/* 许钟文修改的 标记 xzw 另外 所有"matter"字样已被我删除 原因:删除matterport信息 */ let highMapAddColor = 0 //true !(function () { 'use strict' function t(t, i) { return typeof t === i } function i(t, i) { return t instanceof i } function n(t) { return t && t.nodeType } function e(t) { return n(t) ? t : i(t, g) ? t[0] : void 0 } function o(t, i, n) { return ( g.each(t, function (t, e) { n = i.call(e, n, t, e) }), n ) } function r(t, i, n) { var e, o, r if (t === i) return !0 if (!t || !i || t.constructor !== i.constructor) return !1 for (e = 0, o = n.length; o > e; e += 1) { if (((r = n[e]), t[r] && y(t[r].equals) && !t[r].equals(i[r]))) return !1 if (t[r] !== i[r]) return !1 } return !0 } function s(t, i, n, e) { ;(this.left = E(t)), (this.top = E(i)), (this.width = E(n)), (this.height = E(e)), (this.right = this.left + this.width), (this.bottom = this.top + this.height) } function h(t, i, n, e) { ;(this.visible = t || 0), (this.viewport = i || 0), (this.possible = n || 0), (this.rects = (e && T({}, e)) || null) } function l(t, i) { ;(this.els = t), (this.viewport = i) } function c(t, i, n) { var e return ( g.inArray(n, q) >= 0 ? (e = s.ofElement(t)) : g.inArray(n, S) >= 0 && (e = h.of(t, i)), e ? e[n] : 0 ) } function u(t, i) { return t.val - i.val } function a(t, i) { return i.val - t.val } function f(t) { var i = s.ofContent(t, !0), n = s.ofViewport(t, !0), e = i.width - n.width, o = i.height - n.height ;(this.content = i), (this.viewport = n), (this.width = 0 >= e ? null : n.left / e), (this.height = 0 >= o ? null : n.top / o), (this.left = n.left), (this.top = n.top), (this.right = i.right - n.right), (this.bottom = i.bottom - n.bottom) } function p(t) { this.el = t || window } function d(t, i) { ;(this.context = t), (this.viewport = i), this.init() } function v(t, i, n, e) { ;(this.context = new l(t, i)), (this.property = n), (this.descending = e), this.init() } function w(t) { t && t !== window && t !== document ? ((this.context = t), (this.$autoTarget = g(t))) : (this.context = window), this.init() } var g = jQuery, m = g(window), b = g(document), T = g.extend, y = g.isFunction, k = Math.max, V = Math.min, E = Math.round, x = (function () { var t = {}, i = 1 return function (n) { return n ? (t[n] || ((t[n] = i), (i += 1)), t[n]) : 0 } })() T(s.prototype, { equals: function (t) { return r(this, t, ['left', 'top', 'width', 'height']) }, area: function () { return this.width * this.height }, relativeTo: function (t) { return new s(this.left - t.left, this.top - t.top, this.width, this.height) }, intersection: function (t) { if (!i(t, s)) return null var n = k(this.left, t.left), e = V(this.right, t.right), o = k(this.top, t.top), r = V(this.bottom, t.bottom), h = e - n, l = r - o return h >= 0 && l >= 0 ? new s(n, o, h, l) : null }, envelope: function (t) { if (!i(t, s)) return this var n = V(this.left, t.left), e = k(this.right, t.right), o = V(this.top, t.top), r = k(this.bottom, t.bottom), h = e - n, l = r - o return new s(n, o, h, l) } }), T(s, { ofContent: function (t, i) { return t && t !== document && t !== window ? i ? new s(0, 0, t.scrollWidth, t.scrollHeight) : new s( t.offsetLeft - t.scrollLeft, t.offsetTop - t.scrollTop, t.scrollWidth, t.scrollHeight ) : new s(0, 0, b.width(), b.height()) }, ofViewport: function (t, i) { return t && t !== document && t !== window ? i ? new s(t.scrollLeft, t.scrollTop, t.clientWidth, t.clientHeight) : new s(t.offsetLeft, t.offsetTop, t.clientWidth, t.clientHeight) : new s(m.scrollLeft(), m.scrollTop(), m.width(), m.height()) }, ofElement: function (t) { var i = g(t) if (!i.is(':visible')) return null var n = i.offset() return new s(n.left, n.top, i.outerWidth(), i.outerHeight()) } }), T(h.prototype, { equals: function (t) { return this.fracsEqual(t) && this.rectsEqual(t) }, fracsEqual: function (t) { return r(this, t, ['visible', 'viewport', 'possible']) }, rectsEqual: function (t) { return r(this.rects, t.rects, ['document', 'element', 'viewport']) } }), T(h, { of: function (t, i) { var e, o, r return ( (t = (n(t) && s.ofElement(t)) || t), (i = (n(i) && s.ofViewport(i)) || i || s.ofViewport()), t instanceof s && (e = t.intersection(i)) ? ((o = e.area()), (r = V(t.width, i.width) * V(t.height, i.height)), new h(o / t.area(), o / i.area(), o / r, { document: e, element: e.relativeTo(t), viewport: e.relativeTo(i) })) : new h() ) } }) var q = ['width', 'height', 'left', 'right', 'top', 'bottom'], S = ['possible', 'visible', 'viewport'] T(l.prototype, { sorted: function (t, i) { var n = this.viewport return g .map(this.els, function (i) { return { el: i, val: c(i, n, t) } }) .sort(i ? a : u) }, best: function (t, i) { return this.els.length ? this.sorted(t, i)[0] : null } }), T(f.prototype, { equals: function (t) { return r(this, t, [ 'width', 'height', 'left', 'top', 'right', 'bottom', 'content', 'viewport' ]) } }), T(p.prototype, { equals: function (t) { return r(this, t, ['el']) }, scrollState: function () { return new f(this.el) }, scrollTo: function (t, i, n) { var e = g(this.el === window ? 'html,body' : this.el) ;(t = t || 0), (i = i || 0), (n = isNaN(n) ? 1e3 : n), e.stop(!0).animate( { scrollLeft: t, scrollTop: i }, n ) }, scroll: function (t, i, n) { var e = this.el === window ? m : g(this.el) ;(t = t || 0), (i = i || 0), this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n) }, scrollToRect: function (t, i, n, e) { ;(i = i || 0), (n = n || 0), this.scrollTo(t.left - i, t.top - n, e) }, scrollToElement: function (t, i, n, e) { var o = s.ofElement(t).relativeTo(s.ofContent(this.el)) this.scrollToRect(o, i, n, e) } }) var C = { init: function () { ;(this.callbacks = g.Callbacks('memory unique')), (this.currVal = null), (this.prevVal = null), (this.checkProxy = g.proxy(this.check, this)), this.autoCheck() }, bind: function (t) { this.callbacks.add(t) }, unbind: function (t) { t ? this.callbacks.remove(t) : this.callbacks.empty() }, trigger: function () { this.callbacks.fireWith(this.context, [this.currVal, this.prevVal]) }, check: function (t) { var i = this.updatedValue(t) return void 0 !== i && ((this.prevVal = this.currVal), (this.currVal = i), this.trigger(), !0) }, $autoTarget: m, autoEvents: 'load resize scroll', autoCheck: function (t) { this.$autoTarget[t === !1 ? 'off' : 'on'](this.autoEvents, this.checkProxy) } } T(d.prototype, C, { updatedValue: function () { var t = h.of(this.context, this.viewport) return this.currVal && this.currVal.equals(t) ? void 0 : t } }), T(v.prototype, C, { updatedValue: function () { var t = this.context.best(this.property, this.descending) return t && ((t = t.val > 0 ? t.el : null), this.currVal !== t) ? t : void 0 } }), T(w.prototype, C, { updatedValue: function () { var t = new f(this.context) return this.currVal && this.currVal.equals(t) ? void 0 : t } }) var L = function (t, i) { var n = [].slice, e = jQuery, o = e.extend, r = e.isFunction, s = o({}, i), h = function (i, n, o, s) { return ( (o = r(o) ? o.apply(i, n) : o), r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t) ) }, l = function () { return h(this, n.call(arguments), s.defaultStatic, l) }, c = function (t) { return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c) }, u = function (t) { t && (o(l, t.statics), o(c, t.methods)), (l.modplug = u) } ;(u.prev = { statics: e[t], methods: e.fn[t] }), u(i), (e[t] = l), (e.fn[t] = c) }, M = 'fracs' L(M, { statics: { version: '0.15.0', Rect: s, Fractions: h, Group: l, ScrollState: f, Viewport: p, FracsCallbacks: d, GroupCallbacks: v, ScrollStateCallbacks: w, fracs: function (t, i) { return h.of(t, i) } }, methods: { content: function (t) { return this.length ? s.ofContent(this[0], t) : null }, envelope: function () { return o(this, function (t) { var i = s.ofElement(this) return t ? t.envelope(i) : i }) }, fracs: function (i, n, o) { t(i, 'string') || ((o = n), (n = i), (i = null)), y(n) || ((o = n), (n = null)), (o = e(o)) var r = M + '.fracs.' + x(o) return 'unbind' === i ? this.each(function () { var t = g(this).data(r) t && t.unbind(n) }) : 'check' === i ? this.each(function () { var t = g(this).data(r) t && t.check() }) : y(n) ? this.each(function () { var t = g(this), i = t.data(r) i || ((i = new d(this, o)), t.data(r, i)), i.bind(n) }) : this.length ? h.of(this[0], o) : null }, intersection: function () { return o(this, function (t) { var i = s.ofElement(this) return t ? t.intersection(i) : i }) }, max: function (t, i, n) { return ( y(i) || ((n = i), (i = null)), (n = e(n)), i ? (new v(this, n, t, !0).bind(i), this) : this.pushStack(new l(this, n).best(t, !0).el) ) }, min: function (t, i, n) { return ( y(i) || ((n = i), (i = null)), (n = e(n)), i ? (new v(this, n, t).bind(i), this) : this.pushStack(new l(this, n).best(t).el) ) }, rect: function () { return this.length ? s.ofElement(this[0]) : null }, scrollState: function (i, n) { var e = M + '.scrollState' return ( t(i, 'string') || ((n = i), (i = null)), 'unbind' === i ? this.each(function () { var t = g(this).data(e) t && t.unbind(n) }) : 'check' === i ? this.each(function () { var t = g(this).data(e) t && t.check() }) : y(n) ? this.each(function () { var t = g(this), i = t.data(e) i || ((i = new w(this)), t.data(e, i)), i.bind(n) }) : this.length ? new f(this[0]) : null ) }, scroll: function (t, i, n) { return this.each(function () { new p(this).scroll(t, i, n) }) }, scrollTo: function (t, i, n, o) { return ( g.isNumeric(t) && ((o = n), (n = i), (i = t), (t = null)), (t = e(t)), this.each(function () { t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o) }) ) }, scrollToThis: function (t, i, n, o) { return (o = new p(e(o))), o.scrollToElement(this[0], t, i, n), this }, softLink: function (t, i, n, o) { return ( (o = new p(e(o))), this.filter('a[href^=#]').each(function () { var e = g(this) e.on('click', function () { o.scrollToElement(g(e.attr('href'))[0], t, i, n) }) }) ) }, sort: function (i, n, o) { return ( t(n, 'boolean') || ((o = n), (n = null)), (o = e(o)), this.pushStack( g.map(new l(this, o).sorted(i, !n), function (t) { return t.el }) ) ) }, viewport: function (t) { return this.length ? s.ofViewport(this[0], t) : null } }, defaultStatic: 'fracs', defaultMethod: 'fracs' }) })() if ('undefined' == typeof jQuery) throw new Error("Bootstrap's JavaScript requires jQuery") ;+(function (t) { 'use strict' function e(e) { return this.each(function () { var o = t(this), s = o.data('bs.tooltip'), n = 'object' == typeof e && e ;(s || 'destroy' != e) && (s || o.data('bs.tooltip', (s = new i(this, n))), 'string' == typeof e && s[e]()) }) } var i = function (t, e) { ;(this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null), this.init('tooltip', t, e) } ;(i.VERSION = '3.2.0'), (i.DEFAULTS = { animation: !0, placement: 'top', selector: !1, template: '', trigger: 'hover focus', title: '', delay: 0, html: !1, container: !1, viewport: { selector: 'body', padding: 0 } }), (i.prototype.init = function (e, i, o) { ;(this.enabled = !0), (this.type = e), (this.$element = t(i)), (this.options = this.getOptions(o)), (this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport)) for (var s = this.options.trigger.split(' '), n = s.length; n--; ) { var r = s[n] if ('click' == r) this.$element.on('click.' + this.type, this.options.selector, t.proxy(this.toggle, this)) else if ('manual' != r) { var a = 'hover' == r ? 'mouseenter' : 'focusin', l = 'hover' == r ? 'mouseleave' : 'focusout' this.$element.on(a + '.' + this.type, this.options.selector, t.proxy(this.enter, this)), this.$element.on(l + '.' + this.type, this.options.selector, t.proxy(this.leave, this)) } } this.options.selector ? (this._options = t.extend({}, this.options, { trigger: 'manual', selector: '' })) : this.fixTitle() }), (i.prototype.getDefaults = function () { return i.DEFAULTS }), (i.prototype.getOptions = function (e) { return ( (e = t.extend({}, this.getDefaults(), this.$element.data(), e)), e.delay && 'number' == typeof e.delay && (e.delay = { show: e.delay, hide: e.delay }), e ) }), (i.prototype.getDelegateOptions = function () { var e = {}, i = this.getDefaults() return ( this._options && t.each(this._options, function (t, o) { i[t] != o && (e[t] = o) }), e ) }), (i.prototype.enter = function (e) { var i = e instanceof this.constructor ? e : t(e.currentTarget).data('bs.' + this.type) return ( i || ((i = new this.constructor(e.currentTarget, this.getDelegateOptions())), t(e.currentTarget).data('bs.' + this.type, i)), clearTimeout(i.timeout), (i.hoverState = 'in'), i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function () { // "in" == i.hoverState && i.show() }, i.options.delay.show)) : i.show() ) }), (i.prototype.leave = function (e) { var i = e instanceof this.constructor ? e : t(e.currentTarget).data('bs.' + this.type) return ( i || ((i = new this.constructor(e.currentTarget, this.getDelegateOptions())), t(e.currentTarget).data('bs.' + this.type, i)), clearTimeout(i.timeout), (i.hoverState = 'out'), i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function () { 'out' == i.hoverState && i.hide() }, i.options.delay.hide)) : i.hide() ) }), (i.prototype.show = function () { var e = t.Event('show.bs.' + this.type) if (this.hasContent() && this.enabled) { this.$element.trigger(e) var i = t.contains(document.documentElement, this.$element[0]) if (e.isDefaultPrevented() || !i) return var o = this, s = this.tip(), n = this.getUID(this.type) this.setContent(), s.attr('id', n), this.$element.attr('aria-describedby', n), this.options.animation && s.addClass('fade') var r = 'function' == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement, a = /\s?auto?\s?/i, l = a.test(r) l && (r = r.replace(a, '') || 'top'), s .detach() .css({ top: 0, left: 0, display: 'block' }) .addClass(r) .data('bs.' + this.type, this), this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element) var p = this.getPosition(), h = s[0].offsetWidth, f = s[0].offsetHeight if (l) { var u = r, c = this.$element.parent(), d = this.getPosition(c) ;(r = 'bottom' == r && p.top + p.height + f - d.scroll > d.height ? 'top' : 'top' == r && p.top - d.scroll - f < 0 ? 'bottom' : 'right' == r && p.right + h > d.width ? 'left' : 'left' == r && p.left - h < d.left ? 'right' : r), s.removeClass(u).addClass(r) } var g = this.getCalculatedOffset(r, p, h, f) this.applyPlacement(g, r) var y = function () { o.$element.trigger('shown.bs.' + o.type), (o.hoverState = null) } t.support.transition && this.$tip.hasClass('fade') ? s.one('bsTransitionEnd', y).emulateTransitionEnd(150) : y() } }), (i.prototype.applyPlacement = function (e, i) { var o = this.tip(), s = o[0].offsetWidth, n = o[0].offsetHeight, r = parseInt(o.css('margin-top'), 10), a = parseInt(o.css('margin-left'), 10) isNaN(r) && (r = 0), isNaN(a) && (a = 0), (e.top = e.top + r), (e.left = e.left + a), t.offset.setOffset( o[0], t.extend( { using: function (t) { o.css({ top: Math.round(t.top), left: Math.round(t.left) }) } }, e ), 0 ), o.addClass('in') var l = o[0].offsetWidth, p = o[0].offsetHeight 'top' == i && p != n && (e.top = e.top + n - p) var h = this.getViewportAdjustedDelta(i, e, l, p) h.left ? (e.left += h.left) : (e.top += h.top) var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p, u = h.left ? 'left' : 'top', c = h.left ? 'offsetWidth' : 'offsetHeight' o.offset(e), this.replaceArrow(f, o[0][c], u) }), (i.prototype.replaceArrow = function (t, e, i) { this.arrow().css(i, t ? 50 * (1 - t / e) + '%' : '') }), (i.prototype.setContent = function () { var t = this.tip(), e = this.getTitle() t.find('.tooltip-inner')[this.options.html ? 'html' : 'text'](e), t.removeClass('fade in top bottom left right') }), (i.prototype.hide = function () { function e() { 'in' != i.hoverState && o.detach(), i.$element.trigger('hidden.bs.' + i.type) } var i = this, o = this.tip(), s = t.Event('hide.bs.' + this.type) if ( (this.$element.removeAttr('aria-describedby'), this.$element.trigger(s), !s.isDefaultPrevented()) ) return ( o.removeClass('in'), t.support.transition && this.$tip.hasClass('fade') ? o.one('bsTransitionEnd', e).emulateTransitionEnd(150) : e(), (this.hoverState = null), this ) }), (i.prototype.fixTitle = function () { var t = this.$element ;(t.attr('title') || 'string' != typeof t.attr('data-original-title')) && t.attr('data-original-title', t.attr('title') || '').attr('title', '') }), (i.prototype.hasContent = function () { return this.getTitle() }), (i.prototype.getPosition = function (e) { e = e || this.$element var i = e[0], o = 'BODY' == i.tagName return t.extend( {}, 'function' == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, { scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(), width: o ? t(window).width() : e.outerWidth(), height: o ? t(window).height() : e.outerHeight() }, o ? { top: 0, left: 0 } : e.offset() ) }), (i.prototype.getCalculatedOffset = function (t, e, i, o) { return 'bottom' == t ? { top: e.top + e.height, left: e.left + e.width / 2 - i / 2 } : 'top' == t ? { top: e.top - o, left: e.left + e.width / 2 - i / 2 } : 'left' == t ? { top: e.top + e.height / 2 - o / 2, left: e.left - i } : { top: e.top + e.height / 2 - o / 2, left: e.left + e.width } }), (i.prototype.getViewportAdjustedDelta = function (t, e, i, o) { var s = { top: 0, left: 0 } if (!this.$viewport) return s var n = (this.options.viewport && this.options.viewport.padding) || 0, r = this.getPosition(this.$viewport) if (/right|left/.test(t)) { var a = e.top - n - r.scroll, l = e.top + n - r.scroll + o a < r.top ? (s.top = r.top - a) : l > r.top + r.height && (s.top = r.top + r.height - l) } else { var p = e.left - n, h = e.left + n + i p < r.left ? (s.left = r.left - p) : h > r.width && (s.left = r.left + r.width - h) } return s }), (i.prototype.getTitle = function () { var t, e = this.$element, i = this.options return (t = e.attr('data-original-title') || ('function' == typeof i.title ? i.title.call(e[0]) : i.title)) }), (i.prototype.getUID = function (t) { do t += ~~(1e6 * Math.random()) while (document.getElementById(t)) return t }), (i.prototype.tip = function () { return (this.$tip = this.$tip || t(this.options.template)) }), (i.prototype.arrow = function () { return (this.$arrow = this.$arrow || this.tip().find('.tooltip-arrow')) }), (i.prototype.validate = function () { this.$element[0].parentNode || (this.hide(), (this.$element = null), (this.options = null)) }), (i.prototype.enable = function () { this.enabled = !0 }), (i.prototype.disable = function () { this.enabled = !1 }), (i.prototype.toggleEnabled = function () { this.enabled = !this.enabled }), (i.prototype.toggle = function (e) { var i = this e && ((i = t(e.currentTarget).data('bs.' + this.type)), i || ((i = new this.constructor(e.currentTarget, this.getDelegateOptions())), t(e.currentTarget).data('bs.' + this.type, i))), i.tip().hasClass('in') ? i.leave(i) : i.enter(i) }), (i.prototype.destroy = function () { clearTimeout(this.timeout), this.hide() .$element.off('.' + this.type) .removeData('bs.' + this.type) }) var o = t.fn.tooltip ;(t.fn.tooltip = e), (t.fn.tooltip.Constructor = i), (t.fn.tooltip.noConflict = function () { return (t.fn.tooltip = o), this }) })(jQuery) !(function (e, t, n) { 'undefined' != typeof module && module.exports ? (module.exports = n()) : 'function' == typeof define && define.amd ? define(n) : (t[e] = n()) })('Keen', this, function () { 'use strict' function Keen() { return _init.apply(this, arguments) } function _init(e) { if (_isUndefined(e)) throw new Error( 'Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/' ) if (_isUndefined(e.projectId) || 'String' !== _type(e.projectId) || e.projectId.length < 1) throw new Error('Please provide a projectId') this.configure(e) } function _extend(e) { for (var t = 1; t < arguments.length; t++) for (var n in arguments[t]) e[n] = arguments[t][n] return e } function _isUndefined(e) { return void 0 === e } function _type(e) { var t = e && e.constructor ? e.constructor.toString() : void 0 return t ? t.match(/function (.*)\(/)[1] : 'Null' } function _each(e, t, n) { var r if (!e) return 0 if (((n = n ? n : e), 'array' === _type(e))) { for (r = 0; r < e.length; r++) if (t.call(n, e[r], r, e) === !1) return 0 } else for (r in e) if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1) return 0 return 1 } function _parse_params(e) { for ( var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function (e) { return decodeURIComponent(e.replace(r, ' ')) }, a = e.split('?')[1]; (t = i.exec(a)); ) n[o(t[1])] = o(t[2]) return n } function _set_protocol(e) { switch (e) { case 'http': return 'http' case 'auto': return location.protocol.replace(/:/g, '') case 'https': case void 0: default: return 'https' } } function _set_request_type(e) { var t = e || 'jsonp', n = !1 return ( ('Object' === _type(XMLHttpRequest) || 'Function' === _type(XMLHttpRequest)) && 'withCredentials' in new XMLHttpRequest() && (n = !0), null == t || 'xhr' == t ? (n ? 'xhr' : 'jsonp') : t ) } function _build_url(e) { return this.client.endpoint + '/projects/' + this.client.projectId + e } function _uploadEvent(e, t, n, r, i) { var o = _build_url.apply(this, ['/events/' + e]), a = {} ;(n = n !== !1), this.client.globalProperties && (a = this.client.globalProperties(e)) for (var c in t) t.hasOwnProperty(c) && (a[c] = t[c]) switch (this.client.requestType) { case 'xhr': _request.xhr.apply(this, ['POST', o, null, a, this.client.writeKey, n, r, i]) break case 'jsonp': var s = JSON.stringify(a), l = Keen.Base64.encode(s) ;(o = o + '?api_key=' + this.client.writeKey), (o = o + '&data=' + l), (o = o + '&modified=' + new Date().getTime()), _request.jsonp.apply(this, [o, this.client.writeKey, r, i]) break case 'beacon': var s = JSON.stringify(a), l = Keen.Base64.encode(s) ;(o = o + '?api_key=' + encodeURIComponent(this.client.writeKey)), (o = o + '&data=' + encodeURIComponent(l)), (o = o + '&modified=' + encodeURIComponent(new Date().getTime())), (o += '&c=clv1'), _request.beacon.apply(this, [o, null, r, i]) } } Keen.prototype.configure = function (e) { return ( (e.host = _isUndefined(e.host) ? 'api.keen.io/3.0' : e.host.replace(/.*?:\/\//g, '')), (e.protocol = _set_protocol(e.protocol)), (e.requestType = _set_request_type(e.requestType)), (this.client = { projectId: e.projectId, writeKey: e.writeKey, readKey: e.readKey, globalProperties: null, endpoint: e.protocol + '://' + e.host, requestType: e.requestType }), Keen.trigger('client', this, e), this.trigger('ready'), this ) } var _request = { xhr: function (e, t, n, r, i, o, a, c) { if (!i) return Keen.log( 'Please provide a writeKey for https://keen.io/project/' + this.client.projectId ) var s = new XMLHttpRequest() if ( ((s.onreadystatechange = function () { if (4 == s.readyState) if (s.status >= 200 && s.status < 300) { var e try { e = JSON.parse(s.responseText) } catch (e) { Keen.log('Could not JSON parse HTTP response: ' + s.responseText), c && c(s, e) } a && e && a(e) } else Keen.log('HTTP request failed.'), c && c(s, null) }), s.open(e, t, o), i && s.setRequestHeader('Authorization', i), r && s.setRequestHeader('Content-Type', 'application/json'), n) ) for (var l in n) n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]) var u = r ? JSON.stringify(r) : null s.send(u) }, jsonp: function (e, t, n, r) { if (!t) return Keen.log( 'Please provide a writeKey for https://keen.io/project/' + this.client.projectId ) if (t && e.indexOf('api_key') < 0) { var i = e.indexOf('?') > 0 ? '&' : '?' e = e + i + 'api_key=' + t } for (var o = 'keenJSONPCallback' + new Date().getTime(); o in window; ) o += 'a' var a = !1 ;(window[o] = function (e) { ;(a = !0), n && e && n(e), (window[o] = void 0) }), (e = e + '&jsonp=' + o) var c = document.createElement('script') ;(c.id = 'keen-jsonp'), (c.src = e), document.getElementsByTagName('head')[0].appendChild(c), (c.onreadystatechange = function () { a === !1 && 'loaded' === this.readyState && ((a = !0), r && r()) }), (c.onerror = function () { a === !1 && ((a = !0), r && r()) }) }, beacon: function (e, t, n, r) { if (t && e.indexOf('api_key') < 0) { var i = e.indexOf('?') > 0 ? '&' : '?' e = e + i + 'api_key=' + t } var o = !1, a = document.createElement('img') ;(a.onload = function () { if (((o = !0), 'naturalHeight' in this)) { if (this.naturalHeight + this.naturalWidth === 0) return void this.onerror() } else if (this.width + this.height === 0) return void this.onerror() n && n({ created: !0 }) }), (a.onerror = function () { ;(o = !0), r && r() }), (a.src = e) } }, Events = (Keen.Events = { on: function (e, t) { this.listeners || (this.listeners = {}) var n = this.listeners[e] || (this.listeners[e] = []) return ( n.push({ callback: t }), this ) }, off: function (e, t) { if (!e && !t) return (this.listeners = void 0), delete this.listeners, this for (var n = this.listeners[e] || [], r = n.length; r--; ) t && t == n[r].callback && this.listeners[e].splice(r, 1), (t && 0 != n.length) || ((this.listeners[e] = void 0), delete this.listeners[e]) return this }, trigger: function (e) { if (!this.listeners) return this for ( var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++ ) n[r].callback.apply(this, t) return this } }) _extend(Keen.prototype, Events), _extend(Keen, Events), (Keen.loaded = !0), (Keen.utils = { each: _each, extend: _extend, parseParams: _parse_params }), (Keen.ready = function (e) { Keen.loaded ? e() : Keen.on('ready', e) }), (Keen.log = function (e) { 'object' == typeof console && console.log('[Keen IO]', e) }) var Plugins = (Keen.Plugins = {}) ;(Keen.prototype.addEvent = function () { _uploadEvent.apply(this, arguments) }), (Keen.prototype.addEventSync = function (e, t, n, r) { _uploadEvent.apply(this, [e, t, !1, n, r]) }), (Keen.prototype.trackExternalLink = function (e, t, n, r, i) { var o = e, a = o.metaKey, c = o.target, s = !1, l = function () {} return ( void 0 === r && (r = 500), 'A' === c.nodeName ? (l = function () { a || s || ((s = !0), (window.location = c.href)) }) : 'FORM' === c.nodeName && (l = function () { s || ((s = !0), c.submit()) }), i && (l = function () { s || ((s = !0), i()) }), _uploadEvent.call(this, t, n, l, l), setTimeout(function () { l() }, r), !!a && void 0 ) }), (Keen.prototype.setGlobalProperties = function (e) { if (!this.client) return Keen.log( 'Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/' ) if (!e || 'function' != typeof e) throw new Error('Invalid value for global properties: ' + e) this.client.globalProperties = e }), (Keen.Base64 = { map: 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=', encode: function (e) { var t, n, r, i, o, a, c, s = '', l = 0, u = this.map for (e = this.utf8.encode(e); l < e.length; ) (t = e.charCodeAt(l++)), (n = e.charCodeAt(l++)), (r = e.charCodeAt(l++)), (i = t >> 2), (o = ((3 & t) << 4) | (n >> 4)), (a = isNaN(n) ? 64 : ((15 & n) << 2) | (r >> 6)), (c = isNaN(n) || isNaN(r) ? 64 : 63 & r), (s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c)) return s }, decode: function (e) { var t, n, r, i, o, a, c, s = '', l = 0, u = this.map, f = String.fromCharCode for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ''); l < e.length; ) (t = u.indexOf(e.charAt(l++))), (n = u.indexOf(e.charAt(l++))), (r = u.indexOf(e.charAt(l++))), (i = u.indexOf(e.charAt(l++))), (o = (t << 2) | (n >> 4)), (a = ((15 & n) << 4) | (r >> 2)), (c = ((3 & r) << 6) | i), (s = s + (f(o) + (64 != r ? f(a) : '')) + (64 != i ? f(c) : '')) return this.utf8.decode(s) }, utf8: { encode: function (e) { for (var t, n = '', r = 0, i = String.fromCharCode; r < e.length; ) (t = e.charCodeAt(r++)), (n += 128 > t ? i(t) : t > 127 && 2048 > t ? i((t >> 6) | 192) + i((63 & t) | 128) : i((t >> 12) | 224) + i(((t >> 6) & 63) | 128) + i((63 & t) | 128)) return n }, decode: function (e) { for (var t, n, r = '', i = 0, o = String.fromCharCode; i < e.length; ) (n = e.charCodeAt(i)), (r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o(((31 & n) << 6) | (63 & (t = e.charCodeAt(i + 1)))), (i += 2)][0] : [ o( ((15 & n) << 12) | ((63 & (t = e.charCodeAt(i + 1))) << 6) | (63 & (c3 = e.charCodeAt(i + 2))) ), (i += 3) ][0]) return r } } }), 'object' != typeof JSON && (JSON = {}), (function () { function f(e) { return 10 > e ? '0' + e : e } function quote(e) { return ( (escapable.lastIndex = 0), escapable.test(e) ? '"' + e.replace(escapable, function (e) { var t = meta[e] return 'string' == typeof t ? t : '\\u' + ('0000' + e.charCodeAt(0).toString(16)).slice(-4) }) + '"' : '"' + e + '"' ) } function str(e, t) { var n, r, i, o, a, c = gap, s = t[e] switch ( (s && 'object' == typeof s && 'function' == typeof s.toJSON && (s = s.toJSON(e)), 'function' == typeof rep && (s = rep.call(t, e, s)), typeof s) ) { case 'string': return quote(s) case 'number': return isFinite(s) ? String(s) : 'null' case 'boolean': case 'null': return String(s) case 'object': if (!s) return 'null' if ( ((gap += indent), (a = []), '[object Array]' === Object.prototype.toString.apply(s)) ) { for (o = s.length, n = 0; o > n; n += 1) a[n] = str(n, s) || 'null' return ( (i = 0 === a.length ? '[]' : gap ? '[\n' + gap + a.join(',\n' + gap) + '\n' + c + ']' : '[' + a.join(',') + ']'), (gap = c), i ) } if (rep && 'object' == typeof rep) for (o = rep.length, n = 0; o > n; n += 1) 'string' == typeof rep[n] && ((r = rep[n]), (i = str(r, s)), i && a.push(quote(r) + (gap ? ': ' : ':') + i)) else for (r in s) Object.prototype.hasOwnProperty.call(s, r) && ((i = str(r, s)), i && a.push(quote(r) + (gap ? ': ' : ':') + i)) return ( (i = 0 === a.length ? '{}' : gap ? '{\n' + gap + a.join(',\n' + gap) + '\n' + c + '}' : '{' + a.join(',') + '}'), (gap = c), i ) } } 'function' != typeof Date.prototype.toJSON && ((Date.prototype.toJSON = function () { return isFinite(this.valueOf()) ? this.getUTCFullYear() + '-' + f(this.getUTCMonth() + 1) + '-' + f(this.getUTCDate()) + 'T' + f(this.getUTCHours()) + ':' + f(this.getUTCMinutes()) + ':' + f(this.getUTCSeconds()) + 'Z' : null }), (String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function () { return this.valueOf() })) var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = { '\b': '\\b', '\t': '\\t', '\n': '\\n', '\f': '\\f', '\r': '\\r', '"': '\\"', '\\': '\\\\' }, rep 'function' != typeof JSON.stringify && (JSON.stringify = function (e, t, n) { var r if (((gap = ''), (indent = ''), 'number' == typeof n)) for (r = 0; n > r; r += 1) indent += ' ' else 'string' == typeof n && (indent = n) if ( ((rep = t), t && 'function' != typeof t && ('object' != typeof t || 'number' != typeof t.length)) ) throw new Error('JSON.stringify') return str('', { '': e }) }), 'function' != typeof JSON.parse && (JSON.parse = function (text, reviver) { function walk(e, t) { var n, r, i = e[t] if (i && 'object' == typeof i) for (n in i) Object.prototype.hasOwnProperty.call(i, n) && ((r = walk(i, n)), void 0 !== r ? (i[n] = r) : delete i[n]) return reviver.call(e, t, i) } var j if ( ((text = String(text)), (cx.lastIndex = 0), cx.test(text) && (text = text.replace(cx, function (e) { return '\\u' + ('0000' + e.charCodeAt(0).toString(16)).slice(-4) })), /^[\],:{}\s]*$/.test( text .replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, '@') .replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, ']') .replace(/(?:^|:|,)(?:\s*\[)+/g, '') )) ) return ( (j = eval('(' + text + ')')), 'function' == typeof reviver ? walk( { '': j }, '' ) : j ) throw new SyntaxError('JSON.parse') }) })(), !(function (e, t, n) { 'undefined' != typeof module && module.exports ? (module.exports = n()) : 'function' == typeof define && define.amd ? define(n) : (t[e] = n()) })('domready', Keen.utils, function (e) { function t(e) { for (d = 1; (e = r.shift()); ) e() } var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = 'DOMContentLoaded', l = 'addEventListener', u = 'onreadystatechange', f = 'readyState', p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]) return ( o[l] && o[l]( s, (n = function () { o.removeEventListener(s, n, i), t() }), i ), c && o.attachEvent( u, (n = function () { ;/^c/.test(o[f]) && (o.detachEvent(u, n), t()) }) ), (e = c ? function (t) { self != top ? d ? t() : r.push(t) : (function () { try { a.doScroll('left') } catch (n) { return setTimeout(function () { e(t) }, 50) } t() })() } : function (e) { d ? e() : r.push(e) }) ) }) var loaded = window.Keen, cached = window._Keen || {}, clients, ready if (loaded && cached) { ;(clients = cached.clients || {}), (ready = cached.ready || []) for (var instance in clients) if (clients.hasOwnProperty(instance)) { var client = clients[instance] for (var method in Keen.prototype) Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]) if ( ((loaded.Query = Keen.Query ? Keen.Query : function () {}), (loaded.Visualization = Keen.Visualization ? Keen.Visualization : function () {}), client._config && (client.configure.call(client, client._config), delete client._config), client._setGlobalProperties) ) { for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++) client.setGlobalProperties.apply(client, globals[i]) delete client._setGlobalProperties } if (client._addEvent) { for (var queue = client._addEvent || [], i = 0; i < queue.length; i++) client.addEvent.apply(client, queue[i]) delete client._addEvent } var callback = client._on || [] if (client._on) { for (var i = 0; i < callback.length; i++) client.on.apply(client, callback[i]) client.trigger('ready'), delete client._on } } for (var i = 0; i < ready.length; i++) { var callback = ready[i] Keen.on('ready', function () { callback() }) } } return ( Keen.loaded && setTimeout(function () { Keen.utils.domready(function () { Keen.trigger('ready') }) }, 0), Keen ) }) !(function () { var t = (window.analytics = window.analytics || []) if (!t.initialize) { if (t.invoked) return void ( window.console && console.error && console.error('Segment snippet included twice.') ) ;(t.invoked = !0), (t.methods = [ 'trackSubmit', 'trackClick', 'trackLink', 'trackForm', 'pageview', 'identify', 'reset', 'group', 'track', 'ready', 'alias', 'debug', 'page', 'once', 'off', 'on' ]), (t.factory = function (e) { return function () { var n = Array.prototype.slice.call(arguments) return n.unshift(e), t.push(n), t } }) for (var e = 0; e < t.methods.length; e++) { var n = t.methods[e] t[n] = t.factory(n) } ;(t.load = function (t) { var e = document.createElement('script') ;(e.type = 'text/javascript'), (e.async = !0), (e.src = ('https:' === document.location.protocol ? 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(Ce.cur = et.to) : (Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed))) : ((et.time = N(+new Date() - et.start, ge.speed)), (Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed))), et.to === Ce.cur ? ((Ce.cur = et.to), (at.tweese = it = 0)) : (it = w(Y)), pe('move'), we || (f ? (Pe[0].style[f] = v + (ge.horizontal ? 'translateX' : 'translateY') + '(' + -Ce.cur + 'px)') : (Pe[0].style[ge.horizontal ? 'left' : 'top'] = -E(Ce.cur) + 'px')), !it && at.released && pe('moveEnd'), j() } } function j() { Se.length && ((xe.cur = Ce.start === Ce.end ? 0 : (((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start)) * xe.end), (xe.cur = d(E(xe.cur), xe.start, xe.end)), _e.hPos !== xe.cur && ((_e.hPos = xe.cur), f ? (Se[0].style[f] = v + (ge.horizontal ? 'translateX' : 'translateY') + '(' + xe.cur + 'px)') : (Se[0].style[ge.horizontal ? 'left' : 'top'] = xe.cur + 'px'))) } function F() { Ae[0] && _e.page !== Oe.activePage && ((_e.page = Oe.activePage), Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass), pe('activePage', _e.page)) } function M() { ;(tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start)) || ye.stop(), (ot = at.init ? w(M) : 0), (tt.now = +new Date()), (tt.pos = Ce.cur + ((tt.now - tt.lastTime) / 1e3) * tt.speed), X(at.init ? tt.pos : E(tt.pos)), at.init || Ce.cur !== Ce.dest || pe('moveEnd'), (tt.lastTime = tt.now) } function L(e, t, n) { if (('boolean' === i(t) && ((n = t), (t = a)), t === a)) X(Ce[e], n) else { if (Le && 'center' !== e) return var r = ye.getPos(t) r && X(r[e], n, !Le) } } function R(e) { return null != e ? (l(e) ? (e >= 0 && e < Ne.length ? e : -1) : qe.index(e)) : -1 } function U(e) { return R(l(e) && 0 > e ? e + Ne.length : e) } function W(e, t) { var a = R(e) return ( !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass), qe.eq(a).addClass(ge.activeClass), (_e.active = Oe.activeItem = a), Z(), pe('active', a)), a) ) } function $(e) { e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end) var t = {}, a = Me ? 0 : Ie / 2 if (!we) for (var n = 0, i = Ee.length; i > n; n++) { if (e >= Ce.end || n === Ee.length - 1) { t.activePage = Ee.length - 1 break } if (e <= Ee[n] + a) { t.activePage = n break } } if (Re) { for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++) if ( (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c), o === !1 && e <= Ne[c].center + Ne[c].half && (o = c), c === u - 1 || e <= Ne[c].end + Ne[c].half) ) { s = c break } ;(t.firstItem = l(r) ? r : 0), (t.centerItem = l(o) ? o : t.firstItem), (t.lastItem = l(s) ? s : t.centerItem) } return t } function Q(t) { e.extend(Oe, $(t)) } function Z() { var e = Ce.dest <= Ce.start, t = Ce.dest >= Ce.end, a = (e ? 1 : 0) | (t ? 2 : 0) if ( (_e.slideePosState !== a && ((_e.slideePosState = a), Je.is('button,input') && Je.prop('disabled', e), Ke.is('button,input') && Ke.prop('disabled', t), Je.add(Qe)[e ? 'addClass' : 'removeClass'](ge.disabledClass), Ke.add($e)[t ? 'addClass' : 'removeClass'](ge.disabledClass)), _e.fwdbwdState !== a && at.released && ((_e.fwdbwdState = a), Qe.is('button,input') && Qe.prop('disabled', e), $e.is('button,input') && $e.prop('disabled', t)), Re && null != Oe.activeItem) ) { var n = 0 === Oe.activeItem, i = Oe.activeItem >= Ne.length - 1, r = (n ? 1 : 0) | (i ? 2 : 0) _e.itemsButtonState !== r && ((_e.itemsButtonState = r), Ze.is('button,input') && Ze.prop('disabled', n), Ge.is('button,input') && Ge.prop('disabled', i), Ze[n ? 'addClass' : 'removeClass'](ge.disabledClass), Ge[i ? 'addClass' : 'removeClass'](ge.disabledClass)) } } function G(e, t, a) { if ( ((e = U(e)), (t = U(t)), e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) ) { qe.eq(e)[a ? 'insertAfter' : 'insertBefore'](Ne[t].el) var n = t > e ? e : a ? t : t - 1, i = e > t ? e : a ? t + 1 : t, r = e > t null != Oe.activeItem && (e === Oe.activeItem ? (_e.active = Oe.activeItem = a ? (r ? t + 1 : t) : r ? t : t - 1) : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)), H() } } function J(e, t) { for (var a = 0, n = Ve[e].length; n > a; a++) if (Ve[e][a] === t) return a return -1 } function K() { at.released && !ye.isPaused && ye.resume() } function V(e) { return E((d(e, xe.start, xe.end) / xe.end) * (Ce.end - Ce.start)) + Ce.start } function _() { ;(at.history[0] = at.history[1]), (at.history[1] = at.history[2]), (at.history[2] = at.history[3]), (at.history[3] = at.delta) } function ee(e) { ;(at.released = 0), (at.source = e), (at.slidee = 'slidee' === e) } function te(t) { var a = 'touchstart' === t.type, n = t.data.source, i = 'slidee' === n at.init || (!a && ie(t.target)) || (('handle' !== n || (ge.dragHandle && xe.start !== xe.end)) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t), ee(n), (at.init = 0), (at.$source = e(t.target)), (at.touch = a), (at.pointer = a ? t.originalEvent.touches[0] : t), (at.initX = at.pointer.pageX), (at.initY = at.pointer.pageY), (at.initPos = i ? Ce.cur : xe.cur), (at.start = +new Date()), (at.time = 0), (at.path = 0), (at.delta = 0), (at.locked = 0), (at.history = [0, 0, 0, 0]), (at.pathToLock = i ? (a ? 30 : 10) : 0), b.on(a ? z : I, ae), ye.pause(1), (i ? Pe : Se).addClass(ge.draggedClass), pe('moveStart'), i && (rt = setInterval(_, 10)))) } function ae(e) { if ( ((at.released = 'mouseup' === e.type || 'touchend' === e.type), (at.pointer = at.touch ? e.originalEvent[at.released ? 'changedTouches' : 'touches'][0] : e), (at.pathX = at.pointer.pageX - at.initX), (at.pathY = at.pointer.pageY - at.initY), (at.path = D(A(at.pathX, 2) + A(at.pathY, 2))), (at.delta = ge.horizontal ? at.pathX : at.pathY), at.released || !(at.path < 1)) ) { if (!at.init) { if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY))) return ne() at.init = 1 } r(e), !at.locked && at.path > at.pathToLock && at.slidee && ((at.locked = 1), at.$source.on(B, s)), at.released && (ne(), ge.releaseSwing && at.slidee && ((at.swing = ((at.delta - at.history[0]) / 40) * 300), (at.delta += at.swing), (at.tweese = x(at.swing) > 10))), X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta)) } } function ne() { clearInterval(rt), (at.released = !0), b.off(at.touch ? z : I, ae), (at.slidee ? Pe : Se).removeClass(ge.draggedClass), setTimeout(function () { at.$source.off(B, s) }), Ce.cur === Ce.dest && at.init && pe('moveEnd'), ye.resume(1), (at.init = 0) } function ie(t) { return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive) } function re() { ye.stop(), b.off('mouseup', re) } function se(e) { switch ((r(e), this)) { case $e[0]: case Qe[0]: ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy), b.on('mouseup', re) break case Ze[0]: ye.prev() break case Ge[0]: ye.next() break case Je[0]: ye.prevPage() break case Ke[0]: ye.nextPage() } } function oe(e) { return ( (nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta), (nt.curDelta /= 1 === e.deltaMode ? 3 : 100), Re ? ((p = +new Date()), nt.last < p - nt.resetTime && (nt.delta = 0), (nt.last = p), (nt.delta += nt.curDelta), x(nt.delta) < 1 ? (nt.finalDelta = 0) : ((nt.finalDelta = E(nt.delta / 1)), (nt.delta %= 1)), nt.finalDelta) : nt.curDelta ) } function le(e) { e.originalEvent[g] = ye var t = +new Date() if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window) return void (O = t) if (ge.scrollBy && Ce.start !== Ce.end) { var a = oe(e.originalEvent) ;(ge.scrollTrap || (a > 0 && Ce.dest < Ce.end) || (0 > a && Ce.dest > Ce.start)) && r(e, 1), ye.slideBy(ge.scrollBy * a) } } function ce(e) { ge.clickBar && e.target === Be[0] && (r(e), X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2))) } function de(e) { if (ge.keyboardNavBy) switch (e.which) { case ge.horizontal ? 37 : 38: r(e), ye['pages' === ge.keyboardNavBy ? 'prevPage' : 'prev']() break case ge.horizontal ? 39 : 40: r(e), ye['pages' === ge.keyboardNavBy ? 'nextPage' : 'next']() } } function ue(e) { return ie(this) ? void (e.originalEvent[g + 'ignore'] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + 'ignore'] || ye.activate(this)) } function fe() { this.parentNode === De[0] && ye.activatePage(Ae.index(this)) } function ve(e) { ge.pauseOnHover && ye['mouseenter' === e.type ? 'pause' : 'resume'](2) } function pe(e, t) { if (Ve[e]) { for (me = Ve[e].length, T.length = 0, he = 0; me > he; he++) T.push(Ve[e][he]) for (he = 0; me > he; he++) T[he].call(ye, e, t) } } var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = { start: 0, center: 0, end: 0, cur: 0, dest: 0 }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = { start: 0, end: 0, cur: 0 }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = { firstItem: 0, lastItem: 0, centerItem: 0, activeItem: null, activePage: 0 }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = 'basic' === ge.itemNav, Me = 'forceCentered' === ge.itemNav, Le = 'centered' === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = { released: 1 }, nt = { last: 0, delta: 0, resetTime: 200 }, it = 0, rt = 0, st = 0, ot = 0 we || (t = be[0]), (ye.initialized = 0), (ye.frame = t), (ye.slidee = Pe[0]), (ye.pos = Ce), (ye.rel = Oe), (ye.items = Ne), (ye.pages = Ee), (ye.isPaused = 0), (ye.options = ge), (ye.dragging = at), (ye.reload = function () { H() }), (ye.getPos = function (e) { if (Re) { var t = R(e) return -1 !== t && Ne[t] } var a = Pe.find(e).eq(0) if (a[0]) { var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top, i = a[ge.horizontal ? 'outerWidth' : 'outerHeight']() return { start: n, center: n - Ie / 2 + i / 2, end: n - Ie + i, size: i } } return !1 }), (ye.moveBy = function (e) { ;(tt.speed = e), !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && ((tt.lastTime = +new Date()), (tt.startPos = Ce.cur), ee('button'), (at.init = 1), pe('moveStart'), y(ot), M()) }), (ye.stop = function () { 'button' === at.source && ((at.init = 0), (at.released = 1)) }), (ye.prev = function () { ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1) }), (ye.next = function () { ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1) }), (ye.prevPage = function () { ye.activatePage(Oe.activePage - 1) }), (ye.nextPage = function () { ye.activatePage(Oe.activePage + 1) }), (ye.slideBy = function (e, t) { e && (Re ? ye[Le ? 'toCenter' : 'toStart']( d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length) ) : X(Ce.dest + e, t)) }), (ye.slideTo = function (e, t) { X(e, t) }), (ye.toStart = function (e, t) { L('start', e, t) }), (ye.toEnd = function (e, t) { L('end', e, t) }), (ye.toCenter = function (e, t) { L('center', e, t) }), (ye.getIndex = R), (ye.activate = function (e, t) { var a = W(e) ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K()) }), (ye.activatePage = function (e, t) { l(e) && X(Ee[d(e, 0, Ee.length - 1)], t) }), (ye.resume = function (e) { ge.cycleBy && ge.cycleInterval && ('items' !== ge.cycleBy || (Ne[0] && null != Oe.activeItem)) && !(e < ye.isPaused) && ((ye.isPaused = 0), st ? (st = clearTimeout(st)) : pe('resume'), (st = setTimeout(function () { switch ((pe('cycle'), ge.cycleBy)) { case 'items': ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1) break case 'pages': ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1) } }, ge.cycleInterval))) }), (ye.pause = function (e) { e < ye.isPaused || ((ye.isPaused = e || 100), st && ((st = clearTimeout(st)), pe('pause'))) }), (ye.toggle = function () { ye[st ? 'pause' : 'resume']() }), (ye.set = function (t, a) { e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a) }), (ye.add = function (t, a) { var n = e(t) Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el), null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n), H() }), (ye.remove = function (t) { if (Re) { var a = U(t) if (a > -1) { qe.eq(a).remove() var n = a === Oe.activeItem null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem), H(), n && ((_e.active = null), ye.activate(Oe.activeItem)) } } else e(t).remove(), H() }), (ye.moveAfter = function (e, t) { G(e, t, 1) }), (ye.moveBefore = function (e, t) { G(e, t) }), (ye.on = function (e, t) { if ('object' === i(e)) for (var a in e) e.hasOwnProperty(a) && ye.on(a, e[a]) else if ('function' === i(t)) for (var n = e.split(' '), r = 0, s = n.length; s > r; r++) (Ve[n[r]] = Ve[n[r]] || []), -1 === J(n[r], t) && Ve[n[r]].push(t) else if ('array' === i(t)) for (var o = 0, l = t.length; l > o; o++) ye.on(e, t[o]) }), (ye.one = function (e, t) { function a() { t.apply(ye, arguments), ye.off(e, a) } ye.on(e, a) }), (ye.off = function (e, t) { if (t instanceof Array) for (var a = 0, n = t.length; n > a; a++) ye.off(e, t[a]) else for (var i = e.split(' '), r = 0, s = i.length; s > r; r++) if (((Ve[i[r]] = Ve[i[r]] || []), null == t)) Ve[i[r]].length = 0 else { var o = J(i[r], t) ;-1 !== o && Ve[i[r]].splice(o, 1) } }), (ye.destroy = function () { return ( Ue.add(Se) .add(Be) .add(De) .add($e) .add(Qe) .add(Ze) .add(Ge) .add(Je) .add(Ke) .off('.' + g), b.off('keydown', de), Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass), qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass), De.empty(), we || (be.off('.' + g), He.restore(), Xe.restore(), Ye.restore(), je.restore(), e.removeData(t, g)), (Ne.length = Ee.length = 0), (_e = {}), (ye.initialized = 0), ye ) }), (ye.init = function () { if (!ye.initialized) { ye.on(m) var e = ['overflow', 'position'], t = [ 'position', 'webkitTransform', 'msTransform', 'transform', 'left', 'top', 'width', 'height' ] He.save.apply(He, e), Ye.save.apply(Ye, e), Xe.save.apply(Xe, t), je.save.apply(je, t) var a = Se return ( we || ((a = a.add(Pe)), be.css('overflow', 'hidden'), f || 'static' !== be.css('position') || be.css('position', 'relative')), f ? v && a.css(f, v) : ('static' === Be.css('position') && Be.css('position', 'relative'), a.css({ position: 'absolute' })), ge.forward && $e.on(S, se), ge.backward && Qe.on(S, se), ge.prev && Ze.on(B, se), ge.next && Ge.on(B, se), ge.prevPage && Je.on(B, se), ge.nextPage && Ke.on(B, se), Ue.on(C, le), // C是 "wheel.sly" 滚动监听 Be[0] && Be.on(B, ce), Re && ge.activateOn && be.on(ge.activateOn + '.' + g, '*', ue), De[0] && ge.activatePageOn && De.on(ge.activatePageOn + '.' + g, '*', fe), We.on( P, { source: 'slidee' }, te ), Se && Se.on( P, { source: 'handle' }, te ), b.on('keydown', de), we || (be.on('mouseenter.' + g + ' mouseleave.' + g, ve), be.on('scroll.' + g, o)), (ye.initialized = 1), H(!0), ge.cycleBy && !we && ye[ge.startPaused ? 'pause' : 'resume'](), ye ) } }) } function i(e) { return null == e ? String(e) : 'object' == typeof e || 'function' == typeof e ? Object.prototype.toString .call(e) .match(/\s([a-z]+)/i)[1] .toLowerCase() || 'object' : typeof e } function r(e, t) { e.preventDefault(), t && e.stopPropagation() } function s(t) { r(t, 1), e(this).off(t.type, s) } function o() { ;(this.scrollLeft = 0), (this.scrollTop = 0) } function l(e) { return !isNaN(parseFloat(e)) && isFinite(e) } function c(e, t) { return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, '')) } function d(e, t, a) { return t > e ? t : e > a ? a : e } function u(e) { var t = {} return ( (t.style = {}), (t.save = function () { if (e && e.nodeType) { for (var a = 0; a < arguments.length; a++) t.style[arguments[a]] = e.style[arguments[a]] return t } }), (t.restore = function () { if (e && e.nodeType) { for (var a in t.style) t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]) return t } }), t ) } var f, v, p, h = 'sly', m = 'Sly', g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = 'touchstart.' + g + ' mousedown.' + g, I = 'mousemove.' + g + ' mouseup.' + g, z = 'touchmove.' + g + ' touchend.' + g, C = (document.implementation.hasFeature('Event.wheel', '3.0') ? 'wheel.' : 'mousewheel.') + g, B = 'click.' + g, S = 'mousedown.' + g, k = ['INPUT', 'SELECT', 'BUTTON', 'TEXTAREA'], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0 b.on(C, function (e) { var t = e.originalEvent[g], a = +new Date() ;(!t || t.options.scrollHijack < a - O) && (O = a) }), (function (e) { function t(e) { var t = new Date().getTime(), n = Math.max(0, 16 - (t - a)), i = setTimeout(e, n) return (a = t), i } w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t var a = new Date().getTime(), n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout y = function (t) { n.call(e, t) } })(window), (function () { function e(e) { for (var n = 0, i = t.length; i > n; n++) { var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e if (null != a.style[r]) return r } } var t = ['', 'webkit', 'moz', 'ms', 'o'], a = document.createElement('div') ;(f = e('transform')), (v = e('perspective') ? 'translateZ(0) ' : '') })(), (t[m] = n), (e.fn[h] = function (t, a) { var r, s return ( e.isPlainObject(t) || (('string' === i(t) || t === !1) && ((r = t === !1 ? 'destroy' : t), (s = Array.prototype.slice.call(arguments, 1))), (t = {})), this.each(function (i, o) { var l = e.data(o, g) l || r ? l && r && l[r] && l[r].apply(l, s) : (l = e.data(o, g, new n(o, t, a).init())) }) ) }), (n.defaults = { slidee: null, horizontal: !1, itemNav: null, itemSelector: null, smart: !1, activateOn: null, activateMiddle: !1, scrollSource: null, scrollBy: 0, scrollHijack: 300, scrollTrap: !1, dragSource: null, mouseDragging: !1, touchDragging: !1, releaseSwing: !1, swingSpeed: 0.2, elasticBounds: !1, interactive: null, scrollBar: null, dragHandle: !1, dynamicHandle: !1, minHandleSize: 50, clickBar: !1, syncSpeed: 0.5, pagesBar: null, activatePageOn: null, pageBuilder: function (e) { return '
  • ' + (e + 1) + '
  • ' }, forward: null, backward: null, prev: null, next: null, prevPage: null, nextPage: null, cycleBy: null, cycleInterval: 5e3, pauseOnHover: !1, startPaused: !1, moveBy: 300, speed: 0, easing: 'swing', startAt: null, keyboardNavBy: null, draggedClass: 'dragged', activeClass: 'active', disabledClass: 'disabled' }) })(jQuery, window) !(function e(t, i, n) { function r(a, s) { if (!i[a]) { if (!t[a]) { var l = 'function' == typeof require && require if (!s && l) return l(a, !0) if (o) return o(a, !0) var c = new Error("Cannot find module '" + a + "'") throw ((c.code = 'MODULE_NOT_FOUND'), c) } var h = (i[a] = { exports: {} }) t[a][0].call( h.exports, function (e) { var i = t[a][1][e] return r(i ? i : e) }, h, h.exports, e, t, i, n ) } return i[a].exports } for (var o = 'function' == typeof require && require, a = 0; a < n.length; a++) r(n[a]) return r })( { 1: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e) { ;(this.player = null), (this.director = null), (this.modelManager = null), (this.container = null), (this.tagManager = null), (this.fadeInSpeed = e), (null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed) || (this.fadeInSpeed = 0) } var r = e('three'), o = e('./util/logger'), a = (e('./util/common'), e('./enum/PlayerEvents')), s = e('./enum/DirectorEvents'), l = e('./settings'), c = e('./enum/Viewmode'), h = (e('./enum/WarpStyle'), e('./enum/BlackoutStyle'), e('./enum/ModelManagerEvents')), u = e('./enum/tagEvents'), d = e('./util/transitions'), p = e('./util/lerp'), f = new o(i) //window.THREE = r; ;(n.prototype.init = function (e, t, i, n, r) { window.app = this ;(this.player = t), (this.director = e), (this.modelManager = i), (this.tagManager = n), (this.container = r), this.updateModel(), this.bindEvents() }), (n.prototype.bindEvents = function () { this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)), this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)), this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)), this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)), this.player.on(a.StartInside, this.handleStartInside.bind(this)), this.player.on(a.StartOutside, this.handleStartOutside.bind(this)), this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)), this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)), this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)), this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this)) }), (n.prototype.updateModel = function () { //模型this.model this.model = this.modelManager.getActiveModel() }), (n.prototype.handleWarpStarted = function () { this.hidePlayerReticule() }), (n.prototype.ontagActivated = function () { this.hidePlayerReticule() }), (n.prototype.onNavigationTotag = function () { this.hidePlayerReticule() }), (n.prototype.handlePlayerModeChanging = function (e, t, i) { var n = this.modelManager.getActiveModel(), r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity n.fadePanoMarkers(r), n.setMode(t) }), (n.prototype.handlePlayerModeChanged = function (e, t) { var i = this.modelManager.getActiveModel(), n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide i.setSide(n), i.setMode(t) }), (n.prototype.handleClosestPanoChanging = function (e, t, i) { i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i), t && !this.director.tourIsPlaying && t.hoverOn(i)) }), (n.prototype.handleActionInterruption = function () {}), (n.prototype.handleStartInside = function (e) { var t = l[this.player.mode], i = e ? 0 : t.transitionTime * t.skyboxOpacityLength this.fadeIn(this.fadeInSpeed), (this.model.alpha = 0), (this.model.skybox.material.uniforms.opacity.value = 1), this.model.fadePanoMarkers(e ? 0 : t.markerOpacity) var n = this.player.reticule d.start(p.property(n.material, 'opacity', 0), i, null, 0, null, 'retReOpac') }), (n.prototype.handleStartOutside = function (e) { this.fadeIn(e) }), (n.prototype.fadeIn = function (e) { ;(null !== e && void 0 !== e) || ((e = 2e3), f.warn( 'DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.' )), $(this.container).fadeIn(e) }), (n.prototype.hidePlayerReticule = function () { this.player.reticule.hide() }), (t.exports = n) }).call(this, '/js/DisplayController.js') }, { './enum/BlackoutStyle': 18, './enum/DirectorEvents': 23, './enum/tagEvents': 32, './enum/ModelManagerEvents': 33, './enum/PlayerEvents': 40, './enum/Viewmode': 51, './enum/WarpStyle': 52, './settings': 166, './util/common': 185, './util/lerp': 188, './util/logger': 189, './util/transitions': 195, three: 217 } ], 2: [ function (e, t, i) { 'use strict' function n() { ;(this.baseStartTime = performance.timing.navigationStart), (this.loadingStartTime = null), (this.waitingStartTime = null), (this.appReadyTime = null) } ;(n.prototype.setBaseStartTime = function (e) { this.baseStartTime = e || Date.now() }), (n.prototype.setWaitingStartTime = function (e) { this.waitingStartTime = e || Date.now() }), (n.prototype.setLoadingStartTime = function (e) { this.loadingStartTime = e || Date.now() }), (n.prototype.setAppReadyTime = function (e) { this.appReadyTime = e || Date.now() }), (n.prototype.calcFullLoadingTime = function () { var e = this.appReadyTime - this.baseStartTime return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime), e }), (t.exports = n) }, {} ], 3: [ function (e, t, i) { ;(function (i) { 'use strict' function n() { return 100 * Math.random() } var r = e('./util/logger'), o = e('./util/browser'), a = new r(i), s = (window.MP_AB_TESTS = window.MP_AB_TESTS || { initialized: !1, init: function (e, t) { if (((t = t || {}), !this.initialized)) { ;(this.initialized = !0), o.valueFromHash('tilegen') && (t.tilegen = 1 === o.valueFromHash('tilegen', 0)), o.valueFromHash('imgopt') && (t.imgopt = 1 === o.valueFromHash('imgopt', 0)) for (var i in e) { var r = i.match('^sc_tilegen_([0-9]+)$') r && (s.tilegen = n() < parseInt(r[1])) var l = i.match('^sc_imgopt_([0-9]+)$') l && (s.imgopt = n() < parseInt(l[1])) } for (var c in t) (s[c] = t[c]), a.debug('A/B override:', c, s[c]) } }, changeIfTileGenerating: function (e) { return s.tilegen && ((e += e.indexOf('?') === -1 ? '?' : '&'), (e += '')), e }, changeIfImageOptimzing: function (e) { return ( s.imgopt && e.indexOf('imgopt=1') === -1 && ((e += e.indexOf('?') === -1 ? '?' : '&'), (e += '')), e ) }, tilegen: !1, imgopt: !1 }) t.exports = s }).call(this, '/js/ab.js') }, { './util/browser': 182, './util/logger': 189 } ], 4: [ function (e, t, i) { ;(function (i) { 'use strict' function n() { return { addons: [ { name: 'keen:ua_parser', input: { ua_string: 'user_agent' }, output: 'parsed_user_agent' } ] } } function r(e, t, i, n) { function r(t) { l[t.sid] = !0 var i = t.billboard.media && t.billboard.media.type, n = { tag_id: t.sid, tags_visited: Object.keys(l).length, tag_count: Object.keys(e.tags).length, tag_view_count: ++E, has_media: !!i } i && (n.media_type = i), u('tag_opened', n) } var l = {}, h = Date.now() - N, f = null n && (f = Date.now() - window.navigationStart) var g try { g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0 } catch (e) { g = !1 } var v, A = e.supportsVR A || ((v = 'VR disabled at the model/account level'), m.valueFromHash('vr') === _.NONE ? (v = 'VR disabled, using &vr=0') : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = 'VR disabled, unsupported Android version') : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = 'VR disabled, unsupported iOS version'))), u('model_loaded', { duration: h, duration_from_navigation_start: f, has_hlr: g, has_vr: A, vr_reason: v }) var I = 0 e.panos.forEach(function (e) { e.on('enter', function () { c('pano_viewed', { pano_id: e.id, pano_view_count: ++I, alignment_type: e.alignmentType, interaction_source: O, navigation_source: p }) }) }) var E = 0 for (var T in e.tags) e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T])) t.on('tour_auto', function (e) { p = 'tour_' + e }), t.on('tour_manual', function (e) { ;(O = 'gui-' + e), (p = 'tour_manual') }), i.on(C.InteractionKey, function () { t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey) }), i.on(C.InteractionDirect, function () { t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect) }), o(t), a(), s() } function o(e) { I.on(T.OPENED, function () { c('showcase_share_intent', { pano_id: e.currentPano && e.currentPano.id }) }), I.on(T.LINK_CLICKED, function (t) { c('showcase_share_action', { channel: t.channel, pano_id: e.currentPano && e.currentPano.id }) }), E.on(x.ORIGIN_LINK_CLICKED, function () { c('showcase_share_origin_link_clicked') }) } function a() {} function s() { b.on( S.OPENED, c.bind(this, 'showcase_gui', { gui_action: 'click_vr_button' }) ), b.on(S.LAUNCH, function (e) { c('showcase_gui', { gui_action: 'launch_vr', vr_platform: e.vr_platform, vr_app: e.vr_app }) }), b.on( S.PREV, c.bind(this, 'showcase_gui', { gui_action: 'vr_modal_prev' }) ), b.on(S.NEXT, function (e) { c('showcase_gui', { gui_action: e.nextAction }) }), b.on( S.CLOSED, c.bind(this, 'showcase_gui', { gui_action: 'vr_modal_close' }) ), b.on(S.falseICECHOSEN, function (e) { c('showcase_gui', { gui_action: e.name + ' ' }) }), b.on(S.STORE, function (e) { c('showcase_gui', { gui_action: 'launch_store', store: e }) }) } function l(e, t) { if (f) try { f.addEvent( e, v.extendObject( { host: window.location.host, keen: n(), user_agent: '${keen.user_agent}', referrer: { url: v.normalizeUrl(document.referrer), domain: v.domainFromUrl(document.referrer), url_original: document.referrer }, embedded: m.inIframe(), is_mobile: m.isMobile(), version: '2.25.6-0-gd87e5b1' }, t ) ) } catch (e) { P.warn( 'analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: ' + e ) } } function c(e, t) { if (((t = t || {}), L)) try { window.analytics.track(e, v.extendObject(t, B), { context: { app: { name: 'showcase', version: '2.25.6-0-gd87e5b1' }, screen: { width: window.screen.width, height: window.screen.height, density: window.devicePixelRatio } } }) } catch (t) { console.warn('Failed to send data to segment for ' + e) } } function h(e, t) { if (((t = t || {}), navigator.sendBeacon && L)) try { navigator.sendBeacon( 'https://api.segment.io/v1/t', JSON.stringify({ event: e, anonymousId: window.analytics.user().anonymousId(), properties: v.extendObject(t, B), writeKey: L, sentAt: Date.now(), type: 'track', context: { userAgent: m.userAgent(), library: { name: 'showcase-beacon', version: '2.25.6-0-gd87e5b1' }, app: { name: 'showcase', version: '2.25.6-0-gd87e5b1' } } }) ) } catch (e) { console.warn('Failed to send async segment request') } } function u(e, t) { ;(t = t || {}), c(e, t) } function d(e, t) { ;(O = e === C.InteractionGui ? 'gui-' + t : e), (p = 'self_guided') } var p, f, g = (e('three'), e('./util/ajax'), e('./ab')), m = e('./util/browser'), v = e('./util/common'), A = e('./settings'), y = (e('./localization/localize'), e('./enum/Viewmode')), C = e('./enum/ControlEvents'), I = e('./gui/sharing/modal'), E = e('./gui/title/titleBar'), b = e('./gui/vr/vrModal'), w = e('./enum/VRPlatforms'), _ = e('./enum/VROption'), T = e('./gui/sharing/ShareEvents'), x = e('./gui/title/TitleEvents'), S = e('./gui/vr/vrEvent'), M = e('./tag/Billboard/BillboardEvent'), R = e('./util/logger'), P = new R(i), O = (e('./enum/PlayerEvents'), 'direct'), L = null, D = !1, N = null, B = null, F = v.uuid4() t.exports = { report: function (e, t, i, n) { l('Session starts', { model: e, status: t, loadtime: Date.now() - (N || Date.now()), loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null, autoplay: i, quickstart: n, ab_tilegen: g.tilegen, ab_imgopt: g.imgopt }) }, impression: function (e) { e = e || {} var t = void 0 === e.isVisible || e.isVisible, i = (void 0 !== e.immediate && e.immediate, window.location.search.substr(1).split('&')) u('impression', { visible: t, url_params: i }) }, initKeen: function (e) { return e.token && e.appId ? void (f = new Keen({ projectId: e.appId, writeKey: e.token, readKey: '', requestType: 'xhr' })) : void P.warn('no keen token/appId') }, initSegment: function (e) { return e.token ? ((L = e.token), window.analytics.load(e.token), (B = { model_id: e.model, start_source: e.startSource, autoplay: e.autoplay, quickstart: e.quickstart, language_tag: A.languageTag, is_mobile: m.isMobile(), iframe: m.inIframe(), aspect_ratio: m.aspectRatio(), session_id: F, window: { width: $('#player').width(), height: $('#player').height() }, platform: { browser: { name: $.ua.browser.name, major: $.ua.browser.major, version: $.ua.browser.version }, os: { name: $.ua.os.name, version: $.ua.os.version }, device: { vendor: $.ua.device.vendor, model: $.ua.device.model, type: $.ua.device.type } } }), (D = Math.random() < A.analytics.sessionTrackingRate), P.debug('tracking sample rate = ' + A.analytics.sessionTrackingRate), void P.debug('tracking this session = ' + D)) : void P.warn('no segment token') }, sessionStart: function (e) { P.debug('analytics user_session_start'), c('session_started'), (N = Date.now()), window.addEventListener('unload', function () { h('session_ended', { duration: Date.now() - N }) }) }, modelLoaded: function (e, t, i, n) { r(e, t, i, n) }, loadComplete: function (e) { var t = { time_to_app_start: e } c('load_times', t) }, track: function (e, t) { D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + ' )'), c(e, t)) }, trackAlways: function (e, t) { P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + ' )'), c(e, t) }, getSessionId: function () { return F }, updateInteraction: d } }).call(this, '/js/analytics.js') }, { './ab': 3, './enum/ControlEvents': 21, './enum/PlayerEvents': 40, './enum/VROption': 47, './enum/VRPlatforms': 49, './enum/Viewmode': 51, './gui/sharing/ShareEvents': 76, './gui/sharing/modal': 77, './gui/title/TitleEvents': 80, './gui/title/titleBar': 82, './gui/vr/vrEvent': 85, './gui/vr/vrModal': 87, './localization/localize': 108, './tag/Billboard/BillboardEvent': 120, './settings': 166, './util/ajax': 181, './util/browser': 182, './util/common': 185, './util/logger': 189, three: 217 } ], 5: [ function (e, t, i) { 'use strict' function n() { r.PerspectiveCamera.call( this, a.clampVFOV(o.dollhouseFOV), $('#player').width() / $('#player').height(), o.dollhouseNear, o.dollhouseFar ), (this.controls = null) } var r = e('three'), o = e('../constants'), a = e('../util/cameraLight') ;(n.prototype = Object.create(r.PerspectiveCamera.prototype)), (n.prototype.updateAspect = function (e) { ;(this.aspect = e), this.updateProjectionMatrix() }), (t.exports = n) }, { '../constants': 8, '../util/cameraLight': 184, three: 217 } ], 6: [ function (e, t, i) { 'use strict' function n() { var e = $('#player').width() / $('#player').height() r.OrthographicCamera.call( this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar ), (this.controls = null), this.updateAspect(e) } var r = e('three'), o = e('../constants') ;(n.prototype = Object.create(r.OrthographicCamera.prototype)), (n.prototype.updateAspect = function (e) { ;(this.aspect = e), (this.top = o.orthoBase / e), (this.bottom = -o.orthoBase / e), this.updateProjectionMatrix() }), (t.exports = n) }, { '../constants': 8, three: 217 } ], 7: [ function (e, t, i) { 'use strict' function n() { r.PerspectiveCamera.call( this, a.clampVFOV(o.insideFOV), $('#player').width() / $('#player').height(), o.insideNear, o.insideFar ), (this.controls = null) } var r = e('three'), o = e('../settings'), a = e('../util/cameraLight') ;(n.prototype = Object.create(r.PerspectiveCamera.prototype)), (n.prototype.updateAspect = function (e) { ;(this.aspect = e), this.updateProjectionMatrix() }), (t.exports = n) }, { '../settings': 166, '../util/cameraLight': 184, three: 217 } ], 8: [ function (e, t, i) { 'use strict' t.exports = { signedUrlDefaultExpireTime: 24e4, signedUrlCheckInterval: 1e4, signedUrlRefreshBuffer: 15e3, dollhouseFOV: 70, dollhouseNear: 1, dollhouseFar: 5e3, insideFOV: 70, insideFOVMax: 120, insideNear: 0.1, insideFar: 5e3, insideLookSpeed: 0.12, insideLookLimitUp: 40, //视角 insideLookLimitDown: -40, orthoNear: 1, orthoFar: 5e3, orthoBase: 10, narrowLandscapeHeight: 290, reallyNarrowLandscapeHeight: 250, visionTilingStartDate: new Date('8/26/2016'), visionTilingStartVersion: '1.1.407.13667', windowHeightHighQualityThreshold: 900, tourStepDelayDefault: 3500, tourStepDelaySlideShow: 5e3, workshopApsect: 9 / 16, highQualityMaxZoom: 2, ultraHighQualityMaxZoom: 3 } }, {} ], 9: [ function (e, t, i) { 'use strict' function n() { ;(this.activeControl = null), (this.controls = {}), (this.cameras = {}) } var r = e('./PanoramaControls'), o = e('./DollhouseControls'), a = e('./FloorplanControls'), s = e('../cameras/PanoramaCamera'), l = e('../cameras/DollhouseCamera'), c = e('../cameras/FloorplanCamera'), h = e('events').EventEmitter, u = e('../enum/ControlEvents'), d = e('../enum/ModelManagerEvents'), p = e('../enum/Viewmode'), f = e('../settings') ;(n.prototype = Object.create(h.prototype)), (n.prototype.init = function (e, t) { this.setUpControls(), this.bindEvents(e, t) }), (n.prototype.activateControls = function (e) { this.activeControl && (this.activeControl.reset(), (this.activeControl.enabled = !1)), this.controls[e] && (this.controls[e].enabled = !0), (this.activeControl = this.controls[e]) }), (n.prototype.setUpControls = function () { var e = {}, t = {}, i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN], n = [s, l, c], h = [r, o, a] i.forEach( function (i, r) { ;(e[i] = new n[r]()), (t[i] = new h[r](e[i])), t[i].on(u.Move, this.emit.bind(this, u.Move)), t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)), t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)), t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)), t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)), t[i].on(u.Scroll, this.emit.bind(this, u.Scroll)) }.bind(this) ), (this.controls = t), (this.cameras = e) }), (n.prototype.bindEvents = function (e, t) { e.addEventListener('mousemove', this.onMouseMove.bind(this)), e.addEventListener('mousedown', this.onMouseDown.bind(this)), e.addEventListener('mouseup', this.onMouseUp.bind(this)), e.addEventListener('mouseover', this.onMouseOver.bind(this)), f.useWheel && (e.addEventListener('mousewheel', this.onMouseWheel.bind(this), { passive: false }), e.addEventListener('DOMMouseScroll', this.onMouseWheel.bind(this))), e.addEventListener('touchstart', this.onTouchStart.bind(this)), e.addEventListener('touchmove', this.onTouchMove.bind(this)), e.addEventListener('touchend', this.onTouchEnd.bind(this)), e.addEventListener('contextmenu', function (e) { e.preventDefault() }), e.addEventListener('pointerdown', this.onPointerDown.bind(this)), e.addEventListener('pointermove', this.onPointerMove.bind(this)), e.addEventListener('pointerup', this.onPointerUp.bind(this)), e.addEventListener('pointerout', this.onPointerCancel.bind(this)), e.addEventListener('pointercancel', this.onPointerCancel.bind(this)), document.addEventListener('keydown', this.onKeyDown.bind(this)), document.addEventListener('keyup', this.onKeyUp.bind(this)), t.on( d.ActiveModelChanged, function (e) { this.setModelForControls(e.model) }.bind(this) ) }), (n.prototype.setModelForControls = function (e) { this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox) var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding) ;[p.DOLLHOUSE, p.FLOORPLAN].forEach( function (e) { this.controls[e].setBounds(t) }.bind(this) ) }), (n.prototype.onMouseDown = function (e) { e.preventDefault(), this.activeControl && this.activeControl.onMouseDown(e) }), (n.prototype.onMouseMove = function (e) { e.preventDefault(), this.activeControl && this.activeControl.onMouseMove(e) }), (n.prototype.onMouseUp = function (e) { e.preventDefault(), this.activeControl && this.activeControl.onMouseUp(e) }), (n.prototype.onMouseOver = function (e) { e.preventDefault(), this.activeControl && this.activeControl.onMouseOver(e) }), (n.prototype.onMouseWheel = function (e) { e.preventDefault(), this.activeControl && this.activeControl.onMouseWheel(e) }), (n.prototype.onTouchStart = function (e) { e.preventDefault(), this.activeControl && this.activeControl.onTouchStart(e) var hotList = $('#hotListWrap')[0] hotList.classList.remove('hotListActive') $('#hotListContent ul .active').removeClass('active') $('#hotList')[0].classList.remove('active') }), (n.prototype.onTouchMove = function (e) { e.preventDefault(), this.activeControl && this.activeControl.onTouchMove(e) }), (n.prototype.onTouchEnd = function (e) { e.preventDefault(), this.activeControl && this.activeControl.onTouchEnd(e) }), (n.prototype.onPointerDown = function (e) { if ((e.preventDefault(), this.activeControl)) switch (e.pointerType) { case 'mouse': this.activeControl.onMouseDown(e) break default: this.activeControl.onPointerDown(e) } }), (n.prototype.onPointerMove = function (e) { if ((e.preventDefault(), this.activeControl)) switch (e.pointerType) { case 'mouse': this.activeControl.onMouseMove(e) break default: this.activeControl.onPointerMove(e) } }), (n.prototype.onPointerUp = function (e) { if ((e.preventDefault(), this.activeControl)) switch (e.pointerType) { case 'mouse': this.activeControl.onMouseUp(e) break default: this.activeControl.onPointerUp(e) } }), (n.prototype.onPointerCancel = function (e) { e.preventDefault(), this.activeControl && 'mouse' !== e.pointerType && this.activeControl.onPointerUp(e) }), (n.prototype.onKeyDown = function (e) { e.metaKey || e.ctrlKey || (e.preventDefault(), this.activeControl && this.activeControl.onKeyDown(e)) }), (n.prototype.onKeyUp = function (e) { e.preventDefault(), this.activeControl && this.activeControl.onKeyUp(e) }), (t.exports = n) }, { '../cameras/DollhouseCamera': 5, '../cameras/FloorplanCamera': 6, '../cameras/PanoramaCamera': 7, '../enum/ControlEvents': 21, '../enum/ModelManagerEvents': 33, '../enum/Viewmode': 51, '../settings': 166, './DollhouseControls': 10, './FloorplanControls': 11, './PanoramaControls': 13, events: 202 } ], 10: [ function (e, t, i) { 'use strict' function n(e) { a.call(this, e), (this.minPolarAngle = o.dollhouseDefault.minPolarAngle), (this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle), (this.minDistance = o.dollhouseDefault.minDistance), (this.maxDistance = o.dollhouseDefault.maxDistance), (this.adjustedMinDistance = this.minDistance), (this.adjustedMaxDistance = this.maxDistance) } var r = e('three'), o = e('../settings'), a = e('./OutsideControls') ;(n.prototype = Object.create(a.prototype)), (n.prototype.pan = function (e, t) { this.camera.updateMatrix() var i = this.camera.position.clone().sub(this.target).length() ;(i *= Math.tan(((this.camera.fov / 2) * Math.PI) / 180)), this.panLeft((2 * e * i) / $('#player').height()), this.panUp((-2 * t * i) / $('#player').height()) }), (n.prototype.updateZoom = function () { var e = this.offset.length() return e * this.scale }), (n.prototype.setZoomBounds = function (e) { var t = e.min.distanceTo(e.max) ;(this.adjustedMinDistance = Math.max( Math.min(t / 2, o.dollhouseDefault.minDistance), 0 )), (this.adjustedMaxDistance = Math.min( Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius )), (this.minDistance = this.adjustedMinDistance), (this.maxDistance = this.adjustedMaxDistance) }), (n.prototype.resetRanges = function (e, t) { e ? ((this.minDistance = Math.min(e, this.minDistance)), (this.maxDistance = Math.max(e, this.maxDistance))) : ((this.minDistance = this.adjustedMinDistance), (this.maxDistance = this.adjustedMaxDistance)), t ? ((this.minPolarAngle = r.Math.degToRad(-15)), (this.maxPolarAngle = r.Math.degToRad(89.9))) : ((this.minPolarAngle = o.dollhouseDefault.minPolarAngle), (this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)) }), (n.prototype.toJSON = function () { return a.prototype.toJSON.call(this) }), (t.exports = n) }, { '../settings': 166, './OutsideControls': 12, three: 217 } ], 11: [ function (e, t, i) { 'use strict' function n(e) { a.call(this, e), (this.minDistance = 15), (this.maxDistance = 50), (this.noRotateUpDown = !0), (this.minPolarAngle = 0), (this.maxPolarAngle = 0), (this.mouseActions[l.LEFT] = s.PAN), (this.mouseActions[l.MIDDLE] = s.DOLLY), (this.mouseActions[l.RIGHT] = s.ROTATE), (this.touchActions[1] = s.PAN), (this.touchActions[2] = s.ROTATE_DOLLY), (this.absoluteScale = 1), (this.currentScale = 1) } var r = e('three'), o = e('../settings'), a = e('./OutsideControls'), s = e('../enum/ControlActions'), l = e('../enum/MouseButton'), c = e('../util/math'), h = e('../util/browser') ;(n.prototype = Object.create(a.prototype)), (n.prototype.zoomToContain = function (e) { this.absoluteScale = this.getDefaultAbsoluteScale(e) this.currentScale = this.absoluteScale }), (n.prototype.getDefaultAbsoluteScale = function (modelSize, ratio) { let defaultRatio = 1.2, absoluteScale if (_settings.floorPlanAngle) { //指定了角度的话,就和browser.aspectRatio()无关,总使用纵向 var angle = parseFloat(_settings.floorPlanAngle) modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0)) var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸 var screenSize = Math.min($('#player').width(), $('#player').height()) var maxSize = 800 //模型最大占据像素 ratio = ratio != void 0 ? ratio : Math.max((screenSize * defaultRatio) / maxSize, defaultRatio) absoluteScale = (n / 2 / o.orthoBase) * ratio //根据模型所占最大视口尺寸调整缩放 } else { var t = Math.max(modelSize.x, modelSize.z), i = Math.min(modelSize.x, modelSize.z), n = Math.max(t, i * this.camera.aspect), r = Math.max(i, t * this.camera.aspect) absoluteScale = ((h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase) * defaultRatio } return absoluteScale }), /* n.prototype.rotateToView = function(e, t) { var i = 0 , n = h.aspectRatio() < 1 , r = e.x < e.z; n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2, this.rotateLeft(i), this.update(0) }, */ (n.prototype.rotateToView = function (modelSize, direction) { let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长” if (_settings.floorPlanAngle) { //规定了cadImage旋转值的话 (0是无效的,将不设置) i = parseFloat(_settings.floorPlanAngle) } else { let r = modelSize.x < modelSize.z //是否视口为“窄屏” if (n === r) { //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后” if (direction.z > 0) { //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面” i = Math.PI //经度上做180度轨道角位移,使相机移到静止模型的“前面” } //(第二种情况) 不做处理 } else if (direction.x > 0) { i = Math.PI / 2 } else { i = -Math.PI / 2 } } this.rotateLeft(i) this.update(0) }), (n.prototype.rotateToAngle = function (angle) { //add 旋转到特定角度 this.rotateLeft(angle + this.lon) this.update(0) }), (n.prototype.pan = function (e, t) { this.camera.updateMatrix(), this.panLeft((e * (this.camera.right - this.camera.left)) / $('#player').width()), this.panUp((-t * (this.camera.top - this.camera.bottom)) / $('#player').height()) }), (n.prototype.updateZoom = function () { return ( (this.absoluteScale *= this.scale - 0.03 * this.keyboardZoomSpeed), (this.absoluteScale = Math.max( o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit) )), (this.currentScale = 0.8 * this.currentScale + 0.2 * this.absoluteScale), (this.camera.left = -o.orthoBase * this.currentScale), (this.camera.right = o.orthoBase * this.currentScale), (this.camera.top = (o.orthoBase * this.currentScale) / this.camera.aspect), (this.camera.bottom = (-o.orthoBase * this.currentScale) / this.camera.aspect), this.camera.updateProjectionMatrix(), this.offset.length() ) }), (n.prototype.toJSON = (function () { var e = new r.Quaternion(), t = new r.Quaternion().setFromAxisAngle(new r.Vector3(0, 1, 0), r.Math.degToRad(90)), i = new r.Quaternion() return function () { var n = a.prototype.toJSON.call(this) return ( e.copy(n.camera_quaternion), i.copy(t), i.multiply(e), (n.camera_quaternion.x = c.toPrecision(i.x, 4)), (n.camera_quaternion.y = c.toPrecision(i.y, 4)), (n.camera_quaternion.z = c.toPrecision(i.z, 4)), (n.camera_quaternion.w = c.toPrecision(i.w, 4)), (n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4)), n ) } })()), (t.exports = n) }, { '../enum/ControlActions': 20, '../enum/MouseButton': 34, '../settings': 166, '../util/browser': 182, '../util/math': 190, './OutsideControls': 12, three: 217 } ], 12: [ function (e, t, i) { 'use strict' function n(e) { ;(this.camera = e), (this.camera.controls = this), (this.enabled = !1), (this.target = new r.Vector3()), (this.targetBounds = new r.Box3()), (this.zoomSpeed = 1), (this.minDistance = 0), (this.maxDistance = 1 / 0), (this.noRotateUpDown = !1), (this.rotateSpeed = 1), (this.keyboardZoomSpeed = 0), (this.keyPanSpeed = 7), (this.autoRotate = !1), (this.autoRotateSpeed = 2), (this.autoPan = !1), (this.autoPanPosition = new r.Vector3()), (this.minPolarAngle = r.Math.degToRad(25)), (this.maxPolarAngle = r.Math.degToRad(65)), (this.rotationAcceleration = new r.Vector2()), (this.rotationSpeed = new r.Vector2()), (this.panAcceleration = new r.Vector2()), (this.panSpeed = new r.Vector2()), (this.rotateStart = new r.Vector2()), (this.rotateEnd = new r.Vector2()), (this.rotateDelta = new r.Vector2()), (this.panStart = new r.Vector2()), (this.panEnd = new r.Vector2()), (this.panDelta = new r.Vector2()), (this.panOffset = new r.Vector3()), (this.offset = new r.Vector3()), (this.dollyStart = new r.Vector2()), (this.dollyEnd = new r.Vector2()), (this.dollyDelta = new r.Vector2()), (this.phiDelta = 0), (this.thetaDelta = 0), (this.scale = 1), (this.panVector = new r.Vector3()), (this.lastPosition = new r.Vector3()), (this.state = c.NONE), (this.mouseActions = {}), (this.mouseActions[h.LEFT] = c.ROTATE), (this.mouseActions[h.MIDDLE] = c.DOLLY), (this.mouseActions[h.RIGHT] = c.PAN), (this.touchActions = {}), (this.touchActions[1] = c.ROTATE), (this.touchActions[2] = c.PAN_DOLLY), (this.lastMoveTime = 0), (this.pointersLimit = 2), (this.pointers = []) } var r = e('three'), o = e('../settings'), a = e('../util/common'), s = e('../util/math'), l = e('../enum/Vectors'), c = e('../enum/ControlActions'), h = e('../enum/MouseButton'), u = e('../enum/Keys'), d = e('../enum/ControlEvents'), p = e('events').EventEmitter, f = 1e-6 ;(n.prototype = Object.create(p.prototype)), (n.prototype.setBounds = function (e) { this.targetBounds = e }), (n.prototype.isEngaged = function () { return this.state !== c.NONE }), (n.prototype.rotateLeft = function (e) { void 0 === e && (e = this.getAutoRotationAngle()), (this.thetaDelta -= e) }), (n.prototype.rotateUp = function (e) { this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()), (this.phiDelta -= e)) }), (n.prototype.panLeft = function (e) { var t = this.camera.matrix.elements this.panOffset.set(t[0], 0, t[2]).normalize(), this.panOffset.multiplyScalar(-e), this.panVector.add(this.panOffset) }), (n.prototype.panUp = function (e) { var t = this.camera.matrix.elements this.panOffset.set(t[4], 0, t[6]).normalize(), this.panOffset.multiplyScalar(-e), this.panVector.add(this.panOffset) }), (n.prototype.startRotating = function (e, t) { e && this.navRotationAcc('x', e), t && this.navRotationAcc('y', t) }), (n.prototype.stopRotating = function (e) { e && (this.rotationSpeed.x = this.rotationSpeed.y = 0), this.navRotationAcc('x', 0), this.navRotationAcc('y', 0) }), (n.prototype.setAutoPanPosition = (function (e, t) { var i = new r.Vector3(), n = new r.Vector3() return function (e, t) { i.copy(this.camera.position), (void 0 === e && null === e) || i.setX(e), (void 0 === t && null === t) || i.setZ(t) var r = this.camera.position.distanceTo(this.target), o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion) ;(this.targetClamped = !1), n.copy(i).addScaledVector(o, r), this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n), i.copy(n).addScaledVector(o, -r), (this.targetClamped = !0)), (this.autoPanPosition.x = i.x), (this.autoPanPosition.z = i.z), this.autoPan && this.stopAutoPanning() } })()), (n.prototype.stopAutoPanning = function () { var e = this.autoPan ;(this.autoPan = !1), this.emit( this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete ) }), (n.prototype.dollyIn = function (e) { void 0 === e && (e = this.getZoomScale()), (this.scale /= e) }), (n.prototype.dollyOut = function (e) { void 0 === e && (e = this.getZoomScale()), (this.scale *= e) }), (n.prototype.updatePan = function (e) { if ( (this.panSpeed .multiplyScalar(1 - o.panFriction) .addScaledVector(this.panAcceleration, o.panAccelerationOutside * e), this.pan(-this.panSpeed.x, this.panSpeed.y), this.autoPan) ) { var t = new r.Vector3().copy(this.autoPanPosition).sub(this.camera.position) t.setY(0).clampLength(0, 50 * e), this.target.add(t), this.camera.position.add(t), this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && ((this.autoPan = !1), this.stopAutoPanning()) } }), (n.prototype.update = function (e) { e || (e = 1 / 60) var friction = Math.min(1, o.rotationFriction * e * 60) //add 如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久 this.rotationSpeed .multiplyScalar(1 - friction) .addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e), this.rotateLeft(-this.rotationSpeed.x), this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y), this.updatePan(e) var t = this.camera.position this.offset.copy(t).sub(this.target) var i = Math.atan2(this.offset.x, this.offset.z), n = Math.atan2( Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y ) this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()), (i += this.thetaDelta), (n += this.phiDelta), (n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n))), (n = Math.max(f, Math.min(Math.PI - f, n))) ;(this.lon = i), (this.lat = n) //add var r = this.updateZoom() ;(r = Math.max(this.minDistance, Math.min(this.maxDistance, r))), this.target.add(this.panVector), this.targetBounds.clampPoint(this.target, this.target), (this.offset.x = r * Math.sin(n) * Math.sin(i)), (this.offset.y = r * Math.cos(n)), (this.offset.z = r * Math.sin(n) * Math.cos(i)), t.copy(this.target).add(this.offset), this.camera.lookAt(this.target), (this.thetaDelta = 0), (this.phiDelta = 0), (this.scale = 1), this.panVector.set(0, 0, 0), this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position) }), (n.prototype.getAutoRotationAngle = function () { return ((2 * Math.PI) / 60 / 60) * this.autoRotateSpeed }), (n.prototype.getZoomScale = function () { return Math.pow(0.95, this.zoomSpeed) }), (n.prototype.onMouseDown = function (e) { if (this.enabled) { switch ( (e.preventDefault(), this.stopAutoPanning(), (this.mouseDown = !0), (this.state = this.mouseActions[e.button]), this.state) ) { case c.ROTATE: this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY), this.rotationSpeed.set(0, 0) break case c.DOLLY: this.dollyStart.set(e.clientX, e.clientY) break case c.PAN: this.panStart.set(e.clientX, e.clientY) } this.emit(d.InputStart, 'mouse') } }), (n.prototype.onMouseMove = function (e) { if (this.enabled && this.mouseDown && 0 !== e.buttons) { switch ((e.preventDefault(), this.state)) { case c.ROTATE: this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY), this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart), this.rotateLeft( ((2 * Math.PI * this.rotateDelta.x) / $('#player').width()) * this.rotateSpeed ), this.rotateUp( ((2 * Math.PI * this.rotateDelta.y) / $('#player').height()) * this.rotateSpeed ), this.rotateStart.copy(this.rotateEnd) break case c.DOLLY: this.dollyEnd.set(e.clientX, e.clientY), this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart) var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut t.call(this), this.dollyStart.copy(this.dollyEnd) break case c.PAN: this.panEnd.set(e.clientX, e.clientY), this.panDelta.subVectors(this.panEnd, this.panStart), this.pan(this.panDelta.x, this.panDelta.y), this.panStart.copy(this.panEnd) } this.emit(d.Move, 'mouse'), (this.lastMoveTime = e.timeStamp), this.update() } }), (n.prototype.onMouseUp = function (e) { this.enabled && ((this.mouseDown = !1), (this.state = c.NONE), 'mouseover' !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0), this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y), this.update(), this.rotationAcceleration.set(0, 0), this.rotateDelta.set(0, 0))) }), (n.prototype.onMouseOver = function (e) { ;(0 !== e.which && 0 !== e.buttons) || this.onMouseUp(e) }), (n.prototype.onMouseWheel = function (e) { if (this.enabled && o.useWheel) { this.emit(d.Move, 'wheel') var t = e.wheelDelta || -e.detail, i = t > 0 ? this.dollyOut : this.dollyIn i.call(this), this.update() } }), (n.prototype.onKeyDown = function (e) { this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(), this.handleKeyDown(e.which))) }), (n.prototype.navRotationAcc = function (e, t) { 'y' === e ? this.noRotateUpDown ? (this.keyboardZoomSpeed = t) : (this.rotationAcceleration.y = t) : (this.rotationAcceleration.x = t) }), (n.prototype.navPanAcc = function (e, t) { this.stopAutoPanning(), (this.panAcceleration[e] = t) }), (n.prototype.handleKeyDown = function (e) { var t = !0 switch (e) { case u.UPARROW: case u.I: this.navRotationAcc('y', 1) break case u.DOWNARROW: case u.K: this.navRotationAcc('y', -1) break case u.LEFTARROW: case u.J: this.navRotationAcc('x', -1) break case u.RIGHTARROW: case u.L: this.navRotationAcc('x', 1) break case u.W: this.navPanAcc('y', 1) break case u.S: this.navPanAcc('y', -1) break case u.A: this.navPanAcc('x', -1) break case u.D: this.navPanAcc('x', 1) break default: t = !1 } t && this.emit(d.Move, 'key') }), (n.prototype.onKeyUp = function (e) { this.enabled && (e.preventDefault(), e.stopPropagation(), this.handleKeyUp(e.which)) }), (n.prototype.handleKeyUp = function (e) { switch (e) { case u.I: case u.K: case u.UPARROW: case u.DOWNARROW: ;(this.keyboardZoomSpeed = 0), (this.rotationAcceleration.y = 0) break case u.J: case u.L: case u.LEFTARROW: case u.RIGHTARROW: this.rotationAcceleration.x = 0 break case u.S: case u.W: this.panAcceleration.y = 0 break case u.A: case u.D: this.panAcceleration.x = 0 } }), (n.prototype.onTouchStart = function (e) { if (this.enabled || this.state === c.NONE) { e.preventDefault(), e.stopPropagation(), this.stopAutoPanning() var t = function () { if (2 === e.touches.length) { var t = e.touches[0].pageX - e.touches[1].pageX, i = e.touches[0].pageY - e.touches[1].pageY this.dollyStart.set(t, i) } }.bind(this), i = function () { this.panStart.set(a.average(e.touches, 'pageX'), a.average(e.touches, 'pageY')) }.bind(this), n = function () { this.rotateStart.set(a.average(e.touches, 'pageX'), a.average(e.touches, 'pageY')) }.bind(this) switch (((this.state = this.touchActions[e.touches.length]), this.state)) { case c.PAN_DOLLY: t() case c.PAN: i() break case c.ROTATE_DOLLY: t() case c.ROTATE: n() } this.rotationSpeed.set(0, 0), this.emit(d.InputStart, 'touch') } }), (n.prototype.onTouchMove = function (e) { if (this.enabled && this.state !== c.NONE) { e.preventDefault(), e.stopPropagation() var t = function () { var t = e.touches[0].pageX - e.touches[1].pageX, i = e.touches[0].pageY - e.touches[1].pageY this.dollyEnd.set(t, i) var n = this.dollyStart.length() - this.dollyEnd.length() n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500), this.dollyStart.copy(this.dollyEnd) }.bind(this), i = function () { this.panEnd.set(a.average(e.touches, 'pageX'), a.average(e.touches, 'pageY')), this.panDelta.subVectors(this.panEnd, this.panStart), this.pan(this.panDelta.x, this.panDelta.y), this.panStart.copy(this.panEnd), this.rotateDelta.set(0, 0) }.bind(this), n = function () { this.rotateEnd.set(a.average(e.touches, 'pageX'), a.average(e.touches, 'pageY')), this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart), this.rotateLeft( ((2 * Math.PI * this.rotateDelta.x) / $('#player').width()) * this.rotateSpeed ), this.rotateUp( ((2 * Math.PI * this.rotateDelta.y) / $('#player').height()) * this.rotateSpeed ), this.rotateStart.copy(this.rotateEnd) }.bind(this), r = function () { if (2 === e.touches.length) { var i = window.devicePixelRatio || 1, r = e.touches[1].pageX - e.touches[0].pageX, s = e.touches[1].pageY - e.touches[0].pageY, l = Math.sqrt(r * r + s * s), h = Math.abs(this.dollyStart.length() - l) if (h > o.input.touchMoveThreshold * i) (this.state = c.DOLLY), t() else { var u = a.average(e.touches, 'pageX'), d = a.average(e.touches, 'pageY'), p = this.rotateDelta.set(u, d).sub(this.rotateStart).length() p > o.input.touchMoveThreshold && ((this.state = c.ROTATE), this.rotateStart.set(u, d), n()) } } }.bind(this) switch (this.state) { case c.PAN_DOLLY: t() case c.PAN: i() break case c.ROTATE_DOLLY: r() break case c.DOLLY: t() break case c.ROTATE: n() break default: this.state = c.NONE } ;(this.lastMoveTime = e.timeStamp), this.emit(d.Move, 'touch') } }), (n.prototype.onTouchEnd = function (e) { this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0), this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)), (this.state = c.NONE), this.update(), this.rotationAcceleration.set(0, 0), this.rotateDelta.set(0, 0)) }), (n.prototype.onPointerDown = function (e) { this.enabled && ('touch' === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({ id: e.pointerId, pageX: e.pageX, pageY: e.pageY }), (e.touches = this.pointers), this.onTouchStart(e)), this.emit(d.InputStart, 'pointer')) }), (n.prototype.onPointerMove = function (e) { this.enabled && 'touch' === e.pointerType && (this.pointers.forEach(function (t) { e.pointerId === t.id && ((t.pageX = e.pageX), (t.pageY = e.pageY)) }), (e.touches = this.pointers), this.onTouchMove(e)) }), (n.prototype.onPointerUp = function (e) { this.enabled && 'touch' === e.pointerType && (this.pointers.forEach( function (t, i) { e.pointerId === t.id && this.pointers.splice(i, 1) }.bind(this) ), (e.touches = this.pointers), this.onTouchEnd(e)) }), (n.prototype.reset = function () { ;(this.state = c.NONE), this.stopAutoPanning(), this.rotationSpeed.set(0, 0), this.rotationAcceleration.set(0, 0), this.panSpeed.set(0, 0), this.panAcceleration.set(0, 0) }), (n.prototype.toJSON = function () { var e = { camera_position: { x: s.toPrecision(this.camera.position.x, 4), y: s.toPrecision(this.camera.position.y, 4), z: s.toPrecision(this.camera.position.z, 4) }, camera_quaternion: { x: s.toPrecision(this.camera.quaternion.x, 4), y: s.toPrecision(this.camera.quaternion.y, 4), z: s.toPrecision(this.camera.quaternion.z, 4), w: s.toPrecision(this.camera.quaternion.w, 4) } } return e }), (t.exports = n) }, { '../enum/ControlActions': 20, '../enum/ControlEvents': 21, '../enum/Keys': 30, '../enum/MouseButton': 34, '../enum/Vectors': 50, '../settings': 166, '../util/common': 185, '../util/math': 190, events: 202, three: 217 } ], 13: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e) { ;(this.camera = e), (this.camera.controls = this), (this.target = new r.Vector3(0, 0, 0)), (this.lookVector = new r.Vector3()), (this.lookSpeed = 0.05), (this.rotationAcc = new r.Vector2()), (this.rotationSpeed = new r.Vector2()), (this.lat = 0), (this.lon = 0), (this.phi = 0), (this.theta = 0), (this.enabled = !1), (this.locked = !1), (this.pointer = new r.Vector2(0, 0)), (this.rotationHistory = []), (this.rotationDifference = new r.Vector2()), (this.pointerDragOn = !1), (this.pointerDragStart = new r.Vector2(0, 0)), (this.pinchDistance = 0), (this.moveStart = new r.Vector2()), (this.moveTolerance = 0.01), (this.pointersLimit = 2), (this.pointers = []) } var r = e('three'), o = e('../util/logger'), a = e('../settings'), s = e('../util/common'), l = e('../util/math'), c = (e('../enum/Vectors'), e('../enum/MouseButton')), h = e('../enum/Keys'), u = e('../enum/ControlEvents'), d = e('events').EventEmitter new o(i) ;(n.prototype = Object.create(d.prototype)), (n.prototype.usable = function () { return this.enabled && !this.locked }), /* n.prototype.lookAt = function(e) { var t = this.camera.position.clone().sub(e) , i = Math.atan(t.z / t.x); i += t.x < 0 ? Math.PI : 0, i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0, this.lon = r.Math.radToDeg(i) + 180; var n = Math.sqrt(t.x * t.x + t.z * t.z) , o = Math.atan(t.y / n); this.lat = -r.Math.radToDeg(o) } */ (n.prototype.lookAt = function (aim, dir) { var t = dir || this.camera.position.clone().sub(aim) //aim所指点的笛卡尔坐标系 var i = Math.atan(t.z / t.x) i += t.x < 0 ? Math.PI : 0 i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0 this.lon = r.Math.radToDeg(i) + 180 var n = Math.sqrt(t.x * t.x + t.z * t.z), o = Math.atan(t.y / n) this.lat = -r.Math.radToDeg(o) }), (n.prototype.startRotationFrom = function (e, t) { l.convertScreenPositionToNDC(e, t, this.pointer), (this.pointerDragOn = !0), this.pointerDragStart.copy(this.pointer), this.moveStart.copy(this.pointer), (this.rotationHistory = []), this.rotationSpeed.set(0, 0) }), (n.prototype.onMouseOver = function (e) { !this.pointerDragOn || (0 !== e.which && 0 !== e.buttons) || this.onMouseUp(e) }), (n.prototype.onTouchStart = function (e) { if (this.usable()) { switch ((e.preventDefault(), e.stopPropagation(), e.touches.length)) { case 1: this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY) break case 2: var t = (e.touches[0].clientX - e.touches[1].clientX) / $('#player').width(), i = (e.touches[0].clientY - e.touches[1].clientY) / $('#player').height() this.pinchDistance = Math.sqrt(t * t + i * i) } this.emit(u.InputStart, 'touch') } }), (n.prototype.onPointerDown = function (e) { this.usable() && 'touch' === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({ id: e.pointerId, clientX: e.clientX, clientY: e.clientY }), (e.touches = this.pointers), this.onTouchStart(e), this.emit(u.InputStart, 'pointer')) }), (n.prototype.onMouseDown = function (e) { if (this.usable()) { switch ((e.preventDefault(), e.stopPropagation(), e.button)) { case c.LEFT: this.startRotationFrom(e.clientX, e.clientY) } SoundManager.pause('tour') // zeg 点击场景时停止语音 this.emit(u.InputStart, 'mouse') } }), (n.prototype.updateRotation = function () { if (this.usable() && this.pointerDragOn) { var e = new r.Vector3( this.pointerDragStart.x, this.pointerDragStart.y, -1 ).unproject(this.camera), t = new r.Vector3(this.pointer.x, this.pointer.y, -1).unproject(this.camera), i = Math.sqrt(e.x * e.x + e.z * e.z), n = Math.sqrt(t.x * t.x + t.z * t.z), o = Math.atan2(e.y, i), a = Math.atan2(t.y, n) ;(this.rotationDifference.y = r.Math.radToDeg(o - a)), (e.y = 0), (t.y = 0) var s = Math.acos(e.dot(t) / e.length() / t.length()) isNaN(s) || ((this.rotationDifference.x = r.Math.radToDeg(s)), this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)), this.pointerDragStart.copy(this.pointer) } }), (n.prototype.onMouseMove = function (e) { this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer), this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, 'mouse')) }), (n.prototype.onTouchMove = function (e) { if (this.usable()) switch ((this.emit(u.Move, 'touch'), e.touches.length)) { case 1: l.convertScreenPositionToNDC( e.touches[0].clientX, e.touches[0].clientY, this.pointer ) break case 2: var t = (e.touches[0].clientX - e.touches[1].clientX) / $('#player').width(), i = (e.touches[0].clientY - e.touches[1].clientY) / $('#player').height(), n = this.pinchDistance - Math.sqrt(t * t + i * i) Math.abs(n) > 0.01 && (this.emit(u.InteractionDirect), this.emit(u.Pinch, n), (this.pinchDistance -= n)) } }), (n.prototype.onPointerMove = function (e) { this.usable() && 'touch' === e.pointerType && (this.pointers.forEach(function (t) { e.pointerId === t.id && ((t.clientX = e.clientX), (t.clientY = e.clientY)) }), (e.touches = this.pointers), this.onTouchMove(e)) }), (n.prototype.endRotation = function () { this.pointerDragOn = !1 var e = s.averageVectors(this.rotationHistory) this.rotationSpeed.set( e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier ) }), (n.prototype.onTouchEnd = function (e) { this.usable() && (e.preventDefault(), e.stopPropagation(), this.endRotation()) }), (n.prototype.onMouseUp = function (e) { this.usable() && (e.preventDefault(), e.stopPropagation(), this.endRotation()) }), (n.prototype.onPointerUp = function (e) { this.usable() && 'touch' === e.pointerType && (this.pointers.forEach( function (t, i) { e.pointerId === t.id && this.pointers.splice(i, 1) }.bind(this) ), (e.touches = this.pointers), this.onTouchEnd(e)) }), (n.prototype.update = function (e) { this.lon, this.lat for ( this.updateRotation(), this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; ) this.rotationHistory.shift() ;(this.lon += this.rotationDifference.x), (this.lat += this.rotationDifference.y), this.rotationDifference.set(0, 0) //改 var friction = Math.min(1, a.rotationFriction * e * 60) //如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久 ;(this.rotationSpeed.x = this.rotationSpeed.x * (1 - friction) + this.rotationAcc.x * a.rotationAccelerationInside), (this.rotationSpeed.y = this.rotationSpeed.y * (1 - friction) + this.rotationAcc.y * a.rotationAccelerationInside), (this.lon += this.rotationSpeed.x * e), (this.lat += this.rotationSpeed.y * e) //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)), let insideLookLimitDown = this.insideLookLimitDown != void 0 ? this.insideLookLimitDown : a.insideLookLimitDown let insideLookLimitUp = this.insideLookLimitUp != void 0 ? this.insideLookLimitUp : a.insideLookLimitUp insideLookLimitDown = insideLookLimitDown - a.insideFOV / 2 + this.camera.fov / 2 insideLookLimitUp = insideLookLimitUp + a.insideFOV / 2 - this.camera.fov / 2 this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)) //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp ); ;(this.phi = r.Math.degToRad(90 - this.lat)), (this.theta = r.Math.degToRad(this.lon)), (this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta)), (this.lookVector.y = Math.cos(this.phi)), (this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta)), this.target.copy(this.lookVector).add(this.camera.position), this.camera.lookAt(this.target) }), (n.prototype.onMouseWheel = function (e) { if (this.usable()) { var t = e.wheelDelta || -e.detail this.emit(u.InteractionDirect), this.emit(u.Scroll, t) } }), (n.prototype.onKeyDown = function (e) { this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(), this.handleKeyDown(e.which))) }), (n.prototype.handleKeyDown = function (e) { var t = function (e, t) { this.rotationAcc[e] = t }.bind(this) this.emit(u.InteractionKey) var i = !0 switch (e) { case h.LEFTARROW: case h.J: t('x', -1) break case h.RIGHTARROW: case h.L: t('x', 1) break case h.I: t('y', 1) break case h.K: t('y', -1) break default: i = !1 } i && this.emit(u.Move, 'key') }), (n.prototype.onKeyUp = function (e) { this.usable() && (e.preventDefault(), e.stopPropagation(), this.handleKeyUp(e.which)) }), (n.prototype.handleKeyUp = function (e) { switch (e) { case h.LEFTARROW: case h.J: case h.RIGHTARROW: case h.L: this.rotationAcc.x = 0 break case h.I: case h.K: this.rotationAcc.y = 0 } }), (n.prototype.startRotating = function (e, t) { e && (this.rotationAcc.x = e), t && (this.rotationAcc.y = t) }), (n.prototype.stopRotating = function (e) { e && (this.rotationSpeed.x = this.rotationSpeed.y = 0), this.rotationAcc.set(0, 0) }), (n.prototype.reset = function () { ;(this.pointerDragOn = !1), this.rotationAcc.set(0, 0), this.rotationSpeed.set(0, 0), (this.pointers = []) }), (n.prototype.toJSON = function () { var e = { camera_position: { x: l.toPrecision(this.camera.position.x, 4), y: l.toPrecision(this.camera.position.y, 4), z: l.toPrecision(this.camera.position.z, 4) }, camera_quaternion: { x: l.toPrecision(this.camera.quaternion.x, 4), y: l.toPrecision(this.camera.quaternion.y, 4), z: l.toPrecision(this.camera.quaternion.z, 4), w: l.toPrecision(this.camera.quaternion.w, 4) } } return e }), (n.prototype.setStateFromJSON = function (e) { this.camera.position.copy(e.camera_position), this.camera.quaternion.copy(e.camera_quaternion) }), (t.exports = n) }).call(this, '/js/controls/PanoramaControls.js') }, { '../enum/ControlEvents': 21, '../enum/Keys': 30, '../enum/MouseButton': 34, '../enum/Vectors': 50, '../settings': 166, '../util/common': 185, '../util/logger': 189, '../util/math': 190, events: 202, three: 217 } ], 14: [ function (e, t, i) { ;(function (i) { 'use strict' var n = e('three'), r = e('../enum/Viewmode'), o = e('../util/logger'), a = new o(i) t.exports = { serialize: function (e) { return encodeURI(JSON.stringify(e)) }, deserialize: function (e) { function t(e) { function t(e, t) { return e && 'number' == typeof t && !isNaN(t) } return e.reduce(t, !0) } try { var i = JSON.parse(decodeURI(e)), o = { mode: r.fromInt(i.camera_mode), panoId: i.scan_id, position: new n.Vector3().copy(i.camera_position), quaternion: new n.Quaternion().copy(i.camera_quaternion), zoom: i.ortho_zoom, floorVisibility: i.floor_visibility }, s = o.position t([s.x, s.y, s.z]) || o.position.set(0, 0, 0) var l = o.quaternion return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1), o } catch (i) { a.debug( 'Not able to parse start location as JSON; falling back to old array style parsing' ) try { var c = e.split(','), h = { x: parseFloat(c[2]), y: parseFloat(c[3]), z: parseFloat(c[4]) }, u = { x: parseFloat(c[5]), y: parseFloat(c[6]), z: parseFloat(c[7]), w: parseFloat(c[8]) } return ( t([h.x, h.y, h.z]) || ((h.x = 0), (h.y = 0), (h.z = 0)), t([u.x, u.y, u.z, u.w]) || ((u.x = 0), (u.y = 0), (u.z = 0), (u.w = 1)), { mode: r.fromInt(c[0]), panoId: c[1], position: new n.Vector3().copy(h), quaternion: new n.Quaternion().copy(u) } ) } catch (t) { a.warn('Invalid start override, ignoring: "' + e + '"', t.message) } } return null } } }).call(this, '/js/controls/serializer.js') }, { '../enum/Viewmode': 51, '../util/logger': 189, three: 217 } ], 15: [ function (e, t, i) { ;(function (i) { 'use strict' function n() { ;(this.endlessLoop = a.warp.loop), (this.clock = new r.Clock(!0)), (this.model = null), (this.player = null), (this.currentItem = null), (this.destinationItem = null), (this.tourIsPlaying = !1), (this.transitionStage = y.None), (this.nextFunc = null), (this.onTheBus = !1), (this.tourInProgress = !1), (this.reachSource = null), (this.interrupted = !1), (this.nItems = 0), (this.walkingSectionPaused = !1) } var r = e('three'), o = e('./util/logger'), a = e('./settings'), s = e('./util/transitions'), l = e('events').EventEmitter, c = e('./enum/Viewmode'), h = e('./analytics'), u = e('./enum/WarpStyle'), s = e('./util/transitions'), d = (e('./model/ModelManager'), e('./enum/ModelManagerEvents')), p = e('./enum/DirectorEvents'), f = e('./enum/PlayerEvents'), g = (e('./enum/ControlEvents'), e('./enum/BlackoutStyle')), m = e('./enum/PathDiscardMode'), v = e('./enum/PathDisplayMode'), A = (e('./player'), new o(i)), y = Object.freeze({ None: 0, Moving: 1, Aiming: 2, Interlude: 3 }), C = Object.freeze({ Forward: 1, NoChange: 0, Backwards: -1 }), I = s.getUniqueId() ;(n.prototype = Object.create(l.prototype)), (n.prototype.init = function (e, t) { ;(this.player = e), (this.modelManager = t), this.updateModel(), this.resetAll(), this.bindEvents() // // zeg 查询pano对应的导览片段 // if(!this.panoIdMap) { // this.panoIdMap = new Map() // this.model.heroLocations.forEach( (value, index) => { // // value.heroLocations.forEach( hl => { // if(!value.heroLocations) return // let hl = value.heroLocations[0] // let arr = this.panoIdMap.get(hl.panoId) // if(arr){ // this.panoIdMap.set(hl.panoId, [...arr, index]) // } else { // this.panoIdMap.set(hl.panoId, [index]) // } // // }) // }) // } }), (n.prototype.resetAll = function () { if ( ((this.currentItem = null), (this.destinationItem = null), (this.tourIsPlaying = !1), //this.bgmReplay(),//xzw (this.transitionStage = y.None), (this.nextFunc = null), (this.onTheBus = !1), (this.reachSource = null), (this.interrupted = !1), this.model) ) { var e = a.path.typ === u.WALK ? u.WALK : u.STD this.defaultWarpStyle = this.model.data.hasOwnProperty('player_options') && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK } else (this.defaultWarpStyle = u.BLACK), A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions') this.resetSpecialTransition() }), (n.prototype.updateModel = function () { ;(this.model = this.modelManager.getActiveModel()), (this.nItems = this.model.heroLocations.length) }), (n.prototype.bindEvents = function () { this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)), this.player.on( f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this) ), this.player.on(f.Move, this.handlePlayerMove.bind(this)), this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)), this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)), this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)), this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)), this.player.once(f.Move, function () { s.cancelById(I) }) }), (n.prototype.checkAndHandleWalkingtourInterruption = function (e) { //快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行 return ( /* e === u.WALK && ( */ this.interrupt(g.NONE), this.pauseWalkingSection(), this.player.fastForwardActivePanoFlight(), !0 ) /* ) */ }), (n.prototype.handlePlayerMove = function (e) { this.transitionStage === y.Interlude && this.interrupt(g.NONE), this.emit('update.controls') }), (n.prototype.handlePlayerPanoChosen = function (e, t) { this.intermediateState() || e.id === t.id || ((this.onTheBus = !1), this.emit('update.controls')) }), (n.prototype.handlePlayerModeChanged = function (e, t) { this.intermediateState() || e === t || ((this.onTheBus = !1), this.emit('update.controls')) }), (n.prototype.handlePlayerInputStart = function (e) { this.transitionStage === y.Interlude && this.interrupt(g.NONE) }), (n.prototype.handlePlayerFlyingStarted = function () { this.clearWalkingSectionPaused() }), (n.prototype.describe = function () { return { nItems: this.nItems, currentItem: this.currentItem, destinationItem: this.destinationItem, tourIsPlaying: this.tourIsPlaying, onTheBus: this.onTheBus, endlessLoop: this.endlessLoop, viewMode: this.player.mode, inTransition: this._inTransition(), transitionStage: this.transitionStage, tourInProgress: this.tourInProgress } }), (n.prototype._inTransition = function () { return ( this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying ) }), (n.prototype.bounceable = function () { var e = this.clock.getDelta() return ( this.isInterrupted() || (e < 0.9 && e > 0.01) || (this.player.flying && !this.player.isWarping()) ) }), (n.prototype.itemCompare = function (item1, item2, type) { //add if (type == 'equal') { //== return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1] } else if (type == 'less') { //< return ( (item1 && item2 && item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1]) ) } }) ;(n.prototype.currentMoveDirection = function () { //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem, 'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem, 'less') ? y.Forward : y.Backwards }), (n.prototype.clearPath = function () { this._inTransition() || this.player.path.discardPathObject() }), (n.prototype.allFloors = function () { this.model.toggleAllFloors() }), (n.prototype.actionComplete = function (e) { if ( ((this.interrupted = !1), (this.transitionStage = y.None), this.resetSpecialTransition(), null !== this.destinationItem && this.setCurrentItem(this.destinationItem), this.tourIsPlaying || (this.player.disablePreRendering(), this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()), this.emit('update.controls'), this.nextFunc) ) { var t = this.nextFunc ;(this.nextFunc = null), t() } }), (n.prototype.awaitCompletion = function (e, t) { ;(this.nextFunc = t), e() }), (n.prototype.updateSuccessFunction = function (e) { this.nextFunc = e }), (n.prototype.interrupt = function (e, t) { //滑动屏幕或按下键盘等 return ( !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled), (this.tourIsPlaying = !1), //this.bgmReplay(),//xzw (this.interrupted = !0), (this.nextFunc = null), this.emit(p.ActionInterrupted), (null !== e && void 0 !== e) || (e = g.BEGINNING), this.player.interruptAndFastForward(e, t), !0) ) }), (n.prototype.wouldInterrupt = function () { return this.transitionStage !== y.None }), (n.prototype.intermediateState = function () { return this.transitionStage !== y.None }), (n.prototype.isInterrupted = function () { return this.interrupted }), (n.prototype.pauseWalkingSection = function () { this.walkingSectionPaused = !0 }), (n.prototype.clearWalkingSectionPaused = function () { this.walkingSectionPaused = !1 }), (n.prototype.autoTour = function () { var e = Date.now() this.model.auxDataPromise.then( function () { e = Date.now() - e var t = a.warp.auto, i = this.model.data && this.model.data .player_options /* && this.model.data.player_options.highlight_reel */ t >= 0 && this.model.heroCount() > 1 && i && s.trigger({ duration: Math.max(1e3 * Math.min(300, t) - e, 0), done: function () { this.playTour() }.bind(this), name: '_atr', id: I }) }.bind(this) ) }), (n.prototype.atDestinationPano = function (pano) { if (null === this.destinationItem) return !1 pano = pano || this.player.currentPano if (!pano) { return !1 } var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem) return destination && destination.panoId == pano.id }), (n.prototype.redirectToItem = function (e, t) { if (null === e || void 0 === e) return void A.warn('Director.redirectToItem() -> Redirecting to null item.') if (!this.wouldInterrupt()) return void A.warn( 'Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.' ) if (this.player.mode === c.TRANSITIONING) return void A.debug( 'Director.redirectToItem() -> Cannot redirect while transitioning.' ) A.debug('Director.redirectToItem() -> Redirecting to ' + e + ' via ' + t) var i = function () { s.setTimeout( function () { this.setDestinationItem(e), this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1) }.bind(this), 0 ) }.bind(this) this.interrupt(g.END, 0), this.updateSuccessFunction(i) }), (n.prototype.useSpecialTransition = function (e) { void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug('useSpecialTransition(): ' + e), (this.nextWarpStyle = u.BLACK) }), (n.prototype.resetSpecialTransition = function () { this.nextWarpStyle = this.defaultWarpStyle }), (n.prototype.arrivedAtDestination = function (e) { if (this.player.flying || this.player.isWarping()) A.warn('Cannot advance to interlude or aiming while player is flying or warping.') else { this.transitionStage = y.Aiming var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null this.player.model.fadePanoMarkers(0), this.awaitCompletion( function () { this.resetSpecialTransition(), e ? this.player.aimTourCamera( this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this) ) : this.actionComplete() }.bind(this), t ) } }), (n.prototype.goToDestination = function (e, t, i, n) { //音频 var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo // zeg 手动导览不播放音频 if (musicInfo && musicInfo.music && !e) { let musicType = localStorage.getItem('xunirole') || 'male' let isMale = musicType.indexOf('female') < 0 let fixMusic = isMale ? musicInfo.music : musicInfo.fmusic || musicInfo.music // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music; let src = fixMusic let audioObj = SoundManager.list.find(e => e.name == 'tour') let audioSrc1 = common.getFileNameFromUrl(audioObj.src) let audioSrc2 = common.getFileNameFromUrl(src) if (audioSrc1 == audioSrc2) { //应该是继续播放该folder if (this.destinationItem[1] == 0) { //从头开始播放 因为可能暂停后然后再点该缩略图播 SoundManager.play('tour', null, 0) // currentTime = 0; } else if ( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ) { //未播完 SoundManager.play('tour') //继续播。为什么会有暂停的情况?如果手动切换到bgm了呢? } } else { //很可能是该folder的起始 SoundManager.play('tour', manage.dealURL(src)) } } let oldPos = this.player.position.clone() let oldPano = this.player.currentPano if ( ((this.onTheBus = !0), this.emit('update.controls'), this.player.updateLastView(), !n && this.atDestinationPano()) ) { /* // 原地旋转时, 写到_warpCameraAim里,因那有时间 var r = this.model.getHeroDescriptorByIndex(this.destinationItem) if(r.zoom && r.zoom != this.player.zoomLevel){//add this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间 } */ return void this.arrivedAtDestination(!0) } if (this.player.flying || this.player.isWarping()) A.warn('Cannot go to new destination while player is flying or warping.') else { var r = this.model.getHeroDescriptorByIndex(this.destinationItem), o = null, a1 = null if (r.isPano()) { //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle; //var walk = window.DATA.black ? 'black' : 'walk'; //若是点击item,直接瞬间过渡。 var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk"; if (this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡 ;(a1 = this.player.warpToPanoByHeroIndex.bind( this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this) )), (o = this.arrivedAtDestination.bind(this, !0)) if (s == 'black' && r.zoom && r.zoom != this.player.zoomLevel) { //add this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间 } } else { ;(a1 = this.player.warpToNonPanoByHeroIndex.bind( this.player, this.destinationItem, this.actionComplete.bind(this) )), (o = this.arrivedAtDestination.bind(this, !1)) } ;(this.transitionStage = y.Moving), this.model.fadePanoMarkers(0), this.awaitCompletion( function () { a1() }.bind(this), o ), this.emit('update.controls') } }), (n.prototype.tourInterlude = function () { if ( (h.trackAlways('reach_highlight', { reach_source: this.reachSource }), this.model.fadePanoMarkers(0), this.emit('update.controls'), this.tourIsPlaying) ) return this.atEndOfTour() && !this.endlessLoop ? ((this.tourInProgress = !1), void this.awaitCompletion( function () { ;(this.transitionStage = y.Interlude), this.player.tourInterlude( this.nextItem(this.currentItem), this.actionComplete.bind(this) ) }.bind(this), function () { ;(this.currentItem = [0, 0]), this.stopTour(true), this.emit(p.TourEnd) }.bind(this) ), void ( this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity) )) : void this.awaitCompletion( function () { ;(this.transitionStage = y.Interlude), this.player.tourInterlude( this.nextItem(this.currentItem), this.actionComplete.bind(this) ) }.bind(this), this.goNext.bind(this) ) }), (n.prototype.findNearestItem = function (endToStart = true) { //找到离currentPano最近的导览 /* if(this.atDestinationPano(this.player.currentPano)){//在终点直接从头。但有的场景可能不希望如此,就想跳到所属的展区开始。 return [0,0] //2023.7.7发现在点击item后播放会从头开始 } */ //注:没有判断此刻是否在panorama模式,就使用currentPano var result = { item: [0, 0], dis: Infinity } var compare = (location, item) => { if (location.panoId != void 0 && location.panoId != 'outside') { var pano = this.model.panos.index[location.panoId] var dis = pano.position.distanceTo(this.player.currentPano.position) if (dis < result.dis) { ;(result.item = item), (result.dis = dis) } else if (dis == result.dis) { //如果两个位置相同,优先播放在导览条上离激活的最近的那段导览 /* if(this.itemCompare(item, this.currentItem, 'equal')){ result.item = item, result.dis = dis } */ if ( this.currentItem && Math.abs(item[0] - this.currentItem[0]) < Math.abs(result.item[0] - this.currentItem[0]) ) { ;(result.item = item), (result.dis = dis) } } } } this.model.heroLocations.forEach((e, i) => { if (e.heroLocations) { /* e.heroLocations.forEach((a,j)=>{ compare(a, [i,j]) }) */ var location = e.heroLocations.find(e => e.panoId != void 0) location && compare(location, [i, 0]) //跳到此区域开头 } else { compare(e, [i, 0]) } }) if (endToStart && this.atEndOfTour(result.item)) { //如果是最后一个点,直接跳到开头,否则导览开始就在终点的话不会从头开始 return [0, 0] //但注意最后是区域的话result.item是区域开头,除非站在最末最末尾的位置,上面的atDestinationPano直接返回 } return result.item }) n.prototype.playTour = function () { if (!this.bounceable() && this.model.heroLocations.length) { // ------------这部分处理逻辑目前已由playTourNearBy()取代------------------------------------ // if(!this.currentItem) this.currentItem = [] // if(this.currentItem[0] != 0 || this.destinationItem[0]!= this.nItems-1){ // // zeg 从当前pano进行自动导览 // let currentPanoDestinations = this.panoIdMap.get(this.player.currentPano.id) // // this.model.heroLocations.forEach( (value, index) => { // // if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) { // // currentPanoDestinations.push(index) // // } // // }) // if(!currentPanoDestinations) { // // let panoIndex = this.model.panos.list.findIndex( pano => pano.id == this.player.currentPano.id ) // let panoIndex = this.model.panos.list.indexOf( this.player.currentPano ) // let neighbourIndex = [ panoIndex + 1, panoIndex - 1, panoIndex + 2, panoIndex - 2, panoIndex + 3, panoIndex - 3 ] // for(var i = 0; i < neighbourIndex.length; i++) { // currentPanoDestinations = this.panoIdMap.get(this.model.panos.list[neighbourIndex[i]]&&this.model.panos.list[neighbourIndex[i]].id) // if(currentPanoDestinations && currentPanoDestinations[0] != 0) break // } // if(!currentPanoDestinations) currentPanoDestinations = [0]; // } // if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) { // this.currentItem[0] = currentPanoDestinations[0] // } // } return this.tourIsPlaying ? void A.info('tour is already playing') : void ( this.wouldInterrupt() || (this.player.emit('tour_auto', this.defaultWarpStyle), (this.tourInProgress = !0), (this.reachSource = 'play'), (this.tourIsPlaying = !0), (this.wasZoomEnabled = this.player.zoomEnabled), (this.player.zoomEnabled = !1), this.resetSpecialTransition(), this.emit('update.controls'), this.emit(p.TourStart), this.player.enablePreRendering(), // this.currentItem[1] = null, this.walkingSectionPaused ? (this.clearWalkingSectionPaused(), this.goToDestination()) : /* this.goNext() */ (this.tourAdvance(0), this.goToDestination())) ) //xzw: 不要直接跳到下一个点开始,从当前点开始,否则当一段区域内只有一个导览时播放会立刻跳到下一个缩略图进行。 } } ;(n.prototype.playTourNearBy = function () { //就近导览 if (!this.bounceable()) { return this.tourIsPlaying ? void A.info('tour is already playing') : void ( this.wouldInterrupt() || (this.player.emit('tour_auto', this.defaultWarpStyle), (this.tourInProgress = !0), (this.reachSource = 'play'), (this.tourIsPlaying = !0), (this.wasZoomEnabled = this.player.zoomEnabled), (this.player.zoomEnabled = !1), this.resetSpecialTransition(), this.emit('update.controls'), this.emit(p.TourStart), this.player.enablePreRendering(), /* this.walkingSectionPaused ? (this.clearWalkingSectionPaused(), this.goToDestination()) : this.goNext())) */ this.setDestinationItem(this.findNearestItem()), this.goToDestination()) ) } }), /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐 } */ (n.prototype.stopTour = function (isAutoStop) { //停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。 SoundManager.pause('tour'), // zeg 自动导览暂停时同时停止语音 this.isInterrupted() || (this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle)) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled), (this.tourIsPlaying = !1), this.interrupt(), this.clearWalkingSectionPaused(), this.resetSpecialTransition(), this.emit('update.controls')) }), (n.prototype.endTourProgress = function () { ;(this.tourInProgress = !1), this.emit('update.controls'), this.emit(p.TourEnd) }), (n.prototype.goToHighlight = function (e) { if (this.wouldInterrupt()) this.itemCompare(this.destinationItem, e, 'equal') ? this.interrupt() : this.redirectToItem(e, 'goToHighlight') else { if ((A.debug(''), this.isInterrupted())) return this.clearWalkingSectionPaused(), this.setDestinationItem(e), this.useSpecialTransition('Hilight') this.goToDestination(true), //add true h.trackAlways('reach_highlight', { reach_source: 'thumb' }) } }), (n.prototype.prevHighlight = function () { this.bounceable() || (this.player.emit('tour_manual', 'prev'), this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(), (this.reachSource = 'prev'), this.goPrev())) }), (n.prototype.nextHighlight = function () { this.bounceable() || (this.player.emit('tour_manual', 'next'), this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(), (this.reachSource = 'next'), this.goNext())) }), (n.prototype.changeMode = function (e) { var t = $.Deferred(), i = t.resolve.bind(t), n = t.reject.bind(t) this.emit(p.StartModeChange) var r = function () { return ( this.clearWalkingSectionPaused(), !!this.wouldInterrupt() && (this.interrupt(), !0) ) }.bind(this) if (!r()) { switch (e) { case c.PANORAMA: this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n) break case c.DOLLHOUSE: case c.FLOORPLAN: this.player .flyToNewMode({ mode: e }) .done(i) .fail(n) break case c.OUTDOOR: this.player.model.has360Views && (this.player.mode !== c.PANORAMA || (this.player.mode === c.PANORAMA && this.player.currentPano.isAligned())) && this.player.goToLastView(!1).done(i).fail(n) } return t.promise() } }), (n.prototype.atEndOfTour = function (currentItem = this.currentItem) { var end = currentItem && currentItem[0] >= this.nItems - 1 if (end) { var heroLocations = this.model.heroLocations[this.nItems - 1].heroLocations if (heroLocations) { end = currentItem[1] >= heroLocations.length - 1 } } return end }), (n.prototype.firstDestination = function () { //return 0 < this.nItems ? 0 : null return 0 < this.nItems ? [0, 0] : null }), (n.prototype.finalDestination = function () { //return 0 < this.nItems ? this.nItems - 1 : null return 0 < this.nItems ? [this.nItems - 1, 0] : null }), (n.prototype.goPrev = function () { this.tourAdvance(-1) }), (n.prototype.goNext = function () { this.tourAdvance(1) }), (n.prototype.setDestinationItem = function (e) { ;(this.destinationItem = e), this.emit('update.controls') }), (n.prototype.setCurrentItem = function (e) { ;(this.currentItem = e), this.emit('update.controls') }), (n.prototype.nextItem = function (currentItem) { //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1 if (currentItem == void 0) return this.firstDestination() var currentLocation = this.model.heroLocations[currentItem[0]] var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1 var item if (this.currentItem[1] >= currentChildNum - 1) { //子目录中最后一个 item = [currentItem[0] + 1, 0] //结果可能超出nItems } else { item = [currentItem[0], currentItem[1] + 1] } if (item[0] >= this.nItems) { item = this.firstDestination() } return item //暂时不理会endlessLoop,默认为false }), (n.prototype.prevItem = function (currentItem) { //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1 if (currentItem == void 0) return this.firstDestination() var item var lastLocation = this.model.heroLocations[currentItem[0] - 1] if (!lastLocation) return this.finalDestination() //[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0 else { var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1 if (this.currentItem[1] == 0) { //子目录中第一个 return [currentItem[0] - 1, lastChildNum - 1] } else { return [currentItem[0], currentItem[1] - 1] } } }), (n.prototype.tourAdvance = function (e) { //e是1或-1 或 0 A.debug('tourAdvance(' + e + ')') // // zeg改 if (null === this.currentItem || void 0 === this.currentItem) { // this.setDestinationItem(this.firstDestination()) // this.setDestinationItem([currentPanoDestinations[0], 0]) this.setDestinationItem([this.currentItem[0], 0]) } // else if(this.currentItem[1] == null) { // this.setDestinationItem([this.currentItem[0], 0]) // } else { var item = this.currentItem if (e == 1) { item = this.nextItem(this.currentItem) } else if (e == -1) { item = this.prevItem(this.currentItem) } this.setDestinationItem(item) } if (this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')) { this.useSpecialTransition('reverse-looping to end') } else if (this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')) { this.useSpecialTransition('looping back to start') } /* var momentTour = this.getMomentTour(this.destinationItem); if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1 var zoomLevel = this.player.zoomLevel; this.player.zoomEnabled = true; var zoom = function(e, d) { this.player.zoomTo((1-e)*zoomLevel, true) }.bind(this) s.start(zoom, 1500, function(){ }, 0, d.easeOutQuad, "zoom") } */ this.goToDestination() }), (n.prototype.getMomentTour = function (destinationItem) { //add var wholeMomentTour = window.DATA.momentTour || 'walk' //最外层 还有一种是'std' if (!destinationItem) return wholeMomentTour else { var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem) //最内层。 如果有使用最内层 if (currentLocation.momentTour) return currentLocation.momentTour var currentLocation_ = this.model.heroLocations[destinationItem[0]] return currentLocation_.momentTour || wholeMomentTour //若中间层或最内层有就使用,否则使用最外层 } }), (t.exports = n) }).call(this, '/js/director.js') }, { './analytics': 4, './enum/BlackoutStyle': 18, './enum/ControlEvents': 21, './enum/DirectorEvents': 23, './enum/ModelManagerEvents': 33, './enum/PathDiscardMode': 38, './enum/PathDisplayMode': 39, './enum/PlayerEvents': 40, './enum/Viewmode': 51, './enum/WarpStyle': 52, './model/ModelManager': 140, './player': 155, './settings': 166, './util/logger': 189, './util/transitions': 195, events: 202, three: 217 } ], 16: [ function (e, t, i) { 'use strict' var n = e('three'), r = e('./enum/Viewmode'), o = (e('./settings'), e('./util/transitions')), a = e('./enum/PlayerEvents'), s = new n.ShaderPass(n.HorizontalBlurShader), l = new n.ShaderPass(n.VerticalBlurShader) l.renderToScreen = !0 var c = $('#player').width() / $('#player').height() isNaN(c) && (c = 1) var h = { currentBlur: 0, aspect: c, blurStrength: 1, hblurPass: s, vblurPass: l, fastTranMaskPass: new n.TransitionPass(), bindEvents: function (e) { e.on(a.ModeChanged, function (e, t) { e === r.PANORAMA && (o.cancel(h.blur), o.cancel(h.addBlur), o.start(h.removeBlur, 500, null, 0, null, 'deblur')) }) }, blur: function (e) { h.currentBlur = e var t = e * h.blurStrength ;(l.uniforms.v.value = (t / 512) * h.aspect), (s.uniforms.h.value = t / 512) }, addBlur: function (e) { ;(e = Math.max(e, h.currentBlur)), h.blur(e) }, removeBlur: function (e) { ;(e = Math.min(1 - e, h.currentBlur)), h.blur(e) } } h.blur(0), (t.exports = h) }, { './enum/PlayerEvents': 40, './enum/Viewmode': 51, './settings': 166, './util/transitions': 195, three: 217 } ], 17: [ function (e, t, i) { 'use strict' t.exports = { UNKNOWN: 0, ALIGNED: 1, UNALIGNED: 2, PLACED: 3 } }, {} ], 18: [ function (e, t, i) { 'use strict' t.exports = { NONE: 0, MIDDLE: 1, END: 2, BEGINNING: 3, FADEIN: 4 } }, {} ], 19: [ function (e, t, i) { 'use strict' var n = e('three') t.exports = { newBlue: new n.Color(4967932), altBlue: new n.Color(47355), tagDefault: new n.Color(223357), classicBlue: new n.Color(53759), mpYellow: new n.Color(16502016), mpOrange: new n.Color(16428055), mpBlue: new n.Color(12096), mpLtGrey: new n.Color(13751252), mpDkGrey: new n.Color(10000019), mpRed: new n.Color(12525854), mpOrangeDesat: new n.Color(16764529), mpBlueDesat: new n.Color(4034734), mpRedDesat: new n.Color(14705505), white: new n.Color(16777215), black: new n.Color(0), _desat: function (e, t) { var i = t || 0.3, r = new n.Color().copy(e).getHSL() return new n.Color().setHSL(r.h, r.s * (1 - i), r.l) }, _darken: function (e, t) { var i = t || 0.2, r = e.getHSL() return new n.Color().setHSL(r.h, r.s, r.l * (1 - i)) } } }, { three: 217 } ], 20: [ function (e, t, i) { 'use strict' t.exports = { NONE: -1, ROTATE: 0, DOLLY: 1, PAN: 2, ROTATE_DOLLY: 3, PAN_DOLLY: 4 } }, {} ], 21: [ function (e, t, i) { 'use strict' t.exports = { Move: 'move', InteractionDirect: 'interaction.direct', InteractionKey: 'interaction.key', InteractionGui: 'interaction.gui', FlyInDirection: 'fly.direction', InputStart: 'input.start', Pinch: 'input.pinch', Scroll: 'input.scroll', AutoPanInterrupt: 'autopan.interrupt', AutoPanComplete: 'autopan.complete', AutoPanClamped: 'autopan.clamped', LongTap: 'longtap' } }, {} ], 22: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ FORWARD: 'FORWARD', LEFT: 'LEFT', RIGHT: 'RIGHT', BACK: 'BACK', UP: 'UP', DOWN: 'DOWN' }) }, {} ], 23: [ function (e, t, i) { 'use strict' t.exports = { ActionInterrupted: 'action.interrupted', TourStart: 'tour.start', TourEnd: 'tour.end', StartModeChange: 'mode.startChange' } }, {} ], 24: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ None: 0, Queued: 1, ForceQueued: 2, Downloading: 3, Downloaded: 4, DownloadFailed: 5 }) }, {} ], 25: [ function (e, t, i) { 'use strict' t.exports = { GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0, GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1, GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3, GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5 } }, {} ], 26: [ function (e, t, i) { 'use strict' t.exports = { Texture2D: 0, TextureCube: 1 } }, {} ], 27: [ function (e, t, i) { 'use strict' t.exports = { SMALL: 'small', LARGE: 'large' } }, {} ], 28: [ function (e, t, i) { 'use strict' var n = e('./Viewmode'), r = { LANDING: {}, NAVIGATION: 'navigation', MORE_HELP: 'moreHelp', TOUR_INTERACTION: {} } ;(r.LANDING[n.PANORAMA] = 'panorama.landing'), (r.LANDING[n.OUTDOOR] = 'outdoor.landing'), (r.LANDING[n.DOLLHOUSE] = 'dollhouse.landing'), (r.LANDING[n.FLOORPLAN] = 'floorplan.landing'), (r.TOUR_INTERACTION.standard = 'standard.tour'), (r.TOUR_INTERACTION[n.OUTDOOR] = 'outdoor.tour'), (r.TOUR_INTERACTION[n.FLOORPLAN] = 'floorplan.tour'), (t.exports = r) }, { './Viewmode': 51 } ], 29: [ function (e, t, i) { 'use strict' var n = { UP: 1, DOWN: -1, LEFT: 'L', RIGHT: 'R', FORWARD: 'F', BACK: 'B', reverse: {}, opposite: function (e) { return this.reverse[e.toString()] } } !(function () { ;(n.reverse[n.UP] = n.DOWN), (n.reverse[n.DOWN] = n.UP), (n.reverse[n.LEFT] = n.RIGHT), (n.reverse[n.RIGHT] = n.LEFT), (n.reverse[n.FORWARD] = n.BACK), (n.reverse[n.BACK] = n.FORWARD) })(), (t.exports = n) }, {} ], 30: [ function (e, t, i) { 'use strict' var n = e('../util/browser'), r = { ZERO: 48, ONE: 49, TWO: 50, THREE: 51, FOUR: 52, FIVE: 53, SIX: 54, SEVEN: 55, EIGHT: 56, NINE: 57, LEFTARROW: 37, UPARROW: 38, RIGHTARROW: 39, DOWNARROW: 40, A: 65, B: 66, C: 67, D: 68, E: 69, F: 70, G: 71, H: 72, I: 73, J: 74, K: 75, L: 76, M: 77, N: 78, O: 79, P: 80, Q: 81, R: 82, S: 83, T: 84, U: 85, V: 86, W: 87, X: 88, Y: 89, Z: 90, SPACE: 32, RETURN: 13, SEMICOLON: 186, PLUSEQUALS: 187, DASHUNDERSCORE: 189, OPENBRACKET: 219 } n.detectFirefox() && ((r.SEMICOLON = 59), (r.PLUSEQUALS = 61), (r.DASHUNDERSCORE = 173)), (t.exports = r) }, { '../util/browser': 182 } ], 31: [ function (e, t, i) { 'use strict' t.exports = { EN_US: 'en-US', ES_MX: 'es-MX', FR_FR: 'fr-FR', DE_DE: 'de-DE', RU_RU: 'ru-RU', CN_CN: 'cn-CN', JP_JP: 'jp-JP' } }, {} ], 32: [ function (e, t, i) { 'use strict' t.exports = { TagActivated: 'tag.activated', TagDismissed: 'tag.dismissed', TagNavigation: 'tag.navigation' } }, {} ], 33: [ function (e, t, i) { 'use strict' t.exports = { ModelAdded: 'model-added', ActiveModelChanged: 'active-model-changed' } }, {} ], 34: [ function (e, t, i) { 'use strict' t.exports = { LEFT: 0, MIDDLE: 1, RIGHT: 2 } }, {} ], 35: [ function (e, t, i) { 'use strict' t.exports = { PanoRenderComplete: 'panorama.render.complete', TileRenderFailure: 'panorama.tile.render.failed', TileRenderSuccess: 'panorama.tile.render.success', TileUploadAttempted: 'panorama.tile.upload.attempted', UploadAttemptedForAllTiles: 'panorama.upload.attempted.all.tiles', ZoomLevelRenderStarted: 'panorama.zoom.render.started' } }, {} ], 36: [ function (e, t, i) { 'use strict' t.exports = { BASE: 1, STANDARD: 2, HIGH: 3, ULTRAHIGH: 4 } }, {} ], 37: [ function (e, t, i) { 'use strict' t.exports = { LoadComplete: 'panorama.load.complete', LoadFailed: 'panorama.load.failed', TileLoaded: 'panorama.tile.loaded' } }, {} ], 38: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ Standard: 0, Slow: 1, Retain: 2 }) }, {} ], 39: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ Show: 0, Hide: 1, Retain: 2 }) }, {} ], 40: [ function (e, t, i) { 'use strict' t.exports = { Move: 'move', MoveComplete: 'move.complete', ModeChanged: 'mode.changed', ModeChanging: 'mode.changing', PanoChosen: 'pano.chosen', ClosestPanoChanging: 'closest.pano.changing', WarpStarted: 'warp.started', WarpInterrupted: 'warp.interrupted', WarpEnded: 'warp.ended', FlyinFinished: 'flyin.finished', FlyingStarted: 'flying.started', FlyingInterrupted: 'flying.interrupted', FlyingEnded: 'flying.ended', Ready: 'ready', StartInside: 'start.inside', StartOutside: 'start.outside', ViewChanged: 'view.changed', WarpInterruptedWithFlyTo: 'warp.interrupted.flyto', InputStart: 'input.start' } }, {} ], 41: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ DEFAULT: 0, PANOMARKERS: 1, RETICULE: 2, TAG: 3 }) }, {} ], 42: [ function (e, t, i) { 'use strict' t.exports = { visibleFloor: 1, ghostFloor: 3, boundingSkybox: 1, panoMarker: 2, reticule: 3, tagStem: 4, tagDisc: 5, ribbon: 100 } }, {} ], 43: [ function (e, t, i) { 'use strict' t.exports = { ContextCreated: 'scene-renderer-context-created', AfterRender: 'after-render', MemoryUsageUpdated: 'scene-renderer-memory-usage-updated' } }, {} ], 44: [ function (e, t, i) { 'use strict' t.exports = { IDLE: 'idle', BROWSE: 'browse', EXAMINE: 'examine' } }, {} ], 45: [ function (e, t, i) { 'use strict' t.exports = { TileDownloadSuccess: 'tiledownloader.download.success', TileDownloadFailure: 'tiledownloader.download.failure', PanoDownloadComplete: 'tiledownloader.pano.download.complete' } }, {} ], 46: [ function (e, t, i) { 'use strict' t.exports = { CardboardAndroid: 'googlevr', GearVR: 'gearvr', CardboardIOS: 'googlevrios', Cardboard: 'googlevr' } }, {} ], 47: [ function (e, t, i) { 'use strict' t.exports = { NONE: 0, CONTEXTUAL: 1, ANDROID: 2 } }, {} ], 48: [ function (e, t, i) { 'use strict' var n = { Title: 0, Cardboard: 1 }, r = { Title: 0, Cardboard: 1, Gear: 2 } !(function () { ;[n, r].forEach(function (e) { e.pageCount = Object.keys(e).length }) })(), (t.exports.ios = n), (t.exports.standard = r) }, {} ], 49: [ function (e, t, i) { 'use strict' t.exports = { Android: 'android', IOS: 'ios', Desktop: 'desktop', UnsupportedAndroid: 'android-unsupported' } }, {} ], 50: [ function (e, t, i) { 'use strict' var n = e('three') t.exports = { UP: new n.Vector3(0, 1, 0), DOWN: new n.Vector3(0, -1, 0), LEFT: new n.Vector3(-1, 0, 0), RIGHT: new n.Vector3(1, 0, 0), FORWARD: new n.Vector3(0, 0, -1), BACK: new n.Vector3(0, 0, 1) } }, { three: 217 } ], 51: [ function (e, t, i) { 'use strict' var n = e('../exception/ViewmodeConvertException'), r = e('./coreViewmodes'), o = e('../util/common'), a = { MESH: 'mesh', OUTDOOR: 'outdoor', TRANSITIONING: 'transitioning', toInt: function (e) { switch (e) { case this.PANORAMA: return 1 case this.DOLLHOUSE: return 2 case this.FLOORPLAN: return 3 case this.OUTDOOR: return 4 case this.TRANSITIONING: return -1 } throw new n('No known conversion for Viewmode to int for mode: ' + e) }, fromInt: function (e) { switch (e) { case '1': case 1: return this.PANORAMA case '2': case 2: return this.DOLLHOUSE case '3': case 3: return this.FLOORPLAN case '4': case 4: return this.OUTDOOR } throw new n('No known conversion for int to viewmode for int: ' + e) }, convertWorkshopModeInt: function (e) { switch (e) { case '0': case 0: case undefined: //xzw add return this.PANORAMA case '1': case 1: return this.FLOORPLAN case '2': case 2: return this.DOLLHOUSE case '3': case 3: return this.MESH } throw new n('No known conversion for Workshop int to viewmode for int: ' + e) } } o.extendObject(a, r), (t.exports = a) }, { '../exception/ViewmodeConvertException': 58, '../util/common': 185, './coreViewmodes': 54 } ], 52: [ function (e, t, i) { 'use strict' t.exports = { BLACK: 'black', STD: 'std', WALK: 'walk' } }, {} ], 53: [ function (e, t, i) { 'use strict' t.exports = { ZoomIn: 'zoom.in', ZoomOut: 'zoom.out', ZoomMax: 'zoom.max', ZoomMin: 'zoom.min' } }, {} ], 54: [ function (e, t, i) { 'use strict' t.exports = { PANORAMA: 'panorama', DOLLHOUSE: 'dollhouse', FLOORPLAN: 'floorplan' } }, {} ], 55: [ function (e, t, i) { 'use strict' function n(e) { this.message = e } t.exports = n }, {} ], 56: [ function (e, t, i) { 'use strict' function n(e) { r.call(this, e) } var r = e('./BasicException') ;(n.prototype = Object.create(r.prototype)), (t.exports = n) }, { './BasicException': 55 } ], 57: [ function (e, t, i) { 'use strict' function n(e) { r.call(this, e) } var r = e('./BasicException') ;(n.prototype = Object.create(r.prototype)), (t.exports = n) }, { './BasicException': 55 } ], 58: [ function (e, t, i) { 'use strict' function n(e) { r.call(this, e) } var r = e('./BasicException') ;(n.prototype = Object.create(r.prototype)), (t.exports = n) }, { './BasicException': 55 } ], 59: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e) { var t = {} if (e) { var i = e.flags if (i) for (var n in i) i.hasOwnProperty(n) && (t[i[n]] = !0) return t } return l.debug('Feature flags -> parseFeatureFlags: rawData is null.'), null } var r = e('./util/ajax'), o = e('./util/showcase'), a = e('./util/logger'), s = '', l = new a(i), c = {} t.exports = { loadFeatureFlags: function (e) { var t = $.Deferred() return ( r .get(e.urlBase + s, { responseType: 'json', prefetchFrom: 'user', auth: o.getAuthorizationHeader() }) .done(function (e) { ;(c = n(e)), c ? t.resolve(c) : t.reject('loading-failed') }) .fail(function () { l.debug('Retrieval of feature flags failed.'), t.reject('loading-failed') }), t.promise() ) }, getFlags: function () { return c }, updateDependentSettings: function (e, t) { ;(e = e || c), e.labels && (t.labels.enabled = !0), e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0), e.showcase_sdk && (t.sdkInit = !0), e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0), e.showcase_webvr && (t.vr.allowWebVR = !0), e.uhql && (t.tiling.allowUltraHighResolution = !0), e.hide_sc_sharing && (t.share.enabled = !1) } } }).call(this, '/js/featureflags.js') }, { './util/ajax': 181, './util/logger': 189, './util/showcase': 193 } ], 60: [ function (e, t, i) { 'use strict' var n = (e('../util/common'), { status: 0, set: function (e) { if (isNaN(e)) return !1 var t = $('.progressbar') 0 > e && (e = 0) e > 100 && (e = 100) var width = parseInt(t.css('width').replace('px', '')) / 100 //获取进度条总长度除以100 var barperc = e * width var perc = Math.round(e) var labelpos = parseInt(barperc) - 15 t.find('.bar').css('width', barperc) //已经再跑颜色的百分比 t.find('.label').css('left', labelpos) //上面跟着的字的百分比 t.find('.perc').text(perc + '%') //具体数字的百分比 this.status = e }, done: function (e) { return e || this.status ? ((this.status = null), this.set(100)) : this } }) t.exports.circleLoader = n }, { '../util/common': 185 } ], 61: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ CLOSE: 'modal.closer.close' }) }, {} ], 62: [ function (e, t, i) { 'use strict' function n(e, t) { t && (t.stopPropagation(), t.preventDefault()), e && this.emit(l.CLOSE, e), g.reset() } function r(e, t) { function i() { var t = e.offsetHeight >= $('#player').height() && e.offsetWidth >= $('#player').width() t !== f && ((f = t), t ? (e.classList.add('closeByFooter'), h.classList.add('closeByFooter')) : (e.classList.remove('closeByFooter'), h.classList.remove('closeByFooter'))) } t ? setTimeout(i, o.guiAnimationSpeed) : i() } var o = e('../../settings'), a = (e('../../tag/Media/MediaEvent'), e('../../util/browser')), s = e('../../util/common'), l = e('./ModalCloserEvent'), c = e('events').EventEmitter, h = document.getElementsByClassName('footer')[0], u = h.querySelectorAll('.close')[0], d = null, p = null, f = null, g = (a.isMobile(), { open: function (e) { e && (r(e), d && u.removeEventListener('click', d, !0), (d = n.bind(this, e.id)), u.addEventListener('click', d, !0), p && window.removeEventListener('resize', p, !0), (p = r.bind(this, e)), window.addEventListener('resize', p, !0)) }, reset: function () { h.classList.remove('closeByFooter'), u.removeEventListener('click', d, !0), window.removeEventListener('resize', p, !0), (d = p = f = null) } }) s.extendObject(g, c.prototype), (t.exports = g) }, { '../../tag/Media/MediaEvent': 131, '../../settings': 166, '../../util/browser': 182, '../../util/common': 185, './ModalCloserEvent': 61, events: 202 } ], 63: [ function (e, t, i) { 'use strict' function n(e, t, i) { var n = new r.GUI({ width: 400 }), u = n.addFolder('Flydown from Dollhouse') u.add(h.flydown, 'movementEasing', Object.keys(a)), u.add(h.flydown, 'movementDelay', 0, 1).step(0.01), u.add(h.flydown, 'rotationEasing', Object.keys(a)), u.add(h.flydown, 'rotationDelay', 0, 1).step(0.01), u.add(h.flydown, 'modelTextureDelay', 0, 1).step(0.01), u.add(h.flydown, 'skyboxDelay', 0, 1).step(0.01), u.add(h.dollhouseDefault, 'minPolarAngle', 0, o.Math.degToRad(50)), u.add(h.dollhouseDefault, 'maxPolarAngle', o.Math.degToRad(50), o.Math.degToRad(170)) var d = n.addFolder('Transition between panos') d.add(h.transition, 'blur', 0, 10).onFinishChange(function () {}), d .add(h.transition, 'flySpeed', 0, 10) .step(0.01) .onFinishChange(function () { ;(h.transition.flyTime = 0), d.__controllers.forEach(function (e) { e.updateDisplay() }) }), d.add(h.transition, 'flyTime', 0, 5e3).onFinishChange(function () { ;(h.transition.flySpeed = 0), d.__controllers.forEach(function (e) { e.updateDisplay() }) }), d.add(h.transition, 'aimTime', 500, 2500).step(50), d.add(h.transition, 'aimSlowFactor', 1, 3).step(0.1), d.add(h.transition, 'movementEasing', Object.keys(a)) var p = n.addFolder('Path Display') p .add(h.path, 'opacity', 0, 1) .step(0.01) .onFinishChange(function () {}), p .add(h.path, 'height', 0, 0.2) .step(0.01) .onFinishChange(function () {}), p .add(h.path, 'outsideHeight', 0, 2) .step(0.01) .onFinishChange(function () {}), p .add(h.path, 'ribbonWidth', 0.01, 0.35) .step(0.01) .onFinishChange(function () {}), p .add(h.path, 'waypointRadius', 0.01, 1.2) .step(0.01) .onFinishChange(function () {}), p .add(h.path, 'waypointPulse', 0, 3600) .step(20) .onFinishChange(function () {}), p .add(h.path, 'waypointIndoorRadius', 0.01, 1.2) .step(0.01) .onFinishChange(function () {}), p .add(h.path, 'fadeInTime', 0, 1200) .step(10) .onFinishChange(function () {}), p .add(h.path, 'fadeOutTime', 0, 1200) .step(10) .onFinishChange(function () {}), p.add(h.path, 'color', Object.keys(l)).onFinishChange(function () { ;(h.path.color = l[h.path.color]), (h.path.colorUp = l._desat(h.path.color)), (h.path.colorDown = l.darken(h.path.color)) }), p.add(h, 'reticuleColor', Object.keys(l)).onFinishChange(function () { h.reticuleColor = l[h.reticuleColor] }) var f = n.addFolder('Warping'), g = f.addFolder('Warp/Teleport') g.add(h.warp, 'softPushDist', 0, 2).onFinishChange(function () {}), g .add(h.warp, 'softPushEnd', 0, 1) .step(0.01) .onFinishChange(function () {}), g.add(h.warp, 'softBendAngle', 0, 45).onFinishChange(function () {}), g.add(h.warp, 'softBendTilt', 0, 45).onFinishChange(function () {}), g .add(h.warp, 'softBendEnd', 0, 1) .step(0.01) .onFinishChange(function () {}), g.add(h.warp, 'burnsAngle', 0, 30).onFinishChange(function () {}), g.add(h.warp, 'minBurnsAngle', 0, 10).onFinishChange(function () {}), g.add(h.warp, 'brakeStrength', 1, 8).onFinishChange(function () {}), g .add(h.warp, 'minBrakeAngle', 0, 5) .step(0.01) .onFinishChange(function () {}), g .add(h.warp, 'maxBrakeAngle', 0, 5) .step(0.01) .onFinishChange(function () {}), g.add(h.path, 'mapGuides').onFinishChange(function () {}), g .add(h.warp, 'teleportTime', 0, 5e3) .step(10) .onFinishChange(function () {}), g .add(h.warp, 'outsideTime', 0, 5e3) .step(10) .onFinishChange(function () {}), g.add(h.path, 'typ', Object.keys(c)).onFinishChange(function () { h.path.typ = c[h.path.typ] }), g .add(h.warp, 'loop') .onChange(function () {}) .onFinishChange(function () { t.endlessLoop = h.warp.loop }), g .add(h.warp, 'walkSlideShowThreshhold', 1, 1e4) .step(1) .onFinishChange(function () {}), g .add(h.warp, 'walkExtraPanosDistance', 0, 3) .step(0.1) .onFinishChange(function () {}), g .add(h.transition, 'fastForwardFactor', 1, 10) .step(1) .onFinishChange(function () {}) var m = f.addFolder('Long Warp Only') m .add(h.warp, 'minWarpTime', 0, 5e3) .step(10) .onFinishChange(function () { ;(h.warp.flySpeed = 0), m.__controllers.forEach(function (e) { e.updateDisplay() }) }), m .add(h.warp, 'timePerMeter', 0, 5e3) .step(10) .onFinishChange(function () {}), m .add(h.warp, 'lookAheadMax', 0.01, 1) .step(0.01) .onFinishChange(function () {}), m .add(h.warp, 'lookAheadDist', 0.01, 4) .step(0.01) .onFinishChange(function () {}), m .add(h.warp, 'maxTurnPerSec', 0, 720) .step(1) .onFinishChange(function () {}), m .add(h.warp, 'maxAimPerSec', 0, 720) .step(1) .onFinishChange(function () {}), m .add(h.warp, 'turnFriction', 0, 1) .step(0.01) .onFinishChange(function () {}), m .add(h.warp, 'walkDelay', 0, 2e3) .step(10) .onFinishChange(function () {}), m .add(h.transition, 'flytimeMaxDistanceThreshold', 0, 25) .step(10) .onFinishChange(function () {}), m .add(h.warp, 'walkMaxDist', 0, 100) .step(1) .onFinishChange(function () {}) var v = n.addFolder('Warp Esoterica') v .add(h.warp, 'nearPanoDist', 0.01, 12) .step(0) .onFinishChange(function () {}), v.add(h.warp, 'blur', 0.01, 1).onFinishChange(function () {}), v .add(h.warp, 'flySpeed', 0, 10) .step(0.01) .onFinishChange(function () { ;(h.warp.minWarpTime = 0), v.__controllers.forEach(function (e) { e.updateDisplay() }) }), v.add(h.warp, 'showBunny').onFinishChange(function () {}), v .add(h.warp, 'fastTime', 0, 2500) .step(10) .onFinishChange(function () {}), v.add(h.warp, 'movementEasing', Object.keys(a)) var A = n.addFolder('Misc') A.add(h, 'dollhouseFOV', 10, 180).onChange(function () { i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV }), A.add(h, 'insideFOV', 10, 180).onChange(function () { i.cameras[s.PANORAMA].fov = h.insideFOV }), A.add(h, 'insideLookSpeed', 0.01, 0.3) .step(0.01) .onChange(function () {}), A.add(h, 'rotationAccelerationInside', 0.1, 10) .step(0.1) .onChange(function () {}), A.add(h, 'rotationAccelerationOutside', 0.1, 10) .step(0.1) .onChange(function () {}) var y = n.addFolder('Navigation') y.add(h.navigation, 'panoScores').onFinishChange(function () { h.navigation.panoScores || e.panos.forEach(function (e) { e.floor.remove(e.text3d), (e.text3d = null) }) }), y.add(h.navigation, 'mouseDirection'), y.add(h.navigation, 'filterStrictness', 0, 1), y.add(h.navigation, 'angleFactor', -60, 0), y.add(h.navigation, 'directionFactor', 1, 20), y.add(h.navigation, 'distanceFactor', -5, 5), y.add(h.navigation, 'optionalityFactor', 0.1, 10) var C = n.addFolder('tags'), I = C.addFolder('Tag Creation') I.add(h.tags.pole, 'enabled').name('poleEnabled'), I.add(h.tags.pole, 'height', 0, 2.5).step(0.01).name('poleHeight'), I.add(h.tags.pole, 'width', 1, 10).step(1).name('poleWidth'), I.add(h.tags.pole, 'opacity', 0.1, 1).step(0.1).name('poleOpacity') var E = C.addFolder('Visibility') E.add(h.tags.visibility, 'anyDistance'), E.add(h.tags.visibility, 'visibleDistance', 0.1, 30).step(0.1), E.add(h.tags.visibility, 'cameraClearance', 0, 1).step(0.01), E.add(h.tags.visibility, 'hideViaFloor'), E.add(h.tags.visibility, 'hideOffScreenDisc').name('hideEdgeDisc'), E.add(h.tags.visibility, 'hideOffScreenObject').name('hideEdgeObject') var b = C.addFolder('Disc Parameters') b.add(h.tags.disc.scale, 'nearBound', 0.1, 10).step(0.1), b.add(h.tags.disc.scale, 'farBound', 0.1, 20).step(0.1).listen(), b.add(h.tags.disc.scale, 'linkFarBound').onChange(function (e) { e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100)) }), b .add(h.tags.disc.scale, 'linkPercent', 0, 100) .step(1) .onChange(function (e) { h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100)) }), b.add(h.tags.disc.scale, 'maxSize', 40, 200).step(1), b.add(h.tags.disc.scale, 'minSize', 20, 100).step(1), b.add(h.tags.disc.scale, 'responsiveness', 0, 100).step(1) var w = C.addFolder('Navigate') w.add(h.tags.navigate, 'nearestPano').name('nearestPano'), w.add(h.tags.navigate, 'lineOfSight').name('lineOfSight'), w.add(h.tags.navigate, 'reactivate').name('reactivate'), w.add(h.tags.navigate, 'aimAt', ['disc', 'object', 'pole', 'nothing']).name('aim at'), w.add(h.tags.navigate, 'tiltTolerance', 0, 50).step(1), w.add(h.tags.navigate, 'rotateSpeedFactor', 0, 5).step(0.1) var _ = n.addFolder('Debug') _.add(h, 'wireframe').onFinishChange(function () { e.chunks.forEach(function (t) { t.material && (t.wireframeTwin || ((t.wireframeTwin = new o.WireframeHelper(t)), (t.wireframeTwin.material.depthWrite = !1), (t.wireframeTwin.material.depthTest = !1), (t.wireframeTwin.material.opacity = 0.5), (t.wireframeTwin.material.transparent = !0)), h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin)) }) }), _.add(h, 'skyboxWireframe').onFinishChange(function () { h.skyboxWireframe ? ((e.skybox.wireframe = new o.WireframeHelper(e.skybox)), e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe), (e.skybox.wireframe = null)) }), _.add(h, 'showSweeps').onFinishChange(function () { e.setSweepVisibility(h.showSweeps) }), _.add(h, 'showMesh').onFinishChange(function () { e.chunks.forEach(function (e) { e.visible = h.showMesh }) }), _.add(h, 'showFloors').onFinishChange(function () { e.floors.forEach(function (e) { e.collider.children.forEach(function (e) { e.material.visible = h.showFloors }) }) }), _.add(h, 'showSkyboxes').onFinishChange(function () { e.panos.forEach(function (e) { e.skyboxMesh.visible = h.showSkyboxes }) }), _.add(h, 'showNeighbors').onChange(function () {}), _.add(e, 'alpha', 0, 1) } var r = e('../lib/dat.gui'), o = e('three'), a = e('../util/easing'), s = e('../enum/Viewmode'), l = e('../enum/Colors'), c = e('../enum/WarpStyle'), h = e('../settings') e('../tag/tag') ;(r.GUI.prototype.removeFolder = function (e) { var t = this.__folders[e] t && (t.close(), this.__ul.removeChild(t.domElement.parentNode), delete this.__folders[e], this.onResize()) }), (t.exports.toggle = n) }, { '../enum/Colors': 19, '../enum/Viewmode': 51, '../enum/WarpStyle': 52, '../lib/dat.gui': 93, '../tag/tag': 123, '../settings': 166, '../util/easing': 186, three: 217 } ], 64: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e, t, i, n) { $('.gui-error .error-problem-text').text(e), $('.gui-error .error-solution-text').text(t), $('.gui-error .error-explanation').text(i), $('.gui-error .error-actions').html(n), $(window).resize(), $('.gui-error').fadeIn(), $('#bottom-logo').fadeIn() } function r(e) { var t = [ '
    ', '
    ', '', '', '
    ', '
    ', '', '', '
    ', '
    ', '', '', '
    ', '
    ', '', '', '
    ', '
    ' ].join('') n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t), s.isMobile() || $('[rel=tiletip]').tooltip({ placement: 'bottom', delay: { show: 50, hide: 0 }, trigger: 'hover', viewport: { selector: 'body', padding: 10 } }) } function o() { var e = s.isMobile() ? '' : '' + h.ERROR_GENERIC_ACTIONS_2 + '' + h.ERROR_GENERIC_ACTIONS_3, t = [h.ERROR_GENERIC_ACTIONS_1, e].join('') n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, '', t), s.isMobile() || $('.install-browser').on('click touchstart', function (e) { e.preventDefault(), e.stopPropagation(), r(' ') }) } function a(e) { if ( ($('head title').text(c.pageTitle), $('#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo').hide(), $('#gui-loading').fadeOut(250), $('#quick-blackout').hide(), l.track('showcase_error', { error_key: e }), h.locale || h.init(), 'webgl-unsupported' === e) ) s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM) else if ('webgl-ios' === e) n( h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, '', h.ERROR_WEBGL_IOS_ACTIONS_1 + '' + h.ERROR_WEBGL_IOS_ACTIONS_2 + '.' ) else if ('webgl-safari' === e) n( h.ERROR_WEBGL_SAFARI_PROBLEM, '', '', h.ERROR_WEBGL_SAFARI_ACTIONS_1 + '' + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + '. ' + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + '' + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + '.' ) else if ('webgl-generic' === e) o() else if ('missing-urls' === e) n(h.ERROR_MISSING_URLS_PROBLEM, '', h.ERROR_MISSING_URLS_EXPLANATION) else if ('loading-failed' === e) n( h.ERROR_LOADING_FAILED_PROBLEM, '', '', h.ERROR_LOADING_FAILED_ACTIONS_1 + '' + h.ERROR_LOADING_FAILED_ACTIONS_2 + '.' ) else { if ('loading-failed-maintenance' !== e) return void d.error('Unhandled error: ' + e) n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION) } } var s = e('./../util/browser'), l = e('./../analytics'), c = e('./../settings'), h = e('../localization/localize'), u = e('./../util/logger'), d = new u(i), p = '"https://support.port.com/hc/articles/208220058"' t.exports.error = a }).call(this, '/js/gui/error.js') }, { '../localization/localize': 108, './../analytics': 4, './../settings': 166, './../util/browser': 182, './../util/logger': 189 } ], 65: [ function (e, t, i) { ;(function (i) { 'use strict' function n() { ;(Ue = []), je.floors.visible && Ue.push('.gui-floor', '.gui-floor-title'), Ue.push('.hideTarget', '.pinTop.right') } function r() { for (var e in je) if (je.hasOwnProperty(e)) { var t = je[e] if (!t.visible) for (var i = 0; i < t.elements.length; i++) $(t.elements[i]).hide() } je.highlight.visible && $('.pinBottom').addClass('highlightExists'), je.tourControls.visible === !1 && $('#drawer').addClass('fullWidth'), n() } function o(e, t) { var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying $('#gui-zoomin').toggle(i), $('#gui-zoomout').toggle(i) } function a() { c(), $('.pinBottom').toggleClass('open'), $('#drawer').toggleClass('open'), $('.footer').toggleClass('open'), $('#drawer').hasClass('open') ? ($('#pullTab .icon').attr('data-original-title', Re.CLOSE_HIGHLIGHTS), Ze('highlights')) : ($('#pullTab .icon').attr('data-original-title', Re.OPEN_HIGHLIGHTS), ie.resetDrawer()), setTimeout( function () { $('#pullTab').toggleClass('opened') }, $('#drawer').hasClass('open') ? 0 : Q.highlightAnimationDuration ), $('.pinBottom').hasClass('open') && s($('.vr-popup')) && $('.vr-popup').is(':visible') && Ae.dismiss() } function s(e) { var t 'none' !== e.css('display') ? (t = e.position().top + e.outerHeight()) : (e.attr('style', 'visibility: hidden'), (t = e.position().top + e.outerHeight()), e.attr('style', 'display: none')) var i = $('#player').outerHeight(), n = i - 130 return n < t + 25 } function l(e) { 'touchstart' === e.type && e.preventDefault(), e.stopPropagation() } function c() { W && (W.reload(), W.init()) } function h(e) { ne.show(e), r() } function u(e) { ne.progress(e) } function d(e, t, i) { var n = t.player $('#gui-thumb').fadeOut(2500), ne.hide(function () { Ge = !1 }), me.init(e, i), de.finishSetup(Object.keys(e.tags).length), i.on(Te.IMAGE_OPENED, Ze.bind(this, 'tag')) var s = function () { i.dismissExaminedTag(), i.disableHovering() } Ae.on(ye.OPENED, s), Ce.on(Me.OPENED, s), he.on(ue.OPENED, s), fe.on(ge.OPENED, s) var l = i.enableHovering.bind(i) if ( (Ae.on(ye.CLOSED, l), Ce.on(Me.CLOSED, l), he.on(ue.CLOSED, l), fe.on(ge.CLOSED, l), Q.labels.enabled && Object.keys(e.labels).length, e.floors.length <= 1 || !je.floors.visible ? (je.floors.visible = !1) : (y(e, t), C(e.currentFloor, n.mode)), getQueryVariable('m') === '372' && ((je.floors.visible = 1), y(e, t)), r(), o(t, t.player), $('#gui').fadeIn(1500), je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function () { a(), ((!e.has360Views && 1 !== Q.startHighlights) || (e.has360Views && 0 === Q.startHighlights)) && setTimeout(a, 2e3) }, 2e3), !K.isMobile()) ) for ( var c = [ 'a', '#title-toggle', '.next-button', '.prev-button', '.gui-floor', '.meta-toggle', '.thumbImg', 'logo-button' ], h = 0; h < c.length; h++ ) $(c[h]).addClass('hasHover') O(e), de.setupToggling() //xzw: window.editHotPanel && editHotPanel() //czj navBorderRadius(e) //czj 编辑界面 //window.EditingInterface && new EditingInterface(n.sceneRenderer); window.EditTools && new EditTools(n.sceneRenderer) } function navBorderRadius(e) { var pullTab = $('#pullTab'), mobileRadius = { bottom: { 'border-bottom-left-radius': '10px', 'border-bottom-right-radius': '10px' }, top: { 'border-top-left-radius': '10px', 'border-top-right-radius': '10px' } }, topRadius = { bottom: { 'border-top-right-radius': '10px', 'border-bottom-right-radius': '10px' }, top: { 'border-bottom-left-radius': '10px', 'border-top-left-radius': '10px' } } function BorderRadius(bottom, top) { $('#gui-modes-map > div:visible:last').css(bottom) if (pullTab.is(':visible')) { $('.viewContainer > div:visible:first').css(top) } else { $('#gui-modes-map > div:visible:first').css(top) } } if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) { BorderRadius(mobileRadius.bottom, mobileRadius.top) } else { BorderRadius(topRadius.bottom, topRadius.top) } //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景 if (window.DATA.model.special || window.DATA.special) { window.specialScene && specialScene.special().afterImplement() } } function p(e) { e || (e = 0), (We = !1), window.setTimeout( function () { We || ((ze = !0), $('#gui-spinner').stop(!0, !0).show()) }.bind(this), e ) } function f() { $('#gui-spinner').stop(!0, !0), $('#gui-spinner').fadeOut(1e3), (We = !0), (ze = !1) } function g(e, t) { var i = e.mode, n = t || e.currentPano $('#gui-modes-dollhouse').toggleClass('active', i === _e.DOLLHOUSE), $('#gui-modes-floorplan').toggleClass('active', i === _e.FLOORPLAN), $('#gui-modes-inside').toggleClass('active', i === _e.PANORAMA), i === _e.PANORAMA ? ($('#view-controllers').slideUp(500), Q.show360Views.enabled && !n.isAligned() ? ($('.gui-floor').addClass('hidden'), $('#gui-modes-outside').addClass('desktop-only')) : ($('.gui-floor').removeClass('hidden'), $('#gui-modes-outside').removeClass('desktop-only')), $('#gui-modes-outside').removeClass('hidden')) : i !== _e.TRANSITIONING && (f(), (Be = i), $('#gui-modes-outside').addClass('hidden'), e.model.has360Views && $('.gui-floor').removeClass('hidden'), $('#view-controllers').is(':visible') || $('#view-controllers').slideDown(Q.guiAnimationSpeed)) } function m(e, t) { var i = t.player $('#gui-modes-inside').on('mousedown touchstart', function (e) { l(e), J.updateInteraction(Se.InteractionGui, 'inside-button'), J.track('USER', { event_type: 'showcase_gui', gui_action: 'click_inside_mode_button' }), t.changeMode(_e.PANORAMA) }), $('#gui-modes-outside') .find('a') .on('click', function (e) { l(e), J.track('showcase_gui', { gui_action: 'click_outside_mode_button' }), t.changeMode(Be) }), $('#gui-modes-floorplan').on('click', function (e) { l(e), i.mode !== _e.FLOORPLAN && (J.track('showcase_gui', { gui_action: 'click_floorplan_mode_button' }), t.changeMode(_e.FLOORPLAN)) }), $('#gui-modes-dollhouse').on('click', function (e) { l(e), i.mode !== _e.DOLLHOUSE && (J.track('showcase_gui', { gui_action: 'click_dollhouse_mode_button' }), t.changeMode(_e.DOLLHOUSE)) }) } function v(e, t) { function i() { document.getElementById('vr').classList.remove('hidden'), Q.vr.allowWebVR ? K.getVRDisplay().then( function (e) { K.supportsFullscreen() ? n(e) : (De.warn('Unable to use WebVR when full screen is not supported'), $('.improper-embed').toggleClass('hidden', !1), r()) }, function (e) { r() } ) : r() } function n(i) { De.info(i.displayName + ' detected, VR button activates WebVR experience'), Ie.init(e.data, t, i, q), Ie.on(Ee.OPENED, Ze.bind(gui, 'vr')), Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe)) } function r() { De.info('WebVR support not found, VR button activates native app VR modal'), Ae.init(e.data, q), Ae.on( ye.OPENED, (function () { var e = document.getElementById('vr-modal') return function () { Ze('vr'), le.open(e) } })() ), Ae.on(ye.CLOSED, le.reset) } if (Q.vr.enabled && e.supportsVR && !K.valueFromHash('mls', 0)) { /*********************** 方奕卓 VR功能事件监听 ********************/ K.isMobile() && $('#vr').css('display', '') // 显示vr功能按钮 switch (Q.vr.option) { case Pe.CONTEXTUAL: i() break case Pe.ANDROID: K.detectAndroid() && i() break case Pe.NONE: } } } function A(e, t) { $('#play').on('mousedown touchstart', function (e) { l(e) Ze('tour') ve.play() J.trackAlways('showcase_gui', { gui_action: 'play_highlights' }) }), (window.startAndPlay = function (e) { // l(e); Ze('tour') ve.play() J.trackAlways('showcase_gui', { gui_action: 'play_highlights' }) }) $('#pause').on('mousedown touchstart', function (e) { l(e), ve.pause(), J.trackAlways('showcase_gui', { gui_action: 'pause_highlights' }) }), $('#gui-zoomin') .find('a') .on('click', function (e) { l(e), t.player.zoomInIncrementally() }), $('#gui-zoomout') .find('a') .on('click', function (e) { l(e), t.player.zoomOutIncrementally() }) } function y(e, t) { for (var i = $('.gui-floor'), n = 0; n < e.floors.length; n++) { if (getQueryVariable('m') === '372') continue var r = $('
    ').text( e.floors.get(n).name ) $('.gui-floor').find('.container').prepend(r) //cxz 本来一开始是prepend 后来改了append 按顺序插入 } i .find('.container') .prepend( '' ), i.on('click', function (e) { l(e), Ze('floor'), i.toggleClass('open') }), $('.floorChoice').on('click', function (e) { l(e) var n = $(this).data('index') 'all' !== n ? (J.updateInteraction(Se.InteractionGui, 'floor-control'), t.player.gotoFloor(n), J.track('showcase_gui', { gui_action: 'click_floor_select_button', interaction_source: 'gui' })) : (J.updateInteraction(Se.InteractionGui, 'floor-control'), Ze('move'), t.allFloors(), J.track('showcase_gui', { gui_action: 'click_toggle_all_floors_button', interaction_source: 'gui' })), i.removeClass('open') }) } function C(e, t) { e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($('.allFloorBtn').show(), $('.gui-floor-icon').hide(), $('.gui-floor-title').show()) : ($('.allFloorBtn').hide(), $('.gui-floor-icon').show(), $('.gui-floor-title').hide()), e.model.allFloorsVisible ? ($('.gui-floor-title').text(Re.FLOOR_ALL), $('.gui-floor-number').text(Re.FLOOR_ALL), $('.floorChoice').removeClass('active'), $('.floorChoice[data-index="all"]').addClass('active')) : ($('.gui-floor-title').text(e.name), $('.gui-floor-number').text(' ' + (e.floorIndex + 1)), $('.floorChoice').removeClass('active'), $('.floorChoice[data-index=' + e.floorIndex + ']').addClass('active'))) } function I(e) { return e.describe().inTransition } function b(e, t, i) { Fe = e.heroLocations.length var n = '
  • ', r = 100 / Fe + '%', o = $('#thumb-container'), a = $('#progressBar') $('#status').find('.totalSteps').text(Fe) for (var s = 0; s < Fe; s++) { var c = e.heroLocations[s], h = $(n) var thumbUrl if (c.heroLocations) { //有子项,选第一张截图 thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl) //.replace('https://','').replace('http://','') } else { thumbUrl = manage.dealURL(c.thumbUrl) //.replace('https://','').replace('http://','') } h.attr('data-index', s) je.highlight.visible && h.find('img').attr('src', thumbUrl) if (c.name) { var u = $('
    ').text(c.name) h.prepend(u) } if (e.has360Views && c.cameraMode === _e.PANORAMA) { var d = e.panos.get(c.panoId), p = d && !d.isAligned(), f = p ? '
    ' : '
    ' h.prepend(f) } o.append(h), a.append('
    ') } ;(j = 144 * Fe), (Y = 111 * Fe), $('.thumbImg').on('mouseover', function () { I(t) || i.showPathToHeroLocation([$(this).data('index'), 0]) //改 }), $('.thumbImg').on('mouseout', function () { t.clearPath() }), $('.thumbImg').on('click', function (e) { l(e) var i = $(this) J.updateInteraction(Se.InteractionGui, 'thumbnail'), J.trackAlways('showcase_gui', { gui_action: 'click_highlight' }), t.goToHighlight([i.data('index'), 0]) //改 }), $('.previous') .find('a') .on('click', function (e) { l(e), J.trackAlways('showcase_gui', { gui_action: 'prev_highlight' }), t.prevHighlight() }), $('.next') .find('a') .on('click', function (e) { l(e), J.trackAlways('showcase_gui', { gui_action: 'next_highlight' }), t.nextHighlight() }), $('#drawer').on('mouseleave', function (e) { l(e) var t try { t = new MouseEvent('mouseup', { clientX: e.clientX, clientY: e.clientY, screenX: e.screenX, screenY: e.screenY }) } catch (i) { ;(t = document.createEvent('MouseEvents')), t.initMouseEvent( 'mouseup', e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget ) } document.dispatchEvent(t) }), (W = new Sly($('#scrollFrame'), { horizontal: !0, itemNav: 'centered', smart: !0, scrollTrap: !0, scrollBy: 1, mouseDragging: !0, touchDragging: !0, speed: 300, dragHandle: !0, dynamicHandle: !0, clickBar: !0, scrollBar: $('#scroller'), activateOn: null }).init()), W.on('active', function (e, t) { ;(Ve = t), Ze('tour'), $('.step').removeClass('active'), $('#status') .find('.curIdx') .text(t + 1) for (var i = 0; i <= t; i++) $('#progressBar') .find("[data-idx='" + i + "']") .addClass('active') }), w() //add : let scrollFrame = $(W.frame) scrollFrame.on('wheel.sly', function () { lastMoveScrollTime = Date.now() }) let dragstart /* scrollFrame.on("pointerdown", function() { dragstart = true }) scrollFrame.on("pointerup", function() { dragstart = false }) */ scrollFrame.on('pointermove', function () { //if(dragstart){ lastMoveScrollTime = Date.now() //} }) } function w() { var e = $('#player').width() - 20, t = $('#scroller'), i = $('#drawer'), n = $('.pinBottom') if ($('#player').width() < 488 || $('#player').height() < 488) t.addClass('hidden'), i.addClass('noScroll'), n.addClass('noScroll') else { var r = j > e, o = !i.hasClass('noScroll'), a = r !== o a && (t.toggleClass('hidden'), i.toggleClass('noScroll'), n.toggleClass('noScroll')) } } function _(e) { je.tourControls.visible = true //e.tour_buttons && K.valueFromHash("gt", 1), ;(je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash('mls', !1)), (je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights) } function T(e) { function t(t, i) { return !!e.player_options[t] && e[i || t] } $('.model-title').text(e.name) var i = Q.pageTitle // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i), 2 !== K.valueFromHash('mls', 0) && e.name && (i = e.name), (document.title = i), K.isMobile() ? $('#gui-fullscreen').css('display', 'none') : ($('[rel=tooltip]').tooltip({ delay: { show: 50, hide: 0 }, trigger: 'hover', html: !1, viewport: { selector: 'body', padding: 10 } }), K.inIframe() && document .getElementsByClassName('pinBottom-container')[0] .classList.add('embed')), // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"), de.populate({ name: t('model_name', 'name'), coBrand: t('presented_by'), description: t('model_summary', 'summary') || '暂无内容', contactName: t('contact_name'), address: t('address'), phone: t('contact_phone'), formattedPhone: e.formatted_contact_phone, email: t('contact_email'), url: t('external_url'), socialSharing: e.enable_social_sharing && e.is_public }) } function x(e, t, i, n, r, o) { function a() { o.setLoadingStartTime(), H(), r ? (re.showMessage(t, i, je.coBrand.visible), l()) : h(l) } var s = $.Deferred(), l = s.resolve.bind(s) return ( (Ge = !0), O(e), e.data.player_options && _(e.data.player_options), 1 === Q.specialEdition && $('body').addClass('specialEdition'), Re.localizeGUI(), T(e.data), r || $('.quick').addClass('hidden'), //e.data.image && !r && E(e.data.image), n ? (J.impression(), a()) : (o.setWaitingStartTime(), oe.show(r, a)), s ) } function S(e, t, i, n, r, a, s) { ;(q = s), e.outsideAllowed() || $('#gui-modes-outside').addClass('invisible'), e.supportedModes[_e.PANORAMA] || $('#gui-modes-inside').addClass('invisible'), ae.init(), re.init(e, a), Oe.init(e, t, n), $('.icon').on('mouseover', function () { t.player && t.player.reticule.hide() }), m(e, t), A(e, t), e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name /* e.data.name */), Ce.on( Me.OPENED, (function () { var e = document.getElementById('share-modal') return function () { Ze('share'), le.open(e) } })() ), Ce.on(Me.CLOSED, le.reset)), e.heroLocations.length > 0 ? b(e, t, i) : ((je.highlight.visible = !1), (je.tourControls.visible = !1)), de.on(pe.OPEN_INFO, Ze.bind(this, 'info')), z(), g(i), v(e, r), e.on('floor.changed', C), e.on('waiting', R.bind(this, e)), e.on('waiting-done', P.bind(this, e)), i.on(xe.ModeChanged, function (e, n) { g(i), o(t, i), n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR), he.updateMode(n) }), n.on(Se.Move, Ze.bind(this, 'move')), i.on(xe.Ready, function () { ie.init(n, i, i.tagManager, t), i.on(xe.ModeChanged, function (e, t) { e !== t && $('.vr-popup').is(':visible') && Ae.dismiss() }) }), i.on(xe.PanoChosen, function (e, t) { g(i, t), he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA) }), le.on(ce.CLOSE, function (e) { switch (e) { case 'vr-modal': Ae.dismiss() break case 'share-modal': Ce.hide() break case 'terms-modal': fe.hide() } }) var l = $('#play').eq(0), c = $('#pause').eq(0), h = $('.pinBottom').toArray(), u = $('#drawer').eq(0), d = $('#playHead').eq(0), p = $('#progressBar').eq(0), f = $('#thumb-container').eq(0), y = f.children(), I = p.children() t.on('update.controls', function () { //导览控制 var n = t.describe() n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(), c.show()), n.tourInProgress && (h.forEach(function (e) { e.classList.add('playing') }), u.addClass('playing'), d.addClass('playing'))) : (je.tourControls.visible && (l.show(), c.hide()), n.tourInProgress || (ve.stopTour(), h.forEach(function (e) { e.classList.remove('playing') }), u.removeClass('playing'), d.removeClass('playing'))) var r, a, s if (null !== n.currentItem) { var p, f $('#status') .find('.curIdx') .text(n.currentItem[0] + 1), n.onTheBus ? ((p = 'active'), (f = 'recent')) : ((f = 'active'), (p = 'recent')) var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0] /* for (r = 0; r < e.heroLocations.length; r += 1) s = y.eq(r), a = I.eq(r), s.removeClass(f), a.removeClass(f), n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p), a.addClass(p), W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p), a.addClass(p)) : (s.removeClass(p), a.removeClass(p)) */ for (r = 0; r < e.heroLocations.length; r += 1) { ;(s = y.eq(r)), (a = I.eq(r)), s.removeClass(f), a.removeClass(f) if (n.onTheBus && r === n.destinationItem[0]) { s.addClass(p) a.addClass(p) if (Date.now() - lastMoveScrollTime > 2000) { //add 如果一段时间内用户不操作scrollbar,才focus回这个item W.activate(r) // scrollbar slide to this } } else { n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p), a.addClass(p)) : (s.removeClass(p), a.removeClass(p)) } } } else for (r = 0; r < e.heroLocations.length; r += 1) (s = y.eq(r)), (a = I.eq(r)), s.removeClass('active recent'), a.removeClass('active recent') o(t, i) }), document.addEventListener( 'keydown', function (n) { switch ((J.updateInteraction(Se.InteractionKey), n.which)) { case we.ZERO: Q.debug && e.toggleAlpha() break case we.NINE: Q.debug && se.toggle() break case we.ONE: i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA) break case we.TWO: e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE) break case we.THREE: e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN) break case we.FOUR: i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR) break case we.SPACE: je.tourControls.visible && ($('#playHead').hasClass('playing') || Ze('tour')) break case we.RETURN: Q.debug && e.toggleExplodeUp() break case we.P: k() break case we.U: B() break case we.X: Q.debug && e.toggleExplode() break case we.PLUSEQUALS: t.player.activatePersistentZooming(!0), ie.hideUi() break case we.DASHUNDERSCORE: t.player.activatePersistentZooming(!1), ie.hideUi() break case we.SEVEN: De.info('Zoom level: ' + t.player.zoomLevel + ', FOV: ' + t.player.zoomFov) break case we.EIGHT: t.player.decreaseZoomSpeed() break case we.NINE: t.player.increaseZoomSpeed() } return i && i.reticule.hide(), !0 }.bind(this) ), document.addEventListener( 'keyup', function (e) { switch (e.which) { case we.PLUSEQUALS: t.player.deactivatePersistentZooming() break case we.DASHUNDERSCORE: t.player.deactivatePersistentZooming() } }.bind(this) ), F(e), L(e, t.player), M(i), te.setAutoPlay(e.heroCount()), he.init(i, a.mode), he.on(ue.OPENED, Ze.bind(this, 'help')), fe.init(), fe.on( ge.OPENED, (function () { var e = document.getElementById('terms-modal') return function () { Ze('terms'), le.open(e) } })() ), fe.on(ge.CLOSED, le.reset), Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)), (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t), Q.profiling.enabled && se.show(), ve.init(t) } function M(e) { var t = function (e, t) { $(e) .find('a') .each(function (e, i) { t ? $(i).removeClass('buttonZoomDisabled').addClass('buttonZoomEnabled') : $(i).addClass('buttonZoomDisabled').removeClass('buttonZoomEnabled'), (i.style.pointerEvents = t ? 'auto' : 'none') }) }, i = function () { e.zoomLevel >= Q.zoom.max ? t('#gui-zoomin', !1) : t('#gui-zoomin', !0), e.zoomLevel <= Q.zoom.min ? t('#gui-zoomout', !1) : t('#gui-zoomout', !0) } e.on(Ne.ZoomMax, function () { t('#gui-zoomin', !1), t('#gui-zoomout', !0) }), e.on(Ne.ZoomMin, function () { t('#gui-zoomin', !0), t('#gui-zoomout', !1) }), e.on(Ne.ZoomIn, function () { t('#gui-zoomout', !0) }), e.on(Ne.ZoomOut, function () { t('#gui-zoomin', !0) }), i() } function R(e) { O(e) } function P(e) { O(e) } function O(e) { var t = e.waitQueue.length t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay) } function L(e, t) { He = { gui: null, visible: !1, model: e, player: t } } function D(e, t) { function i() { var i = t.toJSON() ;(n.linkToLocation = window.location.protocol + '//' + window.location.host + window.location.pathname + '?m=' + e.sid + '&start=' + be.serialize(i)), t.tagManager.activeTag && (n.linkToLocation += '&tag=' + t.tagManager.activeTag.sid) } var n = {}, r = new Le.GUI({ autoPlace: !0, width: '60%' }) i(), t.on(xe.ViewChanged, i), r.add(n, 'linkToLocation').name(Re.LINK_TO_LOCATION).listen(), (r.domElement.id = 'datLinks') var o = [].slice.call(r.domElement.querySelectorAll('.property-name')) return ( o.forEach(function (e) { if (!K.detectSafari()) { var t = document.createElement('button') t.classList.add('btn-deep-link'), (t.innerText = Re.MENU_COPY), e.nextSibling.appendChild(t) var i = function () { alert(Re.LINK_ALERT_COPY), t.hide() } t.addEventListener('click', function (e) { try { var t = e.target.parentNode.childNodes[0] t.select() var n = document.execCommand('copy') t.blur(), n || i() } catch (e) { i() } }) } }), $(r.__closeButton).hide(), r ) } function N(e) { He.gui || (He.gui = D(He.model, He.player)), (He.visible = e), e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide() } function B() { N(!He.visible) } function F(e) { ke = { gui: null, visible: !1, model: e } } function V(e) { var t = new Le.GUI() return ( t .add(Q, 'showSweeps') .name('Show sweeps') .onFinishChange(function () { e.setSweepVisibility(Q.showSweeps) }), t.add(Q, 'rotationAccelerationInside', 0.1, 10).name('Rotation speed').step(0.1), t .add(Q.transition, 'flyTime', 0, 5e3) .name('Transition time') .onFinishChange(function () { ;(Q.transition.flySpeed = 0), t.__controllers.forEach(function (e) { e.updateDisplay() }) }), t.add(Q.path, 'opacity', 0, 1).name('Path opacity'), $(t.__closeButton).hide(), t ) } function U(e) { ke.gui || (ke.gui = V(ke.model)), (ke.visible = e), e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide() } function k() { U(!ke.visible) } function H() { function e(e) { e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target) /* || e.preventDefault()*/ } $('body').css('touch-action', 'none'), $('#gui-parent') .find('*:not(#tag-billboards)') .on('touchmove', function (e) { // e.preventDefault() }) var t = document.getElementById('terms-text'), i = document.getElementById('more-help-wrapper'), n = (document.getElementById('navigation-help-wrapper'), document.getElementById('help-dialog'), document.getElementById('tag-billboards')) Q.useWheel && (document.body.addEventListener('mousewheel', e, { passive: false }), document.body.addEventListener('DOMMouseScroll', e)), $('#terms-text, #more-help-wrapper, #navigation-help-wrapper') .off('touchmove') .on('touchmove', function (e) { e.stopPropagation() }) } function G(e, t) { for (var i = []; e; ) i.push(e), (e = e.parentNode) for (; t && i.indexOf(t) === -1; ) t = t.parentNode return t } function z() { var e, t = function (t) { e = 0 === t.button || 1 === t.which ? t.target : null }, i = function (t) { e !== t.target && (e = G(e, t.target)) var i = document.getElementById('gui-parent') if ((G(i, e) !== i && (e = null), e)) { var n try { n = new MouseEvent('click', t) } catch (e) { ;(n = document.createEvent('MouseEvents')), n.initMouseEvent( 'click', t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget ) } ;(n.syntheticClick = !0), e.dispatchEvent(n), (e = null) } } document.body.addEventListener('mousedown', t, !0), document.body.addEventListener('mouseup', i, !0), document.getElementById('gui-parent').addEventListener( 'click', function (e) { e.syntheticClick || (e.stopPropagation(), 'A' === e.target.nodeName && e.preventDefault()) }, !0 ) } var lastMoveScrollTime = 0 //add var W, j, Y, X, Z, q, K = (e('three'), e('../util/ajax'), e('../util/browser')), Q = e('../settings'), J = e('../analytics'), ee = (e('../util/transitions'), e('../util/camera'), e('../util/logger')), te = (e('../objects/Snapshot'), e('./helpManager')), ie = e('./immersiveMode'), ne = e('./loadingScreen'), re = e('./landingScreen'), oe = e('./playButton'), ae = e('./populateModal'), se = e('./memoryUsage'), le = e('./closer/modalCloser'), ce = e('./closer/ModalCloserEvent'), he = e('./help/help'), ue = e('./help/HelpEvent'), de = e('./title/titleBar'), pe = e('./title/TitleEvents'), fe = e('./terms/terms'), ge = e('./terms/TermsEvent'), me = e('./title/tagToggle'), ve = e('./tourInteraction'), Ae = e('./vr/vrModal'), ye = e('./vr/vrEvent'), Ce = e('./sharing/modal'), Ie = e('./webvr/webVRgui'), Ee = e('./webvr/WebVrEvent'), be = e('../controls/serializer'), we = e('../enum/Keys'), _e = e('../enum/Viewmode'), Te = (e('../enum/BlackoutStyle'), e('../tag/Media/MediaEvent')), xe = (e('../enum/PathDiscardMode'), e('../enum/PathDisplayMode'), e('../enum/DirectorEvents'), e('../enum/PlayerEvents')), Se = e('../enum/ControlEvents'), Me = e('./sharing/ShareEvents'), Re = e('../localization/localize'), Pe = (e('../enum/Vectors'), e('../enum/WarpStyle'), e('../enum/AlignmentType'), e('../enum/VROption')), Oe = e('./konami'), Le = e('../lib/dat.gui'), De = new ee(i), Ne = (e('../util/showcase'), e('../enum/ZoomEvents')), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = ['.hideTarget'], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = { coBrand: { visible: !0, elements: ['.co-brand', '#loaderCoBrand'] }, help: { visible: !0, elements: ['.nav-help', '#nav-help'] }, tourControls: { visible: !0, elements: ['.next', '.previous', '#play'] }, highlight: { visible: !0, elements: ['#drawer', '#pullTab'] }, share: { visible: !0, elements: ['.socialButton', '#share'] }, fullScreen: { visible: !0, elements: ['#gui-fullscreen'] }, floors: { visible: !0, elements: ['.gui-floor'] } }, Ye = (function () { var e = document.getElementById('drawer') return function () { $('#player').height() < 400 && e.classList.contains('open') && a() } })(), Xe = (function () { var e = document.getElementById('meta-info') return function () { $('#player').height() < 400 && e.classList.contains('expand') && de.toggleMeta(!0) } })(), Ze = (function (e) { function t() { u.classList.contains('expand') && de.toggleMeta(!0) } function i() { fe.hide() } function n() { he.close() } function r() { Ae.dismiss() } function o() { p.hasClass('open') && a(!0) } function l() { Ce.hide() } function c() { f.hasClass('open') && f.removeClass('open') } function h() { d.classList.contains('fadeIn') && (d.classList.contains('landing') ? re.dismissModal() : d.classList.contains('tour') && ve.dismissModal()) } var u = document.getElementById('meta-info'), d = document.getElementById('interaction-modal'), p = $('#drawer').eq(0), f = $('.gui-floor').eq(0), g = $('.vr-popup').eq(0) return function (e) { switch (e) { case 'info': i(), n(), Ye(), l(), c(), r(), h() break case 'terms': t(), n(), o(), l(), c(), r(), h() break case 'help': t(), i(), l(), c(), r(), h() break case 'vr': t(), i(), l(), c(), n(), h(), s(g) && o() break case 'highlights': Xe(), i(), l(), c() break case 'share': t(), i(), n(), c(), r(), h() break case 'floor': i(), l(), r() break case 'view': c(), l(), i(), r() break case 'tour': i(), l(), c(), r() break case 'move': i(), l(), c(), r() break case 'resize': t(), Ye(), c() break case 'tag': i(), n(), l(), c(), r() } } })() $(document).on( 'fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange', function (e) { $('#gui-fullscreen').toggle(!K.isFullscreen()), $('#gui-fullscreen-exit').toggle(!!K.isFullscreen()), setTimeout(function () { $('.icon:visible').hide().show(0) }, 100) } ), $('#gui-fullscreen') .find('a') .on('click', function (e) { l(e), K.requestFullscreen($('body')[0]), J.track('showcase_gui', { gui_action: 'click_enter_fullscreen', interaction_source: 'gui' }) //czj //W.reload() }), $('#gui-fullscreen-exit') .find('a') .on('click', function (e) { l(e), K.exitFullscreen(), J.track('showcase_gui', { gui_action: 'click_exit_fullscreen', interaction_source: 'gui' }) }) $(window) .on('resize', function (e) { var t = e.target.innerHeight, i = e.target.innerWidth ;(t === X && i === Z) || (je.highlight.visible && w(), Ze('resize'), $('.pinTop.right').removeClass('hideUnderMeta'), c(), (X = t), (Z = i)) }) .resize(), K.supportsFullscreen() || $('#gui-fullscreen').hide(), $('#pullTab').on('click', function (e) { l(e), $('#drawer').hasClass('open') ? (J.trackAlways('showcase_gui', { gui_action: 'hide_highlight_reel' }), $(this).addClass('open').children('img').attr('src', 'images/auto.png')) : (J.trackAlways('showcase_gui', { gui_action: 'show_highlight_reel' }), $(this) .removeClass('open') .children('img') .attr('src', 'images/auto-suspend.png')) a() }) /***********************方奕卓 热点列表事件监听 ************************/ if (window.DATA.showHotListSta) { $('#hotList').css('display', '') $('#hotList').on('click', function (e) { l(e) var hotList = $('#hotListWrap')[0] var isActive = hotList.classList.contains('hotListActive') if (isActive) { hotList.classList.remove('hotListActive') this.classList.remove('active') } else { hotList.classList.add('hotListActive') this.classList.add('active') } }), $('#hotListContent ul').on('mouseover', function (e) { l(e) var target = e.target var hotList = document.getElementById('hotListWrap') if (target.tagName === 'SPAN') { var targetParent = target.parentElement.parentElement if (target.offsetWidth + 116 >= targetParent.clientWidth) { hotList.style.width = target.offsetWidth + 116 + 'px' } else { hotList.style.width = '' } } else if (target.tagName === 'LI') { var targetParent = target.parentElement if (target.children[0].offsetWidth + 116 >= targetParent.clientWidth) { hotList.style.width = target.children[0].offsetWidth + 116 + 'px' } else { hotList.style.width = '' } } else { hotList.style.width = '' } }) $('#hotListContent ul').on('click', function (e) { l(e) this.preElem && this.preElem.classList.remove('active') if (e.target.tagName === 'SPAN') { e.target.parentElement.classList.add('active') e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player, true) // 打开热点 this.preElem = e.target.parentElement } else { e.target.classList.add('active') e.target.hot && e.target.hot.examine(window.player, true) // 打开热点 this.preElem = e.target } }) $('#hotListClose').on('click', function (e) { l(e) var hotList = $('#hotListWrap')[0] hotList.classList.remove('hotListActive') $('#hotListContent ul .active').removeClass('active') $('#hotList')[0].classList.remove('active') }) } /*****************************************************************/ $('#more-menu-button').on('click', function (e) { l(e) var t = $('#more-menu') t.toggleClass('open') }), (t.exports.init = S), (t.exports.startLoading = x), (t.exports.endLoading = d), (t.exports.onProgress = u) }).call(this, '/js/gui/gui.js') }, { '../analytics': 4, '../controls/serializer': 14, '../enum/AlignmentType': 17, '../enum/BlackoutStyle': 18, '../enum/ControlEvents': 21, '../enum/DirectorEvents': 23, '../enum/Keys': 30, '../enum/PathDiscardMode': 38, '../enum/PathDisplayMode': 39, '../enum/PlayerEvents': 40, '../enum/VROption': 47, '../enum/Vectors': 50, '../enum/Viewmode': 51, '../enum/WarpStyle': 52, '../enum/ZoomEvents': 53, '../lib/dat.gui': 93, '../localization/localize': 108, '../tag/Media/MediaEvent': 131, '../objects/Snapshot': 153, '../settings': 166, '../util/ajax': 181, '../util/browser': 182, '../util/camera': 183, '../util/logger': 189, '../util/showcase': 193, '../util/transitions': 195, './closer/ModalCloserEvent': 61, './closer/modalCloser': 62, './help/HelpEvent': 66, './help/help': 67, './helpManager': 68, './immersiveMode': 69, './konami': 70, './landingScreen': 71, './loadingScreen': 72, './memoryUsage': 73, './playButton': 74, './populateModal': 75, './sharing/ShareEvents': 76, './sharing/modal': 77, './terms/TermsEvent': 78, './terms/terms': 79, './title/TitleEvents': 80, './title/tagToggle': 81, './title/titleBar': 82, './tourInteraction': 84, './vr/vrEvent': 85, './vr/vrModal': 87, './webvr/WebVrEvent': 88, './webvr/webVRgui': 89, three: 217 } ], 66: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ OPENED: 'help.opened', CLOSED: 'help.closed' }) }, {} ], 67: [ function (e, t, i) { 'use strict' function n() { g.on('click', function (e) { if (S && S !== l.TRANSITIONING) { var t = window.getComputedStyle(y).getPropertyValue('opacity') > 0 t && !M ? R.close() : r() } }), w.on('click', function (e) { R.close() }), E.on('click', function (e) { S && S !== l.TRANSITIONING && (s(), o()) }), b.on('click', function (e) { s(), a() }) } function r() { S && S !== l.TRANSITIONING && ((M = !0), setTimeout(function () { M = !1 }, d.help.modalStayDuration), R.emit(h.OPENED), m.addClass('open ' + S), g.addClass('open'), s(), o(), y.style.removeProperty ? y.style.removeProperty('display') : y.style.removeAttribute('display'), y.classList.add('fadeIn')) } function o() { E.addClass('underline-tab'), u.fill(_, c.NAVIGATION, S), m.addClass(S) } function a() { b.addClass('underline-tab'), u.fill(T, c.MORE_HELP), m.addClass('more-help') } function s(e, t) { m.removeClass( 'more-help ' + l.PANORAMA + ' ' + l.DOLLHOUSE + ' ' + l.FLOORPLAN + ' ' + l.OUTDOOR ), I.forEach(function (e) { e.classList.remove('underline-tab') }) } var l = e('../../enum/Viewmode'), c = e('../../enum/HelpModalType'), h = e('./HelpEvent'), u = (e('../helpManager'), e('./../populateModal')), d = e('../../settings'), p = e('../../util/common'), f = e('events').EventEmitter, g = $('.footer-help').eq(0), m = $('#help-dialog').eq(0), v = document.querySelector('#quick-logo'), A = document.querySelector('#loaderCoBrand'), y = document.querySelector('#help-dialog'), C = document.querySelector('.footer'), I = $('.help-tabs').children().toArray(), E = $('.navigation-tab').eq(0), b = $('.more-help-tab').eq(0), w = ($('#interaction-modal').eq(0).find('.interaction').toArray(), m.find('.close').eq(0)), _ = m.find('.interactions').toArray(), T = m.find('.ui-instructions').toArray(), x = l.PANORAMA, S = l.PANORAMA, M = !1, R = { init: function (e, t) { ;(S = t), (x = t), [y, A, v, C].forEach(function (e) { e.classList.add(u.deviceType) }), n() }, close: function () { if ( m.hasClass('open') && (this.emit(h.CLOSED), g.removeClass('open'), m.removeClass('open'), y.classList.contains('fadeIn')) ) { y.classList.remove('fadeIn') var e = S === l.TRANSITIONING ? x : S u.clear(_, c.NAVIGATION, e) } }, updateMode: function (e) { ;(x = S), (S = e) } } p.extendObject(R, f.prototype), (t.exports = R) }, { '../../enum/HelpModalType': 28, '../../enum/Viewmode': 51, '../../settings': 166, '../../util/common': 185, '../helpManager': 68, './../populateModal': 75, './HelpEvent': 66, events: 202 } ], 68: [ function (e, t, i) { ;(function (i) { 'use strict' var n = e('../util/browser'), r = e('./../util/logger'), o = e('./../settings'), a = new r(i), s = (function () { var e try { return ( (e = window.localStorage.getItem('visitCount') || '0'), (e = (parseFloat(e) + 1).toString()), window.localStorage.setItem('visitCount', e), a.debug('visitCount = ' + e), e ) } catch (t) { ;(e = '1'), a.debug("couldn't set local storage") } })(), l = !1 t.exports = { isHelpDisabled: function () { return '0' === n.valueFromHash('help', null) || l }, isLargeHelpEnabled: function () { return ('1' === s || '1' === n.valueFromHash('help', null)) && !this.isHelpDisabled() }, isSmallHelpEnabled: function () { return '2' === n.valueFromHash('help', null) && !this.isHelpDisabled() }, isHelpEnabled: function () { return this.isLargeHelpEnabled() || this.isSmallHelpEnabled() }, setAutoPlay: function (e) { l = o.warp.auto >= 0 && e > 1 } } }).call(this, '/js/gui/helpManager.js') }, { '../util/browser': 182, './../settings': 166, './../util/logger': 189 } ], 69: [ function (e, t, i) { 'use strict' function n(e, t, i, n) { ;(F = n), r(e, t, i, F), o(), (N = t.mode) } function r(e, t, i, n) { ;[C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function (t) { e.controls[t].on(v.Move, a), e.controls[t].on(v.LongTap, c) }), M.on('mousewheel DOMMouseScroll', a), i.on(m.TagActivated, a), i.on(m.TagNavigation, a), t.on(A.FlyingEnded, s), t.on(A.ModeChanging, function (e, t) { B = t !== C.PANORAMA && e !== C.PANORAMA }), t.on(A.ModeChanged, function (e, i) { // 备注sg 漫游状态通信 if (window.threeReact.state3d) window.threeReact.state3d(t.mode) ;(N = t.mode), i !== C.TRANSITIONING ? l() : a('modeChange') }), n.on(y.TourStart, function () { ;(L = !0), a() }), n.on(y.TourEnd, function () { ;(L = !1), l() }), n.on(y.ActionInterrupted, function () { L = !1 }), R.addEventListener( 'touchend', function () { $('#pullTab').hasClass('opened') && !L && l() }, !0 ) } function o() { p.isMobile() ? (b.forEach(function (e) { e.classList.add('mobile') }), w.click(l)) : (b.forEach(function (e) { e.addEventListener( 'mouseleave', function () { !M.is(':hover') && b[0].classList.contains('detectHover') && l() }, !0 ) }), M.mouseleave(function () { b[0].classList.contains('detectHover') && l() })) } function a(e) { D || (d(e) && _.hasClass('playing')) || (clearTimeout(O), (P = !0), g.close(), h(e), N !== C.DOLLHOUSE && N !== C.FLOORPLAN && ((x.hasClass('expand') && !S.hasClass('closed')) || 2 === p.valueFromHash('title', 1), _.hasClass('playing') || (b.forEach(function (e) { e.classList.add('detectHover') }), (O = setTimeout(l, f.immersive.timeToShowAgain))))) } function s() { _.hasClass('playing') || (clearTimeout(O), (O = setTimeout(l, f.immersive.timeToShowAgain))) } function l() { clearTimeout(O), (P = !1), I.forEach(function (e) { e.classList.remove('drawerOpen') }), L || E.forEach(function (e) { e.classList.remove('duringTour') }), b.forEach(function (e) { e.classList.remove('detectHover') }) } function c() { P ? l() : a(), (D = !0), setTimeout(function () { D = !1 }, f.immersive.uiStayDuration) } function h(e) { !d(e) && L ? E.forEach(function (e) { e.classList.remove('drawerOpen'), e.classList.add('duringTour') }) : _.hasClass('open') ? E.forEach(function (e) { e.classList.remove('duringTour'), e.classList.add('drawerOpen') }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function (e) { e.classList.add('fadeOut') }) } function u() { T.hasClass('duringTour') || ((L = !1), a('gui'), l()) } function d(e) { return 'mouse' === e || 'touch' === e || 'key' === e || 'gui' === e } var p = e('../util/browser'), f = e('../settings'), g = e('./help/help'), m = e('../enum/tagEvents'), v = e('../enum/ControlEvents'), A = e('../enum/PlayerEvents'), y = e('../enum/DirectorEvents'), A = e('../enum/PlayerEvents'), C = e('../enum/Viewmode'), I = $( '.pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer' ).toArray(), E = $('.pinBottom-container, #drawer-container, .footer').toArray(), b = $('#hover-bottom, #hover-top').toArray(), w = ($('#pullTab').eq(0), $('#playHead').eq(0), $('.pinBottom-container').eq(0)), _ = $('#drawer').eq(0), T = $('#drawer-container').eq(0), x = $('#meta-info').eq(0), S = $('.pinTop.left').eq(0), M = $('#player').eq(0), R = document.getElementById('pullTab'), P = !1, O = null, L = !1, D = !1, N = null, B = !1, F = null ;(t.exports.init = n), (t.exports.hideUi = a), (t.exports.resetDrawer = u) }, { '../enum/ControlEvents': 21, '../enum/DirectorEvents': 23, '../enum/tagEvents': 32, '../enum/PlayerEvents': 40, '../enum/Viewmode': 51, '../settings': 166, '../util/browser': 182, './help/help': 67 } ], 70: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e, t, i) { l.debug('konami has the modelInstance') var n = [] $(window).on('keydown', function (e) { n.push(e.which), n.length > o.secretPanelWord.length && n.shift(), s.equalLists(n, o.secretPanelWord) && (l.debug('Developer mode active.'), (o.debug = !0)) }), $(window).on('keydown', function n(r) { o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i), $(window).off('keydown', n)) : console.warn("sorry we're not ready yet")) }) } var r = e('./../util/logger'), o = e('./../settings'), a = e('./debug'), s = e('./../util/common'), l = (e('./gui'), new r(i)) o.console && $('body').append('
    '), (t.exports.init = n) }).call(this, '/js/gui/konami.js') }, { './../settings': 166, './../util/common': 185, './../util/logger': 189, './debug': 63, './gui': 65 } ], 71: [ function (e, t, i) { 'use strict' function n(e, t) { E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode } function r(e) { var t = $.Deferred() e || t.resolve() var i = c.startupFlyinDelay return ( e === p.PANORAMA && (i += c.dollhouse.transitionTime), setTimeout(t.resolve.bind(t), i), t ) } function o(e, t, i) { var n = 0 c.quickstart.enabled && (a(i), (n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay)) var r = function () { e.once(g.Move, l), t.once(f.TourStart, l) } s(n, r) } function a(e) { return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕 v.before(y), A = $(".quick-brand").toArray()),*/ m.addClass('fadeOut'), setTimeout(function () { A.forEach(function (e) { e.classList.add('fadeIn') }) }, c.quickstart.showTextDelay), setTimeout(function () { A.forEach(function (e) { e.classList.add('fadeOut') }) }, c.quickstart.fadeOutDelay), !0 } function s(e, t) { setTimeout(function () { if (h.isHelpEnabled()) { if ( (t(), u.init(), C.addClass('fadeIn landing ' + u.deviceType), h.isSmallHelpEnabled()) ) return void C.addClass('small') u.fill(I, d.LANDING[E]), C.addClass(E) } }, e) //csz 用户引导界面 var helpData = { pc: ['images/pc_step1.png', 'images/pc_step2.png', 'images/pc_step3.png'], mobile: ['images/phone_step1.png', 'images/phone_step2.png', 'images/phone_step3.png'] } var navIcon = $('.nav-icon .icon') if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr('src', helpData.mobile[0]) function paging(id) { id.on('click', function () { var navPage = null $(this).attr('data-id') == 'plus' ? (navPage = +navIcon.attr('data-page') + 1) : (navPage = +navIcon.attr('data-page') - 1) if (navPage > helpData.length || navPage < 1) return false if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) { navIcon.attr({ 'data-page': navPage, src: helpData.mobile[navPage - 1] }) } else { navIcon.attr({ 'data-page': navPage, src: helpData.pc[navPage - 1] }) } }) } paging($('.next-button')) paging($('.prev-button')) } function l() { u.clear(I, d.LANDING[E]), C.removeClass('fadeIn') } var c = e('../settings'), h = (e('./help/help'), e('./helpManager')), u = e('./populateModal'), d = e('../enum/HelpModalType'), p = e('../enum/Viewmode'), f = e('../enum/DirectorEvents'), g = e('../enum/PlayerEvents'), m = $('#quick-blackout').eq(0), v = $('#quick-logo').eq(0), A = $('.quick-brand').toArray(), y = $('#loaderCoBrand').eq(0), C = $('#interaction-modal').eq(0), I = C.find('.interaction').toArray(), E = ($('#model-title, .pinBottom-container, #drawer-container, #drawer, .footer').toArray(), '') ;(t.exports.delayLanding = r), (t.exports.showMessage = o), (t.exports.init = n), (t.exports.dismissModal = l) }, { '../enum/DirectorEvents': 23, '../enum/HelpModalType': 28, '../enum/PlayerEvents': 40, '../enum/Viewmode': 51, '../settings': 166, './help/help': 67, './helpManager': 68, './populateModal': 75 } ], 72: [ function (e, t, i) { 'use strict' var n = e('./circleLoader').circleLoader t.exports = { element: $('#gui-loading'), hide: function (e) { n.done(), this.element.fadeOut(1500, e) }, show: function (e) { this.element.fadeIn( 500, function () { this.element.css('display', 'table'), e && e() }.bind(this) ) }, progress: function (e) { n.set(e) } } }, { './circleLoader': 60 } ], 73: [ function (e, t, i) { 'use strict' var n = e('../settings'), r = $('#memory-info'), o = r.find('#memory-gpu'), a = !1 t.exports = { show: function () { n.profiling.enabled && (r.show(), (a = !0)) }, hide: function () { r.hide(), (a = !1) }, toggle: function () { a ? this.hide() : this.show() }, update: function (e) { n.profiling.enabled && o.text(Math.floor(e / 1e6) + 'MB') } } }, { '../settings': 166 } ], 74: [ function (e, t, i) { 'use strict' var n = e('../util/browser'), r = e('../analytics') e('../settings') t.exports = { show: function (e, t) { $('#gui-message').fadeOut(500, function () { t() }) } } }, { '../analytics': 4, '../settings': 166, '../util/browser': 182 } ], 75: [ function (e, t, i) { 'use strict' function n(e, t, i, n) { function r(e) { return e.classList.contains(a) } var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType] //for (var a in o) { //var s = e.find(r); //for (var l in o[a]) { //var c = o[a][l]; //if ("top-info" === l || "bottom-info" === l) { //var h = n ? c : ""; //czj 注释掉第一次打开的用户引导 //s.querySelector("." + l).textContent = h //} else { //var u = n ? c : ""; //, d = s.querySelector("." + l); //d.src = u, //n ? d.classList.remove("hidden") : d.classList.add("hidden") //} //} //} //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr")); // p.forEach(function(e) { // n ? e.classList.remove("hidden") : e.classList.add("hidden") // }) } var r = e('../util/browser'), o = e('../localization/localize'), a = e('../enum/HelpModalType'), s = (e('../enum/HelpModalSize'), e('../enum/Viewmode')) t.exports = { init: function () { if (!this.hasInitialized) { ;(this.hasInitialized = !0), (this.deviceType = r.isMobile() ? 'mobile' : 'desktop'), (this.assets = {}), (this.assets[a.LANDING[s.PANORAMA]] = { desktop: { left: { 'top-info': o.ROTATE, 'big-image': 'images/nav_help_mouse_drag_left.png', keyboard: 'images/nav_help_keyboard_left_right.png' }, middle: { 'top-info': o.MOVE, 'big-image': 'images/nav_help_mouse_click.png', keyboard: 'images/nav_help_keyboard_up_down.png' }, right: { 'top-info': o.ZOOM, 'big-image': 'images/nav_help_mouse_zoom.png', keyboard: 'images/nav_help_zoom_keys.png' } }, mobile: { left: { 'top-info': o.ROTATE, 'big-image': 'images/nav_help_gesture_drag.png' }, middle: { 'top-info': o.MOVE, 'big-image': 'images/nav_help_gesture_tap.png' }, right: { 'top-info': o.ZOOM, 'big-image': 'images/nav_help_gesture_pinch.png' } } }), (this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse( JSON.stringify(this.assets[a.LANDING[s.PANORAMA]]) )), (this.assets[a.LANDING[s.DOLLHOUSE]] = { desktop: { left: { 'top-info': o.ROTATE, 'big-image': 'images/nav_help_mouse_drag_left.png', keyboard: 'images/nav_help_keyboard_left_right.png' }, middle: { 'top-info': o.MOVE, 'big-image': 'images/nav_help_mouse_position_right.png' } }, mobile: { left: { 'top-info': o.ROTATE, 'big-image': 'images/nav_help_gesture_drag.png' }, middle: { 'top-info': o.MOVE, 'big-image': 'images/nav_help_gesture_position_two_finger.png' } } }), (this.assets[a.LANDING[s.FLOORPLAN]] = { desktop: { left: { 'top-info': o.MOVE, 'big-image': 'images/nav_help_mouse_position_left.png' }, middle: { 'top-info': o.ROTATE, 'big-image': 'images/nav_help_mouse_drag_right.png', keyboard: 'images/nav_help_keyboard_left_right.png' } }, mobile: { left: { 'top-info': o.MOVE, 'big-image': 'images/nav_help_gesture_position.png' }, middle: { 'top-info': o.ROTATE, 'big-image': 'images/nav_help_gesture_drag_two_finger.png' } } }) var e = { 'top-info': o.INSIDE, 'big-image': 'images/nav_help_click_inside.png', keyboard: 'images/nav_help_inside_key.png' } ;(this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e), (this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e), (this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e) var t = { 'top-info': o.INSIDE, 'big-image': 'images/nav_help_tap_inside.png' } ;(this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t), (this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t), (this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t), (this.assets[a.NAVIGATION] = {}), (this.assets[a.NAVIGATION][s.PANORAMA] = { desktop: { left: { 'top-info': o.HELP_DESKTOP_PANORAMA_1A, 'bottom-info': o.HELP_DESKTOP_PANORAMA_1B, 'big-image': 'images/nav_help_mouse_drag_left.png', keyboard: 'images/nav_help_keyboard_left_right.png' }, middle: { 'top-info': o.HELP_DESKTOP_PANORAMA_2A, 'bottom-info': o.HELP_DESKTOP_PANORAMA_2B, 'big-image': 'images/nav_help_mouse_click.png', keyboard: 'images/nav_help_keyboard_up_down.png' }, right: { 'top-info': o.HELP_DESKTOP_PANORAMA_3A, 'bottom-info': o.HELP_DESKTOP_PANORAMA_3B, 'big-image': 'images/nav_help_mouse_zoom.png', keyboard: 'images/nav_help_zoom_keys.png' } }, mobile: { left: { 'top-info': o.HELP_MOBILE_PANORAMA_1, 'big-image': 'images/nav_help_gesture_drag.png' }, middle: { 'top-info': o.HELP_MOBILE_PANORAMA_2, 'big-image': 'images/nav_help_gesture_tap.png' }, right: { 'top-info': o.HELP_MOBILE_3, 'big-image': 'images/nav_help_gesture_pinch.png' } } }), (this.assets[a.NAVIGATION][s.DOLLHOUSE] = { desktop: { left: { 'top-info': o.HELP_DESKTOP_DOLLHOUSE_1A, 'bottom-info': o.HELP_DESKTOP_DOLLHOUSE_1B, 'big-image': 'images/nav_help_mouse_drag_left.png', keyboard: 'images/nav_help_keyboard_all.png' }, middle: { 'top-info': o.HELP_DESKTOP_DOLLHOUSE_2A, 'big-image': 'images/nav_help_mouse_position_right.png' }, right: { 'top-info': o.HELP_DESKTOP_DOLLHOUSE_3A, 'big-image': 'images/nav_help_mouse_zoom.png' } }, mobile: { left: { 'top-info': o.HELP_MOBILE_DOLLHOUSE_1, 'big-image': 'images/nav_help_gesture_drag.png' }, middle: { 'top-info': o.HELP_MOBILE_DOLLHOUSE_2, 'big-image': 'images/nav_help_gesture_position_two_finger.png' }, right: { 'top-info': o.HELP_MOBILE_3, 'big-image': 'images/nav_help_gesture_pinch.png' } } }), (this.assets[a.NAVIGATION][s.FLOORPLAN] = { desktop: { left: { 'top-info': o.HELP_DESKTOP_FLOORPLAN_1A, 'big-image': 'images/nav_help_mouse_position_left.png' }, middle: { 'top-info': o.HELP_DESKTOP_FLOORPLAN_2A, 'bottom-info': o.HELP_DESKTOP_FLOORPLAN_2B, 'big-image': 'images/nav_help_mouse_drag_right.png', keyboard: 'images/nav_help_keyboard_left_right.png' }, right: { 'top-info': o.HELP_DESKTOP_FLOORPLAN_3A, 'bottom-info': o.HELP_DESKTOP_FLOORPLAN_3B, 'big-image': 'images/nav_help_mouse_zoom.png', keyboard: 'images/nav_help_keyboard_up_down.png' } }, mobile: { left: { 'top-info': o.HELP_MOBILE_FLOORPLAN_1, 'big-image': 'images/nav_help_gesture_position.png' }, middle: { 'top-info': o.HELP_MOBILE_FLOORPLAN_2, 'big-image': 'images/nav_help_gesture_drag_two_finger.png' }, right: { 'top-info': o.HELP_MOBILE_3, 'big-image': 'images/nav_help_gesture_pinch.png' } } }), (this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse( JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA]) )), (this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = { 'top-info': o.HELP_DESKTOP_360_2A, 'bottom-info': o.HELP_DESKTOP_360_2B, 'big-image': 'images/nav_help_click_inside.png', keyboard: 'images/nav_help_inside_key.png' }), (this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = { 'top-info': o.HELP_MOBILE_360_2, 'big-image': 'images/nav_help_tap_inside.png' }), (this.assets[a.MORE_HELP] = { desktop: { 'more-help-hlr': { 'top-info': o.HELP_MORE_HLR_A, 'big-image': 'images/nav_help_expand.svg', 'bottom-info': o.HELP_DESKTOP_MORE_HLR_B }, 'more-help-dollhouse': { 'top-info': o.HELP_MORE_DOLLHOUSE_A, 'big-image': 'images/nav_help_dollhouse.svg', 'bottom-info': o.HELP_DESKTOP_MORE_DOLLHOUSE_B }, 'more-help-floors': { 'top-info': o.HELP_MORE_FLOORS_A, 'big-image': 'images/nav_help_floor picker.svg', 'bottom-info': o.HELP_DESKTOP_MORE_FLOORS_B }, 'more-help-tag': { 'top-info': o.HELP_MORE_TAG_A, 'big-image': 'images/nav_help_tag.svg', 'bottom-info': o.HELP_DESKTOP_MORE_TAG_B }, 'more-help-zoom': { 'top-info': o.HELP_MORE_ZOOM_A, 'big-image': 'images/nav_help_zoom.svg', 'bottom-info': o.HELP_DESKTOP_MORE_ZOOM_B }, 'more-help-tour': { 'top-info': o.HELP_MORE_TOUR_A, 'big-image': 'images/nav_help_play.png', 'bottom-info': o.HELP_DESKTOP_MORE_TOUR_B }, 'more-help-inside': { 'top-info': o.HELP_MORE_INSIDE_A, 'big-image': 'images/nav_help_inside.svg', 'bottom-info': o.HELP_DESKTOP_MORE_INSIDE_B }, 'more-help-vr': { 'top-info': o.HELP_MORE_VR_A, 'big-image': 'images/nav_help_vr.svg', 'bottom-info': o.HELP_DESKTOP_MORE_VR_B }, 'more-help-360': { 'top-info': o.HELP_MORE_360_A, 'big-image': 'images/nav_help_360.svg', 'bottom-info': o.HELP_DESKTOP_MORE_360_B }, 'more-help-fullscreen': { 'top-info': o.HELP_MORE_FULLSCREEN_A, 'big-image': 'images/nav_help_fullscreen.svg', 'bottom-info': o.HELP_DESKTOP_MORE_FULLSCREEN_B } }, mobile: { 'more-help-hlr': { 'top-info': o.HELP_MORE_HLR_A, 'big-image': 'images/nav_help_expand.svg', 'bottom-info': o.HELP_DESKTOP_MORE_HLR_B }, 'more-help-dollhouse': { 'top-info': o.HELP_MORE_DOLLHOUSE_A, 'big-image': 'images/nav_help_dollhouse.svg', 'bottom-info': o.HELP_MOBILE_MORE_DOLLHOUSE_B }, 'more-help-floors': { 'top-info': o.HELP_MORE_FLOORS_A, 'big-image': 'images/nav_help_floor picker.svg', 'bottom-info': o.HELP_DESKTOP_MORE_FLOORS_B }, 'more-help-tag': { 'top-info': o.HELP_MORE_TAG_A, 'big-image': 'images/nav_help_tag.svg', 'bottom-info': o.HELP_MOBILE_MORE_TAG_B }, 'more-help-tour': { 'top-info': o.HELP_MORE_TOUR_A, 'big-image': 'images/nav_help_play.png', 'bottom-info': o.HELP_DESKTOP_MORE_TOUR_B }, 'more-help-inside': { 'top-info': o.HELP_MORE_INSIDE_A, 'big-image': 'images/nav_help_inside.svg', 'bottom-info': o.HELP_MOBILE_MORE_INSIDE_B }, 'more-help-vr': { 'top-info': o.HELP_MORE_VR_A, 'big-image': 'images/webvr.svg', 'bottom-info': o.HELP_MOBILE_MORE_VR_B }, 'more-help-360': { 'top-info': o.HELP_MORE_360_A, 'big-image': 'images/nav_help_360.svg', 'bottom-info': o.HELP_MOBILE_MORE_360_B } } }), (this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = { desktop: { left: { 'top-info': o.ROTATE, 'big-image': 'images/nav_help_mouse_drag_left.png', keyboard: 'images/nav_help_keyboard_left_right.png' }, middle: { 'top-info': o.MOVE, 'big-image': 'images/nav_help_mouse_click.png', keyboard: 'images/nav_help_keyboard_up_down.png' }, right: { 'top-info': o.PLAY, 'big-image': 'images/Desktop-help-play-button.svg', keyboard: 'images/Desktop-help-spacebar-2.svg' } }, mobile: { left: { 'top-info': o.ROTATE, 'big-image': 'images/nav_help_gesture_drag.png' }, middle: { 'top-info': o.MOVE, 'big-image': 'images/nav_help_gesture_tap.png' }, right: { 'top-info': o.PLAY, 'big-image': 'images/mobile-help-play-button.svg' } } }), (this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse( JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]]) )), (this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle), (this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle), (this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse( JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]]) )), (this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left), (this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left) } }, fill: function (e, t, i) { n.call(this, e, t, i, !0) }, clear: function (e, t, i) { n.call(this, e, t, i, !1) } } }, { '../enum/HelpModalSize': 27, '../enum/HelpModalType': 28, '../enum/Viewmode': 51, '../localization/localize': 108, '../util/browser': 182 } ], 76: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ OPENED: 'share.open', CLOSED: 'share.closed', LINK_CLICKED: 'share.linked' }) }, {} ], 77: [ function (e, t, i) { 'use strict' function n(e) { function t(t, i) { var n = window.screenY + ($('#player').height() - i) / 2, r = window.screenX + ($('#player').width() - t) / 2, o = 'top=' + n + ',left=' + r + ',width=' + t + ',height=' + i I.emit(l.LINK_CLICKED, { channel: e }), window.open(C[e], 'shareWindow', o) } switch (e) { case y.FACEBOOK: t(580, 420) break case y.TWITTER: t(550, 440) break case y.MAIL: I.emit(l.LINK_CLICKED, { channel: 'email' }), window.open(C[e], '_blank') break case y.LINKEDIN: } } function r(e) { I.emit(l.LINK_CLICKED, { channel: 'copylink' }) var t = document.createRange() t.selectNodeContents(v) var i = window.getSelection() i.removeAllRanges(), i.addRange(t), document.execCommand('copy'), A.classList.remove('hidden'), v.classList.add('highlighted') } function o(e) { ;(e && (e.stopPropagation(), e.target === v)) || (window.getSelection().removeAllRanges(), v.classList.remove('highlighted'), A.classList.add('hidden')) } var a = e('../../util/browser'), s = e('../../localization/localize'), l = e('./ShareEvents'), c = e('../../util/common'), h = e('events').EventEmitter, u = document.getElementById('sharing'), d = document.getElementById('share-modal'), p = document.getElementById('share-close'), f = document.getElementById('facebook-share'), g = document.getElementById('twitter-share'), m = document.getElementById('mail-share'), v = document.getElementById('share-url-text'), A = document.getElementById('copy-success'), y = Object.freeze({ FACEBOOK: 'facebook', TWITTER: 'twitter', MAIL: 'mail', LINKEDIN: 'linkedin' }), C = {} ;(C[y.FACEBOOK] = 'http://www.facebook.com/sharer.php?u=' + encodeURIComponent(window.location.href + '&utm_source=1') + '&t='), (C[y.TWITTER] = 'http://twitter.com/intent/tweet?text='), (C[y.MAIL] = 'mailto:?subject=') var I = { init: function (e) { var t = encodeURIComponent(s.SHARE_EXPLORE + e + ' ' + s.SHARE_AT + ' ') ;(C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + '&utm_source=1')), (C[y.TWITTER] += t + encodeURIComponent( window.location.href + '&utm_source=2 ' + s.SHARE_WITH + ' #port' )), (C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + '&body=' + t + encodeURIComponent(window.location.href + '&utm_source=3')), u.addEventListener('click', this.toggle.bind(this)), p.addEventListener('click', this.hide.bind(this)), v.addEventListener('click', r), d.addEventListener('click', o), f.addEventListener('click', n.bind(this, y.FACEBOOK)), g.addEventListener('click', n.bind(this, y.TWITTER)), m.addEventListener('click', n.bind(this, y.MAIL)), (v.textContent = window.location.href + '&utm_source=4'), d.classList.add(a.isMobile() ? 'mobile' : 'desktop'), u.classList.remove('hidden') }, show: function () { this.emit(l.OPENED), d.classList.add('fadeIn') }, hide: function () { d.classList.contains('fadeIn') && (this.emit(l.CLOSED), document.selection && document.selection.empty(), window.getSelection().removeAllRanges(), o(), d.classList.remove('fadeIn')) }, toggle: function () { d.classList.contains('fadeIn') ? this.hide() : this.show() } } c.extendObject(I, h.prototype), (t.exports = I) }, { '../../localization/localize': 108, '../../util/browser': 182, '../../util/common': 185, './ShareEvents': 76, events: 202 } ], 78: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ OPENED: 'terms.opened', CLOSED: 'terms.closed' }) }, {} ], 79: [ function (e, t, i) { 'use strict' var n = e('./TermsEvent'), r = e('../../localization/localize'), o = e('../../analytics'), a = e('../../util/ajax'), s = e('../../util/common'), l = e('events').EventEmitter, c = document.getElementById('terms-modal'), h = { init: function () { $('.footer-terms').on( 'click', function (e) { e.preventDefault(), this.show() }.bind(this) ), $('#terms-modal .close').on('click', this.hide.bind(this)) }, show: function () { this.emit(n.OPENED), a .get('static/' + r.TERMS_TEXT_FILE) .done(function (e) { var t = $('#terms-text').html(e) o.track('showcase_gui', { gui_action: 'click_terms_button', interaction_source: 'gui' }), t.find('a').attr('target', '_blank') }) .fail(function () { $('#terms-text').html('

    ' + r.TERMS_OF_USE + '

    ' + r.TERMS_FAIL) }), c.classList.add('fadeIn') }, hide: function (e) { e && e.preventDefault(), c.classList.contains('fadeIn') && this.emit(n.CLOSED), c.classList.remove('fadeIn') } } s.extendObject(h, l.prototype), (t.exports = h) }, { '../../analytics': 4, '../../localization/localize': 108, '../../util/ajax': 181, '../../util/common': 185, './TermsEvent': 78, events: 202 } ], 80: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ OPEN_INFO: 'title.open.info', CLOSE_INFO: 'title.close.info', SHOW_INFO: 'title.show.info', HIDE_INFO: 'title.hide.info', LINK_CLICKED: 'title.link.click', CONTACT_LINK_CLICKED: 'title.contact.click', ORIGIN_LINK_CLICKED: 'title.origin.click' }) }, {} ], 81: [ function (e, t, i) { 'use strict' function n(e, t) { o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t) } function r(e, t) { function i(i) { ;(e.shouldShowtags = 'show' === this.value), e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration) } document.getElementById('tag-toggles').classList.remove('hidden'), (document.getElementById('radio-tag-show').checked = !0) for ( var n = document.getElementById('tag-inputs').querySelectorAll('input'), r = 0; r < n.length; r++ ) n[r].addEventListener('change', i) } var o = e('../../settings') t.exports.init = n }, { '../../settings': 166 } ], 82: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e, t) { return e && u.valueFromHash('title', 1) && 2 !== u.valueFromHash('mls', 0) ? ((document.getElementsByClassName('titleText')[0].innerText = e), (g_weixinObj.title = e), e.length > g.minTooltipCharacters && I.parentElement.setAttribute('data-original-title', e), t && 1 !== m.specialEdition && m.brand && !m.mls ? (document.getElementById('cobrandTitle').innerText = t) : (document.getElementsByClassName('co-brand')[0].classList.add('hidden'), document.getElementById('gui-name').classList.add('noCoBrand'), document.getElementById('cobrandTitle').classList.add('hidden')), !0) : (document.getElementById('model-title').classList.add('hidden'), !1) } function r(e) { return e ? ((L = !0), void (_.innerHTML = e)) : void _.classList.add('hidden') } function o(e, t, i, n) { if ((!e && !t && !i) || !m.brand || u.valueFromHash('mls', !1)) return void T.classList.add('hidden') L = !0 var r = [], o = c(r, '
    ') if ((e && o('' + e + ''), t)) { var a = n || t, s = u.isMobile() ? '' + a + '' : '' + a + '' o(s) } i && o('' + i + ''), (r[0] = ''), (x.innerHTML = r.join('')) } function a(e) { if ('string' == typeof e) try { e = JSON.parse(e) } catch (e) { return ( y.warn('Unable to parse address data'), void S.parentElement.classList.add('hidden') ) } if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip))) return void S.parentElement.classList.add('hidden') L = !0 var t = [], i = c(t, ' ') e.address_1 && i(e.address_1), e.address_2 && i(e.address_2), e.city && i(e.city, ', '), e.state && i(e.state, ', '), e.zip && i(e.zip, e.state ? ' ' : ', '), (t[0] = ''), (S.innerText = t.join('')) } function s(e) { var t = document.createElement('a') return ( (t.id = 'url'), (t.target = '_blank'), (t.href = e), (t.innerText = e), t.addEventListener('click', N.emit.bind(N, v.ORIGIN_LINK_CLICKED)), t ) } function l(e) { return ( !(!e || (u.inIframe() && document.referrer === e)) && (R.classList.remove('hidden'), (P.innerHTML = f.WEBVR_LEARN_MORE + ': '), P.appendChild(s(e)), O.forEach(function (e) { e.classList.add('share-link') }), !0) ) } function c(e, t) { var i = e, n = t return function (e, t) { i.push(t || n, e) } } function h() { document .getElementById('title-toggle') .addEventListener('click', N.toggleTitle.bind(N)), L && I.addEventListener('click', N.toggleMeta.bind(N, !1)) var e = [].slice.call(_.querySelectorAll('a')) e.forEach(function (e) { e.addEventListener('click', N.emit.bind(N, v.LINK_CLICKED)) }) var t = [].slice.call(T.querySelectorAll('a')) t.forEach(function (e) { e.addEventListener( 'click', N.emit.bind(N, v.CONTACT_LINK_CLICKED, { contact_type: e.getAttribute('id') }) ) }) } var u = e('../../util/browser'), d = e('../../util/common'), p = e('../../util/logger'), f = e('../../localization/localize'), g = e('./titleBarSettings'), m = e('../../settings'), v = e('./TitleEvents'), A = e('events').EventEmitter, y = new p(i), C = document.querySelector('.pinTop.left'), I = document.getElementsByClassName('title-container')[0], E = document.getElementById('title-toggle').querySelector('i'), b = document.getElementById('meta-info-wrapper'), w = document.getElementById('meta-info'), _ = document.getElementById('meta-description'), T = document.getElementsByClassName('contact-info')[0], x = document.getElementById('contact-data'), S = document.getElementById('addressTxt'), M = document.getElementById('tag-toggles'), R = document.getElementById('share-origin'), P = document.getElementById('share-link-wrapper'), O = [w, b, I], L = !1, D = !1, N = { populate: function (e) { if (n(window.DATA.name, e.coBrand)) { if ( (r(e.description), o(e.contactName, e.phone, e.email, e.formatted_contact_phone), a(e.address), L) ) { var t = document.createElement('br') M.insertBefore(t, M.firstElementChild) } e.socialSharing && m.share.enabled && (D = l(e.url)) } }, finishSetup: function (e) { ;(L = L || !!e), h(), L || (D ? I.classList.add('share-only') : I.classList.add('no-meta')) }, toggleMeta: function (e, t) { var title = document.getElementById('model-title') t && t.preventDefault() var i = w.classList.contains('expand') ;(e && !i) || (i ? (O.forEach(function (e) { e.classList.remove('expand') }), this.emit(v.CLOSE_INFO), title.classList.remove('expand')) : (O.forEach(function (e) { e.classList.add('expand') }), title.classList.add('expand'), this.emit(v.OPEN_INFO))) }, setupToggling: function () { ;(b.style.height = w.offsetHeight + 'px'), w.addEventListener('transitionend', function () { b.style.height = w.offsetHeight + 'px' }) }, toggleTitle: function (e) { e && e.preventDefault(), C.classList.contains('closed') ? (C.classList.add('open'), E.classList.remove('icon-dpad-right'), E.classList.add('icon-dpad-left'), this.emit(v.SHOW_INFO), setTimeout(function () { C.classList.remove('closed'), C.classList.remove('open') }, g.removeAnimationClasses)) : (C.classList.add('closed'), E.classList.remove('icon-dpad-left'), E.classList.add('icon-dpad-right'), this.emit(v.HIDE_INFO)) } } d.extendObject(N, A.prototype), (t.exports = N) }).call(this, '/js/gui/title/titleBar.js') }, { '../../localization/localize': 108, '../../settings': 166, '../../util/browser': 182, '../../util/common': 185, '../../util/logger': 189, './TitleEvents': 80, './titleBarSettings': 83, events: 202 } ], 83: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ minTooltipCharacters: 19, removeAnimationClasses: 500 }) }, {} ], 84: [ function (e, t, i) { 'use strict' function n(e) { ;(C = e), P.forEach(function (e) { b.addEventListener(e, u.bind(this, !1), !0), w.addEventListener(e, u.bind(this, !0), !0), E.addEventListener(e, stopTour2, !0) S.forEach(function (t) { //会触发导览停止 t.addEventListener(e, stopTour, !0) }) $('#drawer img').on(e, stopTour) }) document.addEventListener('keydown', u.bind(this, !1), !0) C.on(v.TourStart, function () { E.classList.add('playing') }) } function play() { //r // C.playTour(), C.playTourNearBy(), I && clearTimeout(I), d(), _.removeClass('fadeIn') } function stopTour2() { //o E.classList.contains('playing') && (C.stopTour(), _.addClass('fadeIn'), setTimeout(function () { _.removeClass('fadeIn') }, p.tourInteraction.showPauseButton), O || (clearTimeout(I), (I = setTimeout(h, p.tourInteraction.showModal))), setTimeout(function () { E.classList.remove('playing') }, p.tourInteraction.allowNextClick)) } function stopTour() { //a C.tourInProgress && (C.stopTour(), C.endTourProgress(), E.classList.remove('playing')) } function togglePlay() { //s T.is(':visible') ? play() : stopTour2() } function l() { x.hasClass('playing') && (clearTimeout(I), C.atEndOfTour() ? c() : _.removeClass('fadeIn')) } function c() { E.classList.remove('playing'), h() } function h() { //去掉导览结束时的提示 /* if (!p.tourInteraction.disabled) { M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA), M.addClass("fadeIn tour " + m.deviceType); var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE; if (!p.tourInteraction.smallModal) { var t; t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA, m.fill(R, A.TOUR_INTERACTION[t]), M.addClass(t) } M.addClass(e) } */ } function u(e, t) { if (t) { var i = 'keydown' === t.type, n = t.which === f.SPACE || C.tourIsPlaying ;(i && n) || e || (O = !0), C.atEndOfTour() && d(), !C.tourIsPlaying && C.tourInProgress && (_.removeClass('fadeIn'), d(), t.which !== f.SPACE && stopTour()), i && n && togglePlay() //空格键播放或暂停 } } function d() { M.removeClass('fadeIn') } var p = (e('../util/browser'), e('../settings')), f = e('../enum/Keys'), g = e('../enum/Viewmode'), m = (e('./helpManager'), e('./populateModal')), v = e('../enum/DirectorEvents'), A = e('../enum/HelpModalType'), y = e('../enum/HelpModalSize'), C = null, I = null, E = document.getElementById('pause-overlay'), b = document.getElementById('player'), w = document.getElementById('gui'), _ = $('#pause-icon').eq(0), T = $('#play').eq(0), x = $('#playHead').eq(0), S = $( '.rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan' ).toArray(), M = $('#interaction-modal').eq(0), R = $('#interaction-modal .interaction').toArray(), P = ['touchstart', 'mousedown', 'pointerdown'], O = !1 ;(t.exports.init = n), (t.exports.play = play), (t.exports.pause = stopTour2), (t.exports.pauseWithoutCTA = stopTour), (t.exports.togglePlay = togglePlay), (t.exports.stopTour = l), (t.exports.dismissModal = d) }, { '../enum/DirectorEvents': 23, '../enum/HelpModalSize': 27, '../enum/HelpModalType': 28, '../enum/Keys': 30, '../enum/Viewmode': 51, '../settings': 166, '../util/browser': 182, './helpManager': 68, './populateModal': 75 } ], 85: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ OPENED: 'vr.modal.opened', LAUNCH: 'vr.modal.launch', CLOSED: 'vr.modal.closed', NEXT: 'vr.modal.next', PREV: 'vr.modal.prev', STORE: 'vr.modal.store', falseICECHOSEN: 'vr.modal.device' }) }, {} ], 86: [ function (e, t, i) { 'use strict' function n(e, t, i) { function n(e, t, n, r) { function o() { return p + '&m=' + t + '&display=' + e } function s() { var e = '&utm_medium=' + (a.inIframe() ? 'embed' : 'direct'), t = '&utm_source=' + u, n = '&utm_showcase_session_id=' + i return e + t + n } function l() { return ( d + '&sids=' + t + '&lsid=' + t + '&ln=' + encodeURIComponent(n) + '&ld=' + encodeURIComponent(r) + '&display=' + e ) } return a.valueFromHash('vrcoll', !1) ? l() + s() : o() + s() } function r(e, t, i, r) { var o = 'https://api.branch.io/v1/url', a = n(e, t, i, r), s = { responseType: 'json', data: { branch_key: h.appConfig.branch_key, data: { m: t, full_url: a, $desktop_url: m, $og_app_id: '331853976762864119', $og_title: i, $og_description: r, $og_image_url: location.origin + '/api/v1/player/models/' + t + '/thumb', $canonical_url: window.location.href } } } c.post(o, s) .done(function (t) { f[e] = t.url }) .fail( function (t) { f[e] = t }.bind(this, a) ) } function o(e, t, i) { for (var r in s) { var o = s[r], a = n(o, e, t, i) f[o] = a } } var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href), d = g + '/vr/dlist/?ret=' + u, p = g + '/vr/show/?ret=' + u, m = '' switch (e) { case l.IOS: r(s.CardboardIOS, t.sid, t.name, t.summary) break default: o(t.sid, t.name, t.summary) } } function r(e) { var t = f[e] window.open(t, '_blank') } function o(e) { var t = u[e] window.open(t, '_blank') } var a = e('../../util/browser'), s = e('../../enum/VRApps'), l = e('../../enum/VRPlatforms'), c = e('../../util/ajax'), h = e('../../settings'), u = {} ;(u[s.CardboardAndroid] = 'https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri='), (u[s.CardboardIOS] = 'https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri='), (u[s.GearVR] = 'https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=') for (var d in s) { var p = s[d] u[p] += encodeURIComponent(document.referrer + '&display=' + p) } var f = {}, g = (function () { var e = window.location.host return ( e.indexOf('.port.com') === -1 && e.indexOf('localhost') === -1 && (e = 'my.port.com'), 'https://' + e ) })() ;(t.exports.init = n), (t.exports.launch = r), (t.exports.launchStore = o) }, { '../../enum/VRApps': 46, '../../enum/VRPlatforms': 49, '../../settings': 166, '../../util/ajax': 181, '../../util/browser': 182 } ], 87: [ function (e, t, i) { 'use strict' function n(e) { var t switch (e) { case m.IOS: return (t = p.iosVersion()), t.major > 9 || (9 === t.major && t.minor >= 1) case m.Android: return ( (t = p.androidVersion()), t.major > 4 || (4 === t.major && t.minor > 4) || (4 === t.major && 4 === t.minor && t.patch >= 4) ) } return !1 } function r(e, t) { function i(e) { K.emit(A.STORE, { type: e }), f.launchStore(e) } function r(e) { switch ((e !== _.pageCount && (a(e), N.text(e + 1 + ' / ' + _.pageCount)), e)) { case _.Title: O.css('display', 'none'), L.text(u[e]), o(s) break case _.Cardboard: O.css('display', 'block'), L.text(u[e]), M.filter('.cardboard').off(), M.filter('.gearvr').off(), c(e, s), h(H, X, Z) break case _.Gear: L.text(u[e]), c(e, s), T.addClass('lastPage'), h(G, X, Z) break case _.pageCount: T.removeClass('fadeIn'), K.emit(A.CLOSED) } B.filter("[src='']").hide() } var s = (function () { return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass('supported'), (w = '.show-supported'), m.Android) : (T.addClass('unsupported'), (w = '.show-unsupported'), m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass('ios'), (w = '.show-ios'), (_ = v.ios), m.IOS) : (T.addClass('desktop'), (w = '.show-desktop'), m.Desktop) })() f.init(s, e, t), s !== m.Desktop && T.addClass('mobile') var l = function (e) { K.emit(A.LAUNCH, { vr_platform: s, vr_app: e }), f.launch(e) } ;(q.cardboardAndroid = l.bind(this, g.CardboardAndroid)), (q.gear = l.bind(this, g.GearVR)), (q.cardboardIOS = l.bind(this, g.CardboardIOS)), d(), $('.show-supported, .show-unsupported, .show-ios, .show-desktop').hide(), $(w).show() var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS], y = ['vr_modal_learn_more', 'vr_modal_next', 'vr_modal_done'] s === m.IOS && (u.splice(1, 1), y.splice(1, 1)), $('#vr').on('click', function (e) { e.preventDefault() player.FlyToMode('panorama', () => { if (!window.vrEnabled) { // 开启VR window.vrEnabled = true this.classList.add('active') $('#gui div').not('#vrOff').addClass('vrHide') $('#vrOffImg').css({ display: 'inline-block' }) } else { } }) }) let exitVR = function () { $('#gui div').not('#vrOff').removeClass('vrHide') $('#vrOffImg').css({ display: 'none' }) $('#player canvas').css({ width: '', height: '' }) // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象 $('#vr').removeClass('active') // 清除vr按钮的激活样式 } $('#vrOff').on('click', function () { window.vrEnabled = false exitVR() }) window.bus.addEventListener('exitWebXR', e => { exitVR() }) var I = 'https://my.port.com/vr/show/?m=' + e.sid s === m.IOS ? $('.cardboardLink').on('click', i.bind(this, g.CardboardIOS)) : $('.cardboardLink').on('click', i.bind(this, g.CardboardAndroid)), $('.gearLink').on('click', i.bind(this, g.GearVR)), $('span.modelLink').text(I), O.on('click', function (e) { K.emit(A.PREV), b--, r(b) }), L.on('click', function (e) { L.text() K.emit(A.NEXT, { nextAction: y[b] }), b++, r(b) }), T.find('.close').on('click', K.dismiss) } function o(e) { switch (e) { case m.Android: M.filter('.cardboard').off().on('click', q.cardboardAndroid), M.filter('.gearvr').off().on('click', q.gear), s(H, G, 'logo-button', 'same-line') break case m.UnsupportedAndroid: s('', z, '', '') break case m.IOS: M.filter('.cardboard').off().on('click', q.cardboardIOS), s(H, '', 'logo-button', '') break case m.Desktop: M.filter('.cardboard').off().on('click', l.bind(this, null, F, U)), M.filter('.gearvr').off().on('click', l.bind(this, G, V, null)), s(H, G, 'logo-button', 'same-line'), Q.cardboard() } } function a(e) { $('.p1, .p2, .p3').hide(), x.insertAfter(S), T.removeClass('front-page'), T.removeClass('details-page'), T.removeClass('lastPage'), M.removeClass('logo-button'), M.removeClass('same-line'), S.removeClass('headsetOptions'), R.attr('src', ''), R.filter('.second').removeClass('gear'), R.css('display', 'inline-block'), R.off(), P.filter('.second').css('display', ''), D.css('display', 'none'), $('.p' + (e + 1) + w).show(), R.filter('.third').insertBefore(P.filter('.third')) } function s(e, t, i, n) { T.addClass('front-page'), R.filter('.first').attr('src', e), R.filter('.second').attr('src', t), M.filter('.first').addClass(i), M.filter('.second').addClass(i), M.addClass(n), '.show-desktop' === w && S.insertAfter(x) } function l(e, t, i) { S.addClass('headsetOptions'), M.off(), R.filter('.second').attr('src', t), D.css('display', 'block'), P.filter('.second').css('display', 'none'), D.on('click', function () { a(_.Title), o(m.Desktop) }), e && (K.emit(A.falseICECHOSEN, { name: g.GearVR }), R.filter('.first').attr('src', e), R.filter('.second').addClass('gear'), R.filter('.second').on('click', f.launchStore.bind(this, g.GearVR)), Q.gearvr()), i && (K.emit(A.falseICECHOSEN, { name: g.Cardboard }), R.filter('.third').attr('src', i), R.filter('.third').show(), R.filter('.third').insertAfter(R.filter('.second')), R.filter('.third').addClass('link'), R.filter('.second').addClass('link'), R.filter('.second').on('click', f.launchStore.bind(this, g.CardboardIOS)), R.filter('.third').on('click', f.launchStore.bind(this, g.CardboardAndroid)), Q.cardboard()) } function c(e, t) { switch (t) { case m.IOS: ;(X = Y), (Z = j) break case m.Desktop: e === _.Cardboard ? ((X = F), (Z = U), R.filter('.second').on('click', f.launchStore.bind(this, g.CardboardIOS)), R.filter('.third').on('click', f.launchStore.bind(this, g.CardboardAndroid))) : ((X = V), R.filter('.second').on('click', f.launchStore.bind(this, g.GearVR)), (Z = '')) break default: e === _.Cardboard ? ((X = z), (Z = j)) : ((X = k), (Z = W)) } } function h(e, t, i) { T.find('.inner').addClass('details-page'), T.addClass('details-page'), R.filter('.first').attr('src', e), R.filter('.second').attr('src', t), R.filter('.third').attr('src', i) } function u() { T.hasClass('fadeIn') && (T.removeClass('fadeIn'), K.emit(A.CLOSED)) } function d() { var e = p.aspectRatio() > 1 && p.isMobile() T.toggleClass('landscape', e).toggleClass('portrait', !e), T.toggleClass('tiny', $('#player').height() <= y.narrowLandscapeHeight), T.toggleClass('tinier', $('#player').height() <= y.reallyNarrowLandscapeHeight) } var p = e('../../util/browser'), f = e('./vrLink'), g = e('../../enum/VRApps'), m = e('../../enum/VRPlatforms'), v = e('../../enum/VRPages'), A = e('./vrEvent'), y = (e('../../settings'), e('../../constants')), C = e('../../localization/localize'), I = e('../../util/common'), E = e('events').EventEmitter, b = 0, w = null, _ = v.standard, T = $('.vr-popup'), x = T.find('.vr-popup-body'), S = T.find('.vr-images'), M = T.find('.img-container'), R = T.find('.vr-sm-image'), P = M.find('.vr-img-caption'), O = $('.vr-buttons').find('.prev-button'), L = $('.vr-buttons').find('.next-button'), D = S.find('.front-close'), N = $('.vr-page'), B = T.find('img'), F = 'images/apple-store.png', V = 'images/badge-oculus.png', U = 'images/badge-cardboard.png', k = 'images/logo-samsung.png', H = 'images/headset-cardboard.png', G = 'images/headset-gearvr.png', z = 'images/ico-android-robot.png', W = 'images/ico-gearvr.png', j = 'images/ico-vr.png', Y = 'images/apple-logo-white.svg', X = null, Z = null, q = {}, K = { init: r, dismiss: u, isDeviceSupported: n } I.extendObject(K, E.prototype), $(window).resize(d) var Q = (function () { var e = P.filter('.first').find('.cardboard'), t = P.filter('.first').find('.gearvr') return { cardboard: function () { t.addClass('hidden'), e.removeClass('hidden') }, gearvr: function () { e.addClass('hidden'), t.removeClass('hidden') } } })() t.exports = K }, { '../../constants': 8, '../../enum/VRApps': 46, '../../enum/VRPages': 48, '../../enum/VRPlatforms': 49, '../../localization/localize': 108, '../../settings': 166, '../../util/browser': 182, '../../util/common': 185, './vrEvent': 85, './vrLink': 86, events: 202 } ], 88: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ OPENED: 'webvr.modal.opened', SHOW_TERMS: 'webvr.footer.show.terms' }) }, {} ], 89: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e, t, i, n) { function r(e) { e.preventDefault(), a(e.currentTarget.id) } function a(e) { ne[e](), Object.keys(ne).map(function (t, i) { $('#' + t).toggleClass('tabs-underlined', t === e) }) } ;(y = i), (v = t), w.init(E.Android, e, n), m() var l = new RegExp('daydream', 'i'), c = l.test(y.displayName) c ? (a('tabdaydream'), B.filter('.device-headset-side').attr('src', H), D.find('.title').text(x.localizeText('WEBVR_FOR_DAYDREAM'))) : (a('tabcardboard'), B.filter('.device-headset-side').attr('src', Y), D.find('.title').text(x.localizeText('WEBVR_FOR_CARDBOARD'))), $('#vr').on('click', function (e) { e.preventDefault(), g('click_webvr_button'), L.is(':hidden') && (ie.emit(_.OPENED), o()) }), $('.webvr-popup .close').on('click', function (e) { e.preventDefault(), D.hasClass('hidden') ? (g('webvr_help_close'), p()) : s() }), $('#tabcardboard').on('click', r), $('#tabdaydream').on('click', r), $('#tabnative').on('click', r), $('.webvr-popup .open-with-app').on('click', function (e) { e.preventDefault(), g('webvr_learn_more'), a('tabnative'), p() }), $('.webvr-popup .help').on('click', function (e) { e.preventDefault(), g(D.hasClass('hidden') ? 'webvr_help_close' : 'webvr_help_show'), p() }), $('.webvr-popup .terms').on('click', function (e) { e.preventDefault(), g('webvr_click_terms'), s(), ie.emit(_.SHOW_TERMS) }), F.on('click', function (e) { e.preventDefault(), g(ee), window.open(J, '_blank') }), V.on('click', function (e) { e.preventDefault(), g('webvr_phone_link'), window.open(te, '_blank') }), $('.webvr-popup .badge-cardboard').on('click', function (e) { e.preventDefault(), g('webvr_cardboard_link'), w.launch(b.CardboardAndroid) }), $('.webvr-popup .badge-oculus').on('click', function (e) { e.preventDefault(), g('webvr_oculus_link'), w.launch(b.GearVR) }) } function r() { function e() { y.isPresenting || (f(), window.removeEventListener('vrdisplaypresentchange', e)) } R.info('Headset mounted'), v.suspend() var t = document.createElement('canvas') for ( t.getContext('webgl'), t.className = 'webvr-canvas', document.bgColor = '#000', document.body.style.backgroundColor = '#000'; document.body.firstChild; ) document.body.removeChild(document.body.firstChild) document.body.appendChild(t), g('webvr_enter_app'), y .requestPresent([ { source: t, predistorted: !0 } ]) .catch(function (t) { R.error('Failed to present: ' + t), g('webvr_exit_calibrate'), e() }), A.then(function () { window.dispatchEvent(new Event('vrapp-start')) }), window.addEventListener('vrdisplaypresentchange', e) } function o() { O.fadeOut(I.guiAnimationSpeed), L.fadeIn(I.guiAnimationSpeed), a() } function a() { if (!A) { var e = C.valueFromHash('webvr') || I.appConfig.webvr_version, t = 'https://static.port.com/webvr/' + e + '/js/main.js' A = new Promise(function (e, i) { var n = document.createElement('script') ;(n.type = 'text/javascript'), (n.src = t), (n.onload = e), document.head.appendChild(n) }) } D.find('.enter-button').on('click', r) } function s() { g('webvr_modal_close'), D.find('.enter-button').off('click', r), L.fadeOut(I.guiAnimationSpeed, function () { D.toggleClass('hidden', !1), N.toggleClass('hidden', !0), C.exitFullscreen() }), O.fadeIn(I.guiAnimationSpeed) } function l() { k.toggleClass('hidden', !1), U.toggleClass('hidden', !0) } function c() { k.toggleClass('hidden', !0), U.toggleClass('hidden', !1) } function h() { B.filter('.device-headset').attr('src', G), B.filter('.device-phone').attr('src', z), (J = Z), (ee = K), F.text(x.localizeText('WEBVR_DAYDREAM_VIEW')), V.text(x.localizeText('VR_NEED_DAYDREAM_PHONE')), $('.webvr-popup .detail.daydream-label').toggleClass('hidden', !1), c() } function u() { B.filter('.badge-cardboard').attr('src', j), B.filter('.badge-oculus').attr('src', X), l() } function d() { B.filter('.device-headset').attr('src', Y), B.filter('.device-phone').attr('src', W), (J = q), (ee = Q), F.text(x.localizeText('VR_GOOGLE_CARDBOARD')), V.text(x.localizeText('VR_COMPATIBLE_ANDROID_LONG')), $('.webvr-popup .detail.daydream-label').toggleClass('hidden', !0), c() } function p() { D.toggleClass('hidden'), N.toggleClass('hidden') } function f() { R.info('exiting webVR'), g('webvr_exit_app'), window.location.search.indexOf('&qs=1') === -1 ? (window.location = window.location + '&qs=1') : (window.location = window.location) } function g(e) { var t = C.isLandscape() ? 'landscape' : 'portrait' T.trackAlways('showcase_gui', { gui_action: e, orientation: t }) } function m() { var e = C.isLandscape() L.toggleClass('landscape', e).toggleClass('portrait', !e) } var v, A, y, C = e('../../util/browser'), I = e('../../settings'), E = (e('./../gui'), e('../../enum/VRPlatforms')), b = e('../../enum/VRApps'), w = e('./../vr/vrLink'), _ = e('./WebVrEvent'), T = e('../../analytics'), x = (e('../../constants'), e('../../localization/localize')), S = e('../../util/common'), M = e('../../util/logger'), R = new M(i), P = e('events').EventEmitter, O = $('#gui'), L = $('.webvr-popup'), D = $('.webvr-popup .page.p1'), N = $('.webvr-popup .page.p2'), B = L.find('.image'), F = $('.webvr-popup .detail.headset'), V = $('.webvr-popup .detail.phone'), U = $('.webvr-popup .tab-content.webvr'), k = $('.webvr-popup .tab-content.native'), H = 'images/device-daydream-side.png', G = 'images/device-daydream.png', z = 'images/device-pixel.png', W = 'images/ico-android-robot.png', j = 'images/badge-cardboard.png', Y = 'images/headset-cardboard.png', X = 'images/badge-oculus.png', Z = 'https://madeby.google.com/vr/', q = 'https://vr.google.com/cardboard/get-cardboard/', K = 'webvr_daydream_link', Q = 'webvr_cardboard_link', J = Z, ee = K, te = 'https://vr.google.com/daydream/phones/', ie = { init: n }, ne = { tabcardboard: d, tabdaydream: h, tabnative: u } S.extendObject(ie, P.prototype), $(window).resize(m), (t.exports = ie) }).call(this, '/js/gui/webvr/webVRgui.js') }, { '../../analytics': 4, '../../constants': 8, '../../enum/VRApps': 46, '../../enum/VRPlatforms': 49, '../../localization/localize': 108, '../../settings': 166, '../../util/browser': 182, '../../util/common': 185, '../../util/logger': 189, './../gui': 65, './../vr/vrLink': 86, './WebVrEvent': 88, events: 202 } ], 90: [ function (e, t, i) { 'use strict' function n(e, t, i, n, o) { n || 0 === n ? (this.floorId = n) : (this.floorId = -1), (this.roomId = o || ''), (this.labelId = e), (this.position = new r.Vector3().copy(t)), (this.text = i) } var r = e('three'), o = e('../util/browser') ;(n.prototype.build = function () { var e = window.document.createElement('div') o.isMobile() ? e.setAttribute('class', 'gui-floorplan-label gui-floorplan-label-mobile') : e.setAttribute('class', 'gui-floorplan-label') var t = window.document.createElement('div') t.setAttribute('class', 'gui-floorplan-label-text') var i = window.document.createTextNode(this.text) t.appendChild(i), e.appendChild(t), window.document.body.appendChild(e), (this.labelGui = e), (this.textBlock = t), $(this.labelGui).hide() var n = window.getComputedStyle(this.labelGui) this.initialTransform = n.transform || n.webkitTransform }), (t.exports = n) }, { '../util/browser': 182, three: 217 } ], 91: [ function (e, t, i) { 'use strict' function n() { ;(this.player = null), (this.modelManager = null), (this.container = null) } var r = e('three'), o = (e('../util/common'), e('../enum/PlayerEvents')), a = (e('../enum/DirectorEvents'), e('../enum/ModelManagerEvents')), s = e('../settings'), l = e('../enum/Viewmode'), c = (e('../enum/WarpStyle'), e('../util/transitions'), e('../util/lerp'), e('../util/browser')) //场景初始化 ;(n.prototype.init = function (e, t, i) { ;(this.player = e), (this.modelManager = t), (this.container = i), this.updateModel(), this.bindEvents() }), (n.prototype.bindEvents = function () { this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)), this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)), this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)), this.player.on(o.StartInside, this.handleStartInside.bind(this)), this.player.on(o.StartOutside, this.handleStartOutside.bind(this)) }), (n.prototype.updateModel = function () { this.model = this.modelManager.getActiveModel() }), (n.prototype.handlePlayerViewChanged = function () { this.updateLabelVisibility(), this.updateLabelDisplay() }), (n.prototype.getLabelsForFloor = function (e, t) { return ( (t = t || []), (t.length = 0), this.model.labels.forEach( function (i) { this.labelVisibleForFloor(i, e) && t.push(i) }.bind(this) ), t ) }), (n.prototype.getLabelsForCurrentFloor = function (e) { return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e) }), (n.prototype.labelVisibleForFloor = function (e, t) { var i = (c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile) || (!c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop) if (!this.model.showingLabels || !e.labelGui || !i) return !1 var n = e.floorId === this.model.floors.size() - 1 return this.model.allFloorsVisible ? n : e.floorId === t }), (n.prototype.updateLabelVisibility = function (e) { this.model.labels.forEach( function (e) { this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration) }.bind(this) ) }), (n.prototype.showAllLabels = function (e, t) { this.model.labels.forEach( function (i) { this.showLabel(i, e, t) }.bind(this) ) }), (n.prototype.hideAllLabels = function (e, t) { this.model.labels.forEach( function (i) { this.hideLabel(i, e, t) }.bind(this) ) }), (n.prototype.showLabel = function (e, t, i) { this.model.showingLabels && (e.visible || ((e.visible = !0), (e.labelGui.style.display = 'block'), (e.labelGui.style.opacity = 0), $(e.labelGui).delay(t).fadeTo(i, 1))) }), (n.prototype.hideLabel = function (e, t, i) { e.visible && ((e.visible = !1), c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i)) }), (n.prototype.supportedMode = function () { return this.player.mode === l.FLOORPLAN }), (n.prototype.updateLabelDisplay = (function () { var e = (new r.Vector3(), new r.Vector3(), []) return function () { var t = this.player.getLabelScaleFactor(), i = 0.6, n = 1.2, r = (1 - t) * n + i, o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop this.getLabelsForCurrentFloor(e) for (var a = 0; a < e.length; a++) { var l = e[a] this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r), t >= o && l.text.length >= s.labels.minLengthForTruncate ? (l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix) : (l.textBlock.innerText = l.text)) } } })()), (n.prototype.updateProjectedGuiElement = (function () { var e = new r.Vector3() new r.Vector3() return function (t, i, n, r, o) { i.style.fontSize = 100 * o + '%' var a = $('#player').width(), s = $('#player').height(), l = 0.5 * a, c = 0.5 * s e.copy(n), e.project(this.player.camera) var h = e.x * l + l, u = -(e.y * c) + c ;(h -= t.offsetWidth / 2), (u -= t.offsetHeight / 2), (t.style.left = h + 'px'), (t.style.top = u + 'px') } })()), (n.prototype.handleStartInside = function (e) { this.updateLabelVisibility() }), (n.prototype.handleStartOutside = function () { this.updateLabelVisibility() }), (t.exports = n) }, { '../enum/DirectorEvents': 23, '../enum/ModelManagerEvents': 33, '../enum/PlayerEvents': 40, '../enum/Viewmode': 51, '../enum/WarpStyle': 52, '../settings': 166, '../util/browser': 182, '../util/common': 185, '../util/lerp': 188, '../util/transitions': 195, three: 217 } ], 92: [ function (e, t, i) { 'use strict' Array.prototype.findIndex || (Array.prototype.findIndex = function (e) { if (null == this) throw new TypeError('Array.prototype.findIndex called on null or undefined') if ('function' != typeof e) throw new TypeError('predicate must be a function') for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++) if (((t = i[o]), e.call(r, t, o, i))) return o return -1 }), Array.prototype.find || Object.defineProperty(Array.prototype, 'find', { value: function (e) { if (null == this) throw new TypeError('"this" is null or not defined') var t = Object(this), i = t.length >>> 0 if ('function' != typeof e) throw new TypeError('predicate must be a function') for (var n = arguments[1], r = 0; r < i; ) { var o = t[r] if (e.call(n, o, r, t)) return o r++ } } }) }, {} ], 93: [ function (e, t, i) { 'use strict' var n = n || {} ;(t.exports = n), (n.gui = n.gui || {}), (n.utils = n.utils || {}), (n.controllers = n.controllers || {}), (n.dom = n.dom || {}), (n.color = n.color || {}), (n.utils.css = (function () { return { load: function (e, t) { t = t || document var i = t.createElement('link') ;(i.type = 'text/css'), (i.rel = 'stylesheet'), (i.href = e), t.getElementsByTagName('head')[0].appendChild(i) }, inject: function (e, t) { t = t || document var i = document.createElement('style') ;(i.type = 'text/css'), (i.innerHTML = e), t.getElementsByTagName('head')[0].appendChild(i) } } })()), (n.utils.common = (function () { var e = Array.prototype.forEach, t = Array.prototype.slice return { BREAK: {}, extend: function (e) { return ( this.each( t.call(arguments, 1), function (t) { for (var i in t) this.isUndefined(t[i]) || (e[i] = t[i]) }, this ), e ) }, defaults: function (e) { return ( this.each( t.call(arguments, 1), function (t) { for (var i in t) this.isUndefined(e[i]) && (e[i] = t[i]) }, this ), e ) }, compose: function () { var e = t.call(arguments) return function () { for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--) i = [e[n].apply(this, i)] return i[0] } }, each: function (t, i, n) { if (t) if (e && t.forEach && t.forEach === e) t.forEach(i, n) else if (t.length === t.length + 0) { for (var r = 0, o = t.length; r < o; r++) if (r in t && i.call(n, t[r], r) === this.BREAK) return } else for (var r in t) if (i.call(n, t[r], r) === this.BREAK) return }, defer: function (e) { setTimeout(e, 0) }, toArray: function (e) { return e.toArray ? e.toArray() : t.call(e) }, isUndefined: function (e) { return void 0 === e }, isNull: function (e) { return null === e }, isNaN: function (e) { return e !== e }, isArray: Array.isArray || function (e) { return e.constructor === Array }, isObject: function (e) { return e === Object(e) }, isNumber: function (e) { return e === e + 0 }, isString: function (e) { return e === e + '' }, isBoolean: function (e) { return e === !1 || e === !0 }, isFunction: function (e) { return '[object Function]' === Object.prototype.toString.call(e) } } })()), (n.controllers.Controller = (function (e) { var t = function (e, t) { ;(this.initialValue = e[t]), (this.domElement = document.createElement('div')), (this.object = e), (this.property = t), (this.__onChange = void 0), (this.__onFinishChange = void 0) } return ( e.extend(t.prototype, { onChange: function (e) { return (this.__onChange = e), this }, onFinishChange: function (e) { return (this.__onFinishChange = e), this }, setValue: function (e) { return ( (this.object[this.property] = e), this.__onChange && this.__onChange.call(this, e), this.updateDisplay(), this ) }, getValue: function () { return this.object[this.property] }, updateDisplay: function () { return this }, isModified: function () { return this.initialValue !== this.getValue() } }), t ) })(n.utils.common)), (n.dom.dom = (function (e) { function t(t) { if ('0' === t || e.isUndefined(t)) return 0 var i = t.match(r) return e.isNull(i) ? 0 : parseFloat(i[1]) } var i = { HTMLEvents: ['change'], MouseEvents: ['click', 'mousemove', 'mousedown', 'mouseup', 'mouseover'], KeyboardEvents: ['keydown'] }, n = {} e.each(i, function (t, i) { e.each(t, function (e) { n[e] = i }) }) var r = /(\d+(\.\d+)?)px/, o = { makeSelectable: function (e, t) { void 0 !== e && void 0 !== e.style && ((e.onselectstart = t ? function () { return !1 } : function () {}), (e.style.MozUserSelect = t ? 'auto' : 'none'), (e.style.KhtmlUserSelect = t ? 'auto' : 'none'), (e.unselectable = t ? 'on' : 'off')) }, makeFullscreen: function (t, i, n) { e.isUndefined(i) && (i = !0), e.isUndefined(n) && (n = !0), (t.style.position = 'absolute'), i && ((t.style.left = 0), (t.style.right = 0)), n && ((t.style.top = 0), (t.style.bottom = 0)) }, fakeEvent: function (t, i, r, o) { r = r || {} var a = n[i] if (!a) throw new Error('Event type ' + i + ' not supported.') var s = document.createEvent(a) switch (a) { case 'MouseEvents': var l = r.x || r.clientX || 0, c = r.y || r.clientY || 0 s.initMouseEvent( i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null ) break case 'KeyboardEvents': var h = s.initKeyboardEvent || s.initKeyEvent e.defaults(r, { cancelable: !0, ctrlKey: !1, altKey: !1, shiftKey: !1, metaKey: !1, keyCode: void 0, charCode: void 0 }), h( i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode ) break default: s.initEvent(i, r.bubbles || !1, r.cancelable || !0) } e.defaults(s, o), t.dispatchEvent(s) }, bind: function (e, t, i, n) { return ( (n = n || !1), e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent('on' + t, i), o ) }, unbind: function (e, t, i, n) { return ( (n = n || !1), e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent('on' + t, i), o ) }, addClass: function (e, t) { if (void 0 === e.className) e.className = t else if (e.className !== t) { var i = e.className.split(/ +/) i.indexOf(t) == -1 && (i.push(t), (e.className = i.join(' ').replace(/^\s+/, '').replace(/\s+$/, ''))) } return o }, removeClass: function (e, t) { if (t) if (void 0 === e.className); else if (e.className === t) e.removeAttribute('class') else { var i = e.className.split(/ +/), n = i.indexOf(t) n != -1 && (i.splice(n, 1), (e.className = i.join(' '))) } else e.className = void 0 return o }, hasClass: function (e, t) { return new RegExp('(?:^|\\s+)' + t + '(?:\\s+|$)').test(e.className) || !1 }, getWidth: function (e) { var i = getComputedStyle(e) return ( t(i['border-left-width']) + t(i['border-right-width']) + t(i['padding-left']) + t(i['padding-right']) + t(i.width) ) }, getHeight: function (e) { var i = getComputedStyle(e) return ( t(i['border-top-width']) + t(i['border-bottom-width']) + t(i['padding-top']) + t(i['padding-bottom']) + t(i.height) ) }, getOffset: function (e) { var t = { left: 0, top: 0 } if (e.offsetParent) do (t.left += e.offsetLeft), (t.top += e.offsetTop) while ((e = e.offsetParent)) return t }, isActive: function (e) { return e === document.activeElement && (e.type || e.href) } } return o })(n.utils.common)), (n.controllers.OptionController = (function (e, t, i) { var n = function (e, r, o) { n.superclass.call(this, e, r) var a = this if (((this.__select = document.createElement('select')), i.isArray(o))) { var s = {} i.each(o, function (e) { s[e] = e }), (o = s) } i.each(o, function (e, t) { var i = document.createElement('option') ;(i.innerHTML = t), i.setAttribute('value', e), a.__select.appendChild(i) }), this.updateDisplay(), t.bind(this.__select, 'change', function () { var e = this.options[this.selectedIndex].value a.setValue(e) }), this.domElement.appendChild(this.__select) } return ( (n.superclass = e), i.extend(n.prototype, e.prototype, { setValue: function (e) { var t = n.superclass.prototype.setValue.call(this, e) return ( this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()), t ) }, updateDisplay: function () { return ( (this.__select.value = this.getValue()), n.superclass.prototype.updateDisplay.call(this) ) } }), n ) })(n.controllers.Controller, n.dom.dom, n.utils.common)), (n.controllers.NumberController = (function (e, t) { function i(e) { return (e = e.toString()), e.indexOf('.') > -1 ? e.length - e.indexOf('.') - 1 : 0 } var n = function (e, r, o) { n.superclass.call(this, e, r), (o = o || {}), (this.__min = o.min), (this.__max = o.max), (this.__step = o.step), t.isUndefined(this.__step) ? 0 == this.initialValue ? (this.__impliedStep = 1) : (this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10) : (this.__impliedStep = this.__step), (this.__precision = i(this.__impliedStep)) } return ( (n.superclass = e), t.extend(n.prototype, e.prototype, { setValue: function (e) { return ( void 0 !== this.__min && e < this.__min ? (e = this.__min) : void 0 !== this.__max && e > this.__max && (e = this.__max), void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step), n.superclass.prototype.setValue.call(this, e) ) }, min: function (e) { return (this.__min = e), this }, max: function (e) { return (this.__max = e), this }, step: function (e) { return ( (this.__step = e), (this.__impliedStep = e), (this.__precision = i(e)), this ) } }), n ) })(n.controllers.Controller, n.utils.common)), (n.controllers.NumberControllerBox = (function (e, t, i) { function n(e, t) { var i = Math.pow(10, t) return Math.round(e * i) / i } var r = function (e, n, o) { function a() { var e = parseFloat(d.__input.value) i.isNaN(e) || d.setValue(e) } function s() { a(), d.__onFinishChange && d.__onFinishChange.call(d, d.getValue()) } function l(e) { t.bind(window, 'mousemove', c), t.bind(window, 'mouseup', h), (u = e.clientY) } function c(e) { var t = u - e.clientY d.setValue(d.getValue() + t * d.__impliedStep), (u = e.clientY) } function h() { t.unbind(window, 'mousemove', c), t.unbind(window, 'mouseup', h) } ;(this.__truncationSuspended = !1), r.superclass.call(this, e, n, o) var u, d = this ;(this.__input = document.createElement('input')), this.__input.setAttribute('type', 'text'), t.bind(this.__input, 'change', a), t.bind(this.__input, 'blur', s), t.bind(this.__input, 'mousedown', l), t.bind(this.__input, 'keydown', function (e) { 13 === e.keyCode && ((d.__truncationSuspended = !0), this.blur(), (d.__truncationSuspended = !1)) }), this.updateDisplay(), this.domElement.appendChild(this.__input) } return ( (r.superclass = e), i.extend(r.prototype, e.prototype, { updateDisplay: function () { return ( (this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision)), r.superclass.prototype.updateDisplay.call(this) ) } }), r ) })(n.controllers.NumberController, n.dom.dom, n.utils.common)), (n.controllers.NumberControllerSlider = (function (e, t, i, n, r) { function o(e, t, i, n, r) { return n + (r - n) * ((e - t) / (i - t)) } var a = function (e, i, n, r, s) { function l(e) { t.bind(window, 'mousemove', c), t.bind(window, 'mouseup', h), c(e) } function c(e) { e.preventDefault() var i = t.getOffset(u.__background), n = t.getWidth(u.__background) return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)), !1 } function h() { t.unbind(window, 'mousemove', c), t.unbind(window, 'mouseup', h), u.__onFinishChange && u.__onFinishChange.call(u, u.getValue()) } a.superclass.call(this, e, i, { min: n, max: r, step: s }) var u = this ;(this.__background = document.createElement('div')), (this.__foreground = document.createElement('div')), t.bind(this.__background, 'mousedown', l), t.addClass(this.__background, 'slider'), t.addClass(this.__foreground, 'slider-fg'), this.updateDisplay(), this.__background.appendChild(this.__foreground), this.domElement.appendChild(this.__background) } return ( (a.superclass = e), (a.useDefaultStyles = function () { i.inject(r) }), n.extend(a.prototype, e.prototype, { updateDisplay: function () { var e = (this.getValue() - this.__min) / (this.__max - this.__min) return ( (this.__foreground.style.width = 100 * e + '%'), a.superclass.prototype.updateDisplay.call(this) ) } }), a ) })( n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, '/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the "License");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: \'\';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}' )), (n.controllers.FunctionController = (function (e, t, i) { var n = function (e, i, r) { n.superclass.call(this, e, i) var o = this ;(this.__button = document.createElement('div')), (this.__button.innerHTML = void 0 === r ? 'Fire' : r), t.bind(this.__button, 'click', function (e) { return e.preventDefault(), o.fire(), !1 }), t.addClass(this.__button, 'button'), this.domElement.appendChild(this.__button) } return ( (n.superclass = e), i.extend(n.prototype, e.prototype, { fire: function () { this.__onChange && this.__onChange.call(this), this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()), this.getValue().call(this.object) } }), n ) })(n.controllers.Controller, n.dom.dom, n.utils.common)), (n.controllers.BooleanController = (function (e, t, i) { var n = function (e, i) { function r() { o.setValue(!o.__prev) } n.superclass.call(this, e, i) var o = this ;(this.__prev = this.getValue()), (this.__checkbox = document.createElement('input')), this.__checkbox.setAttribute('type', 'checkbox'), t.bind(this.__checkbox, 'change', r, !1), this.domElement.appendChild(this.__checkbox), this.updateDisplay() } return ( (n.superclass = e), i.extend(n.prototype, e.prototype, { setValue: function (e) { var t = n.superclass.prototype.setValue.call(this, e) return ( this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()), (this.__prev = this.getValue()), t ) }, updateDisplay: function () { return ( this.getValue() === !0 ? (this.__checkbox.setAttribute('checked', 'checked'), (this.__checkbox.checked = !0)) : (this.__checkbox.checked = !1), n.superclass.prototype.updateDisplay.call(this) ) } }), n ) })(n.controllers.Controller, n.dom.dom, n.utils.common)), (n.color.toString = (function (e) { return function (t) { if (1 == t.a || e.isUndefined(t.a)) { for (var i = t.hex.toString(16); i.length < 6; ) i = '0' + i return '#' + i } return ( 'rgba(' + Math.round(t.r) + ',' + Math.round(t.g) + ',' + Math.round(t.b) + ',' + t.a + ')' ) } })(n.utils.common)), (n.color.interpret = (function (e, t) { var i, n, r = function () { n = !1 var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0] return ( t.each(o, function (r) { if (r.litmus(e)) return ( t.each(r.conversions, function (r, o) { if (((i = r.read(e)), n === !1 && i !== !1)) return (n = i), (i.conversionName = o), (i.conversion = r), t.BREAK }), t.BREAK ) }), n ) }, o = [ { litmus: t.isString, conversions: { THREE_CHAR_HEX: { read: function (e) { var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i) return ( null !== t && { space: 'HEX', hex: parseInt( '0x' + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString() ) } ) }, write: e }, SIX_CHAR_HEX: { read: function (e) { var t = e.match(/^#([A-F0-9]{6})$/i) return ( null !== t && { space: 'HEX', hex: parseInt('0x' + t[1].toString()) } ) }, write: e }, CSS_RGB: { read: function (e) { var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/) return ( null !== t && { space: 'RGB', r: parseFloat(t[1]), g: parseFloat(t[2]), b: parseFloat(t[3]) } ) }, write: e }, CSS_RGBA: { read: function (e) { var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/) return ( null !== t && { space: 'RGB', r: parseFloat(t[1]), g: parseFloat(t[2]), b: parseFloat(t[3]), a: parseFloat(t[4]) } ) }, write: e } } }, { litmus: t.isNumber, conversions: { HEX: { read: function (e) { return { space: 'HEX', hex: e, conversionName: 'HEX' } }, write: function (e) { return e.hex } } } }, { litmus: t.isArray, conversions: { RGB_ARRAY: { read: function (e) { return ( 3 == e.length && { space: 'RGB', r: e[0], g: e[1], b: e[2] } ) }, write: function (e) { return [e.r, e.g, e.b] } }, RGBA_ARRAY: { read: function (e) { return ( 4 == e.length && { space: 'RGB', r: e[0], g: e[1], b: e[2], a: e[3] } ) }, write: function (e) { return [e.r, e.g, e.b, e.a] } } } }, { litmus: t.isObject, conversions: { RGBA_OBJ: { read: function (e) { return ( !!( t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a) ) && { space: 'RGB', r: e.r, g: e.g, b: e.b, a: e.a } ) }, write: function (e) { return { r: e.r, g: e.g, b: e.b, a: e.a } } }, RGB_OBJ: { read: function (e) { return ( !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && { space: 'RGB', r: e.r, g: e.g, b: e.b } ) }, write: function (e) { return { r: e.r, g: e.g, b: e.b } } }, HSVA_OBJ: { read: function (e) { return ( !!( t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a) ) && { space: 'HSV', h: e.h, s: e.s, v: e.v, a: e.a } ) }, write: function (e) { return { h: e.h, s: e.s, v: e.v, a: e.a } } }, HSV_OBJ: { read: function (e) { return ( !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && { space: 'HSV', h: e.h, s: e.s, v: e.v } ) }, write: function (e) { return { h: e.h, s: e.s, v: e.v } } } } } ] return r })(n.color.toString, n.utils.common)), (n.GUI = n.gui.GUI = (function (e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) { function g(e, t, i, o) { if (void 0 === t[i]) throw new Error('Object ' + t + ' has no property "' + i + '"') var a if (o.color) a = new h(t, i) else { var s = [t, i].concat(o.factoryArgs) a = n.apply(e, s) } o.before instanceof r && (o.before = o.before.__li), A(e, a), p.addClass(a.domElement, 'c') var l = document.createElement('span') p.addClass(l, 'property-name'), (l.innerHTML = a.property) var c = document.createElement('div') c.appendChild(l), c.appendChild(a.domElement) var u = m(e, c, o.before) return ( p.addClass(u, V.CLASS_CONTROLLER_ROW), p.addClass(u, typeof a.getValue()), v(e, u, a), e.__controllers.push(a), a ) } function m(e, t, i) { var n = document.createElement('li') return ( t && n.appendChild(t), i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n), e.onResize(), n ) } function v(e, t, i) { if ( ((i.__li = t), (i.__gui = e), f.extend(i, { options: function (t) { return arguments.length > 1 ? (i.remove(), g(e, i.object, i.property, { before: i.__li.nextElementSibling, factoryArgs: [f.toArray(arguments)] })) : f.isArray(t) || f.isObject(t) ? (i.remove(), g(e, i.object, i.property, { before: i.__li.nextElementSibling, factoryArgs: [t] })) : void 0 }, name: function (e) { return (i.__li.firstElementChild.firstElementChild.innerHTML = e), i }, listen: function () { return i.__gui.listen(i), i }, remove: function () { return i.__gui.remove(i), i } }), i instanceof l) ) { var n = new s(i.object, i.property, { min: i.__min, max: i.__max, step: i.__step }) f.each(['updateDisplay', 'onChange', 'onFinishChange'], function (e) { var t = i[e], r = n[e] i[e] = n[e] = function () { var e = Array.prototype.slice.call(arguments) return t.apply(i, e), r.apply(n, e) } }), p.addClass(t, 'has-slider'), i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild) } else if (i instanceof s) { var r = function (t) { return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(), g(e, i.object, i.property, { before: i.__li.nextElementSibling, factoryArgs: [i.__min, i.__max, i.__step] })) : t } ;(i.min = f.compose(r, i.min)), (i.max = f.compose(r, i.max)) } else i instanceof o ? (p.bind(t, 'click', function () { p.fakeEvent(i.__checkbox, 'click') }), p.bind(i.__checkbox, 'click', function (e) { e.stopPropagation() })) : i instanceof a ? (p.bind(t, 'click', function () { p.fakeEvent(i.__button, 'click') }), p.bind(t, 'mouseover', function () { p.addClass(i.__button, 'hover') }), p.bind(t, 'mouseout', function () { p.removeClass(i.__button, 'hover') })) : i instanceof h && (p.addClass(t, 'color'), (i.updateDisplay = f.compose(function (e) { return (t.style.borderLeftColor = i.__color.toString()), e }, i.updateDisplay)), i.updateDisplay()) i.setValue = f.compose(function (t) { return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0), t }, i.setValue) } function A(e, t) { var i = e.getRoot(), n = i.__rememberedObjects.indexOf(t.object) if (n != -1) { var r = i.__rememberedObjectIndecesToControllers[n] if ( (void 0 === r && ((r = {}), (i.__rememberedObjectIndecesToControllers[n] = r)), (r[t.property] = t), i.load && i.load.remembered) ) { var o, a = i.load.remembered if (a[e.preset]) o = a[e.preset] else { if (!a[L]) return o = a[L] } if (o[n] && void 0 !== o[n][t.property]) { var s = o[n][t.property] ;(t.initialValue = s), t.setValue(s) } } } } function y(e, t) { return document.location.href + '.' + t } function C(e) { var t = (e.__save_row = document.createElement('li')) p.addClass(e.domElement, 'has-save'), e.__ul.insertBefore(t, e.__ul.firstChild), p.addClass(t, 'save-row') var i = document.createElement('span') ;(i.innerHTML = ' '), p.addClass(i, 'button gears') var n = document.createElement('span') ;(n.innerHTML = 'Save'), p.addClass(n, 'button'), p.addClass(n, 'save') var r = document.createElement('span') ;(r.innerHTML = 'New'), p.addClass(r, 'button'), p.addClass(r, 'save-as') var o = document.createElement('span') ;(o.innerHTML = 'Revert'), p.addClass(o, 'button'), p.addClass(o, 'revert') var a = (e.__preset_select = document.createElement('select')) if ( (e.load && e.load.remembered ? f.each(e.load.remembered, function (t, i) { w(e, i, i == e.preset) }) : w(e, L, !1), p.bind(a, 'change', function () { for (var t = 0; t < e.__preset_select.length; t++) e.__preset_select[t].innerHTML = e.__preset_select[t].value e.preset = this.value }), t.appendChild(a), t.appendChild(i), t.appendChild(n), t.appendChild(r), t.appendChild(o), D) ) { var s = document.getElementById('dg-save-locally'), l = document.getElementById('dg-local-explain') s.style.display = 'block' var c = document.getElementById('dg-local-storage') 'true' === localStorage.getItem(y(e, 'isLocal')) && c.setAttribute('checked', 'checked') var h = function () { l.style.display = e.useLocalStorage ? 'block' : 'none' } h(), p.bind(c, 'change', function () { ;(e.useLocalStorage = !e.useLocalStorage), h() }) } var u = document.getElementById('dg-new-constructor') p.bind(u, 'keydown', function (e) { !e.metaKey || (67 !== e.which && 67 != e.keyCode) || S.hide() }), p.bind(i, 'click', function () { ;(u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2)), S.show(), u.focus(), u.select() }), p.bind(n, 'click', function () { e.save() }), p.bind(r, 'click', function () { var t = prompt('Enter a new preset name.') t && e.saveAs(t) }), p.bind(o, 'click', function () { e.revert() }) } function I(e) { function t(t) { return ( t.preventDefault(), (r = t.clientX), p.addClass(e.__closeButton, V.CLASS_DRAG), p.bind(window, 'mousemove', i), p.bind(window, 'mouseup', n), !1 ) } function i(t) { return ( t.preventDefault(), (e.width += r - t.clientX), e.onResize(), (r = t.clientX), !1 ) } function n() { p.removeClass(e.__closeButton, V.CLASS_DRAG), p.unbind(window, 'mousemove', i), p.unbind(window, 'mouseup', n) } ;(e.__resize_handle = document.createElement('div')), f.extend(e.__resize_handle.style, { width: '6px', marginLeft: '-3px', height: '200px', cursor: 'ew-resize', position: 'absolute' }) var r p.bind(e.__resize_handle, 'mousedown', t), p.bind(e.__closeButton, 'mousedown', t), e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild) } function E(e, t) { ;(e.domElement.style.width = t + 'px'), e.__save_row && e.autoPlace && (e.__save_row.style.width = t + 'px'), e.__closeButton && (e.__closeButton.style.width = t + 'px') } function b(e, t) { var i = {} return ( f.each(e.__rememberedObjects, function (n, r) { var o = {}, a = e.__rememberedObjectIndecesToControllers[r] f.each(a, function (e, i) { o[i] = t ? e.initialValue : e.getValue() }), (i[r] = o) }), i ) } function w(e, t, i) { var n = document.createElement('option') ;(n.innerHTML = t), (n.value = t), e.__preset_select.appendChild(n), i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1) } function _(e) { for (var t = 0; t < e.__preset_select.length; t++) e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t) } function T(e, t) { var i = e.__preset_select[e.__preset_select.selectedIndex] t ? (i.innerHTML = i.value + '*') : (i.innerHTML = i.value) } function x(e) { 0 != e.length && u(function () { x(e) }), f.each(e, function (e) { e.updateDisplay() }) } e.inject(i) var S, M, R = 'dg', P = 72, O = 20, L = 'Default', D = (function () { try { return 'localStorage' in window && null !== window.localStorage } catch (e) { return !1 } })(), N = !0, B = !1, F = [], V = function (e) { function t() { var e = i.getRoot() ;(e.width += 1), f.defer(function () { e.width -= 1 }) } var i = this ;(this.domElement = document.createElement('div')), (this.__ul = document.createElement('ul')), this.domElement.appendChild(this.__ul), p.addClass(this.domElement, R), (this.__folders = {}), (this.__controllers = []), (this.__rememberedObjects = []), (this.__rememberedObjectIndecesToControllers = []), (this.__listening = []), (e = e || {}), (e = f.defaults(e, { autoPlace: !0, width: V.DEFAULT_WIDTH })), (e = f.defaults(e, { resizable: e.autoPlace, hideable: e.autoPlace })), f.isUndefined(e.load) ? (e.load = { preset: L }) : e.preset && (e.load.preset = e.preset), f.isUndefined(e.parent) && e.hideable && F.push(this), (e.resizable = f.isUndefined(e.parent) && e.resizable), e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0) var n, r = D && 'true' === localStorage.getItem(y(this, 'isLocal')) if ( (Object.defineProperties(this, { parent: { get: function () { return e.parent } }, scrollable: { get: function () { return e.scrollable } }, autoPlace: { get: function () { return e.autoPlace } }, preset: { get: function () { return i.parent ? i.getRoot().preset : e.load.preset }, set: function (t) { i.parent ? (i.getRoot().preset = t) : (e.load.preset = t), _(this), i.revert() } }, width: { get: function () { return e.width }, set: function (t) { ;(e.width = t), E(i, t) } }, name: { get: function () { return e.name }, set: function (t) { ;(e.name = t), a && (a.innerHTML = e.name) } }, closed: { get: function () { return e.closed }, set: function (t) { ;(e.closed = t), e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED), this.onResize(), i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED) } }, load: { get: function () { return e.load } }, useLocalStorage: { get: function () { return r }, set: function (e) { D && ((r = e), e ? p.bind(window, 'unload', n) : p.unbind(window, 'unload', n), localStorage.setItem(y(i, 'isLocal'), e)) } } }), f.isUndefined(e.parent)) ) { if ( ((e.closed = !1), p.addClass(this.domElement, V.CLASS_MAIN), p.makeSelectable(this.domElement, !1), D && r) ) { i.useLocalStorage = !0 var o = localStorage.getItem(y(this, 'gui')) o && (e.load = JSON.parse(o)) } ;(this.__closeButton = document.createElement('div')), (this.__closeButton.innerHTML = V.TEXT_CLOSED), p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON), this.domElement.appendChild(this.__closeButton), p.bind(this.__closeButton, 'click', function () { i.closed = !i.closed }) } else { void 0 === e.closed && (e.closed = !0) var a = document.createTextNode(e.name) p.addClass(a, 'controller-name') var s = m(i, a), l = function (e) { return e.preventDefault(), (i.closed = !i.closed), !1 } p.addClass(this.__ul, V.CLASS_CLOSED), p.addClass(s, 'title'), p.bind(s, 'click', l), e.closed || (this.closed = !1) } e.autoPlace && (f.isUndefined(e.parent) && (N && ((M = document.createElement('div')), p.addClass(M, R), p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER), document.body.appendChild(M), (N = !1)), M.appendChild(this.domElement), p.addClass(this.domElement, V.CLASS_AUTO_PLACE)), this.parent || E(i, e.width)), p.bind(window, 'resize', function () { i.onResize() }), p.bind(this.__ul, 'webkitTransitionEnd', function () { i.onResize() }), p.bind(this.__ul, 'transitionend', function () { i.onResize() }), p.bind(this.__ul, 'oTransitionEnd', function () { i.onResize() }), this.onResize(), e.resizable && I(this), (n = function () { D && 'true' === localStorage.getItem(y(i, 'isLocal')) && localStorage.setItem(y(i, 'gui'), JSON.stringify(i.getSaveObject())) }), (this.saveToLocalStorageIfPossible = n) i.getRoot() e.parent || t() } return ( (V.toggleHide = function () { ;(B = !B), f.each(F, function (e) { ;(e.domElement.style.zIndex = B ? -999 : 999), (e.domElement.style.opacity = B ? 0 : 1) }) }), (V.CLASS_AUTO_PLACE = 'a'), (V.CLASS_AUTO_PLACE_CONTAINER = 'ac'), (V.CLASS_MAIN = 'main'), (V.CLASS_CONTROLLER_ROW = 'cr'), (V.CLASS_TOO_TALL = 'taller-than-window'), (V.CLASS_CLOSED = 'closed'), (V.CLASS_CLOSE_BUTTON = 'close-button'), (V.CLASS_DRAG = 'drag'), (V.DEFAULT_WIDTH = 245), (V.TEXT_CLOSED = 'Close Controls'), (V.TEXT_OPEN = 'Open Controls'), p.bind( window, 'keydown', function (e) { 'text' === document.activeElement.type || (e.which !== P && e.keyCode != P) || V.toggleHide() }, !1 ), f.extend(V.prototype, { add: function (e, t) { return g(this, e, t, { factoryArgs: Array.prototype.slice.call(arguments, 2) }) }, addColor: function (e, t) { return g(this, e, t, { color: !0 }) }, remove: function (e) { this.__ul.removeChild(e.__li), this.__controllers.slice(this.__controllers.indexOf(e), 1) var t = this f.defer(function () { t.onResize() }) }, destroy: function () { this.autoPlace && M.removeChild(this.domElement) }, addFolder: function (e) { if (void 0 !== this.__folders[e]) throw new Error( 'You already have a folder in this GUI by the name "' + e + '"' ) var t = { name: e, parent: this } ;(t.autoPlace = this.autoPlace), this.load && this.load.folders && this.load.folders[e] && ((t.closed = this.load.folders[e].closed), (t.load = this.load.folders[e])) var i = new V(t) this.__folders[e] = i var n = m(this, i.domElement) return p.addClass(n, 'folder'), i }, open: function () { this.closed = !1 }, close: function () { this.closed = !0 }, onResize: function () { var e = this.getRoot() if (e.scrollable) { var t = p.getOffset(e.__ul).top, i = 0 f.each(e.__ul.childNodes, function (t) { ;(e.autoPlace && t === e.__save_row) || (i += p.getHeight(t)) }), $('#player').height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL), (e.__ul.style.height = $('#player').height() - t - O + 'px')) : (p.removeClass(e.domElement, V.CLASS_TOO_TALL), (e.__ul.style.height = 'auto')) } e.__resize_handle && f.defer(function () { e.__resize_handle.style.height = e.__ul.offsetHeight + 'px' }), e.__closeButton && (e.__closeButton.style.width = e.width + 'px') }, remember: function () { if ( (f.isUndefined(S) && ((S = new d()), (S.domElement.innerHTML = t)), this.parent) ) throw new Error('You can only call remember on a top level GUI.') var e = this f.each(Array.prototype.slice.call(arguments), function (t) { 0 == e.__rememberedObjects.length && C(e), e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t) }), this.autoPlace && E(this, this.width) }, getRoot: function () { for (var e = this; e.parent; ) e = e.parent return e }, getSaveObject: function () { var e = this.load return ( (e.closed = this.closed), this.__rememberedObjects.length > 0 && ((e.preset = this.preset), e.remembered || (e.remembered = {}), (e.remembered[this.preset] = b(this))), (e.folders = {}), f.each(this.__folders, function (t, i) { e.folders[i] = t.getSaveObject() }), e ) }, save: function () { this.load.remembered || (this.load.remembered = {}), (this.load.remembered[this.preset] = b(this)), T(this, !1), this.saveToLocalStorageIfPossible() }, saveAs: function (e) { this.load.remembered || ((this.load.remembered = {}), (this.load.remembered[L] = b(this, !0))), (this.load.remembered[e] = b(this)), (this.preset = e), w(this, e, !0), this.saveToLocalStorageIfPossible() }, revert: function (e) { f.each( this.__controllers, function (t) { this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue) }, this ), f.each(this.__folders, function (e) { e.revert(e) }), e || T(this.getRoot(), !1) }, listen: function (e) { var t = 0 == this.__listening.length this.__listening.push(e), t && x(this.__listening) } }), V ) })( n.utils.css, '

    \n\n Here\'s the new load parameter for your GUI\'s constructor:\n\n \n\n
    \n\n Automatically save\n values to localStorage on exit.\n\n
    The values saved to localStorage will\n override those passed to dat.GUI\'s constructor. This makes it\n easier to work incrementally, but localStorage is fragile,\n and your friends may not see the same values you do.\n \n
    \n \n
    \n\n
    ', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row,
  • */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", (n.controllers.factory = (function (e, t, i, n, r, o, a) { return function (s, l) { var c = s[l] return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s, l, arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s, l, arguments[2], arguments[3]) : new t(s, l, { min: arguments[2], max: arguments[3] }) : a.isString(c) ? new n(s, l) : a.isFunction(c) ? new r(s, l, '') : a.isBoolean(c) ? new o(s, l) : void 0 } })( n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, (n.controllers.StringController = (function (e, t, i) { var n = function (e, i) { function r() { a.setValue(a.__input.value) } function o() { a.__onFinishChange && a.__onFinishChange.call(a, a.getValue()) } n.superclass.call(this, e, i) var a = this ;(this.__input = document.createElement('input')), this.__input.setAttribute('type', 'text'), t.bind(this.__input, 'keyup', r), t.bind(this.__input, 'change', r), t.bind(this.__input, 'blur', o), t.bind(this.__input, 'keydown', function (e) { 13 === e.keyCode && this.blur() }), this.updateDisplay(), this.domElement.appendChild(this.__input) } return ( (n.superclass = e), i.extend(n.prototype, e.prototype, { updateDisplay: function () { return ( t.isActive(this.__input) || (this.__input.value = this.getValue()), n.superclass.prototype.updateDisplay.call(this) ) } }), n ) })(n.controllers.Controller, n.dom.dom, n.utils.common)), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common )), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, (n.controllers.ColorController = (function (e, t, i, n, r) { function o(e, t, i, n) { ;(e.style.background = ''), r.each(l, function (r) { e.style.cssText += 'background: ' + r + 'linear-gradient(' + t + ', ' + i + ' 0%, ' + n + ' 100%); ' }) } function a(e) { ;(e.style.background = ''), (e.style.cssText += 'background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);'), (e.style.cssText += 'background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);'), (e.style.cssText += 'background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);'), (e.style.cssText += 'background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);'), (e.style.cssText += 'background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);') } var s = function (e, l) { function c(e) { p(e), t.bind(window, 'mousemove', p), t.bind(window, 'mouseup', h) } function h() { t.unbind(window, 'mousemove', p), t.unbind(window, 'mouseup', h) } function u() { var e = n(this.value) e !== !1 ? ((g.__color.__state = e), g.setValue(g.__color.toOriginal())) : (this.value = g.__color.toString()) } function d() { t.unbind(window, 'mousemove', f), t.unbind(window, 'mouseup', d) } function p(e) { e.preventDefault() var i = t.getWidth(g.__saturation_field), n = t.getOffset(g.__saturation_field), r = (e.clientX - n.left + document.body.scrollLeft) / i, o = 1 - (e.clientY - n.top + document.body.scrollTop) / i return ( o > 1 ? (o = 1) : o < 0 && (o = 0), r > 1 ? (r = 1) : r < 0 && (r = 0), (g.__color.v = o), (g.__color.s = r), g.setValue(g.__color.toOriginal()), !1 ) } function f(e) { e.preventDefault() var i = t.getHeight(g.__hue_field), n = t.getOffset(g.__hue_field), r = 1 - (e.clientY - n.top + document.body.scrollTop) / i return ( r > 1 ? (r = 1) : r < 0 && (r = 0), (g.__color.h = 360 * r), g.setValue(g.__color.toOriginal()), !1 ) } s.superclass.call(this, e, l), (this.__color = new i(this.getValue())), (this.__temp = new i(0)) var g = this ;(this.domElement = document.createElement('div')), t.makeSelectable(this.domElement, !1), (this.__selector = document.createElement('div')), (this.__selector.className = 'selector'), (this.__saturation_field = document.createElement('div')), (this.__saturation_field.className = 'saturation-field'), (this.__field_knob = document.createElement('div')), (this.__field_knob.className = 'field-knob'), (this.__field_knob_border = '2px solid '), (this.__hue_knob = document.createElement('div')), (this.__hue_knob.className = 'hue-knob'), (this.__hue_field = document.createElement('div')), (this.__hue_field.className = 'hue-field'), (this.__input = document.createElement('input')), (this.__input.type = 'text'), (this.__input_textShadow = '0 1px 1px '), t.bind(this.__input, 'keydown', function (e) { 13 === e.keyCode && u.call(this) }), t.bind(this.__input, 'blur', u), t.bind(this.__selector, 'mousedown', function (e) { t.addClass(this, 'drag').bind(window, 'mouseup', function (e) { t.removeClass(g.__selector, 'drag') }) }) var m = document.createElement('div') r.extend(this.__selector.style, { width: '122px', height: '102px', padding: '3px', backgroundColor: '#222', boxShadow: '0px 1px 3px rgba(0,0,0,0.3)' }), r.extend(this.__field_knob.style, { position: 'absolute', width: '12px', height: '12px', border: this.__field_knob_border + (this.__color.v < 0.5 ? '#fff' : '#000'), boxShadow: '0px 1px 3px rgba(0,0,0,0.5)', borderRadius: '12px', zIndex: 1 }), r.extend(this.__hue_knob.style, { position: 'absolute', width: '15px', height: '2px', borderRight: '4px solid #fff', zIndex: 1 }), r.extend(this.__saturation_field.style, { width: '100px', height: '100px', border: '1px solid #555', marginRight: '3px', display: 'inline-block', cursor: 'pointer' }), r.extend(m.style, { width: '100%', height: '100%', background: 'none' }), o(m, 'top', 'rgba(0,0,0,0)', '#000'), r.extend(this.__hue_field.style, { width: '15px', height: '100px', display: 'inline-block', border: '1px solid #555', cursor: 'ns-resize' }), a(this.__hue_field), r.extend(this.__input.style, { outline: 'none', textAlign: 'center', color: '#fff', border: 0, fontWeight: 'bold', textShadow: this.__input_textShadow + 'rgba(0,0,0,0.7)' }), t.bind(this.__saturation_field, 'mousedown', c), t.bind(this.__field_knob, 'mousedown', c), t.bind(this.__hue_field, 'mousedown', function (e) { f(e), t.bind(window, 'mousemove', f), t.bind(window, 'mouseup', d) }), this.__saturation_field.appendChild(m), this.__selector.appendChild(this.__field_knob), this.__selector.appendChild(this.__saturation_field), this.__selector.appendChild(this.__hue_field), this.__hue_field.appendChild(this.__hue_knob), this.domElement.appendChild(this.__input), this.domElement.appendChild(this.__selector), this.updateDisplay() } ;(s.superclass = e), r.extend(s.prototype, e.prototype, { updateDisplay: function () { var e = n(this.getValue()) if (e !== !1) { var t = !1 r.each( i.COMPONENTS, function (i) { if ( !r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i] ) return (t = !0), {} }, this ), t && r.extend(this.__color.__state, e) } r.extend(this.__temp.__state, this.__color.__state), (this.__temp.a = 1) var a = this.__color.v < 0.5 || this.__color.s > 0.5 ? 255 : 0, s = 255 - a r.extend(this.__field_knob.style, { marginLeft: 100 * this.__color.s - 7 + 'px', marginTop: 100 * (1 - this.__color.v) - 7 + 'px', backgroundColor: this.__temp.toString(), border: this.__field_knob_border + 'rgb(' + a + ',' + a + ',' + a + ')' }), (this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + 'px'), (this.__temp.s = 1), (this.__temp.v = 1), o(this.__saturation_field, 'left', '#fff', this.__temp.toString()), r.extend(this.__input.style, { backgroundColor: (this.__input.value = this.__color.toString()), color: 'rgb(' + a + ',' + a + ',' + a + ')', textShadow: this.__input_textShadow + 'rgba(' + s + ',' + s + ',' + s + ',.7)' }) } }) var l = ['-moz-', '-o-', '-webkit-', '-ms-', ''] return s })( n.controllers.Controller, n.dom.dom, (n.color.Color = (function (e, t, i, n) { function r(e, t, i) { Object.defineProperty(e, t, { get: function () { return 'RGB' === this.__state.space ? this.__state[t] : (a(this, t, i), this.__state[t]) }, set: function (e) { 'RGB' !== this.__state.space && (a(this, t, i), (this.__state.space = 'RGB')), (this.__state[t] = e) } }) } function o(e, t) { Object.defineProperty(e, t, { get: function () { return 'HSV' === this.__state.space ? this.__state[t] : (s(this), this.__state[t]) }, set: function (e) { 'HSV' !== this.__state.space && (s(this), (this.__state.space = 'HSV')), (this.__state[t] = e) } }) } function a(e, i, r) { if ('HEX' === e.__state.space) e.__state[i] = t.component_from_hex(e.__state.hex, r) else { if ('HSV' !== e.__state.space) throw 'Corrupted color state' n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v)) } } function s(e) { var i = t.rgb_to_hsv(e.r, e.g, e.b) n.extend(e.__state, { s: i.s, v: i.v }), n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : (e.__state.h = i.h) } var l = function () { if (((this.__state = e.apply(this, arguments)), this.__state === !1)) throw 'Failed to interpret color arguments' this.__state.a = this.__state.a || 1 } return ( (l.COMPONENTS = ['r', 'g', 'b', 'h', 's', 'v', 'hex', 'a']), n.extend(l.prototype, { toString: function () { return i(this) }, toOriginal: function () { return this.__state.conversion.write(this) } }), r(l.prototype, 'r', 2), r(l.prototype, 'g', 1), r(l.prototype, 'b', 0), o(l.prototype, 'h'), o(l.prototype, 's'), o(l.prototype, 'v'), Object.defineProperty(l.prototype, 'a', { get: function () { return this.__state.a }, set: function (e) { this.__state.a = e } }), Object.defineProperty(l.prototype, 'hex', { get: function () { return ( 'HEX' !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)), this.__state.hex ) }, set: function (e) { ;(this.__state.space = 'HEX'), (this.__state.hex = e) } }), l ) })( n.color.interpret, (n.color.math = (function () { var e return { hsv_to_rgb: function (e, t, i) { var n = Math.floor(e / 60) % 6, r = e / 60 - Math.floor(e / 60), o = i * (1 - t), a = i * (1 - r * t), s = i * (1 - (1 - r) * t), l = [ [i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a] ][n] return { r: 255 * l[0], g: 255 * l[1], b: 255 * l[2] } }, rgb_to_hsv: function (e, t, i) { var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o return 0 == a ? { h: NaN, s: 0, v: 0 } : ((r = s / a), (n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s), (n /= 6), n < 0 && (n += 1), { h: 360 * n, s: r, v: a / 255 }) }, rgb_to_hex: function (e, t, i) { var n = this.hex_with_component(0, 2, e) return ( (n = this.hex_with_component(n, 1, t)), (n = this.hex_with_component(n, 0, i)) ) }, component_from_hex: function (e, t) { return (e >> (8 * t)) & 255 }, hex_with_component: function (t, i, n) { return (n << (e = 8 * i)) | (t & ~(255 << e)) } } })()), n.color.toString, n.utils.common )), n.color.interpret, n.utils.common )), (n.utils.requestAnimationFrame = (function () { return ( window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function (e, t) { window.setTimeout(e, 1e3 / 60) } ) })()), (n.dom.CenteredDiv = (function (e, t) { var i = function () { ;(this.backgroundElement = document.createElement('div')), t.extend(this.backgroundElement.style, { backgroundColor: 'rgba(0,0,0,0.8)', top: 0, left: 0, display: 'none', zIndex: '1000', opacity: 0, WebkitTransition: 'opacity 0.2s linear' }), e.makeFullscreen(this.backgroundElement), (this.backgroundElement.style.position = 'fixed'), (this.domElement = document.createElement('div')), t.extend(this.domElement.style, { position: 'fixed', display: 'none', zIndex: '1001', opacity: 0, WebkitTransition: '-webkit-transform 0.2s ease-out, opacity 0.2s linear' }), document.body.appendChild(this.backgroundElement), document.body.appendChild(this.domElement) var i = this e.bind(this.backgroundElement, 'click', function () { i.hide() }) } return ( (i.prototype.show = function () { var e = this ;(this.backgroundElement.style.display = 'block'), (this.domElement.style.display = 'block'), (this.domElement.style.opacity = 0), (this.domElement.style.webkitTransform = 'scale(1.1)'), this.layout(), t.defer(function () { ;(e.backgroundElement.style.opacity = 1), (e.domElement.style.opacity = 1), (e.domElement.style.webkitTransform = 'scale(1)') }) }), (i.prototype.hide = function () { var t = this, i = function () { ;(t.domElement.style.display = 'none'), (t.backgroundElement.style.display = 'none'), e.unbind(t.domElement, 'webkitTransitionEnd', i), e.unbind(t.domElement, 'transitionend', i), e.unbind(t.domElement, 'oTransitionEnd', i) } e.bind(this.domElement, 'webkitTransitionEnd', i), e.bind(this.domElement, 'transitionend', i), e.bind(this.domElement, 'oTransitionEnd', i), (this.backgroundElement.style.opacity = 0), (this.domElement.style.opacity = 0), (this.domElement.style.webkitTransform = 'scale(1.1)') }), (i.prototype.layout = function () { ;(this.domElement.style.left = $('#player').width() / 2 - e.getWidth(this.domElement) / 2 + 'px'), (this.domElement.style.top = $('#player').height() / 2 - e.getHeight(this.domElement) / 2 + 'px') }), i ) })(n.dom.dom, n.utils.common)), n.dom.dom, n.utils.common )) }, {} ], 94: [ function (e, t, i) { ;(function (e) { 'use strict' function i(t) { function i(e) { for ( var t = [ 16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99 ], i = 0; i < 64; i++ ) { var n = _((t[i] * e + 50) / 100) n < 1 ? (n = 1) : n > 255 && (n = 255), (T[G[i]] = n) } for ( var r = [ 17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99 ], o = 0; o < 64; o++ ) { var a = _((r[o] * e + 50) / 100) a < 1 ? (a = 1) : a > 255 && (a = 255), (x[G[o]] = a) } for ( var s = [ 1, 1.387039845, 1.306562965, 1.175875602, 1, 0.785694958, 0.5411961, 0.275899379 ], l = 0, c = 0; c < 8; c++ ) for (var h = 0; h < 8; h++) (S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8)), (M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8)), l++ } function n(e, t) { for (var i = 0, n = 0, r = new Array(), o = 1; o <= 16; o++) { for (var a = 1; a <= e[o]; a++) (r[t[n]] = []), (r[t[n]][0] = i), (r[t[n]][1] = o), n++, i++ i *= 2 } return r } function r() { ;(C = n(z, W)), (I = n(X, Z)), (E = n(j, Y)), (b = n(q, K)) } function o() { for (var e = 1, t = 2, i = 1; i <= 15; i++) { for (var n = e; n < t; n++) (P[32767 + n] = i), (R[32767 + n] = []), (R[32767 + n][1] = i), (R[32767 + n][0] = n) for (var r = -(t - 1); r <= -e; r++) (P[32767 + r] = i), (R[32767 + r] = []), (R[32767 + r][1] = i), (R[32767 + r][0] = t - 1 + r) ;(e <<= 1), (t <<= 1) } } function a() { for (var e = 0; e < 256; e++) (H[e] = 19595 * e), (H[(e + 256) >> 0] = 38470 * e), (H[(e + 512) >> 0] = 7471 * e + 32768), (H[(e + 768) >> 0] = -11059 * e), (H[(e + 1024) >> 0] = -21709 * e), (H[(e + 1280) >> 0] = 32768 * e + 8421375), (H[(e + 1536) >> 0] = -27439 * e), (H[(e + 1792) >> 0] = -5329 * e) } function s(e) { for (var t = e[0], i = e[1] - 1; i >= 0; ) t & (1 << i) && (N |= 1 << B), i--, B--, B < 0 && (255 == N ? (l(255), l(0)) : l(N), (B = 7), (N = 0)) } function l(e) { D.push(e) } function c(e) { l((e >> 8) & 255), l(255 & e) } function h(e, t) { var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64 for (h = 0; h < d; ++h) { ;(i = e[u]), (n = e[u + 1]), (r = e[u + 2]), (o = e[u + 3]), (a = e[u + 4]), (s = e[u + 5]), (l = e[u + 6]), (c = e[u + 7]) var f = i + c, g = i - c, m = n + l, v = n - l, A = r + s, y = r - s, C = o + a, I = o - a, E = f + C, b = f - C, w = m + A, _ = m - A ;(e[u] = E + w), (e[u + 4] = E - w) var T = 0.707106781 * (_ + b) ;(e[u + 2] = b + T), (e[u + 6] = b - T), (E = I + y), (w = y + v), (_ = v + g) var x = 0.382683433 * (E - _), S = 0.5411961 * E + x, M = 1.306562965 * _ + x, R = 0.707106781 * w, P = g + R, L = g - R ;(e[u + 5] = L + S), (e[u + 3] = L - S), (e[u + 1] = P + M), (e[u + 7] = P - M), (u += 8) } for (u = 0, h = 0; h < d; ++h) { ;(i = e[u]), (n = e[u + 8]), (r = e[u + 16]), (o = e[u + 24]), (a = e[u + 32]), (s = e[u + 40]), (l = e[u + 48]), (c = e[u + 56]) var D = i + c, N = i - c, B = n + l, F = n - l, V = r + s, U = r - s, k = o + a, H = o - a, G = D + k, z = D - k, W = B + V, j = B - V ;(e[u] = G + W), (e[u + 32] = G - W) var Y = 0.707106781 * (j + z) ;(e[u + 16] = z + Y), (e[u + 48] = z - Y), (G = H + U), (W = U + F), (j = F + N) var X = 0.382683433 * (G - j), Z = 0.5411961 * G + X, q = 1.306562965 * j + X, K = 0.707106781 * W, Q = N + K, J = N - K ;(e[u + 40] = J + Z), (e[u + 24] = J - Z), (e[u + 8] = Q + q), (e[u + 56] = Q - q), u++ } var $ for (h = 0; h < p; ++h) ($ = e[h] * t[h]), (O[h] = $ > 0 ? ($ + 0.5) | 0 : ($ - 0.5) | 0) return O } function u() { c(65504), c(16), l(74), l(70), l(73), l(70), l(0), l(1), l(1), l(0), c(1), c(1), l(0), l(0) } function d(e, t) { c(65472), c(17), l(8), c(t), c(e), l(3), l(1), l(17), l(0), l(2), l(17), l(1), l(3), l(17), l(1) } function p() { c(65499), c(132), l(0) for (var e = 0; e < 64; e++) l(T[e]) l(1) for (var t = 0; t < 64; t++) l(x[t]) } function f() { c(65476), c(418), l(0) for (var e = 0; e < 16; e++) l(z[e + 1]) for (var t = 0; t <= 11; t++) l(W[t]) l(16) for (var i = 0; i < 16; i++) l(j[i + 1]) for (var n = 0; n <= 161; n++) l(Y[n]) l(1) for (var r = 0; r < 16; r++) l(X[r + 1]) for (var o = 0; o <= 11; o++) l(Z[o]) l(17) for (var a = 0; a < 16; a++) l(q[a + 1]) for (var s = 0; s <= 161; s++) l(K[s]) } function g() { c(65498), c(12), l(3), l(1), l(0), l(2), l(17), l(3), l(17), l(0), l(63), l(0) } function m(e, t, i, n, r) { for ( var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f ) L[G[f]] = p[f] var g = L[0] - i ;(i = L[0]), 0 == g ? s(n[0]) : ((o = 32767 + g), s(n[P[o]]), s(R[o])) for (var m = 63; m > 0 && 0 == L[m]; m--); if (0 == m) return s(a), i for (var v, A = 1; A <= m; ) { for (var y = A; 0 == L[A] && A <= m; ++A); var C = A - y if (C >= c) { v = C >> 4 for (var I = 1; I <= v; ++I) s(l) C &= 15 } ;(o = 32767 + L[A]), s(r[(C << 4) + P[o]]), s(R[o]), A++ } return m != u && s(a), i } function v() { for (var e = String.fromCharCode, t = 0; t < 256; t++) k[t] = e(t) } function A(e) { if ((e <= 0 && (e = 1), e > 100 && (e = 100), w != e)) { var t = 0 ;(t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e)), i(t), (w = e) } } function y() { var e = new Date().getTime() t || (t = 50), v(), r(), o(), a(), A(t) new Date().getTime() - e } var C, I, E, b, w, _ = (Math.round, Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [ 0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63 ], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [ 1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250 ], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [ 0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250 ] ;(this.encode = function (t, i) { var n = (new Date().getTime(), i.quality) n && A(n), (D = new Array()), (N = 0), (B = 7), c(65496), u(), p(), d(t.width, t.height), f(), g() var r = 0, o = 0, a = 0 ;(N = 0), (B = 7), (this.encode.displayName = '_encode_') for ( var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; (k && z > 0) || (!k && z < L); ) { for (l = 0; l < G; ) { for (w = G * z + l, _ = w, T = -1, x = 0, R = 0; R < 64; R++) (x = (k ? 63 - R : R) >> 3), (T = 4 * (7 & R)), (_ = w + x * G + T), z + x >= L && (_ -= G * (z + 1 + x - L)), l + T >= G && (_ -= l + T - G + 4), (h = P[_++]), (v = P[_++]), (y = P[_++]), (F[R] = ((H[h] + H[(v + 256) >> 0] + H[(y + 512) >> 0]) >> 16) - 128), (V[R] = ((H[(h + 768) >> 0] + H[(v + 1024) >> 0] + H[(y + 1280) >> 0]) >> 16) - 128), (U[R] = ((H[(h + 1280) >> 0] + H[(v + 1536) >> 0] + H[(y + 1792) >> 0]) >> 16) - 128) ;(r = m(F, S, r, C, E)), (o = m(V, M, o, I, b)), (a = m(U, M, a, I, b)), (l += 32) } z += W } if (B >= 0) { var j = [] ;(j[1] = B + 1), (j[0] = (1 << (B + 1)) - 1), s(j) } return c(65497), new e(D) }), y() } function n(e, t) { ;(t = t || {}), (t.quality = t.quality || 50) var n = t.quality, r = new i(n), o = r.encode(e, t) return { data: o, width: e.width, height: e.height } } t.exports.encode = n }).call(this, e('buffer').Buffer) }, { buffer: 198 } ], 95: [ function (e, t, i) { 'use strict' !(function () { if ( ('performance' in window == !1 && (window.performance = {}), (Date.now = Date.now || function () { return new Date().getTime() }), 'now' in window.performance == !1) ) { var e = Date.now() performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart), (window.performance.now = function () { return Date.now() - e }) } })() }, {} ], 96: [ function (e, t, i) { 'use strict' var n = e('three') ;(n.EffectComposer = function (e, t) { if (((this.renderer = e), void 0 === t)) { var i = { minFilter: n.LinearFilter, magFilter: n.LinearFilter, format: n.RGBAFormat, stencilBuffer: !1 }, r = e.getSize() t = new n.WebGLRenderTarget(r.width, r.height, i) } ;(this.renderTarget1 = t), (this.renderTarget2 = t.clone()), (this.writeBuffer = this.renderTarget1), (this.readBuffer = this.renderTarget2), (this.passes = []), void 0 === n.CopyShader && console.error('THREE.EffectComposer relies on THREE.CopyShader'), (this.copyPass = new n.ShaderPass(n.CopyShader)) }), (n.EffectComposer.prototype = { swapBuffers: function () { var e = this.readBuffer ;(this.readBuffer = this.writeBuffer), (this.writeBuffer = e) }, addPass: function (e) { this.passes.push(e) }, insertPass: function (e, t) { this.passes.splice(t, 0, e) }, render: function (e) { ;(this.writeBuffer = this.renderTarget1), (this.readBuffer = this.renderTarget2) var t, i, r = !1, o = this.passes.length for (i = 0; i < o; i++) if (((t = this.passes[i]), t.enabled)) { if ( (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r), t.needsSwap) ) { if (r) { var a = this.renderer.context a.stencilFunc(a.NOTEQUAL, 1, 4294967295), this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e), a.stencilFunc(a.EQUAL, 1, 4294967295) } this.swapBuffers() } t instanceof n.MaskPass ? (r = !0) : t instanceof n.ClearMaskPass && (r = !1) } }, reset: function (e) { if (void 0 === e) { var t = this.renderer.getSize() ;(e = this.renderTarget1.clone()), e.setSize(t.width, t.height) } this.renderTarget1.dispose(), this.renderTarget2.dispose(), (this.renderTarget1 = e), (this.renderTarget2 = e.clone()), (this.writeBuffer = this.renderTarget1), (this.readBuffer = this.renderTarget2) }, setSize: function (e, t) { this.renderTarget1.setSize(e, t), this.renderTarget2.setSize(e, t) this.passes.forEach(a => { //add for TransitionPass a.setSize && a.setSize(e, t) }) } }) }, { three: 217 } ], 97: [ function (e, t, i) { 'use strict' var n = e('three') ;(n.MaskPass = function (e, t) { ;(this.scene = e), (this.camera = t), (this.enabled = !0), (this.clear = !0), (this.needsSwap = !1), (this.inverse = !1) }), (n.MaskPass.prototype = { render: function (e, t, i, n) { var r = e.context r.colorMask(!1, !1, !1, !1), r.depthMask(!1) var o, a this.inverse ? ((o = 0), (a = 1)) : ((o = 1), (a = 0)), r.enable(r.STENCIL_TEST), r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE), r.stencilFunc(r.ALWAYS, o, 4294967295), r.clearStencil(a), e.render(this.scene, this.camera, i, this.clear), e.render(this.scene, this.camera, t, this.clear), r.colorMask(!0, !0, !0, !0), r.depthMask(!0), r.stencilFunc(r.EQUAL, 1, 4294967295), r.stencilOp(r.KEEP, r.KEEP, r.KEEP) } }), (n.ClearMaskPass = function () { this.enabled = !0 }), (n.ClearMaskPass.prototype = { render: function (e, t, i, n) { var r = e.context r.disable(r.STENCIL_TEST) } }) }, { three: 217 } ], 98: [ function (e, t, i) { 'use strict' var n = e('three') ;(n.RenderPass = function (e, t, i, r, o) { ;(this.scene = e), (this.camera = t), (this.overrideMaterial = i), (this.clearColor = r), (this.clearAlpha = void 0 !== o ? o : 1), (this.oldClearColor = new n.Color()), (this.oldClearAlpha = 1), (this.enabled = !0), (this.clear = !0), (this.needsSwap = !1) }), (n.RenderPass.prototype = { render: function (e, t, i, n) { ;(this.scene.overrideMaterial = this.overrideMaterial), this.clearColor && (this.oldClearColor.copy(e.getClearColor()), (this.oldClearAlpha = e.getClearAlpha()), e.setClearColor(this.clearColor, this.clearAlpha)), e.render(this.scene, this.camera, i, this.clear), this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha), (this.scene.overrideMaterial = null) } }) }, { three: 217 } ], 99: [ function (e, t, i) { 'use strict' var n = e('three') ;(n.ShaderPass = function (e, t) { ;(this.textureID = void 0 !== t ? t : 'tDiffuse'), e instanceof n.ShaderMaterial ? ((this.uniforms = e.uniforms), (this.material = e)) : e && ((this.uniforms = n.UniformsUtils.clone(e.uniforms)), (this.material = new n.ShaderMaterial({ defines: e.defines || {}, uniforms: this.uniforms, vertexShader: e.vertexShader, fragmentShader: e.fragmentShader }))), (this.renderToScreen = !1), (this.enabled = !0), (this.needsSwap = !0), (this.clear = !1), (this.camera = new n.OrthographicCamera(-1, 1, 1, -1, 0, 1)), (this.scene = new n.Scene()), (this.quad = new n.Mesh(new n.PlaneBufferGeometry(2, 2), null)), this.scene.add(this.quad) }), (n.ShaderPass.prototype = { render: function (e, t, i, n) { this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i), (this.quad.material = this.material), this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear) } }) }, { three: 217 } ], 100: [ function (e, t, i) { 'use strict' var n = e('three') n.CopyShader = { uniforms: { tDiffuse: { type: 't', value: null }, opacity: { type: 'f', value: 1 } }, vertexShader: [ 'varying vec2 vUv;', 'void main() {', 'vUv = uv;', 'gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );', '}' ].join('\n'), fragmentShader: [ 'uniform float opacity;', 'uniform sampler2D tDiffuse;', 'varying vec2 vUv;', 'void main() {', 'vec4 texel = texture2D( tDiffuse, vUv );', 'gl_FragColor = opacity * texel;', '}' ].join('\n') } }, { three: 217 } ], 101: [ function (e, t, i) { 'use strict' var n = e('three') n.HorizontalBlurShader = { uniforms: { tDiffuse: { type: 't', value: null }, h: { type: 'f', value: 1 / 512 } }, vertexShader: [ 'varying vec2 vUv;', 'void main() {', 'vUv = uv;', 'gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );', '}' ].join('\n'), fragmentShader: [ 'uniform sampler2D tDiffuse;', 'uniform float h;', 'varying vec2 vUv;', 'void main() {', 'vec4 sum = vec4( 0.0 );', 'sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;', 'sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;', 'sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;', 'sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;', 'sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;', 'sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;', 'sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;', 'sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;', 'sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;', 'gl_FragColor = sum;', '}' ].join('\n') } }, { three: 217 } ], 102: [ function (e, t, i) { 'use strict' var n = e('three') n.VerticalBlurShader = { uniforms: { tDiffuse: { type: 't', value: null }, v: { type: 'f', value: 1 / 512 } }, vertexShader: [ 'varying vec2 vUv;', 'void main() {', 'vUv = uv;', 'gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );', '}' ].join('\n'), fragmentShader: [ 'uniform sampler2D tDiffuse;', 'uniform float v;', 'varying vec2 vUv;', 'void main() {', 'vec4 sum = vec4( 0.0 );', 'sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;', 'sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;', 'sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;', 'sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;', 'sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;', 'sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;', 'sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;', 'sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;', 'sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;', 'gl_FragColor = sum;', '}' ].join('\n') } }, { three: 217 } ], 103: [ function (e, t, i) { 'use strict' var n = e('three') !(function () { if ( ('performance' in window == 0 && (window.performance = {}), 'now' in window.performance == 0) ) { var e = Date.now() performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart), (window.performance.now = function () { return Date.now() - e }) } })(), (n.WebGLRenderer.prototype.paramThreeToGL = function (e) { var t, i = this.extensions, r = this.context if (e === n.RepeatWrapping) return r.REPEAT if (e === n.ClampToEdgeWrapping) return r.CLAMP_TO_EDGE if (e === n.MirroredRepeatWrapping) return r.MIRRORED_REPEAT if (e === n.NearestFilter) return r.NEAREST if (e === n.NearestMipMapNearestFilter) return r.NEAREST_MIPMAP_NEAREST if (e === n.NearestMipMapLinearFilter) return r.NEAREST_MIPMAP_LINEAR if (e === n.LinearFilter) return r.LINEAR if (e === n.LinearMipMapNearestFilter) return r.LINEAR_MIPMAP_NEAREST if (e === n.LinearMipMapLinearFilter) return r.LINEAR_MIPMAP_LINEAR if (e === n.UnsignedByteType) return r.UNSIGNED_BYTE if (e === n.UnsignedShort4444Type) return r.UNSIGNED_SHORT_4_4_4_4 if (e === n.UnsignedShort5551Type) return r.UNSIGNED_SHORT_5_5_5_1 if (e === n.UnsignedShort565Type) return r.UNSIGNED_SHORT_5_6_5 if (e === n.ByteType) return r.BYTE if (e === n.ShortType) return r.SHORT if (e === n.UnsignedShortType) return r.UNSIGNED_SHORT if (e === n.IntType) return r.INT if (e === n.UnsignedIntType) return r.UNSIGNED_INT if (e === n.FloatType) return r.FLOAT if (((t = i.get('OES_texture_half_float')), null !== t && e === n.HalfFloatType)) return t.HALF_FLOAT_OES if (e === n.AlphaFormat) return r.ALPHA if (e === n.RGBFormat) return r.RGB if (e === n.RGBAFormat) return r.RGBA if (e === n.LuminanceFormat) return r.LUMINANCE if (e === n.LuminanceAlphaFormat) return r.LUMINANCE_ALPHA if (e === n.AddEquation) return r.FUNC_ADD if (e === n.SubtractEquation) return r.FUNC_SUBTRACT if (e === n.ReverseSubtractEquation) return r.FUNC_REVERSE_SUBTRACT if (e === n.ZeroFactor) return r.ZERO if (e === n.OneFactor) return r.ONE if (e === n.SrcColorFactor) return r.SRC_COLOR if (e === n.OneMinusSrcColorFactor) return r.ONE_MINUS_SRC_COLOR if (e === n.SrcAlphaFactor) return r.SRC_ALPHA if (e === n.OneMinusSrcAlphaFactor) return r.ONE_MINUS_SRC_ALPHA if (e === n.DstAlphaFactor) return r.DST_ALPHA if (e === n.OneMinusDstAlphaFactor) return r.ONE_MINUS_DST_ALPHA if (e === n.DstColorFactor) return r.DST_COLOR if (e === n.OneMinusDstColorFactor) return r.ONE_MINUS_DST_COLOR if (e === n.SrcAlphaSaturateFactor) return r.SRC_ALPHA_SATURATE if (((t = i.get('WEBGL_compressed_texture_s3tc')), null !== t)) { if (e === n.RGB_S3TC_DXT1_Format) return t.COMPRESSED_RGB_S3TC_DXT1_EXT if (e === n.RGBA_S3TC_DXT1_Format) return t.COMPRESSED_RGBA_S3TC_DXT1_EXT if (e === n.RGBA_S3TC_DXT3_Format) return t.COMPRESSED_RGBA_S3TC_DXT3_EXT if (e === n.RGBA_S3TC_DXT5_Format) return t.COMPRESSED_RGBA_S3TC_DXT5_EXT } if (((t = i.get('WEBGL_compressed_texture_pvrtc')), null !== t)) { if (e === n.RGB_PVRTC_4BPPV1_Format) return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG if (e === n.RGB_PVRTC_2BPPV1_Format) return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG if (e === n.RGBA_PVRTC_4BPPV1_Format) return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG if (e === n.RGBA_PVRTC_2BPPV1_Format) return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG } if ( ((t = i.get('WEBGL_compressed_texture_etc1')), null !== t && e === n.RGB_ETC1_Format) ) return t.COMPRESSED_RGB_ETC1_WEBGL if (((t = i.get('EXT_blend_minmax')), null !== t)) { if (e === n.MinEquation) return t.MIN_EXT if (e === n.MaxEquation) return t.MAX_EXT } return 0 }), (n.WebGLState = function (e, t, i) { var r = this, o = new n.Vector4(), a = e.getParameter(e.MAX_VERTEX_ATTRIBS), s = new Uint8Array(a), l = new Uint8Array(a), c = new Uint8Array(a), h = {}, u = null, d = null, p = null, f = null, g = null, m = null, v = null, A = null, y = !1, C = null, I = null, E = null, b = null, w = null, _ = null, T = null, x = null, S = null, M = null, R = null, P = null, O = null, L = null, D = null, N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS), B = void 0, F = {}, V = new n.Vector4(), U = null, k = null, H = new n.Vector4(), G = new n.Vector4() ;(this.init = function () { this.clearColor(0, 0, 0, 1), this.clearDepth(1), this.clearStencil(0), this.enable(e.DEPTH_TEST), e.depthFunc(e.LEQUAL), e.frontFace(e.CCW), e.cullFace(e.BACK), this.enable(e.CULL_FACE), this.enable(e.BLEND), e.blendEquation(e.FUNC_ADD), e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA) }), (this.initAttributes = function () { for (var e = 0, t = s.length; e < t; e++) s[e] = 0 }), (this.enableAttribute = function (i) { if ( ((s[i] = 1), 0 === l[i] && (e.enableVertexAttribArray(i), (l[i] = 1)), 0 !== c[i]) ) { var n = t.get('ANGLE_instanced_arrays') n.vertexAttribDivisorANGLE(i, 0), (c[i] = 0) } }), (this.enableAttributeAndDivisor = function (t, i, n) { ;(s[t] = 1), 0 === l[t] && (e.enableVertexAttribArray(t), (l[t] = 1)), c[t] !== i && (n.vertexAttribDivisorANGLE(t, i), (c[t] = i)) }), (this.disableUnusedAttributes = function () { for (var t = 0, i = l.length; t < i; t++) l[t] !== s[t] && (e.disableVertexAttribArray(t), (l[t] = 0)) }), (this.enable = function (t) { h[t] !== !0 && (e.enable(t), (h[t] = !0)) }), (this.disable = function (t) { h[t] !== !1 && (e.disable(t), (h[t] = !1)) }), (this.getCompressedTextureFormats = function () { if ( null === u && ((u = []), t.get('WEBGL_compressed_texture_pvrtc') || t.get('WEBGL_compressed_texture_s3tc') || t.get('WEBGL_compressed_texture_etc1')) ) for ( var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++ ) u.push(i[n]) return u }), (this.setBlending = function (t, r, o, a, s, l, c, h) { t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND), (t === d && h === y) || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD), e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate( e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA )) : (e.blendEquation(e.FUNC_ADD), e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD), e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate( e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA )) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate( e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA )), (d = t), (y = h)), t === n.CustomBlending ? ((s = s || r), (l = l || o), (c = c || a), (r === p && s === m) || (e.blendEquationSeparate(i(r), i(s)), (p = r), (m = s)), (o === f && a === g && l === v && c === A) || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)), (f = o), (g = a), (v = l), (A = c))) : ((p = null), (f = null), (g = null), (m = null), (v = null), (A = null)) }), (this.setDepthFunc = function (t) { if (C !== t) { if (t) switch (t) { case n.NeverDepth: e.depthFunc(e.NEVER) break case n.AlwaysDepth: e.depthFunc(e.ALWAYS) break case n.LessDepth: e.depthFunc(e.LESS) break case n.LessEqualDepth: e.depthFunc(e.LEQUAL) break case n.EqualDepth: e.depthFunc(e.EQUAL) break case n.GreaterEqualDepth: e.depthFunc(e.GEQUAL) break case n.GreaterDepth: e.depthFunc(e.GREATER) break case n.NotEqualDepth: e.depthFunc(e.NOTEQUAL) break default: e.depthFunc(e.LEQUAL) } else e.depthFunc(e.LEQUAL) C = t } }), (this.setDepthTest = function (t) { t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST) }), (this.setDepthWrite = function (t) { I !== t && (e.depthMask(t), (I = t)) }), (this.setColorWrite = function (t) { E !== t && (e.colorMask(t, t, t, t), (E = t)) }), (this.setStencilFunc = function (t, i, n) { ;(w === t && _ === i && T === n) || (e.stencilFunc(t, i, n), (w = t), (_ = i), (T = n)) }), (this.setStencilOp = function (t, i, n) { ;(x === t && S === i && M === n) || (e.stencilOp(t, i, n), (x = t), (S = i), (M = n)) }), (this.setStencilTest = function (t) { t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST) }), (this.setStencilWrite = function (t) { b !== t && (e.stencilMask(t), (b = t)) }), (this.setFlipSided = function (t) { R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW), (R = t)) }), (this.setLineWidth = function (t) { t !== P && (e.lineWidth(t), (P = t)) }), (this.setPolygonOffset = function (t, i, n) { t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL), !t || (O === i && L === n) || (e.polygonOffset(i, n), (O = i), (L = n)) }), (this.getScissorTest = function () { return D }), (this.setScissorTest = function (t) { ;(D = t), t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST) }), (this.activeTexture = function (t) { void 0 === t && (t = e.TEXTURE0 + N - 1), B !== t && (e.activeTexture(t), (B = t)) }), (this.bindTexture = function (t, i) { void 0 === B && r.activeTexture() var n = F[B] void 0 === n && ((n = { type: void 0, texture: void 0 }), (F[B] = n)), (n.type === t && n.texture === i) || (e.bindTexture(t, i), (n.type = t), (n.texture = i)) }), (this.compressedTexImage2D = function () { try { e.compressedTexImage2D.apply(e, arguments) } catch (e) { console.error(e) } }), (this.texImage2D = function () { try { e.texImage2D.apply(e, arguments) } catch (e) { console.error(e) } }), (this.clearColor = function (t, i, n, r) { o.set(t, i, n, r), V.equals(o) === !1 && (e.clearColor(t, i, n, r), V.copy(o)) }), (this.clearDepth = function (t) { U !== t && (e.clearDepth(t), (U = t)) }), (this.clearStencil = function (t) { k !== t && (e.clearStencil(t), (k = t)) }), (this.scissor = function (t) { H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w), H.copy(t)) }), (this.viewport = function (t) { G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w), G.copy(t)) }), (this.reset = function () { for (var t = 0; t < l.length; t++) 1 === l[t] && (e.disableVertexAttribArray(t), (l[t] = 0)) ;(h = {}), (u = null), (B = void 0), (F = {}), (d = null), (E = null), (I = null), (b = null), (R = null) }) }) }, { three: 217 } ], 104: [ function (e, t, i) { ;(function (i, n) { 'use strict' function r(e) { this.urls = e var t = i( 'bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==', 'base64' ) ;(this.builder = a.loadProto(t)), (this.decoder = this.builder.build('binary_mesh')) } var o = e('three'), a = e('protobufjs'), s = e('../util/logger'), l = (e('../util/common'), e('../util/ajax')), c = e('../objects/Chunk'), h = new s(n) ;(r.prototype = { constructor: r, load: function (e, t, i, n) { return ( h.time('download'), l .get(e, { responseType: 'arraybuffer' }) .done( function (r) { h.timeEnd('download'), this.parse(r, e, t, i, n) }.bind(this) ) .fail(n) ) }, parse: function (e, t, i, n, r) { var o = this.readProtobuf(e) if (!o) return r() try { h.time('convert to webgl'), this.convertProtobufToSceneObject(o, t, i, n, r), h.timeEnd('convert to webgl') } catch (e) { return h.error('failed parsing .dam'), h.error(e.message), r() } }, readProtobuf: function (e) { var t try { h.time('parse proto'), (t = this.decoder.decode(e)), h.timeEnd('parse proto') } catch (e) { return h.error('failed parsing proto for .dam'), h.error(e.message), null } return t }, convertProtobufToSceneObject: function (e, t, i, n, r) { function a(e) { var i = new o.BufferGeometry() return ( i.addAttribute( 'position', new o.BufferAttribute(new Float32Array(e.vertices.xyz, 0, 3), 3) ), e.vertices.uv.length > 0 && i.addAttribute( 'uv', new o.BufferAttribute(new Float32Array(e.vertices.uv, 0, 2), 2) ), i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces, 0, 1), 1)), i.applyMatrix(s), i.computeBoundingBox(), new c({ geometry: i, textureName: e.material_name, name: e.chunk_name, meshUrl: t }) ) } if (0 === e.chunk.length) return h.warn('No chunks in damfile...'), i([]) var s = new o.Matrix4() s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1) var l = e.chunk.map(a) return l ? i(l) : (h.error('.dam protobuf came out with no chunks...'), r()) } }), (t.exports = r) }).call(this, e('buffer').Buffer, '/js/loaders/DamLoader.js') }, { '../objects/Chunk': 144, '../util/ajax': 181, '../util/common': 185, '../util/logger': 189, buffer: 198, protobufjs: 214, three: 217 } ], 105: [ function (e, t, i) { ;(function (i) { 'use strict' var n = (e('three'), e('../settings'), e('../util/browser'), e('./DamLoader')), r = e('../util/logger'), o = (e('../ab'), new r(i)) t.exports = { getLoaders: function () { return [ ['_50k', '.dam', n], ['', '.dam', n] ] }, load: function (e, t, i, n, r, a) { var s = this.getLoaders() a = a || 0 var l = s[a] if (!l) return void (r && r('No suitable model file found...')) var c = l[0], h = l[1], u = new l[2](t), d = t.get(e + c + h) d ? (o.debug('Trying ' + c + h), u.load( d, i, n, function () { this.load(e, t, i, n, r, ++a) }.bind(this) )) : (o.debug('Skipping ' + h + ', not available'), this.load(e, t, i, n, r, ++a)) } } }).call(this, '/js/loaders/ModelLoader.js') }, { '../ab': 3, '../settings': 166, '../util/browser': 182, '../util/logger': 189, './DamLoader': 104, three: 217 } ], 106: [ function (e, t, i) { ;(function (i) { 'use strict' var n = e('../util/common'), r = e('../util/texture'), o = e('../util/browser'), a = e('../util/logger'), s = e('../settings'), l = new a(i) t.exports = { load: function (e, t) { function i(e, i) { e || (t.push(i), p++, d.notify(p, a), p === a && d.resolve()) } if (!e.chunks[0] || !e.chunks[0].meshUrl) return $.when() var a = n.countUnique( e.chunks.map(function (e) { return e.textureName }) ), c = e.chunks[0].meshUrl.indexOf('_50k') !== -1 ? '_50k' : '', h = '_50k' === c ? 'high' : 'low' s.minimalMemoryMode && 'high' === h && (o.detectSamsungS6() ? (l.warn('Galaxy S6 cannot handle large textures, turning down quality.'), (h = 'low')) : a > s.maxMobileTextures && (l.warn('Model probably too large for mobile, turning down quality.'), (h = 'low'))) var u = e.data.job.uuid + c + '_texture_jpg_' + h + '/', d = $.Deferred(), p = 0 return ( e.chunks.forEach(function (t) { if (!t.material.map && t.textureName) { var n = e.urls.get(u + t.textureName) t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n)))) } }), d.promise() ) } } }).call(this, '/js/loaders/ModelTextureLoader.js') }, { '../settings': 166, '../util/browser': 182, '../util/common': 185, '../util/logger': 189, '../util/texture': 194 } ], 107: [ function (e, t, i) { ;(function (i, n) { 'use strict' function r(e) { ;(this.model = e), (this.modelDataPath = this.model.urls.get('vision.modeldata') + '?m=' + new Date().getTime()), (this.sweepLocationsPath = this.model.urls.get('sweep_locations.csv')) var t = i( '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', 'base64' ), n = o.loadProto(t) this.decoder = n.build('VisionModeldata') } var o = e('protobufjs'), a = e('../util/ajax'), s = (e('../util/common'), e('../util/math')), l = e('../util/logger'), c = new l(n) ;(r.prototype.load = function () { return this.modelDataPath ? (c.info('Using vision.modeldata'), this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn('Using sweep_locations.csv'), this.loadSweepLocationsCSV()) : (c.warn('No sweep file found'), $.when([])) }), (r.prototype.loadVisionModelData = function () { return a .get(this.modelDataPath, { responseType: 'arraybuffer' }) .then( function (e) { var t try { t = this.decoder.decode(e) } catch (e) { return ( c.warn('Could not decode vision.modeldata, trying sweep_locations.csv'), this.loadSweepLocationsCSV() ) } var i = t.sweepLocations .map(function (e) { return { uuid: e.uuid.toUTF8().replace(/-/g, ''), position: { x: e.pose.translation.x, y: e.pose.translation.y, z: e.pose.translation.z }, quaternion: { x: e.pose.rotation.x, y: e.pose.rotation.y, z: e.pose.rotation.z, w: e.pose.rotation.w }, puck: { x: e.puck.x, y: e.puck.y, z: e.puck.z }, floor: window.sceneFrom == 'kankan' ? e.subgroup : e.group, neighbours: e.visibles, alignmentType: e.alignment_type } }) .map(function (e) { return ( (e.position = s.convertVisionVector(e.position)), (e.quaternion = s.convertVisionQuaternion(e.quaternion)), (e.puck = s.convertVisionVector(e.puck)), e ) }) return ( i.forEach(function (e) { e.neighbours = e.neighbours.map(function (e) { return i[e].uuid }) }), i ) }.bind(this), function () { return ( c.warn('Could not load vision.modeldata, trying sweep_locations.csv'), this.loadSweepLocationsCSV() ) }.bind(this) ) }), (r.prototype.loadSweepLocationsCSV = function () { return a .get(this.sweepLocationsPath) .then(function (e) { var t = e .split('\n') .map(function (e) { return e.split(', ') }) .filter(function (e) { return e.length > 1 }) .map(function (e) { return { uuid: e[0], position: { x: parseFloat(e[1]), y: parseFloat(e[2]), z: parseFloat(e[3]) }, quaternion: { x: parseFloat(e[4]), y: parseFloat(e[5]), z: parseFloat(e[6]), w: parseFloat(e[7]) } } }) .map(function (e) { return ( (e.position = s.convertVisionVector(e.position)), (e.quaternion = s.convertVisionQuaternion(e.quaternion)), e ) }) return t }) .fail(function () { c.warn('Could not load sweep_locations.csv, no sweeps loaded.') }) }), (t.exports = r) }).call(this, e('buffer').Buffer, '/js/loaders/SweepDataLoader.js') }, { '../util/ajax': 181, '../util/common': 185, '../util/logger': 189, '../util/math': 190, buffer: 198, protobufjs: 214 } ], 108: [ function (e, t, i) { ;(function (i) { 'use strict' function n() { this.locale = null } var r = e('../settings'), o = e('../util/common'), a = e('../util/logger'), s = e('../enum/Locale'), l = new a(i) ;(n.prototype.init = function () { var t switch (r.languageTag) { case null: case 'en': case s.EN_US: ;(this.locale = s.EN_US), (t = e('./strings-en-US')) break case 'es': case s.ES_MX: ;(this.locale = s.ES_MX), (t = e('./strings-es-MX')) break case 'fr': case s.FR_FR: ;(this.locale = s.FR_FR), (t = e('./strings-fr-FR')) break case 'de': case s.DE_DE: ;(this.locale = s.DE_DE), (t = e('./strings-de-DE')) break case 'ru': case s.RU_RU: ;(this.locale = s.RU_RU), (t = e('./strings-ru-RU')) break case 'cn': case s.CN_CN: ;(this.locale = s.CN_CN), (t = e('./strings-cn-CN')) break case 'jp': case s.JP_JP: ;(this.locale = s.JP_JP), (t = e('./strings-jp-JP')) break default: l.info("Unsupported language tag, defaulting to 'en-US'"), (this.locale = s.EN_US), (t = e('./strings-en-US')) } l.info("Using locale '" + this.locale + "'"), o.extendObject(this, t) }), (n.prototype.localizeGUI = function () { var e = document.querySelector('#gui-parent') this.localizeTree(e), this.localizeLoadingText() }), (n.prototype.localizeLoadingText = function () { // var e = document.querySelector("#loader-cont") // , t = e.getAttribute("title"); // e.removeAttribute("title"), // e.setAttribute("data-status", t), // e.classList.add(this.locale), document.querySelector('#help-dialog').classList.add(this.locale), document.querySelector('#interaction-modal').classList.add(this.locale), document.querySelector('#gui').classList.add(this.locale) }), (n.prototype.localizeTree = function (e) { var t, i, n = /{\[{ ?(\w+) ?}\]}/ if (e.nodeType === Node.TEXT_NODE) (t = e.data.match(n)), t && ((i = t[1]), (e.data = this.localizeText(i) || i)) else if (e.nodeType === Node.ELEMENT_NODE) { var r = e.getAttribute('title') r && ((t = r.match(n)), t && ((i = t[1]), e.setAttribute('title', this.localizeText(i) || i))) } for (e = e.firstChild; e; ) this.localizeTree(e), (e = e.nextSibling) }), (n.prototype.localizeText = function (t) { var i = this[t] return ( i || this.locale === s.EN_US || (l.warn( "Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English." ), (i = e('./strings-en-US')[t])), i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"), i ) }), (t.exports = new n()) }).call(this, '/js/localization/localize.js') }, { '../enum/Locale': 31, '../settings': 166, '../util/common': 185, '../util/logger': 189, './strings-cn-CN': 109, './strings-de-DE': 110, './strings-en-US': 111, './strings-es-MX': 112, './strings-fr-FR': 113, './strings-jp-JP': 114, './strings-ru-RU': 115 } ], 109: [ function (e, t, i) { 'use strict' t.exports = { PAGE_TITLE: '', LOADING: '正在加载', PRESENTED_BY_CAPS: '呈现者:', POWERED_BY: '技术支持:', POWERED_BY_CAPS: '技术支持:', DESKTOP_SHORT_CTA: '点击一次以探索这个 3D 空间。', MOBILE_SHORT_CTA: '点击一次以探索这个 3D 空间。', PRESENTED_BY: '呈现者:', MORE: '更多 ', LESS: '更少 ', TAG_CONTENT: 'tag™ 内容', SHOW: '显示', HIDE: '隐藏', DOLLHOUSE: '场景屋', FLOOR_PLAN: '楼层平面图', OPEN_HIGHLIGHTS: '打开精彩片段', CLOSE_HIGHLIGHTS: '关闭', PREVIOUS: '上一个', PLAY: '播放', PAUSE: '暂停', NEXT: '下一个', EXPLORE_3D_SPACE: '探索 3D 空间', VIEW_DOLLHOUSE: '观看场景屋', SOCIAL_SHARING: '分享这个空间', VIEW_IN_VR: '以 VR 观看', VIEW_FULLSCREEN: '全屏观看', EXIT_FULLSCREEN: ' 退出全屏', ZOOM_IN: '放大', ZOOM_OUT: '缩小', FLOOR_NAME: '楼层', FLOOR_ALL: 'ALL', FLOOR_Lang: ['Floor', ''], TERMS: '条款', PORT_TERMS: 'port 条款', TERMS_OF_USE: '使用条款', CLOSE_TERMS: '关闭', TERMS_TEXT_FILE: 'terms-cn-CN.html', TERMS_FAIL: '无法获取条款。请确保您有互联网连接以查看使用条款。', WEBVR_FOR_DAYDREAM: '用于 Daydream 视图', WEBVR_ENTER_WEBVR: '进入 VR', WEBVR_DIFFERENT_HEADSET: '有其他耳机吗?', WEBVR_LEARN_MORE: '了解更多', WEBVR_VIEW_SPACE: '在 VR 中观看空间', WEBVR_DAYDREAM_VIEW: 'Daydream 视图', WEBVR_DAYDREAM_PHONE: '支持 Daydream 的手机', WEBVR_FOR_CARDBOARD: '用于 Google Cardboard', WEBVR_VIEW_CARDBOARD: '或在 Google Cardboard 上观看', VR_VIEW_SPACE: '在虚拟现实中观看空间', VR_LEARN_MORE_CAPS: '了解更多', VR_PREVIOUS_CAPS: '上一个’,', VR_NEXT_CAPS: '下一个', VR_GOT_IT_CAPS: '明白了', VR_SHOW_SUPPORTED: '点击以使用 VR 观看空间', VR_SHOW_UNSUPPORTED: '很遗憾,您的设备不符合在 VR 中观看空间的最低要求。', VR_SHOW_IOS_1: '点击以使用 VR 观看空间', VR_SHOW_IOS_2: '需要有 port VR 应用程序和兼容的 iPhone 才能观看', VR_WHAT_YOU_NEED: '关于...您需要什么', VR_NEED_CARDBOARD: '您使用 Google Cardboard 时需要什么', VR_NEED_SAMSUNG: '您使用 Samsung Gear VR 时需要什么', VR_NEED_DAYDREAM: '需要事先与 DAYDREAM VIEW 配对', VR_NEED_DAYDREAM_PHONE: '支持 Daydream 的手机', VR_GOOGLE_CARDBOARD: 'Google Cardboard', VR_GOOGLE_DAYDREAM: 'Google Daydream', VR_APP: 'port VR 应用程序', VR_SAMSUNG_GEAR_VR: 'Samsung Gear VR', VR_COMPATIBLE_IPHONES_1: 'iPhones', VR_COMPATIBLE_IPHONES_2: 'iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本', VR_COMPATIBLE_IPHONES_3: '兼容的 iPhone', VR_COMPATIBLE_ANDROID: '兼容的 Android 设备', VR_COMPATIBLE_ANDROID_LONG: '4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏', VR_ANDROID_DETAIL: '4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏', VR_ANDROID_DVICES: 'Android 设备', VR_COMPATIBLE_SAMSUNG: '兼容的 Samsung 设备', VR_SAMSUNG_DETAIL: 'Galaxy S6 和更高版本', VR_APP_FOR_CARDBOARD: '用于 Google Cardboard 的 port VR 应用程序', VR_APP_FOR_SAMSUNG: '用于 Gear VR 的 port VR 应用程序', VR_APP_FOR_ANDROID: '用于 Android 手机的 port VR 应用程序', VR_APP_OPEN: '请使用 port VR 应用程序打开', VR_DOWNLOAD_HERE: '在此下载', VR_REQUIRE_HEADSET: '需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序', VR_REDIRECT_TO_STORE: '如果未安装应用程序,您将跳转到应用程序商店。', VR_IMPROPER_EMBED: 'port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。', VR_OPEN_ANDROID_LINK: '在您的手机上打开链接', VR_ANDROID_OPTIONS: '可用的 VR 耳机选项', SHARE_TO: '分享到', SHARE_LINK: '直接链接', SHARE_EXPLORE: '探索', SHARE_AT: '在', SHARE_WITH: '使用', SHARE_3D: '以 3D', SHARE_COPIED: '已复制!', ERROR_BROWSER_SOLUTION: '安装更新的浏览器以探索 3D。', ERROR_BROWSER_EXPLANATION: 'WebGL 需要现代的浏览器。', ERROR_GENERIC_PROBLEM: '糟糕,出现问题。', ERROR_GENERIC_SOLUTION: '重新启动您的浏览器。', ERROR_GENERIC_ACTIONS_1: '如果问题仍然存在,', ERROR_GENERIC_ACTIONS_2: '请安装支持的浏览器', ERROR_GENERIC_ACTIONS_3: ' 或', ERROR_GENERIC_ACTIONS_4: '查看我们的故障排除指南', ERROR_WEBGL_UNSUPPORTED_PROBLEM: '浏览器不受支持。', ERROR_WEBGL_IOS_PROBLEM: 'iOS 版本不受支持。', ERROR_WEBGL_IOS_SOLUTION: '升级到 iOS 8 或更高版本以在 3D 中探索。', ERROR_WEBGL_IOS_ACTIONS_1: '点击 ', ERROR_WEBGL_IOS_ACTIONS_2: '设置 > 通用 > 软件更新', ERROR_WEBGL_SAFARI_PROBLEM: '启用 WebGL 以在 3D 中探索。', ERROR_WEBGL_SAFARI_ACTIONS_1: '单击', ERROR_WEBGL_SAFARI_ACTIONS_2: '菜单栏中的首选项 > 高级 > 显示开发菜单', ERROR_WEBGL_SAFARI_ACTIONS_3: '然后单击', ERROR_WEBGL_SAFARI_ACTIONS_4: '开发 > 启用 WebGL', ERROR_MISSING_URLS_PROBLEM: '糟糕,没有此模型的全景。', ERROR_MISSING_URLS_EXPLANATION: '这是较早的模型。网站所有者可能正在开发一种新模型。', ERROR_LOADING_FAILED_PROBLEM: '糟糕,模式不可用。', ERROR_LOADING_FAILED_ACTIONS_1: '如果问题仍然存在,', ERROR_LOADING_FAILED_ACTIONS_2: '查看我们的故障排除指南', ERROR_MAINTENANCE_PROBLEM: '正在进行维护', ERROR_MAINTENANCE_SOLUTION: '请过几分钟再来。', LINK_TO_LOCATION: '地点链接', MENU_COPY: '复制', LINK_ALERT_COPY: '请使用 CTRL/CMD + C 复制。', ROTATE: '旋转', MOVE: '移动', INSIDE: '内部', ZOOM: '缩放', HELP: '小帮手', HELP_NAVIGATION_TAB: '导航', HELP_MORE_HELP_TAB: '更多帮助', HELP_DESKTOP_PANORAMA_1A: '单击并拖动以环顾空间。', HELP_DESKTOP_PANORAMA_2A: '单击整个空间内的圆环以四处移动。', HELP_DESKTOP_PANORAMA_3A: '使用鼠标滚轮来放大和缩小。', HELP_DESKTOP_PANORAMA_1B: '或者,使用箭头键向左向右转。', HELP_DESKTOP_PANORAMA_2B: '或者,使用箭头键向前移动和向后移动。', HELP_DESKTOP_PANORAMA_3B: '或者,使用加号和减号键来放大和缩小。', HELP_DESKTOP_360_2A: '单击内部视图图标以进入空间。', HELP_DESKTOP_360_2B: '或者,按 1 号键进入内部视图。 ', HELP_DESKTOP_DOLLHOUSE_1A: '左键单击并向左、向右、向上和向下拖动以旋转场景屋。', HELP_DESKTOP_DOLLHOUSE_2A: '右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。', HELP_DESKTOP_DOLLHOUSE_3A: '使用鼠标滚轮来放大和缩小。', HELP_DESKTOP_DOLLHOUSE_1B: '或者,使用箭头键来旋转场景屋。', HELP_DESKTOP_FLOORPLAN_1A: '左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。', HELP_DESKTOP_FLOORPLAN_2A: '右键单击并向左或向右拖动以旋转楼层平面图。', HELP_DESKTOP_FLOORPLAN_3A: '使用鼠标滚轮来放大和缩小。', HELP_DESKTOP_FLOORPLAN_2B: '或者,使用箭头键以向左或向右旋转。', HELP_DESKTOP_FLOORPLAN_3B: '或者,使用箭头键来放大和缩小。', HELP_MOBILE_PANORAMA_1: '触摸并拖动以环顾空间。', HELP_MOBILE_PANORAMA_2: '点击整个空间内的圆环以四处移动。', HELP_MOBILE_3: '使用捏合手势来放大和缩小。', HELP_MOBILE_360_2: '点击内部视图图标以进入空间。', HELP_MOBILE_DOLLHOUSE_1: '触摸并向上、向下、向左和向右拖动以旋转场景屋。', HELP_MOBILE_DOLLHOUSE_2: '用两指触摸并拖动以定位场景屋。', HELP_MOBILE_FLOORPLAN_1: '触摸并拖动以定位楼层平面图。', HELP_MOBILE_FLOORPLAN_2: '用两指触摸并拖动以旋转楼层平面图。', HELP_MORE_HLR_A: '精彩片段集锦', HELP_DESKTOP_MORE_HLR_B: '打开以使用缩略图图像在空间中流览。', HELP_MORE_DOLLHOUSE_A: '场景屋', HELP_DESKTOP_MORE_DOLLHOUSE_B: '单击以查看和旋转 3D 内整个空间的俯视图。', HELP_MOBILE_MORE_DOLLHOUSE_B: '点击以查看和旋转 3D 内整个空间的俯视图。', HELP_MORE_FLOORS_A: '楼层选择器', HELP_DESKTOP_MORE_FLOORS_B: '在空间中的楼层之间切换。', HELP_MORE_TAG_A: 'tag™ 贴文', HELP_DESKTOP_MORE_TAG_B: '单击或悬停鼠标以查看空间中的功能信息。', HELP_MOBILE_MORE_TAG_B: '点击以查看空间中的功能信息。', HELP_MORE_ZOOM_A: '缩放控件', HELP_DESKTOP_MORE_ZOOM_B: '使用这些控件来放大和缩小或使用滚轮。', HELP_MORE_TOUR_A: '导览控件', HELP_DESKTOP_MORE_TOUR_B: '通过导览播放、暂停以及向前和向后流览。', HELP_MORE_INSIDE_A: '内部视图', HELP_DESKTOP_MORE_INSIDE_B: '单击以探索空间内部。', HELP_MOBILE_MORE_INSIDE_B: '点击以探索空间内部。', HELP_MORE_VR_A: 'VR 模式', HELP_DESKTOP_MORE_VR_B: '单击以在虚拟现实中启动空间。', HELP_MOBILE_MORE_VR_B: '点击以在虚拟现实中启动空间。', HELP_MORE_360_A: '360° 视图', HELP_DESKTOP_MORE_360_B: '单击精彩片段集锦中的 360 视图中以观看室外场景。', HELP_MOBILE_MORE_360_B: '点击精彩片段集锦中的 360 视图中以观看室外场景。', HELP_MORE_FULLSCREEN_A: '全屏', HELP_DESKTOP_MORE_FULLSCREEN_B: '将 3D Showcase 扩展到全屏。', CLOSE: '关闭' } }, {} ], 110: [ function (e, t, i) { 'use strict' t.exports = { PAGE_TITLE: '', LOADING: 'Lädt', PRESENTED_BY_CAPS: 'PRÄSENTIERT VON', POWERED_BY: 'Angetrieben von', POWERED_BY_CAPS: 'ANGETRIEBEN VON', DESKTOP_SHORT_CTA: 'Sehen sie sich in diesem 3D Raum um.', MOBILE_SHORT_CTA: 'Sehen sie sich in diesem 3D Raum um.', PRESENTED_BY: 'Präsentiert von ', MORE: 'Mehr ', LESS: 'Weniger ', TAG_CONTENT: 'tag™ Inhalt', SHOW: 'Anzeigen', HIDE: 'Verbergen', DOLLHOUSE: 'Puppenhaus', FLOOR_PLAN: 'Grundriss', OPEN_HIGHLIGHTS: 'Highlights anzeigen', CLOSE_HIGHLIGHTS: 'Schließen', PREVIOUS: 'Vorheriges', PLAY: 'Abspielen', PAUSE: 'Pausieren', NEXT: 'Nächstes', EXPLORE_3D_SPACE: 'Innenraum betreten', VIEW_DOLLHOUSE: 'Puppenhaus ansehen', SOCIAL_SHARING: 'Teilen Sie diesen Raum', VIEW_IN_VR: 'In VR ansehen', VIEW_FULLSCREEN: 'Ansicht im Vollbildmodus', EXIT_FULLSCREEN: 'Beenden des Vollbildmodus', ZOOM_IN: 'Vergrößern', ZOOM_OUT: 'Verkleinern', FLOOR_NAME: 'Etage ', FLOOR_ALL: 'Alle', TERMS: 'Bedingungen', PORT_TERMS: 'port Bedingungen', TERMS_OF_USE: 'Nutzungsbedingungen', TERMS_TEXT_FILE: 'terms-de-DE.html', CLOSE_TERMS: 'Schließen', TERMS_FAIL: 'Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.', HELP: 'Hilfe', HELP_NAVIGATION_TAB: 'Navigation', HELP_MORE_HELP_TAB: 'Hilfe-Details', CLOSE: 'Schließen', HELP_DESKTOP_PANORAMA_1A: 'Klicken und ziehen Sie um sich im Raum umzusehen.', HELP_DESKTOP_PANORAMA_2A: 'Klicken Sie auf die Ringe im Raum um sich zu bewegen.', HELP_DESKTOP_PANORAMA_3A: 'Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.', HELP_DESKTOP_PANORAMA_1B: 'Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.', HELP_DESKTOP_PANORAMA_2B: 'Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.', HELP_DESKTOP_PANORAMA_3B: 'Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.', HELP_DESKTOP_360_2A: 'Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .', HELP_DESKTOP_360_2B: 'Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.', HELP_DESKTOP_DOLLHOUSE_1A: 'Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.', HELP_DESKTOP_DOLLHOUSE_2A: 'Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.', HELP_DESKTOP_DOLLHOUSE_3A: 'Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.', HELP_DESKTOP_DOLLHOUSE_1B: 'Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.', HELP_DESKTOP_FLOORPLAN_1A: 'Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.', HELP_DESKTOP_FLOORPLAN_2A: 'Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.', HELP_DESKTOP_FLOORPLAN_3A: 'Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.', HELP_DESKTOP_FLOORPLAN_2B: 'Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.', HELP_DESKTOP_FLOORPLAN_3B: 'Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.', HELP_MOBILE_PANORAMA_1: 'Berühren und ziehen an dem Raum um sich umzusehen.', HELP_MOBILE_PANORAMA_2: 'Klicken Sie auf die Ringe im Raum, um sich zu bewegen.', HELP_MOBILE_3: 'Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.', HELP_MOBILE_360_2: 'Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.', HELP_MOBILE_DOLLHOUSE_1: 'Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.', HELP_MOBILE_DOLLHOUSE_2: 'Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.', HELP_MOBILE_FLOORPLAN_1: 'Berühren und ziehen, um den Grundriss zu positionieren.', HELP_MOBILE_FLOORPLAN_2: 'Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.', HELP_MORE_HLR_A: 'Liste das Highlight', HELP_DESKTOP_MORE_HLR_B: 'Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.', HELP_MORE_DOLLHOUSE_A: 'Puppenhaus Ansicht', HELP_DESKTOP_MORE_DOLLHOUSE_B: 'Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.', HELP_MOBILE_MORE_DOLLHOUSE_B: 'Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.', HELP_MORE_FLOORS_A: 'Etage auswählen', HELP_DESKTOP_MORE_FLOORS_B: 'Zwischen den Etagen im Raum wechseln.', HELP_MORE_TAG_A: 'tag™ Posts', HELP_DESKTOP_MORE_TAG_B: 'Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.', HELP_MOBILE_MORE_TAG_B: 'Tippen Sie für Informationen über die Funktionen im Raum.', HELP_MORE_ZOOM_A: 'Zoom Steuerung', HELP_DESKTOP_MORE_ZOOM_B: 'Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.', HELP_MORE_TOUR_A: 'Tour Steuerung', HELP_DESKTOP_MORE_TOUR_B: 'Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.', HELP_MORE_INSIDE_A: 'Innenansicht', HELP_DESKTOP_MORE_INSIDE_B: 'Klicken Sie hier um sich im Raum umzusehen.', HELP_MOBILE_MORE_INSIDE_B: 'Sehen Sie sich in diesen 3D Raum um.', HELP_MORE_VR_A: 'VR Modus', HELP_DESKTOP_MORE_VR_B: 'Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.', HELP_MOBILE_MORE_VR_B: 'Tippen Sie um den Raum in der virtuellen Realität zu starten.', HELP_MORE_360_A: '360° Views Ansicht ', HELP_DESKTOP_MORE_360_B: 'Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.', HELP_MOBILE_MORE_360_B: 'Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.', HELP_MORE_FULLSCREEN_A: 'Vollbild', HELP_DESKTOP_MORE_FULLSCREEN_B: 'Erweitern Sie 3D Showcase im Vollbildmodus.', WEBVR_FOR_CARDBOARD: 'Für Google Cardboard', WEBVR_FOR_DAYDREAM: 'Für Daydream View', WEBVR_ENTER_WEBVR: 'Starten Sie VR', WEBVR_DIFFERENT_HEADSET: 'Haben Sie anderes Headset?', WEBVR_LEARN_MORE: 'Mehr Infos', WEBVR_VIEW_SPACE: 'Ansicht des Raumes in VR', WEBVR_DAYDREAM_VIEW: 'Daydream View', WEBVR_DAYDREAM_PHONE: 'Daydream-fähiges Handy', WEBVR_VIEW_CARDBOARD: 'Oder mit Google Cardboard ansehen', VR_WHAT_YOU_NEED: 'Was Sie dafür brauchen...', VR_NEED_DAYDREAM_PHONE: 'Daydream-fähiges Handy', VR_GOOGLE_DAYDREAM: 'Google Daydream', VR_APP: 'port VR App', VR_APP_OPEN: 'Oder öffnen Sie die port VR App', VR_COMPATIBLE_ANDROID_LONG: 'Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer', VR_SAMSUNG_DETAIL: 'Galaxy S6 und neuer', VR_APP_FOR_ANDROID: 'port VR app für Android', VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW", VR_VIEW_SPACE: 'Ansicht des Raumes in VR', VR_LEARN_MORE_CAPS: 'MEHR INFOS', VR_PREVIOUS_CAPS: 'ZURÜCK', VR_NEXT_CAPS: 'WEITER', VR_GOT_IT_CAPS: 'VERSTANDEN', VR_SHOW_SUPPORTED: 'Tippen Sie um den Raum in VR zu sehen', VR_SHOW_UNSUPPORTED: 'Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.', VR_SHOW_IOS_1: 'Tippen Sie um den Raum in VR zu sehen', VR_SHOW_IOS_2: 'port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen', VR_NEED_CARDBOARD: 'Was Sie dafür brauchen ist Google Cardboard', VR_NEED_SAMSUNG: 'Was Sie dafür brauchen ist Samsung Gear VR', VR_GOOGLE_CARDBOARD: 'Google Cardboard', VR_SAMSUNG_GEAR_VR: 'Samsung Gear VR', VR_COMPATIBLE_IPHONES_1: 'iPhones', VR_COMPATIBLE_IPHONES_2: 'iPhone 5s oder neuer, mit iOS 9.1 und später', VR_COMPATIBLE_IPHONES_3: 'Kompatibles iPhones', VR_COMPATIBLE_ANDROID: 'Kompatibles Android Gerät', VR_ANDROID_DETAIL: 'Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer', VR_ANDROID_DVICES: 'Android Geräte', VR_COMPATIBLE_SAMSUNG: 'Kompatible Samsung Geräte', VR_APP_FOR_CARDBOARD: 'port VR App für Google Cardboard', VR_APP_FOR_SAMSUNG: 'port VR App für Gear VR', VR_DOWNLOAD_HERE: 'Hier runterladen', VR_REQUIRE_HEADSET: 'Benötigt das ein VR-Headset und port VR App für Android installiert wird', VR_REDIRECT_TO_STORE: 'Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.', VR_IMPROPER_EMBED: 'Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.', VR_OPEN_ANDROID_LINK: 'Öffnen Sie den Link auf Ihrem Handy', VR_ANDROID_OPTIONS: 'VR Headset Optionen', SHARE_TO: 'Teilen auf', SHARE_LINK: 'Direkter Link', SHARE_EXPLORE: 'Umsehen', SHARE_AT: 'auf', SHARE_WITH: 'mit', SHARE_3D: 'in 3D', SHARE_COPIED: 'Kopiert!', ERROR_BROWSER_SOLUTION: 'Installieren Sie einen neueren Browser um sich in 3D umzusehen.', ERROR_BROWSER_EXPLANATION: 'WebGL benötigt einen modernen Browser.', ERROR_GENERIC_PROBLEM: 'Huch, etwas ist schief gelaufen.', ERROR_GENERIC_SOLUTION: 'Starten Sie Ihren Browser neu.', ERROR_GENERIC_ACTIONS_1: 'Wenn das Problem weiterhin besteht, ', ERROR_GENERIC_ACTIONS_2: 'Installieren Sie einen unterstützten Browser', ERROR_GENERIC_ACTIONS_3: ' oder ', ERROR_GENERIC_ACTIONS_4: 'Sehen Sie unseren Leitfaden zur Fehlerbehebung', ERROR_WEBGL_UNSUPPORTED_PROBLEM: 'Browser wird nicht unterstützt.', ERROR_WEBGL_IOS_PROBLEM: 'iOS-Version wird nicht unterstützt.', ERROR_WEBGL_IOS_SOLUTION: 'Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.', ERROR_WEBGL_IOS_ACTIONS_1: 'Tippen ', ERROR_WEBGL_IOS_ACTIONS_2: 'Einstellungen > Allgemein > Softwareaktualisierung', ERROR_WEBGL_SAFARI_PROBLEM: 'Aktivieren Sie WebVR um sich in 3D umzusehen.', ERROR_WEBGL_SAFARI_ACTIONS_1: 'Klicken ', ERROR_WEBGL_SAFARI_ACTIONS_2: 'Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen', ERROR_WEBGL_SAFARI_ACTIONS_3: 'Klicken Sie dann ', ERROR_WEBGL_SAFARI_ACTIONS_4: 'Entwickler > WebGL Aktivieren', ERROR_MISSING_URLS_PROBLEM: 'Huch, es gibt keine Panoramen für dieses Modell .', ERROR_MISSING_URLS_EXPLANATION: 'Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.', ERROR_LOADING_FAILED_PROBLEM: 'Huch, das Modell ist nicht verfügbar.', ERROR_LOADING_FAILED_ACTIONS_1: 'Wenn das Problem weiterhin besteht, ', ERROR_LOADING_FAILED_ACTIONS_2: 'sehen Sie unseren Leitfaden zur Fehlerbehebung', ERROR_MAINTENANCE_PROBLEM: 'Wartung im Gange.', ERROR_MAINTENANCE_SOLUTION: 'Bitte versuchen Sie es in ein paar Minuten nochmal.', LINK_TO_LOCATION: 'Link zu', MENU_COPY: 'Kopieren', LINK_ALERT_COPY: 'Bitte benutzen Sie CTRL/CMD + C zum kopieren.', ROTATE: 'Drehen', INSIDE: 'Drinnen', MOVE: 'Bewegen', ZOOM: 'Vergrößern' } }, {} ], 111: [ function (e, t, i) { 'use strict' t.exports = { PAGE_TITLE: '', LOADING: 'Loading', PRESENTED_BY_CAPS: 'PRESENTED BY', POWERED_BY: 'powered by ', POWERED_BY_CAPS: 'POWERED BY', DESKTOP_SHORT_CTA: 'Click to explore this 3D space.', MOBILE_SHORT_CTA: 'Tap to explore this 3D space.', PRESENTED_BY: 'Presented by ', MORE: 'More ', LESS: 'Less ', TAG_CONTENT: 'tag™ Content', SHOW: 'Show', HIDE: 'Hide', DOLLHOUSE: 'Dollhouse', FLOOR_PLAN: 'Floor plan', OPEN_HIGHLIGHTS: 'Open Highlights', CLOSE_HIGHLIGHTS: 'Close', PREVIOUS: 'Previous', PLAY: 'Play', PAUSE: 'Pause', NEXT: 'Next', EXPLORE_3D_SPACE: 'Explore 3D Space', VIEW_DOLLHOUSE: 'View dollhouse', SOCIAL_SHARING: 'Share this Space', VIEW_IN_VR: 'View in VR', VIEW_FULLSCREEN: '全屏', EXIT_FULLSCREEN: '退出全屏', ZOOM_IN: 'Zoom in', ZOOM_OUT: 'Zoom out', FLOOR_NAME: 'Floor ', FLOOR_ALL: '全部', TERMS: 'Terms', PORT_TERMS: 'port terms', TERMS_OF_USE: 'Terms of Use', TERMS_TEXT_FILE: 'terms-en-US.html', CLOSE_TERMS: 'Close', TERMS_FAIL: 'Could not fetch terms. Please make sure you have an internet connection to view the terms of use.', HELP: 'Help', HELP_NAVIGATION_TAB: 'Navigation', HELP_MORE_HELP_TAB: 'More Help', CLOSE: 'Close', HELP_DESKTOP_PANORAMA_1A: 'Click and Drag to look around the Space.', HELP_DESKTOP_PANORAMA_2A: 'Click on the rings throughout the space to move around.', HELP_DESKTOP_PANORAMA_3A: 'Use the scroll wheel to zoom in and out.', HELP_DESKTOP_PANORAMA_1B: 'Or, use the arrow keys to turn left and right.', HELP_DESKTOP_PANORAMA_2B: 'Or, use the arrow keys to move forward and back.', HELP_DESKTOP_PANORAMA_3B: 'Or, use the plus and minus keys to zoom in and out.', HELP_DESKTOP_360_2A: 'Click the Inside View icon to enter the Space.', HELP_DESKTOP_360_2B: 'Or, press the number 1 key to enter Inside View.', HELP_DESKTOP_DOLLHOUSE_1A: 'Left click and drag left, right, up, and down to rotate the Dollhouse.', HELP_DESKTOP_DOLLHOUSE_2A: 'Right click and drag left, right, up, and down to change the Dollhouse position on screen.', HELP_DESKTOP_DOLLHOUSE_3A: 'Use the scroll wheel to zoom in and out.', HELP_DESKTOP_DOLLHOUSE_1B: 'Or, use the arrow keys to rotate the Dollhouse.', HELP_DESKTOP_FLOORPLAN_1A: 'Left click and drag left, right, up, and down to change the Floorplan position on screen.', HELP_DESKTOP_FLOORPLAN_2A: 'Right click and drag left or right to rotate the Floorplan.', HELP_DESKTOP_FLOORPLAN_3A: 'Use the scroll wheel to zoom in and out.', HELP_DESKTOP_FLOORPLAN_2B: 'Or, use the arrow keys to rotate left or right.', HELP_DESKTOP_FLOORPLAN_3B: 'Or, use the arrow keys to zoom in and out.', HELP_MOBILE_PANORAMA_1: 'Touch and Drag to look around the Space.', HELP_MOBILE_PANORAMA_2: 'Tap on the rings throughout the Space to move around.', HELP_MOBILE_3: 'Use a pinch gesture to zoom in and out.', HELP_MOBILE_360_2: 'Tap the Inside View icon to enter the Space.', HELP_MOBILE_DOLLHOUSE_1: 'Touch and drag up, down, left, and right to rotate the Dollhouse.', HELP_MOBILE_DOLLHOUSE_2: 'Touch and drag with two fingers to position the Dollhouse.', HELP_MOBILE_FLOORPLAN_1: 'Touch and drag to position the Floorplan.', HELP_MOBILE_FLOORPLAN_2: 'Touch and drag with two fingers to rotate the Floorplan.', HELP_MORE_HLR_A: 'Highlight Reel', HELP_DESKTOP_MORE_HLR_B: 'Open to navigate through the Space using thumbnail images.', HELP_MORE_DOLLHOUSE_A: 'Dollhouse View', HELP_DESKTOP_MORE_DOLLHOUSE_B: 'Click to view and rotate a top-down view of the entire Space in 3D.', HELP_MOBILE_MORE_DOLLHOUSE_B: 'Tap to view and rotate a top-down view of the entire Space in 3D.', HELP_MORE_FLOORS_A: 'Floor Selector', HELP_DESKTOP_MORE_FLOORS_B: 'Switch between floors in the Space.', HELP_MORE_TAG_A: 'tag™ Posts', HELP_DESKTOP_MORE_TAG_B: 'Click or hover over for information about features in the Space.', HELP_MOBILE_MORE_TAG_B: 'Tap for information about features in the Space.', HELP_MORE_ZOOM_A: 'Zoom Controls', HELP_DESKTOP_MORE_ZOOM_B: 'Use these controls to zoom in and out or use the scroll wheel.', HELP_MORE_TOUR_A: 'Tour Controls', HELP_DESKTOP_MORE_TOUR_B: 'Play, pause, and navigate forward and backward through a Guided Tour.', HELP_MORE_INSIDE_A: 'Inside View', HELP_DESKTOP_MORE_INSIDE_B: 'Click to explore inside the Space.', HELP_MOBILE_MORE_INSIDE_B: 'Tap to explore inside the Space.', HELP_MORE_VR_A: 'VR Mode', HELP_DESKTOP_MORE_VR_B: 'Click to launch the Space in virtual reality.', HELP_MOBILE_MORE_VR_B: 'Tap to launch the Space in virtual reality.', HELP_MORE_360_A: '360° Views', HELP_DESKTOP_MORE_360_B: 'Click 360 Views in the Highlight Reel to view outdoor scenes.', HELP_MOBILE_MORE_360_B: 'Tap 360 Views in the Highlight Reel to view outdoor scenes.', HELP_MORE_FULLSCREEN_A: 'Full screen', HELP_DESKTOP_MORE_FULLSCREEN_B: 'Expand 3D Showcase to full screen.', WEBVR_FOR_CARDBOARD: 'For Google Cardboard', WEBVR_VIEW_CARDBOARD: 'Or View on Google Cardboard', WEBVR_FOR_DAYDREAM: 'For Daydream View', WEBVR_ENTER_WEBVR: 'ENTER VR', WEBVR_DIFFERENT_HEADSET: 'Have a different headset?', WEBVR_LEARN_MORE: 'Learn more', WEBVR_VIEW_SPACE: 'View Space in VR', WEBVR_DAYDREAM_VIEW: 'Daydream View', WEBVR_DAYDREAM_PHONE: 'Daydream-ready phone', VR_VIEW_SPACE: 'View Space in Virtual Reality', VR_LEARN_MORE_CAPS: 'LEARN MORE', VR_PREVIOUS_CAPS: 'PREVIOUS', VR_NEXT_CAPS: 'NEXT', VR_GOT_IT_CAPS: 'GOT IT', VR_SHOW_SUPPORTED: 'Tap to view the Space in VR with', VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.", VR_SHOW_IOS_1: 'Tap to view the space in VR', VR_SHOW_IOS_2: 'Requires port VR app and compatible iPhone to view', VR_WHAT_YOU_NEED: "What You'll Need For...", VR_NEED_CARDBOARD: "What you'll need with Google Cardboard", VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR", VR_NEED_DAYDREAM: 'NEEDS PRIOR PAIRING WITH DAYDREAM VIEW', VR_NEED_DAYDREAM_PHONE: 'Daydream-ready phone', VR_GOOGLE_CARDBOARD: 'Google Cardboard', VR_GOOGLE_DAYDREAM: 'Google Daydream', VR_APP: 'port VR App', VR_SAMSUNG_GEAR_VR: 'Samsung Gear VR', VR_COMPATIBLE_IPHONES_1: 'iPhones', VR_COMPATIBLE_IPHONES_2: 'iPhone 5s and newer, running iOS 9.1 and higher', VR_COMPATIBLE_IPHONES_3: 'Compatible iPhones', VR_COMPATIBLE_ANDROID: 'Compatible Android Devices', VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher', VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher', VR_ANDROID_DVICES: 'Android Devices', VR_COMPATIBLE_SAMSUNG: 'Compatible Samsung Devices', VR_SAMSUNG_DETAIL: 'Galaxy S6 and Above', VR_APP_FOR_CARDBOARD: 'port VR app for Google Cardboard', VR_APP_FOR_SAMSUNG: 'port VR app for Gear VR', VR_APP_FOR_ANDROID: 'port VR app for Android Phones', VR_APP_OPEN: 'Open with the port VR app instead', VR_DOWNLOAD_HERE: 'Download here', VR_REQUIRE_HEADSET: 'Requires a VR headset and port VR app for Android to be installed', VR_REDIRECT_TO_STORE: 'If app is not installed, you will be redirected to the app store.', VR_IMPROPER_EMBED: 'The port Space is not embedded properly to support VR in your web browser.', VR_OPEN_ANDROID_LINK: 'Open the Link on Your Mobile Phone', VR_ANDROID_OPTIONS: 'Available VR Headset Options', SHARE_TO: 'Share to', SHARE_LINK: 'Direct Link', SHARE_EXPLORE: 'Explore ', SHARE_AT: 'at', SHARE_WITH: 'with', SHARE_3D: ' in 3D', SHARE_COPIED: 'Copied!', ERROR_BROWSER_SOLUTION: 'Install a new browser to explore in 3D.', ERROR_BROWSER_EXPLANATION: 'WebGL requires a modern browser.', ERROR_GENERIC_PROBLEM: 'Oops, something went wrong.', ERROR_GENERIC_SOLUTION: 'Restart your browser.', ERROR_GENERIC_ACTIONS_1: 'If the problem persists, ', ERROR_GENERIC_ACTIONS_2: 'install a supported browser', ERROR_GENERIC_ACTIONS_3: ' or ', ERROR_GENERIC_ACTIONS_4: 'see our troubleshooting guide', ERROR_WEBGL_UNSUPPORTED_PROBLEM: 'Browser not supported.', ERROR_WEBGL_IOS_PROBLEM: 'iOS version not supported.', ERROR_WEBGL_IOS_SOLUTION: 'Upgrade to iOS 8 or higher to explore in 3D.', ERROR_WEBGL_IOS_ACTIONS_1: 'Tap ', ERROR_WEBGL_IOS_ACTIONS_2: 'Settings > General > Software Update', ERROR_WEBGL_SAFARI_PROBLEM: 'Enable WebGL to explore in 3D.', ERROR_WEBGL_SAFARI_ACTIONS_1: 'Click ', ERROR_WEBGL_SAFARI_ACTIONS_2: 'Preferences > Advanced > Show Develop menu', ERROR_WEBGL_SAFARI_ACTIONS_3: 'Then click ', ERROR_WEBGL_SAFARI_ACTIONS_4: 'Develop > Enable WebGL', ERROR_MISSING_URLS_PROBLEM: 'Oops, there are no panoramas for this model.', ERROR_MISSING_URLS_EXPLANATION: 'This is an older model. The website owner may have a new model on the way.', ERROR_LOADING_FAILED_PROBLEM: '模型不可用.', ERROR_LOADING_FAILED_ACTIONS_1: 'If the problem persists, ', ERROR_LOADING_FAILED_ACTIONS_2: 'see our troubleshooting guide', ERROR_MAINTENANCE_PROBLEM: 'Maintenance in progress.', ERROR_MAINTENANCE_SOLUTION: 'Please come back in a few minutes.', LINK_TO_LOCATION: 'Link to location', MENU_COPY: 'Copy', LINK_ALERT_COPY: 'Please use CTRL/CMD + C to copy.', ROTATE: 'Rotate', INSIDE: 'Inside', MOVE: 'Move', ZOOM: 'Zoom' } }, {} ], 112: [ function (e, t, i) { 'use strict' t.exports = { PAGE_TITLE: '', LOADING: 'Cargando', PRESENTED_BY_CAPS: 'PRESENTADO POR', POWERED_BY: 'potenciando por ', POWERED_BY_CAPS: 'POTENCIADO POR ', DESKTOP_SHORT_CTA: 'Haga clic para explorar este Espacio 3D.', MOBILE_SHORT_CTA: 'Pulse para explorar este Espacio 3D.', PRESENTED_BY: 'Presentado por ', MORE: 'Más ', LESS: 'Menos ', TAG_CONTENT: 'Contenido de tag™', SHOW: 'Mostrar', HIDE: 'Ocultar', DOLLHOUSE: 'Dollhouse', FLOOR_PLAN: 'Planos', OPEN_HIGHLIGHTS: 'Aspectos Destacados', CLOSE_HIGHLIGHTS: 'Cerrar', PREVIOUS: 'Anterior', PLAY: 'Play', PAUSE: 'Pausa', NEXT: 'Siguiente', EXPLORE_3D_SPACE: 'Explorar el Espacio 3D', VIEW_DOLLHOUSE: 'Ver dollhouse', SOCIAL_SHARING: 'Compartir este espacio', VIEW_IN_VR: 'Ver en realidad virtual', VIEW_FULLSCREEN: 'Ver en pantalla completa', EXIT_FULLSCREEN: 'Salir de pantalla completa', ZOOM_IN: 'Acercar', ZOOM_OUT: 'Alejar', FLOOR_NAME: 'Piso ', FLOOR_ALL: 'Todas', TERMS: 'Condiciones', PORT_TERMS: 'port términos de uso', TERMS_OF_USE: 'Términos de uso', TERMS_TEXT_FILE: 'terms-es-MX.html', CLOSE_TERMS: 'Cerrar', TERMS_FAIL: 'No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.', HELP: 'Ayuda', HELP_NAVIGATION_TAB: 'Navegación', HELP_MORE_HELP_TAB: 'Más Ayuda', CLOSE: 'Cerrar', HELP_DESKTOP_PANORAMA_1A: 'Haga clic y arrastre para mirar alrededor del espacio.', HELP_DESKTOP_PANORAMA_2A: 'Haga clic en los aros a lo largo del espacio para moverse.', HELP_DESKTOP_PANORAMA_3A: 'Use la rueda de desplazamiento para acercar o alejar.', HELP_DESKTOP_PANORAMA_1B: 'O use las teclas de flecha para girar a la izquierda y a la derecha.', HELP_DESKTOP_PANORAMA_2B: 'O use las teclas de dirección para adelantar o retroceder.', HELP_DESKTOP_PANORAMA_3B: 'O use la tecla más para acercar y la tecla menos para alejar.', HELP_DESKTOP_360_2A: 'Haga clic en el icono Vista Interior para ingresar al Espacio.', HELP_DESKTOP_360_2B: 'O bien, presione la tecla numero 1 para entrar en la Vista Interior.', HELP_DESKTOP_DOLLHOUSE_1A: 'Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.', HELP_DESKTOP_DOLLHOUSE_2A: 'Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.', HELP_DESKTOP_DOLLHOUSE_3A: 'Use la rueda de desplazamiento para acercar o alejar.', HELP_DESKTOP_DOLLHOUSE_1B: 'O use las teclas de dirección para girar la Dollhouse.', HELP_DESKTOP_FLOORPLAN_1A: 'Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.', HELP_DESKTOP_FLOORPLAN_2A: 'Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.', HELP_DESKTOP_FLOORPLAN_3A: 'Use la rueda de desplazamiento para acercar o alejar.', HELP_DESKTOP_FLOORPLAN_2B: 'O use las teclas para girar hacia la izquierda o derecha.', HELP_DESKTOP_FLOORPLAN_3B: 'O use las teclas de dirección para acercar o alejar.', HELP_MOBILE_PANORAMA_1: 'Toque y arrastre para mirar alrededor del espacio.', HELP_MOBILE_PANORAMA_2: 'Toque en los aros a lo largo del espacio para moverse.', HELP_MOBILE_3: 'Use el gesto de pellizcar para acercar o alejar.', HELP_MOBILE_360_2: 'Toque el ícono Vista Interior para entrar en el Espacio.', HELP_MOBILE_DOLLHOUSE_1: 'Toque y arrastre con dos dedos para cambiar la posición della dollhouse.', HELP_MOBILE_DOLLHOUSE_2: 'Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.', HELP_MOBILE_FLOORPLAN_1: 'Toque y arrastre para cambiar la posición de la planta.', HELP_MOBILE_FLOORPLAN_2: 'Toque y arrastre con dos dedos para girar la planta.', HELP_MORE_HLR_A: 'Galería destacada', HELP_DESKTOP_MORE_HLR_B: 'Abra para navegar a través del espacio utilizando imágenes en miniatura.', HELP_MORE_DOLLHOUSE_A: 'Vista aérea por pisos', HELP_DESKTOP_MORE_DOLLHOUSE_B: 'Haga clic para ver y girar la Dollhouse del espacio completo en 3D.', HELP_MOBILE_MORE_DOLLHOUSE_B: 'Toque para ver y girar la vista Dollhouse del espacio completo en 3D.', HELP_MORE_FLOORS_A: 'Seleccionador de plantas', HELP_DESKTOP_MORE_FLOORS_B: 'Cambie de una planta a otra en el espacio.', HELP_MORE_TAG_A: 'tag™ Posts', HELP_DESKTOP_MORE_TAG_B: 'Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.', HELP_MOBILE_MORE_TAG_B: 'Toque para obtener más información acerca de las características del espacio.', HELP_MORE_ZOOM_A: 'Controles de zoom', HELP_DESKTOP_MORE_ZOOM_B: 'Use estos controles o la rueda de desplazamiento para acercar o alejar.', HELP_MORE_TOUR_A: 'Controles de recorrido', HELP_DESKTOP_MORE_TOUR_B: 'Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.', HELP_MORE_INSIDE_A: 'Vista interior', HELP_DESKTOP_MORE_INSIDE_B: 'Haga clic para explorar el interior del espacio.', HELP_MOBILE_MORE_INSIDE_B: 'Toque para explorar el interior del espacio.', HELP_MORE_VR_A: 'Modo de realidad virtual', HELP_DESKTOP_MORE_VR_B: 'Toque para ver el espacio en realidad virtual.', HELP_MOBILE_MORE_VR_B: 'Toque para ver el espacio en realidad virtual.', HELP_MORE_360_A: '360° Views', HELP_DESKTOP_MORE_360_B: 'Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.', HELP_MOBILE_MORE_360_B: 'Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.', HELP_MORE_FULLSCREEN_A: 'Pantalla completa', HELP_DESKTOP_MORE_FULLSCREEN_B: 'Expanda el escenario 3D para verlo en pantalla completa.', WEBVR_FOR_CARDBOARD: 'Para Google Cardboard', WEBVR_FOR_DAYDREAM: 'Para Daydream View', WEBVR_ENTER_WEBVR: 'ENTRAR VR', WEBVR_DIFFERENT_HEADSET: '¿Tiene un auricular diferente?', WEBVR_LEARN_MORE: 'Más información', WEBVR_VIEW_SPACE: 'Ver Espacio en VR', WEBVR_DAYDREAM_VIEW: 'Daydream View', WEBVR_DAYDREAM_PHONE: 'Daydream Teléfono listos', WEBVR_VIEW_CARDBOARD: 'O Ver en Google Cardboard', VR_NEED_DAYDREAM: 'Necesidades antes de acoplarse con Daydream View', VR_NEED_DAYDREAM_PHONE: 'Teléfono listo para Daydream', VR_GOOGLE_DAYDREAM: 'Daydream de Google', VR_APP: 'port VR App', VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores', VR_APP_FOR_ANDROID: 'Aplicación port VR para Teléfonos Android', VR_APP_OPEN: 'Abrir con la aplicación port VR en su lugar', VR_VIEW_SPACE: 'Ver Espacio en realidad virtual', VR_LEARN_MORE_CAPS: 'SABER MÁS', VR_PREVIOUS_CAPS: 'ANTERIOR', VR_NEXT_CAPS: 'SIGUIENTE', VR_GOT_IT_CAPS: 'COMPRENDIDO', VR_SHOW_SUPPORTED: 'Pulse para ver el Espacio en realidad virtual con', VR_SHOW_UNSUPPORTED: 'Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.', VR_SHOW_IOS_1: 'Pulse para ver el Espacio en realidad virtual', VR_SHOW_IOS_2: 'Necesita la aplicación port VR y un iPhone compatible para ver', VR_WHAT_YOU_NEED: 'Lo que necesitaras...', VR_NEED_CARDBOARD: 'Lo que necesitaras con Google Cardboard', VR_NEED_SAMSUNG: 'Lo que necesitaras con el Samsung Gear VR', VR_GOOGLE_CARDBOARD: 'Google Cardboard', VR_SAMSUNG_GEAR_VR: 'Samsung Gear VR', VR_COMPATIBLE_IPHONES_1: 'iPhones', VR_COMPATIBLE_IPHONES_2: 'Compatible con iPhone 6S o superior y con iOS 9.1 en adelante', VR_COMPATIBLE_IPHONES_3: 'iPhones compatibles', VR_COMPATIBLE_ANDROID: 'Dispositivos Android compatibles', VR_ANDROID_DETAIL: 'Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante', VR_ANDROID_DVICES: 'Dispositivos Android', VR_COMPATIBLE_SAMSUNG: 'Dispositivos compatibles del Samsung', VR_SAMSUNG_DETAIL: 'Galaxy S5 en adelante', VR_APP_FOR_CARDBOARD: 'Aplicación port VR para Google Cardboard', VR_APP_FOR_SAMSUNG: 'Aplicación port VR para Gear VR', VR_DOWNLOAD_HERE: 'Descargar aquí', VR_REQUIRE_HEADSET: 'Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android', VR_REDIRECT_TO_STORE: 'Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.', VR_IMPROPER_EMBED: 'El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.', VR_OPEN_ANDROID_LINK: 'Abre el enlace en tu teléfono móvil', VR_ANDROID_OPTIONS: 'Opciones de auriculares en RV disponibles', SHARE_TO: 'Compartir en', SHARE_LINK: 'Enlace directo', SHARE_EXPLORE: 'Explorar ', SHARE_AT: 'en', SHARE_WITH: 'con', SHARE_3D: ' en 3D', SHARE_COPIED: '¡Copiado!', ERROR_BROWSER_SOLUTION: 'Instale un nuevo navegador para explorar en 3D.', ERROR_BROWSER_EXPLANATION: 'WebGL requiere un navegador moderno.', ERROR_GENERIC_PROBLEM: 'Vaya, algo ha ido mal.', ERROR_GENERIC_SOLUTION: 'Reinicie su navegador.', ERROR_GENERIC_ACTIONS_1: 'Si el problema persiste, ', ERROR_GENERIC_ACTIONS_2: 'instale un navegador compatible', ERROR_GENERIC_ACTIONS_3: ' o ', ERROR_GENERIC_ACTIONS_4: 'consulte nuestra guía de solución de problemas', ERROR_WEBGL_UNSUPPORTED_PROBLEM: 'Navegador no compatible.', ERROR_WEBGL_IOS_PROBLEM: 'Versión de iOS no compatible.', ERROR_WEBGL_IOS_SOLUTION: 'Actualice a iOS 8 o superior para explorar en 3D.', ERROR_WEBGL_IOS_ACTIONS_1: 'Pulse ', ERROR_WEBGL_IOS_ACTIONS_2: 'Ajustes > General > Actualización de software', ERROR_WEBGL_SAFARI_PROBLEM: 'Habilite WebGL para explorar en 3D.', ERROR_WEBGL_SAFARI_ACTIONS_1: 'Haga clic en ', ERROR_WEBGL_SAFARI_ACTIONS_2: 'Preferencias > Avanzado > Mostrar el menú Desarrollar', ERROR_WEBGL_SAFARI_ACTIONS_3: 'Después, haga clic en ', ERROR_WEBGL_SAFARI_ACTIONS_4: 'Desarrollar > Habilitar WebGL', ERROR_MISSING_URLS_PROBLEM: 'Vaya, no hay panoramas para este modelo.', ERROR_MISSING_URLS_EXPLANATION: 'Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.', ERROR_LOADING_FAILED_PROBLEM: 'Vaya, modelo no disponible.', ERROR_LOADING_FAILED_ACTIONS_1: 'Si el problema persiste, ', ERROR_LOADING_FAILED_ACTIONS_2: 'consulte nuestra guía de solución de problemas', ERROR_MAINTENANCE_PROBLEM: 'Mantenimiento en progreso.', ERROR_MAINTENANCE_SOLUTION: 'Regrese en unos minutos.', LINK_TO_LOCATION: 'Enlace a la ubicación', MENU_COPY: 'Copiar', LINK_ALERT_COPY: 'Utilice CTRL/CMD + C para copiar.', ROTATE: 'Girar', INSIDE: 'Interior', MOVE: 'Moverse', ZOOM: 'Acercar o alejar' } }, {} ], 113: [ function (e, t, i) { 'use strict' t.exports = { PAGE_TITLE: '', LOADING: 'Chargement', PRESENTED_BY_CAPS: 'PRÉSENTÉ PAR', POWERED_BY: 'alimenté par ', POWERED_BY_CAPS: 'ALIMENTÉ PAR', DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.", MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.", PRESENTED_BY: 'Présenté par ', MORE: 'Plus ', LESS: 'Moins ', TAG_CONTENT: 'Contenu tag™', SHOW: 'Montrer', HIDE: 'Cacher', DOLLHOUSE: 'Dollhouse', FLOOR_PLAN: 'Plan de sol', OPEN_HIGHLIGHTS: 'Ouvrir les faits saillants', CLOSE_HIGHLIGHTS: 'Fermer', PREVIOUS: 'Précédent', PLAY: 'Lecture', PAUSE: 'Pause', NEXT: 'Suivant', EXPLORE_3D_SPACE: "Explorer l'Espace en 3D", VIEW_DOLLHOUSE: 'Voir dollhouse', SOCIAL_SHARING: 'Partager cet espace', VIEW_IN_VR: 'Voir en VR', VIEW_FULLSCREEN: 'Plein écran', EXIT_FULLSCREEN: 'Fermer plein écran', ZOOM_IN: 'Zoom avant', ZOOM_OUT: 'Zoom arrière', FLOOR_NAME: 'Étage ', FLOOR_ALL: 'Tous', TERMS: 'Mentions légales', PORT_TERMS: 'port mentions légales', TERMS_OF_USE: "Conditions d'utilisation", TERMS_TEXT_FILE: 'terms-fr-FR.html', CLOSE_TERMS: 'Fermer', TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.", HELP: 'Aide', HELP_NAVIGATION_TAB: 'Navigation', HELP_MORE_HELP_TAB: 'Aide', CLOSE: 'Fermer', HELP_DESKTOP_PANORAMA_1A: 'Cliquez et faites glisser pour regarder autour de l’espace.', HELP_DESKTOP_PANORAMA_2A: 'Cliquez sur les anneaux pour vous déplacer.', HELP_DESKTOP_PANORAMA_3A: 'Utilisez la molette de votre souris pour zoomer.', HELP_DESKTOP_PANORAMA_1B: 'Ou utilisez les touches pour tourner.', HELP_DESKTOP_PANORAMA_2B: 'Ou utilisez les touches pour avancer et reculer.', HELP_DESKTOP_PANORAMA_3B: 'Ou utilisez les touches plus et moins pour zoomer.', HELP_DESKTOP_360_2A: 'Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.', HELP_DESKTOP_360_2B: 'Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.', HELP_DESKTOP_DOLLHOUSE_1A: 'Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.', HELP_DESKTOP_DOLLHOUSE_2A: 'Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.', HELP_DESKTOP_DOLLHOUSE_3A: 'Utilisez la molette de votre souris pour zoomer.', HELP_DESKTOP_DOLLHOUSE_1B: 'Ou utilisez les touches pour faire pivoter la vue Dollhouse.', HELP_DESKTOP_FLOORPLAN_1A: 'Faites un clic droit pour changer la position du plan sur l’écran.', HELP_DESKTOP_FLOORPLAN_2A: 'Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.', HELP_DESKTOP_FLOORPLAN_3A: 'Utilisez la molette de votre souris pour zoomer.', HELP_DESKTOP_FLOORPLAN_2B: 'Ou utilisez les touches pour faire pivoter à gauche ou à droite.', HELP_DESKTOP_FLOORPLAN_3B: 'Ou utilisez les touches pour effectuer un zoom avant ou arrière.', HELP_MOBILE_PANORAMA_1: 'Touchez et faites glisser pour regarder autour de l’espace.', HELP_MOBILE_PANORAMA_2: 'Tapez sur les anneaux dans tout l’espace pour vous déplacer.', HELP_MOBILE_3: 'Utilisez un geste de pincement pour zoomer avant/arrière.', HELP_MOBILE_360_2: 'Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.', HELP_MOBILE_DOLLHOUSE_1: 'Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.', HELP_MOBILE_DOLLHOUSE_2: 'Touchez et faites glisser avec deux doigts pour positionner vue en coupe.', HELP_MOBILE_FLOORPLAN_1: 'Touchez et faites glisser pour positionner le plan.', HELP_MOBILE_FLOORPLAN_2: 'Touchez et faites glisser avec deux doigts pour faire pivoter le plan.', HELP_MORE_HLR_A: 'Carrousel', HELP_DESKTOP_MORE_HLR_B: 'Ouvrez pour naviguer dans l’espace en utilisant les vignettes.', HELP_MORE_DOLLHOUSE_A: 'Vue en coupe', HELP_DESKTOP_MORE_DOLLHOUSE_B: 'Cliquez pour afficher et faire pivoter l’espace entier en 3D.', HELP_MOBILE_MORE_DOLLHOUSE_B: 'Tapez pour afficher et faire pivoter l’espace entier en 3D.', HELP_MORE_FLOORS_A: 'Sélecteur d’étage', HELP_DESKTOP_MORE_FLOORS_B: 'Basculer entre les étages dans l’espace.', HELP_MORE_TAG_A: 'tag™ Posts', HELP_DESKTOP_MORE_TAG_B: 'Cliquez ou survolez pour obtenir des informations sur l’espace.', HELP_MOBILE_MORE_TAG_B: 'Tapez pour obtenir des informations sur l’espace.', HELP_MORE_ZOOM_A: 'Commandes de zoom', HELP_DESKTOP_MORE_ZOOM_B: 'Utilisez votre clavier ou la molette de votre souris pour zoomer.', HELP_MORE_TOUR_A: 'Commandes de la visite', HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.", HELP_MORE_INSIDE_A: 'Vue intérieure', HELP_DESKTOP_MORE_INSIDE_B: 'Cliquez pour explorer l’intérieur de l’espace.', HELP_MOBILE_MORE_INSIDE_B: 'Tapez pour explorer l’intérieur de l’espace.', HELP_MORE_VR_A: 'Mode RV', HELP_DESKTOP_MORE_VR_B: 'Cliquez pour lancer l’espace en réalité virtuelle.', HELP_MOBILE_MORE_VR_B: 'Tapez pour lancer l’espace en réalité virtuelle.', HELP_MORE_360_A: 'Vues 360°', HELP_DESKTOP_MORE_360_B: 'Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.', HELP_MOBILE_MORE_360_B: 'Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.', HELP_MORE_FULLSCREEN_A: 'Plein écran', HELP_DESKTOP_MORE_FULLSCREEN_B: 'Voir 3D Showcase en plein écran.', WEBVR_FOR_CARDBOARD: 'Pour Google Cardboard', WEBVR_FOR_DAYDREAM: 'Pour Daydream View', WEBVR_ENTER_WEBVR: 'ENTRER VR', WEBVR_DIFFERENT_HEADSET: 'Avez-vous un casque différent?', WEBVR_LEARN_MORE: 'En savoir plus', WEBVR_VIEW_SPACE: 'Voir Espace en VR', WEBVR_DAYDREAM_VIEW: 'Daydream View', WEBVR_DAYDREAM_PHONE: 'Téléphone compatibles Daydream', WEBVR_VIEW_CARDBOARD: 'Ou Afficher sur Google Cardboard', VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle", VR_LEARN_MORE_CAPS: 'EN SAVOIR PLUS', VR_PREVIOUS_CAPS: 'PRÉCÉDENT', VR_NEXT_CAPS: 'SUIVANT', VR_GOT_IT_CAPS: 'BIEN COMPRIS', VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec", VR_SHOW_UNSUPPORTED: 'Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.', VR_SHOW_IOS_1: 'Taper pour voir l’Espace en Realité Virtuelle', VR_SHOW_IOS_2: 'Nécessite l’application port VR et un iPhone compatible pour voir', VR_WHAT_YOU_NEED: 'Ce dont vous aurez besoin pour...', VR_NEED_CARDBOARD: 'Ce dont vous aurez besoin avec Google Cardboard', VR_NEED_SAMSUNG: 'Ce dont vous aurez besoin avec Samsung Gear VR', VR_NEED_DAYDREAM: 'BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW', VR_NEED_DAYDREAM_PHONE: 'Téléphone compatible avec Daydream', VR_GOOGLE_CARDBOARD: 'Google Cardboard', VR_GOOGLE_DAYDREAM: 'Google Daydream', VR_APP: 'port VR App', VR_SAMSUNG_GEAR_VR: 'Samsung Gear VR', VR_COMPATIBLE_IPHONES_1: 'iPhones', VR_COMPATIBLE_IPHONES_2: 'iPhone 5s et plus récent, avec iOS 9.1 et plus récent', VR_COMPATIBLE_IPHONES_3: 'iPhones compatibles', VR_COMPATIBLE_ANDROID: 'Appareils Android compatibles', VR_COMPATIBLE_ANDROID_LONG: 'Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus', VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent', VR_ANDROID_DVICES: 'Appareils Android', VR_COMPATIBLE_SAMSUNG: 'Appareils Samsung Compatibles', VR_SAMSUNG_DETAIL: 'Galaxy S6 et plus récents', VR_APP_FOR_CARDBOARD: 'Application port VR pour Google Cardboard', VR_APP_FOR_SAMSUNG: 'Application port VR pour Gear VR', VR_APP_FOR_ANDROID: 'Application port VR pour téléphones Android', VR_APP_OPEN: 'Ouvrir plutôt avec l’application port VR', VR_DOWNLOAD_HERE: 'Télécharger ici', VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé", VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.", VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.", VR_OPEN_ANDROID_LINK: 'Ouvrez ce lien avec votre appareil mobile', VR_ANDROID_OPTIONS: 'Options disponibles pour casque VR sous', SHARE_TO: 'Partager sur', SHARE_LINK: 'Lien direct', SHARE_EXPLORE: 'Explorer ', SHARE_AT: 'à', SHARE_WITH: 'avec', SHARE_3D: ' en 3D', SHARE_COPIED: 'Copié!', ERROR_BROWSER_SOLUTION: 'Installer un nouveau navigateur pour explorer en 3D.', ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.", ERROR_GENERIC_PROBLEM: 'Il y eu un problème.', ERROR_GENERIC_SOLUTION: 'Redémarrer votre navigateur.', ERROR_GENERIC_ACTIONS_1: 'Si le problème persiste, ', ERROR_GENERIC_ACTIONS_2: 'installez un navigateur plus récent', ERROR_GENERIC_ACTIONS_3: ' ou ', ERROR_GENERIC_ACTIONS_4: 'voir notre guide de dépannage', ERROR_WEBGL_UNSUPPORTED_PROBLEM: 'Navigateur non-supporté.', ERROR_WEBGL_IOS_PROBLEM: 'Version iOS non-supportée.', ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.", ERROR_WEBGL_IOS_ACTIONS_1: 'Tapez ', ERROR_WEBGL_IOS_ACTIONS_2: 'Paramètres > Général > Mise à jour Software', ERROR_WEBGL_SAFARI_PROBLEM: 'Activez WegGL pour explorer en 3D.', ERROR_WEBGL_SAFARI_ACTIONS_1: 'Cliquez ', ERROR_WEBGL_SAFARI_ACTIONS_2: 'Préferences > Avancés > Voir menu développeur', ERROR_WEBGL_SAFARI_ACTIONS_3: 'Puis cliquez ', ERROR_WEBGL_SAFARI_ACTIONS_4: 'Développe > Activé WebGL', ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.", ERROR_MISSING_URLS_EXPLANATION: 'Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.', ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.", ERROR_LOADING_FAILED_ACTIONS_1: 'Si le problème persiste, ', ERROR_LOADING_FAILED_ACTIONS_2: 'voir notre guide de dépannage', ERROR_MAINTENANCE_PROBLEM: 'Maintenance en cours.', ERROR_MAINTENANCE_SOLUTION: 'Revenez dans quelques instants.', LINK_TO_LOCATION: "Lien vers l'emplacement", MENU_COPY: 'Copie', LINK_ALERT_COPY: 'Utiliser CTRL+CMD C pour copier.', ROTATE: 'Faire pivoter', INSIDE: 'Intérieure', MOVE: 'Se déplacer', ZOOM: 'Zoom' } }, {} ], 114: [ function (e, t, i) { 'use strict' t.exports = { PAGE_TITLE: '', LOADING: '読み込み中', PRESENTED_BY_CAPS: 'PRESENTED BY', POWERED_BY: 'powered by', POWERED_BY_CAPS: 'POWERED BY', DESKTOP_SHORT_CTA: 'クリックしてこの3D Spaceを探索', MOBILE_SHORT_CTA: 'タップしてこの3D Spaceを探索', PRESENTED_BY: 'Presented by ', MORE: '全て表示 ', LESS: '閉じる ', TAG_CONTENT: 'tag™コンテンツ ', SHOW: '表示', HIDE: '非表示', DOLLHOUSE: 'ドールハウス', FLOOR_PLAN: 'フロアプラン', OPEN_HIGHLIGHTS: 'ハイライトを開く', CLOSE_HIGHLIGHTS: '閉じる', PREVIOUS: '前へ', PLAY: '再生', PAUSE: '一時停止', NEXT: '次へ', EXPLORE_3D_SPACE: '3DSpaceの探索', VIEW_DOLLHOUSE: 'ドールハウスの表示', SOCIAL_SHARING: 'このSpaceを共有する', VIEW_IN_VR: 'VRで表示', VIEW_FULLSCREEN: 'フルスクリーン表示', EXIT_FULLSCREEN: 'フルスクリーン表示を終了', ZOOM_IN: 'ズームイン', ZOOM_OUT: 'ズームアウト', FLOOR_NAME: 'フロア ', FLOOR_ALL: 'すべて', TERMS: '規約', PORT_TERMS: 'port規約', TERMS_OF_USE: '利用規約', CLOSE_TERMS: '閉じる', TERMS_TEXT_FILE: 'terms-jp-JP.html', TERMS_FAIL: '規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。', WEBVR_FOR_DAYDREAM: 'Daydream View用', WEBVR_ENTER_WEBVR: 'VRに入る', WEBVR_DIFFERENT_HEADSET: '別のヘッドセットをお持ちですか?', WEBVR_LEARN_MORE: 'もっと詳しく', WEBVR_VIEW_SPACE: 'VRでSpaceを表示', WEBVR_DAYDREAM_VIEW: 'Daydream View', WEBVR_DAYDREAM_PHONE: 'Daydream対応スマホ', WEBVR_FOR_CARDBOARD: 'Google Cardboard用', WEBVR_VIEW_CARDBOARD: 'またはGoogle Cardboardで表示', VR_VIEW_SPACE: 'バーチャルリアリティでSpaceを表示', VR_LEARN_MORE_CAPS: 'もっと詳しく', VR_PREVIOUS_CAPS: '前へ', VR_NEXT_CAPS: '次へ', VR_GOT_IT_CAPS: '了解', VR_SHOW_SUPPORTED: 'タップして次を使用してVRでSpaceを表示: ', VR_SHOW_UNSUPPORTED: 'お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません', VR_SHOW_IOS_1: 'タップしてVRでSpaceを表示', VR_SHOW_IOS_2: '表示するにはport VRアプリと互換性のあるiPhoneが必要です', VR_WHAT_YOU_NEED: '必要なもの', VR_NEED_CARDBOARD: 'Google Cardboardに必要なもの', VR_NEED_SAMSUNG: 'Samsung Gear VRに必要なもの', VR_NEED_DAYDREAM: '事前にDaydream Viewとのペアリングが必要です', VR_NEED_DAYDREAM_PHONE: 'Daydream対応スマホ', VR_GOOGLE_CARDBOARD: 'Google Cardboard', VR_GOOGLE_DAYDREAM: 'Google Daydream', VR_APP: 'port VRアプリ', VR_SAMSUNG_GEAR_VR: 'Samsung Gear VR', VR_COMPATIBLE_IPHONES_1: 'iPhone', VR_COMPATIBLE_IPHONES_2: 'iOS 9.1以降で動作するiPhone 5s以降のモデル', VR_COMPATIBLE_IPHONES_3: '互換性のあるiPhone', VR_COMPATIBLE_ANDROID: '互換性のあるAndroidデバイス', VR_COMPATIBLE_ANDROID_LONG: 'Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ', VR_ANDROID_DETAIL: 'Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ', VR_ANDROID_DVICES: 'Androidデバイス', VR_COMPATIBLE_SAMSUNG: '互換性のあるSamsungデバイス', VR_SAMSUNG_DETAIL: 'Galaxy S5以降のモデル', VR_APP_FOR_CARDBOARD: 'Google Cardboard用のport VRアプリ', VR_APP_FOR_SAMSUNG: 'Gear VR 用のport VRアプリ', VR_APP_FOR_ANDROID: 'Androidフォン用のport VRアプリ', VR_APP_OPEN: 'port VRアプリで開く', VR_DOWNLOAD_HERE: 'ここからダウンロード', VR_REQUIRE_HEADSET: 'Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります', VR_REDIRECT_TO_STORE: 'アプリがインストールされていない場合、App Storeにリダイレクトされます', VR_IMPROPER_EMBED: 'お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。', VR_OPEN_ANDROID_LINK: 'お使いの携帯電話でリンクを開いてください', VR_ANDROID_OPTIONS: '利用可能なVRヘッドセットオプション', SHARE_TO: '共有先', SHARE_LINK: 'ダイレクトリンク', SHARE_EXPLORE: '探索', SHARE_AT: '場所', SHARE_WITH: '使用アプリ', SHARE_3D: '3Dで', SHARE_COPIED: 'コピーされました!', ERROR_BROWSER_SOLUTION: '3D探索するには、新しいバージョンのブラウザをインストールしてください', ERROR_BROWSER_EXPLANATION: 'WebGLにはモダンブラウザが必要です。', ERROR_GENERIC_PROBLEM: '問題が発生しました。', ERROR_GENERIC_SOLUTION: 'ブラウザを再起動してください。', ERROR_GENERIC_ACTIONS_1: '問題が解決しない場合は、', ERROR_GENERIC_ACTIONS_2: 'サポートされているブラウザをインストールしてください', ERROR_GENERIC_ACTIONS_3: 'または', ERROR_GENERIC_ACTIONS_4: 'トラブルシューティングガイドを参照してください', ERROR_WEBGL_UNSUPPORTED_PROBLEM: 'ブラウザがサポートされていません。', ERROR_WEBGL_IOS_PROBLEM: 'サポートされていないiOSバージョンです。', ERROR_WEBGL_IOS_SOLUTION: '3D探索するには、iOS 8以降にアップグレードしてください。', ERROR_WEBGL_IOS_ACTIONS_1: '以下の順にタップします:', ERROR_WEBGL_IOS_ACTIONS_2: '設定 > 全般 > ソフトウェアの更新', ERROR_WEBGL_SAFARI_PROBLEM: 'WebGLを有効にして3Dで探索します。', ERROR_WEBGL_SAFARI_ACTIONS_1: '以下の順にクリックします:', ERROR_WEBGL_SAFARI_ACTIONS_2: '環境設定 > 詳細 > メニューバーに開発メニューを表示', ERROR_WEBGL_SAFARI_ACTIONS_3: 'その後、以下の順にクリックします:', ERROR_WEBGL_SAFARI_ACTIONS_4: '開発 > WebGLを有効にする', ERROR_MISSING_URLS_PROBLEM: 'このモデルではパノラマを使用できません。', ERROR_MISSING_URLS_EXPLANATION: 'これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。', ERROR_LOADING_FAILED_PROBLEM: 'モデルは利用できません。', ERROR_LOADING_FAILED_ACTIONS_1: '問題が解決しない場合は、', ERROR_LOADING_FAILED_ACTIONS_2: 'トラブルシューティングガイドを参照してください', ERROR_MAINTENANCE_PROBLEM: 'メンテナンスは進行中です。', ERROR_MAINTENANCE_SOLUTION: 'しばらくしてからやり直し てください。', LINK_TO_LOCATION: 'ロケーションへのリンク', MENU_COPY: 'コピー', LINK_ALERT_COPY: 'コピーするにはCTRL/CMD + Cを使用してください。', ROTATE: '回転', MOVE: '移動', INSIDE: '内側', ZOOM: 'ズーム', HELP: 'ヘルプ', HELP_NAVIGATION_TAB: 'ナビゲーション', HELP_MORE_HELP_TAB: 'その他のヘルプ', HELP_DESKTOP_PANORAMA_1A: 'Spaceを見回すには、クリックしてドラッグします。', HELP_DESKTOP_PANORAMA_2A: '移動するには、Space全体にあるリングをクリックします。', HELP_DESKTOP_PANORAMA_3A: 'スクロールホイールを使用してズームイン、ズームアウトします。', HELP_DESKTOP_PANORAMA_1B: 'または、矢印キーを使用して左右に向きを変えます。', HELP_DESKTOP_PANORAMA_2B: 'または、矢印キーを使用して前後に向きを変えます。', HELP_DESKTOP_PANORAMA_3B: 'あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。', HELP_DESKTOP_360_2A: '内側ビューアイコンをクリックしてSpaceに入ります。', HELP_DESKTOP_360_2B: 'または、数字キー1を押して内側ビューに入ります。', HELP_DESKTOP_DOLLHOUSE_1A: '左クリックと左右、上下のドラッグでドールハウスを回転します。', HELP_DESKTOP_DOLLHOUSE_2A: '右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。', HELP_DESKTOP_DOLLHOUSE_3A: 'スクロールホイールを使用してズームイン、ズームアウトします。', HELP_DESKTOP_DOLLHOUSE_1B: 'または、矢印キーを使用してドールハウスを回転します。', HELP_DESKTOP_FLOORPLAN_1A: '左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。', HELP_DESKTOP_FLOORPLAN_2A: '右ボタンを押しながら左右にドラッグして、フロアプランを回転します。', HELP_DESKTOP_FLOORPLAN_3A: 'スクロールホイールを使用してズームイン、ズームアウトします。', HELP_DESKTOP_FLOORPLAN_2B: 'または、矢印キーを使用して左右に回転します。', HELP_DESKTOP_FLOORPLAN_3B: 'または、矢印キーを使用して、ズームイン、ズームアウトします。', HELP_MOBILE_PANORAMA_1: 'Spaceを見回すには、タッチしてドラッグします。', HELP_MOBILE_PANORAMA_2: '移動するには、Space全体にあるリングをタップします。', HELP_MOBILE_3: 'ピンチジェスチャーを使用してズームイン、ズームアウトします。', HELP_MOBILE_360_2: '内側ビューアイコンをタップしてSpaceに入ります。', HELP_MOBILE_DOLLHOUSE_1: 'タッチして上下左右にドラッグしてドールハウスを回転します。', HELP_MOBILE_DOLLHOUSE_2: 'タッチして、2本指でドラッグしてドールハウスを配置します。', HELP_MOBILE_FLOORPLAN_1: 'タッチ&ドラッグしてフロアプランを配置します。', HELP_MOBILE_FLOORPLAN_2: 'タッチして、2本指でドラッグしてフロアプランを回転します。', HELP_MORE_HLR_A: 'ハイライト', HELP_DESKTOP_MORE_HLR_B: 'サムネイル画像を使用してSpaceを移動するために開きます。', HELP_MORE_DOLLHOUSE_A: 'ドールハウス', HELP_DESKTOP_MORE_DOLLHOUSE_B: 'クリックして3DでSpace全体のトップダウンビューを表示して回転します。', HELP_MOBILE_MORE_DOLLHOUSE_B: 'タップして3DでSpace全体のトップダウンビューを表示して回転します。', HELP_MORE_FLOORS_A: 'フロアセレクター', HELP_DESKTOP_MORE_FLOORS_B: 'Space内のフロアを切り替えます。', HELP_MORE_TAG_A: 'tag™ Posts', HELP_DESKTOP_MORE_TAG_B: 'クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。', HELP_MOBILE_MORE_TAG_B: 'タップするとSpace内の機能についての説明が表示されます。', HELP_MORE_ZOOM_A: 'ズームコントロール', HELP_DESKTOP_MORE_ZOOM_B: 'これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。', HELP_MORE_TOUR_A: 'ツアーコントロール', HELP_DESKTOP_MORE_TOUR_B: 'ガイド付きツアー中に再生、一時停止、前方・後方に移動します。', HELP_MORE_INSIDE_A: '内側ビュー', HELP_DESKTOP_MORE_INSIDE_B: 'クリックしてSpace内を探索します。', HELP_MOBILE_MORE_INSIDE_B: 'タップしてSpace内を探索します。', HELP_MORE_VR_A: 'VRモード', HELP_DESKTOP_MORE_VR_B: 'クリックしてバーチャルリアリティでSpaceを起動します。', HELP_MOBILE_MORE_VR_B: 'タップしてバーチャルリアリティでSpaceを起動します。', HELP_MORE_360_A: '360° Views', HELP_DESKTOP_MORE_360_B: 'Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。', HELP_MOBILE_MORE_360_B: 'Highlight Reelの360° Viewsをタップして屋外シーンを表示します。', HELP_MORE_FULLSCREEN_A: 'フルスクリーン', HELP_DESKTOP_MORE_FULLSCREEN_B: '3D Showcaseをフルスクリーン表示にします。', CLOSE: '閉じる' } }, {} ], 115: [ function (e, t, i) { 'use strict' t.exports = { PAGE_TITLE: '', LOADING: 'Загрузка', PRESENTED_BY_CAPS: 'ПРЕДСТАВЛЕНО', POWERED_BY: 'разработано на платформе ', POWERED_BY_CAPS: 'РАЗРАБОТАНО НА ПЛАТФОРМЕ', DESKTOP_SHORT_CTA: 'Нажмите для просмотра.', MOBILE_SHORT_CTA: 'Нажмите для просмотра.', PRESENTED_BY: 'Представлено ', MORE: 'Больше ', LESS: 'Меньше ', TAG_CONTENT: 'tag™ Контент', SHOW: 'Показать', HIDE: 'Скрыть', DOLLHOUSE: 'Dollhouse', FLOOR_PLAN: 'Планировка', OPEN_HIGHLIGHTS: 'Открыть Фотоколлаж', CLOSE_HIGHLIGHTS: 'Закрыть', PREVIOUS: 'Предыдущий', PLAY: 'Воспроизвести', PAUSE: 'Пауза', NEXT: 'Следующий', EXPLORE_3D_SPACE: 'Просмотреть 3D модель', VIEW_DOLLHOUSE: 'Посмотреть Dollhouse', SOCIAL_SHARING: 'Поделиться этой моделью', VIEW_IN_VR: 'Посмотреть в VR', VIEW_FULLSCREEN: 'Полный экран', EXIT_FULLSCREEN: 'Выйти из полноэкранного режима', ZOOM_IN: 'Увеличить', ZOOM_OUT: 'Уменьшить', FLOOR_NAME: 'Этаж ', FLOOR_ALL: 'Все', TERMS: 'Условия', PORT_TERMS: 'Правила пользования', TERMS_OF_USE: 'Условия использования', TERMS_TEXT_FILE: 'terms-ru-RU.html', CLOSE_TERMS: 'Закрыть', TERMS_FAIL: 'Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.', HELP: 'Помощь', HELP_NAVIGATION_TAB: 'Навигация', HELP_MORE_HELP_TAB: 'Доп. Помощь', CLOSE: 'Закрыть', HELP_DESKTOP_PANORAMA_1A: 'Нажмите и перетащите, чтобы осмотреть пространство вокруг.', HELP_DESKTOP_PANORAMA_2A: 'Для передвижения по модели нажимайте на круги .', HELP_DESKTOP_PANORAMA_3A: 'Используйте колесо прокрутки для увеличения и уменьшения.', HELP_DESKTOP_PANORAMA_1B: 'Или используйте клавиши со стрелками для поворота влево и вправо.', HELP_DESKTOP_PANORAMA_2B: 'Или используйте стрелки для перемещения вперед и назад.', HELP_DESKTOP_PANORAMA_3B: 'Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.', HELP_DESKTOP_360_2A: 'Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.', HELP_DESKTOP_360_2B: 'или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.', HELP_DESKTOP_DOLLHOUSE_1A: 'Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.', HELP_DESKTOP_DOLLHOUSE_2A: 'Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.', HELP_DESKTOP_DOLLHOUSE_3A: 'Используйте колесо прокрутки чтобы увеличить и уменьшить.', HELP_DESKTOP_DOLLHOUSE_1B: 'Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.', HELP_DESKTOP_FLOORPLAN_1A: 'Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.', HELP_DESKTOP_FLOORPLAN_2A: 'Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.', HELP_DESKTOP_FLOORPLAN_3A: 'Используйте колесо прокрутки чтобы увеличить и уменьшить.', HELP_DESKTOP_FLOORPLAN_2B: 'Или используйте клавиши со стрелками для поворота влево или вправо.', HELP_DESKTOP_FLOORPLAN_3B: 'Или используйте стрелки для увеличения и уменьшения.', HELP_MOBILE_PANORAMA_1: 'Нажмите и перетащите, чтобы осмотреть модель.', HELP_MOBILE_PANORAMA_2: 'Для передвижения по модели нажимайте на круги.', HELP_MOBILE_3: 'Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.', HELP_MOBILE_360_2: 'Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.', HELP_MOBILE_DOLLHOUSE_1: 'Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.', HELP_MOBILE_DOLLHOUSE_2: 'Нажмите и перетащите, чтобы расположить Dollhouse.', HELP_MOBILE_FLOORPLAN_1: 'Нажмите и перетащите, чтобы расположить план здания.', HELP_MOBILE_FLOORPLAN_2: 'Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.', HELP_MORE_HLR_A: 'Фотоколлаж', HELP_DESKTOP_MORE_HLR_B: 'Откройте для перемещения по модели, используя иконки изображений.', HELP_MORE_DOLLHOUSE_A: 'Dollhouse', HELP_DESKTOP_MORE_DOLLHOUSE_B: 'Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.', HELP_MOBILE_MORE_DOLLHOUSE_B: 'Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.', HELP_MORE_FLOORS_A: 'Выбор Этажа', HELP_DESKTOP_MORE_FLOORS_B: 'Переключение между этажами.', HELP_MORE_TAG_A: 'tag™ Posts', HELP_DESKTOP_MORE_TAG_B: 'Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.', HELP_MOBILE_MORE_TAG_B: 'Нажмите для получения информации о функциях.', HELP_MORE_ZOOM_A: 'Масштаб', HELP_DESKTOP_MORE_ZOOM_B: 'Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.', HELP_MORE_TOUR_A: 'Управление Туром', HELP_DESKTOP_MORE_TOUR_B: 'Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.', HELP_MORE_INSIDE_A: 'Вид Изнутри', HELP_DESKTOP_MORE_INSIDE_B: 'Нажмите, чтобы просмотреть модель изнутри.', HELP_MOBILE_MORE_INSIDE_B: 'Нажмите, чтобы просмотреть модель изнутри.', HELP_MORE_VR_A: 'Режим VR', HELP_DESKTOP_MORE_VR_B: 'Нажмите, чтобы запустить модель в виртуальной реальности.', HELP_MOBILE_MORE_VR_B: 'Нажмите, чтобы запустить модель в виртуальной реальности.', HELP_MORE_360_A: '360° Views', HELP_DESKTOP_MORE_360_B: 'Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.', HELP_MOBILE_MORE_360_B: 'Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.', HELP_MORE_FULLSCREEN_A: 'Полный экран', HELP_DESKTOP_MORE_FULLSCREEN_B: 'Развернуть 3D Showcase во весь экран.', WEBVR_FOR_CARDBOARD: 'Для Google Cardboard', WEBVR_FOR_DAYDREAM: 'Для просмотра в Daydream', WEBVR_ENTER_WEBVR: 'ВОЙТИ В VR ', WEBVR_DIFFERENT_HEADSET: 'Есть другой VR-шлем?', WEBVR_LEARN_MORE: 'Узнать больше', WEBVR_VIEW_SPACE: 'Запустить модель в VR', WEBVR_DAYDREAM_VIEW: 'Посмотреть в Daydream', WEBVR_DAYDREAM_PHONE: 'Daydream-готовый телефон', WEBVR_VIEW_CARDBOARD: 'Или просмотреть в Google Cardboard', VR_WHAT_YOU_NEED: 'Что Вам потребуется...', VR_NEED_DAYDREAM_PHONE: 'Daydream-готовый телефон', VR_GOOGLE_DAYDREAM: 'Google Daydream', VR_APP: 'port VR App', VR_APP_OPEN: 'Или открыть через приложение port VR', VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше', VR_SAMSUNG_DETAIL: 'Galaxy S6 и выше', VR_APP_FOR_ANDROID: 'Приложение port VR для Android', VR_NEED_DAYDREAM: 'Необходимо для соединением с Daydream', VR_VIEW_SPACE: 'Запустить модель в VR', VR_LEARN_MORE_CAPS: 'УЗНАТЬ БОЛЬШЕ', VR_PREVIOUS_CAPS: 'ПРЕДЫДУЩИЙ', VR_NEXT_CAPS: 'СЛЕДУЮЩИЙ', VR_GOT_IT_CAPS: 'ЯСНО', VR_SHOW_SUPPORTED: 'Нажмите, чтобы просмотреть модель в VR с помощью', VR_SHOW_UNSUPPORTED: 'Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.', VR_SHOW_IOS_1: 'Нажмите, чтобы просмотреть модель в VR', VR_SHOW_IOS_2: 'Для просмотра требуется приложение port VR и совместимый iPhone', VR_NEED_CARDBOARD: 'Что Вам потребуется для Google Cardboard', VR_NEED_SAMSUNG: 'Что Вам потребуется для Samsung Gear VR', VR_GOOGLE_CARDBOARD: 'Google Cardboard', VR_SAMSUNG_GEAR_VR: 'Samsung Gear VR', VR_COMPATIBLE_IPHONES_1: 'iPhones', VR_COMPATIBLE_IPHONES_2: 'iPhone 5s или новее с iOS 9.1 и выше', VR_COMPATIBLE_IPHONES_3: 'Совместимые модели iPhone', VR_COMPATIBLE_ANDROID: 'Совместимые Android устройства', VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше', VR_ANDROID_DVICES: 'Android устройства', VR_COMPATIBLE_SAMSUNG: 'Совместимые Samsung устройства', VR_APP_FOR_CARDBOARD: 'Приложение port VR для Google Cardboard', VR_APP_FOR_SAMSUNG: 'Приложение port VR для Gear VR', VR_DOWNLOAD_HERE: 'Скачать здесь', VR_REQUIRE_HEADSET: 'Требуется VR-шлем и установленное приложение port VR для Android', VR_REDIRECT_TO_STORE: 'Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.', VR_IMPROPER_EMBED: 'port модель не встроена должным образом для поддержки VR в вашем веб-браузере.', VR_OPEN_ANDROID_LINK: 'Откройте ссылку на Вашем мобильном телефоне', VR_ANDROID_OPTIONS: 'Доступные опции VR-шлемов', SHARE_TO: 'Поделиться', SHARE_LINK: 'Прямая ссылка', SHARE_EXPLORE: 'просмотреть', SHARE_AT: 'на', SHARE_WITH: 'с', SHARE_3D: 'в 3D', SHARE_COPIED: 'Скопировано!', ERROR_BROWSER_SOLUTION: 'установите новый браузер, чтобы просмотреть 3D пространство.', ERROR_BROWSER_EXPLANATION: 'WebGL требует современный браузер.', ERROR_GENERIC_PROBLEM: 'Ой, что-то пошло не так.', ERROR_GENERIC_SOLUTION: 'Перезапустите браузер.', ERROR_GENERIC_ACTIONS_1: 'Если проблема не устранена, ', ERROR_GENERIC_ACTIONS_2: 'установите поддерживаемый браузер', ERROR_GENERIC_ACTIONS_3: ' или ', ERROR_GENERIC_ACTIONS_4: 'смотрите наше руководство по устранению неполадок', ERROR_WEBGL_UNSUPPORTED_PROBLEM: 'Браузер не поддерживается.', ERROR_WEBGL_IOS_PROBLEM: 'iOS-версия не поддерживается.', ERROR_WEBGL_IOS_SOLUTION: 'Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.', ERROR_WEBGL_IOS_ACTIONS_1: 'Нажмите ', ERROR_WEBGL_IOS_ACTIONS_2: 'Настройки > Общие > Обновление ПО', ERROR_WEBGL_SAFARI_PROBLEM: 'Включите WebGL для 3D-просмотра.', ERROR_WEBGL_SAFARI_ACTIONS_1: 'Нажмите ', ERROR_WEBGL_SAFARI_ACTIONS_2: 'Настойки > Дополнения > Показывать меню “Разработка” в строке меню', ERROR_WEBGL_SAFARI_ACTIONS_3: 'Затем нажмите ', ERROR_WEBGL_SAFARI_ACTIONS_4: 'Разработка > Разрешить WebGL', ERROR_MISSING_URLS_PROBLEM: 'Ой, для этой модели нет панорамы.', ERROR_MISSING_URLS_EXPLANATION: 'Эта модель устарела. У владельца веб-сайта может быть новая модель.', ERROR_LOADING_FAILED_PROBLEM: 'Ой, модель недоступна.', ERROR_LOADING_FAILED_ACTIONS_1: 'Если проблема не устранена, ', ERROR_LOADING_FAILED_ACTIONS_2: 'посмотрите наше руководство по устранению неполадок', ERROR_MAINTENANCE_PROBLEM: 'Выполняется техническое обслуживание.', ERROR_MAINTENANCE_SOLUTION: 'Пожалуйста, попробуйте снова через несколько минут.', LINK_TO_LOCATION: 'Ссылка на местоположение', MENU_COPY: 'Копировать', LINK_ALERT_COPY: 'Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.', ROTATE: 'Вращать', MOVE: 'Передвигаться', INSIDE: 'Вид изнутри', ZOOM: 'Масштаб' } }, {} ], 116: [ function (e, t, i) { //main.js ;(function (t) { 'use strict' var modelProgressBase = 0.4 var progressUpdate = function (e) { // 0 <= e <= 1 console.log('e1:' + e) e = Math.round(modelProgressBase * e * 100) console.log('e2:' + e) var t = $('.progressbar') t.find('.bar').css('width', e + '%') t.find('.label').css('left', (t.width() * e) / 100 - 15 + 'px') //上面跟着的字的百分比 t.find('.perc').text(e + '%') //具体数字的百分比 } $('#gui-loading').fadeIn(200) progressUpdate(0.1) var fileName = g_version ? 'modeldata.js' : 'someData.json' $.ajax( g_Prefix + 'data/' + window.number + '/' + fileName + '?' + randomTime().getTime(), { dataType: 'json' } ) .done(function (e) { //改 var data = matcher(e) data.files.templates[0] = g_Prefix + e.files.templates[0].replace('{{number}}', window.number) data.user = { is_authenticated: false, flags: [ 'payment_show_past_due', 'sc_imgopt_100', 'mattertags', 'labels', 'fastly_v2_urls', 'vr', 'uhql', 'sc_segment_100', 'show_segment_metrics', 'content_distribution', 'workshop_webgl', 'show360views', 'showcase_vr', 'ws_zooming', 'model_settings', 'ws_360snapshots', 'img_multi_dl', 'vrworkshop', 'tag_links', 'ws_img_multi_dl', 'mattertag_links', 'billing_tab_hidden', 'static_cloud_ui', 'metrics', 'mattertag_media', 'img_size_download', 'show_360snapshots', 'floorplan', 'sc_tilegen_0', 'showcase_webvr', 'sc_mixpanel_0', 'show_clickbait', 'zooming', 'showcase_tiling', 'list_signed_urls_default_3', 'fastly_image_opto' ] } try { //处理一下导览数据 data.model.images = data.model.images.filter(e => { if (!e.locations && !e.thumbnail_signed_src) return //旧的曾有导览数据是错误的,将它删除 if (e.locations && e.locations.length == 0) return return e }) } catch (e) { console.log(e) } window.DATA = data data.model.summary = data.summary data.model.name = data.name for (let i in data) { data[i] == 'false' && (data[i] = false) } progressUpdate(0.7) StartLoad() //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了 if (data.weixinDesc) { g_weixinObj.desc = data.weixinDesc } if (data.shareImgUrl) { g_weixinObj.imgUrl = data.shareImgUrl } window.wx && manage.weixinShare() //初始画面 data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg)) function E(e) { $('') .attr('src', e) .on('load', function () { $('#gui-thumb') .css('backgroundImage', 'url(' + e + ')') .fadeIn(500), $(this).remove() }) } //背景 ;(settings.transparentBg = settings.transparentBg || data.transparentBg || false), (settings.bgImg = settings.bgImg || data.bgImg || null) if (settings.bgImg) { $('#player').css({ 'background-image': 'url(' + settings.bgImg + ')', 'background-position': 'center center' }) } { //初始化导览时间 if (DATA.tourBlackSpeed == void 0) DATA.tourBlackSpeed = 100 window._settings.warp.teleportTime = (settings.teleportTime / DATA.tourBlackSpeed) * 100 if (DATA.tourWalkSpeed == void 0) DATA.tourWalkSpeed = 100 if (DATA.tourRotTime == '' || DATA.tourRotTime == void 0) { DATA.tourRotTime = settings.tourRotTime //默认停留2秒 } } { //其他 _settings.floorPlanAngle = DATA.floorPlanAngle || 0 } }) .fail(e => { alert('缺少someData文件,请检查场景码是否正确。') }) function StartLoad() { //当加载完data后 function i() { var e = window.number //Y.getModelIDFromQueryString(); if (!e) return b(null, 'loading-failed') var t = Y.parseSidUrl(e), i = l(), a = c(), s = o(), u = V.quickstart.enabled, g = null, m = null, v = null, w = null, T = null, x = null, S = null, M = null, R = null, P = null, O = null, L = null, N = new ue() r(s) h({ //MP开头写法 urlBase: t.urlBase }) .then(function () { return re.init(), d(t, e) //getModel and load }) .then(function (e) { progressUpdate(0.9) return ( (P = e), p( P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, { startSource: i, autoplay: V.autoplay, quickstart: u } ), P.urls.init() ) }) .then(function () { return P.loadPanos() }) .then(function () { ;(m = X.getStartCameraOptions(P, P.panos)), (S = A(P)), (O = y(u, m.mode)), (v = O.controls), (w = O.player), (T = O.director), (x = O.tagManager), (M = O.tileDownloader), (R = O.qualityManager), (L = O.panoRenderer), C(P, S, O, s), (w.director = T), //xzw add P.supportsTiles && M.start(), !u || (m.mode === D.PANORAMA && m.pano) || (de.warn( 'Tried to quickstart, but failed as we are not starting in inside mode.' ), (u = !1)) var e = null if (u) { de.warn('Quickstart engaged. Hold on to your knickers.') var t = v.controls[D.PANORAMA] ;(g = new ie(R, S.scene, S.camera, t, s)), _(S, s, P), (e = g.load(m).then(function () { S.addComponent(g), S.once(le.AfterRender, function () { de.warn('First render after quickstart load finished.') }) })) } window.flyToFirst = function () { //xzw add var pano = w.model.panos.get('8d778e19657f433fb9cf8947d823bb70') var q = new _x.Quaternion( 0.7099827027821568, -0.07708150183830938, 0.6958985789714591, 0.07555241737970636 ) var lookAtPoint = new _x.Vector3(0, 0, -1).applyQuaternion(q).add(pano.position) w.flyToPano({ pano: pano, lookAtPoint: lookAtPoint }) } return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N)) }) .then(function () { return f(P, U.onProgress, i, !u, a) }) .then(function () { if ( ((m.quickstart = u), I(P, S, O, s), S.started || _(S, s, P), H.modelLoaded(P, w, v, V.autoplay), E(w, P, m, V.autoplay).done(function () { T.autoTour() }), !P.supportsTiles) ) { var e = new Z(P, w) e.start() } u && (S.removeComponent(g), g.destroy(), m.pano.enter()), U.init(P, T, w, v, S, m, H.getSessionId()), U.endLoading(P, T, x), S.once(le.AfterRender, function () { N.setAppReadyTime() var e = N.calcFullLoadingTime() de.warn('Total load time: ' + e / 1e3), H.loadComplete(e), de.warn('First render after model load finished.') try { window.evt && window.dispatchEvent(window.evt) parent.postMessage( { cmd: 'loaded' }, '*' ) } catch (err) {} }), S.on(le.MemoryUsageUpdated, n) }) .fail(b.bind(this, e)) } function n(e) { ce.update(e) } function r(e) { de.info('Version', '2.25.6-0-gd87e5b1'), (q.defaultMaxListeners = 1e3), a(e), s() } function o() { return document.getElementById('player') } function a(e) { e.addEventListener('dragenter', T, !1), e.addEventListener('dragover', T, !1) } function s() { F.valueFromHash('title', !0) || $(document).ready(function () { var e = $('.model-title') e.hide() }) } function l() { return F.valueFromHash('play', !1) ? 'autoplay' : F.inIframe() ? 'click' : 'fullpage' } function c() { return { panoElementsToLoad: 6, modelElementsToLoad: 0, totalElementsLoaded: 0, totalElementsToLoad: 0, totalPercentageLoaded: 0, progressCallback: null } } function h(e) { return K.loadFeatureFlags(e).done(function (e) { K.updateDependentSettings(e, V) }) } // function u(e) { // return Q.get(e.urlBase + "/api/v1/config/showcase", { // responseType: "json", // prefetchFrom: "config" // }).then(function(e) { // return e ? void j.extendObject(V.appConfig, e) : {} // }, function(e) { // return de.warn("Failed loading runtime config, using defaults."), // $.when({}) // }) // } function d(e, t) { var i = B.getModel({ url: t, floors: F.valueFromHash('f', !0), autoload: !1 }) return $.when(i, n).then(null, function (e) { return this }) } function p(e, t, i, n, r) { de.info('Model data loaded'), de.debug('UUID: ' + e.data.job.uuid), J.init(K.getFlags()), i && H.initKeen({ token: i, appId: n }), H.initSegment({ model: e.sid, version: '2.25.6-0-gd87e5b1', startSource: r.startSource, token: t, autoplay: r.autoplay, quickstart: r.quickstart }) } function f(e, t, i, n, r) { return (r.progressCallback = t), H.sessionStart(), e.load(n).progress(g.bind(this, r)) } function g(e, t) { ;(e.modelElementsToLoad = t[1]), v(e), m(e) } function m(e) { e.totalElementsLoaded++, (e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad), //----许钟文-----------------模型进度条向后调整 isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0) e.totalPercentageLoaded = modelProgressBase + (1 - modelProgressBase) * e.totalPercentageLoaded //console.log('pro:'+e.totalPercentageLoaded) //--------------------------- e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded) } function v(e) { e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad } function A(e) { var t = new x.PerspectiveCamera() t.layers.enable(he.PANOMARKERS), t.layers.enable(he.RETICULE), t.layers.enable(he.TAG) var i = new x.Scene(), n = new x.AmbientLight(16777215) i.add(n), (i.plane = new x.Mesh( new x.PlaneBufferGeometry(1e5, 1e5), new x.RawShaderMaterial({ side: x.DoubleSide }) )), (i.plane.position.y = 0), i.plane.rotateX(-Math.PI / 2), (i.plane.material.visible = !1), i.add(i.plane), i.updateMatrixWorld(), V.showScreenshotLocations && e.data.images.forEach(function (e) { if (e.metadata && e.metadata.camera_position) { var t = e.metadata.camera_position, n = new x.Mesh(new x.BoxGeometry(0.3, 0.3, 0.3)) ;(n.position = t.clone()), i.add(n) var r = e.metadata.camera_quaternion, o = new x.Vector3(0, 0, -1).applyQuaternion(r) i.add(new x.ArrowHelper(o, t.clone(), 1, 16711680)) } }), V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0, 1, 0), new x.Vector3(0, 0, 0), 1, 255)), i.add( new x.ArrowHelper(new x.Vector3(0, 0, 1), new x.Vector3(0, 0, 0), 1, 16711680) ), i.add( new x.ArrowHelper(new x.Vector3(1, 0, 0), new x.Vector3(0, 0, 0), 1, 65280) )) //背景 if (!settings.transparentBg && !settings.bgImg) { i.skybox = new W() i.add(i.skybox) } var r = new te(i, t, z) return r } function y(e, t) { var i = e ? 1 : 1e3, n = J.tilegen || J.imgopt ? 6 : 2 n = F.valueFromHash('tileconc', n) var r = new ne(), o = new ae({ concurrentDownloads: n }), a = new se(), s = new P(), l = new M(), c = new S(t), h = new R(), u = new O(i), d = new L(), p = new oe() return { qualityManager: r, panoRenderer: a, tileDownloader: o, player: c, director: l, modelManager: s, tagManager: p, displayController: u, labelDisplayController: d, controls: h } } function C(e, t, i, n) { var r = i.controls, o = i.qualityManager, a = i.panoRenderer, s = i.tileDownloader, l = i.modelManager r.init(n, l), ee.init(i.director, r, i.player, l, t), o.init(l), s.init(o), a.init(t, s, o), l.init(s, a, o), l.addModel(e), t.addComponent(G) } function I(e, t, i, n) { var r = i.qualityManager, o = i.panoRenderer, a = i.tileDownloader, s = i.modelManager, l = i.player, c = i.director, h = i.tagManager, u = i.displayController, d = i.labelDisplayController, p = i.controls t.scene.add(e), (t.qualityManager = r) var f = { camera: t.camera, director: c, modelManager: s, tileDownloader: a, panoRenderer: o, qualityManager: r, tagManager: h, container: n, controls: p } l.init(f), l.setScene(t.scene), h.init(s, l), c.init(l, s), u.init(c, l, s, h, n), d.init(l, s, n), z.bindEvents(l), t.addComponent(h), t.addComponent(l), t.addComponent(o), (l.sceneRenderer = t) //xzw add 方便resize } function E(e, t, i, n) { return ( de.info('Starting player in ' + i.mode), H.report(t.sid, 'started-playing', n, i.quickstart), e.start(i) ) } function b(e, t) { de.error(t), k.error(t), H.report(e, 'error-' + t) } function w(e) { var t = F.details() t && 'Safari' === t.name && t.version > 500 && t.version < 600 ? (k.error('webgl-safari'), H.report(e, 'error-webgl-safari')) : (k.error('webgl-generic'), H.report(e, 'error-webgl-generic')) } function _(e, t, i) { try { e.start(t) } catch (e) { throw (de.warn(e.message), w(i.sid), e) } } function T(e) { e.stopPropagation(), e.preventDefault() } //czj 判断someData 有没有hoticon字段 修改热点的样式 if (window.DATA.hoticon) { g_HotImage = { point: window.DATA.hoticon.default || 'https://super.4dage.com/images/4dagePoint2.png', point2: window.DATA.hoticon.higt || 'https://super.4dage.com/images/4dagePoint.png' } } //czj 判断someData 有没有backgroundMusic 添加音乐 if (window.DATA.backgroundMusic) { if (window.isLocal) { SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic)) } else { SoundManager.setSrc('bgm', window.DATA.backgroundMusic) } $('#volume').show() } else if (g_version === 'one') { SoundManager.setSrc( 'bgm', manage.dealURL(g_Prefix + '/audio/' + 'audio' + window.number + '/background.mp3') ) $('#volume').show() } //隐藏公司logo if (window.DATA.loadlogo) { showLogo() } e('./lib/three75-shim'), e('./lib/array-polyfill'), e('./lib/performance-polyfill'), e('./lib/shaders/CopyShader.js'), e('./lib/shaders/HorizontalBlurShader.js'), e('./lib/shaders/VerticalBlurShader.js'), e('./lib/postprocessing/EffectComposer.js'), e('./lib/postprocessing/RenderPass.js'), e('./lib/postprocessing/MaskPass.js'), e('./lib/postprocessing/ShaderPass.js'), window.Promise || (window.Promise = e('promise-polyfill')) var x = e('three'), _x = e('three'), S = (e('./util/sentry'), e('./player')), M = e('./director'), R = e('./controls/CameraControls'), P = e('./model/ModelManager'), O = e('./DisplayController'), L = e('./label/LabelDisplayController'), D = e('./enum/Viewmode'), N = e('./util/logger'), B = e('./showcase'), F = e('./util/browser'), V = e('./settings'), U = e('./gui/gui'), k = e('./gui/error'), H = e('./analytics'), G = e('./util/transitions'), z = e('./effects'), W = e('./objects/Skybox'), j = e('./util/common'), Y = (e('./util/PanoramaCollection'), e('./util/math'), e('./util/showcase')), X = e('./util/camera'), Z = (e('./objects/Panorama'), e('./cameras/PanoramaCamera'), e('./preloaders')), q = e('events').EventEmitter, K = e('./featureflags'), Q = (e('./util/lerp'), e('./util/ajax')), J = e('./ab'), ee = e('./sdk/automation.js'), te = e('./scene/SceneRenderer'), ie = e('./scene/QuickstartManager'), ne = e('./tile/QualityManager.js'), re = e('./localization/localize'), oe = e('./tag/tagManager'), ae = e('./tile/TileDownloader'), se = e('./tile/PanoRenderer'), le = (e('./enum/PanoSizeClass'), e('./enum/PanoramaEvents'), e('./enum/SceneRendererEvents')), ce = e('./gui/memoryUsage'), he = e('./enum/RenderLayers'), ue = e('./TimingData'), de = new N(t) ;(N.level = V.logLevel), (N.consoleEnabled = V.console), i() } }).call(this, '/js/main.js') }, { './DisplayController': 1, './TimingData': 2, './ab': 3, './analytics': 4, './cameras/PanoramaCamera': 7, './controls/CameraControls': 9, './director': 15, './effects': 16, './enum/PanoSizeClass': 36, './enum/PanoramaEvents': 37, './enum/RenderLayers': 41, './enum/SceneRendererEvents': 43, './enum/Viewmode': 51, './featureflags': 59, './gui/error': 64, './gui/gui': 65, './gui/memoryUsage': 73, './label/LabelDisplayController': 91, './lib/array-polyfill': 92, './lib/performance-polyfill': 95, './lib/postprocessing/EffectComposer.js': 96, './lib/postprocessing/MaskPass.js': 97, './lib/postprocessing/RenderPass.js': 98, './lib/postprocessing/ShaderPass.js': 99, './lib/shaders/CopyShader.js': 100, './lib/shaders/HorizontalBlurShader.js': 101, './lib/shaders/VerticalBlurShader.js': 102, './lib/three75-shim': 103, './localization/localize': 108, './tag/tagManager': 124, './model/ModelManager': 140, './objects/Panorama': 148, './objects/Skybox': 152, './player': 155, './preloaders': 156, './scene/QuickstartManager': 157, './scene/SceneRenderer': 158, './sdk/automation.js': 164, './settings': 166, './showcase': 168, './tile/PanoRenderer': 169, './tile/QualityManager.js': 170, './tile/TileDownloader': 171, './util/PanoramaCollection': 178, './util/ajax': 181, './util/browser': 182, './util/camera': 183, './util/common': 185, './util/lerp': 188, './util/logger': 189, './util/math': 190, './util/sentry': 192, './util/showcase': 193, './util/transitions': 195, events: 202, 'promise-polyfill': 213, three: 217 } ], 117: [ function (e, t, i) { 'use strict' function n(e) { e = e || {} r.RawShaderMaterial.call( this, a.extendObject( { fragmentShader: o.cube.fragmentShader, vertexShader: o.cube.vertexShader, uniforms: r.UniformsUtils.clone(o.cube.uniforms), name: 'CubemapMaterial' }, e ) ) } var r = e('three'), o = e('../shaders'), a = e('../util/common') ;(n.prototype = Object.create(r.RawShaderMaterial.prototype)), (n.prototype.constructor = n), (t.exports = n) }, { '../shaders': 167, '../util/common': 185, three: 217 } ], 118: [ function (e, t, i) { 'use strict' function n(e) { e = e || {} r.RawShaderMaterial.call( this, a.extendObject( { fragmentShader: o.model.fragmentShader, vertexShader: o.model.vertexShader, uniforms: r.UniformsUtils.clone(o.model.uniforms), name: 'ModelTextureMaterial' }, e ) ) } var r = e('three'), o = e('../shaders'), a = e('../util/common') ;(n.prototype = Object.create(r.RawShaderMaterial.prototype)), (n.prototype.constructor = n), (n.prototype.setProjectedPanos = function (e, t, i) { i && (this.uniforms.progress.value = 0), e.ensureSkyboxReadyForRender(), (this.uniforms.pano0Map.value = e.getSkyboxTexture()), this.uniforms.pano0Position.value.copy(e.position), this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld), t.ensureSkyboxReadyForRender(), (this.uniforms.pano1Map.value = t.getSkyboxTexture()), this.uniforms.pano1Position.value.copy(t.position), this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld) }), /* n.prototype.setEyeDir = function(dir, pos) {//加 this.uniforms.eyeDir.value.copy(dir) this.uniforms.eyePos.value.copy(pos) } n.prototype.setBendCameraQua = function(matrix) {//加 this.uniforms.cameraDeltaMatrix.value.copy(matrix) } */ (t.exports = n) }, { '../shaders': 167, '../util/common': 185, three: 217 } ], 119: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e, t, i, n) { ;(this.div = null), (this.body = null), (this.label = e), (this.description = t), (this.parsedDescription = []), (this.media = i || { type: null }), (this.loadingSpinner = null), (this.parser = new r({ supportLinks: !u.valueFromHash('mls'), keepLinkLabels: !0 })), (this.state = I.CLOSED), (this.orientation = ''), (this.initialTransform = ''), (this.hovering = !1), (this.openTransition = null), (this.closeTransition = null), (this.openPromise = null), (this.closePromise = null), (this.animationTransition = null), (this.animationScale = 0) } var r = e('../Parser/DescriptionParser'), o = e('../Media/Link'), a = e('../Media/Image'), s = e('../Media/EmbedlyPlayer'), l = e('../Media/EmbedlyEmbed'), c = e('../../util/transitions'), h = e('../../util/lerp'), u = e('../../util/browser'), d = e('./BillboardEvent'), p = e('../Media/MediaEvent'), f = e('../Parser/DescriptionChunkType'), g = e('events').EventEmitter, m = e('./billboardSettings'), v = e('./overlaySettings'), A = e('../../util/logger'), y = new A(i), C = document.getElementById('tag-billboards') C.addEventListener('touchend', function (e) { C.style.pointerEvents = 'none' }), C.addEventListener('touchcancel', function (e) { C.style.pointerEvents = 'none' }) var I = { CLOSED: 'closed', OPENING: 'opening', OPEN: 'open', CLOSING: 'closing', ACTIVE: 'active' } ;(n.prototype = Object.create(g.prototype)), (n.prototype.build = function (e) { this.parsedDescription = this.parser.parse(this.description) var t = document.createElement('div') ;(t.className = 'tag-container has-hotzone'), (this.div = t), (this.body = document.createElement('div')), (this.body.className = 'tag-body') var i = document.createElement('div') i.classList.add('tag-content') var n = document.createElement('div') n.classList.add('tag-text-content') var r = document.createElement('div') ;(r.className = 'tag-label'), (r.textContent = this.label), n.appendChild(r) var o = document.createElement('div') ;(o.className = 'tag-desc'), n.appendChild(o), i.appendChild(n), this.body.appendChild(i), this.appendDescriptionElements(this.parsedDescription, o), this.appendMedia(), t.appendChild(this.body), C.appendChild(t), this.bindEvents(t, this.body) }), (n.prototype.bindEvents = function (e, t) { var i = function (e) { return function (t) { if (!this.div.classList.contains('overlay')) { var i, n = document.getElementById('player') try { i = new MouseEvent(e, t) } catch (n) { ;(i = document.createEvent('MouseEvents')), i.initMouseEvent( e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget ) } n.dispatchEvent(i) } } } t.addEventListener('mousedown', function (e) { e.stopPropagation() }), t.addEventListener('mouseup', function (e) { e.stopPropagation() }), e.addEventListener('touchstart', function (e) { C.style.pointerEvents = 'auto' }), e.addEventListener('mousedown', i('mousedown').bind(this)), e.addEventListener('mouseup', i('mouseup').bind(this)), t.addEventListener( 'mouseover', function (t) { this.state === I.OPEN && e.classList.remove('has-hotzone') }.bind(this) ), e.addEventListener( 'mouseenter', function (e) { this.state !== I.CLOSING && ((this.hovering = !0), this.emit(d.ENTER)) }.bind(this) ), e.addEventListener( 'mouseleave', function (e) { ;(this.hovering = !1), this.emit(d.LEAVE) }.bind(this) ), e.addEventListener('gesturestart', function (e) { e.preventDefault() }) var n = e.querySelector('.tag-text-content'), r = 0 n.addEventListener('touchstart', function (e) { r = e.changedTouches[0].clientY }), n.addEventListener('touchmove', function (t) { function i(e) { e && ((0 === e.scrollTop && t.changedTouches[0].clientY > r) || (e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r)) && t.preventDefault() } return e.classList.contains('overlay') ? i(this.querySelector('.tag-desc')) : void i(this) }), e.addEventListener('touchmove', function (e) { 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault() }) }), (n.prototype.appendDescriptionElements = function (e, t) { e.length > 0 && this.div.classList.add('has-text'), e.forEach( function (e, i) { switch (e.type) { case f.TEXT: t.appendChild(this.createTextElement(e.text)) break case f.LINK: t.appendChild(this.createLinkElement(e.link)) } }.bind(this) ) }), (n.prototype.appendLoadingSpinner = function () { ;(this.loadingSpinner = document.createElement('div')), this.loadingSpinner.classList.add('loading-spinner') var e = document.createElement('div') e.classList.add('gui-spinner-icon'), this.loadingSpinner.appendChild(e), this.body.appendChild(this.loadingSpinner) }), (n.prototype.onMediaLoadFinished = function () { this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner), this.applyOrientation(this.orientation), (this.loadingSpinner = null)) }), (n.prototype.appendMedia = function () { if ( this.media && this.media.type && 'error' !== this.media.type && (!u.valueFromHash('mls', 0) || this.media.type === f.IMAGE) ) { this.appendLoadingSpinner() var e = document.createElement('div') e.classList.add('tag-media-content') var t = document.createElement('i') switch ( (['icon', 'icon-close-thin', 'close'].forEach(function (e) { t.classList.add(e) }), this.body.appendChild(t), this.body.appendChild(e), this.media.type) ) { case f.IMAGE: e.appendChild(this.createImageElement(this.media, this.body)) break case f.VIDEO: e.appendChild(this.createVideoElement(this.media, this.body)) break case f.RICH: e.appendChild(this.createEmbedElement(this.media, this.body)) } } }), (n.prototype.createTextElement = function (e) { var t = document.createElement('span') return (t.textContent = e), t }) ;(n.prototype.createLinkElement = function (e) { var t = new o(e) return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)), t.createDomElement() }), (n.prototype.createImageElement = function (e, t) { function i() { function e() { m || (r.classList.remove('view-image'), c.classList.add('overlay'), i(), window.addEventListener('resize', b), c.addEventListener('click', a), g.addEventListener('click', l), f.addEventListener('click', s), (m = !0), o.emit(p.IMAGE_OPENED)) } function i() { t.classList.add('show-info'), h.classList.remove('collapsible'), (h.style.height = '') var e = parseFloat(getComputedStyle(I).lineHeight), i = y + e, r = c.clientWidth - 2 * v.boundaryWidth - C, a = c.clientHeight - 2 * v.boundaryHeight - C - i, s = a, l = s * n.aspect l > r && ((l = r), (s = l / n.aspect)), s > a && ((s = a), (l = s * n.aspect)), (l += C), (s += C + i), (t.style.width = l + 'px'), (t.style.height = s + 'px'), (u.style.paddingTop = e + C + 'px'), o.description.length > 0 && (h.classList.add('collapsible'), (h.style.height = h.clientHeight + 12 + 'px'), (E.style.height = 'calc(100% - ' + I.clientHeight + 'px)')) } function a(e) { e.target === c && s() } function s() { m && ((m = !1), r.classList.add('view-image'), c.classList.remove('overlay'), (h.style.height = ''), (u.style.paddingTop = ''), (t.style.width = ''), (t.style.height = ''), window.removeEventListener('resize', b), c.removeEventListener('click', a), g.removeEventListener('click', l), f.removeEventListener('click', s), o.emit(p.IMAGE_CLOSED), o.close(!0)) } function l(e) { t.classList.toggle('show-info') } var c = o.div, h = c.getElementsByClassName('tag-content')[0], u = c.getElementsByClassName('tag-media-content')[0], f = t.getElementsByClassName('close')[0], g = h.getElementsByClassName('tag-label')[0] c.classList.add('has-image'), r.classList.add('view-image'), c.classList.add(n.aspect >= 1 ? 'image-landscape' : 'image-portrait'), o.applyOrientation(o.orientation) var m = !1, A = getComputedStyle(h), y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom), C = 2 * parseFloat(getComputedStyle(u).paddingLeft), I = h.querySelector('.tag-label'), E = h.querySelector('.tag-desc'), b = (function () { var e, t, n = 0 return function () { clearInterval(e), clearTimeout(t), (e = setInterval(function () { var e = c.clientHeight n !== e && (i(), (n = e)) }, 100)), (t = setTimeout(clearInterval.bind(this, e), 1e3)) } })() n.on(p.IMAGE_OPENING, e), o.on(d.ACTIVATE, e), o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)), o.on(d.CLOSING, s) } var n = new a(), r = n.createDomElement() this.once(d.OPENED, function () { n.load(e.src) .then(i) .catch(function (t) { y.warn('Failed to load image:', e.src), y.warn('with error:', t) }) .then(this.onMediaLoadFinished.bind(this)) }) var o = this return r }), (n.prototype.createVideoElement = function (e, t) { var i = new s({ autoPlay: !0, autoResume: !0, startMuted: !1, loop: !1 }), n = i.createDomElement() return ( this.once( d.OPENED, function () { i.load(e.src) .then( function () { this.div.classList.add('has-video'), (this.state !== I.OPEN && this.state !== I.ACTIVE) || (i.show(), i.play()), this.on(d.OPENING, i.show.bind(i)), this.on(d.OPENED, i.play.bind(i)), this.on(d.CLOSING, i.pause.bind(i)), this.on(d.CLOSED, i.hide.bind(i)) }.bind(this) ) .catch(function (t) { y.warn('Failed to embed video:', e.src), y.warn('with error:', t) }) .then(this.onMediaLoadFinished.bind(this)) }.bind(this) ), n ) }), (n.prototype.createEmbedElement = function (e, t) { var i = new l(), n = i.createDomElement() return ( this.once( d.OPENED, function () { i.load(e.src) .then( function () { this.div.classList.add('has-embed'), (this.state !== I.OPEN && this.state !== I.ACTIVE) || i.show(), this.applyOrientation(this.orientation), this.on(d.OPENING, i.show.bind(i)), this.on(d.CLOSED, i.hide.bind(i)) }.bind(this) ) .catch(function (t) { y.warn('Failed to embed:', e.src), y.warn('with error:', t) }) .then(this.onMediaLoadFinished.bind(this)) }.bind(this) ), n ) }), (n.prototype.open = function (e) { return ( (this.openPromise = $.Deferred()), this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add('has-hotzone'), this.openTransition ? e && this.setActiveState() : (this.openTransition = c.setTimeout( function () { this.state !== I.OPEN && (this.emit(d.OPENING), e && this.emit(d.ACTIVATING), (this.state = I.OPENING), this.animateOpen( function () { e && this.setActiveState(), this.openPromise.resolve() }.bind(this) )) }.bind(this), m.animation.openDelay )), c.cancel(this.closeTransition), this.closePromise && this.closePromise.reject(), (this.closeTransition = void 0), this.openPromise.promise()) ) }), (n.prototype.close = function (e) { return ( (this.closePromise = $.Deferred()), !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout( function () { this.state !== I.CLOSED && (this.emit(d.CLOSING), (this.state = I.CLOSING), this.animateClose()) }.bind(this), m.animation.closeDelay )), c.cancel(this.openTransition), this.openPromise && this.openPromise.reject(), (this.openTransition = void 0), this.closePromise.resolve(), this.closePromise.promise()) ) }), (n.prototype.setActiveState = function () { this.state !== I.CLOSED && ((this.state = I.ACTIVE), this.emit(d.ACTIVATE), this.div.classList.remove('has-hotzone')) }), (n.prototype.animateOpen = function (e) { if (this.state === I.OPENING) { if ((c.cancel(this.animationTransition), u.detectSamsungNative())) return ( (this.boardOrientation = null), (this.div.style.visibility = 'visible'), this.emit(d.OPENED), (this.state = I.OPEN), void (e && e()) ) ;(this.div.style.webkitTransform = 'scale(0)'), (this.div.style.transform = 'scale(0)'), (this.div.style.visibility = 'visible'), (this.animationTransition = c.start( h.property(this, 'animationScale', 1), m.animation.openDuration, function () { this.emit(d.OPENED), (this.state = I.OPEN), e && e() }.bind(this) )) } }), (n.prototype.animateClose = function (e) { this.state === I.CLOSING && (c.cancel(this.animationTransition), (this.animationTransition = c.start( h.property(this, 'animationScale', 0), m.animation.closeDuration, function () { this.emit(d.CLOSED), (this.state = I.CLOSED), (this.div.style.visibility = 'hidden'), this.div.classList.contains('has-hotzone') || this.div.classList.add('has-hotzone'), e && e() }.bind(this) ))) }), (n.prototype.needsUpdate = function () { return this.state !== I.CLOSED }), (n.prototype.update = function (e, t) { if (this.needsUpdate()) { var i = (this.updateOrientation(e), this.calcScale(t)), n = { x: ((e.x + 1) * $('#player').width()) / 2, y: ((e.y + 1) * $('#player').height()) / 2 } ;(this.div.screenTransform = this.initialTransform + ' translate(' + n.x + 'px, ' + n.y + 'px) scale(' + i * this.animationScale + ')'), (this.div.style.webkitTransform = this.div.screenTransform), (this.div.style.transform = this.div.screenTransform) } }), (n.prototype.getDimensions = function () { return this.div.getBoundingClientRect() }), (n.prototype.calcScale = function (e) { return Math.sqrt(e / 40) * m.boardToDiscRatio }), (n.prototype.updateOrientation = function (e) { if (this.state !== I.ACTIVE) { var t = 1 / 3, i = e.y < -t ? 0 : e.y < t ? 1 : 2, n = e.x < -t ? 0 : e.x < t ? 1 : 2, r = '' ;(r += 0 === n ? 'right' : 2 === n ? 'left' : ''), (r += 0 === i ? '-down' : 2 === i ? '-up' : ''), 1 === n && ((r = 0 === i ? 'bottom' : 2 === i ? 'top' : ''), 1 === i && (r = $('#player').width() > $('#player').height() ? e.x < 0 ? 'right' : 'left' : e.y < 0 ? 'bottom' : 'top')), (1 === n && 1 === i && r === this.orientation) || this.applyOrientation(r) } }), (n.prototype.applyOrientation = function (e) { ;(this.div.style.transform = this.div.style.webkitTransform = ''), this.div.classList.remove('tag-container-' + this.orientation), this.div.classList.add('tag-container-' + e) var t = window.getComputedStyle(this.div) ;(this.initialTransform = t.transform || t.webkitTransform), 'none' === this.initialTransform && (this.initialTransform = '') var i = t.transform.slice(7, -1).split(','), n = -i[4], r = -i[5] ;(this.div.style.webkitTransformOrigin = n + 'px ' + r + 'px'), (this.div.style.transformOrigin = n + 'px ' + r + 'px'), (this.orientation = e) }), (t.exports = n) }).call(this, '/js/tag/Billboard/Billboard.js') }, { '../../util/browser': 182, '../../util/lerp': 188, '../../util/logger': 189, '../../util/transitions': 195, '../Media/EmbedlyEmbed': 125, '../Media/EmbedlyPlayer': 126, '../Media/Image': 128, '../Media/Link': 129, '../Media/MediaEvent': 131, '../Parser/DescriptionChunkType': 133, '../Parser/DescriptionParser': 134, './BillboardEvent': 120, './billboardSettings': 121, './overlaySettings': 122, events: 202 } ], 120: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ ENTER: 'billboard.enter', LEAVE: 'billboard.leave', OPENING: 'billboard.opening', OPENED: 'billboard.open', CLOSING: 'billboard.closing', CLOSED: 'billboard.closed', ACTIVATING: 'billboard.activating', ACTIVATE: 'billboard.activate' }) }, {} ], 121: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ animation: Object.freeze({ hoverOnClosing: !1, openDelay: 100, closeDelay: 50, openDuration: 200, closeDuration: 100 }), boardToDiscRatio: 1.2 }) }, {} ], 122: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ boundaryWidth: 30, boundaryHeight: 0 }) }, {} ], 123: [ function (e, t, i) { //tag ;(function (i) { 'use strict' function n(e, t, i) { var n = i.version || '0' '0' !== n && I.info('tag defined using version ' + n), (this.model = e), (this.sid = t), (this.color = new r.Color().set(i.color || l.tagDefault)), (this.hoverColor = l._darken(this.color, 0.2)), (this.floor = null), (this.floorIndex = i.floor), (this.mode = s.PANORAMA), i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode), (this.obj3d = null), (this.disc = null), (this.materials = { disc: null, pole: null }), (this.position = new r.Vector3().copy(i.position)), (this.discPosition = new r.Vector3().copy(i.stem.direction)), (this.discWorldPosition = null), (this.discScale = 0.05), (this.poleEnabled = i.stem.enabled), (this.billboard = new o(i.label, i.description, i.media, this)), (this.visibleTransition = null), (this.hoveringDisc = !1) } var r = e('three'), o = e('./Billboard/Billboard'), a = e('../settings'), s = e('../enum/Viewmode'), l = e('../enum/Colors'), c = e('../enum/RenderLayers'), h = e('../enum/RenderOrder'), u = (e('../util/common'), e('../util/math')), d = e('../util/texture'), p = e('../objects/Panorama'), f = e('../shaders'), g = e('../util/transitions'), m = e('../util/lerp'), v = e('../util/easing'), A = e('./Billboard/BillboardEvent'), y = e('events').EventEmitter, C = e('../util/logger'), I = new C(i), E = d.loadBase64( 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), b = d.loadBase64( 'iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC' ), w = new r.PlaneBufferGeometry(1, 1) ;(n.prototype = Object.create(y.prototype)), (n.raycaster = new r.Raycaster()), (n.prototype.bindEvents = function () { this.billboard.on(A.ENTER, this.setHoverState.bind(this)), this.billboard.on(A.LEAVE, this.setFreeState.bind(this)) }), (n.prototype.build = function () { return ( (this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first()), this.floor && (this.billboard.build(this.model.sid), (this.obj3d = this.buildObject3D()), this.floor.add(this.obj3d)), this ) }), (n.prototype.buildObject3D = function () { var e = new r.Object3D() e.position.copy(this.position) var t = r.UniformsUtils.clone(f.tagDisc.uniforms) ;(t.bg.value = b), (t.mask.value = E), t.color.value.copy(this.color), (this.materials.disc = new r.RawShaderMaterial({ transparent: !0, vertexShader: f.tagDisc.vertexShader, fragmentShader: f.tagDisc.fragmentShader, uniforms: t })), (this.disc = new r.Mesh(w, this.materials.disc)), this.disc.layers.set(c.TAG), this.disc.position.copy(this.discPosition), (this.disc.renderOrder = h.tagDisc), (this.disc.tag = this) var i = this.buildPole() return ( i.layers.set(c.TAG), (i.renderOrder = h.tagStem), e.add(i), e.layers.set(c.TAG), e.add(this.disc) ) }), (n.prototype.buildPole = function () { var e = new r.BufferGeometry(), t = new Float32Array(6) return ( (t[0] = t[1] = t[2] = 0), (t[3] = this.discPosition.x), (t[4] = this.discPosition.y), (t[5] = this.discPosition.z), e.addAttribute('position', new r.BufferAttribute(t, 3)), (this.materials.pole = new r.LineBasicMaterial({ linewidth: a.tags.pole.width, color: a.tags.pole.color, opacity: 0, visible: this.poleEnabled, transparent: !0, depthWrite: !1 })), new r.Line(e, this.materials.pole) ) }), (n.prototype.setFreeState = function (e) { ;(!e && this.hoveringDisc) || this.billboard.close(e).then( function () { this.materials.disc.uniforms.color.value = this.color }.bind(this) ) }), (n.prototype.setHoverState = function (e) { this.billboard.open(e), (this.materials.disc.uniforms.color.value = this.hoverColor) }), (n.prototype.hide = function (e, t) { var i = $.Deferred() if ( 0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition) ) return i.resolve().promise() ;(e = e || 0), (t = t || 0), g.cancel(this.visibleTransition) var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity, r = t + e, o = t / r return ( (this.visibleTransition = g.start( (function (e) { var t = m.property(e.materials.disc.uniforms.opacity, 'value', 0), i = m.property(e.materials.pole, 'opacity', 0) return function (n) { t(n), e.materials.pole && i(n) } })(this), r * n, function () { i.resolve() }, o, v[a.warp.blendEasing] )), i.promise() ) }), (n.prototype.show = function (e, t) { var i = $.Deferred() if ( this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition) ) return i.resolve().promise() ;(e = e || 0), (t = t || 0), g.cancel(this.visibleTransition) var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity, r = t + e, o = t / r return ( (this.visibleTransition = g.start( (function (e) { var t = m.property( e.materials.disc.uniforms.opacity, 'value', a.tags.disc.opacity ), i = m.property(e.materials.pole, 'opacity', a.tags.pole.opacity) return function (n) { t(n), e.materials.pole && i(n) } })(this), r * n, function () { i.resolve() }, o, v[a.warp.blendEasing] )), i.promise() ) }), (n.prototype.closestPanoTowardTag = function (e, t) { var i = [], o = [], l = this.disc.getWorldPosition() if (e === s.PANORAMA) { var c = 0.5, h = t.position.clone().sub(l).normalize() i.push(p.filters.isPanoAligned()), i.push(p.filters.isNeighbourPanoTo(t)), i.push(p.filters.inPanoDirection(l, h, c)), o.push(p.scoreFunctions.direction(l, h)) } var u = new r.Vector3(), d = function (e) { u.copy(l).sub(e.position) var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z))), i = a.tags.navigate.tiltTolerance return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i }, f = function (e) { return ( Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance ) } i.push(f, d), o.push(p.scoreFunctions.distanceSquared(this, -2)) var g = this.model.panos.sortByScore(i, o) if (a.tags.navigate.lineOfSight) { for (var m = 0; m < g.length; m++) { var v = g[m].item, A = v.position.distanceTo(l) if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance) return null n.raycaster.set(v.position, l.clone().sub(v.position).normalize()) var y = n.raycaster.intersectObjects(this.model.colliders) if (0 === y.length || y[0].distance > A) return v } return null } return g.length > 0 && g[0].item }), (n.prototype.examine = function (e) { var t = e.mode, i = (a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano)) || e.currentPano, n = this.disc.getWorldPosition() this.billboard.setActiveState() var o = function () { var t = this.billboard.getDimensions(), n = new r.Vector3() u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n), n.unproject(e.camera), e.flyToPano({ pano: i, lookAtPoint: n }) }.bind(this) if (t === s.PANORAMA) if (i !== e.currentPano) { var l = { pano: i, lookAtPoint: n, duration: null, maxDistanceOverride: null, skipWarpingCheck: !1 } e.flyToPano(l, o) } else setTimeout( function () { this.billboard.open().then(function () { o() }) }.bind(this), 0 ) else { var c = { pano: i } if (n) { var h = new r.Matrix4().lookAt(i.position, n, new r.Vector3(0, 1, 0)) c.quaternion = new r.Quaternion().setFromRotationMatrix(h) } ;(c.callback = o), (c.duration = 1500), (c.mode = s.PANORAMA), e.flyToNewMode(c) } }), (n.prototype.update = (function (e, t) { var i = new r.Vector3() return function (e, t) { ;(this.discWorldPosition = this.disc.getWorldPosition()), this.updateDisc(e, t), this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t), i.z < 1 && ((i.y *= -1), this.billboard.update(i, this.getDiscRadius(i, t)))) } })()), (n.prototype.updateDisc = (function (e, t) { var i = new r.Vector3(), o = new r.Vector3(), l = new r.Vector3(), c = new r.Vector3(), h = new r.Vector3() return function (e, t) { var u = a.tags.visibility, d = a.tags.disc.scale, p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition) if ( ((this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t))), this.obj3d.visible) ) { this.disc.quaternion.copy(t.quaternion) var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound) i.copy(this.discWorldPosition).project(t), o.set($('#player').width() / 2, $('#player').height() / 2, 1).multiply(i), l.set(f / 2, 0, 0).add(o), c.set(2 / $('#player').width(), 2 / $('#player').height(), 1).multiply(l), h.copy(c).unproject(t) var g = h.distanceTo(this.discWorldPosition), m = 1 + (a.tags.disc.scale.responsiveness / 100) * (n.viewportScale() - 1) ;(this.discScale = g * m), this.disc.scale.set(this.discScale, this.discScale, this.discScale) } } })()), (n.prototype.getDiscRadius = (function (e, t) { var i = new r.Vector3() return function (e, t) { return ( i .set(-this.discScale / 2, 0, 0) .applyQuaternion(t.quaternion) .add(this.discWorldPosition) .project(t), Math.abs(e.x - i.x) * $('#player').width() ) } })()), (n.prototype.tagVisibleOnCurrentFloor = function (e) { return ( !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden ) }), (n.prototype.offScreen = function (e, t) { var i = e.getWorldPosition().project(t) return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1) }), (n.viewportScale = function () { return ( (n.viewportWidth === $('#player').width() && n.viewportHeight === $('#player').height()) || ((n.viewportWidth = $('#player').width()), (n.viewportHeight = $('#player').height()), (n.currentViewportScale = Math.sqrt( Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize ))), n.currentViewportScale ) }), (t.exports = n) }).call(this, '/js/tag/tag.js') }, { '../enum/Colors': 19, '../enum/RenderLayers': 41, '../enum/RenderOrder': 42, '../enum/Viewmode': 51, '../objects/Panorama': 148, '../settings': 166, '../shaders': 167, '../util/common': 185, '../util/easing': 186, '../util/lerp': 188, '../util/logger': 189, '../util/math': 190, '../util/texture': 194, '../util/transitions': 195, './Billboard/Billboard': 119, './Billboard/BillboardEvent': 120, events: 202, three: 217 } ], 124: [ function (e, t, i) { ;(function (i) { 'use strict' function n() { ;(this.tagState = y.IDLE), (this.intersectTag = null), (this.hoveredTag = null), (this.activeTag = null), (this.tagDiscs = []), (this.raycaster = new r.Raycaster()), (this.modelManager = null), (this.player = null), (this.totaltags = 0), (this.navigatingViaTag = !1), (this.enabled = !1) } var r = e('three'), o = e('../util/logger'), a = e('../util/common'), s = e('../controls/serializer'), l = e('../objects/Snapshot'), c = e('../settings'), h = e('./Billboard/BillboardEvent'), u = e('./Media/MediaEvent'), d = e('./Media/LinkType'), p = e('../enum/Viewmode'), f = e('../enum/WarpStyle'), g = e('../enum/BlackoutStyle'), m = e('../enum/ModelManagerEvents'), v = e('../enum/tagEvents'), A = e('../enum/PlayerEvents'), y = (e('../util/lerp'), e('../enum/TagStates')), C = e('events').EventEmitter, I = new o(i) a.extend(n, C), (n.prototype.init = function (e, t) { ;(this.modelManager = e), (this.player = t), this.updateModel(), this.bindEvents() }), (n.prototype.update = function (e) { this.updateTags( this.player.mode, this.player.camera, this.player.currentPano, this.player.flying ) }), (n.prototype.updateTags = function (e, t, i, n) { for (var r in this.model.tags) this.model.tags[r].update(e, t, i, n) }), (n.prototype.updateModel = function () { ;(this.model = this.modelManager.getActiveModel()), this.gettagsFromModel(), (this.totaltags = Object.keys(this.model.tags).length) }), (n.prototype.gettagsFromModel = function () { this.tagDiscs = [] for (var e in this.model.tags) { var t = this.model.tags[e].disc t && this.tagDiscs.push(t) } }), (n.prototype.bindEvents = function () { function e() { Object.keys(this.model.tags).forEach( function (e) { var t = this.model.tags[e] t.bindEvents(), t.billboard.on( u.LINK_CLICK, function (e) { e.type === d.NAVIGATION && this.navigateViaLink(e.url) }.bind(this) ), t.billboard.on( u.IMAGE_OPENED, function () { ;(this.tagState = y.EXAMINE), this.emit(u.IMAGE_OPENED) }.bind(this) ), t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this)) }.bind(this) ) } this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)), this.modelManager.on(m.ActiveModelChanged, e.bind(this)), this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)), this.player.on(A.PanoChosen, this.onPanoChange.bind(this)), this.player.on(A.Ready, this.onPlayerReady.bind(this)), this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)), this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)), this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)), e.call(this) }), (n.prototype.navigateViaLink = function (e) { var t = s.deserialize(e) if (t) if (t.mode === p.PANORAMA) { try { this.player.model.panos.get(t.panoId) } catch (e) { return void I.warn('Unable to find panorama location', t.panoId) } this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK) } else { var i = { cameraMode: t.mode, position: t.position, quaternion: t.quaternion, scanId: t.panoId, orthoZoom: t.zoom, floorVisibility: t.floorVisibility, thumbUrl: null, name: null } this.player.flyToNewMode({ mode: t.mode, duration: c.warp.outsideTime, warpDest: new l(i), force: !0 }) } }), (n.prototype.handleWarpStart = function (e, t, i, n) { this.dismissExaminedTag(), t === f.BLACK && ((null !== n && void 0 !== n) || (n = c.warp.teleportTime), e && (i = g.END), this.hideShowTagsForBlackoutStyle(i, n)) }), (n.prototype.handleWarpInterruption = function (e, t, i) { ;(null !== i && void 0 !== i) || (i = c.warp.teleportTime), this.hideShowTagsForBlackoutStyle(t, i) }), (n.prototype.hideShowTagsForBlackoutStyle = function (e, t) { var i = 0, n = 0, r = t / 2 switch (((null !== e && void 0 !== e) || (e = g.MIDDLE), e)) { case g.END: this.hideAlltags(r) break case g.BEGINNING: this.hideAlltags().done(this.showAlltags.bind(this, r)) break case g.NONE: break case g.MIDDLE: ;(i = r), (n = r), this.hideAlltags(n), setTimeout( function () { this.showAlltags(i) }.bind(this), n ) break case g.FADEIN: setTimeout( function () { this.showAlltags(r) }.bind(this), r ) } }), (n.prototype.onPlayerModeChanging = function (e, t) { t !== p.PANORAMA && this.dismissExaminedTag(), t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR) var i = t !== p.OUTDOOR i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration)) }), (n.prototype.onPanoChange = function (e, t) { var i = this.navigatingViaTag if (((this.navigatingViaTag = !1), !i)) { this.dismissExaminedTag() var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA, r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration)) } }), (n.prototype.onPlayerReady = function (e, t, i) { this.startAlltags(e, t ? i : null) }), (n.prototype.onPlayerFlyingEnded = function (e, t) { this.updateClosestTags(e) }), (n.prototype.dismissExaminedTag = function () { this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(), this.hoveredTag && (this.hoveredTag.setFreeState(!0), (this.hoveredTag = null)) }), (n.prototype.startAlltags = function (e, t) { ;(this.model.shouldShowtags = c.tags.enabled), (this.enabled = !0), e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay), t && setTimeout( function () { this.activateTag(this.model.getTagBySid(t)) }.bind(this), c.tags.startup.fadeInDuration / 2 )) }), (n.prototype.showAlltags = function (e, t, i) { function n() { o++, o === this.totaltags && ((this.model.tagsShown = !0), r.resolve()) } var r = $.Deferred() if ( (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned()) || !this.model.shouldShowtags ) return r.resolve().promise() var o = 0 for (var a in this.model.tags) { var s = this.model.tags[a] s.show(e, t).done(n.bind(this)) } return r.promise() }), (n.prototype.hideAlltags = function (e, t) { function i() { r++, r === this.totaltags && ((this.model.tagsShown = !1), n.resolve()) } var n = $.Deferred(), r = 0 for (var o in this.model.tags) { var a = this.model.tags[o] a.hide(e, t).done(i.bind(this)), a === this.activeTag && this.dismissActiveTag() } return n.promise() }), (n.prototype.enableHovering = function () { this.enabled = !0 }), (n.prototype.disableHovering = function () { this.enabled = !1 }), (n.prototype.activateTag = function (e, t) { ;(t = t || y.EXAMINE), (this.activeTag = e), (this.activeTag.hoveringDisc = !0), this.activeTag.setHoverState(t === y.EXAMINE), (this.tagState = t), this.emit(v.TagActivated, e) }), (n.prototype.dismissActiveTag = function () { ;(this.activeTag.hoveringDisc = !1), this.activeTag.setFreeState(!0) var e = this.activeTag ;(this.activeTag = null), (this.tagState = y.IDLE), this.emit(v.TagDismissed, e) }), (n.prototype.clickedOnTag = function (e) { var t = function () { ;(this.navigatingViaTag = !0), this.activeTag.examine(this.player), this.emit(v.TagNavigation, this.activeTag) }.bind(this) return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE), (this.activeTag = this.intersectTag), t(), !0) : (this.dismissActiveTag(), !1) }), (n.prototype.intersecttag = (function () { var e = new r.Vector3(), t = new r.Vector3(), i = new r.Vector3() return function (n, r, o) { if (!this.enabled) return null var a = null, s = this.tagDiscs.filter(function (e) { return e.parent.visible }) if (s.length > 0) { var l = this.model.floors.reduce(function (e, t) { return t.hidden ? e : e.concat(t.collider.children) }, s) e.set(n.x, n.y, -1).unproject(o), t.set(n.x, n.y, 1).unproject(o), i.copy(t).sub(e).normalize(), this.raycaster.set(e, i) var c = this.raycaster.intersectObjects(l) c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag) } return ( (this.intersectTag = a), r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || (this.tagState === y.EXAMINE && a)) && this.dismissActiveTag(), a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on( h.ENTER, function () { this.hoveredTag = a }.bind(this) ), a.billboard.on( h.LEAVE, function () { this.hoveredTag = null }.bind(this) )), this.activateTag(a, y.BROWSE))), a ) } })()), (n.prototype.rankedtagInDirection = (function () { var e = [], t = [], i = new r.Vector3(), n = new r.Vector3(), o = new r.Vector3() return function (r, a, s, l) { var c = 0 t.length = 0 for (var h = 0; h < this.closesttags.length; h++) { var u = this.closesttags[h] n.copy(u.position), n.add(u.discPosition), i.copy(a), i.sub(n).negate(), i.normalize() var d = i.dot(l) if (d >= 0) { o.copy(n), o.project(s) var p = this.intersecttag(o, !1, s) if (p) { if (c >= e.length) for (var f = 0; f < 64; f++) e.push({ tag: u, dot: d }) var g = e[c] ;(g.tag = u), (g.dot = d), (g.position = math.projectPositionToCanvas(n, s)), t.push(g), c++ } } } return ( t.sort(function (e, t) { return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0 }), r < t.length ? t[r].tag : null ) } })()), (n.prototype.updateClosestTags = (function () { var e = new r.Vector3(), t = 30 return function (i) { this.closesttags || (this.closesttags = []), (this.closesttags.length = 0) var n = this.model.tags if (n) for (var r in n) if (n.hasOwnProperty(r)) { var o = n[r], a = o.position e.copy(i), e.sub(a).negate() var s = e.lengthSq() s < t && this.closesttags.push(o) } } })()), (t.exports = n) }).call(this, '/js/tag/tagManager.js') }, { '../controls/serializer': 14, '../enum/BlackoutStyle': 18, '../enum/tagEvents': 32, '../enum/ModelManagerEvents': 33, '../enum/PlayerEvents': 40, '../enum/TagStates': 44, '../enum/Viewmode': 51, '../enum/WarpStyle': 52, '../objects/Snapshot': 153, '../settings': 166, '../util/common': 185, '../util/lerp': 188, '../util/logger': 189, './Billboard/BillboardEvent': 120, './Media/LinkType': 130, './Media/MediaEvent': 131, events: 202, three: 217 } ], 125: [ function (e, t, i) { ;(function (i) { 'use strict' function n() { ;(this.embedWrapper = null), (this.embedElement = null) } var r = e('../../util/ajax'), o = e('./mediaSettings'), a = e('../../settings'), s = e('../../util/logger'), l = new s(i) ;(n.prototype.createDomElement = function () { return ( (this.embedWrapper = document.createElement('div')), this.embedWrapper.classList.add('tag-embed'), this.embedWrapper.classList.add('hidden'), this.embedWrapper ) }), (n.prototype.load = function (e) { var t = 'https://api.embedly.com/1/oembed?key=' + a.appConfig.embedly_key + '&url=' + encodeURIComponent(e) + '&maxwidth=' + o.maxEmbedWidth return new Promise( function (e, i) { r.get(t).then( function (t) { if (((t = JSON.parse(t)), t.html && t.html.indexOf(' o) && ((i = o), (t = r)) } return t }), (n.prototype.getOrMakeFloor = function (e) { var t = this.index[e] return t || ((t = new r(this.model, e)), this.add(t)), t }), (n.prototype.hide = function () { this.list.forEach(function (e) { e.hide() }) }), (n.prototype.show = function () { this.list.forEach(function (e) { e.show() }) }), (n.prototype.names = function () { return this.list.reduce(function (e, t) { return e.concat(t.name) }, []) }), (n.prototype.toggleExplodeHorizontal = function () { function e(e, t) { r.copy(e.position), (e.position.x = i[e.floorIndex] * t), (e.position.y = 1 * e.floorIndex * t), r.sub(e.position).multiplyScalar(-1), e.panos.forEach(function (e) { e.translate(r) }) } var t, i = [], n = 0 this.list.forEach(function (e, r, o) { ;(t = r > 0 ? Math.max( o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2 ) : 0), (n += t), (i[r] = n) }), (i = i.map(function (e) { return e - n / 2 })) var r = this.list[0].position.clone() this.exploded ? this.list.forEach(function (t) { a.start( function (i) { e(t, 1 - i) }, 1500, null, 0, c.easeOutExpo ) }) : this.list.forEach(function (t) { a.start( function (i) { e(t, i) }, 1500, null, 0, c.easeOutExpo ) }), (this.exploded = !this.exploded) }), (n.prototype.toggleExplodeVertical = function () { function e(e, i) { var n = n.copy(e.position) ;(e.position.y = (5 * e.floorIndex - t.y / 2) * i), n.sub(e.position).multiplyScalar(-1), e.panos.forEach(function (e) { e.translate(n) }) } var t = this.model.size this.list[0].position.clone() this.exploded ? this.list.forEach(function (t) { a.start( function (i) { e(t, 1 - i) }, 1500, null, 0, c.easeOutExpo ) }) : this.list.forEach(function (t) { a.start( function (i) { e(t, i) }, 1500, null, 0, c.easeOutExpo ) }), (this.exploded = !this.exploded) }), (t.exports = n) }).call(this, '/js/model/FloorCollection.js') }, { '../objects/Floor': 146, '../settings': 166, '../util/IndexedCollection': 175, '../util/common': 185, '../util/easing': 186, '../util/logger': 189, '../util/transitions': 195 } ], 137: [ function (e, t, i) { ;(function (i) { 'use strict' function n() { c.call(this) } var r = e('../settings'), o = e('../util/logger'), a = e('../enum/Viewmode'), s = e('../objects/Snapshot'), l = (e('../util/math'), e('../util/common')), c = e('../util/IndexedCollection'), h = new o(i) l.inherit(n, c), (n.prototype.getImage = function (e) { return e && this.index.hasOwnProperty(e) ? this.index[e] : null }), (n.prototype.filterByModesAndReel = function (e, t) { for (var i = [], n = 0; n < t.length; n += 1) { var r = t[n], o = this.index[r.sid] o && i.push(o) } var s = e[a.DOLLHOUSE], l = e[a.FLOORPLAN] ;(i = i.filter(function (e) { if (!e.metadata || void 0 === e.metadata.camera_mode) return !0 var t try { t = a.convertWorkshopModeInt(e.metadata.camera_mode) } catch (e) { return h.debug(e.message), !1 } return t === a.PANORAMA || (t === a.FLOORPLAN && l) || (t === a.DOLLHOUSE && s) })), i.length !== this.list.length && h.info('Disallowed ' + (this.list.length - i.length) + ' highlight images'), (this.list = i), this.reIndex() }), (n.prototype.getHeroLocations = function (panos) { //改 增加二级location if (0 === this.list.length) return [] var locations = [] var deal = (info, container) => { var src = info.thumbnail_signed_src, o = info.name || '' if (info.metadata && void 0 !== info.metadata.camera_quaternion) { if (!r.show360Views.enabled && info.metadata.scan_id) { let a = panos.get(info.metadata.scan_id) if (a && !a.isAligned()) return } var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode) if (cameraMode === a.MESH) return if (window.isLocal) src = manage.dealURL(src) else src = 'one' === g_version ? g_Prefix + src + '?' + randomTime().getTime() : src + '?' + randomTime().getTime() var l = { cameraMode: cameraMode, position: info.metadata.camera_position, quaternion: info.metadata.camera_quaternion, zoom: info.metadata.zoom, panoId: info.metadata.scan_id, orthoZoom: info.metadata.ortho_zoom, floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [], thumbUrl: src, name: n.filterImageName(o), sid: info.sid } var item = new s(l) item.momentTour = info.momentTour item.dontRot = info.dontRot item.rotTime = info.rotTime item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {} //新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio container.push(item) return item } } this.list.forEach(image => { if (image.images) { var folder = $.extend({}, image) folder.heroLocations = [] image.images.list.forEach(child => { deal(child, folder.heroLocations) }) folder.musicInfo = folder.musicInfo || {} locations.push(folder) delete folder.images delete folder.locations } else { var item = deal(image, locations) } }) return locations }), (n.prototype.getIndex = function (e) { return e.sid }), (n.filterImageName = function (e) { return '' === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e }), (t.exports = n) }).call(this, '/js/model/ImageCollection.js') }, { '../enum/Viewmode': 51, '../objects/Snapshot': 153, '../settings': 166, '../util/IndexedCollection': 175, '../util/common': 185, '../util/logger': 189, '../util/math': 190 } ], 138: [ function (e, t, i) { ;(function (i) { 'use strict' function n() { u.call(this) } var r = e('../label/Label'), o = e('../settings'), a = e('../util/logger'), s = e('../util/math'), l = e('../util/ajax'), c = e('./RoomCollection'), h = e('../util/common'), u = e('../util/IndexedCollection') new a(i) h.inherit(n, u), (n.prototype.getIndex = function (e) { return e.labelId }), (n.prototype.associateWithRooms = function (e) { this.forEach(function (t) { e.forEach(function (e) { e.roomId === t.roomId && (t.room = e) }) }) }), (n.prototype.createFromLabelData = function (e) { e.forEach( function (e) { var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId) t = c.generateRoomId(e.floorId, t) var i = new r(e.sid, e.position || e.positions[0], e.text, e.floorId, t) ;(i.position = s.convertWorkshopVector(i.position)), this.add(i), i.build() }.bind(this) ) }), (n.prototype.load = function (e, t) { return l .get(e, { responseType: 'json', auth: t ? o.authorizationHeader : null }) .done( function (e) { var t = [] for (var i in e) { var n = e[i] t.push(n) } this.createFromLabelData(t) }.bind(this) ) }), (n.parseRoomIndexFromWorkshopRoomId = function (e) { var t = -1 if (e) { if (typeof e == 'number') { //add t = parseInt(e) } else { var i = e.split('_') t = parseInt(i[0]) } } return t }), (t.exports = n) }).call(this, '/js/model/LabelCollection.js') }, { '../label/Label': 90, '../settings': 166, '../util/IndexedCollection': 175, '../util/ajax': 181, '../util/common': 185, '../util/logger': 189, '../util/math': 190, './RoomCollection': 141 } ], 139: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e, t) { o.Object3D.call(this) this.sid = window.number //t.sid, ;(this.data = t), (this.options = e), (this.urls = new s(e.urlFiles)), (this.isPublic = void 0 !== t.is_public && t.is_public), //创建heroLocations (this.images = new _(this)), this.images.extend(t.images), this.images.forEach(info => { if (info.locations) { info.images = new _(this) info.images.extend(info.locations) } }) this.heroLocations = [] //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon ;(this.outdoorPanoLocations = []), (this.floors = new d(this)), (this.floorsEnabled = void 0 === e.floors || e.floors), (this.changingFloor = !1), (this.chunks = []), (this.panos = new A()), (this.colliders = []), (this.loadPanosPromise = null), (this.loadMeshTexturesPromise = null), (this.auxDataPromise = null), (this.meshTexturesLoaded = !1), (this.meshTextures = []), (this.tags = {}), (this.tagsShown = !1), (this.shouldShowtags = !1), (this.has360Views = !1), (this.showingLabels = f.labels.enabled && t.player_options.labels), (this.supportedModes = {}), (this.supportedModes[c.PANORAMA] = !0), (this.supportedModes[c.DOLLHOUSE] = !t.player_options || (t.player_options.dollhouse && w.valueFromHash('dh', 1))), (this.supportedModes[c.FLOORPLAN] = !t.player_options || (t.player_options.floor_plan && w.valueFromHash('dh', 1))), (this.supportedModes[c.TRANSITIONING] = !0), (this.supportsTiles = this.configureTiling()), // this.supportsVR = t.is_vr, (this.supportsVR = window.DATA.supportsVR || false) //true; // 方奕卓 VR功能可配置 ;(this.mode = c.DOLLHOUSE), (this.size = null), (this.center = null), (this.boundingBox = new o.Box3()), (this.currentFloor = null), (this.allFloorsVisible = !0), (this.projectedPano0 = null), (this.projectedPano1 = null), this.floorsEnabled && t.floors && t.floors.indexOf(',') !== -1 && t.floors.split(',').forEach( function (e, t) { this.addFloor(new u(this, t, e.trim())) }.bind(this) ), (this.waitQueue = []), this.on( 'load', function (e) { 0 !== this.waitQueue.length && ((this.waitQueue = this.waitQueue.filter(function (e) { return !e.isLoadedCallback() })), 0 === this.waitQueue.length && this.emit('waiting-done')) }.bind(this) ), this.setupCustomProperties() this.hots = {} } function r() { try { var e = document.createElement('canvas'), t = e.getContext('webgl') t || (t = e.getContext('experimental-webgl')) var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE) return i } catch (e) { return 0 } } var o = e('three'), a = e('../util/ajax'), s = e('../util/ModelUrls'), l = e('../objects/BoundingTextureSkybox'), c = e('../enum/Viewmode'), h = e('../enum/RenderOrder'), u = (e('../enum/AlignmentType'), e('../objects/Floor')), d = e('./FloorCollection'), p = e('../objects/Chunk'), f = (e('../objects/Room'), e('../objects/Snapshot'), e('../label/Label'), e('../util/math'), e('../settings')), ss = e('../shaders'), g = e('../util/logger'), m = e('../tag/tag'), v = (e('../tag/tagManager'), e('../objects/Panorama')), A = e('../util/PanoramaCollection'), y = e('../loaders/ModelLoader'), C = e('../loaders/ModelTextureLoader'), I = e('../loaders/SweepDataLoader'), E = e('../util/transitions'), b = e('../util/common'), es = e('../util/easing'), lerp = e('../util/lerp'), tex = e('../util/texture'), w = e('./../util/browser'), _ = e('./ImageCollection'), T = e('./RoomCollection'), x = e('./LabelCollection'), S = e('./Chunks'), cameraLight = e('./util/cameraLight'), M = e('./../util/showcase'), R = e('../exception/BasicException'), P = (e('../constants'), e('events').EventEmitter), GLCubeFaces = e('../enum/GLCubeFaces'), //,Hot = e("hot") O = new g(i) ;(n.prototype = Object.create(o.Object3D.prototype)), b.extend(n, P), (n.prototype.setupCustomProperties = function () { var e = f.modelAlpha Object.defineProperty(this, 'alpha', { get: function () { return e }, set: function (t) { e = t //console.log(t) this.chunks.forEach(function (chunk) { if (chunk.material && chunk.material.uniforms.modelAlpha) { chunk.material.uniforms.modelAlpha.value = e //修改一下defines,为了在不需要map时不加载map。 by xzw /* if (e>0) { if (!('useModelMap' in chunk.material.defines)) { chunk.material.defines.useModelMap = '' chunk.material.needsUpdate = true console.log('add useModelMap') } } else { if ('useModelMap' in chunk.material.defines) { delete chunk.material.defines.useModelMap chunk.material.needsUpdate = true chunk.material.uniforms.map.value.dispose() //防止崩溃(但是因为这样飞出要等待时间所以被去掉了) console.log('delete useModelMap') } } */ } }) } }) }), (n.prototype.configureTiling = function () { var e = r() if (e < 2048) return !1 O.warn('Max cube texture size: ' + e) for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) { var i = f.tiling.tilingFlagNames[t] if ('1' === w.valueFromHash(i, null)) return !0 if ('0' === w.valueFromHash(i, null)) return !1 } //--------------------------------------------许钟文------------------------------------------- //return true; return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么 //--------------------------------------------e n d ------------------------------------------- }), (n.prototype.toggleAlpha = function () { this.alpha < 1 ? (this.alpha = 1) : (this.alpha = 0) }), (n.prototype.load = function (e) { var t = function () { return $.when(this.loadPanos(), this.loadMesh()) }, i = this.urls.init().then(t.bind(this)) return ( e ? (i = i.then(this.loadMeshTextures.bind(this))) : i.then(this.loadMeshTextures.bind(this)), (this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */ this.loadhots(), this.loadLabels() )), $.when(i, this.auxDataPromise).done(this.build.bind(this)) ) //不要另外使用active_reel文件 }), (n.prototype.loadMesh = function () { function e(e) { O.error(e), n.reject('loading-failed') } function t(e, t) { n.notify(e, t) } function i(e, t) { if (0 === e.length) { O.warn( 'No geometry found for model, loading faux geometry, disabling outside mode' ), (r.supportedModes[c.DOLLHOUSE] = !1), (r.supportedModes[c.FLOORPLAN] = !1) var i = new p({ geometry: new o.PlaneBufferGeometry(5, 5, 1, 1) }) ;(i.material.visible = !1), i.rotateX(-Math.PI / 2), i.geometry.computeBoundingBox(), (e = [i]) } e.forEach(function (e) { var t = r.floorsEnabled ? S.parseFloor(e.name) : 0 r.addChunk(t, e) }), r.floors.sort(), n.resolve(r) } var n = $.Deferred(), r = this return y.load(r.data.job.uuid, r.urls, i, t, e), n.promise() }), (n.prototype.loadMeshTextures = function () { return this.loadTexturesPromise ? this.loadTexturesPromise : ((this.loadTexturesPromise = C.load(this, this.meshTextures).then( function () { this.meshTexturesLoaded = !0 }.bind(this) )), this.loadTexturesPromise) }), /* n.prototype.loadtags = function() {//xzw改 var e = $.Deferred(); if (!f.tags.enabled) return e.resolve(); //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid; t = "data/" + this.sid + "/tags.json" return a.get(t, { responseType: "json", auth: this.isPublic ? null : f.authorizationHeader }).done(function(t) { var i = 0 , n = 0; for (var r in t) { var o = t[r]; o.enabled && (n++, (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o), i++)) } i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"), e.resolve() } .bind(this)).fail(function() { O.warn("Getting tags failed, not displaying tags."), e.resolve() }), e } */ (n.prototype.shineHots = function () { //xzw E.trigger({ func: function (e) { var opa = e <= 0.5 ? 2 * e : -2 * e + 2 for (var i in this.hots) { this.hots[i].mesh.material.uniforms.opac.value = opa } }.bind(this), cycling: true, duration: 3000, //easing: "easeInOutQuad", name: 'hotShine' }) }), /* n.prototype.loadOverlays = function(overlays){ var overlays = window.data2 && window.data2.overlays overlays && overlays.forEach((info)=>{ new Overlay(info) }) Overlay.load() } */ (n.prototype.loadhots = function () { //xzw initHot(this) var r = $.Deferred() var t = g_Prefix + 'data/' + this.sid + '/data2.js' + '?' + randomTime().getTime() return ( a .get(t, { responseType: 'json', auth: this.isPublic ? null : f.authorizationHeader }) .done( function (e) { window.data2 = e this.roomLabels = [] if (!e) { console.error('data2 is null') } else { g_data2 = hotMatcher(e) this.hotsCount = 0 let create = () => { //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序: if (e.hots) { var sids = Object.keys(e.hots).sort((a, b) => { return e.hots[a].order - e.hots[b].order }) sids.forEach(sid => { e.hots[sid].sid = sid //if(e.hots[sid].texType == "shine" || e.hots[sid].texType == "photo" ){ //e.hots[sid].styleImg = [] new Hot(e.hots[sid], e.hots[sid].version != 'multi' && 'byHot') //} }) } if (e.overlays) { e.overlays.forEach(info => { //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return; new Hot(info, 'byOverlay') }) } Hot.createHotList() Hot.startLoad() if (DATA.roomLabels) { DATA.roomLabels.forEach(data => { this.roomLabels.push(new RoomLabel(data)) }) } } if (player.currentPano) { create() } else { let f = () => { window.bus.removeEventListener('playerAndModelReady', f) create() } window.bus.addEventListener('playerAndModelReady', f) } g_index = w.valueFromHash('m') } /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/ /* var dataJsPromise = $.Deferred(); var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime(); a.get(dataJsUrl,{ responseType: "json", auth: this.isPublic ? null : f.authorizationHeader }).done(function(data) { window.hotData = data; this.createHotItem(data, this.hots); for(let i in this.hots){//add data[i] && this.hots[i].initStyleImg(data[i]); } dataJsPromise.resolve(); }.bind(this)).fail(function(){ console.log('Data.js is empty'); dataJsPromise.resolve(); }) */ r.resolve() }.bind(this) ) .fail(function () { console.log('没有热点') r.resolve() }), r ) }), (n.prototype.loadPanos = function () { if (this.loadPanosPromise) return this.loadPanosPromise var e = new I(this) return ( (this.loadPanosPromise = e.load().then( function (e) { return ( this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter( function (e) { if (this.data.sweeps[e.uuid]) return this.data.sweeps[e.uuid].enabled else console.log(e.uuid) }.bind(this) )), this.panos.extend( e.map( function (e) { return new v(this, e.uuid, e, this.supportsTiles) }.bind(this) ) ), this.panos.forEach( function (e) { e.neighbourUUIDs && (e.neighbourUUIDs.forEach( function (t) { var i = this.panos.get(t) i && this.panos.setNeighbour(e, i, !0) }.bind(this) ), (e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))) }.bind(this) ), 0 === this.panos.length && (O.warn('Model has no panos, turning off inside mode'), (this.supportedModes[c.PANORAMA] = !1)), $.when(this) ) }.bind(this) )), this.loadPanosPromise ) }), (n.prototype.loadHighlightReel = function () { //xzw var e = $.Deferred(), // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel"; t = this.options.urlBase + 'data/' + this.sid + '/active_reel.json' return ( a .get(t, { responseType: 'json', auth: this.isPublic ? null : f.authorizationHeader }) .done( function (t) { t.reel ? (O.info('Got highlight reel with ' + t.reel.length + ' items'), this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info('No highlight reel found'), e.resolve() }.bind(this) ) .fail(function () { O.warn('Getting highlight reel failed, no highlights available'), e.resolve() }), e ) }), (n.prototype.waitForLoad = function (e, t) { t() || (this.waitQueue.push({ object: e, isLoadedCallback: t }), 1 === this.waitQueue.length && this.emit('waiting')) }), (n.prototype.hide = function () { this.floors.hide() }), (n.prototype.show = function () { this.floors.show() }), (n.prototype.floorNames = function () { return this.floors.names() }), (n.prototype.warpDestFloors = function (e, t) { if (!e || this.floors.length !== e.length) return void this.toggleAllFloors(!0) var i = e.findIndex( function (e) { return e }.bind(this) ) i !== -1 && this.setFloor(this.floors.list[i], null, t) }), (n.prototype.setFloor = function (e, t, i) { this.allFloorsVisible && this.emit('allfloors.toggled', !1, this.currentFloor), (this.allFloorsVisible = !1), this._setFloor(e, t, i) }), (n.prototype.toggleAllFloors = function (e) { ;(this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible), this.emit('allfloors.toggled', this.allFloorsVisible, this.currentFloor), this._setFloor(this.currentFloor) }), (n.prototype._setFloor = function (e, t, i) { ;(t = t || this.mode), this.emit('floor.changed', e, t, this.currentFloor), (this.currentFloor = e) var n if (t === c.PANORAMA) { if ((this.show(), this.shouldShowtags && this.tagsShown)) for (n in this.tags) this.tags[n].show(f.showFloorDuration) } else if ( (t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach( function (e, t) { e.toggle( e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible ) }.bind(this) ), this.shouldShowtags && this.tagsShown) ) for (n in this.tags) { var r = this.tags[n] this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay) } var o = this, a = e E.start( function () {}, f.showFloorDelay, function () { o.floors.forEach(function (e) { e.chunks.forEach(function (t) { t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor }) }) }.bind(this) ) }), (n.prototype.toggleExplode = function () { this.floors.toggleExplodeHorizontal() }), (n.prototype.toggleExplodeUp = function () { this.floors.toggleExplodeVertical() }), (n.prototype.nextFloor = function (e) { return this.floors.nextFloor(this.currentFloor, e) }), (n.prototype.addFloor = function (e) { this.floors.add(e) }), (n.prototype.getFloorAtPoint = function (e) { return this.floors.getFloorAtPoint(e) }), (n.prototype.getTagBySid = function (e) { return this.tags[e] }), (n.prototype.addChunk = function (e, t) { this.floors.getOrMakeFloor(e).addChunk(t), this.chunks.push(t) }), (n.prototype.setMode = function (e) { if (!this.supportedModes[e]) throw new R('Mode not supported for this model: ' + e) this.mode = e this.skybox.material.transparent = e == 'panorama' ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题 this.chunks.forEach(function (t) { t.setMode(e) }) }), (n.prototype.build = function () { this.heroLocations = this.images.getHeroLocations(this.panos) var e = function () { return ( !!( this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id) ) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned() ) }.bind(this)() ;(this.has360Views = (f.show360Views.enabled && this.heroLocations.some( function (e) { return ( e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned() ) }.bind(this) )) || e), null === this.heroImage && O.warn('No hero image defined.'), (this.currentFloor = this.floors.last()), this.floors.build(), (this.colliders = this.floors.reduce(function (e, t) { return e.concat(t.collider.children) }, [])), this.panos.forEach( function (e) { e.build1(), e.on( 'enter', function () { e.floor !== this.currentFloor && this.setFloor(e.floor) }.bind(this) ) }.bind(this) ) //有很多场景的floorPosition在地面之下,导致marker看不到,所以探测一下 let time1 = performance.now() let downVec = new THREE.Vector3(0, -1, 0) this.panos.forEach(pano => { player.raycaster.set(pano.position, downVec) let collider = pano.floor.collider.children let n = player.raycaster.intersectObjects(collider, true) //add true if (n && n[0]) { if (n[0].point.y - pano.floorPosition.y > 0.03) { //console.error(`${pano.id}, 探测高度${n[0].point.y.toPrecision(5)} 原高度 ${pano.floorPosition.y.toPrecision(5)}, 相差 ${(n[0].point.y - pano.floorPosition.y).toPrecision(5)}`) pano.originFloorY = pano.floorPosition.y pano.floorPosition.y = n[0].point.y } } //是否需要排除一下相差过高的?因为可能探测到的是长椅这样的 }) let time2 = performance.now() console.log('探测时间', time2 - time1) this.panos.forEach(function (e) { e.build2() }), this.floors.forEach( function (e) { this.boundingBox.union(e.boundingBox) }.bind(this) ), (this.size = this.boundingBox.size()), (this.center = this.boundingBox.center()), this.floors.forEach( function (e) { O.info( 'Floor ' + e + ': ' + e.children.length + ' chunks, ' + e.panos.length + ' panos.' ) }.bind(this) ), this.panos.populate_path_graph(), (this.skybox = new l(this.boundingBox)), (this.skybox.matrixWorldNeedsUpdate = !0), this.add(this.skybox) /* setTimeout(function() { //this.hotsCount && this.shineHots() Hot.beginShineHot() } .bind(this), 1300) */ //add----- { let maxCount = browser.isMobile() ? 200000 : 400000 let noVisiHots = this.hotGroup.children.filter( e => !e.info.visiblePanos && e.info.texType != 'shine' ) //只看非热点的,否则数据太多 let visiHots = this.hotGroup.children.filter(e => e.info.visiblePanos) let c = this.panos.list.length * this.colliders.length * noVisiHots.length if (c > maxCount) { //防止加载时间过长,分批计算 console.log('hot分批setVisiblePanos') Hot.visiPanosCountSlice = Math.ceil( maxCount / this.colliders.length / noVisiHots.length ) Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16 let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice console.log( Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur * noVisiHots.length) ) if (noVisiHots.length) { let i = 0 let hotVisiInterval = setInterval(() => { noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos) i++ if (i >= noVisiHots.length) { clearInterval(hotVisiInterval) } }, dur) } } } //--------- this.createFloorLogo() return ( O.debug('Done building model'), v.raycastsDone > 0 && (O.warn('raycasts: ' + v.raycastsDone), O.warn('raycasts skipped: ' + v.raycastsSkipped)), this.buildRooms(), this.labels.associateWithRooms(this.rooms), $.when(this) ) }), (n.prototype.createFloorLogo = function () { console.log('createFloorLogo') if (this.floorLogos || !settings.floorlogoURL) return var url = settings.floorlogoURL var map = tex.load(url) //可以追加done this.floorLogos = [] for (var i = 0; i < 2; i++) { //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置 var material = new o.MeshBasicMaterial({ opacity: 0, map: map, side: o.DoubleSide, transparent: !0, depthWrite: !1, depthTest: false //改 在chunk\skybox外也可看到 }) var logo = new o.Mesh(new o.PlaneGeometry(2, 2, 1, 1), material) //var s = (Store.metadata.floorLogoSize || 100)/100; //logo.scale.set(s,s,s); logo.position.set(0, -1.5, 0) logo.lookAt(logo.position.clone().add(new o.Vector3(0, 1, 0))) logo.renderOrder = 100 //cover the videoSkybox //logo.layers.set(0) this.add(logo) this.floorLogos.push(logo) } this.floorLogos[1].visible = false }) ;(n.prototype.adjustfloorLogoHeight = function (o) { var h = player.currentPano.floorPosition.y + 0.01 this.floorLogos[1].position.setY(h) this.floorLogos[0].position.setY(h) //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h }), (n.prototype.changefloorLogoOpa = function (o) { //改 i, opacity, time, delay if (!this.floorLogos) return E.cancelById('flOpa_' + o.index) //先停止之前该logo的透明度变化 if (o.from != void 0) this.floorLogos[o.index].material.opacity = o.from //初始透明度 if (!o.dur) { //立刻 //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa; this.floorLogos[o.index].material.opacity = o.opa } else { //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null, E.start( lerp.property(this.floorLogos[o.index].material, 'opacity', o.opa), o.dur || 0, null, o.delay || 0, es['easeInQuad'], 'changefloorLogoOpa', 'flOpa_' + o.index ) } }), (n.prototype.updateFloorlogo = (function () { //xzw add 更新地标的旋转 var lastQ, lastP var equals = function (v1, v2, min) { return Math.abs(v1 - v2) < min } var isSame = function (now, last, k) { //如果和上次相同就不改变 if (!last) return false var R = k.sceneRenderer //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003; //暂时: var min = 0.0008 var same = equals(now.x, last.x, min) && equals(now.y, last.y, min) && equals(now.z, last.z, min) && (now.w != void 0 ? equals(now.w, last.w, min) : true) return same } return function (Q, k) { if (!Q) return /* if(Config.ifFish && window.lowFPS){ this.fLCompute++; if(R.AFPS < 38){ if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡 else if(k.flying && k.fLCompute%2 !=1) return; k.fLCompute %= 4; }else if(R.AFPS < 45){ if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡 else if(k.flying && k.fLCompute%2 !=1) return; k.fLCompute %= 6; }else{ if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return; //else if(k.flying && k.fLCompute%2 !=1) return; k.fLCompute %= 2; } } */ var sameQ, sameP, quaternion, visible for (var i = 0; i < 2; i++) { var logo = this.floorLogos[i] if (!logo.visible || logo.material.uniforms.opacity.value == 0) continue visible = true } if (!visible) return //如果两个都不可见,就不更改,如果有一个可见,就都改 var c = k.cameraControls.activeControl var sameQ = c ? c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) : false sameQ || (lastQ = c ? c.lon : null) //相机旋转是否改变了 for (var i = 0; i < 2; i++) { var logo = this.floorLogos[i] if (!sameQ) { if (!quaternion) { var a = new THREE.Vector3(0, 0, -1) a.applyQuaternion(Q) a.setY(0) var _ = new THREE.Matrix4().lookAt( a, new THREE.Vector3(), new THREE.Vector3(0, 1, 0) ) quaternion = new THREE.Quaternion().setFromRotationMatrix(_) var a = new THREE.Quaternion(0, 0.7071067811865476, 0.7071067811865476, 0) //计算得 quaternion.multiply(a) } logo.quaternion.copy(quaternion) } } } })()) ;(n.prototype.loadLabels = function () { //xzw this.labels = new x(this) var e = $.Deferred() //加载俯视图的标签 注释这个备注就会加载 //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true window.DATA.showingLabels ? (this.showingLabels = true) : '' if (!this.showingLabels) return e.resolve() // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid; var t = g_Prefix + 'data/' + this.sid + '/labels.json' return ( this.labels .load(t, !this.isPublic) .done(e.resolve.bind(e)) .fail(function () { O.warn('Getting labels failed, not displaying labels.'), e.resolve() }), e ) }), (n.prototype.buildRooms = function () { ;(this.rooms = new T(this)), this.rooms.createFromChunks(this.chunks), this.rooms.calcRoomBoundaries() }), (n.prototype.updateProjectedPanos = function () { this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1) }), (n.prototype.setProjectedPanos = function (e, t, i) { ;(void 0 !== i && null !== i) || (i = !0), (i = !!i), (this.projectedPano0 = e), (this.projectedPano1 = t), this.skybox.material.setProjectedPanos(e, t, i), this.chunks.forEach(function (n) { n.materialInside.setProjectedPanos(e, t, i) }) }), (n.prototype.setSide = function (e) { this.floors.forEach(function (t) { t.collider.material.side = e }) }), (n.prototype.heroCount = function () { return this.heroLocations ? this.heroLocations.length : 0 }), (n.prototype.getHeroDescriptorByIndex = function (e = []) { //改 因增加了二级目录 if (e[0] < 0) return ( O.warn('Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0.'), null ) if (this.heroCount() < 1) return ( O.warn('Model.getHeroDescriptorByIndex() -> No hero locations in this model'), null ) var t = this.heroLocations[e[0]] if (t.heroLocations && e[1] != void 0) { t = t.heroLocations[e[1]] } return void 0 === t ? (O.warn( 'Model.getHeroDescriptorByIndex() -> Index ' + e + ' is not a validindex' ), null) : t }), (n.prototype.findPanoramicHero = function () { for (var e in this.heroLocations) if (this.heroLocations[e].cameraMode === c.PANORAMA) return this.heroLocations[e] return null }), (n.prototype.listImagePanos = function () { var e = [], t = this return ( this.images.forEach(function (i) { if (i.metadata && i.metadata.scan_id) { var n = t.panos.get(i.metadata.scan_id) n && (t.supportsTiles || n.isLoaded('high') || e.push(n)) } }), e ) }), (n.prototype.fadePanoMarkers = function (/* e, t */ opacity, dur, o = {}) { //改 //this.panos.fadeMarkerOpacity(e, t) if (window.DATA.hideFloorMarker) return var currentPano = player.currentPano opacity = void 0 == opacity ? _settings.panorama.markerOpacity : opacity //不传opacity代表显示 var hideWhenFlyOut = () => { var shows = [], hides = [] player.model.panos.forEach(pano => { hides.push(pano) }) this.panos.fadeMarkerOpacity(0, dur, [{ toOp: 0, member: hides }]) } if (opacity == 0) { hideWhenFlyOut() } else { if (player.mode == 'panorama' && currentPano) { var shows = [], hides = [] player.model.panos.forEach(pano => { //是邻近点就显示否则隐藏 if (currentPano.neighbourPanos[pano.id]) { shows.push(pano) } else { hides.push(pano) } }) this.panos.fadeMarkerOpacity(opacity, dur, [ { toOp: opacity, member: shows }, { toOp: 0, member: hides } ]) } else if (player.modeTran.split('-')[1] != 'panorama') { //飞出后marker隐藏 hideWhenFlyOut() } } }), (n.prototype.setSweepVisibility = function (e) { this.panos.forEach(function (t) { t.marker && (t.marker.visible = e) }) }), (n.prototype.outsideAllowed = function () { return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN] }), (n.prototype.addHighMapCube = function () { //创建8*8的tile cube if ( player.qualityManager.getMaxZoomClass() == '4k' && player.qualityManager.maxRenderTargetSize == 2048 ) { var geo = new THREE.PlaneGeometry(1, 1, 1, 1) var cube = new THREE.Object3D() cube.tiles = [] for (var cubeIndex = 0; cubeIndex < 6; cubeIndex++) { var face = new THREE.Object3D() for (var i = 0; i < 8; i++) { for (var j = 0; j < 8; j++) { var tile = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({ side: 2 })) tile.position.set(i - 3.5, j - 3.5, -4) if (highMapAddColor) { tile.material.opacity = 0.4 var colorHue = Math.random() tile.material.color = new THREE.Color().setHSL(colorHue, 0.6, 0.9) } tile.material.transparent = true tile.material.depthTest /* = tile.material.depthWrite */ = false //防止chunk比cube近从而被遮 且能不遮住box视频和热点等 tile.visible = false tile.tileX = i tile.tileY = j tile.cubeFace = cubeIndex tile.renderOrder = 2 //RenderOrder.highTileCube cube.tiles.push(tile) face.add(tile) } } switch (cubeIndex) { case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_X: face.rotation.set(0, Math.PI / 2, 0) break case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_X: face.rotation.set(0, -Math.PI / 2, 0) break case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_Y: var rot1 = new THREE.Quaternion().setFromAxisAngle( new THREE.Vector3(0, 1, 0), Math.PI ) var rot2 = new THREE.Quaternion().setFromAxisAngle( new THREE.Vector3(1, 0, 0), Math.PI / 2 ) face.quaternion.copy(rot1).multiply(rot2) //face.rotation.set(Math.PI/2,0,0); break case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: //face.rotation.set(-Math.PI/2,0,0); var rot1 = new THREE.Quaternion().setFromAxisAngle( new THREE.Vector3(0, 1, 0), Math.PI ) var rot2 = new THREE.Quaternion().setFromAxisAngle( new THREE.Vector3(1, 0, 0), -Math.PI / 2 ) face.quaternion.copy(rot1).multiply(rot2) break case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_Z: face.rotation.set(0, Math.PI, 0) break case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: face.rotation.set(0, 0, 0) } face.scale.set(1, -1, 1) cube.add(face) } cube.name = 'highMapCube' this.highMapCube = cube this.add(cube) cube.scale.set(0.21, 0.21, 0.21) //camera.near is 0.1 this.highMapCube.visible = false this.highMapCube.texLoadedCount = 0 player.once('pano.chosen', () => { //wait sceneRenderer player.sceneRenderer.on('after-render', e => { if (this.highMapCube.visibleTiles) { this.updateTiles() } if (player && player.lastFrameChanged) { common.intervalTool.isWaiting( 'update4kTiles', () => { let vectorForward = player.getDirection() this.updateTiles(vectorForward) }, 500 ) } }) }) } }) /* highMapCube会遮住场景中所有物体, 如果一定要显示的话,只能类似potree中的那样渲染一个深度贴图出来(model无需贴图),然后其他所有物体的shader中都加入一段代码。(貌似本身已经支持了?) */ n.prototype.isHighMapLoaded = function (cubeFace, tileX, tileY) { var tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY] return !!tile.material.map } n.prototype.updateTiles = function (direction) { if (!this.highMapCube || !this.highMapCube.visible) return if (this.highMapCube.tiles.filter(e => e.image).length <= 10) return //加载的太少了 //performance.mark('updateTiles-start') if (direction) { let camera = player.cameraControls.cameras.panorama let hfov = THREE.Math.degToRad( cameraLight.getHFOVForCamera(camera, $('#player').width(), $('#player').height()) ) / 2 let vfov = THREE.Math.degToRad(camera.fov) / 2 /* let hcos = Math.cos(hfov / 2) let vcos = Math.cos(vfov / 2) */ let list = this.highMapCube.tiles list.forEach(e => { //屏幕外的不显示 let pos = e.getWorldPosition(new THREE.Vector3()) let dir = new THREE.Vector3().subVectors(pos, this.highMapCube.position).normalize() let hcos_ = dir.clone().setY(direction.y).normalize().dot(direction) //在direction的斜面上水平角度差 let hRad = Math.acos(hcos_) let vRad = -200 if (hRad > hfov + 0.08) { e.score = -100 } else { vRad = Math.abs(Math.acos(dir.y) - Math.acos(direction.y)) if (vRad > vfov + 0.08) { e.score = -100 } else { e.score = -(hRad / hfov + vRad / vfov) } } e.scores = hRad.toFixed(3) + ', ' + vRad.toFixed(3) if (e.score == -100) { this.resetTile(e) } }) this.highMapCube.visibleTiles = list.filter(e => e.score > -100) /* this.highMapCube.visibleTiles.sort((e,b)=>{return e.score-b.score}) this.highMapCube.visibleTiles = this.highMapCube.visibleTiles.slice(0,10) */ //list.forEach(e=>e.scoreLabel.setText(e.scores)) } let needRecover = this.highMapCube.visibleTiles.filter(e => !e.material.map) if (needRecover.length) { let maxCount = 1 //common.getBestCount({ name: '4kmaxTileRecover', minCount: 0, maxCount: 2, durBound1: 1.5, durBound2: 6, ifLog: false, maxHistory: 2 }) let count = 0 needRecover.forEach((e, i) => { //只更新若干个,因为太耗时了, 其余的等下帧更新 if (count >= maxCount) return let r = this.recoverTile(e) if (r) count++ }) } } n.prototype.getHighImage = function (image, cubeFace, tileX, tileY) { this.gotSomeHighImg = true //标记,需要马上updateTiles let tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY] tile.image = image //先记录下来 } n.prototype.updateHighMap = function (image, cubeFace, tileX, tileY) { let tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY] if (image) tile.image = image //先记录下来 if (tile.material.map) return if (this.highMapCube.visibleTiles && !this.highMapCube.visibleTiles.includes(tile)) { return } //简易创建贴图 /* var tex = this.$app.core.get('SceneRenderer').initSizedTexture2D(512, THREE.ClampToEdgeWrapping) //var loaded = this.$app.core.get('Player').model.isHighMapLoaded(tile.cubeFace, tile.tileX, tile.tileY) this.$app.core.get('SceneRenderer').uploadTexture2D(image, tex, 0, 0, 512, 512) //只替换tex对应的img,不新建 */ var tex = new THREE.Texture() tex.image = image tex.flipY = false tex.wrapS = tex.wrapT = THREE.ClampToEdgeWrapping tex.generateMipmaps = false tex.minFilter = THREE.LinearFilter tex.needsUpdate = true tile.material.map = tex if (highMapAddColor) { tile.material.opacity = 1 } tile.visible = true tile.material.needsUpdate = true //发现每次开始放大但还未放大到4k时也会把之前加载过的4k加载 //console.log( {level:1} , 'updateHighMap', cubeFace, tileX, tileY) } n.prototype.recoverTile = function (tile) { if (tile.material.map) return if (tile.image) { this.updateHighMap(tile.image, tile.cubeFace, tile.tileX, tile.tileY) return true } else { //console.log('no image') } } n.prototype.resetTile = function (tile, kill) { if (kill) { //完全消灭 tile.image = null } let map = tile.material.map if (map) { map.dispose() //这句其实无效。本来可以使用three自带的deallocateTexture(texture),但因为创建的方式不是普通的new Texture,所以并没有onTextureDispose的侦听,故要自己写 map.loaded = !1 map.version = 0 //这两句才是真正释放贴图资源的 ,类似app.sceneRenderer.deallocateCubeTexture(tile.material.map) var h = player.sceneRenderer.renderer.properties.get(map) player.sceneRenderer.renderer.getContext().deleteTexture(h.__webglTexture) tile.material.map = null if (highMapAddColor) { tile.material.opacity = 0.4 } tile.material.needsUpdate = true tile.visible = false //this.highMapCube.texLoadedCount -- //console.log({level:1},'resetTile'/* , tile.cubeFace, tile.tileX, tile.tileY */) } } n.prototype.resetHighMap = function () { if (!this.highMapCube) return this.highMapCube.children.forEach(e => e.children.forEach(tile => { this.resetTile(tile, true) }) ) //this.highMapCube.texLoadedCount = 0 this.highMapCube.visibleTiles = null this.hideHighMap() } n.prototype.setHighMap = function (pano) { if (!this.highMapCube) return this.highMapCube.position.copy(pano.position) this.highMapCube.quaternion.copy(pano.quaternion) } n.prototype.showHighMap = function () { if (!this.highMapCube) return this.highMapCube.visible = true } n.prototype.hideHighMap = function () { if (!this.highMapCube) return this.highMapCube.visible = false } //缩小后继续显示cube呢还是不显示? 不显示的话,就要把cube上的复制到renderTarget上……会不会又崩溃,or没加载的显示??? t.exports = n }).call(this, '/js/model/Model.js') }, { '../constants': 8, '../enum/AlignmentType': 17, '../enum/RenderOrder': 42, '../enum/Viewmode': 51, '../exception/BasicException': 55, '../label/Label': 90, '../loaders/ModelLoader': 105, '../loaders/ModelTextureLoader': 106, '../loaders/SweepDataLoader': 107, '../tag/tag': 123, './util/cameraLight': 184, '../tag/tagManager': 124, '../objects/BoundingTextureSkybox': 143, '../objects/Chunk': 144, '../objects/Floor': 146, '../objects/Panorama': 148, '../objects/Room': 150, '../objects/Snapshot': 153, '../settings': 166, '../shaders': 167, '../util/ModelUrls': 177, '../util/PanoramaCollection': 178, '../util/ajax': 181, '../util/common': 185, '../util/easing': 186, '../util/lerp': 188, '../util/logger': 189, '../util/math': 190, '../util/texture': 194, '../util/transitions': 195, './../util/browser': 182, './../util/showcase': 193, './Chunks': 135, './FloorCollection': 136, './ImageCollection': 137, './LabelCollection': 138, './RoomCollection': 141, events: 202, three: 217, hot: 'hot', '../enum/GLCubeFaces': 25 } ], 140: [ function (e, t, i) { 'use strict' function n() { ;(this.modelMap = {}), (this.activeModel = null), (this.modelCount = 0), (this.tileDownloader = null), (this.panoRenderer = null) } var r = (e('three'), e('../util/common')), o = e('../exception/BasicException'), a = e('../enum/ModelManagerEvents'), s = e('../enum/PanoRendererEvents'), l = e('events').EventEmitter ;(n.prototype.init = function (e, t, i) { ;(this.tileDownloader = e), (this.panoRenderer = t), (this.qualityManager = i), this.bindEvents() }), (n.prototype.bindEvents = function () { this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this)) }), (n.prototype.onTileRendered = function (e, t, i, n) {}), (n.prototype.addModel = function (e) { ;(this.modelMap[e.sid] = e), 0 === this.modelCount && this.activateModel(e.sid), this.modelCount++, this.emit(a.ModelAdded) }), (n.prototype.getModel = function (e) { return this.modelMap[e] }), (n.prototype.activateModel = function (e) { var t = this.modelMap[e] if (!t) throw new o('Tried to activate invalid model!') var i = this.activeModel ;(this.activeModel = t), this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid), this.tileDownloader.setUrls(t.urls), t.panos.forEach( function (e) { e.attachToPanoRenderer(this.panoRenderer), (e.tileDownloader = this.tileDownloader), (e.qualityManager = this.qualityManager) }.bind(this) ), this.emit(a.ActiveModelChanged, { oldModel: i, model: t }) }), (n.prototype.getActiveModel = function () { return this.activeModel }), r.extend(n, l), (t.exports = n) }, { '../enum/ModelManagerEvents': 33, '../enum/PanoRendererEvents': 35, '../exception/BasicException': 55, '../util/common': 185, events: 202, three: 217 } ], 141: [ function (e, t, i) { ;(function (i) { 'use strict' function n() { s.call(this) } var r = e('../objects/Room'), o = (e('../settings'), e('../util/logger')), a = (e('../util/transitions'), e('../util/easing'), e('../util/common')), s = e('../util/IndexedCollection'), l = e('./Chunks') new o(i) a.inherit(n, s), (n.prototype.getIndex = function (e) { return e.roomId }), (n.prototype.calcRoomBoundaries = function () { this.forEach(function (e) { e.calcBoundaries() }) }), (n.prototype.createFromChunks = function (e) { var t = { floorId: -1, roomId: -1 }, i = {} e.forEach( function (e) { l.parseIdsFromChunkName(e.name, t) var o = i[t.roomId] if (!o) { var a = n.generateRoomId(t.floorId, t.roomId) ;(o = new r(t.floorId, a)), this.add(o), (i[t.roomId] = o) } o.addChunk(e) }.bind(this) ), this.calcRoomBoundaries() }), (n.generateRoomId = function (e, t) { return e + '_' + t }), (t.exports = n) }).call(this, '/js/model/RoomCollection.js') }, { '../objects/Room': 150, '../settings': 166, '../util/IndexedCollection': 175, '../util/common': 185, '../util/easing': 186, '../util/logger': 189, '../util/transitions': 195, './Chunks': 135 } ], 142: [ function (e, t, i) { 'use strict' function n(e, t, i) { e = e.clone().expandByScalar(0.01) //改 var n = e.size(), o = new r.BoxGeometry(n.x, n.y, n.z) ;(o.boundingBox = e), r.Mesh.call(this, o, t), this.position.copy(e.center()), (this.frustumCulled = !1), i && this.add(new r.WireframeHelper(this)) } var r = e('three') ;(n.prototype = Object.create(r.Mesh.prototype)), (n.prototype.constructor = n), (t.exports = n) }, { three: 217 } ], 143: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e) { h.time('Computing a nice bounding cubemap') var t = new a({ side: r.BackSide, transparent: !0 }) ;(t.uniforms.modelAlpha.value = 0), (t.uniforms.opacity.value = 1 - s.modelAlpha), (this.renderOrder = l.boundingSkybox), o.call(this, e, t), h.timeEnd('Computing a nice bounding cubemap') } var r = e('three'), o = (e('../enum/Viewmode'), e('../shaders'), e('./BoundingMesh')), a = e('../materials/ModelTextureMaterial'), s = e('../settings'), l = e('../enum/RenderOrder'), c = e('../util/logger'), h = new c(i) ;(n.prototype = Object.create(o.prototype)), (n.prototype.constructor = n), (t.exports = n) }).call(this, '/js/objects/BoundingTextureSkybox.js') }, { '../enum/RenderOrder': 42, '../enum/Viewmode': 51, '../materials/ModelTextureMaterial': 118, '../settings': 166, '../shaders': 167, '../util/logger': 189, './BoundingMesh': 142, three: 217 } ], 144: [ function (e, t, i) { 'use strict' function n(e) { this.materialInside = new s({ side: r.DoubleSide }) var t = r.UniformsUtils.clone(o.modelOutside.uniforms) ;(this.materialOutside = new r.RawShaderMaterial({ fragmentShader: o.modelOutside.fragmentShader, vertexShader: o.modelOutside.vertexShader, uniforms: t, side: r.FrontSide, name: 'chunkOut' })), r.Mesh.call(this, e.geometry, this.materialInside), (this.name = e.name || ''), (this.textureName = e.textureName), (this.meshUrl = e.meshUrl) } var r = e('three'), o = e('../shaders'), a = e('../enum/Viewmode'), s = e('../materials/ModelTextureMaterial') ;(n.prototype = Object.create(r.Mesh.prototype)), (n.prototype.setTextureMap = function (e) { ;(this.materialInside.uniforms.map.value = e), (this.materialOutside.uniforms.map.value = e) }), (n.prototype.setMode = function (e) { var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside ;(t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide), (t.transparent = this.material.transparent), (t.uniforms.opacity.value = this.material.uniforms.opacity.value), (this.material = t) }), (t.exports = n) }, { '../enum/Viewmode': 51, '../materials/ModelTextureMaterial': 118, '../shaders': 167, three: 217 } ], 145: [ function (e, t, i) { 'use strict' function n(e) { ;(this.chunksize = e || 10), (this.chunks = {}), (this.boundingBoxes = {}), (this.children = []), (this.offset = new r.Vector3(0, 0.5, 0)), (this.material = new r.MeshBasicMaterial({ color: 16777215 * Math.random(), side: r.DoubleSide })) } var r = e('three') e('../enum/Viewmode') ;(n.prototype.add = function (e) { var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes m ? ((t = m.position.array), (i = void 0 !== e.index ? e.index.array : void 0)) : ((t = e.vertices), (n = e.faces)) var v = new r.Vector3() if (i) for (o = 0, a = i.length; o < a; o += 3) { var A = 3 * i[o], y = 3 * i[o + 1], C = 3 * i[o + 2] ;(s = (t[A] + t[y] + t[C]) / 3), (l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3), (c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3), (h = Math.floor(s / this.chunksize)), (u = Math.floor(l / this.chunksize)), (d = Math.floor(c / this.chunksize)), (p = h + '.' + u + '.' + d), p in this.chunks ? ((g = this.chunks[p]), (f = this.boundingBoxes[p])) : ((g = this.chunks[p] = []), (f = this.boundingBoxes[p] = new r.Box3())), g.push( t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2] ), f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])), f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])), f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2])) } else for (o = 0, a = t.length; o < a; o += 9) (s = (t[o] + t[o + 3] + t[o + 6]) / 3), (l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3), (c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3), (h = Math.floor(s / this.chunksize)), (u = Math.floor(l / this.chunksize)), (d = Math.floor(c / this.chunksize)), (p = h + '.' + u + '.' + d), p in this.chunks ? ((g = this.chunks[p]), (f = this.boundingBoxes[p])) : ((g = this.chunks[p] = []), (f = this.boundingBoxes[p] = new r.Box3())), g.push( t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8] ), f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])), f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])), f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8])) }), (n.prototype.build = function () { var e = new r.Object3D() e.material = this.material for (var t in this.chunks) { var i = this.chunks[t], n = new r.BufferGeometry() n.addAttribute('position', new r.BufferAttribute(new Float32Array(i), 3)), (n.boundingBox = this.boundingBoxes[t]) var o = new r.Mesh(n, this.material) ;(o.material.visible = !1), e.add(o), (this.chunks[t] = []) } return e }), (t.exports = n) }, { '../enum/Viewmode': 51, three: 217 } ], 146: [ function (e, t, i) { 'use strict' var r = e('three'), o = e('../settings'), a = e('../util/common'), s = e('../util/lerp'), l = e('./ChunkedCollider'), c = e('../util/transitions'), h = e('../util/easing'), u = (e('../objects/Panorama'), e('../enum/RenderOrder')), d = e('../localization/localize') function n(e, t, i) { r.Object3D.call(this), (this.model = e), (this.floorIndex = t), (this.lang = o.languageTag), (this.name = i || o.languageTag === 'cn' ? 'Floor ' + (t + 1) + '' : '第' + (t + 1) + '层'), (this.panos = []), (this.chunks = []), (this.colliderBuilder = new l(3)), (this.collider = null), (this.center = null), (this.boundingBox = new r.Box3()), (this.size = null), (this.hidden = !1), (this.conservativeBoundingBox = new r.Box3()), (this.debugColor = 16777215 * Math.random()), (this.transition = null) } ;(n.prototype = Object.create(r.Object3D.prototype)), (n.prototype.enter = function (e) { this.model.setFloor(this, e) }), (n.prototype.hide = function (e) { if (!this.hidden || this.transition) { this.chunks.forEach(function (e) { e.material.transparent = !0 }), c.cancel(this.transition) var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay, i = e ? 0 : o.hideFloorDelay / t this.transition = c.start( s.allUniforms(this.chunks, 'opacity', 0.08), t, function () { this.hidden = !0 }.bind(this), i, h.easeInOutQuad ) } }), (n.prototype.show = function (e) { if (this.hidden || this.transition) { ;(this.hidden = !1), c.cancel(this.transition) var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay, i = e ? 0 : o.showFloorDelay / t this.transition = c.start( s.allUniforms(this.chunks, 'opacity', 1), t, function () { this.hidden || this.chunks.forEach(function (e) { e.material.transparent = !1 }) }.bind(this), i, h.easeInOutQuad ) } }), (n.prototype.toggle = function (e, t) { ;(e = void 0 === e ? this.hidden : e), e ? this.show(t) : this.hide(t) }), (n.prototype.containsPoint = function (e) { return this.collider.children.some(function (t) { return ( t.geometry.boundingBox || t.geometry.computeBoundingBox(), t.geometry.boundingBox.containsPoint(e) ) }) }), (n.prototype.distanceToPoint = function (e) { var t = null, i = 1 / 0 return ( this.collider.children.forEach(function (n) { n.geometry.boundingBox || n.geometry.computeBoundingBox() var r = n.geometry.boundingBox.distanceToPoint(e) ;(!t || i > r) && ((i = r), (t = n)) }), i ) }), (n.prototype.addChunk = function (e) { ;(e.renderOrder = u.ghostFloor), this.add(e), this.chunks.push(e), this.boundingBox.union(e.geometry.boundingBox), (this.size = this.boundingBox.size()), this.colliderBuilder.add(e.geometry) }), (n.prototype.addPano = function (e) { this.panos.push(e), this.add(e.skyboxMesh), e.marker && this.add(e.marker) if (e.neighbourUUIDs && e.neighbourUUIDs.length) { //add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。 var t = new r.Vector3(1, 1, 1), i = new r.Box3().setFromCenterAndSize(e.position, t) this.boundingBox.union(i) } }), (n.prototype.build = function () { ;(this.collider = this.colliderBuilder.build(!0)), this.add(this.collider), (this.center = this.boundingBox.center()), this.conservativeBoundingBox.copy(this.boundingBox), (this.conservativeBoundingBox.min.y = a.lowerMedian( this.collider.children.map(function (e) { return e.geometry.boundingBox.min.y }), 5 )), (this.conservativeBoundingBox.max.y = a.lowerMedian( this.collider.children.map(function (e) { return e.geometry.boundingBox.max.y }), 5 )) this.colliderBuilder = null }), (n.prototype.toShortString = function () { return a.nth(this.floorIndex + 1) }), (n.prototype.toString = function () { return this.name }), (n.prototype.constructor = n), //add (t.exports = n) }, { '../enum/RenderOrder': 42, '../localization/localize': 108, './strings-cn-CN': 109, '../objects/Panorama': 148, '../settings': 166, '../util/common': 185, '../util/easing': 186, '../util/lerp': 188, '../util/transitions': 195, './ChunkedCollider': 145, three: 217 } ], 147: [ function (e, t, i) { 'use strict' function n(e) { ;(this.player = e), (this.obj3d = null), (this.UP = new r.Vector3(0, 1, 0)) } var r = e('three'), o = e('../settings') ;(n.prototype.prefs = { linewidth: 3, height: 0.07, opacity: 0.45, endScale: 0.05 }), (n.prototype.discard = function () { if (this.obj3d) { var e = this.obj3d.parent e && e.remove(this.obj3d) } this.obj3d = null }), (n.prototype.draw = function () { if ((this.discard(), o.showNeighbors)) { var e = this.player.currentPano.floor this.obj3d = new r.Object3D() var t = this.player.model.panos.getNeighbours(this.player.currentPano), i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position) i.y += this.prefs.height var n = 0.1525, a = 0.127, s = 0.0127, l = 0.1, c = 0.19, h = 0.2032, u = 0.2286, d = 0.255, p = new r.Matrix4() for (var f in t) if (t[f]) { var g = this.player.model.panos.get(f), m = (g.position.clone().sub(this.player.model.position), g.position.clone().sub(g.floorPosition)), v = g.floorPosition.clone().sub(this.player.model.position) v.y += this.prefs.height var A = new r.Geometry() A.vertices.push( new r.Vector3(0, -s, 0), new r.Vector3(-s, 0, 0), new r.Vector3(0, s, 0), new r.Vector3(s, 0, 0), new r.Vector3(0, -s, 0) ), A.vertices.push( new r.Vector3(0, -d, 0), new r.Vector3(d, -d, 0), new r.Vector3(d, n, 0), new r.Vector3(-n, n, 0), new r.Vector3(-n, a, 0), new r.Vector3(-c, l, 0), new r.Vector3(-c, -h, 0), new r.Vector3(-n, -u, 0), new r.Vector3(-n, -d, 0), new r.Vector3(0, -d, 0) ), p.identity().setPosition(m), A.applyMatrix(p), A.vertices.push(new r.Vector3(0, -this.prefs.endScale, 0)), A.vertices.push( new r.Vector3(-this.prefs.endScale, -this.prefs.endScale, 0), new r.Vector3(-this.prefs.endScale, this.prefs.endScale, 0), new r.Vector3(this.prefs.endScale, this.prefs.endScale, 0), new r.Vector3(this.prefs.endScale, -this.prefs.endScale, 0) ), p.lookAt(v, i, this.UP).setPosition(v), A.applyMatrix(p), A.vertices.push(v, i) var y = new r.Line( A, new r.LineBasicMaterial({ color: g.debugColor.getHex(), transparent: !0, opacity: this.prefs.opacity, depthWrite: !1, name: 'sLine' + f, linewidth: this.prefs.linewidth }) ) this.obj3d.add(y) } e.add(this.obj3d) } }), (n.prototype.update = function () { o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld() }), (t.exports = n) }, { '../settings': 166, three: 217 } ], 148: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e, t, i, n) { ;(this.model = e), (this.id = t), (this.alignmentType = i.alignmentType || l.ALIGNED), (this.neighbourUUIDs = i.neighbours || null), (this.neighbourPanos = null), (this.floor = null), (this.floorIndex = i.floor), (this.failedLoadingAt = 0), (this.maxLoadRetries = 4), (this.origin = i.position.clone()), (this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0, -5, 0) : i.position.clone()), (this.quaternion = i.quaternion.clone()), (this.skyboxMesh = new r.Mesh(E)), this.skyboxMesh.position.copy(this.position), this.skyboxMesh.quaternion.copy(this.quaternion), (this.skyboxMesh.name = 'skybox'), (this.skyboxMesh.visible = !1), this.skyboxMesh.updateMatrix(), this.skyboxMesh.updateMatrixWorld(), (this.marker = null), (this.showFloorMarker = !window.DATA.hideFloorMarker) if (this.isAligned()) { ;(this.marker = new r.Mesh( b, new r.MeshBasicMaterial({ map: w, side: r.DoubleSide, opacity: 0, transparent: !0, depthWrite: !1 }) )), (this.marker.visible = false) //改:先不显示,之后根据opacity显示 ;(this.marker.renderOrder = s.panoMarker), (this.marker.name = 'marker'), (this.marker.pano = this), this.marker.layers.set(v.PANOMARKERS), this.marker.updateMatrixWorld() if (!window.DATA.hideFloorMarker) { //xzw let opa = this.marker.material.opacity Object.defineProperty(this.marker.material, 'opacity', { get: function () { return opa }, set: o => { opa = o convertTool.updateVisible(this.marker, 'hideWhenZeroOpa', o > 0) //if(o==0)console.log('o==0',this.id,this.marker.visible) //console.log(o,this.id,this.marker.visible) } }) } a.colorMarkerOnLoad && this.on('load', function () { this.marker.material.color.set(65280) }) } ;(this.debugColor = new r.Color().setHSL( 0.06 + 0.53 * Math.random(), 0.8 + 0.2 * Math.random(), 0.5 + 0.2 * Math.random() )), (this.floorPosition = i.puck ? i.puck.clone() : null), (this.tiled = n), this.tiled ? (this.solidSkybox = null) : ((this.solidSkybox = new r.Texture([null, null, null, null, null, null])), (this.solidSkybox.flipY = !1), a.minimalMemoryMode && ((this.solidSkybox.minFilter = r.LinearFilter), (this.solidSkybox.magFilter = r.LinearFilter), (this.solidSkybox.generateMipmaps = !1))), (this.zoomed = !1), (this.panoRenderer = null), (this.qualityManager = null), (this.tileDownloader = null), (this.tiledPanoRenderTarget = null), (this.minimumTiledPanoLoaded = !1), (this.highestPartialTileRenderOpCompleted = 0), (this.highestFullTileRenderOpCompleted = 0), (this.shouldRedrawOnBaseLoaded = !1), (this.lockUntilRenderingComplete = !1), a.colorMarkerOnLoad && this.on('load', function () { this.marker.material.color.set(65280) }) /********************************************************************fyz改vr from徐世廷*************************************************************/ var e = new r.TextureLoader() e.setCrossOrigin(!0) var g = e.load('images/texture.jpg') if ( ((this.vrMarker = new r.Mesh( new r.OctahedronGeometry(0.1, 0), new r.MeshLambertMaterial({ color: 16777215, transparent: !0, opacity: 0.75, map: g }) )), (this.vrMarker.boluoType = 'vr'), (this.vrMarker.position.z = 1), (this.vrMarker.enabled = !0), (this.vrMarker.visible = !1), (window.vrMarkers = window.vrMarkers || []), window.vrMarkers.push(this.vrMarker), this.marker && this.marker.add(this.vrMarker), a.showAxis && (this.skyboxMesh.add( new r.ArrowHelper(new r.Vector3(0, 1, 0), new r.Vector3(0, 0, 0), 1, 255) ), this.skyboxMesh.add( new r.ArrowHelper(new r.Vector3(0, 0, 1), new r.Vector3(0, 0, 0), 1, 16711680) ), this.skyboxMesh.add( new r.ArrowHelper(new r.Vector3(1, 0, 0), new r.Vector3(0, 0, 0), 1, 65280) )), this.adjustAngleEnable) ) { var i = new r.Quaternion() i.setFromAxisAngle(new r.Vector3(1, 0, 0), this.adjustAngleX), this.skyboxMesh.quaternion.multiply(i) var m = new r.Quaternion() m.setFromAxisAngle(new r.Vector3(0, 1, 0), this.adjustAngleY), this.skyboxMesh.quaternion.multiply(m) var n = new r.Quaternion() n.setFromAxisAngle(new r.Vector3(0, 0, 1), this.adjustAngleZ), this.skyboxMesh.quaternion.multiply(n), this.skyboxMesh.updateMatrix(), this.skyboxMesh.updateMatrixWorld(), this.model.updateProjectedPanos() } /**************************************************************************************************************************************/ } var r = e('three'), o = e('../util/logger'), a = e('../settings'), s = (e('../enum/Viewmode'), e('../enum/RenderOrder')), l = e('../enum/AlignmentType'), c = (e('../util/common'), e('../util/transitions')), h = e('../util/lerp'), u = e('../util/ajax'), d = e('../util/texture'), p = e('../util/panorama'), f = (e('../enum/TileDownloaderEvents'), e('../enum/PanoramaEvents')), g = e('../enum/PanoRendererEvents'), m = e('../enum/PanoSizeClass'), v = e('../enum/RenderLayers'), A = (e('../scene/SceneRenderer'), e('../enum/GLCubeFaces'), e('../exception/BasicException')), y = e('../tile/TileUtils'), C = e('events').EventEmitter, I = new o(i), E = new r.SphereBufferGeometry(0.1), b = new r.PlaneBufferGeometry(0.35, 0.35, 1, 1), w = d.load('images/marker.png') w.anisotropy = browser.isMobile() ? 1 : 3 //add ;(n.prototype = Object.create(C.prototype)), (n.prototype.enter = (function () { var e = null return function () { this.setZoomed(!1), this.emit('enter', { oldPano: e, newPano: this }), (e = this) this.model.setHighMap(this) //add } })()), (n.prototype.exit = function () { this.tiled ? (this.clearWaitDeferreds(), (this.minimumTiledPanoLoaded = !1), (this.tiledPanoRenderTarget = null), this.setZoomed(!1), this.panoRenderer.deactivateTiledPano(this), (this.highestPartialTileRenderOpCompleted = 0), (this.highestFullTileRenderOpCompleted = 0)) : (this.solidSkybox.dispose(), (this.solidSkybox.loaded = !1), (this.solidSkybox.version = 0)), this.emit('exit') }), (n.prototype.hoverOn = function (e) { this.marker && (c.start( h.property(this.marker.material, 'opacity', a[e].markerOpacityOnHover), 250 ), a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite('HIT', 12525854)) }), (n.prototype.hoverOff = function (e) { this.marker && c.start(h.property(this.marker.material, 'opacity', a[e].markerOpacity), 250) }), (n.prototype.build1 = function () { ;(this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position)), this.floor.addPano(this), (this.floorPosition = this.floorPosition || this.raycastFloorPosition()), (this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos()), a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor) }), (n.prototype.build2 = function () { ;(this.floorPosition = this.floorPosition || this.interpolateFloorPosition()), (this.height = this.position.distanceTo(this.floorPosition)), this.placeMarker() }), (n.prototype.interpolateFloorPosition = function () { var e = this.model.panos .filter(n.filters.isNeighbourPanoTo(this)) .filter(function (e) { return !!e.floorPosition }) .sort( function (e, t) { return ( e.position.distanceTo(this.position) - t.position.distanceTo(this.position) ) }.bind(this) ), t = this.position.clone() return ( e.length >= 2 ? (t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2) : t.add(a.noMeshFloorPositionOffset), t ) }), (n.prototype.raycastFloorPosition = function () { I.warn('Performance warning: Raycasting to find floor position') var e = new r.Raycaster(this.position, new r.Vector3(0, -1, 0)), t = e.intersectObjects(this.model.colliders) return t.length ? t[0].point : null }), (n.prototype.raycastToFindFloor = (function () { var e = [ new r.Vector3(0, -1, 0), new r.Vector3(1, -1, 0), new r.Vector3(0, -1, 1), new r.Vector3(-1, -1, 0), new r.Vector3(0, -1, -1), new r.Vector3(1, 0, 0), new r.Vector3(0, 0, 1), new r.Vector3(-1, 0, 0), new r.Vector3(0, 0, -1) ] return function () { I.warn('Performance warning: Raycasting to find floor index') for (var t = 0; t < e.length; t++) { var i = new r.Raycaster(this.position.clone(), e[t].clone()), n = i.intersectObjects(this.model.colliders) if (n.length) return n[0].object.parent.parent } return null } })()), (n.prototype.placeMarker = function () { this.marker && (this.marker.position.copy(this.floorPosition), //this.fixedFloorY != void 0 && this.marker.position.setY(this.fixedFloorY),//add (this.marker.position.y += settings.markerHeight), this.marker.lookAt(new r.Vector3(0, 1, 0).add(this.marker.position))) }), (n.prototype.translate = function (e) { this.position.add(e), this.floorPosition.add(e) }), (n.prototype.findClosestMidtpointPanoTo = function (e) { new r.Vector3().addVectors(this.position, e.position).divideScalar(2) return this.model.panos.find( [n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)] ) }), (n.prototype.attachToPanoRenderer = function (e) { ;(this.panoRenderer = e), this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)), this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)), this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)), this.panoRenderer.on( g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this) ) }) var _ = {} ;(n.prototype.getWaitDeferred = function (e) { var t = _[this.id] t || ((t = {}), (_[this.id] = t)) var i = t[e] return ( i || ((i = { deferred: $.Deferred(), active: !1 }), (t[e] = i)), i ) }), (n.prototype.resetWaitDeferred = function (e) { var t = this.getWaitDeferred(e) ;(t.active = !1), (t.deferred = $.Deferred()) }), (n.prototype.clearWaitDeferreds = function () { var e = _[this.id] e || ((e = {}), (_[this.id] = e)) for (var t in e) if (e.hasOwnProperty(t)) { var i = e[t] ;(i.active = !1), (i.deferred = $.Deferred()) } }), (n.prototype.loadTiledPano = (function () { var e = (new r.Vector3(), []), t = [] return function (i, n, r, o, a, s) { ;(null !== o && void 0 !== o) || (o = !0), (null !== a && void 0 !== a) || (a = !0) var l = this.getWaitDeferred(i), c = l.deferred, h = null, u = null if ( (r && ('number' == typeof r ? (h = r) : ((h = r.hFov), (u = r.vFov))), !this.isLoaded(i)) ) { if (!l.active) { if (((l.active = !0), r)) { var d = y.matchingTilesInDirection(this, i, n, h, u) ;(e[this.id + ':' + i] = { tileCount: 0, targetTileCount: d }), I.info('Loading partial pano: ' + this.id + ' with ' + d + ' tiles') } t[this.id] || ((t[this.id] = !0), this.on( f.LoadComplete, function (e, t) { //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t ) var i = this.getWaitDeferred(e).deferred i && 'pending' === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t), this.resetWaitDeferred(e)) }.bind(this) ), this.on( f.LoadFailed, function (e) { var t = this.getWaitDeferred(e).deferred t && 'pending' === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e), this.resetWaitDeferred(e)) }.bind(this) ), this.on( f.TileLoaded, function (t, i, n) { //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i ) var r = this.getWaitDeferred(t).deferred if (r && 'pending' === r.state()) { r.notify(t, i, n) var o = e[this.id + ':' + t] o && (o.tileCount++, o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0), r.resolve(t, n), this.resetWaitDeferred(t))) } }.bind(this) )) } this.tileDownloader.clearForceQueue(), this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s), (this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano( this, Math.min(2048, this.qualityManager.getMaxNavPanoSize()), o )), //不要超过2048否则漫游到下一个点时卡顿 this.panoRenderer.renderPanoTiles(this.id, n, a) } return c.promise() } })()), (n.prototype.onUploadAttemptedForAllTiles = function (e, t, i) { if (e === this.id) { var n = this.qualityManager.getPanoSize(m.BASE) t === n && this.shouldRedrawOnBaseLoaded && ((this.shouldRedrawOnBaseLoaded = !1), this.panoRenderer.resetRenderStatus(this.id, !0, !1), this.panoRenderer.renderPanoTiles(this.id, null, !0, !0)) } }), (n.prototype.onTileRendered = function (e, t, i, n) { e === this.id && this.emit(f.TileLoaded, t, i, n) }), (n.prototype.onPanoRendered = function (e, t, i, n) { e === this.id && ((this.minimumTiledPanoLoaded = !0), this.updateSkyboxForZoomLevel(), t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t), !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t), this.emit('load', t), this.model.emit('load', this), this.emit(f.LoadComplete, t, i)) }), (n.prototype.setZoomed = function (e) { ;(this.zoomed = e), this.updateSkyboxForZoomLevel() if (e) { //add if (player.qualityManager.getNavZoomClass() != '1k') { this.model.showHighMap() } } else { this.model.hideHighMap() } }), (n.prototype.ensureSkyboxReadyForRender = function () { this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0), (this.solidSkybox.loaded = !0)) }), (n.prototype.updateSkyboxForZoomLevel = function () { this.minimumTiledPanoLoaded && this.model.updateProjectedPanos() }), (n.prototype.getSkyboxTexture = function () { //return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox if (!this.tiled) { return this.solidSkybox } if (this.minimumTiledPanoLoaded) { if ( this.zoomed && (this.qualityManager.maxRenderTargetSize > this.qualityManager.maxNavPanoSize || player.qualityManager.getNavZoomClass() == '4k') ) { //change 如果放大后和不放大都是2k就不用这个 return this.panoRenderer.zoomRenderTarget.texture } else { this.tiledPanoRenderTarget.texture.mapping = THREE.UVMapping //add return this.tiledPanoRenderTarget.texture } } else { return null } }), (n.prototype.onTileRenderFail = function (e, t, i) { e === this.id && this.emit(f.LoadFailed, t) }), (n.prototype.isLoaded = function (e) { if (this.tiled) { if (e && 'string' == typeof e) throw new A( 'Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass' ) return ( !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e) ) } if (e && 'number' == typeof e) throw new A( 'Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.' ) return !!this.solidSkybox.high || e in this.solidSkybox }), (n.prototype.loadCube = function (e) { if (this.isLoaded(e)) return I.info('Skipping load of pano, already loaded'), $.when() this.emit('loading', e), this.model.emit('loading', this) var t = p.getCubemapUrls(this.model.urls, this.id, e), i = t.filter(function (e) { return !e }) 'low' === e && i.length > 0 && (I.info('Pano', this.id, 'not available in low res, loading high res right away'), (e = 'high'), (t = p.getCubemapUrls(this.model.urls, this.id, e))) var n = 0, r = [0, 1, 2, 3, 4, 5].map( function (e, i, n) { return u.getImage(t[i]) }.bind(this) ) return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then( function (t, i, n, r, o, a) { return ( (this.solidSkybox[e] = [t, i, n, r, o, a]), ('high' !== e && this.solidSkybox.high) || ((this.solidSkybox.image = this.solidSkybox[e]), (this.solidSkybox.low = null)), (this.solidSkybox.needsUpdate = !0), this.emit('load', e), this.model.emit('load', this), this ) }.bind(this), function () { I.error('Downloading cubemap for pano', this.id, 'failed'), (this.failedLoadingAt = Date.now()) }.bind(this), function () { return $.when(++n, 6) } ) }), (n.raycastsSkipped = 0), (n.raycastsDone = 0), (n.prototype.findNeighourPanos = function () { return ( this.model.panos.setNeighbour(this.id, this.id, !1), this.model.panos.forEach( function (e) { if ( e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id]) ) { var t = this.position.distanceTo(e.position) if (t > a.panoramaNeighbourMaxDistance) return this.model.panos.setNeighbour(this, e, !1), void n.raycastsSkipped++ var i = e.position.clone().sub(this.position).normalize(), o = new r.Raycaster(this.position, i.clone(), 0, t), s = o.intersectObjects(this.model.colliders) n.raycastsDone++, this.model.panos.setNeighbour(this, e, 0 === s.length), a.showNeighbourRaycasts && (s.length ? this.floor.model.add( new r.ArrowHelper(i, this.position, s[0].distance, 16711680) ) : this.floor.model.add( new r.ArrowHelper(i, this.position, t, 16777215, 0, 0) )) } }.bind(this) ), this.model.panos.neighbourMap[this.id] ) }), (n.prototype.worldPosition = function () { return this.position }), (n.prototype.addLabel = function () { this.removeLabel() this.label = new TextSprite({ sizeInfo: { minSize: 100, maxSize: 200, nearBound: 0.7, farBound: 10, //Math.max(20, player.model.size.length() / 3), farBoundPlan: 100 }, backgroundColor: { r: 255, g: 255, b: 255, a: 0.4 }, textColor: { r: 0, g: 0, b: 0, a: 1 }, borderRadius: 15, renderOrder: 5, text: this.id //`${this.id}-f${this.floorIndex}` }) let position = this.floorPosition.clone() position.y += 0.2 this.label.position.copy(position) this.floor.add(this.label) }), (n.prototype.removeLabel = function () { this.label && (this.floor.remove(this.label), this.label.material.dispose(), (this.label = null)) }), /* n.prototype.addTextSprite = function(e, t) { this.removeTextSprite(); var i = document.createElement("canvas") , n = i.getContext("2d"); i.width = 256, i.height = 256; var o = "Arial" , a = 60; n.font = "bold " + a + "px " + o, n.fillStyle = "white"; var s = n.measureText(e).width; n.fillText(e, (i.width - s) / 2, (i.height + a) / 2); var l = new r.Texture(i); l.needsUpdate = !0; var c = new r.SpriteMaterial({ map: l, color: t || 16428055 }); this.text3d = new r.Sprite(c), this.text3d.position.copy(this.skyboxMesh.position), this.floor.add(this.text3d) } , n.prototype.removeTextSprite = function() { this.text3d && (this.floor.remove(this.text3d), this.text3d = null) }*/ (n.prototype.isAligned = function () { return this.alignmentType === l.ALIGNED }), (n.filters = { inDirection: function (e, t, i) { return function (n) { var r = n.position.clone().sub(e).normalize() return r.dot(t) > i } }, inFloorDirection: function (e, t, i) { return function (n) { var r = n.floorPosition.clone().sub(e).normalize() return r.dot(t) > i } }, inPanoDirection: function (e, t, i) { return ( (i = a.navigation.panoScores ? a.navigation.filterStrictness : i), function (n) { var r = n.floorPosition.clone().sub(e).normalize(), o = n.position.clone().sub(e).normalize() return r.dot(t) > i || o.dot(t) > i } ) }, atFloor: function (e) { return function (t) { return !e || t.floor === e } }, not: function (e) { return function (t) { return t !== e } }, notIn: function (e) { return function (t) { return e.indexOf(t) === -1 } }, isLoaded: function () { return function (e) { return e.isLoaded() } }, isNotLoaded: function () { return function (e) { return !e.isLoaded() } }, isCloseEnoughTo: function (e, t) { return function (i) { return e.distanceTo(i.floorPosition) < t } }, hasMinimumHeightDifferenceTo: function (e, t) { return function (i) { return Math.abs(i.position.y - e.y) > t } }, isNotBehindNormal: function (e, t) { var i = new r.Vector3() return ( (t = t.clone()), function (n) { var r = i.copy(n.position).sub(e).normalize() return r.dot(t) > 0 } ) }, isNeighbourPanoTo: function (e) { return function (t) { return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id] } }, isNeighbourOfNeighbourTo: function (e) { return function (t) { return ( !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function (i) { var n = e.model.panos.get(i) return !!n && n.neighbourPanos[t.id] }) ) } }, isNotRecentlyFailed: function (e) { return function (t) { return Date.now() - t.failedLoadingAt > e } }, isOnVisibleFloor: function () { return function (e) { return !e.floor.hidden } }, isPanoAligned: function () { return function (e) { return e.isAligned() } } }), (n.sortFunctions = { distanceToPoint: function (e) { return function (t, i) { return t.position.distanceTo(e) - i.position.distanceTo(e) } }, floorDistanceToPoint: function (e) { return function (t, i) { return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e) } }, choose: function (e) { return function (t, i) { return e.id === t.id ? -1 : e.id === i.id ? 1 : 0 } } }), (n.scoreFunctions = { distance: function (e, t) { return ( (t = t || a.navigation.distanceFactor), function (i) { return e ? e.position.distanceTo(i.position) * t : 0 } ) }, distanceSquared: function (e, t) { return ( (t = t || a.navigation.distanceFactor), function (i) { return e ? e.position.distanceToSquared(i.position) * t : 0 } ) }, direction: function (e, t) { return function (i) { var n = i.position.clone().sub(e).normalize() return n.dot(t) * a.navigation.directionFactor } }, angle: function (e, t) { return function (i) { var n = i.position.clone().sub(e).normalize() return n.angleTo(t) * a.navigation.angleFactor } }, inFieldOfView: function (e, t) { return function (i) { var n = i.position.clone().sub(e).normalize() return n.dot(t) > 0.75 ? 10 : -1 } }, optionality: function (e) { return function (t) { var i = t.neighbourUUIDs.filter(function (t) { return !(t in e.neighbourUUIDs) && t !== e.id }) return i.length * a.navigation.optionalityFactor } }, penalizeHeightDifferenceUnder: function (e, t) { return function (i) { return e.y - i.position.y < t ? -20 : 0 } } }), (t.exports = n) }).call(this, '/js/objects/Panorama.js') }, { '../enum/AlignmentType': 17, '../enum/GLCubeFaces': 25, '../enum/PanoRendererEvents': 35, '../enum/PanoSizeClass': 36, '../enum/PanoramaEvents': 37, '../enum/RenderLayers': 41, '../enum/RenderOrder': 42, '../enum/TileDownloaderEvents': 45, '../enum/Viewmode': 51, '../exception/BasicException': 55, '../scene/SceneRenderer': 158, '../settings': 166, '../tile/TileUtils': 174, '../util/ajax': 181, '../util/common': 185, '../util/lerp': 188, '../util/logger': 189, '../util/panorama': 191, '../util/texture': 194, '../util/transitions': 195, events: 202, three: 217 } ], 149: [ function (e, t, i) { 'use strict' function n(e) { var t = r.UniformsUtils.clone(c.waypoint.uniforms) ;(t.map.value = d), (t.opacity.value = 0), t.color.value.set(o.reticuleColor), (t.showMouseMarker = !window.DATA.hideMouseMarker) r.Mesh.call( this, new r.PlaneBufferGeometry(0.4, 0.4, 1, 1), new r.RawShaderMaterial({ side: r.DoubleSide, depthWrite: !1, depthTest: !1, transparent: !0, vertexShader: c.waypoint.vertexShader, fragmentShader: c.waypoint.fragmentShader, uniforms: t, name: 'waypoint', opacity: 0, visible: t.showMouseMarker // 显示/隐藏鼠标标志 }) ), this.layers.set(h.RETICULE), (this.renderOrder = u.reticule), (this.player = e), (this.direction = new r.Vector3()), (this.hidden = !0), (this.mouseLastMoveTime = Date.now()) } var r = e('three'), o = e('../settings'), a = e('../util/transitions'), s = e('../util/texture'), l = e('../util/lerp'), c = e('../shaders'), h = e('../enum/RenderLayers'), u = e('../enum/RenderOrder'), d = s.load('images/reticule.png') d.anisotropy = browser.isMobile() ? 1 : 4 //各向异性 ;(n.prototype = Object.create(r.Mesh.prototype)), (n.prototype.move = function (e, t, i) { ;(this.hidden = i), (this.mouseLastMoveTime = Date.now()) }), (n.prototype.hide = function () { this.hidden || ((this.hidden = !0), a.start( l.property(this.material.uniforms.opacity, 'value', 0), o.reticuleOpacityTransitionTime )) }), (n.prototype.show = function () { ;(this.hidden = !1), this.material.opacity <= 0 && a.start( l.property( this.material.uniforms.opacity, 'value', o[this.player.mode].reticuleOpacity ), o.reticuleOpacityTransitionTime ) }), (n.prototype.update = function () { Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide() }), (n.prototype.updatePosition = function (e, t) { if (!this.hidden) { if (!t) return this.hide() var i = t.point, n = e.distanceTo(i), r = 1 + 0.01 * n n < 1 && (r -= 1 - n), this.show(), this.scale.set(r, r, r), (this.direction = this.direction.multiplyScalar(0.8)), this.direction.add(t.face.normal.clone().multiplyScalar(0.2)), this.position.copy(i).add(t.face.normal.clone().multiplyScalar(0.01)), this.lookAt(this.position.clone().add(this.direction)) } }), (n.prototype.writeAstag = function () { var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16), t = new Date() this.tagCount = 'undefined' == typeof this.tagCount ? 1 : this.tagCount + 1 var i = { enabled: !0, version: '0', created: t.toISOString(), created_by: 'APITest', position: this.position.clone(), stem: { enabled: o.tags.pole.enabled, direction: this.direction.multiplyScalar(o.tags.pole.height) }, label: 'tag ' + this.tagCount, description: 'Description ' + e, floor: (function (e) { if (e.currentFloor) { var t = e.floors.indexOf(e.currentFloor) return t > -1 ? t : void 0 } })(this.player.model), type: 'info', metadata: { preferred_camera: { mode: this.player.mode } } } console.log('--------------------------'), console.log(JSON.stringify(i)) var n = this.player.model.addtag(e, i).build() n && (n.disc && this.player.tagDiscs.push(n.disc), n.visible || n.show(o.tags.startup.fadeInDuration)) }), (t.exports = n) }, { '../enum/RenderLayers': 41, '../enum/RenderOrder': 42, '../settings': 166, '../shaders': 167, '../util/lerp': 188, '../util/texture': 194, '../util/transitions': 195, three: 217 } ], 150: [ function (e, t, i) { 'use strict' function n(e, t) { ;(this.chunks = []), (this.floorId = e), (this.roomId = t), (this.position = new r.Vector3()) } var r = e('three') ;(n.prototype.addChunk = function (e) { this.chunks.push(e) }), (n.prototype.calcBoundaries = function () { for ( var e = new r.Vector3(), t = new r.Vector3(0, 0, 0), i = new r.Vector3(0, 0, 0), n = new r.Vector3(0, 0, 0), o = 0, a = 0; a < this.chunks.length; a++ ) { var s = this.chunks[a], l = s.geometry.attributes.position if (l) for (var c = 0; c < l.array.length; c += 3) e.set(l.array[c], l.array[c + 1], l.array[c + 2]), t.add(e), 0 === c ? (i.copy(e), n.copy(e)) : (i.max(e), n.min(e)), o++ } o > 0 ? (t.multiplyScalar(1 / o), (this.average = t)) : (this.average = null), (this.boundsMax = i), (this.boundsMin = n), (this.center = new r.Vector3()), this.center.copy(i).sub(n).multiplyScalar(0.5).add(n) }), (t.exports = n) }, { three: 217 } ], 151: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e, t, i) { ;(this.obj3d = null), (this.nodes = []), (this.colorHull = []), (this.shortPaths = {}), (this.floorHull = null), (this.cameraHull = null), (this.floorPathDistance = 0), (this.floorCurvePoints = null), (this.floorCurveColors = null), (this.camCurvePoints = null), (this.warpDestHeroLoc = null), (this.warpDestPano = null), (this.warpPathPoints = null), (this.warpPathLengths = [0]), (this.warpLength = 0), (this.closeWarpDistance = 4), (this.UP = A.UP.clone()), (this.longestStep = 0), (this.upcomingTransType = null), (this.burnsDir = 1), //导览在DOLLHOUSE停留时的旋转方向 1 或 -1 (this.prevNextDist = 0), (this.nextI = 0), (this.activeTransType = null), (this.lastTransType = null), (this.bunnyObj = null), (this.director = e), (this.player = t), (this.playerControls = i), (this.modelManager = t.modelManager), this.updateModel(), this.updateDefaultsFromModelData(), this.bindEvents(), (this.warping = !1), (this.waitingToWarp = !1), (this.warpInterrupted = !1), (this.warpInterruptionBlackoutStyle = null), (this.warpInterruptionTravelTime = null) } var r = e('three'), o = e('../util/logger'), a = e('../enum/Viewmode'), s = e('../enum/RenderOrder'), l = e('../enum/WarpStyle'), c = e('../settings'), h = e('../util/math'), u = e('../util/lerp'), d = e('../util/easing'), p = e('../util/transitions'), f = e('../objects/Snapshot'), g = e('../effects'), m = e('../shaders'), v = (e('../gui/gui'), e('../util/texture')), A = e('../enum/Vectors'), y = (e('../model/ModelManager'), new o(i)), C = e('../enum/PlayerEvents'), I = e('../enum/BlackoutStyle'), E = e('../enum/ModelManagerEvents'), b = e('../constants'), w = { path: v.loadBase64( 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cA0Dj/xuFMPAxrUk7+Sjnz14CGtO+Sn/ZU5T3E7IdsiGgEIjtxdAheE2hJVZQAGjuM5rQLjq+UCZ+pEev341qG6/syK/YtHcmakhn0R99z56yvJ+QDZEtBQEFms1o+WgBwhYUANDAKDjCFCCLY0lp996O9jXfd4xgCAnF4rF/Gd1phun0PYQqOqYS2ZK1I7RjFN0jVKiP2u4DaNqaODEa1Z52T3SHKNO+/ebwArV7b3Y86Xj2KTWzXsVErqlWKsHe3tv/6iw/jqfOLqVcT2jLca5VPA3MpD93IJk0F6xbGHvGDoK2awCRqHa1HYJ+p0GV9ivK+XOXwpTqIy7c5/yUFIHAupc7W1k/JZsi2woCCIX4qq0AQL2hmBZxnuzKo5r2sDqxJ38pCY1fOTlVpnuT05T7b7It2Fi79DjAVy2ftSGorQAQi8Qvln4zRdovLZXcz7BtYFBWSTDBpRGLOOZPVpru0bPJ99XviQjQeZCyH0hKvko+O1HyzL9sBQBNY1/KnF2eu9jY4V/VQZ35ywPzW7MO++V6lp9yeaQgGzOZuEl2be36bN4A0NxjLJX/HHaxQ+zZdbPsheK3fHSSLoaKzsgmBz2jNNmeq/tpBPbswipYsUNuPPi8Ud/NLWXeAICJP1/OTcL/p6Zgl3e2zhvxXxK5JYhGo1dAwlxlrqXTyK2Iz9KRrZHN+SxGXvZ2fDfnMGBT9weHROJTXkeieF5ufiUQ7A/tddFz/GIfFL5Lu/ZUV9Uc8hrahwfmkhk93R8M9r975OON04K1Lj6XUi49a+tN3ocRlM+6RL5ksijL4VRi7xHrGg58NxuxXG8DFolVniO58w8OJRJXZVNO3f8Igcrqgy7J5/yUmtJQ2o9yqm/ZELBsT7DBbM/9vo+yrCAfziVHzgAAc8iZORdhT54JcduGhqq/e8Ir2EzQvOdU/bd1pdPmrB3aIhTyRJbtwQblVjO3D2cNANbMJ85Pk1i5xJBh3CKxfNKI1tyTbIFTH21XIEpLeeymL+d0aRtMyIoByvI08uVs8mUNAKj/n4VM2Z9no+jRfQxZ/Ua9/e2BrXGRdegvG4Vi8mSjFeb7ZINkixLrqKV9OaOIWR2cC35uxhwS3ETnRjKZNH4kgSjSi7Cyd+R/oGG/omBBkcfKW3DG8stAtkg2KavmuXw5YwCwlopyfqqsCqHn9fdq0o+90omyyFfRmC+4PU95KK89LuWdyrJF2KSsKAj4crYl3xkDgB7XzyjGaDwCwOSJlPQzsTzCIicbOvUGrv/5nIlyPURei0auNOqZhUDaJqXcOIR8mXw6U1FlDACoMsrbASTEA+2L4y9mUkbdm4hA1QHVX0bhT5l41/4vyks07Oco35SWTcI2pUUgi0/vFwBqe3t19Bwul1WRZADmYUuBnbVBJHdgow/QKGKzSSkw8FoILn7oNUu7/Minybcnp98vAMxgJ1Lbv3pyQjl+i2fW1cX+KocsckvROnfVmXiDzy5VSqJBtEqlUw7522tjfVgjYGsjDh/wqE779gTW+wUA9GZKW/2HbHdOkF79yIoADotwrAPPSVpZBQ7JA5ltNJNv7xcAMH1QzgAgWIqZI4E5jMRPe27dlliAfpxPOSYDaFk0HSMYYkJko2SrEl6ZfHtCAGjZ2H8YDEfKXX+xPfN6tdWXPavimvY1eyntp3KDpn3uwUlpbR0GW5VSYvi25ePjhJsQAFhV5Snjnsn11TRV9d9Giazc3D9NcOe3byOaRNuGCCqJzLY6yccnBgAm5AwAgvW/Z+x5UFlWfgT0eMX/Qsed48u3iSbRzi+BSmHZKmxWTiQm+viEAKBxJmUAwNvn/icbZg3JCag8UtEwj2DcNScl2pmGkuRBQA5JyFbJZuWQZqIUk318XwCgveIxYah2YnI5fpmmUNV/G0UxwzzhXHT0HG4jaVFJiDbxKCpzmWWS12Z57aivjxbIvgBQUXNkHW7FJCyn99e2r9kooVzSiSQi2pVuC+UFD7d18IJ+2mbf94JXgTxiaV+3su0LAGjjLSyQkCfJsQ/7E2z1ainnWHsCgE0mbduMBmztXW8zedHJiAfxKppAuWSEzVq2K6G+4319XADYf694OWQXG+SQQ24pcLCHYxN/8mnqJa98ssj9XE7bHX8uxL4AgCmM82UEMynkBFEmrFq2DB4JeVZ5KNOqNE8PWQaPlby2+5GvWwFgaVdXFBOAjpUNYuy08tYj9fEXZJNLNnl4VKeTfqNeyUW8iKdX/ILKh2yXbFg6+eHrls9DMCsAVFY2HO3G2HHJigvWBRrAUF3ZEFjc/WolqnSeL9klnsQ7m1zqvoUADqyybFgqOMjXyedJKCsAiAiTsvrPhKna/3lM56D49M9h049D8yRz/jF4WrydpxwuipLa8JjPWwEA87ylnP9vpFQAyOcNmtj/pN98eZx67idvp3Rwm46sNjzm81YA0Bj/uNtAFEH/9fWLKnYUka9ssjRvM5b7ungLi0ssGcoG8cIVTdvw64XndDcHNgo9ijiMNgGEmOMuuyKoC/FcEbnKKosWyX7Sr1dAyCCDV7oWzUdKWxZzSR8rAGAK8Bx8l+pCz992qQSSTJiW3uGPoyOuzW+xSAaSxW85ZOYvpy3zOYSZZvUic5b15BBK5MfFmVABIAfwnEXynfSbI7ejj7C+xJLFUaJhIiajLWModwb5vlYTmzZbRrBTJlcBIEvBnLLprRrU2i7N8tiH2/zSUZl8YB0AlrLaMvm+FhERqy0gG47cNFQAyFIoB1YceCki+AFZHnt+m2QhmTxnHBCGstoy+T76AMzDZcMRbaa9nYuqXpNNLknkwQ7P/HJJZNknRlomvu+G+rIPAbJlsul9N6T5Yh6ucY17P4kkDwBcqPZ/Noha+5Lo+OPzsj337z6fNyqbfxJIzVmIl2STj3yfRgGmyiYYdp5R1f8shYIOJc9W/WURIettmWXLKrRnD/j/84yVfUZTNSbkqwEwCaOlfUzdS9myZeR/4u1/unscSqXMTx+VsVQ64cuPRQHyTWqD76MGIKSrAeAginfCZwKla6Tp8p/WGwQZSy+JwingTft24bncziGmYgzXh4UkefTChor9eZKU3eOm7g8Owcqyz0mvOGS0ZJVeUG8FlNGmyfexnoMd4i0UNriZmgoAk2CKxqq+jFV/VZNuy/cTMlqyyieZvxLJadMHUx+A43vIl4o0TgFSAWA8iDidFx2jgdmAw5JVnSg8vgThZvLZNMqpgkYB5AsAKdUEGG89bUetWoXJNrPG35P5O8lKMssso9eyCTltOo6VwPJtBa5FzAGvC0hmfuhBlnboLxtuQZQ5my5O3JfSpuH71Ako3VkApmGqJkDa6tr6ErWYZSfliU25HINkJtlzpSmnZzLaNPk++gDkawIYmqECQNo7BNMC9/Yfc+wgyz6mg1OfUto0fJ/6AKSrAex+5VUVAFAwy7cMTEeUDuxRXCQ76eCUEwWZjqQ2jRqAuqRFIB6J/xOEky5AFwBYLK1DAVlUUi8RoACQ8JKhHV4zZs/Cevfyvo6774UY2tGunfTrFbqkA+niFT9Z+Uhq0wkaBRiRDTTd1Ms+AHxs7rzzUDbBrz5DB0sX2YzMY3mktGn4voZ1ytLVADRdK/sAoGn+bffttG+ESZdisZHRpsn3aRRAuhoAN8s7ADT3Gqdi1V+IhtB47ahOxbpP8PNJadPwfSn7AFIRVtY1gAjzf7tvp10ujDoVgpGkNp3ARCAxXIgiXqTlJi/bALBy2yCm/PLPeIGztzz4Z0Z185arLNxktGnyfaoBvCcLSGNycGGWbQCIRvTL0fmHF2bILuhk6RYyteyqI6lNv0edgO/YVcKrdFxj1V7xkolPbe/rVVg29iWZZHJUFuhm6ego0WAQk9Gm4ftvowbApdupxGRcul2KvDCz6WLq57GSTr79GRxSnnQjHR0iFygycto0fwfzAOTbfkvj/OhAla5TwoZo6C8rJOWgYwblpbRp+D71AUhXAxBCHJMBw1Dfau0xVuCcPWz6Ge6LdCRdw63l/tpJatNva8KUrwaAI6/LrwbAwzf0t78bpO+Uk65jIEho0+T7qAFob4zJKMsnVpFNadkyeKQs8rgtR1P38CcQ9Frd5iMNfehq6SyNQO4KQrZMNu0ul2Koa29oKZ7aWUxWt/MITS+bZoAWi14JA8G/8rhIV9K5PLTFxvuS2jL5vtaf2POKjAUR0cqjH6BlyzsHoBp2iYxl4KZMpDPp7iYPWWjLasvk+9qTDbOGhGC7ZQFrTA7sWFoeNQC95gt495ffxCfSmXQvg0tGWyafJ99HIKZL7LI+JPoP1cTwB4DVqzUutMslgt1TUSzdgYGnTH1gJqctj/p8GnwuXz8A5yf4UFaesmxu+84/YHLMxz1lKhEz0p0wkEgkd0SR0pZHfd4KADi04GV3NC+J6swVW4YlPAa7JJ0mZMbrP7Abfk5QpIQfYccgbcMzS4DIlaxjPj8aAEzzeVe4lEhUj2jLSiQhbfaVPSPHY7us0OpnF3jCgLCwmz5o6WS1YZH2eSsA8BR7VkpgeXgDQJTLf9KvVzYRaiwkteExn7cCwNBQ90tYGSTdzkDoHW+EEaIPJVzX8q0fHgqlLgyXVsVrQ1gQJsVTkDYnZj5bNiyVgOTr5PMklBUAHm9sTDIhXpRKSggDwzgM1cPjZJOrVHnikcrLoFxlqXRCkx9YWJiERqFRRVp70cyDDUunFnzd8nkIZgWAUQG5lM2AaMjayUu7uqIIbf8snVH4LhD/51FsfBfEQQF4o4PEHCT1ka/vCwA4zFHKAABnWeag5r6TqpzScBaGv8pmnYNdwAkTwsZu+mCkk9N2x/v6uADAtsoIKnqJT2MhmiyiRYJ71p/b9hEqbGiSF9muhBf6APb5+r4AMNz/Wi9kle6MAMh0UHPbt5dIiGPBIjVvS9SjRrO44Ixlk4EvHsUo+AqnbfYgCTVJpH3dEm1fAHi8cS52BxZ9EgrMcLDERTLKVahMEU29/fNhFhaM5LVZ0Tfq66MlsS8A0E9TsM35CsiP51ywsxd3vxroXvOm3r2Ho+p1jh/4BYknYURYBUnmybKSrZLNTr4vw+/JPj4hAKB6KmUAwJBZzcH6tDNlALBYGaIs9k/o6NKLzV8u+QgjwirI+lq2Sqsdpbwm+vjEADA4JGcAICA1LbDNgJaOHXHB+VektAcJhSKsCDMJRbMnksy2OsnHJwSAziU1b2FCkJTrArjgK1q3DcywVwJypeLTZ5+PCSHT5JJKXmkIK8JMXgmzS0Y2SraaPYWPT+Dblo+PE2FCAKD72Cigc9xzeb7SaTla/AJ5BCpAEsHLftVfAWiNJg0qZmSjkp7slMm39wsAaIPJGQBgFpAtcM2A1m3GEowHLyjYAco8A2FG2AUNBpltNJNv7xcAdrNnNgH0ATmB5ye29SWCdWx2pIy2+3baaAKG3aht8hOdhsEhegNp355Abr8A0FdXZ+AQg8cmpJLph+DXySROLllaNw/NRnvw07nSqGfZESDsCMPsKSR7IrFtkk+Tb09GbL8AYCUQQtpmANoBq9qeHDl2siIy/hbxaDhP+vUKbLSlLQy94lcCH8smYZslkHA3axafzhgAjBHjIUzIwD8pL03EIt+SUrJxQq1ct3sKJoPLfdIvjfhIOuozBiVhSFiO/Zb1M22TGf3Jb5nJl8mnM8mRUeD1p055nQtBfQFyXoKdv3Lr0Fw5hRuVKnLoIdRhKd1ccPQEv4u//5tKmSe31+kn0B99p3v0TEJMD0pjKaFooyJZtgiblFVA8mXy6UzyZQwAlBCbBt6bKYMM99CbGdWjusx9ATgOnktz8g0cmzZ86UCd7pxXXt5+eEdd9F/WnhzrGStL+k736BmlobRWnrEEPn+mscT0ADkvskWySTmly+3LWUFdvmVgeoVeQVEja5DwWeHE0EjiqA0NVX/3WY792Df3GU0Rxtfu98DrG6jeC87uZKmR33acXF3Q4S/WpKtI/POY034R+l1837QzxUTz2lp9ndcQ5uO3rHvwiMp47GWki+VL69Nzc9gYnvnYouo3M/HP6tyUAT2HT2TKJMm9WKWuXyOJLBPEAKj+TfwR7B1hsv8jkmY9Ve87avWbC3V+UobyUF6iQbSIJmoH70xQ1MMfvmKaQ8+0Dcrq/KjMiSeyOT+plTUAWDoLeZsBlnycX0YR2PouyX+tW4ePxpSlZi/Foeo6CrrdNNlnd728fWZHffTyjoUx2t/BkYtoEU2iTTyIl/dNBN48iq0jKjlCxLI92KAjxNwikseHc7ZbUsbQHyKxKT9D+6bCLflKostZVWUs9lPQkGeZrebhSb+jPfh3jCRHfpsrypeE8bjML5xzXOIFxu7HrfutJmI0/nl8v9iLJgLaqjhJzDpR+PJxIvn61bI92KCvQuRgjiA9TD6cIwltvJv7au1N3oUAIPUcfFOIps46/ZHcmrj/9PTedw+M8wNeA6dq17hRNZyz32P3htvba2NSbOAyOgNOuwRNhPMhm5vbew+MiA+PfLTukA9cw9cm4ZZeYyWGKKXrkxgvPgLA3ejczbn9fO4mAKjBuX45nqiM3zXO/l2G5aMxVvNF4OO486er+A+jHX42VcPba6NXyOL8ZA8kC8lEspGMaCI87FIToTqNsa9mSLZGNuerEDaY2/HdvDUA4tPWZ7yEGtg8Gzx9SwJlv4dawI2+CYBNINv+4Tt/wxtwrlMywJGewySOOxLJkd95UcV3Sm6iQ02EWDT+ORjYxVjYc4JjtAXb2f7wDz6BjWJNx2gWSAhv/+/i7f/9ArN5nFzsaK/V0R+V+7IVAFp6jGuxx9mPcpPy+algQ0bKOO6RhZU7/ZCkpTd5Jt4K/1Uyb1TxYdl3m6jir6uL/bVkehIQaOpNfFJj2iWobtJS2ZKbCNjW6jOdddEH/VCNJv3oEf0F6FHpB3+7PE1TfLOzXv9xvvR5mwBEIJUYvh1Vuv0WEuQj7ulzFEg0Ev2FpzzHMdNY8Sf9WlV8Jh5iKXYWVaNh3FeGxfkJItKFdCLdSEfsS/9QKU2EUrAeV2RFfbVsTHLnJ18ln7WjoK0aABFq7UveicTU6yv1hTbomRiy+pOXQjZvGZkf0SPPFMrTOqBBsDuSI8O/e+SUmj2F5g9y+pWb+6dF4xWfw5v0YhygN79QXVJG6sS1i+KeHmbjWC2vUGULTI9m4287aqM0FT3vZTsANG1NnBiNak/npeh3AsHeFObwgmImvxQreltf8tfI+wVb+QV7G45/N9r3t3fWx56ylSfkiVp6Eiehn+ASBAJqIky1qe5/ouOROl09uaytvrSKpyHfdE8YlsAkmTQXrFsYs/VCstUEIFlGCYpHS5DLm6xUQFr8bq9OE1ra++FUVLlyDpOOVnfFn1OMrdrNnp7ZUad/VTn/R+ZAWBAmhA1hhNnrf87XRCDMCfuPqLj4jU6mIpsKgPMDu0ftOj8hZrsGQImlmeNOwuS5hClu6KjXV+dJVvLjth7j20zjP8hMSDwDOe4QQyO/m7wZY+b06u4YAi0b+w/jlRhF0PjFMNMTx+5P+DTFd9rr9TUT7rnwo7XHWA05rneBtOMkC10zUVAAIGlbe41nHR3WcRyCfQQxa1Ws6KzVN+y74/CX2t5efQZfsAtkZ+4jPVrFvwsTKG7vODkmf5Npn+DyfmndlliAIHsJmggX4pU1/q3/+m7x9JxMO904pU1Ln7EMqxHXg57t2rJTvAulQ8PGqEkV1J9SsFJgckuhgvmUXsOWUnfReLRb/KeLE84G7ZmojtI2an+i4al0Ff9ryvmdQ52whGF/jbAljAlrwpywT5eBc8zGUSLbIRvCrYL9ZBwZ774KcXOhzApWrHPng3ehADAxSP4LU5hnVOjxu1zrD9Aip2G8/ioxOHQEDPRMGpt2820kP+LuSkjYEsaENWFO2DOUgStc0e4n2yEbcoW+w0TJJzt2Pnh3oWQLbgIQg9aekfO5FimYWaHCOZZeiOuxrPX7jtFThEKPQFuv8T0scrohKIoKM3VBR30ca0QKuwquARD5jvab7sVCYywMC8aFo6ZWN/eMnBcMaZWUfiNAtkI247cctvnDFy2ftJ3ho4RF1QAoe2tP8izse3X/R6Tk/ma1GYVow8gAdeioSyGQEQH0+K/Am78dVX89YwIJb9ICLEx++2MxohUdAMCMY0TgrxgRWFAMY5/yDGB3m0YnN8vwSQ/F1gUEWrcm6nhU6wJpx1d0uiCuRRJtf+og/SR+iGJ4FNUESDPChDZ2bTFMfcxTzaJah2w7y/iIh2KdRsCyCdgGfgbG+S3RR32wKOen/KUEAEbVaVrYYQkSkP9Q5TmMRaPrmnr3Hh4QkZWYLiNg2QJswrINl3k5SZ58r9QmbUkBgJQxjNTV+Eg4qZjbtFDQcyIstm5p13sHuc1L0ZcbAbIBsgWyCbkl3U+6RNr39ntQyI2SA8D6RRU7sBnHzwthKkNams1YdUB1uwoCMpSGPzJQ2ZMNBGRm6wSQyOfI9ybcLOJHyQHA4pn88EY0QgK3nBVTSxuqaqo3quZAEZYT8CxU5lT2ZANBU8XyNficE3I7EgA6Fx36IUuZMp/UkxUriv4RHu9WHYNZIQrdAyprKvMgvvmtwoCvWT7nQMmg6ePchWHBDQC10TmK3lFCVH2LJc1WNUToHeZ+cKKhPhoJguEf5gf/Unli2K8Lw37LSqUzlt+RGsAYsVQidRmGBofGfgfpkwyCxoCtiSBBElzJahsBKlsq46A6P/mW5WO2Nc6f0NEAsK6h4m/onFidn620KappFpiaNixt+RQtmFWmKFsQCNY4/ziNybfIx8bdKvmrowGApBka2PQTVFMCu9UVTQHVsNDJWgxCO8GoK9gI0HbtWNhDZRqk6b2TQSefIt+afL/U36gNOX+N7vGmbQ0y4KOoiMeGjZELg7Ynv/MlGkyK1vFltByc8eXB1CBthdZ+E+ZCN7aRc+UNR4IKbgZtmnAGG+HL49GKp2lXmAwP1S2JEaAyo7ILuvMTxORLbjg/0XYlABDhztrYz1Bt8XR7buLr9IVazAzaEor2hXNtYxGnhS5neqjyU1lRmVHZBR0K8iHyJbf0cKUJMCZs21/eP1hUVT8FJrPH7gX5E4XRxcyRC7zccjzIeHktO23dTbv3BnUoejJeGJp+hQ8OnNT+qYPem/zMqd+uBgASsrU3sRAVjb8Evz8gDTmdOyDYV7w+fMSpAg8rHexP8WnY2H9g01DX9oD0ErvRPQ/NT3XUxba6ydf1AEDCY4LQ1xGVb3VTEa9pozbQnkwlr/DrLEKv9ZWVH53VR8d1wb7aZJWxGLlgX1djwo/jvf6TZfEkABDT1j7jz5h3fcZkAQL9GxMzsCTzX8WeXTd3ts4bCbQuAROejujm0+Z8Azb1v/HWl/qgzkKhtZb51ur/WGi+YtK71gk4WZjUyOAlmMn035PvB/o3DA9vnhu16XOew5HRKwOtS4CEJ6wJc8I+bM5PPmL5ikfl4VkNgPRp3mos1iJ8I9pqUY/085aNYH8YSiSu2tBQ9XdvGZcHt2Xdg0dUxmI/hdN/Nowao92fNFNiydqF+pNe6edpACCl0BSgalvec8u9AsBxPoINYsfk24YM4xYVCJxB13J8Xb8G07Qvg/NXOUNVPiqo+l/bUasXfLhHKZp4HgAgLEcQuB9BAIdAhvpKYBjnN8mk8SPVUVhcOVMHnx7VaZn5JfiLFUclGLng/A/A+emkKZiNd5cfAYAt7dpZUXXAkdiGiS/xTlV/OFG1Dm+t3/NE6qb2xfEX/ZEiWFzbnhw5VsQi34IrnB/a5uK4IoHzbxz88LWmxxvnDo+77clXXwIAaXZ677sHxngN7chS0GGGnqDiDhOcVSoeYFz8sL021ucOi2BTbetL1GLe63Wo6lPt0LMOaj9Rg/M/mxD9Sx6tO+QDP+TwLQCQsrQtk7UzC2Nz/FDeP544NlywOzGr8O5yn1WYnr13Ad70F6F1mPkYcP8KylXOqOvvSomRhnV1U95wlVEO4r4GAJJrxZbheboe3QxBArlDSw5s8z8SLCW4WM9M8873jD0PPtkwK5CbqeRXdGKKxd2vVh6sTzuTadpFOH0XJ/GwyMQU4f8F53/LMJKnOLGxZylo+R4ASPggnshSCugZ8wrWLzi73zTFnWvb12zEwiMzY7qg3sQinea2by/RNA6nZ2fD6WuCqooDcktzQpUUAYAAbesxTmeatWNLqHt7bRrP+5gK+gQ6hDckhdjwSH38BeTztHfYppy5kvGVPSPHRTlfhqr9MkzaOQ2J1TkMdIaGKdra6/VHc4Hn1TNpAgApTNs2WTu3wGK8AiAIfKi6CPfvYsLcYKTMDX5XG7NhZjXnItoyxumPNaIQy69Zlw0c3Ec5ChPHeK+tj9+TI5mnj6RztLbexBUwoMAdNOJpqTH2OkYUnoNBbedMbE+ZfDs3je2di6pe80KOli2DRwpNPyaiiWME48fAiI5Bz/0J4D3TC/6B5SHMK9vrYr+QSX7pAgCBg4lC12N4cLVMQAVBFgSEvVyI7XBK/IkdGhNvo1+hn5ka+hdEv0ixfi1iDpiG2W9oRv/uV17tJ71mzJ5Vo5t6jaZrNWZKq+YRVoPOuRqmmfhkNSbjU1Ee8xBsjhHccvgpQcBDKhmFuL69Tv++VDJBGCkDAIFENQHBtX+DgNLKKFthKnnkQ4Cq/VyYX5XtzT+GlNTORX0CES1yB4RVHYNjJaY+g4RAImWmLpapzT8ZPKkDAAmbHh34L3wN7H7uk0FXv8sCgQH09n9Glt7+bIhLHwBI8KAf55QNfHU/nAig2h+YY+YCEQDITNIzBh+BwHPCaTZKqzAgAOffhRl+K2Udqp2McWAWXBCgNG+aFk9MVkL9VgjIgADZJtloUJyfMAtMACBhadEErZwC0Bvpt7oUArIgQDZJtunnwp5isAhUACAFadkkrZ0G4A8Uo7DKoxBwGgGyRbJJv5b0lqJPYPoAMijJW3qwvRjna8ph04gM+qtbPiNAm71gzca3O+utbbzQ/A/eFeQAYKFNG41GIvweTBf6WPDgVxIHFgHavTclzvNyA083sApcE2AyCFQAycTek1ANe2jyM/VbIeAGAmRrZHNBd37CJvA1gHEFzLFf/NcxZ/0mNAn0cffVV4WAIwigym/A+b/VOXpiTyCr/JOBCFMAsHSzziLk2r1QbPZkZdVvhUCxCMDbX8Fi3nPdPquvWPmKzRf4JsBkxamA6ERVdM4E/mjyybqp3/4gQLZENhU25yc0Q1cDGG8irT2Jq7C3wI9Uk2A8Kuq7XQSoyo+3/jc76nEaUUivUAcAKrOWnsRJGCr8Nf5OCmkZKrVcQABv/afw98XO+thTLpCXhmTomgCTkaUCHOzfdDI22/wm9mQqi113J2OgfheAAGyEbIVsJuzOT6iEvgYwvuibuoc/EYlFbkNtoHH8ffVdIUAI4I3flUqkLlvXUPG3ckGkrALAWKGiWfAFrmk3QflpY/fUZ/kigB7+PSxlXtdxcuw35YZC6JsAmQoUVbv/FMYH80whbsHzRKY06l5ZIJAgGyBbKEfnpxIuyxrAeNMe3WcgcismEJ0x/r76Hm4EaDafYaSuDtLSXTdKpOwDwBiorT0GHVH1Y/QPLBi7pz7DhwDa+U+jM/jajnp9ffi0K1wjFQAmYsZbe5KrOBc3YJ/74yY+Ur8CjYAQLwjBr++oj9IycjT71UUIlGUfQI6iFzCQP7Y/vGa+wAkueFu8lCOtehQABKgMqSypTKlsIbJy/nHlpmoA48DY7+t990Va5p55ocb5N1AjOH6/5+qGvAgI8Tw6+G7u3PngXeycc1LyCuqvZCoA2MS/uc9owhnW16Df9HSbWVQyXxAQj8Lbb1lbq6/zhX3AmKoAUGCBNW1NnBiJalejInmeWmNQIHguJbfm7HN2Typp3rpuYewZl9iEkqwKAEUW6/ItA9NjkfjFmsa+hFrBvCLJqGwlISB2mCb7VSI1csdji6rfLIlUmWZWAcCBgm/uMZain+DLGEY8C4DGHSCpSGRBAD14I6h9/RHt+1+urdcfz5JM3baJgAoANoGyk6yp+4NDIrHKc1AjOAfzCU5DHjXKYge4/Gng7+IJdODfl0oM3beu4cB382dRKewgoAKAHZSKSNO6bWAGi8TOwjHb5+JI7VMBtMK6ABzxpsepumIT/ruXpRJ/7Di5encB2VVSmwgoo7QJVCnJVmzaO1OP62dgKLEFNYPloKUOOs0M6ADe9I9hWV6nMWI8tP7UKa9nTqbuOoWACgBOIWmTznH3vRCbc9TRp6DnGsGAtZT9/AKM1wOLTmDRuZs9s6mvrs6wCaVK5gACKgA4AGIpJFo29h/GqipPQY33FI0zfPJa0IuVQlPivFh5KfpMwTZDz81scGhz55KatySWN/SiqQAgWREv7dpZUVFzZB0KZiFWKM6Hw8xHLeFY/A7U6MJob714EY7+LFbe4Y9tHe5/rffxxrnDkkFe1uKoABCA4l/a1RWtrGw4WkTYfGxkcjw6Fo9CYJgL55qDqvMMP1VA9R2dc2IXZNmJDruXhWk+z1Ps2aGh7pceb2xM+imb4p0fARUA8mMkdYrF3a9W1sSmzY6ICAKCeTjX+KEQeCr60PEppqKA6ffBgvEKfMYxFhHDvRjG0qlGMdbUSOD+CN7SCdynDVJGOBP0pn4P996Bc7/NuMAne1uY9Km9keKpnf2JPa882TBL7bMIYIJ6/X8QmpCW0hsGOwAAAABJRU5ErkJggg==' ) } ;(n.prototype.setScene = function (e) { this.createCpm(e), this.createBunnyObj(e) }), (n.prototype.updateModel = function () { this.model = this.modelManager.getActiveModel() }), (n.prototype.bindEvents = function () { this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this)) }), (n.prototype.updateDefaultsFromModelData = function () { this.model.data }), (n.prototype.pointPathDistance = function (e) { for (var t = 0, i = 1; i < e.length; i += 1) t += e[i - 1].distanceTo(e[i]) return t }), (n.prototype.pointPathLengths = function (e) { for (var t = [0], i = 1; i < e.length; i += 1) t.push(t[i - 1] + e[i - 1].distanceTo(e[i])) return t }), (n.prototype.interpAlongPath = function (e, t, i) { var n, o = new r.Vector3(), a = t[t.length - 1] if (i < 1) { n = i * a for (var s = 1; s < t.length; s += 1) if (t[s] > n) { var l = (n - t[s - 1]) / (t[s] - t[s - 1]) return o.copy(e[s]), o.sub(e[s - 1]), o.multiplyScalar(l), o.add(e[s - 1]), o } } else o.copy(e[e.length - 1]) return o }), (n.prototype.pathHeight = function () { return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight }), (n.prototype.createBunnyObj = function (e) { this.bunnyObj || ((this.bunnyObj = new r.AxisHelper(0.1)), (this.bunnyObj.visible = c.warp.showBunny)), this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj), e.add(this.bunnyObj) }), (n.prototype.createCpm = function (e) { if (!this.currentPanoMarker) { var t = this.makeWaypointObj(w.pathEnd, 'Current') ;(t.material.uniforms.opacity.value = 0), (this.currentPanoMarker = { mesh: t, placed: !1 }) } this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh), this.placeCpm(), this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh) }), (n.prototype.placeCpm = function () { if ( c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned() ) { var e = this.player.currentPano.floor this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh), e.add(this.currentPanoMarker.mesh)), this.currentPanoMarker.mesh.position .copy(this.player.currentPano.floorPosition) .sub(e.position), (this.currentPanoMarker.mesh.position.y += this.pathHeight()), (this.currentPanoMarker.placed = !0) } else this.popOutCpm() }), (n.prototype.fadeInCpm = function (e) { ;(this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned()) || (c.path.mapGuides && this.currentPanoMarker.placed && p.start( u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, 'value', 1), e )) }), (n.prototype.fadeOutCpm = function (e) { p.start( u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, 'value', 0), e ) }), (n.prototype.popInCpm = function () { c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2) }), (n.prototype.popOutCpm = function () { this.fadeOutCpm(2) }), (n.prototype.brushPrefs = { linewidth: 7, strokeWidth: 15, cvSegments: 48, paveStep: 0.1, paveWidth: 0.2, lookBlendDist: 3, maxTurn: r.Math.degToRad(2) }), (n.prototype.panoPathDistance = function (e) { var t = this.model.panos if (!e || e.length < 2) return 0 for (var i = [], n = 0; n < e.length; n += 1) i.push(t.get(e[n]).floorPosition) return this.pointPathDistance(i) }), (n.prototype.loadTileTexture = function (e) { var t = v.load( e, function (t) { ;(t.wrapS = r.RepeatWrapping), (t.wrapT = r.RepeatWrapping), (t.needsUpdate = !0), y.debug('path texture "' + e + '" is ready') }, function () { y.error('path texture "' + e + '" failed') } ) return (t.mapping = r.UVMapping), t }), (n.prototype.buildWarpDestinationDescriptor = function (e, t, i, n, r, o) { var a = { cameraMode: n, position: e, quaternion: t, panoId: i, orthoZoom: o, floorVisibility: r, thumbUrl: null, name: null } return new f(a) }), (n.prototype.buildWarpDestinationDescriptorFromHero = function (e) { return this.buildWarpDestinationDescriptor( e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom ) }), (n.prototype.setWarpDestination = function (e) { this.warpDestHeroLoc = e }), (n.prototype.setWarpDestinationByHeroIndex = function (e) { var t = this.getHeroDescriptorByHeroIndex(e) return null !== t && (this.setWarpDestination(t), !0) }), (n.prototype.setWarpDestinationByPano = function (e, t) { var i = this.model.panos.get(e.id) return !!i && this.setWarpDestinationByPanoId(e.id, t) }), (n.prototype.setWarpDestinationByPanoId = function (e, t) { var i = this.model.panos.get(e) if (i) { t = t || new r.Quaternion() var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, 'panorama', [], -1) return this.setWarpDestination(n), !0 } return !1 }), (n.prototype.getHeroDescriptorByHeroIndex = function (e) { var t = this.model.heroCount() /* if (null !== this.warpDestHeroLoc && t < 2) return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."), this.model.getHeroDescriptorByIndex(0); */ var i = this.model.getHeroDescriptorByIndex(e) if (i) { var n = i.isPano() ? i.panoId : i.cameraMode y.debug( 'ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + ' choices.' ) } return i }), (n.prototype.getHeroDescriptorByPano = function (e) { var t = this.model.panos.get(e.id) return t ? this.getHeroDescriptorByPanoId(e.id) : null }), (n.prototype.getHeroDescriptorByPanoId = function (e) { var t = this.getHeroIndexFromPanoId(e) return this.getHeroDescriptorByHeroIndex(t) }), (n.prototype.getHeroIndexFromPanoId = function (e) { for (var t = 0; t < this.model.heroLocations.length; t++) { var i = this.model.heroLocations[t], n = this.getHeroId(i) if (n && n === e) return t } return -1 }), (n.prototype.getHeroPano = function (e) { if (null === e) return y.warn('getHeroPano(): no destination'), null var t = this.getHeroId(e), i = this.model.panos.get(t) return ( void 0 === i && ((i = null), '' !== t && y.debug('unable to find pano "' + t + '"')), i ) }), (n.prototype.getHeroId = function (e) { return e.panoId }), (n.prototype.setWarpDestPano = function () { return (this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc)), this.warpDestPano }), (n.prototype.brushToWarpPano = function (e, t) { if ((this.discardPathObject(), !this.setWarpDestPano())) return !1 if ( (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn('Can only brush from pano to pano'), !this.warpDestPano) ) return y.info('No brush'), !1 if (!this.player.currentPano) return y.debug('No current pano, visibility undefined'), !1 if (!this.warpDestPano) return y.info('No wPano, visibility undefined'), !1 if (!this.warpDestPano.isAligned()) return y.debug('Cannot brush to unaligned pano'), !1 var i = (e === l.STD || e === l.WALK) && c.path.mapGuides, n = !0 if (this.player.currentPano.id === this.warpDestPano.id) y.debug('Already at destination pano') else { ;(this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano)), (n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1), (this.obj3d = new r.Object3D()), y.debug( 'Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ')' ), n ? (y.info('No "walkable" route, using fall-back warp style transition'), (e = t)) : (this.setPathHulls(this.nodes), this.setFloorCurves(), i && ('chevron' === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : 'ribbon' === c.path.style && this.obj3d.add( this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors) ))), this.player.currentPano.floor.add(this.obj3d) var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN, s = e === l.STD if (!n && (i || s)) { if (o) { var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints) this.obj3d.add(h) } var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]) this.obj3d.add(u) } this.appearSlow() } return (this.upcomingTransType = e), !n }), (n.prototype.findShortestPath = function (e, t) { if (!e || !t) return null var i = c.warp.walkExtraPanosDistance, n = e.id + ':' + t.id + ':' + i if (this.shortPaths.hasOwnProperty(n)) return this.shortPaths[n] ? this.shortPaths[n].slice() : null var r = t.id + ':' + e.id + ':' + i if (this.shortPaths.hasOwnProperty(r)) return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null var o = this.model.panos.aStarSearch(e, t) return ( this.model.panos.includeNodesNearPath(o, i), (this.shortPaths[n] = o ? o.slice() : null), o ) }), (n.prototype.makePathHulls = function (e) { var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos ;(t = u.get(e[0])), (r = t.floor.floorIndex) for (var d = 0; d < e.length; d += 1) (t = u.get(e[d])), (i = t.floorPosition.clone().sub(this.model.position)), (i.y += this.pathHeight()), s.push(i), l.push(t.position.clone()), (n = t.floor.floorIndex), h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color), d > 0 && ((o = l[d].distanceTo(l[d - 1])), o > a && (a = o)) return ( a > this.longestStep && ((this.longestStep = a), y.debug('path contains ' + a + ' meter segment')), { floor: s, camera: l, color: h } ) }), (n.prototype.makeFloorCurves = function (e, t, i) { var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius, o = this.pointPathDistance(e) - 2 * n, s = e.slice(0), l = s[1].clone().sub(s[0]) ;(l.y = 0), l.normalize().multiplyScalar(n), (s[0] = new r.Vector3().copy(s[0]).add(l)), (l = s[s.length - 2].clone().sub(s[s.length - 1])), (l.y = 0), l.normalize().multiplyScalar(n), (s[s.length - 1] = new r.Vector3().copy(s[s.length - 1]).add(l)) var h = new r.CatmullRomCurve3(s), u = Math.floor(o / i) ;(u = 4 * Math.floor(u / 4)), (u = Math.max(4, u)) for ( var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3(), A = 0; A < g.length; A += 1 ) { ;(f = 0), (d = g[A].distanceTo(e[0])) for (var y = 1; y < e.length; y += 1) v.copy(g[A]).sub(e[y]), (v.y *= 4), (p = v.length()), p < d && (f = y) m.push(t[f]) } return { distance: o, points: g, colors: m } }), (n.prototype.makeCameraCurvePoints = function (e, t) { var i = this.pointPathDistance(e), n = new r.CatmullRomCurve3(e) return n.getSpacedPoints(Math.max(2, Math.floor(i / t))) }), (n.prototype.makeCameraCurveTangents = function (e, t) { var i = this.pointPathDistance(e), n = new r.CatmullRomCurve3(e), o = Math.max(2, Math.floor(i / t)) o || (o = 5) for (var a = [], s = 0; s <= o; s++) a.push(n.getTangentAt(s / o)) return a }), (n.prototype.setPathHulls = function (e) { var t = this.makePathHulls(e) ;(this.floorHull = t.floor), (this.cameraHull = t.camera), (this.colorHull = t.color) }), (n.prototype.setFloorCurves = function () { var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep) ;(this.floorPathDistance = e.distance), (this.floorCurvePoints = e.points), (this.floorCurveColors = e.colors) }), (n.prototype.setCameraCurvePoints = function () { this.camCurvePoints = this.makeCameraCurvePoints( this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep ) }), (n.prototype.chooseWarpPath = function (e) { var t, i, n, o = this.playerControls.cameras[a.PANORAMA] if (this.player.currentPano === this.warpDestPano || !e) return (this.warpPathPoints = null), (this.warpLength = 0), !1 ;(this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano)), void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug('warp path to unreachable node'), (t = this.warpDestPano.position.clone().sub(o.position)), (i = t.clone().negate()), t.multiplyScalar(0.15).add(o.position), i.multiplyScalar(0.15).add(this.warpDestPano.position), (t.y = o.position.y), (i.y = this.warpDestPano.position.y), (n = new r.CubicBezierCurve3( o.position.clone(), t, i, this.warpDestPano.position.clone() )), (this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments))) : (y.debug( 'follow warp path (path distance was ' + this.nodes.length + ' nodes, ' + this.floorPathDistance + ')' ), this.setCameraCurvePoints(), (this.warpPathPoints = this.camCurvePoints.slice(0))), (this.warpLength = 0), (this.warpPathLengths = [0]) for ( var s = new r.Vector3(), l = new r.Vector3(), h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1 ) { s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]) var p = s.length() s.y *= c.warp.climbEffort var f = s.length() / p if (d > 1) { s.setY(0).normalize(), l .copy(this.warpPathPoints[d - 2]) .sub(this.warpPathPoints[d - 1]) .setY(0) .normalize() var g = Math.min(1, s.dot(l)), m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h)) f = Math.max(m, f) } ;(this.warpLength += p * f), (this.warpPathLengths[d] = this.warpLength) } return !0 }), (n.prototype.drawPathRibbon = function (e, t) { this.bunnyObj.visible = c.warp.showBunny for ( var i = 0.6 * c.path.ribbonWidth * 0.5, n = new r.Vector3(), o = new r.Vector3(0, this.pathHeight(), 0), l = new r.Geometry(), h = new r.Vector3(), u = 0; u < e.length; u += 1 ) { h.copy(e[u]), 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(), h.normalize(), n.crossVectors(h, A.UP), n.multiplyScalar(i) var d = new r.Vector3().copy(e[u]).add(o) d.sub(n), l.vertices.push(d), (d = new r.Vector3().copy(e[u]).add(o)), d.add(n), l.vertices.push(d) } var p, f = 0 for (u = 0; u < e.length - 1; u += 1) { var g = 2 * u, v = f f += e[u + 1].distanceTo(e[u]) var y = f, C = t[u], I = t[u + 1] ;(p = new r.Face3(g, g + 1, g + 2)), (p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)]), l.faces.push(p), l.faceVertexUvs[0].push([ new r.Vector2(0, v), new r.Vector2(1, v), new r.Vector2(0, y) ]), (p = new r.Face3(g + 2, g + 1, g + 3)), (p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)]), l.faces.push(p), l.faceVertexUvs[0].push([ new r.Vector2(0, y), new r.Vector2(1, v), new r.Vector2(1, y) ]) } l.computeFaceNormals(), l.computeVertexNormals() var E, b this.player.mode === a.PANORAMA ? ((b = r.UniformsUtils.clone(m.ribbon.uniforms)), (b.map.value = w.path), (b.opacity.value = 0), b.color.value.set(c.path.color), (E = new r.RawShaderMaterial({ side: r.DoubleSide, depthWrite: !1, transparent: !0, vertexShader: m.ribbon.vertexShader, fragmentShader: m.ribbon.fragmentShader, uniforms: b, name: 'ribbonT', opacity: 0 }))) : (E = new r.MeshBasicMaterial({ color: 16777215, side: r.DoubleSide, name: 'ribbonOut', vertexColors: r.VertexColors })) var _ = new r.Mesh(l, E) return ( (_.name = 'ribbon'), this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon), _ ) }), (n.prototype.drawPathPavement = function (e) { for ( var t, i = 0.25, n = new r.Vector3(), o = new r.Geometry(), s = new r.Vector3(), l = 0; l < e.length; l += 1 ) s.copy(e[l]), 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]), s.normalize(), n.crossVectors(s, A.UP), n.multiplyScalar(this.brushPrefs.paveWidth), (t = new r.Vector3().copy(e[l])), t.sub(n), o.vertices.push(t), o.vertices.push(new r.Vector3().copy(e[l])), (t = new r.Vector3().copy(e[l])), t.add(n), o.vertices.push(t) var h, u, d for (l = 0; l < e.length - 1; l += 1) (h = 3 * l + 1), (u = l * i), (d = u + i), o.faces.push(new r.Face3(h - 1, h, h + 3)), o.faceVertexUvs[0].push([ new r.Vector2(0, u), new r.Vector2(0.5, u), new r.Vector2(0.5, d) ]), o.faces.push(new r.Face3(h + 3, h + 2, h - 1)), o.faceVertexUvs[0].push([ new r.Vector2(0.5, d), new r.Vector2(0, d), new r.Vector2(0, u) ]), o.faces.push(new r.Face3(h + 3, h, h + 1)), o.faceVertexUvs[0].push([ new r.Vector2(0.5, d), new r.Vector2(0.5, u), new r.Vector2(1, u) ]), o.faces.push(new r.Face3(h + 3, h + 1, h + 4)), o.faceVertexUvs[0].push([ new r.Vector2(0.5, d), new r.Vector2(1, u), new r.Vector2(1, d) ]) var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({ color: c.path.color, side: r.DoubleSide, transparent: !0, depthWrite: !1, opacity: 0, name: 'paveT', map: w.path }) : new r.MeshBasicMaterial({ color: c.path.color, side: r.DoubleSide, transparent: !0, depthWrite: !1, opacity: 1, name: 'paveO', map: w.path }) return new r.Mesh(o, p) }), (n.prototype.hintPrefs = { rad: 0.18, width: 0.0125, depth: 0.0625, setBack: -0.04, markRad: 0.25, markInnerRad: 0.16 }), (n.prototype.makeWaypointObj = function (e, t) { var i = new r.Geometry(), n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius, o = this.pathHeight() i.vertices.push( new r.Vector3(-n, o, n), new r.Vector3(-n, o, -n), new r.Vector3(n, o, -n), new r.Vector3(n, o, n) ), i.faces.push(new r.Face3(0, 1, 2), new r.Face3(2, 3, 0)), i.faceVertexUvs[0].push([ new r.Vector2(0, 0), new r.Vector2(1, 0), new r.Vector2(1, 1) ]), i.faceVertexUvs[0].push([ new r.Vector2(1, 1), new r.Vector2(0, 1), new r.Vector2(0, 0) ]) var s = r.UniformsUtils.clone(m.waypoint.uniforms) ;(s.map.value = e), (s.opacity.value = 0), s.color.value.set(c.path.color) var l = { side: r.DoubleSide, depthWrite: !1, transparent: !0, vertexShader: m.waypoint.vertexShader, fragmentShader: m.waypoint.fragmentShader, uniforms: s, name: 'waypoint', opacity: 0 } this.player.mode !== a.PANORAMA && ((l.depthTest = !1), (l.name = 'wayPtOut')) var h = new r.RawShaderMaterial(l), u = new r.Mesh(i, h) return (u.name = t), u }), (n.prototype.makeStartMarker = function (e, t) { var i = new r.Vector3().copy(t[1]).sub(t[0]) ;(i.y = 0), i.normalize() var n = Math.acos(i.x), o = this.makeWaypointObj(w.pathStart, 'Start') return o.rotateOnAxis(new r.Vector3(0, 1, 0), n), o.position.copy(e), o }), (n.prototype.makeEndMarker = function (e) { var t = this.makeWaypointObj(w.pathEnd, 'End'), i = this.model.panos.get(this.nodes[0]).floor.floorIndex, n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex return ( i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown), t.position.copy(e), t ) }), (n.prototype.pathClean = function (e) { if (e) { for (var t in e.children) this.pathClean(e.children[t]) e.geometry && e.geometry.dispose(), e.material && e.material.dispose() } }), (n.prototype.discardPathObject = function () { if (this.obj3d) { var e = this.obj3d.parent e && e.remove(this.obj3d), this.pathClean(this.obj3d) } ;(this.obj3d = null), this.popInCpm() }), (n.prototype.discardSlow = function () { if (this.obj3d) { if (this.player.mode !== a.PANORAMA) return void this.discardPathObject() for ( var e, t = this, i = 0, n = function () { this.discardPathObject() }.bind(this), r = 0; r < t.obj3d.children.length; r += 1 ) (e = t.obj3d.children[r]), void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start( u.property(e.material.uniforms.opacity, 'value', 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing] ) : p.start( u.property(e.material, 'opacity', 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing] ), (i += 1), (n = null)) 0 === i && this.discardPathObject(), this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3) } }), (n.prototype.appearSlow = function () { var e, t = this this.fadeOutCpm(c.path.fadeInTime) for ( var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1 ) (e = t.obj3d.children[n]), void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start( u.property(e.material.uniforms.opacity, 'value', i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing] ) : p.start( u.property(e.material, 'opacity', i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing] )) }), (n.prototype.update = function () { this.obj3d && this.obj3d.updateMatrixWorld() }), (n.prototype.calcBurnsAmount = function (e) { //计算导览点旋转角 var t = r.Math.degToRad(c.warp.burnsAngle) if (this.player.mode === a.PANORAMA) { var i = this.burnsDir * t if (this.upcomingTransType === l.BLACK) return i var n = e if (null === n) return y.warn('Transition request for non-highlight'), i var o = this.getHeroDescriptorByHeroIndex(n) if (null === o) return i if (!o.isPano()) return i var s = this.getHeroPano(o), h = this.playerControls.cameras[a.PANORAMA], u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize(), d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t), p = function (e) { var i = Math.acos(Math.min(1, e.dot(u))), n = new r.Vector3().crossVectors(u, e) return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y) } if (s === this.player.currentPano) return (i = p( A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize() )) var f = this.findShortestPath(this.player.currentPano, s) if (void 0 === f || null === f || f.length < 1) return y.debug('Empty path ahead...'), i var g = this.makePathHulls(f), m = new r.CatmullRomCurve3(g.camera), v = Math.min(0.1, c.warp.lookAheadDist / m.getLength()) return (i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())) } return this.player.mode === a.DOLLHOUSE ? 0.02 * this.burnsDir : this.burnsDir }), (n.prototype.waitNextStep = function (e, t, time) { //xzw 改时间 var i = time == void 0 ? c.warp.tourStepDelay : time i == void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault) var n = new r.Euler(), o = new r.Vector3() y.debug('Starting wait: ' + (void 0 !== t)) var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem) //this.model.heroLocations[this.director.currentItem[0]] var s = currentLocation.dontRot || this.calcBurnsAmount(e), h = function () { this.endWarpState(), this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[ a.DOLLHOUSE ].controls.rotationAcceleration.x = 0), t && t() }.bind(this), u = function (e, t) { if (this.warpInterrupted) return h(), !0 var r = t || 1e3 / 60 if (c.warp.doBurns && !currentLocation.dontRot) if (this.player.mode === a.PANORAMA) { var l = this.playerControls.cameras[a.PANORAMA] n.setFromQuaternion(l.quaternion, c.warp.eOrder) var u = i == 0 ? s : (r * s) / i u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了 ;(n.y += u), o.set(0, 0, -1), o.applyEuler(n), o.add(l.position), l.controls.lookAt(o), l.controls.lookVector.copy(o), l.lookAt(o) } else this.player.mode === a.DOLLHOUSE ? (this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s) : (this.playerControls.controls[a.FLOORPLAN].absoluteScale *= 0.9996) }.bind(this) this.startWarpState(), p.start(u, i, h, 0, d.easeInOutQuad, 'wait') }), (n.prototype.warpToNonPano = function (e) { if ( (this.discardPathObject(), this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) ) { var t = function () { e && e() }.bind(this) this.player.flyToNewMode({ mode: this.warpDestHeroLoc.cameraMode, duration: c.warp.outsideTime, warpDest: this.warpDestHeroLoc, callback: t, force: !0 }) } else y.warn('no warp destination!!!'), e && e() }), (n.prototype._resetWarpShaderParams = function (e) { // this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0), void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0)) /* if(momentTourBlackNewType && "newBlack" in e.material.defines){ delete e.material.defines.newBlack; e.material.needsUpdate = true } */ }), (n.prototype._clearWarpShading = function () { for (var e = this.model.chunks, t = 0; t < e.length; t += 1) this._resetWarpShaderParams(e[t]), (e[t].visible = !0) this._resetWarpShaderParams(this.model.skybox) }), (n.prototype._warpStopFlying = function () { ;(this.activeTransType = null), this.placeCpm() }), (n.prototype._wrapupTravelOnlyBits = function () { this._warpStopFlying(), this.warpPathPoints && (this.player.currentPano.exit(), this.warpDestPano.enter(), (this.player.currentPano = this.warpDestPano)), this.player.spider.draw(), this.placeCpm() }), (n.prototype._wrapupTravel = function (e) { this._wrapupTravelOnlyBits(), this.warpCameraAim(e) }), (n.prototype._wrapupWarpShading = function (e) { this._clearWarpShading(), this._wrapupTravel(e) }), (n.prototype.wrapupWarpShadingOnly = function (e, t) { t !== I.END && this._clearWarpShading(), this._wrapupTravelOnlyBits(), (this.upcomingTransType = null), e && e() }), (n.prototype._warpCameraAim = function (e, t) { //到每个片段终点时转向终点朝向。 var i = this.warpDestHeroLoc.quaternion, n = this.playerControls.cameras[a.PANORAMA], o = new r.Vector3(0, 0, 1).applyQuaternion(i).normalize(), s = new r.Vector3(0, 0, 1).applyQuaternion(n.quaternion).normalize(), l = s.dot(o), u = r.Math.radToDeg(Math.acos(l)), f = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder), g = new r.Euler().setFromQuaternion(n.quaternion, c.warp.eOrder), m = new r.Euler(f.x - g.x, f.y - g.y, f.z - g.z, c.warp.eOrder) ;(m.y = h.constrainedTurn(m.y)), (this.burnsDir = Math.sign(m.y)) var v = new r.Euler(0, 0, 0, c.warp.eOrder), A = new r.Vector3(), C = function (e, t) { return ( !!this.warpInterrupted || ((v.x = g.x + e * m.x), (v.y = g.y + e * m.y), (v.z = g.z + e * m.z), A.set(0, 0, -1), A.applyEuler(v), A.add(n.position), n.controls.lookAt(A), n.controls.lookVector.copy(A), void n.lookAt(A)) ) }.bind(this) /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing]) ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时 this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e) ): (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim") ,void (t && t()) ) */ this.warpDestHeroLoc.zoom != this.player.zoomLevel && //add 原地转向最终方位时 this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom, e) return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info( 'Aim angle only is ' + u.toPrecision(3) + ' degrees, skipping explicit re-aim' ), void (t && t())) }), (n.prototype._warpBendAim = function (e, t, i, n) { var o = n || 0, s = this.playerControls.cameras[a.PANORAMA], l = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion( this.warpDestHeroLoc.quaternion, c.warp.eOrder ), u = new r.Euler().setFromQuaternion(s.quaternion, c.warp.eOrder), f = new r.Euler(l.x - u.x, l.y - u.y, l.z - u.z, c.warp.eOrder) f.y = h.constrainedTurn(f.y) var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x)) ;(f.x = g * Math.sign(f.x)), (g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g)), (this.burnsDir = Math.sign(f.y)), (g *= Math.sign(f.y)), (f.y = g) var m = new r.Euler(0, 0, 0, c.warp.eOrder), v = new r.Vector3(), A = function (e, t) { if (e < 0.5) (m.x = u.x + e * f.x), (m.y = u.y + e * f.y), (m.z = u.z + e * f.z) else { var i = (1 - e) * c.warp.softBendEnd ;(m.x = l.x - i * f.x), (m.y = l.y - i * f.y), (m.z = l.z - i * f.z) } v.set(0, 0, -1), v.applyEuler(m), v.add(s.position) s.controls.lookAt(v), s.controls.lookVector.copy(v), s.lookAt(v) }.bind(this) if (window.DATA.momentTourBlackNewType) { A(1) } else return p.start(A, t, i, o, d[c.warp.movementEasing]) }), (n.prototype._warpStepCameraAim = function (e, t, i) { var n = this.playerControls.cameras[a.PANORAMA], o = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion( this.warpDestHeroLoc.quaternion, c.warp.eOrder ), s = new r.Euler().setFromQuaternion(n.quaternion, c.warp.eOrder), l = new r.Euler(o.x - s.x, o.y - s.y, o.z - s.z, c.warp.eOrder) ;(l.y = h.constrainedTurn(l.y)), (this.burnsDir = Math.sign(l.y)) var u = new r.Euler(0, 0, 0, c.warp.eOrder), f = new r.Vector3(), g = function (e, t) { e < 0.5 ? u.copy(s) : u.copy(o), f.set(0, 0, -1), f.applyEuler(u), f.add(n.position), n.controls.lookAt(f), n.controls.lookVector.copy(f), n.lookAt(f) }.bind(this) return p.start(g, t, i, 0, d[c.warp.movementEasing]) }), (n.prototype.setBurnsDir = function () { var e = this.playerControls.cameras[a.PANORAMA], t = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion( this.warpDestHeroLoc.quaternion, c.warp.eOrder ), i = new r.Euler().setFromQuaternion(e.quaternion, c.warp.eOrder), n = new r.Euler(t.x - i.x, t.y - i.y, t.z - i.z, c.warp.eOrder) ;(n.y = h.constrainedTurn(n.y)), (this.burnsDir = Math.sign(n.y)) }), (n.prototype.stepWarpPath = function (firstPos, e) { var i = this.playerControls.cameras[a.PANORAMA] var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos if (!n) { return i.position.copy(this.warpDestPano.position), !0 } /* if (!this.warpPathPoints) return i.position.copy(this.warpDestPano.position), !0; var n = this.warpPathPoints[0] */ var o = this.warpDestPano.position /* console.log(firstPos) console.log(o) */ if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) { var s = new r.Vector3() e < 0.5 ? s .copy(this.cameraHull[1]) .sub(n) .normalize() .multiplyScalar(c.warp.softPushDist * e) .add(n) : s .copy(this.cameraHull[this.cameraHull.length - 2]) .sub(o) .normalize() .multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)) .add(o), i.position.copy(s) } else e < 0.5 ? i.position.copy(n) : i.position.copy(o) }), (n.prototype.interruptAndFastForward = function (e, t) { this.warping && ((this.warpInterrupted = !0), (this.warpInterruptionBlackoutStyle = e), (this.warpInterruptionTravelTime = t), (null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle) || (this.warpInterruptionBlackoutStyle = I.MIDDLE), (null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime) || (this.warpInterruptionTravelTime = c.minWarpTime)) }), (n.prototype.warpCameraAim = function (e) { var t = c.warp.minWarpTime if (this.upcomingTransType === l.BLACK) t = c.warp.teleportTime else { var i = this.playerControls.cameras[a.PANORAMA], n = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion( this.warpDestHeroLoc.quaternion, c.warp.eOrder ), o = new r.Euler().setFromQuaternion(i.quaternion, c.warp.eOrder), s = new r.Euler(n.x - o.x, n.y - o.y, n.z - o.z, c.warp.eOrder) s.y = h.constrainedTurn(s.y) var u = (1e3 * Math.abs(s.y)) / r.Math.degToRad(c.warp.maxAimPerSec) t = Math.max(t, u) } var d = function () { this._warpStopFlying(), this.discardSlow(), e && e() }.bind(this) this._warpCameraAim(t, d) }), (n.prototype.warpCommonParameters = function (e, t, i, n) { this.model.skybox.material.uniforms.blackout.value = n var r = u.uniform(this.model.skybox, 'progress', 1), o = u.allUniforms(this.model.chunks, 'progress', 1), a = !1, s = function () { if (this.warpInterrupted) return (a = !0), !0 }.bind(this), l = function (e, t) { return i && a ? ((this.model.skybox.material.uniforms.progress.value = 0), !0) : void r(e, t) }.bind(this), h = function (e, t) { return i && a ? (o(0), !0) : void o(e, t) }.bind(this) p.start(s, e, null, t, null, 'safeHaltWatch'), p.start(l, e, null, t, d[c.warp.blendEasing], 'skyboxProgress'), p.start(h, e, null, t, d[c.warp.blendEasing], 'chunkProgress') }), (n.prototype.warpTravel_STD = function (e) { var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(0.25, 3 / this.warpLength), Math.min(0.35, 7 / this.warpLength)), s = new r.Euler(0, 0, 0, c.warp.eOrder), f = new r.Vector3(), m = new r.Euler().setFromQuaternion(n.quaternion, c.warp.eOrder), v = new r.Euler().copy(m), C = n.position.clone(), E = new r.Matrix4(), b = new r.Euler(), w = c.warp.minWarpTime ;(w += this.warpLength * c.warp.timePerMeter), c.warp.flySpeed > 0.01 && (w = (1e3 * this.warpLength) / c.warp.flySpeed) var _ = !1, T = this.warpDestHeroLoc.quaternion, x = new r.Vector3(0, 0, -1).applyQuaternion(T).normalize(), S = this.warpPathPoints[this.warpPathPoints.length - 1] .clone() .sub(this.warpPathPoints[this.warpPathPoints.length - 2]) .normalize(), M = S.dot(x), R = r.Math.radToDeg(Math.acos(M)), P = function (e) { var t = o, i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1)) return i }, O = function () { return ( E.lookAt(C, t, A.UP), s.setFromRotationMatrix(E, c.warp.eOrder), m.setFromQuaternion(n.quaternion, c.warp.eOrder), b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder), h.constrainedTurn(b.y) ) }.bind(this), L = function (e, t) { if (this.warpInterrupted) return (_ = !0), !0 }.bind(this), D = function (e, t) { return _ || !this.warpPathPoints ? (g.blur(0), !0) : void g.blur(e) }.bind(this), N = u.allUniforms(this.model.chunks, 'modelAlpha', 1), B = function (e, t) { return _ || !this.warpPathPoints ? (N(0), !0) : void N(e, t) }.bind(this), F = function (e, t) { if (!this.warpPathPoints) return n.position.copy(this.warpDestPano.position), !0 if (_) return !0 var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e) n.position.copy(i), (C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, 0.99 * e)) }.bind(this), V = function (e, n) { return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath( this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1) )) : (y.debug('Lost bunny.'), !0) }.bind(this), U = function (e, o) { if (_) return y.debug('>>>> Walkthrough interupted at t=' + e), !0 if (!this.warpPathPoints) return !0 var a = this.warpLength * e, l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist), u = r.Math.smoothstep( a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength ) c.warp.matchCam && (l *= 1 - u), E.lookAt(C, t, A.UP), s.setFromRotationMatrix(E, c.warp.eOrder), m.setFromQuaternion(n.quaternion, c.warp.eOrder), b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder), (b.y = h.constrainedTurn(b.y)), (s.x = m.x + l * b.x), (s.y = m.y + l * b.y), (s.z = m.z + l * b.z), b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder), (b.y = h.constrainedTurn(b.y)) var d = (r.Math.degToRad(c.warp.maxTurnPerSec) * o) / 1e3 ;(b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y))), (v.x = v.x + b.x * c.warp.turnFriction), (v.y = v.y + b.y * c.warp.turnFriction), (v.z = v.z + b.z * c.warp.turnFriction), (v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x)) var p = t.clone().sub(C).normalize() if (R < c.warp.maxAimRotation && u > 0) { var g = 1 - u ;(p.x = p.x * g + u * S.x), (p.y = p.y * g + u * S.y), (p.z = p.z * g + u * S.z), p.normalize() } this.bunnyObj.position.copy(n.position).add(p), f.set(0, 0, -1).applyEuler(v).normalize(), f.multiplyScalar(8), f.add(n.position), (e > 1 - i && c.warp.matchCam) || (n.controls.lookAt(f), n.controls.lookVector.copy(f), n.lookAt(f)) }.bind(this), k = function () { _ ? (this.discardSlow(), (this.upcomingTransType = l.BLACK), this.warpTravel_BLACK(-0.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e) }.bind(this) V(0) var H = c.warp.motionLeadTime + (1e3 * Math.abs(O())) / r.Math.degToRad(c.warp.maxTurnPerSec) w += H var G = H / w this.warpCommonParameters(w, G, !0, I.NONE), p.start(L, w, null, 0, null, '_haltWatcher'), c.warp.blur > 0 && ((g.blurStrength = c.warp.blur), p.start(D, w, null, G, P, 'blurring')), p.start(B, w, null, G, P, 'modelAlpha'), p.start(F, w, null, G, d[c.warp.blendEasing], 'followPath'), p.start(V, w, null, G, d[c.warp.blendEasing], 'goBunny'), p.start(U, w, k, 0, d[c.warp.blendEasing], 'lookAtBunny') }), (n.prototype.warpTravel_BLACK = function (e, t, i, n) { var r = e || 0 ;(void 0 !== t && null !== t) || (t = c.warp.teleportTime) //add var done = () => { Hot.updateVisibles([this.player.currentPano]) //更新热点显示 this.player.transitionPos({ type: 'beforeFlytopano', pano: this.player.currentPano, dur: 100 }) //add } if (window.DATA.momentTourBlackNewType) { player.sceneRenderer.effects.fastTranMaskPass.start(player.sceneRenderer) var camera = this.playerControls.cameras[a.PANORAMA] var end = this.warpDestHeroLoc.position camera.position.copy(end) setTimeout(() => { player.sceneRenderer.effects.fastTranMaskPass.stop() this.wrapupWarpShadingOnly(n, i) done() }, t) } else { var o = function () { this.wrapupWarpShadingOnly(n, i) done() }.bind(this) var firstPos = this.player.position.clone() //add p.start( this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], 'stepMotion' ) } this.warpCommonParameters(t, r, !1, i) this.model.chunks.concat(this.model.skybox).forEach(function (e) { // 改 if (window.DATA.momentTourBlackNewType) { e.material.uniforms.blackout.value = 5 //i 改 //e.material.defines.newBlack = '' //e.material.needsUpdate = true } else { e.material.uniforms.blackout.value = i } }), this._warpBendAim(null, t, null, r) }), (n.prototype.flightStepWalk = (function (e, t, i) { var n = 0.001, o = 1, a = 1.2, s = new r.Vector3(), h = new r.Vector3(), u = function (e, t) { //导览速度 var i = Math.min( this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold ), // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime; r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime h.copy(A.FORWARD), this.player.getDirection(h), s.copy(t).sub(e.position).normalize() var l = s.dot(h), u = Math.acos(l), d = u / r d > n && ((r *= d / n), u < o && (r *= a)) return (r / DATA.tourWalkSpeed) * 100 // 改 } return function (e, t, i) { if (this.warpInterrupted) i && i() else if (this.activeTransType !== l.WALK) this._clearWarpShading(), this._warpStopFlying(), this.player.spider.draw(), this.placeCpm(), i && i() else if (this.player.currentPano !== e) { var n = { pano: e, lookAtPoint: t, duration: null, maxDistanceOverride: c.warp.walkMaxDist, skipWarpingCheck: !1, constantMoveSpeed: !0 } if (e == this.warpDestPano) { //到达终点前,放大到终点的zoom n.zoomLevel = this.warpDestHeroLoc.zoom } ;(n.duration = u.call(this, e, t)), this.player.nonInterruptingFlyToPano(n, i) } else i && i() } })()), (n.prototype.makeWalkFlightFunc = function (e, t, i) { return this.flightStepWalk.bind(this, e, t, i) }), (n.prototype.warpTravel_WALK = (function () { var e = [] return function (t) { var i = this.player.model.panos e.length = 0 for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) { var s = this.nodes[a], l = i.get(s) a === this.nodes.length - 1 ;(o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist), (n && o) || (e.push(s), (n = l)) } o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]) var h = e.length, u = i.get(e[h - 1]), d = new Array(h + 1) d[d.length - 1] = function () { t && t() }.bind(this) for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) { var g = e[p] u = i.get(g) var m = new r.Vector3() this.getLookAtForWalkingTourNode(e, p, m), (d[f - 1] = this.makeWalkFlightFunc(u, m, d[f])), p-- } d[0]() } })()), (n.prototype.getLookAtForWalkingTourNode = (function () { var e = new r.Vector3(), t = new r.Vector3(), i = new r.Vector3(), n = new r.Vector3(), o = new r.Vector3(), a = 0.65, s = 0.75, l = 0.2, c = 0.4, h = 0.2, u = 3 return function (r, d, p) { var f = r.length if (d >= f) return !1 var g = 1, m = 1 t.set(0, 0, 0), o.set(0, 0, 0) for (var v = null, A = d; A < d + u && !(A >= f); A++) { if ( ((v = this.player.model.panos.get(r[A])), this.getOrientationForWalkingTourNode(r, A, i), A === d && e.copy(i), n.copy(i), A > d) ) { var y = n.dot(e) < a ;(g *= y ? l : s), (m *= y ? h : c) } i.multiplyScalar(g), t.add(i), o.lerp(v.position, m) } return t.normalize(), p.copy(o), p.add(t), !0 } })()), (n.prototype.getOrientationForWalkingTourNode = function (e, t, i) { var n = e.length if (t >= n) return !1 if (t === n - 1) i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion) else { var r = this.player.model.panos.get(e[t]), o = this.player.model.panos.get(e[t + 1]) i.copy(o.position).sub(r.position) } return i.normalize(), !0 }), (n.prototype.warpCameraTravel = function (e, t, i, n) { if ( ((this.activeTransType = this.upcomingTransType), (this.lastTransType = this.activeTransType), (this.upcomingTransType = null), !e) ) { var r = function () { this._wrapupTravel(n) }.bind(this), o = { pano: this.warpDestPano, lookAtPoint: null, duration: null, maxDistanceOverride: null, skipWarpingCheck: !1 } return void this.player.flyToPano(o, r) } this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK( function () { this._clearWarpShading(), this._warpStopFlying(), this.player.spider.draw(), this.placeCpm(), n && n() }.bind(this) ) : this.warpTravel_STD(n) }), (n.prototype.startWarpState = function () { ;(this.warping = !0), (this.warpInterrupted = !1), (this.warpInterruptionBlackoutStyle = null), (this.warpInterruptionTravelTime = null) }), (n.prototype.endWarpState = function () { this.warping = !1 }), (n.prototype.warpToPano = function (e, t, i, n) { if (this.warping) return void y.warn('Cannot warp when already warping') if ( ((this.upcomingTransType = e), (this.activeTransType = null), !this.setWarpDestPano()) ) return (this.upcomingTransType = null), void this.warpToNonPano(n) if (this.player.mode !== a.PANORAMA) return ( (this.upcomingTransType = null), this.discardSlow(), void this.player.flyToNewMode({ mode: a.PANORAMA, pano: this.warpDestPano, duration: c.warp.outsideTime, warpDest: this.warpDestHeroLoc, callback: n, force: !0 }) ) if (!this.warpDestPano) return ( y.warn('no warp destination, callback dropped'), void (this.upcomingTransType = null) ) var r = !( this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist ), o = this.chooseWarpPath(r) if (o && this.upcomingTransType !== l.WALK) { var s = function () { ;(this.waitingToWarp = !1), this.warpToPano(e, t, i, n) }.bind(this) if ( this.player.checkAndWaitForPanoLoad( this.warpDestPano, 'high', 'low', this.player.basePanoSize, s ) ) return void (this.waitingToWarp = !0) } this.player.currentPano || (y.warn('Arrived at a very strange spot!'), (this.player.currentPano = this.warpDestPano), this.placeCpm(), this.fadeOutCpm(c.path.fadeOutTime), this.player.spider.draw()), y.debug('Warping to pano ', this.warpDestPano.position), this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano), this.startWarpState() var h = function () { this.endWarpState(), n && n() }.bind(this) o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h) //this.player.smoothZoomToDefault(c.zoom.restoreTime); }), (t.exports = n) }).call(this, '/js/objects/ShowPath.js') }, { '../constants': 8, '../effects': 16, '../enum/BlackoutStyle': 18, '../enum/ModelManagerEvents': 33, '../enum/PlayerEvents': 40, '../enum/RenderOrder': 42, '../enum/Vectors': 50, '../enum/Viewmode': 51, '../enum/WarpStyle': 52, '../gui/gui': 65, '../model/ModelManager': 140, '../objects/Snapshot': 153, '../settings': 166, '../shaders': 167, '../util/easing': 186, '../util/lerp': 188, '../util/logger': 189, '../util/math': 190, '../util/texture': 194, '../util/transitions': 195, three: 217 } ], 152: [ function (e, t, i) { 'use strict' function n() { var e = new r.SphereBufferGeometry(a.skyboxRadius, 20, 5), t = new r.RawShaderMaterial({ fragmentShader: o.skysphere.fragmentShader, vertexShader: o.skysphere.vertexShader, uniforms: r.UniformsUtils.clone(o.skysphere.uniforms), side: r.BackSide, name: 'skysphere' }) ;(t.uniforms.radius.value = e.parameters.radius), r.Mesh.call(this, e, t) } var r = e('three'), o = e('../shaders'), a = e('../settings') ;(n.prototype = Object.create(r.Mesh.prototype)), (n.prototype.constructor = n), (t.exports = n) }, { '../settings': 166, '../shaders': 167, three: 217 } ], 153: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e) { o.call(this, e), (this.sid = e.sid), //xzw add (this.panoId = e.panoId), (this.orthoZoom = e.orthoZoom), (this.floorVisibility = e.floorVisibility), (this.thumbUrl = e.thumbUrl), (this.name = e.name), (this.zoom = e.zoom) } var r = (e('three'), e('../util/logger')), o = (e('../settings'), e('../enum/Viewmode'), e('../util/common'), e('../util/transitions'), e('../util/lerp'), e('../util/ajax'), e('../util/texture'), e('./View')) e('events').EventEmitter, new r(i) ;(n.prototype = Object.create(o.prototype)), (n.prototype.isPano = function () { return this.panoId && '' !== this.panoId && this.panoId != 'outside' }), (t.exports = n) }).call(this, '/js/objects/Snapshot.js') }, { '../enum/Viewmode': 51, '../settings': 166, '../util/ajax': 181, '../util/common': 185, '../util/lerp': 188, '../util/logger': 189, '../util/texture': 194, '../util/transitions': 195, './View': 154, events: 202, three: 217 } ], 154: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e) { ;(e = e || {}), (this.position = new r.Vector3()), (this.quaternion = new r.Quaternion()), this.update(e) } var r = e('three'), o = e('../util/logger'), a = (e('../settings'), e('../enum/Viewmode'), e('../util/common'), e('../util/transitions'), e('../util/lerp'), e('../util/ajax'), e('../util/texture'), e('events').EventEmitter) new o(i) ;(n.prototype = Object.create(a.prototype)), (n.prototype.isValid = function () { return !!this.cameraMode }), (n.prototype.update = function (e) { return ( (this.cameraMode = e.cameraMode || this.cameraMode), (this.pano = e.pano || this.pano), e.position && this.position.copy(e.position), e.quaternion && this.quaternion.copy(e.quaternion), this ) }), (t.exports = n) }).call(this, '/js/objects/View.js') }, { '../enum/Viewmode': 51, '../settings': 166, '../util/ajax': 181, '../util/common': 185, '../util/lerp': 188, '../util/logger': 189, '../util/texture': 194, '../util/transitions': 195, events: 202, three: 217 } ], 155: [ function (e, t, i) { //player.js ;(function (i) { 'use strict' function n(e) { ;(this.currentPano = null), (this.nextPano = null), (this.camera = null), (this.paused = !1), (this.flying = !1), (this.sceneIntersectionPlane = null), (this.target = new r.Vector3()), (this.mouse = new r.Vector3(1.1, 1.1, 0.5)), (this.mouseAtMouseDown = new r.Vector2()), (this.mouseCouldBeClickToMove = !1), (this.mouseLastMoveTime = Date.now()), (this.mouseDown = !1), (this.mouseDownTimer = null), (this.couldBeLongTap = !1), (this.containsMouse = !1), // (this.isTouchEvent = !1), (this.isPanoHover = !1), (this.reticule = new a(this)), (this.panoMarkers = []), (this.spider = new h(this)), (this.quaternion = new r.Quaternion()), (this.position = new r.Vector3(15, 10, 15)), (this.previousState = null), (this.lastInsideView = new c()), (this.last360View = new c()), (this.raycaster = new r.Raycaster()), (this.intersect = null), (this.lastChangeTime = Date.now()), (this.history = new I()), (this.cameraControls = null), (this.path = null), (this.model = null), (this.domElement = null), (this.cachedPanoCandidates = null), (this.basePanoSize = 0), (this.standardPanoSize = 0), (this.highPanoSize = 0), (this.ultraHighPanoSize = 0), (this.zoomLevel = 1), (this.zooming = 0), (this.zoomSpeed = 0.5), (this.scrollZoomSpeed = 0.06), (this.zoomSpeedAdjust = 0.05), (this.defaultZoomIncrement = 0.2), (this.baseFov = f.insideFOV), (this.zoomFov = this.baseFov), (this.zoomEnabled = !0), (this.preRenderingEnabled = !1), this.setupCustomProperties(e), (this.zoomStats = new L()) window.player = this this.modeTran = '' } var r = e('three'), o = e('./util/logger'), a = e('./objects/Reticule'), s = e('./objects/Panorama'), l = e('./objects/ShowPath'), c = e('./objects/View'), h = (e('./objects/Snapshot'), e('./objects/NSpider')), u = e('./enum/Viewmode'), d = (e('./enum/TagStates'), e('./enum/Vectors')), p = e('./enum/Keys'), f = (e('./enum/AlignmentType'), e('./settings')), g = e('./util/common'), m = (e('./util/browser'), e('./util/math')), v = e('./util/lerp'), A = e('./util/easing'), y = e('./util/transitions'), C = e('events').EventEmitter, I = (e('./shaders'), e('./util/history')), E = (e('./util/camera'), e('./model/ModelManager'), e('./enum/PathDiscardMode')), b = e('./enum/PathDisplayMode'), w = e('./enum/PlayerEvents'), _ = e('./enum/ControlEvents'), T = e('./enum/ModelManagerEvents'), x = e('./enum/WarpStyle'), S = e('./enum/BlackoutStyle'), M = e('./exception/BasicException'), R = e('./enum/PanoSizeClass'), P = (e('./tile/TileDownloader'), e('./tile/TilePrioritizer')), O = (e('./enum/PanoramaEvents'), e('./enum/ZoomEvents')), L = e('./util/ZoomStats'), D = e('./constants'), N = e('./util/common'), B = e('./util/cameraLight'), //, Hot = e('hot') F = new o(i), V = Object.freeze({ FlyToPano: y.getUniqueId(), FlyToNewMode: y.getUniqueId(), FlyToSameMode: y.getUniqueId(), FlyToViewFloor: y.getUniqueId(), LookTransition: y.getUniqueId(), ZoomTransition: y.getUniqueId() }) ;(n.prototype = Object.create(C.prototype)), (n.prototype.init = function (e) { ;(this.modelManager = e.modelManager), (this.tileDownloader = e.tileDownloader), (this.panoRenderer = e.panoRenderer), (this.qualityManager = e.qualityManager), (this.domElement = e.container), (this.camera = e.camera), (this.tagManager = e.tagManager), (this.cameraControls = e.controls), (this.path = new l(e.director, this, e.controls)), (this.basePanoSize = this.qualityManager.getPanoSize(R.BASE)), (this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD)), (this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH)), (this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH)), (this.tileDownloader.processPriorityQueue = !1), (this.tileDownloader.tilePrioritizer = new P( this.qualityManager, this.basePanoSize, this.standardPanoSize, this.highPanoSize, this.ultraHighPanoSize )), this.bindEvents(e.container), this.updateModel() }) //xzw add: 截图 function dataURLtoBlob(dataurl) { var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1], bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n) while (n--) { u8arr[n] = bstr.charCodeAt(n) } return new Blob([u8arr], { type: mime }) } n.prototype.screenShot = function (o) { if (this.flying || this.flyingToTag) return var R = this.sceneRenderer R.updateScreenSize(o) for (var i in this.model.panos.index) { if (!this.model.panos.index[i].marker) continue this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible this.model.panos.index[i].marker.visible = false } for (var i in this.model.hots) { this.model.hots[i].mesh.visible = false } this.reticule.visible = false this.reticule.forceUnvisible = true this.path.currentPanoMarker.mesh.visible = false setTimeout( function () { //因resize效用没办法立即生效(原因未知),故而延后 R.renderer.clear(true, true, true) R.renderer.render(R.scene, R.camera) var imgData = R.renderer.domElement.toDataURL(o.type, 0.9) o.f && o.f(imgData) R.updateScreenSize({ resize: true }) this.reticule.visible = true for (var i in this.model.hots) { this.model.hots[i].mesh.visible = true } for (var i in this.model.panos.index) { this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide } this.path.currentPanoMarker.mesh.visible = true R.renderer.render(R.scene, R.camera) }.bind(this), 30 ) //这个数字不能太小 } var scaleImg = e('scaleImg') var ResizeImg = function (img, option) { var img2 //不能直接改img 否则可能触发第二次img.onload var compress = function (ratio, type) { var image = img2 || img var c = document.createElement('canvas') c.width = image.width c.height = image.height var ctx = c.getContext('2d') ctx.drawImage(image, 0, 0, image.width, image.height) img2 = scaleImg(ratio /* option.maxSize/oldSize */, c, type /* option.type||"png" */) //最大不能超过0.8M } var reCom = function () { //如果有了img2 就只需要img2 否则创造新的img2 var image = img2 || img var blob = dataURLtoBlob(image.src) if (option.maxWeight && blob.size > option.maxWeight) { compress(option.maxWeight / blob.size, 'jpeg') blob = dataURLtoBlob(image.src) } if (!img2) { img2 = new Image() } img2.base64Src = image.src img2.src = window.URL.createObjectURL(blob) } var oldSize = Math.max(img.width, img.height) if (option.toType != 'png') { //不是非要png的话 if (option.oldType == 'jpeg') { //jpeg先判断尺寸,然后是尺寸 if (oldSize > option.maxSize) { compress(option.maxSize / oldSize, 'jpeg') } reCom() } else if (option.oldType == 'png') { //png先判断数据量 如果数据量达标,就无视大小(有可能超出大小) if (option.maxWeight && option.weight > option.maxWeight) { //如果一开始大小不大就不压缩 还是png compress(oldSize > option.maxSize ? option.maxSize / oldSize : 1, 'jpeg') reCom() } } } else { //?貌似png会越压缩越大? } return img2 || img } var _fixType = function (type) { type = type.toLowerCase().replace(/jpg/i, 'jpeg') var r = type.match(/png|jpeg|bmp|gif/)[0] return 'image/' + r } var saveFile = function (data, filename) { var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a') save_link.href = data save_link.download = filename var event = document.createEvent('MouseEvents') event.initMouseEvent( 'click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null ) save_link.dispatchEvent(event) } ;(n.prototype.getWrapShot = function () { //获取导览点截图/初始画面和信息 var info = this.getSnapAngleInfo() var str = ',{\r\t' + info var arg = arguments[0] this.screenShot({ width: g_snapShotWidth * 4, height: g_snapShotHeight * 4, type: 'image/jpeg', f: function (imgData) { if (arg && arg.__callback) { return arg.__callback(imgData, info) } var img = new Image() img.src = imgData img.onload = function () { var img2 = ResizeImg(this, { maxSize: g_snapShotWidth, oldType: 'jpeg' }) //暂定缩略图大小 img2.src.replace(_fixType('image/jpeg'), 'image/octet-stream') var filename = 'snap' + new Date().getTime() saveFile(img2.src, filename + '.jpg') str += ',\r\t"thumbnail_signed_src":"' + filename + '.jpg",' str += '\r\t"sid":"' + filename + '",' str += '\r\t"name":"' + filename + '"\r}' logData(str) } } }) }), (n.prototype.getSnapAngleInfo = function () { var info = {} var str = '"metadata":{' var q = this.camera.quaternion.clone() switch (this.mode) { case 'panorama': info.scan_id = this.currentPano.id str += '"scan_id":"' + this.currentPano.id + '",' break case 'floorplan': info.camera_mode = 1 q = new r.Quaternion().setFromAxisAngle( new r.Vector3(0, 1, 0), r.Math.degToRad(90) ) q.multiply(this.camera.quaternion) str += '"camera_mode":1,' //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+","); str += '"ortho_zoom":' + m.toPrecision(this.cameraControls.activeControl.currentScale, 4) + ',' break case 'dollhouse': info.camera_mode = 2 str += '"camera_mode":2,' break } info.camera_position = m.toPrecision(this.camera.position.toArray(), 4) console.log(info.camera_position) if (window.screenSta === 'tour') { // fyz 导览截屏需要做额外的 /**fyz 对相机截屏的角度进行校对 */ var out = new r.Quaternion(q.x, q.y, q.z, q.w) out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate()) out.x *= -1 out.w *= -1 info.camera_quaternion = m.toPrecision(out.toArray(), 4) } else { info.camera_quaternion = m.toPrecision(q.toArray(), 4) } info.zoom = this.zoomLevel console.log(info.camera_quaternion) // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}"); // fyz 扩展编辑页面, 加上导览点缩放值 str += '"camera_position":[' + info.camera_position + '],"camera_quaternion":[' + info.camera_quaternion + '], "zoom":' + info.zoom + '}' return str }) //------end ;(n.prototype.setupCustomProperties = function (e) { var t = e || u.PANORAMA Object.defineProperty(this, 'mode', { get: function () { return t }, set: function (e) { var i = t ;(t = e), this.onModeUpdated(i, t) } }) }), (n.prototype.isInMode = function () { for (var e = 0; e < arguments.length; e++) if (this.mode === arguments[e]) return !0 return !1 }), (n.prototype.isOutsideMode = function (e) { return (e = e || this.mode), e === u.DOLLHOUSE || e === u.FLOORPLAN }), (n.prototype.is360View = function (e, t) { return e === u.PANORAMA && t && !t.isAligned() }), (n.prototype.setScene = function (e) { ;(this.sceneIntersectionPlane = e.plane), this.path.setScene(e), this.moveReticuleToScene(e) }), (n.prototype.moveReticuleToScene = function (e) { this.reticule.parent && this.reticule.parent.remove(this.reticule), e.add(this.reticule) }), (n.prototype.updateModel = function () { function e(e, t, n) { this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y) } function t(e, t) { if (this.mode === u.DOLLHOUSE) { var n = e ? this.model.center.y : (n = t.center.y) i.call(this, n) } } function i(e) { var t = this.cameraControls.cameras[u.DOLLHOUSE], i = this.cameraControls.controls[u.DOLLHOUSE], n = t.position.y + (e - i.target.y), r = f.showFloorDuration + f.showFloorDelay y.start( v.property(i.target, 'y', e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor ), y.start( v.property(t.position, 'y', n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor ) } ;(this.model = this.modelManager.getActiveModel()), this.model.on('floor.changed', e.bind(this)), this.model.on('allfloors.toggled', t.bind(this)), this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model)) /*******************************************************************VR fyz改 from徐世廷*******************************************************************/ var e2 = this this.model.panos.list.forEach(function (a) { a.vrMarker.addEventListener('click', function () { e2.flyToPano({ pano: a }) }) }) /********************************************************************************************************************************************/ this.model.addHighMapCube() //add this.on(w.FlyingStarted, this.model.resetHighMap.bind(this.model)) }), (n.prototype.updateModelDependentData = function () { this.cameraControls.setModelForControls(this.model), this.getPanoMarkersFromModel(this.model) }), (n.prototype.onModelChanged = function () { this.updateModel(), this.updateModelDependentData() }), (n.prototype.getPanoMarkersFromModel = function (e) { this.panoMarkers = e.panos.list.reduce(function (e, t) { return t.marker ? e.concat(t.marker) : e }, []) }), (n.prototype.handleControlMove = function (e) { this.emit(w.Move, e) }), (n.prototype.handleControlInputStart = function (e) { this.emit(w.InputStart, e) }), (n.prototype.onModeUpdated = function (e, t) { this.cameraControls.activateControls(t), this.emit(w.ModeChanged, e, t) }), (n.prototype.isWarping = function () { //是否导览缓慢走向某个点 return this.path.warping }), (n.prototype.isWaitingToWarp = function () { return this.path.waitingToWarp }), (n.prototype.getLabelScaleFactor = function () { if (this.isOutsideMode()) { var e = 10, t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e) return t } return 0.5 }), /* n.prototype.changeMusic = function() {//xzw add if(!this.director.tourIsPlaying) this.director.bgmReplay() } */ (n.prototype.bindEvents = function (e) { e !== document && e.setAttribute('tabindex', -1), e.addEventListener('mousedown', this.onMouseDown.bind(this)), e.addEventListener('mousemove', this.onMouseMove.bind(this)), e.addEventListener('mouseover', this.onMouseOver.bind(this)), e.addEventListener('mouseout', this.onMouseOut.bind(this)), e.addEventListener('mouseup', this.onMouseUp.bind(this)), this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)), e.addEventListener('touchstart', this.onTouchStart.bind(this)), e.addEventListener('touchmove', this.onTouchMove.bind(this)), e.addEventListener('touchend', this.onTouchEnd.bind(this)), e.addEventListener('pointerdown', this.onPointerDown.bind(this)), e.addEventListener('pointermove', this.onPointerMove.bind(this)), e.addEventListener('pointerup', this.onPointerUp.bind(this)), e.addEventListener('pointerout', this.onPointerOut.bind(this)), e.addEventListener('pointercancel', this.onPointerCancel.bind(this)), document.addEventListener('keydown', this.onKeyDown.bind(this)), this.cameraControls.on(_.Move, this.handleControlMove.bind(this)), this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)), this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)), this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)), window.addEventListener('snapshotBegin', this.getWrapShot.bind(this)), //xzw add //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add // lzb window.getSeft && getSeft(this) }), (n.prototype.onMouseDown = function (e) { e.currentTarget !== document && e.currentTarget.focus(), 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1), this.updateIntersect()) }), (n.prototype.onMouseMove = function (e) { ;(this.isTouchEvent = !1), this.handleInputMove.call(this, e.clientX, e.clientY, !1) }), (n.prototype.onMouseOver = function (e) { ;(this.containsMouse = !0), !this.mouseDown || (0 !== e.which && 0 !== e.buttons) || (this.mouseDown = !1) }), (n.prototype.onMouseOut = function (e) { this.containsMouse = !1 }), (n.prototype.onMouseUp = function (e) { this.handleInputEnd.call(this, e.clientX, e.clientY, !1) }), (n.prototype.onTouchStart = function (e) { if ((e.currentTarget !== document && e.currentTarget.focus(), !this.mouseDown)) { this.couldBeLongTap = !0 var t = g.average(e.changedTouches, 'clientX'), i = g.average(e.changedTouches, 'clientY') this.handleInputStart.call(this, t, i, !0), (this.mouseDownTimer = setTimeout( function () { this.updateIntersect(), this.handleInputEnd.call(this, t, i, !0) }.bind(this), f.input.longTapThreshold )) } }), (n.prototype.onTouchMove = function (e) { var t = g.average(e.changedTouches, 'clientX'), i = g.average(e.changedTouches, 'clientY') this.handleInputMove.call(this, t, i, !0) }), (n.prototype.onTouchEnd = function (e) { if ((clearTimeout(this.mouseDownTimer), this.mouseDown)) { ;(this.couldBeLongTap = !1), this.updateIntersect() var t = g.average(e.changedTouches, 'clientX'), i = g.average(e.changedTouches, 'clientY') this.handleInputEnd.call(this, t, i, !0) } //add if (this.intersectHot) this.intersectHot.setHoverState(false) this.intersectHot = null Hot.mobileAutoPlay(this) }), (n.prototype.onPointerDown = function (e) { return ( e.currentTarget !== document && e.currentTarget.focus(), this.mouseDown || 'mouse' === e.pointerType ? this.onMouseDown(e) : ((this.couldBeLongTap = !0), this.handleInputStart.call(this, e.clientX, e.clientY, !0), void (this.mouseDownTimer = setTimeout( function () { this.updateIntersect(), this.handleInputEnd.call(this, e.clientX, e.clientY, !0) }.bind(this), f.input.longTapThreshold ))) ) }), (n.prototype.onPointerMove = function (e) { 'mouse' !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e) }), (n.prototype.onPointerUp = function (e) { return this.mouseDown && 'mouse' !== e.pointerType ? (clearTimeout(this.mouseDownTimer), (this.couldBeLongTap = !1), this.updateIntersect(), void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e) }), (n.prototype.onPointerOut = function (e) { this.mouseDown = !1 }), (n.prototype.onPointerCancel = function (e) { this.mouseDown = !1 }), (n.prototype.onKeyDown = function (e) { var t = function () { this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, 'key') }.bind(this), i = e.which switch (i) { case p.F: t(), this.changeFloor(-1) break case p.R: t(), this.changeFloor(1) } if (this.mode === u.PANORAMA) switch (i) { case p.UPARROW: case p.W: this.flyLocalDirection(d.FORWARD.clone()) break case p.DOWNARROW: case p.S: this.flyLocalDirection(d.BACK.clone()) break case p.A: this.flyLocalDirection(d.LEFT.clone()) break case p.D: this.flyLocalDirection(d.RIGHT.clone()) } }), (n.prototype.handleScrollPinchZoom = (function () { return function (e) { var t = e, i = this.zoomLevel this.zoomBy(t), this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id) } })()), (n.prototype.handleControlPinch = function (e) { f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0, 0, e).normalize()) }), (n.prototype.handleControlScroll = function (e) { f.zoom.enabled ? (e > 0 ? (e = 1 + this.scrollZoomSpeed) : e < 0 && (e = 1 - this.scrollZoomSpeed), 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0, 0, -e).normalize()) }), (n.prototype.handleInputStart = function (e, t, i) { //许钟文加 var pad = this.handelPadding(e, t) e = pad.x t = pad.y ;(this.isTouchEvent = i), m.convertScreenPositionToNDC(e, t, this.mouse), m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown), (this.mouseCouldBeClickToMove = !0), (this.mouseDown = !0) Hot.mobileAutoPlay(this) }), (n.prototype.handelPadding = function (x, y) { //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文 if (!this.pad) this.pad = { //可以直接用$("#player")[0].getBoundingClientRect() , 因为body没有offset x: dom.getOffset('left', $('#player')[0]), y: dom.getOffset('top', $('#player')[0]) } return { x: x - this.pad.x, y: y - this.pad.y } }) ;(n.prototype.handleInputMove = function (e, t, i) { //许钟文加 var pad = this.handelPadding(e, t) e = pad.x t = pad.y ;(this.isTouchEvent = i), m.convertScreenPositionToNDC(e, t, this.mouse), this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && ((this.mouseCouldBeClickToMove = !1), (this.couldBeLongTap = !1), clearTimeout(this.mouseDownTimer)), (this.mouseLastMoveTime = Date.now()), this.reticule.move(e, t, i) }), (n.prototype.handleInputEnd = function (e, t, i) { //xzw if ( ((this.isTouchEvent = i), (this.mouseDown = !1), this.cameraControls.controls[u.PANORAMA].emit('interaction.direct'), !i && this.couldBeLongTap) ) return !0 if (this.handleLongTap()) return !0 /* if(this.director.tourIsPlaying){ return !0; } */ if (this.mouseCouldBeClickToMove) { if (this.flying) return ( this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType), //停止导览 !0 ) //add---- if (this.checkHotClick()) //add return !0 if (this.hoveringPlane) { this.clickOverlay(this.hoveringPlane) return } if ( (this.cameraControls.activeControl && this.cameraControls.activeControl.emit( _.Move, this.isTouchEvent ? 'touch' : 'mouse' ), this.history.invalidate(), this.intersect) ) return this.flyToPanoClosestToMouse() if (this.mode === u.PANORAMA) { var n = this.closestPanoInDirection(this.getMouseDirection()) return n ? this.flyToPano({ pano: n }) : this.bump(this.getMouseDirection()) } } //this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode) //xzw 删,否则拖拽后就不高亮了 }), (n.prototype.handleLongTap = function () { if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA)) return ( this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, 'touch'), !0 ) }), (n.prototype.checktagClick = function () { if (this.tagManager.intersectTag) { var e = this.isTouchEvent, t = this.tagManager.clickedOnTag(e, this) return e || t || y.cancelById(V.LookTransition), !0 } if (this.tagManager.activeTag) return this.tagManager.dismissActiveTag(), !1 }), (n.prototype.rankedtagInDirection = function (e, t) { return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t) }), (n.prototype.start = function (e) { //------------------- //------------------- var t = e.mode, i = e.pano, n = e.position, rr = e.quaternion, o = e.tag, a = e.quickstart, s = $.Deferred() this.updateModelDependentData(), this.updateFromControls(), this.findDefaultViews() var l = this.is360View(t, i) return ( !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s), s.done( function (e) { this.emit(w.Ready, l, e, o) }.bind(this) ), s.promise() ) }), (n.prototype.startOutside = function (e, t) { var i = e.mode, n = e.pano, r = e.position, o = e.quaternion, a = e.zoom, s = e.floorVisibility, l = e.tag this.emit(w.StartOutside, f[i].transitionTime), this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0), y.cancelById(V.FlyToViewFloor), i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o), t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t) }), (n.prototype.startInside = function (e, t, i, n, r) { ;(r = r || $.Deferred()), (this.currentPano = e) window.bus.dispatchEvent({ type: 'playerAndModelReady' }) this.ready = true var o = e && !e.isAligned() if (((t = o ? e.position : t || e.position), (i = i || e.quaternion), e)) { var a = this.startInside.bind(this, e, t, i, n, r) if (this.checkAndWaitForPanoLoad(e, 'high', 'low', this.basePanoSize, a)) return } //add this.transitionPos({ type: 'beforeFlytopano', pano: this.currentPano, dur: 0 }) //this.updateHotVisible() Hot.updateVisibles([this.currentPano]) this.modeTran = 'panorama-panorama' return ( (this.mode = u.PANORAMA), e.floor.enter(this.mode), this.emit(w.PanoChosen, this.currentPano, this.currentPano), this.switchCameraMode(this.mode, i), this.emit(w.StartInside, o), r.resolve(!0), r ) }), (n.prototype.startInsideWithFlyin = function (e, t, i, n, r) { if (((r = r || $.Deferred()), this.dollhouseMode(), !e)) return ( F.warn('Player.startInsideWithFlyin() -> targetPano is invalid.'), r.resolve(!1), r ) t = t || e.position var o = i || this.cameraControls.activeControl.camera.quaternion, a = e.position return ( this.fitDollhouse(a, t, o), setTimeout( function (t) { this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t) var n = { mode: u.PANORAMA, pano: e, quaternion: i, callback: function () { this.emit(w.FlyinFinished), r.resolve(!0) }.bind(this) } this.flyToNewMode(n) }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay ), r ) }), (n.prototype.checkAndWaitForPanoLoad = (function () { var e = {}, t = {}, i = 5e3, n = function () { for (var n in e) if (e.hasOwnProperty(n) && e[n]) { var r = performance.now() - t[n] if (r < i) return !0 } return !1 } return function (r, o, a, s, l, c, h, u, d, p) { if (n()) return !0 var f = function (t, i, n) { N.delayOneFrame( function () { ;(e[t] = !1), l && l(i, n) }.bind(this) ) }.bind(this, r.id), g = function (t, i) { N.delayOneFrame( function () { ;(e[t] = !1), c && c(i) }.bind(this) ) }.bind(this, r.id) try { return ( (null !== u && void 0 !== u) || (u = !0), this.model.supportsTiles ? (e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p)) : (e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u)), e[r.id] && (t[r.id] = performance.now()), e[r.id] ) } catch (n) { throw ((e[r.id] = !1), (t[r.id] = performance.now() - i), n) } } })()), (n.prototype.checkAndWaitForWholePanoLoad = function (e, t, i, n, r) { if (!e) throw new M( 'Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.' ) return ( r && this.model.waitForLoad(e, function () { return e.isLoaded(i) }), !e.isLoaded(t) && (e.loadCube(t).done(n), !0) ) }), (n.prototype.checkAndWaitForTiledPanoLoad = (function () { var e = new r.Vector3() return function (t, i, n, r, o, a, s, l) { if (!t) throw new M( 'Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.' ) return ( e.copy(d.FORWARD), this.getDirection(e), !t.isLoaded(i) && (a && this.model.waitForLoad(t, function () { return t.isLoaded(i) }), t .loadTiledPano(i, e, null, s, l) .done( function (e, t) { n && n(e, t) }.bind(this) ) .fail( function (e) { r && r(e) }.bind(this) ) .progress( function (e, t, i) { o && o(e, t, i) }.bind(this) ), !0) ) } })()), (n.prototype.switchCameraMode = function (e, t) { var i = this.cameraControls.controls[e], n = i.camera switch (e) { case u.PANORAMA: n.position.copy(this.currentPano.position) var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize() i.lookAt(o.add(n.position)) break case u.DOLLHOUSE: /* var a = this.position.clone(); this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6), n.position.copy(a), i.target.copy(this.target.clone().setY(this.model.center.y)); break; */ //for多楼层 且 让模型刚好适应屏幕 var box = this.model.boundingBox.clone() box.applyMatrix4(this.camera.matrixWorld) //将 boundingbox、也就是模型, 转换到当前相机朝向 var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度 var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1) //获得在当前窗口的横向的fov var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2)) //根据上面获得的参数得到target到相机的距离 //console.log(boxSize.x,distance, boxSize.length() / 2) distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满 if (this.mode === u.PANORAMA) { i.target.copy(this.model.center) var vec = this.getDirection().negate().setY(1).normalize() //获得朝向 } else { i.target.copy(this.target.clone().setY(this.model.center.y)) var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize() } vec.multiplyScalar(distance) n.position.copy(i.target.clone().add(vec)) break case u.FLOORPLAN: n.position.copy(this.model.center).setY(f.floorplan.cameraHeight), i.target.copy(this.model.center).setY(0), i.zoomToContain(this.model.size), i.rotateToView(this.model.size, this.getDirection()) } i.update(0) }), (n.prototype.update = (function () { var e = (new r.Vector3(), {}), t = [] return function (i) { this.updatePersistentZooming(i), this.updateFromControls(i), this.getCurrentNodePanos(t) this.lastFrameChanged = false if (this.hasChanged(e)) { this.lastFrameChanged = e.cameraChanged3 ? 'level3' : e.cameraChanged2 ? 'level2' : e.cameraChanged ? 'level1' : false ;(this.lastChangeTime = Date.now()), !this.mouseDown && this.containsMouse && this.updateIntersect(), this.emit(w.ViewChanged, e), // 注意: player.cameraControls.activeControl.camera 的 matrix是错的 this.intersect && this.magnifier && this.magnifier.update(this.intersect.point) } if (e.cameraChanged2) { //变化要更大些 } if (e.cameraChanged) { this.mode == 'panorama' && window.cad && cad.setSign( { x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon ) /* for(var i in this.model.hots){ this.model.hots[i].updateTitle(this) } */ Hot.updateHots() } this.model.supportsTiles && (this.updateTileDownloader(t), this.updatePanoRenderer(t)), this.updatePreRendering(t), this.reticule.update(), this.path.update(), this.spider.update(), this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates), this.updateControlLocks(), this.model.supportsTiles && this.updateZoomPano() } })()), /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停 var lastMode, lastPano; return function(){ var mode = this.mode; var pano = mode == "panorama" ? this.currentPano : ""; if(mode != "panorama" || pano != lastPano){ overlay.noBlock = null } this.overlayGroup.children.forEach((overlay)=>{ if(overlay.overlayType == "video" ){ var matrix = overlay.plane.matrixWorld; var inSight = false; var cameraDir = this.getDirection(); var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion) var vertexes = [] if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线 for(let i=0; i<4; i++){ var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix) vertexes.push(vertex) if(overlay.noBlock == null){ if(!m.ifShelter(vertex)){ overlay.noBlock = true } inSight = true; break; }else{ overlay.noBlock = true } if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){ inSight = true; break; } } } overlay.inSight = inSight if(!inSight)overlay.plane.material.map.image.pause() else overlay.plane.material.map.image.play()//maybe fail } }) lastMode = mode, lastPano = pano } }() */ (n.prototype.updatePersistentZooming = function (e) { 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e) }), (n.prototype.updateControlLocks = function () { this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete) }), (n.prototype.updatePanoRenderer = (function () { var e = new r.Vector3() return function (t) { var i = this.nextPano || this.currentPano this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD), this.getDirection(e), this.panoRenderer.updateDirection(e)) } })()), (n.prototype.cleanupInactivePanos = (function () { var e = [], t = [] return function () { ;(e.length = 0), e.push(this.currentPano), this.nextPano && e.push(this.nextPano), (t.length = 0) for (var i = 0; i < this.panoRenderer.activePanos.length; i++) t.push(this.panoRenderer.activePanos[i]) for (var n = 0; n < t.length; n++) { for (var r = t[n], o = !0, a = 0; a < e.length; a++) r.id === e[a].id && (o = !1) o && r.exit() } } })()), (n.prototype.updatePreRendering = (function () { var e = {} return function (t) { if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) { var i = this.nextPano || this.currentPano if (i && t && t.length > 1) { var n = t.findIndex(function (e) { if (e.id === i.id) return !0 }) if (n >= 0 && n + 1 < t.length) { var r = t[n + 1] r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout( function (t) { this.checkAndWaitForPanoLoad( t, 'high', 'low', this.basePanoSize, null, null, null, !1, !1, !1 ), window.setTimeout( function (t) { e[t.id] = !1 }.bind(this, t), f.tiling.panoPreRenderRepeatDelay ) }.bind(this, r), f.tiling.panoPreRenderDelay ), (e[r.id] = !0)) } } } } })()), (n.prototype.enablePreRendering = function () { this.preRenderingEnabled = !0 }), (n.prototype.disablePreRendering = function () { ;(this.preRenderingEnabled = !1), this.cleanupInactivePanos() }), (n.prototype.updateTileDownloader = (function () { var e = new r.Vector3() return function (t) { var i = this.nextPano || this.currentPano i && (e.copy(d.FORWARD), this.getDirection(e), this.tileDownloader.tilePrioritizer.updateCriteria( i, this.position, e, t.length > 0 ? t : null ), (this.tileDownloader.processPriorityQueue = !0)) } })()), (n.prototype.updateFromControls = function (e) { ;(null !== e && void 0 !== e) || (e = 0), this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e), this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion), this.position.copy(this.cameraControls.activeControl.camera.position), this.target.copy(this.cameraControls.activeControl.target), this.cameraControls.activeControl.camera.updateProjectionMatrix(), this.camera.projectionMatrix.copy( this.cameraControls.activeControl.camera.projectionMatrix )), this.camera.position.copy(this.position), this.camera.quaternion.copy(this.quaternion), this.camera.updateMatrix(), this.camera.updateMatrixWorld() }), (n.prototype.hasChanged = function (e) { if (!this.previousState) { this.previousState = { allFloorsVisible: this.model.allFloorsVisible, position: this.position.clone(), quaternion: this.quaternion.clone(), mouse: this.mouse.clone(), //labelScaleFactor: this.getLabelScaleFactor(), currentFloor: this.model.currentFloor, projectionMatrix: this.camera.projectionMatrix.clone(), worldMatrix: this.camera.matrixWorld.clone(), mode: this.mode, modelPosition: this.model.position.clone(), modelCenter: this.model.center.clone(), zoomLevel: this.zoomLevel } e.cameraChanged = e.cameraChanged2 = true return !0 } //许钟文改 分成相机是否改变cameraChanged 和其他 var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition) var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState .allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano e.cameraChanged = !a ;(e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible), (e.moved = !this.position.equals(this.previousState.position)), (e.rotated = !this.quaternion.equals(this.previousState.quaternion)), (e.mouseMoved = !this.mouse.equals(this.previousState.mouse)), // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor, (e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor), (e.cameraProjectionChanged = !this.camera.projectionMatrix.equals( this.previousState.projectionMatrix )), (e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals( this.previousState.worldMatrix )), (e.modeChanged = this.mode !== this.previousState.mode), (e.modelPositionChanged = !this.model.position.equals( this.previousState.modelPosition )), (e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter)), (e.nextPanoActive = null !== this.nextPano), (e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel) /* if(e.cameraChanged){// e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) }else e.cameraChanged2 = false */ if (e.cameraChanged) { e.cameraChanged2 = e.cameraProjectionChanged || !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 5) || !MathLight.closeTo(this.position, this.previousState.position, 4) e.cameraChanged3 = e.cameraProjectionChanged || !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 3) } else { e.cameraChanged2 = false e.cameraChanged3 = false } ;(this.previousState.allFloorsVisible = this.model.allFloorsVisible), this.previousState.position.copy(this.position), this.previousState.quaternion.copy(this.quaternion), this.previousState.mouse.copy(this.mouse), //this.previousState.labelScaleFactor = this.getLabelScaleFactor(), (this.previousState.currentFloor = this.model.currentFloor), this.previousState.projectionMatrix.copy(this.camera.projectionMatrix), this.previousState.worldMatrix.copy(this.camera.matrixWorld), (this.previousState.mode = this.mode), this.previousState.modelPosition.copy(this.model.position), this.previousState.modelCenter.copy(this.model.center), (this.previousState.zoomLevel = this.zoomLevel) //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved) return !t }), (n.prototype.updateIntersect = function () { var e = this.flying || this.isWarping(), t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged(), i = y.getById(V.LookTransition), n = !(e || t || this.isTouchEvent || (i.length && i[0].running)) { //clear: if (this.intersectHot) this.intersectHot.setHoverState(false) this.intersectHot = null CursorDeal.remove('hoverHot') } var deal = () => { if (this.intersect && this.intersect.object.visible) { if ('hotSprite' == this.intersect.object.type) { this.intersectHot = this.intersect.object while (!(this.intersectHot instanceof Hot)) { this.intersectHot = this.intersectHot.parent } $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass( 'active' ) this.intersectHot.setHoverState(true) } } } if (this.model.hotGroup) { var hots = this.model.hotGroup.children.filter( e => e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause ) let colliders = this.model.floors.reduce( function (e, t) { return t.hidden ? e : e.concat(t.collider.children) }, this.mode === 'panorama' ? this.panoMarkers : [] ) this.intersect = this.getMouseIntersect( null, hots.concat(colliders /* this.model.colliders */) ) if (this.intersect) { deal() let intersect = this.intersect if (this.intersectHot) { this.intersect = null CursorDeal.add('hoverHot') } else { if (intersect.object.parent.parent.hidden) { //楼层已隐藏 this.intersect = null } } } } else { this.intersect = this.getMouseIntersect() } this.intersect && this.updateClosestPano(this.intersect), this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect), f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide() }), (n.prototype.checkHotClick = function () { if (this.intersectHot) { if ( this.intersectHot.texType == 'video' && this.intersectHot.info.actionType.playAndPause ) { this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser) } this.intersectHot.examine(this) return true } }), (n.prototype.getMouseDirection = function (e) { e = e || this.mouse var t = new r.Vector3(e.x, e.y, -1).unproject(this.camera), i = new r.Vector3(e.x, e.y, 1).unproject(this.camera) return i.sub(t).normalize() }), (n.prototype.hoverOverlay = function (mesh) { if (!mesh) { this.hoveringPlane = null $('#player').css('cursor', this.currentCursor || '') } else { var overlay = mesh.parent $('#player').css('cursor', 'pointer') this.hoveringPlane = overlay return true } }), (n.prototype.clickOverlay = function (overlay) { if (this.openOverlay && !overlay) return var plane = overlay.plane /* if(overlay.overlayType == "video"){ if(plane.material.map.image.paused) plane.material.map.image.play() else plane.material.map.image.pause() } */ if (overlay.overlayType == 'video') { overlay.switchPlay(!!overlay.pausedByUser) } /* if(window.EditOverlay &&EditOverlay.editing){ if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel') $('#overlayProp').removeClass('atRight').removeClass('hide') EditOverlay.endAddPlane(); EditOverlay.updateOverlayPanel(overlay) EditOverlay.controlSelectOverlay(overlay) return; } */ }), (n.prototype.getMouseIntersect = function (e, t) { //xzw change ;(e = e || this.mouse.clone()), (t = t || this.model.floors.reduce( function (e, t) { return t.hidden ? e : e.concat(t.collider.children) }, this.mode === u.PANORAMA ? this.panoMarkers : [] )) var i = new r.Vector3(e.x, e.y, -1).unproject(this.camera) this.raycaster.set(i, this.getMouseDirection(e)) var n = this.raycaster.intersectObjects(t, true) //add true var o = n[0] if (o) { o.face && ((o.normal = o.face.normal.applyQuaternion(o.object.quaternion)), this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(), this.currentPano ? (o.onFloor = o.point.y < this.position.y - 0.5 * this.currentPano.height) : (o.onFloor = o.point.y < this.position.y - 0.5), (o.horizontal = 0.8 < o.normal.y)) return o } }), (n.prototype.updateClosestPano = function (e) { var t = [s.filters.isPanoAligned()] if (this.mode === u.PANORAMA) { if (!this.currentPano) return t.push(s.filters.not(this.currentPano)), t.push(s.filters.isNeighbourPanoTo(this.currentPano)), t.push( s.filters.inFloorDirection( this.currentPano.floorPosition, this.getDirection(), 0.25 ) ), t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)), t.push(s.filters.isNotBehindNormal(e.point, e.normal)) } else { t.push(s.filters.isOnVisibleFloor()), t.push(this.checkHasNeighbor) //add this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), 0.25)) } var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]) i !== this.closestPano ? (i && (this.isPanoHover = !0), this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode), (this.closestPano = i), this.closestPano && this.mode == 'panorama' ? CursorDeal.add('hoverPano') : CursorDeal.remove('hoverPano')) //add : (this.isPanoHover = !1) }), (n.prototype.dollhouseMode = function (e, t) { this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE), (this.mode = u.DOLLHOUSE), this.cameraControls.controls[u.DOLLHOUSE].reset() var i = new r.Vector3(this.model.center.x, 0, this.model.center.z), n = new r.Vector3(15, 10, 15) if (e && t) { var o = d.FORWARD.clone().applyQuaternion(t), a = this.model.center.clone().sub(e), s = a.dot(o) s > 0 ? ((i = o.clone().multiplyScalar(s).add(e)), n.copy(e)) : F.warn( "Tried to initiate dollhouse mode that wasn't looking at the model", e, t ) } this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0), this.cameraControls.controls[u.DOLLHOUSE].target.copy(i), this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n), this.updateFromControls(), (this.model.alpha = 1), (this.model.skybox.material.uniforms.opacity.value = 0) }), (n.prototype.insideMode = function (e, t) { var i = $.Deferred(), n = t || null if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) { var r = [s.filters.isPanoAligned()] this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)), (e = e || this.currentPano || this.model.panos.find(r, [ s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target) ])), this.flyToNewMode({ mode: u.PANORAMA, pano: e, callback: n }) .done(i.resolve.bind(i)) .fail(i.reject.bind(i)) } else { var o = this.mode === u.PANORAMA ? 'Already in panorama mode' : 'Cannot change mode during mode transition' i.reject(o) } return i.promise() }), (n.prototype.fitDollhouse = function (e, t, i) { //许钟文改 飞入前寻找和初始视角最合适的位置 //if(urlHasValue('oldEntry')){ //搬自一代。 var maxY = this.model.boundingBox.max.y var n = d.FORWARD.clone().applyQuaternion(i), i = n.clone().add(e) this.cameraControls.activeControl.target.copy(i), this.cameraControls.activeControl.camera.position .set(0, maxY * 2.4, 0) .add(e) .add(n.multiplyScalar(-10)) //return; /* //this.camera.position.copy(this.model.center); //this.camera.updateMatrixWorld() this.switchCameraMode("dollhouse", i) */ //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向 //直接用一代的这个 效果和二代几乎一样,且不会甩 /* var n = d.FORWARD.clone().applyQuaternion(i); this.cameraControls.activeControl.target.copy(n).add(e); var o = d.RIGHT.clone().applyQuaternion(i) , a = d.UP.clone() , s = o.clone().applyAxisAngle(a, Math.PI / 2) , l = this.model.boundingBox.max.clone() , c = this.model.boundingBox.min.clone() , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)] , u = 0 , p = 0 , g = 0; h.forEach(function(e, t, i) { var n = Math.abs(e.dot(o)) , r = e.dot(s); n > u && (u = n, p = r), r > g && (g = r) }); var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a))) , v = s.clone().multiplyScalar(p).add(t) , A = s.clone().multiplyScalar(g).add(t); p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180)); g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180)); p = Math.max(p, 10), g = Math.max(g, 10); var y = n.clone().multiplyScalar(-p).add(v).sub(t).length() , C = n.clone().multiplyScalar(-g).add(v).sub(t).length(); this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1; y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p)) : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g)) */ }), (n.prototype.floorplanMode = function (e, t, i) { this.mode = u.FLOORPLAN var n = this.cameraControls.controls[u.FLOORPLAN] n.reset() var r = e ? e : this.model.center if ( (n.target.copy(r).setY(0), n.camera.position.copy(r).setY(f.floorplan.cameraHeight), i ? ((n.currentScale = i / ($('#player').width() / $('#player').height())), (n.absoluteScale = n.currentScale)) : n.zoomToContain(this.model.size), t) ) { var o = d.LEFT.clone().applyQuaternion(t) n.rotateLeft(-Math.atan2(o.x, o.z)) } else n.rotateToView(this.model.size, this.getDirection()) n.update(0) }), (n.prototype.nonInterruptingFlyToPano = function (e, t) { return (e.skipWarpingCheck = !0), this.flyToPano(e, t) }), (n.prototype.updateMarkerVisi = function () { //加 if (this.mode != 'panorama') return this.model.panos.list.forEach(pano => { if (!pano.marker) return pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id] }) }), /* n.prototype.updateHotVisible = function(pano){ var hots = this.model.hots; pano = pano || this.currentPano; for (var index in hots){ var visible; if(this.mode != "panorama"){ visible = true; }else{ //hots[index].mesh.material.depthTest = false; visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1 } hots[index].mesh.visible = visible; } } */ (n.prototype.flyToPano = function (e, t) { var i = e.pano, aim = e.lookAtPoint, aimQua = e.quaternion, //ADD o = e.duration, a = e.aimDuration, s = e.maxDistanceOverride, l = e.skipWarpingCheck, c = e.constantMoveSpeed, h = null, p = null if (aim) { var _ = new r.Matrix4().lookAt(i.position, aim, d.UP) aimQua = new r.Quaternion().setFromRotationMatrix(_) } else aimQua = aimQua var zoomLevel = e.zoomLevel || 1 //add if (this.flying) return t && t(e) window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i) if ( this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD) ) return F.warn('Player.flyToPano() -> Cannot fly when warping'), t && t(), !1 if ((this.updateLastView(), this.mode !== u.PANORAMA)) { var m void this.flyToNewMode({ mode: u.PANORAMA, pano: i, duration: o, quaternion: aimQua, callback: t }) } if ( !i || ((h = g.deepExtend(e)), (p = function () { N.delayOneFrame( function () { this.flyToPano(h, t) }.bind(this) ) }.bind(this)), !this.checkAndWaitForPanoLoad(i, 'high', 'low', this.basePanoSize, p)) ) { var C = function (e) { t && t(e) }.bind(this) this.currentPano || ((this.currentPano = i), this.path.placeCpm(), this.path.fadeOutCpm(f.path.fadeOutTime), this.spider.draw()) var I = o if ('number' != typeof o) { var E = s || f.transition.flytimeMaxDistanceThreshold I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime } if ( (f.transition.flySpeed > 0.01 && (I = (1e3 * this.currentPano.position.distanceTo(i.position)) / f.transition.flySpeed), zoomLevel !== this.zoomLevel) ) switch (f.zoom.transitionStyle) { case 1: this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I) //改 break case 2: return ( (h = g.deepExtend(e)), (p = this.flyToPano.bind(this, h, t)), void this.smoothZoomFovTo( null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p ) ) } if (aimQua) { y.cancelById(V.LookTransition), (I *= f.transition.aimSlowFactor) var b = this.cameraControls.activeControl.camera.quaternion.clone(), S = b.clone(), M = new r.Vector3() if (i === this.currentPano) { var R = d.FORWARD.clone().applyQuaternion(b), P = d.FORWARD.clone().applyQuaternion(aimQua), O = R.angleTo(P) return ( (void 0 !== a && null !== a) || (a = ((1 * Math.sqrt(O)) / f.tags.navigate.rotateSpeedFactor) * 1e3), void y.start( function (e) { S.copy(b), v.quaternion(S, aimQua)(e), M.copy(d.FORWARD) .applyQuaternion(S) .add(this.cameraControls.activeControl.camera.position), this.cameraControls.activeControl.lookAt(M) }.bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition ) ) } } if (i === this.currentPano) return void C() this.flying = !0 var L = this.position.clone(), D = this.currentPano F.debug('Flying to pano ', i.position), this.emit(w.PanoChosen, this.currentPano, i), this.emit(w.FlyingStarted, i.position, L, i, D) //---------before fly--------------- add this.transitionPos({ type: 'beforeFlytopano', pano: i, dur: I }) //add Hot.updateVisibles([this.currentPano, i], 'every') //地标变化 if (this.model.floorLogos) { this.model.changefloorLogoOpa({ index: 0, opa: 0, dur: p, delay: 0.7 }) //this.model.floorLogoFade(0, _duration*0.5, 0.7); this.model.floorLogos[1].position.copy( i.floorPosition.clone().sub(this.model.position) ) //this.model.adjustfloorLogoHeight(); this.model.floorLogos[1].material.opacity = 0 //uniforms.opacity.value = 0; this.model.floorLogos[1].visible = true this.model.changefloorLogoOpa({ index: 1, opa: 1, dur: 250 }) //this.model.floorLogoShow(1,250); } //======================================= this.nextPano = i let beginTran = () => { aimQua && y.start( function (e) { S.copy(b), v.quaternion(S, aimQua)(e), M.copy(d.FORWARD) .applyQuaternion(S) .add(this.cameraControls.activeControl.camera.position), this.cameraControls.activeControl.lookAt(M) }.bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition ) var B = c ? null : A[f.transition.movementEasing] y.start( v.uniform(this.model.skybox, 'progress', 1), I, null, 0, A[f.transition.blendEasing], 'skyFly', V.FlyToPano ), y.start( v.allUniforms(this.model.chunks, 'progress', 1), I, null, 0, A[f.transition.blendEasing], 'chunkFly', V.FlyToPano ), y.start( v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function (e) { ;(this.flying = !1), this.currentPano !== i && this.currentPano.exit(), i.enter(), (this.currentPano = i), (this.nextPano = null), this.path.placeCpm(), this.path.fadeOutCpm(f.path.fadeOutTime), this.spider.draw(), this.emit(w.FlyingEnded, i.position, L, i, D), this.updateMarkerVisi(), //add C(e) //add: if (this.mode == 'panorama') { if (this.model.floorLogos) { this.model.floorLogos[0].position.copy( this.model.floorLogos[1].position ) //this.model.adjustfloorLogoHeight() this.model.changefloorLogoOpa({ index: 0, opa: 1, dur: 0 }) //this.model.floorLogos[0].material.uniforms.opacity.value = 1; this.model.floorLogos[1].visible = false } this.model.fadePanoMarkers() //add Hot.updateVisibles([this.currentPano]) //add } }.bind(this), 0, B, 'camFly', V.FlyToPano ) } if ( !this.model.supportsTiles && i.getSkyboxTexture().image[0].width > 1024 /* || this.qualityManager.getMaxZoomClass() == '4k' */ ) { setTimeout(() => { beginTran() }, 50) //2048的非tile需要延迟到下一帧,因为需要时间载入贴图,否则掉帧 } else { beginTran() } } }), (n.prototype.warpToPano = function (o = {}) {}) n.prototype.blackToPano = function (o = {}) { //add 瞬间过渡 //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1" if (this.flying || this.isWarping()) return let pano = o.pano || this.model.panos.index[o.panoId] if (this.mode !== u.PANORAMA) { var m void this.flyToNewMode({ mode: u.PANORAMA, pano, duration: o.duration, quaternion: o.quaternion //callback: t }) } let oldPos = this.position.clone() let oldPano = this.currentPano this.path.warpDestPano = pano var retry = () => { ;(this.waitingToWarp = !1), this.blackToPano(o) } if (this.checkAndWaitForPanoLoad(pano, 'high', 'low', this.basePanoSize, retry)) return void (this.waitingToWarp = !0) this.emit('pano.chosen', oldPano, pano) this.flying = true this.nextPano = pano //提前加载高清图片 this.path.warpDestHeroLoc = { panoId: o.panoId, position: pano.position, quaternion: o.quaternion || this.quaternion.clone() } this.path.warpTravel_BLACK(null, 1500, 1, () => { pano != this.currentPano && this.currentPano.exit() pano.enter() this.currentPano = pano this.emit('flying.ended', pano.position, oldPos, pano, oldPano) this.flying = false this.nextPano = null this.updateMarkerVisi() //add }) } window._transitionPosId = 9999 n.prototype.transitionPos = function (o = {}) { //渐变overlay和热点的位置 y.cancelById(_transitionPosId) var begin = function (object, pos, qua, scale) { if (pos) { if (!same(object.position, pos, 0.01)) { y.start( v.vector(object.position, pos), o.dur, e => {}, 0, A[f.transition.movementEasing], 'transitionPos', _transitionPosId ) } if (qua && !same(object.quaternion, qua, 1e-6)) { y.start( v.quaternion(object.quaternion, qua), o.dur, e => {}, 0, A[f.transition.movementEasing], 'transitionPos', _transitionPosId ) } if (scale && !same(object.scale, scale, 0.001)) { y.start( v.vector(object.scale, scale), o.dur, e => {}, 0, A[f.transition.movementEasing], 'transitionPos', _transitionPosId ) } } } var same = function (vec1, vec2, diff) { var s = Math.abs(vec1.x - vec2.x) < diff && Math.abs(vec1.y - vec2.y) < diff && Math.abs(vec1.z - vec2.z) < diff if (s && vec1.w) s = Math.abs(vec1.w - vec2.w) < diff return s } var sid = o.pano != void 0 ? o.pano.id : 'outside' for (let i in this.model.hots) { //是否判断visible? var hot = this.model.hots[i] var panoData = hot.info.transformAtPanos[sid] var useCustom = !panoData //if(hot.usingTransformData || !useCustom){ var pos = useCustom ? hot.info.position : panoData.pos var qua = hot.isSprite ? null : useCustom ? hot.info.quaternion : panoData.qua var scale = useCustom ? hot.info.scale : panoData.scale begin(hot, pos, qua, scale) //} //hot.usingTransformData = !useCustom; } } window._tranOutsideFocus = 4399 n.prototype.focusPoint = function (o = {}) { //当在外时,聚焦相机到这一点 console.log('focusPoint') if (this.mode == 'floorplan') { var modelSize = o.modelSize || new THREE.Vector3(8, 8, 8) //可视范围 var control = this.cameraControls.controls.floorplan var absoluteScale = control.getDefaultAbsoluteScale(modelSize) var currentScale = control.absoluteScale var currentTarget = control.target.clone() y.cancelById(window._tranOutsideFocus, true) y.start( function (progress) { control.absoluteScale = absoluteScale * progress + currentScale * (1 - progress) control.target = o.aim .clone() .multiplyScalar(progress) .add(currentTarget.clone().multiplyScalar(1 - progress)) control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度 }.bind(this), o.dur || 600, null /* cancelFuc */, 0, A[f.transition.movementEasing], 'outsideFocus', window._tranOutsideFocus, null /* cancelFuc */ ) } else if (player.mode == 'dollhouse') { var control = player.cameraControls.controls.dollhouse var radius = o.radius || 8 var currentTarget = control.target.clone() var dir = control.offset.clone().normalize() var currentRadius = control.offset.length() y.cancelById(window._tranOutsideFocus, true) y.start( function (progress) { control.target = o.aim .clone() .multiplyScalar(progress) .add(currentTarget.clone().multiplyScalar(1 - progress)) let radius_ = radius * progress + currentRadius * (1 - progress) control.camera.position.copy( control.target.clone().add(dir.clone().multiplyScalar(radius_)) ) }.bind(this), o.dur || 600, null /* cancelFuc */, 0, A[f.transition.movementEasing], 'outsideFocus', window._tranOutsideFocus, null /* cancelFuc */ ) } else if (this.mode == 'panorama') { this.flyToPano({ lookAtPoint: o.aim.clone(), pano: this.currentPano, aimDuration: o.dur || 600 }) } } /* 切换到某个模式后再执行函数 */ n.prototype.FlyToMode = function (mode, f1, duration) { var f2 if (this.mode == mode) { f1 && f1() } else { f2 = f1 if (this.mode == 'transitioning' && this.modeTran.split('-')[1] != mode) { //正飞向其他模式,就要先飞完再飞进来然后执行 this.afterCModeFuc = function () { /* objects.gui.modeChange[mode](null, { fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc }); */ this.afterCModeFuc = f2 this.flyToNewMode({ mode: mode, pano: mode == 'panorama' && this.currentPano //callback : f2 }) //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz }.bind(this) } else { if (this.afterCModeFuc) console.log('已经有afterCModeFuc了!!!!!!!!!!!!!!!') this.afterCModeFuc = f2 //飞入后执行 try { //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它 this.flyToNewMode({ mode: mode, pano: mode == 'panorama' && this.currentPano, duration: duration }) } catch (e) { console.log('FlyToMode遇到问题?') } } } } ;(n.prototype.fastForwardActivePanoFlight = function (e) { e = e || (f.transition.fastForwardFactor / 10) * 4 + 1 y.adjustSpeed(V.FlyToPano, e) y.adjustSpeed(V.LookTransition, e) }), (n.prototype.flyToPanoClosestToMouse = function () { if ( (Date.now() - this.mouseLastMoveTime > 50 && ((this.intersect = this.getMouseIntersect()), this.intersect && this.updateClosestPano(this.intersect)), this.closestPano) ) return this.flyToPano({ pano: this.closestPano }) var e = this.getMouseDirection() this.flyDirection(e) || this.flyToPano({ pano: this.currentPano }) }), (n.prototype.flyLocalDirection = function (e) { var t = this.getDirection(e), i = 1 === e.z ? 0.4 : 0.75, n = 1 === Math.abs(e.x) return this.flyDirection(t, i, n) }), (n.prototype.flyDirection = function (e, t, i) { Hot.closePopup() //xzw add var n = $.Deferred() this.history.invalidate() var r = this.closestPanoInDirection(e, t, i) return ( r ? this.flyToPano( { pano: r }, n.resolve.bind(n, !0) ) : (this.bump(e), n.resolve(!1)), n.promise() ) }), (n.prototype.closestPanoInDirection = function (e, t, i) { return this.rankedPanoInDirection(0, e, t, i) }), (n.prototype.rankedPanoInDirection = (function () { var e = { pano: null, candidates: [] } return function (t, i, n, r) { t || (t = 0), (n = void 0 !== n ? n : 0.75) var o = r ? 'angle' : 'direction' return ( this.model.panos.findRankedByScore( t, [ s.filters.isPanoAligned(), s.filters.not(this.currentPano), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.inPanoDirection(this.position, i, n) ], [ s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i) ], e ), (this.cachedPanoCandidates = e.candidates), e.pano ) } })()), (n.prototype.bump = function (e) { if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) { var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > 0.5 if (s) (t = function () { y.start( v.property( this.cameraControls.cameras[u.PANORAMA], 'zoom', a > 0 ? 1.04 : 0.96 ), o, i, 0, A.easeInOutSine, 'bumpZStart' ) }.bind(this)), (i = function () { y.start( v.property(this.cameraControls.cameras[u.PANORAMA], 'zoom', 1), 5 * o, n, 0, A.easeInOutSine, 'bumpZRelax' ) }.bind(this)) else { var l = this.camera.position.clone(), c = e.clone() this.raycaster.set(l, c) var h = this.model.floors.reduce(function (e, t) { return e.concat(t.collider.children) }, []), d = this.raycaster.intersectObjects(h), p = d.length > 0 ? d[0].distance / 25 : 0.04, g = l.clone().add(c.multiplyScalar(p)) ;(t = function () { y.start( v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, 'bumpTStart' ) }.bind(this)), (i = function () { y.start( v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, 'bumpTRelax' ) }.bind(this)) } ;(n = function () { this.flying = !1 }.bind(this)), (this.flying = !0), t() } }), (n.prototype.changeFloor = function (e) { if (!this.is360View(this.mode, this.currentPano)) if (this.mode === u.PANORAMA) { var t = this.history.reversePano(e) t && t.isAligned() ? this.flyToPano({ pano: t }) : this.changeFloorByScore(e) } else this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor) }), (n.prototype.changeFloorByScore = (function () { var e = { pano: null, candidates: [] } return function (t) { var i = this.model.nextFloor(t) return i ? (this.model.panos.lowestByScore( [s.filters.atFloor(i), s.filters.isPanoAligned()], [ s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0, t, 0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, 0.5) ], e ), void (e.pano ? ((this.cachedPanoCandidates = e.candidates), this.history.push(t, this.currentPano), this.flyToPano({ pano: e.pano })) : F.warn('No pano found on selected floor, not moving there.'))) : void F.debug('player.changeFloor(' + t + '): no such floor') } })()), (n.prototype.gotoFloor = function (e) { var t = e - this.model.currentFloor.floorIndex this.changeFloor(t) }), (n.prototype.getDirection = function (e) { return ( (e = e ? e : new r.Vector3().copy(d.FORWARD)), e.applyQuaternion(this.camera.quaternion) ) }), (n.prototype.flyToSameMode = function (e, t, i, n, o) { if (((o = o || $.Deferred()), this.mode === u.TRANSITIONING)) return F.warn('should not be transitioning here'), n && n(!1), o.reject().promise() var a = i || !1, s = i ? i.position : this.position, l = this.position.clone(), c = this.currentPano if ( (F.debug('New pose in mode ' + this.mode), !e || ((retryCallback = function () { N.delayOneFrame( function () { this.flyToSameMode(e, t, i, n, o) }.bind(this) ) }.bind(this)), !this.checkAndWaitForPanoLoad( e, 'high', 'low', this.basePanoSize, retryCallback ))) ) { var h = function () { this.emit(w.FlyingEnded, s, l, e, c), n && n(!0) }.bind(this), d = f[this.mode], p = void 0 !== t ? t : d.transitionTime, g = new r.Vector3(), C = new r.Vector3() if ((this.emit(w.FlyingStarted, s, l, e, c), this.mode === u.PANORAMA)) F.warn('we should not be here for panorama views') else if (this.mode === u.DOLLHOUSE) if (a) { var I = new r.Vector3(0, 1, 0) this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0), this.model.warpDestFloors(i.floorVisibility), C.copy(i.position) var E = new r.Vector3(0, 0, -1).applyQuaternion(i.quaternion), b = new r.Raycaster(C.clone(), E.clone(), 0, 1 / 0), _ = b.intersectObjects(this.model.colliders), T = 3 _.length ? (g.copy(_[0].point), (T = 0.75 * C.distanceTo(g))) : (g.copy(E).multiplyScalar(3).add(C), F.debug( 'Tried to restore dollhouse mode that did not intersect...', i.position, i.quaternion )) var x = new r.Matrix4().lookAt(C, g, I), S = new r.Euler().setFromRotationMatrix(x, f.warp.eOrder), M = g.distanceTo(C), R = new r.Matrix4().lookAt( this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I ), P = new r.Euler().setFromRotationMatrix(R, f.warp.eOrder), O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo( this.cameraControls.controls[u.DOLLHOUSE].target ) this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0) var L = new r.Euler(S.x - P.x, S.y - P.y, S.z - P.z, f.warp.eOrder) ;(L.y = L.y > Math.PI ? (L.y -= 2 * Math.PI) : L.y < -Math.PI ? (L.y += 2 * Math.PI) : L.y), (this.path.burnsDir = Math.sign(L.y)) var D = new r.Euler(0, 0, 0, f.warp.eOrder), B = new r.Vector3() y.start( v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode ), y.start( function (e, t) { ;(D.x = P.x + e * L.x), (D.y = P.y + e * L.y), (D.z = P.z + e * L.z) var i = O + e * (M - O) B.set(0, 0, i) .applyEuler(D) .add(this.cameraControls.controls[u.DOLLHOUSE].target), this.cameraControls.cameras[u.DOLLHOUSE].position .copy(B) .add(this.model.position) }.bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode ), y.start( function (e, t) { this.cameraControls.controls[u.DOLLHOUSE].update(), this.quaternion.copy( this.cameraControls.cameras[u.DOLLHOUSE].quaternion ), this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position) }.bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode ) } else F.warn('invalid warp destination in flyToSameMode()? ignore it then') else if ((this.path.placeCpm(), this.path.fadeInCpm(f.path.fadeInTime), i)) { this.model.warpDestFloors(i.floorVisibility) var U = this.cameraControls.cameras[u.FLOORPLAN], k = this.cameraControls.controls[u.FLOORPLAN], H = k.target.clone(), G = i.position.clone().sub(H), z = U.position.clone().sub(k.target), W = z.length(), j = new r.Vector3(-1, 0, 0).applyQuaternion(i.quaternion).normalize(), Y = Math.atan2(k.offset.x, k.offset.z), X = Math.atan2(j.x, j.z), Z = k.absoluteScale, q = m.convertWorkshopOrthoZoom(i.orthoZoom) y.start( function (e, t) { k.target.copy(G).multiplyScalar(e).add(H) var i = Y + (X - Y) * e ;(k.offset.x = W * Math.sin(i)), (k.offset.z = W * Math.cos(i)), U.position.copy(k.target).add(k.offset), (k.absoluteScale = Z + e * (q - Z)), k.update(), this.quaternion.copy(U.quaternion), this.position.copy(U.position), this.target.copy(k.target), this.camera.projectionMatrix.copy(U.projectionMatrix) }.bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode ) } else F.info('flyToSameMode() funny floorplan view? skipping') return ( y.setTimeout( function (e) { ;(this.mode = e), h(), o.resolve(!0) }.bind(this, this.mode), p, V.FlyToSameMode ), (this.mode = u.TRANSITIONING), o.promise() ) } }), (n.prototype.flyToNewMode = function (e, t) { Hot.closePopup() //xzw add e = e || {} var i = e.mode, n = e.pano, o = e.duration, a = e.warpDest, s = e.callback, l = e.force, c = e.quaternion if (((t = t || $.Deferred()), this.isWarping())) return ( F.warn('Player.flyToNewMode() -> Cannot fly when warping'), s && s(!1), t.reject('Cannot change mode during tour transition').promise() ) if (this.mode === u.TRANSITIONING) return s && s(!1), t.reject('Cannot change mode during mode transition').promise() if (i === this.mode) return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)), t.promise()) : (s && s(!1), t.reject('Already in ' + i + ' mode').promise()) var h = a || !1 F.debug('Switching mode to ' + i) if (window.vrEnabled && i != 'panorama') { return s && s(!1), t.reject('vr不允许飞出').promise() } var d = function () { N.delayOneFrame( function () { this.flyToNewMode(e, t) }.bind(this) ) }.bind(this) if (n && this.checkAndWaitForPanoLoad(n, 'low', 'low', this.basePanoSize, d)) return t.promise() if (!this.model.meshTexturesLoaded && this.isOutsideMode(i)) return ( F.info('Waiting for model textures to be loaded before going out to dollhouse'), this.model.waitForLoad( this.model, function () { return this.model.meshTexturesLoaded }.bind(this) ), this.model.loadMeshTextures().done(d), t.promise() ) this.history.invalidate(), this.updateLastView() var p = this.mode, C = this.cameraControls.cameras[i] e = g.deepExtend({}, f[i], f[p + '-' + i]) var I = void 0 !== o ? o : e.transitionTime this.emit(w.ModeChanging, p, i, n, I), n && (this.currentPano = n), this.switchCameraMode(i, c), y.cancelById(V.LookTransition) //before fly--------------------- this.modeTran = p + '-' + i //add if (this.mode == 'panorama') { if (this.model.floorLogos) { this.model.floorLogos[0].visible = false this.model.floorLogos[1].visible = false } } if (i == 'panorama') { this.transitionPos({ type: 'beforeFlyIn', pano: n, dur: I }) //add } else { this.transitionPos({ type: 'beforeFlyOut', dur: I / 2 }) //add } window.bus.dispatchEvent({ type: 'playerAndModelReady' }) this.ready = true //------------------------------------ var beginTran = () => { var _ = new r.Vector3().copy(this.position) if (i === u.PANORAMA) { this.emit(w.PanoChosen, n, n), setTimeout( function () { n.floor.enter(i) }.bind(this), I / 2 ), this.path.fadeOutCpm(f.path.fadeOutTime) if (this.model.floorLogos) { this.model.floorLogos[0].position.copy( n.floorPosition.clone().sub(this.model.position) ) //改 this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position) //for floorIcon position } } else if (i === u.DOLLHOUSE) { if ( (h && (this.model.stayPut = !0), a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0), this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0), this.path.placeCpm(), this.path.fadeInCpm(f.path.fadeInTime), h) ) { var T = new r.Vector3(this.model.center.x, 0, this.model.center.z) _.set(15, 10, 15) var M = new r.Vector3(0, 0, -1).applyQuaternion(a.quaternion), R = new r.Raycaster(a.position.clone(), M.clone(), 0, 1 / 0), P = R.intersectObjects([this.sceneIntersectionPlane]) P.length ? (T.copy(P[0].point), _.copy(a.position), this.cameraControls.controls[u.DOLLHOUSE].resetRanges( 0.75 * _.distanceTo(T), !0 )) : (F.warn( 'Tried to restore dollhouse mode that did not intersect...', a.position, a.quaternion ), this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)), this.cameraControls.controls[u.DOLLHOUSE].target.copy(T), _.add(this.model.position), C.position.copy(_), this.cameraControls.controls[u.DOLLHOUSE].update() } } else if ((this.path.placeCpm(), this.path.fadeInCpm(f.path.fadeInTime), a)) { this.model.warpDestFloors(a.floorVisibility) var O = this.cameraControls.cameras[u.FLOORPLAN], L = this.cameraControls.controls[u.FLOORPLAN], D = O.position.clone().sub(L.target), B = new r.Vector3(-1, 0, 0).applyQuaternion(a.quaternion).normalize(), U = Math.atan2(B.x, B.z) L.target.copy(a.position) var k = D.length() ;(L.offset.x = k * Math.sin(U)), (L.offset.y = 0), (L.offset.z = k * Math.cos(U)), O.position.copy(L.target).add(L.offset) L.target.clone().sub(C.position) C.quaternion.copy(a.quaternion), (L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom)), (L.absoluteScale = L.currentScale), L.update() } else this.model.currentFloor.enter(i) var H = this.currentPano, G = this.position.clone() this.emit(w.FlyingStarted, _, G, n, this.currentPano), (this.flying = !0), this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15), C.controls.target.set(this.model.center.x, 0, this.model.center.z), C.controls.update()), (e.blackoutStyle = S.FADEIN), (I = f.show360Views.transitionTime), this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion), (this.mode = i), this.path && this.path.popOutCpm(), (e.blackoutStyle = S.END), (I = f.show360Views.transitionTime), this.fade360View(I, C, e)) : (y.start( v.property(this.model, 'alpha', e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode ), y.start( v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode ), y.start( v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode ), y.start( v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode ), y.start( v.uniform(this.model.skybox, 'opacity', e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode ), y.start( v.property(this.reticule.material.uniforms.opacity, 'value', 0), I, null, V.FlyToNewMode )), y.setTimeout( function () { ;(this.flying = !1), p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(), this.currentPano.enter(), this.path.placeCpm(), this.path.fadeOutCpm(f.path.fadeOutTime), this.spider.draw()), p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(), (this.mode = i), this.emit(w.FlyingEnded, _, G, this.currentPano, H) //add: this.updateMarkerVisi() //(this.mode == u.PANORAMA) && this.updateHotVisible(), this.mode == u.PANORAMA && this.model.floorLogos && (this.model.changefloorLogoOpa({ index: 0, from: 0, opa: 1, dur: 150 }), //this.model.floorLogoShow(0,150); (this.model.floorLogos[0].visible = true)) if (this.afterCModeFuc) { //手动加的函数 var cf = this.afterCModeFuc this.afterCModeFuc = null //因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前 cf() } if (this.mode == u.PANORAMA) { Hot.updateVisibles([this.currentPano]) this.model.fadePanoMarkers() } else { Hot.updateVisibles(true) this.model.hotGroup.children.forEach(overlay => { if (overlay.animateInfo) { GifTexDeal.start(overlay.animation) } }) } h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(), t.resolve()) }.bind(this), I, V.FlyToNewMode ) } if ( i == 'panorama' && !this.model.supportsTiles && n.getSkyboxTexture().image[0].width > 1024 ) { setTimeout(() => { beginTran() }, 16) //2048的非tile需要延迟到下一帧,因为需要时间载入贴图,否则掉帧 } else { beginTran() } this.mode = u.TRANSITIONING //p == "panorama" && this.updateHotVisible(), return t.promise() }), (n.prototype.fade360View = function (e, t, i) { this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e), $(this.domElement).fadeOut( 0.5 * e, function () { ;(this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity), (this.model.alpha = i.modelAlpha), this.position.copy(t.position), this.quaternion.copy(t.quaternion), this.camera.projectionMatrix.copy(t.projectionMatrix), $(this.domElement).fadeIn(0.5 * e) }.bind(this) ) }), (n.prototype.findDefaultViews = function () { this.findDefaultView(this.lastInsideView, !0), this.findDefaultView(this.last360View, !1) }), (n.prototype.findDefaultView = function (e, t) { var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function (e) { if (e.cameraMode !== u.PANORAMA) return !1 var i = r.get(e.panoId) return i && i.isAligned() === t }) o >= 0 ? ((i = r.get(n[o].panoId)), e.update({ cameraMode: u.PANORAMA, pano: i, position: n[o].position, quaternion: n[o].quaternion })) : ((o = r.list.findIndex(function (e) { return e.isAligned() === t })), o >= 0 ? ((i = r.list[o]), e.update({ cameraMode: u.PANORAMA, pano: i, position: i.position })) : F.warn('There are no', t ? 'inside' : '360º', 'views in this model')) }), (n.prototype.updateLastView = function () { if (this.mode === u.PANORAMA) { var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View e.update({ pano: this.currentPano, position: this.position, quaternion: this.quaternion }) } }), (n.prototype.goToLastView = function (e, t) { var i = $.Deferred(), n = i.resolve.bind(i), r = i.reject.bind(i), o = e ? this.lastInsideView : this.last360View return ( this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(), this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(), this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({ mode: o.cameraMode, pano: o.pano, quaternion: o.quaternion, callback: t }) .done(n) .fail(r), i.promise() ) }), (n.prototype.fadeToView = function (e, t, i, n) { var r = $.Deferred(), o = r.resolve.bind(r), a = r.reject.bind(r) if (!t.isValid() || (t.cameraMode === u.PANORAMA && !t.pano)) return ( F.warn('Tried to fade to an illegal view', t.cameraMode), a('Cannot go to illegal view'), r.promise() ) var s = (f[t.cameraMode], function () { $(this.domElement).fadeIn(0.5 * i), n && n(), o() }.bind(this)), l = e ? S.FADEIN : S.END return ( this.tagManager.hideShowTagsForBlackoutStyle(l, i), $(this.domElement).fadeOut( 0.5 * i, function () { this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0), t.cameraMode === u.PANORAMA ? this.flyToPano( { pano: t.pano, lookAtPoint: d.FORWARD.clone() .applyQuaternion(t.quaternion) .add(t.pano.position), duration: 0 }, s ) : this.flyToNewMode({ mode: t.cameraMode, quaternion: t.quaternion, duration: 0, callback: s }) }.bind(this) ), r.promise() ) }), (n.prototype.startWarp = function (e, t, i, n, r, o) { if ( (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1), this.flying) ) return F.warn('Player.startWarp() -> Cannot warp when flying'), o && o(), !1 ;(null !== e && void 0 !== e) || (e = b.Show), this.history.invalidate() e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : (i = this.path.upcomingTransType) var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned() return ( this.emit(w.WarpStarted, a, i, n, r), (n = n || S.MIDDLE), this.path.warpToPano( i, n, r, function () { t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(), this.emit(w.WarpEnded, i), this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0), o && o() }.bind(this) ), e === b.Hide && this.path.discardPathObject(), !0 ) }), (n.prototype.warpToPanoById = function (e, t, i, n, r, o, a, s) { return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn('Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()'), s && s(), !1) }), (n.prototype.warpToPanoByHeroIndex = function (e, t, i, n, r, o, a) { return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn( 'Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()' ), a && a(), !1) }), (n.prototype.warpToPano = function (e, t, i, n, r, o, a, s) { return this.warpToPanoById(e.id, t, i, n, r, o, a, s) }), (n.prototype.warpToNonPanoByHeroIndex = function (e, t) { return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t), !0) : (F.warn( 'Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()' ), t && t(), !1) }), (n.prototype.aimTourCamera = function (e, t, i, n) { return ( F.debug('player.aimTourCamera(' + e + ') calling warpToPanoByHeroIndex(' + e + ')'), this.warpToPanoByHeroIndex(e, t, i, null, null, null, n) ) }), (n.prototype.showPathToHeroLocation = function (e) { this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK) }), (n.prototype.tourInterlude = function (e, t) { this.history.invalidate() this.path.discardSlow() //xzw: var defaultRotTime = DATA.tourRotTime * 1000 var timeEachItem = (2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed)) * 200 //预估时间假设每个item飞的时间(如果距离远就少了) var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem) var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]] //zeg 标注一下 //var currentLocation = this.model.heroLocations[this.director.currentItem[0]] var rotTime if (currentLocation.rotTime == void 0 || currentLocation.rotTime == '') { var restChildCount = currentLocation0.heroLocations ? currentLocation0.heroLocations.length - this.director.currentItem[1] - 1 : 0 var hasMusic = currentLocation0 && currentLocation0.musicInfo.music if (hasMusic) { var audioObj = SoundManager.list.find(e => e.name == 'tour') var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0 rotTime = currentLocation0.musicInfo.time - current if (restChildCount) { //如果当前folder中还有剩下的item,平分一下时间 rotTime = (rotTime - timeEachItem * restChildCount) / (restChildCount + 1) } } else { rotTime = defaultRotTime } rotTime = Math.max(0, rotTime) Log( 'rotTime ' + rotTime + ' at item ' + this.director.currentItem + (hasMusic ? ',musicCurrentTime:' + current + '音乐总长:' + currentLocation0.musicInfo.time : ''), '#E8E' ) } else { rotTime = currentLocation.rotTime * 1000 Log('rotTime ' + rotTime + ' at item ' + this.director.currentItem, '#E8E') } this.path.waitNextStep( e, function () { t && t() }.bind(this), rotTime ) }), (n.prototype.stopInterlude = function () { this.interruptAndFastForward(null, 0) }), (n.prototype.interruptAndFastForward = function (e, t) { //Log('interruptAndFastForward' , '#f00') this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t), this.flying && this.emit(w.FlyingInterrupted), this.path.interruptAndFastForward(e, t) }), (n.prototype.setSize = function (e, t) { var i = e / t this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t) var n = B.getHFOVFromVFOV(f.insideFOV, e, t) n > f.insideFOVMax ? (this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t)) : (this.baseFov = f.insideFOV) for (var r in this.cameraControls.cameras) { var o = this.cameraControls.cameras[r] ;(o.fov = this.baseFov * (1 / this.zoomLevel)), o.updateAspect(i) } }), (n.prototype.toJSON = function () { var e = {} return this.cameraControls.activeControl ? ((e = this.cameraControls.activeControl.toJSON()), (e.camera_mode = u.toInt(this.mode)), this.isOutsideMode() ? this.model.allFloorsVisible ? (e.floor_visibility = []) : (e.floor_visibility = this.model.floors.list.map(function (e) { return e.hidden ? 0 : 1 })) : u.PANORAMA && (e.scan_id = this.currentPano.id), e) : e }), (n.prototype.getCurrentNodePanos = function (e) { this.model.panos.map if (((e.length = 0), this.path.nodes)) { var momentTour = this.director.getMomentTour(this.director.destinationItem) if (momentTour == 'black') { //改 upcomingPanos如果是black的只需要起点和终点 if (this.path.nodes.length) { e.push(this.model.panos.get(this.path.nodes[0])) } if (this.path.nodes.length > 1) { e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length - 1])) } } else { for (var t = 0; t < this.path.nodes.length; t++) { var i = this.path.nodes[t] e.push(this.model.panos.get(i)) } } } }), (n.prototype.zoomIncrementally = function (e) { var t = this.zoomLevel this.zoomTo(this.zoomLevel + e), t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id) }), (n.prototype.zoomInIncrementally = function (e) { ;(e = e || this.defaultZoomIncrement), this.zoomIncrementally(e) }), (n.prototype.zoomOutIncrementally = function (e) { ;(e = e || -this.defaultZoomIncrement), this.zoomIncrementally(e) }), (n.prototype.zoomBy = function (e) { this.zoomTo(this.zoomLevel * e) }), (n.prototype.zoomIn = function () { this.zoomBy(1 + this.zoomSpeed) }), (n.prototype.zoomOut = function () { this.zoomBy(1 - this.zoomSpeed) }), (n.prototype.zoomTo = function (e, t) { if (t || (f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled)) { if ( (e < f.zoom.min && (e = f.zoom.min), e > f.zoom.max && (e = f.zoom.max), e > this.zoomLevel ? (this.emit(O.ZoomIn), e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut), e === f.zoom.min && this.emit(O.ZoomMin)), this.cameraControls.activeControl) ) { var i = this.cameraControls.activeControl.camera ;(this.zoomLevel = e), (i.fov = this.baseFov * (1 / this.zoomLevel)), i.updateProjectionMatrix(), (this.zoomFov = i.fov) } } }), (n.prototype.increaseZoomSpeed = function () { this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust) }), (n.prototype.decreaseZoomSpeed = function () { this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust) }), (n.prototype.clampZoomSpeed = function (e) { return e < 0 ? 0 : e }), (n.prototype.activatePersistentZooming = function (e) { this.zooming = e ? 1 : -1 }), (n.prototype.deactivatePersistentZooming = function () { this.zooming = 0 }), (n.prototype.zoomDefault = function () { this.zoomTo(1, !0) }), (window.fovTranId = 333) //add n.prototype.smoothZoomToDefault = function (e, t) { y.cancelById(window.fovTranId) var i, n = this.zoomLevel, r = function (e) { e > 1 && (e = 1), (i = n * (1 - e) + e), this.zoomTo(i, !0) }.bind(this), o = function () { this.zoomDefault(), t && window.setTimeout(t, 50) }.bind(this) y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId) } n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) { //add y.cancelById(window.fovTranId) console.log('smoothZoomFovTo ' + zoomLevel) var i, n = this.zoomLevel, aimLevel = zoomLevel || this.baseFov / fov if (n == aimLevel) return var fun = function (e) { e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel), this.zoomTo(i, !0) }.bind(this) y.start( fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId ) } n.prototype.updateZoomPano = function () { if ( !this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA && this.currentPano ) { let navTileClass = this.qualityManager.getNavZoomClass() let tileClass = this.qualityManager.getMaxZoomClass() if (navTileClass == '4k') { var r = true } else { var levelThreshold1 = navTileClass == '1k' ? 1.1 : 1.5, levelThreshold2 = 1.8 //levelThreshold2不能比zoom.max大也就是不能超过2,否则zoom.max将无法提升到3 var t = this.zoomLevel > levelThreshold1, i = this.flying && this.nextPano && this.nextPano !== this.currentPano, n = !i && !this.isWarping(), r = t //&& n ; // 允许flying状态下加载4K图 } this.tileDownloader.tilePrioritizer.setZoomingActive(r), this.panoRenderer.setZoomingActive(r, this.currentPano, !0) var o = function (pano, ifZoom) { this.panoRenderer.resetRenderStatus( pano.id, !1, !0, this.qualityManager.getMaxNavPanoSize() ), this.panoRenderer.clearAllQueuedUploadsForPano(pano.id), this.panoRenderer.renderPanoTiles(pano.id, null, !1, !1), pano.setZoomed(ifZoom) }.bind(this) if (navTileClass == '4k') { if (!this.currentPano.zoomed) { o(this.currentPano, !0) this.panoRenderer.enableUltraHighQualityMode( function () { //开启4k getMaxZoomPanoSize this.qualityManager.useUltraHighResolutionPanos && (f.zoom.max = D.ultraHighQualityMaxZoom) o(this.currentPano, !0) }.bind(this) ) } } else { let zoomLevelRes = this.qualityManager.zoomLevelResolution if (r && (!this.currentPano.zoomed || (zoomLevelRes && zoomLevelRes != '4k'))) { //needZoom this.currentPano.zoomed || o(this.currentPano, !0) if ( navTileClass == '1k' && tileClass != '1k' && this.zoomLevel < levelThreshold2 ) { this.panoRenderer.enableHighQuality( function () { //开启2k if (tileClass != '4k') { o(this.currentPano, !0) } }.bind(this) ) } else { this.panoRenderer.enableUltraHighQualityMode( function () { //开启4k getMaxZoomPanoSize this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom) o(this.currentPano, !0) }.bind(this) ) } } else { !t && this.currentPano.zoomed && o(this.currentPano, !1) } //有三个级别的话,需要标记zoomLevelResolution,以便更新maxZoomPanoSize判断能下载的最高级别 if (r && navTileClass == '1k' && tileClass == '4k') { //目前只有手机端navTileClass == '1k' var change = zoomedFlag => { this.qualityManager.updateMaximums() //更新maxZoomPanoSize this.panoRenderer.setupZoomRenderTarget() //更新renderTarget //this.currentPano.setZoomed(t);//更新uniforms贴图 if (this.qualityManager.zoomLevelResolution == '4k') { this.model.showHighMap() } else { this.model.hideHighMap() } } this.qualityManager.zoomLevelResolution = this.zoomLevel >= levelThreshold2 ? '4k' : this.zoomLevel > levelThreshold1 ? '2k' : '1k' if (this.oldZoomLevel < levelThreshold2 && this.zoomLevel >= levelThreshold2) { //1k/2k-4k change() o(this.currentPano, t) } else if ( this.oldZoomLevel <= levelThreshold1 && this.zoomLevel > levelThreshold1 ) { //1k-2k change() } else if ( this.oldZoomLevel > levelThreshold2 && this.zoomLevel <= levelThreshold2 ) { //4k-2k/1k change() o(this.currentPano, t) } else if ( this.oldZoomLevel > levelThreshold1 && this.zoomLevel <= levelThreshold1 ) { //2k-1k change() } this.oldZoomLevel = this.zoomLevel } } } } ;(n.prototype.checkHasNeighbor = function (pano) { //add for (var i in pano.neighbourPanos) { if (i == pano.id) continue if (pano.neighbourPanos[i]) { return true } } }), (t.exports = n) }).call(this, '/js/player.js') }, { './constants': 8, './enum/AlignmentType': 17, './enum/BlackoutStyle': 18, './enum/ControlEvents': 21, './enum/Keys': 30, './enum/ModelManagerEvents': 33, './enum/PanoSizeClass': 36, './enum/PanoramaEvents': 37, './enum/PathDiscardMode': 38, './enum/PathDisplayMode': 39, './enum/PlayerEvents': 40, './enum/TagStates': 44, './enum/Vectors': 50, './enum/Viewmode': 51, './enum/WarpStyle': 52, './enum/ZoomEvents': 53, './exception/BasicException': 55, './model/ModelManager': 140, './objects/NSpider': 147, './objects/Panorama': 148, './objects/Reticule': 149, './objects/ShowPath': 151, './objects/Snapshot': 153, './objects/View': 154, './settings': 166, './shaders': 167, './tile/TileDownloader': 171, './tile/TilePrioritizer': 172, './util/ZoomStats': 179, './util/browser': 182, './util/camera': 183, './util/cameraLight': 184, './util/common': 185, './util/easing': 186, './util/history': 187, './util/lerp': 188, './util/logger': 189, './util/math': 190, './util/transitions': 195, hot: 'hot', scaleImg: 'scaleImg', events: 202, three: 217 } ], scaleImg: [ function (t, e) { // xzw var OUTPUT = e ;(function () { function t(t, a, i, r) { function h() { ;(B = 'object' == typeof i ? i : a.src || r ? u : document.createElement('canvas')), (B.width = s), (B.height = f), (G = B.getContext('2d')) } function n(t) { if (t) { var e, a = G.getImageData(0, 0, s, f), i = a.data for (e = 0; at > e; e += 4) (i[e] = (t[e] * it) | 0), (i[e + 1] = (t[e + 1] * it) | 0), (i[e + 2] = (t[e + 2] * it) | 0), (i[e + 3] = (t[e + 3] * it) | 0) return delete t, a } return G.getImageData(0, 0, s, f) } function o(t, e, a, i, r) { return ( 0.5 * (i - e + (2 * e - 5 * a + 4 * i - r + (3 * (a - i) + r - e) * t) * t) * t + a ) } a || ((a = t.input), (i = t.output), (r = t.inputRemovable), t.scale && (t = t.scale)) var u, d if (a.src) if (((u = document.createElement('canvas')), null != a.naturalWidth)) (u.width = a.naturalWidth), (u.height = a.naturalHeight) else if (null != a.runtimeStyle) { var l = a.runtimeStyle, c = l.width, g = l.height ;(l.width = 'auto'), (l.height = 'auto'), (u.width = a.width), (u.height = a.height), (l.width = c), (l.height = g) } else { var c = a.width, g = a.height a.removeAttribute && (a.removeAttribute('width'), a.removeAttribute('height')), (u.width = a.width), (u.height = a.height), (a.width = c), (a.height = g) } else u = a ;(d = u.getContext('2d')), a.src && d.drawImage(a, 0, 0) var s, f, m = u.width, w = u.height, p = d.getImageData(0, 0, m, w).data if (!m || !w) return !1 ;(a.src || r) && u.clearRect(0, 0, m, w), 'object' == typeof t ? t.width ? ((s = (t.width + 0.5) | 0), (f = (t.height + 0.5) | 0)) : ((s = (m * t.scaleX + 0.5) | 0), (f = (w * t.scaleY + 0.5) | 0)) : ((s = (t * m + 0.5) | 0), (f = (t * w + 0.5) | 0)) var v, b, y, x, D, I, A, j, R, k, C, E, F, L, S, U, W, H, alpha, X, Y, q, z, B, G, J, K, M, N, O, P, Q, T, V, Z, $ = s << 2, _ = m << 2, tt = 0, et = 0, at = $ * f, it = 255.99 / 255, rt = s / m, ht = f / w, nt = rt * ht if (rt > 1 || ht > 1) for (h(), J = n(), K = J.data, x = 0; f > x; x++) for ( b = x / ht, R = 0 | b, q = b - R, N = R * _, M = 1 > R ? N : N - _, w - 2 > R ? ((O = N + _), (P = (R + 2) * _)) : (O = P = R > w - 2 ? N : N + _), y = 0; s > y; y++, et += 4 ) (v = y / rt), (j = 0 | v), (z = v - j), (T = j << 2), (Q = 1 > j ? T : T - 4), m - 2 > j ? ((V = T + 4), (Z = T + 8)) : (V = Z = j > m - 2 ? T : T + 4), (H = (o( q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z]) ) * it) | 0), ++Q, ++T, ++V, ++Z, (X = (o( q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z]) ) * it) | 0), ++Q, ++T, ++V, ++Z, (Y = (o( q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z]) ) * it) | 0), ++Q, ++T, ++V, ++Z, (alpha = (o( q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z]) ) * it) | 0), (K[et] = H >= 0 ? (256 > H ? H : 255) : 0), (K[et + 1] = X >= 0 ? (256 > X ? X : 255) : 0), (K[et + 2] = Y >= 0 ? (256 > Y ? Y : 255) : 0), (K[et + 3] = alpha >= 0 ? (256 > alpha ? alpha : 255) : 0) else { if (e.Float32Array) W = new Float32Array(at) else for (W = [], et = 0; at > et; ++et) W[et] = 0 for (b = 0; w > b; b++) for ( x = b * ht, A = 0 | x, D = A * $, U = !!((A - ((x + ht) | 0)) * (w - 1 - b)) << 1, U && ((F = A + 1 - x), (L = x + ht - A - 1)), v = 0; m > v; v++, tt += 4 ) switch ( ((y = v * rt), (I = 0 | y), (et = D + (I << 2)), (S = !!((I - ((y + rt) | 0)) * (m - 1 - v))), S && ((C = I + 1 - y), (E = y + rt - I - 1)), (H = p[tt]), (X = p[tt + 1]), (Y = p[tt + 2]), (alpha = p[tt + 3]), S + U) ) { case 0: ;(W[et] += H * nt), (W[et + 1] += X * nt), (W[et + 2] += Y * nt), (W[et + 3] += alpha * nt) break case 1: ;(k = C * ht), (W[et] += H * k), (W[et + 1] += X * k), (W[et + 2] += Y * k), (W[et + 3] += alpha * k), (k = E * ht), (W[et + 4] += H * k), (W[et + 5] += X * k), (W[et + 6] += Y * k), (W[et + 7] += alpha * k) break case 2: ;(k = rt * F), (W[et] += H * k), (W[et + 1] += X * k), (W[et + 2] += Y * k), (W[et + 3] += alpha * k), (k = rt * L), (et += $), (W[et] += H * k), (W[et + 1] += X * k), (W[et + 2] += Y * k), (W[et + 3] += alpha * k) break default: ;(k = C * F), (W[et] += H * k), (W[et + 1] += X * k), (W[et + 2] += Y * k), (W[et + 3] += alpha * k), (k = E * F), (W[et + 4] += H * k), (W[et + 5] += X * k), (W[et + 6] += Y * k), (W[et + 7] += alpha * k), (k = C * L), (et += $), (W[et] += H * k), (W[et + 1] += X * k), (W[et + 2] += Y * k), (W[et + 3] += alpha * k), (k = E * L), (W[et + 4] += H * k), (W[et + 5] += X * k), (W[et + 6] += Y * k), (W[et + 7] += alpha * k) } delete p, h(), (J = n(W)) } if ((G.putImageData(J, 0, 0), 'string' == typeof i)) { if ('png' === i || 'jpeg' === i) { var ot return ( (ot = r && a.src ? a : new Image()), (ot.width = s), (ot.height = f), (ot.src = B.toDataURL('image/' + i, 0.85)), ot ) } if ('png-src' === i || 'jpeg-src' === i) return B.toDataURL('image/' + i.split('-')[0], 0.85) } return B } var e = this 'undefined' != typeof exports ? ('undefined' != typeof module && module.exports && (exports = module.exports = t), (exports.scale = t)) : (c = t) }).call(this) OUTPUT.exports = c }, {} ], 156: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e, t) { ;(this.model = e), (this.panos = e.panos), (this.player = t), (this.imagePanos = this.listImagePanos()), (this.retryMinimumTime = 1e4) } var r = (e('three'), e('./enum/Viewmode')), o = (e('./settings'), e('./objects/Panorama')), a = e('./util/logger'), s = new a(i) ;(n.prototype.start = function () { this.loadNextPano( function (e) { e ? this.start() : (s.debug( 'No suitable pano loaded, waiting a little while before looking again' ), setTimeout( function () { this.start() }.bind(this), 1e3 )) }.bind(this) ) }), (n.prototype.validLoadTarget = function (e) { return ( e && !e.isLoaded('high') && Date.now() - e.failedLoadingAt > this.retryMinimumTime ) }), (n.prototype.listImagePanos = function () { var e = [], t = this return ( this.model.images.forEach(function (i) { if (i.metadata && i.metadata.scan_id) { var n = t.model.panos.get(i.metadata.scan_id) n && !n.isLoaded('high') && e.push(n) } }), e ) }), (n.prototype.nextNotLoadedImage = function () { for (; this.imagePanos.length > 0; ) { var e = this.imagePanos[0] if (!e.isLoaded('high')) return e this.imagePanos.shift() } return null }), (n.prototype.loadNextPano = function (e) { var t, i, n = this.model.waitQueue.filter(function (e) { return e.object instanceof o }) n.length > 0 ? ((t = n[0].object), s.debug('Overrode pano selection: Flying to an unloaded pano ' + t.id)) : this.validLoadTarget(this.player.currentPano) ? ((t = this.player.currentPano), s.debug('Overrode pano selection: Currently at an unloaded pano ' + t.id)) : this.validLoadTarget(this.player.closestPano) ? ((t = this.player.closestPano), s.debug('Overrode pano selection: Hovering over an unloaded pano ' + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? ((i = 'high'), (t = this.imagePanos[0]), s.debug('Overrode pano selection: Highlight image ' + t.id)) : this.player.mode === r.PANORAMA && ((t = this.panos.lowestByScore( [ this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano) ], [ o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView( this.player.position, this.player.getDirection() ) ] )), t && s.debug('Normal pano selection: neighbor ' + t.id)), t ? ((i = i || t.isLoaded('low') ? 'high' : 'low'), s.debug('Preloading ' + i + '-res pano ' + t.id), t .loadCube(i) .done(e) .fail(function () { s.warn( 'Failed preloading pano', t.id, ', marking it as failed and forgetting it for a while' ), e() })) : e && e(null) }), (t.exports = n) }).call(this, '/js/preloaders.js') }, { './enum/Viewmode': 51, './objects/Panorama': 148, './settings': 166, './util/logger': 189, three: 217 } ], 157: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e, t, i, n, r) { ;(this.qualityManager = e), (this.scene = t), (this.camera = i), (this.container = r), (this.controls = n), (this.controls.enabled = !0), (this.controls.locked = !0), (this.quickstartCamera = n.camera), (this.quickstartCamera.fov = h.clampVFOV( a.insideFOV, a.insideFOVMax, $('#player').width(), $('#player').height() )), (this.skybox = null) } var r = e('three'), o = e('../util/logger'), a = e('../constants'), s = (e('../util/transitions'), e('../util/lerp'), e('../util/easing'), e('../enum/Vectors')), l = e('../enum/PanoSizeClass'), c = (e('../materials/ModelTextureMaterial'), e('../materials/CubemapMaterial')), h = (e('../cameras/PanoramaCamera'), e('../controls/PanoramaControls'), e('../tile/TileUtils'), e('../util/camera'), e('../util/cameraLight')), u = (e('../util/browser'), e('../settings'), e('../gui/helpManager'), new o(i)) ;(n.prototype.load = function (e) { e.pano.shouldRedrawOnBaseLoaded = !0 var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate() this.controls.lookAt(r.add(this.quickstartCamera.position)) var a = this.qualityManager.getPanoSize(l.BASE), c = this.qualityManager.getPanoSize(l.STANDARD) if (e.pano.tiled) { u.warn('Loading startPano, TILED', e.pano.id) var d = h.getHFOVForCamera( this.quickstartCamera, $('#player').width(), $('#player').height() ), p = this.quickstartCamera.fov u.warn( 'Quickstart loading tiles in frustum: [horizontal FOV: ' + d + ', vertical FOV: ' + p + ']' ), (t = e.pano.loadTiledPano( c, r, { hFov: d, vFov: p }, !1, !1, !0 )), (i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)) } else u.warn('Loading startPano', e.pano.id), (t = e.pano.loadCube('high')) return $.when(t).then( function () { n.init(e.pano, e.quaternion), e.pano.tiled ? i.done( function () { ;(e.pano.lockUntilRenderingComplete = !1), (this.controls.locked = !1) }.bind(this) ) : (this.controls.locked = !1) }.bind(this) ) }), (n.prototype.init = function (e, t) { u.info('Quickstart done loading, adding scene objects'), (e.lockUntilRenderingComplete = !0), (this.skybox = new r.Mesh( new r.CubeGeometry(1, 1, 1), new c({ side: r.BackSide }) )), (this.skybox.material.uniforms.map.value = e.getSkyboxTexture()), this.skybox.quaternion.copy(e.quaternion), this.scene.add(this.skybox), $(this.container).show() }), (n.prototype.update = function (e) { this.controls.update(e), this.camera.copy(this.quickstartCamera) }), (n.prototype.setSize = function (e, t) { this.quickstartCamera.updateAspect(e / t) }), (n.prototype.destroy = function () { this.scene.remove(this.skybox) }), (t.exports = n) }).call(this, '/js/scene/QuickstartManager.js') }, { '../cameras/PanoramaCamera': 7, '../constants': 8, '../controls/PanoramaControls': 13, '../enum/PanoSizeClass': 36, '../enum/Vectors': 50, '../gui/helpManager': 68, '../materials/CubemapMaterial': 117, '../materials/ModelTextureMaterial': 118, '../settings': 166, '../tile/TileUtils': 174, '../util/browser': 182, '../util/camera': 183, '../util/cameraLight': 184, '../util/easing': 186, '../util/lerp': 188, '../util/logger': 189, '../util/transitions': 195, three: 217 } ], 158: [ function (e, t, i) { 'use strict' function n(e, t, i) { ;(this.scene = e), (this.camera = t), (this.renderer = null), (this.effects = i), (this.animateCallback = null), (this.composer = null), (this.qualityManager = null), (e.renderWidth = 0), (e.renderHeight = 0), (this.updateClock = new r.Clock()), (this.components = []), (this.updateListeners = []), (this.resizeListeners = []), (this.forceUpdateSize = !1), (this.started = !1), (this.textures = {}), (this.suspendedObjects = []) } var r = e('three'), o = e('../shaders'), a = e('../enum/SceneRendererEvents'), s = e('../enum/GLTextureType'), l = e('../enum/GLCubeFaces'), c = e('../exception/BasicException'), h = e('../exception/RendererCreationException'), /**********************************************************************fyz改 from徐世廷**********************************************************************/ m = e('../util/browser'), /**************************************************************************************************************************************************/ u = e('../settings'), d = e('events').EventEmitter ;(window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame), (n.prototype = Object.create(d.prototype)), (n.prototype.addComponent = function (e) { this.components.push(e), e.update && this.updateListeners.push(e), e.setSize && (this.resizeListeners.push(e), (this.forceUpdateSize = !0)) }), (n.prototype.removeComponent = function (e) { var t = function (t) { return t !== e } ;(this.components = this.components.filter(t)), (this.updateListeners = this.updateListeners.filter(t)), (this.resizeListeners = this.resizeListeners.filter(t)) }), (n.prototype.start = function (e) { if (this.started) throw new c("Can't start SceneRenderer, already started") this.createContext(e), /***************************************************VR fyz改 from徐世廷**********************************************************************/ m.isMobile() && this.boluoVrInit(), /*******************************************************************************************************************************/ this.initComposer(), (this.started = !0), (p = p.bind(this))() }), (n.prototype.createContext = function (e) { var transparent = !!(settings.transparentBg || settings.bgImg) try { ;(this.renderer = new r.WebGLRenderer({ antialias: !m.isMobile(), alpha: transparent })), (this.renderer.autoClear = !0), this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1), this.renderer.setSize($('#player').width(), $('#player').height(), false), //改 transparent && this.renderer.setClearColor(0x000000, 0) //透明 this.emit(a.ContextCreated) } catch (e) { throw new h('Unable to create a WebGL rendering context') } u.profiling.enabled && this.overrideTextures(), e.appendChild(this.renderer.domElement) /* window.stats = new Stats(); e.appendChild( stats.dom ); */ }), (n.prototype.overrideTextures = function () { var e = this.renderer.context, t = 0, i = e.createTexture e.createTexture = function () { var n = i.call(e) return (n.id = t++), (this.textures[n.id] = n), n }.bind(this) var n = e.texImage2D e.texImage2D = function (t, i, r, o, a, l, c, h, u) { var d, p = this.getTextureTypeFromTarget(e, t) ;(d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D)), void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : ((c = o), (h = a), (u = l), (o = u.naturalWidth), (a = u.naturalHeight), n.call(e, t, i, r, c, h, u)) var f = this.textures[d.id] ;(f.width = p === s.TextureCube ? 6 * o : o), (f.height = a) }.bind(this) var r = e.deleteTexture e.deleteTexture = function (t) { delete this.textures[t.id], r.call(e, t) }.bind(this) }), (n.prototype.updateTextureMemory = (function () { var e = null return function () { var t = 0 for (var i in this.textures) { var n = this.textures[i] n.width && n.height && (t += n.width * n.height * 4) } t !== e && this.emit(a.MemoryUsageUpdated, t), (e = t) } })()), (n.prototype.getTextureTypeFromTarget = function (e, t) { switch (t) { case e.TEXTURE_CUBE_MAP_POSITIVE_X: case e.TEXTURE_CUBE_MAP_NEGATIVE_X: case e.TEXTURE_CUBE_MAP_POSITIVE_Y: case e.TEXTURE_CUBE_MAP_NEGATIVE_Y: case e.TEXTURE_CUBE_MAP_POSITIVE_Z: case e.TEXTURE_CUBE_MAP_NEGATIVE_Z: return s.TextureCube case e.TEXTURE_2D: return s.Texture2D default: return null } }), (n.prototype.initComposer = function () { ;(this.composer = new r.EffectComposer(this.renderer)), this.composer.addPass(new r.RenderPass(this.scene, this.camera)), //this.composer.addPass(this.effects.hblurPass), //this.composer.addPass(this.effects.vblurPass) this.composer.addPass(this.effects.fastTranMaskPass) //add }), (n.prototype.setSize = function (e, t, devicePixelRatio) { ;(this.renderWidth = e), (this.renderHeight = t), (this.effects.aspect = e / t), /* this.renderer.setSize(e, t), -----MP */ this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高 this.composer.setSize(e, t) for (var i = 0; i < this.resizeListeners.length; i++) this.resizeListeners[i].setSize(e, t) }), (n.prototype.render = function () { //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera) this.effects.fastTranMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera) }) /******************************************************************************************************徐世廷**********************************************************************/ var vrPermission = {} var vrPermissionCallBack = function (info1, info2) { if (info1 == 'reset') { vrPermission = {} } else { vrPermission[info1] = info2 if ( Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != 'granted' || vrPermission.deviceOrientation != 'granted') ) { alert( '运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。' ) } } } ;(n.prototype.boluoVrInit = function () { console.log('boluoVrInit') //webxr.init(this.renderer) ;(this.isHuawei5X = m.detectHUAWEI5X()), (this.oldRenderer = this.renderer), (this.newRenderer = new this.vrRenderer(this.renderer, this, this.camera)) window.panoCamera = this.camera var a = this ;(window._vrEnabled = !1), Object.defineProperty(window, 'vrEnabled', { get: function () { return window._vrEnabled }, set: function (b) { //if(webxr.xrType)return webxr.enterVR() b = !!b b ? ((a.renderer = a.newRenderer), window.vrMarkers.forEach(function (a) { a.visible = !0 })) : ((a.renderer = a.oldRenderer), window.vrMarkers.forEach(function (a) { a.visible = !1 })), (a.cursor.visible = b), a.setSize(window.innerWidth, window.innerHeight), (window._vrEnabled = b) $('.cad').css('visibility', b ? 'hidden' : '') if (b) { setTimeout(function () { console.log('orientEnable' + window.orientEnable) if (window.vrEnabled && !window.orientEnable) { //很可能没能触发陀螺仪事件 if (m.detectIOS() /* && m.detectSafari() */) { var b = m.iosVersion() //{major: 10, minor: 3, patch: 1} console.log('开始获取权限 major' + b.major) if (b.major == 12 && b.minor >= 2) { if (browser.detectSafari()) alert( '浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。' ) else { //app?? alert( '浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。' ) } } else if (b.major >= 13) { if (!window.location.href.includes('https://')) { console.log('需要https') alert('当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。') return } var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != 'granted' || window.vrPermission.deviceOrientation != 'granted') setTimeout( () => { //如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture if (!window.vrEnabled || window.orientEnable) return vrPermissionCallBack('reset') console.log(window.DeviceMotionEvent) if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function' ) { console.log('开始获取权限1') ///注意:需要https 本地服务器permissionState会得到denied window.DeviceMotionEvent.requestPermission() .then(permissionState => { console.log('permissionState1: ' + permissionState) vrPermissionCallBack('deviceMotion', permissionState) }) .catch(function (e) { vrPermissionCallBack('deviceMotion', false) console.log(e) }) } else { console.log('window.DeviceMotionEvent undefined') vrPermissionCallBack('deviceMotion', false) } if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function' ) { console.log('开始获取权限2') window.DeviceOrientationEvent.requestPermission() .then(permissionState => { console.log('permissionState2: ' + permissionState) vrPermissionCallBack('deviceOrientation', permissionState) }) .catch(function (e) { vrPermissionCallBack('deviceOrientation', false) console.log(e) }) } else { console.log('window.DeviceOrientationEvent undefined') vrPermissionCallBack('deviceOrientation', false) } }, hasFailed ? 0 : 150 ) /* /* setTimeout(function(){ if(settings.vrEnabled && !window.orientEnable){ $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。") } },4000) */ } else console.log('陀螺仪未能启用 ios ' + b.major + '.' + b.minor) } else { //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。") } } else { //已经触发了 } }, 200) } } }), this.createCursor(0.5, !1, 1, 16777215, 0) var b = { setSize: function (b, c) { a.camera.aspect = b / c } } this.resizeListeners.push(b), this.vrLoadingInit() }), (n.prototype.vrLoadingInit = function () { var a = function (camera) { var a = this, b = new r.RingGeometry(1.3, 1.5, 32, 32, 0, 1.2 * Math.PI), c = new r.MeshBasicMaterial({ color: 4967932, side: r.DoubleSide }), d = new r.Mesh(b, c) ;(this.mesh = d), (d.position.z = -2), d.scale.set(0.08, 0.08, 0.08), (d.visible = !1), camera.add(d), //window.player.camera.add(d), (a.enabled = !1), (this.update = function (b) { 1 == a.enabled && (d.rotation.z += 15 * b) }) }, a = new a(this.camera) ;(window.Loading = a), this.updateListeners.push(a) }), (n.prototype.createCursor = function (a, b, c, d, e) { var g, h = new r.SpriteMaterial({ opacity: c, color: d, transparent: b, map: this.boluoGetTexture('images/cursor.png'), needsUpdate: !0, side: r.DoubleSide }) ;(h.map.offset = new r.Vector2((1 / 17) * e, 0)), (h.map.repeat = new r.Vector2(1 / 17, 1)), (h.depthTest = !1), (h.blending = r.AdditiveBlending), (g = new r.Sprite(h)), // g.scale.set(a, a, a), g.scale.set(0.3, 0.3, 0.3) ;(g.position.z = -2), (g.visible = !1), (g.name = 'cursor'), this.camera.add(g), this.scene.add(this.camera), (this.cursor = g) var i = new this.CursorAnimation(this.scene, g, this.camera) ;(this.cursor.triggerTargetEvent = i.triggerTargetEvent), this.updateListeners.push(i) }), (window.orientEnable = 0) //是否能触发deviceorientation ;(n.prototype.CursorAnimation = function (a, b, c) { function d() { g.orient = r.Math.degToRad(window.orientation || 0) } function e(a) { if (!window.vrEnabled && window.orientEnable) return window.orientEnable || (window.orientEnable = 1) var b = r.Math.degToRad(a.alpha), c = r.Math.degToRad(a.beta), d = r.Math.degToRad(a.gamma) if ( (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b), -1e3 === g.beta && (g.beta = c), -1e3 === g.gamma && (g.gamma = d), Math.abs(b - g.alpha) > 0.06 && (g.alpha = b), Math.abs(c - g.beta) > 0.006 && (g.beta = c), Math.abs(d - g.gamma) > 0.006 && (g.gamma = d)) : ((g.alpha = b), (g.beta = c), (g.gamma = d)), n.vrDebug) ) { $('#info-device-orientation').css('display', 'block') var e = '' ;(e += 'alpha=(' + g.alpha + ')
    '), (e += 'beta=(' + g.beta + ')
    '), (e += 'gamma=' + g.gamma + '
    '), (document.getElementById('info-device-orientation').innerHTML = e) } } ;(this.cursor = b), (this.raycaster = new r.Raycaster()), (this.targetEventObj = {}), (this.type = 1), (this.tweenFlag = !0) var g = this ;(this.target = c), console.log(c.uuid), (this.euler = new r.Euler()), (this.q0 = new r.Quaternion()), (this.q1 = new r.Quaternion(-Math.sqrt(0.5), 0, 0, Math.sqrt(0.5))), (this.zee = new r.Vector3(0, 0, 1)), (this.alpha = -1e3), (this.beta = -1e3), (this.gamma = -1e3), (this.orient = r.Math.degToRad(window.orientation || 0)), window.addEventListener('orientationchange', d), window.addEventListener('deviceorientation', e), (this.setObjectQuaternion = function (a, b, d, e, f) { g.euler.set(d, b, -e, 'YXZ'), a.setFromEuler(g.euler), a.multiply(g.q1), a.multiply(g.q0.setFromAxisAngle(g.zee, -f)), c.updateMatrixWorld() }), parent !== window && window.addEventListener('message', function (a) { var b = JSON.parse(a.data), c = -1 !== window.navigator.userAgent.indexOf('KIW-TL00H') b && b.alpha && b.beta && b.gamma && (function (a) { var c = r.Math.degToRad(b.alpha), d = r.Math.degToRad(b.beta), e = r.Math.degToRad(b.gamma) a ? (-1e3 === g.alpha && (g.alpha = c), -1e3 === g.beta && (g.beta = d), -1e3 === g.gamma && (g.gamma = e), Math.abs(c - g.alpha) > 0.06 && (g.alpha = c), Math.abs(d - g.beta) > 0.006 && (g.beta = d), Math.abs(e - g.gamma) > 0.006 && (g.gamma = e)) : ((g.alpha = c), (g.beta = d), (g.gamma = e)) })(c) }), (this.update = function (a) { TWEEN.update() if (window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向 else window.vrEnabled && (this.setObjectQuaternion( this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ), this.triggerTargetEvent()) }), (this.triggerTargetEvent = function () { var a = this.choseObj(), b = a ? a.object : void 0 ;(this.targetEventObj.currentObj = b), b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a), 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(), b && b.enabled && this.startAnimate( function () { this.clickCallback(b) }.bind(this) )) : this.type, (this.targetEventObj.lastObj = b)) }), (this.choseObj = function () { this.raycaster.setFromCamera( { x: 0, y: 0 }, c ) var a = (this.raycaster.ray, window.vrMarkers), b = this.raycaster.intersectObjects(a) if (b.length > 0) return b[0] }), (this.clickCallback = function (a) { this.runTHREEAction(a, 'onclick') }), (this.runTHREEAction = function (a, b) { switch (b) { case 'onclick': a._listeners && a._listeners.click && a._listeners.click.forEach(function (a) { a() }) break case 'onhover': a._listeners && a._listeners.hover && a._listeners.hover.forEach(function (a) { a() }) break case 'onout': a._listeners && a._listeners.out && a._listeners.out.forEach(function (a) { a() }) } }), (this.startAnimate = function (a) { this.tweenFlag && this.initAnimation(a) }), (this.initAnimation = function (a) { var b = this, c = this.cursor.material.map.offset, d = function (a) { return Math.floor(17 * a) / 17 } ;(b.tweenFlag = !1), (this.cursorAnimate = new TWEEN.Tween(c) .to( { x: 1 }, 1e3 ) .onStart(function () { b.tweenFlag = !1 }) .onStop(function () { ;(b.tweenFlag = !0), (this.x = 0), (c.x = 0) }) .onUpdate(function () {}) .onComplete(function () { a(), (c.x = 0), setTimeout(function () { b.tweenFlag = !0 }, 1500) })), this.cursorAnimate.easing(d), this.cursorAnimate.start() }), (this.autoCursorPosition = function (a) { // var b = Math.abs(a.distance - 10); // this.cursor.position.z = -b, // b /= 10; // alert(b); // this.cursor.scale.set(b, b, b) this.cursor.scale.set(0.3, 0.3, 0.3) }) }), (n.prototype.vrRenderer = function (a, b, c) { var d = new b.vrCamera(c) ;(d.bananaAspect = 0.8), this.width, this.height var b = this ;(this.setSize = function (c, d) { a.setSize.call(this, c, d), (b.width = c), (b.height = d) }), (this.render = function (b, c, e, f) { window.cameraQua = c.quaternion.clone() var g, h if (c.__RESS__SKIP__STEREO__) return a.render(b, c, e, f) if ('PerspectiveCamera' === c.type) (g = d.cameraL), (h = d.cameraR), b.updateMatrixWorld(), null === c.parent && c.updateMatrixWorld(), d.vrCameraUpdate(c) else { if ('OrthographicCamera' !== c.type) return DEBUG && console.error('Unsupported renderer: ', c.type) g = h = c } a.setScissorTest(!0), a.setScissor(0, 0, this.width / 2, this.height), a.setViewport(0, 0, this.width / 2, this.height), a.render.call(this, b, g, e, f), a.setScissor(this.width / 2, 0, this.width / 2, this.height), a.setViewport(this.width / 2, 0, this.width / 2, this.height), a.render.call(this, b, h, e, f), a.setScissorTest(!1) }), (this.__proto__ = { __proto__: a }) }), (n.prototype.vrCamera = function (a) { ;(this.type = 'StereoCamera'), (this._aspect = 1), (this._overlap = 0.064), (this.cameraL = new r.PerspectiveCamera()), this.cameraL.layers.enable(1), (this.cameraL.near = 0.01), //xzw add (this.cameraL.matrixAutoUpdate = !1), (this.cameraR = new r.PerspectiveCamera()), this.cameraR.layers.enable(2), (this.cameraR.near = 0.01), //xzw add (this.cameraR.matrixAutoUpdate = !1), (this.eyeRight = new r.Matrix4()), (this.eyeLeft = new r.Matrix4()), (this.vrCameraNeedsUpdate = !0), (window.vrCameraL = this.cameraL) // fyz 记录vr相机 Object.defineProperty(this, 'bananaAspect', { get: function () { return this._aspect }, set: function (a) { this._aspect !== a && (this.vrCameraNeedsUpdate = !0), (this._aspect = a) } }), Object.defineProperty(this, 'overlap', { get: function () { return this._overlap }, set: function (a) { this._overlap !== a && (this.vrCameraNeedsUpdate = !0), (this._overlap = a) } }), (this.vrCameraUpdate = function (a) { this.vrCameraNeedsUpdate = true if ( ((this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far), this.vrCameraNeedsUpdate) ) { ;(this.vrCameraNeedsUpdate = !1), //console.debug("vrCameraUpdate"), (this.bananaFocus = a.focus), (this.bananaFov = a.fov), (this.bananaReal_aspect = a.aspect * this.bananaAspect), (this.bananaNear = a.near), (this.bananaFar = a.far), //console.debug(a.aspect), (this.bananaFocus = 10) var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = (e * this.bananaNear) / this.bananaFocus, g = this.bananaNear * Math.tan((Math.PI / 180) * this.bananaFov * 0.5) ;(this.eyeLeft.elements[12] = -e), (this.eyeRight.elements[12] = e), (b = -g * this.bananaReal_aspect + f), (c = g * this.bananaReal_aspect + f), (d.elements[0] = (2 * this.bananaNear) / (c - b)), (d.elements[8] = (c + b) / (c - b)), this.cameraL.projectionMatrix.copy(d), (b = -g * this.bananaReal_aspect - f), (c = g * this.bananaReal_aspect - f), (d.elements[0] = (2 * this.bananaNear) / (c - b)), (d.elements[8] = (c + b) / (c - b)), this.cameraR.projectionMatrix.copy(d) } this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft), this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight) }) }), (n.prototype.boluoGetTexture = function (a) { var b = new r.TextureLoader() return (b.crossOrigin = 'anonymous'), b.load(a) }) /* let webxr = { init(renderer) { this.renderer = renderer renderer.xr = new THREE.WebXRManager(renderer, renderer.getContext()); renderer.xr.enabled = true if ('xr' in navigator && 'isSessionSupported' in navigator.xr) { //pico firefox var mode = 'immersive-vr' navigator.xr .isSessionSupported(mode) .then(supported => { if (!supported) { this.xrNotFound('isSessionSupported not supported') } else { this.xrType = 'xr' //showEnterXR(); } }) .catch(this.xrNotFound.bind(this, 'isSessionSupported error')) } else if ('getVRDisplays' in navigator) { //pico 的vr browser是这个 console.log('getVRDisplays') let setDevice = device => { this.xrType = 'vr' this.device = device this.renderer.xr.setDevice(device) //新版是renderer.vr } window.addEventListener( 'vrdisplayconnect', function (event) { setDevice(event.display) }, false ) window.addEventListener( 'vrdisplaydisconnect', function ( ) { console.log('vrdisplaydisconnect') window.bus.dispatchEvent({type:'exitWebXR'}) }, false ) window.addEventListener( 'vrdisplaypresentchange', function (event) { console.log('vrdisplaypresentchange', event.display.isPresenting ? 'EXIT VR' : 'ENTER VR') event.display.isPresenting || window.bus.dispatchEvent({type:'exitWebXR'}) }, false ) window.addEventListener( 'vrdisplayactivate', function (event) { event.display.requestPresent([{ source: this.renderer.domElement }]) }, false ) navigator .getVRDisplays() .then(function (displays) { if (displays.length > 0) { setDevice(displays[0]) } else { this.xrNotFound('no displays') } }) .catch(this.xrNotFound.bind(this, 'getVRDisplays error')) } else { this.xrNotFound('xr not supported') } }, enterVR() { if (!this.xrType) return //不支持 console.log('enterVR', this.xrType) if (this.xrType == 'vr') { this.device.isPresenting ? this.device.exitPresent() : this.device.requestPresent([{ source: renderer.domElement }]) } else if (this.xrType == 'xr') { if (this.currentSession == void 0) { console.log('this.currentSession == void 0 ') function getXRSessionInit(mode, options) { var space = (options || {}).referenceSpaceType || 'local-floor' var sessionInit = (options && options.sessionInit) || {} // Nothing to do for default features. if (space == 'viewer') return sessionInit if (space == 'local' && mode.startsWith('immersive')) return sessionInit // If the user already specified the space as an optional or required feature, don't do anything. if (sessionInit.optionalFeatures && sessionInit.optionalFeatures.includes(space)) return sessionInit if (sessionInit.requiredFeatures && sessionInit.requiredFeatures.includes(space)) return sessionInit // The user didn't request the reference space type as a feature. Add it to a shallow copy // of the user-supplied sessionInit requiredFeatures (if any) to ensure it's valid to // request it later. var newInit = Object.assign({}, sessionInit) newInit.requiredFeatures = [space] if (sessionInit.requiredFeatures) { newInit.requiredFeatures = newInit.requiredFeatures.concat(sessionInit.requiredFeatures) } return newInit } let onSessionEnded = ( ) => { console.log('onSessionEnded') this.currentSession.removeEventListener('end', onSessionEnded) setTimeout(()=>{ this.renderer.xr.setSession(null) this.currentSession = null window.bus.dispatchEvent({type:'exitWebXR'}) },1)//延迟原因:先使THREE里的onSessionEnded执行 } let onSessionStarted = session => { console.log('onSessionStarted') session.addEventListener('end', onSessionEnded) this.renderer.xr.setSession(session) this.currentSession = session } var mode = 'immersive-vr' var sessionInit = getXRSessionInit(mode) navigator.xr.requestSession(mode, sessionInit).then(onSessionStarted) } else { console.log('this.currentSession.end()', this.currentSession) this.currentSession.end() } } }, xrNotFound(text) { console.log('xrNotFound:', text) }, } */ /***********************************************************************************************************************************************************************************/ ;(n.prototype.updateScreenSize = (function () { //xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊 var W, H //当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小 return function (o) { var render = false var ratio var w, h //记录应当render的大小 if (o && !o.resize && o.width != void 0 && o.height != void 0) { ;(w = o.width), (h = o.height), (render = true), (ratio = 1) } else { w = $('#player').width() h = $('#player').height() o && o.resize && ((W = this.renderWidth), (H = this.renderHeight)) ;(w !== W || h !== H || this.forceUpdateSize) && ((W = w), (H = h), (render = true), (ratio = window.devicePixelRatio)) } if (render) { this.setSize(w, h, ratio) this.forceUpdateSize = !1 } } })()), (n.prototype.updateComponents = function () { for ( var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++ ) this.updateListeners[t].update(e) }), (n.prototype.suspend = function () { ;(this.started = !1), (this.suspendedObjects = this.scene.children.map( function (e) { return this.scene.remove(e), e }.bind(this) )), this.render() }), (n.prototype.resume = function () { this.suspendedObjects.forEach( function (e) { this.scene.add(e) }.bind(this) ), (this.suspendedObjects = []), (this.started = !0), p() }) var p = function () { this.started && (window.requestAnimationFrame(p), this.updateScreenSize(), // fyz resize this.updateComponents(), this.updateTextureMemory(), this.render(), window.stats && (window.fps = stats.update()), this.emit(a.AfterRender)) } ;(n.prototype.getImageData = (function () { var e = document.createElement('canvas'), t = e.getContext('2d') return function (i, n, r) { return ( (e.width === n && e.height === r) || ((e.width = n), (e.height = r)), t.drawImage(i, 0, 0, n, r), t.getImageData(0, 0, n, r) ) } })()), (n.prototype.initSizedTexture2D = function (e, t, i) { var n = this.renderer, o = n.context, a = n.state, s = new r.Texture(null) ;(s.flipY = !1), i !== !0 && (i = !1), (s.generateMipmaps = i) var l = n.paramThreeToGL(s.format), c = n.paramThreeToGL(s.type), h = n.properties.get(s), u = o.createTexture() a.bindTexture(o.TEXTURE_2D, u), o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY), o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null), (s.wrapS = t), (s.wrapT = t) var d = n.paramThreeToGL(t) return ( o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d), o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d), i ? ((s.magFilter = r.LinearFilter), (s.minFilter = r.LinearMipMapLinearFilter), o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR), o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST), o.generateMipmap(o.TEXTURE_2D)) : ((s.magFilter = r.LinearFilter), (s.minFilter = r.LinearFilter), o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR), o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)), a.bindTexture(o.TEXTURE_2D, null), (h.__webglTexture = u), s ) }), (n.prototype.initSizedCubeMap = function (e, t) { var i = this.renderer, n = i.context, o = i.state, a = new r.CubeTexture([null, null, null, null, null, null]) ;(a.flipY = !1), (a.generateMipmaps = t) var s = i.paramThreeToGL(a.format), l = i.paramThreeToGL(a.type), c = i.properties.get(a), h = n.createTexture() o.bindTexture(n.TEXTURE_CUBE_MAP, h), n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY) for (var u = 0; u < 6; u++) n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null) return ( t ? ((a.magFilter = r.LinearFilter), (a.minFilter = r.LinearMipMapLinearFilter), n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR), n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE), n.generateMipmap(n.TEXTURE_CUBE_MAP)) : ((a.magFilter = r.LinearFilter), (a.minFilter = r.LinearFilter), n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)), o.bindTexture(n.TEXTURE_CUBE_MAP, null), (c.__image__webglTextureCube = h), a ) }), (n.prototype.deallocateCubeTexture = function (e) { var t = this.renderer, i = t.context, n = t.properties.get(e) i.deleteTexture(n.__image__webglTextureCube) }), (n.prototype.uploadTexture2D = function (e, t, i, n, r, o) { var a = this.renderer, s = a.context, l = a.state, c = a.properties.get(t) l.bindTexture(s.TEXTURE_2D, c.__webglTexture), s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY), s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha), s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment), s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)), s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)), s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)), s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)), s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e), t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D), l.bindTexture(s.TEXTURE_2D, null) }), (n.prototype.uploadTexture3D = function (e, t, i, n, r, o, a) { var s = this.renderer, l = s.context, c = s.state, h = s.properties.get(t) c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube), l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY), l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e), t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP), c.bindTexture(l.TEXTURE_CUBE_MAP, null) }), (n.prototype.rebuildMipMaps2D = function (e) { var t = this.renderer, i = t.context, n = t.state t.properties.get(e) i.generateMipmap(i.TEXTURE_2D), n.bindTexture(i.TEXTURE_2D, null) }), (n.prototype.rebuildMipMaps3D = function (e) { var t = this.renderer, i = t.context, n = t.state, r = t.properties.get(e) n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube), i.generateMipmap(i.TEXTURE_CUBE_MAP), n.bindTexture(i.TEXTURE_CUBE_MAP, null) }), (n.prototype.renderToCubeMap = (function () { var e = !1, t = null, i = null, n = null, a = null, s = null, l = 1 return function (c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) { var _ = this.renderer _.context e || ((i = new r.OrthographicCamera(l / -2, l / 2, l / 2, l / -2, -200, 200)), (i.position.z = 150), (t = new r.Scene()), t.add(i), (n = new r.ShaderMaterial({ uniforms: { tDiffuse: { type: 't', value: null }, alpha: { type: 'f', value: 1 } }, vertexShader: o.basicTextured.vertexShader, fragmentShader: o.basicTextured.fragmentShader, depthWrite: !1, depthTest: !1, side: r.DoubleSide })), (a = new r.PlaneBufferGeometry(l, l)), (s = new r.Mesh(a, n)), (s.position.z = 0), t.add(s), (e = !0)) var T = a.getAttribute('uv') T.setDynamic(!0), (T.needsUpdate = !0) var x = T.array, S = p / u, M = f / d, R = g / u, P = m / d ;(x[0] = S), (x[1] = M + P), (x[2] = S + R), (x[3] = M + P), (x[4] = S), (x[5] = M), (x[6] = S + R), (x[7] = M) var O = a.getAttribute('position') O.setDynamic(!0), (O.needsUpdate = !0) var L = O.array, D = v / h.width - l / 2, N = A / h.height - l / 2, B = y / h.width, F = C / h.height ;(L[0] = D), (L[1] = N + F), (L[3] = D + B), (L[4] = N + F), (L[6] = D), (L[7] = N), (L[9] = D + B), (L[10] = N) this.renderer.properties.get(c) ;(n.uniforms.tDiffuse.value = c), (n.blending = E || r.NoBlending), (n.transparent = !!b), (void 0 !== w && null !== w) || (w = 1), (n.uniforms.alpha.value = w), (n.needUpdate = !0), (h.activeCubeFace = I), h.viewport.set(0, 0, h.width, h.height) var V = this.renderer.autoClear ;(this.renderer.autoClear = !1), this.renderer.render(t, i, h, !1), (this.renderer.autoClear = V) } })()), (n.prototype.copyCubeMap = (function () { var e = !1, t = null, i = null, a = null, s = null, l = null, c = new r.Euler() new r.Vector3() return function (h, u, d, p, f, g, m, v, A) { if (f > this.qualityManager.maxRenderTargetSize) return //add this.renderer if (!e) { var y = 2 ;(i = new r.OrthographicCamera(y / -2, y / 2, y / 2, y / -2, 0, 200)), i.position.set(0, 0, 0), (t = new r.Scene()), t.add(i), (a = new r.ShaderMaterial({ uniforms: { tDiffuse: { type: 't', value: null }, alpha: { type: 'f', value: 1 } }, vertexShader: o.copyCubeMap.vertexShader, fragmentShader: o.copyCubeMap.fragmentShader, depthWrite: !1, depthTest: !1, side: r.DoubleSide })), (s = new r.BoxGeometry(y, y, y)), (l = new r.Mesh(s, a)), t.add(l), (e = !0) } for (var C = 0; C < 6; C++) n.getCubeOrientationForCubeFace(C, c), l.rotation.copy(c), (l.matrixWorldNeedsUpdate = !0), l.updateMatrixWorld(), (a.uniforms.tDiffuse.value = h), (a.blending = m || r.NoBlending), (a.transparent = !!v), (void 0 !== A && null !== A) || (A = 1), (a.uniforms.alpha.value = A), (a.needUpdate = !0), (u.activeCubeFace = C), u.viewport.set(0, 0, f, g), this.renderer.render(t, i, u, !1) } })()), (n.getLookAtForCubeFace = function (e, t) { switch (e) { case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X: t.set(1, 0, 0) break case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X: t.set(-1, 0, 0) break case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y: t.set(0, 1, 0) break case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: t.set(0, -1, 0) break case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z: t.set(0, 0, 1) break case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: t.set(0, 0, -1) } }), (n.getCubeOrientationForCubeFace = function (e, t) { switch (e) { case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X: t.set(0, -Math.PI / 2, 0) break case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X: t.set(0, Math.PI / 2, 0) break case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y: t.set(Math.PI / 2, Math.PI, 0) break case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: t.set(-Math.PI / 2, Math.PI, 0) break case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z: t.set(0, -Math.PI, 0) break case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: t.set(0, 0, 0) } }), (t.exports = n) }, { '../enum/GLCubeFaces': 25, '../enum/GLTextureType': 26, '../enum/SceneRendererEvents': 43, '../exception/BasicException': 55, '../exception/RendererCreationException': 57, '../settings': 166, '../shaders': 167, /********************************************************************fyz改 from徐世廷**********************************************************************/ '../util/browser': 182, /************************************************************************************************************************************************/ events: 202, three: 217 } ], 159: [ function (e, t, i) { 'use strict' function n(e) { ;(this.messenger = new a(e)), (this.clientKey = null) } var r = e('../util/ajax'), o = e('./PostMessageType'), a = e('./postmessage'), s = e('./VersionInfo'), l = e('events').EventEmitter, c = window.location.origin + '/api/v1/user/' ;(n.prototype = Object.create(l.prototype)), (n.prototype.bindEvents = function () { this.messenger.on(o.ACTION, this.onMessageReceived.bind(this)) }), (n.prototype.waitForConnection = function () { var e = new Promise( function (e, t) { this.messenger.on( o.CONNECT, function (i) { this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind()) }.bind(this) ) }.bind(this) ) return e }), (n.prototype.onConnectionReceived = function (e) { return ( this.messenger.setTarget(e.source, e.origin), this.verifyConnection(e).then( function (t, i) { this.messenger.send({ type: o.ACCEPT, toId: e.fromId, warning: i }), (this.clientKey = t), this.messenger.removeAllListeners(o.CONNECT), this.bindEvents() }.bind(this), function (t) { this.messenger.send({ type: o.REJECT, toId: e.fromId, reason: t }), this.messenger.setTarget() }.bind(this) ) ) }), (n.prototype.verifyConnection = function (e) { return new Promise(function (t, i) { var n if (s.isDeprecated(e.sdkVersion)) n = '这个版本正在被弃用' else if (!s.isSupported(e.sdkVersion)) return i('不支持此版本的SDK') var o = { cache: !1, headers: { 'X-port-Application-Key': e.applicationKey, 'X-port-Referrer': e.origin } } r.get(c, o) .done(t.bind(this, e.applicationKey, n)) .fail(i.bind(this, 'key/referrer mismatch')) }) }), (n.prototype.onMessageReceived = function (e) { if (this.validateClientApplicationKey(e.applicationKey)) { var t = this ;(e.onDone = function (i) { ;(i.toId = e.fromId), (i.uid = e.uid), (i.type = o.RESPONSE), t.messenger.send(i) }), this.emit(o.ACTION, e) } }), (n.prototype.validateClientApplicationKey = function (e) { return this.clientKey === e }), (n.prototype.sendEvent = function (e, t) { this.messenger.send({ type: o.EVENT, eventType: e, eventData: t }) }), (t.exports = n) }, { '../util/ajax': 181, './PostMessageType': 160, './VersionInfo': 163, './postmessage': 165, events: 202 } ], 160: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ CONNECT: 'postmessage.connect', ACCEPT: 'postmessage.accept', REJECT: 'postmessage.reject', ACTION: 'postmessage.action', RESPONSE: 'postmessage.response', EVENT: 'postmessage.event' }) }, {} ], 161: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ MOVE: 'sdk.move', ENTER_PANO: 'sdk.enterpano', MODEL_LOADED: 'sdk.modelloaded' }) }, {} ], 162: [ function (e, t, i) { 'use strict' t.exports = Object.freeze({ FLY: 'transition.fly', FADEOUT: 'transition.fade', INSTANT: 'transition.instant' }) }, {} ], 163: [ function (e, t, i) { 'use strict' t.exports = { current: '1.0', supported: ['1.0'], deprecated: [], isSupported: function (e) { return this.supported.indexOf(e) !== -1 }, isDeprecated: function (e) { return this.deprecated.indexOf(e) !== -1 }, isValid: function (e) { return this.isSupported(e) || this.isDeprecated(e) } } }, {} ], 164: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e, t, i) { e && (e = e.toLowerCase().trim()) var n = new I.UP.clone(), r = Math.PI / 3, o = Math.PI / 2 switch (e) { case 'left': i.copy(t), i.applyAxisAngle(n, o) break case 'right': i.copy(t), i.applyAxisAngle(n, -o) break case 'forwardleft': i.copy(t), i.applyAxisAngle(n, r) break case 'forwardright': i.copy(t), i.applyAxisAngle(n, -r) break case 'forward': default: i.copy(t) } return i } function r(e, t) { if (e) { var i = { pano: e, lookAtPoint: null, duration: null, maxDistanceOverride: null, skipWarpingCheck: !1 } this.player.flyToPano(i, function () { t && t({ success: !0, message: 'Transition complete.' }) }) } else R.warn('Showcase -> clickPanoObject: Unable to find pano.'), t && t({ success: !1, error: 'Unable to find pano.' }) } function o(e, t) { var i = this.findRankedPano(e, t) return i >= 0 ? this.handleToObject[i] : (R.warn('Showcase -> findRankedPanoObject: Unable to find nearby pano.'), null) } function a(e, t) { var i = this.findRankedtag(e, t) return i >= 0 ? this.handleToObject[i] : (R.warn('Showcase -> findRankedtagObject: Unable to find nearby tag.'), null) } function s(e, t) { t.copy(I.FORWARD), e.getDirection(t) } function l(e) { function t(e) { var t = new c.Euler().setFromQuaternion(e.quaternion, 'YXZ') return { x: c.Math.radToDeg(t._x), y: c.Math.radToDeg(t._y), z: c.Math.radToDeg(t._z) } } var i = function (e) { return e.alignmentType !== m.ALIGNED ? null : { x: e.position.x, y: e.position.y, z: e.position.z } } return { panos: e.panos.list.map(function (n) { var r = y.getCubemapUrls(e.urls, n.id, 'high')[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z] return { uuid: n.id, aligned: n.alignmentType === m.ALIGNED, neighbourUUIDs: n.neighbourUUIDs.slice(), position: i(n), rotation: t(n), thumbnail: r } }) } } var c = e('three'), h = e('./ApiHost'), u = e('../util/logger'), d = e('../util/common'), p = e('../util/math'), f = e('../enum/ModelManagerEvents'), g = e('./PostMessageType'), m = e('../enum/AlignmentType'), v = e('../enum/Direction'), A = e('./TransitionStyles'), y = e('../util/panorama'), C = e('../enum/GLCubeFaces'), I = e('../enum/Vectors'), E = e('../enum/Viewmode'), b = e('../enum/WarpStyle'), w = (e('../enum/Keys'), e('../enum/PlayerEvents')), _ = e('../sdk/SdkEvents'), I = e('../enum/Vectors'), T = e('../enum/ControlEvents'), x = e('../enum/RenderLayers'), S = (e('../constants'), e('../settings')), M = e('../lib/jpeg_encoder'), R = new u(i), P = (function () { var e = function e() { e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD), e.player.getDirection(e.playerDirection), e.projectVectors() var t = e.playerDirection.angleTo(e.lastFacingDirection) if (((e.angleTravelled += Math.abs(t)), e.angleTravelled >= Math.abs(e.angle))) { if (((e.active = !1), e.onDone)) { var i = e.onDone i() } } else e.lastFacingDirection.copy(e.playerDirection), window.setTimeout(e, 4) } return ( (e.active = !1), (e.angle = 0), (e.angleTravelled = 0), (e.playerDirection = new c.Vector3()), (e.lastFacingDirection = new c.Vector3()), (e.onDone = null), (e.player = null), (e.start = function (t, i, n, r) { ;(e.active = !0), t && i && (i = 0), (e.angle = t || i), (e.xAngle = t), (e.yAngle = i), (e.angleTravelled = 0), e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD), n.getDirection(e.playerDirection), e.lastFacingDirection.copy(e.playerDirection), e.projectVectors(), (e.onDone = r), (e.player = n), e() }), (e.projectVectors = function () { e.xAngle && (e.playerDirection.projectOnPlane(I.UP), e.lastFacingDirection.projectOnPlane(I.UP)) }), e ) })(), O = (function () { var e = new c.Vector3() return function (t) { t ? (e.copy(t.position), e.add(t.discPosition), p.projectPositionToCanvas(e, this.player.camera, e), this.click(e.x, e.y)) : R.warn('Showcase -> clicktagObject: Unable to find tag.') } })(), L = function () { return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null }, D = function () { return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null }, N = (function (e) { var t = new c.Vector3() return function (e) { var i = this.player.getDirection() t.copy(i) var n = t.y ;(t.y = 0), t.normalize() var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1) if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA) return ( 0 !== e && R.warn('Cannot rotate in y direction when in ' + this.player.mode + ' mode'), 0 ) this.player.mode === E.DOLLHOUSE && (r = -r) var o = L.call(this) - 0.1, a = D.call(this) + 0.1, s = r + e s > o ? (s = o) : s < a && (s = a) var l = s - r return e > 0 && l < 0.01 && (l = 0), e < 0 && l > -0.01 && (l = 0), l } })(), B = (function () { var e = new c.Euler() return function (t) { return ( e.setFromQuaternion(t.quaternion, 'YXZ'), { position: { x: t.position.x, y: t.position.y, z: t.position.z }, rotation: { x: c.Math.radToDeg(e.x), y: c.Math.radToDeg(e.y), z: 0 }, pano: t.currentPano ? t.currentPano.id : null, mode: t.mode } ) } })(), F = null t.exports = { init: function (e, t, i, n, r) { V.init(e, t, i, r), (F = new Promise( function (e, t) { i.on(w.Ready, function () { e() }) }.bind(this) )) var o = new h(window), a = o.waitForConnection() a.then(function (e) { o.on(g.ACTION, V.onMessageReceive.bind(V)) }) var s = (function () { var e = Date.now() return function () { if (!(Date.now() - e < 100)) { var t = B(i) o.sendEvent(_.MOVE, { state: t }), (e = Date.now()) } } })() i.on(w.Move, s), i.on(w.ViewChanged, s), n.on(f.ActiveModelChanged, function (e) { function t(e) { var t, i = e.newPano.id e.oldPano && (t = e.oldPano.id), i !== t && o.sendEvent(_.ENTER_PANO, { oldPano: t, newPano: i }) } var i = e.model, n = e.oldModel ;(V.model = i), a.then(function () { o.sendEvent(_.MODEL_LOADED, { metadata: l(i) }) }), n && n.panos.forEach(function (e) { e.removeEventListener('enter', t) }), i.panos.forEach(function (e) { e.on('enter', t) }) }) } } var V = { director: null, player: null, controls: null, sceneRenderer: null, model: null, init: function (e, t, i, n) { ;(this.director = e), (this.player = i), (this.controls = t), (this.sceneRenderer = n) }, handleToObject: {}, objectToHandle: {}, handleCount: 0, onMessageReceive: function (e) { if (e) { var t = e.targetFunction, i = e.params, n = e.onDone t && this[t] && this[t](i, n) } }, waitForInit: function (e, t) { F.then( t.bind({ success: !0, message: 'Init complete.' }) ) }, moveToPano: (function (e, t) { var i = new c.Euler(0, 0, 0, 'YXZ'), n = new c.Quaternion() return function (e, t) { var r = e.pano, o = e.rotation, a = e.transition if (!this.model) return t({ success: !1, error: 'The model has not been loaded yet' }) var s = this.model.panos.get(r) if (!s) return t({ success: !1, error: r + ' does not exist in this model' }) if (!o) return t({ sucess: !1, erorr: o + ' is not a valid rotation' }) i.set( c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), 'YXZ' ), console.log(o.z) var l = { success: !0, message: r } if (a === A.FADEOUT) n.setFromEuler(i), this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l)) else { var h, u a === A.INSTANT && ((h = 0), (u = 0)) var d = I.FORWARD.clone().applyEuler(i).add(s.position) this.player.flyToPano( { pano: s, lookAtPoint: d, duration: h, aimDuration: u }, t.bind(this, l) ) } } })(), moveInDirection: function (e, t) { var i = e.direction return 'undefined' == typeof v[i] ? (R.warn('Showcase -> moveInDirection: Cannot move in invalid direction.'), void ( t && t({ success: !1, error: 'Invalid direction.' }) )) : void this.player.flyLocalDirection(I[i].clone()).then(function (e) { t( e ? { success: !0, message: 'moved ' + i } : { success: !1, error: 'Cannot move in direction: ' + i } ) }) }, getPose: function (e, t) { this.player.camera.position, new c.Euler().setFromQuaternion(this.player.camera.quaternion, 'YXZ') return t({ success: !0, message: B(this.player) }) }, takeScreenShot: (function () { var e = new c.PerspectiveCamera(), t = new c.WebGLRenderTarget() return function (i, n) { if (!i.resolution) return n({ success: !1, error: 'An invalid resolution was specified' }) if (i.resolution.width === -1 || i.resolution.height === -1) { var r = this.sceneRenderer.renderer.getSize() ;(i.resolution.width = r.width), (i.resolution.height = r.height) } e.layers.set(x.DEFAULT), i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG), i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS), i.visibleObjects.showReticule && e.layers.enable(x.RETICULE)) var o = i.resolution.width, a = i.resolution.height, s = o / a e.position.copy(this.sceneRenderer.camera.position), e.quaternion.copy(this.sceneRenderer.camera.quaternion), e.projectionMatrix.copy(this.player.camera.projectionMatrix), (e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s), t.setSize(o, a), this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t) var l = new Uint8Array(o * a * 4) this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l) var c = M.encode( { data: l, width: o, height: a, heading: 180, pitch: 0 }, { quality: 75, flipY: !0 } ), h = 'data:image/jpg;base64,' + d.uint8ToBase64(c.data) n({ success: !0, message: h }) } })(), findRankedPano: (function (e, t) { var i = new c.Vector3(), r = new c.Vector3() return function (e, t) { s(this.player, r), n(t, r, i) var o = this.player.rankedPanoInDirection(e, i) if (o) { var a = this.objectToHandle[o.id] return ( a || ((this.objectToHandle[o.id] = a = this.handleCount++), (this.handleToObject[a] = o)), a ) } return R.warn('Showcase -> findRankedPano: Unable to find nearby pano.'), -1 } })(), findRankedtag: (function (e, t) { var i = new c.Vector3(), r = new c.Vector3() return function (e, t) { s(this.player, r), n(t, r, i) var o = this.player.rankedtagInDirection(e, i) if (o) { var a = this.objectToHandle[o.sid] return ( a || ((this.objectToHandle[o.sid] = a = this.handleCount++), (this.handleToObject[a] = o)), a ) } return R.warn('Showcase -> findRankedtag: Unable to find nearby tag.'), -1 } })(), clickNearesttag: function (e) { this.clickRankedtag(0, e) }, clickRankedtag: function (e, t) { var i = a.call(this, e, t) i && O.call(this, i) }, clickNearestPano: function (e, t) { this.clickRankedPano(0, e, t) }, clickRankedPano: function (e, t, i) { var n = o.call(this, e, t) n ? r.call(this, n, i) : i(null) }, clickPano: function (e, t) { var i = this.handleTable[e] i ? r.call(this, i, t) : t(null) }, rotateDirection: (function () { return function (e, t) { var i = e.direction, n = e.angle if (!P.active) { var r = 0, o = 0, a = 0, s = 0 if (!n || isNaN(n)) return ( R.warn('Showcase -> rotateDirection: Invalid rotation angle.'), void ( t && t({ success: !1, error: 'Invalid rotation angle.' }) ) ) if (this.player.mode === E.TRANSITIONING) return ( R.warn('Automation -> rotateDirection: Cannot rotate while transitioning'), void ( t && t({ success: !1, error: 'Cannot rotate while transitioning' }) ) ) if (i === v.RIGHT || i === v.LEFT) i === v.RIGHT && (n = -n), (r = n > 0 ? -1 : 1), (a = n) else { if (i !== v.UP && i !== v.DOWN) return ( R.warn('Showcase -> rotateDirection: Invalid direction for rotation: ' + i), void ( t && t({ success: !1, error: 'Invalid direction for rotation.' }) ) ) if (this.player.mode === E.FLOORPLAN) return ( R.warn( 'Showcase -> rotateDirection: Cannot rotate ' + i + ' in floorplan mode' ), void ( t && t({ success: !1, error: 'Cannot rotate ' + i + ' in floorplan mode' }) ) ) if ((i === v.DOWN && (n = -n), (n = N.call(this, n)), 0 === n)) return ( R.warn( 'Showcase -> rotateDirection: Already at maximum rotation in direction: ' + i ), void ( t && t({ success: !1, error: 'Already at maximum rotation in direction: ' + i }) ) ) ;(o = n > 0 ? 1 : -1), (s = n) } var l = n ;(n = c.Math.degToRad(n)), (a = c.Math.degToRad(a)), (s = c.Math.degToRad(s)) var h = this.controls.activeControl, u = function () { h.stopRotating(!0), t && t({ success: !0, message: 'Rotated ' + l.toFixed(2) + '° in direction: ' + e.direction }) } h.startRotating(r, o), P.start(a, s, this.player, u) } } })(), rotate: (function () { var e = new c.Vector3(), t = new c.Vector3() return function (i, n) { var r = i.xAngle, o = i.yAngle if (!P.active) { if (((r = r || 0), (o = o || 0), isNaN(r) || isNaN(o))) return ( R.warn('Showcase -> rotate: Invalid rotation angle.'), void ( n && n({ success: !1, error: 'Invalid rotation angle.' }) ) ) if (this.player.mode === E.TRANSITIONING) return ( R.warn('Automation -> rotate: Cannot rotate while transitioning'), void ( n && n({ success: !1, error: 'Cannot rotate while transitioning' }) ) ) Math.abs(r) < 0.01 && (r = 0), Math.abs(o) < 0.01 && (o = 0) var a = o ;(o = N.call(this, o)), (r = -r) var s = a > 0 ? 'UP' : 'DOWN' if (!r && a && !o) return ( R.warn('Showcase -> rotate: Already at maximum rotation in direction: ' + s), void ( n && n({ success: !1, error: 'Already at maximum rotation in direction: ' + s }) ) ) a > o && R.warn('Showcase -> rotate: Reached maximum rotation in direction: ' + s) var l = o ;(o = c.Math.degToRad(o)), (r = c.Math.degToRad(r)), e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD), this.player.getDirection(e), t.copy(e).applyAxisAngle(I.UP, r), t.applyAxisAngle(I.RIGHT, o) var h = (e.angleTo(t), r > 0 ? -1 : r < 0 ? 1 : 0), u = o > 0 ? 1 : o < 0 ? -1 : 0 Math.abs(r) > Math.abs(o) ? (u *= Math.abs(o / r)) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o)) var d = this.controls.activeControl, p = function () { d.stopRotating(!0), n && n({ success: !0, message: 'Rotated ' + i.xAngle.toFixed(2) + '° horizontally, ' + l.toFixed(2) + '° vertically' }) } d.startRotating(h, u), P.start(r, o, this.player, p) } } })(), panCamera: function (e, t) { function i(e) { switch ( (r.removeAllListeners(T.AutoPanComplete), r.removeAllListeners(T.AutoPanInterrupt), r.removeAllListeners(T.AutoPanClamped), e) ) { case T.AutoPanInterrupt: t({ success: !0, message: 'Camera panning interrupted.' }) break case T.AutoPanClamped: if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) { if ( Math.abs(this.player.position.x - r.autoPanPosition.x) < 0.01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < 0.01 ) return void t({ success: !1, error: 'Already at edge of current model bounds.' }) var i = 'The view point is outside the bounds for the current model. ' ;(i += 'The view point was clamped to ' + o(r.target.x, r.target.z)), console.warn(i) } case T.AutoPanComplete: t({ success: !0, message: 'Panned camera to position ' + o(r.autoPanPosition.x, r.autoPanPosition.z) }) } } if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN) return t({ success: !1, error: 'Camera panning is not available in the current mode: ' + this.player.mode }) var n = e.position, r = this.player.control r.setAutoPanPosition(n.x, n.z), (r.autoPan = !0) var o = function (e, t) { return '(' + e.toFixed(2) + ', ' + t.toFixed(2) + ')' } r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)), r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)), r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped)) }, click: function (e, t) { var i = e.x, n = e.y, r = e.percentage r === !0 && ((i = (i / 100) * $('#player').width()), (n = (n / 100) * $('#player').height())), this.player.handleInputStart(i, n), this.player.updateIntersect(), this.player.handleInputEnd(i, n) }, mouseOver: function (e, t) { var i = e.x, n = e.y, r = e.percentage r === !0 && ((i = (i / 100) * $('#player').width()), (n = (n / 100) * $('#player').height())), this.player.handleInputMove(i, n), this.player.updateIntersect() }, moveToMode: function (e, t) { function i(e) { t( e ? { success: !1, error: 'Failed to load new mode: ' + e } : { success: !0, message: 'Moved to new mode: ' + n } ) } var n = e.mode n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then( function () { i() }, function (e) { i(e) } ) : t({ success: !1, error: 'Invalid mode selection' }) } } }).call(this, '/js/sdk/automation.js') }, { '../constants': 8, '../enum/AlignmentType': 17, '../enum/ControlEvents': 21, '../enum/Direction': 22, '../enum/GLCubeFaces': 25, '../enum/Keys': 30, '../enum/ModelManagerEvents': 33, '../enum/PlayerEvents': 40, '../enum/RenderLayers': 41, '../enum/Vectors': 50, '../enum/Viewmode': 51, '../enum/WarpStyle': 52, '../lib/jpeg_encoder': 94, '../sdk/SdkEvents': 161, '../settings': 166, '../util/common': 185, '../util/logger': 189, '../util/math': 190, '../util/panorama': 191, './ApiHost': 159, './PostMessageType': 160, './TransitionStyles': 162, three: 217 } ], 165: [ function (e, t, i) { 'use strict' function n(e) { ;(this.sourceWindow = e), (this.targetWindow = null), (this.targetOrigin = null), (this.id = Math.floor(1e5 * Math.random())), this.bindEvents() } var r = e('./PostMessageType'), o = e('events').EventEmitter ;(n.prototype = Object.create(o.prototype)), (n.prototype.bindEvents = function () { this.sourceWindow.addEventListener('message', this.onPostmessageReceived.bind(this)) }), (n.prototype.setTarget = function (e, t) { ;(this.targetWindow = e), (this.targetOrigin = t) }), (n.prototype.onPostmessageReceived = function (e) { var t = e.origin || e.originalEvent.origin, i = e.source switch (e.data.type) { case r.CONNECT: break case r.RESPONSE: if (this.id !== e.data.toId) return default: if (!this.validateMessageOrigin(t)) return } var n = e.data ;(n.source = i), (n.origin = t), (n.timestamp = Date.now()), this.emit(e.data.type, n) }), (n.prototype.validateMessageOrigin = function (e) { return '*' === this.targetOrigin || e === this.targetOrigin }), (n.prototype.send = function (e) { this.targetWindow && this.targetOrigin && ((e.fromId = this.id), this.targetWindow.postMessage(e, this.targetOrigin)) }), (t.exports = n) }, { './PostMessageType': 160, events: 202 } ], 166: [ function (e, t, i) { 'use strict' var n = e('three'), r = e('./util/browser'), o = e('./enum/Viewmode'), a = e('./enum/VROption'), s = e('./enum/Colors'), l = e('./enum/WarpStyle'), c = e('./util/easing'), h = e('./util/common'), u = e('./util/showcase'), d = e('./constants'), p = { debug: !1, version: '2.25.6-0-gd87e5b1', languageTag: r.valueFromHash('lang', null), pageTitle: '四维虚拟漫游', authorizationHeader: u.getAuthorizationHeader(), autoplay: r.valueFromHash('play', !1) || !r.inIframe(), logLevel: r.valueFromHash('log', 2), skyboxRadius: 2500, modelBoundsPadding: 5, showNeighbors: !1, brand: r.valueFromHash('brand', !0), showHighlights: r.valueFromHash('hhl', !0) && r.valueFromHash('hr', 1), startHighlights: r.valueFromHash('hl', -1), specialEdition: r.valueFromHash('bn', 0), useWheel: r.valueFromHash('wh', !0), crossOrigin: 'anonymous', fancierTransition: !1, wireframe: !1, skyboxWireframe: !1, modelAlpha: 1, highlightPanoSelection: !1, showSweeps: !0, showSkyboxes: !1, showMesh: !0, showFloors: !1, showFloorDuration: 300, showFloorDelay: 300, hideFloorDuration: 300, hideFloorDelay: 0, reticuleOpacityTransitionTime: 250, reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色 markerOpacityTransitionTime: 500, guiAnimationSpeed: 250, highlightAnimationDuration: 500, modelComponentLoadSpinnerDelay: 150, captureErrors: !1, maxMobileTextures: 6, minimalMemoryMode: r.valueFromHash('m3', r.isMobile()), startupFlyinDelay: 3e3, dollhouseDefault: { minDistance: 15, maxDistance: 50, minPolarAngle: n.Math.degToRad(10), maxPolarAngle: n.Math.degToRad(90) }, hideReticuleTimeout: 1e3, analytics: { inactivityThreshold: 30, sessionTrackingRate: 0.15, maxTrackedErrors: 20, sessionDurationPingFrequency: 10, sessionDurationTimeout: 15 }, flydown: { movementEasing: 'easeInOutQuad', movementDelay: 0.001, rotationEasing: 'easeInOutQuad', rotationDelay: 0.5, modelTextureDelay: 0.75, skyboxDelay: 0.75 }, transition: { flySpeed: 0.001, flyTime: 750, flytimeMaxDistanceThreshold: 5, flytimeDistanceMultiplier: 150, aimTime: 1500, aimSlowFactor: 1.5, blur: 0.8, movementEasing: 'easeInOutQuad', blendEasing: 'easeInOutQuad', fastForwardFactor: 4 //r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3 }, show360Views: { enabled: !0, transitionTime: 1e3 }, quickstart: { enabled: 1 === r.valueFromHash('qust', 0) || 1 === r.valueFromHash('qs', 0), animation: 1400, showTextDelay: 500, fadeOutDelay: 3e3, fovChange: 10 }, appConfig: { webvr_version: null, segment_key: null, embedly_key: null, branch_key: null, keen_write_key: null, keen_project_id: null }, vr: { enabled: !0, allowWebVR: !1, option: r.valueFromHash('vr', a.CONTEXTUAL) }, share: { enabled: !r.valueFromHash('mls', 0) && r.valueFromHash('brand', !0) }, input: { longTapThreshold: 200, moveToleranceNDC: 0.01, //.08, touchMoveThreshold: 25 }, help: { modalStayDuration: 600 }, immersive: { timeToShowAgain: 1250, uiStayDuration: 600 }, tourInteraction: { disabled: '0' === r.valueFromHash('tourcta', null), showPauseButton: 1e3, showModal: 1500, allowNextClick: 200, largeModal: '1' === r.valueFromHash('tourcta', null), smallModal: '2' === r.valueFromHash('tourcta', null) }, labels: { enabled: !1, hideUntilStart: !0, fadeInDuration: 250, fadeInDelay: 250, fadeOutDuration: 250, fadeOutDelay: 0, zoomHideThreshhold: { mobile: r.isSmallScreen() ? 0.45 : 0.6, desktop: 2 }, zoomTruncateThreshhold: { mobile: r.isSmallScreen() ? 0.35 : 0.45, desktop: 0.85 }, minLengthForTruncate: 16, truncateLength: 12, truncateSuffix: '...' }, tags: { enabled: r.valueFromHash('mt', 1), startup: { hideUntilStart: !0, fadeInDuration: 500, fadeInDelay: 100 }, visibility: { anyDistance: !0, visibleDistance: 8, cameraClearance: 0.1, alphaTestLevel: 0.05, hideViaFloor: !0, hideOffScreenDisc: !1, hideOffScreenObject: !1 }, disc: { opacity: 1, disabledOpacity: 0.5, scale: { nearBound: 1.5, farBound: 4.8, linkFarBound: !1, linkPercent: 40, maxSize: 80, minSize: 40, baseViewportSize: 800, responsiveness: 100 } }, pole: { enabled: !0, height: 0.5, width: 2, opacity: 0.5, color: 'white' }, navigate: { nearestPano: !0, lineOfSight: !0, reactivate: !0, aimAt: 'disc', tiltTolerance: 25, rotateSpeedFactor: 0.6 } }, path: { color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色 colorUp: s._desat(s.newBlue, 0.5), colorDown: s._darken(s.newBlue, 0.35), opacity: 0.5, style: 'ribbon', height: 0.025, ribbonWidth: 0.24, outsideHeight: 0.5, waypointRadius: 0.5, waypointIndoorRadius: 0.24, waypointPulse: 1e3, typ: l.BLACK, meshFree: r.valueFromHash('mf', 1), mapGuides: r.valueFromHash('guides', !0), fadeInTime: 400, fadeOutTime: 300 }, warp: { nearPanoDist: 0.1, matchCam: !1, blur: 0.33, fastTime: 1500, teleportTime: 1500, //瞬间过渡的时间 flytimeDistanceMultiplier: 150, //add flyTime: 750, //add outsideTime: 2e3, lookAheadMax: 0.3, lookAheadDist: 2.5, softPushDist: 0.37, softPushEnd: 0.3, softBendAngle: 8, softBendTilt: 4, softBendEnd: 0.3, doBurns: true, //r.valueFromHash("kb", !0), burnsAngle: 8, //导览在每个点停留时的旋转角度 minBurnsAngle: 35, minDownAngle: -35, maxTurnPerSec: 280, maxAimPerSec: 35, minRotation: 12, maxAimRotation: 33.2, turnFriction: 0.2, flySpeed: 0.01, minWarpTime: 1200, warpInterruptionRedirectTime: 500, tourStepDelay: r.valueFromHash('st', 0), walkDelay: 0, walkMaxDist: 50, walkMinDist: 0.8, walkSlideShowThreshhold: 3000, walkExtraPanosDistance: 0.4, timePerMeter: 1200, motionLeadTime: 5000, movementEasing: 'easeInOutQuad', blendEasing: 'easeInOutQuad', showBunny: !1, loop: r.valueFromHash('lp', !1), auto: r.valueFromHash('ts', -1), eOrder: 'YXZ', //"YXZ", stepFactor: 0.25, brakeStrength: 2, minBrakeAngle: 0.1, maxBrakeAngle: 1.8, climbEffort: 4 }, rotationFriction: 0.05, rotationAccelerationInside: 4.5, rotationAccelerationOutside: 0.15, rotationAfterMoveMultiplier: 40, rotationAfterMoveHistoryCount: 5, panFriction: 0.09, panAccelerationOutside: 60, onload: r.valueFromHash('onload', o.PANORAMA), zoomNearLimit: 0.1, zoomFarLimit: 50, navigation: { panoScores: !1, mouseDirection: !0, filterStrictness: 0.75, angleFactor: -30, directionFactor: 10, distanceFactor: -1, optionalityFactor: 3 }, sdkInit: !1, secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65], console: r.valueFromHash('console', !1), noMeshFloorPositionOffset: new n.Vector3(0, -1.2, 0), panoramaNeighbourMaxDistance: 5, panoFloorClickRadius: 0.35, showScreenshotLocations: !1, showAxis: !1, showNeighbourRaycasts: !1, colorMarkerOnLoad: !1, colorMarkerByFloor: !1, tiling: { panoPreRenderRepeatDelay: 2500, panoPreRenderDelay: 500, preRenderTourPanos: r.valueFromHash('tileprerender', 0), tilingFlagNames: ['usetiles', 'tiles'], maxNavPanoQuality: r.valueFromHash('maxtileq', null), maxZoomPanoQuality: r.valueFromHash('maxztileq', null), overlayStyle: r.valueFromHash('tileoverlay', 0), uploadIntervalDelay: r.valueFromHash('tileupdelay', 10), initialIntervalDelay: r.valueFromHash('itiledelay', 0), maxNonBaseUploadsPerFrame: r.valueFromHash('maxnbtpf', 1 /* 2 */), maxBaseUploadsPerFrame: r.valueFromHash('maxbtpf', 6), customCompression: r.valueFromHash('tilecustcomp', 0), // mobileHighQualityOverride: !1, mobileHighQualityOverride: 1, allowUltraHighResolution: true }, zoom: { enabled: true, forceOff: r.valueFromHash('nozoom', 0), overridemax: r.valueFromHash('maxzoom', null), overridemin: r.valueFromHash('minzoom', null), max: d.highQualityMaxZoom, min: 1, transitionStyle: r.valueFromHash('zoomtrans', 1), activationThreshold: 1.1, restoreTime: 500 }, profiling: { enabled: r.valueFromHash('mem', !1) } } ;(p = h.deepExtend(p, d, { insideFOV: r.valueFromHash('fov', d.insideFOV), insideFOVMax: r.valueFromHash('fovmax', d.insideFOVMax), panorama: { transitionTime: 1e3, modelAlpha: 0, modelAlphaDelay: p.flydown.modelTextureDelay, modelAlphaLength: 1, skyboxOpacity: 1, skyboxOpacityDelay: p.flydown.skyboxDelay, skyboxOpacityLength: 0.9, fovLength: 1, fovDelay: 0, cameraMatrixDuration: 0.8, cameraMatrixDelay: 0, cameraMatrixEase: c.easeInCubic, reticuleOpacity: 1, markerOpacity: 0.3, markerOpacityOnHover: 1 }, dollhouse: { transitionTime: 1e3, modelAlpha: 1, modelAlphaDelay: 0, modelAlphaLength: 1 - p.flydown.modelTextureDelay, skyboxOpacity: 0, skyboxOpacityDelay: 0, skyboxOpacityLength: 1 - p.flydown.skyboxDelay, fovLength: 1, fovDelay: 0, cameraMatrixDuration: 0.8, cameraMatrixDelay: 0.3, cameraMatrixEase: c.easeInCubic, reticuleOpacity: 1, markerOpacity: 0, markerOpacityOnHover: 0 }, floorplan: { transitionTime: 1e3, modelAlpha: 1, modelAlphaDelay: 0, modelAlphaLength: 1 - p.flydown.modelTextureDelay, skyboxOpacity: 0, skyboxOpacityDelay: 0, skyboxOpacityLength: 1 - p.flydown.skyboxDelay, fovLength: 1, fovDelay: 0, cameraMatrixDuration: 0.5, cameraMatrixDelay: 0, cameraMatrixEase: c.easeOutCubic, reticuleOpacity: 1, markerOpacity: 0, markerOpacityOnHover: 0, cameraHeight: 50 }, transitioning: { reticuleOpacity: 0, markerOpacity: 0.3, markerOpacityOnHover: 1 }, 'floorplan-dollhouse': { rotationDelay: 0, rotationDuration: 1 }, 'floorplan-panorama': { rotationDelay: 0.5, rotationDuration: 1 }, 'dollhouse-panorama': { rotationDelay: 0.5, rotationDuration: 1 }, 'dollhouse-floorplan': { rotationDelay: 0, rotationDuration: 1, cameraMatrixDuration: 1.05, cameraMatrixDelay: 0.5 }, 'panorama-dollhouse': { rotationDelay: 0, rotationDuration: 0.5 }, 'panorama-floorplan': { transitionTime: 1500, rotationDelay: 0, rotationDuration: 0.5 } })), p.path.meshFree && (p.path.typ = l.WALK), (p.zoom.max = p.zoom.overridemax || p.zoom.max), (p.zoom.min = p.zoom.overridemin || p.zoom.min), (window._settings = t.exports = p) }, { './constants': 8, './enum/Colors': 19, './enum/VROption': 47, './enum/Viewmode': 51, './enum/WarpStyle': 52, './util/browser': 182, './util/common': 185, './util/easing': 186, './util/showcase': 193, three: 217 } ], 167: [ function (e, t, i) { 'use strict' var n = e('three'), r = e('./settings'), o = 'precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n', a = 'precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n' t.exports = { basicTextured: { uniforms: { tDiffuse: { type: 't', value: null }, alpha: { type: 'f', value: 1 } }, vertexShader: 'varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}', fragmentShader: 'varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}' }, copyCubeMap: { uniforms: { tDiffuse: { type: 't', value: null }, alpha: { type: 'f', value: 1 } }, vertexShader: 'varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}', fragmentShader: 'varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}' }, cube: { uniforms: { map: { type: 't', value: null }, opacity: { type: 'f', value: 1 } }, vertexShader: o + 'varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n', fragmentShader: a + 'uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n' }, model: { uniforms: { map: { type: 't', value: null }, modelAlpha: { type: 'f', value: r.modelAlpha }, opacity: { type: 'f', value: 1 }, progress: { type: 'f', value: 0 }, blackout: { type: 'i', value: 0 }, pano0Map: { type: 't', value: null }, pano0Position: { type: 'v3', value: new n.Vector3() }, pano0Matrix: { type: 'm4', value: new n.Matrix4() }, pano1Map: { type: 't', value: null }, pano1Position: { type: 'v3', value: new n.Vector3() }, pano1Matrix: { type: 'm4', value: new n.Matrix4() } }, vertexShader: o + `uniform vec3 pano0Position; uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n varying vec3 vWorldPosition0; varying vec3 vWorldPosition1; uniform int blackout; void main() { vUv = uv; vec4 worldPosition = modelMatrix * vec4(position, 1.0); vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position; vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz; vWorldPosition0.x *= -1.0; vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position; vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz; vWorldPosition1.x *= -1.0; gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); }`, fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n void main() { const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0); const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0); vec4 colorFromPanos; if (blackout == 5){//add for TransitionPass colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ; }else{ vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz); vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz); if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);} else if (blackout == 1) { colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0)); colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0)); } else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);} else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));} } //#ifdef useModelMap //起不了作用为啥 if(modelAlpha>0.0){ vec4 colorFromTexture = texture2D( map, vUv ); colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha); } //#endif float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity); colorFromPanos = mix(colorFromPanos, GREY, whiteness); gl_FragColor = vec4(colorFromPanos.rgb, opacity); }` }, hot: { uniforms: { color: { type: 'c', value: new n.Color(0xff2200) }, opac: { type: 'f', value: 0 }, texture1: { type: 't', value: null }, texture2: { type: 't', value: null } }, vertexShader: 'varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n', fragmentShader: 'varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n' }, modelOutside: { uniforms: { map: { type: 't', value: null }, opacity: { type: 'f', value: 1 } }, vertexShader: o + 'varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n', fragmentShader: a + 'uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n' }, ribbon: { uniforms: { map: { type: 't', value: null }, opacity: { type: 'f', value: 1 }, color: { type: 'c', value: new n.Color(r.path.color) } }, vertexShader: o + 'varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n', fragmentShader: a + 'uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n' }, waypoint: { uniforms: { map: { type: 't', value: null }, opacity: { type: 'f', value: 1 }, pulse: { type: 'f', value: 1 }, nearFade: { type: 'v2', value: new n.Vector2(2 * r.insideNear, 2 * r.path.waypointIndoorRadius) }, color: { type: 'c', value: new n.Color(r.reticuleColor) } }, vertexShader: o + 'varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n', fragmentShader: a + 'uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n' }, modelDebug: { uniforms: { map: { type: 't', value: null }, modelAlpha: { type: 'f', value: r.modelAlpha }, depthmapRatio: { type: 'f', value: 0 }, opacity: { type: 'f', value: 1 }, progress: { type: 'f', value: 0 }, considerOcclusion: { type: 'i', value: r.fancierTransition }, highlightPanoSelection: { type: 'i', value: 0 }, useThirdPano: { type: 'i', value: r.useThirdPano }, pano0Map: { type: 't', value: null }, pano0Depth: { type: 't', value: null }, pano0Position: { type: 'v3', value: new n.Vector3() }, pano0Matrix: { type: 'm4', value: new n.Matrix4() }, pano0Weight: { type: 'f', value: r.transition.pano0Weight }, pano1Map: { type: 't', value: null }, pano1Depth: { type: 't', value: null }, pano1Position: { type: 'v3', value: new n.Vector3() }, pano1Matrix: { type: 'm4', value: new n.Matrix4() }, pano1Weight: { type: 'f', value: r.transition.pano1Weight }, pano2Map: { type: 't', value: null }, pano2Depth: { type: 't', value: null }, pano2Position: { type: 'v3', value: new n.Vector3() }, pano2Matrix: { type: 'm4', value: new n.Matrix4() }, pano2Weight: { type: 'f', value: r.transition.pano2Weight } }, vertexShader: o + 'uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n', fragmentShader: a + 'uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n' }, customDepth: { uniforms: { panoPosition: { type: 'v3', value: new n.Vector3() } }, vertexShader: o + 'varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n', fragmentShader: a + 'uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n' }, skysphere: { uniforms: { radius: { type: 'f', value: 0 } }, vertexShader: o + 'varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n', fragmentShader: a + 'varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n' }, tagDisc: { uniforms: { opacity: { type: 'f', value: 0 }, color: { type: 'c', value: new n.Color() }, bg: { type: 't', value: null }, mask: { type: 't', value: null } }, vertexShader: o + 'varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}', fragmentShader: a + 'uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n' } } }, { './settings': 166, three: 217 } ], 168: [ function (e, t, i) { ;(function (i) { 'use strict' var n = e('three'), r = (e('url'), e('./util/ajax')), o = e('./settings'), a = e('./util/logger'), s = e('./util/math'), l = e('./util/showcase'), c = e('./objects/Panorama'), h = new a(i), u = e('./model/Model'), d = e('./shaders'), p = e('./util/transitions'), f = e('./objects/Chunk'), g = e('./objects/Reticule'), m = e('./objects/Skybox'), v = e('./objects/Floor'), A = e('./cameras/DollhouseCamera'), y = e('./cameras/FloorplanCamera'), C = e('./cameras/PanoramaCamera'), I = e('./controls/DollhouseControls'), E = e('./controls/FloorplanControls'), b = e('./controls/PanoramaControls') ;(n.ImageUtils.crossOrigin = o.crossOrigin), (t.exports = { shaders: d, transitions: p, Model: u, Chunk: f, Floor: v, Skybox: m, Reticule: g, Panorama: c, DollhouseCamera: A, FloorplanCamera: y, PanoramaCamera: C, DollhouseControls: I, FloorplanControls: E, PanoramaControls: b, getModel: function (e) { if (!e.url) throw 'getModel(): missing parameter "url"' e.autoload = void 0 === e.autoload || e.autoload var t = l.parseSidUrl(e.url) ;(e.urlBase = t.urlBase), (e.urlModel = t.urlModel), (e.urlFiles = t.urlFiles) var i = this._getPlatformError() return i ? $.Deferred().reject(i).promise() : ((this.options = e), this._loadModel().then(this._buildModel.bind(this))) }, _getPlatformError: function () { return 'IE' === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? 'webgl-unsupported' : 'iOS' === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? 'webgl-ios' : Modernizr.webgl ? null : 'webgl-unsupported' }, _loadModel: function () { return r .get(this.options.urlModel, { responseType: 'json', prefetchFrom: 'model', auth: l.getAuthorizationHeader() }) .then(null, function () { return h.warn('Model loading failed at initial metadata load'), 'loading-failed' }) }, _buildModel: function (e) { e = l.normalizeModeldata(e, s) var t = new u(this.options, e) return this.options.autoload ? t.load(!0) : $.when(t) } }) }).call(this, '/js/showcase.js') }, { './cameras/DollhouseCamera': 5, './cameras/FloorplanCamera': 6, './cameras/PanoramaCamera': 7, './controls/DollhouseControls': 10, './controls/FloorplanControls': 11, './controls/PanoramaControls': 13, './model/Model': 139, './objects/Chunk': 144, './objects/Floor': 146, './objects/Panorama': 148, './objects/Reticule': 149, './objects/Skybox': 152, './settings': 166, './shaders': 167, './util/ajax': 181, './util/logger': 189, './util/math': 190, './util/showcase': 193, './util/transitions': 195, three: 217, url: 208 } ], 169: [ function (e, t, i) { 'use strict' function n() { var e = { renderTarget: null, inUse: !1, size: -1, pano: null } return e } function r(e) { M.push(e) } function o(e) { var t = n() return (t.inUse = !0), (t.size = e), r(t), t } function a(e) { for (var t = 0; t < M.length; t++) { var i = M[t] if (!i.inUse && i.size === e) return (i.inUse = !0), i } return null } function s(e) { for (var t = 0; t < M.length; t++) { var i = M[t] if (i.renderTarget === e) return (i.inUse = !1), !0 } return !1 } function l() { ;(this.tileDirectory = {}), (this.activeRenderTargetDescriptors = {}), (this.activePanos = []), (this.panoLODDescriptors = {}), (this.panoDescriptors = {}), (this.tileTrees = {}), (this.sceneRenderer = null), (this.tileDownloader = null), (this.forceQueue = []), (this.uploadQueues = {}), (this.uploadInterval = null), (this.uploadIntervalCancelled = !1), (this.usingTileOverlay = !1), (this.overlayTilesLoaded = !1), (this.overlayTileBase = null), (this.overlayTilesBasic = {}), (this.overlayTilesEnhanced = {}), (this.zoomRenderTarget = null), (this.zoomPano = null), (this.zoomingActive = !1), (this.zoomPanoId = null), (this.zoomPanoRenderingDisabled = !1), (this.direction = new h.Vector3()), (this.initTime = -1), (this.maxBaseUploadsPerFrame = x), (this.maxNonBaseUploadsPerFrame = T) } function c() { this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? ((b = !0), this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame), this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : (this.uploadInterval = null)) : this.refreshUploadInterval(this.uploadIntervalDelay)) } /* function c() { this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0, this.updateUploadQueue(1, 2), w = 18, this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay)) } */ var h = e('three'), u = e('../exception/BasicException'), d = e('../settings'), p = e('../enum/PanoSizeClass'), f = (e('../objects/Panorama'), e('../enum/PanoRendererEvents')), g = e('../enum/SceneRendererEvents'), m = e('../enum/TileDownloaderEvents'), v = e('../enum/Vectors'), A = (e('../enum/GLCubeFaces'), e('../objects/Panorama'), e('./TileTree')), y = (e('./TileDownloader'), e('./TilePrioritizer')), C = e('./TileUtils'), p = e('../enum/PanoSizeClass'), I = (e('../util/browser'), e('../util/panorama')), E = e('events').EventEmitter, b = !1, w = d.tiling.uploadIntervalDelay, _ = d.tiling.initialIntervalDelay, T = d.tiling.maxNonBaseUploadsPerFrame, x = d.tiling.maxBaseUploadsPerFrame, S = { Base: 0, Remaining: 1 }, M = [] window.targetList = M ;(l.prototype = Object.create(E.prototype)), (l.prototype.init = function (e, t, i) { ;(this.sceneRenderer = e), (this.tileDownloader = t), (this.qualityManager = i), this.bindEvents(), this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)), (this.initTime = performance.now()) }), (l.prototype.getActivePanoTextures = function (e) { e = e || [] for (var t = 0; t < M.length; t++) { var i = M[t] i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture) } }), (l.prototype.hasQueuedTiles = function () { var e = this.peekNextFromUploadQueue() return null !== e && void 0 !== e }), (l.prototype.getActiveRenderTargetDescriptor = function (e) { return this.activeRenderTargetDescriptors[e] }), (l.prototype.setActiveRenderTargetDescriptor = function (e, t) { this.activeRenderTargetDescriptors[e] = t }), (l.prototype.loadOverlayTiles = function () { if (0 !== d.tiling.overlayStyle) { var e = 0, t = function (t, n, r) { ;(t = n ? (t[n] = this.sceneRenderer.initSizedTexture2D( C.TILE_SIZE, h.ClampToEdgeWrapping )) : (this.overlayTileBase = this.sceneRenderer.initSizedTexture2D( C.TILE_SIZE, h.ClampToEdgeWrapping ))), this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE), e++, e === i.length && (this.overlayTilesLoaded = !0) }.bind(this), i = [ ['images/outlineBase.png', t.bind(this, this.overlayTileBase, null)], ['images/outlineBasic512.png', t.bind(this, this.overlayTilesBasic, 256)], ['images/outlineBasic512.png', t.bind(this, this.overlayTilesBasic, 512)], ['images/outlineBasic1024.png', t.bind(this, this.overlayTilesBasic, 1024)], ['images/outlineBasic2048.png', t.bind(this, this.overlayTilesBasic, 2048)], ['images/outlineBasic4096.png', t.bind(this, this.overlayTilesBasic, 4096)], ['images/outlineEnhanced512.png', t.bind(this, this.overlayTilesEnhanced, 256)], ['images/outlineEnhanced512.png', t.bind(this, this.overlayTilesEnhanced, 512)], ['images/outlineEnhanced1024.png', t.bind(this, this.overlayTilesEnhanced, 1024)], ['images/outlineEnhanced2048.png', t.bind(this, this.overlayTilesEnhanced, 2048)], ['images/outlineEnhanced4096.png', t.bind(this, this.overlayTilesEnhanced, 4096)] ] i.forEach( function (e) { this.tileDownloader.loadImage(e[0], 0, e[1]) }.bind(this) ), (this.usingTileOverlay = !0) } else this.usingTileOverlay = !1 }), (l.prototype.bindEvents = function () { this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this)) }), (l.prototype.setupZoomRenderTarget = (function () { var targets = {} return function () { if ( this.qualityManager.maxRenderTargetSize == '2k' && this.qualityManager.getMaxNavPanoSize() == '2k' ) return //不使用zoomTarget 直接用pano的tiledPanoRenderTarget,防崩溃 if ( this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize() ) { if ( this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() ) return var e = this.zoomRenderTarget var size = this.qualityManager.getMaxZoomPanoSize() if (size > this.qualityManager.maxRenderTargetSize) { return } if (targets[size]) { this.zoomRenderTarget = targets[size] } else { this.zoomRenderTarget = this.initTiledPano(size, true) //放大后不使用抗锯齿,否则消耗更多内存 targets[size] = this.zoomRenderTarget } if (e) { //将旧的zoomRenderTarget渲染到新zoomRenderTarget上 var t = e.width, i = this.zoomRenderTarget.width this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i), e.texture.dispose(), (e.texture.loaded = !1), (e.texture.version = 0), this.sceneRenderer.deallocateCubeTexture(e.texture), (e.texture = null) } this.zoomPanoRenderingDisabled = !1 } else this.zoomPanoRenderingDisabled = !0 } })()), (l.prototype.enableHighQuality = function (e) { //xzw add 如果最多只要2k图的话enableUltraHighQualityMode替换成这个 if (!this.qualityManager.highQualityModeStarted) { this.setupZoomRenderTarget() e() this.qualityManager.highQualityModeStarted = true } }), (l.prototype.enableUltraHighQualityMode = function (e) { if (!this.qualityManager.ultraHighQualityModeEnabled()) { var t = this.qualityManager.getPanoSize(p.ULTRAHIGH) this.tileDownloader.testDownload( t, C.TILE_SIZE, function (t) { t && (this.qualityManager.enableUltraHighQualityMode(), this.setupZoomRenderTarget(), e()) }.bind(this) ) } }), (l.prototype.activateTiledPano = function (e, t, i) { i && this.clearAllQueuedUploads() for (var n = 0; n < C.FACES_PER_PANO; n++) this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize()) this.linkAllTilesAndNodes(e) var r = this.getActiveRenderTargetDescriptor(e.id), l = t if ( (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()), !r || l !== r.size) ) { if ((r && s(r.renderTarget), (r = a(l)), !r)) { var c = this.initTiledPano(l, !browser.isMobile() /* !1 */) ;(r = o(c.width)), (r.renderTarget = c) } ;(r.pano = e), this.resetPanoDescriptor(e.id), this.resetPanoLODDescriptors(e.id), this.resetRenderStatus(e.id, !0, !0) } this.setActiveRenderTargetDescriptor(e.id, r) var h = i ? 0 : 1 return this.updateActivePanos(e, h), r.renderTarget }), (l.prototype.deactivateTiledPano = function (e) { var t = this.getActiveRenderTargetDescriptor(e.id) this.isRenderTargetDescriptorValid(t) && s(t.renderTarget), this.setActiveRenderTargetDescriptor(e.id, null) var i = this.getUploadQueueForPano(e.id) this.clearUploadQueue(i), this.updateActivePanos() }), (l.prototype.updateActivePanos = (function () { var e = [] return function (t, i) { e.length = 0 for (var n = 0; n < this.activePanos.length; n++) { t && e.length === i && e.push(t) var r = this.activePanos[n], o = this.getActiveRenderTargetDescriptor(r.id) ;(t && r.id === t.id) || !this.isRenderTargetDescriptorValid(o) || e.push(r) } t && i >= e.length && e.push(t), (this.activePanos.length = 0), this.activePanos.push.apply(this.activePanos, e) } })()), (l.prototype.getActivePanoCount = function () { return this.activePanos.length }), (l.prototype.resetRenderStatus = function (e, t, i, n) { var r = null n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1) for ( var o = function (e, n, r, o) { i && (n.tile.zoomUploaded = !1), t && (n.tile.uploaded = !1) }, a = 0; a < C.FACES_PER_PANO; a++ ) { var s = this.getTileTree(e, a) s.breadthFirst({ callback: o.bind(this, a), minLevel: r }) } }), (l.prototype.copyBaseRenderStatusToZoomed = function (e) { for ( var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function (e, t, i, n) { ;(t.tile.zoomUploaded = t.tile.uploaded), (t.zoomCovered = t.covered) }, n = 0; n < C.FACES_PER_PANO; n++ ) { var r = this.getTileTree(e, n) r.breadthFirst({ callback: i.bind(this, n), maxLevel: t }) } }), (l.prototype.renderPanoTiles = (function () { var e = [] return function (t, i, n, r) { ;(this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize()) || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(), (i = i || this.direction || v.FORWARD) var o = this.getActiveRenderTargetDescriptor(t) if (!this.isRenderTargetDescriptorValid(o)) throw new u( 'PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.' ) for (var a = 0; a < C.FACES_PER_PANO; a++) { var s = this.getTileTree(t, a) ;(e.length = 0), s.breadthFirst({ saveVisited: e }) for (var l = 0; l < e.length; l++) { var c = e[l] this.queueTileUpload(c.tile, !1, r || (0 === l && n)) } } this.updateDirection(i) } })()), (l.prototype.isRenderTargetDescriptorValid = function (e) { return e && e.renderTarget }), (l.prototype.isPanoActive = function (e) { var t = this.getActiveRenderTargetDescriptor(e) return this.isRenderTargetDescriptorValid(t) }), (l.prototype.isPanoZoomed = function (e) { return this.zoomingActive && this.zoomPanoId === e }), (l.prototype.initTileTree = function (e, t, i) { var n = this.tileTrees[e] n || ((n = []), (this.tileTrees[e] = n)) var r = n[t] if (!r) { var o = A.getLevelCountForSize(C.TILE_SIZE, i) ;(r = new A(C.TILE_SIZE, o)), (n[t] = r) } }), (l.prototype.getTileTree = function (e, t) { var i = this.tileTrees[e] if (!i) throw new u('PanoRenderer.getTileTree() -> Tree array not yet initialized!') var n = i[t] if (!n) throw new u('PanoRenderer.getTileTree() -> Tree not yet initialized!') return n }), (l.prototype.initTiledPano = function (e, antialias) { var i = this.sceneRenderer.renderer, n = (i.context, new h.WebGLRenderTargetCube(e, e, { stencilBuffer: !1 })), r = new h.CubeTexture([]) ;(n.texture = r), (r.image = [null, null, null, null, null, null]), (r.flipY = !0), //antialias: 如果抗锯齿的话,采用mipmap,会增加一倍的存储消耗。原版本都是不抗锯齿的。但是抗锯齿效果更柔和 antialias ? ((r.generateMipmaps = !0), (r.magFilter = h.LinearFilter), (r.minFilter = h.LinearMipMapLinearFilter)) : ((r.generateMipmaps = !1), (r.magFilter = h.LinearFilter), (r.minFilter = h.LinearFilter)), (r.format = h.RGBAFormat), i.setRenderTarget(n), i.setRenderTarget(null) var o = i.properties.get(r) return (o.__image__webglTextureCube = o.__webglTexture), n }), (l.prototype.getUploadQueueForPano = function (e) { var t = this.uploadQueues[e] return t || ((t = []), (this.uploadQueues[e] = t)), t }), (l.prototype.isTileUploaded = function (e) { return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded }), (l.prototype.setUploaded = function (e, t) { this.isPanoZoomed(e.panoId) ? (e.zoomUploaded = t) : (e.uploaded = t) }), (l.prototype.queueTileUpload = function (e, t, i) { var n = this.getActiveRenderTargetDescriptor(e.panoId) if ( this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) ) { var r = this.getUploadQueueForPano(e.panoId) i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e), (e.uploadQueued = !0), this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0)) } }), (l.prototype.shoulPushToFrontOfQueue = function (e) { return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize) }), (l.prototype.getTopUploadQueue = function () { for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++) for (var n = 0; n < this.activePanos.length; n++) if ( ((e = this.activePanos[n]), (t = this.getUploadQueueForPano(e.id)), t.length > 0) ) switch (i) { case S.Base: if (0 === t[0].level) return t break case S.Remaining: return t } return null }), (l.prototype.getNextFromUploadQueue = (function () { var e = function (e) { var t = e.shift() return (t.uploadQueued = !1), t } return function () { if (this.forceQueue.length > 0) return e(this.forceQueue) var t = this.getTopUploadQueue() return t && t.length > 0 ? e(t) : null } })()), (l.prototype.peekNextFromUploadQueue = function () { if (this.forceQueue.length > 0) return this.forceQueue[0] var e = this.getTopUploadQueue() return e && e.length > 0 ? e[0] : null }), (l.prototype.clearAllQueuedUploads = function () { this.clearAllUploadQueues(null, 0) }), (l.prototype.clearAllQueuedUploadsForPano = function (e) { this.clearAllUploadQueues(e, 0) }), (l.prototype.clearAllUploadQueues = function (e, t) { if (e) this.clearUploadQueue(this.getUploadQueueForPano(e), t), this.clearUploadQueue(this.forceQueue, t, e) else { for (var i = 0; i < this.activePanos.length; i++) { var n = this.activePanos[i] this.clearUploadQueue(this.getUploadQueueForPano(n.id), t) } this.clearUploadQueue(this.forceQueue, t) } }), (l.prototype.clearUploadQueue = function (e, t, i) { ;(void 0 !== t && null !== t) || (t = 0) for (var n = 0; n < e.length; ) { var r = e[n] ;(!i || (i && i === r.tile.panoId)) && r.level >= t ? ((r.uploadQueued = !1), e.splice(n, 1)) : n++ } }), (l.prototype.refreshUploadInterval = (function () { var e = null return function (t) { this.uploadIntervalCancelled || (e || (e = c.bind(this)), (null !== t && void 0 !== t) || (t = w), b || (t = _), (this.uploadInterval = window.setTimeout(e, t)), (this.uploadIntervalDelay = t)) } })()), (l.prototype.update = (function () { var e = performance.now(), t = 0 return function () { ;(this.uploadIntervalCancelled = !0), window.clearTimeout(this.uploadInterval), (this.uploadInterval = null) var i = performance.now() - e !(i > w || 0 === t) || (!this.overlayTilesLoaded && this.usingTileOverlay) || (this.updateUploadQueue( this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame ), (e = performance.now())), t++ } })()), (l.prototype.updateUploadQueue = function (e, t) { e || (e = 1) for (var i = 0, n = 0; ; ) { if (n >= t || i >= e) break var r = this.getNextFromUploadQueue() if (!r) break if ( (0 !== r.level ? i++ : n++, !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) ) { var o = this.getActiveRenderTargetDescriptor(r.panoId) this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload) } } }), (l.prototype.updateDirection = function (e) { if ((e = e || this.direction)) { this.direction = e for (var t = 0; t < this.activePanos.length; t++) { var i = this.activePanos[t], n = this.getUploadQueueForPano(i.id) y.sortPanoTiles(n, i, this.direction) } } }), (l.prototype.uploadTile = (function () { var e = {}, t = (new h.Vector4(), d.tiling.overlayStyle) //var failHistory = {}; return function (i, n) { var r = i.panoId, o = i.image, a = i.tileSize, s = i.panoSize, l = i.tileIndex, c = (i.faceTileIndex, i.totalTiles), u = (i.face, i.tileX), d = i.tileY, p = !0, g = !1, m = (this.getPanoDescriptor(r), this.getPanoLODDescriptor(r, s)), v = this.getActiveRenderTargetDescriptor(r), A = v.renderTarget, y = v.size if ( (this.isPanoZoomed(r) && ((A = this.zoomRenderTarget), (y = A.width)), //this.qualityManager.getMaxZoomPanoSize()), this.isRenderTargetDescriptorValid(v) || ((p = !1), (g = !1)), n || (this.anyUploaded(i.node) && ((p = !1), (g = !0)), this.isTileUploaded(i) && ((p = !1), (g = !1))), p) ) { /* if(failHistory[''+r+s+l]){ console.log('uploadTile retry', r, s, l) } console.log('uploadTile 成功', r, s, l) */ var C = u * a, I = d * a, E = (a / s) * y, b = (C / s) * y, w = (I / s) * y if (s > this.qualityManager.maxRenderTargetSize) { player.model.getHighImage(o, i.cubeFace, u, d) } else { e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping)) var _ = e[a] this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a) if (1 === t || 2 === t) { var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced this.sceneRenderer.renderToCubeMap( _, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace ), this.sceneRenderer.renderToCubeMap( T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, 0.5 ) } else this.sceneRenderer.renderToCubeMap( _, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace ) } m.uploadCount++, this.emit(f.TileRenderSuccess, r, s, l, c), m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c), this.setUploaded(i, !0), this.addCoverageForNode(i.node) } else { this.setUploaded(i, !1) //console.log('uploadTile 失败', r, s, l) //failHistory[''+r+s+l] = true; } return ( i.uploadAttempted || (m.uploadAttempts++, this.emit(f.TileUploadAttempted, r, s, l, c)), (i.uploadAttempted = !0), m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c), g ) } })()), (l.prototype.linkTileAndNode = function (e, t) { ;(t.tile = e), (e.node = t) }), (l.prototype.linkAllTilesAndNodes = function (e) { for ( var t = function (t, i, n, r, o) { var a = this.getTileDirectoryEntry(e.id, i, r, o) this.linkTileAndNode(a, n) }, i = 0; i < C.FACES_PER_PANO; i++ ) { var n = this.getTileTree(e.id, i) n.breadthFirst({ callback: t.bind(this, n, i) }) } }), (l.prototype.anyUploaded = function (e) { if (!e) return !1 if (e.tile && this.isTileUploaded(e.tile)) return !0 if (e.children) for (var t = 0; t < e.children.length; t++) { var i = e.children[t] if (this.anyUploaded(i)) return !0 } return !1 }), (l.prototype.setNodeCovered = function (e, t) { this.isPanoZoomed(e.tile.panoId) ? (e.zoomCovered = t) : (e.covered = t) }), (l.prototype.isNodeCovered = function (e) { return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered) }), (l.prototype.addCoverageForNode = function (e) { if ((this.setNodeCovered(e, !0), e.parent && e.covered)) { var t = e.parent this.nodeSubcovered(t) && this.addCoverageForNode(t, !0) } }), (l.prototype.calcFullCoverage = function (e) { var t = !1 if (e.children) for (var i = 0; i < e.children.length; i++) { var n = e.children[i] t = t || this.calcFullCoverage(n) } e.covered = e.tile.uploaded || t }), (l.prototype.nodeSubcovered = function (e) { if (!e.children) return !1 for (var t = 0; t < e.children.length; t++) if (!e.children[t] || !this.isNodeCovered(e.children[t])) return !1 return !0 }), (l.prototype.resetPanoDescriptor = function (e) { this.getPanoDescriptor(e) }), (l.prototype.getPanoDescriptor = function (e) { var t = this.panoDescriptors[e] return t || ((t = {}), (this.panoDescriptors[e] = t)), t }), (l.prototype.resetPanoLODDescriptors = function (e) { var t = this.getPanoLODDescriptors(e) for (var i in t) if (t.hasOwnProperty(i)) { var n = t[i] ;(n.uploadCount = 0), (n.uploadAttempts = 0) } }), (l.prototype.getPanoLODDescriptor = function (e, t) { var i = this.getPanoLODDescriptors(e), n = i[t] return ( n || ((n = { uploadCount: 0, uploadAttempts: 0 }), (i[t] = n)), n ) }), (l.prototype.getPanoLODDescriptors = function (e) { var t = this.panoLODDescriptors[e] return t || ((t = {}), (this.panoLODDescriptors[e] = t)), t }), (l.prototype.onTileDownloaded = function (e) { var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize), i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex) if ( ((i.downloaded = !0), (i.image = e.image), (i.panoSize = e.panoSize), (i.tileX = e.tileX), (i.tileY = e.tileY), (i.totalTiles = e.totalTiles), (i.tileIndex = e.tileIndex), (i.faceTileIndex = e.faceTileIndex), (i.face = e.face), (i.cubeFace = I.mapFaceToCubemapFace(e.face)), (i.panoId = e.panoId), (i.tileSize = e.tileSize), (i.direction = new h.Vector3().copy(e.direction)), (i.node = null), (i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize)), this.isPanoActive(i.panoId)) ) { var n = this.getTileTree(i.panoId, i.face), r = n.getSubNode(i.panoSize, i.tileX, i.tileY) this.linkTileAndNode(i, r), this.queueTileUpload(i, !0) } }), (l.prototype.getTileDirectoryEntry = function (e, t, i, n) { var r = this.tileDirectory[e] r || ((r = {}), (this.tileDirectory[e] = r)) var o = 16384 * t + 1024 * i + n, a = r[o] return ( a || ((a = { downloaded: !1, uploaded: !1, zoomUploaded: !1 }), (r[o] = a)), (a._key = e + ':' + t + ':' + i + ':' + n), (a._tileKey = o), a ) }), (l.prototype.setZoomingActive = function (e, t, i) { this.zoomPanoRenderingDisabled || (e === this.zoomingActive && this.zoomPanoId === t.id) || ((this.zoomingActive = e), (this.zoomPanoId = t.id), this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t)) }), (l.prototype.updateZoomedPanoFromBase = function (e) { if (!this.zoomPanoRenderingDisabled) { var t = this.getActiveRenderTargetDescriptor(e.id) if (t && t.renderTarget) { var i = Math.min( this.qualityManager.maxRenderTargetSize, this.qualityManager.getMaxZoomPanoSize() ), //this.qualityManager.getMaxZoomPanoSize() n = t.renderTarget, r = t.size this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i), this.copyBaseRenderStatusToZoomed(e.id) } } }), (t.exports = l) }, { '../enum/GLCubeFaces': 25, '../enum/PanoRendererEvents': 35, '../enum/PanoSizeClass': 36, '../enum/SceneRendererEvents': 43, '../enum/TileDownloaderEvents': 45, '../enum/Vectors': 50, '../exception/BasicException': 55, '../objects/Panorama': 148, '../settings': 166, '../util/browser': 182, '../util/panorama': 191, './TileDownloader': 171, './TilePrioritizer': 172, './TileTree': 173, './TileUtils': 174, events: 202, three: 217 } ], 170: [ function (e, t, i) { 'use strict' function n(e, t, i) { ;(this.maxNavPanoSize = -1), (this.maxZoomPanoSize = -1), (this.devicePixelDensity = e), (this.deviceScreenSize = t), (this.clientBandwidth = i), (this.panoSizeClassMap = {}), (this.useHighResolutionPanos = !0), (this.useUltraHighResolutionPanos = !1), (this.modelHasUltraHighPanos = !1) this.maxRenderTargetSize = a.isMobile() ? 2048 : 4096 //add } var r = e('../enum/PanoSizeClass'), o = e('../settings'), a = e('../util/browser'), s = e('../constants'), l = e('../util/showcase'), c = e('../enum/ModelManagerEvents') ;(n.prototype.init = function (e) { this.buildPanoSizeClassMap( this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth ), (this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH)), (this.highSize = this.getPanoSize(r.HIGH)), (this.standardSize = this.getPanoSize(r.STANDARD)), (this.baseSize = this.getPanoSize(r.BASE)), o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0), (this.highQualityThreshold = a.valueFromHash( 'threshold2k', s.windowHeightHighQualityThreshold )), this.updateMaximums(), e.on(c.ActiveModelChanged, this.onModelChanged.bind(this)) }), (n.prototype.updateFromModel = function (e) { this.updateHighResolutionSettings(e), this.updateUltraHighResolutionSettings(e) }), (n.prototype.updateHighResolutionSettings = function (e) { //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦---------------------------------- l.modelDataPromisesTiles(e.data) ? (this.useHighResolutionPanos = !0) : (this.useHighResolutionPanos = !1), //this.useHighResolutionPanos = !0; //----------------------e n d ----------------------------------------------------------------- this.updateMaximums() }), (n.prototype.updateUltraHighResolutionSettings = function (e) { o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? (this.useUltraHighResolutionPanos = !0) : (this.useUltraHighResolutionPanos = !1), this.updateMaximums() }), (n.prototype.enableUltraHighQualityMode = function () { ;(this.modelHasUltraHighPanos = !0), this.updateUltraHighResolutionSettings(null) }), (n.prototype.ultraHighQualityModeEnabled = function () { return this.modelHasUltraHighPanos }), (n.prototype.onModelChanged = function (e) { this.updateFromModel(e.model), this.updateMaximums() }), (n.prototype.updateMaximums = function () { ;(this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize()), (this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize()), this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize) }), (n.prototype.buildPanoSizeClassMap = function () { ;(this.panoSizeClassMap[r.BASE] = 512), (this.panoSizeClassMap[r.STANDARD] = 1024), (this.panoSizeClassMap[r.HIGH] = 2048), (this.panoSizeClassMap[r.ULTRAHIGH] = 4096) }), (n.prototype.getPanoSize = function (e) { return this.panoSizeClassMap[e] }), (n.prototype.getMaxPossiblePanoSize = function () { return this.getPanoSize(r.ULTRAHIGH) }), (n.prototype.getMaxPanoSize = function () { return this.maxZoomPanoSize }), (n.prototype.getMaxNavPanoSize = function () { return this.maxNavPanoSize }), (n.prototype.getMaxZoomPanoSize = function () { return this.maxZoomPanoSize }), /* n.prototype.detectMaxNavPanoSizeClass = function() { if(settings.mobileNavHigh)return r.HIGH //改 else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD } */ (n.prototype.detectDevice = function () { //add if (a.isMobile()) { let area = $('#player').width() * $('#player').height() if (area < 768 * 1024) { //ipad mini full screen 大场景拍的质量很好默认不需要很高清 return 'mobile' } else { return 'bigMobile' } } else { return 'pc' } }) ;(n.prototype.detectMaxNavPanoSizeClass = function () { //xzw 改 switch (this.getNavZoomClass()) { case '1k': return r.STANDARD break case '2k': default: return r.HIGH case '4k': return r.ULTRAHIGH } }), (n.prototype.detectMaxNavPanoSize = function () { var e = this.detectMaxNavPanoSizeClass() return this.getPanoSize(e) }), (n.prototype.getMaxZoomClass = function () { //add let type = this.detectDevice() let setting = settings.tileClass[type] //见manage.js的settings return setting.max }) ;(n.prototype.getNavZoomClass = function () { //add let type = this.detectDevice() let setting = settings.tileClass[type] return setting.nav }), (n.prototype.detectMaxZoomPanoSize = function () { //获取当前zoomRenderTarget应下载的最高级别 //若是有三个级别,每次只需要加载到当前的zoomLevel;而两级时因为有zoomed来判断是使用基本贴图还是zoomRenderTarget,所以只需要返回最大的即可 if (this.zoomLevelResolution) { //有三个级别 if (this.zoomLevelResolution == '4k' && this.useUltraHighResolutionPanos) { return this.getPanoSize(r.ULTRAHIGH) } else if (this.zoomLevelResolution == '1k' || !this.useHighResolutionPanos) { return this.getPanoSize(r.STANDARD) } else { return this.getPanoSize(r.HIGH) } } else { let tileClass = this.getMaxZoomClass() if (tileClass == '1k') return this.getPanoSize(r.STANDARD) if (tileClass == '4k' && this.useUltraHighResolutionPanos) { return this.getPanoSize(r.ULTRAHIGH) } else { //'2k' return this.getPanoSize(r.HIGH) } } }), /* n.prototype.detectMaxZoomPanoSize = function() { return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) } */ (t.exports = n) }, { '../constants': 8, '../enum/ModelManagerEvents': 33, '../enum/PanoSizeClass': 36, '../settings': 166, '../util/browser': 182, '../util/showcase': 193 } ], 171: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e) { ;(this.panos = null), (this.retryMinimumTime = 1e4), (this.urls = null), (this.panoLoadCallbacks = {}), (this.downloadDescriptors = {}), (this.priorityQueue = []), (this.forceQueue = []), (this.activeDownloads = []), (this.qualityManager = null), (this.tilePrioritizer = null), (this.refreshInterval = null), (this.processPriorityQueue = !1), (this.concurrentDownloads = e.concurrentDownloads || 1), (this.downloadTestResults = {}) } var r = e('three'), o = (e('../enum/Viewmode'), e('../settings')), a = (e('../objects/Panorama'), e('../util/logger')), s = (e('../enum/Vectors'), e('../enum/PanoSizeClass'), e('../enum/TileDownloaderEvents')), l = e('./TilePrioritizer'), c = e('./TileUtils'), h = (e('../enum/GLCubeFaces'), e('../enum/DownloadStatus')), u = e('../util/panorama'), d = e('../util/ajax'), p = e('../ab'), f = e('events').EventEmitter, g = (new a(i), Object.freeze({ Testing: 1, Success: 2, Fail: 3 })) ;(n.prototype = Object.create(f.prototype)), (n.IDLE_REFRESH_DELAY = 500), (n.ACTIVE_REFRESH_DELAY = 16), (n.DOWNLOAD_RETRIES = 4), (n.prototype.init = function (e) { this.qualityManager = e }), (n.prototype.setUrls = function (e) { this.urls = e }), (n.prototype.setPanoData = function (e, t, i) { ;(this.panos = e), (this.imagePanos = t), (this.panoGroupId = i) }), (n.prototype.start = function () { this.refreshUpdateInterval(0) }), (n.prototype.stop = function () { window.cancel(this.refreshInterval) }), (n.prototype.refreshUpdateInterval = function (e) { e || (e = 0), (this.refreshInterval = window.setTimeout( function () { var e = this.update() e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY) }.bind(this), e )) }), (n.prototype.update = function () { var e = this.forceQueue.length > 0 return ( this.processQueueForDownloading(this.forceQueue), this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos), this.priorityQueue.length > 0 && (e = !0), this.processQueueForDownloading(this.priorityQueue)), e ) }), (n.prototype.forceQueueTilesForPano = (function () { var e = [], t = [] return function (i, n, r, o, a, s) { e.length = 0 for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) { var p = u[d] ;(p.status !== h.None && p.status !== h.Queued) || e.push(p) } if (r && e.length > 0) { l.sortPanoTiles(e, i, r), (t.length = 0), c.matchingTilesInDirection(i, n, r, o, a, t) for ( var f = 0, g = function (e) { return e.face === m.face && e.faceTileIndex === m.faceTileIndex }; f < e.length; ) { var m = e[f], v = t.findIndex(g) v < 0 ? e.splice(f, 1) : f++ } } for (var A = 0; A < e.length; A++) this.forceQueue.push(e[A]) this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued), this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1), s && this.processQueueForDownloading(this.forceQueue, !0) } })()), (n.prototype.clearForceQueue = function () { this.clearQueue(this.forceQueue) }), (n.prototype.queuePrioritizedTilesForPanos = function (e) { this.tilePrioritizer && (this.clearQueue(this.priorityQueue), this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this), this.clearFromQueue(this.priorityQueue, h.None, !0), this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued)) }), (n.prototype.clearQueue = function (e) { this.setStatusForAllDescriptors(e, h.None), (e.length = 0) }), (n.prototype.clearFromQueue = function (e, t, i) { for (var n = 0; n < e.length; n++) { var r = e[n] r && ((t === r.status && !i) || (t !== r.status && i)) && (e[n] = null) } }), (n.prototype.setStatusForAllDescriptors = function (e, t) { for (var i = 0; i < e.length; i++) { var n = e[i] n && (n.status = t) } }), (n.prototype.setStatusOrRemoveForAllDescriptors = function (e, t) { for (var i = 0; i < e.length; i++) { var n = e[i] n && (n.status !== t ? (n.status = t) : (e[i] = null)) } }), (n.prototype.getTileDownloadDescriptors = function (e, t) { var i = this.getAllTileDownloadDescriptorsForPano(e), n = i[t] return ( n || ((n = this.buildDownloadDescriptorArray(t)), (i[t] = n), this.initTileDownloadDescriptors(n, e, t)), n ) }), (n.prototype.getAllTileDownloadDescriptorsForPano = function (e) { var t = this.downloadDescriptors[e.id] return t || ((t = {}), (this.downloadDescriptors[e.id] = t)), t }), (n.prototype.processQueueForDownloading = function (e, t) { if ( (this.cleanupActiveDownloads(), this.activeDownloads.length < this.concurrentDownloads || t) ) for ( var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++ ) { var o = e.shift() o && (this.startDownload(o), n++) } }), (n.prototype.testDownload = function (e, t, i) { var n = this.downloadTestResults[e] if (n) return void (n === g.Success ? i(!0) : n === g.Fail && i(!1)) this.downloadTestResults[e] = g.Testing var r = this.panos.list[0], o = this.getTileUrl(r.id, e, t, 0), a = function (t) { ;(this.downloadTestResults[e] = g.Success), i(!0) }.bind(this), s = function () { ;(this.downloadTestResults[e] = g.Fail), i(!1) }.bind(this) this.loadImage(o, 0, a, s) }), (n.prototype.startDownload = function (e) { e.status = h.Downloading var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex) this.activeDownloads.push(e), this.loadImage( t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e) ) }), (n.prototype.downloadFailed = function (e, t) {}), (n.prototype.downloadComplete = function (e, t) { if (e.panoGroupId === this.panoGroupId) { var i = this.getPanoLoadCallbacks(e.pano, e.panoSize) ;(e.status = h.Downloaded), i && i.onProgress && i.onProgress(e.pano, e.panoSize) var n = { panoId: e.pano.id, image: t, tileSize: e.tileSize, panoSize: e.panoSize, tileIndex: e.tileIndex, faceTileIndex: e.faceTileIndex, totalTiles: e.totalTiles, face: e.face, tileX: e.tileX, tileY: e.tileY, direction: e.direction } ;(e.image = t), this.emit(s.TileDownloadSuccess, n), this.isPanoDownloaded(e.pano, e.panoSize) && ((n = { panoId: e.pano.id, tileSize: e.tileSize, panoSize: e.panoSize }), this.emit(s.PanoDownloadComplete, n), i && i.onLoad && i.onLoad(e.pano, e.panoSize)) } }), (n.prototype.cleanupActiveDownloads = (function () { var e = [] return function () { e.length = 0 for (var t = 0; t < this.activeDownloads.length; t++) { var i = this.activeDownloads[t] i.status !== h.Downloaded && i.status !== h.Failed && e.push(i) } ;(this.activeDownloads.length = 0), this.activeDownloads.push.apply(this.activeDownloads, e) } })()), (n.prototype.isPanoDownloaded = function (e, t) { var i = this.getTileDownloadDescriptors(e, t) if (i.length <= 0) return !1 for (var n = 0; n < i.length; n++) { var r = i[n] if (r.status !== h.Downloaded) return !1 } return !0 }), (n.prototype.setPanoLoadCallbacks = function (e, t, i, n, r) { var o = e.id + ':' + this.qualityManager.getPanoSize(t) this.panoLoadCallbacks[o] = { onLoad: i, onFail: n, onProgress: r } }), (n.prototype.getPanoLoadCallbacks = function (e, t) { var i = e.id + ':' + t return this.panoLoadCallbacks[i] }), (n.prototype.buildDownloadDescriptorArray = function (e) { for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) { var r = this.buildDownloadDescriptor() i.push(r) } return i }), (n.prototype.buildDownloadDescriptor = function () { var e = { panoGroupId: null, pano: null, panoSize: -1, tileSize: -1, tileIndex: -1, totalTiles: -1, faceTileIndex: -1, status: h.None, url: null, image: null, direction: new r.Vector3(), face: -1, cubeFace: -1, tileX: -1, tileY: -1 } return e }), (n.prototype.initTileDownloadDescriptors = function (e, t, i) { for (var n = 0; n < e.length; n++) { var r = e[n] this.initTileDownloadDescriptor(r, t, i, n) } }), (n.prototype.initTileDownloadDescriptor = function (e, t, i, n) { var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i ;(e.face = c.getFaceForTile(i, n)), (e.cubeFace = u.mapFaceToCubemapFace(e.face)), (e.panoGroupId = this.panoGroupId), (e.pano = t), (e.panoSize = i), (e.tileSize = r), (e.tileIndex = n), (e.totalTiles = c.getTileCountForSize(i)), (e.status = h.None), (e.image = null), c.getTileLocation(e.panoSize, e.tileIndex, e), c.getTileVector( e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction ) }), (n.prototype.getTileUrl = (function () { var e = { 256: '256', 512: '512', 1024: '1k', 2048: '2k', 4096: '4k' }, t = { face: -1, faceTileIndex: -1, tileX: -1, tileY: -1 } return function (i, n, r, a) { c.getTileLocation(n, a, t) var s = Math.floor(n / r), l = s * s, h = Math.floor(a / l), u = '' 1 === o.tiling.customCompression && (u = '_' + o.tiling['q' + e[n]]) var d = this.urls.get( 'tiles/' + i + '/' + e[n] + u + '_face' + h + '_' + t.tileX + '_' + t.tileY + '.jpg' ) return (d = p.changeIfTileGenerating(d)) } })()), (n.prototype.loadImage = function (e, t, i, n) { d.getImage(e, t) .then(function (e) { i(e) }) .fail(n) }), (t.exports = n) }).call(this, '/js/tile/TileDownloader.js') }, { '../ab': 3, '../enum/DownloadStatus': 24, '../enum/GLCubeFaces': 25, '../enum/PanoSizeClass': 36, '../enum/TileDownloaderEvents': 45, '../enum/Vectors': 50, '../enum/Viewmode': 51, '../objects/Panorama': 148, '../settings': 166, '../util/ajax': 181, '../util/logger': 189, '../util/panorama': 191, './TilePrioritizer': 172, './TileUtils': 174, events: 202, three: 217 } ], 172: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e, t, i, o, a) { ;(this.qualityManager = e), (this.maxNavQuality = this.qualityManager.getMaxNavPanoSize()), (this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()), (this.baseSize = t), (this.standardSize = i), (this.highSize = o), (this.ultraHighSize = a), (this.priorityCriteria = new n.PriorityCriteria( null, new r.Vector3(0, 0, 0), new r.Vector3(0, 0, -1), new r.Vector3(0, 0, -1) )) } var r = e('three'), o = (e('../enum/Viewmode'), e('../settings'), e('../settings'), e('../objects/Panorama')), a = e('../util/logger'), s = (e('../enum/Vectors'), e('../enum/PanoSizeClass'), e('../enum/ModelManagerEvents'), e('../enum/GLCubeFaces'), e('../enum/DownloadStatus')), l = (e('../util/browser'), e('./TileUtils')), c = e('../util/math'), h = (e('events').EventEmitter, new a(i), Object.freeze({ None: 0, DirectionalFOV: 1 })) ;(n.PriorityCriteria = function (e, t, i, n, o) { ;(this.pano = e), (this.cameraPosition = new r.Vector3().copy(t)), (this.cameraDir = new r.Vector3().copy(i)), (this.panoSpaceDir = new r.Vector3().copy(n)), (this.upcomingPanos = o), (this.copy = function (e) { ;(this.pano = e.pano), this.cameraPosition.copy(e.cameraPosition), this.cameraDir.copy(e.cameraDir), this.panoSpaceDir.copy(e.panoSpaceDir), (this.upcomingPanos = o) }), (this.zoomingActive = !1) }), (n.DIRECTIONAL_FOV = 180), (n.DIRECTIONAL_FOV_NARROW = 120), (n.MAX_SCORED_PANOS_TOCONSIDER = 6), (n.MAX_SCORED_PANOS_TOADD = 2), (n.MAX_UPCOMING_PANOS_TOADD = 3), (n.DIRECTION_SCORE_STRICTNESS = 0.75), (n.appendQueue = function (e, t) { if (e && t) for (var i = 0; i < t.length; i++) e.push(t[i]) }), (n.prototype.updateCriteria = function (e, t, i, n) { ;(this.priorityCriteria.pano = e), this.priorityCriteria.cameraPosition.copy(t), this.priorityCriteria.cameraDir.copy(i), (this.priorityCriteria.upcomingPanos = n), (this.maxNavQuality = this.qualityManager.getMaxNavPanoSize()) this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize() if (!player.panoRenderer.isPanoZoomed(e.id)) { //xzw add,直到到达该点后才能下载4k,否则不会渲染到zoomRenderTarget上 this.maxNavQuality = Math.min(2048, this.maxNavQuality) this.maxZoomQuality = Math.min(2048, this.maxZoomQuality) } }), (n.prototype.filterAndPrioritize = (function () { var e = [], t = [], i = [] return function (r, o, a) { this.populateNeighborPanos(this.priorityCriteria.pano, o, e), this.populateScoredPanos( this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER ) var s = this.baseSize, l = this.standardSize, c = this.highSize, h = this.ultraHighSize this.queueTilesForPano(r, a, this.priorityCriteria.pano, s), this.priorityCriteria.upcomingPanos && this.queueTilesForPanos( r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD ), this.priorityCriteria.upcomingPanos && this.queueTilesForPanos( r, this.priorityCriteria.upcomingPanos, a, 1024, n.MAX_UPCOMING_PANOS_TOADD ), //更清晰些 (i.length = 0), this.canDownloadSize(l) && this.queueTilesInDirectionForPano( i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW ), n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir), n.appendQueue(r, i), this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD), (i.length = 0), this.canDownloadSize(c) && this.queueTilesInDirectionForPano( i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW ), this.canDownloadSize(h) && this.queueTilesInDirectionForPano( i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW ), n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir), n.appendQueue(r, i), (i.length = 0), this.canDownloadSize(l) && this.queueTilesInDirectionForPano( i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV ), this.canDownloadSize(c) && this.queueTilesInDirectionForPano( i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV ), this.canDownloadSize(h) && this.queueTilesInDirectionForPano( i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV ), n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir), n.appendQueue(r, i), this.queueTilesForPanos(r, e, a, s) } })()), (n.prototype.canDownloadSize = function (e) { return this.maxNavQuality >= e || (this.maxZoomQuality >= e && this.zoomingActive) }), (n.prototype.populateNeighborPanos = function (e, t, i) { ;(i = i || []), (i.length = 0) var n = t.getNeighbours(e) for (var r in n) if (n.hasOwnProperty(r)) { var o = t.get(r) i.push(o) } return i }), (n.prototype.populateScoredPanos = function (e, t, i, r, a) { ;(i = i || []), (i.length = 0) var s = [ o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e) ], l = [ o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r) ], c = t.sortByScore(s, l) if (c) for (var h = 0; h < c.length && h < a; h++) { var u = c[h].item i.push(u) } return i }), (n.prototype.queueTilesForPanos = function (e, t, i, n, r) { for (var o = 0, a = 0; a < t.length; a++) { var s = t[a], l = this.queueTilesForPano(e, i, s, n) if (((o += l > 0 ? 1 : 0), r && o >= r)) break } return o }), (n.prototype.queueTilesForPano = (function () { var e = { filter: h.None } return function (t, i, n, r) { return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e) } })()), (n.prototype.queueTilesForPanosInDirection = (function () { var e = new r.Vector3() return function (t, i, n, r, o, a, s, l) { for (var h = 0, u = 0; u < n.length; u++) { var d = n[u] e.copy(d.position), e.sub(o), e.normalize() var p = Math.max(Math.min(a.dot(e), 1), -1), f = c.getFOVDotThreshold(s) if (p >= f) { var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s) if (((h += g > 0 ? 1 : 0), l && h >= l)) break } } return h } })()), (n.prototype.queueTilesInDirectionForPanos = function (e, t, i, n, r, o, a, s) { for (var l = 0, c = 0; c < i.length; c++) { var h = i[c], u = this.queueTilesInDirectionForPano(e, t, h, n, o, a) if (((l += u > 0 ? 1 : 0), s && l >= s)) break } return l }), (n.prototype.queueTilesInDirectionForPano = (function () { var e = { filter: h.DirectionalFOV, direction: new r.Vector3(), fov: 60 }, t = new r.Vector3() return function (i, n, r, o, a, s, c) { return ( t.copy(s), l.getRelativeDirection(r.quaternion, t), e.direction.copy(t), (e.fov = c), this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e) ) } })()), (n.prototype.filterAndQueueTileDownloadDescriptors = (function () { var e = [] return function (t, i, n, r, o) { var a = i.getTileDownloadDescriptors(n, r) ;(e.length = 0), this.filterTileDownloadDescriptors(n, a, e, o) for (var s = 0, l = 0; l < e.length; l++) { var c = e[l] c && (t.push(c), s++) } return s } })()), (n.prototype.filterTileDownloadDescriptors = (function () { new r.Vector3() return function (e, t, i, n) { var r, o switch (n.filter) { case h.DirectionalFOV: for (r = 0; r < t.length; r++) (o = t[r]), l.isTileWithinFOV( o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov ) && i.push(o) break default: for (r = 0; r < t.length; r++) (o = t[r]), i.push(o) } for (r = 0; r < i.length; r++) (o = i[r]), this.canIncludeDescriptor(o) || (i[r] = null) } })()), (n.prototype.canIncludeDescriptor = function (e) { return e.status !== s.Downloading && e.status !== s.Downloaded }), (n.prototype.canIncludePano = function (e, t) { return !e.isLoaded(t) }), (n.getFOVDotThreshold = function (e) { return Math.cos(r.Math.degToRad(e / 2)) }) var u = (function () { var e = function e(t, i) { var n = e._panoSpaceDir, r = e._fovThreshold, o = e._fovThresholdNarrow, a = Math.max(Math.min(n.dot(t.direction), 1), -1), s = Math.max(Math.min(n.dot(i.direction), 1), -1) return ( (t._dot = a), (i._dot = s), a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s) ) } return ( (e._panoSpaceDir = new r.Vector3()), (e._fovThreshold = -1), (e._fovThresholdNarrow = -1), e ) })() ;(n.sortPanoTiles = function (e, t, i) { u._panoSpaceDir.copy(i), l.getRelativeDirection(t.quaternion, u._panoSpaceDir), (u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW)), (u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV)), e.sort(u) }), (n.insertSortedPanoTile = function (e, t, i, r) { u._panoSpaceDir.copy(r), l.getRelativeDirection(i.quaternion, u._panoSpaceDir), (u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW)), (u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV)) for (var o = -1, a = 0; a < e.length; a++) { var s = u(t, e[a]) if (s <= 0) { o = a break } } if (o === -1) e[e.length] = t else { for (var h = e.length; h > o; h--) e[h] = e[h - 1] e[o] = t } }), (n.prototype.setZoomingActive = function (e) { e !== this.zoomingActive && (this.zoomingActive = e) }), (t.exports = n) }).call(this, '/js/tile/TilePrioritizer.js') }, { '../enum/DownloadStatus': 24, '../enum/GLCubeFaces': 25, '../enum/ModelManagerEvents': 33, '../enum/PanoSizeClass': 36, '../enum/Vectors': 50, '../enum/Viewmode': 51, '../objects/Panorama': 148, '../settings': 166, '../util/browser': 182, '../util/logger': 189, '../util/math': 190, './TileUtils': 174, events: 202, three: 217 } ], 173: [ function (e, t, i) { 'use strict' function n(e, t) { ;(this.levels = t), (this.tileSize = e), (this.root = null), (this.allNodes = []), a(this) } function r(e, t) { ;(this.tree = e), (this.parent = t), (this.children = []), (this.id = ++u) } function o(e, t, i, r, a, s, l, h) { if (e) { l = l || n.TraversalType.PreOrder var u = r * c + i if ( (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r), s && s.push(e)), e.children && 0 !== e.children.length) ) { for (var d = r * c, p = i * c, f = 0; f < c; f++) for (var g = 0; g < c; g++) o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h) l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r), s && s.push(e)) } } } function a(e) { e.root = s(e, null, 0) } function s(e, t, i) { if (i > e.levels) return null var n = new r(e, t) e.allNodes.push(n) for (var o = 0; o < h; o++) n.children[o] = s(e, n, i + 1) return n } function l(e, t, i, n, r) { if (!e) return null if (0 === i) return e if (!e.children || 0 === e.children.length) return null var o = Math.pow(c, i), a = o / c, s = n % a, h = r % a, u = Math.floor(r / a), d = Math.floor(n / a), p = u * c + d, f = e.children[p] return l(f, t + 1, i - 1, s, h) } var c = (e('three'), e('./TileUtils'), e('../objects/Panorama'), e('../util/panorama'), e('events').EventEmitter, 2), h = c * c n.TraversalType = Object.freeze({ PreOrder: 0, PostOrder: 1 }) var u = 0 ;(n.getLevelCountForSize = function (e, t) { var i = 0 for (t < e && (t = e); ; ) { if (((t /= c), t < e)) break i++ } return i }), (n.getSizeForLevel = function (e, t) { return Math.pow(c, t) * e }), (n.prototype.getSubNode = function (e, t, i) { ;(!t || e < this.tileSize) && (t = 0), (!i || e < this.tileSize) && (i = 0), e < this.tileSize && (e = this.tileSize) var r = n.getLevelCountForSize(this.tileSize, e), o = l(this.root, 0, r, t, i) return o }), (n.prototype.breadthFirst = function (e) { e = e || {} var t = !!e.nullLevelEnd, i = e.maxLevel, n = e.minLevel, r = e.callback, o = e.saveVisited, a = [], s = {}, l = 0, c = 0 for (a.push(this.root), a.push(s); a.length > 0 && !(i && l > i); ) { var h = a.shift() if (h === s) (!n || l >= n) && (r && t && r(null), o && t && o.push(null)), a.length > 0 && a.push(s), l++, (c = 0) else { if (h.children) for (var u = 0; u < h.children.length; u++) { var d = h.children[u] d && a.push(h.children[u]) } var p = this.getFaceIndexFromNode(h) ;(!n || l >= n) && (r && r(h, l, p), o && o.push(h)), c++ } } }), (n.prototype.getFaceIndexFromNode = function (e) { if (!e) return -1 for (var t = 1, i = e, n = 0, r = 0; ; ) { var o = i.parent if (!o) break for (var a = -1, s = 0; s < o.children.length; s++) o.children[s] === i && (a = s) var l = a % c, h = Math.floor(a / c) ;(n = l * t + n), (r = h * t + r), (t *= c), (i = o) } return r * t + n }), (n.prototype.depthFirst = function (e, t, i) { o(this.root, 0, 0, 0, e, t, i, this.tileSize) }), (t.exports = n) }, { '../objects/Panorama': 148, '../util/panorama': 191, './TileUtils': 174, events: 202, three: 217 } ], 174: [ function (e, t, i) { 'use strict' var n = e('../enum/GLCubeFaces'), r = e('../util/MathLight'), o = {} ;(o.TILE_SIZE = 512), (o.FACES_PER_PANO = 6), (o.LocationOnTile = { Center: 0, UpperLeft: 1, UpperRight: 2, LowerRight: 3, LowerLeft: 4 }), (o.getTileVector = (function () { return function (e, t, i, a, s, l, c, h) { l = l || o.LocationOnTile.Center var u = e / t, d = a / u s = -s + (u - 1) var p = s / u, f = t / e, g = 2 * f, m = g / 2, v = 2 * d - 1 + m, A = 2 * p - 1 + m switch (l) { case o.LocationOnTile.UpperLeft: ;(v -= m), (A += m), (v += c * g) break case o.LocationOnTile.UpperRight: ;(v += m), (A += m), (A -= c * g) break case o.LocationOnTile.LowerRight: ;(v += m), (A -= m), (v -= c * g) break case o.LocationOnTile.LowerLeft: ;(v -= m), (A -= m), (A += c * g) break case o.LocationOnTile.Center: } switch (i) { case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X: r.setVector(h, -1, A, -v) break case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X: r.setVector(h, 1, A, v) break case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y: r.setVector(h, -v, 1, -A) break case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: r.setVector(h, -v, -1, A) break case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z: r.setVector(h, -v, A, 1) break case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: r.setVector(h, v, A, -1) } r.normalize(h) } })()), (o.getFaceForTile = function (e, t) { var i = o.TILE_SIZE e < o.TILE_SIZE && (i = e) var n = Math.floor(e / i), r = n * n return Math.floor(t / r) }), (o.getTileLocation = function (e, t, i) { var n = o.TILE_SIZE e < o.TILE_SIZE && (n = e) var r = o.getFaceForTile(e, t), a = Math.floor(e / n), s = a * a, l = t - r * s ;(i.tileX = l % a), (i.tileY = Math.floor(l / a)), (i.face = r), (i.faceTileIndex = l) }), (o.getTileCountForSize = function (e) { if (e <= o.TILE_SIZE) return o.FACES_PER_PANO var t = Math.floor(e / o.TILE_SIZE), i = t * t, n = i * o.FACES_PER_PANO return n }), (o.getRelativeDirection = (function () { var e = new r.Matrix4(), t = new r.Quaternion() return function (i, n) { t.copy(i), t.inverse(), e.makeRotationFromQuaternion(t), e.applyToVector3(n), r.normalize(n) } })()), (o.matchingTilesInDirection = (function () { var e = new r.Vector3(), t = new r.Vector3(0, 0, -1), i = new r.Quaternion(), n = function (e, t) { e.push({ face: t.face, faceTileIndex: t.faceTileIndex, tileX: t.tileX, tileY: t.tileY }) }, a = (function () { var e = { face: -1, faceTileIndex: -1, tileX: -1, tileY: -1 } return function (t, i, r) { for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++) o.getTileLocation(t, l, e), (i && !i(e)) || (s++, r && n(r, e)) return s } })() return function (n, s, l, c, h, u) { var d = s < o.TILE_SIZE ? s : o.TILE_SIZE o.getTileCountForSize(s) if (!c && !h) return a(s, null, u) var p = !!h if ( ((h = h || c), (h = Math.max(0, Math.min(h, 360))), (c = Math.max(0, Math.min(c, 360))), r.copyVector(l, e), o.getRelativeDirection(n.quaternion, e), p) ) { i.setFromUnitVectors(e, t) var f = function (e) { return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h) } return a(s, f, u) } var g = function (t) { return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c) } return a(s, g, u) } })()), (o.isTileWithinFrustum = (function () { var e = new r.Vector3(), t = 1e-5 return function (i, n, a, s, l, c, h, u) { for ( var d = Math.tan(0.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(0.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++ ) if ( (o.getTileVector(i, n, m, s, l, b, 0, e), r.applyQuaternionToVector(c, e), e.z >= -t) ) I++ else { var w = -1 / e.z, _ = e.x * w, T = e.y * w T > d ? v++ : T < p && A++, _ > f ? y++ : _ < g && C++, E++ } return A !== E && v !== E && y !== E && C !== E } })()), (o.isTileWithinFOV = (function () { var e = new r.Vector3(), t = new r.Vector3(0, 1, 0), i = new r.Vector3(1, 0, 0) return function (n, a, s, l, c, h, u) { var d = o.mapFaceToCubemapFace(s) if ( (r.cross(h, t, i), o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e), o.isWithinFOV(e, h, u, null)) ) return !0 for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) { for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++) if ((o.getTileVector(n, a, d, l, c, v, g, e), o.isWithinFOV(e, h, u, null))) return !0 g += p } return !1 } })()), (o.isWithinFOV = (function () { var e = new r.Vector3(), t = new r.Vector3() return function (i, n, o, a) { if ((r.copyVector(i, t), a)) { r.copyVector(a, e), r.normalize(e) var s = r.dot(e, i) ;(e.x *= s), (e.y *= s), (e.z *= s), r.subVector(t, e) } var l = (o / 2) * r.RADIANS_PER_DEGREE, c = Math.cos(l), h = r.dot(t, n) return h >= c } })()), (o.mapFaceToCubemapFace = (function () { var e = { 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X, 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y } return function (t) { return e[t] } })()), (t.exports = o) }, { '../enum/GLCubeFaces': 25, '../util/MathLight': 176 } ], 175: [ function (e, t, i) { ;(function (i) { 'use strict' function n() { ;(this.list = []), (this.index = {}), Object.defineProperty(this, 'length', { get: function () { return this.list.length } }) } var r = (e('./common'), e('./logger')) new r(i) ;(n.prototype.forEach = function (e) { this.list.forEach(e) }), (n.prototype.add = function (e) { this.list.push(e), (this.index[this.getIndex(e)] = e) }), (n.prototype.getIndex = function (e) { throw new Error('IndexedCollection.getIndex not implemented in subclass.') }), (n.prototype.extend = function (e) { for (var t = 0; t < e.length; t++) this.add(e[t]) }), (n.prototype.get = function (e) { return this.index[e] }), (n.prototype.first = function () { return this.list[0] }), (n.prototype.last = function () { return this.list[this.list.length - 1] }), (n.prototype.reIndex = function () { this.index = {} var e = this this.forEach(function (t) { e.index[e.getIndex(t)] = t }) }), (n.prototype.filter = function (e) { var t = this.list.filter(e) return this.reIndex(), t }), (n.prototype.reduce = function (e, t) { return this.list.reduce(e, t) }), (n.prototype.sort = function (e) { return this.list.sort(e) }), (n.prototype.indexOf = function (e) { for (var t = 0; t < this.list.length; ++t) if (this.list[t] === e) return t return -1 }), (t.exports = n) }).call(this, '/js/util/IndexedCollection.js') }, { './common': 185, './logger': 189 } ], 176: [ function (e, t, i) { 'use strict' var n = e('../constants'), r = {} ;(r.RADIANS_PER_DEGREE = Math.PI / 180), (r.DEGREES_PER_RADIAN = 180 / Math.PI), (r.Vector3 = function (e, t, i) { ;(this.x = e || 0), (this.y = t || 0), (this.z = i || 0) }), (r.Matrix4 = function () { ;(this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1])), arguments.length > 0 && console.error( 'MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.' ) }), (r.Matrix4.prototype = { identity: function () { return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1), this }, copy: function (e) { return this.elements.set(e.elements), this }, applyToVector3: function (e) { var t = e.x, i = e.y, n = e.z, r = this.elements return ( (e.x = r[0] * t + r[4] * i + r[8] * n + r[12]), (e.y = r[1] * t + r[5] * i + r[9] * n + r[13]), (e.z = r[2] * t + r[6] * i + r[10] * n + r[14]), this ) }, getInverse: function (e, t) { var i = this.elements, n = e.elements, r = n[0], o = n[1], a = n[2], s = n[3], l = n[4], c = n[5], h = n[6], u = n[7], d = n[8], p = n[9], f = n[10], g = n[11], m = n[12], v = n[13], A = n[14], y = n[15], C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y, I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y, E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y, b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A, w = r * C + o * I + a * E + s * b if (0 === w) { var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0" if (t) throw new Error(_) return console.warn(_), this.identity() } var T = 1 / w return ( (i[0] = C * T), (i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T), (i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T), (i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T), (i[4] = I * T), (i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T), (i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T), (i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T), (i[8] = E * T), (i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T), (i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T), (i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T), (i[12] = b * T), (i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T), (i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T), (i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T), this ) }, makeRotationFromQuaternion: function (e) { var t = this.elements, i = e.x, n = e.y, r = e.z, o = e.w, a = i + i, s = n + n, l = r + r, c = i * a, h = i * s, u = i * l, d = n * s, p = n * l, f = r * l, g = o * a, m = o * s, v = o * l return ( (t[0] = 1 - (d + f)), (t[4] = h - v), (t[8] = u + m), (t[1] = h + v), (t[5] = 1 - (c + f)), (t[9] = p - g), (t[2] = u - m), (t[6] = p + g), (t[10] = 1 - (c + d)), (t[3] = 0), (t[7] = 0), (t[11] = 0), (t[12] = 0), (t[13] = 0), (t[14] = 0), (t[15] = 1), this ) } }), (r.Quaternion = function (e, t, i, n) { ;(this._x = e || 0), (this._y = t || 0), (this._z = i || 0), (this._w = void 0 !== n ? n : 1) }), (r.Quaternion.prototype = { get x() { return this._x }, set x(e) { this._x = e }, get y() { return this._y }, set y(e) { this._y = e }, get z() { return this._z }, set z(e) { this._z = e }, get w() { return this._w }, set w(e) { this._w = e }, copy: function (e) { ;(this._x = e.x), (this._y = e.y), (this._z = e.z), (this._w = e.w) }, inverse: function () { return this.conjugate().normalize() }, conjugate: function () { return (this._x *= -1), (this._y *= -1), (this._z *= -1), this }, length: function () { return Math.sqrt( this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w ) }, normalize: function () { var e = this.length() return ( 0 === e ? ((this._x = 0), (this._y = 0), (this._z = 0), (this._w = 1)) : ((e = 1 / e), (this._x = this._x * e), (this._y = this._y * e), (this._z = this._z * e), (this._w = this._w * e)), this ) }, setFromAxisAngle: function (e, t) { var i = t / 2, n = Math.sin(i) return ( (this._x = e.x * n), (this._y = e.y * n), (this._z = e.z * n), (this._w = Math.cos(i)), this ) }, setFromUnitVectors: (function () { var e, t, i = 1e-6 return function (n, o) { return ( void 0 === e && (e = new r.Vector3()), (t = r.dot(n, o) + 1), t < i ? ((t = 0), Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e), (this._x = e.x), (this._y = e.y), (this._z = e.z), (this._w = t), this.normalize() ) } })(), multiply: function (e) { return this.multiplyQuaternions(this, e) }, premultiply: function (e) { return this.multiplyQuaternions(e, this) }, multiplyQuaternions: function (e, t) { var i = e._x, n = e._y, r = e._z, o = e._w, a = t._x, s = t._y, l = t._z, c = t._w return ( (this._x = i * c + o * a + n * l - r * s), (this._y = n * c + o * s + r * a - i * l), (this._z = r * c + o * l + i * s - n * a), (this._w = o * c - i * a - n * s - r * l), this ) } }), (r.convertWorkshopVector = function (e) { return new r.Vector3(-e.x, e.y, e.z) }), (r.convertWorkshopQuaternion = function (e) { return new r.Quaternion(-e.x, e.y, e.z, -e.w).multiply( new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0) ) }) ;(r.convertWorkshopOrthoZoom = function (e) { //xzw //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect return e === -1 ? -1 : ((e * ($('#player').width() / $('#player').height())) / g_snapShotWidth) * g_snapShotHeight }), (r.convertWorkshopPanoramaQuaternion = function (e) { return new r.Quaternion(e.x, -e.y, -e.z, e.w) .normalize() .multiply( new r.Quaternion().setFromAxisAngle( new r.Vector3(0, 1, 0), 270 * r.RADIANS_PER_DEGREE ) ) }), (r.normalize = function (e) { var t = e.x * e.x + e.y * e.y + e.z * e.z, i = Math.sqrt(t) ;(e.x /= i), (e.y /= i), (e.z /= i) }), (r.dot = function (e, t) { return e.x * t.x + e.y * t.y + e.z * t.z }), (r.cross = function (e, t, i) { var n = e.x, r = e.y, o = e.z ;(i.x = r * t.z - o * t.y), (i.y = o * t.x - n * t.z), (i.z = n * t.y - r * t.x) }), (r.setVector = function (e, t, i, n) { ;(e.x = t), (e.y = i), (e.z = n) }), (r.copyVector = function (e, t) { ;(t.x = e.x), (t.y = e.y), (t.z = e.z) }), (r.addVector = function (e, t) { ;(e.x += t.x), (e.y += t.y), (e.z += t.z) }), (r.subVector = function (e, t) { ;(e.x -= t.x), (e.y -= t.y), (e.z -= t.z) }), (r.applyQuaternionToVector = function (e, t) { var i = t.x, n = t.y, r = t.z, o = e.x, a = e.y, s = e.z, l = e.w, c = l * i + a * r - s * n, h = l * n + s * i - o * r, u = l * r + o * n - a * i, d = -o * i - a * n - s * r ;(t.x = c * l + d * -o + h * -s - u * -a), (t.y = h * l + d * -a + u * -o - c * -s), (t.z = u * l + d * -s + c * -a - h * -o) }), (r.angleBetweenVectors = function (e, t) { return Math.acos(r.dot(e, t)) }), (t.exports = r) }, { '../constants': 8 } ], 177: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e) { ;(this.cache = null), (this.expires = 0) } function r() { ;(this.baseUrl = null), (this.cache = null), (this.expires = 0) } function o() { ;(this.baseUrl = null), (this.expires = 0) } function a(e) { ;(this.initialLoadingPromise = null), (this.endpoint = e + '?type=3'), (this.urlContainer = null), (this.authorizationHeader = h.getAuthorizationHeader()), (this.containerClasses = [o, r, n]) } var s = e('./ajax'), l = e('./logger'), c = e('../constants'), h = e('./showcase'), u = (e('../ab'), new l(i)) ;(n.prototype = { version: 1, validate: function (e) { return 'catalog.json' in e && Object.keys(e).length > 0 }, update: function (e) { return ( (this.cache = e), (this.expires = Date.now() + c.signedUrlDefaultExpireTime), $.when() ) }, get: function (e) { return this.cache[e] } }), (r.prototype = { version: 2, validate: function (e) { return 'catalog.json' in e && 'base.url' in e && Object.keys(e).length > 1 }, update: function (e) { return ( (this.baseUrl = e['base.url']), (this.cache = e), (this.expires = Date.now() + c.signedUrlDefaultExpireTime), $.when() ) }, get: function (e) { var t = this.cache[e] return t ? this.baseUrl.replace('{{filename}}', e) + t : null } }), (o.prototype = { version: 3, validate: function (e) { return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now()) }, update: function (e) { return ( (this.baseUrl = e.templates[0]), e.expires ? (this.expires = 1e3 * e.expires) : (this.expires = Date.now() + c.signedUrlDefaultExpireTime), $.when() ) }, get: function (e) { return this.baseUrl.replace('{{filename}}', e) } }), (a.prototype = { init: function () { return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval( function () { var e = this.urlContainer ? this.urlContainer.expires : Date.now() Date.now() + c.signedUrlRefreshBuffer > e && (u.debug('Refreshing urls...'), this.refresh() .done(function () { u.debug('Refreshed') }) .fail(function () { u.error('Failed url refresh, urls might go stale soon') })) }.bind(this), c.signedUrlCheckInterval ), (this.initialLoadingPromise = this.refresh()), this.initialLoadingPromise) }, refresh: function (e) { //已经在someData.js里加载过了 不用再加载file了吧 e = e || {} /*var t = void 0 === e.cache || e.cache; return s.get( this.endpoint , { //file responseType: "json", prefetchFrom: t ? "files" : null, cache: t, auth: this.authorizationHeader }).then(function(e) { if (this.urlContainer && this.urlContainer.validate(e)) return this.urlContainer.update(e); for (var i = 0; i < this.containerClasses.length; i++) { var n = this.containerClasses[i] , r = new n; if (r.validate(e)) return u.info("Using urls version " + r.version), this.urlContainer = r, this.urlContainer.update(e) } return t ? this.refresh({ cache: !1 }) : $.Deferred().reject("missing-urls") } .bind(this), function(e) { return "loading-failed" }) */ return $.Deferred().resolve() }, get: function (e) { //return this.urlContainer.get(e) return window.DATA.files.templates[0].replace('{{filename}}', e) } }), (t.exports = a) }).call(this, '/js/util/ModelUrls.js') }, { '../ab': 3, '../constants': 8, './ajax': 181, './logger': 189, './showcase': 193 } ], 178: [ function (e, t, i) { ;(function (i) { 'use strict' function n() { u.call(this), (this.neighbourMap = {}), (this.map = null) } var r = e('three'), o = e('./common'), a = e('../settings'), s = e('../objects/Panorama'), a = e('../settings'), l = e('./aStar'), c = e('./logger'), h = new c(i), u = e('./IndexedCollection'), d = e('./transitions') o.inherit(n, u), (n.prototype.getIndex = function (e) { return e.id }), (n.prototype.find = function (e, t) { var i = o.filterAll(this.list, e) return 0 === i.length ? null : (t && t.forEach(function (e) { i = o.stableSort(i, e) }), i[0]) }), /* n.prototype.sortByScore = function(e, t) { var i = o.filterAll(this.list, e); return 0 === i.length ? null : i = i.map(function(e) { return { pano: e, score: t.reduce(function(t, i) { return t + i(e) }, 0) } }).sort(function(e, t) { return t.score - e.score; }) } */ (n.prototype.sortByScore = function (request, rank) { return common.sortByScore(this.list, request, rank) }), (n.prototype.lowestByScore = function (e, t, i) { return this.findRankedByScore(0, e, t, i) }), (n.prototype.findRankedByScore = function (e, t, i, n) { n && ((n.candidates = null), (n.pano = null)), e || (e = 0) var r = this.sortByScore(t, i) return !r || 0 === r.length || e >= r.length ? null : (n && ((n.candidates = r), (n.pano = r[e].item)), r[e].item) }), (n.prototype.showPanoScores = function (e) { this.list.forEach(function (e) { e.removeTextSprite() }) var t = 6344768 e.forEach(function (e) { e.pano.addTextSprite(e.score.toFixed(2), t), (t = 16428055) }) }), (n.prototype.isNeighbour = function (e, t) { return this.neighbourMap[e.id][t.id] }), (n.prototype.getNeighbours = function (e) { return this.neighbourMap[e.id] }), (n.prototype.setNeighbour = function (e, t, i) { return ( this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}), this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}), (this.neighbourMap[e.id][e.id] = !0), (this.neighbourMap[t.id][t.id] = !0), (this.neighbourMap[e.id][t.id] = i), (this.neighbourMap[t.id][e.id] = i), this.neighbourMap[e.id] ) }), (n.prototype.findClosest = function (e, t) { var i = [s.filters.isPanoAligned()] return ( t && i.push(s.filters.inDirection(e, t, 0.75)), this.find(i, [s.sortFunctions.distanceToPoint(e)]) ) }), (n.prototype.dualNeighbors = function (e, t) { var i, n = [] for (i in this.neighbourMap[e.id]) this.neighbourMap[t.id][i] && n.push(i) return n }), (n.prototype.populate_path_graph = function () { var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0, 0, 0), f = 0, g = 0 for (e = 0; e < this.list.length; e += 1) { ;(o = this.list[e]), (s = {}), (l = !1), (i = o.neighbourPanos || o.findNeighourPanos()) for (t in i) if (i[t]) { ;(a = this.index[t]), p.copy(o.floorPosition), p.sub(a.floorPosition) var m = Math.sqrt(p.x * p.x + p.z * p.z), v = (Math.abs(p.y) / Math.max(m, 0.01), Math.max(0, Math.abs(p.y) - 0.2)) v > 0 ? ((f += 1), (v = Math.pow(4 * v, 2)), (m = Math.pow(m, 2)), (n = Math.sqrt(v * v + m * m))) : ((g += 1), (n = p.length())), (s[a.id] = n), (l = !0) } l ? (u[o.id] = s) : (d += 1) } ;(this.map = u), h.info('graph ready in ' + (Date.now() - c) + 'ms, ' + d + ' had no neighbors') }), (n.prototype.aStarSearch = function (e, t) { var i = Date.now(), n = new l({ start: e, isEnd: function (e) { return e === t }, neighbor: function (e) { var t = e.neighbourPanos || e.findNeighourPanos(), i = [] for (var n in t) t[n] && i.push(this.index[n]) //add: t[n] && return i }.bind(this), distance: function (e, t) { var i = this.map[e.id], n = i[t.id] return n }.bind(this), heuristic: function (e, t) { return 1 }.bind(this), hash: function (e) { return e.id }, timeout: 5e3 }) if ((h.debug('A* search in ' + (Date.now() - i) + 'ms'), 'success' !== n.status)) return h.debug('Did not find A* path from ' + e + ' to ' + t), null h.debug('Total cost ' + n.cost.toPrecision(3) + ', ' + n.path.length + ' steps') var r = [] return ( n.path.forEach(function (e) { r.push(e.id) }), r ) }), (n.prototype.includeNodesNearPath = (function () { var e = new r.Vector3(), t = new r.Vector3(), i = new r.Vector3(), n = new r.Vector3(), o = new r.Vector3(), a = new r.Vector3(), s = new r.Vector3(), l = new r.Vector3(), c = [], h = new r.Vector3(), u = new r.Vector3() return function (r, d) { if (r) for ( var p = function (e, t, i) { return o.copy(t).sub(e), o.dot(i) }, f = function (e, t) { return p(h, e.position, i) - p(h, t.position, i) }, g = 0; g < r.length - 1; ) { var m = r[g], v = r[g + 1], A = this.index[m], y = this.index[v] h.copy(A.position), u.copy(y.position), (c.length = 0), e.copy(u).sub(h), i.copy(e).normalize() for (var C = 0; C < this.list.length; C++) { var I = this.list[C] o.copy(I.position).sub(h) var E = o.dot(i) if (E > 0) { s.copy(i), s.multiplyScalar(E), a.copy(o), a.sub(s) var b = a.length() if (b < d) { t.copy(e).negate(), n.copy(t).normalize(), l.copy(I.position).sub(u) var w = l.dot(n) w > 0 && c.push(I) } } } if (c.length > 0) { c.sort(f) for (var _ = r.length + c.length - 1; _ >= g + c.length; _--) r[_] = r[_ - c.length] for (var T = 0; T < c.length; T++) r[T + g + 1] = c[T].id } g += c.length + 1 } } })()), /* n.prototype. = function(e, t) { var i = void 0 === e ? a.panorama.markerOpacity : e , n = this.list.findIndex(function(e) { return e.marker }); if (!(n < 0)) { var r = this.list[n].marker.material.opacity; if (r !== e) { var o = i - r; d.trigger({ func: function(e, t) { var i = r + e * o; this.forEach(function(e) { e.marker && (e.marker.material.opacity = i) }) } .bind(this), duration: void 0 === t ? a.markerOpacityTransitionTime : t, name: "_fpm" }) } } } */ (n.prototype.fadeMarkerOpacity = function (e, t, gr) { d.cancelById('fadeMarkerOpacity') var n = this.list.findIndex(function (e) { //why? 难道没有marker的pano吗 findeIndex:获取数组中函数返回值不为fasle的第一个元素索引位置 return e.marker }) if (n < 0) { //logger.info('marker findIndex<0') return } var group var tran = function (list, index) { list.member = list.member.filter(function (m) { return m.marker && m.marker.material.opacity != list.toOp }) transitions.trigger({ func: function (e, t) { //e:0-1 list.member.forEach(function (m) { var o = m.marker.oldOpacity var i = o + e * (list.toOp - o) m.marker && (m.marker.material.opacity = i) }) }.bind(this), duration: void 0 == t ? a.markerOpacityTransitionTime : t, name: '_fpm_' + index, id: 'fadeMarkerOpacity' }) } this.forEach(function (e) { //先记录旧的opacity e.marker && (e.marker.oldOpacity = e.marker.material.opacity) }) group = gr /* if (e > 0 && gr) { group = gr } else { group = [ { member: this.list, toOp: 0, }, ] } */ for (var i = 0; i < group.length; i++) { tran(group[i], i) } }), (t.exports = n) }).call(this, '/js/util/PanoramaCollection.js') }, { '../objects/Panorama': 148, '../settings': 166, './IndexedCollection': 175, './aStar': 180, './common': 185, './logger': 189, './transitions': 195, three: 217 } ], 179: [ function (e, t, i) { 'use strict' function n() { ;(this.actionSequence = []), (this.actionSequenceInProgress = !1) } function r(e, t, i, n) { s.trackAlways('zoom_' + e, { from: t, to: i, pano: n }) } function o(e, t) { r('initial', 1, e, t) } function a(e, t, i) { r('followup', e, t, i) } var s = e('../analytics') ;(n.prototype.reset = function (e) { ;(this.actionSequenceInProgress = !1), (this.actionSequence.length = 0) }), (n.prototype.addZoomAction = (function () { var e = null, t = null, i = !1, n = function () { if (((e = null), this.actionSequence.length > 0)) { var i = this.actionSequence[0].start, n = this.actionSequence[this.actionSequence.length - 1].end 1 === i ? o(n, t) : a(i, n, t) } this.reset() } return function (r, o, a) { if (r !== o) { i || ((n = n.bind(this)), (i = !0)), e && (window.clearTimeout(e), (e = null)), (a === t && this.actionSequenceInProgress) || (this.reset(), (t = a)), (this.actionSequenceInProgress = !0) var s = { start: r, end: o } this.actionSequence.push(s), (e = window.setTimeout(n, 150)) } } })()), (t.exports = n) }, { '../analytics': 4 } ], 180: [ function (e, t, i) { 'use strict' function n(e) { void 0 === e.timeout && (e.timeout = 1 / 0) var t = e.hash || o, i = { data: e.start, g: 0, h: e.heuristic(e.start) }, n = i i.f = i.h var h = new s(), u = new l(a), d = c() u.push(i), d.set(t(i.data), i) for (var p = new Date(); u.size(); ) { if (new Date() - p > e.timeout) return { status: 'timeout', cost: n.g, path: r(n) } var f = u.pop() if ((d.delete(t(f.data)), e.isEnd(f.data))) return { status: 'success', cost: f.g, path: r(f) } h.add(t(f.data)) for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) { var v = g[m] if (!h.contains(t(v))) { var A = f.g + e.distance(f.data, v), y = d.get(t(v)), C = !1 if (void 0 === y) (y = { data: v }), d.set(t(v), y) else { if (y.g < A) continue C = !0 } ;(y.parent = f), (y.g = A), (y.h = e.heuristic(v)), (y.f = A + y.h), y.h < n.h && (n = y), C ? u.heapify() : u.push(y) } } } return { status: 'noPath', cost: n.g, path: r(n) } } function r(e) { if (void 0 !== e.parent) { var t = r(e.parent) return t.push(e.data), t } return [e.data] } function o(e) { return e.toString() } function a(e, t) { return e.f - t.f } var s = e('Set'), l = e('heap'), c = e('dict') t.exports = n }, { Set: 196, dict: 210, heap: 211 } ], 181: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e, t, i) { var n = new XMLHttpRequest() if (i && 'withCredentials' in n) n.open(e, t, i) else if ('undefined' != typeof XDomainRequest) (n = new XDomainRequest()), n.open(e, t) else { if (i) throw 'Browser does not support CORS!' n.open(e, t) } return n } function r(e, t, i) { function o() { u.warn('Retrying ', t), r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c)) } function a(e, t) { var i = e.response if ('json' === t && 'object' != typeof i) try { i = JSON.parse(e.responseText) } catch (e) { return void c.reject({ error: 'Failed parsing JSON' }) } else if ('image/jpeg' === t) { var n = new Uint8Array(e.response), r = new Blob([n], { type: 'image/jpeg' }), o = URL.createObjectURL(r) ;(i = new Image()), (i.src = o), (i.crossOrigin = 'Anonymous'), (i.onload = function () { URL.revokeObjectURL(o) }) } return i } var s = n(e, t, !1) if ( ((i = i || {}), (i.retries = void 0 !== i.retries ? i.retries : 0), (i.retry = void 0 !== i.retry ? i.retry : 'get' === e.toLowerCase()), i.responseType) ) if (['arraybuffer', 'text', 'json'].indexOf(i.responseType) > -1) s.responseType = i.responseType else { if ('image/jpeg' !== i.responseType) throw new Error( 'reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"' ) s.responseType = 'arraybuffer' } if ( ('json' === i.responseType && s.setRequestHeader('Accept', 'application/json'), i.auth && s.setRequestHeader('Authorization', i.auth), 'object' == typeof i.data && ((i.data = JSON.stringify(i.data)), s.setRequestHeader('Content-Type', 'application/json')), 'object' == typeof i.headers) ) for (var l in i.headers) s.setRequestHeader(l, i.headers[l]) var c = $.Deferred() return ( (s.onreadystatechange = function (e) { if (4 === this.readyState) if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3) i.retries++, setTimeout(o, 1e3) else if (200 === this.status) { var t = a(this, i.responseType) c.resolve(t) } else c.reject(this) }), (s.onprogress = function (e) { c.notify(e) }), s.send(i.data), c.promise() ) } function o(e) { return Object.keys(e) .sort() .map(function (t) { return { key: t, value: e[t] } }) } function a(e, t) { var i = t.responseType || null, n = t.auth || null, r = t.prefetchFrom || null, a = e + '__' + i + '__' + n + '__' + r return ( t.headers && o(t.headers).forEach(function (e) { a += '__' + e.key + ':' + e.value }), a ) } function s(e, t) { return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null } function l(e, t, i) { window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i) } var c = e('./logger'), h = e('../ab'), u = new c(i) ;(window.URL = window.URL || window.webkitURL), (window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {}), (window.DATA = window.DATA || {}), /* setTimeout(function() {//MP-- xzw delete window.MP_REQUEST_CACHE = null, window.DATA = {} }, 6e4), window.onpageshow = function(e) { e.persisted && (window.MP_REQUEST_CACHE = null, window.DATA = {}) } */ (t.exports = { get: function (e, t) { t = t || {} var i = void 0 === t.cache || t.cache if (i) { var n = s(e, t) if (n) return n } var o return ( (o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r('GET', e, t)), i && l(e, t, o), o ) }, post: function (e, t) { return r('POST', e, t) }, patch: function (e, t) { return r('PATCH', e, t) }, getImage: function (e, t) { function i() { u.warn('Retrying ', e), o .getImage(e, t - 1) .done(n.resolve.bind(n)) .progress(n.notify.bind(n)) .fail(n.reject.bind(n)) } var n = $.Deferred(), r = new Image(), o = this return ( (e = h.changeIfImageOptimzing(e)), (null !== t && void 0 !== t) || (t = 3), (r.onerror = function () { t > 0 ? setTimeout(i, 1e3) : n.reject() }), (r.onload = function () { n.resolve(r) }), (r.crossOrigin = 'anonymous'), (r.src = e), n ) } }) }).call(this, '/js/util/ajax.js') }, { '../ab': 3, './logger': 189 } ], 182: [ function (e, t, i) { 'use strict' function n(e, t) { var i = window.navigator.userAgent, n = i.match(e) return ( (n = n ? n[1].split(t) : []), { major: parseInt(n[0]) || 0, minor: parseInt(n[1]) || 0, patch: parseInt(n[2]) || 0 } ) } var r = e('../exception/DeviceMismatchException') t.exports = { supportsFullscreen: function () { return ( document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled ) }, isPointerLocked: function () { return ( document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement ) }, requestFullscreen: function (e, t) { e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(), t && $(document).on( 'fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange', browser.requestPointerLock ) }, requestPointerLock: function () { var e if (document.fullscreenElement) e = document.fullscreenElement() else if (document.mozFullscreenElement) e = document.mozFullscreenElement() else if (document.mozFullScreenElement) e = document.mozFullScreenElement() else { if (!document.webkitFullscreenElement) return e = document.webkitFullscreenElement() } ;(e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock), e.requestPointerLock(), $(document).off( 'fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange', this ) }, exitPointerLock: function () { ;(document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock), document.exitPointerLock() }, exitFullscreen: function () { document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen() }, details: function () { var e = navigator.userAgent.match('(Firefox|Chrome|Safari)/([\\d]+)') return e ? { name: e[1], version: parseInt(e[2]), platform: navigator.platform } : {} }, is: function (e) { return this.details() && this.details().name === e }, inIframe: function () { return window.parent !== window }, aspectRatio: function () { var e = $('#player').width() / $('#player').height() return isFinite(e) ? e : 0 }, userAgent: function () { return window.navigator.userAgent }, isLandscape: function () { return this.isMobile && this.aspectRatio() > 1 }, isSmallScreen: function () { var e = screen.width / window.devicePixelRatio return e < 240 }, detectIE: function () { var e = window.navigator.userAgent, t = e.indexOf('MSIE ') return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./) }, detectSafari: function () { var e = window.navigator.userAgent, t = e.indexOf('Safari') return t !== -1 && !this.detectChrome() }, detectFirefox: function () { var e = window.navigator.userAgent return e.indexOf('Firefox') !== -1 }, detectChrome: function () { var e = window.navigator.userAgent return e.indexOf('Chrome') !== -1 && !this.detectOpera() }, detectOpera: function () { var e = window.navigator.userAgent return e.indexOf('OPR') !== -1 }, detectIOS: function () { return this.detectIPhone() || this.detectIPad() || this.detectIPod() }, detectIPad: function () { var e = window.navigator.userAgent, t = /iPad/ return t.test(e) }, detectIPod: function () { var e = window.navigator.userAgent, t = /iPod/ return t.test(e) }, detectIPhone: function () { var e = window.navigator.userAgent, t = /iPhone/ return t.test(e) }, detectAndroid: function () { var e = window.navigator.userAgent return e.indexOf('Android') !== -1 }, detectAndroidMobile: function () { var e = window.navigator.userAgent return this.detectAndroid() && e.indexOf('Mobile') !== -1 }, detectSamsungNative: function () { var e = window.navigator.userAgent return ( e.indexOf('SM-G900H') !== -1 || e.indexOf('GT-I9500') !== -1 || e.indexOf('SM-N900') !== -1 ) }, detectSamsungS6: function () { var e = window.navigator.userAgent return e.indexOf('SM-G92') !== -1 }, /************************************************************fyz改from徐世廷*************************************************************/ detectHUAWEI5X: function () { return -1 !== window.navigator.userAgent.indexOf('KIW-TL00H') }, /*******************************************************************************************************************************/ detectWebVR: function () { return !(!window.navigator.getVRDisplays || !window.VRDisplay) }, getVRDisplay: function () { var e = $.Deferred() return this.detectWebVR() ? (navigator.getVRDisplays().then(function (t) { t.length >= 1 && e.resolve(t[0]), e.reject(null) }), e) : e.reject(null) }, iosVersion: function () { if (!this.detectIOS()) throw new r('Did not detect an iDevice') var e = /((?:\d+\_?){1,3}) like Mac OS/, t = '_' return n(e, t) }, androidVersion: function () { if (!this.detectAndroid()) throw new r('Did not detect an Android based device') var e = /Android ((?:\d+\.?){1,3})/, t = '.' return n(e, t) }, valueFromCookie: function (e, t) { var i = new RegExp(e + '=([0-9a-f]+)(; ?|$)').exec(document.cookie) if (!i) return t var n = i[1] return 'boolean' == typeof t ? 'true' === n || '1' === n : 'number' == typeof t ? parseFloat(n) : n } } Object.assign(window.browser, t.exports) t.exports = window.browser changeLog() }, { '../exception/DeviceMismatchException': 56 } ], 183: [ function (e, t, i) { ;(function (i) { 'use strict' function n(e, t) { var i = r(t) var replaceAll = function (str, f, e) { //f全部替换成e var reg = new RegExp(f, 'g') //创建正则RegExp对象 return str.replace(reg, e) } var urlFirstView = c.valueFromHash('firstView') if (urlFirstView) { //&firstView=pano:e98808cfdb894f33851c3b3d7d0a2679,qua:-0.015155019941222028,0.3253822291629593,0.005215708110435864,0.945446737862511&qs=1 try { urlFirstView = replaceAll(urlFirstView, 'pano:', '"pano":"') if (urlFirstView.includes('qua')) { urlFirstView = replaceAll(urlFirstView, ',qua:', '","qua":[') urlFirstView += ']' } else { urlFirstView += '"' } urlFirstView = '{' + urlFirstView + '}' let info = JSON.parse(urlFirstView) i.pano = t.index[info.pano] //panos.get(info.pano) if (!i.pano) { urlFirstView = false console.error('检测到firstView但是 找不到该pano') } else { if (info.qua) { i.quaternion = new THREE.Quaternion().fromArray(info.qua) } else { i.quaternion = new THREE.Quaternion() } i.zoom = -1 i.mode = 'panorama' i.setByUrl = true } } catch (e) { urlFirstView = false console.error('检测到firstView但是解析出错' + e) } } if (Object.keys(i).length > 0) return i if (e.heroImage) i = o(e, t) else if (window.DATA.camera_start) { var n = window.DATA.camera_start try { Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && ((i.mode = h.convertWorkshopModeInt(n.mode)), (i.position = n.camera.position), //i.quaternion = n.camera.quaternion, (i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion)), //xzw (i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom)), n.pano && ((i.pano = t.get(n.pano.uuid) || t.findClosest(i.position)), d.debug('Using camera_start'), d.debug('Modeldata pano: ', i.pano.quaternion), d.debug('Camera start pano: ', n.pano.quaternion)), i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility)) } catch (e) { d.warn(e.message) if (i.mode == 'panorama' && !i.pano) i.pano = t.list[0] } } if ( (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}), i.mode === h.MESH && i.position && ((i.mode = h.PANORAMA), (i.pano = t.findClosest(i.position)), (i.quaternion = i.pano.quaternion)), 0 === Object.keys(i).length) ) { var a = t.list[0] a && ((i.mode = h.PANORAMA), (i.pano = a), (i.position = a.position), (i.quaternion = a.quaternion), d.info('Starting at 1st pano ' + a.id)) } return (i.mode = i.mode || h.DOLLHOUSE), i } function r(e) { var t = c.valueFromHash('start', ''), i = {} if ('' !== t) { d.debug('Start override found in parameters, trying to parse...'), (i = a(t) || {}) var n = c.valueFromHash('tag', null) n && (i.tag = n), i.panoId && (i.pano = e.get(i.panoId)) } return i } function o(e, t) { if (!e.heroImage || !e.heroImage.metadata.camera_position) return {} var i = {}, n = e.heroImage.metadata d.debug('Using start position from thumbnail image'), (i.position = n.camera_position), (i.quaternion = n.camera_quaternion) try { ;(i.mode = h.convertWorkshopModeInt(n.camera_mode)), i.mode === h.PANORAMA ? (i.pano = t.get(n.scan_id)) : (i.floorVisibility = n.floor_visibility) } catch (e) { d.debug(e.message) } return i } function a(e) { return s.deserialize(e) } var s = e('../controls/serializer'), l = e('../util/math'), c = e('./browser'), h = e('../enum/Viewmode'), u = e('../util/logger'), th = e('three'), //xzw d = new u(i) t.exports = { getStartCameraOptions: n } }).call(this, '/js/util/camera.js') }, { '../controls/serializer': 14, '../enum/Viewmode': 51, '../util/logger': 189, '../util/math': 190, './browser': 182, three: 217 } ], 184: [ function (e, t, i) { 'use strict' function n(e, t, i) { return o(e.fov, t, i) } var r = e('./MathLight'), o = function (e, t, i) { var n = t, o = i, a = 2 * Math.atan(Math.tan((e * r.RADIANS_PER_DEGREE) / 2) * (n / o)) * r.DEGREES_PER_RADIAN return a }, a = function (e, t, i) { var n = t, o = i, a = 2 * Math.atan(Math.tan((e * r.RADIANS_PER_DEGREE) / 2) * (o / n)) * r.DEGREES_PER_RADIAN return a }, s = function (e, t, i, n) { var r = o(e, i, n) return r > t ? a(t, i, n) : e } t.exports = { clampVFOV: s, getHFOVForCamera: n, getHFOVFromVFOV: o, getVFOVFromHFOV: a } window.MathLight = t.exports MathLight.closeTo = function (e1, e2, precision) { //xzw add 判断e1,e2是否接近 var prec = Math.pow(10, -(precision || 4)) var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec if (e1.w) { return s1 && Math.abs(e1.w - e2.w) < prec } else return s1 } }, { './MathLight': 176 } ], 185: [ function (e, t, i) { 'use strict' var n = e('three') ;(t.exports = { delayOneFrame: function (e) { window.setTimeout(e, 1) }, normalizeUrl: function (e) { return e.replace('https://', 'http://') }, domainFromUrl: function (e) { var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e) return t ? t[3] : e }, average: function (e, t) { if (0 === e.length) return null for (var i = 0, n = 0, r = 0; r < e.length; r++) { var o = t ? e[r][t] : e[r] ;(i += o), n++ } return i / n }, countUnique: function (e) { for (var t = {}, i = 0; i < e.length; i++) t[e[i]] = 1 + (t[e[i]] || 0) return Object.keys(t).length }, averageVectors: function (e, t) { var i = new n.Vector3() if (0 === e.length) return i for (var r = 0, o = 0; o < e.length; o++) { var a = t ? e[o][t] : e[o] i.add(a), r++ } return i.divideScalar(r) }, equalLists: function (e, t) { if (e.length !== t.length) return !1 for (var i = 0; i < e.length; i++) if (e[i] !== t[i]) return !1 return !0 }, lowerMedian: function (e, t) { if (0 === e.length) return null ;(t = t || 2), e.sort(function (e, t) { return e - t }) var i = Math.floor(e.length / t) return e[i] }, stableSort: function (e, t) { return e .map(function (e, t) { return { value: e, index: t } }) .sort(function (e, i) { var n = t(e.value, i.value) return 0 !== n ? n : e.index - i.index }) .map(function (e) { return e.value }) }, filterAll: function (e, t) { return e.filter(function (e) { return t.every(function (t) { return t(e) }) }) }, formatDate: function (e) { return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join('-') }, formatDatetime: function (e) { return [ e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes() ].join('-') }, randomString: function (e) { for ( var t = '', i = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789', n = 0; n < e; n++ ) t += i.charAt(Math.floor(Math.random() * i.length)) return t }, uint8ToBase64: function (e, t) { ;(t && 'number' == typeof t) || (t = 8192) for (var i = [], n = 0; n < e.length; n += t) i.push(String.fromCharCode.apply(null, e.subarray(n, n + t))) return btoa(i.join('')) }, uuid4: function e(t) { return t ? (t ^ ((16 * Math.random()) >> (t / 4))).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e) }, nth: function (e) { return ( (e %= 10), 1 === e ? e + 'st' : 2 === e ? e + 'nd' : 3 === e ? e + 'rd' : e + 'th' ) }, extendObject: function (e, t) { return ( Object.keys(t).forEach(function (i) { e[i] = t[i] }), e ) }, deepExtend: function e(t) { t = t || {} for (var i = 1; i < arguments.length; i++) { var n = arguments[i] if (n) for (var r in n) n.hasOwnProperty(r) && ('object' == typeof n[r] ? (t[r] = e(t[r], n[r])) : (t[r] = n[r])) } return t }, inherit: function (e, t) { ;(e.prototype = Object.create(t.prototype)), (e.prototype.constructor = e) }, extend: function (e, t) { for (var i in t.prototype) e.prototype[i] = t.prototype[i] }, getFileNameFromUrl: function (url) { return url.split('/').pop() } }), (Math.sign = function (e) { return e < 0 ? -1 : 1 }) window.common = t.exports expandCommon(common) }, { three: 217 } ], 186: [ function (e, t, i) { 'use strict' var n = {} ;(n.linearTween = function (e, t, i, n) { return (i * e) / n + t }), (n.easeInQuad = function (e, t, i, n) { return (e /= n), i * e * e + t }), (n.easeOutQuad = function (e, t, i, n) { return (e /= n), -i * e * (e - 2) + t }), (n.easeInOutQuad = function (e, t, i, n) { return ( (e /= n / 2), e < 1 ? (i / 2) * e * e + t : (e--, (-i / 2) * (e * (e - 2) - 1) + t) ) }), (n.easeInCubic = function (e, t, i, n) { return (e /= n), i * e * e * e + t }), (n.easeOutCubic = function (e, t, i, n) { return (e /= n), e--, i * (e * e * e + 1) + t }), (n.easeInOutCubic = function (e, t, i, n) { return ( (e /= n / 2), e < 1 ? (i / 2) * e * e * e + t : ((e -= 2), (i / 2) * (e * e * e + 2) + t) ) }), (n.easeInQuart = function (e, t, i, n) { return (e /= n), i * e * e * e * e + t }), (n.easeOutQuart = function (e, t, i, n) { return (e /= n), e--, -i * (e * e * e * e - 1) + t }), (n.easeInOutQuart = function (e, t, i, n) { return ( (e /= n / 2), e < 1 ? (i / 2) * e * e * e * e + t : ((e -= 2), (-i / 2) * (e * e * e * e - 2) + t) ) }), (n.easeInQuint = function (e, t, i, n) { return (e /= n), i * e * e * e * e * e + t }), (n.easeOutQuint = function (e, t, i, n) { return (e /= n), e--, i * (e * e * e * e * e + 1) + t }), (n.easeInOutQuint = function (e, t, i, n) { return ( (e /= n / 2), e < 1 ? (i / 2) * e * e * e * e * e + t : ((e -= 2), (i / 2) * (e * e * e * e * e + 2) + t) ) }), (n.easeInSine = function (e, t, i, n) { return -i * Math.cos((e / n) * (Math.PI / 2)) + i + t }), (n.easeOutSine = function (e, t, i, n) { return i * Math.sin((e / n) * (Math.PI / 2)) + t }), (n.easeInOutSine = function (e, t, i, n) { return (-i / 2) * (Math.cos((Math.PI * e) / n) - 1) + t }), (n.easeInExpo = function (e, t, i, n) { return i * Math.pow(2, 10 * (e / n - 1)) + t }), (n.easeOutExpo = function (e, t, i, n) { return i * (-Math.pow(2, (-10 * e) / n) + 1) + t }), (n.easeInOutExpo = function (e, t, i, n) { return ( (e /= n / 2), e < 1 ? (i / 2) * Math.pow(2, 10 * (e - 1)) + t : (e--, (i / 2) * (-Math.pow(2, -10 * e) + 2) + t) ) }), (n.easeInCirc = function (e, t, i, n) { return (e /= n), -i * (Math.sqrt(1 - e * e) - 1) + t }), (n.easeOutCirc = function (e, t, i, n) { return (e /= n), e--, i * Math.sqrt(1 - e * e) + t }), (n.easeInOutCirc = function (e, t, i, n) { return ( (e /= n / 2), e < 1 ? (-i / 2) * (Math.sqrt(1 - e * e) - 1) + t : ((e -= 2), (i / 2) * (Math.sqrt(1 - e * e) + 1) + t) ) }), (n.easeInElastic = function (e, t, i, n) { var r = 1.70158, o = 0, a = i return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = 0.3 * n), a < Math.abs(i) ? ((a = i), (r = o / 4)) : (r = (o / (2 * Math.PI)) * Math.asin(i / a)), -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin(((e * n - r) * (2 * Math.PI)) / o)) + t) }), (n.easeOutElastic = function (e, t, i, n) { var r = 1.70158, o = 0, a = i return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = 0.3 * n), a < Math.abs(i) ? ((a = i), (r = o / 4)) : (r = (o / (2 * Math.PI)) * Math.asin(i / a)), a * Math.pow(2, -10 * e) * Math.sin(((e * n - r) * (2 * Math.PI)) / o) + i + t) }), (n.easeInOutElastic = function (e, t, i, n) { var r = 1.70158, o = 0, a = i return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (0.3 * 1.5)), a < Math.abs(i) ? ((a = i), (r = o / 4)) : (r = (o / (2 * Math.PI)) * Math.asin(i / a)), e < 1 ? -0.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin(((e * n - r) * (2 * Math.PI)) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin(((e * n - r) * (2 * Math.PI)) / o) * 0.5 + i + t) }), (n.easeInBack = function (e, t, i, n, r) { return void 0 === r && (r = 1.70158), i * (e /= n) * e * ((r + 1) * e - r) + t }), (n.easeOutBack = function (e, t, i, n, r) { return ( void 0 === r && (r = 1.70158), i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t ) }), (n.easeInOutBack = function (e, t, i, n, r) { return ( void 0 === r && (r = 1.70158), (e /= n / 2) < 1 ? (i / 2) * (e * e * (((r *= 1.525) + 1) * e - r)) + t : (i / 2) * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t ) }), (n.easeOutBounce = function (e, t, i, n) { return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + 0.75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + 0.9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + 0.984375) + t }), (n.easeInBounce = function (e, t, i, r) { return i - n.easeOutBounce(r - e, 0, i, r) + t }), (n.easeInOutBounce = function (e, t, i, r) { return e < r / 2 ? 0.5 * n.easeInBounce(2 * e, 0, i, r) + t : 0.5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + 0.5 * i + t }), (t.exports = n) window.easing = n }, {} ], 187: [ function (e, t, i) { 'use strict' function n() { ;(this.events = []), (this.valid = !1) } var r = e('../enum/Joystick') ;(n.prototype.push = function (e, t) { this.events.push({ direction: e, pano: t }), (this.valid = !0) }), (n.prototype.pop = function (e) { var t = this.events.pop() return this.events.length < 1 && (this.valid = !1), t }), (n.prototype.peek = function () { return this.events.length ? this.events[this.events.length - 1] : { direction: null, pano: null } }), (n.prototype.invalidate = function () { ;(this.events = []), (this.valid = !1) }), (n.prototype.reversePano = function (e) { if (!this.valid) return null var t = this.peek() return r.opposite(e) === t.direction ? (this.pop(), t.pano) : null }), (t.exports = n) }, { '../enum/Joystick': 29 } ], 188: [ function (e, t, i) { 'use strict' window.lerp = t.exports = { vector: function (e, t) { var i = e.clone() return ( (t = t.clone()), function (n) { e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n) } ) }, quaternion: function (e, t) { var i = e.clone() return function (n) { e.copy(i).slerp(t, n) } }, property: function (e, t, i, n) { var r = e[t] return function (o) { ;(e[t] = r * (1 - o) + i * o), n && n(e[t]) } }, uniform: function (e, t, i) { var n = e.material.uniforms[t].value return function (r) { e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r) } }, matrix4: function (e, t) { var i = e.clone() return function (n) { for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++) r[s] = o[s] * (1 - n) + a[s] * n } }, allUniforms: function (e, t, i) { var n = e.map( function (e) { return this.uniform(e, t, i) }.bind(this) ) return function (e) { n.forEach(function (t) { t(e) }) } } } }, {} ], 189: [ function (e, t, i) { 'use strict' function n(e) { var t, i, o, a, s = e.split('/'), l = '[' + s[s.length - 1].replace('.js', '') + ']', c = {} if (n.consoleEnabled) { var h = function (e) { $('#debug-console').append('

    ' + e + '

    '), ($('#debug-console')[0].scrollTop = $('#debug-console')[0].scrollHeight) } ;(t = function (e) { h(Array.prototype.slice.call(arguments).join(' ')) }), (i = function (e) { h(Array.prototype.slice.call(arguments).join(' ')) }), (o = function (e) { h('WARN: ' + Array.prototype.slice.call(arguments).join(' ')) }), (a = function (e) { h('ERROR: ' + Array.prototype.slice.call(arguments).join(' ')) }) } else console.log ? ((t = console.log), (i = console.info ? console.info : console.log), (o = console.warn ? console.warn : console.log), (a = console.error ? console.error : console.log)) : (t = i = o = a = function () {}) var u = function (e) { return [l, n.timestamp()].concat(Array.prototype.slice.call(e)) }, d = function (t, i) { if (r) { var o = Array.prototype.slice.call(t).join(' ') r.captureMessage(o, { level: i, path: e, timestamp: n.timestamp() }) } }, p = function (t, i) { if (r) { var o = Array.prototype.slice.call(t).join(' ') r.captureException(new Error(o), { level: i, path: e, timestamp: n.timestamp() }) } } return { debug: function () { n.level >= n.levels.debug && t.apply(console, u(arguments)) }, info: function () { n.level >= n.levels.info && i.apply(console, u(arguments)) }, warn: function () { d(arguments, 'warn'), n.level >= n.levels.warn && o.apply(console, u(arguments)) }, error: function () { p(arguments, 'error'), n.level >= n.levels.error && a.apply(console, u(arguments)) }, v3str: function (e, t) { var i = void 0 === t ? 2 : t return ( '(' + e.x.toPrecision(i) + ', ' + e.y.toPrecision(i) + ', ' + e.z.toPrecision(i) + ')' ) }, eulstr: function (e, t) { var i = void 0 === t ? 2 : t return ( '(' + THREE.Math.radToDeg(e.x).toPrecision(i) + ', ' + THREE.Math.radToDeg(e.y).toPrecision(i) + ', ' + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")' ) }, time: function (e) { n.level >= n.levels.debug && (c[e] = Date.now()) }, timeEnd: function (e) { if (n.level >= n.levels.debug) { var t = c[e] if (!t) return var i = (Date.now() - t) / 1e3 this.debug(e, i + 's') } } } } var r = window.Raven ;(n.timestamp = function () { return (Date.now() - window.navigationStart) / 1e3 + 's' }), (n.levels = { debug: 3, info: 2, warn: 1, error: 0 }), (n.level = n.levels.info), (t.exports = n) }, {} ], 190: [ function (e, t, i) { 'use strict' var n = e('three'), r = e('../enum/GLCubeFaces'), o = e('../constants') t.exports = { convertVisionVector: function (e) { return new n.Vector3(e.x, e.z, -e.y) }, convertVisionQuaternion: function (e) { return new n.Quaternion(e.x, e.z, -e.y, e.w).multiply( new n.Quaternion().setFromAxisAngle(new n.Vector3(0, 1, 0), n.Math.degToRad(90)) ) }, convertWorkshopVector: function (e) { return new n.Vector3(-e.x, e.y, e.z) }, convertWorkshopQuaternion: function (e) { return new n.Quaternion(-e.x, e.y, e.z, -e.w).multiply( new n.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0) ) }, convertWorkshopPanoramaQuaternion: function (e) { return new n.Quaternion(e.x, -e.y, -e.z, e.w) .normalize() .multiply( new n.Quaternion().setFromAxisAngle(new n.Vector3(0, 1, 0), n.Math.degToRad(270)) ) }, convertWorkshopOrthoZoom: function (e) { // xzw //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect //return e; return e === -1 ? -1 : ((e * ($('#player').width() / $('#player').height())) / g_snapShotWidth) * g_snapShotHeight }, toPrecision: function (e, t) { //xzw change var f = function (e, t) { var i = Math.pow(10, t) return Math.round(e * i) / i } if (e instanceof Array) { for (var s = 0; s < e.length; s++) { e[s] = f(e[s], t) } return e } else return f(e, t) }, isEmptyQuaternion: function (e) { return ( 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w) ) }, projectPositionToCanvas: function (e, t, i) { ;(i = i || new n.Vector3()), i.copy(e) var r = 0.5 * $('#player').width(), o = 0.5 * $('#player').height() return i.project(t), (i.x = i.x * r + r), (i.y = -(i.y * o) + o), i }, convertScreenPositionToNDC: function (e, t, i) { return ( (i = i || new n.Vector2()), (i.x = (e / $('#player').width()) * 2 - 1), (i.y = 2 * -(t / $('#player').height()) + 1), i ) }, constrainedTurn: function (e) { var t = e % (2 * Math.PI) return (t = t > Math.PI ? (t -= 2 * Math.PI) : t < -Math.PI ? (t += 2 * Math.PI) : t) }, getFOVDotThreshold: function (e) { return Math.cos(n.Math.degToRad(e / 2)) }, transform2DForwardVectorByCubeFace: function (e, t, i, n) { switch (e) { case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X: i.set(1, t.y, t.x) break case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X: i.set(-1, t.y, -t.x) break case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y: i.set(-t.x, 1, -t.y) break case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: i.set(-t.x, -1, t.y) break case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z: i.set(-t.x, t.y, 1) break case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: i.set(t.x, t.y, -1) } n && i.normalize() }, //add: getPos2d: function (point, camera, dom) { var camera = camera var dom = dom var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera); var x, y x = ((pos.x + 1) / 2) * dom.clientWidth y = (1 - (pos.y + 1) / 2) * dom.clientHeight var inSight = x <= dom.clientWidth && x >= 0 && y <= dom.clientHeight && y >= 0 return { pos: new THREE.Vector2(x, y), vector: pos, trueSide: pos.z < 1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update inSight: inSight //在屏幕范围内可见 } }, getDirByLonLat: function (lon, lat) { var dir = new THREE.Vector3() var phi = THREE.Math.degToRad(90 - lat) var theta = THREE.Math.degToRad(lon) dir.x = Math.sin(phi) * Math.cos(theta) dir.y = Math.cos(phi) dir.z = Math.sin(phi) * Math.sin(theta) return dir.negate() } } window.math = t.exports expandMath(math) }, { '../constants': 8, '../enum/GLCubeFaces': 25, three: 217 } ], 191: [ function (e, t, i) { 'use strict' function n(e, t, i) { return a.map( function (n, o) { return e.get('pan/' + i + '/' + t + '_skybox' + r(n) + '.jpg') }.bind(this) ) } function r(e) { return s[e] } var o = e('../enum/GLCubeFaces'), a = [0, 1, 2, 3, 4, 5], s = { 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X, 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y } t.exports = { mapFaceToCubemapFace: r, getCubemapUrls: n } }, { '../enum/GLCubeFaces': 25 } ], 192: [ function (e, t, i) { 'use strict' t.exports = { captureErrors: function (e, t, i) { if ('Raven' in window) { Raven.config(e, t).install(), i && Raven.setTagsContext(i) var n = console.warn, r = console.error ;(console.warn = function () { var e = Array.prototype.slice.call(arguments) Raven.captureMessage(e.join(' '), { level: 'warning' }), n.apply(console, e) }), (console.error = function () { var e = Array.prototype.slice.call(arguments) Raven.captureException(new Error(e.join(' ')), { level: 'error' }), r.apply(console, e) }) } else console.error('Raven not found, not capturing errors.') } } }, {} ], 193: [ function (e, t, i) { ;(function (i) { 'use strict' var n = e('./browser'), r = e('../constants'), o = e('url'), a = e('./logger'), ss = e('three'), s = new a(i), l = { getAuthorizationHeader: function () { var e = n.valueFromHash('auth') if (e) return e.replace(',', ' ') var t = n.valueFromCookie('token') return t ? 'Token ' + t : null }, parseSidUrl: function (e) { var t, i t = g_Prefix if (((e = e || ''), e.match(/^https?/))) { var n = o.parse(e) ;(t = g_Prefix), (i = e) } else { //xzw 原先的不能用 //t = window.location.protocol + "//" + window.location.host, //MP t = g_Prefix //i = t + "/api/player/models/" + e; //MP i = t + 'data/' + e } return { urlBase: t, urlModel: i, urlFiles: i + (i.match(/\/$/) ? 'files' : '/files'), urlThumb: i + (i.match(/\/$/) ? 'thumb' : '/thumb') } }, getModelIDFromQueryString: function () { return n.valueFromHash('model') || n.valueFromHash('m') }, /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据 e = JSON.parse(JSON.stringify(e)); var i = null; if (e.images.forEach(function(n) { if(!n.metadata) return; if ("string" == typeof n.metadata) try { n.metadata = JSON.parse(n.metadata) } catch (e) { s.warn("Unable to parse image metadata"), n.metadata = null } else{ "object" == typeof n.metadata && s.debug("image.metadata already a JSON object"); } if(n.metadata.camera_position instanceof Array){//xzw 改的格式 n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position); n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion); }else{ n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)), n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position)) n.metadata.zoom = n.metadata.zoom || 1; } !i && e.icon && e.icon === n.sid && (i = n.metadata) }), //icon初始视角的: i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) { var n = {}; n.pano = { quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion), position: t.convertWorkshopVector(i.scan_position), uuid: i.scan_id }, n.camera = { quaternion: i.camera_quaternion, position: i.camera_position }, e.startPano = n } return e }, */ normalizeModeldata: function (e, t) { //xzw 修改导览images数据 e = JSON.parse(JSON.stringify(e)) var i = null var deal = function (n) { if (!n.metadata) return if ('string' == typeof n.metadata) try { n.metadata = JSON.parse(n.metadata) } catch (e) { s.warn('Unable to parse image metadata'), (n.metadata = null) } else { 'object' == typeof n.metadata && s.debug('image.metadata already a JSON object') } if (n.metadata.camera_position instanceof Array) { //xzw 改的格式 n.metadata.camera_position = new ss.Vector3().fromArray( n.metadata.camera_position ) n.metadata.camera_quaternion = new ss.Quaternion().fromArray( n.metadata.camera_quaternion ) } else { n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position) n.metadata.camera_quaternion = new ss.Quaternion().copy( n.metadata.camera_quaternion ) /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)), n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */ } !i && e.icon && e.icon === n.sid && (i = n.metadata) } //改 e.images.forEach(info => { if (info.locations) { info.locations.forEach(a => deal(a)) } else { deal(info) } }) //icon初始视角的: if ( i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion ) { var n = {} ;(n.pano = { quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion), position: t.convertWorkshopVector(i.scan_position), uuid: i.scan_id }), (n.camera = { quaternion: i.camera_quaternion, position: i.camera_position }), (e.startPano = n) } return e }, visionVersionToInt: (function () { var e = new RegExp(['(?:[0-9.]+\\.){1,4}', '([0-9]+)', '[^\\.]*$'].join('')) return function (t) { if (!t) throw new Error('Vision version is required') var i = e.exec(t) if (null === i) throw new Error('String is not a vision version: ' + t) return parseInt(i[1]) } })(), modelDataPromisesTiles: function (e) { var vision_version = e.vision_version || window.DATA.vision_version if (vision_version) try { return ( l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion) ) } catch (t) { s.warn('Invalid vision version: ' + vision_version) } // var t = e.created ? new Date(e.created) : null; // return t && t >= r.visionTilingStartDate return false } } t.exports = l }).call(this, '/js/util/showcase.js') }, { '../constants': 8, './browser': 182, './logger': 189, three: 217, url: 208 } ], 194: [ function (e, t, i) { 'use strict' var n = e('../util/ajax'), r = e('three'), o = e('../settings'), a = {} t.exports = { load: function (e, t, i) { var s = a[e] return s ? (t && setTimeout(function () { t(s) }, 1), s) : ((s = new r.Texture()), o.minimalMemoryMode && ((s.minFilter = r.LinearFilter), (s.magFilter = r.LinearFilter), (s.generateMipmaps = !1)), (s.sourceFile = e), (a[e] = s), n .getImage(e) .then(function (e) { ;(s.image = e), (s.needsUpdate = !0), t && t(s) }) .fail(i), s) }, loadBase64: function (e, t) { t = t || 'png' var i = new r.Texture() return ( (i.image = document.createElement('img')), i.image.setAttribute('src', 'data:image/' + t + ';base64,' + e), o.minimalMemoryMode && ((i.minFilter = r.LinearFilter), (i.magFilter = r.LinearFilter), (i.generateMipmaps = !1)), (i.needsUpdate = !0), i ) }, isLoaded: function (e) { return !!a[e] } } window.Texture = t.exports }, { '../settings': 166, '../util/ajax': 181, three: 217 } ], 195: [ function (e, t, i) { 'use strict' var n = e('./easing') window.transitions = t.exports = { globalDone: null, funcs: [], counter: 0, uniqueID: 0, start: function (e, t, i, r, o, a, s) { return ( (r = r || 0), this.funcs.push({ func: e, current: -r * Math.abs(t), duration: (1 - Math.max(r, 0)) * Math.abs(t), done: i, easing: o || n.linearTween, cycling: t < 0, running: !0, debug: r < 0, name: a || 'T' + this.counter, id: void 0 === s ? this.counter : s, paused: !1 }), e(0, 16), (this.counter += 1), e ) }, trigger: function (e) { var t = void 0 === e.delayRatio ? 0 : e.delayRatio, i = e.func || function () {}, r = void 0 === e.duration ? 0 : e.duration void 0 !== e.cycling && e.cycling && (r = -Math.abs(r)) var o = e.done || null, a = e.easing || n.linearTween, s = e.name || 'R' + this.counter, l = void 0 === e.id ? this.counter : e.id return this.start(i, r, o, t, a, s, l) }, setTimeout: function (e, t, i) { var n = void 0 === i ? this.counter : i return this.trigger({ done: e, duration: void 0 === t ? 0 : t, name: 'O' + this.counter, id: n }) }, pause: function () { this.paused = !0 }, resume: function () { this.paused = !1 }, update: function (e) { this.funcs.forEach(function (t) { if (!(t.paused || ((t.current += 1e3 * e), t.current < 0))) if (t.current >= t.duration && !t.cycling) { var i = t.easing(1, 0, 1, 1) t.func(i, 1e3 * e), t.done && t.done(), (t.running = !1) } else { var n = t.easing((t.current % t.duration) / t.duration, 0, 1, 1), r = t.func(n, 1e3 * e) || !1 r && (t.done && t.done(), (t.running = !1)) } }) var t = this.funcs.length this.funcs = this.funcs.filter(function (e) { return e.running }) var i = this.funcs.length if (t > 0 && 0 === i && this.globalDone) { var n = this.globalDone ;(this.globalDone = null), n() } }, adjustSpeed: function (e, t) { for (var i = this.getById(e), n = 0; n < i.length; n++) { var r = i[n] ;(r.duration /= t), (r.current /= t) } }, getById: function (e) { return this.funcs.filter(function (t) { return e === t.id }) }, get: function (e) { for (var t = 0; t < this.funcs.length; t += 1) if (this.funcs[t].func === e) return this.funcs[t] return null }, isRunning: function (e) { var t = this.get(e) return null !== t && t.running }, countActive: function () { for (var e = 0, t = 0; t < this.funcs.length; t += 1) e += this.funcs[t].running return e }, listActive: function () { for (var e = [], t = 0; t < this.funcs.length; t += 1) this.funcs[t].running && e.push(this.funcs[t].name) return e }, done: function (e) { this.globalDone = e }, cancelById: function (e) { var t = void 0 === e ? 0 : e this.funcs = this.funcs.filter(function (e) { return e.id !== t }) }, cancel: function (e) { this.funcs = this.funcs.filter(function (t) { return t.func !== e }) }, getUniqueId: function () { return (this.uniqueID -= 1), this.uniqueID } } }, { './easing': 186 } ], 196: [ function (e, t, i) { function n(e) { if ( ((this.set = {}), (this.infContains = function () { return !0 }), 'object' == typeof e) ) if (e instanceof Array) for (var t = 0; t < e.length; t++) this.set[e[t]] = !0 else this.set = e else if ('function' == typeof e) this.infContains = e else if ('undefined' != typeof e) throw new Error('set must be either an array or an object.') } ;(t.exports = n), (n.prototype.contains = function (e) { return !!this.set[e] }), (n.prototype.has = n.prototype.contains), (n.prototype.add = function (e) { if (1 == arguments.length) this.set[e] = !0 else for (var t = 0; t < arguments.length; t++) this.set[arguments[t]] = !0 }), (n.prototype.addAll = function (e) { if ('object' != typeof e && !(e instanceof Array)) throw new Error('arr must be an array.') for (var t = 0; t < e.length; t++) this.add(e[t]) }), (n.prototype.remove = function (e) { if (1 == arguments.length) delete this.set[e] else for (var t = 0; t < arguments.length; t++) delete this.set[arguments[t]] }), (n.prototype.delete = n.prototype.remove), (n.prototype.clear = function () { this.set = {} }), (n.prototype.size = function () { return Object.keys(this.set).length }), (n.prototype.toString = function () { return '{' + Object.keys(this.set).toString() + '}' }), (n.prototype.toArray = function () { return 'undefined' == typeof this.set ? [] : Object.keys(this.set) }), (n.prototype['*values'] = n.prototype.toArray) }, {} ], 197: [function (e, t, i) {}, {}], 198: [ function (e, t, i) { ;(function (t) { 'use strict' function n() { try { var e = new Uint8Array(1) return ( (e.__proto__ = { __proto__: Uint8Array.prototype, foo: function () { return 42 } }), 42 === e.foo() && 'function' == typeof e.subarray && 0 === e.subarray(1, 1).byteLength ) } catch (e) { return !1 } } function r() { return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823 } function o(e, t) { if (r() < t) throw new RangeError('Invalid typed array length') return ( a.TYPED_ARRAY_SUPPORT ? 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'' : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments) }), (a.prototype.equals = function (e) { if (!a.isBuffer(e)) throw new TypeError('Argument must be a Buffer') return this === e || 0 === a.compare(this, e) }), (a.prototype.inspect = function () { var e = '', t = i.INSPECT_MAX_BYTES return ( this.length > 0 && ((e = this.toString('hex', 0, t).match(/.{2}/g).join(' ')), this.length > t && (e += ' ... 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((i |= 0), void 0 === n && (n = 'utf8')) : ((n = i), (i = void 0)) } var r = this.length - t if ( ((void 0 === i || i > r) && (i = r), (e.length > 0 && (i < 0 || t < 0)) || t > this.length) ) throw new RangeError('Attempt to write outside buffer bounds') n || (n = 'utf8') for (var o = !1; ; ) switch (n) { case 'hex': return E(this, e, t, i) case 'utf8': case 'utf-8': return b(this, e, t, i) case 'ascii': return w(this, e, t, i) case 'latin1': case 'binary': return _(this, e, t, i) case 'base64': return T(this, e, t, i) case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return x(this, e, t, i) default: if (o) throw new TypeError('Unknown encoding: ' + n) ;(n = ('' + n).toLowerCase()), (o = !0) } }), (a.prototype.toJSON = function () { return { type: 'Buffer', data: Array.prototype.slice.call(this._arr || this, 0) } }) var ee = 4096 ;(a.prototype.slice = function (e, t) { var i = this.length ;(e = ~~e), (t = void 0 === t ? i : ~~t), e < 0 ? 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((t += i), t < 0 && (t = 0)) : t > i && (t = i), t < e && (t = e) var n if (a.TYPED_ARRAY_SUPPORT) (n = this.subarray(e, t)), (n.__proto__ = a.prototype) else { var r = t - e n = new a(r, void 0) for (var o = 0; o < r; ++o) n[o] = this[o + e] } return n }), (a.prototype.readUIntLE = function (e, t, i) { ;(e |= 0), (t |= 0), i || N(e, t, this.length) for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); ) n += this[e + o] * r return n }), (a.prototype.readUIntBE = function (e, t, i) { ;(e |= 0), (t |= 0), i || N(e, t, this.length) for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); ) n += this[e + --t] * r return n }), (a.prototype.readUInt8 = function (e, t) { return t || N(e, 1, this.length), this[e] }), (a.prototype.readUInt16LE = function (e, t) { return t || N(e, 2, this.length), this[e] | (this[e + 1] << 8) }), (a.prototype.readUInt16BE = function (e, t) { return t || N(e, 2, this.length), (this[e] << 8) | this[e + 1] }), (a.prototype.readUInt32LE = function (e, t) { return ( t || N(e, 4, this.length), (this[e] | (this[e + 1] << 8) | (this[e + 2] << 16)) + 16777216 * this[e + 3] ) }), (a.prototype.readUInt32BE = function (e, t) { return ( t || N(e, 4, this.length), 16777216 * this[e] + ((this[e + 1] << 16) | (this[e + 2] << 8) | this[e + 3]) ) }), (a.prototype.readIntLE = function (e, t, i) { ;(e |= 0), (t |= 0), i || N(e, t, this.length) for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); ) n += this[e + o] * r return (r *= 128), n >= r && (n -= Math.pow(2, 8 * t)), n }), (a.prototype.readIntBE = function (e, t, i) { ;(e |= 0), (t |= 0), i || N(e, t, this.length) for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); ) o += this[e + --n] * r return (r *= 128), o >= r && (o -= Math.pow(2, 8 * t)), o }), (a.prototype.readInt8 = function (e, t) { return t || N(e, 1, this.length), 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e] }), (a.prototype.readInt16LE = function (e, t) { t || N(e, 2, this.length) var i = this[e] | (this[e + 1] << 8) return 32768 & i ? 4294901760 | i : i }), (a.prototype.readInt16BE = function (e, t) { t || N(e, 2, this.length) var i = this[e + 1] | (this[e] << 8) return 32768 & i ? 4294901760 | i : i }), (a.prototype.readInt32LE = function (e, t) { return ( t || N(e, 4, this.length), this[e] | (this[e + 1] << 8) | (this[e + 2] << 16) | (this[e + 3] << 24) ) }), (a.prototype.readInt32BE = function (e, t) { return ( t || N(e, 4, this.length), (this[e] << 24) | (this[e + 1] << 16) | (this[e + 2] << 8) | this[e + 3] ) }), (a.prototype.readFloatLE = function (e, t) { return t || N(e, 4, this.length), J.read(this, e, !0, 23, 4) }), (a.prototype.readFloatBE = function (e, t) { return t || N(e, 4, this.length), J.read(this, e, !1, 23, 4) }), (a.prototype.readDoubleLE = function (e, t) { return t || N(e, 8, this.length), J.read(this, e, !0, 52, 8) }), (a.prototype.readDoubleBE = function (e, t) { return t || N(e, 8, this.length), J.read(this, e, !1, 52, 8) }), (a.prototype.writeUIntLE = function (e, t, i, n) { if (((e = +e), (t |= 0), (i |= 0), !n)) { var r = Math.pow(2, 8 * i) - 1 B(this, e, t, i, r, 0) } var o = 1, a = 0 for (this[t] = 255 & e; ++a < i && (o *= 256); ) this[t + a] = (e / o) & 255 return t + i }), (a.prototype.writeUIntBE = function (e, t, i, n) { if (((e = +e), (t |= 0), (i |= 0), !n)) { var r = Math.pow(2, 8 * i) - 1 B(this, e, t, i, r, 0) } var o = i - 1, a = 1 for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); ) this[t + o] = (e / a) & 255 return t + i }), (a.prototype.writeUInt8 = function (e, t, i) { return ( (e = +e), (t |= 0), i || B(this, e, t, 1, 255, 0), a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)), (this[t] = 255 & e), t + 1 ) }), (a.prototype.writeUInt16LE = function (e, t, i) { return ( (e = +e), (t |= 0), i || B(this, e, t, 2, 65535, 0), a.TYPED_ARRAY_SUPPORT ? ((this[t] = 255 & e), (this[t + 1] = e >>> 8)) : F(this, e, t, !0), t + 2 ) }), (a.prototype.writeUInt16BE = function (e, t, i) { return ( (e = +e), (t |= 0), i || B(this, e, t, 2, 65535, 0), a.TYPED_ARRAY_SUPPORT ? ((this[t] = e >>> 8), (this[t + 1] = 255 & e)) : F(this, e, t, !1), t + 2 ) }), (a.prototype.writeUInt32LE = function (e, t, i) { return ( (e = +e), (t |= 0), i || B(this, e, t, 4, 4294967295, 0), a.TYPED_ARRAY_SUPPORT ? ((this[t + 3] = e >>> 24), (this[t + 2] = e >>> 16), (this[t + 1] = e >>> 8), (this[t] = 255 & e)) : V(this, e, t, !0), t + 4 ) }), (a.prototype.writeUInt32BE = function (e, t, i) { return ( (e = +e), (t |= 0), i || B(this, e, t, 4, 4294967295, 0), a.TYPED_ARRAY_SUPPORT ? ((this[t] = e >>> 24), (this[t + 1] = e >>> 16), (this[t + 2] = e >>> 8), (this[t + 3] = 255 & e)) : V(this, e, t, !1), t + 4 ) }), (a.prototype.writeIntLE = function (e, t, i, n) { if (((e = +e), (t |= 0), !n)) { var r = Math.pow(2, 8 * i - 1) B(this, e, t, i, r - 1, -r) } var o = 0, a = 1, s = 0 for (this[t] = 255 & e; ++o < i && (a *= 256); ) e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1), (this[t + o] = (((e / a) >> 0) - s) & 255) return t + i }), (a.prototype.writeIntBE = function (e, t, i, n) { if (((e = +e), (t |= 0), !n)) { var r = Math.pow(2, 8 * i - 1) B(this, e, t, i, r - 1, -r) } var o = i - 1, a = 1, s = 0 for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); ) e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1), (this[t + o] = (((e / a) >> 0) - s) & 255) return t + i }), (a.prototype.writeInt8 = function (e, t, i) { return ( (e = +e), (t |= 0), i || B(this, e, t, 1, 127, -128), a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)), e < 0 && (e = 255 + e + 1), (this[t] = 255 & e), t + 1 ) }), (a.prototype.writeInt16LE = function (e, t, i) { return ( (e = +e), (t |= 0), i || B(this, e, t, 2, 32767, -32768), a.TYPED_ARRAY_SUPPORT ? ((this[t] = 255 & e), (this[t + 1] = e >>> 8)) : F(this, e, t, !0), t + 2 ) }), (a.prototype.writeInt16BE = function (e, t, i) { return ( (e = +e), (t |= 0), i || B(this, e, t, 2, 32767, -32768), a.TYPED_ARRAY_SUPPORT ? ((this[t] = e >>> 8), (this[t + 1] = 255 & e)) : F(this, e, t, !1), t + 2 ) }), (a.prototype.writeInt32LE = function (e, t, i) { return ( (e = +e), (t |= 0), i || B(this, e, t, 4, 2147483647, -2147483648), a.TYPED_ARRAY_SUPPORT ? ((this[t] = 255 & e), (this[t + 1] = e >>> 8), (this[t + 2] = e >>> 16), (this[t + 3] = e >>> 24)) : V(this, e, t, !0), t + 4 ) }), (a.prototype.writeInt32BE = function (e, t, i) { return ( (e = +e), (t |= 0), i || B(this, e, t, 4, 2147483647, -2147483648), e < 0 && (e = 4294967295 + e + 1), a.TYPED_ARRAY_SUPPORT ? ((this[t] = e >>> 24), (this[t + 1] = e >>> 16), (this[t + 2] = e >>> 8), (this[t + 3] = 255 & e)) : V(this, e, t, !1), t + 4 ) }), (a.prototype.writeFloatLE = function (e, t, i) { return k(this, e, t, !0, i) }), (a.prototype.writeFloatBE = function (e, t, i) { return k(this, e, t, !1, i) }), (a.prototype.writeDoubleLE = function (e, t, i) { return H(this, e, t, !0, i) }), (a.prototype.writeDoubleBE = function (e, t, i) { return H(this, e, t, !1, i) }), (a.prototype.copy = function (e, t, i, n) { if ( (i || (i = 0), n || 0 === n || (n = this.length), t >= e.length && (t = e.length), t || (t = 0), n > 0 && n < i && (n = i), n === i) ) return 0 if (0 === e.length || 0 === this.length) return 0 if (t < 0) throw new RangeError('targetStart out of bounds') if (i < 0 || i >= this.length) throw new RangeError('sourceStart out of bounds') if (n < 0) throw new RangeError('sourceEnd out of bounds') n > this.length && (n = this.length), e.length - t < n - i && (n = e.length - t + i) var r, o = n - i if (this === e && i < t && t < n) for (r = o - 1; r >= 0; --r) e[r + t] = this[r + i] else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT) for (r = 0; r < o; ++r) e[r + t] = this[r + i] else Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t) return o }), (a.prototype.fill = function (e, t, i, n) { if ('string' == typeof e) { if ( ('string' == typeof t ? ((n = t), (t = 0), (i = this.length)) : 'string' == typeof i && ((n = i), (i = this.length)), 1 === e.length) ) { var r = e.charCodeAt(0) r < 256 && (e = r) } if (void 0 !== n && 'string' != typeof n) throw new TypeError('encoding must be a string') if ('string' == typeof n && !a.isEncoding(n)) throw new TypeError('Unknown encoding: ' + n) } else 'number' == typeof e && (e &= 255) if (t < 0 || this.length < t || this.length < i) throw new RangeError('Out of range index') if (i <= t) return this ;(t >>>= 0), (i = void 0 === i ? this.length : i >>> 0), e || (e = 0) var o if ('number' == typeof e) for (o = t; o < i; ++o) this[o] = e else { var s = a.isBuffer(e) ? e : j(new a(e, n).toString()), l = s.length for (o = 0; o < i - t; ++o) this[o + t] = s[o % l] } return this }) var te = /[^+\/0-9A-Za-z-_]/g }).call( this, 'undefined' != typeof global ? global : 'undefined' != typeof self ? self : 'undefined' != typeof window ? window : {} ) }, { 'base64-js': 199, ieee754: 200, isarray: 201 } ], 199: [ function (e, t, i) { 'use strict' function n(e) { var t = e.length if (t % 4 > 0) throw new Error('Invalid string. Length must be a multiple of 4') return '=' === e[t - 2] ? 2 : '=' === e[t - 1] ? 1 : 0 } function r(e) { return (3 * e.length) / 4 - n(e) } function o(e) { var t, i, r, o, a, s, l = e.length ;(a = n(e)), (s = new u((3 * l) / 4 - a)), (r = a > 0 ? l - 4 : l) var c = 0 for (t = 0, i = 0; t < r; t += 4, i += 3) (o = (h[e.charCodeAt(t)] << 18) | (h[e.charCodeAt(t + 1)] << 12) | (h[e.charCodeAt(t + 2)] << 6) | h[e.charCodeAt(t + 3)]), (s[c++] = (o >> 16) & 255), (s[c++] = (o >> 8) & 255), (s[c++] = 255 & o) return ( 2 === a ? ((o = (h[e.charCodeAt(t)] << 2) | (h[e.charCodeAt(t + 1)] >> 4)), (s[c++] = 255 & o)) : 1 === a && ((o = (h[e.charCodeAt(t)] << 10) | (h[e.charCodeAt(t + 1)] << 4) | (h[e.charCodeAt(t + 2)] >> 2)), (s[c++] = (o >> 8) & 255), (s[c++] = 255 & o)), s ) } function a(e) { return c[(e >> 18) & 63] + c[(e >> 12) & 63] + c[(e >> 6) & 63] + c[63 & e] } function s(e, t, i) { for (var n, r = [], o = t; o < i; o += 3) (n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2]), r.push(a(n)) return r.join('') } function l(e) { for ( var t, i = e.length, n = i % 3, r = '', o = [], a = 16383, l = 0, h = i - n; l < h; l += a ) o.push(s(e, l, l + a > h ? h : l + a)) return ( 1 === n ? ((t = e[i - 1]), (r += c[t >> 2]), (r += c[(t << 4) & 63]), (r += '==')) : 2 === n && ((t = (e[i - 2] << 8) + e[i - 1]), (r += c[t >> 10]), (r += c[(t >> 4) & 63]), (r += c[(t << 2) & 63]), (r += '=')), o.push(r), o.join('') ) } ;(i.byteLength = r), (i.toByteArray = o), (i.fromByteArray = l) for ( var c = [], h = [], u = 'undefined' != typeof Uint8Array ? Uint8Array : Array, d = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/', p = 0, f = d.length; p < f; ++p ) (c[p] = d[p]), (h[d.charCodeAt(p)] = p) ;(h['-'.charCodeAt(0)] = 62), (h['_'.charCodeAt(0)] = 63) }, {} ], 200: [ function (e, t, i) { ;(i.read = function (e, t, i, n, r) { var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u] for ( u += d, o = p & ((1 << -h) - 1), p >>= -h, h += s; h > 0; o = 256 * o + e[t + u], u += d, h -= 8 ); for ( a = o & ((1 << -h) - 1), o >>= -h, h += n; h > 0; a = 256 * a + e[t + u], u += d, h -= 8 ); if (0 === o) o = 1 - c else { if (o === l) return a ? NaN : (p ? -1 : 1) * (1 / 0) ;(a += Math.pow(2, n)), (o -= c) } return (p ? -1 : 1) * a * Math.pow(2, o - n) }), (i.write = function (e, t, i, n, r, o) { var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || (0 === t && 1 / t < 0) ? 1 : 0 for ( t = Math.abs(t), isNaN(t) || t === 1 / 0 ? ((s = isNaN(t) ? 1 : 0), (a = h)) : ((a = Math.floor(Math.log(t) / Math.LN2)), t * (l = Math.pow(2, -a)) < 1 && (a--, (l *= 2)), (t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u)), t * l >= 2 && (a++, (l /= 2)), a + u >= h ? ((s = 0), (a = h)) : a + u >= 1 ? ((s = (t * l - 1) * Math.pow(2, r)), (a += u)) : ((s = t * Math.pow(2, u - 1) * Math.pow(2, r)), (a = 0))); r >= 8; e[i + p] = 255 & s, p += f, s /= 256, r -= 8 ); for (a = (a << r) | s, c += r; c > 0; e[i + p] = 255 & a, p += f, a /= 256, c -= 8); e[i + p - f] |= 128 * g }) }, {} ], 201: [ function (e, t, i) { var n = {}.toString t.exports = Array.isArray || function (e) { return '[object Array]' == n.call(e) } }, {} ], 202: [ function (e, t, i) { function n() { ;(this._events = this._events || {}), (this._maxListeners = this._maxListeners || void 0) } function r(e) { return 'function' == typeof e } function o(e) { return 'number' == typeof e } function a(e) { return 'object' == typeof e && null !== e } function s(e) { return void 0 === e } ;(t.exports = n), (n.EventEmitter = n), (n.prototype._events = void 0), (n.prototype._maxListeners = void 0), (n.defaultMaxListeners = 10), (n.prototype.setMaxListeners = function (e) { if (!o(e) || e < 0 || isNaN(e)) throw TypeError('n must be a positive number') return (this._maxListeners = e), this }), (n.prototype.emit = function (e) { var t, i, n, o, l, c if ( (this._events || (this._events = {}), 'error' === e && (!this._events.error || (a(this._events.error) && !this._events.error.length))) ) { if (((t = arguments[1]), t instanceof Error)) throw t var h = new Error('Uncaught, unspecified "error" event. (' + t + ')') throw ((h.context = t), h) } if (((i = this._events[e]), s(i))) return !1 if (r(i)) switch (arguments.length) { case 1: i.call(this) break case 2: i.call(this, arguments[1]) break case 3: i.call(this, arguments[1], arguments[2]) break default: ;(o = Array.prototype.slice.call(arguments, 1)), i.apply(this, o) } else if (a(i)) for ( o = Array.prototype.slice.call(arguments, 1), c = i.slice(), n = c.length, l = 0; l < n; l++ ) c[l].apply(this, o) return !0 }), (n.prototype.addListener = function (e, t) { var i if (!r(t)) throw TypeError('listener must be a function') return ( this._events || (this._events = {}), this._events.newListener && this.emit('newListener', e, r(t.listener) ? t.listener : t), this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : (this._events[e] = [this._events[e], t]) : (this._events[e] = t), a(this._events[e]) && !this._events[e].warned && ((i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners), i && i > 0 && this._events[e].length > i && ((this._events[e].warned = !0), console.error( '(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.', this._events[e].length ), 'function' == typeof console.trace && console.trace())), this ) }), (n.prototype.on = n.prototype.addListener), (n.prototype.once = function (e, t) { function i() { this.removeListener(e, i), n || ((n = !0), t.apply(this, arguments)) } if (!r(t)) throw TypeError('listener must be a function') var n = !1 return (i.listener = t), this.on(e, i), this }), (n.prototype.removeListener = function (e, t) { var i, n, o, s if (!r(t)) throw TypeError('listener must be a function') if (!this._events || !this._events[e]) return this if ( ((i = this._events[e]), (o = i.length), (n = -1), i === t || (r(i.listener) && i.listener === t)) ) delete this._events[e], this._events.removeListener && this.emit('removeListener', e, t) else if (a(i)) { for (s = o; s-- > 0; ) if (i[s] === t || (i[s].listener && i[s].listener === t)) { n = s break } if (n < 0) return this 1 === i.length ? ((i.length = 0), delete this._events[e]) : i.splice(n, 1), this._events.removeListener && this.emit('removeListener', e, t) } return this }), (n.prototype.removeAllListeners = function (e) { var t, i if (!this._events) return this if (!this._events.removeListener) return ( 0 === arguments.length ? (this._events = {}) : this._events[e] && delete this._events[e], this ) if (0 === arguments.length) { for (t in this._events) 'removeListener' !== t && this.removeAllListeners(t) return this.removeAllListeners('removeListener'), (this._events = {}), this } if (((i = this._events[e]), r(i))) this.removeListener(e, i) else if (i) for (; i.length; ) this.removeListener(e, i[i.length - 1]) return delete this._events[e], this }), (n.prototype.listeners = function (e) { var t return (t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []) }), (n.prototype.listenerCount = function (e) { if (this._events) { var t = this._events[e] if (r(t)) return 1 if (t) return t.length } return 0 }), (n.listenerCount = function (e, t) { return e.listenerCount(t) }) }, {} ], 203: [ function (e, t, i) { function n() { throw new Error('setTimeout has not been defined') } function r() { throw new Error('clearTimeout has not been defined') } function o(e) { if (u === setTimeout) return setTimeout(e, 0) if ((u === n || !u) && setTimeout) return (u = setTimeout), setTimeout(e, 0) try { return u(e, 0) } catch (t) { try { return u.call(null, e, 0) } catch (t) { return u.call(this, e, 0) } } } function a(e) { if (d === clearTimeout) return clearTimeout(e) if ((d === r || !d) && clearTimeout) return (d = clearTimeout), clearTimeout(e) try { return d(e) } catch (t) { try { return d.call(null, e) } catch (t) { return d.call(this, e) } } } function s() { m && f && ((m = !1), f.length ? (g = f.concat(g)) : (v = -1), g.length && l()) } function l() { if (!m) { var e = o(s) m = !0 for (var t = g.length; t; ) { for (f = g, g = []; ++v < t; ) f && f[v].run() ;(v = -1), (t = g.length) } ;(f = null), (m = !1), a(e) } } function c(e, t) { ;(this.fun = e), (this.array = t) } function h() {} var u, d, p = (t.exports = {}) !(function () { try { u = 'function' == typeof setTimeout ? setTimeout : n } catch (e) { u = n } try { d = 'function' == typeof clearTimeout ? clearTimeout : r } catch (e) { d = r } })() var f, g = [], m = !1, v = -1 ;(p.nextTick = function (e) { var t = new Array(arguments.length - 1) if (arguments.length > 1) for (var i = 1; i < arguments.length; i++) t[i - 1] = arguments[i] g.push(new c(e, t)), 1 !== g.length || m || o(l) }), (c.prototype.run = function () { this.fun.apply(null, this.array) }), (p.title = 'browser'), (p.browser = !0), (p.env = {}), (p.argv = []), (p.version = ''), (p.versions = {}), (p.on = h), (p.addListener = h), (p.once = h), (p.off = h), (p.removeListener = h), (p.removeAllListeners = h), (p.emit = h), (p.binding = function (e) { throw new Error('process.binding is not supported') }), (p.cwd = function () { return '/' }), (p.chdir = function (e) { throw new Error('process.chdir is not supported') }), (p.umask = function () { return 0 }) }, {} ], 204: [ function (e, t, i) { ;(function (e) { !(function (n) { function r(e) { throw new RangeError(L[e]) } function o(e, t) { for (var i = e.length, n = []; i--; ) n[i] = t(e[i]) return n } function a(e, t) { var i = e.split('@'), n = '' i.length > 1 && ((n = i[0] + '@'), (e = i[1])), (e = e.replace(O, '.')) var r = e.split('.'), a = o(r, t).join('.') return n + a } function s(e) { for (var t, i, n = [], r = 0, o = e.length; r < o; ) (t = e.charCodeAt(r++)), t >= 55296 && t <= 56319 && r < o ? ((i = e.charCodeAt(r++)), 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t), r--)) : n.push(t) return n } function l(e) { return o(e, function (e) { var t = '' return ( e > 65535 && ((e -= 65536), (t += B(((e >>> 10) & 1023) | 55296)), (e = 56320 | (1023 & e))), (t += B(e)) ) }).join('') } function c(e) { return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E } function h(e, t) { return e + 22 + 75 * (e < 26) - ((0 != t) << 5) } function u(e, t, i) { var n = 0 for (e = i ? N(e / T) : e >> 1, e += N(e / t); e > (D * w) >> 1; n += E) e = N(e / D) return N(n + ((D + 1) * e) / (e + _)) } function d(e) { var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x for (i = e.lastIndexOf(M), i < 0 && (i = 0), n = 0; n < i; ++n) e.charCodeAt(n) >= 128 && r('not-basic'), g.push(e.charCodeAt(n)) for (o = i > 0 ? i + 1 : 0; o < m; ) { for ( a = v, s = 1, h = E; o >= m && r('invalid-input'), (d = c(e.charCodeAt(o++))), (d >= E || d > N((I - v) / s)) && r('overflow'), (v += d * s), (p = h <= y ? b : h >= y + w ? w : h - y), !(d < p); h += E ) (f = E - p), s > N(I / f) && r('overflow'), (s *= f) ;(t = g.length + 1), (y = u(v - a, t, 0 == a)), N(v / t) > I - A && r('overflow'), (A += N(v / t)), (v %= t), g.splice(v++, 0, A) } return l(g) } function p(e) { var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [] for (e = s(e), m = e.length, t = S, i = 0, a = x, l = 0; l < m; ++l) (g = e[l]), g < 128 && C.push(B(g)) for (n = o = C.length, o && C.push(M); n < m; ) { for (c = I, l = 0; l < m; ++l) (g = e[l]), g >= t && g < c && (c = g) for ( v = n + 1, c - t > N((I - i) / v) && r('overflow'), i += (c - t) * v, t = c, l = 0; l < m; ++l ) if (((g = e[l]), g < t && ++i > I && r('overflow'), g == t)) { for (d = i, p = E; (f = p <= a ? b : p >= a + w ? w : p - a), !(d < f); p += E) (y = d - f), (A = E - f), C.push(B(h(f + (y % A), 0))), (d = N(y / A)) C.push(B(h(d, 0))), (a = u(i, v, n == o)), (i = 0), ++n } ++i, ++t } return C.join('') } function f(e) { return a(e, function (e) { return R.test(e) ? d(e.slice(4).toLowerCase()) : e }) } function g(e) { return a(e, function (e) { return P.test(e) ? 'xn--' + p(e) : e }) } var m = 'object' == typeof i && i && !i.nodeType && i, v = 'object' == typeof t && t && !t.nodeType && t, A = 'object' == typeof e && e ;(A.global !== A && A.window !== A && A.self !== A) || (n = A) var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = '-', R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = { overflow: 'Overflow: input needs wider integers to process', 'not-basic': 'Illegal input >= 0x80 (not a basic code point)', 'invalid-input': 'Invalid input' }, D = E - b, N = Math.floor, B = String.fromCharCode if ( ((y = { version: '1.4.1', ucs2: { decode: s, encode: l }, decode: d, encode: p, toASCII: g, toUnicode: f }), 'function' == typeof define && 'object' == typeof define.amd && define.amd) ) define('punycode', function () { return y }) else if (m && v) if (t.exports == m) v.exports = y else for (C in y) y.hasOwnProperty(C) && (m[C] = y[C]) else n.punycode = y })(this) }).call( this, 'undefined' != typeof global ? global : 'undefined' != typeof self ? self : 'undefined' != typeof window ? window : {} ) }, {} ], 205: [ function (e, t, i) { 'use strict' function n(e, t) { return Object.prototype.hasOwnProperty.call(e, t) } t.exports = function (e, t, i, o) { ;(t = t || '&'), (i = i || '=') var a = {} if ('string' != typeof e || 0 === e.length) return a var s = /\+/g e = e.split(t) var l = 1e3 o && 'number' == typeof o.maxKeys && (l = o.maxKeys) var c = e.length l > 0 && c > l && (c = l) for (var h = 0; h < c; ++h) { var u, d, p, f, g = e[h].replace(s, '%20'), m = g.indexOf(i) m >= 0 ? ((u = g.substr(0, m)), (d = g.substr(m + 1))) : ((u = g), (d = '')), (p = decodeURIComponent(u)), (f = decodeURIComponent(d)), n(a, p) ? (r(a[p]) ? a[p].push(f) : (a[p] = [a[p], f])) : (a[p] = f) } return a } var r = Array.isArray || function (e) { return '[object Array]' === Object.prototype.toString.call(e) } }, {} ], 206: [ function (e, t, i) { 'use strict' function n(e, t) { if (e.map) return e.map(t) for (var i = [], n = 0; n < e.length; n++) i.push(t(e[n], n)) return i } var r = function (e) { switch (typeof e) { case 'string': return e case 'boolean': return e ? 'true' : 'false' case 'number': return isFinite(e) ? e : '' default: return '' } } t.exports = function (e, t, i, s) { return ( (t = t || '&'), (i = i || '='), null === e && (e = void 0), 'object' == typeof e ? n(a(e), function (a) { var s = encodeURIComponent(r(a)) + i return o(e[a]) ? n(e[a], function (e) { return s + encodeURIComponent(r(e)) }).join(t) : s + encodeURIComponent(r(e[a])) }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : '' ) } var o = Array.isArray || function (e) { return '[object Array]' === Object.prototype.toString.call(e) }, a = Object.keys || function (e) { var t = [] for (var i in e) Object.prototype.hasOwnProperty.call(e, i) && t.push(i) return t } }, {} ], 207: [ function (e, t, i) { 'use strict' ;(i.decode = i.parse = e('./decode')), (i.encode = i.stringify = e('./encode')) }, { './decode': 205, './encode': 206 } ], 208: [ function (e, t, i) { 'use strict' function n() { ;(this.protocol = null), (this.slashes = null), (this.auth = null), (this.host = null), (this.port = null), (this.hostname = null), (this.hash = null), (this.search = null), (this.query = null), (this.pathname = null), (this.path = null), (this.href = null) } function r(e, t, i) { if (e && c.isObject(e) && e instanceof n) return e var r = new n() return r.parse(e, t, i), r } function o(e) { return ( c.isString(e) && (e = r(e)), e instanceof n ? e.format() : n.prototype.format.call(e) ) } function a(e, t) { return r(e, !1, !0).resolve(t) } function s(e, t) { return e ? r(e, !1, !0).resolveObject(t) : t } var l = e('punycode'), c = e('./util') ;(i.parse = r), (i.resolve = a), (i.resolveObject = s), (i.format = o), (i.Url = n) var h = /^([a-z0-9.+-]+:)/i, u = /:[0-9]*$/, d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/, p = ['<', '>', '"', '`', ' ', '\r', '\n', '\t'], f = ['{', '}', '|', '\\', '^', '`'].concat(p), g = ["'"].concat(f), m = ['%', '/', '?', ';', '#'].concat(g), v = ['/', '?', '#'], A = 255, y = /^[+a-z0-9A-Z_-]{0,63}$/, C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/, I = { javascript: !0, 'javascript:': !0 }, E = { javascript: !0, 'javascript:': !0 }, b = { http: !0, https: !0, ftp: !0, gopher: !0, file: !0, 'http:': !0, 'https:': !0, 'ftp:': !0, 'gopher:': !0, 'file:': !0 }, w = e('querystring') ;(n.prototype.parse = function (e, t, i) { if (!c.isString(e)) throw new TypeError("Parameter 'url' must be a string, not " + typeof e) var n = e.indexOf('?'), r = n !== -1 && n < e.indexOf('#') ? '?' : '#', o = e.split(r), a = /\\/g ;(o[0] = o[0].replace(a, '/')), (e = o.join(r)) var s = e if (((s = s.trim()), !i && 1 === e.split('#').length)) { var u = d.exec(s) if (u) return ( (this.path = s), (this.href = s), (this.pathname = u[1]), u[2] ? ((this.search = u[2]), t ? (this.query = w.parse(this.search.substr(1))) : (this.query = this.search.substr(1))) : t && ((this.search = ''), (this.query = {})), this ) } var p = h.exec(s) if (p) { p = p[0] var f = p.toLowerCase() ;(this.protocol = f), (s = s.substr(p.length)) } if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) { var _ = '//' === s.substr(0, 2) !_ || (p && E[p]) || ((s = s.substr(2)), (this.slashes = !0)) } if (!E[p] && (_ || (p && !b[p]))) { for (var T = -1, x = 0; x < v.length; x++) { var S = s.indexOf(v[x]) S !== -1 && (T === -1 || S < T) && (T = S) } var M, R ;(R = T === -1 ? s.lastIndexOf('@') : s.lastIndexOf('@', T)), R !== -1 && ((M = s.slice(0, R)), (s = s.slice(R + 1)), (this.auth = decodeURIComponent(M))), (T = -1) for (var x = 0; x < m.length; x++) { var S = s.indexOf(m[x]) S !== -1 && (T === -1 || S < T) && (T = S) } T === -1 && (T = s.length), (this.host = s.slice(0, T)), (s = s.slice(T)), this.parseHost(), (this.hostname = this.hostname || '') var P = '[' === this.hostname[0] && ']' === this.hostname[this.hostname.length - 1] if (!P) for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) { var D = O[x] if (D && !D.match(y)) { for (var N = '', B = 0, F = D.length; B < F; B++) N += D.charCodeAt(B) > 127 ? 'x' : D[B] if (!N.match(y)) { var V = O.slice(0, x), U = O.slice(x + 1), k = D.match(C) k && (V.push(k[1]), U.unshift(k[2])), U.length && (s = '/' + U.join('.') + s), (this.hostname = V.join('.')) break } } } this.hostname.length > A ? (this.hostname = '') : (this.hostname = this.hostname.toLowerCase()), P || (this.hostname = l.toASCII(this.hostname)) var H = this.port ? ':' + this.port : '', G = this.hostname || '' ;(this.host = G + H), (this.href += this.host), P && ((this.hostname = this.hostname.substr(1, this.hostname.length - 2)), '/' !== s[0] && (s = '/' + s)) } if (!I[f]) for (var x = 0, L = g.length; x < L; x++) { var z = g[x] if (s.indexOf(z) !== -1) { var W = encodeURIComponent(z) W === z && (W = escape(z)), (s = s.split(z).join(W)) } } var j = s.indexOf('#') j !== -1 && ((this.hash = s.substr(j)), (s = s.slice(0, j))) var Y = s.indexOf('?') if ( (Y !== -1 ? ((this.search = s.substr(Y)), (this.query = s.substr(Y + 1)), t && (this.query = w.parse(this.query)), (s = s.slice(0, Y))) : t && ((this.search = ''), (this.query = {})), s && (this.pathname = s), b[f] && this.hostname && !this.pathname && (this.pathname = '/'), this.pathname || this.search) ) { var H = this.pathname || '', X = this.search || '' this.path = H + X } return (this.href = this.format()), this }), (n.prototype.format = function () { var e = this.auth || '' e && ((e = encodeURIComponent(e)), (e = e.replace(/%3A/i, ':')), (e += '@')) var t = this.protocol || '', i = this.pathname || '', n = this.hash || '', r = !1, o = '' this.host ? (r = e + this.host) : this.hostname && ((r = e + (this.hostname.indexOf(':') === -1 ? this.hostname : '[' + this.hostname + ']')), this.port && (r += ':' + this.port)), this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query)) var a = this.search || (o && '?' + o) || '' return ( t && ':' !== t.substr(-1) && (t += ':'), this.slashes || ((!t || b[t]) && r !== !1) ? ((r = '//' + (r || '')), i && '/' !== i.charAt(0) && (i = '/' + i)) : r || (r = ''), n && '#' !== n.charAt(0) && (n = '#' + n), a && '?' !== a.charAt(0) && (a = '?' + a), (i = i.replace(/[?#]/g, function (e) { return encodeURIComponent(e) })), (a = a.replace('#', '%23')), t + r + i + a + n ) }), (n.prototype.resolve = function (e) { return this.resolveObject(r(e, !1, !0)).format() }), (n.prototype.resolveObject = function (e) { if (c.isString(e)) { var t = new n() t.parse(e, !1, !0), (e = t) } for (var i = new n(), r = Object.keys(this), o = 0; o < r.length; o++) { var a = r[o] i[a] = this[a] } if (((i.hash = e.hash), '' === e.href)) return (i.href = i.format()), i if (e.slashes && !e.protocol) { for (var s = Object.keys(e), l = 0; l < s.length; l++) { var h = s[l] 'protocol' !== h && (i[h] = e[h]) } return ( b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = '/'), (i.href = i.format()), i ) } if (e.protocol && e.protocol !== i.protocol) { if (!b[e.protocol]) { for (var u = Object.keys(e), d = 0; d < u.length; d++) { var p = u[d] i[p] = e[p] } return (i.href = i.format()), i } if (((i.protocol = e.protocol), e.host || E[e.protocol])) i.pathname = e.pathname else { for (var f = (e.pathname || '').split('/'); f.length && !(e.host = f.shift()); ); e.host || (e.host = ''), e.hostname || (e.hostname = ''), '' !== f[0] && f.unshift(''), f.length < 2 && f.unshift(''), (i.pathname = f.join('/')) } if ( ((i.search = e.search), (i.query = e.query), (i.host = e.host || ''), (i.auth = e.auth), (i.hostname = e.hostname || e.host), (i.port = e.port), i.pathname || i.search) ) { var g = i.pathname || '', m = i.search || '' i.path = g + m } return (i.slashes = i.slashes || e.slashes), (i.href = i.format()), i } var v = i.pathname && '/' === i.pathname.charAt(0), A = e.host || (e.pathname && '/' === e.pathname.charAt(0)), y = A || v || (i.host && e.pathname), C = y, I = (i.pathname && i.pathname.split('/')) || [], f = (e.pathname && e.pathname.split('/')) || [], w = i.protocol && !b[i.protocol] if ( (w && ((i.hostname = ''), (i.port = null), i.host && ('' === I[0] ? 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(i.path = '/' + i.search) : (i.path = null), (i.href = i.format()), i ) for ( var T = I.slice(-1)[0], x = ((i.host || e.host || I.length > 1) && ('.' === T || '..' === T)) || '' === T, S = 0, M = I.length; M >= 0; M-- ) (T = I[M]), '.' === T ? I.splice(M, 1) : '..' === T ? (I.splice(M, 1), S++) : S && (I.splice(M, 1), S--) if (!y && !C) for (; S--; S) I.unshift('..') !y || '' === I[0] || (I[0] && '/' === I[0].charAt(0)) || I.unshift(''), x && '/' !== I.join('/').substr(-1) && I.push('') var R = '' === I[0] || (I[0] && '/' === I[0].charAt(0)) if (w) { i.hostname = i.host = R ? '' : I.length ? I.shift() : '' var _ = !!(i.host && i.host.indexOf('@') > 0) && i.host.split('@') _ && ((i.auth = _.shift()), (i.host = i.hostname = _.shift())) } return ( (y = y || (i.host && I.length)), y && !R && I.unshift(''), I.length ? 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(e[t] = i) : (Array.isArray(e[t]) || (e[t] = [e[t]]), e[t].push(i)) } var o = {}, a = function (e) { ;(this.source = e + ''), (this.index = 0), (this.line = 1), (this.stack = []), (this._stringOpen = null) }, s = a.prototype ;(s._readString = function () { var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ e.lastIndex = this.index - 1 var i = e.exec(this.source) if (!i) throw Error('unterminated string') return ( (this.index = e.lastIndex), this.stack.push(this._stringOpen), (this._stringOpen = null), i[1] ) }), (s.next = function () { if (this.stack.length > 0) return this.stack.shift() if (this.index >= this.source.length) return null if (null !== this._stringOpen) return this._readString() var e, i, n do { for (e = !1; t.WHITESPACE.test((n = this.source.charAt(this.index))); ) if (('\n' === n && ++this.line, ++this.index === this.source.length)) return null if ('/' === this.source.charAt(this.index)) if ((++this.index, '/' === this.source.charAt(this.index))) { for (; '\n' !== this.source.charAt(++this.index); ) if (this.index == this.source.length) return null ++this.index, ++this.line, (e = !0) } else { if ('*' !== (n = this.source.charAt(this.index))) return '/' do { if (('\n' === n && ++this.line, ++this.index === this.source.length)) return null ;(i = n), (n = this.source.charAt(this.index)) } while ('*' !== i || '/' !== n) ++this.index, (e = !0) } } while (e) if (this.index === this.source.length) return null var r = this.index t.DELIM.lastIndex = 0 var o = t.DELIM.test(this.source.charAt(r++)) if (!o) for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); ) ++r var a = this.source.substring(this.index, (this.index = r)) return ('"' !== a && "'" !== a) || (this._stringOpen = a), a }), (s.peek = function () { if (0 === this.stack.length) { var e = this.next() if (null === e) return null this.stack.push(e) } return this.stack[0] }), (s.skip = function (e) { var t = this.next() if (t !== e) throw Error("illegal '" + t + "', '" + e + "' expected") }), (s.omit = function (e) { return this.peek() === e && (this.next(), !0) }), (s.toString = function () { return ( 'Tokenizer (' + this.index + '/' + this.source.length + ' at line ' + this.line + ')' ) }), (o.Tokenizer = a) var l = function (e) { ;(this.tn = new a(e)), (this.proto3 = !1) }, c = l.prototype return ( (c.parse = function () { var e, i, n = { name: '[ROOT]', package: null, messages: [], enums: [], imports: [], options: {}, services: [] }, r = !0 try { for (; (e = this.tn.next()); ) switch (e) { case 'package': if (!r || null !== n.package) throw Error("unexpected 'package'") if (((e = this.tn.next()), !t.TYPEREF.test(e))) throw Error('illegal package name: ' + e) this.tn.skip(';'), (n.package = e) break case 'import': if (!r) throw Error("unexpected 'import'") ;(e = this.tn.peek()), ('public' === e || (i = 'weak' === e)) && this.tn.next(), (e = this._readString()), this.tn.skip(';'), i || n.imports.push(e) break case 'syntax': if (!r) throw Error("unexpected 'syntax'") this.tn.skip('='), 'proto3' === (n.syntax = this._readString()) && (this.proto3 = !0), this.tn.skip(';') break case 'message': this._parseMessage(n, null), (r = !1) break case 'enum': this._parseEnum(n), (r = !1) break case 'option': this._parseOption(n) break case 'service': this._parseService(n) break case 'extend': this._parseExtend(n) break default: throw Error("unexpected '" + e + "'") } } catch (e) { throw ( ((e.message = 'Parse error at line ' + this.tn.line + ': ' + e.message), e) ) } return delete n.name, n }), (l.parse = function (e) { return new l(e).parse() }), (c._readString = function () { var e, t, i = '' do { if (((t = this.tn.next()), "'" !== t && '"' !== t)) throw Error('illegal string delimiter: ' + t) ;(i += this.tn.next()), this.tn.skip(t), (e = this.tn.peek()) } while ('"' === e || '"' === e) return i }), (c._readValue = function (e) { var i = this.tn.peek() if ('"' === i || "'" === i) return this._readString() if ((this.tn.next(), t.NUMBER.test(i))) return n(i) if (t.BOOL.test(i)) return 'true' === i.toLowerCase() if (e && t.TYPEREF.test(i)) return i throw Error('illegal value: ' + i) }), (c._parseOption = function (e, i) { var n = this.tn.next(), r = !1 if (('(' === n && ((r = !0), (n = this.tn.next())), !t.TYPEREF.test(n))) throw Error('illegal option name: ' + n) var o = n r && (this.tn.skip(')'), (o = '(' + o + ')'), (n = this.tn.peek()), t.FQTYPEREF.test(n) && ((o += n), this.tn.next())), this.tn.skip('='), this._parseOptionValue(e, o), i || this.tn.skip(';') }), (c._parseOptionValue = function (e, i) { var n = this.tn.peek() if ('{' !== n) r(e.options, i, this._readValue(!0)) else for (this.tn.skip('{'); '}' !== (n = this.tn.next()); ) { if (!t.NAME.test(n)) throw Error('illegal option name: ' + i + '.' + n) this.tn.omit(':') ? r(e.options, i + '.' + n, this._readValue(!0)) : this._parseOptionValue(e, i + '.' + n) } }), (c._parseService = function (e) { var i = this.tn.next() if (!t.NAME.test(i)) throw Error('illegal service name at line ' + this.tn.line + ': ' + i) var n = i, r = { name: n, rpc: {}, options: {} } for (this.tn.skip('{'); '}' !== (i = this.tn.next()); ) if ('option' === i) this._parseOption(r) else { if ('rpc' !== i) throw Error('illegal service token: ' + i) this._parseServiceRPC(r) } this.tn.omit(';'), e.services.push(r) }), (c._parseServiceRPC = function (e) { var i = 'rpc', n = this.tn.next() if (!t.NAME.test(n)) throw Error('illegal rpc service method name: ' + n) var r = n, o = { request: null, response: null, request_stream: !1, response_stream: !1, options: {} } if ( (this.tn.skip('('), (n = this.tn.next()), 'stream' === n.toLowerCase() && ((o.request_stream = !0), (n = this.tn.next())), !t.TYPEREF.test(n)) ) throw Error('illegal rpc service request type: ' + n) if ( ((o.request = n), this.tn.skip(')'), (n = this.tn.next()), 'returns' !== n.toLowerCase()) ) throw Error('illegal rpc service request type delimiter: ' + n) if ( (this.tn.skip('('), (n = this.tn.next()), 'stream' === n.toLowerCase() && ((o.response_stream = !0), (n = this.tn.next())), (o.response = n), this.tn.skip(')'), (n = this.tn.peek()), '{' === n) ) { for (this.tn.next(); '}' !== (n = this.tn.next()); ) { if ('option' !== n) throw Error('illegal rpc service token: ' + n) this._parseOption(o) } this.tn.omit(';') } else this.tn.skip(';') 'undefined' == typeof e[i] && (e[i] = {}), (e[i][r] = o) }), (c._parseMessage = function (e, n) { var r = !!n, o = this.tn.next(), a = { name: '', fields: [], enums: [], messages: [], options: {}, services: [], oneofs: {} } if (!t.NAME.test(o)) throw Error('illegal ' + (r ? 'group' : 'message') + ' name: ' + o) for ( a.name = o, r && (this.tn.skip('='), (n.id = i(this.tn.next())), (a.isGroup = !0)), o = this.tn.peek(), '[' === o && n && this._parseFieldOptions(n), this.tn.skip('{'); '}' !== (o = this.tn.next()); ) if (t.RULE.test(o)) this._parseMessageField(a, o) else if ('oneof' === o) this._parseMessageOneOf(a) else if ('enum' === o) this._parseEnum(a) else if ('message' === o) this._parseMessage(a) else if ('option' === o) this._parseOption(a) else if ('service' === o) this._parseService(a) else if ('extensions' === o) a.extensions = this._parseExtensionRanges() else if ('reserved' === o) this._parseIgnored() else if ('extend' === o) this._parseExtend(a) else { if (!t.TYPEREF.test(o)) throw Error('illegal message token: ' + o) if (!this.proto3) throw Error('illegal field rule: ' + o) this._parseMessageField(a, 'optional', o) } return this.tn.omit(';'), e.messages.push(a), a }), (c._parseIgnored = function () { for (; ';' !== this.tn.peek(); ) this.tn.next() this.tn.skip(';') }), (c._parseMessageField = function (e, n, r) { if (!t.RULE.test(n)) throw Error('illegal message field rule: ' + n) var o, a = { rule: n, type: '', name: '', options: {}, id: 0 } if ('map' === n) { if (r) throw Error('illegal type: ' + r) if ( (this.tn.skip('<'), (o = this.tn.next()), !t.TYPE.test(o) && !t.TYPEREF.test(o)) ) throw Error('illegal message field type: ' + o) if ( ((a.keytype = o), this.tn.skip(','), (o = this.tn.next()), !t.TYPE.test(o) && !t.TYPEREF.test(o)) ) throw Error('illegal message field: ' + o) if (((a.type = o), this.tn.skip('>'), (o = this.tn.next()), !t.NAME.test(o))) throw Error('illegal message field name: ' + o) ;(a.name = o), this.tn.skip('='), (a.id = i(this.tn.next())), (o = this.tn.peek()), '[' === o && this._parseFieldOptions(a), this.tn.skip(';') } else if ( ((r = 'undefined' != typeof r ? r : this.tn.next()), 'group' === r) ) { var s = this._parseMessage(e, a) if (!/^[A-Z]/.test(s.name)) throw Error('illegal group name: ' + s.name) ;(a.type = s.name), (a.name = s.name.toLowerCase()), this.tn.omit(';') } else { if (!t.TYPE.test(r) && !t.TYPEREF.test(r)) throw Error('illegal message field type: ' + r) if (((a.type = r), (o = this.tn.next()), !t.NAME.test(o))) throw Error('illegal message field name: ' + o) ;(a.name = o), this.tn.skip('='), (a.id = i(this.tn.next())), (o = this.tn.peek()), '[' === o && this._parseFieldOptions(a), this.tn.skip(';') } return e.fields.push(a), a }), (c._parseMessageOneOf = function (e) { var i = this.tn.next() if (!t.NAME.test(i)) throw Error('illegal oneof name: ' + i) var n, r = i, o = [] for (this.tn.skip('{'); '}' !== (i = this.tn.next()); ) (n = this._parseMessageField(e, 'optional', i)), (n.oneof = r), o.push(n.id) this.tn.omit(';'), (e.oneofs[r] = o) }), (c._parseFieldOptions = function (e) { this.tn.skip('[') for (var t, i = !0; ']' !== (t = this.tn.peek()); ) i || this.tn.skip(','), this._parseOption(e, !0), (i = !1) this.tn.next() }), (c._parseEnum = function (e) { var n = { name: '', values: [], options: {} }, r = this.tn.next() if (!t.NAME.test(r)) throw Error('illegal name: ' + r) for (n.name = r, this.tn.skip('{'); '}' !== (r = this.tn.next()); ) if ('option' === r) this._parseOption(n) else { if (!t.NAME.test(r)) throw Error('illegal name: ' + r) this.tn.skip('=') var o = { name: r, id: i(this.tn.next(), !0) } ;(r = this.tn.peek()), '[' === r && this._parseFieldOptions({ options: {} }), this.tn.skip(';'), n.values.push(o) } this.tn.omit(';'), e.enums.push(n) }), (c._parseExtensionRanges = function () { var t, i, r, o = [] do { for (i = []; ; ) { switch ((t = this.tn.next())) { case 'min': r = e.ID_MIN break case 'max': r = e.ID_MAX break default: r = n(t) } if ((i.push(r), 2 === i.length)) break if ('to' !== this.tn.peek()) { i.push(r) break } this.tn.next() } o.push(i) } while (this.tn.omit(',')) return this.tn.skip(';'), o }), (c._parseExtend = function (e) { var i = this.tn.next() if (!t.TYPEREF.test(i)) throw Error('illegal extend reference: ' + i) var n = { ref: i, fields: [] } for (this.tn.skip('{'); '}' !== (i = this.tn.next()); ) if (t.RULE.test(i)) this._parseMessageField(n, i) else { if (!t.TYPEREF.test(i)) throw Error('illegal extend token: ' + i) if (!this.proto3) throw Error('illegal field rule: ' + i) this._parseMessageField(n, 'optional', i) } return this.tn.omit(';'), e.messages.push(n), n }), (c.toString = function () { return 'Parser at line ' + this.tn.line }), (o.Parser = l), o ) })(r, r.Lang)), (r.Reflect = (function (e) { function i(i) { if ( ('string' == typeof i && (i = e.TYPES[i]), 'undefined' == typeof i.defaultValue) ) throw Error('default value for type ' + i.name + ' is not supported') return i == e.TYPES.bytes ? new t(0) : i.defaultValue } function n(t, i) { if ( t && 'number' == typeof t.low && 'number' == typeof t.high && 'boolean' == typeof t.unsigned && t.low === t.low && t.high === t.high ) return new e.Long(t.low, t.high, 'undefined' == typeof i ? t.unsigned : i) if ('string' == typeof t) return e.Long.fromString(t, i || !1, 10) if ('number' == typeof t) return e.Long.fromNumber(t, i || !1) throw Error('not convertible to Long') } function r(t, i) { var n = i.readVarint32(), o = 7 & n, a = n >>> 3 switch (o) { case e.WIRE_TYPES.VARINT: do n = i.readUint8() while (128 === (128 & n)) break case e.WIRE_TYPES.BITS64: i.offset += 8 break case e.WIRE_TYPES.LDELIM: ;(n = i.readVarint32()), (i.offset += n) break case e.WIRE_TYPES.STARTGROUP: r(a, i) break case e.WIRE_TYPES.ENDGROUP: if (a === t) return !1 throw Error( 'Illegal GROUPEND after unknown group: ' + a + ' (' + t + ' expected)' ) case e.WIRE_TYPES.BITS32: i.offset += 4 break default: throw Error('Illegal wire type in unknown group ' + t + ': ' + o) } return !0 } var o = {}, a = function (e, t, i) { ;(this.builder = e), (this.parent = t), (this.name = i), this.className }, s = a.prototype ;(s.fqn = function () { for (var e = this.name, t = this; ; ) { if (((t = t.parent), null == t)) break e = t.name + '.' + e } return e }), (s.toString = function (e) { return (e ? this.className + ' ' : '') + this.fqn() }), (s.build = function () { throw Error(this.toString(!0) + ' cannot be built directly') }), (o.T = a) var l = function (e, t, i, n, r) { a.call(this, e, t, i), (this.className = 'Namespace'), (this.children = []), (this.options = n || {}), (this.syntax = r || 'proto2') }, c = (l.prototype = Object.create(a.prototype)) ;(c.getChildren = function (e) { if (((e = e || null), null == e)) return this.children.slice() for (var t = [], i = 0, n = this.children.length; i < n; ++i) this.children[i] instanceof e && t.push(this.children[i]) return t }), (c.addChild = function (e) { var t if ((t = this.getChild(e.name))) if ( t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName) ) t.name = t.originalName else { if ( !( e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName) ) ) throw Error( 'Duplicate name in namespace ' + this.toString(!0) + ': ' + e.name ) e.name = e.originalName } this.children.push(e) }), (c.getChild = function (e) { for ( var t = 'number' == typeof e ? 'id' : 'name', i = 0, n = this.children.length; i < n; ++i ) if (this.children[i][t] === e) return this.children[i] return null }), (c.resolve = function (e, t) { var i = 'string' == typeof e ? e.split('.') : e, n = this, r = 0 if ('' === i[r]) { for (; null !== n.parent; ) n = n.parent r++ } var a do { do { if (!(n instanceof o.Namespace)) { n = null break } if ( ((a = n.getChild(i[r])), !a || !(a instanceof o.T) || (t && !(a instanceof o.Namespace))) ) { n = null break } ;(n = a), r++ } while (r < i.length) if (null != n) break if (null !== this.parent) return this.parent.resolve(e, t) } while (null != n) return n }), (c.qn = function (e) { var t = [], i = e do t.unshift(i.name), (i = i.parent) while (null !== i) for (var n = 1; n <= t.length; n++) { var r = t.slice(t.length - n) if (e === this.resolve(r, e instanceof o.Namespace)) return r.join('.') } return e.fqn() }), (c.build = function () { for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n) (e = i[n]), e instanceof l && (t[e.name] = e.build()) return ( Object.defineProperty && Object.defineProperty(t, '$options', { value: this.buildOpt() }), t ) }), (c.buildOpt = function () { for ( var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i ) { var r = t[i], o = this.options[t[i]] e[r] = o } return e }), (c.getOption = function (e) { return 'undefined' == typeof e ? this.options : 'undefined' != typeof this.options[e] ? this.options[e] : null }), (o.Namespace = l) var h = function (t, i, n, r) { if ( ((this.type = t), (this.resolvedType = i), (this.isMapKey = n), (this.syntax = r), n && e.MAP_KEY_TYPES.indexOf(t) < 0) ) throw Error('Invalid map key type: ' + t.name) }, u = h.prototype ;(h.defaultFieldValue = i), (u.verifyValue = function (i) { function r(e, t) { throw Error( 'Illegal value for ' + o.toString(!0) + ' of type ' + o.type.name + ': ' + e + ' (' + t + ')' ) } var o = this switch (this.type) { case e.TYPES.int32: case e.TYPES.sint32: case e.TYPES.sfixed32: return ( ('number' != typeof i || (i === i && i % 1 !== 0)) && r(typeof i, 'not an integer'), i > 4294967295 ? 0 | i : i ) case e.TYPES.uint32: case e.TYPES.fixed32: return ( ('number' != typeof i || (i === i && i % 1 !== 0)) && r(typeof i, 'not an integer'), i < 0 ? i >>> 0 : i ) case e.TYPES.int64: case e.TYPES.sint64: case e.TYPES.sfixed64: if (e.Long) try { return n(i, !1) } catch (e) { r(typeof i, e.message) } else r(typeof i, 'requires Long.js') case e.TYPES.uint64: case e.TYPES.fixed64: if (e.Long) try { return n(i, !0) } catch (e) { r(typeof i, e.message) } else r(typeof i, 'requires Long.js') case e.TYPES.bool: return 'boolean' != typeof i && r(typeof i, 'not a boolean'), i case e.TYPES.float: case e.TYPES.double: return 'number' != typeof i && r(typeof i, 'not a number'), i case e.TYPES.string: return ( 'string' == typeof i || (i && i instanceof String) || r(typeof i, 'not a string'), '' + i ) case e.TYPES.bytes: return t.isByteBuffer(i) ? i : t.wrap(i, 'base64') case e.TYPES.enum: var a = this.resolvedType.getChildren(e.Reflect.Enum.Value) for (l = 0; l < a.length; l++) { if (a[l].name == i) return a[l].id if (a[l].id == i) return a[l].id } if ('proto3' === this.syntax) return ( ('number' != typeof i || (i === i && i % 1 !== 0)) && r(typeof i, 'not an integer'), (i > 4294967295 || i < 0) && r(typeof i, 'not in range for uint32'), i ) r(i, 'not a valid enum value') case e.TYPES.group: case e.TYPES.message: if ( ((i && 'object' == typeof i) || r(typeof i, 'object expected'), i instanceof this.resolvedType.clazz) ) return i if (i instanceof e.Builder.Message) { var s = {} for (var l in i) i.hasOwnProperty(l) && (s[l] = i[l]) i = s } return new this.resolvedType.clazz(i) } throw Error( '[INTERNAL] Illegal value for ' + this.toString(!0) + ': ' + i + ' (undefined type ' + this.type + ')' ) }), (u.calculateLength = function (i, n) { if (null === n) return 0 var r switch (this.type) { case e.TYPES.int32: return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n) case e.TYPES.uint32: return t.calculateVarint32(n) case e.TYPES.sint32: return t.calculateVarint32(t.zigZagEncode32(n)) case e.TYPES.fixed32: case e.TYPES.sfixed32: case e.TYPES.float: return 4 case e.TYPES.int64: case e.TYPES.uint64: return t.calculateVarint64(n) case e.TYPES.sint64: return t.calculateVarint64(t.zigZagEncode64(n)) case e.TYPES.fixed64: case e.TYPES.sfixed64: return 8 case e.TYPES.bool: return 1 case e.TYPES.enum: return t.calculateVarint32(n) case e.TYPES.double: return 8 case e.TYPES.string: return (r = t.calculateUTF8Bytes(n)), t.calculateVarint32(r) + r case e.TYPES.bytes: if (n.remaining() < 0) throw Error( 'Illegal value for ' + this.toString(!0) + ': ' + n.remaining() + ' bytes remaining' ) return t.calculateVarint32(n.remaining()) + n.remaining() case e.TYPES.message: return (r = this.resolvedType.calculate(n)), t.calculateVarint32(r) + r case e.TYPES.group: return ( (r = this.resolvedType.calculate(n)), r + t.calculateVarint32((i << 3) | e.WIRE_TYPES.ENDGROUP) ) } throw Error( '[INTERNAL] Illegal value to encode in ' + this.toString(!0) + ': ' + n + ' (unknown type)' ) }), (u.encodeValue = function (i, n, r) { if (null === n) return r switch (this.type) { case e.TYPES.int32: n < 0 ? r.writeVarint64(n) : r.writeVarint32(n) break case e.TYPES.uint32: r.writeVarint32(n) break case e.TYPES.sint32: r.writeVarint32ZigZag(n) break case e.TYPES.fixed32: r.writeUint32(n) break case e.TYPES.sfixed32: r.writeInt32(n) break case e.TYPES.int64: case e.TYPES.uint64: r.writeVarint64(n) break case e.TYPES.sint64: r.writeVarint64ZigZag(n) break case e.TYPES.fixed64: r.writeUint64(n) break case e.TYPES.sfixed64: r.writeInt64(n) break case e.TYPES.bool: 'string' == typeof n ? r.writeVarint32('false' === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0) break case e.TYPES.enum: r.writeVarint32(n) break case e.TYPES.float: r.writeFloat32(n) break case e.TYPES.double: r.writeFloat64(n) break case e.TYPES.string: r.writeVString(n) break case e.TYPES.bytes: if (n.remaining() < 0) throw Error( 'Illegal value for ' + this.toString(!0) + ': ' + n.remaining() + ' bytes remaining' ) var o = n.offset r.writeVarint32(n.remaining()), r.append(n), (n.offset = o) break case e.TYPES.message: var a = new t().LE() this.resolvedType.encode(n, a), r.writeVarint32(a.offset), r.append(a.flip()) break case e.TYPES.group: this.resolvedType.encode(n, r), r.writeVarint32((i << 3) | e.WIRE_TYPES.ENDGROUP) break default: throw Error( '[INTERNAL] Illegal value to encode in ' + this.toString(!0) + ': ' + n + ' (unknown type)' ) } return r }), (u.decode = function (t, i, n) { if (i != this.type.wireType) throw Error('Unexpected wire type for element') var r, o switch (this.type) { case e.TYPES.int32: return 0 | t.readVarint32() case e.TYPES.uint32: return t.readVarint32() >>> 0 case e.TYPES.sint32: return 0 | t.readVarint32ZigZag() case e.TYPES.fixed32: return t.readUint32() >>> 0 case e.TYPES.sfixed32: return 0 | t.readInt32() case e.TYPES.int64: return t.readVarint64() case e.TYPES.uint64: return t.readVarint64().toUnsigned() case e.TYPES.sint64: return t.readVarint64ZigZag() case e.TYPES.fixed64: return t.readUint64() case e.TYPES.sfixed64: return t.readInt64() case e.TYPES.bool: return !!t.readVarint32() case e.TYPES.enum: return t.readVarint32() case e.TYPES.float: return t.readFloat() case e.TYPES.double: return t.readDouble() case e.TYPES.string: return t.readVString() case e.TYPES.bytes: if (((o = t.readVarint32()), t.remaining() < o)) throw Error( 'Illegal number of bytes for ' + this.toString(!0) + ': ' + o + ' required but got only ' + t.remaining() ) return (r = t.clone()), (r.limit = r.offset + o), (t.offset += o), r case e.TYPES.message: return (o = t.readVarint32()), this.resolvedType.decode(t, o) case e.TYPES.group: return this.resolvedType.decode(t, -1, n) } throw Error('[INTERNAL] Illegal decode type') }), (u.valueFromString = function (i) { if (!this.isMapKey) throw Error('valueFromString() called on non-map-key element') switch (this.type) { case e.TYPES.int32: case e.TYPES.sint32: case e.TYPES.sfixed32: case e.TYPES.uint32: case e.TYPES.fixed32: return this.verifyValue(parseInt(i)) case e.TYPES.int64: case e.TYPES.sint64: case e.TYPES.sfixed64: case e.TYPES.uint64: case e.TYPES.fixed64: return this.verifyValue(i) case e.TYPES.bool: return 'true' === i case e.TYPES.string: return this.verifyValue(i) case e.TYPES.bytes: return t.fromBinary(i) } }), (u.valueToString = function (t) { if (!this.isMapKey) throw Error('valueToString() called on non-map-key element') return this.type === e.TYPES.bytes ? t.toString('binary') : t.toString() }), (o.Element = h) var d = function (e, t, i, n, r, o) { l.call(this, e, t, i, n, o), (this.className = 'Message'), (this.extensions = void 0), (this.clazz = null), (this.isGroup = !!r), (this._fields = null), (this._fieldsById = null), (this._fieldsByName = null) }, p = (d.prototype = Object.create(l.prototype)) ;(p.build = function (i) { if (this.clazz && !i) return this.clazz var n = (function (e, i) { function n(i, r, o, a) { if (null === i || 'object' != typeof i) { if (a && a instanceof e.Reflect.Enum) { var s = e.Reflect.Enum.getName(a.object, i) if (null !== s) return s } return i } if (t.isByteBuffer(i)) return r ? i.toBase64() : i.toBuffer() if (e.Long.isLong(i)) return o ? i.toString() : e.Long.fromValue(i) var l if (Array.isArray(i)) return ( (l = []), i.forEach(function (e, t) { l[t] = n(e, r, o, a) }), l ) if (((l = {}), i instanceof e.Map)) { for (var c = i.entries(), h = c.next(); !h.done; h = c.next()) l[i.keyElem.valueToString(h.value[0])] = n( h.value[1], r, o, i.valueElem.resolvedType ) return l } var u = i.$type, d = void 0 for (var p in i) i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? (l[p] = n(i[p], r, o, d.resolvedType)) : (l[p] = n(i[p], r, o))) return l } var r = i.getChildren(e.Reflect.Message.Field), o = i.getChildren(e.Reflect.Message.OneOf), a = function (n, s) { e.Builder.Message.call(this) for (var l = 0, c = o.length; l < c; ++l) this[o[l].name] = null for (l = 0, c = r.length; l < c; ++l) { var h = r[l] ;(this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null), (!h.required && 'proto3' !== i.syntax) || null === h.defaultValue || (this[h.name] = h.defaultValue) } if (arguments.length > 0) { var u if ( 1 !== arguments.length || null === n || 'object' != typeof n || !('function' != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || (e.Long && n instanceof e.Long) ) for (l = 0, c = arguments.length; l < c; ++l) 'undefined' != typeof (u = arguments[l]) && this.$set(r[l].name, u) else this.$set(n) } }, s = (a.prototype = Object.create(e.Builder.Message.prototype)) ;(s.add = function (t, n, r) { var o = i._fieldsByName[t] if (!r) { if (!o) throw Error(this + '#' + t + ' is undefined') if (!(o instanceof e.Reflect.Message.Field)) throw Error(this + '#' + t + ' is not a field: ' + o.toString(!0)) if (!o.repeated) throw Error(this + '#' + t + ' is not a repeated field') n = o.verifyValue(n, !0) } return null === this[t] && (this[t] = []), this[t].push(n), this }), (s.$add = s.add), (s.set = function (t, n, r) { if (t && 'object' == typeof t) { r = n for (var o in t) t.hasOwnProperty(o) && 'undefined' != typeof (n = t[o]) && this.$set(o, n, r) return this } var a = i._fieldsByName[t] if (r) this[t] = n else { if (!a) throw Error(this + '#' + t + ' is not a field: undefined') if (!(a instanceof e.Reflect.Message.Field)) throw Error(this + '#' + t + ' is not a field: ' + a.toString(!0)) this[a.name] = n = a.verifyValue(n) } if (a && a.oneof) { var s = this[a.oneof.name] null !== n ? (null !== s && s !== a.name && (this[s] = null), (this[a.oneof.name] = a.name)) : s === t && (this[a.oneof.name] = null) } return this }), (s.$set = s.set), (s.get = function (t, n) { if (n) return this[t] var r = i._fieldsByName[t] if (!(r && r instanceof e.Reflect.Message.Field)) throw Error(this + '#' + t + ' is not a field: undefined') if (!(r instanceof e.Reflect.Message.Field)) throw Error(this + '#' + t + ' is not a field: ' + r.toString(!0)) return this[r.name] }), (s.$get = s.get) for (var l = 0; l < r.length; l++) { var c = r[l] c instanceof e.Reflect.Message.ExtensionField || (i.builder.options.populateAccessors && (function (e) { var t = e.originalName.replace(/(_[a-zA-Z])/g, function (e) { return e.toUpperCase().replace('_', '') }) t = t.substring(0, 1).toUpperCase() + t.substring(1) var n = e.originalName.replace(/([A-Z])/g, function (e) { return '_' + e }), r = function (t, i) { return (this[e.name] = i ? t : e.verifyValue(t)), this }, o = function () { return this[e.name] } null === i.getChild('set' + t) && (s['set' + t] = r), null === i.getChild('set_' + n) && (s['set_' + n] = r), null === i.getChild('get' + t) && (s['get' + t] = o), null === i.getChild('get_' + n) && (s['get_' + n] = o) })(c)) } ;(s.encode = function (e, n) { 'boolean' == typeof e && ((n = e), (e = void 0)) var r = !1 e || ((e = new t()), (r = !0)) var o = e.littleEndian try { return i.encode(this, e.LE(), n), (r ? e.flip() : e).LE(o) } catch (t) { throw (e.LE(o), t) } }), (a.encode = function (e, t, i) { return new a(e).encode(t, i) }), (s.calculate = function () { return i.calculate(this) }), (s.encodeDelimited = function (e, n) { var r = !1 e || ((e = new t()), (r = !0)) var o = new t().LE() return ( i.encode(this, o, n).flip(), e.writeVarint32(o.remaining()), e.append(o), r ? e.flip() : e ) }), (s.encodeAB = function () { try { return this.encode().toArrayBuffer() } catch (e) { throw (e.encoded && (e.encoded = e.encoded.toArrayBuffer()), e) } }), (s.toArrayBuffer = s.encodeAB), (s.encodeNB = function () { try { return this.encode().toBuffer() } catch (e) { throw (e.encoded && (e.encoded = e.encoded.toBuffer()), e) } }), (s.toBuffer = s.encodeNB), (s.encode64 = function () { try { return this.encode().toBase64() } catch (e) { throw (e.encoded && (e.encoded = e.encoded.toBase64()), e) } }), (s.toBase64 = s.encode64), (s.encodeHex = function () { try { return this.encode().toHex() } catch (e) { throw (e.encoded && (e.encoded = e.encoded.toHex()), e) } }), (s.toHex = s.encodeHex), (s.toRaw = function (e, t) { return n(this, !!e, !!t, this.$type) }), (s.encodeJSON = function () { return JSON.stringify(n(this, !0, !0, this.$type)) }), (a.decode = function (e, n, r) { 'string' == typeof n && ((r = n), (n = -1)), 'string' == typeof e && (e = t.wrap(e, r ? r : 'base64')), (e = t.isByteBuffer(e) ? e : t.wrap(e)) var o = e.littleEndian try { var a = i.decode(e.LE()) return e.LE(o), a } catch (t) { throw (e.LE(o), t) } }), (a.decodeDelimited = function (e, n) { if ( ('string' == typeof e && (e = t.wrap(e, n ? n : 'base64')), (e = t.isByteBuffer(e) ? e : t.wrap(e)), e.remaining() < 1) ) return null var r = e.offset, o = e.readVarint32() if (e.remaining() < o) return (e.offset = r), null try { var a = i.decode(e.slice(e.offset, e.offset + o).LE()) return (e.offset += o), a } catch (t) { throw ((e.offset += o), t) } }), (a.decode64 = function (e) { return a.decode(e, 'base64') }), (a.decodeHex = function (e) { return a.decode(e, 'hex') }), (a.decodeJSON = function (e) { return new a(JSON.parse(e)) }), (s.toString = function () { return i.toString() }) return ( Object.defineProperty && (Object.defineProperty(a, '$options', { value: i.buildOpt() }), Object.defineProperty(s, '$options', { value: a.$options }), Object.defineProperty(a, '$type', { value: i }), Object.defineProperty(s, '$type', { value: i })), a ) })(e, this) ;(this._fields = []), (this._fieldsById = {}), (this._fieldsByName = {}) for (var r, o = 0, a = this.children.length; o < a; o++) if ( ((r = this.children[o]), r instanceof A || r instanceof d || r instanceof E) ) { if (n.hasOwnProperty(r.name)) throw Error( 'Illegal reflect child of ' + this.toString(!0) + ': ' + r.toString(!0) + " cannot override static property '" + r.name + "'" ) n[r.name] = r.build() } else if (r instanceof d.Field) r.build(), this._fields.push(r), (this._fieldsById[r.id] = r), (this._fieldsByName[r.name] = r) else if (!(r instanceof d.OneOf || r instanceof I)) throw Error( 'Illegal reflect child of ' + this.toString(!0) + ': ' + this.children[o].toString(!0) ) return (this.clazz = n) }), (p.encode = function (e, t, i) { for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a) (n = this._fields[a]), (r = e[n.name]), n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e) if (null !== o) { var l = Error( 'Missing at least one required field for ' + this.toString(!0) + ': ' + o ) throw ((l.encoded = t), l) } return t }), (p.calculate = function (e) { for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) { if (((t = this._fields[r]), (i = e[t.name]), t.required && null === i)) throw Error( 'Missing at least one required field for ' + this.toString(!0) + ': ' + t ) n += t.calculate(i, e) } return n }), (p.decode = function (t, i, n) { i = 'number' == typeof i ? i : -1 for ( var o, a, s, l, c = t.offset, h = new this.clazz(); t.offset < c + i || (i === -1 && t.remaining() > 0); ) { if ( ((o = t.readVarint32()), (a = 7 & o), (s = o >>> 3), a === e.WIRE_TYPES.ENDGROUP) ) { if (s !== n) throw Error( 'Illegal group end indicator for ' + this.toString(!0) + ': ' + s + ' (' + (n ? n + ' expected' : 'not a group') + ')' ) break } if ((l = this._fieldsById[s])) { if (l.repeated && !l.options.packed) h[l.name].push(l.decode(a, t)) else if (l.map) { var u = l.decode(a, t) h[l.name].set(u[0], u[1]) } else if (((h[l.name] = l.decode(a, t)), l.oneof)) { var d = h[l.oneof.name] null !== d && d !== l.name && (h[d] = null), (h[l.oneof.name] = l.name) } } else switch (a) { case e.WIRE_TYPES.VARINT: t.readVarint32() break case e.WIRE_TYPES.BITS32: t.offset += 4 break case e.WIRE_TYPES.BITS64: t.offset += 8 break case e.WIRE_TYPES.LDELIM: var p = t.readVarint32() t.offset += p break case e.WIRE_TYPES.STARTGROUP: for (; r(s, t); ); break default: throw Error( 'Illegal wire type for unknown field ' + s + ' in ' + this.toString(!0) + '#decode: ' + a ) } } for (var f = 0, g = this._fields.length; f < g; ++f) if (((l = this._fields[f]), null === h[l.name])) if ('proto3' === this.syntax) h[l.name] = l.defaultValue else { if (l.required) { var m = Error( 'Missing at least one required field for ' + this.toString(!0) + ': ' + l.name ) throw ((m.decoded = h), m) } e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue) } return h }), (o.Message = d) var f = function (t, i, n, r, o, s, l, c, h, u) { a.call(this, t, i, s), (this.className = 'Message.Field'), (this.required = 'required' === n), (this.repeated = 'repeated' === n), (this.map = 'map' === n), (this.keyType = r || null), (this.type = o), (this.resolvedType = null), (this.id = l), (this.options = c || {}), (this.defaultValue = null), (this.oneof = h || null), (this.syntax = u || 'proto2'), (this.originalName = this.name), (this.element = null), (this.keyElement = null), !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name)) }, g = (f.prototype = Object.create(a.prototype)) ;(g.build = function () { ;(this.element = new h(this.type, this.resolvedType, !1, this.syntax)), this.map && (this.keyElement = new h(this.keyType, void 0, !0, this.syntax)), 'proto3' !== this.syntax || this.repeated || this.map ? 'undefined' != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : (this.defaultValue = h.defaultFieldValue(this.type)) }), (g.verifyValue = function (t, i) { function n(e, t) { throw Error( 'Illegal value for ' + r.toString(!0) + ' of type ' + r.type.name + ': ' + e + ' (' + t + ')' ) } i = i || !1 var r = this if (null === t) return ( this.required && n(typeof t, 'required'), 'proto3' === this.syntax && this.type !== e.TYPES.message && n(typeof t, 'proto3 field without field presence cannot be null'), null ) var o if (this.repeated && !i) { Array.isArray(t) || (t = [t]) var a = [] for (o = 0; o < t.length; o++) a.push(this.element.verifyValue(t[o])) return a } return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, 'expected ProtoBuf.Map or raw object for map field'), new e.Map(this, t)) : (!this.repeated && Array.isArray(t) && n(typeof t, 'no array expected'), this.element.verifyValue(t)) }), (g.hasWirePresence = function (t, i) { if ('proto3' !== this.syntax) return null !== t if (this.oneof && i[this.oneof.name] === this.name) return !0 switch (this.type) { case e.TYPES.int32: case e.TYPES.sint32: case e.TYPES.sfixed32: case e.TYPES.uint32: case e.TYPES.fixed32: return 0 !== t case e.TYPES.int64: case e.TYPES.sint64: case e.TYPES.sfixed64: case e.TYPES.uint64: case e.TYPES.fixed64: return 0 !== t.low || 0 !== t.high case e.TYPES.bool: return t case e.TYPES.float: case e.TYPES.double: return 0 !== t case e.TYPES.string: return t.length > 0 case e.TYPES.bytes: return t.remaining() > 0 case e.TYPES.enum: return 0 !== t case e.TYPES.message: return null !== t default: return !0 } }), (g.encode = function (i, n, r) { if (null === this.type || 'object' != typeof this.type) throw Error( '[INTERNAL] Unresolved type in ' + this.toString(!0) + ': ' + this.type ) if (null === i || (this.repeated && 0 == i.length)) return n try { if (this.repeated) { var o if ( this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 ) { n.writeVarint32((this.id << 3) | e.WIRE_TYPES.LDELIM), n.ensureCapacity((n.offset += 1)) var a = n.offset for (o = 0; o < i.length; o++) this.element.encodeValue(this.id, i[o], n) var s = n.offset - a, l = t.calculateVarint32(s) if (l > 1) { var c = n.slice(a, n.offset) ;(a += l - 1), (n.offset = a), n.append(c) } n.writeVarint32(s, a - l) } else for (o = 0; o < i.length; o++) n.writeVarint32((this.id << 3) | this.type.wireType), this.element.encodeValue(this.id, i[o], n) } else this.map ? i.forEach(function (i, r, o) { var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i) n.writeVarint32((this.id << 3) | e.WIRE_TYPES.LDELIM), n.writeVarint32(a), n.writeVarint32(8 | this.keyType.wireType), this.keyElement.encodeValue(1, r, n), n.writeVarint32(16 | this.type.wireType), this.element.encodeValue(2, i, n) }, this) : this.hasWirePresence(i, r) && (n.writeVarint32((this.id << 3) | this.type.wireType), this.element.encodeValue(this.id, i, n)) } catch (e) { throw Error( 'Illegal value for ' + this.toString(!0) + ': ' + i + ' (' + e + ')' ) } return n }), (g.calculate = function (i, n) { if ( ((i = this.verifyValue(i)), null === this.type || 'object' != typeof this.type) ) throw Error( '[INTERNAL] Unresolved type in ' + this.toString(!0) + ': ' + this.type ) if (null === i || (this.repeated && 0 == i.length)) return 0 var r = 0 try { if (this.repeated) { var o, a if ( this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 ) { for ( r += t.calculateVarint32((this.id << 3) | e.WIRE_TYPES.LDELIM), a = 0, o = 0; o < i.length; o++ ) a += this.element.calculateLength(this.id, i[o]) ;(r += t.calculateVarint32(a)), (r += a) } else for (o = 0; o < i.length; o++) (r += t.calculateVarint32((this.id << 3) | this.type.wireType)), (r += this.element.calculateLength(this.id, i[o])) } else this.map ? i.forEach(function (i, n, o) { var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i) ;(r += t.calculateVarint32((this.id << 3) | e.WIRE_TYPES.LDELIM)), (r += t.calculateVarint32(a)), (r += a) }, this) : this.hasWirePresence(i, n) && ((r += t.calculateVarint32((this.id << 3) | this.type.wireType)), (r += this.element.calculateLength(this.id, i))) } catch (e) { throw Error( 'Illegal value for ' + this.toString(!0) + ': ' + i + ' (' + e + ')' ) } return r }), (g.decode = function (t, i, n) { var r, o, a = (!this.map && t == this.type.wireType) || (!n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM) || (this.map && t == e.WIRE_TYPES.LDELIM) if (!a) throw Error( 'Illegal wire type for field ' + this.toString(!0) + ': ' + t + ' (' + this.type.wireType + ' expected)' ) if ( t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n ) { ;(o = i.readVarint32()), (o = i.offset + o) for (var s = []; i.offset < o; ) s.push(this.decode(this.type.wireType, i, !0)) return s } if (this.map) { var l = h.defaultFieldValue(this.keyType) if ( ((r = h.defaultFieldValue(this.type)), (o = i.readVarint32()), i.remaining() < o) ) throw Error( 'Illegal number of bytes for ' + this.toString(!0) + ': ' + o + ' required but got only ' + i.remaining() ) var c = i.clone() for (c.limit = c.offset + o, i.offset += o; c.remaining() > 0; ) { var u = c.readVarint32() t = 7 & u var d = u >>> 3 if (1 === d) l = this.keyElement.decode(c, t, d) else { if (2 !== d) throw Error('Unexpected tag in map field key/value submessage') r = this.element.decode(c, t, d) } } return [l, r] } return this.element.decode(i, t, this.id) }), (o.Message.Field = f) var m = function (e, t, i, n, r, o, a) { f.call(this, e, t, i, null, n, r, o, a), this.extension } ;(m.prototype = Object.create(f.prototype)), (o.Message.ExtensionField = m) var v = function (e, t, i) { a.call(this, e, t, i), (this.fields = []) } o.Message.OneOf = v var A = function (e, t, i, n, r) { l.call(this, e, t, i, n, r), (this.className = 'Enum'), (this.object = null) } A.getName = function (e, t) { for (var i, n = Object.keys(e), r = 0; r < n.length; ++r) if (e[(i = n[r])] === t) return i return null } var y = (A.prototype = Object.create(l.prototype)) ;(y.build = function (t) { if (this.object && !t) return this.object for ( var i = new e.Builder.Enum(), n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r ) i[n[r].name] = n[r].id return ( Object.defineProperty && Object.defineProperty(i, '$options', { value: this.buildOpt(), enumerable: !1 }), (this.object = i) ) }), (o.Enum = A) var C = function (e, t, i, n) { a.call(this, e, t, i), (this.className = 'Enum.Value'), (this.id = n) } ;(C.prototype = Object.create(a.prototype)), (o.Enum.Value = C) var I = function (e, t, i, n) { a.call(this, e, t, i), (this.field = n) } ;(I.prototype = Object.create(a.prototype)), (o.Extension = I) var E = function (e, t, i, n) { l.call(this, e, t, i, n), (this.className = 'Service'), (this.clazz = null) }, b = (E.prototype = Object.create(l.prototype)) ;(b.build = function (i) { return this.clazz && !i ? this.clazz : (this.clazz = (function (e, i) { for ( var n = function (t) { e.Builder.Service.call(this), (this.rpcImpl = t || function (e, t, i) { setTimeout( i.bind( this, Error( 'Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services' ) ), 0 ) }) }, r = (n.prototype = Object.create(e.Builder.Service.prototype)), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++ ) !(function (e) { ;(r[e.name] = function (n, r) { try { try { n = e.resolvedRequestType.clazz.decode(t.wrap(n)) } catch (e) { if (!(e instanceof TypeError)) throw e } if (null === n || 'object' != typeof n) throw Error('Illegal arguments') n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)), this.rpcImpl(e.fqn(), n, function (t, n) { if (t) return void r(t) null === n && (n = '') try { n = e.resolvedResponseType.clazz.decode(n) } catch (e) {} return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r( Error( 'Illegal response type received in service method ' + i.name + '#' + e.name ) ) }) } catch (e) { setTimeout(r.bind(this, e), 0) } }), (n[e.name] = function (t, i, r) { new n(t)[e.name](i, r) }), Object.defineProperty && (Object.defineProperty(n[e.name], '$options', { value: e.buildOpt() }), Object.defineProperty(r[e.name], '$options', { value: n[e.name].$options })) })(o[a]) return ( Object.defineProperty && (Object.defineProperty(n, '$options', { value: i.buildOpt() }), Object.defineProperty(r, '$options', { value: n.$options }), Object.defineProperty(n, '$type', { value: i }), Object.defineProperty(r, '$type', { value: i })), n ) })(e, this)) }), (o.Service = E) var w = function (e, t, i, n) { a.call(this, e, t, i), (this.className = 'Service.Method'), (this.options = n || {}) }, _ = (w.prototype = Object.create(a.prototype)) ;(_.buildOpt = c.buildOpt), (o.Service.Method = w) var T = function (e, t, i, n, r, o, a, s) { w.call(this, e, t, i, s), (this.className = 'Service.RPCMethod'), (this.requestName = n), (this.responseName = r), (this.requestStream = o), (this.responseStream = a), (this.resolvedRequestType = null), (this.resolvedResponseType = null) } return (T.prototype = Object.create(w.prototype)), (o.Service.RPCMethod = T), o })(r)), (r.Builder = (function (t, i, n) { function r(e) { e.messages && e.messages.forEach(function (t) { ;(t.syntax = e.syntax), r(t) }), e.enums && e.enums.forEach(function (t) { t.syntax = e.syntax }) } var o = function (e) { ;(this.ns = new n.Namespace(this, null, '')), (this.ptr = this.ns), (this.resolved = !1), (this.result = null), (this.files = {}), (this.importRoot = null), (this.options = e || {}) }, a = o.prototype return ( (o.isMessage = function (e) { return ( 'string' == typeof e.name && 'undefined' == typeof e.values && 'undefined' == typeof e.rpc ) }), (o.isMessageField = function (e) { return ( 'string' == typeof e.rule && 'string' == typeof e.name && 'string' == typeof e.type && 'undefined' != typeof e.id ) }), (o.isEnum = function (e) { return ( 'string' == typeof e.name && !( 'undefined' == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length ) ) }), (o.isService = function (e) { return !('string' != typeof e.name || 'object' != typeof e.rpc || !e.rpc) }), (o.isExtend = function (e) { return 'string' == typeof e.ref }), (a.reset = function () { return (this.ptr = this.ns), this }), (a.define = function (e) { if ('string' != typeof e || !i.TYPEREF.test(e)) throw Error('illegal namespace: ' + e) return ( e.split('.').forEach(function (e) { var t = this.ptr.getChild(e) null === t && this.ptr.addChild((t = new n.Namespace(this, this.ptr, e))), (this.ptr = t) }, this), this ) }), (a.create = function (e) { if (!e) return this if (Array.isArray(e)) { if (0 === e.length) return this e = e.slice() } else e = [e] for (var i = [e]; i.length > 0; ) { if (((e = i.pop()), !Array.isArray(e))) throw Error('not a valid namespace: ' + JSON.stringify(e)) for (; e.length > 0; ) { var r = e.shift() if (o.isMessage(r)) { var a = new n.Message( this, this.ptr, r.name, r.options, r.isGroup, r.syntax ), s = {} r.oneofs && Object.keys(r.oneofs).forEach(function (e) { a.addChild((s[e] = new n.Message.OneOf(this, a, e))) }, this), r.fields && r.fields.forEach(function (e) { if (null !== a.getChild(0 | e.id)) throw Error( 'duplicate or invalid field id in ' + a.name + ': ' + e.id ) if (e.options && 'object' != typeof e.options) throw Error('illegal field options in ' + a.name + '#' + e.name) var t = null if ('string' == typeof e.oneof && !(t = s[e.oneof])) throw Error( 'illegal oneof in ' + a.name + '#' + e.name + ': ' + e.oneof ) ;(e = new n.Message.Field( this, a, e.rule, e.keytype, e.type, e.name, e.id, e.options, t, r.syntax )), t && t.fields.push(e), a.addChild(e) }, this) var l = [] if ( (r.enums && r.enums.forEach(function (e) { l.push(e) }), r.messages && r.messages.forEach(function (e) { l.push(e) }), r.services && r.services.forEach(function (e) { l.push(e) }), r.extensions && ('number' == typeof r.extensions[0] ? (a.extensions = [r.extensions]) : (a.extensions = r.extensions)), this.ptr.addChild(a), l.length > 0) ) { i.push(e), (e = l), (l = null), (this.ptr = a), (a = null) continue } l = null } else if (o.isEnum(r)) (a = new n.Enum(this, this.ptr, r.name, r.options, r.syntax)), r.values.forEach(function (e) { a.addChild(new n.Enum.Value(this, a, e.name, e.id)) }, this), this.ptr.addChild(a) else if (o.isService(r)) (a = new n.Service(this, this.ptr, r.name, r.options)), Object.keys(r.rpc).forEach(function (e) { var t = r.rpc[e] a.addChild( new n.Service.RPCMethod( this, a, e, t.request, t.response, !!t.request_stream, !!t.response_stream, t.options ) ) }, this), this.ptr.addChild(a) else { if (!o.isExtend(r)) throw Error('not a valid definition: ' + JSON.stringify(r)) if ((a = this.ptr.resolve(r.ref, !0))) r.fields.forEach(function (e) { if (null !== a.getChild(0 | e.id)) throw Error( 'duplicate extended field id in ' + a.name + ': ' + e.id ) if (a.extensions) { var i = !1 if ( (a.extensions.forEach(function (t) { e.id >= t[0] && e.id <= t[1] && (i = !0) }), !i) ) throw Error( 'illegal extended field id in ' + a.name + ': ' + e.id + ' (not within valid ranges)' ) } var r = e.name this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r)) var o = new n.Message.ExtensionField( this, a, e.rule, e.type, this.ptr.fqn() + '.' + r, e.id, e.options ), s = new n.Extension(this, this.ptr, e.name, o) ;(o.extension = s), this.ptr.addChild(s), a.addChild(o) }, this) else if (!/\.?google\.protobuf\./.test(r.ref)) throw Error('extended message ' + r.ref + ' is not defined') } ;(r = null), (a = null) } ;(e = null), (this.ptr = this.ptr.parent) } return (this.resolved = !1), (this.result = null), this }), (a.import = function (i, n) { var o = '/' if ('string' == typeof n) { if ((t.Util.IS_NODE && (n = e('path').resolve(n)), this.files[n] === !0)) return this.reset() this.files[n] = !0 } else if ('object' == typeof n) { var a = n.root t.Util.IS_NODE && (a = e('path').resolve(a)), (a.indexOf('\\') >= 0 || n.file.indexOf('\\') >= 0) && (o = '\\') var s = a + o + n.file if (this.files[s] === !0) return this.reset() this.files[s] = !0 } if (i.imports && i.imports.length > 0) { var l, c = !1 'object' == typeof n ? ((this.importRoot = n.root), (c = !0), (l = this.importRoot), (n = n.file), (l.indexOf('\\') >= 0 || n.indexOf('\\') >= 0) && (o = '\\')) : 'string' == typeof n ? this.importRoot ? (l = this.importRoot) : n.indexOf('/') >= 0 ? ((l = n.replace(/\/[^\/]*$/, '')), '' === l && (l = '/')) : n.indexOf('\\') >= 0 ? ((l = n.replace(/\\[^\\]*$/, '')), (o = '\\')) : (l = '.') : (l = null) for (var h = 0; h < i.imports.length; h++) if ('string' == typeof i.imports[h]) { if (!l) throw Error('cannot determine import root') var u = i.imports[h] if ('google/protobuf/descriptor.proto' === u) continue if (((u = l + o + u), this.files[u] === !0)) continue ;/\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, '.json')) var d = t.Util.fetch(u) if (null === d) throw Error( "failed to import '" + u + "' in '" + n + "': file not found" ) ;/\.json$/i.test(u) ? this.import(JSON.parse(d + ''), u) : this.import(t.DotProto.Parser.parse(d), u) } else n ? /\.(\w+)$/.test(n) ? this.import( i.imports[h], n.replace(/^(.+)\.(\w+)$/, function (e, t, i) { return t + '_import' + h + '.' + i }) ) : this.import(i.imports[h], n + '_import' + h) : this.import(i.imports[h]) c && (this.importRoot = null) } i.package && this.define(i.package), i.syntax && r(i) var p = this.ptr return ( i.options && Object.keys(i.options).forEach(function (e) { p.options[e] = i.options[e] }), i.messages && (this.create(i.messages), (this.ptr = p)), i.enums && (this.create(i.enums), (this.ptr = p)), i.services && (this.create(i.services), (this.ptr = p)), i.extends && this.create(i.extends), this.reset() ) }), (a.resolveAll = function () { var e if (null == this.ptr || 'object' == typeof this.ptr.type) return this if (this.ptr instanceof n.Namespace) this.ptr.children.forEach(function (e) { ;(this.ptr = e), this.resolveAll() }, this) else if (this.ptr instanceof n.Message.Field) { if (i.TYPE.test(this.ptr.type)) this.ptr.type = t.TYPES[this.ptr.type] else { if (!i.TYPEREF.test(this.ptr.type)) throw Error( 'illegal type reference in ' + this.ptr.toString(!0) + ': ' + this.ptr.type ) if ( ((e = ( this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent ).resolve(this.ptr.type, !0)), !e) ) throw Error( 'unresolvable type reference in ' + this.ptr.toString(!0) + ': ' + this.ptr.type ) if (((this.ptr.resolvedType = e), e instanceof n.Enum)) { if ( ((this.ptr.type = t.TYPES.enum), 'proto3' === this.ptr.syntax && 'proto3' !== e.syntax) ) throw Error('proto3 message cannot reference proto2 enum') } else { if (!(e instanceof n.Message)) throw Error( 'illegal type reference in ' + this.ptr.toString(!0) + ': ' + this.ptr.type ) this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message } } if (this.ptr.map) { if (!i.TYPE.test(this.ptr.keyType)) throw Error( 'illegal key type for map field in ' + this.ptr.toString(!0) + ': ' + this.ptr.keyType ) this.ptr.keyType = t.TYPES[this.ptr.keyType] } } else if (this.ptr instanceof t.Reflect.Service.Method) { if (!(this.ptr instanceof t.Reflect.Service.RPCMethod)) throw Error('illegal service type in ' + this.ptr.toString(!0)) if ( ((e = this.ptr.parent.resolve(this.ptr.requestName, !0)), !(e && e instanceof t.Reflect.Message)) ) throw Error( 'Illegal type reference in ' + this.ptr.toString(!0) + ': ' + this.ptr.requestName ) if ( ((this.ptr.resolvedRequestType = e), (e = this.ptr.parent.resolve(this.ptr.responseName, !0)), !(e && e instanceof t.Reflect.Message)) ) throw Error( 'Illegal type reference in ' + this.ptr.toString(!0) + ': ' + this.ptr.responseName ) this.ptr.resolvedResponseType = e } else if ( !( this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value ) ) throw Error( 'illegal object in namespace: ' + typeof this.ptr + ': ' + this.ptr ) return this.reset() }), (a.build = function (e) { if ( (this.reset(), this.resolved || (this.resolveAll(), (this.resolved = !0), (this.result = null)), null === this.result && (this.result = this.ns.build()), !e) ) return this.result for ( var t = 'string' == typeof e ? e.split('.') : e, i = this.result, n = 0; n < t.length; n++ ) { if (!i[t[n]]) { i = null break } i = i[t[n]] } return i }), (a.lookup = function (e, t) { return e ? this.ns.resolve(e, t) : this.ns }), (a.toString = function () { return 'Builder' }), (o.Message = function () {}), (o.Enum = function () {}), (o.Service = function () {}), o ) })(r, r.Lang, r.Reflect)), (r.Map = (function (e, t) { function i(e) { var t = 0 return { next: function () { return t < e.length ? { done: !1, value: e[t++] } : { done: !0 } } } } var n = function (e, i) { if (!e.map) throw Error('field is not a map') if ( ((this.field = e), (this.keyElem = new t.Element(e.keyType, null, !0, e.syntax)), (this.valueElem = new t.Element(e.type, e.resolvedType, !1, e.syntax)), (this.map = {}), Object.defineProperty(this, 'size', { get: function () { return Object.keys(this.map).length } }), i) ) for (var n = Object.keys(i), r = 0; r < n.length; r++) { var o = this.keyElem.valueFromString(n[r]), a = this.valueElem.verifyValue(i[n[r]]) this.map[this.keyElem.valueToString(o)] = { key: o, value: a } } }, r = n.prototype return ( (r.clear = function () { this.map = {} }), (r.delete = function (e) { var t = this.keyElem.valueToString(this.keyElem.verifyValue(e)), i = t in this.map return delete this.map[t], i }), (r.entries = function () { for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++) t.push([(e = this.map[n[r]]).key, e.value]) return i(t) }), (r.keys = function () { for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++) e.push(this.map[t[n]].key) return i(e) }), (r.values = function () { for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++) e.push(this.map[t[n]].value) return i(e) }), (r.forEach = function (e, t) { for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++) e.call(t, (i = this.map[n[r]]).value, i.key, this) }), (r.set = function (e, t) { var i = this.keyElem.verifyValue(e), n = this.valueElem.verifyValue(t) return ( (this.map[this.keyElem.valueToString(i)] = { key: i, value: n }), this ) }), (r.get = function (e) { var t = this.keyElem.valueToString(this.keyElem.verifyValue(e)) if (t in this.map) return this.map[t].value }), (r.has = function (e) { var t = this.keyElem.valueToString(this.keyElem.verifyValue(e)) return t in this.map }), n ) })(r, r.Reflect)), (r.loadProto = function (e, t, i) { return ( ('string' == typeof t || (t && 'string' == typeof t.file && 'string' == typeof t.root)) && ((i = t), (t = void 0)), r.loadJson(r.DotProto.Parser.parse(e), t, i) ) }), (r.protoFromString = r.loadProto), (r.loadProtoFile = function (e, t, i) { if ( (t && 'object' == typeof t ? ((i = t), (t = null)) : (t && 'function' == typeof t) || (t = null), t) ) return r.Util.fetch( 'string' == typeof e ? e : e.root + '/' + e.file, function (n) { if (null === n) return void t(Error('Failed to fetch file')) try { t(null, r.loadProto(n, i, e)) } catch (e) { t(e) } } ) var n = r.Util.fetch('object' == typeof e ? e.root + '/' + e.file : e) return null === n ? null : r.loadProto(n, i, e) }), (r.protoFromFile = r.loadProtoFile), (r.newBuilder = function (e) { return ( (e = e || {}), 'undefined' == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase), 'undefined' == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors), new r.Builder(e) ) }), (r.loadJson = function (e, t, i) { return ( ('string' == typeof t || (t && 'string' == typeof t.file && 'string' == typeof t.root)) && ((i = t), (t = null)), (t && 'object' == typeof t) || (t = r.newBuilder()), 'string' == typeof e && (e = JSON.parse(e)), t.import(e, i), t.resolveAll(), t ) }), (r.loadJsonFile = function (e, t, i) { if ( (t && 'object' == typeof t ? ((i = t), (t = null)) : (t && 'function' == typeof t) || (t = null), t) ) return r.Util.fetch( 'string' == typeof e ? e : e.root + '/' + e.file, function (n) { if (null === n) return void t(Error('Failed to fetch file')) try { t(null, r.loadJson(JSON.parse(n), i, e)) } catch (e) { t(e) } } ) var n = r.Util.fetch('object' == typeof e ? e.root + '/' + e.file : e) return null === n ? null : r.loadJson(JSON.parse(n), i, e) }), r ) }) }).call(this, e('_process')) }, { _process: 203, bytebuffer: 215, fs: 197, path: 197 } ], 215: [ function (e, t, i) { !(function (i, n) { 'function' == typeof define && define.amd ? define(['long'], n) : 'function' == typeof e && 'object' == typeof t && t && t.exports ? (t.exports = (function () { var t try { t = e('long') } catch (e) {} return n(t) })()) : ((i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)) })(this, function (e) { 'use strict' function t(e) { var t = 0 return function () { return t < e.length ? e.charCodeAt(t++) : null } } function i() { var e = [], t = [] return function () { return 0 === arguments.length ? t.join('') + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)), (e.length = 0)), void Array.prototype.push.apply(e, arguments)) } } function n(e, t, i, n, r) { var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u] for ( u += d, o = p & ((1 << -h) - 1), p >>= -h, h += s; h > 0; o = 256 * o + e[t + u], u += d, h -= 8 ); for ( a = o & ((1 << -h) - 1), o >>= -h, h += n; h > 0; a = 256 * a + e[t + u], u += d, h -= 8 ); if (0 === o) o = 1 - c else { if (o === l) return a ? NaN : (p ? -1 : 1) * (1 / 0) ;(a += Math.pow(2, n)), (o -= c) } return (p ? -1 : 1) * a * Math.pow(2, o - n) } function r(e, t, i, n, r, o) { var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || (0 === t && 1 / t < 0) ? 1 : 0 for ( t = Math.abs(t), isNaN(t) || t === 1 / 0 ? ((s = isNaN(t) ? 1 : 0), (a = h)) : ((a = Math.floor(Math.log(t) / Math.LN2)), t * (l = Math.pow(2, -a)) < 1 && (a--, (l *= 2)), (t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u)), t * l >= 2 && (a++, (l /= 2)), a + u >= h ? ((s = 0), (a = h)) : a + u >= 1 ? ((s = (t * l - 1) * Math.pow(2, r)), (a += u)) : ((s = t * Math.pow(2, u - 1) * Math.pow(2, r)), (a = 0))); r >= 8; e[i + p] = 255 & s, p += f, s /= 256, r -= 8 ); for (a = (a << r) | s, c += r; c > 0; e[i + p] = 255 & a, p += f, a /= 256, c -= 8); e[i + p - f] |= 128 * g } var o = function (e, t, i) { if ( ('undefined' == typeof e && (e = o.DEFAULT_CAPACITY), 'undefined' == typeof t && (t = o.DEFAULT_ENDIAN), 'undefined' == typeof i && (i = o.DEFAULT_NOASSERT), !i) ) { if (((e |= 0), e < 0)) throw RangeError('Illegal capacity') ;(t = !!t), (i = !!i) } ;(this.buffer = 0 === e ? s : new ArrayBuffer(e)), (this.view = 0 === e ? null : new Uint8Array(this.buffer)), (this.offset = 0), (this.markedOffset = -1), (this.limit = e), (this.littleEndian = t), (this.noAssert = i) } ;(o.VERSION = '5.0.1'), (o.LITTLE_ENDIAN = !0), (o.BIG_ENDIAN = !1), (o.DEFAULT_CAPACITY = 16), (o.DEFAULT_ENDIAN = o.BIG_ENDIAN), (o.DEFAULT_NOASSERT = !1), (o.Long = e || null) var a = o.prototype a.__isByteBuffer__, Object.defineProperty(a, '__isByteBuffer__', { value: !0, enumerable: !1, configurable: !1 }) var s = new ArrayBuffer(0), l = String.fromCharCode ;(o.accessor = function () { return Uint8Array }), (o.allocate = function (e, t, i) { return new o(e, t, i) }), (o.concat = function (e, t, i, n) { ;('boolean' != typeof t && 'string' == typeof t) || ((n = i), (i = t), (t = void 0)) for (var r, a = 0, s = 0, l = e.length; s < l; ++s) o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)), (r = e[s].limit - e[s].offset), r > 0 && (a += r) if (0 === a) return new o(0, i, n) var c, h = new o(a, i, n) for (s = 0; s < l; ) (c = e[s++]), (r = c.limit - c.offset), r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset), (h.offset += r)) return (h.limit = h.offset), (h.offset = 0), h }), (o.isByteBuffer = function (e) { return (e && e.__isByteBuffer__) === !0 }), (o.type = function () { return ArrayBuffer }), (o.wrap = function (e, t, i, n) { if (('string' != typeof t && ((n = i), (i = t), (t = void 0)), 'string' == typeof e)) switch (('undefined' == typeof t && (t = 'utf8'), t)) { case 'base64': return o.fromBase64(e, i) case 'hex': return o.fromHex(e, i) case 'binary': return o.fromBinary(e, i) case 'utf8': return o.fromUTF8(e, i) case 'debug': return o.fromDebug(e, i) default: throw Error('Unsupported encoding: ' + t) } if (null === e || 'object' != typeof e) throw TypeError('Illegal buffer') var r if (o.isByteBuffer(e)) return (r = a.clone.call(e)), (r.markedOffset = -1), r if (e instanceof Uint8Array) (r = new o(0, i, n)), e.length > 0 && ((r.buffer = e.buffer), (r.offset = e.byteOffset), (r.limit = e.byteOffset + e.byteLength), (r.view = new Uint8Array(e.buffer))) else if (e instanceof ArrayBuffer) (r = new o(0, i, n)), e.byteLength > 0 && ((r.buffer = e), (r.offset = 0), (r.limit = e.byteLength), (r.view = e.byteLength > 0 ? new Uint8Array(e) : null)) else { if ('[object Array]' !== Object.prototype.toString.call(e)) throw TypeError('Illegal buffer') ;(r = new o(e.length, i, n)), (r.limit = e.length) for (var s = 0; s < e.length; ++s) r.view[s] = e[s] } return r }), (a.writeBitSet = function (e, t) { var i = 'undefined' == typeof t if ((i && (t = this.offset), !this.noAssert)) { if (!(e instanceof Array)) throw TypeError('Illegal BitSet: Not an array') if ('number' != typeof t || t % 1 !== 0) throw TypeError('Illegal offset: ' + t + ' (not an integer)') if (((t >>>= 0), t < 0 || t + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + t + ' (+0) <= ' + this.buffer.byteLength ) } var n, r = t, o = e.length, a = o >> 3, s = 0 for (t += this.writeVarint32(o, t); a--; ) (n = (1 & !!e[s++]) | ((1 & !!e[s++]) << 1) | ((1 & !!e[s++]) << 2) | ((1 & !!e[s++]) << 3) | ((1 & !!e[s++]) << 4) | ((1 & !!e[s++]) << 5) | ((1 & !!e[s++]) << 6) | ((1 & !!e[s++]) << 7)), this.writeByte(n, t++) if (s < o) { var l = 0 for (n = 0; s < o; ) n |= (1 & !!e[s++]) << l++ this.writeByte(n, t++) } return i ? ((this.offset = t), this) : t - r }), (a.readBitSet = function (e) { var t = 'undefined' == typeof e t && (e = this.offset) var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [] for (e += n.length; o--; ) (i = this.readByte(e++)), (s[a++] = !!(1 & i)), (s[a++] = !!(2 & i)), (s[a++] = !!(4 & i)), (s[a++] = !!(8 & i)), (s[a++] = !!(16 & i)), (s[a++] = !!(32 & i)), (s[a++] = !!(64 & i)), (s[a++] = !!(128 & i)) if (a < r) { var l = 0 for (i = this.readByte(e++); a < r; ) s[a++] = !!((i >> l++) & 1) } return t && (this.offset = e), s }), (a.readBytes = function (e, t) { var i = 'undefined' == typeof t if ((i && (t = this.offset), !this.noAssert)) { if ('number' != typeof t || t % 1 !== 0) throw TypeError('Illegal offset: ' + t + ' (not an integer)') if (((t >>>= 0), t < 0 || t + e > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + t + ' (+' + e + ') <= ' + this.buffer.byteLength ) } var n = this.slice(t, t + e) return i && (this.offset += e), n }), (a.writeBytes = a.append), (a.writeInt8 = function (e, t) { var i = 'undefined' == typeof t if ((i && (t = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal value: ' + e + ' (not an integer)') if (((e |= 0), 'number' != typeof t || t % 1 !== 0)) throw TypeError('Illegal offset: ' + t + ' (not an integer)') if (((t >>>= 0), t < 0 || t + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + t + ' (+0) <= ' + this.buffer.byteLength ) } t += 1 var n = this.buffer.byteLength return ( t > n && this.resize((n *= 2) > t ? n : t), (t -= 1), (this.view[t] = e), i && (this.offset += 1), this ) }), (a.writeByte = a.writeInt8), (a.readInt8 = function (e) { var t = 'undefined' == typeof e if ((t && (e = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal offset: ' + e + ' (not an integer)') if (((e >>>= 0), e < 0 || e + 1 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + e + ' (+1) <= ' + this.buffer.byteLength ) } var i = this.view[e] return 128 === (128 & i) && (i = -(255 - i + 1)), t && (this.offset += 1), i }), (a.readByte = a.readInt8), (a.writeUint8 = function (e, t) { var i = 'undefined' == typeof t if ((i && (t = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal value: ' + e + ' (not an integer)') if (((e >>>= 0), 'number' != typeof t || t % 1 !== 0)) throw TypeError('Illegal offset: ' + t + ' (not an integer)') if (((t >>>= 0), t < 0 || t + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + t + ' (+0) <= ' + this.buffer.byteLength ) } t += 1 var n = this.buffer.byteLength return ( t > n && this.resize((n *= 2) > t ? n : t), (t -= 1), (this.view[t] = e), i && (this.offset += 1), this ) }), (a.writeUInt8 = a.writeUint8), (a.readUint8 = function (e) { var t = 'undefined' == typeof e if ((t && (e = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal offset: ' + e + ' (not an integer)') if (((e >>>= 0), e < 0 || e + 1 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + e + ' (+1) <= ' + this.buffer.byteLength ) } var i = this.view[e] return t && (this.offset += 1), i }), (a.readUInt8 = a.readUint8), (a.writeInt16 = function (e, t) { var i = 'undefined' == typeof t if ((i && (t = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal value: ' + e + ' (not an integer)') if (((e |= 0), 'number' != typeof t || t % 1 !== 0)) throw TypeError('Illegal offset: ' + t + ' (not an integer)') if (((t >>>= 0), t < 0 || t + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + t + ' (+0) <= ' + this.buffer.byteLength ) } t += 2 var n = this.buffer.byteLength return ( t > n && this.resize((n *= 2) > t ? n : t), (t -= 2), this.littleEndian ? ((this.view[t + 1] = (65280 & e) >>> 8), (this.view[t] = 255 & e)) : ((this.view[t] = (65280 & e) >>> 8), (this.view[t + 1] = 255 & e)), i && (this.offset += 2), this ) }), (a.writeShort = a.writeInt16), (a.readInt16 = function (e) { var t = 'undefined' == typeof e if ((t && (e = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal offset: ' + e + ' (not an integer)') if (((e >>>= 0), e < 0 || e + 2 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + e + ' (+2) <= ' + this.buffer.byteLength ) } var i = 0 return ( this.littleEndian ? ((i = this.view[e]), (i |= this.view[e + 1] << 8)) : ((i = this.view[e] << 8), (i |= this.view[e + 1])), 32768 === (32768 & i) && (i = -(65535 - i + 1)), t && (this.offset += 2), i ) }), (a.readShort = a.readInt16), (a.writeUint16 = function (e, t) { var i = 'undefined' == typeof t if ((i && (t = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal value: ' + e + ' (not an integer)') if (((e >>>= 0), 'number' != typeof t || t % 1 !== 0)) throw TypeError('Illegal offset: ' + t + ' (not an integer)') if (((t >>>= 0), t < 0 || t + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + t + ' (+0) <= ' + this.buffer.byteLength ) } t += 2 var n = this.buffer.byteLength return ( t > n && this.resize((n *= 2) > t ? n : t), (t -= 2), this.littleEndian ? ((this.view[t + 1] = (65280 & e) >>> 8), (this.view[t] = 255 & e)) : ((this.view[t] = (65280 & e) >>> 8), (this.view[t + 1] = 255 & e)), i && (this.offset += 2), this ) }), (a.writeUInt16 = a.writeUint16), (a.readUint16 = function (e) { var t = 'undefined' == typeof e if ((t && (e = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal offset: ' + e + ' (not an integer)') if (((e >>>= 0), e < 0 || e + 2 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + e + ' (+2) <= ' + this.buffer.byteLength ) } var i = 0 return ( this.littleEndian ? ((i = this.view[e]), (i |= this.view[e + 1] << 8)) : ((i = this.view[e] << 8), (i |= this.view[e + 1])), t && (this.offset += 2), i ) }), (a.readUInt16 = a.readUint16), (a.writeInt32 = function (e, t) { var i = 'undefined' == typeof t if ((i && (t = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal value: ' + e + ' (not an integer)') if (((e |= 0), 'number' != typeof t || t % 1 !== 0)) throw TypeError('Illegal offset: ' + t + ' (not an integer)') if (((t >>>= 0), t < 0 || t + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + t + ' (+0) <= ' + this.buffer.byteLength ) } t += 4 var n = this.buffer.byteLength return ( t > n && this.resize((n *= 2) > t ? n : t), (t -= 4), this.littleEndian ? ((this.view[t + 3] = (e >>> 24) & 255), (this.view[t + 2] = (e >>> 16) & 255), (this.view[t + 1] = (e >>> 8) & 255), (this.view[t] = 255 & e)) : ((this.view[t] = (e >>> 24) & 255), (this.view[t + 1] = (e >>> 16) & 255), (this.view[t + 2] = (e >>> 8) & 255), (this.view[t + 3] = 255 & e)), i && (this.offset += 4), this ) }), (a.writeInt = a.writeInt32), (a.readInt32 = function (e) { var t = 'undefined' == typeof e if ((t && (e = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal offset: ' + e + ' (not an integer)') if (((e >>>= 0), e < 0 || e + 4 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + e + ' (+4) <= ' + this.buffer.byteLength ) } var i = 0 return ( this.littleEndian ? ((i = this.view[e + 2] << 16), (i |= this.view[e + 1] << 8), (i |= this.view[e]), (i += (this.view[e + 3] << 24) >>> 0)) : ((i = this.view[e + 1] << 16), (i |= this.view[e + 2] << 8), (i |= this.view[e + 3]), (i += (this.view[e] << 24) >>> 0)), (i |= 0), t && (this.offset += 4), i ) }), (a.readInt = a.readInt32), (a.writeUint32 = function (e, t) { var i = 'undefined' == typeof t if ((i && (t = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal value: ' + e + ' (not an integer)') if (((e >>>= 0), 'number' != typeof t || t % 1 !== 0)) throw TypeError('Illegal offset: ' + t + ' (not an integer)') if (((t >>>= 0), t < 0 || t + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + t + ' (+0) <= ' + this.buffer.byteLength ) } t += 4 var n = this.buffer.byteLength return ( t > n && this.resize((n *= 2) > t ? n : t), (t -= 4), this.littleEndian ? ((this.view[t + 3] = (e >>> 24) & 255), (this.view[t + 2] = (e >>> 16) & 255), (this.view[t + 1] = (e >>> 8) & 255), (this.view[t] = 255 & e)) : ((this.view[t] = (e >>> 24) & 255), (this.view[t + 1] = (e >>> 16) & 255), (this.view[t + 2] = (e >>> 8) & 255), (this.view[t + 3] = 255 & e)), i && (this.offset += 4), this ) }), (a.writeUInt32 = a.writeUint32), (a.readUint32 = function (e) { var t = 'undefined' == typeof e if ((t && (e = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal offset: ' + e + ' (not an integer)') if (((e >>>= 0), e < 0 || e + 4 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + e + ' (+4) <= ' + this.buffer.byteLength ) } var i = 0 return ( this.littleEndian ? ((i = this.view[e + 2] << 16), (i |= this.view[e + 1] << 8), (i |= this.view[e]), (i += (this.view[e + 3] << 24) >>> 0)) : ((i = this.view[e + 1] << 16), (i |= this.view[e + 2] << 8), (i |= this.view[e + 3]), (i += (this.view[e] << 24) >>> 0)), t && (this.offset += 4), i ) }), (a.readUInt32 = a.readUint32), e && ((a.writeInt64 = function (t, i) { var n = 'undefined' == typeof i if ((n && (i = this.offset), !this.noAssert)) { if ('number' == typeof t) t = e.fromNumber(t) else if ('string' == typeof t) t = e.fromString(t) else if (!(t && t instanceof e)) throw TypeError('Illegal value: ' + t + ' (not an integer or Long)') if ('number' != typeof i || i % 1 !== 0) throw TypeError('Illegal offset: ' + i + ' (not an integer)') if (((i >>>= 0), i < 0 || i + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + i + ' (+0) <= ' + this.buffer.byteLength ) } 'number' == typeof t ? (t = e.fromNumber(t)) : 'string' == typeof t && (t = e.fromString(t)), (i += 8) var r = this.buffer.byteLength i > r && this.resize((r *= 2) > i ? r : i), (i -= 8) var o = t.low, a = t.high return ( this.littleEndian ? ((this.view[i + 3] = (o >>> 24) & 255), (this.view[i + 2] = (o >>> 16) & 255), (this.view[i + 1] = (o >>> 8) & 255), (this.view[i] = 255 & o), (i += 4), (this.view[i + 3] = (a >>> 24) & 255), (this.view[i + 2] = (a >>> 16) & 255), (this.view[i + 1] = (a >>> 8) & 255), (this.view[i] = 255 & a)) : ((this.view[i] = (a >>> 24) & 255), (this.view[i + 1] = (a >>> 16) & 255), (this.view[i + 2] = (a >>> 8) & 255), (this.view[i + 3] = 255 & a), (i += 4), (this.view[i] = (o >>> 24) & 255), (this.view[i + 1] = (o >>> 16) & 255), (this.view[i + 2] = (o >>> 8) & 255), (this.view[i + 3] = 255 & o)), n && (this.offset += 8), this ) }), (a.writeLong = a.writeInt64), (a.readInt64 = function (t) { var i = 'undefined' == typeof t if ((i && (t = this.offset), !this.noAssert)) { if ('number' != typeof t || t % 1 !== 0) throw TypeError('Illegal offset: ' + t + ' (not an integer)') if (((t >>>= 0), t < 0 || t + 8 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + t + ' (+8) <= ' + this.buffer.byteLength ) } var n = 0, r = 0 this.littleEndian ? ((n = this.view[t + 2] << 16), (n |= this.view[t + 1] << 8), (n |= this.view[t]), (n += (this.view[t + 3] << 24) >>> 0), (t += 4), (r = this.view[t + 2] << 16), (r |= this.view[t + 1] << 8), (r |= this.view[t]), (r += (this.view[t + 3] << 24) >>> 0)) : ((r = this.view[t + 1] << 16), (r |= this.view[t + 2] << 8), (r |= this.view[t + 3]), (r += (this.view[t] << 24) >>> 0), (t += 4), (n = this.view[t + 1] << 16), (n |= this.view[t + 2] << 8), (n |= this.view[t + 3]), (n += (this.view[t] << 24) >>> 0)) var o = new e(n, r, !1) return i && (this.offset += 8), o }), (a.readLong = a.readInt64), (a.writeUint64 = function (t, i) { var n = 'undefined' == typeof i if ((n && (i = this.offset), !this.noAssert)) { if ('number' == typeof t) t = e.fromNumber(t) else if ('string' == typeof t) t = e.fromString(t) else if (!(t && t instanceof e)) throw TypeError('Illegal value: ' + t + ' (not an integer or Long)') if ('number' != typeof i || i % 1 !== 0) throw TypeError('Illegal offset: ' + i + ' (not an integer)') if (((i >>>= 0), i < 0 || i + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + i + ' (+0) <= ' + this.buffer.byteLength ) } 'number' == typeof t ? (t = e.fromNumber(t)) : 'string' == typeof t && (t = e.fromString(t)), (i += 8) var r = this.buffer.byteLength i > r && this.resize((r *= 2) > i ? r : i), (i -= 8) var o = t.low, a = t.high return ( this.littleEndian ? ((this.view[i + 3] = (o >>> 24) & 255), (this.view[i + 2] = (o >>> 16) & 255), (this.view[i + 1] = (o >>> 8) & 255), (this.view[i] = 255 & o), (i += 4), (this.view[i + 3] = (a >>> 24) & 255), (this.view[i + 2] = (a >>> 16) & 255), (this.view[i + 1] = (a >>> 8) & 255), (this.view[i] = 255 & a)) : ((this.view[i] = (a >>> 24) & 255), (this.view[i + 1] = (a >>> 16) & 255), (this.view[i + 2] = (a >>> 8) & 255), (this.view[i + 3] = 255 & a), (i += 4), (this.view[i] = (o >>> 24) & 255), (this.view[i + 1] = (o >>> 16) & 255), (this.view[i + 2] = (o >>> 8) & 255), (this.view[i + 3] = 255 & o)), n && (this.offset += 8), this ) }), (a.writeUInt64 = a.writeUint64), (a.readUint64 = function (t) { var i = 'undefined' == typeof t if ((i && (t = this.offset), !this.noAssert)) { if ('number' != typeof t || t % 1 !== 0) throw TypeError('Illegal offset: ' + t + ' (not an integer)') if (((t >>>= 0), t < 0 || t + 8 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + t + ' (+8) <= ' + this.buffer.byteLength ) } var n = 0, r = 0 this.littleEndian ? ((n = this.view[t + 2] << 16), (n |= this.view[t + 1] << 8), (n |= this.view[t]), (n += (this.view[t + 3] << 24) >>> 0), (t += 4), (r = this.view[t + 2] << 16), (r |= this.view[t + 1] << 8), (r |= this.view[t]), (r += (this.view[t + 3] << 24) >>> 0)) : ((r = this.view[t + 1] << 16), (r |= this.view[t + 2] << 8), (r |= this.view[t + 3]), (r += (this.view[t] << 24) >>> 0), (t += 4), (n = this.view[t + 1] << 16), (n |= this.view[t + 2] << 8), (n |= this.view[t + 3]), (n += (this.view[t] << 24) >>> 0)) var o = new e(n, r, !0) return i && (this.offset += 8), o }), (a.readUInt64 = a.readUint64)), (a.writeFloat32 = function (e, t) { var i = 'undefined' == typeof t if ((i && (t = this.offset), !this.noAssert)) { if ('number' != typeof e) throw TypeError('Illegal value: ' + e + ' (not a number)') if ('number' != typeof t || t % 1 !== 0) throw TypeError('Illegal offset: ' + t + ' (not an integer)') if (((t >>>= 0), t < 0 || t + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + t + ' (+0) <= ' + this.buffer.byteLength ) } t += 4 var n = this.buffer.byteLength return ( t > n && this.resize((n *= 2) > t ? n : t), (t -= 4), r(this.view, e, t, this.littleEndian, 23, 4), i && (this.offset += 4), this ) }), (a.writeFloat = a.writeFloat32), (a.readFloat32 = function (e) { var t = 'undefined' == typeof e if ((t && (e = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal offset: ' + e + ' (not an integer)') if (((e >>>= 0), e < 0 || e + 4 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + e + ' (+4) <= ' + this.buffer.byteLength ) } var i = n(this.view, e, this.littleEndian, 23, 4) return t && (this.offset += 4), i }), (a.readFloat = a.readFloat32), (a.writeFloat64 = function (e, t) { var i = 'undefined' == typeof t if ((i && (t = this.offset), !this.noAssert)) { if ('number' != typeof e) throw TypeError('Illegal value: ' + e + ' (not a number)') if ('number' != typeof t || t % 1 !== 0) throw TypeError('Illegal offset: ' + t + ' (not an integer)') if (((t >>>= 0), t < 0 || t + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + t + ' (+0) <= ' + this.buffer.byteLength ) } t += 8 var n = this.buffer.byteLength return ( t > n && this.resize((n *= 2) > t ? n : t), (t -= 8), r(this.view, e, t, this.littleEndian, 52, 8), i && (this.offset += 8), this ) }), (a.writeDouble = a.writeFloat64), (a.readFloat64 = function (e) { var t = 'undefined' == typeof e if ((t && (e = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal offset: ' + e + ' (not an integer)') if (((e >>>= 0), e < 0 || e + 8 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + e + ' (+8) <= ' + this.buffer.byteLength ) } var i = n(this.view, e, this.littleEndian, 52, 8) return t && (this.offset += 8), i }), (a.readDouble = a.readFloat64), (o.MAX_VARINT32_BYTES = 5), (o.calculateVarint32 = function (e) { return (e >>>= 0), e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5 }), (o.zigZagEncode32 = function (e) { return (((e |= 0) << 1) ^ (e >> 31)) >>> 0 }), (o.zigZagDecode32 = function (e) { return ((e >>> 1) ^ -(1 & e)) | 0 }), (a.writeVarint32 = function (e, t) { var i = 'undefined' == typeof t if ((i && (t = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal value: ' + e + ' (not an integer)') if (((e |= 0), 'number' != typeof t || t % 1 !== 0)) throw TypeError('Illegal offset: ' + t + ' (not an integer)') if (((t >>>= 0), t < 0 || t + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + t + ' (+0) <= ' + this.buffer.byteLength ) } var n, r = o.calculateVarint32(e) t += r var a = this.buffer.byteLength for (t > a && this.resize((a *= 2) > t ? a : t), t -= r, e >>>= 0; e >= 128; ) (n = (127 & e) | 128), (this.view[t++] = n), (e >>>= 7) return (this.view[t++] = e), i ? ((this.offset = t), this) : r }), (a.writeVarint32ZigZag = function (e, t) { return this.writeVarint32(o.zigZagEncode32(e), t) }), (a.readVarint32 = function (e) { var t = 'undefined' == typeof e if ((t && (e = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal offset: ' + e + ' (not an integer)') if (((e >>>= 0), e < 0 || e + 1 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + e + ' (+1) <= ' + this.buffer.byteLength ) } var i, n = 0, r = 0 do { if (!this.noAssert && e > this.limit) { var o = Error('Truncated') throw ((o.truncated = !0), o) } ;(i = this.view[e++]), n < 5 && (r |= (127 & i) << (7 * n)), ++n } while (0 !== (128 & i)) return ( (r |= 0), t ? ((this.offset = e), r) : { value: r, length: n } ) }), (a.readVarint32ZigZag = function (e) { var t = this.readVarint32(e) return ( 'object' == typeof t ? (t.value = o.zigZagDecode32(t.value)) : (t = o.zigZagDecode32(t)), t ) }), e && ((o.MAX_VARINT64_BYTES = 10), (o.calculateVarint64 = function (t) { 'number' == typeof t ? (t = e.fromNumber(t)) : 'string' == typeof t && (t = e.fromString(t)) var i = t.toInt() >>> 0, n = t.shiftRightUnsigned(28).toInt() >>> 0, r = t.shiftRightUnsigned(56).toInt() >>> 0 return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10 }), (o.zigZagEncode64 = function (t) { return ( 'number' == typeof t ? (t = e.fromNumber(t, !1)) : 'string' == typeof t ? (t = e.fromString(t, !1)) : t.unsigned !== !1 && (t = t.toSigned()), t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned() ) }), (o.zigZagDecode64 = function (t) { return ( 'number' == typeof t ? (t = e.fromNumber(t, !1)) : 'string' == typeof t ? (t = e.fromString(t, !1)) : t.unsigned !== !1 && (t = t.toSigned()), t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned() ) }), (a.writeVarint64 = function (t, i) { var n = 'undefined' == typeof i if ((n && (i = this.offset), !this.noAssert)) { if ('number' == typeof t) t = e.fromNumber(t) else if ('string' == typeof t) t = e.fromString(t) else if (!(t && t instanceof e)) throw TypeError('Illegal value: ' + t + ' (not an integer or Long)') if ('number' != typeof i || i % 1 !== 0) throw TypeError('Illegal offset: ' + i + ' (not an integer)') if (((i >>>= 0), i < 0 || i + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + i + ' (+0) <= ' + this.buffer.byteLength ) } 'number' == typeof t ? (t = e.fromNumber(t, !1)) : 'string' == typeof t ? (t = e.fromString(t, !1)) : t.unsigned !== !1 && (t = t.toSigned()) var r = o.calculateVarint64(t), a = t.toInt() >>> 0, s = t.shiftRightUnsigned(28).toInt() >>> 0, l = t.shiftRightUnsigned(56).toInt() >>> 0 i += r var c = this.buffer.byteLength switch ((i > c && this.resize((c *= 2) > i ? c : i), (i -= r), r)) { case 10: this.view[i + 9] = (l >>> 7) & 1 case 9: this.view[i + 8] = 9 !== r ? 128 | l : 127 & l case 8: this.view[i + 7] = 8 !== r ? (s >>> 21) | 128 : (s >>> 21) & 127 case 7: this.view[i + 6] = 7 !== r ? (s >>> 14) | 128 : (s >>> 14) & 127 case 6: this.view[i + 5] = 6 !== r ? (s >>> 7) | 128 : (s >>> 7) & 127 case 5: this.view[i + 4] = 5 !== r ? 128 | s : 127 & s case 4: this.view[i + 3] = 4 !== r ? (a >>> 21) | 128 : (a >>> 21) & 127 case 3: this.view[i + 2] = 3 !== r ? (a >>> 14) | 128 : (a >>> 14) & 127 case 2: this.view[i + 1] = 2 !== r ? (a >>> 7) | 128 : (a >>> 7) & 127 case 1: this.view[i] = 1 !== r ? 128 | a : 127 & a } return n ? ((this.offset += r), this) : r }), (a.writeVarint64ZigZag = function (e, t) { return this.writeVarint64(o.zigZagEncode64(e), t) }), (a.readVarint64 = function (t) { var i = 'undefined' == typeof t if ((i && (t = this.offset), !this.noAssert)) { if ('number' != typeof t || t % 1 !== 0) throw TypeError('Illegal offset: ' + t + ' (not an integer)') if (((t >>>= 0), t < 0 || t + 1 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + t + ' (+1) <= ' + this.buffer.byteLength ) } var n = t, r = 0, o = 0, a = 0, s = 0 if ( ((s = this.view[t++]), (r = 127 & s), 128 & s && ((s = this.view[t++]), (r |= (127 & s) << 7), (128 & s || (this.noAssert && 'undefined' == typeof s)) && ((s = this.view[t++]), (r |= (127 & s) << 14), (128 & s || (this.noAssert && 'undefined' == typeof s)) && ((s = this.view[t++]), (r |= (127 & s) << 21), (128 & s || (this.noAssert && 'undefined' == typeof s)) && ((s = this.view[t++]), (o = 127 & s), (128 & s || (this.noAssert && 'undefined' == typeof s)) && ((s = this.view[t++]), (o |= (127 & s) << 7), (128 & s || (this.noAssert && 'undefined' == typeof s)) && ((s = this.view[t++]), (o |= (127 & s) << 14), (128 & s || (this.noAssert && 'undefined' == typeof s)) && ((s = this.view[t++]), (o |= (127 & s) << 21), (128 & s || (this.noAssert && 'undefined' == typeof s)) && ((s = this.view[t++]), (a = 127 & s), (128 & s || (this.noAssert && 'undefined' == typeof s)) && ((s = this.view[t++]), (a |= (127 & s) << 7), 128 & s || (this.noAssert && 'undefined' == typeof s))))))))))) ) throw Error('Buffer overrun') var l = e.fromBits(r | (o << 28), (o >>> 4) | (a << 24), !1) return i ? ((this.offset = t), l) : { value: l, length: t - n } }), (a.readVarint64ZigZag = function (t) { var i = this.readVarint64(t) return ( i && i.value instanceof e ? (i.value = o.zigZagDecode64(i.value)) : (i = o.zigZagDecode64(i)), i ) })), (a.writeCString = function (e, i) { var n = 'undefined' == typeof i n && (i = this.offset) var r, o = e.length if (!this.noAssert) { if ('string' != typeof e) throw TypeError('Illegal str: Not a string') for (r = 0; r < o; ++r) if (0 === e.charCodeAt(r)) throw RangeError('Illegal str: Contains NULL-characters') if ('number' != typeof i || i % 1 !== 0) throw TypeError('Illegal offset: ' + i + ' (not an integer)') if (((i >>>= 0), i < 0 || i + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + i + ' (+0) <= ' + this.buffer.byteLength ) } ;(o = h.calculateUTF16asUTF8(t(e))[1]), (i += o + 1) var a = this.buffer.byteLength return ( i > a && this.resize((a *= 2) > i ? a : i), (i -= o + 1), h.encodeUTF16toUTF8( t(e), function (e) { this.view[i++] = e }.bind(this) ), (this.view[i++] = 0), n ? ((this.offset = i), this) : o ) }), (a.readCString = function (e) { var t = 'undefined' == typeof e if ((t && (e = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal offset: ' + e + ' (not an integer)') if (((e >>>= 0), e < 0 || e + 1 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + e + ' (+1) <= ' + this.buffer.byteLength ) } var n, r = e, o = -1 return ( h.decodeUTF8toUTF16( function () { if (0 === o) return null if (e >= this.limit) throw RangeError('Illegal range: Truncated data, ' + e + ' < ' + this.limit) return (o = this.view[e++]), 0 === o ? null : o }.bind(this), (n = i()), !0 ), t ? ((this.offset = e), n()) : { string: n(), length: e - r } ) }), (a.writeIString = function (e, i) { var n = 'undefined' == typeof i if ((n && (i = this.offset), !this.noAssert)) { if ('string' != typeof e) throw TypeError('Illegal str: Not a string') if ('number' != typeof i || i % 1 !== 0) throw TypeError('Illegal offset: ' + i + ' (not an integer)') if (((i >>>= 0), i < 0 || i + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + i + ' (+0) <= ' + this.buffer.byteLength ) } var r, o = i ;(r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1]), (i += 4 + r) var a = this.buffer.byteLength if ( (i > a && this.resize((a *= 2) > i ? a : i), (i -= 4 + r), this.littleEndian ? ((this.view[i + 3] = (r >>> 24) & 255), (this.view[i + 2] = (r >>> 16) & 255), (this.view[i + 1] = (r >>> 8) & 255), (this.view[i] = 255 & r)) : ((this.view[i] = (r >>> 24) & 255), (this.view[i + 1] = (r >>> 16) & 255), (this.view[i + 2] = (r >>> 8) & 255), (this.view[i + 3] = 255 & r)), (i += 4), h.encodeUTF16toUTF8( t(e), function (e) { this.view[i++] = e }.bind(this) ), i !== o + 4 + r) ) throw RangeError('Illegal range: Truncated data, ' + i + ' == ' + (i + 4 + r)) return n ? ((this.offset = i), this) : i - o }), (a.readIString = function (e) { var t = 'undefined' == typeof e if ((t && (e = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal offset: ' + e + ' (not an integer)') if (((e >>>= 0), e < 0 || e + 4 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + e + ' (+4) <= ' + this.buffer.byteLength ) } var i = e, n = this.readUint32(e), r = this.readUTF8String(n, o.METRICS_BYTES, (e += 4)) return ( (e += r.length), t ? ((this.offset = e), r.string) : { string: r.string, length: e - i } ) }), (o.METRICS_CHARS = 'c'), (o.METRICS_BYTES = 'b'), (a.writeUTF8String = function (e, i) { var n = 'undefined' == typeof i if ((n && (i = this.offset), !this.noAssert)) { if ('number' != typeof i || i % 1 !== 0) throw TypeError('Illegal offset: ' + i + ' (not an integer)') if (((i >>>= 0), i < 0 || i + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + i + ' (+0) <= ' + this.buffer.byteLength ) } var r, o = i ;(r = h.calculateUTF16asUTF8(t(e))[1]), (i += r) var a = this.buffer.byteLength return ( i > a && this.resize((a *= 2) > i ? a : i), (i -= r), h.encodeUTF16toUTF8( t(e), function (e) { this.view[i++] = e }.bind(this) ), n ? ((this.offset = i), this) : i - o ) }), (a.writeString = a.writeUTF8String), (o.calculateUTF8Chars = function (e) { return h.calculateUTF16asUTF8(t(e))[0] }), (o.calculateUTF8Bytes = function (e) { return h.calculateUTF16asUTF8(t(e))[1] }), (o.calculateString = o.calculateUTF8Bytes), (a.readUTF8String = function (e, t, n) { 'number' == typeof t && ((n = t), (t = void 0)) var r = 'undefined' == typeof n if ( (r && (n = this.offset), 'undefined' == typeof t && (t = o.METRICS_CHARS), !this.noAssert) ) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal length: ' + e + ' (not an integer)') if (((e |= 0), 'number' != typeof n || n % 1 !== 0)) throw TypeError('Illegal offset: ' + n + ' (not an integer)') if (((n >>>= 0), n < 0 || n + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + n + ' (+0) <= ' + this.buffer.byteLength ) } var a, s = 0, l = n if (t === o.METRICS_CHARS) { if ( ((a = i()), h.decodeUTF8( function () { return s < e && n < this.limit ? this.view[n++] : null }.bind(this), function (e) { ++s, h.UTF8toUTF16(e, a) } ), s !== e) ) throw RangeError('Illegal range: Truncated data, ' + s + ' == ' + e) return r ? ((this.offset = n), a()) : { string: a(), length: n - l } } if (t === o.METRICS_BYTES) { if (!this.noAssert) { if ('number' != typeof n || n % 1 !== 0) throw TypeError('Illegal offset: ' + n + ' (not an integer)') if (((n >>>= 0), n < 0 || n + e > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + n + ' (+' + e + ') <= ' + this.buffer.byteLength ) } var c = n + e if ( (h.decodeUTF8toUTF16( function () { return n < c ? this.view[n++] : null }.bind(this), (a = i()), this.noAssert ), n !== c) ) throw RangeError('Illegal range: Truncated data, ' + n + ' == ' + c) return r ? ((this.offset = n), a()) : { string: a(), length: n - l } } throw TypeError('Unsupported metrics: ' + t) }), (a.readString = a.readUTF8String), (a.writeVString = function (e, i) { var n = 'undefined' == typeof i if ((n && (i = this.offset), !this.noAssert)) { if ('string' != typeof e) throw TypeError('Illegal str: Not a string') if ('number' != typeof i || i % 1 !== 0) throw TypeError('Illegal offset: ' + i + ' (not an integer)') if (((i >>>= 0), i < 0 || i + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + i + ' (+0) <= ' + this.buffer.byteLength ) } var r, a, s = i ;(r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1]), (a = o.calculateVarint32(r)), (i += a + r) var l = this.buffer.byteLength if ( (i > l && this.resize((l *= 2) > i ? l : i), (i -= a + r), (i += this.writeVarint32(r, i)), h.encodeUTF16toUTF8( t(e), function (e) { this.view[i++] = e }.bind(this) ), i !== s + r + a) ) throw RangeError('Illegal range: Truncated data, ' + i + ' == ' + (i + r + a)) return n ? ((this.offset = i), this) : i - s }), (a.readVString = function (e) { var t = 'undefined' == typeof e if ((t && (e = this.offset), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal offset: ' + e + ' (not an integer)') if (((e >>>= 0), e < 0 || e + 1 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + e + ' (+1) <= ' + this.buffer.byteLength ) } var i = e, n = this.readVarint32(e), r = this.readUTF8String(n.value, o.METRICS_BYTES, (e += n.length)) return ( (e += r.length), t ? ((this.offset = e), r.string) : { string: r.string, length: e - i } ) }), (a.append = function (e, t, i) { ;('number' != typeof t && 'string' == typeof t) || ((i = t), (t = void 0)) var n = 'undefined' == typeof i if ((n && (i = this.offset), !this.noAssert)) { if ('number' != typeof i || i % 1 !== 0) throw TypeError('Illegal offset: ' + i + ' (not an integer)') if (((i >>>= 0), i < 0 || i + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + i + ' (+0) <= ' + this.buffer.byteLength ) } e instanceof o || (e = o.wrap(e, t)) var r = e.limit - e.offset if (r <= 0) return this i += r var a = this.buffer.byteLength return ( i > a && this.resize((a *= 2) > i ? a : i), (i -= r), this.view.set(e.view.subarray(e.offset, e.limit), i), (e.offset += r), n && (this.offset += r), this ) }), (a.appendTo = function (e, t) { return e.append(this, t), this }), (a.assert = function (e) { return (this.noAssert = !e), this }), (a.capacity = function () { return this.buffer.byteLength }), (a.clear = function () { return ( (this.offset = 0), (this.limit = this.buffer.byteLength), (this.markedOffset = -1), this ) }), (a.clone = function (e) { var t = new o(0, this.littleEndian, this.noAssert) return ( e ? ((t.buffer = new ArrayBuffer(this.buffer.byteLength)), (t.view = new Uint8Array(t.buffer))) : ((t.buffer = this.buffer), (t.view = this.view)), (t.offset = this.offset), (t.markedOffset = this.markedOffset), (t.limit = this.limit), t ) }), (a.compact = function (e, t) { if ( ('undefined' == typeof e && (e = this.offset), 'undefined' == typeof t && (t = this.limit), !this.noAssert) ) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal begin: Not an integer') if (((e >>>= 0), 'number' != typeof t || t % 1 !== 0)) throw TypeError('Illegal end: Not an integer') if (((t >>>= 0), e < 0 || e > t || t > this.buffer.byteLength)) throw RangeError( 'Illegal range: 0 <= ' + e + ' <= ' + t + ' <= ' + this.buffer.byteLength ) } if (0 === e && t === this.buffer.byteLength) return this var i = t - e if (0 === i) return ( (this.buffer = s), (this.view = null), this.markedOffset >= 0 && (this.markedOffset -= e), (this.offset = 0), (this.limit = 0), this ) var n = new ArrayBuffer(i), r = new Uint8Array(n) return ( r.set(this.view.subarray(e, t)), (this.buffer = n), (this.view = r), this.markedOffset >= 0 && (this.markedOffset -= e), (this.offset = 0), (this.limit = i), this ) }), (a.copy = function (e, t) { if ( ('undefined' == typeof e && (e = this.offset), 'undefined' == typeof t && (t = this.limit), !this.noAssert) ) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal begin: Not an integer') if (((e >>>= 0), 'number' != typeof t || t % 1 !== 0)) throw TypeError('Illegal end: Not an integer') if (((t >>>= 0), e < 0 || e > t || t > this.buffer.byteLength)) throw RangeError( 'Illegal range: 0 <= ' + e + ' <= ' + t + ' <= ' + this.buffer.byteLength ) } if (e === t) return new o(0, this.littleEndian, this.noAssert) var i = t - e, n = new o(i, this.littleEndian, this.noAssert) return ( (n.offset = 0), (n.limit = i), n.markedOffset >= 0 && (n.markedOffset -= e), this.copyTo(n, 0, e, t), n ) }), (a.copyTo = function (e, t, i, n) { var r, a if (!this.noAssert && !o.isByteBuffer(e)) throw TypeError('Illegal target: Not a ByteBuffer') if ( ((t = (a = 'undefined' == typeof t) ? e.offset : 0 | t), (i = (r = 'undefined' == typeof i) ? this.offset : 0 | i), (n = 'undefined' == typeof n ? this.limit : 0 | n), t < 0 || t > e.buffer.byteLength) ) throw RangeError('Illegal target range: 0 <= ' + t + ' <= ' + e.buffer.byteLength) if (i < 0 || n > this.buffer.byteLength) throw RangeError( 'Illegal source range: 0 <= ' + i + ' <= ' + this.buffer.byteLength ) var s = n - i return 0 === s ? e : (e.ensureCapacity(t + s), e.view.set(this.view.subarray(i, n), t), r && (this.offset += s), a && (e.offset += s), this) }), (a.ensureCapacity = function (e) { var t = this.buffer.byteLength return t < e ? this.resize((t *= 2) > e ? t : e) : this }), (a.fill = function (e, t, i) { var n = 'undefined' == typeof t if ( (n && (t = this.offset), 'string' == typeof e && e.length > 0 && (e = e.charCodeAt(0)), 'undefined' == typeof t && (t = this.offset), 'undefined' == typeof i && (i = this.limit), !this.noAssert) ) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal value: ' + e + ' (not an integer)') if (((e |= 0), 'number' != typeof t || t % 1 !== 0)) throw TypeError('Illegal begin: Not an integer') if (((t >>>= 0), 'number' != typeof i || i % 1 !== 0)) throw TypeError('Illegal end: Not an integer') if (((i >>>= 0), t < 0 || t > i || i > this.buffer.byteLength)) throw RangeError( 'Illegal range: 0 <= ' + t + ' <= ' + i + ' <= ' + this.buffer.byteLength ) } if (t >= i) return this for (; t < i; ) this.view[t++] = e return n && (this.offset = t), this }), (a.flip = function () { return (this.limit = this.offset), (this.offset = 0), this }), (a.mark = function (e) { if (((e = 'undefined' == typeof e ? this.offset : e), !this.noAssert)) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal offset: ' + e + ' (not an integer)') if (((e >>>= 0), e < 0 || e + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + e + ' (+0) <= ' + this.buffer.byteLength ) } return (this.markedOffset = e), this }), (a.order = function (e) { if (!this.noAssert && 'boolean' != typeof e) throw TypeError('Illegal littleEndian: Not a boolean') return (this.littleEndian = !!e), this }), (a.LE = function (e) { return (this.littleEndian = 'undefined' == typeof e || !!e), this }), (a.BE = function (e) { return (this.littleEndian = 'undefined' != typeof e && !e), this }), (a.prepend = function (e, t, i) { ;('number' != typeof t && 'string' == typeof t) || ((i = t), (t = void 0)) var n = 'undefined' == typeof i if ((n && (i = this.offset), !this.noAssert)) { if ('number' != typeof i || i % 1 !== 0) throw TypeError('Illegal offset: ' + i + ' (not an integer)') if (((i >>>= 0), i < 0 || i + 0 > this.buffer.byteLength)) throw RangeError( 'Illegal offset: 0 <= ' + i + ' (+0) <= ' + this.buffer.byteLength ) } e instanceof o || (e = o.wrap(e, t)) var r = e.limit - e.offset if (r <= 0) return this var a = r - i if (a > 0) { var s = new ArrayBuffer(this.buffer.byteLength + a), l = new Uint8Array(s) l.set(this.view.subarray(i, this.buffer.byteLength), r), (this.buffer = s), (this.view = l), (this.offset += a), this.markedOffset >= 0 && (this.markedOffset += a), (this.limit += a), (i += a) } else { new Uint8Array(this.buffer) } return ( this.view.set(e.view.subarray(e.offset, e.limit), i - r), (e.offset = e.limit), n && (this.offset -= r), this ) }), (a.prependTo = function (e, t) { return e.prepend(this, t), this }), (a.printDebug = function (e) { 'function' != typeof e && (e = console.log.bind(console)), e( this.toString() + '\n-------------------------------------------------------------------\n' + this.toDebug(!0) ) }), (a.remaining = function () { return this.limit - this.offset }), (a.reset = function () { return ( this.markedOffset >= 0 ? ((this.offset = this.markedOffset), (this.markedOffset = -1)) : (this.offset = 0), this ) }), (a.resize = function (e) { if (!this.noAssert) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal capacity: ' + e + ' (not an integer)') if (((e |= 0), e < 0)) throw RangeError('Illegal capacity: 0 <= ' + e) } if (this.buffer.byteLength < e) { var t = new ArrayBuffer(e), i = new Uint8Array(t) i.set(this.view), (this.buffer = t), (this.view = i) } return this }), (a.reverse = function (e, t) { if ( ('undefined' == typeof e && (e = this.offset), 'undefined' == typeof t && (t = this.limit), !this.noAssert) ) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal begin: Not an integer') if (((e >>>= 0), 'number' != typeof t || t % 1 !== 0)) throw TypeError('Illegal end: Not an integer') if (((t >>>= 0), e < 0 || e > t || t > this.buffer.byteLength)) throw RangeError( 'Illegal range: 0 <= ' + e + ' <= ' + t + ' <= ' + this.buffer.byteLength ) } return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)), this) }), (a.skip = function (e) { if (!this.noAssert) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal length: ' + e + ' (not an integer)') e |= 0 } var t = this.offset + e if (!this.noAssert && (t < 0 || t > this.buffer.byteLength)) throw RangeError( 'Illegal length: 0 <= ' + this.offset + ' + ' + e + ' <= ' + this.buffer.byteLength ) return (this.offset = t), this }), (a.slice = function (e, t) { if ( ('undefined' == typeof e && (e = this.offset), 'undefined' == typeof t && (t = this.limit), !this.noAssert) ) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal begin: Not an integer') if (((e >>>= 0), 'number' != typeof t || t % 1 !== 0)) throw TypeError('Illegal end: Not an integer') if (((t >>>= 0), e < 0 || e > t || t > this.buffer.byteLength)) throw RangeError( 'Illegal range: 0 <= ' + e + ' <= ' + t + ' <= ' + this.buffer.byteLength ) } var i = this.clone() return (i.offset = e), (i.limit = t), i }), (a.toBuffer = function (e) { var t = this.offset, i = this.limit if (!this.noAssert) { if ('number' != typeof t || t % 1 !== 0) throw TypeError('Illegal offset: Not an integer') if (((t >>>= 0), 'number' != typeof i || i % 1 !== 0)) throw TypeError('Illegal limit: Not an integer') if (((i >>>= 0), t < 0 || t > i || i > this.buffer.byteLength)) throw RangeError( 'Illegal range: 0 <= ' + t + ' <= ' + i + ' <= ' + this.buffer.byteLength ) } if (!e && 0 === t && i === this.buffer.byteLength) return this.buffer if (t === i) return s var n = new ArrayBuffer(i - t) return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0), n }), (a.toArrayBuffer = a.toBuffer), (a.toString = function (e, t, i) { if ('undefined' == typeof e) return ( 'ByteBufferAB(offset=' + this.offset + ',markedOffset=' + this.markedOffset + ',limit=' + this.limit + ',capacity=' + this.capacity() + ')' ) switch (('number' == typeof e && ((e = 'utf8'), (t = e), (i = t)), e)) { case 'utf8': return this.toUTF8(t, i) case 'base64': return this.toBase64(t, i) case 'hex': return this.toHex(t, i) case 'binary': return this.toBinary(t, i) case 'debug': return this.toDebug() case 'columns': return this.toColumns() default: throw Error('Unsupported encoding: ' + e) } }) var c = (function () { for ( var e = {}, t = [ 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47 ], i = [], n = 0, r = t.length; n < r; ++n ) i[t[n]] = n return ( (e.encode = function (e, i) { for (var n, r; null !== (n = e()); ) i(t[(n >> 2) & 63]), (r = (3 & n) << 4), null !== (n = e()) ? ((r |= (n >> 4) & 15), i(t[63 & (r | ((n >> 4) & 15))]), (r = (15 & n) << 2), null !== (n = e()) ? (i(t[63 & (r | ((n >> 6) & 3))]), i(t[63 & n])) : (i(t[63 & r]), i(61))) : (i(t[63 & r]), i(61), i(61)) }), (e.decode = function (e, t) { function n(e) { throw Error('Illegal character code: ' + e) } for (var r, o, a; null !== (r = e()); ) if ( ((o = i[r]), 'undefined' == typeof o && n(r), null !== (r = e()) && ((a = i[r]), 'undefined' == typeof a && n(r), t(((o << 2) >>> 0) | ((48 & a) >> 4)), null !== (r = e()))) ) { if (((o = i[r]), 'undefined' == typeof o)) { if (61 === r) break n(r) } if ((t((((15 & a) << 4) >>> 0) | ((60 & o) >> 2)), null !== (r = e()))) { if (((a = i[r]), 'undefined' == typeof a)) { if (61 === r) break n(r) } t((((3 & o) << 6) >>> 0) | a) } } }), (e.test = function (e) { return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e) }), e ) })() ;(a.toBase64 = function (e, t) { if ( ('undefined' == typeof e && (e = this.offset), 'undefined' == typeof t && (t = this.limit), (e |= 0), (t |= 0), e < 0 || t > this.capacity || e > t) ) throw RangeError('begin, end') var n return ( c.encode( function () { return e < t ? this.view[e++] : null }.bind(this), (n = i()) ), n() ) }), (o.fromBase64 = function (e, i) { if ('string' != typeof e) throw TypeError('str') var n = new o((e.length / 4) * 3, i), r = 0 return ( c.decode(t(e), function (e) { n.view[r++] = e }), (n.limit = r), n ) }), (o.btoa = function (e) { return o.fromBinary(e).toBase64() }), (o.atob = function (e) { return o.fromBase64(e).toBinary() }), (a.toBinary = function (e, t) { if ( ('undefined' == typeof e && (e = this.offset), 'undefined' == typeof t && (t = this.limit), (e |= 0), (t |= 0), e < 0 || t > this.capacity() || e > t) ) throw RangeError('begin, end') if (e === t) return '' for (var i = [], n = []; e < t; ) i.push(this.view[e++]), i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)), (i = [])) return n.join('') + String.fromCharCode.apply(String, i) }), (o.fromBinary = function (e, t) { if ('string' != typeof e) throw TypeError('str') for (var i, n = 0, r = e.length, a = new o(r, t); n < r; ) { if (((i = e.charCodeAt(n)), i > 255)) throw RangeError('illegal char code: ' + i) a.view[n++] = i } return (a.limit = r), a }), (a.toDebug = function (e) { for (var t, i = -1, n = this.buffer.byteLength, r = '', o = '', a = ''; i < n; ) { if ( (i !== -1 && ((t = this.view[i]), (r += t < 16 ? '0' + t.toString(16).toUpperCase() : t.toString(16).toUpperCase()), e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : '.')), ++i, e && i > 0 && i % 16 === 0 && i !== n) ) { for (; r.length < 51; ) r += ' ' ;(a += r + o + '\n'), (r = o = '') } r += i === this.offset && i === this.limit ? i === this.markedOffset ? '!' : '|' : i === this.offset ? i === this.markedOffset ? '[' : '<' : i === this.limit ? i === this.markedOffset ? ']' : '>' : i === this.markedOffset ? "'" : e || (0 !== i && i !== n) ? ' ' : '' } if (e && ' ' !== r) { for (; r.length < 51; ) r += ' ' a += r + o + '\n' } return e ? a : r }), (o.fromDebug = function (e, t, i) { for ( var n, r, a = e.length, s = new o(((a + 1) / 3) | 0, t, i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) { switch ((n = e.charAt(l++))) { case '!': if (!i) { if (u || d || p) { f = !0 break } u = d = p = !0 } ;(s.offset = s.markedOffset = s.limit = c), (h = !1) break case '|': if (!i) { if (u || p) { f = !0 break } u = p = !0 } ;(s.offset = s.limit = c), (h = !1) break case '[': if (!i) { if (u || d) { f = !0 break } u = d = !0 } ;(s.offset = s.markedOffset = c), (h = !1) break case '<': if (!i) { if (u) { f = !0 break } u = !0 } ;(s.offset = c), (h = !1) break case ']': if (!i) { if (p || d) { f = !0 break } p = d = !0 } ;(s.limit = s.markedOffset = c), (h = !1) break case '>': if (!i) { if (p) { f = !0 break } p = !0 } ;(s.limit = c), (h = !1) break case "'": if (!i) { if (d) { f = !0 break } d = !0 } ;(s.markedOffset = c), (h = !1) break case ' ': h = !1 break default: if (!i && h) { f = !0 break } if ( ((r = parseInt(n + e.charAt(l++), 16)), !i && (isNaN(r) || r < 0 || r > 255)) ) throw TypeError('Illegal str: Not a debug encoded string') ;(s.view[c++] = r), (h = !0) } if (f) throw TypeError('Illegal str: Invalid symbol at ' + l) } if (!i) { if (!u || !p) throw TypeError('Illegal str: Missing offset or limit') if (c < s.buffer.byteLength) throw TypeError( 'Illegal str: Not a debug encoded string (is it hex?) ' + c + ' < ' + a ) } return s }), (a.toHex = function (e, t) { if ( ((e = 'undefined' == typeof e ? this.offset : e), (t = 'undefined' == typeof t ? this.limit : t), !this.noAssert) ) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal begin: Not an integer') if (((e >>>= 0), 'number' != typeof t || t % 1 !== 0)) throw TypeError('Illegal end: Not an integer') if (((t >>>= 0), e < 0 || e > t || t > this.buffer.byteLength)) throw RangeError( 'Illegal range: 0 <= ' + e + ' <= ' + t + ' <= ' + this.buffer.byteLength ) } for (var i, n = new Array(t - e); e < t; ) (i = this.view[e++]), i < 16 ? n.push('0', i.toString(16)) : n.push(i.toString(16)) return n.join('') }), (o.fromHex = function (e, t, i) { if (!i) { if ('string' != typeof e) throw TypeError('Illegal str: Not a string') if (e.length % 2 !== 0) throw TypeError('Illegal str: Length not a multiple of 2') } for (var n, r = e.length, a = new o((r / 2) | 0, t), s = 0, l = 0; s < r; s += 2) { if ( ((n = parseInt(e.substring(s, s + 2), 16)), !i && (!isFinite(n) || n < 0 || n > 255)) ) throw TypeError('Illegal str: Contains non-hex characters') a.view[l++] = n } return (a.limit = l), a }) var h = (function () { var e = {} return ( (e.MAX_CODEPOINT = 1114111), (e.encodeUTF8 = function (e, t) { var i = null for ( 'number' == typeof e && ((i = e), (e = function () { return null })); null !== i || null !== (i = e()); ) i < 128 ? t(127 & i) : i < 2048 ? (t(((i >> 6) & 31) | 192), t((63 & i) | 128)) : i < 65536 ? (t(((i >> 12) & 15) | 224), t(((i >> 6) & 63) | 128), t((63 & i) | 128)) : (t(((i >> 18) & 7) | 240), t(((i >> 12) & 63) | 128), t(((i >> 6) & 63) | 128), t((63 & i) | 128)), (i = null) }), (e.decodeUTF8 = function (e, t) { for ( var i, n, r, o, a = function (e) { e = e.slice(0, e.indexOf(null)) var t = Error(e.toString()) throw ((t.name = 'TruncatedError'), (t.bytes = e), t) }; null !== (i = e()); ) if (0 === (128 & i)) t(i) else if (192 === (224 & i)) null === (n = e()) && a([i, n]), t(((31 & i) << 6) | (63 & n)) else if (224 === (240 & i)) (null === (n = e()) || null === (r = e())) && a([i, n, r]), t(((15 & i) << 12) | ((63 & n) << 6) | (63 & r)) else { if (240 !== (248 & i)) throw RangeError('Illegal starting byte: ' + i) ;(null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]), t(((7 & i) << 18) | ((63 & n) << 12) | ((63 & r) << 6) | (63 & o)) } }), (e.UTF16toUTF8 = function (e, t) { for (var i, n = null; ; ) { if (null === (i = null !== n ? n : e())) break i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536), (n = null)) : t(i) } null !== n && t(n) }), (e.UTF8toUTF16 = function (e, t) { var i = null for ( 'number' == typeof e && ((i = e), (e = function () { return null })); null !== i || null !== (i = e()); ) i <= 65535 ? t(i) : ((i -= 65536), t((i >> 10) + 55296), t((i % 1024) + 56320)), (i = null) }), (e.encodeUTF16toUTF8 = function (t, i) { e.UTF16toUTF8(t, function (t) { e.encodeUTF8(t, i) }) }), (e.decodeUTF8toUTF16 = function (t, i) { e.decodeUTF8(t, function (t) { e.UTF8toUTF16(t, i) }) }), (e.calculateCodePoint = function (e) { return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4 }), (e.calculateUTF8 = function (e) { for (var t, i = 0; null !== (t = e()); ) i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4 return i }), (e.calculateUTF16asUTF8 = function (t) { var i = 0, n = 0 return ( e.UTF16toUTF8(t, function (e) { ++i, (n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4) }), [i, n] ) }), e ) })() return ( (a.toUTF8 = function (e, t) { if ( ('undefined' == typeof e && (e = this.offset), 'undefined' == typeof t && (t = this.limit), !this.noAssert) ) { if ('number' != typeof e || e % 1 !== 0) throw TypeError('Illegal begin: Not an integer') if (((e >>>= 0), 'number' != typeof t || t % 1 !== 0)) throw TypeError('Illegal end: Not an integer') if (((t >>>= 0), e < 0 || e > t || t > this.buffer.byteLength)) throw RangeError( 'Illegal range: 0 <= ' + e + ' <= ' + t + ' <= ' + this.buffer.byteLength ) } var n try { h.decodeUTF8toUTF16( function () { return e < t ? this.view[e++] : null }.bind(this), (n = i()) ) } catch (i) { if (e !== t) throw RangeError('Illegal range: Truncated data, ' + e + ' != ' + t) } return n() }), (o.fromUTF8 = function (e, i, n) { if (!n && 'string' != typeof e) throw TypeError('Illegal str: Not a string') var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1], i, n), a = 0 return ( h.encodeUTF16toUTF8(t(e), function (e) { r.view[a++] = e }), (r.limit = a), r ) }), o ) }) }, { long: 216 } ], 216: [ function (e, t, i) { !(function (i, n) { 'function' == typeof define && define.amd ? define([], n) : 'function' == typeof e && 'object' == typeof t && t && t.exports ? (t.exports = n()) : ((i.dcodeIO = i.dcodeIO || {}).Long = n()) })(this, function () { 'use strict' function e(e, t, i) { ;(this.low = 0 | e), (this.high = 0 | t), (this.unsigned = !!i) } function t(e) { return (e && e.__isLong__) === !0 } function i(e, t) { var i, n, o return t ? ((e >>>= 0), (o = 0 <= e && e < 256) && (n = l[e]) ? n : ((i = r(e, (0 | e) < 0 ? -1 : 0, !0)), o && (l[e] = i), i)) : ((e |= 0), (o = -128 <= e && e < 128) && (n = s[e]) ? n : ((i = r(e, e < 0 ? -1 : 0, !1)), o && (s[e] = i), i)) } function n(e, t) { if (isNaN(e) || !isFinite(e)) return t ? m : g if (t) { if (e < 0) return m if (e >= d) return I } else { if (e <= -p) return E if (e + 1 >= p) return C } return e < 0 ? n(-e, t).neg() : r(e % u | 0, (e / u) | 0, t) } function r(t, i, n) { return new e(t, i, n) } function o(e, t, i) { if (0 === e.length) throw Error('empty string') if ('NaN' === e || 'Infinity' === e || '+Infinity' === e || '-Infinity' === e) return g if ( ('number' == typeof t ? ((i = t), (t = !1)) : (t = !!t), (i = i || 10), i < 2 || 36 < i) ) throw RangeError('radix') var r if ((r = e.indexOf('-')) > 0) throw Error('interior hyphen') if (0 === r) return o(e.substring(1), t, i).neg() for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) { var h = Math.min(8, e.length - l), u = parseInt(e.substring(l, l + h), i) if (h < 8) { var d = n(c(i, h)) s = s.mul(d).add(n(u)) } else (s = s.mul(a)), (s = s.add(n(u))) } return (s.unsigned = t), s } function a(t) { return t instanceof e ? t : 'number' == typeof t ? n(t) : 'string' == typeof t ? o(t) : r(t.low, t.high, t.unsigned) } e.prototype.__isLong__, Object.defineProperty(e.prototype, '__isLong__', { value: !0, enumerable: !1, configurable: !1 }), (e.isLong = t) var s = {}, l = {} ;(e.fromInt = i), (e.fromNumber = n), (e.fromBits = r) var c = Math.pow ;(e.fromString = o), (e.fromValue = a) var h = 1 << 24, u = 4294967296, d = 0x10000000000000000, p = d / 2, f = i(h), g = i(0) e.ZERO = g var m = i(0, !0) e.UZERO = m var v = i(1) e.ONE = v var A = i(1, !0) e.UONE = A var y = i(-1) e.NEG_ONE = y var C = r(-1, 2147483647, !1) e.MAX_VALUE = C var I = r(-1, -1, !0) e.MAX_UNSIGNED_VALUE = I var E = r(0, -2147483648, !1) e.MIN_VALUE = E var b = e.prototype return ( (b.toInt = function () { return this.unsigned ? this.low >>> 0 : this.low }), (b.toNumber = function () { return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0) }), (b.toString = function (e) { if (((e = e || 10), e < 2 || 36 < e)) throw RangeError('radix') if (this.isZero()) return '0' if (this.isNegative()) { if (this.eq(E)) { var t = n(e), i = this.div(t), r = i.mul(t).sub(this) return i.toString(e) + r.toInt().toString(e) } return '-' + this.neg().toString(e) } for (var o = n(c(e, 6), this.unsigned), a = this, s = ''; ; ) { var l = a.div(o), h = a.sub(l.mul(o)).toInt() >>> 0, u = h.toString(e) if (((a = l), a.isZero())) return u + s for (; u.length < 6; ) u = '0' + u s = '' + u + s } }), (b.getHighBits = function () { return this.high }), (b.getHighBitsUnsigned = function () { return this.high >>> 0 }), (b.getLowBits = function () { return this.low }), (b.getLowBitsUnsigned = function () { return this.low >>> 0 }), (b.getNumBitsAbs = function () { if (this.isNegative()) return this.eq(E) ? 64 : this.neg().getNumBitsAbs() for ( var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & (1 << t)); t-- ); return 0 != this.high ? t + 33 : t + 1 }), (b.isZero = function () { return 0 === this.high && 0 === this.low }), (b.isNegative = function () { return !this.unsigned && this.high < 0 }), (b.isPositive = function () { return this.unsigned || this.high >= 0 }), (b.isOdd = function () { return 1 === (1 & this.low) }), (b.isEven = function () { return 0 === (1 & this.low) }), (b.equals = function (e) { return ( t(e) || (e = a(e)), (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && this.high === e.high && this.low === e.low ) }), (b.eq = b.equals), (b.notEquals = function (e) { return !this.eq(e) }), (b.neq = b.notEquals), (b.lessThan = function (e) { return this.comp(e) < 0 }), (b.lt = b.lessThan), (b.lessThanOrEqual = function (e) { return this.comp(e) <= 0 }), (b.lte = b.lessThanOrEqual), (b.greaterThan = function (e) { return this.comp(e) > 0 }), (b.gt = b.greaterThan), (b.greaterThanOrEqual = function (e) { return this.comp(e) >= 0 }), (b.gte = b.greaterThanOrEqual), (b.compare = function (e) { if ((t(e) || (e = a(e)), this.eq(e))) return 0 var i = this.isNegative(), n = e.isNegative() return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || (e.high === this.high && e.low >>> 0 > this.low >>> 0) ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1 }), (b.comp = b.compare), (b.negate = function () { return !this.unsigned && this.eq(E) ? E : this.not().add(v) }), (b.neg = b.negate), (b.add = function (e) { t(e) || (e = a(e)) var i = this.high >>> 16, n = 65535 & this.high, o = this.low >>> 16, s = 65535 & this.low, l = e.high >>> 16, c = 65535 & e.high, h = e.low >>> 16, u = 65535 & e.low, d = 0, p = 0, f = 0, g = 0 return ( (g += s + u), (f += g >>> 16), (g &= 65535), (f += o + h), (p += f >>> 16), (f &= 65535), (p += n + c), (d += p >>> 16), (p &= 65535), (d += i + l), (d &= 65535), r((f << 16) | g, (d << 16) | p, this.unsigned) ) }), (b.subtract = function (e) { return t(e) || (e = a(e)), this.add(e.neg()) }), (b.sub = b.subtract), (b.multiply = function (e) { if (this.isZero()) return g if ((t(e) || (e = a(e)), e.isZero())) return g if (this.eq(E)) return e.isOdd() ? E : g if (e.eq(E)) return this.isOdd() ? E : g if (this.isNegative()) return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg() if (e.isNegative()) return this.mul(e.neg()).neg() if (this.lt(f) && e.lt(f)) return n(this.toNumber() * e.toNumber(), this.unsigned) var i = this.high >>> 16, o = 65535 & this.high, s = this.low >>> 16, l = 65535 & this.low, c = e.high >>> 16, h = 65535 & e.high, u = e.low >>> 16, d = 65535 & e.low, p = 0, m = 0, v = 0, A = 0 return ( (A += l * d), (v += A >>> 16), (A &= 65535), (v += s * d), (m += v >>> 16), (v &= 65535), (v += l * u), (m += v >>> 16), (v &= 65535), (m += o * d), (p += m >>> 16), (m &= 65535), (m += s * u), (p += m >>> 16), (m &= 65535), (m += l * h), (p += m >>> 16), (m &= 65535), (p += i * d + o * u + s * h + l * c), (p &= 65535), r((v << 16) | A, (p << 16) | m, this.unsigned) ) }), (b.mul = b.multiply), (b.divide = function (e) { if ((t(e) || (e = a(e)), e.isZero())) throw Error('division by zero') if (this.isZero()) return this.unsigned ? m : g var i, r, o if (this.unsigned) { if ((e.unsigned || (e = e.toUnsigned()), e.gt(this))) return m if (e.gt(this.shru(1))) return A o = m } else { if (this.eq(E)) { if (e.eq(v) || e.eq(y)) return E if (e.eq(E)) return v var s = this.shr(1) return ( (i = s.div(e).shl(1)), i.eq(g) ? e.isNegative() ? v : y : ((r = this.sub(e.mul(i))), (o = i.add(r.div(e)))) ) } if (e.eq(E)) return this.unsigned ? m : g if (this.isNegative()) return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg() if (e.isNegative()) return this.div(e.neg()).neg() o = g } for (r = this; r.gte(e); ) { i = Math.max(1, Math.floor(r.toNumber() / e.toNumber())) for ( var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); ) (i -= h), (u = n(i, this.unsigned)), (d = u.mul(e)) u.isZero() && (u = v), (o = o.add(u)), (r = r.sub(d)) } return o }), (b.div = b.divide), (b.modulo = function (e) { return t(e) || (e = a(e)), this.sub(this.div(e).mul(e)) }), (b.mod = b.modulo), (b.not = function () { return r(~this.low, ~this.high, this.unsigned) }), (b.and = function (e) { return t(e) || (e = a(e)), r(this.low & e.low, this.high & e.high, this.unsigned) }), (b.or = function (e) { return t(e) || (e = a(e)), r(this.low | e.low, this.high | e.high, this.unsigned) }), (b.xor = function (e) { return t(e) || (e = a(e)), r(this.low ^ e.low, this.high ^ e.high, this.unsigned) }), (b.shiftLeft = function (e) { return ( t(e) && (e = e.toInt()), 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, (this.high << e) | (this.low >>> (32 - e)), this.unsigned) : r(0, this.low << (e - 32), this.unsigned) ) }), (b.shl = b.shiftLeft), (b.shiftRight = function (e) { return ( t(e) && (e = e.toInt()), 0 === (e &= 63) ? this : e < 32 ? r((this.low >>> e) | (this.high << (32 - e)), this.high >> e, this.unsigned) : r(this.high >> (e - 32), this.high >= 0 ? 0 : -1, this.unsigned) ) }), (b.shr = b.shiftRight), (b.shiftRightUnsigned = function (e) { if ((t(e) && (e = e.toInt()), (e &= 63), 0 === e)) return this var i = this.high if (e < 32) { var n = this.low return r((n >>> e) | (i << (32 - e)), i >>> e, this.unsigned) } return 32 === e ? r(i, 0, this.unsigned) : r(i >>> (e - 32), 0, this.unsigned) }), (b.shru = b.shiftRightUnsigned), (b.toSigned = function () { return this.unsigned ? r(this.low, this.high, !1) : this }), (b.toUnsigned = function () { return this.unsigned ? this : r(this.low, this.high, !0) }), (b.toBytes = function (e) { return e ? this.toBytesLE() : this.toBytesBE() }), (b.toBytesLE = function () { var e = this.high, t = this.low return [ 255 & t, (t >>> 8) & 255, (t >>> 16) & 255, (t >>> 24) & 255, 255 & e, (e >>> 8) & 255, (e >>> 16) & 255, (e >>> 24) & 255 ] }), (b.toBytesBE = function () { var e = this.high, t = this.low return [ (e >>> 24) & 255, (e >>> 16) & 255, (e >>> 8) & 255, 255 & e, (t >>> 24) & 255, (t >>> 16) & 255, (t >>> 8) & 255, 255 & t ] }), e ) }) }, {} ], 217: [ function (e, t, i) { var n = { REVISION: '75' } 'function' == typeof define && define.amd ? define('three', n) : 'undefined' != typeof i && 'undefined' != typeof t && (t.exports = n), void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)), void 0 === Math.sign && (Math.sign = function (e) { return e < 0 ? -1 : e > 0 ? 1 : +e }), void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, 'name', { get: function () { return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1] } }), void 0 === Object.assign && Object.defineProperty(Object, 'assign', { writable: !0, configurable: !0, value: function (e) { 'use strict' if (void 0 === e || null === e) throw new TypeError('Cannot convert first argument to object') for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) { var r = arguments[i] if (void 0 !== r && null !== r) { r = Object(r) for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) { var l = o[a], c = Object.getOwnPropertyDescriptor(r, l) void 0 !== c && c.enumerable && (t[l] = r[l]) } } } return t } }), (n.MOUSE = { LEFT: 0, MIDDLE: 1, RIGHT: 2 }), (n.CullFaceNone = 0), (n.CullFaceBack = 1), (n.CullFaceFront = 2), (n.CullFaceFrontBack = 3), (n.FrontFaceDirectionCW = 0), (n.FrontFaceDirectionCCW = 1), (n.BasicShadowMap = 0), (n.PCFShadowMap = 1), (n.PCFSoftShadowMap = 2), (n.FrontSide = 0), (n.BackSide = 1), (n.DoubleSide = 2), (n.FlatShading = 1), (n.SmoothShading = 2), (n.NoColors = 0), (n.FaceColors = 1), (n.VertexColors = 2), (n.NoBlending = 0), (n.NormalBlending = 1), (n.AdditiveBlending = 2), (n.SubtractiveBlending = 3), (n.MultiplyBlending = 4), (n.CustomBlending = 5), (n.AddEquation = 100), (n.SubtractEquation = 101), (n.ReverseSubtractEquation = 102), (n.MinEquation = 103), (n.MaxEquation = 104), (n.ZeroFactor = 200), (n.OneFactor = 201), (n.SrcColorFactor = 202), (n.OneMinusSrcColorFactor = 203), (n.SrcAlphaFactor = 204), (n.OneMinusSrcAlphaFactor = 205), (n.DstAlphaFactor = 206), (n.OneMinusDstAlphaFactor = 207), (n.DstColorFactor = 208), (n.OneMinusDstColorFactor = 209), (n.SrcAlphaSaturateFactor = 210), (n.NeverDepth = 0), (n.AlwaysDepth = 1), (n.LessDepth = 2), (n.LessEqualDepth = 3), (n.EqualDepth = 4), (n.GreaterEqualDepth = 5), (n.GreaterDepth = 6), (n.NotEqualDepth = 7), (n.MultiplyOperation = 0), (n.MixOperation = 1), (n.AddOperation = 2), (n.NoToneMapping = 0), (n.LinearToneMapping = 1), (n.ReinhardToneMapping = 2), (n.Uncharted2ToneMapping = 3), (n.CineonToneMapping = 4), (n.UVMapping = 300), (n.CubeReflectionMapping = 301), (n.CubeRefractionMapping = 302), (n.EquirectangularReflectionMapping = 303), (n.EquirectangularRefractionMapping = 304), (n.SphericalReflectionMapping = 305), (n.CubeUVReflectionMapping = 306), (n.CubeUVRefractionMapping = 307), (n.RepeatWrapping = 1e3), (n.ClampToEdgeWrapping = 1001), (n.MirroredRepeatWrapping = 1002), (n.NearestFilter = 1003), (n.NearestMipMapNearestFilter = 1004), (n.NearestMipMapLinearFilter = 1005), (n.LinearFilter = 1006), (n.LinearMipMapNearestFilter = 1007), (n.LinearMipMapLinearFilter = 1008), (n.UnsignedByteType = 1009), (n.ByteType = 1010), (n.ShortType = 1011), (n.UnsignedShortType = 1012), (n.IntType = 1013), (n.UnsignedIntType = 1014), (n.FloatType = 1015), (n.HalfFloatType = 1025), (n.UnsignedShort4444Type = 1016), (n.UnsignedShort5551Type = 1017), (n.UnsignedShort565Type = 1018), (n.AlphaFormat = 1019), (n.RGBFormat = 1020), (n.RGBAFormat = 1021), (n.LuminanceFormat = 1022), (n.LuminanceAlphaFormat = 1023), (n.RGBEFormat = n.RGBAFormat), (n.RGB_S3TC_DXT1_Format = 2001), (n.RGBA_S3TC_DXT1_Format = 2002), (n.RGBA_S3TC_DXT3_Format = 2003), (n.RGBA_S3TC_DXT5_Format = 2004), (n.RGB_PVRTC_4BPPV1_Format = 2100), (n.RGB_PVRTC_2BPPV1_Format = 2101), (n.RGBA_PVRTC_4BPPV1_Format = 2102), (n.RGBA_PVRTC_2BPPV1_Format = 2103), (n.RGB_ETC1_Format = 2151), (n.LoopOnce = 2200), (n.LoopRepeat = 2201), (n.LoopPingPong = 2202), (n.InterpolateDiscrete = 2300), (n.InterpolateLinear = 2301), (n.InterpolateSmooth = 2302), (n.ZeroCurvatureEnding = 2400), (n.ZeroSlopeEnding = 2401), (n.WrapAroundEnding = 2402), (n.TrianglesDrawMode = 0), (n.TriangleStripDrawMode = 1), (n.TriangleFanDrawMode = 2), (n.LinearEncoding = 3e3), (n.sRGBEncoding = 3001), (n.GammaEncoding = 3007), (n.RGBEEncoding = 3002), (n.LogLuvEncoding = 3003), (n.RGBM7Encoding = 3004), (n.RGBM16Encoding = 3005), (n.RGBDEncoding = 3006), (n.Color = function (e) { return 3 === arguments.length ? this.fromArray(arguments) : this.set(e) }), (n.Color.prototype = { constructor: n.Color, r: 1, g: 1, b: 1, set: function (e) { return ( e instanceof n.Color ? this.copy(e) : 'number' == typeof e ? this.setHex(e) : 'string' == typeof e && this.setStyle(e), this ) }, setScalar: function (e) { ;(this.r = e), (this.g = e), (this.b = e) }, setHex: function (e) { return ( (e = Math.floor(e)), (this.r = ((e >> 16) & 255) / 255), (this.g = ((e >> 8) & 255) / 255), (this.b = (255 & e) / 255), this ) }, setRGB: function (e, t, i) { return (this.r = e), (this.g = t), (this.b = i), this }, setHSL: (function () { function e(e, t, i) { return ( i < 0 && (i += 1), i > 1 && (i -= 1), i < 1 / 6 ? e + 6 * (t - e) * i : i < 0.5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e ) } return function (t, i, r) { if ( ((t = n.Math.euclideanModulo(t, 1)), (i = n.Math.clamp(i, 0, 1)), (r = n.Math.clamp(r, 0, 1)), 0 === i) ) this.r = this.g = this.b = r else { var o = r <= 0.5 ? r * (1 + i) : r + i - r * i, a = 2 * r - o ;(this.r = e(a, o, t + 1 / 3)), (this.g = e(a, o, t)), (this.b = e(a, o, t - 1 / 3)) } return this } })(), setStyle: function (e) { function t(t) { void 0 !== t && parseFloat(t) < 1 && console.warn('THREE.Color: Alpha component of ' + e + ' will be ignored.') } var i if ((i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e))) { var r, o = i[1], a = i[2] switch (o) { case 'rgb': case 'rgba': if ( (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) ) return ( (this.r = Math.min(255, parseInt(r[1], 10)) / 255), (this.g = Math.min(255, parseInt(r[2], 10)) / 255), (this.b = Math.min(255, parseInt(r[3], 10)) / 255), t(r[5]), this ) if ( (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec( a )) ) return ( (this.r = Math.min(100, parseInt(r[1], 10)) / 100), (this.g = Math.min(100, parseInt(r[2], 10)) / 100), (this.b = Math.min(100, parseInt(r[3], 10)) / 100), t(r[5]), this ) break case 'hsl': case 'hsla': if ( (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec( a )) ) { var s = parseFloat(r[1]) / 360, l = parseInt(r[2], 10) / 100, c = parseInt(r[3], 10) / 100 return t(r[5]), this.setHSL(s, l, c) } } } else if ((i = /^\#([A-Fa-f0-9]+)$/.exec(e))) { var h = i[1], u = h.length if (3 === u) return ( (this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255), (this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255), (this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255), this ) if (6 === u) return ( (this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255), (this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255), (this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255), this ) } if (e && e.length > 0) { var h = n.ColorKeywords[e] void 0 !== h ? this.setHex(h) : console.warn('THREE.Color: Unknown color ' + e) } return this }, clone: function () { return new this.constructor(this.r, this.g, this.b) }, copy: function (e) { return (this.r = e.r), (this.g = e.g), (this.b = e.b), this }, copyGammaToLinear: function (e, t) { return ( void 0 === t && (t = 2), (this.r = Math.pow(e.r, t)), (this.g = Math.pow(e.g, t)), (this.b = Math.pow(e.b, t)), this ) }, copyLinearToGamma: function (e, t) { void 0 === t && (t = 2) var i = t > 0 ? 1 / t : 1 return ( (this.r = Math.pow(e.r, i)), (this.g = Math.pow(e.g, i)), (this.b = Math.pow(e.b, i)), this ) }, convertGammaToLinear: function () { var e = this.r, t = this.g, i = this.b return (this.r = e * e), (this.g = t * t), (this.b = i * i), this }, convertLinearToGamma: function () { return ( (this.r = Math.sqrt(this.r)), (this.g = Math.sqrt(this.g)), (this.b = Math.sqrt(this.b)), this ) }, getHex: function () { return ((255 * this.r) << 16) ^ ((255 * this.g) << 8) ^ ((255 * this.b) << 0) }, getHexString: function () { return ('000000' + this.getHex().toString(16)).slice(-6) }, getHSL: function (e) { var t, i, n = e || { h: 0, s: 0, l: 0 }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2 if (l === s) (t = 0), (i = 0) else { var h = s - l switch (((i = c <= 0.5 ? h / (s + l) : h / (2 - s - l)), s)) { case r: t = (o - a) / h + (o < a ? 6 : 0) break case o: t = (a - r) / h + 2 break case a: t = (r - o) / h + 4 } t /= 6 } return (n.h = t), (n.s = i), (n.l = c), n }, getStyle: function () { return ( 'rgb(' + ((255 * this.r) | 0) + ',' + ((255 * this.g) | 0) + ',' + ((255 * this.b) | 0) + ')' ) }, offsetHSL: function (e, t, i) { var n = this.getHSL() return (n.h += e), (n.s += t), (n.l += i), this.setHSL(n.h, n.s, n.l), this }, add: function (e) { return (this.r += e.r), (this.g += e.g), (this.b += e.b), this }, addColors: function (e, t) { return (this.r = e.r + t.r), (this.g = e.g + t.g), (this.b = e.b + t.b), this }, addScalar: function (e) { return (this.r += e), (this.g += e), (this.b += e), this }, multiply: function (e) { return (this.r *= e.r), (this.g *= e.g), (this.b *= e.b), this }, multiplyScalar: function (e) { return (this.r *= e), (this.g *= e), (this.b *= e), this }, lerp: function (e, t) { return ( (this.r += (e.r - this.r) * t), (this.g += (e.g - this.g) * t), (this.b += (e.b - this.b) * t), this ) }, equals: function (e) { return e.r === this.r && e.g === this.g && e.b === this.b }, fromArray: function (e, t) { return ( void 0 === t && (t = 0), (this.r = e[t]), (this.g = e[t + 1]), (this.b = e[t + 2]), this ) }, toArray: function (e, t) { return ( void 0 === e && (e = []), void 0 === t && (t = 0), (e[t] = this.r), (e[t + 1] = this.g), (e[t + 2] = this.b), e ) } }), (n.ColorKeywords = { aliceblue: 15792383, antiquewhite: 16444375, aqua: 65535, aquamarine: 8388564, azure: 15794175, beige: 16119260, bisque: 16770244, black: 0, blanchedalmond: 16772045, blue: 255, blueviolet: 9055202, brown: 10824234, burlywood: 14596231, cadetblue: 6266528, chartreuse: 8388352, chocolate: 13789470, coral: 16744272, cornflowerblue: 6591981, cornsilk: 16775388, crimson: 14423100, cyan: 65535, darkblue: 139, darkcyan: 35723, darkgoldenrod: 12092939, darkgray: 11119017, darkgreen: 25600, darkgrey: 11119017, darkkhaki: 12433259, darkmagenta: 9109643, darkolivegreen: 5597999, darkorange: 16747520, darkorchid: 10040012, darkred: 9109504, darksalmon: 15308410, darkseagreen: 9419919, darkslateblue: 4734347, darkslategray: 3100495, darkslategrey: 3100495, darkturquoise: 52945, darkviolet: 9699539, deeppink: 16716947, deepskyblue: 49151, dimgray: 6908265, dimgrey: 6908265, dodgerblue: 2003199, firebrick: 11674146, floralwhite: 16775920, forestgreen: 2263842, fuchsia: 16711935, gainsboro: 14474460, ghostwhite: 16316671, gold: 16766720, goldenrod: 14329120, gray: 8421504, green: 32768, greenyellow: 11403055, grey: 8421504, honeydew: 15794160, hotpink: 16738740, indianred: 13458524, indigo: 4915330, ivory: 16777200, khaki: 15787660, lavender: 15132410, lavenderblush: 16773365, lawngreen: 8190976, lemonchiffon: 16775885, lightblue: 11393254, lightcoral: 15761536, lightcyan: 14745599, lightgoldenrodyellow: 16448210, lightgray: 13882323, lightgreen: 9498256, lightgrey: 13882323, lightpink: 16758465, lightsalmon: 16752762, lightseagreen: 2142890, lightskyblue: 8900346, lightslategray: 7833753, lightslategrey: 7833753, lightsteelblue: 11584734, lightyellow: 16777184, lime: 65280, limegreen: 3329330, linen: 16445670, magenta: 16711935, maroon: 8388608, mediumaquamarine: 6737322, mediumblue: 205, mediumorchid: 12211667, mediumpurple: 9662683, mediumseagreen: 3978097, mediumslateblue: 8087790, mediumspringgreen: 64154, mediumturquoise: 4772300, mediumvioletred: 13047173, midnightblue: 1644912, mintcream: 16121850, mistyrose: 16770273, moccasin: 16770229, navajowhite: 16768685, navy: 128, oldlace: 16643558, olive: 8421376, olivedrab: 7048739, orange: 16753920, orangered: 16729344, orchid: 14315734, palegoldenrod: 15657130, palegreen: 10025880, paleturquoise: 11529966, palevioletred: 14381203, papayawhip: 16773077, peachpuff: 16767673, peru: 13468991, pink: 16761035, plum: 14524637, powderblue: 11591910, purple: 8388736, red: 16711680, rosybrown: 12357519, royalblue: 4286945, saddlebrown: 9127187, salmon: 16416882, sandybrown: 16032864, seagreen: 3050327, seashell: 16774638, sienna: 10506797, silver: 12632256, skyblue: 8900331, slateblue: 6970061, slategray: 7372944, slategrey: 7372944, snow: 16775930, springgreen: 65407, steelblue: 4620980, tan: 13808780, teal: 32896, thistle: 14204888, tomato: 16737095, turquoise: 4251856, violet: 15631086, wheat: 16113331, white: 16777215, whitesmoke: 16119285, yellow: 16776960, yellowgreen: 10145074 }), (n.Quaternion = function (e, t, i, n) { ;(this._x = e || 0), (this._y = t || 0), (this._z = i || 0), (this._w = void 0 !== n ? n : 1) }), (n.Quaternion.prototype = { constructor: n.Quaternion, get x() { return this._x }, set x(e) { ;(this._x = e), this.onChangeCallback() }, get y() { return this._y }, set y(e) { ;(this._y = e), this.onChangeCallback() }, get z() { return this._z }, set z(e) { ;(this._z = e), this.onChangeCallback() }, get w() { return this._w }, set w(e) { ;(this._w = e), this.onChangeCallback() }, set: function (e, t, i, n) { return ( (this._x = e), (this._y = t), (this._z = i), (this._w = n), this.onChangeCallback(), this ) }, clone: function () { return new this.constructor(this._x, this._y, this._z, this._w) }, copy: function (e) { return ( (this._x = e.x), (this._y = e.y), (this._z = e.z), (this._w = e.w), this.onChangeCallback(), this ) }, setFromEuler: function (e, t) { if (e instanceof n.Euler == !1) throw new Error( 'THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.' ) var i = Math.cos(e._x / 2), r = Math.cos(e._y / 2), o = Math.cos(e._z / 2), a = Math.sin(e._x / 2), s = Math.sin(e._y / 2), l = Math.sin(e._z / 2), c = e.order return ( 'XYZ' === c ? ((this._x = a * r * o + i * s * l), (this._y = i * s * o - a * r * l), (this._z = i * r * l + a * s * o), (this._w = i * r * o - a * s * l)) : 'YXZ' === c ? ((this._x = a * r * o + i * s * l), (this._y = i * s * o - a * r * l), (this._z = i * r * l - a * s * o), (this._w = i * r * o + a * s * l)) : 'ZXY' === c ? ((this._x = a * r * o - i * s * l), (this._y = i * s * o + a * r * l), (this._z = i * r * l + a * s * o), (this._w = i * r * o - a * s * l)) : 'ZYX' === c ? ((this._x = a * r * o - i * s * l), (this._y = i * s * o + a * r * l), (this._z = i * r * l - a * s * o), (this._w = i * r * o + a * s * l)) : 'YZX' === c ? ((this._x = a * r * o + i * s * l), (this._y = i * s * o + a * r * l), (this._z = i * r * l - a * s * o), (this._w = i * r * o - a * s * l)) : 'XZY' === c && ((this._x = a * r * o - i * s * l), (this._y = i * s * o - a * r * l), (this._z = i * r * l + a * s * o), (this._w = i * r * o + a * s * l)), t !== !1 && this.onChangeCallback(), this ) }, setFromAxisAngle: function (e, t) { var i = t / 2, n = Math.sin(i) return ( (this._x = e.x * n), (this._y = e.y * n), (this._z = e.z * n), (this._w = Math.cos(i)), this.onChangeCallback(), this ) }, setFromRotationMatrix: function (e) { var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u return ( d > 0 ? ((t = 0.5 / Math.sqrt(d + 1)), (this._w = 0.25 / t), (this._x = (h - l) * t), (this._y = (o - c) * t), (this._z = (a - r) * t)) : n > s && n > u ? ((t = 2 * Math.sqrt(1 + n - s - u)), (this._w = (h - l) / t), (this._x = 0.25 * t), (this._y = (r + a) / t), (this._z = (o + c) / t)) : s > u ? ((t = 2 * Math.sqrt(1 + s - n - u)), (this._w = (o - c) / t), (this._x = (r + a) / t), (this._y = 0.25 * t), (this._z = (l + h) / t)) : ((t = 2 * Math.sqrt(1 + u - n - s)), (this._w = (a - r) / t), (this._x = (o + c) / t), (this._y = (l + h) / t), (this._z = 0.25 * t)), this.onChangeCallback(), this ) }, setFromUnitVectors: (function () { var e, t, i = 1e-6 return function (r, o) { return ( void 0 === e && (e = new n.Vector3()), (t = r.dot(o) + 1), t < i ? ((t = 0), Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o), (this._x = e.x), (this._y = e.y), (this._z = e.z), (this._w = t), this.normalize(), this ) } })(), inverse: function () { return this.conjugate().normalize(), this }, conjugate: function () { return ( (this._x *= -1), (this._y *= -1), (this._z *= -1), this.onChangeCallback(), this ) }, dot: function (e) { return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w }, lengthSq: function () { return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w }, length: function () { return Math.sqrt( this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w ) }, normalize: function () { var e = this.length() return ( 0 === e ? ((this._x = 0), (this._y = 0), (this._z = 0), (this._w = 1)) : ((e = 1 / e), (this._x = this._x * e), (this._y = this._y * e), (this._z = this._z * e), (this._w = this._w * e)), this.onChangeCallback(), this ) }, multiply: function (e, t) { return void 0 !== t ? (console.warn( 'THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead.' ), this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e) }, multiplyQuaternions: function (e, t) { var i = e._x, n = e._y, r = e._z, o = e._w, a = t._x, s = t._y, l = t._z, c = t._w return ( (this._x = i * c + o * a + n * l - r * s), (this._y = n * c + o * s + r * a - i * l), (this._z = r * c + o * l + i * s - n * a), (this._w = o * c - i * a - n * s - r * l), this.onChangeCallback(), this ) }, slerp: function (e, t) { if (0 === t) return this if (1 === t) return this.copy(e) var i = this._x, n = this._y, r = this._z, o = this._w, a = o * e._w + i * e._x + n * e._y + r * e._z if ( (a < 0 ? ((this._w = -e._w), (this._x = -e._x), (this._y = -e._y), (this._z = -e._z), (a = -a)) : this.copy(e), a >= 1) ) return (this._w = o), (this._x = i), (this._y = n), (this._z = r), this var s = Math.sqrt(1 - a * a) if (Math.abs(s) < 0.001) return ( (this._w = 0.5 * (o + this._w)), (this._x = 0.5 * (i + this._x)), (this._y = 0.5 * (n + this._y)), (this._z = 0.5 * (r + this._z)), this ) var l = Math.atan2(s, a), c = Math.sin((1 - t) * l) / s, h = Math.sin(t * l) / s return ( (this._w = o * c + this._w * h), (this._x = i * c + this._x * h), (this._y = n * c + this._y * h), (this._z = r * c + this._z * h), this.onChangeCallback(), this ) }, equals: function (e) { return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w }, fromArray: function (e, t) { return ( void 0 === t && (t = 0), (this._x = e[t]), (this._y = e[t + 1]), (this._z = e[t + 2]), (this._w = e[t + 3]), this.onChangeCallback(), this ) }, toArray: function (e, t) { return ( void 0 === e && (e = []), void 0 === t && (t = 0), (e[t] = this._x), (e[t + 1] = this._y), (e[t + 2] = this._z), (e[t + 3] = this._w), e ) }, onChange: function (e) { return (this.onChangeCallback = e), this }, onChangeCallback: function () {} }), Object.assign(n.Quaternion, { slerp: function (e, t, i, n) { return i.copy(e).slerp(t, n) }, slerpFlat: function (e, t, i, n, r, o, a) { var s = i[n + 0], l = i[n + 1], c = i[n + 2], h = i[n + 3], u = r[o + 0], d = r[o + 1], p = r[o + 2], f = r[o + 3] if (h !== f || s !== u || l !== d || c !== p) { var g = 1 - a, m = s * u + l * d + c * p + h * f, v = m >= 0 ? 1 : -1, A = 1 - m * m if (A > Number.EPSILON) { var y = Math.sqrt(A), C = Math.atan2(y, m * v) ;(g = Math.sin(g * C) / y), (a = Math.sin(a * C) / y) } var I = a * v if ( ((s = s * g + u * I), (l = l * g + d * I), (c = c * g + p * I), (h = h * g + f * I), g === 1 - a) ) { var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h) ;(s *= E), (l *= E), (c *= E), (h *= E) } } ;(e[t] = s), (e[t + 1] = l), (e[t + 2] = c), (e[t + 3] = h) } }), (n.Vector2 = function (e, t) { ;(this.x = e || 0), (this.y = t || 0) }), (n.Vector2.prototype = { constructor: n.Vector2, get width() { return this.x }, set width(e) { this.x = e }, get height() { return this.y }, set height(e) { this.y = e }, set: function (e, t) { return (this.x = e), (this.y = t), this }, setScalar: function (e) { return (this.x = e), (this.y = e), this }, setX: function (e) { return (this.x = e), this }, setY: function (e) { return (this.y = e), this }, setComponent: function (e, t) { switch (e) { case 0: this.x = t break case 1: this.y = t break default: throw new Error('index is out of range: ' + e) } }, getComponent: function (e) { switch (e) { case 0: return this.x case 1: return this.y default: throw new Error('index is out of range: ' + e) } }, clone: function () { return new this.constructor(this.x, this.y) }, copy: function (e) { return (this.x = e.x), (this.y = e.y), this }, add: function (e, t) { return void 0 !== t ? (console.warn( 'THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead.' ), this.addVectors(e, t)) : ((this.x += e.x), (this.y += e.y), this) }, addScalar: function (e) { return (this.x += e), (this.y += e), this }, addVectors: function (e, t) { return (this.x = e.x + t.x), (this.y = e.y + t.y), this }, addScaledVector: function (e, t) { return (this.x += e.x * t), (this.y += e.y * t), this }, sub: function (e, t) { return void 0 !== t ? (console.warn( 'THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.' ), this.subVectors(e, t)) : ((this.x -= e.x), (this.y -= e.y), this) }, subScalar: function (e) { return (this.x -= e), (this.y -= e), this }, subVectors: function (e, t) { return (this.x = e.x - t.x), (this.y = e.y - t.y), this }, multiply: function (e) { return (this.x *= e.x), (this.y *= e.y), this }, multiplyScalar: function (e) { return ( isFinite(e) ? ((this.x *= e), (this.y *= e)) : ((this.x = 0), (this.y = 0)), this ) }, divide: function (e) { return (this.x /= e.x), (this.y /= e.y), this }, divideScalar: function (e) { return this.multiplyScalar(1 / e) }, min: function (e) { return (this.x = Math.min(this.x, e.x)), (this.y = Math.min(this.y, e.y)), this }, max: function (e) { return (this.x = Math.max(this.x, e.x)), (this.y = Math.max(this.y, e.y)), this }, clamp: function (e, t) { return ( (this.x = Math.max(e.x, Math.min(t.x, this.x))), (this.y = Math.max(e.y, Math.min(t.y, this.y))), this ) }, clampScalar: (function () { var e, t return function (i, r) { return ( void 0 === e && ((e = new n.Vector2()), (t = new n.Vector2())), e.set(i, i), t.set(r, r), this.clamp(e, t) ) } })(), clampLength: function (e, t) { var i = this.length() return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i), this }, floor: function () { return (this.x = Math.floor(this.x)), (this.y = Math.floor(this.y)), this }, ceil: function () { return (this.x = Math.ceil(this.x)), (this.y = Math.ceil(this.y)), this }, round: function () { return (this.x = Math.round(this.x)), (this.y = Math.round(this.y)), this }, roundToZero: function () { return ( (this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x)), (this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y)), this ) }, negate: function () { return (this.x = -this.x), (this.y = -this.y), this }, dot: function (e) { return this.x * e.x + this.y * e.y }, lengthSq: function () { return this.x * this.x + this.y * this.y }, length: function () { return Math.sqrt(this.x * this.x + this.y * this.y) }, lengthManhattan: function () { return Math.abs(this.x) + Math.abs(this.y) }, normalize: function () { return this.divideScalar(this.length()) }, angle: function () { var e = Math.atan2(this.y, this.x) return e < 0 && (e += 2 * Math.PI), e }, distanceTo: function (e) { return Math.sqrt(this.distanceToSquared(e)) }, distanceToSquared: function (e) { var t = this.x - e.x, i = this.y - e.y return t * t + i * i }, setLength: function (e) { return this.multiplyScalar(e / this.length()) }, lerp: function (e, t) { return (this.x += (e.x - this.x) * t), (this.y += (e.y - this.y) * t), this }, lerpVectors: function (e, t, i) { return this.subVectors(t, e).multiplyScalar(i).add(e), this }, equals: function (e) { return e.x === this.x && e.y === this.y }, fromArray: function (e, t) { return void 0 === t && (t = 0), (this.x = e[t]), (this.y = e[t + 1]), this }, toArray: function (e, t) { return ( void 0 === e && (e = []), void 0 === t && (t = 0), (e[t] = this.x), (e[t + 1] = this.y), e ) }, fromAttribute: function (e, t, i) { return ( void 0 === i && (i = 0), (t = t * e.itemSize + i), (this.x = e.array[t]), (this.y = e.array[t + 1]), this ) }, rotateAround: function (e, t) { var i = Math.cos(t), n = Math.sin(t), r = this.x - e.x, o = this.y - e.y return (this.x = r * i - o * n + e.x), (this.y = r * n + o * i + e.y), this } }), (n.Vector3 = function (e, t, i) { ;(this.x = e || 0), (this.y = t || 0), (this.z = i || 0) }), (n.Vector3.prototype = { constructor: n.Vector3, set: function (e, t, i) { return (this.x = e), (this.y = t), (this.z = i), this }, setScalar: function (e) { return (this.x = e), (this.y = e), (this.z = e), this }, setX: function (e) { return (this.x = e), this }, setY: function (e) { return (this.y = e), this }, setZ: function (e) { return (this.z = e), this }, setComponent: function (e, t) { switch (e) { case 0: this.x = t break case 1: this.y = t break case 2: this.z = t break default: throw new Error('index is out of range: ' + e) } }, getComponent: function (e) { switch (e) { case 0: return this.x case 1: return this.y case 2: return this.z default: throw new Error('index is out of range: ' + e) } }, clone: function () { return new this.constructor(this.x, this.y, this.z) }, copy: function (e) { return (this.x = e.x), (this.y = e.y), (this.z = e.z), this }, add: function (e, t) { return void 0 !== t ? (console.warn( 'THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead.' ), this.addVectors(e, t)) : ((this.x += e.x), (this.y += e.y), (this.z += e.z), this) }, addScalar: function (e) { return (this.x += e), (this.y += e), (this.z += e), this }, addVectors: function (e, t) { return (this.x = e.x + t.x), (this.y = e.y + t.y), (this.z = e.z + t.z), this }, addScaledVector: function (e, t) { return (this.x += e.x * t), (this.y += e.y * t), (this.z += e.z * t), this }, sub: function (e, t) { return void 0 !== t ? (console.warn( 'THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.' ), this.subVectors(e, t)) : ((this.x -= e.x), (this.y -= e.y), (this.z -= e.z), this) }, subScalar: function (e) { return (this.x -= e), (this.y -= e), (this.z -= e), this }, subVectors: function (e, t) { return (this.x = e.x - t.x), (this.y = e.y - t.y), (this.z = e.z - t.z), this }, multiply: function (e, t) { return void 0 !== t ? (console.warn( 'THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead.' ), this.multiplyVectors(e, t)) : ((this.x *= e.x), (this.y *= e.y), (this.z *= e.z), this) }, multiplyScalar: function (e) { return ( isFinite(e) ? ((this.x *= e), (this.y *= e), (this.z *= e)) : ((this.x = 0), (this.y = 0), (this.z = 0)), this ) }, multiplyVectors: function (e, t) { return (this.x = e.x * t.x), (this.y = e.y * t.y), (this.z = e.z * t.z), this }, applyEuler: (function () { var e return function (t) { return ( t instanceof n.Euler == !1 && console.error( 'THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.' ), void 0 === e && (e = new n.Quaternion()), this.applyQuaternion(e.setFromEuler(t)), this ) } })(), applyAxisAngle: (function () { var e return function (t, i) { return ( void 0 === e && (e = new n.Quaternion()), this.applyQuaternion(e.setFromAxisAngle(t, i)), this ) } })(), applyMatrix3: function (e) { var t = this.x, i = this.y, n = this.z, r = e.elements return ( (this.x = r[0] * t + r[3] * i + r[6] * n), (this.y = r[1] * t + r[4] * i + r[7] * n), (this.z = r[2] * t + r[5] * i + r[8] * n), this ) }, applyMatrix4: function (e) { var t = this.x, i = this.y, n = this.z, r = e.elements return ( (this.x = r[0] * t + r[4] * i + r[8] * n + r[12]), (this.y = r[1] * t + r[5] * i + r[9] * n + r[13]), (this.z = r[2] * t + r[6] * i + r[10] * n + r[14]), this ) }, applyProjection: function (e) { var t = this.x, i = this.y, n = this.z, r = e.elements, o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]) return ( (this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o), (this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o), (this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o), this ) }, applyQuaternion: function (e) { var t = this.x, i = this.y, n = this.z, r = e.x, o = e.y, a = e.z, s = e.w, l = s * t + o * n - a * i, c = s * i + a * t - r * n, h = s * n + r * i - o * t, u = -r * t - o * i - a * n return ( (this.x = l * s + u * -r + c * -a - h * -o), (this.y = c * s + u * -o + h * -r - l * -a), (this.z = h * s + u * -a + l * -o - c * -r), this ) }, project: (function () { var e return function (t) { return ( void 0 === e && (e = new n.Matrix4()), e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)), this.applyProjection(e) ) } })(), unproject: (function () { var e return function (t) { return ( void 0 === e && (e = new n.Matrix4()), e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)), this.applyProjection(e) ) } })(), transformDirection: function (e) { var t = this.x, i = this.y, n = this.z, r = e.elements return ( (this.x = r[0] * t + r[4] * i + r[8] * n), (this.y = r[1] * t + r[5] * i + r[9] * n), (this.z = r[2] * t + r[6] * i + r[10] * n), this.normalize(), this ) }, divide: function (e) { return (this.x /= e.x), (this.y /= e.y), (this.z /= e.z), this }, divideScalar: function (e) { return this.multiplyScalar(1 / e) }, min: function (e) { return ( (this.x = Math.min(this.x, e.x)), (this.y = Math.min(this.y, e.y)), (this.z = Math.min(this.z, e.z)), this ) }, max: function (e) { return ( (this.x = Math.max(this.x, e.x)), (this.y = Math.max(this.y, e.y)), (this.z = Math.max(this.z, e.z)), this ) }, clamp: function (e, t) { return ( (this.x = Math.max(e.x, Math.min(t.x, this.x))), (this.y = Math.max(e.y, Math.min(t.y, this.y))), (this.z = Math.max(e.z, Math.min(t.z, this.z))), this ) }, clampScalar: (function () { var e, t return function (i, r) { return ( void 0 === e && ((e = new n.Vector3()), (t = new n.Vector3())), e.set(i, i, i), t.set(r, r, r), this.clamp(e, t) ) } })(), clampLength: function (e, t) { var i = this.length() return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i), this }, floor: function () { return ( (this.x = Math.floor(this.x)), (this.y = Math.floor(this.y)), (this.z = Math.floor(this.z)), this ) }, ceil: function () { return ( (this.x = Math.ceil(this.x)), (this.y = Math.ceil(this.y)), (this.z = Math.ceil(this.z)), this ) }, round: function () { return ( (this.x = Math.round(this.x)), (this.y = Math.round(this.y)), (this.z = Math.round(this.z)), this ) }, roundToZero: function () { return ( (this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x)), (this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y)), (this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z)), this ) }, negate: function () { return (this.x = -this.x), (this.y = -this.y), (this.z = -this.z), this }, dot: function (e) { return this.x * e.x + this.y * e.y + this.z * e.z }, lengthSq: function () { return this.x * this.x + this.y * this.y + this.z * this.z }, length: function () { return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z) }, lengthManhattan: function () { return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) }, normalize: function () { return this.divideScalar(this.length()) }, setLength: function (e) { return this.multiplyScalar(e / this.length()) }, lerp: function (e, t) { return ( (this.x += (e.x - this.x) * t), (this.y += (e.y - this.y) * t), (this.z += (e.z - this.z) * t), this ) }, lerpVectors: function (e, t, i) { return this.subVectors(t, e).multiplyScalar(i).add(e), this }, cross: function (e, t) { if (void 0 !== t) return ( console.warn( 'THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead.' ), this.crossVectors(e, t) ) var i = this.x, n = this.y, r = this.z return ( (this.x = n * e.z - r * e.y), (this.y = r * e.x - i * e.z), (this.z = i * e.y - n * e.x), this ) }, crossVectors: function (e, t) { var i = e.x, n = e.y, r = e.z, o = t.x, a = t.y, s = t.z return ( (this.x = n * s - r * a), (this.y = r * o - i * s), (this.z = i * a - n * o), this ) }, projectOnVector: (function () { var e, t return function (i) { return ( void 0 === e && (e = new n.Vector3()), e.copy(i).normalize(), (t = this.dot(e)), this.copy(e).multiplyScalar(t) ) } })(), projectOnPlane: (function () { var e return function (t) { return ( void 0 === e && (e = new n.Vector3()), e.copy(this).projectOnVector(t), this.sub(e) ) } })(), reflect: (function () { var e return function (t) { return ( void 0 === e && (e = new n.Vector3()), this.sub(e.copy(t).multiplyScalar(2 * this.dot(t))) ) } })(), angleTo: function (e) { var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq()) return Math.acos(n.Math.clamp(t, -1, 1)) }, distanceTo: function (e) { return Math.sqrt(this.distanceToSquared(e)) }, distanceToSquared: function (e) { var t = this.x - e.x, i = this.y - e.y, n = this.z - e.z return t * t + i * i + n * n }, setFromSpherical: function (e) { var t = Math.sin(e.phi) * e.radius return ( (this.x = t * Math.sin(e.theta)), (this.y = Math.cos(e.phi) * e.radius), (this.z = t * Math.cos(e.theta)), this ) }, setFromMatrixPosition: function (e) { return this.setFromMatrixColumn(e, 3) }, setFromMatrixScale: function (e) { var t = this.setFromMatrixColumn(e, 0).length(), i = this.setFromMatrixColumn(e, 1).length(), n = this.setFromMatrixColumn(e, 2).length() return (this.x = t), (this.y = i), (this.z = n), this }, setFromMatrixColumn: function (e, t) { return ( 'number' == typeof e && (console.warn( 'THREE.Vector3: setFromMatrixColumn now expects ( matrix, index ).' ), (e = arguments[1]), (t = arguments[0])), this.fromArray(e.elements, 4 * t) ) }, equals: function (e) { return e.x === this.x && e.y === this.y && e.z === this.z }, fromArray: function (e, t) { return ( void 0 === t && (t = 0), (this.x = e[t]), (this.y = e[t + 1]), (this.z = e[t + 2]), this ) }, toArray: function (e, t) { return ( void 0 === e && (e = []), void 0 === t && (t = 0), (e[t] = this.x), (e[t + 1] = this.y), (e[t + 2] = this.z), e ) }, fromAttribute: function (e, t, i) { return ( void 0 === i && (i = 0), (t = t * e.itemSize + i), (this.x = e.array[t]), (this.y = e.array[t + 1]), (this.z = e.array[t + 2]), this ) } }), (n.Vector4 = function (e, t, i, n) { ;(this.x = e || 0), (this.y = t || 0), (this.z = i || 0), (this.w = void 0 !== n ? n : 1) }), (n.Vector4.prototype = { constructor: n.Vector4, set: function (e, t, i, n) { return (this.x = e), (this.y = t), (this.z = i), (this.w = n), this }, setScalar: function (e) { return (this.x = e), (this.y = e), (this.z = e), (this.w = e), this }, setX: function (e) { return (this.x = e), this }, setY: function (e) { return (this.y = e), this }, setZ: function (e) { return (this.z = e), this }, setW: function (e) { return (this.w = e), this }, setComponent: function (e, t) { switch (e) { case 0: this.x = t break case 1: this.y = t break case 2: this.z = t break case 3: this.w = t break default: throw new Error('index is out of range: ' + e) } }, getComponent: function (e) { switch (e) { case 0: return this.x case 1: return this.y case 2: return this.z case 3: return this.w default: throw new Error('index is out of range: ' + e) } }, clone: function () { return new this.constructor(this.x, this.y, this.z, this.w) }, copy: function (e) { return ( (this.x = e.x), (this.y = e.y), (this.z = e.z), (this.w = void 0 !== e.w ? e.w : 1), this ) }, add: function (e, t) { return void 0 !== t ? (console.warn( 'THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead.' ), this.addVectors(e, t)) : ((this.x += e.x), (this.y += e.y), (this.z += e.z), (this.w += e.w), this) }, addScalar: function (e) { return (this.x += e), (this.y += e), (this.z += e), (this.w += e), this }, addVectors: function (e, t) { return ( (this.x = e.x + t.x), (this.y = e.y + t.y), (this.z = e.z + t.z), (this.w = e.w + t.w), this ) }, addScaledVector: function (e, t) { return ( (this.x += e.x * t), (this.y += e.y * t), (this.z += e.z * t), (this.w += e.w * t), this ) }, sub: function (e, t) { return void 0 !== t ? (console.warn( 'THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.' ), this.subVectors(e, t)) : ((this.x -= e.x), (this.y -= e.y), (this.z -= e.z), (this.w -= e.w), this) }, subScalar: function (e) { return (this.x -= e), (this.y -= e), (this.z -= e), (this.w -= e), this }, subVectors: function (e, t) { return ( (this.x = e.x - t.x), (this.y = e.y - t.y), (this.z = e.z - t.z), (this.w = e.w - t.w), this ) }, multiplyScalar: function (e) { return ( isFinite(e) ? ((this.x *= e), (this.y *= e), (this.z *= e), (this.w *= e)) : ((this.x = 0), (this.y = 0), (this.z = 0), (this.w = 0)), this ) }, applyMatrix4: function (e) { var t = this.x, i = this.y, n = this.z, r = this.w, o = e.elements return ( (this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r), (this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r), (this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r), (this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r), this ) }, divideScalar: function (e) { return this.multiplyScalar(1 / e) }, setAxisAngleFromQuaternion: function (e) { this.w = 2 * Math.acos(e.w) var t = Math.sqrt(1 - e.w * e.w) return ( t < 1e-4 ? ((this.x = 1), (this.y = 0), (this.z = 0)) : ((this.x = e.x / t), (this.y = e.y / t), (this.z = e.z / t)), this ) }, setAxisAngleFromRotationMatrix: function (e) { var t, i, n, r, o = 0.01, a = 0.1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10] if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) { if ( Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a ) return this.set(1, 0, 0, 0), this t = Math.PI var v = (l + 1) / 2, A = (d + 1) / 2, y = (m + 1) / 2, C = (c + u) / 4, I = (h + f) / 4, E = (p + g) / 4 return ( v > A && v > y ? v < o ? ((i = 0), (n = 0.707106781), (r = 0.707106781)) : ((i = Math.sqrt(v)), (n = C / i), (r = I / i)) : A > y ? A < o ? ((i = 0.707106781), (n = 0), (r = 0.707106781)) : ((n = Math.sqrt(A)), (i = C / n), (r = E / n)) : y < o ? ((i = 0.707106781), (n = 0.707106781), (r = 0)) : ((r = Math.sqrt(y)), (i = I / r), (n = E / r)), this.set(i, n, r, t), this ) } var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c)) return ( Math.abs(b) < 0.001 && (b = 1), (this.x = (g - p) / b), (this.y = (h - f) / b), (this.z = (u - c) / b), (this.w = Math.acos((l + d + m - 1) / 2)), this ) }, min: function (e) { return ( (this.x = Math.min(this.x, e.x)), (this.y = Math.min(this.y, e.y)), (this.z = Math.min(this.z, e.z)), (this.w = Math.min(this.w, e.w)), this ) }, max: function (e) { return ( (this.x = Math.max(this.x, e.x)), (this.y = Math.max(this.y, e.y)), (this.z = Math.max(this.z, e.z)), (this.w = Math.max(this.w, e.w)), this ) }, clamp: function (e, t) { return ( (this.x = Math.max(e.x, Math.min(t.x, this.x))), (this.y = Math.max(e.y, Math.min(t.y, this.y))), (this.z = Math.max(e.z, Math.min(t.z, this.z))), (this.w = Math.max(e.w, Math.min(t.w, this.w))), this ) }, clampScalar: (function () { var e, t return function (i, r) { return ( void 0 === e && ((e = new n.Vector4()), (t = new n.Vector4())), e.set(i, i, i, i), t.set(r, r, r, r), this.clamp(e, t) ) } })(), floor: function () { return ( (this.x = Math.floor(this.x)), (this.y = Math.floor(this.y)), (this.z = Math.floor(this.z)), (this.w = Math.floor(this.w)), this ) }, ceil: function () { return ( (this.x = Math.ceil(this.x)), (this.y = Math.ceil(this.y)), (this.z = Math.ceil(this.z)), (this.w = Math.ceil(this.w)), this ) }, round: function () { return ( (this.x = Math.round(this.x)), (this.y = Math.round(this.y)), (this.z = Math.round(this.z)), (this.w = Math.round(this.w)), this ) }, roundToZero: function () { return ( (this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x)), (this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y)), (this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z)), (this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w)), this ) }, negate: function () { return ( (this.x = -this.x), (this.y = -this.y), (this.z = -this.z), (this.w = -this.w), this ) }, dot: function (e) { return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w }, lengthSq: function () { return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w }, length: function () { return Math.sqrt( this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w ) }, lengthManhattan: function () { return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w) }, normalize: function () { return this.divideScalar(this.length()) }, setLength: function (e) { return this.multiplyScalar(e / this.length()) }, lerp: function (e, t) { return ( (this.x += (e.x - this.x) * t), (this.y += (e.y - this.y) * t), (this.z += (e.z - this.z) * t), (this.w += (e.w - this.w) * t), this ) }, lerpVectors: function (e, t, i) { return this.subVectors(t, e).multiplyScalar(i).add(e), this }, equals: function (e) { return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w }, fromArray: function (e, t) { return ( void 0 === t && (t = 0), (this.x = e[t]), (this.y = e[t + 1]), (this.z = e[t + 2]), (this.w = e[t + 3]), this ) }, toArray: function (e, t) { return ( void 0 === e && (e = []), void 0 === t && (t = 0), (e[t] = this.x), (e[t + 1] = this.y), (e[t + 2] = this.z), (e[t + 3] = this.w), e ) }, fromAttribute: function (e, t, i) { return ( void 0 === i && (i = 0), (t = t * e.itemSize + i), (this.x = e.array[t]), (this.y = e.array[t + 1]), (this.z = e.array[t + 2]), (this.w = e.array[t + 3]), this ) } }), (n.Euler = function (e, t, i, r) { ;(this._x = e || 0), (this._y = t || 0), (this._z = i || 0), (this._order = r || n.Euler.DefaultOrder) }), (n.Euler.RotationOrders = ['XYZ', 'YZX', 'ZXY', 'XZY', 'YXZ', 'ZYX']), (n.Euler.DefaultOrder = 'XYZ'), (n.Euler.prototype = { constructor: n.Euler, get x() { return this._x }, set x(e) { ;(this._x = e), this.onChangeCallback() }, get y() { return this._y }, set y(e) { ;(this._y = e), this.onChangeCallback() }, get z() { return this._z }, set z(e) { ;(this._z = e), this.onChangeCallback() }, get order() { return this._order }, set order(e) { ;(this._order = e), this.onChangeCallback() }, set: function (e, t, i, n) { return ( (this._x = e), (this._y = t), (this._z = i), (this._order = n || this._order), this.onChangeCallback(), this ) }, clone: function () { return new this.constructor(this._x, this._y, this._z, this._order) }, copy: function (e) { return ( (this._x = e._x), (this._y = e._y), (this._z = e._z), (this._order = e._order), this.onChangeCallback(), this ) }, setFromRotationMatrix: function (e, t, i) { var r = n.Math.clamp, o = e.elements, a = o[0], s = o[4], l = o[8], c = o[1], h = o[5], u = o[9], d = o[2], p = o[6], f = o[10] return ( (t = t || this._order), 'XYZ' === t ? ((this._y = Math.asin(r(l, -1, 1))), Math.abs(l) < 0.99999 ? ((this._x = Math.atan2(-u, f)), (this._z = Math.atan2(-s, a))) : ((this._x = Math.atan2(p, h)), (this._z = 0))) : 'YXZ' === t ? ((this._x = Math.asin(-r(u, -1, 1))), Math.abs(u) < 0.99999 ? ((this._y = Math.atan2(l, f)), (this._z = Math.atan2(c, h))) : ((this._y = Math.atan2(-d, a)), (this._z = 0))) : 'ZXY' === t ? ((this._x = Math.asin(r(p, -1, 1))), Math.abs(p) < 0.99999 ? ((this._y = Math.atan2(-d, f)), (this._z = Math.atan2(-s, h))) : ((this._y = 0), (this._z = Math.atan2(c, a)))) : 'ZYX' === t ? ((this._y = Math.asin(-r(d, -1, 1))), Math.abs(d) < 0.99999 ? ((this._x = Math.atan2(p, f)), (this._z = Math.atan2(c, a))) : ((this._x = 0), (this._z = Math.atan2(-s, h)))) : 'YZX' === t ? ((this._z = Math.asin(r(c, -1, 1))), Math.abs(c) < 0.99999 ? ((this._x = Math.atan2(-u, h)), (this._y = Math.atan2(-d, a))) : ((this._x = 0), (this._y = Math.atan2(l, f)))) : 'XZY' === t ? ((this._z = Math.asin(-r(s, -1, 1))), Math.abs(s) < 0.99999 ? ((this._x = Math.atan2(p, h)), (this._y = Math.atan2(l, a))) : ((this._x = Math.atan2(-u, f)), (this._y = 0))) : console.warn( 'THREE.Euler: .setFromRotationMatrix() given unsupported order: ' + t ), (this._order = t), i !== !1 && this.onChangeCallback(), this ) }, setFromQuaternion: (function () { var e return function (t, i, r) { return ( void 0 === e && (e = new n.Matrix4()), e.makeRotationFromQuaternion(t), this.setFromRotationMatrix(e, i, r), this ) } })(), setFromVector3: function (e, t) { return this.set(e.x, e.y, e.z, t || this._order) }, reorder: (function () { var e = new n.Quaternion() return function (t) { e.setFromEuler(this), this.setFromQuaternion(e, t) } })(), equals: function (e) { return ( e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order ) }, fromArray: function (e) { return ( (this._x = e[0]), (this._y = e[1]), (this._z = e[2]), void 0 !== e[3] && (this._order = e[3]), this.onChangeCallback(), this ) }, toArray: function (e, t) { return ( void 0 === e && (e = []), void 0 === t && (t = 0), (e[t] = this._x), (e[t + 1] = this._y), (e[t + 2] = this._z), (e[t + 3] = this._order), e ) }, toVector3: function (e) { return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x, this._y, this._z) }, onChange: function (e) { return (this.onChangeCallback = e), this }, onChangeCallback: function () {} }), (n.Line3 = function (e, t) { ;(this.start = void 0 !== e ? e : new n.Vector3()), (this.end = void 0 !== t ? t : new n.Vector3()) }), (n.Line3.prototype = { constructor: n.Line3, set: function (e, t) { return this.start.copy(e), this.end.copy(t), this }, clone: function () { return new this.constructor().copy(this) }, copy: function (e) { return this.start.copy(e.start), this.end.copy(e.end), this }, center: function (e) { var t = e || new n.Vector3() return t.addVectors(this.start, this.end).multiplyScalar(0.5) }, delta: function (e) { var t = e || new n.Vector3() return t.subVectors(this.end, this.start) }, distanceSq: function () { return this.start.distanceToSquared(this.end) }, distance: function () { return this.start.distanceTo(this.end) }, at: function (e, t) { var i = t || new n.Vector3() return this.delta(i).multiplyScalar(e).add(this.start) }, closestPointToPointParameter: (function () { var e = new n.Vector3(), t = new n.Vector3() return function (i, r) { e.subVectors(i, this.start), t.subVectors(this.end, this.start) var o = t.dot(t), a = t.dot(e), s = a / o return r && (s = n.Math.clamp(s, 0, 1)), s } })(), closestPointToPoint: function (e, t, i) { var r = this.closestPointToPointParameter(e, t), o = i || new n.Vector3() return this.delta(o).multiplyScalar(r).add(this.start) }, applyMatrix4: function (e) { return this.start.applyMatrix4(e), this.end.applyMatrix4(e), this }, equals: function (e) { return e.start.equals(this.start) && e.end.equals(this.end) } }), (n.Box2 = function (e, t) { ;(this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0), +(1 / 0))), (this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0), -(1 / 0))) }), (n.Box2.prototype = { constructor: n.Box2, set: function (e, t) { return this.min.copy(e), this.max.copy(t), this }, setFromPoints: function (e) { this.makeEmpty() for (var t = 0, i = e.length; t < i; t++) this.expandByPoint(e[t]) return this }, setFromCenterAndSize: (function () { var e = new n.Vector2() return function (t, i) { var n = e.copy(i).multiplyScalar(0.5) return this.min.copy(t).sub(n), this.max.copy(t).add(n), this } })(), clone: function () { return new this.constructor().copy(this) }, copy: function (e) { return this.min.copy(e.min), this.max.copy(e.max), this }, makeEmpty: function () { return ( (this.min.x = this.min.y = +(1 / 0)), (this.max.x = this.max.y = -(1 / 0)), this ) }, isEmpty: function () { return this.max.x < this.min.x || this.max.y < this.min.y }, center: function (e) { var t = e || new n.Vector2() return t.addVectors(this.min, this.max).multiplyScalar(0.5) }, size: function (e) { var t = e || new n.Vector2() return t.subVectors(this.max, this.min) }, expandByPoint: function (e) { return this.min.min(e), this.max.max(e), this }, expandByVector: function (e) { return this.min.sub(e), this.max.add(e), this }, expandByScalar: function (e) { return this.min.addScalar(-e), this.max.addScalar(e), this }, containsPoint: function (e) { return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y) }, containsBox: function (e) { return ( this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y ) }, getParameter: function (e, t) { var i = t || new n.Vector2() return i.set( (e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y) ) }, intersectsBox: function (e) { return !( e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y ) }, clampPoint: function (e, t) { var i = t || new n.Vector2() return i.copy(e).clamp(this.min, this.max) }, distanceToPoint: (function () { var e = new n.Vector2() return function (t) { var i = e.copy(t).clamp(this.min, this.max) return i.sub(t).length() } })(), intersect: function (e) { return this.min.max(e.min), this.max.min(e.max), this }, union: function (e) { return this.min.min(e.min), this.max.max(e.max), this }, translate: function (e) { return this.min.add(e), this.max.add(e), this }, equals: function (e) { return e.min.equals(this.min) && e.max.equals(this.max) } }), (n.Box3 = function (e, t) { ;(this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0), +(1 / 0), +(1 / 0))), (this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0), -(1 / 0), -(1 / 0))) }), (n.Box3.prototype = { constructor: n.Box3, set: function (e, t) { return this.min.copy(e), this.max.copy(t), this }, setFromArray: function (e) { this.makeEmpty() for ( var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3 ) { var c = e[s], h = e[s + 1], u = e[s + 2] c < t && (t = c), h < i && (i = h), u < n && (n = u), c > r && (r = c), h > o && (o = h), u > a && (a = u) } this.min.set(t, i, n), this.max.set(r, o, a) }, setFromPoints: function (e) { this.makeEmpty() for (var t = 0, i = e.length; t < i; t++) this.expandByPoint(e[t]) return this }, setFromCenterAndSize: (function () { var e = new n.Vector3() return function (t, i) { var n = e.copy(i).multiplyScalar(0.5) return this.min.copy(t).sub(n), this.max.copy(t).add(n), this } })(), setFromObject: (function () { var e return function (t) { void 0 === e && (e = new n.Box3()) var i = this return ( this.makeEmpty(), t.updateMatrixWorld(!0), t.traverse(function (t) { var n = t.geometry void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(), n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox), e.applyMatrix4(t.matrixWorld), i.union(e))) }), this ) } })(), clone: function () { return new this.constructor().copy(this) }, copy: function (e) { return this.min.copy(e.min), this.max.copy(e.max), this }, makeEmpty: function () { return ( (this.min.x = this.min.y = this.min.z = +(1 / 0)), (this.max.x = this.max.y = this.max.z = -(1 / 0)), this ) }, isEmpty: function () { return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z }, center: function (e) { var t = e || new n.Vector3() return t.addVectors(this.min, this.max).multiplyScalar(0.5) }, size: function (e) { var t = e || new n.Vector3() return t.subVectors(this.max, this.min) }, expandByPoint: function (e) { return this.min.min(e), this.max.max(e), this }, expandByVector: function (e) { return this.min.sub(e), this.max.add(e), this }, expandByScalar: function (e) { return this.min.addScalar(-e), this.max.addScalar(e), this }, containsPoint: function (e) { return !( e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z ) }, containsBox: function (e) { return ( this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z ) }, getParameter: function (e, t) { var i = t || new n.Vector3() return i.set( (e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z) ) }, intersectsBox: function (e) { return !( e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z ) }, intersectsSphere: (function () { var e return function (t) { return ( void 0 === e && (e = new n.Vector3()), this.clampPoint(t.center, e), e.distanceToSquared(t.center) <= t.radius * t.radius ) } })(), intersectsPlane: function (e) { var t, i return ( e.normal.x > 0 ? ((t = e.normal.x * this.min.x), (i = e.normal.x * this.max.x)) : ((t = e.normal.x * this.max.x), (i = e.normal.x * this.min.x)), e.normal.y > 0 ? ((t += e.normal.y * this.min.y), (i += e.normal.y * this.max.y)) : ((t += e.normal.y * this.max.y), (i += e.normal.y * this.min.y)), e.normal.z > 0 ? ((t += e.normal.z * this.min.z), (i += e.normal.z * this.max.z)) : ((t += e.normal.z * this.max.z), (i += e.normal.z * this.min.z)), t <= e.constant && i >= e.constant ) }, clampPoint: function (e, t) { var i = t || new n.Vector3() return i.copy(e).clamp(this.min, this.max) }, distanceToPoint: (function () { var e = new n.Vector3() return function (t) { var i = e.copy(t).clamp(this.min, this.max) return i.sub(t).length() } })(), getBoundingSphere: (function () { var e = new n.Vector3() return function (t) { var i = t || new n.Sphere() return (i.center = this.center()), (i.radius = 0.5 * this.size(e).length()), i } })(), intersect: function (e) { return this.min.max(e.min), this.max.min(e.max), this }, union: function (e) { return this.min.min(e.min), this.max.max(e.max), this }, applyMatrix4: (function () { var e = [ new n.Vector3(), new n.Vector3(), new n.Vector3(), new n.Vector3(), new n.Vector3(), new n.Vector3(), new n.Vector3(), new n.Vector3() ] return function (t) { return ( e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t), e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t), e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t), e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t), e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t), e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t), e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t), e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t), this.makeEmpty(), this.setFromPoints(e), this ) } })(), translate: function (e) { return this.min.add(e), this.max.add(e), this }, equals: function (e) { return e.min.equals(this.min) && e.max.equals(this.max) } }), (n.Matrix3 = function () { ;(this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1])), arguments.length > 0 && console.error( 'THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.' ) }), (n.Matrix3.prototype = { constructor: n.Matrix3, set: function (e, t, i, n, r, o, a, s, l) { var c = this.elements return ( (c[0] = e), (c[1] = n), (c[2] = a), (c[3] = t), (c[4] = r), (c[5] = s), (c[6] = i), (c[7] = o), (c[8] = l), this ) }, identity: function () { return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1), this }, clone: function () { return new this.constructor().fromArray(this.elements) }, copy: function (e) { var t = e.elements return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]), this }, setFromMatrix4: function (e) { var t = e.elements return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]), this }, applyToVector3Array: (function () { var e return function (t, i, r) { void 0 === e && (e = new n.Vector3()), void 0 === i && (i = 0), void 0 === r && (r = t.length) for (var o = 0, a = i; o < r; o += 3, a += 3) e.fromArray(t, a), e.applyMatrix3(this), e.toArray(t, a) return t } })(), applyToBuffer: (function () { var e return function (t, i, r) { void 0 === e && (e = new n.Vector3()), void 0 === i && (i = 0), void 0 === r && (r = t.length / t.itemSize) for (var o = 0, a = i; o < r; o++, a++) (e.x = t.getX(a)), (e.y = t.getY(a)), (e.z = t.getZ(a)), e.applyMatrix3(this), t.setXYZ(e.x, e.y, e.z) return t } })(), multiplyScalar: function (e) { var t = this.elements return ( (t[0] *= e), (t[3] *= e), (t[6] *= e), (t[1] *= e), (t[4] *= e), (t[7] *= e), (t[2] *= e), (t[5] *= e), (t[8] *= e), this ) }, determinant: function () { var e = this.elements, t = e[0], i = e[1], n = e[2], r = e[3], o = e[4], a = e[5], s = e[6], l = e[7], c = e[8] return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s }, getInverse: function (e, t) { e instanceof n.Matrix4 && console.warn('THREE.Matrix3.getInverse no longer takes a Matrix4 argument.') var i = e.elements, r = this.elements, o = i[0], a = i[1], s = i[2], l = i[3], c = i[4], h = i[5], u = i[6], d = i[7], p = i[8], f = p * c - h * d, g = h * u - p * l, m = d * l - c * u, v = o * f + a * g + s * m if (0 === v) { var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0" if (t) throw new Error(A) return console.warn(A), this.identity() } return ( (r[0] = f), (r[1] = s * d - p * a), (r[2] = h * a - s * c), (r[3] = g), (r[4] = p * o - s * u), (r[5] = s * l - h * o), (r[6] = m), (r[7] = a * u - d * o), (r[8] = c * o - a * l), this.multiplyScalar(1 / v) ) }, transpose: function () { var e, t = this.elements return ( (e = t[1]), (t[1] = t[3]), (t[3] = e), (e = t[2]), (t[2] = t[6]), (t[6] = e), (e = t[5]), (t[5] = t[7]), (t[7] = e), this ) }, flattenToArrayOffset: function (e, t) { var i = this.elements return ( (e[t] = i[0]), (e[t + 1] = i[1]), (e[t + 2] = i[2]), (e[t + 3] = i[3]), (e[t + 4] = i[4]), (e[t + 5] = i[5]), (e[t + 6] = i[6]), (e[t + 7] = i[7]), (e[t + 8] = i[8]), e ) }, getNormalMatrix: function (e) { return this.setFromMatrix4(e).getInverse(this).transpose() }, transposeIntoArray: function (e) { var t = this.elements return ( (e[0] = t[0]), (e[1] = t[3]), (e[2] = t[6]), (e[3] = t[1]), (e[4] = t[4]), (e[5] = t[7]), (e[6] = t[2]), (e[7] = t[5]), (e[8] = t[8]), this ) }, fromArray: function (e) { return this.elements.set(e), this }, toArray: function () { var e = this.elements return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]] } }), (n.Matrix4 = function () { ;(this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1])), arguments.length > 0 && console.error( 'THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.' ) }), (n.Matrix4.prototype = { constructor: n.Matrix4, set: function (e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) { var m = this.elements return ( (m[0] = e), (m[4] = t), (m[8] = i), (m[12] = n), (m[1] = r), (m[5] = o), (m[9] = a), (m[13] = s), (m[2] = l), (m[6] = c), (m[10] = h), (m[14] = u), (m[3] = d), (m[7] = p), (m[11] = f), (m[15] = g), this ) }, identity: function () { return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1), this }, clone: function () { return new n.Matrix4().fromArray(this.elements) }, copy: function (e) { return this.elements.set(e.elements), this }, copyPosition: function (e) { var t = this.elements, i = e.elements return (t[12] = i[12]), (t[13] = i[13]), (t[14] = i[14]), this }, extractBasis: function (e, t, i) { return ( e.setFromMatrixColumn(this, 0), t.setFromMatrixColumn(this, 1), i.setFromMatrixColumn(this, 2), this ) }, makeBasis: function (e, t, i) { return ( this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1), this ) }, extractRotation: (function () { var e return function (t) { void 0 === e && (e = new n.Vector3()) var i = this.elements, r = t.elements, o = 1 / e.setFromMatrixColumn(t, 0).length(), a = 1 / e.setFromMatrixColumn(t, 1).length(), s = 1 / e.setFromMatrixColumn(t, 2).length() return ( (i[0] = r[0] * o), (i[1] = r[1] * o), (i[2] = r[2] * o), (i[4] = r[4] * a), (i[5] = r[5] * a), (i[6] = r[6] * a), (i[8] = r[8] * s), (i[9] = r[9] * s), (i[10] = r[10] * s), this ) } })(), makeRotationFromEuler: function (e) { e instanceof n.Euler == !1 && console.error( 'THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.' ) var t = this.elements, i = e.x, r = e.y, o = e.z, a = Math.cos(i), s = Math.sin(i), l = Math.cos(r), c = Math.sin(r), h = Math.cos(o), u = Math.sin(o) if ('XYZ' === e.order) { var d = a * h, p = a * u, f = s * h, g = s * u ;(t[0] = l * h), (t[4] = -l * u), (t[8] = c), (t[1] = p + f * c), (t[5] = d - g * c), (t[9] = -s * l), (t[2] = g - d * c), (t[6] = f + p * c), (t[10] = a * l) } else if ('YXZ' === e.order) { var m = l * h, v = l * u, A = c * h, y = c * u ;(t[0] = m + y * s), (t[4] = A * s - v), (t[8] = a * c), (t[1] = a * u), (t[5] = a * h), (t[9] = -s), (t[2] = v * s - A), (t[6] = y + m * s), (t[10] = a * l) } else if ('ZXY' === e.order) { var m = l * h, v = l * u, A = c * h, y = c * u ;(t[0] = m - y * s), (t[4] = -a * u), (t[8] = A + v * s), (t[1] = v + A * s), (t[5] = a * h), (t[9] = y - m * s), (t[2] = -a * c), (t[6] = s), (t[10] = a * l) } else if ('ZYX' === e.order) { var d = a * h, p = a * u, f = s * h, g = s * u ;(t[0] = l * h), (t[4] = f * c - p), (t[8] = d * c + g), (t[1] = l * u), (t[5] = g * c + d), (t[9] = p * c - f), (t[2] = -c), (t[6] = s * l), (t[10] = a * l) } else if ('YZX' === e.order) { var C = a * l, I = a * c, E = s * l, b = s * c ;(t[0] = l * h), (t[4] = b - C * u), (t[8] = E * u + I), (t[1] = u), (t[5] = a * h), (t[9] = -s * h), (t[2] = -c * h), (t[6] = I * u + E), (t[10] = C - b * u) } else if ('XZY' === e.order) { var C = a * l, I = a * c, E = s * l, b = s * c ;(t[0] = l * h), (t[4] = -u), (t[8] = c * h), (t[1] = C * u + b), (t[5] = a * h), (t[9] = I * u - E), (t[2] = E * u - I), (t[6] = s * h), (t[10] = b * u + C) } return ( (t[3] = 0), (t[7] = 0), (t[11] = 0), (t[12] = 0), (t[13] = 0), (t[14] = 0), (t[15] = 1), this ) }, makeRotationFromQuaternion: function (e) { var t = this.elements, i = e.x, n = e.y, r = e.z, o = e.w, a = i + i, s = n + n, l = r + r, c = i * a, h = i * s, u = i * l, d = n * s, p = n * l, f = r * l, g = o * a, m = o * s, v = o * l return ( (t[0] = 1 - (d + f)), (t[4] = h - v), (t[8] = u + m), (t[1] = h + v), (t[5] = 1 - (c + f)), (t[9] = p - g), (t[2] = u - m), (t[6] = p + g), (t[10] = 1 - (c + d)), (t[3] = 0), (t[7] = 0), (t[11] = 0), (t[12] = 0), (t[13] = 0), (t[14] = 0), (t[15] = 1), this ) }, lookAt: (function () { var e, t, i return function (r, o, a) { void 0 === e && (e = new n.Vector3()), void 0 === t && (t = new n.Vector3()), void 0 === i && (i = new n.Vector3()) var s = this.elements return ( i.subVectors(r, o).normalize(), 0 === i.lengthSq() && (i.z = 1), e.crossVectors(a, i).normalize(), 0 === e.lengthSq() && ((i.x += 1e-4), e.crossVectors(a, i).normalize()), t.crossVectors(i, e), (s[0] = e.x), (s[4] = t.x), (s[8] = i.x), (s[1] = e.y), (s[5] = t.y), (s[9] = i.y), (s[2] = e.z), (s[6] = t.z), (s[10] = i.z), this ) } })(), multiply: function (e, t) { return void 0 !== t ? (console.warn( 'THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead.' ), this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e) }, multiplyMatrices: function (e, t) { var i = e.elements, n = t.elements, r = this.elements, o = i[0], a = i[4], s = i[8], l = i[12], c = i[1], h = i[5], u = i[9], d = i[13], p = i[2], f = i[6], g = i[10], m = i[14], v = i[3], A = i[7], y = i[11], C = i[15], I = n[0], E = n[4], b = n[8], w = n[12], _ = n[1], T = n[5], x = n[9], S = n[13], M = n[2], R = n[6], P = n[10], O = n[14], L = n[3], D = n[7], N = n[11], B = n[15] return ( (r[0] = o * I + a * _ + s * M + l * L), (r[4] = o * E + a * T + s * R + l * D), (r[8] = o * b + a * x + s * P + l * N), (r[12] = o * w + a * S + s * O + l * B), (r[1] = c * I + h * _ + u * M + d * L), (r[5] = c * E + h * T + u * R + d * D), (r[9] = c * b + h * x + u * P + d * N), (r[13] = c * w + h * S + u * O + d * B), (r[2] = p * I + f * _ + g * M + m * L), (r[6] = p * E + f * T + g * R + m * D), (r[10] = p * b + f * x + g * P + m * N), (r[14] = p * w + f * S + g * O + m * B), (r[3] = v * I + A * _ + y * M + C * L), (r[7] = v * E + A * T + y * R + C * D), (r[11] = v * b + A * x + y * P + C * N), (r[15] = v * w + A * S + y * O + C * B), this ) }, multiplyToArray: function (e, t, i) { var n = this.elements return ( this.multiplyMatrices(e, t), (i[0] = n[0]), (i[1] = n[1]), (i[2] = n[2]), (i[3] = n[3]), (i[4] = n[4]), (i[5] = n[5]), (i[6] = n[6]), (i[7] = n[7]), (i[8] = n[8]), (i[9] = n[9]), (i[10] = n[10]), (i[11] = n[11]), (i[12] = n[12]), (i[13] = n[13]), (i[14] = n[14]), (i[15] = n[15]), this ) }, multiplyScalar: function (e) { var t = this.elements return ( (t[0] *= e), (t[4] *= e), (t[8] *= e), (t[12] *= e), (t[1] *= e), (t[5] *= e), (t[9] *= e), (t[13] *= e), (t[2] *= e), (t[6] *= e), (t[10] *= e), (t[14] *= e), (t[3] *= e), (t[7] *= e), (t[11] *= e), (t[15] *= e), this ) }, applyToVector3Array: (function () { var e return function (t, i, r) { void 0 === e && (e = new n.Vector3()), void 0 === i && (i = 0), void 0 === r && (r = t.length) for (var o = 0, a = i; o < r; o += 3, a += 3) e.fromArray(t, a), e.applyMatrix4(this), e.toArray(t, a) return t } })(), applyToBuffer: (function () { var e return function (t, i, r) { void 0 === e && (e = new n.Vector3()), void 0 === i && (i = 0), void 0 === r && (r = t.length / t.itemSize) for (var o = 0, a = i; o < r; o++, a++) (e.x = t.getX(a)), (e.y = t.getY(a)), (e.z = t.getZ(a)), e.applyMatrix4(this), t.setXYZ(e.x, e.y, e.z) return t } })(), determinant: function () { var e = this.elements, t = e[0], i = e[4], n = e[8], r = e[12], o = e[1], a = e[5], s = e[9], l = e[13], c = e[2], h = e[6], u = e[10], d = e[14], p = e[3], f = e[7], g = e[11], m = e[15] return ( p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c) ) }, transpose: function () { var e, t = this.elements return ( (e = t[1]), (t[1] = t[4]), (t[4] = e), (e = t[2]), (t[2] = t[8]), (t[8] = e), (e = t[6]), (t[6] = t[9]), (t[9] = e), (e = t[3]), (t[3] = t[12]), (t[12] = e), (e = t[7]), (t[7] = t[13]), (t[13] = e), (e = t[11]), (t[11] = t[14]), (t[14] = e), this ) }, flattenToArrayOffset: function (e, t) { var i = this.elements return ( (e[t] = i[0]), (e[t + 1] = i[1]), (e[t + 2] = i[2]), (e[t + 3] = i[3]), (e[t + 4] = i[4]), (e[t + 5] = i[5]), (e[t + 6] = i[6]), (e[t + 7] = i[7]), (e[t + 8] = i[8]), (e[t + 9] = i[9]), (e[t + 10] = i[10]), (e[t + 11] = i[11]), (e[t + 12] = i[12]), (e[t + 13] = i[13]), (e[t + 14] = i[14]), (e[t + 15] = i[15]), e ) }, getPosition: (function () { var e return function () { return ( void 0 === e && (e = new n.Vector3()), console.warn( 'THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.' ), e.setFromMatrixColumn(this, 3) ) } })(), setPosition: function (e) { var t = this.elements return (t[12] = e.x), (t[13] = e.y), (t[14] = e.z), this }, getInverse: function (e, t) { var i = this.elements, n = e.elements, r = n[0], o = n[1], a = n[2], s = n[3], l = n[4], c = n[5], h = n[6], u = n[7], d = n[8], p = n[9], f = n[10], g = n[11], m = n[12], v = n[13], A = n[14], y = n[15], C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y, I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y, E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y, b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A, w = r * C + o * I + a * E + s * b if (0 === w) { var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0" if (t) throw new Error(_) return console.warn(_), this.identity() } return ( (i[0] = C), (i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y), (i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y), (i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g), (i[4] = I), (i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y), (i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y), (i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g), (i[8] = E), (i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y), (i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y), (i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g), (i[12] = b), (i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A), (i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A), (i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f), this.multiplyScalar(1 / w) ) }, scale: function (e) { var t = this.elements, i = e.x, n = e.y, r = e.z return ( (t[0] *= i), (t[4] *= n), (t[8] *= r), (t[1] *= i), (t[5] *= n), (t[9] *= r), (t[2] *= i), (t[6] *= n), (t[10] *= r), (t[3] *= i), (t[7] *= n), (t[11] *= r), this ) }, getMaxScaleOnAxis: function () { var e = this.elements, t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2], i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6], n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10] return Math.sqrt(Math.max(t, i, n)) }, makeTranslation: function (e, t, i) { return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1), this }, makeRotationX: function (e) { var t = Math.cos(e), i = Math.sin(e) return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1), this }, makeRotationY: function (e) { var t = Math.cos(e), i = Math.sin(e) return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1), this }, makeRotationZ: function (e) { var t = Math.cos(e), i = Math.sin(e) return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1), this }, makeRotationAxis: function (e, t) { var i = Math.cos(t), n = Math.sin(t), r = 1 - i, o = e.x, a = e.y, s = e.z, l = r * o, c = r * a return ( this.set( l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1 ), this ) }, makeScale: function (e, t, i) { return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1), this }, compose: function (e, t, i) { return this.makeRotationFromQuaternion(t), this.scale(i), this.setPosition(e), this }, decompose: (function () { var e, t return function (i, r, o) { void 0 === e && (e = new n.Vector3()), void 0 === t && (t = new n.Matrix4()) var a = this.elements, s = e.set(a[0], a[1], a[2]).length(), l = e.set(a[4], a[5], a[6]).length(), c = e.set(a[8], a[9], a[10]).length(), h = this.determinant() h < 0 && (s = -s), (i.x = a[12]), (i.y = a[13]), (i.z = a[14]), t.elements.set(this.elements) var u = 1 / s, d = 1 / l, p = 1 / c return ( (t.elements[0] *= u), (t.elements[1] *= u), (t.elements[2] *= u), (t.elements[4] *= d), (t.elements[5] *= d), (t.elements[6] *= d), (t.elements[8] *= p), (t.elements[9] *= p), (t.elements[10] *= p), r.setFromRotationMatrix(t), (o.x = s), (o.y = l), (o.z = c), this ) } })(), makeFrustum: function (e, t, i, n, r, o) { var a = this.elements, s = (2 * r) / (t - e), l = (2 * r) / (n - i), c = (t + e) / (t - e), h = (n + i) / (n - i), u = -(o + r) / (o - r), d = (-2 * o * r) / (o - r) return ( (a[0] = s), (a[4] = 0), (a[8] = c), (a[12] = 0), (a[1] = 0), (a[5] = l), (a[9] = h), (a[13] = 0), (a[2] = 0), (a[6] = 0), (a[10] = u), (a[14] = d), (a[3] = 0), (a[7] = 0), (a[11] = -1), (a[15] = 0), this ) }, makePerspective: function (e, t, i, r) { var o = i * Math.tan(n.Math.degToRad(0.5 * e)), a = -o, s = a * t, l = o * t return this.makeFrustum(s, l, a, o, i, r) }, makeOrthographic: function (e, t, i, n, r, o) { var a = this.elements, s = 1 / (t - e), l = 1 / (i - n), c = 1 / (o - r), h = (t + e) * s, u = (i + n) * l, d = (o + r) * c return ( (a[0] = 2 * s), (a[4] = 0), (a[8] = 0), (a[12] = -h), (a[1] = 0), (a[5] = 2 * l), (a[9] = 0), (a[13] = -u), (a[2] = 0), (a[6] = 0), (a[10] = -2 * c), (a[14] = -d), (a[3] = 0), (a[7] = 0), (a[11] = 0), (a[15] = 1), this ) }, equals: function (e) { for (var t = this.elements, i = e.elements, n = 0; n < 16; n++) if (t[n] !== i[n]) return !1 return !0 }, fromArray: function (e) { return this.elements.set(e), this }, toArray: function () { var e = this.elements return [ e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15] ] } }), (n.Ray = function (e, t) { ;(this.origin = void 0 !== e ? e : new n.Vector3()), (this.direction = void 0 !== t ? t : new n.Vector3()) }), (n.Ray.prototype = { constructor: n.Ray, set: function (e, t) { return this.origin.copy(e), this.direction.copy(t), this }, clone: function () { return new this.constructor().copy(this) }, copy: function (e) { return this.origin.copy(e.origin), this.direction.copy(e.direction), this }, at: function (e, t) { var i = t || new n.Vector3() return i.copy(this.direction).multiplyScalar(e).add(this.origin) }, lookAt: function (e) { this.direction.copy(e).sub(this.origin).normalize() }, recast: (function () { var e = new n.Vector3() return function (t) { return this.origin.copy(this.at(t, e)), this } })(), closestPointToPoint: function (e, t) { var i = t || new n.Vector3() i.subVectors(e, this.origin) var r = i.dot(this.direction) return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin) }, distanceToPoint: function (e) { return Math.sqrt(this.distanceSqToPoint(e)) }, distanceSqToPoint: (function () { var e = new n.Vector3() return function (t) { var i = e.subVectors(t, this.origin).dot(this.direction) return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin), e.distanceToSquared(t)) } })(), distanceSqToSegment: (function () { var e = new n.Vector3(), t = new n.Vector3(), i = new n.Vector3() return function (n, r, o, a) { e.copy(n).add(r).multiplyScalar(0.5), t.copy(r).sub(n).normalize(), i.copy(this.origin).sub(e) var s, l, c, h, u = 0.5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d) if (m > 0) if (((s = d * f - p), (l = d * p - f), (h = u * m), s >= 0)) if (l >= -h) if (l <= h) { var v = 1 / m ;(s *= v), (l *= v), (c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g) } else (l = u), (s = Math.max(0, -(d * l + p))), (c = -s * s + l * (l + 2 * f) + g) else (l = -u), (s = Math.max(0, -(d * l + p))), (c = -s * s + l * (l + 2 * f) + g) else l <= -h ? ((s = Math.max(0, -(-d * u + p))), (l = s > 0 ? -u : Math.min(Math.max(-u, -f), u)), (c = -s * s + l * (l + 2 * f) + g)) : l <= h ? ((s = 0), (l = Math.min(Math.max(-u, -f), u)), (c = l * (l + 2 * f) + g)) : ((s = Math.max(0, -(d * u + p))), (l = s > 0 ? u : Math.min(Math.max(-u, -f), u)), (c = -s * s + l * (l + 2 * f) + g)) else (l = d > 0 ? -u : u), (s = Math.max(0, -(d * l + p))), (c = -s * s + l * (l + 2 * f) + g) return ( o && o.copy(this.direction).multiplyScalar(s).add(this.origin), a && a.copy(t).multiplyScalar(l).add(e), c ) } })(), intersectSphere: (function () { var e = new n.Vector3() return function (t, i) { e.subVectors(t.center, this.origin) var n = e.dot(this.direction), r = e.dot(e) - n * n, o = t.radius * t.radius if (r > o) return null var a = Math.sqrt(o - r), s = n - a, l = n + a return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i) } })(), intersectsSphere: function (e) { return this.distanceToPoint(e.center) <= e.radius }, distanceToPlane: function (e) { var t = e.normal.dot(this.direction) if (0 === t) return 0 === e.distanceToPoint(this.origin) ? 0 : null var i = -(this.origin.dot(e.normal) + e.constant) / t return i >= 0 ? i : null }, intersectPlane: function (e, t) { var i = this.distanceToPlane(e) return null === i ? null : this.at(i, t) }, intersectsPlane: function (e) { var t = e.distanceToPoint(this.origin) if (0 === t) return !0 var i = e.normal.dot(this.direction) return i * t < 0 }, intersectBox: function (e, t) { var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin return ( l >= 0 ? ((i = (e.min.x - u.x) * l), (n = (e.max.x - u.x) * l)) : ((i = (e.max.x - u.x) * l), (n = (e.min.x - u.x) * l)), c >= 0 ? ((r = (e.min.y - u.y) * c), (o = (e.max.y - u.y) * c)) : ((r = (e.max.y - u.y) * c), (o = (e.min.y - u.y) * c)), i > o || r > n ? null : ((r > i || i !== i) && (i = r), (o < n || n !== n) && (n = o), h >= 0 ? ((a = (e.min.z - u.z) * h), (s = (e.max.z - u.z) * h)) : ((a = (e.max.z - u.z) * h), (s = (e.min.z - u.z) * h)), i > s || a > n ? null : ((a > i || i !== i) && (i = a), (s < n || n !== n) && (n = s), n < 0 ? null : this.at(i >= 0 ? i : n, t))) ) }, intersectsBox: (function () { var e = new n.Vector3() return function (t) { return null !== this.intersectBox(t, e) } })(), intersectTriangle: (function () { var e = new n.Vector3(), t = new n.Vector3(), i = new n.Vector3(), r = new n.Vector3() return function (n, o, a, s, l) { t.subVectors(o, n), i.subVectors(a, n), r.crossVectors(t, i) var c, h = this.direction.dot(r) if (h > 0) { if (s) return null c = 1 } else { if (!(h < 0)) return null ;(c = -1), (h = -h) } e.subVectors(this.origin, n) var u = c * this.direction.dot(i.crossVectors(e, i)) if (u < 0) return null var d = c * this.direction.dot(t.cross(e)) if (d < 0) return null if (u + d > h) return null var p = -c * e.dot(r) return p < 0 ? null : this.at(p / h, l) } })(), applyMatrix4: function (e) { return ( this.direction.add(this.origin).applyMatrix4(e), this.origin.applyMatrix4(e), this.direction.sub(this.origin), this.direction.normalize(), this ) }, equals: function (e) { return e.origin.equals(this.origin) && e.direction.equals(this.direction) } }), (n.Sphere = function (e, t) { ;(this.center = void 0 !== e ? e : new n.Vector3()), (this.radius = void 0 !== t ? t : 0) }), (n.Sphere.prototype = { constructor: n.Sphere, set: function (e, t) { return this.center.copy(e), (this.radius = t), this }, setFromPoints: (function () { var e = new n.Box3() return function (t, i) { var n = this.center void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n) for (var r = 0, o = 0, a = t.length; o < a; o++) r = Math.max(r, n.distanceToSquared(t[o])) return (this.radius = Math.sqrt(r)), this } })(), clone: function () { return new this.constructor().copy(this) }, copy: function (e) { return this.center.copy(e.center), (this.radius = e.radius), this }, empty: function () { return this.radius <= 0 }, containsPoint: function (e) { return e.distanceToSquared(this.center) <= this.radius * this.radius }, distanceToPoint: function (e) { return e.distanceTo(this.center) - this.radius }, intersectsSphere: function (e) { var t = this.radius + e.radius return e.center.distanceToSquared(this.center) <= t * t }, intersectsBox: function (e) { return e.intersectsSphere(this) }, intersectsPlane: function (e) { return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius }, clampPoint: function (e, t) { var i = this.center.distanceToSquared(e), r = t || new n.Vector3() return ( r.copy(e), i > this.radius * this.radius && (r.sub(this.center).normalize(), r.multiplyScalar(this.radius).add(this.center)), r ) }, getBoundingBox: function (e) { var t = e || new n.Box3() return t.set(this.center, this.center), t.expandByScalar(this.radius), t }, applyMatrix4: function (e) { return ( this.center.applyMatrix4(e), (this.radius = this.radius * e.getMaxScaleOnAxis()), this ) }, translate: function (e) { return this.center.add(e), this }, equals: function (e) { return e.center.equals(this.center) && e.radius === this.radius } }), (n.Frustum = function (e, t, i, r, o, a) { this.planes = [ void 0 !== e ? e : new n.Plane(), void 0 !== t ? t : new n.Plane(), void 0 !== i ? i : new n.Plane(), void 0 !== r ? r : new n.Plane(), void 0 !== o ? o : new n.Plane(), void 0 !== a ? a : new n.Plane() ] }), (n.Frustum.prototype = { constructor: n.Frustum, set: function (e, t, i, n, r, o) { var a = this.planes return ( a[0].copy(e), a[1].copy(t), a[2].copy(i), a[3].copy(n), a[4].copy(r), a[5].copy(o), this ) }, clone: function () { return new this.constructor().copy(this) }, copy: function (e) { for (var t = this.planes, i = 0; i < 6; i++) t[i].copy(e.planes[i]) return this }, setFromMatrix: function (e) { var t = this.planes, i = e.elements, n = i[0], r = i[1], o = i[2], a = i[3], s = i[4], l = i[5], c = i[6], h = i[7], u = i[8], d = i[9], p = i[10], f = i[11], g = i[12], m = i[13], v = i[14], A = i[15] return ( t[0].setComponents(a - n, h - s, f - u, A - g).normalize(), t[1].setComponents(a + n, h + s, f + u, A + g).normalize(), t[2].setComponents(a + r, h + l, f + d, A + m).normalize(), t[3].setComponents(a - r, h - l, f - d, A - m).normalize(), t[4].setComponents(a - o, h - c, f - p, A - v).normalize(), t[5].setComponents(a + o, h + c, f + p, A + v).normalize(), this ) }, intersectsObject: (function () { var e = new n.Sphere() return function (t) { var i = t.geometry return ( null === i.boundingSphere && i.computeBoundingSphere(), e.copy(i.boundingSphere), e.applyMatrix4(t.matrixWorld), this.intersectsSphere(e) ) } })(), intersectsSphere: function (e) { for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) { var o = t[r].distanceToPoint(i) if (o < n) return !1 } return !0 }, intersectsBox: (function () { var e = new n.Vector3(), t = new n.Vector3() return function (i) { for (var n = this.planes, r = 0; r < 6; r++) { var o = n[r] ;(e.x = o.normal.x > 0 ? i.min.x : i.max.x), (t.x = o.normal.x > 0 ? i.max.x : i.min.x), (e.y = o.normal.y > 0 ? i.min.y : i.max.y), (t.y = o.normal.y > 0 ? i.max.y : i.min.y), (e.z = o.normal.z > 0 ? i.min.z : i.max.z), (t.z = o.normal.z > 0 ? i.max.z : i.min.z) var a = o.distanceToPoint(e), s = o.distanceToPoint(t) if (a < 0 && s < 0) return !1 } return !0 } })(), containsPoint: function (e) { for (var t = this.planes, i = 0; i < 6; i++) if (t[i].distanceToPoint(e) < 0) return !1 return !0 } }), (n.Plane = function (e, t) { ;(this.normal = void 0 !== e ? e : new n.Vector3(1, 0, 0)), (this.constant = void 0 !== t ? t : 0) }), (n.Plane.prototype = { constructor: n.Plane, set: function (e, t) { return this.normal.copy(e), (this.constant = t), this }, setComponents: function (e, t, i, n) { return this.normal.set(e, t, i), (this.constant = n), this }, setFromNormalAndCoplanarPoint: function (e, t) { return this.normal.copy(e), (this.constant = -t.dot(this.normal)), this }, setFromCoplanarPoints: (function () { var e = new n.Vector3(), t = new n.Vector3() return function (i, n, r) { var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize() return this.setFromNormalAndCoplanarPoint(o, i), this } })(), clone: function () { return new this.constructor().copy(this) }, copy: function (e) { return this.normal.copy(e.normal), (this.constant = e.constant), this }, normalize: function () { var e = 1 / this.normal.length() return this.normal.multiplyScalar(e), (this.constant *= e), this }, negate: function () { return (this.constant *= -1), this.normal.negate(), this }, distanceToPoint: function (e) { return this.normal.dot(e) + this.constant }, distanceToSphere: function (e) { return this.distanceToPoint(e.center) - e.radius }, projectPoint: function (e, t) { return this.orthoPoint(e, t).sub(e).negate() }, orthoPoint: function (e, t) { var i = this.distanceToPoint(e), r = t || new n.Vector3() return r.copy(this.normal).multiplyScalar(i) }, intersectLine: (function () { var e = new n.Vector3() return function (t, i) { var r = i || new n.Vector3(), o = t.delta(e), a = this.normal.dot(o) if (0 !== a) { var s = -(t.start.dot(this.normal) + this.constant) / a if (!(s < 0 || s > 1)) return r.copy(o).multiplyScalar(s).add(t.start) } else if (0 === this.distanceToPoint(t.start)) return r.copy(t.start) } })(), intersectsLine: function (e) { var t = this.distanceToPoint(e.start), i = this.distanceToPoint(e.end) return (t < 0 && i > 0) || (i < 0 && t > 0) }, intersectsBox: function (e) { return e.intersectsPlane(this) }, intersectsSphere: function (e) { return e.intersectsPlane(this) }, coplanarPoint: function (e) { var t = e || new n.Vector3() return t.copy(this.normal).multiplyScalar(-this.constant) }, applyMatrix4: (function () { var e = new n.Vector3(), t = new n.Vector3(), i = new n.Matrix3() return function (n, r) { var o = r || i.getNormalMatrix(n), a = e.copy(this.normal).applyMatrix3(o), s = this.coplanarPoint(t) return s.applyMatrix4(n), this.setFromNormalAndCoplanarPoint(a, s), this } })(), translate: function (e) { return (this.constant = this.constant - e.dot(this.normal)), this }, equals: function (e) { return e.normal.equals(this.normal) && e.constant === this.constant } }), (n.Spherical = function (e, t, i) { return ( (this.radius = void 0 !== e ? e : 1), (this.phi = void 0 !== t ? t : 0), (this.theta = void 0 !== i ? i : 0), this ) }), (n.Spherical.prototype = { constructor: n.Spherical, set: function (e, t, i) { ;(this.radius = e), (this.phi = t), (this.theta = i) }, clone: function () { return new this.constructor().copy(this) }, copy: function (e) { return ( this.radius.copy(e.radius), this.phi.copy(e.phi), this.theta.copy(e.theta), this ) }, makeSafe: function () { var e = 1e-6 this.phi = Math.max(e, Math.min(Math.PI - e, this.phi)) }, setFromVector3: function (e) { return ( (this.radius = e.length()), 0 === this.radius ? ((this.theta = 0), (this.phi = 0)) : ((this.theta = Math.atan2(e.x, e.z)), (this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1)))), this ) } }), (n.Math = { generateUUID: (function () { var e, t = '0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz'.split(''), i = new Array(36), n = 0 return function () { for (var r = 0; r < 36; r++) 8 === r || 13 === r || 18 === r || 23 === r ? (i[r] = '-') : 14 === r ? (i[r] = '4') : (n <= 2 && (n = (33554432 + 16777216 * Math.random()) | 0), (e = 15 & n), (n >>= 4), (i[r] = t[19 === r ? (3 & e) | 8 : e])) return i.join('') } })(), clamp: function (e, t, i) { return Math.max(t, Math.min(i, e)) }, euclideanModulo: function (e, t) { return ((e % t) + t) % t }, mapLinear: function (e, t, i, n, r) { return n + ((e - t) * (r - n)) / (i - t) }, smoothstep: function (e, t, i) { return e <= t ? 0 : e >= i ? 1 : ((e = (e - t) / (i - t)), e * e * (3 - 2 * e)) }, smootherstep: function (e, t, i) { return e <= t ? 0 : e >= i ? 1 : ((e = (e - t) / (i - t)), e * e * e * (e * (6 * e - 15) + 10)) }, random16: function () { return ( console.warn( 'THREE.Math.random16() has been deprecated. Use Math.random() instead.' ), Math.random() ) }, randInt: function (e, t) { return e + Math.floor(Math.random() * (t - e + 1)) }, randFloat: function (e, t) { return e + Math.random() * (t - e) }, randFloatSpread: function (e) { return e * (0.5 - Math.random()) }, degToRad: (function () { var e = Math.PI / 180 return function (t) { return t * e } })(), radToDeg: (function () { var e = 180 / Math.PI return function (t) { return t * e } })(), isPowerOfTwo: function (e) { return 0 === (e & (e - 1)) && 0 !== e }, nearestPowerOfTwo: function (e) { return Math.pow(2, Math.round(Math.log(e) / Math.LN2)) }, nextPowerOfTwo: function (e) { return ( e--, (e |= e >> 1), (e |= e >> 2), (e |= e >> 4), (e |= e >> 8), (e |= e >> 16), e++, e ) } }), (n.Spline = function (e) { function t(e, t, i, n, r, o, a) { var s = 0.5 * (i - e), l = 0.5 * (n - t) return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t } this.points = e var i, r, o, a, s, l, c, h, u, d = [], p = { x: 0, y: 0, z: 0 } ;(this.initFromArray = function (e) { this.points = [] for (var t = 0; t < e.length; t++) this.points[t] = { x: e[t][0], y: e[t][1], z: e[t][2] } }), (this.getPoint = function (e) { return ( (i = (this.points.length - 1) * e), (r = Math.floor(i)), (o = i - r), (d[0] = 0 === r ? r : r - 1), (d[1] = r), (d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1), (d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2), (l = this.points[d[0]]), (c = this.points[d[1]]), (h = this.points[d[2]]), (u = this.points[d[3]]), (a = o * o), (s = o * a), (p.x = t(l.x, c.x, h.x, u.x, o, a, s)), (p.y = t(l.y, c.y, h.y, u.y, o, a, s)), (p.z = t(l.z, c.z, h.z, u.z, o, a, s)), p ) }), (this.getControlPointsArray = function () { var e, t, i = this.points.length, n = [] for (e = 0; e < i; e++) (t = this.points[e]), (n[e] = [t.x, t.y, t.z]) return n }), (this.getLength = function (e) { var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3(), h = new n.Vector3(), u = [], d = 0 for ( u[0] = 0, e || (e = 100), r = this.points.length * e, c.copy(this.points[0]), t = 1; t < r; t++ ) (i = t / r), (o = this.getPoint(i)), h.copy(o), (d += h.distanceTo(c)), c.copy(o), (a = (this.points.length - 1) * i), (s = Math.floor(a)), s !== l && ((u[s] = d), (l = s)) return ( (u[u.length] = d), { chunks: u, total: d } ) }), (this.reparametrizeByArcLength = function (e) { var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3(), d = this.getLength() for (h.push(u.copy(this.points[0]).clone()), t = 1; t < this.points.length; t++) { for ( s = d.chunks[t] - d.chunks[t - 1], l = Math.ceil((e * s) / d.total), o = (t - 1) / (this.points.length - 1), a = t / (this.points.length - 1), i = 1; i < l - 1; i++ ) (r = o + i * (1 / l) * (a - o)), (c = this.getPoint(r)), h.push(u.copy(c).clone()) h.push(u.copy(this.points[t]).clone()) } this.points = h }) }), (n.Triangle = function (e, t, i) { ;(this.a = void 0 !== e ? e : new n.Vector3()), (this.b = void 0 !== t ? t : new n.Vector3()), (this.c = void 0 !== i ? i : new n.Vector3()) }), (n.Triangle.normal = (function () { var e = new n.Vector3() return function (t, i, r, o) { var a = o || new n.Vector3() a.subVectors(r, i), e.subVectors(t, i), a.cross(e) var s = a.lengthSq() return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0) } })()), (n.Triangle.barycoordFromPoint = (function () { var e = new n.Vector3(), t = new n.Vector3(), i = new n.Vector3() return function (r, o, a, s, l) { e.subVectors(s, o), t.subVectors(a, o), i.subVectors(r, o) var c = e.dot(e), h = e.dot(t), u = e.dot(i), d = t.dot(t), p = t.dot(i), f = c * d - h * h, g = l || new n.Vector3() if (0 === f) return g.set(-2, -1, -1) var m = 1 / f, v = (d * u - h * p) * m, A = (c * p - h * u) * m return g.set(1 - v - A, A, v) } })()), (n.Triangle.containsPoint = (function () { var e = new n.Vector3() return function (t, i, r, o) { var a = n.Triangle.barycoordFromPoint(t, i, r, o, e) return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1 } })()), (n.Triangle.prototype = { constructor: n.Triangle, set: function (e, t, i) { return this.a.copy(e), this.b.copy(t), this.c.copy(i), this }, setFromPointsAndIndices: function (e, t, i, n) { return this.a.copy(e[t]), this.b.copy(e[i]), this.c.copy(e[n]), this }, clone: function () { return new this.constructor().copy(this) }, copy: function (e) { return this.a.copy(e.a), this.b.copy(e.b), this.c.copy(e.c), this }, area: (function () { var e = new n.Vector3(), t = new n.Vector3() return function () { return ( e.subVectors(this.c, this.b), t.subVectors(this.a, this.b), 0.5 * e.cross(t).length() ) } })(), midpoint: function (e) { var t = e || new n.Vector3() return t .addVectors(this.a, this.b) .add(this.c) .multiplyScalar(1 / 3) }, normal: function (e) { return n.Triangle.normal(this.a, this.b, this.c, e) }, plane: function (e) { var t = e || new n.Plane() return t.setFromCoplanarPoints(this.a, this.b, this.c) }, barycoordFromPoint: function (e, t) { return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t) }, containsPoint: function (e) { return n.Triangle.containsPoint(e, this.a, this.b, this.c) }, equals: function (e) { return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c) } }), (n.Interpolant = function (e, t, i, n) { ;(this.parameterPositions = e), (this._cachedIndex = 0), (this.resultBuffer = void 0 !== n ? n : new t.constructor(i)), (this.sampleValues = t), (this.valueSize = i) }), (n.Interpolant.prototype = { constructor: n.Interpolant, evaluate: function (e) { var t = this.parameterPositions, i = this._cachedIndex, n = t[i], r = t[i - 1] e: { t: { var o i: { n: if (!(e < n)) { for (var a = i + 2; ; ) { if (void 0 === n) { if (e < r) break n return ( (i = t.length), (this._cachedIndex = i), this.afterEnd_(i - 1, e, r) ) } if (i === a) break if (((r = n), (n = t[++i]), e < n)) break t } o = t.length break i } { if (e >= r) break e var s = t[1] e < s && ((i = 2), (r = s)) for (var a = i - 2; ; ) { if (void 0 === r) return (this._cachedIndex = 0), this.beforeStart_(0, e, n) if (i === a) break if (((n = r), (r = t[--i - 1]), e >= r)) break t } ;(o = i), (i = 0) } } for (; i < o; ) { var l = (i + o) >>> 1 e < t[l] ? (o = l) : (i = l + 1) } if (((n = t[i]), (r = t[i - 1]), void 0 === r)) return (this._cachedIndex = 0), this.beforeStart_(0, e, n) if (void 0 === n) return (i = t.length), (this._cachedIndex = i), this.afterEnd_(i - 1, r, e) } ;(this._cachedIndex = i), this.intervalChanged_(i, r, n) } return this.interpolate_(i, r, e, n) }, settings: null, DefaultSettings_: {}, getSettings_: function () { return this.settings || this.DefaultSettings_ }, copySampleValue_: function (e) { for ( var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o ) t[o] = i[r + o] return t }, interpolate_: function (e, t, i, n) { throw new Error('call to abstract method') }, intervalChanged_: function (e, t, i) {} }), Object.assign(n.Interpolant.prototype, { beforeStart_: n.Interpolant.prototype.copySampleValue_, afterEnd_: n.Interpolant.prototype.copySampleValue_ }), (n.CubicInterpolant = function (e, t, i, r) { n.Interpolant.call(this, e, t, i, r), (this._weightPrev = -0), (this._offsetPrev = -0), (this._weightNext = -0), (this._offsetNext = -0) }), (n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), { constructor: n.CubicInterpolant, DefaultSettings_: { endingStart: n.ZeroCurvatureEnding, endingEnd: n.ZeroCurvatureEnding }, intervalChanged_: function (e, t, i) { var r = this.parameterPositions, o = e - 2, a = e + 1, s = r[o], l = r[a] if (void 0 === s) switch (this.getSettings_().endingStart) { case n.ZeroSlopeEnding: ;(o = e), (s = 2 * t - i) break case n.WrapAroundEnding: ;(o = r.length - 2), (s = t + r[o] - r[o + 1]) break default: ;(o = e), (s = i) } if (void 0 === l) switch (this.getSettings_().endingEnd) { case n.ZeroSlopeEnding: ;(a = e), (l = 2 * i - t) break case n.WrapAroundEnding: ;(a = 1), (l = i + r[1] - r[0]) break default: ;(a = e - 1), (l = t) } var c = 0.5 * (i - t), h = this.valueSize ;(this._weightPrev = c / (t - s)), (this._weightNext = c / (l - i)), (this._offsetPrev = o * h), (this._offsetNext = a * h) }, interpolate_: function (e, t, i, n) { for ( var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-0.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + 0.5 * p, y = d * g - d * f, C = 0; C !== a; ++C ) r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C] return r } })), (n.DiscreteInterpolant = function (e, t, i, r) { n.Interpolant.call(this, e, t, i, r) }), (n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), { constructor: n.DiscreteInterpolant, interpolate_: function (e, t, i, n) { return this.copySampleValue_(e - 1) } })), (n.LinearInterpolant = function (e, t, i, r) { n.Interpolant.call(this, e, t, i, r) }), (n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), { constructor: n.LinearInterpolant, interpolate_: function (e, t, i, n) { for ( var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u ) r[u] = o[l + u] * h + o[s + u] * c return r } })), (n.QuaternionLinearInterpolant = function (e, t, i, r) { n.Interpolant.call(this, e, t, i, r) }), (n.QuaternionLinearInterpolant.prototype = Object.assign( Object.create(n.Interpolant.prototype), { constructor: n.QuaternionLinearInterpolant, interpolate_: function (e, t, i, r) { for ( var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4 ) n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c) return o } } )), (n.Clock = function (e) { ;(this.autoStart = void 0 === e || e), (this.startTime = 0), (this.oldTime = 0), (this.elapsedTime = 0), (this.running = !1) }), (n.Clock.prototype = { constructor: n.Clock, start: function () { ;(this.startTime = performance.now()), (this.oldTime = this.startTime), (this.running = !0) }, stop: function () { this.getElapsedTime(), (this.running = !1) }, getElapsedTime: function () { return this.getDelta(), this.elapsedTime }, getDelta: function () { var e = 0 if ((this.autoStart && !this.running && this.start(), this.running)) { var t = performance.now() ;(e = 0.001 * (t - this.oldTime)), (this.oldTime = t), (this.elapsedTime += e) } return e } }), (n.EventDispatcher = function () {}), (n.EventDispatcher.prototype = { constructor: n.EventDispatcher, apply: function (e) { ;(e.addEventListener = n.EventDispatcher.prototype.addEventListener), (e.hasEventListener = n.EventDispatcher.prototype.hasEventListener), (e.removeEventListener = n.EventDispatcher.prototype.removeEventListener), (e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent) }, addEventListener: function (e, t) { void 0 === this._listeners && (this._listeners = {}) var i = this._listeners void 0 === i[e] && (i[e] = []), i[e].indexOf(t) === -1 && i[e].push(t) }, hasEventListener: function (e, t) { if (void 0 === this._listeners) return !1 var i = this._listeners return void 0 !== i[e] && i[e].indexOf(t) !== -1 }, removeEventListener: function (e, t) { if (void 0 !== this._listeners) { var i = this._listeners, n = i[e] if (void 0 !== n) { var r = n.indexOf(t) r !== -1 && n.splice(r, 1) } } }, dispatchEvent: function (e) { if (void 0 !== this._listeners) { var t = this._listeners, i = t[e.type] if (void 0 !== i) { e.target = this for (var n = [], r = i.length, o = 0; o < r; o++) n[o] = i[o] for (var o = 0; o < r; o++) n[o].call(this, e) } } } }), (n.Layers = function () { this.mask = 1 }), (n.Layers.prototype = { constructor: n.Layers, set: function (e) { this.mask = 1 << e }, enable: function (e) { this.mask |= 1 << e }, toggle: function (e) { this.mask ^= 1 << e }, disable: function (e) { this.mask &= ~(1 << e) }, test: function (e) { return 0 !== (this.mask & e.mask) } }), (function (e) { function t(e, t) { return e.distance - t.distance } function i(e, t, n, r) { if (e.visible !== !1 && (e.raycast(t, n), r === !0)) for (var o = e.children, a = 0, s = o.length; a < s; a++) i(o[a], t, n, !0) } ;(e.Raycaster = function (t, i, n, r) { ;(this.ray = new e.Ray(t, i)), (this.near = n || 0), (this.far = r || 1 / 0), (this.params = { Mesh: {}, Line: {}, LOD: {}, Points: { threshold: 1 }, Sprite: {} }), Object.defineProperties(this.params, { PointCloud: { get: function () { return ( console.warn( 'THREE.Raycaster: params.PointCloud has been renamed to params.Points.' ), this.Points ) } } }) }), (e.Raycaster.prototype = { constructor: e.Raycaster, linePrecision: 1, set: function (e, t) { this.ray.set(e, t) }, setFromCamera: function (t, i) { i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld), this.ray.direction .set(t.x, t.y, 0.5) .unproject(i) .sub(this.ray.origin) .normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i), this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error('THREE.Raycaster: Unsupported camera type.') }, intersectObject: function (e, n) { var r = [] return i(e, this, r, n), r.sort(t), r }, intersectObjects: function (e, n) { var r = [] if (Array.isArray(e) === !1) return ( console.warn('THREE.Raycaster.intersectObjects: objects is not an Array.'), r ) for (var o = 0, a = e.length; o < a; o++) i(e[o], this, r, n) return r.sort(t), r } }) })(n), (n.Object3D = function () { function e() { o.setFromEuler(r, !1) } function t() { r.setFromQuaternion(o, void 0, !1) } Object.defineProperty(this, 'id', { value: n.Object3DIdCount++ }), (this.uuid = n.Math.generateUUID()), (this.name = ''), (this.type = 'Object3D'), (this.parent = null), (this.children = []), (this.up = n.Object3D.DefaultUp.clone()) var i = new n.Vector3(), r = new n.Euler(), o = new n.Quaternion(), a = new n.Vector3(1, 1, 1) r.onChange(e), o.onChange(t), Object.defineProperties(this, { position: { enumerable: !0, value: i }, rotation: { enumerable: !0, value: r }, quaternion: { enumerable: !0, value: o }, scale: { enumerable: !0, value: a }, modelViewMatrix: { value: new n.Matrix4() }, normalMatrix: { value: new n.Matrix3() } }), (this.rotationAutoUpdate = !0), (this.matrix = new n.Matrix4()), (this.matrixWorld = new n.Matrix4()), (this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate), (this.matrixWorldNeedsUpdate = !1), (this.layers = new n.Layers()), (this.visible = !0), (this.castShadow = !1), (this.receiveShadow = !1), (this.frustumCulled = !0), (this.renderOrder = 0), (this.userData = {}) }), (n.Object3D.DefaultUp = new n.Vector3(0, 1, 0)), (n.Object3D.DefaultMatrixAutoUpdate = !0), (n.Object3D.prototype = { constructor: n.Object3D, applyMatrix: function (e) { this.matrix.multiplyMatrices(e, this.matrix), this.matrix.decompose(this.position, this.quaternion, this.scale) }, setRotationFromAxisAngle: function (e, t) { this.quaternion.setFromAxisAngle(e, t) }, setRotationFromEuler: function (e) { this.quaternion.setFromEuler(e, !0) }, setRotationFromMatrix: function (e) { this.quaternion.setFromRotationMatrix(e) }, setRotationFromQuaternion: function (e) { this.quaternion.copy(e) }, rotateOnAxis: (function () { var e = new n.Quaternion() return function (t, i) { return e.setFromAxisAngle(t, i), this.quaternion.multiply(e), this } })(), rotateX: (function () { var e = new n.Vector3(1, 0, 0) return function (t) { return this.rotateOnAxis(e, t) } })(), rotateY: (function () { var e = new n.Vector3(0, 1, 0) return function (t) { return this.rotateOnAxis(e, t) } })(), rotateZ: (function () { var e = new n.Vector3(0, 0, 1) return function (t) { return this.rotateOnAxis(e, t) } })(), translateOnAxis: (function () { var e = new n.Vector3() return function (t, i) { return ( e.copy(t).applyQuaternion(this.quaternion), this.position.add(e.multiplyScalar(i)), this ) } })(), translateX: (function () { var e = new n.Vector3(1, 0, 0) return function (t) { return this.translateOnAxis(e, t) } })(), translateY: (function () { var e = new n.Vector3(0, 1, 0) return function (t) { return this.translateOnAxis(e, t) } })(), translateZ: (function () { var e = new n.Vector3(0, 0, 1) return function (t) { return this.translateOnAxis(e, t) } })(), localToWorld: function (e) { return e.applyMatrix4(this.matrixWorld) }, worldToLocal: (function () { var e = new n.Matrix4() return function (t) { return t.applyMatrix4(e.getInverse(this.matrixWorld)) } })(), lookAt: (function () { var e = new n.Matrix4() return function (t) { e.lookAt(t, this.position, this.up), this.quaternion.setFromRotationMatrix(e) } })(), add: function (e) { if (arguments.length > 1) { for (var t = 0; t < arguments.length; t++) this.add(arguments[t]) return this } return e === this ? (console.error( "THREE.Object3D.add: object can't be added as a child of itself.", e ), this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e), (e.parent = this), e.dispatchEvent({ type: 'added' }), this.children.push(e)) : console.error( 'THREE.Object3D.add: object not an instance of THREE.Object3D.', e ), this) }, remove: function (e) { if (arguments.length > 1) for (var t = 0; t < arguments.length; t++) this.remove(arguments[t]) var i = this.children.indexOf(e) i !== -1 && ((e.parent = null), e.dispatchEvent({ type: 'removed' }), this.children.splice(i, 1)) }, getObjectById: function (e) { return this.getObjectByProperty('id', e) }, getObjectByName: function (e) { return this.getObjectByProperty('name', e) }, getObjectByProperty: function (e, t) { if (this[e] === t) return this for (var i = 0, n = this.children.length; i < n; i++) { var r = this.children[i], o = r.getObjectByProperty(e, t) if (void 0 !== o) return o } }, getWorldPosition: function (e) { var t = e || new n.Vector3() return this.updateMatrixWorld(!0), t.setFromMatrixPosition(this.matrixWorld) }, getWorldQuaternion: (function () { var e = new n.Vector3(), t = new n.Vector3() return function (i) { var r = i || new n.Quaternion() return this.updateMatrixWorld(!0), this.matrixWorld.decompose(e, r, t), r } })(), getWorldRotation: (function () { var e = new n.Quaternion() return function (t) { var i = t || new n.Euler() return this.getWorldQuaternion(e), i.setFromQuaternion(e, this.rotation.order, !1) } })(), getWorldScale: (function () { var e = new n.Vector3(), t = new n.Quaternion() return function (i) { var r = i || new n.Vector3() return this.updateMatrixWorld(!0), this.matrixWorld.decompose(e, t, r), r } })(), getWorldDirection: (function () { var e = new n.Quaternion() return function (t) { var i = t || new n.Vector3() return this.getWorldQuaternion(e), i.set(0, 0, 1).applyQuaternion(e) } })(), raycast: function () {}, traverse: function (e) { e(this) for (var t = this.children, i = 0, n = t.length; i < n; i++) t[i].traverse(e) }, traverseVisible: function (e) { if (this.visible !== !1) { e(this) for (var t = this.children, i = 0, n = t.length; i < n; i++) t[i].traverseVisible(e) } }, traverseAncestors: function (e) { var t = this.parent null !== t && (e(t), t.traverseAncestors(e)) }, updateMatrix: function () { this.matrix.compose(this.position, this.quaternion, this.scale), (this.matrixWorldNeedsUpdate = !0) }, updateMatrixWorld: function (e) { this.matrixAutoUpdate === !0 && this.updateMatrix(), (this.matrixWorldNeedsUpdate !== !0 && e !== !0) || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix), (this.matrixWorldNeedsUpdate = !1), (e = !0)) for (var t = 0, i = this.children.length; t < i; t++) this.children[t].updateMatrixWorld(e) }, toJSON: function (e) { function t(e) { var t = [] for (var i in e) { var n = e[i] delete n.metadata, t.push(n) } return t } var i = void 0 === e, n = {} i && ((e = { geometries: {}, materials: {}, textures: {}, images: {} }), (n.metadata = { version: 4.4, type: 'Object', generator: 'Object3D.toJSON' })) var r = {} if ( ((r.uuid = this.uuid), (r.type = this.type), '' !== this.name && (r.name = this.name), '{}' !== JSON.stringify(this.userData) && (r.userData = this.userData), this.castShadow === !0 && (r.castShadow = !0), this.receiveShadow === !0 && (r.receiveShadow = !0), this.visible === !1 && (r.visible = !1), (r.matrix = this.matrix.toArray()), void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)), (r.geometry = this.geometry.uuid)), void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)), (r.material = this.material.uuid)), this.children.length > 0) ) { r.children = [] for (var o = 0; o < this.children.length; o++) r.children.push(this.children[o].toJSON(e).object) } if (i) { var a = t(e.geometries), s = t(e.materials), l = t(e.textures), c = t(e.images) a.length > 0 && (n.geometries = a), s.length > 0 && (n.materials = s), l.length > 0 && (n.textures = l), c.length > 0 && (n.images = c) } return (n.object = r), n }, clone: function (e) { return new this.constructor().copy(this, e) }, copy: function (e, t) { if ( (void 0 === t && (t = !0), (this.name = e.name), this.up.copy(e.up), this.position.copy(e.position), this.quaternion.copy(e.quaternion), this.scale.copy(e.scale), (this.rotationAutoUpdate = e.rotationAutoUpdate), this.matrix.copy(e.matrix), this.matrixWorld.copy(e.matrixWorld), (this.matrixAutoUpdate = e.matrixAutoUpdate), (this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate), (this.visible = e.visible), (this.castShadow = e.castShadow), (this.receiveShadow = e.receiveShadow), (this.frustumCulled = e.frustumCulled), (this.renderOrder = e.renderOrder), (this.userData = JSON.parse(JSON.stringify(e.userData))), t === !0) ) for (var i = 0; i < e.children.length; i++) { var n = e.children[i] this.add(n.clone()) } return this } }), n.EventDispatcher.prototype.apply(n.Object3D.prototype), (n.Object3DIdCount = 0), (n.Face3 = function (e, t, i, r, o, a) { ;(this.a = e), (this.b = t), (this.c = i), (this.normal = r instanceof n.Vector3 ? r : new n.Vector3()), (this.vertexNormals = Array.isArray(r) ? r : []), (this.color = o instanceof n.Color ? o : new n.Color()), (this.vertexColors = Array.isArray(o) ? o : []), (this.materialIndex = void 0 !== a ? a : 0) }), (n.Face3.prototype = { constructor: n.Face3, clone: function () { return new this.constructor().copy(this) }, copy: function (e) { ;(this.a = e.a), (this.b = e.b), (this.c = e.c), this.normal.copy(e.normal), this.color.copy(e.color), (this.materialIndex = e.materialIndex) for (var t = 0, i = e.vertexNormals.length; t < i; t++) this.vertexNormals[t] = e.vertexNormals[t].clone() for (var t = 0, i = e.vertexColors.length; t < i; t++) this.vertexColors[t] = e.vertexColors[t].clone() return this } }), (n.BufferAttribute = function (e, t) { ;(this.uuid = n.Math.generateUUID()), (this.array = e), (this.itemSize = t), (this.dynamic = !1), (this.updateRange = { offset: 0, count: -1 }), (this.version = 0) }), (n.BufferAttribute.prototype = { constructor: n.BufferAttribute, get count() { return this.array.length / this.itemSize }, set needsUpdate(e) { e === !0 && this.version++ }, setDynamic: function (e) { return (this.dynamic = e), this }, copy: function (e) { return ( (this.array = new e.array.constructor(e.array)), (this.itemSize = e.itemSize), (this.dynamic = e.dynamic), this ) }, copyAt: function (e, t, i) { ;(e *= this.itemSize), (i *= t.itemSize) for (var n = 0, r = this.itemSize; n < r; n++) this.array[e + n] = t.array[i + n] return this }, copyArray: function (e) { return this.array.set(e), this }, copyColorsArray: function (e) { for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) { var a = e[r] void 0 === a && (console.warn('THREE.BufferAttribute.copyColorsArray(): color is undefined', r), (a = new n.Color())), (t[i++] = a.r), (t[i++] = a.g), (t[i++] = a.b) } return this }, copyIndicesArray: function (e) { for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) { var o = e[n] ;(t[i++] = o.a), (t[i++] = o.b), (t[i++] = o.c) } return this }, copyVector2sArray: function (e) { for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) { var a = e[r] void 0 === a && (console.warn( 'THREE.BufferAttribute.copyVector2sArray(): vector is undefined', r ), (a = new n.Vector2())), (t[i++] = a.x), (t[i++] = a.y) } return this }, copyVector3sArray: function (e) { for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) { var a = e[r] void 0 === a && (console.warn( 'THREE.BufferAttribute.copyVector3sArray(): vector is undefined', r ), (a = new n.Vector3())), (t[i++] = a.x), (t[i++] = a.y), (t[i++] = a.z) } return this }, copyVector4sArray: function (e) { for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) { var a = e[r] void 0 === a && (console.warn( 'THREE.BufferAttribute.copyVector4sArray(): vector is undefined', r ), (a = new n.Vector4())), (t[i++] = a.x), (t[i++] = a.y), (t[i++] = a.z), (t[i++] = a.w) } return this }, set: function (e, t) { return void 0 === t && (t = 0), this.array.set(e, t), this }, getX: function (e) { return this.array[e * this.itemSize] }, setX: function (e, t) { return (this.array[e * this.itemSize] = t), this }, getY: function (e) { return this.array[e * this.itemSize + 1] }, setY: function (e, t) { return (this.array[e * this.itemSize + 1] = t), this }, getZ: function (e) { return this.array[e * this.itemSize + 2] }, setZ: function (e, t) { return (this.array[e * this.itemSize + 2] = t), this }, getW: function (e) { return this.array[e * this.itemSize + 3] }, setW: function (e, t) { return (this.array[e * this.itemSize + 3] = t), this }, setXY: function (e, t, i) { return (e *= this.itemSize), (this.array[e + 0] = t), (this.array[e + 1] = i), this }, setXYZ: function (e, t, i, n) { return ( (e *= this.itemSize), (this.array[e + 0] = t), (this.array[e + 1] = i), (this.array[e + 2] = n), this ) }, setXYZW: function (e, t, i, n, r) { return ( (e *= this.itemSize), (this.array[e + 0] = t), (this.array[e + 1] = i), (this.array[e + 2] = n), (this.array[e + 3] = r), this ) }, clone: function () { return new this.constructor().copy(this) } }), (n.Int8Attribute = function (e, t) { return new n.BufferAttribute(new Int8Array(e), t) }), (n.Uint8Attribute = function (e, t) { return new n.BufferAttribute(new Uint8Array(e), t) }), (n.Uint8ClampedAttribute = function (e, t) { return new n.BufferAttribute(new Uint8ClampedArray(e), t) }), (n.Int16Attribute = function (e, t) { return new n.BufferAttribute(new Int16Array(e), t) }), (n.Uint16Attribute = function (e, t) { return new n.BufferAttribute(new Uint16Array(e), t) }) n.Int32Attribute = function (e, t) { return new n.BufferAttribute(new Int32Array(e), t) } ;(n.Uint32Attribute = function (e, t) { return new n.BufferAttribute(new Uint32Array(e), t) }), (n.Float32Attribute = function (e, t) { return new n.BufferAttribute(new Float32Array(e), t) }), (n.Float64Attribute = function (e, t) { return new n.BufferAttribute(new Float64Array(e), t) }), (n.DynamicBufferAttribute = function (e, t) { return ( console.warn( 'THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead.' ), new n.BufferAttribute(e, t).setDynamic(!0) ) }), (n.InstancedBufferAttribute = function (e, t, i) { n.BufferAttribute.call(this, e, t), (this.meshPerAttribute = i || 1) }), (n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype)), (n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute), (n.InstancedBufferAttribute.prototype.copy = function (e) { return ( n.BufferAttribute.prototype.copy.call(this, e), (this.meshPerAttribute = e.meshPerAttribute), this ) }), (n.InterleavedBuffer = function (e, t) { ;(this.uuid = n.Math.generateUUID()), (this.array = e), (this.stride = t), (this.dynamic = !1), (this.updateRange = { offset: 0, count: -1 }), (this.version = 0) }), (n.InterleavedBuffer.prototype = { constructor: n.InterleavedBuffer, get length() { return this.array.length }, get count() { return this.array.length / this.stride }, set needsUpdate(e) { e === !0 && this.version++ }, setDynamic: function (e) { return (this.dynamic = e), this }, copy: function (e) { return ( (this.array = new e.array.constructor(e.array)), (this.stride = e.stride), (this.dynamic = e.dynamic), this ) }, copyAt: function (e, t, i) { ;(e *= this.stride), (i *= t.stride) for (var n = 0, r = this.stride; n < r; n++) this.array[e + n] = t.array[i + n] return this }, set: function (e, t) { return void 0 === t && (t = 0), this.array.set(e, t), this }, clone: function () { return new this.constructor().copy(this) } }), (n.InstancedInterleavedBuffer = function (e, t, i) { n.InterleavedBuffer.call(this, e, t), (this.meshPerAttribute = i || 1) }), (n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype)), (n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer), (n.InstancedInterleavedBuffer.prototype.copy = function (e) { return ( n.InterleavedBuffer.prototype.copy.call(this, e), (this.meshPerAttribute = e.meshPerAttribute), this ) }), (n.InterleavedBufferAttribute = function (e, t, i) { ;(this.uuid = n.Math.generateUUID()), (this.data = e), (this.itemSize = t), (this.offset = i) }), (n.InterleavedBufferAttribute.prototype = { constructor: n.InterleavedBufferAttribute, get length() { return ( console.warn( 'THREE.BufferAttribute: .length has been deprecated. Please use .count.' ), this.array.length ) }, get count() { return this.data.count }, setX: function (e, t) { return (this.data.array[e * this.data.stride + this.offset] = t), this }, setY: function (e, t) { return (this.data.array[e * this.data.stride + this.offset + 1] = t), this }, setZ: function (e, t) { return (this.data.array[e * this.data.stride + this.offset + 2] = t), this }, setW: function (e, t) { return (this.data.array[e * this.data.stride + this.offset + 3] = t), this }, getX: function (e) { return this.data.array[e * this.data.stride + this.offset] }, getY: function (e) { return this.data.array[e * this.data.stride + this.offset + 1] }, getZ: function (e) { return this.data.array[e * this.data.stride + this.offset + 2] }, getW: function (e) { return this.data.array[e * this.data.stride + this.offset + 3] }, setXY: function (e, t, i) { return ( (e = e * this.data.stride + this.offset), (this.data.array[e + 0] = t), (this.data.array[e + 1] = i), this ) }, setXYZ: function (e, t, i, n) { return ( (e = e * this.data.stride + this.offset), (this.data.array[e + 0] = t), (this.data.array[e + 1] = i), (this.data.array[e + 2] = n), this ) }, setXYZW: function (e, t, i, n, r) { return ( (e = e * this.data.stride + this.offset), (this.data.array[e + 0] = t), (this.data.array[e + 1] = i), (this.data.array[e + 2] = n), (this.data.array[e + 3] = r), this ) } }), (n.Geometry = function () { Object.defineProperty(this, 'id', { value: n.GeometryIdCount++ }), (this.uuid = n.Math.generateUUID()), (this.name = ''), (this.type = 'Geometry'), (this.vertices = []), (this.colors = []), (this.faces = []), (this.faceVertexUvs = [[]]), (this.morphTargets = []), (this.morphNormals = []), (this.skinWeights = []), (this.skinIndices = []), (this.lineDistances = []), (this.boundingBox = null), (this.boundingSphere = null), (this.verticesNeedUpdate = !1), (this.elementsNeedUpdate = !1), (this.uvsNeedUpdate = !1), (this.normalsNeedUpdate = !1), (this.colorsNeedUpdate = !1), (this.lineDistancesNeedUpdate = !1), (this.groupsNeedUpdate = !1) }), (n.Geometry.prototype = { constructor: n.Geometry, applyMatrix: function (e) { for ( var t = new n.Matrix3().getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++ ) { var o = this.vertices[i] o.applyMatrix4(e) } for (var i = 0, r = this.faces.length; i < r; i++) { var a = this.faces[i] a.normal.applyMatrix3(t).normalize() for (var s = 0, l = a.vertexNormals.length; s < l; s++) a.vertexNormals[s].applyMatrix3(t).normalize() } return ( null !== this.boundingBox && this.computeBoundingBox(), null !== this.boundingSphere && this.computeBoundingSphere(), (this.verticesNeedUpdate = !0), (this.normalsNeedUpdate = !0), this ) }, rotateX: (function () { var e return function (t) { return ( void 0 === e && (e = new n.Matrix4()), e.makeRotationX(t), this.applyMatrix(e), this ) } })(), rotateY: (function () { var e return function (t) { return ( void 0 === e && (e = new n.Matrix4()), e.makeRotationY(t), this.applyMatrix(e), this ) } })(), rotateZ: (function () { var e return function (t) { return ( void 0 === e && (e = new n.Matrix4()), e.makeRotationZ(t), this.applyMatrix(e), this ) } })(), translate: (function () { var e return function (t, i, r) { return ( void 0 === e && (e = new n.Matrix4()), e.makeTranslation(t, i, r), this.applyMatrix(e), this ) } })(), scale: (function () { var e return function (t, i, r) { return ( void 0 === e && (e = new n.Matrix4()), e.makeScale(t, i, r), this.applyMatrix(e), this ) } })(), lookAt: (function () { var e return function (t) { void 0 === e && (e = new n.Object3D()), e.lookAt(t), e.updateMatrix(), this.applyMatrix(e.matrix) } })(), fromBufferGeometry: function (e) { function t(e, t, r, o) { var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : [], f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : [], g = new n.Face3(e, t, r, a, f, o) i.faces.push(g), void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]), void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()]) } var i = this, r = null !== e.index ? e.index.array : void 0, o = e.attributes, a = o.position.array, s = void 0 !== o.normal ? o.normal.array : void 0, l = void 0 !== o.color ? o.color.array : void 0, c = void 0 !== o.uv ? o.uv.array : void 0, h = void 0 !== o.uv2 ? o.uv2.array : void 0 void 0 !== h && (this.faceVertexUvs[1] = []) for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3, g += 2) i.vertices.push(new n.Vector3(a[f], a[f + 1], a[f + 2])), void 0 !== s && u.push(new n.Vector3(s[f], s[f + 1], s[f + 2])), void 0 !== l && i.colors.push(new n.Color(l[f], l[f + 1], l[f + 2])), void 0 !== c && d.push(new n.Vector2(c[g], c[g + 1])), void 0 !== h && p.push(new n.Vector2(h[g], h[g + 1])) if (void 0 !== r) { var m = e.groups if (m.length > 0) for (var f = 0; f < m.length; f++) for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3) t(r[g], r[g + 1], r[g + 2], v.materialIndex) else for (var f = 0; f < r.length; f += 3) t(r[f], r[f + 1], r[f + 2]) } else for (var f = 0; f < a.length / 3; f += 3) t(f, f + 1, f + 2) return ( this.computeFaceNormals(), null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()), null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()), this ) }, center: function () { this.computeBoundingBox() var e = this.boundingBox.center().negate() return this.translate(e.x, e.y, e.z), e }, normalize: function () { this.computeBoundingSphere() var e = this.boundingSphere.center, t = this.boundingSphere.radius, i = 0 === t ? 1 : 1 / t, r = new n.Matrix4() return ( r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1), this.applyMatrix(r), this ) }, computeFaceNormals: function () { for ( var e = new n.Vector3(), t = new n.Vector3(), i = 0, r = this.faces.length; i < r; i++ ) { var o = this.faces[i], a = this.vertices[o.a], s = this.vertices[o.b], l = this.vertices[o.c] e.subVectors(l, s), t.subVectors(a, s), e.cross(t), e.normalize(), o.normal.copy(e) } }, computeVertexNormals: function (e) { void 0 === e && (e = !0) var t, i, r, o, a, s for (s = new Array(this.vertices.length), t = 0, i = this.vertices.length; t < i; t++) s[t] = new n.Vector3() if (e) { var l, c, h, u = new n.Vector3(), d = new n.Vector3() for (r = 0, o = this.faces.length; r < o; r++) (a = this.faces[r]), (l = this.vertices[a.a]), (c = this.vertices[a.b]), (h = this.vertices[a.c]), u.subVectors(h, c), d.subVectors(l, c), u.cross(d), s[a.a].add(u), s[a.b].add(u), s[a.c].add(u) } else for (r = 0, o = this.faces.length; r < o; r++) (a = this.faces[r]), s[a.a].add(a.normal), s[a.b].add(a.normal), s[a.c].add(a.normal) for (t = 0, i = this.vertices.length; t < i; t++) s[t].normalize() for (r = 0, o = this.faces.length; r < o; r++) { a = this.faces[r] var p = a.vertexNormals 3 === p.length ? (p[0].copy(s[a.a]), p[1].copy(s[a.b]), p[2].copy(s[a.c])) : ((p[0] = s[a.a].clone()), (p[1] = s[a.b].clone()), (p[2] = s[a.c].clone())) } this.faces.length > 0 && (this.normalsNeedUpdate = !0) }, computeMorphNormals: function () { var e, t, i, r, o for (i = 0, r = this.faces.length; i < r; i++) for ( o = this.faces[i], o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : (o.__originalFaceNormal = o.normal.clone()), o.__originalVertexNormals || (o.__originalVertexNormals = []), e = 0, t = o.vertexNormals.length; e < t; e++ ) o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : (o.__originalVertexNormals[e] = o.vertexNormals[e].clone()) var a = new n.Geometry() for (a.faces = this.faces, e = 0, t = this.morphTargets.length; e < t; e++) { if (!this.morphNormals[e]) { ;(this.morphNormals[e] = {}), (this.morphNormals[e].faceNormals = []), (this.morphNormals[e].vertexNormals = []) var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals for (i = 0, r = this.faces.length; i < r; i++) (s = new n.Vector3()), (l = { a: new n.Vector3(), b: new n.Vector3(), c: new n.Vector3() }), c.push(s), h.push(l) } var u = this.morphNormals[e] ;(a.vertices = this.morphTargets[e].vertices), a.computeFaceNormals(), a.computeVertexNormals() var s, l for (i = 0, r = this.faces.length; i < r; i++) (o = this.faces[i]), (s = u.faceNormals[i]), (l = u.vertexNormals[i]), s.copy(o.normal), l.a.copy(o.vertexNormals[0]), l.b.copy(o.vertexNormals[1]), l.c.copy(o.vertexNormals[2]) } for (i = 0, r = this.faces.length; i < r; i++) (o = this.faces[i]), (o.normal = o.__originalFaceNormal), (o.vertexNormals = o.__originalVertexNormals) }, computeTangents: function () { console.warn('THREE.Geometry: .computeTangents() has been removed.') }, computeLineDistances: function () { for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++) i > 0 && (e += t[i].distanceTo(t[i - 1])), (this.lineDistances[i] = e) }, computeBoundingBox: function () { null === this.boundingBox && (this.boundingBox = new n.Box3()), this.boundingBox.setFromPoints(this.vertices) }, computeBoundingSphere: function () { null === this.boundingSphere && (this.boundingSphere = new n.Sphere()), this.boundingSphere.setFromPoints(this.vertices) }, merge: function (e, t, i) { if (e instanceof n.Geometry == !1) return void console.error( 'THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.', e ) var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0] void 0 === i && (i = 0), void 0 !== t && (r = new n.Matrix3().getNormalMatrix(t)) for (var d = 0, p = s.length; d < p; d++) { var f = s[d], g = f.clone() void 0 !== t && g.applyMatrix4(t), a.push(g) } for (d = 0, p = c.length; d < p; d++) { var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors ;(m = new n.Face3(y.a + o, y.b + o, y.c + o)), m.normal.copy(y.normal), void 0 !== r && m.normal.applyMatrix3(r).normalize() for (var E = 0, b = C.length; E < b; E++) (v = C[E].clone()), void 0 !== r && v.applyMatrix3(r).normalize(), m.vertexNormals.push(v) m.color.copy(y.color) for (var E = 0, b = I.length; E < b; E++) (A = I[E]), m.vertexColors.push(A.clone()) ;(m.materialIndex = y.materialIndex + i), l.push(m) } for (d = 0, p = u.length; d < p; d++) { var w = u[d], _ = [] if (void 0 !== w) { for (var E = 0, b = w.length; E < b; E++) _.push(w[E].clone()) h.push(_) } } }, mergeMesh: function (e) { return e instanceof n.Mesh == !1 ? void console.error( 'THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.', e ) : (e.matrixAutoUpdate && e.updateMatrix(), void this.merge(e.geometry, e.matrix)) }, mergeVertices: function () { var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u) for (i = 0, n = this.vertices.length; i < n; i++) (e = this.vertices[i]), (t = Math.round(e.x * d) + '_' + Math.round(e.y * d) + '_' + Math.round(e.z * d)), void 0 === l[t] ? ((l[t] = i), c.push(this.vertices[i]), (h[i] = c.length - 1)) : (h[i] = h[l[t]]) var p = [] for (i = 0, n = this.faces.length; i < n; i++) { ;(r = this.faces[i]), (r.a = h[r.a]), (r.b = h[r.b]), (r.c = h[r.c]), (o = [r.a, r.b, r.c]) for (var f = -1, g = 0; g < 3; g++) if (o[g] === o[(g + 1) % 3]) { ;(f = g), p.push(i) break } } for (i = p.length - 1; i >= 0; i--) { var m = p[i] for (this.faces.splice(m, 1), a = 0, s = this.faceVertexUvs.length; a < s; a++) this.faceVertexUvs[a].splice(m, 1) } var v = this.vertices.length - c.length return (this.vertices = c), v }, sortFacesByMaterialIndex: function () { function e(e, t) { return e.materialIndex - t.materialIndex } for (var t = this.faces, i = t.length, n = 0; n < i; n++) t[n]._id = n t.sort(e) var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1] a && a.length === i && (r = []), s && s.length === i && (o = []) for (var n = 0; n < i; n++) { var l = t[n]._id r && r.push(a[l]), o && o.push(s[l]) } r && (this.faceVertexUvs[0] = r), o && (this.faceVertexUvs[1] = o) }, toJSON: function () { function e(e, t, i) { return i ? e | (1 << t) : e & ~(1 << t) } function t(e) { var t = e.x.toString() + e.y.toString() + e.z.toString() return void 0 !== d[t] ? d[t] : ((d[t] = u.length / 3), u.push(e.x, e.y, e.z), d[t]) } function i(e) { var t = e.r.toString() + e.g.toString() + e.b.toString() return void 0 !== f[t] ? f[t] : ((f[t] = p.length), p.push(e.getHex()), f[t]) } function n(e) { var t = e.x.toString() + e.y.toString() return void 0 !== m[t] ? m[t] : ((m[t] = g.length / 2), g.push(e.x, e.y), m[t]) } var r = { metadata: { version: 4.4, type: 'Geometry', generator: 'Geometry.toJSON' } } if ( ((r.uuid = this.uuid), (r.type = this.type), '' !== this.name && (r.name = this.name), void 0 !== this.parameters) ) { var o = this.parameters for (var a in o) void 0 !== o[a] && (r[a] = o[a]) return r } for (var s = [], l = 0; l < this.vertices.length; l++) { var c = this.vertices[l] s.push(c.x, c.y, c.z) } for ( var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++ ) { var v = this.faces[l], A = !0, y = !1, C = void 0 !== this.faceVertexUvs[0][l], I = v.normal.length() > 0, E = v.vertexNormals.length > 0, b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b, w = v.vertexColors.length > 0, _ = 0 if ( ((_ = e(_, 0, 0)), (_ = e(_, 1, A)), (_ = e(_, 2, y)), (_ = e(_, 3, C)), (_ = e(_, 4, I)), (_ = e(_, 5, E)), (_ = e(_, 6, b)), (_ = e(_, 7, w)), h.push(_), h.push(v.a, v.b, v.c), h.push(v.materialIndex), C) ) { var T = this.faceVertexUvs[0][l] h.push(n(T[0]), n(T[1]), n(T[2])) } if ((I && h.push(t(v.normal)), E)) { var x = v.vertexNormals h.push(t(x[0]), t(x[1]), t(x[2])) } if ((b && h.push(i(v.color)), w)) { var S = v.vertexColors h.push(i(S[0]), i(S[1]), i(S[2])) } } return ( (r.data = {}), (r.data.vertices = s), (r.data.normals = u), p.length > 0 && (r.data.colors = p), g.length > 0 && (r.data.uvs = [g]), (r.data.faces = h), r ) }, clone: function () { return new n.Geometry().copy(this) }, copy: function (e) { ;(this.vertices = []), (this.faces = []), (this.faceVertexUvs = [[]]) for (var t = e.vertices, i = 0, n = t.length; i < n; i++) this.vertices.push(t[i].clone()) for (var r = e.faces, i = 0, n = r.length; i < n; i++) this.faces.push(r[i].clone()) for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) { var o = e.faceVertexUvs[i] void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []) for (var a = 0, s = o.length; a < s; a++) { for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) { var d = l[h] c.push(d.clone()) } this.faceVertexUvs[i].push(c) } } return this }, dispose: function () { this.dispatchEvent({ type: 'dispose' }) } }), n.EventDispatcher.prototype.apply(n.Geometry.prototype), (n.GeometryIdCount = 0), (n.DirectGeometry = function () { Object.defineProperty(this, 'id', { value: n.GeometryIdCount++ }), (this.uuid = n.Math.generateUUID()), (this.name = ''), (this.type = 'DirectGeometry'), (this.indices = []), (this.vertices = []), (this.normals = []), (this.colors = []), (this.uvs = []), (this.uvs2 = []), (this.groups = []), (this.morphTargets = {}), (this.skinWeights = []), (this.skinIndices = []), (this.boundingBox = null), (this.boundingSphere = null), (this.verticesNeedUpdate = !1), (this.normalsNeedUpdate = !1), (this.colorsNeedUpdate = !1), (this.uvsNeedUpdate = !1), (this.groupsNeedUpdate = !1) }), (n.DirectGeometry.prototype = { constructor: n.DirectGeometry, computeBoundingBox: n.Geometry.prototype.computeBoundingBox, computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere, computeFaceNormals: function () { console.warn( 'THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.' ) }, computeVertexNormals: function () { console.warn( 'THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.' ) }, computeGroups: function (e) { for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) { var a = r[o] a.materialIndex !== i && ((i = a.materialIndex), void 0 !== t && ((t.count = 3 * o - t.start), n.push(t)), (t = { start: 3 * o, materialIndex: i })) } void 0 !== t && ((t.count = 3 * o - t.start), n.push(t)), (this.groups = n) }, fromGeometry: function (e) { var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length if (c > 0) { t = [] for (var h = 0; h < c; h++) t[h] = [] this.morphTargets.position = t } var u, d = e.morphNormals, p = d.length if (p > 0) { u = [] for (var h = 0; h < p; h++) u[h] = [] this.morphTargets.normal = u } for ( var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++ ) { var A = i[h] this.vertices.push(r[A.a], r[A.b], r[A.c]) var y = A.vertexNormals if (3 === y.length) this.normals.push(y[0], y[1], y[2]) else { var C = A.normal this.normals.push(C, C, C) } var I = A.vertexColors if (3 === I.length) this.colors.push(I[0], I[1], I[2]) else { var E = A.color this.colors.push(E, E, E) } if (a === !0) { var b = o[0][h] void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn('THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ', h), this.uvs.push(new n.Vector2(), new n.Vector2(), new n.Vector2())) } if (s === !0) { var b = o[1][h] void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn('THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ', h), this.uvs2.push(new n.Vector2(), new n.Vector2(), new n.Vector2())) } for (var w = 0; w < c; w++) { var _ = l[w].vertices t[w].push(_[A.a], _[A.b], _[A.c]) } for (var w = 0; w < p; w++) { var T = d[w].vertexNormals[h] u[w].push(T.a, T.b, T.c) } m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]), v && this.skinWeights.push(g[A.a], g[A.b], g[A.c]) } return ( this.computeGroups(e), (this.verticesNeedUpdate = e.verticesNeedUpdate), (this.normalsNeedUpdate = e.normalsNeedUpdate), (this.colorsNeedUpdate = e.colorsNeedUpdate), (this.uvsNeedUpdate = e.uvsNeedUpdate), (this.groupsNeedUpdate = e.groupsNeedUpdate), this ) }, dispose: function () { this.dispatchEvent({ type: 'dispose' }) } }), n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype), (n.BufferGeometry = function () { Object.defineProperty(this, 'id', { value: n.GeometryIdCount++ }), (this.uuid = n.Math.generateUUID()), (this.name = ''), (this.type = 'BufferGeometry'), (this.index = null), (this.attributes = {}), (this.morphAttributes = {}), (this.groups = []), (this.boundingBox = null), (this.boundingSphere = null), (this.drawRange = { start: 0, count: 1 / 0 }) }), (n.BufferGeometry.prototype = { constructor: n.BufferGeometry, getIndex: function () { return this.index }, setIndex: function (e) { this.index = e }, addAttribute: function (e, t) { return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn( 'THREE.BufferGeometry: .addAttribute() now expects ( name, attribute ).' ), void this.addAttribute(e, new n.BufferAttribute(arguments[1], arguments[2]))) : 'index' === e ? (console.warn( 'THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute.' ), void this.setIndex(t)) : ((this.attributes[e] = t), this) }, getAttribute: function (e) { return this.attributes[e] }, removeAttribute: function (e) { return delete this.attributes[e], this }, addGroup: function (e, t, i) { this.groups.push({ start: e, count: t, materialIndex: void 0 !== i ? i : 0 }) }, clearGroups: function () { this.groups = [] }, setDrawRange: function (e, t) { ;(this.drawRange.start = e), (this.drawRange.count = t) }, applyMatrix: function (e) { var t = this.attributes.position void 0 !== t && (e.applyToVector3Array(t.array), (t.needsUpdate = !0)) var i = this.attributes.normal if (void 0 !== i) { var r = new n.Matrix3().getNormalMatrix(e) r.applyToVector3Array(i.array), (i.needsUpdate = !0) } return ( null !== this.boundingBox && this.computeBoundingBox(), null !== this.boundingSphere && this.computeBoundingSphere(), this ) }, rotateX: (function () { var e return function (t) { return ( void 0 === e && (e = new n.Matrix4()), e.makeRotationX(t), this.applyMatrix(e), this ) } })(), rotateY: (function () { var e return function (t) { return ( void 0 === e && (e = new n.Matrix4()), e.makeRotationY(t), this.applyMatrix(e), this ) } })(), rotateZ: (function () { var e return function (t) { return ( void 0 === e && (e = new n.Matrix4()), e.makeRotationZ(t), this.applyMatrix(e), this ) } })(), translate: (function () { var e return function (t, i, r) { return ( void 0 === e && (e = new n.Matrix4()), e.makeTranslation(t, i, r), this.applyMatrix(e), this ) } })(), scale: (function () { var e return function (t, i, r) { return ( void 0 === e && (e = new n.Matrix4()), e.makeScale(t, i, r), this.applyMatrix(e), this ) } })(), lookAt: (function () { var e return function (t) { void 0 === e && (e = new n.Object3D()), e.lookAt(t), e.updateMatrix(), this.applyMatrix(e.matrix) } })(), center: function () { this.computeBoundingBox() var e = this.boundingBox.center().negate() return this.translate(e.x, e.y, e.z), e }, setFromObject: function (e) { var t = e.geometry if (e instanceof n.Points || e instanceof n.Line) { var i = new n.Float32Attribute(3 * t.vertices.length, 3), r = new n.Float32Attribute(3 * t.colors.length, 3) if ( (this.addAttribute('position', i.copyVector3sArray(t.vertices)), this.addAttribute('color', r.copyColorsArray(t.colors)), t.lineDistances && t.lineDistances.length === t.vertices.length) ) { var o = new n.Float32Attribute(t.lineDistances.length, 1) this.addAttribute('lineDistance', o.copyArray(t.lineDistances)) } null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()), null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone()) } else e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t) return this }, updateFromObject: function (e) { var t = e.geometry if (e instanceof n.Mesh) { var i = t.__directGeometry if (void 0 === i) return this.fromGeometry(t) ;(i.verticesNeedUpdate = t.verticesNeedUpdate), (i.normalsNeedUpdate = t.normalsNeedUpdate), (i.colorsNeedUpdate = t.colorsNeedUpdate), (i.uvsNeedUpdate = t.uvsNeedUpdate), (i.groupsNeedUpdate = t.groupsNeedUpdate), (t.verticesNeedUpdate = !1), (t.normalsNeedUpdate = !1), (t.colorsNeedUpdate = !1), (t.uvsNeedUpdate = !1), (t.groupsNeedUpdate = !1), (t = i) } if (t.verticesNeedUpdate === !0) { var r = this.attributes.position void 0 !== r && (r.copyVector3sArray(t.vertices), (r.needsUpdate = !0)), (t.verticesNeedUpdate = !1) } if (t.normalsNeedUpdate === !0) { var r = this.attributes.normal void 0 !== r && (r.copyVector3sArray(t.normals), (r.needsUpdate = !0)), (t.normalsNeedUpdate = !1) } if (t.colorsNeedUpdate === !0) { var r = this.attributes.color void 0 !== r && (r.copyColorsArray(t.colors), (r.needsUpdate = !0)), (t.colorsNeedUpdate = !1) } if (t.uvsNeedUpdate) { var r = this.attributes.uv void 0 !== r && (r.copyVector2sArray(t.uvs), (r.needsUpdate = !0)), (t.uvsNeedUpdate = !1) } if (t.lineDistancesNeedUpdate) { var r = this.attributes.lineDistance void 0 !== r && (r.copyArray(t.lineDistances), (r.needsUpdate = !0)), (t.lineDistancesNeedUpdate = !1) } return ( t.groupsNeedUpdate && (t.computeGroups(e.geometry), (this.groups = t.groups), (t.groupsNeedUpdate = !1)), this ) }, fromGeometry: function (e) { return ( (e.__directGeometry = new n.DirectGeometry().fromGeometry(e)), this.fromDirectGeometry(e.__directGeometry) ) }, fromDirectGeometry: function (e) { var t = new Float32Array(3 * e.vertices.length) if ( (this.addAttribute( 'position', new n.BufferAttribute(t, 3).copyVector3sArray(e.vertices) ), e.normals.length > 0) ) { var i = new Float32Array(3 * e.normals.length) this.addAttribute( 'normal', new n.BufferAttribute(i, 3).copyVector3sArray(e.normals) ) } if (e.colors.length > 0) { var r = new Float32Array(3 * e.colors.length) this.addAttribute('color', new n.BufferAttribute(r, 3).copyColorsArray(e.colors)) } if (e.uvs.length > 0) { var o = new Float32Array(2 * e.uvs.length) this.addAttribute('uv', new n.BufferAttribute(o, 2).copyVector2sArray(e.uvs)) } if (e.uvs2.length > 0) { var a = new Float32Array(2 * e.uvs2.length) this.addAttribute('uv2', new n.BufferAttribute(a, 2).copyVector2sArray(e.uvs2)) } if (e.indices.length > 0) { var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array, l = new s(3 * e.indices.length) this.setIndex(new n.BufferAttribute(l, 1).copyIndicesArray(e.indices)) } this.groups = e.groups for (var c in e.morphTargets) { for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) { var f = u[d], g = new n.Float32Attribute(3 * f.length, 3) h.push(g.copyVector3sArray(f)) } this.morphAttributes[c] = h } if (e.skinIndices.length > 0) { var m = new n.Float32Attribute(4 * e.skinIndices.length, 4) this.addAttribute('skinIndex', m.copyVector4sArray(e.skinIndices)) } if (e.skinWeights.length > 0) { var v = new n.Float32Attribute(4 * e.skinWeights.length, 4) this.addAttribute('skinWeight', v.copyVector4sArray(e.skinWeights)) } return ( null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()), null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()), this ) }, computeBoundingBox: (function () { new n.Vector3() return function () { null === this.boundingBox && (this.boundingBox = new n.Box3()) var e = this.attributes.position.array e && this.boundingBox.setFromArray(e), (void 0 !== e && 0 !== e.length) || (this.boundingBox.min.set(0, 0, 0), this.boundingBox.max.set(0, 0, 0)), (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error( 'THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this ) } })(), computeBoundingSphere: (function () { var e = new n.Box3(), t = new n.Vector3() return function () { null === this.boundingSphere && (this.boundingSphere = new n.Sphere()) var i = this.attributes.position.array if (i) { var r = this.boundingSphere.center e.setFromArray(i), e.center(r) for (var o = 0, a = 0, s = i.length; a < s; a += 3) t.fromArray(i, a), (o = Math.max(o, r.distanceToSquared(t))) ;(this.boundingSphere.radius = Math.sqrt(o)), isNaN(this.boundingSphere.radius) && console.error( 'THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this ) } } })(), computeFaceNormals: function () {}, computeVertexNormals: function () { var e = this.index, t = this.attributes, i = this.groups if (t.position) { var r = t.position.array if (void 0 === t.normal) this.addAttribute('normal', new n.BufferAttribute(new Float32Array(r.length), 3)) else for (var o = t.normal.array, a = 0, s = o.length; a < s; a++) o[a] = 0 var l, c, h, u = t.normal.array, d = new n.Vector3(), p = new n.Vector3(), f = new n.Vector3(), g = new n.Vector3(), m = new n.Vector3() if (e) { var v = e.array 0 === i.length && this.addGroup(0, v.length) for (var A = 0, y = i.length; A < y; ++A) for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3) (l = 3 * v[a + 0]), (c = 3 * v[a + 1]), (h = 3 * v[a + 2]), d.fromArray(r, l), p.fromArray(r, c), f.fromArray(r, h), g.subVectors(f, p), m.subVectors(d, p), g.cross(m), (u[l] += g.x), (u[l + 1] += g.y), (u[l + 2] += g.z), (u[c] += g.x), (u[c + 1] += g.y), (u[c + 2] += g.z), (u[h] += g.x), (u[h + 1] += g.y), (u[h + 2] += g.z) } else for (var a = 0, s = r.length; a < s; a += 9) d.fromArray(r, a), p.fromArray(r, a + 3), f.fromArray(r, a + 6), g.subVectors(f, p), m.subVectors(d, p), g.cross(m), (u[a] = g.x), (u[a + 1] = g.y), (u[a + 2] = g.z), (u[a + 3] = g.x), (u[a + 4] = g.y), (u[a + 5] = g.z), (u[a + 6] = g.x), (u[a + 7] = g.y), (u[a + 8] = g.z) this.normalizeNormals(), (t.normal.needsUpdate = !0) } }, merge: function (e, t) { if (e instanceof n.BufferGeometry == !1) return void console.error( 'THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.', e ) void 0 === t && (t = 0) var i = this.attributes for (var r in i) if (void 0 !== e.attributes[r]) for ( var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++, u++ ) a[u] = l[h] return this }, normalizeNormals: function () { for ( var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3 ) (e = r[o]), (t = r[o + 1]), (i = r[o + 2]), (n = 1 / Math.sqrt(e * e + t * t + i * i)), (r[o] *= n), (r[o + 1] *= n), (r[o + 2] *= n) }, toNonIndexed: function () { if (null === this.index) return ( console.warn( 'THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed.' ), this ) var e = new n.BufferGeometry(), t = this.index.array, i = this.attributes for (var r in i) { for ( var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++ ) { c = t[u] * s for (var p = 0; p < s; p++) l[h++] = a[c++] } e.addAttribute(r, new n.BufferAttribute(l, s)) } return e }, toJSON: function () { var e = { metadata: { version: 4.4, type: 'BufferGeometry', generator: 'BufferGeometry.toJSON' } } if ( ((e.uuid = this.uuid), (e.type = this.type), '' !== this.name && (e.name = this.name), void 0 !== this.parameters) ) { var t = this.parameters for (var i in t) void 0 !== t[i] && (e[i] = t[i]) return e } e.data = { attributes: {} } var n = this.index if (null !== n) { var r = Array.prototype.slice.call(n.array) e.data.index = { type: n.array.constructor.name, array: r } } var o = this.attributes for (var i in o) { var a = o[i], r = Array.prototype.slice.call(a.array) e.data.attributes[i] = { itemSize: a.itemSize, type: a.array.constructor.name, array: r } } var s = this.groups s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s))) var l = this.boundingSphere return ( null !== l && (e.data.boundingSphere = { center: l.center.toArray(), radius: l.radius }), e ) }, clone: function () { return new n.BufferGeometry().copy(this) }, copy: function (e) { var t = e.index null !== t && this.setIndex(t.clone()) var i = e.attributes for (var n in i) { var r = i[n] this.addAttribute(n, r.clone()) } for (var o = e.groups, a = 0, s = o.length; a < s; a++) { var l = o[a] this.addGroup(l.start, l.count) } return this }, dispose: function () { this.dispatchEvent({ type: 'dispose' }) } }), n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype), (n.BufferGeometry.MaxIndex = 65535), (n.InstancedBufferGeometry = function () { n.BufferGeometry.call(this), (this.type = 'InstancedBufferGeometry'), (this.maxInstancedCount = void 0) }), (n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype)), (n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry), (n.InstancedBufferGeometry.prototype.addGroup = function (e, t, i) { this.groups.push({ start: e, count: t, instances: i }) }), (n.InstancedBufferGeometry.prototype.copy = function (e) { var t = e.index null !== t && this.setIndex(t.clone()) var i = e.attributes for (var n in i) { var r = i[n] this.addAttribute(n, r.clone()) } for (var o = e.groups, a = 0, s = o.length; a < s; a++) { var l = o[a] this.addGroup(l.start, l.count, l.instances) } return this }), n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype), (n.Uniform = function (e, t) { ;(this.type = e), (this.value = t), (this.dynamic = !1) }), (n.Uniform.prototype = { constructor: n.Uniform, onUpdate: function (e) { return (this.dynamic = !0), (this.onUpdateCallback = e), this } }), (n.AnimationClip = function (e, t, i) { ;(this.name = e || n.Math.generateUUID()), (this.tracks = i), (this.duration = void 0 !== t ? t : -1), this.duration < 0 && this.resetDuration(), this.trim(), this.optimize() }), (n.AnimationClip.prototype = { constructor: n.AnimationClip, resetDuration: function () { for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) { var r = this.tracks[i] t = Math.max(t, r.times[r.times.length - 1]) } this.duration = t }, trim: function () { for (var e = 0; e < this.tracks.length; e++) this.tracks[e].trim(0, this.duration) return this }, optimize: function () { for (var e = 0; e < this.tracks.length; e++) this.tracks[e].optimize() return this } }), Object.assign(n.AnimationClip, { parse: function (e) { for ( var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o ) t.push(n.KeyframeTrack.parse(i[o]).scale(r)) return new n.AnimationClip(e.name, e.duration, t) }, toJSON: function (e) { for ( var t = [], i = e.tracks, r = { name: e.name, duration: e.duration, tracks: t }, o = 0, a = i.length; o !== a; ++o ) t.push(n.KeyframeTrack.toJSON(i[o])) return r }, CreateFromMorphTargetSequence: function (e, t, i) { for (var r = t.length, o = [], a = 0; a < r; a++) { var s = [], l = [] s.push((a + r - 1) % r, a, (a + 1) % r), l.push(0, 1, 0) var c = n.AnimationUtils.getKeyframeOrder(s) ;(s = n.AnimationUtils.sortedArray(s, 1, c)), (l = n.AnimationUtils.sortedArray(l, 1, c)), 0 === s[0] && (s.push(r), l.push(l[0])), o.push( new n.NumberKeyframeTrack( '.morphTargetInfluences[' + t[a].name + ']', s, l ).scale(1 / i) ) } return new n.AnimationClip(e, -1, o) }, findByName: function (e, t) { for (var i = 0; i < e.length; i++) if (e[i].name === t) return e[i] return null }, CreateClipsFromMorphTargetSequences: function (e, t) { for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) { var s = e[o], l = s.name.match(r) if (l && l.length > 1) { var c = l[1], h = i[c] h || (i[c] = h = []), h.push(s) } } var u = [] for (var c in i) u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t)) return u }, parseAnimation: function (e, t, i) { if (!e) return console.error(' no animation in JSONLoader data'), null for ( var r = function (e, t, i, r, o) { if (0 !== i.length) { var a = [], s = [] n.AnimationUtils.flattenJSON(i, a, s, r), 0 !== a.length && o.push(new e(t, a, s)) } }, o = [], a = e.name || 'default', s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++ ) { var u = c[h].keys if (u && 0 != u.length) if (u[0].morphTargets) { for (var d = {}, p = 0; p < u.length; p++) if (u[p].morphTargets) for (var f = 0; f < u[p].morphTargets.length; f++) d[u[p].morphTargets[f]] = -1 for (var g in d) { for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) { var A = u[p] m.push(A.time), v.push(A.morphTarget === g ? 1 : 0) } o.push(new n.NumberKeyframeTrack('.morphTargetInfluence[' + g + ']', m, v)) } s = d.length * (l || 1) } else { var y = '.bones[' + t[h].name + ']' r(n.VectorKeyframeTrack, y + '.position', u, 'pos', o), r(n.QuaternionKeyframeTrack, y + '.quaternion', u, 'rot', o), r(n.VectorKeyframeTrack, y + '.scale', u, 'scl', o) } } if (0 === o.length) return null var C = new n.AnimationClip(a, s, o) return C } }), (n.AnimationMixer = function (e) { ;(this._root = e), this._initMemoryManager(), (this._accuIndex = 0), (this.time = 0), (this.timeScale = 1) }), (n.AnimationMixer.prototype = { constructor: n.AnimationMixer, clipAction: function (e, t) { var i, r = t || this._root, o = r.uuid, a = 'string' == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a] if (void 0 !== l) { var c = l.actionByRoot[o] if (void 0 !== c) return c if (((i = l.knownActions[0]), (s = i._clip), e !== a && e !== s)) throw new Error('Different clips with the same name detected!') } if (null === s) return null var h = new n.AnimationMixer._Action(this, s, t) return this._bindAction(h, i), this._addInactiveAction(h, a, o), h }, existingAction: function (e, t) { var i = t || this._root, n = i.uuid, r = 'string' == typeof e ? e : e.name, o = this._actionsByClip[r] return void 0 !== o ? o.actionByRoot[n] || null : null }, stopAllAction: function () { var e = this._actions, t = this._nActiveActions, i = this._bindings, n = this._nActiveBindings ;(this._nActiveActions = 0), (this._nActiveBindings = 0) for (var r = 0; r !== t; ++r) e[r].reset() for (var r = 0; r !== n; ++r) i[r].useCount = 0 return this }, update: function (e) { e *= this.timeScale for ( var t = this._actions, i = this._nActiveActions, n = (this.time += e), r = Math.sign(e), o = (this._accuIndex ^= 1), a = 0; a !== i; ++a ) { var s = t[a] s.enabled && s._update(n, e, r, o) } for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a) l[a].apply(o) return this }, getRoot: function () { return this._root }, uncacheClip: function (e) { var t = this._actions, i = e.name, n = this._actionsByClip, r = n[i] if (void 0 !== r) { for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) { var l = o[a] this._deactivateAction(l) var c = l._cacheIndex, h = t[t.length - 1] ;(l._cacheIndex = null), (l._byClipCacheIndex = null), (h._cacheIndex = c), (t[c] = h), t.pop(), this._removeInactiveBindingsForAction(l) } delete n[i] } }, uncacheRoot: function (e) { var t = e.uuid, i = this._actionsByClip for (var n in i) { var r = i[n].actionByRoot, o = r[t] void 0 !== o && (this._deactivateAction(o), this._removeInactiveAction(o)) } var a = this._bindingsByRootAndName, s = a[t] if (void 0 !== s) for (var l in s) { var c = s[l] c.restoreOriginalState(), this._removeInactiveBinding(c) } }, uncacheAction: function (e, t) { var i = this.existingAction(e, t) null !== i && (this._deactivateAction(i), this._removeInactiveAction(i)) } }), n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype), (n.AnimationMixer._Action = function (e, t, i) { ;(this._mixer = e), (this._clip = t), (this._localRoot = i || null) for ( var r = t.tracks, o = r.length, a = new Array(o), s = { endingStart: n.ZeroCurvatureEnding, endingEnd: n.ZeroCurvatureEnding }, l = 0; l !== o; ++l ) { var c = r[l].createInterpolant(null) ;(a[l] = c), (c.settings = s) } ;(this._interpolantSettings = s), (this._interpolants = a), (this._propertyBindings = new Array(o)), (this._cacheIndex = null), (this._byClipCacheIndex = null), (this._timeScaleInterpolant = null), (this._weightInterpolant = null), (this.loop = n.LoopRepeat), (this._loopCount = -1), (this._startTime = null), (this.time = 0), (this.timeScale = 1), (this._effectiveTimeScale = 1), (this.weight = 1), (this._effectiveWeight = 1), (this.repetitions = 1 / 0), (this.paused = !1), (this.enabled = !0), (this.clampWhenFinished = !1), (this.zeroSlopeAtStart = !0), (this.zeroSlopeAtEnd = !0) }), (n.AnimationMixer._Action.prototype = { constructor: n.AnimationMixer._Action, play: function () { return this._mixer._activateAction(this), this }, stop: function () { return this._mixer._deactivateAction(this), this.reset() }, reset: function () { return ( (this.paused = !1), (this.enabled = !0), (this.time = 0), (this._loopCount = -1), (this._startTime = null), this.stopFading().stopWarping() ) }, isRunning: function () { this._startTime return ( this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this) ) }, isScheduled: function () { return this._mixer._isActiveAction(this) }, startAt: function (e) { return (this._startTime = e), this }, setLoop: function (e, t) { return (this.loop = e), (this.repetitions = t), this }, setEffectiveWeight: function (e) { return ( (this.weight = e), (this._effectiveWeight = this.enabled ? e : 0), this.stopFading() ) }, getEffectiveWeight: function () { return this._effectiveWeight }, fadeIn: function (e) { return this._scheduleFading(e, 0, 1) }, fadeOut: function (e) { return this._scheduleFading(e, 1, 0) }, crossFadeFrom: function (e, t, i) { this._mixer if ((e.fadeOut(t), this.fadeIn(t), i)) { var n = this._clip.duration, r = e._clip.duration, o = r / n, a = n / r e.warp(1, o, t), this.warp(a, 1, t) } return this }, crossFadeTo: function (e, t, i) { return e.crossFadeFrom(this, t, i) }, stopFading: function () { var e = this._weightInterpolant return ( null !== e && ((this._weightInterpolant = null), this._mixer._takeBackControlInterpolant(e)), this ) }, setEffectiveTimeScale: function (e) { return ( (this.timeScale = e), (this._effectiveTimeScale = this.paused ? 0 : e), this.stopWarping() ) }, getEffectiveTimeScale: function () { return this._effectiveTimeScale }, setDuration: function (e) { return (this.timeScale = this._clip.duration / e), this.stopWarping() }, syncWith: function (e) { return (this.time = e.time), (this.timeScale = e.timeScale), this.stopWarping() }, halt: function (e) { return this.warp(this._currentTimeScale, 0, e) }, warp: function (e, t, i) { var n = this._mixer, r = n.time, o = this._timeScaleInterpolant, a = this.timeScale null === o && ((o = n._lendControlInterpolant()), (this._timeScaleInterpolant = o)) var s = o.parameterPositions, l = o.sampleValues return (s[0] = r), (s[1] = r + i), (l[0] = e / a), (l[1] = t / a), this }, stopWarping: function () { var e = this._timeScaleInterpolant return ( null !== e && ((this._timeScaleInterpolant = null), this._mixer._takeBackControlInterpolant(e)), this ) }, getMixer: function () { return this._mixer }, getClip: function () { return this._clip }, getRoot: function () { return this._localRoot || this._mixer._root }, _update: function (e, t, i, n) { var r = this._startTime if (null !== r) { var o = (e - r) * i if (o < 0 || 0 === i) return ;(this._startTime = null), (t = i * o) } t *= this._updateTimeScale(e) var a = this._updateTime(t), s = this._updateWeight(e) if (s > 0) for ( var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h ) l[h].evaluate(a), c[h].accumulate(n, s) }, _updateWeight: function (e) { var t = 0 if (this.enabled) { t = this.weight var i = this._weightInterpolant if (null !== i) { var n = i.evaluate(e)[0] ;(t *= n), e > i.parameterPositions[1] && (this.stopFading(), 0 === n && (this.enabled = !1)) } } return (this._effectiveWeight = t), t }, _updateTimeScale: function (e) { var t = 0 if (!this.paused) { t = this.timeScale var i = this._timeScaleInterpolant if (null !== i) { var n = i.evaluate(e)[0] ;(t *= n), e > i.parameterPositions[1] && (this.stopWarping(), 0 === t ? (this.pause = !0) : (this.timeScale = t)) } } return (this._effectiveTimeScale = t), t }, _updateTime: function (e) { var t = this.time + e if (0 === e) return t var i = this._clip.duration, r = this.loop, o = this._loopCount, a = !1 switch (r) { case n.LoopOnce: if ((o === -1 && ((this.loopCount = 0), this._setEndings(!0, !0, !1)), t >= i)) t = i else { if (!(t < 0)) break t = 0 } this.clampWhenFinished ? (this.pause = !0) : (this.enabled = !1), this._mixer.dispatchEvent({ type: 'finished', action: this, direction: e < 0 ? -1 : 1 }) break case n.LoopPingPong: a = !0 case n.LoopRepeat: if ( (o === -1 && (e > 0 ? ((o = 0), this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)), t >= i || t < 0) ) { var s = Math.floor(t / i) ;(t -= i * s), (o += Math.abs(s)) var l = this.repetitions - o if (l < 0) { this.clampWhenFinished ? (this.paused = !0) : (this.enabled = !1), (t = e > 0 ? i : 0), this._mixer.dispatchEvent({ type: 'finished', action: this, direction: e > 0 ? 1 : -1 }) break } if (0 === l) { var c = e < 0 this._setEndings(c, !c, a) } else this._setEndings(!1, !1, a) ;(this._loopCount = o), this._mixer.dispatchEvent({ type: 'loop', action: this, loopDelta: s }) } if (r === n.LoopPingPong && 1 === (1 & o)) return (this.time = t), i - t } return (this.time = t), t }, _setEndings: function (e, t, i) { var r = this._interpolantSettings i ? ((r.endingStart = n.ZeroSlopeEnding), (r.endingEnd = n.ZeroSlopeEnding)) : (e ? (r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding) : (r.endingStart = n.WrapAroundEnding), t ? (r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding) : (r.endingEnd = n.WrapAroundEnding)) }, _scheduleFading: function (e, t, i) { var n = this._mixer, r = n.time, o = this._weightInterpolant null === o && ((o = n._lendControlInterpolant()), (this._weightInterpolant = o)) var a = o.parameterPositions, s = o.sampleValues return (a[0] = r), (s[0] = t), (a[1] = r + e), (s[1] = i), this } }), Object.assign(n.AnimationMixer.prototype, { _bindAction: function (e, t) { var i = e._localRoot || this._root, r = e._clip.tracks, o = r.length, a = e._propertyBindings, s = e._interpolants, l = i.uuid, c = this._bindingsByRootAndName, h = c[l] void 0 === h && ((h = {}), (c[l] = h)) for (var u = 0; u !== o; ++u) { var d = r[u], p = d.name, f = h[p] if (void 0 !== f) a[u] = f else { if (((f = a[u]), void 0 !== f)) { null === f._cacheIndex && (++f.referenceCount, this._addInactiveBinding(f, l, p)) continue } var g = t && t._propertyBindings[u].binding.parsedPath ;(f = new n.PropertyMixer( n.PropertyBinding.create(i, p, g), d.ValueTypeName, d.getValueSize() )), ++f.referenceCount, this._addInactiveBinding(f, l, p), (a[u] = f) } s[u].resultBuffer = f.buffer } }, _activateAction: function (e) { if (!this._isActiveAction(e)) { if (null === e._cacheIndex) { var t = (e._localRoot || this._root).uuid, i = e._clip.name, n = this._actionsByClip[i] this._bindAction(e, n && n.knownActions[0]), this._addInactiveAction(e, i, t) } for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) { var s = r[o] 0 === s.useCount++ && (this._lendBinding(s), s.saveOriginalState()) } this._lendAction(e) } }, _deactivateAction: function (e) { if (this._isActiveAction(e)) { for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) { var r = t[i] 0 === --r.useCount && (r.restoreOriginalState(), this._takeBackBinding(r)) } this._takeBackAction(e) } }, _initMemoryManager: function () { ;(this._actions = []), (this._nActiveActions = 0), (this._actionsByClip = {}), (this._bindings = []), (this._nActiveBindings = 0), (this._bindingsByRootAndName = {}), (this._controlInterpolants = []), (this._nActiveControlInterpolants = 0) var e = this this.stats = { actions: { get total() { return e._actions.length }, get inUse() { return e._nActiveActions } }, bindings: { get total() { return e._bindings.length }, get inUse() { return e._nActiveBindings } }, controlInterpolants: { get total() { return e._controlInterpolants.length }, get inUse() { return e._nActiveControlInterpolants } } } }, _isActiveAction: function (e) { var t = e._cacheIndex return null !== t && t < this._nActiveActions }, _addInactiveAction: function (e, t, i) { var n = this._actions, r = this._actionsByClip, o = r[t] if (void 0 === o) (o = { knownActions: [e], actionByRoot: {} }), (e._byClipCacheIndex = 0), (r[t] = o) else { var a = o.knownActions ;(e._byClipCacheIndex = a.length), a.push(e) } ;(e._cacheIndex = n.length), n.push(e), (o.actionByRoot[i] = e) }, _removeInactiveAction: function (e) { var t = this._actions, i = t[t.length - 1], n = e._cacheIndex ;(i._cacheIndex = n), (t[n] = i), t.pop(), (e._cacheIndex = null) var r = e._clip.name, o = this._actionsByClip, a = o[r], s = a.knownActions, l = s[s.length - 1], c = e._byClipCacheIndex ;(l._byClipCacheIndex = c), (s[c] = l), s.pop(), (e._byClipCacheIndex = null) var h = a.actionByRoot, u = (t._localRoot || this._root).uuid delete h[u], 0 === s.length && delete o[r], this._removeInactiveBindingsForAction(e) }, _removeInactiveBindingsForAction: function (e) { for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) { var r = t[i] 0 === --r.referenceCount && this._removeInactiveBinding(r) } }, _lendAction: function (e) { var t = this._actions, i = e._cacheIndex, n = this._nActiveActions++, r = t[n] ;(e._cacheIndex = n), (t[n] = e), (r._cacheIndex = i), (t[i] = r) }, _takeBackAction: function (e) { var t = this._actions, i = e._cacheIndex, n = --this._nActiveActions, r = t[n] ;(e._cacheIndex = n), (t[n] = e), (r._cacheIndex = i), (t[i] = r) }, _addInactiveBinding: function (e, t, i) { var n = this._bindingsByRootAndName, r = n[t], o = this._bindings void 0 === r && ((r = {}), (n[t] = r)), (r[i] = e), (e._cacheIndex = o.length), o.push(e) }, _removeInactiveBinding: function (e) { var t = this._bindings, i = e.binding, n = i.rootNode.uuid, r = i.path, o = this._bindingsByRootAndName, a = o[n], s = t[t.length - 1], l = e._cacheIndex ;(s._cacheIndex = l), (t[l] = s), t.pop(), delete a[r] e: { for (var c in a) break e delete o[n] } }, _lendBinding: function (e) { var t = this._bindings, i = e._cacheIndex, n = this._nActiveBindings++, r = t[n] ;(e._cacheIndex = n), (t[n] = e), (r._cacheIndex = i), (t[i] = r) }, _takeBackBinding: function (e) { var t = this._bindings, i = e._cacheIndex, n = --this._nActiveBindings, r = t[n] ;(e._cacheIndex = n), (t[n] = e), (r._cacheIndex = i), (t[i] = r) }, _lendControlInterpolant: function () { var e = this._controlInterpolants, t = this._nActiveControlInterpolants++, i = e[t] return ( void 0 === i && ((i = new n.LinearInterpolant( new Float32Array(2), new Float32Array(2), 1, this._controlInterpolantsResultBuffer )), (i.__cacheIndex = t), (e[t] = i)), i ) }, _takeBackControlInterpolant: function (e) { var t = this._controlInterpolants, i = e.__cacheIndex, n = --this._nActiveControlInterpolants, r = t[n] ;(e.__cacheIndex = n), (t[n] = e), (r.__cacheIndex = i), (t[i] = r) }, _controlInterpolantsResultBuffer: new Float32Array(1) }), (n.AnimationObjectGroup = function (e) { ;(this.uuid = n.Math.generateUUID()), (this._objects = Array.prototype.slice.call(arguments)), (this.nCachedObjects_ = 0) var t = {} this._indicesByUUID = t for (var i = 0, r = arguments.length; i !== r; ++i) t[arguments[i].uuid] = i ;(this._paths = []), (this._parsedPaths = []), (this._bindings = []), (this._bindingsIndicesByPath = {}) var o = this this.stats = { objects: { get total() { return o._objects.length }, get inUse() { return this.total - o.nCachedObjects_ } }, get bindingsPerObject() { return o._bindings.length } } }), (n.AnimationObjectGroup.prototype = { constructor: n.AnimationObjectGroup, add: function (e) { for ( var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h ) { var d = arguments[h], p = d.uuid, f = o[p] if (void 0 === f) { ;(f = i++), (o[p] = f), t.push(d) for (var g = 0, m = c; g !== m; ++g) l[g].push(new n.PropertyBinding(d, a[g], s[g])) } else if (f < r) { var v = t[f], A = --r, y = t[A] ;(o[y.uuid] = f), (t[f] = y), (o[p] = A), (t[A] = d) for (var g = 0, m = c; g !== m; ++g) { var C = l[g], I = C[A], E = C[f] ;(C[f] = I), void 0 === E && (E = new n.PropertyBinding(d, a[g], s[g])), (C[A] = E) } } else t[f] !== v && console.error( 'Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...' ) } this.nCachedObjects_ = r }, remove: function (e) { for ( var t = this._objects, i = (t.length, this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a ) { var l = arguments[a], c = l.uuid, h = n[c] if (void 0 !== h && h >= i) { var u = i++, d = t[u] ;(n[d.uuid] = h), (t[h] = d), (n[c] = u), (t[u] = l) for (var p = 0, f = o; p !== f; ++p) { var g = r[p], m = g[u], v = g[h] ;(g[h] = m), (g[u] = v) } } } this.nCachedObjects_ = i }, uncache: function (e) { for ( var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s ) { var c = arguments[s], h = c.uuid, u = r[h] if (void 0 !== u) if ((delete r[h], u < n)) { var d = --n, p = t[d], f = --i, g = t[f] ;(r[p.uuid] = u), (t[u] = p), (r[g.uuid] = d), (t[d] = g), t.pop() for (var m = 0, v = a; m !== v; ++m) { var A = o[m], y = A[d], C = A[f] ;(A[u] = y), (A[d] = C), A.pop() } } else { var f = --i, g = t[f] ;(r[g.uuid] = u), (t[u] = g), t.pop() for (var m = 0, v = a; m !== v; ++m) { var A = o[m] ;(A[u] = A[f]), A.pop() } } } this.nCachedObjects_ = n }, subscribe_: function (e, t) { var i = this._bindingsIndicesByPath, r = i[e], o = this._bindings if (void 0 !== r) return o[r] var a = this._paths, s = this._parsedPaths, l = this._objects, c = l.length, h = this.nCachedObjects_, u = new Array(c) ;(r = o.length), (i[e] = r), a.push(e), s.push(t), o.push(u) for (var d = h, p = l.length; d !== p; ++d) { var f = l[d] u[d] = new n.PropertyBinding(f, e, t) } return u }, unsubscribe_: function (e) { var t = this._bindingsIndicesByPath, i = t[e] if (void 0 !== i) { var n = this._paths, r = this._parsedPaths, o = this._bindings, a = o.length - 1, s = o[a], l = e[a] ;(t[l] = i), (o[i] = s), o.pop(), (r[i] = r[a]), r.pop(), (n[i] = n[a]), n.pop() } } }), (n.AnimationUtils = { arraySlice: function (e, t, i) { return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i) }, convertArray: function (e, t, i) { return !e || (!i && e.constructor === t) ? e : 'number' == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e) }, isTypedArray: function (e) { return ArrayBuffer.isView(e) && !(e instanceof DataView) }, getKeyframeOrder: function (e) { function t(t, i) { return e[t] - e[i] } for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r) n[r] = r return n.sort(t), n }, sortedArray: function (e, t, i) { for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o) for (var s = i[o] * t, l = 0; l !== t; ++l) r[a++] = e[s + l] return r }, flattenJSON: function (e, t, i, n) { for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; ) o = e[r++] if (void 0 !== o) { var a = o[n] if (void 0 !== a) if (Array.isArray(a)) { do (a = o[n]), void 0 !== a && (t.push(o.time), i.push.apply(i, a)), (o = e[r++]) while (void 0 !== o) } else if (void 0 !== a.toArray) { do (a = o[n]), void 0 !== a && (t.push(o.time), a.toArray(i, i.length)), (o = e[r++]) while (void 0 !== o) } else do (a = o[n]), void 0 !== a && (t.push(o.time), i.push(a)), (o = e[r++]) while (void 0 !== o) } } }), (n.KeyframeTrack = function (e, t, i, r) { if (void 0 === e) throw new Error('track name is undefined') if (void 0 === t || 0 === t.length) throw new Error('no keyframes in track named ' + e) ;(this.name = e), (this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType)), (this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType)), this.setInterpolation(r || this.DefaultInterpolation), this.validate(), this.optimize() }), (n.KeyframeTrack.prototype = { constructor: n.KeyframeTrack, TimeBufferType: Float32Array, ValueBufferType: Float32Array, DefaultInterpolation: n.InterpolateLinear, InterpolantFactoryMethodDiscrete: function (e) { return new n.DiscreteInterpolant(this.times, this.values, this.getValueSize(), e) }, InterpolantFactoryMethodLinear: function (e) { return new n.LinearInterpolant(this.times, this.values, this.getValueSize(), e) }, InterpolantFactoryMethodSmooth: function (e) { return new n.CubicInterpolant(this.times, this.values, this.getValueSize(), e) }, setInterpolation: function (e) { var t = void 0 switch (e) { case n.InterpolateDiscrete: t = this.InterpolantFactoryMethodDiscrete break case n.InterpolateLinear: t = this.InterpolantFactoryMethodLinear break case n.InterpolateSmooth: t = this.InterpolantFactoryMethodSmooth } if (void 0 === t) { var i = 'unsupported interpolation for ' + this.ValueTypeName + ' keyframe track named ' + this.name if (void 0 === this.createInterpolant) { if (e === this.DefaultInterpolation) throw new Error(i) this.setInterpolation(this.DefaultInterpolation) } return void console.warn(i) } this.createInterpolant = t }, getInterpolation: function () { switch (this.createInterpolant) { case this.InterpolantFactoryMethodDiscrete: return n.InterpolateDiscrete case this.InterpolantFactoryMethodLinear: return n.InterpolateLinear case this.InterpolantFactoryMethodSmooth: return n.InterpolateSmooth } }, getValueSize: function () { return this.values.length / this.times.length }, shift: function (e) { if (0 !== e) for (var t = this.times, i = 0, n = t.length; i !== n; ++i) t[i] += e return this }, scale: function (e) { if (1 !== e) for (var t = this.times, i = 0, n = t.length; i !== n; ++i) t[i] *= e return this }, trim: function (e, t) { for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; ) ++o for (; a !== -1 && i[a] > t; ) --a if ((++a, 0 !== o || a !== r)) { o >= a && ((a = Math.max(a, 1)), (o = a - 1)) var s = this.getValueSize() ;(this.times = n.AnimationUtils.arraySlice(i, o, a)), (this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)) } return this }, validate: function () { var e = !0, t = this.getValueSize() t - Math.floor(t) !== 0 && (console.error('invalid value size in track', this), (e = !1)) var i = this.times, r = this.values, o = i.length 0 === o && (console.error('track is empty', this), (e = !1)) for (var a = null, s = 0; s !== o; s++) { var l = i[s] if ('number' == typeof l && isNaN(l)) { console.error('time is not a valid number', this, s, l), (e = !1) break } if (null !== a && a > l) { console.error('out of order keys', this, s, l, a), (e = !1) break } a = l } if (void 0 !== r && n.AnimationUtils.isTypedArray(r)) for (var s = 0, c = r.length; s !== c; ++s) { var h = r[s] if (isNaN(h)) { console.error('value is not a valid number', this, s, h), (e = !1) break } } return e }, optimize: function () { for ( var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o ) { var s = !1, l = e[o], c = e[o + 1] if (l !== c && (1 !== o || l !== l[0])) for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) { var f = t[h + p] if (f !== t[u + p] || f !== t[d + p]) { s = !0 break } } if (s) { if (o !== r) { e[r] = e[o] for (var g = o * i, m = r * i, p = 0; p !== i; ++p) t[m + p] = t[g + p] } ++r } } return ( r !== e.length && ((this.times = n.AnimationUtils.arraySlice(e, 0, r)), (this.values = n.AnimationUtils.arraySlice(t, 0, r * i))), this ) } }), Object.assign(n.KeyframeTrack, { parse: function (e) { if (void 0 === e.type) throw new Error('track type undefined, can not parse') var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type) if (void 0 === e.times) { console.warn('legacy JSON format detected, converting') var i = [], r = [] n.AnimationUtils.flattenJSON(e.keys, i, r, 'value'), (e.times = i), (e.values = r) } return void 0 !== t.parse ? t.parse(e) : new t(e.name, e.times, e.values, e.interpolation) }, toJSON: function (e) { var t, i = e.constructor if (void 0 !== i.toJSON) t = i.toJSON(e) else { t = { name: e.name, times: n.AnimationUtils.convertArray(e.times, Array), values: n.AnimationUtils.convertArray(e.values, Array) } var r = e.getInterpolation() r !== e.DefaultInterpolation && (t.interpolation = r) } return (t.type = e.ValueTypeName), t }, _getTrackTypeForValueTypeName: function (e) { switch (e.toLowerCase()) { case 'scalar': case 'double': case 'float': case 'number': case 'integer': return n.NumberKeyframeTrack case 'vector': case 'vector2': case 'vector3': case 'vector4': return n.VectorKeyframeTrack case 'color': return n.ColorKeyframeTrack case 'quaternion': return n.QuaternionKeyframeTrack case 'bool': case 'boolean': return n.BooleanKeyframeTrack case 'string': return n.StringKeyframeTrack } throw new Error('Unsupported typeName: ' + e) } }), (n.PropertyBinding = function (e, t, i) { ;(this.path = t), (this.parsedPath = i || n.PropertyBinding.parseTrackName(t)), (this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e), (this.rootNode = e) }), (n.PropertyBinding.prototype = { constructor: n.PropertyBinding, getValue: function (e, t) { this.bind(), this.getValue(e, t) }, setValue: function (e, t) { this.bind(), this.setValue(e, t) }, bind: function () { var e = this.node, t = this.parsedPath, i = t.objectName, r = t.propertyName, o = t.propertyIndex if ( (e || ((e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode), (this.node = e)), (this.getValue = this._getValue_unavailable), (this.setValue = this._setValue_unavailable), !e) ) return void console.error( ' trying to update node for track: ' + this.path + " but it wasn't found." ) if (i) { var a = t.objectIndex switch (i) { case 'materials': if (!e.material) return void console.error( ' can not bind to material as node does not have a material', this ) if (!e.material.materials) return void console.error( ' can not bind to material.materials as node.material does not have a materials array', this ) e = e.material.materials break case 'bones': if (!e.skeleton) return void console.error( ' can not bind to bones as node does not have a skeleton', this ) e = e.skeleton.bones for (var s = 0; s < e.length; s++) if (e[s].name === a) { a = s break } break default: if (void 0 === e[i]) return void console.error( ' can not bind to objectName of node, undefined', this ) e = e[i] } if (void 0 !== a) { if (void 0 === e[a]) return void console.error( ' trying to bind to objectIndex of objectName, but is undefined:', this, e ) e = e[a] } } var l = e[r] if (!l) { var c = t.nodeName return void console.error( ' trying to update property for track: ' + c + '.' + r + " but it wasn't found.", e ) } var h = this.Versioning.None void 0 !== e.needsUpdate ? ((h = this.Versioning.NeedsUpdate), (this.targetObject = e)) : void 0 !== e.matrixWorldNeedsUpdate && ((h = this.Versioning.MatrixWorldNeedsUpdate), (this.targetObject = e)) var u = this.BindingType.Direct if (void 0 !== o) { if ('morphTargetInfluences' === r) { if (!e.geometry) return void console.error( ' can not bind to morphTargetInfluences becasuse node does not have a geometry', this ) if (!e.geometry.morphTargets) return void console.error( ' can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets', this ) for (var s = 0; s < this.node.geometry.morphTargets.length; s++) if (e.geometry.morphTargets[s].name === o) { o = s break } } ;(u = this.BindingType.ArrayElement), (this.resolvedProperty = l), (this.propertyIndex = o) } else void 0 !== l.fromArray && void 0 !== l.toArray ? ((u = this.BindingType.HasFromToArray), (this.resolvedProperty = l)) : void 0 !== l.length ? ((u = this.BindingType.EntireArray), (this.resolvedProperty = l)) : (this.propertyName = r) ;(this.getValue = this.GetterByBindingType[u]), (this.setValue = this.SetterByBindingTypeAndVersioning[u][h]) }, unbind: function () { ;(this.node = null), (this.getValue = this._getValue_unbound), (this.setValue = this._setValue_unbound) } }), Object.assign(n.PropertyBinding.prototype, { _getValue_unavailable: function () {}, _setValue_unavailable: function () {}, _getValue_unbound: n.PropertyBinding.prototype.getValue, _setValue_unbound: n.PropertyBinding.prototype.setValue, BindingType: { Direct: 0, EntireArray: 1, ArrayElement: 2, HasFromToArray: 3 }, Versioning: { None: 0, NeedsUpdate: 1, MatrixWorldNeedsUpdate: 2 }, GetterByBindingType: [ function (e, t) { e[t] = this.node[this.propertyName] }, function (e, t) { for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n) e[t++] = i[n] }, function (e, t) { e[t] = this.resolvedProperty[this.propertyIndex] }, function (e, t) { this.resolvedProperty.toArray(e, t) } ], SetterByBindingTypeAndVersioning: [ [ function (e, t) { this.node[this.propertyName] = e[t] }, function (e, t) { ;(this.node[this.propertyName] = e[t]), (this.targetObject.needsUpdate = !0) }, function (e, t) { ;(this.node[this.propertyName] = e[t]), (this.targetObject.matrixWorldNeedsUpdate = !0) } ], [ function (e, t) { for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n) i[n] = e[t++] }, function (e, t) { for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n) i[n] = e[t++] this.targetObject.needsUpdate = !0 }, function (e, t) { for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n) i[n] = e[t++] this.targetObject.matrixWorldNeedsUpdate = !0 } ], [ function (e, t) { this.resolvedProperty[this.propertyIndex] = e[t] }, function (e, t) { ;(this.resolvedProperty[this.propertyIndex] = e[t]), (this.targetObject.needsUpdate = !0) }, function (e, t) { ;(this.resolvedProperty[this.propertyIndex] = e[t]), (this.targetObject.matrixWorldNeedsUpdate = !0) } ], [ function (e, t) { this.resolvedProperty.fromArray(e, t) }, function (e, t) { this.resolvedProperty.fromArray(e, t), (this.targetObject.needsUpdate = !0) }, function (e, t) { this.resolvedProperty.fromArray(e, t), (this.targetObject.matrixWorldNeedsUpdate = !0) } ] ] }), (n.PropertyBinding.Composite = function (e, t, i) { var r = i || n.PropertyBinding.parseTrackName(t) ;(this._targetGroup = e), (this._bindings = e.subscribe_(t, r)) }), (n.PropertyBinding.Composite.prototype = { constructor: n.PropertyBinding.Composite, getValue: function (e, t) { this.bind() var i = this._targetGroup.nCachedObjects_, n = this._bindings[i] void 0 !== n && n.getValue(e, t) }, setValue: function (e, t) { for ( var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n ) i[n].setValue(e, t) }, bind: function () { for ( var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t ) e[t].bind() }, unbind: function () { for ( var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t ) e[t].unbind() } }), (n.PropertyBinding.create = function (e, t, i) { return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e, t, i) : new n.PropertyBinding(e, t, i) }), (n.PropertyBinding.parseTrackName = function (e) { var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/, i = t.exec(e) if (!i) throw new Error('cannot parse trackName at all: ' + e) i.index === t.lastIndex && t.lastIndex++ var n = { nodeName: i[3], objectName: i[5], objectIndex: i[7], propertyName: i[9], propertyIndex: i[11] } if (null === n.propertyName || 0 === n.propertyName.length) throw new Error('can not parse propertyName from trackName: ' + e) return n }), (n.PropertyBinding.findNode = function (e, t) { if ( !t || '' === t || 'root' === t || '.' === t || t === -1 || t === e.name || t === e.uuid ) return e if (e.skeleton) { var i = function (e) { for (var i = 0; i < e.bones.length; i++) { var n = e.bones[i] if (n.name === t) return n } return null }, n = i(e.skeleton) if (n) return n } if (e.children) { var r = function (e) { for (var i = 0; i < e.length; i++) { var n = e[i] if (n.name === t || n.uuid === t) return n var o = r(n.children) if (o) return o } return null }, o = r(e.children) if (o) return o } return null }), (n.PropertyMixer = function (e, t, i) { ;(this.binding = e), (this.valueSize = i) var n, r = Float64Array switch (t) { case 'quaternion': n = this._slerp break case 'string': case 'bool': ;(r = Array), (n = this._select) break default: n = this._lerp } ;(this.buffer = new r(4 * i)), (this._mixBufferRegion = n), (this.cumulativeWeight = 0), (this.useCount = 0), (this.referenceCount = 0) }), (n.PropertyMixer.prototype = { constructor: n.PropertyMixer, accumulate: function (e, t) { var i = this.buffer, n = this.valueSize, r = e * n + n, o = this.cumulativeWeight if (0 === o) { for (var a = 0; a !== n; ++a) i[r + a] = i[a] o = t } else { o += t var s = t / o this._mixBufferRegion(i, r, 0, s, n) } this.cumulativeWeight = o }, apply: function (e) { var t = this.valueSize, i = this.buffer, n = e * t + t, r = this.cumulativeWeight, o = this.binding if (((this.cumulativeWeight = 0), r < 1)) { var a = 3 * t this._mixBufferRegion(i, n, a, 1 - r, t) } for (var s = t, l = t + t; s !== l; ++s) if (i[s] !== i[s + t]) { o.setValue(i, n) break } }, saveOriginalState: function () { var e = this.binding, t = this.buffer, i = this.valueSize, n = 3 * i e.getValue(t, n) for (var r = i, o = n; r !== o; ++r) t[r] = t[n + (r % i)] this.cumulativeWeight = 0 }, restoreOriginalState: function () { var e = 3 * this.valueSize this.binding.setValue(this.buffer, e) }, _select: function (e, t, i, n, r) { if (n >= 0.5) for (var o = 0; o !== r; ++o) e[t + o] = e[i + o] }, _slerp: function (e, t, i, r, o) { n.Quaternion.slerpFlat(e, t, e, t, e, i, r) }, _lerp: function (e, t, i, n, r) { for (var o = 1 - n, a = 0; a !== r; ++a) { var s = t + a e[s] = e[s] * o + e[i + a] * n } } }), (n.BooleanKeyframeTrack = function (e, t, i) { n.KeyframeTrack.call(this, e, t, i) }), (n.BooleanKeyframeTrack.prototype = Object.assign( Object.create(n.KeyframeTrack.prototype), { constructor: n.BooleanKeyframeTrack, ValueTypeName: 'bool', ValueBufferType: Array, DefaultInterpolation: n.IntepolateDiscrete, InterpolantFactoryMethodLinear: void 0, InterpolantFactoryMethodSmooth: void 0 } )), (n.NumberKeyframeTrack = function (e, t, i, r) { n.KeyframeTrack.call(this, e, t, i, r) }), (n.NumberKeyframeTrack.prototype = Object.assign( Object.create(n.KeyframeTrack.prototype), { constructor: n.NumberKeyframeTrack, ValueTypeName: 'number' } )), (n.QuaternionKeyframeTrack = function (e, t, i, r) { n.KeyframeTrack.call(this, e, t, i, r) }), (n.QuaternionKeyframeTrack.prototype = Object.assign( Object.create(n.KeyframeTrack.prototype), { constructor: n.QuaternionKeyframeTrack, ValueTypeName: 'quaternion', DefaultInterpolation: n.InterpolateLinear, InterpolantFactoryMethodLinear: function (e) { return new n.QuaternionLinearInterpolant( this.times, this.values, this.getValueSize(), e ) }, InterpolantFactoryMethodSmooth: void 0 } )), (n.StringKeyframeTrack = function (e, t, i, r) { n.KeyframeTrack.call(this, e, t, i, r) }), (n.StringKeyframeTrack.prototype = Object.assign( Object.create(n.KeyframeTrack.prototype), { constructor: n.StringKeyframeTrack, ValueTypeName: 'string', ValueBufferType: Array, DefaultInterpolation: n.IntepolateDiscrete, InterpolantFactoryMethodLinear: void 0, InterpolantFactoryMethodSmooth: void 0 } )), (n.VectorKeyframeTrack = function (e, t, i, r) { n.KeyframeTrack.call(this, e, t, i, r) }), (n.VectorKeyframeTrack.prototype = Object.assign( Object.create(n.KeyframeTrack.prototype), { constructor: n.VectorKeyframeTrack, ValueTypeName: 'vector' } )), (n.Audio = function (e) { n.Object3D.call(this), (this.type = 'Audio'), (this.context = e.context), (this.source = this.context.createBufferSource()), (this.source.onended = this.onEnded.bind(this)), (this.gain = this.context.createGain()), this.gain.connect(e.getInput()), (this.autoplay = !1), (this.startTime = 0), (this.playbackRate = 1), (this.isPlaying = !1), (this.hasPlaybackControl = !0), (this.sourceType = 'empty'), (this.filter = null) }), (n.Audio.prototype = Object.create(n.Object3D.prototype)), (n.Audio.prototype.constructor = n.Audio), (n.Audio.prototype.getOutput = function () { return this.gain }), (n.Audio.prototype.load = function (e) { var t = new n.AudioBuffer(this.context) return t.load(e), this.setBuffer(t), this }), (n.Audio.prototype.setNodeSource = function (e) { return ( (this.hasPlaybackControl = !1), (this.sourceType = 'audioNode'), (this.source = e), this.connect(), this ) }), (n.Audio.prototype.setBuffer = function (e) { var t = this return ( e.onReady(function (e) { ;(t.source.buffer = e), (t.sourceType = 'buffer'), t.autoplay && t.play() }), this ) }), (n.Audio.prototype.play = function () { if (this.isPlaying === !0) return void console.warn('THREE.Audio: Audio is already playing.') if (this.hasPlaybackControl === !1) return void console.warn('THREE.Audio: this Audio has no playback control.') var e = this.context.createBufferSource() ;(e.buffer = this.source.buffer), (e.loop = this.source.loop), (e.onended = this.source.onended), e.start(0, this.startTime), (e.playbackRate.value = this.playbackRate), (this.isPlaying = !0), (this.source = e), this.connect() }), (n.Audio.prototype.pause = function () { return this.hasPlaybackControl === !1 ? void console.warn('THREE.Audio: this Audio has no playback control.') : (this.source.stop(), void (this.startTime = this.context.currentTime)) }), (n.Audio.prototype.stop = function () { return this.hasPlaybackControl === !1 ? void console.warn('THREE.Audio: this Audio has no playback control.') : (this.source.stop(), void (this.startTime = 0)) }), (n.Audio.prototype.connect = function () { null !== this.filter ? (this.source.connect(this.filter), this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput()) }), (n.Audio.prototype.disconnect = function () { null !== this.filter ? (this.source.disconnect(this.filter), this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput()) }), (n.Audio.prototype.getFilter = function () { return this.filter }), (n.Audio.prototype.setFilter = function (e) { void 0 === e && (e = null), this.isPlaying === !0 ? (this.disconnect(), (this.filter = e), this.connect()) : (this.filter = e) }), (n.Audio.prototype.setPlaybackRate = function (e) { return this.hasPlaybackControl === !1 ? void console.warn('THREE.Audio: this Audio has no playback control.') : ((this.playbackRate = e), void ( this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate) )) }), (n.Audio.prototype.getPlaybackRate = function () { return this.playbackRate }), (n.Audio.prototype.onEnded = function () { this.isPlaying = !1 }), (n.Audio.prototype.setLoop = function (e) { return this.hasPlaybackControl === !1 ? void console.warn('THREE.Audio: this Audio has no playback control.') : void (this.source.loop = e) }), (n.Audio.prototype.getLoop = function () { return this.hasPlaybackControl === !1 ? (console.warn('THREE.Audio: this Audio has no playback control.'), !1) : this.source.loop }), (n.Audio.prototype.setVolume = function (e) { this.gain.gain.value = e }), (n.Audio.prototype.getVolume = function () { return this.gain.gain.value }), (n.AudioAnalyser = function (e, t) { ;(this.analyser = e.context.createAnalyser()), (this.analyser.fftSize = void 0 !== t ? t : 2048), (this.data = new Uint8Array(this.analyser.frequencyBinCount)), e.getOutput().connect(this.analyser) }), (n.AudioAnalyser.prototype = { constructor: n.AudioAnalyser, getData: function () { return this.analyser.getByteFrequencyData(this.data), this.data } }), (n.AudioBuffer = function (e) { ;(this.context = e), (this.ready = !1), (this.readyCallbacks = []) }), (n.AudioBuffer.prototype.load = function (e) { var t = this, i = new XMLHttpRequest() return ( i.open('GET', e, !0), (i.responseType = 'arraybuffer'), (i.onload = function (e) { t.context.decodeAudioData(this.response, function (e) { ;(t.buffer = e), (t.ready = !0) for (var i = 0; i < t.readyCallbacks.length; i++) t.readyCallbacks[i](t.buffer) t.readyCallbacks = [] }) }), i.send(), this ) }), (n.AudioBuffer.prototype.onReady = function (e) { this.ready ? e(this.buffer) : this.readyCallbacks.push(e) }), (n.PositionalAudio = function (e) { n.Audio.call(this, e), (this.panner = this.context.createPanner()), this.panner.connect(this.gain) }), (n.PositionalAudio.prototype = Object.create(n.Audio.prototype)), (n.PositionalAudio.prototype.constructor = n.PositionalAudio), (n.PositionalAudio.prototype.getOutput = function () { return this.panner }), (n.PositionalAudio.prototype.setRefDistance = function (e) { this.panner.refDistance = e }), (n.PositionalAudio.prototype.getRefDistance = function () { return this.panner.refDistance }), (n.PositionalAudio.prototype.setRolloffFactor = function (e) { this.panner.rolloffFactor = e }), (n.PositionalAudio.prototype.getRolloffFactor = function () { return this.panner.rolloffFactor }), (n.PositionalAudio.prototype.setDistanceModel = function (e) { this.panner.distanceModel = e }), (n.PositionalAudio.prototype.getDistanceModel = function () { return this.panner.distanceModel }), (n.PositionalAudio.prototype.setMaxDistance = function (e) { this.panner.maxDistance = e }), (n.PositionalAudio.prototype.getMaxDistance = function () { return this.panner.maxDistance }), (n.PositionalAudio.prototype.updateMatrixWorld = (function () { var e = new n.Vector3() return function (t) { n.Object3D.prototype.updateMatrixWorld.call(this, t), e.setFromMatrixPosition(this.matrixWorld), this.panner.setPosition(e.x, e.y, e.z) } })()), (n.AudioListener = function () { n.Object3D.call(this), (this.type = 'AudioListener'), (this.context = new (window.AudioContext || window.webkitAudioContext)()), (this.gain = this.context.createGain()), this.gain.connect(this.context.destination), (this.filter = null) }), (n.AudioListener.prototype = Object.create(n.Object3D.prototype)), (n.AudioListener.prototype.constructor = n.AudioListener), (n.AudioListener.prototype.getInput = function () { return this.gain }), (n.AudioListener.prototype.removeFilter = function () { null !== this.filter && (this.gain.disconnect(this.filter), this.filter.disconnect(this.context.destination), this.gain.connect(this.context.destination), (this.filter = null)) }), (n.AudioListener.prototype.setFilter = function (e) { null !== this.filter ? (this.gain.disconnect(this.filter), this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination), (this.filter = e), this.gain.connect(this.filter), this.filter.connect(this.context.destination) }), (n.AudioListener.prototype.getFilter = function () { return this.filter }), (n.AudioListener.prototype.setMasterVolume = function (e) { this.gain.gain.value = e }), (n.AudioListener.prototype.getMasterVolume = function () { return this.gain.gain.value }), (n.AudioListener.prototype.updateMatrixWorld = (function () { var e = new n.Vector3(), t = new n.Quaternion(), i = new n.Vector3(), r = new n.Vector3() return function (o) { n.Object3D.prototype.updateMatrixWorld.call(this, o) var a = this.context.listener, s = this.up this.matrixWorld.decompose(e, t, i), r.set(0, 0, -1).applyQuaternion(t), a.setPosition(e.x, e.y, e.z), a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z) } })()), (n.Camera = function () { n.Object3D.call(this), (this.type = 'Camera'), (this.matrixWorldInverse = new n.Matrix4()), (this.projectionMatrix = new n.Matrix4()) }), (n.Camera.prototype = Object.create(n.Object3D.prototype)), (n.Camera.prototype.constructor = n.Camera), (n.Camera.prototype.getWorldDirection = (function () { var e = new n.Quaternion() return function (t) { var i = t || new n.Vector3() return this.getWorldQuaternion(e), i.set(0, 0, -1).applyQuaternion(e) } })()), (n.Camera.prototype.lookAt = (function () { var e = new n.Matrix4() return function (t) { e.lookAt(this.position, t, this.up), this.quaternion.setFromRotationMatrix(e) } })()), (n.Camera.prototype.clone = function () { return new this.constructor().copy(this) }), (n.Camera.prototype.copy = function (e) { return ( n.Object3D.prototype.copy.call(this, e), this.matrixWorldInverse.copy(e.matrixWorldInverse), this.projectionMatrix.copy(e.projectionMatrix), this ) }), (n.CubeCamera = function (e, t, i) { n.Object3D.call(this), (this.type = 'CubeCamera') var r = 90, o = 1, a = new n.PerspectiveCamera(r, o, e, t) a.up.set(0, -1, 0), a.lookAt(new n.Vector3(1, 0, 0)), this.add(a) var s = new n.PerspectiveCamera(r, o, e, t) s.up.set(0, -1, 0), s.lookAt(new n.Vector3(-1, 0, 0)), this.add(s) var l = new n.PerspectiveCamera(r, o, e, t) l.up.set(0, 0, 1), l.lookAt(new n.Vector3(0, 1, 0)), this.add(l) var c = new n.PerspectiveCamera(r, o, e, t) c.up.set(0, 0, -1), c.lookAt(new n.Vector3(0, -1, 0)), this.add(c) var h = new n.PerspectiveCamera(r, o, e, t) h.up.set(0, -1, 0), h.lookAt(new n.Vector3(0, 0, 1)), this.add(h) var u = new n.PerspectiveCamera(r, o, e, t) u.up.set(0, -1, 0), u.lookAt(new n.Vector3(0, 0, -1)), this.add(u) var d = { format: n.RGBFormat, magFilter: n.LinearFilter, minFilter: n.LinearFilter } ;(this.renderTarget = new n.WebGLRenderTargetCube(i, i, d)), (this.updateCubeMap = function (e, t) { null === this.parent && this.updateMatrixWorld() var i = this.renderTarget, n = i.texture.generateMipmaps ;(i.texture.generateMipmaps = !1), (i.activeCubeFace = 0), e.render(t, a, i), (i.activeCubeFace = 1), e.render(t, s, i), (i.activeCubeFace = 2), e.render(t, l, i), (i.activeCubeFace = 3), e.render(t, c, i), (i.activeCubeFace = 4), e.render(t, h, i), (i.texture.generateMipmaps = n), (i.activeCubeFace = 5), e.render(t, u, i), e.setRenderTarget(null) }) }), (n.CubeCamera.prototype = Object.create(n.Object3D.prototype)), (n.CubeCamera.prototype.constructor = n.CubeCamera), (n.OrthographicCamera = function (e, t, i, r, o, a) { n.Camera.call(this), (this.type = 'OrthographicCamera'), (this.zoom = 1), (this.left = e), (this.right = t), (this.top = i), (this.bottom = r), (this.near = void 0 !== o ? o : 0.1), (this.far = void 0 !== a ? a : 2e3), this.updateProjectionMatrix() }), (n.OrthographicCamera.prototype = Object.create(n.Camera.prototype)), (n.OrthographicCamera.prototype.constructor = n.OrthographicCamera), (n.OrthographicCamera.prototype.updateProjectionMatrix = function () { var e = (this.right - this.left) / (2 * this.zoom), t = (this.top - this.bottom) / (2 * this.zoom), i = (this.right + this.left) / 2, n = (this.top + this.bottom) / 2 this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far) }), (n.OrthographicCamera.prototype.copy = function (e) { return ( n.Camera.prototype.copy.call(this, e), (this.left = e.left), (this.right = e.right), (this.top = e.top), (this.bottom = e.bottom), (this.near = e.near), (this.far = e.far), (this.zoom = e.zoom), this ) }), (n.OrthographicCamera.prototype.toJSON = function (e) { var t = n.Object3D.prototype.toJSON.call(this, e) return ( (t.object.zoom = this.zoom), (t.object.left = this.left), (t.object.right = this.right), (t.object.top = this.top), (t.object.bottom = this.bottom), (t.object.near = this.near), (t.object.far = this.far), t ) }), (n.PerspectiveCamera = function (e, t, i, r) { n.Camera.call(this), (this.type = 'PerspectiveCamera'), (this.focalLength = 10), (this.zoom = 1), (this.fov = void 0 !== e ? e : 50), (this.aspect = void 0 !== t ? t : 1), (this.near = void 0 !== i ? i : 0.1), (this.far = void 0 !== r ? r : 2e3), this.updateProjectionMatrix() }), (n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype)), (n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera), (n.PerspectiveCamera.prototype.setLens = function (e, t) { void 0 === t && (t = 24), (this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e)))), this.updateProjectionMatrix() }), (n.PerspectiveCamera.prototype.setViewOffset = function (e, t, i, n, r, o) { ;(this.fullWidth = e), (this.fullHeight = t), (this.x = i), (this.y = n), (this.width = r), (this.height = o), this.updateProjectionMatrix() }), (n.PerspectiveCamera.prototype.updateProjectionMatrix = function () { var e = n.Math.radToDeg( 2 * Math.atan(Math.tan(0.5 * n.Math.degToRad(this.fov)) / this.zoom) ) if (this.fullWidth) { var t = this.fullWidth / this.fullHeight, i = Math.tan(n.Math.degToRad(0.5 * e)) * this.near, r = -i, o = t * r, a = t * i, s = Math.abs(a - o), l = Math.abs(i - r) this.projectionMatrix.makeFrustum( o + (this.x * s) / this.fullWidth, o + ((this.x + this.width) * s) / this.fullWidth, i - ((this.y + this.height) * l) / this.fullHeight, i - (this.y * l) / this.fullHeight, this.near, this.far ) } else this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far) }), (n.PerspectiveCamera.prototype.copy = function (e) { return ( n.Camera.prototype.copy.call(this, e), (this.focalLength = e.focalLength), (this.zoom = e.zoom), (this.fov = e.fov), (this.aspect = e.aspect), (this.near = e.near), (this.far = e.far), this ) }), (n.PerspectiveCamera.prototype.toJSON = function (e) { var t = n.Object3D.prototype.toJSON.call(this, e) return ( (t.object.focalLength = this.focalLength), (t.object.zoom = this.zoom), (t.object.fov = this.fov), (t.object.aspect = this.aspect), (t.object.near = this.near), (t.object.far = this.far), t ) }), (n.StereoCamera = function () { ;(this.type = 'StereoCamera'), (this.aspect = 1), (this.cameraL = new n.PerspectiveCamera()), this.cameraL.layers.enable(1), (this.cameraL.matrixAutoUpdate = !1), (this.cameraR = new n.PerspectiveCamera()), this.cameraR.layers.enable(2), (this.cameraR.matrixAutoUpdate = !1) }), (n.StereoCamera.prototype = { constructor: n.StereoCamera, update: (function () { var e, t, i, r, o, a = new n.Matrix4(), s = new n.Matrix4() return function (l) { var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far if (c) { ;(e = l.focalLength), (t = l.fov), (i = l.aspect * this.aspect), (r = l.near), (o = l.far) var h, u, d = l.projectionMatrix.clone(), p = 0.032, f = (p * r) / e, g = r * Math.tan(n.Math.degToRad(0.5 * t)) ;(s.elements[12] = -p), (a.elements[12] = p), (h = -g * i + f), (u = g * i + f), (d.elements[0] = (2 * r) / (u - h)), (d.elements[8] = (u + h) / (u - h)), this.cameraL.projectionMatrix.copy(d), (h = -g * i - f), (u = g * i - f), (d.elements[0] = (2 * r) / (u - h)), (d.elements[8] = (u + h) / (u - h)), this.cameraR.projectionMatrix.copy(d) } this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s), this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a) } })() }), (n.Light = function (e, t) { n.Object3D.call(this), (this.type = 'Light'), (this.color = new n.Color(e)), (this.intensity = void 0 !== t ? t : 1), (this.receiveShadow = void 0) }), (n.Light.prototype = Object.create(n.Object3D.prototype)), (n.Light.prototype.constructor = n.Light), (n.Light.prototype.copy = function (e) { return ( n.Object3D.prototype.copy.call(this, e), this.color.copy(e.color), (this.intensity = e.intensity), this ) }), (n.Light.prototype.toJSON = function (e) { var t = n.Object3D.prototype.toJSON.call(this, e) return ( (t.object.color = this.color.getHex()), (t.object.intensity = this.intensity), void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()), void 0 !== this.distance && (t.object.distance = this.distance), void 0 !== this.angle && (t.object.angle = this.angle), void 0 !== this.decay && (t.object.decay = this.decay), void 0 !== this.penumbra && (t.object.penumbra = this.penumbra), t ) }), (n.LightShadow = function (e) { ;(this.camera = e), (this.bias = 0), (this.radius = 1), (this.mapSize = new n.Vector2(512, 512)), (this.map = null), (this.matrix = new n.Matrix4()) }), (n.LightShadow.prototype = { constructor: n.LightShadow, copy: function (e) { return ( (this.camera = e.camera.clone()), (this.bias = e.bias), (this.radius = e.radius), this.mapSize.copy(e.mapSize), this ) }, clone: function () { return new this.constructor().copy(this) } }), (n.AmbientLight = function (e, t) { n.Light.call(this, e, t), (this.type = 'AmbientLight'), (this.castShadow = void 0) }), (n.AmbientLight.prototype = Object.create(n.Light.prototype)), (n.AmbientLight.prototype.constructor = n.AmbientLight), (n.DirectionalLight = function (e, t) { n.Light.call(this, e, t), (this.type = 'DirectionalLight'), this.position.set(0, 1, 0), this.updateMatrix(), (this.target = new n.Object3D()), (this.shadow = new n.LightShadow(new n.OrthographicCamera(-5, 5, 5, -5, 0.5, 500))) }), (n.DirectionalLight.prototype = Object.create(n.Light.prototype)), (n.DirectionalLight.prototype.constructor = n.DirectionalLight), (n.DirectionalLight.prototype.copy = function (e) { return ( n.Light.prototype.copy.call(this, e), (this.target = e.target.clone()), (this.shadow = e.shadow.clone()), this ) }), (n.HemisphereLight = function (e, t, i) { n.Light.call(this, e, i), (this.type = 'HemisphereLight'), (this.castShadow = void 0), this.position.set(0, 1, 0), this.updateMatrix(), (this.groundColor = new n.Color(t)) }), (n.HemisphereLight.prototype = Object.create(n.Light.prototype)), (n.HemisphereLight.prototype.constructor = n.HemisphereLight), (n.HemisphereLight.prototype.copy = function (e) { return n.Light.prototype.copy.call(this, e), this.groundColor.copy(e.groundColor), this }), (n.PointLight = function (e, t, i, r) { n.Light.call(this, e, t), (this.type = 'PointLight'), (this.distance = void 0 !== i ? i : 0), (this.decay = void 0 !== r ? r : 1), (this.shadow = new n.LightShadow(new n.PerspectiveCamera(90, 1, 0.5, 500))) }), (n.PointLight.prototype = Object.create(n.Light.prototype)), (n.PointLight.prototype.constructor = n.PointLight), Object.defineProperty(n.PointLight.prototype, 'power', { get: function () { return 4 * this.intensity * Math.PI }, set: function (e) { this.intensity = e / (4 * Math.PI) } }), (n.PointLight.prototype.copy = function (e) { return ( n.Light.prototype.copy.call(this, e), (this.distance = e.distance), (this.decay = e.decay), (this.shadow = e.shadow.clone()), this ) }), (n.SpotLight = function (e, t, i, r, o, a) { n.Light.call(this, e, t), (this.type = 'SpotLight'), this.position.set(0, 1, 0), this.updateMatrix(), (this.target = new n.Object3D()), (this.distance = void 0 !== i ? i : 0), (this.angle = void 0 !== r ? r : Math.PI / 3), (this.penumbra = void 0 !== o ? o : 0), (this.decay = void 0 !== a ? a : 1), (this.shadow = new n.LightShadow(new n.PerspectiveCamera(50, 1, 0.5, 500))) }), (n.SpotLight.prototype = Object.create(n.Light.prototype)), (n.SpotLight.prototype.constructor = n.SpotLight), Object.defineProperty(n.SpotLight.prototype, 'power', { get: function () { return this.intensity * Math.PI }, set: function (e) { this.intensity = e / Math.PI } }), (n.SpotLight.prototype.copy = function (e) { return ( n.Light.prototype.copy.call(this, e), (this.distance = e.distance), (this.angle = e.angle), (this.penumbra = e.penumbra), (this.decay = e.decay), (this.target = e.target.clone()), (this.shadow = e.shadow.clone()), this ) }), (n.Cache = { enabled: !1, files: {}, add: function (e, t) { this.enabled !== !1 && (this.files[e] = t) }, get: function (e) { if (this.enabled !== !1) return this.files[e] }, remove: function (e) { delete this.files[e] }, clear: function () { this.files = {} } }), (n.Loader = function () { ;(this.onLoadStart = function () {}), (this.onLoadProgress = function () {}), (this.onLoadComplete = function () {}) }), (n.Loader.prototype = { constructor: n.Loader, crossOrigin: void 0, extractUrlBase: function (e) { var t = e.split('/') return 1 === t.length ? './' : (t.pop(), t.join('/') + '/') }, initMaterials: function (e, t, i) { for (var n = [], r = 0; r < e.length; ++r) n[r] = this.createMaterial(e[r], t, i) return n }, createMaterial: (function () { var e, t, i return function (r, o, a) { function s(e, i, r, s, c) { var h, u = o + e, d = n.Loader.Handlers.get(u) null !== d ? (h = d.load(u)) : (t.setCrossOrigin(a), (h = t.load(u))), void 0 !== i && (h.repeat.fromArray(i), 1 !== i[0] && (h.wrapS = n.RepeatWrapping), 1 !== i[1] && (h.wrapT = n.RepeatWrapping)), void 0 !== r && h.offset.fromArray(r), void 0 !== s && ('repeat' === s[0] && (h.wrapS = n.RepeatWrapping), 'mirror' === s[0] && (h.wrapS = n.MirroredRepeatWrapping), 'repeat' === s[1] && (h.wrapT = n.RepeatWrapping), 'mirror' === s[1] && (h.wrapT = n.MirroredRepeatWrapping)), void 0 !== c && (h.anisotropy = c) var p = n.Math.generateUUID() return (l[p] = h), p } void 0 === e && (e = new n.Color()), void 0 === t && (t = new n.TextureLoader()), void 0 === i && (i = new n.MaterialLoader()) var l = {}, c = { uuid: n.Math.generateUUID(), type: 'MeshLambertMaterial' } for (var h in r) { var u = r[h] switch (h) { case 'DbgColor': case 'DbgIndex': case 'opticalDensity': case 'illumination': break case 'DbgName': c.name = u break case 'blending': c.blending = n[u] break case 'colorAmbient': case 'mapAmbient': console.warn('THREE.Loader.createMaterial:', h, 'is no longer supported.') break case 'colorDiffuse': c.color = e.fromArray(u).getHex() break case 'colorSpecular': c.specular = e.fromArray(u).getHex() break case 'colorEmissive': c.emissive = e.fromArray(u).getHex() break case 'specularCoef': c.shininess = u break case 'shading': 'basic' === u.toLowerCase() && (c.type = 'MeshBasicMaterial'), 'phong' === u.toLowerCase() && (c.type = 'MeshPhongMaterial') break case 'mapDiffuse': c.map = s( u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy ) break case 'mapDiffuseRepeat': case 'mapDiffuseOffset': case 'mapDiffuseWrap': case 'mapDiffuseAnisotropy': break case 'mapLight': c.lightMap = s( u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy ) break case 'mapLightRepeat': case 'mapLightOffset': case 'mapLightWrap': case 'mapLightAnisotropy': break case 'mapAO': c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy) break case 'mapAORepeat': case 'mapAOOffset': case 'mapAOWrap': case 'mapAOAnisotropy': break case 'mapBump': c.bumpMap = s( u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy ) break case 'mapBumpScale': c.bumpScale = u break case 'mapBumpRepeat': case 'mapBumpOffset': case 'mapBumpWrap': case 'mapBumpAnisotropy': break case 'mapNormal': c.normalMap = s( u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy ) break case 'mapNormalFactor': c.normalScale = [u, u] break case 'mapNormalRepeat': case 'mapNormalOffset': case 'mapNormalWrap': case 'mapNormalAnisotropy': break case 'mapSpecular': c.specularMap = s( u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy ) break case 'mapSpecularRepeat': case 'mapSpecularOffset': case 'mapSpecularWrap': case 'mapSpecularAnisotropy': break case 'mapAlpha': c.alphaMap = s( u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy ) break case 'mapAlphaRepeat': case 'mapAlphaOffset': case 'mapAlphaWrap': case 'mapAlphaAnisotropy': break case 'flipSided': c.side = n.BackSide break case 'doubleSided': c.side = n.DoubleSide break case 'transparency': console.warn( 'THREE.Loader.createMaterial: transparency has been renamed to opacity' ), (c.opacity = u) break case 'depthTest': case 'depthWrite': case 'colorWrite': case 'opacity': case 'reflectivity': case 'transparent': case 'visible': case 'wireframe': c[h] = u break case 'vertexColors': u === !0 && (c.vertexColors = n.VertexColors), 'face' === u && (c.vertexColors = n.FaceColors) break default: console.error('THREE.Loader.createMaterial: Unsupported', h, u) } } return ( 'MeshBasicMaterial' === c.type && delete c.emissive, 'MeshPhongMaterial' !== c.type && delete c.specular, c.opacity < 1 && (c.transparent = !0), i.setTextures(l), i.parse(c) ) } })() }), (n.Loader.Handlers = { handlers: [], add: function (e, t) { this.handlers.push(e, t) }, get: function (e) { for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) { var r = t[i], o = t[i + 1] if (r.test(e)) return o } return null } }), (n.XHRLoader = function (e) { this.manager = void 0 !== e ? e : n.DefaultLoadingManager }), (n.XHRLoader.prototype = { constructor: n.XHRLoader, load: function (e, t, i, r) { void 0 !== this.path && (e = this.path + e) var o = this, a = n.Cache.get(e) if (void 0 !== a) return ( t && setTimeout(function () { t(a) }, 0), a ) var s = new XMLHttpRequest() return ( s.overrideMimeType('text/plain'), s.open('GET', e, !0), s.addEventListener( 'load', function (i) { var a = i.target.response n.Cache.add(e, a), 200 === this.status ? (t && t(a), o.manager.itemEnd(e)) : 0 === this.status ? (console.warn('THREE.XHRLoader: HTTP Status 0 received.'), t && t(a), o.manager.itemEnd(e)) : (r && r(i), o.manager.itemError(e)) }, !1 ), void 0 !== i && s.addEventListener( 'progress', function (e) { i(e) }, !1 ), s.addEventListener( 'error', function (t) { r && r(t), o.manager.itemError(e) }, !1 ), void 0 !== this.responseType && (s.responseType = this.responseType), void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials), s.send(null), o.manager.itemStart(e), s ) }, setPath: function (e) { this.path = e }, setResponseType: function (e) { this.responseType = e }, setWithCredentials: function (e) { this.withCredentials = e } }), (n.FontLoader = function (e) { this.manager = void 0 !== e ? e : n.DefaultLoadingManager }), (n.FontLoader.prototype = { constructor: n.FontLoader, load: function (e, t, i, r) { var o = new n.XHRLoader(this.manager) o.load( e, function (e) { t(new n.Font(JSON.parse(e.substring(65, e.length - 2)))) }, i, r ) } }), (n.ImageLoader = function (e) { this.manager = void 0 !== e ? e : n.DefaultLoadingManager }), (n.ImageLoader.prototype = { constructor: n.ImageLoader, load: function (e, t, i, r) { void 0 !== this.path && (e = this.path + e) var o = this, a = n.Cache.get(e) if (void 0 !== a) return ( o.manager.itemStart(e), t ? setTimeout(function () { t(a), o.manager.itemEnd(e) }, 0) : o.manager.itemEnd(e), a ) var s = document.createElement('img') return ( s.addEventListener( 'load', function (i) { n.Cache.add(e, this), t && t(this), o.manager.itemEnd(e) }, !1 ), void 0 !== i && s.addEventListener( 'progress', function (e) { i(e) }, !1 ), s.addEventListener( 'error', function (t) { r && r(t), o.manager.itemError(e) }, !1 ), void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin), o.manager.itemStart(e), (s.src = e), s ) }, setCrossOrigin: function (e) { this.crossOrigin = e }, setPath: function (e) { this.path = e } }), (n.JSONLoader = function (e) { 'boolean' == typeof e && (console.warn( 'THREE.JSONLoader: showStatus parameter has been removed from constructor.' ), (e = void 0)), (this.manager = void 0 !== e ? e : n.DefaultLoadingManager), (this.withCredentials = !1) }), (n.JSONLoader.prototype = { constructor: n.JSONLoader, get statusDomElement() { return ( void 0 === this._statusDomElement && (this._statusDomElement = document.createElement('div')), console.warn('THREE.JSONLoader: .statusDomElement has been removed.'), this._statusDomElement ) }, load: function (e, t, i, r) { var o = this, a = this.texturePath && 'string' == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e), s = new n.XHRLoader(this.manager) s.setWithCredentials(this.withCredentials), s.load( e, function (i) { var n = JSON.parse(i), r = n.metadata if (void 0 !== r) { var s = r.type if (void 0 !== s) { if ('object' === s.toLowerCase()) return void console.error( 'THREE.JSONLoader: ' + e + ' should be loaded with THREE.ObjectLoader instead.' ) if ('scene' === s.toLowerCase()) return void console.error( 'THREE.JSONLoader: ' + e + ' should be loaded with THREE.SceneLoader instead.' ) } } var l = o.parse(n, a) t(l.geometry, l.materials) }, i, r ) }, setTexturePath: function (e) { this.texturePath = e }, parse: function (e, t) { function i(t) { function i(e, t) { return e & (1 << t) } var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0 if (void 0 !== e.uvs) { for (r = 0; r < e.uvs.length; r++) e.uvs[r].length && B++ for (r = 0; r < B; r++) s.faceVertexUvs[r] = [] } for (l = 0, c = L.length; l < c; ) (E = new n.Vector3()), (E.x = L[l++] * t), (E.y = L[l++] * t), (E.z = L[l++] * t), s.vertices.push(E) for (l = 0, c = O.length; l < c; ) if ( ((f = O[l++]), (g = i(f, 0)), (m = i(f, 1)), (v = i(f, 3)), (A = i(f, 4)), (y = i(f, 5)), (C = i(f, 6)), (I = i(f, 7)), g) ) { if ( ((w = new n.Face3()), (w.a = O[l]), (w.b = O[l + 1]), (w.c = O[l + 3]), (_ = new n.Face3()), (_.a = O[l + 1]), (_.b = O[l + 2]), (_.c = O[l + 3]), (l += 4), m && ((p = O[l++]), (w.materialIndex = p), (_.materialIndex = p)), (a = s.faces.length), v) ) for (r = 0; r < B; r++) for ( S = e.uvs[r], s.faceVertexUvs[r][a] = [], s.faceVertexUvs[r][a + 1] = [], o = 0; o < 4; o++ ) (d = O[l++]), (R = S[2 * d]), (P = S[2 * d + 1]), (M = new n.Vector2(R, P)), 2 !== o && s.faceVertexUvs[r][a].push(M), 0 !== o && s.faceVertexUvs[r][a + 1].push(M) if ( (A && ((u = 3 * O[l++]), w.normal.set(D[u++], D[u++], D[u]), _.normal.copy(w.normal)), y) ) for (r = 0; r < 4; r++) (u = 3 * O[l++]), (x = new n.Vector3(D[u++], D[u++], D[u])), 2 !== r && w.vertexNormals.push(x), 0 !== r && _.vertexNormals.push(x) if ((C && ((h = O[l++]), (T = N[h]), w.color.setHex(T), _.color.setHex(T)), I)) for (r = 0; r < 4; r++) (h = O[l++]), (T = N[h]), 2 !== r && w.vertexColors.push(new n.Color(T)), 0 !== r && _.vertexColors.push(new n.Color(T)) s.faces.push(w), s.faces.push(_) } else { if ( ((b = new n.Face3()), (b.a = O[l++]), (b.b = O[l++]), (b.c = O[l++]), m && ((p = O[l++]), (b.materialIndex = p)), (a = s.faces.length), v) ) for (r = 0; r < B; r++) for (S = e.uvs[r], s.faceVertexUvs[r][a] = [], o = 0; o < 3; o++) (d = O[l++]), (R = S[2 * d]), (P = S[2 * d + 1]), (M = new n.Vector2(R, P)), s.faceVertexUvs[r][a].push(M) if ((A && ((u = 3 * O[l++]), b.normal.set(D[u++], D[u++], D[u])), y)) for (r = 0; r < 3; r++) (u = 3 * O[l++]), (x = new n.Vector3(D[u++], D[u++], D[u])), b.vertexNormals.push(x) if ((C && ((h = O[l++]), b.color.setHex(N[h])), I)) for (r = 0; r < 3; r++) (h = O[l++]), b.vertexColors.push(new n.Color(N[h])) s.faces.push(b) } } function r() { var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2 if (e.skinWeights) for (var i = 0, r = e.skinWeights.length; i < r; i += t) { var o = e.skinWeights[i], a = t > 1 ? e.skinWeights[i + 1] : 0, l = t > 2 ? e.skinWeights[i + 2] : 0, c = t > 3 ? e.skinWeights[i + 3] : 0 s.skinWeights.push(new n.Vector4(o, a, l, c)) } if (e.skinIndices) for (var i = 0, r = e.skinIndices.length; i < r; i += t) { var h = e.skinIndices[i], u = t > 1 ? e.skinIndices[i + 1] : 0, d = t > 2 ? e.skinIndices[i + 2] : 0, p = t > 3 ? e.skinIndices[i + 3] : 0 s.skinIndices.push(new n.Vector4(h, u, d, p)) } ;(s.bones = e.bones), s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn( 'When skinning, number of vertices (' + s.vertices.length + '), skinIndices (' + s.skinIndices.length + '), and skinWeights (' + s.skinWeights.length + ') should match.' ) } function o(t) { if (void 0 !== e.morphTargets) for (var i = 0, r = e.morphTargets.length; i < r; i++) { ;(s.morphTargets[i] = {}), (s.morphTargets[i].name = e.morphTargets[i].name), (s.morphTargets[i].vertices = []) for ( var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3 ) { var h = new n.Vector3() ;(h.x = a[l] * t), (h.y = a[l + 1] * t), (h.z = a[l + 2] * t), o.push(h) } } if (void 0 !== e.morphColors && e.morphColors.length > 0) { console.warn( 'THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.' ) for ( var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++ ) u[i].color.fromArray(d, 3 * i) } } function a() { var t = [], i = [] void 0 !== e.animation && i.push(e.animation), void 0 !== e.animations && (e.animations.length ? (i = i.concat(e.animations)) : i.push(e.animations)) for (var r = 0; r < i.length; r++) { var o = n.AnimationClip.parseAnimation(i[r], s.bones) o && t.push(o) } if (s.morphTargets) { var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10) t = t.concat(a) } t.length > 0 && (s.animations = t) } var s = new n.Geometry(), l = void 0 !== e.scale ? 1 / e.scale : 1 if ( (i(l), r(), o(l), a(), s.computeFaceNormals(), s.computeBoundingSphere(), void 0 === e.materials || 0 === e.materials.length) ) return { geometry: s } var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin) return { geometry: s, materials: c } } }), (n.LoadingManager = function (e, t, i) { var n = this, r = !1, o = 0, a = 0 ;(this.onStart = void 0), (this.onLoad = e), (this.onProgress = t), (this.onError = i), (this.itemStart = function (e) { a++, r === !1 && void 0 !== n.onStart && n.onStart(e, o, a), (r = !0) }), (this.itemEnd = function (e) { o++, void 0 !== n.onProgress && n.onProgress(e, o, a), o === a && ((r = !1), void 0 !== n.onLoad && n.onLoad()) }), (this.itemError = function (e) { void 0 !== n.onError && n.onError(e) }) }), (n.DefaultLoadingManager = new n.LoadingManager()), (n.BufferGeometryLoader = function (e) { this.manager = void 0 !== e ? e : n.DefaultLoadingManager }), (n.BufferGeometryLoader.prototype = { constructor: n.BufferGeometryLoader, load: function (e, t, i, r) { var o = this, a = new n.XHRLoader(o.manager) a.load( e, function (e) { t(o.parse(JSON.parse(e))) }, i, r ) }, parse: function (e) { var t = new n.BufferGeometry(), i = e.data.index, r = { Int8Array: Int8Array, Uint8Array: Uint8Array, Uint8ClampedArray: Uint8ClampedArray, Int16Array: Int16Array, Uint16Array: Uint16Array, Int32Array: Int32Array, Uint32Array: Uint32Array, Float32Array: Float32Array, Float64Array: Float64Array } if (void 0 !== i) { var o = new r[i.type](i.array) t.setIndex(new n.BufferAttribute(o, 1)) } var a = e.data.attributes for (var s in a) { var l = a[s], o = new r[l.type](l.array) t.addAttribute(s, new n.BufferAttribute(o, l.itemSize)) } var c = e.data.groups || e.data.drawcalls || e.data.offsets if (void 0 !== c) for (var h = 0, u = c.length; h !== u; ++h) { var d = c[h] t.addGroup(d.start, d.count, d.materialIndex) } var p = e.data.boundingSphere if (void 0 !== p) { var f = new n.Vector3() void 0 !== p.center && f.fromArray(p.center), (t.boundingSphere = new n.Sphere(f, p.radius)) } return t } }), (n.MaterialLoader = function (e) { ;(this.manager = void 0 !== e ? e : n.DefaultLoadingManager), (this.textures = {}) }), (n.MaterialLoader.prototype = { constructor: n.MaterialLoader, load: function (e, t, i, r) { var o = this, a = new n.XHRLoader(o.manager) a.load( e, function (e) { t(o.parse(JSON.parse(e))) }, i, r ) }, setTextures: function (e) { this.textures = e }, getTexture: function (e) { var t = this.textures return ( void 0 === t[e] && console.warn('THREE.MaterialLoader: Undefined texture', e), t[e] ) }, parse: function (e) { var t = new n[e.type]() if ( (void 0 !== e.uuid && (t.uuid = e.uuid), void 0 !== e.name && (t.name = e.name), void 0 !== e.color && t.color.setHex(e.color), void 0 !== e.roughness && (t.roughness = e.roughness), void 0 !== e.metalness && (t.metalness = e.metalness), void 0 !== e.emissive && t.emissive.setHex(e.emissive), void 0 !== e.specular && t.specular.setHex(e.specular), void 0 !== e.shininess && (t.shininess = e.shininess), void 0 !== e.uniforms && (t.uniforms = e.uniforms), void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader), void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader), void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors), void 0 !== e.shading && (t.shading = e.shading), void 0 !== e.blending && (t.blending = e.blending), void 0 !== e.side && (t.side = e.side), void 0 !== e.opacity && (t.opacity = e.opacity), void 0 !== e.transparent && (t.transparent = e.transparent), void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest), void 0 !== e.depthTest && (t.depthTest = e.depthTest), void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite), void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite), void 0 !== e.wireframe && (t.wireframe = e.wireframe), void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth), void 0 !== e.size && (t.size = e.size), void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation), void 0 !== e.map && (t.map = this.getTexture(e.map)), void 0 !== e.alphaMap && ((t.alphaMap = this.getTexture(e.alphaMap)), (t.transparent = !0)), void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)), void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale), void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)), void 0 !== e.normalScale) ) { var i = e.normalScale Array.isArray(i) === !1 && (i = [i, i]), (t.normalScale = new n.Vector2().fromArray(i)) } if ( (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)), void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale), void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias), void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)), void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)), void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)), void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity), void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)), void 0 !== e.envMap && ((t.envMap = this.getTexture(e.envMap)), (t.combine = n.MultiplyOperation)), e.reflectivity && (t.reflectivity = e.reflectivity), void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)), void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity), void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)), void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity), void 0 !== e.materials) ) for (var r = 0, o = e.materials.length; r < o; r++) t.materials.push(this.parse(e.materials[r])) return t } }), (n.ObjectLoader = function (e) { ;(this.manager = void 0 !== e ? e : n.DefaultLoadingManager), (this.texturePath = '') }), (n.ObjectLoader.prototype = { constructor: n.ObjectLoader, load: function (e, t, i, r) { '' === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf('/') + 1)) var o = this, a = new n.XHRLoader(o.manager) a.load( e, function (e) { o.parse(JSON.parse(e), t) }, i, r ) }, setTexturePath: function (e) { this.texturePath = e }, setCrossOrigin: function (e) { this.crossOrigin = e }, parse: function (e, t) { var i = this.parseGeometries(e.geometries), n = this.parseImages(e.images, function () { void 0 !== t && t(a) }), r = this.parseTextures(e.textures, n), o = this.parseMaterials(e.materials, r), a = this.parseObject(e.object, i, o) return ( e.animations && (a.animations = this.parseAnimations(e.animations)), (void 0 !== e.images && 0 !== e.images.length) || (void 0 !== t && t(a)), a ) }, parseGeometries: function (e) { var t = {} if (void 0 !== e) for ( var i = new n.JSONLoader(), r = new n.BufferGeometryLoader(), o = 0, a = e.length; o < a; o++ ) { var s, l = e[o] switch (l.type) { case 'PlaneGeometry': case 'PlaneBufferGeometry': s = new n[l.type](l.width, l.height, l.widthSegments, l.heightSegments) break case 'BoxGeometry': case 'BoxBufferGeometry': case 'CubeGeometry': s = new n[l.type]( l.width, l.height, l.depth, l.widthSegments, l.heightSegments, l.depthSegments ) break case 'CircleGeometry': case 'CircleBufferGeometry': s = new n[l.type](l.radius, l.segments, l.thetaStart, l.thetaLength) break case 'CylinderGeometry': case 'CylinderBufferGeometry': s = new n[l.type]( l.radiusTop, l.radiusBottom, l.height, l.radialSegments, l.heightSegments, l.openEnded, l.thetaStart, l.thetaLength ) break case 'SphereGeometry': case 'SphereBufferGeometry': s = new n[l.type]( l.radius, l.widthSegments, l.heightSegments, l.phiStart, l.phiLength, l.thetaStart, l.thetaLength ) break case 'DodecahedronGeometry': s = new n.DodecahedronGeometry(l.radius, l.detail) break case 'IcosahedronGeometry': s = new n.IcosahedronGeometry(l.radius, l.detail) break case 'OctahedronGeometry': s = new n.OctahedronGeometry(l.radius, l.detail) break case 'TetrahedronGeometry': s = new n.TetrahedronGeometry(l.radius, l.detail) break case 'RingGeometry': case 'RingBufferGeometry': s = new n[l.type]( l.innerRadius, l.outerRadius, l.thetaSegments, l.phiSegments, l.thetaStart, l.thetaLength ) break case 'TorusGeometry': case 'TorusBufferGeometry': s = new n[l.type]( l.radius, l.tube, l.radialSegments, l.tubularSegments, l.arc ) break case 'TorusKnotGeometry': case 'TorusKnotBufferGeometry': s = new n[l.type]( l.radius, l.tube, l.tubularSegments, l.radialSegments, l.p, l.q ) break case 'LatheGeometry': s = new n.LatheGeometry(l.points, l.segments, l.phiStart, l.phiLength) break case 'BufferGeometry': s = r.parse(l) break case 'Geometry': s = i.parse(l.data, this.texturePath).geometry break default: console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"') continue } ;(s.uuid = l.uuid), void 0 !== l.name && (s.name = l.name), (t[l.uuid] = s) } return t }, parseMaterials: function (e, t) { var i = {} if (void 0 !== e) { var r = new n.MaterialLoader() r.setTextures(t) for (var o = 0, a = e.length; o < a; o++) { var s = r.parse(e[o]) i[s.uuid] = s } } return i }, parseAnimations: function (e) { for (var t = [], i = 0; i < e.length; i++) { var r = n.AnimationClip.parse(e[i]) t.push(r) } return t }, parseImages: function (e, t) { function i(e) { return ( r.manager.itemStart(e), s.load(e, function () { r.manager.itemEnd(e) }) ) } var r = this, o = {} if (void 0 !== e && e.length > 0) { var a = new n.LoadingManager(t), s = new n.ImageLoader(a) s.setCrossOrigin(this.crossOrigin) for (var l = 0, c = e.length; l < c; l++) { var h = e[l], u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url o[h.uuid] = i(u) } } return o }, parseTextures: function (e, t) { function i(e) { return 'number' == typeof e ? e : (console.warn( 'THREE.ObjectLoader.parseTexture: Constant should be in numeric form.', e ), n[e]) } var r = {} if (void 0 !== e) for (var o = 0, a = e.length; o < a; o++) { var s = e[o] void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid), void 0 === t[s.image] && console.warn('THREE.ObjectLoader: Undefined image', s.image) var l = new n.Texture(t[s.image]) ;(l.needsUpdate = !0), (l.uuid = s.uuid), void 0 !== s.name && (l.name = s.name), void 0 !== s.mapping && (l.mapping = i(s.mapping)), void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0], s.offset[1])), void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0], s.repeat[1])), void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)), void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)), void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy), Array.isArray(s.wrap) && ((l.wrapS = i(s.wrap[0])), (l.wrapT = i(s.wrap[1]))), (r[s.uuid] = l) } return r }, parseObject: (function () { var e = new n.Matrix4() return function (t, i, r) { function o(e) { return ( void 0 === i[e] && console.warn('THREE.ObjectLoader: Undefined geometry', e), i[e] ) } function a(e) { if (void 0 !== e) return ( void 0 === r[e] && console.warn('THREE.ObjectLoader: Undefined material', e), r[e] ) } var s switch (t.type) { case 'Scene': s = new n.Scene() break case 'PerspectiveCamera': s = new n.PerspectiveCamera(t.fov, t.aspect, t.near, t.far) break case 'OrthographicCamera': s = new n.OrthographicCamera(t.left, t.right, t.top, t.bottom, t.near, t.far) break case 'AmbientLight': s = new n.AmbientLight(t.color, t.intensity) break case 'DirectionalLight': s = new n.DirectionalLight(t.color, t.intensity) break case 'PointLight': s = new n.PointLight(t.color, t.intensity, t.distance, t.decay) break case 'SpotLight': s = new n.SpotLight( t.color, t.intensity, t.distance, t.angle, t.penumbra, t.decay ) break case 'HemisphereLight': s = new n.HemisphereLight(t.color, t.groundColor, t.intensity) break case 'Mesh': var l = o(t.geometry), c = a(t.material) s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l, c) : new n.Mesh(l, c) break case 'LOD': s = new n.LOD() break case 'Line': s = new n.Line(o(t.geometry), a(t.material), t.mode) break case 'PointCloud': case 'Points': s = new n.Points(o(t.geometry), a(t.material)) break case 'Sprite': s = new n.Sprite(a(t.material)) break case 'Group': s = new n.Group() break default: s = new n.Object3D() } if ( ((s.uuid = t.uuid), void 0 !== t.name && (s.name = t.name), void 0 !== t.matrix ? (e.fromArray(t.matrix), e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position), void 0 !== t.rotation && s.rotation.fromArray(t.rotation), void 0 !== t.scale && s.scale.fromArray(t.scale)), void 0 !== t.castShadow && (s.castShadow = t.castShadow), void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow), void 0 !== t.visible && (s.visible = t.visible), void 0 !== t.userData && (s.userData = t.userData), void 0 !== t.children) ) for (var h in t.children) s.add(this.parseObject(t.children[h], i, r)) if ('LOD' === t.type) for (var u = t.levels, d = 0; d < u.length; d++) { var p = u[d], h = s.getObjectByProperty('uuid', p.object) void 0 !== h && s.addLevel(h, p.distance) } return s } })() }), (n.TextureLoader = function (e) { this.manager = void 0 !== e ? e : n.DefaultLoadingManager }), (n.TextureLoader.prototype = { constructor: n.TextureLoader, load: function (e, t, i, r) { var o = new n.Texture(), a = new n.ImageLoader(this.manager) return ( a.setCrossOrigin(this.crossOrigin), a.setPath(this.path), a.load( e, function (e) { ;(o.image = e), (o.needsUpdate = !0), void 0 !== t && t(o) }, i, r ), o ) }, setCrossOrigin: function (e) { this.crossOrigin = e }, setPath: function (e) { this.path = e } }), (n.CubeTextureLoader = function (e) { this.manager = void 0 !== e ? e : n.DefaultLoadingManager }), (n.CubeTextureLoader.prototype = { constructor: n.CubeTextureLoader, load: function (e, t, i, r) { function o(i) { s.load( e[i], function (e) { ;(a.images[i] = e), l++, 6 === l && ((a.needsUpdate = !0), t && t(a)) }, void 0, r ) } var a = new n.CubeTexture(), s = new n.ImageLoader(this.manager) s.setCrossOrigin(this.crossOrigin), s.setPath(this.path) for (var l = 0, c = 0; c < e.length; ++c) o(c) return a }, setCrossOrigin: function (e) { this.crossOrigin = e }, setPath: function (e) { this.path = e } }), (n.DataTextureLoader = n.BinaryTextureLoader = function (e) { ;(this.manager = void 0 !== e ? e : n.DefaultLoadingManager), (this._parser = null) }), (n.BinaryTextureLoader.prototype = { constructor: n.BinaryTextureLoader, load: function (e, t, i, r) { var o = this, a = new n.DataTexture(), s = new n.XHRLoader(this.manager) return ( s.setResponseType('arraybuffer'), s.load( e, function (e) { var i = o._parser(e) i && (void 0 !== i.image ? (a.image = i.image) : void 0 !== i.data && ((a.image.width = i.width), (a.image.height = i.height), (a.image.data = i.data)), (a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping), (a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping), (a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter), (a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter), (a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1), void 0 !== i.format && (a.format = i.format), void 0 !== i.type && (a.type = i.type), void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps), 1 === i.mipmapCount && (a.minFilter = n.LinearFilter), (a.needsUpdate = !0), t && t(a, i)) }, i, r ), a ) } }), (n.CompressedTextureLoader = function (e) { ;(this.manager = void 0 !== e ? e : n.DefaultLoadingManager), (this._parser = null) }) n.CompressedTextureLoader.prototype = { constructor: n.CompressedTextureLoader, load: function (e, t, i, r) { function o(o) { c.load( e[o], function (e) { var i = a._parser(e, !0) ;(s[o] = { width: i.width, height: i.height, format: i.format, mipmaps: i.mipmaps }), (h += 1), 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter), (l.format = i.format), (l.needsUpdate = !0), t && t(l)) }, i, r ) } var a = this, s = [], l = new n.CompressedTexture() l.image = s var c = new n.XHRLoader(this.manager) if ((c.setPath(this.path), c.setResponseType('arraybuffer'), Array.isArray(e))) for (var h = 0, u = 0, d = e.length; u < d; ++u) o(u) else c.load( e, function (e) { var i = a._parser(e, !0) if (i.isCubemap) for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) { s[o] = { mipmaps: [] } for (var c = 0; c < i.mipmapCount; c++) s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]), (s[o].format = i.format), (s[o].width = i.width), (s[o].height = i.height) } else (l.image.width = i.width), (l.image.height = i.height), (l.mipmaps = i.mipmaps) 1 === i.mipmapCount && (l.minFilter = n.LinearFilter), (l.format = i.format), (l.needsUpdate = !0), t && t(l) }, i, r ) return l }, setPath: function (e) { this.path = e } } ;(n.Material = function () { Object.defineProperty(this, 'id', { value: n.MaterialIdCount++ }), (this.uuid = n.Math.generateUUID()), (this.name = ''), (this.type = 'Material'), (this.side = n.FrontSide), (this.opacity = 1), (this.transparent = !1), (this.blending = n.NormalBlending), (this.blendSrc = n.SrcAlphaFactor), (this.blendDst = n.OneMinusSrcAlphaFactor), (this.blendEquation = n.AddEquation), (this.blendSrcAlpha = null), (this.blendDstAlpha = null), (this.blendEquationAlpha = null), (this.depthFunc = n.LessEqualDepth), (this.depthTest = !0), (this.depthWrite = !0), (this.colorWrite = !0), (this.precision = null), (this.polygonOffset = !1), (this.polygonOffsetFactor = 0), (this.polygonOffsetUnits = 0), (this.alphaTest = 0), (this.premultipliedAlpha = !1), (this.overdraw = 0), (this.visible = !0), (this._needsUpdate = !0) }), (n.Material.prototype = { constructor: n.Material, get needsUpdate() { return this._needsUpdate }, set needsUpdate(e) { e === !0 && this.update(), (this._needsUpdate = e) }, setValues: function (e) { if (void 0 !== e) for (var t in e) { var i = e[t] if (void 0 !== i) { var r = this[t] void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : 'overdraw' === t ? (this[t] = Number(i)) : (this[t] = i) : console.warn( 'THREE.' + this.type + ": '" + t + "' is not a property of this material." ) } else console.warn("THREE.Material: '" + t + "' parameter is undefined.") } }, toJSON: function (e) { function t(e) { var t = [] for (var i in e) { var n = e[i] delete n.metadata, t.push(n) } return t } var i = void 0 === e i && (e = { textures: {}, images: {} }) var r = { metadata: { version: 4.4, type: 'Material', generator: 'Material.toJSON' } } if ( ((r.uuid = this.uuid), (r.type = this.type), '' !== this.name && (r.name = this.name), this.color instanceof n.Color && (r.color = this.color.getHex()), 0.5 !== this.roughness && (r.roughness = this.roughness), 0.5 !== this.metalness && (r.metalness = this.metalness), this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()), this.specular instanceof n.Color && (r.specular = this.specular.getHex()), void 0 !== this.shininess && (r.shininess = this.shininess), this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid), this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid), this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid), this.bumpMap instanceof n.Texture && ((r.bumpMap = this.bumpMap.toJSON(e).uuid), (r.bumpScale = this.bumpScale)), this.normalMap instanceof n.Texture && ((r.normalMap = this.normalMap.toJSON(e).uuid), (r.normalScale = this.normalScale.toArray())), this.displacementMap instanceof n.Texture && ((r.displacementMap = this.displacementMap.toJSON(e).uuid), (r.displacementScale = this.displacementScale), (r.displacementBias = this.displacementBias)), this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid), this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid), this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid), this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid), this.envMap instanceof n.Texture && ((r.envMap = this.envMap.toJSON(e).uuid), (r.reflectivity = this.reflectivity)), void 0 !== this.size && (r.size = this.size), void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation), void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors), void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading), void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending), void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side), this.opacity < 1 && (r.opacity = this.opacity), this.transparent === !0 && (r.transparent = this.transparent), this.alphaTest > 0 && (r.alphaTest = this.alphaTest), this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha), this.wireframe === !0 && (r.wireframe = this.wireframe), this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth), i) ) { var o = t(e.textures), a = t(e.images) o.length > 0 && (r.textures = o), a.length > 0 && (r.images = a) } return r }, clone: function () { return new this.constructor().copy(this) }, copy: function (e) { return ( (this.name = e.name), (this.side = e.side), (this.opacity = e.opacity), (this.transparent = e.transparent), (this.blending = e.blending), (this.blendSrc = e.blendSrc), (this.blendDst = e.blendDst), (this.blendEquation = e.blendEquation), (this.blendSrcAlpha = e.blendSrcAlpha), (this.blendDstAlpha = e.blendDstAlpha), (this.blendEquationAlpha = e.blendEquationAlpha), (this.depthFunc = e.depthFunc), (this.depthTest = e.depthTest), (this.depthWrite = e.depthWrite), (this.colorWrite = e.colorWrite), (this.precision = e.precision), (this.polygonOffset = e.polygonOffset), (this.polygonOffsetFactor = e.polygonOffsetFactor), (this.polygonOffsetUnits = e.polygonOffsetUnits), (this.alphaTest = e.alphaTest), (this.premultipliedAlpha = e.premultipliedAlpha), (this.overdraw = e.overdraw), (this.visible = e.visible), this ) }, update: function () { this.dispatchEvent({ type: 'update' }) }, dispose: function () { this.dispatchEvent({ type: 'dispose' }) } }), n.EventDispatcher.prototype.apply(n.Material.prototype), (n.MaterialIdCount = 0), (n.LineBasicMaterial = function (e) { n.Material.call(this), (this.type = 'LineBasicMaterial'), (this.color = new n.Color(16777215)), (this.linewidth = 1), (this.linecap = 'round'), (this.linejoin = 'round'), (this.blending = n.NormalBlending), (this.vertexColors = n.NoColors), (this.fog = !0), this.setValues(e) }), (n.LineBasicMaterial.prototype = Object.create(n.Material.prototype)), (n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial), (n.LineBasicMaterial.prototype.copy = function (e) { return ( n.Material.prototype.copy.call(this, e), this.color.copy(e.color), (this.linewidth = e.linewidth), (this.linecap = e.linecap), (this.linejoin = e.linejoin), (this.vertexColors = e.vertexColors), (this.fog = e.fog), this ) }), (n.LineDashedMaterial = function (e) { n.Material.call(this), (this.type = 'LineDashedMaterial'), (this.color = new n.Color(16777215)), (this.linewidth = 1), (this.scale = 1), (this.dashSize = 3), (this.gapSize = 1), (this.blending = n.NormalBlending), (this.vertexColors = n.NoColors), (this.fog = !0), this.setValues(e) }), (n.LineDashedMaterial.prototype = Object.create(n.Material.prototype)), (n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial), (n.LineDashedMaterial.prototype.copy = function (e) { return ( n.Material.prototype.copy.call(this, e), this.color.copy(e.color), (this.linewidth = e.linewidth), (this.scale = e.scale), (this.dashSize = e.dashSize), (this.gapSize = e.gapSize), (this.vertexColors = e.vertexColors), (this.fog = e.fog), this ) }), (n.MeshBasicMaterial = function (e) { n.Material.call(this), (this.type = 'MeshBasicMaterial'), (this.color = new n.Color(16777215)), (this.map = null), (this.aoMap = null), (this.aoMapIntensity = 1), (this.specularMap = null), (this.alphaMap = null), (this.envMap = null), (this.combine = n.MultiplyOperation), (this.reflectivity = 1), (this.refractionRatio = 0.98), (this.fog = !0), (this.shading = n.SmoothShading), (this.blending = n.NormalBlending), (this.wireframe = !1), (this.wireframeLinewidth = 1), (this.wireframeLinecap = 'round'), (this.wireframeLinejoin = 'round'), (this.vertexColors = n.NoColors), (this.skinning = !1), (this.morphTargets = !1), this.setValues(e) }), (n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype)), (n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial), (n.MeshBasicMaterial.prototype.copy = function (e) { return ( n.Material.prototype.copy.call(this, e), this.color.copy(e.color), (this.map = e.map), (this.aoMap = e.aoMap), (this.aoMapIntensity = e.aoMapIntensity), (this.specularMap = e.specularMap), (this.alphaMap = e.alphaMap), (this.envMap = e.envMap), (this.combine = e.combine), (this.reflectivity = e.reflectivity), (this.refractionRatio = e.refractionRatio), (this.fog = e.fog), (this.shading = e.shading), (this.wireframe = e.wireframe), (this.wireframeLinewidth = e.wireframeLinewidth), (this.wireframeLinecap = e.wireframeLinecap), (this.wireframeLinejoin = e.wireframeLinejoin), (this.vertexColors = e.vertexColors), (this.skinning = e.skinning), (this.morphTargets = e.morphTargets), this ) }), (n.MeshLambertMaterial = function (e) { n.Material.call(this), (this.type = 'MeshLambertMaterial'), (this.color = new n.Color(16777215)), (this.map = null), (this.lightMap = null), (this.lightMapIntensity = 1), (this.aoMap = null), (this.aoMapIntensity = 1), (this.emissive = new n.Color(0)), (this.emissiveIntensity = 1), (this.emissiveMap = null), (this.specularMap = null), (this.alphaMap = null), (this.envMap = null), (this.combine = n.MultiplyOperation), (this.reflectivity = 1), (this.refractionRatio = 0.98), (this.fog = !0), (this.blending = n.NormalBlending), (this.wireframe = !1), (this.wireframeLinewidth = 1), (this.wireframeLinecap = 'round'), (this.wireframeLinejoin = 'round'), (this.vertexColors = n.NoColors), (this.skinning = !1), (this.morphTargets = !1), (this.morphNormals = !1), this.setValues(e) }), (n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype)), (n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial), (n.MeshLambertMaterial.prototype.copy = function (e) { return ( n.Material.prototype.copy.call(this, e), this.color.copy(e.color), (this.map = e.map), (this.lightMap = e.lightMap), (this.lightMapIntensity = e.lightMapIntensity), (this.aoMap = e.aoMap), (this.aoMapIntensity = e.aoMapIntensity), this.emissive.copy(e.emissive), (this.emissiveMap = e.emissiveMap), (this.emissiveIntensity = e.emissiveIntensity), (this.specularMap = e.specularMap), (this.alphaMap = e.alphaMap), (this.envMap = e.envMap), (this.combine = e.combine), (this.reflectivity = e.reflectivity), (this.refractionRatio = e.refractionRatio), (this.fog = e.fog), (this.wireframe = e.wireframe), (this.wireframeLinewidth = e.wireframeLinewidth), (this.wireframeLinecap = e.wireframeLinecap), (this.wireframeLinejoin = e.wireframeLinejoin), (this.vertexColors = e.vertexColors), (this.skinning = e.skinning), (this.morphTargets = e.morphTargets), (this.morphNormals = e.morphNormals), this ) }), (n.MeshPhongMaterial = function (e) { n.Material.call(this), (this.type = 'MeshPhongMaterial'), (this.color = new n.Color(16777215)), (this.specular = new n.Color(1118481)), (this.shininess = 30), (this.map = null), (this.lightMap = null), (this.lightMapIntensity = 1), (this.aoMap = null), (this.aoMapIntensity = 1), (this.emissive = new n.Color(0)), (this.emissiveIntensity = 1), (this.emissiveMap = null), (this.bumpMap = null), (this.bumpScale = 1), (this.normalMap = null), (this.normalScale = new n.Vector2(1, 1)), (this.displacementMap = null), (this.displacementScale = 1), (this.displacementBias = 0), (this.specularMap = null), (this.alphaMap = null), (this.envMap = null), (this.combine = n.MultiplyOperation), (this.reflectivity = 1), (this.refractionRatio = 0.98), (this.fog = !0), (this.shading = n.SmoothShading), (this.blending = n.NormalBlending), (this.wireframe = !1), (this.wireframeLinewidth = 1), (this.wireframeLinecap = 'round'), (this.wireframeLinejoin = 'round'), (this.vertexColors = n.NoColors), (this.skinning = !1), (this.morphTargets = !1), (this.morphNormals = !1), this.setValues(e) }), (n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype)), (n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial), (n.MeshPhongMaterial.prototype.copy = function (e) { return ( n.Material.prototype.copy.call(this, e), this.color.copy(e.color), this.specular.copy(e.specular), (this.shininess = e.shininess), (this.map = e.map), (this.lightMap = e.lightMap), (this.lightMapIntensity = e.lightMapIntensity), (this.aoMap = e.aoMap), (this.aoMapIntensity = e.aoMapIntensity), this.emissive.copy(e.emissive), (this.emissiveMap = e.emissiveMap), (this.emissiveIntensity = e.emissiveIntensity), (this.bumpMap = e.bumpMap), (this.bumpScale = e.bumpScale), (this.normalMap = e.normalMap), this.normalScale.copy(e.normalScale), (this.displacementMap = e.displacementMap), (this.displacementScale = e.displacementScale), (this.displacementBias = e.displacementBias), (this.specularMap = e.specularMap), (this.alphaMap = e.alphaMap), (this.envMap = e.envMap), (this.combine = e.combine), (this.reflectivity = e.reflectivity), (this.refractionRatio = e.refractionRatio), (this.fog = e.fog), (this.shading = e.shading), (this.wireframe = e.wireframe), (this.wireframeLinewidth = e.wireframeLinewidth), (this.wireframeLinecap = e.wireframeLinecap), (this.wireframeLinejoin = e.wireframeLinejoin), (this.vertexColors = e.vertexColors), (this.skinning = e.skinning), (this.morphTargets = e.morphTargets), (this.morphNormals = e.morphNormals), this ) }), (n.MeshStandardMaterial = function (e) { n.Material.call(this), (this.type = 'MeshStandardMaterial'), (this.color = new n.Color(16777215)), (this.roughness = 0.5), (this.metalness = 0.5), (this.map = null), (this.lightMap = null), (this.lightMapIntensity = 1), (this.aoMap = null), (this.aoMapIntensity = 1), (this.emissive = new n.Color(0)), (this.emissiveIntensity = 1), (this.emissiveMap = null), (this.bumpMap = null), (this.bumpScale = 1), (this.normalMap = null), (this.normalScale = new n.Vector2(1, 1)), (this.displacementMap = null), (this.displacementScale = 1), (this.displacementBias = 0), (this.roughnessMap = null), (this.metalnessMap = null), (this.alphaMap = null), (this.envMap = null), (this.envMapIntensity = 1), (this.refractionRatio = 0.98), (this.fog = !0), (this.shading = n.SmoothShading), (this.blending = n.NormalBlending), (this.wireframe = !1), (this.wireframeLinewidth = 1), (this.wireframeLinecap = 'round'), (this.wireframeLinejoin = 'round'), (this.vertexColors = n.NoColors), (this.skinning = !1), (this.morphTargets = !1), (this.morphNormals = !1), this.setValues(e) }), (n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype)), (n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial), (n.MeshStandardMaterial.prototype.copy = function (e) { return ( n.Material.prototype.copy.call(this, e), this.color.copy(e.color), (this.roughness = e.roughness), (this.metalness = e.metalness), (this.map = e.map), (this.lightMap = e.lightMap), (this.lightMapIntensity = e.lightMapIntensity), (this.aoMap = e.aoMap), (this.aoMapIntensity = e.aoMapIntensity), this.emissive.copy(e.emissive), (this.emissiveMap = e.emissiveMap), (this.emissiveIntensity = e.emissiveIntensity), (this.bumpMap = e.bumpMap), (this.bumpScale = e.bumpScale), (this.normalMap = e.normalMap), this.normalScale.copy(e.normalScale), (this.displacementMap = e.displacementMap), (this.displacementScale = e.displacementScale), (this.displacementBias = e.displacementBias), (this.roughnessMap = e.roughnessMap), (this.metalnessMap = e.metalnessMap), (this.alphaMap = e.alphaMap), (this.envMap = e.envMap), (this.envMapIntensity = e.envMapIntensity), (this.refractionRatio = e.refractionRatio), (this.fog = e.fog), (this.shading = e.shading), (this.wireframe = e.wireframe), (this.wireframeLinewidth = e.wireframeLinewidth), (this.wireframeLinecap = e.wireframeLinecap), (this.wireframeLinejoin = e.wireframeLinejoin), (this.vertexColors = e.vertexColors), (this.skinning = e.skinning), (this.morphTargets = e.morphTargets), (this.morphNormals = e.morphNormals), this ) }), (n.MeshDepthMaterial = function (e) { n.Material.call(this), (this.type = 'MeshDepthMaterial'), (this.morphTargets = !1), (this.wireframe = !1), (this.wireframeLinewidth = 1), this.setValues(e) }), (n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype)), (n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial), (n.MeshDepthMaterial.prototype.copy = function (e) { return ( n.Material.prototype.copy.call(this, e), (this.wireframe = e.wireframe), (this.wireframeLinewidth = e.wireframeLinewidth), this ) }), (n.MeshNormalMaterial = function (e) { n.Material.call(this, e), (this.type = 'MeshNormalMaterial'), (this.wireframe = !1), (this.wireframeLinewidth = 1), (this.morphTargets = !1), this.setValues(e) }), (n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype)), (n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial), (n.MeshNormalMaterial.prototype.copy = function (e) { return ( n.Material.prototype.copy.call(this, e), (this.wireframe = e.wireframe), (this.wireframeLinewidth = e.wireframeLinewidth), this ) }), (n.MultiMaterial = function (e) { ;(this.uuid = n.Math.generateUUID()), (this.type = 'MultiMaterial'), (this.materials = e instanceof Array ? e : []), (this.visible = !0) }), (n.MultiMaterial.prototype = { constructor: n.MultiMaterial, toJSON: function (e) { for ( var t = { metadata: { version: 4.2, type: 'material', generator: 'MaterialExporter' }, uuid: this.uuid, type: this.type, materials: [] }, i = this.materials, n = 0, r = i.length; n < r; n++ ) { var o = i[n].toJSON(e) delete o.metadata, t.materials.push(o) } return (t.visible = this.visible), t }, clone: function () { for (var e = new this.constructor(), t = 0; t < this.materials.length; t++) e.materials.push(this.materials[t].clone()) return (e.visible = this.visible), e } }), (n.PointsMaterial = function (e) { n.Material.call(this), (this.type = 'PointsMaterial'), (this.color = new n.Color(16777215)), (this.map = null), (this.size = 1), (this.sizeAttenuation = !0), (this.blending = n.NormalBlending), (this.vertexColors = n.NoColors), (this.fog = !0), this.setValues(e) }), (n.PointsMaterial.prototype = Object.create(n.Material.prototype)), (n.PointsMaterial.prototype.constructor = n.PointsMaterial), (n.PointsMaterial.prototype.copy = function (e) { return ( n.Material.prototype.copy.call(this, e), this.color.copy(e.color), (this.map = e.map), (this.size = e.size), (this.sizeAttenuation = e.sizeAttenuation), (this.vertexColors = e.vertexColors), (this.fog = e.fog), this ) }), (n.ShaderMaterial = function (e) { n.Material.call(this), (this.type = 'ShaderMaterial'), (this.defines = {}), (this.uniforms = {}), (this.vertexShader = 'void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}'), (this.fragmentShader = 'void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}'), (this.shading = n.SmoothShading), (this.linewidth = 1), (this.wireframe = !1), (this.wireframeLinewidth = 1), (this.fog = !1), (this.lights = !1), (this.vertexColors = n.NoColors), (this.skinning = !1), (this.morphTargets = !1), (this.morphNormals = !1), (this.extensions = { derivatives: !1, fragDepth: !1, drawBuffers: !1, shaderTextureLOD: !1 }), (this.defaultAttributeValues = { color: [1, 1, 1], uv: [0, 0], uv2: [0, 0] }), (this.index0AttributeName = void 0), void 0 !== e && (void 0 !== e.attributes && console.error( 'THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead.' ), this.setValues(e)) }), (n.ShaderMaterial.prototype = Object.create(n.Material.prototype)), (n.ShaderMaterial.prototype.constructor = n.ShaderMaterial), (n.ShaderMaterial.prototype.copy = function (e) { return ( n.Material.prototype.copy.call(this, e), (this.fragmentShader = e.fragmentShader), (this.vertexShader = e.vertexShader), (this.uniforms = n.UniformsUtils.clone(e.uniforms)), (this.defines = e.defines), (this.shading = e.shading), (this.wireframe = e.wireframe), (this.wireframeLinewidth = e.wireframeLinewidth), (this.fog = e.fog), (this.lights = e.lights), (this.vertexColors = e.vertexColors), (this.skinning = e.skinning), (this.morphTargets = e.morphTargets), (this.morphNormals = e.morphNormals), (this.extensions = e.extensions), this ) }), (n.ShaderMaterial.prototype.toJSON = function (e) { var t = n.Material.prototype.toJSON.call(this, e) return ( (t.uniforms = this.uniforms), (t.vertexShader = this.vertexShader), (t.fragmentShader = this.fragmentShader), t ) }), (n.RawShaderMaterial = function (e) { n.ShaderMaterial.call(this, e), (this.type = 'RawShaderMaterial') }), (n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype)), (n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial), (n.SpriteMaterial = function (e) { n.Material.call(this), (this.type = 'SpriteMaterial'), (this.color = new n.Color(16777215)), (this.map = null), (this.rotation = 0), (this.fog = !1), this.setValues(e) }), (n.SpriteMaterial.prototype = Object.create(n.Material.prototype)), (n.SpriteMaterial.prototype.constructor = n.SpriteMaterial), (n.SpriteMaterial.prototype.copy = function (e) { return ( n.Material.prototype.copy.call(this, e), this.color.copy(e.color), (this.map = e.map), (this.rotation = e.rotation), (this.fog = e.fog), this ) }), (n.Texture = function (e, t, i, r, o, a, s, l, c) { Object.defineProperty(this, 'id', { value: n.TextureIdCount++ }), (this.uuid = n.Math.generateUUID()), (this.name = ''), (this.sourceFile = ''), (this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE), (this.mipmaps = []), (this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING), (this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping), (this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping), (this.magFilter = void 0 !== o ? o : n.LinearFilter), (this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter), (this.anisotropy = void 0 !== c ? c : 1), (this.format = void 0 !== s ? s : n.RGBAFormat), (this.type = void 0 !== l ? l : n.UnsignedByteType), (this.offset = new n.Vector2(0, 0)), (this.repeat = new n.Vector2(1, 1)), (this.generateMipmaps = !0), (this.premultiplyAlpha = !1), (this.flipY = !0), (this.unpackAlignment = 4), (this.encoding = n.LinearEncoding), (this.version = 0), (this.onUpdate = null) }), (n.Texture.DEFAULT_IMAGE = void 0), (n.Texture.DEFAULT_MAPPING = n.UVMapping), (n.Texture.prototype = { constructor: n.Texture, set needsUpdate(e) { e === !0 && this.version++ }, clone: function () { return new this.constructor().copy(this) }, copy: function (e) { return ( (this.image = e.image), (this.mipmaps = e.mipmaps.slice(0)), (this.mapping = e.mapping), (this.wrapS = e.wrapS), (this.wrapT = e.wrapT), (this.magFilter = e.magFilter), (this.minFilter = e.minFilter), (this.anisotropy = e.anisotropy), (this.format = e.format), (this.type = e.type), this.offset.copy(e.offset), this.repeat.copy(e.repeat), (this.generateMipmaps = e.generateMipmaps), (this.premultiplyAlpha = e.premultiplyAlpha), (this.flipY = e.flipY), (this.unpackAlignment = e.unpackAlignment), (this.encoding = e.encoding), this ) }, toJSON: function (e) { function t(e) { var t return ( void 0 !== e.toDataURL ? (t = e) : ((t = document.createElement('canvas')), (t.width = e.width), (t.height = e.height), t.getContext('2d').drawImage(e, 0, 0, e.width, e.height)), t.width > 2048 || t.height > 2048 ? t.toDataURL('image/jpeg', 0.6) : t.toDataURL('image/png') ) } if (void 0 !== e.textures[this.uuid]) return e.textures[this.uuid] var i = { metadata: { version: 4.4, type: 'Texture', generator: 'Texture.toJSON' }, uuid: this.uuid, name: this.name, mapping: this.mapping, repeat: [this.repeat.x, this.repeat.y], offset: [this.offset.x, this.offset.y], wrap: [this.wrapS, this.wrapT], minFilter: this.minFilter, magFilter: this.magFilter, anisotropy: this.anisotropy } if (void 0 !== this.image) { var r = this.image void 0 === r.uuid && (r.uuid = n.Math.generateUUID()), void 0 === e.images[r.uuid] && (e.images[r.uuid] = { uuid: r.uuid, url: t(r) }), (i.image = r.uuid) } return (e.textures[this.uuid] = i), i }, dispose: function () { this.dispatchEvent({ type: 'dispose' }) }, transformUv: function (e) { if (this.mapping === n.UVMapping) { if ((e.multiply(this.repeat), e.add(this.offset), e.x < 0 || e.x > 1)) switch (this.wrapS) { case n.RepeatWrapping: e.x = e.x - Math.floor(e.x) break case n.ClampToEdgeWrapping: e.x = e.x < 0 ? 0 : 1 break case n.MirroredRepeatWrapping: 1 === Math.abs(Math.floor(e.x) % 2) ? (e.x = Math.ceil(e.x) - e.x) : (e.x = e.x - Math.floor(e.x)) } if (e.y < 0 || e.y > 1) switch (this.wrapT) { case n.RepeatWrapping: e.y = e.y - Math.floor(e.y) break case n.ClampToEdgeWrapping: e.y = e.y < 0 ? 0 : 1 break case n.MirroredRepeatWrapping: 1 === Math.abs(Math.floor(e.y) % 2) ? (e.y = Math.ceil(e.y) - e.y) : (e.y = e.y - Math.floor(e.y)) } this.flipY && (e.y = 1 - e.y) } } }), n.EventDispatcher.prototype.apply(n.Texture.prototype), (n.TextureIdCount = 0), (n.CanvasTexture = function (e, t, i, r, o, a, s, l, c) { n.Texture.call(this, e, t, i, r, o, a, s, l, c), (this.needsUpdate = !0) }), (n.CanvasTexture.prototype = Object.create(n.Texture.prototype)), (n.CanvasTexture.prototype.constructor = n.CanvasTexture), (n.CubeTexture = function (e, t, i, r, o, a, s, l, c) { ;(e = void 0 !== e ? e : []), (t = void 0 !== t ? t : n.CubeReflectionMapping), n.Texture.call(this, e, t, i, r, o, a, s, l, c), (this.flipY = !1) }), (n.CubeTexture.prototype = Object.create(n.Texture.prototype)), (n.CubeTexture.prototype.constructor = n.CubeTexture), Object.defineProperty(n.CubeTexture.prototype, 'images', { get: function () { return this.image }, set: function (e) { this.image = e } }), (n.CompressedTexture = function (e, t, i, r, o, a, s, l, c, h, u) { n.Texture.call(this, null, a, s, l, c, h, r, o, u), (this.image = { width: t, height: i }), (this.mipmaps = e), (this.flipY = !1), (this.generateMipmaps = !1) }), (n.CompressedTexture.prototype = Object.create(n.Texture.prototype)), (n.CompressedTexture.prototype.constructor = n.CompressedTexture), (n.DataTexture = function (e, t, i, r, o, a, s, l, c, h, u) { n.Texture.call(this, null, a, s, l, c, h, r, o, u), (this.image = { data: e, width: t, height: i }), (this.magFilter = void 0 !== c ? c : n.NearestFilter), (this.minFilter = void 0 !== h ? h : n.NearestFilter), (this.flipY = !1), (this.generateMipmaps = !1) }), (n.DataTexture.prototype = Object.create(n.Texture.prototype)), (n.DataTexture.prototype.constructor = n.DataTexture), (n.VideoTexture = function (e, t, i, r, o, a, s, l, c) { function h() { requestAnimationFrame(h) if (!e.paused && e.readyState === e.HAVE_ENOUGH_DATA) { //改 add !e.paused u.needsUpdate = !0 } } n.Texture.call(this, e, t, i, r, o, a, s, l, c), (this.generateMipmaps = !1) var u = this h() }), (n.VideoTexture.prototype = Object.create(n.Texture.prototype)), (n.VideoTexture.prototype.constructor = n.VideoTexture), (n.Group = function () { n.Object3D.call(this), (this.type = 'Group') }), (n.Group.prototype = Object.create(n.Object3D.prototype)), (n.Group.prototype.constructor = n.Group), (n.Points = function (e, t) { n.Object3D.call(this), (this.type = 'Points'), (this.geometry = void 0 !== e ? e : new n.Geometry()), (this.material = void 0 !== t ? t : new n.PointsMaterial({ color: 16777215 * Math.random() })) }), (n.Points.prototype = Object.create(n.Object3D.prototype)), (n.Points.prototype.constructor = n.Points), (n.Points.prototype.raycast = (function () { var e = new n.Matrix4(), t = new n.Ray(), i = new n.Sphere() return function (r, o) { function a(e, i) { var n = t.distanceSqToPoint(e) if (n < d) { var a = t.closestPointToPoint(e) a.applyMatrix4(c) var l = r.ray.origin.distanceTo(a) if (l < r.near || l > r.far) return o.push({ distance: l, distanceToRay: Math.sqrt(n), point: a.clone(), index: i, face: null, object: s }) } } var s = this, l = this.geometry, c = this.matrixWorld, h = r.params.Points.threshold if ( (null === l.boundingSphere && l.computeBoundingSphere(), i.copy(l.boundingSphere), i.applyMatrix4(c), r.ray.intersectsSphere(i) !== !1) ) { e.getInverse(c), t.copy(r.ray).applyMatrix4(e) var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3), d = u * u, p = new n.Vector3() if (l instanceof n.BufferGeometry) { var f = l.index, g = l.attributes, m = g.position.array if (null !== f) for (var v = f.array, A = 0, y = v.length; A < y; A++) { var C = v[A] p.fromArray(m, 3 * C), a(p, C) } else for (var A = 0, I = m.length / 3; A < I; A++) p.fromArray(m, 3 * A), a(p, A) } else for (var E = l.vertices, A = 0, I = E.length; A < I; A++) a(E[A], A) } } })()), (n.Points.prototype.clone = function () { return new this.constructor(this.geometry, this.material).copy(this) }), (n.Line = function (e, t, i) { return 1 === i ? (console.warn( 'THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead.' ), new n.LineSegments(e, t)) : (n.Object3D.call(this), (this.type = 'Line'), (this.geometry = void 0 !== e ? e : new n.Geometry()), void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({ color: 16777215 * Math.random() }))) }), (n.Line.prototype = Object.create(n.Object3D.prototype)), (n.Line.prototype.constructor = n.Line), (n.Line.prototype.raycast = (function () { var e = new n.Matrix4(), t = new n.Ray(), i = new n.Sphere() return function (r, o) { var a = r.linePrecision, s = a * a, l = this.geometry, c = this.matrixWorld if ( (null === l.boundingSphere && l.computeBoundingSphere(), i.copy(l.boundingSphere), i.applyMatrix4(c), r.ray.intersectsSphere(i) !== !1) ) { e.getInverse(c), t.copy(r.ray).applyMatrix4(e) var h = new n.Vector3(), u = new n.Vector3(), d = new n.Vector3(), p = new n.Vector3(), f = this instanceof n.LineSegments ? 2 : 1 if (l instanceof n.BufferGeometry) { var g = l.index, m = l.attributes, v = m.position.array if (null !== g) for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) { var I = A[y], E = A[y + 1] h.fromArray(v, 3 * I), u.fromArray(v, 3 * E) var b = t.distanceSqToSegment(h, u, p, d) if (!(b > s)) { p.applyMatrix4(this.matrixWorld) var w = r.ray.origin.distanceTo(p) w < r.near || w > r.far || o.push({ distance: w, point: d.clone().applyMatrix4(this.matrixWorld), index: y, face: null, faceIndex: null, object: this }) } } else for (var y = 0, C = v.length / 3 - 1; y < C; y += f) { h.fromArray(v, 3 * y), u.fromArray(v, 3 * y + 3) var b = t.distanceSqToSegment(h, u, p, d) if (!(b > s)) { p.applyMatrix4(this.matrixWorld) var w = r.ray.origin.distanceTo(p) w < r.near || w > r.far || o.push({ distance: w, point: d.clone().applyMatrix4(this.matrixWorld), index: y, face: null, faceIndex: null, object: this }) } } } else if (l instanceof n.Geometry) for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) { var b = t.distanceSqToSegment(_[y], _[y + 1], p, d) if (!(b > s)) { p.applyMatrix4(this.matrixWorld) var w = r.ray.origin.distanceTo(p) w < r.near || w > r.far || o.push({ distance: w, point: d.clone().applyMatrix4(this.matrixWorld), index: y, face: null, faceIndex: null, object: this }) } } } } })()), (n.Line.prototype.clone = function () { return new this.constructor(this.geometry, this.material).copy(this) }), (n.LineStrip = 0), (n.LinePieces = 1), (n.LineSegments = function (e, t) { n.Line.call(this, e, t), (this.type = 'LineSegments') }), (n.LineSegments.prototype = Object.create(n.Line.prototype)), (n.LineSegments.prototype.constructor = n.LineSegments), (n.Mesh = function (e, t) { n.Object3D.call(this), (this.type = 'Mesh'), (this.geometry = void 0 !== e ? e : new n.Geometry()), (this.material = void 0 !== t ? t : new n.MeshBasicMaterial({ color: 16777215 * Math.random() })), (this.drawMode = n.TrianglesDrawMode), this.updateMorphTargets() }), (n.Mesh.prototype = Object.create(n.Object3D.prototype)), (n.Mesh.prototype.constructor = n.Mesh), (n.Mesh.prototype.setDrawMode = function (e) { this.drawMode = e }), (n.Mesh.prototype.updateMorphTargets = function () { if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) { ;(this.morphTargetBase = -1), (this.morphTargetInfluences = []), (this.morphTargetDictionary = {}) for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++) this.morphTargetInfluences.push(0), (this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e) } }), (n.Mesh.prototype.getMorphTargetIndexByName = function (e) { return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn( 'THREE.Mesh.getMorphTargetIndexByName: morph target ' + e + ' does not exist. Returning 0.' ), 0) }), (n.Mesh.prototype.raycast = (function () { function e(e, t, i, r, o, a, s) { return ( n.Triangle.barycoordFromPoint(e, t, i, r, m), o.multiplyScalar(m.x), a.multiplyScalar(m.y), s.multiplyScalar(m.z), o.add(a).add(s), o.clone() ) } function t(e, t, i, r, o, a, s) { var l, c = e.material if ( ((l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s)), null === l) ) return null A.copy(s), A.applyMatrix4(e.matrixWorld) var h = t.ray.origin.distanceTo(A) return h < t.near || h > t.far ? null : { distance: h, point: A.clone(), object: e } } function i(i, r, o, a, h, u, d, m) { s.fromArray(a, 3 * u), l.fromArray(a, 3 * d), c.fromArray(a, 3 * m) var A = t(i, r, o, s, l, c, v) return ( A && (h && (p.fromArray(h, 2 * u), f.fromArray(h, 2 * d), g.fromArray(h, 2 * m), (A.uv = e(v, s, l, c, p, f, g))), (A.face = new n.Face3(u, d, m, n.Triangle.normal(s, l, c))), (A.faceIndex = u)), A ) } var r = new n.Matrix4(), o = new n.Ray(), a = new n.Sphere(), s = new n.Vector3(), l = new n.Vector3(), c = new n.Vector3(), h = new n.Vector3(), u = new n.Vector3(), d = new n.Vector3(), p = new n.Vector2(), f = new n.Vector2(), g = new n.Vector2(), m = new n.Vector3(), v = new n.Vector3(), A = new n.Vector3() return function (m, A) { var y = this.geometry, C = this.material, I = this.matrixWorld if ( void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(), a.copy(y.boundingSphere), a.applyMatrix4(I), m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I), o.copy(m.ray).applyMatrix4(r), null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1)) ) { var E, b if (y instanceof n.BufferGeometry) { var w, _, T, x = y.index, S = y.attributes, M = S.position.array if ((void 0 !== S.uv && (E = S.uv.array), null !== x)) for (var R = x.array, P = 0, O = R.length; P < O; P += 3) (w = R[P]), (_ = R[P + 1]), (T = R[P + 2]), (b = i(this, m, o, M, E, w, _, T)), b && ((b.faceIndex = Math.floor(P / 3)), A.push(b)) else for (var P = 0, O = M.length; P < O; P += 9) (w = P / 3), (_ = w + 1), (T = w + 2), (b = i(this, m, o, M, E, w, _, T)), b && ((b.index = w), A.push(b)) } else if (y instanceof n.Geometry) { var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0] k.length > 0 && (E = k) for (var H = 0, G = U.length; H < G; H++) { var z = U[H], W = B === !0 ? F[z.materialIndex] : C if (void 0 !== W) { if (((L = V[z.a]), (D = V[z.b]), (N = V[z.c]), W.morphTargets === !0)) { var j = y.morphTargets, Y = this.morphTargetInfluences s.set(0, 0, 0), l.set(0, 0, 0), c.set(0, 0, 0) for (var X = 0, Z = j.length; X < Z; X++) { var q = Y[X] if (0 !== q) { var K = j[X].vertices s.addScaledVector(h.subVectors(K[z.a], L), q), l.addScaledVector(u.subVectors(K[z.b], D), q), c.addScaledVector(d.subVectors(K[z.c], N), q) } } s.add(L), l.add(D), c.add(N), (L = s), (D = l), (N = c) } if ((b = t(this, m, o, L, D, N, v))) { if (E) { var Q = E[H] p.copy(Q[0]), f.copy(Q[1]), g.copy(Q[2]), (b.uv = e(v, L, D, N, p, f, g)) } ;(b.face = z), (b.faceIndex = H), A.push(b) } } } } } } })()), (n.Mesh.prototype.clone = function () { return new this.constructor(this.geometry, this.material).copy(this) }), (n.Bone = function (e) { n.Object3D.call(this), (this.type = 'Bone'), (this.skin = e) }), (n.Bone.prototype = Object.create(n.Object3D.prototype)), (n.Bone.prototype.constructor = n.Bone), (n.Bone.prototype.copy = function (e) { return n.Object3D.prototype.copy.call(this, e), (this.skin = e.skin), this }), (n.Skeleton = function (e, t, i) { if ( ((this.useVertexTexture = void 0 === i || i), (this.identityMatrix = new n.Matrix4()), (e = e || []), (this.bones = e.slice(0)), this.useVertexTexture) ) { var r = Math.sqrt(4 * this.bones.length) ;(r = n.Math.nextPowerOfTwo(Math.ceil(r))), (r = Math.max(r, 4)), (this.boneTextureWidth = r), (this.boneTextureHeight = r), (this.boneMatrices = new Float32Array( this.boneTextureWidth * this.boneTextureHeight * 4 )), (this.boneTexture = new n.DataTexture( this.boneMatrices, this.boneTextureWidth, this.boneTextureHeight, n.RGBAFormat, n.FloatType )) } else this.boneMatrices = new Float32Array(16 * this.bones.length) if (void 0 === t) this.calculateInverses() else if (this.bones.length === t.length) this.boneInverses = t.slice(0) else { console.warn('THREE.Skeleton bonInverses is the wrong length.'), (this.boneInverses = []) for (var o = 0, a = this.bones.length; o < a; o++) this.boneInverses.push(new n.Matrix4()) } }), (n.Skeleton.prototype.calculateInverses = function () { this.boneInverses = [] for (var e = 0, t = this.bones.length; e < t; e++) { var i = new n.Matrix4() this.bones[e] && i.getInverse(this.bones[e].matrixWorld), this.boneInverses.push(i) } }), (n.Skeleton.prototype.pose = function () { for (var e, t = 0, i = this.bones.length; t < i; t++) (e = this.bones[t]), e && e.matrixWorld.getInverse(this.boneInverses[t]) for (var t = 0, i = this.bones.length; t < i; t++) (e = this.bones[t]), e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld), e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld), e.matrix.decompose(e.position, e.quaternion, e.scale)) }), (n.Skeleton.prototype.update = (function () { var e = new n.Matrix4() return function () { for (var t = 0, i = this.bones.length; t < i; t++) { var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix e.multiplyMatrices(n, this.boneInverses[t]), e.flattenToArrayOffset(this.boneMatrices, 16 * t) } this.useVertexTexture && (this.boneTexture.needsUpdate = !0) } })()), (n.Skeleton.prototype.clone = function () { return new n.Skeleton(this.bones, this.boneInverses, this.useVertexTexture) }), (n.SkinnedMesh = function (e, t, i) { n.Mesh.call(this, e, t), (this.type = 'SkinnedMesh'), (this.bindMode = 'attached'), (this.bindMatrix = new n.Matrix4()), (this.bindMatrixInverse = new n.Matrix4()) var r = [] if (this.geometry && void 0 !== this.geometry.bones) { for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s) (a = this.geometry.bones[s]), (o = new n.Bone(this)), r.push(o), (o.name = a.name), o.position.fromArray(a.pos), o.quaternion.fromArray(a.rotq), void 0 !== a.scl && o.scale.fromArray(a.scl) for (var s = 0, l = this.geometry.bones.length; s < l; ++s) (a = this.geometry.bones[s]), a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s]) } this.normalizeSkinWeights(), this.updateMatrixWorld(!0), this.bind(new n.Skeleton(r, void 0, i), this.matrixWorld) }), (n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype)), (n.SkinnedMesh.prototype.constructor = n.SkinnedMesh), (n.SkinnedMesh.prototype.bind = function (e, t) { ;(this.skeleton = e), void 0 === t && (this.updateMatrixWorld(!0), this.skeleton.calculateInverses(), (t = this.matrixWorld)), this.bindMatrix.copy(t), this.bindMatrixInverse.getInverse(t) }), (n.SkinnedMesh.prototype.pose = function () { this.skeleton.pose() }), (n.SkinnedMesh.prototype.normalizeSkinWeights = function () { if (this.geometry instanceof n.Geometry) for (var e = 0; e < this.geometry.skinWeights.length; e++) { var t = this.geometry.skinWeights[e], i = 1 / t.lengthManhattan() i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0) } else if (this.geometry instanceof n.BufferGeometry) for ( var r = new n.Vector4(), o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++ ) { ;(r.x = o.getX(e)), (r.y = o.getY(e)), (r.z = o.getZ(e)), (r.w = o.getW(e)) var i = 1 / r.lengthManhattan() i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0), o.setXYZW(e, r.x, r.y, r.z, r.w) } }), (n.SkinnedMesh.prototype.updateMatrixWorld = function (e) { n.Mesh.prototype.updateMatrixWorld.call(this, !0), 'attached' === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : 'detached' === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn('THREE.SkinnedMesh unrecognized bindMode: ' + this.bindMode) }), (n.SkinnedMesh.prototype.clone = function () { return new this.constructor(this.geometry, this.material, this.useVertexTexture).copy( this ) }), (n.LOD = function () { n.Object3D.call(this), (this.type = 'LOD'), Object.defineProperties(this, { levels: { enumerable: !0, value: [] }, objects: { get: function () { return ( console.warn('THREE.LOD: .objects has been renamed to .levels.'), this.levels ) } } }) }), (n.LOD.prototype = Object.create(n.Object3D.prototype)), (n.LOD.prototype.constructor = n.LOD), (n.LOD.prototype.addLevel = function (e, t) { void 0 === t && (t = 0), (t = Math.abs(t)) for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++); i.splice(n, 0, { distance: t, object: e }), this.add(e) }), (n.LOD.prototype.getObjectForDistance = function (e) { for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++); return t[i - 1].object }), (n.LOD.prototype.raycast = (function () { var e = new n.Vector3() return function (t, i) { e.setFromMatrixPosition(this.matrixWorld) var n = t.ray.origin.distanceTo(e) this.getObjectForDistance(n).raycast(t, i) } })()), (n.LOD.prototype.update = (function () { var e = new n.Vector3(), t = new n.Vector3() return function (i) { var n = this.levels if (n.length > 1) { e.setFromMatrixPosition(i.matrixWorld), t.setFromMatrixPosition(this.matrixWorld) var r = e.distanceTo(t) n[0].object.visible = !0 for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++) (n[o - 1].object.visible = !1), (n[o].object.visible = !0) for (; o < a; o++) n[o].object.visible = !1 } } })()), (n.LOD.prototype.copy = function (e) { n.Object3D.prototype.copy.call(this, e, !1) for (var t = e.levels, i = 0, r = t.length; i < r; i++) { var o = t[i] this.addLevel(o.object.clone(), o.distance) } return this }), (n.LOD.prototype.toJSON = function (e) { var t = n.Object3D.prototype.toJSON.call(this, e) t.object.levels = [] for (var i = this.levels, r = 0, o = i.length; r < o; r++) { var a = i[r] t.object.levels.push({ object: a.object.uuid, distance: a.distance }) } return t }), (n.Sprite = (function () { var e = new Uint16Array([0, 1, 2, 0, 2, 3]), t = new Float32Array([-0.5, -0.5, 0, 0.5, -0.5, 0, 0.5, 0.5, 0, -0.5, 0.5, 0]), i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1]), r = new n.BufferGeometry() return ( r.setIndex(new n.BufferAttribute(e, 1)), r.addAttribute('position', new n.BufferAttribute(t, 3)), r.addAttribute('uv', new n.BufferAttribute(i, 2)), function (e) { n.Object3D.call(this), (this.type = 'Sprite'), (this.geometry = r), (this.material = void 0 !== e ? e : new n.SpriteMaterial()) } ) })()), (n.Sprite.prototype = Object.create(n.Object3D.prototype)), (n.Sprite.prototype.constructor = n.Sprite), (n.Sprite.prototype.raycast = (function () { var e = new n.Vector3() return function (t, i) { e.setFromMatrixPosition(this.matrixWorld) var n = t.ray.distanceSqToPoint(e), r = this.scale.x * this.scale.y n > r || i.push({ distance: Math.sqrt(n), point: this.position, face: null, object: this }) } })()), (n.Sprite.prototype.clone = function () { return new this.constructor(this.material).copy(this) }), (n.Particle = n.Sprite), (n.LensFlare = function (e, t, i, r, o) { n.Object3D.call(this), (this.lensFlares = []), (this.positionScreen = new n.Vector3()), (this.customUpdateCallback = void 0), void 0 !== e && this.add(e, t, i, r, o) }), (n.LensFlare.prototype = Object.create(n.Object3D.prototype)), (n.LensFlare.prototype.constructor = n.LensFlare), (n.LensFlare.prototype.add = function (e, t, i, r, o, a) { void 0 === t && (t = -1), void 0 === i && (i = 0), void 0 === a && (a = 1), void 0 === o && (o = new n.Color(16777215)), void 0 === r && (r = n.NormalBlending), (i = Math.min(i, Math.max(0, i))), this.lensFlares.push({ texture: e, size: t, distance: i, x: 0, y: 0, z: 0, scale: 1, rotation: 0, opacity: a, color: o, blending: r }) }), (n.LensFlare.prototype.updateLensFlares = function () { var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y for (e = 0; e < i; e++) (t = this.lensFlares[e]), (t.x = this.positionScreen.x + n * t.distance), (t.y = this.positionScreen.y + r * t.distance), (t.wantedRotation = t.x * Math.PI * 0.25), (t.rotation += 0.25 * (t.wantedRotation - t.rotation)) }), (n.LensFlare.prototype.copy = function (e) { n.Object3D.prototype.copy.call(this, e), this.positionScreen.copy(e.positionScreen), (this.customUpdateCallback = e.customUpdateCallback) for (var t = 0, i = e.lensFlares.length; t < i; t++) this.lensFlares.push(e.lensFlares[t]) return this }), (n.Scene = function () { n.Object3D.call(this), (this.type = 'Scene'), (this.fog = null), (this.overrideMaterial = null), (this.autoUpdate = !0) }), (n.Scene.prototype = Object.create(n.Object3D.prototype)), (n.Scene.prototype.constructor = n.Scene), (n.Scene.prototype.copy = function (e, t) { return ( n.Object3D.prototype.copy.call(this, e, t), null !== e.fog && (this.fog = e.fog.clone()), null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()), (this.autoUpdate = e.autoUpdate), (this.matrixAutoUpdate = e.matrixAutoUpdate), this ) }), (n.Fog = function (e, t, i) { ;(this.name = ''), (this.color = new n.Color(e)), (this.near = void 0 !== t ? t : 1), (this.far = void 0 !== i ? i : 1e3) }), (n.Fog.prototype.clone = function () { return new n.Fog(this.color.getHex(), this.near, this.far) }), (n.FogExp2 = function (e, t) { ;(this.name = ''), (this.color = new n.Color(e)), (this.density = void 0 !== t ? t : 25e-5) }), (n.FogExp2.prototype.clone = function () { return new n.FogExp2(this.color.getHex(), this.density) }), (n.ShaderChunk = {}), (n.ShaderChunk.alphamap_fragment = '#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n'), (n.ShaderChunk.alphamap_pars_fragment = '#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n'), (n.ShaderChunk.alphatest_fragment = '#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n'), (n.ShaderChunk.aomap_fragment = '#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n'), (n.ShaderChunk.aomap_pars_fragment = '#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif'), (n.ShaderChunk.begin_vertex = '\nvec3 transformed = vec3( position );\n'), (n.ShaderChunk.beginnormal_vertex = '\nvec3 objectNormal = vec3( normal );\n'), (n.ShaderChunk.bsdfs = 'bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n'), (n.ShaderChunk.bumpmap_pars_fragment = '#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n'), (n.ShaderChunk.color_fragment = '#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif'), (n.ShaderChunk.color_pars_fragment = '#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n'), (n.ShaderChunk.color_pars_vertex = '#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif'), (n.ShaderChunk.color_vertex = '#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif'), (n.ShaderChunk.common = '#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n'), (n.ShaderChunk.cube_uv_reflection_fragment = '#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n'), (n.ShaderChunk.defaultnormal_vertex = '#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n'), (n.ShaderChunk.displacementmap_vertex = '#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n'), (n.ShaderChunk.displacementmap_pars_vertex = '#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n'), (n.ShaderChunk.emissivemap_fragment = '#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n'), (n.ShaderChunk.emissivemap_pars_fragment = '#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n'), (n.ShaderChunk.encodings_pars_fragment = '\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n'), (n.ShaderChunk.encodings_fragment = ' gl_FragColor = linearToOutputTexel( gl_FragColor );\n'), (n.ShaderChunk.envmap_fragment = '#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n'), (n.ShaderChunk.envmap_pars_fragment = '#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n'), (n.ShaderChunk.envmap_pars_vertex = '#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n'), (n.ShaderChunk.envmap_vertex = '#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n'), (n.ShaderChunk.fog_fragment = '#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n'), (n.ShaderChunk.fog_pars_fragment = '#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif'), (n.ShaderChunk.lightmap_fragment = '#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n'), (n.ShaderChunk.lightmap_pars_fragment = '#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif'), (n.ShaderChunk.lights_lambert_vertex = 'vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n'), (n.ShaderChunk.lights_pars = 'uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n'), (n.ShaderChunk.lights_phong_fragment = 'BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n'), (n.ShaderChunk.lights_phong_pars_fragment = '#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n'), (n.ShaderChunk.lights_phong_pars_vertex = '#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n'), (n.ShaderChunk.lights_phong_vertex = '#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n'), (n.ShaderChunk.lights_standard_fragment = 'StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n'), (n.ShaderChunk.lights_standard_pars_fragment = 'struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n'), (n.ShaderChunk.lights_template = '\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n'), (n.ShaderChunk.logdepthbuf_fragment = '#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif'), (n.ShaderChunk.logdepthbuf_pars_fragment = '#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n'), (n.ShaderChunk.logdepthbuf_pars_vertex = '#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif'), (n.ShaderChunk.logdepthbuf_vertex = '#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n'), (n.ShaderChunk.map_fragment = '#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n'), (n.ShaderChunk.map_pars_fragment = '#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n'), (n.ShaderChunk.map_particle_fragment = '#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n'), (n.ShaderChunk.map_particle_pars_fragment = '#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n'), (n.ShaderChunk.metalnessmap_fragment = 'float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n'), (n.ShaderChunk.metalnessmap_pars_fragment = '#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif'), (n.ShaderChunk.morphnormal_vertex = '#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n'), (n.ShaderChunk.morphtarget_pars_vertex = '#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif') n.ShaderChunk.morphtarget_vertex = '#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n' ;(n.ShaderChunk.normal_fragment = '#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n'), (n.ShaderChunk.normalmap_pars_fragment = '#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n'), (n.ShaderChunk.premultiplied_alpha_fragment = '#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n'), (n.ShaderChunk.project_vertex = '#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n'), (n.ShaderChunk.roughnessmap_fragment = 'float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n'), (n.ShaderChunk.roughnessmap_pars_fragment = '#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif'), (n.ShaderChunk.shadowmap_pars_fragment = '#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n'), (n.ShaderChunk.shadowmap_pars_vertex = '#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n'), (n.ShaderChunk.shadowmap_vertex = '#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n'), (n.ShaderChunk.shadowmask_pars_fragment = 'float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n'), (n.ShaderChunk.skinbase_vertex = '#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif'), (n.ShaderChunk.skinning_pars_vertex = '#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n'), (n.ShaderChunk.skinning_vertex = '#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n'), (n.ShaderChunk.skinnormal_vertex = '#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n'), (n.ShaderChunk.specularmap_fragment = 'float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif'), (n.ShaderChunk.specularmap_pars_fragment = '#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif'), (n.ShaderChunk.tonemapping_fragment = '#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n'), (n.ShaderChunk.tonemapping_pars_fragment = '#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n'), (n.ShaderChunk.uv2_pars_fragment = '#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif'), (n.ShaderChunk.uv2_pars_vertex = '#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif'), (n.ShaderChunk.uv2_vertex = '#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif'), (n.ShaderChunk.uv_pars_fragment = '#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif'), (n.ShaderChunk.uv_pars_vertex = '#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n'), (n.ShaderChunk.uv_vertex = '#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif'), (n.ShaderChunk.worldpos_vertex = '#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n'), (n.UniformsUtils = { merge: function (e) { for (var t = {}, i = 0; i < e.length; i++) { var n = this.clone(e[i]) for (var r in n) t[r] = n[r] } return t }, clone: function (e) { var t = {} for (var i in e) { t[i] = {} for (var r in e[i]) { var o = e[i][r] o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? (t[i][r] = o.clone()) : Array.isArray(o) ? (t[i][r] = o.slice()) : (t[i][r] = o) } } return t } }), (n.UniformsLib = { common: { diffuse: { type: 'c', value: new n.Color(15658734) }, opacity: { type: 'f', value: 1 }, map: { type: 't', value: null }, offsetRepeat: { type: 'v4', value: new n.Vector4(0, 0, 1, 1) }, specularMap: { type: 't', value: null }, alphaMap: { type: 't', value: null }, envMap: { type: 't', value: null }, flipEnvMap: { type: 'f', value: -1 }, reflectivity: { type: 'f', value: 1 }, refractionRatio: { type: 'f', value: 0.98 } }, aomap: { aoMap: { type: 't', value: null }, aoMapIntensity: { type: 'f', value: 1 } }, lightmap: { lightMap: { type: 't', value: null }, lightMapIntensity: { type: 'f', value: 1 } }, emissivemap: { emissiveMap: { type: 't', value: null } }, bumpmap: { bumpMap: { type: 't', value: null }, bumpScale: { type: 'f', value: 1 } }, normalmap: { normalMap: { type: 't', value: null }, normalScale: { type: 'v2', value: new n.Vector2(1, 1) } }, displacementmap: { displacementMap: { type: 't', value: null }, displacementScale: { type: 'f', value: 1 }, displacementBias: { type: 'f', value: 0 } }, roughnessmap: { roughnessMap: { type: 't', value: null } }, metalnessmap: { metalnessMap: { type: 't', value: null } }, fog: { fogDensity: { type: 'f', value: 25e-5 }, fogNear: { type: 'f', value: 1 }, fogFar: { type: 'f', value: 2e3 }, fogColor: { type: 'c', value: new n.Color(16777215) } }, lights: { ambientLightColor: { type: 'fv', value: [] }, directionalLights: { type: 'sa', value: [], properties: { direction: { type: 'v3' }, color: { type: 'c' }, shadow: { type: 'i' }, shadowBias: { type: 'f' }, shadowRadius: { type: 'f' }, shadowMapSize: { type: 'v2' } } }, directionalShadowMap: { type: 'tv', value: [] }, directionalShadowMatrix: { type: 'm4v', value: [] }, spotLights: { type: 'sa', value: [], properties: { color: { type: 'c' }, position: { type: 'v3' }, direction: { type: 'v3' }, distance: { type: 'f' }, coneCos: { type: 'f' }, penumbraCos: { type: 'f' }, decay: { type: 'f' }, shadow: { type: 'i' }, shadowBias: { type: 'f' }, shadowRadius: { type: 'f' }, shadowMapSize: { type: 'v2' } } }, spotShadowMap: { type: 'tv', value: [] }, spotShadowMatrix: { type: 'm4v', value: [] }, pointLights: { type: 'sa', value: [], properties: { color: { type: 'c' }, position: { type: 'v3' }, decay: { type: 'f' }, distance: { type: 'f' }, shadow: { type: 'i' }, shadowBias: { type: 'f' }, shadowRadius: { type: 'f' }, shadowMapSize: { type: 'v2' } } }, pointShadowMap: { type: 'tv', value: [] }, pointShadowMatrix: { type: 'm4v', value: [] }, hemisphereLights: { type: 'sa', value: [], properties: { direction: { type: 'v3' }, skyColor: { type: 'c' }, groundColor: { type: 'c' } } } }, points: { diffuse: { type: 'c', value: new n.Color(15658734) }, opacity: { type: 'f', value: 1 }, size: { type: 'f', value: 1 }, scale: { type: 'f', value: 1 }, map: { type: 't', value: null }, offsetRepeat: { type: 'v4', value: new n.Vector4(0, 0, 1, 1) } } }), (n.ShaderChunk.cube_frag = 'uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include \n#include \nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include \n}\n'), (n.ShaderChunk.cube_vert = 'varying vec3 vWorldPosition;\n#include \n#include \nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include \n}\n'), (n.ShaderChunk.depth_frag = 'uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include \n#include \nvoid main() {\n\t#include \n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n'), (n.ShaderChunk.depth_vert = '#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n}\n'), (n.ShaderChunk.depthRGBA_frag = '#include \n#include \nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include \n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n'), (n.ShaderChunk.depthRGBA_vert = '#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n'), (n.ShaderChunk.distanceRGBA_frag = 'uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include \nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n'), (n.ShaderChunk.distanceRGBA_vert = 'varying vec4 vWorldPosition;\n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition;\n}\n'), (n.ShaderChunk.equirect_frag = 'uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include \n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include \n}\n'), (n.ShaderChunk.equirect_vert = 'varying vec3 vWorldPosition;\n#include \n#include \nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include \n}\n'), (n.ShaderChunk.linedashed_frag = 'uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n'), (n.ShaderChunk.linedashed_vert = 'uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n}\n'), (n.ShaderChunk.meshbasic_frag = 'uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include \n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n'), (n.ShaderChunk.meshbasic_vert = '#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_ENVMAP\n\t#include \n\t#include \n\t#include \n\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n'), (n.ShaderChunk.meshlambert_frag = 'uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include \n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n'), (n.ShaderChunk.meshlambert_vert = '#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n'), (n.ShaderChunk.meshphong_frag = '#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n'), (n.ShaderChunk.meshphong_vert = '#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}\n'), (n.ShaderChunk.meshstandard_frag = '#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n'), (n.ShaderChunk.meshstandard_vert = '#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}\n'), (n.ShaderChunk.normal_frag = 'uniform float opacity;\nvarying vec3 vNormal;\n#include \n#include \nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include \n}\n'), (n.ShaderChunk.normal_vert = 'varying vec3 vNormal;\n#include \n#include \n#include \nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n'), (n.ShaderChunk.points_frag = 'uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n'), (n.ShaderChunk.points_vert = 'uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include \n\t#include \n\t#include \n}\n'), (n.ShaderLib = { basic: { uniforms: n.UniformsUtils.merge([ n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog ]), vertexShader: n.ShaderChunk.meshbasic_vert, fragmentShader: n.ShaderChunk.meshbasic_frag }, lambert: { uniforms: n.UniformsUtils.merge([ n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, { emissive: { type: 'c', value: new n.Color(0) } } ]), vertexShader: n.ShaderChunk.meshlambert_vert, fragmentShader: n.ShaderChunk.meshlambert_frag }, phong: { uniforms: n.UniformsUtils.merge([ n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, { emissive: { type: 'c', value: new n.Color(0) }, specular: { type: 'c', value: new n.Color(1118481) }, shininess: { type: 'f', value: 30 } } ]), vertexShader: n.ShaderChunk.meshphong_vert, fragmentShader: n.ShaderChunk.meshphong_frag }, standard: { uniforms: n.UniformsUtils.merge([ n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, { emissive: { type: 'c', value: new n.Color(0) }, roughness: { type: 'f', value: 0.5 }, metalness: { type: 'f', value: 0 }, envMapIntensity: { type: 'f', value: 1 } } ]), vertexShader: n.ShaderChunk.meshstandard_vert, fragmentShader: n.ShaderChunk.meshstandard_frag }, points: { uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]), vertexShader: n.ShaderChunk.points_vert, fragmentShader: n.ShaderChunk.points_frag }, dashed: { uniforms: n.UniformsUtils.merge([ n.UniformsLib.common, n.UniformsLib.fog, { scale: { type: 'f', value: 1 }, dashSize: { type: 'f', value: 1 }, totalSize: { type: 'f', value: 2 } } ]), vertexShader: n.ShaderChunk.linedashed_vert, fragmentShader: n.ShaderChunk.linedashed_frag }, depth: { uniforms: { mNear: { type: 'f', value: 1 }, mFar: { type: 'f', value: 2e3 }, opacity: { type: 'f', value: 1 } }, vertexShader: n.ShaderChunk.depth_vert, fragmentShader: n.ShaderChunk.depth_frag }, normal: { uniforms: { opacity: { type: 'f', value: 1 } }, vertexShader: n.ShaderChunk.normal_vert, fragmentShader: n.ShaderChunk.normal_frag }, cube: { uniforms: { tCube: { type: 't', value: null }, tFlip: { type: 'f', value: -1 } }, vertexShader: n.ShaderChunk.cube_vert, fragmentShader: n.ShaderChunk.cube_frag }, equirect: { uniforms: { tEquirect: { type: 't', value: null }, tFlip: { type: 'f', value: -1 } }, vertexShader: n.ShaderChunk.equirect_vert, fragmentShader: n.ShaderChunk.equirect_frag }, depthRGBA: { uniforms: {}, vertexShader: n.ShaderChunk.depthRGBA_vert, fragmentShader: n.ShaderChunk.depthRGBA_frag }, distanceRGBA: { uniforms: { lightPos: { type: 'v3', value: new n.Vector3(0, 0, 0) } }, vertexShader: n.ShaderChunk.distanceRGBA_vert, fragmentShader: n.ShaderChunk.distanceRGBA_frag } }), (n.WebGLRenderer = function (e) { function t() { return null === ye ? Oe : 1 } function i(e, t, i, n) { se === !0 && ((e *= n), (t *= n), (i *= n)), Ye.clearColor(e, t, i, n) } function r() { Ye.init(), Ye.scissor(we.copy(Le).multiplyScalar(Oe)), Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)), i(Se.r, Se.g, Se.b, Me) } function o() { ;(Ae = null), (be = null), (Ee = ''), (Ie = -1), Ye.reset() } function a(e) { e.preventDefault(), o(), r(), Xe.clear() } function s(e) { var t = e.target t.removeEventListener('dispose', s), h(t), ke.textures-- } function l(e) { var t = e.target t.removeEventListener('dispose', l), u(t), ke.textures-- } function c(e) { var t = e.target t.removeEventListener('dispose', c), d(t) } function h(e) { var t = Xe.get(e) if (e.image && t.__image__webglTextureCube) Ge.deleteTexture(t.__image__webglTextureCube) else { if (void 0 === t.__webglInit) return Ge.deleteTexture(t.__webglTexture) } Xe.delete(e) } function u(e) { var t = Xe.get(e), i = Xe.get(e.texture) if (e && void 0 !== i.__webglTexture) { if ((Ge.deleteTexture(i.__webglTexture), e instanceof n.WebGLRenderTargetCube)) for (var r = 0; r < 6; r++) Ge.deleteFramebuffer(t.__webglFramebuffer[r]), Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]) else Ge.deleteFramebuffer(t.__webglFramebuffer), Ge.deleteRenderbuffer(t.__webglDepthbuffer) Xe.delete(e.texture), Xe.delete(e) } } function d(e) { p(e), Xe.delete(e) } function p(e) { var t = Xe.get(e).program ;(e.program = void 0), void 0 !== t && qe.releaseProgram(t) } function f(e, t, i, r) { var o if ( i instanceof n.InstancedBufferGeometry && ((o = We.get('ANGLE_instanced_arrays')), null === o) ) return void console.error( 'THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.' ) void 0 === r && (r = 0), Ye.initAttributes() var a = i.attributes, s = t.getAttributes(), l = e.defaultAttributeValues for (var c in s) { var h = s[c] if (h >= 0) { var u = a[c] if (void 0 !== u) { var d = u.itemSize, p = Ze.getAttributeBuffer(u) if (u instanceof n.InterleavedBufferAttribute) { var f = u.data, g = f.stride, m = u.offset f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o), void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h), Ge.bindBuffer(Ge.ARRAY_BUFFER, p), Ge.vertexAttribPointer( h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT ) } else u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o), void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h), Ge.bindBuffer(Ge.ARRAY_BUFFER, p), Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4) } else if (void 0 !== l) { var v = l[c] if (void 0 !== v) switch (v.length) { case 2: Ge.vertexAttrib2fv(h, v) break case 3: Ge.vertexAttrib3fv(h, v) break case 4: Ge.vertexAttrib4fv(h, v) break default: Ge.vertexAttrib1fv(h, v) } } } } Ye.disableUnusedAttributes() } function g(e, t) { return Math.abs(t[0]) - Math.abs(e[0]) } function m(e, t) { return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id } function v(e, t) { return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id } function A(e, t, i, n, r) { var o, a i.transparent ? ((o = de), (a = ++pe)) : ((o = he), (a = ++ue)) var s = o[a] void 0 !== s ? ((s.id = e.id), (s.object = e), (s.geometry = t), (s.material = i), (s.z = Ve.z), (s.group = r)) : ((s = { id: e.id, object: e, geometry: t, material: i, z: Ve.z, group: r }), o.push(s)) } function y(e, t) { if (e.visible !== !1) { if (e.layers.test(t.layers)) if (e instanceof n.Light) ce.push(e) else if (e instanceof n.Sprite) (e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0) || ge.push(e) else if (e instanceof n.LensFlare) me.push(e) else if (e instanceof n.ImmediateRenderObject) ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld), Ve.applyProjection(Fe)), A(e, null, e.material, Ve.z, null) else if ( (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(), e.frustumCulled === !1 || Be.intersectsObject(e) === !0) ) { var i = e.material if (i.visible === !0) { ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld), Ve.applyProjection(Fe)) var r = Ze.update(e) if (i instanceof n.MultiMaterial) for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) { var c = o[s], h = a[c.materialIndex] h.visible === !0 && A(e, r, h, Ve.z, c) } else A(e, r, i, Ve.z, null) } } for (var u = e.children, s = 0, l = u.length; s < l; s++) y(u[s], t) } } function C(e, t, i, r) { for (var o = 0, a = e.length; o < a; o++) { var s = e[o], l = s.object, c = s.geometry, h = void 0 === r ? s.material : r, u = s.group if ( (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld), l.normalMatrix.getNormalMatrix(l.modelViewMatrix), l instanceof n.ImmediateRenderObject) ) { E(h) var d = w(t, i, h, l) ;(Ee = ''), l.render(function (e) { ve.renderBufferImmediate(e, d, h) }) } else ve.renderBufferDirect(t, i, c, h, l, u) } } function I(e, t, i) { var r = Xe.get(e), o = qe.getParameters(e, Ue, t, i), a = qe.getProgramCode(e, o), s = r.program, l = !0 if (void 0 === s) e.addEventListener('dispose', c) else if (s.code !== a) p(e) else { if (void 0 !== o.shaderID) return l = !1 } if (l) { if (o.shaderID) { var h = n.ShaderLib[o.shaderID] r.__webglShader = { name: e.type, uniforms: n.UniformsUtils.clone(h.uniforms), vertexShader: h.vertexShader, fragmentShader: h.fragmentShader } } else r.__webglShader = { name: e.type, uniforms: e.uniforms, vertexShader: e.vertexShader, fragmentShader: e.fragmentShader } ;(e.__webglShader = r.__webglShader), (s = qe.acquireProgram(e, o, a)), (r.program = s), (e.program = s) } var u = s.getAttributes() if (e.morphTargets) { e.numSupportedMorphTargets = 0 for (var d = 0; d < ve.maxMorphTargets; d++) u['morphTarget' + d] >= 0 && e.numSupportedMorphTargets++ } if (e.morphNormals) { e.numSupportedMorphNormals = 0 for (var d = 0; d < ve.maxMorphNormals; d++) u['morphNormal' + d] >= 0 && e.numSupportedMorphNormals++ } r.uniformsList = [] var f = r.__webglShader.uniforms, g = r.program.getUniforms() for (var m in f) { var v = g[m] v && r.uniformsList.push([r.__webglShader.uniforms[m], v]) } ;(e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && ((r.lightsHash = Ue.hash), (f.ambientLightColor.value = Ue.ambient), (f.directionalLights.value = Ue.directional), (f.spotLights.value = Ue.spot), (f.pointLights.value = Ue.point), (f.hemisphereLights.value = Ue.hemi), (f.directionalShadowMap.value = Ue.directionalShadowMap), (f.directionalShadowMatrix.value = Ue.directionalShadowMatrix), (f.spotShadowMap.value = Ue.spotShadowMap), (f.spotShadowMatrix.value = Ue.spotShadowMatrix), (f.pointShadowMap.value = Ue.pointShadowMap), (f.pointShadowMatrix.value = Ue.pointShadowMatrix)), (r.hasDynamicUniforms = !1) for (var A = 0, y = r.uniformsList.length; A < y; A++) { var C = r.uniformsList[A][0] if (C.dynamic === !0) { r.hasDynamicUniforms = !0 break } } } function E(e) { b(e), e.transparent === !0 ? Ye.setBlending( e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha ) : Ye.setBlending(n.NoBlending), Ye.setDepthFunc(e.depthFunc), Ye.setDepthTest(e.depthTest), Ye.setDepthWrite(e.depthWrite), Ye.setColorWrite(e.colorWrite), Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits) } function b(e) { e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE), Ye.setFlipSided(e.side === n.BackSide) } function w(e, t, i, r) { xe = 0 var o = Xe.get(i) void 0 === o.program && (i.needsUpdate = !0), void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0), i.needsUpdate && (I(i, t, r), (i.needsUpdate = !1)) var a = !1, s = !1, l = !1, c = o.program, h = c.getUniforms(), u = o.__webglShader.uniforms if ( (c.id !== Ae && (Ge.useProgram(c.program), (Ae = c.id), (a = !0), (s = !0), (l = !0)), i.id !== Ie && ((Ie = i.id), (s = !0)), (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements), je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)), e !== be && ((be = e), (s = !0), (l = !0)), (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld), Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)), (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements), void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure), void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)), i.skinning) ) if ( (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements), r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements), je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) ) { if (void 0 !== h.boneTexture) { var d = B() Ge.uniform1i(h.boneTexture, d), ve.setTexture(r.skeleton.boneTexture, d) } void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth), void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight) } else r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices) return ( s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l), t && i.fog && R(u, t), (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i), i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i), S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? ((u.mNear.value = e.near), (u.mFar.value = e.far), (u.opacity.value = i.opacity)) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity), V(o.uniformsList)), N(h, r), void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements), o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e), c ) } function _(e, t, i) { for (var n = [], r = 0, o = e.length; r < o; r++) { var a = e[r][0], s = a.onUpdateCallback void 0 !== s && (s.bind(a)(t, i), n.push(e[r])) } V(n) } function T(e, t) { ;(e.opacity.value = t.opacity), (e.diffuse.value = t.color), t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity), (e.map.value = t.map), (e.specularMap.value = t.specularMap), (e.alphaMap.value = t.alphaMap), t.aoMap && ((e.aoMap.value = t.aoMap), (e.aoMapIntensity.value = t.aoMapIntensity)) var i if ( (t.map ? (i = t.map) : t.specularMap ? (i = t.specularMap) : t.displacementMap ? (i = t.displacementMap) : t.normalMap ? (i = t.normalMap) : t.bumpMap ? (i = t.bumpMap) : t.roughnessMap ? (i = t.roughnessMap) : t.metalnessMap ? (i = t.metalnessMap) : t.alphaMap ? (i = t.alphaMap) : t.emissiveMap && (i = t.emissiveMap), void 0 !== i) ) { i instanceof n.WebGLRenderTarget && (i = i.texture) var r = i.offset, o = i.repeat e.offsetRepeat.value.set(r.x, r.y, o.x, o.y) } ;(e.envMap.value = t.envMap), (e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1), (e.reflectivity.value = t.reflectivity), (e.refractionRatio.value = t.refractionRatio) } function x(e, t) { ;(e.diffuse.value = t.color), (e.opacity.value = t.opacity) } function S(e, t) { ;(e.dashSize.value = t.dashSize), (e.totalSize.value = t.dashSize + t.gapSize), (e.scale.value = t.scale) } function M(e, t) { if ( ((e.diffuse.value = t.color), (e.opacity.value = t.opacity), (e.size.value = t.size * Oe), (e.scale.value = te.clientHeight / 2), (e.map.value = t.map), null !== t.map) ) { var i = t.map.offset, n = t.map.repeat e.offsetRepeat.value.set(i.x, i.y, n.x, n.y) } } function R(e, t) { ;(e.fogColor.value = t.color), t instanceof n.Fog ? ((e.fogNear.value = t.near), (e.fogFar.value = t.far)) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density) } function P(e, t) { t.lightMap && ((e.lightMap.value = t.lightMap), (e.lightMapIntensity.value = t.lightMapIntensity)), t.emissiveMap && (e.emissiveMap.value = t.emissiveMap) } function O(e, t) { ;(e.specular.value = t.specular), (e.shininess.value = Math.max(t.shininess, 1e-4)), t.lightMap && ((e.lightMap.value = t.lightMap), (e.lightMapIntensity.value = t.lightMapIntensity)), t.emissiveMap && (e.emissiveMap.value = t.emissiveMap), t.bumpMap && ((e.bumpMap.value = t.bumpMap), (e.bumpScale.value = t.bumpScale)), t.normalMap && ((e.normalMap.value = t.normalMap), e.normalScale.value.copy(t.normalScale)), t.displacementMap && ((e.displacementMap.value = t.displacementMap), (e.displacementScale.value = t.displacementScale), (e.displacementBias.value = t.displacementBias)) } function L(e, t) { ;(e.roughness.value = t.roughness), (e.metalness.value = t.metalness), t.roughnessMap && (e.roughnessMap.value = t.roughnessMap), t.metalnessMap && (e.metalnessMap.value = t.metalnessMap), t.lightMap && ((e.lightMap.value = t.lightMap), (e.lightMapIntensity.value = t.lightMapIntensity)), t.emissiveMap && (e.emissiveMap.value = t.emissiveMap), t.bumpMap && ((e.bumpMap.value = t.bumpMap), (e.bumpScale.value = t.bumpScale)), t.normalMap && ((e.normalMap.value = t.normalMap), e.normalScale.value.copy(t.normalScale)), t.displacementMap && ((e.displacementMap.value = t.displacementMap), (e.displacementScale.value = t.displacementScale), (e.displacementBias.value = t.displacementBias)), t.envMap && (e.envMapIntensity.value = t.envMapIntensity) } function D(e, t) { ;(e.ambientLightColor.needsUpdate = t), (e.directionalLights.needsUpdate = t), (e.pointLights.needsUpdate = t), (e.spotLights.needsUpdate = t), (e.hemisphereLights.needsUpdate = t) } function N(e, t) { Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements), e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements) } function B() { var e = xe return ( e >= je.maxTextures && console.warn( 'WebGLRenderer: trying to use ' + e + ' texture units while this GPU supports only ' + je.maxTextures ), (xe += 1), e ) } function F(e, t, i, r) { var o, a if ('1i' === t) Ge.uniform1i(i, r) else if ('1f' === t) Ge.uniform1f(i, r) else if ('2f' === t) Ge.uniform2f(i, r[0], r[1]) else if ('3f' === t) Ge.uniform3f(i, r[0], r[1], r[2]) else if ('4f' === t) Ge.uniform4f(i, r[0], r[1], r[2], r[3]) else if ('1iv' === t) Ge.uniform1iv(i, r) else if ('3iv' === t) Ge.uniform3iv(i, r) else if ('1fv' === t) Ge.uniform1fv(i, r) else if ('2fv' === t) Ge.uniform2fv(i, r) else if ('3fv' === t) Ge.uniform3fv(i, r) else if ('4fv' === t) Ge.uniform4fv(i, r) else if ('Matrix2fv' === t) Ge.uniformMatrix2fv(i, !1, r) else if ('Matrix3fv' === t) Ge.uniformMatrix3fv(i, !1, r) else if ('Matrix4fv' === t) Ge.uniformMatrix4fv(i, !1, r) else if ('i' === t) Ge.uniform1i(i, r) else if ('f' === t) Ge.uniform1f(i, r) else if ('v2' === t) Ge.uniform2f(i, r.x, r.y) else if ('v3' === t) Ge.uniform3f(i, r.x, r.y, r.z) else if ('v4' === t) Ge.uniform4f(i, r.x, r.y, r.z, r.w) else if ('c' === t) Ge.uniform3f(i, r.r, r.g, r.b) else if ('s' === t) { var s = e.properties for (var l in s) { var c = s[l], h = i[l], u = r[l] F(c, c.type, h, u) } } else if ('sa' === t) for (var s = e.properties, d = 0, p = r.length; d < p; d++) for (var l in s) { var c = s[l], h = i[d][l], u = r[d][l] F(c, c.type, h, u) } else if ('iv1' === t) Ge.uniform1iv(i, r) else if ('iv' === t) Ge.uniform3iv(i, r) else if ('fv1' === t) Ge.uniform1fv(i, r) else if ('fv' === t) Ge.uniform3fv(i, r) else if ('v2v' === t) { void 0 === e._array && (e._array = new Float32Array(2 * r.length)) for (var d = 0, f = 0, g = r.length; d < g; d++, f += 2) (e._array[f + 0] = r[d].x), (e._array[f + 1] = r[d].y) Ge.uniform2fv(i, e._array) } else if ('v3v' === t) { void 0 === e._array && (e._array = new Float32Array(3 * r.length)) for (var d = 0, m = 0, g = r.length; d < g; d++, m += 3) (e._array[m + 0] = r[d].x), (e._array[m + 1] = r[d].y), (e._array[m + 2] = r[d].z) Ge.uniform3fv(i, e._array) } else if ('v4v' === t) { void 0 === e._array && (e._array = new Float32Array(4 * r.length)) for (var d = 0, v = 0, g = r.length; d < g; d++, v += 4) (e._array[v + 0] = r[d].x), (e._array[v + 1] = r[d].y), (e._array[v + 2] = r[d].z), (e._array[v + 3] = r[d].w) Ge.uniform4fv(i, e._array) } else if ('m2' === t) Ge.uniformMatrix2fv(i, !1, r.elements) else if ('m3' === t) Ge.uniformMatrix3fv(i, !1, r.elements) else if ('m3v' === t) { void 0 === e._array && (e._array = new Float32Array(9 * r.length)) for (var d = 0, g = r.length; d < g; d++) r[d].flattenToArrayOffset(e._array, 9 * d) Ge.uniformMatrix3fv(i, !1, e._array) } else if ('m4' === t) Ge.uniformMatrix4fv(i, !1, r.elements) else if ('m4v' === t) { void 0 === e._array && (e._array = new Float32Array(16 * r.length)) for (var d = 0, g = r.length; d < g; d++) r[d].flattenToArrayOffset(e._array, 16 * d) Ge.uniformMatrix4fv(i, !1, e._array) } else if ('t' === t) { if (((o = r), (a = B()), Ge.uniform1i(i, a), !o)) return o instanceof n.CubeTexture || (Array.isArray(o.image) && 6 === o.image.length) ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a) } else if ('tv' === t) { void 0 === e._array && (e._array = []) for (var d = 0, g = e.value.length; d < g; d++) e._array[d] = B() Ge.uniform1iv(i, e._array) for (var d = 0, g = e.value.length; d < g; d++) (o = e.value[d]), (a = e._array[d]), o && (o instanceof n.CubeTexture || (o.image instanceof Array && 6 === o.image.length) ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a)) } else console.warn('THREE.WebGLRenderer: Unknown uniform type: ' + t) } function V(e) { for (var t = 0, i = e.length; t < i; t++) { var n = e[t][0] if (n.needsUpdate !== !1) { var r = n.type, o = e[t][1], a = n.value F(n, r, o, a) } } } function U(e, t) { var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0 for (Ue.shadowsPointLight = 0, i = 0, r = e.length; i < r; i++) if ( ((o = e[i]), (a = o.color), (s = o.intensity), (l = o.distance), o instanceof n.AmbientLight) ) (c += a.r * s), (h += a.g * s), (u += a.b * s) else if (o instanceof n.DirectionalLight) { var A = Ke.get(o) A.color.copy(o.color).multiplyScalar(o.intensity), A.direction.setFromMatrixPosition(o.matrixWorld), Ve.setFromMatrixPosition(o.target.matrixWorld), A.direction.sub(Ve), A.direction.transformDirection(d), (A.shadow = o.castShadow), o.castShadow && ((A.shadowBias = o.shadow.bias), (A.shadowRadius = o.shadow.radius), (A.shadowMapSize = o.shadow.mapSize), (Ue.shadows[v++] = o)), (Ue.directionalShadowMap[p] = o.shadow.map), (Ue.directionalShadowMatrix[p] = o.shadow.matrix), (Ue.directional[p++] = A) } else if (o instanceof n.SpotLight) { var A = Ke.get(o) A.position.setFromMatrixPosition(o.matrixWorld), A.position.applyMatrix4(d), A.color.copy(a).multiplyScalar(s), (A.distance = l), A.direction.setFromMatrixPosition(o.matrixWorld), Ve.setFromMatrixPosition(o.target.matrixWorld), A.direction.sub(Ve), A.direction.transformDirection(d), (A.coneCos = Math.cos(o.angle)), (A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra))), (A.decay = 0 === o.distance ? 0 : o.decay), (A.shadow = o.castShadow), o.castShadow && ((A.shadowBias = o.shadow.bias), (A.shadowRadius = o.shadow.radius), (A.shadowMapSize = o.shadow.mapSize), (Ue.shadows[v++] = o)), (Ue.spotShadowMap[g] = o.shadow.map), (Ue.spotShadowMatrix[g] = o.shadow.matrix), (Ue.spot[g++] = A) } else if (o instanceof n.PointLight) { var A = Ke.get(o) A.position.setFromMatrixPosition(o.matrixWorld), A.position.applyMatrix4(d), A.color.copy(o.color).multiplyScalar(o.intensity), (A.distance = o.distance), (A.decay = 0 === o.distance ? 0 : o.decay), (A.shadow = o.castShadow), o.castShadow && ((A.shadowBias = o.shadow.bias), (A.shadowRadius = o.shadow.radius), (A.shadowMapSize = o.shadow.mapSize), (Ue.shadows[v++] = o)), (Ue.pointShadowMap[f] = o.shadow.map), void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4()), Ve.setFromMatrixPosition(o.matrixWorld).negate(), Ue.pointShadowMatrix[f].identity().setPosition(Ve), (Ue.point[f++] = A) } else if (o instanceof n.HemisphereLight) { var A = Ke.get(o) A.direction.setFromMatrixPosition(o.matrixWorld), A.direction.transformDirection(d), A.direction.normalize(), A.skyColor.copy(o.color).multiplyScalar(s), A.groundColor.copy(o.groundColor).multiplyScalar(s), (Ue.hemi[m++] = A) } ;(Ue.ambient[0] = c), (Ue.ambient[1] = h), (Ue.ambient[2] = u), (Ue.directional.length = p), (Ue.spot.length = g), (Ue.point.length = f), (Ue.hemi.length = m), (Ue.shadows.length = v), (Ue.hash = p + ',' + f + ',' + g + ',' + m + ',' + v) } function k(e, t, i) { var r if ( (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)), Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)), Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)), Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE), Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE), (t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping) || console.warn( 'THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.', t ), Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)), Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)), t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn( 'THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.', t )), (r = We.get('EXT_texture_filter_anisotropic'))) ) { if (t.type === n.FloatType && null === We.get('OES_texture_float_linear')) return if (t.type === n.HalfFloatType && null === We.get('OES_texture_half_float_linear')) return ;(t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf( e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy()) ), (Xe.get(t).__currentAnisotropy = t.anisotropy)) } } function H(e, t, i) { void 0 === e.__webglInit && ((e.__webglInit = !0), t.addEventListener('dispose', s), (e.__webglTexture = Ge.createTexture()), ke.textures++), Ye.activeTexture(Ge.TEXTURE0 + i), Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture), Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY), Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha), Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment) var r = G(t.image, je.maxTextureSize) W(t) && z(r) === !1 && (r = j(r)) var o = z(r), a = ee(t.format), l = ee(t.type) k(Ge.TEXTURE_2D, t, o) var c, h = t.mipmaps if (t instanceof n.DataTexture) if (h.length > 0 && o) { for (var u = 0, d = h.length; u < d; u++) (c = h[u]), Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data) t.generateMipmaps = !1 } else Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data) else if (t instanceof n.CompressedTexture) for (var u = 0, d = h.length; u < d; u++) (c = h[u]), t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn( 'THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()' ) : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data) else if (h.length > 0 && o) { for (var u = 0, d = h.length; u < d; u++) (c = h[u]), Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c) t.generateMipmaps = !1 } else Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r) t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D), (e.__version = t.version), t.onUpdate && t.onUpdate(t) } function G(e, t) { if (e.width > t || e.height > t) { var i = t / Math.max(e.width, e.height), n = document.createElement('canvas') ;(n.width = Math.floor(e.width * i)), (n.height = Math.floor(e.height * i)) var r = n.getContext('2d') return ( r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height), console.warn( 'THREE.WebGLRenderer: image is too big (' + e.width + 'x' + e.height + '). Resized to ' + n.width + 'x' + n.height, e ), n ) } return e } function z(e) { return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height) } function W(e) { return ( e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || (e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter) ) } function j(e) { if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) { var t = document.createElement('canvas') ;(t.width = n.Math.nearestPowerOfTwo(e.width)), (t.height = n.Math.nearestPowerOfTwo(e.height)) var i = t.getContext('2d') return ( i.drawImage(e, 0, 0, t.width, t.height), console.warn( 'THREE.WebGLRenderer: image is not power of two (' + e.width + 'x' + e.height + '). Resized to ' + t.width + 'x' + t.height, e ), t ) } return e } function Y(e, t) { var i = Xe.get(e) if (6 === e.image.length) if (e.version > 0 && i.__version !== e.version) { i.__image__webglTextureCube || (e.addEventListener('dispose', s), (i.__image__webglTextureCube = Ge.createTexture()), ke.textures++), Ye.activeTexture(Ge.TEXTURE0 + t), Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube), Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY) for ( var r = e instanceof n.CompressedTexture, o = e.image[0] instanceof n.DataTexture, a = [], l = 0; l < 6; l++ ) !ve.autoScaleCubemaps || r || o ? (a[l] = o ? e.image[l].image : e.image[l]) : (a[l] = G(e.image[l], je.maxCubemapSize)) var c = a[0], h = z(c), u = ee(e.format), d = ee(e.type) k(Ge.TEXTURE_CUBE_MAP, e, h) for (var l = 0; l < 6; l++) if (r) for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++) (p = f[g]), e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D( Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data ) : console.warn( 'THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()' ) : Ye.texImage2D( Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data ) else o ? Ye.texImage2D( Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data ) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]) e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP), (i.__version = e.version), e.onUpdate && e.onUpdate(e) } else Ye.activeTexture(Ge.TEXTURE0 + t), Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube) } function X(e, t) { Ye.activeTexture(Ge.TEXTURE0 + t), Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture) } function Z(e, t, i, n) { var r = ee(t.texture.format), o = ee(t.texture.type) Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null), Ge.bindFramebuffer(Ge.FRAMEBUFFER, e), Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0), Ge.bindFramebuffer(Ge.FRAMEBUFFER, null) } function q(e, t) { Ge.bindRenderbuffer(Ge.RENDERBUFFER, e), t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage( Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height ), Ge.framebufferRenderbuffer( Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e )) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height), Ge.framebufferRenderbuffer( Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e )) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height), Ge.bindRenderbuffer(Ge.RENDERBUFFER, null) } function K(e) { var t = Xe.get(e), i = e instanceof n.WebGLRenderTargetCube if (i) { t.__webglDepthbuffer = [] for (var r = 0; r < 6; r++) Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]), (t.__webglDepthbuffer[r] = Ge.createRenderbuffer()), q(t.__webglDepthbuffer[r], e) } else Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer), (t.__webglDepthbuffer = Ge.createRenderbuffer()), q(t.__webglDepthbuffer, e) Ge.bindFramebuffer(Ge.FRAMEBUFFER, null) } function Q(e) { var t = Xe.get(e), i = Xe.get(e.texture) e.addEventListener('dispose', l), (i.__webglTexture = Ge.createTexture()), ke.textures++ var r = e instanceof n.WebGLRenderTargetCube, o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height) if (r) { t.__webglFramebuffer = [] for (var a = 0; a < 6; a++) t.__webglFramebuffer[a] = Ge.createFramebuffer() } else t.__webglFramebuffer = Ge.createFramebuffer() if (r) { Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture), k(Ge.TEXTURE_CUBE_MAP, e.texture, o) for (var a = 0; a < 6; a++) Z( t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a ) e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP), Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null) } else Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture), k(Ge.TEXTURE_2D, e.texture, o), Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D), e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D), Ye.bindTexture(Ge.TEXTURE_2D, null) e.depthBuffer && K(e) } function J(e) { var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D, i = Xe.get(e.texture).__webglTexture Ye.bindTexture(t, i), Ge.generateMipmap(t), Ye.bindTexture(t, null) } function $(e) { return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR } function ee(e) { var t if (e === n.RepeatWrapping) return Ge.REPEAT if (e === n.ClampToEdgeWrapping) return Ge.CLAMP_TO_EDGE if (e === n.MirroredRepeatWrapping) return Ge.MIRRORED_REPEAT if (e === n.NearestFilter) return Ge.NEAREST if (e === n.NearestMipMapNearestFilter) return Ge.NEAREST_MIPMAP_NEAREST if (e === n.NearestMipMapLinearFilter) return Ge.NEAREST_MIPMAP_LINEAR if (e === n.LinearFilter) return Ge.LINEAR if (e === n.LinearMipMapNearestFilter) return Ge.LINEAR_MIPMAP_NEAREST if (e === n.LinearMipMapLinearFilter) return Ge.LINEAR_MIPMAP_LINEAR if (e === n.UnsignedByteType) return Ge.UNSIGNED_BYTE if (e === n.UnsignedShort4444Type) return Ge.UNSIGNED_SHORT_4_4_4_4 if (e === n.UnsignedShort5551Type) return Ge.UNSIGNED_SHORT_5_5_5_1 if (e === n.UnsignedShort565Type) return Ge.UNSIGNED_SHORT_5_6_5 if (e === n.ByteType) return Ge.BYTE if (e === n.ShortType) return Ge.SHORT if (e === n.UnsignedShortType) return Ge.UNSIGNED_SHORT if (e === n.IntType) return Ge.INT if (e === n.UnsignedIntType) return Ge.UNSIGNED_INT if (e === n.FloatType) return Ge.FLOAT if (((t = We.get('OES_texture_half_float')), null !== t && e === n.HalfFloatType)) return t.HALF_FLOAT_OES if (e === n.AlphaFormat) return Ge.ALPHA if (e === n.RGBFormat) return Ge.RGB if (e === n.RGBAFormat) return Ge.RGBA if (e === n.LuminanceFormat) return Ge.LUMINANCE if (e === n.LuminanceAlphaFormat) return Ge.LUMINANCE_ALPHA if (e === n.AddEquation) return Ge.FUNC_ADD if (e === n.SubtractEquation) return Ge.FUNC_SUBTRACT if (e === n.ReverseSubtractEquation) return Ge.FUNC_REVERSE_SUBTRACT if (e === n.ZeroFactor) return Ge.ZERO if (e === n.OneFactor) return Ge.ONE if (e === n.SrcColorFactor) return Ge.SRC_COLOR if (e === n.OneMinusSrcColorFactor) return Ge.ONE_MINUS_SRC_COLOR if (e === n.SrcAlphaFactor) return Ge.SRC_ALPHA if (e === n.OneMinusSrcAlphaFactor) return Ge.ONE_MINUS_SRC_ALPHA if (e === n.DstAlphaFactor) return Ge.DST_ALPHA if (e === n.OneMinusDstAlphaFactor) return Ge.ONE_MINUS_DST_ALPHA if (e === n.DstColorFactor) return Ge.DST_COLOR if (e === n.OneMinusDstColorFactor) return Ge.ONE_MINUS_DST_COLOR if (e === n.SrcAlphaSaturateFactor) return Ge.SRC_ALPHA_SATURATE if (((t = We.get('WEBGL_compressed_texture_s3tc')), null !== t)) { if (e === n.RGB_S3TC_DXT1_Format) return t.COMPRESSED_RGB_S3TC_DXT1_EXT if (e === n.RGBA_S3TC_DXT1_Format) return t.COMPRESSED_RGBA_S3TC_DXT1_EXT if (e === n.RGBA_S3TC_DXT3_Format) return t.COMPRESSED_RGBA_S3TC_DXT3_EXT if (e === n.RGBA_S3TC_DXT5_Format) return t.COMPRESSED_RGBA_S3TC_DXT5_EXT } if (((t = We.get('WEBGL_compressed_texture_pvrtc')), null !== t)) { if (e === n.RGB_PVRTC_4BPPV1_Format) return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG if (e === n.RGB_PVRTC_2BPPV1_Format) return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG if (e === n.RGBA_PVRTC_4BPPV1_Format) return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG if (e === n.RGBA_PVRTC_2BPPV1_Format) return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG } if ( ((t = We.get('WEBGL_compressed_texture_etc1')), null !== t && e === n.RGB_ETC1_Format) ) return t.COMPRESSED_RGB_ETC1_WEBGL if (((t = We.get('EXT_blend_minmax')), null !== t)) { if (e === n.MinEquation) return t.MIN_EXT if (e === n.MaxEquation) return t.MAX_EXT } return 0 } console.log('THREE.WebGLRenderer', n.REVISION), (e = e || {}) var te = void 0 !== e.canvas ? e.canvas : document.createElement('canvas'), ie = void 0 !== e.context ? e.context : null, ne = void 0 !== e.alpha && e.alpha, re = void 0 === e.depth || e.depth, oe = void 0 === e.stencil || e.stencil, ae = void 0 !== e.antialias && e.antialias, se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha, le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer, ce = [], he = [], ue = -1, de = [], pe = -1, fe = new Float32Array(8), ge = [], me = [] ;(this.domElement = te), (this.context = null), (this.autoClear = !0), (this.autoClearColor = !0), (this.autoClearDepth = !0), (this.autoClearStencil = !0), (this.sortObjects = !0), (this.gammaFactor = 2), (this.gammaInput = !1), (this.gammaOutput = !1), (this.physicallyCorrectLights = !1), (this.toneMapping = n.LinearToneMapping), (this.toneMappingExposure = 1), (this.toneMappingWhitePoint = 1), (this.maxMorphTargets = 8), (this.maxMorphNormals = 4), (this.autoScaleCubemaps = !0) var ve = this, Ae = null, ye = null, Ce = null, Ie = -1, Ee = '', be = null, we = new n.Vector4(), _e = null, Te = new n.Vector4(), xe = 0, Se = new n.Color(0), Me = 0, Re = te.width, Pe = te.height, Oe = 1, Le = new n.Vector4(0, 0, Re, Pe), De = !1, Ne = new n.Vector4(0, 0, Re, Pe), Be = new n.Frustum(), Fe = new n.Matrix4(), Ve = new n.Vector3(), Ue = { hash: '', ambient: [0, 0, 0], directional: [], directionalShadowMap: [], directionalShadowMatrix: [], spot: [], spotShadowMap: [], spotShadowMatrix: [], point: [], pointShadowMap: [], pointShadowMatrix: [], hemi: [], shadows: [], shadowsPointLight: 0 }, ke = { geometries: 0, textures: 0 }, He = { calls: 0, vertices: 0, faces: 0, points: 0 } this.info = { render: He, memory: ke, programs: null } var Ge try { var ze = { alpha: ne, depth: re, stencil: oe, antialias: ae, premultipliedAlpha: se, preserveDrawingBuffer: le } if ( ((Ge = ie || te.getContext('webgl', ze) || te.getContext('experimental-webgl', ze)), null === Ge) ) throw null !== te.getContext('webgl') ? 'Error creating WebGL context with your selected attributes.' : 'Error creating WebGL context.' void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function () { return { rangeMin: 1, rangeMax: 1, precision: 1 } }), te.addEventListener('webglcontextlost', a, !1) } catch (e) { console.error('THREE.WebGLRenderer: ' + e) } var We = new n.WebGLExtensions(Ge) We.get('OES_texture_float'), We.get('OES_texture_float_linear'), We.get('OES_texture_half_float'), We.get('OES_texture_half_float_linear'), We.get('OES_standard_derivatives'), We.get('ANGLE_instanced_arrays'), We.get('OES_element_index_uint') && (n.BufferGeometry.MaxIndex = 4294967296) var je = new n.WebGLCapabilities(Ge, We, e), Ye = new n.WebGLState(Ge, We, ee), Xe = new n.WebGLProperties(), Ze = new n.WebGLObjects(Ge, Xe, this.info), qe = new n.WebGLPrograms(this, je), Ke = new n.WebGLLights() this.info.programs = qe.programs var Qe = new n.WebGLBufferRenderer(Ge, We, He), Je = new n.WebGLIndexedBufferRenderer(Ge, We, He) r(), (this.context = Ge), (this.capabilities = je), (this.extensions = We), (this.properties = Xe), (this.state = Ye) var $e = new n.WebGLShadowMap(this, Ue, Ze) this.shadowMap = $e var et = new n.SpritePlugin(this, ge), tt = new n.LensFlarePlugin(this, me) ;(this.getContext = function () { return Ge }), (this.getContextAttributes = function () { return Ge.getContextAttributes() }), (this.forceContextLoss = function () { We.get('WEBGL_lose_context').loseContext() }), (this.getMaxAnisotropy = (function () { var e return function () { if (void 0 !== e) return e var t = We.get('EXT_texture_filter_anisotropic') return (e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0) } })()), (this.getPrecision = function () { return je.precision }), (this.getPixelRatio = function () { return Oe }), (this.setPixelRatio = function (e) { void 0 !== e && ((Oe = e), this.setSize(Ne.z, Ne.w, !1)) }), (this.getSize = function () { return { width: Re, height: Pe } }), (this.setSize = function (e, t, i, devicePixelRatio) { if (devicePixelRatio != void 0) Oe = devicePixelRatio //xzw add 改分辨率 始终保持清晰 ;(Re = e), (Pe = t), (te.width = e * Oe), (te.height = t * Oe), i !== !1 && ((te.style.width = e + 'px'), (te.style.height = t + 'px')), this.setViewport(0, 0, e, t) }), (this.setViewport = function (e, t, i, n) { Ye.viewport(Ne.set(e, t, i, n)) }), (this.setScissor = function (e, t, i, n) { Ye.scissor(Le.set(e, t, i, n)) }), (this.setScissorTest = function (e) { Ye.setScissorTest((De = e)) }), (this.getClearColor = function () { return Se }), (this.setClearColor = function (e, t) { Se.set(e), (Me = void 0 !== t ? t : 1), i(Se.r, Se.g, Se.b, Me) }), (this.getClearAlpha = function () { return Me }), (this.setClearAlpha = function (e) { ;(Me = e), i(Se.r, Se.g, Se.b, Me) }), (this.clear = function (e, t, i) { var n = 0 ;(void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT), (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT), (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT), Ge.clear(n) }), (this.clearColor = function () { this.clear(!0, !1, !1) }), (this.clearDepth = function () { this.clear(!1, !0, !1) }), (this.clearStencil = function () { this.clear(!1, !1, !0) }), (this.clearTarget = function (e, t, i, n) { this.setRenderTarget(e), this.clear(t, i, n) }), (this.resetGLState = o), (this.dispose = function () { te.removeEventListener('webglcontextlost', a, !1) }), (this.renderBufferImmediate = function (e, t, i) { Ye.initAttributes() var r = Xe.get(e) e.hasPositions && !r.position && (r.position = Ge.createBuffer()), e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()), e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()), e.hasColors && !r.color && (r.color = Ge.createBuffer()) var o = t.getAttributes() if ( (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position), Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW), Ye.enableAttribute(o.position), Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)), e.hasNormals) ) { if ( (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal), 'MeshPhongMaterial' !== i.type && 'MeshStandardMaterial' !== i.type && i.shading === n.FlatShading) ) for (var a = 0, s = 3 * e.count; a < s; a += 9) { var l = e.normalArray, c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3, h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3, u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3 ;(l[a + 0] = c), (l[a + 1] = h), (l[a + 2] = u), (l[a + 3] = c), (l[a + 4] = h), (l[a + 5] = u), (l[a + 6] = c), (l[a + 7] = h), (l[a + 8] = u) } Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW), Ye.enableAttribute(o.normal), Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0) } e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv), Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW), Ye.enableAttribute(o.uv), Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)), e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color), Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW), Ye.enableAttribute(o.color), Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)), Ye.disableUnusedAttributes(), Ge.drawArrays(Ge.TRIANGLES, 0, e.count), (e.count = 0) }), (this.renderBufferDirect = function (e, i, r, o, a, s) { E(o) var l = w(e, i, o, a), c = !1, h = r.id + '_' + l.id + '_' + o.wireframe h !== Ee && ((Ee = h), (c = !0)) var u = a.morphTargetInfluences if (void 0 !== u) { for (var d = [], p = 0, m = u.length; p < m; p++) { var v = u[p] d.push([v, p]) } d.sort(g), d.length > 8 && (d.length = 8) for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) { var v = d[p] if (((fe[p] = v[0]), 0 !== v[0])) { var y = v[1] o.morphTargets === !0 && A.position && r.addAttribute('morphTarget' + p, A.position[y]), o.morphNormals === !0 && A.normal && r.addAttribute('morphNormal' + p, A.normal[y]) } else o.morphTargets === !0 && r.removeAttribute('morphTarget' + p), o.morphNormals === !0 && r.removeAttribute('morphNormal' + p) } var C = l.getUniforms() null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe), (c = !0) } var y = r.index, I = r.attributes.position o.wireframe === !0 && (y = Ze.getWireframeAttribute(r)) var b null !== y ? ((b = Je), b.setIndex(y)) : (b = Qe), c && (f(o, l, r), null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y))) var _ = 0, T = 1 / 0 null !== y ? (T = y.count) : void 0 !== I && (T = I.count) var x = r.drawRange.start, S = r.drawRange.count, M = null !== s ? s.start : 0, R = null !== s ? s.count : 1 / 0, P = Math.max(_, x, M), O = Math.min(_ + T, x + S, M + R) - 1, L = Math.max(0, O - P + 1) if (a instanceof n.Mesh) if (o.wireframe === !0) Ye.setLineWidth(o.wireframeLinewidth * t()), b.setMode(Ge.LINES) else switch (a.drawMode) { case n.TrianglesDrawMode: b.setMode(Ge.TRIANGLES) break case n.TriangleStripDrawMode: b.setMode(Ge.TRIANGLE_STRIP) break case n.TriangleFanDrawMode: b.setMode(Ge.TRIANGLE_FAN) } else if (a instanceof n.Line) { var D = o.linewidth void 0 === D && (D = 1), Ye.setLineWidth(D * t()), a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP) } else a instanceof n.Points && b.setMode(Ge.POINTS) r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L) }), (this.render = function (e, t, i, r) { if (t instanceof n.Camera == !1) return void console.error( 'THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.' ) var o = e.fog if ( ((Ee = ''), (Ie = -1), (be = null), e.autoUpdate === !0 && e.updateMatrixWorld(), null === t.parent && t.updateMatrixWorld(), t.matrixWorldInverse.getInverse(t.matrixWorld), Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse), Be.setFromMatrix(Fe), (ce.length = 0), (ue = -1), (pe = -1), (ge.length = 0), (me.length = 0), y(e, t), (he.length = ue + 1), (de.length = pe + 1), ve.sortObjects === !0 && (he.sort(m), de.sort(v)), U(ce, t), $e.render(e, t), (He.calls = 0), (He.vertices = 0), (He.faces = 0), (He.points = 0), void 0 === i && (i = null), this.setRenderTarget(i), (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil), e.overrideMaterial) ) { var a = e.overrideMaterial C(he, t, o, a), C(de, t, o, a) } else Ye.setBlending(n.NoBlending), C(he, t, o), C(de, t, o) if ((et.render(e, t), tt.render(e, t, Te), i)) { var s = i.texture s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i) } Ye.setDepthTest(!0), Ye.setDepthWrite(!0), Ye.setColorWrite(!0) }), (this.setFaceCulling = function (e, t) { e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW), e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK), Ye.enable(Ge.CULL_FACE)) }), (this.setTexture = function (e, t) { var i = Xe.get(e) if (e.version > 0 && i.__version !== e.version) { var n = e.image return void 0 === n ? void console.warn( 'THREE.WebGLRenderer: Texture marked for update but image is undefined', e ) : n.complete === !1 ? void console.warn( 'THREE.WebGLRenderer: Texture marked for update but image is incomplete', e ) : void H(i, e, t) } Ye.activeTexture(Ge.TEXTURE0 + t), Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture) }), (this.getCurrentRenderTarget = function () { return ye }), (this.setRenderTargetFramebuffer = function (renderTarget, defaultFramebuffer) { //add const renderTargetProperties = Xe.get(renderTarget) renderTargetProperties.__webglFramebuffer = defaultFramebuffer renderTargetProperties.__useDefaultFramebuffer = defaultFramebuffer === undefined }), (this.setFramebuffer = function (value) { //add if (Ce !== value && ye === null) Ge.bindFramebuffer(36160, value) Ce = value }), (this.setRenderTarget = function (e) { ;(ye = e), e && void 0 === Xe.get(e).__webglFramebuffer && Q(e) var t, i = e instanceof n.WebGLRenderTargetCube if (e) { var r = Xe.get(e) ;(t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer), we.copy(e.scissor), (_e = e.scissorTest), Te.copy(e.viewport) } else (t = null), we.copy(Le).multiplyScalar(Oe), (_e = De), Te.copy(Ne).multiplyScalar(Oe) if ( (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t), (Ce = t)), Ye.scissor(we), Ye.setScissorTest(_e), Ye.viewport(Te), i) ) { var o = Xe.get(e.texture) Ge.framebufferTexture2D( Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel ) } }), (this.readRenderTargetPixels = function (e, t, i, r, o, a) { if (e instanceof n.WebGLRenderTarget == !1) return void console.error( 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.' ) var s = Xe.get(e).__webglFramebuffer if (s) { var l = !1 s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s), (l = !0)) try { var c = e.texture if ( c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT) ) return void console.error( 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.' ) if ( !( c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || (c.type === n.FloatType && We.get('WEBGL_color_buffer_float')) || (c.type === n.HalfFloatType && We.get('EXT_color_buffer_half_float')) ) ) return void console.error( 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.' ) Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error( 'THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.' ) } finally { l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce) } } }) }), (n.WebGLRenderTarget = function (e, t, i) { ;(this.uuid = n.Math.generateUUID()), (this.width = e), (this.height = t), (this.scissor = new n.Vector4(0, 0, e, t)), (this.scissorTest = !1), (this.viewport = new n.Vector4(0, 0, e, t)), (i = i || {}), void 0 === i.minFilter && (i.minFilter = n.LinearFilter), (this.texture = new n.Texture( void 0, void 0, i.wrapS, i.wrapT, i.magFilter, i.minFilter, i.format, i.type, i.anisotropy )), (this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer), (this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer) }), (n.WebGLRenderTarget.prototype = { constructor: n.WebGLRenderTarget, setSize: function (e, t) { ;(this.width === e && this.height === t) || ((this.width = e), (this.height = t), this.dispose()), this.viewport.set(0, 0, e, t), this.scissor.set(0, 0, e, t) }, clone: function () { return new this.constructor().copy(this) }, copy: function (e) { return ( (this.width = e.width), (this.height = e.height), this.viewport.copy(e.viewport), (this.texture = e.texture.clone()), (this.depthBuffer = e.depthBuffer), (this.stencilBuffer = e.stencilBuffer), this ) }, dispose: function () { this.dispatchEvent({ type: 'dispose' }) } }), n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype), (n.WebGLRenderTargetCube = function (e, t, i) { n.WebGLRenderTarget.call(this, e, t, i), (this.activeCubeFace = 0), (this.activeMipMapLevel = 0) }), (n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype)), (n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube), (n.WebGLBufferRenderer = function (e, t, i) { function r(e) { s = e } function o(t, n) { e.drawArrays(s, t, n), i.calls++, (i.vertices += n), s === e.TRIANGLES && (i.faces += n / 3) } function a(r) { var o = t.get('ANGLE_instanced_arrays') if (null === o) return void console.error( 'THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.' ) var a = r.attributes.position, l = 0 a instanceof n.InterleavedBufferAttribute ? ((l = a.data.count), o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : ((l = a.count), o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)), i.calls++, (i.vertices += l * r.maxInstancedCount), s === e.TRIANGLES && (i.faces += (r.maxInstancedCount * l) / 3) } var s ;(this.setMode = r), (this.render = o), (this.renderInstances = a) }), (n.WebGLIndexedBufferRenderer = function (e, t, i) { function n(e) { s = e } function r(i) { i.array instanceof Uint32Array && t.get('OES_element_index_uint') ? ((l = e.UNSIGNED_INT), (c = 4)) : ((l = e.UNSIGNED_SHORT), (c = 2)) } function o(t, n) { e.drawElements(s, n, l, t * c), i.calls++, (i.vertices += n), s === e.TRIANGLES && (i.faces += n / 3) } function a(n, r, o) { var a = t.get('ANGLE_instanced_arrays') return null === a ? void console.error( 'THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.' ) : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount), i.calls++, (i.vertices += o * n.maxInstancedCount), void (s === e.TRIANGLES && (i.faces += (n.maxInstancedCount * o) / 3))) } var s, l, c ;(this.setMode = n), (this.setIndex = r), (this.render = o), (this.renderInstances = a) }), (n.WebGLExtensions = function (e) { var t = {} this.get = function (i) { if (void 0 !== t[i]) return t[i] var n switch (i) { case 'EXT_texture_filter_anisotropic': n = e.getExtension('EXT_texture_filter_anisotropic') || e.getExtension('MOZ_EXT_texture_filter_anisotropic') || e.getExtension('WEBKIT_EXT_texture_filter_anisotropic') break case 'WEBGL_compressed_texture_s3tc': n = e.getExtension('WEBGL_compressed_texture_s3tc') || e.getExtension('MOZ_WEBGL_compressed_texture_s3tc') || e.getExtension('WEBKIT_WEBGL_compressed_texture_s3tc') break case 'WEBGL_compressed_texture_pvrtc': n = e.getExtension('WEBGL_compressed_texture_pvrtc') || e.getExtension('WEBKIT_WEBGL_compressed_texture_pvrtc') break case 'WEBGL_compressed_texture_etc1': n = e.getExtension('WEBGL_compressed_texture_etc1') break default: n = e.getExtension(i) } return ( null === n && console.warn('THREE.WebGLRenderer: ' + i + ' extension not supported.'), (t[i] = n), n ) } }), (n.WebGLCapabilities = function (e, t, i) { function n(t) { if ('highp' === t) { if ( e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0 ) return 'highp' t = 'mediump' } return 'mediump' === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? 'mediump' : 'lowp' } ;(this.getMaxPrecision = n), (this.precision = void 0 !== i.precision ? i.precision : 'highp'), (this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer), (this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)), (this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)), (this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE)), (this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE)), (this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS)), (this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS)), (this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS)), (this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS)), (this.vertexTextures = this.maxVertexTextures > 0), (this.floatFragmentTextures = !!t.get('OES_texture_float')), (this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures) var r = n(this.precision) r !== this.precision && (console.warn( 'THREE.WebGLRenderer:', this.precision, 'not supported, using', r, 'instead.' ), (this.precision = r)), this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get('EXT_frag_depth')) }), (n.WebGLGeometries = function (e, t, i) { function r(e) { var t = e.geometry if (void 0 !== h[t.id]) return h[t.id] t.addEventListener('dispose', o) var r return ( t instanceof n.BufferGeometry ? (r = t) : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = new n.BufferGeometry().setFromObject(e)), (r = t._bufferGeometry)), (h[t.id] = r), i.memory.geometries++, r ) } function o(e) { var n = e.target, r = h[n.id] null !== r.index && s(r.index), l(r.attributes), n.removeEventListener('dispose', o), delete h[n.id] var a = t.get(n) a.wireframe && s(a.wireframe), t.delete(n) var c = t.get(r) c.wireframe && s(c.wireframe), t.delete(r), i.memory.geometries-- } function a(e) { return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer } function s(t) { var i = a(t) void 0 !== i && (e.deleteBuffer(i), c(t)) } function l(e) { for (var t in e) s(e[t]) } function c(e) { e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e) } var h = {} this.get = r }), (n.WebGLLights = function () { var e = {} this.get = function (t) { if (void 0 !== e[t.id]) return e[t.id] var i switch (t.type) { case 'DirectionalLight': i = { direction: new n.Vector3(), color: new n.Color(), shadow: !1, shadowBias: 0, shadowRadius: 1, shadowMapSize: new n.Vector2() } break case 'SpotLight': i = { position: new n.Vector3(), direction: new n.Vector3(), color: new n.Color(), distance: 0, coneCos: 0, penumbraCos: 0, decay: 0, shadow: !1, shadowBias: 0, shadowRadius: 1, shadowMapSize: new n.Vector2() } break case 'PointLight': i = { position: new n.Vector3(), color: new n.Color(), distance: 0, decay: 0, shadow: !1, shadowBias: 0, shadowRadius: 1, shadowMapSize: new n.Vector2() } break case 'HemisphereLight': i = { direction: new n.Vector3(), skyColor: new n.Color(), groundColor: new n.Color() } } return (e[t.id] = i), i } }), (n.WebGLObjects = function (e, t, i) { function r(t) { var i = u.get(t) t.geometry instanceof n.Geometry && i.updateFromObject(t) var r = i.index, a = i.attributes null !== r && o(r, e.ELEMENT_ARRAY_BUFFER) for (var s in a) o(a[s], e.ARRAY_BUFFER) var l = i.morphAttributes for (var s in l) for (var c = l[s], h = 0, d = c.length; h < d; h++) o(c[h], e.ARRAY_BUFFER) return i } function o(e, i) { var r = e instanceof n.InterleavedBufferAttribute ? e.data : e, o = t.get(r) void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i) } function a(t, i, n) { ;(t.__webglBuffer = e.createBuffer()), e.bindBuffer(n, t.__webglBuffer) var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW e.bufferData(n, i.array, r), (t.version = i.version) } function s(t, i, n) { e.bindBuffer(n, t.__webglBuffer), i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error( 'THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.' ) : (e.bufferSubData( n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray( i.updateRange.offset, i.updateRange.offset + i.updateRange.count ) ), (i.updateRange.count = 0)), (t.version = i.version) } function l(e) { return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer } function c(i) { var r = t.get(i) if (void 0 !== r.wireframe) return r.wireframe var a = [], s = i.index, l = i.attributes, c = l.position if (null !== s) for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) { var g = d[p + 0], m = d[p + 1], v = d[p + 2] h(u, g, m) && a.push(g, m), h(u, m, v) && a.push(m, v), h(u, v, g) && a.push(v, g) } else for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) { var g = p + 0, m = p + 1, v = p + 2 a.push(g, m, m, v, v, g) } var A = c.count > 65535 ? Uint32Array : Uint16Array, y = new n.BufferAttribute(new A(a), 1) return o(y, e.ELEMENT_ARRAY_BUFFER), (r.wireframe = y), y } function h(e, t, i) { if (t > i) { var n = t ;(t = i), (i = n) } var r = e[t] return void 0 === r ? ((e[t] = [i]), !0) : r.indexOf(i) === -1 && (r.push(i), !0) } var u = new n.WebGLGeometries(e, t, i) ;(this.getAttributeBuffer = l), (this.getWireframeAttribute = c), (this.update = r) }), (n.WebGLProgram = (function () { function e(e) { switch (e) { case n.LinearEncoding: return ['Linear', '( value )'] case n.sRGBEncoding: return ['sRGB', '( value )'] case n.RGBEEncoding: return ['RGBE', '( value )'] case n.RGBM7Encoding: return ['RGBM', '( value, 7.0 )'] case n.RGBM16Encoding: return ['RGBM', '( value, 16.0 )'] case n.RGBDEncoding: return ['RGBD', '( value, 256.0 )'] case n.GammaEncoding: return ['Gamma', '( value, float( GAMMA_FACTOR ) )'] default: throw new Error('unsupported encoding: ' + e) } } function t(t, i) { var n = e(i) return 'vec4 ' + t + '( vec4 value ) { return ' + n[0] + 'ToLinear' + n[1] + '; }' } function i(t, i) { var n = e(i) return 'vec4 ' + t + '( vec4 value ) { return LinearTo' + n[0] + n[1] + '; }' } function r(e, t) { var i switch (t) { case n.LinearToneMapping: i = 'Linear' break case n.ReinhardToneMapping: i = 'Reinhard' break case n.Uncharted2ToneMapping: i = 'Uncharted2' break case n.CineonToneMapping: i = 'OptimizedCineon' break default: throw new Error('unsupported toneMapping: ' + t) } return 'vec3 ' + e + '( vec3 color ) { return ' + i + 'ToneMapping( color ); }' } function o(e, t, i) { e = e || {} var n = [ e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? '#extension GL_OES_standard_derivatives : enable' : '', (e.fragDepth || t.logarithmicDepthBuffer) && i.get('EXT_frag_depth') ? '#extension GL_EXT_frag_depth : enable' : '', e.drawBuffers && i.get('WEBGL_draw_buffers') ? '#extension GL_EXT_draw_buffers : require' : '', (e.shaderTextureLOD || t.envMap) && i.get('EXT_shader_texture_lod') ? '#extension GL_EXT_shader_texture_lod : enable' : '' ] return n.filter(c).join('\n') } function a(e) { var t = [] for (var i in e) { var n = e[i] n !== !1 && t.push('#define ' + i + ' ' + n) } return t.join('\n') } function s(e, t, i) { for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) { var a = e.getActiveUniform(t, o), s = a.name, l = e.getUniformLocation(t, s), c = f.exec(s) if (c) { var h = c[1], u = c[2], d = n[h] d || (d = n[h] = {}), (d[u] = l) } else if ((c = g.exec(s))) { var p = c[1], v = c[2], A = c[3], y = n[p] y || (y = n[p] = []) var C = y[v] C || (C = y[v] = {}), (C[A] = l) } else if ((c = m.exec(s))) { var p = c[1] n[p] = l } else n[s] = l } return n } function l(e, t, i) { for ( var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++ ) { var a = e.getActiveAttrib(t, o), s = a.name n[s] = e.getAttribLocation(t, s) } return n } function c(e) { return '' !== e } function h(e, t) { return e .replace(/NUM_DIR_LIGHTS/g, t.numDirLights) .replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights) .replace(/NUM_POINT_LIGHTS/g, t.numPointLights) .replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights) } function u(e) { function t(e, t) { var i = n.ShaderChunk[t] if (void 0 === i) throw new Error('Can not resolve #include <' + t + '>') return u(i) } var i = /#include +<([\w\d.]+)>/g return e.replace(i, t) } function d(e) { function t(e, t, i, n) { for (var r = '', o = parseInt(t); o < parseInt(i); o++) r += n.replace(/\[ i \]/g, '[ ' + o + ' ]') return r } var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g return e.replace(i, t) } var p = 0, f = /^([\w\d_]+)\.([\w\d_]+)$/, g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/, m = /^([\w\d_]+)\[0\]$/ return function (e, f, g, m) { var v = e.context, A = g.extensions, y = g.defines, C = g.__webglShader.vertexShader, I = g.__webglShader.fragmentShader, E = 'SHADOWMAP_TYPE_BASIC' m.shadowMapType === n.PCFShadowMap ? (E = 'SHADOWMAP_TYPE_PCF') : m.shadowMapType === n.PCFSoftShadowMap && (E = 'SHADOWMAP_TYPE_PCF_SOFT') var b = 'ENVMAP_TYPE_CUBE', w = 'ENVMAP_MODE_REFLECTION', _ = 'ENVMAP_BLENDING_MULTIPLY' if (m.envMap) { switch (g.envMap.mapping) { case n.CubeReflectionMapping: case n.CubeRefractionMapping: b = 'ENVMAP_TYPE_CUBE' break case n.CubeUVReflectionMapping: case n.CubeUVRefractionMapping: b = 'ENVMAP_TYPE_CUBE_UV' break case n.EquirectangularReflectionMapping: case n.EquirectangularRefractionMapping: b = 'ENVMAP_TYPE_EQUIREC' break case n.SphericalReflectionMapping: b = 'ENVMAP_TYPE_SPHERE' } switch (g.envMap.mapping) { case n.CubeRefractionMapping: case n.EquirectangularRefractionMapping: w = 'ENVMAP_MODE_REFRACTION' } switch (g.combine) { case n.MultiplyOperation: _ = 'ENVMAP_BLENDING_MULTIPLY' break case n.MixOperation: _ = 'ENVMAP_BLENDING_MIX' break case n.AddOperation: _ = 'ENVMAP_BLENDING_ADD' } } var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram() g instanceof n.RawShaderMaterial ? ((T = ''), (x = '')) : ((T = [ 'precision ' + m.precision + ' float;', 'precision ' + m.precision + ' int;', '#define SHADER_NAME ' + g.__webglShader.name, R, m.supportsVertexTextures ? '#define VERTEX_TEXTURES' : '', '#define GAMMA_FACTOR ' + S, '#define MAX_BONES ' + m.maxBones, m.map ? '#define USE_MAP' : '', m.envMap ? '#define USE_ENVMAP' : '', m.envMap ? '#define ' + w : '', m.lightMap ? '#define USE_LIGHTMAP' : '', m.aoMap ? '#define USE_AOMAP' : '', m.emissiveMap ? '#define USE_EMISSIVEMAP' : '', m.bumpMap ? '#define USE_BUMPMAP' : '', m.normalMap ? '#define USE_NORMALMAP' : '', m.displacementMap && m.supportsVertexTextures ? '#define USE_DISPLACEMENTMAP' : '', m.specularMap ? '#define USE_SPECULARMAP' : '', m.roughnessMap ? '#define USE_ROUGHNESSMAP' : '', m.metalnessMap ? '#define USE_METALNESSMAP' : '', m.alphaMap ? '#define USE_ALPHAMAP' : '', m.vertexColors ? '#define USE_COLOR' : '', m.flatShading ? '#define FLAT_SHADED' : '', m.skinning ? '#define USE_SKINNING' : '', m.useVertexTexture ? '#define BONE_TEXTURE' : '', m.morphTargets ? '#define USE_MORPHTARGETS' : '', m.morphNormals && m.flatShading === !1 ? '#define USE_MORPHNORMALS' : '', m.doubleSided ? '#define DOUBLE_SIDED' : '', m.flipSided ? '#define FLIP_SIDED' : '', m.shadowMapEnabled ? '#define USE_SHADOWMAP' : '', m.shadowMapEnabled ? '#define ' + E : '', m.pointLightShadows > 0 ? '#define POINT_LIGHT_SHADOWS' : '', m.sizeAttenuation ? '#define USE_SIZEATTENUATION' : '', m.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '', m.logarithmicDepthBuffer && e.extensions.get('EXT_frag_depth') ? '#define USE_LOGDEPTHBUF_EXT' : '', 'uniform mat4 modelMatrix;', 'uniform mat4 modelViewMatrix;', 'uniform mat4 projectionMatrix;', 'uniform mat4 viewMatrix;', 'uniform mat3 normalMatrix;', 'uniform vec3 cameraPosition;', 'attribute vec3 position;', 'attribute vec3 normal;', 'attribute vec2 uv;', '#ifdef USE_COLOR', '\tattribute vec3 color;', '#endif', '#ifdef USE_MORPHTARGETS', '\tattribute vec3 morphTarget0;', '\tattribute vec3 morphTarget1;', '\tattribute vec3 morphTarget2;', '\tattribute vec3 morphTarget3;', '\t#ifdef USE_MORPHNORMALS', '\t\tattribute vec3 morphNormal0;', '\t\tattribute vec3 morphNormal1;', '\t\tattribute vec3 morphNormal2;', '\t\tattribute vec3 morphNormal3;', '\t#else', '\t\tattribute vec3 morphTarget4;', '\t\tattribute vec3 morphTarget5;', '\t\tattribute vec3 morphTarget6;', '\t\tattribute vec3 morphTarget7;', '\t#endif', '#endif', '#ifdef USE_SKINNING', '\tattribute vec4 skinIndex;', '\tattribute vec4 skinWeight;', '#endif', '\n' ] .filter(c) .join('\n')), (x = [ M, 'precision ' + m.precision + ' float;', 'precision ' + m.precision + ' int;', '#define SHADER_NAME ' + g.__webglShader.name, R, m.alphaTest ? '#define ALPHATEST ' + m.alphaTest : '', '#define GAMMA_FACTOR ' + S, m.useFog && m.fog ? '#define USE_FOG' : '', m.useFog && m.fogExp ? '#define FOG_EXP2' : '', m.map ? '#define USE_MAP' : '', m.envMap ? '#define USE_ENVMAP' : '', m.envMap ? '#define ' + b : '', m.envMap ? '#define ' + w : '', m.envMap ? '#define ' + _ : '', m.lightMap ? '#define USE_LIGHTMAP' : '', m.aoMap ? '#define USE_AOMAP' : '', m.emissiveMap ? '#define USE_EMISSIVEMAP' : '', m.bumpMap ? '#define USE_BUMPMAP' : '', m.normalMap ? '#define USE_NORMALMAP' : '', m.specularMap ? '#define USE_SPECULARMAP' : '', m.roughnessMap ? '#define USE_ROUGHNESSMAP' : '', m.metalnessMap ? '#define USE_METALNESSMAP' : '', m.alphaMap ? '#define USE_ALPHAMAP' : '', m.vertexColors ? '#define USE_COLOR' : '', m.flatShading ? '#define FLAT_SHADED' : '', m.doubleSided ? '#define DOUBLE_SIDED' : '', m.flipSided ? '#define FLIP_SIDED' : '', m.shadowMapEnabled ? '#define USE_SHADOWMAP' : '', m.shadowMapEnabled ? '#define ' + E : '', m.pointLightShadows > 0 ? '#define POINT_LIGHT_SHADOWS' : '', m.premultipliedAlpha ? '#define PREMULTIPLIED_ALPHA' : '', m.physicallyCorrectLights ? '#define PHYSICALLY_CORRECT_LIGHTS' : '', m.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '', m.logarithmicDepthBuffer && e.extensions.get('EXT_frag_depth') ? '#define USE_LOGDEPTHBUF_EXT' : '', m.envMap && e.extensions.get('EXT_shader_texture_lod') ? '#define TEXTURE_LOD_EXT' : '', 'uniform mat4 viewMatrix;', 'uniform vec3 cameraPosition;', m.toneMapping !== n.NoToneMapping ? '#define TONE_MAPPING' : '', m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : '', m.toneMapping !== n.NoToneMapping ? r('toneMapping', m.toneMapping) : '', m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : '', m.mapEncoding ? t('mapTexelToLinear', m.mapEncoding) : '', m.envMapEncoding ? t('envMapTexelToLinear', m.envMapEncoding) : '', m.emissiveMapEncoding ? t('emissiveMapTexelToLinear', m.emissiveMapEncoding) : '', m.outputEncoding ? i('linearToOutputTexel', m.outputEncoding) : '', '\n' ] .filter(c) .join('\n'))), (C = u(C, m)), (C = h(C, m)), (I = u(I, m)), (I = h(I, m)), g instanceof n.ShaderMaterial == !1 && ((C = d(C)), (I = d(I))) var O = T + C, L = x + I, D = n.WebGLShader(v, v.VERTEX_SHADER, O), N = n.WebGLShader(v, v.FRAGMENT_SHADER, L) v.attachShader(P, D), v.attachShader(P, N), void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, 'position'), v.linkProgram(P) var B = v.getProgramInfoLog(P), F = v.getShaderInfoLog(D), V = v.getShaderInfoLog(N), U = !0, k = !0 v.getProgramParameter(P, v.LINK_STATUS) === !1 ? ((U = !1), console.error( 'THREE.WebGLProgram: shader error: ', v.getError(), 'gl.VALIDATE_STATUS', v.getProgramParameter(P, v.VALIDATE_STATUS), 'gl.getProgramInfoLog', B, F, V )) : '' !== B ? console.warn('THREE.WebGLProgram: gl.getProgramInfoLog()', B) : ('' !== F && '' !== V) || (k = !1), k && (this.diagnostics = { runnable: U, material: g, programLog: B, vertexShader: { log: F, prefix: T }, fragmentShader: { log: V, prefix: x } }), v.deleteShader(D), v.deleteShader(N) var H this.getUniforms = function () { return void 0 === H && (H = s(v, P)), H } var G return ( (this.getAttributes = function () { return void 0 === G && (G = l(v, P)), G }), (this.destroy = function () { v.deleteProgram(P), (this.program = void 0) }), Object.defineProperties(this, { uniforms: { get: function () { return ( console.warn('THREE.WebGLProgram: .uniforms is now .getUniforms().'), this.getUniforms() ) } }, attributes: { get: function () { return ( console.warn('THREE.WebGLProgram: .attributes is now .getAttributes().'), this.getAttributes() ) } } }), (this.id = p++), (this.code = f), (this.usedTimes = 1), (this.program = P), (this.vertexShader = D), (this.fragmentShader = N), this ) } })()), (n.WebGLPrograms = function (e, t) { function i(e) { if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture) return 1024 var i = t.maxVertexUniforms, r = Math.floor((i - 20) / 4), o = r return ( void 0 !== e && e instanceof n.SkinnedMesh && ((o = Math.min(e.skeleton.bones.length, o)), o < e.skeleton.bones.length && console.warn( 'WebGLRenderer: too many bones - ' + e.skeleton.bones.length + ', this GPU supports just ' + o + ' (try OpenGL instead of ANGLE)' )), o ) } function r(e, t) { var i return ( e ? e instanceof n.Texture ? (i = e.encoding) : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : (i = n.LinearEncoding), i === n.LinearEncoding && t && (i = n.GammaEncoding), i ) } var o = [], a = { MeshDepthMaterial: 'depth', MeshNormalMaterial: 'normal', MeshBasicMaterial: 'basic', MeshLambertMaterial: 'lambert', MeshPhongMaterial: 'phong', MeshStandardMaterial: 'standard', LineBasicMaterial: 'basic', LineDashedMaterial: 'dashed', PointsMaterial: 'points' }, s = [ 'precision', 'supportsVertexTextures', 'map', 'mapEncoding', 'envMap', 'envMapMode', 'envMapEncoding', 'lightMap', 'aoMap', 'emissiveMap', 'emissiveMapEncoding', 'bumpMap', 'normalMap', 'displacementMap', 'specularMap', 'roughnessMap', 'metalnessMap', 'alphaMap', 'combine', 'vertexColors', 'fog', 'useFog', 'fogExp', 'flatShading', 'sizeAttenuation', 'logarithmicDepthBuffer', 'skinning', 'maxBones', 'useVertexTexture', 'morphTargets', 'morphNormals', 'maxMorphTargets', 'maxMorphNormals', 'premultipliedAlpha', 'numDirLights', 'numPointLights', 'numSpotLights', 'numHemiLights', 'shadowMapEnabled', 'pointLightShadows', 'toneMapping', 'physicallyCorrectLights', 'shadowMapType', 'alphaTest', 'doubleSided', 'flipSided' ] ;(this.getParameters = function (o, s, l, c) { var h = a[o.type], u = i(c), d = e.getPrecision() null !== o.precision && ((d = t.getMaxPrecision(o.precision)), d !== o.precision && console.warn( 'THREE.WebGLProgram.getParameters:', o.precision, 'not supported, using', d, 'instead.' )) var p = { shaderID: h, precision: d, supportsVertexTextures: t.vertexTextures, outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput), map: !!o.map, mapEncoding: r(o.map, e.gammaInput), envMap: !!o.envMap, envMapMode: o.envMap && o.envMap.mapping, envMapEncoding: r(o.envMap, e.gammaInput), envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping), lightMap: !!o.lightMap, aoMap: !!o.aoMap, emissiveMap: !!o.emissiveMap, emissiveMapEncoding: r(o.emissiveMap, e.gammaInput), bumpMap: !!o.bumpMap, normalMap: !!o.normalMap, displacementMap: !!o.displacementMap, roughnessMap: !!o.roughnessMap, metalnessMap: !!o.metalnessMap, specularMap: !!o.specularMap, alphaMap: !!o.alphaMap, combine: o.combine, vertexColors: o.vertexColors, fog: l, useFog: o.fog, fogExp: l instanceof n.FogExp2, flatShading: o.shading === n.FlatShading, sizeAttenuation: o.sizeAttenuation, logarithmicDepthBuffer: t.logarithmicDepthBuffer, skinning: o.skinning, maxBones: u, useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture, morphTargets: o.morphTargets, morphNormals: o.morphNormals, maxMorphTargets: e.maxMorphTargets, maxMorphNormals: e.maxMorphNormals, numDirLights: s.directional.length, numPointLights: s.point.length, numSpotLights: s.spot.length, numHemiLights: s.hemi.length, pointLightShadows: s.shadowsPointLight, shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0, shadowMapType: e.shadowMap.type, toneMapping: e.toneMapping, physicallyCorrectLights: e.physicallyCorrectLights, premultipliedAlpha: o.premultipliedAlpha, alphaTest: o.alphaTest, doubleSided: o.side === n.DoubleSide, flipSided: o.side === n.BackSide } return p }), (this.getProgramCode = function (e, t) { var i = [] if ( (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader), i.push(e.vertexShader)), void 0 !== e.defines) ) for (var n in e.defines) i.push(n), i.push(e.defines[n]) for (var r = 0; r < s.length; r++) { var o = s[r] i.push(o), i.push(t[o]) } return i.join() }), (this.acquireProgram = function (t, i, r) { for (var a, s = 0, l = o.length; s < l; s++) { var c = o[s] if (c.code === r) { ;(a = c), ++a.usedTimes break } } return void 0 === a && ((a = new n.WebGLProgram(e, r, t, i)), o.push(a)), a }), (this.releaseProgram = function (e) { if (0 === --e.usedTimes) { var t = o.indexOf(e) ;(o[t] = o[o.length - 1]), o.pop(), e.destroy() } }), (this.programs = o) }), (n.WebGLProperties = function () { var e = {} ;(this.get = function (t) { var i = t.uuid, n = e[i] return void 0 === n && ((n = {}), (e[i] = n)), n }), (this.delete = function (t) { delete e[t.uuid] }), (this.clear = function () { e = {} }) }), (n.WebGLShader = (function () { function e(e) { for (var t = e.split('\n'), i = 0; i < t.length; i++) t[i] = i + 1 + ': ' + t[i] return t.join('\n') } return function (t, i, n) { var r = t.createShader(i) return ( t.shaderSource(r, n), t.compileShader(r), t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."), '' !== t.getShaderInfoLog(r) && console.warn( 'THREE.WebGLShader: gl.getShaderInfoLog()', i === t.VERTEX_SHADER ? 'vertex' : 'fragment', t.getShaderInfoLog(r), e(n) ), r ) } })()), (n.WebGLShadowMap = function (e, t, i) { function r(e, t, i, r) { var o = e.geometry, a = null, s = v, l = e.customDepthMaterial if ((i && ((s = A), (l = e.customDistanceMaterial)), l)) a = l else { var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets, h = e instanceof n.SkinnedMesh && t.skinning, u = 0 c && (u |= f), h && (u |= g), (a = s[u]) } return ( (a.visible = t.visible), (a.wireframe = t.wireframe), (a.wireframeLinewidth = t.wireframeLinewidth), i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r), a ) } function o(e, t, i) { if (e.visible !== !1) { if ( e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0) ) { var r = e.material r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld), p.push(e)) } for (var a = e.children, s = 0, c = a.length; s < c; s++) o(a[s], t, i) } } for ( var a = e.context, s = e.state, l = new n.Frustum(), c = new n.Matrix4(), h = new n.Vector2(), u = new n.Vector3(), d = new n.Vector3(), p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [ new n.Vector3(1, 0, 0), new n.Vector3(-1, 0, 0), new n.Vector3(0, 0, 1), new n.Vector3(0, 0, -1), new n.Vector3(0, 1, 0), new n.Vector3(0, -1, 0) ], C = [ new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 0, 1), new n.Vector3(0, 0, -1) ], I = [ new n.Vector4(), new n.Vector4(), new n.Vector4(), new n.Vector4(), new n.Vector4(), new n.Vector4() ], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T ) { var x = 0 !== (T & f), S = 0 !== (T & g), M = new n.ShaderMaterial({ uniforms: b, vertexShader: E.vertexShader, fragmentShader: E.fragmentShader, morphTargets: x, skinning: S }) v[T] = M var R = new n.ShaderMaterial({ defines: { USE_SHADOWMAP: '' }, uniforms: _, vertexShader: w.vertexShader, fragmentShader: w.fragmentShader, morphTargets: x, skinning: S }) A[T] = R } var P = this ;(this.enabled = !1), (this.autoUpdate = !0), (this.needsUpdate = !1), (this.type = n.PCFShadowMap), (this.cullFace = n.CullFaceFront), (this.render = function (f, g) { var m, v, A = t.shadows if ( 0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1) ) { s.clearColor(1, 1, 1, 1), s.disable(a.BLEND), s.enable(a.CULL_FACE), a.frontFace(a.CCW), a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK), s.setDepthTest(!0), s.setScissorTest(!1) for (var E = 0, b = A.length; E < b; E++) { var w = A[E], _ = w.shadow, T = _.camera if ((h.copy(_.mapSize), w instanceof n.PointLight)) { ;(m = 6), (v = !0) var x = h.x, S = h.y I[0].set(2 * x, S, x, S), I[1].set(0, S, x, S), I[2].set(3 * x, S, x, S), I[3].set(x, S, x, S), I[4].set(3 * x, 0, x, S), I[5].set(x, 0, x, S), (h.x *= 4), (h.y *= 2) } else (m = 1), (v = !1) if (null === _.map) { var M = { minFilter: n.NearestFilter, magFilter: n.NearestFilter, format: n.RGBAFormat } ;(_.map = new n.WebGLRenderTarget(h.x, h.y, M)), w instanceof n.SpotLight && (T.aspect = h.x / h.y), T.updateProjectionMatrix() } var R = _.map, O = _.matrix d.setFromMatrixPosition(w.matrixWorld), T.position.copy(d), e.setRenderTarget(R), e.clear() for (var L = 0; L < m; L++) { if (v) { u.copy(T.position), u.add(y[L]), T.up.copy(C[L]), T.lookAt(u) var D = I[L] s.viewport(D) } else u.setFromMatrixPosition(w.target.matrixWorld), T.lookAt(u) T.updateMatrixWorld(), T.matrixWorldInverse.getInverse(T.matrixWorld), O.set(0.5, 0, 0, 0.5, 0, 0.5, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0, 0, 1), O.multiply(T.projectionMatrix), O.multiply(T.matrixWorldInverse), c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse), l.setFromMatrix(c), (p.length = 0), o(f, g, T) for (var N = 0, B = p.length; N < B; N++) { var F = p[N], V = i.update(F), U = F.material if (U instanceof n.MultiMaterial) for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) { var W = k[G], j = H[W.materialIndex] if (j.visible === !0) { var Y = r(F, j, v, d) e.renderBufferDirect(T, null, V, Y, F, W) } } else { var Y = r(F, U, v, d) e.renderBufferDirect(T, null, V, Y, F, null) } } } } var X = e.getClearColor(), Z = e.getClearAlpha() e.setClearColor(X, Z), s.enable(a.BLEND), P.cullFace === n.CullFaceFront && a.cullFace(a.BACK), (P.needsUpdate = !1) } }) }), (n.WebGLState = function (e, t, i) { var r = this, o = new n.Vector4(), a = new Uint8Array(16), s = new Uint8Array(16), l = new Uint8Array(16), c = {}, h = null, u = null, d = null, p = null, f = null, g = null, m = null, v = null, A = !1, y = null, C = null, I = null, E = null, b = null, w = null, _ = null, T = null, x = null, S = null, M = null, R = null, P = null, O = null, L = null, D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS), N = void 0, B = {}, F = new n.Vector4(), V = null, U = null, k = new n.Vector4(), H = new n.Vector4(), G = e.createTexture() e.bindTexture(e.TEXTURE_2D, G), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR), e.texImage2D( e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3) ), (this.init = function () { this.clearColor(0, 0, 0, 1), this.clearDepth(1), this.clearStencil(0), this.enable(e.DEPTH_TEST), e.depthFunc(e.LEQUAL), e.frontFace(e.CCW), e.cullFace(e.BACK), this.enable(e.CULL_FACE), this.enable(e.BLEND), e.blendEquation(e.FUNC_ADD), e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA) }), (this.initAttributes = function () { for (var e = 0, t = a.length; e < t; e++) a[e] = 0 }), (this.enableAttribute = function (i) { if ( ((a[i] = 1), 0 === s[i] && (e.enableVertexAttribArray(i), (s[i] = 1)), 0 !== l[i]) ) { var n = t.get('ANGLE_instanced_arrays') n.vertexAttribDivisorANGLE(i, 0), (l[i] = 0) } }), (this.enableAttributeAndDivisor = function (t, i, n) { ;(a[t] = 1), 0 === s[t] && (e.enableVertexAttribArray(t), (s[t] = 1)), l[t] !== i && (n.vertexAttribDivisorANGLE(t, i), (l[t] = i)) }), (this.disableUnusedAttributes = function () { for (var t = 0, i = s.length; t < i; t++) s[t] !== a[t] && (e.disableVertexAttribArray(t), (s[t] = 0)) }), (this.enable = function (t) { c[t] !== !0 && (e.enable(t), (c[t] = !0)) }), (this.disable = function (t) { c[t] !== !1 && (e.disable(t), (c[t] = !1)) }), (this.getCompressedTextureFormats = function () { if ( null === h && ((h = []), t.get('WEBGL_compressed_texture_pvrtc') || t.get('WEBGL_compressed_texture_s3tc') || t.get('WEBGL_compressed_texture_etc1')) ) for ( var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++ ) h.push(i[n]) return h }), (this.setBlending = function (t, r, o, a, s, l, c, h) { t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND), (t === u && h === A) || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD), e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate( e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA )) : (e.blendEquation(e.FUNC_ADD), e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD), e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate( e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA )) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate( e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA )), (u = t), (A = h)), t === n.CustomBlending ? ((s = s || r), (l = l || o), (c = c || a), (r === d && s === g) || (e.blendEquationSeparate(i(r), i(s)), (d = r), (g = s)), (o === p && a === f && l === m && c === v) || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)), (p = o), (f = a), (m = l), (v = c))) : ((d = null), (p = null), (f = null), (g = null), (m = null), (v = null)) }), (this.setDepthFunc = function (t) { if (y !== t) { if (t) switch (t) { case n.NeverDepth: e.depthFunc(e.NEVER) break case n.AlwaysDepth: e.depthFunc(e.ALWAYS) break case n.LessDepth: e.depthFunc(e.LESS) break case n.LessEqualDepth: e.depthFunc(e.LEQUAL) break case n.EqualDepth: e.depthFunc(e.EQUAL) break case n.GreaterEqualDepth: e.depthFunc(e.GEQUAL) break case n.GreaterDepth: e.depthFunc(e.GREATER) break case n.NotEqualDepth: e.depthFunc(e.NOTEQUAL) break default: e.depthFunc(e.LEQUAL) } else e.depthFunc(e.LEQUAL) y = t } }), (this.setDepthTest = function (t) { t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST) }), (this.setDepthWrite = function (t) { C !== t && (e.depthMask(t), (C = t)) }), (this.setColorWrite = function (t) { I !== t && (e.colorMask(t, t, t, t), (I = t)) }), (this.setStencilFunc = function (t, i, n) { ;(b === t && w === i && _ === n) || (e.stencilFunc(t, i, n), (b = t), (w = i), (_ = n)) }), (this.setStencilOp = function (t, i, n) { ;(T === t && x === i && S === n) || (e.stencilOp(t, i, n), (T = t), (x = i), (S = n)) }), (this.setStencilTest = function (t) { t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST) }), (this.setStencilWrite = function (t) { E !== t && (e.stencilMask(t), (E = t)) }), (this.setFlipSided = function (t) { M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW), (M = t)) }), (this.setLineWidth = function (t) { t !== R && (e.lineWidth(t), (R = t)) }), (this.setPolygonOffset = function (t, i, n) { t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL), !t || (P === i && O === n) || (e.polygonOffset(i, n), (P = i), (O = n)) }), (this.getScissorTest = function () { return L }), (this.setScissorTest = function (t) { ;(L = t), t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST) }), (this.activeTexture = function (t) { void 0 === t && (t = e.TEXTURE0 + D - 1), N !== t && (e.activeTexture(t), (N = t)) }), (this.bindTexture = function (t, i) { void 0 === N && r.activeTexture() var n = B[N] void 0 === n && ((n = { type: void 0, texture: void 0 }), (B[N] = n)), (n.type === t && n.texture === i) || (e.bindTexture(t, i || G), (n.type = t), (n.texture = i)) }), (this.compressedTexImage2D = function () { try { e.compressedTexImage2D.apply(e, arguments) } catch (e) { console.error(e) } }), (this.texImage2D = function () { try { e.texImage2D.apply(e, arguments) } catch (e) { console.error(e) } }), (this.clearColor = function (t, i, n, r) { o.set(t, i, n, r), F.equals(o) === !1 && (e.clearColor(t, i, n, r), F.copy(o)) }), (this.clearDepth = function (t) { V !== t && (e.clearDepth(t), (V = t)) }), (this.clearStencil = function (t) { U !== t && (e.clearStencil(t), (U = t)) }), (this.scissor = function (t) { k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w), k.copy(t)) }), (this.viewport = function (t) { H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w), H.copy(t)) }), (this.reset = function () { for (var t = 0; t < s.length; t++) 1 === s[t] && (e.disableVertexAttribArray(t), (s[t] = 0)) ;(c = {}), (h = null), (N = void 0), (B = {}), (u = null), (I = null), (C = null), (E = null), (M = null) }) }), (n.LensFlarePlugin = function (e, t) { function i() { var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1]), t = new Uint16Array([0, 1, 2, 0, 2, 3]) ;(o = p.createBuffer()), (a = p.createBuffer()), p.bindBuffer(p.ARRAY_BUFFER, o), p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW), p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a), p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW), (u = p.createTexture()), (d = p.createTexture()), f.bindTexture(p.TEXTURE_2D, u), p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null), p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE), p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE), p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST), p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST), f.bindTexture(p.TEXTURE_2D, d), p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null), p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE), p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE), p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST), p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST), (h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0) var i ;(i = h ? { vertexShader: [ 'uniform lowp int renderType;', 'uniform vec3 screenPosition;', 'uniform vec2 scale;', 'uniform float rotation;', 'uniform sampler2D occlusionMap;', 'attribute vec2 position;', 'attribute vec2 uv;', 'varying vec2 vUV;', 'varying float vVisibility;', 'void main() {', 'vUV = uv;', 'vec2 pos = position;', 'if ( renderType == 2 ) {', 'vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );', 'visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );', 'visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );', 'visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );', 'visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );', 'visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );', 'visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );', 'visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );', 'visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );', 'vVisibility = visibility.r / 9.0;', 'vVisibility *= 1.0 - visibility.g / 9.0;', 'vVisibility *= visibility.b / 9.0;', 'vVisibility *= 1.0 - visibility.a / 9.0;', 'pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;', 'pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;', '}', 'gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );', '}' ].join('\n'), fragmentShader: [ 'uniform lowp int renderType;', 'uniform sampler2D map;', 'uniform float opacity;', 'uniform vec3 color;', 'varying vec2 vUV;', 'varying float vVisibility;', 'void main() {', 'if ( renderType == 0 ) {', 'gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );', '} else if ( renderType == 1 ) {', 'gl_FragColor = texture2D( map, vUV );', '} else {', 'vec4 texture = texture2D( map, vUV );', 'texture.a *= opacity * vVisibility;', 'gl_FragColor = texture;', 'gl_FragColor.rgb *= color;', '}', '}' ].join('\n') } : { vertexShader: [ 'uniform lowp int renderType;', 'uniform vec3 screenPosition;', 'uniform vec2 scale;', 'uniform float rotation;', 'attribute vec2 position;', 'attribute vec2 uv;', 'varying vec2 vUV;', 'void main() {', 'vUV = uv;', 'vec2 pos = position;', 'if ( renderType == 2 ) {', 'pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;', 'pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;', '}', 'gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );', '}' ].join('\n'), fragmentShader: [ 'precision mediump float;', 'uniform lowp int renderType;', 'uniform sampler2D map;', 'uniform sampler2D occlusionMap;', 'uniform float opacity;', 'uniform vec3 color;', 'varying vec2 vUV;', 'void main() {', 'if ( renderType == 0 ) {', 'gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );', '} else if ( renderType == 1 ) {', 'gl_FragColor = texture2D( map, vUV );', '} else {', 'float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;', 'visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;', 'visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;', 'visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;', 'visibility = ( 1.0 - visibility / 4.0 );', 'vec4 texture = texture2D( map, vUV );', 'texture.a *= opacity * visibility;', 'gl_FragColor = texture;', 'gl_FragColor.rgb *= color;', '}', '}' ].join('\n') }), (s = r(i)), (l = { vertex: p.getAttribLocation(s, 'position'), uv: p.getAttribLocation(s, 'uv') }), (c = { renderType: p.getUniformLocation(s, 'renderType'), map: p.getUniformLocation(s, 'map'), occlusionMap: p.getUniformLocation(s, 'occlusionMap'), opacity: p.getUniformLocation(s, 'opacity'), color: p.getUniformLocation(s, 'color'), scale: p.getUniformLocation(s, 'scale'), rotation: p.getUniformLocation(s, 'rotation'), screenPosition: p.getUniformLocation(s, 'screenPosition') }) } function r(t) { var i = p.createProgram(), n = p.createShader(p.FRAGMENT_SHADER), r = p.createShader(p.VERTEX_SHADER), o = 'precision ' + e.getPrecision() + ' float;\n' return ( p.shaderSource(n, o + t.fragmentShader), p.shaderSource(r, o + t.vertexShader), p.compileShader(n), p.compileShader(r), p.attachShader(i, n), p.attachShader(i, r), p.linkProgram(i), i ) } var o, a, s, l, c, h, u, d, p = e.context, f = e.state this.render = function (r, g, m) { if (0 !== t.length) { var v = new n.Vector3(), A = m.w / m.z, y = 0.5 * m.z, C = 0.5 * m.w, I = 16 / m.w, E = new n.Vector2(I * A, I), b = new n.Vector3(1, 1, 0), w = new n.Vector2(1, 1) void 0 === s && i(), p.useProgram(s), f.initAttributes(), f.enableAttribute(l.vertex), f.enableAttribute(l.uv), f.disableUnusedAttributes(), p.uniform1i(c.occlusionMap, 0), p.uniform1i(c.map, 1), p.bindBuffer(p.ARRAY_BUFFER, o), p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0), p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8), p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a), f.disable(p.CULL_FACE), f.setDepthWrite(!1) for (var _ = 0, T = t.length; _ < T; _++) { ;(I = 16 / m.w), E.set(I * A, I) var x = t[_] if ( (v.set( x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14] ), v.applyMatrix4(g.matrixWorldInverse), v.applyProjection(g.projectionMatrix), b.copy(v), (w.x = b.x * y + y), (w.y = b.y * C + C), h || (w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w)) ) { f.activeTexture(p.TEXTURE0), f.bindTexture(p.TEXTURE_2D, null), f.activeTexture(p.TEXTURE1), f.bindTexture(p.TEXTURE_2D, u), p.copyTexImage2D( p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0 ), p.uniform1i(c.renderType, 0), p.uniform2f(c.scale, E.x, E.y), p.uniform3f(c.screenPosition, b.x, b.y, b.z), f.disable(p.BLEND), f.enable(p.DEPTH_TEST), p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0), f.activeTexture(p.TEXTURE0), f.bindTexture(p.TEXTURE_2D, d), p.copyTexImage2D( p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0 ), p.uniform1i(c.renderType, 1), f.disable(p.DEPTH_TEST), f.activeTexture(p.TEXTURE1), f.bindTexture(p.TEXTURE_2D, u), p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0), x.positionScreen.copy(b), x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(), p.uniform1i(c.renderType, 2), f.enable(p.BLEND) for (var S = 0, M = x.lensFlares.length; S < M; S++) { var R = x.lensFlares[S] R.opacity > 0.001 && R.scale > 0.001 && ((b.x = R.x), (b.y = R.y), (b.z = R.z), (I = (R.size * R.scale) / m.w), (E.x = I * A), (E.y = I), p.uniform3f(c.screenPosition, b.x, b.y, b.z), p.uniform2f(c.scale, E.x, E.y), p.uniform1f(c.rotation, R.rotation), p.uniform1f(c.opacity, R.opacity), p.uniform3f(c.color, R.color.r, R.color.g, R.color.b), f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst), e.setTexture(R.texture, 1), p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0)) } } } f.enable(p.CULL_FACE), f.enable(p.DEPTH_TEST), f.setDepthWrite(!0), e.resetGLState() } } }), (n.SpritePlugin = function (e, t) { function i() { var e = new Float32Array([ -0.5, -0.5, 0, 0, 0.5, -0.5, 1, 0, 0.5, 0.5, 1, 1, -0.5, 0.5, 0, 1 ]), t = new Uint16Array([0, 1, 2, 0, 2, 3]) ;(a = d.createBuffer()), (s = d.createBuffer()), d.bindBuffer(d.ARRAY_BUFFER, a), d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW), d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s), d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW), (l = r()), (c = { position: d.getAttribLocation(l, 'position'), uv: d.getAttribLocation(l, 'uv') }), (h = { uvOffset: d.getUniformLocation(l, 'uvOffset'), uvScale: d.getUniformLocation(l, 'uvScale'), rotation: d.getUniformLocation(l, 'rotation'), scale: d.getUniformLocation(l, 'scale'), color: d.getUniformLocation(l, 'color'), map: d.getUniformLocation(l, 'map'), opacity: d.getUniformLocation(l, 'opacity'), modelViewMatrix: d.getUniformLocation(l, 'modelViewMatrix'), projectionMatrix: d.getUniformLocation(l, 'projectionMatrix'), fogType: d.getUniformLocation(l, 'fogType'), fogDensity: d.getUniformLocation(l, 'fogDensity'), fogNear: d.getUniformLocation(l, 'fogNear'), fogFar: d.getUniformLocation(l, 'fogFar'), fogColor: d.getUniformLocation(l, 'fogColor'), alphaTest: d.getUniformLocation(l, 'alphaTest') }) var i = document.createElement('canvas') ;(i.width = 8), (i.height = 8) var o = i.getContext('2d') ;(o.fillStyle = 'white'), o.fillRect(0, 0, 8, 8), (u = new n.Texture(i)), (u.needsUpdate = !0) } function r() { var t = d.createProgram(), i = d.createShader(d.VERTEX_SHADER), n = d.createShader(d.FRAGMENT_SHADER) return ( d.shaderSource( i, [ 'precision ' + e.getPrecision() + ' float;', 'uniform mat4 modelViewMatrix;', 'uniform mat4 projectionMatrix;', 'uniform float rotation;', 'uniform vec2 scale;', 'uniform vec2 uvOffset;', 'uniform vec2 uvScale;', 'attribute vec2 position;', 'attribute vec2 uv;', 'varying vec2 vUV;', 'void main() {', 'vUV = uvOffset + uv * uvScale;', 'vec2 alignedPosition = position * scale;', 'vec2 rotatedPosition;', 'rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;', 'rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;', 'vec4 finalPosition;', 'finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );', 'finalPosition.xy += rotatedPosition;', 'finalPosition = projectionMatrix * finalPosition;', 'gl_Position = finalPosition;', '}' ].join('\n') ), d.shaderSource( n, [ 'precision ' + e.getPrecision() + ' float;', 'uniform vec3 color;', 'uniform sampler2D map;', 'uniform float opacity;', 'uniform int fogType;', 'uniform vec3 fogColor;', 'uniform float fogDensity;', 'uniform float fogNear;', 'uniform float fogFar;', 'uniform float alphaTest;', 'varying vec2 vUV;', 'void main() {', 'vec4 texture = texture2D( map, vUV );', 'if ( texture.a < alphaTest ) discard;', 'gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );', 'if ( fogType > 0 ) {', 'float depth = gl_FragCoord.z / gl_FragCoord.w;', 'float fogFactor = 0.0;', 'if ( fogType == 1 ) {', 'fogFactor = smoothstep( fogNear, fogFar, depth );', '} else {', 'const float LOG2 = 1.442695;', 'fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );', 'fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );', '}', 'gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );', '}', '}' ].join('\n') ), d.compileShader(i), d.compileShader(n), d.attachShader(t, i), d.attachShader(t, n), d.linkProgram(t), t ) } function o(e, t) { return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id } var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3(), g = new n.Quaternion(), m = new n.Vector3() this.render = function (r, v) { if (0 !== t.length) { void 0 === l && i(), d.useProgram(l), p.initAttributes(), p.enableAttribute(c.position), p.enableAttribute(c.uv), p.disableUnusedAttributes(), p.disable(d.CULL_FACE), p.enable(d.BLEND), d.bindBuffer(d.ARRAY_BUFFER, a), d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0), d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8), d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s), d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements), p.activeTexture(d.TEXTURE0), d.uniform1i(h.map, 0) var A = 0, y = 0, C = r.fog C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b), C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near), d.uniform1f(h.fogFar, C.far), d.uniform1i(h.fogType, 1), (A = 1), (y = 1)) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density), d.uniform1i(h.fogType, 2), (A = 2), (y = 2))) : (d.uniform1i(h.fogType, 0), (A = 0), (y = 0)) for (var I = 0, E = t.length; I < E; I++) { var b = t[I] b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld), (b.z = -b.modelViewMatrix.elements[14]) } t.sort(o) for (var w = [], I = 0, E = t.length; I < E; I++) { var b = t[I], _ = b.material d.uniform1f(h.alphaTest, _.alphaTest), d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements), b.matrixWorld.decompose(f, g, m), (w[0] = m.x), (w[1] = m.y) var T = 0 r.fog && _.fog && (T = y), A !== T && (d.uniform1i(h.fogType, T), (A = T)), null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y), d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0), d.uniform2f(h.uvScale, 1, 1)), d.uniform1f(h.opacity, _.opacity), d.uniform3f(h.color, _.color.r, _.color.g, _.color.b), d.uniform1f(h.rotation, _.rotation), d.uniform2fv(h.scale, w), p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst), p.setDepthTest(_.depthTest), p.setDepthWrite(_.depthWrite), _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0), d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0) } p.enable(d.CULL_FACE), e.resetGLState() } } }), Object.defineProperties(n.Box2.prototype, { empty: { value: function () { return ( console.warn('THREE.Box2: .empty() has been renamed to .isEmpty().'), this.isEmpty() ) } }, isIntersectionBox: { value: function (e) { return ( console.warn( 'THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().' ), this.intersectsBox(e) ) } } }), Object.defineProperties(n.Box3.prototype, { empty: { value: function () { return ( console.warn('THREE.Box3: .empty() has been renamed to .isEmpty().'), this.isEmpty() ) } }, isIntersectionBox: { value: function (e) { return ( console.warn( 'THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().' ), this.intersectsBox(e) ) } }, isIntersectionSphere: { value: function (e) { return ( console.warn( 'THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().' ), this.intersectsSphere(e) ) } } }), Object.defineProperties(n.Matrix3.prototype, { multiplyVector3: { value: function (e) { return ( console.warn( 'THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.' ), e.applyMatrix3(this) ) } }, multiplyVector3Array: { value: function (e) { return ( console.warn( 'THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead.' ), this.applyToVector3Array(e) ) } } }), Object.defineProperties(n.Matrix4.prototype, { extractPosition: { value: function (e) { return ( console.warn( 'THREE.Matrix4: .extractPosition() has been renamed to .copyPosition().' ), this.copyPosition(e) ) } }, setRotationFromQuaternion: { value: function (e) { return ( console.warn( 'THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion().' ), this.makeRotationFromQuaternion(e) ) } }, multiplyVector3: { value: function (e) { return ( console.warn( 'THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead.' ), e.applyProjection(this) ) } }, multiplyVector4: { value: function (e) { return ( console.warn( 'THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.' ), e.applyMatrix4(this) ) } }, multiplyVector3Array: { value: function (e) { return ( console.warn( 'THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead.' ), this.applyToVector3Array(e) ) } }, rotateAxis: { value: function (e) { console.warn( 'THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.' ), e.transformDirection(this) } }, crossVector: { value: function (e) { return ( console.warn( 'THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.' ), e.applyMatrix4(this) ) } }, translate: { value: function (e) { console.error('THREE.Matrix4: .translate() has been removed.') } }, rotateX: { value: function (e) { console.error('THREE.Matrix4: .rotateX() has been removed.') } }, rotateY: { value: function (e) { console.error('THREE.Matrix4: .rotateY() has been removed.') } }, rotateZ: { value: function (e) { console.error('THREE.Matrix4: .rotateZ() has been removed.') } }, rotateByAxis: { value: function (e, t) { console.error('THREE.Matrix4: .rotateByAxis() has been removed.') } } }), Object.defineProperties(n.Plane.prototype, { isIntersectionLine: { value: function (e) { return ( console.warn( 'THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().' ), this.intersectsLine(e) ) } } }), Object.defineProperties(n.Quaternion.prototype, { multiplyVector3: { value: function (e) { return ( console.warn( 'THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.' ), e.applyQuaternion(this) ) } } }), Object.defineProperties(n.Ray.prototype, { isIntersectionBox: { value: function (e) { return ( console.warn( 'THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().' ), this.intersectsBox(e) ) } }, isIntersectionPlane: { value: function (e) { return ( console.warn( 'THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().' ), this.intersectsPlane(e) ) } }, isIntersectionSphere: { value: function (e) { return ( console.warn( 'THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().' ), this.intersectsSphere(e) ) } } }), Object.defineProperties(n.Vector3.prototype, { setEulerFromRotationMatrix: { value: function () { console.error( 'THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.' ) } }, setEulerFromQuaternion: { value: function () { console.error( 'THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.' ) } }, getPositionFromMatrix: { value: function (e) { return ( console.warn( 'THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().' ), this.setFromMatrixPosition(e) ) } }, getScaleFromMatrix: { value: function (e) { return ( console.warn( 'THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().' ), this.setFromMatrixScale(e) ) } }, getColumnFromMatrix: { value: function (e, t) { return ( console.warn( 'THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().' ), this.setFromMatrixColumn(e, t) ) } } }), (n.Face4 = function (e, t, i, r, o, a, s) { return ( console.warn('THREE.Face4 has been removed. A THREE.Face3 will be created instead.'), new n.Face3(e, t, i, o, a, s) ) }), (n.Vertex = function (e, t, i) { return ( console.warn('THREE.Vertex has been removed. Use THREE.Vector3 instead.'), new n.Vector3(e, t, i) ) }), Object.defineProperties(n.Object3D.prototype, { eulerOrder: { get: function () { return ( console.warn('THREE.Object3D: .eulerOrder is now .rotation.order.'), this.rotation.order ) }, set: function (e) { console.warn('THREE.Object3D: .eulerOrder is now .rotation.order.'), (this.rotation.order = e) } }, getChildByName: { value: function (e) { return ( console.warn( 'THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().' ), this.getObjectByName(e) ) } }, renderDepth: { set: function (e) { console.warn( 'THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.' ) } }, translate: { value: function (e, t) { return ( console.warn( 'THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.' ), this.translateOnAxis(t, e) ) } }, useQuaternion: { get: function () { console.warn( 'THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.' ) }, set: function (e) { console.warn( 'THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.' ) } } }), Object.defineProperties(n, { PointCloud: { value: function (e, t) { return ( console.warn('THREE.PointCloud has been renamed to THREE.Points.'), new n.Points(e, t) ) } }, ParticleSystem: { value: function (e, t) { return ( console.warn('THREE.ParticleSystem has been renamed to THREE.Points.'), new n.Points(e, t) ) } } }), Object.defineProperties(n.Light.prototype, { onlyShadow: { set: function (e) { console.warn('THREE.Light: .onlyShadow has been removed.') } }, shadowCameraFov: { set: function (e) { console.warn('THREE.Light: .shadowCameraFov is now .shadow.camera.fov.'), (this.shadow.camera.fov = e) } }, shadowCameraLeft: { set: function (e) { console.warn('THREE.Light: .shadowCameraLeft is now .shadow.camera.left.'), (this.shadow.camera.left = e) } }, shadowCameraRight: { set: function (e) { console.warn('THREE.Light: .shadowCameraRight is now .shadow.camera.right.'), (this.shadow.camera.right = e) } }, shadowCameraTop: { set: function (e) { console.warn('THREE.Light: .shadowCameraTop is now .shadow.camera.top.'), (this.shadow.camera.top = e) } }, shadowCameraBottom: { set: function (e) { console.warn('THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.'), (this.shadow.camera.bottom = e) } }, shadowCameraNear: { set: function (e) { console.warn('THREE.Light: .shadowCameraNear is now .shadow.camera.near.'), (this.shadow.camera.near = e) } }, shadowCameraFar: { set: function (e) { console.warn('THREE.Light: .shadowCameraFar is now .shadow.camera.far.'), (this.shadow.camera.far = e) } }, shadowCameraVisible: { set: function (e) { console.warn( 'THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.' ) } }, shadowBias: { set: function (e) { console.warn('THREE.Light: .shadowBias is now .shadow.bias.'), (this.shadow.bias = e) } }, shadowDarkness: { set: function (e) { console.warn('THREE.Light: .shadowDarkness has been removed.') } }, shadowMapWidth: { set: function (e) { console.warn('THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.'), (this.shadow.mapSize.width = e) } }, shadowMapHeight: { set: function (e) { console.warn('THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.'), (this.shadow.mapSize.height = e) } } }), Object.defineProperties(n.BufferAttribute.prototype, { length: { get: function () { return ( console.warn( 'THREE.BufferAttribute: .length has been deprecated. Please use .count.' ), this.array.length ) } } }), Object.defineProperties(n.BufferGeometry.prototype, { drawcalls: { get: function () { return ( console.error('THREE.BufferGeometry: .drawcalls has been renamed to .groups.'), this.groups ) } }, offsets: { get: function () { return ( console.warn('THREE.BufferGeometry: .offsets has been renamed to .groups.'), this.groups ) } }, addIndex: { value: function (e) { console.warn('THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().'), this.setIndex(e) } }, addDrawCall: { value: function (e, t, i) { void 0 !== i && console.warn( 'THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.' ), console.warn('THREE.BufferGeometry: .addDrawCall() is now .addGroup().'), this.addGroup(e, t) } }, clearDrawCalls: { value: function () { console.warn('THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().'), this.clearGroups() } }, computeTangents: { value: function () { console.warn('THREE.BufferGeometry: .computeTangents() has been removed.') } }, computeOffsets: { value: function () { console.warn('THREE.BufferGeometry: .computeOffsets() has been removed.') } } }), Object.defineProperties(n.Material.prototype, { wrapAround: { get: function () { console.warn('THREE.' + this.type + ': .wrapAround has been removed.') }, set: function (e) { console.warn('THREE.' + this.type + ': .wrapAround has been removed.') } }, wrapRGB: { get: function () { return ( console.warn('THREE.' + this.type + ': .wrapRGB has been removed.'), new n.Color() ) } } }), Object.defineProperties(n, { PointCloudMaterial: { value: function (e) { return ( console.warn( 'THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial.' ), new n.PointsMaterial(e) ) } }, ParticleBasicMaterial: { value: function (e) { return ( console.warn( 'THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial.' ), new n.PointsMaterial(e) ) } }, ParticleSystemMaterial: { value: function (e) { return ( console.warn( 'THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial.' ), new n.PointsMaterial(e) ) } } }), Object.defineProperties(n.MeshPhongMaterial.prototype, { metal: { get: function () { return ( console.warn( 'THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead.' ), !1 ) }, set: function (e) { console.warn( 'THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead' ) } } }), Object.defineProperties(n.ShaderMaterial.prototype, { derivatives: { get: function () { return ( console.warn( 'THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives.' ), this.extensions.derivatives ) }, set: function (e) { console.warn( 'THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.' ), (this.extensions.derivatives = e) } } }), Object.defineProperties(n.WebGLRenderer.prototype, { supportsFloatTextures: { value: function () { return ( console.warn( "THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )." ), this.extensions.get('OES_texture_float') ) } }, supportsHalfFloatTextures: { value: function () { return ( console.warn( "THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )." ), this.extensions.get('OES_texture_half_float') ) } }, supportsStandardDerivatives: { value: function () { return ( console.warn( "THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )." ), this.extensions.get('OES_standard_derivatives') ) } }, supportsCompressedTextureS3TC: { value: function () { return ( console.warn( "THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )." ), this.extensions.get('WEBGL_compressed_texture_s3tc') ) } }, supportsCompressedTexturePVRTC: { value: function () { return ( console.warn( "THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )." ), this.extensions.get('WEBGL_compressed_texture_pvrtc') ) } }, supportsBlendMinMax: { value: function () { return ( console.warn( "THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )." ), this.extensions.get('EXT_blend_minmax') ) } }, supportsVertexTextures: { value: function () { return this.capabilities.vertexTextures } }, supportsInstancedArrays: { value: function () { return ( console.warn( "THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )." ), this.extensions.get('ANGLE_instanced_arrays') ) } }, enableScissorTest: { value: function (e) { console.warn('THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().'), this.setScissorTest(e) } }, initMaterial: { value: function () { console.warn('THREE.WebGLRenderer: .initMaterial() has been removed.') } }, addPrePlugin: { value: function () { console.warn('THREE.WebGLRenderer: .addPrePlugin() has been removed.') } }, addPostPlugin: { value: function () { console.warn('THREE.WebGLRenderer: .addPostPlugin() has been removed.') } }, updateShadowMap: { value: function () { console.warn('THREE.WebGLRenderer: .updateShadowMap() has been removed.') } }, shadowMapEnabled: { get: function () { return this.shadowMap.enabled }, set: function (e) { console.warn('THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.'), (this.shadowMap.enabled = e) } }, shadowMapType: { get: function () { return this.shadowMap.type }, set: function (e) { console.warn('THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.'), (this.shadowMap.type = e) } }, shadowMapCullFace: { get: function () { return this.shadowMap.cullFace }, set: function (e) { console.warn('THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace.'), (this.shadowMap.cullFace = e) } } }), Object.defineProperties(n.WebGLRenderTarget.prototype, { wrapS: { get: function () { return ( console.warn('THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.'), this.texture.wrapS ) }, set: function (e) { console.warn('THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.'), (this.texture.wrapS = e) } }, wrapT: { get: function () { return ( console.warn('THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.'), this.texture.wrapT ) }, set: function (e) { console.warn('THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.'), (this.texture.wrapT = e) } }, magFilter: { get: function () { return ( console.warn('THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.'), this.texture.magFilter ) }, set: function (e) { console.warn('THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.'), (this.texture.magFilter = e) } }, minFilter: { get: function () { return ( console.warn('THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.'), this.texture.minFilter ) }, set: function (e) { console.warn('THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.'), (this.texture.minFilter = e) } }, anisotropy: { get: function () { return ( console.warn('THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.'), this.texture.anisotropy ) }, set: function (e) { console.warn('THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.'), (this.texture.anisotropy = e) } }, offset: { get: function () { return ( console.warn('THREE.WebGLRenderTarget: .offset is now .texture.offset.'), this.texture.offset ) }, set: function (e) { console.warn('THREE.WebGLRenderTarget: .offset is now .texture.offset.'), (this.texture.offset = e) } }, repeat: { get: function () { return ( console.warn('THREE.WebGLRenderTarget: .repeat is now .texture.repeat.'), this.texture.repeat ) }, set: function (e) { console.warn('THREE.WebGLRenderTarget: .repeat is now .texture.repeat.'), (this.texture.repeat = e) } }, format: { get: function () { return ( console.warn('THREE.WebGLRenderTarget: .format is now .texture.format.'), this.texture.format ) }, set: function (e) { console.warn('THREE.WebGLRenderTarget: .format is now .texture.format.'), (this.texture.format = e) } }, type: { get: function () { return ( console.warn('THREE.WebGLRenderTarget: .type is now .texture.type.'), this.texture.type ) }, set: function (e) { console.warn('THREE.WebGLRenderTarget: .type is now .texture.type.'), (this.texture.type = e) } }, generateMipmaps: { get: function () { return ( console.warn( 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.' ), this.texture.generateMipmaps ) }, set: function (e) { console.warn( 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.' ), (this.texture.generateMipmaps = e) } } }), (n.GeometryUtils = { merge: function (e, t, i) { console.warn( 'THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.' ) var r t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(), (r = t.matrix), (t = t.geometry)), e.merge(t, r, i) }, center: function (e) { return ( console.warn( 'THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead.' ), e.center() ) } }), (n.ImageUtils = { crossOrigin: void 0, loadTexture: function (e, t, i, r) { console.warn( 'THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.' ) var o = new n.TextureLoader() o.setCrossOrigin(this.crossOrigin) var a = o.load(e, i, void 0, r) return t && (a.mapping = t), a }, loadTextureCube: function (e, t, i, r) { console.warn( 'THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.' ) var o = new n.CubeTextureLoader() o.setCrossOrigin(this.crossOrigin) var a = o.load(e, i, void 0, r) return t && (a.mapping = t), a }, loadCompressedTexture: function () { console.error( 'THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.' ) }, loadCompressedTextureCube: function () { console.error( 'THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.' ) } }), (n.Projector = function () { console.error('THREE.Projector has been moved to /examples/js/renderers/Projector.js.'), (this.projectVector = function (e, t) { console.warn('THREE.Projector: .projectVector() is now vector.project().'), e.project(t) }), (this.unprojectVector = function (e, t) { console.warn('THREE.Projector: .unprojectVector() is now vector.unproject().'), e.unproject(t) }), (this.pickingRay = function (e, t) { console.error('THREE.Projector: .pickingRay() is now raycaster.setFromCamera().') }) }), (n.CanvasRenderer = function () { console.error( 'THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js' ), (this.domElement = document.createElement('canvas')), (this.clear = function () {}), (this.render = function () {}), (this.setClearColor = function () {}), (this.setSize = function () {}) }), (n.MeshFaceMaterial = n.MultiMaterial), (n.CurveUtils = { tangentQuadraticBezier: function (e, t, i, n) { return 2 * (1 - e) * (i - t) + 2 * e * (n - i) }, tangentCubicBezier: function (e, t, i, n, r) { return ( -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r ) }, tangentSpline: function (e, t, i, n, r) { var o = 6 * e * e - 6 * e, a = 3 * e * e - 4 * e + 1, s = -6 * e * e + 6 * e, l = 3 * e * e - 2 * e return o + a + s + l }, interpolate: function (e, t, i, n, r) { var o = 0.5 * (i - e), a = 0.5 * (n - t), s = r * r, l = r * s return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t } }), (n.SceneUtils = { createMultiMaterialObject: function (e, t) { for (var i = new n.Group(), r = 0, o = t.length; r < o; r++) i.add(new n.Mesh(e, t[r])) return i }, detach: function (e, t, i) { e.applyMatrix(t.matrixWorld), t.remove(e), i.add(e) }, attach: function (e, t, i) { var r = new n.Matrix4() r.getInverse(i.matrixWorld), e.applyMatrix(r), t.remove(e), i.add(e) } }), (n.ShapeUtils = { area: function (e) { for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++) i += e[n].x * e[r].y - e[r].x * e[n].y return 0.5 * i }, triangulate: (function () { function e(e, t, i, n, r, o) { var a, s, l, c, h, u, d, p, f if ( ((s = e[o[t]].x), (l = e[o[t]].y), (c = e[o[i]].x), (h = e[o[i]].y), (u = e[o[n]].x), (d = e[o[n]].y), Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s)) ) return !1 var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M for ( g = u - c, m = d - h, v = s - u, A = l - d, y = c - s, C = h - l, a = 0; a < r; a++ ) if ( ((p = e[o[a]].x), (f = e[o[a]].y), !((p === s && f === l) || (p === c && f === h) || (p === u && f === d)) && ((I = p - s), (E = f - l), (b = p - c), (w = f - h), (_ = p - u), (T = f - d), (M = g * w - m * b), (x = y * E - C * I), (S = v * T - A * _), M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON)) ) return !1 return !0 } return function (t, i) { var r = t.length if (r < 3) return null var o, a, s, l = [], c = [], h = [] if (n.ShapeUtils.area(t) > 0) for (a = 0; a < r; a++) c[a] = a else for (a = 0; a < r; a++) c[a] = r - 1 - a var u = r, d = 2 * u for (a = u - 1; u > 2; ) { if (d-- <= 0) return ( console.warn( 'THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()' ), i ? h : l ) if ( ((o = a), u <= o && (o = 0), (a = o + 1), u <= a && (a = 0), (s = a + 1), u <= s && (s = 0), e(t, o, a, s, u, c)) ) { var p, f, g, m, v for ( p = c[o], f = c[a], g = c[s], l.push([t[p], t[f], t[g]]), h.push([c[o], c[a], c[s]]), m = a, v = a + 1; v < u; m++, v++ ) c[m] = c[v] u--, (d = 2 * u) } } return i ? h : l } })(), triangulateShape: function (e, t) { function i(e, t, i) { return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y } function r(e, t, n, r, o) { var a = t.x - e.x, s = t.y - e.y, l = r.x - n.x, c = r.y - n.y, h = e.x - n.x, u = e.y - n.y, d = s * l - a * c, p = s * h - a * u if (Math.abs(d) > Number.EPSILON) { var f if (d > 0) { if (p < 0 || p > d) return [] if (((f = c * h - l * u), f < 0 || f > d)) return [] } else { if (p > 0 || p < d) return [] if (((f = c * h - l * u), f > 0 || f < d)) return [] } if (0 === f) return !o || (0 !== p && p !== d) ? [e] : [] if (f === d) return !o || (0 !== p && p !== d) ? [t] : [] if (0 === p) return [n] if (p === d) return [r] var g = f / d return [ { x: e.x + g * a, y: e.y + g * s } ] } if (0 !== p || c * h !== l * u) return [] var m = 0 === a && 0 === s, v = 0 === l && 0 === c if (m && v) return e.x !== n.x || e.y !== n.y ? [] : [e] if (m) return i(n, r, e) ? [e] : [] if (v) return i(e, t, n) ? [n] : [] var A, y, C, I, E, b, w, _ return ( 0 !== a ? (e.x < t.x ? ((A = e), (C = e.x), (y = t), (I = t.x)) : ((A = t), (C = t.x), (y = e), (I = e.x)), n.x < r.x ? ((E = n), (w = n.x), (b = r), (_ = r.x)) : ((E = r), (w = r.x), (b = n), (_ = n.x))) : (e.y < t.y ? ((A = e), (C = e.y), (y = t), (I = t.y)) : ((A = t), (C = t.y), (y = e), (I = e.y)), n.y < r.y ? ((E = n), (w = n.y), (b = r), (_ = r.y)) : ((E = r), (w = r.y), (b = n), (_ = n.y))), C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b] ) } function o(e, t, i, n) { var r = t.x - e.x, o = t.y - e.y, a = i.x - e.x, s = i.y - e.y, l = n.x - e.x, c = n.y - e.y, h = r * s - o * a, u = r * c - o * l if (Math.abs(h) > Number.EPSILON) { var d = l * s - c * a return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0 } return u > 0 } function a(e, t) { function i(e, t) { var i = A.length - 1, n = e - 1 n < 0 && (n = i) var r = e + 1 r > i && (r = 0) var a = o(A[e], A[n], A[r], s[t]) if (!a) return !1 var l = s.length - 1, c = t - 1 c < 0 && (c = l) var h = t + 1 return h > l && (h = 0), (a = o(s[t], s[c], s[h], A[e])), !!a } function n(e, t) { var i, n, o for (i = 0; i < A.length; i++) if (((n = i + 1), (n %= A.length), (o = r(e, t, A[i], A[n], !0)), o.length > 0)) return !0 return !1 } function a(e, i) { var n, o, a, s, l for (n = 0; n < y.length; n++) for (o = t[y[n]], a = 0; a < o.length; a++) if ( ((s = a + 1), (s %= o.length), (l = r(e, i, o[a], o[s], !0)), l.length > 0) ) return !0 return !1 } for ( var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++ ) y.push(I) for (var b = 0, w = 2 * y.length; y.length > 0; ) { if ((w--, w < 0)) { console.log( 'Infinite Loop! Holes left:' + y.length + ', Probably Hole outside Shape!' ) break } for (c = b; c < A.length; c++) { ;(h = A[c]), (l = -1) for (var I = 0; I < y.length; I++) if (((d = y[I]), (p = h.x + ':' + h.y + ':' + d), void 0 === C[p])) { s = t[d] for (var _ = 0; _ < s.length; _++) if (((u = s[_]), i(c, _) && !n(h, u) && !a(h, u))) { ;(l = _), y.splice(I, 1), (f = A.slice(0, c + 1)), (g = A.slice(c)), (m = s.slice(l)), (v = s.slice(0, l + 1)), (A = f.concat(m).concat(v).concat(g)), (b = c) break } if (l >= 0) break C[p] = !0 } if (l >= 0) break } } return A } for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++) Array.prototype.push.apply(f, t[g]) for (s = 0, l = f.length; s < l; s++) (u = f[s].x + ':' + f[s].y), void 0 !== p[u] && console.warn('THREE.Shape: Duplicate point', u), (p[u] = s) var v = a(e, t), A = n.ShapeUtils.triangulate(v, !1) for (s = 0, l = A.length; s < l; s++) for (h = A[s], c = 0; c < 3; c++) (u = h[c].x + ':' + h[c].y), (d = p[u]), void 0 !== d && (h[c] = d) return A.concat() }, isClockWise: function (e) { return n.ShapeUtils.area(e) < 0 }, b2: (function () { function e(e, t) { var i = 1 - e return i * i * t } function t(e, t) { return 2 * (1 - e) * e * t } function i(e, t) { return e * e * t } return function (n, r, o, a) { return e(n, r) + t(n, o) + i(n, a) } })(), b3: (function () { function e(e, t) { var i = 1 - e return i * i * i * t } function t(e, t) { var i = 1 - e return 3 * i * i * e * t } function i(e, t) { var i = 1 - e return 3 * i * e * e * t } function n(e, t) { return e * e * e * t } return function (r, o, a, s, l) { return e(r, o) + t(r, a) + i(r, s) + n(r, l) } })() }), (n.Curve = function () {}), (n.Curve.prototype = { constructor: n.Curve, getPoint: function (e) { return console.warn('THREE.Curve: Warning, getPoint() not implemented!'), null }, getPointAt: function (e) { var t = this.getUtoTmapping(e) return this.getPoint(t) }, getPoints: function (e) { e || (e = 5) var t, i = [] for (t = 0; t <= e; t++) i.push(this.getPoint(t / e)) return i }, getSpacedPoints: function (e) { e || (e = 5) var t, i = [] for (t = 0; t <= e; t++) i.push(this.getPointAt(t / e)) return i }, getLength: function () { var e = this.getLengths() return e[e.length - 1] }, getLengths: function (e) { if ( (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200), this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate) ) return this.cacheArcLengths this.needsUpdate = !1 var t, i, n = [], r = this.getPoint(0), o = 0 for (n.push(0), i = 1; i <= e; i++) (t = this.getPoint(i / e)), (o += t.distanceTo(r)), n.push(o), (r = t) return (this.cacheArcLengths = n), n }, updateArcLengths: function () { ;(this.needsUpdate = !0), this.getLengths() }, getUtoTmapping: function (e, t) { var i, n = this.getLengths(), r = 0, o = n.length i = t ? t : e * n[o - 1] for (var a, s = 0, l = o - 1; s <= l; ) if (((r = Math.floor(s + (l - s) / 2)), (a = n[r] - i), a < 0)) s = r + 1 else { if (!(a > 0)) { l = r break } l = r - 1 } if (((r = l), n[r] === i)) { var c = r / (o - 1) return c } var h = n[r], u = n[r + 1], d = u - h, p = (i - h) / d, c = (r + p) / (o - 1) return c }, getTangent: function (e) { var t = 1e-4, i = e - t, n = e + t i < 0 && (i = 0), n > 1 && (n = 1) var r = this.getPoint(i), o = this.getPoint(n), a = o.clone().sub(r) return a.normalize() }, getTangentAt: function (e) { var t = this.getUtoTmapping(e) return this.getTangent(t) } }), (n.Curve.create = function (e, t) { return ( (e.prototype = Object.create(n.Curve.prototype)), (e.prototype.constructor = e), (e.prototype.getPoint = t), e ) }), (n.CurvePath = function () { ;(this.curves = []), (this.autoClose = !1) }), (n.CurvePath.prototype = Object.create(n.Curve.prototype)), (n.CurvePath.prototype.constructor = n.CurvePath), (n.CurvePath.prototype.add = function (e) { this.curves.push(e) }), (n.CurvePath.prototype.closePath = function () { var e = this.curves[0].getPoint(0), t = this.curves[this.curves.length - 1].getPoint(1) e.equals(t) || this.curves.push(new n.LineCurve(t, e)) }), (n.CurvePath.prototype.getPoint = function (e) { for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) { if (i[n] >= t) { var r = i[n] - t, o = this.curves[n], a = 1 - r / o.getLength() return o.getPointAt(a) } n++ } return null }), (n.CurvePath.prototype.getLength = function () { var e = this.getCurveLengths() return e[e.length - 1] }), (n.CurvePath.prototype.getCurveLengths = function () { if (this.cacheLengths && this.cacheLengths.length === this.curves.length) return this.cacheLengths for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++) (t += this.curves[i].getLength()), e.push(t) return (this.cacheLengths = e), e }), (n.CurvePath.prototype.createPointsGeometry = function (e) { var t = this.getPoints(e) return this.createGeometry(t) }), (n.CurvePath.prototype.createSpacedPointsGeometry = function (e) { var t = this.getSpacedPoints(e) return this.createGeometry(t) }), (n.CurvePath.prototype.createGeometry = function (e) { for (var t = new n.Geometry(), i = 0, r = e.length; i < r; i++) { var o = e[i] t.vertices.push(new n.Vector3(o.x, o.y, o.z || 0)) } return t }), (n.Font = function (e) { this.data = e }), (n.Font.prototype = { constructor: n.Font, generateShapes: function (e, t, i) { function r(e) { for ( var i = String(e).split(''), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++ ) { var c = o(i[l], n, r) ;(r += c.offset), s.push(c.path) } return s } function o(e, t, r) { var o = a.glyphs[e] || a.glyphs['?'] if (o) { var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path(), y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3 if (o.o) for ( var E = o._cachedOutline || (o._cachedOutline = o.o.split(' ')), b = 0, w = E.length; b < w; ) { var _ = E[b++] switch (_) { case 'm': ;(s = E[b++] * t + r), (l = E[b++] * t), A.moveTo(s, l) break case 'l': ;(s = E[b++] * t + r), (l = E[b++] * t), A.lineTo(s, l) break case 'q': if ( ((c = E[b++] * t + r), (h = E[b++] * t), (p = E[b++] * t + r), (f = E[b++] * t), A.quadraticCurveTo(p, f, c, h), (v = y[y.length - 1])) ) { ;(u = v.x), (d = v.y) for (var T = 1; T <= i; T++) { var x = T / i C(x, u, p, c), C(x, d, f, h) } } break case 'b': if ( ((c = E[b++] * t + r), (h = E[b++] * t), (p = E[b++] * t + r), (f = E[b++] * t), (g = E[b++] * t + r), (m = E[b++] * t), A.bezierCurveTo(p, f, g, m, c, h), (v = y[y.length - 1])) ) { ;(u = v.x), (d = v.y) for (var T = 1; T <= i; T++) { var x = T / i I(x, u, p, g, c), I(x, d, f, m, h) } } } } return { offset: o.ha * t, path: A } } } void 0 === t && (t = 100), void 0 === i && (i = 4) for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++) Array.prototype.push.apply(l, s[c].toShapes()) return l } }), (n.Path = function (e) { n.CurvePath.call(this), (this.actions = []), e && this.fromPoints(e) }), (n.Path.prototype = Object.create(n.CurvePath.prototype)), (n.Path.prototype.constructor = n.Path), (n.Path.prototype.fromPoints = function (e) { this.moveTo(e[0].x, e[0].y) for (var t = 1, i = e.length; t < i; t++) this.lineTo(e[t].x, e[t].y) }), (n.Path.prototype.moveTo = function (e, t) { this.actions.push({ action: 'moveTo', args: [e, t] }) }), (n.Path.prototype.lineTo = function (e, t) { var i = this.actions[this.actions.length - 1].args, r = i[i.length - 2], o = i[i.length - 1], a = new n.LineCurve(new n.Vector2(r, o), new n.Vector2(e, t)) this.curves.push(a), this.actions.push({ action: 'lineTo', args: [e, t] }) }), (n.Path.prototype.quadraticCurveTo = function (e, t, i, r) { var o = this.actions[this.actions.length - 1].args, a = o[o.length - 2], s = o[o.length - 1], l = new n.QuadraticBezierCurve( new n.Vector2(a, s), new n.Vector2(e, t), new n.Vector2(i, r) ) this.curves.push(l), this.actions.push({ action: 'quadraticCurveTo', args: [e, t, i, r] }) }), (n.Path.prototype.bezierCurveTo = function (e, t, i, r, o, a) { var s = this.actions[this.actions.length - 1].args, l = s[s.length - 2], c = s[s.length - 1], h = new n.CubicBezierCurve( new n.Vector2(l, c), new n.Vector2(e, t), new n.Vector2(i, r), new n.Vector2(o, a) ) this.curves.push(h), this.actions.push({ action: 'bezierCurveTo', args: [e, t, i, r, o, a] }) }), (n.Path.prototype.splineThru = function (e) { var t = Array.prototype.slice.call(arguments), i = this.actions[this.actions.length - 1].args, r = i[i.length - 2], o = i[i.length - 1], a = [new n.Vector2(r, o)] Array.prototype.push.apply(a, e) var s = new n.SplineCurve(a) this.curves.push(s), this.actions.push({ action: 'splineThru', args: t }) }), (n.Path.prototype.arc = function (e, t, i, n, r, o) { var a = this.actions[this.actions.length - 1].args, s = a[a.length - 2], l = a[a.length - 1] this.absarc(e + s, t + l, i, n, r, o) }), (n.Path.prototype.absarc = function (e, t, i, n, r, o) { this.absellipse(e, t, i, i, n, r, o) }), (n.Path.prototype.ellipse = function (e, t, i, n, r, o, a, s) { var l = this.actions[this.actions.length - 1].args, c = l[l.length - 2], h = l[l.length - 1] this.absellipse(e + c, t + h, i, n, r, o, a, s) }), (n.Path.prototype.absellipse = function (e, t, i, r, o, a, s, l) { var c = [e, t, i, r, o, a, s, l || 0], h = new n.EllipseCurve(e, t, i, r, o, a, s, l) this.curves.push(h) var u = h.getPoint(1) c.push(u.x), c.push(u.y), this.actions.push({ action: 'ellipse', args: c }) }), (n.Path.prototype.getSpacedPoints = function (e) { e || (e = 40) for (var t = [], i = 0; i < e; i++) t.push(this.getPoint(i / e)) return this.autoClose && t.push(t[0]), t }), (n.Path.prototype.getPoints = function (e) { e = e || 12 for ( var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++ ) { var A = this.actions[m], y = A.action, C = A.args switch (y) { case 'moveTo': g.push(new n.Vector2(C[0], C[1])) break case 'lineTo': g.push(new n.Vector2(C[0], C[1])) break case 'quadraticCurveTo': ;(t = C[2]), (i = C[3]), (a = C[0]), (s = C[1]), g.length > 0 ? ((h = g[g.length - 1]), (l = h.x), (c = h.y)) : ((h = this.actions[m - 1].args), (l = h[h.length - 2]), (c = h[h.length - 1])) for (var I = 1; I <= e; I++) { var E = I / e ;(u = p(E, l, a, t)), (d = p(E, c, s, i)), g.push(new n.Vector2(u, d)) } break case 'bezierCurveTo': ;(t = C[4]), (i = C[5]), (a = C[0]), (s = C[1]), (r = C[2]), (o = C[3]), g.length > 0 ? ((h = g[g.length - 1]), (l = h.x), (c = h.y)) : ((h = this.actions[m - 1].args), (l = h[h.length - 2]), (c = h[h.length - 1])) for (var I = 1; I <= e; I++) { var E = I / e ;(u = f(E, l, a, r, t)), (d = f(E, c, s, o, i)), g.push(new n.Vector2(u, d)) } break case 'splineThru': h = this.actions[m - 1].args var b = new n.Vector2(h[h.length - 2], h[h.length - 1]), w = [b], _ = e * C[0].length w = w.concat(C[0]) for (var T = new n.SplineCurve(w), I = 1; I <= _; I++) g.push(T.getPointAt(I / _)) break case 'arc': for ( var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++ ) { var E = I / N L || (E = 1 - E), (x = P + E * D), (u = S + R * Math.cos(x)), (d = M + R * Math.sin(x)), g.push(new n.Vector2(u, d)) } break case 'ellipse': var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e 0 !== k && ((B = Math.cos(k)), (F = Math.sin(k))) for (var I = 1; I <= N; I++) { var E = I / N if ( (L || (E = 1 - E), (x = P + E * D), (u = S + V * Math.cos(x)), (d = M + U * Math.sin(x)), 0 !== k) ) { var H = u, G = d ;(u = (H - S) * B - (G - M) * F + S), (d = (H - S) * F + (G - M) * B + M) } g.push(new n.Vector2(u, d)) } } } var z = g[g.length - 1] return ( Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1), this.autoClose && g.push(g[0]), g ) }), (n.Path.prototype.toShapes = function (e, t) { function i(e) { for (var t = [], i = new n.Path(), r = 0, o = e.length; r < o; r++) { var a = e[r], s = a.args, l = a.action 'moveTo' === l && 0 !== i.actions.length && (t.push(i), (i = new n.Path())), i[l].apply(i, s) } return 0 !== i.actions.length && t.push(i), t } function r(e) { for (var t = [], i = 0, r = e.length; i < r; i++) { var o = e[i], a = new n.Shape() ;(a.actions = o.actions), (a.curves = o.curves), t.push(a) } return t } function o(e, t) { for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) { var a = t[r], s = t[o], l = s.x - a.x, c = s.y - a.y if (Math.abs(c) > Number.EPSILON) { if ( (c < 0 && ((a = t[o]), (l = -l), (s = t[r]), (c = -c)), e.y < a.y || e.y > s.y) ) continue if (e.y === a.y) { if (e.x === a.x) return !0 } else { var h = c * (e.x - a.x) - l * (e.y - a.y) if (0 === h) return !0 if (h < 0) continue n = !n } } else { if (e.y !== a.y) continue if ((s.x <= e.x && e.x <= a.x) || (a.x <= e.x && e.x <= s.x)) return !0 } } return n } var a = n.ShapeUtils.isClockWise, s = i(this.actions) if (0 === s.length) return [] if (t === !0) return r(s) var l, c, h, u = [] if (1 === s.length) return ( (c = s[0]), (h = new n.Shape()), (h.actions = c.actions), (h.curves = c.curves), u.push(h), u ) var d = !a(s[0].getPoints()) d = e ? !d : d var p, f = [], g = [], m = [], v = 0 ;(g[v] = void 0), (m[v] = []) for (var A = 0, y = s.length; A < y; A++) (c = s[A]), (p = c.getPoints()), (l = a(p)), (l = e ? !l : l), l ? (!d && g[v] && v++, (g[v] = { s: new n.Shape(), p: p }), (g[v].s.actions = c.actions), (g[v].s.curves = c.curves), d && v++, (m[v] = [])) : m[v].push({ h: c, p: p[0] }) if (!g[0]) return r(s) if (g.length > 1) { for (var C = !1, I = [], E = 0, b = g.length; E < b; E++) f[E] = [] for (var E = 0, b = g.length; E < b; E++) for (var w = m[E], _ = 0; _ < w.length; _++) { for (var T = w[_], x = !0, S = 0; S < g.length; S++) o(T.p, g[S].p) && (E !== S && I.push({ froms: E, tos: S, hole: _ }), x ? ((x = !1), f[S].push(T)) : (C = !0)) x && f[E].push(T) } I.length > 0 && (C || (m = f)) } for (var M, A = 0, R = g.length; A < R; A++) { ;(h = g[A].s), u.push(h), (M = m[A]) for (var P = 0, O = M.length; P < O; P++) h.holes.push(M[P].h) } return u }), (n.Shape = function () { n.Path.apply(this, arguments), (this.holes = []) }), (n.Shape.prototype = Object.create(n.Path.prototype)), (n.Shape.prototype.constructor = n.Shape), (n.Shape.prototype.extrude = function (e) { return new n.ExtrudeGeometry(this, e) }), (n.Shape.prototype.makeGeometry = function (e) { return new n.ShapeGeometry(this, e) }), (n.Shape.prototype.getPointsHoles = function (e) { for (var t = [], i = 0, n = this.holes.length; i < n; i++) t[i] = this.holes[i].getPoints(e) return t }), (n.Shape.prototype.extractAllPoints = function (e) { return { shape: this.getPoints(e), holes: this.getPointsHoles(e) } }), (n.Shape.prototype.extractPoints = function (e) { return this.extractAllPoints(e) }), (n.LineCurve = function (e, t) { ;(this.v1 = e), (this.v2 = t) }), (n.LineCurve.prototype = Object.create(n.Curve.prototype)), (n.LineCurve.prototype.constructor = n.LineCurve), (n.LineCurve.prototype.getPoint = function (e) { var t = this.v2.clone().sub(this.v1) return t.multiplyScalar(e).add(this.v1), t }), (n.LineCurve.prototype.getPointAt = function (e) { return this.getPoint(e) }), (n.LineCurve.prototype.getTangent = function (e) { var t = this.v2.clone().sub(this.v1) return t.normalize() }), (n.QuadraticBezierCurve = function (e, t, i) { ;(this.v0 = e), (this.v1 = t), (this.v2 = i) }), (n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype)), (n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve), (n.QuadraticBezierCurve.prototype.getPoint = function (e) { var t = n.ShapeUtils.b2 return new n.Vector2( t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y) ) }), (n.QuadraticBezierCurve.prototype.getTangent = function (e) { var t = n.CurveUtils.tangentQuadraticBezier return new n.Vector2( t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y) ).normalize() }), (n.CubicBezierCurve = function (e, t, i, n) { ;(this.v0 = e), (this.v1 = t), (this.v2 = i), (this.v3 = n) }), (n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype)), (n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve), (n.CubicBezierCurve.prototype.getPoint = function (e) { var t = n.ShapeUtils.b3 return new n.Vector2( t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y) ) }), (n.CubicBezierCurve.prototype.getTangent = function (e) { var t = n.CurveUtils.tangentCubicBezier return new n.Vector2( t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y) ).normalize() }), (n.SplineCurve = function (e) { this.points = void 0 == e ? [] : e }), (n.SplineCurve.prototype = Object.create(n.Curve.prototype)), (n.SplineCurve.prototype.constructor = n.SplineCurve), (n.SplineCurve.prototype.getPoint = function (e) { var t = this.points, i = (t.length - 1) * e, r = Math.floor(i), o = i - r, a = t[0 === r ? r : r - 1], s = t[r], l = t[r > t.length - 2 ? t.length - 1 : r + 1], c = t[r > t.length - 3 ? t.length - 1 : r + 2], h = n.CurveUtils.interpolate return new n.Vector2(h(a.x, s.x, l.x, c.x, o), h(a.y, s.y, l.y, c.y, o)) }), (n.EllipseCurve = function (e, t, i, n, r, o, a, s) { ;(this.aX = e), (this.aY = t), (this.xRadius = i), (this.yRadius = n), (this.aStartAngle = r), (this.aEndAngle = o), (this.aClockwise = a), (this.aRotation = s || 0) }), (n.EllipseCurve.prototype = Object.create(n.Curve.prototype)), (n.EllipseCurve.prototype.constructor = n.EllipseCurve), (n.EllipseCurve.prototype.getPoint = function (e) { var t = this.aEndAngle - this.aStartAngle t < 0 && (t += 2 * Math.PI), t > 2 * Math.PI && (t -= 2 * Math.PI) var i i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t var r = this.aX + this.xRadius * Math.cos(i), o = this.aY + this.yRadius * Math.sin(i) if (0 !== this.aRotation) { var a = Math.cos(this.aRotation), s = Math.sin(this.aRotation), l = r, c = o ;(r = (l - this.aX) * a - (c - this.aY) * s + this.aX), (o = (l - this.aX) * s + (c - this.aY) * a + this.aY) } return new n.Vector2(r, o) }), (n.ArcCurve = function (e, t, i, r, o, a) { n.EllipseCurve.call(this, e, t, i, i, r, o, a) }), (n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype)), (n.ArcCurve.prototype.constructor = n.ArcCurve), (n.LineCurve3 = n.Curve.create( function (e, t) { ;(this.v1 = e), (this.v2 = t) }, function (e) { var t = new n.Vector3() return t.subVectors(this.v2, this.v1), t.multiplyScalar(e), t.add(this.v1), t } )), (n.QuadraticBezierCurve3 = n.Curve.create( function (e, t, i) { ;(this.v0 = e), (this.v1 = t), (this.v2 = i) }, function (e) { var t = n.ShapeUtils.b2 return new n.Vector3( t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y), t(e, this.v0.z, this.v1.z, this.v2.z) ) } )), (n.CubicBezierCurve3 = n.Curve.create( function (e, t, i, n) { ;(this.v0 = e), (this.v1 = t), (this.v2 = i), (this.v3 = n) }, function (e) { var t = n.ShapeUtils.b3 return new n.Vector3( t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y), t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z) ) } )), (n.SplineCurve3 = n.Curve.create( function (e) { console.warn( 'THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3' ), (this.points = void 0 == e ? [] : e) }, function (e) { var t = this.points, i = (t.length - 1) * e, r = Math.floor(i), o = i - r, a = t[0 == r ? r : r - 1], s = t[r], l = t[r > t.length - 2 ? t.length - 1 : r + 1], c = t[r > t.length - 3 ? t.length - 1 : r + 2], h = n.CurveUtils.interpolate return new n.Vector3( h(a.x, s.x, l.x, c.x, o), h(a.y, s.y, l.y, c.y, o), h(a.z, s.z, l.z, c.z, o) ) } )), (n.CatmullRomCurve3 = (function () { function e() {} var t = new n.Vector3(), i = new e(), r = new e(), o = new e() return ( (e.prototype.init = function (e, t, i, n) { ;(this.c0 = e), (this.c1 = i), (this.c2 = -3 * e + 3 * t - 2 * i - n), (this.c3 = 2 * e - 2 * t + i + n) }), (e.prototype.initNonuniformCatmullRom = function (e, t, i, n, r, o, a) { var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o, l = (i - t) / o - (n - t) / (o + a) + (n - i) / a ;(s *= o), (l *= o), this.init(t, i, s, l) }), (e.prototype.initCatmullRom = function (e, t, i, n, r) { this.init(t, i, r * (i - e), r * (n - t)) }), (e.prototype.calc = function (e) { var t = e * e, i = t * e return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i }), n.Curve.create( function (e) { ;(this.points = e || []), (this.closed = !1) }, function (e) { var a, s, l, c, h = this.points ;(c = h.length), c < 2 && console.log('duh, you need at least 2 points'), (a = (c - (this.closed ? 0 : 1)) * e), (s = Math.floor(a)), (l = a - s), this.closed ? (s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length) : 0 === l && s === c - 1 && ((s = c - 2), (l = 1)) var u, d, p, f if ( (this.closed || s > 0 ? (u = h[(s - 1) % c]) : (t.subVectors(h[0], h[1]).add(h[0]), (u = t)), (d = h[s % c]), (p = h[(s + 1) % c]), this.closed || s + 2 < c ? (f = h[(s + 2) % c]) : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]), (f = t)), void 0 === this.type || 'centripetal' === this.type || 'chordal' === this.type) ) { var g = 'chordal' === this.type ? 0.5 : 0.25, m = Math.pow(u.distanceToSquared(d), g), v = Math.pow(d.distanceToSquared(p), g), A = Math.pow(p.distanceToSquared(f), g) v < 1e-4 && (v = 1), m < 1e-4 && (m = v), A < 1e-4 && (A = v), i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A), r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A), o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A) } else if ('catmullrom' === this.type) { var y = void 0 !== this.tension ? this.tension : 0.5 i.initCatmullRom(u.x, d.x, p.x, f.x, y), r.initCatmullRom(u.y, d.y, p.y, f.y, y), o.initCatmullRom(u.z, d.z, p.z, f.z, y) } var C = new n.Vector3(i.calc(l), r.calc(l), o.calc(l)) return C } ) ) })()), (n.ClosedSplineCurve3 = function (e) { console.warn( 'THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3.' ), n.CatmullRomCurve3.call(this, e), (this.type = 'catmullrom'), (this.closed = !0) }), (n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype)), (n.BoxGeometry = function (e, t, i, r, o, a) { n.Geometry.call(this), (this.type = 'BoxGeometry'), (this.parameters = { width: e, height: t, depth: i, widthSegments: r, heightSegments: o, depthSegments: a }), this.fromBufferGeometry(new n.BoxBufferGeometry(e, t, i, r, o, a)), this.mergeVertices() }), (n.BoxGeometry.prototype = Object.create(n.Geometry.prototype)), (n.BoxGeometry.prototype.constructor = n.BoxGeometry), (n.CubeGeometry = n.BoxGeometry), (n.BoxBufferGeometry = function (e, t, i, r, o, a) { function s(e, t, i) { var n = 0 return (n += e * t * 2), (n += e * i * 2), (n += i * t * 2), 4 * n } function l(e, t, i, r, o, a, s, l, h, u, I) { for ( var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3(), O = 0; O < S; O++ ) for (var L = O * b - _, D = 0; D < x; D++) { var N = D * E - w ;(P[e] = N * r), (P[t] = L * o), (P[i] = T), (p[m] = P.x), (p[m + 1] = P.y), (p[m + 2] = P.z), (P[e] = 0), (P[t] = 0), (P[i] = l > 0 ? 1 : -1), (f[m] = P.x), (f[m + 1] = P.y), (f[m + 2] = P.z), (g[v] = D / h), (g[v + 1] = 1 - O / u), (m += 3), (v += 2), (M += 1) } for (O = 0; O < u; O++) for (D = 0; D < h; D++) { var B = y + D + x * O, F = y + D + x * (O + 1), V = y + (D + 1) + x * (O + 1), U = y + (D + 1) + x * O ;(d[A] = B), (d[A + 1] = F), (d[A + 2] = U), (d[A + 3] = F), (d[A + 4] = V), (d[A + 5] = U), (A += 6), (R += 6) } c.addGroup(C, R, I), (C += R), (y += M) } n.BufferGeometry.call(this), (this.type = 'BoxBufferGeometry'), (this.parameters = { width: e, height: t, depth: i, widthSegments: r, heightSegments: o, depthSegments: a }) var c = this ;(r = Math.floor(r) || 1), (o = Math.floor(o) || 1), (a = Math.floor(a) || 1) var h = s(r, o, a), u = (h / 4) * 6, d = new (u > 65535 ? Uint32Array : Uint16Array)(u), p = new Float32Array(3 * h), f = new Float32Array(3 * h), g = new Float32Array(2 * h), m = 0, v = 0, A = 0, y = 0, C = 0 l('z', 'y', 'x', -1, -1, i, t, e, a, o, 0), l('z', 'y', 'x', 1, -1, i, t, -e, a, o, 1), l('x', 'z', 'y', 1, 1, e, i, t, r, a, 2), l('x', 'z', 'y', 1, -1, e, i, -t, r, a, 3), l('x', 'y', 'z', 1, -1, e, t, i, r, o, 4), l('x', 'y', 'z', -1, -1, e, t, -i, r, o, 5), this.setIndex(new n.BufferAttribute(d, 1)), this.addAttribute('position', new n.BufferAttribute(p, 3)), this.addAttribute('normal', new n.BufferAttribute(f, 3)), this.addAttribute('uv', new n.BufferAttribute(g, 2)) }), (n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype)), (n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry), (n.CircleGeometry = function (e, t, i, r) { n.Geometry.call(this), (this.type = 'CircleGeometry'), (this.parameters = { radius: e, segments: t, thetaStart: i, thetaLength: r }), this.fromBufferGeometry(new n.CircleBufferGeometry(e, t, i, r)) }), (n.CircleGeometry.prototype = Object.create(n.Geometry.prototype)), (n.CircleGeometry.prototype.constructor = n.CircleGeometry), (n.CircleBufferGeometry = function (e, t, i, r) { n.BufferGeometry.call(this), (this.type = 'CircleBufferGeometry'), (this.parameters = { radius: e, segments: t, thetaStart: i, thetaLength: r }), (e = e || 50), (t = void 0 !== t ? Math.max(3, t) : 8), (i = void 0 !== i ? i : 0), (r = void 0 !== r ? r : 2 * Math.PI) var o = t + 2, a = new Float32Array(3 * o), s = new Float32Array(3 * o), l = new Float32Array(2 * o) ;(s[2] = 1), (l[0] = 0.5), (l[1] = 0.5) for (var c = 0, h = 3, u = 2; c <= t; c++, h += 3, u += 2) { var d = i + (c / t) * r ;(a[h] = e * Math.cos(d)), (a[h + 1] = e * Math.sin(d)), (s[h + 2] = 1), (l[u] = (a[h] / e + 1) / 2), (l[u + 1] = (a[h + 1] / e + 1) / 2) } for (var p = [], h = 1; h <= t; h++) p.push(h, h + 1, 0) this.setIndex(new n.BufferAttribute(new Uint16Array(p), 1)), this.addAttribute('position', new n.BufferAttribute(a, 3)), this.addAttribute('normal', new n.BufferAttribute(s, 3)), this.addAttribute('uv', new n.BufferAttribute(l, 2)), (this.boundingSphere = new n.Sphere(new n.Vector3(), e)) }), (n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype)), (n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry), (n.CylinderBufferGeometry = function (e, t, i, r, o, a, s, l) { function c() { var e = (r + 1) * (o + 1) return a === !1 && (e += 2 * (r + 1) + 2 * r), e } function h() { var e = r * o * 2 * 3 return a === !1 && (e += 2 * r * 3), e } function u() { var a, c, h = new n.Vector3(), u = new n.Vector3(), d = (t - e) / i for (c = 0; c <= o; c++) { var p = [], f = c / o, b = f * (t - e) + e for (a = 0; a <= r; a++) { var w = a / r ;(u.x = b * Math.sin(w * l + s)), (u.y = -f * i + E), (u.z = b * Math.cos(w * l + s)), m.setXYZ(y, u.x, u.y, u.z), h.copy(u), ((0 === e && 0 === c) || (0 === t && c === o)) && ((h.x = Math.sin(w * l + s)), (h.z = Math.cos(w * l + s))), h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(), v.setXYZ(y, h.x, h.y, h.z), A.setXY(y, w, 1 - f), p.push(y), y++ } I.push(p) } for (a = 0; a < r; a++) for (c = 0; c < o; c++) { var _ = I[c][a], T = I[c + 1][a], x = I[c + 1][a + 1], S = I[c][a + 1] g.setX(C, _), C++, g.setX(C, T), C++, g.setX(C, S), C++, g.setX(C, T), C++, g.setX(C, x), C++, g.setX(C, S), C++ } } function d(i) { var o, a, c, h = new n.Vector2(), u = new n.Vector3(), d = i === !0 ? e : t, p = i === !0 ? 1 : -1 for (a = y, o = 1; o <= r; o++) m.setXYZ(y, 0, E * p, 0), v.setXYZ(y, 0, p, 0), i === !0 ? ((h.x = o / r), (h.y = 0)) : ((h.x = (o - 1) / r), (h.y = 1)), A.setXY(y, h.x, h.y), y++ for (c = y, o = 0; o <= r; o++) { var f = o / r ;(u.x = d * Math.sin(f * l + s)), (u.y = E * p), (u.z = d * Math.cos(f * l + s)), m.setXYZ(y, u.x, u.y, u.z), v.setXYZ(y, 0, p, 0), A.setXY(y, f, i === !0 ? 1 : 0), y++ } for (o = 0; o < r; o++) { var I = a + o, b = c + o i === !0 ? (g.setX(C, b), C++, g.setX(C, b + 1), C++, g.setX(C, I), C++) : (g.setX(C, b + 1), C++, g.setX(C, b), C++, g.setX(C, I), C++) } } n.BufferGeometry.call(this), (this.type = 'CylinderBufferGeometry'), (this.parameters = { radiusTop: e, radiusBottom: t, height: i, radialSegments: r, heightSegments: o, openEnded: a, thetaStart: s, thetaLength: l }), (e = void 0 !== e ? e : 20), (t = void 0 !== t ? t : 20), (i = void 0 !== i ? i : 100), (r = Math.floor(r) || 8), (o = Math.floor(o) || 1), (a = void 0 !== a && a), (s = void 0 !== s ? s : 0), (l = void 0 !== l ? l : 2 * Math.PI) var p = c(), f = h(), g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f), 1), m = new n.BufferAttribute(new Float32Array(3 * p), 3), v = new n.BufferAttribute(new Float32Array(3 * p), 3), A = new n.BufferAttribute(new Float32Array(2 * p), 2), y = 0, C = 0, I = [], E = i / 2 u(), a === !1 && (e > 0 && d(!0), t > 0 && d(!1)), this.setIndex(g), this.addAttribute('position', m), this.addAttribute('normal', v), this.addAttribute('uv', A) }), (n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype)), (n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry), (n.CylinderGeometry = function (e, t, i, r, o, a, s, l) { n.Geometry.call(this), (this.type = 'CylinderGeometry'), (this.parameters = { radiusTop: e, radiusBottom: t, height: i, radialSegments: r, heightSegments: o, openEnded: a, thetaStart: s, thetaLength: l }), this.fromBufferGeometry(new n.CylinderBufferGeometry(e, t, i, r, o, a, s, l)), this.mergeVertices() }), (n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype)), (n.CylinderGeometry.prototype.constructor = n.CylinderGeometry), (n.EdgesGeometry = function (e, t) { function i(e, t) { return e - t } n.BufferGeometry.call(this), (t = void 0 !== t ? t : 1) var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ['a', 'b', 'c'] e instanceof n.BufferGeometry ? ((r = new n.Geometry()), r.fromBufferGeometry(e)) : (r = e.clone()), r.mergeVertices(), r.computeFaceNormals() for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++) for (var p = h[u], f = 0; f < 3; f++) { ;(a[0] = p[l[f]]), (a[1] = p[l[(f + 1) % 3]]), a.sort(i) var g = a.toString() void 0 === s[g] ? (s[g] = { vert1: a[0], vert2: a[1], face1: u, face2: void 0 }) : (s[g].face2 = u) } var m = [] for (var g in s) { var v = s[g] if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) { var A = c[v.vert1] m.push(A.x), m.push(A.y), m.push(A.z), (A = c[v.vert2]), m.push(A.x), m.push(A.y), m.push(A.z) } } this.addAttribute('position', new n.BufferAttribute(new Float32Array(m), 3)) }), (n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype)), (n.EdgesGeometry.prototype.constructor = n.EdgesGeometry), (n.ExtrudeGeometry = function (e, t) { return 'undefined' == typeof e ? void (e = []) : (n.Geometry.call(this), (this.type = 'ExtrudeGeometry'), (e = Array.isArray(e) ? e : [e]), this.addShapeList(e, t), void this.computeFaceNormals()) }) n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype) ;(n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry), (n.ExtrudeGeometry.prototype.addShapeList = function (e, t) { for (var i = e.length, n = 0; n < i; n++) { var r = e[n] this.addShape(r, t) } }), (n.ExtrudeGeometry.prototype.addShape = function (e, t) { function i(e, t, i) { return ( t || console.error('THREE.ExtrudeGeometry: vec does not exist'), t.clone().multiplyScalar(i).add(e) ) } function r(e, t, i) { var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c if (Math.abs(d) > Number.EPSILON) { var p = Math.sqrt(u), f = Math.sqrt(c * c + h * h), g = t.x - l / p, m = t.y + s / p, v = i.x - h / f, A = i.y + c / f, y = ((v - g) * h - (A - m) * c) / (s * h - l * c) ;(r = g + s * y - e.x), (o = m + l * y - e.y) var C = r * r + o * o if (C <= 2) return new n.Vector2(r, o) a = Math.sqrt(C / 2) } else { var I = !1 s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0), I ? ((r = -l), (o = s), (a = Math.sqrt(u))) : ((r = s), (o = l), (a = Math.sqrt(u / 2))) } return new n.Vector2(r / a, o / a) } function o() { if (C) { var e = 0, t = z * e for (Y = 0; Y < W; Y++) (G = N[Y]), c(G[2] + t, G[1] + t, G[0] + t) for (e = E + 2 * y, t = z * e, Y = 0; Y < W; Y++) (G = N[Y]), c(G[0] + t, G[1] + t, G[2] + t) } else { for (Y = 0; Y < W; Y++) (G = N[Y]), c(G[2], G[1], G[0]) for (Y = 0; Y < W; Y++) (G = N[Y]), c(G[0] + z * E, G[1] + z * E, G[2] + z * E) } } function a() { var e = 0 for (s(B, e), e += B.length, x = 0, S = L.length; x < S; x++) (T = L[x]), s(T, e), (e += T.length) } function s(e, t) { var i, n for (Y = e.length; --Y >= 0; ) { ;(i = Y), (n = Y - 1), n < 0 && (n = e.length - 1) var r = 0, o = E + 2 * y for (r = 0; r < o; r++) { var a = z * r, s = z * (r + 1), l = t + i + a, c = t + n + a, u = t + n + s, d = t + i + s h(l, c, u, d, e, r, o, i, n) } } } function l(e, t, i) { M.vertices.push(new n.Vector3(e, t, i)) } function c(e, t, i) { ;(e += R), (t += R), (i += R), M.faces.push(new n.Face3(e, t, i, null, null, 0)) var r = _.generateTopUV(M, e, t, i) M.faceVertexUvs[0].push(r) } function h(e, t, i, r, o, a, s, l, c) { ;(e += R), (t += R), (i += R), (r += R), M.faces.push(new n.Face3(e, t, r, null, null, 1)), M.faces.push(new n.Face3(t, i, r, null, null, 1)) var h = _.generateSideWallUV(M, e, t, i, r) M.faceVertexUvs[0].push([h[0], h[1], h[3]]), M.faceVertexUvs[0].push([h[1], h[2], h[3]]) } var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator b && ((u = b.getSpacedPoints(E)), (w = !0), (C = !1), (d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b, E, !1)), (p = new n.Vector3()), (f = new n.Vector3()), (g = new n.Vector3())), C || ((y = 0), (v = 0), (A = 0)) var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O) if (D) { for (O = O.reverse(), x = 0, S = L.length; x < S; x++) (T = L[x]), n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse()) D = !1 } var N = n.ShapeUtils.triangulateShape(O, L), B = O for (x = 0, S = L.length; x < S; x++) (T = L[x]), (O = O.concat(T)) for ( var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++, Z++, q++ ) Z === X && (Z = 0), q === X && (q = 0), (j[Y] = r(B[Y], B[Z], B[q])) var K, Q = [], J = j.concat() for (x = 0, S = L.length; x < S; x++) { for ( T = L[x], K = [], Y = 0, X = T.length, Z = X - 1, q = Y + 1; Y < X; Y++, Z++, q++ ) Z === X && (Z = 0), q === X && (q = 0), (K[Y] = r(T[Y], T[Z], T[q])) Q.push(K), (J = J.concat(K)) } for (F = 0; F < y; F++) { for ( U = F / y, k = v * (1 - U), V = A * Math.sin((U * Math.PI) / 2), Y = 0, X = B.length; Y < X; Y++ ) (H = i(B[Y], j[Y], V)), l(H.x, H.y, -k) for (x = 0, S = L.length; x < S; x++) for (T = L[x], K = Q[x], Y = 0, X = T.length; Y < X; Y++) (H = i(T[Y], K[Y], V)), l(H.x, H.y, -k) } for (V = A, Y = 0; Y < z; Y++) (H = C ? i(O[Y], J[Y], V) : O[Y]), w ? (f.copy(d.normals[0]).multiplyScalar(H.x), p.copy(d.binormals[0]).multiplyScalar(H.y), g.copy(u[0]).add(f).add(p), l(g.x, g.y, g.z)) : l(H.x, H.y, 0) var $ for ($ = 1; $ <= E; $++) for (Y = 0; Y < z; Y++) (H = C ? i(O[Y], J[Y], V) : O[Y]), w ? (f.copy(d.normals[$]).multiplyScalar(H.x), p.copy(d.binormals[$]).multiplyScalar(H.y), g.copy(u[$]).add(f).add(p), l(g.x, g.y, g.z)) : l(H.x, H.y, (m / E) * $) for (F = y - 1; F >= 0; F--) { for ( U = F / y, k = v * (1 - U), V = A * Math.sin((U * Math.PI) / 2), Y = 0, X = B.length; Y < X; Y++ ) (H = i(B[Y], j[Y], V)), l(H.x, H.y, m + k) for (x = 0, S = L.length; x < S; x++) for (T = L[x], K = Q[x], Y = 0, X = T.length; Y < X; Y++) (H = i(T[Y], K[Y], V)), w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k) } o(), a() }), (n.ExtrudeGeometry.WorldUVGenerator = { generateTopUV: function (e, t, i, r) { var o = e.vertices, a = o[t], s = o[i], l = o[r] return [new n.Vector2(a.x, a.y), new n.Vector2(s.x, s.y), new n.Vector2(l.x, l.y)] }, generateSideWallUV: function (e, t, i, r, o) { var a = e.vertices, s = a[t], l = a[i], c = a[r], h = a[o] return Math.abs(s.y - l.y) < 0.01 ? [ new n.Vector2(s.x, 1 - s.z), new n.Vector2(l.x, 1 - l.z), new n.Vector2(c.x, 1 - c.z), new n.Vector2(h.x, 1 - h.z) ] : [ new n.Vector2(s.y, 1 - s.z), new n.Vector2(l.y, 1 - l.z), new n.Vector2(c.y, 1 - c.z), new n.Vector2(h.y, 1 - h.z) ] } }), (n.ShapeGeometry = function (e, t) { n.Geometry.call(this), (this.type = 'ShapeGeometry'), Array.isArray(e) === !1 && (e = [e]), this.addShapeList(e, t), this.computeFaceNormals() }), (n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype)), (n.ShapeGeometry.prototype.constructor = n.ShapeGeometry), (n.ShapeGeometry.prototype.addShapeList = function (e, t) { for (var i = 0, n = e.length; i < n; i++) this.addShape(e[i], t) return this }), (n.ShapeGeometry.prototype.addShape = function (e, t) { void 0 === t && (t = {}) var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u) if (p) { for (u = u.reverse(), i = 0, r = d.length; i < r; i++) (o = d[i]), n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse()) p = !1 } var f = n.ShapeUtils.triangulateShape(u, d) for (i = 0, r = d.length; i < r; i++) (o = d[i]), (u = u.concat(o)) var g, m, v = u.length, A = f.length for (i = 0; i < v; i++) (g = u[i]), this.vertices.push(new n.Vector3(g.x, g.y, 0)) for (i = 0; i < A; i++) { m = f[i] var y = m[0] + c, C = m[1] + c, I = m[2] + c this.faces.push(new n.Face3(y, C, I, null, null, s)), this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I)) } }), (n.LatheBufferGeometry = function (e, t, i, r) { n.BufferGeometry.call(this), (this.type = 'LatheBufferGeometry'), (this.parameters = { points: e, segments: t, phiStart: i, phiLength: r }), (t = Math.floor(t) || 12), (i = i || 0), (r = r || 2 * Math.PI), (r = n.Math.clamp(r, 0, 2 * Math.PI)) var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c), 1), u = new n.BufferAttribute(new Float32Array(3 * l), 3), d = new n.BufferAttribute(new Float32Array(2 * l), 2), p = 0, f = 0, g = (1 / (e.length - 1), 1 / t), m = new n.Vector3(), v = new n.Vector2() for (a = 0; a <= t; a++) { var A = i + a * g * r, y = Math.sin(A), C = Math.cos(A) for (s = 0; s <= e.length - 1; s++) (m.x = e[s].x * y), (m.y = e[s].y), (m.z = e[s].x * C), u.setXYZ(p, m.x, m.y, m.z), (v.x = a / t), (v.y = s / (e.length - 1)), d.setXY(p, v.x, v.y), p++ } for (a = 0; a < t; a++) for (s = 0; s < e.length - 1; s++) { o = s + a * e.length var I = o, E = o + e.length, b = o + e.length + 1, w = o + 1 h.setX(f, I), f++, h.setX(f, E), f++, h.setX(f, w), f++, h.setX(f, E), f++, h.setX(f, b), f++, h.setX(f, w), f++ } if ( (this.setIndex(h), this.addAttribute('position', u), this.addAttribute('uv', d), this.computeVertexNormals(), r === 2 * Math.PI) ) { var _ = this.attributes.normal.array, T = new n.Vector3(), x = new n.Vector3(), S = new n.Vector3() for (o = t * e.length * 3, a = 0, s = 0; a < e.length; a++, s += 3) (T.x = _[s + 0]), (T.y = _[s + 1]), (T.z = _[s + 2]), (x.x = _[o + s + 0]), (x.y = _[o + s + 1]), (x.z = _[o + s + 2]), S.addVectors(T, x).normalize(), (_[s + 0] = _[o + s + 0] = S.x), (_[s + 1] = _[o + s + 1] = S.y), (_[s + 2] = _[o + s + 2] = S.z) } }), (n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype)), (n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry), (n.LatheGeometry = function (e, t, i, r) { n.Geometry.call(this), (this.type = 'LatheGeometry'), (this.parameters = { points: e, segments: t, phiStart: i, phiLength: r }), this.fromBufferGeometry(new n.LatheBufferGeometry(e, t, i, r)), this.mergeVertices() }), (n.LatheGeometry.prototype = Object.create(n.Geometry.prototype)), (n.LatheGeometry.prototype.constructor = n.LatheGeometry), (n.PlaneGeometry = function (e, t, i, r) { n.Geometry.call(this), (this.type = 'PlaneGeometry'), (this.parameters = { width: e, height: t, widthSegments: i, heightSegments: r }), this.fromBufferGeometry(new n.PlaneBufferGeometry(e, t, i, r)) }), (n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype)), (n.PlaneGeometry.prototype.constructor = n.PlaneGeometry), (n.PlaneBufferGeometry = function (e, t, i, r) { n.BufferGeometry.call(this), (this.type = 'PlaneBufferGeometry'), (this.parameters = { width: e, height: t, widthSegments: i, heightSegments: r }) for ( var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++ ) for (var y = A * d - a, C = 0; C < c; C++) { var I = C * u - o ;(p[m] = I), (p[m + 1] = -y), (f[m + 2] = 1), (g[v] = C / s), (g[v + 1] = 1 - A / l), (m += 3), (v += 2) } m = 0 for ( var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++ ) for (var C = 0; C < s; C++) { var b = C + c * A, w = C + c * (A + 1), _ = C + 1 + c * (A + 1), T = C + 1 + c * A ;(E[m] = b), (E[m + 1] = w), (E[m + 2] = T), (E[m + 3] = w), (E[m + 4] = _), (E[m + 5] = T), (m += 6) } this.setIndex(new n.BufferAttribute(E, 1)), this.addAttribute('position', new n.BufferAttribute(p, 3)), this.addAttribute('normal', new n.BufferAttribute(f, 3)), this.addAttribute('uv', new n.BufferAttribute(g, 2)) }), (n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype)), (n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry), (n.RingBufferGeometry = function (e, t, i, r, o, a) { n.BufferGeometry.call(this), (this.type = 'RingBufferGeometry'), (this.parameters = { innerRadius: e, outerRadius: t, thetaSegments: i, phiSegments: r, thetaStart: o, thetaLength: a }), (e = e || 20), (t = t || 50), (o = void 0 !== o ? o : 0), (a = void 0 !== a ? a : 2 * Math.PI), (i = void 0 !== i ? Math.max(3, i) : 8), (r = void 0 !== r ? Math.max(1, r) : 1) var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u), 1), p = new n.BufferAttribute(new Float32Array(3 * h), 3), f = new n.BufferAttribute(new Float32Array(3 * h), 3), g = new n.BufferAttribute(new Float32Array(2 * h), 2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3(), I = new n.Vector2() for (l = 0; l <= r; l++) { for (c = 0; c <= i; c++) (s = o + (c / i) * a), (C.x = A * Math.cos(s)), (C.y = A * Math.sin(s)), p.setXYZ(m, C.x, C.y, C.z), f.setXYZ(m, 0, 0, 1), (I.x = (C.x / t + 1) / 2), (I.y = (C.y / t + 1) / 2), g.setXY(m, I.x, I.y), m++ A += y } for (l = 0; l < r; l++) { var E = l * (i + 1) for (c = 0; c < i; c++) { s = c + E var b = s, w = s + i + 1, _ = s + i + 2, T = s + 1 d.setX(v, b), v++, d.setX(v, w), v++, d.setX(v, _), v++, d.setX(v, b), v++, d.setX(v, _), v++, d.setX(v, T), v++ } } this.setIndex(d), this.addAttribute('position', p), this.addAttribute('normal', f), this.addAttribute('uv', g) }), (n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype)), (n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry), (n.RingGeometry = function (e, t, i, r, o, a) { n.Geometry.call(this), (this.type = 'RingGeometry'), (this.parameters = { innerRadius: e, outerRadius: t, thetaSegments: i, phiSegments: r, thetaStart: o, thetaLength: a }), this.fromBufferGeometry(new n.RingBufferGeometry(e, t, i, r, o, a)) }), (n.RingGeometry.prototype = Object.create(n.Geometry.prototype)), (n.RingGeometry.prototype.constructor = n.RingGeometry), (n.SphereGeometry = function (e, t, i, r, o, a, s) { n.Geometry.call(this), (this.type = 'SphereGeometry'), (this.parameters = { radius: e, widthSegments: t, heightSegments: i, phiStart: r, phiLength: o, thetaStart: a, thetaLength: s }), this.fromBufferGeometry(new n.SphereBufferGeometry(e, t, i, r, o, a, s)) }), (n.SphereGeometry.prototype = Object.create(n.Geometry.prototype)), (n.SphereGeometry.prototype.constructor = n.SphereGeometry), (n.SphereBufferGeometry = function (e, t, i, r, o, a, s) { n.BufferGeometry.call(this), (this.type = 'SphereBufferGeometry'), (this.parameters = { radius: e, widthSegments: t, heightSegments: i, phiStart: r, phiLength: o, thetaStart: a, thetaLength: s }), (e = e || 50), (t = Math.max(3, Math.floor(t) || 8)), (i = Math.max(2, Math.floor(i) || 6)), (r = void 0 !== r ? r : 0), (o = void 0 !== o ? o : 2 * Math.PI), (a = void 0 !== a ? a : 0), (s = void 0 !== s ? s : Math.PI) for ( var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c), 3), u = new n.BufferAttribute(new Float32Array(3 * c), 3), d = new n.BufferAttribute(new Float32Array(2 * c), 2), p = 0, f = [], g = new n.Vector3(), m = 0; m <= i; m++ ) { for (var v = [], A = m / i, y = 0; y <= t; y++) { var C = y / t, I = -e * Math.cos(r + C * o) * Math.sin(a + A * s), E = e * Math.cos(a + A * s), b = e * Math.sin(r + C * o) * Math.sin(a + A * s) g.set(I, E, b).normalize(), h.setXYZ(p, I, E, b), u.setXYZ(p, g.x, g.y, g.z), d.setXY(p, C, 1 - A), v.push(p), p++ } f.push(v) } for (var w = [], m = 0; m < i; m++) for (var y = 0; y < t; y++) { var _ = f[m][y + 1], T = f[m][y], x = f[m + 1][y], S = f[m + 1][y + 1] ;(0 !== m || a > 0) && w.push(_, T, S), (m !== i - 1 || l < Math.PI) && w.push(T, x, S) } this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w, 1)), this.addAttribute('position', h), this.addAttribute('normal', u), this.addAttribute('uv', d), (this.boundingSphere = new n.Sphere(new n.Vector3(), e)) }), (n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype)), (n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry), (n.TextGeometry = function (e, t) { t = t || {} var i = t.font if (i instanceof n.Font == !1) return ( console.error( 'THREE.TextGeometry: font parameter is not an instance of THREE.Font.' ), new n.Geometry() ) var r = i.generateShapes(e, t.size, t.curveSegments) ;(t.amount = void 0 !== t.height ? t.height : 50), void 0 === t.bevelThickness && (t.bevelThickness = 10), void 0 === t.bevelSize && (t.bevelSize = 8), void 0 === t.bevelEnabled && (t.bevelEnabled = !1), n.ExtrudeGeometry.call(this, r, t), (this.type = 'TextGeometry') }), (n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype)), (n.TextGeometry.prototype.constructor = n.TextGeometry), (n.TorusBufferGeometry = function (e, t, i, r, o) { n.BufferGeometry.call(this), (this.type = 'TorusBufferGeometry'), (this.parameters = { radius: e, tube: t, radialSegments: i, tubularSegments: r, arc: o }), (e = e || 100), (t = t || 40), (i = Math.floor(i) || 8), (r = Math.floor(r) || 6), (o = o || 2 * Math.PI) var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3(), A = new n.Vector3(), y = new n.Vector3() for (a = 0; a <= i; a++) for (s = 0; s <= r; s++) { var C = (s / r) * o, I = (a / i) * Math.PI * 2 ;(A.x = (e + t * Math.cos(I)) * Math.cos(C)), (A.y = (e + t * Math.cos(I)) * Math.sin(C)), (A.z = t * Math.sin(I)), (u[f] = A.x), (u[f + 1] = A.y), (u[f + 2] = A.z), (v.x = e * Math.cos(C)), (v.y = e * Math.sin(C)), y.subVectors(A, v).normalize(), (d[f] = y.x), (d[f + 1] = y.y), (d[f + 2] = y.z), (p[g] = s / r), (p[g + 1] = a / i), (f += 3), (g += 2) } for (a = 1; a <= i; a++) for (s = 1; s <= r; s++) { var E = (r + 1) * a + s - 1, b = (r + 1) * (a - 1) + s - 1, w = (r + 1) * (a - 1) + s, _ = (r + 1) * a + s ;(h[m] = E), (h[m + 1] = b), (h[m + 2] = _), (h[m + 3] = b), (h[m + 4] = w), (h[m + 5] = _), (m += 6) } this.setIndex(new n.BufferAttribute(h, 1)), this.addAttribute('position', new n.BufferAttribute(u, 3)), this.addAttribute('normal', new n.BufferAttribute(d, 3)), this.addAttribute('uv', new n.BufferAttribute(p, 2)) }), (n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype)), (n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry), (n.TorusGeometry = function (e, t, i, r, o) { n.Geometry.call(this), (this.type = 'TorusGeometry'), (this.parameters = { radius: e, tube: t, radialSegments: i, tubularSegments: r, arc: o }), this.fromBufferGeometry(new n.TorusBufferGeometry(e, t, i, r, o)) }), (n.TorusGeometry.prototype = Object.create(n.Geometry.prototype)), (n.TorusGeometry.prototype.constructor = n.TorusGeometry), (n.TorusKnotBufferGeometry = function (e, t, i, r, o, a) { function s(e, t, i, n, r) { var o = Math.cos(e), a = Math.sin(e), s = (i / t) * e, l = Math.cos(s) ;(r.x = n * (2 + l) * 0.5 * o), (r.y = n * (2 + l) * a * 0.5), (r.z = n * Math.sin(s) * 0.5) } n.BufferGeometry.call(this), (this.type = 'TorusKnotBufferGeometry'), (this.parameters = { radius: e, tube: t, tubularSegments: i, radialSegments: r, p: o, q: a }), (e = e || 100), (t = t || 40), (i = Math.floor(i) || 64), (r = Math.floor(r) || 8), (o = o || 2), (a = a || 3) var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u), 1), p = new n.BufferAttribute(new Float32Array(3 * h), 3), f = new n.BufferAttribute(new Float32Array(3 * h), 3), g = new n.BufferAttribute(new Float32Array(2 * h), 2), m = 0, v = 0, A = new n.Vector3(), y = new n.Vector3(), C = new n.Vector2(), I = new n.Vector3(), E = new n.Vector3(), b = new n.Vector3(), w = new n.Vector3(), _ = new n.Vector3() for (l = 0; l <= i; ++l) { var T = (l / i) * o * Math.PI * 2 for ( s(T, o, a, e, I), s(T + 0.01, o, a, e, E), w.subVectors(E, I), _.addVectors(E, I), b.crossVectors(w, _), _.crossVectors(b, w), b.normalize(), _.normalize(), c = 0; c <= r; ++c ) { var x = (c / r) * Math.PI * 2, S = -t * Math.cos(x), M = t * Math.sin(x) ;(A.x = I.x + (S * _.x + M * b.x)), (A.y = I.y + (S * _.y + M * b.y)), (A.z = I.z + (S * _.z + M * b.z)), p.setXYZ(m, A.x, A.y, A.z), y.subVectors(A, I).normalize(), f.setXYZ(m, y.x, y.y, y.z), (C.x = l / i), (C.y = c / r), g.setXY(m, C.x, C.y), m++ } } for (c = 1; c <= i; c++) for (l = 1; l <= r; l++) { var R = (r + 1) * (c - 1) + (l - 1), P = (r + 1) * c + (l - 1), O = (r + 1) * c + l, L = (r + 1) * (c - 1) + l d.setX(v, R), v++, d.setX(v, P), v++, d.setX(v, L), v++, d.setX(v, P), v++, d.setX(v, O), v++, d.setX(v, L), v++ } this.setIndex(d), this.addAttribute('position', p), this.addAttribute('normal', f), this.addAttribute('uv', g) }), (n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype)), (n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry), (n.TorusKnotGeometry = function (e, t, i, r, o, a, s) { n.Geometry.call(this), (this.type = 'TorusKnotGeometry'), (this.parameters = { radius: e, tube: t, tubularSegments: i, radialSegments: r, p: o, q: a }), void 0 !== s && console.warn( 'THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead.' ), this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e, t, i, r, o, a)), this.mergeVertices() }), (n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype)), (n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry), (n.TubeGeometry = function (e, t, i, r, o, a) { function s(e, t, i) { return R.vertices.push(new n.Vector3(e, t, i)) - 1 } n.Geometry.call(this), (this.type = 'TubeGeometry'), (this.parameters = { path: e, segments: t, radius: i, radialSegments: r, closed: o, taper: a }), (t = t || 64), (i = i || 1), (r = r || 8), (o = o || !1), (a = a || n.TubeGeometry.NoTaper) var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3(), L = new n.TubeGeometry.FrenetFrames(e, t, o), D = L.tangents, N = L.normals, B = L.binormals for (this.tangents = D, this.normals = N, this.binormals = B, v = 0; v < P; v++) for ( M[v] = [], u = v / (P - 1), m = e.getPointAt(u), l = D[v], c = N[v], h = B[v], p = i * a(u), A = 0; A < r; A++ ) (d = (A / r) * 2 * Math.PI), (f = -p * Math.cos(d)), (g = p * Math.sin(d)), O.copy(m), (O.x += f * c.x + g * h.x), (O.y += f * c.y + g * h.y), (O.z += f * c.z + g * h.z), (M[v][A] = s(O.x, O.y, O.z)) for (v = 0; v < t; v++) for (A = 0; A < r; A++) (y = o ? (v + 1) % t : v + 1), (C = (A + 1) % r), (I = M[v][A]), (E = M[y][A]), (b = M[y][C]), (w = M[v][C]), (_ = new n.Vector2(v / t, A / r)), (T = new n.Vector2((v + 1) / t, A / r)), (x = new n.Vector2((v + 1) / t, (A + 1) / r)), (S = new n.Vector2(v / t, (A + 1) / r)), this.faces.push(new n.Face3(I, E, w)), this.faceVertexUvs[0].push([_, T, S]), this.faces.push(new n.Face3(E, b, w)), this.faceVertexUvs[0].push([T.clone(), x, S.clone()]) this.computeFaceNormals(), this.computeVertexNormals() }), (n.TubeGeometry.prototype = Object.create(n.Geometry.prototype)), (n.TubeGeometry.prototype.constructor = n.TubeGeometry), (n.TubeGeometry.NoTaper = function (e) { return 1 }), (n.TubeGeometry.SinusoidalTaper = function (e) { return Math.sin(Math.PI * e) }), (n.TubeGeometry.FrenetFrames = function (e, t, i) { function r() { ;(f[0] = new n.Vector3()), (g[0] = new n.Vector3()), (a = Number.MAX_VALUE), (s = Math.abs(p[0].x)), (l = Math.abs(p[0].y)), (c = Math.abs(p[0].z)), s <= a && ((a = s), d.set(1, 0, 0)), l <= a && ((a = l), d.set(0, 1, 0)), c <= a && d.set(0, 0, 1), m.crossVectors(p[0], d).normalize(), f[0].crossVectors(p[0], m), g[0].crossVectors(p[0], f[0]) } var o, a, s, l, c, h, u, d = new n.Vector3(), p = [], f = [], g = [], m = new n.Vector3(), v = new n.Matrix4(), A = t + 1 for (this.tangents = p, this.normals = f, this.binormals = g, h = 0; h < A; h++) (u = h / (A - 1)), (p[h] = e.getTangentAt(u)), p[h].normalize() for (r(), h = 1; h < A; h++) (f[h] = f[h - 1].clone()), (g[h] = g[h - 1].clone()), m.crossVectors(p[h - 1], p[h]), m.length() > Number.EPSILON && (m.normalize(), (o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1))), f[h].applyMatrix4(v.makeRotationAxis(m, o))), g[h].crossVectors(p[h], f[h]) if (i) for ( o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)), o /= A - 1, p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o), h = 1; h < A; h++ ) f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)), g[h].crossVectors(p[h], f[h]) }), (n.PolyhedronGeometry = function (e, t, i, r) { function o(e) { var t = e.normalize().clone() t.index = u.vertices.push(t) - 1 var i = l(e) / 2 / Math.PI + 0.5, r = c(e) / Math.PI + 0.5 return (t.uv = new n.Vector2(i, 1 - r)), t } function a(e, t, i, r) { var o = new n.Face3( e.index, t.index, i.index, [e.clone(), t.clone(), i.clone()], void 0, r ) u.faces.push(o), C.copy(e).add(t).add(i).divideScalar(3) var a = l(C) u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)]) } function s(e, t) { for ( var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++ ) { l[h] = [] for ( var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++ ) 0 === g && h === i ? (l[h][g] = d) : (l[h][g] = o(d.clone().lerp(p, g / f))) } for (var h = 0; h < i; h++) for (var g = 0; g < 2 * (i - h) - 1; g++) { var m = Math.floor(g / 2) g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c) } } function l(e) { return Math.atan2(e.z, -e.x) } function c(e) { return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z)) } function h(e, t, i) { return ( i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1, e.y)), 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + 0.5, e.y)), e.clone() ) } n.Geometry.call(this), (this.type = 'PolyhedronGeometry'), (this.parameters = { vertices: e, indices: t, radius: i, detail: r }), (i = i || 1), (r = r || 0) for (var u = this, d = 0, p = e.length; d < p; d += 3) o(new n.Vector3(e[d], e[d + 1], e[d + 2])) for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3, m++) { var v = f[t[d]], A = f[t[d + 1]], y = f[t[d + 2]] g[m] = new n.Face3( v.index, A.index, y.index, [v.clone(), A.clone(), y.clone()], void 0, m ) } for (var C = new n.Vector3(), d = 0, p = g.length; d < p; d++) s(g[d], r) for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) { var I = this.faceVertexUvs[0][d], E = I[0].x, b = I[1].x, w = I[2].x, _ = Math.max(E, b, w), T = Math.min(E, b, w) _ > 0.9 && T < 0.1 && (E < 0.2 && (I[0].x += 1), b < 0.2 && (I[1].x += 1), w < 0.2 && (I[2].x += 1)) } for (var d = 0, p = this.vertices.length; d < p; d++) this.vertices[d].multiplyScalar(i) this.mergeVertices(), this.computeFaceNormals(), (this.boundingSphere = new n.Sphere(new n.Vector3(), i)) }), (n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype)), (n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry), (n.DodecahedronGeometry = function (e, t) { var i = (1 + Math.sqrt(5)) / 2, r = 1 / i, o = [ -1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r ], a = [ 3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9 ] n.PolyhedronGeometry.call(this, o, a, e, t), (this.type = 'DodecahedronGeometry'), (this.parameters = { radius: e, detail: t }) }), (n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype)), (n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry), (n.IcosahedronGeometry = function (e, t) { var i = (1 + Math.sqrt(5)) / 2, r = [ -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1 ], o = [ 0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1 ] n.PolyhedronGeometry.call(this, r, o, e, t), (this.type = 'IcosahedronGeometry'), (this.parameters = { radius: e, detail: t }) }), (n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype)), (n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry), (n.OctahedronGeometry = function (e, t) { var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1], r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2] n.PolyhedronGeometry.call(this, i, r, e, t), (this.type = 'OctahedronGeometry'), (this.parameters = { radius: e, detail: t }) }), (n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype)), (n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry), (n.TetrahedronGeometry = function (e, t) { var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1], r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1] n.PolyhedronGeometry.call(this, i, r, e, t), (this.type = 'TetrahedronGeometry'), (this.parameters = { radius: e, detail: t }) }), (n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype)), (n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry), (n.ParametricGeometry = function (e, t, i) { n.Geometry.call(this), (this.type = 'ParametricGeometry'), (this.parameters = { func: e, slices: t, stacks: i }) var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1 for (r = 0; r <= i; r++) for (l = r / i, o = 0; o <= t; o++) (s = o / t), (a = e(s, l)), c.push(a) var p, f, g, m, v, A, y, C for (r = 0; r < i; r++) for (o = 0; o < t; o++) (p = r * d + o), (f = r * d + o + 1), (g = (r + 1) * d + o + 1), (m = (r + 1) * d + o), (v = new n.Vector2(o / t, r / i)), (A = new n.Vector2((o + 1) / t, r / i)), (y = new n.Vector2((o + 1) / t, (r + 1) / i)), (C = new n.Vector2(o / t, (r + 1) / i)), h.push(new n.Face3(p, f, m)), u.push([v, A, C]), h.push(new n.Face3(f, g, m)), u.push([A.clone(), y, C.clone()]) this.computeFaceNormals(), this.computeVertexNormals() }), (n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype)), (n.ParametricGeometry.prototype.constructor = n.ParametricGeometry), (n.WireframeGeometry = function (e) { function t(e, t) { return e - t } n.BufferGeometry.call(this) var i = [0, 0], r = {}, o = ['a', 'b', 'c'] if (e instanceof n.Geometry) { for ( var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++ ) for (var d = s[h], p = 0; p < 3; p++) { ;(i[0] = d[o[p]]), (i[1] = d[o[(p + 1) % 3]]), i.sort(t) var f = i.toString() void 0 === r[f] && ((c[2 * l] = i[0]), (c[2 * l + 1] = i[1]), (r[f] = !0), l++) } for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++) for (var p = 0; p < 2; p++) { var m = a[c[2 * h + p]], v = 6 * h + 3 * p ;(g[v + 0] = m.x), (g[v + 1] = m.y), (g[v + 2] = m.z) } this.addAttribute('position', new n.BufferAttribute(g, 3)) } else if (e instanceof n.BufferGeometry) if (null !== e.index) { var A = e.index.array, a = e.attributes.position, y = e.groups, l = 0 0 === y.length && e.addGroup(0, A.length) for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C) for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3) for (var p = 0; p < 3; p++) { ;(i[0] = A[h + p]), (i[1] = A[h + ((p + 1) % 3)]), i.sort(t) var f = i.toString() void 0 === r[f] && ((c[2 * l] = i[0]), (c[2 * l + 1] = i[1]), (r[f] = !0), l++) } for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++) for (var p = 0; p < 2; p++) { var v = 6 * h + 3 * p, T = c[2 * h + p] ;(g[v + 0] = a.getX(T)), (g[v + 1] = a.getY(T)), (g[v + 2] = a.getZ(T)) } this.addAttribute('position', new n.BufferAttribute(g, 3)) } else { for ( var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++ ) for (var p = 0; p < 3; p++) { var v = 18 * h + 6 * p, S = 9 * h + 3 * p ;(g[v + 0] = a[S]), (g[v + 1] = a[S + 1]), (g[v + 2] = a[S + 2]) var T = 9 * h + 3 * ((p + 1) % 3) ;(g[v + 3] = a[T]), (g[v + 4] = a[T + 1]), (g[v + 5] = a[T + 2]) } this.addAttribute('position', new n.BufferAttribute(g, 3)) } }), (n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype)), (n.WireframeGeometry.prototype.constructor = n.WireframeGeometry), (n.AxisHelper = function (e) { e = e || 1 var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e]), i = new Float32Array([1, 0, 0, 1, 0.6, 0, 0, 1, 0, 0.6, 1, 0, 0, 0, 1, 0, 0.6, 1]), r = new n.BufferGeometry() r.addAttribute('position', new n.BufferAttribute(t, 3)), r.addAttribute('color', new n.BufferAttribute(i, 3)) var o = new n.LineBasicMaterial({ vertexColors: n.VertexColors }) n.LineSegments.call(this, r, o) }), (n.AxisHelper.prototype = Object.create(n.LineSegments.prototype)), (n.AxisHelper.prototype.constructor = n.AxisHelper), (n.ArrowHelper = (function () { var e = new n.Geometry() e.vertices.push(new n.Vector3(0, 0, 0), new n.Vector3(0, 1, 0)) var t = new n.CylinderGeometry(0, 0.5, 1, 5, 1) return ( t.translate(0, -0.5, 0), function (i, r, o, a, s, l) { n.Object3D.call(this), void 0 === a && (a = 16776960), void 0 === o && (o = 1), void 0 === s && (s = 0.2 * o), void 0 === l && (l = 0.2 * s), this.position.copy(r), (this.line = new n.Line( e, new n.LineBasicMaterial({ color: a }) )), (this.line.matrixAutoUpdate = !1), this.add(this.line), (this.cone = new n.Mesh( t, new n.MeshBasicMaterial({ color: a }) )), (this.cone.matrixAutoUpdate = !1), this.add(this.cone), this.setDirection(i), this.setLength(o, s, l) } ) })()), (n.ArrowHelper.prototype = Object.create(n.Object3D.prototype)), (n.ArrowHelper.prototype.constructor = n.ArrowHelper), (n.ArrowHelper.prototype.setDirection = (function () { var e, t = new n.Vector3() return function (i) { i.y > 0.99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -0.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(), (e = Math.acos(i.y)), this.quaternion.setFromAxisAngle(t, e)) } })()), (n.ArrowHelper.prototype.setLength = function (e, t, i) { void 0 === t && (t = 0.2 * e), void 0 === i && (i = 0.2 * t), this.line.scale.set(1, Math.max(0, e - t), 1), this.line.updateMatrix(), this.cone.scale.set(i, t, i), (this.cone.position.y = e), this.cone.updateMatrix() }), (n.ArrowHelper.prototype.setColor = function (e) { this.line.material.color.set(e), this.cone.material.color.set(e) }), (n.BoxHelper = function (e) { var t = new Uint16Array([ 0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7 ]), i = new Float32Array(24), r = new n.BufferGeometry() r.setIndex(new n.BufferAttribute(t, 1)), r.addAttribute('position', new n.BufferAttribute(i, 3)), n.LineSegments.call( this, r, new n.LineBasicMaterial({ color: 16776960 }) ), void 0 !== e && this.update(e) }), (n.BoxHelper.prototype = Object.create(n.LineSegments.prototype)), (n.BoxHelper.prototype.constructor = n.BoxHelper), (n.BoxHelper.prototype.update = (function () { var e = new n.Box3() return function (t) { if ((e.setFromObject(t), !e.isEmpty())) { var i = e.min, n = e.max, r = this.geometry.attributes.position, o = r.array ;(o[0] = n.x), (o[1] = n.y), (o[2] = n.z), (o[3] = i.x), (o[4] = n.y), (o[5] = n.z), (o[6] = i.x), (o[7] = i.y), (o[8] = n.z), (o[9] = n.x), (o[10] = i.y), (o[11] = n.z), (o[12] = n.x), (o[13] = n.y), (o[14] = i.z), (o[15] = i.x), (o[16] = n.y), (o[17] = i.z), (o[18] = i.x), (o[19] = i.y), (o[20] = i.z), (o[21] = n.x), (o[22] = i.y), (o[23] = i.z), (r.needsUpdate = !0), this.geometry.computeBoundingSphere() } } })()), (n.BoundingBoxHelper = function (e, t) { var i = void 0 !== t ? t : 8947848 ;(this.object = e), (this.box = new n.Box3()), n.Mesh.call( this, new n.BoxGeometry(1, 1, 1), new n.MeshBasicMaterial({ color: i, wireframe: !0 }) ) }), (n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype)), (n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper), (n.BoundingBoxHelper.prototype.update = function () { this.box.setFromObject(this.object), this.box.size(this.scale), this.box.center(this.position) }), (n.CameraHelper = function (e) { function t(e, t, n) { i(e, n), i(t, n) } function i(e, t) { r.vertices.push(new n.Vector3()), r.colors.push(new n.Color(t)), void 0 === a[e] && (a[e] = []), a[e].push(r.vertices.length - 1) } var r = new n.Geometry(), o = new n.LineBasicMaterial({ color: 16777215, vertexColors: n.FaceColors }), a = {}, s = 16755200, l = 16711680, c = 43775, h = 16777215, u = 3355443 t('n1', 'n2', s), t('n2', 'n4', s), t('n4', 'n3', s), t('n3', 'n1', s), t('f1', 'f2', s), t('f2', 'f4', s), t('f4', 'f3', s), t('f3', 'f1', s), t('n1', 'f1', s), t('n2', 'f2', s), t('n3', 'f3', s), t('n4', 'f4', s), t('p', 'n1', l), t('p', 'n2', l), t('p', 'n3', l), t('p', 'n4', l), t('u1', 'u2', c), t('u2', 'u3', c), t('u3', 'u1', c), t('c', 't', h), t('p', 'c', u), t('cn1', 'cn2', u), t('cn3', 'cn4', u), t('cf1', 'cf2', u), t('cf3', 'cf4', u), n.LineSegments.call(this, r, o), (this.camera = e), this.camera.updateProjectionMatrix(), (this.matrix = e.matrixWorld), (this.matrixAutoUpdate = !1), (this.pointMap = a), this.update() }), (n.CameraHelper.prototype = Object.create(n.LineSegments.prototype)), (n.CameraHelper.prototype.constructor = n.CameraHelper), (n.CameraHelper.prototype.update = (function () { function e(e, n, a, s) { r.set(n, a, s).unproject(o) var l = i[e] if (void 0 !== l) for (var c = 0, h = l.length; c < h; c++) t.vertices[l[c]].copy(r) } var t, i, r = new n.Vector3(), o = new n.Camera() return function () { ;(t = this.geometry), (i = this.pointMap) var n = 1, r = 1 o.projectionMatrix.copy(this.camera.projectionMatrix), e('c', 0, 0, -1), e('t', 0, 0, 1), e('n1', -n, -r, -1), e('n2', n, -r, -1), e('n3', -n, r, -1), e('n4', n, r, -1), e('f1', -n, -r, 1), e('f2', n, -r, 1), e('f3', -n, r, 1), e('f4', n, r, 1), e('u1', 0.7 * n, 1.1 * r, -1), e('u2', 0.7 * -n, 1.1 * r, -1), e('u3', 0, 2 * r, -1), e('cf1', -n, 0, 1), e('cf2', n, 0, 1), e('cf3', 0, -r, 1), e('cf4', 0, r, 1), e('cn1', -n, 0, -1), e('cn2', n, 0, -1), e('cn3', 0, -r, -1), e('cn4', 0, r, -1), (t.verticesNeedUpdate = !0) } })()), (n.DirectionalLightHelper = function (e, t) { n.Object3D.call(this), (this.light = e), this.light.updateMatrixWorld(), (this.matrix = e.matrixWorld), (this.matrixAutoUpdate = !1), (t = t || 1) var i = new n.Geometry() i.vertices.push( new n.Vector3(-t, t, 0), new n.Vector3(t, t, 0), new n.Vector3(t, -t, 0), new n.Vector3(-t, -t, 0), new n.Vector3(-t, t, 0) ) var r = new n.LineBasicMaterial({ fog: !1 }) r.color.copy(this.light.color).multiplyScalar(this.light.intensity), (this.lightPlane = new n.Line(i, r)), this.add(this.lightPlane), (i = new n.Geometry()), i.vertices.push(new n.Vector3(), new n.Vector3()), (r = new n.LineBasicMaterial({ fog: !1 })), r.color.copy(this.light.color).multiplyScalar(this.light.intensity), (this.targetLine = new n.Line(i, r)), this.add(this.targetLine), this.update() }), (n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype)), (n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper), (n.DirectionalLightHelper.prototype.dispose = function () { this.lightPlane.geometry.dispose(), this.lightPlane.material.dispose(), this.targetLine.geometry.dispose(), this.targetLine.material.dispose() }), (n.DirectionalLightHelper.prototype.update = (function () { var e = new n.Vector3(), t = new n.Vector3(), i = new n.Vector3() return function () { e.setFromMatrixPosition(this.light.matrixWorld), t.setFromMatrixPosition(this.light.target.matrixWorld), i.subVectors(t, e), this.lightPlane.lookAt(i), this.lightPlane.material.color .copy(this.light.color) .multiplyScalar(this.light.intensity), this.targetLine.geometry.vertices[1].copy(i), (this.targetLine.geometry.verticesNeedUpdate = !0), this.targetLine.material.color.copy(this.lightPlane.material.color) } })()), (n.EdgesHelper = function (e, t, i) { var r = void 0 !== t ? t : 16777215 n.LineSegments.call( this, new n.EdgesGeometry(e.geometry, i), new n.LineBasicMaterial({ color: r }) ), (this.matrix = e.matrixWorld), (this.matrixAutoUpdate = !1) }), (n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype)), (n.EdgesHelper.prototype.constructor = n.EdgesHelper), (n.FaceNormalsHelper = function (e, t, i, r) { ;(this.object = e), (this.size = void 0 !== t ? t : 1) var o = void 0 !== i ? i : 16776960, a = void 0 !== r ? r : 1, s = 0, l = this.object.geometry l instanceof n.Geometry ? (s = l.faces.length) : console.warn( 'THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.' ) var c = new n.BufferGeometry(), h = new n.Float32Attribute(2 * s * 3, 3) c.addAttribute('position', h), n.LineSegments.call( this, c, new n.LineBasicMaterial({ color: o, linewidth: a }) ), (this.matrixAutoUpdate = !1), this.update() }), (n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype)), (n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper), (n.FaceNormalsHelper.prototype.update = (function () { var e = new n.Vector3(), t = new n.Vector3(), i = new n.Matrix3() return function () { this.object.updateMatrixWorld(!0), i.getNormalMatrix(this.object.matrixWorld) for ( var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++ ) { var u = s[c], d = u.normal e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n), t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e), r.setXYZ(l, e.x, e.y, e.z), (l += 1), r.setXYZ(l, t.x, t.y, t.z), (l += 1) } return (r.needsUpdate = !0), this } })()), (n.GridHelper = function (e, t) { var i = new n.Geometry(), r = new n.LineBasicMaterial({ vertexColors: n.VertexColors }) ;(this.color1 = new n.Color(4473924)), (this.color2 = new n.Color(8947848)) for (var o = -e; o <= e; o += t) { i.vertices.push( new n.Vector3(-e, 0, o), new n.Vector3(e, 0, o), new n.Vector3(o, 0, -e), new n.Vector3(o, 0, e) ) var a = 0 === o ? this.color1 : this.color2 i.colors.push(a, a, a, a) } n.LineSegments.call(this, i, r) }), (n.GridHelper.prototype = Object.create(n.LineSegments.prototype)), (n.GridHelper.prototype.constructor = n.GridHelper), (n.GridHelper.prototype.setColors = function (e, t) { this.color1.set(e), this.color2.set(t), (this.geometry.colorsNeedUpdate = !0) }), (n.HemisphereLightHelper = function (e, t) { n.Object3D.call(this), (this.light = e), this.light.updateMatrixWorld(), (this.matrix = e.matrixWorld), (this.matrixAutoUpdate = !1), (this.colors = [new n.Color(), new n.Color()]) var i = new n.SphereGeometry(t, 4, 2) i.rotateX(-Math.PI / 2) for (var r = 0, o = 8; r < o; r++) i.faces[r].color = this.colors[r < 4 ? 0 : 1] var a = new n.MeshBasicMaterial({ vertexColors: n.FaceColors, wireframe: !0 }) ;(this.lightSphere = new n.Mesh(i, a)), this.add(this.lightSphere), this.update() }), (n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype)), (n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper), (n.HemisphereLightHelper.prototype.dispose = function () { this.lightSphere.geometry.dispose(), this.lightSphere.material.dispose() }), (n.HemisphereLightHelper.prototype.update = (function () { var e = new n.Vector3() return function () { this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity), this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity), this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()), (this.lightSphere.geometry.colorsNeedUpdate = !0) } })()), (n.PointLightHelper = function (e, t) { ;(this.light = e), this.light.updateMatrixWorld() var i = new n.SphereGeometry(t, 4, 2), r = new n.MeshBasicMaterial({ wireframe: !0, fog: !1 }) r.color.copy(this.light.color).multiplyScalar(this.light.intensity), n.Mesh.call(this, i, r), (this.matrix = this.light.matrixWorld), (this.matrixAutoUpdate = !1) }), (n.PointLightHelper.prototype = Object.create(n.Mesh.prototype)), (n.PointLightHelper.prototype.constructor = n.PointLightHelper), (n.PointLightHelper.prototype.dispose = function () { this.geometry.dispose(), this.material.dispose() }), (n.PointLightHelper.prototype.update = function () { this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity) }), (n.SkeletonHelper = function (e) { this.bones = this.getBoneList(e) for (var t = new n.Geometry(), i = 0; i < this.bones.length; i++) { var r = this.bones[i] r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3()), t.vertices.push(new n.Vector3()), t.colors.push(new n.Color(0, 0, 1)), t.colors.push(new n.Color(0, 1, 0))) } t.dynamic = !0 var o = new n.LineBasicMaterial({ vertexColors: n.VertexColors, depthTest: !1, depthWrite: !1, transparent: !0 }) n.LineSegments.call(this, t, o), (this.root = e), (this.matrix = e.matrixWorld), (this.matrixAutoUpdate = !1), this.update() }), (n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype)), (n.SkeletonHelper.prototype.constructor = n.SkeletonHelper), (n.SkeletonHelper.prototype.getBoneList = function (e) { var t = [] e instanceof n.Bone && t.push(e) for (var i = 0; i < e.children.length; i++) t.push.apply(t, this.getBoneList(e.children[i])) return t }), (n.SkeletonHelper.prototype.update = function () { for ( var e = this.geometry, t = new n.Matrix4().getInverse(this.root.matrixWorld), i = new n.Matrix4(), r = 0, o = 0; o < this.bones.length; o++ ) { var a = this.bones[o] a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld), e.vertices[r].setFromMatrixPosition(i), i.multiplyMatrices(t, a.parent.matrixWorld), e.vertices[r + 1].setFromMatrixPosition(i), (r += 2)) } ;(e.verticesNeedUpdate = !0), e.computeBoundingSphere() }), (n.SpotLightHelper = function (e) { n.Object3D.call(this), (this.light = e), this.light.updateMatrixWorld(), (this.matrix = e.matrixWorld), (this.matrixAutoUpdate = !1) var t = new n.CylinderGeometry(0, 1, 1, 8, 1, !0) t.translate(0, -0.5, 0), t.rotateX(-Math.PI / 2) var i = new n.MeshBasicMaterial({ wireframe: !0, fog: !1 }) ;(this.cone = new n.Mesh(t, i)), this.add(this.cone), this.update() }), (n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype)), (n.SpotLightHelper.prototype.constructor = n.SpotLightHelper), (n.SpotLightHelper.prototype.dispose = function () { this.cone.geometry.dispose(), this.cone.material.dispose() }), (n.SpotLightHelper.prototype.update = (function () { var e = new n.Vector3(), t = new n.Vector3() return function () { var i = this.light.distance ? this.light.distance : 1e4, n = i * Math.tan(this.light.angle) this.cone.scale.set(n, n, i), e.setFromMatrixPosition(this.light.matrixWorld), t.setFromMatrixPosition(this.light.target.matrixWorld), this.cone.lookAt(t.sub(e)), this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity) } })()), (n.VertexNormalsHelper = function (e, t, i, r) { ;(this.object = e), (this.size = void 0 !== t ? t : 1) var o = void 0 !== i ? i : 16711680, a = void 0 !== r ? r : 1, s = 0, l = this.object.geometry l instanceof n.Geometry ? (s = 3 * l.faces.length) : l instanceof n.BufferGeometry && (s = l.attributes.normal.count) var c = new n.BufferGeometry(), h = new n.Float32Attribute(2 * s * 3, 3) c.addAttribute('position', h), n.LineSegments.call( this, c, new n.LineBasicMaterial({ color: o, linewidth: a }) ), (this.matrixAutoUpdate = !1), this.update() }), (n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype)), (n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper), (n.VertexNormalsHelper.prototype.update = (function () { var e = new n.Vector3(), t = new n.Vector3(), i = new n.Matrix3() return function () { var r = ['a', 'b', 'c'] this.object.updateMatrixWorld(!0), i.getNormalMatrix(this.object.matrixWorld) var o = this.object.matrixWorld, a = this.geometry.attributes.position, s = this.object.geometry if (s instanceof n.Geometry) for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++) for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) { var m = l[p[r[f]]], v = p.vertexNormals[f] e.copy(m).applyMatrix4(o), t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e), a.setXYZ(h, e.x, e.y, e.z), (h += 1), a.setXYZ(h, t.x, t.y, t.z), (h += 1) } else if (s instanceof n.BufferGeometry) for ( var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++ ) e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o), t.set(y.getX(f), y.getY(f), y.getZ(f)), t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e), a.setXYZ(h, e.x, e.y, e.z), (h += 1), a.setXYZ(h, t.x, t.y, t.z), (h += 1) return (a.needsUpdate = !0), this } })()), (n.WireframeHelper = function (e, t) { var i = void 0 !== t ? t : 16777215 n.LineSegments.call( this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({ color: i }) ), (this.matrix = e.matrixWorld), (this.matrixAutoUpdate = !1) }), (n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype)), (n.WireframeHelper.prototype.constructor = n.WireframeHelper), (n.ImmediateRenderObject = function (e) { n.Object3D.call(this), (this.material = e), (this.render = function (e) {}) }), (n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype)), (n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject), (n.MorphBlendMesh = function (e, t) { n.Mesh.call(this, e, t), (this.animationsMap = {}), (this.animationsList = []) var i = this.geometry.morphTargets.length, r = '__default', o = 0, a = i - 1, s = i / 1 this.createAnimation(r, o, a, s), this.setAnimationWeight(r, 1) }), (n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype)), (n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh), (n.MorphBlendMesh.prototype.createAnimation = function (e, t, i, n) { var r = { start: t, end: i, length: i - t + 1, fps: n, duration: (i - t) / n, lastFrame: 0, currentFrame: 0, active: !1, time: 0, direction: 1, weight: 1, directionBackwards: !1, mirroredLoop: !1 } ;(this.animationsMap[e] = r), this.animationsList.push(r) }), (n.MorphBlendMesh.prototype.autoCreateAnimations = function (e) { for ( var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++ ) { var s = r.morphTargets[o], l = s.name.match(i) if (l && l.length > 1) { var c = l[1] n[c] || (n[c] = { start: 1 / 0, end: -(1 / 0) }) var h = n[c] o < h.start && (h.start = o), o > h.end && (h.end = o), t || (t = c) } } for (var c in n) { var h = n[c] this.createAnimation(c, h.start, h.end, e) } this.firstAnimation = t }), (n.MorphBlendMesh.prototype.setAnimationDirectionForward = function (e) { var t = this.animationsMap[e] t && ((t.direction = 1), (t.directionBackwards = !1)) }), (n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function (e) { var t = this.animationsMap[e] t && ((t.direction = -1), (t.directionBackwards = !0)) }), (n.MorphBlendMesh.prototype.setAnimationFPS = function (e, t) { var i = this.animationsMap[e] i && ((i.fps = t), (i.duration = (i.end - i.start) / i.fps)) }), (n.MorphBlendMesh.prototype.setAnimationDuration = function (e, t) { var i = this.animationsMap[e] i && ((i.duration = t), (i.fps = (i.end - i.start) / i.duration)) }), (n.MorphBlendMesh.prototype.setAnimationWeight = function (e, t) { var i = this.animationsMap[e] i && (i.weight = t) }), (n.MorphBlendMesh.prototype.setAnimationTime = function (e, t) { var i = this.animationsMap[e] i && (i.time = t) }), (n.MorphBlendMesh.prototype.getAnimationTime = function (e) { var t = 0, i = this.animationsMap[e] return i && (t = i.time), t }), (n.MorphBlendMesh.prototype.getAnimationDuration = function (e) { var t = -1, i = this.animationsMap[e] return i && (t = i.duration), t }), (n.MorphBlendMesh.prototype.playAnimation = function (e) { var t = this.animationsMap[e] t ? ((t.time = 0), (t.active = !0)) : console.warn( 'THREE.MorphBlendMesh: animation[' + e + '] undefined in .playAnimation()' ) }), (n.MorphBlendMesh.prototype.stopAnimation = function (e) { var t = this.animationsMap[e] t && (t.active = !1) }), (n.MorphBlendMesh.prototype.update = function (e) { for (var t = 0, i = this.animationsList.length; t < i; t++) { var r = this.animationsList[t] if (r.active) { var o = r.duration / r.length ;(r.time += r.direction * e), r.mirroredLoop ? (r.time > r.duration || r.time < 0) && ((r.direction *= -1), r.time > r.duration && ((r.time = r.duration), (r.directionBackwards = !0)), r.time < 0 && ((r.time = 0), (r.directionBackwards = !1))) : ((r.time = r.time % r.duration), r.time < 0 && (r.time += r.duration)) var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1), s = r.weight a !== r.currentFrame && ((this.morphTargetInfluences[r.lastFrame] = 0), (this.morphTargetInfluences[r.currentFrame] = 1 * s), (this.morphTargetInfluences[a] = 0), (r.lastFrame = r.currentFrame), (r.currentFrame = a)) var l = (r.time % o) / o r.directionBackwards && (l = 1 - l), r.currentFrame !== r.lastFrame ? ((this.morphTargetInfluences[r.currentFrame] = l * s), (this.morphTargetInfluences[r.lastFrame] = (1 - l) * s)) : (this.morphTargetInfluences[r.currentFrame] = s) } } }), 'undefined' != typeof i ? ('undefined' != typeof t && t.exports && (i = t.exports = n), (i.THREE = n)) : (this.THREE = n) window.THREE = n getObjLoader() initByTHREE(THREE) //getWebXRManager() }, {} ] }, {}, [116] ) /* function getWebXRManager(){ class ArrayCamera extends THREE.PerspectiveCamera { constructor(array = []) { super(); this.isArrayCamera = true; this.cameras = array; } } function WebGLAnimation() { let context = null; let isAnimating = false; let animationLoop = null; let requestId = null; function onAnimationFrame(time, frame) { animationLoop(time, frame); requestId = context.requestAnimationFrame(onAnimationFrame); } return { start: function () { if (isAnimating === true) return; if (animationLoop === null) return; requestId = context.requestAnimationFrame(onAnimationFrame); isAnimating = true; }, stop: function () { context.cancelAnimationFrame(requestId); isAnimating = false; }, setAnimationLoop: function (callback) { animationLoop = callback; }, setContext: function (value) { context = value; } }; } function WebXRManager( renderer, gl ) { var scope = this; var session = null; // var framebufferScaleFactor = 1.0; var referenceSpace = null; var referenceSpaceType = 'local-floor'; var pose = null; var controllers = []; var sortedInputSources = []; function isPresenting() { return session !== null && referenceSpace !== null; } // var cameraL = new THREE.PerspectiveCamera(); cameraL.layers.enable( 1 ); cameraL.viewport = new THREE.Vector4(); var cameraR = new THREE.PerspectiveCamera(); cameraR.layers.enable( 2 ); cameraR.viewport = new THREE.Vector4(); var cameraVR = new ArrayCamera( [ cameraL, cameraR ] ); cameraVR.layers.enable( 1 ); cameraVR.layers.enable( 2 ); // this.enabled = false; this.getController = function ( id ) { var controller = controllers[ id ]; if ( controller === undefined ) { controller = new THREE.Group(); controller.matrixAutoUpdate = false; controller.visible = false; controllers[ id ] = controller; } return controller; }; // function onSessionEvent( event ) { for ( var i = 0; i < controllers.length; i ++ ) { if ( sortedInputSources[ i ] === event.inputSource ) { controllers[ i ].dispatchEvent( { type: event.type } ); } } } function onSessionEnd() { renderer.setFramebuffer( null ); renderer.setRenderTarget( renderer.getRenderTarget() ); // Hack #15830 animation.stop(); scope.dispatchEvent( { type: 'sessionend' } ); } function onRequestReferenceSpace( value ) { referenceSpace = value; animation.setContext( session ); animation.start(); scope.dispatchEvent( { type: 'sessionstart' } ); } this.setFramebufferScaleFactor = function ( ) { // framebufferScaleFactor = value; }; this.setReferenceSpaceType = function ( value ) { referenceSpaceType = value; }; this.getSession = function () { return session; }; this.setSession = function ( value ) { session = value; if ( session !== null ) { session.addEventListener( 'select', onSessionEvent ); session.addEventListener( 'selectstart', onSessionEvent ); session.addEventListener( 'selectend', onSessionEvent ); session.addEventListener( 'end', onSessionEnd ); // eslint-disable-next-line no-undef session.updateRenderState( { baseLayer: new XRWebGLLayer( session, gl, { antialias: false } ) } ); session.requestReferenceSpace( referenceSpaceType ).then( onRequestReferenceSpace ); // session.addEventListener( 'inputsourceschange', updateInputSources ); updateInputSources(); } }; function updateInputSources() { for ( var i = 0; i < controllers.length; i ++ ) { sortedInputSources[ i ] = findInputSource( i ); } } function findInputSource( id ) { var inputSources = session.inputSources; for ( var i = 0; i < inputSources.length; i ++ ) { var inputSource = inputSources[ i ]; var handedness = inputSource.handedness; if ( id === 0 && ( handedness === 'none' || handedness === 'right' ) ) return inputSource; if ( id === 1 && ( handedness === 'left' ) ) return inputSource; } } // function updateCamera( camera, parent ) { if ( parent === null ) { camera.matrixWorld.copy( camera.matrix ); } else { camera.matrixWorld.multiplyMatrices( parent.matrixWorld, camera.matrix ); } camera.matrixWorldInverse.getInverse( camera.matrixWorld ); } this.getCamera = function ( camera ) { if ( isPresenting() ) { var parent = camera.parent; var cameras = cameraVR.cameras; updateCamera( cameraVR, parent ); for ( var i = 0; i < cameras.length; i ++ ) { updateCamera( cameras[ i ], parent ); } // update camera and its children camera.matrixWorld.copy( cameraVR.matrixWorld ); var children = camera.children; for ( var i = 0, l = children.length; i < l; i ++ ) { children[ i ].updateMatrixWorld( true ); } setProjectionFromUnion( cameraVR, cameraL, cameraR ); return cameraVR; } return camera; }; this.isPresenting = isPresenting; // Animation Loop var onAnimationFrameCallback = null; function onAnimationFrame( time, frame ) { pose = frame.getViewerPose( referenceSpace ); if ( pose !== null ) { var views = pose.views; var baseLayer = session.renderState.baseLayer; renderer.setFramebuffer( baseLayer.framebuffer ); for ( var i = 0; i < views.length; i ++ ) { var view = views[ i ]; var viewport = baseLayer.getViewport( view ); var viewMatrix = view.transform.inverse.matrix; var camera = cameraVR.cameras[ i ]; camera.matrix.fromArray( viewMatrix ).getInverse( camera.matrix ); camera.projectionMatrix.fromArray( view.projectionMatrix ); camera.viewport.set( viewport.x, viewport.y, viewport.width, viewport.height ); if ( i === 0 ) { cameraVR.matrix.copy( camera.matrix ); } } } // for ( var i = 0; i < controllers.length; i ++ ) { var controller = controllers[ i ]; var inputSource = sortedInputSources[ i ]; if ( inputSource ) { var inputPose = frame.getPose( inputSource.targetRaySpace, referenceSpace ); if ( inputPose !== null ) { controller.matrix.fromArray( inputPose.transform.matrix ); controller.matrix.decompose( controller.position, controller.rotation, controller.scale ); controller.visible = true; continue; } } controller.visible = false; } if ( onAnimationFrameCallback ) onAnimationFrameCallback( time ); } var animation = new WebGLAnimation(); animation.setAnimationLoop( onAnimationFrame ); this.setAnimationLoop = function ( callback ) { onAnimationFrameCallback = callback; }; this.dispose = function () {}; // DEPRECATED this.getStandingMatrix = function () { console.warn( 'THREE.WebXRManager: getStandingMatrix() is no longer needed.' ); return new THREE.Matrix4(); }; this.getDevice = function () { console.warn( 'THREE.WebXRManager: getDevice() has been deprecated.' ); }; this.setDevice = function () { console.warn( 'THREE.WebXRManager: setDevice() has been deprecated.' ); }; this.setFrameOfReferenceType = function () { console.warn( 'THREE.WebXRManager: setFrameOfReferenceType() has been deprecated.' ); }; this.submitFrame = function () {}; } Object.assign( WebXRManager.prototype, THREE.EventDispatcher.prototype ); THREE.WebXRManager = WebXRManager } function getWebXRManager(){ class ArrayCamera extends THREE.PerspectiveCamera { constructor(array = []) { super(); this.isArrayCamera = true; this.cameras = array; } } class WebXRController { constructor() { this._targetRay = null; this._grip = null; this._hand = null; } getHandSpace() { if (this._hand === null) { this._hand = new THREE.Group(); this._hand.matrixAutoUpdate = false; this._hand.visible = false; this._hand.joints = {}; this._hand.inputState = { pinching: false }; } return this._hand; } getTargetRaySpace() { if (this._targetRay === null) { this._targetRay = new THREE.Group(); this._targetRay.matrixAutoUpdate = false; this._targetRay.visible = false; this._targetRay.hasLinearVelocity = false; this._targetRay.linearVelocity = new THREE.Vector3(); this._targetRay.hasAngularVelocity = false; this._targetRay.angularVelocity = new THREE.Vector3(); } return this._targetRay; } getGripSpace() { if (this._grip === null) { this._grip = new THREE.Group(); this._grip.matrixAutoUpdate = false; this._grip.visible = false; this._grip.hasLinearVelocity = false; this._grip.linearVelocity = new THREE.Vector3(); this._grip.hasAngularVelocity = false; this._grip.angularVelocity = new THREE.Vector3(); } return this._grip; } dispatchEvent(event) { if (this._targetRay !== null) { this._targetRay.dispatchEvent(event); } if (this._grip !== null) { this._grip.dispatchEvent(event); } if (this._hand !== null) { this._hand.dispatchEvent(event); } return this; } disconnect(inputSource) { this.dispatchEvent({ type: 'disconnected', data: inputSource }); if (this._targetRay !== null) { this._targetRay.visible = false; } if (this._grip !== null) { this._grip.visible = false; } if (this._hand !== null) { this._hand.visible = false; } return this; } update(inputSource, frame, referenceSpace) { let inputPose = null; let gripPose = null; let handPose = null; const targetRay = this._targetRay; const grip = this._grip; const hand = this._hand; if (inputSource && frame.session.visibilityState !== 'visible-blurred') { if (hand && inputSource.hand) { handPose = true; for (const inputjoint of inputSource.hand.values()) { // Update the joints groups with the XRJoint poses const jointPose = frame.getJointPose(inputjoint, referenceSpace); if (hand.joints[inputjoint.jointName] === undefined) { // The transform of this joint will be updated with the joint pose on each frame const joint = new THREE.Group(); joint.matrixAutoUpdate = false; joint.visible = false; hand.joints[inputjoint.jointName] = joint; // ?? hand.add(joint); } const joint = hand.joints[inputjoint.jointName]; if (jointPose !== null) { joint.matrix.fromArray(jointPose.transform.matrix); joint.matrix.decompose(joint.position, joint.rotation, joint.scale); joint.jointRadius = jointPose.radius; } joint.visible = jointPose !== null; } // Custom events // Check pinchz const indexTip = hand.joints['index-finger-tip']; const thumbTip = hand.joints['thumb-tip']; const distance = indexTip.position.distanceTo(thumbTip.position); const distanceToPinch = 0.02; const threshold = 0.005; if (hand.inputState.pinching && distance > distanceToPinch + threshold) { hand.inputState.pinching = false; this.dispatchEvent({ type: 'pinchend', handedness: inputSource.handedness, target: this }); } else if (!hand.inputState.pinching && distance <= distanceToPinch - threshold) { hand.inputState.pinching = true; this.dispatchEvent({ type: 'pinchstart', handedness: inputSource.handedness, target: this }); } } else { if (grip !== null && inputSource.gripSpace) { gripPose = frame.getPose(inputSource.gripSpace, referenceSpace); if (gripPose !== null) { grip.matrix.fromArray(gripPose.transform.matrix); grip.matrix.decompose(grip.position, grip.rotation, grip.scale); if (gripPose.linearVelocity) { grip.hasLinearVelocity = true; grip.linearVelocity.copy(gripPose.linearVelocity); } else { grip.hasLinearVelocity = false; } if (gripPose.angularVelocity) { grip.hasAngularVelocity = true; grip.angularVelocity.copy(gripPose.angularVelocity); } else { grip.hasAngularVelocity = false; } } } } if (targetRay !== null) { inputPose = frame.getPose(inputSource.targetRaySpace, referenceSpace); // Some runtimes (namely Vive Cosmos with Vive OpenXR Runtime) have only grip space and ray space is equal to it if (inputPose === null && gripPose !== null) { inputPose = gripPose; } if (inputPose !== null) { targetRay.matrix.fromArray(inputPose.transform.matrix); targetRay.matrix.decompose(targetRay.position, targetRay.rotation, targetRay.scale); if (inputPose.linearVelocity) { targetRay.hasLinearVelocity = true; targetRay.linearVelocity.copy(inputPose.linearVelocity); } else { targetRay.hasLinearVelocity = false; } if (inputPose.angularVelocity) { targetRay.hasAngularVelocity = true; targetRay.angularVelocity.copy(inputPose.angularVelocity); } else { targetRay.hasAngularVelocity = false; } this.dispatchEvent(_moveEvent); } } } if (targetRay !== null) { targetRay.visible = inputPose !== null; } if (grip !== null) { grip.visible = gripPose !== null; } if (hand !== null) { hand.visible = handPose !== null; } return this; } } function WebGLAnimation() { let context = null; let isAnimating = false; let animationLoop = null; let requestId = null; function onAnimationFrame(time, frame) { animationLoop(time, frame); requestId = context.requestAnimationFrame(onAnimationFrame); } return { start: function () { if (isAnimating === true) return; if (animationLoop === null) return; requestId = context.requestAnimationFrame(onAnimationFrame); isAnimating = true; }, stop: function () { context.cancelAnimationFrame(requestId); isAnimating = false; }, setAnimationLoop: function (callback) { animationLoop = callback; }, setContext: function (value) { context = value; } }; } class WebXRManager extends THREE.EventDispatcher { constructor(renderer, gl) { super(); const scope = this; let session = null; let framebufferScaleFactor = 1.0; let referenceSpace = null; let referenceSpaceType = 'local-floor'; let customReferenceSpace = null; let pose = null; let glBinding = null; let glProjLayer = null; let glBaseLayer = null; let xrFrame = null; const attributes = gl.getContextAttributes(); let initialRenderTarget = null; let newRenderTarget = null; const controllers = []; const controllerInputSources = []; // const cameraL = new THREE.PerspectiveCamera(); cameraL.layers.enable(1); cameraL.viewport = new THREE.Vector4(); const cameraR = new THREE.PerspectiveCamera(); cameraR.layers.enable(2); cameraR.viewport = new THREE.Vector4(); const cameras = [cameraL, cameraR]; const cameraVR = new ArrayCamera(); cameraVR.layers.enable(1); cameraVR.layers.enable(2); let _currentDepthNear = null; let _currentDepthFar = null; // this.cameraAutoUpdate = true; this.enabled = false; this.isPresenting = false; this.getController = function (index) { let controller = controllers[index]; if (controller === undefined) { controller = new WebXRController(); controllers[index] = controller; } return controller.getTargetRaySpace(); }; this.getControllerGrip = function (index) { let controller = controllers[index]; if (controller === undefined) { controller = new WebXRController(); controllers[index] = controller; } return controller.getGripSpace(); }; this.getHand = function (index) { let controller = controllers[index]; if (controller === undefined) { controller = new WebXRController(); controllers[index] = controller; } return controller.getHandSpace(); }; // function onSessionEvent(event) { const controllerIndex = controllerInputSources.indexOf(event.inputSource); if (controllerIndex === -1) { return; } const controller = controllers[controllerIndex]; if (controller !== undefined) { controller.dispatchEvent({ type: event.type, data: event.inputSource }); } } function onSessionEnd() { session.removeEventListener('select', onSessionEvent); session.removeEventListener('selectstart', onSessionEvent); session.removeEventListener('selectend', onSessionEvent); session.removeEventListener('squeeze', onSessionEvent); session.removeEventListener('squeezestart', onSessionEvent); session.removeEventListener('squeezeend', onSessionEvent); session.removeEventListener('end', onSessionEnd); session.removeEventListener('inputsourceschange', onInputSourcesChange); for (let i = 0; i < controllers.length; i++) { const inputSource = controllerInputSources[i]; if (inputSource === null) continue; controllerInputSources[i] = null; controllers[i].disconnect(inputSource); } _currentDepthNear = null; _currentDepthFar = null; // restore framebuffer/rendering state renderer.setRenderTarget(initialRenderTarget); glBaseLayer = null; glProjLayer = null; glBinding = null; session = null; newRenderTarget = null; // animation.stop(); scope.isPresenting = false; scope.dispatchEvent({ type: 'sessionend' }); } this.setFramebufferScaleFactor = function (value) { framebufferScaleFactor = value; if (scope.isPresenting === true) { console.warn('THREE.WebXRManager: Cannot change framebuffer scale while presenting.'); } }; this.setReferenceSpaceType = function (value) { referenceSpaceType = value; if (scope.isPresenting === true) { console.warn('THREE.WebXRManager: Cannot change reference space type while presenting.'); } }; this.getReferenceSpace = function () { return customReferenceSpace || referenceSpace; }; this.setReferenceSpace = function (space) { customReferenceSpace = space; }; this.getBaseLayer = function () { return glProjLayer !== null ? glProjLayer : glBaseLayer; }; this.getBinding = function () { return glBinding; }; this.getFrame = function () { return xrFrame; }; this.getSession = function () { return session; }; this.setSession = async function (value) { session = value; if (session !== null) { initialRenderTarget = renderer.getCurrentRenderTarget(); session.addEventListener('select', onSessionEvent); session.addEventListener('selectstart', onSessionEvent); session.addEventListener('selectend', onSessionEvent); session.addEventListener('squeeze', onSessionEvent); session.addEventListener('squeezestart', onSessionEvent); session.addEventListener('squeezeend', onSessionEvent); session.addEventListener('end', onSessionEnd); session.addEventListener('inputsourceschange', onInputSourcesChange); if (attributes.xrCompatible !== true) { await gl.makeXRCompatible(); } if (session.renderState.layers === undefined || renderer.capabilities.isWebGL2 === false) { const layerInit = { antialias: session.renderState.layers === undefined ? attributes.antialias : true, alpha: attributes.alpha, depth: attributes.depth, stencil: attributes.stencil, framebufferScaleFactor: framebufferScaleFactor }; glBaseLayer = new XRWebGLLayer(session, gl, layerInit); session.updateRenderState({ baseLayer: glBaseLayer }); newRenderTarget = new THREE.WebGLRenderTarget(glBaseLayer.framebufferWidth, glBaseLayer.framebufferHeight, { format: THREE.RGBAFormat, type: THREE.UnsignedByteType, encoding: renderer.outputEncoding }); } else { let depthFormat = null; let depthType = null; let glDepthFormat = null; if (attributes.depth) { glDepthFormat = attributes.stencil ? gl.DEPTH24_STENCIL8 : gl.DEPTH_COMPONENT24; depthFormat = attributes.stencil ? DepthStencilFormat : DepthFormat; depthType = attributes.stencil ? UnsignedInt248Type : UnsignedIntType; } const projectionlayerInit = { colorFormat: gl.RGBA8, depthFormat: glDepthFormat, scaleFactor: framebufferScaleFactor }; glBinding = new XRWebGLBinding(session, gl); glProjLayer = glBinding.createProjectionLayer(projectionlayerInit); session.updateRenderState({ layers: [glProjLayer] }); newRenderTarget = new THREE.WebGLRenderTarget(glProjLayer.textureWidth, glProjLayer.textureHeight, { format: THREE.RGBAFormat, type: THREE.UnsignedByteType, depthTexture: new THREE.DepthTexture(glProjLayer.textureWidth, glProjLayer.textureHeight, depthType, undefined, undefined, undefined, undefined, undefined, undefined, depthFormat), stencilBuffer: attributes.stencil, encoding: renderer.outputEncoding, samples: attributes.antialias ? 4 : 0 }); const renderTargetProperties = renderer.properties.get(newRenderTarget); renderTargetProperties.__ignoreDepthValues = glProjLayer.ignoreDepthValues; } newRenderTarget.isXRRenderTarget = true; // TODO Remove this when possible, see #23278 // Set foveation to maximum. this.setFoveation(1.0); customReferenceSpace = null; referenceSpace = await session.requestReferenceSpace(referenceSpaceType); animation.setContext(session); animation.start(); scope.isPresenting = true; scope.dispatchEvent({ type: 'sessionstart' }); } }; function onInputSourcesChange(event) { // Notify disconnected for (let i = 0; i < event.removed.length; i++) { const inputSource = event.removed[i]; const index = controllerInputSources.indexOf(inputSource); if (index >= 0) { controllerInputSources[index] = null; controllers[index].dispatchEvent({ type: 'disconnected', data: inputSource }); } } // Notify connected for (let i = 0; i < event.added.length; i++) { const inputSource = event.added[i]; let controllerIndex = controllerInputSources.indexOf(inputSource); if (controllerIndex === -1) { // Assign input source a controller that currently has no input source for (let i = 0; i < controllers.length; i++) { if (i >= controllerInputSources.length) { controllerInputSources.push(inputSource); controllerIndex = i; break; } else if (controllerInputSources[i] === null) { controllerInputSources[i] = inputSource; controllerIndex = i; break; } } // If all controllers do currently receive input we ignore new ones if (controllerIndex === -1) break; } const controller = controllers[controllerIndex]; if (controller) { controller.dispatchEvent({ type: 'connected', data: inputSource }); } } } // const cameraLPos = new THREE.Vector3(); const cameraRPos = new THREE.Vector3(); function setProjectionFromUnion(camera, cameraL, cameraR) { cameraLPos.setFromMatrixPosition(cameraL.matrixWorld); cameraRPos.setFromMatrixPosition(cameraR.matrixWorld); const ipd = cameraLPos.distanceTo(cameraRPos); const projL = cameraL.projectionMatrix.elements; const projR = cameraR.projectionMatrix.elements; // VR systems will have identical far and near planes, and // most likely identical top and bottom frustum extents. // Use the left camera for these values. const near = projL[14] / (projL[10] - 1); const far = projL[14] / (projL[10] + 1); const topFov = (projL[9] + 1) / projL[5]; const bottomFov = (projL[9] - 1) / projL[5]; const leftFov = (projL[8] - 1) / projL[0]; const rightFov = (projR[8] + 1) / projR[0]; const left = near * leftFov; const right = near * rightFov; // Calculate the new camera's position offset from the // left camera. xOffset should be roughly half `ipd`. const zOffset = ipd / (-leftFov + rightFov); const xOffset = zOffset * -leftFov; // TODO: Better way to apply this offset? cameraL.matrixWorld.decompose(camera.position, camera.quaternion, camera.scale); camera.translateX(xOffset); camera.translateZ(zOffset); camera.matrixWorld.compose(camera.position, camera.quaternion, camera.scale); camera.matrixWorldInverse.copy(camera.matrixWorld).invert(); // Find the union of the frustum values of the cameras and scale // the values so that the near plane's position does not change in world space, // although must now be relative to the new union camera. const near2 = near + zOffset; const far2 = far + zOffset; const left2 = left - xOffset; const right2 = right + (ipd - xOffset); const top2 = topFov * far / far2 * near2; const bottom2 = bottomFov * far / far2 * near2; camera.projectionMatrix.makePerspective(left2, right2, top2, bottom2, near2, far2); } function updateCamera(camera, parent) { if (parent === null) { camera.matrixWorld.copy(camera.matrix); } else { camera.matrixWorld.multiplyMatrices(parent.matrixWorld, camera.matrix); } camera.matrixWorldInverse.copy(camera.matrixWorld).invert(); } this.updateCamera = function (camera) { if (session === null) return; cameraVR.near = cameraR.near = cameraL.near = camera.near; cameraVR.far = cameraR.far = cameraL.far = camera.far; if (_currentDepthNear !== cameraVR.near || _currentDepthFar !== cameraVR.far) { // Note that the new renderState won't apply until the next frame. See #18320 session.updateRenderState({ depthNear: cameraVR.near, depthFar: cameraVR.far }); _currentDepthNear = cameraVR.near; _currentDepthFar = cameraVR.far; } const parent = camera.parent; const cameras = cameraVR.cameras; updateCamera(cameraVR, parent); for (let i = 0; i < cameras.length; i++) { updateCamera(cameras[i], parent); } cameraVR.matrixWorld.decompose(cameraVR.position, cameraVR.quaternion, cameraVR.scale); // update user camera and its children camera.position.copy(cameraVR.position); camera.quaternion.copy(cameraVR.quaternion); camera.scale.copy(cameraVR.scale); camera.matrix.copy(cameraVR.matrix); camera.matrixWorld.copy(cameraVR.matrixWorld); const children = camera.children; for (let i = 0, l = children.length; i < l; i++) { children[i].updateMatrixWorld(true); } // update projection matrix for proper view frustum culling if (cameras.length === 2) { setProjectionFromUnion(cameraVR, cameraL, cameraR); } else { // assume single camera setup (AR) cameraVR.projectionMatrix.copy(cameraL.projectionMatrix); } }; this.getCamera = function () { return cameraVR; }; this.getFoveation = function () { if (glProjLayer !== null) { return glProjLayer.fixedFoveation; } if (glBaseLayer !== null) { return glBaseLayer.fixedFoveation; } return undefined; }; this.setFoveation = function (foveation) { // 0 = no foveation = full resolution // 1 = maximum foveation = the edges render at lower resolution if (glProjLayer !== null) { glProjLayer.fixedFoveation = foveation; } if (glBaseLayer !== null && glBaseLayer.fixedFoveation !== undefined) { glBaseLayer.fixedFoveation = foveation; } }; // Animation Loop let onAnimationFrameCallback = null; function onAnimationFrame(time, frame) { pose = frame.getViewerPose(customReferenceSpace || referenceSpace); xrFrame = frame; if (pose !== null) { const views = pose.views; if (glBaseLayer !== null) { renderer.setRenderTargetFramebuffer(newRenderTarget, glBaseLayer.framebuffer); renderer.setRenderTarget(newRenderTarget); } let cameraVRNeedsUpdate = false; // check if it's necessary to rebuild cameraVR's camera list if (views.length !== cameraVR.cameras.length) { cameraVR.cameras.length = 0; cameraVRNeedsUpdate = true; } for (let i = 0; i < views.length; i++) { const view = views[i]; let viewport = null; if (glBaseLayer !== null) { viewport = glBaseLayer.getViewport(view); } else { const glSubImage = glBinding.getViewSubImage(glProjLayer, view); viewport = glSubImage.viewport; // For side-by-side projection, we only produce a single texture for both eyes. if (i === 0) { renderer.setRenderTargetTextures(newRenderTarget, glSubImage.colorTexture, glProjLayer.ignoreDepthValues ? undefined : glSubImage.depthStencilTexture); renderer.setRenderTarget(newRenderTarget); } } let camera = cameras[i]; if (camera === undefined) { camera = new THREE.PerspectiveCamera(); camera.layers.enable(i); camera.viewport = new THREE.Vector4(); cameras[i] = camera; } camera.matrix.fromArray(view.transform.matrix); camera.projectionMatrix.fromArray(view.projectionMatrix); camera.viewport.set(viewport.x, viewport.y, viewport.width, viewport.height); if (i === 0) { cameraVR.matrix.copy(camera.matrix); } if (cameraVRNeedsUpdate === true) { cameraVR.cameras.push(camera); } } } // for (let i = 0; i < controllers.length; i++) { const inputSource = controllerInputSources[i]; const controller = controllers[i]; if (inputSource !== null && controller !== undefined) { controller.update(inputSource, frame, customReferenceSpace || referenceSpace); } } if (onAnimationFrameCallback) onAnimationFrameCallback(time, frame); xrFrame = null; } const animation = new WebGLAnimation(); animation.setAnimationLoop(onAnimationFrame); this.setAnimationLoop = function (callback) { onAnimationFrameCallback = callback; }; this.dispose = function () {}; } } THREE.WebXRManager = WebXRManager } */ /* var addMagnifier = function(){ class Magnifier extends THREE.Object3D { constructor () { super() let circleGeo = new THREE.CircleGeometry(0.1, 100); this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far this.renderTarget = new THREE.WebGLRenderTarget(256,256, { minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter, format: THREE.RGBAFormat , //type: THREE.FloatType, //minFilter: THREE.NearestFilter, //magFilter: THREE.NearestFilter, } ) this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({ side: THREE.DoubleSide , map: this.renderTarget.texture , transparent:true, depthTest: !1, depthWrite: !1, })) this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({ side: THREE.DoubleSide , map: Texture.load('images/crosshair.png') , transparent:true, depthTest: !1, depthWrite: !1, })) this.add(this.mesh) this.add(this.overlayMesh) player.model.add(this); player.magnifier = this; } update(aimPos){ const magDistance_ = 0.3; var playerPos = player.position var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_) this.camera.position.copy(aimPos.clone().add(vec)) this.camera.lookAt(aimPos) var playerCamera = player.camera this.quaternion.copy(playerCamera.quaternion); var pos2d = player.mouse.clone(); var shift = 400; var clientHeight = player.domElement.clientHeight var clientY = - (pos2d.y - 1) * clientHeight / 2; pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera); this.position.copy(newPos) var renderer = player.sceneRenderer.renderer var oldAutoClear = renderer.autoClear renderer.autoClear = false //renderer.clear( true, true, true ); renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true) renderer.autoClear = oldAutoClear } } new Magnifier() } */ /* 笔记: 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里 { //到导览中某个点位(假设点位不重复) var id = 73 var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id)) var i = player.model.heroLocations.indexOf(p) var p1 = p.heroLocations.find(e=>e.panoId == id) var j = p.heroLocations.indexOf(p1) player.director.goToHighlight([i,j]) } 展示版导览改为就近导览,所以一开始并非第一个。如果在最后一个点上会自动从头开始 关于pc-nav 4k 两种选择,1 按照正常流程,因为nav为4k所以直接使用4k的tiledPanoRenderTarget, 但useUltraHighResolutionPanos需要开启才能达到4k,否则是2k。这样的话第一个点位需要手动重新替换tiledPanoRenderTarget,所以废弃 2 使zoomed一直为true,直接使用zoomRenderTarget。 参考之前写过的三屏的本地4k。 且创建的tiledPanoRenderTarget不能超过2048否则过渡卡顿;且直到到达该点后才能下载4k,否则不会渲染到zoomRenderTarget上 如果body使用transform旋转90度,需要改的地方: convertScreenPositionToNDC: function(e, t, i) {//rotate 90 body: transform: rotate(90deg); return i = i || new n.Vector2, i.y = e / $("#player").height() * 2 - 1, //注意,当body旋转90度后,虽然clientX和clinetY是按照正常垂直视角,但player的长宽和原先一样,不会因为倒转而交换 i.x = t / $("#player").width() * 2 - 1, i }, outsideControl的 n.prototype.onTouchMove = function(e) {中的 this.pan(this.panDelta.x, this.panDelta.y) 改为 this.pan(this.panDelta.y, -this.panDelta.x), //rotate 90 还有 this.rotateLeft(2 * Math.PI * this.rotateDelta.y / $("#player").width() * this.rotateSpeed), //rotate 90 this.rotateUp(2 * Math.PI * -this.rotateDelta.x / $("#player").height() * this.rotateSpeed), =================== 一些事件 player.model.on("floor.changed",(currentFloor, mode, oldFloor)=>{//楼层变化 player.on("pano.chosen", 旧的pano, 新的pano) //点位变化前 player.on("flying.ended", 新位置, 旧位置, 新的pano, 旧的pano) //点位变化后 一些后缀 &panoLabel 加pano标签 */