b.map.value = w.path,
  20340. b.opacity.value = 0,
  20341. b.color.value.set(c.path.color),
  20342. E = new r.RawShaderMaterial({
  20343. side: r.DoubleSide,
  20344. depthWrite: !1,
  20345. transparent: !0,
  20346. vertexShader: m.ribbon.vertexShader,
  20347. fragmentShader: m.ribbon.fragmentShader,
  20348. uniforms: b,
  20349. name: "ribbonT",
  20350. opacity: 0
  20351. })) : E = new r.MeshBasicMaterial({
  20352. color: 16777215,
  20353. side: r.DoubleSide,
  20354. name: "ribbonOut",
  20355. vertexColors: r.VertexColors
  20356. });
  20357. var _ = new r.Mesh(l,E);
  20358. return _.name = "ribbon",
  20359. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20360. _
  20361. }
  20362. ,
  20363. n.prototype.drawPathPavement = function(e) {
  20364. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20365. s.copy(e[l]),
  20366. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20367. s.normalize(),
  20368. n.crossVectors(s, A.UP),
  20369. n.multiplyScalar(this.brushPrefs.paveWidth),
  20370. t = (new r.Vector3).copy(e[l]),
  20371. t.sub(n),
  20372. o.vertices.push(t),
  20373. o.vertices.push((new r.Vector3).copy(e[l])),
  20374. t = (new r.Vector3).copy(e[l]),
  20375. t.add(n),
  20376. o.vertices.push(t);
  20377. var h, u, d;
  20378. for (l = 0; l < e.length - 1; l += 1)
  20379. h = 3 * l + 1,
  20380. u = l * i,
  20381. d = u + i,
  20382. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20383. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20384. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20385. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20386. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20387. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20388. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20389. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20390. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20391. color: c.path.color,
  20392. side: r.DoubleSide,
  20393. transparent: !0,
  20394. depthWrite: !1,
  20395. opacity: 0,
  20396. name: "paveT",
  20397. map: w.path
  20398. }) : new r.MeshBasicMaterial({
  20399. color: c.path.color,
  20400. side: r.DoubleSide,
  20401. transparent: !0,
  20402. depthWrite: !1,
  20403. opacity: 1,
  20404. name: "paveO",
  20405. map: w.path
  20406. });
  20407. return new r.Mesh(o,p)
  20408. }
  20409. ,
  20410. n.prototype.hintPrefs = {
  20411. rad: .18,
  20412. width: .0125,
  20413. depth: .0625,
  20414. setBack: -.04,
  20415. markRad: .25,
  20416. markInnerRad: .16
  20417. },
  20418. n.prototype.makeWaypointObj = function(e, t) {
  20419. var i = new r.Geometry
  20420. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20421. , o = this.pathHeight();
  20422. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20423. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20424. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20425. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20426. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20427. s.map.value = e,
  20428. s.opacity.value = 0,
  20429. s.color.value.set(c.path.color);
  20430. var l = {
  20431. side: r.DoubleSide,
  20432. depthWrite: !1,
  20433. transparent: !0,
  20434. vertexShader: m.waypoint.vertexShader,
  20435. fragmentShader: m.waypoint.fragmentShader,
  20436. uniforms: s,
  20437. name: "waypoint",
  20438. opacity: 0
  20439. };
  20440. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20441. l.name = "wayPtOut");
  20442. var h = new r.RawShaderMaterial(l)
  20443. , u = new r.Mesh(i,h);
  20444. return u.name = t,
  20445. u
  20446. }
  20447. ,
  20448. n.prototype.makeStartMarker = function(e, t) {
  20449. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20450. i.y = 0,
  20451. i.normalize();
  20452. var n = Math.acos(i.x)
  20453. , o = this.makeWaypointObj(w.pathStart, "Start");
  20454. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20455. o.position.copy(e),
  20456. o
  20457. }
  20458. ,
  20459. n.prototype.makeEndMarker = function(e) {
  20460. var t = this.makeWaypointObj(w.pathEnd, "End")
  20461. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20462. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20463. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20464. t.position.copy(e),
  20465. t
  20466. }
  20467. ,
  20468. n.prototype.pathClean = function(e) {
  20469. if (e) {
  20470. for (var t in e.children)
  20471. this.pathClean(e.children[t]);
  20472. e.geometry && e.geometry.dispose(),
  20473. e.material && e.material.dispose()
  20474. }
  20475. }
  20476. ,
  20477. n.prototype.discardPathObject = function() {
  20478. if (this.obj3d) {
  20479. var e = this.obj3d.parent;
  20480. e && e.remove(this.obj3d),
  20481. this.pathClean(this.obj3d)
  20482. }
  20483. this.obj3d = null,
  20484. this.popInCpm()
  20485. }
  20486. ,
  20487. n.prototype.discardSlow = function() {
  20488. if (this.obj3d) {
  20489. if (this.player.mode !== a.PANORAMA)
  20490. return void this.discardPathObject();
  20491. for (var e, t = this, i = 0, n = function() {
  20492. this.discardPathObject()
  20493. }
  20494. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20495. e = t.obj3d.children[r],
  20496. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20497. i += 1,
  20498. n = null);
  20499. 0 === i && this.discardPathObject(),
  20500. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20501. }
  20502. }
  20503. ,
  20504. n.prototype.appearSlow = function() {
  20505. var e, t = this;
  20506. this.fadeOutCpm(c.path.fadeInTime);
  20507. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20508. e = t.obj3d.children[n],
  20509. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20510. }
  20511. ,
  20512. n.prototype.update = function() {
  20513. this.obj3d && this.obj3d.updateMatrixWorld()
  20514. }
  20515. ,
  20516. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20517. var t = r.Math.degToRad(c.warp.burnsAngle);
  20518. if (this.player.mode === a.PANORAMA) {
  20519. var i = this.burnsDir * t;
  20520. if (this.upcomingTransType === l.BLACK)
  20521. return i;
  20522. var n = e;
  20523. if (null === n)
  20524. return y.warn("Transition request for non-highlight"),
  20525. i;
  20526. var o = this.getHeroDescriptorByHeroIndex(n);
  20527. if (null === o)
  20528. return i;
  20529. if (!o.isPano())
  20530. return i;
  20531. var s = this.getHeroPano(o)
  20532. , h = this.playerControls.cameras[a.PANORAMA]
  20533. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20534. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20535. , p = function(e) {
  20536. var i = Math.acos(Math.min(1, e.dot(u)))
  20537. , n = (new r.Vector3).crossVectors(u, e);
  20538. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20539. };
  20540. if (s === this.player.currentPano)
  20541. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20542. var f = this.findShortestPath(this.player.currentPano, s);
  20543. if (void 0 === f || null === f || f.length < 1)
  20544. return y.debug("Empty path ahead..."),
  20545. i;
  20546. var g = this.makePathHulls(f)
  20547. , m = new r.CatmullRomCurve3(g.camera)
  20548. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20549. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20550. }
  20551. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20552. }
  20553. ,
  20554. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20555. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20556. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20557. var n = new r.Euler
  20558. , o = new r.Vector3;
  20559. y.debug("Starting wait: " + (void 0 !== t));
  20560. var s = this.calcBurnsAmount(e)
  20561. , h = function() {
  20562. this.endWarpState(),
  20563. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20564. t && t()
  20565. }
  20566. .bind(this)
  20567. , u = function(e, t) {
  20568. if (this.warpInterrupted)
  20569. return h(),
  20570. !0;
  20571. var r = t || 1e3 / 60;
  20572. if (c.warp.doBurns)
  20573. if (this.player.mode === a.PANORAMA) {
  20574. var l = this.playerControls.cameras[a.PANORAMA];
  20575. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20576. var u = r * s / i;
  20577. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20578. n.y += u,
  20579. o.set(0, 0, -1),
  20580. o.applyEuler(n),
  20581. o.add(l.position),
  20582. l.controls.lookAt(o),
  20583. l.controls.lookVector.copy(o)
  20584. ,l.lookAt(o)
  20585. } else
  20586. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20587. }
  20588. .bind(this);
  20589. this.startWarpState(),
  20590. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20591. }
  20592. ,
  20593. n.prototype.warpToNonPano = function(e) {
  20594. if (this.discardPathObject(),
  20595. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20596. var t = function() {
  20597. e && e()
  20598. }
  20599. .bind(this);
  20600. this.player.flyToNewMode({
  20601. mode: this.warpDestHeroLoc.cameraMode,
  20602. duration: c.warp.outsideTime,
  20603. warpDest: this.warpDestHeroLoc,
  20604. callback: t,
  20605. force: !0
  20606. })
  20607. } else
  20608. y.warn("no warp destination!!!"),
  20609. e && e()
  20610. }
  20611. ,
  20612. n.prototype._resetWarpShaderParams = function(e) {//
  20613. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20614. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20615. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20616. delete e.material.defines.newBlack;
  20617. e.material.needsUpdate = true
  20618. } */
  20619. }
  20620. ,
  20621. n.prototype._clearWarpShading = function() {
  20622. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20623. this._resetWarpShaderParams(e[t]),
  20624. e[t].visible = !0;
  20625. this._resetWarpShaderParams(this.model.skybox)
  20626. }
  20627. ,
  20628. n.prototype._warpStopFlying = function() {
  20629. this.activeTransType = null,
  20630. this.placeCpm()
  20631. }
  20632. ,
  20633. n.prototype._wrapupTravelOnlyBits = function() {
  20634. this._warpStopFlying(),
  20635. this.warpPathPoints && (this.player.currentPano.exit(),
  20636. this.warpDestPano.enter(),
  20637. this.player.currentPano = this.warpDestPano),
  20638. this.player.spider.draw(),
  20639. this.placeCpm()
  20640. }
  20641. ,
  20642. n.prototype._wrapupTravel = function(e) {
  20643. this._wrapupTravelOnlyBits(),
  20644. this.warpCameraAim(e)
  20645. }
  20646. ,
  20647. n.prototype._wrapupWarpShading = function(e) {
  20648. this._clearWarpShading(),
  20649. this._wrapupTravel(e)
  20650. }
  20651. ,
  20652. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20653. t !== I.END && this._clearWarpShading(),
  20654. this._wrapupTravelOnlyBits(),
  20655. this.upcomingTransType = null,
  20656. e && e()
  20657. }
  20658. ,
  20659. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20660. var i = this.warpDestHeroLoc.quaternion
  20661. , n = this.playerControls.cameras[a.PANORAMA]
  20662. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20663. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20664. , l = s.dot(o)
  20665. , u = r.Math.radToDeg(Math.acos(l))
  20666. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20667. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20668. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20669. m.y = h.constrainedTurn(m.y),
  20670. this.burnsDir = Math.sign(m.y);
  20671. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20672. , A = new r.Vector3
  20673. , C = function(e, t) {
  20674. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20675. v.y = g.y + e * m.y,
  20676. v.z = g.z + e * m.z,
  20677. A.set(0, 0, -1),
  20678. A.applyEuler(v),
  20679. A.add(n.position),
  20680. n.controls.lookAt(A),
  20681. n.controls.lookVector.copy(A),
  20682. void n.lookAt(A))
  20683. }
  20684. .bind(this);
  20685. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20686. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20687. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20688. ):
  20689. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20690. ,void (t && t())
  20691. ) */
  20692. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20693. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20694. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20695. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20696. ,void (t && t())
  20697. )
  20698. }
  20699. ,
  20700. n.prototype._warpBendAim = function(e, t, i, n) {
  20701. var o = n || 0
  20702. , s = this.playerControls.cameras[a.PANORAMA]
  20703. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20704. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20705. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20706. f.y = h.constrainedTurn(f.y);
  20707. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20708. f.x = g * Math.sign(f.x),
  20709. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20710. this.burnsDir = Math.sign(f.y),
  20711. g *= Math.sign(f.y),
  20712. f.y = g;
  20713. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20714. , v = new r.Vector3
  20715. , A = function(e, t) {
  20716. if (e < .5)
  20717. m.x = u.x + e * f.x,
  20718. m.y = u.y + e * f.y,
  20719. m.z = u.z + e * f.z;
  20720. else {
  20721. var i = (1 - e) * c.warp.softBendEnd;
  20722. m.x = l.x - i * f.x,
  20723. m.y = l.y - i * f.y,
  20724. m.z = l.z - i * f.z
  20725. }
  20726. v.set(0, 0, -1),
  20727. v.applyEuler(m),
  20728. v.add(s.position);
  20729. s.controls.lookAt(v),
  20730. s.controls.lookVector.copy(v),
  20731. s.lookAt(v);
  20732. }
  20733. .bind(this);
  20734. if(momentTourBlackNewType){
  20735. A(1)
  20736. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20737. }
  20738. ,
  20739. n.prototype._warpStepCameraAim = function(e, t, i) {
  20740. var n = this.playerControls.cameras[a.PANORAMA]
  20741. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20742. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20743. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20744. l.y = h.constrainedTurn(l.y),
  20745. this.burnsDir = Math.sign(l.y);
  20746. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20747. , f = new r.Vector3
  20748. , g = function(e, t) {
  20749. e < .5 ? u.copy(s) : u.copy(o),
  20750. f.set(0, 0, -1),
  20751. f.applyEuler(u),
  20752. f.add(n.position),
  20753. n.controls.lookAt(f),
  20754. n.controls.lookVector.copy(f),
  20755. n.lookAt(f)
  20756. }
  20757. .bind(this);
  20758. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20759. }
  20760. ,
  20761. n.prototype.setBurnsDir = function() {
  20762. var e = this.playerControls.cameras[a.PANORAMA]
  20763. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20764. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20765. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20766. n.y = h.constrainedTurn(n.y),
  20767. this.burnsDir = Math.sign(n.y)
  20768. }
  20769. ,
  20770. n.prototype.stepWarpPath = function(e, t) {
  20771. var i = this.playerControls.cameras[a.PANORAMA];
  20772. if (!this.warpPathPoints)
  20773. return i.position.copy(this.warpDestPano.position),
  20774. !0;
  20775. var n = this.warpPathPoints[0]
  20776. , o = this.warpDestPano.position;
  20777. if (null !== this.nodes && this.cameraHull.length > 1) {
  20778. var s = new r.Vector3;
  20779. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20780. i.position.copy(s)
  20781. } else
  20782. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20783. }
  20784. ,
  20785. n.prototype.interruptAndFastForward = function(e, t) {
  20786. this.warping && (this.warpInterrupted = !0,
  20787. this.warpInterruptionBlackoutStyle = e,
  20788. this.warpInterruptionTravelTime = t,
  20789. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20790. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20791. }
  20792. ,
  20793. n.prototype.warpCameraAim = function(e) {
  20794. var t = c.warp.minWarpTime;
  20795. if (this.upcomingTransType === l.BLACK)
  20796. t = c.warp.teleportTime;
  20797. else {
  20798. var i = this.playerControls.cameras[a.PANORAMA]
  20799. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20800. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20801. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20802. s.y = h.constrainedTurn(s.y);
  20803. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20804. t = Math.max(t, u)
  20805. }
  20806. var d = function() {
  20807. this._warpStopFlying(),
  20808. this.discardSlow(),
  20809. e && e()
  20810. }
  20811. .bind(this);
  20812. this._warpCameraAim(t, d)
  20813. }
  20814. ,
  20815. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20816. this.model.skybox.material.uniforms.blackout.value = n;
  20817. var r = u.uniform(this.model.skybox, "progress", 1)
  20818. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20819. , a = !1
  20820. , s = function() {
  20821. if (this.warpInterrupted)
  20822. return a = !0,
  20823. !0
  20824. }
  20825. .bind(this)
  20826. , l = function(e, t) {
  20827. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20828. !0) : void r(e, t)
  20829. }
  20830. .bind(this)
  20831. , h = function(e, t) {
  20832. return i && a ? (o(0),
  20833. !0) : void o(e, t)
  20834. }
  20835. .bind(this);
  20836. p.start(s, e, null, t, null, "safeHaltWatch"),
  20837. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20838. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20839. }
  20840. ,
  20841. n.prototype.warpTravel_STD = function(e) {
  20842. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20843. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20844. w += this.warpLength * c.warp.timePerMeter,
  20845. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20846. var _ = !1
  20847. , T = this.warpDestHeroLoc.quaternion
  20848. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20849. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20850. , M = S.dot(x)
  20851. , R = r.Math.radToDeg(Math.acos(M))
  20852. , P = function(e) {
  20853. var t = o
  20854. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20855. return i
  20856. }
  20857. , O = function() {
  20858. return E.lookAt(C, t, A.UP),
  20859. s.setFromRotationMatrix(E, c.warp.eOrder),
  20860. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20861. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20862. h.constrainedTurn(b.y)
  20863. }
  20864. .bind(this)
  20865. , L = function(e, t) {
  20866. if (this.warpInterrupted)
  20867. return _ = !0,
  20868. !0
  20869. }
  20870. .bind(this)
  20871. , D = function(e, t) {
  20872. return _ || !this.warpPathPoints ? (g.blur(0),
  20873. !0) : void g.blur(e)
  20874. }
  20875. .bind(this)
  20876. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20877. , B = function(e, t) {
  20878. return _ || !this.warpPathPoints ? (N(0),
  20879. !0) : void N(e, t)
  20880. }
  20881. .bind(this)
  20882. , F = function(e, t) {
  20883. if (!this.warpPathPoints)
  20884. return n.position.copy(this.warpDestPano.position),
  20885. !0;
  20886. if (_)
  20887. return !0;
  20888. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20889. n.position.copy(i),
  20890. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20891. }
  20892. .bind(this)
  20893. , V = function(e, n) {
  20894. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20895. !0)
  20896. }
  20897. .bind(this)
  20898. , U = function(e, o) {
  20899. if (_)
  20900. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20901. !0;
  20902. if (!this.warpPathPoints)
  20903. return !0;
  20904. var a = this.warpLength * e
  20905. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20906. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20907. c.warp.matchCam && (l *= 1 - u),
  20908. E.lookAt(C, t, A.UP),
  20909. s.setFromRotationMatrix(E, c.warp.eOrder),
  20910. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20911. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20912. b.y = h.constrainedTurn(b.y),
  20913. s.x = m.x + l * b.x,
  20914. s.y = m.y + l * b.y,
  20915. s.z = m.z + l * b.z,
  20916. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20917. b.y = h.constrainedTurn(b.y);
  20918. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20919. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20920. v.x = v.x + b.x * c.warp.turnFriction,
  20921. v.y = v.y + b.y * c.warp.turnFriction,
  20922. v.z = v.z + b.z * c.warp.turnFriction,
  20923. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20924. var p = t.clone().sub(C).normalize();
  20925. if (R < c.warp.maxAimRotation && u > 0) {
  20926. var g = 1 - u;
  20927. p.x = p.x * g + u * S.x,
  20928. p.y = p.y * g + u * S.y,
  20929. p.z = p.z * g + u * S.z,
  20930. p.normalize()
  20931. }
  20932. this.bunnyObj.position.copy(n.position).add(p),
  20933. f.set(0, 0, -1).applyEuler(v).normalize(),
  20934. f.multiplyScalar(8),
  20935. f.add(n.position),
  20936. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20937. n.controls.lookVector.copy(f),
  20938. n.lookAt(f))
  20939. }
  20940. .bind(this)
  20941. , k = function() {
  20942. _ ? (this.discardSlow(),
  20943. this.upcomingTransType = l.BLACK,
  20944. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20945. }
  20946. .bind(this);
  20947. V(0);
  20948. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20949. w += H;
  20950. var G = H / w;
  20951. this.warpCommonParameters(w, G, !0, I.NONE),
  20952. p.start(L, w, null, 0, null, "_haltWatcher"),
  20953. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20954. p.start(D, w, null, G, P, "blurring")),
  20955. p.start(B, w, null, G, P, "modelAlpha"),
  20956. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20957. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20958. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20959. }
  20960. ,
  20961. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20962. var r = e || 0;
  20963. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20964. if(momentTourBlackNewType){
  20965. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20966. var camera = this.playerControls.cameras[a.PANORAMA];
  20967. var end = this.warpDestHeroLoc.position
  20968. camera.position.copy(end)
  20969. setTimeout(()=>{
  20970. player.sceneRenderer.effects.transitionMaskPass.stop()
  20971. this.wrapupWarpShadingOnly(n, i);
  20972. },t)
  20973. }else{
  20974. var o = function() {
  20975. this.wrapupWarpShadingOnly(n, i);
  20976. }
  20977. .bind(this);
  20978. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20979. }
  20980. this.warpCommonParameters(t, r, !1, i)
  20981. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20982. if(window.momentTourBlackNewType){
  20983. e.material.uniforms.blackout.value = 5//i 改
  20984. //e.material.defines.newBlack = ''
  20985. //e.material.needsUpdate = true
  20986. }else{
  20987. e.material.uniforms.blackout.value = i
  20988. }
  20989. }),
  20990. this._warpBendAim(null, t, null, r);
  20991. }
  20992. ,
  20993. n.prototype.flightStepWalk = function(e, t, i) {
  20994. var n = .001
  20995. , o = 1
  20996. , a = 1.2
  20997. , s = new r.Vector3
  20998. , h = new r.Vector3
  20999. , u = function(e, t) {
  21000. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21001. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21002. h.copy(A.FORWARD),
  21003. this.player.getDirection(h),
  21004. s.copy(t).sub(e.position).normalize();
  21005. var l = s.dot(h)
  21006. , u = Math.acos(l)
  21007. , d = u / r;
  21008. return d > n && (r *= d / n,
  21009. u < o && (r *= a)),
  21010. r
  21011. };
  21012. return function(e, t, i) {
  21013. if (this.warpInterrupted)
  21014. i && i();
  21015. else if (this.activeTransType !== l.WALK)
  21016. this._clearWarpShading(),
  21017. this._warpStopFlying(),
  21018. this.player.spider.draw(),
  21019. this.placeCpm(),
  21020. i && i();
  21021. else if (this.player.currentPano !== e) {
  21022. var n = {
  21023. pano: e,
  21024. lookAtPoint: t,
  21025. duration: null,
  21026. maxDistanceOverride: c.warp.walkMaxDist,
  21027. skipWarpingCheck: !1,
  21028. constantMoveSpeed: !0
  21029. };
  21030. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21031. n.zoomLevel = this.warpDestHeroLoc.zoom
  21032. }
  21033. n.duration = u.call(this, e, t),
  21034. this.player.nonInterruptingFlyToPano(n, i)
  21035. } else
  21036. i && i()
  21037. }
  21038. }(),
  21039. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21040. return this.flightStepWalk.bind(this, e, t, i)
  21041. }
  21042. ,
  21043. n.prototype.warpTravel_WALK = function() {
  21044. var e = [];
  21045. return function(t) {
  21046. var i = this.player.model.panos;
  21047. e.length = 0;
  21048. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21049. var s = this.nodes[a]
  21050. , l = i.get(s);
  21051. a === this.nodes.length - 1;
  21052. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21053. n && o || (e.push(s),
  21054. n = l)
  21055. }
  21056. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21057. var h = e.length
  21058. , u = i.get(e[h - 1])
  21059. , d = new Array(h + 1);
  21060. d[d.length - 1] = function() {
  21061. t && t()
  21062. }
  21063. .bind(this);
  21064. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21065. var g = e[p];
  21066. u = i.get(g);
  21067. var m = new r.Vector3;
  21068. this.getLookAtForWalkingTourNode(e, p, m),
  21069. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21070. p--
  21071. }
  21072. d[0]()
  21073. }
  21074. }(),
  21075. n.prototype.getLookAtForWalkingTourNode = function() {
  21076. var e = new r.Vector3
  21077. , t = new r.Vector3
  21078. , i = new r.Vector3
  21079. , n = new r.Vector3
  21080. , o = new r.Vector3
  21081. , a = .65
  21082. , s = .75
  21083. , l = .2
  21084. , c = .4
  21085. , h = .2
  21086. , u = 3;
  21087. return function(r, d, p) {
  21088. var f = r.length;
  21089. if (d >= f)
  21090. return !1;
  21091. var g = 1
  21092. , m = 1;
  21093. t.set(0, 0, 0),
  21094. o.set(0, 0, 0);
  21095. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21096. if (v = this.player.model.panos.get(r[A]),
  21097. this.getOrientationForWalkingTourNode(r, A, i),
  21098. A === d && e.copy(i),
  21099. n.copy(i),
  21100. A > d) {
  21101. var y = n.dot(e) < a;
  21102. g *= y ? l : s,
  21103. m *= y ? h : c
  21104. }
  21105. i.multiplyScalar(g),
  21106. t.add(i),
  21107. o.lerp(v.position, m)
  21108. }
  21109. return t.normalize(),
  21110. p.copy(o),
  21111. p.add(t),
  21112. !0
  21113. }
  21114. }(),
  21115. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21116. var n = e.length;
  21117. if (t >= n)
  21118. return !1;
  21119. if (t === n - 1)
  21120. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21121. else {
  21122. var r = this.player.model.panos.get(e[t])
  21123. , o = this.player.model.panos.get(e[t + 1]);
  21124. i.copy(o.position).sub(r.position)
  21125. }
  21126. return i.normalize(),
  21127. !0
  21128. }
  21129. ,
  21130. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21131. if (this.activeTransType = this.upcomingTransType,
  21132. this.lastTransType = this.activeTransType,
  21133. this.upcomingTransType = null,
  21134. !e) {
  21135. var r = function() {
  21136. this._wrapupTravel(n)
  21137. }
  21138. .bind(this)
  21139. , o = {
  21140. pano: this.warpDestPano,
  21141. lookAtPoint: null,
  21142. duration: null,
  21143. maxDistanceOverride: null,
  21144. skipWarpingCheck: !1
  21145. };
  21146. return void this.player.flyToPano(o, r)
  21147. }
  21148. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21149. this._clearWarpShading(),
  21150. this._warpStopFlying(),
  21151. this.player.spider.draw(),
  21152. this.placeCpm(),
  21153. n && n()
  21154. }
  21155. .bind(this)) : this.warpTravel_STD(n)
  21156. }
  21157. ,
  21158. n.prototype.startWarpState = function() {
  21159. this.warping = !0,
  21160. this.warpInterrupted = !1,
  21161. this.warpInterruptionBlackoutStyle = null,
  21162. this.warpInterruptionTravelTime = null
  21163. }
  21164. ,
  21165. n.prototype.endWarpState = function() {
  21166. this.warping = !1
  21167. }
  21168. ,
  21169. n.prototype.warpToPano = function(e, t, i, n) {
  21170. if (this.warping)
  21171. return void y.warn("Cannot warp when already warping");
  21172. if (this.upcomingTransType = e,
  21173. this.activeTransType = null,
  21174. !this.setWarpDestPano())
  21175. return this.upcomingTransType = null,
  21176. void this.warpToNonPano(n);
  21177. if (this.player.mode !== a.PANORAMA)
  21178. return this.upcomingTransType = null,
  21179. this.discardSlow(),
  21180. void this.player.flyToNewMode({
  21181. mode: a.PANORAMA,
  21182. pano: this.warpDestPano,
  21183. duration: c.warp.outsideTime,
  21184. warpDest: this.warpDestHeroLoc,
  21185. callback: n,
  21186. force: !0
  21187. });
  21188. if (!this.warpDestPano)
  21189. return y.warn("no warp destination, callback dropped"),
  21190. void (this.upcomingTransType = null);
  21191. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21192. , o = this.chooseWarpPath(r);
  21193. if (o && this.upcomingTransType !== l.WALK) {
  21194. var s = function() {
  21195. this.waitingToWarp = !1,
  21196. this.warpToPano(e, t, i, n)
  21197. }
  21198. .bind(this);
  21199. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21200. return void (this.waitingToWarp = !0)
  21201. }
  21202. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21203. this.player.currentPano = this.warpDestPano,
  21204. this.placeCpm(),
  21205. this.fadeOutCpm(c.path.fadeOutTime),
  21206. this.player.spider.draw()),
  21207. y.debug("Warping to pano ", this.warpDestPano.position),
  21208. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21209. this.startWarpState();
  21210. var h = function() {
  21211. this.endWarpState(),
  21212. n && n()
  21213. }
  21214. .bind(this);
  21215. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21216. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21217. }
  21218. ,
  21219. t.exports = n
  21220. }
  21221. ).call(this, "/js/objects/ShowPath.js")
  21222. }
  21223. , {
  21224. "../constants": 8,
  21225. "../effects": 16,
  21226. "../enum/BlackoutStyle": 18,
  21227. "../enum/ModelManagerEvents": 33,
  21228. "../enum/PlayerEvents": 40,
  21229. "../enum/RenderOrder": 42,
  21230. "../enum/Vectors": 50,
  21231. "../enum/Viewmode": 51,
  21232. "../enum/WarpStyle": 52,
  21233. "../gui/gui": 65,
  21234. "../model/ModelManager": 140,
  21235. "../objects/Snapshot": 153,
  21236. "../settings": 166,
  21237. "../shaders": 167,
  21238. "../util/easing": 186,
  21239. "../util/lerp": 188,
  21240. "../util/logger": 189,
  21241. "../util/math": 190,
  21242. "../util/texture": 194,
  21243. "../util/transitions": 195,
  21244. three: 217
  21245. }],
  21246. 152: [function(e, t, i) {
  21247. "use strict";
  21248. function n() {
  21249. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21250. , t = new r.RawShaderMaterial({
  21251. fragmentShader: o.skysphere.fragmentShader,
  21252. vertexShader: o.skysphere.vertexShader,
  21253. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21254. side: r.BackSide,
  21255. name: "skysphere"
  21256. });
  21257. t.uniforms.radius.value = e.parameters.radius,
  21258. r.Mesh.call(this, e, t)
  21259. }
  21260. var r = e("three")
  21261. , o = e("../shaders")
  21262. , a = e("../settings");
  21263. n.prototype = Object.create(r.Mesh.prototype),
  21264. n.prototype.constructor = n,
  21265. t.exports = n
  21266. }
  21267. , {
  21268. "../settings": 166,
  21269. "../shaders": 167,
  21270. three: 217
  21271. }],
  21272. 153: [function(e, t, i) {
  21273. (function(i) {
  21274. "use strict";
  21275. function n(e) {
  21276. o.call(this, e),
  21277. this.sid = e.sid,//xzw add
  21278. this.panoId = e.panoId,
  21279. this.orthoZoom = e.orthoZoom,
  21280. this.floorVisibility = e.floorVisibility,
  21281. this.thumbUrl = e.thumbUrl,
  21282. this.name = e.name,
  21283. this.zoom = e.zoom
  21284. }
  21285. var r = (e("three"),
  21286. e("../util/logger"))
  21287. , o = (e("../settings"),
  21288. e("../enum/Viewmode"),
  21289. e("../util/common"),
  21290. e("../util/transitions"),
  21291. e("../util/lerp"),
  21292. e("../util/ajax"),
  21293. e("../util/texture"),
  21294. e("./View"));
  21295. e("events").EventEmitter,
  21296. new r(i);
  21297. n.prototype = Object.create(o.prototype),
  21298. n.prototype.isPano = function() {
  21299. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21300. }
  21301. ,
  21302. t.exports = n
  21303. }
  21304. ).call(this, "/js/objects/Snapshot.js")
  21305. }
  21306. , {
  21307. "../enum/Viewmode": 51,
  21308. "../settings": 166,
  21309. "../util/ajax": 181,
  21310. "../util/common": 185,
  21311. "../util/lerp": 188,
  21312. "../util/logger": 189,
  21313. "../util/texture": 194,
  21314. "../util/transitions": 195,
  21315. "./View": 154,
  21316. events: 202,
  21317. three: 217
  21318. }],
  21319. 154: [function(e, t, i) {
  21320. (function(i) {
  21321. "use strict";
  21322. function n(e) {
  21323. e = e || {},
  21324. this.position = new r.Vector3,
  21325. this.quaternion = new r.Quaternion,
  21326. this.update(e)
  21327. }
  21328. var r = e("three")
  21329. , o = e("../util/logger")
  21330. , a = (e("../settings"),
  21331. e("../enum/Viewmode"),
  21332. e("../util/common"),
  21333. e("../util/transitions"),
  21334. e("../util/lerp"),
  21335. e("../util/ajax"),
  21336. e("../util/texture"),
  21337. e("events").EventEmitter);
  21338. new o(i);
  21339. n.prototype = Object.create(a.prototype),
  21340. n.prototype.isValid = function() {
  21341. return !!this.cameraMode
  21342. }
  21343. ,
  21344. n.prototype.update = function(e) {
  21345. return this.cameraMode = e.cameraMode || this.cameraMode,
  21346. this.pano = e.pano || this.pano,
  21347. e.position && this.position.copy(e.position),
  21348. e.quaternion && this.quaternion.copy(e.quaternion),
  21349. this
  21350. }
  21351. ,
  21352. t.exports = n
  21353. }
  21354. ).call(this, "/js/objects/View.js")
  21355. }
  21356. , {
  21357. "../enum/Viewmode": 51,
  21358. "../settings": 166,
  21359. "../util/ajax": 181,
  21360. "../util/common": 185,
  21361. "../util/lerp": 188,
  21362. "../util/logger": 189,
  21363. "../util/texture": 194,
  21364. "../util/transitions": 195,
  21365. events: 202,
  21366. three: 217
  21367. }],
  21368. 155: [function(e, t, i) {//player.js
  21369. (function(i) {
  21370. "use strict";
  21371. function n(e) {
  21372. this.currentPano = null,
  21373. this.nextPano = null,
  21374. this.camera = null,
  21375. this.paused = !1,
  21376. this.flying = !1,
  21377. this.sceneIntersectionPlane = null,
  21378. this.target = new r.Vector3,
  21379. this.mouse = new r.Vector3(1.1,1.1,.5),
  21380. this.mouseAtMouseDown = new r.Vector2,
  21381. this.mouseCouldBeClickToMove = !1,
  21382. this.mouseLastMoveTime = Date.now(),
  21383. this.mouseDown = !1,
  21384. this.mouseDownTimer = null,
  21385. this.couldBeLongTap = !1,
  21386. this.containsMouse = !1, //
  21387. this.isTouchEvent = !1,
  21388. this.isPanoHover = !1,
  21389. this.reticule = new a(this),
  21390. this.panoMarkers = [],
  21391. this.spider = new h(this),
  21392. this.quaternion = new r.Quaternion,
  21393. this.position = new r.Vector3(15,10,15),
  21394. this.previousState = null,
  21395. this.lastInsideView = new c,
  21396. this.last360View = new c,
  21397. this.raycaster = new r.Raycaster,
  21398. this.intersect = null,
  21399. this.lastChangeTime = Date.now(),
  21400. this.history = new I,
  21401. this.cameraControls = null,
  21402. this.path = null,
  21403. this.model = null,
  21404. this.domElement = null,
  21405. this.cachedPanoCandidates = null,
  21406. this.basePanoSize = 0,
  21407. this.standardPanoSize = 0,
  21408. this.highPanoSize = 0,
  21409. this.ultraHighPanoSize = 0,
  21410. this.zoomLevel = 1,
  21411. this.zooming = 0,
  21412. this.zoomSpeed = .5,
  21413. this.scrollZoomSpeed = .06,
  21414. this.zoomSpeedAdjust = .05,
  21415. this.defaultZoomIncrement = .2,
  21416. this.baseFov = f.insideFOV,
  21417. this.zoomFov = this.baseFov,
  21418. this.zoomEnabled = !0,
  21419. this.preRenderingEnabled = !1,
  21420. this.setupCustomProperties(e),
  21421. this.zoomStats = new L
  21422. }
  21423. var r = e("three")
  21424. , o = e("./util/logger")
  21425. , a = e("./objects/Reticule")
  21426. , s = e("./objects/Panorama")
  21427. , l = e("./objects/ShowPath")
  21428. , c = e("./objects/View")
  21429. , h = (e("./objects/Snapshot"),
  21430. e("./objects/NSpider"))
  21431. , u = e("./enum/Viewmode")
  21432. , d = (e("./enum/TagStates"),
  21433. e("./enum/Vectors"))
  21434. , p = e("./enum/Keys")
  21435. , f = (e("./enum/AlignmentType"),
  21436. e("./settings"))
  21437. , g = e("./util/common")
  21438. , m = (e("./util/browser"),
  21439. e("./util/math"))
  21440. , v = e("./util/lerp")
  21441. , A = e("./util/easing")
  21442. , y = e("./util/transitions")
  21443. , C = e("events").EventEmitter
  21444. , I = (e("./shaders"),
  21445. e("./util/history"))
  21446. , E = (e("./util/camera"),
  21447. e("./model/ModelManager"),
  21448. e("./enum/PathDiscardMode"))
  21449. , b = e("./enum/PathDisplayMode")
  21450. , w = e("./enum/PlayerEvents")
  21451. , _ = e("./enum/ControlEvents")
  21452. , T = e("./enum/ModelManagerEvents")
  21453. , x = e("./enum/WarpStyle")
  21454. , S = e("./enum/BlackoutStyle")
  21455. , M = e("./exception/BasicException")
  21456. , R = e("./enum/PanoSizeClass")
  21457. , P = (e("./tile/TileDownloader"),
  21458. e("./tile/TilePrioritizer"))
  21459. , O = (e("./enum/PanoramaEvents"),
  21460. e("./enum/ZoomEvents"))
  21461. , L = e("./util/ZoomStats")
  21462. , D = e("./constants")
  21463. , N = e("./util/common")
  21464. , B = e("./util/cameraLight")
  21465. , Hot = e('hot')
  21466. , F = new o(i)
  21467. , V = Object.freeze({
  21468. FlyToPano: y.getUniqueId(),
  21469. FlyToNewMode: y.getUniqueId(),
  21470. FlyToSameMode: y.getUniqueId(),
  21471. FlyToViewFloor: y.getUniqueId(),
  21472. LookTransition: y.getUniqueId(),
  21473. ZoomTransition: y.getUniqueId()
  21474. });
  21475. n.prototype = Object.create(C.prototype),
  21476. n.prototype.init = function(e) {
  21477. window.player = this
  21478. this.modelManager = e.modelManager,
  21479. this.tileDownloader = e.tileDownloader,
  21480. this.panoRenderer = e.panoRenderer,
  21481. this.qualityManager = e.qualityManager,
  21482. this.domElement = e.container,
  21483. this.camera = e.camera,
  21484. this.tagManager = e.tagManager,
  21485. this.cameraControls = e.controls,
  21486. this.path = new l(e.director,this,e.controls),
  21487. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21488. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21489. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21490. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21491. this.tileDownloader.processPriorityQueue = !1,
  21492. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21493. this.bindEvents(e.container),
  21494. this.updateModel()
  21495. }
  21496. //xzw add: 截图
  21497. function dataURLtoBlob(dataurl) {
  21498. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21499. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21500. while(n--){
  21501. u8arr[n] = bstr.charCodeAt(n);
  21502. };
  21503. return new Blob([u8arr], {type:mime});
  21504. }
  21505. n.prototype.screenShot = function(o){
  21506. if(this.flying || this.flyingToTag) return;
  21507. var R = this.sceneRenderer;
  21508. R.updateScreenSize(o);
  21509. for(var i in this.model.panos.index){
  21510. if(!this.model.panos.index[i].marker) continue;
  21511. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21512. this.model.panos.index[i].marker.visible = false;
  21513. }
  21514. for(var i in this.model.hots){
  21515. this.model.hots[i].mesh.visible = false;
  21516. }
  21517. this.reticule.visible = false;
  21518. this.reticule.forceUnvisible = true;
  21519. this.path.currentPanoMarker.mesh.visible = false;
  21520. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21521. R.renderer.clear(true,true,true);
  21522. R.renderer.render(R.scene, R.camera);
  21523. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21524. o.f && o.f(imgData)
  21525. R.updateScreenSize({resize:true});
  21526. this.reticule.visible = true;
  21527. for(var i in this.model.hots){
  21528. this.model.hots[i].mesh.visible = true;
  21529. }
  21530. for(var i in this.model.panos.index){
  21531. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21532. }
  21533. this.path.currentPanoMarker.mesh.visible = true;
  21534. R.renderer.render(R.scene, R.camera);
  21535. }.bind(this),30) //这个数字不能太小
  21536. }
  21537. var scaleImg = e("scaleImg");
  21538. var ResizeImg = function(img, option){
  21539. var img2; //不能直接改img 否则可能触发第二次img.onload
  21540. var compress = function(ratio,type){
  21541. var image = img2 || img;
  21542. var c = document.createElement('canvas');
  21543. c.width = image.width; c.height = image.height;
  21544. var ctx = c.getContext('2d');
  21545. ctx.drawImage(image,0,0,image.width,image.height);
  21546. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21547. }
  21548. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21549. var image = img2 || img;
  21550. var blob = dataURLtoBlob(image.src);
  21551. if(option.maxWeight && blob.size > option.maxWeight){
  21552. compress(option.maxWeight/blob.size, "jpeg")
  21553. blob = dataURLtoBlob(image.src);
  21554. }
  21555. if(!img2){
  21556. img2 = new Image();
  21557. }
  21558. img2.base64Src = image.src;
  21559. img2.src = window.URL.createObjectURL(blob);
  21560. }
  21561. var oldSize = Math.max(img.width, img.height);
  21562. if(option.toType != "png"){//不是非要png的话
  21563. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21564. if(oldSize > option.maxSize){
  21565. compress(option.maxSize/oldSize, "jpeg");
  21566. }
  21567. reCom();
  21568. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21569. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21570. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21571. reCom();
  21572. }
  21573. }
  21574. }else{
  21575. //?貌似png会越压缩越大?
  21576. }
  21577. return img2 || img;
  21578. }
  21579. var _fixType=function(type) {
  21580. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21581. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21582. return 'image/' + r;
  21583. };
  21584. var saveFile=function(data, filename){
  21585. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21586. save_link.href = data;
  21587. save_link.download = filename;
  21588. var event = document.createEvent('MouseEvents');
  21589. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21590. save_link.dispatchEvent(event);
  21591. };
  21592. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21593. var info = this.getSnapAngleInfo();
  21594. var str = ',{\r\t' + info;
  21595. var arg = arguments[0];
  21596. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21597. if (arg && arg.__callback) {
  21598. return arg.__callback(imgData, info)
  21599. }
  21600. var img = new Image();
  21601. img.src = imgData;
  21602. img.onload = function(){
  21603. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21604. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21605. var filename = "snap" + (new Date()).getTime();
  21606. saveFile(img2.src,filename + ".jpg");
  21607. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21608. str +=('\r\t"sid":"'+filename+'",');
  21609. str +=('\r\t"name":"'+filename+'"\r}');
  21610. logData(str)
  21611. }
  21612. }});
  21613. }
  21614. ,
  21615. n.prototype.getSnapAngleInfo = function(){
  21616. var info = {};
  21617. var str = '"metadata":{';
  21618. var q = this.camera.quaternion.clone();
  21619. switch (this.mode) {
  21620. case "panorama":
  21621. info.scan_id = this.currentPano.id;
  21622. str += ('"scan_id":"'+this.currentPano.id+'",');
  21623. break;
  21624. case "floorplan":
  21625. info.camera_mode = 1;
  21626. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21627. q.multiply(this.camera.quaternion);
  21628. str += ('"camera_mode":1,');
  21629. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21630. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21631. break;
  21632. case "dollhouse":
  21633. info.camera_mode = 2;
  21634. str += ('"camera_mode":2,');
  21635. break;
  21636. }
  21637. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21638. console.log(info.camera_position)
  21639. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21640. /**fyz 对相机截屏的角度进行校对 */
  21641. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21642. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21643. out.x *= -1;
  21644. out.w *= -1;
  21645. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21646. }else{
  21647. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21648. }
  21649. info.zoom = this.zoomLevel;
  21650. console.log(info.camera_quaternion)
  21651. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21652. // fyz 扩展编辑页面, 加上导览点缩放值
  21653. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21654. return str;
  21655. }
  21656. //------end
  21657. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21658. if(!g_currentHot) return;
  21659. g_currentHot = null;
  21660. var hotPop = document.getElementById('popup');
  21661. hotPop.style.display = "none";
  21662. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21663. $("#popup iframe:last").remove();
  21664. var _bgaudio = document.getElementById("bgaudio");
  21665. //判断音乐是否暂停或者是否存在
  21666. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21667. {
  21668. //g_bgAudio.play();
  21669. manage.switchBgmState(true)
  21670. }; */
  21671. if(g_bgAudio && g_bgAudio.pauseByHot){
  21672. manage.switchBgmState(true)
  21673. }
  21674. //$('#player').off("click",this.closePopup);
  21675. return false
  21676. }
  21677. n.prototype.setupCustomProperties = function(e) {
  21678. var t = e || u.PANORAMA;
  21679. Object.defineProperty(this, "mode", {
  21680. get: function() {
  21681. return t
  21682. },
  21683. set: function(e) {
  21684. var i = t;
  21685. t = e,
  21686. this.onModeUpdated(i, t)
  21687. }
  21688. })
  21689. }
  21690. ,
  21691. n.prototype.isInMode = function() {
  21692. for (var e = 0; e < arguments.length; e++)
  21693. if (this.mode === arguments[e])
  21694. return !0;
  21695. return !1
  21696. }
  21697. ,
  21698. n.prototype.isOutsideMode = function(e) {
  21699. return e = e || this.mode,
  21700. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21701. }
  21702. ,
  21703. n.prototype.is360View = function(e, t) {
  21704. return e === u.PANORAMA && t && !t.isAligned()
  21705. }
  21706. ,
  21707. n.prototype.setScene = function(e) {
  21708. this.sceneIntersectionPlane = e.plane,
  21709. this.path.setScene(e),
  21710. this.moveReticuleToScene(e)
  21711. }
  21712. ,
  21713. n.prototype.moveReticuleToScene = function(e) {
  21714. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21715. e.add(this.reticule)
  21716. }
  21717. ,
  21718. n.prototype.updateModel = function() {
  21719. function e(e, t, n) {
  21720. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21721. }
  21722. function t(e, t) {
  21723. if (this.mode === u.DOLLHOUSE) {
  21724. var n = e ? this.model.center.y : n = t.center.y;
  21725. i.call(this, n)
  21726. }
  21727. }
  21728. function i(e) {
  21729. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21730. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21731. , n = t.position.y + (e - i.target.y)
  21732. , r = f.showFloorDuration + f.showFloorDelay;
  21733. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21734. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21735. }
  21736. this.model = this.modelManager.getActiveModel(),
  21737. this.model.on("floor.changed", e.bind(this)),
  21738. this.model.on("allfloors.toggled", t.bind(this)),
  21739. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21740. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21741. var e2 = this;
  21742. this.model.panos.list.forEach(function(a) {
  21743. a.vrMarker.addEventListener("click", function() {
  21744. e2.flyToPano({
  21745. pano: a
  21746. })
  21747. })
  21748. })
  21749. /********************************************************************************************************************************************/
  21750. }
  21751. ,
  21752. n.prototype.updateModelDependentData = function() {
  21753. this.cameraControls.setModelForControls(this.model),
  21754. this.getPanoMarkersFromModel(this.model)
  21755. }
  21756. ,
  21757. n.prototype.onModelChanged = function() {
  21758. this.updateModel(),
  21759. this.updateModelDependentData()
  21760. }
  21761. ,
  21762. n.prototype.getPanoMarkersFromModel = function(e) {
  21763. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21764. return t.marker ? e.concat(t.marker) : e
  21765. }, [])
  21766. }
  21767. ,
  21768. n.prototype.handleControlMove = function(e) {
  21769. this.emit(w.Move, e)
  21770. }
  21771. ,
  21772. n.prototype.handleControlInputStart = function(e) {
  21773. this.emit(w.InputStart, e)
  21774. }
  21775. ,
  21776. n.prototype.onModeUpdated = function(e, t) {
  21777. this.cameraControls.activateControls(t),
  21778. this.emit(w.ModeChanged, e, t)
  21779. }
  21780. ,
  21781. n.prototype.isWarping = function() {
  21782. return this.path.warping
  21783. }
  21784. ,
  21785. n.prototype.isWaitingToWarp = function() {
  21786. return this.path.waitingToWarp
  21787. }
  21788. ,
  21789. n.prototype.getLabelScaleFactor = function() {
  21790. if (this.isOutsideMode()) {
  21791. var e = 10
  21792. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21793. return t
  21794. }
  21795. return .5
  21796. }
  21797. ,
  21798. n.prototype.changeMusic = function() {//xzw add
  21799. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21800. g_playAudio = g_bgAudio;
  21801. //g_bgAudio.play();
  21802. manage.switchBgmState(true)
  21803. }else{
  21804. if(!g_play){
  21805. g_playAudio = g_bgAudio;
  21806. }else{//防止再次播放时重播一遍
  21807. g_playAudio = null;
  21808. }
  21809. } */
  21810. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21811. manage.switchBgmState(true)
  21812. } */
  21813. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21814. }
  21815. ,
  21816. n.prototype.bindEvents = function(e) {
  21817. e !== document && e.setAttribute("tabindex", -1),
  21818. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21819. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21820. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21821. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21822. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21823. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21824. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21825. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21826. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21827. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21828. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21829. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21830. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21831. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21832. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21833. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21834. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21835. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21836. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21837. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21838. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21839. // lzb
  21840. window.getSeft && getSeft(this);
  21841. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21842. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21843. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21844. }else{
  21845. $('#closepop').on("click",this.closePopup.bind(this));
  21846. }
  21847. }
  21848. ,
  21849. n.prototype.onMouseDown = function(e) {
  21850. e.currentTarget !== document && e.currentTarget.focus(),
  21851. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21852. this.updateIntersect())
  21853. }
  21854. ,
  21855. n.prototype.onMouseMove = function(e) {
  21856. this.isTouchEvent = !1,
  21857. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21858. }
  21859. ,
  21860. n.prototype.onMouseOver = function(e) {
  21861. this.containsMouse = !0,
  21862. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21863. }
  21864. ,
  21865. n.prototype.onMouseOut = function(e) {
  21866. this.containsMouse = !1
  21867. }
  21868. ,
  21869. n.prototype.onMouseUp = function(e) {
  21870. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21871. }
  21872. ,
  21873. n.prototype.onTouchStart = function(e) {
  21874. if (e.currentTarget !== document && e.currentTarget.focus(),
  21875. !this.mouseDown) {
  21876. this.couldBeLongTap = !0;
  21877. var t = g.average(e.changedTouches, "clientX")
  21878. , i = g.average(e.changedTouches, "clientY");
  21879. this.handleInputStart.call(this, t, i, !0),
  21880. this.mouseDownTimer = setTimeout(function() {
  21881. this.updateIntersect(),
  21882. this.handleInputEnd.call(this, t, i, !0)
  21883. }
  21884. .bind(this), f.input.longTapThreshold)
  21885. }
  21886. }
  21887. ,
  21888. n.prototype.onTouchMove = function(e) {
  21889. var t = g.average(e.changedTouches, "clientX")
  21890. , i = g.average(e.changedTouches, "clientY");
  21891. this.handleInputMove.call(this, t, i, !0)
  21892. }
  21893. ,
  21894. n.prototype.onTouchEnd = function(e) {
  21895. if (clearTimeout(this.mouseDownTimer),
  21896. this.mouseDown) {
  21897. this.couldBeLongTap = !1,
  21898. this.updateIntersect();
  21899. var t = g.average(e.changedTouches, "clientX")
  21900. , i = g.average(e.changedTouches, "clientY");
  21901. this.handleInputEnd.call(this, t, i, !0)
  21902. }
  21903. }
  21904. ,
  21905. n.prototype.onPointerDown = function(e) {
  21906. return e.currentTarget !== document && e.currentTarget.focus(),
  21907. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21908. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21909. void (this.mouseDownTimer = setTimeout(function() {
  21910. this.updateIntersect(),
  21911. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21912. }
  21913. .bind(this), f.input.longTapThreshold)))
  21914. }
  21915. ,
  21916. n.prototype.onPointerMove = function(e) {
  21917. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21918. }
  21919. ,
  21920. n.prototype.onPointerUp = function(e) {
  21921. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21922. this.couldBeLongTap = !1,
  21923. this.updateIntersect(),
  21924. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21925. }
  21926. ,
  21927. n.prototype.onPointerOut = function(e) {
  21928. this.mouseDown = !1
  21929. }
  21930. ,
  21931. n.prototype.onPointerCancel = function(e) {
  21932. this.mouseDown = !1
  21933. }
  21934. ,
  21935. n.prototype.onKeyDown = function(e) {
  21936. var t = function() {
  21937. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21938. }
  21939. .bind(this)
  21940. , i = e.which;
  21941. switch (i) {
  21942. case p.F:
  21943. t(),
  21944. this.changeFloor(-1);
  21945. break;
  21946. case p.R:
  21947. t(),
  21948. this.changeFloor(1)
  21949. }
  21950. if (this.mode === u.PANORAMA)
  21951. switch (i) {
  21952. case p.UPARROW:
  21953. case p.W:
  21954. this.flyLocalDirection(d.FORWARD.clone());
  21955. break;
  21956. case p.DOWNARROW:
  21957. case p.S:
  21958. this.flyLocalDirection(d.BACK.clone());
  21959. break;
  21960. case p.A:
  21961. this.flyLocalDirection(d.LEFT.clone());
  21962. break;
  21963. case p.D:
  21964. this.flyLocalDirection(d.RIGHT.clone())
  21965. }
  21966. }
  21967. ,
  21968. n.prototype.handleScrollPinchZoom = function() {
  21969. return function(e) {
  21970. var t = e
  21971. , i = this.zoomLevel;
  21972. this.zoomBy(t),
  21973. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21974. }
  21975. }(),
  21976. n.prototype.handleControlPinch = function(e) {
  21977. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21978. }
  21979. ,
  21980. n.prototype.handleControlScroll = function(e) {
  21981. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21982. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21983. }
  21984. ,
  21985. n.prototype.handleInputStart = function(e, t, i) {
  21986. //许钟文加
  21987. var pad = this.handelPadding(e, t);
  21988. e = pad.x;
  21989. t = pad.y;
  21990. this.isTouchEvent = i,
  21991. m.convertScreenPositionToNDC(e, t, this.mouse),
  21992. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21993. this.mouseCouldBeClickToMove = !0,
  21994. this.mouseDown = !0;
  21995. if (this.mouseCouldBeClickToMove) {
  21996. //window.DownInterface && new DownInterface().state(this,Hot);
  21997. window.Hotpoint && new Hotpoint().state(this,Hot);
  21998. }
  21999. /* this.overlayGroup.children.forEach((overlay)=>{
  22000. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22001. }) */
  22002. }
  22003. ,
  22004. n.prototype.handelPadding = function(x, y) {
  22005. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22006. if (!this.pad)
  22007. this.pad = {
  22008. x: dom.getOffset("left", $("#player")[0]),
  22009. y: dom.getOffset("top", $("#player")[0])
  22010. }
  22011. return {
  22012. x: x - this.pad.x,
  22013. y: y - this.pad.y
  22014. }
  22015. }
  22016. n.prototype.handleInputMove = function(e, t, i) {
  22017. //许钟文加
  22018. var pad = this.handelPadding(e, t);
  22019. e = pad.x;
  22020. t = pad.y;
  22021. this.isTouchEvent = i,
  22022. m.convertScreenPositionToNDC(e, t, this.mouse),
  22023. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22024. this.couldBeLongTap = !1,
  22025. clearTimeout(this.mouseDownTimer)),
  22026. this.mouseLastMoveTime = Date.now(),
  22027. this.reticule.move(e, t, i)
  22028. }
  22029. ,
  22030. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22031. if (this.isTouchEvent = i,
  22032. this.mouseDown = !1,
  22033. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22034. !i && this.couldBeLongTap)
  22035. return !0;
  22036. if (this.handleLongTap())
  22037. return !0;
  22038. if (this.mouseCouldBeClickToMove) {
  22039. if (this.flying)
  22040. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22041. !0;
  22042. //add----
  22043. if(this.checkHotClick())//add
  22044. return !0;
  22045. if(this.hoveringPlane){
  22046. this.clickOverlay(this.hoveringPlane)
  22047. return;
  22048. }
  22049. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22050. this.history.invalidate(),
  22051. this.intersect)
  22052. return this.flyToPanoClosestToMouse();
  22053. if (this.mode === u.PANORAMA) {
  22054. var n = this.closestPanoInDirection(this.getMouseDirection());
  22055. return n ? this.flyToPano({
  22056. pano: n
  22057. }) : this.bump(this.getMouseDirection())
  22058. }
  22059. }
  22060. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22061. }
  22062. ,
  22063. n.prototype.handleLongTap = function() {
  22064. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22065. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22066. !0
  22067. }
  22068. ,
  22069. n.prototype.checktagClick = function() {
  22070. if (this.tagManager.intersectTag) {
  22071. var e = this.isTouchEvent
  22072. , t = this.tagManager.clickedOnTag(e, this);
  22073. return e || t || y.cancelById(V.LookTransition),
  22074. !0
  22075. }
  22076. if (this.tagManager.activeTag)
  22077. return this.tagManager.dismissActiveTag(),
  22078. !1
  22079. }
  22080. ,
  22081. n.prototype.rankedtagInDirection = function(e, t) {
  22082. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22083. }
  22084. ,
  22085. n.prototype.start = function(e) {
  22086. //-------------------
  22087. window.initOverlay(r)
  22088. this.model.loadOverlays()
  22089. //-------------------
  22090. var t = e.mode
  22091. , i = e.pano
  22092. , n = e.position
  22093. , rr = e.quaternion
  22094. , o = e.tag
  22095. , a = e.quickstart
  22096. , s = $.Deferred();
  22097. this.updateModelDependentData(),
  22098. this.updateFromControls(),
  22099. this.findDefaultViews();
  22100. var l = this.is360View(t, i);
  22101. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22102. s.done(function(e) {
  22103. this.emit(w.Ready, l, e, o)
  22104. //一开始给全景漫游默认选中图片
  22105. $("#gui-modes-inside").children("img").attr("src","images/my-inside-active.png");
  22106. }
  22107. .bind(this)),
  22108. s.promise()
  22109. }
  22110. ,
  22111. n.prototype.startOutside = function(e, t) {
  22112. var i = e.mode
  22113. , n = e.pano
  22114. , r = e.position
  22115. , o = e.quaternion
  22116. , a = e.zoom
  22117. , s = e.floorVisibility
  22118. , l = e.tag;
  22119. this.emit(w.StartOutside, f[i].transitionTime),
  22120. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22121. y.cancelById(V.FlyToViewFloor),
  22122. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22123. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22124. }
  22125. ,
  22126. n.prototype.startInside = function(e, t, i, n, r) {
  22127. r = r || $.Deferred(),
  22128. this.currentPano = e;
  22129. var o = e && !e.isAligned();
  22130. if (t = o ? e.position : t || e.position,
  22131. i = i || e.quaternion,
  22132. e) {
  22133. var a = this.startInside.bind(this, e, t, i, n, r);
  22134. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22135. return
  22136. }
  22137. //add
  22138. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22139. this.updateHotVisible()
  22140. return this.mode = u.PANORAMA,
  22141. e.floor.enter(this.mode),
  22142. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22143. this.switchCameraMode(this.mode, i),
  22144. this.emit(w.StartInside, o),
  22145. r.resolve(!0),
  22146. r
  22147. }
  22148. ,
  22149. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22150. if (r = r || $.Deferred(),
  22151. this.dollhouseMode(),
  22152. !e)
  22153. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22154. r.resolve(!1),
  22155. r;
  22156. t = t || e.position;
  22157. var o = i || this.cameraControls.activeControl.camera.quaternion
  22158. , a = e.position;
  22159. return this.fitDollhouse(a, t, o),
  22160. setTimeout(function(t) {
  22161. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22162. var n = {
  22163. mode: u.PANORAMA,
  22164. pano: e,
  22165. quaternion: i,
  22166. callback: function() {
  22167. this.emit(w.FlyinFinished),
  22168. r.resolve(!0)
  22169. }
  22170. .bind(this)
  22171. };
  22172. this.flyToNewMode(n)
  22173. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22174. r
  22175. }
  22176. ,
  22177. n.prototype.checkAndWaitForPanoLoad = function() {
  22178. var e = {}
  22179. , t = {}
  22180. , i = 5e3
  22181. , n = function() {
  22182. for (var n in e)
  22183. if (e.hasOwnProperty(n) && e[n]) {
  22184. var r = performance.now() - t[n];
  22185. if (r < i)
  22186. return !0
  22187. }
  22188. return !1
  22189. };
  22190. return function(r, o, a, s, l, c, h, u, d, p) {
  22191. if (n())
  22192. return !0;
  22193. var f = function(t, i, n) {
  22194. N.delayOneFrame(function() {
  22195. e[t] = !1,
  22196. l && l(i, n)
  22197. }
  22198. .bind(this))
  22199. }
  22200. .bind(this, r.id)
  22201. , g = function(t, i) {
  22202. N.delayOneFrame(function() {
  22203. e[t] = !1,
  22204. c && c(i)
  22205. }
  22206. .bind(this))
  22207. }
  22208. .bind(this, r.id);
  22209. try {
  22210. return null !== u && void 0 !== u || (u = !0),
  22211. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22212. e[r.id] && (t[r.id] = performance.now()),
  22213. e[r.id]
  22214. } catch (n) {
  22215. throw e[r.id] = !1,
  22216. t[r.id] = performance.now() - i,
  22217. n
  22218. }
  22219. }
  22220. }(),
  22221. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22222. if (!e)
  22223. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22224. return r && this.model.waitForLoad(e, function() {
  22225. return e.isLoaded(i)
  22226. }),
  22227. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22228. !0)
  22229. }
  22230. ,
  22231. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22232. var e = new r.Vector3;
  22233. return function(t, i, n, r, o, a, s, l) {
  22234. if (!t)
  22235. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22236. return e.copy(d.FORWARD),
  22237. this.getDirection(e),
  22238. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22239. return t.isLoaded(i)
  22240. }),
  22241. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22242. n && n(e, t)
  22243. }
  22244. .bind(this)).fail(function(e) {
  22245. r && r(e)
  22246. }
  22247. .bind(this)).progress(function(e, t, i) {
  22248. o && o(e, t, i)
  22249. }
  22250. .bind(this)),
  22251. !0)
  22252. }
  22253. }(),
  22254. n.prototype.switchCameraMode = function(e, t) {
  22255. var i = this.cameraControls.controls[e]
  22256. , n = i.camera;
  22257. switch (e) {
  22258. case u.PANORAMA:
  22259. n.position.copy(this.currentPano.position);
  22260. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22261. i.lookAt(o.add(n.position));
  22262. break;
  22263. case u.DOLLHOUSE:
  22264. /* var a = this.position.clone();
  22265. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22266. n.position.copy(a),
  22267. i.target.copy(this.target.clone().setY(this.model.center.y));
  22268. break; */
  22269. //for多楼层 且 让模型刚好适应屏幕
  22270. var box = this.model.boundingBox.clone();
  22271. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22272. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22273. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22274. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22275. console.log(boxSize.x,distance, boxSize.length() / 2)
  22276. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22277. if(this.mode === u.PANORAMA){
  22278. i.target.copy(this.model.center);
  22279. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22280. }else{
  22281. i.target.copy(this.target.clone().setY(this.model.center.y))
  22282. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22283. }
  22284. vec.multiplyScalar(distance )
  22285. n.position.copy(i.target.clone().add(vec))
  22286. break
  22287. case u.FLOORPLAN:
  22288. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22289. i.target.copy(this.model.center).setY(0),
  22290. i.zoomToContain(this.model.size),
  22291. i.rotateToView(this.model.size, this.getDirection())
  22292. }
  22293. i.update(0)
  22294. }
  22295. ,
  22296. n.prototype.update = function() {
  22297. var e = (new r.Vector3,
  22298. {})
  22299. , t = [];
  22300. return function(i) {
  22301. this.updatePersistentZooming(i),
  22302. this.updateFromControls(i),
  22303. this.getCurrentNodePanos(t)
  22304. if(this.hasChanged(e) ) {
  22305. this.lastChangeTime = Date.now(),
  22306. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22307. this.emit(w.ViewChanged),
  22308. this.intersectHot && this.intersectHot.showTitle()
  22309. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22310. }
  22311. if(e.cameraChanged){
  22312. //this.controlVideosPlay()
  22313. for(var i in this.model.hots){
  22314. this.model.hots[i].update(this.camera)
  22315. }
  22316. if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22317. if(overlay.overlayType == "video"){
  22318. if(overlay.visible && overlay.inSight()){
  22319. overlay.videoControl(true)
  22320. }else{
  22321. overlay.videoControl(false)
  22322. }
  22323. }
  22324. })
  22325. }
  22326. this.model.supportsTiles && (this.updateTileDownloader(t),
  22327. this.updatePanoRenderer(t)),
  22328. this.updatePreRendering(t),
  22329. this.reticule.update(),
  22330. this.path.update(),
  22331. this.spider.update(),
  22332. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22333. this.updateControlLocks(),
  22334. this.model.supportsTiles && this.updateZoomPano()
  22335. }
  22336. }(),
  22337. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22338. var lastMode, lastPano;
  22339. return function(){
  22340. var mode = this.mode;
  22341. var pano = mode == "panorama" ? this.currentPano : "";
  22342. if(mode != "panorama" || pano != lastPano){
  22343. overlay.noBlock = null
  22344. }
  22345. this.overlayGroup.children.forEach((overlay)=>{
  22346. if(overlay.overlayType == "video" ){
  22347. var matrix = overlay.plane.matrixWorld;
  22348. var inSight = false;
  22349. var cameraDir = this.getDirection();
  22350. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22351. var vertexes = []
  22352. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22353. for(let i=0; i<4; i++){
  22354. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22355. vertexes.push(vertex)
  22356. if(overlay.noBlock == null){
  22357. if(!m.ifShelter(vertex)){
  22358. overlay.noBlock = true
  22359. }
  22360. inSight = true; break;
  22361. }else{
  22362. overlay.noBlock = true
  22363. }
  22364. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22365. inSight = true; break;
  22366. }
  22367. }
  22368. }
  22369. overlay.inSight = inSight
  22370. if(!inSight)overlay.plane.material.map.image.pause()
  22371. else overlay.plane.material.map.image.play()//maybe fail
  22372. }
  22373. })
  22374. lastMode = mode, lastPano = pano
  22375. }
  22376. }() */
  22377. n.prototype.updatePersistentZooming = function(e) {
  22378. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22379. }
  22380. ,
  22381. n.prototype.updateControlLocks = function() {
  22382. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22383. }
  22384. ,
  22385. n.prototype.updatePanoRenderer = function() {
  22386. var e = new r.Vector3;
  22387. return function(t) {
  22388. var i = this.nextPano || this.currentPano;
  22389. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22390. this.getDirection(e),
  22391. this.panoRenderer.updateDirection(e))
  22392. }
  22393. }(),
  22394. n.prototype.cleanupInactivePanos = function() {
  22395. var e = []
  22396. , t = [];
  22397. return function() {
  22398. e.length = 0,
  22399. e.push(this.currentPano),
  22400. this.nextPano && e.push(this.nextPano),
  22401. t.length = 0;
  22402. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22403. t.push(this.panoRenderer.activePanos[i]);
  22404. for (var n = 0; n < t.length; n++) {
  22405. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22406. r.id === e[a].id && (o = !1);
  22407. o && r.exit()
  22408. }
  22409. }
  22410. }(),
  22411. n.prototype.updatePreRendering = function() {
  22412. var e = {};
  22413. return function(t) {
  22414. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22415. var i = this.nextPano || this.currentPano;
  22416. if (i && t && t.length > 1) {
  22417. var n = t.findIndex(function(e) {
  22418. if (e.id === i.id)
  22419. return !0
  22420. });
  22421. if (n >= 0 && n + 1 < t.length) {
  22422. var r = t[n + 1];
  22423. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22424. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22425. window.setTimeout(function(t) {
  22426. e[t.id] = !1
  22427. }
  22428. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22429. }
  22430. .bind(this, r), f.tiling.panoPreRenderDelay),
  22431. e[r.id] = !0)
  22432. }
  22433. }
  22434. }
  22435. }
  22436. }(),
  22437. n.prototype.enablePreRendering = function() {
  22438. this.preRenderingEnabled = !0
  22439. }
  22440. ,
  22441. n.prototype.disablePreRendering = function() {
  22442. this.preRenderingEnabled = !1,
  22443. this.cleanupInactivePanos()
  22444. }
  22445. ,
  22446. n.prototype.updateTileDownloader = function() {
  22447. var e = new r.Vector3;
  22448. return function(t) {
  22449. var i = this.nextPano || this.currentPano;
  22450. i && (e.copy(d.FORWARD),
  22451. this.getDirection(e),
  22452. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22453. this.tileDownloader.processPriorityQueue = !0)
  22454. }
  22455. }(),
  22456. n.prototype.updateFromControls = function(e) {
  22457. null !== e && void 0 !== e || (e = 0),
  22458. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22459. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22460. this.position.copy(this.cameraControls.activeControl.camera.position),
  22461. this.target.copy(this.cameraControls.activeControl.target),
  22462. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22463. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22464. this.camera.position.copy(this.position),
  22465. this.camera.quaternion.copy(this.quaternion),
  22466. this.camera.updateMatrix(),
  22467. this.camera.updateMatrixWorld()
  22468. }
  22469. ,
  22470. n.prototype.hasChanged = function(e) {
  22471. /* if (!this.previousState)
  22472. return this.previousState = {
  22473. allFloorsVisible: this.model.allFloorsVisible,
  22474. position: this.position.clone(),
  22475. quaternion: this.quaternion.clone(),
  22476. mouse: this.mouse.clone(),
  22477. labelScaleFactor: this.getLabelScaleFactor(),
  22478. currentFloor: this.model.currentFloor,
  22479. projectionMatrix: this.camera.projectionMatrix.clone(),
  22480. worldMatrix: this.camera.matrixWorld.clone(),
  22481. mode: this.mode,
  22482. modelPosition: this.model.position.clone(),
  22483. modelCenter: this.model.center.clone(),
  22484. zoomLevel: this.zoomLevel
  22485. },
  22486. !0;
  22487. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22488. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22489. e.moved = !this.position.equals(this.previousState.position),
  22490. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22491. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22492. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22493. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22494. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22495. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22496. e.modeChanged = this.mode !== this.previousState.mode,
  22497. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22498. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22499. e.nextPanoActive = null !== this.nextPano,
  22500. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22501. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22502. this.previousState.position.copy(this.position),
  22503. this.previousState.quaternion.copy(this.quaternion),
  22504. this.previousState.mouse.copy(this.mouse),
  22505. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22506. this.previousState.currentFloor = this.model.currentFloor,
  22507. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22508. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22509. this.previousState.mode = this.mode,
  22510. this.previousState.modelPosition.copy(this.model.position),
  22511. this.previousState.modelCenter.copy(this.model.center),
  22512. this.previousState.zoomLevel = this.zoomLevel,
  22513. !t */
  22514. if (!this.previousState)
  22515. {
  22516. this.previousState = {
  22517. allFloorsVisible: this.model.allFloorsVisible,
  22518. position: this.position.clone(),
  22519. quaternion: this.quaternion.clone(),
  22520. mouse: this.mouse.clone(),
  22521. //labelScaleFactor: this.getLabelScaleFactor(),
  22522. currentFloor: this.model.currentFloor,
  22523. projectionMatrix: this.camera.projectionMatrix.clone(),
  22524. worldMatrix: this.camera.matrixWorld.clone(),
  22525. mode: this.mode,
  22526. modelPosition: this.model.position.clone(),
  22527. modelCenter: this.model.center.clone(),
  22528. zoomLevel: this.zoomLevel
  22529. };
  22530. return !0;
  22531. }
  22532. //许钟文改 分成相机是否改变cameraChanged 和其他
  22533. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22534. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22535. e.cameraChanged = !a;
  22536. /* if(!t){//主要判断相机是否旋转
  22537. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22538. }else e.cameraChanged2 = false */
  22539. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22540. e.moved = !this.position.equals(this.previousState.position),
  22541. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22542. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22543. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22544. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22545. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22546. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22547. e.modeChanged = this.mode !== this.previousState.mode,
  22548. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22549. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22550. e.nextPanoActive = null !== this.nextPano,
  22551. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22552. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22553. this.previousState.position.copy(this.position),
  22554. this.previousState.quaternion.copy(this.quaternion),
  22555. this.previousState.mouse.copy(this.mouse),
  22556. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22557. this.previousState.currentFloor = this.model.currentFloor,
  22558. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22559. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22560. this.previousState.mode = this.mode,
  22561. this.previousState.modelPosition.copy(this.model.position),
  22562. this.previousState.modelCenter.copy(this.model.center),
  22563. this.previousState.zoomLevel = this.zoomLevel;
  22564. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22565. return !t
  22566. }
  22567. ,
  22568. n.prototype.updateIntersect = function() {
  22569. var e = this.flying || this.isWarping()
  22570. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22571. , i = y.getById(V.LookTransition)
  22572. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22573. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22574. this.intersect = this.getMouseIntersect(); //xzw change
  22575. this.intersect && this.updateClosestPano(this.intersect),
  22576. // this.intersect && console.log(this.intersect.point),
  22577. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22578. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22579. }
  22580. ,
  22581. n.prototype.checkHotClick = function() {
  22582. if(this.intersectHot){
  22583. this.intersectHot.examine(this)
  22584. /* g_touraudio.pause();
  22585. g_bgaudio = false;
  22586. document.getElementById("bgaudio").pause();
  22587. var sWidth = document.body.scrollWidth;
  22588. var sHeight = document.body.scrollHeight;
  22589. var pop1 = document.getElementById('popup');
  22590. pop1.style.display = "block";
  22591. var myElement = document.createElement("iframe");
  22592. myElement.src = g_HotMeshes[i].hotLink;
  22593. myElement.id = "id1";
  22594. myElement.allowTransparency = "true";
  22595. myElement.style.width = "100%";
  22596. myElement.style.height = "100%";
  22597. myElement.scrolling = "no";
  22598. var element=document.getElementById("id1");
  22599. if (typeof(element)== "undefined" || element == null){
  22600. document.getElementById("popup").appendChild(myElement);
  22601. }
  22602. var oClose = document.getElementById("closepop");
  22603. oClose.onclick = function() {
  22604. pop1.style.display = "none";
  22605. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22606. $("#popup iframe:last").remove();
  22607. document.getElementById("bgaudio").play();
  22608. } */
  22609. return true;
  22610. }
  22611. },
  22612. n.prototype.getMouseDirection = function(e) {
  22613. e = e || this.mouse;
  22614. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22615. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22616. return i.sub(t).normalize()
  22617. }
  22618. ,
  22619. n.prototype.hoverOverlay = function(mesh){
  22620. if(!mesh){
  22621. this.hoveringPlane = null;
  22622. $("#player").css("cursor",this.currentCursor || "" );
  22623. }else{
  22624. var overlay = mesh.parent;
  22625. $("#player").css("cursor","pointer");
  22626. this.hoveringPlane = overlay;
  22627. return true;
  22628. }
  22629. },
  22630. n.prototype.clickOverlay = function(overlay){
  22631. if(this.openOverlay && !overlay)return;
  22632. var plane = overlay.plane;
  22633. if(overlay.overlayType == "video"){
  22634. if(plane.material.map.image.paused) plane.material.map.image.play()
  22635. else plane.material.map.image.pause()
  22636. }
  22637. /* if(window.EditOverlay &&EditOverlay.editing){
  22638. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22639. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22640. EditOverlay.endAddPlane();
  22641. EditOverlay.updateOverlayPanel(overlay)
  22642. EditOverlay.controlSelectOverlay(overlay)
  22643. return;
  22644. } */
  22645. },
  22646. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22647. e = e || this.mouse.clone(),
  22648. t = t || this.model.floors.reduce(function(e, t) {
  22649. return t.hidden ? e : e.concat(t.collider.children)
  22650. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22651. for(var i in this.model.hots){
  22652. t.push(this.model.hots[i].mesh);
  22653. }
  22654. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22655. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22656. this.raycaster.set(i, this.getMouseDirection(e));
  22657. var n = this.raycaster.intersectObjects(t, true);//add true
  22658. // n[0] && console.log(n[0].point);
  22659. if(g_HotStatus=="add"){
  22660. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22661. console.log(points[0]);
  22662. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22663. }
  22664. this.intersectHot && this.intersectHot.hideTitle()
  22665. if (0 === n.length){
  22666. this.intersectHot = null; //add
  22667. if(g_HotStatus!="add") $("#player").css("cursor","");
  22668. return null;
  22669. }
  22670. var o = n[0];
  22671. if(o.object.type == "hotSprite"){ //add
  22672. this.intersectHot = o.object.belongHot;
  22673. this.intersectHot.showTitle()
  22674. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
  22675. return;
  22676. }
  22677. this.intersectHot = null;
  22678. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22679. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22680. if (o.face) {
  22681. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22682. var a = this.position.clone().sub(o.point);
  22683. a.dot(o.normal) < 0 && o.normal.negate(),
  22684. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22685. o.horizontal = o.normal.y > .8
  22686. }
  22687. // console.log(o.point);
  22688. return o
  22689. }
  22690. ,
  22691. n.prototype.updateClosestPano = function(e) {
  22692. var t = [s.filters.isPanoAligned()];
  22693. if (this.mode === u.PANORAMA) {
  22694. if (!this.currentPano)
  22695. return;
  22696. t.push(s.filters.not(this.currentPano)),
  22697. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22698. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22699. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22700. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22701. } else{
  22702. t.push((pano)=>{ // add
  22703. return this.checkHasNeighbor(pano)
  22704. })
  22705. t.push(s.filters.isOnVisibleFloor()),
  22706. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22707. }
  22708. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22709. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22710. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22711. this.closestPano = i) : this.isPanoHover = !1
  22712. }
  22713. ,
  22714. n.prototype.dollhouseMode = function(e, t) {
  22715. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22716. this.mode = u.DOLLHOUSE,
  22717. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22718. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22719. , n = new r.Vector3(15,10,15);
  22720. if (e && t) {
  22721. var o = d.FORWARD.clone().applyQuaternion(t)
  22722. , a = this.model.center.clone().sub(e)
  22723. , s = a.dot(o);
  22724. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22725. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22726. }
  22727. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22728. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22729. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22730. this.updateFromControls(),
  22731. this.model.alpha = 1,
  22732. this.model.skybox.material.uniforms.opacity.value = 0
  22733. }
  22734. ,
  22735. n.prototype.insideMode = function(e, t) {
  22736. var i = $.Deferred()
  22737. , n = t || null;
  22738. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22739. var r = [s.filters.isPanoAligned()];
  22740. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22741. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22742. this.flyToNewMode({
  22743. mode: u.PANORAMA,
  22744. pano: e,
  22745. callback: n
  22746. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22747. } else {
  22748. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22749. i.reject(o)
  22750. }
  22751. return i.promise()
  22752. }
  22753. ,
  22754. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22755. //if(urlHasValue('oldEntry')){
  22756. //搬自一代。
  22757. var maxY = this.model.boundingBox.max.y;
  22758. var n = d.FORWARD.clone().applyQuaternion(i)
  22759. , i = n.clone().add(e);
  22760. this.cameraControls.activeControl.target.copy(i),
  22761. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22762. //return;
  22763. /* //this.camera.position.copy(this.model.center);
  22764. //this.camera.updateMatrixWorld()
  22765. this.switchCameraMode("dollhouse", i) */
  22766. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22767. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22768. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22769. this.cameraControls.activeControl.target.copy(n).add(e);
  22770. var o = d.RIGHT.clone().applyQuaternion(i)
  22771. , a = d.UP.clone()
  22772. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22773. , l = this.model.boundingBox.max.clone()
  22774. , c = this.model.boundingBox.min.clone()
  22775. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22776. , u = 0
  22777. , p = 0
  22778. , g = 0;
  22779. h.forEach(function(e, t, i) {
  22780. var n = Math.abs(e.dot(o))
  22781. , r = e.dot(s);
  22782. n > u && (u = n,
  22783. p = r),
  22784. r > g && (g = r)
  22785. });
  22786. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22787. , v = s.clone().multiplyScalar(p).add(t)
  22788. , A = s.clone().multiplyScalar(g).add(t);
  22789. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22790. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22791. p = Math.max(p, 10),
  22792. g = Math.max(g, 10);
  22793. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22794. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22795. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22796. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22797. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22798. */
  22799. }
  22800. ,
  22801. n.prototype.floorplanMode = function(e, t, i) {
  22802. this.mode = u.FLOORPLAN;
  22803. var n = this.cameraControls.controls[u.FLOORPLAN];
  22804. n.reset();
  22805. var r = e ? e : this.model.center;
  22806. if (n.target.copy(r).setY(0),
  22807. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22808. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22809. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22810. t) {
  22811. var o = d.LEFT.clone().applyQuaternion(t);
  22812. n.rotateLeft(-Math.atan2(o.x, o.z))
  22813. } else
  22814. n.rotateToView(this.model.size, this.getDirection());
  22815. n.update(0)
  22816. }
  22817. ,
  22818. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22819. return e.skipWarpingCheck = !0,
  22820. this.flyToPano(e, t)
  22821. }
  22822. ,
  22823. n.prototype.updateMarkerVisi = function() {//加
  22824. if(this.mode != "panorama")return;
  22825. this.model.panos.list.forEach((pano)=>{
  22826. if(!pano.marker)return;
  22827. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22828. })
  22829. }
  22830. ,
  22831. n.prototype.updateHotVisible = function(pano){
  22832. var hots = this.model.hots;
  22833. pano = pano || this.currentPano;
  22834. for (var index in hots){
  22835. var visible;
  22836. if(this.mode != "panorama"){
  22837. visible = true;
  22838. }else{
  22839. //hots[index].mesh.material.depthTest = false;
  22840. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22841. }
  22842. hots[index].mesh.visible = visible;
  22843. }
  22844. }
  22845. n.prototype.flyToPano = function(e, t) {
  22846. var i = e.pano
  22847. , aim = e.lookAtPoint
  22848. , aimQua = e.quaternion //ADD
  22849. , o = e.duration
  22850. , a = e.aimDuration
  22851. , s = e.maxDistanceOverride
  22852. , l = e.skipWarpingCheck
  22853. , c = e.constantMoveSpeed
  22854. , h = null
  22855. , p = null
  22856. if (aim){
  22857. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22858. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22859. }
  22860. else aimQua = aimQua
  22861. var zoomLevel = e.zoomLevel || 1 //add
  22862. if(this.flying) return t && t(e)
  22863. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22864. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22865. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22866. t && t(),
  22867. !1;
  22868. if (this.updateLastView(),
  22869. this.mode !== u.PANORAMA) {
  22870. var m;
  22871. void this.flyToNewMode({
  22872. mode: u.PANORAMA,
  22873. pano: i,
  22874. duration: o,
  22875. quaternion: aimQua ,
  22876. callback: t
  22877. })
  22878. }
  22879. if (!i || (h = g.deepExtend(e),
  22880. p = function() {
  22881. N.delayOneFrame(function() {
  22882. this.flyToPano(h, t)
  22883. }
  22884. .bind(this))
  22885. }
  22886. .bind(this),
  22887. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22888. var C = function(e) {
  22889. t && t(e)
  22890. }
  22891. .bind(this);
  22892. this.currentPano || (this.currentPano = i,
  22893. this.path.placeCpm(),
  22894. this.path.fadeOutCpm(f.path.fadeOutTime),
  22895. this.spider.draw());
  22896. var I = o;
  22897. if ("number" != typeof o) {
  22898. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22899. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22900. }
  22901. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22902. zoomLevel !== this.zoomLevel)
  22903. switch (f.zoom.transitionStyle) {
  22904. case 1:
  22905. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22906. break;
  22907. case 2:
  22908. return h = g.deepExtend(e),
  22909. p = this.flyToPano.bind(this, h, t),
  22910. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22911. }
  22912. if (aimQua) {
  22913. y.cancelById(V.LookTransition),
  22914. I *= f.transition.aimSlowFactor;
  22915. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22916. , S = b.clone()
  22917. , M = new r.Vector3;
  22918. if (i === this.currentPano) {
  22919. var R = d.FORWARD.clone().applyQuaternion(b)
  22920. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22921. , O = R.angleTo(P);
  22922. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22923. void y.start(function(e) {
  22924. S.copy(b),
  22925. v.quaternion(S, aimQua)(e),
  22926. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22927. this.cameraControls.activeControl.lookAt(M)
  22928. }
  22929. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22930. }
  22931. }
  22932. if (i === this.currentPano )
  22933. return void C();
  22934. this.flying = !0;
  22935. var L = this.position.clone()
  22936. , D = this.currentPano;
  22937. F.debug("Flying to pano ", i.position),
  22938. this.emit(w.PanoChosen, this.currentPano, i),
  22939. this.emit(w.FlyingStarted, i.position, L, i, D)
  22940. //---------before fly--------------- add
  22941. this.updateHotVisible(i); //更新热点显示
  22942. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22943. Overlay.updateVisibles([this.currentPano, i])
  22944. //地标变化
  22945. if(this.model.floorLogos){
  22946. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22947. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22948. //this.model.adjustfloorLogoHeight();
  22949. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22950. this.model.floorLogos[1].visible = true;
  22951. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22952. }
  22953. //=======================================
  22954. aimQua && y.start(function(e) {
  22955. S.copy(b),
  22956. v.quaternion(S, aimQua)(e),
  22957. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22958. this.cameraControls.activeControl.lookAt(M)
  22959. }
  22960. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22961. var B = c ? null : A[f.transition.movementEasing];
  22962. this.nextPano = i,
  22963. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22964. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22965. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22966. this.flying = !1,
  22967. this.currentPano !== i && this.currentPano.exit(),
  22968. i.enter(),
  22969. this.currentPano = i,
  22970. this.nextPano = null,
  22971. this.path.placeCpm(),
  22972. this.path.fadeOutCpm(f.path.fadeOutTime),
  22973. this.spider.draw(),
  22974. this.emit(w.FlyingEnded, i.position, L, i, D),
  22975. this.updateMarkerVisi(),//add
  22976. C(e)
  22977. //add:
  22978. if(this.mode == "panorama" ){
  22979. if(this.model.floorLogos){
  22980. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22981. //this.model.adjustfloorLogoHeight()
  22982. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22983. this.model.floorLogos[1].visible = false;
  22984. }
  22985. Overlay.updateVisibles([this.currentPano])//add
  22986. }
  22987. }
  22988. .bind(this), 0, B, "camFly", V.FlyToPano)
  22989. }
  22990. }
  22991. ,
  22992. window._transitionPosId = 9999
  22993. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22994. y.cancelById(_transitionPosId)
  22995. var begin = function(object, pos, qua, scale){
  22996. if(pos){
  22997. if(!same(object.position, pos, 0.01)){
  22998. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22999. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23000. }
  23001. if(qua && !same(object.quaternion, qua, 1e-6)){
  23002. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23003. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23004. }
  23005. if(scale && !same(object.scale, scale, 0.001)){
  23006. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23007. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23008. }
  23009. }
  23010. }
  23011. var same = function(vec1, vec2, diff){
  23012. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23013. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23014. return s
  23015. }
  23016. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23017. this.overlayGroup.children.forEach(overlay=>{
  23018. var panoData = overlay.transformAtPanos[sid]
  23019. var useCustom = !panoData
  23020. //if(overlay.usingTransformData || !useCustom){
  23021. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23022. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23023. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23024. overlay.getScaleBySize(panoData.width , panoData.height)
  23025. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23026. begin(overlay, pos, qua, scale )
  23027. //}
  23028. overlay.usingTransformData = !useCustom
  23029. })
  23030. for(let i in this.model.hots){//是否判断visible?
  23031. var hot = this.model.hots[i];
  23032. var panoData = hot.transformAtPanos[sid];
  23033. var useCustom = !panoData
  23034. //if(hot.usingTransformData || !useCustom){
  23035. var pos = useCustom ? hot.position : panoData.pos;
  23036. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  23037. begin(hot.mesh, pos, qua )
  23038. //}
  23039. hot.usingTransformData = !useCustom;
  23040. }
  23041. }
  23042. window._tranOutsideFocus = 4399
  23043. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23044. console.log("focusPoint")
  23045. if(this.mode == "floorplan"){
  23046. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23047. var control = this.cameraControls.controls.floorplan;
  23048. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23049. var currentScale = control.absoluteScale;
  23050. var currentTarget = control.target.clone()
  23051. y.cancelById(window._tranOutsideFocus, true);
  23052. y.start(function(progress){
  23053. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23054. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23055. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23056. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23057. }else if(player.mode == "dollhouse"){
  23058. var control = player.cameraControls.controls.dollhouse;
  23059. var radius = o.radius || 8;
  23060. var currentTarget = control.target.clone()
  23061. var dir = control.offset.clone().normalize()
  23062. var currentRadius = control.offset.length();
  23063. y.cancelById(window._tranOutsideFocus, true);
  23064. y.start(function(progress){
  23065. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23066. let radius_ = radius*progress+currentRadius*(1-progress)
  23067. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23068. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23069. }else if(this.mode == 'panorama'){
  23070. this.flyToPano({
  23071. lookAtPoint: o.aim.clone() ,
  23072. pano: this.currentPano,
  23073. aimDuration: o.dur || 600
  23074. })
  23075. }
  23076. }
  23077. n.prototype.fastForwardActivePanoFlight = function(e) {
  23078. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23079. y.adjustSpeed(V.FlyToPano, e),
  23080. y.adjustSpeed(V.LookTransition, e)
  23081. }
  23082. ,
  23083. n.prototype.flyToPanoClosestToMouse = function() {
  23084. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23085. this.intersect && this.updateClosestPano(this.intersect)),
  23086. this.closestPano)
  23087. return this.flyToPano({
  23088. pano: this.closestPano
  23089. });
  23090. var e = this.getMouseDirection();
  23091. this.flyDirection(e) || this.flyToPano({
  23092. pano: this.currentPano
  23093. })
  23094. }
  23095. ,
  23096. n.prototype.flyLocalDirection = function(e) {
  23097. var t = this.getDirection(e)
  23098. , i = 1 === e.z ? .4 : .75
  23099. , n = 1 === Math.abs(e.x);
  23100. return this.flyDirection(t, i, n)
  23101. }
  23102. ,
  23103. n.prototype.flyDirection = function(e, t, i) {
  23104. this.closePopup();//xzw add
  23105. var n = $.Deferred();
  23106. this.history.invalidate();
  23107. var r = this.closestPanoInDirection(e, t, i);
  23108. return r ? this.flyToPano({
  23109. pano: r
  23110. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23111. n.resolve(!1)),
  23112. n.promise()
  23113. }
  23114. ,
  23115. n.prototype.closestPanoInDirection = function(e, t, i) {
  23116. return this.rankedPanoInDirection(0, e, t, i)
  23117. }
  23118. ,
  23119. n.prototype.rankedPanoInDirection = function() {
  23120. var e = {
  23121. pano: null,
  23122. candidates: []
  23123. };
  23124. return function(t, i, n, r) {
  23125. t || (t = 0),
  23126. n = void 0 !== n ? n : .75;
  23127. var o = r ? "angle" : "direction";
  23128. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23129. this.cachedPanoCandidates = e.candidates,
  23130. e.pano
  23131. }
  23132. }(),
  23133. n.prototype.bump = function(e) {
  23134. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23135. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23136. if (s)
  23137. t = function() {
  23138. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23139. }
  23140. .bind(this),
  23141. i = function() {
  23142. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23143. }
  23144. .bind(this);
  23145. else {
  23146. var l = this.camera.position.clone()
  23147. , c = e.clone();
  23148. this.raycaster.set(l, c);
  23149. var h = this.model.floors.reduce(function(e, t) {
  23150. return e.concat(t.collider.children)
  23151. }, [])
  23152. , d = this.raycaster.intersectObjects(h)
  23153. , p = d.length > 0 ? d[0].distance / 25 : .04
  23154. , g = l.clone().add(c.multiplyScalar(p));
  23155. t = function() {
  23156. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23157. }
  23158. .bind(this),
  23159. i = function() {
  23160. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23161. }
  23162. .bind(this)
  23163. }
  23164. n = function() {
  23165. this.flying = !1
  23166. }
  23167. .bind(this),
  23168. this.flying = !0,
  23169. t()
  23170. }
  23171. }
  23172. ,
  23173. n.prototype.changeFloor = function(e) {
  23174. if (!this.is360View(this.mode, this.currentPano))
  23175. if (this.mode === u.PANORAMA) {
  23176. var t = this.history.reversePano(e);
  23177. t && t.isAligned() ? this.flyToPano({
  23178. pano: t
  23179. }) : this.changeFloorByScore(e)
  23180. } else
  23181. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23182. }
  23183. ,
  23184. n.prototype.changeFloorByScore = function() {
  23185. var e = {
  23186. pano: null,
  23187. candidates: []
  23188. };
  23189. return function(t) {
  23190. var i = this.model.nextFloor(t);
  23191. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23192. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23193. this.history.push(t, this.currentPano),
  23194. this.flyToPano({
  23195. pano: e.pano
  23196. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23197. }
  23198. }(),
  23199. n.prototype.gotoFloor = function(e) {
  23200. var t = e - this.model.currentFloor.floorIndex;
  23201. this.changeFloor(t)
  23202. }
  23203. ,
  23204. n.prototype.getDirection = function(e) {
  23205. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23206. e.applyQuaternion(this.camera.quaternion)
  23207. }
  23208. ,
  23209. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23210. if (o = o || $.Deferred(),
  23211. this.mode === u.TRANSITIONING)
  23212. return F.warn("should not be transitioning here"),
  23213. n && n(!1),
  23214. o.reject().promise();
  23215. var a = i || !1
  23216. , s = i ? i.position : this.position
  23217. , l = this.position.clone()
  23218. , c = this.currentPano;
  23219. if (F.debug("New pose in mode " + this.mode),
  23220. !e || (retryCallback = function() {
  23221. N.delayOneFrame(function() {
  23222. this.flyToSameMode(e, t, i, n, o)
  23223. }
  23224. .bind(this))
  23225. }
  23226. .bind(this),
  23227. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23228. var h = function() {
  23229. this.emit(w.FlyingEnded, s, l, e, c),
  23230. n && n(!0)
  23231. }
  23232. .bind(this)
  23233. , d = f[this.mode]
  23234. , p = void 0 !== t ? t : d.transitionTime
  23235. , g = new r.Vector3
  23236. , C = new r.Vector3;
  23237. if (this.emit(w.FlyingStarted, s, l, e, c),
  23238. this.mode === u.PANORAMA)
  23239. F.warn("we should not be here for panorama views");
  23240. else if (this.mode === u.DOLLHOUSE)
  23241. if (a) {
  23242. var I = new r.Vector3(0,1,0);
  23243. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23244. this.model.warpDestFloors(i.floorVisibility),
  23245. C.copy(i.position);
  23246. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23247. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23248. , _ = b.intersectObjects(this.model.colliders)
  23249. , T = 3;
  23250. _.length ? (g.copy(_[0].point),
  23251. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23252. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23253. var x = (new r.Matrix4).lookAt(C, g, I)
  23254. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23255. , M = g.distanceTo(C)
  23256. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23257. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23258. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23259. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23260. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23261. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23262. this.path.burnsDir = Math.sign(L.y);
  23263. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23264. , B = new r.Vector3;
  23265. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23266. y.start(function(e, t) {
  23267. D.x = P.x + e * L.x,
  23268. D.y = P.y + e * L.y,
  23269. D.z = P.z + e * L.z;
  23270. var i = O + e * (M - O);
  23271. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23272. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23273. }
  23274. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23275. y.start(function(e, t) {
  23276. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23277. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23278. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23279. }
  23280. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23281. } else
  23282. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23283. else if (this.path.placeCpm(),
  23284. this.path.fadeInCpm(f.path.fadeInTime),
  23285. i) {
  23286. this.model.warpDestFloors(i.floorVisibility);
  23287. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23288. , k = this.cameraControls.controls[u.FLOORPLAN]
  23289. , H = k.target.clone()
  23290. , G = i.position.clone().sub(H)
  23291. , z = U.position.clone().sub(k.target)
  23292. , W = z.length()
  23293. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23294. , Y = Math.atan2(k.offset.x, k.offset.z)
  23295. , X = Math.atan2(j.x, j.z)
  23296. , Z = k.absoluteScale
  23297. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23298. y.start(function(e, t) {
  23299. k.target.copy(G).multiplyScalar(e).add(H);
  23300. var i = Y + (X - Y) * e;
  23301. k.offset.x = W * Math.sin(i),
  23302. k.offset.z = W * Math.cos(i),
  23303. U.position.copy(k.target).add(k.offset),
  23304. k.absoluteScale = Z + e * (q - Z),
  23305. k.update(),
  23306. this.quaternion.copy(U.quaternion),
  23307. this.position.copy(U.position),
  23308. this.target.copy(k.target),
  23309. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23310. }
  23311. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23312. } else
  23313. F.info("flyToSameMode() funny floorplan view? skipping");
  23314. return y.setTimeout(function(e) {
  23315. this.mode = e,
  23316. h(),
  23317. o.resolve(!0)
  23318. }
  23319. .bind(this, this.mode), p, V.FlyToSameMode),
  23320. this.mode = u.TRANSITIONING,
  23321. o.promise()
  23322. }
  23323. }
  23324. ,
  23325. n.prototype.flyToNewMode = function(e, t) {
  23326. e = e || {};
  23327. var i = e.mode
  23328. , n = e.pano
  23329. , o = e.duration
  23330. , a = e.warpDest
  23331. , s = e.callback
  23332. , l = e.force
  23333. , c = e.quaternion;
  23334. if (t = t || $.Deferred(),
  23335. this.isWarping())
  23336. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23337. s && s(!1),
  23338. t.reject("Cannot change mode during tour transition").promise();
  23339. if (this.mode === u.TRANSITIONING)
  23340. return s && s(!1),
  23341. t.reject("Cannot change mode during mode transition").promise();
  23342. if (i === this.mode)
  23343. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23344. t.promise()) : (s && s(!1),
  23345. t.reject("Already in " + i + " mode").promise());
  23346. var h = a || !1;
  23347. F.debug("Switching mode to " + i);
  23348. var d = function() {
  23349. N.delayOneFrame(function() {
  23350. this.flyToNewMode(e, t)
  23351. }
  23352. .bind(this))
  23353. }
  23354. .bind(this);
  23355. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23356. return t.promise();
  23357. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23358. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23359. this.model.waitForLoad(this.model, function() {
  23360. return this.model.meshTexturesLoaded;
  23361. }
  23362. .bind(this)),
  23363. this.model.loadMeshTextures().done(d),
  23364. t.promise();
  23365. this.history.invalidate(),
  23366. this.updateLastView();
  23367. var p = this.mode
  23368. , C = this.cameraControls.cameras[i];
  23369. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23370. var I = void 0 !== o ? o : e.transitionTime;
  23371. this.emit(w.ModeChanging, p, i, n),
  23372. n && (this.currentPano = n),
  23373. this.switchCameraMode(i, c),
  23374. y.cancelById(V.LookTransition);
  23375. //before fly---------------------
  23376. if(this.mode == "panorama"){
  23377. if(this.model.floorLogos){
  23378. this.model.floorLogos[0].visible = false;
  23379. this.model.floorLogos[1].visible = false;
  23380. }
  23381. }
  23382. if(i == "panorama"){
  23383. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23384. }else{
  23385. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23386. }
  23387. //------------------------------------
  23388. var _ = (new r.Vector3).copy(this.position);
  23389. if (i === u.PANORAMA){
  23390. this.emit(w.PanoChosen, n, n),
  23391. setTimeout(function() {
  23392. n.floor.enter(i)
  23393. }
  23394. .bind(this), I / 2),
  23395. this.path.fadeOutCpm(f.path.fadeOutTime);
  23396. if(this.model.floorLogos){
  23397. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23398. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23399. }
  23400. }else if (i === u.DOLLHOUSE) {
  23401. if (h && (this.model.stayPut = !0),
  23402. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23403. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23404. this.path.placeCpm(),
  23405. this.path.fadeInCpm(f.path.fadeInTime),
  23406. h) {
  23407. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23408. _.set(15, 10, 15);
  23409. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23410. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23411. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23412. P.length ? (T.copy(P[0].point),
  23413. _.copy(a.position),
  23414. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23415. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23416. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23417. _.add(this.model.position),
  23418. C.position.copy(_),
  23419. this.cameraControls.controls[u.DOLLHOUSE].update()
  23420. }
  23421. } else if (this.path.placeCpm(),
  23422. this.path.fadeInCpm(f.path.fadeInTime),
  23423. a) {
  23424. this.model.warpDestFloors(a.floorVisibility);
  23425. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23426. , L = this.cameraControls.controls[u.FLOORPLAN]
  23427. , D = O.position.clone().sub(L.target)
  23428. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23429. , U = Math.atan2(B.x, B.z);
  23430. L.target.copy(a.position);
  23431. var k = D.length();
  23432. L.offset.x = k * Math.sin(U),
  23433. L.offset.y = 0,
  23434. L.offset.z = k * Math.cos(U),
  23435. O.position.copy(L.target).add(L.offset);
  23436. L.target.clone().sub(C.position);
  23437. C.quaternion.copy(a.quaternion),
  23438. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23439. L.absoluteScale = L.currentScale,
  23440. L.update()
  23441. } else
  23442. this.model.currentFloor.enter(i);
  23443. var H = this.currentPano
  23444. , G = this.position.clone();
  23445. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23446. this.flying = !0,
  23447. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23448. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23449. C.controls.update()),
  23450. e.blackoutStyle = S.FADEIN,
  23451. I = f.show360Views.transitionTime,
  23452. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23453. this.mode = i,
  23454. this.path && this.path.popOutCpm(),
  23455. e.blackoutStyle = S.END,
  23456. I = f.show360Views.transitionTime,
  23457. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23458. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23459. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23460. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23461. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23462. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23463. y.setTimeout(function() {
  23464. this.flying = !1,
  23465. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23466. this.currentPano.enter(),
  23467. this.path.placeCpm(),
  23468. this.path.fadeOutCpm(f.path.fadeOutTime),
  23469. this.spider.draw()),
  23470. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23471. this.mode = i,
  23472. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23473. //add:
  23474. this.updateMarkerVisi() ;
  23475. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23476. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23477. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23478. this.model.floorLogos[0].visible = true
  23479. )
  23480. if(this.mode == u.PANORAMA){
  23481. Overlay.updateVisibles([this.currentPano])
  23482. }else{
  23483. Overlay.updateVisibles(true)
  23484. }
  23485. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23486. t.resolve())
  23487. }
  23488. .bind(this), I, V.FlyToNewMode),
  23489. this.mode = u.TRANSITIONING,
  23490. p == "panorama" && this.updateHotVisible(),
  23491. t.promise()
  23492. }
  23493. ,
  23494. n.prototype.fade360View = function(e, t, i) {
  23495. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23496. $(this.domElement).fadeOut(.5 * e, function() {
  23497. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23498. this.model.alpha = i.modelAlpha,
  23499. this.position.copy(t.position),
  23500. this.quaternion.copy(t.quaternion),
  23501. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23502. $(this.domElement).fadeIn(.5 * e)
  23503. }
  23504. .bind(this))
  23505. }
  23506. ,
  23507. n.prototype.findDefaultViews = function() {
  23508. this.findDefaultView(this.lastInsideView, !0),
  23509. this.findDefaultView(this.last360View, !1)
  23510. }
  23511. ,
  23512. n.prototype.findDefaultView = function(e, t) {
  23513. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23514. if (e.cameraMode !== u.PANORAMA)
  23515. return !1;
  23516. var i = r.get(e.panoId);
  23517. return i && i.isAligned() === t
  23518. });
  23519. o >= 0 ? (i = r.get(n[o].panoId),
  23520. e.update({
  23521. cameraMode: u.PANORAMA,
  23522. pano: i,
  23523. position: n[o].position,
  23524. quaternion: n[o].quaternion
  23525. })) : (o = r.list.findIndex(function(e) {
  23526. return e.isAligned() === t
  23527. }),
  23528. o >= 0 ? (i = r.list[o],
  23529. e.update({
  23530. cameraMode: u.PANORAMA,
  23531. pano: i,
  23532. position: i.position
  23533. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23534. }
  23535. ,
  23536. n.prototype.updateLastView = function() {
  23537. if (this.mode === u.PANORAMA) {
  23538. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23539. e.update({
  23540. pano: this.currentPano,
  23541. position: this.position,
  23542. quaternion: this.quaternion
  23543. })
  23544. }
  23545. }
  23546. ,
  23547. n.prototype.goToLastView = function(e, t) {
  23548. var i = $.Deferred()
  23549. , n = i.resolve.bind(i)
  23550. , r = i.reject.bind(i)
  23551. , o = e ? this.lastInsideView : this.last360View;
  23552. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23553. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23554. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23555. mode: o.cameraMode,
  23556. pano: o.pano,
  23557. quaternion: o.quaternion,
  23558. callback: t
  23559. }).done(n).fail(r),
  23560. i.promise()
  23561. }
  23562. ,
  23563. n.prototype.fadeToView = function(e, t, i, n) {
  23564. var r = $.Deferred()
  23565. , o = r.resolve.bind(r)
  23566. , a = r.reject.bind(r);
  23567. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23568. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23569. a("Cannot go to illegal view"),
  23570. r.promise();
  23571. var s = (f[t.cameraMode],
  23572. function() {
  23573. $(this.domElement).fadeIn(.5 * i),
  23574. n && n(),
  23575. o()
  23576. }
  23577. .bind(this))
  23578. , l = e ? S.FADEIN : S.END;
  23579. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23580. $(this.domElement).fadeOut(.5 * i, function() {
  23581. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23582. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23583. pano: t.pano,
  23584. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23585. duration: 0
  23586. }, s) : this.flyToNewMode({
  23587. mode: t.cameraMode,
  23588. quaternion: t.quaternion,
  23589. duration: 0,
  23590. callback: s
  23591. })
  23592. }
  23593. .bind(this)),
  23594. r.promise()
  23595. }
  23596. ,
  23597. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23598. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23599. this.flying)
  23600. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23601. o && o(),
  23602. !1;
  23603. null !== e && void 0 !== e || (e = b.Show),
  23604. this.history.invalidate()
  23605. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23606. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23607. return this.emit(w.WarpStarted, a, i, n, r),
  23608. n = n || S.MIDDLE,
  23609. this.path.warpToPano(i, n, r, function() {
  23610. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23611. this.emit(w.WarpEnded, i),
  23612. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23613. o && o()
  23614. }
  23615. .bind(this)),
  23616. e === b.Hide && this.path.discardPathObject(),
  23617. !0
  23618. }
  23619. ,
  23620. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23621. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23622. s && s(),
  23623. !1)
  23624. }
  23625. ,
  23626. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23627. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23628. a && a(),
  23629. !1)
  23630. }
  23631. ,
  23632. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23633. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23634. }
  23635. ,
  23636. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23637. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23638. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23639. t && t(),
  23640. !1)
  23641. }
  23642. ,
  23643. n.prototype.aimTourCamera = function(e, t, i, n) {
  23644. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23645. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23646. }
  23647. ,
  23648. n.prototype.showPathToHeroLocation = function(e) {
  23649. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23650. }
  23651. ,
  23652. n.prototype.tourInterlude = function(e, t) {
  23653. this.history.invalidate();
  23654. this.path.discardSlow();
  23655. //xzw:
  23656. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23657. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23658. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23659. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23660. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23661. var timeEachItem = 2000;//假设每个item飞的时间
  23662. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23663. }
  23664. rotTime = Math.max(0, rotTime)
  23665. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23666. this.path.waitNextStep(e, function() {
  23667. t && t()
  23668. }.bind(this), rotTime)
  23669. }
  23670. ,
  23671. n.prototype.stopInterlude = function() {
  23672. this.interruptAndFastForward(null, 0)
  23673. }
  23674. ,
  23675. n.prototype.interruptAndFastForward = function(e, t) {
  23676. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23677. this.flying && this.emit(w.FlyingInterrupted),
  23678. this.path.interruptAndFastForward(e, t)
  23679. }
  23680. ,
  23681. n.prototype.setSize = function(e, t) {
  23682. var i = e / t;
  23683. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23684. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23685. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23686. for (var r in this.cameraControls.cameras) {
  23687. var o = this.cameraControls.cameras[r];
  23688. o.fov = this.baseFov * (1 / this.zoomLevel),
  23689. o.updateAspect(i)
  23690. }
  23691. }
  23692. ,
  23693. n.prototype.toJSON = function() {
  23694. var e = {};
  23695. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23696. e.camera_mode = u.toInt(this.mode),
  23697. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23698. return e.hidden ? 0 : 1
  23699. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23700. e) : e
  23701. }
  23702. ,
  23703. n.prototype.getCurrentNodePanos = function(e) {
  23704. this.model.panos.map;
  23705. if (e.length = 0, this.path.nodes){
  23706. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23707. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23708. if(this.path.nodes.length){
  23709. e.push(this.model.panos.get(this.path.nodes[0]))
  23710. }
  23711. if(this.path.nodes.length>1){
  23712. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23713. }
  23714. }else{
  23715. for (var t = 0; t < this.path.nodes.length; t++) {
  23716. var i = this.path.nodes[t];
  23717. e.push(this.model.panos.get(i))
  23718. }
  23719. }
  23720. }
  23721. }
  23722. ,
  23723. n.prototype.zoomIncrementally = function(e) {
  23724. var t = this.zoomLevel;
  23725. this.zoomTo(this.zoomLevel + e),
  23726. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23727. }
  23728. ,
  23729. n.prototype.zoomInIncrementally = function(e) {
  23730. e = e || this.defaultZoomIncrement,
  23731. this.zoomIncrementally(e)
  23732. }
  23733. ,
  23734. n.prototype.zoomOutIncrementally = function(e) {
  23735. e = e || -this.defaultZoomIncrement,
  23736. this.zoomIncrementally(e)
  23737. }
  23738. ,
  23739. n.prototype.zoomBy = function(e) {
  23740. this.zoomTo(this.zoomLevel * e)
  23741. }
  23742. ,
  23743. n.prototype.zoomIn = function() {
  23744. this.zoomBy(1 + this.zoomSpeed)
  23745. }
  23746. ,
  23747. n.prototype.zoomOut = function() {
  23748. this.zoomBy(1 - this.zoomSpeed)
  23749. }
  23750. ,
  23751. n.prototype.zoomTo = function(e, t) {
  23752. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23753. if (e < f.zoom.min && (e = f.zoom.min),
  23754. e > f.zoom.max && (e = f.zoom.max),
  23755. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23756. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23757. e === f.zoom.min && this.emit(O.ZoomMin)),
  23758. this.cameraControls.activeControl) {
  23759. var i = this.cameraControls.activeControl.camera;
  23760. this.zoomLevel = e,
  23761. i.fov = this.baseFov * (1 / this.zoomLevel),
  23762. i.updateProjectionMatrix(),
  23763. this.zoomFov = i.fov
  23764. }
  23765. }
  23766. }
  23767. ,
  23768. n.prototype.increaseZoomSpeed = function() {
  23769. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23770. }
  23771. ,
  23772. n.prototype.decreaseZoomSpeed = function() {
  23773. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23774. }
  23775. ,
  23776. n.prototype.clampZoomSpeed = function(e) {
  23777. return e < 0 ? 0 : e
  23778. }
  23779. ,
  23780. n.prototype.activatePersistentZooming = function(e) {
  23781. this.zooming = e ? 1 : -1
  23782. }
  23783. ,
  23784. n.prototype.deactivatePersistentZooming = function() {
  23785. this.zooming = 0
  23786. }
  23787. ,
  23788. n.prototype.zoomDefault = function() {
  23789. this.zoomTo(1, !0)
  23790. }
  23791. ,
  23792. window.fovTranId = 333;//add
  23793. n.prototype.smoothZoomToDefault = function(e, t) {
  23794. y.cancelById(window.fovTranId)
  23795. var i, n = this.zoomLevel,
  23796. r = function(e) {
  23797. e > 1 && (e = 1),
  23798. i = n * (1 - e) + e,
  23799. this.zoomTo(i, !0)
  23800. }.bind(this),
  23801. o = function() {
  23802. this.zoomDefault(),
  23803. t && window.setTimeout(t, 50)
  23804. }.bind(this);
  23805. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23806. }
  23807. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23808. y.cancelById(window.fovTranId)
  23809. console.log("smoothZoomFovTo "+zoomLevel)
  23810. var i,
  23811. n = this.zoomLevel,
  23812. aimLevel = zoomLevel || this.baseFov / fov
  23813. if (n == aimLevel) return
  23814. var fun = function (e) {
  23815. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23816. this.zoomTo(i, !0)
  23817. }.bind(this)
  23818. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23819. }
  23820. ,
  23821. n.prototype.updateZoomPano = function() {
  23822. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23823. var e = this.currentPano;
  23824. if (e) {
  23825. var t = this.zoomLevel > f.zoom.activationThreshold
  23826. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23827. , n = !i && !this.isWarping()
  23828. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23829. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23830. this.panoRenderer.setZoomingActive(r, e, !0);
  23831. var o = function(e, t) {
  23832. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23833. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23834. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23835. e.setZoomed(t)
  23836. }
  23837. .bind(this);
  23838. r && !e.zoomed ? (o(e, !0),
  23839. this.panoRenderer.enableUltraHighQualityMode(function() {
  23840. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23841. r && o(e, !0)
  23842. }
  23843. .bind(this))) : !t && e.zoomed && o(e, !1)
  23844. }
  23845. }
  23846. },
  23847. n.prototype.checkHasNeighbor = function(pano){//add
  23848. for(var i in pano.neighbourPanos ){
  23849. if(i == pano.id)continue;
  23850. if(pano.neighbourPanos[i]){
  23851. return true;
  23852. }
  23853. }
  23854. }
  23855. ,
  23856. t.exports = n
  23857. }
  23858. ).call(this, "/js/player.js")
  23859. }
  23860. , {
  23861. "./constants": 8,
  23862. "./enum/AlignmentType": 17,
  23863. "./enum/BlackoutStyle": 18,
  23864. "./enum/ControlEvents": 21,
  23865. "./enum/Keys": 30,
  23866. "./enum/ModelManagerEvents": 33,
  23867. "./enum/PanoSizeClass": 36,
  23868. "./enum/PanoramaEvents": 37,
  23869. "./enum/PathDiscardMode": 38,
  23870. "./enum/PathDisplayMode": 39,
  23871. "./enum/PlayerEvents": 40,
  23872. "./enum/TagStates": 44,
  23873. "./enum/Vectors": 50,
  23874. "./enum/Viewmode": 51,
  23875. "./enum/WarpStyle": 52,
  23876. "./enum/ZoomEvents": 53,
  23877. "./exception/BasicException": 55,
  23878. "./model/ModelManager": 140,
  23879. "./objects/NSpider": 147,
  23880. "./objects/Panorama": 148,
  23881. "./objects/Reticule": 149,
  23882. "./objects/ShowPath": 151,
  23883. "./objects/Snapshot": 153,
  23884. "./objects/View": 154,
  23885. "./settings": 166,
  23886. "./shaders": 167,
  23887. "./tile/TileDownloader": 171,
  23888. "./tile/TilePrioritizer": 172,
  23889. "./util/ZoomStats": 179,
  23890. "./util/browser": 182,
  23891. "./util/camera": 183,
  23892. "./util/cameraLight": 184,
  23893. "./util/common": 185,
  23894. "./util/easing": 186,
  23895. "./util/history": 187,
  23896. "./util/lerp": 188,
  23897. "./util/logger": 189,
  23898. "./util/math": 190,
  23899. "./util/transitions": 195,
  23900. "hot":"hot",
  23901. "scaleImg":"scaleImg",
  23902. events: 202,
  23903. three: 217
  23904. }],
  23905. "scaleImg":[function(t, e){// xzw
  23906. var OUTPUT = e;
  23907. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23908. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23909. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23910. return G.getImageData(0,0,s,f)}
  23911. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23912. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23913. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23914. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23915. else
  23916. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23917. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23918. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23919. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23920. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23921. W=new Float32Array(at);else
  23922. for(W=[],et=0;at>et;++et)
  23923. W[et]=0;for(b=0;w>b;b++)
  23924. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23925. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23926. delete p,h(),J=n(W)}
  23927. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23928. if("png-src"===i||"jpeg-src"===i)
  23929. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23930. return B}
  23931. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23932. OUTPUT.exports = c;
  23933. }, {}
  23934. ],
  23935. 156: [function(e, t, i) {
  23936. (function(i) {
  23937. "use strict";
  23938. function n(e, t) {
  23939. this.model = e,
  23940. this.panos = e.panos,
  23941. this.player = t,
  23942. this.imagePanos = this.listImagePanos(),
  23943. this.retryMinimumTime = 1e4
  23944. }
  23945. var r = (e("three"),
  23946. e("./enum/Viewmode"))
  23947. , o = (e("./settings"),
  23948. e("./objects/Panorama"))
  23949. , a = e("./util/logger")
  23950. , s = new a(i);
  23951. n.prototype.start = function() {
  23952. this.loadNextPano(function(e) {
  23953. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23954. setTimeout(function() {
  23955. this.start()
  23956. }
  23957. .bind(this), 1e3))
  23958. }
  23959. .bind(this))
  23960. }
  23961. ,
  23962. n.prototype.validLoadTarget = function(e) {
  23963. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23964. }
  23965. ,
  23966. n.prototype.listImagePanos = function() {
  23967. var e = []
  23968. , t = this;
  23969. return this.model.images.forEach(function(i) {
  23970. if (i.metadata && i.metadata.scan_id) {
  23971. var n = t.model.panos.get(i.metadata.scan_id);
  23972. n && !n.isLoaded("high") && e.push(n)
  23973. }
  23974. }),
  23975. e
  23976. }
  23977. ,
  23978. n.prototype.nextNotLoadedImage = function() {
  23979. for (; this.imagePanos.length > 0; ) {
  23980. var e = this.imagePanos[0];
  23981. if (!e.isLoaded("high"))
  23982. return e;
  23983. this.imagePanos.shift()
  23984. }
  23985. return null
  23986. }
  23987. ,
  23988. n.prototype.loadNextPano = function(e) {
  23989. var t, i, n = this.model.waitQueue.filter(function(e) {
  23990. return e.object instanceof o
  23991. });
  23992. n.length > 0 ? (t = n[0].object,
  23993. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23994. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23995. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23996. t = this.imagePanos[0],
  23997. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23998. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23999. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24000. s.debug("Preloading " + i + "-res pano " + t.id),
  24001. t.loadCube(i).done(e).fail(function() {
  24002. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24003. e()
  24004. })) : e && e(null)
  24005. }
  24006. ,
  24007. t.exports = n
  24008. }
  24009. ).call(this, "/js/preloaders.js")
  24010. }
  24011. , {
  24012. "./enum/Viewmode": 51,
  24013. "./objects/Panorama": 148,
  24014. "./settings": 166,
  24015. "./util/logger": 189,
  24016. three: 217
  24017. }],
  24018. 157: [function(e, t, i) {
  24019. (function(i) {
  24020. "use strict";
  24021. function n(e, t, i, n, r) {
  24022. this.qualityManager = e,
  24023. this.scene = t,
  24024. this.camera = i,
  24025. this.container = r,
  24026. this.controls = n,
  24027. this.controls.enabled = !0,
  24028. this.controls.locked = !0,
  24029. this.quickstartCamera = n.camera,
  24030. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24031. this.skybox = null
  24032. }
  24033. var r = e("three")
  24034. , o = e("../util/logger")
  24035. , a = e("../constants")
  24036. , s = (e("../util/transitions"),
  24037. e("../util/lerp"),
  24038. e("../util/easing"),
  24039. e("../enum/Vectors"))
  24040. , l = e("../enum/PanoSizeClass")
  24041. , c = (e("../materials/ModelTextureMaterial"),
  24042. e("../materials/CubemapMaterial"))
  24043. , h = (e("../cameras/PanoramaCamera"),
  24044. e("../controls/PanoramaControls"),
  24045. e("../tile/TileUtils"),
  24046. e("../util/camera"),
  24047. e("../util/cameraLight"))
  24048. , u = (e("../util/browser"),
  24049. e("../settings"),
  24050. e("../gui/helpManager"),
  24051. new o(i));
  24052. n.prototype.load = function(e) {
  24053. e.pano.shouldRedrawOnBaseLoaded = !0;
  24054. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24055. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24056. var a = this.qualityManager.getPanoSize(l.BASE)
  24057. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24058. if (e.pano.tiled) {
  24059. u.warn("Loading startPano, TILED", e.pano.id);
  24060. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24061. , p = this.quickstartCamera.fov;
  24062. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24063. t = e.pano.loadTiledPano(c, r, {
  24064. hFov: d,
  24065. vFov: p
  24066. }, !1, !1, !0),
  24067. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24068. } else
  24069. u.warn("Loading startPano", e.pano.id),
  24070. t = e.pano.loadCube("high");
  24071. return $.when(t).then(function() {
  24072. n.init(e.pano, e.quaternion),
  24073. e.pano.tiled ? i.done(function() {
  24074. e.pano.lockUntilRenderingComplete = !1,
  24075. this.controls.locked = !1
  24076. }
  24077. .bind(this)) : this.controls.locked = !1
  24078. }
  24079. .bind(this))
  24080. }
  24081. ,
  24082. n.prototype.init = function(e, t) {
  24083. u.info("Quickstart done loading, adding scene objects"),
  24084. e.lockUntilRenderingComplete = !0,
  24085. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24086. side: r.BackSide
  24087. })),
  24088. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24089. this.skybox.quaternion.copy(e.quaternion),
  24090. this.scene.add(this.skybox),
  24091. $(this.container).show()
  24092. }
  24093. ,
  24094. n.prototype.update = function(e) {
  24095. this.controls.update(e),
  24096. this.camera.copy(this.quickstartCamera)
  24097. }
  24098. ,
  24099. n.prototype.setSize = function(e, t) {
  24100. this.quickstartCamera.updateAspect(e / t)
  24101. }
  24102. ,
  24103. n.prototype.destroy = function() {
  24104. this.scene.remove(this.skybox)
  24105. }
  24106. ,
  24107. t.exports = n
  24108. }
  24109. ).call(this, "/js/scene/QuickstartManager.js")
  24110. }
  24111. , {
  24112. "../cameras/PanoramaCamera": 7,
  24113. "../constants": 8,
  24114. "../controls/PanoramaControls": 13,
  24115. "../enum/PanoSizeClass": 36,
  24116. "../enum/Vectors": 50,
  24117. "../gui/helpManager": 68,
  24118. "../materials/CubemapMaterial": 117,
  24119. "../materials/ModelTextureMaterial": 118,
  24120. "../settings": 166,
  24121. "../tile/TileUtils": 174,
  24122. "../util/browser": 182,
  24123. "../util/camera": 183,
  24124. "../util/cameraLight": 184,
  24125. "../util/easing": 186,
  24126. "../util/lerp": 188,
  24127. "../util/logger": 189,
  24128. "../util/transitions": 195,
  24129. three: 217
  24130. }],
  24131. 158: [function(e, t, i) {
  24132. "use strict";
  24133. function n(e, t, i) {
  24134. this.scene = e,
  24135. this.camera = t,
  24136. this.renderer = null,
  24137. this.effects = i,
  24138. this.animateCallback = null,
  24139. this.composer = null,
  24140. this.qualityManager = null,
  24141. e.renderWidth = 0,
  24142. e.renderHeight = 0,
  24143. this.updateClock = new r.Clock,
  24144. this.components = [],
  24145. this.updateListeners = [],
  24146. this.resizeListeners = [],
  24147. this.forceUpdateSize = !1,
  24148. this.started = !1,
  24149. this.textures = {},
  24150. this.suspendedObjects = []
  24151. }
  24152. var r = e("three")
  24153. , o = e("../shaders")
  24154. , a = e("../enum/SceneRendererEvents")
  24155. , s = e("../enum/GLTextureType")
  24156. , l = e("../enum/GLCubeFaces")
  24157. , c = e("../exception/BasicException")
  24158. , h = e("../exception/RendererCreationException")
  24159. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24160. , m = e("../util/browser")
  24161. /**************************************************************************************************************************************************/
  24162. , u = e("../settings")
  24163. , d = e("events").EventEmitter;
  24164. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24165. n.prototype = Object.create(d.prototype),
  24166. n.prototype.addComponent = function(e) {
  24167. this.components.push(e),
  24168. e.update && this.updateListeners.push(e),
  24169. e.setSize && (this.resizeListeners.push(e),
  24170. this.forceUpdateSize = !0)
  24171. }
  24172. ,
  24173. n.prototype.removeComponent = function(e) {
  24174. var t = function(t) {
  24175. return t !== e
  24176. };
  24177. this.components = this.components.filter(t),
  24178. this.updateListeners = this.updateListeners.filter(t),
  24179. this.resizeListeners = this.resizeListeners.filter(t)
  24180. }
  24181. ,
  24182. n.prototype.start = function(e) {
  24183. if (this.started)
  24184. throw new c("Can't start SceneRenderer, already started");
  24185. this.createContext(e),
  24186. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24187. m.isMobile() && this.boluoVrInit(),
  24188. /*******************************************************************************************************************************/
  24189. this.initComposer(),
  24190. this.started = !0,
  24191. (p = p.bind(this))()
  24192. }
  24193. ,
  24194. n.prototype.createContext = function(e) {
  24195. try {
  24196. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  24197. this.renderer.autoClear = !0,
  24198. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24199. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24200. this.emit(a.ContextCreated)
  24201. } catch (e) {
  24202. throw new h("Unable to create a WebGL rendering context")
  24203. }
  24204. u.profiling.enabled && this.overrideTextures(),
  24205. e.appendChild(this.renderer.domElement)
  24206. /* window.stats = new Stats();
  24207. e.appendChild( stats.dom ); */
  24208. }
  24209. ,
  24210. n.prototype.overrideTextures = function() {
  24211. var e = this.renderer.context
  24212. , t = 0
  24213. , i = e.createTexture;
  24214. e.createTexture = function() {
  24215. var n = i.call(e);
  24216. return n.id = t++,
  24217. this.textures[n.id] = n,
  24218. n
  24219. }
  24220. .bind(this);
  24221. var n = e.texImage2D;
  24222. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24223. var d, p = this.getTextureTypeFromTarget(e, t);
  24224. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24225. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24226. h = a,
  24227. u = l,
  24228. o = u.naturalWidth,
  24229. a = u.naturalHeight,
  24230. n.call(e, t, i, r, c, h, u));
  24231. var f = this.textures[d.id];
  24232. f.width = p === s.TextureCube ? 6 * o : o,
  24233. f.height = a
  24234. }
  24235. .bind(this);
  24236. var r = e.deleteTexture;
  24237. e.deleteTexture = function(t) {
  24238. delete this.textures[t.id],
  24239. r.call(e, t)
  24240. }
  24241. .bind(this)
  24242. }
  24243. ,
  24244. n.prototype.updateTextureMemory = function() {
  24245. var e = null;
  24246. return function() {
  24247. var t = 0;
  24248. for (var i in this.textures) {
  24249. var n = this.textures[i];
  24250. n.width && n.height && (t += n.width * n.height * 4)
  24251. }
  24252. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24253. e = t
  24254. }
  24255. }(),
  24256. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24257. switch (t) {
  24258. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24259. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24260. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24261. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24262. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24263. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24264. return s.TextureCube;
  24265. case e.TEXTURE_2D:
  24266. return s.Texture2D;
  24267. default:
  24268. return null
  24269. }
  24270. }
  24271. ,
  24272. n.prototype.initComposer = function() {
  24273. this.composer = new r.EffectComposer(this.renderer),
  24274. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24275. //this.composer.addPass(this.effects.hblurPass),
  24276. //this.composer.addPass(this.effects.vblurPass)
  24277. this.composer.addPass(this.effects.transitionMaskPass)//add
  24278. }
  24279. ,
  24280. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24281. this.renderWidth = e,
  24282. this.renderHeight = t,
  24283. this.effects.aspect = e / t,
  24284. /* this.renderer.setSize(e, t), -----MP */
  24285. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24286. this.composer.setSize(e, t);
  24287. for (var i = 0; i < this.resizeListeners.length; i++)
  24288. this.resizeListeners[i].setSize(e, t)
  24289. }
  24290. ,
  24291. n.prototype.render = function() {
  24292. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24293. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24294. }
  24295. /******************************************************************************************************徐世廷**********************************************************************/
  24296. var vrPermission = {};
  24297. var vrPermissionCallBack = function(info1,info2){
  24298. if(info1 == "reset"){
  24299. vrPermission = {};
  24300. }else{
  24301. vrPermission[info1] = info2
  24302. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24303. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24304. }
  24305. }
  24306. }
  24307. n.prototype.boluoVrInit = function() {
  24308. console.log("boluoVrInit")
  24309. this.isHuawei5X = m.detectHUAWEI5X(),
  24310. this.oldRenderer = this.renderer,
  24311. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24312. window.panoCamera = this.camera;
  24313. var a = this;
  24314. window._vrEnabled = !1,
  24315. Object.defineProperty(window, "vrEnabled", {
  24316. get: function() {
  24317. return window._vrEnabled
  24318. },
  24319. set: function(b) {
  24320. b = !!b,
  24321. b ? (a.renderer = a.newRenderer,
  24322. window.vrMarkers.forEach(function(a) {
  24323. a.visible = !0
  24324. })) : (a.renderer = a.oldRenderer,
  24325. window.vrMarkers.forEach(function(a) {
  24326. a.visible = !1
  24327. })),
  24328. a.cursor.visible = b,
  24329. a.setSize(window.innerWidth, window.innerHeight),
  24330. window._vrEnabled = b
  24331. if(b){
  24332. setTimeout(function(){
  24333. console.log("orientEnable"+window.orientEnable)
  24334. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24335. if(m.detectIOS()/* && m.detectSafari() */){
  24336. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24337. console.log("开始获取权限 major"+b.major)
  24338. if(b.major == 12 && b.minor>=2){
  24339. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24340. else{//app??
  24341. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24342. }
  24343. }else if(b.major >= 13){
  24344. if(!window.location.href.includes("https://")){
  24345. console.log("需要https");
  24346. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24347. return;
  24348. }
  24349. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24350. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24351. if(!window.vrEnabled || window.orientEnable)return;
  24352. vrPermissionCallBack("reset")
  24353. console.log(window.DeviceMotionEvent)
  24354. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24355. console.log("开始获取权限1")
  24356. ///注意:需要https 本地服务器permissionState会得到denied
  24357. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24358. console.log("permissionState1: "+permissionState)
  24359. vrPermissionCallBack("deviceMotion", permissionState)
  24360. }).catch(function(e){
  24361. vrPermissionCallBack("deviceMotion", false)
  24362. console.log(e)
  24363. })
  24364. }else{
  24365. console.log("window.DeviceMotionEvent undefined")
  24366. vrPermissionCallBack("deviceMotion", false)
  24367. }
  24368. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24369. console.log("开始获取权限2")
  24370. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24371. console.log("permissionState2: "+permissionState)
  24372. vrPermissionCallBack("deviceOrientation", permissionState)
  24373. }).catch(function(e){
  24374. vrPermissionCallBack("deviceOrientation", false)
  24375. console.log(e)
  24376. })
  24377. }else{
  24378. console.log("window.DeviceOrientationEvent undefined")
  24379. vrPermissionCallBack("deviceOrientation", false)
  24380. }
  24381. },hasFailed ? 0 : 150)
  24382. /* /* setTimeout(function(){
  24383. if(settings.vrEnabled && !window.orientEnable){
  24384. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24385. }
  24386. },4000) */
  24387. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24388. }else{
  24389. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24390. }
  24391. }else{
  24392. //已经触发了
  24393. }
  24394. },200);
  24395. }
  24396. }
  24397. }),
  24398. this.createCursor(.5, !1, 1, 16777215, 0);
  24399. var b = {
  24400. setSize: function(b, c) {
  24401. a.camera.aspect = b / c
  24402. }
  24403. };
  24404. this.resizeListeners.push(b),
  24405. this.vrLoadingInit()
  24406. }
  24407. ,
  24408. n.prototype.vrLoadingInit = function() {
  24409. var a = function(camera) {
  24410. var a = this
  24411. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24412. , c = new r.MeshBasicMaterial({
  24413. color: 4967932,
  24414. side: r.DoubleSide
  24415. })
  24416. , d = new r.Mesh(b,c);
  24417. this.mesh = d,
  24418. d.position.z = -2,
  24419. d.scale.set(.08, .08, .08),
  24420. d.visible = !1,
  24421. camera.add(d),
  24422. //window.player.camera.add(d),
  24423. a.enabled = !1,
  24424. this.update = function(b) {
  24425. 1 == a.enabled && (d.rotation.z += 15 * b)
  24426. }
  24427. }
  24428. , a = new a(this.camera);
  24429. window.Loading = a,
  24430. this.updateListeners.push(a)
  24431. }
  24432. ,
  24433. n.prototype.createCursor = function(a, b, c, d, e) {
  24434. var g, h = new r.SpriteMaterial({
  24435. opacity: c,
  24436. color: d,
  24437. transparent: b,
  24438. map: this.boluoGetTexture("images/cursor.png"),
  24439. needsUpdate: !0,
  24440. side: r.DoubleSide
  24441. });
  24442. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24443. h.map.repeat = new r.Vector2(1 / 17,1),
  24444. h.depthTest = !1,
  24445. h.blending = r.AdditiveBlending,
  24446. g = new r.Sprite(h),
  24447. // g.scale.set(a, a, a),
  24448. g.scale.set(.3,.3,.3)
  24449. g.position.z = -2,
  24450. g.visible = !1,
  24451. g.name = "cursor",
  24452. this.camera.add(g),
  24453. this.scene.add(this.camera),
  24454. this.cursor = g;
  24455. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24456. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24457. this.updateListeners.push(i)
  24458. }
  24459. ,
  24460. window.orientEnable = 0; //是否能触发deviceorientation
  24461. n.prototype.CursorAnimation = function(a, b, c) {
  24462. function d() {
  24463. g.orient = r.Math.degToRad(window.orientation || 0)
  24464. }
  24465. function e(a) {
  24466. if(!window.vrEnabled && window.orientEnable) return;
  24467. window.orientEnable || (window.orientEnable = 1);
  24468. var b = r.Math.degToRad(a.alpha)
  24469. , c = r.Math.degToRad(a.beta)
  24470. , d = r.Math.degToRad(a.gamma);
  24471. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24472. -1e3 === g.beta && (g.beta = c),
  24473. -1e3 === g.gamma && (g.gamma = d),
  24474. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24475. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24476. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24477. g.beta = c,
  24478. g.gamma = d),
  24479. n.vrDebug) {
  24480. $("#info-device-orientation").css("display", "block");
  24481. var e = "";
  24482. e += "alpha=(" + g.alpha + ")<BR/>",
  24483. e += "beta=(" + g.beta + ")<BR/>",
  24484. e += "gamma=" + g.gamma + "<BR/>",
  24485. document.getElementById("info-device-orientation").innerHTML = e
  24486. }
  24487. }
  24488. this.cursor = b,
  24489. this.raycaster = new r.Raycaster,
  24490. this.targetEventObj = {},
  24491. this.type = 1,
  24492. this.tweenFlag = !0;
  24493. var g = this;
  24494. this.target = c,
  24495. console.log(c.uuid),
  24496. this.euler = new r.Euler,
  24497. this.q0 = new r.Quaternion,
  24498. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24499. this.zee = new r.Vector3(0,0,1),
  24500. this.alpha = -1e3,
  24501. this.beta = -1e3,
  24502. this.gamma = -1e3,
  24503. this.orient = r.Math.degToRad(window.orientation || 0),
  24504. window.addEventListener("orientationchange", d),
  24505. window.addEventListener("deviceorientation", e),
  24506. this.setObjectQuaternion = function(a, b, d, e, f) {
  24507. g.euler.set(d, b, -e, "YXZ"),
  24508. a.setFromEuler(g.euler),
  24509. a.multiply(g.q1),
  24510. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24511. c.updateMatrixWorld()
  24512. }
  24513. ,
  24514. parent !== window && window.addEventListener("message", function(a) {
  24515. var b = JSON.parse(a.data)
  24516. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24517. b && b.alpha && b.beta && b.gamma && function(a) {
  24518. var c = r.Math.degToRad(b.alpha)
  24519. , d = r.Math.degToRad(b.beta)
  24520. , e = r.Math.degToRad(b.gamma);
  24521. a ? (-1e3 === g.alpha && (g.alpha = c),
  24522. -1e3 === g.beta && (g.beta = d),
  24523. -1e3 === g.gamma && (g.gamma = e),
  24524. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24525. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24526. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24527. g.beta = d,
  24528. g.gamma = e)
  24529. }(c)
  24530. }),
  24531. this.update = function(a) {
  24532. TWEEN.update();
  24533. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24534. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24535. this.triggerTargetEvent())
  24536. }
  24537. ,
  24538. this.triggerTargetEvent = function() {
  24539. var a = this.choseObj()
  24540. , b = a ? a.object : void 0;
  24541. this.targetEventObj.currentObj = b,
  24542. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24543. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24544. b && b.enabled && this.startAnimate(function() {
  24545. this.clickCallback(b)
  24546. }
  24547. .bind(this))) : this.type,
  24548. this.targetEventObj.lastObj = b)
  24549. }
  24550. ,
  24551. this.choseObj = function() {
  24552. this.raycaster.setFromCamera({
  24553. x: 0,
  24554. y: 0
  24555. }, c);
  24556. var a = (this.raycaster.ray,
  24557. window.vrMarkers)
  24558. , b = this.raycaster.intersectObjects(a);
  24559. if (b.length > 0)
  24560. return b[0]
  24561. }
  24562. ,
  24563. this.clickCallback = function(a) {
  24564. this.runTHREEAction(a, "onclick")
  24565. }
  24566. ,
  24567. this.runTHREEAction = function(a, b) {
  24568. switch (b) {
  24569. case "onclick":
  24570. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24571. a()
  24572. });
  24573. break;
  24574. case "onhover":
  24575. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24576. a()
  24577. });
  24578. break;
  24579. case "onout":
  24580. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24581. a()
  24582. })
  24583. }
  24584. }
  24585. ,
  24586. this.startAnimate = function(a) {
  24587. this.tweenFlag && this.initAnimation(a)
  24588. }
  24589. ,
  24590. this.initAnimation = function(a) {
  24591. var b = this
  24592. , c = this.cursor.material.map.offset
  24593. , d = function(a) {
  24594. return Math.floor(17 * a) / 17
  24595. };
  24596. b.tweenFlag = !1,
  24597. this.cursorAnimate = new TWEEN.Tween(c).to({
  24598. x: 1
  24599. }, 1e3).onStart(function() {
  24600. b.tweenFlag = !1
  24601. }).onStop(function() {
  24602. b.tweenFlag = !0,
  24603. this.x = 0,
  24604. c.x = 0
  24605. }).onUpdate(function() {}).onComplete(function() {
  24606. a(),
  24607. c.x = 0,
  24608. setTimeout(function() {
  24609. b.tweenFlag = !0
  24610. }, 1500)
  24611. }),
  24612. this.cursorAnimate.easing(d),
  24613. this.cursorAnimate.start()
  24614. }
  24615. ,
  24616. this.autoCursorPosition = function(a) {
  24617. // var b = Math.abs(a.distance - 10);
  24618. // this.cursor.position.z = -b,
  24619. // b /= 10;
  24620. // alert(b);
  24621. // this.cursor.scale.set(b, b, b)
  24622. this.cursor.scale.set(.3,.3,.3)
  24623. }
  24624. }
  24625. ,
  24626. n.prototype.vrRenderer = function(a, b, c) {
  24627. var d = new b.vrCamera(c);
  24628. d.bananaAspect = .8,
  24629. this.width,
  24630. this.height;
  24631. var b = this;
  24632. this.setSize = function(c, d) {
  24633. a.setSize.call(this, c, d),
  24634. b.width = c,
  24635. b.height = d
  24636. }
  24637. ,
  24638. this.render = function(b, c, e, f) {
  24639. window.cameraQua = c.quaternion.clone();
  24640. var g, h;
  24641. if (c.__RESS__SKIP__STEREO__)
  24642. return a.render(b, c, e, f);
  24643. if ("PerspectiveCamera" === c.type)
  24644. g = d.cameraL,
  24645. h = d.cameraR,
  24646. b.updateMatrixWorld(),
  24647. null === c.parent && c.updateMatrixWorld(),
  24648. d.vrCameraUpdate(c);
  24649. else {
  24650. if ("OrthographicCamera" !== c.type)
  24651. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24652. g = h = c
  24653. }
  24654. a.setScissorTest(!0),
  24655. a.setScissor(0, 0, this.width / 2, this.height),
  24656. a.setViewport(0, 0, this.width / 2, this.height),
  24657. a.render.call(this, b, g, e, f),
  24658. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24659. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24660. a.render.call(this, b, h, e, f),
  24661. a.setScissorTest(!1)
  24662. }
  24663. ,
  24664. this.__proto__ = {
  24665. __proto__: a
  24666. }
  24667. }
  24668. ,
  24669. n.prototype.vrCamera = function(a) {
  24670. this.type = "StereoCamera",
  24671. this._aspect = 1,
  24672. this._overlap = .064,
  24673. this.cameraL = new r.PerspectiveCamera,
  24674. this.cameraL.layers.enable(1),
  24675. this.cameraL.near = 0.01,//xzw add
  24676. this.cameraL.matrixAutoUpdate = !1,
  24677. this.cameraR = new r.PerspectiveCamera,
  24678. this.cameraR.layers.enable(2),
  24679. this.cameraR.near = 0.01,//xzw add
  24680. this.cameraR.matrixAutoUpdate = !1,
  24681. this.eyeRight = new r.Matrix4,
  24682. this.eyeLeft = new r.Matrix4,
  24683. this.vrCameraNeedsUpdate = !0,
  24684. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24685. Object.defineProperty(this, "bananaAspect", {
  24686. get: function() {
  24687. return this._aspect
  24688. },
  24689. set: function(a) {
  24690. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24691. this._aspect = a
  24692. }
  24693. }),
  24694. Object.defineProperty(this, "overlap", {
  24695. get: function() {
  24696. return this._overlap
  24697. },
  24698. set: function(a) {
  24699. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24700. this._overlap = a
  24701. }
  24702. }),
  24703. this.vrCameraUpdate = function(a) {
  24704. this.vrCameraNeedsUpdate = true;
  24705. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24706. this.vrCameraNeedsUpdate) {
  24707. this.vrCameraNeedsUpdate = !1,
  24708. //console.debug("vrCameraUpdate"),
  24709. this.bananaFocus = a.focus,
  24710. this.bananaFov = a.fov,
  24711. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24712. this.bananaNear = a.near,
  24713. this.bananaFar = a.far,
  24714. //console.debug(a.aspect),
  24715. this.bananaFocus = 10;
  24716. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24717. this.eyeLeft.elements[12] = -e,
  24718. this.eyeRight.elements[12] = e,
  24719. b = -g * this.bananaReal_aspect + f,
  24720. c = g * this.bananaReal_aspect + f,
  24721. d.elements[0] = 2 * this.bananaNear / (c - b),
  24722. d.elements[8] = (c + b) / (c - b),
  24723. this.cameraL.projectionMatrix.copy(d),
  24724. b = -g * this.bananaReal_aspect - f,
  24725. c = g * this.bananaReal_aspect - f,
  24726. d.elements[0] = 2 * this.bananaNear / (c - b),
  24727. d.elements[8] = (c + b) / (c - b),
  24728. this.cameraR.projectionMatrix.copy(d)
  24729. }
  24730. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24731. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24732. }
  24733. }
  24734. ,
  24735. n.prototype.boluoGetTexture = function(a) {
  24736. var b = new r.TextureLoader;
  24737. return b.crossOrigin = "anonymous",
  24738. b.load(a)
  24739. }
  24740. ,
  24741. /***********************************************************************************************************************************************************************************/
  24742. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24743. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24744. return function(o){
  24745. var render = false;
  24746. var ratio;
  24747. var w, h; //记录应当render的大小
  24748. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24749. w = o.width, h = o.height, render = true, ratio=1;
  24750. }else{
  24751. w = $('#player').width();
  24752. h = $('#player').height();
  24753. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24754. (w !== W || h !== H || this.forceUpdateSize) &&
  24755. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24756. }
  24757. if(render){
  24758. this.setSize(w, h, ratio);
  24759. this.forceUpdateSize = !1
  24760. }
  24761. }
  24762. }()
  24763. ,
  24764. n.prototype.updateComponents = function() {
  24765. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24766. this.updateListeners[t].update(e)
  24767. }
  24768. ,
  24769. n.prototype.suspend = function() {
  24770. this.started = !1,
  24771. this.suspendedObjects = this.scene.children.map(function(e) {
  24772. return this.scene.remove(e),
  24773. e
  24774. }
  24775. .bind(this)),
  24776. this.render()
  24777. }
  24778. ,
  24779. n.prototype.resume = function() {
  24780. this.suspendedObjects.forEach(function(e) {
  24781. this.scene.add(e)
  24782. }
  24783. .bind(this)),
  24784. this.suspendedObjects = [],
  24785. this.started = !0,
  24786. p()
  24787. }
  24788. ;
  24789. var p = function() {
  24790. this.started && (window.requestAnimationFrame(p),
  24791. this.updateScreenSize(), // fyz resize
  24792. this.updateComponents(),
  24793. this.updateTextureMemory(),
  24794. this.render(),
  24795. window.stats && (window.fps = stats.update()),
  24796. this.emit(a.AfterRender))
  24797. };
  24798. n.prototype.getImageData = function() {
  24799. var e = document.createElement("canvas")
  24800. , t = e.getContext("2d");
  24801. return function(i, n, r) {
  24802. return e.width === n && e.height === r || (e.width = n,
  24803. e.height = r),
  24804. t.drawImage(i, 0, 0, n, r),
  24805. t.getImageData(0, 0, n, r)
  24806. }
  24807. }(),
  24808. n.prototype.initSizedTexture2D = function(e, t, i) {
  24809. var n = this.renderer
  24810. , o = n.context
  24811. , a = n.state
  24812. , s = new r.Texture(null);
  24813. s.flipY = !1,
  24814. i !== !0 && (i = !1),
  24815. s.generateMipmaps = i;
  24816. var l = n.paramThreeToGL(s.format)
  24817. , c = n.paramThreeToGL(s.type)
  24818. , h = n.properties.get(s)
  24819. , u = o.createTexture();
  24820. a.bindTexture(o.TEXTURE_2D, u),
  24821. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24822. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24823. s.wrapS = t,
  24824. s.wrapT = t;
  24825. var d = n.paramThreeToGL(t);
  24826. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24827. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24828. i ? (s.magFilter = r.LinearFilter,
  24829. s.minFilter = r.LinearMipMapLinearFilter,
  24830. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24831. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24832. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24833. s.minFilter = r.LinearFilter,
  24834. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24835. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24836. a.bindTexture(o.TEXTURE_2D, null),
  24837. h.__webglTexture = u,
  24838. s
  24839. }
  24840. ,
  24841. n.prototype.initSizedCubeMap = function(e, t) {
  24842. var i = this.renderer
  24843. , n = i.context
  24844. , o = i.state
  24845. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24846. a.flipY = !1,
  24847. a.generateMipmaps = t;
  24848. var s = i.paramThreeToGL(a.format)
  24849. , l = i.paramThreeToGL(a.type)
  24850. , c = i.properties.get(a)
  24851. , h = n.createTexture();
  24852. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24853. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24854. for (var u = 0; u < 6; u++)
  24855. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24856. return t ? (a.magFilter = r.LinearFilter,
  24857. a.minFilter = r.LinearMipMapLinearFilter,
  24858. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24859. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24860. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24861. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24862. a.minFilter = r.LinearFilter,
  24863. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24864. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24865. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24866. c.__image__webglTextureCube = h,
  24867. a
  24868. }
  24869. ,
  24870. n.prototype.deallocateCubeTexture = function(e) {
  24871. var t = this.renderer
  24872. , i = t.context
  24873. , n = t.properties.get(e);
  24874. i.deleteTexture(n.__image__webglTextureCube)
  24875. }
  24876. ,
  24877. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24878. var a = this.renderer
  24879. , s = a.context
  24880. , l = a.state
  24881. , c = a.properties.get(t);
  24882. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24883. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24884. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24885. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24886. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24887. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24888. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24889. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24890. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24891. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24892. l.bindTexture(s.TEXTURE_2D, null)
  24893. }
  24894. ,
  24895. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24896. var s = this.renderer
  24897. , l = s.context
  24898. , c = s.state
  24899. , h = s.properties.get(t);
  24900. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24901. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24902. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24903. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24904. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24905. }
  24906. ,
  24907. n.prototype.rebuildMipMaps2D = function(e) {
  24908. var t = this.renderer
  24909. , i = t.context
  24910. , n = t.state;
  24911. t.properties.get(e);
  24912. i.generateMipmap(i.TEXTURE_2D),
  24913. n.bindTexture(i.TEXTURE_2D, null)
  24914. }
  24915. ,
  24916. n.prototype.rebuildMipMaps3D = function(e) {
  24917. var t = this.renderer
  24918. , i = t.context
  24919. , n = t.state
  24920. , r = t.properties.get(e);
  24921. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24922. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24923. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24924. }
  24925. ,
  24926. n.prototype.renderToCubeMap = function() {
  24927. var e = !1
  24928. , t = null
  24929. , i = null
  24930. , n = null
  24931. , a = null
  24932. , s = null
  24933. , l = 1;
  24934. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24935. var _ = this.renderer;
  24936. _.context;
  24937. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24938. i.position.z = 150,
  24939. t = new r.Scene,
  24940. t.add(i),
  24941. n = new r.ShaderMaterial({
  24942. uniforms: {
  24943. tDiffuse: {
  24944. type: "t",
  24945. value: null
  24946. },
  24947. alpha: {
  24948. type: "f",
  24949. value: 1
  24950. }
  24951. },
  24952. vertexShader: o.basicTextured.vertexShader,
  24953. fragmentShader: o.basicTextured.fragmentShader,
  24954. depthWrite: !1,
  24955. depthTest: !1,
  24956. side: r.DoubleSide
  24957. }),
  24958. a = new r.PlaneBufferGeometry(l,l),
  24959. s = new r.Mesh(a,n),
  24960. s.position.z = 0,
  24961. t.add(s),
  24962. e = !0);
  24963. var T = a.getAttribute("uv");
  24964. T.setDynamic(!0),
  24965. T.needsUpdate = !0;
  24966. var x = T.array
  24967. , S = p / u
  24968. , M = f / d
  24969. , R = g / u
  24970. , P = m / d;
  24971. x[0] = S,
  24972. x[1] = M + P,
  24973. x[2] = S + R,
  24974. x[3] = M + P,
  24975. x[4] = S,
  24976. x[5] = M,
  24977. x[6] = S + R,
  24978. x[7] = M;
  24979. var O = a.getAttribute("position");
  24980. O.setDynamic(!0),
  24981. O.needsUpdate = !0;
  24982. var L = O.array
  24983. , D = v / h.width - l / 2
  24984. , N = A / h.height - l / 2
  24985. , B = y / h.width
  24986. , F = C / h.height;
  24987. L[0] = D,
  24988. L[1] = N + F,
  24989. L[3] = D + B,
  24990. L[4] = N + F,
  24991. L[6] = D,
  24992. L[7] = N,
  24993. L[9] = D + B,
  24994. L[10] = N;
  24995. this.renderer.properties.get(c);
  24996. n.uniforms.tDiffuse.value = c,
  24997. n.blending = E || r.NoBlending,
  24998. n.transparent = !!b,
  24999. void 0 !== w && null !== w || (w = 1),
  25000. n.uniforms.alpha.value = w,
  25001. n.needUpdate = !0,
  25002. h.activeCubeFace = I,
  25003. h.viewport.set(0, 0, h.width, h.height);
  25004. var V = this.renderer.autoClear;
  25005. this.renderer.autoClear = !1,
  25006. this.renderer.render(t, i, h, !1),
  25007. this.renderer.autoClear = V
  25008. }
  25009. }(),
  25010. n.prototype.copyCubeMap = function() {
  25011. var e = !1
  25012. , t = null
  25013. , i = null
  25014. , a = null
  25015. , s = null
  25016. , l = null
  25017. , c = new r.Euler;
  25018. new r.Vector3;
  25019. return function(h, u, d, p, f, g, m, v, A) {
  25020. this.renderer;
  25021. if (!e) {
  25022. var y = 2;
  25023. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25024. i.position.set(0, 0, 0),
  25025. t = new r.Scene,
  25026. t.add(i),
  25027. a = new r.ShaderMaterial({
  25028. uniforms: {
  25029. tDiffuse: {
  25030. type: "t",
  25031. value: null
  25032. },
  25033. alpha: {
  25034. type: "f",
  25035. value: 1
  25036. }
  25037. },
  25038. vertexShader: o.copyCubeMap.vertexShader,
  25039. fragmentShader: o.copyCubeMap.fragmentShader,
  25040. depthWrite: !1,
  25041. depthTest: !1,
  25042. side: r.DoubleSide
  25043. }),
  25044. s = new r.BoxGeometry(y,y,y),
  25045. l = new r.Mesh(s,a),
  25046. t.add(l),
  25047. e = !0
  25048. }
  25049. for (var C = 0; C < 6; C++)
  25050. n.getCubeOrientationForCubeFace(C, c),
  25051. l.rotation.copy(c),
  25052. l.matrixWorldNeedsUpdate = !0,
  25053. l.updateMatrixWorld(),
  25054. a.uniforms.tDiffuse.value = h,
  25055. a.blending = m || r.NoBlending,
  25056. a.transparent = !!v,
  25057. void 0 !== A && null !== A || (A = 1),
  25058. a.uniforms.alpha.value = A,
  25059. a.needUpdate = !0,
  25060. u.activeCubeFace = C,
  25061. u.viewport.set(0, 0, f, g),
  25062. this.renderer.render(t, i, u, !1)
  25063. }
  25064. }(),
  25065. n.getLookAtForCubeFace = function(e, t) {
  25066. switch (e) {
  25067. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25068. t.set(1, 0, 0);
  25069. break;
  25070. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25071. t.set(-1, 0, 0);
  25072. break;
  25073. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25074. t.set(0, 1, 0);
  25075. break;
  25076. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25077. t.set(0, -1, 0);
  25078. break;
  25079. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25080. t.set(0, 0, 1);
  25081. break;
  25082. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25083. t.set(0, 0, -1)
  25084. }
  25085. }
  25086. ,
  25087. n.getCubeOrientationForCubeFace = function(e, t) {
  25088. switch (e) {
  25089. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25090. t.set(0, -Math.PI / 2, 0);
  25091. break;
  25092. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25093. t.set(0, Math.PI / 2, 0);
  25094. break;
  25095. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25096. t.set(Math.PI / 2, Math.PI, 0);
  25097. break;
  25098. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25099. t.set(-Math.PI / 2, Math.PI, 0);
  25100. break;
  25101. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25102. t.set(0, -Math.PI, 0);
  25103. break;
  25104. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25105. t.set(0, 0, 0)
  25106. }
  25107. }
  25108. ,
  25109. t.exports = n
  25110. }
  25111. , {
  25112. "../enum/GLCubeFaces": 25,
  25113. "../enum/GLTextureType": 26,
  25114. "../enum/SceneRendererEvents": 43,
  25115. "../exception/BasicException": 55,
  25116. "../exception/RendererCreationException": 57,
  25117. "../settings": 166,
  25118. "../shaders": 167,
  25119. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25120. "../util/browser": 182,
  25121. /************************************************************************************************************************************************/
  25122. events: 202,
  25123. three: 217
  25124. }],
  25125. 159: [function(e, t, i) {
  25126. "use strict";
  25127. function n(e) {
  25128. this.messenger = new a(e),
  25129. this.clientKey = null
  25130. }
  25131. var r = e("../util/ajax")
  25132. , o = e("./PostMessageType")
  25133. , a = e("./postmessage")
  25134. , s = e("./VersionInfo")
  25135. , l = e("events").EventEmitter
  25136. , c = window.location.origin + "/api/v1/user/";
  25137. n.prototype = Object.create(l.prototype),
  25138. n.prototype.bindEvents = function() {
  25139. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25140. }
  25141. ,
  25142. n.prototype.waitForConnection = function() {
  25143. var e = new Promise(function(e, t) {
  25144. this.messenger.on(o.CONNECT, function(i) {
  25145. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25146. }
  25147. .bind(this))
  25148. }
  25149. .bind(this));
  25150. return e
  25151. }
  25152. ,
  25153. n.prototype.onConnectionReceived = function(e) {
  25154. return this.messenger.setTarget(e.source, e.origin),
  25155. this.verifyConnection(e).then(function(t, i) {
  25156. this.messenger.send({
  25157. type: o.ACCEPT,
  25158. toId: e.fromId,
  25159. warning: i
  25160. }),
  25161. this.clientKey = t,
  25162. this.messenger.removeAllListeners(o.CONNECT),
  25163. this.bindEvents()
  25164. }
  25165. .bind(this), function(t) {
  25166. this.messenger.send({
  25167. type: o.REJECT,
  25168. toId: e.fromId,
  25169. reason: t
  25170. }),
  25171. this.messenger.setTarget()
  25172. }
  25173. .bind(this))
  25174. }
  25175. ,
  25176. n.prototype.verifyConnection = function(e) {
  25177. return new Promise(function(t, i) {
  25178. var n;
  25179. if (s.isDeprecated(e.sdkVersion))
  25180. n = "这个版本正在被弃用";
  25181. else if (!s.isSupported(e.sdkVersion))
  25182. return i("不支持此版本的SDK");
  25183. var o = {
  25184. cache: !1,
  25185. headers: {
  25186. "X-port-Application-Key": e.applicationKey,
  25187. "X-port-Referrer": e.origin
  25188. }
  25189. };
  25190. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25191. }
  25192. )
  25193. }
  25194. ,
  25195. n.prototype.onMessageReceived = function(e) {
  25196. if (this.validateClientApplicationKey(e.applicationKey)) {
  25197. var t = this;
  25198. e.onDone = function(i) {
  25199. i.toId = e.fromId,
  25200. i.uid = e.uid,
  25201. i.type = o.RESPONSE,
  25202. t.messenger.send(i)
  25203. }
  25204. ,
  25205. this.emit(o.ACTION, e)
  25206. }
  25207. }
  25208. ,
  25209. n.prototype.validateClientApplicationKey = function(e) {
  25210. return this.clientKey === e
  25211. }
  25212. ,
  25213. n.prototype.sendEvent = function(e, t) {
  25214. this.messenger.send({
  25215. type: o.EVENT,
  25216. eventType: e,
  25217. eventData: t
  25218. })
  25219. }
  25220. ,
  25221. t.exports = n
  25222. }
  25223. , {
  25224. "../util/ajax": 181,
  25225. "./PostMessageType": 160,
  25226. "./VersionInfo": 163,
  25227. "./postmessage": 165,
  25228. events: 202
  25229. }],
  25230. 160: [function(e, t, i) {
  25231. "use strict";
  25232. t.exports = Object.freeze({
  25233. CONNECT: "postmessage.connect",
  25234. ACCEPT: "postmessage.accept",
  25235. REJECT: "postmessage.reject",
  25236. ACTION: "postmessage.action",
  25237. RESPONSE: "postmessage.response",
  25238. EVENT: "postmessage.event"
  25239. })
  25240. }
  25241. , {}],
  25242. 161: [function(e, t, i) {
  25243. "use strict";
  25244. t.exports = Object.freeze({
  25245. MOVE: "sdk.move",
  25246. ENTER_PANO: "sdk.enterpano",
  25247. MODEL_LOADED: "sdk.modelloaded"
  25248. })
  25249. }
  25250. , {}],
  25251. 162: [function(e, t, i) {
  25252. "use strict";
  25253. t.exports = Object.freeze({
  25254. FLY: "transition.fly",
  25255. FADEOUT: "transition.fade",
  25256. INSTANT: "transition.instant"
  25257. })
  25258. }
  25259. , {}],
  25260. 163: [function(e, t, i) {
  25261. "use strict";
  25262. t.exports = {
  25263. current: "1.0",
  25264. supported: ["1.0"],
  25265. deprecated: [],
  25266. isSupported: function(e) {
  25267. return this.supported.indexOf(e) !== -1
  25268. },
  25269. isDeprecated: function(e) {
  25270. return this.deprecated.indexOf(e) !== -1
  25271. },
  25272. isValid: function(e) {
  25273. return this.isSupported(e) || this.isDeprecated(e)
  25274. }
  25275. }
  25276. }
  25277. , {}],
  25278. 164: [function(e, t, i) {
  25279. (function(i) {
  25280. "use strict";
  25281. function n(e, t, i) {
  25282. e && (e = e.toLowerCase().trim());
  25283. var n = new I.UP.clone
  25284. , r = Math.PI / 3
  25285. , o = Math.PI / 2;
  25286. switch (e) {
  25287. case "left":
  25288. i.copy(t),
  25289. i.applyAxisAngle(n, o);
  25290. break;
  25291. case "right":
  25292. i.copy(t),
  25293. i.applyAxisAngle(n, -o);
  25294. break;
  25295. case "forwardleft":
  25296. i.copy(t),
  25297. i.applyAxisAngle(n, r);
  25298. break;
  25299. case "forwardright":
  25300. i.copy(t),
  25301. i.applyAxisAngle(n, -r);
  25302. break;
  25303. case "forward":
  25304. default:
  25305. i.copy(t)
  25306. }
  25307. return i
  25308. }
  25309. function r(e, t) {
  25310. if (e) {
  25311. var i = {
  25312. pano: e,
  25313. lookAtPoint: null,
  25314. duration: null,
  25315. maxDistanceOverride: null,
  25316. skipWarpingCheck: !1
  25317. };
  25318. this.player.flyToPano(i, function() {
  25319. t && t({
  25320. success: !0,
  25321. message: "Transition complete."
  25322. })
  25323. })
  25324. } else
  25325. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25326. t && t({
  25327. success: !1,
  25328. error: "Unable to find pano."
  25329. })
  25330. }
  25331. function o(e, t) {
  25332. var i = this.findRankedPano(e, t);
  25333. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25334. null)
  25335. }
  25336. function a(e, t) {
  25337. var i = this.findRankedtag(e, t);
  25338. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25339. null)
  25340. }
  25341. function s(e, t) {
  25342. t.copy(I.FORWARD),
  25343. e.getDirection(t)
  25344. }
  25345. function l(e) {
  25346. function t(e) {
  25347. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25348. return {
  25349. x: c.Math.radToDeg(t._x),
  25350. y: c.Math.radToDeg(t._y),
  25351. z: c.Math.radToDeg(t._z)
  25352. }
  25353. }
  25354. var i = function(e) {
  25355. return e.alignmentType !== m.ALIGNED ? null : {
  25356. x: e.position.x,
  25357. y: e.position.y,
  25358. z: e.position.z
  25359. }
  25360. };
  25361. return {
  25362. panos: e.panos.list.map(function(n) {
  25363. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25364. return {
  25365. uuid: n.id,
  25366. aligned: n.alignmentType === m.ALIGNED,
  25367. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25368. position: i(n),
  25369. rotation: t(n),
  25370. thumbnail: r
  25371. }
  25372. })
  25373. }
  25374. }
  25375. var c = e("three")
  25376. , h = e("./ApiHost")
  25377. , u = e("../util/logger")
  25378. , d = e("../util/common")
  25379. , p = e("../util/math")
  25380. , f = e("../enum/ModelManagerEvents")
  25381. , g = e("./PostMessageType")
  25382. , m = e("../enum/AlignmentType")
  25383. , v = e("../enum/Direction")
  25384. , A = e("./TransitionStyles")
  25385. , y = e("../util/panorama")
  25386. , C = e("../enum/GLCubeFaces")
  25387. , I = e("../enum/Vectors")
  25388. , E = e("../enum/Viewmode")
  25389. , b = e("../enum/WarpStyle")
  25390. , w = (e("../enum/Keys"),
  25391. e("../enum/PlayerEvents"))
  25392. , _ = e("../sdk/SdkEvents")
  25393. , I = e("../enum/Vectors")
  25394. , T = e("../enum/ControlEvents")
  25395. , x = e("../enum/RenderLayers")
  25396. , S = (e("../constants"),
  25397. e("../settings"))
  25398. , M = e("../lib/jpeg_encoder")
  25399. , R = new u(i)
  25400. , P = function() {
  25401. var e = function e() {
  25402. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25403. e.player.getDirection(e.playerDirection),
  25404. e.projectVectors();
  25405. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25406. if (e.angleTravelled += Math.abs(t),
  25407. e.angleTravelled >= Math.abs(e.angle)) {
  25408. if (e.active = !1,
  25409. e.onDone) {
  25410. var i = e.onDone;
  25411. i()
  25412. }
  25413. } else
  25414. e.lastFacingDirection.copy(e.playerDirection),
  25415. window.setTimeout(e, 4)
  25416. };
  25417. return e.active = !1,
  25418. e.angle = 0,
  25419. e.angleTravelled = 0,
  25420. e.playerDirection = new c.Vector3,
  25421. e.lastFacingDirection = new c.Vector3,
  25422. e.onDone = null,
  25423. e.player = null,
  25424. e.start = function(t, i, n, r) {
  25425. e.active = !0,
  25426. t && i && (i = 0),
  25427. e.angle = t || i,
  25428. e.xAngle = t,
  25429. e.yAngle = i,
  25430. e.angleTravelled = 0,
  25431. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25432. n.getDirection(e.playerDirection),
  25433. e.lastFacingDirection.copy(e.playerDirection),
  25434. e.projectVectors(),
  25435. e.onDone = r,
  25436. e.player = n,
  25437. e()
  25438. }
  25439. ,
  25440. e.projectVectors = function() {
  25441. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25442. e.lastFacingDirection.projectOnPlane(I.UP))
  25443. }
  25444. ,
  25445. e
  25446. }()
  25447. , O = function() {
  25448. var e = new c.Vector3;
  25449. return function(t) {
  25450. t ? (e.copy(t.position),
  25451. e.add(t.discPosition),
  25452. p.projectPositionToCanvas(e, this.player.camera, e),
  25453. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25454. }
  25455. }()
  25456. , L = function() {
  25457. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25458. }
  25459. , D = function() {
  25460. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25461. }
  25462. , N = function(e) {
  25463. var t = new c.Vector3;
  25464. return function(e) {
  25465. var i = this.player.getDirection();
  25466. t.copy(i);
  25467. var n = t.y;
  25468. t.y = 0,
  25469. t.normalize();
  25470. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25471. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25472. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25473. 0;
  25474. this.player.mode === E.DOLLHOUSE && (r = -r);
  25475. var o = L.call(this) - .1
  25476. , a = D.call(this) + .1
  25477. , s = r + e;
  25478. s > o ? s = o : s < a && (s = a);
  25479. var l = s - r;
  25480. return e > 0 && l < .01 && (l = 0),
  25481. e < 0 && l > -.01 && (l = 0),
  25482. l
  25483. }
  25484. }()
  25485. , B = function() {
  25486. var e = new c.Euler;
  25487. return function(t) {
  25488. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25489. {
  25490. position: {
  25491. x: t.position.x,
  25492. y: t.position.y,
  25493. z: t.position.z
  25494. },
  25495. rotation: {
  25496. x: c.Math.radToDeg(e.x),
  25497. y: c.Math.radToDeg(e.y),
  25498. z: 0
  25499. },
  25500. pano: t.currentPano ? t.currentPano.id : null,
  25501. mode: t.mode
  25502. }
  25503. }
  25504. }()
  25505. , F = null;
  25506. t.exports = {
  25507. init: function(e, t, i, n, r) {
  25508. V.init(e, t, i, r),
  25509. F = new Promise(function(e, t) {
  25510. i.on(w.Ready, function() {
  25511. e()
  25512. })
  25513. }
  25514. .bind(this));
  25515. var o = new h(window)
  25516. , a = o.waitForConnection();
  25517. a.then(function(e) {
  25518. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25519. });
  25520. var s = function() {
  25521. var e = Date.now();
  25522. return function() {
  25523. if (!(Date.now() - e < 100)) {
  25524. var t = B(i);
  25525. o.sendEvent(_.MOVE, {
  25526. state: t
  25527. }),
  25528. e = Date.now()
  25529. }
  25530. }
  25531. }();
  25532. i.on(w.Move, s),
  25533. i.on(w.ViewChanged, s),
  25534. n.on(f.ActiveModelChanged, function(e) {
  25535. function t(e) {
  25536. var t, i = e.newPano.id;
  25537. e.oldPano && (t = e.oldPano.id),
  25538. i !== t && o.sendEvent(_.ENTER_PANO, {
  25539. oldPano: t,
  25540. newPano: i
  25541. })
  25542. }
  25543. var i = e.model
  25544. , n = e.oldModel;
  25545. V.model = i,
  25546. a.then(function() {
  25547. o.sendEvent(_.MODEL_LOADED, {
  25548. metadata: l(i)
  25549. })
  25550. }),
  25551. n && n.panos.forEach(function(e) {
  25552. e.removeEventListener("enter", t)
  25553. }),
  25554. i.panos.forEach(function(e) {
  25555. e.on("enter", t)
  25556. })
  25557. })
  25558. }
  25559. };
  25560. var V = {
  25561. director: null,
  25562. player: null,
  25563. controls: null,
  25564. sceneRenderer: null,
  25565. model: null,
  25566. init: function(e, t, i, n) {
  25567. this.director = e,
  25568. this.player = i,
  25569. this.controls = t,
  25570. this.sceneRenderer = n
  25571. },
  25572. handleToObject: {},
  25573. objectToHandle: {},
  25574. handleCount: 0,
  25575. onMessageReceive: function(e) {
  25576. if (e) {
  25577. var t = e.targetFunction
  25578. , i = e.params
  25579. , n = e.onDone;
  25580. t && this[t] && this[t](i, n)
  25581. }
  25582. },
  25583. waitForInit: function(e, t) {
  25584. F.then(t.bind({
  25585. success: !0,
  25586. message: "Init complete."
  25587. }))
  25588. },
  25589. moveToPano: function(e, t) {
  25590. var i = new c.Euler(0,0,0,"YXZ")
  25591. , n = new c.Quaternion;
  25592. return function(e, t) {
  25593. var r = e.pano
  25594. , o = e.rotation
  25595. , a = e.transition;
  25596. if (!this.model)
  25597. return t({
  25598. success: !1,
  25599. error: "The model has not been loaded yet"
  25600. });
  25601. var s = this.model.panos.get(r);
  25602. if (!s)
  25603. return t({
  25604. success: !1,
  25605. error: r + " does not exist in this model"
  25606. });
  25607. if (!o)
  25608. return t({
  25609. sucess: !1,
  25610. erorr: o + " is not a valid rotation"
  25611. });
  25612. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25613. console.log(o.z);
  25614. var l = {
  25615. success: !0,
  25616. message: r
  25617. };
  25618. if (a === A.FADEOUT)
  25619. n.setFromEuler(i),
  25620. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25621. else {
  25622. var h, u;
  25623. a === A.INSTANT && (h = 0,
  25624. u = 0);
  25625. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25626. this.player.flyToPano({
  25627. pano: s,
  25628. lookAtPoint: d,
  25629. duration: h,
  25630. aimDuration: u
  25631. }, t.bind(this, l))
  25632. }
  25633. }
  25634. }(),
  25635. moveInDirection: function(e, t) {
  25636. var i = e.direction;
  25637. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25638. void (t && t({
  25639. success: !1,
  25640. error: "Invalid direction."
  25641. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25642. t(e ? {
  25643. success: !0,
  25644. message: "moved " + i
  25645. } : {
  25646. success: !1,
  25647. error: "Cannot move in direction: " + i
  25648. })
  25649. })
  25650. },
  25651. getPose: function(e, t) {
  25652. this.player.camera.position,
  25653. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25654. return t({
  25655. success: !0,
  25656. message: B(this.player)
  25657. })
  25658. },
  25659. takeScreenShot: function() {
  25660. var e = new c.PerspectiveCamera
  25661. , t = new c.WebGLRenderTarget;
  25662. return function(i, n) {
  25663. if (!i.resolution)
  25664. return n({
  25665. success: !1,
  25666. error: "An invalid resolution was specified"
  25667. });
  25668. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25669. var r = this.sceneRenderer.renderer.getSize();
  25670. i.resolution.width = r.width,
  25671. i.resolution.height = r.height
  25672. }
  25673. e.layers.set(x.DEFAULT),
  25674. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25675. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25676. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25677. var o = i.resolution.width
  25678. , a = i.resolution.height
  25679. , s = o / a;
  25680. e.position.copy(this.sceneRenderer.camera.position),
  25681. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25682. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25683. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25684. t.setSize(o, a),
  25685. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25686. var l = new Uint8Array(o * a * 4);
  25687. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25688. var c = M.encode({
  25689. data: l,
  25690. width: o,
  25691. height: a,
  25692. heading: 180,
  25693. pitch: 0
  25694. }, {
  25695. quality: 75,
  25696. flipY: !0
  25697. })
  25698. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25699. n({
  25700. success: !0,
  25701. message: h
  25702. })
  25703. }
  25704. }(),
  25705. findRankedPano: function(e, t) {
  25706. var i = new c.Vector3
  25707. , r = new c.Vector3;
  25708. return function(e, t) {
  25709. s(this.player, r),
  25710. n(t, r, i);
  25711. var o = this.player.rankedPanoInDirection(e, i);
  25712. if (o) {
  25713. var a = this.objectToHandle[o.id];
  25714. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25715. this.handleToObject[a] = o),
  25716. a
  25717. }
  25718. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25719. -1
  25720. }
  25721. }(),
  25722. findRankedtag: function(e, t) {
  25723. var i = new c.Vector3
  25724. , r = new c.Vector3;
  25725. return function(e, t) {
  25726. s(this.player, r),
  25727. n(t, r, i);
  25728. var o = this.player.rankedtagInDirection(e, i);
  25729. if (o) {
  25730. var a = this.objectToHandle[o.sid];
  25731. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25732. this.handleToObject[a] = o),
  25733. a
  25734. }
  25735. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25736. -1
  25737. }
  25738. }(),
  25739. clickNearesttag: function(e) {
  25740. this.clickRankedtag(0, e)
  25741. },
  25742. clickRankedtag: function(e, t) {
  25743. var i = a.call(this, e, t);
  25744. i && O.call(this, i)
  25745. },
  25746. clickNearestPano: function(e, t) {
  25747. this.clickRankedPano(0, e, t)
  25748. },
  25749. clickRankedPano: function(e, t, i) {
  25750. var n = o.call(this, e, t);
  25751. n ? r.call(this, n, i) : i(null)
  25752. },
  25753. clickPano: function(e, t) {
  25754. var i = this.handleTable[e];
  25755. i ? r.call(this, i, t) : t(null)
  25756. },
  25757. rotateDirection: function() {
  25758. return function(e, t) {
  25759. var i = e.direction
  25760. , n = e.angle;
  25761. if (!P.active) {
  25762. var r = 0
  25763. , o = 0
  25764. , a = 0
  25765. , s = 0;
  25766. if (!n || isNaN(n))
  25767. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25768. void (t && t({
  25769. success: !1,
  25770. error: "Invalid rotation angle."
  25771. }));
  25772. if (this.player.mode === E.TRANSITIONING)
  25773. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25774. void (t && t({
  25775. success: !1,
  25776. error: "Cannot rotate while transitioning"
  25777. }));
  25778. if (i === v.RIGHT || i === v.LEFT)
  25779. i === v.RIGHT && (n = -n),
  25780. r = n > 0 ? -1 : 1,
  25781. a = n;
  25782. else {
  25783. if (i !== v.UP && i !== v.DOWN)
  25784. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25785. void (t && t({
  25786. success: !1,
  25787. error: "Invalid direction for rotation."
  25788. }));
  25789. if (this.player.mode === E.FLOORPLAN)
  25790. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25791. void (t && t({
  25792. success: !1,
  25793. error: "Cannot rotate " + i + " in floorplan mode"
  25794. }));
  25795. if (i === v.DOWN && (n = -n),
  25796. n = N.call(this, n),
  25797. 0 === n)
  25798. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25799. void (t && t({
  25800. success: !1,
  25801. error: "Already at maximum rotation in direction: " + i
  25802. }));
  25803. o = n > 0 ? 1 : -1,
  25804. s = n
  25805. }
  25806. var l = n;
  25807. n = c.Math.degToRad(n),
  25808. a = c.Math.degToRad(a),
  25809. s = c.Math.degToRad(s);
  25810. var h = this.controls.activeControl
  25811. , u = function() {
  25812. h.stopRotating(!0),
  25813. t && t({
  25814. success: !0,
  25815. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25816. })
  25817. };
  25818. h.startRotating(r, o),
  25819. P.start(a, s, this.player, u)
  25820. }
  25821. }
  25822. }(),
  25823. rotate: function() {
  25824. var e = new c.Vector3
  25825. , t = new c.Vector3;
  25826. return function(i, n) {
  25827. var r = i.xAngle
  25828. , o = i.yAngle;
  25829. if (!P.active) {
  25830. if (r = r || 0,
  25831. o = o || 0,
  25832. isNaN(r) || isNaN(o))
  25833. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25834. void (n && n({
  25835. success: !1,
  25836. error: "Invalid rotation angle."
  25837. }));
  25838. if (this.player.mode === E.TRANSITIONING)
  25839. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25840. void (n && n({
  25841. success: !1,
  25842. error: "Cannot rotate while transitioning"
  25843. }));
  25844. Math.abs(r) < .01 && (r = 0),
  25845. Math.abs(o) < .01 && (o = 0);
  25846. var a = o;
  25847. o = N.call(this, o),
  25848. r = -r;
  25849. var s = a > 0 ? "UP" : "DOWN";
  25850. if (!r && a && !o)
  25851. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25852. void (n && n({
  25853. success: !1,
  25854. error: "Already at maximum rotation in direction: " + s
  25855. }));
  25856. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25857. var l = o;
  25858. o = c.Math.degToRad(o),
  25859. r = c.Math.degToRad(r),
  25860. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25861. this.player.getDirection(e),
  25862. t.copy(e).applyAxisAngle(I.UP, r),
  25863. t.applyAxisAngle(I.RIGHT, o);
  25864. var h = (e.angleTo(t),
  25865. r > 0 ? -1 : r < 0 ? 1 : 0)
  25866. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25867. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25868. var d = this.controls.activeControl
  25869. , p = function() {
  25870. d.stopRotating(!0),
  25871. n && n({
  25872. success: !0,
  25873. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25874. })
  25875. };
  25876. d.startRotating(h, u),
  25877. P.start(r, o, this.player, p)
  25878. }
  25879. }
  25880. }(),
  25881. panCamera: function(e, t) {
  25882. function i(e) {
  25883. switch (r.removeAllListeners(T.AutoPanComplete),
  25884. r.removeAllListeners(T.AutoPanInterrupt),
  25885. r.removeAllListeners(T.AutoPanClamped),
  25886. e) {
  25887. case T.AutoPanInterrupt:
  25888. t({
  25889. success: !0,
  25890. message: "Camera panning interrupted."
  25891. });
  25892. break;
  25893. case T.AutoPanClamped:
  25894. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25895. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25896. return void t({
  25897. success: !1,
  25898. error: "Already at edge of current model bounds."
  25899. });
  25900. var i = "The view point is outside the bounds for the current model. ";
  25901. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25902. console.warn(i)
  25903. }
  25904. case T.AutoPanComplete:
  25905. t({
  25906. success: !0,
  25907. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25908. })
  25909. }
  25910. }
  25911. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25912. return t({
  25913. success: !1,
  25914. error: "Camera panning is not available in the current mode: " + this.player.mode
  25915. });
  25916. var n = e.position
  25917. , r = this.player.control;
  25918. r.setAutoPanPosition(n.x, n.z),
  25919. r.autoPan = !0;
  25920. var o = function(e, t) {
  25921. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25922. };
  25923. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25924. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25925. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25926. },
  25927. click: function(e, t) {
  25928. var i = e.x
  25929. , n = e.y
  25930. , r = e.percentage;
  25931. r === !0 && (i = i / 100 * $("#player").width(),
  25932. n = n / 100 * $("#player").height()),
  25933. this.player.handleInputStart(i, n),
  25934. this.player.updateIntersect(),
  25935. this.player.handleInputEnd(i, n)
  25936. },
  25937. mouseOver: function(e, t) {
  25938. var i = e.x
  25939. , n = e.y
  25940. , r = e.percentage;
  25941. r === !0 && (i = i / 100 * $("#player").width(),
  25942. n = n / 100 * $("#player").height()),
  25943. this.player.handleInputMove(i, n),
  25944. this.player.updateIntersect()
  25945. },
  25946. moveToMode: function(e, t) {
  25947. function i(e) {
  25948. t(e ? {
  25949. success: !1,
  25950. error: "Failed to load new mode: " + e
  25951. } : {
  25952. success: !0,
  25953. message: "Moved to new mode: " + n
  25954. })
  25955. }
  25956. var n = e.mode;
  25957. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25958. i()
  25959. }, function(e) {
  25960. i(e)
  25961. }) : t({
  25962. success: !1,
  25963. error: "Invalid mode selection"
  25964. })
  25965. }
  25966. }
  25967. }
  25968. ).call(this, "/js/sdk/automation.js")
  25969. }
  25970. , {
  25971. "../constants": 8,
  25972. "../enum/AlignmentType": 17,
  25973. "../enum/ControlEvents": 21,
  25974. "../enum/Direction": 22,
  25975. "../enum/GLCubeFaces": 25,
  25976. "../enum/Keys": 30,
  25977. "../enum/ModelManagerEvents": 33,
  25978. "../enum/PlayerEvents": 40,
  25979. "../enum/RenderLayers": 41,
  25980. "../enum/Vectors": 50,
  25981. "../enum/Viewmode": 51,
  25982. "../enum/WarpStyle": 52,
  25983. "../lib/jpeg_encoder": 94,
  25984. "../sdk/SdkEvents": 161,
  25985. "../settings": 166,
  25986. "../util/common": 185,
  25987. "../util/logger": 189,
  25988. "../util/math": 190,
  25989. "../util/panorama": 191,
  25990. "./ApiHost": 159,
  25991. "./PostMessageType": 160,
  25992. "./TransitionStyles": 162,
  25993. three: 217
  25994. }],
  25995. 165: [function(e, t, i) {
  25996. "use strict";
  25997. function n(e) {
  25998. this.sourceWindow = e,
  25999. this.targetWindow = null,
  26000. this.targetOrigin = null,
  26001. this.id = Math.floor(1e5 * Math.random()),
  26002. this.bindEvents()
  26003. }
  26004. var r = e("./PostMessageType")
  26005. , o = e("events").EventEmitter;
  26006. n.prototype = Object.create(o.prototype),
  26007. n.prototype.bindEvents = function() {
  26008. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26009. }
  26010. ,
  26011. n.prototype.setTarget = function(e, t) {
  26012. this.targetWindow = e,
  26013. this.targetOrigin = t
  26014. }
  26015. ,
  26016. n.prototype.onPostmessageReceived = function(e) {
  26017. var t = e.origin || e.originalEvent.origin
  26018. , i = e.source;
  26019. switch (e.data.type) {
  26020. case r.CONNECT:
  26021. break;
  26022. case r.RESPONSE:
  26023. if (this.id !== e.data.toId)
  26024. return;
  26025. default:
  26026. if (!this.validateMessageOrigin(t))
  26027. return
  26028. }
  26029. var n = e.data;
  26030. n.source = i,
  26031. n.origin = t,
  26032. n.timestamp = Date.now(),
  26033. this.emit(e.data.type, n)
  26034. }
  26035. ,
  26036. n.prototype.validateMessageOrigin = function(e) {
  26037. return "*" === this.targetOrigin || e === this.targetOrigin
  26038. }
  26039. ,
  26040. n.prototype.send = function(e) {
  26041. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26042. this.targetWindow.postMessage(e, this.targetOrigin))
  26043. }
  26044. ,
  26045. t.exports = n
  26046. }
  26047. , {
  26048. "./PostMessageType": 160,
  26049. events: 202
  26050. }],
  26051. 166: [function(e, t, i) {
  26052. "use strict";
  26053. var n = e("three")
  26054. , r = e("./util/browser")
  26055. , o = e("./enum/Viewmode")
  26056. , a = e("./enum/VROption")
  26057. , s = e("./enum/Colors")
  26058. , l = e("./enum/WarpStyle")
  26059. , c = e("./util/easing")
  26060. , h = e("./util/common")
  26061. , u = e("./util/showcase")
  26062. , d = e("./constants")
  26063. , p = {
  26064. debug: !1,
  26065. version: "2.25.6-0-gd87e5b1",
  26066. languageTag: r.valueFromHash("lang", null),
  26067. pageTitle: "四维虚拟漫游",
  26068. authorizationHeader: u.getAuthorizationHeader(),
  26069. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26070. logLevel: r.valueFromHash("log", 2),
  26071. skyboxRadius: 2500,
  26072. modelBoundsPadding: 5,
  26073. showNeighbors: !1,
  26074. brand: r.valueFromHash("brand", !0),
  26075. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26076. startHighlights: r.valueFromHash("hl", -1),
  26077. specialEdition: r.valueFromHash("bn", 0),
  26078. useWheel: r.valueFromHash("wh", !0),
  26079. crossOrigin: "anonymous",
  26080. fancierTransition: !1,
  26081. wireframe: !1,
  26082. skyboxWireframe: !1,
  26083. modelAlpha: 1,
  26084. highlightPanoSelection: !1,
  26085. showSweeps: !0,
  26086. showSkyboxes: !1,
  26087. showMesh: !0,
  26088. showFloors: !1,
  26089. showFloorDuration: 300,
  26090. showFloorDelay: 300,
  26091. hideFloorDuration: 300,
  26092. hideFloorDelay: 0,
  26093. reticuleOpacityTransitionTime: 250,
  26094. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26095. markerOpacityTransitionTime: 500,
  26096. guiAnimationSpeed: 250,
  26097. highlightAnimationDuration: 500,
  26098. modelComponentLoadSpinnerDelay: 150,
  26099. captureErrors: !1,
  26100. maxMobileTextures: 6,
  26101. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26102. startupFlyinDelay: 3e3,
  26103. dollhouseDefault: {
  26104. minDistance: 15,
  26105. maxDistance: 50,
  26106. minPolarAngle: n.Math.degToRad(10),
  26107. maxPolarAngle: n.Math.degToRad(90)
  26108. },
  26109. hideReticuleTimeout: 1e3,
  26110. analytics: {
  26111. inactivityThreshold: 30,
  26112. sessionTrackingRate: .15,
  26113. maxTrackedErrors: 20,
  26114. sessionDurationPingFrequency: 10,
  26115. sessionDurationTimeout: 15
  26116. },
  26117. flydown: {
  26118. movementEasing: "easeInOutQuad",
  26119. movementDelay: .001,
  26120. rotationEasing: "easeInOutQuad",
  26121. rotationDelay: .5,
  26122. modelTextureDelay: .75,
  26123. skyboxDelay: .75
  26124. },
  26125. transition: {
  26126. flySpeed: .001,
  26127. flyTime: 750,
  26128. flytimeMaxDistanceThreshold: 5,
  26129. flytimeDistanceMultiplier: 150,
  26130. aimTime: 1500,
  26131. aimSlowFactor: 1.5,
  26132. blur: 0.8,
  26133. movementEasing: "easeInOutQuad",
  26134. blendEasing: "easeInOutQuad",
  26135. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26136. },
  26137. show360Views: {
  26138. enabled: !0,
  26139. transitionTime: 1e3
  26140. },
  26141. quickstart: {
  26142. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26143. animation: 1400,
  26144. showTextDelay: 500,
  26145. fadeOutDelay: 3e3,
  26146. fovChange: 10
  26147. },
  26148. appConfig: {
  26149. webvr_version: null,
  26150. segment_key: null,
  26151. embedly_key: null,
  26152. branch_key: null,
  26153. keen_write_key: null,
  26154. keen_project_id: null
  26155. },
  26156. vr: {
  26157. enabled: !0,
  26158. allowWebVR: !1,
  26159. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26160. },
  26161. share: {
  26162. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26163. },
  26164. input: {
  26165. longTapThreshold: 200,
  26166. moveToleranceNDC: .08,
  26167. touchMoveThreshold: 25
  26168. },
  26169. help: {
  26170. modalStayDuration: 600
  26171. },
  26172. immersive: {
  26173. timeToShowAgain: 1250,
  26174. uiStayDuration: 600
  26175. },
  26176. tourInteraction: {
  26177. disabled: "0" === r.valueFromHash("tourcta", null),
  26178. showPauseButton: 1e3,
  26179. showModal: 1500,
  26180. allowNextClick: 200,
  26181. largeModal: "1" === r.valueFromHash("tourcta", null),
  26182. smallModal: "2" === r.valueFromHash("tourcta", null)
  26183. },
  26184. labels: {
  26185. enabled: !1,
  26186. hideUntilStart: !0,
  26187. fadeInDuration: 250,
  26188. fadeInDelay: 250,
  26189. fadeOutDuration: 250,
  26190. fadeOutDelay: 0,
  26191. zoomHideThreshhold: {
  26192. mobile: r.isSmallScreen() ? .45 : .6,
  26193. desktop: 2
  26194. },
  26195. zoomTruncateThreshhold: {
  26196. mobile: r.isSmallScreen() ? .35 : .45,
  26197. desktop: .85
  26198. },
  26199. minLengthForTruncate: 16,
  26200. truncateLength: 12,
  26201. truncateSuffix: "..."
  26202. },
  26203. tags: {
  26204. enabled: r.valueFromHash("mt", 1),
  26205. startup: {
  26206. hideUntilStart: !0,
  26207. fadeInDuration: 500,
  26208. fadeInDelay: 100
  26209. },
  26210. visibility: {
  26211. anyDistance: !0,
  26212. visibleDistance: 8,
  26213. cameraClearance: .1,
  26214. alphaTestLevel: .05,
  26215. hideViaFloor: !0,
  26216. hideOffScreenDisc: !1,
  26217. hideOffScreenObject: !1
  26218. },
  26219. disc: {
  26220. opacity: 1,
  26221. disabledOpacity: .5,
  26222. scale: {
  26223. nearBound: 1.5,
  26224. farBound: 4.8,
  26225. linkFarBound: !1,
  26226. linkPercent: 40,
  26227. maxSize: 80,
  26228. minSize: 40,
  26229. baseViewportSize: 800,
  26230. responsiveness: 100
  26231. }
  26232. },
  26233. pole: {
  26234. enabled: !0,
  26235. height: .5,
  26236. width: 2,
  26237. opacity: .5,
  26238. color: "white"
  26239. },
  26240. navigate: {
  26241. nearestPano: !0,
  26242. lineOfSight: !0,
  26243. reactivate: !0,
  26244. aimAt: "disc",
  26245. tiltTolerance: 25,
  26246. rotateSpeedFactor: .6
  26247. }
  26248. },
  26249. path: {
  26250. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26251. colorUp: s._desat(s.newBlue, .5),
  26252. colorDown: s._darken(s.newBlue, .35),
  26253. opacity: .5,
  26254. style: "ribbon",
  26255. height: .025,
  26256. ribbonWidth: .24,
  26257. outsideHeight: .5,
  26258. waypointRadius: .5,
  26259. waypointIndoorRadius: .24,
  26260. waypointPulse: 1e3,
  26261. typ: l.BLACK,
  26262. meshFree: r.valueFromHash("mf", 1),
  26263. mapGuides: r.valueFromHash("guides", !0),
  26264. fadeInTime: 400,
  26265. fadeOutTime: 300
  26266. },
  26267. warp: {
  26268. nearPanoDist: .1,
  26269. matchCam: !1,
  26270. blur: .33,
  26271. fastTime: 1500,
  26272. teleportTime: 1500,
  26273. outsideTime: 2e3,
  26274. lookAheadMax: .3,
  26275. lookAheadDist: 2.5,
  26276. softPushDist: .37,
  26277. softPushEnd: .3,
  26278. softBendAngle: 8,
  26279. softBendTilt: 4,
  26280. softBendEnd: .3,
  26281. doBurns: true, //r.valueFromHash("kb", !0),
  26282. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26283. minBurnsAngle: 35,
  26284. minDownAngle: -35,
  26285. maxTurnPerSec: 280,
  26286. maxAimPerSec: 35,
  26287. minRotation: 12,
  26288. maxAimRotation: 33.2,
  26289. turnFriction: .2,
  26290. flySpeed: .01,
  26291. minWarpTime: 1200,
  26292. warpInterruptionRedirectTime: 500,
  26293. tourStepDelay: r.valueFromHash("st", 0),
  26294. walkDelay: 0,
  26295. walkMaxDist: 50,
  26296. walkMinDist: .8,
  26297. walkSlideShowThreshhold: 3000,
  26298. walkExtraPanosDistance: .4,
  26299. timePerMeter: 1200,
  26300. motionLeadTime: 5000,
  26301. movementEasing: "easeInOutQuad",
  26302. blendEasing: "easeInOutQuad",
  26303. showBunny: !1,
  26304. loop: r.valueFromHash("lp", !1),
  26305. auto: r.valueFromHash("ts", -1),
  26306. eOrder: 'YXZ', //"YXZ",
  26307. stepFactor: .25,
  26308. brakeStrength: 2,
  26309. minBrakeAngle: .1,
  26310. maxBrakeAngle: 1.8,
  26311. climbEffort: 4
  26312. },
  26313. rotationFriction: .05,
  26314. rotationAccelerationInside: 4.5,
  26315. rotationAccelerationOutside: .15,
  26316. rotationAfterMoveMultiplier: 40,
  26317. rotationAfterMoveHistoryCount: 5,
  26318. panFriction: .09,
  26319. panAccelerationOutside: 60,
  26320. onload: r.valueFromHash("onload", o.PANORAMA),
  26321. zoomNearLimit: .1,
  26322. zoomFarLimit: 50,
  26323. navigation: {
  26324. panoScores: !1,
  26325. mouseDirection: !0,
  26326. filterStrictness: .75,
  26327. angleFactor: -30,
  26328. directionFactor: 10,
  26329. distanceFactor: -1,
  26330. optionalityFactor: 3
  26331. },
  26332. sdkInit: !1,
  26333. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26334. console: r.valueFromHash("console", !1),
  26335. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26336. panoramaNeighbourMaxDistance: 5,
  26337. panoFloorClickRadius: .35,
  26338. showScreenshotLocations: !1,
  26339. showAxis: !1,
  26340. showNeighbourRaycasts: !1,
  26341. colorMarkerOnLoad: !1,
  26342. colorMarkerByFloor: !1,
  26343. tiling: {
  26344. panoPreRenderRepeatDelay: 2500,
  26345. panoPreRenderDelay: 500,
  26346. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26347. tilingFlagNames: ["usetiles", "tiles"],
  26348. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26349. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26350. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26351. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26352. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26353. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26354. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26355. customCompression: r.valueFromHash("tilecustcomp", 0),
  26356. // mobileHighQualityOverride: !1,
  26357. mobileHighQualityOverride: 1,
  26358. allowUltraHighResolution: true
  26359. },
  26360. zoom: {
  26361. enabled: true,
  26362. forceOff: r.valueFromHash("nozoom", 0),
  26363. overridemax: r.valueFromHash("maxzoom", null),
  26364. overridemin: r.valueFromHash("minzoom", null),
  26365. max: d.highQualityMaxZoom,
  26366. min: 1,
  26367. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26368. activationThreshold: 1.1,
  26369. restoreTime: 500
  26370. },
  26371. profiling: {
  26372. enabled: r.valueFromHash("mem", !1)
  26373. }
  26374. };
  26375. p = h.deepExtend(p, d, {
  26376. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26377. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26378. panorama: {
  26379. transitionTime: 1e3,
  26380. modelAlpha: 0,
  26381. modelAlphaDelay: p.flydown.modelTextureDelay,
  26382. modelAlphaLength: 1,
  26383. skyboxOpacity: 1,
  26384. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26385. skyboxOpacityLength: .9,
  26386. fovLength: 1,
  26387. fovDelay: 0,
  26388. cameraMatrixDuration: .8,
  26389. cameraMatrixDelay: 0,
  26390. cameraMatrixEase: c.easeInCubic,
  26391. reticuleOpacity: 1,
  26392. markerOpacity: .3,
  26393. markerOpacityOnHover: 1
  26394. },
  26395. dollhouse: {
  26396. transitionTime: 1e3,
  26397. modelAlpha: 1,
  26398. modelAlphaDelay: 0,
  26399. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26400. skyboxOpacity: 0,
  26401. skyboxOpacityDelay: 0,
  26402. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26403. fovLength: 1,
  26404. fovDelay: 0,
  26405. cameraMatrixDuration: .8,
  26406. cameraMatrixDelay: .3,
  26407. cameraMatrixEase: c.easeInCubic,
  26408. reticuleOpacity: 1,
  26409. markerOpacity: 0,
  26410. markerOpacityOnHover: 0
  26411. },
  26412. floorplan: {
  26413. transitionTime: 1e3,
  26414. modelAlpha: 1,
  26415. modelAlphaDelay: 0,
  26416. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26417. skyboxOpacity: 0,
  26418. skyboxOpacityDelay: 0,
  26419. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26420. fovLength: 1,
  26421. fovDelay: 0,
  26422. cameraMatrixDuration: .5,
  26423. cameraMatrixDelay: 0,
  26424. cameraMatrixEase: c.easeOutCubic,
  26425. reticuleOpacity: 1,
  26426. markerOpacity: 0,
  26427. markerOpacityOnHover: 0,
  26428. cameraHeight: 50
  26429. },
  26430. transitioning: {
  26431. reticuleOpacity: 0,
  26432. markerOpacity: .3,
  26433. markerOpacityOnHover: 1
  26434. },
  26435. "floorplan-dollhouse": {
  26436. rotationDelay: 0,
  26437. rotationDuration: 1
  26438. },
  26439. "floorplan-panorama": {
  26440. rotationDelay: .5,
  26441. rotationDuration: 1
  26442. },
  26443. "dollhouse-panorama": {
  26444. rotationDelay: .5,
  26445. rotationDuration: 1
  26446. },
  26447. "dollhouse-floorplan": {
  26448. rotationDelay: 0,
  26449. rotationDuration: 1,
  26450. cameraMatrixDuration: 1.05,
  26451. cameraMatrixDelay: .5
  26452. },
  26453. "panorama-dollhouse": {
  26454. rotationDelay: 0,
  26455. rotationDuration: .5
  26456. },
  26457. "panorama-floorplan": {
  26458. transitionTime: 1500,
  26459. rotationDelay: 0,
  26460. rotationDuration: .5
  26461. }
  26462. }),
  26463. p.path.meshFree && (p.path.typ = l.WALK),
  26464. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26465. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26466. t.exports = p
  26467. }
  26468. , {
  26469. "./constants": 8,
  26470. "./enum/Colors": 19,
  26471. "./enum/VROption": 47,
  26472. "./enum/Viewmode": 51,
  26473. "./enum/WarpStyle": 52,
  26474. "./util/browser": 182,
  26475. "./util/common": 185,
  26476. "./util/easing": 186,
  26477. "./util/showcase": 193,
  26478. three: 217
  26479. }],
  26480. 167: [function(e, t, i) {
  26481. "use strict";
  26482. var n = e("three")
  26483. , r = e("./settings")
  26484. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26485. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26486. t.exports = {
  26487. basicTextured: {
  26488. uniforms: {
  26489. tDiffuse: {
  26490. type: "t",
  26491. value: null
  26492. },
  26493. alpha: {
  26494. type: "f",
  26495. value: 1
  26496. }
  26497. },
  26498. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26499. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26500. },
  26501. copyCubeMap: {
  26502. uniforms: {
  26503. tDiffuse: {
  26504. type: "t",
  26505. value: null
  26506. },
  26507. alpha: {
  26508. type: "f",
  26509. value: 1
  26510. }
  26511. },
  26512. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26513. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26514. },
  26515. cube: {
  26516. uniforms: {
  26517. map: {
  26518. type: "t",
  26519. value: null
  26520. },
  26521. opacity: {
  26522. type: "f",
  26523. value: 1
  26524. }
  26525. },
  26526. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26527. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26528. },
  26529. model: {
  26530. uniforms: {
  26531. map: {
  26532. type: "t",
  26533. value: null
  26534. },
  26535. modelAlpha: {
  26536. type: "f",
  26537. value: r.modelAlpha
  26538. },
  26539. opacity: {
  26540. type: "f",
  26541. value: 1
  26542. },
  26543. progress: {
  26544. type: "f",
  26545. value: 0
  26546. },
  26547. blackout: {
  26548. type: "i",
  26549. value: 0
  26550. },
  26551. pano0Map: {
  26552. type: "t",
  26553. value: null
  26554. },
  26555. pano0Position: {
  26556. type: "v3",
  26557. value: new n.Vector3
  26558. },
  26559. pano0Matrix: {
  26560. type: "m4",
  26561. value: new n.Matrix4
  26562. },
  26563. pano1Map: {
  26564. type: "t",
  26565. value: null
  26566. },
  26567. pano1Position: {
  26568. type: "v3",
  26569. value: new n.Vector3
  26570. },
  26571. pano1Matrix: {
  26572. type: "m4",
  26573. value: new n.Matrix4
  26574. }
  26575. },
  26576. vertexShader: o + `uniform vec3 pano0Position;
  26577. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26578. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26579. varying vec3 vWorldPosition0;
  26580. varying vec3 vWorldPosition1;
  26581. uniform int blackout;
  26582. void main() {
  26583. vUv = uv;
  26584. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26585. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26586. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26587. vWorldPosition0.x *= -1.0;
  26588. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26589. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26590. vWorldPosition1.x *= -1.0;
  26591. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26592. }`,
  26593. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26594. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26595. void main() {
  26596. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26597. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26598. vec4 colorFromPanos;
  26599. if (blackout == 5){
  26600. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26601. }else{
  26602. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26603. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26604. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26605. else if (blackout == 1) {
  26606. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26607. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26608. }
  26609. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26610. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26611. }
  26612. vec4 colorFromTexture = texture2D( map, vUv );
  26613. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26614. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26615. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26616. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26617. }`
  26618. },
  26619. hot:{
  26620. uniforms:{
  26621. color:{
  26622. type: "c",
  26623. value: new n.Color( 0xff2200 )
  26624. },
  26625. opac:{
  26626. type: "f",
  26627. value: 0
  26628. },
  26629. texture1:{
  26630. type: "t",
  26631. value: null
  26632. },
  26633. texture2:{
  26634. type: "t",
  26635. value: null
  26636. }
  26637. },
  26638. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26639. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26640. },
  26641. modelOutside: {
  26642. uniforms: {
  26643. map: {
  26644. type: "t",
  26645. value: null
  26646. },
  26647. opacity: {
  26648. type: "f",
  26649. value: 1
  26650. }
  26651. },
  26652. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26653. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26654. },
  26655. ribbon: {
  26656. uniforms: {
  26657. map: {
  26658. type: "t",
  26659. value: null
  26660. },
  26661. opacity: {
  26662. type: "f",
  26663. value: 1
  26664. },
  26665. color: {
  26666. type: "c",
  26667. value: new n.Color(r.path.color)
  26668. }
  26669. },
  26670. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26671. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26672. },
  26673. waypoint: {
  26674. uniforms: {
  26675. map: {
  26676. type: "t",
  26677. value: null
  26678. },
  26679. opacity: {
  26680. type: "f",
  26681. value: 1
  26682. },
  26683. pulse: {
  26684. type: "f",
  26685. value: 1
  26686. },
  26687. nearFade: {
  26688. type: "v2",
  26689. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26690. },
  26691. color: {
  26692. type: "c",
  26693. value: new n.Color(r.reticuleColor)
  26694. }
  26695. },
  26696. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26697. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26698. },
  26699. modelDebug: {
  26700. uniforms: {
  26701. map: {
  26702. type: "t",
  26703. value: null
  26704. },
  26705. modelAlpha: {
  26706. type: "f",
  26707. value: r.modelAlpha
  26708. },
  26709. depthmapRatio: {
  26710. type: "f",
  26711. value: 0
  26712. },
  26713. opacity: {
  26714. type: "f",
  26715. value: 1
  26716. },
  26717. progress: {
  26718. type: "f",
  26719. value: 0
  26720. },
  26721. considerOcclusion: {
  26722. type: "i",
  26723. value: r.fancierTransition
  26724. },
  26725. highlightPanoSelection: {
  26726. type: "i",
  26727. value: 0
  26728. },
  26729. useThirdPano: {
  26730. type: "i",
  26731. value: r.useThirdPano
  26732. },
  26733. pano0Map: {
  26734. type: "t",
  26735. value: null
  26736. },
  26737. pano0Depth: {
  26738. type: "t",
  26739. value: null
  26740. },
  26741. pano0Position: {
  26742. type: "v3",
  26743. value: new n.Vector3
  26744. },
  26745. pano0Matrix: {
  26746. type: "m4",
  26747. value: new n.Matrix4
  26748. },
  26749. pano0Weight: {
  26750. type: "f",
  26751. value: r.transition.pano0Weight
  26752. },
  26753. pano1Map: {
  26754. type: "t",
  26755. value: null
  26756. },
  26757. pano1Depth: {
  26758. type: "t",
  26759. value: null
  26760. },
  26761. pano1Position: {
  26762. type: "v3",
  26763. value: new n.Vector3
  26764. },
  26765. pano1Matrix: {
  26766. type: "m4",
  26767. value: new n.Matrix4
  26768. },
  26769. pano1Weight: {
  26770. type: "f",
  26771. value: r.transition.pano1Weight
  26772. },
  26773. pano2Map: {
  26774. type: "t",
  26775. value: null
  26776. },
  26777. pano2Depth: {
  26778. type: "t",
  26779. value: null
  26780. },
  26781. pano2Position: {
  26782. type: "v3",
  26783. value: new n.Vector3
  26784. },
  26785. pano2Matrix: {
  26786. type: "m4",
  26787. value: new n.Matrix4
  26788. },
  26789. pano2Weight: {
  26790. type: "f",
  26791. value: r.transition.pano2Weight
  26792. }
  26793. },
  26794. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26795. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26796. },
  26797. customDepth: {
  26798. uniforms: {
  26799. panoPosition: {
  26800. type: "v3",
  26801. value: new n.Vector3
  26802. }
  26803. },
  26804. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26805. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26806. },
  26807. skysphere: {
  26808. uniforms: {
  26809. radius: {
  26810. type: "f",
  26811. value: 0
  26812. }
  26813. },
  26814. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26815. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26816. },
  26817. tagDisc: {
  26818. uniforms: {
  26819. opacity: {
  26820. type: "f",
  26821. value: 0
  26822. },
  26823. color: {
  26824. type: "c",
  26825. value: new n.Color
  26826. },
  26827. bg: {
  26828. type: "t",
  26829. value: null
  26830. },
  26831. mask: {
  26832. type: "t",
  26833. value: null
  26834. }
  26835. },
  26836. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26837. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26838. }
  26839. }
  26840. }
  26841. , {
  26842. "./settings": 166,
  26843. three: 217
  26844. }],
  26845. 168: [function(e, t, i) {
  26846. (function(i) {
  26847. "use strict";
  26848. var n = e("three")
  26849. , r = (e("url"),
  26850. e("./util/ajax"))
  26851. , o = e("./settings")
  26852. , a = e("./util/logger")
  26853. , s = e("./util/math")
  26854. , l = e("./util/showcase")
  26855. , c = e("./objects/Panorama")
  26856. , h = new a(i)
  26857. , u = e("./model/Model")
  26858. , d = e("./shaders")
  26859. , p = e("./util/transitions")
  26860. , f = e("./objects/Chunk")
  26861. , g = e("./objects/Reticule")
  26862. , m = e("./objects/Skybox")
  26863. , v = e("./objects/Floor")
  26864. , A = e("./cameras/DollhouseCamera")
  26865. , y = e("./cameras/FloorplanCamera")
  26866. , C = e("./cameras/PanoramaCamera")
  26867. , I = e("./controls/DollhouseControls")
  26868. , E = e("./controls/FloorplanControls")
  26869. , b = e("./controls/PanoramaControls");
  26870. n.ImageUtils.crossOrigin = o.crossOrigin,
  26871. t.exports = {
  26872. shaders: d,
  26873. transitions: p,
  26874. Model: u,
  26875. Chunk: f,
  26876. Floor: v,
  26877. Skybox: m,
  26878. Reticule: g,
  26879. Panorama: c,
  26880. DollhouseCamera: A,
  26881. FloorplanCamera: y,
  26882. PanoramaCamera: C,
  26883. DollhouseControls: I,
  26884. FloorplanControls: E,
  26885. PanoramaControls: b,
  26886. getModel: function(e) {
  26887. if (!e.url)
  26888. throw 'getModel(): missing parameter "url"';
  26889. e.autoload = void 0 === e.autoload || e.autoload;
  26890. var t = l.parseSidUrl(e.url);
  26891. e.urlBase = t.urlBase,
  26892. e.urlModel = t.urlModel,
  26893. e.urlFiles = t.urlFiles;
  26894. var i = this._getPlatformError();
  26895. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26896. this._loadModel().then(this._buildModel.bind(this)))
  26897. },
  26898. _getPlatformError: function() {
  26899. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26900. },
  26901. _loadModel: function() {
  26902. return r.get(this.options.urlModel, {
  26903. responseType: "json",
  26904. prefetchFrom: "model",
  26905. auth: l.getAuthorizationHeader()
  26906. }).then(null, function() {
  26907. return h.warn("Model loading failed at initial metadata load"),
  26908. "loading-failed"
  26909. })
  26910. },
  26911. _buildModel: function(e) {
  26912. e = l.normalizeModeldata(e, s);
  26913. var t = new u(this.options,e);
  26914. return this.options.autoload ? t.load(!0) : $.when(t)
  26915. }
  26916. }
  26917. }
  26918. ).call(this, "/js/showcase.js")
  26919. }
  26920. , {
  26921. "./cameras/DollhouseCamera": 5,
  26922. "./cameras/FloorplanCamera": 6,
  26923. "./cameras/PanoramaCamera": 7,
  26924. "./controls/DollhouseControls": 10,
  26925. "./controls/FloorplanControls": 11,
  26926. "./controls/PanoramaControls": 13,
  26927. "./model/Model": 139,
  26928. "./objects/Chunk": 144,
  26929. "./objects/Floor": 146,
  26930. "./objects/Panorama": 148,
  26931. "./objects/Reticule": 149,
  26932. "./objects/Skybox": 152,
  26933. "./settings": 166,
  26934. "./shaders": 167,
  26935. "./util/ajax": 181,
  26936. "./util/logger": 189,
  26937. "./util/math": 190,
  26938. "./util/showcase": 193,
  26939. "./util/transitions": 195,
  26940. three: 217,
  26941. url: 208
  26942. }],
  26943. 169: [function(e, t, i) {
  26944. "use strict";
  26945. function n() {
  26946. var e = {
  26947. renderTarget: null,
  26948. inUse: !1,
  26949. size: -1,
  26950. pano: null
  26951. };
  26952. return e
  26953. }
  26954. function r(e) {
  26955. M.push(e)
  26956. }
  26957. function o(e) {
  26958. var t = n();
  26959. return t.inUse = !0,
  26960. t.size = e,
  26961. r(t),
  26962. t
  26963. }
  26964. function a(e) {
  26965. for (var t = 0; t < M.length; t++) {
  26966. var i = M[t];
  26967. if (!i.inUse && i.size === e)
  26968. return i.inUse = !0,
  26969. i
  26970. }
  26971. return null
  26972. }
  26973. function s(e) {
  26974. for (var t = 0; t < M.length; t++) {
  26975. var i = M[t];
  26976. if (i.renderTarget === e)
  26977. return i.inUse = !1,
  26978. !0
  26979. }
  26980. return !1
  26981. }
  26982. function l() {
  26983. this.tileDirectory = {},
  26984. this.activeRenderTargetDescriptors = {},
  26985. this.activePanos = [],
  26986. this.panoLODDescriptors = {},
  26987. this.panoDescriptors = {},
  26988. this.tileTrees = {},
  26989. this.sceneRenderer = null,
  26990. this.tileDownloader = null,
  26991. this.forceQueue = [],
  26992. this.uploadQueues = {},
  26993. this.uploadInterval = null,
  26994. this.uploadIntervalCancelled = !1,
  26995. this.usingTileOverlay = !1,
  26996. this.overlayTilesLoaded = !1,
  26997. this.overlayTileBase = null,
  26998. this.overlayTilesBasic = {},
  26999. this.overlayTilesEnhanced = {},
  27000. this.zoomRenderTarget = null,
  27001. this.zoomPano = null,
  27002. this.zoomingActive = !1,
  27003. this.zoomPanoId = null,
  27004. this.zoomPanoRenderingDisabled = !1,
  27005. this.direction = new h.Vector3,
  27006. this.initTime = -1,
  27007. this.maxBaseUploadsPerFrame = x,
  27008. this.maxNonBaseUploadsPerFrame = T
  27009. }
  27010. function c() {
  27011. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27012. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27013. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27014. }
  27015. var h = e("three")
  27016. , u = e("../exception/BasicException")
  27017. , d = e("../settings")
  27018. , p = e("../enum/PanoSizeClass")
  27019. , f = (e("../objects/Panorama"),
  27020. e("../enum/PanoRendererEvents"))
  27021. , g = e("../enum/SceneRendererEvents")
  27022. , m = e("../enum/TileDownloaderEvents")
  27023. , v = e("../enum/Vectors")
  27024. , A = (e("../enum/GLCubeFaces"),
  27025. e("../objects/Panorama"),
  27026. e("./TileTree"))
  27027. , y = (e("./TileDownloader"),
  27028. e("./TilePrioritizer"))
  27029. , C = e("./TileUtils")
  27030. , p = e("../enum/PanoSizeClass")
  27031. , I = (e("../util/browser"),
  27032. e("../util/panorama"))
  27033. , E = e("events").EventEmitter
  27034. , b = !1
  27035. , w = d.tiling.uploadIntervalDelay
  27036. , _ = d.tiling.initialIntervalDelay
  27037. , T = d.tiling.maxNonBaseUploadsPerFrame
  27038. , x = d.tiling.maxBaseUploadsPerFrame
  27039. , S = {
  27040. Base: 0,
  27041. Remaining: 1
  27042. }
  27043. , M = [];
  27044. l.prototype = Object.create(E.prototype),
  27045. l.prototype.init = function(e, t, i) {
  27046. this.sceneRenderer = e,
  27047. this.tileDownloader = t,
  27048. this.qualityManager = i,
  27049. this.bindEvents(),
  27050. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27051. this.initTime = performance.now()
  27052. }
  27053. ,
  27054. l.prototype.getActivePanoTextures = function(e) {
  27055. e = e || [];
  27056. for (var t = 0; t < M.length; t++) {
  27057. var i = M[t];
  27058. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27059. }
  27060. }
  27061. ,
  27062. l.prototype.hasQueuedTiles = function() {
  27063. var e = this.peekNextFromUploadQueue();
  27064. return null !== e && void 0 !== e
  27065. }
  27066. ,
  27067. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27068. return this.activeRenderTargetDescriptors[e]
  27069. }
  27070. ,
  27071. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27072. this.activeRenderTargetDescriptors[e] = t
  27073. }
  27074. ,
  27075. l.prototype.loadOverlayTiles = function() {
  27076. if (0 !== d.tiling.overlayStyle) {
  27077. var e = 0
  27078. , t = function(t, n, r) {
  27079. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27080. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27081. e++,
  27082. e === i.length && (this.overlayTilesLoaded = !0)
  27083. }
  27084. .bind(this)
  27085. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27086. i.forEach(function(e) {
  27087. this.tileDownloader.loadImage(e[0], 0, e[1])
  27088. }
  27089. .bind(this)),
  27090. this.usingTileOverlay = !0
  27091. } else
  27092. this.usingTileOverlay = !1
  27093. }
  27094. ,
  27095. l.prototype.bindEvents = function() {
  27096. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27097. }
  27098. ,
  27099. l.prototype.setupZoomRenderTarget = function() {
  27100. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27101. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27102. return;
  27103. var e = this.zoomRenderTarget;
  27104. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27105. e) {
  27106. var t = e.width
  27107. , i = this.zoomRenderTarget.width;
  27108. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27109. e.texture.dispose(),
  27110. e.texture.loaded = !1,
  27111. e.texture.version = 0,
  27112. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27113. e.texture = null
  27114. }
  27115. this.zoomPanoRenderingDisabled = !1
  27116. } else
  27117. this.zoomPanoRenderingDisabled = !0
  27118. }
  27119. ,
  27120. l.prototype.enableUltraHighQualityMode = function(e) {
  27121. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27122. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27123. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27124. t && (this.qualityManager.enableUltraHighQualityMode(),
  27125. this.setupZoomRenderTarget(),
  27126. e())
  27127. }
  27128. .bind(this))
  27129. }
  27130. }
  27131. ,
  27132. l.prototype.activateTiledPano = function(e, t, i) {
  27133. i && this.clearAllQueuedUploads();
  27134. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27135. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27136. this.linkAllTilesAndNodes(e);
  27137. var r = this.getActiveRenderTargetDescriptor(e.id)
  27138. , l = t;
  27139. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27140. !r || l !== r.size) {
  27141. if (r && s(r.renderTarget),
  27142. r = a(l),
  27143. !r) {
  27144. var c = this.initTiledPano(l, !1);
  27145. r = o(c.width),
  27146. r.renderTarget = c
  27147. }
  27148. r.pano = e,
  27149. this.resetPanoDescriptor(e.id),
  27150. this.resetPanoLODDescriptors(e.id),
  27151. this.resetRenderStatus(e.id, !0, !0)
  27152. }
  27153. this.setActiveRenderTargetDescriptor(e.id, r);
  27154. var h = i ? 0 : 1;
  27155. return this.updateActivePanos(e, h),
  27156. r.renderTarget
  27157. }
  27158. ,
  27159. l.prototype.deactivateTiledPano = function(e) {
  27160. var t = this.getActiveRenderTargetDescriptor(e.id);
  27161. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27162. this.setActiveRenderTargetDescriptor(e.id, null);
  27163. var i = this.getUploadQueueForPano(e.id);
  27164. this.clearUploadQueue(i),
  27165. this.updateActivePanos()
  27166. }
  27167. ,
  27168. l.prototype.updateActivePanos = function() {
  27169. var e = [];
  27170. return function(t, i) {
  27171. e.length = 0;
  27172. for (var n = 0; n < this.activePanos.length; n++) {
  27173. t && e.length === i && e.push(t);
  27174. var r = this.activePanos[n]
  27175. , o = this.getActiveRenderTargetDescriptor(r.id);
  27176. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27177. }
  27178. t && i >= e.length && e.push(t),
  27179. this.activePanos.length = 0,
  27180. this.activePanos.push.apply(this.activePanos, e)
  27181. }
  27182. }(),
  27183. l.prototype.getActivePanoCount = function() {
  27184. return this.activePanos.length
  27185. }
  27186. ,
  27187. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27188. var r = null;
  27189. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27190. for (var o = function(e, n, r, o) {
  27191. i && (n.tile.zoomUploaded = !1),
  27192. t && (n.tile.uploaded = !1)
  27193. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27194. var s = this.getTileTree(e, a);
  27195. s.breadthFirst({
  27196. callback: o.bind(this, a),
  27197. minLevel: r
  27198. })
  27199. }
  27200. }
  27201. ,
  27202. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27203. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27204. t.tile.zoomUploaded = t.tile.uploaded,
  27205. t.zoomCovered = t.covered
  27206. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27207. var r = this.getTileTree(e, n);
  27208. r.breadthFirst({
  27209. callback: i.bind(this, n),
  27210. maxLevel: t
  27211. })
  27212. }
  27213. }
  27214. ,
  27215. l.prototype.renderPanoTiles = function() {
  27216. var e = [];
  27217. return function(t, i, n, r) {
  27218. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27219. i = i || this.direction || v.FORWARD;
  27220. var o = this.getActiveRenderTargetDescriptor(t);
  27221. if (!this.isRenderTargetDescriptorValid(o))
  27222. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27223. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27224. var s = this.getTileTree(t, a);
  27225. e.length = 0,
  27226. s.breadthFirst({
  27227. saveVisited: e
  27228. });
  27229. for (var l = 0; l < e.length; l++) {
  27230. var c = e[l];
  27231. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27232. }
  27233. }
  27234. this.updateDirection(i)
  27235. }
  27236. }(),
  27237. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27238. return e && e.renderTarget
  27239. }
  27240. ,
  27241. l.prototype.isPanoActive = function(e) {
  27242. var t = this.getActiveRenderTargetDescriptor(e);
  27243. return this.isRenderTargetDescriptorValid(t)
  27244. }
  27245. ,
  27246. l.prototype.isPanoZoomed = function(e) {
  27247. return this.zoomingActive && this.zoomPanoId === e
  27248. }
  27249. ,
  27250. l.prototype.initTileTree = function(e, t, i) {
  27251. var n = this.tileTrees[e];
  27252. n || (n = [],
  27253. this.tileTrees[e] = n);
  27254. var r = n[t];
  27255. if (!r) {
  27256. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27257. r = new A(C.TILE_SIZE,o),
  27258. n[t] = r
  27259. }
  27260. }
  27261. ,
  27262. l.prototype.getTileTree = function(e, t) {
  27263. var i = this.tileTrees[e];
  27264. if (!i)
  27265. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27266. var n = i[t];
  27267. if (!n)
  27268. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27269. return n
  27270. }
  27271. ,
  27272. l.prototype.initTiledPano = function(e, t) {
  27273. var i = this.sceneRenderer.renderer
  27274. , n = (i.context,
  27275. new h.WebGLRenderTargetCube(e,e,{
  27276. stencilBuffer: !1
  27277. }))
  27278. , r = new h.CubeTexture([]);
  27279. n.texture = r,
  27280. r.image = [null, null, null, null, null, null],
  27281. r.flipY = !0,
  27282. t ? (r.generateMipmaps = !0,
  27283. r.magFilter = h.LinearFilter,
  27284. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27285. r.magFilter = h.LinearFilter,
  27286. r.minFilter = h.LinearFilter),
  27287. r.format = h.RGBAFormat,
  27288. i.setRenderTarget(n),
  27289. i.setRenderTarget(null);
  27290. var o = i.properties.get(r);
  27291. return o.__image__webglTextureCube = o.__webglTexture,
  27292. n
  27293. }
  27294. ,
  27295. l.prototype.getUploadQueueForPano = function(e) {
  27296. var t = this.uploadQueues[e];
  27297. return t || (t = [],
  27298. this.uploadQueues[e] = t),
  27299. t
  27300. }
  27301. ,
  27302. l.prototype.isTileUploaded = function(e) {
  27303. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27304. }
  27305. ,
  27306. l.prototype.setUploaded = function(e, t) {
  27307. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27308. }
  27309. ,
  27310. l.prototype.queueTileUpload = function(e, t, i) {
  27311. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27312. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27313. var r = this.getUploadQueueForPano(e.panoId);
  27314. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27315. e.uploadQueued = !0,
  27316. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27317. }
  27318. }
  27319. ,
  27320. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27321. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27322. }
  27323. ,
  27324. l.prototype.getTopUploadQueue = function() {
  27325. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27326. for (var n = 0; n < this.activePanos.length; n++)
  27327. if (e = this.activePanos[n],
  27328. t = this.getUploadQueueForPano(e.id),
  27329. t.length > 0)
  27330. switch (i) {
  27331. case S.Base:
  27332. if (0 === t[0].level)
  27333. return t;
  27334. break;
  27335. case S.Remaining:
  27336. return t
  27337. }
  27338. return null
  27339. }
  27340. ,
  27341. l.prototype.getNextFromUploadQueue = function() {
  27342. var e = function(e) {
  27343. var t = e.shift();
  27344. return t.uploadQueued = !1,
  27345. t
  27346. };
  27347. return function() {
  27348. if (this.forceQueue.length > 0)
  27349. return e(this.forceQueue);
  27350. var t = this.getTopUploadQueue();
  27351. return t && t.length > 0 ? e(t) : null
  27352. }
  27353. }(),
  27354. l.prototype.peekNextFromUploadQueue = function() {
  27355. if (this.forceQueue.length > 0)
  27356. return this.forceQueue[0];
  27357. var e = this.getTopUploadQueue();
  27358. return e && e.length > 0 ? e[0] : null
  27359. }
  27360. ,
  27361. l.prototype.clearAllQueuedUploads = function() {
  27362. this.clearAllUploadQueues(null, 0)
  27363. }
  27364. ,
  27365. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27366. this.clearAllUploadQueues(e, 0)
  27367. }
  27368. ,
  27369. l.prototype.clearAllUploadQueues = function(e, t) {
  27370. if (e)
  27371. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27372. this.clearUploadQueue(this.forceQueue, t, e);
  27373. else {
  27374. for (var i = 0; i < this.activePanos.length; i++) {
  27375. var n = this.activePanos[i];
  27376. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27377. }
  27378. this.clearUploadQueue(this.forceQueue, t)
  27379. }
  27380. }
  27381. ,
  27382. l.prototype.clearUploadQueue = function(e, t, i) {
  27383. void 0 !== t && null !== t || (t = 0);
  27384. for (var n = 0; n < e.length; ) {
  27385. var r = e[n];
  27386. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27387. e.splice(n, 1)) : n++
  27388. }
  27389. }
  27390. ,
  27391. l.prototype.refreshUploadInterval = function() {
  27392. var e = null;
  27393. return function(t) {
  27394. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27395. null !== t && void 0 !== t || (t = w),
  27396. b || (t = _),
  27397. this.uploadInterval = window.setTimeout(e, t),
  27398. this.uploadIntervalDelay = t)
  27399. }
  27400. }(),
  27401. l.prototype.update = function() {
  27402. var e = performance.now()
  27403. , t = 0;
  27404. return function() {
  27405. this.uploadIntervalCancelled = !0,
  27406. window.clearTimeout(this.uploadInterval),
  27407. this.uploadInterval = null;
  27408. var i = performance.now() - e;
  27409. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27410. e = performance.now()),
  27411. t++
  27412. }
  27413. }(),
  27414. l.prototype.updateUploadQueue = function(e, t) {
  27415. e || (e = 1);
  27416. for (var i = 0, n = 0; ; ) {
  27417. if (n >= t || i >= e)
  27418. break;
  27419. var r = this.getNextFromUploadQueue();
  27420. if (!r)
  27421. break;
  27422. if (0 !== r.level ? i++ : n++,
  27423. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27424. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27425. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27426. }
  27427. }
  27428. }
  27429. ,
  27430. l.prototype.updateDirection = function(e) {
  27431. if (e = e || this.direction) {
  27432. this.direction = e;
  27433. for (var t = 0; t < this.activePanos.length; t++) {
  27434. var i = this.activePanos[t]
  27435. , n = this.getUploadQueueForPano(i.id);
  27436. y.sortPanoTiles(n, i, this.direction)
  27437. }
  27438. }
  27439. }
  27440. ,
  27441. l.prototype.uploadTile = function() {
  27442. var e = {}
  27443. , t = (new h.Vector4,
  27444. d.tiling.overlayStyle);
  27445. return function(i, n) {
  27446. var r = i.panoId
  27447. , o = i.image
  27448. , a = i.tileSize
  27449. , s = i.panoSize
  27450. , l = i.tileIndex
  27451. , c = (i.faceTileIndex,
  27452. i.totalTiles)
  27453. , u = (i.face,
  27454. i.tileX)
  27455. , d = i.tileY
  27456. , p = !0
  27457. , g = !1
  27458. , m = (this.getPanoDescriptor(r),
  27459. this.getPanoLODDescriptor(r, s))
  27460. , v = this.getActiveRenderTargetDescriptor(r)
  27461. , A = v.renderTarget
  27462. , y = v.size;
  27463. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27464. y = this.qualityManager.getMaxZoomPanoSize()),
  27465. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27466. g = !1),
  27467. n || (this.anyUploaded(i.node) && (p = !1,
  27468. g = !0),
  27469. this.isTileUploaded(i) && (p = !1,
  27470. g = !1)),
  27471. p) {
  27472. var C = u * a
  27473. , I = d * a
  27474. , E = a / s * y
  27475. , b = C / s * y
  27476. , w = I / s * y;
  27477. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27478. var _ = e[a];
  27479. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27480. 1 === t || 2 === t) {
  27481. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27482. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27483. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27484. } else
  27485. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27486. m.uploadCount++,
  27487. this.emit(f.TileRenderSuccess, r, s, l, c),
  27488. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27489. this.setUploaded(i, !0),
  27490. this.addCoverageForNode(i.node)
  27491. } else
  27492. this.setUploaded(i, !1);
  27493. return i.uploadAttempted || (m.uploadAttempts++,
  27494. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27495. i.uploadAttempted = !0,
  27496. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27497. g
  27498. }
  27499. }(),
  27500. l.prototype.linkTileAndNode = function(e, t) {
  27501. t.tile = e,
  27502. e.node = t
  27503. }
  27504. ,
  27505. l.prototype.linkAllTilesAndNodes = function(e) {
  27506. for (var t = function(t, i, n, r, o) {
  27507. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27508. this.linkTileAndNode(a, n)
  27509. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27510. var n = this.getTileTree(e.id, i);
  27511. n.breadthFirst({
  27512. callback: t.bind(this, n, i)
  27513. })
  27514. }
  27515. }
  27516. ,
  27517. l.prototype.anyUploaded = function(e) {
  27518. if (!e)
  27519. return !1;
  27520. if (e.tile && this.isTileUploaded(e.tile))
  27521. return !0;
  27522. if (e.children)
  27523. for (var t = 0; t < e.children.length; t++) {
  27524. var i = e.children[t];
  27525. if (this.anyUploaded(i))
  27526. return !0
  27527. }
  27528. return !1
  27529. }
  27530. ,
  27531. l.prototype.setNodeCovered = function(e, t) {
  27532. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27533. }
  27534. ,
  27535. l.prototype.isNodeCovered = function(e) {
  27536. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27537. }
  27538. ,
  27539. l.prototype.addCoverageForNode = function(e) {
  27540. if (this.setNodeCovered(e, !0),
  27541. e.parent && e.covered) {
  27542. var t = e.parent;
  27543. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27544. }
  27545. }
  27546. ,
  27547. l.prototype.calcFullCoverage = function(e) {
  27548. var t = !1;
  27549. if (e.children)
  27550. for (var i = 0; i < e.children.length; i++) {
  27551. var n = e.children[i];
  27552. t = t || this.calcFullCoverage(n)
  27553. }
  27554. e.covered = e.tile.uploaded || t
  27555. }
  27556. ,
  27557. l.prototype.nodeSubcovered = function(e) {
  27558. if (!e.children)
  27559. return !1;
  27560. for (var t = 0; t < e.children.length; t++)
  27561. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27562. return !1;
  27563. return !0
  27564. }
  27565. ,
  27566. l.prototype.resetPanoDescriptor = function(e) {
  27567. this.getPanoDescriptor(e)
  27568. }
  27569. ,
  27570. l.prototype.getPanoDescriptor = function(e) {
  27571. var t = this.panoDescriptors[e];
  27572. return t || (t = {},
  27573. this.panoDescriptors[e] = t),
  27574. t
  27575. }
  27576. ,
  27577. l.prototype.resetPanoLODDescriptors = function(e) {
  27578. var t = this.getPanoLODDescriptors(e);
  27579. for (var i in t)
  27580. if (t.hasOwnProperty(i)) {
  27581. var n = t[i];
  27582. n.uploadCount = 0,
  27583. n.uploadAttempts = 0
  27584. }
  27585. }
  27586. ,
  27587. l.prototype.getPanoLODDescriptor = function(e, t) {
  27588. var i = this.getPanoLODDescriptors(e)
  27589. , n = i[t];
  27590. return n || (n = {
  27591. uploadCount: 0,
  27592. uploadAttempts: 0
  27593. },
  27594. i[t] = n),
  27595. n
  27596. }
  27597. ,
  27598. l.prototype.getPanoLODDescriptors = function(e) {
  27599. var t = this.panoLODDescriptors[e];
  27600. return t || (t = {},
  27601. this.panoLODDescriptors[e] = t),
  27602. t
  27603. }
  27604. ,
  27605. l.prototype.onTileDownloaded = function(e) {
  27606. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27607. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27608. if (i.downloaded = !0,
  27609. i.image = e.image,
  27610. i.panoSize = e.panoSize,
  27611. i.tileX = e.tileX,
  27612. i.tileY = e.tileY,
  27613. i.totalTiles = e.totalTiles,
  27614. i.tileIndex = e.tileIndex,
  27615. i.faceTileIndex = e.faceTileIndex,
  27616. i.face = e.face,
  27617. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27618. i.panoId = e.panoId,
  27619. i.tileSize = e.tileSize,
  27620. i.direction = (new h.Vector3).copy(e.direction),
  27621. i.node = null,
  27622. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27623. this.isPanoActive(i.panoId)) {
  27624. var n = this.getTileTree(i.panoId, i.face)
  27625. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27626. this.linkTileAndNode(i, r),
  27627. this.queueTileUpload(i, !0)
  27628. }
  27629. }
  27630. ,
  27631. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27632. var r = this.tileDirectory[e];
  27633. r || (r = {},
  27634. this.tileDirectory[e] = r);
  27635. var o = 16384 * t + 1024 * i + n
  27636. , a = r[o];
  27637. return a || (a = {
  27638. downloaded: !1,
  27639. uploaded: !1,
  27640. zoomUploaded: !1
  27641. },
  27642. r[o] = a),
  27643. a._key = e + ":" + t + ":" + i + ":" + n,
  27644. a._tileKey = o,
  27645. a
  27646. }
  27647. ,
  27648. l.prototype.setZoomingActive = function(e, t, i) {
  27649. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27650. this.zoomPanoId = t.id,
  27651. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27652. }
  27653. ,
  27654. l.prototype.updateZoomedPanoFromBase = function(e) {
  27655. if (!this.zoomPanoRenderingDisabled) {
  27656. var t = this.getActiveRenderTargetDescriptor(e.id);
  27657. if (t && t.renderTarget) {
  27658. var i = this.qualityManager.getMaxZoomPanoSize()
  27659. , n = t.renderTarget
  27660. , r = t.size;
  27661. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27662. this.copyBaseRenderStatusToZoomed(e.id)
  27663. }
  27664. }
  27665. }
  27666. ,
  27667. t.exports = l
  27668. }
  27669. , {
  27670. "../enum/GLCubeFaces": 25,
  27671. "../enum/PanoRendererEvents": 35,
  27672. "../enum/PanoSizeClass": 36,
  27673. "../enum/SceneRendererEvents": 43,
  27674. "../enum/TileDownloaderEvents": 45,
  27675. "../enum/Vectors": 50,
  27676. "../exception/BasicException": 55,
  27677. "../objects/Panorama": 148,
  27678. "../settings": 166,
  27679. "../util/browser": 182,
  27680. "../util/panorama": 191,
  27681. "./TileDownloader": 171,
  27682. "./TilePrioritizer": 172,
  27683. "./TileTree": 173,
  27684. "./TileUtils": 174,
  27685. events: 202,
  27686. three: 217
  27687. }],
  27688. 170: [function(e, t, i) {
  27689. "use strict";
  27690. function n(e, t, i) {
  27691. this.maxNavPanoSize = -1,
  27692. this.maxZoomPanoSize = -1,
  27693. this.devicePixelDensity = e,
  27694. this.deviceScreenSize = t,
  27695. this.clientBandwidth = i,
  27696. this.panoSizeClassMap = {},
  27697. this.useHighResolutionPanos = !0,
  27698. this.useUltraHighResolutionPanos = !1,
  27699. this.modelHasUltraHighPanos = !1
  27700. }
  27701. var r = e("../enum/PanoSizeClass")
  27702. , o = e("../settings")
  27703. , a = e("../util/browser")
  27704. , s = e("../constants")
  27705. , l = e("../util/showcase")
  27706. , c = e("../enum/ModelManagerEvents");
  27707. n.prototype.init = function(e) {
  27708. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27709. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27710. this.highSize = this.getPanoSize(r.HIGH),
  27711. this.standardSize = this.getPanoSize(r.STANDARD),
  27712. this.baseSize = this.getPanoSize(r.BASE),
  27713. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27714. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27715. this.updateMaximums(),
  27716. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27717. }
  27718. ,
  27719. n.prototype.updateFromModel = function(e) {
  27720. this.updateHighResolutionSettings(e),
  27721. this.updateUltraHighResolutionSettings(e)
  27722. }
  27723. ,
  27724. n.prototype.updateHighResolutionSettings = function(e) {
  27725. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27726. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27727. //this.useHighResolutionPanos = !0;
  27728. //----------------------e n d -----------------------------------------------------------------
  27729. this.updateMaximums()
  27730. }
  27731. ,
  27732. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27733. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27734. this.updateMaximums()
  27735. }
  27736. ,
  27737. n.prototype.enableUltraHighQualityMode = function() {
  27738. this.modelHasUltraHighPanos = !0,
  27739. this.updateUltraHighResolutionSettings(null)
  27740. }
  27741. ,
  27742. n.prototype.ultraHighQualityModeEnabled = function() {
  27743. return this.modelHasUltraHighPanos
  27744. }
  27745. ,
  27746. n.prototype.onModelChanged = function(e) {
  27747. this.updateFromModel(e.model),
  27748. this.updateMaximums()
  27749. }
  27750. ,
  27751. n.prototype.updateMaximums = function() {
  27752. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27753. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27754. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27755. }
  27756. ,
  27757. n.prototype.buildPanoSizeClassMap = function() {
  27758. this.panoSizeClassMap[r.BASE] = 512,
  27759. this.panoSizeClassMap[r.STANDARD] = 1024,
  27760. this.panoSizeClassMap[r.HIGH] = 2048,
  27761. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27762. }
  27763. ,
  27764. n.prototype.getPanoSize = function(e) {
  27765. return this.panoSizeClassMap[e]
  27766. }
  27767. ,
  27768. n.prototype.getMaxPossiblePanoSize = function() {
  27769. return this.getPanoSize(r.ULTRAHIGH)
  27770. }
  27771. ,
  27772. n.prototype.getMaxPanoSize = function() {
  27773. return this.maxZoomPanoSize
  27774. }
  27775. ,
  27776. n.prototype.getMaxNavPanoSize = function() {
  27777. return this.maxNavPanoSize
  27778. }
  27779. ,
  27780. n.prototype.getMaxZoomPanoSize = function() {
  27781. return this.maxZoomPanoSize
  27782. }
  27783. ,
  27784. n.prototype.detectMaxNavPanoSizeClass = function() {
  27785. if(settings.mobileNavHigh)return r.HIGH //改
  27786. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27787. }
  27788. ,
  27789. n.prototype.detectMaxNavPanoSize = function() {
  27790. var e = this.detectMaxNavPanoSizeClass();
  27791. return this.getPanoSize(e)
  27792. }
  27793. ,
  27794. n.prototype.detectMaxZoomPanoSize = function() {
  27795. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27796. }
  27797. ,
  27798. t.exports = n
  27799. }
  27800. , {
  27801. "../constants": 8,
  27802. "../enum/ModelManagerEvents": 33,
  27803. "../enum/PanoSizeClass": 36,
  27804. "../settings": 166,
  27805. "../util/browser": 182,
  27806. "../util/showcase": 193
  27807. }],
  27808. 171: [function(e, t, i) {
  27809. (function(i) {
  27810. "use strict";
  27811. function n(e) {
  27812. this.panos = null,
  27813. this.retryMinimumTime = 1e4,
  27814. this.urls = null,
  27815. this.panoLoadCallbacks = {},
  27816. this.downloadDescriptors = {},
  27817. this.priorityQueue = [],
  27818. this.forceQueue = [],
  27819. this.activeDownloads = [],
  27820. this.qualityManager = null,
  27821. this.tilePrioritizer = null,
  27822. this.refreshInterval = null,
  27823. this.processPriorityQueue = !1,
  27824. this.concurrentDownloads = e.concurrentDownloads || 1,
  27825. this.downloadTestResults = {}
  27826. }
  27827. var r = e("three")
  27828. , o = (e("../enum/Viewmode"),
  27829. e("../settings"))
  27830. , a = (e("../objects/Panorama"),
  27831. e("../util/logger"))
  27832. , s = (e("../enum/Vectors"),
  27833. e("../enum/PanoSizeClass"),
  27834. e("../enum/TileDownloaderEvents"))
  27835. , l = e("./TilePrioritizer")
  27836. , c = e("./TileUtils")
  27837. , h = (e("../enum/GLCubeFaces"),
  27838. e("../enum/DownloadStatus"))
  27839. , u = e("../util/panorama")
  27840. , d = e("../util/ajax")
  27841. , p = e("../ab")
  27842. , f = e("events").EventEmitter
  27843. , g = (new a(i),
  27844. Object.freeze({
  27845. Testing: 1,
  27846. Success: 2,
  27847. Fail: 3
  27848. }));
  27849. n.prototype = Object.create(f.prototype),
  27850. n.IDLE_REFRESH_DELAY = 500,
  27851. n.ACTIVE_REFRESH_DELAY = 16,
  27852. n.DOWNLOAD_RETRIES = 4,
  27853. n.prototype.init = function(e) {
  27854. this.qualityManager = e
  27855. }
  27856. ,
  27857. n.prototype.setUrls = function(e) {
  27858. this.urls = e
  27859. }
  27860. ,
  27861. n.prototype.setPanoData = function(e, t, i) {
  27862. this.panos = e,
  27863. this.imagePanos = t,
  27864. this.panoGroupId = i
  27865. }
  27866. ,
  27867. n.prototype.start = function() {
  27868. this.refreshUpdateInterval(0)
  27869. }
  27870. ,
  27871. n.prototype.stop = function() {
  27872. window.cancel(this.refreshInterval)
  27873. }
  27874. ,
  27875. n.prototype.refreshUpdateInterval = function(e) {
  27876. e || (e = 0),
  27877. this.refreshInterval = window.setTimeout(function() {
  27878. var e = this.update();
  27879. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27880. }
  27881. .bind(this), e)
  27882. }
  27883. ,
  27884. n.prototype.update = function() {
  27885. var e = this.forceQueue.length > 0;
  27886. return this.processQueueForDownloading(this.forceQueue),
  27887. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27888. this.priorityQueue.length > 0 && (e = !0),
  27889. this.processQueueForDownloading(this.priorityQueue)),
  27890. e
  27891. }
  27892. ,
  27893. n.prototype.forceQueueTilesForPano = function() {
  27894. var e = []
  27895. , t = [];
  27896. return function(i, n, r, o, a, s) {
  27897. e.length = 0;
  27898. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27899. var p = u[d];
  27900. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27901. }
  27902. if (r && e.length > 0) {
  27903. l.sortPanoTiles(e, i, r),
  27904. t.length = 0,
  27905. c.matchingTilesInDirection(i, n, r, o, a, t);
  27906. for (var f = 0, g = function(e) {
  27907. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27908. }; f < e.length; ) {
  27909. var m = e[f]
  27910. , v = t.findIndex(g);
  27911. v < 0 ? e.splice(f, 1) : f++
  27912. }
  27913. }
  27914. for (var A = 0; A < e.length; A++)
  27915. this.forceQueue.push(e[A]);
  27916. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27917. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27918. s && this.processQueueForDownloading(this.forceQueue, !0)
  27919. }
  27920. }(),
  27921. n.prototype.clearForceQueue = function() {
  27922. this.clearQueue(this.forceQueue)
  27923. }
  27924. ,
  27925. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27926. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27927. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27928. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27929. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27930. }
  27931. ,
  27932. n.prototype.clearQueue = function(e) {
  27933. this.setStatusForAllDescriptors(e, h.None),
  27934. e.length = 0
  27935. }
  27936. ,
  27937. n.prototype.clearFromQueue = function(e, t, i) {
  27938. for (var n = 0; n < e.length; n++) {
  27939. var r = e[n];
  27940. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27941. }
  27942. }
  27943. ,
  27944. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27945. for (var i = 0; i < e.length; i++) {
  27946. var n = e[i];
  27947. n && (n.status = t)
  27948. }
  27949. }
  27950. ,
  27951. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27952. for (var i = 0; i < e.length; i++) {
  27953. var n = e[i];
  27954. n && (n.status !== t ? n.status = t : e[i] = null)
  27955. }
  27956. }
  27957. ,
  27958. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27959. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27960. , n = i[t];
  27961. return n || (n = this.buildDownloadDescriptorArray(t),
  27962. i[t] = n,
  27963. this.initTileDownloadDescriptors(n, e, t)),
  27964. n
  27965. }
  27966. ,
  27967. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27968. var t = this.downloadDescriptors[e.id];
  27969. return t || (t = {},
  27970. this.downloadDescriptors[e.id] = t),
  27971. t
  27972. }
  27973. ,
  27974. n.prototype.processQueueForDownloading = function(e, t) {
  27975. if (this.cleanupActiveDownloads(),
  27976. this.activeDownloads.length < this.concurrentDownloads || t)
  27977. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27978. var o = e.shift();
  27979. o && (this.startDownload(o),
  27980. n++)
  27981. }
  27982. }
  27983. ,
  27984. n.prototype.testDownload = function(e, t, i) {
  27985. var n = this.downloadTestResults[e];
  27986. if (n)
  27987. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27988. this.downloadTestResults[e] = g.Testing;
  27989. var r = this.panos.list[0]
  27990. , o = this.getTileUrl(r.id, e, t, 0)
  27991. , a = function(t) {
  27992. this.downloadTestResults[e] = g.Success,
  27993. i(!0)
  27994. }
  27995. .bind(this)
  27996. , s = function() {
  27997. this.downloadTestResults[e] = g.Fail,
  27998. i(!1)
  27999. }
  28000. .bind(this);
  28001. this.loadImage(o, 0, a, s)
  28002. }
  28003. ,
  28004. n.prototype.startDownload = function(e) {
  28005. e.status = h.Downloading;
  28006. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28007. this.activeDownloads.push(e),
  28008. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28009. }
  28010. ,
  28011. n.prototype.downloadFailed = function(e, t) {}
  28012. ,
  28013. n.prototype.downloadComplete = function(e, t) {
  28014. if (e.panoGroupId === this.panoGroupId) {
  28015. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28016. e.status = h.Downloaded,
  28017. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28018. var n = {
  28019. panoId: e.pano.id,
  28020. image: t,
  28021. tileSize: e.tileSize,
  28022. panoSize: e.panoSize,
  28023. tileIndex: e.tileIndex,
  28024. faceTileIndex: e.faceTileIndex,
  28025. totalTiles: e.totalTiles,
  28026. face: e.face,
  28027. tileX: e.tileX,
  28028. tileY: e.tileY,
  28029. direction: e.direction
  28030. };
  28031. e.image = t,
  28032. this.emit(s.TileDownloadSuccess, n),
  28033. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28034. panoId: e.pano.id,
  28035. tileSize: e.tileSize,
  28036. panoSize: e.panoSize
  28037. },
  28038. this.emit(s.PanoDownloadComplete, n),
  28039. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28040. }
  28041. }
  28042. ,
  28043. n.prototype.cleanupActiveDownloads = function() {
  28044. var e = [];
  28045. return function() {
  28046. e.length = 0;
  28047. for (var t = 0; t < this.activeDownloads.length; t++) {
  28048. var i = this.activeDownloads[t];
  28049. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28050. }
  28051. this.activeDownloads.length = 0,
  28052. this.activeDownloads.push.apply(this.activeDownloads, e)
  28053. }
  28054. }(),
  28055. n.prototype.isPanoDownloaded = function(e, t) {
  28056. var i = this.getTileDownloadDescriptors(e, t);
  28057. if (i.length <= 0)
  28058. return !1;
  28059. for (var n = 0; n < i.length; n++) {
  28060. var r = i[n];
  28061. if (r.status !== h.Downloaded)
  28062. return !1
  28063. }
  28064. return !0
  28065. }
  28066. ,
  28067. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28068. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28069. this.panoLoadCallbacks[o] = {
  28070. onLoad: i,
  28071. onFail: n,
  28072. onProgress: r
  28073. }
  28074. }
  28075. ,
  28076. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28077. var i = e.id + ":" + t;
  28078. return this.panoLoadCallbacks[i]
  28079. }
  28080. ,
  28081. n.prototype.buildDownloadDescriptorArray = function(e) {
  28082. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28083. var r = this.buildDownloadDescriptor();
  28084. i.push(r)
  28085. }
  28086. return i
  28087. }
  28088. ,
  28089. n.prototype.buildDownloadDescriptor = function() {
  28090. var e = {
  28091. panoGroupId: null,
  28092. pano: null,
  28093. panoSize: -1,
  28094. tileSize: -1,
  28095. tileIndex: -1,
  28096. totalTiles: -1,
  28097. faceTileIndex: -1,
  28098. status: h.None,
  28099. url: null,
  28100. image: null,
  28101. direction: new r.Vector3,
  28102. face: -1,
  28103. cubeFace: -1,
  28104. tileX: -1,
  28105. tileY: -1
  28106. };
  28107. return e
  28108. }
  28109. ,
  28110. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28111. for (var n = 0; n < e.length; n++) {
  28112. var r = e[n];
  28113. this.initTileDownloadDescriptor(r, t, i, n)
  28114. }
  28115. }
  28116. ,
  28117. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28118. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28119. e.face = c.getFaceForTile(i, n),
  28120. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28121. e.panoGroupId = this.panoGroupId,
  28122. e.pano = t,
  28123. e.panoSize = i,
  28124. e.tileSize = r,
  28125. e.tileIndex = n,
  28126. e.totalTiles = c.getTileCountForSize(i),
  28127. e.status = h.None,
  28128. e.image = null,
  28129. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28130. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28131. }
  28132. ,
  28133. n.prototype.getTileUrl = function() {
  28134. var e = {
  28135. 256: "256",
  28136. 512: "512",
  28137. 1024: "1k",
  28138. 2048: "2k",
  28139. 4096: "4k"
  28140. }
  28141. , t = {
  28142. face: -1,
  28143. faceTileIndex: -1,
  28144. tileX: -1,
  28145. tileY: -1
  28146. };
  28147. return function(i, n, r, a) {
  28148. c.getTileLocation(n, a, t);
  28149. var s = Math.floor(n / r)
  28150. , l = s * s
  28151. , h = Math.floor(a / l)
  28152. , u = "";
  28153. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28154. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28155. return d = p.changeIfTileGenerating(d)
  28156. }
  28157. }(),
  28158. n.prototype.loadImage = function(e, t, i, n) {
  28159. d.getImage(e, t).then(function(e) {
  28160. i(e)
  28161. }).fail(n)
  28162. }
  28163. ,
  28164. t.exports = n
  28165. }
  28166. ).call(this, "/js/tile/TileDownloader.js")
  28167. }
  28168. , {
  28169. "../ab": 3,
  28170. "../enum/DownloadStatus": 24,
  28171. "../enum/GLCubeFaces": 25,
  28172. "../enum/PanoSizeClass": 36,
  28173. "../enum/TileDownloaderEvents": 45,
  28174. "../enum/Vectors": 50,
  28175. "../enum/Viewmode": 51,
  28176. "../objects/Panorama": 148,
  28177. "../settings": 166,
  28178. "../util/ajax": 181,
  28179. "../util/logger": 189,
  28180. "../util/panorama": 191,
  28181. "./TilePrioritizer": 172,
  28182. "./TileUtils": 174,
  28183. events: 202,
  28184. three: 217
  28185. }],
  28186. 172: [function(e, t, i) {
  28187. (function(i) {
  28188. "use strict";
  28189. function n(e, t, i, o, a) {
  28190. this.qualityManager = e,
  28191. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28192. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28193. this.baseSize = t,
  28194. this.standardSize = i,
  28195. this.highSize = o,
  28196. this.ultraHighSize = a,
  28197. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28198. }
  28199. var r = e("three")
  28200. , o = (e("../enum/Viewmode"),
  28201. e("../settings"),
  28202. e("../settings"),
  28203. e("../objects/Panorama"))
  28204. , a = e("../util/logger")
  28205. , s = (e("../enum/Vectors"),
  28206. e("../enum/PanoSizeClass"),
  28207. e("../enum/ModelManagerEvents"),
  28208. e("../enum/GLCubeFaces"),
  28209. e("../enum/DownloadStatus"))
  28210. , l = (e("../util/browser"),
  28211. e("./TileUtils"))
  28212. , c = e("../util/math")
  28213. , h = (e("events").EventEmitter,
  28214. new a(i),
  28215. Object.freeze({
  28216. None: 0,
  28217. DirectionalFOV: 1
  28218. }));
  28219. n.PriorityCriteria = function(e, t, i, n, o) {
  28220. this.pano = e,
  28221. this.cameraPosition = (new r.Vector3).copy(t),
  28222. this.cameraDir = (new r.Vector3).copy(i),
  28223. this.panoSpaceDir = (new r.Vector3).copy(n),
  28224. this.upcomingPanos = o,
  28225. this.copy = function(e) {
  28226. this.pano = e.pano,
  28227. this.cameraPosition.copy(e.cameraPosition),
  28228. this.cameraDir.copy(e.cameraDir),
  28229. this.panoSpaceDir.copy(e.panoSpaceDir),
  28230. this.upcomingPanos = o
  28231. }
  28232. ,
  28233. this.zoomingActive = !1
  28234. }
  28235. ,
  28236. n.DIRECTIONAL_FOV = 180,
  28237. n.DIRECTIONAL_FOV_NARROW = 120,
  28238. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28239. n.MAX_SCORED_PANOS_TOADD = 2,
  28240. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28241. n.DIRECTION_SCORE_STRICTNESS = .75,
  28242. n.appendQueue = function(e, t) {
  28243. if (e && t)
  28244. for (var i = 0; i < t.length; i++)
  28245. e.push(t[i])
  28246. }
  28247. ,
  28248. n.prototype.updateCriteria = function(e, t, i, n) {
  28249. this.priorityCriteria.pano = e,
  28250. this.priorityCriteria.cameraPosition.copy(t),
  28251. this.priorityCriteria.cameraDir.copy(i),
  28252. this.priorityCriteria.upcomingPanos = n,
  28253. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28254. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28255. }
  28256. ,
  28257. n.prototype.filterAndPrioritize = function() {
  28258. var e = []
  28259. , t = []
  28260. , i = [];
  28261. return function(r, o, a) {
  28262. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28263. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28264. var s = this.baseSize
  28265. , l = this.standardSize
  28266. , c = this.highSize
  28267. , h = this.ultraHighSize;
  28268. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28269. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28270. i.length = 0,
  28271. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28272. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28273. n.appendQueue(r, i),
  28274. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28275. i.length = 0,
  28276. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28277. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28278. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28279. n.appendQueue(r, i),
  28280. i.length = 0,
  28281. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28282. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28283. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28284. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28285. n.appendQueue(r, i),
  28286. this.queueTilesForPanos(r, e, a, s)
  28287. }
  28288. }(),
  28289. n.prototype.canDownloadSize = function(e) {
  28290. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28291. }
  28292. ,
  28293. n.prototype.populateNeighborPanos = function(e, t, i) {
  28294. i = i || [],
  28295. i.length = 0;
  28296. var n = t.getNeighbours(e);
  28297. for (var r in n)
  28298. if (n.hasOwnProperty(r)) {
  28299. var o = t.get(r);
  28300. i.push(o)
  28301. }
  28302. return i
  28303. }
  28304. ,
  28305. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28306. i = i || [],
  28307. i.length = 0;
  28308. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28309. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28310. , c = t.sortByScore(s, l);
  28311. if (c)
  28312. for (var h = 0; h < c.length && h < a; h++) {
  28313. var u = c[h].pano;
  28314. i.push(u)
  28315. }
  28316. return i
  28317. }
  28318. ,
  28319. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28320. for (var o = 0, a = 0; a < t.length; a++) {
  28321. var s = t[a]
  28322. , l = this.queueTilesForPano(e, i, s, n);
  28323. if (o += l > 0 ? 1 : 0,
  28324. r && o >= r)
  28325. break
  28326. }
  28327. return o
  28328. }
  28329. ,
  28330. n.prototype.queueTilesForPano = function() {
  28331. var e = {
  28332. filter: h.None
  28333. };
  28334. return function(t, i, n, r) {
  28335. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28336. }
  28337. }(),
  28338. n.prototype.queueTilesForPanosInDirection = function() {
  28339. var e = new r.Vector3;
  28340. return function(t, i, n, r, o, a, s, l) {
  28341. for (var h = 0, u = 0; u < n.length; u++) {
  28342. var d = n[u];
  28343. e.copy(d.position),
  28344. e.sub(o),
  28345. e.normalize();
  28346. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28347. , f = c.getFOVDotThreshold(s);
  28348. if (p >= f) {
  28349. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28350. if (h += g > 0 ? 1 : 0,
  28351. l && h >= l)
  28352. break
  28353. }
  28354. }
  28355. return h
  28356. }
  28357. }(),
  28358. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28359. for (var l = 0, c = 0; c < i.length; c++) {
  28360. var h = i[c]
  28361. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28362. if (l += u > 0 ? 1 : 0,
  28363. s && l >= s)
  28364. break
  28365. }
  28366. return l
  28367. }
  28368. ,
  28369. n.prototype.queueTilesInDirectionForPano = function() {
  28370. var e = {
  28371. filter: h.DirectionalFOV,
  28372. direction: new r.Vector3,
  28373. fov: 60
  28374. }
  28375. , t = new r.Vector3;
  28376. return function(i, n, r, o, a, s, c) {
  28377. return t.copy(s),
  28378. l.getRelativeDirection(r.quaternion, t),
  28379. e.direction.copy(t),
  28380. e.fov = c,
  28381. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28382. }
  28383. }(),
  28384. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28385. var e = [];
  28386. return function(t, i, n, r, o) {
  28387. var a = i.getTileDownloadDescriptors(n, r);
  28388. e.length = 0,
  28389. this.filterTileDownloadDescriptors(n, a, e, o);
  28390. for (var s = 0, l = 0; l < e.length; l++) {
  28391. var c = e[l];
  28392. c && (t.push(c),
  28393. s++)
  28394. }
  28395. return s
  28396. }
  28397. }(),
  28398. n.prototype.filterTileDownloadDescriptors = function() {
  28399. new r.Vector3;
  28400. return function(e, t, i, n) {
  28401. var r, o;
  28402. switch (n.filter) {
  28403. case h.DirectionalFOV:
  28404. for (r = 0; r < t.length; r++)
  28405. o = t[r],
  28406. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28407. break;
  28408. default:
  28409. for (r = 0; r < t.length; r++)
  28410. o = t[r],
  28411. i.push(o)
  28412. }
  28413. for (r = 0; r < i.length; r++)
  28414. o = i[r],
  28415. this.canIncludeDescriptor(o) || (i[r] = null)
  28416. }
  28417. }(),
  28418. n.prototype.canIncludeDescriptor = function(e) {
  28419. return e.status !== s.Downloading && e.status !== s.Downloaded
  28420. }
  28421. ,
  28422. n.prototype.canIncludePano = function(e, t) {
  28423. return !e.isLoaded(t)
  28424. }
  28425. ,
  28426. n.getFOVDotThreshold = function(e) {
  28427. return Math.cos(r.Math.degToRad(e / 2))
  28428. }
  28429. ;
  28430. var u = function() {
  28431. var e = function e(t, i) {
  28432. var n = e._panoSpaceDir
  28433. , r = e._fovThreshold
  28434. , o = e._fovThresholdNarrow
  28435. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28436. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28437. return t._dot = a,
  28438. i._dot = s,
  28439. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28440. };
  28441. return e._panoSpaceDir = new r.Vector3,
  28442. e._fovThreshold = -1,
  28443. e._fovThresholdNarrow = -1,
  28444. e
  28445. }();
  28446. n.sortPanoTiles = function(e, t, i) {
  28447. u._panoSpaceDir.copy(i),
  28448. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28449. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28450. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28451. e.sort(u)
  28452. }
  28453. ,
  28454. n.insertSortedPanoTile = function(e, t, i, r) {
  28455. u._panoSpaceDir.copy(r),
  28456. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28457. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28458. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28459. for (var o = -1, a = 0; a < e.length; a++) {
  28460. var s = u(t, e[a]);
  28461. if (s <= 0) {
  28462. o = a;
  28463. break
  28464. }
  28465. }
  28466. if (o === -1)
  28467. e[e.length] = t;
  28468. else {
  28469. for (var h = e.length; h > o; h--)
  28470. e[h] = e[h - 1];
  28471. e[o] = t
  28472. }
  28473. }
  28474. ,
  28475. n.prototype.setZoomingActive = function(e) {
  28476. e !== this.zoomingActive && (this.zoomingActive = e)
  28477. }
  28478. ,
  28479. t.exports = n
  28480. }
  28481. ).call(this, "/js/tile/TilePrioritizer.js")
  28482. }
  28483. , {
  28484. "../enum/DownloadStatus": 24,
  28485. "../enum/GLCubeFaces": 25,
  28486. "../enum/ModelManagerEvents": 33,
  28487. "../enum/PanoSizeClass": 36,
  28488. "../enum/Vectors": 50,
  28489. "../enum/Viewmode": 51,
  28490. "../objects/Panorama": 148,
  28491. "../settings": 166,
  28492. "../util/browser": 182,
  28493. "../util/logger": 189,
  28494. "../util/math": 190,
  28495. "./TileUtils": 174,
  28496. events: 202,
  28497. three: 217
  28498. }],
  28499. 173: [function(e, t, i) {
  28500. "use strict";
  28501. function n(e, t) {
  28502. this.levels = t,
  28503. this.tileSize = e,
  28504. this.root = null,
  28505. this.allNodes = [],
  28506. a(this)
  28507. }
  28508. function r(e, t) {
  28509. this.tree = e,
  28510. this.parent = t,
  28511. this.children = [],
  28512. this.id = ++u
  28513. }
  28514. function o(e, t, i, r, a, s, l, h) {
  28515. if (e) {
  28516. l = l || n.TraversalType.PreOrder;
  28517. var u = r * c + i;
  28518. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28519. s && s.push(e)),
  28520. e.children && 0 !== e.children.length) {
  28521. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28522. for (var g = 0; g < c; g++)
  28523. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28524. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28525. s && s.push(e))
  28526. }
  28527. }
  28528. }
  28529. function a(e) {
  28530. e.root = s(e, null, 0)
  28531. }
  28532. function s(e, t, i) {
  28533. if (i > e.levels)
  28534. return null;
  28535. var n = new r(e,t);
  28536. e.allNodes.push(n);
  28537. for (var o = 0; o < h; o++)
  28538. n.children[o] = s(e, n, i + 1);
  28539. return n
  28540. }
  28541. function l(e, t, i, n, r) {
  28542. if (!e)
  28543. return null;
  28544. if (0 === i)
  28545. return e;
  28546. if (!e.children || 0 === e.children.length)
  28547. return null;
  28548. var o = Math.pow(c, i)
  28549. , a = o / c
  28550. , s = n % a
  28551. , h = r % a
  28552. , u = Math.floor(r / a)
  28553. , d = Math.floor(n / a)
  28554. , p = u * c + d
  28555. , f = e.children[p];
  28556. return l(f, t + 1, i - 1, s, h)
  28557. }
  28558. var c = (e("three"),
  28559. e("./TileUtils"),
  28560. e("../objects/Panorama"),
  28561. e("../util/panorama"),
  28562. e("events").EventEmitter,
  28563. 2)
  28564. , h = c * c;
  28565. n.TraversalType = Object.freeze({
  28566. PreOrder: 0,
  28567. PostOrder: 1
  28568. });
  28569. var u = 0;
  28570. n.getLevelCountForSize = function(e, t) {
  28571. var i = 0;
  28572. for (t < e && (t = e); ; ) {
  28573. if (t /= c,
  28574. t < e)
  28575. break;
  28576. i++
  28577. }
  28578. return i
  28579. }
  28580. ,
  28581. n.getSizeForLevel = function(e, t) {
  28582. return Math.pow(c, t) * e
  28583. }
  28584. ,
  28585. n.prototype.getSubNode = function(e, t, i) {
  28586. (!t || e < this.tileSize) && (t = 0),
  28587. (!i || e < this.tileSize) && (i = 0),
  28588. e < this.tileSize && (e = this.tileSize);
  28589. var r = n.getLevelCountForSize(this.tileSize, e)
  28590. , o = l(this.root, 0, r, t, i);
  28591. return o
  28592. }
  28593. ,
  28594. n.prototype.breadthFirst = function(e) {
  28595. e = e || {};
  28596. var t = !!e.nullLevelEnd
  28597. , i = e.maxLevel
  28598. , n = e.minLevel
  28599. , r = e.callback
  28600. , o = e.saveVisited
  28601. , a = []
  28602. , s = {}
  28603. , l = 0
  28604. , c = 0;
  28605. for (a.push(this.root),
  28606. a.push(s); a.length > 0 && !(i && l > i); ) {
  28607. var h = a.shift();
  28608. if (h === s)
  28609. (!n || l >= n) && (r && t && r(null),
  28610. o && t && o.push(null)),
  28611. a.length > 0 && a.push(s),
  28612. l++,
  28613. c = 0;
  28614. else {
  28615. if (h.children)
  28616. for (var u = 0; u < h.children.length; u++) {
  28617. var d = h.children[u];
  28618. d && a.push(h.children[u])
  28619. }
  28620. var p = this.getFaceIndexFromNode(h);
  28621. (!n || l >= n) && (r && r(h, l, p),
  28622. o && o.push(h)),
  28623. c++
  28624. }
  28625. }
  28626. }
  28627. ,
  28628. n.prototype.getFaceIndexFromNode = function(e) {
  28629. if (!e)
  28630. return -1;
  28631. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28632. var o = i.parent;
  28633. if (!o)
  28634. break;
  28635. for (var a = -1, s = 0; s < o.children.length; s++)
  28636. o.children[s] === i && (a = s);
  28637. var l = a % c
  28638. , h = Math.floor(a / c);
  28639. n = l * t + n,
  28640. r = h * t + r,
  28641. t *= c,
  28642. i = o
  28643. }
  28644. return r * t + n
  28645. }
  28646. ,
  28647. n.prototype.depthFirst = function(e, t, i) {
  28648. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28649. }
  28650. ,
  28651. t.exports = n
  28652. }
  28653. , {
  28654. "../objects/Panorama": 148,
  28655. "../util/panorama": 191,
  28656. "./TileUtils": 174,
  28657. events: 202,
  28658. three: 217
  28659. }],
  28660. 174: [function(e, t, i) {
  28661. "use strict";
  28662. var n = e("../enum/GLCubeFaces")
  28663. , r = e("../util/MathLight")
  28664. , o = {};
  28665. o.TILE_SIZE = 512,
  28666. o.FACES_PER_PANO = 6,
  28667. o.LocationOnTile = {
  28668. Center: 0,
  28669. UpperLeft: 1,
  28670. UpperRight: 2,
  28671. LowerRight: 3,
  28672. LowerLeft: 4
  28673. },
  28674. o.getTileVector = function() {
  28675. return function(e, t, i, a, s, l, c, h) {
  28676. l = l || o.LocationOnTile.Center;
  28677. var u = e / t
  28678. , d = a / u;
  28679. s = -s + (u - 1);
  28680. var p = s / u
  28681. , f = t / e
  28682. , g = 2 * f
  28683. , m = g / 2
  28684. , v = 2 * d - 1 + m
  28685. , A = 2 * p - 1 + m;
  28686. switch (l) {
  28687. case o.LocationOnTile.UpperLeft:
  28688. v -= m,
  28689. A += m,
  28690. v += c * g;
  28691. break;
  28692. case o.LocationOnTile.UpperRight:
  28693. v += m,
  28694. A += m,
  28695. A -= c * g;
  28696. break;
  28697. case o.LocationOnTile.LowerRight:
  28698. v += m,
  28699. A -= m,
  28700. v -= c * g;
  28701. break;
  28702. case o.LocationOnTile.LowerLeft:
  28703. v -= m,
  28704. A -= m,
  28705. A += c * g;
  28706. break;
  28707. case o.LocationOnTile.Center:
  28708. }
  28709. switch (i) {
  28710. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28711. r.setVector(h, -1, A, -v);
  28712. break;
  28713. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28714. r.setVector(h, 1, A, v);
  28715. break;
  28716. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28717. r.setVector(h, -v, 1, -A);
  28718. break;
  28719. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28720. r.setVector(h, -v, -1, A);
  28721. break;
  28722. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28723. r.setVector(h, -v, A, 1);
  28724. break;
  28725. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28726. r.setVector(h, v, A, -1)
  28727. }
  28728. r.normalize(h)
  28729. }
  28730. }(),
  28731. o.getFaceForTile = function(e, t) {
  28732. var i = o.TILE_SIZE;
  28733. e < o.TILE_SIZE && (i = e);
  28734. var n = Math.floor(e / i)
  28735. , r = n * n;
  28736. return Math.floor(t / r)
  28737. }
  28738. ,
  28739. o.getTileLocation = function(e, t, i) {
  28740. var n = o.TILE_SIZE;
  28741. e < o.TILE_SIZE && (n = e);
  28742. var r = o.getFaceForTile(e, t)
  28743. , a = Math.floor(e / n)
  28744. , s = a * a
  28745. , l = t - r * s;
  28746. i.tileX = l % a,
  28747. i.tileY = Math.floor(l / a),
  28748. i.face = r,
  28749. i.faceTileIndex = l
  28750. }
  28751. ,
  28752. o.getTileCountForSize = function(e) {
  28753. if (e <= o.TILE_SIZE)
  28754. return o.FACES_PER_PANO;
  28755. var t = Math.floor(e / o.TILE_SIZE)
  28756. , i = t * t
  28757. , n = i * o.FACES_PER_PANO;
  28758. return n
  28759. }
  28760. ,
  28761. o.getRelativeDirection = function() {
  28762. var e = new r.Matrix4
  28763. , t = new r.Quaternion;
  28764. return function(i, n) {
  28765. t.copy(i),
  28766. t.inverse(),
  28767. e.makeRotationFromQuaternion(t),
  28768. e.applyToVector3(n),
  28769. r.normalize(n)
  28770. }
  28771. }(),
  28772. o.matchingTilesInDirection = function() {
  28773. var e = new r.Vector3
  28774. , t = new r.Vector3(0,0,-1)
  28775. , i = new r.Quaternion
  28776. , n = function(e, t) {
  28777. e.push({
  28778. face: t.face,
  28779. faceTileIndex: t.faceTileIndex,
  28780. tileX: t.tileX,
  28781. tileY: t.tileY
  28782. })
  28783. }
  28784. , a = function() {
  28785. var e = {
  28786. face: -1,
  28787. faceTileIndex: -1,
  28788. tileX: -1,
  28789. tileY: -1
  28790. };
  28791. return function(t, i, r) {
  28792. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28793. o.getTileLocation(t, l, e),
  28794. i && !i(e) || (s++,
  28795. r && n(r, e));
  28796. return s
  28797. }
  28798. }();
  28799. return function(n, s, l, c, h, u) {
  28800. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28801. o.getTileCountForSize(s);
  28802. if (!c && !h)
  28803. return a(s, null, u);
  28804. var p = !!h;
  28805. if (h = h || c,
  28806. h = Math.max(0, Math.min(h, 360)),
  28807. c = Math.max(0, Math.min(c, 360)),
  28808. r.copyVector(l, e),
  28809. o.getRelativeDirection(n.quaternion, e),
  28810. p) {
  28811. i.setFromUnitVectors(e, t);
  28812. var f = function(e) {
  28813. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28814. };
  28815. return a(s, f, u)
  28816. }
  28817. var g = function(t) {
  28818. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28819. };
  28820. return a(s, g, u)
  28821. }
  28822. }(),
  28823. o.isTileWithinFrustum = function() {
  28824. var e = new r.Vector3
  28825. , t = 1e-5;
  28826. return function(i, n, a, s, l, c, h, u) {
  28827. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28828. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28829. r.applyQuaternionToVector(c, e),
  28830. e.z >= -t)
  28831. I++;
  28832. else {
  28833. var w = -1 / e.z
  28834. , _ = e.x * w
  28835. , T = e.y * w;
  28836. T > d ? v++ : T < p && A++,
  28837. _ > f ? y++ : _ < g && C++,
  28838. E++
  28839. }
  28840. return A !== E && v !== E && y !== E && C !== E
  28841. }
  28842. }(),
  28843. o.isTileWithinFOV = function() {
  28844. var e = new r.Vector3
  28845. , t = new r.Vector3(0,1,0)
  28846. , i = new r.Vector3(1,0,0);
  28847. return function(n, a, s, l, c, h, u) {
  28848. var d = o.mapFaceToCubemapFace(s);
  28849. if (r.cross(h, t, i),
  28850. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28851. o.isWithinFOV(e, h, u, null))
  28852. return !0;
  28853. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28854. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28855. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28856. o.isWithinFOV(e, h, u, null))
  28857. return !0;
  28858. g += p
  28859. }
  28860. return !1
  28861. }
  28862. }(),
  28863. o.isWithinFOV = function() {
  28864. var e = new r.Vector3
  28865. , t = new r.Vector3;
  28866. return function(i, n, o, a) {
  28867. if (r.copyVector(i, t),
  28868. a) {
  28869. r.copyVector(a, e),
  28870. r.normalize(e);
  28871. var s = r.dot(e, i);
  28872. e.x *= s,
  28873. e.y *= s,
  28874. e.z *= s,
  28875. r.subVector(t, e)
  28876. }
  28877. var l = o / 2 * r.RADIANS_PER_DEGREE
  28878. , c = Math.cos(l)
  28879. , h = r.dot(t, n);
  28880. return h >= c
  28881. }
  28882. }(),
  28883. o.mapFaceToCubemapFace = function() {
  28884. var e = {
  28885. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28886. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28887. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28888. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28889. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28890. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28891. };
  28892. return function(t) {
  28893. return e[t]
  28894. }
  28895. }(),
  28896. t.exports = o
  28897. }
  28898. , {
  28899. "../enum/GLCubeFaces": 25,
  28900. "../util/MathLight": 176
  28901. }],
  28902. 175: [function(e, t, i) {
  28903. (function(i) {
  28904. "use strict";
  28905. function n() {
  28906. this.list = [],
  28907. this.index = {},
  28908. Object.defineProperty(this, "length", {
  28909. get: function() {
  28910. return this.list.length
  28911. }
  28912. })
  28913. }
  28914. var r = (e("./common"),
  28915. e("./logger"));
  28916. new r(i);
  28917. n.prototype.forEach = function(e) {
  28918. this.list.forEach(e)
  28919. }
  28920. ,
  28921. n.prototype.add = function(e) {
  28922. this.list.push(e),
  28923. this.index[this.getIndex(e)] = e
  28924. }
  28925. ,
  28926. n.prototype.getIndex = function(e) {
  28927. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28928. }
  28929. ,
  28930. n.prototype.extend = function(e) {
  28931. for (var t = 0; t < e.length; t++)
  28932. this.add(e[t])
  28933. }
  28934. ,
  28935. n.prototype.get = function(e) {
  28936. return this.index[e]
  28937. }
  28938. ,
  28939. n.prototype.first = function() {
  28940. return this.list[0]
  28941. }
  28942. ,
  28943. n.prototype.last = function() {
  28944. return this.list[this.list.length - 1]
  28945. }
  28946. ,
  28947. n.prototype.reIndex = function() {
  28948. this.index = {};
  28949. var e = this;
  28950. this.forEach(function(t) {
  28951. e.index[e.getIndex(t)] = t
  28952. })
  28953. }
  28954. ,
  28955. n.prototype.filter = function(e) {
  28956. var t = this.list.filter(e);
  28957. return this.reIndex(),
  28958. t
  28959. }
  28960. ,
  28961. n.prototype.reduce = function(e, t) {
  28962. return this.list.reduce(e, t)
  28963. }
  28964. ,
  28965. n.prototype.sort = function(e) {
  28966. return this.list.sort(e)
  28967. }
  28968. ,
  28969. n.prototype.indexOf = function(e) {
  28970. for (var t = 0; t < this.list.length; ++t)
  28971. if (this.list[t] === e)
  28972. return t;
  28973. return -1
  28974. }
  28975. ,
  28976. t.exports = n
  28977. }
  28978. ).call(this, "/js/util/IndexedCollection.js")
  28979. }
  28980. , {
  28981. "./common": 185,
  28982. "./logger": 189
  28983. }],
  28984. 176: [function(e, t, i) {
  28985. "use strict";
  28986. var n = e("../constants")
  28987. , r = {};
  28988. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28989. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28990. r.Vector3 = function(e, t, i) {
  28991. this.x = e || 0,
  28992. this.y = t || 0,
  28993. this.z = i || 0
  28994. }
  28995. ,
  28996. r.Matrix4 = function() {
  28997. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28998. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28999. }
  29000. ,
  29001. r.Matrix4.prototype = {
  29002. identity: function() {
  29003. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29004. this
  29005. },
  29006. copy: function(e) {
  29007. return this.elements.set(e.elements),
  29008. this
  29009. },
  29010. applyToVector3: function(e) {
  29011. var t = e.x
  29012. , i = e.y
  29013. , n = e.z
  29014. , r = this.elements;
  29015. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29016. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29017. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29018. this
  29019. },
  29020. getInverse: function(e, t) {
  29021. var i = this.elements
  29022. , n = e.elements
  29023. , r = n[0]
  29024. , o = n[1]
  29025. , a = n[2]
  29026. , s = n[3]
  29027. , l = n[4]
  29028. , c = n[5]
  29029. , h = n[6]
  29030. , u = n[7]
  29031. , d = n[8]
  29032. , p = n[9]
  29033. , f = n[10]
  29034. , g = n[11]
  29035. , m = n[12]
  29036. , v = n[13]
  29037. , A = n[14]
  29038. , y = n[15]
  29039. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29040. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29041. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29042. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29043. , w = r * C + o * I + a * E + s * b;
  29044. if (0 === w) {
  29045. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29046. if (t)
  29047. throw new Error(_);
  29048. return console.warn(_),
  29049. this.identity()
  29050. }
  29051. var T = 1 / w;
  29052. return i[0] = C * T,
  29053. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29054. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29055. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29056. i[4] = I * T,
  29057. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29058. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29059. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29060. i[8] = E * T,
  29061. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29062. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29063. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29064. i[12] = b * T,
  29065. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29066. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29067. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29068. this
  29069. },
  29070. makeRotationFromQuaternion: function(e) {
  29071. var t = this.elements
  29072. , i = e.x
  29073. , n = e.y
  29074. , r = e.z
  29075. , o = e.w
  29076. , a = i + i
  29077. , s = n + n
  29078. , l = r + r
  29079. , c = i * a
  29080. , h = i * s
  29081. , u = i * l
  29082. , d = n * s
  29083. , p = n * l
  29084. , f = r * l
  29085. , g = o * a
  29086. , m = o * s
  29087. , v = o * l;
  29088. return t[0] = 1 - (d + f),
  29089. t[4] = h - v,
  29090. t[8] = u + m,
  29091. t[1] = h + v,
  29092. t[5] = 1 - (c + f),
  29093. t[9] = p - g,
  29094. t[2] = u - m,
  29095. t[6] = p + g,
  29096. t[10] = 1 - (c + d),
  29097. t[3] = 0,
  29098. t[7] = 0,
  29099. t[11] = 0,
  29100. t[12] = 0,
  29101. t[13] = 0,
  29102. t[14] = 0,
  29103. t[15] = 1,
  29104. this
  29105. }
  29106. },
  29107. r.Quaternion = function(e, t, i, n) {
  29108. this._x = e || 0,
  29109. this._y = t || 0,
  29110. this._z = i || 0,
  29111. this._w = void 0 !== n ? n : 1
  29112. }
  29113. ,
  29114. r.Quaternion.prototype = {
  29115. get x() {
  29116. return this._x
  29117. },
  29118. set x(e) {
  29119. this._x = e
  29120. },
  29121. get y() {
  29122. return this._y
  29123. },
  29124. set y(e) {
  29125. this._y = e
  29126. },
  29127. get z() {
  29128. return this._z
  29129. },
  29130. set z(e) {
  29131. this._z = e
  29132. },
  29133. get w() {
  29134. return this._w
  29135. },
  29136. set w(e) {
  29137. this._w = e
  29138. },
  29139. copy: function(e) {
  29140. this._x = e.x,
  29141. this._y = e.y,
  29142. this._z = e.z,
  29143. this._w = e.w
  29144. },
  29145. inverse: function() {
  29146. return this.conjugate().normalize()
  29147. },
  29148. conjugate: function() {
  29149. return this._x *= -1,
  29150. this._y *= -1,
  29151. this._z *= -1,
  29152. this
  29153. },
  29154. length: function() {
  29155. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29156. },
  29157. normalize: function() {
  29158. var e = this.length();
  29159. return 0 === e ? (this._x = 0,
  29160. this._y = 0,
  29161. this._z = 0,
  29162. this._w = 1) : (e = 1 / e,
  29163. this._x = this._x * e,
  29164. this._y = this._y * e,
  29165. this._z = this._z * e,
  29166. this._w = this._w * e),
  29167. this
  29168. },
  29169. setFromAxisAngle: function(e, t) {
  29170. var i = t / 2
  29171. , n = Math.sin(i);
  29172. return this._x = e.x * n,
  29173. this._y = e.y * n,
  29174. this._z = e.z * n,
  29175. this._w = Math.cos(i),
  29176. this
  29177. },
  29178. setFromUnitVectors: function() {
  29179. var e, t, i = 1e-6;
  29180. return function(n, o) {
  29181. return void 0 === e && (e = new r.Vector3),
  29182. t = r.dot(n, o) + 1,
  29183. t < i ? (t = 0,
  29184. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29185. this._x = e.x,
  29186. this._y = e.y,
  29187. this._z = e.z,
  29188. this._w = t,
  29189. this.normalize()
  29190. }
  29191. }(),
  29192. multiply: function(e) {
  29193. return this.multiplyQuaternions(this, e)
  29194. },
  29195. premultiply: function(e) {
  29196. return this.multiplyQuaternions(e, this)
  29197. },
  29198. multiplyQuaternions: function(e, t) {
  29199. var i = e._x
  29200. , n = e._y
  29201. , r = e._z
  29202. , o = e._w
  29203. , a = t._x
  29204. , s = t._y
  29205. , l = t._z
  29206. , c = t._w;
  29207. return this._x = i * c + o * a + n * l - r * s,
  29208. this._y = n * c + o * s + r * a - i * l,
  29209. this._z = r * c + o * l + i * s - n * a,
  29210. this._w = o * c - i * a - n * s - r * l,
  29211. this
  29212. }
  29213. },
  29214. r.convertWorkshopVector = function(e) {
  29215. return new r.Vector3(-e.x,e.y,e.z)
  29216. }
  29217. ,
  29218. r.convertWorkshopQuaternion = function(e) {
  29219. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29220. }
  29221. ;
  29222. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29223. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29224. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29225. }
  29226. ,
  29227. r.convertWorkshopPanoramaQuaternion = function(e) {
  29228. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29229. }
  29230. ,
  29231. r.normalize = function(e) {
  29232. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29233. , i = Math.sqrt(t);
  29234. e.x /= i,
  29235. e.y /= i,
  29236. e.z /= i
  29237. }
  29238. ,
  29239. r.dot = function(e, t) {
  29240. return e.x * t.x + e.y * t.y + e.z * t.z
  29241. }
  29242. ,
  29243. r.cross = function(e, t, i) {
  29244. var n = e.x
  29245. , r = e.y
  29246. , o = e.z;
  29247. i.x = r * t.z - o * t.y,
  29248. i.y = o * t.x - n * t.z,
  29249. i.z = n * t.y - r * t.x
  29250. }
  29251. ,
  29252. r.setVector = function(e, t, i, n) {
  29253. e.x = t,
  29254. e.y = i,
  29255. e.z = n
  29256. }
  29257. ,
  29258. r.copyVector = function(e, t) {
  29259. t.x = e.x,
  29260. t.y = e.y,
  29261. t.z = e.z
  29262. }
  29263. ,
  29264. r.addVector = function(e, t) {
  29265. e.x += t.x,
  29266. e.y += t.y,
  29267. e.z += t.z
  29268. }
  29269. ,
  29270. r.subVector = function(e, t) {
  29271. e.x -= t.x,
  29272. e.y -= t.y,
  29273. e.z -= t.z
  29274. }
  29275. ,
  29276. r.applyQuaternionToVector = function(e, t) {
  29277. var i = t.x
  29278. , n = t.y
  29279. , r = t.z
  29280. , o = e.x
  29281. , a = e.y
  29282. , s = e.z
  29283. , l = e.w
  29284. , c = l * i + a * r - s * n
  29285. , h = l * n + s * i - o * r
  29286. , u = l * r + o * n - a * i
  29287. , d = -o * i - a * n - s * r;
  29288. t.x = c * l + d * -o + h * -s - u * -a,
  29289. t.y = h * l + d * -a + u * -o - c * -s,
  29290. t.z = u * l + d * -s + c * -a - h * -o
  29291. }
  29292. ,
  29293. r.angleBetweenVectors = function(e, t) {
  29294. return Math.acos(r.dot(e, t))
  29295. }
  29296. ,
  29297. t.exports = r
  29298. }
  29299. , {
  29300. "../constants": 8
  29301. }],
  29302. 177: [function(e, t, i) {
  29303. (function(i) {
  29304. "use strict";
  29305. function n(e) {
  29306. this.cache = null,
  29307. this.expires = 0
  29308. }
  29309. function r() {
  29310. this.baseUrl = null,
  29311. this.cache = null,
  29312. this.expires = 0
  29313. }
  29314. function o() {
  29315. this.baseUrl = null,
  29316. this.expires = 0
  29317. }
  29318. function a(e) {
  29319. this.initialLoadingPromise = null,
  29320. this.endpoint = e + "?type=3",
  29321. this.urlContainer = null,
  29322. this.authorizationHeader = h.getAuthorizationHeader(),
  29323. this.containerClasses = [o, r, n]
  29324. }
  29325. var s = e("./ajax")
  29326. , l = e("./logger")
  29327. , c = e("../constants")
  29328. , h = e("./showcase")
  29329. , u = (e("../ab"),
  29330. new l(i));
  29331. n.prototype = {
  29332. version: 1,
  29333. validate: function(e) {
  29334. return "catalog.json"in e && Object.keys(e).length > 0
  29335. },
  29336. update: function(e) {
  29337. return this.cache = e,
  29338. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29339. $.when()
  29340. },
  29341. get: function(e) {
  29342. return this.cache[e]
  29343. }
  29344. },
  29345. r.prototype = {
  29346. version: 2,
  29347. validate: function(e) {
  29348. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29349. },
  29350. update: function(e) {
  29351. return this.baseUrl = e["base.url"],
  29352. this.cache = e,
  29353. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29354. $.when()
  29355. },
  29356. get: function(e) {
  29357. var t = this.cache[e];
  29358. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29359. }
  29360. },
  29361. o.prototype = {
  29362. version: 3,
  29363. validate: function(e) {
  29364. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29365. },
  29366. update: function(e) {
  29367. return this.baseUrl = e.templates[0],
  29368. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29369. $.when()
  29370. },
  29371. get: function(e) {
  29372. return this.baseUrl.replace("{{filename}}", e)
  29373. }
  29374. },
  29375. a.prototype = {
  29376. init: function() {
  29377. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29378. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29379. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29380. this.refresh().done(function() {
  29381. u.debug("Refreshed")
  29382. }).fail(function() {
  29383. u.error("Failed url refresh, urls might go stale soon")
  29384. }))
  29385. }
  29386. .bind(this), c.signedUrlCheckInterval),
  29387. this.initialLoadingPromise = this.refresh(),
  29388. this.initialLoadingPromise)
  29389. },
  29390. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29391. e = e || {};
  29392. /*var t = void 0 === e.cache || e.cache;
  29393. return s.get( this.endpoint , { //file
  29394. responseType: "json",
  29395. prefetchFrom: t ? "files" : null,
  29396. cache: t,
  29397. auth: this.authorizationHeader
  29398. }).then(function(e) {
  29399. if (this.urlContainer && this.urlContainer.validate(e))
  29400. return this.urlContainer.update(e);
  29401. for (var i = 0; i < this.containerClasses.length; i++) {
  29402. var n = this.containerClasses[i]
  29403. , r = new n;
  29404. if (r.validate(e))
  29405. return u.info("Using urls version " + r.version),
  29406. this.urlContainer = r,
  29407. this.urlContainer.update(e)
  29408. }
  29409. return t ? this.refresh({
  29410. cache: !1
  29411. }) : $.Deferred().reject("missing-urls")
  29412. }
  29413. .bind(this), function(e) {
  29414. return "loading-failed"
  29415. }) */
  29416. return $.Deferred().resolve();
  29417. },
  29418. get: function(e) {
  29419. //return this.urlContainer.get(e)
  29420. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29421. }
  29422. },
  29423. t.exports = a
  29424. }
  29425. ).call(this, "/js/util/ModelUrls.js")
  29426. }
  29427. , {
  29428. "../ab": 3,
  29429. "../constants": 8,
  29430. "./ajax": 181,
  29431. "./logger": 189,
  29432. "./showcase": 193
  29433. }],
  29434. 178: [function(e, t, i) {
  29435. (function(i) {
  29436. "use strict";
  29437. function n() {
  29438. u.call(this),
  29439. this.neighbourMap = {},
  29440. this.map = null
  29441. }
  29442. var r = e("three")
  29443. , o = e("./common")
  29444. , a = e("../settings")
  29445. , s = e("../objects/Panorama")
  29446. , a = e("../settings")
  29447. , l = e("./aStar")
  29448. , c = e("./logger")
  29449. , h = new c(i)
  29450. , u = e("./IndexedCollection")
  29451. , d = e("./transitions");
  29452. o.inherit(n, u),
  29453. n.prototype.getIndex = function(e) {
  29454. return e.id
  29455. }
  29456. ,
  29457. n.prototype.find = function(e, t) {
  29458. var i = o.filterAll(this.list, e);
  29459. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29460. i = o.stableSort(i, e)
  29461. }),
  29462. i[0])
  29463. }
  29464. ,
  29465. n.prototype.sortByScore = function(e, t) {
  29466. var i = o.filterAll(this.list, e);
  29467. return 0 === i.length ? null : i = i.map(function(e) {
  29468. return {
  29469. pano: e,
  29470. score: t.reduce(function(t, i) {
  29471. return t + i(e)
  29472. }, 0)
  29473. }
  29474. }).sort(function(e, t) {
  29475. return t.score - e.score;
  29476. })
  29477. }
  29478. ,
  29479. n.prototype.lowestByScore = function(e, t, i) {
  29480. return this.findRankedByScore(0, e, t, i)
  29481. }
  29482. ,
  29483. n.prototype.findRankedByScore = function(e, t, i, n) {
  29484. n && (n.candidates = null,
  29485. n.pano = null),
  29486. e || (e = 0);
  29487. var r = this.sortByScore(t, i);
  29488. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29489. n.pano = r[e].pano),
  29490. r[e].pano)
  29491. }
  29492. ,
  29493. n.prototype.showPanoScores = function(e) {
  29494. this.list.forEach(function(e) {
  29495. e.removeTextSprite()
  29496. });
  29497. var t = 6344768;
  29498. e.forEach(function(e) {
  29499. e.pano.addTextSprite(e.score.toFixed(2), t),
  29500. t = 16428055
  29501. })
  29502. }
  29503. ,
  29504. n.prototype.isNeighbour = function(e, t) {
  29505. return this.neighbourMap[e.id][t.id]
  29506. }
  29507. ,
  29508. n.prototype.getNeighbours = function(e) {
  29509. return this.neighbourMap[e.id]
  29510. }
  29511. ,
  29512. n.prototype.setNeighbour = function(e, t, i) {
  29513. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29514. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29515. this.neighbourMap[e.id][e.id] = !0,
  29516. this.neighbourMap[t.id][t.id] = !0,
  29517. this.neighbourMap[e.id][t.id] = i,
  29518. this.neighbourMap[t.id][e.id] = i,
  29519. this.neighbourMap[e.id]
  29520. }
  29521. ,
  29522. n.prototype.findClosest = function(e, t) {
  29523. var i = [s.filters.isPanoAligned()];
  29524. return t && i.push(s.filters.inDirection(e, t, .75)),
  29525. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29526. }
  29527. ,
  29528. n.prototype.dualNeighbors = function(e, t) {
  29529. var i, n = [];
  29530. for (i in this.neighbourMap[e.id])
  29531. this.neighbourMap[t.id][i] && n.push(i);
  29532. return n
  29533. }
  29534. ,
  29535. n.prototype.populate_path_graph = function() {
  29536. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29537. for (e = 0; e < this.list.length; e += 1) {
  29538. o = this.list[e],
  29539. s = {},
  29540. l = !1,
  29541. i = o.neighbourPanos || o.findNeighourPanos();
  29542. for (t in i)
  29543. if (i[t]) {
  29544. a = this.index[t],
  29545. p.copy(o.floorPosition),
  29546. p.sub(a.floorPosition);
  29547. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29548. , v = (Math.abs(p.y) / Math.max(m, .01),
  29549. Math.max(0, Math.abs(p.y) - .2));
  29550. v > 0 ? (f += 1,
  29551. v = Math.pow(4 * v, 2),
  29552. m = Math.pow(m, 2),
  29553. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29554. n = p.length()),
  29555. s[a.id] = n,
  29556. l = !0
  29557. }
  29558. l ? u[o.id] = s : d += 1
  29559. }
  29560. this.map = u,
  29561. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29562. }
  29563. ,
  29564. n.prototype.aStarSearch = function(e, t) {
  29565. var i = Date.now()
  29566. , n = new l({
  29567. start: e,
  29568. isEnd: function(e) {
  29569. return e === t
  29570. },
  29571. neighbor: function(e) {
  29572. var t = e.neighbourPanos || e.findNeighourPanos()
  29573. , i = [];
  29574. for (var n in t)
  29575. t[n] && i.push(this.index[n]); //add: t[n] &&
  29576. return i
  29577. }
  29578. .bind(this),
  29579. distance: function(e, t) {
  29580. var i = this.map[e.id]
  29581. , n = i[t.id];
  29582. return n
  29583. }
  29584. .bind(this),
  29585. heuristic: function(e, t) {
  29586. return 1
  29587. }
  29588. .bind(this),
  29589. hash: function(e) {
  29590. return e.id
  29591. },
  29592. timeout: 5e3
  29593. });
  29594. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29595. "success" !== n.status)
  29596. return h.debug("Did not find A* path from " + e + " to " + t),
  29597. null;
  29598. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29599. var r = [];
  29600. return n.path.forEach(function(e) {
  29601. r.push(e.id)
  29602. }),
  29603. r
  29604. }
  29605. ,
  29606. n.prototype.includeNodesNearPath = function() {
  29607. var e = new r.Vector3
  29608. , t = new r.Vector3
  29609. , i = new r.Vector3
  29610. , n = new r.Vector3
  29611. , o = new r.Vector3
  29612. , a = new r.Vector3
  29613. , s = new r.Vector3
  29614. , l = new r.Vector3
  29615. , c = []
  29616. , h = new r.Vector3
  29617. , u = new r.Vector3;
  29618. return function(r, d) {
  29619. if (r)
  29620. for (var p = function(e, t, i) {
  29621. return o.copy(t).sub(e),
  29622. o.dot(i)
  29623. }, f = function(e, t) {
  29624. return p(h, e.position, i) - p(h, t.position, i)
  29625. }, g = 0; g < r.length - 1; ) {
  29626. var m = r[g]
  29627. , v = r[g + 1]
  29628. , A = this.index[m]
  29629. , y = this.index[v];
  29630. h.copy(A.position),
  29631. u.copy(y.position),
  29632. c.length = 0,
  29633. e.copy(u).sub(h),
  29634. i.copy(e).normalize();
  29635. for (var C = 0; C < this.list.length; C++) {
  29636. var I = this.list[C];
  29637. o.copy(I.position).sub(h);
  29638. var E = o.dot(i);
  29639. if (E > 0) {
  29640. s.copy(i),
  29641. s.multiplyScalar(E),
  29642. a.copy(o),
  29643. a.sub(s);
  29644. var b = a.length();
  29645. if (b < d) {
  29646. t.copy(e).negate(),
  29647. n.copy(t).normalize(),
  29648. l.copy(I.position).sub(u);
  29649. var w = l.dot(n);
  29650. w > 0 && c.push(I)
  29651. }
  29652. }
  29653. }
  29654. if (c.length > 0) {
  29655. c.sort(f);
  29656. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29657. r[_] = r[_ - c.length];
  29658. for (var T = 0; T < c.length; T++)
  29659. r[T + g + 1] = c[T].id
  29660. }
  29661. g += c.length + 1
  29662. }
  29663. }
  29664. }(),
  29665. n.prototype.fadeMarkerOpacity = function(e, t) {
  29666. var i = void 0 === e ? a.panorama.markerOpacity : e
  29667. , n = this.list.findIndex(function(e) {
  29668. return e.marker
  29669. });
  29670. if (!(n < 0)) {
  29671. var r = this.list[n].marker.material.opacity;
  29672. if (r !== e) {
  29673. var o = i - r;
  29674. d.trigger({
  29675. func: function(e, t) {
  29676. var i = r + e * o;
  29677. this.forEach(function(e) {
  29678. e.marker && (e.marker.material.opacity = i)
  29679. })
  29680. }
  29681. .bind(this),
  29682. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29683. name: "_fpm"
  29684. })
  29685. }
  29686. }
  29687. }
  29688. ,
  29689. t.exports = n
  29690. }
  29691. ).call(this, "/js/util/PanoramaCollection.js")
  29692. }
  29693. , {
  29694. "../objects/Panorama": 148,
  29695. "../settings": 166,
  29696. "./IndexedCollection": 175,
  29697. "./aStar": 180,
  29698. "./common": 185,
  29699. "./logger": 189,
  29700. "./transitions": 195,
  29701. three: 217
  29702. }],
  29703. 179: [function(e, t, i) {
  29704. "use strict";
  29705. function n() {
  29706. this.actionSequence = [],
  29707. this.actionSequenceInProgress = !1
  29708. }
  29709. function r(e, t, i, n) {
  29710. s.trackAlways("zoom_" + e, {
  29711. from: t,
  29712. to: i,
  29713. pano: n
  29714. })
  29715. }
  29716. function o(e, t) {
  29717. r("initial", 1, e, t)
  29718. }
  29719. function a(e, t, i) {
  29720. r("followup", e, t, i)
  29721. }
  29722. var s = e("../analytics");
  29723. n.prototype.reset = function(e) {
  29724. this.actionSequenceInProgress = !1,
  29725. this.actionSequence.length = 0
  29726. }
  29727. ,
  29728. n.prototype.addZoomAction = function() {
  29729. var e = null
  29730. , t = null
  29731. , i = !1
  29732. , n = function() {
  29733. if (e = null,
  29734. this.actionSequence.length > 0) {
  29735. var i = this.actionSequence[0].start
  29736. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29737. 1 === i ? o(n, t) : a(i, n, t)
  29738. }
  29739. this.reset()
  29740. };
  29741. return function(r, o, a) {
  29742. if (r !== o) {
  29743. i || (n = n.bind(this),
  29744. i = !0),
  29745. e && (window.clearTimeout(e),
  29746. e = null),
  29747. a === t && this.actionSequenceInProgress || (this.reset(),
  29748. t = a),
  29749. this.actionSequenceInProgress = !0;
  29750. var s = {
  29751. start: r,
  29752. end: o
  29753. };
  29754. this.actionSequence.push(s),
  29755. e = window.setTimeout(n, 150)
  29756. }
  29757. }
  29758. }(),
  29759. t.exports = n
  29760. }
  29761. , {
  29762. "../analytics": 4
  29763. }],
  29764. 180: [function(e, t, i) {
  29765. "use strict";
  29766. function n(e) {
  29767. void 0 === e.timeout && (e.timeout = 1 / 0);
  29768. var t = e.hash || o
  29769. , i = {
  29770. data: e.start,
  29771. g: 0,
  29772. h: e.heuristic(e.start)
  29773. }
  29774. , n = i;
  29775. i.f = i.h;
  29776. var h = new s
  29777. , u = new l(a)
  29778. , d = c();
  29779. u.push(i),
  29780. d.set(t(i.data), i);
  29781. for (var p = new Date; u.size(); ) {
  29782. if (new Date - p > e.timeout)
  29783. return {
  29784. status: "timeout",
  29785. cost: n.g,
  29786. path: r(n)
  29787. };
  29788. var f = u.pop();
  29789. if (d.delete(t(f.data)),
  29790. e.isEnd(f.data))
  29791. return {
  29792. status: "success",
  29793. cost: f.g,
  29794. path: r(f)
  29795. };
  29796. h.add(t(f.data));
  29797. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29798. var v = g[m];
  29799. if (!h.contains(t(v))) {
  29800. var A = f.g + e.distance(f.data, v)
  29801. , y = d.get(t(v))
  29802. , C = !1;
  29803. if (void 0 === y)
  29804. y = {
  29805. data: v
  29806. },
  29807. d.set(t(v), y);
  29808. else {
  29809. if (y.g < A)
  29810. continue;
  29811. C = !0
  29812. }
  29813. y.parent = f,
  29814. y.g = A,
  29815. y.h = e.heuristic(v),
  29816. y.f = A + y.h,
  29817. y.h < n.h && (n = y),
  29818. C ? u.heapify() : u.push(y)
  29819. }
  29820. }
  29821. }
  29822. return {
  29823. status: "noPath",
  29824. cost: n.g,
  29825. path: r(n)
  29826. }
  29827. }
  29828. function r(e) {
  29829. if (void 0 !== e.parent) {
  29830. var t = r(e.parent);
  29831. return t.push(e.data),
  29832. t
  29833. }
  29834. return [e.data]
  29835. }
  29836. function o(e) {
  29837. return e.toString()
  29838. }
  29839. function a(e, t) {
  29840. return e.f - t.f
  29841. }
  29842. var s = e("Set")
  29843. , l = e("heap")
  29844. , c = e("dict");
  29845. t.exports = n
  29846. }
  29847. , {
  29848. Set: 196,
  29849. dict: 210,
  29850. heap: 211
  29851. }],
  29852. 181: [function(e, t, i) {
  29853. (function(i) {
  29854. "use strict";
  29855. function n(e, t, i) {
  29856. var n = new XMLHttpRequest;
  29857. if (i && "withCredentials"in n)
  29858. n.open(e, t, i);
  29859. else if ("undefined" != typeof XDomainRequest)
  29860. n = new XDomainRequest,
  29861. n.open(e, t);
  29862. else {
  29863. if (i)
  29864. throw "Browser does not support CORS!";
  29865. n.open(e, t)
  29866. }
  29867. return n
  29868. }
  29869. function r(e, t, i) {
  29870. function o() {
  29871. u.warn("Retrying ", t),
  29872. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29873. }
  29874. function a(e, t) {
  29875. var i = e.response;
  29876. if ("json" === t && "object" != typeof i)
  29877. try {
  29878. i = JSON.parse(e.responseText)
  29879. } catch (e) {
  29880. return void c.reject({
  29881. error: "Failed parsing JSON"
  29882. })
  29883. }
  29884. else if ("image/jpeg" === t) {
  29885. var n = new Uint8Array(e.response)
  29886. , r = new Blob([n],{
  29887. type: "image/jpeg"
  29888. })
  29889. , o = URL.createObjectURL(r);
  29890. i = new Image,
  29891. i.src = o,
  29892. i.crossOrigin = "Anonymous",
  29893. i.onload = function() {
  29894. URL.revokeObjectURL(o)
  29895. }
  29896. }
  29897. return i
  29898. }
  29899. var s = n(e, t, !1);
  29900. if (i = i || {},
  29901. i.retries = void 0 !== i.retries ? i.retries : 0,
  29902. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29903. i.responseType)
  29904. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29905. s.responseType = i.responseType;
  29906. else {
  29907. if ("image/jpeg" !== i.responseType)
  29908. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29909. s.responseType = "arraybuffer"
  29910. }
  29911. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29912. i.auth && s.setRequestHeader("Authorization", i.auth),
  29913. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29914. s.setRequestHeader("Content-Type", "application/json")),
  29915. "object" == typeof i.headers)
  29916. for (var l in i.headers)
  29917. s.setRequestHeader(l, i.headers[l]);
  29918. var c = $.Deferred();
  29919. return s.onreadystatechange = function(e) {
  29920. if (4 === this.readyState)
  29921. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29922. i.retries++,
  29923. setTimeout(o, 1e3);
  29924. else if (200 === this.status) {
  29925. var t = a(this, i.responseType);
  29926. c.resolve(t)
  29927. } else
  29928. c.reject(this)
  29929. }
  29930. ,
  29931. s.onprogress = function(e) {
  29932. c.notify(e)
  29933. }
  29934. ,
  29935. s.send(i.data),
  29936. c.promise()
  29937. }
  29938. function o(e) {
  29939. return Object.keys(e).sort().map(function(t) {
  29940. return {
  29941. key: t,
  29942. value: e[t]
  29943. }
  29944. })
  29945. }
  29946. function a(e, t) {
  29947. var i = t.responseType || null
  29948. , n = t.auth || null
  29949. , r = t.prefetchFrom || null
  29950. , a = e + "__" + i + "__" + n + "__" + r;
  29951. return t.headers && o(t.headers).forEach(function(e) {
  29952. a += "__" + e.key + ":" + e.value
  29953. }),
  29954. a
  29955. }
  29956. function s(e, t) {
  29957. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29958. }
  29959. function l(e, t, i) {
  29960. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29961. }
  29962. var c = e("./logger")
  29963. , h = e("../ab")
  29964. , u = new c(i);
  29965. window.URL = window.URL || window.webkitURL,
  29966. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29967. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29968. /* setTimeout(function() {//MP-- xzw delete
  29969. window.MP_REQUEST_CACHE = null,
  29970. window.MP_PREFETCHED_MODELDATA = {}
  29971. }, 6e4),
  29972. window.onpageshow = function(e) {
  29973. e.persisted && (window.MP_REQUEST_CACHE = null,
  29974. window.MP_PREFETCHED_MODELDATA = {})
  29975. } */
  29976. ,
  29977. t.exports = {
  29978. get: function(e, t) {
  29979. t = t || {};
  29980. var i = void 0 === t.cache || t.cache;
  29981. if (i) {
  29982. var n = s(e, t);
  29983. if (n)
  29984. return n
  29985. }
  29986. var o;
  29987. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29988. i && l(e, t, o),
  29989. o
  29990. },
  29991. post: function(e, t) {
  29992. return r("POST", e, t)
  29993. },
  29994. patch: function(e, t) {
  29995. return r("PATCH", e, t)
  29996. },
  29997. getImage: function(e, t) {
  29998. function i() {
  29999. u.warn("Retrying ", e),
  30000. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30001. }
  30002. var n = $.Deferred()
  30003. , r = new Image
  30004. , o = this;
  30005. return e = h.changeIfImageOptimzing(e),
  30006. null !== t && void 0 !== t || (t = 3),
  30007. r.onerror = function() {
  30008. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30009. }
  30010. ,
  30011. r.onload = function() {
  30012. n.resolve(r)
  30013. }
  30014. ,
  30015. r.crossOrigin = "anonymous",
  30016. r.src = e,
  30017. n
  30018. }
  30019. }
  30020. }
  30021. ).call(this, "/js/util/ajax.js")
  30022. }
  30023. , {
  30024. "../ab": 3,
  30025. "./logger": 189
  30026. }],
  30027. 182: [function(e, t, i) {
  30028. "use strict";
  30029. function n(e, t) {
  30030. var i = window.navigator.userAgent
  30031. , n = i.match(e);
  30032. return n = n ? n[1].split(t) : [],
  30033. {
  30034. major: parseInt(n[0]) || 0,
  30035. minor: parseInt(n[1]) || 0,
  30036. patch: parseInt(n[2]) || 0
  30037. }
  30038. }
  30039. var r = e("../exception/DeviceMismatchException");
  30040. window.browser = t.exports = {
  30041. isFullscreen: function() {
  30042. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30043. },
  30044. supportsFullscreen: function() {
  30045. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30046. },
  30047. isPointerLocked: function() {
  30048. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30049. },
  30050. requestFullscreen: function(e, t) {
  30051. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30052. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30053. },
  30054. requestPointerLock: function() {
  30055. var e;
  30056. if (document.fullscreenElement)
  30057. e = document.fullscreenElement();
  30058. else if (document.mozFullscreenElement)
  30059. e = document.mozFullscreenElement();
  30060. else if (document.mozFullScreenElement)
  30061. e = document.mozFullScreenElement();
  30062. else {
  30063. if (!document.webkitFullscreenElement)
  30064. return;
  30065. e = document.webkitFullscreenElement()
  30066. }
  30067. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30068. e.requestPointerLock(),
  30069. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30070. },
  30071. exitPointerLock: function() {
  30072. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30073. document.exitPointerLock()
  30074. },
  30075. exitFullscreen: function() {
  30076. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30077. },
  30078. details: function() {
  30079. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30080. return e ? {
  30081. name: e[1],
  30082. version: parseInt(e[2]),
  30083. platform: navigator.platform
  30084. } : {}
  30085. },
  30086. is: function(e) {
  30087. return this.details() && this.details().name === e
  30088. },
  30089. inIframe: function() {
  30090. return window.parent !== window
  30091. },
  30092. aspectRatio: function() {
  30093. var e = $("#player").width() / $("#player").height();
  30094. return isFinite(e) ? e : 0
  30095. },
  30096. userAgent: function() {
  30097. return window.navigator.userAgent
  30098. },
  30099. isMobile: function() {
  30100. var e = navigator.userAgent || navigator.vendor || window.opera;
  30101. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30102. },
  30103. isLandscape: function() {
  30104. return this.isMobile && this.aspectRatio() > 1
  30105. },
  30106. isSmallScreen: function() {
  30107. var e = screen.width / window.devicePixelRatio;
  30108. return e < 240
  30109. },
  30110. detectIE: function() {
  30111. var e = window.navigator.userAgent
  30112. , t = e.indexOf("MSIE ");
  30113. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30114. },
  30115. detectSafari: function() {
  30116. var e = window.navigator.userAgent
  30117. , t = e.indexOf("Safari");
  30118. return t !== -1 && !this.detectChrome()
  30119. },
  30120. detectFirefox: function() {
  30121. var e = window.navigator.userAgent;
  30122. return e.indexOf("Firefox") !== -1
  30123. },
  30124. detectChrome: function() {
  30125. var e = window.navigator.userAgent;
  30126. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30127. },
  30128. detectOpera: function() {
  30129. var e = window.navigator.userAgent;
  30130. return e.indexOf("OPR") !== -1
  30131. },
  30132. detectIOS: function() {
  30133. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30134. },
  30135. detectIPad: function() {
  30136. var e = window.navigator.userAgent
  30137. , t = /iPad/;
  30138. return t.test(e)
  30139. },
  30140. detectIPod: function() {
  30141. var e = window.navigator.userAgent
  30142. , t = /iPod/;
  30143. return t.test(e)
  30144. },
  30145. detectIPhone: function() {
  30146. var e = window.navigator.userAgent
  30147. , t = /iPhone/;
  30148. return t.test(e)
  30149. },
  30150. detectAndroid: function() {
  30151. var e = window.navigator.userAgent;
  30152. return e.indexOf("Android") !== -1
  30153. },
  30154. detectAndroidMobile: function() {
  30155. var e = window.navigator.userAgent;
  30156. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30157. },
  30158. detectSamsungNative: function() {
  30159. var e = window.navigator.userAgent;
  30160. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30161. },
  30162. detectSamsungS6: function() {
  30163. var e = window.navigator.userAgent;
  30164. return e.indexOf("SM-G92") !== -1
  30165. },
  30166. /************************************************************fyz改from徐世廷*************************************************************/
  30167. detectHUAWEI5X: function() {
  30168. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30169. },
  30170. /*******************************************************************************************************************************/
  30171. detectWebVR: function() {
  30172. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30173. },
  30174. getVRDisplay: function() {
  30175. var e = $.Deferred();
  30176. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30177. t.length >= 1 && e.resolve(t[0]),
  30178. e.reject(null)
  30179. }),
  30180. e) : e.reject(null)
  30181. },
  30182. iosVersion: function() {
  30183. if (!this.detectIOS())
  30184. throw new r("Did not detect an iDevice");
  30185. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30186. , t = "_";
  30187. return n(e, t)
  30188. },
  30189. androidVersion: function() {
  30190. if (!this.detectAndroid())
  30191. throw new r("Did not detect an Android based device");
  30192. var e = /Android ((?:\d+\.?){1,3})/
  30193. , t = ".";
  30194. return n(e, t)
  30195. },
  30196. valueFromCookie: function(e, t) {
  30197. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30198. if (!i)
  30199. return t;
  30200. var n = i[1];
  30201. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30202. },
  30203. valueFromHash: function(e, t) {
  30204. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30205. , n = i.exec(window.location.href);
  30206. if (!n)
  30207. return t;
  30208. var r = n[1];
  30209. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30210. }
  30211. }
  30212. changeLog()
  30213. }
  30214. , {
  30215. "../exception/DeviceMismatchException": 56
  30216. }],
  30217. 183: [function(e, t, i) {
  30218. (function(i) {
  30219. "use strict";
  30220. function n(e, t) {
  30221. var i = r(t);
  30222. var replaceAll = function (str, f, e) {
  30223. //f全部替换成e
  30224. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30225. return str.replace(reg, e);
  30226. };
  30227. var urlFirstView = c.valueFromHash('firstView');
  30228. if(urlFirstView){
  30229. try{
  30230. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30231. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30232. urlFirstView = "{"+urlFirstView+"]}"
  30233. let info = JSON.parse(urlFirstView);
  30234. i.pano = t.index[info.pano] //panos.get(info.pano)
  30235. if(!i.pano){
  30236. urlFirstView = false
  30237. console.error('检测到firstView但是 找不到该pano')
  30238. }else{
  30239. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30240. i.zoom = -1;
  30241. i.mode = "panorama"
  30242. i.setByUrl = true
  30243. }
  30244. }catch(e){
  30245. urlFirstView = false
  30246. console.error('检测到firstView但是解析出错'+e)
  30247. }
  30248. }
  30249. if (Object.keys(i).length > 0)
  30250. return i;
  30251. if (e.heroImage)
  30252. i = o(e, t);
  30253. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30254. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30255. try {
  30256. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30257. i.position = n.camera.position,
  30258. //i.quaternion = n.camera.quaternion,
  30259. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30260. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30261. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30262. d.debug("Using camera_start"),
  30263. d.debug("Modeldata pano: ", i.pano.quaternion),
  30264. d.debug("Camera start pano: ", n.pano.quaternion)),
  30265. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30266. } catch (e) {
  30267. d.warn(e.message)
  30268. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30269. }
  30270. }
  30271. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30272. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30273. i.pano = t.findClosest(i.position),
  30274. i.quaternion = i.pano.quaternion),
  30275. 0 === Object.keys(i).length) {
  30276. var a = t.list[0];
  30277. a && (i.mode = h.PANORAMA,
  30278. i.pano = a,
  30279. i.position = a.position,
  30280. i.quaternion = a.quaternion,
  30281. d.info("Starting at 1st pano " + a.id))
  30282. }
  30283. return i.mode = i.mode || h.DOLLHOUSE,
  30284. i
  30285. }
  30286. function r(e) {
  30287. var t = c.valueFromHash("start", "")
  30288. , i = {};
  30289. if ("" !== t) {
  30290. d.debug("Start override found in parameters, trying to parse..."),
  30291. i = a(t) || {};
  30292. var n = c.valueFromHash("tag", null);
  30293. n && (i.tag = n),
  30294. i.panoId && (i.pano = e.get(i.panoId))
  30295. }
  30296. return i
  30297. }
  30298. function o(e, t) {
  30299. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30300. return {};
  30301. var i = {}
  30302. , n = e.heroImage.metadata;
  30303. d.debug("Using start position from thumbnail image"),
  30304. i.position = n.camera_position,
  30305. i.quaternion = n.camera_quaternion;
  30306. try {
  30307. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30308. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30309. } catch (e) {
  30310. d.debug(e.message)
  30311. }
  30312. return i
  30313. }
  30314. function a(e) {
  30315. return s.deserialize(e)
  30316. }
  30317. var s = e("../controls/serializer")
  30318. , l = e("../util/math")
  30319. , c = e("./browser")
  30320. , h = e("../enum/Viewmode")
  30321. , u = e("../util/logger")
  30322. , th = e("three")//xzw
  30323. , d = new u(i);
  30324. t.exports = {
  30325. getStartCameraOptions: n
  30326. }
  30327. }
  30328. ).call(this, "/js/util/camera.js")
  30329. }
  30330. , {
  30331. "../controls/serializer": 14,
  30332. "../enum/Viewmode": 51,
  30333. "../util/logger": 189,
  30334. "../util/math": 190,
  30335. "./browser": 182,
  30336. "three": 217
  30337. }],
  30338. 184: [function(e, t, i) {
  30339. "use strict";
  30340. function n(e, t, i) {
  30341. return o(e.fov, t, i)
  30342. }
  30343. var r = e("./MathLight")
  30344. , o = function(e, t, i) {
  30345. var n = t
  30346. , o = i
  30347. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30348. return a
  30349. }
  30350. , a = function(e, t, i) {
  30351. var n = t
  30352. , o = i
  30353. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30354. return a
  30355. }
  30356. , s = function(e, t, i, n) {
  30357. var r = o(e, i, n);
  30358. return r > t ? a(t, i, n) : e
  30359. };
  30360. t.exports = {
  30361. clampVFOV: s,
  30362. getHFOVForCamera: n,
  30363. getHFOVFromVFOV: o,
  30364. getVFOVFromHFOV: a
  30365. }
  30366. window.MathLight = t.exports
  30367. }
  30368. , {
  30369. "./MathLight": 176
  30370. }],
  30371. 185: [function(e, t, i) {
  30372. "use strict";
  30373. var n = e("three");
  30374. t.exports = {
  30375. delayOneFrame: function(e) {
  30376. window.setTimeout(e, 1)
  30377. },
  30378. normalizeUrl: function(e) {
  30379. return e.replace("https://", "http://")
  30380. },
  30381. domainFromUrl: function(e) {
  30382. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30383. return t ? t[3] : e
  30384. },
  30385. average: function(e, t) {
  30386. if (0 === e.length)
  30387. return null;
  30388. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30389. var o = t ? e[r][t] : e[r];
  30390. i += o,
  30391. n++
  30392. }
  30393. return i / n
  30394. },
  30395. countUnique: function(e) {
  30396. for (var t = {}, i = 0; i < e.length; i++)
  30397. t[e[i]] = 1 + (t[e[i]] || 0);
  30398. return Object.keys(t).length
  30399. },
  30400. averageVectors: function(e, t) {
  30401. var i = new n.Vector3;
  30402. if (0 === e.length)
  30403. return i;
  30404. for (var r = 0, o = 0; o < e.length; o++) {
  30405. var a = t ? e[o][t] : e[o];
  30406. i.add(a),
  30407. r++
  30408. }
  30409. return i.divideScalar(r)
  30410. },
  30411. equalLists: function(e, t) {
  30412. if (e.length !== t.length)
  30413. return !1;
  30414. for (var i = 0; i < e.length; i++)
  30415. if (e[i] !== t[i])
  30416. return !1;
  30417. return !0
  30418. },
  30419. lowerMedian: function(e, t) {
  30420. if (0 === e.length)
  30421. return null;
  30422. t = t || 2,
  30423. e.sort(function(e, t) {
  30424. return e - t
  30425. });
  30426. var i = Math.floor(e.length / t);
  30427. return e[i]
  30428. },
  30429. stableSort: function(e, t) {
  30430. return e.map(function(e, t) {
  30431. return {
  30432. value: e,
  30433. index: t
  30434. }
  30435. }).sort(function(e, i) {
  30436. var n = t(e.value, i.value);
  30437. return 0 !== n ? n : e.index - i.index
  30438. }).map(function(e) {
  30439. return e.value
  30440. })
  30441. },
  30442. filterAll: function(e, t) {
  30443. return e.filter(function(e) {
  30444. return t.every(function(t) {
  30445. return t(e)
  30446. })
  30447. })
  30448. },
  30449. formatDate: function(e) {
  30450. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30451. },
  30452. formatDatetime: function(e) {
  30453. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30454. },
  30455. randomString: function(e) {
  30456. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30457. t += i.charAt(Math.floor(Math.random() * i.length));
  30458. return t
  30459. },
  30460. uint8ToBase64: function(e, t) {
  30461. t && "number" == typeof t || (t = 8192);
  30462. for (var i = [], n = 0; n < e.length; n += t)
  30463. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30464. return btoa(i.join(""))
  30465. },
  30466. uuid4: function e(t) {
  30467. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30468. },
  30469. nth: function(e) {
  30470. return e %= 10,
  30471. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30472. },
  30473. extendObject: function(e, t) {
  30474. return Object.keys(t).forEach(function(i) {
  30475. e[i] = t[i]
  30476. }),
  30477. e
  30478. },
  30479. deepExtend: function e(t) {
  30480. t = t || {};
  30481. for (var i = 1; i < arguments.length; i++) {
  30482. var n = arguments[i];
  30483. if (n)
  30484. for (var r in n)
  30485. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30486. }
  30487. return t
  30488. },
  30489. inherit: function(e, t) {
  30490. e.prototype = Object.create(t.prototype),
  30491. e.prototype.constructor = e
  30492. },
  30493. extend: function(e, t) {
  30494. for (var i in t.prototype)
  30495. e.prototype[i] = t.prototype[i]
  30496. }
  30497. ,
  30498. getVisiblePano : function(position, options={}){//add
  30499. var visiblePanos = [];
  30500. var B = position.clone();
  30501. var panos = options.panos || player.model.panos.list;
  30502. panos.forEach((pano)=>{
  30503. if(!pano.isAligned())return;
  30504. var A = pano.position.clone();
  30505. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30506. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30507. if (!o || !o.length)visiblePanos.push(pano );
  30508. })
  30509. return visiblePanos
  30510. }
  30511. ,
  30512. sortByScore : function(list, request, rank) {
  30513. var i = this.filterAll(list, request);
  30514. return 0 === i.length ? null : i = i.map(function(e) {
  30515. return {
  30516. item: e,
  30517. score: rank.reduce(function(t, i) {
  30518. return t + i(e);
  30519. }, 0)
  30520. };
  30521. }).sort(function(e, t) {
  30522. return t.score - e.score;
  30523. });
  30524. }
  30525. },
  30526. Math.sign = function(e) {
  30527. return e < 0 ? -1 : 1
  30528. }
  30529. window.common = t.exports
  30530. }
  30531. , {
  30532. three: 217
  30533. }],
  30534. 186: [function(e, t, i) {
  30535. "use strict";
  30536. var n = {};
  30537. n.linearTween = function(e, t, i, n) {
  30538. return i * e / n + t
  30539. }
  30540. ,
  30541. n.easeInQuad = function(e, t, i, n) {
  30542. return e /= n,
  30543. i * e * e + t
  30544. }
  30545. ,
  30546. n.easeOutQuad = function(e, t, i, n) {
  30547. return e /= n,
  30548. -i * e * (e - 2) + t
  30549. }
  30550. ,
  30551. n.easeInOutQuad = function(e, t, i, n) {
  30552. return e /= n / 2,
  30553. e < 1 ? i / 2 * e * e + t : (e--,
  30554. -i / 2 * (e * (e - 2) - 1) + t)
  30555. }
  30556. ,
  30557. n.easeInCubic = function(e, t, i, n) {
  30558. return e /= n,
  30559. i * e * e * e + t
  30560. }
  30561. ,
  30562. n.easeOutCubic = function(e, t, i, n) {
  30563. return e /= n,
  30564. e--,
  30565. i * (e * e * e + 1) + t
  30566. }
  30567. ,
  30568. n.easeInOutCubic = function(e, t, i, n) {
  30569. return e /= n / 2,
  30570. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30571. i / 2 * (e * e * e + 2) + t)
  30572. }
  30573. ,
  30574. n.easeInQuart = function(e, t, i, n) {
  30575. return e /= n,
  30576. i * e * e * e * e + t
  30577. }
  30578. ,
  30579. n.easeOutQuart = function(e, t, i, n) {
  30580. return e /= n,
  30581. e--,
  30582. -i * (e * e * e * e - 1) + t
  30583. }
  30584. ,
  30585. n.easeInOutQuart = function(e, t, i, n) {
  30586. return e /= n / 2,
  30587. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30588. -i / 2 * (e * e * e * e - 2) + t)
  30589. }
  30590. ,
  30591. n.easeInQuint = function(e, t, i, n) {
  30592. return e /= n,
  30593. i * e * e * e * e * e + t
  30594. }
  30595. ,
  30596. n.easeOutQuint = function(e, t, i, n) {
  30597. return e /= n,
  30598. e--,
  30599. i * (e * e * e * e * e + 1) + t
  30600. }
  30601. ,
  30602. n.easeInOutQuint = function(e, t, i, n) {
  30603. return e /= n / 2,
  30604. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30605. i / 2 * (e * e * e * e * e + 2) + t)
  30606. }
  30607. ,
  30608. n.easeInSine = function(e, t, i, n) {
  30609. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30610. }
  30611. ,
  30612. n.easeOutSine = function(e, t, i, n) {
  30613. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30614. }
  30615. ,
  30616. n.easeInOutSine = function(e, t, i, n) {
  30617. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30618. }
  30619. ,
  30620. n.easeInExpo = function(e, t, i, n) {
  30621. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30622. }
  30623. ,
  30624. n.easeOutExpo = function(e, t, i, n) {
  30625. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30626. }
  30627. ,
  30628. n.easeInOutExpo = function(e, t, i, n) {
  30629. return e /= n / 2,
  30630. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30631. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30632. }
  30633. ,
  30634. n.easeInCirc = function(e, t, i, n) {
  30635. return e /= n,
  30636. -i * (Math.sqrt(1 - e * e) - 1) + t
  30637. }
  30638. ,
  30639. n.easeOutCirc = function(e, t, i, n) {
  30640. return e /= n,
  30641. e--,
  30642. i * Math.sqrt(1 - e * e) + t
  30643. }
  30644. ,
  30645. n.easeInOutCirc = function(e, t, i, n) {
  30646. return e /= n / 2,
  30647. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30648. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30649. }
  30650. ,
  30651. n.easeInElastic = function(e, t, i, n) {
  30652. var r = 1.70158
  30653. , o = 0
  30654. , a = i;
  30655. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30656. a < Math.abs(i) ? (a = i,
  30657. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30658. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30659. }
  30660. ,
  30661. n.easeOutElastic = function(e, t, i, n) {
  30662. var r = 1.70158
  30663. , o = 0
  30664. , a = i;
  30665. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30666. a < Math.abs(i) ? (a = i,
  30667. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30668. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30669. }
  30670. ,
  30671. n.easeInOutElastic = function(e, t, i, n) {
  30672. var r = 1.70158
  30673. , o = 0
  30674. , a = i;
  30675. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30676. a < Math.abs(i) ? (a = i,
  30677. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30678. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30679. }
  30680. ,
  30681. n.easeInBack = function(e, t, i, n, r) {
  30682. return void 0 === r && (r = 1.70158),
  30683. i * (e /= n) * e * ((r + 1) * e - r) + t
  30684. }
  30685. ,
  30686. n.easeOutBack = function(e, t, i, n, r) {
  30687. return void 0 === r && (r = 1.70158),
  30688. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30689. }
  30690. ,
  30691. n.easeInOutBack = function(e, t, i, n, r) {
  30692. return void 0 === r && (r = 1.70158),
  30693. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30694. }
  30695. ,
  30696. n.easeOutBounce = function(e, t, i, n) {
  30697. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30698. }
  30699. ,
  30700. n.easeInBounce = function(e, t, i, r) {
  30701. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30702. }
  30703. ,
  30704. n.easeInOutBounce = function(e, t, i, r) {
  30705. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30706. }
  30707. ,
  30708. t.exports = n
  30709. window.easing = n
  30710. }
  30711. , {}],
  30712. 187: [function(e, t, i) {
  30713. "use strict";
  30714. function n() {
  30715. this.events = [],
  30716. this.valid = !1
  30717. }
  30718. var r = e("../enum/Joystick");
  30719. n.prototype.push = function(e, t) {
  30720. this.events.push({
  30721. direction: e,
  30722. pano: t
  30723. }),
  30724. this.valid = !0
  30725. }
  30726. ,
  30727. n.prototype.pop = function(e) {
  30728. var t = this.events.pop();
  30729. return this.events.length < 1 && (this.valid = !1),
  30730. t
  30731. }
  30732. ,
  30733. n.prototype.peek = function() {
  30734. return this.events.length ? this.events[this.events.length - 1] : {
  30735. direction: null,
  30736. pano: null
  30737. }
  30738. }
  30739. ,
  30740. n.prototype.invalidate = function() {
  30741. this.events = [],
  30742. this.valid = !1
  30743. }
  30744. ,
  30745. n.prototype.reversePano = function(e) {
  30746. if (!this.valid)
  30747. return null;
  30748. var t = this.peek();
  30749. return r.opposite(e) === t.direction ? (this.pop(),
  30750. t.pano) : null
  30751. }
  30752. ,
  30753. t.exports = n
  30754. }
  30755. , {
  30756. "../enum/Joystick": 29
  30757. }],
  30758. 188: [function(e, t, i) {
  30759. "use strict";
  30760. window.lerp = t.exports = {
  30761. vector: function(e, t) {
  30762. var i = e.clone();
  30763. return t = t.clone(),
  30764. function(n) {
  30765. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30766. }
  30767. },
  30768. quaternion: function(e, t) {
  30769. var i = e.clone();
  30770. return function(n) {
  30771. e.copy(i).slerp(t, n)
  30772. }
  30773. },
  30774. property: function(e, t, i, n) {
  30775. var r = e[t];
  30776. return function(o) {
  30777. e[t] = r * (1 - o) + i * o,
  30778. n && n(e[t])
  30779. }
  30780. },
  30781. uniform: function(e, t, i) {
  30782. var n = e.material.uniforms[t].value;
  30783. return function(r) {
  30784. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30785. }
  30786. },
  30787. matrix4: function(e, t) {
  30788. var i = e.clone();
  30789. return function(n) {
  30790. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30791. r[s] = o[s] * (1 - n) + a[s] * n
  30792. }
  30793. },
  30794. allUniforms: function(e, t, i) {
  30795. var n = e.map(function(e) {
  30796. return this.uniform(e, t, i)
  30797. }
  30798. .bind(this));
  30799. return function(e) {
  30800. n.forEach(function(t) {
  30801. t(e)
  30802. })
  30803. }
  30804. }
  30805. }
  30806. }
  30807. , {}],
  30808. 189: [function(e, t, i) {
  30809. "use strict";
  30810. function n(e) {
  30811. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30812. if (n.consoleEnabled) {
  30813. var h = function(e) {
  30814. $("#debug-console").append("<p>" + e + "</p>"),
  30815. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30816. };
  30817. t = function(e) {
  30818. h(Array.prototype.slice.call(arguments).join(" "))
  30819. }
  30820. ,
  30821. i = function(e) {
  30822. h(Array.prototype.slice.call(arguments).join(" "))
  30823. }
  30824. ,
  30825. o = function(e) {
  30826. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30827. }
  30828. ,
  30829. a = function(e) {
  30830. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30831. }
  30832. } else
  30833. console.log ? (t = console.log,
  30834. i = console.info ? console.info : console.log,
  30835. o = console.warn ? console.warn : console.log,
  30836. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30837. ;
  30838. var u = function(e) {
  30839. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30840. }
  30841. , d = function(t, i) {
  30842. if (r) {
  30843. var o = Array.prototype.slice.call(t).join(" ");
  30844. r.captureMessage(o, {
  30845. level: i,
  30846. path: e,
  30847. timestamp: n.timestamp()
  30848. })
  30849. }
  30850. }
  30851. , p = function(t, i) {
  30852. if (r) {
  30853. var o = Array.prototype.slice.call(t).join(" ");
  30854. r.captureException(new Error(o), {
  30855. level: i,
  30856. path: e,
  30857. timestamp: n.timestamp()
  30858. })
  30859. }
  30860. };
  30861. return {
  30862. debug: function() {
  30863. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30864. },
  30865. info: function() {
  30866. n.level >= n.levels.info && i.apply(console, u(arguments))
  30867. },
  30868. warn: function() {
  30869. d(arguments, "warn"),
  30870. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30871. },
  30872. error: function() {
  30873. p(arguments, "error"),
  30874. n.level >= n.levels.error && a.apply(console, u(arguments))
  30875. },
  30876. v3str: function(e, t) {
  30877. var i = void 0 === t ? 2 : t;
  30878. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30879. },
  30880. eulstr: function(e, t) {
  30881. var i = void 0 === t ? 2 : t;
  30882. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30883. },
  30884. time: function(e) {
  30885. n.level >= n.levels.debug && (c[e] = Date.now())
  30886. },
  30887. timeEnd: function(e) {
  30888. if (n.level >= n.levels.debug) {
  30889. var t = c[e];
  30890. if (!t)
  30891. return;
  30892. var i = (Date.now() - t) / 1e3;
  30893. this.debug(e, i + "s")
  30894. }
  30895. }
  30896. }
  30897. }
  30898. var r = window.Raven;
  30899. n.timestamp = function() {
  30900. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30901. }
  30902. ,
  30903. n.levels = {
  30904. debug: 3,
  30905. info: 2,
  30906. warn: 1,
  30907. error: 0
  30908. },
  30909. n.level = n.levels.info,
  30910. t.exports = n
  30911. }
  30912. , {}],
  30913. 190: [function(e, t, i) {
  30914. "use strict";
  30915. var n = e("three")
  30916. , r = e("../enum/GLCubeFaces")
  30917. , o = e("../constants");
  30918. t.exports = {
  30919. convertVisionVector: function(e) {
  30920. return new n.Vector3(e.x,e.z,-e.y)
  30921. },
  30922. convertVisionQuaternion: function(e) {
  30923. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30924. },
  30925. convertWorkshopVector: function(e) {
  30926. return new n.Vector3(-e.x,e.y,e.z)
  30927. },
  30928. convertWorkshopQuaternion: function(e) {
  30929. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30930. },
  30931. convertWorkshopPanoramaQuaternion: function(e) {
  30932. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30933. },
  30934. convertWorkshopOrthoZoom: function(e) {// xzw
  30935. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30936. //return e;
  30937. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30938. },
  30939. toPrecision: function(e, t) {//xzw change
  30940. var f = function(e, t){
  30941. var i = Math.pow(10, t);
  30942. return Math.round(e * i) / i
  30943. }
  30944. if(e instanceof Array){
  30945. for(var s=0; s<e.length; s++){
  30946. e[s] = f(e[s],t);
  30947. }
  30948. return e;
  30949. }
  30950. else return f(e,t)
  30951. },
  30952. isEmptyQuaternion: function(e) {
  30953. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30954. },
  30955. projectPositionToCanvas: function(e, t, i) {
  30956. i = i || new n.Vector3,
  30957. i.copy(e);
  30958. var r = .5 * $("#player").width()
  30959. , o = .5 * $("#player").height();
  30960. return i.project(t),
  30961. i.x = i.x * r + r,
  30962. i.y = -(i.y * o) + o,
  30963. i
  30964. },
  30965. convertScreenPositionToNDC: function(e, t, i) {
  30966. return i = i || new n.Vector2,
  30967. i.x = e / $("#player").width() * 2 - 1,
  30968. i.y = 2 * -(t / $("#player").height()) + 1,
  30969. i
  30970. },
  30971. constrainedTurn: function(e) {
  30972. var t = e % (2 * Math.PI);
  30973. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30974. },
  30975. getFOVDotThreshold: function(e) {
  30976. return Math.cos(n.Math.degToRad(e / 2))
  30977. },
  30978. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30979. switch (e) {
  30980. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30981. i.set(1, t.y, t.x);
  30982. break;
  30983. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30984. i.set(-1, t.y, -t.x);
  30985. break;
  30986. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30987. i.set(-t.x, 1, -t.y);
  30988. break;
  30989. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30990. i.set(-t.x, -1, t.y);
  30991. break;
  30992. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30993. i.set(-t.x, t.y, 1);
  30994. break;
  30995. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30996. i.set(t.x, t.y, -1)
  30997. }
  30998. n && i.normalize()
  30999. },
  31000. //add:
  31001. getPos2d : function(point, camera, dom){
  31002. var camera = camera ;
  31003. var dom = dom;
  31004. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31005. var x,y;
  31006. x = (pos.x + 1) / 2 * dom.clientWidth;
  31007. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31008. var inSight = x <= dom.clientWidth && x >= 0
  31009. && y <= dom.clientHeight && y >= 0
  31010. return {
  31011. pos: new THREE.Vector2(x,y),
  31012. vector: pos,
  31013. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31014. inSight : inSight //在屏幕范围内可见
  31015. };
  31016. }
  31017. }
  31018. window.math = t.exports
  31019. }
  31020. , {
  31021. "../constants": 8,
  31022. "../enum/GLCubeFaces": 25,
  31023. three: 217
  31024. }],
  31025. 191: [function(e, t, i) {
  31026. "use strict";
  31027. function n(e, t, i) {
  31028. return a.map(function(n, o) {
  31029. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31030. }
  31031. .bind(this))
  31032. }
  31033. function r(e) {
  31034. return s[e]
  31035. }
  31036. var o = e("../enum/GLCubeFaces")
  31037. , a = [0, 1, 2, 3, 4, 5]
  31038. , s = {
  31039. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31040. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31041. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31042. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31043. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31044. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31045. };
  31046. t.exports = {
  31047. mapFaceToCubemapFace: r,
  31048. getCubemapUrls: n
  31049. }
  31050. }
  31051. , {
  31052. "../enum/GLCubeFaces": 25
  31053. }],
  31054. 192: [function(e, t, i) {
  31055. "use strict";
  31056. t.exports = {
  31057. captureErrors: function(e, t, i) {
  31058. if ("Raven"in window) {
  31059. Raven.config(e, t).install(),
  31060. i && Raven.setTagsContext(i);
  31061. var n = console.warn
  31062. , r = console.error;
  31063. console.warn = function() {
  31064. var e = Array.prototype.slice.call(arguments);
  31065. Raven.captureMessage(e.join(" "), {
  31066. level: "warning"
  31067. }),
  31068. n.apply(console, e)
  31069. }
  31070. ,
  31071. console.error = function() {
  31072. var e = Array.prototype.slice.call(arguments);
  31073. Raven.captureException(new Error(e.join(" ")), {
  31074. level: "error"
  31075. }),
  31076. r.apply(console, e)
  31077. }
  31078. } else
  31079. console.error("Raven not found, not capturing errors.")
  31080. }
  31081. }
  31082. }
  31083. , {}],
  31084. 193: [function(e, t, i) {
  31085. (function(i) {
  31086. "use strict";
  31087. var n = e("./browser")
  31088. , r = e("../constants")
  31089. , o = e("url")
  31090. , a = e("./logger")
  31091. , ss = e('three')
  31092. , s = new a(i)
  31093. , l = {
  31094. getAuthorizationHeader: function() {
  31095. var e = n.valueFromHash("auth");
  31096. if (e)
  31097. return e.replace(",", " ");
  31098. var t = n.valueFromCookie("token");
  31099. return t ? "Token " + t : null
  31100. },
  31101. parseSidUrl: function(e) {
  31102. var t, i;
  31103. t=g_Prefix;
  31104. if (e = e || "",
  31105. e.match(/^https?/)) {
  31106. var n = o.parse(e);
  31107. t = g_Prefix,
  31108. i = e
  31109. } else{
  31110. //xzw 原先的不能用
  31111. //t = window.location.protocol + "//" + window.location.host, //MP
  31112. t = g_Prefix
  31113. //i = t + "/api/player/models/" + e; //MP
  31114. i = t + "data/" + e;
  31115. }
  31116. return {
  31117. urlBase: t,
  31118. urlModel: i,
  31119. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31120. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31121. }
  31122. },
  31123. getModelIDFromQueryString: function() {
  31124. return n.valueFromHash("model") || n.valueFromHash("m")
  31125. },
  31126. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31127. e = JSON.parse(JSON.stringify(e));
  31128. var i = null;
  31129. if (e.images.forEach(function(n) {
  31130. if(!n.metadata) return;
  31131. if ("string" == typeof n.metadata)
  31132. try {
  31133. n.metadata = JSON.parse(n.metadata)
  31134. } catch (e) {
  31135. s.warn("Unable to parse image metadata"),
  31136. n.metadata = null
  31137. }
  31138. else{
  31139. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31140. }
  31141. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31142. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31143. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31144. }else{
  31145. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31146. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31147. n.metadata.zoom = n.metadata.zoom || 1;
  31148. }
  31149. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31150. }),
  31151. //icon初始视角的:
  31152. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31153. var n = {};
  31154. n.pano = {
  31155. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31156. position: t.convertWorkshopVector(i.scan_position),
  31157. uuid: i.scan_id
  31158. },
  31159. n.camera = {
  31160. quaternion: i.camera_quaternion,
  31161. position: i.camera_position
  31162. },
  31163. e.startPano = n
  31164. }
  31165. return e
  31166. },
  31167. */
  31168. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31169. e = JSON.parse(JSON.stringify(e));
  31170. var i = null;
  31171. var deal = function(n) {
  31172. if(!n.metadata) return;
  31173. if ("string" == typeof n.metadata)
  31174. try {
  31175. n.metadata = JSON.parse(n.metadata)
  31176. } catch (e) {
  31177. s.warn("Unable to parse image metadata"),
  31178. n.metadata = null
  31179. }
  31180. else{
  31181. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31182. }
  31183. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31184. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31185. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31186. }else{
  31187. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31188. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31189. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31190. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31191. }
  31192. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31193. }
  31194. //改
  31195. e.images.forEach(info=>{
  31196. if(info.locations){
  31197. info.locations.forEach(a=>deal(a))
  31198. }else{
  31199. deal(info)
  31200. }
  31201. })
  31202. //icon初始视角的:
  31203. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31204. var n = {};
  31205. n.pano = {
  31206. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31207. position: t.convertWorkshopVector(i.scan_position),
  31208. uuid: i.scan_id
  31209. },
  31210. n.camera = {
  31211. quaternion: i.camera_quaternion,
  31212. position: i.camera_position
  31213. },
  31214. e.startPano = n
  31215. }
  31216. return e
  31217. },
  31218. visionVersionToInt: function() {
  31219. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31220. return function(t) {
  31221. if (!t)
  31222. throw new Error("Vision version is required");
  31223. var i = e.exec(t);
  31224. if (null === i)
  31225. throw new Error("String is not a vision version: " + t);
  31226. return parseInt(i[1])
  31227. }
  31228. }(),
  31229. modelDataPromisesTiles: function(e) {
  31230. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31231. if (vision_version)
  31232. try {
  31233. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31234. } catch (t) {
  31235. s.warn("Invalid vision version: " + vision_version)
  31236. }
  31237. // var t = e.created ? new Date(e.created) : null;
  31238. // return t && t >= r.visionTilingStartDate
  31239. return false
  31240. }
  31241. };
  31242. t.exports = l
  31243. }
  31244. ).call(this, "/js/util/showcase.js")
  31245. }
  31246. , {
  31247. "../constants": 8,
  31248. "./browser": 182,
  31249. "./logger": 189,
  31250. three:217,
  31251. url: 208
  31252. }],
  31253. 194: [function(e, t, i) {
  31254. "use strict";
  31255. var n = e("../util/ajax")
  31256. , r = e("three")
  31257. , o = e("../settings")
  31258. , a = {};
  31259. t.exports = {
  31260. load: function(e, t, i) {
  31261. var s = a[e];
  31262. return s ? (t && setTimeout(function() {
  31263. t(s)
  31264. }, 1),
  31265. s) : (s = new r.Texture,
  31266. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31267. s.magFilter = r.LinearFilter,
  31268. s.generateMipmaps = !1),
  31269. s.sourceFile = e,
  31270. a[e] = s,
  31271. n.getImage(e).then(function(e) {
  31272. s.image = e,
  31273. s.needsUpdate = !0,
  31274. t && t(s)
  31275. }).fail(i),
  31276. s)
  31277. },
  31278. loadBase64: function(e, t) {
  31279. t = t || "png";
  31280. var i = new r.Texture;
  31281. return i.image = document.createElement("img"),
  31282. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31283. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31284. i.magFilter = r.LinearFilter,
  31285. i.generateMipmaps = !1),
  31286. i.needsUpdate = !0,
  31287. i
  31288. },
  31289. isLoaded: function(e) {
  31290. return !!a[e]
  31291. }
  31292. }
  31293. window.Texture = t.exports
  31294. }
  31295. , {
  31296. "../settings": 166,
  31297. "../util/ajax": 181,
  31298. three: 217
  31299. }],
  31300. 195: [function(e, t, i) {
  31301. "use strict";
  31302. var n = e("./easing");
  31303. window.transitions = t.exports = {
  31304. globalDone: null,
  31305. funcs: [],
  31306. counter: 0,
  31307. uniqueID: 0,
  31308. start: function(e, t, i, r, o, a, s) {
  31309. return r = r || 0,
  31310. this.funcs.push({
  31311. func: e,
  31312. current: -r * Math.abs(t),
  31313. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31314. done: i,
  31315. easing: o || n.linearTween,
  31316. cycling: t < 0,
  31317. running: !0,
  31318. debug: r < 0,
  31319. name: a || "T" + this.counter,
  31320. id: void 0 === s ? this.counter : s,
  31321. paused: !1
  31322. }),
  31323. e(0, 16),
  31324. this.counter += 1,
  31325. e
  31326. },
  31327. trigger: function(e) {
  31328. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31329. , i = e.func || function() {}
  31330. , r = void 0 === e.duration ? 0 : e.duration;
  31331. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31332. var o = e.done || null
  31333. , a = e.easing || n.linearTween
  31334. , s = e.name || "R" + this.counter
  31335. , l = void 0 === e.id ? this.counter : e.id;
  31336. return this.start(i, r, o, t, a, s, l)
  31337. },
  31338. setTimeout: function(e, t, i) {
  31339. var n = void 0 === i ? this.counter : i;
  31340. return this.trigger({
  31341. done: e,
  31342. duration: void 0 === t ? 0 : t,
  31343. name: "O" + this.counter,
  31344. id: n
  31345. })
  31346. },
  31347. pause: function() {
  31348. this.paused = !0
  31349. },
  31350. resume: function() {
  31351. this.paused = !1
  31352. },
  31353. update: function(e) {
  31354. this.funcs.forEach(function(t) {
  31355. if (!(t.paused || (t.current += 1e3 * e,
  31356. t.current < 0)))
  31357. if (t.current >= t.duration && !t.cycling) {
  31358. var i = t.easing(1, 0, 1, 1);
  31359. t.func(i, 1e3 * e),
  31360. t.done && t.done(),
  31361. t.running = !1
  31362. } else {
  31363. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31364. , r = t.func(n, 1e3 * e) || !1;
  31365. r && (t.done && t.done(),
  31366. t.running = !1)
  31367. }
  31368. });
  31369. var t = this.funcs.length;
  31370. this.funcs = this.funcs.filter(function(e) {
  31371. return e.running
  31372. });
  31373. var i = this.funcs.length;
  31374. if (t > 0 && 0 === i && this.globalDone) {
  31375. var n = this.globalDone;
  31376. this.globalDone = null,
  31377. n()
  31378. }
  31379. },
  31380. adjustSpeed: function(e, t) {
  31381. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31382. var r = i[n];
  31383. r.duration /= t,
  31384. r.current /= t
  31385. }
  31386. },
  31387. getById: function(e) {
  31388. return this.funcs.filter(function(t) {
  31389. return e === t.id
  31390. })
  31391. },
  31392. get: function(e) {
  31393. for (var t = 0; t < this.funcs.length; t += 1)
  31394. if (this.funcs[t].func === e)
  31395. return this.funcs[t];
  31396. return null
  31397. },
  31398. isRunning: function(e) {
  31399. var t = this.get(e);
  31400. return null !== t && t.running
  31401. },
  31402. countActive: function() {
  31403. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31404. e += this.funcs[t].running;
  31405. return e
  31406. },
  31407. listActive: function() {
  31408. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31409. this.funcs[t].running && e.push(this.funcs[t].name);
  31410. return e
  31411. },
  31412. done: function(e) {
  31413. this.globalDone = e
  31414. },
  31415. cancelById: function(e) {
  31416. var t = void 0 === e ? 0 : e;
  31417. this.funcs = this.funcs.filter(function(e) {
  31418. return e.id !== t
  31419. })
  31420. },
  31421. cancel: function(e) {
  31422. this.funcs = this.funcs.filter(function(t) {
  31423. return t.func !== e
  31424. })
  31425. },
  31426. getUniqueId: function() {
  31427. return this.uniqueID -= 1,
  31428. this.uniqueID
  31429. }
  31430. }
  31431. }
  31432. , {
  31433. "./easing": 186
  31434. }],
  31435. 196: [function(e, t, i) {
  31436. function n(e) {
  31437. if (this.set = {},
  31438. this.infContains = function() {
  31439. return !0
  31440. }
  31441. ,
  31442. "object" == typeof e)
  31443. if (e instanceof Array)
  31444. for (var t = 0; t < e.length; t++)
  31445. this.set[e[t]] = !0;
  31446. else
  31447. this.set = e;
  31448. else if ("function" == typeof e)
  31449. this.infContains = e;
  31450. else if ("undefined" != typeof e)
  31451. throw new Error("set must be either an array or an object.")
  31452. }
  31453. t.exports = n,
  31454. n.prototype.contains = function(e) {
  31455. return !!this.set[e]
  31456. }
  31457. ,
  31458. n.prototype.has = n.prototype.contains,
  31459. n.prototype.add = function(e) {
  31460. if (1 == arguments.length)
  31461. this.set[e] = !0;
  31462. else
  31463. for (var t = 0; t < arguments.length; t++)
  31464. this.set[arguments[t]] = !0
  31465. }
  31466. ,
  31467. n.prototype.addAll = function(e) {
  31468. if ("object" != typeof e && !(e instanceof Array))
  31469. throw new Error("arr must be an array.");
  31470. for (var t = 0; t < e.length; t++)
  31471. this.add(e[t])
  31472. }
  31473. ,
  31474. n.prototype.remove = function(e) {
  31475. if (1 == arguments.length)
  31476. delete this.set[e];
  31477. else
  31478. for (var t = 0; t < arguments.length; t++)
  31479. delete this.set[arguments[t]]
  31480. }
  31481. ,
  31482. n.prototype.delete = n.prototype.remove,
  31483. n.prototype.clear = function() {
  31484. this.set = {}
  31485. }
  31486. ,
  31487. n.prototype.size = function() {
  31488. return Object.keys(this.set).length
  31489. }
  31490. ,
  31491. n.prototype.toString = function() {
  31492. return "{" + Object.keys(this.set).toString() + "}"
  31493. }
  31494. ,
  31495. n.prototype.toArray = function() {
  31496. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31497. }
  31498. ,
  31499. n.prototype["*values"] = n.prototype.toArray
  31500. }
  31501. , {}],
  31502. 197: [function(e, t, i) {}
  31503. , {}],
  31504. 198: [function(e, t, i) {
  31505. (function(t) {
  31506. "use strict";
  31507. function n() {
  31508. try {
  31509. var e = new Uint8Array(1);
  31510. return e.__proto__ = {
  31511. __proto__: Uint8Array.prototype,
  31512. foo: function() {
  31513. return 42
  31514. }
  31515. },
  31516. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31517. } catch (e) {
  31518. return !1
  31519. }
  31520. }
  31521. function r() {
  31522. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31523. }
  31524. function o(e, t) {
  31525. if (r() < t)
  31526. throw new RangeError("Invalid typed array length");
  31527. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31528. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31529. e.length = t),
  31530. e
  31531. }
  31532. function a(e, t, i) {
  31533. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31534. return new a(e,t,i);
  31535. if ("number" == typeof e) {
  31536. if ("string" == typeof t)
  31537. throw new Error("If encoding is specified then the first argument must be a string");
  31538. return h(this, e)
  31539. }
  31540. return s(this, e, t, i)
  31541. }
  31542. function s(e, t, i, n) {
  31543. if ("number" == typeof t)
  31544. throw new TypeError('"value" argument must not be a number');
  31545. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31546. }
  31547. function l(e) {
  31548. if ("number" != typeof e)
  31549. throw new TypeError('"size" argument must be a number');
  31550. if (e < 0)
  31551. throw new RangeError('"size" argument must not be negative')
  31552. }
  31553. function c(e, t, i, n) {
  31554. return l(t),
  31555. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31556. }
  31557. function h(e, t) {
  31558. if (l(t),
  31559. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31560. !a.TYPED_ARRAY_SUPPORT)
  31561. for (var i = 0; i < t; ++i)
  31562. e[i] = 0;
  31563. return e
  31564. }
  31565. function u(e, t, i) {
  31566. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31567. !a.isEncoding(i))
  31568. throw new TypeError('"encoding" must be a valid string encoding');
  31569. var n = 0 | v(t, i);
  31570. e = o(e, n);
  31571. var r = e.write(t, i);
  31572. return r !== n && (e = e.slice(0, r)),
  31573. e
  31574. }
  31575. function d(e, t) {
  31576. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31577. e = o(e, i);
  31578. for (var n = 0; n < i; n += 1)
  31579. e[n] = 255 & t[n];
  31580. return e
  31581. }
  31582. function p(e, t, i, n) {
  31583. if (t.byteLength,
  31584. i < 0 || t.byteLength < i)
  31585. throw new RangeError("'offset' is out of bounds");
  31586. if (t.byteLength < i + (n || 0))
  31587. throw new RangeError("'length' is out of bounds");
  31588. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31589. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31590. e.__proto__ = a.prototype) : e = d(e, t),
  31591. e
  31592. }
  31593. function f(e, t) {
  31594. if (a.isBuffer(t)) {
  31595. var i = 0 | g(t.length);
  31596. return e = o(e, i),
  31597. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31598. e)
  31599. }
  31600. if (t) {
  31601. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31602. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31603. if ("Buffer" === t.type && $(t.data))
  31604. return d(e, t.data)
  31605. }
  31606. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31607. }
  31608. function g(e) {
  31609. if (e >= r())
  31610. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31611. return 0 | e
  31612. }
  31613. function m(e) {
  31614. return +e != e && (e = 0),
  31615. a.alloc(+e)
  31616. }
  31617. function v(e, t) {
  31618. if (a.isBuffer(e))
  31619. return e.length;
  31620. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31621. return e.byteLength;
  31622. "string" != typeof e && (e = "" + e);
  31623. var i = e.length;
  31624. if (0 === i)
  31625. return 0;
  31626. for (var n = !1; ; )
  31627. switch (t) {
  31628. case "ascii":
  31629. case "latin1":
  31630. case "binary":
  31631. return i;
  31632. case "utf8":
  31633. case "utf-8":
  31634. case void 0:
  31635. return j(e).length;
  31636. case "ucs2":
  31637. case "ucs-2":
  31638. case "utf16le":
  31639. case "utf-16le":
  31640. return 2 * i;
  31641. case "hex":
  31642. return i >>> 1;
  31643. case "base64":
  31644. return Z(e).length;
  31645. default:
  31646. if (n)
  31647. return j(e).length;
  31648. t = ("" + t).toLowerCase(),
  31649. n = !0
  31650. }
  31651. }
  31652. function A(e, t, i) {
  31653. var n = !1;
  31654. if ((void 0 === t || t < 0) && (t = 0),
  31655. t > this.length)
  31656. return "";
  31657. if ((void 0 === i || i > this.length) && (i = this.length),
  31658. i <= 0)
  31659. return "";
  31660. if (i >>>= 0,
  31661. t >>>= 0,
  31662. i <= t)
  31663. return "";
  31664. for (e || (e = "utf8"); ; )
  31665. switch (e) {
  31666. case "hex":
  31667. return L(this, t, i);
  31668. case "utf8":
  31669. case "utf-8":
  31670. return M(this, t, i);
  31671. case "ascii":
  31672. return P(this, t, i);
  31673. case "latin1":
  31674. case "binary":
  31675. return O(this, t, i);
  31676. case "base64":
  31677. return S(this, t, i);
  31678. case "ucs2":
  31679. case "ucs-2":
  31680. case "utf16le":
  31681. case "utf-16le":
  31682. return D(this, t, i);
  31683. default:
  31684. if (n)
  31685. throw new TypeError("Unknown encoding: " + e);
  31686. e = (e + "").toLowerCase(),
  31687. n = !0
  31688. }
  31689. }
  31690. function y(e, t, i) {
  31691. var n = e[t];
  31692. e[t] = e[i],
  31693. e[i] = n
  31694. }
  31695. function C(e, t, i, n, r) {
  31696. if (0 === e.length)
  31697. return -1;
  31698. if ("string" == typeof i ? (n = i,
  31699. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31700. i = +i,
  31701. isNaN(i) && (i = r ? 0 : e.length - 1),
  31702. i < 0 && (i = e.length + i),
  31703. i >= e.length) {
  31704. if (r)
  31705. return -1;
  31706. i = e.length - 1
  31707. } else if (i < 0) {
  31708. if (!r)
  31709. return -1;
  31710. i = 0
  31711. }
  31712. if ("string" == typeof t && (t = a.from(t, n)),
  31713. a.isBuffer(t))
  31714. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31715. if ("number" == typeof t)
  31716. return t &= 255,
  31717. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31718. throw new TypeError("val must be string, number or Buffer")
  31719. }
  31720. function I(e, t, i, n, r) {
  31721. function o(e, t) {
  31722. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31723. }
  31724. var a = 1
  31725. , s = e.length
  31726. , l = t.length;
  31727. if (void 0 !== n && (n = String(n).toLowerCase(),
  31728. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31729. if (e.length < 2 || t.length < 2)
  31730. return -1;
  31731. a = 2,
  31732. s /= 2,
  31733. l /= 2,
  31734. i /= 2
  31735. }
  31736. var c;
  31737. if (r) {
  31738. var h = -1;
  31739. for (c = i; c < s; c++)
  31740. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31741. if (h === -1 && (h = c),
  31742. c - h + 1 === l)
  31743. return h * a
  31744. } else
  31745. h !== -1 && (c -= c - h),
  31746. h = -1
  31747. } else
  31748. for (i + l > s && (i = s - l),
  31749. c = i; c >= 0; c--) {
  31750. for (var u = !0, d = 0; d < l; d++)
  31751. if (o(e, c + d) !== o(t, d)) {
  31752. u = !1;
  31753. break
  31754. }
  31755. if (u)
  31756. return c
  31757. }
  31758. return -1
  31759. }
  31760. function E(e, t, i, n) {
  31761. i = Number(i) || 0;
  31762. var r = e.length - i;
  31763. n ? (n = Number(n),
  31764. n > r && (n = r)) : n = r;
  31765. var o = t.length;
  31766. if (o % 2 !== 0)
  31767. throw new TypeError("Invalid hex string");
  31768. n > o / 2 && (n = o / 2);
  31769. for (var a = 0; a < n; ++a) {
  31770. var s = parseInt(t.substr(2 * a, 2), 16);
  31771. if (isNaN(s))
  31772. return a;
  31773. e[i + a] = s
  31774. }
  31775. return a
  31776. }
  31777. function b(e, t, i, n) {
  31778. return q(j(t, e.length - i), e, i, n)
  31779. }
  31780. function w(e, t, i, n) {
  31781. return q(Y(t), e, i, n)
  31782. }
  31783. function _(e, t, i, n) {
  31784. return w(e, t, i, n)
  31785. }
  31786. function T(e, t, i, n) {
  31787. return q(Z(t), e, i, n)
  31788. }
  31789. function x(e, t, i, n) {
  31790. return q(X(t, e.length - i), e, i, n)
  31791. }
  31792. function S(e, t, i) {
  31793. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31794. }
  31795. function M(e, t, i) {
  31796. i = Math.min(e.length, i);
  31797. for (var n = [], r = t; r < i; ) {
  31798. var o = e[r]
  31799. , a = null
  31800. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31801. if (r + s <= i) {
  31802. var l, c, h, u;
  31803. switch (s) {
  31804. case 1:
  31805. o < 128 && (a = o);
  31806. break;
  31807. case 2:
  31808. l = e[r + 1],
  31809. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31810. u > 127 && (a = u));
  31811. break;
  31812. case 3:
  31813. l = e[r + 1],
  31814. c = e[r + 2],
  31815. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31816. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31817. break;
  31818. case 4:
  31819. l = e[r + 1],
  31820. c = e[r + 2],
  31821. h = e[r + 3],
  31822. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31823. u > 65535 && u < 1114112 && (a = u))
  31824. }
  31825. }
  31826. null === a ? (a = 65533,
  31827. s = 1) : a > 65535 && (a -= 65536,
  31828. n.push(a >>> 10 & 1023 | 55296),
  31829. a = 56320 | 1023 & a),
  31830. n.push(a),
  31831. r += s
  31832. }
  31833. return R(n)
  31834. }
  31835. function R(e) {
  31836. var t = e.length;
  31837. if (t <= ee)
  31838. return String.fromCharCode.apply(String, e);
  31839. for (var i = "", n = 0; n < t; )
  31840. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31841. return i
  31842. }
  31843. function P(e, t, i) {
  31844. var n = "";
  31845. i = Math.min(e.length, i);
  31846. for (var r = t; r < i; ++r)
  31847. n += String.fromCharCode(127 & e[r]);
  31848. return n
  31849. }
  31850. function O(e, t, i) {
  31851. var n = "";
  31852. i = Math.min(e.length, i);
  31853. for (var r = t; r < i; ++r)
  31854. n += String.fromCharCode(e[r]);
  31855. return n
  31856. }
  31857. function L(e, t, i) {
  31858. var n = e.length;
  31859. (!t || t < 0) && (t = 0),
  31860. (!i || i < 0 || i > n) && (i = n);
  31861. for (var r = "", o = t; o < i; ++o)
  31862. r += W(e[o]);
  31863. return r
  31864. }
  31865. function D(e, t, i) {
  31866. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31867. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31868. return r
  31869. }
  31870. function N(e, t, i) {
  31871. if (e % 1 !== 0 || e < 0)
  31872. throw new RangeError("offset is not uint");
  31873. if (e + t > i)
  31874. throw new RangeError("Trying to access beyond buffer length")
  31875. }
  31876. function B(e, t, i, n, r, o) {
  31877. if (!a.isBuffer(e))
  31878. throw new TypeError('"buffer" argument must be a Buffer instance');
  31879. if (t > r || t < o)
  31880. throw new RangeError('"value" argument is out of bounds');
  31881. if (i + n > e.length)
  31882. throw new RangeError("Index out of range")
  31883. }
  31884. function F(e, t, i, n) {
  31885. t < 0 && (t = 65535 + t + 1);
  31886. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31887. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31888. }
  31889. function V(e, t, i, n) {
  31890. t < 0 && (t = 4294967295 + t + 1);
  31891. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31892. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31893. }
  31894. function U(e, t, i, n, r, o) {
  31895. if (i + n > e.length)
  31896. throw new RangeError("Index out of range");
  31897. if (i < 0)
  31898. throw new RangeError("Index out of range")
  31899. }
  31900. function k(e, t, i, n, r) {
  31901. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31902. J.write(e, t, i, n, 23, 4),
  31903. i + 4
  31904. }
  31905. function H(e, t, i, n, r) {
  31906. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31907. J.write(e, t, i, n, 52, 8),
  31908. i + 8
  31909. }
  31910. function G(e) {
  31911. if (e = z(e).replace(te, ""),
  31912. e.length < 2)
  31913. return "";
  31914. for (; e.length % 4 !== 0; )
  31915. e += "=";
  31916. return e
  31917. }
  31918. function z(e) {
  31919. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31920. }
  31921. function W(e) {
  31922. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31923. }
  31924. function j(e, t) {
  31925. t = t || 1 / 0;
  31926. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31927. if (i = e.charCodeAt(a),
  31928. i > 55295 && i < 57344) {
  31929. if (!r) {
  31930. if (i > 56319) {
  31931. (t -= 3) > -1 && o.push(239, 191, 189);
  31932. continue
  31933. }
  31934. if (a + 1 === n) {
  31935. (t -= 3) > -1 && o.push(239, 191, 189);
  31936. continue
  31937. }
  31938. r = i;
  31939. continue
  31940. }
  31941. if (i < 56320) {
  31942. (t -= 3) > -1 && o.push(239, 191, 189),
  31943. r = i;
  31944. continue
  31945. }
  31946. i = (r - 55296 << 10 | i - 56320) + 65536
  31947. } else
  31948. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31949. if (r = null,
  31950. i < 128) {
  31951. if ((t -= 1) < 0)
  31952. break;
  31953. o.push(i)
  31954. } else if (i < 2048) {
  31955. if ((t -= 2) < 0)
  31956. break;
  31957. o.push(i >> 6 | 192, 63 & i | 128)
  31958. } else if (i < 65536) {
  31959. if ((t -= 3) < 0)
  31960. break;
  31961. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31962. } else {
  31963. if (!(i < 1114112))
  31964. throw new Error("Invalid code point");
  31965. if ((t -= 4) < 0)
  31966. break;
  31967. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31968. }
  31969. }
  31970. return o
  31971. }
  31972. function Y(e) {
  31973. for (var t = [], i = 0; i < e.length; ++i)
  31974. t.push(255 & e.charCodeAt(i));
  31975. return t
  31976. }
  31977. function X(e, t) {
  31978. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31979. i = e.charCodeAt(a),
  31980. n = i >> 8,
  31981. r = i % 256,
  31982. o.push(r),
  31983. o.push(n);
  31984. return o
  31985. }
  31986. function Z(e) {
  31987. return Q.toByteArray(G(e))
  31988. }
  31989. function q(e, t, i, n) {
  31990. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31991. t[r + i] = e[r];
  31992. return r
  31993. }
  31994. function K(e) {
  31995. return e !== e
  31996. }
  31997. var Q = e("base64-js")
  31998. , J = e("ieee754")
  31999. , $ = e("isarray");
  32000. i.Buffer = a,
  32001. i.SlowBuffer = m,
  32002. i.INSPECT_MAX_BYTES = 50,
  32003. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32004. i.kMaxLength = r(),
  32005. a.poolSize = 8192,
  32006. a._augment = function(e) {
  32007. return e.__proto__ = a.prototype,
  32008. e
  32009. }
  32010. ,
  32011. a.from = function(e, t, i) {
  32012. return s(null, e, t, i)
  32013. }
  32014. ,
  32015. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32016. a.__proto__ = Uint8Array,
  32017. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32018. value: null,
  32019. configurable: !0
  32020. })),
  32021. a.alloc = function(e, t, i) {
  32022. return c(null, e, t, i)
  32023. }
  32024. ,
  32025. a.allocUnsafe = function(e) {
  32026. return h(null, e)
  32027. }
  32028. ,
  32029. a.allocUnsafeSlow = function(e) {
  32030. return h(null, e)
  32031. }
  32032. ,
  32033. a.isBuffer = function(e) {
  32034. return !(null == e || !e._isBuffer)
  32035. }
  32036. ,
  32037. a.compare = function(e, t) {
  32038. if (!a.isBuffer(e) || !a.isBuffer(t))
  32039. throw new TypeError("Arguments must be Buffers");
  32040. if (e === t)
  32041. return 0;
  32042. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32043. if (e[r] !== t[r]) {
  32044. i = e[r],
  32045. n = t[r];
  32046. break
  32047. }
  32048. return i < n ? -1 : n < i ? 1 : 0
  32049. }
  32050. ,
  32051. a.isEncoding = function(e) {
  32052. switch (String(e).toLowerCase()) {
  32053. case "hex":
  32054. case "utf8":
  32055. case "utf-8":
  32056. case "ascii":
  32057. case "latin1":
  32058. case "binary":
  32059. case "base64":
  32060. case "ucs2":
  32061. case "ucs-2":
  32062. case "utf16le":
  32063. case "utf-16le":
  32064. return !0;
  32065. default:
  32066. return !1
  32067. }
  32068. }
  32069. ,
  32070. a.concat = function(e, t) {
  32071. if (!$(e))
  32072. throw new TypeError('"list" argument must be an Array of Buffers');
  32073. if (0 === e.length)
  32074. return a.alloc(0);
  32075. var i;
  32076. if (void 0 === t)
  32077. for (t = 0,
  32078. i = 0; i < e.length; ++i)
  32079. t += e[i].length;
  32080. var n = a.allocUnsafe(t)
  32081. , r = 0;
  32082. for (i = 0; i < e.length; ++i) {
  32083. var o = e[i];
  32084. if (!a.isBuffer(o))
  32085. throw new TypeError('"list" argument must be an Array of Buffers');
  32086. o.copy(n, r),
  32087. r += o.length
  32088. }
  32089. return n
  32090. }
  32091. ,
  32092. a.byteLength = v,
  32093. a.prototype._isBuffer = !0,
  32094. a.prototype.swap16 = function() {
  32095. var e = this.length;
  32096. if (e % 2 !== 0)
  32097. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32098. for (var t = 0; t < e; t += 2)
  32099. y(this, t, t + 1);
  32100. return this
  32101. }
  32102. ,
  32103. a.prototype.swap32 = function() {
  32104. var e = this.length;
  32105. if (e % 4 !== 0)
  32106. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32107. for (var t = 0; t < e; t += 4)
  32108. y(this, t, t + 3),
  32109. y(this, t + 1, t + 2);
  32110. return this
  32111. }
  32112. ,
  32113. a.prototype.swap64 = function() {
  32114. var e = this.length;
  32115. if (e % 8 !== 0)
  32116. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32117. for (var t = 0; t < e; t += 8)
  32118. y(this, t, t + 7),
  32119. y(this, t + 1, t + 6),
  32120. y(this, t + 2, t + 5),
  32121. y(this, t + 3, t + 4);
  32122. return this
  32123. }
  32124. ,
  32125. a.prototype.toString = function() {
  32126. var e = 0 | this.length;
  32127. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32128. }
  32129. ,
  32130. a.prototype.equals = function(e) {
  32131. if (!a.isBuffer(e))
  32132. throw new TypeError("Argument must be a Buffer");
  32133. return this === e || 0 === a.compare(this, e)
  32134. }
  32135. ,
  32136. a.prototype.inspect = function() {
  32137. var e = ""
  32138. , t = i.INSPECT_MAX_BYTES;
  32139. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32140. this.length > t && (e += " ... ")),
  32141. "<Buffer " + e + ">"
  32142. }
  32143. ,
  32144. a.prototype.compare = function(e, t, i, n, r) {
  32145. if (!a.isBuffer(e))
  32146. throw new TypeError("Argument must be a Buffer");
  32147. if (void 0 === t && (t = 0),
  32148. void 0 === i && (i = e ? e.length : 0),
  32149. void 0 === n && (n = 0),
  32150. void 0 === r && (r = this.length),
  32151. t < 0 || i > e.length || n < 0 || r > this.length)
  32152. throw new RangeError("out of range index");
  32153. if (n >= r && t >= i)
  32154. return 0;
  32155. if (n >= r)
  32156. return -1;
  32157. if (t >= i)
  32158. return 1;
  32159. if (t >>>= 0,
  32160. i >>>= 0,
  32161. n >>>= 0,
  32162. r >>>= 0,
  32163. this === e)
  32164. return 0;
  32165. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32166. if (c[u] !== h[u]) {
  32167. o = c[u],
  32168. s = h[u];
  32169. break
  32170. }
  32171. return o < s ? -1 : s < o ? 1 : 0
  32172. }
  32173. ,
  32174. a.prototype.includes = function(e, t, i) {
  32175. return this.indexOf(e, t, i) !== -1
  32176. }
  32177. ,
  32178. a.prototype.indexOf = function(e, t, i) {
  32179. return C(this, e, t, i, !0)
  32180. }
  32181. ,
  32182. a.prototype.lastIndexOf = function(e, t, i) {
  32183. return C(this, e, t, i, !1)
  32184. }
  32185. ,
  32186. a.prototype.write = function(e, t, i, n) {
  32187. if (void 0 === t)
  32188. n = "utf8",
  32189. i = this.length,
  32190. t = 0;
  32191. else if (void 0 === i && "string" == typeof t)
  32192. n = t,
  32193. i = this.length,
  32194. t = 0;
  32195. else {
  32196. if (!isFinite(t))
  32197. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32198. t |= 0,
  32199. isFinite(i) ? (i |= 0,
  32200. void 0 === n && (n = "utf8")) : (n = i,
  32201. i = void 0)
  32202. }
  32203. var r = this.length - t;
  32204. if ((void 0 === i || i > r) && (i = r),
  32205. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32206. throw new RangeError("Attempt to write outside buffer bounds");
  32207. n || (n = "utf8");
  32208. for (var o = !1; ; )
  32209. switch (n) {
  32210. case "hex":
  32211. return E(this, e, t, i);
  32212. case "utf8":
  32213. case "utf-8":
  32214. return b(this, e, t, i);
  32215. case "ascii":
  32216. return w(this, e, t, i);
  32217. case "latin1":
  32218. case "binary":
  32219. return _(this, e, t, i);
  32220. case "base64":
  32221. return T(this, e, t, i);
  32222. case "ucs2":
  32223. case "ucs-2":
  32224. case "utf16le":
  32225. case "utf-16le":
  32226. return x(this, e, t, i);
  32227. default:
  32228. if (o)
  32229. throw new TypeError("Unknown encoding: " + n);
  32230. n = ("" + n).toLowerCase(),
  32231. o = !0
  32232. }
  32233. }
  32234. ,
  32235. a.prototype.toJSON = function() {
  32236. return {
  32237. type: "Buffer",
  32238. data: Array.prototype.slice.call(this._arr || this, 0)
  32239. }
  32240. }
  32241. ;
  32242. var ee = 4096;
  32243. a.prototype.slice = function(e, t) {
  32244. var i = this.length;
  32245. e = ~~e,
  32246. t = void 0 === t ? i : ~~t,
  32247. e < 0 ? (e += i,
  32248. e < 0 && (e = 0)) : e > i && (e = i),
  32249. t < 0 ? (t += i,
  32250. t < 0 && (t = 0)) : t > i && (t = i),
  32251. t < e && (t = e);
  32252. var n;
  32253. if (a.TYPED_ARRAY_SUPPORT)
  32254. n = this.subarray(e, t),
  32255. n.__proto__ = a.prototype;
  32256. else {
  32257. var r = t - e;
  32258. n = new a(r,void 0);
  32259. for (var o = 0; o < r; ++o)
  32260. n[o] = this[o + e]
  32261. }
  32262. return n
  32263. }
  32264. ,
  32265. a.prototype.readUIntLE = function(e, t, i) {
  32266. e |= 0,
  32267. t |= 0,
  32268. i || N(e, t, this.length);
  32269. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32270. n += this[e + o] * r;
  32271. return n
  32272. }
  32273. ,
  32274. a.prototype.readUIntBE = function(e, t, i) {
  32275. e |= 0,
  32276. t |= 0,
  32277. i || N(e, t, this.length);
  32278. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32279. n += this[e + --t] * r;
  32280. return n
  32281. }
  32282. ,
  32283. a.prototype.readUInt8 = function(e, t) {
  32284. return t || N(e, 1, this.length),
  32285. this[e]
  32286. }
  32287. ,
  32288. a.prototype.readUInt16LE = function(e, t) {
  32289. return t || N(e, 2, this.length),
  32290. this[e] | this[e + 1] << 8
  32291. }
  32292. ,
  32293. a.prototype.readUInt16BE = function(e, t) {
  32294. return t || N(e, 2, this.length),
  32295. this[e] << 8 | this[e + 1]
  32296. }
  32297. ,
  32298. a.prototype.readUInt32LE = function(e, t) {
  32299. return t || N(e, 4, this.length),
  32300. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32301. }
  32302. ,
  32303. a.prototype.readUInt32BE = function(e, t) {
  32304. return t || N(e, 4, this.length),
  32305. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32306. }
  32307. ,
  32308. a.prototype.readIntLE = function(e, t, i) {
  32309. e |= 0,
  32310. t |= 0,
  32311. i || N(e, t, this.length);
  32312. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32313. n += this[e + o] * r;
  32314. return r *= 128,
  32315. n >= r && (n -= Math.pow(2, 8 * t)),
  32316. n
  32317. }
  32318. ,
  32319. a.prototype.readIntBE = function(e, t, i) {
  32320. e |= 0,
  32321. t |= 0,
  32322. i || N(e, t, this.length);
  32323. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32324. o += this[e + --n] * r;
  32325. return r *= 128,
  32326. o >= r && (o -= Math.pow(2, 8 * t)),
  32327. o
  32328. }
  32329. ,
  32330. a.prototype.readInt8 = function(e, t) {
  32331. return t || N(e, 1, this.length),
  32332. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32333. }
  32334. ,
  32335. a.prototype.readInt16LE = function(e, t) {
  32336. t || N(e, 2, this.length);
  32337. var i = this[e] | this[e + 1] << 8;
  32338. return 32768 & i ? 4294901760 | i : i
  32339. }
  32340. ,
  32341. a.prototype.readInt16BE = function(e, t) {
  32342. t || N(e, 2, this.length);
  32343. var i = this[e + 1] | this[e] << 8;
  32344. return 32768 & i ? 4294901760 | i : i
  32345. }
  32346. ,
  32347. a.prototype.readInt32LE = function(e, t) {
  32348. return t || N(e, 4, this.length),
  32349. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32350. }
  32351. ,
  32352. a.prototype.readInt32BE = function(e, t) {
  32353. return t || N(e, 4, this.length),
  32354. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32355. }
  32356. ,
  32357. a.prototype.readFloatLE = function(e, t) {
  32358. return t || N(e, 4, this.length),
  32359. J.read(this, e, !0, 23, 4)
  32360. }
  32361. ,
  32362. a.prototype.readFloatBE = function(e, t) {
  32363. return t || N(e, 4, this.length),
  32364. J.read(this, e, !1, 23, 4)
  32365. }
  32366. ,
  32367. a.prototype.readDoubleLE = function(e, t) {
  32368. return t || N(e, 8, this.length),
  32369. J.read(this, e, !0, 52, 8)
  32370. }
  32371. ,
  32372. a.prototype.readDoubleBE = function(e, t) {
  32373. return t || N(e, 8, this.length),
  32374. J.read(this, e, !1, 52, 8)
  32375. }
  32376. ,
  32377. a.prototype.writeUIntLE = function(e, t, i, n) {
  32378. if (e = +e,
  32379. t |= 0,
  32380. i |= 0,
  32381. !n) {
  32382. var r = Math.pow(2, 8 * i) - 1;
  32383. B(this, e, t, i, r, 0)
  32384. }
  32385. var o = 1
  32386. , a = 0;
  32387. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32388. this[t + a] = e / o & 255;
  32389. return t + i
  32390. }
  32391. ,
  32392. a.prototype.writeUIntBE = function(e, t, i, n) {
  32393. if (e = +e,
  32394. t |= 0,
  32395. i |= 0,
  32396. !n) {
  32397. var r = Math.pow(2, 8 * i) - 1;
  32398. B(this, e, t, i, r, 0)
  32399. }
  32400. var o = i - 1
  32401. , a = 1;
  32402. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32403. this[t + o] = e / a & 255;
  32404. return t + i
  32405. }
  32406. ,
  32407. a.prototype.writeUInt8 = function(e, t, i) {
  32408. return e = +e,
  32409. t |= 0,
  32410. i || B(this, e, t, 1, 255, 0),
  32411. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32412. this[t] = 255 & e,
  32413. t + 1
  32414. }
  32415. ,
  32416. a.prototype.writeUInt16LE = function(e, t, i) {
  32417. return e = +e,
  32418. t |= 0,
  32419. i || B(this, e, t, 2, 65535, 0),
  32420. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32421. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32422. t + 2
  32423. }
  32424. ,
  32425. a.prototype.writeUInt16BE = function(e, t, i) {
  32426. return e = +e,
  32427. t |= 0,
  32428. i || B(this, e, t, 2, 65535, 0),
  32429. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32430. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32431. t + 2
  32432. }
  32433. ,
  32434. a.prototype.writeUInt32LE = function(e, t, i) {
  32435. return e = +e,
  32436. t |= 0,
  32437. i || B(this, e, t, 4, 4294967295, 0),
  32438. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32439. this[t + 2] = e >>> 16,
  32440. this[t + 1] = e >>> 8,
  32441. this[t] = 255 & e) : V(this, e, t, !0),
  32442. t + 4
  32443. }
  32444. ,
  32445. a.prototype.writeUInt32BE = function(e, t, i) {
  32446. return e = +e,
  32447. t |= 0,
  32448. i || B(this, e, t, 4, 4294967295, 0),
  32449. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32450. this[t + 1] = e >>> 16,
  32451. this[t + 2] = e >>> 8,
  32452. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32453. t + 4
  32454. }
  32455. ,
  32456. a.prototype.writeIntLE = function(e, t, i, n) {
  32457. if (e = +e,
  32458. t |= 0,
  32459. !n) {
  32460. var r = Math.pow(2, 8 * i - 1);
  32461. B(this, e, t, i, r - 1, -r)
  32462. }
  32463. var o = 0
  32464. , a = 1
  32465. , s = 0;
  32466. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32467. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32468. this[t + o] = (e / a >> 0) - s & 255;
  32469. return t + i
  32470. }
  32471. ,
  32472. a.prototype.writeIntBE = function(e, t, i, n) {
  32473. if (e = +e,
  32474. t |= 0,
  32475. !n) {
  32476. var r = Math.pow(2, 8 * i - 1);
  32477. B(this, e, t, i, r - 1, -r)
  32478. }
  32479. var o = i - 1
  32480. , a = 1
  32481. , s = 0;
  32482. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32483. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32484. this[t + o] = (e / a >> 0) - s & 255;
  32485. return t + i
  32486. }
  32487. ,
  32488. a.prototype.writeInt8 = function(e, t, i) {
  32489. return e = +e,
  32490. t |= 0,
  32491. i || B(this, e, t, 1, 127, -128),
  32492. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32493. e < 0 && (e = 255 + e + 1),
  32494. this[t] = 255 & e,
  32495. t + 1
  32496. }
  32497. ,
  32498. a.prototype.writeInt16LE = function(e, t, i) {
  32499. return e = +e,
  32500. t |= 0,
  32501. i || B(this, e, t, 2, 32767, -32768),
  32502. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32503. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32504. t + 2
  32505. }
  32506. ,
  32507. a.prototype.writeInt16BE = function(e, t, i) {
  32508. return e = +e,
  32509. t |= 0,
  32510. i || B(this, e, t, 2, 32767, -32768),
  32511. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32512. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32513. t + 2
  32514. }
  32515. ,
  32516. a.prototype.writeInt32LE = function(e, t, i) {
  32517. return e = +e,
  32518. t |= 0,
  32519. i || B(this, e, t, 4, 2147483647, -2147483648),
  32520. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32521. this[t + 1] = e >>> 8,
  32522. this[t + 2] = e >>> 16,
  32523. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32524. t + 4
  32525. }
  32526. ,
  32527. a.prototype.writeInt32BE = function(e, t, i) {
  32528. return e = +e,
  32529. t |= 0,
  32530. i || B(this, e, t, 4, 2147483647, -2147483648),
  32531. e < 0 && (e = 4294967295 + e + 1),
  32532. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32533. this[t + 1] = e >>> 16,
  32534. this[t + 2] = e >>> 8,
  32535. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32536. t + 4
  32537. }
  32538. ,
  32539. a.prototype.writeFloatLE = function(e, t, i) {
  32540. return k(this, e, t, !0, i)
  32541. }
  32542. ,
  32543. a.prototype.writeFloatBE = function(e, t, i) {
  32544. return k(this, e, t, !1, i)
  32545. }
  32546. ,
  32547. a.prototype.writeDoubleLE = function(e, t, i) {
  32548. return H(this, e, t, !0, i)
  32549. }
  32550. ,
  32551. a.prototype.writeDoubleBE = function(e, t, i) {
  32552. return H(this, e, t, !1, i)
  32553. }
  32554. ,
  32555. a.prototype.copy = function(e, t, i, n) {
  32556. if (i || (i = 0),
  32557. n || 0 === n || (n = this.length),
  32558. t >= e.length && (t = e.length),
  32559. t || (t = 0),
  32560. n > 0 && n < i && (n = i),
  32561. n === i)
  32562. return 0;
  32563. if (0 === e.length || 0 === this.length)
  32564. return 0;
  32565. if (t < 0)
  32566. throw new RangeError("targetStart out of bounds");
  32567. if (i < 0 || i >= this.length)
  32568. throw new RangeError("sourceStart out of bounds");
  32569. if (n < 0)
  32570. throw new RangeError("sourceEnd out of bounds");
  32571. n > this.length && (n = this.length),
  32572. e.length - t < n - i && (n = e.length - t + i);
  32573. var r, o = n - i;
  32574. if (this === e && i < t && t < n)
  32575. for (r = o - 1; r >= 0; --r)
  32576. e[r + t] = this[r + i];
  32577. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32578. for (r = 0; r < o; ++r)
  32579. e[r + t] = this[r + i];
  32580. else
  32581. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32582. return o
  32583. }
  32584. ,
  32585. a.prototype.fill = function(e, t, i, n) {
  32586. if ("string" == typeof e) {
  32587. if ("string" == typeof t ? (n = t,
  32588. t = 0,
  32589. i = this.length) : "string" == typeof i && (n = i,
  32590. i = this.length),
  32591. 1 === e.length) {
  32592. var r = e.charCodeAt(0);
  32593. r < 256 && (e = r)
  32594. }
  32595. if (void 0 !== n && "string" != typeof n)
  32596. throw new TypeError("encoding must be a string");
  32597. if ("string" == typeof n && !a.isEncoding(n))
  32598. throw new TypeError("Unknown encoding: " + n)
  32599. } else
  32600. "number" == typeof e && (e &= 255);
  32601. if (t < 0 || this.length < t || this.length < i)
  32602. throw new RangeError("Out of range index");
  32603. if (i <= t)
  32604. return this;
  32605. t >>>= 0,
  32606. i = void 0 === i ? this.length : i >>> 0,
  32607. e || (e = 0);
  32608. var o;
  32609. if ("number" == typeof e)
  32610. for (o = t; o < i; ++o)
  32611. this[o] = e;
  32612. else {
  32613. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32614. , l = s.length;
  32615. for (o = 0; o < i - t; ++o)
  32616. this[o + t] = s[o % l]
  32617. }
  32618. return this
  32619. }
  32620. ;
  32621. var te = /[^+\/0-9A-Za-z-_]/g
  32622. }
  32623. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32624. }
  32625. , {
  32626. "base64-js": 199,
  32627. ieee754: 200,
  32628. isarray: 201
  32629. }],
  32630. 199: [function(e, t, i) {
  32631. "use strict";
  32632. function n(e) {
  32633. var t = e.length;
  32634. if (t % 4 > 0)
  32635. throw new Error("Invalid string. Length must be a multiple of 4");
  32636. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32637. }
  32638. function r(e) {
  32639. return 3 * e.length / 4 - n(e)
  32640. }
  32641. function o(e) {
  32642. var t, i, r, o, a, s, l = e.length;
  32643. a = n(e),
  32644. s = new u(3 * l / 4 - a),
  32645. r = a > 0 ? l - 4 : l;
  32646. var c = 0;
  32647. for (t = 0,
  32648. i = 0; t < r; t += 4,
  32649. i += 3)
  32650. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32651. s[c++] = o >> 16 & 255,
  32652. s[c++] = o >> 8 & 255,
  32653. s[c++] = 255 & o;
  32654. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32655. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32656. s[c++] = o >> 8 & 255,
  32657. s[c++] = 255 & o),
  32658. s
  32659. }
  32660. function a(e) {
  32661. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32662. }
  32663. function s(e, t, i) {
  32664. for (var n, r = [], o = t; o < i; o += 3)
  32665. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32666. r.push(a(n));
  32667. return r.join("")
  32668. }
  32669. function l(e) {
  32670. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32671. o.push(s(e, l, l + a > h ? h : l + a));
  32672. return 1 === n ? (t = e[i - 1],
  32673. r += c[t >> 2],
  32674. r += c[t << 4 & 63],
  32675. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32676. r += c[t >> 10],
  32677. r += c[t >> 4 & 63],
  32678. r += c[t << 2 & 63],
  32679. r += "="),
  32680. o.push(r),
  32681. o.join("")
  32682. }
  32683. i.byteLength = r,
  32684. i.toByteArray = o,
  32685. i.fromByteArray = l;
  32686. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32687. c[p] = d[p],
  32688. h[d.charCodeAt(p)] = p;
  32689. h["-".charCodeAt(0)] = 62,
  32690. h["_".charCodeAt(0)] = 63
  32691. }
  32692. , {}],
  32693. 200: [function(e, t, i) {
  32694. i.read = function(e, t, i, n, r) {
  32695. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32696. for (u += d,
  32697. o = p & (1 << -h) - 1,
  32698. p >>= -h,
  32699. h += s; h > 0; o = 256 * o + e[t + u],
  32700. u += d,
  32701. h -= 8)
  32702. ;
  32703. for (a = o & (1 << -h) - 1,
  32704. o >>= -h,
  32705. h += n; h > 0; a = 256 * a + e[t + u],
  32706. u += d,
  32707. h -= 8)
  32708. ;
  32709. if (0 === o)
  32710. o = 1 - c;
  32711. else {
  32712. if (o === l)
  32713. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32714. a += Math.pow(2, n),
  32715. o -= c
  32716. }
  32717. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32718. }
  32719. ,
  32720. i.write = function(e, t, i, n, r, o) {
  32721. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32722. for (t = Math.abs(t),
  32723. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32724. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32725. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32726. l *= 2),
  32727. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32728. t * l >= 2 && (a++,
  32729. l /= 2),
  32730. a + u >= h ? (s = 0,
  32731. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32732. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32733. a = 0)); r >= 8; e[i + p] = 255 & s,
  32734. p += f,
  32735. s /= 256,
  32736. r -= 8)
  32737. ;
  32738. for (a = a << r | s,
  32739. c += r; c > 0; e[i + p] = 255 & a,
  32740. p += f,
  32741. a /= 256,
  32742. c -= 8)
  32743. ;
  32744. e[i + p - f] |= 128 * g
  32745. }
  32746. }
  32747. , {}],
  32748. 201: [function(e, t, i) {
  32749. var n = {}.toString;
  32750. t.exports = Array.isArray || function(e) {
  32751. return "[object Array]" == n.call(e)
  32752. }
  32753. }
  32754. , {}],
  32755. 202: [function(e, t, i) {
  32756. function n() {
  32757. this._events = this._events || {},
  32758. this._maxListeners = this._maxListeners || void 0
  32759. }
  32760. function r(e) {
  32761. return "function" == typeof e
  32762. }
  32763. function o(e) {
  32764. return "number" == typeof e
  32765. }
  32766. function a(e) {
  32767. return "object" == typeof e && null !== e
  32768. }
  32769. function s(e) {
  32770. return void 0 === e
  32771. }
  32772. t.exports = n,
  32773. n.EventEmitter = n,
  32774. n.prototype._events = void 0,
  32775. n.prototype._maxListeners = void 0,
  32776. n.defaultMaxListeners = 10,
  32777. n.prototype.setMaxListeners = function(e) {
  32778. if (!o(e) || e < 0 || isNaN(e))
  32779. throw TypeError("n must be a positive number");
  32780. return this._maxListeners = e,
  32781. this
  32782. }
  32783. ,
  32784. n.prototype.emit = function(e) {
  32785. var t, i, n, o, l, c;
  32786. if (this._events || (this._events = {}),
  32787. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32788. if (t = arguments[1],
  32789. t instanceof Error)
  32790. throw t;
  32791. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32792. throw h.context = t,
  32793. h
  32794. }
  32795. if (i = this._events[e],
  32796. s(i))
  32797. return !1;
  32798. if (r(i))
  32799. switch (arguments.length) {
  32800. case 1:
  32801. i.call(this);
  32802. break;
  32803. case 2:
  32804. i.call(this, arguments[1]);
  32805. break;
  32806. case 3:
  32807. i.call(this, arguments[1], arguments[2]);
  32808. break;
  32809. default:
  32810. o = Array.prototype.slice.call(arguments, 1),
  32811. i.apply(this, o)
  32812. }
  32813. else if (a(i))
  32814. for (o = Array.prototype.slice.call(arguments, 1),
  32815. c = i.slice(),
  32816. n = c.length,
  32817. l = 0; l < n; l++)
  32818. c[l].apply(this, o);
  32819. return !0
  32820. }
  32821. ,
  32822. n.prototype.addListener = function(e, t) {
  32823. var i;
  32824. if (!r(t))
  32825. throw TypeError("listener must be a function");
  32826. return this._events || (this._events = {}),
  32827. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32828. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32829. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32830. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32831. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32832. "function" == typeof console.trace && console.trace())),
  32833. this
  32834. }
  32835. ,
  32836. n.prototype.on = n.prototype.addListener,
  32837. n.prototype.once = function(e, t) {
  32838. function i() {
  32839. this.removeListener(e, i),
  32840. n || (n = !0,
  32841. t.apply(this, arguments))
  32842. }
  32843. if (!r(t))
  32844. throw TypeError("listener must be a function");
  32845. var n = !1;
  32846. return i.listener = t,
  32847. this.on(e, i),
  32848. this
  32849. }
  32850. ,
  32851. n.prototype.removeListener = function(e, t) {
  32852. var i, n, o, s;
  32853. if (!r(t))
  32854. throw TypeError("listener must be a function");
  32855. if (!this._events || !this._events[e])
  32856. return this;
  32857. if (i = this._events[e],
  32858. o = i.length,
  32859. n = -1,
  32860. i === t || r(i.listener) && i.listener === t)
  32861. delete this._events[e],
  32862. this._events.removeListener && this.emit("removeListener", e, t);
  32863. else if (a(i)) {
  32864. for (s = o; s-- > 0; )
  32865. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32866. n = s;
  32867. break
  32868. }
  32869. if (n < 0)
  32870. return this;
  32871. 1 === i.length ? (i.length = 0,
  32872. delete this._events[e]) : i.splice(n, 1),
  32873. this._events.removeListener && this.emit("removeListener", e, t)
  32874. }
  32875. return this
  32876. }
  32877. ,
  32878. n.prototype.removeAllListeners = function(e) {
  32879. var t, i;
  32880. if (!this._events)
  32881. return this;
  32882. if (!this._events.removeListener)
  32883. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32884. this;
  32885. if (0 === arguments.length) {
  32886. for (t in this._events)
  32887. "removeListener" !== t && this.removeAllListeners(t);
  32888. return this.removeAllListeners("removeListener"),
  32889. this._events = {},
  32890. this
  32891. }
  32892. if (i = this._events[e],
  32893. r(i))
  32894. this.removeListener(e, i);
  32895. else if (i)
  32896. for (; i.length; )
  32897. this.removeListener(e, i[i.length - 1]);
  32898. return delete this._events[e],
  32899. this
  32900. }
  32901. ,
  32902. n.prototype.listeners = function(e) {
  32903. var t;
  32904. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32905. }
  32906. ,
  32907. n.prototype.listenerCount = function(e) {
  32908. if (this._events) {
  32909. var t = this._events[e];
  32910. if (r(t))
  32911. return 1;
  32912. if (t)
  32913. return t.length
  32914. }
  32915. return 0
  32916. }
  32917. ,
  32918. n.listenerCount = function(e, t) {
  32919. return e.listenerCount(t)
  32920. }
  32921. }
  32922. , {}],
  32923. 203: [function(e, t, i) {
  32924. function n() {
  32925. throw new Error("setTimeout has not been defined")
  32926. }
  32927. function r() {
  32928. throw new Error("clearTimeout has not been defined")
  32929. }
  32930. function o(e) {
  32931. if (u === setTimeout)
  32932. return setTimeout(e, 0);
  32933. if ((u === n || !u) && setTimeout)
  32934. return u = setTimeout,
  32935. setTimeout(e, 0);
  32936. try {
  32937. return u(e, 0)
  32938. } catch (t) {
  32939. try {
  32940. return u.call(null, e, 0)
  32941. } catch (t) {
  32942. return u.call(this, e, 0)
  32943. }
  32944. }
  32945. }
  32946. function a(e) {
  32947. if (d === clearTimeout)
  32948. return clearTimeout(e);
  32949. if ((d === r || !d) && clearTimeout)
  32950. return d = clearTimeout,
  32951. clearTimeout(e);
  32952. try {
  32953. return d(e)
  32954. } catch (t) {
  32955. try {
  32956. return d.call(null, e)
  32957. } catch (t) {
  32958. return d.call(this, e)
  32959. }
  32960. }
  32961. }
  32962. function s() {
  32963. m && f && (m = !1,
  32964. f.length ? g = f.concat(g) : v = -1,
  32965. g.length && l())
  32966. }
  32967. function l() {
  32968. if (!m) {
  32969. var e = o(s);
  32970. m = !0;
  32971. for (var t = g.length; t; ) {
  32972. for (f = g,
  32973. g = []; ++v < t; )
  32974. f && f[v].run();
  32975. v = -1,
  32976. t = g.length
  32977. }
  32978. f = null,
  32979. m = !1,
  32980. a(e)
  32981. }
  32982. }
  32983. function c(e, t) {
  32984. this.fun = e,
  32985. this.array = t
  32986. }
  32987. function h() {}
  32988. var u, d, p = t.exports = {};
  32989. !function() {
  32990. try {
  32991. u = "function" == typeof setTimeout ? setTimeout : n
  32992. } catch (e) {
  32993. u = n
  32994. }
  32995. try {
  32996. d = "function" == typeof clearTimeout ? clearTimeout : r
  32997. } catch (e) {
  32998. d = r
  32999. }
  33000. }();
  33001. var f, g = [], m = !1, v = -1;
  33002. p.nextTick = function(e) {
  33003. var t = new Array(arguments.length - 1);
  33004. if (arguments.length > 1)
  33005. for (var i = 1; i < arguments.length; i++)
  33006. t[i - 1] = arguments[i];
  33007. g.push(new c(e,t)),
  33008. 1 !== g.length || m || o(l)
  33009. }
  33010. ,
  33011. c.prototype.run = function() {
  33012. this.fun.apply(null, this.array)
  33013. }
  33014. ,
  33015. p.title = "browser",
  33016. p.browser = !0,
  33017. p.env = {},
  33018. p.argv = [],
  33019. p.version = "",
  33020. p.versions = {},
  33021. p.on = h,
  33022. p.addListener = h,
  33023. p.once = h,
  33024. p.off = h,
  33025. p.removeListener = h,
  33026. p.removeAllListeners = h,
  33027. p.emit = h,
  33028. p.binding = function(e) {
  33029. throw new Error("process.binding is not supported")
  33030. }
  33031. ,
  33032. p.cwd = function() {
  33033. return "/"
  33034. }
  33035. ,
  33036. p.chdir = function(e) {
  33037. throw new Error("process.chdir is not supported")
  33038. }
  33039. ,
  33040. p.umask = function() {
  33041. return 0
  33042. }
  33043. }
  33044. , {}],
  33045. 204: [function(e, t, i) {
  33046. (function(e) {
  33047. !function(n) {
  33048. function r(e) {
  33049. throw new RangeError(L[e])
  33050. }
  33051. function o(e, t) {
  33052. for (var i = e.length, n = []; i--; )
  33053. n[i] = t(e[i]);
  33054. return n
  33055. }
  33056. function a(e, t) {
  33057. var i = e.split("@")
  33058. , n = "";
  33059. i.length > 1 && (n = i[0] + "@",
  33060. e = i[1]),
  33061. e = e.replace(O, ".");
  33062. var r = e.split(".")
  33063. , a = o(r, t).join(".");
  33064. return n + a
  33065. }
  33066. function s(e) {
  33067. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33068. t = e.charCodeAt(r++),
  33069. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33070. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33071. r--)) : n.push(t);
  33072. return n
  33073. }
  33074. function l(e) {
  33075. return o(e, function(e) {
  33076. var t = "";
  33077. return e > 65535 && (e -= 65536,
  33078. t += B(e >>> 10 & 1023 | 55296),
  33079. e = 56320 | 1023 & e),
  33080. t += B(e)
  33081. }).join("")
  33082. }
  33083. function c(e) {
  33084. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33085. }
  33086. function h(e, t) {
  33087. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33088. }
  33089. function u(e, t, i) {
  33090. var n = 0;
  33091. for (e = i ? N(e / T) : e >> 1,
  33092. e += N(e / t); e > D * w >> 1; n += E)
  33093. e = N(e / D);
  33094. return N(n + (D + 1) * e / (e + _))
  33095. }
  33096. function d(e) {
  33097. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33098. for (i = e.lastIndexOf(M),
  33099. i < 0 && (i = 0),
  33100. n = 0; n < i; ++n)
  33101. e.charCodeAt(n) >= 128 && r("not-basic"),
  33102. g.push(e.charCodeAt(n));
  33103. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33104. for (a = v,
  33105. s = 1,
  33106. h = E; o >= m && r("invalid-input"),
  33107. d = c(e.charCodeAt(o++)),
  33108. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33109. v += d * s,
  33110. p = h <= y ? b : h >= y + w ? w : h - y,
  33111. !(d < p); h += E)
  33112. f = E - p,
  33113. s > N(I / f) && r("overflow"),
  33114. s *= f;
  33115. t = g.length + 1,
  33116. y = u(v - a, t, 0 == a),
  33117. N(v / t) > I - A && r("overflow"),
  33118. A += N(v / t),
  33119. v %= t,
  33120. g.splice(v++, 0, A)
  33121. }
  33122. return l(g)
  33123. }
  33124. function p(e) {
  33125. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33126. for (e = s(e),
  33127. m = e.length,
  33128. t = S,
  33129. i = 0,
  33130. a = x,
  33131. l = 0; l < m; ++l)
  33132. g = e[l],
  33133. g < 128 && C.push(B(g));
  33134. for (n = o = C.length,
  33135. o && C.push(M); n < m; ) {
  33136. for (c = I,
  33137. l = 0; l < m; ++l)
  33138. g = e[l],
  33139. g >= t && g < c && (c = g);
  33140. for (v = n + 1,
  33141. c - t > N((I - i) / v) && r("overflow"),
  33142. i += (c - t) * v,
  33143. t = c,
  33144. l = 0; l < m; ++l)
  33145. if (g = e[l],
  33146. g < t && ++i > I && r("overflow"),
  33147. g == t) {
  33148. for (d = i,
  33149. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33150. !(d < f); p += E)
  33151. y = d - f,
  33152. A = E - f,
  33153. C.push(B(h(f + y % A, 0))),
  33154. d = N(y / A);
  33155. C.push(B(h(d, 0))),
  33156. a = u(i, v, n == o),
  33157. i = 0,
  33158. ++n
  33159. }
  33160. ++i,
  33161. ++t
  33162. }
  33163. return C.join("")
  33164. }
  33165. function f(e) {
  33166. return a(e, function(e) {
  33167. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33168. })
  33169. }
  33170. function g(e) {
  33171. return a(e, function(e) {
  33172. return P.test(e) ? "xn--" + p(e) : e
  33173. })
  33174. }
  33175. var m = "object" == typeof i && i && !i.nodeType && i
  33176. , v = "object" == typeof t && t && !t.nodeType && t
  33177. , A = "object" == typeof e && e;
  33178. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33179. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33180. overflow: "Overflow: input needs wider integers to process",
  33181. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33182. "invalid-input": "Invalid input"
  33183. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33184. if (y = {
  33185. version: "1.4.1",
  33186. ucs2: {
  33187. decode: s,
  33188. encode: l
  33189. },
  33190. decode: d,
  33191. encode: p,
  33192. toASCII: g,
  33193. toUnicode: f
  33194. },
  33195. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33196. define("punycode", function() {
  33197. return y
  33198. });
  33199. else if (m && v)
  33200. if (t.exports == m)
  33201. v.exports = y;
  33202. else
  33203. for (C in y)
  33204. y.hasOwnProperty(C) && (m[C] = y[C]);
  33205. else
  33206. n.punycode = y
  33207. }(this)
  33208. }
  33209. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33210. }
  33211. , {}],
  33212. 205: [function(e, t, i) {
  33213. "use strict";
  33214. function n(e, t) {
  33215. return Object.prototype.hasOwnProperty.call(e, t)
  33216. }
  33217. t.exports = function(e, t, i, o) {
  33218. t = t || "&",
  33219. i = i || "=";
  33220. var a = {};
  33221. if ("string" != typeof e || 0 === e.length)
  33222. return a;
  33223. var s = /\+/g;
  33224. e = e.split(t);
  33225. var l = 1e3;
  33226. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33227. var c = e.length;
  33228. l > 0 && c > l && (c = l);
  33229. for (var h = 0; h < c; ++h) {
  33230. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33231. m >= 0 ? (u = g.substr(0, m),
  33232. d = g.substr(m + 1)) : (u = g,
  33233. d = ""),
  33234. p = decodeURIComponent(u),
  33235. f = decodeURIComponent(d),
  33236. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33237. }
  33238. return a
  33239. }
  33240. ;
  33241. var r = Array.isArray || function(e) {
  33242. return "[object Array]" === Object.prototype.toString.call(e)
  33243. }
  33244. }
  33245. , {}],
  33246. 206: [function(e, t, i) {
  33247. "use strict";
  33248. function n(e, t) {
  33249. if (e.map)
  33250. return e.map(t);
  33251. for (var i = [], n = 0; n < e.length; n++)
  33252. i.push(t(e[n], n));
  33253. return i
  33254. }
  33255. var r = function(e) {
  33256. switch (typeof e) {
  33257. case "string":
  33258. return e;
  33259. case "boolean":
  33260. return e ? "true" : "false";
  33261. case "number":
  33262. return isFinite(e) ? e : "";
  33263. default:
  33264. return ""
  33265. }
  33266. };
  33267. t.exports = function(e, t, i, s) {
  33268. return t = t || "&",
  33269. i = i || "=",
  33270. null === e && (e = void 0),
  33271. "object" == typeof e ? n(a(e), function(a) {
  33272. var s = encodeURIComponent(r(a)) + i;
  33273. return o(e[a]) ? n(e[a], function(e) {
  33274. return s + encodeURIComponent(r(e))
  33275. }).join(t) : s + encodeURIComponent(r(e[a]))
  33276. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33277. }
  33278. ;
  33279. var o = Array.isArray || function(e) {
  33280. return "[object Array]" === Object.prototype.toString.call(e)
  33281. }
  33282. , a = Object.keys || function(e) {
  33283. var t = [];
  33284. for (var i in e)
  33285. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33286. return t
  33287. }
  33288. }
  33289. , {}],
  33290. 207: [function(e, t, i) {
  33291. "use strict";
  33292. i.decode = i.parse = e("./decode"),
  33293. i.encode = i.stringify = e("./encode")
  33294. }
  33295. , {
  33296. "./decode": 205,
  33297. "./encode": 206
  33298. }],
  33299. 208: [function(e, t, i) {
  33300. "use strict";
  33301. function n() {
  33302. this.protocol = null,
  33303. this.slashes = null,
  33304. this.auth = null,
  33305. this.host = null,
  33306. this.port = null,
  33307. this.hostname = null,
  33308. this.hash = null,
  33309. this.search = null,
  33310. this.query = null,
  33311. this.pathname = null,
  33312. this.path = null,
  33313. this.href = null
  33314. }
  33315. function r(e, t, i) {
  33316. if (e && c.isObject(e) && e instanceof n)
  33317. return e;
  33318. var r = new n;
  33319. return r.parse(e, t, i),
  33320. r
  33321. }
  33322. function o(e) {
  33323. return c.isString(e) && (e = r(e)),
  33324. e instanceof n ? e.format() : n.prototype.format.call(e)
  33325. }
  33326. function a(e, t) {
  33327. return r(e, !1, !0).resolve(t)
  33328. }
  33329. function s(e, t) {
  33330. return e ? r(e, !1, !0).resolveObject(t) : t
  33331. }
  33332. var l = e("punycode")
  33333. , c = e("./util");
  33334. i.parse = r,
  33335. i.resolve = a,
  33336. i.resolveObject = s,
  33337. i.format = o,
  33338. i.Url = n;
  33339. var h = /^([a-z0-9.+-]+:)/i
  33340. , u = /:[0-9]*$/
  33341. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33342. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33343. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33344. , g = ["'"].concat(f)
  33345. , m = ["%", "/", "?", ";", "#"].concat(g)
  33346. , v = ["/", "?", "#"]
  33347. , A = 255
  33348. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33349. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33350. , I = {
  33351. javascript: !0,
  33352. "javascript:": !0
  33353. }
  33354. , E = {
  33355. javascript: !0,
  33356. "javascript:": !0
  33357. }
  33358. , b = {
  33359. http: !0,
  33360. https: !0,
  33361. ftp: !0,
  33362. gopher: !0,
  33363. file: !0,
  33364. "http:": !0,
  33365. "https:": !0,
  33366. "ftp:": !0,
  33367. "gopher:": !0,
  33368. "file:": !0
  33369. }
  33370. , w = e("querystring");
  33371. n.prototype.parse = function(e, t, i) {
  33372. if (!c.isString(e))
  33373. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33374. var n = e.indexOf("?")
  33375. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33376. , o = e.split(r)
  33377. , a = /\\/g;
  33378. o[0] = o[0].replace(a, "/"),
  33379. e = o.join(r);
  33380. var s = e;
  33381. if (s = s.trim(),
  33382. !i && 1 === e.split("#").length) {
  33383. var u = d.exec(s);
  33384. if (u)
  33385. return this.path = s,
  33386. this.href = s,
  33387. this.pathname = u[1],
  33388. u[2] ? (this.search = u[2],
  33389. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33390. this.query = {}),
  33391. this
  33392. }
  33393. var p = h.exec(s);
  33394. if (p) {
  33395. p = p[0];
  33396. var f = p.toLowerCase();
  33397. this.protocol = f,
  33398. s = s.substr(p.length)
  33399. }
  33400. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33401. var _ = "//" === s.substr(0, 2);
  33402. !_ || p && E[p] || (s = s.substr(2),
  33403. this.slashes = !0)
  33404. }
  33405. if (!E[p] && (_ || p && !b[p])) {
  33406. for (var T = -1, x = 0; x < v.length; x++) {
  33407. var S = s.indexOf(v[x]);
  33408. S !== -1 && (T === -1 || S < T) && (T = S)
  33409. }
  33410. var M, R;
  33411. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33412. R !== -1 && (M = s.slice(0, R),
  33413. s = s.slice(R + 1),
  33414. this.auth = decodeURIComponent(M)),
  33415. T = -1;
  33416. for (var x = 0; x < m.length; x++) {
  33417. var S = s.indexOf(m[x]);
  33418. S !== -1 && (T === -1 || S < T) && (T = S)
  33419. }
  33420. T === -1 && (T = s.length),
  33421. this.host = s.slice(0, T),
  33422. s = s.slice(T),
  33423. this.parseHost(),
  33424. this.hostname = this.hostname || "";
  33425. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33426. if (!P)
  33427. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33428. var D = O[x];
  33429. if (D && !D.match(y)) {
  33430. for (var N = "", B = 0, F = D.length; B < F; B++)
  33431. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33432. if (!N.match(y)) {
  33433. var V = O.slice(0, x)
  33434. , U = O.slice(x + 1)
  33435. , k = D.match(C);
  33436. k && (V.push(k[1]),
  33437. U.unshift(k[2])),
  33438. U.length && (s = "/" + U.join(".") + s),
  33439. this.hostname = V.join(".");
  33440. break
  33441. }
  33442. }
  33443. }
  33444. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33445. P || (this.hostname = l.toASCII(this.hostname));
  33446. var H = this.port ? ":" + this.port : ""
  33447. , G = this.hostname || "";
  33448. this.host = G + H,
  33449. this.href += this.host,
  33450. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33451. "/" !== s[0] && (s = "/" + s))
  33452. }
  33453. if (!I[f])
  33454. for (var x = 0, L = g.length; x < L; x++) {
  33455. var z = g[x];
  33456. if (s.indexOf(z) !== -1) {
  33457. var W = encodeURIComponent(z);
  33458. W === z && (W = escape(z)),
  33459. s = s.split(z).join(W)
  33460. }
  33461. }
  33462. var j = s.indexOf("#");
  33463. j !== -1 && (this.hash = s.substr(j),
  33464. s = s.slice(0, j));
  33465. var Y = s.indexOf("?");
  33466. if (Y !== -1 ? (this.search = s.substr(Y),
  33467. this.query = s.substr(Y + 1),
  33468. t && (this.query = w.parse(this.query)),
  33469. s = s.slice(0, Y)) : t && (this.search = "",
  33470. this.query = {}),
  33471. s && (this.pathname = s),
  33472. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33473. this.pathname || this.search) {
  33474. var H = this.pathname || ""
  33475. , X = this.search || "";
  33476. this.path = H + X
  33477. }
  33478. return this.href = this.format(),
  33479. this
  33480. }
  33481. ,
  33482. n.prototype.format = function() {
  33483. var e = this.auth || "";
  33484. e && (e = encodeURIComponent(e),
  33485. e = e.replace(/%3A/i, ":"),
  33486. e += "@");
  33487. var t = this.protocol || ""
  33488. , i = this.pathname || ""
  33489. , n = this.hash || ""
  33490. , r = !1
  33491. , o = "";
  33492. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33493. this.port && (r += ":" + this.port)),
  33494. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33495. var a = this.search || o && "?" + o || "";
  33496. return t && ":" !== t.substr(-1) && (t += ":"),
  33497. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33498. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33499. n && "#" !== n.charAt(0) && (n = "#" + n),
  33500. a && "?" !== a.charAt(0) && (a = "?" + a),
  33501. i = i.replace(/[?#]/g, function(e) {
  33502. return encodeURIComponent(e)
  33503. }),
  33504. a = a.replace("#", "%23"),
  33505. t + r + i + a + n
  33506. }
  33507. ,
  33508. n.prototype.resolve = function(e) {
  33509. return this.resolveObject(r(e, !1, !0)).format()
  33510. }
  33511. ,
  33512. n.prototype.resolveObject = function(e) {
  33513. if (c.isString(e)) {
  33514. var t = new n;
  33515. t.parse(e, !1, !0),
  33516. e = t
  33517. }
  33518. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33519. var a = r[o];
  33520. i[a] = this[a]
  33521. }
  33522. if (i.hash = e.hash,
  33523. "" === e.href)
  33524. return i.href = i.format(),
  33525. i;
  33526. if (e.slashes && !e.protocol) {
  33527. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33528. var h = s[l];
  33529. "protocol" !== h && (i[h] = e[h])
  33530. }
  33531. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33532. i.href = i.format(),
  33533. i
  33534. }
  33535. if (e.protocol && e.protocol !== i.protocol) {
  33536. if (!b[e.protocol]) {
  33537. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33538. var p = u[d];
  33539. i[p] = e[p]
  33540. }
  33541. return i.href = i.format(),
  33542. i
  33543. }
  33544. if (i.protocol = e.protocol,
  33545. e.host || E[e.protocol])
  33546. i.pathname = e.pathname;
  33547. else {
  33548. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33549. ;
  33550. e.host || (e.host = ""),
  33551. e.hostname || (e.hostname = ""),
  33552. "" !== f[0] && f.unshift(""),
  33553. f.length < 2 && f.unshift(""),
  33554. i.pathname = f.join("/")
  33555. }
  33556. if (i.search = e.search,
  33557. i.query = e.query,
  33558. i.host = e.host || "",
  33559. i.auth = e.auth,
  33560. i.hostname = e.hostname || e.host,
  33561. i.port = e.port,
  33562. i.pathname || i.search) {
  33563. var g = i.pathname || ""
  33564. , m = i.search || "";
  33565. i.path = g + m
  33566. }
  33567. return i.slashes = i.slashes || e.slashes,
  33568. i.href = i.format(),
  33569. i
  33570. }
  33571. var v = i.pathname && "/" === i.pathname.charAt(0)
  33572. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33573. , y = A || v || i.host && e.pathname
  33574. , C = y
  33575. , I = i.pathname && i.pathname.split("/") || []
  33576. , f = e.pathname && e.pathname.split("/") || []
  33577. , w = i.protocol && !b[i.protocol];
  33578. if (w && (i.hostname = "",
  33579. i.port = null,
  33580. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33581. i.host = "",
  33582. e.protocol && (e.hostname = null,
  33583. e.port = null,
  33584. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33585. e.host = null),
  33586. y = y && ("" === f[0] || "" === I[0])),
  33587. A)
  33588. i.host = e.host || "" === e.host ? e.host : i.host,
  33589. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33590. i.search = e.search,
  33591. i.query = e.query,
  33592. I = f;
  33593. else if (f.length)
  33594. I || (I = []),
  33595. I.pop(),
  33596. I = I.concat(f),
  33597. i.search = e.search,
  33598. i.query = e.query;
  33599. else if (!c.isNullOrUndefined(e.search)) {
  33600. if (w) {
  33601. i.hostname = i.host = I.shift();
  33602. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33603. _ && (i.auth = _.shift(),
  33604. i.host = i.hostname = _.shift())
  33605. }
  33606. return i.search = e.search,
  33607. i.query = e.query,
  33608. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33609. i.href = i.format(),
  33610. i
  33611. }
  33612. if (!I.length)
  33613. return i.pathname = null,
  33614. i.search ? i.path = "/" + i.search : i.path = null,
  33615. i.href = i.format(),
  33616. i;
  33617. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33618. T = I[M],
  33619. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33620. S++) : S && (I.splice(M, 1),
  33621. S--);
  33622. if (!y && !C)
  33623. for (; S--; S)
  33624. I.unshift("..");
  33625. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33626. x && "/" !== I.join("/").substr(-1) && I.push("");
  33627. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33628. if (w) {
  33629. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33630. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33631. _ && (i.auth = _.shift(),
  33632. i.host = i.hostname = _.shift())
  33633. }
  33634. return y = y || i.host && I.length,
  33635. y && !R && I.unshift(""),
  33636. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33637. i.path = null),
  33638. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33639. i.auth = e.auth || i.auth,
  33640. i.slashes = i.slashes || e.slashes,
  33641. i.href = i.format(),
  33642. i
  33643. }
  33644. ,
  33645. n.prototype.parseHost = function() {
  33646. var e = this.host
  33647. , t = u.exec(e);
  33648. t && (t = t[0],
  33649. ":" !== t && (this.port = t.substr(1)),
  33650. e = e.substr(0, e.length - t.length)),
  33651. e && (this.hostname = e)
  33652. }
  33653. }
  33654. , {
  33655. "./util": 209,
  33656. punycode: 204,
  33657. querystring: 207
  33658. }],
  33659. 209: [function(e, t, i) {
  33660. "use strict";
  33661. t.exports = {
  33662. isString: function(e) {
  33663. return "string" == typeof e
  33664. },
  33665. isObject: function(e) {
  33666. return "object" == typeof e && null !== e
  33667. },
  33668. isNull: function(e) {
  33669. return null === e
  33670. },
  33671. isNullOrUndefined: function(e) {
  33672. return null == e
  33673. }
  33674. }
  33675. }
  33676. , {}],
  33677. 210: [function(e, t, i) {
  33678. "use strict";
  33679. function n(e) {
  33680. return l + e
  33681. }
  33682. function r(e) {
  33683. return e.substring(l.length)
  33684. }
  33685. function o(e, t) {
  33686. for (var i in t)
  33687. Object.defineProperty(e, i, {
  33688. value: t[i],
  33689. configurable: !0,
  33690. writable: !0
  33691. })
  33692. }
  33693. function a(e) {
  33694. if ("string" != typeof e)
  33695. throw new TypeError("key must be a string.")
  33696. }
  33697. var s = Object.prototype.hasOwnProperty
  33698. , l = "~";
  33699. t.exports = function(e) {
  33700. var t = Object.create(null)
  33701. , i = 0
  33702. , l = {};
  33703. return o(l, {
  33704. get: function(e, i) {
  33705. a(e);
  33706. var r = n(e);
  33707. return r in t ? t[r] : i
  33708. },
  33709. set: function(e, r) {
  33710. a(e);
  33711. var o = n(e);
  33712. return o in t || ++i,
  33713. t[o] = r
  33714. },
  33715. has: function(e) {
  33716. return a(e),
  33717. n(e)in t
  33718. },
  33719. delete: function(e) {
  33720. a(e);
  33721. var r = n(e);
  33722. return r in t && (--i,
  33723. delete t[r],
  33724. !0)
  33725. },
  33726. clear: function() {
  33727. t = Object.create(null),
  33728. i = 0
  33729. },
  33730. forEach: function(e, i) {
  33731. if ("function" != typeof e)
  33732. throw new TypeError("`callback` must be a function");
  33733. for (var n in t)
  33734. if (s.call(t, n)) {
  33735. var o = r(n)
  33736. , a = t[n];
  33737. e.call(i, a, o, l)
  33738. }
  33739. }
  33740. }),
  33741. Object.defineProperty(l, "size", {
  33742. get: function() {
  33743. return i
  33744. },
  33745. configurable: !0
  33746. }),
  33747. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33748. l.set(t, e[t])
  33749. }),
  33750. l
  33751. }
  33752. }
  33753. , {}],
  33754. 211: [function(e, t, i) {
  33755. t.exports = e("./lib/heap")
  33756. }
  33757. , {
  33758. "./lib/heap": 212
  33759. }],
  33760. 212: [function(e, t, i) {
  33761. (function() {
  33762. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33763. r = Math.floor,
  33764. u = Math.min,
  33765. n = function(e, t) {
  33766. return e < t ? -1 : e > t ? 1 : 0
  33767. }
  33768. ,
  33769. h = function(e, t, i, o, a) {
  33770. var s;
  33771. if (null == i && (i = 0),
  33772. null == a && (a = n),
  33773. i < 0)
  33774. throw new Error("lo must be non-negative");
  33775. for (null == o && (o = e.length); i < o; )
  33776. s = r((i + o) / 2),
  33777. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33778. return [].splice.apply(e, [i, i - i].concat(t)),
  33779. t
  33780. }
  33781. ,
  33782. s = function(e, t, i) {
  33783. return null == i && (i = n),
  33784. e.push(t),
  33785. g(e, 0, e.length - 1, i)
  33786. }
  33787. ,
  33788. a = function(e, t) {
  33789. var i, r;
  33790. return null == t && (t = n),
  33791. i = e.pop(),
  33792. e.length ? (r = e[0],
  33793. e[0] = i,
  33794. m(e, 0, t)) : r = i,
  33795. r
  33796. }
  33797. ,
  33798. c = function(e, t, i) {
  33799. var r;
  33800. return null == i && (i = n),
  33801. r = e[0],
  33802. e[0] = t,
  33803. m(e, 0, i),
  33804. r
  33805. }
  33806. ,
  33807. l = function(e, t, i) {
  33808. var r;
  33809. return null == i && (i = n),
  33810. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33811. t = r[0],
  33812. e[0] = r[1],
  33813. m(e, 0, i)),
  33814. t
  33815. }
  33816. ,
  33817. o = function(e, t) {
  33818. var i, o, a, s, l, c;
  33819. for (null == t && (t = n),
  33820. s = function() {
  33821. c = [];
  33822. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33823. c.push(t);
  33824. return c
  33825. }
  33826. .apply(this).reverse(),
  33827. l = [],
  33828. o = 0,
  33829. a = s.length; o < a; o++)
  33830. i = s[o],
  33831. l.push(m(e, i, t));
  33832. return l
  33833. }
  33834. ,
  33835. f = function(e, t, i) {
  33836. var r;
  33837. if (null == i && (i = n),
  33838. r = e.indexOf(t),
  33839. r !== -1)
  33840. return g(e, 0, r, i),
  33841. m(e, r, i)
  33842. }
  33843. ,
  33844. d = function(e, t, i) {
  33845. var r, a, s, c, h;
  33846. if (null == i && (i = n),
  33847. a = e.slice(0, t),
  33848. !a.length)
  33849. return a;
  33850. for (o(a, i),
  33851. h = e.slice(t),
  33852. s = 0,
  33853. c = h.length; s < c; s++)
  33854. r = h[s],
  33855. l(a, r, i);
  33856. return a.sort(i).reverse()
  33857. }
  33858. ,
  33859. p = function(e, t, i) {
  33860. var r, s, l, c, d, p, f, g, m, v;
  33861. if (null == i && (i = n),
  33862. 10 * t <= e.length) {
  33863. if (c = e.slice(0, t).sort(i),
  33864. !c.length)
  33865. return c;
  33866. for (l = c[c.length - 1],
  33867. g = e.slice(t),
  33868. d = 0,
  33869. f = g.length; d < f; d++)
  33870. r = g[d],
  33871. i(r, l) < 0 && (h(c, r, 0, null, i),
  33872. c.pop(),
  33873. l = c[c.length - 1]);
  33874. return c
  33875. }
  33876. for (o(e, i),
  33877. v = [],
  33878. s = p = 0,
  33879. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33880. v.push(a(e, i));
  33881. return v
  33882. }
  33883. ,
  33884. g = function(e, t, i, r) {
  33885. var o, a, s;
  33886. for (null == r && (r = n),
  33887. o = e[i]; i > t && (s = i - 1 >> 1,
  33888. a = e[s],
  33889. r(o, a) < 0); )
  33890. e[i] = a,
  33891. i = s;
  33892. return e[i] = o
  33893. }
  33894. ,
  33895. m = function(e, t, i) {
  33896. var r, o, a, s, l;
  33897. for (null == i && (i = n),
  33898. o = e.length,
  33899. l = t,
  33900. a = e[t],
  33901. r = 2 * t + 1; r < o; )
  33902. s = r + 1,
  33903. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33904. e[t] = e[r],
  33905. t = r,
  33906. r = 2 * t + 1;
  33907. return e[t] = a,
  33908. g(e, l, t, i)
  33909. }
  33910. ,
  33911. e = function() {
  33912. function e(e) {
  33913. this.cmp = null != e ? e : n,
  33914. this.nodes = []
  33915. }
  33916. return e.push = s,
  33917. e.pop = a,
  33918. e.replace = c,
  33919. e.pushpop = l,
  33920. e.heapify = o,
  33921. e.updateItem = f,
  33922. e.nlargest = d,
  33923. e.nsmallest = p,
  33924. e.prototype.push = function(e) {
  33925. return s(this.nodes, e, this.cmp)
  33926. }
  33927. ,
  33928. e.prototype.pop = function() {
  33929. return a(this.nodes, this.cmp)
  33930. }
  33931. ,
  33932. e.prototype.peek = function() {
  33933. return this.nodes[0]
  33934. }
  33935. ,
  33936. e.prototype.contains = function(e) {
  33937. return this.nodes.indexOf(e) !== -1
  33938. }
  33939. ,
  33940. e.prototype.replace = function(e) {
  33941. return c(this.nodes, e, this.cmp)
  33942. }
  33943. ,
  33944. e.prototype.pushpop = function(e) {
  33945. return l(this.nodes, e, this.cmp)
  33946. }
  33947. ,
  33948. e.prototype.heapify = function() {
  33949. return o(this.nodes, this.cmp)
  33950. }
  33951. ,
  33952. e.prototype.updateItem = function(e) {
  33953. return f(this.nodes, e, this.cmp)
  33954. }
  33955. ,
  33956. e.prototype.clear = function() {
  33957. return this.nodes = []
  33958. }
  33959. ,
  33960. e.prototype.empty = function() {
  33961. return 0 === this.nodes.length
  33962. }
  33963. ,
  33964. e.prototype.size = function() {
  33965. return this.nodes.length
  33966. }
  33967. ,
  33968. e.prototype.clone = function() {
  33969. var t;
  33970. return t = new e,
  33971. t.nodes = this.nodes.slice(0),
  33972. t
  33973. }
  33974. ,
  33975. e.prototype.toArray = function() {
  33976. return this.nodes.slice(0)
  33977. }
  33978. ,
  33979. e.prototype.insert = e.prototype.push,
  33980. e.prototype.top = e.prototype.peek,
  33981. e.prototype.front = e.prototype.peek,
  33982. e.prototype.has = e.prototype.contains,
  33983. e.prototype.copy = e.prototype.clone,
  33984. e
  33985. }(),
  33986. function(e, n) {
  33987. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33988. }(this, function() {
  33989. return e
  33990. })
  33991. }
  33992. ).call(this)
  33993. }
  33994. , {}],
  33995. 213: [function(e, t, i) {
  33996. !function(e) {
  33997. function i() {}
  33998. function n(e, t) {
  33999. return function() {
  34000. e.apply(t, arguments)
  34001. }
  34002. }
  34003. function r(e) {
  34004. if ("object" != typeof this)
  34005. throw new TypeError("Promises must be constructed via new");
  34006. if ("function" != typeof e)
  34007. throw new TypeError("not a function");
  34008. this._state = 0,
  34009. this._handled = !1,
  34010. this._value = void 0,
  34011. this._deferreds = [],
  34012. h(e, this)
  34013. }
  34014. function o(e, t) {
  34015. for (; 3 === e._state; )
  34016. e = e._value;
  34017. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34018. void r._immediateFn(function() {
  34019. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34020. if (null === i)
  34021. return void (1 === e._state ? a : s)(t.promise, e._value);
  34022. var n;
  34023. try {
  34024. n = i(e._value)
  34025. } catch (e) {
  34026. return void s(t.promise, e)
  34027. }
  34028. a(t.promise, n)
  34029. }))
  34030. }
  34031. function a(e, t) {
  34032. try {
  34033. if (t === e)
  34034. throw new TypeError("A promise cannot be resolved with itself.");
  34035. if (t && ("object" == typeof t || "function" == typeof t)) {
  34036. var i = t.then;
  34037. if (t instanceof r)
  34038. return e._state = 3,
  34039. e._value = t,
  34040. void l(e);
  34041. if ("function" == typeof i)
  34042. return void h(n(i, t), e)
  34043. }
  34044. e._state = 1,
  34045. e._value = t,
  34046. l(e)
  34047. } catch (t) {
  34048. s(e, t)
  34049. }
  34050. }
  34051. function s(e, t) {
  34052. e._state = 2,
  34053. e._value = t,
  34054. l(e)
  34055. }
  34056. function l(e) {
  34057. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34058. e._handled || r._unhandledRejectionFn(e._value)
  34059. });
  34060. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34061. o(e, e._deferreds[t]);
  34062. e._deferreds = null
  34063. }
  34064. function c(e, t, i) {
  34065. this.onFulfilled = "function" == typeof e ? e : null,
  34066. this.onRejected = "function" == typeof t ? t : null,
  34067. this.promise = i
  34068. }
  34069. function h(e, t) {
  34070. var i = !1;
  34071. try {
  34072. e(function(e) {
  34073. i || (i = !0,
  34074. a(t, e))
  34075. }, function(e) {
  34076. i || (i = !0,
  34077. s(t, e))
  34078. })
  34079. } catch (e) {
  34080. if (i)
  34081. return;
  34082. i = !0,
  34083. s(t, e)
  34084. }
  34085. }
  34086. var u = setTimeout;
  34087. r.prototype.catch = function(e) {
  34088. return this.then(null, e)
  34089. }
  34090. ,
  34091. r.prototype.then = function(e, t) {
  34092. var n = new this.constructor(i);
  34093. return o(this, new c(e,t,n)),
  34094. n
  34095. }
  34096. ,
  34097. r.all = function(e) {
  34098. var t = Array.prototype.slice.call(e);
  34099. return new r(function(e, i) {
  34100. function n(o, a) {
  34101. try {
  34102. if (a && ("object" == typeof a || "function" == typeof a)) {
  34103. var s = a.then;
  34104. if ("function" == typeof s)
  34105. return void s.call(a, function(e) {
  34106. n(o, e)
  34107. }, i)
  34108. }
  34109. t[o] = a,
  34110. 0 === --r && e(t)
  34111. } catch (e) {
  34112. i(e)
  34113. }
  34114. }
  34115. if (0 === t.length)
  34116. return e([]);
  34117. for (var r = t.length, o = 0; o < t.length; o++)
  34118. n(o, t[o])
  34119. }
  34120. )
  34121. }
  34122. ,
  34123. r.resolve = function(e) {
  34124. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34125. t(e)
  34126. }
  34127. )
  34128. }
  34129. ,
  34130. r.reject = function(e) {
  34131. return new r(function(t, i) {
  34132. i(e)
  34133. }
  34134. )
  34135. }
  34136. ,
  34137. r.race = function(e) {
  34138. return new r(function(t, i) {
  34139. for (var n = 0, r = e.length; n < r; n++)
  34140. e[n].then(t, i)
  34141. }
  34142. )
  34143. }
  34144. ,
  34145. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34146. setImmediate(e)
  34147. }
  34148. || function(e) {
  34149. u(e, 0)
  34150. }
  34151. ,
  34152. r._unhandledRejectionFn = function(e) {
  34153. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34154. }
  34155. ,
  34156. r._setImmediateFn = function(e) {
  34157. r._immediateFn = e
  34158. }
  34159. ,
  34160. r._setUnhandledRejectionFn = function(e) {
  34161. r._unhandledRejectionFn = e
  34162. }
  34163. ,
  34164. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34165. }(this)
  34166. }
  34167. , {}],
  34168. 214: [function(e, t, i) {
  34169. (function(i) {
  34170. !function(i, n) {
  34171. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34172. }(this, function(t, n) {
  34173. "use strict";
  34174. var r = {};
  34175. return r.ByteBuffer = t,
  34176. r.Long = t.Long || null,
  34177. r.VERSION = "5.0.1",
  34178. r.WIRE_TYPES = {},
  34179. r.WIRE_TYPES.VARINT = 0,
  34180. r.WIRE_TYPES.BITS64 = 1,
  34181. r.WIRE_TYPES.LDELIM = 2,
  34182. r.WIRE_TYPES.STARTGROUP = 3,
  34183. r.WIRE_TYPES.ENDGROUP = 4,
  34184. r.WIRE_TYPES.BITS32 = 5,
  34185. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34186. r.TYPES = {
  34187. int32: {
  34188. name: "int32",
  34189. wireType: r.WIRE_TYPES.VARINT,
  34190. defaultValue: 0
  34191. },
  34192. uint32: {
  34193. name: "uint32",
  34194. wireType: r.WIRE_TYPES.VARINT,
  34195. defaultValue: 0
  34196. },
  34197. sint32: {
  34198. name: "sint32",
  34199. wireType: r.WIRE_TYPES.VARINT,
  34200. defaultValue: 0
  34201. },
  34202. int64: {
  34203. name: "int64",
  34204. wireType: r.WIRE_TYPES.VARINT,
  34205. defaultValue: r.Long ? r.Long.ZERO : void 0
  34206. },
  34207. uint64: {
  34208. name: "uint64",
  34209. wireType: r.WIRE_TYPES.VARINT,
  34210. defaultValue: r.Long ? r.Long.UZERO : void 0
  34211. },
  34212. sint64: {
  34213. name: "sint64",
  34214. wireType: r.WIRE_TYPES.VARINT,
  34215. defaultValue: r.Long ? r.Long.ZERO : void 0
  34216. },
  34217. bool: {
  34218. name: "bool",
  34219. wireType: r.WIRE_TYPES.VARINT,
  34220. defaultValue: !1
  34221. },
  34222. double: {
  34223. name: "double",
  34224. wireType: r.WIRE_TYPES.BITS64,
  34225. defaultValue: 0
  34226. },
  34227. string: {
  34228. name: "string",
  34229. wireType: r.WIRE_TYPES.LDELIM,
  34230. defaultValue: ""
  34231. },
  34232. bytes: {
  34233. name: "bytes",
  34234. wireType: r.WIRE_TYPES.LDELIM,
  34235. defaultValue: null
  34236. },
  34237. fixed32: {
  34238. name: "fixed32",
  34239. wireType: r.WIRE_TYPES.BITS32,
  34240. defaultValue: 0
  34241. },
  34242. sfixed32: {
  34243. name: "sfixed32",
  34244. wireType: r.WIRE_TYPES.BITS32,
  34245. defaultValue: 0
  34246. },
  34247. fixed64: {
  34248. name: "fixed64",
  34249. wireType: r.WIRE_TYPES.BITS64,
  34250. defaultValue: r.Long ? r.Long.UZERO : void 0
  34251. },
  34252. sfixed64: {
  34253. name: "sfixed64",
  34254. wireType: r.WIRE_TYPES.BITS64,
  34255. defaultValue: r.Long ? r.Long.ZERO : void 0
  34256. },
  34257. float: {
  34258. name: "float",
  34259. wireType: r.WIRE_TYPES.BITS32,
  34260. defaultValue: 0
  34261. },
  34262. enum: {
  34263. name: "enum",
  34264. wireType: r.WIRE_TYPES.VARINT,
  34265. defaultValue: 0
  34266. },
  34267. message: {
  34268. name: "message",
  34269. wireType: r.WIRE_TYPES.LDELIM,
  34270. defaultValue: null
  34271. },
  34272. group: {
  34273. name: "group",
  34274. wireType: r.WIRE_TYPES.STARTGROUP,
  34275. defaultValue: null
  34276. }
  34277. },
  34278. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34279. r.ID_MIN = 1,
  34280. r.ID_MAX = 536870911,
  34281. r.convertFieldsToCamelCase = !1,
  34282. r.populateAccessors = !0,
  34283. r.populateDefaults = !0,
  34284. r.Util = function() {
  34285. var t = {};
  34286. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34287. t.XHR = function() {
  34288. for (var e = [function() {
  34289. return new XMLHttpRequest
  34290. }
  34291. , function() {
  34292. return new ActiveXObject("Msxml2.XMLHTTP")
  34293. }
  34294. , function() {
  34295. return new ActiveXObject("Msxml3.XMLHTTP")
  34296. }
  34297. , function() {
  34298. return new ActiveXObject("Microsoft.XMLHTTP")
  34299. }
  34300. ], t = null, i = 0; i < e.length; i++) {
  34301. try {
  34302. t = e[i]()
  34303. } catch (e) {
  34304. continue
  34305. }
  34306. break
  34307. }
  34308. if (!t)
  34309. throw Error("XMLHttpRequest is not supported");
  34310. return t
  34311. }
  34312. ,
  34313. t.fetch = function(i, n) {
  34314. if (n && "function" != typeof n && (n = null),
  34315. t.IS_NODE) {
  34316. var r = e("fs");
  34317. if (n)
  34318. r.readFile(i, function(e, t) {
  34319. n(e ? null : "" + t)
  34320. });
  34321. else
  34322. try {
  34323. return r.readFileSync(i)
  34324. } catch (e) {
  34325. return null
  34326. }
  34327. } else {
  34328. var o = t.XHR();
  34329. if (o.open("GET", i, !!n),
  34330. o.setRequestHeader("Accept", "text/plain"),
  34331. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34332. !n)
  34333. return o.send(null),
  34334. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34335. if (o.onreadystatechange = function() {
  34336. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34337. }
  34338. ,
  34339. 4 == o.readyState)
  34340. return;
  34341. o.send(null)
  34342. }
  34343. }
  34344. ,
  34345. t.toCamelCase = function(e) {
  34346. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34347. return t.toUpperCase()
  34348. })
  34349. }
  34350. ,
  34351. t
  34352. }(),
  34353. r.Lang = {
  34354. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34355. RULE: /^(?:required|optional|repeated|map)$/,
  34356. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34357. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34358. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34359. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34360. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34361. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34362. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34363. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34364. NUMBER_OCT: /^0[0-7]+$/,
  34365. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34366. BOOL: /^(?:true|false)$/i,
  34367. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34368. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34369. WHITESPACE: /\s/,
  34370. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34371. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34372. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34373. },
  34374. r.DotProto = function(e, t) {
  34375. function i(e, i) {
  34376. var n = -1
  34377. , r = 1;
  34378. if ("-" == e.charAt(0) && (r = -1,
  34379. e = e.substring(1)),
  34380. t.NUMBER_DEC.test(e))
  34381. n = parseInt(e);
  34382. else if (t.NUMBER_HEX.test(e))
  34383. n = parseInt(e.substring(2), 16);
  34384. else {
  34385. if (!t.NUMBER_OCT.test(e))
  34386. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34387. n = parseInt(e.substring(1), 8)
  34388. }
  34389. if (n = r * n | 0,
  34390. !i && n < 0)
  34391. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34392. return n
  34393. }
  34394. function n(e) {
  34395. var i = 1;
  34396. if ("-" == e.charAt(0) && (i = -1,
  34397. e = e.substring(1)),
  34398. t.NUMBER_DEC.test(e))
  34399. return i * parseInt(e, 10);
  34400. if (t.NUMBER_HEX.test(e))
  34401. return i * parseInt(e.substring(2), 16);
  34402. if (t.NUMBER_OCT.test(e))
  34403. return i * parseInt(e.substring(1), 8);
  34404. if ("inf" === e)
  34405. return i * (1 / 0);
  34406. if ("nan" === e)
  34407. return NaN;
  34408. if (t.NUMBER_FLT.test(e))
  34409. return i * parseFloat(e);
  34410. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34411. }
  34412. function r(e, t, i) {
  34413. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34414. e[t].push(i))
  34415. }
  34416. var o = {}
  34417. , a = function(e) {
  34418. this.source = e + "",
  34419. this.index = 0,
  34420. this.line = 1,
  34421. this.stack = [],
  34422. this._stringOpen = null
  34423. }
  34424. , s = a.prototype;
  34425. s._readString = function() {
  34426. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34427. e.lastIndex = this.index - 1;
  34428. var i = e.exec(this.source);
  34429. if (!i)
  34430. throw Error("unterminated string");
  34431. return this.index = e.lastIndex,
  34432. this.stack.push(this._stringOpen),
  34433. this._stringOpen = null,
  34434. i[1]
  34435. }
  34436. ,
  34437. s.next = function() {
  34438. if (this.stack.length > 0)
  34439. return this.stack.shift();
  34440. if (this.index >= this.source.length)
  34441. return null;
  34442. if (null !== this._stringOpen)
  34443. return this._readString();
  34444. var e, i, n;
  34445. do {
  34446. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34447. if ("\n" === n && ++this.line,
  34448. ++this.index === this.source.length)
  34449. return null;
  34450. if ("/" === this.source.charAt(this.index))
  34451. if (++this.index,
  34452. "/" === this.source.charAt(this.index)) {
  34453. for (; "\n" !== this.source.charAt(++this.index); )
  34454. if (this.index == this.source.length)
  34455. return null;
  34456. ++this.index,
  34457. ++this.line,
  34458. e = !0
  34459. } else {
  34460. if ("*" !== (n = this.source.charAt(this.index)))
  34461. return "/";
  34462. do {
  34463. if ("\n" === n && ++this.line,
  34464. ++this.index === this.source.length)
  34465. return null;
  34466. i = n,
  34467. n = this.source.charAt(this.index)
  34468. } while ("*" !== i || "/" !== n);++this.index,
  34469. e = !0
  34470. }
  34471. } while (e);if (this.index === this.source.length)
  34472. return null;
  34473. var r = this.index;
  34474. t.DELIM.lastIndex = 0;
  34475. var o = t.DELIM.test(this.source.charAt(r++));
  34476. if (!o)
  34477. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34478. ++r;
  34479. var a = this.source.substring(this.index, this.index = r);
  34480. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34481. a
  34482. }
  34483. ,
  34484. s.peek = function() {
  34485. if (0 === this.stack.length) {
  34486. var e = this.next();
  34487. if (null === e)
  34488. return null;
  34489. this.stack.push(e)
  34490. }
  34491. return this.stack[0]
  34492. }
  34493. ,
  34494. s.skip = function(e) {
  34495. var t = this.next();
  34496. if (t !== e)
  34497. throw Error("illegal '" + t + "', '" + e + "' expected")
  34498. }
  34499. ,
  34500. s.omit = function(e) {
  34501. return this.peek() === e && (this.next(),
  34502. !0)
  34503. }
  34504. ,
  34505. s.toString = function() {
  34506. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34507. }
  34508. ,
  34509. o.Tokenizer = a;
  34510. var l = function(e) {
  34511. this.tn = new a(e),
  34512. this.proto3 = !1
  34513. }
  34514. , c = l.prototype;
  34515. return c.parse = function() {
  34516. var e, i, n = {
  34517. name: "[ROOT]",
  34518. package: null,
  34519. messages: [],
  34520. enums: [],
  34521. imports: [],
  34522. options: {},
  34523. services: []
  34524. }, r = !0;
  34525. try {
  34526. for (; e = this.tn.next(); )
  34527. switch (e) {
  34528. case "package":
  34529. if (!r || null !== n.package)
  34530. throw Error("unexpected 'package'");
  34531. if (e = this.tn.next(),
  34532. !t.TYPEREF.test(e))
  34533. throw Error("illegal package name: " + e);
  34534. this.tn.skip(";"),
  34535. n.package = e;
  34536. break;
  34537. case "import":
  34538. if (!r)
  34539. throw Error("unexpected 'import'");
  34540. e = this.tn.peek(),
  34541. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34542. e = this._readString(),
  34543. this.tn.skip(";"),
  34544. i || n.imports.push(e);
  34545. break;
  34546. case "syntax":
  34547. if (!r)
  34548. throw Error("unexpected 'syntax'");
  34549. this.tn.skip("="),
  34550. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34551. this.tn.skip(";");
  34552. break;
  34553. case "message":
  34554. this._parseMessage(n, null),
  34555. r = !1;
  34556. break;
  34557. case "enum":
  34558. this._parseEnum(n),
  34559. r = !1;
  34560. break;
  34561. case "option":
  34562. this._parseOption(n);
  34563. break;
  34564. case "service":
  34565. this._parseService(n);
  34566. break;
  34567. case "extend":
  34568. this._parseExtend(n);
  34569. break;
  34570. default:
  34571. throw Error("unexpected '" + e + "'")
  34572. }
  34573. } catch (e) {
  34574. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34575. e
  34576. }
  34577. return delete n.name,
  34578. n
  34579. }
  34580. ,
  34581. l.parse = function(e) {
  34582. return new l(e).parse()
  34583. }
  34584. ,
  34585. c._readString = function() {
  34586. var e, t, i = "";
  34587. do {
  34588. if (t = this.tn.next(),
  34589. "'" !== t && '"' !== t)
  34590. throw Error("illegal string delimiter: " + t);
  34591. i += this.tn.next(),
  34592. this.tn.skip(t),
  34593. e = this.tn.peek()
  34594. } while ('"' === e || '"' === e);return i
  34595. }
  34596. ,
  34597. c._readValue = function(e) {
  34598. var i = this.tn.peek();
  34599. if ('"' === i || "'" === i)
  34600. return this._readString();
  34601. if (this.tn.next(),
  34602. t.NUMBER.test(i))
  34603. return n(i);
  34604. if (t.BOOL.test(i))
  34605. return "true" === i.toLowerCase();
  34606. if (e && t.TYPEREF.test(i))
  34607. return i;
  34608. throw Error("illegal value: " + i)
  34609. }
  34610. ,
  34611. c._parseOption = function(e, i) {
  34612. var n = this.tn.next()
  34613. , r = !1;
  34614. if ("(" === n && (r = !0,
  34615. n = this.tn.next()),
  34616. !t.TYPEREF.test(n))
  34617. throw Error("illegal option name: " + n);
  34618. var o = n;
  34619. r && (this.tn.skip(")"),
  34620. o = "(" + o + ")",
  34621. n = this.tn.peek(),
  34622. t.FQTYPEREF.test(n) && (o += n,
  34623. this.tn.next())),
  34624. this.tn.skip("="),
  34625. this._parseOptionValue(e, o),
  34626. i || this.tn.skip(";")
  34627. }
  34628. ,
  34629. c._parseOptionValue = function(e, i) {
  34630. var n = this.tn.peek();
  34631. if ("{" !== n)
  34632. r(e.options, i, this._readValue(!0));
  34633. else
  34634. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34635. if (!t.NAME.test(n))
  34636. throw Error("illegal option name: " + i + "." + n);
  34637. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34638. }
  34639. }
  34640. ,
  34641. c._parseService = function(e) {
  34642. var i = this.tn.next();
  34643. if (!t.NAME.test(i))
  34644. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34645. var n = i
  34646. , r = {
  34647. name: n,
  34648. rpc: {},
  34649. options: {}
  34650. };
  34651. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34652. if ("option" === i)
  34653. this._parseOption(r);
  34654. else {
  34655. if ("rpc" !== i)
  34656. throw Error("illegal service token: " + i);
  34657. this._parseServiceRPC(r)
  34658. }
  34659. this.tn.omit(";"),
  34660. e.services.push(r)
  34661. }
  34662. ,
  34663. c._parseServiceRPC = function(e) {
  34664. var i = "rpc"
  34665. , n = this.tn.next();
  34666. if (!t.NAME.test(n))
  34667. throw Error("illegal rpc service method name: " + n);
  34668. var r = n
  34669. , o = {
  34670. request: null,
  34671. response: null,
  34672. request_stream: !1,
  34673. response_stream: !1,
  34674. options: {}
  34675. };
  34676. if (this.tn.skip("("),
  34677. n = this.tn.next(),
  34678. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34679. n = this.tn.next()),
  34680. !t.TYPEREF.test(n))
  34681. throw Error("illegal rpc service request type: " + n);
  34682. if (o.request = n,
  34683. this.tn.skip(")"),
  34684. n = this.tn.next(),
  34685. "returns" !== n.toLowerCase())
  34686. throw Error("illegal rpc service request type delimiter: " + n);
  34687. if (this.tn.skip("("),
  34688. n = this.tn.next(),
  34689. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34690. n = this.tn.next()),
  34691. o.response = n,
  34692. this.tn.skip(")"),
  34693. n = this.tn.peek(),
  34694. "{" === n) {
  34695. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34696. if ("option" !== n)
  34697. throw Error("illegal rpc service token: " + n);
  34698. this._parseOption(o)
  34699. }
  34700. this.tn.omit(";")
  34701. } else
  34702. this.tn.skip(";");
  34703. "undefined" == typeof e[i] && (e[i] = {}),
  34704. e[i][r] = o
  34705. }
  34706. ,
  34707. c._parseMessage = function(e, n) {
  34708. var r = !!n
  34709. , o = this.tn.next()
  34710. , a = {
  34711. name: "",
  34712. fields: [],
  34713. enums: [],
  34714. messages: [],
  34715. options: {},
  34716. services: [],
  34717. oneofs: {}
  34718. };
  34719. if (!t.NAME.test(o))
  34720. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34721. for (a.name = o,
  34722. r && (this.tn.skip("="),
  34723. n.id = i(this.tn.next()),
  34724. a.isGroup = !0),
  34725. o = this.tn.peek(),
  34726. "[" === o && n && this._parseFieldOptions(n),
  34727. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34728. if (t.RULE.test(o))
  34729. this._parseMessageField(a, o);
  34730. else if ("oneof" === o)
  34731. this._parseMessageOneOf(a);
  34732. else if ("enum" === o)
  34733. this._parseEnum(a);
  34734. else if ("message" === o)
  34735. this._parseMessage(a);
  34736. else if ("option" === o)
  34737. this._parseOption(a);
  34738. else if ("service" === o)
  34739. this._parseService(a);
  34740. else if ("extensions" === o)
  34741. a.extensions = this._parseExtensionRanges();
  34742. else if ("reserved" === o)
  34743. this._parseIgnored();
  34744. else if ("extend" === o)
  34745. this._parseExtend(a);
  34746. else {
  34747. if (!t.TYPEREF.test(o))
  34748. throw Error("illegal message token: " + o);
  34749. if (!this.proto3)
  34750. throw Error("illegal field rule: " + o);
  34751. this._parseMessageField(a, "optional", o)
  34752. }
  34753. return this.tn.omit(";"),
  34754. e.messages.push(a),
  34755. a
  34756. }
  34757. ,
  34758. c._parseIgnored = function() {
  34759. for (; ";" !== this.tn.peek(); )
  34760. this.tn.next();
  34761. this.tn.skip(";")
  34762. }
  34763. ,
  34764. c._parseMessageField = function(e, n, r) {
  34765. if (!t.RULE.test(n))
  34766. throw Error("illegal message field rule: " + n);
  34767. var o, a = {
  34768. rule: n,
  34769. type: "",
  34770. name: "",
  34771. options: {},
  34772. id: 0
  34773. };
  34774. if ("map" === n) {
  34775. if (r)
  34776. throw Error("illegal type: " + r);
  34777. if (this.tn.skip("<"),
  34778. o = this.tn.next(),
  34779. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34780. throw Error("illegal message field type: " + o);
  34781. if (a.keytype = o,
  34782. this.tn.skip(","),
  34783. o = this.tn.next(),
  34784. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34785. throw Error("illegal message field: " + o);
  34786. if (a.type = o,
  34787. this.tn.skip(">"),
  34788. o = this.tn.next(),
  34789. !t.NAME.test(o))
  34790. throw Error("illegal message field name: " + o);
  34791. a.name = o,
  34792. this.tn.skip("="),
  34793. a.id = i(this.tn.next()),
  34794. o = this.tn.peek(),
  34795. "[" === o && this._parseFieldOptions(a),
  34796. this.tn.skip(";")
  34797. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34798. "group" === r) {
  34799. var s = this._parseMessage(e, a);
  34800. if (!/^[A-Z]/.test(s.name))
  34801. throw Error("illegal group name: " + s.name);
  34802. a.type = s.name,
  34803. a.name = s.name.toLowerCase(),
  34804. this.tn.omit(";")
  34805. } else {
  34806. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34807. throw Error("illegal message field type: " + r);
  34808. if (a.type = r,
  34809. o = this.tn.next(),
  34810. !t.NAME.test(o))
  34811. throw Error("illegal message field name: " + o);
  34812. a.name = o,
  34813. this.tn.skip("="),
  34814. a.id = i(this.tn.next()),
  34815. o = this.tn.peek(),
  34816. "[" === o && this._parseFieldOptions(a),
  34817. this.tn.skip(";")
  34818. }
  34819. return e.fields.push(a),
  34820. a
  34821. }
  34822. ,
  34823. c._parseMessageOneOf = function(e) {
  34824. var i = this.tn.next();
  34825. if (!t.NAME.test(i))
  34826. throw Error("illegal oneof name: " + i);
  34827. var n, r = i, o = [];
  34828. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34829. n = this._parseMessageField(e, "optional", i),
  34830. n.oneof = r,
  34831. o.push(n.id);
  34832. this.tn.omit(";"),
  34833. e.oneofs[r] = o
  34834. }
  34835. ,
  34836. c._parseFieldOptions = function(e) {
  34837. this.tn.skip("[");
  34838. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34839. i || this.tn.skip(","),
  34840. this._parseOption(e, !0),
  34841. i = !1;
  34842. this.tn.next()
  34843. }
  34844. ,
  34845. c._parseEnum = function(e) {
  34846. var n = {
  34847. name: "",
  34848. values: [],
  34849. options: {}
  34850. }
  34851. , r = this.tn.next();
  34852. if (!t.NAME.test(r))
  34853. throw Error("illegal name: " + r);
  34854. for (n.name = r,
  34855. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34856. if ("option" === r)
  34857. this._parseOption(n);
  34858. else {
  34859. if (!t.NAME.test(r))
  34860. throw Error("illegal name: " + r);
  34861. this.tn.skip("=");
  34862. var o = {
  34863. name: r,
  34864. id: i(this.tn.next(), !0)
  34865. };
  34866. r = this.tn.peek(),
  34867. "[" === r && this._parseFieldOptions({
  34868. options: {}
  34869. }),
  34870. this.tn.skip(";"),
  34871. n.values.push(o)
  34872. }
  34873. this.tn.omit(";"),
  34874. e.enums.push(n)
  34875. }
  34876. ,
  34877. c._parseExtensionRanges = function() {
  34878. var t, i, r, o = [];
  34879. do {
  34880. for (i = []; ; ) {
  34881. switch (t = this.tn.next()) {
  34882. case "min":
  34883. r = e.ID_MIN;
  34884. break;
  34885. case "max":
  34886. r = e.ID_MAX;
  34887. break;
  34888. default:
  34889. r = n(t)
  34890. }
  34891. if (i.push(r),
  34892. 2 === i.length)
  34893. break;
  34894. if ("to" !== this.tn.peek()) {
  34895. i.push(r);
  34896. break
  34897. }
  34898. this.tn.next()
  34899. }
  34900. o.push(i)
  34901. } while (this.tn.omit(","));return this.tn.skip(";"),
  34902. o
  34903. }
  34904. ,
  34905. c._parseExtend = function(e) {
  34906. var i = this.tn.next();
  34907. if (!t.TYPEREF.test(i))
  34908. throw Error("illegal extend reference: " + i);
  34909. var n = {
  34910. ref: i,
  34911. fields: []
  34912. };
  34913. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34914. if (t.RULE.test(i))
  34915. this._parseMessageField(n, i);
  34916. else {
  34917. if (!t.TYPEREF.test(i))
  34918. throw Error("illegal extend token: " + i);
  34919. if (!this.proto3)
  34920. throw Error("illegal field rule: " + i);
  34921. this._parseMessageField(n, "optional", i)
  34922. }
  34923. return this.tn.omit(";"),
  34924. e.messages.push(n),
  34925. n
  34926. }
  34927. ,
  34928. c.toString = function() {
  34929. return "Parser at line " + this.tn.line
  34930. }
  34931. ,
  34932. o.Parser = l,
  34933. o
  34934. }(r, r.Lang),
  34935. r.Reflect = function(e) {
  34936. function i(i) {
  34937. if ("string" == typeof i && (i = e.TYPES[i]),
  34938. "undefined" == typeof i.defaultValue)
  34939. throw Error("default value for type " + i.name + " is not supported");
  34940. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34941. }
  34942. function n(t, i) {
  34943. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34944. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34945. if ("string" == typeof t)
  34946. return e.Long.fromString(t, i || !1, 10);
  34947. if ("number" == typeof t)
  34948. return e.Long.fromNumber(t, i || !1);
  34949. throw Error("not convertible to Long")
  34950. }
  34951. function r(t, i) {
  34952. var n = i.readVarint32()
  34953. , o = 7 & n
  34954. , a = n >>> 3;
  34955. switch (o) {
  34956. case e.WIRE_TYPES.VARINT:
  34957. do
  34958. n = i.readUint8();
  34959. while (128 === (128 & n));break;
  34960. case e.WIRE_TYPES.BITS64:
  34961. i.offset += 8;
  34962. break;
  34963. case e.WIRE_TYPES.LDELIM:
  34964. n = i.readVarint32(),
  34965. i.offset += n;
  34966. break;
  34967. case e.WIRE_TYPES.STARTGROUP:
  34968. r(a, i);
  34969. break;
  34970. case e.WIRE_TYPES.ENDGROUP:
  34971. if (a === t)
  34972. return !1;
  34973. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34974. case e.WIRE_TYPES.BITS32:
  34975. i.offset += 4;
  34976. break;
  34977. default:
  34978. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34979. }
  34980. return !0
  34981. }
  34982. var o = {}
  34983. , a = function(e, t, i) {
  34984. this.builder = e,
  34985. this.parent = t,
  34986. this.name = i,
  34987. this.className
  34988. }
  34989. , s = a.prototype;
  34990. s.fqn = function() {
  34991. for (var e = this.name, t = this; ; ) {
  34992. if (t = t.parent,
  34993. null == t)
  34994. break;
  34995. e = t.name + "." + e
  34996. }
  34997. return e
  34998. }
  34999. ,
  35000. s.toString = function(e) {
  35001. return (e ? this.className + " " : "") + this.fqn()
  35002. }
  35003. ,
  35004. s.build = function() {
  35005. throw Error(this.toString(!0) + " cannot be built directly")
  35006. }
  35007. ,
  35008. o.T = a;
  35009. var l = function(e, t, i, n, r) {
  35010. a.call(this, e, t, i),
  35011. this.className = "Namespace",
  35012. this.children = [],
  35013. this.options = n || {},
  35014. this.syntax = r || "proto2"
  35015. }
  35016. , c = l.prototype = Object.create(a.prototype);
  35017. c.getChildren = function(e) {
  35018. if (e = e || null,
  35019. null == e)
  35020. return this.children.slice();
  35021. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35022. this.children[i]instanceof e && t.push(this.children[i]);
  35023. return t
  35024. }
  35025. ,
  35026. c.addChild = function(e) {
  35027. var t;
  35028. if (t = this.getChild(e.name))
  35029. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35030. t.name = t.originalName;
  35031. else {
  35032. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35033. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35034. e.name = e.originalName
  35035. }
  35036. this.children.push(e)
  35037. }
  35038. ,
  35039. c.getChild = function(e) {
  35040. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35041. if (this.children[i][t] === e)
  35042. return this.children[i];
  35043. return null
  35044. }
  35045. ,
  35046. c.resolve = function(e, t) {
  35047. var i = "string" == typeof e ? e.split(".") : e
  35048. , n = this
  35049. , r = 0;
  35050. if ("" === i[r]) {
  35051. for (; null !== n.parent; )
  35052. n = n.parent;
  35053. r++
  35054. }
  35055. var a;
  35056. do {
  35057. do {
  35058. if (!(n instanceof o.Namespace)) {
  35059. n = null;
  35060. break
  35061. }
  35062. if (a = n.getChild(i[r]),
  35063. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35064. n = null;
  35065. break
  35066. }
  35067. n = a,
  35068. r++
  35069. } while (r < i.length);if (null != n)
  35070. break;
  35071. if (null !== this.parent)
  35072. return this.parent.resolve(e, t)
  35073. } while (null != n);return n
  35074. }
  35075. ,
  35076. c.qn = function(e) {
  35077. var t = []
  35078. , i = e;
  35079. do
  35080. t.unshift(i.name),
  35081. i = i.parent;
  35082. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35083. var r = t.slice(t.length - n);
  35084. if (e === this.resolve(r, e instanceof o.Namespace))
  35085. return r.join(".")
  35086. }
  35087. return e.fqn()
  35088. }
  35089. ,
  35090. c.build = function() {
  35091. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35092. e = i[n],
  35093. e instanceof l && (t[e.name] = e.build());
  35094. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35095. value: this.buildOpt()
  35096. }),
  35097. t
  35098. }
  35099. ,
  35100. c.buildOpt = function() {
  35101. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35102. var r = t[i]
  35103. , o = this.options[t[i]];
  35104. e[r] = o
  35105. }
  35106. return e
  35107. }
  35108. ,
  35109. c.getOption = function(e) {
  35110. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35111. }
  35112. ,
  35113. o.Namespace = l;
  35114. var h = function(t, i, n, r) {
  35115. if (this.type = t,
  35116. this.resolvedType = i,
  35117. this.isMapKey = n,
  35118. this.syntax = r,
  35119. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35120. throw Error("Invalid map key type: " + t.name)
  35121. }
  35122. , u = h.prototype;
  35123. h.defaultFieldValue = i,
  35124. u.verifyValue = function(i) {
  35125. function r(e, t) {
  35126. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35127. }
  35128. var o = this;
  35129. switch (this.type) {
  35130. case e.TYPES.int32:
  35131. case e.TYPES.sint32:
  35132. case e.TYPES.sfixed32:
  35133. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35134. i > 4294967295 ? 0 | i : i;
  35135. case e.TYPES.uint32:
  35136. case e.TYPES.fixed32:
  35137. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35138. i < 0 ? i >>> 0 : i;
  35139. case e.TYPES.int64:
  35140. case e.TYPES.sint64:
  35141. case e.TYPES.sfixed64:
  35142. if (e.Long)
  35143. try {
  35144. return n(i, !1)
  35145. } catch (e) {
  35146. r(typeof i, e.message)
  35147. }
  35148. else
  35149. r(typeof i, "requires Long.js");
  35150. case e.TYPES.uint64:
  35151. case e.TYPES.fixed64:
  35152. if (e.Long)
  35153. try {
  35154. return n(i, !0)
  35155. } catch (e) {
  35156. r(typeof i, e.message)
  35157. }
  35158. else
  35159. r(typeof i, "requires Long.js");
  35160. case e.TYPES.bool:
  35161. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35162. i;
  35163. case e.TYPES.float:
  35164. case e.TYPES.double:
  35165. return "number" != typeof i && r(typeof i, "not a number"),
  35166. i;
  35167. case e.TYPES.string:
  35168. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35169. "" + i;
  35170. case e.TYPES.bytes:
  35171. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35172. case e.TYPES.enum:
  35173. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35174. for (l = 0; l < a.length; l++) {
  35175. if (a[l].name == i)
  35176. return a[l].id;
  35177. if (a[l].id == i)
  35178. return a[l].id
  35179. }
  35180. if ("proto3" === this.syntax)
  35181. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35182. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35183. i;
  35184. r(i, "not a valid enum value");
  35185. case e.TYPES.group:
  35186. case e.TYPES.message:
  35187. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35188. i instanceof this.resolvedType.clazz)
  35189. return i;
  35190. if (i instanceof e.Builder.Message) {
  35191. var s = {};
  35192. for (var l in i)
  35193. i.hasOwnProperty(l) && (s[l] = i[l]);
  35194. i = s
  35195. }
  35196. return new this.resolvedType.clazz(i)
  35197. }
  35198. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35199. }
  35200. ,
  35201. u.calculateLength = function(i, n) {
  35202. if (null === n)
  35203. return 0;
  35204. var r;
  35205. switch (this.type) {
  35206. case e.TYPES.int32:
  35207. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35208. case e.TYPES.uint32:
  35209. return t.calculateVarint32(n);
  35210. case e.TYPES.sint32:
  35211. return t.calculateVarint32(t.zigZagEncode32(n));
  35212. case e.TYPES.fixed32:
  35213. case e.TYPES.sfixed32:
  35214. case e.TYPES.float:
  35215. return 4;
  35216. case e.TYPES.int64:
  35217. case e.TYPES.uint64:
  35218. return t.calculateVarint64(n);
  35219. case e.TYPES.sint64:
  35220. return t.calculateVarint64(t.zigZagEncode64(n));
  35221. case e.TYPES.fixed64:
  35222. case e.TYPES.sfixed64:
  35223. return 8;
  35224. case e.TYPES.bool:
  35225. return 1;
  35226. case e.TYPES.enum:
  35227. return t.calculateVarint32(n);
  35228. case e.TYPES.double:
  35229. return 8;
  35230. case e.TYPES.string:
  35231. return r = t.calculateUTF8Bytes(n),
  35232. t.calculateVarint32(r) + r;
  35233. case e.TYPES.bytes:
  35234. if (n.remaining() < 0)
  35235. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35236. return t.calculateVarint32(n.remaining()) + n.remaining();
  35237. case e.TYPES.message:
  35238. return r = this.resolvedType.calculate(n),
  35239. t.calculateVarint32(r) + r;
  35240. case e.TYPES.group:
  35241. return r = this.resolvedType.calculate(n),
  35242. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35243. }
  35244. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35245. }
  35246. ,
  35247. u.encodeValue = function(i, n, r) {
  35248. if (null === n)
  35249. return r;
  35250. switch (this.type) {
  35251. case e.TYPES.int32:
  35252. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35253. break;
  35254. case e.TYPES.uint32:
  35255. r.writeVarint32(n);
  35256. break;
  35257. case e.TYPES.sint32:
  35258. r.writeVarint32ZigZag(n);
  35259. break;
  35260. case e.TYPES.fixed32:
  35261. r.writeUint32(n);
  35262. break;
  35263. case e.TYPES.sfixed32:
  35264. r.writeInt32(n);
  35265. break;
  35266. case e.TYPES.int64:
  35267. case e.TYPES.uint64:
  35268. r.writeVarint64(n);
  35269. break;
  35270. case e.TYPES.sint64:
  35271. r.writeVarint64ZigZag(n);
  35272. break;
  35273. case e.TYPES.fixed64:
  35274. r.writeUint64(n);
  35275. break;
  35276. case e.TYPES.sfixed64:
  35277. r.writeInt64(n);
  35278. break;
  35279. case e.TYPES.bool:
  35280. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35281. break;
  35282. case e.TYPES.enum:
  35283. r.writeVarint32(n);
  35284. break;
  35285. case e.TYPES.float:
  35286. r.writeFloat32(n);
  35287. break;
  35288. case e.TYPES.double:
  35289. r.writeFloat64(n);
  35290. break;
  35291. case e.TYPES.string:
  35292. r.writeVString(n);
  35293. break;
  35294. case e.TYPES.bytes:
  35295. if (n.remaining() < 0)
  35296. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35297. var o = n.offset;
  35298. r.writeVarint32(n.remaining()),
  35299. r.append(n),
  35300. n.offset = o;
  35301. break;
  35302. case e.TYPES.message:
  35303. var a = (new t).LE();
  35304. this.resolvedType.encode(n, a),
  35305. r.writeVarint32(a.offset),
  35306. r.append(a.flip());
  35307. break;
  35308. case e.TYPES.group:
  35309. this.resolvedType.encode(n, r),
  35310. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35311. break;
  35312. default:
  35313. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35314. }
  35315. return r
  35316. }
  35317. ,
  35318. u.decode = function(t, i, n) {
  35319. if (i != this.type.wireType)
  35320. throw Error("Unexpected wire type for element");
  35321. var r, o;
  35322. switch (this.type) {
  35323. case e.TYPES.int32:
  35324. return 0 | t.readVarint32();
  35325. case e.TYPES.uint32:
  35326. return t.readVarint32() >>> 0;
  35327. case e.TYPES.sint32:
  35328. return 0 | t.readVarint32ZigZag();
  35329. case e.TYPES.fixed32:
  35330. return t.readUint32() >>> 0;
  35331. case e.TYPES.sfixed32:
  35332. return 0 | t.readInt32();
  35333. case e.TYPES.int64:
  35334. return t.readVarint64();
  35335. case e.TYPES.uint64:
  35336. return t.readVarint64().toUnsigned();
  35337. case e.TYPES.sint64:
  35338. return t.readVarint64ZigZag();
  35339. case e.TYPES.fixed64:
  35340. return t.readUint64();
  35341. case e.TYPES.sfixed64:
  35342. return t.readInt64();
  35343. case e.TYPES.bool:
  35344. return !!t.readVarint32();
  35345. case e.TYPES.enum:
  35346. return t.readVarint32();
  35347. case e.TYPES.float:
  35348. return t.readFloat();
  35349. case e.TYPES.double:
  35350. return t.readDouble();
  35351. case e.TYPES.string:
  35352. return t.readVString();
  35353. case e.TYPES.bytes:
  35354. if (o = t.readVarint32(),
  35355. t.remaining() < o)
  35356. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35357. return r = t.clone(),
  35358. r.limit = r.offset + o,
  35359. t.offset += o,
  35360. r;
  35361. case e.TYPES.message:
  35362. return o = t.readVarint32(),
  35363. this.resolvedType.decode(t, o);
  35364. case e.TYPES.group:
  35365. return this.resolvedType.decode(t, -1, n)
  35366. }
  35367. throw Error("[INTERNAL] Illegal decode type")
  35368. }
  35369. ,
  35370. u.valueFromString = function(i) {
  35371. if (!this.isMapKey)
  35372. throw Error("valueFromString() called on non-map-key element");
  35373. switch (this.type) {
  35374. case e.TYPES.int32:
  35375. case e.TYPES.sint32:
  35376. case e.TYPES.sfixed32:
  35377. case e.TYPES.uint32:
  35378. case e.TYPES.fixed32:
  35379. return this.verifyValue(parseInt(i));
  35380. case e.TYPES.int64:
  35381. case e.TYPES.sint64:
  35382. case e.TYPES.sfixed64:
  35383. case e.TYPES.uint64:
  35384. case e.TYPES.fixed64:
  35385. return this.verifyValue(i);
  35386. case e.TYPES.bool:
  35387. return "true" === i;
  35388. case e.TYPES.string:
  35389. return this.verifyValue(i);
  35390. case e.TYPES.bytes:
  35391. return t.fromBinary(i)
  35392. }
  35393. }
  35394. ,
  35395. u.valueToString = function(t) {
  35396. if (!this.isMapKey)
  35397. throw Error("valueToString() called on non-map-key element");
  35398. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35399. }
  35400. ,
  35401. o.Element = h;
  35402. var d = function(e, t, i, n, r, o) {
  35403. l.call(this, e, t, i, n, o),
  35404. this.className = "Message",
  35405. this.extensions = void 0,
  35406. this.clazz = null,
  35407. this.isGroup = !!r,
  35408. this._fields = null,
  35409. this._fieldsById = null,
  35410. this._fieldsByName = null
  35411. }
  35412. , p = d.prototype = Object.create(l.prototype);
  35413. p.build = function(i) {
  35414. if (this.clazz && !i)
  35415. return this.clazz;
  35416. var n = function(e, i) {
  35417. function n(i, r, o, a) {
  35418. if (null === i || "object" != typeof i) {
  35419. if (a && a instanceof e.Reflect.Enum) {
  35420. var s = e.Reflect.Enum.getName(a.object, i);
  35421. if (null !== s)
  35422. return s
  35423. }
  35424. return i
  35425. }
  35426. if (t.isByteBuffer(i))
  35427. return r ? i.toBase64() : i.toBuffer();
  35428. if (e.Long.isLong(i))
  35429. return o ? i.toString() : e.Long.fromValue(i);
  35430. var l;
  35431. if (Array.isArray(i))
  35432. return l = [],
  35433. i.forEach(function(e, t) {
  35434. l[t] = n(e, r, o, a)
  35435. }),
  35436. l;
  35437. if (l = {},
  35438. i instanceof e.Map) {
  35439. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35440. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35441. return l
  35442. }
  35443. var u = i.$type
  35444. , d = void 0;
  35445. for (var p in i)
  35446. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35447. return l
  35448. }
  35449. var r = i.getChildren(e.Reflect.Message.Field)
  35450. , o = i.getChildren(e.Reflect.Message.OneOf)
  35451. , a = function(n, s) {
  35452. e.Builder.Message.call(this);
  35453. for (var l = 0, c = o.length; l < c; ++l)
  35454. this[o[l].name] = null;
  35455. for (l = 0,
  35456. c = r.length; l < c; ++l) {
  35457. var h = r[l];
  35458. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35459. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35460. }
  35461. if (arguments.length > 0) {
  35462. var u;
  35463. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35464. for (l = 0,
  35465. c = arguments.length; l < c; ++l)
  35466. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35467. else
  35468. this.$set(n)
  35469. }
  35470. }
  35471. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35472. s.add = function(t, n, r) {
  35473. var o = i._fieldsByName[t];
  35474. if (!r) {
  35475. if (!o)
  35476. throw Error(this + "#" + t + " is undefined");
  35477. if (!(o instanceof e.Reflect.Message.Field))
  35478. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35479. if (!o.repeated)
  35480. throw Error(this + "#" + t + " is not a repeated field");
  35481. n = o.verifyValue(n, !0)
  35482. }
  35483. return null === this[t] && (this[t] = []),
  35484. this[t].push(n),
  35485. this
  35486. }
  35487. ,
  35488. s.$add = s.add,
  35489. s.set = function(t, n, r) {
  35490. if (t && "object" == typeof t) {
  35491. r = n;
  35492. for (var o in t)
  35493. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35494. return this
  35495. }
  35496. var a = i._fieldsByName[t];
  35497. if (r)
  35498. this[t] = n;
  35499. else {
  35500. if (!a)
  35501. throw Error(this + "#" + t + " is not a field: undefined");
  35502. if (!(a instanceof e.Reflect.Message.Field))
  35503. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35504. this[a.name] = n = a.verifyValue(n)
  35505. }
  35506. if (a && a.oneof) {
  35507. var s = this[a.oneof.name];
  35508. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35509. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35510. }
  35511. return this
  35512. }
  35513. ,
  35514. s.$set = s.set,
  35515. s.get = function(t, n) {
  35516. if (n)
  35517. return this[t];
  35518. var r = i._fieldsByName[t];
  35519. if (!(r && r instanceof e.Reflect.Message.Field))
  35520. throw Error(this + "#" + t + " is not a field: undefined");
  35521. if (!(r instanceof e.Reflect.Message.Field))
  35522. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35523. return this[r.name]
  35524. }
  35525. ,
  35526. s.$get = s.get;
  35527. for (var l = 0; l < r.length; l++) {
  35528. var c = r[l];
  35529. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35530. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35531. return e.toUpperCase().replace("_", "")
  35532. });
  35533. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35534. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35535. return "_" + e
  35536. })
  35537. , r = function(t, i) {
  35538. return this[e.name] = i ? t : e.verifyValue(t),
  35539. this
  35540. }
  35541. , o = function() {
  35542. return this[e.name]
  35543. };
  35544. null === i.getChild("set" + t) && (s["set" + t] = r),
  35545. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35546. null === i.getChild("get" + t) && (s["get" + t] = o),
  35547. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35548. }(c)
  35549. }
  35550. s.encode = function(e, n) {
  35551. "boolean" == typeof e && (n = e,
  35552. e = void 0);
  35553. var r = !1;
  35554. e || (e = new t,
  35555. r = !0);
  35556. var o = e.littleEndian;
  35557. try {
  35558. return i.encode(this, e.LE(), n),
  35559. (r ? e.flip() : e).LE(o)
  35560. } catch (t) {
  35561. throw e.LE(o),
  35562. t
  35563. }
  35564. }
  35565. ,
  35566. a.encode = function(e, t, i) {
  35567. return new a(e).encode(t, i)
  35568. }
  35569. ,
  35570. s.calculate = function() {
  35571. return i.calculate(this)
  35572. }
  35573. ,
  35574. s.encodeDelimited = function(e, n) {
  35575. var r = !1;
  35576. e || (e = new t,
  35577. r = !0);
  35578. var o = (new t).LE();
  35579. return i.encode(this, o, n).flip(),
  35580. e.writeVarint32(o.remaining()),
  35581. e.append(o),
  35582. r ? e.flip() : e
  35583. }
  35584. ,
  35585. s.encodeAB = function() {
  35586. try {
  35587. return this.encode().toArrayBuffer()
  35588. } catch (e) {
  35589. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35590. e
  35591. }
  35592. }
  35593. ,
  35594. s.toArrayBuffer = s.encodeAB,
  35595. s.encodeNB = function() {
  35596. try {
  35597. return this.encode().toBuffer()
  35598. } catch (e) {
  35599. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35600. e
  35601. }
  35602. }
  35603. ,
  35604. s.toBuffer = s.encodeNB,
  35605. s.encode64 = function() {
  35606. try {
  35607. return this.encode().toBase64()
  35608. } catch (e) {
  35609. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35610. e
  35611. }
  35612. }
  35613. ,
  35614. s.toBase64 = s.encode64,
  35615. s.encodeHex = function() {
  35616. try {
  35617. return this.encode().toHex()
  35618. } catch (e) {
  35619. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35620. e
  35621. }
  35622. }
  35623. ,
  35624. s.toHex = s.encodeHex,
  35625. s.toRaw = function(e, t) {
  35626. return n(this, !!e, !!t, this.$type)
  35627. }
  35628. ,
  35629. s.encodeJSON = function() {
  35630. return JSON.stringify(n(this, !0, !0, this.$type))
  35631. }
  35632. ,
  35633. a.decode = function(e, n, r) {
  35634. "string" == typeof n && (r = n,
  35635. n = -1),
  35636. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35637. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35638. var o = e.littleEndian;
  35639. try {
  35640. var a = i.decode(e.LE());
  35641. return e.LE(o),
  35642. a
  35643. } catch (t) {
  35644. throw e.LE(o),
  35645. t
  35646. }
  35647. }
  35648. ,
  35649. a.decodeDelimited = function(e, n) {
  35650. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35651. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35652. e.remaining() < 1)
  35653. return null;
  35654. var r = e.offset
  35655. , o = e.readVarint32();
  35656. if (e.remaining() < o)
  35657. return e.offset = r,
  35658. null;
  35659. try {
  35660. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35661. return e.offset += o,
  35662. a
  35663. } catch (t) {
  35664. throw e.offset += o,
  35665. t
  35666. }
  35667. }
  35668. ,
  35669. a.decode64 = function(e) {
  35670. return a.decode(e, "base64")
  35671. }
  35672. ,
  35673. a.decodeHex = function(e) {
  35674. return a.decode(e, "hex")
  35675. }
  35676. ,
  35677. a.decodeJSON = function(e) {
  35678. return new a(JSON.parse(e))
  35679. }
  35680. ,
  35681. s.toString = function() {
  35682. return i.toString()
  35683. }
  35684. ;
  35685. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35686. value: i.buildOpt()
  35687. }),
  35688. Object.defineProperty(s, "$options", {
  35689. value: a.$options
  35690. }),
  35691. Object.defineProperty(a, "$type", {
  35692. value: i
  35693. }),
  35694. Object.defineProperty(s, "$type", {
  35695. value: i
  35696. })),
  35697. a
  35698. }(e, this);
  35699. this._fields = [],
  35700. this._fieldsById = {},
  35701. this._fieldsByName = {};
  35702. for (var r, o = 0, a = this.children.length; o < a; o++)
  35703. if (r = this.children[o],
  35704. r instanceof A || r instanceof d || r instanceof E) {
  35705. if (n.hasOwnProperty(r.name))
  35706. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35707. n[r.name] = r.build()
  35708. } else if (r instanceof d.Field)
  35709. r.build(),
  35710. this._fields.push(r),
  35711. this._fieldsById[r.id] = r,
  35712. this._fieldsByName[r.name] = r;
  35713. else if (!(r instanceof d.OneOf || r instanceof I))
  35714. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35715. return this.clazz = n
  35716. }
  35717. ,
  35718. p.encode = function(e, t, i) {
  35719. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35720. n = this._fields[a],
  35721. r = e[n.name],
  35722. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35723. if (null !== o) {
  35724. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35725. throw l.encoded = t,
  35726. l
  35727. }
  35728. return t
  35729. }
  35730. ,
  35731. p.calculate = function(e) {
  35732. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35733. if (t = this._fields[r],
  35734. i = e[t.name],
  35735. t.required && null === i)
  35736. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35737. n += t.calculate(i, e)
  35738. }
  35739. return n
  35740. }
  35741. ,
  35742. p.decode = function(t, i, n) {
  35743. i = "number" == typeof i ? i : -1;
  35744. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35745. if (o = t.readVarint32(),
  35746. a = 7 & o,
  35747. s = o >>> 3,
  35748. a === e.WIRE_TYPES.ENDGROUP) {
  35749. if (s !== n)
  35750. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35751. break
  35752. }
  35753. if (l = this._fieldsById[s]) {
  35754. if (l.repeated && !l.options.packed)
  35755. h[l.name].push(l.decode(a, t));
  35756. else if (l.map) {
  35757. var u = l.decode(a, t);
  35758. h[l.name].set(u[0], u[1])
  35759. } else if (h[l.name] = l.decode(a, t),
  35760. l.oneof) {
  35761. var d = h[l.oneof.name];
  35762. null !== d && d !== l.name && (h[d] = null),
  35763. h[l.oneof.name] = l.name
  35764. }
  35765. } else
  35766. switch (a) {
  35767. case e.WIRE_TYPES.VARINT:
  35768. t.readVarint32();
  35769. break;
  35770. case e.WIRE_TYPES.BITS32:
  35771. t.offset += 4;
  35772. break;
  35773. case e.WIRE_TYPES.BITS64:
  35774. t.offset += 8;
  35775. break;
  35776. case e.WIRE_TYPES.LDELIM:
  35777. var p = t.readVarint32();
  35778. t.offset += p;
  35779. break;
  35780. case e.WIRE_TYPES.STARTGROUP:
  35781. for (; r(s, t); )
  35782. ;
  35783. break;
  35784. default:
  35785. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35786. }
  35787. }
  35788. for (var f = 0, g = this._fields.length; f < g; ++f)
  35789. if (l = this._fields[f],
  35790. null === h[l.name])
  35791. if ("proto3" === this.syntax)
  35792. h[l.name] = l.defaultValue;
  35793. else {
  35794. if (l.required) {
  35795. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35796. throw m.decoded = h,
  35797. m
  35798. }
  35799. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35800. }
  35801. return h
  35802. }
  35803. ,
  35804. o.Message = d;
  35805. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35806. a.call(this, t, i, s),
  35807. this.className = "Message.Field",
  35808. this.required = "required" === n,
  35809. this.repeated = "repeated" === n,
  35810. this.map = "map" === n,
  35811. this.keyType = r || null,
  35812. this.type = o,
  35813. this.resolvedType = null,
  35814. this.id = l,
  35815. this.options = c || {},
  35816. this.defaultValue = null,
  35817. this.oneof = h || null,
  35818. this.syntax = u || "proto2",
  35819. this.originalName = this.name,
  35820. this.element = null,
  35821. this.keyElement = null,
  35822. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35823. }
  35824. , g = f.prototype = Object.create(a.prototype);
  35825. g.build = function() {
  35826. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35827. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35828. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35829. }
  35830. ,
  35831. g.verifyValue = function(t, i) {
  35832. function n(e, t) {
  35833. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35834. }
  35835. i = i || !1;
  35836. var r = this;
  35837. if (null === t)
  35838. return this.required && n(typeof t, "required"),
  35839. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35840. null;
  35841. var o;
  35842. if (this.repeated && !i) {
  35843. Array.isArray(t) || (t = [t]);
  35844. var a = [];
  35845. for (o = 0; o < t.length; o++)
  35846. a.push(this.element.verifyValue(t[o]));
  35847. return a
  35848. }
  35849. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35850. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35851. this.element.verifyValue(t))
  35852. }
  35853. ,
  35854. g.hasWirePresence = function(t, i) {
  35855. if ("proto3" !== this.syntax)
  35856. return null !== t;
  35857. if (this.oneof && i[this.oneof.name] === this.name)
  35858. return !0;
  35859. switch (this.type) {
  35860. case e.TYPES.int32:
  35861. case e.TYPES.sint32:
  35862. case e.TYPES.sfixed32:
  35863. case e.TYPES.uint32:
  35864. case e.TYPES.fixed32:
  35865. return 0 !== t;
  35866. case e.TYPES.int64:
  35867. case e.TYPES.sint64:
  35868. case e.TYPES.sfixed64:
  35869. case e.TYPES.uint64:
  35870. case e.TYPES.fixed64:
  35871. return 0 !== t.low || 0 !== t.high;
  35872. case e.TYPES.bool:
  35873. return t;
  35874. case e.TYPES.float:
  35875. case e.TYPES.double:
  35876. return 0 !== t;
  35877. case e.TYPES.string:
  35878. return t.length > 0;
  35879. case e.TYPES.bytes:
  35880. return t.remaining() > 0;
  35881. case e.TYPES.enum:
  35882. return 0 !== t;
  35883. case e.TYPES.message:
  35884. return null !== t;
  35885. default:
  35886. return !0
  35887. }
  35888. }
  35889. ,
  35890. g.encode = function(i, n, r) {
  35891. if (null === this.type || "object" != typeof this.type)
  35892. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35893. if (null === i || this.repeated && 0 == i.length)
  35894. return n;
  35895. try {
  35896. if (this.repeated) {
  35897. var o;
  35898. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35899. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35900. n.ensureCapacity(n.offset += 1);
  35901. var a = n.offset;
  35902. for (o = 0; o < i.length; o++)
  35903. this.element.encodeValue(this.id, i[o], n);
  35904. var s = n.offset - a
  35905. , l = t.calculateVarint32(s);
  35906. if (l > 1) {
  35907. var c = n.slice(a, n.offset);
  35908. a += l - 1,
  35909. n.offset = a,
  35910. n.append(c)
  35911. }
  35912. n.writeVarint32(s, a - l)
  35913. } else
  35914. for (o = 0; o < i.length; o++)
  35915. n.writeVarint32(this.id << 3 | this.type.wireType),
  35916. this.element.encodeValue(this.id, i[o], n)
  35917. } else
  35918. this.map ? i.forEach(function(i, r, o) {
  35919. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35920. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35921. n.writeVarint32(a),
  35922. n.writeVarint32(8 | this.keyType.wireType),
  35923. this.keyElement.encodeValue(1, r, n),
  35924. n.writeVarint32(16 | this.type.wireType),
  35925. this.element.encodeValue(2, i, n)
  35926. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35927. this.element.encodeValue(this.id, i, n))
  35928. } catch (e) {
  35929. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35930. }
  35931. return n
  35932. }
  35933. ,
  35934. g.calculate = function(i, n) {
  35935. if (i = this.verifyValue(i),
  35936. null === this.type || "object" != typeof this.type)
  35937. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35938. if (null === i || this.repeated && 0 == i.length)
  35939. return 0;
  35940. var r = 0;
  35941. try {
  35942. if (this.repeated) {
  35943. var o, a;
  35944. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35945. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35946. a = 0,
  35947. o = 0; o < i.length; o++)
  35948. a += this.element.calculateLength(this.id, i[o]);
  35949. r += t.calculateVarint32(a),
  35950. r += a
  35951. } else
  35952. for (o = 0; o < i.length; o++)
  35953. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35954. r += this.element.calculateLength(this.id, i[o])
  35955. } else
  35956. this.map ? i.forEach(function(i, n, o) {
  35957. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35958. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35959. r += t.calculateVarint32(a),
  35960. r += a
  35961. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35962. r += this.element.calculateLength(this.id, i))
  35963. } catch (e) {
  35964. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35965. }
  35966. return r
  35967. }
  35968. ,
  35969. g.decode = function(t, i, n) {
  35970. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35971. if (!a)
  35972. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35973. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35974. o = i.readVarint32(),
  35975. o = i.offset + o;
  35976. for (var s = []; i.offset < o; )
  35977. s.push(this.decode(this.type.wireType, i, !0));
  35978. return s
  35979. }
  35980. if (this.map) {
  35981. var l = h.defaultFieldValue(this.keyType);
  35982. if (r = h.defaultFieldValue(this.type),
  35983. o = i.readVarint32(),
  35984. i.remaining() < o)
  35985. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35986. var c = i.clone();
  35987. for (c.limit = c.offset + o,
  35988. i.offset += o; c.remaining() > 0; ) {
  35989. var u = c.readVarint32();
  35990. t = 7 & u;
  35991. var d = u >>> 3;
  35992. if (1 === d)
  35993. l = this.keyElement.decode(c, t, d);
  35994. else {
  35995. if (2 !== d)
  35996. throw Error("Unexpected tag in map field key/value submessage");
  35997. r = this.element.decode(c, t, d)
  35998. }
  35999. }
  36000. return [l, r]
  36001. }
  36002. return this.element.decode(i, t, this.id)
  36003. }
  36004. ,
  36005. o.Message.Field = f;
  36006. var m = function(e, t, i, n, r, o, a) {
  36007. f.call(this, e, t, i, null, n, r, o, a),
  36008. this.extension
  36009. };
  36010. m.prototype = Object.create(f.prototype),
  36011. o.Message.ExtensionField = m;
  36012. var v = function(e, t, i) {
  36013. a.call(this, e, t, i),
  36014. this.fields = []
  36015. };
  36016. o.Message.OneOf = v;
  36017. var A = function(e, t, i, n, r) {
  36018. l.call(this, e, t, i, n, r),
  36019. this.className = "Enum",
  36020. this.object = null
  36021. };
  36022. A.getName = function(e, t) {
  36023. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36024. if (e[i = n[r]] === t)
  36025. return i;
  36026. return null
  36027. }
  36028. ;
  36029. var y = A.prototype = Object.create(l.prototype);
  36030. y.build = function(t) {
  36031. if (this.object && !t)
  36032. return this.object;
  36033. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36034. i[n[r].name] = n[r].id;
  36035. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36036. value: this.buildOpt(),
  36037. enumerable: !1
  36038. }),
  36039. this.object = i
  36040. }
  36041. ,
  36042. o.Enum = A;
  36043. var C = function(e, t, i, n) {
  36044. a.call(this, e, t, i),
  36045. this.className = "Enum.Value",
  36046. this.id = n
  36047. };
  36048. C.prototype = Object.create(a.prototype),
  36049. o.Enum.Value = C;
  36050. var I = function(e, t, i, n) {
  36051. a.call(this, e, t, i),
  36052. this.field = n
  36053. };
  36054. I.prototype = Object.create(a.prototype),
  36055. o.Extension = I;
  36056. var E = function(e, t, i, n) {
  36057. l.call(this, e, t, i, n),
  36058. this.className = "Service",
  36059. this.clazz = null
  36060. }
  36061. , b = E.prototype = Object.create(l.prototype);
  36062. b.build = function(i) {
  36063. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36064. for (var n = function(t) {
  36065. e.Builder.Service.call(this),
  36066. this.rpcImpl = t || function(e, t, i) {
  36067. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36068. }
  36069. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36070. !function(e) {
  36071. r[e.name] = function(n, r) {
  36072. try {
  36073. try {
  36074. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36075. } catch (e) {
  36076. if (!(e instanceof TypeError))
  36077. throw e
  36078. }
  36079. if (null === n || "object" != typeof n)
  36080. throw Error("Illegal arguments");
  36081. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36082. this.rpcImpl(e.fqn(), n, function(t, n) {
  36083. if (t)
  36084. return void r(t);
  36085. null === n && (n = "");
  36086. try {
  36087. n = e.resolvedResponseType.clazz.decode(n)
  36088. } catch (e) {}
  36089. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36090. })
  36091. } catch (e) {
  36092. setTimeout(r.bind(this, e), 0)
  36093. }
  36094. }
  36095. ,
  36096. n[e.name] = function(t, i, r) {
  36097. new n(t)[e.name](i, r)
  36098. }
  36099. ,
  36100. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36101. value: e.buildOpt()
  36102. }),
  36103. Object.defineProperty(r[e.name], "$options", {
  36104. value: n[e.name].$options
  36105. }))
  36106. }(o[a]);
  36107. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36108. value: i.buildOpt()
  36109. }),
  36110. Object.defineProperty(r, "$options", {
  36111. value: n.$options
  36112. }),
  36113. Object.defineProperty(n, "$type", {
  36114. value: i
  36115. }),
  36116. Object.defineProperty(r, "$type", {
  36117. value: i
  36118. })),
  36119. n
  36120. }(e, this)
  36121. }
  36122. ,
  36123. o.Service = E;
  36124. var w = function(e, t, i, n) {
  36125. a.call(this, e, t, i),
  36126. this.className = "Service.Method",
  36127. this.options = n || {}
  36128. }
  36129. , _ = w.prototype = Object.create(a.prototype);
  36130. _.buildOpt = c.buildOpt,
  36131. o.Service.Method = w;
  36132. var T = function(e, t, i, n, r, o, a, s) {
  36133. w.call(this, e, t, i, s),
  36134. this.className = "Service.RPCMethod",
  36135. this.requestName = n,
  36136. this.responseName = r,
  36137. this.requestStream = o,
  36138. this.responseStream = a,
  36139. this.resolvedRequestType = null,
  36140. this.resolvedResponseType = null
  36141. };
  36142. return T.prototype = Object.create(w.prototype),
  36143. o.Service.RPCMethod = T,
  36144. o
  36145. }(r),
  36146. r.Builder = function(t, i, n) {
  36147. function r(e) {
  36148. e.messages && e.messages.forEach(function(t) {
  36149. t.syntax = e.syntax,
  36150. r(t)
  36151. }),
  36152. e.enums && e.enums.forEach(function(t) {
  36153. t.syntax = e.syntax
  36154. })
  36155. }
  36156. var o = function(e) {
  36157. this.ns = new n.Namespace(this,null,""),
  36158. this.ptr = this.ns,
  36159. this.resolved = !1,
  36160. this.result = null,
  36161. this.files = {},
  36162. this.importRoot = null,
  36163. this.options = e || {}
  36164. }
  36165. , a = o.prototype;
  36166. return o.isMessage = function(e) {
  36167. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36168. }
  36169. ,
  36170. o.isMessageField = function(e) {
  36171. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36172. }
  36173. ,
  36174. o.isEnum = function(e) {
  36175. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36176. }
  36177. ,
  36178. o.isService = function(e) {
  36179. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36180. }
  36181. ,
  36182. o.isExtend = function(e) {
  36183. return "string" == typeof e.ref
  36184. }
  36185. ,
  36186. a.reset = function() {
  36187. return this.ptr = this.ns,
  36188. this
  36189. }
  36190. ,
  36191. a.define = function(e) {
  36192. if ("string" != typeof e || !i.TYPEREF.test(e))
  36193. throw Error("illegal namespace: " + e);
  36194. return e.split(".").forEach(function(e) {
  36195. var t = this.ptr.getChild(e);
  36196. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36197. this.ptr = t
  36198. }, this),
  36199. this
  36200. }
  36201. ,
  36202. a.create = function(e) {
  36203. if (!e)
  36204. return this;
  36205. if (Array.isArray(e)) {
  36206. if (0 === e.length)
  36207. return this;
  36208. e = e.slice()
  36209. } else
  36210. e = [e];
  36211. for (var i = [e]; i.length > 0; ) {
  36212. if (e = i.pop(),
  36213. !Array.isArray(e))
  36214. throw Error("not a valid namespace: " + JSON.stringify(e));
  36215. for (; e.length > 0; ) {
  36216. var r = e.shift();
  36217. if (o.isMessage(r)) {
  36218. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36219. , s = {};
  36220. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36221. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36222. }, this),
  36223. r.fields && r.fields.forEach(function(e) {
  36224. if (null !== a.getChild(0 | e.id))
  36225. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36226. if (e.options && "object" != typeof e.options)
  36227. throw Error("illegal field options in " + a.name + "#" + e.name);
  36228. var t = null;
  36229. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36230. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36231. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36232. t && t.fields.push(e),
  36233. a.addChild(e)
  36234. }, this);
  36235. var l = [];
  36236. if (r.enums && r.enums.forEach(function(e) {
  36237. l.push(e)
  36238. }),
  36239. r.messages && r.messages.forEach(function(e) {
  36240. l.push(e)
  36241. }),
  36242. r.services && r.services.forEach(function(e) {
  36243. l.push(e)
  36244. }),
  36245. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36246. this.ptr.addChild(a),
  36247. l.length > 0) {
  36248. i.push(e),
  36249. e = l,
  36250. l = null,
  36251. this.ptr = a,
  36252. a = null;
  36253. continue
  36254. }
  36255. l = null
  36256. } else if (o.isEnum(r))
  36257. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36258. r.values.forEach(function(e) {
  36259. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36260. }, this),
  36261. this.ptr.addChild(a);
  36262. else if (o.isService(r))
  36263. a = new n.Service(this,this.ptr,r.name,r.options),
  36264. Object.keys(r.rpc).forEach(function(e) {
  36265. var t = r.rpc[e];
  36266. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36267. }, this),
  36268. this.ptr.addChild(a);
  36269. else {
  36270. if (!o.isExtend(r))
  36271. throw Error("not a valid definition: " + JSON.stringify(r));
  36272. if (a = this.ptr.resolve(r.ref, !0))
  36273. r.fields.forEach(function(e) {
  36274. if (null !== a.getChild(0 | e.id))
  36275. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36276. if (a.extensions) {
  36277. var i = !1;
  36278. if (a.extensions.forEach(function(t) {
  36279. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36280. }),
  36281. !i)
  36282. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36283. }
  36284. var r = e.name;
  36285. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36286. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36287. , s = new n.Extension(this,this.ptr,e.name,o);
  36288. o.extension = s,
  36289. this.ptr.addChild(s),
  36290. a.addChild(o)
  36291. }, this);
  36292. else if (!/\.?google\.protobuf\./.test(r.ref))
  36293. throw Error("extended message " + r.ref + " is not defined")
  36294. }
  36295. r = null,
  36296. a = null
  36297. }
  36298. e = null,
  36299. this.ptr = this.ptr.parent
  36300. }
  36301. return this.resolved = !1,
  36302. this.result = null,
  36303. this
  36304. }
  36305. ,
  36306. a.import = function(i, n) {
  36307. var o = "/";
  36308. if ("string" == typeof n) {
  36309. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36310. this.files[n] === !0)
  36311. return this.reset();
  36312. this.files[n] = !0
  36313. } else if ("object" == typeof n) {
  36314. var a = n.root;
  36315. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36316. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36317. var s = a + o + n.file;
  36318. if (this.files[s] === !0)
  36319. return this.reset();
  36320. this.files[s] = !0
  36321. }
  36322. if (i.imports && i.imports.length > 0) {
  36323. var l, c = !1;
  36324. "object" == typeof n ? (this.importRoot = n.root,
  36325. c = !0,
  36326. l = this.importRoot,
  36327. n = n.file,
  36328. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36329. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36330. o = "\\") : l = "." : l = null;
  36331. for (var h = 0; h < i.imports.length; h++)
  36332. if ("string" == typeof i.imports[h]) {
  36333. if (!l)
  36334. throw Error("cannot determine import root");
  36335. var u = i.imports[h];
  36336. if ("google/protobuf/descriptor.proto" === u)
  36337. continue;
  36338. if (u = l + o + u,
  36339. this.files[u] === !0)
  36340. continue;
  36341. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36342. var d = t.Util.fetch(u);
  36343. if (null === d)
  36344. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36345. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36346. } else
  36347. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36348. return t + "_import" + h + "." + i
  36349. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36350. c && (this.importRoot = null)
  36351. }
  36352. i.package && this.define(i.package),
  36353. i.syntax && r(i);
  36354. var p = this.ptr;
  36355. return i.options && Object.keys(i.options).forEach(function(e) {
  36356. p.options[e] = i.options[e]
  36357. }),
  36358. i.messages && (this.create(i.messages),
  36359. this.ptr = p),
  36360. i.enums && (this.create(i.enums),
  36361. this.ptr = p),
  36362. i.services && (this.create(i.services),
  36363. this.ptr = p),
  36364. i.extends && this.create(i.extends),
  36365. this.reset()
  36366. }
  36367. ,
  36368. a.resolveAll = function() {
  36369. var e;
  36370. if (null == this.ptr || "object" == typeof this.ptr.type)
  36371. return this;
  36372. if (this.ptr instanceof n.Namespace)
  36373. this.ptr.children.forEach(function(e) {
  36374. this.ptr = e,
  36375. this.resolveAll()
  36376. }, this);
  36377. else if (this.ptr instanceof n.Message.Field) {
  36378. if (i.TYPE.test(this.ptr.type))
  36379. this.ptr.type = t.TYPES[this.ptr.type];
  36380. else {
  36381. if (!i.TYPEREF.test(this.ptr.type))
  36382. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36383. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36384. !e)
  36385. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36386. if (this.ptr.resolvedType = e,
  36387. e instanceof n.Enum) {
  36388. if (this.ptr.type = t.TYPES.enum,
  36389. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36390. throw Error("proto3 message cannot reference proto2 enum")
  36391. } else {
  36392. if (!(e instanceof n.Message))
  36393. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36394. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36395. }
  36396. }
  36397. if (this.ptr.map) {
  36398. if (!i.TYPE.test(this.ptr.keyType))
  36399. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36400. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36401. }
  36402. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36403. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36404. throw Error("illegal service type in " + this.ptr.toString(!0));
  36405. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36406. !(e && e instanceof t.Reflect.Message))
  36407. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36408. if (this.ptr.resolvedRequestType = e,
  36409. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36410. !(e && e instanceof t.Reflect.Message))
  36411. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36412. this.ptr.resolvedResponseType = e
  36413. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36414. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36415. return this.reset()
  36416. }
  36417. ,
  36418. a.build = function(e) {
  36419. if (this.reset(),
  36420. this.resolved || (this.resolveAll(),
  36421. this.resolved = !0,
  36422. this.result = null),
  36423. null === this.result && (this.result = this.ns.build()),
  36424. !e)
  36425. return this.result;
  36426. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36427. if (!i[t[n]]) {
  36428. i = null;
  36429. break
  36430. }
  36431. i = i[t[n]]
  36432. }
  36433. return i
  36434. }
  36435. ,
  36436. a.lookup = function(e, t) {
  36437. return e ? this.ns.resolve(e, t) : this.ns
  36438. }
  36439. ,
  36440. a.toString = function() {
  36441. return "Builder"
  36442. }
  36443. ,
  36444. o.Message = function() {}
  36445. ,
  36446. o.Enum = function() {}
  36447. ,
  36448. o.Service = function() {}
  36449. ,
  36450. o
  36451. }(r, r.Lang, r.Reflect),
  36452. r.Map = function(e, t) {
  36453. function i(e) {
  36454. var t = 0;
  36455. return {
  36456. next: function() {
  36457. return t < e.length ? {
  36458. done: !1,
  36459. value: e[t++]
  36460. } : {
  36461. done: !0
  36462. }
  36463. }
  36464. }
  36465. }
  36466. var n = function(e, i) {
  36467. if (!e.map)
  36468. throw Error("field is not a map");
  36469. if (this.field = e,
  36470. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36471. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36472. this.map = {},
  36473. Object.defineProperty(this, "size", {
  36474. get: function() {
  36475. return Object.keys(this.map).length
  36476. }
  36477. }),
  36478. i)
  36479. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36480. var o = this.keyElem.valueFromString(n[r])
  36481. , a = this.valueElem.verifyValue(i[n[r]]);
  36482. this.map[this.keyElem.valueToString(o)] = {
  36483. key: o,
  36484. value: a
  36485. }
  36486. }
  36487. }
  36488. , r = n.prototype;
  36489. return r.clear = function() {
  36490. this.map = {}
  36491. }
  36492. ,
  36493. r.delete = function(e) {
  36494. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36495. , i = t in this.map;
  36496. return delete this.map[t],
  36497. i
  36498. }
  36499. ,
  36500. r.entries = function() {
  36501. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36502. t.push([(e = this.map[n[r]]).key, e.value]);
  36503. return i(t)
  36504. }
  36505. ,
  36506. r.keys = function() {
  36507. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36508. e.push(this.map[t[n]].key);
  36509. return i(e)
  36510. }
  36511. ,
  36512. r.values = function() {
  36513. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36514. e.push(this.map[t[n]].value);
  36515. return i(e)
  36516. }
  36517. ,
  36518. r.forEach = function(e, t) {
  36519. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36520. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36521. }
  36522. ,
  36523. r.set = function(e, t) {
  36524. var i = this.keyElem.verifyValue(e)
  36525. , n = this.valueElem.verifyValue(t);
  36526. return this.map[this.keyElem.valueToString(i)] = {
  36527. key: i,
  36528. value: n
  36529. },
  36530. this
  36531. }
  36532. ,
  36533. r.get = function(e) {
  36534. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36535. if (t in this.map)
  36536. return this.map[t].value
  36537. }
  36538. ,
  36539. r.has = function(e) {
  36540. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36541. return t in this.map
  36542. }
  36543. ,
  36544. n
  36545. }(r, r.Reflect),
  36546. r.loadProto = function(e, t, i) {
  36547. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36548. t = void 0),
  36549. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36550. }
  36551. ,
  36552. r.protoFromString = r.loadProto,
  36553. r.loadProtoFile = function(e, t, i) {
  36554. if (t && "object" == typeof t ? (i = t,
  36555. t = null) : t && "function" == typeof t || (t = null),
  36556. t)
  36557. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36558. if (null === n)
  36559. return void t(Error("Failed to fetch file"));
  36560. try {
  36561. t(null, r.loadProto(n, i, e))
  36562. } catch (e) {
  36563. t(e)
  36564. }
  36565. });
  36566. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36567. return null === n ? null : r.loadProto(n, i, e)
  36568. }
  36569. ,
  36570. r.protoFromFile = r.loadProtoFile,
  36571. r.newBuilder = function(e) {
  36572. return e = e || {},
  36573. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36574. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36575. new r.Builder(e)
  36576. }
  36577. ,
  36578. r.loadJson = function(e, t, i) {
  36579. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36580. t = null),
  36581. t && "object" == typeof t || (t = r.newBuilder()),
  36582. "string" == typeof e && (e = JSON.parse(e)),
  36583. t.import(e, i),
  36584. t.resolveAll(),
  36585. t
  36586. }
  36587. ,
  36588. r.loadJsonFile = function(e, t, i) {
  36589. if (t && "object" == typeof t ? (i = t,
  36590. t = null) : t && "function" == typeof t || (t = null),
  36591. t)
  36592. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36593. if (null === n)
  36594. return void t(Error("Failed to fetch file"));
  36595. try {
  36596. t(null, r.loadJson(JSON.parse(n), i, e))
  36597. } catch (e) {
  36598. t(e)
  36599. }
  36600. });
  36601. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36602. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36603. }
  36604. ,
  36605. r
  36606. })
  36607. }
  36608. ).call(this, e("_process"))
  36609. }
  36610. , {
  36611. _process: 203,
  36612. bytebuffer: 215,
  36613. fs: 197,
  36614. path: 197
  36615. }],
  36616. 215: [function(e, t, i) {
  36617. !function(i, n) {
  36618. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36619. var t;
  36620. try {
  36621. t = e("long")
  36622. } catch (e) {}
  36623. return n(t)
  36624. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36625. }(this, function(e) {
  36626. "use strict";
  36627. function t(e) {
  36628. var t = 0;
  36629. return function() {
  36630. return t < e.length ? e.charCodeAt(t++) : null
  36631. }
  36632. }
  36633. function i() {
  36634. var e = []
  36635. , t = [];
  36636. return function() {
  36637. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36638. e.length = 0),
  36639. void Array.prototype.push.apply(e, arguments))
  36640. }
  36641. }
  36642. function n(e, t, i, n, r) {
  36643. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36644. for (u += d,
  36645. o = p & (1 << -h) - 1,
  36646. p >>= -h,
  36647. h += s; h > 0; o = 256 * o + e[t + u],
  36648. u += d,
  36649. h -= 8)
  36650. ;
  36651. for (a = o & (1 << -h) - 1,
  36652. o >>= -h,
  36653. h += n; h > 0; a = 256 * a + e[t + u],
  36654. u += d,
  36655. h -= 8)
  36656. ;
  36657. if (0 === o)
  36658. o = 1 - c;
  36659. else {
  36660. if (o === l)
  36661. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36662. a += Math.pow(2, n),
  36663. o -= c
  36664. }
  36665. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36666. }
  36667. function r(e, t, i, n, r, o) {
  36668. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36669. for (t = Math.abs(t),
  36670. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36671. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36672. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36673. l *= 2),
  36674. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36675. t * l >= 2 && (a++,
  36676. l /= 2),
  36677. a + u >= h ? (s = 0,
  36678. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36679. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36680. a = 0)); r >= 8; e[i + p] = 255 & s,
  36681. p += f,
  36682. s /= 256,
  36683. r -= 8)
  36684. ;
  36685. for (a = a << r | s,
  36686. c += r; c > 0; e[i + p] = 255 & a,
  36687. p += f,
  36688. a /= 256,
  36689. c -= 8)
  36690. ;
  36691. e[i + p - f] |= 128 * g
  36692. }
  36693. var o = function(e, t, i) {
  36694. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36695. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36696. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36697. !i) {
  36698. if (e |= 0,
  36699. e < 0)
  36700. throw RangeError("Illegal capacity");
  36701. t = !!t,
  36702. i = !!i
  36703. }
  36704. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36705. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36706. this.offset = 0,
  36707. this.markedOffset = -1,
  36708. this.limit = e,
  36709. this.littleEndian = t,
  36710. this.noAssert = i
  36711. };
  36712. o.VERSION = "5.0.1",
  36713. o.LITTLE_ENDIAN = !0,
  36714. o.BIG_ENDIAN = !1,
  36715. o.DEFAULT_CAPACITY = 16,
  36716. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36717. o.DEFAULT_NOASSERT = !1,
  36718. o.Long = e || null;
  36719. var a = o.prototype;
  36720. a.__isByteBuffer__,
  36721. Object.defineProperty(a, "__isByteBuffer__", {
  36722. value: !0,
  36723. enumerable: !1,
  36724. configurable: !1
  36725. });
  36726. var s = new ArrayBuffer(0)
  36727. , l = String.fromCharCode;
  36728. o.accessor = function() {
  36729. return Uint8Array
  36730. }
  36731. ,
  36732. o.allocate = function(e, t, i) {
  36733. return new o(e,t,i)
  36734. }
  36735. ,
  36736. o.concat = function(e, t, i, n) {
  36737. "boolean" != typeof t && "string" == typeof t || (n = i,
  36738. i = t,
  36739. t = void 0);
  36740. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36741. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36742. r = e[s].limit - e[s].offset,
  36743. r > 0 && (a += r);
  36744. if (0 === a)
  36745. return new o(0,i,n);
  36746. var c, h = new o(a,i,n);
  36747. for (s = 0; s < l; )
  36748. c = e[s++],
  36749. r = c.limit - c.offset,
  36750. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36751. h.offset += r);
  36752. return h.limit = h.offset,
  36753. h.offset = 0,
  36754. h
  36755. }
  36756. ,
  36757. o.isByteBuffer = function(e) {
  36758. return (e && e.__isByteBuffer__) === !0
  36759. }
  36760. ,
  36761. o.type = function() {
  36762. return ArrayBuffer
  36763. }
  36764. ,
  36765. o.wrap = function(e, t, i, n) {
  36766. if ("string" != typeof t && (n = i,
  36767. i = t,
  36768. t = void 0),
  36769. "string" == typeof e)
  36770. switch ("undefined" == typeof t && (t = "utf8"),
  36771. t) {
  36772. case "base64":
  36773. return o.fromBase64(e, i);
  36774. case "hex":
  36775. return o.fromHex(e, i);
  36776. case "binary":
  36777. return o.fromBinary(e, i);
  36778. case "utf8":
  36779. return o.fromUTF8(e, i);
  36780. case "debug":
  36781. return o.fromDebug(e, i);
  36782. default:
  36783. throw Error("Unsupported encoding: " + t)
  36784. }
  36785. if (null === e || "object" != typeof e)
  36786. throw TypeError("Illegal buffer");
  36787. var r;
  36788. if (o.isByteBuffer(e))
  36789. return r = a.clone.call(e),
  36790. r.markedOffset = -1,
  36791. r;
  36792. if (e instanceof Uint8Array)
  36793. r = new o(0,i,n),
  36794. e.length > 0 && (r.buffer = e.buffer,
  36795. r.offset = e.byteOffset,
  36796. r.limit = e.byteOffset + e.byteLength,
  36797. r.view = new Uint8Array(e.buffer));
  36798. else if (e instanceof ArrayBuffer)
  36799. r = new o(0,i,n),
  36800. e.byteLength > 0 && (r.buffer = e,
  36801. r.offset = 0,
  36802. r.limit = e.byteLength,
  36803. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36804. else {
  36805. if ("[object Array]" !== Object.prototype.toString.call(e))
  36806. throw TypeError("Illegal buffer");
  36807. r = new o(e.length,i,n),
  36808. r.limit = e.length;
  36809. for (var s = 0; s < e.length; ++s)
  36810. r.view[s] = e[s]
  36811. }
  36812. return r
  36813. }
  36814. ,
  36815. a.writeBitSet = function(e, t) {
  36816. var i = "undefined" == typeof t;
  36817. if (i && (t = this.offset),
  36818. !this.noAssert) {
  36819. if (!(e instanceof Array))
  36820. throw TypeError("Illegal BitSet: Not an array");
  36821. if ("number" != typeof t || t % 1 !== 0)
  36822. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36823. if (t >>>= 0,
  36824. t < 0 || t + 0 > this.buffer.byteLength)
  36825. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36826. }
  36827. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36828. for (t += this.writeVarint32(o, t); a--; )
  36829. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36830. this.writeByte(n, t++);
  36831. if (s < o) {
  36832. var l = 0;
  36833. for (n = 0; s < o; )
  36834. n |= (1 & !!e[s++]) << l++;
  36835. this.writeByte(n, t++)
  36836. }
  36837. return i ? (this.offset = t,
  36838. this) : t - r
  36839. }
  36840. ,
  36841. a.readBitSet = function(e) {
  36842. var t = "undefined" == typeof e;
  36843. t && (e = this.offset);
  36844. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36845. for (e += n.length; o--; )
  36846. i = this.readByte(e++),
  36847. s[a++] = !!(1 & i),
  36848. s[a++] = !!(2 & i),
  36849. s[a++] = !!(4 & i),
  36850. s[a++] = !!(8 & i),
  36851. s[a++] = !!(16 & i),
  36852. s[a++] = !!(32 & i),
  36853. s[a++] = !!(64 & i),
  36854. s[a++] = !!(128 & i);
  36855. if (a < r) {
  36856. var l = 0;
  36857. for (i = this.readByte(e++); a < r; )
  36858. s[a++] = !!(i >> l++ & 1)
  36859. }
  36860. return t && (this.offset = e),
  36861. s
  36862. }
  36863. ,
  36864. a.readBytes = function(e, t) {
  36865. var i = "undefined" == typeof t;
  36866. if (i && (t = this.offset),
  36867. !this.noAssert) {
  36868. if ("number" != typeof t || t % 1 !== 0)
  36869. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36870. if (t >>>= 0,
  36871. t < 0 || t + e > this.buffer.byteLength)
  36872. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36873. }
  36874. var n = this.slice(t, t + e);
  36875. return i && (this.offset += e),
  36876. n
  36877. }
  36878. ,
  36879. a.writeBytes = a.append,
  36880. a.writeInt8 = function(e, t) {
  36881. var i = "undefined" == typeof t;
  36882. if (i && (t = this.offset),
  36883. !this.noAssert) {
  36884. if ("number" != typeof e || e % 1 !== 0)
  36885. throw TypeError("Illegal value: " + e + " (not an integer)");
  36886. if (e |= 0,
  36887. "number" != typeof t || t % 1 !== 0)
  36888. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36889. if (t >>>= 0,
  36890. t < 0 || t + 0 > this.buffer.byteLength)
  36891. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36892. }
  36893. t += 1;
  36894. var n = this.buffer.byteLength;
  36895. return t > n && this.resize((n *= 2) > t ? n : t),
  36896. t -= 1,
  36897. this.view[t] = e,
  36898. i && (this.offset += 1),
  36899. this
  36900. }
  36901. ,
  36902. a.writeByte = a.writeInt8,
  36903. a.readInt8 = function(e) {
  36904. var t = "undefined" == typeof e;
  36905. if (t && (e = this.offset),
  36906. !this.noAssert) {
  36907. if ("number" != typeof e || e % 1 !== 0)
  36908. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36909. if (e >>>= 0,
  36910. e < 0 || e + 1 > this.buffer.byteLength)
  36911. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36912. }
  36913. var i = this.view[e];
  36914. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36915. t && (this.offset += 1),
  36916. i
  36917. }
  36918. ,
  36919. a.readByte = a.readInt8,
  36920. a.writeUint8 = function(e, t) {
  36921. var i = "undefined" == typeof t;
  36922. if (i && (t = this.offset),
  36923. !this.noAssert) {
  36924. if ("number" != typeof e || e % 1 !== 0)
  36925. throw TypeError("Illegal value: " + e + " (not an integer)");
  36926. if (e >>>= 0,
  36927. "number" != typeof t || t % 1 !== 0)
  36928. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36929. if (t >>>= 0,
  36930. t < 0 || t + 0 > this.buffer.byteLength)
  36931. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36932. }
  36933. t += 1;
  36934. var n = this.buffer.byteLength;
  36935. return t > n && this.resize((n *= 2) > t ? n : t),
  36936. t -= 1,
  36937. this.view[t] = e,
  36938. i && (this.offset += 1),
  36939. this
  36940. }
  36941. ,
  36942. a.writeUInt8 = a.writeUint8,
  36943. a.readUint8 = function(e) {
  36944. var t = "undefined" == typeof e;
  36945. if (t && (e = this.offset),
  36946. !this.noAssert) {
  36947. if ("number" != typeof e || e % 1 !== 0)
  36948. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36949. if (e >>>= 0,
  36950. e < 0 || e + 1 > this.buffer.byteLength)
  36951. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36952. }
  36953. var i = this.view[e];
  36954. return t && (this.offset += 1),
  36955. i
  36956. }
  36957. ,
  36958. a.readUInt8 = a.readUint8,
  36959. a.writeInt16 = function(e, t) {
  36960. var i = "undefined" == typeof t;
  36961. if (i && (t = this.offset),
  36962. !this.noAssert) {
  36963. if ("number" != typeof e || e % 1 !== 0)
  36964. throw TypeError("Illegal value: " + e + " (not an integer)");
  36965. if (e |= 0,
  36966. "number" != typeof t || t % 1 !== 0)
  36967. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36968. if (t >>>= 0,
  36969. t < 0 || t + 0 > this.buffer.byteLength)
  36970. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36971. }
  36972. t += 2;
  36973. var n = this.buffer.byteLength;
  36974. return t > n && this.resize((n *= 2) > t ? n : t),
  36975. t -= 2,
  36976. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36977. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36978. this.view[t + 1] = 255 & e),
  36979. i && (this.offset += 2),
  36980. this
  36981. }
  36982. ,
  36983. a.writeShort = a.writeInt16,
  36984. a.readInt16 = function(e) {
  36985. var t = "undefined" == typeof e;
  36986. if (t && (e = this.offset),
  36987. !this.noAssert) {
  36988. if ("number" != typeof e || e % 1 !== 0)
  36989. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36990. if (e >>>= 0,
  36991. e < 0 || e + 2 > this.buffer.byteLength)
  36992. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36993. }
  36994. var i = 0;
  36995. return this.littleEndian ? (i = this.view[e],
  36996. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36997. i |= this.view[e + 1]),
  36998. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36999. t && (this.offset += 2),
  37000. i
  37001. }
  37002. ,
  37003. a.readShort = a.readInt16,
  37004. a.writeUint16 = function(e, t) {
  37005. var i = "undefined" == typeof t;
  37006. if (i && (t = this.offset),
  37007. !this.noAssert) {
  37008. if ("number" != typeof e || e % 1 !== 0)
  37009. throw TypeError("Illegal value: " + e + " (not an integer)");
  37010. if (e >>>= 0,
  37011. "number" != typeof t || t % 1 !== 0)
  37012. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37013. if (t >>>= 0,
  37014. t < 0 || t + 0 > this.buffer.byteLength)
  37015. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37016. }
  37017. t += 2;
  37018. var n = this.buffer.byteLength;
  37019. return t > n && this.resize((n *= 2) > t ? n : t),
  37020. t -= 2,
  37021. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37022. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37023. this.view[t + 1] = 255 & e),
  37024. i && (this.offset += 2),
  37025. this
  37026. }
  37027. ,
  37028. a.writeUInt16 = a.writeUint16,
  37029. a.readUint16 = function(e) {
  37030. var t = "undefined" == typeof e;
  37031. if (t && (e = this.offset),
  37032. !this.noAssert) {
  37033. if ("number" != typeof e || e % 1 !== 0)
  37034. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37035. if (e >>>= 0,
  37036. e < 0 || e + 2 > this.buffer.byteLength)
  37037. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37038. }
  37039. var i = 0;
  37040. return this.littleEndian ? (i = this.view[e],
  37041. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37042. i |= this.view[e + 1]),
  37043. t && (this.offset += 2),
  37044. i
  37045. }
  37046. ,
  37047. a.readUInt16 = a.readUint16,
  37048. a.writeInt32 = function(e, t) {
  37049. var i = "undefined" == typeof t;
  37050. if (i && (t = this.offset),
  37051. !this.noAssert) {
  37052. if ("number" != typeof e || e % 1 !== 0)
  37053. throw TypeError("Illegal value: " + e + " (not an integer)");
  37054. if (e |= 0,
  37055. "number" != typeof t || t % 1 !== 0)
  37056. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37057. if (t >>>= 0,
  37058. t < 0 || t + 0 > this.buffer.byteLength)
  37059. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37060. }
  37061. t += 4;
  37062. var n = this.buffer.byteLength;
  37063. return t > n && this.resize((n *= 2) > t ? n : t),
  37064. t -= 4,
  37065. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37066. this.view[t + 2] = e >>> 16 & 255,
  37067. this.view[t + 1] = e >>> 8 & 255,
  37068. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37069. this.view[t + 1] = e >>> 16 & 255,
  37070. this.view[t + 2] = e >>> 8 & 255,
  37071. this.view[t + 3] = 255 & e),
  37072. i && (this.offset += 4),
  37073. this
  37074. }
  37075. ,
  37076. a.writeInt = a.writeInt32,
  37077. a.readInt32 = function(e) {
  37078. var t = "undefined" == typeof e;
  37079. if (t && (e = this.offset),
  37080. !this.noAssert) {
  37081. if ("number" != typeof e || e % 1 !== 0)
  37082. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37083. if (e >>>= 0,
  37084. e < 0 || e + 4 > this.buffer.byteLength)
  37085. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37086. }
  37087. var i = 0;
  37088. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37089. i |= this.view[e + 1] << 8,
  37090. i |= this.view[e],
  37091. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37092. i |= this.view[e + 2] << 8,
  37093. i |= this.view[e + 3],
  37094. i += this.view[e] << 24 >>> 0),
  37095. i |= 0,
  37096. t && (this.offset += 4),
  37097. i
  37098. }
  37099. ,
  37100. a.readInt = a.readInt32,
  37101. a.writeUint32 = function(e, t) {
  37102. var i = "undefined" == typeof t;
  37103. if (i && (t = this.offset),
  37104. !this.noAssert) {
  37105. if ("number" != typeof e || e % 1 !== 0)
  37106. throw TypeError("Illegal value: " + e + " (not an integer)");
  37107. if (e >>>= 0,
  37108. "number" != typeof t || t % 1 !== 0)
  37109. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37110. if (t >>>= 0,
  37111. t < 0 || t + 0 > this.buffer.byteLength)
  37112. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37113. }
  37114. t += 4;
  37115. var n = this.buffer.byteLength;
  37116. return t > n && this.resize((n *= 2) > t ? n : t),
  37117. t -= 4,
  37118. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37119. this.view[t + 2] = e >>> 16 & 255,
  37120. this.view[t + 1] = e >>> 8 & 255,
  37121. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37122. this.view[t + 1] = e >>> 16 & 255,
  37123. this.view[t + 2] = e >>> 8 & 255,
  37124. this.view[t + 3] = 255 & e),
  37125. i && (this.offset += 4),
  37126. this
  37127. }
  37128. ,
  37129. a.writeUInt32 = a.writeUint32,
  37130. a.readUint32 = function(e) {
  37131. var t = "undefined" == typeof e;
  37132. if (t && (e = this.offset),
  37133. !this.noAssert) {
  37134. if ("number" != typeof e || e % 1 !== 0)
  37135. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37136. if (e >>>= 0,
  37137. e < 0 || e + 4 > this.buffer.byteLength)
  37138. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37139. }
  37140. var i = 0;
  37141. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37142. i |= this.view[e + 1] << 8,
  37143. i |= this.view[e],
  37144. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37145. i |= this.view[e + 2] << 8,
  37146. i |= this.view[e + 3],
  37147. i += this.view[e] << 24 >>> 0),
  37148. t && (this.offset += 4),
  37149. i
  37150. }
  37151. ,
  37152. a.readUInt32 = a.readUint32,
  37153. e && (a.writeInt64 = function(t, i) {
  37154. var n = "undefined" == typeof i;
  37155. if (n && (i = this.offset),
  37156. !this.noAssert) {
  37157. if ("number" == typeof t)
  37158. t = e.fromNumber(t);
  37159. else if ("string" == typeof t)
  37160. t = e.fromString(t);
  37161. else if (!(t && t instanceof e))
  37162. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37163. if ("number" != typeof i || i % 1 !== 0)
  37164. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37165. if (i >>>= 0,
  37166. i < 0 || i + 0 > this.buffer.byteLength)
  37167. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37168. }
  37169. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37170. i += 8;
  37171. var r = this.buffer.byteLength;
  37172. i > r && this.resize((r *= 2) > i ? r : i),
  37173. i -= 8;
  37174. var o = t.low
  37175. , a = t.high;
  37176. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37177. this.view[i + 2] = o >>> 16 & 255,
  37178. this.view[i + 1] = o >>> 8 & 255,
  37179. this.view[i] = 255 & o,
  37180. i += 4,
  37181. this.view[i + 3] = a >>> 24 & 255,
  37182. this.view[i + 2] = a >>> 16 & 255,
  37183. this.view[i + 1] = a >>> 8 & 255,
  37184. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37185. this.view[i + 1] = a >>> 16 & 255,
  37186. this.view[i + 2] = a >>> 8 & 255,
  37187. this.view[i + 3] = 255 & a,
  37188. i += 4,
  37189. this.view[i] = o >>> 24 & 255,
  37190. this.view[i + 1] = o >>> 16 & 255,
  37191. this.view[i + 2] = o >>> 8 & 255,
  37192. this.view[i + 3] = 255 & o),
  37193. n && (this.offset += 8),
  37194. this
  37195. }
  37196. ,
  37197. a.writeLong = a.writeInt64,
  37198. a.readInt64 = function(t) {
  37199. var i = "undefined" == typeof t;
  37200. if (i && (t = this.offset),
  37201. !this.noAssert) {
  37202. if ("number" != typeof t || t % 1 !== 0)
  37203. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37204. if (t >>>= 0,
  37205. t < 0 || t + 8 > this.buffer.byteLength)
  37206. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37207. }
  37208. var n = 0
  37209. , r = 0;
  37210. this.littleEndian ? (n = this.view[t + 2] << 16,
  37211. n |= this.view[t + 1] << 8,
  37212. n |= this.view[t],
  37213. n += this.view[t + 3] << 24 >>> 0,
  37214. t += 4,
  37215. r = this.view[t + 2] << 16,
  37216. r |= this.view[t + 1] << 8,
  37217. r |= this.view[t],
  37218. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37219. r |= this.view[t + 2] << 8,
  37220. r |= this.view[t + 3],
  37221. r += this.view[t] << 24 >>> 0,
  37222. t += 4,
  37223. n = this.view[t + 1] << 16,
  37224. n |= this.view[t + 2] << 8,
  37225. n |= this.view[t + 3],
  37226. n += this.view[t] << 24 >>> 0);
  37227. var o = new e(n,r,!1);
  37228. return i && (this.offset += 8),
  37229. o
  37230. }
  37231. ,
  37232. a.readLong = a.readInt64,
  37233. a.writeUint64 = function(t, i) {
  37234. var n = "undefined" == typeof i;
  37235. if (n && (i = this.offset),
  37236. !this.noAssert) {
  37237. if ("number" == typeof t)
  37238. t = e.fromNumber(t);
  37239. else if ("string" == typeof t)
  37240. t = e.fromString(t);
  37241. else if (!(t && t instanceof e))
  37242. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37243. if ("number" != typeof i || i % 1 !== 0)
  37244. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37245. if (i >>>= 0,
  37246. i < 0 || i + 0 > this.buffer.byteLength)
  37247. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37248. }
  37249. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37250. i += 8;
  37251. var r = this.buffer.byteLength;
  37252. i > r && this.resize((r *= 2) > i ? r : i),
  37253. i -= 8;
  37254. var o = t.low
  37255. , a = t.high;
  37256. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37257. this.view[i + 2] = o >>> 16 & 255,
  37258. this.view[i + 1] = o >>> 8 & 255,
  37259. this.view[i] = 255 & o,
  37260. i += 4,
  37261. this.view[i + 3] = a >>> 24 & 255,
  37262. this.view[i + 2] = a >>> 16 & 255,
  37263. this.view[i + 1] = a >>> 8 & 255,
  37264. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37265. this.view[i + 1] = a >>> 16 & 255,
  37266. this.view[i + 2] = a >>> 8 & 255,
  37267. this.view[i + 3] = 255 & a,
  37268. i += 4,
  37269. this.view[i] = o >>> 24 & 255,
  37270. this.view[i + 1] = o >>> 16 & 255,
  37271. this.view[i + 2] = o >>> 8 & 255,
  37272. this.view[i + 3] = 255 & o),
  37273. n && (this.offset += 8),
  37274. this
  37275. }
  37276. ,
  37277. a.writeUInt64 = a.writeUint64,
  37278. a.readUint64 = function(t) {
  37279. var i = "undefined" == typeof t;
  37280. if (i && (t = this.offset),
  37281. !this.noAssert) {
  37282. if ("number" != typeof t || t % 1 !== 0)
  37283. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37284. if (t >>>= 0,
  37285. t < 0 || t + 8 > this.buffer.byteLength)
  37286. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37287. }
  37288. var n = 0
  37289. , r = 0;
  37290. this.littleEndian ? (n = this.view[t + 2] << 16,
  37291. n |= this.view[t + 1] << 8,
  37292. n |= this.view[t],
  37293. n += this.view[t + 3] << 24 >>> 0,
  37294. t += 4,
  37295. r = this.view[t + 2] << 16,
  37296. r |= this.view[t + 1] << 8,
  37297. r |= this.view[t],
  37298. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37299. r |= this.view[t + 2] << 8,
  37300. r |= this.view[t + 3],
  37301. r += this.view[t] << 24 >>> 0,
  37302. t += 4,
  37303. n = this.view[t + 1] << 16,
  37304. n |= this.view[t + 2] << 8,
  37305. n |= this.view[t + 3],
  37306. n += this.view[t] << 24 >>> 0);
  37307. var o = new e(n,r,!0);
  37308. return i && (this.offset += 8),
  37309. o
  37310. }
  37311. ,
  37312. a.readUInt64 = a.readUint64),
  37313. a.writeFloat32 = function(e, t) {
  37314. var i = "undefined" == typeof t;
  37315. if (i && (t = this.offset),
  37316. !this.noAssert) {
  37317. if ("number" != typeof e)
  37318. throw TypeError("Illegal value: " + e + " (not a number)");
  37319. if ("number" != typeof t || t % 1 !== 0)
  37320. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37321. if (t >>>= 0,
  37322. t < 0 || t + 0 > this.buffer.byteLength)
  37323. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37324. }
  37325. t += 4;
  37326. var n = this.buffer.byteLength;
  37327. return t > n && this.resize((n *= 2) > t ? n : t),
  37328. t -= 4,
  37329. r(this.view, e, t, this.littleEndian, 23, 4),
  37330. i && (this.offset += 4),
  37331. this
  37332. }
  37333. ,
  37334. a.writeFloat = a.writeFloat32,
  37335. a.readFloat32 = function(e) {
  37336. var t = "undefined" == typeof e;
  37337. if (t && (e = this.offset),
  37338. !this.noAssert) {
  37339. if ("number" != typeof e || e % 1 !== 0)
  37340. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37341. if (e >>>= 0,
  37342. e < 0 || e + 4 > this.buffer.byteLength)
  37343. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37344. }
  37345. var i = n(this.view, e, this.littleEndian, 23, 4);
  37346. return t && (this.offset += 4),
  37347. i
  37348. }
  37349. ,
  37350. a.readFloat = a.readFloat32,
  37351. a.writeFloat64 = function(e, t) {
  37352. var i = "undefined" == typeof t;
  37353. if (i && (t = this.offset),
  37354. !this.noAssert) {
  37355. if ("number" != typeof e)
  37356. throw TypeError("Illegal value: " + e + " (not a number)");
  37357. if ("number" != typeof t || t % 1 !== 0)
  37358. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37359. if (t >>>= 0,
  37360. t < 0 || t + 0 > this.buffer.byteLength)
  37361. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37362. }
  37363. t += 8;
  37364. var n = this.buffer.byteLength;
  37365. return t > n && this.resize((n *= 2) > t ? n : t),
  37366. t -= 8,
  37367. r(this.view, e, t, this.littleEndian, 52, 8),
  37368. i && (this.offset += 8),
  37369. this
  37370. }
  37371. ,
  37372. a.writeDouble = a.writeFloat64,
  37373. a.readFloat64 = function(e) {
  37374. var t = "undefined" == typeof e;
  37375. if (t && (e = this.offset),
  37376. !this.noAssert) {
  37377. if ("number" != typeof e || e % 1 !== 0)
  37378. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37379. if (e >>>= 0,
  37380. e < 0 || e + 8 > this.buffer.byteLength)
  37381. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37382. }
  37383. var i = n(this.view, e, this.littleEndian, 52, 8);
  37384. return t && (this.offset += 8),
  37385. i
  37386. }
  37387. ,
  37388. a.readDouble = a.readFloat64,
  37389. o.MAX_VARINT32_BYTES = 5,
  37390. o.calculateVarint32 = function(e) {
  37391. return e >>>= 0,
  37392. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37393. }
  37394. ,
  37395. o.zigZagEncode32 = function(e) {
  37396. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37397. }
  37398. ,
  37399. o.zigZagDecode32 = function(e) {
  37400. return e >>> 1 ^ -(1 & e) | 0
  37401. }
  37402. ,
  37403. a.writeVarint32 = function(e, t) {
  37404. var i = "undefined" == typeof t;
  37405. if (i && (t = this.offset),
  37406. !this.noAssert) {
  37407. if ("number" != typeof e || e % 1 !== 0)
  37408. throw TypeError("Illegal value: " + e + " (not an integer)");
  37409. if (e |= 0,
  37410. "number" != typeof t || t % 1 !== 0)
  37411. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37412. if (t >>>= 0,
  37413. t < 0 || t + 0 > this.buffer.byteLength)
  37414. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37415. }
  37416. var n, r = o.calculateVarint32(e);
  37417. t += r;
  37418. var a = this.buffer.byteLength;
  37419. for (t > a && this.resize((a *= 2) > t ? a : t),
  37420. t -= r,
  37421. e >>>= 0; e >= 128; )
  37422. n = 127 & e | 128,
  37423. this.view[t++] = n,
  37424. e >>>= 7;
  37425. return this.view[t++] = e,
  37426. i ? (this.offset = t,
  37427. this) : r
  37428. }
  37429. ,
  37430. a.writeVarint32ZigZag = function(e, t) {
  37431. return this.writeVarint32(o.zigZagEncode32(e), t)
  37432. }
  37433. ,
  37434. a.readVarint32 = function(e) {
  37435. var t = "undefined" == typeof e;
  37436. if (t && (e = this.offset),
  37437. !this.noAssert) {
  37438. if ("number" != typeof e || e % 1 !== 0)
  37439. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37440. if (e >>>= 0,
  37441. e < 0 || e + 1 > this.buffer.byteLength)
  37442. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37443. }
  37444. var i, n = 0, r = 0;
  37445. do {
  37446. if (!this.noAssert && e > this.limit) {
  37447. var o = Error("Truncated");
  37448. throw o.truncated = !0,
  37449. o
  37450. }
  37451. i = this.view[e++],
  37452. n < 5 && (r |= (127 & i) << 7 * n),
  37453. ++n
  37454. } while (0 !== (128 & i));return r |= 0,
  37455. t ? (this.offset = e,
  37456. r) : {
  37457. value: r,
  37458. length: n
  37459. }
  37460. }
  37461. ,
  37462. a.readVarint32ZigZag = function(e) {
  37463. var t = this.readVarint32(e);
  37464. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37465. t
  37466. }
  37467. ,
  37468. e && (o.MAX_VARINT64_BYTES = 10,
  37469. o.calculateVarint64 = function(t) {
  37470. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37471. var i = t.toInt() >>> 0
  37472. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37473. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37474. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37475. }
  37476. ,
  37477. o.zigZagEncode64 = function(t) {
  37478. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37479. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37480. }
  37481. ,
  37482. o.zigZagDecode64 = function(t) {
  37483. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37484. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37485. }
  37486. ,
  37487. a.writeVarint64 = function(t, i) {
  37488. var n = "undefined" == typeof i;
  37489. if (n && (i = this.offset),
  37490. !this.noAssert) {
  37491. if ("number" == typeof t)
  37492. t = e.fromNumber(t);
  37493. else if ("string" == typeof t)
  37494. t = e.fromString(t);
  37495. else if (!(t && t instanceof e))
  37496. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37497. if ("number" != typeof i || i % 1 !== 0)
  37498. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37499. if (i >>>= 0,
  37500. i < 0 || i + 0 > this.buffer.byteLength)
  37501. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37502. }
  37503. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37504. var r = o.calculateVarint64(t)
  37505. , a = t.toInt() >>> 0
  37506. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37507. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37508. i += r;
  37509. var c = this.buffer.byteLength;
  37510. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37511. i -= r,
  37512. r) {
  37513. case 10:
  37514. this.view[i + 9] = l >>> 7 & 1;
  37515. case 9:
  37516. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37517. case 8:
  37518. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37519. case 7:
  37520. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37521. case 6:
  37522. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37523. case 5:
  37524. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37525. case 4:
  37526. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37527. case 3:
  37528. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37529. case 2:
  37530. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37531. case 1:
  37532. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37533. }
  37534. return n ? (this.offset += r,
  37535. this) : r
  37536. }
  37537. ,
  37538. a.writeVarint64ZigZag = function(e, t) {
  37539. return this.writeVarint64(o.zigZagEncode64(e), t)
  37540. }
  37541. ,
  37542. a.readVarint64 = function(t) {
  37543. var i = "undefined" == typeof t;
  37544. if (i && (t = this.offset),
  37545. !this.noAssert) {
  37546. if ("number" != typeof t || t % 1 !== 0)
  37547. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37548. if (t >>>= 0,
  37549. t < 0 || t + 1 > this.buffer.byteLength)
  37550. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37551. }
  37552. var n = t
  37553. , r = 0
  37554. , o = 0
  37555. , a = 0
  37556. , s = 0;
  37557. if (s = this.view[t++],
  37558. r = 127 & s,
  37559. 128 & s && (s = this.view[t++],
  37560. r |= (127 & s) << 7,
  37561. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37562. r |= (127 & s) << 14,
  37563. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37564. r |= (127 & s) << 21,
  37565. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37566. o = 127 & s,
  37567. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37568. o |= (127 & s) << 7,
  37569. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37570. o |= (127 & s) << 14,
  37571. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37572. o |= (127 & s) << 21,
  37573. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37574. a = 127 & s,
  37575. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37576. a |= (127 & s) << 7,
  37577. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37578. throw Error("Buffer overrun");
  37579. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37580. return i ? (this.offset = t,
  37581. l) : {
  37582. value: l,
  37583. length: t - n
  37584. }
  37585. }
  37586. ,
  37587. a.readVarint64ZigZag = function(t) {
  37588. var i = this.readVarint64(t);
  37589. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37590. i
  37591. }
  37592. ),
  37593. a.writeCString = function(e, i) {
  37594. var n = "undefined" == typeof i;
  37595. n && (i = this.offset);
  37596. var r, o = e.length;
  37597. if (!this.noAssert) {
  37598. if ("string" != typeof e)
  37599. throw TypeError("Illegal str: Not a string");
  37600. for (r = 0; r < o; ++r)
  37601. if (0 === e.charCodeAt(r))
  37602. throw RangeError("Illegal str: Contains NULL-characters");
  37603. if ("number" != typeof i || i % 1 !== 0)
  37604. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37605. if (i >>>= 0,
  37606. i < 0 || i + 0 > this.buffer.byteLength)
  37607. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37608. }
  37609. o = h.calculateUTF16asUTF8(t(e))[1],
  37610. i += o + 1;
  37611. var a = this.buffer.byteLength;
  37612. return i > a && this.resize((a *= 2) > i ? a : i),
  37613. i -= o + 1,
  37614. h.encodeUTF16toUTF8(t(e), function(e) {
  37615. this.view[i++] = e
  37616. }
  37617. .bind(this)),
  37618. this.view[i++] = 0,
  37619. n ? (this.offset = i,
  37620. this) : o
  37621. }
  37622. ,
  37623. a.readCString = function(e) {
  37624. var t = "undefined" == typeof e;
  37625. if (t && (e = this.offset),
  37626. !this.noAssert) {
  37627. if ("number" != typeof e || e % 1 !== 0)
  37628. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37629. if (e >>>= 0,
  37630. e < 0 || e + 1 > this.buffer.byteLength)
  37631. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37632. }
  37633. var n, r = e, o = -1;
  37634. return h.decodeUTF8toUTF16(function() {
  37635. if (0 === o)
  37636. return null;
  37637. if (e >= this.limit)
  37638. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37639. return o = this.view[e++],
  37640. 0 === o ? null : o
  37641. }
  37642. .bind(this), n = i(), !0),
  37643. t ? (this.offset = e,
  37644. n()) : {
  37645. string: n(),
  37646. length: e - r
  37647. }
  37648. }
  37649. ,
  37650. a.writeIString = function(e, i) {
  37651. var n = "undefined" == typeof i;
  37652. if (n && (i = this.offset),
  37653. !this.noAssert) {
  37654. if ("string" != typeof e)
  37655. throw TypeError("Illegal str: Not a string");
  37656. if ("number" != typeof i || i % 1 !== 0)
  37657. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37658. if (i >>>= 0,
  37659. i < 0 || i + 0 > this.buffer.byteLength)
  37660. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37661. }
  37662. var r, o = i;
  37663. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37664. i += 4 + r;
  37665. var a = this.buffer.byteLength;
  37666. if (i > a && this.resize((a *= 2) > i ? a : i),
  37667. i -= 4 + r,
  37668. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37669. this.view[i + 2] = r >>> 16 & 255,
  37670. this.view[i + 1] = r >>> 8 & 255,
  37671. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37672. this.view[i + 1] = r >>> 16 & 255,
  37673. this.view[i + 2] = r >>> 8 & 255,
  37674. this.view[i + 3] = 255 & r),
  37675. i += 4,
  37676. h.encodeUTF16toUTF8(t(e), function(e) {
  37677. this.view[i++] = e
  37678. }
  37679. .bind(this)),
  37680. i !== o + 4 + r)
  37681. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37682. return n ? (this.offset = i,
  37683. this) : i - o
  37684. }
  37685. ,
  37686. a.readIString = function(e) {
  37687. var t = "undefined" == typeof e;
  37688. if (t && (e = this.offset),
  37689. !this.noAssert) {
  37690. if ("number" != typeof e || e % 1 !== 0)
  37691. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37692. if (e >>>= 0,
  37693. e < 0 || e + 4 > this.buffer.byteLength)
  37694. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37695. }
  37696. var i = e
  37697. , n = this.readUint32(e)
  37698. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37699. return e += r.length,
  37700. t ? (this.offset = e,
  37701. r.string) : {
  37702. string: r.string,
  37703. length: e - i
  37704. }
  37705. }
  37706. ,
  37707. o.METRICS_CHARS = "c",
  37708. o.METRICS_BYTES = "b",
  37709. a.writeUTF8String = function(e, i) {
  37710. var n = "undefined" == typeof i;
  37711. if (n && (i = this.offset),
  37712. !this.noAssert) {
  37713. if ("number" != typeof i || i % 1 !== 0)
  37714. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37715. if (i >>>= 0,
  37716. i < 0 || i + 0 > this.buffer.byteLength)
  37717. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37718. }
  37719. var r, o = i;
  37720. r = h.calculateUTF16asUTF8(t(e))[1],
  37721. i += r;
  37722. var a = this.buffer.byteLength;
  37723. return i > a && this.resize((a *= 2) > i ? a : i),
  37724. i -= r,
  37725. h.encodeUTF16toUTF8(t(e), function(e) {
  37726. this.view[i++] = e
  37727. }
  37728. .bind(this)),
  37729. n ? (this.offset = i,
  37730. this) : i - o
  37731. }
  37732. ,
  37733. a.writeString = a.writeUTF8String,
  37734. o.calculateUTF8Chars = function(e) {
  37735. return h.calculateUTF16asUTF8(t(e))[0]
  37736. }
  37737. ,
  37738. o.calculateUTF8Bytes = function(e) {
  37739. return h.calculateUTF16asUTF8(t(e))[1]
  37740. }
  37741. ,
  37742. o.calculateString = o.calculateUTF8Bytes,
  37743. a.readUTF8String = function(e, t, n) {
  37744. "number" == typeof t && (n = t,
  37745. t = void 0);
  37746. var r = "undefined" == typeof n;
  37747. if (r && (n = this.offset),
  37748. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37749. !this.noAssert) {
  37750. if ("number" != typeof e || e % 1 !== 0)
  37751. throw TypeError("Illegal length: " + e + " (not an integer)");
  37752. if (e |= 0,
  37753. "number" != typeof n || n % 1 !== 0)
  37754. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37755. if (n >>>= 0,
  37756. n < 0 || n + 0 > this.buffer.byteLength)
  37757. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37758. }
  37759. var a, s = 0, l = n;
  37760. if (t === o.METRICS_CHARS) {
  37761. if (a = i(),
  37762. h.decodeUTF8(function() {
  37763. return s < e && n < this.limit ? this.view[n++] : null
  37764. }
  37765. .bind(this), function(e) {
  37766. ++s,
  37767. h.UTF8toUTF16(e, a)
  37768. }),
  37769. s !== e)
  37770. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37771. return r ? (this.offset = n,
  37772. a()) : {
  37773. string: a(),
  37774. length: n - l
  37775. }
  37776. }
  37777. if (t === o.METRICS_BYTES) {
  37778. if (!this.noAssert) {
  37779. if ("number" != typeof n || n % 1 !== 0)
  37780. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37781. if (n >>>= 0,
  37782. n < 0 || n + e > this.buffer.byteLength)
  37783. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37784. }
  37785. var c = n + e;
  37786. if (h.decodeUTF8toUTF16(function() {
  37787. return n < c ? this.view[n++] : null
  37788. }
  37789. .bind(this), a = i(), this.noAssert),
  37790. n !== c)
  37791. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37792. return r ? (this.offset = n,
  37793. a()) : {
  37794. string: a(),
  37795. length: n - l
  37796. }
  37797. }
  37798. throw TypeError("Unsupported metrics: " + t)
  37799. }
  37800. ,
  37801. a.readString = a.readUTF8String,
  37802. a.writeVString = function(e, i) {
  37803. var n = "undefined" == typeof i;
  37804. if (n && (i = this.offset),
  37805. !this.noAssert) {
  37806. if ("string" != typeof e)
  37807. throw TypeError("Illegal str: Not a string");
  37808. if ("number" != typeof i || i % 1 !== 0)
  37809. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37810. if (i >>>= 0,
  37811. i < 0 || i + 0 > this.buffer.byteLength)
  37812. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37813. }
  37814. var r, a, s = i;
  37815. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37816. a = o.calculateVarint32(r),
  37817. i += a + r;
  37818. var l = this.buffer.byteLength;
  37819. if (i > l && this.resize((l *= 2) > i ? l : i),
  37820. i -= a + r,
  37821. i += this.writeVarint32(r, i),
  37822. h.encodeUTF16toUTF8(t(e), function(e) {
  37823. this.view[i++] = e
  37824. }
  37825. .bind(this)),
  37826. i !== s + r + a)
  37827. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37828. return n ? (this.offset = i,
  37829. this) : i - s
  37830. }
  37831. ,
  37832. a.readVString = function(e) {
  37833. var t = "undefined" == typeof e;
  37834. if (t && (e = this.offset),
  37835. !this.noAssert) {
  37836. if ("number" != typeof e || e % 1 !== 0)
  37837. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37838. if (e >>>= 0,
  37839. e < 0 || e + 1 > this.buffer.byteLength)
  37840. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37841. }
  37842. var i = e
  37843. , n = this.readVarint32(e)
  37844. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37845. return e += r.length,
  37846. t ? (this.offset = e,
  37847. r.string) : {
  37848. string: r.string,
  37849. length: e - i
  37850. }
  37851. }
  37852. ,
  37853. a.append = function(e, t, i) {
  37854. "number" != typeof t && "string" == typeof t || (i = t,
  37855. t = void 0);
  37856. var n = "undefined" == typeof i;
  37857. if (n && (i = this.offset),
  37858. !this.noAssert) {
  37859. if ("number" != typeof i || i % 1 !== 0)
  37860. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37861. if (i >>>= 0,
  37862. i < 0 || i + 0 > this.buffer.byteLength)
  37863. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37864. }
  37865. e instanceof o || (e = o.wrap(e, t));
  37866. var r = e.limit - e.offset;
  37867. if (r <= 0)
  37868. return this;
  37869. i += r;
  37870. var a = this.buffer.byteLength;
  37871. return i > a && this.resize((a *= 2) > i ? a : i),
  37872. i -= r,
  37873. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37874. e.offset += r,
  37875. n && (this.offset += r),
  37876. this
  37877. }
  37878. ,
  37879. a.appendTo = function(e, t) {
  37880. return e.append(this, t),
  37881. this
  37882. }
  37883. ,
  37884. a.assert = function(e) {
  37885. return this.noAssert = !e,
  37886. this
  37887. }
  37888. ,
  37889. a.capacity = function() {
  37890. return this.buffer.byteLength
  37891. }
  37892. ,
  37893. a.clear = function() {
  37894. return this.offset = 0,
  37895. this.limit = this.buffer.byteLength,
  37896. this.markedOffset = -1,
  37897. this
  37898. }
  37899. ,
  37900. a.clone = function(e) {
  37901. var t = new o(0,this.littleEndian,this.noAssert);
  37902. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37903. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37904. t.view = this.view),
  37905. t.offset = this.offset,
  37906. t.markedOffset = this.markedOffset,
  37907. t.limit = this.limit,
  37908. t
  37909. }
  37910. ,
  37911. a.compact = function(e, t) {
  37912. if ("undefined" == typeof e && (e = this.offset),
  37913. "undefined" == typeof t && (t = this.limit),
  37914. !this.noAssert) {
  37915. if ("number" != typeof e || e % 1 !== 0)
  37916. throw TypeError("Illegal begin: Not an integer");
  37917. if (e >>>= 0,
  37918. "number" != typeof t || t % 1 !== 0)
  37919. throw TypeError("Illegal end: Not an integer");
  37920. if (t >>>= 0,
  37921. e < 0 || e > t || t > this.buffer.byteLength)
  37922. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37923. }
  37924. if (0 === e && t === this.buffer.byteLength)
  37925. return this;
  37926. var i = t - e;
  37927. if (0 === i)
  37928. return this.buffer = s,
  37929. this.view = null,
  37930. this.markedOffset >= 0 && (this.markedOffset -= e),
  37931. this.offset = 0,
  37932. this.limit = 0,
  37933. this;
  37934. var n = new ArrayBuffer(i)
  37935. , r = new Uint8Array(n);
  37936. return r.set(this.view.subarray(e, t)),
  37937. this.buffer = n,
  37938. this.view = r,
  37939. this.markedOffset >= 0 && (this.markedOffset -= e),
  37940. this.offset = 0,
  37941. this.limit = i,
  37942. this
  37943. }
  37944. ,
  37945. a.copy = function(e, t) {
  37946. if ("undefined" == typeof e && (e = this.offset),
  37947. "undefined" == typeof t && (t = this.limit),
  37948. !this.noAssert) {
  37949. if ("number" != typeof e || e % 1 !== 0)
  37950. throw TypeError("Illegal begin: Not an integer");
  37951. if (e >>>= 0,
  37952. "number" != typeof t || t % 1 !== 0)
  37953. throw TypeError("Illegal end: Not an integer");
  37954. if (t >>>= 0,
  37955. e < 0 || e > t || t > this.buffer.byteLength)
  37956. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37957. }
  37958. if (e === t)
  37959. return new o(0,this.littleEndian,this.noAssert);
  37960. var i = t - e
  37961. , n = new o(i,this.littleEndian,this.noAssert);
  37962. return n.offset = 0,
  37963. n.limit = i,
  37964. n.markedOffset >= 0 && (n.markedOffset -= e),
  37965. this.copyTo(n, 0, e, t),
  37966. n
  37967. }
  37968. ,
  37969. a.copyTo = function(e, t, i, n) {
  37970. var r, a;
  37971. if (!this.noAssert && !o.isByteBuffer(e))
  37972. throw TypeError("Illegal target: Not a ByteBuffer");
  37973. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37974. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37975. n = "undefined" == typeof n ? this.limit : 0 | n,
  37976. t < 0 || t > e.buffer.byteLength)
  37977. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37978. if (i < 0 || n > this.buffer.byteLength)
  37979. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37980. var s = n - i;
  37981. return 0 === s ? e : (e.ensureCapacity(t + s),
  37982. e.view.set(this.view.subarray(i, n), t),
  37983. r && (this.offset += s),
  37984. a && (e.offset += s),
  37985. this)
  37986. }
  37987. ,
  37988. a.ensureCapacity = function(e) {
  37989. var t = this.buffer.byteLength;
  37990. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37991. }
  37992. ,
  37993. a.fill = function(e, t, i) {
  37994. var n = "undefined" == typeof t;
  37995. if (n && (t = this.offset),
  37996. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37997. "undefined" == typeof t && (t = this.offset),
  37998. "undefined" == typeof i && (i = this.limit),
  37999. !this.noAssert) {
  38000. if ("number" != typeof e || e % 1 !== 0)
  38001. throw TypeError("Illegal value: " + e + " (not an integer)");
  38002. if (e |= 0,
  38003. "number" != typeof t || t % 1 !== 0)
  38004. throw TypeError("Illegal begin: Not an integer");
  38005. if (t >>>= 0,
  38006. "number" != typeof i || i % 1 !== 0)
  38007. throw TypeError("Illegal end: Not an integer");
  38008. if (i >>>= 0,
  38009. t < 0 || t > i || i > this.buffer.byteLength)
  38010. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38011. }
  38012. if (t >= i)
  38013. return this;
  38014. for (; t < i; )
  38015. this.view[t++] = e;
  38016. return n && (this.offset = t),
  38017. this
  38018. }
  38019. ,
  38020. a.flip = function() {
  38021. return this.limit = this.offset,
  38022. this.offset = 0,
  38023. this
  38024. }
  38025. ,
  38026. a.mark = function(e) {
  38027. if (e = "undefined" == typeof e ? this.offset : e,
  38028. !this.noAssert) {
  38029. if ("number" != typeof e || e % 1 !== 0)
  38030. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38031. if (e >>>= 0,
  38032. e < 0 || e + 0 > this.buffer.byteLength)
  38033. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38034. }
  38035. return this.markedOffset = e,
  38036. this
  38037. }
  38038. ,
  38039. a.order = function(e) {
  38040. if (!this.noAssert && "boolean" != typeof e)
  38041. throw TypeError("Illegal littleEndian: Not a boolean");
  38042. return this.littleEndian = !!e,
  38043. this
  38044. }
  38045. ,
  38046. a.LE = function(e) {
  38047. return this.littleEndian = "undefined" == typeof e || !!e,
  38048. this
  38049. }
  38050. ,
  38051. a.BE = function(e) {
  38052. return this.littleEndian = "undefined" != typeof e && !e,
  38053. this
  38054. }
  38055. ,
  38056. a.prepend = function(e, t, i) {
  38057. "number" != typeof t && "string" == typeof t || (i = t,
  38058. t = void 0);
  38059. var n = "undefined" == typeof i;
  38060. if (n && (i = this.offset),
  38061. !this.noAssert) {
  38062. if ("number" != typeof i || i % 1 !== 0)
  38063. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38064. if (i >>>= 0,
  38065. i < 0 || i + 0 > this.buffer.byteLength)
  38066. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38067. }
  38068. e instanceof o || (e = o.wrap(e, t));
  38069. var r = e.limit - e.offset;
  38070. if (r <= 0)
  38071. return this;
  38072. var a = r - i;
  38073. if (a > 0) {
  38074. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38075. , l = new Uint8Array(s);
  38076. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38077. this.buffer = s,
  38078. this.view = l,
  38079. this.offset += a,
  38080. this.markedOffset >= 0 && (this.markedOffset += a),
  38081. this.limit += a,
  38082. i += a
  38083. } else {
  38084. new Uint8Array(this.buffer)
  38085. }
  38086. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38087. e.offset = e.limit,
  38088. n && (this.offset -= r),
  38089. this
  38090. }
  38091. ,
  38092. a.prependTo = function(e, t) {
  38093. return e.prepend(this, t),
  38094. this
  38095. }
  38096. ,
  38097. a.printDebug = function(e) {
  38098. "function" != typeof e && (e = console.log.bind(console)),
  38099. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38100. }
  38101. ,
  38102. a.remaining = function() {
  38103. return this.limit - this.offset
  38104. }
  38105. ,
  38106. a.reset = function() {
  38107. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38108. this.markedOffset = -1) : this.offset = 0,
  38109. this
  38110. }
  38111. ,
  38112. a.resize = function(e) {
  38113. if (!this.noAssert) {
  38114. if ("number" != typeof e || e % 1 !== 0)
  38115. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38116. if (e |= 0,
  38117. e < 0)
  38118. throw RangeError("Illegal capacity: 0 <= " + e)
  38119. }
  38120. if (this.buffer.byteLength < e) {
  38121. var t = new ArrayBuffer(e)
  38122. , i = new Uint8Array(t);
  38123. i.set(this.view),
  38124. this.buffer = t,
  38125. this.view = i
  38126. }
  38127. return this
  38128. }
  38129. ,
  38130. a.reverse = function(e, t) {
  38131. if ("undefined" == typeof e && (e = this.offset),
  38132. "undefined" == typeof t && (t = this.limit),
  38133. !this.noAssert) {
  38134. if ("number" != typeof e || e % 1 !== 0)
  38135. throw TypeError("Illegal begin: Not an integer");
  38136. if (e >>>= 0,
  38137. "number" != typeof t || t % 1 !== 0)
  38138. throw TypeError("Illegal end: Not an integer");
  38139. if (t >>>= 0,
  38140. e < 0 || e > t || t > this.buffer.byteLength)
  38141. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38142. }
  38143. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38144. this)
  38145. }
  38146. ,
  38147. a.skip = function(e) {
  38148. if (!this.noAssert) {
  38149. if ("number" != typeof e || e % 1 !== 0)
  38150. throw TypeError("Illegal length: " + e + " (not an integer)");
  38151. e |= 0
  38152. }
  38153. var t = this.offset + e;
  38154. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38155. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38156. return this.offset = t,
  38157. this
  38158. }
  38159. ,
  38160. a.slice = function(e, t) {
  38161. if ("undefined" == typeof e && (e = this.offset),
  38162. "undefined" == typeof t && (t = this.limit),
  38163. !this.noAssert) {
  38164. if ("number" != typeof e || e % 1 !== 0)
  38165. throw TypeError("Illegal begin: Not an integer");
  38166. if (e >>>= 0,
  38167. "number" != typeof t || t % 1 !== 0)
  38168. throw TypeError("Illegal end: Not an integer");
  38169. if (t >>>= 0,
  38170. e < 0 || e > t || t > this.buffer.byteLength)
  38171. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38172. }
  38173. var i = this.clone();
  38174. return i.offset = e,
  38175. i.limit = t,
  38176. i
  38177. }
  38178. ,
  38179. a.toBuffer = function(e) {
  38180. var t = this.offset
  38181. , i = this.limit;
  38182. if (!this.noAssert) {
  38183. if ("number" != typeof t || t % 1 !== 0)
  38184. throw TypeError("Illegal offset: Not an integer");
  38185. if (t >>>= 0,
  38186. "number" != typeof i || i % 1 !== 0)
  38187. throw TypeError("Illegal limit: Not an integer");
  38188. if (i >>>= 0,
  38189. t < 0 || t > i || i > this.buffer.byteLength)
  38190. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38191. }
  38192. if (!e && 0 === t && i === this.buffer.byteLength)
  38193. return this.buffer;
  38194. if (t === i)
  38195. return s;
  38196. var n = new ArrayBuffer(i - t);
  38197. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38198. n
  38199. }
  38200. ,
  38201. a.toArrayBuffer = a.toBuffer,
  38202. a.toString = function(e, t, i) {
  38203. if ("undefined" == typeof e)
  38204. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38205. switch ("number" == typeof e && (e = "utf8",
  38206. t = e,
  38207. i = t),
  38208. e) {
  38209. case "utf8":
  38210. return this.toUTF8(t, i);
  38211. case "base64":
  38212. return this.toBase64(t, i);
  38213. case "hex":
  38214. return this.toHex(t, i);
  38215. case "binary":
  38216. return this.toBinary(t, i);
  38217. case "debug":
  38218. return this.toDebug();
  38219. case "columns":
  38220. return this.toColumns();
  38221. default:
  38222. throw Error("Unsupported encoding: " + e)
  38223. }
  38224. }
  38225. ;
  38226. var c = function() {
  38227. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38228. i[t[n]] = n;
  38229. return e.encode = function(e, i) {
  38230. for (var n, r; null !== (n = e()); )
  38231. i(t[n >> 2 & 63]),
  38232. r = (3 & n) << 4,
  38233. null !== (n = e()) ? (r |= n >> 4 & 15,
  38234. i(t[63 & (r | n >> 4 & 15)]),
  38235. r = (15 & n) << 2,
  38236. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38237. i(t[63 & n])) : (i(t[63 & r]),
  38238. i(61))) : (i(t[63 & r]),
  38239. i(61),
  38240. i(61))
  38241. }
  38242. ,
  38243. e.decode = function(e, t) {
  38244. function n(e) {
  38245. throw Error("Illegal character code: " + e)
  38246. }
  38247. for (var r, o, a; null !== (r = e()); )
  38248. if (o = i[r],
  38249. "undefined" == typeof o && n(r),
  38250. null !== (r = e()) && (a = i[r],
  38251. "undefined" == typeof a && n(r),
  38252. t(o << 2 >>> 0 | (48 & a) >> 4),
  38253. null !== (r = e()))) {
  38254. if (o = i[r],
  38255. "undefined" == typeof o) {
  38256. if (61 === r)
  38257. break;
  38258. n(r)
  38259. }
  38260. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38261. null !== (r = e())) {
  38262. if (a = i[r],
  38263. "undefined" == typeof a) {
  38264. if (61 === r)
  38265. break;
  38266. n(r)
  38267. }
  38268. t((3 & o) << 6 >>> 0 | a)
  38269. }
  38270. }
  38271. }
  38272. ,
  38273. e.test = function(e) {
  38274. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38275. }
  38276. ,
  38277. e
  38278. }();
  38279. a.toBase64 = function(e, t) {
  38280. if ("undefined" == typeof e && (e = this.offset),
  38281. "undefined" == typeof t && (t = this.limit),
  38282. e |= 0,
  38283. t |= 0,
  38284. e < 0 || t > this.capacity || e > t)
  38285. throw RangeError("begin, end");
  38286. var n;
  38287. return c.encode(function() {
  38288. return e < t ? this.view[e++] : null
  38289. }
  38290. .bind(this), n = i()),
  38291. n()
  38292. }
  38293. ,
  38294. o.fromBase64 = function(e, i) {
  38295. if ("string" != typeof e)
  38296. throw TypeError("str");
  38297. var n = new o(e.length / 4 * 3,i)
  38298. , r = 0;
  38299. return c.decode(t(e), function(e) {
  38300. n.view[r++] = e
  38301. }),
  38302. n.limit = r,
  38303. n
  38304. }
  38305. ,
  38306. o.btoa = function(e) {
  38307. return o.fromBinary(e).toBase64()
  38308. }
  38309. ,
  38310. o.atob = function(e) {
  38311. return o.fromBase64(e).toBinary()
  38312. }
  38313. ,
  38314. a.toBinary = function(e, t) {
  38315. if ("undefined" == typeof e && (e = this.offset),
  38316. "undefined" == typeof t && (t = this.limit),
  38317. e |= 0,
  38318. t |= 0,
  38319. e < 0 || t > this.capacity() || e > t)
  38320. throw RangeError("begin, end");
  38321. if (e === t)
  38322. return "";
  38323. for (var i = [], n = []; e < t; )
  38324. i.push(this.view[e++]),
  38325. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38326. i = []);
  38327. return n.join("") + String.fromCharCode.apply(String, i)
  38328. }
  38329. ,
  38330. o.fromBinary = function(e, t) {
  38331. if ("string" != typeof e)
  38332. throw TypeError("str");
  38333. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38334. if (i = e.charCodeAt(n),
  38335. i > 255)
  38336. throw RangeError("illegal char code: " + i);
  38337. a.view[n++] = i
  38338. }
  38339. return a.limit = r,
  38340. a
  38341. }
  38342. ,
  38343. a.toDebug = function(e) {
  38344. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38345. if (i !== -1 && (t = this.view[i],
  38346. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38347. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38348. ++i,
  38349. e && i > 0 && i % 16 === 0 && i !== n) {
  38350. for (; r.length < 51; )
  38351. r += " ";
  38352. a += r + o + "\n",
  38353. r = o = ""
  38354. }
  38355. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38356. }
  38357. if (e && " " !== r) {
  38358. for (; r.length < 51; )
  38359. r += " ";
  38360. a += r + o + "\n"
  38361. }
  38362. return e ? a : r
  38363. }
  38364. ,
  38365. o.fromDebug = function(e, t, i) {
  38366. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38367. switch (n = e.charAt(l++)) {
  38368. case "!":
  38369. if (!i) {
  38370. if (u || d || p) {
  38371. f = !0;
  38372. break
  38373. }
  38374. u = d = p = !0
  38375. }
  38376. s.offset = s.markedOffset = s.limit = c,
  38377. h = !1;
  38378. break;
  38379. case "|":
  38380. if (!i) {
  38381. if (u || p) {
  38382. f = !0;
  38383. break
  38384. }
  38385. u = p = !0
  38386. }
  38387. s.offset = s.limit = c,
  38388. h = !1;
  38389. break;
  38390. case "[":
  38391. if (!i) {
  38392. if (u || d) {
  38393. f = !0;
  38394. break
  38395. }
  38396. u = d = !0
  38397. }
  38398. s.offset = s.markedOffset = c,
  38399. h = !1;
  38400. break;
  38401. case "<":
  38402. if (!i) {
  38403. if (u) {
  38404. f = !0;
  38405. break
  38406. }
  38407. u = !0
  38408. }
  38409. s.offset = c,
  38410. h = !1;
  38411. break;
  38412. case "]":
  38413. if (!i) {
  38414. if (p || d) {
  38415. f = !0;
  38416. break
  38417. }
  38418. p = d = !0
  38419. }
  38420. s.limit = s.markedOffset = c,
  38421. h = !1;
  38422. break;
  38423. case ">":
  38424. if (!i) {
  38425. if (p) {
  38426. f = !0;
  38427. break
  38428. }
  38429. p = !0
  38430. }
  38431. s.limit = c,
  38432. h = !1;
  38433. break;
  38434. case "'":
  38435. if (!i) {
  38436. if (d) {
  38437. f = !0;
  38438. break
  38439. }
  38440. d = !0
  38441. }
  38442. s.markedOffset = c,
  38443. h = !1;
  38444. break;
  38445. case " ":
  38446. h = !1;
  38447. break;
  38448. default:
  38449. if (!i && h) {
  38450. f = !0;
  38451. break
  38452. }
  38453. if (r = parseInt(n + e.charAt(l++), 16),
  38454. !i && (isNaN(r) || r < 0 || r > 255))
  38455. throw TypeError("Illegal str: Not a debug encoded string");
  38456. s.view[c++] = r,
  38457. h = !0
  38458. }
  38459. if (f)
  38460. throw TypeError("Illegal str: Invalid symbol at " + l)
  38461. }
  38462. if (!i) {
  38463. if (!u || !p)
  38464. throw TypeError("Illegal str: Missing offset or limit");
  38465. if (c < s.buffer.byteLength)
  38466. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38467. }
  38468. return s
  38469. }
  38470. ,
  38471. a.toHex = function(e, t) {
  38472. if (e = "undefined" == typeof e ? this.offset : e,
  38473. t = "undefined" == typeof t ? this.limit : t,
  38474. !this.noAssert) {
  38475. if ("number" != typeof e || e % 1 !== 0)
  38476. throw TypeError("Illegal begin: Not an integer");
  38477. if (e >>>= 0,
  38478. "number" != typeof t || t % 1 !== 0)
  38479. throw TypeError("Illegal end: Not an integer");
  38480. if (t >>>= 0,
  38481. e < 0 || e > t || t > this.buffer.byteLength)
  38482. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38483. }
  38484. for (var i, n = new Array(t - e); e < t; )
  38485. i = this.view[e++],
  38486. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38487. return n.join("")
  38488. }
  38489. ,
  38490. o.fromHex = function(e, t, i) {
  38491. if (!i) {
  38492. if ("string" != typeof e)
  38493. throw TypeError("Illegal str: Not a string");
  38494. if (e.length % 2 !== 0)
  38495. throw TypeError("Illegal str: Length not a multiple of 2")
  38496. }
  38497. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38498. if (n = parseInt(e.substring(s, s + 2), 16),
  38499. !i && (!isFinite(n) || n < 0 || n > 255))
  38500. throw TypeError("Illegal str: Contains non-hex characters");
  38501. a.view[l++] = n
  38502. }
  38503. return a.limit = l,
  38504. a
  38505. }
  38506. ;
  38507. var h = function() {
  38508. var e = {};
  38509. return e.MAX_CODEPOINT = 1114111,
  38510. e.encodeUTF8 = function(e, t) {
  38511. var i = null;
  38512. for ("number" == typeof e && (i = e,
  38513. e = function() {
  38514. return null
  38515. }
  38516. ); null !== i || null !== (i = e()); )
  38517. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38518. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38519. t(i >> 6 & 63 | 128),
  38520. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38521. t(i >> 12 & 63 | 128),
  38522. t(i >> 6 & 63 | 128),
  38523. t(63 & i | 128)),
  38524. i = null
  38525. }
  38526. ,
  38527. e.decodeUTF8 = function(e, t) {
  38528. for (var i, n, r, o, a = function(e) {
  38529. e = e.slice(0, e.indexOf(null));
  38530. var t = Error(e.toString());
  38531. throw t.name = "TruncatedError",
  38532. t.bytes = e,
  38533. t
  38534. }; null !== (i = e()); )
  38535. if (0 === (128 & i))
  38536. t(i);
  38537. else if (192 === (224 & i))
  38538. null === (n = e()) && a([i, n]),
  38539. t((31 & i) << 6 | 63 & n);
  38540. else if (224 === (240 & i))
  38541. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38542. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38543. else {
  38544. if (240 !== (248 & i))
  38545. throw RangeError("Illegal starting byte: " + i);
  38546. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38547. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38548. }
  38549. }
  38550. ,
  38551. e.UTF16toUTF8 = function(e, t) {
  38552. for (var i, n = null; ; ) {
  38553. if (null === (i = null !== n ? n : e()))
  38554. break;
  38555. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38556. n = null) : t(i)
  38557. }
  38558. null !== n && t(n)
  38559. }
  38560. ,
  38561. e.UTF8toUTF16 = function(e, t) {
  38562. var i = null;
  38563. for ("number" == typeof e && (i = e,
  38564. e = function() {
  38565. return null
  38566. }
  38567. ); null !== i || null !== (i = e()); )
  38568. i <= 65535 ? t(i) : (i -= 65536,
  38569. t((i >> 10) + 55296),
  38570. t(i % 1024 + 56320)),
  38571. i = null
  38572. }
  38573. ,
  38574. e.encodeUTF16toUTF8 = function(t, i) {
  38575. e.UTF16toUTF8(t, function(t) {
  38576. e.encodeUTF8(t, i)
  38577. })
  38578. }
  38579. ,
  38580. e.decodeUTF8toUTF16 = function(t, i) {
  38581. e.decodeUTF8(t, function(t) {
  38582. e.UTF8toUTF16(t, i)
  38583. })
  38584. }
  38585. ,
  38586. e.calculateCodePoint = function(e) {
  38587. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38588. }
  38589. ,
  38590. e.calculateUTF8 = function(e) {
  38591. for (var t, i = 0; null !== (t = e()); )
  38592. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38593. return i
  38594. }
  38595. ,
  38596. e.calculateUTF16asUTF8 = function(t) {
  38597. var i = 0
  38598. , n = 0;
  38599. return e.UTF16toUTF8(t, function(e) {
  38600. ++i,
  38601. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38602. }),
  38603. [i, n]
  38604. }
  38605. ,
  38606. e
  38607. }();
  38608. return a.toUTF8 = function(e, t) {
  38609. if ("undefined" == typeof e && (e = this.offset),
  38610. "undefined" == typeof t && (t = this.limit),
  38611. !this.noAssert) {
  38612. if ("number" != typeof e || e % 1 !== 0)
  38613. throw TypeError("Illegal begin: Not an integer");
  38614. if (e >>>= 0,
  38615. "number" != typeof t || t % 1 !== 0)
  38616. throw TypeError("Illegal end: Not an integer");
  38617. if (t >>>= 0,
  38618. e < 0 || e > t || t > this.buffer.byteLength)
  38619. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38620. }
  38621. var n;
  38622. try {
  38623. h.decodeUTF8toUTF16(function() {
  38624. return e < t ? this.view[e++] : null
  38625. }
  38626. .bind(this), n = i())
  38627. } catch (i) {
  38628. if (e !== t)
  38629. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38630. }
  38631. return n()
  38632. }
  38633. ,
  38634. o.fromUTF8 = function(e, i, n) {
  38635. if (!n && "string" != typeof e)
  38636. throw TypeError("Illegal str: Not a string");
  38637. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38638. , a = 0;
  38639. return h.encodeUTF16toUTF8(t(e), function(e) {
  38640. r.view[a++] = e
  38641. }),
  38642. r.limit = a,
  38643. r
  38644. }
  38645. ,
  38646. o
  38647. })
  38648. }
  38649. , {
  38650. long: 216
  38651. }],
  38652. 216: [function(e, t, i) {
  38653. !function(i, n) {
  38654. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38655. }(this, function() {
  38656. "use strict";
  38657. function e(e, t, i) {
  38658. this.low = 0 | e,
  38659. this.high = 0 | t,
  38660. this.unsigned = !!i
  38661. }
  38662. function t(e) {
  38663. return (e && e.__isLong__) === !0
  38664. }
  38665. function i(e, t) {
  38666. var i, n, o;
  38667. return t ? (e >>>= 0,
  38668. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38669. o && (l[e] = i),
  38670. i)) : (e |= 0,
  38671. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38672. o && (s[e] = i),
  38673. i))
  38674. }
  38675. function n(e, t) {
  38676. if (isNaN(e) || !isFinite(e))
  38677. return t ? m : g;
  38678. if (t) {
  38679. if (e < 0)
  38680. return m;
  38681. if (e >= d)
  38682. return I
  38683. } else {
  38684. if (e <= -p)
  38685. return E;
  38686. if (e + 1 >= p)
  38687. return C
  38688. }
  38689. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38690. }
  38691. function r(t, i, n) {
  38692. return new e(t,i,n)
  38693. }
  38694. function o(e, t, i) {
  38695. if (0 === e.length)
  38696. throw Error("empty string");
  38697. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38698. return g;
  38699. if ("number" == typeof t ? (i = t,
  38700. t = !1) : t = !!t,
  38701. i = i || 10,
  38702. i < 2 || 36 < i)
  38703. throw RangeError("radix");
  38704. var r;
  38705. if ((r = e.indexOf("-")) > 0)
  38706. throw Error("interior hyphen");
  38707. if (0 === r)
  38708. return o(e.substring(1), t, i).neg();
  38709. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38710. var h = Math.min(8, e.length - l)
  38711. , u = parseInt(e.substring(l, l + h), i);
  38712. if (h < 8) {
  38713. var d = n(c(i, h));
  38714. s = s.mul(d).add(n(u))
  38715. } else
  38716. s = s.mul(a),
  38717. s = s.add(n(u))
  38718. }
  38719. return s.unsigned = t,
  38720. s
  38721. }
  38722. function a(t) {
  38723. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38724. }
  38725. e.prototype.__isLong__,
  38726. Object.defineProperty(e.prototype, "__isLong__", {
  38727. value: !0,
  38728. enumerable: !1,
  38729. configurable: !1
  38730. }),
  38731. e.isLong = t;
  38732. var s = {}
  38733. , l = {};
  38734. e.fromInt = i,
  38735. e.fromNumber = n,
  38736. e.fromBits = r;
  38737. var c = Math.pow;
  38738. e.fromString = o,
  38739. e.fromValue = a;
  38740. var h = 1 << 24
  38741. , u = 4294967296
  38742. , d = 0x10000000000000000
  38743. , p = d / 2
  38744. , f = i(h)
  38745. , g = i(0);
  38746. e.ZERO = g;
  38747. var m = i(0, !0);
  38748. e.UZERO = m;
  38749. var v = i(1);
  38750. e.ONE = v;
  38751. var A = i(1, !0);
  38752. e.UONE = A;
  38753. var y = i(-1);
  38754. e.NEG_ONE = y;
  38755. var C = r(-1, 2147483647, !1);
  38756. e.MAX_VALUE = C;
  38757. var I = r(-1, -1, !0);
  38758. e.MAX_UNSIGNED_VALUE = I;
  38759. var E = r(0, -2147483648, !1);
  38760. e.MIN_VALUE = E;
  38761. var b = e.prototype;
  38762. return b.toInt = function() {
  38763. return this.unsigned ? this.low >>> 0 : this.low
  38764. }
  38765. ,
  38766. b.toNumber = function() {
  38767. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38768. }
  38769. ,
  38770. b.toString = function(e) {
  38771. if (e = e || 10,
  38772. e < 2 || 36 < e)
  38773. throw RangeError("radix");
  38774. if (this.isZero())
  38775. return "0";
  38776. if (this.isNegative()) {
  38777. if (this.eq(E)) {
  38778. var t = n(e)
  38779. , i = this.div(t)
  38780. , r = i.mul(t).sub(this);
  38781. return i.toString(e) + r.toInt().toString(e)
  38782. }
  38783. return "-" + this.neg().toString(e)
  38784. }
  38785. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38786. var l = a.div(o)
  38787. , h = a.sub(l.mul(o)).toInt() >>> 0
  38788. , u = h.toString(e);
  38789. if (a = l,
  38790. a.isZero())
  38791. return u + s;
  38792. for (; u.length < 6; )
  38793. u = "0" + u;
  38794. s = "" + u + s
  38795. }
  38796. }
  38797. ,
  38798. b.getHighBits = function() {
  38799. return this.high
  38800. }
  38801. ,
  38802. b.getHighBitsUnsigned = function() {
  38803. return this.high >>> 0
  38804. }
  38805. ,
  38806. b.getLowBits = function() {
  38807. return this.low
  38808. }
  38809. ,
  38810. b.getLowBitsUnsigned = function() {
  38811. return this.low >>> 0
  38812. }
  38813. ,
  38814. b.getNumBitsAbs = function() {
  38815. if (this.isNegative())
  38816. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38817. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38818. ;
  38819. return 0 != this.high ? t + 33 : t + 1
  38820. }
  38821. ,
  38822. b.isZero = function() {
  38823. return 0 === this.high && 0 === this.low
  38824. }
  38825. ,
  38826. b.isNegative = function() {
  38827. return !this.unsigned && this.high < 0
  38828. }
  38829. ,
  38830. b.isPositive = function() {
  38831. return this.unsigned || this.high >= 0
  38832. }
  38833. ,
  38834. b.isOdd = function() {
  38835. return 1 === (1 & this.low)
  38836. }
  38837. ,
  38838. b.isEven = function() {
  38839. return 0 === (1 & this.low)
  38840. }
  38841. ,
  38842. b.equals = function(e) {
  38843. return t(e) || (e = a(e)),
  38844. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38845. }
  38846. ,
  38847. b.eq = b.equals,
  38848. b.notEquals = function(e) {
  38849. return !this.eq(e)
  38850. }
  38851. ,
  38852. b.neq = b.notEquals,
  38853. b.lessThan = function(e) {
  38854. return this.comp(e) < 0
  38855. }
  38856. ,
  38857. b.lt = b.lessThan,
  38858. b.lessThanOrEqual = function(e) {
  38859. return this.comp(e) <= 0
  38860. }
  38861. ,
  38862. b.lte = b.lessThanOrEqual,
  38863. b.greaterThan = function(e) {
  38864. return this.comp(e) > 0
  38865. }
  38866. ,
  38867. b.gt = b.greaterThan,
  38868. b.greaterThanOrEqual = function(e) {
  38869. return this.comp(e) >= 0
  38870. }
  38871. ,
  38872. b.gte = b.greaterThanOrEqual,
  38873. b.compare = function(e) {
  38874. if (t(e) || (e = a(e)),
  38875. this.eq(e))
  38876. return 0;
  38877. var i = this.isNegative()
  38878. , n = e.isNegative();
  38879. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38880. }
  38881. ,
  38882. b.comp = b.compare,
  38883. b.negate = function() {
  38884. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38885. }
  38886. ,
  38887. b.neg = b.negate,
  38888. b.add = function(e) {
  38889. t(e) || (e = a(e));
  38890. var i = this.high >>> 16
  38891. , n = 65535 & this.high
  38892. , o = this.low >>> 16
  38893. , s = 65535 & this.low
  38894. , l = e.high >>> 16
  38895. , c = 65535 & e.high
  38896. , h = e.low >>> 16
  38897. , u = 65535 & e.low
  38898. , d = 0
  38899. , p = 0
  38900. , f = 0
  38901. , g = 0;
  38902. return g += s + u,
  38903. f += g >>> 16,
  38904. g &= 65535,
  38905. f += o + h,
  38906. p += f >>> 16,
  38907. f &= 65535,
  38908. p += n + c,
  38909. d += p >>> 16,
  38910. p &= 65535,
  38911. d += i + l,
  38912. d &= 65535,
  38913. r(f << 16 | g, d << 16 | p, this.unsigned)
  38914. }
  38915. ,
  38916. b.subtract = function(e) {
  38917. return t(e) || (e = a(e)),
  38918. this.add(e.neg())
  38919. }
  38920. ,
  38921. b.sub = b.subtract,
  38922. b.multiply = function(e) {
  38923. if (this.isZero())
  38924. return g;
  38925. if (t(e) || (e = a(e)),
  38926. e.isZero())
  38927. return g;
  38928. if (this.eq(E))
  38929. return e.isOdd() ? E : g;
  38930. if (e.eq(E))
  38931. return this.isOdd() ? E : g;
  38932. if (this.isNegative())
  38933. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38934. if (e.isNegative())
  38935. return this.mul(e.neg()).neg();
  38936. if (this.lt(f) && e.lt(f))
  38937. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38938. var i = this.high >>> 16
  38939. , o = 65535 & this.high
  38940. , s = this.low >>> 16
  38941. , l = 65535 & this.low
  38942. , c = e.high >>> 16
  38943. , h = 65535 & e.high
  38944. , u = e.low >>> 16
  38945. , d = 65535 & e.low
  38946. , p = 0
  38947. , m = 0
  38948. , v = 0
  38949. , A = 0;
  38950. return A += l * d,
  38951. v += A >>> 16,
  38952. A &= 65535,
  38953. v += s * d,
  38954. m += v >>> 16,
  38955. v &= 65535,
  38956. v += l * u,
  38957. m += v >>> 16,
  38958. v &= 65535,
  38959. m += o * d,
  38960. p += m >>> 16,
  38961. m &= 65535,
  38962. m += s * u,
  38963. p += m >>> 16,
  38964. m &= 65535,
  38965. m += l * h,
  38966. p += m >>> 16,
  38967. m &= 65535,
  38968. p += i * d + o * u + s * h + l * c,
  38969. p &= 65535,
  38970. r(v << 16 | A, p << 16 | m, this.unsigned)
  38971. }
  38972. ,
  38973. b.mul = b.multiply,
  38974. b.divide = function(e) {
  38975. if (t(e) || (e = a(e)),
  38976. e.isZero())
  38977. throw Error("division by zero");
  38978. if (this.isZero())
  38979. return this.unsigned ? m : g;
  38980. var i, r, o;
  38981. if (this.unsigned) {
  38982. if (e.unsigned || (e = e.toUnsigned()),
  38983. e.gt(this))
  38984. return m;
  38985. if (e.gt(this.shru(1)))
  38986. return A;
  38987. o = m
  38988. } else {
  38989. if (this.eq(E)) {
  38990. if (e.eq(v) || e.eq(y))
  38991. return E;
  38992. if (e.eq(E))
  38993. return v;
  38994. var s = this.shr(1);
  38995. return i = s.div(e).shl(1),
  38996. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38997. o = i.add(r.div(e)))
  38998. }
  38999. if (e.eq(E))
  39000. return this.unsigned ? m : g;
  39001. if (this.isNegative())
  39002. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39003. if (e.isNegative())
  39004. return this.div(e.neg()).neg();
  39005. o = g
  39006. }
  39007. for (r = this; r.gte(e); ) {
  39008. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39009. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39010. i -= h,
  39011. u = n(i, this.unsigned),
  39012. d = u.mul(e);
  39013. u.isZero() && (u = v),
  39014. o = o.add(u),
  39015. r = r.sub(d)
  39016. }
  39017. return o
  39018. }
  39019. ,
  39020. b.div = b.divide,
  39021. b.modulo = function(e) {
  39022. return t(e) || (e = a(e)),
  39023. this.sub(this.div(e).mul(e))
  39024. }
  39025. ,
  39026. b.mod = b.modulo,
  39027. b.not = function() {
  39028. return r(~this.low, ~this.high, this.unsigned)
  39029. }
  39030. ,
  39031. b.and = function(e) {
  39032. return t(e) || (e = a(e)),
  39033. r(this.low & e.low, this.high & e.high, this.unsigned)
  39034. }
  39035. ,
  39036. b.or = function(e) {
  39037. return t(e) || (e = a(e)),
  39038. r(this.low | e.low, this.high | e.high, this.unsigned)
  39039. }
  39040. ,
  39041. b.xor = function(e) {
  39042. return t(e) || (e = a(e)),
  39043. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39044. }
  39045. ,
  39046. b.shiftLeft = function(e) {
  39047. return t(e) && (e = e.toInt()),
  39048. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39049. }
  39050. ,
  39051. b.shl = b.shiftLeft,
  39052. b.shiftRight = function(e) {
  39053. return t(e) && (e = e.toInt()),
  39054. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39055. }
  39056. ,
  39057. b.shr = b.shiftRight,
  39058. b.shiftRightUnsigned = function(e) {
  39059. if (t(e) && (e = e.toInt()),
  39060. e &= 63,
  39061. 0 === e)
  39062. return this;
  39063. var i = this.high;
  39064. if (e < 32) {
  39065. var n = this.low;
  39066. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39067. }
  39068. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39069. }
  39070. ,
  39071. b.shru = b.shiftRightUnsigned,
  39072. b.toSigned = function() {
  39073. return this.unsigned ? r(this.low, this.high, !1) : this
  39074. }
  39075. ,
  39076. b.toUnsigned = function() {
  39077. return this.unsigned ? this : r(this.low, this.high, !0)
  39078. }
  39079. ,
  39080. b.toBytes = function(e) {
  39081. return e ? this.toBytesLE() : this.toBytesBE()
  39082. }
  39083. ,
  39084. b.toBytesLE = function() {
  39085. var e = this.high
  39086. , t = this.low;
  39087. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39088. }
  39089. ,
  39090. b.toBytesBE = function() {
  39091. var e = this.high
  39092. , t = this.low;
  39093. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39094. }
  39095. ,
  39096. e
  39097. })
  39098. }
  39099. , {}],
  39100. 217: [function(e, t, i) {
  39101. var n = {
  39102. REVISION: "75"
  39103. };
  39104. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39105. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39106. void 0 === Math.sign && (Math.sign = function(e) {
  39107. return e < 0 ? -1 : e > 0 ? 1 : +e
  39108. }
  39109. ),
  39110. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39111. get: function() {
  39112. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39113. }
  39114. }),
  39115. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39116. writable: !0,
  39117. configurable: !0,
  39118. value: function(e) {
  39119. "use strict";
  39120. if (void 0 === e || null === e)
  39121. throw new TypeError("Cannot convert first argument to object");
  39122. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39123. var r = arguments[i];
  39124. if (void 0 !== r && null !== r) {
  39125. r = Object(r);
  39126. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39127. var l = o[a]
  39128. , c = Object.getOwnPropertyDescriptor(r, l);
  39129. void 0 !== c && c.enumerable && (t[l] = r[l])
  39130. }
  39131. }
  39132. }
  39133. return t
  39134. }
  39135. }),
  39136. n.MOUSE = {
  39137. LEFT: 0,
  39138. MIDDLE: 1,
  39139. RIGHT: 2
  39140. },
  39141. n.CullFaceNone = 0,
  39142. n.CullFaceBack = 1,
  39143. n.CullFaceFront = 2,
  39144. n.CullFaceFrontBack = 3,
  39145. n.FrontFaceDirectionCW = 0,
  39146. n.FrontFaceDirectionCCW = 1,
  39147. n.BasicShadowMap = 0,
  39148. n.PCFShadowMap = 1,
  39149. n.PCFSoftShadowMap = 2,
  39150. n.FrontSide = 0,
  39151. n.BackSide = 1,
  39152. n.DoubleSide = 2,
  39153. n.FlatShading = 1,
  39154. n.SmoothShading = 2,
  39155. n.NoColors = 0,
  39156. n.FaceColors = 1,
  39157. n.VertexColors = 2,
  39158. n.NoBlending = 0,
  39159. n.NormalBlending = 1,
  39160. n.AdditiveBlending = 2,
  39161. n.SubtractiveBlending = 3,
  39162. n.MultiplyBlending = 4,
  39163. n.CustomBlending = 5,
  39164. n.AddEquation = 100,
  39165. n.SubtractEquation = 101,
  39166. n.ReverseSubtractEquation = 102,
  39167. n.MinEquation = 103,
  39168. n.MaxEquation = 104,
  39169. n.ZeroFactor = 200,
  39170. n.OneFactor = 201,
  39171. n.SrcColorFactor = 202,
  39172. n.OneMinusSrcColorFactor = 203,
  39173. n.SrcAlphaFactor = 204,
  39174. n.OneMinusSrcAlphaFactor = 205,
  39175. n.DstAlphaFactor = 206,
  39176. n.OneMinusDstAlphaFactor = 207,
  39177. n.DstColorFactor = 208,
  39178. n.OneMinusDstColorFactor = 209,
  39179. n.SrcAlphaSaturateFactor = 210,
  39180. n.NeverDepth = 0,
  39181. n.AlwaysDepth = 1,
  39182. n.LessDepth = 2,
  39183. n.LessEqualDepth = 3,
  39184. n.EqualDepth = 4,
  39185. n.GreaterEqualDepth = 5,
  39186. n.GreaterDepth = 6,
  39187. n.NotEqualDepth = 7,
  39188. n.MultiplyOperation = 0,
  39189. n.MixOperation = 1,
  39190. n.AddOperation = 2,
  39191. n.NoToneMapping = 0,
  39192. n.LinearToneMapping = 1,
  39193. n.ReinhardToneMapping = 2,
  39194. n.Uncharted2ToneMapping = 3,
  39195. n.CineonToneMapping = 4,
  39196. n.UVMapping = 300,
  39197. n.CubeReflectionMapping = 301,
  39198. n.CubeRefractionMapping = 302,
  39199. n.EquirectangularReflectionMapping = 303,
  39200. n.EquirectangularRefractionMapping = 304,
  39201. n.SphericalReflectionMapping = 305,
  39202. n.CubeUVReflectionMapping = 306,
  39203. n.CubeUVRefractionMapping = 307,
  39204. n.RepeatWrapping = 1e3,
  39205. n.ClampToEdgeWrapping = 1001,
  39206. n.MirroredRepeatWrapping = 1002,
  39207. n.NearestFilter = 1003,
  39208. n.NearestMipMapNearestFilter = 1004,
  39209. n.NearestMipMapLinearFilter = 1005,
  39210. n.LinearFilter = 1006,
  39211. n.LinearMipMapNearestFilter = 1007,
  39212. n.LinearMipMapLinearFilter = 1008,
  39213. n.UnsignedByteType = 1009,
  39214. n.ByteType = 1010,
  39215. n.ShortType = 1011,
  39216. n.UnsignedShortType = 1012,
  39217. n.IntType = 1013,
  39218. n.UnsignedIntType = 1014,
  39219. n.FloatType = 1015,
  39220. n.HalfFloatType = 1025,
  39221. n.UnsignedShort4444Type = 1016,
  39222. n.UnsignedShort5551Type = 1017,
  39223. n.UnsignedShort565Type = 1018,
  39224. n.AlphaFormat = 1019,
  39225. n.RGBFormat = 1020,
  39226. n.RGBAFormat = 1021,
  39227. n.LuminanceFormat = 1022,
  39228. n.LuminanceAlphaFormat = 1023,
  39229. n.RGBEFormat = n.RGBAFormat,
  39230. n.RGB_S3TC_DXT1_Format = 2001,
  39231. n.RGBA_S3TC_DXT1_Format = 2002,
  39232. n.RGBA_S3TC_DXT3_Format = 2003,
  39233. n.RGBA_S3TC_DXT5_Format = 2004,
  39234. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39235. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39236. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39237. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39238. n.RGB_ETC1_Format = 2151,
  39239. n.LoopOnce = 2200,
  39240. n.LoopRepeat = 2201,
  39241. n.LoopPingPong = 2202,
  39242. n.InterpolateDiscrete = 2300,
  39243. n.InterpolateLinear = 2301,
  39244. n.InterpolateSmooth = 2302,
  39245. n.ZeroCurvatureEnding = 2400,
  39246. n.ZeroSlopeEnding = 2401,
  39247. n.WrapAroundEnding = 2402,
  39248. n.TrianglesDrawMode = 0,
  39249. n.TriangleStripDrawMode = 1,
  39250. n.TriangleFanDrawMode = 2,
  39251. n.LinearEncoding = 3e3,
  39252. n.sRGBEncoding = 3001,
  39253. n.GammaEncoding = 3007,
  39254. n.RGBEEncoding = 3002,
  39255. n.LogLuvEncoding = 3003,
  39256. n.RGBM7Encoding = 3004,
  39257. n.RGBM16Encoding = 3005,
  39258. n.RGBDEncoding = 3006,
  39259. n.Color = function(e) {
  39260. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39261. }
  39262. ,
  39263. n.Color.prototype = {
  39264. constructor: n.Color,
  39265. r: 1,
  39266. g: 1,
  39267. b: 1,
  39268. set: function(e) {
  39269. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39270. this
  39271. },
  39272. setScalar: function(e) {
  39273. this.r = e,
  39274. this.g = e,
  39275. this.b = e
  39276. },
  39277. setHex: function(e) {
  39278. return e = Math.floor(e),
  39279. this.r = (e >> 16 & 255) / 255,
  39280. this.g = (e >> 8 & 255) / 255,
  39281. this.b = (255 & e) / 255,
  39282. this
  39283. },
  39284. setRGB: function(e, t, i) {
  39285. return this.r = e,
  39286. this.g = t,
  39287. this.b = i,
  39288. this
  39289. },
  39290. setHSL: function() {
  39291. function e(e, t, i) {
  39292. return i < 0 && (i += 1),
  39293. i > 1 && (i -= 1),
  39294. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39295. }
  39296. return function(t, i, r) {
  39297. if (t = n.Math.euclideanModulo(t, 1),
  39298. i = n.Math.clamp(i, 0, 1),
  39299. r = n.Math.clamp(r, 0, 1),
  39300. 0 === i)
  39301. this.r = this.g = this.b = r;
  39302. else {
  39303. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39304. , a = 2 * r - o;
  39305. this.r = e(a, o, t + 1 / 3),
  39306. this.g = e(a, o, t),
  39307. this.b = e(a, o, t - 1 / 3)
  39308. }
  39309. return this
  39310. }
  39311. }(),
  39312. setStyle: function(e) {
  39313. function t(t) {
  39314. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39315. }
  39316. var i;
  39317. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39318. var r, o = i[1], a = i[2];
  39319. switch (o) {
  39320. case "rgb":
  39321. case "rgba":
  39322. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39323. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39324. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39325. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39326. t(r[5]),
  39327. this;
  39328. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39329. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39330. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39331. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39332. t(r[5]),
  39333. this;
  39334. break;
  39335. case "hsl":
  39336. case "hsla":
  39337. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39338. var s = parseFloat(r[1]) / 360
  39339. , l = parseInt(r[2], 10) / 100
  39340. , c = parseInt(r[3], 10) / 100;
  39341. return t(r[5]),
  39342. this.setHSL(s, l, c)
  39343. }
  39344. }
  39345. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39346. var h = i[1]
  39347. , u = h.length;
  39348. if (3 === u)
  39349. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39350. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39351. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39352. this;
  39353. if (6 === u)
  39354. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39355. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39356. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39357. this
  39358. }
  39359. if (e && e.length > 0) {
  39360. var h = n.ColorKeywords[e];
  39361. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39362. }
  39363. return this
  39364. },
  39365. clone: function() {
  39366. return new this.constructor(this.r,this.g,this.b)
  39367. },
  39368. copy: function(e) {
  39369. return this.r = e.r,
  39370. this.g = e.g,
  39371. this.b = e.b,
  39372. this
  39373. },
  39374. copyGammaToLinear: function(e, t) {
  39375. return void 0 === t && (t = 2),
  39376. this.r = Math.pow(e.r, t),
  39377. this.g = Math.pow(e.g, t),
  39378. this.b = Math.pow(e.b, t),
  39379. this
  39380. },
  39381. copyLinearToGamma: function(e, t) {
  39382. void 0 === t && (t = 2);
  39383. var i = t > 0 ? 1 / t : 1;
  39384. return this.r = Math.pow(e.r, i),
  39385. this.g = Math.pow(e.g, i),
  39386. this.b = Math.pow(e.b, i),
  39387. this
  39388. },
  39389. convertGammaToLinear: function() {
  39390. var e = this.r
  39391. , t = this.g
  39392. , i = this.b;
  39393. return this.r = e * e,
  39394. this.g = t * t,
  39395. this.b = i * i,
  39396. this
  39397. },
  39398. convertLinearToGamma: function() {
  39399. return this.r = Math.sqrt(this.r),
  39400. this.g = Math.sqrt(this.g),
  39401. this.b = Math.sqrt(this.b),
  39402. this
  39403. },
  39404. getHex: function() {
  39405. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39406. },
  39407. getHexString: function() {
  39408. return ("000000" + this.getHex().toString(16)).slice(-6)
  39409. },
  39410. getHSL: function(e) {
  39411. var t, i, n = e || {
  39412. h: 0,
  39413. s: 0,
  39414. l: 0
  39415. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39416. if (l === s)
  39417. t = 0,
  39418. i = 0;
  39419. else {
  39420. var h = s - l;
  39421. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39422. s) {
  39423. case r:
  39424. t = (o - a) / h + (o < a ? 6 : 0);
  39425. break;
  39426. case o:
  39427. t = (a - r) / h + 2;
  39428. break;
  39429. case a:
  39430. t = (r - o) / h + 4
  39431. }
  39432. t /= 6
  39433. }
  39434. return n.h = t,
  39435. n.s = i,
  39436. n.l = c,
  39437. n
  39438. },
  39439. getStyle: function() {
  39440. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39441. },
  39442. offsetHSL: function(e, t, i) {
  39443. var n = this.getHSL();
  39444. return n.h += e,
  39445. n.s += t,
  39446. n.l += i,
  39447. this.setHSL(n.h, n.s, n.l),
  39448. this
  39449. },
  39450. add: function(e) {
  39451. return this.r += e.r,
  39452. this.g += e.g,
  39453. this.b += e.b,
  39454. this
  39455. },
  39456. addColors: function(e, t) {
  39457. return this.r = e.r + t.r,
  39458. this.g = e.g + t.g,
  39459. this.b = e.b + t.b,
  39460. this
  39461. },
  39462. addScalar: function(e) {
  39463. return this.r += e,
  39464. this.g += e,
  39465. this.b += e,
  39466. this
  39467. },
  39468. multiply: function(e) {
  39469. return this.r *= e.r,
  39470. this.g *= e.g,
  39471. this.b *= e.b,
  39472. this
  39473. },
  39474. multiplyScalar: function(e) {
  39475. return this.r *= e,
  39476. this.g *= e,
  39477. this.b *= e,
  39478. this
  39479. },
  39480. lerp: function(e, t) {
  39481. return this.r += (e.r - this.r) * t,
  39482. this.g += (e.g - this.g) * t,
  39483. this.b += (e.b - this.b) * t,
  39484. this
  39485. },
  39486. equals: function(e) {
  39487. return e.r === this.r && e.g === this.g && e.b === this.b
  39488. },
  39489. fromArray: function(e, t) {
  39490. return void 0 === t && (t = 0),
  39491. this.r = e[t],
  39492. this.g = e[t + 1],
  39493. this.b = e[t + 2],
  39494. this
  39495. },
  39496. toArray: function(e, t) {
  39497. return void 0 === e && (e = []),
  39498. void 0 === t && (t = 0),
  39499. e[t] = this.r,
  39500. e[t + 1] = this.g,
  39501. e[t + 2] = this.b,
  39502. e
  39503. }
  39504. },
  39505. n.ColorKeywords = {
  39506. aliceblue: 15792383,
  39507. antiquewhite: 16444375,
  39508. aqua: 65535,
  39509. aquamarine: 8388564,
  39510. azure: 15794175,
  39511. beige: 16119260,
  39512. bisque: 16770244,
  39513. black: 0,
  39514. blanchedalmond: 16772045,
  39515. blue: 255,
  39516. blueviolet: 9055202,
  39517. brown: 10824234,
  39518. burlywood: 14596231,
  39519. cadetblue: 6266528,
  39520. chartreuse: 8388352,
  39521. chocolate: 13789470,
  39522. coral: 16744272,
  39523. cornflowerblue: 6591981,
  39524. cornsilk: 16775388,
  39525. crimson: 14423100,
  39526. cyan: 65535,
  39527. darkblue: 139,
  39528. darkcyan: 35723,
  39529. darkgoldenrod: 12092939,
  39530. darkgray: 11119017,
  39531. darkgreen: 25600,
  39532. darkgrey: 11119017,
  39533. darkkhaki: 12433259,
  39534. darkmagenta: 9109643,
  39535. darkolivegreen: 5597999,
  39536. darkorange: 16747520,
  39537. darkorchid: 10040012,
  39538. darkred: 9109504,
  39539. darksalmon: 15308410,
  39540. darkseagreen: 9419919,
  39541. darkslateblue: 4734347,
  39542. darkslategray: 3100495,
  39543. darkslategrey: 3100495,
  39544. darkturquoise: 52945,
  39545. darkviolet: 9699539,
  39546. deeppink: 16716947,
  39547. deepskyblue: 49151,
  39548. dimgray: 6908265,
  39549. dimgrey: 6908265,
  39550. dodgerblue: 2003199,
  39551. firebrick: 11674146,
  39552. floralwhite: 16775920,
  39553. forestgreen: 2263842,
  39554. fuchsia: 16711935,
  39555. gainsboro: 14474460,
  39556. ghostwhite: 16316671,
  39557. gold: 16766720,
  39558. goldenrod: 14329120,
  39559. gray: 8421504,
  39560. green: 32768,
  39561. greenyellow: 11403055,
  39562. grey: 8421504,
  39563. honeydew: 15794160,
  39564. hotpink: 16738740,
  39565. indianred: 13458524,
  39566. indigo: 4915330,
  39567. ivory: 16777200,
  39568. khaki: 15787660,
  39569. lavender: 15132410,
  39570. lavenderblush: 16773365,
  39571. lawngreen: 8190976,
  39572. lemonchiffon: 16775885,
  39573. lightblue: 11393254,
  39574. lightcoral: 15761536,
  39575. lightcyan: 14745599,
  39576. lightgoldenrodyellow: 16448210,
  39577. lightgray: 13882323,
  39578. lightgreen: 9498256,
  39579. lightgrey: 13882323,
  39580. lightpink: 16758465,
  39581. lightsalmon: 16752762,
  39582. lightseagreen: 2142890,
  39583. lightskyblue: 8900346,
  39584. lightslategray: 7833753,
  39585. lightslategrey: 7833753,
  39586. lightsteelblue: 11584734,
  39587. lightyellow: 16777184,
  39588. lime: 65280,
  39589. limegreen: 3329330,
  39590. linen: 16445670,
  39591. magenta: 16711935,
  39592. maroon: 8388608,
  39593. mediumaquamarine: 6737322,
  39594. mediumblue: 205,
  39595. mediumorchid: 12211667,
  39596. mediumpurple: 9662683,
  39597. mediumseagreen: 3978097,
  39598. mediumslateblue: 8087790,
  39599. mediumspringgreen: 64154,
  39600. mediumturquoise: 4772300,
  39601. mediumvioletred: 13047173,
  39602. midnightblue: 1644912,
  39603. mintcream: 16121850,
  39604. mistyrose: 16770273,
  39605. moccasin: 16770229,
  39606. navajowhite: 16768685,
  39607. navy: 128,
  39608. oldlace: 16643558,
  39609. olive: 8421376,
  39610. olivedrab: 7048739,
  39611. orange: 16753920,
  39612. orangered: 16729344,
  39613. orchid: 14315734,
  39614. palegoldenrod: 15657130,
  39615. palegreen: 10025880,
  39616. paleturquoise: 11529966,
  39617. palevioletred: 14381203,
  39618. papayawhip: 16773077,
  39619. peachpuff: 16767673,
  39620. peru: 13468991,
  39621. pink: 16761035,
  39622. plum: 14524637,
  39623. powderblue: 11591910,
  39624. purple: 8388736,
  39625. red: 16711680,
  39626. rosybrown: 12357519,
  39627. royalblue: 4286945,
  39628. saddlebrown: 9127187,
  39629. salmon: 16416882,
  39630. sandybrown: 16032864,
  39631. seagreen: 3050327,
  39632. seashell: 16774638,
  39633. sienna: 10506797,
  39634. silver: 12632256,
  39635. skyblue: 8900331,
  39636. slateblue: 6970061,
  39637. slategray: 7372944,
  39638. slategrey: 7372944,
  39639. snow: 16775930,
  39640. springgreen: 65407,
  39641. steelblue: 4620980,
  39642. tan: 13808780,
  39643. teal: 32896,
  39644. thistle: 14204888,
  39645. tomato: 16737095,
  39646. turquoise: 4251856,
  39647. violet: 15631086,
  39648. wheat: 16113331,
  39649. white: 16777215,
  39650. whitesmoke: 16119285,
  39651. yellow: 16776960,
  39652. yellowgreen: 10145074
  39653. },
  39654. n.Quaternion = function(e, t, i, n) {
  39655. this._x = e || 0,
  39656. this._y = t || 0,
  39657. this._z = i || 0,
  39658. this._w = void 0 !== n ? n : 1
  39659. }
  39660. ,
  39661. n.Quaternion.prototype = {
  39662. constructor: n.Quaternion,
  39663. get x() {
  39664. return this._x
  39665. },
  39666. set x(e) {
  39667. this._x = e,
  39668. this.onChangeCallback()
  39669. },
  39670. get y() {
  39671. return this._y
  39672. },
  39673. set y(e) {
  39674. this._y = e,
  39675. this.onChangeCallback()
  39676. },
  39677. get z() {
  39678. return this._z
  39679. },
  39680. set z(e) {
  39681. this._z = e,
  39682. this.onChangeCallback()
  39683. },
  39684. get w() {
  39685. return this._w
  39686. },
  39687. set w(e) {
  39688. this._w = e,
  39689. this.onChangeCallback()
  39690. },
  39691. set: function(e, t, i, n) {
  39692. return this._x = e,
  39693. this._y = t,
  39694. this._z = i,
  39695. this._w = n,
  39696. this.onChangeCallback(),
  39697. this
  39698. },
  39699. clone: function() {
  39700. return new this.constructor(this._x,this._y,this._z,this._w)
  39701. },
  39702. copy: function(e) {
  39703. return this._x = e.x,
  39704. this._y = e.y,
  39705. this._z = e.z,
  39706. this._w = e.w,
  39707. this.onChangeCallback(),
  39708. this
  39709. },
  39710. setFromEuler: function(e, t) {
  39711. if (e instanceof n.Euler == !1)
  39712. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39713. var i = Math.cos(e._x / 2)
  39714. , r = Math.cos(e._y / 2)
  39715. , o = Math.cos(e._z / 2)
  39716. , a = Math.sin(e._x / 2)
  39717. , s = Math.sin(e._y / 2)
  39718. , l = Math.sin(e._z / 2)
  39719. , c = e.order;
  39720. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39721. this._y = i * s * o - a * r * l,
  39722. this._z = i * r * l + a * s * o,
  39723. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39724. this._y = i * s * o - a * r * l,
  39725. this._z = i * r * l - a * s * o,
  39726. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39727. this._y = i * s * o + a * r * l,
  39728. this._z = i * r * l + a * s * o,
  39729. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39730. this._y = i * s * o + a * r * l,
  39731. this._z = i * r * l - a * s * o,
  39732. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39733. this._y = i * s * o + a * r * l,
  39734. this._z = i * r * l - a * s * o,
  39735. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39736. this._y = i * s * o - a * r * l,
  39737. this._z = i * r * l + a * s * o,
  39738. this._w = i * r * o + a * s * l),
  39739. t !== !1 && this.onChangeCallback(),
  39740. this
  39741. },
  39742. setFromAxisAngle: function(e, t) {
  39743. var i = t / 2
  39744. , n = Math.sin(i);
  39745. return this._x = e.x * n,
  39746. this._y = e.y * n,
  39747. this._z = e.z * n,
  39748. this._w = Math.cos(i),
  39749. this.onChangeCallback(),
  39750. this
  39751. },
  39752. setFromRotationMatrix: function(e) {
  39753. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39754. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39755. this._w = .25 / t,
  39756. this._x = (h - l) * t,
  39757. this._y = (o - c) * t,
  39758. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39759. this._w = (h - l) / t,
  39760. this._x = .25 * t,
  39761. this._y = (r + a) / t,
  39762. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39763. this._w = (o - c) / t,
  39764. this._x = (r + a) / t,
  39765. this._y = .25 * t,
  39766. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39767. this._w = (a - r) / t,
  39768. this._x = (o + c) / t,
  39769. this._y = (l + h) / t,
  39770. this._z = .25 * t),
  39771. this.onChangeCallback(),
  39772. this
  39773. },
  39774. setFromUnitVectors: function() {
  39775. var e, t, i = 1e-6;
  39776. return function(r, o) {
  39777. return void 0 === e && (e = new n.Vector3),
  39778. t = r.dot(o) + 1,
  39779. t < i ? (t = 0,
  39780. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39781. this._x = e.x,
  39782. this._y = e.y,
  39783. this._z = e.z,
  39784. this._w = t,
  39785. this.normalize(),
  39786. this
  39787. }
  39788. }(),
  39789. inverse: function() {
  39790. return this.conjugate().normalize(),
  39791. this
  39792. },
  39793. conjugate: function() {
  39794. return this._x *= -1,
  39795. this._y *= -1,
  39796. this._z *= -1,
  39797. this.onChangeCallback(),
  39798. this
  39799. },
  39800. dot: function(e) {
  39801. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39802. },
  39803. lengthSq: function() {
  39804. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39805. },
  39806. length: function() {
  39807. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39808. },
  39809. normalize: function() {
  39810. var e = this.length();
  39811. return 0 === e ? (this._x = 0,
  39812. this._y = 0,
  39813. this._z = 0,
  39814. this._w = 1) : (e = 1 / e,
  39815. this._x = this._x * e,
  39816. this._y = this._y * e,
  39817. this._z = this._z * e,
  39818. this._w = this._w * e),
  39819. this.onChangeCallback(),
  39820. this
  39821. },
  39822. multiply: function(e, t) {
  39823. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39824. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39825. },
  39826. multiplyQuaternions: function(e, t) {
  39827. var i = e._x
  39828. , n = e._y
  39829. , r = e._z
  39830. , o = e._w
  39831. , a = t._x
  39832. , s = t._y
  39833. , l = t._z
  39834. , c = t._w;
  39835. return this._x = i * c + o * a + n * l - r * s,
  39836. this._y = n * c + o * s + r * a - i * l,
  39837. this._z = r * c + o * l + i * s - n * a,
  39838. this._w = o * c - i * a - n * s - r * l,
  39839. this.onChangeCallback(),
  39840. this
  39841. },
  39842. slerp: function(e, t) {
  39843. if (0 === t)
  39844. return this;
  39845. if (1 === t)
  39846. return this.copy(e);
  39847. var i = this._x
  39848. , n = this._y
  39849. , r = this._z
  39850. , o = this._w
  39851. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39852. if (a < 0 ? (this._w = -e._w,
  39853. this._x = -e._x,
  39854. this._y = -e._y,
  39855. this._z = -e._z,
  39856. a = -a) : this.copy(e),
  39857. a >= 1)
  39858. return this._w = o,
  39859. this._x = i,
  39860. this._y = n,
  39861. this._z = r,
  39862. this;
  39863. var s = Math.sqrt(1 - a * a);
  39864. if (Math.abs(s) < .001)
  39865. return this._w = .5 * (o + this._w),
  39866. this._x = .5 * (i + this._x),
  39867. this._y = .5 * (n + this._y),
  39868. this._z = .5 * (r + this._z),
  39869. this;
  39870. var l = Math.atan2(s, a)
  39871. , c = Math.sin((1 - t) * l) / s
  39872. , h = Math.sin(t * l) / s;
  39873. return this._w = o * c + this._w * h,
  39874. this._x = i * c + this._x * h,
  39875. this._y = n * c + this._y * h,
  39876. this._z = r * c + this._z * h,
  39877. this.onChangeCallback(),
  39878. this
  39879. },
  39880. equals: function(e) {
  39881. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39882. },
  39883. fromArray: function(e, t) {
  39884. return void 0 === t && (t = 0),
  39885. this._x = e[t],
  39886. this._y = e[t + 1],
  39887. this._z = e[t + 2],
  39888. this._w = e[t + 3],
  39889. this.onChangeCallback(),
  39890. this
  39891. },
  39892. toArray: function(e, t) {
  39893. return void 0 === e && (e = []),
  39894. void 0 === t && (t = 0),
  39895. e[t] = this._x,
  39896. e[t + 1] = this._y,
  39897. e[t + 2] = this._z,
  39898. e[t + 3] = this._w,
  39899. e
  39900. },
  39901. onChange: function(e) {
  39902. return this.onChangeCallback = e,
  39903. this
  39904. },
  39905. onChangeCallback: function() {}
  39906. },
  39907. Object.assign(n.Quaternion, {
  39908. slerp: function(e, t, i, n) {
  39909. return i.copy(e).slerp(t, n)
  39910. },
  39911. slerpFlat: function(e, t, i, n, r, o, a) {
  39912. var s = i[n + 0]
  39913. , l = i[n + 1]
  39914. , c = i[n + 2]
  39915. , h = i[n + 3]
  39916. , u = r[o + 0]
  39917. , d = r[o + 1]
  39918. , p = r[o + 2]
  39919. , f = r[o + 3];
  39920. if (h !== f || s !== u || l !== d || c !== p) {
  39921. var g = 1 - a
  39922. , m = s * u + l * d + c * p + h * f
  39923. , v = m >= 0 ? 1 : -1
  39924. , A = 1 - m * m;
  39925. if (A > Number.EPSILON) {
  39926. var y = Math.sqrt(A)
  39927. , C = Math.atan2(y, m * v);
  39928. g = Math.sin(g * C) / y,
  39929. a = Math.sin(a * C) / y
  39930. }
  39931. var I = a * v;
  39932. if (s = s * g + u * I,
  39933. l = l * g + d * I,
  39934. c = c * g + p * I,
  39935. h = h * g + f * I,
  39936. g === 1 - a) {
  39937. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39938. s *= E,
  39939. l *= E,
  39940. c *= E,
  39941. h *= E
  39942. }
  39943. }
  39944. e[t] = s,
  39945. e[t + 1] = l,
  39946. e[t + 2] = c,
  39947. e[t + 3] = h
  39948. }
  39949. }),
  39950. n.Vector2 = function(e, t) {
  39951. this.x = e || 0,
  39952. this.y = t || 0
  39953. }
  39954. ,
  39955. n.Vector2.prototype = {
  39956. constructor: n.Vector2,
  39957. get width() {
  39958. return this.x
  39959. },
  39960. set width(e) {
  39961. this.x = e
  39962. },
  39963. get height() {
  39964. return this.y
  39965. },
  39966. set height(e) {
  39967. this.y = e
  39968. },
  39969. set: function(e, t) {
  39970. return this.x = e,
  39971. this.y = t,
  39972. this
  39973. },
  39974. setScalar: function(e) {
  39975. return this.x = e,
  39976. this.y = e,
  39977. this
  39978. },
  39979. setX: function(e) {
  39980. return this.x = e,
  39981. this
  39982. },
  39983. setY: function(e) {
  39984. return this.y = e,
  39985. this
  39986. },
  39987. setComponent: function(e, t) {
  39988. switch (e) {
  39989. case 0:
  39990. this.x = t;
  39991. break;
  39992. case 1:
  39993. this.y = t;
  39994. break;
  39995. default:
  39996. throw new Error("index is out of range: " + e)
  39997. }
  39998. },
  39999. getComponent: function(e) {
  40000. switch (e) {
  40001. case 0:
  40002. return this.x;
  40003. case 1:
  40004. return this.y;
  40005. default:
  40006. throw new Error("index is out of range: " + e)
  40007. }
  40008. },
  40009. clone: function() {
  40010. return new this.constructor(this.x,this.y)
  40011. },
  40012. copy: function(e) {
  40013. return this.x = e.x,
  40014. this.y = e.y,
  40015. this
  40016. },
  40017. add: function(e, t) {
  40018. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40019. this.addVectors(e, t)) : (this.x += e.x,
  40020. this.y += e.y,
  40021. this)
  40022. },
  40023. addScalar: function(e) {
  40024. return this.x += e,
  40025. this.y += e,
  40026. this
  40027. },
  40028. addVectors: function(e, t) {
  40029. return this.x = e.x + t.x,
  40030. this.y = e.y + t.y,
  40031. this
  40032. },
  40033. addScaledVector: function(e, t) {
  40034. return this.x += e.x * t,
  40035. this.y += e.y * t,
  40036. this
  40037. },
  40038. sub: function(e, t) {
  40039. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40040. this.subVectors(e, t)) : (this.x -= e.x,
  40041. this.y -= e.y,
  40042. this)
  40043. },
  40044. subScalar: function(e) {
  40045. return this.x -= e,
  40046. this.y -= e,
  40047. this
  40048. },
  40049. subVectors: function(e, t) {
  40050. return this.x = e.x - t.x,
  40051. this.y = e.y - t.y,
  40052. this
  40053. },
  40054. multiply: function(e) {
  40055. return this.x *= e.x,
  40056. this.y *= e.y,
  40057. this
  40058. },
  40059. multiplyScalar: function(e) {
  40060. return isFinite(e) ? (this.x *= e,
  40061. this.y *= e) : (this.x = 0,
  40062. this.y = 0),
  40063. this
  40064. },
  40065. divide: function(e) {
  40066. return this.x /= e.x,
  40067. this.y /= e.y,
  40068. this
  40069. },
  40070. divideScalar: function(e) {
  40071. return this.multiplyScalar(1 / e)
  40072. },
  40073. min: function(e) {
  40074. return this.x = Math.min(this.x, e.x),
  40075. this.y = Math.min(this.y, e.y),
  40076. this
  40077. },
  40078. max: function(e) {
  40079. return this.x = Math.max(this.x, e.x),
  40080. this.y = Math.max(this.y, e.y),
  40081. this
  40082. },
  40083. clamp: function(e, t) {
  40084. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40085. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40086. this
  40087. },
  40088. clampScalar: function() {
  40089. var e, t;
  40090. return function(i, r) {
  40091. return void 0 === e && (e = new n.Vector2,
  40092. t = new n.Vector2),
  40093. e.set(i, i),
  40094. t.set(r, r),
  40095. this.clamp(e, t)
  40096. }
  40097. }(),
  40098. clampLength: function(e, t) {
  40099. var i = this.length();
  40100. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40101. this
  40102. },
  40103. floor: function() {
  40104. return this.x = Math.floor(this.x),
  40105. this.y = Math.floor(this.y),
  40106. this
  40107. },
  40108. ceil: function() {
  40109. return this.x = Math.ceil(this.x),
  40110. this.y = Math.ceil(this.y),
  40111. this
  40112. },
  40113. round: function() {
  40114. return this.x = Math.round(this.x),
  40115. this.y = Math.round(this.y),
  40116. this
  40117. },
  40118. roundToZero: function() {
  40119. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40120. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40121. this
  40122. },
  40123. negate: function() {
  40124. return this.x = -this.x,
  40125. this.y = -this.y,
  40126. this
  40127. },
  40128. dot: function(e) {
  40129. return this.x * e.x + this.y * e.y
  40130. },
  40131. lengthSq: function() {
  40132. return this.x * this.x + this.y * this.y
  40133. },
  40134. length: function() {
  40135. return Math.sqrt(this.x * this.x + this.y * this.y)
  40136. },
  40137. lengthManhattan: function() {
  40138. return Math.abs(this.x) + Math.abs(this.y)
  40139. },
  40140. normalize: function() {
  40141. return this.divideScalar(this.length())
  40142. },
  40143. angle: function() {
  40144. var e = Math.atan2(this.y, this.x);
  40145. return e < 0 && (e += 2 * Math.PI),
  40146. e
  40147. },
  40148. distanceTo: function(e) {
  40149. return Math.sqrt(this.distanceToSquared(e))
  40150. },
  40151. distanceToSquared: function(e) {
  40152. var t = this.x - e.x
  40153. , i = this.y - e.y;
  40154. return t * t + i * i
  40155. },
  40156. setLength: function(e) {
  40157. return this.multiplyScalar(e / this.length())
  40158. },
  40159. lerp: function(e, t) {
  40160. return this.x += (e.x - this.x) * t,
  40161. this.y += (e.y - this.y) * t,
  40162. this
  40163. },
  40164. lerpVectors: function(e, t, i) {
  40165. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40166. this
  40167. },
  40168. equals: function(e) {
  40169. return e.x === this.x && e.y === this.y
  40170. },
  40171. fromArray: function(e, t) {
  40172. return void 0 === t && (t = 0),
  40173. this.x = e[t],
  40174. this.y = e[t + 1],
  40175. this
  40176. },
  40177. toArray: function(e, t) {
  40178. return void 0 === e && (e = []),
  40179. void 0 === t && (t = 0),
  40180. e[t] = this.x,
  40181. e[t + 1] = this.y,
  40182. e
  40183. },
  40184. fromAttribute: function(e, t, i) {
  40185. return void 0 === i && (i = 0),
  40186. t = t * e.itemSize + i,
  40187. this.x = e.array[t],
  40188. this.y = e.array[t + 1],
  40189. this
  40190. },
  40191. rotateAround: function(e, t) {
  40192. var i = Math.cos(t)
  40193. , n = Math.sin(t)
  40194. , r = this.x - e.x
  40195. , o = this.y - e.y;
  40196. return this.x = r * i - o * n + e.x,
  40197. this.y = r * n + o * i + e.y,
  40198. this
  40199. }
  40200. },
  40201. n.Vector3 = function(e, t, i) {
  40202. this.x = e || 0,
  40203. this.y = t || 0,
  40204. this.z = i || 0
  40205. }
  40206. ,
  40207. n.Vector3.prototype = {
  40208. constructor: n.Vector3,
  40209. set: function(e, t, i) {
  40210. return this.x = e,
  40211. this.y = t,
  40212. this.z = i,
  40213. this
  40214. },
  40215. setScalar: function(e) {
  40216. return this.x = e,
  40217. this.y = e,
  40218. this.z = e,
  40219. this
  40220. },
  40221. setX: function(e) {
  40222. return this.x = e,
  40223. this
  40224. },
  40225. setY: function(e) {
  40226. return this.y = e,
  40227. this
  40228. },
  40229. setZ: function(e) {
  40230. return this.z = e,
  40231. this
  40232. },
  40233. setComponent: function(e, t) {
  40234. switch (e) {
  40235. case 0:
  40236. this.x = t;
  40237. break;
  40238. case 1:
  40239. this.y = t;
  40240. break;
  40241. case 2:
  40242. this.z = t;
  40243. break;
  40244. default:
  40245. throw new Error("index is out of range: " + e)
  40246. }
  40247. },
  40248. getComponent: function(e) {
  40249. switch (e) {
  40250. case 0:
  40251. return this.x;
  40252. case 1:
  40253. return this.y;
  40254. case 2:
  40255. return this.z;
  40256. default:
  40257. throw new Error("index is out of range: " + e)
  40258. }
  40259. },
  40260. clone: function() {
  40261. return new this.constructor(this.x,this.y,this.z)
  40262. },
  40263. copy: function(e) {
  40264. return this.x = e.x,
  40265. this.y = e.y,
  40266. this.z = e.z,
  40267. this
  40268. },
  40269. add: function(e, t) {
  40270. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40271. this.addVectors(e, t)) : (this.x += e.x,
  40272. this.y += e.y,
  40273. this.z += e.z,
  40274. this)
  40275. },
  40276. addScalar: function(e) {
  40277. return this.x += e,
  40278. this.y += e,
  40279. this.z += e,
  40280. this
  40281. },
  40282. addVectors: function(e, t) {
  40283. return this.x = e.x + t.x,
  40284. this.y = e.y + t.y,
  40285. this.z = e.z + t.z,
  40286. this
  40287. },
  40288. addScaledVector: function(e, t) {
  40289. return this.x += e.x * t,
  40290. this.y += e.y * t,
  40291. this.z += e.z * t,
  40292. this
  40293. },
  40294. sub: function(e, t) {
  40295. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40296. this.subVectors(e, t)) : (this.x -= e.x,
  40297. this.y -= e.y,
  40298. this.z -= e.z,
  40299. this)
  40300. },
  40301. subScalar: function(e) {
  40302. return this.x -= e,
  40303. this.y -= e,
  40304. this.z -= e,
  40305. this
  40306. },
  40307. subVectors: function(e, t) {
  40308. return this.x = e.x - t.x,
  40309. this.y = e.y - t.y,
  40310. this.z = e.z - t.z,
  40311. this
  40312. },
  40313. multiply: function(e, t) {
  40314. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40315. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40316. this.y *= e.y,
  40317. this.z *= e.z,
  40318. this)
  40319. },
  40320. multiplyScalar: function(e) {
  40321. return isFinite(e) ? (this.x *= e,
  40322. this.y *= e,
  40323. this.z *= e) : (this.x = 0,
  40324. this.y = 0,
  40325. this.z = 0),
  40326. this
  40327. },
  40328. multiplyVectors: function(e, t) {
  40329. return this.x = e.x * t.x,
  40330. this.y = e.y * t.y,
  40331. this.z = e.z * t.z,
  40332. this
  40333. },
  40334. applyEuler: function() {
  40335. var e;
  40336. return function(t) {
  40337. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40338. void 0 === e && (e = new n.Quaternion),
  40339. this.applyQuaternion(e.setFromEuler(t)),
  40340. this
  40341. }
  40342. }(),
  40343. applyAxisAngle: function() {
  40344. var e;
  40345. return function(t, i) {
  40346. return void 0 === e && (e = new n.Quaternion),
  40347. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40348. this
  40349. }
  40350. }(),
  40351. applyMatrix3: function(e) {
  40352. var t = this.x
  40353. , i = this.y
  40354. , n = this.z
  40355. , r = e.elements;
  40356. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40357. this.y = r[1] * t + r[4] * i + r[7] * n,
  40358. this.z = r[2] * t + r[5] * i + r[8] * n,
  40359. this
  40360. },
  40361. applyMatrix4: function(e) {
  40362. var t = this.x
  40363. , i = this.y
  40364. , n = this.z
  40365. , r = e.elements;
  40366. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40367. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40368. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40369. this
  40370. },
  40371. applyProjection: function(e) {
  40372. var t = this.x
  40373. , i = this.y
  40374. , n = this.z
  40375. , r = e.elements
  40376. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40377. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40378. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40379. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40380. this
  40381. },
  40382. applyQuaternion: function(e) {
  40383. var t = this.x
  40384. , i = this.y
  40385. , n = this.z
  40386. , r = e.x
  40387. , o = e.y
  40388. , a = e.z
  40389. , s = e.w
  40390. , l = s * t + o * n - a * i
  40391. , c = s * i + a * t - r * n
  40392. , h = s * n + r * i - o * t
  40393. , u = -r * t - o * i - a * n;
  40394. return this.x = l * s + u * -r + c * -a - h * -o,
  40395. this.y = c * s + u * -o + h * -r - l * -a,
  40396. this.z = h * s + u * -a + l * -o - c * -r,
  40397. this
  40398. },
  40399. project: function() {
  40400. var e;
  40401. return function(t) {
  40402. return void 0 === e && (e = new n.Matrix4),
  40403. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40404. this.applyProjection(e)
  40405. }
  40406. }(),
  40407. unproject: function() {
  40408. var e;
  40409. return function(t) {
  40410. return void 0 === e && (e = new n.Matrix4),
  40411. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40412. this.applyProjection(e)
  40413. }
  40414. }(),
  40415. transformDirection: function(e) {
  40416. var t = this.x
  40417. , i = this.y
  40418. , n = this.z
  40419. , r = e.elements;
  40420. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40421. this.y = r[1] * t + r[5] * i + r[9] * n,
  40422. this.z = r[2] * t + r[6] * i + r[10] * n,
  40423. this.normalize(),
  40424. this
  40425. },
  40426. divide: function(e) {
  40427. return this.x /= e.x,
  40428. this.y /= e.y,
  40429. this.z /= e.z,
  40430. this
  40431. },
  40432. divideScalar: function(e) {
  40433. return this.multiplyScalar(1 / e)
  40434. },
  40435. min: function(e) {
  40436. return this.x = Math.min(this.x, e.x),
  40437. this.y = Math.min(this.y, e.y),
  40438. this.z = Math.min(this.z, e.z),
  40439. this
  40440. },
  40441. max: function(e) {
  40442. return this.x = Math.max(this.x, e.x),
  40443. this.y = Math.max(this.y, e.y),
  40444. this.z = Math.max(this.z, e.z),
  40445. this
  40446. },
  40447. clamp: function(e, t) {
  40448. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40449. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40450. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40451. this
  40452. },
  40453. clampScalar: function() {
  40454. var e, t;
  40455. return function(i, r) {
  40456. return void 0 === e && (e = new n.Vector3,
  40457. t = new n.Vector3),
  40458. e.set(i, i, i),
  40459. t.set(r, r, r),
  40460. this.clamp(e, t)
  40461. }
  40462. }(),
  40463. clampLength: function(e, t) {
  40464. var i = this.length();
  40465. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40466. this
  40467. },
  40468. floor: function() {
  40469. return this.x = Math.floor(this.x),
  40470. this.y = Math.floor(this.y),
  40471. this.z = Math.floor(this.z),
  40472. this
  40473. },
  40474. ceil: function() {
  40475. return this.x = Math.ceil(this.x),
  40476. this.y = Math.ceil(this.y),
  40477. this.z = Math.ceil(this.z),
  40478. this
  40479. },
  40480. round: function() {
  40481. return this.x = Math.round(this.x),
  40482. this.y = Math.round(this.y),
  40483. this.z = Math.round(this.z),
  40484. this
  40485. },
  40486. roundToZero: function() {
  40487. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40488. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40489. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40490. this
  40491. },
  40492. negate: function() {
  40493. return this.x = -this.x,
  40494. this.y = -this.y,
  40495. this.z = -this.z,
  40496. this
  40497. },
  40498. dot: function(e) {
  40499. return this.x * e.x + this.y * e.y + this.z * e.z
  40500. },
  40501. lengthSq: function() {
  40502. return this.x * this.x + this.y * this.y + this.z * this.z
  40503. },
  40504. length: function() {
  40505. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40506. },
  40507. lengthManhattan: function() {
  40508. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40509. },
  40510. normalize: function() {
  40511. return this.divideScalar(this.length())
  40512. },
  40513. setLength: function(e) {
  40514. return this.multiplyScalar(e / this.length())
  40515. },
  40516. lerp: function(e, t) {
  40517. return this.x += (e.x - this.x) * t,
  40518. this.y += (e.y - this.y) * t,
  40519. this.z += (e.z - this.z) * t,
  40520. this
  40521. },
  40522. lerpVectors: function(e, t, i) {
  40523. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40524. this
  40525. },
  40526. cross: function(e, t) {
  40527. if (void 0 !== t)
  40528. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40529. this.crossVectors(e, t);
  40530. var i = this.x
  40531. , n = this.y
  40532. , r = this.z;
  40533. return this.x = n * e.z - r * e.y,
  40534. this.y = r * e.x - i * e.z,
  40535. this.z = i * e.y - n * e.x,
  40536. this
  40537. },
  40538. crossVectors: function(e, t) {
  40539. var i = e.x
  40540. , n = e.y
  40541. , r = e.z
  40542. , o = t.x
  40543. , a = t.y
  40544. , s = t.z;
  40545. return this.x = n * s - r * a,
  40546. this.y = r * o - i * s,
  40547. this.z = i * a - n * o,
  40548. this
  40549. },
  40550. projectOnVector: function() {
  40551. var e, t;
  40552. return function(i) {
  40553. return void 0 === e && (e = new n.Vector3),
  40554. e.copy(i).normalize(),
  40555. t = this.dot(e),
  40556. this.copy(e).multiplyScalar(t)
  40557. }
  40558. }(),
  40559. projectOnPlane: function() {
  40560. var e;
  40561. return function(t) {
  40562. return void 0 === e && (e = new n.Vector3),
  40563. e.copy(this).projectOnVector(t),
  40564. this.sub(e)
  40565. }
  40566. }(),
  40567. reflect: function() {
  40568. var e;
  40569. return function(t) {
  40570. return void 0 === e && (e = new n.Vector3),
  40571. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40572. }
  40573. }(),
  40574. angleTo: function(e) {
  40575. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40576. return Math.acos(n.Math.clamp(t, -1, 1))
  40577. },
  40578. distanceTo: function(e) {
  40579. return Math.sqrt(this.distanceToSquared(e))
  40580. },
  40581. distanceToSquared: function(e) {
  40582. var t = this.x - e.x
  40583. , i = this.y - e.y
  40584. , n = this.z - e.z;
  40585. return t * t + i * i + n * n
  40586. },
  40587. setFromSpherical: function(e) {
  40588. var t = Math.sin(e.phi) * e.radius;
  40589. return this.x = t * Math.sin(e.theta),
  40590. this.y = Math.cos(e.phi) * e.radius,
  40591. this.z = t * Math.cos(e.theta),
  40592. this
  40593. },
  40594. setFromMatrixPosition: function(e) {
  40595. return this.setFromMatrixColumn(e, 3)
  40596. },
  40597. setFromMatrixScale: function(e) {
  40598. var t = this.setFromMatrixColumn(e, 0).length()
  40599. , i = this.setFromMatrixColumn(e, 1).length()
  40600. , n = this.setFromMatrixColumn(e, 2).length();
  40601. return this.x = t,
  40602. this.y = i,
  40603. this.z = n,
  40604. this
  40605. },
  40606. setFromMatrixColumn: function(e, t) {
  40607. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40608. e = arguments[1],
  40609. t = arguments[0]),
  40610. this.fromArray(e.elements, 4 * t)
  40611. },
  40612. equals: function(e) {
  40613. return e.x === this.x && e.y === this.y && e.z === this.z
  40614. },
  40615. fromArray: function(e, t) {
  40616. return void 0 === t && (t = 0),
  40617. this.x = e[t],
  40618. this.y = e[t + 1],
  40619. this.z = e[t + 2],
  40620. this
  40621. },
  40622. toArray: function(e, t) {
  40623. return void 0 === e && (e = []),
  40624. void 0 === t && (t = 0),
  40625. e[t] = this.x,
  40626. e[t + 1] = this.y,
  40627. e[t + 2] = this.z,
  40628. e
  40629. },
  40630. fromAttribute: function(e, t, i) {
  40631. return void 0 === i && (i = 0),
  40632. t = t * e.itemSize + i,
  40633. this.x = e.array[t],
  40634. this.y = e.array[t + 1],
  40635. this.z = e.array[t + 2],
  40636. this
  40637. }
  40638. },
  40639. n.Vector4 = function(e, t, i, n) {
  40640. this.x = e || 0,
  40641. this.y = t || 0,
  40642. this.z = i || 0,
  40643. this.w = void 0 !== n ? n : 1
  40644. }
  40645. ,
  40646. n.Vector4.prototype = {
  40647. constructor: n.Vector4,
  40648. set: function(e, t, i, n) {
  40649. return this.x = e,
  40650. this.y = t,
  40651. this.z = i,
  40652. this.w = n,
  40653. this
  40654. },
  40655. setScalar: function(e) {
  40656. return this.x = e,
  40657. this.y = e,
  40658. this.z = e,
  40659. this.w = e,
  40660. this
  40661. },
  40662. setX: function(e) {
  40663. return this.x = e,
  40664. this
  40665. },
  40666. setY: function(e) {
  40667. return this.y = e,
  40668. this
  40669. },
  40670. setZ: function(e) {
  40671. return this.z = e,
  40672. this
  40673. },
  40674. setW: function(e) {
  40675. return this.w = e,
  40676. this
  40677. },
  40678. setComponent: function(e, t) {
  40679. switch (e) {
  40680. case 0:
  40681. this.x = t;
  40682. break;
  40683. case 1:
  40684. this.y = t;
  40685. break;
  40686. case 2:
  40687. this.z = t;
  40688. break;
  40689. case 3:
  40690. this.w = t;
  40691. break;
  40692. default:
  40693. throw new Error("index is out of range: " + e)
  40694. }
  40695. },
  40696. getComponent: function(e) {
  40697. switch (e) {
  40698. case 0:
  40699. return this.x;
  40700. case 1:
  40701. return this.y;
  40702. case 2:
  40703. return this.z;
  40704. case 3:
  40705. return this.w;
  40706. default:
  40707. throw new Error("index is out of range: " + e)
  40708. }
  40709. },
  40710. clone: function() {
  40711. return new this.constructor(this.x,this.y,this.z,this.w)
  40712. },
  40713. copy: function(e) {
  40714. return this.x = e.x,
  40715. this.y = e.y,
  40716. this.z = e.z,
  40717. this.w = void 0 !== e.w ? e.w : 1,
  40718. this
  40719. },
  40720. add: function(e, t) {
  40721. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40722. this.addVectors(e, t)) : (this.x += e.x,
  40723. this.y += e.y,
  40724. this.z += e.z,
  40725. this.w += e.w,
  40726. this)
  40727. },
  40728. addScalar: function(e) {
  40729. return this.x += e,
  40730. this.y += e,
  40731. this.z += e,
  40732. this.w += e,
  40733. this
  40734. },
  40735. addVectors: function(e, t) {
  40736. return this.x = e.x + t.x,
  40737. this.y = e.y + t.y,
  40738. this.z = e.z + t.z,
  40739. this.w = e.w + t.w,
  40740. this
  40741. },
  40742. addScaledVector: function(e, t) {
  40743. return this.x += e.x * t,
  40744. this.y += e.y * t,
  40745. this.z += e.z * t,
  40746. this.w += e.w * t,
  40747. this
  40748. },
  40749. sub: function(e, t) {
  40750. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40751. this.subVectors(e, t)) : (this.x -= e.x,
  40752. this.y -= e.y,
  40753. this.z -= e.z,
  40754. this.w -= e.w,
  40755. this)
  40756. },
  40757. subScalar: function(e) {
  40758. return this.x -= e,
  40759. this.y -= e,
  40760. this.z -= e,
  40761. this.w -= e,
  40762. this
  40763. },
  40764. subVectors: function(e, t) {
  40765. return this.x = e.x - t.x,
  40766. this.y = e.y - t.y,
  40767. this.z = e.z - t.z,
  40768. this.w = e.w - t.w,
  40769. this
  40770. },
  40771. multiplyScalar: function(e) {
  40772. return isFinite(e) ? (this.x *= e,
  40773. this.y *= e,
  40774. this.z *= e,
  40775. this.w *= e) : (this.x = 0,
  40776. this.y = 0,
  40777. this.z = 0,
  40778. this.w = 0),
  40779. this
  40780. },
  40781. applyMatrix4: function(e) {
  40782. var t = this.x
  40783. , i = this.y
  40784. , n = this.z
  40785. , r = this.w
  40786. , o = e.elements;
  40787. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40788. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40789. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40790. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40791. this
  40792. },
  40793. divideScalar: function(e) {
  40794. return this.multiplyScalar(1 / e)
  40795. },
  40796. setAxisAngleFromQuaternion: function(e) {
  40797. this.w = 2 * Math.acos(e.w);
  40798. var t = Math.sqrt(1 - e.w * e.w);
  40799. return t < 1e-4 ? (this.x = 1,
  40800. this.y = 0,
  40801. this.z = 0) : (this.x = e.x / t,
  40802. this.y = e.y / t,
  40803. this.z = e.z / t),
  40804. this
  40805. },
  40806. setAxisAngleFromRotationMatrix: function(e) {
  40807. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40808. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40809. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40810. return this.set(1, 0, 0, 0),
  40811. this;
  40812. t = Math.PI;
  40813. var v = (l + 1) / 2
  40814. , A = (d + 1) / 2
  40815. , y = (m + 1) / 2
  40816. , C = (c + u) / 4
  40817. , I = (h + f) / 4
  40818. , E = (p + g) / 4;
  40819. return v > A && v > y ? v < o ? (i = 0,
  40820. n = .707106781,
  40821. r = .707106781) : (i = Math.sqrt(v),
  40822. n = C / i,
  40823. r = I / i) : A > y ? A < o ? (i = .707106781,
  40824. n = 0,
  40825. r = .707106781) : (n = Math.sqrt(A),
  40826. i = C / n,
  40827. r = E / n) : y < o ? (i = .707106781,
  40828. n = .707106781,
  40829. r = 0) : (r = Math.sqrt(y),
  40830. i = I / r,
  40831. n = E / r),
  40832. this.set(i, n, r, t),
  40833. this
  40834. }
  40835. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40836. return Math.abs(b) < .001 && (b = 1),
  40837. this.x = (g - p) / b,
  40838. this.y = (h - f) / b,
  40839. this.z = (u - c) / b,
  40840. this.w = Math.acos((l + d + m - 1) / 2),
  40841. this
  40842. },
  40843. min: function(e) {
  40844. return this.x = Math.min(this.x, e.x),
  40845. this.y = Math.min(this.y, e.y),
  40846. this.z = Math.min(this.z, e.z),
  40847. this.w = Math.min(this.w, e.w),
  40848. this
  40849. },
  40850. max: function(e) {
  40851. return this.x = Math.max(this.x, e.x),
  40852. this.y = Math.max(this.y, e.y),
  40853. this.z = Math.max(this.z, e.z),
  40854. this.w = Math.max(this.w, e.w),
  40855. this
  40856. },
  40857. clamp: function(e, t) {
  40858. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40859. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40860. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40861. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40862. this
  40863. },
  40864. clampScalar: function() {
  40865. var e, t;
  40866. return function(i, r) {
  40867. return void 0 === e && (e = new n.Vector4,
  40868. t = new n.Vector4),
  40869. e.set(i, i, i, i),
  40870. t.set(r, r, r, r),
  40871. this.clamp(e, t)
  40872. }
  40873. }(),
  40874. floor: function() {
  40875. return this.x = Math.floor(this.x),
  40876. this.y = Math.floor(this.y),
  40877. this.z = Math.floor(this.z),
  40878. this.w = Math.floor(this.w),
  40879. this
  40880. },
  40881. ceil: function() {
  40882. return this.x = Math.ceil(this.x),
  40883. this.y = Math.ceil(this.y),
  40884. this.z = Math.ceil(this.z),
  40885. this.w = Math.ceil(this.w),
  40886. this
  40887. },
  40888. round: function() {
  40889. return this.x = Math.round(this.x),
  40890. this.y = Math.round(this.y),
  40891. this.z = Math.round(this.z),
  40892. this.w = Math.round(this.w),
  40893. this
  40894. },
  40895. roundToZero: function() {
  40896. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40897. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40898. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40899. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40900. this
  40901. },
  40902. negate: function() {
  40903. return this.x = -this.x,
  40904. this.y = -this.y,
  40905. this.z = -this.z,
  40906. this.w = -this.w,
  40907. this
  40908. },
  40909. dot: function(e) {
  40910. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40911. },
  40912. lengthSq: function() {
  40913. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40914. },
  40915. length: function() {
  40916. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40917. },
  40918. lengthManhattan: function() {
  40919. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40920. },
  40921. normalize: function() {
  40922. return this.divideScalar(this.length())
  40923. },
  40924. setLength: function(e) {
  40925. return this.multiplyScalar(e / this.length())
  40926. },
  40927. lerp: function(e, t) {
  40928. return this.x += (e.x - this.x) * t,
  40929. this.y += (e.y - this.y) * t,
  40930. this.z += (e.z - this.z) * t,
  40931. this.w += (e.w - this.w) * t,
  40932. this
  40933. },
  40934. lerpVectors: function(e, t, i) {
  40935. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40936. this
  40937. },
  40938. equals: function(e) {
  40939. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40940. },
  40941. fromArray: function(e, t) {
  40942. return void 0 === t && (t = 0),
  40943. this.x = e[t],
  40944. this.y = e[t + 1],
  40945. this.z = e[t + 2],
  40946. this.w = e[t + 3],
  40947. this
  40948. },
  40949. toArray: function(e, t) {
  40950. return void 0 === e && (e = []),
  40951. void 0 === t && (t = 0),
  40952. e[t] = this.x,
  40953. e[t + 1] = this.y,
  40954. e[t + 2] = this.z,
  40955. e[t + 3] = this.w,
  40956. e
  40957. },
  40958. fromAttribute: function(e, t, i) {
  40959. return void 0 === i && (i = 0),
  40960. t = t * e.itemSize + i,
  40961. this.x = e.array[t],
  40962. this.y = e.array[t + 1],
  40963. this.z = e.array[t + 2],
  40964. this.w = e.array[t + 3],
  40965. this
  40966. }
  40967. },
  40968. n.Euler = function(e, t, i, r) {
  40969. this._x = e || 0,
  40970. this._y = t || 0,
  40971. this._z = i || 0,
  40972. this._order = r || n.Euler.DefaultOrder
  40973. }
  40974. ,
  40975. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40976. n.Euler.DefaultOrder = "XYZ",
  40977. n.Euler.prototype = {
  40978. constructor: n.Euler,
  40979. get x() {
  40980. return this._x
  40981. },
  40982. set x(e) {
  40983. this._x = e,
  40984. this.onChangeCallback()
  40985. },
  40986. get y() {
  40987. return this._y
  40988. },
  40989. set y(e) {
  40990. this._y = e,
  40991. this.onChangeCallback()
  40992. },
  40993. get z() {
  40994. return this._z
  40995. },
  40996. set z(e) {
  40997. this._z = e,
  40998. this.onChangeCallback()
  40999. },
  41000. get order() {
  41001. return this._order
  41002. },
  41003. set order(e) {
  41004. this._order = e,
  41005. this.onChangeCallback()
  41006. },
  41007. set: function(e, t, i, n) {
  41008. return this._x = e,
  41009. this._y = t,
  41010. this._z = i,
  41011. this._order = n || this._order,
  41012. this.onChangeCallback(),
  41013. this
  41014. },
  41015. clone: function() {
  41016. return new this.constructor(this._x,this._y,this._z,this._order)
  41017. },
  41018. copy: function(e) {
  41019. return this._x = e._x,
  41020. this._y = e._y,
  41021. this._z = e._z,
  41022. this._order = e._order,
  41023. this.onChangeCallback(),
  41024. this
  41025. },
  41026. setFromRotationMatrix: function(e, t, i) {
  41027. var r = n.Math.clamp
  41028. , o = e.elements
  41029. , a = o[0]
  41030. , s = o[4]
  41031. , l = o[8]
  41032. , c = o[1]
  41033. , h = o[5]
  41034. , u = o[9]
  41035. , d = o[2]
  41036. , p = o[6]
  41037. , f = o[10];
  41038. return t = t || this._order,
  41039. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41040. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41041. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41042. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41043. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41044. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41045. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41046. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41047. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41048. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41049. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41050. this._z = Math.atan2(c, a)) : (this._x = 0,
  41051. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41052. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41053. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41054. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41055. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41056. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41057. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41058. this._order = t,
  41059. i !== !1 && this.onChangeCallback(),
  41060. this
  41061. },
  41062. setFromQuaternion: function() {
  41063. var e;
  41064. return function(t, i, r) {
  41065. return void 0 === e && (e = new n.Matrix4),
  41066. e.makeRotationFromQuaternion(t),
  41067. this.setFromRotationMatrix(e, i, r),
  41068. this
  41069. }
  41070. }(),
  41071. setFromVector3: function(e, t) {
  41072. return this.set(e.x, e.y, e.z, t || this._order)
  41073. },
  41074. reorder: function() {
  41075. var e = new n.Quaternion;
  41076. return function(t) {
  41077. e.setFromEuler(this),
  41078. this.setFromQuaternion(e, t)
  41079. }
  41080. }(),
  41081. equals: function(e) {
  41082. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41083. },
  41084. fromArray: function(e) {
  41085. return this._x = e[0],
  41086. this._y = e[1],
  41087. this._z = e[2],
  41088. void 0 !== e[3] && (this._order = e[3]),
  41089. this.onChangeCallback(),
  41090. this
  41091. },
  41092. toArray: function(e, t) {
  41093. return void 0 === e && (e = []),
  41094. void 0 === t && (t = 0),
  41095. e[t] = this._x,
  41096. e[t + 1] = this._y,
  41097. e[t + 2] = this._z,
  41098. e[t + 3] = this._order,
  41099. e
  41100. },
  41101. toVector3: function(e) {
  41102. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41103. },
  41104. onChange: function(e) {
  41105. return this.onChangeCallback = e,
  41106. this
  41107. },
  41108. onChangeCallback: function() {}
  41109. },
  41110. n.Line3 = function(e, t) {
  41111. this.start = void 0 !== e ? e : new n.Vector3,
  41112. this.end = void 0 !== t ? t : new n.Vector3
  41113. }
  41114. ,
  41115. n.Line3.prototype = {
  41116. constructor: n.Line3,
  41117. set: function(e, t) {
  41118. return this.start.copy(e),
  41119. this.end.copy(t),
  41120. this
  41121. },
  41122. clone: function() {
  41123. return (new this.constructor).copy(this)
  41124. },
  41125. copy: function(e) {
  41126. return this.start.copy(e.start),
  41127. this.end.copy(e.end),
  41128. this
  41129. },
  41130. center: function(e) {
  41131. var t = e || new n.Vector3;
  41132. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41133. },
  41134. delta: function(e) {
  41135. var t = e || new n.Vector3;
  41136. return t.subVectors(this.end, this.start)
  41137. },
  41138. distanceSq: function() {
  41139. return this.start.distanceToSquared(this.end)
  41140. },
  41141. distance: function() {
  41142. return this.start.distanceTo(this.end)
  41143. },
  41144. at: function(e, t) {
  41145. var i = t || new n.Vector3;
  41146. return this.delta(i).multiplyScalar(e).add(this.start)
  41147. },
  41148. closestPointToPointParameter: function() {
  41149. var e = new n.Vector3
  41150. , t = new n.Vector3;
  41151. return function(i, r) {
  41152. e.subVectors(i, this.start),
  41153. t.subVectors(this.end, this.start);
  41154. var o = t.dot(t)
  41155. , a = t.dot(e)
  41156. , s = a / o;
  41157. return r && (s = n.Math.clamp(s, 0, 1)),
  41158. s
  41159. }
  41160. }(),
  41161. closestPointToPoint: function(e, t, i) {
  41162. var r = this.closestPointToPointParameter(e, t)
  41163. , o = i || new n.Vector3;
  41164. return this.delta(o).multiplyScalar(r).add(this.start)
  41165. },
  41166. applyMatrix4: function(e) {
  41167. return this.start.applyMatrix4(e),
  41168. this.end.applyMatrix4(e),
  41169. this
  41170. },
  41171. equals: function(e) {
  41172. return e.start.equals(this.start) && e.end.equals(this.end)
  41173. }
  41174. },
  41175. n.Box2 = function(e, t) {
  41176. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41177. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41178. }
  41179. ,
  41180. n.Box2.prototype = {
  41181. constructor: n.Box2,
  41182. set: function(e, t) {
  41183. return this.min.copy(e),
  41184. this.max.copy(t),
  41185. this
  41186. },
  41187. setFromPoints: function(e) {
  41188. this.makeEmpty();
  41189. for (var t = 0, i = e.length; t < i; t++)
  41190. this.expandByPoint(e[t]);
  41191. return this
  41192. },
  41193. setFromCenterAndSize: function() {
  41194. var e = new n.Vector2;
  41195. return function(t, i) {
  41196. var n = e.copy(i).multiplyScalar(.5);
  41197. return this.min.copy(t).sub(n),
  41198. this.max.copy(t).add(n),
  41199. this
  41200. }
  41201. }(),
  41202. clone: function() {
  41203. return (new this.constructor).copy(this)
  41204. },
  41205. copy: function(e) {
  41206. return this.min.copy(e.min),
  41207. this.max.copy(e.max),
  41208. this
  41209. },
  41210. makeEmpty: function() {
  41211. return this.min.x = this.min.y = +(1 / 0),
  41212. this.max.x = this.max.y = -(1 / 0),
  41213. this
  41214. },
  41215. isEmpty: function() {
  41216. return this.max.x < this.min.x || this.max.y < this.min.y
  41217. },
  41218. center: function(e) {
  41219. var t = e || new n.Vector2;
  41220. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41221. },
  41222. size: function(e) {
  41223. var t = e || new n.Vector2;
  41224. return t.subVectors(this.max, this.min)
  41225. },
  41226. expandByPoint: function(e) {
  41227. return this.min.min(e),
  41228. this.max.max(e),
  41229. this
  41230. },
  41231. expandByVector: function(e) {
  41232. return this.min.sub(e),
  41233. this.max.add(e),
  41234. this
  41235. },
  41236. expandByScalar: function(e) {
  41237. return this.min.addScalar(-e),
  41238. this.max.addScalar(e),
  41239. this
  41240. },
  41241. containsPoint: function(e) {
  41242. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41243. },
  41244. containsBox: function(e) {
  41245. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41246. },
  41247. getParameter: function(e, t) {
  41248. var i = t || new n.Vector2;
  41249. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41250. },
  41251. intersectsBox: function(e) {
  41252. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41253. },
  41254. clampPoint: function(e, t) {
  41255. var i = t || new n.Vector2;
  41256. return i.copy(e).clamp(this.min, this.max)
  41257. },
  41258. distanceToPoint: function() {
  41259. var e = new n.Vector2;
  41260. return function(t) {
  41261. var i = e.copy(t).clamp(this.min, this.max);
  41262. return i.sub(t).length()
  41263. }
  41264. }(),
  41265. intersect: function(e) {
  41266. return this.min.max(e.min),
  41267. this.max.min(e.max),
  41268. this
  41269. },
  41270. union: function(e) {
  41271. return this.min.min(e.min),
  41272. this.max.max(e.max),
  41273. this
  41274. },
  41275. translate: function(e) {
  41276. return this.min.add(e),
  41277. this.max.add(e),
  41278. this
  41279. },
  41280. equals: function(e) {
  41281. return e.min.equals(this.min) && e.max.equals(this.max)
  41282. }
  41283. },
  41284. n.Box3 = function(e, t) {
  41285. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41286. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41287. }
  41288. ,
  41289. n.Box3.prototype = {
  41290. constructor: n.Box3,
  41291. set: function(e, t) {
  41292. return this.min.copy(e),
  41293. this.max.copy(t),
  41294. this
  41295. },
  41296. setFromArray: function(e) {
  41297. this.makeEmpty();
  41298. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41299. var c = e[s]
  41300. , h = e[s + 1]
  41301. , u = e[s + 2];
  41302. c < t && (t = c),
  41303. h < i && (i = h),
  41304. u < n && (n = u),
  41305. c > r && (r = c),
  41306. h > o && (o = h),
  41307. u > a && (a = u)
  41308. }
  41309. this.min.set(t, i, n),
  41310. this.max.set(r, o, a)
  41311. },
  41312. setFromPoints: function(e) {
  41313. this.makeEmpty();
  41314. for (var t = 0, i = e.length; t < i; t++)
  41315. this.expandByPoint(e[t]);
  41316. return this
  41317. },
  41318. setFromCenterAndSize: function() {
  41319. var e = new n.Vector3;
  41320. return function(t, i) {
  41321. var n = e.copy(i).multiplyScalar(.5);
  41322. return this.min.copy(t).sub(n),
  41323. this.max.copy(t).add(n),
  41324. this
  41325. }
  41326. }(),
  41327. setFromObject: function() {
  41328. var e;
  41329. return function(t) {
  41330. void 0 === e && (e = new n.Box3);
  41331. var i = this;
  41332. return this.makeEmpty(),
  41333. t.updateMatrixWorld(!0),
  41334. t.traverse(function(t) {
  41335. var n = t.geometry;
  41336. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41337. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41338. e.applyMatrix4(t.matrixWorld),
  41339. i.union(e)))
  41340. }),
  41341. this
  41342. }
  41343. }(),
  41344. clone: function() {
  41345. return (new this.constructor).copy(this)
  41346. },
  41347. copy: function(e) {
  41348. return this.min.copy(e.min),
  41349. this.max.copy(e.max),
  41350. this
  41351. },
  41352. makeEmpty: function() {
  41353. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41354. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41355. this
  41356. },
  41357. isEmpty: function() {
  41358. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41359. },
  41360. center: function(e) {
  41361. var t = e || new n.Vector3;
  41362. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41363. },
  41364. size: function(e) {
  41365. var t = e || new n.Vector3;
  41366. return t.subVectors(this.max, this.min)
  41367. },
  41368. expandByPoint: function(e) {
  41369. return this.min.min(e),
  41370. this.max.max(e),
  41371. this
  41372. },
  41373. expandByVector: function(e) {
  41374. return this.min.sub(e),
  41375. this.max.add(e),
  41376. this
  41377. },
  41378. expandByScalar: function(e) {
  41379. return this.min.addScalar(-e),
  41380. this.max.addScalar(e),
  41381. this
  41382. },
  41383. containsPoint: function(e) {
  41384. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41385. },
  41386. containsBox: function(e) {
  41387. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41388. },
  41389. getParameter: function(e, t) {
  41390. var i = t || new n.Vector3;
  41391. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41392. },
  41393. intersectsBox: function(e) {
  41394. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41395. },
  41396. intersectsSphere: function() {
  41397. var e;
  41398. return function(t) {
  41399. return void 0 === e && (e = new n.Vector3),
  41400. this.clampPoint(t.center, e),
  41401. e.distanceToSquared(t.center) <= t.radius * t.radius
  41402. }
  41403. }(),
  41404. intersectsPlane: function(e) {
  41405. var t, i;
  41406. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41407. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41408. i = e.normal.x * this.min.x),
  41409. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41410. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41411. i += e.normal.y * this.min.y),
  41412. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41413. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41414. i += e.normal.z * this.min.z),
  41415. t <= e.constant && i >= e.constant
  41416. },
  41417. clampPoint: function(e, t) {
  41418. var i = t || new n.Vector3;
  41419. return i.copy(e).clamp(this.min, this.max)
  41420. },
  41421. distanceToPoint: function() {
  41422. var e = new n.Vector3;
  41423. return function(t) {
  41424. var i = e.copy(t).clamp(this.min, this.max);
  41425. return i.sub(t).length()
  41426. }
  41427. }(),
  41428. getBoundingSphere: function() {
  41429. var e = new n.Vector3;
  41430. return function(t) {
  41431. var i = t || new n.Sphere;
  41432. return i.center = this.center(),
  41433. i.radius = .5 * this.size(e).length(),
  41434. i
  41435. }
  41436. }(),
  41437. intersect: function(e) {
  41438. return this.min.max(e.min),
  41439. this.max.min(e.max),
  41440. this
  41441. },
  41442. union: function(e) {
  41443. return this.min.min(e.min),
  41444. this.max.max(e.max),
  41445. this
  41446. },
  41447. applyMatrix4: function() {
  41448. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41449. return function(t) {
  41450. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41451. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41452. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41453. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41454. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41455. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41456. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41457. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41458. this.makeEmpty(),
  41459. this.setFromPoints(e),
  41460. this
  41461. }
  41462. }(),
  41463. translate: function(e) {
  41464. return this.min.add(e),
  41465. this.max.add(e),
  41466. this
  41467. },
  41468. equals: function(e) {
  41469. return e.min.equals(this.min) && e.max.equals(this.max)
  41470. }
  41471. },
  41472. n.Matrix3 = function() {
  41473. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41474. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41475. }
  41476. ,
  41477. n.Matrix3.prototype = {
  41478. constructor: n.Matrix3,
  41479. set: function(e, t, i, n, r, o, a, s, l) {
  41480. var c = this.elements;
  41481. return c[0] = e,
  41482. c[1] = n,
  41483. c[2] = a,
  41484. c[3] = t,
  41485. c[4] = r,
  41486. c[5] = s,
  41487. c[6] = i,
  41488. c[7] = o,
  41489. c[8] = l,
  41490. this
  41491. },
  41492. identity: function() {
  41493. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41494. this
  41495. },
  41496. clone: function() {
  41497. return (new this.constructor).fromArray(this.elements)
  41498. },
  41499. copy: function(e) {
  41500. var t = e.elements;
  41501. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41502. this
  41503. },
  41504. setFromMatrix4: function(e) {
  41505. var t = e.elements;
  41506. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41507. this
  41508. },
  41509. applyToVector3Array: function() {
  41510. var e;
  41511. return function(t, i, r) {
  41512. void 0 === e && (e = new n.Vector3),
  41513. void 0 === i && (i = 0),
  41514. void 0 === r && (r = t.length);
  41515. for (var o = 0, a = i; o < r; o += 3,
  41516. a += 3)
  41517. e.fromArray(t, a),
  41518. e.applyMatrix3(this),
  41519. e.toArray(t, a);
  41520. return t
  41521. }
  41522. }(),
  41523. applyToBuffer: function() {
  41524. var e;
  41525. return function(t, i, r) {
  41526. void 0 === e && (e = new n.Vector3),
  41527. void 0 === i && (i = 0),
  41528. void 0 === r && (r = t.length / t.itemSize);
  41529. for (var o = 0, a = i; o < r; o++,
  41530. a++)
  41531. e.x = t.getX(a),
  41532. e.y = t.getY(a),
  41533. e.z = t.getZ(a),
  41534. e.applyMatrix3(this),
  41535. t.setXYZ(e.x, e.y, e.z);
  41536. return t
  41537. }
  41538. }(),
  41539. multiplyScalar: function(e) {
  41540. var t = this.elements;
  41541. return t[0] *= e,
  41542. t[3] *= e,
  41543. t[6] *= e,
  41544. t[1] *= e,
  41545. t[4] *= e,
  41546. t[7] *= e,
  41547. t[2] *= e,
  41548. t[5] *= e,
  41549. t[8] *= e,
  41550. this
  41551. },
  41552. determinant: function() {
  41553. var e = this.elements
  41554. , t = e[0]
  41555. , i = e[1]
  41556. , n = e[2]
  41557. , r = e[3]
  41558. , o = e[4]
  41559. , a = e[5]
  41560. , s = e[6]
  41561. , l = e[7]
  41562. , c = e[8];
  41563. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41564. },
  41565. getInverse: function(e, t) {
  41566. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41567. var i = e.elements
  41568. , r = this.elements
  41569. , o = i[0]
  41570. , a = i[1]
  41571. , s = i[2]
  41572. , l = i[3]
  41573. , c = i[4]
  41574. , h = i[5]
  41575. , u = i[6]
  41576. , d = i[7]
  41577. , p = i[8]
  41578. , f = p * c - h * d
  41579. , g = h * u - p * l
  41580. , m = d * l - c * u
  41581. , v = o * f + a * g + s * m;
  41582. if (0 === v) {
  41583. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41584. if (t)
  41585. throw new Error(A);
  41586. return console.warn(A),
  41587. this.identity()
  41588. }
  41589. return r[0] = f,
  41590. r[1] = s * d - p * a,
  41591. r[2] = h * a - s * c,
  41592. r[3] = g,
  41593. r[4] = p * o - s * u,
  41594. r[5] = s * l - h * o,
  41595. r[6] = m,
  41596. r[7] = a * u - d * o,
  41597. r[8] = c * o - a * l,
  41598. this.multiplyScalar(1 / v)
  41599. },
  41600. transpose: function() {
  41601. var e, t = this.elements;
  41602. return e = t[1],
  41603. t[1] = t[3],
  41604. t[3] = e,
  41605. e = t[2],
  41606. t[2] = t[6],
  41607. t[6] = e,
  41608. e = t[5],
  41609. t[5] = t[7],
  41610. t[7] = e,
  41611. this
  41612. },
  41613. flattenToArrayOffset: function(e, t) {
  41614. var i = this.elements;
  41615. return e[t] = i[0],
  41616. e[t + 1] = i[1],
  41617. e[t + 2] = i[2],
  41618. e[t + 3] = i[3],
  41619. e[t + 4] = i[4],
  41620. e[t + 5] = i[5],
  41621. e[t + 6] = i[6],
  41622. e[t + 7] = i[7],
  41623. e[t + 8] = i[8],
  41624. e
  41625. },
  41626. getNormalMatrix: function(e) {
  41627. return this.setFromMatrix4(e).getInverse(this).transpose()
  41628. },
  41629. transposeIntoArray: function(e) {
  41630. var t = this.elements;
  41631. return e[0] = t[0],
  41632. e[1] = t[3],
  41633. e[2] = t[6],
  41634. e[3] = t[1],
  41635. e[4] = t[4],
  41636. e[5] = t[7],
  41637. e[6] = t[2],
  41638. e[7] = t[5],
  41639. e[8] = t[8],
  41640. this
  41641. },
  41642. fromArray: function(e) {
  41643. return this.elements.set(e),
  41644. this
  41645. },
  41646. toArray: function() {
  41647. var e = this.elements;
  41648. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41649. }
  41650. },
  41651. n.Matrix4 = function() {
  41652. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41653. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41654. }
  41655. ,
  41656. n.Matrix4.prototype = {
  41657. constructor: n.Matrix4,
  41658. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41659. var m = this.elements;
  41660. return m[0] = e,
  41661. m[4] = t,
  41662. m[8] = i,
  41663. m[12] = n,
  41664. m[1] = r,
  41665. m[5] = o,
  41666. m[9] = a,
  41667. m[13] = s,
  41668. m[2] = l,
  41669. m[6] = c,
  41670. m[10] = h,
  41671. m[14] = u,
  41672. m[3] = d,
  41673. m[7] = p,
  41674. m[11] = f,
  41675. m[15] = g,
  41676. this
  41677. },
  41678. identity: function() {
  41679. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41680. this
  41681. },
  41682. clone: function() {
  41683. return (new n.Matrix4).fromArray(this.elements)
  41684. },
  41685. copy: function(e) {
  41686. return this.elements.set(e.elements),
  41687. this
  41688. },
  41689. copyPosition: function(e) {
  41690. var t = this.elements
  41691. , i = e.elements;
  41692. return t[12] = i[12],
  41693. t[13] = i[13],
  41694. t[14] = i[14],
  41695. this
  41696. },
  41697. extractBasis: function(e, t, i) {
  41698. return e.setFromMatrixColumn(this, 0),
  41699. t.setFromMatrixColumn(this, 1),
  41700. i.setFromMatrixColumn(this, 2),
  41701. this
  41702. },
  41703. makeBasis: function(e, t, i) {
  41704. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41705. this
  41706. },
  41707. extractRotation: function() {
  41708. var e;
  41709. return function(t) {
  41710. void 0 === e && (e = new n.Vector3);
  41711. var i = this.elements
  41712. , r = t.elements
  41713. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41714. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41715. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41716. return i[0] = r[0] * o,
  41717. i[1] = r[1] * o,
  41718. i[2] = r[2] * o,
  41719. i[4] = r[4] * a,
  41720. i[5] = r[5] * a,
  41721. i[6] = r[6] * a,
  41722. i[8] = r[8] * s,
  41723. i[9] = r[9] * s,
  41724. i[10] = r[10] * s,
  41725. this
  41726. }
  41727. }(),
  41728. makeRotationFromEuler: function(e) {
  41729. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41730. var t = this.elements
  41731. , i = e.x
  41732. , r = e.y
  41733. , o = e.z
  41734. , a = Math.cos(i)
  41735. , s = Math.sin(i)
  41736. , l = Math.cos(r)
  41737. , c = Math.sin(r)
  41738. , h = Math.cos(o)
  41739. , u = Math.sin(o);
  41740. if ("XYZ" === e.order) {
  41741. var d = a * h
  41742. , p = a * u
  41743. , f = s * h
  41744. , g = s * u;
  41745. t[0] = l * h,
  41746. t[4] = -l * u,
  41747. t[8] = c,
  41748. t[1] = p + f * c,
  41749. t[5] = d - g * c,
  41750. t[9] = -s * l,
  41751. t[2] = g - d * c,
  41752. t[6] = f + p * c,
  41753. t[10] = a * l
  41754. } else if ("YXZ" === e.order) {
  41755. var m = l * h
  41756. , v = l * u
  41757. , A = c * h
  41758. , y = c * u;
  41759. t[0] = m + y * s,
  41760. t[4] = A * s - v,
  41761. t[8] = a * c,
  41762. t[1] = a * u,
  41763. t[5] = a * h,
  41764. t[9] = -s,
  41765. t[2] = v * s - A,
  41766. t[6] = y + m * s,
  41767. t[10] = a * l
  41768. } else if ("ZXY" === e.order) {
  41769. var m = l * h
  41770. , v = l * u
  41771. , A = c * h
  41772. , y = c * u;
  41773. t[0] = m - y * s,
  41774. t[4] = -a * u,
  41775. t[8] = A + v * s,
  41776. t[1] = v + A * s,
  41777. t[5] = a * h,
  41778. t[9] = y - m * s,
  41779. t[2] = -a * c,
  41780. t[6] = s,
  41781. t[10] = a * l
  41782. } else if ("ZYX" === e.order) {
  41783. var d = a * h
  41784. , p = a * u
  41785. , f = s * h
  41786. , g = s * u;
  41787. t[0] = l * h,
  41788. t[4] = f * c - p,
  41789. t[8] = d * c + g,
  41790. t[1] = l * u,
  41791. t[5] = g * c + d,
  41792. t[9] = p * c - f,
  41793. t[2] = -c,
  41794. t[6] = s * l,
  41795. t[10] = a * l
  41796. } else if ("YZX" === e.order) {
  41797. var C = a * l
  41798. , I = a * c
  41799. , E = s * l
  41800. , b = s * c;
  41801. t[0] = l * h,
  41802. t[4] = b - C * u,
  41803. t[8] = E * u + I,
  41804. t[1] = u,
  41805. t[5] = a * h,
  41806. t[9] = -s * h,
  41807. t[2] = -c * h,
  41808. t[6] = I * u + E,
  41809. t[10] = C - b * u
  41810. } else if ("XZY" === e.order) {
  41811. var C = a * l
  41812. , I = a * c
  41813. , E = s * l
  41814. , b = s * c;
  41815. t[0] = l * h,
  41816. t[4] = -u,
  41817. t[8] = c * h,
  41818. t[1] = C * u + b,
  41819. t[5] = a * h,
  41820. t[9] = I * u - E,
  41821. t[2] = E * u - I,
  41822. t[6] = s * h,
  41823. t[10] = b * u + C
  41824. }
  41825. return t[3] = 0,
  41826. t[7] = 0,
  41827. t[11] = 0,
  41828. t[12] = 0,
  41829. t[13] = 0,
  41830. t[14] = 0,
  41831. t[15] = 1,
  41832. this
  41833. },
  41834. makeRotationFromQuaternion: function(e) {
  41835. var t = this.elements
  41836. , i = e.x
  41837. , n = e.y
  41838. , r = e.z
  41839. , o = e.w
  41840. , a = i + i
  41841. , s = n + n
  41842. , l = r + r
  41843. , c = i * a
  41844. , h = i * s
  41845. , u = i * l
  41846. , d = n * s
  41847. , p = n * l
  41848. , f = r * l
  41849. , g = o * a
  41850. , m = o * s
  41851. , v = o * l;
  41852. return t[0] = 1 - (d + f),
  41853. t[4] = h - v,
  41854. t[8] = u + m,
  41855. t[1] = h + v,
  41856. t[5] = 1 - (c + f),
  41857. t[9] = p - g,
  41858. t[2] = u - m,
  41859. t[6] = p + g,
  41860. t[10] = 1 - (c + d),
  41861. t[3] = 0,
  41862. t[7] = 0,
  41863. t[11] = 0,
  41864. t[12] = 0,
  41865. t[13] = 0,
  41866. t[14] = 0,
  41867. t[15] = 1,
  41868. this
  41869. },
  41870. lookAt: function() {
  41871. var e, t, i;
  41872. return function(r, o, a) {
  41873. void 0 === e && (e = new n.Vector3),
  41874. void 0 === t && (t = new n.Vector3),
  41875. void 0 === i && (i = new n.Vector3);
  41876. var s = this.elements;
  41877. return i.subVectors(r, o).normalize(),
  41878. 0 === i.lengthSq() && (i.z = 1),
  41879. e.crossVectors(a, i).normalize(),
  41880. 0 === e.lengthSq() && (i.x += 1e-4,
  41881. e.crossVectors(a, i).normalize()),
  41882. t.crossVectors(i, e),
  41883. s[0] = e.x,
  41884. s[4] = t.x,
  41885. s[8] = i.x,
  41886. s[1] = e.y,
  41887. s[5] = t.y,
  41888. s[9] = i.y,
  41889. s[2] = e.z,
  41890. s[6] = t.z,
  41891. s[10] = i.z,
  41892. this
  41893. }
  41894. }(),
  41895. multiply: function(e, t) {
  41896. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41897. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41898. },
  41899. multiplyMatrices: function(e, t) {
  41900. var i = e.elements
  41901. , n = t.elements
  41902. , r = this.elements
  41903. , o = i[0]
  41904. , a = i[4]
  41905. , s = i[8]
  41906. , l = i[12]
  41907. , c = i[1]
  41908. , h = i[5]
  41909. , u = i[9]
  41910. , d = i[13]
  41911. , p = i[2]
  41912. , f = i[6]
  41913. , g = i[10]
  41914. , m = i[14]
  41915. , v = i[3]
  41916. , A = i[7]
  41917. , y = i[11]
  41918. , C = i[15]
  41919. , I = n[0]
  41920. , E = n[4]
  41921. , b = n[8]
  41922. , w = n[12]
  41923. , _ = n[1]
  41924. , T = n[5]
  41925. , x = n[9]
  41926. , S = n[13]
  41927. , M = n[2]
  41928. , R = n[6]
  41929. , P = n[10]
  41930. , O = n[14]
  41931. , L = n[3]
  41932. , D = n[7]
  41933. , N = n[11]
  41934. , B = n[15];
  41935. return r[0] = o * I + a * _ + s * M + l * L,
  41936. r[4] = o * E + a * T + s * R + l * D,
  41937. r[8] = o * b + a * x + s * P + l * N,
  41938. r[12] = o * w + a * S + s * O + l * B,
  41939. r[1] = c * I + h * _ + u * M + d * L,
  41940. r[5] = c * E + h * T + u * R + d * D,
  41941. r[9] = c * b + h * x + u * P + d * N,
  41942. r[13] = c * w + h * S + u * O + d * B,
  41943. r[2] = p * I + f * _ + g * M + m * L,
  41944. r[6] = p * E + f * T + g * R + m * D,
  41945. r[10] = p * b + f * x + g * P + m * N,
  41946. r[14] = p * w + f * S + g * O + m * B,
  41947. r[3] = v * I + A * _ + y * M + C * L,
  41948. r[7] = v * E + A * T + y * R + C * D,
  41949. r[11] = v * b + A * x + y * P + C * N,
  41950. r[15] = v * w + A * S + y * O + C * B,
  41951. this
  41952. },
  41953. multiplyToArray: function(e, t, i) {
  41954. var n = this.elements;
  41955. return this.multiplyMatrices(e, t),
  41956. i[0] = n[0],
  41957. i[1] = n[1],
  41958. i[2] = n[2],
  41959. i[3] = n[3],
  41960. i[4] = n[4],
  41961. i[5] = n[5],
  41962. i[6] = n[6],
  41963. i[7] = n[7],
  41964. i[8] = n[8],
  41965. i[9] = n[9],
  41966. i[10] = n[10],
  41967. i[11] = n[11],
  41968. i[12] = n[12],
  41969. i[13] = n[13],
  41970. i[14] = n[14],
  41971. i[15] = n[15],
  41972. this
  41973. },
  41974. multiplyScalar: function(e) {
  41975. var t = this.elements;
  41976. return t[0] *= e,
  41977. t[4] *= e,
  41978. t[8] *= e,
  41979. t[12] *= e,
  41980. t[1] *= e,
  41981. t[5] *= e,
  41982. t[9] *= e,
  41983. t[13] *= e,
  41984. t[2] *= e,
  41985. t[6] *= e,
  41986. t[10] *= e,
  41987. t[14] *= e,
  41988. t[3] *= e,
  41989. t[7] *= e,
  41990. t[11] *= e,
  41991. t[15] *= e,
  41992. this
  41993. },
  41994. applyToVector3Array: function() {
  41995. var e;
  41996. return function(t, i, r) {
  41997. void 0 === e && (e = new n.Vector3),
  41998. void 0 === i && (i = 0),
  41999. void 0 === r && (r = t.length);
  42000. for (var o = 0, a = i; o < r; o += 3,
  42001. a += 3)
  42002. e.fromArray(t, a),
  42003. e.applyMatrix4(this),
  42004. e.toArray(t, a);
  42005. return t
  42006. }
  42007. }(),
  42008. applyToBuffer: function() {
  42009. var e;
  42010. return function(t, i, r) {
  42011. void 0 === e && (e = new n.Vector3),
  42012. void 0 === i && (i = 0),
  42013. void 0 === r && (r = t.length / t.itemSize);
  42014. for (var o = 0, a = i; o < r; o++,
  42015. a++)
  42016. e.x = t.getX(a),
  42017. e.y = t.getY(a),
  42018. e.z = t.getZ(a),
  42019. e.applyMatrix4(this),
  42020. t.setXYZ(e.x, e.y, e.z);
  42021. return t
  42022. }
  42023. }(),
  42024. determinant: function() {
  42025. var e = this.elements
  42026. , t = e[0]
  42027. , i = e[4]
  42028. , n = e[8]
  42029. , r = e[12]
  42030. , o = e[1]
  42031. , a = e[5]
  42032. , s = e[9]
  42033. , l = e[13]
  42034. , c = e[2]
  42035. , h = e[6]
  42036. , u = e[10]
  42037. , d = e[14]
  42038. , p = e[3]
  42039. , f = e[7]
  42040. , g = e[11]
  42041. , m = e[15];
  42042. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42043. },
  42044. transpose: function() {
  42045. var e, t = this.elements;
  42046. return e = t[1],
  42047. t[1] = t[4],
  42048. t[4] = e,
  42049. e = t[2],
  42050. t[2] = t[8],
  42051. t[8] = e,
  42052. e = t[6],
  42053. t[6] = t[9],
  42054. t[9] = e,
  42055. e = t[3],
  42056. t[3] = t[12],
  42057. t[12] = e,
  42058. e = t[7],
  42059. t[7] = t[13],
  42060. t[13] = e,
  42061. e = t[11],
  42062. t[11] = t[14],
  42063. t[14] = e,
  42064. this
  42065. },
  42066. flattenToArrayOffset: function(e, t) {
  42067. var i = this.elements;
  42068. return e[t] = i[0],
  42069. e[t + 1] = i[1],
  42070. e[t + 2] = i[2],
  42071. e[t + 3] = i[3],
  42072. e[t + 4] = i[4],
  42073. e[t + 5] = i[5],
  42074. e[t + 6] = i[6],
  42075. e[t + 7] = i[7],
  42076. e[t + 8] = i[8],
  42077. e[t + 9] = i[9],
  42078. e[t + 10] = i[10],
  42079. e[t + 11] = i[11],
  42080. e[t + 12] = i[12],
  42081. e[t + 13] = i[13],
  42082. e[t + 14] = i[14],
  42083. e[t + 15] = i[15],
  42084. e
  42085. },
  42086. getPosition: function() {
  42087. var e;
  42088. return function() {
  42089. return void 0 === e && (e = new n.Vector3),
  42090. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42091. e.setFromMatrixColumn(this, 3)
  42092. }
  42093. }(),
  42094. setPosition: function(e) {
  42095. var t = this.elements;
  42096. return t[12] = e.x,
  42097. t[13] = e.y,
  42098. t[14] = e.z,
  42099. this
  42100. },
  42101. getInverse: function(e, t) {
  42102. var i = this.elements
  42103. , n = e.elements
  42104. , r = n[0]
  42105. , o = n[1]
  42106. , a = n[2]
  42107. , s = n[3]
  42108. , l = n[4]
  42109. , c = n[5]
  42110. , h = n[6]
  42111. , u = n[7]
  42112. , d = n[8]
  42113. , p = n[9]
  42114. , f = n[10]
  42115. , g = n[11]
  42116. , m = n[12]
  42117. , v = n[13]
  42118. , A = n[14]
  42119. , y = n[15]
  42120. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42121. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42122. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42123. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42124. , w = r * C + o * I + a * E + s * b;
  42125. if (0 === w) {
  42126. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42127. if (t)
  42128. throw new Error(_);
  42129. return console.warn(_),
  42130. this.identity()
  42131. }
  42132. return i[0] = C,
  42133. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42134. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42135. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42136. i[4] = I,
  42137. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42138. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42139. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42140. i[8] = E,
  42141. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42142. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42143. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42144. i[12] = b,
  42145. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42146. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42147. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42148. this.multiplyScalar(1 / w)
  42149. },
  42150. scale: function(e) {
  42151. var t = this.elements
  42152. , i = e.x
  42153. , n = e.y
  42154. , r = e.z;
  42155. return t[0] *= i,
  42156. t[4] *= n,
  42157. t[8] *= r,
  42158. t[1] *= i,
  42159. t[5] *= n,
  42160. t[9] *= r,
  42161. t[2] *= i,
  42162. t[6] *= n,
  42163. t[10] *= r,
  42164. t[3] *= i,
  42165. t[7] *= n,
  42166. t[11] *= r,
  42167. this
  42168. },
  42169. getMaxScaleOnAxis: function() {
  42170. var e = this.elements
  42171. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42172. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42173. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42174. return Math.sqrt(Math.max(t, i, n))
  42175. },
  42176. makeTranslation: function(e, t, i) {
  42177. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42178. this
  42179. },
  42180. makeRotationX: function(e) {
  42181. var t = Math.cos(e)
  42182. , i = Math.sin(e);
  42183. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42184. this
  42185. },
  42186. makeRotationY: function(e) {
  42187. var t = Math.cos(e)
  42188. , i = Math.sin(e);
  42189. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42190. this
  42191. },
  42192. makeRotationZ: function(e) {
  42193. var t = Math.cos(e)
  42194. , i = Math.sin(e);
  42195. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42196. this
  42197. },
  42198. makeRotationAxis: function(e, t) {
  42199. var i = Math.cos(t)
  42200. , n = Math.sin(t)
  42201. , r = 1 - i
  42202. , o = e.x
  42203. , a = e.y
  42204. , s = e.z
  42205. , l = r * o
  42206. , c = r * a;
  42207. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42208. this
  42209. },
  42210. makeScale: function(e, t, i) {
  42211. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42212. this
  42213. },
  42214. compose: function(e, t, i) {
  42215. return this.makeRotationFromQuaternion(t),
  42216. this.scale(i),
  42217. this.setPosition(e),
  42218. this
  42219. },
  42220. decompose: function() {
  42221. var e, t;
  42222. return function(i, r, o) {
  42223. void 0 === e && (e = new n.Vector3),
  42224. void 0 === t && (t = new n.Matrix4);
  42225. var a = this.elements
  42226. , s = e.set(a[0], a[1], a[2]).length()
  42227. , l = e.set(a[4], a[5], a[6]).length()
  42228. , c = e.set(a[8], a[9], a[10]).length()
  42229. , h = this.determinant();
  42230. h < 0 && (s = -s),
  42231. i.x = a[12],
  42232. i.y = a[13],
  42233. i.z = a[14],
  42234. t.elements.set(this.elements);
  42235. var u = 1 / s
  42236. , d = 1 / l
  42237. , p = 1 / c;
  42238. return t.elements[0] *= u,
  42239. t.elements[1] *= u,
  42240. t.elements[2] *= u,
  42241. t.elements[4] *= d,
  42242. t.elements[5] *= d,
  42243. t.elements[6] *= d,
  42244. t.elements[8] *= p,
  42245. t.elements[9] *= p,
  42246. t.elements[10] *= p,
  42247. r.setFromRotationMatrix(t),
  42248. o.x = s,
  42249. o.y = l,
  42250. o.z = c,
  42251. this
  42252. }
  42253. }(),
  42254. makeFrustum: function(e, t, i, n, r, o) {
  42255. var a = this.elements
  42256. , s = 2 * r / (t - e)
  42257. , l = 2 * r / (n - i)
  42258. , c = (t + e) / (t - e)
  42259. , h = (n + i) / (n - i)
  42260. , u = -(o + r) / (o - r)
  42261. , d = -2 * o * r / (o - r);
  42262. return a[0] = s,
  42263. a[4] = 0,
  42264. a[8] = c,
  42265. a[12] = 0,
  42266. a[1] = 0,
  42267. a[5] = l,
  42268. a[9] = h,
  42269. a[13] = 0,
  42270. a[2] = 0,
  42271. a[6] = 0,
  42272. a[10] = u,
  42273. a[14] = d,
  42274. a[3] = 0,
  42275. a[7] = 0,
  42276. a[11] = -1,
  42277. a[15] = 0,
  42278. this
  42279. },
  42280. makePerspective: function(e, t, i, r) {
  42281. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42282. , a = -o
  42283. , s = a * t
  42284. , l = o * t;
  42285. return this.makeFrustum(s, l, a, o, i, r)
  42286. },
  42287. makeOrthographic: function(e, t, i, n, r, o) {
  42288. var a = this.elements
  42289. , s = 1 / (t - e)
  42290. , l = 1 / (i - n)
  42291. , c = 1 / (o - r)
  42292. , h = (t + e) * s
  42293. , u = (i + n) * l
  42294. , d = (o + r) * c;
  42295. return a[0] = 2 * s,
  42296. a[4] = 0,
  42297. a[8] = 0,
  42298. a[12] = -h,
  42299. a[1] = 0,
  42300. a[5] = 2 * l,
  42301. a[9] = 0,
  42302. a[13] = -u,
  42303. a[2] = 0,
  42304. a[6] = 0,
  42305. a[10] = -2 * c,
  42306. a[14] = -d,
  42307. a[3] = 0,
  42308. a[7] = 0,
  42309. a[11] = 0,
  42310. a[15] = 1,
  42311. this
  42312. },
  42313. equals: function(e) {
  42314. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42315. if (t[n] !== i[n])
  42316. return !1;
  42317. return !0
  42318. },
  42319. fromArray: function(e) {
  42320. return this.elements.set(e),
  42321. this
  42322. },
  42323. toArray: function() {
  42324. var e = this.elements;
  42325. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42326. }
  42327. },
  42328. n.Ray = function(e, t) {
  42329. this.origin = void 0 !== e ? e : new n.Vector3,
  42330. this.direction = void 0 !== t ? t : new n.Vector3
  42331. }
  42332. ,
  42333. n.Ray.prototype = {
  42334. constructor: n.Ray,
  42335. set: function(e, t) {
  42336. return this.origin.copy(e),
  42337. this.direction.copy(t),
  42338. this
  42339. },
  42340. clone: function() {
  42341. return (new this.constructor).copy(this)
  42342. },
  42343. copy: function(e) {
  42344. return this.origin.copy(e.origin),
  42345. this.direction.copy(e.direction),
  42346. this
  42347. },
  42348. at: function(e, t) {
  42349. var i = t || new n.Vector3;
  42350. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42351. },
  42352. lookAt: function(e) {
  42353. this.direction.copy(e).sub(this.origin).normalize()
  42354. },
  42355. recast: function() {
  42356. var e = new n.Vector3;
  42357. return function(t) {
  42358. return this.origin.copy(this.at(t, e)),
  42359. this
  42360. }
  42361. }(),
  42362. closestPointToPoint: function(e, t) {
  42363. var i = t || new n.Vector3;
  42364. i.subVectors(e, this.origin);
  42365. var r = i.dot(this.direction);
  42366. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42367. },
  42368. distanceToPoint: function(e) {
  42369. return Math.sqrt(this.distanceSqToPoint(e))
  42370. },
  42371. distanceSqToPoint: function() {
  42372. var e = new n.Vector3;
  42373. return function(t) {
  42374. var i = e.subVectors(t, this.origin).dot(this.direction);
  42375. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42376. e.distanceToSquared(t))
  42377. }
  42378. }(),
  42379. distanceSqToSegment: function() {
  42380. var e = new n.Vector3
  42381. , t = new n.Vector3
  42382. , i = new n.Vector3;
  42383. return function(n, r, o, a) {
  42384. e.copy(n).add(r).multiplyScalar(.5),
  42385. t.copy(r).sub(n).normalize(),
  42386. i.copy(this.origin).sub(e);
  42387. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42388. if (m > 0)
  42389. if (s = d * f - p,
  42390. l = d * p - f,
  42391. h = u * m,
  42392. s >= 0)
  42393. if (l >= -h)
  42394. if (l <= h) {
  42395. var v = 1 / m;
  42396. s *= v,
  42397. l *= v,
  42398. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42399. } else
  42400. l = u,
  42401. s = Math.max(0, -(d * l + p)),
  42402. c = -s * s + l * (l + 2 * f) + g;
  42403. else
  42404. l = -u,
  42405. s = Math.max(0, -(d * l + p)),
  42406. c = -s * s + l * (l + 2 * f) + g;
  42407. else
  42408. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42409. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42410. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42411. l = Math.min(Math.max(-u, -f), u),
  42412. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42413. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42414. c = -s * s + l * (l + 2 * f) + g);
  42415. else
  42416. l = d > 0 ? -u : u,
  42417. s = Math.max(0, -(d * l + p)),
  42418. c = -s * s + l * (l + 2 * f) + g;
  42419. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42420. a && a.copy(t).multiplyScalar(l).add(e),
  42421. c
  42422. }
  42423. }(),
  42424. intersectSphere: function() {
  42425. var e = new n.Vector3;
  42426. return function(t, i) {
  42427. e.subVectors(t.center, this.origin);
  42428. var n = e.dot(this.direction)
  42429. , r = e.dot(e) - n * n
  42430. , o = t.radius * t.radius;
  42431. if (r > o)
  42432. return null;
  42433. var a = Math.sqrt(o - r)
  42434. , s = n - a
  42435. , l = n + a;
  42436. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42437. }
  42438. }(),
  42439. intersectsSphere: function(e) {
  42440. return this.distanceToPoint(e.center) <= e.radius
  42441. },
  42442. distanceToPlane: function(e) {
  42443. var t = e.normal.dot(this.direction);
  42444. if (0 === t)
  42445. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42446. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42447. return i >= 0 ? i : null
  42448. },
  42449. intersectPlane: function(e, t) {
  42450. var i = this.distanceToPlane(e);
  42451. return null === i ? null : this.at(i, t)
  42452. },
  42453. intersectsPlane: function(e) {
  42454. var t = e.distanceToPoint(this.origin);
  42455. if (0 === t)
  42456. return !0;
  42457. var i = e.normal.dot(this.direction);
  42458. return i * t < 0
  42459. },
  42460. intersectBox: function(e, t) {
  42461. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42462. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42463. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42464. n = (e.min.x - u.x) * l),
  42465. c >= 0 ? (r = (e.min.y - u.y) * c,
  42466. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42467. o = (e.min.y - u.y) * c),
  42468. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42469. (o < n || n !== n) && (n = o),
  42470. h >= 0 ? (a = (e.min.z - u.z) * h,
  42471. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42472. s = (e.min.z - u.z) * h),
  42473. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42474. (s < n || n !== n) && (n = s),
  42475. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42476. },
  42477. intersectsBox: function() {
  42478. var e = new n.Vector3;
  42479. return function(t) {
  42480. return null !== this.intersectBox(t, e)
  42481. }
  42482. }(),
  42483. intersectTriangle: function() {
  42484. var e = new n.Vector3
  42485. , t = new n.Vector3
  42486. , i = new n.Vector3
  42487. , r = new n.Vector3;
  42488. return function(n, o, a, s, l) {
  42489. t.subVectors(o, n),
  42490. i.subVectors(a, n),
  42491. r.crossVectors(t, i);
  42492. var c, h = this.direction.dot(r);
  42493. if (h > 0) {
  42494. if (s)
  42495. return null;
  42496. c = 1
  42497. } else {
  42498. if (!(h < 0))
  42499. return null;
  42500. c = -1,
  42501. h = -h
  42502. }
  42503. e.subVectors(this.origin, n);
  42504. var u = c * this.direction.dot(i.crossVectors(e, i));
  42505. if (u < 0)
  42506. return null;
  42507. var d = c * this.direction.dot(t.cross(e));
  42508. if (d < 0)
  42509. return null;
  42510. if (u + d > h)
  42511. return null;
  42512. var p = -c * e.dot(r);
  42513. return p < 0 ? null : this.at(p / h, l)
  42514. }
  42515. }(),
  42516. applyMatrix4: function(e) {
  42517. return this.direction.add(this.origin).applyMatrix4(e),
  42518. this.origin.applyMatrix4(e),
  42519. this.direction.sub(this.origin),
  42520. this.direction.normalize(),
  42521. this
  42522. },
  42523. equals: function(e) {
  42524. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42525. }
  42526. },
  42527. n.Sphere = function(e, t) {
  42528. this.center = void 0 !== e ? e : new n.Vector3,
  42529. this.radius = void 0 !== t ? t : 0
  42530. }
  42531. ,
  42532. n.Sphere.prototype = {
  42533. constructor: n.Sphere,
  42534. set: function(e, t) {
  42535. return this.center.copy(e),
  42536. this.radius = t,
  42537. this
  42538. },
  42539. setFromPoints: function() {
  42540. var e = new n.Box3;
  42541. return function(t, i) {
  42542. var n = this.center;
  42543. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42544. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42545. r = Math.max(r, n.distanceToSquared(t[o]));
  42546. return this.radius = Math.sqrt(r),
  42547. this
  42548. }
  42549. }(),
  42550. clone: function() {
  42551. return (new this.constructor).copy(this)
  42552. },
  42553. copy: function(e) {
  42554. return this.center.copy(e.center),
  42555. this.radius = e.radius,
  42556. this
  42557. },
  42558. empty: function() {
  42559. return this.radius <= 0
  42560. },
  42561. containsPoint: function(e) {
  42562. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42563. },
  42564. distanceToPoint: function(e) {
  42565. return e.distanceTo(this.center) - this.radius
  42566. },
  42567. intersectsSphere: function(e) {
  42568. var t = this.radius + e.radius;
  42569. return e.center.distanceToSquared(this.center) <= t * t
  42570. },
  42571. intersectsBox: function(e) {
  42572. return e.intersectsSphere(this)
  42573. },
  42574. intersectsPlane: function(e) {
  42575. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42576. },
  42577. clampPoint: function(e, t) {
  42578. var i = this.center.distanceToSquared(e)
  42579. , r = t || new n.Vector3;
  42580. return r.copy(e),
  42581. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42582. r.multiplyScalar(this.radius).add(this.center)),
  42583. r
  42584. },
  42585. getBoundingBox: function(e) {
  42586. var t = e || new n.Box3;
  42587. return t.set(this.center, this.center),
  42588. t.expandByScalar(this.radius),
  42589. t
  42590. },
  42591. applyMatrix4: function(e) {
  42592. return this.center.applyMatrix4(e),
  42593. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42594. this
  42595. },
  42596. translate: function(e) {
  42597. return this.center.add(e),
  42598. this
  42599. },
  42600. equals: function(e) {
  42601. return e.center.equals(this.center) && e.radius === this.radius
  42602. }
  42603. },
  42604. n.Frustum = function(e, t, i, r, o, a) {
  42605. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42606. }
  42607. ,
  42608. n.Frustum.prototype = {
  42609. constructor: n.Frustum,
  42610. set: function(e, t, i, n, r, o) {
  42611. var a = this.planes;
  42612. return a[0].copy(e),
  42613. a[1].copy(t),
  42614. a[2].copy(i),
  42615. a[3].copy(n),
  42616. a[4].copy(r),
  42617. a[5].copy(o),
  42618. this
  42619. },
  42620. clone: function() {
  42621. return (new this.constructor).copy(this)
  42622. },
  42623. copy: function(e) {
  42624. for (var t = this.planes, i = 0; i < 6; i++)
  42625. t[i].copy(e.planes[i]);
  42626. return this
  42627. },
  42628. setFromMatrix: function(e) {
  42629. var t = this.planes
  42630. , i = e.elements
  42631. , n = i[0]
  42632. , r = i[1]
  42633. , o = i[2]
  42634. , a = i[3]
  42635. , s = i[4]
  42636. , l = i[5]
  42637. , c = i[6]
  42638. , h = i[7]
  42639. , u = i[8]
  42640. , d = i[9]
  42641. , p = i[10]
  42642. , f = i[11]
  42643. , g = i[12]
  42644. , m = i[13]
  42645. , v = i[14]
  42646. , A = i[15];
  42647. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42648. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42649. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42650. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42651. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42652. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42653. this
  42654. },
  42655. intersectsObject: function() {
  42656. var e = new n.Sphere;
  42657. return function(t) {
  42658. var i = t.geometry;
  42659. return null === i.boundingSphere && i.computeBoundingSphere(),
  42660. e.copy(i.boundingSphere),
  42661. e.applyMatrix4(t.matrixWorld),
  42662. this.intersectsSphere(e)
  42663. }
  42664. }(),
  42665. intersectsSphere: function(e) {
  42666. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42667. var o = t[r].distanceToPoint(i);
  42668. if (o < n)
  42669. return !1
  42670. }
  42671. return !0
  42672. },
  42673. intersectsBox: function() {
  42674. var e = new n.Vector3
  42675. , t = new n.Vector3;
  42676. return function(i) {
  42677. for (var n = this.planes, r = 0; r < 6; r++) {
  42678. var o = n[r];
  42679. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42680. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42681. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42682. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42683. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42684. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42685. var a = o.distanceToPoint(e)
  42686. , s = o.distanceToPoint(t);
  42687. if (a < 0 && s < 0)
  42688. return !1
  42689. }
  42690. return !0
  42691. }
  42692. }(),
  42693. containsPoint: function(e) {
  42694. for (var t = this.planes, i = 0; i < 6; i++)
  42695. if (t[i].distanceToPoint(e) < 0)
  42696. return !1;
  42697. return !0
  42698. }
  42699. },
  42700. n.Plane = function(e, t) {
  42701. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42702. this.constant = void 0 !== t ? t : 0
  42703. }
  42704. ,
  42705. n.Plane.prototype = {
  42706. constructor: n.Plane,
  42707. set: function(e, t) {
  42708. return this.normal.copy(e),
  42709. this.constant = t,
  42710. this
  42711. },
  42712. setComponents: function(e, t, i, n) {
  42713. return this.normal.set(e, t, i),
  42714. this.constant = n,
  42715. this
  42716. },
  42717. setFromNormalAndCoplanarPoint: function(e, t) {
  42718. return this.normal.copy(e),
  42719. this.constant = -t.dot(this.normal),
  42720. this
  42721. },
  42722. setFromCoplanarPoints: function() {
  42723. var e = new n.Vector3
  42724. , t = new n.Vector3;
  42725. return function(i, n, r) {
  42726. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42727. return this.setFromNormalAndCoplanarPoint(o, i),
  42728. this
  42729. }
  42730. }(),
  42731. clone: function() {
  42732. return (new this.constructor).copy(this)
  42733. },
  42734. copy: function(e) {
  42735. return this.normal.copy(e.normal),
  42736. this.constant = e.constant,
  42737. this
  42738. },
  42739. normalize: function() {
  42740. var e = 1 / this.normal.length();
  42741. return this.normal.multiplyScalar(e),
  42742. this.constant *= e,
  42743. this
  42744. },
  42745. negate: function() {
  42746. return this.constant *= -1,
  42747. this.normal.negate(),
  42748. this
  42749. },
  42750. distanceToPoint: function(e) {
  42751. return this.normal.dot(e) + this.constant
  42752. },
  42753. distanceToSphere: function(e) {
  42754. return this.distanceToPoint(e.center) - e.radius
  42755. },
  42756. projectPoint: function(e, t) {
  42757. return this.orthoPoint(e, t).sub(e).negate()
  42758. },
  42759. orthoPoint: function(e, t) {
  42760. var i = this.distanceToPoint(e)
  42761. , r = t || new n.Vector3;
  42762. return r.copy(this.normal).multiplyScalar(i)
  42763. },
  42764. intersectLine: function() {
  42765. var e = new n.Vector3;
  42766. return function(t, i) {
  42767. var r = i || new n.Vector3
  42768. , o = t.delta(e)
  42769. , a = this.normal.dot(o);
  42770. if (0 !== a) {
  42771. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42772. if (!(s < 0 || s > 1))
  42773. return r.copy(o).multiplyScalar(s).add(t.start)
  42774. } else if (0 === this.distanceToPoint(t.start))
  42775. return r.copy(t.start)
  42776. }
  42777. }(),
  42778. intersectsLine: function(e) {
  42779. var t = this.distanceToPoint(e.start)
  42780. , i = this.distanceToPoint(e.end);
  42781. return t < 0 && i > 0 || i < 0 && t > 0
  42782. },
  42783. intersectsBox: function(e) {
  42784. return e.intersectsPlane(this)
  42785. },
  42786. intersectsSphere: function(e) {
  42787. return e.intersectsPlane(this)
  42788. },
  42789. coplanarPoint: function(e) {
  42790. var t = e || new n.Vector3;
  42791. return t.copy(this.normal).multiplyScalar(-this.constant)
  42792. },
  42793. applyMatrix4: function() {
  42794. var e = new n.Vector3
  42795. , t = new n.Vector3
  42796. , i = new n.Matrix3;
  42797. return function(n, r) {
  42798. var o = r || i.getNormalMatrix(n)
  42799. , a = e.copy(this.normal).applyMatrix3(o)
  42800. , s = this.coplanarPoint(t);
  42801. return s.applyMatrix4(n),
  42802. this.setFromNormalAndCoplanarPoint(a, s),
  42803. this
  42804. }
  42805. }(),
  42806. translate: function(e) {
  42807. return this.constant = this.constant - e.dot(this.normal),
  42808. this
  42809. },
  42810. equals: function(e) {
  42811. return e.normal.equals(this.normal) && e.constant === this.constant
  42812. }
  42813. },
  42814. n.Spherical = function(e, t, i) {
  42815. return this.radius = void 0 !== e ? e : 1,
  42816. this.phi = void 0 !== t ? t : 0,
  42817. this.theta = void 0 !== i ? i : 0,
  42818. this
  42819. }
  42820. ,
  42821. n.Spherical.prototype = {
  42822. constructor: n.Spherical,
  42823. set: function(e, t, i) {
  42824. this.radius = e,
  42825. this.phi = t,
  42826. this.theta = i
  42827. },
  42828. clone: function() {
  42829. return (new this.constructor).copy(this)
  42830. },
  42831. copy: function(e) {
  42832. return this.radius.copy(e.radius),
  42833. this.phi.copy(e.phi),
  42834. this.theta.copy(e.theta),
  42835. this
  42836. },
  42837. makeSafe: function() {
  42838. var e = 1e-6;
  42839. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42840. },
  42841. setFromVector3: function(e) {
  42842. return this.radius = e.length(),
  42843. 0 === this.radius ? (this.theta = 0,
  42844. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42845. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42846. this
  42847. }
  42848. },
  42849. n.Math = {
  42850. generateUUID: function() {
  42851. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42852. return function() {
  42853. for (var r = 0; r < 36; r++)
  42854. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42855. e = 15 & n,
  42856. n >>= 4,
  42857. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42858. return i.join("")
  42859. }
  42860. }(),
  42861. clamp: function(e, t, i) {
  42862. return Math.max(t, Math.min(i, e))
  42863. },
  42864. euclideanModulo: function(e, t) {
  42865. return (e % t + t) % t
  42866. },
  42867. mapLinear: function(e, t, i, n, r) {
  42868. return n + (e - t) * (r - n) / (i - t)
  42869. },
  42870. smoothstep: function(e, t, i) {
  42871. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42872. e * e * (3 - 2 * e))
  42873. },
  42874. smootherstep: function(e, t, i) {
  42875. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42876. e * e * e * (e * (6 * e - 15) + 10))
  42877. },
  42878. random16: function() {
  42879. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42880. Math.random()
  42881. },
  42882. randInt: function(e, t) {
  42883. return e + Math.floor(Math.random() * (t - e + 1))
  42884. },
  42885. randFloat: function(e, t) {
  42886. return e + Math.random() * (t - e)
  42887. },
  42888. randFloatSpread: function(e) {
  42889. return e * (.5 - Math.random())
  42890. },
  42891. degToRad: function() {
  42892. var e = Math.PI / 180;
  42893. return function(t) {
  42894. return t * e
  42895. }
  42896. }(),
  42897. radToDeg: function() {
  42898. var e = 180 / Math.PI;
  42899. return function(t) {
  42900. return t * e
  42901. }
  42902. }(),
  42903. isPowerOfTwo: function(e) {
  42904. return 0 === (e & e - 1) && 0 !== e
  42905. },
  42906. nearestPowerOfTwo: function(e) {
  42907. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42908. },
  42909. nextPowerOfTwo: function(e) {
  42910. return e--,
  42911. e |= e >> 1,
  42912. e |= e >> 2,
  42913. e |= e >> 4,
  42914. e |= e >> 8,
  42915. e |= e >> 16,
  42916. e++,
  42917. e
  42918. }
  42919. },
  42920. n.Spline = function(e) {
  42921. function t(e, t, i, n, r, o, a) {
  42922. var s = .5 * (i - e)
  42923. , l = .5 * (n - t);
  42924. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42925. }
  42926. this.points = e;
  42927. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42928. x: 0,
  42929. y: 0,
  42930. z: 0
  42931. };
  42932. this.initFromArray = function(e) {
  42933. this.points = [];
  42934. for (var t = 0; t < e.length; t++)
  42935. this.points[t] = {
  42936. x: e[t][0],
  42937. y: e[t][1],
  42938. z: e[t][2]
  42939. }
  42940. }
  42941. ,
  42942. this.getPoint = function(e) {
  42943. return i = (this.points.length - 1) * e,
  42944. r = Math.floor(i),
  42945. o = i - r,
  42946. d[0] = 0 === r ? r : r - 1,
  42947. d[1] = r,
  42948. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42949. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42950. l = this.points[d[0]],
  42951. c = this.points[d[1]],
  42952. h = this.points[d[2]],
  42953. u = this.points[d[3]],
  42954. a = o * o,
  42955. s = o * a,
  42956. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42957. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42958. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42959. p
  42960. }
  42961. ,
  42962. this.getControlPointsArray = function() {
  42963. var e, t, i = this.points.length, n = [];
  42964. for (e = 0; e < i; e++)
  42965. t = this.points[e],
  42966. n[e] = [t.x, t.y, t.z];
  42967. return n
  42968. }
  42969. ,
  42970. this.getLength = function(e) {
  42971. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42972. for (u[0] = 0,
  42973. e || (e = 100),
  42974. r = this.points.length * e,
  42975. c.copy(this.points[0]),
  42976. t = 1; t < r; t++)
  42977. i = t / r,
  42978. o = this.getPoint(i),
  42979. h.copy(o),
  42980. d += h.distanceTo(c),
  42981. c.copy(o),
  42982. a = (this.points.length - 1) * i,
  42983. s = Math.floor(a),
  42984. s !== l && (u[s] = d,
  42985. l = s);
  42986. return u[u.length] = d,
  42987. {
  42988. chunks: u,
  42989. total: d
  42990. }
  42991. }
  42992. ,
  42993. this.reparametrizeByArcLength = function(e) {
  42994. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42995. for (h.push(u.copy(this.points[0]).clone()),
  42996. t = 1; t < this.points.length; t++) {
  42997. for (s = d.chunks[t] - d.chunks[t - 1],
  42998. l = Math.ceil(e * s / d.total),
  42999. o = (t - 1) / (this.points.length - 1),
  43000. a = t / (this.points.length - 1),
  43001. i = 1; i < l - 1; i++)
  43002. r = o + i * (1 / l) * (a - o),
  43003. c = this.getPoint(r),
  43004. h.push(u.copy(c).clone());
  43005. h.push(u.copy(this.points[t]).clone())
  43006. }
  43007. this.points = h
  43008. }
  43009. }
  43010. ,
  43011. n.Triangle = function(e, t, i) {
  43012. this.a = void 0 !== e ? e : new n.Vector3,
  43013. this.b = void 0 !== t ? t : new n.Vector3,
  43014. this.c = void 0 !== i ? i : new n.Vector3
  43015. }
  43016. ,
  43017. n.Triangle.normal = function() {
  43018. var e = new n.Vector3;
  43019. return function(t, i, r, o) {
  43020. var a = o || new n.Vector3;
  43021. a.subVectors(r, i),
  43022. e.subVectors(t, i),
  43023. a.cross(e);
  43024. var s = a.lengthSq();
  43025. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43026. }
  43027. }(),
  43028. n.Triangle.barycoordFromPoint = function() {
  43029. var e = new n.Vector3
  43030. , t = new n.Vector3
  43031. , i = new n.Vector3;
  43032. return function(r, o, a, s, l) {
  43033. e.subVectors(s, o),
  43034. t.subVectors(a, o),
  43035. i.subVectors(r, o);
  43036. var c = e.dot(e)
  43037. , h = e.dot(t)
  43038. , u = e.dot(i)
  43039. , d = t.dot(t)
  43040. , p = t.dot(i)
  43041. , f = c * d - h * h
  43042. , g = l || new n.Vector3;
  43043. if (0 === f)
  43044. return g.set(-2, -1, -1);
  43045. var m = 1 / f
  43046. , v = (d * u - h * p) * m
  43047. , A = (c * p - h * u) * m;
  43048. return g.set(1 - v - A, A, v)
  43049. }
  43050. }(),
  43051. n.Triangle.containsPoint = function() {
  43052. var e = new n.Vector3;
  43053. return function(t, i, r, o) {
  43054. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43055. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43056. }
  43057. }(),
  43058. n.Triangle.prototype = {
  43059. constructor: n.Triangle,
  43060. set: function(e, t, i) {
  43061. return this.a.copy(e),
  43062. this.b.copy(t),
  43063. this.c.copy(i),
  43064. this
  43065. },
  43066. setFromPointsAndIndices: function(e, t, i, n) {
  43067. return this.a.copy(e[t]),
  43068. this.b.copy(e[i]),
  43069. this.c.copy(e[n]),
  43070. this
  43071. },
  43072. clone: function() {
  43073. return (new this.constructor).copy(this)
  43074. },
  43075. copy: function(e) {
  43076. return this.a.copy(e.a),
  43077. this.b.copy(e.b),
  43078. this.c.copy(e.c),
  43079. this
  43080. },
  43081. area: function() {
  43082. var e = new n.Vector3
  43083. , t = new n.Vector3;
  43084. return function() {
  43085. return e.subVectors(this.c, this.b),
  43086. t.subVectors(this.a, this.b),
  43087. .5 * e.cross(t).length()
  43088. }
  43089. }(),
  43090. midpoint: function(e) {
  43091. var t = e || new n.Vector3;
  43092. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43093. },
  43094. normal: function(e) {
  43095. return n.Triangle.normal(this.a, this.b, this.c, e)
  43096. },
  43097. plane: function(e) {
  43098. var t = e || new n.Plane;
  43099. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43100. },
  43101. barycoordFromPoint: function(e, t) {
  43102. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43103. },
  43104. containsPoint: function(e) {
  43105. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43106. },
  43107. equals: function(e) {
  43108. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43109. }
  43110. },
  43111. n.Interpolant = function(e, t, i, n) {
  43112. this.parameterPositions = e,
  43113. this._cachedIndex = 0,
  43114. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43115. this.sampleValues = t,
  43116. this.valueSize = i
  43117. }
  43118. ,
  43119. n.Interpolant.prototype = {
  43120. constructor: n.Interpolant,
  43121. evaluate: function(e) {
  43122. var t = this.parameterPositions
  43123. , i = this._cachedIndex
  43124. , n = t[i]
  43125. , r = t[i - 1];
  43126. e: {
  43127. t: {
  43128. var o;
  43129. i: {
  43130. n: if (!(e < n)) {
  43131. for (var a = i + 2; ; ) {
  43132. if (void 0 === n) {
  43133. if (e < r)
  43134. break n;
  43135. return i = t.length,
  43136. this._cachedIndex = i,
  43137. this.afterEnd_(i - 1, e, r)
  43138. }
  43139. if (i === a)
  43140. break;
  43141. if (r = n,
  43142. n = t[++i],
  43143. e < n)
  43144. break t
  43145. }
  43146. o = t.length;
  43147. break i
  43148. }
  43149. {
  43150. if (e >= r)
  43151. break e;
  43152. var s = t[1];
  43153. e < s && (i = 2,
  43154. r = s);
  43155. for (var a = i - 2; ; ) {
  43156. if (void 0 === r)
  43157. return this._cachedIndex = 0,
  43158. this.beforeStart_(0, e, n);
  43159. if (i === a)
  43160. break;
  43161. if (n = r,
  43162. r = t[--i - 1],
  43163. e >= r)
  43164. break t
  43165. }
  43166. o = i,
  43167. i = 0
  43168. }
  43169. }
  43170. for (; i < o; ) {
  43171. var l = i + o >>> 1;
  43172. e < t[l] ? o = l : i = l + 1
  43173. }
  43174. if (n = t[i],
  43175. r = t[i - 1],
  43176. void 0 === r)
  43177. return this._cachedIndex = 0,
  43178. this.beforeStart_(0, e, n);
  43179. if (void 0 === n)
  43180. return i = t.length,
  43181. this._cachedIndex = i,
  43182. this.afterEnd_(i - 1, r, e)
  43183. }
  43184. this._cachedIndex = i,
  43185. this.intervalChanged_(i, r, n)
  43186. }
  43187. return this.interpolate_(i, r, e, n)
  43188. },
  43189. settings: null,
  43190. DefaultSettings_: {},
  43191. getSettings_: function() {
  43192. return this.settings || this.DefaultSettings_
  43193. },
  43194. copySampleValue_: function(e) {
  43195. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43196. t[o] = i[r + o];
  43197. return t
  43198. },
  43199. interpolate_: function(e, t, i, n) {
  43200. throw new Error("call to abstract method")
  43201. },
  43202. intervalChanged_: function(e, t, i) {}
  43203. },
  43204. Object.assign(n.Interpolant.prototype, {
  43205. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43206. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43207. }),
  43208. n.CubicInterpolant = function(e, t, i, r) {
  43209. n.Interpolant.call(this, e, t, i, r),
  43210. this._weightPrev = -0,
  43211. this._offsetPrev = -0,
  43212. this._weightNext = -0,
  43213. this._offsetNext = -0
  43214. }
  43215. ,
  43216. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43217. constructor: n.CubicInterpolant,
  43218. DefaultSettings_: {
  43219. endingStart: n.ZeroCurvatureEnding,
  43220. endingEnd: n.ZeroCurvatureEnding
  43221. },
  43222. intervalChanged_: function(e, t, i) {
  43223. var r = this.parameterPositions
  43224. , o = e - 2
  43225. , a = e + 1
  43226. , s = r[o]
  43227. , l = r[a];
  43228. if (void 0 === s)
  43229. switch (this.getSettings_().endingStart) {
  43230. case n.ZeroSlopeEnding:
  43231. o = e,
  43232. s = 2 * t - i;
  43233. break;
  43234. case n.WrapAroundEnding:
  43235. o = r.length - 2,
  43236. s = t + r[o] - r[o + 1];
  43237. break;
  43238. default:
  43239. o = e,
  43240. s = i
  43241. }
  43242. if (void 0 === l)
  43243. switch (this.getSettings_().endingEnd) {
  43244. case n.ZeroSlopeEnding:
  43245. a = e,
  43246. l = 2 * i - t;
  43247. break;
  43248. case n.WrapAroundEnding:
  43249. a = 1,
  43250. l = i + r[1] - r[0];
  43251. break;
  43252. default:
  43253. a = e - 1,
  43254. l = t
  43255. }
  43256. var c = .5 * (i - t)
  43257. , h = this.valueSize;
  43258. this._weightPrev = c / (t - s),
  43259. this._weightNext = c / (l - i),
  43260. this._offsetPrev = o * h,
  43261. this._offsetNext = a * h
  43262. },
  43263. interpolate_: function(e, t, i, n) {
  43264. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43265. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43266. return r
  43267. }
  43268. }),
  43269. n.DiscreteInterpolant = function(e, t, i, r) {
  43270. n.Interpolant.call(this, e, t, i, r)
  43271. }
  43272. ,
  43273. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43274. constructor: n.DiscreteInterpolant,
  43275. interpolate_: function(e, t, i, n) {
  43276. return this.copySampleValue_(e - 1)
  43277. }
  43278. }),
  43279. n.LinearInterpolant = function(e, t, i, r) {
  43280. n.Interpolant.call(this, e, t, i, r)
  43281. }
  43282. ,
  43283. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43284. constructor: n.LinearInterpolant,
  43285. interpolate_: function(e, t, i, n) {
  43286. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43287. r[u] = o[l + u] * h + o[s + u] * c;
  43288. return r
  43289. }
  43290. }),
  43291. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43292. n.Interpolant.call(this, e, t, i, r)
  43293. }
  43294. ,
  43295. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43296. constructor: n.QuaternionLinearInterpolant,
  43297. interpolate_: function(e, t, i, r) {
  43298. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43299. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43300. return o
  43301. }
  43302. }),
  43303. n.Clock = function(e) {
  43304. this.autoStart = void 0 === e || e,
  43305. this.startTime = 0,
  43306. this.oldTime = 0,
  43307. this.elapsedTime = 0,
  43308. this.running = !1
  43309. }
  43310. ,
  43311. n.Clock.prototype = {
  43312. constructor: n.Clock,
  43313. start: function() {
  43314. this.startTime = performance.now(),
  43315. this.oldTime = this.startTime,
  43316. this.running = !0
  43317. },
  43318. stop: function() {
  43319. this.getElapsedTime(),
  43320. this.running = !1
  43321. },
  43322. getElapsedTime: function() {
  43323. return this.getDelta(),
  43324. this.elapsedTime
  43325. },
  43326. getDelta: function() {
  43327. var e = 0;
  43328. if (this.autoStart && !this.running && this.start(),
  43329. this.running) {
  43330. var t = performance.now();
  43331. e = .001 * (t - this.oldTime),
  43332. this.oldTime = t,
  43333. this.elapsedTime += e
  43334. }
  43335. return e
  43336. }
  43337. },
  43338. n.EventDispatcher = function() {}
  43339. ,
  43340. n.EventDispatcher.prototype = {
  43341. constructor: n.EventDispatcher,
  43342. apply: function(e) {
  43343. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43344. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43345. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43346. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43347. },
  43348. addEventListener: function(e, t) {
  43349. void 0 === this._listeners && (this._listeners = {});
  43350. var i = this._listeners;
  43351. void 0 === i[e] && (i[e] = []),
  43352. i[e].indexOf(t) === -1 && i[e].push(t)
  43353. },
  43354. hasEventListener: function(e, t) {
  43355. if (void 0 === this._listeners)
  43356. return !1;
  43357. var i = this._listeners;
  43358. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43359. },
  43360. removeEventListener: function(e, t) {
  43361. if (void 0 !== this._listeners) {
  43362. var i = this._listeners
  43363. , n = i[e];
  43364. if (void 0 !== n) {
  43365. var r = n.indexOf(t);
  43366. r !== -1 && n.splice(r, 1)
  43367. }
  43368. }
  43369. },
  43370. dispatchEvent: function(e) {
  43371. if (void 0 !== this._listeners) {
  43372. var t = this._listeners
  43373. , i = t[e.type];
  43374. if (void 0 !== i) {
  43375. e.target = this;
  43376. for (var n = [], r = i.length, o = 0; o < r; o++)
  43377. n[o] = i[o];
  43378. for (var o = 0; o < r; o++)
  43379. n[o].call(this, e)
  43380. }
  43381. }
  43382. }
  43383. },
  43384. n.Layers = function() {
  43385. this.mask = 1
  43386. }
  43387. ,
  43388. n.Layers.prototype = {
  43389. constructor: n.Layers,
  43390. set: function(e) {
  43391. this.mask = 1 << e
  43392. },
  43393. enable: function(e) {
  43394. this.mask |= 1 << e
  43395. },
  43396. toggle: function(e) {
  43397. this.mask ^= 1 << e
  43398. },
  43399. disable: function(e) {
  43400. this.mask &= ~(1 << e)
  43401. },
  43402. test: function(e) {
  43403. return 0 !== (this.mask & e.mask)
  43404. }
  43405. },
  43406. function(e) {
  43407. function t(e, t) {
  43408. return e.distance - t.distance
  43409. }
  43410. function i(e, t, n, r) {
  43411. if (e.visible !== !1 && (e.raycast(t, n),
  43412. r === !0))
  43413. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43414. i(o[a], t, n, !0)
  43415. }
  43416. e.Raycaster = function(t, i, n, r) {
  43417. this.ray = new e.Ray(t,i),
  43418. this.near = n || 0,
  43419. this.far = r || 1 / 0,
  43420. this.params = {
  43421. Mesh: {},
  43422. Line: {},
  43423. LOD: {},
  43424. Points: {
  43425. threshold: 1
  43426. },
  43427. Sprite: {}
  43428. },
  43429. Object.defineProperties(this.params, {
  43430. PointCloud: {
  43431. get: function() {
  43432. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43433. this.Points
  43434. }
  43435. }
  43436. })
  43437. }
  43438. ,
  43439. e.Raycaster.prototype = {
  43440. constructor: e.Raycaster,
  43441. linePrecision: 1,
  43442. set: function(e, t) {
  43443. this.ray.set(e, t)
  43444. },
  43445. setFromCamera: function(t, i) {
  43446. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43447. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43448. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43449. },
  43450. intersectObject: function(e, n) {
  43451. var r = [];
  43452. return i(e, this, r, n),
  43453. r.sort(t),
  43454. r
  43455. },
  43456. intersectObjects: function(e, n) {
  43457. var r = [];
  43458. if (Array.isArray(e) === !1)
  43459. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43460. r;
  43461. for (var o = 0, a = e.length; o < a; o++)
  43462. i(e[o], this, r, n);
  43463. return r.sort(t),
  43464. r
  43465. }
  43466. }
  43467. }(n),
  43468. n.Object3D = function() {
  43469. function e() {
  43470. o.setFromEuler(r, !1)
  43471. }
  43472. function t() {
  43473. r.setFromQuaternion(o, void 0, !1)
  43474. }
  43475. Object.defineProperty(this, "id", {
  43476. value: n.Object3DIdCount++
  43477. }),
  43478. this.uuid = n.Math.generateUUID(),
  43479. this.name = "",
  43480. this.type = "Object3D",
  43481. this.parent = null,
  43482. this.children = [],
  43483. this.up = n.Object3D.DefaultUp.clone();
  43484. var i = new n.Vector3
  43485. , r = new n.Euler
  43486. , o = new n.Quaternion
  43487. , a = new n.Vector3(1,1,1);
  43488. r.onChange(e),
  43489. o.onChange(t),
  43490. Object.defineProperties(this, {
  43491. position: {
  43492. enumerable: !0,
  43493. value: i
  43494. },
  43495. rotation: {
  43496. enumerable: !0,
  43497. value: r
  43498. },
  43499. quaternion: {
  43500. enumerable: !0,
  43501. value: o
  43502. },
  43503. scale: {
  43504. enumerable: !0,
  43505. value: a
  43506. },
  43507. modelViewMatrix: {
  43508. value: new n.Matrix4
  43509. },
  43510. normalMatrix: {
  43511. value: new n.Matrix3
  43512. }
  43513. }),
  43514. this.rotationAutoUpdate = !0,
  43515. this.matrix = new n.Matrix4,
  43516. this.matrixWorld = new n.Matrix4,
  43517. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43518. this.matrixWorldNeedsUpdate = !1,
  43519. this.layers = new n.Layers,
  43520. this.visible = !0,
  43521. this.castShadow = !1,
  43522. this.receiveShadow = !1,
  43523. this.frustumCulled = !0,
  43524. this.renderOrder = 0,
  43525. this.userData = {}
  43526. }
  43527. ,
  43528. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43529. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43530. n.Object3D.prototype = {
  43531. constructor: n.Object3D,
  43532. applyMatrix: function(e) {
  43533. this.matrix.multiplyMatrices(e, this.matrix),
  43534. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43535. },
  43536. setRotationFromAxisAngle: function(e, t) {
  43537. this.quaternion.setFromAxisAngle(e, t)
  43538. },
  43539. setRotationFromEuler: function(e) {
  43540. this.quaternion.setFromEuler(e, !0)
  43541. },
  43542. setRotationFromMatrix: function(e) {
  43543. this.quaternion.setFromRotationMatrix(e)
  43544. },
  43545. setRotationFromQuaternion: function(e) {
  43546. this.quaternion.copy(e)
  43547. },
  43548. rotateOnAxis: function() {
  43549. var e = new n.Quaternion;
  43550. return function(t, i) {
  43551. return e.setFromAxisAngle(t, i),
  43552. this.quaternion.multiply(e),
  43553. this
  43554. }
  43555. }(),
  43556. rotateX: function() {
  43557. var e = new n.Vector3(1,0,0);
  43558. return function(t) {
  43559. return this.rotateOnAxis(e, t)
  43560. }
  43561. }(),
  43562. rotateY: function() {
  43563. var e = new n.Vector3(0,1,0);
  43564. return function(t) {
  43565. return this.rotateOnAxis(e, t)
  43566. }
  43567. }(),
  43568. rotateZ: function() {
  43569. var e = new n.Vector3(0,0,1);
  43570. return function(t) {
  43571. return this.rotateOnAxis(e, t)
  43572. }
  43573. }(),
  43574. translateOnAxis: function() {
  43575. var e = new n.Vector3;
  43576. return function(t, i) {
  43577. return e.copy(t).applyQuaternion(this.quaternion),
  43578. this.position.add(e.multiplyScalar(i)),
  43579. this
  43580. }
  43581. }(),
  43582. translateX: function() {
  43583. var e = new n.Vector3(1,0,0);
  43584. return function(t) {
  43585. return this.translateOnAxis(e, t)
  43586. }
  43587. }(),
  43588. translateY: function() {
  43589. var e = new n.Vector3(0,1,0);
  43590. return function(t) {
  43591. return this.translateOnAxis(e, t)
  43592. }
  43593. }(),
  43594. translateZ: function() {
  43595. var e = new n.Vector3(0,0,1);
  43596. return function(t) {
  43597. return this.translateOnAxis(e, t)
  43598. }
  43599. }(),
  43600. localToWorld: function(e) {
  43601. return e.applyMatrix4(this.matrixWorld)
  43602. },
  43603. worldToLocal: function() {
  43604. var e = new n.Matrix4;
  43605. return function(t) {
  43606. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43607. }
  43608. }(),
  43609. lookAt: function() {
  43610. var e = new n.Matrix4;
  43611. return function(t) {
  43612. e.lookAt(t, this.position, this.up),
  43613. this.quaternion.setFromRotationMatrix(e)
  43614. }
  43615. }(),
  43616. add: function(e) {
  43617. if (arguments.length > 1) {
  43618. for (var t = 0; t < arguments.length; t++)
  43619. this.add(arguments[t]);
  43620. return this
  43621. }
  43622. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43623. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43624. e.parent = this,
  43625. e.dispatchEvent({
  43626. type: "added"
  43627. }),
  43628. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43629. this)
  43630. },
  43631. remove: function(e) {
  43632. if (arguments.length > 1)
  43633. for (var t = 0; t < arguments.length; t++)
  43634. this.remove(arguments[t]);
  43635. var i = this.children.indexOf(e);
  43636. i !== -1 && (e.parent = null,
  43637. e.dispatchEvent({
  43638. type: "removed"
  43639. }),
  43640. this.children.splice(i, 1))
  43641. },
  43642. getObjectById: function(e) {
  43643. return this.getObjectByProperty("id", e)
  43644. },
  43645. getObjectByName: function(e) {
  43646. return this.getObjectByProperty("name", e)
  43647. },
  43648. getObjectByProperty: function(e, t) {
  43649. if (this[e] === t)
  43650. return this;
  43651. for (var i = 0, n = this.children.length; i < n; i++) {
  43652. var r = this.children[i]
  43653. , o = r.getObjectByProperty(e, t);
  43654. if (void 0 !== o)
  43655. return o
  43656. }
  43657. },
  43658. getWorldPosition: function(e) {
  43659. var t = e || new n.Vector3;
  43660. return this.updateMatrixWorld(!0),
  43661. t.setFromMatrixPosition(this.matrixWorld)
  43662. },
  43663. getWorldQuaternion: function() {
  43664. var e = new n.Vector3
  43665. , t = new n.Vector3;
  43666. return function(i) {
  43667. var r = i || new n.Quaternion;
  43668. return this.updateMatrixWorld(!0),
  43669. this.matrixWorld.decompose(e, r, t),
  43670. r
  43671. }
  43672. }(),
  43673. getWorldRotation: function() {
  43674. var e = new n.Quaternion;
  43675. return function(t) {
  43676. var i = t || new n.Euler;
  43677. return this.getWorldQuaternion(e),
  43678. i.setFromQuaternion(e, this.rotation.order, !1)
  43679. }
  43680. }(),
  43681. getWorldScale: function() {
  43682. var e = new n.Vector3
  43683. , t = new n.Quaternion;
  43684. return function(i) {
  43685. var r = i || new n.Vector3;
  43686. return this.updateMatrixWorld(!0),
  43687. this.matrixWorld.decompose(e, t, r),
  43688. r
  43689. }
  43690. }(),
  43691. getWorldDirection: function() {
  43692. var e = new n.Quaternion;
  43693. return function(t) {
  43694. var i = t || new n.Vector3;
  43695. return this.getWorldQuaternion(e),
  43696. i.set(0, 0, 1).applyQuaternion(e)
  43697. }
  43698. }(),
  43699. raycast: function() {},
  43700. traverse: function(e) {
  43701. e(this);
  43702. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43703. t[i].traverse(e)
  43704. },
  43705. traverseVisible: function(e) {
  43706. if (this.visible !== !1) {
  43707. e(this);
  43708. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43709. t[i].traverseVisible(e)
  43710. }
  43711. },
  43712. traverseAncestors: function(e) {
  43713. var t = this.parent;
  43714. null !== t && (e(t),
  43715. t.traverseAncestors(e))
  43716. },
  43717. updateMatrix: function() {
  43718. this.matrix.compose(this.position, this.quaternion, this.scale),
  43719. this.matrixWorldNeedsUpdate = !0
  43720. },
  43721. updateMatrixWorld: function(e) {
  43722. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43723. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43724. this.matrixWorldNeedsUpdate = !1,
  43725. e = !0);
  43726. for (var t = 0, i = this.children.length; t < i; t++)
  43727. this.children[t].updateMatrixWorld(e)
  43728. },
  43729. toJSON: function(e) {
  43730. function t(e) {
  43731. var t = [];
  43732. for (var i in e) {
  43733. var n = e[i];
  43734. delete n.metadata,
  43735. t.push(n)
  43736. }
  43737. return t
  43738. }
  43739. var i = void 0 === e
  43740. , n = {};
  43741. i && (e = {
  43742. geometries: {},
  43743. materials: {},
  43744. textures: {},
  43745. images: {}
  43746. },
  43747. n.metadata = {
  43748. version: 4.4,
  43749. type: "Object",
  43750. generator: "Object3D.toJSON"
  43751. });
  43752. var r = {};
  43753. if (r.uuid = this.uuid,
  43754. r.type = this.type,
  43755. "" !== this.name && (r.name = this.name),
  43756. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43757. this.castShadow === !0 && (r.castShadow = !0),
  43758. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43759. this.visible === !1 && (r.visible = !1),
  43760. r.matrix = this.matrix.toArray(),
  43761. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43762. r.geometry = this.geometry.uuid),
  43763. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43764. r.material = this.material.uuid),
  43765. this.children.length > 0) {
  43766. r.children = [];
  43767. for (var o = 0; o < this.children.length; o++)
  43768. r.children.push(this.children[o].toJSON(e).object)
  43769. }
  43770. if (i) {
  43771. var a = t(e.geometries)
  43772. , s = t(e.materials)
  43773. , l = t(e.textures)
  43774. , c = t(e.images);
  43775. a.length > 0 && (n.geometries = a),
  43776. s.length > 0 && (n.materials = s),
  43777. l.length > 0 && (n.textures = l),
  43778. c.length > 0 && (n.images = c)
  43779. }
  43780. return n.object = r,
  43781. n
  43782. },
  43783. clone: function(e) {
  43784. return (new this.constructor).copy(this, e)
  43785. },
  43786. copy: function(e, t) {
  43787. if (void 0 === t && (t = !0),
  43788. this.name = e.name,
  43789. this.up.copy(e.up),
  43790. this.position.copy(e.position),
  43791. this.quaternion.copy(e.quaternion),
  43792. this.scale.copy(e.scale),
  43793. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43794. this.matrix.copy(e.matrix),
  43795. this.matrixWorld.copy(e.matrixWorld),
  43796. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43797. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43798. this.visible = e.visible,
  43799. this.castShadow = e.castShadow,
  43800. this.receiveShadow = e.receiveShadow,
  43801. this.frustumCulled = e.frustumCulled,
  43802. this.renderOrder = e.renderOrder,
  43803. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43804. t === !0)
  43805. for (var i = 0; i < e.children.length; i++) {
  43806. var n = e.children[i];
  43807. this.add(n.clone())
  43808. }
  43809. return this
  43810. }
  43811. },
  43812. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43813. n.Object3DIdCount = 0,
  43814. n.Face3 = function(e, t, i, r, o, a) {
  43815. this.a = e,
  43816. this.b = t,
  43817. this.c = i,
  43818. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43819. this.vertexNormals = Array.isArray(r) ? r : [],
  43820. this.color = o instanceof n.Color ? o : new n.Color,
  43821. this.vertexColors = Array.isArray(o) ? o : [],
  43822. this.materialIndex = void 0 !== a ? a : 0
  43823. }
  43824. ,
  43825. n.Face3.prototype = {
  43826. constructor: n.Face3,
  43827. clone: function() {
  43828. return (new this.constructor).copy(this)
  43829. },
  43830. copy: function(e) {
  43831. this.a = e.a,
  43832. this.b = e.b,
  43833. this.c = e.c,
  43834. this.normal.copy(e.normal),
  43835. this.color.copy(e.color),
  43836. this.materialIndex = e.materialIndex;
  43837. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43838. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43839. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43840. this.vertexColors[t] = e.vertexColors[t].clone();
  43841. return this
  43842. }
  43843. },
  43844. n.BufferAttribute = function(e, t) {
  43845. this.uuid = n.Math.generateUUID(),
  43846. this.array = e,
  43847. this.itemSize = t,
  43848. this.dynamic = !1,
  43849. this.updateRange = {
  43850. offset: 0,
  43851. count: -1
  43852. },
  43853. this.version = 0
  43854. }
  43855. ,
  43856. n.BufferAttribute.prototype = {
  43857. constructor: n.BufferAttribute,
  43858. get count() {
  43859. return this.array.length / this.itemSize
  43860. },
  43861. set needsUpdate(e) {
  43862. e === !0 && this.version++
  43863. },
  43864. setDynamic: function(e) {
  43865. return this.dynamic = e,
  43866. this
  43867. },
  43868. copy: function(e) {
  43869. return this.array = new e.array.constructor(e.array),
  43870. this.itemSize = e.itemSize,
  43871. this.dynamic = e.dynamic,
  43872. this
  43873. },
  43874. copyAt: function(e, t, i) {
  43875. e *= this.itemSize,
  43876. i *= t.itemSize;
  43877. for (var n = 0, r = this.itemSize; n < r; n++)
  43878. this.array[e + n] = t.array[i + n];
  43879. return this
  43880. },
  43881. copyArray: function(e) {
  43882. return this.array.set(e),
  43883. this
  43884. },
  43885. copyColorsArray: function(e) {
  43886. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43887. var a = e[r];
  43888. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43889. a = new n.Color),
  43890. t[i++] = a.r,
  43891. t[i++] = a.g,
  43892. t[i++] = a.b
  43893. }
  43894. return this
  43895. },
  43896. copyIndicesArray: function(e) {
  43897. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43898. var o = e[n];
  43899. t[i++] = o.a,
  43900. t[i++] = o.b,
  43901. t[i++] = o.c
  43902. }
  43903. return this
  43904. },
  43905. copyVector2sArray: function(e) {
  43906. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43907. var a = e[r];
  43908. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43909. a = new n.Vector2),
  43910. t[i++] = a.x,
  43911. t[i++] = a.y
  43912. }
  43913. return this
  43914. },
  43915. copyVector3sArray: function(e) {
  43916. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43917. var a = e[r];
  43918. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43919. a = new n.Vector3),
  43920. t[i++] = a.x,
  43921. t[i++] = a.y,
  43922. t[i++] = a.z
  43923. }
  43924. return this
  43925. },
  43926. copyVector4sArray: function(e) {
  43927. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43928. var a = e[r];
  43929. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43930. a = new n.Vector4),
  43931. t[i++] = a.x,
  43932. t[i++] = a.y,
  43933. t[i++] = a.z,
  43934. t[i++] = a.w
  43935. }
  43936. return this
  43937. },
  43938. set: function(e, t) {
  43939. return void 0 === t && (t = 0),
  43940. this.array.set(e, t),
  43941. this
  43942. },
  43943. getX: function(e) {
  43944. return this.array[e * this.itemSize]
  43945. },
  43946. setX: function(e, t) {
  43947. return this.array[e * this.itemSize] = t,
  43948. this
  43949. },
  43950. getY: function(e) {
  43951. return this.array[e * this.itemSize + 1]
  43952. },
  43953. setY: function(e, t) {
  43954. return this.array[e * this.itemSize + 1] = t,
  43955. this
  43956. },
  43957. getZ: function(e) {
  43958. return this.array[e * this.itemSize + 2]
  43959. },
  43960. setZ: function(e, t) {
  43961. return this.array[e * this.itemSize + 2] = t,
  43962. this
  43963. },
  43964. getW: function(e) {
  43965. return this.array[e * this.itemSize + 3]
  43966. },
  43967. setW: function(e, t) {
  43968. return this.array[e * this.itemSize + 3] = t,
  43969. this
  43970. },
  43971. setXY: function(e, t, i) {
  43972. return e *= this.itemSize,
  43973. this.array[e + 0] = t,
  43974. this.array[e + 1] = i,
  43975. this
  43976. },
  43977. setXYZ: function(e, t, i, n) {
  43978. return e *= this.itemSize,
  43979. this.array[e + 0] = t,
  43980. this.array[e + 1] = i,
  43981. this.array[e + 2] = n,
  43982. this
  43983. },
  43984. setXYZW: function(e, t, i, n, r) {
  43985. return e *= this.itemSize,
  43986. this.array[e + 0] = t,
  43987. this.array[e + 1] = i,
  43988. this.array[e + 2] = n,
  43989. this.array[e + 3] = r,
  43990. this
  43991. },
  43992. clone: function() {
  43993. return (new this.constructor).copy(this)
  43994. }
  43995. },
  43996. n.Int8Attribute = function(e, t) {
  43997. return new n.BufferAttribute(new Int8Array(e),t)
  43998. }
  43999. ,
  44000. n.Uint8Attribute = function(e, t) {
  44001. return new n.BufferAttribute(new Uint8Array(e),t)
  44002. }
  44003. ,
  44004. n.Uint8ClampedAttribute = function(e, t) {
  44005. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44006. }
  44007. ,
  44008. n.Int16Attribute = function(e, t) {
  44009. return new n.BufferAttribute(new Int16Array(e),t)
  44010. }
  44011. ,
  44012. n.Uint16Attribute = function(e, t) {
  44013. return new n.BufferAttribute(new Uint16Array(e),t)
  44014. }
  44015. ;
  44016. n.Int32Attribute = function(e, t) {
  44017. return new n.BufferAttribute(new Int32Array(e),t)
  44018. }
  44019. ;
  44020. n.Uint32Attribute = function(e, t) {
  44021. return new n.BufferAttribute(new Uint32Array(e),t)
  44022. }
  44023. ,
  44024. n.Float32Attribute = function(e, t) {
  44025. return new n.BufferAttribute(new Float32Array(e),t)
  44026. }
  44027. ,
  44028. n.Float64Attribute = function(e, t) {
  44029. return new n.BufferAttribute(new Float64Array(e),t)
  44030. }
  44031. ,
  44032. n.DynamicBufferAttribute = function(e, t) {
  44033. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44034. new n.BufferAttribute(e,t).setDynamic(!0)
  44035. }
  44036. ,
  44037. n.InstancedBufferAttribute = function(e, t, i) {
  44038. n.BufferAttribute.call(this, e, t),
  44039. this.meshPerAttribute = i || 1
  44040. }
  44041. ,
  44042. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44043. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44044. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44045. return n.BufferAttribute.prototype.copy.call(this, e),
  44046. this.meshPerAttribute = e.meshPerAttribute,
  44047. this
  44048. }
  44049. ,
  44050. n.InterleavedBuffer = function(e, t) {
  44051. this.uuid = n.Math.generateUUID(),
  44052. this.array = e,
  44053. this.stride = t,
  44054. this.dynamic = !1,
  44055. this.updateRange = {
  44056. offset: 0,
  44057. count: -1
  44058. },
  44059. this.version = 0
  44060. }
  44061. ,
  44062. n.InterleavedBuffer.prototype = {
  44063. constructor: n.InterleavedBuffer,
  44064. get length() {
  44065. return this.array.length
  44066. },
  44067. get count() {
  44068. return this.array.length / this.stride
  44069. },
  44070. set needsUpdate(e) {
  44071. e === !0 && this.version++
  44072. },
  44073. setDynamic: function(e) {
  44074. return this.dynamic = e,
  44075. this
  44076. },
  44077. copy: function(e) {
  44078. return this.array = new e.array.constructor(e.array),
  44079. this.stride = e.stride,
  44080. this.dynamic = e.dynamic,
  44081. this
  44082. },
  44083. copyAt: function(e, t, i) {
  44084. e *= this.stride,
  44085. i *= t.stride;
  44086. for (var n = 0, r = this.stride; n < r; n++)
  44087. this.array[e + n] = t.array[i + n];
  44088. return this
  44089. },
  44090. set: function(e, t) {
  44091. return void 0 === t && (t = 0),
  44092. this.array.set(e, t),
  44093. this
  44094. },
  44095. clone: function() {
  44096. return (new this.constructor).copy(this)
  44097. }
  44098. },
  44099. n.InstancedInterleavedBuffer = function(e, t, i) {
  44100. n.InterleavedBuffer.call(this, e, t),
  44101. this.meshPerAttribute = i || 1
  44102. }
  44103. ,
  44104. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44105. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44106. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44107. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44108. this.meshPerAttribute = e.meshPerAttribute,
  44109. this
  44110. }
  44111. ,
  44112. n.InterleavedBufferAttribute = function(e, t, i) {
  44113. this.uuid = n.Math.generateUUID(),
  44114. this.data = e,
  44115. this.itemSize = t,
  44116. this.offset = i
  44117. }
  44118. ,
  44119. n.InterleavedBufferAttribute.prototype = {
  44120. constructor: n.InterleavedBufferAttribute,
  44121. get length() {
  44122. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44123. this.array.length
  44124. },
  44125. get count() {
  44126. return this.data.count
  44127. },
  44128. setX: function(e, t) {
  44129. return this.data.array[e * this.data.stride + this.offset] = t,
  44130. this
  44131. },
  44132. setY: function(e, t) {
  44133. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44134. this
  44135. },
  44136. setZ: function(e, t) {
  44137. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44138. this
  44139. },
  44140. setW: function(e, t) {
  44141. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44142. this
  44143. },
  44144. getX: function(e) {
  44145. return this.data.array[e * this.data.stride + this.offset]
  44146. },
  44147. getY: function(e) {
  44148. return this.data.array[e * this.data.stride + this.offset + 1]
  44149. },
  44150. getZ: function(e) {
  44151. return this.data.array[e * this.data.stride + this.offset + 2]
  44152. },
  44153. getW: function(e) {
  44154. return this.data.array[e * this.data.stride + this.offset + 3]
  44155. },
  44156. setXY: function(e, t, i) {
  44157. return e = e * this.data.stride + this.offset,
  44158. this.data.array[e + 0] = t,
  44159. this.data.array[e + 1] = i,
  44160. this
  44161. },
  44162. setXYZ: function(e, t, i, n) {
  44163. return e = e * this.data.stride + this.offset,
  44164. this.data.array[e + 0] = t,
  44165. this.data.array[e + 1] = i,
  44166. this.data.array[e + 2] = n,
  44167. this
  44168. },
  44169. setXYZW: function(e, t, i, n, r) {
  44170. return e = e * this.data.stride + this.offset,
  44171. this.data.array[e + 0] = t,
  44172. this.data.array[e + 1] = i,
  44173. this.data.array[e + 2] = n,
  44174. this.data.array[e + 3] = r,
  44175. this
  44176. }
  44177. },
  44178. n.Geometry = function() {
  44179. Object.defineProperty(this, "id", {
  44180. value: n.GeometryIdCount++
  44181. }),
  44182. this.uuid = n.Math.generateUUID(),
  44183. this.name = "",
  44184. this.type = "Geometry",
  44185. this.vertices = [],
  44186. this.colors = [],
  44187. this.faces = [],
  44188. this.faceVertexUvs = [[]],
  44189. this.morphTargets = [],
  44190. this.morphNormals = [],
  44191. this.skinWeights = [],
  44192. this.skinIndices = [],
  44193. this.lineDistances = [],
  44194. this.boundingBox = null,
  44195. this.boundingSphere = null,
  44196. this.verticesNeedUpdate = !1,
  44197. this.elementsNeedUpdate = !1,
  44198. this.uvsNeedUpdate = !1,
  44199. this.normalsNeedUpdate = !1,
  44200. this.colorsNeedUpdate = !1,
  44201. this.lineDistancesNeedUpdate = !1,
  44202. this.groupsNeedUpdate = !1
  44203. }
  44204. ,
  44205. n.Geometry.prototype = {
  44206. constructor: n.Geometry,
  44207. applyMatrix: function(e) {
  44208. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44209. var o = this.vertices[i];
  44210. o.applyMatrix4(e)
  44211. }
  44212. for (var i = 0, r = this.faces.length; i < r; i++) {
  44213. var a = this.faces[i];
  44214. a.normal.applyMatrix3(t).normalize();
  44215. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44216. a.vertexNormals[s].applyMatrix3(t).normalize()
  44217. }
  44218. return null !== this.boundingBox && this.computeBoundingBox(),
  44219. null !== this.boundingSphere && this.computeBoundingSphere(),
  44220. this.verticesNeedUpdate = !0,
  44221. this.normalsNeedUpdate = !0,
  44222. this
  44223. },
  44224. rotateX: function() {
  44225. var e;
  44226. return function(t) {
  44227. return void 0 === e && (e = new n.Matrix4),
  44228. e.makeRotationX(t),
  44229. this.applyMatrix(e),
  44230. this
  44231. }
  44232. }(),
  44233. rotateY: function() {
  44234. var e;
  44235. return function(t) {
  44236. return void 0 === e && (e = new n.Matrix4),
  44237. e.makeRotationY(t),
  44238. this.applyMatrix(e),
  44239. this
  44240. }
  44241. }(),
  44242. rotateZ: function() {
  44243. var e;
  44244. return function(t) {
  44245. return void 0 === e && (e = new n.Matrix4),
  44246. e.makeRotationZ(t),
  44247. this.applyMatrix(e),
  44248. this
  44249. }
  44250. }(),
  44251. translate: function() {
  44252. var e;
  44253. return function(t, i, r) {
  44254. return void 0 === e && (e = new n.Matrix4),
  44255. e.makeTranslation(t, i, r),
  44256. this.applyMatrix(e),
  44257. this
  44258. }
  44259. }(),
  44260. scale: function() {
  44261. var e;
  44262. return function(t, i, r) {
  44263. return void 0 === e && (e = new n.Matrix4),
  44264. e.makeScale(t, i, r),
  44265. this.applyMatrix(e),
  44266. this
  44267. }
  44268. }(),
  44269. lookAt: function() {
  44270. var e;
  44271. return function(t) {
  44272. void 0 === e && (e = new n.Object3D),
  44273. e.lookAt(t),
  44274. e.updateMatrix(),
  44275. this.applyMatrix(e.matrix)
  44276. }
  44277. }(),
  44278. fromBufferGeometry: function(e) {
  44279. function t(e, t, r, o) {
  44280. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44281. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44282. , g = new n.Face3(e,t,r,a,f,o);
  44283. i.faces.push(g),
  44284. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44285. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44286. }
  44287. var i = this
  44288. , r = null !== e.index ? e.index.array : void 0
  44289. , o = e.attributes
  44290. , a = o.position.array
  44291. , s = void 0 !== o.normal ? o.normal.array : void 0
  44292. , l = void 0 !== o.color ? o.color.array : void 0
  44293. , c = void 0 !== o.uv ? o.uv.array : void 0
  44294. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44295. void 0 !== h && (this.faceVertexUvs[1] = []);
  44296. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44297. g += 2)
  44298. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44299. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44300. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44301. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44302. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44303. if (void 0 !== r) {
  44304. var m = e.groups;
  44305. if (m.length > 0)
  44306. for (var f = 0; f < m.length; f++)
  44307. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44308. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44309. else
  44310. for (var f = 0; f < r.length; f += 3)
  44311. t(r[f], r[f + 1], r[f + 2])
  44312. } else
  44313. for (var f = 0; f < a.length / 3; f += 3)
  44314. t(f, f + 1, f + 2);
  44315. return this.computeFaceNormals(),
  44316. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44317. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44318. this
  44319. },
  44320. center: function() {
  44321. this.computeBoundingBox();
  44322. var e = this.boundingBox.center().negate();
  44323. return this.translate(e.x, e.y, e.z),
  44324. e
  44325. },
  44326. normalize: function() {
  44327. this.computeBoundingSphere();
  44328. var e = this.boundingSphere.center
  44329. , t = this.boundingSphere.radius
  44330. , i = 0 === t ? 1 : 1 / t
  44331. , r = new n.Matrix4;
  44332. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44333. this.applyMatrix(r),
  44334. this
  44335. },
  44336. computeFaceNormals: function() {
  44337. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44338. var o = this.faces[i]
  44339. , a = this.vertices[o.a]
  44340. , s = this.vertices[o.b]
  44341. , l = this.vertices[o.c];
  44342. e.subVectors(l, s),
  44343. t.subVectors(a, s),
  44344. e.cross(t),
  44345. e.normalize(),
  44346. o.normal.copy(e)
  44347. }
  44348. },
  44349. computeVertexNormals: function(e) {
  44350. void 0 === e && (e = !0);
  44351. var t, i, r, o, a, s;
  44352. for (s = new Array(this.vertices.length),
  44353. t = 0,
  44354. i = this.vertices.length; t < i; t++)
  44355. s[t] = new n.Vector3;
  44356. if (e) {
  44357. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44358. for (r = 0,
  44359. o = this.faces.length; r < o; r++)
  44360. a = this.faces[r],
  44361. l = this.vertices[a.a],
  44362. c = this.vertices[a.b],
  44363. h = this.vertices[a.c],
  44364. u.subVectors(h, c),
  44365. d.subVectors(l, c),
  44366. u.cross(d),
  44367. s[a.a].add(u),
  44368. s[a.b].add(u),
  44369. s[a.c].add(u)
  44370. } else
  44371. for (r = 0,
  44372. o = this.faces.length; r < o; r++)
  44373. a = this.faces[r],
  44374. s[a.a].add(a.normal),
  44375. s[a.b].add(a.normal),
  44376. s[a.c].add(a.normal);
  44377. for (t = 0,
  44378. i = this.vertices.length; t < i; t++)
  44379. s[t].normalize();
  44380. for (r = 0,
  44381. o = this.faces.length; r < o; r++) {
  44382. a = this.faces[r];
  44383. var p = a.vertexNormals;
  44384. 3 === p.length ? (p[0].copy(s[a.a]),
  44385. p[1].copy(s[a.b]),
  44386. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44387. p[1] = s[a.b].clone(),
  44388. p[2] = s[a.c].clone())
  44389. }
  44390. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44391. },
  44392. computeMorphNormals: function() {
  44393. var e, t, i, r, o;
  44394. for (i = 0,
  44395. r = this.faces.length; i < r; i++)
  44396. for (o = this.faces[i],
  44397. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44398. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44399. e = 0,
  44400. t = o.vertexNormals.length; e < t; e++)
  44401. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44402. var a = new n.Geometry;
  44403. for (a.faces = this.faces,
  44404. e = 0,
  44405. t = this.morphTargets.length; e < t; e++) {
  44406. if (!this.morphNormals[e]) {
  44407. this.morphNormals[e] = {},
  44408. this.morphNormals[e].faceNormals = [],
  44409. this.morphNormals[e].vertexNormals = [];
  44410. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44411. for (i = 0,
  44412. r = this.faces.length; i < r; i++)
  44413. s = new n.Vector3,
  44414. l = {
  44415. a: new n.Vector3,
  44416. b: new n.Vector3,
  44417. c: new n.Vector3
  44418. },
  44419. c.push(s),
  44420. h.push(l)
  44421. }
  44422. var u = this.morphNormals[e];
  44423. a.vertices = this.morphTargets[e].vertices,
  44424. a.computeFaceNormals(),
  44425. a.computeVertexNormals();
  44426. var s, l;
  44427. for (i = 0,
  44428. r = this.faces.length; i < r; i++)
  44429. o = this.faces[i],
  44430. s = u.faceNormals[i],
  44431. l = u.vertexNormals[i],
  44432. s.copy(o.normal),
  44433. l.a.copy(o.vertexNormals[0]),
  44434. l.b.copy(o.vertexNormals[1]),
  44435. l.c.copy(o.vertexNormals[2])
  44436. }
  44437. for (i = 0,
  44438. r = this.faces.length; i < r; i++)
  44439. o = this.faces[i],
  44440. o.normal = o.__originalFaceNormal,
  44441. o.vertexNormals = o.__originalVertexNormals
  44442. },
  44443. computeTangents: function() {
  44444. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44445. },
  44446. computeLineDistances: function() {
  44447. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44448. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44449. this.lineDistances[i] = e
  44450. },
  44451. computeBoundingBox: function() {
  44452. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44453. this.boundingBox.setFromPoints(this.vertices)
  44454. },
  44455. computeBoundingSphere: function() {
  44456. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44457. this.boundingSphere.setFromPoints(this.vertices)
  44458. },
  44459. merge: function(e, t, i) {
  44460. if (e instanceof n.Geometry == !1)
  44461. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44462. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44463. void 0 === i && (i = 0),
  44464. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44465. for (var d = 0, p = s.length; d < p; d++) {
  44466. var f = s[d]
  44467. , g = f.clone();
  44468. void 0 !== t && g.applyMatrix4(t),
  44469. a.push(g)
  44470. }
  44471. for (d = 0,
  44472. p = c.length; d < p; d++) {
  44473. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44474. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44475. m.normal.copy(y.normal),
  44476. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44477. for (var E = 0, b = C.length; E < b; E++)
  44478. v = C[E].clone(),
  44479. void 0 !== r && v.applyMatrix3(r).normalize(),
  44480. m.vertexNormals.push(v);
  44481. m.color.copy(y.color);
  44482. for (var E = 0, b = I.length; E < b; E++)
  44483. A = I[E],
  44484. m.vertexColors.push(A.clone());
  44485. m.materialIndex = y.materialIndex + i,
  44486. l.push(m)
  44487. }
  44488. for (d = 0,
  44489. p = u.length; d < p; d++) {
  44490. var w = u[d]
  44491. , _ = [];
  44492. if (void 0 !== w) {
  44493. for (var E = 0, b = w.length; E < b; E++)
  44494. _.push(w[E].clone());
  44495. h.push(_)
  44496. }
  44497. }
  44498. },
  44499. mergeMesh: function(e) {
  44500. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44501. void this.merge(e.geometry, e.matrix))
  44502. },
  44503. mergeVertices: function() {
  44504. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44505. for (i = 0,
  44506. n = this.vertices.length; i < n; i++)
  44507. e = this.vertices[i],
  44508. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44509. void 0 === l[t] ? (l[t] = i,
  44510. c.push(this.vertices[i]),
  44511. h[i] = c.length - 1) : h[i] = h[l[t]];
  44512. var p = [];
  44513. for (i = 0,
  44514. n = this.faces.length; i < n; i++) {
  44515. r = this.faces[i],
  44516. r.a = h[r.a],
  44517. r.b = h[r.b],
  44518. r.c = h[r.c],
  44519. o = [r.a, r.b, r.c];
  44520. for (var f = -1, g = 0; g < 3; g++)
  44521. if (o[g] === o[(g + 1) % 3]) {
  44522. f = g,
  44523. p.push(i);
  44524. break
  44525. }
  44526. }
  44527. for (i = p.length - 1; i >= 0; i--) {
  44528. var m = p[i];
  44529. for (this.faces.splice(m, 1),
  44530. a = 0,
  44531. s = this.faceVertexUvs.length; a < s; a++)
  44532. this.faceVertexUvs[a].splice(m, 1)
  44533. }
  44534. var v = this.vertices.length - c.length;
  44535. return this.vertices = c,
  44536. v
  44537. },
  44538. sortFacesByMaterialIndex: function() {
  44539. function e(e, t) {
  44540. return e.materialIndex - t.materialIndex
  44541. }
  44542. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44543. t[n]._id = n;
  44544. t.sort(e);
  44545. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44546. a && a.length === i && (r = []),
  44547. s && s.length === i && (o = []);
  44548. for (var n = 0; n < i; n++) {
  44549. var l = t[n]._id;
  44550. r && r.push(a[l]),
  44551. o && o.push(s[l])
  44552. }
  44553. r && (this.faceVertexUvs[0] = r),
  44554. o && (this.faceVertexUvs[1] = o)
  44555. },
  44556. toJSON: function() {
  44557. function e(e, t, i) {
  44558. return i ? e | 1 << t : e & ~(1 << t)
  44559. }
  44560. function t(e) {
  44561. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44562. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44563. u.push(e.x, e.y, e.z),
  44564. d[t])
  44565. }
  44566. function i(e) {
  44567. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44568. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44569. p.push(e.getHex()),
  44570. f[t])
  44571. }
  44572. function n(e) {
  44573. var t = e.x.toString() + e.y.toString();
  44574. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44575. g.push(e.x, e.y),
  44576. m[t])
  44577. }
  44578. var r = {
  44579. metadata: {
  44580. version: 4.4,
  44581. type: "Geometry",
  44582. generator: "Geometry.toJSON"
  44583. }
  44584. };
  44585. if (r.uuid = this.uuid,
  44586. r.type = this.type,
  44587. "" !== this.name && (r.name = this.name),
  44588. void 0 !== this.parameters) {
  44589. var o = this.parameters;
  44590. for (var a in o)
  44591. void 0 !== o[a] && (r[a] = o[a]);
  44592. return r
  44593. }
  44594. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44595. var c = this.vertices[l];
  44596. s.push(c.x, c.y, c.z)
  44597. }
  44598. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44599. var v = this.faces[l]
  44600. , A = !0
  44601. , y = !1
  44602. , C = void 0 !== this.faceVertexUvs[0][l]
  44603. , I = v.normal.length() > 0
  44604. , E = v.vertexNormals.length > 0
  44605. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44606. , w = v.vertexColors.length > 0
  44607. , _ = 0;
  44608. if (_ = e(_, 0, 0),
  44609. _ = e(_, 1, A),
  44610. _ = e(_, 2, y),
  44611. _ = e(_, 3, C),
  44612. _ = e(_, 4, I),
  44613. _ = e(_, 5, E),
  44614. _ = e(_, 6, b),
  44615. _ = e(_, 7, w),
  44616. h.push(_),
  44617. h.push(v.a, v.b, v.c),
  44618. h.push(v.materialIndex),
  44619. C) {
  44620. var T = this.faceVertexUvs[0][l];
  44621. h.push(n(T[0]), n(T[1]), n(T[2]))
  44622. }
  44623. if (I && h.push(t(v.normal)),
  44624. E) {
  44625. var x = v.vertexNormals;
  44626. h.push(t(x[0]), t(x[1]), t(x[2]))
  44627. }
  44628. if (b && h.push(i(v.color)),
  44629. w) {
  44630. var S = v.vertexColors;
  44631. h.push(i(S[0]), i(S[1]), i(S[2]))
  44632. }
  44633. }
  44634. return r.data = {},
  44635. r.data.vertices = s,
  44636. r.data.normals = u,
  44637. p.length > 0 && (r.data.colors = p),
  44638. g.length > 0 && (r.data.uvs = [g]),
  44639. r.data.faces = h,
  44640. r
  44641. },
  44642. clone: function() {
  44643. return (new n.Geometry).copy(this)
  44644. },
  44645. copy: function(e) {
  44646. this.vertices = [],
  44647. this.faces = [],
  44648. this.faceVertexUvs = [[]];
  44649. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44650. this.vertices.push(t[i].clone());
  44651. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44652. this.faces.push(r[i].clone());
  44653. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44654. var o = e.faceVertexUvs[i];
  44655. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44656. for (var a = 0, s = o.length; a < s; a++) {
  44657. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44658. var d = l[h];
  44659. c.push(d.clone())
  44660. }
  44661. this.faceVertexUvs[i].push(c)
  44662. }
  44663. }
  44664. return this
  44665. },
  44666. dispose: function() {
  44667. this.dispatchEvent({
  44668. type: "dispose"
  44669. })
  44670. }
  44671. },
  44672. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44673. n.GeometryIdCount = 0,
  44674. n.DirectGeometry = function() {
  44675. Object.defineProperty(this, "id", {
  44676. value: n.GeometryIdCount++
  44677. }),
  44678. this.uuid = n.Math.generateUUID(),
  44679. this.name = "",
  44680. this.type = "DirectGeometry",
  44681. this.indices = [],
  44682. this.vertices = [],
  44683. this.normals = [],
  44684. this.colors = [],
  44685. this.uvs = [],
  44686. this.uvs2 = [],
  44687. this.groups = [],
  44688. this.morphTargets = {},
  44689. this.skinWeights = [],
  44690. this.skinIndices = [],
  44691. this.boundingBox = null,
  44692. this.boundingSphere = null,
  44693. this.verticesNeedUpdate = !1,
  44694. this.normalsNeedUpdate = !1,
  44695. this.colorsNeedUpdate = !1,
  44696. this.uvsNeedUpdate = !1,
  44697. this.groupsNeedUpdate = !1
  44698. }
  44699. ,
  44700. n.DirectGeometry.prototype = {
  44701. constructor: n.DirectGeometry,
  44702. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44703. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44704. computeFaceNormals: function() {
  44705. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44706. },
  44707. computeVertexNormals: function() {
  44708. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44709. },
  44710. computeGroups: function(e) {
  44711. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44712. var a = r[o];
  44713. a.materialIndex !== i && (i = a.materialIndex,
  44714. void 0 !== t && (t.count = 3 * o - t.start,
  44715. n.push(t)),
  44716. t = {
  44717. start: 3 * o,
  44718. materialIndex: i
  44719. })
  44720. }
  44721. void 0 !== t && (t.count = 3 * o - t.start,
  44722. n.push(t)),
  44723. this.groups = n
  44724. },
  44725. fromGeometry: function(e) {
  44726. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44727. if (c > 0) {
  44728. t = [];
  44729. for (var h = 0; h < c; h++)
  44730. t[h] = [];
  44731. this.morphTargets.position = t
  44732. }
  44733. var u, d = e.morphNormals, p = d.length;
  44734. if (p > 0) {
  44735. u = [];
  44736. for (var h = 0; h < p; h++)
  44737. u[h] = [];
  44738. this.morphTargets.normal = u
  44739. }
  44740. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44741. var A = i[h];
  44742. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44743. var y = A.vertexNormals;
  44744. if (3 === y.length)
  44745. this.normals.push(y[0], y[1], y[2]);
  44746. else {
  44747. var C = A.normal;
  44748. this.normals.push(C, C, C)
  44749. }
  44750. var I = A.vertexColors;
  44751. if (3 === I.length)
  44752. this.colors.push(I[0], I[1], I[2]);
  44753. else {
  44754. var E = A.color;
  44755. this.colors.push(E, E, E)
  44756. }
  44757. if (a === !0) {
  44758. var b = o[0][h];
  44759. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44760. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44761. }
  44762. if (s === !0) {
  44763. var b = o[1][h];
  44764. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44765. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44766. }
  44767. for (var w = 0; w < c; w++) {
  44768. var _ = l[w].vertices;
  44769. t[w].push(_[A.a], _[A.b], _[A.c])
  44770. }
  44771. for (var w = 0; w < p; w++) {
  44772. var T = d[w].vertexNormals[h];
  44773. u[w].push(T.a, T.b, T.c)
  44774. }
  44775. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44776. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44777. }
  44778. return this.computeGroups(e),
  44779. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44780. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44781. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44782. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44783. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44784. this
  44785. },
  44786. dispose: function() {
  44787. this.dispatchEvent({
  44788. type: "dispose"
  44789. })
  44790. }
  44791. },
  44792. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44793. n.BufferGeometry = function() {
  44794. Object.defineProperty(this, "id", {
  44795. value: n.GeometryIdCount++
  44796. }),
  44797. this.uuid = n.Math.generateUUID(),
  44798. this.name = "",
  44799. this.type = "BufferGeometry",
  44800. this.index = null,
  44801. this.attributes = {},
  44802. this.morphAttributes = {},
  44803. this.groups = [],
  44804. this.boundingBox = null,
  44805. this.boundingSphere = null,
  44806. this.drawRange = {
  44807. start: 0,
  44808. count: 1 / 0
  44809. }
  44810. }
  44811. ,
  44812. n.BufferGeometry.prototype = {
  44813. constructor: n.BufferGeometry,
  44814. getIndex: function() {
  44815. return this.index
  44816. },
  44817. setIndex: function(e) {
  44818. this.index = e
  44819. },
  44820. addAttribute: function(e, t) {
  44821. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44822. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44823. void this.setIndex(t)) : (this.attributes[e] = t,
  44824. this)
  44825. },
  44826. getAttribute: function(e) {
  44827. return this.attributes[e]
  44828. },
  44829. removeAttribute: function(e) {
  44830. return delete this.attributes[e],
  44831. this
  44832. },
  44833. addGroup: function(e, t, i) {
  44834. this.groups.push({
  44835. start: e,
  44836. count: t,
  44837. materialIndex: void 0 !== i ? i : 0
  44838. })
  44839. },
  44840. clearGroups: function() {
  44841. this.groups = []
  44842. },
  44843. setDrawRange: function(e, t) {
  44844. this.drawRange.start = e,
  44845. this.drawRange.count = t
  44846. },
  44847. applyMatrix: function(e) {
  44848. var t = this.attributes.position;
  44849. void 0 !== t && (e.applyToVector3Array(t.array),
  44850. t.needsUpdate = !0);
  44851. var i = this.attributes.normal;
  44852. if (void 0 !== i) {
  44853. var r = (new n.Matrix3).getNormalMatrix(e);
  44854. r.applyToVector3Array(i.array),
  44855. i.needsUpdate = !0
  44856. }
  44857. return null !== this.boundingBox && this.computeBoundingBox(),
  44858. null !== this.boundingSphere && this.computeBoundingSphere(),
  44859. this
  44860. },
  44861. rotateX: function() {
  44862. var e;
  44863. return function(t) {
  44864. return void 0 === e && (e = new n.Matrix4),
  44865. e.makeRotationX(t),
  44866. this.applyMatrix(e),
  44867. this
  44868. }
  44869. }(),
  44870. rotateY: function() {
  44871. var e;
  44872. return function(t) {
  44873. return void 0 === e && (e = new n.Matrix4),
  44874. e.makeRotationY(t),
  44875. this.applyMatrix(e),
  44876. this
  44877. }
  44878. }(),
  44879. rotateZ: function() {
  44880. var e;
  44881. return function(t) {
  44882. return void 0 === e && (e = new n.Matrix4),
  44883. e.makeRotationZ(t),
  44884. this.applyMatrix(e),
  44885. this
  44886. }
  44887. }(),
  44888. translate: function() {
  44889. var e;
  44890. return function(t, i, r) {
  44891. return void 0 === e && (e = new n.Matrix4),
  44892. e.makeTranslation(t, i, r),
  44893. this.applyMatrix(e),
  44894. this
  44895. }
  44896. }(),
  44897. scale: function() {
  44898. var e;
  44899. return function(t, i, r) {
  44900. return void 0 === e && (e = new n.Matrix4),
  44901. e.makeScale(t, i, r),
  44902. this.applyMatrix(e),
  44903. this
  44904. }
  44905. }(),
  44906. lookAt: function() {
  44907. var e;
  44908. return function(t) {
  44909. void 0 === e && (e = new n.Object3D),
  44910. e.lookAt(t),
  44911. e.updateMatrix(),
  44912. this.applyMatrix(e.matrix)
  44913. }
  44914. }(),
  44915. center: function() {
  44916. this.computeBoundingBox();
  44917. var e = this.boundingBox.center().negate();
  44918. return this.translate(e.x, e.y, e.z),
  44919. e
  44920. },
  44921. setFromObject: function(e) {
  44922. var t = e.geometry;
  44923. if (e instanceof n.Points || e instanceof n.Line) {
  44924. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44925. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44926. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44927. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44928. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44929. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44930. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44931. }
  44932. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44933. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44934. } else
  44935. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44936. return this
  44937. },
  44938. updateFromObject: function(e) {
  44939. var t = e.geometry;
  44940. if (e instanceof n.Mesh) {
  44941. var i = t.__directGeometry;
  44942. if (void 0 === i)
  44943. return this.fromGeometry(t);
  44944. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44945. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44946. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44947. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44948. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44949. t.verticesNeedUpdate = !1,
  44950. t.normalsNeedUpdate = !1,
  44951. t.colorsNeedUpdate = !1,
  44952. t.uvsNeedUpdate = !1,
  44953. t.groupsNeedUpdate = !1,
  44954. t = i
  44955. }
  44956. if (t.verticesNeedUpdate === !0) {
  44957. var r = this.attributes.position;
  44958. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44959. r.needsUpdate = !0),
  44960. t.verticesNeedUpdate = !1
  44961. }
  44962. if (t.normalsNeedUpdate === !0) {
  44963. var r = this.attributes.normal;
  44964. void 0 !== r && (r.copyVector3sArray(t.normals),
  44965. r.needsUpdate = !0),
  44966. t.normalsNeedUpdate = !1
  44967. }
  44968. if (t.colorsNeedUpdate === !0) {
  44969. var r = this.attributes.color;
  44970. void 0 !== r && (r.copyColorsArray(t.colors),
  44971. r.needsUpdate = !0),
  44972. t.colorsNeedUpdate = !1
  44973. }
  44974. if (t.uvsNeedUpdate) {
  44975. var r = this.attributes.uv;
  44976. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44977. r.needsUpdate = !0),
  44978. t.uvsNeedUpdate = !1
  44979. }
  44980. if (t.lineDistancesNeedUpdate) {
  44981. var r = this.attributes.lineDistance;
  44982. void 0 !== r && (r.copyArray(t.lineDistances),
  44983. r.needsUpdate = !0),
  44984. t.lineDistancesNeedUpdate = !1
  44985. }
  44986. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44987. this.groups = t.groups,
  44988. t.groupsNeedUpdate = !1),
  44989. this
  44990. },
  44991. fromGeometry: function(e) {
  44992. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44993. this.fromDirectGeometry(e.__directGeometry)
  44994. },
  44995. fromDirectGeometry: function(e) {
  44996. var t = new Float32Array(3 * e.vertices.length);
  44997. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44998. e.normals.length > 0) {
  44999. var i = new Float32Array(3 * e.normals.length);
  45000. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45001. }
  45002. if (e.colors.length > 0) {
  45003. var r = new Float32Array(3 * e.colors.length);
  45004. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45005. }
  45006. if (e.uvs.length > 0) {
  45007. var o = new Float32Array(2 * e.uvs.length);
  45008. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45009. }
  45010. if (e.uvs2.length > 0) {
  45011. var a = new Float32Array(2 * e.uvs2.length);
  45012. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45013. }
  45014. if (e.indices.length > 0) {
  45015. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45016. , l = new s(3 * e.indices.length);
  45017. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45018. }
  45019. this.groups = e.groups;
  45020. for (var c in e.morphTargets) {
  45021. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45022. var f = u[d]
  45023. , g = new n.Float32Attribute(3 * f.length,3);
  45024. h.push(g.copyVector3sArray(f))
  45025. }
  45026. this.morphAttributes[c] = h
  45027. }
  45028. if (e.skinIndices.length > 0) {
  45029. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45030. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45031. }
  45032. if (e.skinWeights.length > 0) {
  45033. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45034. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45035. }
  45036. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45037. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45038. this
  45039. },
  45040. computeBoundingBox: function() {
  45041. new n.Vector3;
  45042. return function() {
  45043. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45044. var e = this.attributes.position.array;
  45045. e && this.boundingBox.setFromArray(e),
  45046. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45047. this.boundingBox.max.set(0, 0, 0)),
  45048. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45049. }
  45050. }(),
  45051. computeBoundingSphere: function() {
  45052. var e = new n.Box3
  45053. , t = new n.Vector3;
  45054. return function() {
  45055. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45056. var i = this.attributes.position.array;
  45057. if (i) {
  45058. var r = this.boundingSphere.center;
  45059. e.setFromArray(i),
  45060. e.center(r);
  45061. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45062. t.fromArray(i, a),
  45063. o = Math.max(o, r.distanceToSquared(t));
  45064. this.boundingSphere.radius = Math.sqrt(o),
  45065. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45066. }
  45067. }
  45068. }(),
  45069. computeFaceNormals: function() {},
  45070. computeVertexNormals: function() {
  45071. var e = this.index
  45072. , t = this.attributes
  45073. , i = this.groups;
  45074. if (t.position) {
  45075. var r = t.position.array;
  45076. if (void 0 === t.normal)
  45077. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45078. else
  45079. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45080. o[a] = 0;
  45081. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45082. if (e) {
  45083. var v = e.array;
  45084. 0 === i.length && this.addGroup(0, v.length);
  45085. for (var A = 0, y = i.length; A < y; ++A)
  45086. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45087. l = 3 * v[a + 0],
  45088. c = 3 * v[a + 1],
  45089. h = 3 * v[a + 2],
  45090. d.fromArray(r, l),
  45091. p.fromArray(r, c),
  45092. f.fromArray(r, h),
  45093. g.subVectors(f, p),
  45094. m.subVectors(d, p),
  45095. g.cross(m),
  45096. u[l] += g.x,
  45097. u[l + 1] += g.y,
  45098. u[l + 2] += g.z,
  45099. u[c] += g.x,
  45100. u[c + 1] += g.y,
  45101. u[c + 2] += g.z,
  45102. u[h] += g.x,
  45103. u[h + 1] += g.y,
  45104. u[h + 2] += g.z
  45105. } else
  45106. for (var a = 0, s = r.length; a < s; a += 9)
  45107. d.fromArray(r, a),
  45108. p.fromArray(r, a + 3),
  45109. f.fromArray(r, a + 6),
  45110. g.subVectors(f, p),
  45111. m.subVectors(d, p),
  45112. g.cross(m),
  45113. u[a] = g.x,
  45114. u[a + 1] = g.y,
  45115. u[a + 2] = g.z,
  45116. u[a + 3] = g.x,
  45117. u[a + 4] = g.y,
  45118. u[a + 5] = g.z,
  45119. u[a + 6] = g.x,
  45120. u[a + 7] = g.y,
  45121. u[a + 8] = g.z;
  45122. this.normalizeNormals(),
  45123. t.normal.needsUpdate = !0
  45124. }
  45125. },
  45126. merge: function(e, t) {
  45127. if (e instanceof n.BufferGeometry == !1)
  45128. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45129. void 0 === t && (t = 0);
  45130. var i = this.attributes;
  45131. for (var r in i)
  45132. if (void 0 !== e.attributes[r])
  45133. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45134. u++)
  45135. a[u] = l[h];
  45136. return this
  45137. },
  45138. normalizeNormals: function() {
  45139. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45140. e = r[o],
  45141. t = r[o + 1],
  45142. i = r[o + 2],
  45143. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45144. r[o] *= n,
  45145. r[o + 1] *= n,
  45146. r[o + 2] *= n
  45147. },
  45148. toNonIndexed: function() {
  45149. if (null === this.index)
  45150. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45151. this;
  45152. var e = new n.BufferGeometry
  45153. , t = this.index.array
  45154. , i = this.attributes;
  45155. for (var r in i) {
  45156. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45157. c = t[u] * s;
  45158. for (var p = 0; p < s; p++)
  45159. l[h++] = a[c++]
  45160. }
  45161. e.addAttribute(r, new n.BufferAttribute(l,s))
  45162. }
  45163. return e
  45164. },
  45165. toJSON: function() {
  45166. var e = {
  45167. metadata: {
  45168. version: 4.4,
  45169. type: "BufferGeometry",
  45170. generator: "BufferGeometry.toJSON"
  45171. }
  45172. };
  45173. if (e.uuid = this.uuid,
  45174. e.type = this.type,
  45175. "" !== this.name && (e.name = this.name),
  45176. void 0 !== this.parameters) {
  45177. var t = this.parameters;
  45178. for (var i in t)
  45179. void 0 !== t[i] && (e[i] = t[i]);
  45180. return e
  45181. }
  45182. e.data = {
  45183. attributes: {}
  45184. };
  45185. var n = this.index;
  45186. if (null !== n) {
  45187. var r = Array.prototype.slice.call(n.array);
  45188. e.data.index = {
  45189. type: n.array.constructor.name,
  45190. array: r
  45191. }
  45192. }
  45193. var o = this.attributes;
  45194. for (var i in o) {
  45195. var a = o[i]
  45196. , r = Array.prototype.slice.call(a.array);
  45197. e.data.attributes[i] = {
  45198. itemSize: a.itemSize,
  45199. type: a.array.constructor.name,
  45200. array: r
  45201. }
  45202. }
  45203. var s = this.groups;
  45204. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45205. var l = this.boundingSphere;
  45206. return null !== l && (e.data.boundingSphere = {
  45207. center: l.center.toArray(),
  45208. radius: l.radius
  45209. }),
  45210. e
  45211. },
  45212. clone: function() {
  45213. return (new n.BufferGeometry).copy(this)
  45214. },
  45215. copy: function(e) {
  45216. var t = e.index;
  45217. null !== t && this.setIndex(t.clone());
  45218. var i = e.attributes;
  45219. for (var n in i) {
  45220. var r = i[n];
  45221. this.addAttribute(n, r.clone())
  45222. }
  45223. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45224. var l = o[a];
  45225. this.addGroup(l.start, l.count)
  45226. }
  45227. return this
  45228. },
  45229. dispose: function() {
  45230. this.dispatchEvent({
  45231. type: "dispose"
  45232. })
  45233. }
  45234. },
  45235. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45236. n.BufferGeometry.MaxIndex = 65535,
  45237. n.InstancedBufferGeometry = function() {
  45238. n.BufferGeometry.call(this),
  45239. this.type = "InstancedBufferGeometry",
  45240. this.maxInstancedCount = void 0
  45241. }
  45242. ,
  45243. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45244. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45245. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45246. this.groups.push({
  45247. start: e,
  45248. count: t,
  45249. instances: i
  45250. })
  45251. }
  45252. ,
  45253. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45254. var t = e.index;
  45255. null !== t && this.setIndex(t.clone());
  45256. var i = e.attributes;
  45257. for (var n in i) {
  45258. var r = i[n];
  45259. this.addAttribute(n, r.clone())
  45260. }
  45261. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45262. var l = o[a];
  45263. this.addGroup(l.start, l.count, l.instances)
  45264. }
  45265. return this
  45266. }
  45267. ,
  45268. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45269. n.Uniform = function(e, t) {
  45270. this.type = e,
  45271. this.value = t,
  45272. this.dynamic = !1
  45273. }
  45274. ,
  45275. n.Uniform.prototype = {
  45276. constructor: n.Uniform,
  45277. onUpdate: function(e) {
  45278. return this.dynamic = !0,
  45279. this.onUpdateCallback = e,
  45280. this
  45281. }
  45282. },
  45283. n.AnimationClip = function(e, t, i) {
  45284. this.name = e || n.Math.generateUUID(),
  45285. this.tracks = i,
  45286. this.duration = void 0 !== t ? t : -1,
  45287. this.duration < 0 && this.resetDuration(),
  45288. this.trim(),
  45289. this.optimize()
  45290. }
  45291. ,
  45292. n.AnimationClip.prototype = {
  45293. constructor: n.AnimationClip,
  45294. resetDuration: function() {
  45295. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45296. var r = this.tracks[i];
  45297. t = Math.max(t, r.times[r.times.length - 1])
  45298. }
  45299. this.duration = t
  45300. },
  45301. trim: function() {
  45302. for (var e = 0; e < this.tracks.length; e++)
  45303. this.tracks[e].trim(0, this.duration);
  45304. return this
  45305. },
  45306. optimize: function() {
  45307. for (var e = 0; e < this.tracks.length; e++)
  45308. this.tracks[e].optimize();
  45309. return this
  45310. }
  45311. },
  45312. Object.assign(n.AnimationClip, {
  45313. parse: function(e) {
  45314. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45315. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45316. return new n.AnimationClip(e.name,e.duration,t)
  45317. },
  45318. toJSON: function(e) {
  45319. for (var t = [], i = e.tracks, r = {
  45320. name: e.name,
  45321. duration: e.duration,
  45322. tracks: t
  45323. }, o = 0, a = i.length; o !== a; ++o)
  45324. t.push(n.KeyframeTrack.toJSON(i[o]));
  45325. return r
  45326. },
  45327. CreateFromMorphTargetSequence: function(e, t, i) {
  45328. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45329. var s = []
  45330. , l = [];
  45331. s.push((a + r - 1) % r, a, (a + 1) % r),
  45332. l.push(0, 1, 0);
  45333. var c = n.AnimationUtils.getKeyframeOrder(s);
  45334. s = n.AnimationUtils.sortedArray(s, 1, c),
  45335. l = n.AnimationUtils.sortedArray(l, 1, c),
  45336. 0 === s[0] && (s.push(r),
  45337. l.push(l[0])),
  45338. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45339. }
  45340. return new n.AnimationClip(e,-1,o)
  45341. },
  45342. findByName: function(e, t) {
  45343. for (var i = 0; i < e.length; i++)
  45344. if (e[i].name === t)
  45345. return e[i];
  45346. return null
  45347. },
  45348. CreateClipsFromMorphTargetSequences: function(e, t) {
  45349. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45350. var s = e[o]
  45351. , l = s.name.match(r);
  45352. if (l && l.length > 1) {
  45353. var c = l[1]
  45354. , h = i[c];
  45355. h || (i[c] = h = []),
  45356. h.push(s)
  45357. }
  45358. }
  45359. var u = [];
  45360. for (var c in i)
  45361. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45362. return u
  45363. },
  45364. parseAnimation: function(e, t, i) {
  45365. if (!e)
  45366. return console.error(" no animation in JSONLoader data"),
  45367. null;
  45368. for (var r = function(e, t, i, r, o) {
  45369. if (0 !== i.length) {
  45370. var a = []
  45371. , s = [];
  45372. n.AnimationUtils.flattenJSON(i, a, s, r),
  45373. 0 !== a.length && o.push(new e(t,a,s))
  45374. }
  45375. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45376. var u = c[h].keys;
  45377. if (u && 0 != u.length)
  45378. if (u[0].morphTargets) {
  45379. for (var d = {}, p = 0; p < u.length; p++)
  45380. if (u[p].morphTargets)
  45381. for (var f = 0; f < u[p].morphTargets.length; f++)
  45382. d[u[p].morphTargets[f]] = -1;
  45383. for (var g in d) {
  45384. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45385. var A = u[p];
  45386. m.push(A.time),
  45387. v.push(A.morphTarget === g ? 1 : 0)
  45388. }
  45389. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45390. }
  45391. s = d.length * (l || 1)
  45392. } else {
  45393. var y = ".bones[" + t[h].name + "]";
  45394. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45395. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45396. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45397. }
  45398. }
  45399. if (0 === o.length)
  45400. return null;
  45401. var C = new n.AnimationClip(a,s,o);
  45402. return C
  45403. }
  45404. }),
  45405. n.AnimationMixer = function(e) {
  45406. this._root = e,
  45407. this._initMemoryManager(),
  45408. this._accuIndex = 0,
  45409. this.time = 0,
  45410. this.timeScale = 1
  45411. }
  45412. ,
  45413. n.AnimationMixer.prototype = {
  45414. constructor: n.AnimationMixer,
  45415. clipAction: function(e, t) {
  45416. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45417. if (void 0 !== l) {
  45418. var c = l.actionByRoot[o];
  45419. if (void 0 !== c)
  45420. return c;
  45421. if (i = l.knownActions[0],
  45422. s = i._clip,
  45423. e !== a && e !== s)
  45424. throw new Error("Different clips with the same name detected!")
  45425. }
  45426. if (null === s)
  45427. return null;
  45428. var h = new n.AnimationMixer._Action(this,s,t);
  45429. return this._bindAction(h, i),
  45430. this._addInactiveAction(h, a, o),
  45431. h
  45432. },
  45433. existingAction: function(e, t) {
  45434. var i = t || this._root
  45435. , n = i.uuid
  45436. , r = "string" == typeof e ? e : e.name
  45437. , o = this._actionsByClip[r];
  45438. return void 0 !== o ? o.actionByRoot[n] || null : null
  45439. },
  45440. stopAllAction: function() {
  45441. var e = this._actions
  45442. , t = this._nActiveActions
  45443. , i = this._bindings
  45444. , n = this._nActiveBindings;
  45445. this._nActiveActions = 0,
  45446. this._nActiveBindings = 0;
  45447. for (var r = 0; r !== t; ++r)
  45448. e[r].reset();
  45449. for (var r = 0; r !== n; ++r)
  45450. i[r].useCount = 0;
  45451. return this
  45452. },
  45453. update: function(e) {
  45454. e *= this.timeScale;
  45455. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45456. var s = t[a];
  45457. s.enabled && s._update(n, e, r, o)
  45458. }
  45459. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45460. l[a].apply(o);
  45461. return this
  45462. },
  45463. getRoot: function() {
  45464. return this._root
  45465. },
  45466. uncacheClip: function(e) {
  45467. var t = this._actions
  45468. , i = e.name
  45469. , n = this._actionsByClip
  45470. , r = n[i];
  45471. if (void 0 !== r) {
  45472. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45473. var l = o[a];
  45474. this._deactivateAction(l);
  45475. var c = l._cacheIndex
  45476. , h = t[t.length - 1];
  45477. l._cacheIndex = null,
  45478. l._byClipCacheIndex = null,
  45479. h._cacheIndex = c,
  45480. t[c] = h,
  45481. t.pop(),
  45482. this._removeInactiveBindingsForAction(l)
  45483. }
  45484. delete n[i]
  45485. }
  45486. },
  45487. uncacheRoot: function(e) {
  45488. var t = e.uuid
  45489. , i = this._actionsByClip;
  45490. for (var n in i) {
  45491. var r = i[n].actionByRoot
  45492. , o = r[t];
  45493. void 0 !== o && (this._deactivateAction(o),
  45494. this._removeInactiveAction(o))
  45495. }
  45496. var a = this._bindingsByRootAndName
  45497. , s = a[t];
  45498. if (void 0 !== s)
  45499. for (var l in s) {
  45500. var c = s[l];
  45501. c.restoreOriginalState(),
  45502. this._removeInactiveBinding(c)
  45503. }
  45504. },
  45505. uncacheAction: function(e, t) {
  45506. var i = this.existingAction(e, t);
  45507. null !== i && (this._deactivateAction(i),
  45508. this._removeInactiveAction(i))
  45509. }
  45510. },
  45511. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45512. n.AnimationMixer._Action = function(e, t, i) {
  45513. this._mixer = e,
  45514. this._clip = t,
  45515. this._localRoot = i || null;
  45516. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45517. endingStart: n.ZeroCurvatureEnding,
  45518. endingEnd: n.ZeroCurvatureEnding
  45519. }, l = 0; l !== o; ++l) {
  45520. var c = r[l].createInterpolant(null);
  45521. a[l] = c,
  45522. c.settings = s
  45523. }
  45524. this._interpolantSettings = s,
  45525. this._interpolants = a,
  45526. this._propertyBindings = new Array(o),
  45527. this._cacheIndex = null,
  45528. this._byClipCacheIndex = null,
  45529. this._timeScaleInterpolant = null,
  45530. this._weightInterpolant = null,
  45531. this.loop = n.LoopRepeat,
  45532. this._loopCount = -1,
  45533. this._startTime = null,
  45534. this.time = 0,
  45535. this.timeScale = 1,
  45536. this._effectiveTimeScale = 1,
  45537. this.weight = 1,
  45538. this._effectiveWeight = 1,
  45539. this.repetitions = 1 / 0,
  45540. this.paused = !1,
  45541. this.enabled = !0,
  45542. this.clampWhenFinished = !1,
  45543. this.zeroSlopeAtStart = !0,
  45544. this.zeroSlopeAtEnd = !0
  45545. }
  45546. ,
  45547. n.AnimationMixer._Action.prototype = {
  45548. constructor: n.AnimationMixer._Action,
  45549. play: function() {
  45550. return this._mixer._activateAction(this),
  45551. this
  45552. },
  45553. stop: function() {
  45554. return this._mixer._deactivateAction(this),
  45555. this.reset()
  45556. },
  45557. reset: function() {
  45558. return this.paused = !1,
  45559. this.enabled = !0,
  45560. this.time = 0,
  45561. this._loopCount = -1,
  45562. this._startTime = null,
  45563. this.stopFading().stopWarping()
  45564. },
  45565. isRunning: function() {
  45566. this._startTime;
  45567. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45568. },
  45569. isScheduled: function() {
  45570. return this._mixer._isActiveAction(this)
  45571. },
  45572. startAt: function(e) {
  45573. return this._startTime = e,
  45574. this
  45575. },
  45576. setLoop: function(e, t) {
  45577. return this.loop = e,
  45578. this.repetitions = t,
  45579. this
  45580. },
  45581. setEffectiveWeight: function(e) {
  45582. return this.weight = e,
  45583. this._effectiveWeight = this.enabled ? e : 0,
  45584. this.stopFading()
  45585. },
  45586. getEffectiveWeight: function() {
  45587. return this._effectiveWeight
  45588. },
  45589. fadeIn: function(e) {
  45590. return this._scheduleFading(e, 0, 1)
  45591. },
  45592. fadeOut: function(e) {
  45593. return this._scheduleFading(e, 1, 0)
  45594. },
  45595. crossFadeFrom: function(e, t, i) {
  45596. this._mixer;
  45597. if (e.fadeOut(t),
  45598. this.fadeIn(t),
  45599. i) {
  45600. var n = this._clip.duration
  45601. , r = e._clip.duration
  45602. , o = r / n
  45603. , a = n / r;
  45604. e.warp(1, o, t),
  45605. this.warp(a, 1, t)
  45606. }
  45607. return this
  45608. },
  45609. crossFadeTo: function(e, t, i) {
  45610. return e.crossFadeFrom(this, t, i)
  45611. },
  45612. stopFading: function() {
  45613. var e = this._weightInterpolant;
  45614. return null !== e && (this._weightInterpolant = null,
  45615. this._mixer._takeBackControlInterpolant(e)),
  45616. this
  45617. },
  45618. setEffectiveTimeScale: function(e) {
  45619. return this.timeScale = e,
  45620. this._effectiveTimeScale = this.paused ? 0 : e,
  45621. this.stopWarping()
  45622. },
  45623. getEffectiveTimeScale: function() {
  45624. return this._effectiveTimeScale
  45625. },
  45626. setDuration: function(e) {
  45627. return this.timeScale = this._clip.duration / e,
  45628. this.stopWarping()
  45629. },
  45630. syncWith: function(e) {
  45631. return this.time = e.time,
  45632. this.timeScale = e.timeScale,
  45633. this.stopWarping()
  45634. },
  45635. halt: function(e) {
  45636. return this.warp(this._currentTimeScale, 0, e)
  45637. },
  45638. warp: function(e, t, i) {
  45639. var n = this._mixer
  45640. , r = n.time
  45641. , o = this._timeScaleInterpolant
  45642. , a = this.timeScale;
  45643. null === o && (o = n._lendControlInterpolant(),
  45644. this._timeScaleInterpolant = o);
  45645. var s = o.parameterPositions
  45646. , l = o.sampleValues;
  45647. return s[0] = r,
  45648. s[1] = r + i,
  45649. l[0] = e / a,
  45650. l[1] = t / a,
  45651. this
  45652. },
  45653. stopWarping: function() {
  45654. var e = this._timeScaleInterpolant;
  45655. return null !== e && (this._timeScaleInterpolant = null,
  45656. this._mixer._takeBackControlInterpolant(e)),
  45657. this
  45658. },
  45659. getMixer: function() {
  45660. return this._mixer
  45661. },
  45662. getClip: function() {
  45663. return this._clip
  45664. },
  45665. getRoot: function() {
  45666. return this._localRoot || this._mixer._root
  45667. },
  45668. _update: function(e, t, i, n) {
  45669. var r = this._startTime;
  45670. if (null !== r) {
  45671. var o = (e - r) * i;
  45672. if (o < 0 || 0 === i)
  45673. return;
  45674. this._startTime = null,
  45675. t = i * o
  45676. }
  45677. t *= this._updateTimeScale(e);
  45678. var a = this._updateTime(t)
  45679. , s = this._updateWeight(e);
  45680. if (s > 0)
  45681. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45682. l[h].evaluate(a),
  45683. c[h].accumulate(n, s)
  45684. },
  45685. _updateWeight: function(e) {
  45686. var t = 0;
  45687. if (this.enabled) {
  45688. t = this.weight;
  45689. var i = this._weightInterpolant;
  45690. if (null !== i) {
  45691. var n = i.evaluate(e)[0];
  45692. t *= n,
  45693. e > i.parameterPositions[1] && (this.stopFading(),
  45694. 0 === n && (this.enabled = !1))
  45695. }
  45696. }
  45697. return this._effectiveWeight = t,
  45698. t
  45699. },
  45700. _updateTimeScale: function(e) {
  45701. var t = 0;
  45702. if (!this.paused) {
  45703. t = this.timeScale;
  45704. var i = this._timeScaleInterpolant;
  45705. if (null !== i) {
  45706. var n = i.evaluate(e)[0];
  45707. t *= n,
  45708. e > i.parameterPositions[1] && (this.stopWarping(),
  45709. 0 === t ? this.pause = !0 : this.timeScale = t)
  45710. }
  45711. }
  45712. return this._effectiveTimeScale = t,
  45713. t
  45714. },
  45715. _updateTime: function(e) {
  45716. var t = this.time + e;
  45717. if (0 === e)
  45718. return t;
  45719. var i = this._clip.duration
  45720. , r = this.loop
  45721. , o = this._loopCount
  45722. , a = !1;
  45723. switch (r) {
  45724. case n.LoopOnce:
  45725. if (o === -1 && (this.loopCount = 0,
  45726. this._setEndings(!0, !0, !1)),
  45727. t >= i)
  45728. t = i;
  45729. else {
  45730. if (!(t < 0))
  45731. break;
  45732. t = 0
  45733. }
  45734. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45735. this._mixer.dispatchEvent({
  45736. type: "finished",
  45737. action: this,
  45738. direction: e < 0 ? -1 : 1
  45739. });
  45740. break;
  45741. case n.LoopPingPong:
  45742. a = !0;
  45743. case n.LoopRepeat:
  45744. if (o === -1 && (e > 0 ? (o = 0,
  45745. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45746. t >= i || t < 0) {
  45747. var s = Math.floor(t / i);
  45748. t -= i * s,
  45749. o += Math.abs(s);
  45750. var l = this.repetitions - o;
  45751. if (l < 0) {
  45752. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45753. t = e > 0 ? i : 0,
  45754. this._mixer.dispatchEvent({
  45755. type: "finished",
  45756. action: this,
  45757. direction: e > 0 ? 1 : -1
  45758. });
  45759. break
  45760. }
  45761. if (0 === l) {
  45762. var c = e < 0;
  45763. this._setEndings(c, !c, a)
  45764. } else
  45765. this._setEndings(!1, !1, a);
  45766. this._loopCount = o,
  45767. this._mixer.dispatchEvent({
  45768. type: "loop",
  45769. action: this,
  45770. loopDelta: s
  45771. })
  45772. }
  45773. if (r === n.LoopPingPong && 1 === (1 & o))
  45774. return this.time = t,
  45775. i - t
  45776. }
  45777. return this.time = t,
  45778. t
  45779. },
  45780. _setEndings: function(e, t, i) {
  45781. var r = this._interpolantSettings;
  45782. i ? (r.endingStart = n.ZeroSlopeEnding,
  45783. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45784. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45785. },
  45786. _scheduleFading: function(e, t, i) {
  45787. var n = this._mixer
  45788. , r = n.time
  45789. , o = this._weightInterpolant;
  45790. null === o && (o = n._lendControlInterpolant(),
  45791. this._weightInterpolant = o);
  45792. var a = o.parameterPositions
  45793. , s = o.sampleValues;
  45794. return a[0] = r,
  45795. s[0] = t,
  45796. a[1] = r + e,
  45797. s[1] = i,
  45798. this
  45799. }
  45800. },
  45801. Object.assign(n.AnimationMixer.prototype, {
  45802. _bindAction: function(e, t) {
  45803. var i = e._localRoot || this._root
  45804. , r = e._clip.tracks
  45805. , o = r.length
  45806. , a = e._propertyBindings
  45807. , s = e._interpolants
  45808. , l = i.uuid
  45809. , c = this._bindingsByRootAndName
  45810. , h = c[l];
  45811. void 0 === h && (h = {},
  45812. c[l] = h);
  45813. for (var u = 0; u !== o; ++u) {
  45814. var d = r[u]
  45815. , p = d.name
  45816. , f = h[p];
  45817. if (void 0 !== f)
  45818. a[u] = f;
  45819. else {
  45820. if (f = a[u],
  45821. void 0 !== f) {
  45822. null === f._cacheIndex && (++f.referenceCount,
  45823. this._addInactiveBinding(f, l, p));
  45824. continue
  45825. }
  45826. var g = t && t._propertyBindings[u].binding.parsedPath;
  45827. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45828. ++f.referenceCount,
  45829. this._addInactiveBinding(f, l, p),
  45830. a[u] = f
  45831. }
  45832. s[u].resultBuffer = f.buffer
  45833. }
  45834. },
  45835. _activateAction: function(e) {
  45836. if (!this._isActiveAction(e)) {
  45837. if (null === e._cacheIndex) {
  45838. var t = (e._localRoot || this._root).uuid
  45839. , i = e._clip.name
  45840. , n = this._actionsByClip[i];
  45841. this._bindAction(e, n && n.knownActions[0]),
  45842. this._addInactiveAction(e, i, t)
  45843. }
  45844. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45845. var s = r[o];
  45846. 0 === s.useCount++ && (this._lendBinding(s),
  45847. s.saveOriginalState())
  45848. }
  45849. this._lendAction(e)
  45850. }
  45851. },
  45852. _deactivateAction: function(e) {
  45853. if (this._isActiveAction(e)) {
  45854. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45855. var r = t[i];
  45856. 0 === --r.useCount && (r.restoreOriginalState(),
  45857. this._takeBackBinding(r))
  45858. }
  45859. this._takeBackAction(e)
  45860. }
  45861. },
  45862. _initMemoryManager: function() {
  45863. this._actions = [],
  45864. this._nActiveActions = 0,
  45865. this._actionsByClip = {},
  45866. this._bindings = [],
  45867. this._nActiveBindings = 0,
  45868. this._bindingsByRootAndName = {},
  45869. this._controlInterpolants = [],
  45870. this._nActiveControlInterpolants = 0;
  45871. var e = this;
  45872. this.stats = {
  45873. actions: {
  45874. get total() {
  45875. return e._actions.length
  45876. },
  45877. get inUse() {
  45878. return e._nActiveActions
  45879. }
  45880. },
  45881. bindings: {
  45882. get total() {
  45883. return e._bindings.length
  45884. },
  45885. get inUse() {
  45886. return e._nActiveBindings
  45887. }
  45888. },
  45889. controlInterpolants: {
  45890. get total() {
  45891. return e._controlInterpolants.length
  45892. },
  45893. get inUse() {
  45894. return e._nActiveControlInterpolants
  45895. }
  45896. }
  45897. }
  45898. },
  45899. _isActiveAction: function(e) {
  45900. var t = e._cacheIndex;
  45901. return null !== t && t < this._nActiveActions
  45902. },
  45903. _addInactiveAction: function(e, t, i) {
  45904. var n = this._actions
  45905. , r = this._actionsByClip
  45906. , o = r[t];
  45907. if (void 0 === o)
  45908. o = {
  45909. knownActions: [e],
  45910. actionByRoot: {}
  45911. },
  45912. e._byClipCacheIndex = 0,
  45913. r[t] = o;
  45914. else {
  45915. var a = o.knownActions;
  45916. e._byClipCacheIndex = a.length,
  45917. a.push(e)
  45918. }
  45919. e._cacheIndex = n.length,
  45920. n.push(e),
  45921. o.actionByRoot[i] = e
  45922. },
  45923. _removeInactiveAction: function(e) {
  45924. var t = this._actions
  45925. , i = t[t.length - 1]
  45926. , n = e._cacheIndex;
  45927. i._cacheIndex = n,
  45928. t[n] = i,
  45929. t.pop(),
  45930. e._cacheIndex = null;
  45931. var r = e._clip.name
  45932. , o = this._actionsByClip
  45933. , a = o[r]
  45934. , s = a.knownActions
  45935. , l = s[s.length - 1]
  45936. , c = e._byClipCacheIndex;
  45937. l._byClipCacheIndex = c,
  45938. s[c] = l,
  45939. s.pop(),
  45940. e._byClipCacheIndex = null;
  45941. var h = a.actionByRoot
  45942. , u = (t._localRoot || this._root).uuid;
  45943. delete h[u],
  45944. 0 === s.length && delete o[r],
  45945. this._removeInactiveBindingsForAction(e)
  45946. },
  45947. _removeInactiveBindingsForAction: function(e) {
  45948. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45949. var r = t[i];
  45950. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45951. }
  45952. },
  45953. _lendAction: function(e) {
  45954. var t = this._actions
  45955. , i = e._cacheIndex
  45956. , n = this._nActiveActions++
  45957. , r = t[n];
  45958. e._cacheIndex = n,
  45959. t[n] = e,
  45960. r._cacheIndex = i,
  45961. t[i] = r
  45962. },
  45963. _takeBackAction: function(e) {
  45964. var t = this._actions
  45965. , i = e._cacheIndex
  45966. , n = --this._nActiveActions
  45967. , r = t[n];
  45968. e._cacheIndex = n,
  45969. t[n] = e,
  45970. r._cacheIndex = i,
  45971. t[i] = r
  45972. },
  45973. _addInactiveBinding: function(e, t, i) {
  45974. var n = this._bindingsByRootAndName
  45975. , r = n[t]
  45976. , o = this._bindings;
  45977. void 0 === r && (r = {},
  45978. n[t] = r),
  45979. r[i] = e,
  45980. e._cacheIndex = o.length,
  45981. o.push(e)
  45982. },
  45983. _removeInactiveBinding: function(e) {
  45984. var t = this._bindings
  45985. , i = e.binding
  45986. , n = i.rootNode.uuid
  45987. , r = i.path
  45988. , o = this._bindingsByRootAndName
  45989. , a = o[n]
  45990. , s = t[t.length - 1]
  45991. , l = e._cacheIndex;
  45992. s._cacheIndex = l,
  45993. t[l] = s,
  45994. t.pop(),
  45995. delete a[r];
  45996. e: {
  45997. for (var c in a)
  45998. break e;
  45999. delete o[n]
  46000. }
  46001. },
  46002. _lendBinding: function(e) {
  46003. var t = this._bindings
  46004. , i = e._cacheIndex
  46005. , n = this._nActiveBindings++
  46006. , r = t[n];
  46007. e._cacheIndex = n,
  46008. t[n] = e,
  46009. r._cacheIndex = i,
  46010. t[i] = r
  46011. },
  46012. _takeBackBinding: function(e) {
  46013. var t = this._bindings
  46014. , i = e._cacheIndex
  46015. , n = --this._nActiveBindings
  46016. , r = t[n];
  46017. e._cacheIndex = n,
  46018. t[n] = e,
  46019. r._cacheIndex = i,
  46020. t[i] = r
  46021. },
  46022. _lendControlInterpolant: function() {
  46023. var e = this._controlInterpolants
  46024. , t = this._nActiveControlInterpolants++
  46025. , i = e[t];
  46026. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46027. i.__cacheIndex = t,
  46028. e[t] = i),
  46029. i
  46030. },
  46031. _takeBackControlInterpolant: function(e) {
  46032. var t = this._controlInterpolants
  46033. , i = e.__cacheIndex
  46034. , n = --this._nActiveControlInterpolants
  46035. , r = t[n];
  46036. e.__cacheIndex = n,
  46037. t[n] = e,
  46038. r.__cacheIndex = i,
  46039. t[i] = r
  46040. },
  46041. _controlInterpolantsResultBuffer: new Float32Array(1)
  46042. }),
  46043. n.AnimationObjectGroup = function(e) {
  46044. this.uuid = n.Math.generateUUID(),
  46045. this._objects = Array.prototype.slice.call(arguments),
  46046. this.nCachedObjects_ = 0;
  46047. var t = {};
  46048. this._indicesByUUID = t;
  46049. for (var i = 0, r = arguments.length; i !== r; ++i)
  46050. t[arguments[i].uuid] = i;
  46051. this._paths = [],
  46052. this._parsedPaths = [],
  46053. this._bindings = [],
  46054. this._bindingsIndicesByPath = {};
  46055. var o = this;
  46056. this.stats = {
  46057. objects: {
  46058. get total() {
  46059. return o._objects.length
  46060. },
  46061. get inUse() {
  46062. return this.total - o.nCachedObjects_
  46063. }
  46064. },
  46065. get bindingsPerObject() {
  46066. return o._bindings.length
  46067. }
  46068. }
  46069. }
  46070. ,
  46071. n.AnimationObjectGroup.prototype = {
  46072. constructor: n.AnimationObjectGroup,
  46073. add: function(e) {
  46074. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46075. var d = arguments[h]
  46076. , p = d.uuid
  46077. , f = o[p];
  46078. if (void 0 === f) {
  46079. f = i++,
  46080. o[p] = f,
  46081. t.push(d);
  46082. for (var g = 0, m = c; g !== m; ++g)
  46083. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46084. } else if (f < r) {
  46085. var v = t[f]
  46086. , A = --r
  46087. , y = t[A];
  46088. o[y.uuid] = f,
  46089. t[f] = y,
  46090. o[p] = A,
  46091. t[A] = d;
  46092. for (var g = 0, m = c; g !== m; ++g) {
  46093. var C = l[g]
  46094. , I = C[A]
  46095. , E = C[f];
  46096. C[f] = I,
  46097. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46098. C[A] = E
  46099. }
  46100. } else
  46101. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46102. }
  46103. this.nCachedObjects_ = r
  46104. },
  46105. remove: function(e) {
  46106. for (var t = this._objects, i = (t.length,
  46107. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46108. var l = arguments[a]
  46109. , c = l.uuid
  46110. , h = n[c];
  46111. if (void 0 !== h && h >= i) {
  46112. var u = i++
  46113. , d = t[u];
  46114. n[d.uuid] = h,
  46115. t[h] = d,
  46116. n[c] = u,
  46117. t[u] = l;
  46118. for (var p = 0, f = o; p !== f; ++p) {
  46119. var g = r[p]
  46120. , m = g[u]
  46121. , v = g[h];
  46122. g[h] = m,
  46123. g[u] = v
  46124. }
  46125. }
  46126. }
  46127. this.nCachedObjects_ = i
  46128. },
  46129. uncache: function(e) {
  46130. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46131. var c = arguments[s]
  46132. , h = c.uuid
  46133. , u = r[h];
  46134. if (void 0 !== u)
  46135. if (delete r[h],
  46136. u < n) {
  46137. var d = --n
  46138. , p = t[d]
  46139. , f = --i
  46140. , g = t[f];
  46141. r[p.uuid] = u,
  46142. t[u] = p,
  46143. r[g.uuid] = d,
  46144. t[d] = g,
  46145. t.pop();
  46146. for (var m = 0, v = a; m !== v; ++m) {
  46147. var A = o[m]
  46148. , y = A[d]
  46149. , C = A[f];
  46150. A[u] = y,
  46151. A[d] = C,
  46152. A.pop()
  46153. }
  46154. } else {
  46155. var f = --i
  46156. , g = t[f];
  46157. r[g.uuid] = u,
  46158. t[u] = g,
  46159. t.pop();
  46160. for (var m = 0, v = a; m !== v; ++m) {
  46161. var A = o[m];
  46162. A[u] = A[f],
  46163. A.pop()
  46164. }
  46165. }
  46166. }
  46167. this.nCachedObjects_ = n
  46168. },
  46169. subscribe_: function(e, t) {
  46170. var i = this._bindingsIndicesByPath
  46171. , r = i[e]
  46172. , o = this._bindings;
  46173. if (void 0 !== r)
  46174. return o[r];
  46175. var a = this._paths
  46176. , s = this._parsedPaths
  46177. , l = this._objects
  46178. , c = l.length
  46179. , h = this.nCachedObjects_
  46180. , u = new Array(c);
  46181. r = o.length,
  46182. i[e] = r,
  46183. a.push(e),
  46184. s.push(t),
  46185. o.push(u);
  46186. for (var d = h, p = l.length; d !== p; ++d) {
  46187. var f = l[d];
  46188. u[d] = new n.PropertyBinding(f,e,t)
  46189. }
  46190. return u
  46191. },
  46192. unsubscribe_: function(e) {
  46193. var t = this._bindingsIndicesByPath
  46194. , i = t[e];
  46195. if (void 0 !== i) {
  46196. var n = this._paths
  46197. , r = this._parsedPaths
  46198. , o = this._bindings
  46199. , a = o.length - 1
  46200. , s = o[a]
  46201. , l = e[a];
  46202. t[l] = i,
  46203. o[i] = s,
  46204. o.pop(),
  46205. r[i] = r[a],
  46206. r.pop(),
  46207. n[i] = n[a],
  46208. n.pop()
  46209. }
  46210. }
  46211. },
  46212. n.AnimationUtils = {
  46213. arraySlice: function(e, t, i) {
  46214. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46215. },
  46216. convertArray: function(e, t, i) {
  46217. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46218. },
  46219. isTypedArray: function(e) {
  46220. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46221. },
  46222. getKeyframeOrder: function(e) {
  46223. function t(t, i) {
  46224. return e[t] - e[i]
  46225. }
  46226. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46227. n[r] = r;
  46228. return n.sort(t),
  46229. n
  46230. },
  46231. sortedArray: function(e, t, i) {
  46232. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46233. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46234. r[a++] = e[s + l];
  46235. return r
  46236. },
  46237. flattenJSON: function(e, t, i, n) {
  46238. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46239. o = e[r++];
  46240. if (void 0 !== o) {
  46241. var a = o[n];
  46242. if (void 0 !== a)
  46243. if (Array.isArray(a)) {
  46244. do
  46245. a = o[n],
  46246. void 0 !== a && (t.push(o.time),
  46247. i.push.apply(i, a)),
  46248. o = e[r++];
  46249. while (void 0 !== o)
  46250. } else if (void 0 !== a.toArray) {
  46251. do
  46252. a = o[n],
  46253. void 0 !== a && (t.push(o.time),
  46254. a.toArray(i, i.length)),
  46255. o = e[r++];
  46256. while (void 0 !== o)
  46257. } else
  46258. do
  46259. a = o[n],
  46260. void 0 !== a && (t.push(o.time),
  46261. i.push(a)),
  46262. o = e[r++];
  46263. while (void 0 !== o)
  46264. }
  46265. }
  46266. },
  46267. n.KeyframeTrack = function(e, t, i, r) {
  46268. if (void 0 === e)
  46269. throw new Error("track name is undefined");
  46270. if (void 0 === t || 0 === t.length)
  46271. throw new Error("no keyframes in track named " + e);
  46272. this.name = e,
  46273. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46274. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46275. this.setInterpolation(r || this.DefaultInterpolation),
  46276. this.validate(),
  46277. this.optimize()
  46278. }
  46279. ,
  46280. n.KeyframeTrack.prototype = {
  46281. constructor: n.KeyframeTrack,
  46282. TimeBufferType: Float32Array,
  46283. ValueBufferType: Float32Array,
  46284. DefaultInterpolation: n.InterpolateLinear,
  46285. InterpolantFactoryMethodDiscrete: function(e) {
  46286. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46287. },
  46288. InterpolantFactoryMethodLinear: function(e) {
  46289. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46290. },
  46291. InterpolantFactoryMethodSmooth: function(e) {
  46292. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46293. },
  46294. setInterpolation: function(e) {
  46295. var t = void 0;
  46296. switch (e) {
  46297. case n.InterpolateDiscrete:
  46298. t = this.InterpolantFactoryMethodDiscrete;
  46299. break;
  46300. case n.InterpolateLinear:
  46301. t = this.InterpolantFactoryMethodLinear;
  46302. break;
  46303. case n.InterpolateSmooth:
  46304. t = this.InterpolantFactoryMethodSmooth
  46305. }
  46306. if (void 0 === t) {
  46307. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46308. if (void 0 === this.createInterpolant) {
  46309. if (e === this.DefaultInterpolation)
  46310. throw new Error(i);
  46311. this.setInterpolation(this.DefaultInterpolation)
  46312. }
  46313. return void console.warn(i)
  46314. }
  46315. this.createInterpolant = t
  46316. },
  46317. getInterpolation: function() {
  46318. switch (this.createInterpolant) {
  46319. case this.InterpolantFactoryMethodDiscrete:
  46320. return n.InterpolateDiscrete;
  46321. case this.InterpolantFactoryMethodLinear:
  46322. return n.InterpolateLinear;
  46323. case this.InterpolantFactoryMethodSmooth:
  46324. return n.InterpolateSmooth
  46325. }
  46326. },
  46327. getValueSize: function() {
  46328. return this.values.length / this.times.length
  46329. },
  46330. shift: function(e) {
  46331. if (0 !== e)
  46332. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46333. t[i] += e;
  46334. return this
  46335. },
  46336. scale: function(e) {
  46337. if (1 !== e)
  46338. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46339. t[i] *= e;
  46340. return this
  46341. },
  46342. trim: function(e, t) {
  46343. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46344. ++o;
  46345. for (; a !== -1 && i[a] > t; )
  46346. --a;
  46347. if (++a,
  46348. 0 !== o || a !== r) {
  46349. o >= a && (a = Math.max(a, 1),
  46350. o = a - 1);
  46351. var s = this.getValueSize();
  46352. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46353. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46354. }
  46355. return this
  46356. },
  46357. validate: function() {
  46358. var e = !0
  46359. , t = this.getValueSize();
  46360. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46361. e = !1);
  46362. var i = this.times
  46363. , r = this.values
  46364. , o = i.length;
  46365. 0 === o && (console.error("track is empty", this),
  46366. e = !1);
  46367. for (var a = null, s = 0; s !== o; s++) {
  46368. var l = i[s];
  46369. if ("number" == typeof l && isNaN(l)) {
  46370. console.error("time is not a valid number", this, s, l),
  46371. e = !1;
  46372. break
  46373. }
  46374. if (null !== a && a > l) {
  46375. console.error("out of order keys", this, s, l, a),
  46376. e = !1;
  46377. break
  46378. }
  46379. a = l
  46380. }
  46381. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46382. for (var s = 0, c = r.length; s !== c; ++s) {
  46383. var h = r[s];
  46384. if (isNaN(h)) {
  46385. console.error("value is not a valid number", this, s, h),
  46386. e = !1;
  46387. break
  46388. }
  46389. }
  46390. return e
  46391. },
  46392. optimize: function() {
  46393. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46394. var s = !1
  46395. , l = e[o]
  46396. , c = e[o + 1];
  46397. if (l !== c && (1 !== o || l !== l[0]))
  46398. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46399. var f = t[h + p];
  46400. if (f !== t[u + p] || f !== t[d + p]) {
  46401. s = !0;
  46402. break
  46403. }
  46404. }
  46405. if (s) {
  46406. if (o !== r) {
  46407. e[r] = e[o];
  46408. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46409. t[m + p] = t[g + p]
  46410. }
  46411. ++r
  46412. }
  46413. }
  46414. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46415. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46416. this
  46417. }
  46418. },
  46419. Object.assign(n.KeyframeTrack, {
  46420. parse: function(e) {
  46421. if (void 0 === e.type)
  46422. throw new Error("track type undefined, can not parse");
  46423. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46424. if (void 0 === e.times) {
  46425. console.warn("legacy JSON format detected, converting");
  46426. var i = []
  46427. , r = [];
  46428. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46429. e.times = i,
  46430. e.values = r
  46431. }
  46432. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46433. },
  46434. toJSON: function(e) {
  46435. var t, i = e.constructor;
  46436. if (void 0 !== i.toJSON)
  46437. t = i.toJSON(e);
  46438. else {
  46439. t = {
  46440. name: e.name,
  46441. times: n.AnimationUtils.convertArray(e.times, Array),
  46442. values: n.AnimationUtils.convertArray(e.values, Array)
  46443. };
  46444. var r = e.getInterpolation();
  46445. r !== e.DefaultInterpolation && (t.interpolation = r)
  46446. }
  46447. return t.type = e.ValueTypeName,
  46448. t
  46449. },
  46450. _getTrackTypeForValueTypeName: function(e) {
  46451. switch (e.toLowerCase()) {
  46452. case "scalar":
  46453. case "double":
  46454. case "float":
  46455. case "number":
  46456. case "integer":
  46457. return n.NumberKeyframeTrack;
  46458. case "vector":
  46459. case "vector2":
  46460. case "vector3":
  46461. case "vector4":
  46462. return n.VectorKeyframeTrack;
  46463. case "color":
  46464. return n.ColorKeyframeTrack;
  46465. case "quaternion":
  46466. return n.QuaternionKeyframeTrack;
  46467. case "bool":
  46468. case "boolean":
  46469. return n.BooleanKeyframeTrack;
  46470. case "string":
  46471. return n.StringKeyframeTrack
  46472. }
  46473. throw new Error("Unsupported typeName: " + e)
  46474. }
  46475. }),
  46476. n.PropertyBinding = function(e, t, i) {
  46477. this.path = t,
  46478. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46479. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46480. this.rootNode = e
  46481. }
  46482. ,
  46483. n.PropertyBinding.prototype = {
  46484. constructor: n.PropertyBinding,
  46485. getValue: function(e, t) {
  46486. this.bind(),
  46487. this.getValue(e, t)
  46488. },
  46489. setValue: function(e, t) {
  46490. this.bind(),
  46491. this.setValue(e, t)
  46492. },
  46493. bind: function() {
  46494. var e = this.node
  46495. , t = this.parsedPath
  46496. , i = t.objectName
  46497. , r = t.propertyName
  46498. , o = t.propertyIndex;
  46499. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46500. this.node = e),
  46501. this.getValue = this._getValue_unavailable,
  46502. this.setValue = this._setValue_unavailable,
  46503. !e)
  46504. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46505. if (i) {
  46506. var a = t.objectIndex;
  46507. switch (i) {
  46508. case "materials":
  46509. if (!e.material)
  46510. return void console.error(" can not bind to material as node does not have a material", this);
  46511. if (!e.material.materials)
  46512. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46513. e = e.material.materials;
  46514. break;
  46515. case "bones":
  46516. if (!e.skeleton)
  46517. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46518. e = e.skeleton.bones;
  46519. for (var s = 0; s < e.length; s++)
  46520. if (e[s].name === a) {
  46521. a = s;
  46522. break
  46523. }
  46524. break;
  46525. default:
  46526. if (void 0 === e[i])
  46527. return void console.error(" can not bind to objectName of node, undefined", this);
  46528. e = e[i]
  46529. }
  46530. if (void 0 !== a) {
  46531. if (void 0 === e[a])
  46532. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46533. e = e[a]
  46534. }
  46535. }
  46536. var l = e[r];
  46537. if (!l) {
  46538. var c = t.nodeName;
  46539. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46540. }
  46541. var h = this.Versioning.None;
  46542. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46543. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46544. this.targetObject = e);
  46545. var u = this.BindingType.Direct;
  46546. if (void 0 !== o) {
  46547. if ("morphTargetInfluences" === r) {
  46548. if (!e.geometry)
  46549. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46550. if (!e.geometry.morphTargets)
  46551. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46552. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46553. if (e.geometry.morphTargets[s].name === o) {
  46554. o = s;
  46555. break
  46556. }
  46557. }
  46558. u = this.BindingType.ArrayElement,
  46559. this.resolvedProperty = l,
  46560. this.propertyIndex = o
  46561. } else
  46562. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46563. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46564. this.resolvedProperty = l) : this.propertyName = r;
  46565. this.getValue = this.GetterByBindingType[u],
  46566. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46567. },
  46568. unbind: function() {
  46569. this.node = null,
  46570. this.getValue = this._getValue_unbound,
  46571. this.setValue = this._setValue_unbound
  46572. }
  46573. },
  46574. Object.assign(n.PropertyBinding.prototype, {
  46575. _getValue_unavailable: function() {},
  46576. _setValue_unavailable: function() {},
  46577. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46578. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46579. BindingType: {
  46580. Direct: 0,
  46581. EntireArray: 1,
  46582. ArrayElement: 2,
  46583. HasFromToArray: 3
  46584. },
  46585. Versioning: {
  46586. None: 0,
  46587. NeedsUpdate: 1,
  46588. MatrixWorldNeedsUpdate: 2
  46589. },
  46590. GetterByBindingType: [function(e, t) {
  46591. e[t] = this.node[this.propertyName]
  46592. }
  46593. , function(e, t) {
  46594. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46595. e[t++] = i[n]
  46596. }
  46597. , function(e, t) {
  46598. e[t] = this.resolvedProperty[this.propertyIndex]
  46599. }
  46600. , function(e, t) {
  46601. this.resolvedProperty.toArray(e, t)
  46602. }
  46603. ],
  46604. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46605. this.node[this.propertyName] = e[t]
  46606. }
  46607. , function(e, t) {
  46608. this.node[this.propertyName] = e[t],
  46609. this.targetObject.needsUpdate = !0
  46610. }
  46611. , function(e, t) {
  46612. this.node[this.propertyName] = e[t],
  46613. this.targetObject.matrixWorldNeedsUpdate = !0
  46614. }
  46615. ], [function(e, t) {
  46616. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46617. i[n] = e[t++]
  46618. }
  46619. , function(e, t) {
  46620. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46621. i[n] = e[t++];
  46622. this.targetObject.needsUpdate = !0
  46623. }
  46624. , function(e, t) {
  46625. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46626. i[n] = e[t++];
  46627. this.targetObject.matrixWorldNeedsUpdate = !0
  46628. }
  46629. ], [function(e, t) {
  46630. this.resolvedProperty[this.propertyIndex] = e[t]
  46631. }
  46632. , function(e, t) {
  46633. this.resolvedProperty[this.propertyIndex] = e[t],
  46634. this.targetObject.needsUpdate = !0
  46635. }
  46636. , function(e, t) {
  46637. this.resolvedProperty[this.propertyIndex] = e[t],
  46638. this.targetObject.matrixWorldNeedsUpdate = !0
  46639. }
  46640. ], [function(e, t) {
  46641. this.resolvedProperty.fromArray(e, t)
  46642. }
  46643. , function(e, t) {
  46644. this.resolvedProperty.fromArray(e, t),
  46645. this.targetObject.needsUpdate = !0
  46646. }
  46647. , function(e, t) {
  46648. this.resolvedProperty.fromArray(e, t),
  46649. this.targetObject.matrixWorldNeedsUpdate = !0
  46650. }
  46651. ]]
  46652. }),
  46653. n.PropertyBinding.Composite = function(e, t, i) {
  46654. var r = i || n.PropertyBinding.parseTrackName(t);
  46655. this._targetGroup = e,
  46656. this._bindings = e.subscribe_(t, r)
  46657. }
  46658. ,
  46659. n.PropertyBinding.Composite.prototype = {
  46660. constructor: n.PropertyBinding.Composite,
  46661. getValue: function(e, t) {
  46662. this.bind();
  46663. var i = this._targetGroup.nCachedObjects_
  46664. , n = this._bindings[i];
  46665. void 0 !== n && n.getValue(e, t)
  46666. },
  46667. setValue: function(e, t) {
  46668. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46669. i[n].setValue(e, t)
  46670. },
  46671. bind: function() {
  46672. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46673. e[t].bind()
  46674. },
  46675. unbind: function() {
  46676. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46677. e[t].unbind()
  46678. }
  46679. },
  46680. n.PropertyBinding.create = function(e, t, i) {
  46681. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46682. }
  46683. ,
  46684. n.PropertyBinding.parseTrackName = function(e) {
  46685. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46686. , i = t.exec(e);
  46687. if (!i)
  46688. throw new Error("cannot parse trackName at all: " + e);
  46689. i.index === t.lastIndex && t.lastIndex++;
  46690. var n = {
  46691. nodeName: i[3],
  46692. objectName: i[5],
  46693. objectIndex: i[7],
  46694. propertyName: i[9],
  46695. propertyIndex: i[11]
  46696. };
  46697. if (null === n.propertyName || 0 === n.propertyName.length)
  46698. throw new Error("can not parse propertyName from trackName: " + e);
  46699. return n
  46700. }
  46701. ,
  46702. n.PropertyBinding.findNode = function(e, t) {
  46703. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46704. return e;
  46705. if (e.skeleton) {
  46706. var i = function(e) {
  46707. for (var i = 0; i < e.bones.length; i++) {
  46708. var n = e.bones[i];
  46709. if (n.name === t)
  46710. return n
  46711. }
  46712. return null
  46713. }
  46714. , n = i(e.skeleton);
  46715. if (n)
  46716. return n
  46717. }
  46718. if (e.children) {
  46719. var r = function(e) {
  46720. for (var i = 0; i < e.length; i++) {
  46721. var n = e[i];
  46722. if (n.name === t || n.uuid === t)
  46723. return n;
  46724. var o = r(n.children);
  46725. if (o)
  46726. return o
  46727. }
  46728. return null
  46729. }
  46730. , o = r(e.children);
  46731. if (o)
  46732. return o
  46733. }
  46734. return null
  46735. }
  46736. ,
  46737. n.PropertyMixer = function(e, t, i) {
  46738. this.binding = e,
  46739. this.valueSize = i;
  46740. var n, r = Float64Array;
  46741. switch (t) {
  46742. case "quaternion":
  46743. n = this._slerp;
  46744. break;
  46745. case "string":
  46746. case "bool":
  46747. r = Array,
  46748. n = this._select;
  46749. break;
  46750. default:
  46751. n = this._lerp
  46752. }
  46753. this.buffer = new r(4 * i),
  46754. this._mixBufferRegion = n,
  46755. this.cumulativeWeight = 0,
  46756. this.useCount = 0,
  46757. this.referenceCount = 0
  46758. }
  46759. ,
  46760. n.PropertyMixer.prototype = {
  46761. constructor: n.PropertyMixer,
  46762. accumulate: function(e, t) {
  46763. var i = this.buffer
  46764. , n = this.valueSize
  46765. , r = e * n + n
  46766. , o = this.cumulativeWeight;
  46767. if (0 === o) {
  46768. for (var a = 0; a !== n; ++a)
  46769. i[r + a] = i[a];
  46770. o = t
  46771. } else {
  46772. o += t;
  46773. var s = t / o;
  46774. this._mixBufferRegion(i, r, 0, s, n)
  46775. }
  46776. this.cumulativeWeight = o
  46777. },
  46778. apply: function(e) {
  46779. var t = this.valueSize
  46780. , i = this.buffer
  46781. , n = e * t + t
  46782. , r = this.cumulativeWeight
  46783. , o = this.binding;
  46784. if (this.cumulativeWeight = 0,
  46785. r < 1) {
  46786. var a = 3 * t;
  46787. this._mixBufferRegion(i, n, a, 1 - r, t)
  46788. }
  46789. for (var s = t, l = t + t; s !== l; ++s)
  46790. if (i[s] !== i[s + t]) {
  46791. o.setValue(i, n);
  46792. break
  46793. }
  46794. },
  46795. saveOriginalState: function() {
  46796. var e = this.binding
  46797. , t = this.buffer
  46798. , i = this.valueSize
  46799. , n = 3 * i;
  46800. e.getValue(t, n);
  46801. for (var r = i, o = n; r !== o; ++r)
  46802. t[r] = t[n + r % i];
  46803. this.cumulativeWeight = 0
  46804. },
  46805. restoreOriginalState: function() {
  46806. var e = 3 * this.valueSize;
  46807. this.binding.setValue(this.buffer, e)
  46808. },
  46809. _select: function(e, t, i, n, r) {
  46810. if (n >= .5)
  46811. for (var o = 0; o !== r; ++o)
  46812. e[t + o] = e[i + o]
  46813. },
  46814. _slerp: function(e, t, i, r, o) {
  46815. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46816. },
  46817. _lerp: function(e, t, i, n, r) {
  46818. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46819. var s = t + a;
  46820. e[s] = e[s] * o + e[i + a] * n
  46821. }
  46822. }
  46823. },
  46824. n.BooleanKeyframeTrack = function(e, t, i) {
  46825. n.KeyframeTrack.call(this, e, t, i)
  46826. }
  46827. ,
  46828. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46829. constructor: n.BooleanKeyframeTrack,
  46830. ValueTypeName: "bool",
  46831. ValueBufferType: Array,
  46832. DefaultInterpolation: n.IntepolateDiscrete,
  46833. InterpolantFactoryMethodLinear: void 0,
  46834. InterpolantFactoryMethodSmooth: void 0
  46835. }),
  46836. n.NumberKeyframeTrack = function(e, t, i, r) {
  46837. n.KeyframeTrack.call(this, e, t, i, r)
  46838. }
  46839. ,
  46840. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46841. constructor: n.NumberKeyframeTrack,
  46842. ValueTypeName: "number"
  46843. }),
  46844. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46845. n.KeyframeTrack.call(this, e, t, i, r)
  46846. }
  46847. ,
  46848. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46849. constructor: n.QuaternionKeyframeTrack,
  46850. ValueTypeName: "quaternion",
  46851. DefaultInterpolation: n.InterpolateLinear,
  46852. InterpolantFactoryMethodLinear: function(e) {
  46853. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46854. },
  46855. InterpolantFactoryMethodSmooth: void 0
  46856. }),
  46857. n.StringKeyframeTrack = function(e, t, i, r) {
  46858. n.KeyframeTrack.call(this, e, t, i, r)
  46859. }
  46860. ,
  46861. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46862. constructor: n.StringKeyframeTrack,
  46863. ValueTypeName: "string",
  46864. ValueBufferType: Array,
  46865. DefaultInterpolation: n.IntepolateDiscrete,
  46866. InterpolantFactoryMethodLinear: void 0,
  46867. InterpolantFactoryMethodSmooth: void 0
  46868. }),
  46869. n.VectorKeyframeTrack = function(e, t, i, r) {
  46870. n.KeyframeTrack.call(this, e, t, i, r)
  46871. }
  46872. ,
  46873. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46874. constructor: n.VectorKeyframeTrack,
  46875. ValueTypeName: "vector"
  46876. }),
  46877. n.Audio = function(e) {
  46878. n.Object3D.call(this),
  46879. this.type = "Audio",
  46880. this.context = e.context,
  46881. this.source = this.context.createBufferSource(),
  46882. this.source.onended = this.onEnded.bind(this),
  46883. this.gain = this.context.createGain(),
  46884. this.gain.connect(e.getInput()),
  46885. this.autoplay = !1,
  46886. this.startTime = 0,
  46887. this.playbackRate = 1,
  46888. this.isPlaying = !1,
  46889. this.hasPlaybackControl = !0,
  46890. this.sourceType = "empty",
  46891. this.filter = null
  46892. }
  46893. ,
  46894. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46895. n.Audio.prototype.constructor = n.Audio,
  46896. n.Audio.prototype.getOutput = function() {
  46897. return this.gain
  46898. }
  46899. ,
  46900. n.Audio.prototype.load = function(e) {
  46901. var t = new n.AudioBuffer(this.context);
  46902. return t.load(e),
  46903. this.setBuffer(t),
  46904. this
  46905. }
  46906. ,
  46907. n.Audio.prototype.setNodeSource = function(e) {
  46908. return this.hasPlaybackControl = !1,
  46909. this.sourceType = "audioNode",
  46910. this.source = e,
  46911. this.connect(),
  46912. this
  46913. }
  46914. ,
  46915. n.Audio.prototype.setBuffer = function(e) {
  46916. var t = this;
  46917. return e.onReady(function(e) {
  46918. t.source.buffer = e,
  46919. t.sourceType = "buffer",
  46920. t.autoplay && t.play()
  46921. }),
  46922. this
  46923. }
  46924. ,
  46925. n.Audio.prototype.play = function() {
  46926. if (this.isPlaying === !0)
  46927. return void console.warn("THREE.Audio: Audio is already playing.");
  46928. if (this.hasPlaybackControl === !1)
  46929. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46930. var e = this.context.createBufferSource();
  46931. e.buffer = this.source.buffer,
  46932. e.loop = this.source.loop,
  46933. e.onended = this.source.onended,
  46934. e.start(0, this.startTime),
  46935. e.playbackRate.value = this.playbackRate,
  46936. this.isPlaying = !0,
  46937. this.source = e,
  46938. this.connect()
  46939. }
  46940. ,
  46941. n.Audio.prototype.pause = function() {
  46942. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46943. void (this.startTime = this.context.currentTime))
  46944. }
  46945. ,
  46946. n.Audio.prototype.stop = function() {
  46947. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46948. void (this.startTime = 0))
  46949. }
  46950. ,
  46951. n.Audio.prototype.connect = function() {
  46952. null !== this.filter ? (this.source.connect(this.filter),
  46953. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46954. }
  46955. ,
  46956. n.Audio.prototype.disconnect = function() {
  46957. null !== this.filter ? (this.source.disconnect(this.filter),
  46958. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46959. }
  46960. ,
  46961. n.Audio.prototype.getFilter = function() {
  46962. return this.filter
  46963. }
  46964. ,
  46965. n.Audio.prototype.setFilter = function(e) {
  46966. void 0 === e && (e = null),
  46967. this.isPlaying === !0 ? (this.disconnect(),
  46968. this.filter = e,
  46969. this.connect()) : this.filter = e
  46970. }
  46971. ,
  46972. n.Audio.prototype.setPlaybackRate = function(e) {
  46973. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46974. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46975. }
  46976. ,
  46977. n.Audio.prototype.getPlaybackRate = function() {
  46978. return this.playbackRate
  46979. }
  46980. ,
  46981. n.Audio.prototype.onEnded = function() {
  46982. this.isPlaying = !1
  46983. }
  46984. ,
  46985. n.Audio.prototype.setLoop = function(e) {
  46986. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46987. }
  46988. ,
  46989. n.Audio.prototype.getLoop = function() {
  46990. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46991. !1) : this.source.loop
  46992. }
  46993. ,
  46994. n.Audio.prototype.setVolume = function(e) {
  46995. this.gain.gain.value = e
  46996. }
  46997. ,
  46998. n.Audio.prototype.getVolume = function() {
  46999. return this.gain.gain.value
  47000. }
  47001. ,
  47002. n.AudioAnalyser = function(e, t) {
  47003. this.analyser = e.context.createAnalyser(),
  47004. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47005. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47006. e.getOutput().connect(this.analyser)
  47007. }
  47008. ,
  47009. n.AudioAnalyser.prototype = {
  47010. constructor: n.AudioAnalyser,
  47011. getData: function() {
  47012. return this.analyser.getByteFrequencyData(this.data),
  47013. this.data
  47014. }
  47015. },
  47016. n.AudioBuffer = function(e) {
  47017. this.context = e,
  47018. this.ready = !1,
  47019. this.readyCallbacks = []
  47020. }
  47021. ,
  47022. n.AudioBuffer.prototype.load = function(e) {
  47023. var t = this
  47024. , i = new XMLHttpRequest;
  47025. return i.open("GET", e, !0),
  47026. i.responseType = "arraybuffer",
  47027. i.onload = function(e) {
  47028. t.context.decodeAudioData(this.response, function(e) {
  47029. t.buffer = e,
  47030. t.ready = !0;
  47031. for (var i = 0; i < t.readyCallbacks.length; i++)
  47032. t.readyCallbacks[i](t.buffer);
  47033. t.readyCallbacks = []
  47034. })
  47035. }
  47036. ,
  47037. i.send(),
  47038. this
  47039. }
  47040. ,
  47041. n.AudioBuffer.prototype.onReady = function(e) {
  47042. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47043. }
  47044. ,
  47045. n.PositionalAudio = function(e) {
  47046. n.Audio.call(this, e),
  47047. this.panner = this.context.createPanner(),
  47048. this.panner.connect(this.gain)
  47049. }
  47050. ,
  47051. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47052. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47053. n.PositionalAudio.prototype.getOutput = function() {
  47054. return this.panner
  47055. }
  47056. ,
  47057. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47058. this.panner.refDistance = e
  47059. }
  47060. ,
  47061. n.PositionalAudio.prototype.getRefDistance = function() {
  47062. return this.panner.refDistance
  47063. }
  47064. ,
  47065. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47066. this.panner.rolloffFactor = e
  47067. }
  47068. ,
  47069. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47070. return this.panner.rolloffFactor
  47071. }
  47072. ,
  47073. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47074. this.panner.distanceModel = e
  47075. }
  47076. ,
  47077. n.PositionalAudio.prototype.getDistanceModel = function() {
  47078. return this.panner.distanceModel
  47079. }
  47080. ,
  47081. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47082. this.panner.maxDistance = e
  47083. }
  47084. ,
  47085. n.PositionalAudio.prototype.getMaxDistance = function() {
  47086. return this.panner.maxDistance
  47087. }
  47088. ,
  47089. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47090. var e = new n.Vector3;
  47091. return function(t) {
  47092. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47093. e.setFromMatrixPosition(this.matrixWorld),
  47094. this.panner.setPosition(e.x, e.y, e.z)
  47095. }
  47096. }(),
  47097. n.AudioListener = function() {
  47098. n.Object3D.call(this),
  47099. this.type = "AudioListener",
  47100. this.context = new (window.AudioContext || window.webkitAudioContext),
  47101. this.gain = this.context.createGain(),
  47102. this.gain.connect(this.context.destination),
  47103. this.filter = null
  47104. }
  47105. ,
  47106. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47107. n.AudioListener.prototype.constructor = n.AudioListener,
  47108. n.AudioListener.prototype.getInput = function() {
  47109. return this.gain
  47110. }
  47111. ,
  47112. n.AudioListener.prototype.removeFilter = function() {
  47113. null !== this.filter && (this.gain.disconnect(this.filter),
  47114. this.filter.disconnect(this.context.destination),
  47115. this.gain.connect(this.context.destination),
  47116. this.filter = null)
  47117. }
  47118. ,
  47119. n.AudioListener.prototype.setFilter = function(e) {
  47120. null !== this.filter ? (this.gain.disconnect(this.filter),
  47121. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47122. this.filter = e,
  47123. this.gain.connect(this.filter),
  47124. this.filter.connect(this.context.destination)
  47125. }
  47126. ,
  47127. n.AudioListener.prototype.getFilter = function() {
  47128. return this.filter
  47129. }
  47130. ,
  47131. n.AudioListener.prototype.setMasterVolume = function(e) {
  47132. this.gain.gain.value = e
  47133. }
  47134. ,
  47135. n.AudioListener.prototype.getMasterVolume = function() {
  47136. return this.gain.gain.value
  47137. }
  47138. ,
  47139. n.AudioListener.prototype.updateMatrixWorld = function() {
  47140. var e = new n.Vector3
  47141. , t = new n.Quaternion
  47142. , i = new n.Vector3
  47143. , r = new n.Vector3;
  47144. return function(o) {
  47145. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47146. var a = this.context.listener
  47147. , s = this.up;
  47148. this.matrixWorld.decompose(e, t, i),
  47149. r.set(0, 0, -1).applyQuaternion(t),
  47150. a.setPosition(e.x, e.y, e.z),
  47151. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47152. }
  47153. }(),
  47154. n.Camera = function() {
  47155. n.Object3D.call(this),
  47156. this.type = "Camera",
  47157. this.matrixWorldInverse = new n.Matrix4,
  47158. this.projectionMatrix = new n.Matrix4
  47159. }
  47160. ,
  47161. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47162. n.Camera.prototype.constructor = n.Camera,
  47163. n.Camera.prototype.getWorldDirection = function() {
  47164. var e = new n.Quaternion;
  47165. return function(t) {
  47166. var i = t || new n.Vector3;
  47167. return this.getWorldQuaternion(e),
  47168. i.set(0, 0, -1).applyQuaternion(e)
  47169. }
  47170. }(),
  47171. n.Camera.prototype.lookAt = function() {
  47172. var e = new n.Matrix4;
  47173. return function(t) {
  47174. e.lookAt(this.position, t, this.up),
  47175. this.quaternion.setFromRotationMatrix(e)
  47176. }
  47177. }(),
  47178. n.Camera.prototype.clone = function() {
  47179. return (new this.constructor).copy(this)
  47180. }
  47181. ,
  47182. n.Camera.prototype.copy = function(e) {
  47183. return n.Object3D.prototype.copy.call(this, e),
  47184. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47185. this.projectionMatrix.copy(e.projectionMatrix),
  47186. this
  47187. }
  47188. ,
  47189. n.CubeCamera = function(e, t, i) {
  47190. n.Object3D.call(this),
  47191. this.type = "CubeCamera";
  47192. var r = 90
  47193. , o = 1
  47194. , a = new n.PerspectiveCamera(r,o,e,t);
  47195. a.up.set(0, -1, 0),
  47196. a.lookAt(new n.Vector3(1,0,0)),
  47197. this.add(a);
  47198. var s = new n.PerspectiveCamera(r,o,e,t);
  47199. s.up.set(0, -1, 0),
  47200. s.lookAt(new n.Vector3(-1,0,0)),
  47201. this.add(s);
  47202. var l = new n.PerspectiveCamera(r,o,e,t);
  47203. l.up.set(0, 0, 1),
  47204. l.lookAt(new n.Vector3(0,1,0)),
  47205. this.add(l);
  47206. var c = new n.PerspectiveCamera(r,o,e,t);
  47207. c.up.set(0, 0, -1),
  47208. c.lookAt(new n.Vector3(0,-1,0)),
  47209. this.add(c);
  47210. var h = new n.PerspectiveCamera(r,o,e,t);
  47211. h.up.set(0, -1, 0),
  47212. h.lookAt(new n.Vector3(0,0,1)),
  47213. this.add(h);
  47214. var u = new n.PerspectiveCamera(r,o,e,t);
  47215. u.up.set(0, -1, 0),
  47216. u.lookAt(new n.Vector3(0,0,-1)),
  47217. this.add(u);
  47218. var d = {
  47219. format: n.RGBFormat,
  47220. magFilter: n.LinearFilter,
  47221. minFilter: n.LinearFilter
  47222. };
  47223. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47224. this.updateCubeMap = function(e, t) {
  47225. null === this.parent && this.updateMatrixWorld();
  47226. var i = this.renderTarget
  47227. , n = i.texture.generateMipmaps;
  47228. i.texture.generateMipmaps = !1,
  47229. i.activeCubeFace = 0,
  47230. e.render(t, a, i),
  47231. i.activeCubeFace = 1,
  47232. e.render(t, s, i),
  47233. i.activeCubeFace = 2,
  47234. e.render(t, l, i),
  47235. i.activeCubeFace = 3,
  47236. e.render(t, c, i),
  47237. i.activeCubeFace = 4,
  47238. e.render(t, h, i),
  47239. i.texture.generateMipmaps = n,
  47240. i.activeCubeFace = 5,
  47241. e.render(t, u, i),
  47242. e.setRenderTarget(null)
  47243. }
  47244. }
  47245. ,
  47246. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47247. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47248. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47249. n.Camera.call(this),
  47250. this.type = "OrthographicCamera",
  47251. this.zoom = 1,
  47252. this.left = e,
  47253. this.right = t,
  47254. this.top = i,
  47255. this.bottom = r,
  47256. this.near = void 0 !== o ? o : .1,
  47257. this.far = void 0 !== a ? a : 2e3,
  47258. this.updateProjectionMatrix()
  47259. }
  47260. ,
  47261. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47262. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47263. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47264. var e = (this.right - this.left) / (2 * this.zoom)
  47265. , t = (this.top - this.bottom) / (2 * this.zoom)
  47266. , i = (this.right + this.left) / 2
  47267. , n = (this.top + this.bottom) / 2;
  47268. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47269. }
  47270. ,
  47271. n.OrthographicCamera.prototype.copy = function(e) {
  47272. return n.Camera.prototype.copy.call(this, e),
  47273. this.left = e.left,
  47274. this.right = e.right,
  47275. this.top = e.top,
  47276. this.bottom = e.bottom,
  47277. this.near = e.near,
  47278. this.far = e.far,
  47279. this.zoom = e.zoom,
  47280. this
  47281. }
  47282. ,
  47283. n.OrthographicCamera.prototype.toJSON = function(e) {
  47284. var t = n.Object3D.prototype.toJSON.call(this, e);
  47285. return t.object.zoom = this.zoom,
  47286. t.object.left = this.left,
  47287. t.object.right = this.right,
  47288. t.object.top = this.top,
  47289. t.object.bottom = this.bottom,
  47290. t.object.near = this.near,
  47291. t.object.far = this.far,
  47292. t
  47293. }
  47294. ,
  47295. n.PerspectiveCamera = function(e, t, i, r) {
  47296. n.Camera.call(this),
  47297. this.type = "PerspectiveCamera",
  47298. this.focalLength = 10,
  47299. this.zoom = 1,
  47300. this.fov = void 0 !== e ? e : 50,
  47301. this.aspect = void 0 !== t ? t : 1,
  47302. this.near = void 0 !== i ? i : .1,
  47303. this.far = void 0 !== r ? r : 2e3,
  47304. this.updateProjectionMatrix()
  47305. }
  47306. ,
  47307. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47308. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47309. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47310. void 0 === t && (t = 24),
  47311. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47312. this.updateProjectionMatrix()
  47313. }
  47314. ,
  47315. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47316. this.fullWidth = e,
  47317. this.fullHeight = t,
  47318. this.x = i,
  47319. this.y = n,
  47320. this.width = r,
  47321. this.height = o,
  47322. this.updateProjectionMatrix()
  47323. }
  47324. ,
  47325. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47326. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47327. if (this.fullWidth) {
  47328. var t = this.fullWidth / this.fullHeight
  47329. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47330. , r = -i
  47331. , o = t * r
  47332. , a = t * i
  47333. , s = Math.abs(a - o)
  47334. , l = Math.abs(i - r);
  47335. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47336. } else
  47337. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47338. }
  47339. ,
  47340. n.PerspectiveCamera.prototype.copy = function(e) {
  47341. return n.Camera.prototype.copy.call(this, e),
  47342. this.focalLength = e.focalLength,
  47343. this.zoom = e.zoom,
  47344. this.fov = e.fov,
  47345. this.aspect = e.aspect,
  47346. this.near = e.near,
  47347. this.far = e.far,
  47348. this
  47349. }
  47350. ,
  47351. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47352. var t = n.Object3D.prototype.toJSON.call(this, e);
  47353. return t.object.focalLength = this.focalLength,
  47354. t.object.zoom = this.zoom,
  47355. t.object.fov = this.fov,
  47356. t.object.aspect = this.aspect,
  47357. t.object.near = this.near,
  47358. t.object.far = this.far,
  47359. t
  47360. }
  47361. ,
  47362. n.StereoCamera = function() {
  47363. this.type = "StereoCamera",
  47364. this.aspect = 1,
  47365. this.cameraL = new n.PerspectiveCamera,
  47366. this.cameraL.layers.enable(1),
  47367. this.cameraL.matrixAutoUpdate = !1,
  47368. this.cameraR = new n.PerspectiveCamera,
  47369. this.cameraR.layers.enable(2),
  47370. this.cameraR.matrixAutoUpdate = !1
  47371. }
  47372. ,
  47373. n.StereoCamera.prototype = {
  47374. constructor: n.StereoCamera,
  47375. update: function() {
  47376. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47377. return function(l) {
  47378. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47379. if (c) {
  47380. e = l.focalLength,
  47381. t = l.fov,
  47382. i = l.aspect * this.aspect,
  47383. r = l.near,
  47384. o = l.far;
  47385. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47386. s.elements[12] = -p,
  47387. a.elements[12] = p,
  47388. h = -g * i + f,
  47389. u = g * i + f,
  47390. d.elements[0] = 2 * r / (u - h),
  47391. d.elements[8] = (u + h) / (u - h),
  47392. this.cameraL.projectionMatrix.copy(d),
  47393. h = -g * i - f,
  47394. u = g * i - f,
  47395. d.elements[0] = 2 * r / (u - h),
  47396. d.elements[8] = (u + h) / (u - h),
  47397. this.cameraR.projectionMatrix.copy(d)
  47398. }
  47399. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47400. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47401. }
  47402. }()
  47403. },
  47404. n.Light = function(e, t) {
  47405. n.Object3D.call(this),
  47406. this.type = "Light",
  47407. this.color = new n.Color(e),
  47408. this.intensity = void 0 !== t ? t : 1,
  47409. this.receiveShadow = void 0
  47410. }
  47411. ,
  47412. n.Light.prototype = Object.create(n.Object3D.prototype),
  47413. n.Light.prototype.constructor = n.Light,
  47414. n.Light.prototype.copy = function(e) {
  47415. return n.Object3D.prototype.copy.call(this, e),
  47416. this.color.copy(e.color),
  47417. this.intensity = e.intensity,
  47418. this
  47419. }
  47420. ,
  47421. n.Light.prototype.toJSON = function(e) {
  47422. var t = n.Object3D.prototype.toJSON.call(this, e);
  47423. return t.object.color = this.color.getHex(),
  47424. t.object.intensity = this.intensity,
  47425. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47426. void 0 !== this.distance && (t.object.distance = this.distance),
  47427. void 0 !== this.angle && (t.object.angle = this.angle),
  47428. void 0 !== this.decay && (t.object.decay = this.decay),
  47429. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47430. t
  47431. }
  47432. ,
  47433. n.LightShadow = function(e) {
  47434. this.camera = e,
  47435. this.bias = 0,
  47436. this.radius = 1,
  47437. this.mapSize = new n.Vector2(512,512),
  47438. this.map = null,
  47439. this.matrix = new n.Matrix4
  47440. }
  47441. ,
  47442. n.LightShadow.prototype = {
  47443. constructor: n.LightShadow,
  47444. copy: function(e) {
  47445. return this.camera = e.camera.clone(),
  47446. this.bias = e.bias,
  47447. this.radius = e.radius,
  47448. this.mapSize.copy(e.mapSize),
  47449. this
  47450. },
  47451. clone: function() {
  47452. return (new this.constructor).copy(this)
  47453. }
  47454. },
  47455. n.AmbientLight = function(e, t) {
  47456. n.Light.call(this, e, t),
  47457. this.type = "AmbientLight",
  47458. this.castShadow = void 0
  47459. }
  47460. ,
  47461. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47462. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47463. n.DirectionalLight = function(e, t) {
  47464. n.Light.call(this, e, t),
  47465. this.type = "DirectionalLight",
  47466. this.position.set(0, 1, 0),
  47467. this.updateMatrix(),
  47468. this.target = new n.Object3D,
  47469. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47470. }
  47471. ,
  47472. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47473. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47474. n.DirectionalLight.prototype.copy = function(e) {
  47475. return n.Light.prototype.copy.call(this, e),
  47476. this.target = e.target.clone(),
  47477. this.shadow = e.shadow.clone(),
  47478. this
  47479. }
  47480. ,
  47481. n.HemisphereLight = function(e, t, i) {
  47482. n.Light.call(this, e, i),
  47483. this.type = "HemisphereLight",
  47484. this.castShadow = void 0,
  47485. this.position.set(0, 1, 0),
  47486. this.updateMatrix(),
  47487. this.groundColor = new n.Color(t)
  47488. }
  47489. ,
  47490. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47491. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47492. n.HemisphereLight.prototype.copy = function(e) {
  47493. return n.Light.prototype.copy.call(this, e),
  47494. this.groundColor.copy(e.groundColor),
  47495. this
  47496. }
  47497. ,
  47498. n.PointLight = function(e, t, i, r) {
  47499. n.Light.call(this, e, t),
  47500. this.type = "PointLight",
  47501. this.distance = void 0 !== i ? i : 0,
  47502. this.decay = void 0 !== r ? r : 1,
  47503. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47504. }
  47505. ,
  47506. n.PointLight.prototype = Object.create(n.Light.prototype),
  47507. n.PointLight.prototype.constructor = n.PointLight,
  47508. Object.defineProperty(n.PointLight.prototype, "power", {
  47509. get: function() {
  47510. return 4 * this.intensity * Math.PI
  47511. },
  47512. set: function(e) {
  47513. this.intensity = e / (4 * Math.PI)
  47514. }
  47515. }),
  47516. n.PointLight.prototype.copy = function(e) {
  47517. return n.Light.prototype.copy.call(this, e),
  47518. this.distance = e.distance,
  47519. this.decay = e.decay,
  47520. this.shadow = e.shadow.clone(),
  47521. this
  47522. }
  47523. ,
  47524. n.SpotLight = function(e, t, i, r, o, a) {
  47525. n.Light.call(this, e, t),
  47526. this.type = "SpotLight",
  47527. this.position.set(0, 1, 0),
  47528. this.updateMatrix(),
  47529. this.target = new n.Object3D,
  47530. this.distance = void 0 !== i ? i : 0,
  47531. this.angle = void 0 !== r ? r : Math.PI / 3,
  47532. this.penumbra = void 0 !== o ? o : 0,
  47533. this.decay = void 0 !== a ? a : 1,
  47534. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47535. }
  47536. ,
  47537. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47538. n.SpotLight.prototype.constructor = n.SpotLight,
  47539. Object.defineProperty(n.SpotLight.prototype, "power", {
  47540. get: function() {
  47541. return this.intensity * Math.PI
  47542. },
  47543. set: function(e) {
  47544. this.intensity = e / Math.PI
  47545. }
  47546. }),
  47547. n.SpotLight.prototype.copy = function(e) {
  47548. return n.Light.prototype.copy.call(this, e),
  47549. this.distance = e.distance,
  47550. this.angle = e.angle,
  47551. this.penumbra = e.penumbra,
  47552. this.decay = e.decay,
  47553. this.target = e.target.clone(),
  47554. this.shadow = e.shadow.clone(),
  47555. this
  47556. }
  47557. ,
  47558. n.Cache = {
  47559. enabled: !1,
  47560. files: {},
  47561. add: function(e, t) {
  47562. this.enabled !== !1 && (this.files[e] = t)
  47563. },
  47564. get: function(e) {
  47565. if (this.enabled !== !1)
  47566. return this.files[e]
  47567. },
  47568. remove: function(e) {
  47569. delete this.files[e]
  47570. },
  47571. clear: function() {
  47572. this.files = {}
  47573. }
  47574. },
  47575. n.Loader = function() {
  47576. this.onLoadStart = function() {}
  47577. ,
  47578. this.onLoadProgress = function() {}
  47579. ,
  47580. this.onLoadComplete = function() {}
  47581. }
  47582. ,
  47583. n.Loader.prototype = {
  47584. constructor: n.Loader,
  47585. crossOrigin: void 0,
  47586. extractUrlBase: function(e) {
  47587. var t = e.split("/");
  47588. return 1 === t.length ? "./" : (t.pop(),
  47589. t.join("/") + "/")
  47590. },
  47591. initMaterials: function(e, t, i) {
  47592. for (var n = [], r = 0; r < e.length; ++r)
  47593. n[r] = this.createMaterial(e[r], t, i);
  47594. return n
  47595. },
  47596. createMaterial: function() {
  47597. var e, t, i;
  47598. return function(r, o, a) {
  47599. function s(e, i, r, s, c) {
  47600. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47601. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47602. h = t.load(u)),
  47603. void 0 !== i && (h.repeat.fromArray(i),
  47604. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47605. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47606. void 0 !== r && h.offset.fromArray(r),
  47607. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47608. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47609. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47610. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47611. void 0 !== c && (h.anisotropy = c);
  47612. var p = n.Math.generateUUID();
  47613. return l[p] = h,
  47614. p
  47615. }
  47616. void 0 === e && (e = new n.Color),
  47617. void 0 === t && (t = new n.TextureLoader),
  47618. void 0 === i && (i = new n.MaterialLoader);
  47619. var l = {}
  47620. , c = {
  47621. uuid: n.Math.generateUUID(),
  47622. type: "MeshLambertMaterial"
  47623. };
  47624. for (var h in r) {
  47625. var u = r[h];
  47626. switch (h) {
  47627. case "DbgColor":
  47628. case "DbgIndex":
  47629. case "opticalDensity":
  47630. case "illumination":
  47631. break;
  47632. case "DbgName":
  47633. c.name = u;
  47634. break;
  47635. case "blending":
  47636. c.blending = n[u];
  47637. break;
  47638. case "colorAmbient":
  47639. case "mapAmbient":
  47640. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47641. break;
  47642. case "colorDiffuse":
  47643. c.color = e.fromArray(u).getHex();
  47644. break;
  47645. case "colorSpecular":
  47646. c.specular = e.fromArray(u).getHex();
  47647. break;
  47648. case "colorEmissive":
  47649. c.emissive = e.fromArray(u).getHex();
  47650. break;
  47651. case "specularCoef":
  47652. c.shininess = u;
  47653. break;
  47654. case "shading":
  47655. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47656. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47657. break;
  47658. case "mapDiffuse":
  47659. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47660. break;
  47661. case "mapDiffuseRepeat":
  47662. case "mapDiffuseOffset":
  47663. case "mapDiffuseWrap":
  47664. case "mapDiffuseAnisotropy":
  47665. break;
  47666. case "mapLight":
  47667. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47668. break;
  47669. case "mapLightRepeat":
  47670. case "mapLightOffset":
  47671. case "mapLightWrap":
  47672. case "mapLightAnisotropy":
  47673. break;
  47674. case "mapAO":
  47675. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47676. break;
  47677. case "mapAORepeat":
  47678. case "mapAOOffset":
  47679. case "mapAOWrap":
  47680. case "mapAOAnisotropy":
  47681. break;
  47682. case "mapBump":
  47683. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47684. break;
  47685. case "mapBumpScale":
  47686. c.bumpScale = u;
  47687. break;
  47688. case "mapBumpRepeat":
  47689. case "mapBumpOffset":
  47690. case "mapBumpWrap":
  47691. case "mapBumpAnisotropy":
  47692. break;
  47693. case "mapNormal":
  47694. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47695. break;
  47696. case "mapNormalFactor":
  47697. c.normalScale = [u, u];
  47698. break;
  47699. case "mapNormalRepeat":
  47700. case "mapNormalOffset":
  47701. case "mapNormalWrap":
  47702. case "mapNormalAnisotropy":
  47703. break;
  47704. case "mapSpecular":
  47705. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47706. break;
  47707. case "mapSpecularRepeat":
  47708. case "mapSpecularOffset":
  47709. case "mapSpecularWrap":
  47710. case "mapSpecularAnisotropy":
  47711. break;
  47712. case "mapAlpha":
  47713. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47714. break;
  47715. case "mapAlphaRepeat":
  47716. case "mapAlphaOffset":
  47717. case "mapAlphaWrap":
  47718. case "mapAlphaAnisotropy":
  47719. break;
  47720. case "flipSided":
  47721. c.side = n.BackSide;
  47722. break;
  47723. case "doubleSided":
  47724. c.side = n.DoubleSide;
  47725. break;
  47726. case "transparency":
  47727. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47728. c.opacity = u;
  47729. break;
  47730. case "depthTest":
  47731. case "depthWrite":
  47732. case "colorWrite":
  47733. case "opacity":
  47734. case "reflectivity":
  47735. case "transparent":
  47736. case "visible":
  47737. case "wireframe":
  47738. c[h] = u;
  47739. break;
  47740. case "vertexColors":
  47741. u === !0 && (c.vertexColors = n.VertexColors),
  47742. "face" === u && (c.vertexColors = n.FaceColors);
  47743. break;
  47744. default:
  47745. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47746. }
  47747. }
  47748. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47749. "MeshPhongMaterial" !== c.type && delete c.specular,
  47750. c.opacity < 1 && (c.transparent = !0),
  47751. i.setTextures(l),
  47752. i.parse(c)
  47753. }
  47754. }()
  47755. },
  47756. n.Loader.Handlers = {
  47757. handlers: [],
  47758. add: function(e, t) {
  47759. this.handlers.push(e, t)
  47760. },
  47761. get: function(e) {
  47762. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47763. var r = t[i]
  47764. , o = t[i + 1];
  47765. if (r.test(e))
  47766. return o
  47767. }
  47768. return null
  47769. }
  47770. },
  47771. n.XHRLoader = function(e) {
  47772. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47773. }
  47774. ,
  47775. n.XHRLoader.prototype = {
  47776. constructor: n.XHRLoader,
  47777. load: function(e, t, i, r) {
  47778. void 0 !== this.path && (e = this.path + e);
  47779. var o = this
  47780. , a = n.Cache.get(e);
  47781. if (void 0 !== a)
  47782. return t && setTimeout(function() {
  47783. t(a)
  47784. }, 0),
  47785. a;
  47786. var s = new XMLHttpRequest;
  47787. return s.overrideMimeType("text/plain"),
  47788. s.open("GET", e, !0),
  47789. s.addEventListener("load", function(i) {
  47790. var a = i.target.response;
  47791. n.Cache.add(e, a),
  47792. 200 === this.status ? (t && t(a),
  47793. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47794. t && t(a),
  47795. o.manager.itemEnd(e)) : (r && r(i),
  47796. o.manager.itemError(e))
  47797. }, !1),
  47798. void 0 !== i && s.addEventListener("progress", function(e) {
  47799. i(e)
  47800. }, !1),
  47801. s.addEventListener("error", function(t) {
  47802. r && r(t),
  47803. o.manager.itemError(e)
  47804. }, !1),
  47805. void 0 !== this.responseType && (s.responseType = this.responseType),
  47806. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47807. s.send(null),
  47808. o.manager.itemStart(e),
  47809. s
  47810. },
  47811. setPath: function(e) {
  47812. this.path = e
  47813. },
  47814. setResponseType: function(e) {
  47815. this.responseType = e
  47816. },
  47817. setWithCredentials: function(e) {
  47818. this.withCredentials = e
  47819. }
  47820. },
  47821. n.FontLoader = function(e) {
  47822. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47823. }
  47824. ,
  47825. n.FontLoader.prototype = {
  47826. constructor: n.FontLoader,
  47827. load: function(e, t, i, r) {
  47828. var o = new n.XHRLoader(this.manager);
  47829. o.load(e, function(e) {
  47830. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47831. }, i, r)
  47832. }
  47833. },
  47834. n.ImageLoader = function(e) {
  47835. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47836. }
  47837. ,
  47838. n.ImageLoader.prototype = {
  47839. constructor: n.ImageLoader,
  47840. load: function(e, t, i, r) {
  47841. void 0 !== this.path && (e = this.path + e);
  47842. var o = this
  47843. , a = n.Cache.get(e);
  47844. if (void 0 !== a)
  47845. return o.manager.itemStart(e),
  47846. t ? setTimeout(function() {
  47847. t(a),
  47848. o.manager.itemEnd(e)
  47849. }, 0) : o.manager.itemEnd(e),
  47850. a;
  47851. var s = document.createElement("img");
  47852. return s.addEventListener("load", function(i) {
  47853. n.Cache.add(e, this),
  47854. t && t(this),
  47855. o.manager.itemEnd(e)
  47856. }, !1),
  47857. void 0 !== i && s.addEventListener("progress", function(e) {
  47858. i(e)
  47859. }, !1),
  47860. s.addEventListener("error", function(t) {
  47861. r && r(t),
  47862. o.manager.itemError(e)
  47863. }, !1),
  47864. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47865. o.manager.itemStart(e),
  47866. s.src = e,
  47867. s
  47868. },
  47869. setCrossOrigin: function(e) {
  47870. this.crossOrigin = e
  47871. },
  47872. setPath: function(e) {
  47873. this.path = e
  47874. }
  47875. },
  47876. n.JSONLoader = function(e) {
  47877. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47878. e = void 0),
  47879. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47880. this.withCredentials = !1
  47881. }
  47882. ,
  47883. n.JSONLoader.prototype = {
  47884. constructor: n.JSONLoader,
  47885. get statusDomElement() {
  47886. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47887. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47888. this._statusDomElement
  47889. },
  47890. load: function(e, t, i, r) {
  47891. var o = this
  47892. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47893. , s = new n.XHRLoader(this.manager);
  47894. s.setWithCredentials(this.withCredentials),
  47895. s.load(e, function(i) {
  47896. var n = JSON.parse(i)
  47897. , r = n.metadata;
  47898. if (void 0 !== r) {
  47899. var s = r.type;
  47900. if (void 0 !== s) {
  47901. if ("object" === s.toLowerCase())
  47902. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47903. if ("scene" === s.toLowerCase())
  47904. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47905. }
  47906. }
  47907. var l = o.parse(n, a);
  47908. t(l.geometry, l.materials)
  47909. }, i, r)
  47910. },
  47911. setTexturePath: function(e) {
  47912. this.texturePath = e
  47913. },
  47914. parse: function(e, t) {
  47915. function i(t) {
  47916. function i(e, t) {
  47917. return e & 1 << t
  47918. }
  47919. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47920. if (void 0 !== e.uvs) {
  47921. for (r = 0; r < e.uvs.length; r++)
  47922. e.uvs[r].length && B++;
  47923. for (r = 0; r < B; r++)
  47924. s.faceVertexUvs[r] = []
  47925. }
  47926. for (l = 0,
  47927. c = L.length; l < c; )
  47928. E = new n.Vector3,
  47929. E.x = L[l++] * t,
  47930. E.y = L[l++] * t,
  47931. E.z = L[l++] * t,
  47932. s.vertices.push(E);
  47933. for (l = 0,
  47934. c = O.length; l < c; )
  47935. if (f = O[l++],
  47936. g = i(f, 0),
  47937. m = i(f, 1),
  47938. v = i(f, 3),
  47939. A = i(f, 4),
  47940. y = i(f, 5),
  47941. C = i(f, 6),
  47942. I = i(f, 7),
  47943. g) {
  47944. if (w = new n.Face3,
  47945. w.a = O[l],
  47946. w.b = O[l + 1],
  47947. w.c = O[l + 3],
  47948. _ = new n.Face3,
  47949. _.a = O[l + 1],
  47950. _.b = O[l + 2],
  47951. _.c = O[l + 3],
  47952. l += 4,
  47953. m && (p = O[l++],
  47954. w.materialIndex = p,
  47955. _.materialIndex = p),
  47956. a = s.faces.length,
  47957. v)
  47958. for (r = 0; r < B; r++)
  47959. for (S = e.uvs[r],
  47960. s.faceVertexUvs[r][a] = [],
  47961. s.faceVertexUvs[r][a + 1] = [],
  47962. o = 0; o < 4; o++)
  47963. d = O[l++],
  47964. R = S[2 * d],
  47965. P = S[2 * d + 1],
  47966. M = new n.Vector2(R,P),
  47967. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47968. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47969. if (A && (u = 3 * O[l++],
  47970. w.normal.set(D[u++], D[u++], D[u]),
  47971. _.normal.copy(w.normal)),
  47972. y)
  47973. for (r = 0; r < 4; r++)
  47974. u = 3 * O[l++],
  47975. x = new n.Vector3(D[u++],D[u++],D[u]),
  47976. 2 !== r && w.vertexNormals.push(x),
  47977. 0 !== r && _.vertexNormals.push(x);
  47978. if (C && (h = O[l++],
  47979. T = N[h],
  47980. w.color.setHex(T),
  47981. _.color.setHex(T)),
  47982. I)
  47983. for (r = 0; r < 4; r++)
  47984. h = O[l++],
  47985. T = N[h],
  47986. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47987. 0 !== r && _.vertexColors.push(new n.Color(T));
  47988. s.faces.push(w),
  47989. s.faces.push(_)
  47990. } else {
  47991. if (b = new n.Face3,
  47992. b.a = O[l++],
  47993. b.b = O[l++],
  47994. b.c = O[l++],
  47995. m && (p = O[l++],
  47996. b.materialIndex = p),
  47997. a = s.faces.length,
  47998. v)
  47999. for (r = 0; r < B; r++)
  48000. for (S = e.uvs[r],
  48001. s.faceVertexUvs[r][a] = [],
  48002. o = 0; o < 3; o++)
  48003. d = O[l++],
  48004. R = S[2 * d],
  48005. P = S[2 * d + 1],
  48006. M = new n.Vector2(R,P),
  48007. s.faceVertexUvs[r][a].push(M);
  48008. if (A && (u = 3 * O[l++],
  48009. b.normal.set(D[u++], D[u++], D[u])),
  48010. y)
  48011. for (r = 0; r < 3; r++)
  48012. u = 3 * O[l++],
  48013. x = new n.Vector3(D[u++],D[u++],D[u]),
  48014. b.vertexNormals.push(x);
  48015. if (C && (h = O[l++],
  48016. b.color.setHex(N[h])),
  48017. I)
  48018. for (r = 0; r < 3; r++)
  48019. h = O[l++],
  48020. b.vertexColors.push(new n.Color(N[h]));
  48021. s.faces.push(b)
  48022. }
  48023. }
  48024. function r() {
  48025. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48026. if (e.skinWeights)
  48027. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48028. var o = e.skinWeights[i]
  48029. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48030. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48031. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48032. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48033. }
  48034. if (e.skinIndices)
  48035. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48036. var h = e.skinIndices[i]
  48037. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48038. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48039. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48040. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48041. }
  48042. s.bones = e.bones,
  48043. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48044. }
  48045. function o(t) {
  48046. if (void 0 !== e.morphTargets)
  48047. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48048. s.morphTargets[i] = {},
  48049. s.morphTargets[i].name = e.morphTargets[i].name,
  48050. s.morphTargets[i].vertices = [];
  48051. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48052. var h = new n.Vector3;
  48053. h.x = a[l] * t,
  48054. h.y = a[l + 1] * t,
  48055. h.z = a[l + 2] * t,
  48056. o.push(h)
  48057. }
  48058. }
  48059. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48060. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48061. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48062. u[i].color.fromArray(d, 3 * i)
  48063. }
  48064. }
  48065. function a() {
  48066. var t = []
  48067. , i = [];
  48068. void 0 !== e.animation && i.push(e.animation),
  48069. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48070. for (var r = 0; r < i.length; r++) {
  48071. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48072. o && t.push(o)
  48073. }
  48074. if (s.morphTargets) {
  48075. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48076. t = t.concat(a)
  48077. }
  48078. t.length > 0 && (s.animations = t)
  48079. }
  48080. var s = new n.Geometry
  48081. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48082. if (i(l),
  48083. r(),
  48084. o(l),
  48085. a(),
  48086. s.computeFaceNormals(),
  48087. s.computeBoundingSphere(),
  48088. void 0 === e.materials || 0 === e.materials.length)
  48089. return {
  48090. geometry: s
  48091. };
  48092. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48093. return {
  48094. geometry: s,
  48095. materials: c
  48096. }
  48097. }
  48098. },
  48099. n.LoadingManager = function(e, t, i) {
  48100. var n = this
  48101. , r = !1
  48102. , o = 0
  48103. , a = 0;
  48104. this.onStart = void 0,
  48105. this.onLoad = e,
  48106. this.onProgress = t,
  48107. this.onError = i,
  48108. this.itemStart = function(e) {
  48109. a++,
  48110. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48111. r = !0
  48112. }
  48113. ,
  48114. this.itemEnd = function(e) {
  48115. o++,
  48116. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48117. o === a && (r = !1,
  48118. void 0 !== n.onLoad && n.onLoad())
  48119. }
  48120. ,
  48121. this.itemError = function(e) {
  48122. void 0 !== n.onError && n.onError(e)
  48123. }
  48124. }
  48125. ,
  48126. n.DefaultLoadingManager = new n.LoadingManager,
  48127. n.BufferGeometryLoader = function(e) {
  48128. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48129. }
  48130. ,
  48131. n.BufferGeometryLoader.prototype = {
  48132. constructor: n.BufferGeometryLoader,
  48133. load: function(e, t, i, r) {
  48134. var o = this
  48135. , a = new n.XHRLoader(o.manager);
  48136. a.load(e, function(e) {
  48137. t(o.parse(JSON.parse(e)))
  48138. }, i, r)
  48139. },
  48140. parse: function(e) {
  48141. var t = new n.BufferGeometry
  48142. , i = e.data.index
  48143. , r = {
  48144. Int8Array: Int8Array,
  48145. Uint8Array: Uint8Array,
  48146. Uint8ClampedArray: Uint8ClampedArray,
  48147. Int16Array: Int16Array,
  48148. Uint16Array: Uint16Array,
  48149. Int32Array: Int32Array,
  48150. Uint32Array: Uint32Array,
  48151. Float32Array: Float32Array,
  48152. Float64Array: Float64Array
  48153. };
  48154. if (void 0 !== i) {
  48155. var o = new r[i.type](i.array);
  48156. t.setIndex(new n.BufferAttribute(o,1))
  48157. }
  48158. var a = e.data.attributes;
  48159. for (var s in a) {
  48160. var l = a[s]
  48161. , o = new r[l.type](l.array);
  48162. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48163. }
  48164. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48165. if (void 0 !== c)
  48166. for (var h = 0, u = c.length; h !== u; ++h) {
  48167. var d = c[h];
  48168. t.addGroup(d.start, d.count, d.materialIndex)
  48169. }
  48170. var p = e.data.boundingSphere;
  48171. if (void 0 !== p) {
  48172. var f = new n.Vector3;
  48173. void 0 !== p.center && f.fromArray(p.center),
  48174. t.boundingSphere = new n.Sphere(f,p.radius)
  48175. }
  48176. return t
  48177. }
  48178. },
  48179. n.MaterialLoader = function(e) {
  48180. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48181. this.textures = {}
  48182. }
  48183. ,
  48184. n.MaterialLoader.prototype = {
  48185. constructor: n.MaterialLoader,
  48186. load: function(e, t, i, r) {
  48187. var o = this
  48188. , a = new n.XHRLoader(o.manager);
  48189. a.load(e, function(e) {
  48190. t(o.parse(JSON.parse(e)))
  48191. }, i, r)
  48192. },
  48193. setTextures: function(e) {
  48194. this.textures = e
  48195. },
  48196. getTexture: function(e) {
  48197. var t = this.textures;
  48198. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48199. t[e]
  48200. },
  48201. parse: function(e) {
  48202. var t = new n[e.type];
  48203. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48204. void 0 !== e.name && (t.name = e.name),
  48205. void 0 !== e.color && t.color.setHex(e.color),
  48206. void 0 !== e.roughness && (t.roughness = e.roughness),
  48207. void 0 !== e.metalness && (t.metalness = e.metalness),
  48208. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48209. void 0 !== e.specular && t.specular.setHex(e.specular),
  48210. void 0 !== e.shininess && (t.shininess = e.shininess),
  48211. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48212. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48213. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48214. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48215. void 0 !== e.shading && (t.shading = e.shading),
  48216. void 0 !== e.blending && (t.blending = e.blending),
  48217. void 0 !== e.side && (t.side = e.side),
  48218. void 0 !== e.opacity && (t.opacity = e.opacity),
  48219. void 0 !== e.transparent && (t.transparent = e.transparent),
  48220. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48221. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48222. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48223. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48224. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48225. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48226. void 0 !== e.size && (t.size = e.size),
  48227. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48228. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48229. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48230. t.transparent = !0),
  48231. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48232. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48233. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48234. void 0 !== e.normalScale) {
  48235. var i = e.normalScale;
  48236. Array.isArray(i) === !1 && (i = [i, i]),
  48237. t.normalScale = (new n.Vector2).fromArray(i)
  48238. }
  48239. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48240. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48241. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48242. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48243. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48244. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48245. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48246. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48247. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48248. t.combine = n.MultiplyOperation),
  48249. e.reflectivity && (t.reflectivity = e.reflectivity),
  48250. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48251. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48252. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48253. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48254. void 0 !== e.materials)
  48255. for (var r = 0, o = e.materials.length; r < o; r++)
  48256. t.materials.push(this.parse(e.materials[r]));
  48257. return t
  48258. }
  48259. },
  48260. n.ObjectLoader = function(e) {
  48261. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48262. this.texturePath = ""
  48263. }
  48264. ,
  48265. n.ObjectLoader.prototype = {
  48266. constructor: n.ObjectLoader,
  48267. load: function(e, t, i, r) {
  48268. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48269. var o = this
  48270. , a = new n.XHRLoader(o.manager);
  48271. a.load(e, function(e) {
  48272. o.parse(JSON.parse(e), t)
  48273. }, i, r)
  48274. },
  48275. setTexturePath: function(e) {
  48276. this.texturePath = e
  48277. },
  48278. setCrossOrigin: function(e) {
  48279. this.crossOrigin = e
  48280. },
  48281. parse: function(e, t) {
  48282. var i = this.parseGeometries(e.geometries)
  48283. , n = this.parseImages(e.images, function() {
  48284. void 0 !== t && t(a)
  48285. })
  48286. , r = this.parseTextures(e.textures, n)
  48287. , o = this.parseMaterials(e.materials, r)
  48288. , a = this.parseObject(e.object, i, o);
  48289. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48290. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48291. a
  48292. },
  48293. parseGeometries: function(e) {
  48294. var t = {};
  48295. if (void 0 !== e)
  48296. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48297. var s, l = e[o];
  48298. switch (l.type) {
  48299. case "PlaneGeometry":
  48300. case "PlaneBufferGeometry":
  48301. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48302. break;
  48303. case "BoxGeometry":
  48304. case "BoxBufferGeometry":
  48305. case "CubeGeometry":
  48306. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48307. break;
  48308. case "CircleGeometry":
  48309. case "CircleBufferGeometry":
  48310. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48311. break;
  48312. case "CylinderGeometry":
  48313. case "CylinderBufferGeometry":
  48314. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48315. break;
  48316. case "SphereGeometry":
  48317. case "SphereBufferGeometry":
  48318. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48319. break;
  48320. case "DodecahedronGeometry":
  48321. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48322. break;
  48323. case "IcosahedronGeometry":
  48324. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48325. break;
  48326. case "OctahedronGeometry":
  48327. s = new n.OctahedronGeometry(l.radius,l.detail);
  48328. break;
  48329. case "TetrahedronGeometry":
  48330. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48331. break;
  48332. case "RingGeometry":
  48333. case "RingBufferGeometry":
  48334. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48335. break;
  48336. case "TorusGeometry":
  48337. case "TorusBufferGeometry":
  48338. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48339. break;
  48340. case "TorusKnotGeometry":
  48341. case "TorusKnotBufferGeometry":
  48342. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48343. break;
  48344. case "LatheGeometry":
  48345. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48346. break;
  48347. case "BufferGeometry":
  48348. s = r.parse(l);
  48349. break;
  48350. case "Geometry":
  48351. s = i.parse(l.data, this.texturePath).geometry;
  48352. break;
  48353. default:
  48354. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48355. continue
  48356. }
  48357. s.uuid = l.uuid,
  48358. void 0 !== l.name && (s.name = l.name),
  48359. t[l.uuid] = s
  48360. }
  48361. return t
  48362. },
  48363. parseMaterials: function(e, t) {
  48364. var i = {};
  48365. if (void 0 !== e) {
  48366. var r = new n.MaterialLoader;
  48367. r.setTextures(t);
  48368. for (var o = 0, a = e.length; o < a; o++) {
  48369. var s = r.parse(e[o]);
  48370. i[s.uuid] = s
  48371. }
  48372. }
  48373. return i
  48374. },
  48375. parseAnimations: function(e) {
  48376. for (var t = [], i = 0; i < e.length; i++) {
  48377. var r = n.AnimationClip.parse(e[i]);
  48378. t.push(r)
  48379. }
  48380. return t
  48381. },
  48382. parseImages: function(e, t) {
  48383. function i(e) {
  48384. return r.manager.itemStart(e),
  48385. s.load(e, function() {
  48386. r.manager.itemEnd(e)
  48387. })
  48388. }
  48389. var r = this
  48390. , o = {};
  48391. if (void 0 !== e && e.length > 0) {
  48392. var a = new n.LoadingManager(t)
  48393. , s = new n.ImageLoader(a);
  48394. s.setCrossOrigin(this.crossOrigin);
  48395. for (var l = 0, c = e.length; l < c; l++) {
  48396. var h = e[l]
  48397. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48398. o[h.uuid] = i(u)
  48399. }
  48400. }
  48401. return o
  48402. },
  48403. parseTextures: function(e, t) {
  48404. function i(e) {
  48405. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48406. n[e])
  48407. }
  48408. var r = {};
  48409. if (void 0 !== e)
  48410. for (var o = 0, a = e.length; o < a; o++) {
  48411. var s = e[o];
  48412. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48413. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48414. var l = new n.Texture(t[s.image]);
  48415. l.needsUpdate = !0,
  48416. l.uuid = s.uuid,
  48417. void 0 !== s.name && (l.name = s.name),
  48418. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48419. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48420. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48421. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48422. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48423. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48424. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48425. l.wrapT = i(s.wrap[1])),
  48426. r[s.uuid] = l
  48427. }
  48428. return r
  48429. },
  48430. parseObject: function() {
  48431. var e = new n.Matrix4;
  48432. return function(t, i, r) {
  48433. function o(e) {
  48434. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48435. i[e]
  48436. }
  48437. function a(e) {
  48438. if (void 0 !== e)
  48439. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48440. r[e]
  48441. }
  48442. var s;
  48443. switch (t.type) {
  48444. case "Scene":
  48445. s = new n.Scene;
  48446. break;
  48447. case "PerspectiveCamera":
  48448. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48449. break;
  48450. case "OrthographicCamera":
  48451. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48452. break;
  48453. case "AmbientLight":
  48454. s = new n.AmbientLight(t.color,t.intensity);
  48455. break;
  48456. case "DirectionalLight":
  48457. s = new n.DirectionalLight(t.color,t.intensity);
  48458. break;
  48459. case "PointLight":
  48460. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48461. break;
  48462. case "SpotLight":
  48463. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48464. break;
  48465. case "HemisphereLight":
  48466. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48467. break;
  48468. case "Mesh":
  48469. var l = o(t.geometry)
  48470. , c = a(t.material);
  48471. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48472. break;
  48473. case "LOD":
  48474. s = new n.LOD;
  48475. break;
  48476. case "Line":
  48477. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48478. break;
  48479. case "PointCloud":
  48480. case "Points":
  48481. s = new n.Points(o(t.geometry),a(t.material));
  48482. break;
  48483. case "Sprite":
  48484. s = new n.Sprite(a(t.material));
  48485. break;
  48486. case "Group":
  48487. s = new n.Group;
  48488. break;
  48489. default:
  48490. s = new n.Object3D
  48491. }
  48492. if (s.uuid = t.uuid,
  48493. void 0 !== t.name && (s.name = t.name),
  48494. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48495. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48496. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48497. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48498. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48499. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48500. void 0 !== t.visible && (s.visible = t.visible),
  48501. void 0 !== t.userData && (s.userData = t.userData),
  48502. void 0 !== t.children)
  48503. for (var h in t.children)
  48504. s.add(this.parseObject(t.children[h], i, r));
  48505. if ("LOD" === t.type)
  48506. for (var u = t.levels, d = 0; d < u.length; d++) {
  48507. var p = u[d]
  48508. , h = s.getObjectByProperty("uuid", p.object);
  48509. void 0 !== h && s.addLevel(h, p.distance)
  48510. }
  48511. return s
  48512. }
  48513. }()
  48514. },
  48515. n.TextureLoader = function(e) {
  48516. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48517. }
  48518. ,
  48519. n.TextureLoader.prototype = {
  48520. constructor: n.TextureLoader,
  48521. load: function(e, t, i, r) {
  48522. var o = new n.Texture
  48523. , a = new n.ImageLoader(this.manager);
  48524. return a.setCrossOrigin(this.crossOrigin),
  48525. a.setPath(this.path),
  48526. a.load(e, function(e) {
  48527. o.image = e,
  48528. o.needsUpdate = !0,
  48529. void 0 !== t && t(o)
  48530. }, i, r),
  48531. o
  48532. },
  48533. setCrossOrigin: function(e) {
  48534. this.crossOrigin = e
  48535. },
  48536. setPath: function(e) {
  48537. this.path = e
  48538. }
  48539. },
  48540. n.CubeTextureLoader = function(e) {
  48541. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48542. }
  48543. ,
  48544. n.CubeTextureLoader.prototype = {
  48545. constructor: n.CubeTextureLoader,
  48546. load: function(e, t, i, r) {
  48547. function o(i) {
  48548. s.load(e[i], function(e) {
  48549. a.images[i] = e,
  48550. l++,
  48551. 6 === l && (a.needsUpdate = !0,
  48552. t && t(a))
  48553. }, void 0, r)
  48554. }
  48555. var a = new n.CubeTexture
  48556. , s = new n.ImageLoader(this.manager);
  48557. s.setCrossOrigin(this.crossOrigin),
  48558. s.setPath(this.path);
  48559. for (var l = 0, c = 0; c < e.length; ++c)
  48560. o(c);
  48561. return a
  48562. },
  48563. setCrossOrigin: function(e) {
  48564. this.crossOrigin = e
  48565. },
  48566. setPath: function(e) {
  48567. this.path = e
  48568. }
  48569. },
  48570. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48571. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48572. this._parser = null
  48573. }
  48574. ,
  48575. n.BinaryTextureLoader.prototype = {
  48576. constructor: n.BinaryTextureLoader,
  48577. load: function(e, t, i, r) {
  48578. var o = this
  48579. , a = new n.DataTexture
  48580. , s = new n.XHRLoader(this.manager);
  48581. return s.setResponseType("arraybuffer"),
  48582. s.load(e, function(e) {
  48583. var i = o._parser(e);
  48584. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48585. a.image.height = i.height,
  48586. a.image.data = i.data),
  48587. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48588. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48589. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48590. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48591. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48592. void 0 !== i.format && (a.format = i.format),
  48593. void 0 !== i.type && (a.type = i.type),
  48594. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48595. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48596. a.needsUpdate = !0,
  48597. t && t(a, i))
  48598. }, i, r),
  48599. a
  48600. }
  48601. },
  48602. n.CompressedTextureLoader = function(e) {
  48603. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48604. this._parser = null
  48605. }
  48606. ;
  48607. n.CompressedTextureLoader.prototype = {
  48608. constructor: n.CompressedTextureLoader,
  48609. load: function(e, t, i, r) {
  48610. function o(o) {
  48611. c.load(e[o], function(e) {
  48612. var i = a._parser(e, !0);
  48613. s[o] = {
  48614. width: i.width,
  48615. height: i.height,
  48616. format: i.format,
  48617. mipmaps: i.mipmaps
  48618. },
  48619. h += 1,
  48620. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48621. l.format = i.format,
  48622. l.needsUpdate = !0,
  48623. t && t(l))
  48624. }, i, r)
  48625. }
  48626. var a = this
  48627. , s = []
  48628. , l = new n.CompressedTexture;
  48629. l.image = s;
  48630. var c = new n.XHRLoader(this.manager);
  48631. if (c.setPath(this.path),
  48632. c.setResponseType("arraybuffer"),
  48633. Array.isArray(e))
  48634. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48635. o(u);
  48636. else
  48637. c.load(e, function(e) {
  48638. var i = a._parser(e, !0);
  48639. if (i.isCubemap)
  48640. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48641. s[o] = {
  48642. mipmaps: []
  48643. };
  48644. for (var c = 0; c < i.mipmapCount; c++)
  48645. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48646. s[o].format = i.format,
  48647. s[o].width = i.width,
  48648. s[o].height = i.height
  48649. }
  48650. else
  48651. l.image.width = i.width,
  48652. l.image.height = i.height,
  48653. l.mipmaps = i.mipmaps;
  48654. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48655. l.format = i.format,
  48656. l.needsUpdate = !0,
  48657. t && t(l)
  48658. }, i, r);
  48659. return l
  48660. },
  48661. setPath: function(e) {
  48662. this.path = e
  48663. }
  48664. };
  48665. n.Material = function() {
  48666. Object.defineProperty(this, "id", {
  48667. value: n.MaterialIdCount++
  48668. }),
  48669. this.uuid = n.Math.generateUUID(),
  48670. this.name = "",
  48671. this.type = "Material",
  48672. this.side = n.FrontSide,
  48673. this.opacity = 1,
  48674. this.transparent = !1,
  48675. this.blending = n.NormalBlending,
  48676. this.blendSrc = n.SrcAlphaFactor,
  48677. this.blendDst = n.OneMinusSrcAlphaFactor,
  48678. this.blendEquation = n.AddEquation,
  48679. this.blendSrcAlpha = null,
  48680. this.blendDstAlpha = null,
  48681. this.blendEquationAlpha = null,
  48682. this.depthFunc = n.LessEqualDepth,
  48683. this.depthTest = !0,
  48684. this.depthWrite = !0,
  48685. this.colorWrite = !0,
  48686. this.precision = null,
  48687. this.polygonOffset = !1,
  48688. this.polygonOffsetFactor = 0,
  48689. this.polygonOffsetUnits = 0,
  48690. this.alphaTest = 0,
  48691. this.premultipliedAlpha = !1,
  48692. this.overdraw = 0,
  48693. this.visible = !0,
  48694. this._needsUpdate = !0
  48695. }
  48696. ,
  48697. n.Material.prototype = {
  48698. constructor: n.Material,
  48699. get needsUpdate() {
  48700. return this._needsUpdate
  48701. },
  48702. set needsUpdate(e) {
  48703. e === !0 && this.update(),
  48704. this._needsUpdate = e
  48705. },
  48706. setValues: function(e) {
  48707. if (void 0 !== e)
  48708. for (var t in e) {
  48709. var i = e[t];
  48710. if (void 0 !== i) {
  48711. var r = this[t];
  48712. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48713. } else
  48714. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48715. }
  48716. },
  48717. toJSON: function(e) {
  48718. function t(e) {
  48719. var t = [];
  48720. for (var i in e) {
  48721. var n = e[i];
  48722. delete n.metadata,
  48723. t.push(n)
  48724. }
  48725. return t
  48726. }
  48727. var i = void 0 === e;
  48728. i && (e = {
  48729. textures: {},
  48730. images: {}
  48731. });
  48732. var r = {
  48733. metadata: {
  48734. version: 4.4,
  48735. type: "Material",
  48736. generator: "Material.toJSON"
  48737. }
  48738. };
  48739. if (r.uuid = this.uuid,
  48740. r.type = this.type,
  48741. "" !== this.name && (r.name = this.name),
  48742. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48743. .5 !== this.roughness && (r.roughness = this.roughness),
  48744. .5 !== this.metalness && (r.metalness = this.metalness),
  48745. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48746. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48747. void 0 !== this.shininess && (r.shininess = this.shininess),
  48748. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48749. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48750. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48751. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48752. r.bumpScale = this.bumpScale),
  48753. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48754. r.normalScale = this.normalScale.toArray()),
  48755. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48756. r.displacementScale = this.displacementScale,
  48757. r.displacementBias = this.displacementBias),
  48758. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48759. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48760. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48761. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48762. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48763. r.reflectivity = this.reflectivity),
  48764. void 0 !== this.size && (r.size = this.size),
  48765. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48766. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48767. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48768. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48769. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48770. this.opacity < 1 && (r.opacity = this.opacity),
  48771. this.transparent === !0 && (r.transparent = this.transparent),
  48772. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48773. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48774. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48775. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48776. i) {
  48777. var o = t(e.textures)
  48778. , a = t(e.images);
  48779. o.length > 0 && (r.textures = o),
  48780. a.length > 0 && (r.images = a)
  48781. }
  48782. return r
  48783. },
  48784. clone: function() {
  48785. return (new this.constructor).copy(this)
  48786. },
  48787. copy: function(e) {
  48788. return this.name = e.name,
  48789. this.side = e.side,
  48790. this.opacity = e.opacity,
  48791. this.transparent = e.transparent,
  48792. this.blending = e.blending,
  48793. this.blendSrc = e.blendSrc,
  48794. this.blendDst = e.blendDst,
  48795. this.blendEquation = e.blendEquation,
  48796. this.blendSrcAlpha = e.blendSrcAlpha,
  48797. this.blendDstAlpha = e.blendDstAlpha,
  48798. this.blendEquationAlpha = e.blendEquationAlpha,
  48799. this.depthFunc = e.depthFunc,
  48800. this.depthTest = e.depthTest,
  48801. this.depthWrite = e.depthWrite,
  48802. this.colorWrite = e.colorWrite,
  48803. this.precision = e.precision,
  48804. this.polygonOffset = e.polygonOffset,
  48805. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48806. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48807. this.alphaTest = e.alphaTest,
  48808. this.premultipliedAlpha = e.premultipliedAlpha,
  48809. this.overdraw = e.overdraw,
  48810. this.visible = e.visible,
  48811. this
  48812. },
  48813. update: function() {
  48814. this.dispatchEvent({
  48815. type: "update"
  48816. })
  48817. },
  48818. dispose: function() {
  48819. this.dispatchEvent({
  48820. type: "dispose"
  48821. })
  48822. }
  48823. },
  48824. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48825. n.MaterialIdCount = 0,
  48826. n.LineBasicMaterial = function(e) {
  48827. n.Material.call(this),
  48828. this.type = "LineBasicMaterial",
  48829. this.color = new n.Color(16777215),
  48830. this.linewidth = 1,
  48831. this.linecap = "round",
  48832. this.linejoin = "round",
  48833. this.blending = n.NormalBlending,
  48834. this.vertexColors = n.NoColors,
  48835. this.fog = !0,
  48836. this.setValues(e)
  48837. }
  48838. ,
  48839. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48840. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48841. n.LineBasicMaterial.prototype.copy = function(e) {
  48842. return n.Material.prototype.copy.call(this, e),
  48843. this.color.copy(e.color),
  48844. this.linewidth = e.linewidth,
  48845. this.linecap = e.linecap,
  48846. this.linejoin = e.linejoin,
  48847. this.vertexColors = e.vertexColors,
  48848. this.fog = e.fog,
  48849. this
  48850. }
  48851. ,
  48852. n.LineDashedMaterial = function(e) {
  48853. n.Material.call(this),
  48854. this.type = "LineDashedMaterial",
  48855. this.color = new n.Color(16777215),
  48856. this.linewidth = 1,
  48857. this.scale = 1,
  48858. this.dashSize = 3,
  48859. this.gapSize = 1,
  48860. this.blending = n.NormalBlending,
  48861. this.vertexColors = n.NoColors,
  48862. this.fog = !0,
  48863. this.setValues(e)
  48864. }
  48865. ,
  48866. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48867. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48868. n.LineDashedMaterial.prototype.copy = function(e) {
  48869. return n.Material.prototype.copy.call(this, e),
  48870. this.color.copy(e.color),
  48871. this.linewidth = e.linewidth,
  48872. this.scale = e.scale,
  48873. this.dashSize = e.dashSize,
  48874. this.gapSize = e.gapSize,
  48875. this.vertexColors = e.vertexColors,
  48876. this.fog = e.fog,
  48877. this
  48878. }
  48879. ,
  48880. n.MeshBasicMaterial = function(e) {
  48881. n.Material.call(this),
  48882. this.type = "MeshBasicMaterial",
  48883. this.color = new n.Color(16777215),
  48884. this.map = null,
  48885. this.aoMap = null,
  48886. this.aoMapIntensity = 1,
  48887. this.specularMap = null,
  48888. this.alphaMap = null,
  48889. this.envMap = null,
  48890. this.combine = n.MultiplyOperation,
  48891. this.reflectivity = 1,
  48892. this.refractionRatio = .98,
  48893. this.fog = !0,
  48894. this.shading = n.SmoothShading,
  48895. this.blending = n.NormalBlending,
  48896. this.wireframe = !1,
  48897. this.wireframeLinewidth = 1,
  48898. this.wireframeLinecap = "round",
  48899. this.wireframeLinejoin = "round",
  48900. this.vertexColors = n.NoColors,
  48901. this.skinning = !1,
  48902. this.morphTargets = !1,
  48903. this.setValues(e)
  48904. }
  48905. ,
  48906. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48907. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48908. n.MeshBasicMaterial.prototype.copy = function(e) {
  48909. return n.Material.prototype.copy.call(this, e),
  48910. this.color.copy(e.color),
  48911. this.map = e.map,
  48912. this.aoMap = e.aoMap,
  48913. this.aoMapIntensity = e.aoMapIntensity,
  48914. this.specularMap = e.specularMap,
  48915. this.alphaMap = e.alphaMap,
  48916. this.envMap = e.envMap,
  48917. this.combine = e.combine,
  48918. this.reflectivity = e.reflectivity,
  48919. this.refractionRatio = e.refractionRatio,
  48920. this.fog = e.fog,
  48921. this.shading = e.shading,
  48922. this.wireframe = e.wireframe,
  48923. this.wireframeLinewidth = e.wireframeLinewidth,
  48924. this.wireframeLinecap = e.wireframeLinecap,
  48925. this.wireframeLinejoin = e.wireframeLinejoin,
  48926. this.vertexColors = e.vertexColors,
  48927. this.skinning = e.skinning,
  48928. this.morphTargets = e.morphTargets,
  48929. this
  48930. }
  48931. ,
  48932. n.MeshLambertMaterial = function(e) {
  48933. n.Material.call(this),
  48934. this.type = "MeshLambertMaterial",
  48935. this.color = new n.Color(16777215),
  48936. this.map = null,
  48937. this.lightMap = null,
  48938. this.lightMapIntensity = 1,
  48939. this.aoMap = null,
  48940. this.aoMapIntensity = 1,
  48941. this.emissive = new n.Color(0),
  48942. this.emissiveIntensity = 1,
  48943. this.emissiveMap = null,
  48944. this.specularMap = null,
  48945. this.alphaMap = null,
  48946. this.envMap = null,
  48947. this.combine = n.MultiplyOperation,
  48948. this.reflectivity = 1,
  48949. this.refractionRatio = .98,
  48950. this.fog = !0,
  48951. this.blending = n.NormalBlending,
  48952. this.wireframe = !1,
  48953. this.wireframeLinewidth = 1,
  48954. this.wireframeLinecap = "round",
  48955. this.wireframeLinejoin = "round",
  48956. this.vertexColors = n.NoColors,
  48957. this.skinning = !1,
  48958. this.morphTargets = !1,
  48959. this.morphNormals = !1,
  48960. this.setValues(e)
  48961. }
  48962. ,
  48963. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48964. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48965. n.MeshLambertMaterial.prototype.copy = function(e) {
  48966. return n.Material.prototype.copy.call(this, e),
  48967. this.color.copy(e.color),
  48968. this.map = e.map,
  48969. this.lightMap = e.lightMap,
  48970. this.lightMapIntensity = e.lightMapIntensity,
  48971. this.aoMap = e.aoMap,
  48972. this.aoMapIntensity = e.aoMapIntensity,
  48973. this.emissive.copy(e.emissive),
  48974. this.emissiveMap = e.emissiveMap,
  48975. this.emissiveIntensity = e.emissiveIntensity,
  48976. this.specularMap = e.specularMap,
  48977. this.alphaMap = e.alphaMap,
  48978. this.envMap = e.envMap,
  48979. this.combine = e.combine,
  48980. this.reflectivity = e.reflectivity,
  48981. this.refractionRatio = e.refractionRatio,
  48982. this.fog = e.fog,
  48983. this.wireframe = e.wireframe,
  48984. this.wireframeLinewidth = e.wireframeLinewidth,
  48985. this.wireframeLinecap = e.wireframeLinecap,
  48986. this.wireframeLinejoin = e.wireframeLinejoin,
  48987. this.vertexColors = e.vertexColors,
  48988. this.skinning = e.skinning,
  48989. this.morphTargets = e.morphTargets,
  48990. this.morphNormals = e.morphNormals,
  48991. this
  48992. }
  48993. ,
  48994. n.MeshPhongMaterial = function(e) {
  48995. n.Material.call(this),
  48996. this.type = "MeshPhongMaterial",
  48997. this.color = new n.Color(16777215),
  48998. this.specular = new n.Color(1118481),
  48999. this.shininess = 30,
  49000. this.map = null,
  49001. this.lightMap = null,
  49002. this.lightMapIntensity = 1,
  49003. this.aoMap = null,
  49004. this.aoMapIntensity = 1,
  49005. this.emissive = new n.Color(0),
  49006. this.emissiveIntensity = 1,
  49007. this.emissiveMap = null,
  49008. this.bumpMap = null,
  49009. this.bumpScale = 1,
  49010. this.normalMap = null,
  49011. this.normalScale = new n.Vector2(1,1),
  49012. this.displacementMap = null,
  49013. this.displacementScale = 1,
  49014. this.displacementBias = 0,
  49015. this.specularMap = null,
  49016. this.alphaMap = null,
  49017. this.envMap = null,
  49018. this.combine = n.MultiplyOperation,
  49019. this.reflectivity = 1,
  49020. this.refractionRatio = .98,
  49021. this.fog = !0,
  49022. this.shading = n.SmoothShading,
  49023. this.blending = n.NormalBlending,
  49024. this.wireframe = !1,
  49025. this.wireframeLinewidth = 1,
  49026. this.wireframeLinecap = "round",
  49027. this.wireframeLinejoin = "round",
  49028. this.vertexColors = n.NoColors,
  49029. this.skinning = !1,
  49030. this.morphTargets = !1,
  49031. this.morphNormals = !1,
  49032. this.setValues(e)
  49033. }
  49034. ,
  49035. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49036. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49037. n.MeshPhongMaterial.prototype.copy = function(e) {
  49038. return n.Material.prototype.copy.call(this, e),
  49039. this.color.copy(e.color),
  49040. this.specular.copy(e.specular),
  49041. this.shininess = e.shininess,
  49042. this.map = e.map,
  49043. this.lightMap = e.lightMap,
  49044. this.lightMapIntensity = e.lightMapIntensity,
  49045. this.aoMap = e.aoMap,
  49046. this.aoMapIntensity = e.aoMapIntensity,
  49047. this.emissive.copy(e.emissive),
  49048. this.emissiveMap = e.emissiveMap,
  49049. this.emissiveIntensity = e.emissiveIntensity,
  49050. this.bumpMap = e.bumpMap,
  49051. this.bumpScale = e.bumpScale,
  49052. this.normalMap = e.normalMap,
  49053. this.normalScale.copy(e.normalScale),
  49054. this.displacementMap = e.displacementMap,
  49055. this.displacementScale = e.displacementScale,
  49056. this.displacementBias = e.displacementBias,
  49057. this.specularMap = e.specularMap,
  49058. this.alphaMap = e.alphaMap,
  49059. this.envMap = e.envMap,
  49060. this.combine = e.combine,
  49061. this.reflectivity = e.reflectivity,
  49062. this.refractionRatio = e.refractionRatio,
  49063. this.fog = e.fog,
  49064. this.shading = e.shading,
  49065. this.wireframe = e.wireframe,
  49066. this.wireframeLinewidth = e.wireframeLinewidth,
  49067. this.wireframeLinecap = e.wireframeLinecap,
  49068. this.wireframeLinejoin = e.wireframeLinejoin,
  49069. this.vertexColors = e.vertexColors,
  49070. this.skinning = e.skinning,
  49071. this.morphTargets = e.morphTargets,
  49072. this.morphNormals = e.morphNormals,
  49073. this
  49074. }
  49075. ,
  49076. n.MeshStandardMaterial = function(e) {
  49077. n.Material.call(this),
  49078. this.type = "MeshStandardMaterial",
  49079. this.color = new n.Color(16777215),
  49080. this.roughness = .5,
  49081. this.metalness = .5,
  49082. this.map = null,
  49083. this.lightMap = null,
  49084. this.lightMapIntensity = 1,
  49085. this.aoMap = null,
  49086. this.aoMapIntensity = 1,
  49087. this.emissive = new n.Color(0),
  49088. this.emissiveIntensity = 1,
  49089. this.emissiveMap = null,
  49090. this.bumpMap = null,
  49091. this.bumpScale = 1,
  49092. this.normalMap = null,
  49093. this.normalScale = new n.Vector2(1,1),
  49094. this.displacementMap = null,
  49095. this.displacementScale = 1,
  49096. this.displacementBias = 0,
  49097. this.roughnessMap = null,
  49098. this.metalnessMap = null,
  49099. this.alphaMap = null,
  49100. this.envMap = null,
  49101. this.envMapIntensity = 1,
  49102. this.refractionRatio = .98,
  49103. this.fog = !0,
  49104. this.shading = n.SmoothShading,
  49105. this.blending = n.NormalBlending,
  49106. this.wireframe = !1,
  49107. this.wireframeLinewidth = 1,
  49108. this.wireframeLinecap = "round",
  49109. this.wireframeLinejoin = "round",
  49110. this.vertexColors = n.NoColors,
  49111. this.skinning = !1,
  49112. this.morphTargets = !1,
  49113. this.morphNormals = !1,
  49114. this.setValues(e)
  49115. }
  49116. ,
  49117. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49118. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49119. n.MeshStandardMaterial.prototype.copy = function(e) {
  49120. return n.Material.prototype.copy.call(this, e),
  49121. this.color.copy(e.color),
  49122. this.roughness = e.roughness,
  49123. this.metalness = e.metalness,
  49124. this.map = e.map,
  49125. this.lightMap = e.lightMap,
  49126. this.lightMapIntensity = e.lightMapIntensity,
  49127. this.aoMap = e.aoMap,
  49128. this.aoMapIntensity = e.aoMapIntensity,
  49129. this.emissive.copy(e.emissive),
  49130. this.emissiveMap = e.emissiveMap,
  49131. this.emissiveIntensity = e.emissiveIntensity,
  49132. this.bumpMap = e.bumpMap,
  49133. this.bumpScale = e.bumpScale,
  49134. this.normalMap = e.normalMap,
  49135. this.normalScale.copy(e.normalScale),
  49136. this.displacementMap = e.displacementMap,
  49137. this.displacementScale = e.displacementScale,
  49138. this.displacementBias = e.displacementBias,
  49139. this.roughnessMap = e.roughnessMap,
  49140. this.metalnessMap = e.metalnessMap,
  49141. this.alphaMap = e.alphaMap,
  49142. this.envMap = e.envMap,
  49143. this.envMapIntensity = e.envMapIntensity,
  49144. this.refractionRatio = e.refractionRatio,
  49145. this.fog = e.fog,
  49146. this.shading = e.shading,
  49147. this.wireframe = e.wireframe,
  49148. this.wireframeLinewidth = e.wireframeLinewidth,
  49149. this.wireframeLinecap = e.wireframeLinecap,
  49150. this.wireframeLinejoin = e.wireframeLinejoin,
  49151. this.vertexColors = e.vertexColors,
  49152. this.skinning = e.skinning,
  49153. this.morphTargets = e.morphTargets,
  49154. this.morphNormals = e.morphNormals,
  49155. this
  49156. }
  49157. ,
  49158. n.MeshDepthMaterial = function(e) {
  49159. n.Material.call(this),
  49160. this.type = "MeshDepthMaterial",
  49161. this.morphTargets = !1,
  49162. this.wireframe = !1,
  49163. this.wireframeLinewidth = 1,
  49164. this.setValues(e)
  49165. }
  49166. ,
  49167. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49168. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49169. n.MeshDepthMaterial.prototype.copy = function(e) {
  49170. return n.Material.prototype.copy.call(this, e),
  49171. this.wireframe = e.wireframe,
  49172. this.wireframeLinewidth = e.wireframeLinewidth,
  49173. this
  49174. }
  49175. ,
  49176. n.MeshNormalMaterial = function(e) {
  49177. n.Material.call(this, e),
  49178. this.type = "MeshNormalMaterial",
  49179. this.wireframe = !1,
  49180. this.wireframeLinewidth = 1,
  49181. this.morphTargets = !1,
  49182. this.setValues(e)
  49183. }
  49184. ,
  49185. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49186. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49187. n.MeshNormalMaterial.prototype.copy = function(e) {
  49188. return n.Material.prototype.copy.call(this, e),
  49189. this.wireframe = e.wireframe,
  49190. this.wireframeLinewidth = e.wireframeLinewidth,
  49191. this
  49192. }
  49193. ,
  49194. n.MultiMaterial = function(e) {
  49195. this.uuid = n.Math.generateUUID(),
  49196. this.type = "MultiMaterial",
  49197. this.materials = e instanceof Array ? e : [],
  49198. this.visible = !0
  49199. }
  49200. ,
  49201. n.MultiMaterial.prototype = {
  49202. constructor: n.MultiMaterial,
  49203. toJSON: function(e) {
  49204. for (var t = {
  49205. metadata: {
  49206. version: 4.2,
  49207. type: "material",
  49208. generator: "MaterialExporter"
  49209. },
  49210. uuid: this.uuid,
  49211. type: this.type,
  49212. materials: []
  49213. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49214. var o = i[n].toJSON(e);
  49215. delete o.metadata,
  49216. t.materials.push(o)
  49217. }
  49218. return t.visible = this.visible,
  49219. t
  49220. },
  49221. clone: function() {
  49222. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49223. e.materials.push(this.materials[t].clone());
  49224. return e.visible = this.visible,
  49225. e
  49226. }
  49227. },
  49228. n.PointsMaterial = function(e) {
  49229. n.Material.call(this),
  49230. this.type = "PointsMaterial",
  49231. this.color = new n.Color(16777215),
  49232. this.map = null,
  49233. this.size = 1,
  49234. this.sizeAttenuation = !0,
  49235. this.blending = n.NormalBlending,
  49236. this.vertexColors = n.NoColors,
  49237. this.fog = !0,
  49238. this.setValues(e)
  49239. }
  49240. ,
  49241. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49242. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49243. n.PointsMaterial.prototype.copy = function(e) {
  49244. return n.Material.prototype.copy.call(this, e),
  49245. this.color.copy(e.color),
  49246. this.map = e.map,
  49247. this.size = e.size,
  49248. this.sizeAttenuation = e.sizeAttenuation,
  49249. this.vertexColors = e.vertexColors,
  49250. this.fog = e.fog,
  49251. this
  49252. }
  49253. ,
  49254. n.ShaderMaterial = function(e) {
  49255. n.Material.call(this),
  49256. this.type = "ShaderMaterial",
  49257. this.defines = {},
  49258. this.uniforms = {},
  49259. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49260. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49261. this.shading = n.SmoothShading,
  49262. this.linewidth = 1,
  49263. this.wireframe = !1,
  49264. this.wireframeLinewidth = 1,
  49265. this.fog = !1,
  49266. this.lights = !1,
  49267. this.vertexColors = n.NoColors,
  49268. this.skinning = !1,
  49269. this.morphTargets = !1,
  49270. this.morphNormals = !1,
  49271. this.extensions = {
  49272. derivatives: !1,
  49273. fragDepth: !1,
  49274. drawBuffers: !1,
  49275. shaderTextureLOD: !1
  49276. },
  49277. this.defaultAttributeValues = {
  49278. color: [1, 1, 1],
  49279. uv: [0, 0],
  49280. uv2: [0, 0]
  49281. },
  49282. this.index0AttributeName = void 0,
  49283. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49284. this.setValues(e))
  49285. }
  49286. ,
  49287. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49288. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49289. n.ShaderMaterial.prototype.copy = function(e) {
  49290. return n.Material.prototype.copy.call(this, e),
  49291. this.fragmentShader = e.fragmentShader,
  49292. this.vertexShader = e.vertexShader,
  49293. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49294. this.defines = e.defines,
  49295. this.shading = e.shading,
  49296. this.wireframe = e.wireframe,
  49297. this.wireframeLinewidth = e.wireframeLinewidth,
  49298. this.fog = e.fog,
  49299. this.lights = e.lights,
  49300. this.vertexColors = e.vertexColors,
  49301. this.skinning = e.skinning,
  49302. this.morphTargets = e.morphTargets,
  49303. this.morphNormals = e.morphNormals,
  49304. this.extensions = e.extensions,
  49305. this
  49306. }
  49307. ,
  49308. n.ShaderMaterial.prototype.toJSON = function(e) {
  49309. var t = n.Material.prototype.toJSON.call(this, e);
  49310. return t.uniforms = this.uniforms,
  49311. t.vertexShader = this.vertexShader,
  49312. t.fragmentShader = this.fragmentShader,
  49313. t
  49314. }
  49315. ,
  49316. n.RawShaderMaterial = function(e) {
  49317. n.ShaderMaterial.call(this, e),
  49318. this.type = "RawShaderMaterial"
  49319. }
  49320. ,
  49321. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49322. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49323. n.SpriteMaterial = function(e) {
  49324. n.Material.call(this),
  49325. this.type = "SpriteMaterial",
  49326. this.color = new n.Color(16777215),
  49327. this.map = null,
  49328. this.rotation = 0,
  49329. this.fog = !1,
  49330. this.setValues(e)
  49331. }
  49332. ,
  49333. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49334. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49335. n.SpriteMaterial.prototype.copy = function(e) {
  49336. return n.Material.prototype.copy.call(this, e),
  49337. this.color.copy(e.color),
  49338. this.map = e.map,
  49339. this.rotation = e.rotation,
  49340. this.fog = e.fog,
  49341. this
  49342. }
  49343. ,
  49344. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49345. Object.defineProperty(this, "id", {
  49346. value: n.TextureIdCount++
  49347. }),
  49348. this.uuid = n.Math.generateUUID(),
  49349. this.name = "",
  49350. this.sourceFile = "",
  49351. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49352. this.mipmaps = [],
  49353. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49354. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49355. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49356. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49357. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49358. this.anisotropy = void 0 !== c ? c : 1,
  49359. this.format = void 0 !== s ? s : n.RGBAFormat,
  49360. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49361. this.offset = new n.Vector2(0,0),
  49362. this.repeat = new n.Vector2(1,1),
  49363. this.generateMipmaps = !0,
  49364. this.premultiplyAlpha = !1,
  49365. this.flipY = !0,
  49366. this.unpackAlignment = 4,
  49367. this.encoding = n.LinearEncoding,
  49368. this.version = 0,
  49369. this.onUpdate = null
  49370. }
  49371. ,
  49372. n.Texture.DEFAULT_IMAGE = void 0,
  49373. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49374. n.Texture.prototype = {
  49375. constructor: n.Texture,
  49376. set needsUpdate(e) {
  49377. e === !0 && this.version++
  49378. },
  49379. clone: function() {
  49380. return (new this.constructor).copy(this)
  49381. },
  49382. copy: function(e) {
  49383. return this.image = e.image,
  49384. this.mipmaps = e.mipmaps.slice(0),
  49385. this.mapping = e.mapping,
  49386. this.wrapS = e.wrapS,
  49387. this.wrapT = e.wrapT,
  49388. this.magFilter = e.magFilter,
  49389. this.minFilter = e.minFilter,
  49390. this.anisotropy = e.anisotropy,
  49391. this.format = e.format,
  49392. this.type = e.type,
  49393. this.offset.copy(e.offset),
  49394. this.repeat.copy(e.repeat),
  49395. this.generateMipmaps = e.generateMipmaps,
  49396. this.premultiplyAlpha = e.premultiplyAlpha,
  49397. this.flipY = e.flipY,
  49398. this.unpackAlignment = e.unpackAlignment,
  49399. this.encoding = e.encoding,
  49400. this
  49401. },
  49402. toJSON: function(e) {
  49403. function t(e) {
  49404. var t;
  49405. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49406. t.width = e.width,
  49407. t.height = e.height,
  49408. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49409. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49410. }
  49411. if (void 0 !== e.textures[this.uuid])
  49412. return e.textures[this.uuid];
  49413. var i = {
  49414. metadata: {
  49415. version: 4.4,
  49416. type: "Texture",
  49417. generator: "Texture.toJSON"
  49418. },
  49419. uuid: this.uuid,
  49420. name: this.name,
  49421. mapping: this.mapping,
  49422. repeat: [this.repeat.x, this.repeat.y],
  49423. offset: [this.offset.x, this.offset.y],
  49424. wrap: [this.wrapS, this.wrapT],
  49425. minFilter: this.minFilter,
  49426. magFilter: this.magFilter,
  49427. anisotropy: this.anisotropy
  49428. };
  49429. if (void 0 !== this.image) {
  49430. var r = this.image;
  49431. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49432. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49433. uuid: r.uuid,
  49434. url: t(r)
  49435. }),
  49436. i.image = r.uuid
  49437. }
  49438. return e.textures[this.uuid] = i,
  49439. i
  49440. },
  49441. dispose: function() {
  49442. this.dispatchEvent({
  49443. type: "dispose"
  49444. })
  49445. },
  49446. transformUv: function(e) {
  49447. if (this.mapping === n.UVMapping) {
  49448. if (e.multiply(this.repeat),
  49449. e.add(this.offset),
  49450. e.x < 0 || e.x > 1)
  49451. switch (this.wrapS) {
  49452. case n.RepeatWrapping:
  49453. e.x = e.x - Math.floor(e.x);
  49454. break;
  49455. case n.ClampToEdgeWrapping:
  49456. e.x = e.x < 0 ? 0 : 1;
  49457. break;
  49458. case n.MirroredRepeatWrapping:
  49459. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49460. }
  49461. if (e.y < 0 || e.y > 1)
  49462. switch (this.wrapT) {
  49463. case n.RepeatWrapping:
  49464. e.y = e.y - Math.floor(e.y);
  49465. break;
  49466. case n.ClampToEdgeWrapping:
  49467. e.y = e.y < 0 ? 0 : 1;
  49468. break;
  49469. case n.MirroredRepeatWrapping:
  49470. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49471. }
  49472. this.flipY && (e.y = 1 - e.y)
  49473. }
  49474. }
  49475. },
  49476. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49477. n.TextureIdCount = 0,
  49478. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49479. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49480. this.needsUpdate = !0
  49481. }
  49482. ,
  49483. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49484. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49485. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49486. e = void 0 !== e ? e : [],
  49487. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49488. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49489. this.flipY = !1
  49490. }
  49491. ,
  49492. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49493. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49494. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49495. get: function() {
  49496. return this.image
  49497. },
  49498. set: function(e) {
  49499. this.image = e
  49500. }
  49501. }),
  49502. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49503. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49504. this.image = {
  49505. width: t,
  49506. height: i
  49507. },
  49508. this.mipmaps = e,
  49509. this.flipY = !1,
  49510. this.generateMipmaps = !1
  49511. }
  49512. ,
  49513. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49514. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49515. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49516. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49517. this.image = {
  49518. data: e,
  49519. width: t,
  49520. height: i
  49521. },
  49522. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49523. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49524. this.flipY = !1,
  49525. this.generateMipmaps = !1
  49526. }
  49527. ,
  49528. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49529. n.DataTexture.prototype.constructor = n.DataTexture,
  49530. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49531. function h() {
  49532. requestAnimationFrame(h)
  49533. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49534. u.needsUpdate = !0
  49535. }
  49536. }
  49537. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49538. this.generateMipmaps = !1;
  49539. var u = this;
  49540. h()
  49541. }
  49542. ,
  49543. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49544. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49545. n.Group = function() {
  49546. n.Object3D.call(this),
  49547. this.type = "Group"
  49548. }
  49549. ,
  49550. n.Group.prototype = Object.create(n.Object3D.prototype),
  49551. n.Group.prototype.constructor = n.Group,
  49552. n.Points = function(e, t) {
  49553. n.Object3D.call(this),
  49554. this.type = "Points",
  49555. this.geometry = void 0 !== e ? e : new n.Geometry,
  49556. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49557. color: 16777215 * Math.random()
  49558. })
  49559. }
  49560. ,
  49561. n.Points.prototype = Object.create(n.Object3D.prototype),
  49562. n.Points.prototype.constructor = n.Points,
  49563. n.Points.prototype.raycast = function() {
  49564. var e = new n.Matrix4
  49565. , t = new n.Ray
  49566. , i = new n.Sphere;
  49567. return function(r, o) {
  49568. function a(e, i) {
  49569. var n = t.distanceSqToPoint(e);
  49570. if (n < d) {
  49571. var a = t.closestPointToPoint(e);
  49572. a.applyMatrix4(c);
  49573. var l = r.ray.origin.distanceTo(a);
  49574. if (l < r.near || l > r.far)
  49575. return;
  49576. o.push({
  49577. distance: l,
  49578. distanceToRay: Math.sqrt(n),
  49579. point: a.clone(),
  49580. index: i,
  49581. face: null,
  49582. object: s
  49583. })
  49584. }
  49585. }
  49586. var s = this
  49587. , l = this.geometry
  49588. , c = this.matrixWorld
  49589. , h = r.params.Points.threshold;
  49590. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49591. i.copy(l.boundingSphere),
  49592. i.applyMatrix4(c),
  49593. r.ray.intersectsSphere(i) !== !1) {
  49594. e.getInverse(c),
  49595. t.copy(r.ray).applyMatrix4(e);
  49596. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49597. , d = u * u
  49598. , p = new n.Vector3;
  49599. if (l instanceof n.BufferGeometry) {
  49600. var f = l.index
  49601. , g = l.attributes
  49602. , m = g.position.array;
  49603. if (null !== f)
  49604. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49605. var C = v[A];
  49606. p.fromArray(m, 3 * C),
  49607. a(p, C)
  49608. }
  49609. else
  49610. for (var A = 0, I = m.length / 3; A < I; A++)
  49611. p.fromArray(m, 3 * A),
  49612. a(p, A)
  49613. } else
  49614. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49615. a(E[A], A)
  49616. }
  49617. }
  49618. }(),
  49619. n.Points.prototype.clone = function() {
  49620. return new this.constructor(this.geometry,this.material).copy(this)
  49621. }
  49622. ,
  49623. n.Line = function(e, t, i) {
  49624. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49625. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49626. this.type = "Line",
  49627. this.geometry = void 0 !== e ? e : new n.Geometry,
  49628. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49629. color: 16777215 * Math.random()
  49630. })))
  49631. }
  49632. ,
  49633. n.Line.prototype = Object.create(n.Object3D.prototype),
  49634. n.Line.prototype.constructor = n.Line,
  49635. n.Line.prototype.raycast = function() {
  49636. var e = new n.Matrix4
  49637. , t = new n.Ray
  49638. , i = new n.Sphere;
  49639. return function(r, o) {
  49640. var a = r.linePrecision
  49641. , s = a * a
  49642. , l = this.geometry
  49643. , c = this.matrixWorld;
  49644. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49645. i.copy(l.boundingSphere),
  49646. i.applyMatrix4(c),
  49647. r.ray.intersectsSphere(i) !== !1) {
  49648. e.getInverse(c),
  49649. t.copy(r.ray).applyMatrix4(e);
  49650. var h = new n.Vector3
  49651. , u = new n.Vector3
  49652. , d = new n.Vector3
  49653. , p = new n.Vector3
  49654. , f = this instanceof n.LineSegments ? 2 : 1;
  49655. if (l instanceof n.BufferGeometry) {
  49656. var g = l.index
  49657. , m = l.attributes
  49658. , v = m.position.array;
  49659. if (null !== g)
  49660. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49661. var I = A[y]
  49662. , E = A[y + 1];
  49663. h.fromArray(v, 3 * I),
  49664. u.fromArray(v, 3 * E);
  49665. var b = t.distanceSqToSegment(h, u, p, d);
  49666. if (!(b > s)) {
  49667. p.applyMatrix4(this.matrixWorld);
  49668. var w = r.ray.origin.distanceTo(p);
  49669. w < r.near || w > r.far || o.push({
  49670. distance: w,
  49671. point: d.clone().applyMatrix4(this.matrixWorld),
  49672. index: y,
  49673. face: null,
  49674. faceIndex: null,
  49675. object: this
  49676. })
  49677. }
  49678. }
  49679. else
  49680. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49681. h.fromArray(v, 3 * y),
  49682. u.fromArray(v, 3 * y + 3);
  49683. var b = t.distanceSqToSegment(h, u, p, d);
  49684. if (!(b > s)) {
  49685. p.applyMatrix4(this.matrixWorld);
  49686. var w = r.ray.origin.distanceTo(p);
  49687. w < r.near || w > r.far || o.push({
  49688. distance: w,
  49689. point: d.clone().applyMatrix4(this.matrixWorld),
  49690. index: y,
  49691. face: null,
  49692. faceIndex: null,
  49693. object: this
  49694. })
  49695. }
  49696. }
  49697. } else if (l instanceof n.Geometry)
  49698. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49699. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49700. if (!(b > s)) {
  49701. p.applyMatrix4(this.matrixWorld);
  49702. var w = r.ray.origin.distanceTo(p);
  49703. w < r.near || w > r.far || o.push({
  49704. distance: w,
  49705. point: d.clone().applyMatrix4(this.matrixWorld),
  49706. index: y,
  49707. face: null,
  49708. faceIndex: null,
  49709. object: this
  49710. })
  49711. }
  49712. }
  49713. }
  49714. }
  49715. }(),
  49716. n.Line.prototype.clone = function() {
  49717. return new this.constructor(this.geometry,this.material).copy(this)
  49718. }
  49719. ,
  49720. n.LineStrip = 0,
  49721. n.LinePieces = 1,
  49722. n.LineSegments = function(e, t) {
  49723. n.Line.call(this, e, t),
  49724. this.type = "LineSegments"
  49725. }
  49726. ,
  49727. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49728. n.LineSegments.prototype.constructor = n.LineSegments,
  49729. n.Mesh = function(e, t) {
  49730. n.Object3D.call(this),
  49731. this.type = "Mesh",
  49732. this.geometry = void 0 !== e ? e : new n.Geometry,
  49733. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49734. color: 16777215 * Math.random()
  49735. }),
  49736. this.drawMode = n.TrianglesDrawMode,
  49737. this.updateMorphTargets()
  49738. }
  49739. ,
  49740. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49741. n.Mesh.prototype.constructor = n.Mesh,
  49742. n.Mesh.prototype.setDrawMode = function(e) {
  49743. this.drawMode = e
  49744. }
  49745. ,
  49746. n.Mesh.prototype.updateMorphTargets = function() {
  49747. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49748. this.morphTargetBase = -1,
  49749. this.morphTargetInfluences = [],
  49750. this.morphTargetDictionary = {};
  49751. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49752. this.morphTargetInfluences.push(0),
  49753. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49754. }
  49755. }
  49756. ,
  49757. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49758. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49759. 0)
  49760. }
  49761. ,
  49762. n.Mesh.prototype.raycast = function() {
  49763. function e(e, t, i, r, o, a, s) {
  49764. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49765. o.multiplyScalar(m.x),
  49766. a.multiplyScalar(m.y),
  49767. s.multiplyScalar(m.z),
  49768. o.add(a).add(s),
  49769. o.clone()
  49770. }
  49771. function t(e, t, i, r, o, a, s) {
  49772. var l, c = e.material;
  49773. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49774. null === l)
  49775. return null;
  49776. A.copy(s),
  49777. A.applyMatrix4(e.matrixWorld);
  49778. var h = t.ray.origin.distanceTo(A);
  49779. return h < t.near || h > t.far ? null : {
  49780. distance: h,
  49781. point: A.clone(),
  49782. object: e
  49783. }
  49784. }
  49785. function i(i, r, o, a, h, u, d, m) {
  49786. s.fromArray(a, 3 * u),
  49787. l.fromArray(a, 3 * d),
  49788. c.fromArray(a, 3 * m);
  49789. var A = t(i, r, o, s, l, c, v);
  49790. return A && (h && (p.fromArray(h, 2 * u),
  49791. f.fromArray(h, 2 * d),
  49792. g.fromArray(h, 2 * m),
  49793. A.uv = e(v, s, l, c, p, f, g)),
  49794. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49795. A.faceIndex = u),
  49796. A
  49797. }
  49798. var r = new n.Matrix4
  49799. , o = new n.Ray
  49800. , a = new n.Sphere
  49801. , s = new n.Vector3
  49802. , l = new n.Vector3
  49803. , c = new n.Vector3
  49804. , h = new n.Vector3
  49805. , u = new n.Vector3
  49806. , d = new n.Vector3
  49807. , p = new n.Vector2
  49808. , f = new n.Vector2
  49809. , g = new n.Vector2
  49810. , m = new n.Vector3
  49811. , v = new n.Vector3
  49812. , A = new n.Vector3;
  49813. return function(m, A) {
  49814. var y = this.geometry
  49815. , C = this.material
  49816. , I = this.matrixWorld;
  49817. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49818. a.copy(y.boundingSphere),
  49819. a.applyMatrix4(I),
  49820. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49821. o.copy(m.ray).applyMatrix4(r),
  49822. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49823. var E, b;
  49824. if (y instanceof n.BufferGeometry) {
  49825. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49826. if (void 0 !== S.uv && (E = S.uv.array),
  49827. null !== x)
  49828. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49829. w = R[P],
  49830. _ = R[P + 1],
  49831. T = R[P + 2],
  49832. b = i(this, m, o, M, E, w, _, T),
  49833. b && (b.faceIndex = Math.floor(P / 3),
  49834. A.push(b));
  49835. else
  49836. for (var P = 0, O = M.length; P < O; P += 9)
  49837. w = P / 3,
  49838. _ = w + 1,
  49839. T = w + 2,
  49840. b = i(this, m, o, M, E, w, _, T),
  49841. b && (b.index = w,
  49842. A.push(b))
  49843. } else if (y instanceof n.Geometry) {
  49844. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49845. k.length > 0 && (E = k);
  49846. for (var H = 0, G = U.length; H < G; H++) {
  49847. var z = U[H]
  49848. , W = B === !0 ? F[z.materialIndex] : C;
  49849. if (void 0 !== W) {
  49850. if (L = V[z.a],
  49851. D = V[z.b],
  49852. N = V[z.c],
  49853. W.morphTargets === !0) {
  49854. var j = y.morphTargets
  49855. , Y = this.morphTargetInfluences;
  49856. s.set(0, 0, 0),
  49857. l.set(0, 0, 0),
  49858. c.set(0, 0, 0);
  49859. for (var X = 0, Z = j.length; X < Z; X++) {
  49860. var q = Y[X];
  49861. if (0 !== q) {
  49862. var K = j[X].vertices;
  49863. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49864. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49865. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49866. }
  49867. }
  49868. s.add(L),
  49869. l.add(D),
  49870. c.add(N),
  49871. L = s,
  49872. D = l,
  49873. N = c
  49874. }
  49875. if (b = t(this, m, o, L, D, N, v)) {
  49876. if (E) {
  49877. var Q = E[H];
  49878. p.copy(Q[0]),
  49879. f.copy(Q[1]),
  49880. g.copy(Q[2]),
  49881. b.uv = e(v, L, D, N, p, f, g)
  49882. }
  49883. b.face = z,
  49884. b.faceIndex = H,
  49885. A.push(b)
  49886. }
  49887. }
  49888. }
  49889. }
  49890. }
  49891. }
  49892. }(),
  49893. n.Mesh.prototype.clone = function() {
  49894. return new this.constructor(this.geometry,this.material).copy(this)
  49895. }
  49896. ,
  49897. n.Bone = function(e) {
  49898. n.Object3D.call(this),
  49899. this.type = "Bone",
  49900. this.skin = e
  49901. }
  49902. ,
  49903. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49904. n.Bone.prototype.constructor = n.Bone,
  49905. n.Bone.prototype.copy = function(e) {
  49906. return n.Object3D.prototype.copy.call(this, e),
  49907. this.skin = e.skin,
  49908. this
  49909. }
  49910. ,
  49911. n.Skeleton = function(e, t, i) {
  49912. if (this.useVertexTexture = void 0 === i || i,
  49913. this.identityMatrix = new n.Matrix4,
  49914. e = e || [],
  49915. this.bones = e.slice(0),
  49916. this.useVertexTexture) {
  49917. var r = Math.sqrt(4 * this.bones.length);
  49918. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49919. r = Math.max(r, 4),
  49920. this.boneTextureWidth = r,
  49921. this.boneTextureHeight = r,
  49922. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49923. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49924. } else
  49925. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49926. if (void 0 === t)
  49927. this.calculateInverses();
  49928. else if (this.bones.length === t.length)
  49929. this.boneInverses = t.slice(0);
  49930. else {
  49931. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49932. this.boneInverses = [];
  49933. for (var o = 0, a = this.bones.length; o < a; o++)
  49934. this.boneInverses.push(new n.Matrix4)
  49935. }
  49936. }
  49937. ,
  49938. n.Skeleton.prototype.calculateInverses = function() {
  49939. this.boneInverses = [];
  49940. for (var e = 0, t = this.bones.length; e < t; e++) {
  49941. var i = new n.Matrix4;
  49942. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49943. this.boneInverses.push(i)
  49944. }
  49945. }
  49946. ,
  49947. n.Skeleton.prototype.pose = function() {
  49948. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49949. e = this.bones[t],
  49950. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49951. for (var t = 0, i = this.bones.length; t < i; t++)
  49952. e = this.bones[t],
  49953. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49954. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49955. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49956. }
  49957. ,
  49958. n.Skeleton.prototype.update = function() {
  49959. var e = new n.Matrix4;
  49960. return function() {
  49961. for (var t = 0, i = this.bones.length; t < i; t++) {
  49962. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49963. e.multiplyMatrices(n, this.boneInverses[t]),
  49964. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49965. }
  49966. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49967. }
  49968. }(),
  49969. n.Skeleton.prototype.clone = function() {
  49970. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49971. }
  49972. ,
  49973. n.SkinnedMesh = function(e, t, i) {
  49974. n.Mesh.call(this, e, t),
  49975. this.type = "SkinnedMesh",
  49976. this.bindMode = "attached",
  49977. this.bindMatrix = new n.Matrix4,
  49978. this.bindMatrixInverse = new n.Matrix4;
  49979. var r = [];
  49980. if (this.geometry && void 0 !== this.geometry.bones) {
  49981. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49982. a = this.geometry.bones[s],
  49983. o = new n.Bone(this),
  49984. r.push(o),
  49985. o.name = a.name,
  49986. o.position.fromArray(a.pos),
  49987. o.quaternion.fromArray(a.rotq),
  49988. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49989. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49990. a = this.geometry.bones[s],
  49991. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49992. }
  49993. this.normalizeSkinWeights(),
  49994. this.updateMatrixWorld(!0),
  49995. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49996. }
  49997. ,
  49998. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49999. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50000. n.SkinnedMesh.prototype.bind = function(e, t) {
  50001. this.skeleton = e,
  50002. void 0 === t && (this.updateMatrixWorld(!0),
  50003. this.skeleton.calculateInverses(),
  50004. t = this.matrixWorld),
  50005. this.bindMatrix.copy(t),
  50006. this.bindMatrixInverse.getInverse(t)
  50007. }
  50008. ,
  50009. n.SkinnedMesh.prototype.pose = function() {
  50010. this.skeleton.pose()
  50011. }
  50012. ,
  50013. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50014. if (this.geometry instanceof n.Geometry)
  50015. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50016. var t = this.geometry.skinWeights[e]
  50017. , i = 1 / t.lengthManhattan();
  50018. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50019. }
  50020. else if (this.geometry instanceof n.BufferGeometry)
  50021. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50022. r.x = o.getX(e),
  50023. r.y = o.getY(e),
  50024. r.z = o.getZ(e),
  50025. r.w = o.getW(e);
  50026. var i = 1 / r.lengthManhattan();
  50027. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50028. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50029. }
  50030. }
  50031. ,
  50032. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50033. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50034. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50035. }
  50036. ,
  50037. n.SkinnedMesh.prototype.clone = function() {
  50038. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50039. }
  50040. ,
  50041. n.LOD = function() {
  50042. n.Object3D.call(this),
  50043. this.type = "LOD",
  50044. Object.defineProperties(this, {
  50045. levels: {
  50046. enumerable: !0,
  50047. value: []
  50048. },
  50049. objects: {
  50050. get: function() {
  50051. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50052. this.levels
  50053. }
  50054. }
  50055. })
  50056. }
  50057. ,
  50058. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50059. n.LOD.prototype.constructor = n.LOD,
  50060. n.LOD.prototype.addLevel = function(e, t) {
  50061. void 0 === t && (t = 0),
  50062. t = Math.abs(t);
  50063. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50064. ;
  50065. i.splice(n, 0, {
  50066. distance: t,
  50067. object: e
  50068. }),
  50069. this.add(e)
  50070. }
  50071. ,
  50072. n.LOD.prototype.getObjectForDistance = function(e) {
  50073. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50074. ;
  50075. return t[i - 1].object
  50076. }
  50077. ,
  50078. n.LOD.prototype.raycast = function() {
  50079. var e = new n.Vector3;
  50080. return function(t, i) {
  50081. e.setFromMatrixPosition(this.matrixWorld);
  50082. var n = t.ray.origin.distanceTo(e);
  50083. this.getObjectForDistance(n).raycast(t, i)
  50084. }
  50085. }(),
  50086. n.LOD.prototype.update = function() {
  50087. var e = new n.Vector3
  50088. , t = new n.Vector3;
  50089. return function(i) {
  50090. var n = this.levels;
  50091. if (n.length > 1) {
  50092. e.setFromMatrixPosition(i.matrixWorld),
  50093. t.setFromMatrixPosition(this.matrixWorld);
  50094. var r = e.distanceTo(t);
  50095. n[0].object.visible = !0;
  50096. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50097. n[o - 1].object.visible = !1,
  50098. n[o].object.visible = !0;
  50099. for (; o < a; o++)
  50100. n[o].object.visible = !1
  50101. }
  50102. }
  50103. }(),
  50104. n.LOD.prototype.copy = function(e) {
  50105. n.Object3D.prototype.copy.call(this, e, !1);
  50106. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50107. var o = t[i];
  50108. this.addLevel(o.object.clone(), o.distance)
  50109. }
  50110. return this
  50111. }
  50112. ,
  50113. n.LOD.prototype.toJSON = function(e) {
  50114. var t = n.Object3D.prototype.toJSON.call(this, e);
  50115. t.object.levels = [];
  50116. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50117. var a = i[r];
  50118. t.object.levels.push({
  50119. object: a.object.uuid,
  50120. distance: a.distance
  50121. })
  50122. }
  50123. return t
  50124. }
  50125. ,
  50126. n.Sprite = function() {
  50127. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50128. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50129. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50130. , r = new n.BufferGeometry;
  50131. return r.setIndex(new n.BufferAttribute(e,1)),
  50132. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50133. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50134. function(e) {
  50135. n.Object3D.call(this),
  50136. this.type = "Sprite",
  50137. this.geometry = r,
  50138. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50139. }
  50140. }(),
  50141. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50142. n.Sprite.prototype.constructor = n.Sprite,
  50143. n.Sprite.prototype.raycast = function() {
  50144. var e = new n.Vector3;
  50145. return function(t, i) {
  50146. e.setFromMatrixPosition(this.matrixWorld);
  50147. var n = t.ray.distanceSqToPoint(e)
  50148. , r = this.scale.x * this.scale.y;
  50149. n > r || i.push({
  50150. distance: Math.sqrt(n),
  50151. point: this.position,
  50152. face: null,
  50153. object: this
  50154. })
  50155. }
  50156. }(),
  50157. n.Sprite.prototype.clone = function() {
  50158. return new this.constructor(this.material).copy(this)
  50159. }
  50160. ,
  50161. n.Particle = n.Sprite,
  50162. n.LensFlare = function(e, t, i, r, o) {
  50163. n.Object3D.call(this),
  50164. this.lensFlares = [],
  50165. this.positionScreen = new n.Vector3,
  50166. this.customUpdateCallback = void 0,
  50167. void 0 !== e && this.add(e, t, i, r, o)
  50168. }
  50169. ,
  50170. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50171. n.LensFlare.prototype.constructor = n.LensFlare,
  50172. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50173. void 0 === t && (t = -1),
  50174. void 0 === i && (i = 0),
  50175. void 0 === a && (a = 1),
  50176. void 0 === o && (o = new n.Color(16777215)),
  50177. void 0 === r && (r = n.NormalBlending),
  50178. i = Math.min(i, Math.max(0, i)),
  50179. this.lensFlares.push({
  50180. texture: e,
  50181. size: t,
  50182. distance: i,
  50183. x: 0,
  50184. y: 0,
  50185. z: 0,
  50186. scale: 1,
  50187. rotation: 0,
  50188. opacity: a,
  50189. color: o,
  50190. blending: r
  50191. })
  50192. }
  50193. ,
  50194. n.LensFlare.prototype.updateLensFlares = function() {
  50195. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50196. for (e = 0; e < i; e++)
  50197. t = this.lensFlares[e],
  50198. t.x = this.positionScreen.x + n * t.distance,
  50199. t.y = this.positionScreen.y + r * t.distance,
  50200. t.wantedRotation = t.x * Math.PI * .25,
  50201. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50202. }
  50203. ,
  50204. n.LensFlare.prototype.copy = function(e) {
  50205. n.Object3D.prototype.copy.call(this, e),
  50206. this.positionScreen.copy(e.positionScreen),
  50207. this.customUpdateCallback = e.customUpdateCallback;
  50208. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50209. this.lensFlares.push(e.lensFlares[t]);
  50210. return this
  50211. }
  50212. ,
  50213. n.Scene = function() {
  50214. n.Object3D.call(this),
  50215. this.type = "Scene",
  50216. this.fog = null,
  50217. this.overrideMaterial = null,
  50218. this.autoUpdate = !0
  50219. }
  50220. ,
  50221. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50222. n.Scene.prototype.constructor = n.Scene,
  50223. n.Scene.prototype.copy = function(e, t) {
  50224. return n.Object3D.prototype.copy.call(this, e, t),
  50225. null !== e.fog && (this.fog = e.fog.clone()),
  50226. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50227. this.autoUpdate = e.autoUpdate,
  50228. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50229. this
  50230. }
  50231. ,
  50232. n.Fog = function(e, t, i) {
  50233. this.name = "",
  50234. this.color = new n.Color(e),
  50235. this.near = void 0 !== t ? t : 1,
  50236. this.far = void 0 !== i ? i : 1e3
  50237. }
  50238. ,
  50239. n.Fog.prototype.clone = function() {
  50240. return new n.Fog(this.color.getHex(),this.near,this.far)
  50241. }
  50242. ,
  50243. n.FogExp2 = function(e, t) {
  50244. this.name = "",
  50245. this.color = new n.Color(e),
  50246. this.density = void 0 !== t ? t : 25e-5
  50247. }
  50248. ,
  50249. n.FogExp2.prototype.clone = function() {
  50250. return new n.FogExp2(this.color.getHex(),this.density)
  50251. }
  50252. ,
  50253. n.ShaderChunk = {},
  50254. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50255. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50256. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50257. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50258. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50259. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50260. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50261. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50262. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50263. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50264. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50265. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50266. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50267. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50268. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50269. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50270. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50271. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50272. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50273. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50274. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50275. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50276. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50277. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50278. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50279. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50280. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50281. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50282. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50283. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50284. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50285. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50286. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50287. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50288. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50289. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50290. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50291. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50292. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50293. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50294. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50295. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50296. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50297. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50298. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50299. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50300. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50301. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50302. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50303. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50304. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50305. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50306. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50307. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50308. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50309. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50310. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50311. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50312. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50313. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50314. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50315. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50316. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50317. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50318. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50319. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50320. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50321. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50322. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50323. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50324. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50325. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50326. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50327. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50328. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50329. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50330. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50331. n.UniformsUtils = {
  50332. merge: function(e) {
  50333. for (var t = {}, i = 0; i < e.length; i++) {
  50334. var n = this.clone(e[i]);
  50335. for (var r in n)
  50336. t[r] = n[r]
  50337. }
  50338. return t
  50339. },
  50340. clone: function(e) {
  50341. var t = {};
  50342. for (var i in e) {
  50343. t[i] = {};
  50344. for (var r in e[i]) {
  50345. var o = e[i][r];
  50346. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50347. }
  50348. }
  50349. return t
  50350. }
  50351. },
  50352. n.UniformsLib = {
  50353. common: {
  50354. diffuse: {
  50355. type: "c",
  50356. value: new n.Color(15658734)
  50357. },
  50358. opacity: {
  50359. type: "f",
  50360. value: 1
  50361. },
  50362. map: {
  50363. type: "t",
  50364. value: null
  50365. },
  50366. offsetRepeat: {
  50367. type: "v4",
  50368. value: new n.Vector4(0,0,1,1)
  50369. },
  50370. specularMap: {
  50371. type: "t",
  50372. value: null
  50373. },
  50374. alphaMap: {
  50375. type: "t",
  50376. value: null
  50377. },
  50378. envMap: {
  50379. type: "t",
  50380. value: null
  50381. },
  50382. flipEnvMap: {
  50383. type: "f",
  50384. value: -1
  50385. },
  50386. reflectivity: {
  50387. type: "f",
  50388. value: 1
  50389. },
  50390. refractionRatio: {
  50391. type: "f",
  50392. value: .98
  50393. }
  50394. },
  50395. aomap: {
  50396. aoMap: {
  50397. type: "t",
  50398. value: null
  50399. },
  50400. aoMapIntensity: {
  50401. type: "f",
  50402. value: 1
  50403. }
  50404. },
  50405. lightmap: {
  50406. lightMap: {
  50407. type: "t",
  50408. value: null
  50409. },
  50410. lightMapIntensity: {
  50411. type: "f",
  50412. value: 1
  50413. }
  50414. },
  50415. emissivemap: {
  50416. emissiveMap: {
  50417. type: "t",
  50418. value: null
  50419. }
  50420. },
  50421. bumpmap: {
  50422. bumpMap: {
  50423. type: "t",
  50424. value: null
  50425. },
  50426. bumpScale: {
  50427. type: "f",
  50428. value: 1
  50429. }
  50430. },
  50431. normalmap: {
  50432. normalMap: {
  50433. type: "t",
  50434. value: null
  50435. },
  50436. normalScale: {
  50437. type: "v2",
  50438. value: new n.Vector2(1,1)
  50439. }
  50440. },
  50441. displacementmap: {
  50442. displacementMap: {
  50443. type: "t",
  50444. value: null
  50445. },
  50446. displacementScale: {
  50447. type: "f",
  50448. value: 1
  50449. },
  50450. displacementBias: {
  50451. type: "f",
  50452. value: 0
  50453. }
  50454. },
  50455. roughnessmap: {
  50456. roughnessMap: {
  50457. type: "t",
  50458. value: null
  50459. }
  50460. },
  50461. metalnessmap: {
  50462. metalnessMap: {
  50463. type: "t",
  50464. value: null
  50465. }
  50466. },
  50467. fog: {
  50468. fogDensity: {
  50469. type: "f",
  50470. value: 25e-5
  50471. },
  50472. fogNear: {
  50473. type: "f",
  50474. value: 1
  50475. },
  50476. fogFar: {
  50477. type: "f",
  50478. value: 2e3
  50479. },
  50480. fogColor: {
  50481. type: "c",
  50482. value: new n.Color(16777215)
  50483. }
  50484. },
  50485. lights: {
  50486. ambientLightColor: {
  50487. type: "fv",
  50488. value: []
  50489. },
  50490. directionalLights: {
  50491. type: "sa",
  50492. value: [],
  50493. properties: {
  50494. direction: {
  50495. type: "v3"
  50496. },
  50497. color: {
  50498. type: "c"
  50499. },
  50500. shadow: {
  50501. type: "i"
  50502. },
  50503. shadowBias: {
  50504. type: "f"
  50505. },
  50506. shadowRadius: {
  50507. type: "f"
  50508. },
  50509. shadowMapSize: {
  50510. type: "v2"
  50511. }
  50512. }
  50513. },
  50514. directionalShadowMap: {
  50515. type: "tv",
  50516. value: []
  50517. },
  50518. directionalShadowMatrix: {
  50519. type: "m4v",
  50520. value: []
  50521. },
  50522. spotLights: {
  50523. type: "sa",
  50524. value: [],
  50525. properties: {
  50526. color: {
  50527. type: "c"
  50528. },
  50529. position: {
  50530. type: "v3"
  50531. },
  50532. direction: {
  50533. type: "v3"
  50534. },
  50535. distance: {
  50536. type: "f"
  50537. },
  50538. coneCos: {
  50539. type: "f"
  50540. },
  50541. penumbraCos: {
  50542. type: "f"
  50543. },
  50544. decay: {
  50545. type: "f"
  50546. },
  50547. shadow: {
  50548. type: "i"
  50549. },
  50550. shadowBias: {
  50551. type: "f"
  50552. },
  50553. shadowRadius: {
  50554. type: "f"
  50555. },
  50556. shadowMapSize: {
  50557. type: "v2"
  50558. }
  50559. }
  50560. },
  50561. spotShadowMap: {
  50562. type: "tv",
  50563. value: []
  50564. },
  50565. spotShadowMatrix: {
  50566. type: "m4v",
  50567. value: []
  50568. },
  50569. pointLights: {
  50570. type: "sa",
  50571. value: [],
  50572. properties: {
  50573. color: {
  50574. type: "c"
  50575. },
  50576. position: {
  50577. type: "v3"
  50578. },
  50579. decay: {
  50580. type: "f"
  50581. },
  50582. distance: {
  50583. type: "f"
  50584. },
  50585. shadow: {
  50586. type: "i"
  50587. },
  50588. shadowBias: {
  50589. type: "f"
  50590. },
  50591. shadowRadius: {
  50592. type: "f"
  50593. },
  50594. shadowMapSize: {
  50595. type: "v2"
  50596. }
  50597. }
  50598. },
  50599. pointShadowMap: {
  50600. type: "tv",
  50601. value: []
  50602. },
  50603. pointShadowMatrix: {
  50604. type: "m4v",
  50605. value: []
  50606. },
  50607. hemisphereLights: {
  50608. type: "sa",
  50609. value: [],
  50610. properties: {
  50611. direction: {
  50612. type: "v3"
  50613. },
  50614. skyColor: {
  50615. type: "c"
  50616. },
  50617. groundColor: {
  50618. type: "c"
  50619. }
  50620. }
  50621. }
  50622. },
  50623. points: {
  50624. diffuse: {
  50625. type: "c",
  50626. value: new n.Color(15658734)
  50627. },
  50628. opacity: {
  50629. type: "f",
  50630. value: 1
  50631. },
  50632. size: {
  50633. type: "f",
  50634. value: 1
  50635. },
  50636. scale: {
  50637. type: "f",
  50638. value: 1
  50639. },
  50640. map: {
  50641. type: "t",
  50642. value: null
  50643. },
  50644. offsetRepeat: {
  50645. type: "v4",
  50646. value: new n.Vector4(0,0,1,1)
  50647. }
  50648. }
  50649. },
  50650. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50651. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50652. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50653. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50654. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50655. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50656. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50657. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50658. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50659. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50660. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50661. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50662. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50663. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50664. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50665. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50666. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50667. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50668. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50669. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50670. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50671. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50672. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50673. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50674. n.ShaderLib = {
  50675. basic: {
  50676. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50677. vertexShader: n.ShaderChunk.meshbasic_vert,
  50678. fragmentShader: n.ShaderChunk.meshbasic_frag
  50679. },
  50680. lambert: {
  50681. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50682. emissive: {
  50683. type: "c",
  50684. value: new n.Color(0)
  50685. }
  50686. }]),
  50687. vertexShader: n.ShaderChunk.meshlambert_vert,
  50688. fragmentShader: n.ShaderChunk.meshlambert_frag
  50689. },
  50690. phong: {
  50691. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50692. emissive: {
  50693. type: "c",
  50694. value: new n.Color(0)
  50695. },
  50696. specular: {
  50697. type: "c",
  50698. value: new n.Color(1118481)
  50699. },
  50700. shininess: {
  50701. type: "f",
  50702. value: 30
  50703. }
  50704. }]),
  50705. vertexShader: n.ShaderChunk.meshphong_vert,
  50706. fragmentShader: n.ShaderChunk.meshphong_frag
  50707. },
  50708. standard: {
  50709. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50710. emissive: {
  50711. type: "c",
  50712. value: new n.Color(0)
  50713. },
  50714. roughness: {
  50715. type: "f",
  50716. value: .5
  50717. },
  50718. metalness: {
  50719. type: "f",
  50720. value: 0
  50721. },
  50722. envMapIntensity: {
  50723. type: "f",
  50724. value: 1
  50725. }
  50726. }]),
  50727. vertexShader: n.ShaderChunk.meshstandard_vert,
  50728. fragmentShader: n.ShaderChunk.meshstandard_frag
  50729. },
  50730. points: {
  50731. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50732. vertexShader: n.ShaderChunk.points_vert,
  50733. fragmentShader: n.ShaderChunk.points_frag
  50734. },
  50735. dashed: {
  50736. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50737. scale: {
  50738. type: "f",
  50739. value: 1
  50740. },
  50741. dashSize: {
  50742. type: "f",
  50743. value: 1
  50744. },
  50745. totalSize: {
  50746. type: "f",
  50747. value: 2
  50748. }
  50749. }]),
  50750. vertexShader: n.ShaderChunk.linedashed_vert,
  50751. fragmentShader: n.ShaderChunk.linedashed_frag
  50752. },
  50753. depth: {
  50754. uniforms: {
  50755. mNear: {
  50756. type: "f",
  50757. value: 1
  50758. },
  50759. mFar: {
  50760. type: "f",
  50761. value: 2e3
  50762. },
  50763. opacity: {
  50764. type: "f",
  50765. value: 1
  50766. }
  50767. },
  50768. vertexShader: n.ShaderChunk.depth_vert,
  50769. fragmentShader: n.ShaderChunk.depth_frag
  50770. },
  50771. normal: {
  50772. uniforms: {
  50773. opacity: {
  50774. type: "f",
  50775. value: 1
  50776. }
  50777. },
  50778. vertexShader: n.ShaderChunk.normal_vert,
  50779. fragmentShader: n.ShaderChunk.normal_frag
  50780. },
  50781. cube: {
  50782. uniforms: {
  50783. tCube: {
  50784. type: "t",
  50785. value: null
  50786. },
  50787. tFlip: {
  50788. type: "f",
  50789. value: -1
  50790. }
  50791. },
  50792. vertexShader: n.ShaderChunk.cube_vert,
  50793. fragmentShader: n.ShaderChunk.cube_frag
  50794. },
  50795. equirect: {
  50796. uniforms: {
  50797. tEquirect: {
  50798. type: "t",
  50799. value: null
  50800. },
  50801. tFlip: {
  50802. type: "f",
  50803. value: -1
  50804. }
  50805. },
  50806. vertexShader: n.ShaderChunk.equirect_vert,
  50807. fragmentShader: n.ShaderChunk.equirect_frag
  50808. },
  50809. depthRGBA: {
  50810. uniforms: {},
  50811. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50812. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50813. },
  50814. distanceRGBA: {
  50815. uniforms: {
  50816. lightPos: {
  50817. type: "v3",
  50818. value: new n.Vector3(0,0,0)
  50819. }
  50820. },
  50821. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50822. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50823. }
  50824. },
  50825. n.WebGLRenderer = function(e) {
  50826. function t() {
  50827. return null === ye ? Oe : 1
  50828. }
  50829. function i(e, t, i, n) {
  50830. se === !0 && (e *= n,
  50831. t *= n,
  50832. i *= n),
  50833. Ye.clearColor(e, t, i, n)
  50834. }
  50835. function r() {
  50836. Ye.init(),
  50837. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50838. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50839. i(Se.r, Se.g, Se.b, Me)
  50840. }
  50841. function o() {
  50842. Ae = null,
  50843. be = null,
  50844. Ee = "",
  50845. Ie = -1,
  50846. Ye.reset()
  50847. }
  50848. function a(e) {
  50849. e.preventDefault(),
  50850. o(),
  50851. r(),
  50852. Xe.clear()
  50853. }
  50854. function s(e) {
  50855. var t = e.target;
  50856. t.removeEventListener("dispose", s),
  50857. h(t),
  50858. ke.textures--
  50859. }
  50860. function l(e) {
  50861. var t = e.target;
  50862. t.removeEventListener("dispose", l),
  50863. u(t),
  50864. ke.textures--
  50865. }
  50866. function c(e) {
  50867. var t = e.target;
  50868. t.removeEventListener("dispose", c),
  50869. d(t)
  50870. }
  50871. function h(e) {
  50872. var t = Xe.get(e);
  50873. if (e.image && t.__image__webglTextureCube)
  50874. Ge.deleteTexture(t.__image__webglTextureCube);
  50875. else {
  50876. if (void 0 === t.__webglInit)
  50877. return;
  50878. Ge.deleteTexture(t.__webglTexture)
  50879. }
  50880. Xe.delete(e)
  50881. }
  50882. function u(e) {
  50883. var t = Xe.get(e)
  50884. , i = Xe.get(e.texture);
  50885. if (e && void 0 !== i.__webglTexture) {
  50886. if (Ge.deleteTexture(i.__webglTexture),
  50887. e instanceof n.WebGLRenderTargetCube)
  50888. for (var r = 0; r < 6; r++)
  50889. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50890. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50891. else
  50892. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50893. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50894. Xe.delete(e.texture),
  50895. Xe.delete(e)
  50896. }
  50897. }
  50898. function d(e) {
  50899. p(e),
  50900. Xe.delete(e)
  50901. }
  50902. function p(e) {
  50903. var t = Xe.get(e).program;
  50904. e.program = void 0,
  50905. void 0 !== t && qe.releaseProgram(t)
  50906. }
  50907. function f(e, t, i, r) {
  50908. var o;
  50909. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50910. null === o))
  50911. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50912. void 0 === r && (r = 0),
  50913. Ye.initAttributes();
  50914. var a = i.attributes
  50915. , s = t.getAttributes()
  50916. , l = e.defaultAttributeValues;
  50917. for (var c in s) {
  50918. var h = s[c];
  50919. if (h >= 0) {
  50920. var u = a[c];
  50921. if (void 0 !== u) {
  50922. var d = u.itemSize
  50923. , p = Ze.getAttributeBuffer(u);
  50924. if (u instanceof n.InterleavedBufferAttribute) {
  50925. var f = u.data
  50926. , g = f.stride
  50927. , m = u.offset;
  50928. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50929. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50930. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50931. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50932. } else
  50933. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50934. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50935. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50936. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50937. } else if (void 0 !== l) {
  50938. var v = l[c];
  50939. if (void 0 !== v)
  50940. switch (v.length) {
  50941. case 2:
  50942. Ge.vertexAttrib2fv(h, v);
  50943. break;
  50944. case 3:
  50945. Ge.vertexAttrib3fv(h, v);
  50946. break;
  50947. case 4:
  50948. Ge.vertexAttrib4fv(h, v);
  50949. break;
  50950. default:
  50951. Ge.vertexAttrib1fv(h, v)
  50952. }
  50953. }
  50954. }
  50955. }
  50956. Ye.disableUnusedAttributes()
  50957. }
  50958. function g(e, t) {
  50959. return Math.abs(t[0]) - Math.abs(e[0])
  50960. }
  50961. function m(e, t) {
  50962. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50963. }
  50964. function v(e, t) {
  50965. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50966. }
  50967. function A(e, t, i, n, r) {
  50968. var o, a;
  50969. i.transparent ? (o = de,
  50970. a = ++pe) : (o = he,
  50971. a = ++ue);
  50972. var s = o[a];
  50973. void 0 !== s ? (s.id = e.id,
  50974. s.object = e,
  50975. s.geometry = t,
  50976. s.material = i,
  50977. s.z = Ve.z,
  50978. s.group = r) : (s = {
  50979. id: e.id,
  50980. object: e,
  50981. geometry: t,
  50982. material: i,
  50983. z: Ve.z,
  50984. group: r
  50985. },
  50986. o.push(s))
  50987. }
  50988. function y(e, t) {
  50989. if (e.visible !== !1) {
  50990. if (e.layers.test(t.layers))
  50991. if (e instanceof n.Light)
  50992. ce.push(e);
  50993. else if (e instanceof n.Sprite)
  50994. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50995. else if (e instanceof n.LensFlare)
  50996. me.push(e);
  50997. else if (e instanceof n.ImmediateRenderObject)
  50998. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50999. Ve.applyProjection(Fe)),
  51000. A(e, null, e.material, Ve.z, null);
  51001. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51002. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51003. var i = e.material;
  51004. if (i.visible === !0) {
  51005. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51006. Ve.applyProjection(Fe));
  51007. var r = Ze.update(e);
  51008. if (i instanceof n.MultiMaterial)
  51009. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51010. var c = o[s]
  51011. , h = a[c.materialIndex];
  51012. h.visible === !0 && A(e, r, h, Ve.z, c)
  51013. }
  51014. else
  51015. A(e, r, i, Ve.z, null)
  51016. }
  51017. }
  51018. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51019. y(u[s], t)
  51020. }
  51021. }
  51022. function C(e, t, i, r) {
  51023. for (var o = 0, a = e.length; o < a; o++) {
  51024. var s = e[o]
  51025. , l = s.object
  51026. , c = s.geometry
  51027. , h = void 0 === r ? s.material : r
  51028. , u = s.group;
  51029. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51030. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51031. l instanceof n.ImmediateRenderObject) {
  51032. E(h);
  51033. var d = w(t, i, h, l);
  51034. Ee = "",
  51035. l.render(function(e) {
  51036. ve.renderBufferImmediate(e, d, h)
  51037. })
  51038. } else
  51039. ve.renderBufferDirect(t, i, c, h, l, u)
  51040. }
  51041. }
  51042. function I(e, t, i) {
  51043. var r = Xe.get(e)
  51044. , o = qe.getParameters(e, Ue, t, i)
  51045. , a = qe.getProgramCode(e, o)
  51046. , s = r.program
  51047. , l = !0;
  51048. if (void 0 === s)
  51049. e.addEventListener("dispose", c);
  51050. else if (s.code !== a)
  51051. p(e);
  51052. else {
  51053. if (void 0 !== o.shaderID)
  51054. return;
  51055. l = !1
  51056. }
  51057. if (l) {
  51058. if (o.shaderID) {
  51059. var h = n.ShaderLib[o.shaderID];
  51060. r.__webglShader = {
  51061. name: e.type,
  51062. uniforms: n.UniformsUtils.clone(h.uniforms),
  51063. vertexShader: h.vertexShader,
  51064. fragmentShader: h.fragmentShader
  51065. }
  51066. } else
  51067. r.__webglShader = {
  51068. name: e.type,
  51069. uniforms: e.uniforms,
  51070. vertexShader: e.vertexShader,
  51071. fragmentShader: e.fragmentShader
  51072. };
  51073. e.__webglShader = r.__webglShader,
  51074. s = qe.acquireProgram(e, o, a),
  51075. r.program = s,
  51076. e.program = s
  51077. }
  51078. var u = s.getAttributes();
  51079. if (e.morphTargets) {
  51080. e.numSupportedMorphTargets = 0;
  51081. for (var d = 0; d < ve.maxMorphTargets; d++)
  51082. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51083. }
  51084. if (e.morphNormals) {
  51085. e.numSupportedMorphNormals = 0;
  51086. for (var d = 0; d < ve.maxMorphNormals; d++)
  51087. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51088. }
  51089. r.uniformsList = [];
  51090. var f = r.__webglShader.uniforms
  51091. , g = r.program.getUniforms();
  51092. for (var m in f) {
  51093. var v = g[m];
  51094. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51095. }
  51096. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51097. f.ambientLightColor.value = Ue.ambient,
  51098. f.directionalLights.value = Ue.directional,
  51099. f.spotLights.value = Ue.spot,
  51100. f.pointLights.value = Ue.point,
  51101. f.hemisphereLights.value = Ue.hemi,
  51102. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51103. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51104. f.spotShadowMap.value = Ue.spotShadowMap,
  51105. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51106. f.pointShadowMap.value = Ue.pointShadowMap,
  51107. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51108. r.hasDynamicUniforms = !1;
  51109. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51110. var C = r.uniformsList[A][0];
  51111. if (C.dynamic === !0) {
  51112. r.hasDynamicUniforms = !0;
  51113. break
  51114. }
  51115. }
  51116. }
  51117. function E(e) {
  51118. b(e),
  51119. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51120. Ye.setDepthFunc(e.depthFunc),
  51121. Ye.setDepthTest(e.depthTest),
  51122. Ye.setDepthWrite(e.depthWrite),
  51123. Ye.setColorWrite(e.colorWrite),
  51124. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51125. }
  51126. function b(e) {
  51127. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51128. Ye.setFlipSided(e.side === n.BackSide)
  51129. }
  51130. function w(e, t, i, r) {
  51131. xe = 0;
  51132. var o = Xe.get(i);
  51133. void 0 === o.program && (i.needsUpdate = !0),
  51134. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51135. i.needsUpdate && (I(i, t, r),
  51136. i.needsUpdate = !1);
  51137. var a = !1
  51138. , s = !1
  51139. , l = !1
  51140. , c = o.program
  51141. , h = c.getUniforms()
  51142. , u = o.__webglShader.uniforms;
  51143. if (c.id !== Ae && (Ge.useProgram(c.program),
  51144. Ae = c.id,
  51145. a = !0,
  51146. s = !0,
  51147. l = !0),
  51148. i.id !== Ie && (Ie = i.id,
  51149. s = !0),
  51150. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51151. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51152. e !== be && (be = e,
  51153. s = !0,
  51154. l = !0),
  51155. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51156. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51157. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51158. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51159. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51160. i.skinning)
  51161. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51162. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51163. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51164. if (void 0 !== h.boneTexture) {
  51165. var d = B();
  51166. Ge.uniform1i(h.boneTexture, d),
  51167. ve.setTexture(r.skeleton.boneTexture, d)
  51168. }
  51169. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51170. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51171. } else
  51172. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51173. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51174. t && i.fog && R(u, t),
  51175. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51176. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51177. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51178. u.mFar.value = e.far,
  51179. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51180. V(o.uniformsList)),
  51181. N(h, r),
  51182. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51183. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51184. c
  51185. }
  51186. function _(e, t, i) {
  51187. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51188. var a = e[r][0]
  51189. , s = a.onUpdateCallback;
  51190. void 0 !== s && (s.bind(a)(t, i),
  51191. n.push(e[r]))
  51192. }
  51193. V(n)
  51194. }
  51195. function T(e, t) {
  51196. e.opacity.value = t.opacity,
  51197. e.diffuse.value = t.color,
  51198. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51199. e.map.value = t.map,
  51200. e.specularMap.value = t.specularMap,
  51201. e.alphaMap.value = t.alphaMap,
  51202. t.aoMap && (e.aoMap.value = t.aoMap,
  51203. e.aoMapIntensity.value = t.aoMapIntensity);
  51204. var i;
  51205. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51206. void 0 !== i) {
  51207. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51208. var r = i.offset
  51209. , o = i.repeat;
  51210. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51211. }
  51212. e.envMap.value = t.envMap,
  51213. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51214. e.reflectivity.value = t.reflectivity,
  51215. e.refractionRatio.value = t.refractionRatio
  51216. }
  51217. function x(e, t) {
  51218. e.diffuse.value = t.color,
  51219. e.opacity.value = t.opacity
  51220. }
  51221. function S(e, t) {
  51222. e.dashSize.value = t.dashSize,
  51223. e.totalSize.value = t.dashSize + t.gapSize,
  51224. e.scale.value = t.scale
  51225. }
  51226. function M(e, t) {
  51227. if (e.diffuse.value = t.color,
  51228. e.opacity.value = t.opacity,
  51229. e.size.value = t.size * Oe,
  51230. e.scale.value = te.clientHeight / 2,
  51231. e.map.value = t.map,
  51232. null !== t.map) {
  51233. var i = t.map.offset
  51234. , n = t.map.repeat;
  51235. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51236. }
  51237. }
  51238. function R(e, t) {
  51239. e.fogColor.value = t.color,
  51240. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51241. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51242. }
  51243. function P(e, t) {
  51244. t.lightMap && (e.lightMap.value = t.lightMap,
  51245. e.lightMapIntensity.value = t.lightMapIntensity),
  51246. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51247. }
  51248. function O(e, t) {
  51249. e.specular.value = t.specular,
  51250. e.shininess.value = Math.max(t.shininess, 1e-4),
  51251. t.lightMap && (e.lightMap.value = t.lightMap,
  51252. e.lightMapIntensity.value = t.lightMapIntensity),
  51253. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51254. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51255. e.bumpScale.value = t.bumpScale),
  51256. t.normalMap && (e.normalMap.value = t.normalMap,
  51257. e.normalScale.value.copy(t.normalScale)),
  51258. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51259. e.displacementScale.value = t.displacementScale,
  51260. e.displacementBias.value = t.displacementBias)
  51261. }
  51262. function L(e, t) {
  51263. e.roughness.value = t.roughness,
  51264. e.metalness.value = t.metalness,
  51265. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51266. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51267. t.lightMap && (e.lightMap.value = t.lightMap,
  51268. e.lightMapIntensity.value = t.lightMapIntensity),
  51269. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51270. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51271. e.bumpScale.value = t.bumpScale),
  51272. t.normalMap && (e.normalMap.value = t.normalMap,
  51273. e.normalScale.value.copy(t.normalScale)),
  51274. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51275. e.displacementScale.value = t.displacementScale,
  51276. e.displacementBias.value = t.displacementBias),
  51277. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51278. }
  51279. function D(e, t) {
  51280. e.ambientLightColor.needsUpdate = t,
  51281. e.directionalLights.needsUpdate = t,
  51282. e.pointLights.needsUpdate = t,
  51283. e.spotLights.needsUpdate = t,
  51284. e.hemisphereLights.needsUpdate = t
  51285. }
  51286. function N(e, t) {
  51287. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51288. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51289. }
  51290. function B() {
  51291. var e = xe;
  51292. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51293. xe += 1,
  51294. e
  51295. }
  51296. function F(e, t, i, r) {
  51297. var o, a;
  51298. if ("1i" === t)
  51299. Ge.uniform1i(i, r);
  51300. else if ("1f" === t)
  51301. Ge.uniform1f(i, r);
  51302. else if ("2f" === t)
  51303. Ge.uniform2f(i, r[0], r[1]);
  51304. else if ("3f" === t)
  51305. Ge.uniform3f(i, r[0], r[1], r[2]);
  51306. else if ("4f" === t)
  51307. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51308. else if ("1iv" === t)
  51309. Ge.uniform1iv(i, r);
  51310. else if ("3iv" === t)
  51311. Ge.uniform3iv(i, r);
  51312. else if ("1fv" === t)
  51313. Ge.uniform1fv(i, r);
  51314. else if ("2fv" === t)
  51315. Ge.uniform2fv(i, r);
  51316. else if ("3fv" === t)
  51317. Ge.uniform3fv(i, r);
  51318. else if ("4fv" === t)
  51319. Ge.uniform4fv(i, r);
  51320. else if ("Matrix2fv" === t)
  51321. Ge.uniformMatrix2fv(i, !1, r);
  51322. else if ("Matrix3fv" === t)
  51323. Ge.uniformMatrix3fv(i, !1, r);
  51324. else if ("Matrix4fv" === t)
  51325. Ge.uniformMatrix4fv(i, !1, r);
  51326. else if ("i" === t)
  51327. Ge.uniform1i(i, r);
  51328. else if ("f" === t)
  51329. Ge.uniform1f(i, r);
  51330. else if ("v2" === t)
  51331. Ge.uniform2f(i, r.x, r.y);
  51332. else if ("v3" === t)
  51333. Ge.uniform3f(i, r.x, r.y, r.z);
  51334. else if ("v4" === t)
  51335. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51336. else if ("c" === t)
  51337. Ge.uniform3f(i, r.r, r.g, r.b);
  51338. else if ("s" === t) {
  51339. var s = e.properties;
  51340. for (var l in s) {
  51341. var c = s[l]
  51342. , h = i[l]
  51343. , u = r[l];
  51344. F(c, c.type, h, u)
  51345. }
  51346. } else if ("sa" === t)
  51347. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51348. for (var l in s) {
  51349. var c = s[l]
  51350. , h = i[d][l]
  51351. , u = r[d][l];
  51352. F(c, c.type, h, u)
  51353. }
  51354. else if ("iv1" === t)
  51355. Ge.uniform1iv(i, r);
  51356. else if ("iv" === t)
  51357. Ge.uniform3iv(i, r);
  51358. else if ("fv1" === t)
  51359. Ge.uniform1fv(i, r);
  51360. else if ("fv" === t)
  51361. Ge.uniform3fv(i, r);
  51362. else if ("v2v" === t) {
  51363. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51364. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51365. f += 2)
  51366. e._array[f + 0] = r[d].x,
  51367. e._array[f + 1] = r[d].y;
  51368. Ge.uniform2fv(i, e._array)
  51369. } else if ("v3v" === t) {
  51370. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51371. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51372. m += 3)
  51373. e._array[m + 0] = r[d].x,
  51374. e._array[m + 1] = r[d].y,
  51375. e._array[m + 2] = r[d].z;
  51376. Ge.uniform3fv(i, e._array)
  51377. } else if ("v4v" === t) {
  51378. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51379. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51380. v += 4)
  51381. e._array[v + 0] = r[d].x,
  51382. e._array[v + 1] = r[d].y,
  51383. e._array[v + 2] = r[d].z,
  51384. e._array[v + 3] = r[d].w;
  51385. Ge.uniform4fv(i, e._array)
  51386. } else if ("m2" === t)
  51387. Ge.uniformMatrix2fv(i, !1, r.elements);
  51388. else if ("m3" === t)
  51389. Ge.uniformMatrix3fv(i, !1, r.elements);
  51390. else if ("m3v" === t) {
  51391. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51392. for (var d = 0, g = r.length; d < g; d++)
  51393. r[d].flattenToArrayOffset(e._array, 9 * d);
  51394. Ge.uniformMatrix3fv(i, !1, e._array)
  51395. } else if ("m4" === t)
  51396. Ge.uniformMatrix4fv(i, !1, r.elements);
  51397. else if ("m4v" === t) {
  51398. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51399. for (var d = 0, g = r.length; d < g; d++)
  51400. r[d].flattenToArrayOffset(e._array, 16 * d);
  51401. Ge.uniformMatrix4fv(i, !1, e._array)
  51402. } else if ("t" === t) {
  51403. if (o = r,
  51404. a = B(),
  51405. Ge.uniform1i(i, a),
  51406. !o)
  51407. return;
  51408. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51409. } else if ("tv" === t) {
  51410. void 0 === e._array && (e._array = []);
  51411. for (var d = 0, g = e.value.length; d < g; d++)
  51412. e._array[d] = B();
  51413. Ge.uniform1iv(i, e._array);
  51414. for (var d = 0, g = e.value.length; d < g; d++)
  51415. o = e.value[d],
  51416. a = e._array[d],
  51417. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51418. } else
  51419. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51420. }
  51421. function V(e) {
  51422. for (var t = 0, i = e.length; t < i; t++) {
  51423. var n = e[t][0];
  51424. if (n.needsUpdate !== !1) {
  51425. var r = n.type
  51426. , o = e[t][1]
  51427. , a = n.value;
  51428. F(n, r, o, a)
  51429. }
  51430. }
  51431. }
  51432. function U(e, t) {
  51433. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51434. for (Ue.shadowsPointLight = 0,
  51435. i = 0,
  51436. r = e.length; i < r; i++)
  51437. if (o = e[i],
  51438. a = o.color,
  51439. s = o.intensity,
  51440. l = o.distance,
  51441. o instanceof n.AmbientLight)
  51442. c += a.r * s,
  51443. h += a.g * s,
  51444. u += a.b * s;
  51445. else if (o instanceof n.DirectionalLight) {
  51446. var A = Ke.get(o);
  51447. A.color.copy(o.color).multiplyScalar(o.intensity),
  51448. A.direction.setFromMatrixPosition(o.matrixWorld),
  51449. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51450. A.direction.sub(Ve),
  51451. A.direction.transformDirection(d),
  51452. A.shadow = o.castShadow,
  51453. o.castShadow && (A.shadowBias = o.shadow.bias,
  51454. A.shadowRadius = o.shadow.radius,
  51455. A.shadowMapSize = o.shadow.mapSize,
  51456. Ue.shadows[v++] = o),
  51457. Ue.directionalShadowMap[p] = o.shadow.map,
  51458. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51459. Ue.directional[p++] = A
  51460. } else if (o instanceof n.SpotLight) {
  51461. var A = Ke.get(o);
  51462. A.position.setFromMatrixPosition(o.matrixWorld),
  51463. A.position.applyMatrix4(d),
  51464. A.color.copy(a).multiplyScalar(s),
  51465. A.distance = l,
  51466. A.direction.setFromMatrixPosition(o.matrixWorld),
  51467. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51468. A.direction.sub(Ve),
  51469. A.direction.transformDirection(d),
  51470. A.coneCos = Math.cos(o.angle),
  51471. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51472. A.decay = 0 === o.distance ? 0 : o.decay,
  51473. A.shadow = o.castShadow,
  51474. o.castShadow && (A.shadowBias = o.shadow.bias,
  51475. A.shadowRadius = o.shadow.radius,
  51476. A.shadowMapSize = o.shadow.mapSize,
  51477. Ue.shadows[v++] = o),
  51478. Ue.spotShadowMap[g] = o.shadow.map,
  51479. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51480. Ue.spot[g++] = A
  51481. } else if (o instanceof n.PointLight) {
  51482. var A = Ke.get(o);
  51483. A.position.setFromMatrixPosition(o.matrixWorld),
  51484. A.position.applyMatrix4(d),
  51485. A.color.copy(o.color).multiplyScalar(o.intensity),
  51486. A.distance = o.distance,
  51487. A.decay = 0 === o.distance ? 0 : o.decay,
  51488. A.shadow = o.castShadow,
  51489. o.castShadow && (A.shadowBias = o.shadow.bias,
  51490. A.shadowRadius = o.shadow.radius,
  51491. A.shadowMapSize = o.shadow.mapSize,
  51492. Ue.shadows[v++] = o),
  51493. Ue.pointShadowMap[f] = o.shadow.map,
  51494. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51495. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51496. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51497. Ue.point[f++] = A
  51498. } else if (o instanceof n.HemisphereLight) {
  51499. var A = Ke.get(o);
  51500. A.direction.setFromMatrixPosition(o.matrixWorld),
  51501. A.direction.transformDirection(d),
  51502. A.direction.normalize(),
  51503. A.skyColor.copy(o.color).multiplyScalar(s),
  51504. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51505. Ue.hemi[m++] = A
  51506. }
  51507. Ue.ambient[0] = c,
  51508. Ue.ambient[1] = h,
  51509. Ue.ambient[2] = u,
  51510. Ue.directional.length = p,
  51511. Ue.spot.length = g,
  51512. Ue.point.length = f,
  51513. Ue.hemi.length = m,
  51514. Ue.shadows.length = v,
  51515. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51516. }
  51517. function k(e, t, i) {
  51518. var r;
  51519. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51520. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51521. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51522. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51523. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51524. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51525. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51526. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51527. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51528. r = We.get("EXT_texture_filter_anisotropic")) {
  51529. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51530. return;
  51531. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51532. return;
  51533. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51534. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51535. }
  51536. }
  51537. function H(e, t, i) {
  51538. void 0 === e.__webglInit && (e.__webglInit = !0,
  51539. t.addEventListener("dispose", s),
  51540. e.__webglTexture = Ge.createTexture(),
  51541. ke.textures++),
  51542. Ye.activeTexture(Ge.TEXTURE0 + i),
  51543. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51544. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51545. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51546. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51547. var r = G(t.image, je.maxTextureSize);
  51548. W(t) && z(r) === !1 && (r = j(r));
  51549. var o = z(r)
  51550. , a = ee(t.format)
  51551. , l = ee(t.type);
  51552. k(Ge.TEXTURE_2D, t, o);
  51553. var c, h = t.mipmaps;
  51554. if (t instanceof n.DataTexture)
  51555. if (h.length > 0 && o) {
  51556. for (var u = 0, d = h.length; u < d; u++)
  51557. c = h[u],
  51558. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51559. t.generateMipmaps = !1
  51560. } else
  51561. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51562. else if (t instanceof n.CompressedTexture)
  51563. for (var u = 0, d = h.length; u < d; u++)
  51564. c = h[u],
  51565. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51566. else if (h.length > 0 && o) {
  51567. for (var u = 0, d = h.length; u < d; u++)
  51568. c = h[u],
  51569. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51570. t.generateMipmaps = !1
  51571. } else
  51572. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51573. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51574. e.__version = t.version,
  51575. t.onUpdate && t.onUpdate(t)
  51576. }
  51577. function G(e, t) {
  51578. if (e.width > t || e.height > t) {
  51579. var i = t / Math.max(e.width, e.height)
  51580. , n = document.createElement("canvas");
  51581. n.width = Math.floor(e.width * i),
  51582. n.height = Math.floor(e.height * i);
  51583. var r = n.getContext("2d");
  51584. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51585. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51586. n
  51587. }
  51588. return e
  51589. }
  51590. function z(e) {
  51591. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51592. }
  51593. function W(e) {
  51594. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51595. }
  51596. function j(e) {
  51597. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51598. var t = document.createElement("canvas");
  51599. t.width = n.Math.nearestPowerOfTwo(e.width),
  51600. t.height = n.Math.nearestPowerOfTwo(e.height);
  51601. var i = t.getContext("2d");
  51602. return i.drawImage(e, 0, 0, t.width, t.height),
  51603. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51604. t
  51605. }
  51606. return e
  51607. }
  51608. function Y(e, t) {
  51609. var i = Xe.get(e);
  51610. if (6 === e.image.length)
  51611. if (e.version > 0 && i.__version !== e.version) {
  51612. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51613. i.__image__webglTextureCube = Ge.createTexture(),
  51614. ke.textures++),
  51615. Ye.activeTexture(Ge.TEXTURE0 + t),
  51616. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51617. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51618. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51619. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51620. var c = a[0]
  51621. , h = z(c)
  51622. , u = ee(e.format)
  51623. , d = ee(e.type);
  51624. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51625. for (var l = 0; l < 6; l++)
  51626. if (r)
  51627. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51628. p = f[g],
  51629. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51630. else
  51631. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51632. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51633. i.__version = e.version,
  51634. e.onUpdate && e.onUpdate(e)
  51635. } else
  51636. Ye.activeTexture(Ge.TEXTURE0 + t),
  51637. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51638. }
  51639. function X(e, t) {
  51640. Ye.activeTexture(Ge.TEXTURE0 + t),
  51641. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51642. }
  51643. function Z(e, t, i, n) {
  51644. var r = ee(t.texture.format)
  51645. , o = ee(t.texture.type);
  51646. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51647. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51648. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51649. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51650. }
  51651. function q(e, t) {
  51652. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51653. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51654. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51655. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51656. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51657. }
  51658. function K(e) {
  51659. var t = Xe.get(e)
  51660. , i = e instanceof n.WebGLRenderTargetCube;
  51661. if (i) {
  51662. t.__webglDepthbuffer = [];
  51663. for (var r = 0; r < 6; r++)
  51664. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51665. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51666. q(t.__webglDepthbuffer[r], e)
  51667. } else
  51668. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51669. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51670. q(t.__webglDepthbuffer, e);
  51671. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51672. }
  51673. function Q(e) {
  51674. var t = Xe.get(e)
  51675. , i = Xe.get(e.texture);
  51676. e.addEventListener("dispose", l),
  51677. i.__webglTexture = Ge.createTexture(),
  51678. ke.textures++;
  51679. var r = e instanceof n.WebGLRenderTargetCube
  51680. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51681. if (r) {
  51682. t.__webglFramebuffer = [];
  51683. for (var a = 0; a < 6; a++)
  51684. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51685. } else
  51686. t.__webglFramebuffer = Ge.createFramebuffer();
  51687. if (r) {
  51688. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51689. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51690. for (var a = 0; a < 6; a++)
  51691. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51692. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51693. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51694. } else
  51695. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51696. k(Ge.TEXTURE_2D, e.texture, o),
  51697. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51698. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51699. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51700. e.depthBuffer && K(e)
  51701. }
  51702. function J(e) {
  51703. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51704. , i = Xe.get(e.texture).__webglTexture;
  51705. Ye.bindTexture(t, i),
  51706. Ge.generateMipmap(t),
  51707. Ye.bindTexture(t, null)
  51708. }
  51709. function $(e) {
  51710. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51711. }
  51712. function ee(e) {
  51713. var t;
  51714. if (e === n.RepeatWrapping)
  51715. return Ge.REPEAT;
  51716. if (e === n.ClampToEdgeWrapping)
  51717. return Ge.CLAMP_TO_EDGE;
  51718. if (e === n.MirroredRepeatWrapping)
  51719. return Ge.MIRRORED_REPEAT;
  51720. if (e === n.NearestFilter)
  51721. return Ge.NEAREST;
  51722. if (e === n.NearestMipMapNearestFilter)
  51723. return Ge.NEAREST_MIPMAP_NEAREST;
  51724. if (e === n.NearestMipMapLinearFilter)
  51725. return Ge.NEAREST_MIPMAP_LINEAR;
  51726. if (e === n.LinearFilter)
  51727. return Ge.LINEAR;
  51728. if (e === n.LinearMipMapNearestFilter)
  51729. return Ge.LINEAR_MIPMAP_NEAREST;
  51730. if (e === n.LinearMipMapLinearFilter)
  51731. return Ge.LINEAR_MIPMAP_LINEAR;
  51732. if (e === n.UnsignedByteType)
  51733. return Ge.UNSIGNED_BYTE;
  51734. if (e === n.UnsignedShort4444Type)
  51735. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51736. if (e === n.UnsignedShort5551Type)
  51737. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51738. if (e === n.UnsignedShort565Type)
  51739. return Ge.UNSIGNED_SHORT_5_6_5;
  51740. if (e === n.ByteType)
  51741. return Ge.BYTE;
  51742. if (e === n.ShortType)
  51743. return Ge.SHORT;
  51744. if (e === n.UnsignedShortType)
  51745. return Ge.UNSIGNED_SHORT;
  51746. if (e === n.IntType)
  51747. return Ge.INT;
  51748. if (e === n.UnsignedIntType)
  51749. return Ge.UNSIGNED_INT;
  51750. if (e === n.FloatType)
  51751. return Ge.FLOAT;
  51752. if (t = We.get("OES_texture_half_float"),
  51753. null !== t && e === n.HalfFloatType)
  51754. return t.HALF_FLOAT_OES;
  51755. if (e === n.AlphaFormat)
  51756. return Ge.ALPHA;
  51757. if (e === n.RGBFormat)
  51758. return Ge.RGB;
  51759. if (e === n.RGBAFormat)
  51760. return Ge.RGBA;
  51761. if (e === n.LuminanceFormat)
  51762. return Ge.LUMINANCE;
  51763. if (e === n.LuminanceAlphaFormat)
  51764. return Ge.LUMINANCE_ALPHA;
  51765. if (e === n.AddEquation)
  51766. return Ge.FUNC_ADD;
  51767. if (e === n.SubtractEquation)
  51768. return Ge.FUNC_SUBTRACT;
  51769. if (e === n.ReverseSubtractEquation)
  51770. return Ge.FUNC_REVERSE_SUBTRACT;
  51771. if (e === n.ZeroFactor)
  51772. return Ge.ZERO;
  51773. if (e === n.OneFactor)
  51774. return Ge.ONE;
  51775. if (e === n.SrcColorFactor)
  51776. return Ge.SRC_COLOR;
  51777. if (e === n.OneMinusSrcColorFactor)
  51778. return Ge.ONE_MINUS_SRC_COLOR;
  51779. if (e === n.SrcAlphaFactor)
  51780. return Ge.SRC_ALPHA;
  51781. if (e === n.OneMinusSrcAlphaFactor)
  51782. return Ge.ONE_MINUS_SRC_ALPHA;
  51783. if (e === n.DstAlphaFactor)
  51784. return Ge.DST_ALPHA;
  51785. if (e === n.OneMinusDstAlphaFactor)
  51786. return Ge.ONE_MINUS_DST_ALPHA;
  51787. if (e === n.DstColorFactor)
  51788. return Ge.DST_COLOR;
  51789. if (e === n.OneMinusDstColorFactor)
  51790. return Ge.ONE_MINUS_DST_COLOR;
  51791. if (e === n.SrcAlphaSaturateFactor)
  51792. return Ge.SRC_ALPHA_SATURATE;
  51793. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51794. null !== t) {
  51795. if (e === n.RGB_S3TC_DXT1_Format)
  51796. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51797. if (e === n.RGBA_S3TC_DXT1_Format)
  51798. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51799. if (e === n.RGBA_S3TC_DXT3_Format)
  51800. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51801. if (e === n.RGBA_S3TC_DXT5_Format)
  51802. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51803. }
  51804. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51805. null !== t) {
  51806. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51807. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51808. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51809. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51810. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51811. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51812. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51813. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51814. }
  51815. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51816. null !== t && e === n.RGB_ETC1_Format)
  51817. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51818. if (t = We.get("EXT_blend_minmax"),
  51819. null !== t) {
  51820. if (e === n.MinEquation)
  51821. return t.MIN_EXT;
  51822. if (e === n.MaxEquation)
  51823. return t.MAX_EXT
  51824. }
  51825. return 0
  51826. }
  51827. console.log("THREE.WebGLRenderer", n.REVISION),
  51828. e = e || {};
  51829. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51830. , ie = void 0 !== e.context ? e.context : null
  51831. , ne = void 0 !== e.alpha && e.alpha
  51832. , re = void 0 === e.depth || e.depth
  51833. , oe = void 0 === e.stencil || e.stencil
  51834. , ae = void 0 !== e.antialias && e.antialias
  51835. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51836. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51837. , ce = []
  51838. , he = []
  51839. , ue = -1
  51840. , de = []
  51841. , pe = -1
  51842. , fe = new Float32Array(8)
  51843. , ge = []
  51844. , me = [];
  51845. this.domElement = te,
  51846. this.context = null,
  51847. this.autoClear = !0,
  51848. this.autoClearColor = !0,
  51849. this.autoClearDepth = !0,
  51850. this.autoClearStencil = !0,
  51851. this.sortObjects = !0,
  51852. this.gammaFactor = 2,
  51853. this.gammaInput = !1,
  51854. this.gammaOutput = !1,
  51855. this.physicallyCorrectLights = !1,
  51856. this.toneMapping = n.LinearToneMapping,
  51857. this.toneMappingExposure = 1,
  51858. this.toneMappingWhitePoint = 1,
  51859. this.maxMorphTargets = 8,
  51860. this.maxMorphNormals = 4,
  51861. this.autoScaleCubemaps = !0;
  51862. var ve = this
  51863. , Ae = null
  51864. , ye = null
  51865. , Ce = null
  51866. , Ie = -1
  51867. , Ee = ""
  51868. , be = null
  51869. , we = new n.Vector4
  51870. , _e = null
  51871. , Te = new n.Vector4
  51872. , xe = 0
  51873. , Se = new n.Color(0)
  51874. , Me = 0
  51875. , Re = te.width
  51876. , Pe = te.height
  51877. , Oe = 1
  51878. , Le = new n.Vector4(0,0,Re,Pe)
  51879. , De = !1
  51880. , Ne = new n.Vector4(0,0,Re,Pe)
  51881. , Be = new n.Frustum
  51882. , Fe = new n.Matrix4
  51883. , Ve = new n.Vector3
  51884. , Ue = {
  51885. hash: "",
  51886. ambient: [0, 0, 0],
  51887. directional: [],
  51888. directionalShadowMap: [],
  51889. directionalShadowMatrix: [],
  51890. spot: [],
  51891. spotShadowMap: [],
  51892. spotShadowMatrix: [],
  51893. point: [],
  51894. pointShadowMap: [],
  51895. pointShadowMatrix: [],
  51896. hemi: [],
  51897. shadows: [],
  51898. shadowsPointLight: 0
  51899. }
  51900. , ke = {
  51901. geometries: 0,
  51902. textures: 0
  51903. }
  51904. , He = {
  51905. calls: 0,
  51906. vertices: 0,
  51907. faces: 0,
  51908. points: 0
  51909. };
  51910. this.info = {
  51911. render: He,
  51912. memory: ke,
  51913. programs: null
  51914. };
  51915. var Ge;
  51916. try {
  51917. var ze = {
  51918. alpha: ne,
  51919. depth: re,
  51920. stencil: oe,
  51921. antialias: ae,
  51922. premultipliedAlpha: se,
  51923. preserveDrawingBuffer: le
  51924. };
  51925. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51926. null === Ge)
  51927. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51928. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51929. return {
  51930. rangeMin: 1,
  51931. rangeMax: 1,
  51932. precision: 1
  51933. }
  51934. }
  51935. ),
  51936. te.addEventListener("webglcontextlost", a, !1)
  51937. } catch (e) {
  51938. console.error("THREE.WebGLRenderer: " + e)
  51939. }
  51940. var We = new n.WebGLExtensions(Ge);
  51941. We.get("OES_texture_float"),
  51942. We.get("OES_texture_float_linear"),
  51943. We.get("OES_texture_half_float"),
  51944. We.get("OES_texture_half_float_linear"),
  51945. We.get("OES_standard_derivatives"),
  51946. We.get("ANGLE_instanced_arrays"),
  51947. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51948. var je = new n.WebGLCapabilities(Ge,We,e)
  51949. , Ye = new n.WebGLState(Ge,We,ee)
  51950. , Xe = new n.WebGLProperties
  51951. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51952. , qe = new n.WebGLPrograms(this,je)
  51953. , Ke = new n.WebGLLights;
  51954. this.info.programs = qe.programs;
  51955. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51956. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51957. r(),
  51958. this.context = Ge,
  51959. this.capabilities = je,
  51960. this.extensions = We,
  51961. this.properties = Xe,
  51962. this.state = Ye;
  51963. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51964. this.shadowMap = $e;
  51965. var et = new n.SpritePlugin(this,ge)
  51966. , tt = new n.LensFlarePlugin(this,me);
  51967. this.getContext = function() {
  51968. return Ge
  51969. }
  51970. ,
  51971. this.getContextAttributes = function() {
  51972. return Ge.getContextAttributes()
  51973. }
  51974. ,
  51975. this.forceContextLoss = function() {
  51976. We.get("WEBGL_lose_context").loseContext()
  51977. }
  51978. ,
  51979. this.getMaxAnisotropy = function() {
  51980. var e;
  51981. return function() {
  51982. if (void 0 !== e)
  51983. return e;
  51984. var t = We.get("EXT_texture_filter_anisotropic");
  51985. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51986. }
  51987. }(),
  51988. this.getPrecision = function() {
  51989. return je.precision
  51990. }
  51991. ,
  51992. this.getPixelRatio = function() {
  51993. return Oe
  51994. }
  51995. ,
  51996. this.setPixelRatio = function(e) {
  51997. void 0 !== e && (Oe = e,
  51998. this.setSize(Ne.z, Ne.w, !1))
  51999. }
  52000. ,
  52001. this.getSize = function() {
  52002. return {
  52003. width: Re,
  52004. height: Pe
  52005. }
  52006. }
  52007. ,
  52008. this.setSize = function(e, t, i, devicePixelRatio) {
  52009. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52010. Re = e,
  52011. Pe = t,
  52012. te.width = e * Oe,
  52013. te.height = t * Oe,
  52014. i !== !1 && (te.style.width = e + "px",
  52015. te.style.height = t + "px"),
  52016. this.setViewport(0, 0, e, t)
  52017. }
  52018. ,
  52019. this.setViewport = function(e, t, i, n) {
  52020. Ye.viewport(Ne.set(e, t, i, n))
  52021. }
  52022. ,
  52023. this.setScissor = function(e, t, i, n) {
  52024. Ye.scissor(Le.set(e, t, i, n))
  52025. }
  52026. ,
  52027. this.setScissorTest = function(e) {
  52028. Ye.setScissorTest(De = e)
  52029. }
  52030. ,
  52031. this.getClearColor = function() {
  52032. return Se
  52033. }
  52034. ,
  52035. this.setClearColor = function(e, t) {
  52036. Se.set(e),
  52037. Me = void 0 !== t ? t : 1,
  52038. i(Se.r, Se.g, Se.b, Me)
  52039. }
  52040. ,
  52041. this.getClearAlpha = function() {
  52042. return Me
  52043. }
  52044. ,
  52045. this.setClearAlpha = function(e) {
  52046. Me = e,
  52047. i(Se.r, Se.g, Se.b, Me)
  52048. }
  52049. ,
  52050. this.clear = function(e, t, i) {
  52051. var n = 0;
  52052. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52053. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52054. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52055. Ge.clear(n)
  52056. }
  52057. ,
  52058. this.clearColor = function() {
  52059. this.clear(!0, !1, !1)
  52060. }
  52061. ,
  52062. this.clearDepth = function() {
  52063. this.clear(!1, !0, !1)
  52064. }
  52065. ,
  52066. this.clearStencil = function() {
  52067. this.clear(!1, !1, !0)
  52068. }
  52069. ,
  52070. this.clearTarget = function(e, t, i, n) {
  52071. this.setRenderTarget(e),
  52072. this.clear(t, i, n)
  52073. }
  52074. ,
  52075. this.resetGLState = o,
  52076. this.dispose = function() {
  52077. te.removeEventListener("webglcontextlost", a, !1)
  52078. }
  52079. ,
  52080. this.renderBufferImmediate = function(e, t, i) {
  52081. Ye.initAttributes();
  52082. var r = Xe.get(e);
  52083. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52084. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52085. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52086. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52087. var o = t.getAttributes();
  52088. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52089. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52090. Ye.enableAttribute(o.position),
  52091. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52092. e.hasNormals) {
  52093. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52094. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52095. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52096. var l = e.normalArray
  52097. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52098. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52099. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52100. l[a + 0] = c,
  52101. l[a + 1] = h,
  52102. l[a + 2] = u,
  52103. l[a + 3] = c,
  52104. l[a + 4] = h,
  52105. l[a + 5] = u,
  52106. l[a + 6] = c,
  52107. l[a + 7] = h,
  52108. l[a + 8] = u
  52109. }
  52110. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52111. Ye.enableAttribute(o.normal),
  52112. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52113. }
  52114. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52115. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52116. Ye.enableAttribute(o.uv),
  52117. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52118. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52119. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52120. Ye.enableAttribute(o.color),
  52121. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52122. Ye.disableUnusedAttributes(),
  52123. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52124. e.count = 0
  52125. }
  52126. ,
  52127. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52128. E(o);
  52129. var l = w(e, i, o, a)
  52130. , c = !1
  52131. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52132. h !== Ee && (Ee = h,
  52133. c = !0);
  52134. var u = a.morphTargetInfluences;
  52135. if (void 0 !== u) {
  52136. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52137. var v = u[p];
  52138. d.push([v, p])
  52139. }
  52140. d.sort(g),
  52141. d.length > 8 && (d.length = 8);
  52142. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52143. var v = d[p];
  52144. if (fe[p] = v[0],
  52145. 0 !== v[0]) {
  52146. var y = v[1];
  52147. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52148. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52149. } else
  52150. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52151. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52152. }
  52153. var C = l.getUniforms();
  52154. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52155. c = !0
  52156. }
  52157. var y = r.index
  52158. , I = r.attributes.position;
  52159. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52160. var b;
  52161. null !== y ? (b = Je,
  52162. b.setIndex(y)) : b = Qe,
  52163. c && (f(o, l, r),
  52164. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52165. var _ = 0
  52166. , T = 1 / 0;
  52167. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52168. var x = r.drawRange.start
  52169. , S = r.drawRange.count
  52170. , M = null !== s ? s.start : 0
  52171. , R = null !== s ? s.count : 1 / 0
  52172. , P = Math.max(_, x, M)
  52173. , O = Math.min(_ + T, x + S, M + R) - 1
  52174. , L = Math.max(0, O - P + 1);
  52175. if (a instanceof n.Mesh)
  52176. if (o.wireframe === !0)
  52177. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52178. b.setMode(Ge.LINES);
  52179. else
  52180. switch (a.drawMode) {
  52181. case n.TrianglesDrawMode:
  52182. b.setMode(Ge.TRIANGLES);
  52183. break;
  52184. case n.TriangleStripDrawMode:
  52185. b.setMode(Ge.TRIANGLE_STRIP);
  52186. break;
  52187. case n.TriangleFanDrawMode:
  52188. b.setMode(Ge.TRIANGLE_FAN)
  52189. }
  52190. else if (a instanceof n.Line) {
  52191. var D = o.linewidth;
  52192. void 0 === D && (D = 1),
  52193. Ye.setLineWidth(D * t()),
  52194. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52195. } else
  52196. a instanceof n.Points && b.setMode(Ge.POINTS);
  52197. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52198. }
  52199. ,
  52200. this.render = function(e, t, i, r) {
  52201. if (t instanceof n.Camera == !1)
  52202. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52203. var o = e.fog;
  52204. if (Ee = "",
  52205. Ie = -1,
  52206. be = null,
  52207. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52208. null === t.parent && t.updateMatrixWorld(),
  52209. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52210. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52211. Be.setFromMatrix(Fe),
  52212. ce.length = 0,
  52213. ue = -1,
  52214. pe = -1,
  52215. ge.length = 0,
  52216. me.length = 0,
  52217. y(e, t),
  52218. he.length = ue + 1,
  52219. de.length = pe + 1,
  52220. ve.sortObjects === !0 && (he.sort(m),
  52221. de.sort(v)),
  52222. U(ce, t),
  52223. $e.render(e, t),
  52224. He.calls = 0,
  52225. He.vertices = 0,
  52226. He.faces = 0,
  52227. He.points = 0,
  52228. void 0 === i && (i = null),
  52229. this.setRenderTarget(i),
  52230. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52231. e.overrideMaterial) {
  52232. var a = e.overrideMaterial;
  52233. C(he, t, o, a),
  52234. C(de, t, o, a)
  52235. } else
  52236. Ye.setBlending(n.NoBlending),
  52237. C(he, t, o),
  52238. C(de, t, o);
  52239. if (et.render(e, t),
  52240. tt.render(e, t, Te),
  52241. i) {
  52242. var s = i.texture;
  52243. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52244. }
  52245. Ye.setDepthTest(!0),
  52246. Ye.setDepthWrite(!0),
  52247. Ye.setColorWrite(!0)
  52248. }
  52249. ,
  52250. this.setFaceCulling = function(e, t) {
  52251. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52252. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52253. Ye.enable(Ge.CULL_FACE))
  52254. }
  52255. ,
  52256. this.setTexture = function(e, t) {
  52257. var i = Xe.get(e);
  52258. if (e.version > 0 && i.__version !== e.version) {
  52259. var n = e.image;
  52260. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52261. }
  52262. Ye.activeTexture(Ge.TEXTURE0 + t),
  52263. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52264. }
  52265. ,
  52266. this.getCurrentRenderTarget = function() {
  52267. return ye
  52268. }
  52269. ,
  52270. this.setRenderTarget = function(e) {
  52271. ye = e,
  52272. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52273. var t, i = e instanceof n.WebGLRenderTargetCube;
  52274. if (e) {
  52275. var r = Xe.get(e);
  52276. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52277. we.copy(e.scissor),
  52278. _e = e.scissorTest,
  52279. Te.copy(e.viewport)
  52280. } else
  52281. t = null,
  52282. we.copy(Le).multiplyScalar(Oe),
  52283. _e = De,
  52284. Te.copy(Ne).multiplyScalar(Oe);
  52285. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52286. Ce = t),
  52287. Ye.scissor(we),
  52288. Ye.setScissorTest(_e),
  52289. Ye.viewport(Te),
  52290. i) {
  52291. var o = Xe.get(e.texture);
  52292. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52293. }
  52294. }
  52295. ,
  52296. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52297. if (e instanceof n.WebGLRenderTarget == !1)
  52298. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52299. var s = Xe.get(e).__webglFramebuffer;
  52300. if (s) {
  52301. var l = !1;
  52302. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52303. l = !0);
  52304. try {
  52305. var c = e.texture;
  52306. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52307. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52308. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52309. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52310. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52311. } finally {
  52312. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52313. }
  52314. }
  52315. }
  52316. }
  52317. ,
  52318. n.WebGLRenderTarget = function(e, t, i) {
  52319. this.uuid = n.Math.generateUUID(),
  52320. this.width = e,
  52321. this.height = t,
  52322. this.scissor = new n.Vector4(0,0,e,t),
  52323. this.scissorTest = !1,
  52324. this.viewport = new n.Vector4(0,0,e,t),
  52325. i = i || {},
  52326. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52327. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52328. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52329. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52330. }
  52331. ,
  52332. n.WebGLRenderTarget.prototype = {
  52333. constructor: n.WebGLRenderTarget,
  52334. setSize: function(e, t) {
  52335. this.width === e && this.height === t || (this.width = e,
  52336. this.height = t,
  52337. this.dispose()),
  52338. this.viewport.set(0, 0, e, t),
  52339. this.scissor.set(0, 0, e, t)
  52340. },
  52341. clone: function() {
  52342. return (new this.constructor).copy(this)
  52343. },
  52344. copy: function(e) {
  52345. return this.width = e.width,
  52346. this.height = e.height,
  52347. this.viewport.copy(e.viewport),
  52348. this.texture = e.texture.clone(),
  52349. this.depthBuffer = e.depthBuffer,
  52350. this.stencilBuffer = e.stencilBuffer,
  52351. this
  52352. },
  52353. dispose: function() {
  52354. this.dispatchEvent({
  52355. type: "dispose"
  52356. })
  52357. }
  52358. },
  52359. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52360. n.WebGLRenderTargetCube = function(e, t, i) {
  52361. n.WebGLRenderTarget.call(this, e, t, i),
  52362. this.activeCubeFace = 0,
  52363. this.activeMipMapLevel = 0
  52364. }
  52365. ,
  52366. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52367. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52368. n.WebGLBufferRenderer = function(e, t, i) {
  52369. function r(e) {
  52370. s = e
  52371. }
  52372. function o(t, n) {
  52373. e.drawArrays(s, t, n),
  52374. i.calls++,
  52375. i.vertices += n,
  52376. s === e.TRIANGLES && (i.faces += n / 3)
  52377. }
  52378. function a(r) {
  52379. var o = t.get("ANGLE_instanced_arrays");
  52380. if (null === o)
  52381. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52382. var a = r.attributes.position
  52383. , l = 0;
  52384. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52385. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52386. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52387. i.calls++,
  52388. i.vertices += l * r.maxInstancedCount,
  52389. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52390. }
  52391. var s;
  52392. this.setMode = r,
  52393. this.render = o,
  52394. this.renderInstances = a
  52395. }
  52396. ,
  52397. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52398. function n(e) {
  52399. s = e
  52400. }
  52401. function r(i) {
  52402. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52403. c = 4) : (l = e.UNSIGNED_SHORT,
  52404. c = 2)
  52405. }
  52406. function o(t, n) {
  52407. e.drawElements(s, n, l, t * c),
  52408. i.calls++,
  52409. i.vertices += n,
  52410. s === e.TRIANGLES && (i.faces += n / 3)
  52411. }
  52412. function a(n, r, o) {
  52413. var a = t.get("ANGLE_instanced_arrays");
  52414. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52415. i.calls++,
  52416. i.vertices += o * n.maxInstancedCount,
  52417. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52418. }
  52419. var s, l, c;
  52420. this.setMode = n,
  52421. this.setIndex = r,
  52422. this.render = o,
  52423. this.renderInstances = a
  52424. }
  52425. ,
  52426. n.WebGLExtensions = function(e) {
  52427. var t = {};
  52428. this.get = function(i) {
  52429. if (void 0 !== t[i])
  52430. return t[i];
  52431. var n;
  52432. switch (i) {
  52433. case "EXT_texture_filter_anisotropic":
  52434. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52435. break;
  52436. case "WEBGL_compressed_texture_s3tc":
  52437. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52438. break;
  52439. case "WEBGL_compressed_texture_pvrtc":
  52440. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52441. break;
  52442. case "WEBGL_compressed_texture_etc1":
  52443. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52444. break;
  52445. default:
  52446. n = e.getExtension(i)
  52447. }
  52448. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52449. t[i] = n,
  52450. n
  52451. }
  52452. }
  52453. ,
  52454. n.WebGLCapabilities = function(e, t, i) {
  52455. function n(t) {
  52456. if ("highp" === t) {
  52457. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52458. return "highp";
  52459. t = "mediump"
  52460. }
  52461. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52462. }
  52463. this.getMaxPrecision = n,
  52464. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52465. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52466. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52467. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52468. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52469. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52470. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52471. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52472. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52473. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52474. this.vertexTextures = this.maxVertexTextures > 0,
  52475. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52476. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52477. var r = n(this.precision);
  52478. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52479. this.precision = r),
  52480. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52481. }
  52482. ,
  52483. n.WebGLGeometries = function(e, t, i) {
  52484. function r(e) {
  52485. var t = e.geometry;
  52486. if (void 0 !== h[t.id])
  52487. return h[t.id];
  52488. t.addEventListener("dispose", o);
  52489. var r;
  52490. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52491. r = t._bufferGeometry),
  52492. h[t.id] = r,
  52493. i.memory.geometries++,
  52494. r
  52495. }
  52496. function o(e) {
  52497. var n = e.target
  52498. , r = h[n.id];
  52499. null !== r.index && s(r.index),
  52500. l(r.attributes),
  52501. n.removeEventListener("dispose", o),
  52502. delete h[n.id];
  52503. var a = t.get(n);
  52504. a.wireframe && s(a.wireframe),
  52505. t.delete(n);
  52506. var c = t.get(r);
  52507. c.wireframe && s(c.wireframe),
  52508. t.delete(r),
  52509. i.memory.geometries--
  52510. }
  52511. function a(e) {
  52512. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52513. }
  52514. function s(t) {
  52515. var i = a(t);
  52516. void 0 !== i && (e.deleteBuffer(i),
  52517. c(t))
  52518. }
  52519. function l(e) {
  52520. for (var t in e)
  52521. s(e[t])
  52522. }
  52523. function c(e) {
  52524. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52525. }
  52526. var h = {};
  52527. this.get = r
  52528. }
  52529. ,
  52530. n.WebGLLights = function() {
  52531. var e = {};
  52532. this.get = function(t) {
  52533. if (void 0 !== e[t.id])
  52534. return e[t.id];
  52535. var i;
  52536. switch (t.type) {
  52537. case "DirectionalLight":
  52538. i = {
  52539. direction: new n.Vector3,
  52540. color: new n.Color,
  52541. shadow: !1,
  52542. shadowBias: 0,
  52543. shadowRadius: 1,
  52544. shadowMapSize: new n.Vector2
  52545. };
  52546. break;
  52547. case "SpotLight":
  52548. i = {
  52549. position: new n.Vector3,
  52550. direction: new n.Vector3,
  52551. color: new n.Color,
  52552. distance: 0,
  52553. coneCos: 0,
  52554. penumbraCos: 0,
  52555. decay: 0,
  52556. shadow: !1,
  52557. shadowBias: 0,
  52558. shadowRadius: 1,
  52559. shadowMapSize: new n.Vector2
  52560. };
  52561. break;
  52562. case "PointLight":
  52563. i = {
  52564. position: new n.Vector3,
  52565. color: new n.Color,
  52566. distance: 0,
  52567. decay: 0,
  52568. shadow: !1,
  52569. shadowBias: 0,
  52570. shadowRadius: 1,
  52571. shadowMapSize: new n.Vector2
  52572. };
  52573. break;
  52574. case "HemisphereLight":
  52575. i = {
  52576. direction: new n.Vector3,
  52577. skyColor: new n.Color,
  52578. groundColor: new n.Color
  52579. }
  52580. }
  52581. return e[t.id] = i,
  52582. i
  52583. }
  52584. }
  52585. ,
  52586. n.WebGLObjects = function(e, t, i) {
  52587. function r(t) {
  52588. var i = u.get(t);
  52589. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52590. var r = i.index
  52591. , a = i.attributes;
  52592. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52593. for (var s in a)
  52594. o(a[s], e.ARRAY_BUFFER);
  52595. var l = i.morphAttributes;
  52596. for (var s in l)
  52597. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52598. o(c[h], e.ARRAY_BUFFER);
  52599. return i
  52600. }
  52601. function o(e, i) {
  52602. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52603. , o = t.get(r);
  52604. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52605. }
  52606. function a(t, i, n) {
  52607. t.__webglBuffer = e.createBuffer(),
  52608. e.bindBuffer(n, t.__webglBuffer);
  52609. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52610. e.bufferData(n, i.array, r),
  52611. t.version = i.version
  52612. }
  52613. function s(t, i, n) {
  52614. e.bindBuffer(n, t.__webglBuffer),
  52615. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52616. i.updateRange.count = 0),
  52617. t.version = i.version
  52618. }
  52619. function l(e) {
  52620. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52621. }
  52622. function c(i) {
  52623. var r = t.get(i);
  52624. if (void 0 !== r.wireframe)
  52625. return r.wireframe;
  52626. var a = []
  52627. , s = i.index
  52628. , l = i.attributes
  52629. , c = l.position;
  52630. if (null !== s)
  52631. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52632. var g = d[p + 0]
  52633. , m = d[p + 1]
  52634. , v = d[p + 2];
  52635. h(u, g, m) && a.push(g, m),
  52636. h(u, m, v) && a.push(m, v),
  52637. h(u, v, g) && a.push(v, g)
  52638. }
  52639. else
  52640. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52641. var g = p + 0
  52642. , m = p + 1
  52643. , v = p + 2;
  52644. a.push(g, m, m, v, v, g)
  52645. }
  52646. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52647. , y = new n.BufferAttribute(new A(a),1);
  52648. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52649. r.wireframe = y,
  52650. y
  52651. }
  52652. function h(e, t, i) {
  52653. if (t > i) {
  52654. var n = t;
  52655. t = i,
  52656. i = n
  52657. }
  52658. var r = e[t];
  52659. return void 0 === r ? (e[t] = [i],
  52660. !0) : r.indexOf(i) === -1 && (r.push(i),
  52661. !0)
  52662. }
  52663. var u = new n.WebGLGeometries(e,t,i);
  52664. this.getAttributeBuffer = l,
  52665. this.getWireframeAttribute = c,
  52666. this.update = r
  52667. }
  52668. ,
  52669. n.WebGLProgram = function() {
  52670. function e(e) {
  52671. switch (e) {
  52672. case n.LinearEncoding:
  52673. return ["Linear", "( value )"];
  52674. case n.sRGBEncoding:
  52675. return ["sRGB", "( value )"];
  52676. case n.RGBEEncoding:
  52677. return ["RGBE", "( value )"];
  52678. case n.RGBM7Encoding:
  52679. return ["RGBM", "( value, 7.0 )"];
  52680. case n.RGBM16Encoding:
  52681. return ["RGBM", "( value, 16.0 )"];
  52682. case n.RGBDEncoding:
  52683. return ["RGBD", "( value, 256.0 )"];
  52684. case n.GammaEncoding:
  52685. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52686. default:
  52687. throw new Error("unsupported encoding: " + e)
  52688. }
  52689. }
  52690. function t(t, i) {
  52691. var n = e(i);
  52692. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52693. }
  52694. function i(t, i) {
  52695. var n = e(i);
  52696. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52697. }
  52698. function r(e, t) {
  52699. var i;
  52700. switch (t) {
  52701. case n.LinearToneMapping:
  52702. i = "Linear";
  52703. break;
  52704. case n.ReinhardToneMapping:
  52705. i = "Reinhard";
  52706. break;
  52707. case n.Uncharted2ToneMapping:
  52708. i = "Uncharted2";
  52709. break;
  52710. case n.CineonToneMapping:
  52711. i = "OptimizedCineon";
  52712. break;
  52713. default:
  52714. throw new Error("unsupported toneMapping: " + t)
  52715. }
  52716. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52717. }
  52718. function o(e, t, i) {
  52719. e = e || {};
  52720. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52721. return n.filter(c).join("\n")
  52722. }
  52723. function a(e) {
  52724. var t = [];
  52725. for (var i in e) {
  52726. var n = e[i];
  52727. n !== !1 && t.push("#define " + i + " " + n)
  52728. }
  52729. return t.join("\n")
  52730. }
  52731. function s(e, t, i) {
  52732. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52733. var a = e.getActiveUniform(t, o)
  52734. , s = a.name
  52735. , l = e.getUniformLocation(t, s)
  52736. , c = f.exec(s);
  52737. if (c) {
  52738. var h = c[1]
  52739. , u = c[2]
  52740. , d = n[h];
  52741. d || (d = n[h] = {}),
  52742. d[u] = l
  52743. } else if (c = g.exec(s)) {
  52744. var p = c[1]
  52745. , v = c[2]
  52746. , A = c[3]
  52747. , y = n[p];
  52748. y || (y = n[p] = []);
  52749. var C = y[v];
  52750. C || (C = y[v] = {}),
  52751. C[A] = l
  52752. } else if (c = m.exec(s)) {
  52753. var p = c[1];
  52754. n[p] = l
  52755. } else
  52756. n[s] = l
  52757. }
  52758. return n
  52759. }
  52760. function l(e, t, i) {
  52761. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52762. var a = e.getActiveAttrib(t, o)
  52763. , s = a.name;
  52764. n[s] = e.getAttribLocation(t, s)
  52765. }
  52766. return n
  52767. }
  52768. function c(e) {
  52769. return "" !== e
  52770. }
  52771. function h(e, t) {
  52772. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52773. }
  52774. function u(e) {
  52775. function t(e, t) {
  52776. var i = n.ShaderChunk[t];
  52777. if (void 0 === i)
  52778. throw new Error("Can not resolve #include <" + t + ">");
  52779. return u(i)
  52780. }
  52781. var i = /#include +<([\w\d.]+)>/g;
  52782. return e.replace(i, t)
  52783. }
  52784. function d(e) {
  52785. function t(e, t, i, n) {
  52786. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52787. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52788. return r
  52789. }
  52790. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52791. return e.replace(i, t)
  52792. }
  52793. var p = 0
  52794. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52795. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52796. , m = /^([\w\d_]+)\[0\]$/;
  52797. return function(e, f, g, m) {
  52798. var v = e.context
  52799. , A = g.extensions
  52800. , y = g.defines
  52801. , C = g.__webglShader.vertexShader
  52802. , I = g.__webglShader.fragmentShader
  52803. , E = "SHADOWMAP_TYPE_BASIC";
  52804. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52805. var b = "ENVMAP_TYPE_CUBE"
  52806. , w = "ENVMAP_MODE_REFLECTION"
  52807. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52808. if (m.envMap) {
  52809. switch (g.envMap.mapping) {
  52810. case n.CubeReflectionMapping:
  52811. case n.CubeRefractionMapping:
  52812. b = "ENVMAP_TYPE_CUBE";
  52813. break;
  52814. case n.CubeUVReflectionMapping:
  52815. case n.CubeUVRefractionMapping:
  52816. b = "ENVMAP_TYPE_CUBE_UV";
  52817. break;
  52818. case n.EquirectangularReflectionMapping:
  52819. case n.EquirectangularRefractionMapping:
  52820. b = "ENVMAP_TYPE_EQUIREC";
  52821. break;
  52822. case n.SphericalReflectionMapping:
  52823. b = "ENVMAP_TYPE_SPHERE"
  52824. }
  52825. switch (g.envMap.mapping) {
  52826. case n.CubeRefractionMapping:
  52827. case n.EquirectangularRefractionMapping:
  52828. w = "ENVMAP_MODE_REFRACTION"
  52829. }
  52830. switch (g.combine) {
  52831. case n.MultiplyOperation:
  52832. _ = "ENVMAP_BLENDING_MULTIPLY";
  52833. break;
  52834. case n.MixOperation:
  52835. _ = "ENVMAP_BLENDING_MIX";
  52836. break;
  52837. case n.AddOperation:
  52838. _ = "ENVMAP_BLENDING_ADD"
  52839. }
  52840. }
  52841. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52842. g instanceof n.RawShaderMaterial ? (T = "",
  52843. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52844. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52845. C = u(C, m),
  52846. C = h(C, m),
  52847. I = u(I, m),
  52848. I = h(I, m),
  52849. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52850. I = d(I));
  52851. var O = T + C
  52852. , L = x + I
  52853. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52854. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52855. v.attachShader(P, D),
  52856. v.attachShader(P, N),
  52857. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52858. v.linkProgram(P);
  52859. var B = v.getProgramInfoLog(P)
  52860. , F = v.getShaderInfoLog(D)
  52861. , V = v.getShaderInfoLog(N)
  52862. , U = !0
  52863. , k = !0;
  52864. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52865. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52866. k && (this.diagnostics = {
  52867. runnable: U,
  52868. material: g,
  52869. programLog: B,
  52870. vertexShader: {
  52871. log: F,
  52872. prefix: T
  52873. },
  52874. fragmentShader: {
  52875. log: V,
  52876. prefix: x
  52877. }
  52878. }),
  52879. v.deleteShader(D),
  52880. v.deleteShader(N);
  52881. var H;
  52882. this.getUniforms = function() {
  52883. return void 0 === H && (H = s(v, P)),
  52884. H
  52885. }
  52886. ;
  52887. var G;
  52888. return this.getAttributes = function() {
  52889. return void 0 === G && (G = l(v, P)),
  52890. G
  52891. }
  52892. ,
  52893. this.destroy = function() {
  52894. v.deleteProgram(P),
  52895. this.program = void 0
  52896. }
  52897. ,
  52898. Object.defineProperties(this, {
  52899. uniforms: {
  52900. get: function() {
  52901. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52902. this.getUniforms()
  52903. }
  52904. },
  52905. attributes: {
  52906. get: function() {
  52907. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52908. this.getAttributes()
  52909. }
  52910. }
  52911. }),
  52912. this.id = p++,
  52913. this.code = f,
  52914. this.usedTimes = 1,
  52915. this.program = P,
  52916. this.vertexShader = D,
  52917. this.fragmentShader = N,
  52918. this
  52919. }
  52920. }(),
  52921. n.WebGLPrograms = function(e, t) {
  52922. function i(e) {
  52923. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52924. return 1024;
  52925. var i = t.maxVertexUniforms
  52926. , r = Math.floor((i - 20) / 4)
  52927. , o = r;
  52928. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52929. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52930. o
  52931. }
  52932. function r(e, t) {
  52933. var i;
  52934. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52935. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52936. i
  52937. }
  52938. var o = []
  52939. , a = {
  52940. MeshDepthMaterial: "depth",
  52941. MeshNormalMaterial: "normal",
  52942. MeshBasicMaterial: "basic",
  52943. MeshLambertMaterial: "lambert",
  52944. MeshPhongMaterial: "phong",
  52945. MeshStandardMaterial: "standard",
  52946. LineBasicMaterial: "basic",
  52947. LineDashedMaterial: "dashed",
  52948. PointsMaterial: "points"
  52949. }
  52950. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52951. this.getParameters = function(o, s, l, c) {
  52952. var h = a[o.type]
  52953. , u = i(c)
  52954. , d = e.getPrecision();
  52955. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52956. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52957. var p = {
  52958. shaderID: h,
  52959. precision: d,
  52960. supportsVertexTextures: t.vertexTextures,
  52961. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52962. map: !!o.map,
  52963. mapEncoding: r(o.map, e.gammaInput),
  52964. envMap: !!o.envMap,
  52965. envMapMode: o.envMap && o.envMap.mapping,
  52966. envMapEncoding: r(o.envMap, e.gammaInput),
  52967. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52968. lightMap: !!o.lightMap,
  52969. aoMap: !!o.aoMap,
  52970. emissiveMap: !!o.emissiveMap,
  52971. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52972. bumpMap: !!o.bumpMap,
  52973. normalMap: !!o.normalMap,
  52974. displacementMap: !!o.displacementMap,
  52975. roughnessMap: !!o.roughnessMap,
  52976. metalnessMap: !!o.metalnessMap,
  52977. specularMap: !!o.specularMap,
  52978. alphaMap: !!o.alphaMap,
  52979. combine: o.combine,
  52980. vertexColors: o.vertexColors,
  52981. fog: l,
  52982. useFog: o.fog,
  52983. fogExp: l instanceof n.FogExp2,
  52984. flatShading: o.shading === n.FlatShading,
  52985. sizeAttenuation: o.sizeAttenuation,
  52986. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52987. skinning: o.skinning,
  52988. maxBones: u,
  52989. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52990. morphTargets: o.morphTargets,
  52991. morphNormals: o.morphNormals,
  52992. maxMorphTargets: e.maxMorphTargets,
  52993. maxMorphNormals: e.maxMorphNormals,
  52994. numDirLights: s.directional.length,
  52995. numPointLights: s.point.length,
  52996. numSpotLights: s.spot.length,
  52997. numHemiLights: s.hemi.length,
  52998. pointLightShadows: s.shadowsPointLight,
  52999. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53000. shadowMapType: e.shadowMap.type,
  53001. toneMapping: e.toneMapping,
  53002. physicallyCorrectLights: e.physicallyCorrectLights,
  53003. premultipliedAlpha: o.premultipliedAlpha,
  53004. alphaTest: o.alphaTest,
  53005. doubleSided: o.side === n.DoubleSide,
  53006. flipSided: o.side === n.BackSide
  53007. };
  53008. return p
  53009. }
  53010. ,
  53011. this.getProgramCode = function(e, t) {
  53012. var i = [];
  53013. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53014. i.push(e.vertexShader)),
  53015. void 0 !== e.defines)
  53016. for (var n in e.defines)
  53017. i.push(n),
  53018. i.push(e.defines[n]);
  53019. for (var r = 0; r < s.length; r++) {
  53020. var o = s[r];
  53021. i.push(o),
  53022. i.push(t[o])
  53023. }
  53024. return i.join()
  53025. }
  53026. ,
  53027. this.acquireProgram = function(t, i, r) {
  53028. for (var a, s = 0, l = o.length; s < l; s++) {
  53029. var c = o[s];
  53030. if (c.code === r) {
  53031. a = c,
  53032. ++a.usedTimes;
  53033. break
  53034. }
  53035. }
  53036. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53037. o.push(a)),
  53038. a
  53039. }
  53040. ,
  53041. this.releaseProgram = function(e) {
  53042. if (0 === --e.usedTimes) {
  53043. var t = o.indexOf(e);
  53044. o[t] = o[o.length - 1],
  53045. o.pop(),
  53046. e.destroy()
  53047. }
  53048. }
  53049. ,
  53050. this.programs = o
  53051. }
  53052. ,
  53053. n.WebGLProperties = function() {
  53054. var e = {};
  53055. this.get = function(t) {
  53056. var i = t.uuid
  53057. , n = e[i];
  53058. return void 0 === n && (n = {},
  53059. e[i] = n),
  53060. n
  53061. }
  53062. ,
  53063. this.delete = function(t) {
  53064. delete e[t.uuid]
  53065. }
  53066. ,
  53067. this.clear = function() {
  53068. e = {}
  53069. }
  53070. }
  53071. ,
  53072. n.WebGLShader = function() {
  53073. function e(e) {
  53074. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53075. t[i] = i + 1 + ": " + t[i];
  53076. return t.join("\n")
  53077. }
  53078. return function(t, i, n) {
  53079. var r = t.createShader(i);
  53080. return t.shaderSource(r, n),
  53081. t.compileShader(r),
  53082. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53083. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53084. r
  53085. }
  53086. }(),
  53087. n.WebGLShadowMap = function(e, t, i) {
  53088. function r(e, t, i, r) {
  53089. var o = e.geometry
  53090. , a = null
  53091. , s = v
  53092. , l = e.customDepthMaterial;
  53093. if (i && (s = A,
  53094. l = e.customDistanceMaterial),
  53095. l)
  53096. a = l;
  53097. else {
  53098. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53099. , h = e instanceof n.SkinnedMesh && t.skinning
  53100. , u = 0;
  53101. c && (u |= f),
  53102. h && (u |= g),
  53103. a = s[u]
  53104. }
  53105. return a.visible = t.visible,
  53106. a.wireframe = t.wireframe,
  53107. a.wireframeLinewidth = t.wireframeLinewidth,
  53108. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53109. a
  53110. }
  53111. function o(e, t, i) {
  53112. if (e.visible !== !1) {
  53113. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53114. var r = e.material;
  53115. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53116. p.push(e))
  53117. }
  53118. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53119. o(a[s], t, i)
  53120. }
  53121. }
  53122. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53123. var x = 0 !== (T & f)
  53124. , S = 0 !== (T & g)
  53125. , M = new n.ShaderMaterial({
  53126. uniforms: b,
  53127. vertexShader: E.vertexShader,
  53128. fragmentShader: E.fragmentShader,
  53129. morphTargets: x,
  53130. skinning: S
  53131. });
  53132. v[T] = M;
  53133. var R = new n.ShaderMaterial({
  53134. defines: {
  53135. USE_SHADOWMAP: ""
  53136. },
  53137. uniforms: _,
  53138. vertexShader: w.vertexShader,
  53139. fragmentShader: w.fragmentShader,
  53140. morphTargets: x,
  53141. skinning: S
  53142. });
  53143. A[T] = R
  53144. }
  53145. var P = this;
  53146. this.enabled = !1,
  53147. this.autoUpdate = !0,
  53148. this.needsUpdate = !1,
  53149. this.type = n.PCFShadowMap,
  53150. this.cullFace = n.CullFaceFront,
  53151. this.render = function(f, g) {
  53152. var m, v, A = t.shadows;
  53153. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53154. s.clearColor(1, 1, 1, 1),
  53155. s.disable(a.BLEND),
  53156. s.enable(a.CULL_FACE),
  53157. a.frontFace(a.CCW),
  53158. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53159. s.setDepthTest(!0),
  53160. s.setScissorTest(!1);
  53161. for (var E = 0, b = A.length; E < b; E++) {
  53162. var w = A[E]
  53163. , _ = w.shadow
  53164. , T = _.camera;
  53165. if (h.copy(_.mapSize),
  53166. w instanceof n.PointLight) {
  53167. m = 6,
  53168. v = !0;
  53169. var x = h.x
  53170. , S = h.y;
  53171. I[0].set(2 * x, S, x, S),
  53172. I[1].set(0, S, x, S),
  53173. I[2].set(3 * x, S, x, S),
  53174. I[3].set(x, S, x, S),
  53175. I[4].set(3 * x, 0, x, S),
  53176. I[5].set(x, 0, x, S),
  53177. h.x *= 4,
  53178. h.y *= 2
  53179. } else
  53180. m = 1,
  53181. v = !1;
  53182. if (null === _.map) {
  53183. var M = {
  53184. minFilter: n.NearestFilter,
  53185. magFilter: n.NearestFilter,
  53186. format: n.RGBAFormat
  53187. };
  53188. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53189. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53190. T.updateProjectionMatrix()
  53191. }
  53192. var R = _.map
  53193. , O = _.matrix;
  53194. d.setFromMatrixPosition(w.matrixWorld),
  53195. T.position.copy(d),
  53196. e.setRenderTarget(R),
  53197. e.clear();
  53198. for (var L = 0; L < m; L++) {
  53199. if (v) {
  53200. u.copy(T.position),
  53201. u.add(y[L]),
  53202. T.up.copy(C[L]),
  53203. T.lookAt(u);
  53204. var D = I[L];
  53205. s.viewport(D)
  53206. } else
  53207. u.setFromMatrixPosition(w.target.matrixWorld),
  53208. T.lookAt(u);
  53209. T.updateMatrixWorld(),
  53210. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53211. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53212. O.multiply(T.projectionMatrix),
  53213. O.multiply(T.matrixWorldInverse),
  53214. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53215. l.setFromMatrix(c),
  53216. p.length = 0,
  53217. o(f, g, T);
  53218. for (var N = 0, B = p.length; N < B; N++) {
  53219. var F = p[N]
  53220. , V = i.update(F)
  53221. , U = F.material;
  53222. if (U instanceof n.MultiMaterial)
  53223. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53224. var W = k[G]
  53225. , j = H[W.materialIndex];
  53226. if (j.visible === !0) {
  53227. var Y = r(F, j, v, d);
  53228. e.renderBufferDirect(T, null, V, Y, F, W)
  53229. }
  53230. }
  53231. else {
  53232. var Y = r(F, U, v, d);
  53233. e.renderBufferDirect(T, null, V, Y, F, null)
  53234. }
  53235. }
  53236. }
  53237. }
  53238. var X = e.getClearColor()
  53239. , Z = e.getClearAlpha();
  53240. e.setClearColor(X, Z),
  53241. s.enable(a.BLEND),
  53242. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53243. P.needsUpdate = !1
  53244. }
  53245. }
  53246. }
  53247. ,
  53248. n.WebGLState = function(e, t, i) {
  53249. var r = this
  53250. , o = new n.Vector4
  53251. , a = new Uint8Array(16)
  53252. , s = new Uint8Array(16)
  53253. , l = new Uint8Array(16)
  53254. , c = {}
  53255. , h = null
  53256. , u = null
  53257. , d = null
  53258. , p = null
  53259. , f = null
  53260. , g = null
  53261. , m = null
  53262. , v = null
  53263. , A = !1
  53264. , y = null
  53265. , C = null
  53266. , I = null
  53267. , E = null
  53268. , b = null
  53269. , w = null
  53270. , _ = null
  53271. , T = null
  53272. , x = null
  53273. , S = null
  53274. , M = null
  53275. , R = null
  53276. , P = null
  53277. , O = null
  53278. , L = null
  53279. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53280. , N = void 0
  53281. , B = {}
  53282. , F = new n.Vector4
  53283. , V = null
  53284. , U = null
  53285. , k = new n.Vector4
  53286. , H = new n.Vector4
  53287. , G = e.createTexture();
  53288. e.bindTexture(e.TEXTURE_2D, G),
  53289. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53290. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53291. this.init = function() {
  53292. this.clearColor(0, 0, 0, 1),
  53293. this.clearDepth(1),
  53294. this.clearStencil(0),
  53295. this.enable(e.DEPTH_TEST),
  53296. e.depthFunc(e.LEQUAL),
  53297. e.frontFace(e.CCW),
  53298. e.cullFace(e.BACK),
  53299. this.enable(e.CULL_FACE),
  53300. this.enable(e.BLEND),
  53301. e.blendEquation(e.FUNC_ADD),
  53302. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53303. }
  53304. ,
  53305. this.initAttributes = function() {
  53306. for (var e = 0, t = a.length; e < t; e++)
  53307. a[e] = 0
  53308. }
  53309. ,
  53310. this.enableAttribute = function(i) {
  53311. if (a[i] = 1,
  53312. 0 === s[i] && (e.enableVertexAttribArray(i),
  53313. s[i] = 1),
  53314. 0 !== l[i]) {
  53315. var n = t.get("ANGLE_instanced_arrays");
  53316. n.vertexAttribDivisorANGLE(i, 0),
  53317. l[i] = 0
  53318. }
  53319. }
  53320. ,
  53321. this.enableAttributeAndDivisor = function(t, i, n) {
  53322. a[t] = 1,
  53323. 0 === s[t] && (e.enableVertexAttribArray(t),
  53324. s[t] = 1),
  53325. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53326. l[t] = i)
  53327. }
  53328. ,
  53329. this.disableUnusedAttributes = function() {
  53330. for (var t = 0, i = s.length; t < i; t++)
  53331. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53332. s[t] = 0)
  53333. }
  53334. ,
  53335. this.enable = function(t) {
  53336. c[t] !== !0 && (e.enable(t),
  53337. c[t] = !0)
  53338. }
  53339. ,
  53340. this.disable = function(t) {
  53341. c[t] !== !1 && (e.disable(t),
  53342. c[t] = !1)
  53343. }
  53344. ,
  53345. this.getCompressedTextureFormats = function() {
  53346. if (null === h && (h = [],
  53347. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53348. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53349. h.push(i[n]);
  53350. return h
  53351. }
  53352. ,
  53353. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53354. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53355. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53356. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53357. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53358. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53359. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53360. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53361. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53362. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53363. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53364. u = t,
  53365. A = h),
  53366. t === n.CustomBlending ? (s = s || r,
  53367. l = l || o,
  53368. c = c || a,
  53369. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53370. d = r,
  53371. g = s),
  53372. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53373. p = o,
  53374. f = a,
  53375. m = l,
  53376. v = c)) : (d = null,
  53377. p = null,
  53378. f = null,
  53379. g = null,
  53380. m = null,
  53381. v = null)
  53382. }
  53383. ,
  53384. this.setDepthFunc = function(t) {
  53385. if (y !== t) {
  53386. if (t)
  53387. switch (t) {
  53388. case n.NeverDepth:
  53389. e.depthFunc(e.NEVER);
  53390. break;
  53391. case n.AlwaysDepth:
  53392. e.depthFunc(e.ALWAYS);
  53393. break;
  53394. case n.LessDepth:
  53395. e.depthFunc(e.LESS);
  53396. break;
  53397. case n.LessEqualDepth:
  53398. e.depthFunc(e.LEQUAL);
  53399. break;
  53400. case n.EqualDepth:
  53401. e.depthFunc(e.EQUAL);
  53402. break;
  53403. case n.GreaterEqualDepth:
  53404. e.depthFunc(e.GEQUAL);
  53405. break;
  53406. case n.GreaterDepth:
  53407. e.depthFunc(e.GREATER);
  53408. break;
  53409. case n.NotEqualDepth:
  53410. e.depthFunc(e.NOTEQUAL);
  53411. break;
  53412. default:
  53413. e.depthFunc(e.LEQUAL)
  53414. }
  53415. else
  53416. e.depthFunc(e.LEQUAL);
  53417. y = t
  53418. }
  53419. }
  53420. ,
  53421. this.setDepthTest = function(t) {
  53422. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53423. }
  53424. ,
  53425. this.setDepthWrite = function(t) {
  53426. C !== t && (e.depthMask(t),
  53427. C = t)
  53428. }
  53429. ,
  53430. this.setColorWrite = function(t) {
  53431. I !== t && (e.colorMask(t, t, t, t),
  53432. I = t)
  53433. }
  53434. ,
  53435. this.setStencilFunc = function(t, i, n) {
  53436. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53437. b = t,
  53438. w = i,
  53439. _ = n)
  53440. }
  53441. ,
  53442. this.setStencilOp = function(t, i, n) {
  53443. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53444. T = t,
  53445. x = i,
  53446. S = n)
  53447. }
  53448. ,
  53449. this.setStencilTest = function(t) {
  53450. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53451. }
  53452. ,
  53453. this.setStencilWrite = function(t) {
  53454. E !== t && (e.stencilMask(t),
  53455. E = t)
  53456. }
  53457. ,
  53458. this.setFlipSided = function(t) {
  53459. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53460. M = t)
  53461. }
  53462. ,
  53463. this.setLineWidth = function(t) {
  53464. t !== R && (e.lineWidth(t),
  53465. R = t)
  53466. }
  53467. ,
  53468. this.setPolygonOffset = function(t, i, n) {
  53469. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53470. !t || P === i && O === n || (e.polygonOffset(i, n),
  53471. P = i,
  53472. O = n)
  53473. }
  53474. ,
  53475. this.getScissorTest = function() {
  53476. return L
  53477. }
  53478. ,
  53479. this.setScissorTest = function(t) {
  53480. L = t,
  53481. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53482. }
  53483. ,
  53484. this.activeTexture = function(t) {
  53485. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53486. N !== t && (e.activeTexture(t),
  53487. N = t)
  53488. }
  53489. ,
  53490. this.bindTexture = function(t, i) {
  53491. void 0 === N && r.activeTexture();
  53492. var n = B[N];
  53493. void 0 === n && (n = {
  53494. type: void 0,
  53495. texture: void 0
  53496. },
  53497. B[N] = n),
  53498. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53499. n.type = t,
  53500. n.texture = i)
  53501. }
  53502. ,
  53503. this.compressedTexImage2D = function() {
  53504. try {
  53505. e.compressedTexImage2D.apply(e, arguments)
  53506. } catch (e) {
  53507. console.error(e)
  53508. }
  53509. }
  53510. ,
  53511. this.texImage2D = function() {
  53512. try {
  53513. e.texImage2D.apply(e, arguments)
  53514. } catch (e) {
  53515. console.error(e)
  53516. }
  53517. }
  53518. ,
  53519. this.clearColor = function(t, i, n, r) {
  53520. o.set(t, i, n, r),
  53521. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53522. F.copy(o))
  53523. }
  53524. ,
  53525. this.clearDepth = function(t) {
  53526. V !== t && (e.clearDepth(t),
  53527. V = t)
  53528. }
  53529. ,
  53530. this.clearStencil = function(t) {
  53531. U !== t && (e.clearStencil(t),
  53532. U = t)
  53533. }
  53534. ,
  53535. this.scissor = function(t) {
  53536. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53537. k.copy(t))
  53538. }
  53539. ,
  53540. this.viewport = function(t) {
  53541. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53542. H.copy(t))
  53543. }
  53544. ,
  53545. this.reset = function() {
  53546. for (var t = 0; t < s.length; t++)
  53547. 1 === s[t] && (e.disableVertexAttribArray(t),
  53548. s[t] = 0);
  53549. c = {},
  53550. h = null,
  53551. N = void 0,
  53552. B = {},
  53553. u = null,
  53554. I = null,
  53555. C = null,
  53556. E = null,
  53557. M = null
  53558. }
  53559. }
  53560. ,
  53561. n.LensFlarePlugin = function(e, t) {
  53562. function i() {
  53563. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53564. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53565. o = p.createBuffer(),
  53566. a = p.createBuffer(),
  53567. p.bindBuffer(p.ARRAY_BUFFER, o),
  53568. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53569. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53570. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53571. u = p.createTexture(),
  53572. d = p.createTexture(),
  53573. f.bindTexture(p.TEXTURE_2D, u),
  53574. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53575. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53576. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53577. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53578. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53579. f.bindTexture(p.TEXTURE_2D, d),
  53580. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53581. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53582. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53583. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53584. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53585. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53586. var i;
  53587. i = h ? {
  53588. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53589. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53590. } : {
  53591. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53592. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53593. },
  53594. s = r(i),
  53595. l = {
  53596. vertex: p.getAttribLocation(s, "position"),
  53597. uv: p.getAttribLocation(s, "uv")
  53598. },
  53599. c = {
  53600. renderType: p.getUniformLocation(s, "renderType"),
  53601. map: p.getUniformLocation(s, "map"),
  53602. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53603. opacity: p.getUniformLocation(s, "opacity"),
  53604. color: p.getUniformLocation(s, "color"),
  53605. scale: p.getUniformLocation(s, "scale"),
  53606. rotation: p.getUniformLocation(s, "rotation"),
  53607. screenPosition: p.getUniformLocation(s, "screenPosition")
  53608. }
  53609. }
  53610. function r(t) {
  53611. var i = p.createProgram()
  53612. , n = p.createShader(p.FRAGMENT_SHADER)
  53613. , r = p.createShader(p.VERTEX_SHADER)
  53614. , o = "precision " + e.getPrecision() + " float;\n";
  53615. return p.shaderSource(n, o + t.fragmentShader),
  53616. p.shaderSource(r, o + t.vertexShader),
  53617. p.compileShader(n),
  53618. p.compileShader(r),
  53619. p.attachShader(i, n),
  53620. p.attachShader(i, r),
  53621. p.linkProgram(i),
  53622. i
  53623. }
  53624. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53625. this.render = function(r, g, m) {
  53626. if (0 !== t.length) {
  53627. var v = new n.Vector3
  53628. , A = m.w / m.z
  53629. , y = .5 * m.z
  53630. , C = .5 * m.w
  53631. , I = 16 / m.w
  53632. , E = new n.Vector2(I * A,I)
  53633. , b = new n.Vector3(1,1,0)
  53634. , w = new n.Vector2(1,1);
  53635. void 0 === s && i(),
  53636. p.useProgram(s),
  53637. f.initAttributes(),
  53638. f.enableAttribute(l.vertex),
  53639. f.enableAttribute(l.uv),
  53640. f.disableUnusedAttributes(),
  53641. p.uniform1i(c.occlusionMap, 0),
  53642. p.uniform1i(c.map, 1),
  53643. p.bindBuffer(p.ARRAY_BUFFER, o),
  53644. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53645. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53646. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53647. f.disable(p.CULL_FACE),
  53648. f.setDepthWrite(!1);
  53649. for (var _ = 0, T = t.length; _ < T; _++) {
  53650. I = 16 / m.w,
  53651. E.set(I * A, I);
  53652. var x = t[_];
  53653. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53654. v.applyMatrix4(g.matrixWorldInverse),
  53655. v.applyProjection(g.projectionMatrix),
  53656. b.copy(v),
  53657. w.x = b.x * y + y,
  53658. w.y = b.y * C + C,
  53659. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53660. f.activeTexture(p.TEXTURE0),
  53661. f.bindTexture(p.TEXTURE_2D, null),
  53662. f.activeTexture(p.TEXTURE1),
  53663. f.bindTexture(p.TEXTURE_2D, u),
  53664. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53665. p.uniform1i(c.renderType, 0),
  53666. p.uniform2f(c.scale, E.x, E.y),
  53667. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53668. f.disable(p.BLEND),
  53669. f.enable(p.DEPTH_TEST),
  53670. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53671. f.activeTexture(p.TEXTURE0),
  53672. f.bindTexture(p.TEXTURE_2D, d),
  53673. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53674. p.uniform1i(c.renderType, 1),
  53675. f.disable(p.DEPTH_TEST),
  53676. f.activeTexture(p.TEXTURE1),
  53677. f.bindTexture(p.TEXTURE_2D, u),
  53678. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53679. x.positionScreen.copy(b),
  53680. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53681. p.uniform1i(c.renderType, 2),
  53682. f.enable(p.BLEND);
  53683. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53684. var R = x.lensFlares[S];
  53685. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53686. b.y = R.y,
  53687. b.z = R.z,
  53688. I = R.size * R.scale / m.w,
  53689. E.x = I * A,
  53690. E.y = I,
  53691. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53692. p.uniform2f(c.scale, E.x, E.y),
  53693. p.uniform1f(c.rotation, R.rotation),
  53694. p.uniform1f(c.opacity, R.opacity),
  53695. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53696. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53697. e.setTexture(R.texture, 1),
  53698. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53699. }
  53700. }
  53701. }
  53702. f.enable(p.CULL_FACE),
  53703. f.enable(p.DEPTH_TEST),
  53704. f.setDepthWrite(!0),
  53705. e.resetGLState()
  53706. }
  53707. }
  53708. }
  53709. ,
  53710. n.SpritePlugin = function(e, t) {
  53711. function i() {
  53712. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53713. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53714. a = d.createBuffer(),
  53715. s = d.createBuffer(),
  53716. d.bindBuffer(d.ARRAY_BUFFER, a),
  53717. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53718. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53719. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53720. l = r(),
  53721. c = {
  53722. position: d.getAttribLocation(l, "position"),
  53723. uv: d.getAttribLocation(l, "uv")
  53724. },
  53725. h = {
  53726. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53727. uvScale: d.getUniformLocation(l, "uvScale"),
  53728. rotation: d.getUniformLocation(l, "rotation"),
  53729. scale: d.getUniformLocation(l, "scale"),
  53730. color: d.getUniformLocation(l, "color"),
  53731. map: d.getUniformLocation(l, "map"),
  53732. opacity: d.getUniformLocation(l, "opacity"),
  53733. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53734. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53735. fogType: d.getUniformLocation(l, "fogType"),
  53736. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53737. fogNear: d.getUniformLocation(l, "fogNear"),
  53738. fogFar: d.getUniformLocation(l, "fogFar"),
  53739. fogColor: d.getUniformLocation(l, "fogColor"),
  53740. alphaTest: d.getUniformLocation(l, "alphaTest")
  53741. };
  53742. var i = document.createElement("canvas");
  53743. i.width = 8,
  53744. i.height = 8;
  53745. var o = i.getContext("2d");
  53746. o.fillStyle = "white",
  53747. o.fillRect(0, 0, 8, 8),
  53748. u = new n.Texture(i),
  53749. u.needsUpdate = !0
  53750. }
  53751. function r() {
  53752. var t = d.createProgram()
  53753. , i = d.createShader(d.VERTEX_SHADER)
  53754. , n = d.createShader(d.FRAGMENT_SHADER);
  53755. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53756. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53757. d.compileShader(i),
  53758. d.compileShader(n),
  53759. d.attachShader(t, i),
  53760. d.attachShader(t, n),
  53761. d.linkProgram(t),
  53762. t
  53763. }
  53764. function o(e, t) {
  53765. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53766. }
  53767. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53768. this.render = function(r, v) {
  53769. if (0 !== t.length) {
  53770. void 0 === l && i(),
  53771. d.useProgram(l),
  53772. p.initAttributes(),
  53773. p.enableAttribute(c.position),
  53774. p.enableAttribute(c.uv),
  53775. p.disableUnusedAttributes(),
  53776. p.disable(d.CULL_FACE),
  53777. p.enable(d.BLEND),
  53778. d.bindBuffer(d.ARRAY_BUFFER, a),
  53779. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53780. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53781. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53782. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53783. p.activeTexture(d.TEXTURE0),
  53784. d.uniform1i(h.map, 0);
  53785. var A = 0
  53786. , y = 0
  53787. , C = r.fog;
  53788. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53789. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53790. d.uniform1f(h.fogFar, C.far),
  53791. d.uniform1i(h.fogType, 1),
  53792. A = 1,
  53793. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53794. d.uniform1i(h.fogType, 2),
  53795. A = 2,
  53796. y = 2)) : (d.uniform1i(h.fogType, 0),
  53797. A = 0,
  53798. y = 0);
  53799. for (var I = 0, E = t.length; I < E; I++) {
  53800. var b = t[I];
  53801. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53802. b.z = -b.modelViewMatrix.elements[14]
  53803. }
  53804. t.sort(o);
  53805. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53806. var b = t[I]
  53807. , _ = b.material;
  53808. d.uniform1f(h.alphaTest, _.alphaTest),
  53809. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53810. b.matrixWorld.decompose(f, g, m),
  53811. w[0] = m.x,
  53812. w[1] = m.y;
  53813. var T = 0;
  53814. r.fog && _.fog && (T = y),
  53815. A !== T && (d.uniform1i(h.fogType, T),
  53816. A = T),
  53817. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53818. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53819. d.uniform2f(h.uvScale, 1, 1)),
  53820. d.uniform1f(h.opacity, _.opacity),
  53821. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53822. d.uniform1f(h.rotation, _.rotation),
  53823. d.uniform2fv(h.scale, w),
  53824. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53825. p.setDepthTest(_.depthTest),
  53826. p.setDepthWrite(_.depthWrite),
  53827. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53828. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53829. }
  53830. p.enable(d.CULL_FACE),
  53831. e.resetGLState()
  53832. }
  53833. }
  53834. }
  53835. ,
  53836. Object.defineProperties(n.Box2.prototype, {
  53837. empty: {
  53838. value: function() {
  53839. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53840. this.isEmpty()
  53841. }
  53842. },
  53843. isIntersectionBox: {
  53844. value: function(e) {
  53845. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53846. this.intersectsBox(e)
  53847. }
  53848. }
  53849. }),
  53850. Object.defineProperties(n.Box3.prototype, {
  53851. empty: {
  53852. value: function() {
  53853. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53854. this.isEmpty()
  53855. }
  53856. },
  53857. isIntersectionBox: {
  53858. value: function(e) {
  53859. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53860. this.intersectsBox(e)
  53861. }
  53862. },
  53863. isIntersectionSphere: {
  53864. value: function(e) {
  53865. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53866. this.intersectsSphere(e)
  53867. }
  53868. }
  53869. }),
  53870. Object.defineProperties(n.Matrix3.prototype, {
  53871. multiplyVector3: {
  53872. value: function(e) {
  53873. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53874. e.applyMatrix3(this)
  53875. }
  53876. },
  53877. multiplyVector3Array: {
  53878. value: function(e) {
  53879. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53880. this.applyToVector3Array(e)
  53881. }
  53882. }
  53883. }),
  53884. Object.defineProperties(n.Matrix4.prototype, {
  53885. extractPosition: {
  53886. value: function(e) {
  53887. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53888. this.copyPosition(e)
  53889. }
  53890. },
  53891. setRotationFromQuaternion: {
  53892. value: function(e) {
  53893. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53894. this.makeRotationFromQuaternion(e)
  53895. }
  53896. },
  53897. multiplyVector3: {
  53898. value: function(e) {
  53899. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53900. e.applyProjection(this)
  53901. }
  53902. },
  53903. multiplyVector4: {
  53904. value: function(e) {
  53905. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53906. e.applyMatrix4(this)
  53907. }
  53908. },
  53909. multiplyVector3Array: {
  53910. value: function(e) {
  53911. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53912. this.applyToVector3Array(e)
  53913. }
  53914. },
  53915. rotateAxis: {
  53916. value: function(e) {
  53917. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53918. e.transformDirection(this)
  53919. }
  53920. },
  53921. crossVector: {
  53922. value: function(e) {
  53923. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53924. e.applyMatrix4(this)
  53925. }
  53926. },
  53927. translate: {
  53928. value: function(e) {
  53929. console.error("THREE.Matrix4: .translate() has been removed.")
  53930. }
  53931. },
  53932. rotateX: {
  53933. value: function(e) {
  53934. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53935. }
  53936. },
  53937. rotateY: {
  53938. value: function(e) {
  53939. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53940. }
  53941. },
  53942. rotateZ: {
  53943. value: function(e) {
  53944. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53945. }
  53946. },
  53947. rotateByAxis: {
  53948. value: function(e, t) {
  53949. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53950. }
  53951. }
  53952. }),
  53953. Object.defineProperties(n.Plane.prototype, {
  53954. isIntersectionLine: {
  53955. value: function(e) {
  53956. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53957. this.intersectsLine(e)
  53958. }
  53959. }
  53960. }),
  53961. Object.defineProperties(n.Quaternion.prototype, {
  53962. multiplyVector3: {
  53963. value: function(e) {
  53964. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53965. e.applyQuaternion(this)
  53966. }
  53967. }
  53968. }),
  53969. Object.defineProperties(n.Ray.prototype, {
  53970. isIntersectionBox: {
  53971. value: function(e) {
  53972. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53973. this.intersectsBox(e)
  53974. }
  53975. },
  53976. isIntersectionPlane: {
  53977. value: function(e) {
  53978. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53979. this.intersectsPlane(e)
  53980. }
  53981. },
  53982. isIntersectionSphere: {
  53983. value: function(e) {
  53984. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53985. this.intersectsSphere(e)
  53986. }
  53987. }
  53988. }),
  53989. Object.defineProperties(n.Vector3.prototype, {
  53990. setEulerFromRotationMatrix: {
  53991. value: function() {
  53992. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53993. }
  53994. },
  53995. setEulerFromQuaternion: {
  53996. value: function() {
  53997. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53998. }
  53999. },
  54000. getPositionFromMatrix: {
  54001. value: function(e) {
  54002. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54003. this.setFromMatrixPosition(e)
  54004. }
  54005. },
  54006. getScaleFromMatrix: {
  54007. value: function(e) {
  54008. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54009. this.setFromMatrixScale(e)
  54010. }
  54011. },
  54012. getColumnFromMatrix: {
  54013. value: function(e, t) {
  54014. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54015. this.setFromMatrixColumn(e, t)
  54016. }
  54017. }
  54018. }),
  54019. n.Face4 = function(e, t, i, r, o, a, s) {
  54020. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54021. new n.Face3(e,t,i,o,a,s)
  54022. }
  54023. ,
  54024. n.Vertex = function(e, t, i) {
  54025. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54026. new n.Vector3(e,t,i)
  54027. }
  54028. ,
  54029. Object.defineProperties(n.Object3D.prototype, {
  54030. eulerOrder: {
  54031. get: function() {
  54032. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54033. this.rotation.order
  54034. },
  54035. set: function(e) {
  54036. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54037. this.rotation.order = e
  54038. }
  54039. },
  54040. getChildByName: {
  54041. value: function(e) {
  54042. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54043. this.getObjectByName(e)
  54044. }
  54045. },
  54046. renderDepth: {
  54047. set: function(e) {
  54048. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54049. }
  54050. },
  54051. translate: {
  54052. value: function(e, t) {
  54053. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54054. this.translateOnAxis(t, e)
  54055. }
  54056. },
  54057. useQuaternion: {
  54058. get: function() {
  54059. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54060. },
  54061. set: function(e) {
  54062. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54063. }
  54064. }
  54065. }),
  54066. Object.defineProperties(n, {
  54067. PointCloud: {
  54068. value: function(e, t) {
  54069. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54070. new n.Points(e,t)
  54071. }
  54072. },
  54073. ParticleSystem: {
  54074. value: function(e, t) {
  54075. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54076. new n.Points(e,t)
  54077. }
  54078. }
  54079. }),
  54080. Object.defineProperties(n.Light.prototype, {
  54081. onlyShadow: {
  54082. set: function(e) {
  54083. console.warn("THREE.Light: .onlyShadow has been removed.")
  54084. }
  54085. },
  54086. shadowCameraFov: {
  54087. set: function(e) {
  54088. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54089. this.shadow.camera.fov = e
  54090. }
  54091. },
  54092. shadowCameraLeft: {
  54093. set: function(e) {
  54094. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54095. this.shadow.camera.left = e
  54096. }
  54097. },
  54098. shadowCameraRight: {
  54099. set: function(e) {
  54100. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54101. this.shadow.camera.right = e
  54102. }
  54103. },
  54104. shadowCameraTop: {
  54105. set: function(e) {
  54106. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54107. this.shadow.camera.top = e
  54108. }
  54109. },
  54110. shadowCameraBottom: {
  54111. set: function(e) {
  54112. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54113. this.shadow.camera.bottom = e
  54114. }
  54115. },
  54116. shadowCameraNear: {
  54117. set: function(e) {
  54118. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54119. this.shadow.camera.near = e
  54120. }
  54121. },
  54122. shadowCameraFar: {
  54123. set: function(e) {
  54124. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54125. this.shadow.camera.far = e
  54126. }
  54127. },
  54128. shadowCameraVisible: {
  54129. set: function(e) {
  54130. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54131. }
  54132. },
  54133. shadowBias: {
  54134. set: function(e) {
  54135. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54136. this.shadow.bias = e
  54137. }
  54138. },
  54139. shadowDarkness: {
  54140. set: function(e) {
  54141. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54142. }
  54143. },
  54144. shadowMapWidth: {
  54145. set: function(e) {
  54146. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54147. this.shadow.mapSize.width = e
  54148. }
  54149. },
  54150. shadowMapHeight: {
  54151. set: function(e) {
  54152. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54153. this.shadow.mapSize.height = e
  54154. }
  54155. }
  54156. }),
  54157. Object.defineProperties(n.BufferAttribute.prototype, {
  54158. length: {
  54159. get: function() {
  54160. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54161. this.array.length
  54162. }
  54163. }
  54164. }),
  54165. Object.defineProperties(n.BufferGeometry.prototype, {
  54166. drawcalls: {
  54167. get: function() {
  54168. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54169. this.groups
  54170. }
  54171. },
  54172. offsets: {
  54173. get: function() {
  54174. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54175. this.groups
  54176. }
  54177. },
  54178. addIndex: {
  54179. value: function(e) {
  54180. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54181. this.setIndex(e)
  54182. }
  54183. },
  54184. addDrawCall: {
  54185. value: function(e, t, i) {
  54186. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54187. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54188. this.addGroup(e, t)
  54189. }
  54190. },
  54191. clearDrawCalls: {
  54192. value: function() {
  54193. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54194. this.clearGroups()
  54195. }
  54196. },
  54197. computeTangents: {
  54198. value: function() {
  54199. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54200. }
  54201. },
  54202. computeOffsets: {
  54203. value: function() {
  54204. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54205. }
  54206. }
  54207. }),
  54208. Object.defineProperties(n.Material.prototype, {
  54209. wrapAround: {
  54210. get: function() {
  54211. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54212. },
  54213. set: function(e) {
  54214. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54215. }
  54216. },
  54217. wrapRGB: {
  54218. get: function() {
  54219. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54220. new n.Color
  54221. }
  54222. }
  54223. }),
  54224. Object.defineProperties(n, {
  54225. PointCloudMaterial: {
  54226. value: function(e) {
  54227. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54228. new n.PointsMaterial(e)
  54229. }
  54230. },
  54231. ParticleBasicMaterial: {
  54232. value: function(e) {
  54233. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54234. new n.PointsMaterial(e)
  54235. }
  54236. },
  54237. ParticleSystemMaterial: {
  54238. value: function(e) {
  54239. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54240. new n.PointsMaterial(e)
  54241. }
  54242. }
  54243. }),
  54244. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54245. metal: {
  54246. get: function() {
  54247. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54248. !1
  54249. },
  54250. set: function(e) {
  54251. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54252. }
  54253. }
  54254. }),
  54255. Object.defineProperties(n.ShaderMaterial.prototype, {
  54256. derivatives: {
  54257. get: function() {
  54258. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54259. this.extensions.derivatives
  54260. },
  54261. set: function(e) {
  54262. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54263. this.extensions.derivatives = e
  54264. }
  54265. }
  54266. }),
  54267. Object.defineProperties(n.WebGLRenderer.prototype, {
  54268. supportsFloatTextures: {
  54269. value: function() {
  54270. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54271. this.extensions.get("OES_texture_float")
  54272. }
  54273. },
  54274. supportsHalfFloatTextures: {
  54275. value: function() {
  54276. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54277. this.extensions.get("OES_texture_half_float")
  54278. }
  54279. },
  54280. supportsStandardDerivatives: {
  54281. value: function() {
  54282. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54283. this.extensions.get("OES_standard_derivatives")
  54284. }
  54285. },
  54286. supportsCompressedTextureS3TC: {
  54287. value: function() {
  54288. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54289. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54290. }
  54291. },
  54292. supportsCompressedTexturePVRTC: {
  54293. value: function() {
  54294. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54295. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54296. }
  54297. },
  54298. supportsBlendMinMax: {
  54299. value: function() {
  54300. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54301. this.extensions.get("EXT_blend_minmax")
  54302. }
  54303. },
  54304. supportsVertexTextures: {
  54305. value: function() {
  54306. return this.capabilities.vertexTextures
  54307. }
  54308. },
  54309. supportsInstancedArrays: {
  54310. value: function() {
  54311. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54312. this.extensions.get("ANGLE_instanced_arrays")
  54313. }
  54314. },
  54315. enableScissorTest: {
  54316. value: function(e) {
  54317. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54318. this.setScissorTest(e)
  54319. }
  54320. },
  54321. initMaterial: {
  54322. value: function() {
  54323. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54324. }
  54325. },
  54326. addPrePlugin: {
  54327. value: function() {
  54328. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54329. }
  54330. },
  54331. addPostPlugin: {
  54332. value: function() {
  54333. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54334. }
  54335. },
  54336. updateShadowMap: {
  54337. value: function() {
  54338. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54339. }
  54340. },
  54341. shadowMapEnabled: {
  54342. get: function() {
  54343. return this.shadowMap.enabled
  54344. },
  54345. set: function(e) {
  54346. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54347. this.shadowMap.enabled = e
  54348. }
  54349. },
  54350. shadowMapType: {
  54351. get: function() {
  54352. return this.shadowMap.type
  54353. },
  54354. set: function(e) {
  54355. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54356. this.shadowMap.type = e
  54357. }
  54358. },
  54359. shadowMapCullFace: {
  54360. get: function() {
  54361. return this.shadowMap.cullFace
  54362. },
  54363. set: function(e) {
  54364. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54365. this.shadowMap.cullFace = e
  54366. }
  54367. }
  54368. }),
  54369. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54370. wrapS: {
  54371. get: function() {
  54372. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54373. this.texture.wrapS
  54374. },
  54375. set: function(e) {
  54376. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54377. this.texture.wrapS = e
  54378. }
  54379. },
  54380. wrapT: {
  54381. get: function() {
  54382. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54383. this.texture.wrapT
  54384. },
  54385. set: function(e) {
  54386. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54387. this.texture.wrapT = e
  54388. }
  54389. },
  54390. magFilter: {
  54391. get: function() {
  54392. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54393. this.texture.magFilter
  54394. },
  54395. set: function(e) {
  54396. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54397. this.texture.magFilter = e
  54398. }
  54399. },
  54400. minFilter: {
  54401. get: function() {
  54402. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54403. this.texture.minFilter
  54404. },
  54405. set: function(e) {
  54406. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54407. this.texture.minFilter = e
  54408. }
  54409. },
  54410. anisotropy: {
  54411. get: function() {
  54412. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54413. this.texture.anisotropy
  54414. },
  54415. set: function(e) {
  54416. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54417. this.texture.anisotropy = e
  54418. }
  54419. },
  54420. offset: {
  54421. get: function() {
  54422. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54423. this.texture.offset
  54424. },
  54425. set: function(e) {
  54426. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54427. this.texture.offset = e
  54428. }
  54429. },
  54430. repeat: {
  54431. get: function() {
  54432. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54433. this.texture.repeat
  54434. },
  54435. set: function(e) {
  54436. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54437. this.texture.repeat = e
  54438. }
  54439. },
  54440. format: {
  54441. get: function() {
  54442. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54443. this.texture.format
  54444. },
  54445. set: function(e) {
  54446. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54447. this.texture.format = e
  54448. }
  54449. },
  54450. type: {
  54451. get: function() {
  54452. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54453. this.texture.type
  54454. },
  54455. set: function(e) {
  54456. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54457. this.texture.type = e
  54458. }
  54459. },
  54460. generateMipmaps: {
  54461. get: function() {
  54462. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54463. this.texture.generateMipmaps
  54464. },
  54465. set: function(e) {
  54466. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54467. this.texture.generateMipmaps = e
  54468. }
  54469. }
  54470. }),
  54471. n.GeometryUtils = {
  54472. merge: function(e, t, i) {
  54473. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54474. var r;
  54475. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54476. r = t.matrix,
  54477. t = t.geometry),
  54478. e.merge(t, r, i)
  54479. },
  54480. center: function(e) {
  54481. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54482. e.center()
  54483. }
  54484. },
  54485. n.ImageUtils = {
  54486. crossOrigin: void 0,
  54487. loadTexture: function(e, t, i, r) {
  54488. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54489. var o = new n.TextureLoader;
  54490. o.setCrossOrigin(this.crossOrigin);
  54491. var a = o.load(e, i, void 0, r);
  54492. return t && (a.mapping = t),
  54493. a
  54494. },
  54495. loadTextureCube: function(e, t, i, r) {
  54496. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54497. var o = new n.CubeTextureLoader;
  54498. o.setCrossOrigin(this.crossOrigin);
  54499. var a = o.load(e, i, void 0, r);
  54500. return t && (a.mapping = t),
  54501. a
  54502. },
  54503. loadCompressedTexture: function() {
  54504. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54505. },
  54506. loadCompressedTextureCube: function() {
  54507. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54508. }
  54509. },
  54510. n.Projector = function() {
  54511. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54512. this.projectVector = function(e, t) {
  54513. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54514. e.project(t)
  54515. }
  54516. ,
  54517. this.unprojectVector = function(e, t) {
  54518. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54519. e.unproject(t)
  54520. }
  54521. ,
  54522. this.pickingRay = function(e, t) {
  54523. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54524. }
  54525. }
  54526. ,
  54527. n.CanvasRenderer = function() {
  54528. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54529. this.domElement = document.createElement("canvas"),
  54530. this.clear = function() {}
  54531. ,
  54532. this.render = function() {}
  54533. ,
  54534. this.setClearColor = function() {}
  54535. ,
  54536. this.setSize = function() {}
  54537. }
  54538. ,
  54539. n.MeshFaceMaterial = n.MultiMaterial,
  54540. n.CurveUtils = {
  54541. tangentQuadraticBezier: function(e, t, i, n) {
  54542. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54543. },
  54544. tangentCubicBezier: function(e, t, i, n, r) {
  54545. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54546. },
  54547. tangentSpline: function(e, t, i, n, r) {
  54548. var o = 6 * e * e - 6 * e
  54549. , a = 3 * e * e - 4 * e + 1
  54550. , s = -6 * e * e + 6 * e
  54551. , l = 3 * e * e - 2 * e;
  54552. return o + a + s + l
  54553. },
  54554. interpolate: function(e, t, i, n, r) {
  54555. var o = .5 * (i - e)
  54556. , a = .5 * (n - t)
  54557. , s = r * r
  54558. , l = r * s;
  54559. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54560. }
  54561. },
  54562. n.SceneUtils = {
  54563. createMultiMaterialObject: function(e, t) {
  54564. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54565. i.add(new n.Mesh(e,t[r]));
  54566. return i
  54567. },
  54568. detach: function(e, t, i) {
  54569. e.applyMatrix(t.matrixWorld),
  54570. t.remove(e),
  54571. i.add(e)
  54572. },
  54573. attach: function(e, t, i) {
  54574. var r = new n.Matrix4;
  54575. r.getInverse(i.matrixWorld),
  54576. e.applyMatrix(r),
  54577. t.remove(e),
  54578. i.add(e)
  54579. }
  54580. },
  54581. n.ShapeUtils = {
  54582. area: function(e) {
  54583. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54584. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54585. return .5 * i
  54586. },
  54587. triangulate: function() {
  54588. function e(e, t, i, n, r, o) {
  54589. var a, s, l, c, h, u, d, p, f;
  54590. if (s = e[o[t]].x,
  54591. l = e[o[t]].y,
  54592. c = e[o[i]].x,
  54593. h = e[o[i]].y,
  54594. u = e[o[n]].x,
  54595. d = e[o[n]].y,
  54596. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54597. return !1;
  54598. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54599. for (g = u - c,
  54600. m = d - h,
  54601. v = s - u,
  54602. A = l - d,
  54603. y = c - s,
  54604. C = h - l,
  54605. a = 0; a < r; a++)
  54606. if (p = e[o[a]].x,
  54607. f = e[o[a]].y,
  54608. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54609. E = f - l,
  54610. b = p - c,
  54611. w = f - h,
  54612. _ = p - u,
  54613. T = f - d,
  54614. M = g * w - m * b,
  54615. x = y * E - C * I,
  54616. S = v * T - A * _,
  54617. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54618. return !1;
  54619. return !0
  54620. }
  54621. return function(t, i) {
  54622. var r = t.length;
  54623. if (r < 3)
  54624. return null;
  54625. var o, a, s, l = [], c = [], h = [];
  54626. if (n.ShapeUtils.area(t) > 0)
  54627. for (a = 0; a < r; a++)
  54628. c[a] = a;
  54629. else
  54630. for (a = 0; a < r; a++)
  54631. c[a] = r - 1 - a;
  54632. var u = r
  54633. , d = 2 * u;
  54634. for (a = u - 1; u > 2; ) {
  54635. if (d-- <= 0)
  54636. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54637. i ? h : l;
  54638. if (o = a,
  54639. u <= o && (o = 0),
  54640. a = o + 1,
  54641. u <= a && (a = 0),
  54642. s = a + 1,
  54643. u <= s && (s = 0),
  54644. e(t, o, a, s, u, c)) {
  54645. var p, f, g, m, v;
  54646. for (p = c[o],
  54647. f = c[a],
  54648. g = c[s],
  54649. l.push([t[p], t[f], t[g]]),
  54650. h.push([c[o], c[a], c[s]]),
  54651. m = a,
  54652. v = a + 1; v < u; m++,
  54653. v++)
  54654. c[m] = c[v];
  54655. u--,
  54656. d = 2 * u
  54657. }
  54658. }
  54659. return i ? h : l
  54660. }
  54661. }(),
  54662. triangulateShape: function(e, t) {
  54663. function i(e, t, i) {
  54664. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54665. }
  54666. function r(e, t, n, r, o) {
  54667. var a = t.x - e.x
  54668. , s = t.y - e.y
  54669. , l = r.x - n.x
  54670. , c = r.y - n.y
  54671. , h = e.x - n.x
  54672. , u = e.y - n.y
  54673. , d = s * l - a * c
  54674. , p = s * h - a * u;
  54675. if (Math.abs(d) > Number.EPSILON) {
  54676. var f;
  54677. if (d > 0) {
  54678. if (p < 0 || p > d)
  54679. return [];
  54680. if (f = c * h - l * u,
  54681. f < 0 || f > d)
  54682. return []
  54683. } else {
  54684. if (p > 0 || p < d)
  54685. return [];
  54686. if (f = c * h - l * u,
  54687. f > 0 || f < d)
  54688. return []
  54689. }
  54690. if (0 === f)
  54691. return !o || 0 !== p && p !== d ? [e] : [];
  54692. if (f === d)
  54693. return !o || 0 !== p && p !== d ? [t] : [];
  54694. if (0 === p)
  54695. return [n];
  54696. if (p === d)
  54697. return [r];
  54698. var g = f / d;
  54699. return [{
  54700. x: e.x + g * a,
  54701. y: e.y + g * s
  54702. }]
  54703. }
  54704. if (0 !== p || c * h !== l * u)
  54705. return [];
  54706. var m = 0 === a && 0 === s
  54707. , v = 0 === l && 0 === c;
  54708. if (m && v)
  54709. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54710. if (m)
  54711. return i(n, r, e) ? [e] : [];
  54712. if (v)
  54713. return i(e, t, n) ? [n] : [];
  54714. var A, y, C, I, E, b, w, _;
  54715. return 0 !== a ? (e.x < t.x ? (A = e,
  54716. C = e.x,
  54717. y = t,
  54718. I = t.x) : (A = t,
  54719. C = t.x,
  54720. y = e,
  54721. I = e.x),
  54722. n.x < r.x ? (E = n,
  54723. w = n.x,
  54724. b = r,
  54725. _ = r.x) : (E = r,
  54726. w = r.x,
  54727. b = n,
  54728. _ = n.x)) : (e.y < t.y ? (A = e,
  54729. C = e.y,
  54730. y = t,
  54731. I = t.y) : (A = t,
  54732. C = t.y,
  54733. y = e,
  54734. I = e.y),
  54735. n.y < r.y ? (E = n,
  54736. w = n.y,
  54737. b = r,
  54738. _ = r.y) : (E = r,
  54739. w = r.y,
  54740. b = n,
  54741. _ = n.y)),
  54742. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54743. }
  54744. function o(e, t, i, n) {
  54745. var r = t.x - e.x
  54746. , o = t.y - e.y
  54747. , a = i.x - e.x
  54748. , s = i.y - e.y
  54749. , l = n.x - e.x
  54750. , c = n.y - e.y
  54751. , h = r * s - o * a
  54752. , u = r * c - o * l;
  54753. if (Math.abs(h) > Number.EPSILON) {
  54754. var d = l * s - c * a;
  54755. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54756. }
  54757. return u > 0
  54758. }
  54759. function a(e, t) {
  54760. function i(e, t) {
  54761. var i = A.length - 1
  54762. , n = e - 1;
  54763. n < 0 && (n = i);
  54764. var r = e + 1;
  54765. r > i && (r = 0);
  54766. var a = o(A[e], A[n], A[r], s[t]);
  54767. if (!a)
  54768. return !1;
  54769. var l = s.length - 1
  54770. , c = t - 1;
  54771. c < 0 && (c = l);
  54772. var h = t + 1;
  54773. return h > l && (h = 0),
  54774. a = o(s[t], s[c], s[h], A[e]),
  54775. !!a
  54776. }
  54777. function n(e, t) {
  54778. var i, n, o;
  54779. for (i = 0; i < A.length; i++)
  54780. if (n = i + 1,
  54781. n %= A.length,
  54782. o = r(e, t, A[i], A[n], !0),
  54783. o.length > 0)
  54784. return !0;
  54785. return !1
  54786. }
  54787. function a(e, i) {
  54788. var n, o, a, s, l;
  54789. for (n = 0; n < y.length; n++)
  54790. for (o = t[y[n]],
  54791. a = 0; a < o.length; a++)
  54792. if (s = a + 1,
  54793. s %= o.length,
  54794. l = r(e, i, o[a], o[s], !0),
  54795. l.length > 0)
  54796. return !0;
  54797. return !1
  54798. }
  54799. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54800. y.push(I);
  54801. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54802. if (w--,
  54803. w < 0) {
  54804. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54805. break
  54806. }
  54807. for (c = b; c < A.length; c++) {
  54808. h = A[c],
  54809. l = -1;
  54810. for (var I = 0; I < y.length; I++)
  54811. if (d = y[I],
  54812. p = h.x + ":" + h.y + ":" + d,
  54813. void 0 === C[p]) {
  54814. s = t[d];
  54815. for (var _ = 0; _ < s.length; _++)
  54816. if (u = s[_],
  54817. i(c, _) && !n(h, u) && !a(h, u)) {
  54818. l = _,
  54819. y.splice(I, 1),
  54820. f = A.slice(0, c + 1),
  54821. g = A.slice(c),
  54822. m = s.slice(l),
  54823. v = s.slice(0, l + 1),
  54824. A = f.concat(m).concat(v).concat(g),
  54825. b = c;
  54826. break
  54827. }
  54828. if (l >= 0)
  54829. break;
  54830. C[p] = !0
  54831. }
  54832. if (l >= 0)
  54833. break
  54834. }
  54835. }
  54836. return A
  54837. }
  54838. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54839. Array.prototype.push.apply(f, t[g]);
  54840. for (s = 0,
  54841. l = f.length; s < l; s++)
  54842. u = f[s].x + ":" + f[s].y,
  54843. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54844. p[u] = s;
  54845. var v = a(e, t)
  54846. , A = n.ShapeUtils.triangulate(v, !1);
  54847. for (s = 0,
  54848. l = A.length; s < l; s++)
  54849. for (h = A[s],
  54850. c = 0; c < 3; c++)
  54851. u = h[c].x + ":" + h[c].y,
  54852. d = p[u],
  54853. void 0 !== d && (h[c] = d);
  54854. return A.concat()
  54855. },
  54856. isClockWise: function(e) {
  54857. return n.ShapeUtils.area(e) < 0
  54858. },
  54859. b2: function() {
  54860. function e(e, t) {
  54861. var i = 1 - e;
  54862. return i * i * t
  54863. }
  54864. function t(e, t) {
  54865. return 2 * (1 - e) * e * t
  54866. }
  54867. function i(e, t) {
  54868. return e * e * t
  54869. }
  54870. return function(n, r, o, a) {
  54871. return e(n, r) + t(n, o) + i(n, a)
  54872. }
  54873. }(),
  54874. b3: function() {
  54875. function e(e, t) {
  54876. var i = 1 - e;
  54877. return i * i * i * t
  54878. }
  54879. function t(e, t) {
  54880. var i = 1 - e;
  54881. return 3 * i * i * e * t
  54882. }
  54883. function i(e, t) {
  54884. var i = 1 - e;
  54885. return 3 * i * e * e * t
  54886. }
  54887. function n(e, t) {
  54888. return e * e * e * t
  54889. }
  54890. return function(r, o, a, s, l) {
  54891. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54892. }
  54893. }()
  54894. },
  54895. n.Curve = function() {}
  54896. ,
  54897. n.Curve.prototype = {
  54898. constructor: n.Curve,
  54899. getPoint: function(e) {
  54900. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54901. null
  54902. },
  54903. getPointAt: function(e) {
  54904. var t = this.getUtoTmapping(e);
  54905. return this.getPoint(t)
  54906. },
  54907. getPoints: function(e) {
  54908. e || (e = 5);
  54909. var t, i = [];
  54910. for (t = 0; t <= e; t++)
  54911. i.push(this.getPoint(t / e));
  54912. return i
  54913. },
  54914. getSpacedPoints: function(e) {
  54915. e || (e = 5);
  54916. var t, i = [];
  54917. for (t = 0; t <= e; t++)
  54918. i.push(this.getPointAt(t / e));
  54919. return i
  54920. },
  54921. getLength: function() {
  54922. var e = this.getLengths();
  54923. return e[e.length - 1]
  54924. },
  54925. getLengths: function(e) {
  54926. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54927. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54928. return this.cacheArcLengths;
  54929. this.needsUpdate = !1;
  54930. var t, i, n = [], r = this.getPoint(0), o = 0;
  54931. for (n.push(0),
  54932. i = 1; i <= e; i++)
  54933. t = this.getPoint(i / e),
  54934. o += t.distanceTo(r),
  54935. n.push(o),
  54936. r = t;
  54937. return this.cacheArcLengths = n,
  54938. n
  54939. },
  54940. updateArcLengths: function() {
  54941. this.needsUpdate = !0,
  54942. this.getLengths()
  54943. },
  54944. getUtoTmapping: function(e, t) {
  54945. var i, n = this.getLengths(), r = 0, o = n.length;
  54946. i = t ? t : e * n[o - 1];
  54947. for (var a, s = 0, l = o - 1; s <= l; )
  54948. if (r = Math.floor(s + (l - s) / 2),
  54949. a = n[r] - i,
  54950. a < 0)
  54951. s = r + 1;
  54952. else {
  54953. if (!(a > 0)) {
  54954. l = r;
  54955. break
  54956. }
  54957. l = r - 1
  54958. }
  54959. if (r = l,
  54960. n[r] === i) {
  54961. var c = r / (o - 1);
  54962. return c
  54963. }
  54964. var h = n[r]
  54965. , u = n[r + 1]
  54966. , d = u - h
  54967. , p = (i - h) / d
  54968. , c = (r + p) / (o - 1);
  54969. return c
  54970. },
  54971. getTangent: function(e) {
  54972. var t = 1e-4
  54973. , i = e - t
  54974. , n = e + t;
  54975. i < 0 && (i = 0),
  54976. n > 1 && (n = 1);
  54977. var r = this.getPoint(i)
  54978. , o = this.getPoint(n)
  54979. , a = o.clone().sub(r);
  54980. return a.normalize()
  54981. },
  54982. getTangentAt: function(e) {
  54983. var t = this.getUtoTmapping(e);
  54984. return this.getTangent(t)
  54985. }
  54986. },
  54987. n.Curve.create = function(e, t) {
  54988. return e.prototype = Object.create(n.Curve.prototype),
  54989. e.prototype.constructor = e,
  54990. e.prototype.getPoint = t,
  54991. e
  54992. }
  54993. ,
  54994. n.CurvePath = function() {
  54995. this.curves = [],
  54996. this.autoClose = !1
  54997. }
  54998. ,
  54999. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55000. n.CurvePath.prototype.constructor = n.CurvePath,
  55001. n.CurvePath.prototype.add = function(e) {
  55002. this.curves.push(e)
  55003. }
  55004. ,
  55005. n.CurvePath.prototype.closePath = function() {
  55006. var e = this.curves[0].getPoint(0)
  55007. , t = this.curves[this.curves.length - 1].getPoint(1);
  55008. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55009. }
  55010. ,
  55011. n.CurvePath.prototype.getPoint = function(e) {
  55012. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55013. if (i[n] >= t) {
  55014. var r = i[n] - t
  55015. , o = this.curves[n]
  55016. , a = 1 - r / o.getLength();
  55017. return o.getPointAt(a)
  55018. }
  55019. n++
  55020. }
  55021. return null
  55022. }
  55023. ,
  55024. n.CurvePath.prototype.getLength = function() {
  55025. var e = this.getCurveLengths();
  55026. return e[e.length - 1]
  55027. }
  55028. ,
  55029. n.CurvePath.prototype.getCurveLengths = function() {
  55030. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55031. return this.cacheLengths;
  55032. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55033. t += this.curves[i].getLength(),
  55034. e.push(t);
  55035. return this.cacheLengths = e,
  55036. e
  55037. }
  55038. ,
  55039. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55040. var t = this.getPoints(e);
  55041. return this.createGeometry(t)
  55042. }
  55043. ,
  55044. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55045. var t = this.getSpacedPoints(e);
  55046. return this.createGeometry(t)
  55047. }
  55048. ,
  55049. n.CurvePath.prototype.createGeometry = function(e) {
  55050. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55051. var o = e[i];
  55052. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55053. }
  55054. return t
  55055. }
  55056. ,
  55057. n.Font = function(e) {
  55058. this.data = e
  55059. }
  55060. ,
  55061. n.Font.prototype = {
  55062. constructor: n.Font,
  55063. generateShapes: function(e, t, i) {
  55064. function r(e) {
  55065. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55066. var c = o(i[l], n, r);
  55067. r += c.offset,
  55068. s.push(c.path)
  55069. }
  55070. return s
  55071. }
  55072. function o(e, t, r) {
  55073. var o = a.glyphs[e] || a.glyphs["?"];
  55074. if (o) {
  55075. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55076. if (o.o)
  55077. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55078. var _ = E[b++];
  55079. switch (_) {
  55080. case "m":
  55081. s = E[b++] * t + r,
  55082. l = E[b++] * t,
  55083. A.moveTo(s, l);
  55084. break;
  55085. case "l":
  55086. s = E[b++] * t + r,
  55087. l = E[b++] * t,
  55088. A.lineTo(s, l);
  55089. break;
  55090. case "q":
  55091. if (c = E[b++] * t + r,
  55092. h = E[b++] * t,
  55093. p = E[b++] * t + r,
  55094. f = E[b++] * t,
  55095. A.quadraticCurveTo(p, f, c, h),
  55096. v = y[y.length - 1]) {
  55097. u = v.x,
  55098. d = v.y;
  55099. for (var T = 1; T <= i; T++) {
  55100. var x = T / i;
  55101. C(x, u, p, c),
  55102. C(x, d, f, h)
  55103. }
  55104. }
  55105. break;
  55106. case "b":
  55107. if (c = E[b++] * t + r,
  55108. h = E[b++] * t,
  55109. p = E[b++] * t + r,
  55110. f = E[b++] * t,
  55111. g = E[b++] * t + r,
  55112. m = E[b++] * t,
  55113. A.bezierCurveTo(p, f, g, m, c, h),
  55114. v = y[y.length - 1]) {
  55115. u = v.x,
  55116. d = v.y;
  55117. for (var T = 1; T <= i; T++) {
  55118. var x = T / i;
  55119. I(x, u, p, g, c),
  55120. I(x, d, f, m, h)
  55121. }
  55122. }
  55123. }
  55124. }
  55125. return {
  55126. offset: o.ha * t,
  55127. path: A
  55128. }
  55129. }
  55130. }
  55131. void 0 === t && (t = 100),
  55132. void 0 === i && (i = 4);
  55133. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55134. Array.prototype.push.apply(l, s[c].toShapes());
  55135. return l
  55136. }
  55137. },
  55138. n.Path = function(e) {
  55139. n.CurvePath.call(this),
  55140. this.actions = [],
  55141. e && this.fromPoints(e)
  55142. }
  55143. ,
  55144. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55145. n.Path.prototype.constructor = n.Path,
  55146. n.Path.prototype.fromPoints = function(e) {
  55147. this.moveTo(e[0].x, e[0].y);
  55148. for (var t = 1, i = e.length; t < i; t++)
  55149. this.lineTo(e[t].x, e[t].y)
  55150. }
  55151. ,
  55152. n.Path.prototype.moveTo = function(e, t) {
  55153. this.actions.push({
  55154. action: "moveTo",
  55155. args: [e, t]
  55156. })
  55157. }
  55158. ,
  55159. n.Path.prototype.lineTo = function(e, t) {
  55160. var i = this.actions[this.actions.length - 1].args
  55161. , r = i[i.length - 2]
  55162. , o = i[i.length - 1]
  55163. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55164. this.curves.push(a),
  55165. this.actions.push({
  55166. action: "lineTo",
  55167. args: [e, t]
  55168. })
  55169. }
  55170. ,
  55171. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55172. var o = this.actions[this.actions.length - 1].args
  55173. , a = o[o.length - 2]
  55174. , s = o[o.length - 1]
  55175. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55176. this.curves.push(l),
  55177. this.actions.push({
  55178. action: "quadraticCurveTo",
  55179. args: [e, t, i, r]
  55180. })
  55181. }
  55182. ,
  55183. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55184. var s = this.actions[this.actions.length - 1].args
  55185. , l = s[s.length - 2]
  55186. , c = s[s.length - 1]
  55187. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55188. this.curves.push(h),
  55189. this.actions.push({
  55190. action: "bezierCurveTo",
  55191. args: [e, t, i, r, o, a]
  55192. })
  55193. }
  55194. ,
  55195. n.Path.prototype.splineThru = function(e) {
  55196. var t = Array.prototype.slice.call(arguments)
  55197. , i = this.actions[this.actions.length - 1].args
  55198. , r = i[i.length - 2]
  55199. , o = i[i.length - 1]
  55200. , a = [new n.Vector2(r,o)];
  55201. Array.prototype.push.apply(a, e);
  55202. var s = new n.SplineCurve(a);
  55203. this.curves.push(s),
  55204. this.actions.push({
  55205. action: "splineThru",
  55206. args: t
  55207. })
  55208. }
  55209. ,
  55210. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55211. var a = this.actions[this.actions.length - 1].args
  55212. , s = a[a.length - 2]
  55213. , l = a[a.length - 1];
  55214. this.absarc(e + s, t + l, i, n, r, o)
  55215. }
  55216. ,
  55217. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55218. this.absellipse(e, t, i, i, n, r, o)
  55219. }
  55220. ,
  55221. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55222. var l = this.actions[this.actions.length - 1].args
  55223. , c = l[l.length - 2]
  55224. , h = l[l.length - 1];
  55225. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55226. }
  55227. ,
  55228. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55229. var c = [e, t, i, r, o, a, s, l || 0]
  55230. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55231. this.curves.push(h);
  55232. var u = h.getPoint(1);
  55233. c.push(u.x),
  55234. c.push(u.y),
  55235. this.actions.push({
  55236. action: "ellipse",
  55237. args: c
  55238. })
  55239. }
  55240. ,
  55241. n.Path.prototype.getSpacedPoints = function(e) {
  55242. e || (e = 40);
  55243. for (var t = [], i = 0; i < e; i++)
  55244. t.push(this.getPoint(i / e));
  55245. return this.autoClose && t.push(t[0]),
  55246. t
  55247. }
  55248. ,
  55249. n.Path.prototype.getPoints = function(e) {
  55250. e = e || 12;
  55251. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55252. var A = this.actions[m]
  55253. , y = A.action
  55254. , C = A.args;
  55255. switch (y) {
  55256. case "moveTo":
  55257. g.push(new n.Vector2(C[0],C[1]));
  55258. break;
  55259. case "lineTo":
  55260. g.push(new n.Vector2(C[0],C[1]));
  55261. break;
  55262. case "quadraticCurveTo":
  55263. t = C[2],
  55264. i = C[3],
  55265. a = C[0],
  55266. s = C[1],
  55267. g.length > 0 ? (h = g[g.length - 1],
  55268. l = h.x,
  55269. c = h.y) : (h = this.actions[m - 1].args,
  55270. l = h[h.length - 2],
  55271. c = h[h.length - 1]);
  55272. for (var I = 1; I <= e; I++) {
  55273. var E = I / e;
  55274. u = p(E, l, a, t),
  55275. d = p(E, c, s, i),
  55276. g.push(new n.Vector2(u,d))
  55277. }
  55278. break;
  55279. case "bezierCurveTo":
  55280. t = C[4],
  55281. i = C[5],
  55282. a = C[0],
  55283. s = C[1],
  55284. r = C[2],
  55285. o = C[3],
  55286. g.length > 0 ? (h = g[g.length - 1],
  55287. l = h.x,
  55288. c = h.y) : (h = this.actions[m - 1].args,
  55289. l = h[h.length - 2],
  55290. c = h[h.length - 1]);
  55291. for (var I = 1; I <= e; I++) {
  55292. var E = I / e;
  55293. u = f(E, l, a, r, t),
  55294. d = f(E, c, s, o, i),
  55295. g.push(new n.Vector2(u,d))
  55296. }
  55297. break;
  55298. case "splineThru":
  55299. h = this.actions[m - 1].args;
  55300. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55301. , w = [b]
  55302. , _ = e * C[0].length;
  55303. w = w.concat(C[0]);
  55304. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55305. g.push(T.getPointAt(I / _));
  55306. break;
  55307. case "arc":
  55308. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55309. var E = I / N;
  55310. L || (E = 1 - E),
  55311. x = P + E * D,
  55312. u = S + R * Math.cos(x),
  55313. d = M + R * Math.sin(x),
  55314. g.push(new n.Vector2(u,d))
  55315. }
  55316. break;
  55317. case "ellipse":
  55318. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55319. 0 !== k && (B = Math.cos(k),
  55320. F = Math.sin(k));
  55321. for (var I = 1; I <= N; I++) {
  55322. var E = I / N;
  55323. if (L || (E = 1 - E),
  55324. x = P + E * D,
  55325. u = S + V * Math.cos(x),
  55326. d = M + U * Math.sin(x),
  55327. 0 !== k) {
  55328. var H = u
  55329. , G = d;
  55330. u = (H - S) * B - (G - M) * F + S,
  55331. d = (H - S) * F + (G - M) * B + M
  55332. }
  55333. g.push(new n.Vector2(u,d))
  55334. }
  55335. }
  55336. }
  55337. var z = g[g.length - 1];
  55338. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55339. this.autoClose && g.push(g[0]),
  55340. g
  55341. }
  55342. ,
  55343. n.Path.prototype.toShapes = function(e, t) {
  55344. function i(e) {
  55345. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55346. var a = e[r]
  55347. , s = a.args
  55348. , l = a.action;
  55349. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55350. i = new n.Path),
  55351. i[l].apply(i, s)
  55352. }
  55353. return 0 !== i.actions.length && t.push(i),
  55354. t
  55355. }
  55356. function r(e) {
  55357. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55358. var o = e[i]
  55359. , a = new n.Shape;
  55360. a.actions = o.actions,
  55361. a.curves = o.curves,
  55362. t.push(a)
  55363. }
  55364. return t
  55365. }
  55366. function o(e, t) {
  55367. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55368. var a = t[r]
  55369. , s = t[o]
  55370. , l = s.x - a.x
  55371. , c = s.y - a.y;
  55372. if (Math.abs(c) > Number.EPSILON) {
  55373. if (c < 0 && (a = t[o],
  55374. l = -l,
  55375. s = t[r],
  55376. c = -c),
  55377. e.y < a.y || e.y > s.y)
  55378. continue;
  55379. if (e.y === a.y) {
  55380. if (e.x === a.x)
  55381. return !0
  55382. } else {
  55383. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55384. if (0 === h)
  55385. return !0;
  55386. if (h < 0)
  55387. continue;
  55388. n = !n
  55389. }
  55390. } else {
  55391. if (e.y !== a.y)
  55392. continue;
  55393. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55394. return !0
  55395. }
  55396. }
  55397. return n
  55398. }
  55399. var a = n.ShapeUtils.isClockWise
  55400. , s = i(this.actions);
  55401. if (0 === s.length)
  55402. return [];
  55403. if (t === !0)
  55404. return r(s);
  55405. var l, c, h, u = [];
  55406. if (1 === s.length)
  55407. return c = s[0],
  55408. h = new n.Shape,
  55409. h.actions = c.actions,
  55410. h.curves = c.curves,
  55411. u.push(h),
  55412. u;
  55413. var d = !a(s[0].getPoints());
  55414. d = e ? !d : d;
  55415. var p, f = [], g = [], m = [], v = 0;
  55416. g[v] = void 0,
  55417. m[v] = [];
  55418. for (var A = 0, y = s.length; A < y; A++)
  55419. c = s[A],
  55420. p = c.getPoints(),
  55421. l = a(p),
  55422. l = e ? !l : l,
  55423. l ? (!d && g[v] && v++,
  55424. g[v] = {
  55425. s: new n.Shape,
  55426. p: p
  55427. },
  55428. g[v].s.actions = c.actions,
  55429. g[v].s.curves = c.curves,
  55430. d && v++,
  55431. m[v] = []) : m[v].push({
  55432. h: c,
  55433. p: p[0]
  55434. });
  55435. if (!g[0])
  55436. return r(s);
  55437. if (g.length > 1) {
  55438. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55439. f[E] = [];
  55440. for (var E = 0, b = g.length; E < b; E++)
  55441. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55442. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55443. o(T.p, g[S].p) && (E !== S && I.push({
  55444. froms: E,
  55445. tos: S,
  55446. hole: _
  55447. }),
  55448. x ? (x = !1,
  55449. f[S].push(T)) : C = !0);
  55450. x && f[E].push(T)
  55451. }
  55452. I.length > 0 && (C || (m = f))
  55453. }
  55454. for (var M, A = 0, R = g.length; A < R; A++) {
  55455. h = g[A].s,
  55456. u.push(h),
  55457. M = m[A];
  55458. for (var P = 0, O = M.length; P < O; P++)
  55459. h.holes.push(M[P].h)
  55460. }
  55461. return u
  55462. }
  55463. ,
  55464. n.Shape = function() {
  55465. n.Path.apply(this, arguments),
  55466. this.holes = []
  55467. }
  55468. ,
  55469. n.Shape.prototype = Object.create(n.Path.prototype),
  55470. n.Shape.prototype.constructor = n.Shape,
  55471. n.Shape.prototype.extrude = function(e) {
  55472. return new n.ExtrudeGeometry(this,e)
  55473. }
  55474. ,
  55475. n.Shape.prototype.makeGeometry = function(e) {
  55476. return new n.ShapeGeometry(this,e)
  55477. }
  55478. ,
  55479. n.Shape.prototype.getPointsHoles = function(e) {
  55480. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55481. t[i] = this.holes[i].getPoints(e);
  55482. return t
  55483. }
  55484. ,
  55485. n.Shape.prototype.extractAllPoints = function(e) {
  55486. return {
  55487. shape: this.getPoints(e),
  55488. holes: this.getPointsHoles(e)
  55489. }
  55490. }
  55491. ,
  55492. n.Shape.prototype.extractPoints = function(e) {
  55493. return this.extractAllPoints(e)
  55494. }
  55495. ,
  55496. n.LineCurve = function(e, t) {
  55497. this.v1 = e,
  55498. this.v2 = t
  55499. }
  55500. ,
  55501. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55502. n.LineCurve.prototype.constructor = n.LineCurve,
  55503. n.LineCurve.prototype.getPoint = function(e) {
  55504. var t = this.v2.clone().sub(this.v1);
  55505. return t.multiplyScalar(e).add(this.v1),
  55506. t
  55507. }
  55508. ,
  55509. n.LineCurve.prototype.getPointAt = function(e) {
  55510. return this.getPoint(e)
  55511. }
  55512. ,
  55513. n.LineCurve.prototype.getTangent = function(e) {
  55514. var t = this.v2.clone().sub(this.v1);
  55515. return t.normalize()
  55516. }
  55517. ,
  55518. n.QuadraticBezierCurve = function(e, t, i) {
  55519. this.v0 = e,
  55520. this.v1 = t,
  55521. this.v2 = i
  55522. }
  55523. ,
  55524. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55525. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55526. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55527. var t = n.ShapeUtils.b2;
  55528. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55529. }
  55530. ,
  55531. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55532. var t = n.CurveUtils.tangentQuadraticBezier;
  55533. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55534. }
  55535. ,
  55536. n.CubicBezierCurve = function(e, t, i, n) {
  55537. this.v0 = e,
  55538. this.v1 = t,
  55539. this.v2 = i,
  55540. this.v3 = n
  55541. }
  55542. ,
  55543. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55544. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55545. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55546. var t = n.ShapeUtils.b3;
  55547. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55548. }
  55549. ,
  55550. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55551. var t = n.CurveUtils.tangentCubicBezier;
  55552. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55553. }
  55554. ,
  55555. n.SplineCurve = function(e) {
  55556. this.points = void 0 == e ? [] : e
  55557. }
  55558. ,
  55559. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55560. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55561. n.SplineCurve.prototype.getPoint = function(e) {
  55562. var t = this.points
  55563. , i = (t.length - 1) * e
  55564. , r = Math.floor(i)
  55565. , o = i - r
  55566. , a = t[0 === r ? r : r - 1]
  55567. , s = t[r]
  55568. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55569. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55570. , h = n.CurveUtils.interpolate;
  55571. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55572. }
  55573. ,
  55574. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55575. this.aX = e,
  55576. this.aY = t,
  55577. this.xRadius = i,
  55578. this.yRadius = n,
  55579. this.aStartAngle = r,
  55580. this.aEndAngle = o,
  55581. this.aClockwise = a,
  55582. this.aRotation = s || 0
  55583. }
  55584. ,
  55585. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55586. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55587. n.EllipseCurve.prototype.getPoint = function(e) {
  55588. var t = this.aEndAngle - this.aStartAngle;
  55589. t < 0 && (t += 2 * Math.PI),
  55590. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55591. var i;
  55592. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55593. var r = this.aX + this.xRadius * Math.cos(i)
  55594. , o = this.aY + this.yRadius * Math.sin(i);
  55595. if (0 !== this.aRotation) {
  55596. var a = Math.cos(this.aRotation)
  55597. , s = Math.sin(this.aRotation)
  55598. , l = r
  55599. , c = o;
  55600. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55601. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55602. }
  55603. return new n.Vector2(r,o)
  55604. }
  55605. ,
  55606. n.ArcCurve = function(e, t, i, r, o, a) {
  55607. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55608. }
  55609. ,
  55610. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55611. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55612. n.LineCurve3 = n.Curve.create(function(e, t) {
  55613. this.v1 = e,
  55614. this.v2 = t
  55615. }, function(e) {
  55616. var t = new n.Vector3;
  55617. return t.subVectors(this.v2, this.v1),
  55618. t.multiplyScalar(e),
  55619. t.add(this.v1),
  55620. t
  55621. }),
  55622. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55623. this.v0 = e,
  55624. this.v1 = t,
  55625. this.v2 = i
  55626. }, function(e) {
  55627. var t = n.ShapeUtils.b2;
  55628. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55629. }),
  55630. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55631. this.v0 = e,
  55632. this.v1 = t,
  55633. this.v2 = i,
  55634. this.v3 = n
  55635. }, function(e) {
  55636. var t = n.ShapeUtils.b3;
  55637. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55638. }),
  55639. n.SplineCurve3 = n.Curve.create(function(e) {
  55640. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55641. this.points = void 0 == e ? [] : e
  55642. }, function(e) {
  55643. var t = this.points
  55644. , i = (t.length - 1) * e
  55645. , r = Math.floor(i)
  55646. , o = i - r
  55647. , a = t[0 == r ? r : r - 1]
  55648. , s = t[r]
  55649. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55650. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55651. , h = n.CurveUtils.interpolate;
  55652. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55653. }),
  55654. n.CatmullRomCurve3 = function() {
  55655. function e() {}
  55656. var t = new n.Vector3
  55657. , i = new e
  55658. , r = new e
  55659. , o = new e;
  55660. return e.prototype.init = function(e, t, i, n) {
  55661. this.c0 = e,
  55662. this.c1 = i,
  55663. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55664. this.c3 = 2 * e - 2 * t + i + n
  55665. }
  55666. ,
  55667. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55668. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55669. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55670. s *= o,
  55671. l *= o,
  55672. this.init(t, i, s, l)
  55673. }
  55674. ,
  55675. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55676. this.init(t, i, r * (i - e), r * (n - t))
  55677. }
  55678. ,
  55679. e.prototype.calc = function(e) {
  55680. var t = e * e
  55681. , i = t * e;
  55682. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55683. }
  55684. ,
  55685. n.Curve.create(function(e) {
  55686. this.points = e || [],
  55687. this.closed = !1
  55688. }, function(e) {
  55689. var a, s, l, c, h = this.points;
  55690. c = h.length,
  55691. c < 2 && console.log("duh, you need at least 2 points"),
  55692. a = (c - (this.closed ? 0 : 1)) * e,
  55693. s = Math.floor(a),
  55694. l = a - s,
  55695. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55696. l = 1);
  55697. var u, d, p, f;
  55698. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55699. u = t),
  55700. d = h[s % c],
  55701. p = h[(s + 1) % c],
  55702. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55703. f = t),
  55704. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55705. var g = "chordal" === this.type ? .5 : .25
  55706. , m = Math.pow(u.distanceToSquared(d), g)
  55707. , v = Math.pow(d.distanceToSquared(p), g)
  55708. , A = Math.pow(p.distanceToSquared(f), g);
  55709. v < 1e-4 && (v = 1),
  55710. m < 1e-4 && (m = v),
  55711. A < 1e-4 && (A = v),
  55712. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55713. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55714. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55715. } else if ("catmullrom" === this.type) {
  55716. var y = void 0 !== this.tension ? this.tension : .5;
  55717. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55718. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55719. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55720. }
  55721. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55722. return C
  55723. })
  55724. }(),
  55725. n.ClosedSplineCurve3 = function(e) {
  55726. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55727. n.CatmullRomCurve3.call(this, e),
  55728. this.type = "catmullrom",
  55729. this.closed = !0
  55730. }
  55731. ,
  55732. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55733. n.BoxGeometry = function(e, t, i, r, o, a) {
  55734. n.Geometry.call(this),
  55735. this.type = "BoxGeometry",
  55736. this.parameters = {
  55737. width: e,
  55738. height: t,
  55739. depth: i,
  55740. widthSegments: r,
  55741. heightSegments: o,
  55742. depthSegments: a
  55743. },
  55744. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55745. this.mergeVertices()
  55746. }
  55747. ,
  55748. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55749. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55750. n.CubeGeometry = n.BoxGeometry,
  55751. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55752. function s(e, t, i) {
  55753. var n = 0;
  55754. return n += e * t * 2,
  55755. n += e * i * 2,
  55756. n += i * t * 2,
  55757. 4 * n
  55758. }
  55759. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55760. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55761. for (var L = O * b - _, D = 0; D < x; D++) {
  55762. var N = D * E - w;
  55763. P[e] = N * r,
  55764. P[t] = L * o,
  55765. P[i] = T,
  55766. p[m] = P.x,
  55767. p[m + 1] = P.y,
  55768. p[m + 2] = P.z,
  55769. P[e] = 0,
  55770. P[t] = 0,
  55771. P[i] = l > 0 ? 1 : -1,
  55772. f[m] = P.x,
  55773. f[m + 1] = P.y,
  55774. f[m + 2] = P.z,
  55775. g[v] = D / h,
  55776. g[v + 1] = 1 - O / u,
  55777. m += 3,
  55778. v += 2,
  55779. M += 1
  55780. }
  55781. for (O = 0; O < u; O++)
  55782. for (D = 0; D < h; D++) {
  55783. var B = y + D + x * O
  55784. , F = y + D + x * (O + 1)
  55785. , V = y + (D + 1) + x * (O + 1)
  55786. , U = y + (D + 1) + x * O;
  55787. d[A] = B,
  55788. d[A + 1] = F,
  55789. d[A + 2] = U,
  55790. d[A + 3] = F,
  55791. d[A + 4] = V,
  55792. d[A + 5] = U,
  55793. A += 6,
  55794. R += 6
  55795. }
  55796. c.addGroup(C, R, I),
  55797. C += R,
  55798. y += M
  55799. }
  55800. n.BufferGeometry.call(this),
  55801. this.type = "BoxBufferGeometry",
  55802. this.parameters = {
  55803. width: e,
  55804. height: t,
  55805. depth: i,
  55806. widthSegments: r,
  55807. heightSegments: o,
  55808. depthSegments: a
  55809. };
  55810. var c = this;
  55811. r = Math.floor(r) || 1,
  55812. o = Math.floor(o) || 1,
  55813. a = Math.floor(a) || 1;
  55814. var h = s(r, o, a)
  55815. , u = h / 4 * 6
  55816. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55817. , p = new Float32Array(3 * h)
  55818. , f = new Float32Array(3 * h)
  55819. , g = new Float32Array(2 * h)
  55820. , m = 0
  55821. , v = 0
  55822. , A = 0
  55823. , y = 0
  55824. , C = 0;
  55825. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55826. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55827. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55828. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55829. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55830. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55831. this.setIndex(new n.BufferAttribute(d,1)),
  55832. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55833. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55834. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55835. }
  55836. ,
  55837. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55838. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55839. n.CircleGeometry = function(e, t, i, r) {
  55840. n.Geometry.call(this),
  55841. this.type = "CircleGeometry",
  55842. this.parameters = {
  55843. radius: e,
  55844. segments: t,
  55845. thetaStart: i,
  55846. thetaLength: r
  55847. },
  55848. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55849. }
  55850. ,
  55851. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55852. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55853. n.CircleBufferGeometry = function(e, t, i, r) {
  55854. n.BufferGeometry.call(this),
  55855. this.type = "CircleBufferGeometry",
  55856. this.parameters = {
  55857. radius: e,
  55858. segments: t,
  55859. thetaStart: i,
  55860. thetaLength: r
  55861. },
  55862. e = e || 50,
  55863. t = void 0 !== t ? Math.max(3, t) : 8,
  55864. i = void 0 !== i ? i : 0,
  55865. r = void 0 !== r ? r : 2 * Math.PI;
  55866. var o = t + 2
  55867. , a = new Float32Array(3 * o)
  55868. , s = new Float32Array(3 * o)
  55869. , l = new Float32Array(2 * o);
  55870. s[2] = 1,
  55871. l[0] = .5,
  55872. l[1] = .5;
  55873. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55874. h += 3,
  55875. u += 2) {
  55876. var d = i + c / t * r;
  55877. a[h] = e * Math.cos(d),
  55878. a[h + 1] = e * Math.sin(d),
  55879. s[h + 2] = 1,
  55880. l[u] = (a[h] / e + 1) / 2,
  55881. l[u + 1] = (a[h + 1] / e + 1) / 2
  55882. }
  55883. for (var p = [], h = 1; h <= t; h++)
  55884. p.push(h, h + 1, 0);
  55885. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55886. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55887. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55888. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55889. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55890. }
  55891. ,
  55892. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55893. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55894. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55895. function c() {
  55896. var e = (r + 1) * (o + 1);
  55897. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55898. e
  55899. }
  55900. function h() {
  55901. var e = r * o * 2 * 3;
  55902. return a === !1 && (e += 2 * r * 3),
  55903. e
  55904. }
  55905. function u() {
  55906. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55907. for (c = 0; c <= o; c++) {
  55908. var p = []
  55909. , f = c / o
  55910. , b = f * (t - e) + e;
  55911. for (a = 0; a <= r; a++) {
  55912. var w = a / r;
  55913. u.x = b * Math.sin(w * l + s),
  55914. u.y = -f * i + E,
  55915. u.z = b * Math.cos(w * l + s),
  55916. m.setXYZ(y, u.x, u.y, u.z),
  55917. h.copy(u),
  55918. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55919. h.z = Math.cos(w * l + s)),
  55920. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55921. v.setXYZ(y, h.x, h.y, h.z),
  55922. A.setXY(y, w, 1 - f),
  55923. p.push(y),
  55924. y++
  55925. }
  55926. I.push(p)
  55927. }
  55928. for (a = 0; a < r; a++)
  55929. for (c = 0; c < o; c++) {
  55930. var _ = I[c][a]
  55931. , T = I[c + 1][a]
  55932. , x = I[c + 1][a + 1]
  55933. , S = I[c][a + 1];
  55934. g.setX(C, _),
  55935. C++,
  55936. g.setX(C, T),
  55937. C++,
  55938. g.setX(C, S),
  55939. C++,
  55940. g.setX(C, T),
  55941. C++,
  55942. g.setX(C, x),
  55943. C++,
  55944. g.setX(C, S),
  55945. C++
  55946. }
  55947. }
  55948. function d(i) {
  55949. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55950. for (a = y,
  55951. o = 1; o <= r; o++)
  55952. m.setXYZ(y, 0, E * p, 0),
  55953. v.setXYZ(y, 0, p, 0),
  55954. i === !0 ? (h.x = o / r,
  55955. h.y = 0) : (h.x = (o - 1) / r,
  55956. h.y = 1),
  55957. A.setXY(y, h.x, h.y),
  55958. y++;
  55959. for (c = y,
  55960. o = 0; o <= r; o++) {
  55961. var f = o / r;
  55962. u.x = d * Math.sin(f * l + s),
  55963. u.y = E * p,
  55964. u.z = d * Math.cos(f * l + s),
  55965. m.setXYZ(y, u.x, u.y, u.z),
  55966. v.setXYZ(y, 0, p, 0),
  55967. A.setXY(y, f, i === !0 ? 1 : 0),
  55968. y++
  55969. }
  55970. for (o = 0; o < r; o++) {
  55971. var I = a + o
  55972. , b = c + o;
  55973. i === !0 ? (g.setX(C, b),
  55974. C++,
  55975. g.setX(C, b + 1),
  55976. C++,
  55977. g.setX(C, I),
  55978. C++) : (g.setX(C, b + 1),
  55979. C++,
  55980. g.setX(C, b),
  55981. C++,
  55982. g.setX(C, I),
  55983. C++)
  55984. }
  55985. }
  55986. n.BufferGeometry.call(this),
  55987. this.type = "CylinderBufferGeometry",
  55988. this.parameters = {
  55989. radiusTop: e,
  55990. radiusBottom: t,
  55991. height: i,
  55992. radialSegments: r,
  55993. heightSegments: o,
  55994. openEnded: a,
  55995. thetaStart: s,
  55996. thetaLength: l
  55997. },
  55998. e = void 0 !== e ? e : 20,
  55999. t = void 0 !== t ? t : 20,
  56000. i = void 0 !== i ? i : 100,
  56001. r = Math.floor(r) || 8,
  56002. o = Math.floor(o) || 1,
  56003. a = void 0 !== a && a,
  56004. s = void 0 !== s ? s : 0,
  56005. l = void 0 !== l ? l : 2 * Math.PI;
  56006. var p = c()
  56007. , f = h()
  56008. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56009. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56010. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56011. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56012. , y = 0
  56013. , C = 0
  56014. , I = []
  56015. , E = i / 2;
  56016. u(),
  56017. a === !1 && (e > 0 && d(!0),
  56018. t > 0 && d(!1)),
  56019. this.setIndex(g),
  56020. this.addAttribute("position", m),
  56021. this.addAttribute("normal", v),
  56022. this.addAttribute("uv", A)
  56023. }
  56024. ,
  56025. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56026. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56027. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56028. n.Geometry.call(this),
  56029. this.type = "CylinderGeometry",
  56030. this.parameters = {
  56031. radiusTop: e,
  56032. radiusBottom: t,
  56033. height: i,
  56034. radialSegments: r,
  56035. heightSegments: o,
  56036. openEnded: a,
  56037. thetaStart: s,
  56038. thetaLength: l
  56039. },
  56040. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56041. this.mergeVertices()
  56042. }
  56043. ,
  56044. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56045. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56046. n.EdgesGeometry = function(e, t) {
  56047. function i(e, t) {
  56048. return e - t
  56049. }
  56050. n.BufferGeometry.call(this),
  56051. t = void 0 !== t ? t : 1;
  56052. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56053. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56054. r.fromBufferGeometry(e)) : r = e.clone(),
  56055. r.mergeVertices(),
  56056. r.computeFaceNormals();
  56057. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56058. for (var p = h[u], f = 0; f < 3; f++) {
  56059. a[0] = p[l[f]],
  56060. a[1] = p[l[(f + 1) % 3]],
  56061. a.sort(i);
  56062. var g = a.toString();
  56063. void 0 === s[g] ? s[g] = {
  56064. vert1: a[0],
  56065. vert2: a[1],
  56066. face1: u,
  56067. face2: void 0
  56068. } : s[g].face2 = u
  56069. }
  56070. var m = [];
  56071. for (var g in s) {
  56072. var v = s[g];
  56073. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56074. var A = c[v.vert1];
  56075. m.push(A.x),
  56076. m.push(A.y),
  56077. m.push(A.z),
  56078. A = c[v.vert2],
  56079. m.push(A.x),
  56080. m.push(A.y),
  56081. m.push(A.z)
  56082. }
  56083. }
  56084. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56085. }
  56086. ,
  56087. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56088. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56089. n.ExtrudeGeometry = function(e, t) {
  56090. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56091. this.type = "ExtrudeGeometry",
  56092. e = Array.isArray(e) ? e : [e],
  56093. this.addShapeList(e, t),
  56094. void this.computeFaceNormals())
  56095. }
  56096. ;
  56097. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56098. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56099. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56100. for (var i = e.length, n = 0; n < i; n++) {
  56101. var r = e[n];
  56102. this.addShape(r, t)
  56103. }
  56104. }
  56105. ,
  56106. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56107. function i(e, t, i) {
  56108. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56109. t.clone().multiplyScalar(i).add(e)
  56110. }
  56111. function r(e, t, i) {
  56112. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56113. if (Math.abs(d) > Number.EPSILON) {
  56114. var p = Math.sqrt(u)
  56115. , f = Math.sqrt(c * c + h * h)
  56116. , g = t.x - l / p
  56117. , m = t.y + s / p
  56118. , v = i.x - h / f
  56119. , A = i.y + c / f
  56120. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56121. r = g + s * y - e.x,
  56122. o = m + l * y - e.y;
  56123. var C = r * r + o * o;
  56124. if (C <= 2)
  56125. return new n.Vector2(r,o);
  56126. a = Math.sqrt(C / 2)
  56127. } else {
  56128. var I = !1;
  56129. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56130. I ? (r = -l,
  56131. o = s,
  56132. a = Math.sqrt(u)) : (r = s,
  56133. o = l,
  56134. a = Math.sqrt(u / 2))
  56135. }
  56136. return new n.Vector2(r / a,o / a)
  56137. }
  56138. function o() {
  56139. if (C) {
  56140. var e = 0
  56141. , t = z * e;
  56142. for (Y = 0; Y < W; Y++)
  56143. G = N[Y],
  56144. c(G[2] + t, G[1] + t, G[0] + t);
  56145. for (e = E + 2 * y,
  56146. t = z * e,
  56147. Y = 0; Y < W; Y++)
  56148. G = N[Y],
  56149. c(G[0] + t, G[1] + t, G[2] + t)
  56150. } else {
  56151. for (Y = 0; Y < W; Y++)
  56152. G = N[Y],
  56153. c(G[2], G[1], G[0]);
  56154. for (Y = 0; Y < W; Y++)
  56155. G = N[Y],
  56156. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56157. }
  56158. }
  56159. function a() {
  56160. var e = 0;
  56161. for (s(B, e),
  56162. e += B.length,
  56163. x = 0,
  56164. S = L.length; x < S; x++)
  56165. T = L[x],
  56166. s(T, e),
  56167. e += T.length
  56168. }
  56169. function s(e, t) {
  56170. var i, n;
  56171. for (Y = e.length; --Y >= 0; ) {
  56172. i = Y,
  56173. n = Y - 1,
  56174. n < 0 && (n = e.length - 1);
  56175. var r = 0
  56176. , o = E + 2 * y;
  56177. for (r = 0; r < o; r++) {
  56178. var a = z * r
  56179. , s = z * (r + 1)
  56180. , l = t + i + a
  56181. , c = t + n + a
  56182. , u = t + n + s
  56183. , d = t + i + s;
  56184. h(l, c, u, d, e, r, o, i, n)
  56185. }
  56186. }
  56187. }
  56188. function l(e, t, i) {
  56189. M.vertices.push(new n.Vector3(e,t,i))
  56190. }
  56191. function c(e, t, i) {
  56192. e += R,
  56193. t += R,
  56194. i += R,
  56195. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56196. var r = _.generateTopUV(M, e, t, i);
  56197. M.faceVertexUvs[0].push(r)
  56198. }
  56199. function h(e, t, i, r, o, a, s, l, c) {
  56200. e += R,
  56201. t += R,
  56202. i += R,
  56203. r += R,
  56204. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56205. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56206. var h = _.generateSideWallUV(M, e, t, i, r);
  56207. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56208. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56209. }
  56210. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56211. b && (u = b.getSpacedPoints(E),
  56212. w = !0,
  56213. C = !1,
  56214. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56215. p = new n.Vector3,
  56216. f = new n.Vector3,
  56217. g = new n.Vector3),
  56218. C || (y = 0,
  56219. v = 0,
  56220. A = 0);
  56221. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56222. if (D) {
  56223. for (O = O.reverse(),
  56224. x = 0,
  56225. S = L.length; x < S; x++)
  56226. T = L[x],
  56227. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56228. D = !1
  56229. }
  56230. var N = n.ShapeUtils.triangulateShape(O, L)
  56231. , B = O;
  56232. for (x = 0,
  56233. S = L.length; x < S; x++)
  56234. T = L[x],
  56235. O = O.concat(T);
  56236. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56237. Z++,
  56238. q++)
  56239. Z === X && (Z = 0),
  56240. q === X && (q = 0),
  56241. j[Y] = r(B[Y], B[Z], B[q]);
  56242. var K, Q = [], J = j.concat();
  56243. for (x = 0,
  56244. S = L.length; x < S; x++) {
  56245. for (T = L[x],
  56246. K = [],
  56247. Y = 0,
  56248. X = T.length,
  56249. Z = X - 1,
  56250. q = Y + 1; Y < X; Y++,
  56251. Z++,
  56252. q++)
  56253. Z === X && (Z = 0),
  56254. q === X && (q = 0),
  56255. K[Y] = r(T[Y], T[Z], T[q]);
  56256. Q.push(K),
  56257. J = J.concat(K)
  56258. }
  56259. for (F = 0; F < y; F++) {
  56260. for (U = F / y,
  56261. k = v * (1 - U),
  56262. V = A * Math.sin(U * Math.PI / 2),
  56263. Y = 0,
  56264. X = B.length; Y < X; Y++)
  56265. H = i(B[Y], j[Y], V),
  56266. l(H.x, H.y, -k);
  56267. for (x = 0,
  56268. S = L.length; x < S; x++)
  56269. for (T = L[x],
  56270. K = Q[x],
  56271. Y = 0,
  56272. X = T.length; Y < X; Y++)
  56273. H = i(T[Y], K[Y], V),
  56274. l(H.x, H.y, -k)
  56275. }
  56276. for (V = A,
  56277. Y = 0; Y < z; Y++)
  56278. H = C ? i(O[Y], J[Y], V) : O[Y],
  56279. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56280. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56281. g.copy(u[0]).add(f).add(p),
  56282. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56283. var $;
  56284. for ($ = 1; $ <= E; $++)
  56285. for (Y = 0; Y < z; Y++)
  56286. H = C ? i(O[Y], J[Y], V) : O[Y],
  56287. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56288. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56289. g.copy(u[$]).add(f).add(p),
  56290. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56291. for (F = y - 1; F >= 0; F--) {
  56292. for (U = F / y,
  56293. k = v * (1 - U),
  56294. V = A * Math.sin(U * Math.PI / 2),
  56295. Y = 0,
  56296. X = B.length; Y < X; Y++)
  56297. H = i(B[Y], j[Y], V),
  56298. l(H.x, H.y, m + k);
  56299. for (x = 0,
  56300. S = L.length; x < S; x++)
  56301. for (T = L[x],
  56302. K = Q[x],
  56303. Y = 0,
  56304. X = T.length; Y < X; Y++)
  56305. H = i(T[Y], K[Y], V),
  56306. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56307. }
  56308. o(),
  56309. a()
  56310. }
  56311. ,
  56312. n.ExtrudeGeometry.WorldUVGenerator = {
  56313. generateTopUV: function(e, t, i, r) {
  56314. var o = e.vertices
  56315. , a = o[t]
  56316. , s = o[i]
  56317. , l = o[r];
  56318. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56319. },
  56320. generateSideWallUV: function(e, t, i, r, o) {
  56321. var a = e.vertices
  56322. , s = a[t]
  56323. , l = a[i]
  56324. , c = a[r]
  56325. , h = a[o];
  56326. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56327. }
  56328. },
  56329. n.ShapeGeometry = function(e, t) {
  56330. n.Geometry.call(this),
  56331. this.type = "ShapeGeometry",
  56332. Array.isArray(e) === !1 && (e = [e]),
  56333. this.addShapeList(e, t),
  56334. this.computeFaceNormals()
  56335. }
  56336. ,
  56337. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56338. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56339. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56340. for (var i = 0, n = e.length; i < n; i++)
  56341. this.addShape(e[i], t);
  56342. return this
  56343. }
  56344. ,
  56345. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56346. void 0 === t && (t = {});
  56347. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56348. if (p) {
  56349. for (u = u.reverse(),
  56350. i = 0,
  56351. r = d.length; i < r; i++)
  56352. o = d[i],
  56353. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56354. p = !1
  56355. }
  56356. var f = n.ShapeUtils.triangulateShape(u, d);
  56357. for (i = 0,
  56358. r = d.length; i < r; i++)
  56359. o = d[i],
  56360. u = u.concat(o);
  56361. var g, m, v = u.length, A = f.length;
  56362. for (i = 0; i < v; i++)
  56363. g = u[i],
  56364. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56365. for (i = 0; i < A; i++) {
  56366. m = f[i];
  56367. var y = m[0] + c
  56368. , C = m[1] + c
  56369. , I = m[2] + c;
  56370. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56371. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56372. }
  56373. }
  56374. ,
  56375. n.LatheBufferGeometry = function(e, t, i, r) {
  56376. n.BufferGeometry.call(this),
  56377. this.type = "LatheBufferGeometry",
  56378. this.parameters = {
  56379. points: e,
  56380. segments: t,
  56381. phiStart: i,
  56382. phiLength: r
  56383. },
  56384. t = Math.floor(t) || 12,
  56385. i = i || 0,
  56386. r = r || 2 * Math.PI,
  56387. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56388. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56389. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56390. for (a = 0; a <= t; a++) {
  56391. var A = i + a * g * r
  56392. , y = Math.sin(A)
  56393. , C = Math.cos(A);
  56394. for (s = 0; s <= e.length - 1; s++)
  56395. m.x = e[s].x * y,
  56396. m.y = e[s].y,
  56397. m.z = e[s].x * C,
  56398. u.setXYZ(p, m.x, m.y, m.z),
  56399. v.x = a / t,
  56400. v.y = s / (e.length - 1),
  56401. d.setXY(p, v.x, v.y),
  56402. p++
  56403. }
  56404. for (a = 0; a < t; a++)
  56405. for (s = 0; s < e.length - 1; s++) {
  56406. o = s + a * e.length;
  56407. var I = o
  56408. , E = o + e.length
  56409. , b = o + e.length + 1
  56410. , w = o + 1;
  56411. h.setX(f, I),
  56412. f++,
  56413. h.setX(f, E),
  56414. f++,
  56415. h.setX(f, w),
  56416. f++,
  56417. h.setX(f, E),
  56418. f++,
  56419. h.setX(f, b),
  56420. f++,
  56421. h.setX(f, w),
  56422. f++
  56423. }
  56424. if (this.setIndex(h),
  56425. this.addAttribute("position", u),
  56426. this.addAttribute("uv", d),
  56427. this.computeVertexNormals(),
  56428. r === 2 * Math.PI) {
  56429. var _ = this.attributes.normal.array
  56430. , T = new n.Vector3
  56431. , x = new n.Vector3
  56432. , S = new n.Vector3;
  56433. for (o = t * e.length * 3,
  56434. a = 0,
  56435. s = 0; a < e.length; a++,
  56436. s += 3)
  56437. T.x = _[s + 0],
  56438. T.y = _[s + 1],
  56439. T.z = _[s + 2],
  56440. x.x = _[o + s + 0],
  56441. x.y = _[o + s + 1],
  56442. x.z = _[o + s + 2],
  56443. S.addVectors(T, x).normalize(),
  56444. _[s + 0] = _[o + s + 0] = S.x,
  56445. _[s + 1] = _[o + s + 1] = S.y,
  56446. _[s + 2] = _[o + s + 2] = S.z
  56447. }
  56448. }
  56449. ,
  56450. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56451. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56452. n.LatheGeometry = function(e, t, i, r) {
  56453. n.Geometry.call(this),
  56454. this.type = "LatheGeometry",
  56455. this.parameters = {
  56456. points: e,
  56457. segments: t,
  56458. phiStart: i,
  56459. phiLength: r
  56460. },
  56461. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56462. this.mergeVertices()
  56463. }
  56464. ,
  56465. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56466. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56467. n.PlaneGeometry = function(e, t, i, r) {
  56468. n.Geometry.call(this),
  56469. this.type = "PlaneGeometry",
  56470. this.parameters = {
  56471. width: e,
  56472. height: t,
  56473. widthSegments: i,
  56474. heightSegments: r
  56475. },
  56476. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56477. }
  56478. ,
  56479. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56480. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56481. n.PlaneBufferGeometry = function(e, t, i, r) {
  56482. n.BufferGeometry.call(this),
  56483. this.type = "PlaneBufferGeometry",
  56484. this.parameters = {
  56485. width: e,
  56486. height: t,
  56487. widthSegments: i,
  56488. heightSegments: r
  56489. };
  56490. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56491. for (var y = A * d - a, C = 0; C < c; C++) {
  56492. var I = C * u - o;
  56493. p[m] = I,
  56494. p[m + 1] = -y,
  56495. f[m + 2] = 1,
  56496. g[v] = C / s,
  56497. g[v + 1] = 1 - A / l,
  56498. m += 3,
  56499. v += 2
  56500. }
  56501. m = 0;
  56502. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56503. for (var C = 0; C < s; C++) {
  56504. var b = C + c * A
  56505. , w = C + c * (A + 1)
  56506. , _ = C + 1 + c * (A + 1)
  56507. , T = C + 1 + c * A;
  56508. E[m] = b,
  56509. E[m + 1] = w,
  56510. E[m + 2] = T,
  56511. E[m + 3] = w,
  56512. E[m + 4] = _,
  56513. E[m + 5] = T,
  56514. m += 6
  56515. }
  56516. this.setIndex(new n.BufferAttribute(E,1)),
  56517. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56518. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56519. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56520. }
  56521. ,
  56522. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56523. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56524. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56525. n.BufferGeometry.call(this),
  56526. this.type = "RingBufferGeometry",
  56527. this.parameters = {
  56528. innerRadius: e,
  56529. outerRadius: t,
  56530. thetaSegments: i,
  56531. phiSegments: r,
  56532. thetaStart: o,
  56533. thetaLength: a
  56534. },
  56535. e = e || 20,
  56536. t = t || 50,
  56537. o = void 0 !== o ? o : 0,
  56538. a = void 0 !== a ? a : 2 * Math.PI,
  56539. i = void 0 !== i ? Math.max(3, i) : 8,
  56540. r = void 0 !== r ? Math.max(1, r) : 1;
  56541. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56542. for (l = 0; l <= r; l++) {
  56543. for (c = 0; c <= i; c++)
  56544. s = o + c / i * a,
  56545. C.x = A * Math.cos(s),
  56546. C.y = A * Math.sin(s),
  56547. p.setXYZ(m, C.x, C.y, C.z),
  56548. f.setXYZ(m, 0, 0, 1),
  56549. I.x = (C.x / t + 1) / 2,
  56550. I.y = (C.y / t + 1) / 2,
  56551. g.setXY(m, I.x, I.y),
  56552. m++;
  56553. A += y
  56554. }
  56555. for (l = 0; l < r; l++) {
  56556. var E = l * (i + 1);
  56557. for (c = 0; c < i; c++) {
  56558. s = c + E;
  56559. var b = s
  56560. , w = s + i + 1
  56561. , _ = s + i + 2
  56562. , T = s + 1;
  56563. d.setX(v, b),
  56564. v++,
  56565. d.setX(v, w),
  56566. v++,
  56567. d.setX(v, _),
  56568. v++,
  56569. d.setX(v, b),
  56570. v++,
  56571. d.setX(v, _),
  56572. v++,
  56573. d.setX(v, T),
  56574. v++
  56575. }
  56576. }
  56577. this.setIndex(d),
  56578. this.addAttribute("position", p),
  56579. this.addAttribute("normal", f),
  56580. this.addAttribute("uv", g)
  56581. }
  56582. ,
  56583. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56584. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56585. n.RingGeometry = function(e, t, i, r, o, a) {
  56586. n.Geometry.call(this),
  56587. this.type = "RingGeometry",
  56588. this.parameters = {
  56589. innerRadius: e,
  56590. outerRadius: t,
  56591. thetaSegments: i,
  56592. phiSegments: r,
  56593. thetaStart: o,
  56594. thetaLength: a
  56595. },
  56596. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56597. }
  56598. ,
  56599. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56600. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56601. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56602. n.Geometry.call(this),
  56603. this.type = "SphereGeometry",
  56604. this.parameters = {
  56605. radius: e,
  56606. widthSegments: t,
  56607. heightSegments: i,
  56608. phiStart: r,
  56609. phiLength: o,
  56610. thetaStart: a,
  56611. thetaLength: s
  56612. },
  56613. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56614. }
  56615. ,
  56616. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56617. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56618. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56619. n.BufferGeometry.call(this),
  56620. this.type = "SphereBufferGeometry",
  56621. this.parameters = {
  56622. radius: e,
  56623. widthSegments: t,
  56624. heightSegments: i,
  56625. phiStart: r,
  56626. phiLength: o,
  56627. thetaStart: a,
  56628. thetaLength: s
  56629. },
  56630. e = e || 50,
  56631. t = Math.max(3, Math.floor(t) || 8),
  56632. i = Math.max(2, Math.floor(i) || 6),
  56633. r = void 0 !== r ? r : 0,
  56634. o = void 0 !== o ? o : 2 * Math.PI,
  56635. a = void 0 !== a ? a : 0,
  56636. s = void 0 !== s ? s : Math.PI;
  56637. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56638. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56639. var C = y / t
  56640. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56641. , E = e * Math.cos(a + A * s)
  56642. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56643. g.set(I, E, b).normalize(),
  56644. h.setXYZ(p, I, E, b),
  56645. u.setXYZ(p, g.x, g.y, g.z),
  56646. d.setXY(p, C, 1 - A),
  56647. v.push(p),
  56648. p++
  56649. }
  56650. f.push(v)
  56651. }
  56652. for (var w = [], m = 0; m < i; m++)
  56653. for (var y = 0; y < t; y++) {
  56654. var _ = f[m][y + 1]
  56655. , T = f[m][y]
  56656. , x = f[m + 1][y]
  56657. , S = f[m + 1][y + 1];
  56658. (0 !== m || a > 0) && w.push(_, T, S),
  56659. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56660. }
  56661. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56662. this.addAttribute("position", h),
  56663. this.addAttribute("normal", u),
  56664. this.addAttribute("uv", d),
  56665. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56666. }
  56667. ,
  56668. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56669. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56670. n.TextGeometry = function(e, t) {
  56671. t = t || {};
  56672. var i = t.font;
  56673. if (i instanceof n.Font == !1)
  56674. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56675. new n.Geometry;
  56676. var r = i.generateShapes(e, t.size, t.curveSegments);
  56677. t.amount = void 0 !== t.height ? t.height : 50,
  56678. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56679. void 0 === t.bevelSize && (t.bevelSize = 8),
  56680. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56681. n.ExtrudeGeometry.call(this, r, t),
  56682. this.type = "TextGeometry"
  56683. }
  56684. ,
  56685. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56686. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56687. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56688. n.BufferGeometry.call(this),
  56689. this.type = "TorusBufferGeometry",
  56690. this.parameters = {
  56691. radius: e,
  56692. tube: t,
  56693. radialSegments: i,
  56694. tubularSegments: r,
  56695. arc: o
  56696. },
  56697. e = e || 100,
  56698. t = t || 40,
  56699. i = Math.floor(i) || 8,
  56700. r = Math.floor(r) || 6,
  56701. o = o || 2 * Math.PI;
  56702. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56703. for (a = 0; a <= i; a++)
  56704. for (s = 0; s <= r; s++) {
  56705. var C = s / r * o
  56706. , I = a / i * Math.PI * 2;
  56707. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56708. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56709. A.z = t * Math.sin(I),
  56710. u[f] = A.x,
  56711. u[f + 1] = A.y,
  56712. u[f + 2] = A.z,
  56713. v.x = e * Math.cos(C),
  56714. v.y = e * Math.sin(C),
  56715. y.subVectors(A, v).normalize(),
  56716. d[f] = y.x,
  56717. d[f + 1] = y.y,
  56718. d[f + 2] = y.z,
  56719. p[g] = s / r,
  56720. p[g + 1] = a / i,
  56721. f += 3,
  56722. g += 2
  56723. }
  56724. for (a = 1; a <= i; a++)
  56725. for (s = 1; s <= r; s++) {
  56726. var E = (r + 1) * a + s - 1
  56727. , b = (r + 1) * (a - 1) + s - 1
  56728. , w = (r + 1) * (a - 1) + s
  56729. , _ = (r + 1) * a + s;
  56730. h[m] = E,
  56731. h[m + 1] = b,
  56732. h[m + 2] = _,
  56733. h[m + 3] = b,
  56734. h[m + 4] = w,
  56735. h[m + 5] = _,
  56736. m += 6
  56737. }
  56738. this.setIndex(new n.BufferAttribute(h,1)),
  56739. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56740. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56741. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56742. }
  56743. ,
  56744. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56745. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56746. n.TorusGeometry = function(e, t, i, r, o) {
  56747. n.Geometry.call(this),
  56748. this.type = "TorusGeometry",
  56749. this.parameters = {
  56750. radius: e,
  56751. tube: t,
  56752. radialSegments: i,
  56753. tubularSegments: r,
  56754. arc: o
  56755. },
  56756. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56757. }
  56758. ,
  56759. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56760. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56761. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56762. function s(e, t, i, n, r) {
  56763. var o = Math.cos(e)
  56764. , a = Math.sin(e)
  56765. , s = i / t * e
  56766. , l = Math.cos(s);
  56767. r.x = n * (2 + l) * .5 * o,
  56768. r.y = n * (2 + l) * a * .5,
  56769. r.z = n * Math.sin(s) * .5
  56770. }
  56771. n.BufferGeometry.call(this),
  56772. this.type = "TorusKnotBufferGeometry",
  56773. this.parameters = {
  56774. radius: e,
  56775. tube: t,
  56776. tubularSegments: i,
  56777. radialSegments: r,
  56778. p: o,
  56779. q: a
  56780. },
  56781. e = e || 100,
  56782. t = t || 40,
  56783. i = Math.floor(i) || 64,
  56784. r = Math.floor(r) || 8,
  56785. o = o || 2,
  56786. a = a || 3;
  56787. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56788. for (l = 0; l <= i; ++l) {
  56789. var T = l / i * o * Math.PI * 2;
  56790. for (s(T, o, a, e, I),
  56791. s(T + .01, o, a, e, E),
  56792. w.subVectors(E, I),
  56793. _.addVectors(E, I),
  56794. b.crossVectors(w, _),
  56795. _.crossVectors(b, w),
  56796. b.normalize(),
  56797. _.normalize(),
  56798. c = 0; c <= r; ++c) {
  56799. var x = c / r * Math.PI * 2
  56800. , S = -t * Math.cos(x)
  56801. , M = t * Math.sin(x);
  56802. A.x = I.x + (S * _.x + M * b.x),
  56803. A.y = I.y + (S * _.y + M * b.y),
  56804. A.z = I.z + (S * _.z + M * b.z),
  56805. p.setXYZ(m, A.x, A.y, A.z),
  56806. y.subVectors(A, I).normalize(),
  56807. f.setXYZ(m, y.x, y.y, y.z),
  56808. C.x = l / i,
  56809. C.y = c / r,
  56810. g.setXY(m, C.x, C.y),
  56811. m++
  56812. }
  56813. }
  56814. for (c = 1; c <= i; c++)
  56815. for (l = 1; l <= r; l++) {
  56816. var R = (r + 1) * (c - 1) + (l - 1)
  56817. , P = (r + 1) * c + (l - 1)
  56818. , O = (r + 1) * c + l
  56819. , L = (r + 1) * (c - 1) + l;
  56820. d.setX(v, R),
  56821. v++,
  56822. d.setX(v, P),
  56823. v++,
  56824. d.setX(v, L),
  56825. v++,
  56826. d.setX(v, P),
  56827. v++,
  56828. d.setX(v, O),
  56829. v++,
  56830. d.setX(v, L),
  56831. v++
  56832. }
  56833. this.setIndex(d),
  56834. this.addAttribute("position", p),
  56835. this.addAttribute("normal", f),
  56836. this.addAttribute("uv", g)
  56837. }
  56838. ,
  56839. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56840. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56841. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56842. n.Geometry.call(this),
  56843. this.type = "TorusKnotGeometry",
  56844. this.parameters = {
  56845. radius: e,
  56846. tube: t,
  56847. tubularSegments: i,
  56848. radialSegments: r,
  56849. p: o,
  56850. q: a
  56851. },
  56852. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56853. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56854. this.mergeVertices()
  56855. }
  56856. ,
  56857. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56858. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56859. n.TubeGeometry = function(e, t, i, r, o, a) {
  56860. function s(e, t, i) {
  56861. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56862. }
  56863. n.Geometry.call(this),
  56864. this.type = "TubeGeometry",
  56865. this.parameters = {
  56866. path: e,
  56867. segments: t,
  56868. radius: i,
  56869. radialSegments: r,
  56870. closed: o,
  56871. taper: a
  56872. },
  56873. t = t || 64,
  56874. i = i || 1,
  56875. r = r || 8,
  56876. o = o || !1,
  56877. a = a || n.TubeGeometry.NoTaper;
  56878. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56879. for (this.tangents = D,
  56880. this.normals = N,
  56881. this.binormals = B,
  56882. v = 0; v < P; v++)
  56883. for (M[v] = [],
  56884. u = v / (P - 1),
  56885. m = e.getPointAt(u),
  56886. l = D[v],
  56887. c = N[v],
  56888. h = B[v],
  56889. p = i * a(u),
  56890. A = 0; A < r; A++)
  56891. d = A / r * 2 * Math.PI,
  56892. f = -p * Math.cos(d),
  56893. g = p * Math.sin(d),
  56894. O.copy(m),
  56895. O.x += f * c.x + g * h.x,
  56896. O.y += f * c.y + g * h.y,
  56897. O.z += f * c.z + g * h.z,
  56898. M[v][A] = s(O.x, O.y, O.z);
  56899. for (v = 0; v < t; v++)
  56900. for (A = 0; A < r; A++)
  56901. y = o ? (v + 1) % t : v + 1,
  56902. C = (A + 1) % r,
  56903. I = M[v][A],
  56904. E = M[y][A],
  56905. b = M[y][C],
  56906. w = M[v][C],
  56907. _ = new n.Vector2(v / t,A / r),
  56908. T = new n.Vector2((v + 1) / t,A / r),
  56909. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56910. S = new n.Vector2(v / t,(A + 1) / r),
  56911. this.faces.push(new n.Face3(I,E,w)),
  56912. this.faceVertexUvs[0].push([_, T, S]),
  56913. this.faces.push(new n.Face3(E,b,w)),
  56914. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56915. this.computeFaceNormals(),
  56916. this.computeVertexNormals()
  56917. }
  56918. ,
  56919. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56920. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56921. n.TubeGeometry.NoTaper = function(e) {
  56922. return 1
  56923. }
  56924. ,
  56925. n.TubeGeometry.SinusoidalTaper = function(e) {
  56926. return Math.sin(Math.PI * e)
  56927. }
  56928. ,
  56929. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56930. function r() {
  56931. f[0] = new n.Vector3,
  56932. g[0] = new n.Vector3,
  56933. a = Number.MAX_VALUE,
  56934. s = Math.abs(p[0].x),
  56935. l = Math.abs(p[0].y),
  56936. c = Math.abs(p[0].z),
  56937. s <= a && (a = s,
  56938. d.set(1, 0, 0)),
  56939. l <= a && (a = l,
  56940. d.set(0, 1, 0)),
  56941. c <= a && d.set(0, 0, 1),
  56942. m.crossVectors(p[0], d).normalize(),
  56943. f[0].crossVectors(p[0], m),
  56944. g[0].crossVectors(p[0], f[0])
  56945. }
  56946. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56947. for (this.tangents = p,
  56948. this.normals = f,
  56949. this.binormals = g,
  56950. h = 0; h < A; h++)
  56951. u = h / (A - 1),
  56952. p[h] = e.getTangentAt(u),
  56953. p[h].normalize();
  56954. for (r(),
  56955. h = 1; h < A; h++)
  56956. f[h] = f[h - 1].clone(),
  56957. g[h] = g[h - 1].clone(),
  56958. m.crossVectors(p[h - 1], p[h]),
  56959. m.length() > Number.EPSILON && (m.normalize(),
  56960. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56961. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56962. g[h].crossVectors(p[h], f[h]);
  56963. if (i)
  56964. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56965. o /= A - 1,
  56966. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56967. h = 1; h < A; h++)
  56968. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56969. g[h].crossVectors(p[h], f[h])
  56970. }
  56971. ,
  56972. n.PolyhedronGeometry = function(e, t, i, r) {
  56973. function o(e) {
  56974. var t = e.normalize().clone();
  56975. t.index = u.vertices.push(t) - 1;
  56976. var i = l(e) / 2 / Math.PI + .5
  56977. , r = c(e) / Math.PI + .5;
  56978. return t.uv = new n.Vector2(i,1 - r),
  56979. t
  56980. }
  56981. function a(e, t, i, r) {
  56982. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56983. u.faces.push(o),
  56984. C.copy(e).add(t).add(i).divideScalar(3);
  56985. var a = l(C);
  56986. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56987. }
  56988. function s(e, t) {
  56989. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56990. l[h] = [];
  56991. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56992. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56993. }
  56994. for (var h = 0; h < i; h++)
  56995. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56996. var m = Math.floor(g / 2);
  56997. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56998. }
  56999. }
  57000. function l(e) {
  57001. return Math.atan2(e.z, -e.x)
  57002. }
  57003. function c(e) {
  57004. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57005. }
  57006. function h(e, t, i) {
  57007. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57008. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57009. e.clone()
  57010. }
  57011. n.Geometry.call(this),
  57012. this.type = "PolyhedronGeometry",
  57013. this.parameters = {
  57014. vertices: e,
  57015. indices: t,
  57016. radius: i,
  57017. detail: r
  57018. },
  57019. i = i || 1,
  57020. r = r || 0;
  57021. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57022. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57023. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57024. m++) {
  57025. var v = f[t[d]]
  57026. , A = f[t[d + 1]]
  57027. , y = f[t[d + 2]];
  57028. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57029. }
  57030. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57031. s(g[d], r);
  57032. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57033. var I = this.faceVertexUvs[0][d]
  57034. , E = I[0].x
  57035. , b = I[1].x
  57036. , w = I[2].x
  57037. , _ = Math.max(E, b, w)
  57038. , T = Math.min(E, b, w);
  57039. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57040. b < .2 && (I[1].x += 1),
  57041. w < .2 && (I[2].x += 1))
  57042. }
  57043. for (var d = 0, p = this.vertices.length; d < p; d++)
  57044. this.vertices[d].multiplyScalar(i);
  57045. this.mergeVertices(),
  57046. this.computeFaceNormals(),
  57047. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57048. }
  57049. ,
  57050. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57051. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57052. n.DodecahedronGeometry = function(e, t) {
  57053. var i = (1 + Math.sqrt(5)) / 2
  57054. , r = 1 / i
  57055. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57056. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57057. n.PolyhedronGeometry.call(this, o, a, e, t),
  57058. this.type = "DodecahedronGeometry",
  57059. this.parameters = {
  57060. radius: e,
  57061. detail: t
  57062. }
  57063. }
  57064. ,
  57065. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57066. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57067. n.IcosahedronGeometry = function(e, t) {
  57068. var i = (1 + Math.sqrt(5)) / 2
  57069. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57070. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57071. n.PolyhedronGeometry.call(this, r, o, e, t),
  57072. this.type = "IcosahedronGeometry",
  57073. this.parameters = {
  57074. radius: e,
  57075. detail: t
  57076. }
  57077. }
  57078. ,
  57079. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57080. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57081. n.OctahedronGeometry = function(e, t) {
  57082. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57083. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57084. n.PolyhedronGeometry.call(this, i, r, e, t),
  57085. this.type = "OctahedronGeometry",
  57086. this.parameters = {
  57087. radius: e,
  57088. detail: t
  57089. }
  57090. }
  57091. ,
  57092. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57093. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57094. n.TetrahedronGeometry = function(e, t) {
  57095. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57096. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57097. n.PolyhedronGeometry.call(this, i, r, e, t),
  57098. this.type = "TetrahedronGeometry",
  57099. this.parameters = {
  57100. radius: e,
  57101. detail: t
  57102. }
  57103. }
  57104. ,
  57105. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57106. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57107. n.ParametricGeometry = function(e, t, i) {
  57108. n.Geometry.call(this),
  57109. this.type = "ParametricGeometry",
  57110. this.parameters = {
  57111. func: e,
  57112. slices: t,
  57113. stacks: i
  57114. };
  57115. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57116. for (r = 0; r <= i; r++)
  57117. for (l = r / i,
  57118. o = 0; o <= t; o++)
  57119. s = o / t,
  57120. a = e(s, l),
  57121. c.push(a);
  57122. var p, f, g, m, v, A, y, C;
  57123. for (r = 0; r < i; r++)
  57124. for (o = 0; o < t; o++)
  57125. p = r * d + o,
  57126. f = r * d + o + 1,
  57127. g = (r + 1) * d + o + 1,
  57128. m = (r + 1) * d + o,
  57129. v = new n.Vector2(o / t,r / i),
  57130. A = new n.Vector2((o + 1) / t,r / i),
  57131. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57132. C = new n.Vector2(o / t,(r + 1) / i),
  57133. h.push(new n.Face3(p,f,m)),
  57134. u.push([v, A, C]),
  57135. h.push(new n.Face3(f,g,m)),
  57136. u.push([A.clone(), y, C.clone()]);
  57137. this.computeFaceNormals(),
  57138. this.computeVertexNormals()
  57139. }
  57140. ,
  57141. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57142. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57143. n.WireframeGeometry = function(e) {
  57144. function t(e, t) {
  57145. return e - t
  57146. }
  57147. n.BufferGeometry.call(this);
  57148. var i = [0, 0]
  57149. , r = {}
  57150. , o = ["a", "b", "c"];
  57151. if (e instanceof n.Geometry) {
  57152. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57153. for (var d = s[h], p = 0; p < 3; p++) {
  57154. i[0] = d[o[p]],
  57155. i[1] = d[o[(p + 1) % 3]],
  57156. i.sort(t);
  57157. var f = i.toString();
  57158. void 0 === r[f] && (c[2 * l] = i[0],
  57159. c[2 * l + 1] = i[1],
  57160. r[f] = !0,
  57161. l++)
  57162. }
  57163. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57164. for (var p = 0; p < 2; p++) {
  57165. var m = a[c[2 * h + p]]
  57166. , v = 6 * h + 3 * p;
  57167. g[v + 0] = m.x,
  57168. g[v + 1] = m.y,
  57169. g[v + 2] = m.z
  57170. }
  57171. this.addAttribute("position", new n.BufferAttribute(g,3))
  57172. } else if (e instanceof n.BufferGeometry)
  57173. if (null !== e.index) {
  57174. var A = e.index.array
  57175. , a = e.attributes.position
  57176. , y = e.groups
  57177. , l = 0;
  57178. 0 === y.length && e.addGroup(0, A.length);
  57179. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57180. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57181. for (var p = 0; p < 3; p++) {
  57182. i[0] = A[h + p],
  57183. i[1] = A[h + (p + 1) % 3],
  57184. i.sort(t);
  57185. var f = i.toString();
  57186. void 0 === r[f] && (c[2 * l] = i[0],
  57187. c[2 * l + 1] = i[1],
  57188. r[f] = !0,
  57189. l++)
  57190. }
  57191. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57192. for (var p = 0; p < 2; p++) {
  57193. var v = 6 * h + 3 * p
  57194. , T = c[2 * h + p];
  57195. g[v + 0] = a.getX(T),
  57196. g[v + 1] = a.getY(T),
  57197. g[v + 2] = a.getZ(T)
  57198. }
  57199. this.addAttribute("position", new n.BufferAttribute(g,3))
  57200. } else {
  57201. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57202. for (var p = 0; p < 3; p++) {
  57203. var v = 18 * h + 6 * p
  57204. , S = 9 * h + 3 * p;
  57205. g[v + 0] = a[S],
  57206. g[v + 1] = a[S + 1],
  57207. g[v + 2] = a[S + 2];
  57208. var T = 9 * h + 3 * ((p + 1) % 3);
  57209. g[v + 3] = a[T],
  57210. g[v + 4] = a[T + 1],
  57211. g[v + 5] = a[T + 2]
  57212. }
  57213. this.addAttribute("position", new n.BufferAttribute(g,3))
  57214. }
  57215. }
  57216. ,
  57217. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57218. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57219. n.AxisHelper = function(e) {
  57220. e = e || 1;
  57221. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57222. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57223. , r = new n.BufferGeometry;
  57224. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57225. r.addAttribute("color", new n.BufferAttribute(i,3));
  57226. var o = new n.LineBasicMaterial({
  57227. vertexColors: n.VertexColors
  57228. });
  57229. n.LineSegments.call(this, r, o)
  57230. }
  57231. ,
  57232. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57233. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57234. n.ArrowHelper = function() {
  57235. var e = new n.Geometry;
  57236. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57237. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57238. return t.translate(0, -.5, 0),
  57239. function(i, r, o, a, s, l) {
  57240. n.Object3D.call(this),
  57241. void 0 === a && (a = 16776960),
  57242. void 0 === o && (o = 1),
  57243. void 0 === s && (s = .2 * o),
  57244. void 0 === l && (l = .2 * s),
  57245. this.position.copy(r),
  57246. this.line = new n.Line(e,new n.LineBasicMaterial({
  57247. color: a
  57248. })),
  57249. this.line.matrixAutoUpdate = !1,
  57250. this.add(this.line),
  57251. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57252. color: a
  57253. })),
  57254. this.cone.matrixAutoUpdate = !1,
  57255. this.add(this.cone),
  57256. this.setDirection(i),
  57257. this.setLength(o, s, l)
  57258. }
  57259. }(),
  57260. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57261. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57262. n.ArrowHelper.prototype.setDirection = function() {
  57263. var e, t = new n.Vector3;
  57264. return function(i) {
  57265. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57266. e = Math.acos(i.y),
  57267. this.quaternion.setFromAxisAngle(t, e))
  57268. }
  57269. }(),
  57270. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57271. void 0 === t && (t = .2 * e),
  57272. void 0 === i && (i = .2 * t),
  57273. this.line.scale.set(1, Math.max(0, e - t), 1),
  57274. this.line.updateMatrix(),
  57275. this.cone.scale.set(i, t, i),
  57276. this.cone.position.y = e,
  57277. this.cone.updateMatrix()
  57278. }
  57279. ,
  57280. n.ArrowHelper.prototype.setColor = function(e) {
  57281. this.line.material.color.set(e),
  57282. this.cone.material.color.set(e)
  57283. }
  57284. ,
  57285. n.BoxHelper = function(e) {
  57286. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57287. , i = new Float32Array(24)
  57288. , r = new n.BufferGeometry;
  57289. r.setIndex(new n.BufferAttribute(t,1)),
  57290. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57291. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57292. color: 16776960
  57293. })),
  57294. void 0 !== e && this.update(e)
  57295. }
  57296. ,
  57297. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57298. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57299. n.BoxHelper.prototype.update = function() {
  57300. var e = new n.Box3;
  57301. return function(t) {
  57302. if (e.setFromObject(t),
  57303. !e.isEmpty()) {
  57304. var i = e.min
  57305. , n = e.max
  57306. , r = this.geometry.attributes.position
  57307. , o = r.array;
  57308. o[0] = n.x,
  57309. o[1] = n.y,
  57310. o[2] = n.z,
  57311. o[3] = i.x,
  57312. o[4] = n.y,
  57313. o[5] = n.z,
  57314. o[6] = i.x,
  57315. o[7] = i.y,
  57316. o[8] = n.z,
  57317. o[9] = n.x,
  57318. o[10] = i.y,
  57319. o[11] = n.z,
  57320. o[12] = n.x,
  57321. o[13] = n.y,
  57322. o[14] = i.z,
  57323. o[15] = i.x,
  57324. o[16] = n.y,
  57325. o[17] = i.z,
  57326. o[18] = i.x,
  57327. o[19] = i.y,
  57328. o[20] = i.z,
  57329. o[21] = n.x,
  57330. o[22] = i.y,
  57331. o[23] = i.z,
  57332. r.needsUpdate = !0,
  57333. this.geometry.computeBoundingSphere()
  57334. }
  57335. }
  57336. }(),
  57337. n.BoundingBoxHelper = function(e, t) {
  57338. var i = void 0 !== t ? t : 8947848;
  57339. this.object = e,
  57340. this.box = new n.Box3,
  57341. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57342. color: i,
  57343. wireframe: !0
  57344. }))
  57345. }
  57346. ,
  57347. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57348. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57349. n.BoundingBoxHelper.prototype.update = function() {
  57350. this.box.setFromObject(this.object),
  57351. this.box.size(this.scale),
  57352. this.box.center(this.position)
  57353. }
  57354. ,
  57355. n.CameraHelper = function(e) {
  57356. function t(e, t, n) {
  57357. i(e, n),
  57358. i(t, n)
  57359. }
  57360. function i(e, t) {
  57361. r.vertices.push(new n.Vector3),
  57362. r.colors.push(new n.Color(t)),
  57363. void 0 === a[e] && (a[e] = []),
  57364. a[e].push(r.vertices.length - 1)
  57365. }
  57366. var r = new n.Geometry
  57367. , o = new n.LineBasicMaterial({
  57368. color: 16777215,
  57369. vertexColors: n.FaceColors
  57370. })
  57371. , a = {}
  57372. , s = 16755200
  57373. , l = 16711680
  57374. , c = 43775
  57375. , h = 16777215
  57376. , u = 3355443;
  57377. t("n1", "n2", s),
  57378. t("n2", "n4", s),
  57379. t("n4", "n3", s),
  57380. t("n3", "n1", s),
  57381. t("f1", "f2", s),
  57382. t("f2", "f4", s),
  57383. t("f4", "f3", s),
  57384. t("f3", "f1", s),
  57385. t("n1", "f1", s),
  57386. t("n2", "f2", s),
  57387. t("n3", "f3", s),
  57388. t("n4", "f4", s),
  57389. t("p", "n1", l),
  57390. t("p", "n2", l),
  57391. t("p", "n3", l),
  57392. t("p", "n4", l),
  57393. t("u1", "u2", c),
  57394. t("u2", "u3", c),
  57395. t("u3", "u1", c),
  57396. t("c", "t", h),
  57397. t("p", "c", u),
  57398. t("cn1", "cn2", u),
  57399. t("cn3", "cn4", u),
  57400. t("cf1", "cf2", u),
  57401. t("cf3", "cf4", u),
  57402. n.LineSegments.call(this, r, o),
  57403. this.camera = e,
  57404. this.camera.updateProjectionMatrix(),
  57405. this.matrix = e.matrixWorld,
  57406. this.matrixAutoUpdate = !1,
  57407. this.pointMap = a,
  57408. this.update()
  57409. }
  57410. ,
  57411. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57412. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57413. n.CameraHelper.prototype.update = function() {
  57414. function e(e, n, a, s) {
  57415. r.set(n, a, s).unproject(o);
  57416. var l = i[e];
  57417. if (void 0 !== l)
  57418. for (var c = 0, h = l.length; c < h; c++)
  57419. t.vertices[l[c]].copy(r)
  57420. }
  57421. var t, i, r = new n.Vector3, o = new n.Camera;
  57422. return function() {
  57423. t = this.geometry,
  57424. i = this.pointMap;
  57425. var n = 1
  57426. , r = 1;
  57427. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57428. e("c", 0, 0, -1),
  57429. e("t", 0, 0, 1),
  57430. e("n1", -n, -r, -1),
  57431. e("n2", n, -r, -1),
  57432. e("n3", -n, r, -1),
  57433. e("n4", n, r, -1),
  57434. e("f1", -n, -r, 1),
  57435. e("f2", n, -r, 1),
  57436. e("f3", -n, r, 1),
  57437. e("f4", n, r, 1),
  57438. e("u1", .7 * n, 1.1 * r, -1),
  57439. e("u2", .7 * -n, 1.1 * r, -1),
  57440. e("u3", 0, 2 * r, -1),
  57441. e("cf1", -n, 0, 1),
  57442. e("cf2", n, 0, 1),
  57443. e("cf3", 0, -r, 1),
  57444. e("cf4", 0, r, 1),
  57445. e("cn1", -n, 0, -1),
  57446. e("cn2", n, 0, -1),
  57447. e("cn3", 0, -r, -1),
  57448. e("cn4", 0, r, -1),
  57449. t.verticesNeedUpdate = !0
  57450. }
  57451. }(),
  57452. n.DirectionalLightHelper = function(e, t) {
  57453. n.Object3D.call(this),
  57454. this.light = e,
  57455. this.light.updateMatrixWorld(),
  57456. this.matrix = e.matrixWorld,
  57457. this.matrixAutoUpdate = !1,
  57458. t = t || 1;
  57459. var i = new n.Geometry;
  57460. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57461. var r = new n.LineBasicMaterial({
  57462. fog: !1
  57463. });
  57464. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57465. this.lightPlane = new n.Line(i,r),
  57466. this.add(this.lightPlane),
  57467. i = new n.Geometry,
  57468. i.vertices.push(new n.Vector3, new n.Vector3),
  57469. r = new n.LineBasicMaterial({
  57470. fog: !1
  57471. }),
  57472. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57473. this.targetLine = new n.Line(i,r),
  57474. this.add(this.targetLine),
  57475. this.update()
  57476. }
  57477. ,
  57478. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57479. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57480. n.DirectionalLightHelper.prototype.dispose = function() {
  57481. this.lightPlane.geometry.dispose(),
  57482. this.lightPlane.material.dispose(),
  57483. this.targetLine.geometry.dispose(),
  57484. this.targetLine.material.dispose()
  57485. }
  57486. ,
  57487. n.DirectionalLightHelper.prototype.update = function() {
  57488. var e = new n.Vector3
  57489. , t = new n.Vector3
  57490. , i = new n.Vector3;
  57491. return function() {
  57492. e.setFromMatrixPosition(this.light.matrixWorld),
  57493. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57494. i.subVectors(t, e),
  57495. this.lightPlane.lookAt(i),
  57496. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57497. this.targetLine.geometry.vertices[1].copy(i),
  57498. this.targetLine.geometry.verticesNeedUpdate = !0,
  57499. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57500. }
  57501. }(),
  57502. n.EdgesHelper = function(e, t, i) {
  57503. var r = void 0 !== t ? t : 16777215;
  57504. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57505. color: r
  57506. })),
  57507. this.matrix = e.matrixWorld,
  57508. this.matrixAutoUpdate = !1
  57509. }
  57510. ,
  57511. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57512. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57513. n.FaceNormalsHelper = function(e, t, i, r) {
  57514. this.object = e,
  57515. this.size = void 0 !== t ? t : 1;
  57516. var o = void 0 !== i ? i : 16776960
  57517. , a = void 0 !== r ? r : 1
  57518. , s = 0
  57519. , l = this.object.geometry;
  57520. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57521. var c = new n.BufferGeometry
  57522. , h = new n.Float32Attribute(2 * s * 3,3);
  57523. c.addAttribute("position", h),
  57524. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57525. color: o,
  57526. linewidth: a
  57527. })),
  57528. this.matrixAutoUpdate = !1,
  57529. this.update()
  57530. }
  57531. ,
  57532. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57533. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57534. n.FaceNormalsHelper.prototype.update = function() {
  57535. var e = new n.Vector3
  57536. , t = new n.Vector3
  57537. , i = new n.Matrix3;
  57538. return function() {
  57539. this.object.updateMatrixWorld(!0),
  57540. i.getNormalMatrix(this.object.matrixWorld);
  57541. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57542. var u = s[c]
  57543. , d = u.normal;
  57544. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57545. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57546. r.setXYZ(l, e.x, e.y, e.z),
  57547. l += 1,
  57548. r.setXYZ(l, t.x, t.y, t.z),
  57549. l += 1
  57550. }
  57551. return r.needsUpdate = !0,
  57552. this
  57553. }
  57554. }(),
  57555. n.GridHelper = function(e, t) {
  57556. var i = new n.Geometry
  57557. , r = new n.LineBasicMaterial({
  57558. vertexColors: n.VertexColors
  57559. });
  57560. this.color1 = new n.Color(4473924),
  57561. this.color2 = new n.Color(8947848);
  57562. for (var o = -e; o <= e; o += t) {
  57563. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57564. var a = 0 === o ? this.color1 : this.color2;
  57565. i.colors.push(a, a, a, a)
  57566. }
  57567. n.LineSegments.call(this, i, r)
  57568. }
  57569. ,
  57570. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57571. n.GridHelper.prototype.constructor = n.GridHelper,
  57572. n.GridHelper.prototype.setColors = function(e, t) {
  57573. this.color1.set(e),
  57574. this.color2.set(t),
  57575. this.geometry.colorsNeedUpdate = !0
  57576. }
  57577. ,
  57578. n.HemisphereLightHelper = function(e, t) {
  57579. n.Object3D.call(this),
  57580. this.light = e,
  57581. this.light.updateMatrixWorld(),
  57582. this.matrix = e.matrixWorld,
  57583. this.matrixAutoUpdate = !1,
  57584. this.colors = [new n.Color, new n.Color];
  57585. var i = new n.SphereGeometry(t,4,2);
  57586. i.rotateX(-Math.PI / 2);
  57587. for (var r = 0, o = 8; r < o; r++)
  57588. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57589. var a = new n.MeshBasicMaterial({
  57590. vertexColors: n.FaceColors,
  57591. wireframe: !0
  57592. });
  57593. this.lightSphere = new n.Mesh(i,a),
  57594. this.add(this.lightSphere),
  57595. this.update()
  57596. }
  57597. ,
  57598. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57599. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57600. n.HemisphereLightHelper.prototype.dispose = function() {
  57601. this.lightSphere.geometry.dispose(),
  57602. this.lightSphere.material.dispose()
  57603. }
  57604. ,
  57605. n.HemisphereLightHelper.prototype.update = function() {
  57606. var e = new n.Vector3;
  57607. return function() {
  57608. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57609. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57610. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57611. this.lightSphere.geometry.colorsNeedUpdate = !0
  57612. }
  57613. }(),
  57614. n.PointLightHelper = function(e, t) {
  57615. this.light = e,
  57616. this.light.updateMatrixWorld();
  57617. var i = new n.SphereGeometry(t,4,2)
  57618. , r = new n.MeshBasicMaterial({
  57619. wireframe: !0,
  57620. fog: !1
  57621. });
  57622. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57623. n.Mesh.call(this, i, r),
  57624. this.matrix = this.light.matrixWorld,
  57625. this.matrixAutoUpdate = !1
  57626. }
  57627. ,
  57628. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57629. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57630. n.PointLightHelper.prototype.dispose = function() {
  57631. this.geometry.dispose(),
  57632. this.material.dispose()
  57633. }
  57634. ,
  57635. n.PointLightHelper.prototype.update = function() {
  57636. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57637. }
  57638. ,
  57639. n.SkeletonHelper = function(e) {
  57640. this.bones = this.getBoneList(e);
  57641. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57642. var r = this.bones[i];
  57643. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57644. t.vertices.push(new n.Vector3),
  57645. t.colors.push(new n.Color(0,0,1)),
  57646. t.colors.push(new n.Color(0,1,0)))
  57647. }
  57648. t.dynamic = !0;
  57649. var o = new n.LineBasicMaterial({
  57650. vertexColors: n.VertexColors,
  57651. depthTest: !1,
  57652. depthWrite: !1,
  57653. transparent: !0
  57654. });
  57655. n.LineSegments.call(this, t, o),
  57656. this.root = e,
  57657. this.matrix = e.matrixWorld,
  57658. this.matrixAutoUpdate = !1,
  57659. this.update()
  57660. }
  57661. ,
  57662. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57663. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57664. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57665. var t = [];
  57666. e instanceof n.Bone && t.push(e);
  57667. for (var i = 0; i < e.children.length; i++)
  57668. t.push.apply(t, this.getBoneList(e.children[i]));
  57669. return t
  57670. }
  57671. ,
  57672. n.SkeletonHelper.prototype.update = function() {
  57673. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57674. var a = this.bones[o];
  57675. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57676. e.vertices[r].setFromMatrixPosition(i),
  57677. i.multiplyMatrices(t, a.parent.matrixWorld),
  57678. e.vertices[r + 1].setFromMatrixPosition(i),
  57679. r += 2)
  57680. }
  57681. e.verticesNeedUpdate = !0,
  57682. e.computeBoundingSphere()
  57683. }
  57684. ,
  57685. n.SpotLightHelper = function(e) {
  57686. n.Object3D.call(this),
  57687. this.light = e,
  57688. this.light.updateMatrixWorld(),
  57689. this.matrix = e.matrixWorld,
  57690. this.matrixAutoUpdate = !1;
  57691. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57692. t.translate(0, -.5, 0),
  57693. t.rotateX(-Math.PI / 2);
  57694. var i = new n.MeshBasicMaterial({
  57695. wireframe: !0,
  57696. fog: !1
  57697. });
  57698. this.cone = new n.Mesh(t,i),
  57699. this.add(this.cone),
  57700. this.update()
  57701. }
  57702. ,
  57703. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57704. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57705. n.SpotLightHelper.prototype.dispose = function() {
  57706. this.cone.geometry.dispose(),
  57707. this.cone.material.dispose()
  57708. }
  57709. ,
  57710. n.SpotLightHelper.prototype.update = function() {
  57711. var e = new n.Vector3
  57712. , t = new n.Vector3;
  57713. return function() {
  57714. var i = this.light.distance ? this.light.distance : 1e4
  57715. , n = i * Math.tan(this.light.angle);
  57716. this.cone.scale.set(n, n, i),
  57717. e.setFromMatrixPosition(this.light.matrixWorld),
  57718. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57719. this.cone.lookAt(t.sub(e)),
  57720. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57721. }
  57722. }(),
  57723. n.VertexNormalsHelper = function(e, t, i, r) {
  57724. this.object = e,
  57725. this.size = void 0 !== t ? t : 1;
  57726. var o = void 0 !== i ? i : 16711680
  57727. , a = void 0 !== r ? r : 1
  57728. , s = 0
  57729. , l = this.object.geometry;
  57730. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57731. var c = new n.BufferGeometry
  57732. , h = new n.Float32Attribute(2 * s * 3,3);
  57733. c.addAttribute("position", h),
  57734. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57735. color: o,
  57736. linewidth: a
  57737. })),
  57738. this.matrixAutoUpdate = !1,
  57739. this.update()
  57740. }
  57741. ,
  57742. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57743. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57744. n.VertexNormalsHelper.prototype.update = function() {
  57745. var e = new n.Vector3
  57746. , t = new n.Vector3
  57747. , i = new n.Matrix3;
  57748. return function() {
  57749. var r = ["a", "b", "c"];
  57750. this.object.updateMatrixWorld(!0),
  57751. i.getNormalMatrix(this.object.matrixWorld);
  57752. var o = this.object.matrixWorld
  57753. , a = this.geometry.attributes.position
  57754. , s = this.object.geometry;
  57755. if (s instanceof n.Geometry)
  57756. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57757. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57758. var m = l[p[r[f]]]
  57759. , v = p.vertexNormals[f];
  57760. e.copy(m).applyMatrix4(o),
  57761. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57762. a.setXYZ(h, e.x, e.y, e.z),
  57763. h += 1,
  57764. a.setXYZ(h, t.x, t.y, t.z),
  57765. h += 1
  57766. }
  57767. else if (s instanceof n.BufferGeometry)
  57768. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57769. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57770. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57771. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57772. a.setXYZ(h, e.x, e.y, e.z),
  57773. h += 1,
  57774. a.setXYZ(h, t.x, t.y, t.z),
  57775. h += 1;
  57776. return a.needsUpdate = !0,
  57777. this
  57778. }
  57779. }(),
  57780. n.WireframeHelper = function(e, t) {
  57781. var i = void 0 !== t ? t : 16777215;
  57782. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57783. color: i
  57784. })),
  57785. this.matrix = e.matrixWorld,
  57786. this.matrixAutoUpdate = !1
  57787. }
  57788. ,
  57789. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57790. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57791. n.ImmediateRenderObject = function(e) {
  57792. n.Object3D.call(this),
  57793. this.material = e,
  57794. this.render = function(e) {}
  57795. }
  57796. ,
  57797. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57798. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57799. n.MorphBlendMesh = function(e, t) {
  57800. n.Mesh.call(this, e, t),
  57801. this.animationsMap = {},
  57802. this.animationsList = [];
  57803. var i = this.geometry.morphTargets.length
  57804. , r = "__default"
  57805. , o = 0
  57806. , a = i - 1
  57807. , s = i / 1;
  57808. this.createAnimation(r, o, a, s),
  57809. this.setAnimationWeight(r, 1)
  57810. }
  57811. ,
  57812. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57813. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57814. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57815. var r = {
  57816. start: t,
  57817. end: i,
  57818. length: i - t + 1,
  57819. fps: n,
  57820. duration: (i - t) / n,
  57821. lastFrame: 0,
  57822. currentFrame: 0,
  57823. active: !1,
  57824. time: 0,
  57825. direction: 1,
  57826. weight: 1,
  57827. directionBackwards: !1,
  57828. mirroredLoop: !1
  57829. };
  57830. this.animationsMap[e] = r,
  57831. this.animationsList.push(r)
  57832. }
  57833. ,
  57834. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57835. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57836. var s = r.morphTargets[o]
  57837. , l = s.name.match(i);
  57838. if (l && l.length > 1) {
  57839. var c = l[1];
  57840. n[c] || (n[c] = {
  57841. start: 1 / 0,
  57842. end: -(1 / 0)
  57843. });
  57844. var h = n[c];
  57845. o < h.start && (h.start = o),
  57846. o > h.end && (h.end = o),
  57847. t || (t = c)
  57848. }
  57849. }
  57850. for (var c in n) {
  57851. var h = n[c];
  57852. this.createAnimation(c, h.start, h.end, e)
  57853. }
  57854. this.firstAnimation = t
  57855. }
  57856. ,
  57857. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57858. var t = this.animationsMap[e];
  57859. t && (t.direction = 1,
  57860. t.directionBackwards = !1)
  57861. }
  57862. ,
  57863. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57864. var t = this.animationsMap[e];
  57865. t && (t.direction = -1,
  57866. t.directionBackwards = !0)
  57867. }
  57868. ,
  57869. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57870. var i = this.animationsMap[e];
  57871. i && (i.fps = t,
  57872. i.duration = (i.end - i.start) / i.fps)
  57873. }
  57874. ,
  57875. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57876. var i = this.animationsMap[e];
  57877. i && (i.duration = t,
  57878. i.fps = (i.end - i.start) / i.duration)
  57879. }
  57880. ,
  57881. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57882. var i = this.animationsMap[e];
  57883. i && (i.weight = t)
  57884. }
  57885. ,
  57886. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57887. var i = this.animationsMap[e];
  57888. i && (i.time = t)
  57889. }
  57890. ,
  57891. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57892. var t = 0
  57893. , i = this.animationsMap[e];
  57894. return i && (t = i.time),
  57895. t
  57896. }
  57897. ,
  57898. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57899. var t = -1
  57900. , i = this.animationsMap[e];
  57901. return i && (t = i.duration),
  57902. t
  57903. }
  57904. ,
  57905. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57906. var t = this.animationsMap[e];
  57907. t ? (t.time = 0,
  57908. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57909. }
  57910. ,
  57911. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57912. var t = this.animationsMap[e];
  57913. t && (t.active = !1)
  57914. }
  57915. ,
  57916. n.MorphBlendMesh.prototype.update = function(e) {
  57917. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57918. var r = this.animationsList[t];
  57919. if (r.active) {
  57920. var o = r.duration / r.length;
  57921. r.time += r.direction * e,
  57922. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57923. r.time > r.duration && (r.time = r.duration,
  57924. r.directionBackwards = !0),
  57925. r.time < 0 && (r.time = 0,
  57926. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57927. r.time < 0 && (r.time += r.duration));
  57928. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57929. , s = r.weight;
  57930. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57931. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57932. this.morphTargetInfluences[a] = 0,
  57933. r.lastFrame = r.currentFrame,
  57934. r.currentFrame = a);
  57935. var l = r.time % o / o;
  57936. r.directionBackwards && (l = 1 - l),
  57937. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57938. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57939. }
  57940. }
  57941. }
  57942. ,
  57943. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57944. i.THREE = n) : this.THREE = n
  57945. window.THREE = n
  57946. }
  57947. , {}]
  57948. }, {}, [116]);
  57949. function initTransitionPass(THREE){
  57950. THREE.TransitionPass = function ( scene, camera ) {
  57951. this.renderScene = scene;
  57952. this.renderCamera = camera;
  57953. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57954. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57955. format: THREE.RGBAFormat
  57956. });
  57957. this.coverTex = this.coverRenderTarget.texture;
  57958. this.enabled = false;
  57959. this.oldClearColor = new THREE.Color();
  57960. this.oldClearAlpha = 1;
  57961. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57962. this.scene = new THREE.Scene();
  57963. this.material = this.getMaskMaterial()
  57964. var copyShader = THREE.CopyShader;
  57965. this.materialCopy = new THREE.ShaderMaterial( {
  57966. uniforms: this.copyUniforms,
  57967. vertexShader: copyShader.vertexShader,
  57968. fragmentShader: copyShader.fragmentShader,
  57969. blending: THREE.NoBlending,
  57970. depthTest: false,
  57971. depthWrite: false,
  57972. transparent: true
  57973. } );
  57974. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57975. this.quad.frustumCulled = false; // Avoid getting clipped
  57976. this.scene.add( this.quad );
  57977. }
  57978. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57979. constructor: THREE.TransitionPass,
  57980. setSize: function ( width, height ) {
  57981. this.coverRenderTarget.setSize( width, height );
  57982. },
  57983. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57984. var oldAutoClear = renderer.autoClear;
  57985. renderer.autoClear = false;
  57986. var uniforms = this.quad.material.uniforms
  57987. uniforms.bgTex.value = readBuffer.texture;
  57988. uniforms.coverTex.value = this.coverTex;
  57989. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57990. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57991. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57992. renderer.render( this.scene, this.camera);
  57993. renderer.autoClear = oldAutoClear;
  57994. },
  57995. start:function(sceneRenderer){
  57996. this.enabled = true
  57997. //draw coverTex
  57998. this.quad.material.uniforms.progress.value = 1;
  57999. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58000. },
  58001. stop:function(){
  58002. this.enabled = false
  58003. }
  58004. ,
  58005. getMaskMaterial :function(){
  58006. return new THREE.ShaderMaterial( {
  58007. uniforms: {
  58008. coverTex: {
  58009. type: "t",
  58010. value: null
  58011. },
  58012. bgTex: {
  58013. type: "t",
  58014. value: null
  58015. },
  58016. progress:{
  58017. type: "f",
  58018. value: 0
  58019. },
  58020. screenRatio:{
  58021. type: "f",
  58022. value: 1
  58023. }
  58024. },
  58025. vertexShader: `
  58026. varying vec2 vUv;
  58027. void main()
  58028. {
  58029. vUv = uv;
  58030. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58031. }
  58032. `,
  58033. fragmentShader: `
  58034. uniform sampler2D coverTex;
  58035. uniform sampler2D bgTex;
  58036. uniform float progress;
  58037. uniform float screenRatio;
  58038. varying vec2 vUv;
  58039. void main() {
  58040. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58041. const float minRadius = 0.0 ;
  58042. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58043. float diff = 0.15;
  58044. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58045. float radiusOut = radiusIn + diff;
  58046. if(radius < radiusIn) {
  58047. gl_FragColor = texture2D(bgTex, vUv);
  58048. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58049. }else if(radius>radiusOut){
  58050. gl_FragColor = texture2D(coverTex, vUv) ;
  58051. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58052. }else{
  58053. vec4 color1 = texture2D(bgTex, vUv);
  58054. vec4 color2 = texture2D(coverTex, vUv);
  58055. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58056. gl_FragColor = mix(color1, color2, rotio);
  58057. }
  58058. }
  58059. `
  58060. } );
  58061. },
  58062. }
  58063. }
  58064. /*
  58065. 笔记:
  58066. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58067. */