import THREE from 'THREE';
import d3 from 'd3';
export var canvas = d3.select("body").append("canvas")
canvas.node().id = "canvas";
//.attr("width", window.innerWidth)
//.attr("height", window.innerHeight);
window.addClass = function(elem, className) {
if (elem.className === undefined) {
elem.className = className;
} else if (elem.className !== className) {
var classes = elem.className.split(/ +/);
if (classes.indexOf(className) == -1) {
classes.push(className);
elem.className = classes.join(' ').replace(/^\s+/, '').replace(/\s+$/, '');
}
}
}
window.removeClass = function(elem, className) {
if (className) {
if (elem.className === undefined) {
// elem.className = className;
}else if (elem.className === className) {
elem.removeAttribute('class');
}else{
var classes = elem.className.split(/ +/);
var index = classes.indexOf(className);
if(index != -1){
classes.splice(index, 1);
elem.className = classes.join(' ');
}
}
}else{
elem.className = undefined;
}
}
window.state = ["earth"];
var outer = document.createElement("div");
outer.className = "introOverlay"
var intro = document.createElement("div");
outer.appendChild(intro);
intro.id = "introduce";
intro.style.display = "none";
intro.innerHTML = '
点击地球选择区域
';
canvas.node().parentElement.appendChild(outer);
canvas.node().getContext("webgl");
canvas.node().style.position = "absolute";
export var renderer = new THREE.WebGLRenderer({canvas: canvas.node(), antialias: true, alpha:true});
//renderer.setClearColor( 0xeeeeee );//ie默认黑色背景,所以要加一个颜色
renderer.setClearAlpha( 0 );
document.body.appendChild(renderer.domElement);
export var camera = new THREE.PerspectiveCamera(70, 1, 1, 5000);
camera.position.z = 1000;
//camera.updateProjectionMatrix();
onWindowResize();
export var scene = new THREE.Scene();
export var controls = new THREE.OrbitControls( camera, renderer.domElement );
controls.enableDamping = true;
controls.dampingFactor = 1;
controls.enablePan = false;
controls.rotateSpeed = 0.6;
//controls.enableZoom = false;
controls.zoomSpeed = 0.3;
export var light = new THREE.HemisphereLight('#ffffff', '#333', 1.5);
light.position.set(0, 100, 0);
light.castShadow = true;
scene.add(light);
/* var light2 = new THREE.PointLight('#ffffff', 1.5);
light2.position.set(250, 0, 10);
camera.add(light2);
scene.add(light2); */
window.addEventListener('resize', onWindowResize, false);
function onWindowResize() {
//var onlyTitle = (d3.select('#introMenu').node().style.display==="none");
if(state[state.length-1] === "earth"){
var e = Math.min(window.innerWidth/2,window.innerHeight*0.95);
var offset = Math.max(0, window.innerHeight - e)/2;
canvas.node().style.top = offset + "px";
renderer.setSize(e, e);
}
var infoH = intro.clientHeight;
var earthH = canvas.node().clientHeight || window.innerWidth*0.3;//(onlyTitle?0.2:0.3)
if(infoH){
var f1 = parseFloat(intro.style["font-size"]);
if(f1!=f1) f1 = 1; //NAN
var ratio = earthH/infoH/1.3;
var size = Math.min(Math.max(1, f1 * ratio ), 1.5);
intro.style["font-size"] = size + "em";
(size<1.1)?(addClass(intro,"weight")):(removeClass(intro,"weight"));
}
}