main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. !function() {
  5. "use strict";
  6. function t(t, i) {
  7. return typeof t === i
  8. }
  9. function i(t, i) {
  10. return t instanceof i
  11. }
  12. function n(t) {
  13. return t && t.nodeType
  14. }
  15. function e(t) {
  16. return n(t) ? t : i(t, g) ? t[0] : void 0
  17. }
  18. function o(t, i, n) {
  19. return g.each(t, function(t, e) {
  20. n = i.call(e, n, t, e)
  21. }),
  22. n
  23. }
  24. function r(t, i, n) {
  25. var e, o, r;
  26. if (t === i)
  27. return !0;
  28. if (!t || !i || t.constructor !== i.constructor)
  29. return !1;
  30. for (e = 0,
  31. o = n.length; o > e; e += 1) {
  32. if (r = n[e],
  33. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  34. return !1;
  35. if (t[r] !== i[r])
  36. return !1
  37. }
  38. return !0
  39. }
  40. function s(t, i, n, e) {
  41. this.left = E(t),
  42. this.top = E(i),
  43. this.width = E(n),
  44. this.height = E(e),
  45. this.right = this.left + this.width,
  46. this.bottom = this.top + this.height
  47. }
  48. function h(t, i, n, e) {
  49. this.visible = t || 0,
  50. this.viewport = i || 0,
  51. this.possible = n || 0,
  52. this.rects = e && T({}, e) || null
  53. }
  54. function l(t, i) {
  55. this.els = t,
  56. this.viewport = i
  57. }
  58. function c(t, i, n) {
  59. var e;
  60. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  61. e ? e[n] : 0
  62. }
  63. function u(t, i) {
  64. return t.val - i.val
  65. }
  66. function a(t, i) {
  67. return i.val - t.val
  68. }
  69. function f(t) {
  70. var i = s.ofContent(t, !0)
  71. , n = s.ofViewport(t, !0)
  72. , e = i.width - n.width
  73. , o = i.height - n.height;
  74. this.content = i,
  75. this.viewport = n,
  76. this.width = 0 >= e ? null : n.left / e,
  77. this.height = 0 >= o ? null : n.top / o,
  78. this.left = n.left,
  79. this.top = n.top,
  80. this.right = i.right - n.right,
  81. this.bottom = i.bottom - n.bottom
  82. }
  83. function p(t) {
  84. this.el = t || window
  85. }
  86. function d(t, i) {
  87. this.context = t,
  88. this.viewport = i,
  89. this.init()
  90. }
  91. function v(t, i, n, e) {
  92. this.context = new l(t,i),
  93. this.property = n,
  94. this.descending = e,
  95. this.init()
  96. }
  97. function w(t) {
  98. t && t !== window && t !== document ? (this.context = t,
  99. this.$autoTarget = g(t)) : this.context = window,
  100. this.init()
  101. }
  102. var g = jQuery
  103. , m = g(window)
  104. , b = g(document)
  105. , T = g.extend
  106. , y = g.isFunction
  107. , k = Math.max
  108. , V = Math.min
  109. , E = Math.round
  110. , x = function() {
  111. var t = {}
  112. , i = 1;
  113. return function(n) {
  114. return n ? (t[n] || (t[n] = i,
  115. i += 1),
  116. t[n]) : 0
  117. }
  118. }();
  119. T(s.prototype, {
  120. equals: function(t) {
  121. return r(this, t, ["left", "top", "width", "height"])
  122. },
  123. area: function() {
  124. return this.width * this.height
  125. },
  126. relativeTo: function(t) {
  127. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  128. },
  129. intersection: function(t) {
  130. if (!i(t, s))
  131. return null;
  132. var n = k(this.left, t.left)
  133. , e = V(this.right, t.right)
  134. , o = k(this.top, t.top)
  135. , r = V(this.bottom, t.bottom)
  136. , h = e - n
  137. , l = r - o;
  138. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  139. },
  140. envelope: function(t) {
  141. if (!i(t, s))
  142. return this;
  143. var n = V(this.left, t.left)
  144. , e = k(this.right, t.right)
  145. , o = V(this.top, t.top)
  146. , r = k(this.bottom, t.bottom)
  147. , h = e - n
  148. , l = r - o;
  149. return new s(n,o,h,l)
  150. }
  151. }),
  152. T(s, {
  153. ofContent: function(t, i) {
  154. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  155. },
  156. ofViewport: function(t, i) {
  157. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  158. },
  159. ofElement: function(t) {
  160. var i = g(t);
  161. if (!i.is(":visible"))
  162. return null;
  163. var n = i.offset();
  164. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  165. }
  166. }),
  167. T(h.prototype, {
  168. equals: function(t) {
  169. return this.fracsEqual(t) && this.rectsEqual(t)
  170. },
  171. fracsEqual: function(t) {
  172. return r(this, t, ["visible", "viewport", "possible"])
  173. },
  174. rectsEqual: function(t) {
  175. return r(this.rects, t.rects, ["document", "element", "viewport"])
  176. }
  177. }),
  178. T(h, {
  179. of: function(t, i) {
  180. var e, o, r;
  181. return t = n(t) && s.ofElement(t) || t,
  182. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  183. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  184. r = V(t.width, i.width) * V(t.height, i.height),
  185. new h(o / t.area(),o / i.area(),o / r,{
  186. document: e,
  187. element: e.relativeTo(t),
  188. viewport: e.relativeTo(i)
  189. })) : new h
  190. }
  191. });
  192. var q = ["width", "height", "left", "right", "top", "bottom"]
  193. , S = ["possible", "visible", "viewport"];
  194. T(l.prototype, {
  195. sorted: function(t, i) {
  196. var n = this.viewport;
  197. return g.map(this.els, function(i) {
  198. return {
  199. el: i,
  200. val: c(i, n, t)
  201. }
  202. }).sort(i ? a : u)
  203. },
  204. best: function(t, i) {
  205. return this.els.length ? this.sorted(t, i)[0] : null
  206. }
  207. }),
  208. T(f.prototype, {
  209. equals: function(t) {
  210. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  211. }
  212. }),
  213. T(p.prototype, {
  214. equals: function(t) {
  215. return r(this, t, ["el"])
  216. },
  217. scrollState: function() {
  218. return new f(this.el)
  219. },
  220. scrollTo: function(t, i, n) {
  221. var e = g(this.el === window ? "html,body" : this.el);
  222. t = t || 0,
  223. i = i || 0,
  224. n = isNaN(n) ? 1e3 : n,
  225. e.stop(!0).animate({
  226. scrollLeft: t,
  227. scrollTop: i
  228. }, n)
  229. },
  230. scroll: function(t, i, n) {
  231. var e = this.el === window ? m : g(this.el);
  232. t = t || 0,
  233. i = i || 0,
  234. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  235. },
  236. scrollToRect: function(t, i, n, e) {
  237. i = i || 0,
  238. n = n || 0,
  239. this.scrollTo(t.left - i, t.top - n, e)
  240. },
  241. scrollToElement: function(t, i, n, e) {
  242. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  243. this.scrollToRect(o, i, n, e)
  244. }
  245. });
  246. var C = {
  247. init: function() {
  248. this.callbacks = g.Callbacks("memory unique"),
  249. this.currVal = null,
  250. this.prevVal = null,
  251. this.checkProxy = g.proxy(this.check, this),
  252. this.autoCheck()
  253. },
  254. bind: function(t) {
  255. this.callbacks.add(t)
  256. },
  257. unbind: function(t) {
  258. t ? this.callbacks.remove(t) : this.callbacks.empty()
  259. },
  260. trigger: function() {
  261. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  262. },
  263. check: function(t) {
  264. var i = this.updatedValue(t);
  265. return void 0 !== i && (this.prevVal = this.currVal,
  266. this.currVal = i,
  267. this.trigger(),
  268. !0)
  269. },
  270. $autoTarget: m,
  271. autoEvents: "load resize scroll",
  272. autoCheck: function(t) {
  273. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  274. }
  275. };
  276. T(d.prototype, C, {
  277. updatedValue: function() {
  278. var t = h.of(this.context, this.viewport);
  279. return this.currVal && this.currVal.equals(t) ? void 0 : t
  280. }
  281. }),
  282. T(v.prototype, C, {
  283. updatedValue: function() {
  284. var t = this.context.best(this.property, this.descending);
  285. return t && (t = t.val > 0 ? t.el : null,
  286. this.currVal !== t) ? t : void 0
  287. }
  288. }),
  289. T(w.prototype, C, {
  290. updatedValue: function() {
  291. var t = new f(this.context);
  292. return this.currVal && this.currVal.equals(t) ? void 0 : t
  293. }
  294. });
  295. var L = function(t, i) {
  296. var n = [].slice
  297. , e = jQuery
  298. , o = e.extend
  299. , r = e.isFunction
  300. , s = o({}, i)
  301. , h = function(i, n, o, s) {
  302. return o = r(o) ? o.apply(i, n) : o,
  303. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  304. }
  305. , l = function() {
  306. return h(this, n.call(arguments), s.defaultStatic, l)
  307. }
  308. , c = function(t) {
  309. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  310. }
  311. , u = function(t) {
  312. t && (o(l, t.statics),
  313. o(c, t.methods)),
  314. l.modplug = u
  315. };
  316. u.prev = {
  317. statics: e[t],
  318. methods: e.fn[t]
  319. },
  320. u(i),
  321. e[t] = l,
  322. e.fn[t] = c
  323. }
  324. , M = "fracs";
  325. L(M, {
  326. statics: {
  327. version: "0.15.0",
  328. Rect: s,
  329. Fractions: h,
  330. Group: l,
  331. ScrollState: f,
  332. Viewport: p,
  333. FracsCallbacks: d,
  334. GroupCallbacks: v,
  335. ScrollStateCallbacks: w,
  336. fracs: function(t, i) {
  337. return h.of(t, i)
  338. }
  339. },
  340. methods: {
  341. content: function(t) {
  342. return this.length ? s.ofContent(this[0], t) : null
  343. },
  344. envelope: function() {
  345. return o(this, function(t) {
  346. var i = s.ofElement(this);
  347. return t ? t.envelope(i) : i
  348. })
  349. },
  350. fracs: function(i, n, o) {
  351. t(i, "string") || (o = n,
  352. n = i,
  353. i = null),
  354. y(n) || (o = n,
  355. n = null),
  356. o = e(o);
  357. var r = M + ".fracs." + x(o);
  358. return "unbind" === i ? this.each(function() {
  359. var t = g(this).data(r);
  360. t && t.unbind(n)
  361. }) : "check" === i ? this.each(function() {
  362. var t = g(this).data(r);
  363. t && t.check()
  364. }) : y(n) ? this.each(function() {
  365. var t = g(this)
  366. , i = t.data(r);
  367. i || (i = new d(this,o),
  368. t.data(r, i)),
  369. i.bind(n)
  370. }) : this.length ? h.of(this[0], o) : null
  371. },
  372. intersection: function() {
  373. return o(this, function(t) {
  374. var i = s.ofElement(this);
  375. return t ? t.intersection(i) : i
  376. })
  377. },
  378. max: function(t, i, n) {
  379. return y(i) || (n = i,
  380. i = null),
  381. n = e(n),
  382. i ? (new v(this,n,t,!0).bind(i),
  383. this) : this.pushStack(new l(this,n).best(t, !0).el)
  384. },
  385. min: function(t, i, n) {
  386. return y(i) || (n = i,
  387. i = null),
  388. n = e(n),
  389. i ? (new v(this,n,t).bind(i),
  390. this) : this.pushStack(new l(this,n).best(t).el)
  391. },
  392. rect: function() {
  393. return this.length ? s.ofElement(this[0]) : null
  394. },
  395. scrollState: function(i, n) {
  396. var e = M + ".scrollState";
  397. return t(i, "string") || (n = i,
  398. i = null),
  399. "unbind" === i ? this.each(function() {
  400. var t = g(this).data(e);
  401. t && t.unbind(n)
  402. }) : "check" === i ? this.each(function() {
  403. var t = g(this).data(e);
  404. t && t.check()
  405. }) : y(n) ? this.each(function() {
  406. var t = g(this)
  407. , i = t.data(e);
  408. i || (i = new w(this),
  409. t.data(e, i)),
  410. i.bind(n)
  411. }) : this.length ? new f(this[0]) : null
  412. },
  413. scroll: function(t, i, n) {
  414. return this.each(function() {
  415. new p(this).scroll(t, i, n)
  416. })
  417. },
  418. scrollTo: function(t, i, n, o) {
  419. return g.isNumeric(t) && (o = n,
  420. n = i,
  421. i = t,
  422. t = null),
  423. t = e(t),
  424. this.each(function() {
  425. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  426. })
  427. },
  428. scrollToThis: function(t, i, n, o) {
  429. return o = new p(e(o)),
  430. o.scrollToElement(this[0], t, i, n),
  431. this
  432. },
  433. softLink: function(t, i, n, o) {
  434. return o = new p(e(o)),
  435. this.filter("a[href^=#]").each(function() {
  436. var e = g(this);
  437. e.on("click", function() {
  438. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  439. })
  440. })
  441. },
  442. sort: function(i, n, o) {
  443. return t(n, "boolean") || (o = n,
  444. n = null),
  445. o = e(o),
  446. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  447. return t.el
  448. }))
  449. },
  450. viewport: function(t) {
  451. return this.length ? s.ofViewport(this[0], t) : null
  452. }
  453. },
  454. defaultStatic: "fracs",
  455. defaultMethod: "fracs"
  456. })
  457. }();
  458. if ("undefined" == typeof jQuery)
  459. throw new Error("Bootstrap's JavaScript requires jQuery");
  460. +function(t) {
  461. "use strict";
  462. function e(e) {
  463. return this.each(function() {
  464. var o = t(this)
  465. , s = o.data("bs.tooltip")
  466. , n = "object" == typeof e && e;
  467. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  468. "string" == typeof e && s[e]())
  469. })
  470. }
  471. var i = function(t, e) {
  472. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  473. this.init("tooltip", t, e)
  474. };
  475. i.VERSION = "3.2.0",
  476. i.DEFAULTS = {
  477. animation: !0,
  478. placement: "top",
  479. selector: !1,
  480. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  481. trigger: "hover focus",
  482. title: "",
  483. delay: 0,
  484. html: !1,
  485. container: !1,
  486. viewport: {
  487. selector: "body",
  488. padding: 0
  489. }
  490. },
  491. i.prototype.init = function(e, i, o) {
  492. this.enabled = !0,
  493. this.type = e,
  494. this.$element = t(i),
  495. this.options = this.getOptions(o),
  496. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  497. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  498. var r = s[n];
  499. if ("click" == r)
  500. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  501. else if ("manual" != r) {
  502. var a = "hover" == r ? "mouseenter" : "focusin"
  503. , l = "hover" == r ? "mouseleave" : "focusout";
  504. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  505. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  506. }
  507. }
  508. this.options.selector ? this._options = t.extend({}, this.options, {
  509. trigger: "manual",
  510. selector: ""
  511. }) : this.fixTitle()
  512. }
  513. ,
  514. i.prototype.getDefaults = function() {
  515. return i.DEFAULTS
  516. }
  517. ,
  518. i.prototype.getOptions = function(e) {
  519. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  520. e.delay && "number" == typeof e.delay && (e.delay = {
  521. show: e.delay,
  522. hide: e.delay
  523. }),
  524. e
  525. }
  526. ,
  527. i.prototype.getDelegateOptions = function() {
  528. var e = {}
  529. , i = this.getDefaults();
  530. return this._options && t.each(this._options, function(t, o) {
  531. i[t] != o && (e[t] = o)
  532. }),
  533. e
  534. }
  535. ,
  536. i.prototype.enter = function(e) {
  537. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  538. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  539. t(e.currentTarget).data("bs." + this.type, i)),
  540. clearTimeout(i.timeout),
  541. i.hoverState = "in",
  542. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  543. // "in" == i.hoverState && i.show()
  544. }, i.options.delay.show)) : i.show()
  545. }
  546. ,
  547. i.prototype.leave = function(e) {
  548. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  549. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  550. t(e.currentTarget).data("bs." + this.type, i)),
  551. clearTimeout(i.timeout),
  552. i.hoverState = "out",
  553. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  554. "out" == i.hoverState && i.hide()
  555. }, i.options.delay.hide)) : i.hide()
  556. }
  557. ,
  558. i.prototype.show = function() {
  559. var e = t.Event("show.bs." + this.type);
  560. if (this.hasContent() && this.enabled) {
  561. this.$element.trigger(e);
  562. var i = t.contains(document.documentElement, this.$element[0]);
  563. if (e.isDefaultPrevented() || !i)
  564. return;
  565. var o = this
  566. , s = this.tip()
  567. , n = this.getUID(this.type);
  568. this.setContent(),
  569. s.attr("id", n),
  570. this.$element.attr("aria-describedby", n),
  571. this.options.animation && s.addClass("fade");
  572. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  573. , a = /\s?auto?\s?/i
  574. , l = a.test(r);
  575. l && (r = r.replace(a, "") || "top"),
  576. s.detach().css({
  577. top: 0,
  578. left: 0,
  579. display: "block"
  580. }).addClass(r).data("bs." + this.type, this),
  581. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  582. var p = this.getPosition()
  583. , h = s[0].offsetWidth
  584. , f = s[0].offsetHeight;
  585. if (l) {
  586. var u = r
  587. , c = this.$element.parent()
  588. , d = this.getPosition(c);
  589. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  590. s.removeClass(u).addClass(r)
  591. }
  592. var g = this.getCalculatedOffset(r, p, h, f);
  593. this.applyPlacement(g, r);
  594. var y = function() {
  595. o.$element.trigger("shown.bs." + o.type),
  596. o.hoverState = null
  597. };
  598. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  599. }
  600. }
  601. ,
  602. i.prototype.applyPlacement = function(e, i) {
  603. var o = this.tip()
  604. , s = o[0].offsetWidth
  605. , n = o[0].offsetHeight
  606. , r = parseInt(o.css("margin-top"), 10)
  607. , a = parseInt(o.css("margin-left"), 10);
  608. isNaN(r) && (r = 0),
  609. isNaN(a) && (a = 0),
  610. e.top = e.top + r,
  611. e.left = e.left + a,
  612. t.offset.setOffset(o[0], t.extend({
  613. using: function(t) {
  614. o.css({
  615. top: Math.round(t.top),
  616. left: Math.round(t.left)
  617. })
  618. }
  619. }, e), 0),
  620. o.addClass("in");
  621. var l = o[0].offsetWidth
  622. , p = o[0].offsetHeight;
  623. "top" == i && p != n && (e.top = e.top + n - p);
  624. var h = this.getViewportAdjustedDelta(i, e, l, p);
  625. h.left ? e.left += h.left : e.top += h.top;
  626. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  627. , u = h.left ? "left" : "top"
  628. , c = h.left ? "offsetWidth" : "offsetHeight";
  629. o.offset(e),
  630. this.replaceArrow(f, o[0][c], u)
  631. }
  632. ,
  633. i.prototype.replaceArrow = function(t, e, i) {
  634. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  635. }
  636. ,
  637. i.prototype.setContent = function() {
  638. var t = this.tip()
  639. , e = this.getTitle();
  640. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  641. t.removeClass("fade in top bottom left right")
  642. }
  643. ,
  644. i.prototype.hide = function() {
  645. function e() {
  646. "in" != i.hoverState && o.detach(),
  647. i.$element.trigger("hidden.bs." + i.type)
  648. }
  649. var i = this
  650. , o = this.tip()
  651. , s = t.Event("hide.bs." + this.type);
  652. if (this.$element.removeAttr("aria-describedby"),
  653. this.$element.trigger(s),
  654. !s.isDefaultPrevented())
  655. return o.removeClass("in"),
  656. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  657. this.hoverState = null,
  658. this
  659. }
  660. ,
  661. i.prototype.fixTitle = function() {
  662. var t = this.$element;
  663. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  664. }
  665. ,
  666. i.prototype.hasContent = function() {
  667. return this.getTitle()
  668. }
  669. ,
  670. i.prototype.getPosition = function(e) {
  671. e = e || this.$element;
  672. var i = e[0]
  673. , o = "BODY" == i.tagName;
  674. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  675. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  676. width: o ? t(window).width() : e.outerWidth(),
  677. height: o ? t(window).height() : e.outerHeight()
  678. }, o ? {
  679. top: 0,
  680. left: 0
  681. } : e.offset())
  682. }
  683. ,
  684. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  685. return "bottom" == t ? {
  686. top: e.top + e.height,
  687. left: e.left + e.width / 2 - i / 2
  688. } : "top" == t ? {
  689. top: e.top - o,
  690. left: e.left + e.width / 2 - i / 2
  691. } : "left" == t ? {
  692. top: e.top + e.height / 2 - o / 2,
  693. left: e.left - i
  694. } : {
  695. top: e.top + e.height / 2 - o / 2,
  696. left: e.left + e.width
  697. }
  698. }
  699. ,
  700. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  701. var s = {
  702. top: 0,
  703. left: 0
  704. };
  705. if (!this.$viewport)
  706. return s;
  707. var n = this.options.viewport && this.options.viewport.padding || 0
  708. , r = this.getPosition(this.$viewport);
  709. if (/right|left/.test(t)) {
  710. var a = e.top - n - r.scroll
  711. , l = e.top + n - r.scroll + o;
  712. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  713. } else {
  714. var p = e.left - n
  715. , h = e.left + n + i;
  716. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  717. }
  718. return s
  719. }
  720. ,
  721. i.prototype.getTitle = function() {
  722. var t, e = this.$element, i = this.options;
  723. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  724. }
  725. ,
  726. i.prototype.getUID = function(t) {
  727. do
  728. t += ~~(1e6 * Math.random());
  729. while (document.getElementById(t));return t
  730. }
  731. ,
  732. i.prototype.tip = function() {
  733. return this.$tip = this.$tip || t(this.options.template)
  734. }
  735. ,
  736. i.prototype.arrow = function() {
  737. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  738. }
  739. ,
  740. i.prototype.validate = function() {
  741. this.$element[0].parentNode || (this.hide(),
  742. this.$element = null,
  743. this.options = null)
  744. }
  745. ,
  746. i.prototype.enable = function() {
  747. this.enabled = !0
  748. }
  749. ,
  750. i.prototype.disable = function() {
  751. this.enabled = !1
  752. }
  753. ,
  754. i.prototype.toggleEnabled = function() {
  755. this.enabled = !this.enabled
  756. }
  757. ,
  758. i.prototype.toggle = function(e) {
  759. var i = this;
  760. e && (i = t(e.currentTarget).data("bs." + this.type),
  761. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  762. t(e.currentTarget).data("bs." + this.type, i))),
  763. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  764. }
  765. ,
  766. i.prototype.destroy = function() {
  767. clearTimeout(this.timeout),
  768. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  769. }
  770. ;
  771. var o = t.fn.tooltip;
  772. t.fn.tooltip = e,
  773. t.fn.tooltip.Constructor = i,
  774. t.fn.tooltip.noConflict = function() {
  775. return t.fn.tooltip = o,
  776. this
  777. }
  778. }(jQuery);
  779. !function(e, t, n) {
  780. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  781. }("Keen", this, function() {
  782. "use strict";
  783. function Keen() {
  784. return _init.apply(this, arguments)
  785. }
  786. function _init(e) {
  787. if (_isUndefined(e))
  788. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  789. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  790. throw new Error("Please provide a projectId");
  791. this.configure(e)
  792. }
  793. function _extend(e) {
  794. for (var t = 1; t < arguments.length; t++)
  795. for (var n in arguments[t])
  796. e[n] = arguments[t][n];
  797. return e
  798. }
  799. function _isUndefined(e) {
  800. return void 0 === e
  801. }
  802. function _type(e) {
  803. var t = e && e.constructor ? e.constructor.toString() : void 0;
  804. return t ? t.match(/function (.*)\(/)[1] : "Null"
  805. }
  806. function _each(e, t, n) {
  807. var r;
  808. if (!e)
  809. return 0;
  810. if (n = n ? n : e,
  811. "array" === _type(e)) {
  812. for (r = 0; r < e.length; r++)
  813. if (t.call(n, e[r], r, e) === !1)
  814. return 0
  815. } else
  816. for (r in e)
  817. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  818. return 0;
  819. return 1
  820. }
  821. function _parse_params(e) {
  822. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  823. return decodeURIComponent(e.replace(r, " "))
  824. }, a = e.split("?")[1]; t = i.exec(a); )
  825. n[o(t[1])] = o(t[2]);
  826. return n
  827. }
  828. function _set_protocol(e) {
  829. switch (e) {
  830. case "http":
  831. return "http";
  832. case "auto":
  833. return location.protocol.replace(/:/g, "");
  834. case "https":
  835. case void 0:
  836. default:
  837. return "https"
  838. }
  839. }
  840. function _set_request_type(e) {
  841. var t = e || "jsonp"
  842. , n = !1;
  843. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  844. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  845. }
  846. function _build_url(e) {
  847. return this.client.endpoint + "/projects/" + this.client.projectId + e
  848. }
  849. function _uploadEvent(e, t, n, r, i) {
  850. var o = _build_url.apply(this, ["/events/" + e])
  851. , a = {};
  852. n = n !== !1,
  853. this.client.globalProperties && (a = this.client.globalProperties(e));
  854. for (var c in t)
  855. t.hasOwnProperty(c) && (a[c] = t[c]);
  856. switch (this.client.requestType) {
  857. case "xhr":
  858. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  859. break;
  860. case "jsonp":
  861. var s = JSON.stringify(a)
  862. , l = Keen.Base64.encode(s);
  863. o = o + "?api_key=" + this.client.writeKey,
  864. o = o + "&data=" + l,
  865. o = o + "&modified=" + (new Date).getTime(),
  866. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  867. break;
  868. case "beacon":
  869. var s = JSON.stringify(a)
  870. , l = Keen.Base64.encode(s);
  871. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  872. o = o + "&data=" + encodeURIComponent(l),
  873. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  874. o += "&c=clv1",
  875. _request.beacon.apply(this, [o, null, r, i])
  876. }
  877. }
  878. Keen.prototype.configure = function(e) {
  879. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  880. e.protocol = _set_protocol(e.protocol),
  881. e.requestType = _set_request_type(e.requestType),
  882. this.client = {
  883. projectId: e.projectId,
  884. writeKey: e.writeKey,
  885. readKey: e.readKey,
  886. globalProperties: null,
  887. endpoint: e.protocol + "://" + e.host,
  888. requestType: e.requestType
  889. },
  890. Keen.trigger("client", this, e),
  891. this.trigger("ready"),
  892. this
  893. }
  894. ;
  895. var _request = {
  896. xhr: function(e, t, n, r, i, o, a, c) {
  897. if (!i)
  898. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  899. var s = new XMLHttpRequest;
  900. if (s.onreadystatechange = function() {
  901. if (4 == s.readyState)
  902. if (s.status >= 200 && s.status < 300) {
  903. var e;
  904. try {
  905. e = JSON.parse(s.responseText)
  906. } catch (e) {
  907. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  908. c && c(s, e)
  909. }
  910. a && e && a(e)
  911. } else
  912. Keen.log("HTTP request failed."),
  913. c && c(s, null)
  914. }
  915. ,
  916. s.open(e, t, o),
  917. i && s.setRequestHeader("Authorization", i),
  918. r && s.setRequestHeader("Content-Type", "application/json"),
  919. n)
  920. for (var l in n)
  921. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  922. var u = r ? JSON.stringify(r) : null;
  923. s.send(u)
  924. },
  925. jsonp: function(e, t, n, r) {
  926. if (!t)
  927. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  928. if (t && e.indexOf("api_key") < 0) {
  929. var i = e.indexOf("?") > 0 ? "&" : "?";
  930. e = e + i + "api_key=" + t
  931. }
  932. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  933. o += "a";
  934. var a = !1;
  935. window[o] = function(e) {
  936. a = !0,
  937. n && e && n(e),
  938. window[o] = void 0
  939. }
  940. ,
  941. e = e + "&jsonp=" + o;
  942. var c = document.createElement("script");
  943. c.id = "keen-jsonp",
  944. c.src = e,
  945. document.getElementsByTagName("head")[0].appendChild(c),
  946. c.onreadystatechange = function() {
  947. a === !1 && "loaded" === this.readyState && (a = !0,
  948. r && r())
  949. }
  950. ,
  951. c.onerror = function() {
  952. a === !1 && (a = !0,
  953. r && r())
  954. }
  955. },
  956. beacon: function(e, t, n, r) {
  957. if (t && e.indexOf("api_key") < 0) {
  958. var i = e.indexOf("?") > 0 ? "&" : "?";
  959. e = e + i + "api_key=" + t
  960. }
  961. var o = !1
  962. , a = document.createElement("img");
  963. a.onload = function() {
  964. if (o = !0,
  965. "naturalHeight"in this) {
  966. if (this.naturalHeight + this.naturalWidth === 0)
  967. return void this.onerror()
  968. } else if (this.width + this.height === 0)
  969. return void this.onerror();
  970. n && n({
  971. created: !0
  972. })
  973. }
  974. ,
  975. a.onerror = function() {
  976. o = !0,
  977. r && r()
  978. }
  979. ,
  980. a.src = e
  981. }
  982. }
  983. , Events = Keen.Events = {
  984. on: function(e, t) {
  985. this.listeners || (this.listeners = {});
  986. var n = this.listeners[e] || (this.listeners[e] = []);
  987. return n.push({
  988. callback: t
  989. }),
  990. this
  991. },
  992. off: function(e, t) {
  993. if (!e && !t)
  994. return this.listeners = void 0,
  995. delete this.listeners,
  996. this;
  997. for (var n = this.listeners[e] || [], r = n.length; r--; )
  998. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  999. t && 0 != n.length || (this.listeners[e] = void 0,
  1000. delete this.listeners[e]);
  1001. return this
  1002. },
  1003. trigger: function(e) {
  1004. if (!this.listeners)
  1005. return this;
  1006. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1007. n[r].callback.apply(this, t);
  1008. return this
  1009. }
  1010. };
  1011. _extend(Keen.prototype, Events),
  1012. _extend(Keen, Events),
  1013. Keen.loaded = !0,
  1014. Keen.utils = {
  1015. each: _each,
  1016. extend: _extend,
  1017. parseParams: _parse_params
  1018. },
  1019. Keen.ready = function(e) {
  1020. Keen.loaded ? e() : Keen.on("ready", e)
  1021. }
  1022. ,
  1023. Keen.log = function(e) {
  1024. "object" == typeof console && console.log("[Keen IO]", e)
  1025. }
  1026. ;
  1027. var Plugins = Keen.Plugins = {};
  1028. Keen.prototype.addEvent = function() {
  1029. _uploadEvent.apply(this, arguments)
  1030. }
  1031. ,
  1032. Keen.prototype.addEventSync = function(e, t, n, r) {
  1033. _uploadEvent.apply(this, [e, t, !1, n, r])
  1034. }
  1035. ,
  1036. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1037. var o = e
  1038. , a = o.metaKey
  1039. , c = o.target
  1040. , s = !1
  1041. , l = function() {};
  1042. return void 0 === r && (r = 500),
  1043. "A" === c.nodeName ? l = function() {
  1044. a || s || (s = !0,
  1045. window.location = c.href)
  1046. }
  1047. : "FORM" === c.nodeName && (l = function() {
  1048. s || (s = !0,
  1049. c.submit())
  1050. }
  1051. ),
  1052. i && (l = function() {
  1053. s || (s = !0,
  1054. i())
  1055. }
  1056. ),
  1057. _uploadEvent.call(this, t, n, l, l),
  1058. setTimeout(function() {
  1059. l()
  1060. }, r),
  1061. !!a && void 0
  1062. }
  1063. ,
  1064. Keen.prototype.setGlobalProperties = function(e) {
  1065. if (!this.client)
  1066. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1067. if (!e || "function" != typeof e)
  1068. throw new Error("Invalid value for global properties: " + e);
  1069. this.client.globalProperties = e
  1070. }
  1071. ,
  1072. Keen.Base64 = {
  1073. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1074. encode: function(e) {
  1075. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1076. for (e = this.utf8.encode(e); l < e.length; )
  1077. t = e.charCodeAt(l++),
  1078. n = e.charCodeAt(l++),
  1079. r = e.charCodeAt(l++),
  1080. i = t >> 2,
  1081. o = (3 & t) << 4 | n >> 4,
  1082. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1083. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1084. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1085. return s
  1086. },
  1087. decode: function(e) {
  1088. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1089. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1090. t = u.indexOf(e.charAt(l++)),
  1091. n = u.indexOf(e.charAt(l++)),
  1092. r = u.indexOf(e.charAt(l++)),
  1093. i = u.indexOf(e.charAt(l++)),
  1094. o = t << 2 | n >> 4,
  1095. a = (15 & n) << 4 | r >> 2,
  1096. c = (3 & r) << 6 | i,
  1097. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1098. return this.utf8.decode(s)
  1099. },
  1100. utf8: {
  1101. encode: function(e) {
  1102. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1103. t = e.charCodeAt(r++),
  1104. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1105. return n
  1106. },
  1107. decode: function(e) {
  1108. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1109. n = e.charCodeAt(i),
  1110. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1111. return r
  1112. }
  1113. }
  1114. },
  1115. "object" != typeof JSON && (JSON = {}),
  1116. function() {
  1117. function f(e) {
  1118. return 10 > e ? "0" + e : e
  1119. }
  1120. function quote(e) {
  1121. return escapable.lastIndex = 0,
  1122. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1123. var t = meta[e];
  1124. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1125. }) + '"' : '"' + e + '"'
  1126. }
  1127. function str(e, t) {
  1128. var n, r, i, o, a, c = gap, s = t[e];
  1129. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1130. "function" == typeof rep && (s = rep.call(t, e, s)),
  1131. typeof s) {
  1132. case "string":
  1133. return quote(s);
  1134. case "number":
  1135. return isFinite(s) ? String(s) : "null";
  1136. case "boolean":
  1137. case "null":
  1138. return String(s);
  1139. case "object":
  1140. if (!s)
  1141. return "null";
  1142. if (gap += indent,
  1143. a = [],
  1144. "[object Array]" === Object.prototype.toString.apply(s)) {
  1145. for (o = s.length,
  1146. n = 0; o > n; n += 1)
  1147. a[n] = str(n, s) || "null";
  1148. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1149. gap = c,
  1150. i
  1151. }
  1152. if (rep && "object" == typeof rep)
  1153. for (o = rep.length,
  1154. n = 0; o > n; n += 1)
  1155. "string" == typeof rep[n] && (r = rep[n],
  1156. i = str(r, s),
  1157. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1158. else
  1159. for (r in s)
  1160. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1161. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1162. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1163. gap = c,
  1164. i
  1165. }
  1166. }
  1167. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1168. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1169. }
  1170. ,
  1171. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1172. return this.valueOf()
  1173. }
  1174. );
  1175. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1176. "\b": "\\b",
  1177. "\t": "\\t",
  1178. "\n": "\\n",
  1179. "\f": "\\f",
  1180. "\r": "\\r",
  1181. '"': '\\"',
  1182. "\\": "\\\\"
  1183. }, rep;
  1184. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1185. var r;
  1186. if (gap = "",
  1187. indent = "",
  1188. "number" == typeof n)
  1189. for (r = 0; n > r; r += 1)
  1190. indent += " ";
  1191. else
  1192. "string" == typeof n && (indent = n);
  1193. if (rep = t,
  1194. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1195. throw new Error("JSON.stringify");
  1196. return str("", {
  1197. "": e
  1198. })
  1199. }
  1200. ),
  1201. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1202. function walk(e, t) {
  1203. var n, r, i = e[t];
  1204. if (i && "object" == typeof i)
  1205. for (n in i)
  1206. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1207. void 0 !== r ? i[n] = r : delete i[n]);
  1208. return reviver.call(e, t, i)
  1209. }
  1210. var j;
  1211. if (text = String(text),
  1212. cx.lastIndex = 0,
  1213. cx.test(text) && (text = text.replace(cx, function(e) {
  1214. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1215. })),
  1216. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1217. return j = eval("(" + text + ")"),
  1218. "function" == typeof reviver ? walk({
  1219. "": j
  1220. }, "") : j;
  1221. throw new SyntaxError("JSON.parse")
  1222. }
  1223. )
  1224. }(),
  1225. !function(e, t, n) {
  1226. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1227. }("domready", Keen.utils, function(e) {
  1228. function t(e) {
  1229. for (d = 1; e = r.shift(); )
  1230. e()
  1231. }
  1232. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1233. return o[l] && o[l](s, n = function() {
  1234. o.removeEventListener(s, n, i),
  1235. t()
  1236. }
  1237. , i),
  1238. c && o.attachEvent(u, n = function() {
  1239. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1240. t())
  1241. }
  1242. ),
  1243. e = c ? function(t) {
  1244. self != top ? d ? t() : r.push(t) : function() {
  1245. try {
  1246. a.doScroll("left")
  1247. } catch (n) {
  1248. return setTimeout(function() {
  1249. e(t)
  1250. }, 50)
  1251. }
  1252. t()
  1253. }()
  1254. }
  1255. : function(e) {
  1256. d ? e() : r.push(e)
  1257. }
  1258. });
  1259. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1260. if (loaded && cached) {
  1261. clients = cached.clients || {},
  1262. ready = cached.ready || [];
  1263. for (var instance in clients)
  1264. if (clients.hasOwnProperty(instance)) {
  1265. var client = clients[instance];
  1266. for (var method in Keen.prototype)
  1267. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1268. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1269. ,
  1270. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1271. ,
  1272. client._config && (client.configure.call(client, client._config),
  1273. delete client._config),
  1274. client._setGlobalProperties) {
  1275. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1276. client.setGlobalProperties.apply(client, globals[i]);
  1277. delete client._setGlobalProperties
  1278. }
  1279. if (client._addEvent) {
  1280. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1281. client.addEvent.apply(client, queue[i]);
  1282. delete client._addEvent
  1283. }
  1284. var callback = client._on || [];
  1285. if (client._on) {
  1286. for (var i = 0; i < callback.length; i++)
  1287. client.on.apply(client, callback[i]);
  1288. client.trigger("ready"),
  1289. delete client._on
  1290. }
  1291. }
  1292. for (var i = 0; i < ready.length; i++) {
  1293. var callback = ready[i];
  1294. Keen.on("ready", function() {
  1295. callback()
  1296. })
  1297. }
  1298. }
  1299. return Keen.loaded && setTimeout(function() {
  1300. Keen.utils.domready(function() {
  1301. Keen.trigger("ready")
  1302. })
  1303. }, 0),
  1304. Keen
  1305. });
  1306. !function() {
  1307. var t = window.analytics = window.analytics || [];
  1308. if (!t.initialize) {
  1309. if (t.invoked)
  1310. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1311. t.invoked = !0,
  1312. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1313. t.factory = function(e) {
  1314. return function() {
  1315. var n = Array.prototype.slice.call(arguments);
  1316. return n.unshift(e),
  1317. t.push(n),
  1318. t
  1319. }
  1320. }
  1321. ;
  1322. for (var e = 0; e < t.methods.length; e++) {
  1323. var n = t.methods[e];
  1324. t[n] = t.factory(n)
  1325. }
  1326. t.load = function(t) {
  1327. var e = document.createElement("script");
  1328. e.type = "text/javascript",
  1329. e.async = !0,
  1330. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1331. var n = document.getElementsByTagName("script")[0];
  1332. n.parentNode.insertBefore(e, n)
  1333. }
  1334. ,
  1335. t.SNIPPET_VERSION = "4.0.0"
  1336. }
  1337. }();
  1338. !function(i, e) {
  1339. "use strict";
  1340. var s = ""
  1341. , r = "?"
  1342. , o = "function"
  1343. , a = "undefined"
  1344. , n = "object"
  1345. , t = "major"
  1346. , d = "model"
  1347. , w = "name"
  1348. , l = "type"
  1349. , p = "vendor"
  1350. , m = "version"
  1351. , c = "architecture"
  1352. , u = "console"
  1353. , g = "mobile"
  1354. , f = "tablet"
  1355. , h = "smarttv"
  1356. , b = {
  1357. has: function(i, e) {
  1358. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1359. },
  1360. lowerize: function(i) {
  1361. return i.toLowerCase()
  1362. }
  1363. }
  1364. , y = {
  1365. rgx: function() {
  1366. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1367. var c = m[p]
  1368. , u = m[p + 1];
  1369. if (typeof i === a) {
  1370. i = {};
  1371. for (t in u)
  1372. d = u[t],
  1373. typeof d === n ? i[d[0]] = e : i[d] = e
  1374. }
  1375. for (s = r = 0; s < c.length; s++)
  1376. if (w = c[s].exec(this.getUA())) {
  1377. for (t = 0; t < u.length; t++)
  1378. l = w[++r],
  1379. d = u[t],
  1380. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1381. break
  1382. }
  1383. if (w)
  1384. break
  1385. }
  1386. return i
  1387. },
  1388. str: function(i, s) {
  1389. for (var o in s)
  1390. if (typeof s[o] === n && s[o].length > 0) {
  1391. for (var a = 0; a < s[o].length; a++)
  1392. if (b.has(s[o][a], i))
  1393. return o === r ? e : o
  1394. } else if (b.has(s[o], i))
  1395. return o === r ? e : o;
  1396. return i
  1397. }
  1398. }
  1399. , v = {
  1400. browser: {
  1401. oldsafari: {
  1402. major: {
  1403. 1: ["/8", "/1", "/3"],
  1404. 2: "/4",
  1405. "?": "/"
  1406. },
  1407. version: {
  1408. "1.0": "/8",
  1409. 1.2: "/1",
  1410. 1.3: "/3",
  1411. "2.0": "/412",
  1412. "2.0.2": "/416",
  1413. "2.0.3": "/417",
  1414. "2.0.4": "/419",
  1415. "?": "/"
  1416. }
  1417. }
  1418. },
  1419. device: {
  1420. sprint: {
  1421. model: {
  1422. "Evo Shift 4G": "7373KT"
  1423. },
  1424. vendor: {
  1425. HTC: "APA",
  1426. Sprint: "Sprint"
  1427. }
  1428. }
  1429. },
  1430. os: {
  1431. windows: {
  1432. version: {
  1433. ME: "4.90",
  1434. "NT 3.11": "NT3.51",
  1435. "NT 4.0": "NT4.0",
  1436. 2e3: "NT 5.0",
  1437. XP: ["NT 5.1", "NT 5.2"],
  1438. Vista: "NT 6.0",
  1439. 7: "NT 6.1",
  1440. 8: "NT 6.2",
  1441. 8.1: "NT 6.3",
  1442. RT: "ARM"
  1443. }
  1444. }
  1445. }
  1446. }
  1447. , k = {
  1448. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1449. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1450. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1451. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1452. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1453. }
  1454. , x = function(e) {
  1455. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1456. return this instanceof x ? (this.getBrowser = function() {
  1457. return y.rgx.apply(this, k.browser)
  1458. }
  1459. ,
  1460. this.getCPU = function() {
  1461. return y.rgx.apply(this, k.cpu)
  1462. }
  1463. ,
  1464. this.getDevice = function() {
  1465. return y.rgx.apply(this, k.device)
  1466. }
  1467. ,
  1468. this.getEngine = function() {
  1469. return y.rgx.apply(this, k.engine)
  1470. }
  1471. ,
  1472. this.getOS = function() {
  1473. return y.rgx.apply(this, k.os)
  1474. }
  1475. ,
  1476. this.getResult = function() {
  1477. return {
  1478. ua: this.getUA(),
  1479. browser: this.getBrowser(),
  1480. engine: this.getEngine(),
  1481. os: this.getOS(),
  1482. device: this.getDevice(),
  1483. cpu: this.getCPU()
  1484. }
  1485. }
  1486. ,
  1487. this.getUA = function() {
  1488. return r
  1489. }
  1490. ,
  1491. this.setUA = function(i) {
  1492. return r = i,
  1493. this
  1494. }
  1495. ,
  1496. void this.setUA(r)) : new x(e).getResult()
  1497. };
  1498. if (typeof exports !== a)
  1499. typeof module !== a && module.exports && (exports = module.exports = x),
  1500. exports.UAParser = x;
  1501. else if (i.UAParser = x,
  1502. typeof define === o && define.amd && define(function() {
  1503. return x
  1504. }),
  1505. typeof i.jQuery !== a) {
  1506. var A = i.jQuery
  1507. , _ = new x;
  1508. A.ua = _.getResult(),
  1509. A.ua.get = function() {
  1510. return _.getUA()
  1511. }
  1512. ,
  1513. A.ua.set = function(i) {
  1514. _.setUA(i);
  1515. var e = _.getResult();
  1516. for (var s in e)
  1517. A.ua[s] = e[s]
  1518. }
  1519. }
  1520. }(this);
  1521. window.Modernizr = function(n, e, t) {
  1522. function o(n) {
  1523. d.cssText = n
  1524. }
  1525. function r(n, e) {
  1526. return typeof n === e
  1527. }
  1528. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1529. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1530. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1531. return e in n && r(n.constructor.prototype[e], "undefined")
  1532. }
  1533. : function(n, e) {
  1534. return v.call(n, e)
  1535. }
  1536. ,
  1537. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1538. var e = this;
  1539. if ("function" != typeof e)
  1540. throw new TypeError;
  1541. var t = b.call(arguments, 1)
  1542. , o = function() {
  1543. if (this instanceof o) {
  1544. var r = function() {};
  1545. r.prototype = e.prototype;
  1546. var i = new r
  1547. , c = e.apply(i, t.concat(b.call(arguments)));
  1548. return Object(c) === c ? c : i
  1549. }
  1550. return e.apply(n, t.concat(b.call(arguments)))
  1551. };
  1552. return o
  1553. }
  1554. ),
  1555. y.webgl = function() {
  1556. return !!n.WebGLRenderingContext
  1557. }
  1558. ;
  1559. for (var h in y)
  1560. u(y, h) && (c = h.toLowerCase(),
  1561. f[c] = y[h](),
  1562. w.push((f[c] ? "" : "no-") + c));
  1563. return f.addTest = function(n, e) {
  1564. if ("object" == typeof n)
  1565. for (var o in n)
  1566. u(n, o) && f.addTest(o, n[o]);
  1567. else {
  1568. if (n = n.toLowerCase(),
  1569. f[n] !== t)
  1570. return f;
  1571. e = "function" == typeof e ? e() : e,
  1572. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1573. f[n] = e
  1574. }
  1575. return f
  1576. }
  1577. ,
  1578. o(""),
  1579. p = i = null,
  1580. f._version = a,
  1581. f
  1582. }(this, this.document);
  1583. !function(e, t, a) {
  1584. "use strict";
  1585. function n(t, h, m) {
  1586. function H(a) {
  1587. var n = 0
  1588. , i = Ee.length;
  1589. if (Ce.old = e.extend({}, Ce),
  1590. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1591. ke = Be[ge.horizontal ? "width" : "height"](),
  1592. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1593. Ee.length = 0,
  1594. Ce.start = 0,
  1595. Ce.end = q(ze - Ie, 0),
  1596. Re) {
  1597. n = Ne.length,
  1598. qe = Pe.children(ge.itemSelector),
  1599. Ne.length = 0;
  1600. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1601. ze = 0,
  1602. qe.each(function(t, a) {
  1603. var n = e(a)
  1604. , i = a.getBoundingClientRect()
  1605. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1606. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1607. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1608. , h = l + d + p
  1609. , m = !d || !p
  1610. , g = {};
  1611. g.el = a,
  1612. g.size = m ? l : h,
  1613. g.half = g.size / 2,
  1614. g.start = ze + (m ? d : 0),
  1615. g.center = g.start - E(Ie / 2 - g.size / 2),
  1616. g.end = g.start - Ie + g.size,
  1617. t || (ze += s),
  1618. ze += h,
  1619. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1620. t === v && (g.end += o,
  1621. ze += o,
  1622. f = m ? p : 0),
  1623. Ne.push(g),
  1624. r = g
  1625. }),
  1626. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1627. ze -= f,
  1628. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1629. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1630. }
  1631. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1632. Q(),
  1633. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1634. Te = d(Te, ge.minHandleSize, ke),
  1635. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1636. xe.end = ke - Te,
  1637. it || j()),
  1638. !we && Ie > 0) {
  1639. var p = Ce.start
  1640. , h = "";
  1641. if (Re)
  1642. e.each(Ne, function(e, t) {
  1643. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1644. Ee.push(p),
  1645. p += Ie,
  1646. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1647. });
  1648. else
  1649. for (; p - Ie < Ce.end; )
  1650. Ee.push(p),
  1651. p += Ie;
  1652. if (De[0] && i !== Ee.length) {
  1653. for (var m = 0; m < Ee.length; m++)
  1654. h += ge.pageBuilder.call(ye, m);
  1655. Ae = De.html(h).children(),
  1656. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1657. }
  1658. }
  1659. if (Oe.slideeSize = ze,
  1660. Oe.frameSize = Ie,
  1661. Oe.sbSize = ke,
  1662. Oe.handleSize = Te,
  1663. Re) {
  1664. a && null != ge.startAt && (W(ge.startAt),
  1665. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1666. var g = Ne[Oe.activeItem];
  1667. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1668. } else
  1669. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1670. pe("load")
  1671. }
  1672. function X(e, t, a) {
  1673. if (Re && at.released && !a) {
  1674. var n = $(e)
  1675. , i = e > Ce.start && e < Ce.end;
  1676. Le ? (i && (e = Ne[n.centerItem].center),
  1677. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1678. }
  1679. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1680. et.start = +new Date,
  1681. et.time = 0,
  1682. et.from = Ce.cur,
  1683. et.to = e,
  1684. et.delta = e - Ce.cur,
  1685. et.tweesing = at.tweese || at.init && !at.slidee,
  1686. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1687. at.tweese = 0,
  1688. e !== Ce.dest && (Ce.dest = e,
  1689. pe("change"),
  1690. it || Y()),
  1691. K(),
  1692. Q(),
  1693. Z(),
  1694. F()
  1695. }
  1696. function Y() {
  1697. if (ye.initialized) {
  1698. if (!it)
  1699. return it = w(Y),
  1700. void (at.released && pe("moveStart"));
  1701. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1702. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1703. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1704. et.to === Ce.cur ? (Ce.cur = et.to,
  1705. at.tweese = it = 0) : it = w(Y),
  1706. pe("move"),
  1707. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1708. !it && at.released && pe("moveEnd"),
  1709. j()
  1710. }
  1711. }
  1712. function j() {
  1713. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1714. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1715. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1716. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1717. }
  1718. function F() {
  1719. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1720. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1721. pe("activePage", _e.page))
  1722. }
  1723. function M() {
  1724. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1725. ot = at.init ? w(M) : 0,
  1726. tt.now = +new Date,
  1727. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1728. X(at.init ? tt.pos : E(tt.pos)),
  1729. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1730. tt.lastTime = tt.now
  1731. }
  1732. function L(e, t, n) {
  1733. if ("boolean" === i(t) && (n = t,
  1734. t = a),
  1735. t === a)
  1736. X(Ce[e], n);
  1737. else {
  1738. if (Le && "center" !== e)
  1739. return;
  1740. var r = ye.getPos(t);
  1741. r && X(r[e], n, !Le)
  1742. }
  1743. }
  1744. function R(e) {
  1745. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1746. }
  1747. function U(e) {
  1748. return R(l(e) && 0 > e ? e + Ne.length : e)
  1749. }
  1750. function W(e, t) {
  1751. var a = R(e);
  1752. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1753. qe.eq(a).addClass(ge.activeClass),
  1754. _e.active = Oe.activeItem = a,
  1755. Z(),
  1756. pe("active", a)),
  1757. a)
  1758. }
  1759. function $(e) {
  1760. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1761. var t = {}
  1762. , a = Me ? 0 : Ie / 2;
  1763. if (!we)
  1764. for (var n = 0, i = Ee.length; i > n; n++) {
  1765. if (e >= Ce.end || n === Ee.length - 1) {
  1766. t.activePage = Ee.length - 1;
  1767. break
  1768. }
  1769. if (e <= Ee[n] + a) {
  1770. t.activePage = n;
  1771. break
  1772. }
  1773. }
  1774. if (Re) {
  1775. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1776. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1777. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1778. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1779. s = c;
  1780. break
  1781. }
  1782. t.firstItem = l(r) ? r : 0,
  1783. t.centerItem = l(o) ? o : t.firstItem,
  1784. t.lastItem = l(s) ? s : t.centerItem
  1785. }
  1786. return t
  1787. }
  1788. function Q(t) {
  1789. e.extend(Oe, $(t))
  1790. }
  1791. function Z() {
  1792. var e = Ce.dest <= Ce.start
  1793. , t = Ce.dest >= Ce.end
  1794. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1795. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1796. Je.is("button,input") && Je.prop("disabled", e),
  1797. Ke.is("button,input") && Ke.prop("disabled", t),
  1798. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1799. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1800. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1801. Qe.is("button,input") && Qe.prop("disabled", e),
  1802. $e.is("button,input") && $e.prop("disabled", t)),
  1803. Re && null != Oe.activeItem) {
  1804. var n = 0 === Oe.activeItem
  1805. , i = Oe.activeItem >= Ne.length - 1
  1806. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1807. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1808. Ze.is("button,input") && Ze.prop("disabled", n),
  1809. Ge.is("button,input") && Ge.prop("disabled", i),
  1810. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1811. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1812. }
  1813. }
  1814. function G(e, t, a) {
  1815. if (e = U(e),
  1816. t = U(t),
  1817. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1818. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1819. var n = t > e ? e : a ? t : t - 1
  1820. , i = e > t ? e : a ? t + 1 : t
  1821. , r = e > t;
  1822. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1823. H()
  1824. }
  1825. }
  1826. function J(e, t) {
  1827. for (var a = 0, n = Ve[e].length; n > a; a++)
  1828. if (Ve[e][a] === t)
  1829. return a;
  1830. return -1
  1831. }
  1832. function K() {
  1833. at.released && !ye.isPaused && ye.resume()
  1834. }
  1835. function V(e) {
  1836. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1837. }
  1838. function _() {
  1839. at.history[0] = at.history[1],
  1840. at.history[1] = at.history[2],
  1841. at.history[2] = at.history[3],
  1842. at.history[3] = at.delta
  1843. }
  1844. function ee(e) {
  1845. at.released = 0,
  1846. at.source = e,
  1847. at.slidee = "slidee" === e
  1848. }
  1849. function te(t) {
  1850. var a = "touchstart" === t.type
  1851. , n = t.data.source
  1852. , i = "slidee" === n;
  1853. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1854. ee(n),
  1855. at.init = 0,
  1856. at.$source = e(t.target),
  1857. at.touch = a,
  1858. at.pointer = a ? t.originalEvent.touches[0] : t,
  1859. at.initX = at.pointer.pageX,
  1860. at.initY = at.pointer.pageY,
  1861. at.initPos = i ? Ce.cur : xe.cur,
  1862. at.start = +new Date,
  1863. at.time = 0,
  1864. at.path = 0,
  1865. at.delta = 0,
  1866. at.locked = 0,
  1867. at.history = [0, 0, 0, 0],
  1868. at.pathToLock = i ? a ? 30 : 10 : 0,
  1869. b.on(a ? z : I, ae),
  1870. ye.pause(1),
  1871. (i ? Pe : Se).addClass(ge.draggedClass),
  1872. pe("moveStart"),
  1873. i && (rt = setInterval(_, 10)))
  1874. }
  1875. function ae(e) {
  1876. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1877. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1878. at.pathX = at.pointer.pageX - at.initX,
  1879. at.pathY = at.pointer.pageY - at.initY,
  1880. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1881. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1882. at.released || !(at.path < 1)) {
  1883. if (!at.init) {
  1884. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1885. return ne();
  1886. at.init = 1
  1887. }
  1888. r(e),
  1889. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1890. at.$source.on(B, s)),
  1891. at.released && (ne(),
  1892. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1893. at.delta += at.swing,
  1894. at.tweese = x(at.swing) > 10)),
  1895. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1896. }
  1897. }
  1898. function ne() {
  1899. clearInterval(rt),
  1900. at.released = !0,
  1901. b.off(at.touch ? z : I, ae),
  1902. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1903. setTimeout(function() {
  1904. at.$source.off(B, s)
  1905. }),
  1906. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1907. ye.resume(1),
  1908. at.init = 0
  1909. }
  1910. function ie(t) {
  1911. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1912. }
  1913. function re() {
  1914. ye.stop(),
  1915. b.off("mouseup", re)
  1916. }
  1917. function se(e) {
  1918. switch (r(e),
  1919. this) {
  1920. case $e[0]:
  1921. case Qe[0]:
  1922. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1923. b.on("mouseup", re);
  1924. break;
  1925. case Ze[0]:
  1926. ye.prev();
  1927. break;
  1928. case Ge[0]:
  1929. ye.next();
  1930. break;
  1931. case Je[0]:
  1932. ye.prevPage();
  1933. break;
  1934. case Ke[0]:
  1935. ye.nextPage()
  1936. }
  1937. }
  1938. function oe(e) {
  1939. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1940. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1941. Re ? (p = +new Date,
  1942. nt.last < p - nt.resetTime && (nt.delta = 0),
  1943. nt.last = p,
  1944. nt.delta += nt.curDelta,
  1945. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1946. nt.delta %= 1),
  1947. nt.finalDelta) : nt.curDelta
  1948. }
  1949. function le(e) {
  1950. e.originalEvent[g] = ye;
  1951. var t = +new Date;
  1952. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1953. return void (O = t);
  1954. if (ge.scrollBy && Ce.start !== Ce.end) {
  1955. var a = oe(e.originalEvent);
  1956. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1957. ye.slideBy(ge.scrollBy * a)
  1958. }
  1959. }
  1960. function ce(e) {
  1961. ge.clickBar && e.target === Be[0] && (r(e),
  1962. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1963. }
  1964. function de(e) {
  1965. if (ge.keyboardNavBy)
  1966. switch (e.which) {
  1967. case ge.horizontal ? 37 : 38:
  1968. r(e),
  1969. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1970. break;
  1971. case ge.horizontal ? 39 : 40:
  1972. r(e),
  1973. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1974. }
  1975. }
  1976. function ue(e) {
  1977. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1978. }
  1979. function fe() {
  1980. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1981. }
  1982. function ve(e) {
  1983. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1984. }
  1985. function pe(e, t) {
  1986. if (Ve[e]) {
  1987. for (me = Ve[e].length,
  1988. T.length = 0,
  1989. he = 0; me > he; he++)
  1990. T.push(Ve[e][he]);
  1991. for (he = 0; me > he; he++)
  1992. T[he].call(ye, e, t)
  1993. }
  1994. }
  1995. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1996. start: 0,
  1997. center: 0,
  1998. end: 0,
  1999. cur: 0,
  2000. dest: 0
  2001. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2002. start: 0,
  2003. end: 0,
  2004. cur: 0
  2005. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2006. firstItem: 0,
  2007. lastItem: 0,
  2008. centerItem: 0,
  2009. activeItem: null,
  2010. activePage: 0
  2011. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2012. released: 1
  2013. }, nt = {
  2014. last: 0,
  2015. delta: 0,
  2016. resetTime: 200
  2017. }, it = 0, rt = 0, st = 0, ot = 0;
  2018. we || (t = be[0]),
  2019. ye.initialized = 0,
  2020. ye.frame = t,
  2021. ye.slidee = Pe[0],
  2022. ye.pos = Ce,
  2023. ye.rel = Oe,
  2024. ye.items = Ne,
  2025. ye.pages = Ee,
  2026. ye.isPaused = 0,
  2027. ye.options = ge,
  2028. ye.dragging = at,
  2029. ye.reload = function() {
  2030. H()
  2031. }
  2032. ,
  2033. ye.getPos = function(e) {
  2034. if (Re) {
  2035. var t = R(e);
  2036. return -1 !== t && Ne[t]
  2037. }
  2038. var a = Pe.find(e).eq(0);
  2039. if (a[0]) {
  2040. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2041. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2042. return {
  2043. start: n,
  2044. center: n - Ie / 2 + i / 2,
  2045. end: n - Ie + i,
  2046. size: i
  2047. }
  2048. }
  2049. return !1
  2050. }
  2051. ,
  2052. ye.moveBy = function(e) {
  2053. tt.speed = e,
  2054. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2055. tt.startPos = Ce.cur,
  2056. ee("button"),
  2057. at.init = 1,
  2058. pe("moveStart"),
  2059. y(ot),
  2060. M())
  2061. }
  2062. ,
  2063. ye.stop = function() {
  2064. "button" === at.source && (at.init = 0,
  2065. at.released = 1)
  2066. }
  2067. ,
  2068. ye.prev = function() {
  2069. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2070. }
  2071. ,
  2072. ye.next = function() {
  2073. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2074. }
  2075. ,
  2076. ye.prevPage = function() {
  2077. ye.activatePage(Oe.activePage - 1)
  2078. }
  2079. ,
  2080. ye.nextPage = function() {
  2081. ye.activatePage(Oe.activePage + 1)
  2082. }
  2083. ,
  2084. ye.slideBy = function(e, t) {
  2085. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2086. }
  2087. ,
  2088. ye.slideTo = function(e, t) {
  2089. X(e, t)
  2090. }
  2091. ,
  2092. ye.toStart = function(e, t) {
  2093. L("start", e, t)
  2094. }
  2095. ,
  2096. ye.toEnd = function(e, t) {
  2097. L("end", e, t)
  2098. }
  2099. ,
  2100. ye.toCenter = function(e, t) {
  2101. L("center", e, t)
  2102. }
  2103. ,
  2104. ye.getIndex = R,
  2105. ye.activate = function(e, t) {
  2106. var a = W(e);
  2107. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2108. }
  2109. ,
  2110. ye.activatePage = function(e, t) {
  2111. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2112. }
  2113. ,
  2114. ye.resume = function(e) {
  2115. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2116. st ? st = clearTimeout(st) : pe("resume"),
  2117. st = setTimeout(function() {
  2118. switch (pe("cycle"),
  2119. ge.cycleBy) {
  2120. case "items":
  2121. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2122. break;
  2123. case "pages":
  2124. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2125. }
  2126. }, ge.cycleInterval))
  2127. }
  2128. ,
  2129. ye.pause = function(e) {
  2130. e < ye.isPaused || (ye.isPaused = e || 100,
  2131. st && (st = clearTimeout(st),
  2132. pe("pause")))
  2133. }
  2134. ,
  2135. ye.toggle = function() {
  2136. ye[st ? "pause" : "resume"]()
  2137. }
  2138. ,
  2139. ye.set = function(t, a) {
  2140. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2141. }
  2142. ,
  2143. ye.add = function(t, a) {
  2144. var n = e(t);
  2145. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2146. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2147. H()
  2148. }
  2149. ,
  2150. ye.remove = function(t) {
  2151. if (Re) {
  2152. var a = U(t);
  2153. if (a > -1) {
  2154. qe.eq(a).remove();
  2155. var n = a === Oe.activeItem;
  2156. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2157. H(),
  2158. n && (_e.active = null,
  2159. ye.activate(Oe.activeItem))
  2160. }
  2161. } else
  2162. e(t).remove(),
  2163. H()
  2164. }
  2165. ,
  2166. ye.moveAfter = function(e, t) {
  2167. G(e, t, 1)
  2168. }
  2169. ,
  2170. ye.moveBefore = function(e, t) {
  2171. G(e, t)
  2172. }
  2173. ,
  2174. ye.on = function(e, t) {
  2175. if ("object" === i(e))
  2176. for (var a in e)
  2177. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2178. else if ("function" === i(t))
  2179. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2180. Ve[n[r]] = Ve[n[r]] || [],
  2181. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2182. else if ("array" === i(t))
  2183. for (var o = 0, l = t.length; l > o; o++)
  2184. ye.on(e, t[o])
  2185. }
  2186. ,
  2187. ye.one = function(e, t) {
  2188. function a() {
  2189. t.apply(ye, arguments),
  2190. ye.off(e, a)
  2191. }
  2192. ye.on(e, a)
  2193. }
  2194. ,
  2195. ye.off = function(e, t) {
  2196. if (t instanceof Array)
  2197. for (var a = 0, n = t.length; n > a; a++)
  2198. ye.off(e, t[a]);
  2199. else
  2200. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2201. if (Ve[i[r]] = Ve[i[r]] || [],
  2202. null == t)
  2203. Ve[i[r]].length = 0;
  2204. else {
  2205. var o = J(i[r], t);
  2206. -1 !== o && Ve[i[r]].splice(o, 1)
  2207. }
  2208. }
  2209. ,
  2210. ye.destroy = function() {
  2211. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2212. b.off("keydown", de),
  2213. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2214. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2215. De.empty(),
  2216. we || (be.off("." + g),
  2217. He.restore(),
  2218. Xe.restore(),
  2219. Ye.restore(),
  2220. je.restore(),
  2221. e.removeData(t, g)),
  2222. Ne.length = Ee.length = 0,
  2223. _e = {},
  2224. ye.initialized = 0,
  2225. ye
  2226. }
  2227. ,
  2228. ye.init = function() {
  2229. if (!ye.initialized) {
  2230. ye.on(m);
  2231. var e = ["overflow", "position"]
  2232. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2233. He.save.apply(He, e),
  2234. Ye.save.apply(Ye, e),
  2235. Xe.save.apply(Xe, t),
  2236. je.save.apply(je, t);
  2237. var a = Se;
  2238. return we || (a = a.add(Pe),
  2239. be.css("overflow", "hidden"),
  2240. f || "static" !== be.css("position") || be.css("position", "relative")),
  2241. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2242. a.css({
  2243. position: "absolute"
  2244. })),
  2245. ge.forward && $e.on(S, se),
  2246. ge.backward && Qe.on(S, se),
  2247. ge.prev && Ze.on(B, se),
  2248. ge.next && Ge.on(B, se),
  2249. ge.prevPage && Je.on(B, se),
  2250. ge.nextPage && Ke.on(B, se),
  2251. Ue.on(C, le),
  2252. Be[0] && Be.on(B, ce),
  2253. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2254. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2255. We.on(P, {
  2256. source: "slidee"
  2257. }, te),
  2258. Se && Se.on(P, {
  2259. source: "handle"
  2260. }, te),
  2261. b.on("keydown", de),
  2262. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2263. be.on("scroll." + g, o)),
  2264. ye.initialized = 1,
  2265. H(!0),
  2266. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2267. ye
  2268. }
  2269. }
  2270. }
  2271. function i(e) {
  2272. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2273. }
  2274. function r(e, t) {
  2275. e.preventDefault(),
  2276. t && e.stopPropagation()
  2277. }
  2278. function s(t) {
  2279. r(t, 1),
  2280. e(this).off(t.type, s)
  2281. }
  2282. function o() {
  2283. this.scrollLeft = 0,
  2284. this.scrollTop = 0
  2285. }
  2286. function l(e) {
  2287. return !isNaN(parseFloat(e)) && isFinite(e)
  2288. }
  2289. function c(e, t) {
  2290. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2291. }
  2292. function d(e, t, a) {
  2293. return t > e ? t : e > a ? a : e
  2294. }
  2295. function u(e) {
  2296. var t = {};
  2297. return t.style = {},
  2298. t.save = function() {
  2299. if (e && e.nodeType) {
  2300. for (var a = 0; a < arguments.length; a++)
  2301. t.style[arguments[a]] = e.style[arguments[a]];
  2302. return t
  2303. }
  2304. }
  2305. ,
  2306. t.restore = function() {
  2307. if (e && e.nodeType) {
  2308. for (var a in t.style)
  2309. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2310. return t
  2311. }
  2312. }
  2313. ,
  2314. t
  2315. }
  2316. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2317. b.on(C, function(e) {
  2318. var t = e.originalEvent[g]
  2319. , a = +new Date;
  2320. (!t || t.options.scrollHijack < a - O) && (O = a)
  2321. }),
  2322. function(e) {
  2323. function t(e) {
  2324. var t = (new Date).getTime()
  2325. , n = Math.max(0, 16 - (t - a))
  2326. , i = setTimeout(e, n);
  2327. return a = t,
  2328. i
  2329. }
  2330. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2331. var a = (new Date).getTime()
  2332. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2333. y = function(t) {
  2334. n.call(e, t)
  2335. }
  2336. }(window),
  2337. function() {
  2338. function e(e) {
  2339. for (var n = 0, i = t.length; i > n; n++) {
  2340. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2341. if (null != a.style[r])
  2342. return r
  2343. }
  2344. }
  2345. var t = ["", "webkit", "moz", "ms", "o"]
  2346. , a = document.createElement("div");
  2347. f = e("transform"),
  2348. v = e("perspective") ? "translateZ(0) " : ""
  2349. }(),
  2350. t[m] = n,
  2351. e.fn[h] = function(t, a) {
  2352. var r, s;
  2353. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2354. s = Array.prototype.slice.call(arguments, 1)),
  2355. t = {}),
  2356. this.each(function(i, o) {
  2357. var l = e.data(o, g);
  2358. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2359. })
  2360. }
  2361. ,
  2362. n.defaults = {
  2363. slidee: null,
  2364. horizontal: !1,
  2365. itemNav: null,
  2366. itemSelector: null,
  2367. smart: !1,
  2368. activateOn: null,
  2369. activateMiddle: !1,
  2370. scrollSource: null,
  2371. scrollBy: 0,
  2372. scrollHijack: 300,
  2373. scrollTrap: !1,
  2374. dragSource: null,
  2375. mouseDragging: !1,
  2376. touchDragging: !1,
  2377. releaseSwing: !1,
  2378. swingSpeed: .2,
  2379. elasticBounds: !1,
  2380. interactive: null,
  2381. scrollBar: null,
  2382. dragHandle: !1,
  2383. dynamicHandle: !1,
  2384. minHandleSize: 50,
  2385. clickBar: !1,
  2386. syncSpeed: .5,
  2387. pagesBar: null,
  2388. activatePageOn: null,
  2389. pageBuilder: function(e) {
  2390. return "<li>" + (e + 1) + "</li>"
  2391. },
  2392. forward: null,
  2393. backward: null,
  2394. prev: null,
  2395. next: null,
  2396. prevPage: null,
  2397. nextPage: null,
  2398. cycleBy: null,
  2399. cycleInterval: 5e3,
  2400. pauseOnHover: !1,
  2401. startPaused: !1,
  2402. moveBy: 300,
  2403. speed: 0,
  2404. easing: "swing",
  2405. startAt: null,
  2406. keyboardNavBy: null,
  2407. draggedClass: "dragged",
  2408. activeClass: "active",
  2409. disabledClass: "disabled"
  2410. }
  2411. }(jQuery, window);
  2412. !function e(t, i, n) {
  2413. function r(a, s) {
  2414. if (!i[a]) {
  2415. if (!t[a]) {
  2416. var l = "function" == typeof require && require;
  2417. if (!s && l)
  2418. return l(a, !0);
  2419. if (o)
  2420. return o(a, !0);
  2421. var c = new Error("Cannot find module '" + a + "'");
  2422. throw c.code = "MODULE_NOT_FOUND",
  2423. c
  2424. }
  2425. var h = i[a] = {
  2426. exports: {}
  2427. };
  2428. t[a][0].call(h.exports, function(e) {
  2429. var i = t[a][1][e];
  2430. return r(i ? i : e)
  2431. }, h, h.exports, e, t, i, n)
  2432. }
  2433. return i[a].exports
  2434. }
  2435. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2436. r(n[a]);
  2437. return r
  2438. }({
  2439. 1: [function(e, t, i) {
  2440. (function(i) {
  2441. "use strict";
  2442. function n(e) {
  2443. this.player = null,
  2444. this.director = null,
  2445. this.modelManager = null,
  2446. this.container = null,
  2447. this.tagManager = null,
  2448. this.fadeInSpeed = e,
  2449. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2450. }
  2451. var r = e("three")
  2452. , o = e("./util/logger")
  2453. , a = (e("./util/common"),
  2454. e("./enum/PlayerEvents"))
  2455. , s = e("./enum/DirectorEvents")
  2456. , l = e("./settings")
  2457. , c = e("./enum/Viewmode")
  2458. , h = (e("./enum/WarpStyle"),
  2459. e("./enum/BlackoutStyle"),
  2460. e("./enum/ModelManagerEvents"))
  2461. , u = e("./enum/tagEvents")
  2462. , d = e("./util/transitions")
  2463. , p = e("./util/lerp")
  2464. , f = new o(i);
  2465. //window.THREE = r;
  2466. n.prototype.init = function(e, t, i, n, r) {
  2467. window.app = this;
  2468. this.player = t,
  2469. this.director = e,
  2470. this.modelManager = i,
  2471. this.tagManager = n,
  2472. this.container = r,
  2473. this.updateModel(),
  2474. this.bindEvents()
  2475. }
  2476. ,
  2477. n.prototype.bindEvents = function() {
  2478. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2479. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2480. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2481. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2482. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2483. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2484. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2485. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2486. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2487. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2488. }
  2489. ,
  2490. n.prototype.updateModel = function() {
  2491. //模型this.model
  2492. this.model = this.modelManager.getActiveModel()
  2493. }
  2494. ,
  2495. n.prototype.handleWarpStarted = function() {
  2496. this.hidePlayerReticule()
  2497. }
  2498. ,
  2499. n.prototype.ontagActivated = function() {
  2500. this.hidePlayerReticule()
  2501. }
  2502. ,
  2503. n.prototype.onNavigationTotag = function() {
  2504. this.hidePlayerReticule()
  2505. }
  2506. ,
  2507. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2508. var n = this.modelManager.getActiveModel()
  2509. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2510. n.fadePanoMarkers(r),
  2511. n.setMode(t)
  2512. }
  2513. ,
  2514. n.prototype.handlePlayerModeChanged = function(e, t) {
  2515. var i = this.modelManager.getActiveModel()
  2516. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2517. i.setSide(n),
  2518. i.setMode(t)
  2519. }
  2520. ,
  2521. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2522. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2523. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2524. }
  2525. ,
  2526. n.prototype.handleActionInterruption = function() {}
  2527. ,
  2528. n.prototype.handleStartInside = function(e) {
  2529. var t = l[this.player.mode]
  2530. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2531. this.fadeIn(this.fadeInSpeed),
  2532. this.model.alpha = 0,
  2533. this.model.skybox.material.uniforms.opacity.value = 1,
  2534. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2535. var n = this.player.reticule;
  2536. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2537. }
  2538. ,
  2539. n.prototype.handleStartOutside = function(e) {
  2540. this.fadeIn(e)
  2541. }
  2542. ,
  2543. n.prototype.fadeIn = function(e) {
  2544. null !== e && void 0 !== e || (e = 2e3,
  2545. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2546. $(this.container).fadeIn(e)
  2547. }
  2548. ,
  2549. n.prototype.hidePlayerReticule = function() {
  2550. this.player.reticule.hide()
  2551. }
  2552. ,
  2553. t.exports = n
  2554. }
  2555. ).call(this, "/js/DisplayController.js")
  2556. }
  2557. , {
  2558. "./enum/BlackoutStyle": 18,
  2559. "./enum/DirectorEvents": 23,
  2560. "./enum/tagEvents": 32,
  2561. "./enum/ModelManagerEvents": 33,
  2562. "./enum/PlayerEvents": 40,
  2563. "./enum/Viewmode": 51,
  2564. "./enum/WarpStyle": 52,
  2565. "./settings": 166,
  2566. "./util/common": 185,
  2567. "./util/lerp": 188,
  2568. "./util/logger": 189,
  2569. "./util/transitions": 195,
  2570. three: 217
  2571. }],
  2572. 2: [function(e, t, i) {
  2573. "use strict";
  2574. function n() {
  2575. this.baseStartTime = performance.timing.navigationStart,
  2576. this.loadingStartTime = null,
  2577. this.waitingStartTime = null,
  2578. this.appReadyTime = null
  2579. }
  2580. n.prototype.setBaseStartTime = function(e) {
  2581. this.baseStartTime = e || Date.now()
  2582. }
  2583. ,
  2584. n.prototype.setWaitingStartTime = function(e) {
  2585. this.waitingStartTime = e || Date.now()
  2586. }
  2587. ,
  2588. n.prototype.setLoadingStartTime = function(e) {
  2589. this.loadingStartTime = e || Date.now()
  2590. }
  2591. ,
  2592. n.prototype.setAppReadyTime = function(e) {
  2593. this.appReadyTime = e || Date.now()
  2594. }
  2595. ,
  2596. n.prototype.calcFullLoadingTime = function() {
  2597. var e = this.appReadyTime - this.baseStartTime;
  2598. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2599. e
  2600. }
  2601. ,
  2602. t.exports = n
  2603. }
  2604. , {}],
  2605. 3: [function(e, t, i) {
  2606. (function(i) {
  2607. "use strict";
  2608. function n() {
  2609. return 100 * Math.random()
  2610. }
  2611. var r = e("./util/logger")
  2612. , o = e("./util/browser")
  2613. , a = new r(i)
  2614. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2615. initialized: !1,
  2616. init: function(e, t) {
  2617. if (t = t || {},
  2618. !this.initialized) {
  2619. this.initialized = !0,
  2620. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2621. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2622. for (var i in e) {
  2623. var r = i.match("^sc_tilegen_([0-9]+)$");
  2624. r && (s.tilegen = n() < parseInt(r[1]));
  2625. var l = i.match("^sc_imgopt_([0-9]+)$");
  2626. l && (s.imgopt = n() < parseInt(l[1]))
  2627. }
  2628. for (var c in t)
  2629. s[c] = t[c],
  2630. a.debug("A/B override:", c, s[c])
  2631. }
  2632. },
  2633. changeIfTileGenerating: function(e) {
  2634. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2635. e += ""),
  2636. e
  2637. },
  2638. changeIfImageOptimzing: function(e) {
  2639. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2640. e += ""),
  2641. e
  2642. },
  2643. tilegen: !1,
  2644. imgopt: !1
  2645. };
  2646. t.exports = s
  2647. }
  2648. ).call(this, "/js/ab.js")
  2649. }
  2650. , {
  2651. "./util/browser": 182,
  2652. "./util/logger": 189
  2653. }],
  2654. 4: [function(e, t, i) {
  2655. (function(i) {
  2656. "use strict";
  2657. function n() {
  2658. return {
  2659. addons: [{
  2660. name: "keen:ua_parser",
  2661. input: {
  2662. ua_string: "user_agent"
  2663. },
  2664. output: "parsed_user_agent"
  2665. }]
  2666. }
  2667. }
  2668. function r(e, t, i, n) {
  2669. function r(t) {
  2670. l[t.sid] = !0;
  2671. var i = t.billboard.media && t.billboard.media.type
  2672. , n = {
  2673. tag_id: t.sid,
  2674. tags_visited: Object.keys(l).length,
  2675. tag_count: Object.keys(e.tags).length,
  2676. tag_view_count: ++E,
  2677. has_media: !!i
  2678. };
  2679. i && (n.media_type = i),
  2680. u("tag_opened", n)
  2681. }
  2682. var l = {}
  2683. , h = Date.now() - N
  2684. , f = null;
  2685. n && (f = Date.now() - window.navigationStart);
  2686. var g;
  2687. try {
  2688. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2689. } catch (e) {
  2690. g = !1
  2691. }
  2692. var v, A = e.supportsVR;
  2693. A || (v = "VR disabled at the model/account level",
  2694. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2695. u("model_loaded", {
  2696. duration: h,
  2697. duration_from_navigation_start: f,
  2698. has_hlr: g,
  2699. has_vr: A,
  2700. vr_reason: v
  2701. });
  2702. var I = 0;
  2703. e.panos.forEach(function(e) {
  2704. e.on("enter", function() {
  2705. c("pano_viewed", {
  2706. pano_id: e.id,
  2707. pano_view_count: ++I,
  2708. alignment_type: e.alignmentType,
  2709. interaction_source: O,
  2710. navigation_source: p
  2711. })
  2712. })
  2713. });
  2714. var E = 0;
  2715. for (var T in e.tags)
  2716. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2717. t.on("tour_auto", function(e) {
  2718. p = "tour_" + e
  2719. }),
  2720. t.on("tour_manual", function(e) {
  2721. O = "gui-" + e,
  2722. p = "tour_manual"
  2723. }),
  2724. i.on(C.InteractionKey, function() {
  2725. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2726. }),
  2727. i.on(C.InteractionDirect, function() {
  2728. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2729. }),
  2730. o(t),
  2731. a(),
  2732. s()
  2733. }
  2734. function o(e) {
  2735. I.on(T.OPENED, function() {
  2736. c("showcase_share_intent", {
  2737. pano_id: e.currentPano && e.currentPano.id
  2738. })
  2739. }),
  2740. I.on(T.LINK_CLICKED, function(t) {
  2741. c("showcase_share_action", {
  2742. channel: t.channel,
  2743. pano_id: e.currentPano && e.currentPano.id
  2744. })
  2745. }),
  2746. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2747. c("showcase_share_origin_link_clicked")
  2748. })
  2749. }
  2750. function a() {}
  2751. function s() {
  2752. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2753. gui_action: "click_vr_button"
  2754. })),
  2755. b.on(S.LAUNCH, function(e) {
  2756. c("showcase_gui", {
  2757. gui_action: "launch_vr",
  2758. vr_platform: e.vr_platform,
  2759. vr_app: e.vr_app
  2760. })
  2761. }),
  2762. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2763. gui_action: "vr_modal_prev"
  2764. })),
  2765. b.on(S.NEXT, function(e) {
  2766. c("showcase_gui", {
  2767. gui_action: e.nextAction
  2768. })
  2769. }),
  2770. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2771. gui_action: "vr_modal_close"
  2772. })),
  2773. b.on(S.falseICECHOSEN, function(e) {
  2774. c("showcase_gui", {
  2775. gui_action: e.name + " "
  2776. })
  2777. }),
  2778. b.on(S.STORE, function(e) {
  2779. c("showcase_gui", {
  2780. gui_action: "launch_store",
  2781. store: e
  2782. })
  2783. })
  2784. }
  2785. function l(e, t) {
  2786. if (f)
  2787. try {
  2788. f.addEvent(e, v.extendObject({
  2789. host: window.location.host,
  2790. keen: n(),
  2791. user_agent: "${keen.user_agent}",
  2792. referrer: {
  2793. url: v.normalizeUrl(document.referrer),
  2794. domain: v.domainFromUrl(document.referrer),
  2795. url_original: document.referrer
  2796. },
  2797. embedded: m.inIframe(),
  2798. is_mobile: m.isMobile(),
  2799. version: "2.25.6-0-gd87e5b1"
  2800. }, t))
  2801. } catch (e) {
  2802. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2803. }
  2804. }
  2805. function c(e, t) {
  2806. if (t = t || {},
  2807. L)
  2808. try {
  2809. window.analytics.track(e, v.extendObject(t, B), {
  2810. context: {
  2811. app: {
  2812. name: "showcase",
  2813. version: "2.25.6-0-gd87e5b1"
  2814. },
  2815. screen: {
  2816. width: window.screen.width,
  2817. height: window.screen.height,
  2818. density: window.devicePixelRatio
  2819. }
  2820. }
  2821. })
  2822. } catch (t) {
  2823. console.warn("Failed to send data to segment for " + e)
  2824. }
  2825. }
  2826. function h(e, t) {
  2827. if (t = t || {},
  2828. navigator.sendBeacon && L)
  2829. try {
  2830. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2831. event: e,
  2832. anonymousId: window.analytics.user().anonymousId(),
  2833. properties: v.extendObject(t, B),
  2834. writeKey: L,
  2835. sentAt: Date.now(),
  2836. type: "track",
  2837. context: {
  2838. userAgent: m.userAgent(),
  2839. library: {
  2840. name: "showcase-beacon",
  2841. version: "2.25.6-0-gd87e5b1"
  2842. },
  2843. app: {
  2844. name: "showcase",
  2845. version: "2.25.6-0-gd87e5b1"
  2846. }
  2847. }
  2848. }))
  2849. } catch (e) {
  2850. console.warn("Failed to send async segment request")
  2851. }
  2852. }
  2853. function u(e, t) {
  2854. t = t || {},
  2855. c(e, t)
  2856. }
  2857. function d(e, t) {
  2858. O = e === C.InteractionGui ? "gui-" + t : e,
  2859. p = "self_guided"
  2860. }
  2861. var p, f, g = (e("three"),
  2862. e("./util/ajax"),
  2863. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2864. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2865. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2866. t.exports = {
  2867. report: function(e, t, i, n) {
  2868. l("Session starts", {
  2869. model: e,
  2870. status: t,
  2871. loadtime: Date.now() - (N || Date.now()),
  2872. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2873. autoplay: i,
  2874. quickstart: n,
  2875. ab_tilegen: g.tilegen,
  2876. ab_imgopt: g.imgopt
  2877. })
  2878. },
  2879. impression: function(e) {
  2880. e = e || {};
  2881. var t = void 0 === e.isVisible || e.isVisible
  2882. , i = (void 0 !== e.immediate && e.immediate,
  2883. window.location.search.substr(1).split("&"));
  2884. u("impression", {
  2885. visible: t,
  2886. url_params: i
  2887. })
  2888. },
  2889. initKeen: function(e) {
  2890. return e.token && e.appId ? void (f = new Keen({
  2891. projectId: e.appId,
  2892. writeKey: e.token,
  2893. readKey: "",
  2894. requestType: "xhr"
  2895. })) : void P.warn("no keen token/appId")
  2896. },
  2897. initSegment: function(e) {
  2898. return e.token ? (L = e.token,
  2899. window.analytics.load(e.token),
  2900. B = {
  2901. model_id: e.model,
  2902. start_source: e.startSource,
  2903. autoplay: e.autoplay,
  2904. quickstart: e.quickstart,
  2905. language_tag: A.languageTag,
  2906. is_mobile: m.isMobile(),
  2907. iframe: m.inIframe(),
  2908. aspect_ratio: m.aspectRatio(),
  2909. session_id: F,
  2910. window: {
  2911. width: $("#player").width(),
  2912. height: $("#player").height()
  2913. },
  2914. platform: {
  2915. browser: {
  2916. name: $.ua.browser.name,
  2917. major: $.ua.browser.major,
  2918. version: $.ua.browser.version
  2919. },
  2920. os: {
  2921. name: $.ua.os.name,
  2922. version: $.ua.os.version
  2923. },
  2924. device: {
  2925. vendor: $.ua.device.vendor,
  2926. model: $.ua.device.model,
  2927. type: $.ua.device.type
  2928. }
  2929. }
  2930. },
  2931. D = Math.random() < A.analytics.sessionTrackingRate,
  2932. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2933. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2934. },
  2935. sessionStart: function(e) {
  2936. P.debug("analytics user_session_start"),
  2937. c("session_started"),
  2938. N = Date.now(),
  2939. window.addEventListener("unload", function() {
  2940. h("session_ended", {
  2941. duration: Date.now() - N
  2942. })
  2943. })
  2944. },
  2945. modelLoaded: function(e, t, i, n) {
  2946. r(e, t, i, n)
  2947. },
  2948. loadComplete: function(e) {
  2949. var t = {
  2950. time_to_app_start: e
  2951. };
  2952. c("load_times", t)
  2953. },
  2954. track: function(e, t) {
  2955. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2956. c(e, t))
  2957. },
  2958. trackAlways: function(e, t) {
  2959. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2960. c(e, t)
  2961. },
  2962. getSessionId: function() {
  2963. return F
  2964. },
  2965. updateInteraction: d
  2966. }
  2967. }
  2968. ).call(this, "/js/analytics.js")
  2969. }
  2970. , {
  2971. "./ab": 3,
  2972. "./enum/ControlEvents": 21,
  2973. "./enum/PlayerEvents": 40,
  2974. "./enum/VROption": 47,
  2975. "./enum/VRPlatforms": 49,
  2976. "./enum/Viewmode": 51,
  2977. "./gui/sharing/ShareEvents": 76,
  2978. "./gui/sharing/modal": 77,
  2979. "./gui/title/TitleEvents": 80,
  2980. "./gui/title/titleBar": 82,
  2981. "./gui/vr/vrEvent": 85,
  2982. "./gui/vr/vrModal": 87,
  2983. "./localization/localize": 108,
  2984. "./tag/Billboard/BillboardEvent": 120,
  2985. "./settings": 166,
  2986. "./util/ajax": 181,
  2987. "./util/browser": 182,
  2988. "./util/common": 185,
  2989. "./util/logger": 189,
  2990. three: 217
  2991. }],
  2992. 5: [function(e, t, i) {
  2993. "use strict";
  2994. function n() {
  2995. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2996. this.controls = null
  2997. }
  2998. var r = e("three")
  2999. , o = e("../constants")
  3000. , a = e("../util/cameraLight");
  3001. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3002. n.prototype.updateAspect = function(e) {
  3003. this.aspect = e,
  3004. this.updateProjectionMatrix()
  3005. }
  3006. ,
  3007. t.exports = n
  3008. }
  3009. , {
  3010. "../constants": 8,
  3011. "../util/cameraLight": 184,
  3012. three: 217
  3013. }],
  3014. 6: [function(e, t, i) {
  3015. "use strict";
  3016. function n() {
  3017. var e = $("#player").width() / $("#player").height();
  3018. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3019. this.controls = null,
  3020. this.updateAspect(e)
  3021. }
  3022. var r = e("three")
  3023. , o = e("../constants");
  3024. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3025. n.prototype.updateAspect = function(e) {
  3026. this.aspect = e,
  3027. this.top = o.orthoBase / e,
  3028. this.bottom = -o.orthoBase / e,
  3029. this.updateProjectionMatrix()
  3030. }
  3031. ,
  3032. t.exports = n
  3033. }
  3034. , {
  3035. "../constants": 8,
  3036. three: 217
  3037. }],
  3038. 7: [function(e, t, i) {
  3039. "use strict";
  3040. function n() {
  3041. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3042. this.controls = null
  3043. }
  3044. var r = e("three")
  3045. , o = e("../settings")
  3046. , a = e("../util/cameraLight");
  3047. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3048. n.prototype.updateAspect = function(e) {
  3049. this.aspect = e,
  3050. this.updateProjectionMatrix()
  3051. }
  3052. ,
  3053. t.exports = n
  3054. }
  3055. , {
  3056. "../settings": 166,
  3057. "../util/cameraLight": 184,
  3058. three: 217
  3059. }],
  3060. 8: [function(e, t, i) {
  3061. "use strict";
  3062. t.exports = {
  3063. signedUrlDefaultExpireTime: 24e4,
  3064. signedUrlCheckInterval: 1e4,
  3065. signedUrlRefreshBuffer: 15e3,
  3066. dollhouseFOV: 70,
  3067. dollhouseNear: 1,
  3068. dollhouseFar: 5e3,
  3069. insideFOV: 70,
  3070. insideFOVMax: 120,
  3071. insideNear: .1,
  3072. insideFar: 5e3,
  3073. insideLookSpeed: .12,
  3074. insideLookLimitUp: 40,
  3075. insideLookLimitDown: -40,
  3076. orthoNear: 1,
  3077. orthoFar: 5e3,
  3078. orthoBase: 10,
  3079. narrowLandscapeHeight: 290,
  3080. reallyNarrowLandscapeHeight: 250,
  3081. visionTilingStartDate: new Date("8/26/2016"),
  3082. visionTilingStartVersion: "1.1.407.13667",
  3083. windowHeightHighQualityThreshold: 900,
  3084. tourStepDelayDefault: 3500,
  3085. tourStepDelaySlideShow: 5e3,
  3086. workshopApsect: 9 / 16,
  3087. highQualityMaxZoom: 2,
  3088. ultraHighQualityMaxZoom: 3
  3089. }
  3090. }
  3091. , {}],
  3092. 9: [function(e, t, i) {
  3093. "use strict";
  3094. function n() {
  3095. this.activeControl = null,
  3096. this.controls = {},
  3097. this.cameras = {}
  3098. }
  3099. var r = e("./PanoramaControls")
  3100. , o = e("./DollhouseControls")
  3101. , a = e("./FloorplanControls")
  3102. , s = e("../cameras/PanoramaCamera")
  3103. , l = e("../cameras/DollhouseCamera")
  3104. , c = e("../cameras/FloorplanCamera")
  3105. , h = e("events").EventEmitter
  3106. , u = e("../enum/ControlEvents")
  3107. , d = e("../enum/ModelManagerEvents")
  3108. , p = e("../enum/Viewmode")
  3109. , f = e("../settings");
  3110. n.prototype = Object.create(h.prototype),
  3111. n.prototype.init = function(e, t) {
  3112. this.setUpControls(),
  3113. this.bindEvents(e, t)
  3114. }
  3115. ,
  3116. n.prototype.activateControls = function(e) {
  3117. this.activeControl && (this.activeControl.reset(),
  3118. this.activeControl.enabled = !1),
  3119. this.controls[e] && (this.controls[e].enabled = !0),
  3120. this.activeControl = this.controls[e]
  3121. }
  3122. ,
  3123. n.prototype.setUpControls = function() {
  3124. var e = {}
  3125. , t = {}
  3126. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3127. , n = [s, l, c]
  3128. , h = [r, o, a];
  3129. i.forEach(function(i, r) {
  3130. e[i] = new n[r],
  3131. t[i] = new h[r](e[i]),
  3132. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3133. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3134. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3135. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3136. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3137. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3138. }
  3139. .bind(this)),
  3140. this.controls = t,
  3141. this.cameras = e
  3142. }
  3143. ,
  3144. n.prototype.bindEvents = function(e, t) {
  3145. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3146. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3147. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3148. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3149. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3150. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3151. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3152. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3153. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3154. e.addEventListener("contextmenu", function(e) {
  3155. e.preventDefault()
  3156. }),
  3157. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3158. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3159. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3160. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3161. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3162. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3163. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3164. t.on(d.ActiveModelChanged, function(e) {
  3165. this.setModelForControls(e.model)
  3166. }
  3167. .bind(this))
  3168. }
  3169. ,
  3170. n.prototype.setModelForControls = function(e) {
  3171. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3172. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3173. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3174. this.controls[e].setBounds(t)
  3175. }
  3176. .bind(this))
  3177. }
  3178. ,
  3179. n.prototype.onMouseDown = function(e) {
  3180. e.preventDefault(),
  3181. this.activeControl && this.activeControl.onMouseDown(e)
  3182. }
  3183. ,
  3184. n.prototype.onMouseMove = function(e) {
  3185. e.preventDefault(),
  3186. this.activeControl && this.activeControl.onMouseMove(e)
  3187. }
  3188. ,
  3189. n.prototype.onMouseUp = function(e) {
  3190. e.preventDefault(),
  3191. this.activeControl && this.activeControl.onMouseUp(e)
  3192. }
  3193. ,
  3194. n.prototype.onMouseOver = function(e) {
  3195. e.preventDefault(),
  3196. this.activeControl && this.activeControl.onMouseOver(e)
  3197. }
  3198. ,
  3199. n.prototype.onMouseWheel = function(e) {
  3200. e.preventDefault(),
  3201. this.activeControl && this.activeControl.onMouseWheel(e)
  3202. }
  3203. ,
  3204. n.prototype.onTouchStart = function(e) {
  3205. e.preventDefault(),
  3206. this.activeControl && this.activeControl.onTouchStart(e);
  3207. var hotList = $('#hotListWrap')[0];
  3208. hotList.classList.remove('hotListActive');
  3209. $('#hotListContent ul .active').removeClass('active');
  3210. $('#hotList')[0].classList.remove('active')
  3211. }
  3212. ,
  3213. n.prototype.onTouchMove = function(e) {
  3214. e.preventDefault(),
  3215. this.activeControl && this.activeControl.onTouchMove(e)
  3216. }
  3217. ,
  3218. n.prototype.onTouchEnd = function(e) {
  3219. e.preventDefault(),
  3220. this.activeControl && this.activeControl.onTouchEnd(e)
  3221. }
  3222. ,
  3223. n.prototype.onPointerDown = function(e) {
  3224. if (e.preventDefault(),
  3225. this.activeControl)
  3226. switch (e.pointerType) {
  3227. case "mouse":
  3228. this.activeControl.onMouseDown(e);
  3229. break;
  3230. default:
  3231. this.activeControl.onPointerDown(e)
  3232. }
  3233. }
  3234. ,
  3235. n.prototype.onPointerMove = function(e) {
  3236. if (e.preventDefault(),
  3237. this.activeControl)
  3238. switch (e.pointerType) {
  3239. case "mouse":
  3240. this.activeControl.onMouseMove(e);
  3241. break;
  3242. default:
  3243. this.activeControl.onPointerMove(e)
  3244. }
  3245. }
  3246. ,
  3247. n.prototype.onPointerUp = function(e) {
  3248. if (e.preventDefault(),
  3249. this.activeControl)
  3250. switch (e.pointerType) {
  3251. case "mouse":
  3252. this.activeControl.onMouseUp(e);
  3253. break;
  3254. default:
  3255. this.activeControl.onPointerUp(e)
  3256. }
  3257. }
  3258. ,
  3259. n.prototype.onPointerCancel = function(e) {
  3260. e.preventDefault(),
  3261. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3262. }
  3263. ,
  3264. n.prototype.onKeyDown = function(e) {
  3265. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3266. this.activeControl && this.activeControl.onKeyDown(e))
  3267. }
  3268. ,
  3269. n.prototype.onKeyUp = function(e) {
  3270. e.preventDefault(),
  3271. this.activeControl && this.activeControl.onKeyUp(e)
  3272. }
  3273. ,
  3274. t.exports = n
  3275. }
  3276. , {
  3277. "../cameras/DollhouseCamera": 5,
  3278. "../cameras/FloorplanCamera": 6,
  3279. "../cameras/PanoramaCamera": 7,
  3280. "../enum/ControlEvents": 21,
  3281. "../enum/ModelManagerEvents": 33,
  3282. "../enum/Viewmode": 51,
  3283. "../settings": 166,
  3284. "./DollhouseControls": 10,
  3285. "./FloorplanControls": 11,
  3286. "./PanoramaControls": 13,
  3287. events: 202
  3288. }],
  3289. 10: [function(e, t, i) {
  3290. "use strict";
  3291. function n(e) {
  3292. a.call(this, e),
  3293. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3294. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3295. this.minDistance = o.dollhouseDefault.minDistance,
  3296. this.maxDistance = o.dollhouseDefault.maxDistance,
  3297. this.adjustedMinDistance = this.minDistance,
  3298. this.adjustedMaxDistance = this.maxDistance
  3299. }
  3300. var r = e("three")
  3301. , o = e("../settings")
  3302. , a = e("./OutsideControls");
  3303. n.prototype = Object.create(a.prototype),
  3304. n.prototype.pan = function(e, t) {
  3305. this.camera.updateMatrix();
  3306. var i = this.camera.position.clone().sub(this.target).length();
  3307. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3308. this.panLeft(2 * e * i / $("#player").height()),
  3309. this.panUp(-2 * t * i / $("#player").height())
  3310. }
  3311. ,
  3312. n.prototype.updateZoom = function() {
  3313. var e = this.offset.length();
  3314. return e * this.scale
  3315. }
  3316. ,
  3317. n.prototype.setZoomBounds = function(e) {
  3318. var t = e.min.distanceTo(e.max);
  3319. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3320. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3321. this.minDistance = this.adjustedMinDistance,
  3322. this.maxDistance = this.adjustedMaxDistance
  3323. }
  3324. ,
  3325. n.prototype.resetRanges = function(e, t) {
  3326. e ? (this.minDistance = Math.min(e, this.minDistance),
  3327. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3328. this.maxDistance = this.adjustedMaxDistance),
  3329. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3330. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3331. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3332. }
  3333. ,
  3334. n.prototype.toJSON = function() {
  3335. return a.prototype.toJSON.call(this)
  3336. }
  3337. ,
  3338. t.exports = n
  3339. }
  3340. , {
  3341. "../settings": 166,
  3342. "./OutsideControls": 12,
  3343. three: 217
  3344. }],
  3345. 11: [function(e, t, i) {
  3346. "use strict";
  3347. function n(e) {
  3348. a.call(this, e),
  3349. this.minDistance = 15,
  3350. this.maxDistance = 50,
  3351. this.noRotateUpDown = !0,
  3352. this.minPolarAngle = 0,
  3353. this.maxPolarAngle = 0,
  3354. this.mouseActions[l.LEFT] = s.PAN,
  3355. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3356. this.mouseActions[l.RIGHT] = s.ROTATE,
  3357. this.touchActions[1] = s.PAN,
  3358. this.touchActions[2] = s.ROTATE_DOLLY,
  3359. this.absoluteScale = 1,
  3360. this.currentScale = 1
  3361. }
  3362. var r = e("three")
  3363. , o = e("../settings")
  3364. , a = e("./OutsideControls")
  3365. , s = e("../enum/ControlActions")
  3366. , l = e("../enum/MouseButton")
  3367. , c = e("../util/math")
  3368. , h = e("../util/browser");
  3369. n.prototype = Object.create(a.prototype),
  3370. n.prototype.zoomToContain = function(e) {
  3371. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3372. this.currentScale = this.absoluteScale
  3373. }
  3374. ,
  3375. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3376. var t = Math.max(modelSize.x, modelSize.z)
  3377. , i = Math.min(modelSize.x, modelSize.z)
  3378. , n = Math.max(t, i * this.camera.aspect)
  3379. , r = Math.max(i, t * this.camera.aspect);
  3380. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3381. return absoluteScale
  3382. },
  3383. n.prototype.rotateToView = function(modelSize, direction) {
  3384. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3385. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3386. i = parseFloat(_settings.floorPlanAngle)
  3387. }else{
  3388. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3389. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3390. {
  3391. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3392. {
  3393. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3394. }
  3395. //(第二种情况) 不做处理
  3396. }
  3397. else if(direction.x > 0)
  3398. {
  3399. i = Math.PI / 2;
  3400. }
  3401. else
  3402. {
  3403. i = -Math.PI / 2;
  3404. }
  3405. }
  3406. this.rotateLeft(i);
  3407. this.update(0);
  3408. }
  3409. ,
  3410. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3411. this.rotateLeft(angle + this.lon);
  3412. this.update(0);
  3413. }
  3414. ,
  3415. n.prototype.pan = function(e, t) {
  3416. this.camera.updateMatrix(),
  3417. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3418. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3419. }
  3420. ,
  3421. n.prototype.updateZoom = function() {
  3422. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3423. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3424. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3425. this.camera.left = -o.orthoBase * this.currentScale,
  3426. this.camera.right = o.orthoBase * this.currentScale,
  3427. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3428. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3429. this.camera.updateProjectionMatrix(),
  3430. this.offset.length()
  3431. }
  3432. ,
  3433. n.prototype.toJSON = function() {
  3434. var e = new r.Quaternion
  3435. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3436. , i = new r.Quaternion;
  3437. return function() {
  3438. var n = a.prototype.toJSON.call(this);
  3439. return e.copy(n.camera_quaternion),
  3440. i.copy(t),
  3441. i.multiply(e),
  3442. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3443. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3444. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3445. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3446. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3447. n
  3448. }
  3449. }(),
  3450. t.exports = n
  3451. }
  3452. , {
  3453. "../enum/ControlActions": 20,
  3454. "../enum/MouseButton": 34,
  3455. "../settings": 166,
  3456. "../util/browser": 182,
  3457. "../util/math": 190,
  3458. "./OutsideControls": 12,
  3459. three: 217
  3460. }],
  3461. 12: [function(e, t, i) {
  3462. "use strict";
  3463. function n(e) {
  3464. this.camera = e,
  3465. this.camera.controls = this,
  3466. this.enabled = !1,
  3467. this.target = new r.Vector3,
  3468. this.targetBounds = new r.Box3,
  3469. this.zoomSpeed = 1,
  3470. this.minDistance = 0,
  3471. this.maxDistance = 1 / 0,
  3472. this.noRotateUpDown = !1,
  3473. this.rotateSpeed = 1,
  3474. this.keyboardZoomSpeed = 0,
  3475. this.keyPanSpeed = 7,
  3476. this.autoRotate = !1,
  3477. this.autoRotateSpeed = 2,
  3478. this.autoPan = !1,
  3479. this.autoPanPosition = new r.Vector3,
  3480. this.minPolarAngle = r.Math.degToRad(25),
  3481. this.maxPolarAngle = r.Math.degToRad(65),
  3482. this.rotationAcceleration = new r.Vector2,
  3483. this.rotationSpeed = new r.Vector2,
  3484. this.panAcceleration = new r.Vector2,
  3485. this.panSpeed = new r.Vector2,
  3486. this.rotateStart = new r.Vector2,
  3487. this.rotateEnd = new r.Vector2,
  3488. this.rotateDelta = new r.Vector2,
  3489. this.panStart = new r.Vector2,
  3490. this.panEnd = new r.Vector2,
  3491. this.panDelta = new r.Vector2,
  3492. this.panOffset = new r.Vector3,
  3493. this.offset = new r.Vector3,
  3494. this.dollyStart = new r.Vector2,
  3495. this.dollyEnd = new r.Vector2,
  3496. this.dollyDelta = new r.Vector2,
  3497. this.phiDelta = 0,
  3498. this.thetaDelta = 0,
  3499. this.scale = 1,
  3500. this.panVector = new r.Vector3,
  3501. this.lastPosition = new r.Vector3,
  3502. this.state = c.NONE,
  3503. this.mouseActions = {},
  3504. this.mouseActions[h.LEFT] = c.ROTATE,
  3505. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3506. this.mouseActions[h.RIGHT] = c.PAN,
  3507. this.touchActions = {},
  3508. this.touchActions[1] = c.ROTATE,
  3509. this.touchActions[2] = c.PAN_DOLLY,
  3510. this.lastMoveTime = 0,
  3511. this.pointersLimit = 2,
  3512. this.pointers = []
  3513. }
  3514. var r = e("three")
  3515. , o = e("../settings")
  3516. , a = e("../util/common")
  3517. , s = e("../util/math")
  3518. , l = e("../enum/Vectors")
  3519. , c = e("../enum/ControlActions")
  3520. , h = e("../enum/MouseButton")
  3521. , u = e("../enum/Keys")
  3522. , d = e("../enum/ControlEvents")
  3523. , p = e("events").EventEmitter
  3524. , f = 1e-6;
  3525. n.prototype = Object.create(p.prototype),
  3526. n.prototype.setBounds = function(e) {
  3527. this.targetBounds = e
  3528. }
  3529. ,
  3530. n.prototype.isEngaged = function() {
  3531. return this.state !== c.NONE
  3532. }
  3533. ,
  3534. n.prototype.rotateLeft = function(e) {
  3535. void 0 === e && (e = this.getAutoRotationAngle()),
  3536. this.thetaDelta -= e
  3537. }
  3538. ,
  3539. n.prototype.rotateUp = function(e) {
  3540. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3541. this.phiDelta -= e)
  3542. }
  3543. ,
  3544. n.prototype.panLeft = function(e) {
  3545. var t = this.camera.matrix.elements;
  3546. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3547. this.panOffset.multiplyScalar(-e),
  3548. this.panVector.add(this.panOffset)
  3549. }
  3550. ,
  3551. n.prototype.panUp = function(e) {
  3552. var t = this.camera.matrix.elements;
  3553. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3554. this.panOffset.multiplyScalar(-e),
  3555. this.panVector.add(this.panOffset)
  3556. }
  3557. ,
  3558. n.prototype.startRotating = function(e, t) {
  3559. e && this.navRotationAcc("x", e),
  3560. t && this.navRotationAcc("y", t)
  3561. }
  3562. ,
  3563. n.prototype.stopRotating = function(e) {
  3564. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3565. this.navRotationAcc("x", 0),
  3566. this.navRotationAcc("y", 0)
  3567. }
  3568. ,
  3569. n.prototype.setAutoPanPosition = function(e, t) {
  3570. var i = new r.Vector3
  3571. , n = new r.Vector3;
  3572. return function(e, t) {
  3573. i.copy(this.camera.position),
  3574. void 0 === e && null === e || i.setX(e),
  3575. void 0 === t && null === t || i.setZ(t);
  3576. var r = this.camera.position.distanceTo(this.target)
  3577. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3578. this.targetClamped = !1,
  3579. n.copy(i).addScaledVector(o, r),
  3580. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3581. i.copy(n).addScaledVector(o, -r),
  3582. this.targetClamped = !0),
  3583. this.autoPanPosition.x = i.x,
  3584. this.autoPanPosition.z = i.z,
  3585. this.autoPan && this.stopAutoPanning()
  3586. }
  3587. }(),
  3588. n.prototype.stopAutoPanning = function() {
  3589. var e = this.autoPan;
  3590. this.autoPan = !1,
  3591. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3592. }
  3593. ,
  3594. n.prototype.dollyIn = function(e) {
  3595. void 0 === e && (e = this.getZoomScale()),
  3596. this.scale /= e
  3597. }
  3598. ,
  3599. n.prototype.dollyOut = function(e) {
  3600. void 0 === e && (e = this.getZoomScale()),
  3601. this.scale *= e
  3602. }
  3603. ,
  3604. n.prototype.updatePan = function(e) {
  3605. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3606. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3607. this.autoPan) {
  3608. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3609. t.setY(0).clampLength(0, 50 * e),
  3610. this.target.add(t),
  3611. this.camera.position.add(t),
  3612. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3613. this.stopAutoPanning())
  3614. }
  3615. }
  3616. ,
  3617. n.prototype.update = function(e) {
  3618. e || (e = 1 / 60),
  3619. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3620. this.rotateLeft(-this.rotationSpeed.x),
  3621. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3622. this.updatePan(e);
  3623. var t = this.camera.position;
  3624. this.offset.copy(t).sub(this.target);
  3625. var i = Math.atan2(this.offset.x, this.offset.z)
  3626. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3627. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3628. i += this.thetaDelta,
  3629. n += this.phiDelta,
  3630. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3631. n = Math.max(f, Math.min(Math.PI - f, n));
  3632. var r = this.updateZoom();
  3633. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3634. this.target.add(this.panVector),
  3635. this.targetBounds.clampPoint(this.target, this.target),
  3636. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3637. this.offset.y = r * Math.cos(n),
  3638. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3639. t.copy(this.target).add(this.offset),
  3640. this.camera.lookAt(this.target),
  3641. this.thetaDelta = 0,
  3642. this.phiDelta = 0,
  3643. this.scale = 1,
  3644. this.panVector.set(0, 0, 0),
  3645. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3646. }
  3647. ,
  3648. n.prototype.getAutoRotationAngle = function() {
  3649. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3650. }
  3651. ,
  3652. n.prototype.getZoomScale = function() {
  3653. return Math.pow(.95, this.zoomSpeed)
  3654. }
  3655. ,
  3656. n.prototype.onMouseDown = function(e) {
  3657. if (this.enabled) {
  3658. switch (e.preventDefault(),
  3659. this.stopAutoPanning(),
  3660. this.mouseDown = !0,
  3661. this.state = this.mouseActions[e.button],
  3662. this.state) {
  3663. case c.ROTATE:
  3664. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3665. this.rotationSpeed.set(0, 0);
  3666. break;
  3667. case c.DOLLY:
  3668. this.dollyStart.set(e.clientX, e.clientY);
  3669. break;
  3670. case c.PAN:
  3671. this.panStart.set(e.clientX, e.clientY)
  3672. }
  3673. this.emit(d.InputStart, "mouse")
  3674. }
  3675. }
  3676. ,
  3677. n.prototype.onMouseMove = function(e) {
  3678. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3679. switch (e.preventDefault(),
  3680. this.state) {
  3681. case c.ROTATE:
  3682. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3683. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3684. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3685. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3686. this.rotateStart.copy(this.rotateEnd);
  3687. break;
  3688. case c.DOLLY:
  3689. this.dollyEnd.set(e.clientX, e.clientY),
  3690. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3691. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3692. t.call(this),
  3693. this.dollyStart.copy(this.dollyEnd);
  3694. break;
  3695. case c.PAN:
  3696. this.panEnd.set(e.clientX, e.clientY),
  3697. this.panDelta.subVectors(this.panEnd, this.panStart),
  3698. this.pan(this.panDelta.x, this.panDelta.y),
  3699. this.panStart.copy(this.panEnd)
  3700. }
  3701. this.emit(d.Move, "mouse"),
  3702. this.lastMoveTime = e.timeStamp,
  3703. this.update()
  3704. }
  3705. }
  3706. ,
  3707. n.prototype.onMouseUp = function(e) {
  3708. this.enabled && (this.mouseDown = !1,
  3709. this.state = c.NONE,
  3710. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3711. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3712. this.update(),
  3713. this.rotationAcceleration.set(0, 0),
  3714. this.rotateDelta.set(0, 0)))
  3715. }
  3716. ,
  3717. n.prototype.onMouseOver = function(e) {
  3718. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3719. }
  3720. ,
  3721. n.prototype.onMouseWheel = function(e) {
  3722. if (this.enabled && o.useWheel) {
  3723. this.emit(d.Move, "wheel");
  3724. var t = e.wheelDelta || -e.detail
  3725. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3726. i.call(this),
  3727. this.update()
  3728. }
  3729. }
  3730. ,
  3731. n.prototype.onKeyDown = function(e) {
  3732. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3733. this.handleKeyDown(e.which)))
  3734. }
  3735. ,
  3736. n.prototype.navRotationAcc = function(e, t) {
  3737. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3738. }
  3739. ,
  3740. n.prototype.navPanAcc = function(e, t) {
  3741. this.stopAutoPanning(),
  3742. this.panAcceleration[e] = t
  3743. }
  3744. ,
  3745. n.prototype.handleKeyDown = function(e) {
  3746. var t = !0;
  3747. switch (e) {
  3748. case u.UPARROW:
  3749. case u.I:
  3750. this.navRotationAcc("y", 1);
  3751. break;
  3752. case u.DOWNARROW:
  3753. case u.K:
  3754. this.navRotationAcc("y", -1);
  3755. break;
  3756. case u.LEFTARROW:
  3757. case u.J:
  3758. this.navRotationAcc("x", -1);
  3759. break;
  3760. case u.RIGHTARROW:
  3761. case u.L:
  3762. this.navRotationAcc("x", 1);
  3763. break;
  3764. case u.W:
  3765. this.navPanAcc("y", 1);
  3766. break;
  3767. case u.S:
  3768. this.navPanAcc("y", -1);
  3769. break;
  3770. case u.A:
  3771. this.navPanAcc("x", -1);
  3772. break;
  3773. case u.D:
  3774. this.navPanAcc("x", 1);
  3775. break;
  3776. default:
  3777. t = !1
  3778. }
  3779. t && this.emit(d.Move, "key")
  3780. }
  3781. ,
  3782. n.prototype.onKeyUp = function(e) {
  3783. this.enabled && (e.preventDefault(),
  3784. e.stopPropagation(),
  3785. this.handleKeyUp(e.which))
  3786. }
  3787. ,
  3788. n.prototype.handleKeyUp = function(e) {
  3789. switch (e) {
  3790. case u.I:
  3791. case u.K:
  3792. case u.UPARROW:
  3793. case u.DOWNARROW:
  3794. this.keyboardZoomSpeed = 0,
  3795. this.rotationAcceleration.y = 0;
  3796. break;
  3797. case u.J:
  3798. case u.L:
  3799. case u.LEFTARROW:
  3800. case u.RIGHTARROW:
  3801. this.rotationAcceleration.x = 0;
  3802. break;
  3803. case u.S:
  3804. case u.W:
  3805. this.panAcceleration.y = 0;
  3806. break;
  3807. case u.A:
  3808. case u.D:
  3809. this.panAcceleration.x = 0
  3810. }
  3811. }
  3812. ,
  3813. n.prototype.onTouchStart = function(e) {
  3814. if (this.enabled || this.state === c.NONE) {
  3815. e.preventDefault(),
  3816. e.stopPropagation(),
  3817. this.stopAutoPanning();
  3818. var t = function() {
  3819. if (2 === e.touches.length) {
  3820. var t = e.touches[0].pageX - e.touches[1].pageX
  3821. , i = e.touches[0].pageY - e.touches[1].pageY;
  3822. this.dollyStart.set(t, i)
  3823. }
  3824. }
  3825. .bind(this)
  3826. , i = function() {
  3827. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3828. }
  3829. .bind(this)
  3830. , n = function() {
  3831. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3832. }
  3833. .bind(this);
  3834. switch (this.state = this.touchActions[e.touches.length],
  3835. this.state) {
  3836. case c.PAN_DOLLY:
  3837. t();
  3838. case c.PAN:
  3839. i();
  3840. break;
  3841. case c.ROTATE_DOLLY:
  3842. t();
  3843. case c.ROTATE:
  3844. n()
  3845. }
  3846. this.rotationSpeed.set(0, 0),
  3847. this.emit(d.InputStart, "touch")
  3848. }
  3849. }
  3850. ,
  3851. n.prototype.onTouchMove = function(e) {
  3852. if (this.enabled && this.state !== c.NONE) {
  3853. e.preventDefault(),
  3854. e.stopPropagation();
  3855. var t = function() {
  3856. var t = e.touches[0].pageX - e.touches[1].pageX
  3857. , i = e.touches[0].pageY - e.touches[1].pageY;
  3858. this.dollyEnd.set(t, i);
  3859. var n = this.dollyStart.length() - this.dollyEnd.length();
  3860. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3861. this.dollyStart.copy(this.dollyEnd)
  3862. }
  3863. .bind(this)
  3864. , i = function() {
  3865. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3866. this.panDelta.subVectors(this.panEnd, this.panStart),
  3867. this.pan(this.panDelta.x, this.panDelta.y),
  3868. this.panStart.copy(this.panEnd),
  3869. this.rotateDelta.set(0, 0)
  3870. }
  3871. .bind(this)
  3872. , n = function() {
  3873. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3874. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3875. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3876. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3877. this.rotateStart.copy(this.rotateEnd)
  3878. }
  3879. .bind(this)
  3880. , r = function() {
  3881. if (2 === e.touches.length) {
  3882. var i = window.devicePixelRatio || 1
  3883. , r = e.touches[1].pageX - e.touches[0].pageX
  3884. , s = e.touches[1].pageY - e.touches[0].pageY
  3885. , l = Math.sqrt(r * r + s * s)
  3886. , h = Math.abs(this.dollyStart.length() - l);
  3887. if (h > o.input.touchMoveThreshold * i)
  3888. this.state = c.DOLLY,
  3889. t();
  3890. else {
  3891. var u = a.average(e.touches, "pageX")
  3892. , d = a.average(e.touches, "pageY")
  3893. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3894. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3895. this.rotateStart.set(u, d),
  3896. n())
  3897. }
  3898. }
  3899. }
  3900. .bind(this);
  3901. switch (this.state) {
  3902. case c.PAN_DOLLY:
  3903. t();
  3904. case c.PAN:
  3905. i();
  3906. break;
  3907. case c.ROTATE_DOLLY:
  3908. r();
  3909. break;
  3910. case c.DOLLY:
  3911. t();
  3912. break;
  3913. case c.ROTATE:
  3914. n();
  3915. break;
  3916. default:
  3917. this.state = c.NONE
  3918. }
  3919. this.lastMoveTime = e.timeStamp,
  3920. this.emit(d.Move, "touch")
  3921. }
  3922. }
  3923. ,
  3924. n.prototype.onTouchEnd = function(e) {
  3925. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3926. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3927. this.state = c.NONE,
  3928. this.update(),
  3929. this.rotationAcceleration.set(0, 0),
  3930. this.rotateDelta.set(0, 0))
  3931. }
  3932. ,
  3933. n.prototype.onPointerDown = function(e) {
  3934. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3935. id: e.pointerId,
  3936. pageX: e.pageX,
  3937. pageY: e.pageY
  3938. }),
  3939. e.touches = this.pointers,
  3940. this.onTouchStart(e)),
  3941. this.emit(d.InputStart, "pointer"))
  3942. }
  3943. ,
  3944. n.prototype.onPointerMove = function(e) {
  3945. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3946. e.pointerId === t.id && (t.pageX = e.pageX,
  3947. t.pageY = e.pageY)
  3948. }),
  3949. e.touches = this.pointers,
  3950. this.onTouchMove(e))
  3951. }
  3952. ,
  3953. n.prototype.onPointerUp = function(e) {
  3954. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3955. e.pointerId === t.id && this.pointers.splice(i, 1)
  3956. }
  3957. .bind(this)),
  3958. e.touches = this.pointers,
  3959. this.onTouchEnd(e))
  3960. }
  3961. ,
  3962. n.prototype.reset = function() {
  3963. this.state = c.NONE,
  3964. this.stopAutoPanning(),
  3965. this.rotationSpeed.set(0, 0),
  3966. this.rotationAcceleration.set(0, 0),
  3967. this.panSpeed.set(0, 0),
  3968. this.panAcceleration.set(0, 0)
  3969. }
  3970. ,
  3971. n.prototype.toJSON = function() {
  3972. var e = {
  3973. camera_position: {
  3974. x: s.toPrecision(this.camera.position.x, 4),
  3975. y: s.toPrecision(this.camera.position.y, 4),
  3976. z: s.toPrecision(this.camera.position.z, 4)
  3977. },
  3978. camera_quaternion: {
  3979. x: s.toPrecision(this.camera.quaternion.x, 4),
  3980. y: s.toPrecision(this.camera.quaternion.y, 4),
  3981. z: s.toPrecision(this.camera.quaternion.z, 4),
  3982. w: s.toPrecision(this.camera.quaternion.w, 4)
  3983. }
  3984. };
  3985. return e
  3986. }
  3987. ,
  3988. t.exports = n
  3989. }
  3990. , {
  3991. "../enum/ControlActions": 20,
  3992. "../enum/ControlEvents": 21,
  3993. "../enum/Keys": 30,
  3994. "../enum/MouseButton": 34,
  3995. "../enum/Vectors": 50,
  3996. "../settings": 166,
  3997. "../util/common": 185,
  3998. "../util/math": 190,
  3999. events: 202,
  4000. three: 217
  4001. }],
  4002. 13: [function(e, t, i) {
  4003. (function(i) {
  4004. "use strict";
  4005. function n(e) {
  4006. this.camera = e,
  4007. this.camera.controls = this,
  4008. this.target = new r.Vector3(0,0,0),
  4009. this.lookVector = new r.Vector3,
  4010. this.lookSpeed = .05,
  4011. this.rotationAcc = new r.Vector2,
  4012. this.rotationSpeed = new r.Vector2,
  4013. this.lat = 0,
  4014. this.lon = 0,
  4015. this.phi = 0,
  4016. this.theta = 0,
  4017. this.enabled = !1,
  4018. this.locked = !1,
  4019. this.pointer = new r.Vector2(0,0),
  4020. this.rotationHistory = [],
  4021. this.rotationDifference = new r.Vector2,
  4022. this.pointerDragOn = !1,
  4023. this.pointerDragStart = new r.Vector2(0,0),
  4024. this.pinchDistance = 0,
  4025. this.moveStart = new r.Vector2,
  4026. this.moveTolerance = .01,
  4027. this.pointersLimit = 2,
  4028. this.pointers = []
  4029. }
  4030. var r = e("three")
  4031. , o = e("../util/logger")
  4032. , a = e("../settings")
  4033. , s = e("../util/common")
  4034. , l = e("../util/math")
  4035. , c = (e("../enum/Vectors"),
  4036. e("../enum/MouseButton"))
  4037. , h = e("../enum/Keys")
  4038. , u = e("../enum/ControlEvents")
  4039. , d = e("events").EventEmitter;
  4040. new o(i);
  4041. n.prototype = Object.create(d.prototype),
  4042. n.prototype.usable = function() {
  4043. return this.enabled && !this.locked
  4044. }
  4045. ,
  4046. /* n.prototype.lookAt = function(e) {
  4047. var t = this.camera.position.clone().sub(e)
  4048. , i = Math.atan(t.z / t.x);
  4049. i += t.x < 0 ? Math.PI : 0,
  4050. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4051. this.lon = r.Math.radToDeg(i) + 180;
  4052. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4053. , o = Math.atan(t.y / n);
  4054. this.lat = -r.Math.radToDeg(o)
  4055. }
  4056. */
  4057. n.prototype.lookAt = function(aim, dir) {
  4058. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4059. var i = Math.atan(t.z / t.x);
  4060. i += t.x < 0 ? Math.PI : 0;
  4061. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4062. this.lon = r.Math.radToDeg(i) + 180;
  4063. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4064. o = Math.atan(t.y / n);
  4065. this.lat = -r.Math.radToDeg(o);
  4066. }
  4067. ,
  4068. n.prototype.startRotationFrom = function(e, t) {
  4069. l.convertScreenPositionToNDC(e, t, this.pointer),
  4070. this.pointerDragOn = !0,
  4071. this.pointerDragStart.copy(this.pointer),
  4072. this.moveStart.copy(this.pointer),
  4073. this.rotationHistory = [],
  4074. this.rotationSpeed.set(0, 0)
  4075. }
  4076. ,
  4077. n.prototype.onMouseOver = function(e) {
  4078. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4079. }
  4080. ,
  4081. n.prototype.onTouchStart = function(e) {
  4082. if (this.usable()) {
  4083. switch (e.preventDefault(),
  4084. e.stopPropagation(),
  4085. e.touches.length) {
  4086. case 1:
  4087. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4088. break;
  4089. case 2:
  4090. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4091. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4092. this.pinchDistance = Math.sqrt(t * t + i * i)
  4093. }
  4094. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4095. this.emit(u.InputStart, "touch")
  4096. }
  4097. }
  4098. ,
  4099. n.prototype.onPointerDown = function(e) {
  4100. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4101. id: e.pointerId,
  4102. clientX: e.clientX,
  4103. clientY: e.clientY
  4104. }),
  4105. e.touches = this.pointers,
  4106. this.onTouchStart(e),
  4107. this.emit(u.InputStart, "pointer"))
  4108. }
  4109. ,
  4110. n.prototype.onMouseDown = function(e) {
  4111. if (this.usable()) {
  4112. switch (e.preventDefault(),
  4113. e.stopPropagation(),
  4114. e.button) {
  4115. case c.LEFT:
  4116. this.startRotationFrom(e.clientX, e.clientY)
  4117. }
  4118. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4119. this.emit(u.InputStart, "mouse")
  4120. }
  4121. }
  4122. ,
  4123. n.prototype.updateRotation = function() {
  4124. if (this.usable() && this.pointerDragOn) {
  4125. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4126. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4127. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4128. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4129. , o = Math.atan2(e.y, i)
  4130. , a = Math.atan2(t.y, n);
  4131. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4132. e.y = 0,
  4133. t.y = 0;
  4134. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4135. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4136. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4137. this.pointerDragStart.copy(this.pointer)
  4138. }
  4139. }
  4140. ,
  4141. n.prototype.onMouseMove = function(e) {
  4142. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4143. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4144. }
  4145. ,
  4146. n.prototype.onTouchMove = function(e) {
  4147. if (this.usable())
  4148. switch (this.emit(u.Move, "touch"),
  4149. e.touches.length) {
  4150. case 1:
  4151. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4152. break;
  4153. case 2:
  4154. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4155. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4156. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4157. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4158. this.emit(u.Pinch, n),
  4159. this.pinchDistance -= n)
  4160. }
  4161. }
  4162. ,
  4163. n.prototype.onPointerMove = function(e) {
  4164. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4165. e.pointerId === t.id && (t.clientX = e.clientX,
  4166. t.clientY = e.clientY)
  4167. }),
  4168. e.touches = this.pointers,
  4169. this.onTouchMove(e))
  4170. }
  4171. ,
  4172. n.prototype.endRotation = function() {
  4173. this.pointerDragOn = !1;
  4174. var e = s.averageVectors(this.rotationHistory);
  4175. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4176. }
  4177. ,
  4178. n.prototype.onTouchEnd = function(e) {
  4179. this.usable() && (e.preventDefault(),
  4180. e.stopPropagation(),
  4181. this.endRotation())
  4182. }
  4183. ,
  4184. n.prototype.onMouseUp = function(e) {
  4185. this.usable() && (e.preventDefault(),
  4186. e.stopPropagation(),
  4187. this.endRotation())
  4188. }
  4189. ,
  4190. n.prototype.onPointerUp = function(e) {
  4191. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4192. e.pointerId === t.id && this.pointers.splice(i, 1)
  4193. }
  4194. .bind(this)),
  4195. e.touches = this.pointers,
  4196. this.onTouchEnd(e))
  4197. }
  4198. ,
  4199. n.prototype.update = function(e) {
  4200. this.lon,
  4201. this.lat;
  4202. for (this.updateRotation(),
  4203. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4204. this.rotationHistory.shift();
  4205. this.lon += this.rotationDifference.x,
  4206. this.lat += this.rotationDifference.y,
  4207. this.rotationDifference.set(0, 0),
  4208. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4209. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4210. this.lon += this.rotationSpeed.x * e,
  4211. this.lat += this.rotationSpeed.y * e
  4212. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4213. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4214. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4215. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4216. this.phi = r.Math.degToRad(90 - this.lat),
  4217. this.theta = r.Math.degToRad(this.lon),
  4218. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4219. this.lookVector.y = Math.cos(this.phi),
  4220. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4221. this.target.copy(this.lookVector).add(this.camera.position),
  4222. this.camera.lookAt(this.target)
  4223. }
  4224. ,
  4225. n.prototype.onMouseWheel = function(e) {
  4226. if (this.usable()) {
  4227. var t = e.wheelDelta || -e.detail;
  4228. this.emit(u.InteractionDirect),
  4229. this.emit(u.Scroll, t)
  4230. }
  4231. }
  4232. ,
  4233. n.prototype.onKeyDown = function(e) {
  4234. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4235. this.handleKeyDown(e.which)))
  4236. }
  4237. ,
  4238. n.prototype.handleKeyDown = function(e) {
  4239. var t = function(e, t) {
  4240. this.rotationAcc[e] = t
  4241. }
  4242. .bind(this);
  4243. this.emit(u.InteractionKey);
  4244. var i = !0;
  4245. switch (e) {
  4246. case h.LEFTARROW:
  4247. case h.J:
  4248. t("x", -1);
  4249. break;
  4250. case h.RIGHTARROW:
  4251. case h.L:
  4252. t("x", 1);
  4253. break;
  4254. case h.I:
  4255. t("y", 1);
  4256. break;
  4257. case h.K:
  4258. t("y", -1);
  4259. break;
  4260. default:
  4261. i = !1
  4262. }
  4263. i && this.emit(u.Move, "key")
  4264. }
  4265. ,
  4266. n.prototype.onKeyUp = function(e) {
  4267. this.usable() && (e.preventDefault(),
  4268. e.stopPropagation(),
  4269. this.handleKeyUp(e.which))
  4270. }
  4271. ,
  4272. n.prototype.handleKeyUp = function(e) {
  4273. switch (e) {
  4274. case h.LEFTARROW:
  4275. case h.J:
  4276. case h.RIGHTARROW:
  4277. case h.L:
  4278. this.rotationAcc.x = 0;
  4279. break;
  4280. case h.I:
  4281. case h.K:
  4282. this.rotationAcc.y = 0
  4283. }
  4284. }
  4285. ,
  4286. n.prototype.startRotating = function(e, t) {
  4287. e && (this.rotationAcc.x = e),
  4288. t && (this.rotationAcc.y = t)
  4289. }
  4290. ,
  4291. n.prototype.stopRotating = function(e) {
  4292. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4293. this.rotationAcc.set(0, 0)
  4294. }
  4295. ,
  4296. n.prototype.reset = function() {
  4297. this.pointerDragOn = !1,
  4298. this.rotationAcc.set(0, 0),
  4299. this.rotationSpeed.set(0, 0),
  4300. this.pointers = []
  4301. }
  4302. ,
  4303. n.prototype.toJSON = function() {
  4304. var e = {
  4305. camera_position: {
  4306. x: l.toPrecision(this.camera.position.x, 4),
  4307. y: l.toPrecision(this.camera.position.y, 4),
  4308. z: l.toPrecision(this.camera.position.z, 4)
  4309. },
  4310. camera_quaternion: {
  4311. x: l.toPrecision(this.camera.quaternion.x, 4),
  4312. y: l.toPrecision(this.camera.quaternion.y, 4),
  4313. z: l.toPrecision(this.camera.quaternion.z, 4),
  4314. w: l.toPrecision(this.camera.quaternion.w, 4)
  4315. }
  4316. };
  4317. return e
  4318. }
  4319. ,
  4320. n.prototype.setStateFromJSON = function(e) {
  4321. this.camera.position.copy(e.camera_position),
  4322. this.camera.quaternion.copy(e.camera_quaternion)
  4323. }
  4324. ,
  4325. t.exports = n
  4326. }
  4327. ).call(this, "/js/controls/PanoramaControls.js")
  4328. }
  4329. , {
  4330. "../enum/ControlEvents": 21,
  4331. "../enum/Keys": 30,
  4332. "../enum/MouseButton": 34,
  4333. "../enum/Vectors": 50,
  4334. "../settings": 166,
  4335. "../util/common": 185,
  4336. "../util/logger": 189,
  4337. "../util/math": 190,
  4338. events: 202,
  4339. three: 217
  4340. }],
  4341. 14: [function(e, t, i) {
  4342. (function(i) {
  4343. "use strict";
  4344. var n = e("three")
  4345. , r = e("../enum/Viewmode")
  4346. , o = e("../util/logger")
  4347. , a = new o(i);
  4348. t.exports = {
  4349. serialize: function(e) {
  4350. return encodeURI(JSON.stringify(e))
  4351. },
  4352. deserialize: function(e) {
  4353. function t(e) {
  4354. function t(e, t) {
  4355. return e && "number" == typeof t && !isNaN(t)
  4356. }
  4357. return e.reduce(t, !0)
  4358. }
  4359. try {
  4360. var i = JSON.parse(decodeURI(e))
  4361. , o = {
  4362. mode: r.fromInt(i.camera_mode),
  4363. panoId: i.scan_id,
  4364. position: (new n.Vector3).copy(i.camera_position),
  4365. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4366. zoom: i.ortho_zoom,
  4367. floorVisibility: i.floor_visibility
  4368. }
  4369. , s = o.position;
  4370. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4371. var l = o.quaternion;
  4372. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4373. o
  4374. } catch (i) {
  4375. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4376. try {
  4377. var c = e.split(",")
  4378. , h = {
  4379. x: parseFloat(c[2]),
  4380. y: parseFloat(c[3]),
  4381. z: parseFloat(c[4])
  4382. }
  4383. , u = {
  4384. x: parseFloat(c[5]),
  4385. y: parseFloat(c[6]),
  4386. z: parseFloat(c[7]),
  4387. w: parseFloat(c[8])
  4388. };
  4389. return t([h.x, h.y, h.z]) || (h.x = 0,
  4390. h.y = 0,
  4391. h.z = 0),
  4392. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4393. u.y = 0,
  4394. u.z = 0,
  4395. u.w = 1),
  4396. {
  4397. mode: r.fromInt(c[0]),
  4398. panoId: c[1],
  4399. position: (new n.Vector3).copy(h),
  4400. quaternion: (new n.Quaternion).copy(u)
  4401. }
  4402. } catch (t) {
  4403. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4404. }
  4405. }
  4406. return null
  4407. }
  4408. }
  4409. }
  4410. ).call(this, "/js/controls/serializer.js")
  4411. }
  4412. , {
  4413. "../enum/Viewmode": 51,
  4414. "../util/logger": 189,
  4415. three: 217
  4416. }],
  4417. 15: [function(e, t, i) {
  4418. (function(i) {
  4419. "use strict";
  4420. function n() {
  4421. this.endlessLoop = a.warp.loop,
  4422. this.clock = new r.Clock(!0),
  4423. this.model = null,
  4424. this.player = null,
  4425. this.currentItem = null,
  4426. this.destinationItem = null,
  4427. this.tourIsPlaying = !1,
  4428. this.transitionStage = y.None,
  4429. this.nextFunc = null,
  4430. this.onTheBus = !1,
  4431. this.tourInProgress = !1,
  4432. this.reachSource = null,
  4433. this.interrupted = !1,
  4434. this.nItems = 0,
  4435. this.walkingSectionPaused = !1
  4436. }
  4437. var r = e("three")
  4438. , o = e("./util/logger")
  4439. , a = e("./settings")
  4440. , s = e("./util/transitions")
  4441. , l = e("events").EventEmitter
  4442. , c = e("./enum/Viewmode")
  4443. , h = e("./analytics")
  4444. , u = e("./enum/WarpStyle")
  4445. , s = e("./util/transitions")
  4446. , d = (e("./model/ModelManager"),
  4447. e("./enum/ModelManagerEvents"))
  4448. , p = e("./enum/DirectorEvents")
  4449. , f = e("./enum/PlayerEvents")
  4450. , g = (e("./enum/ControlEvents"),
  4451. e("./enum/BlackoutStyle"))
  4452. , m = e("./enum/PathDiscardMode")
  4453. , v = e("./enum/PathDisplayMode")
  4454. , A = (e("./player"),
  4455. new o(i))
  4456. , y = Object.freeze({
  4457. None: 0,
  4458. Moving: 1,
  4459. Aiming: 2,
  4460. Interlude: 3
  4461. })
  4462. , C = Object.freeze({
  4463. Forward: 1,
  4464. NoChange: 0,
  4465. Backwards: -1
  4466. })
  4467. , I = s.getUniqueId();
  4468. n.prototype = Object.create(l.prototype),
  4469. n.prototype.init = function(e, t) {
  4470. this.player = e,
  4471. this.modelManager = t,
  4472. this.updateModel(),
  4473. this.resetAll(),
  4474. this.bindEvents()
  4475. }
  4476. ,
  4477. n.prototype.resetAll = function() {
  4478. if (this.currentItem = null,
  4479. this.destinationItem = null,
  4480. this.tourIsPlaying = !1,
  4481. //this.bgmReplay(),//xzw
  4482. this.transitionStage = y.None,
  4483. this.nextFunc = null,
  4484. this.onTheBus = !1,
  4485. this.reachSource = null,
  4486. this.interrupted = !1,
  4487. this.model) {
  4488. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4489. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4490. } else
  4491. this.defaultWarpStyle = u.BLACK,
  4492. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4493. this.resetSpecialTransition()
  4494. }
  4495. ,
  4496. n.prototype.updateModel = function() {
  4497. this.model = this.modelManager.getActiveModel(),
  4498. this.nItems = this.model.heroLocations.length
  4499. }
  4500. ,
  4501. n.prototype.bindEvents = function() {
  4502. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4503. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4504. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4505. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4506. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4507. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4508. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4509. this.player.once(f.Move, function() {
  4510. s.cancelById(I)
  4511. })
  4512. }
  4513. ,
  4514. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4515. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4516. this.pauseWalkingSection(),
  4517. this.player.fastForwardActivePanoFlight(),
  4518. !0/* ) */
  4519. }
  4520. ,
  4521. n.prototype.handlePlayerMove = function(e) {
  4522. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4523. this.emit("update.controls")
  4524. }
  4525. ,
  4526. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4527. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4528. this.emit("update.controls"))
  4529. }
  4530. ,
  4531. n.prototype.handlePlayerModeChanged = function(e, t) {
  4532. this.intermediateState() || e === t || (this.onTheBus = !1,
  4533. this.emit("update.controls"))
  4534. }
  4535. ,
  4536. n.prototype.handlePlayerInputStart = function(e) {
  4537. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4538. }
  4539. ,
  4540. n.prototype.handlePlayerFlyingStarted = function() {
  4541. this.clearWalkingSectionPaused()
  4542. }
  4543. ,
  4544. n.prototype.describe = function() {
  4545. return {
  4546. nItems: this.nItems,
  4547. currentItem: this.currentItem,
  4548. destinationItem: this.destinationItem,
  4549. tourIsPlaying: this.tourIsPlaying,
  4550. onTheBus: this.onTheBus,
  4551. endlessLoop: this.endlessLoop,
  4552. viewMode: this.player.mode,
  4553. inTransition: this._inTransition(),
  4554. transitionStage: this.transitionStage,
  4555. tourInProgress: this.tourInProgress
  4556. }
  4557. }
  4558. ,
  4559. n.prototype._inTransition = function() {
  4560. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4561. }
  4562. ,
  4563. n.prototype.bounceable = function() {
  4564. var e = this.clock.getDelta();
  4565. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4566. }
  4567. ,
  4568. n.prototype.itemCompare = function(item1, item2, type){//add
  4569. if(type == 'equal'){//==
  4570. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4571. }else if(type == 'less'){//<
  4572. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4573. }
  4574. }
  4575. n.prototype.currentMoveDirection = function() {
  4576. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4577. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4578. }
  4579. ,
  4580. n.prototype.clearPath = function() {
  4581. this._inTransition() || this.player.path.discardPathObject()
  4582. }
  4583. ,
  4584. n.prototype.allFloors = function() {
  4585. this.model.toggleAllFloors()
  4586. }
  4587. ,
  4588. n.prototype.actionComplete = function(e) {
  4589. if (this.interrupted = !1,
  4590. this.transitionStage = y.None,
  4591. this.resetSpecialTransition(),
  4592. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4593. this.tourIsPlaying || (this.player.disablePreRendering(),
  4594. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4595. this.emit("update.controls"),
  4596. this.nextFunc) {
  4597. var t = this.nextFunc;
  4598. this.nextFunc = null,
  4599. t()
  4600. }
  4601. }
  4602. ,
  4603. n.prototype.awaitCompletion = function(e, t) {
  4604. this.nextFunc = t,
  4605. e()
  4606. }
  4607. ,
  4608. n.prototype.updateSuccessFunction = function(e) {
  4609. this.nextFunc = e
  4610. }
  4611. ,
  4612. n.prototype.interrupt = function(e, t) {
  4613. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4614. this.tourIsPlaying = !1,
  4615. //this.bgmReplay(),//xzw
  4616. this.interrupted = !0,
  4617. this.nextFunc = null,
  4618. this.emit(p.ActionInterrupted),
  4619. null !== e && void 0 !== e || (e = g.BEGINNING),
  4620. this.player.interruptAndFastForward(e, t),
  4621. !0)
  4622. }
  4623. ,
  4624. n.prototype.wouldInterrupt = function() {
  4625. return this.transitionStage !== y.None
  4626. }
  4627. ,
  4628. n.prototype.intermediateState = function() {
  4629. return this.transitionStage !== y.None
  4630. }
  4631. ,
  4632. n.prototype.isInterrupted = function() {
  4633. return this.interrupted
  4634. }
  4635. ,
  4636. n.prototype.pauseWalkingSection = function() {
  4637. this.walkingSectionPaused = !0
  4638. }
  4639. ,
  4640. n.prototype.clearWalkingSectionPaused = function() {
  4641. this.walkingSectionPaused = !1
  4642. }
  4643. ,
  4644. n.prototype.autoTour = function() {
  4645. var e = Date.now();
  4646. this.model.auxDataPromise.then(function() {
  4647. e = Date.now() - e;
  4648. var t = a.warp.auto
  4649. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4650. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4651. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4652. done: function() {
  4653. this.playTour()
  4654. }
  4655. .bind(this),
  4656. name: "_atr",
  4657. id: I
  4658. })
  4659. }
  4660. .bind(this))
  4661. }
  4662. ,
  4663. n.prototype.atDestinationPano = function() {
  4664. if (!this.player.currentPano || null === this.destinationItem)
  4665. return !1;
  4666. var e = this.player.currentPano.id;
  4667. if (void 0 === e)
  4668. return !1;
  4669. var t = this.model.heroLocations;
  4670. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4671. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4672. return destination && destination.panoId == e
  4673. }
  4674. ,
  4675. n.prototype.redirectToItem = function(e, t) {
  4676. if (null === e || void 0 === e)
  4677. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4678. if (!this.wouldInterrupt())
  4679. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4680. if (this.player.mode === c.TRANSITIONING)
  4681. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4682. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4683. var i = function() {
  4684. s.setTimeout(function() {
  4685. this.setDestinationItem(e),
  4686. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4687. }
  4688. .bind(this), 0)
  4689. }
  4690. .bind(this);
  4691. this.interrupt(g.END, 0),
  4692. this.updateSuccessFunction(i)
  4693. }
  4694. ,
  4695. n.prototype.useSpecialTransition = function(e) {
  4696. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4697. this.nextWarpStyle = u.BLACK
  4698. }
  4699. ,
  4700. n.prototype.resetSpecialTransition = function() {
  4701. this.nextWarpStyle = this.defaultWarpStyle
  4702. }
  4703. ,
  4704. n.prototype.arrivedAtDestination = function(e) {
  4705. if (this.player.flying || this.player.isWarping())
  4706. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4707. else {
  4708. this.transitionStage = y.Aiming;
  4709. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4710. this.player.model.fadePanoMarkers(0),
  4711. this.awaitCompletion(function() {
  4712. this.resetSpecialTransition(),
  4713. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4714. }
  4715. .bind(this), t)
  4716. }
  4717. }
  4718. ,
  4719. n.prototype.goToDestination = function(e, t, i, n) {
  4720. //音频
  4721. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4722. // 线下版本,自动导览音频路径问题
  4723. musicInfo.music=musicInfo.music.replace('//','/')
  4724. if(musicInfo && musicInfo.music && !e){
  4725. let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4726. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4727. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4728. let audioSrc2 = common.getFileNameFromUrl(src)
  4729. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4730. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4731. SoundManager.play('tour',null,0) // currentTime = 0;
  4732. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4733. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4734. }
  4735. }else{//很可能是该folder的起始
  4736. SoundManager.play('tour', manage.dealURL(src))
  4737. }
  4738. } else if(e) {
  4739. // 手动导览不播放音频,并暂停之前的语音
  4740. SoundManager.pause('tour')
  4741. }
  4742. if (this.onTheBus = !0,
  4743. this.emit("update.controls"),
  4744. this.player.updateLastView(),
  4745. !n && this.atDestinationPano()){
  4746. /*
  4747. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4748. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4749. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4750. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4751. } */
  4752. return void this.arrivedAtDestination(!0);
  4753. }
  4754. if (this.player.flying || this.player.isWarping())
  4755. A.warn("Cannot go to new destination while player is flying or warping.");
  4756. else {
  4757. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4758. , o = null
  4759. , a1 = null;
  4760. if (r.isPano()) {
  4761. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4762. //var walk = window.DATA.black ? 'black' : 'walk';
  4763. //若是点击item,直接瞬间过渡。
  4764. var s = e ? 'black' : this.getMomentTour(this.destinationItem)
  4765. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4766. o = this.arrivedAtDestination.bind(this, !0)
  4767. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4768. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4769. }
  4770. } else{
  4771. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4772. o = this.arrivedAtDestination.bind(this, !1);
  4773. }
  4774. this.transitionStage = y.Moving,
  4775. this.model.fadePanoMarkers(0),
  4776. this.awaitCompletion(function() {
  4777. a1();
  4778. }
  4779. .bind(this), o),
  4780. this.emit("update.controls")
  4781. }
  4782. }
  4783. ,
  4784. n.prototype.tourInterlude = function() {
  4785. if (h.trackAlways("reach_highlight", {
  4786. reach_source: this.reachSource
  4787. }),
  4788. this.model.fadePanoMarkers(0),
  4789. this.emit("update.controls"),
  4790. this.tourIsPlaying)
  4791. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4792. // 周恩光 播完最后一段语音
  4793. void this.awaitCompletion(function() {
  4794. this.transitionStage = y.Interlude,
  4795. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4796. }
  4797. .bind(this), function(){
  4798. this.currentItem = [0,0],
  4799. this.stopTour(true),
  4800. this.emit(p.TourEnd)
  4801. }.bind(this)),
  4802. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4803. this.transitionStage = y.Interlude,
  4804. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4805. }
  4806. .bind(this), this.goNext.bind(this))
  4807. }
  4808. ,
  4809. n.prototype.playTour = function() {
  4810. if (!this.bounceable())
  4811. return this.tourIsPlaying ? void A.info("tour is already playing")
  4812. : void (
  4813. this.wouldInterrupt() || (
  4814. this.player.emit("tour_auto", this.defaultWarpStyle),
  4815. this.tourInProgress = !0,
  4816. this.reachSource = "play",
  4817. this.tourIsPlaying = !0,
  4818. this.wasZoomEnabled = this.player.zoomEnabled,
  4819. this.player.zoomEnabled = !1,
  4820. this.resetSpecialTransition(),
  4821. this.emit("update.controls"),
  4822. this.emit(p.TourStart),
  4823. this.player.enablePreRendering(),
  4824. this.walkingSectionPaused
  4825. ? (
  4826. this.clearWalkingSectionPaused(),
  4827. this.goToDestination())
  4828. : this.goNext()
  4829. )
  4830. )
  4831. }
  4832. ,
  4833. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4834. } */
  4835. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4836. SoundManager.pause('tour'), // 周恩光 自动导览暂停时同时停止语音
  4837. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4838. this.tourIsPlaying = !1,
  4839. this.interrupt(),
  4840. this.clearWalkingSectionPaused(),
  4841. this.resetSpecialTransition(),
  4842. this.emit("update.controls"))
  4843. }
  4844. ,
  4845. n.prototype.endTourProgress = function() {
  4846. this.tourInProgress = !1,
  4847. this.emit("update.controls"),
  4848. this.emit(p.TourEnd)
  4849. }
  4850. ,
  4851. n.prototype.goToHighlight = function(e) {
  4852. if (this.wouldInterrupt())
  4853. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4854. else {
  4855. if (A.debug("<tour.goto " + e + ">"),
  4856. this.isInterrupted())
  4857. return;
  4858. this.clearWalkingSectionPaused(),
  4859. this.setDestinationItem(e),
  4860. this.useSpecialTransition("Hilight")
  4861. this.goToDestination(true),//add true
  4862. h.trackAlways("reach_highlight", {
  4863. reach_source: "thumb"
  4864. })
  4865. }
  4866. }
  4867. ,
  4868. n.prototype.prevHighlight = function() {
  4869. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4870. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4871. this.reachSource = "prev",
  4872. this.goPrev()))
  4873. }
  4874. ,
  4875. n.prototype.nextHighlight = function() {
  4876. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4877. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4878. this.reachSource = "next",
  4879. this.goNext()))
  4880. }
  4881. ,
  4882. n.prototype.changeMode = function(e) {
  4883. var t = $.Deferred()
  4884. , i = t.resolve.bind(t)
  4885. , n = t.reject.bind(t);
  4886. this.emit(p.StartModeChange);
  4887. var r = function() {
  4888. return this.clearWalkingSectionPaused(),
  4889. !!this.wouldInterrupt() && (this.interrupt(),
  4890. !0)
  4891. }
  4892. .bind(this);
  4893. if (!r()) {
  4894. switch (e) {
  4895. case c.PANORAMA:
  4896. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4897. break;
  4898. case c.DOLLHOUSE:
  4899. case c.FLOORPLAN:
  4900. this.player.flyToNewMode({
  4901. mode: e
  4902. }).done(i).fail(n);
  4903. break;
  4904. case c.OUTDOOR:
  4905. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4906. }
  4907. return t.promise()
  4908. }
  4909. }
  4910. ,
  4911. n.prototype.atEndOfTour = function() {
  4912. //return this.currentItem >= this.nItems - 1
  4913. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4914. if(end){
  4915. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4916. if(heroLocations){
  4917. end = this.currentItem[1] >= heroLocations.length - 1
  4918. }
  4919. }
  4920. return end;
  4921. }
  4922. ,
  4923. n.prototype.firstDestination = function() {
  4924. //return 0 < this.nItems ? 0 : null
  4925. return 0 < this.nItems ? [0,0]: null
  4926. }
  4927. ,
  4928. n.prototype.finalDestination = function() {
  4929. //return 0 < this.nItems ? this.nItems - 1 : null
  4930. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4931. }
  4932. ,
  4933. n.prototype.goPrev = function() {
  4934. this.tourAdvance(-1)
  4935. }
  4936. ,
  4937. n.prototype.goNext = function() {
  4938. this.tourAdvance(1)
  4939. }
  4940. ,
  4941. n.prototype.setDestinationItem = function(e) {
  4942. this.destinationItem = e,
  4943. this.emit("update.controls")
  4944. }
  4945. ,
  4946. n.prototype.setCurrentItem = function(e) {
  4947. this.currentItem = e,
  4948. this.emit("update.controls")
  4949. }
  4950. ,
  4951. n.prototype.nextItem = function(currentItem) {
  4952. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4953. if(currentItem == void 0)return this.firstDestination()
  4954. var currentLocation = this.model.heroLocations[currentItem[0]];
  4955. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4956. var item;
  4957. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4958. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4959. }else{
  4960. item = [currentItem[0] , currentItem[1]+1]
  4961. }
  4962. if(item[0] >= this.nItems ){
  4963. item = this.firstDestination()
  4964. }
  4965. return item;
  4966. //暂时不理会endlessLoop,默认为false
  4967. }
  4968. ,
  4969. n.prototype.prevItem = function(currentItem) {
  4970. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4971. if(currentItem == void 0)return this.firstDestination()
  4972. var item;
  4973. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4974. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4975. else{
  4976. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4977. if(this.currentItem[1] == 0){//子目录中第一个
  4978. return [currentItem[0] - 1, lastChildNum-1]
  4979. }else{
  4980. return [currentItem[0], currentItem[1]-1]
  4981. }
  4982. }
  4983. }
  4984. ,
  4985. n.prototype.tourAdvance = function(e) {//e是1或-1
  4986. A.debug("tourAdvance(" + e + ")")
  4987. if(null === this.currentItem || void 0 === this.currentItem){
  4988. this.setDestinationItem(this.firstDestination())
  4989. }else{
  4990. var item
  4991. if(e == 1){
  4992. item = this.nextItem(this.currentItem)
  4993. }else if(e == -1){
  4994. item = this.prevItem(this.currentItem)
  4995. }
  4996. this.setDestinationItem(item)
  4997. }
  4998. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  4999. this.useSpecialTransition("reverse-looping to end")
  5000. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5001. this.useSpecialTransition("looping back to start")
  5002. }
  5003. /* var momentTour = this.getMomentTour(this.destinationItem);
  5004. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5005. var zoomLevel = this.player.zoomLevel;
  5006. this.player.zoomEnabled = true;
  5007. var zoom = function(e, d) {
  5008. this.player.zoomTo((1-e)*zoomLevel, true)
  5009. }.bind(this)
  5010. s.start(zoom, 1500, function(){
  5011. }, 0, d.easeOutQuad, "zoom")
  5012. } */
  5013. this.goToDestination()
  5014. }
  5015. ,
  5016. n.prototype.getMomentTour = function(destinationItem) {//add
  5017. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5018. if(!destinationItem) return wholeMomentTour
  5019. else{
  5020. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5021. if(currentLocation.momentTour)return currentLocation.momentTour;
  5022. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5023. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5024. }
  5025. }
  5026. ,
  5027. t.exports = n
  5028. }
  5029. ).call(this, "/js/director.js")
  5030. }
  5031. , {
  5032. "./analytics": 4,
  5033. "./enum/BlackoutStyle": 18,
  5034. "./enum/ControlEvents": 21,
  5035. "./enum/DirectorEvents": 23,
  5036. "./enum/ModelManagerEvents": 33,
  5037. "./enum/PathDiscardMode": 38,
  5038. "./enum/PathDisplayMode": 39,
  5039. "./enum/PlayerEvents": 40,
  5040. "./enum/Viewmode": 51,
  5041. "./enum/WarpStyle": 52,
  5042. "./model/ModelManager": 140,
  5043. "./player": 155,
  5044. "./settings": 166,
  5045. "./util/logger": 189,
  5046. "./util/transitions": 195,
  5047. events: 202,
  5048. three: 217
  5049. }],
  5050. 16: [function(e, t, i) {
  5051. "use strict";
  5052. var n = e("three")
  5053. , r = e("./enum/Viewmode")
  5054. , o = (e("./settings"),
  5055. e("./util/transitions"))
  5056. , a = e("./enum/PlayerEvents")
  5057. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5058. , l = new n.ShaderPass(n.VerticalBlurShader);
  5059. l.renderToScreen = !0;
  5060. var c = $("#player").width() / $("#player").height();
  5061. isNaN(c) && (c = 1);
  5062. initTransitionPass(n)
  5063. var h = {
  5064. currentBlur: 0,
  5065. aspect: c,
  5066. blurStrength: 1,
  5067. hblurPass: s,
  5068. vblurPass: l,
  5069. transitionMaskPass : new n.TransitionPass()
  5070. ,
  5071. bindEvents: function(e) {
  5072. e.on(a.ModeChanged, function(e, t) {
  5073. e === r.PANORAMA && (o.cancel(h.blur),
  5074. o.cancel(h.addBlur),
  5075. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5076. })
  5077. },
  5078. blur: function(e) {
  5079. h.currentBlur = e;
  5080. var t = e * h.blurStrength;
  5081. l.uniforms.v.value = t / 512 * h.aspect,
  5082. s.uniforms.h.value = t / 512
  5083. },
  5084. addBlur: function(e) {
  5085. e = Math.max(e, h.currentBlur),
  5086. h.blur(e)
  5087. },
  5088. removeBlur: function(e) {
  5089. e = Math.min(1 - e, h.currentBlur),
  5090. h.blur(e)
  5091. }
  5092. };
  5093. h.blur(0),
  5094. t.exports = h
  5095. }
  5096. , {
  5097. "./enum/PlayerEvents": 40,
  5098. "./enum/Viewmode": 51,
  5099. "./settings": 166,
  5100. "./util/transitions": 195,
  5101. three: 217
  5102. }],
  5103. 17: [function(e, t, i) {
  5104. "use strict";
  5105. t.exports = {
  5106. UNKNOWN: 0,
  5107. ALIGNED: 1,
  5108. UNALIGNED: 2,
  5109. PLACED: 3
  5110. }
  5111. }
  5112. , {}],
  5113. 18: [function(e, t, i) {
  5114. "use strict";
  5115. t.exports = {
  5116. NONE: 0,
  5117. MIDDLE: 1,
  5118. END: 2,
  5119. BEGINNING: 3,
  5120. FADEIN: 4
  5121. }
  5122. }
  5123. , {}],
  5124. 19: [function(e, t, i) {
  5125. "use strict";
  5126. var n = e("three");
  5127. t.exports = {
  5128. newBlue: new n.Color(4967932),
  5129. altBlue: new n.Color(47355),
  5130. tagDefault: new n.Color(223357),
  5131. classicBlue: new n.Color(53759),
  5132. mpYellow: new n.Color(16502016),
  5133. mpOrange: new n.Color(16428055),
  5134. mpBlue: new n.Color(12096),
  5135. mpLtGrey: new n.Color(13751252),
  5136. mpDkGrey: new n.Color(10000019),
  5137. mpRed: new n.Color(12525854),
  5138. mpOrangeDesat: new n.Color(16764529),
  5139. mpBlueDesat: new n.Color(4034734),
  5140. mpRedDesat: new n.Color(14705505),
  5141. white: new n.Color(16777215),
  5142. black: new n.Color(0),
  5143. _desat: function(e, t) {
  5144. var i = t || .3
  5145. , r = (new n.Color).copy(e).getHSL();
  5146. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5147. },
  5148. _darken: function(e, t) {
  5149. var i = t || .2
  5150. , r = e.getHSL();
  5151. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5152. }
  5153. }
  5154. }
  5155. , {
  5156. three: 217
  5157. }],
  5158. 20: [function(e, t, i) {
  5159. "use strict";
  5160. t.exports = {
  5161. NONE: -1,
  5162. ROTATE: 0,
  5163. DOLLY: 1,
  5164. PAN: 2,
  5165. ROTATE_DOLLY: 3,
  5166. PAN_DOLLY: 4
  5167. }
  5168. }
  5169. , {}],
  5170. 21: [function(e, t, i) {
  5171. "use strict";
  5172. t.exports = {
  5173. Move: "move",
  5174. InteractionDirect: "interaction.direct",
  5175. InteractionKey: "interaction.key",
  5176. InteractionGui: "interaction.gui",
  5177. FlyInDirection: "fly.direction",
  5178. InputStart: "input.start",
  5179. Pinch: "input.pinch",
  5180. Scroll: "input.scroll",
  5181. AutoPanInterrupt: "autopan.interrupt",
  5182. AutoPanComplete: "autopan.complete",
  5183. AutoPanClamped: "autopan.clamped",
  5184. LongTap: "longtap"
  5185. }
  5186. }
  5187. , {}],
  5188. 22: [function(e, t, i) {
  5189. "use strict";
  5190. t.exports = Object.freeze({
  5191. FORWARD: "FORWARD",
  5192. LEFT: "LEFT",
  5193. RIGHT: "RIGHT",
  5194. BACK: "BACK",
  5195. UP: "UP",
  5196. DOWN: "DOWN"
  5197. })
  5198. }
  5199. , {}],
  5200. 23: [function(e, t, i) {
  5201. "use strict";
  5202. t.exports = {
  5203. ActionInterrupted: "action.interrupted",
  5204. TourStart: "tour.start",
  5205. TourEnd: "tour.end",
  5206. StartModeChange: "mode.startChange"
  5207. }
  5208. }
  5209. , {}],
  5210. 24: [function(e, t, i) {
  5211. "use strict";
  5212. t.exports = Object.freeze({
  5213. None: 0,
  5214. Queued: 1,
  5215. ForceQueued: 2,
  5216. Downloading: 3,
  5217. Downloaded: 4,
  5218. DownloadFailed: 5
  5219. })
  5220. }
  5221. , {}],
  5222. 25: [function(e, t, i) {
  5223. "use strict";
  5224. t.exports = {
  5225. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5226. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5227. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5228. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5229. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5230. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5231. }
  5232. }
  5233. , {}],
  5234. 26: [function(e, t, i) {
  5235. "use strict";
  5236. t.exports = {
  5237. Texture2D: 0,
  5238. TextureCube: 1
  5239. }
  5240. }
  5241. , {}],
  5242. 27: [function(e, t, i) {
  5243. "use strict";
  5244. t.exports = {
  5245. SMALL: "small",
  5246. LARGE: "large"
  5247. }
  5248. }
  5249. , {}],
  5250. 28: [function(e, t, i) {
  5251. "use strict";
  5252. var n = e("./Viewmode")
  5253. , r = {
  5254. LANDING: {},
  5255. NAVIGATION: "navigation",
  5256. MORE_HELP: "moreHelp",
  5257. TOUR_INTERACTION: {}
  5258. };
  5259. r.LANDING[n.PANORAMA] = "panorama.landing",
  5260. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5261. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5262. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5263. r.TOUR_INTERACTION.standard = "standard.tour",
  5264. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5265. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5266. t.exports = r
  5267. }
  5268. , {
  5269. "./Viewmode": 51
  5270. }],
  5271. 29: [function(e, t, i) {
  5272. "use strict";
  5273. var n = {
  5274. UP: 1,
  5275. DOWN: -1,
  5276. LEFT: "L",
  5277. RIGHT: "R",
  5278. FORWARD: "F",
  5279. BACK: "B",
  5280. reverse: {},
  5281. opposite: function(e) {
  5282. return this.reverse[e.toString()]
  5283. }
  5284. };
  5285. !function() {
  5286. n.reverse[n.UP] = n.DOWN,
  5287. n.reverse[n.DOWN] = n.UP,
  5288. n.reverse[n.LEFT] = n.RIGHT,
  5289. n.reverse[n.RIGHT] = n.LEFT,
  5290. n.reverse[n.FORWARD] = n.BACK,
  5291. n.reverse[n.BACK] = n.FORWARD
  5292. }(),
  5293. t.exports = n
  5294. }
  5295. , {}],
  5296. 30: [function(e, t, i) {
  5297. "use strict";
  5298. var n = e("../util/browser")
  5299. , r = {
  5300. ZERO: 48,
  5301. ONE: 49,
  5302. TWO: 50,
  5303. THREE: 51,
  5304. FOUR: 52,
  5305. FIVE: 53,
  5306. SIX: 54,
  5307. SEVEN: 55,
  5308. EIGHT: 56,
  5309. NINE: 57,
  5310. LEFTARROW: 37,
  5311. UPARROW: 38,
  5312. RIGHTARROW: 39,
  5313. DOWNARROW: 40,
  5314. A: 65,
  5315. B: 66,
  5316. C: 67,
  5317. D: 68,
  5318. E: 69,
  5319. F: 70,
  5320. G: 71,
  5321. H: 72,
  5322. I: 73,
  5323. J: 74,
  5324. K: 75,
  5325. L: 76,
  5326. M: 77,
  5327. N: 78,
  5328. O: 79,
  5329. P: 80,
  5330. Q: 81,
  5331. R: 82,
  5332. S: 83,
  5333. T: 84,
  5334. U: 85,
  5335. V: 86,
  5336. W: 87,
  5337. X: 88,
  5338. Y: 89,
  5339. Z: 90,
  5340. SPACE: 32,
  5341. RETURN: 13,
  5342. SEMICOLON: 186,
  5343. PLUSEQUALS: 187,
  5344. DASHUNDERSCORE: 189,
  5345. OPENBRACKET: 219
  5346. };
  5347. n.detectFirefox() && (r.SEMICOLON = 59,
  5348. r.PLUSEQUALS = 61,
  5349. r.DASHUNDERSCORE = 173),
  5350. t.exports = r
  5351. }
  5352. , {
  5353. "../util/browser": 182
  5354. }],
  5355. 31: [function(e, t, i) {
  5356. "use strict";
  5357. t.exports = {
  5358. EN_US: "en-US",
  5359. ES_MX: "es-MX",
  5360. FR_FR: "fr-FR",
  5361. DE_DE: "de-DE",
  5362. RU_RU: "ru-RU",
  5363. CN_CN: "cn-CN",
  5364. JP_JP: "jp-JP"
  5365. }
  5366. }
  5367. , {}],
  5368. 32: [function(e, t, i) {
  5369. "use strict";
  5370. t.exports = {
  5371. TagActivated: "tag.activated",
  5372. TagDismissed: "tag.dismissed",
  5373. TagNavigation: "tag.navigation"
  5374. }
  5375. }
  5376. , {}],
  5377. 33: [function(e, t, i) {
  5378. "use strict";
  5379. t.exports = {
  5380. ModelAdded: "model-added",
  5381. ActiveModelChanged: "active-model-changed"
  5382. }
  5383. }
  5384. , {}],
  5385. 34: [function(e, t, i) {
  5386. "use strict";
  5387. t.exports = {
  5388. LEFT: 0,
  5389. MIDDLE: 1,
  5390. RIGHT: 2
  5391. }
  5392. }
  5393. , {}],
  5394. 35: [function(e, t, i) {
  5395. "use strict";
  5396. t.exports = {
  5397. PanoRenderComplete: "panorama.render.complete",
  5398. TileRenderFailure: "panorama.tile.render.failed",
  5399. TileRenderSuccess: "panorama.tile.render.success",
  5400. TileUploadAttempted: "panorama.tile.upload.attempted",
  5401. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5402. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5403. }
  5404. }
  5405. , {}],
  5406. 36: [function(e, t, i) {
  5407. "use strict";
  5408. t.exports = {
  5409. BASE: 1,
  5410. STANDARD: 2,
  5411. HIGH: 3,
  5412. ULTRAHIGH: 4
  5413. }
  5414. }
  5415. , {}],
  5416. 37: [function(e, t, i) {
  5417. "use strict";
  5418. t.exports = {
  5419. LoadComplete: "panorama.load.complete",
  5420. LoadFailed: "panorama.load.failed",
  5421. TileLoaded: "panorama.tile.loaded"
  5422. }
  5423. }
  5424. , {}],
  5425. 38: [function(e, t, i) {
  5426. "use strict";
  5427. t.exports = Object.freeze({
  5428. Standard: 0,
  5429. Slow: 1,
  5430. Retain: 2
  5431. })
  5432. }
  5433. , {}],
  5434. 39: [function(e, t, i) {
  5435. "use strict";
  5436. t.exports = Object.freeze({
  5437. Show: 0,
  5438. Hide: 1,
  5439. Retain: 2
  5440. })
  5441. }
  5442. , {}],
  5443. 40: [function(e, t, i) {
  5444. "use strict";
  5445. t.exports = {
  5446. Move: "move",
  5447. MoveComplete: "move.complete",
  5448. ModeChanged: "mode.changed",
  5449. ModeChanging: "mode.changing",
  5450. PanoChosen: "pano.chosen",
  5451. ClosestPanoChanging: "closest.pano.changing",
  5452. WarpStarted: "warp.started",
  5453. WarpInterrupted: "warp.interrupted",
  5454. WarpEnded: "warp.ended",
  5455. FlyinFinished: "flyin.finished",
  5456. FlyingStarted: "flying.started",
  5457. FlyingInterrupted: "flying.interrupted",
  5458. FlyingEnded: "flying.ended",
  5459. Ready: "ready",
  5460. StartInside: "start.inside",
  5461. StartOutside: "start.outside",
  5462. ViewChanged: "view.changed",
  5463. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5464. InputStart: "input.start"
  5465. }
  5466. }
  5467. , {}],
  5468. 41: [function(e, t, i) {
  5469. "use strict";
  5470. t.exports = Object.freeze({
  5471. DEFAULT: 0,
  5472. PANOMARKERS: 1,
  5473. RETICULE: 2,
  5474. TAG: 3
  5475. })
  5476. }
  5477. , {}],
  5478. 42: [function(e, t, i) {
  5479. "use strict";
  5480. t.exports = {
  5481. visibleFloor: 1,
  5482. ghostFloor: 3,
  5483. boundingSkybox: 1,
  5484. panoMarker: 2,
  5485. reticule: 3,
  5486. tagStem: 4,
  5487. tagDisc: 5,
  5488. ribbon: 100
  5489. }
  5490. }
  5491. , {}],
  5492. 43: [function(e, t, i) {
  5493. "use strict";
  5494. t.exports = {
  5495. ContextCreated: "scene-renderer-context-created",
  5496. AfterRender: "after-render",
  5497. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5498. }
  5499. }
  5500. , {}],
  5501. 44: [function(e, t, i) {
  5502. "use strict";
  5503. t.exports = {
  5504. IDLE: "idle",
  5505. BROWSE: "browse",
  5506. EXAMINE: "examine"
  5507. }
  5508. }
  5509. , {}],
  5510. 45: [function(e, t, i) {
  5511. "use strict";
  5512. t.exports = {
  5513. TileDownloadSuccess: "tiledownloader.download.success",
  5514. TileDownloadFailure: "tiledownloader.download.failure",
  5515. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5516. }
  5517. }
  5518. , {}],
  5519. 46: [function(e, t, i) {
  5520. "use strict";
  5521. t.exports = {
  5522. CardboardAndroid: "googlevr",
  5523. GearVR: "gearvr",
  5524. CardboardIOS: "googlevrios",
  5525. Cardboard: "googlevr"
  5526. }
  5527. }
  5528. , {}],
  5529. 47: [function(e, t, i) {
  5530. "use strict";
  5531. t.exports = {
  5532. NONE: 0,
  5533. CONTEXTUAL: 1,
  5534. ANDROID: 2
  5535. }
  5536. }
  5537. , {}],
  5538. 48: [function(e, t, i) {
  5539. "use strict";
  5540. var n = {
  5541. Title: 0,
  5542. Cardboard: 1
  5543. }
  5544. , r = {
  5545. Title: 0,
  5546. Cardboard: 1,
  5547. Gear: 2
  5548. };
  5549. !function() {
  5550. [n, r].forEach(function(e) {
  5551. e.pageCount = Object.keys(e).length
  5552. })
  5553. }(),
  5554. t.exports.ios = n,
  5555. t.exports.standard = r
  5556. }
  5557. , {}],
  5558. 49: [function(e, t, i) {
  5559. "use strict";
  5560. t.exports = {
  5561. Android: "android",
  5562. IOS: "ios",
  5563. Desktop: "desktop",
  5564. UnsupportedAndroid: "android-unsupported"
  5565. }
  5566. }
  5567. , {}],
  5568. 50: [function(e, t, i) {
  5569. "use strict";
  5570. var n = e("three");
  5571. t.exports = {
  5572. UP: new n.Vector3(0,1,0),
  5573. DOWN: new n.Vector3(0,-1,0),
  5574. LEFT: new n.Vector3(-1,0,0),
  5575. RIGHT: new n.Vector3(1,0,0),
  5576. FORWARD: new n.Vector3(0,0,-1),
  5577. BACK: new n.Vector3(0,0,1)
  5578. }
  5579. }
  5580. , {
  5581. three: 217
  5582. }],
  5583. 51: [function(e, t, i) {
  5584. "use strict";
  5585. var n = e("../exception/ViewmodeConvertException")
  5586. , r = e("./coreViewmodes")
  5587. , o = e("../util/common")
  5588. , a = {
  5589. MESH: "mesh",
  5590. OUTDOOR: "outdoor",
  5591. TRANSITIONING: "transitioning",
  5592. toInt: function(e) {
  5593. switch (e) {
  5594. case this.PANORAMA:
  5595. return 1;
  5596. case this.DOLLHOUSE:
  5597. return 2;
  5598. case this.FLOORPLAN:
  5599. return 3;
  5600. case this.OUTDOOR:
  5601. return 4;
  5602. case this.TRANSITIONING:
  5603. return -1
  5604. }
  5605. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5606. },
  5607. fromInt: function(e) {
  5608. switch (e) {
  5609. case "1":
  5610. case 1:
  5611. return this.PANORAMA;
  5612. case "2":
  5613. case 2:
  5614. return this.DOLLHOUSE;
  5615. case "3":
  5616. case 3:
  5617. return this.FLOORPLAN;
  5618. case "4":
  5619. case 4:
  5620. return this.OUTDOOR
  5621. }
  5622. throw new n("No known conversion for int to viewmode for int: " + e)
  5623. },
  5624. convertWorkshopModeInt: function(e) {
  5625. switch (e) {
  5626. case "0":
  5627. case 0:
  5628. case undefined: //xzw add
  5629. return this.PANORAMA;
  5630. case "1":
  5631. case 1:
  5632. return this.FLOORPLAN;
  5633. case "2":
  5634. case 2:
  5635. return this.DOLLHOUSE;
  5636. case "3":
  5637. case 3:
  5638. return this.MESH
  5639. }
  5640. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5641. }
  5642. };
  5643. o.extendObject(a, r),
  5644. t.exports = a
  5645. }
  5646. , {
  5647. "../exception/ViewmodeConvertException": 58,
  5648. "../util/common": 185,
  5649. "./coreViewmodes": 54
  5650. }],
  5651. 52: [function(e, t, i) {
  5652. "use strict";
  5653. t.exports = {
  5654. BLACK: "black",
  5655. STD: "std",
  5656. WALK: "walk"
  5657. }
  5658. }
  5659. , {}],
  5660. 53: [function(e, t, i) {
  5661. "use strict";
  5662. t.exports = {
  5663. ZoomIn: "zoom.in",
  5664. ZoomOut: "zoom.out",
  5665. ZoomMax: "zoom.max",
  5666. ZoomMin: "zoom.min"
  5667. }
  5668. }
  5669. , {}],
  5670. 54: [function(e, t, i) {
  5671. "use strict";
  5672. t.exports = {
  5673. PANORAMA: "panorama",
  5674. DOLLHOUSE: "dollhouse",
  5675. FLOORPLAN: "floorplan"
  5676. }
  5677. }
  5678. , {}],
  5679. 55: [function(e, t, i) {
  5680. "use strict";
  5681. function n(e) {
  5682. this.message = e
  5683. }
  5684. t.exports = n
  5685. }
  5686. , {}],
  5687. 56: [function(e, t, i) {
  5688. "use strict";
  5689. function n(e) {
  5690. r.call(this, e)
  5691. }
  5692. var r = e("./BasicException");
  5693. n.prototype = Object.create(r.prototype),
  5694. t.exports = n
  5695. }
  5696. , {
  5697. "./BasicException": 55
  5698. }],
  5699. 57: [function(e, t, i) {
  5700. "use strict";
  5701. function n(e) {
  5702. r.call(this, e)
  5703. }
  5704. var r = e("./BasicException");
  5705. n.prototype = Object.create(r.prototype),
  5706. t.exports = n
  5707. }
  5708. , {
  5709. "./BasicException": 55
  5710. }],
  5711. 58: [function(e, t, i) {
  5712. "use strict";
  5713. function n(e) {
  5714. r.call(this, e)
  5715. }
  5716. var r = e("./BasicException");
  5717. n.prototype = Object.create(r.prototype),
  5718. t.exports = n
  5719. }
  5720. , {
  5721. "./BasicException": 55
  5722. }],
  5723. 59: [function(e, t, i) {
  5724. (function(i) {
  5725. "use strict";
  5726. function n(e) {
  5727. var t = {};
  5728. if (e) {
  5729. var i = e.flags;
  5730. if (i)
  5731. for (var n in i)
  5732. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5733. return t
  5734. }
  5735. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5736. null
  5737. }
  5738. var r = e("./util/ajax")
  5739. , o = e("./util/showcase")
  5740. , a = e("./util/logger")
  5741. , s = ""
  5742. , l = new a(i)
  5743. , c = {};
  5744. t.exports = {
  5745. loadFeatureFlags: function(e) {
  5746. var t = $.Deferred();
  5747. return r.get(e.urlBase + s, {
  5748. responseType: "json",
  5749. prefetchFrom: "user",
  5750. auth: o.getAuthorizationHeader()
  5751. }).done(function(e) {
  5752. c = n(e),
  5753. c ? t.resolve(c) : t.reject("loading-failed")
  5754. }).fail(function() {
  5755. l.debug("Retrieval of feature flags failed."),
  5756. t.reject("loading-failed")
  5757. }),
  5758. t.promise()
  5759. },
  5760. getFlags: function() {
  5761. return c
  5762. },
  5763. updateDependentSettings: function(e, t) {
  5764. e = e || c,
  5765. e.labels && (t.labels.enabled = !0),
  5766. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5767. e.showcase_sdk && (t.sdkInit = !0),
  5768. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5769. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5770. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5771. e.hide_sc_sharing && (t.share.enabled = !1)
  5772. }
  5773. }
  5774. }
  5775. ).call(this, "/js/featureflags.js")
  5776. }
  5777. , {
  5778. "./util/ajax": 181,
  5779. "./util/logger": 189,
  5780. "./util/showcase": 193
  5781. }],
  5782. 60: [function(e, t, i) {
  5783. "use strict";
  5784. var n = (e("../util/common"),
  5785. {
  5786. status: 0,
  5787. set: function(e) {
  5788. if (isNaN(e))
  5789. return !1;
  5790. var t = $('.progressbar');
  5791. 0 > e && (e = 0);
  5792. e > 100 && (e = 100);
  5793. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5794. var barperc = e*width;
  5795. var perc = Math.round(e);
  5796. var labelpos = (parseInt(barperc)-15);
  5797. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5798. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5799. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5800. this.status = e
  5801. },
  5802. done: function(e) {
  5803. return e || this.status ? (this.status = null,
  5804. this.set(100)) : this
  5805. }
  5806. });
  5807. t.exports.circleLoader = n
  5808. }
  5809. , {
  5810. "../util/common": 185
  5811. }],
  5812. 61: [function(e, t, i) {
  5813. "use strict";
  5814. t.exports = Object.freeze({
  5815. CLOSE: "modal.closer.close"
  5816. })
  5817. }
  5818. , {}],
  5819. 62: [function(e, t, i) {
  5820. "use strict";
  5821. function n(e, t) {
  5822. t && (t.stopPropagation(),
  5823. t.preventDefault()),
  5824. e && this.emit(l.CLOSE, e),
  5825. g.reset()
  5826. }
  5827. function r(e, t) {
  5828. function i() {
  5829. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5830. t !== f && (f = t,
  5831. t ? (e.classList.add("closeByFooter"),
  5832. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5833. h.classList.remove("closeByFooter")))
  5834. }
  5835. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5836. }
  5837. var o = e("../../settings")
  5838. , a = (e("../../tag/Media/MediaEvent"),
  5839. e("../../util/browser"))
  5840. , s = e("../../util/common")
  5841. , l = e("./ModalCloserEvent")
  5842. , c = e("events").EventEmitter
  5843. , h = document.getElementsByClassName("footer")[0]
  5844. , u = h.querySelectorAll(".close")[0]
  5845. , d = null
  5846. , p = null
  5847. , f = null
  5848. , g = (a.isMobile(),
  5849. {
  5850. open: function(e) {
  5851. e && (r(e),
  5852. d && u.removeEventListener("click", d, !0),
  5853. d = n.bind(this, e.id),
  5854. u.addEventListener("click", d, !0),
  5855. p && window.removeEventListener("resize", p, !0),
  5856. p = r.bind(this, e),
  5857. window.addEventListener("resize", p, !0))
  5858. },
  5859. reset: function() {
  5860. h.classList.remove("closeByFooter"),
  5861. u.removeEventListener("click", d, !0),
  5862. window.removeEventListener("resize", p, !0),
  5863. d = p = f = null
  5864. }
  5865. });
  5866. s.extendObject(g, c.prototype),
  5867. t.exports = g
  5868. }
  5869. , {
  5870. "../../tag/Media/MediaEvent": 131,
  5871. "../../settings": 166,
  5872. "../../util/browser": 182,
  5873. "../../util/common": 185,
  5874. "./ModalCloserEvent": 61,
  5875. events: 202
  5876. }],
  5877. 63: [function(e, t, i) {
  5878. "use strict";
  5879. function n(e, t, i) {
  5880. var n = new r.GUI({
  5881. width: 400
  5882. })
  5883. , u = n.addFolder("Flydown from Dollhouse");
  5884. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5885. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5886. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5887. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5888. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5889. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5890. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5891. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5892. var d = n.addFolder("Transition between panos");
  5893. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5894. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5895. h.transition.flyTime = 0,
  5896. d.__controllers.forEach(function(e) {
  5897. e.updateDisplay()
  5898. })
  5899. }),
  5900. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5901. h.transition.flySpeed = 0,
  5902. d.__controllers.forEach(function(e) {
  5903. e.updateDisplay()
  5904. })
  5905. }),
  5906. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5907. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5908. d.add(h.transition, "movementEasing", Object.keys(a));
  5909. var p = n.addFolder("Path Display");
  5910. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5911. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5912. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5913. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5914. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5915. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5916. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5917. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5918. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5919. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5920. h.path.color = l[h.path.color],
  5921. h.path.colorUp = l._desat(h.path.color),
  5922. h.path.colorDown = l.darken(h.path.color)
  5923. }),
  5924. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5925. h.reticuleColor = l[h.reticuleColor]
  5926. });
  5927. var f = n.addFolder("Warping")
  5928. , g = f.addFolder("Warp/Teleport");
  5929. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5930. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5931. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5932. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5933. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5934. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5935. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5936. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5937. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5938. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5939. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5940. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5941. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5942. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5943. h.path.typ = c[h.path.typ]
  5944. }),
  5945. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5946. t.endlessLoop = h.warp.loop
  5947. }),
  5948. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5949. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5950. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5951. var m = f.addFolder("Long Warp Only");
  5952. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5953. h.warp.flySpeed = 0,
  5954. m.__controllers.forEach(function(e) {
  5955. e.updateDisplay()
  5956. })
  5957. }),
  5958. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5959. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5960. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5961. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5962. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5963. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5964. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5965. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5966. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5967. var v = n.addFolder("Warp Esoterica");
  5968. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5969. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5970. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5971. h.warp.minWarpTime = 0,
  5972. v.__controllers.forEach(function(e) {
  5973. e.updateDisplay()
  5974. })
  5975. }),
  5976. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5977. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5978. v.add(h.warp, "movementEasing", Object.keys(a));
  5979. var A = n.addFolder("Misc");
  5980. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5981. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5982. }),
  5983. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5984. i.cameras[s.PANORAMA].fov = h.insideFOV
  5985. }),
  5986. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5987. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5988. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5989. var y = n.addFolder("Navigation");
  5990. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5991. h.navigation.panoScores || e.panos.forEach(function(e) {
  5992. e.floor.remove(e.text3d),
  5993. e.text3d = null
  5994. })
  5995. }),
  5996. y.add(h.navigation, "mouseDirection"),
  5997. y.add(h.navigation, "filterStrictness", 0, 1),
  5998. y.add(h.navigation, "angleFactor", -60, 0),
  5999. y.add(h.navigation, "directionFactor", 1, 20),
  6000. y.add(h.navigation, "distanceFactor", -5, 5),
  6001. y.add(h.navigation, "optionalityFactor", .1, 10);
  6002. var C = n.addFolder("tags")
  6003. , I = C.addFolder("Tag Creation");
  6004. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6005. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6006. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6007. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6008. var E = C.addFolder("Visibility");
  6009. E.add(h.tags.visibility, "anyDistance"),
  6010. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6011. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6012. E.add(h.tags.visibility, "hideViaFloor"),
  6013. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6014. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6015. var b = C.addFolder("Disc Parameters");
  6016. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6017. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6018. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6019. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6020. }),
  6021. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6022. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6023. }),
  6024. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6025. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6026. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6027. var w = C.addFolder("Navigate");
  6028. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6029. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6030. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6031. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6032. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6033. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6034. var _ = n.addFolder("Debug");
  6035. _.add(h, "wireframe").onFinishChange(function() {
  6036. e.chunks.forEach(function(t) {
  6037. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6038. t.wireframeTwin.material.depthWrite = !1,
  6039. t.wireframeTwin.material.depthTest = !1,
  6040. t.wireframeTwin.material.opacity = .5,
  6041. t.wireframeTwin.material.transparent = !0),
  6042. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6043. })
  6044. }),
  6045. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6046. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6047. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6048. e.skybox.wireframe = null)
  6049. }),
  6050. _.add(h, "showSweeps").onFinishChange(function() {
  6051. e.setSweepVisibility(h.showSweeps)
  6052. }),
  6053. _.add(h, "showMesh").onFinishChange(function() {
  6054. e.chunks.forEach(function(e) {
  6055. e.visible = h.showMesh
  6056. })
  6057. }),
  6058. _.add(h, "showFloors").onFinishChange(function() {
  6059. e.floors.forEach(function(e) {
  6060. e.collider.children.forEach(function(e) {
  6061. e.material.visible = h.showFloors
  6062. })
  6063. })
  6064. }),
  6065. _.add(h, "showSkyboxes").onFinishChange(function() {
  6066. e.panos.forEach(function(e) {
  6067. e.skyboxMesh.visible = h.showSkyboxes
  6068. })
  6069. }),
  6070. _.add(h, "showNeighbors").onChange(function() {}),
  6071. _.add(e, "alpha", 0, 1)
  6072. }
  6073. var r = e("../lib/dat.gui")
  6074. , o = e("three")
  6075. , a = e("../util/easing")
  6076. , s = e("../enum/Viewmode")
  6077. , l = e("../enum/Colors")
  6078. , c = e("../enum/WarpStyle")
  6079. , h = e("../settings");
  6080. e("../tag/tag");
  6081. r.GUI.prototype.removeFolder = function(e) {
  6082. var t = this.__folders[e];
  6083. t && (t.close(),
  6084. this.__ul.removeChild(t.domElement.parentNode),
  6085. delete this.__folders[e],
  6086. this.onResize())
  6087. }
  6088. ,
  6089. t.exports.toggle = n
  6090. }
  6091. , {
  6092. "../enum/Colors": 19,
  6093. "../enum/Viewmode": 51,
  6094. "../enum/WarpStyle": 52,
  6095. "../lib/dat.gui": 93,
  6096. "../tag/tag": 123,
  6097. "../settings": 166,
  6098. "../util/easing": 186,
  6099. three: 217
  6100. }],
  6101. 64: [function(e, t, i) {
  6102. (function(i) {
  6103. "use strict";
  6104. function n(e, t, i, n) {
  6105. $(".gui-error .error-problem-text").text(e),
  6106. $(".gui-error .error-solution-text").text(t),
  6107. $(".gui-error .error-explanation").text(i),
  6108. $(".gui-error .error-actions").html(n),
  6109. $(window).resize(),
  6110. $(".gui-error").fadeIn(),
  6111. $("#bottom-logo").fadeIn()
  6112. }
  6113. function r(e) {
  6114. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6115. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6116. s.isMobile() || $("[rel=tiletip]").tooltip({
  6117. placement: "bottom",
  6118. delay: {
  6119. show: 50,
  6120. hide: 0
  6121. },
  6122. trigger: "hover",
  6123. viewport: {
  6124. selector: "body",
  6125. padding: 10
  6126. }
  6127. })
  6128. }
  6129. function o() {
  6130. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6131. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6132. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6133. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6134. e.preventDefault(),
  6135. e.stopPropagation(),
  6136. r(" ")
  6137. })
  6138. }
  6139. function a(e) {
  6140. if ($("head title").text(c.pageTitle),
  6141. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6142. $("#gui-loading").fadeOut(250),
  6143. $("#quick-blackout").hide(),
  6144. l.track("showcase_error", {
  6145. error_key: e
  6146. }),
  6147. h.locale || h.init(),
  6148. "webgl-unsupported" === e)
  6149. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6150. else if ("webgl-ios" === e)
  6151. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6152. else if ("webgl-safari" === e)
  6153. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6154. else if ("webgl-generic" === e)
  6155. o();
  6156. else if ("missing-urls" === e)
  6157. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6158. else if ("loading-failed" === e)
  6159. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6160. else {
  6161. if ("loading-failed-maintenance" !== e)
  6162. return void d.error("Unhandled error: " + e);
  6163. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6164. }
  6165. }
  6166. var s = e("./../util/browser")
  6167. , l = e("./../analytics")
  6168. , c = e("./../settings")
  6169. , h = e("../localization/localize")
  6170. , u = e("./../util/logger")
  6171. , d = new u(i)
  6172. , p = '"https://support.port.com/hc/articles/208220058"';
  6173. t.exports.error = a
  6174. }
  6175. ).call(this, "/js/gui/error.js")
  6176. }
  6177. , {
  6178. "../localization/localize": 108,
  6179. "./../analytics": 4,
  6180. "./../settings": 166,
  6181. "./../util/browser": 182,
  6182. "./../util/logger": 189
  6183. }],
  6184. 65: [function(e, t, i) {
  6185. (function(i) {
  6186. "use strict";
  6187. function n() {
  6188. Ue = [],
  6189. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6190. Ue.push(".hideTarget", ".pinTop.right")
  6191. }
  6192. function r() {
  6193. for (var e in je)
  6194. if (je.hasOwnProperty(e)) {
  6195. var t = je[e];
  6196. if (!t.visible)
  6197. for (var i = 0; i < t.elements.length; i++)
  6198. $(t.elements[i]).hide()
  6199. }
  6200. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6201. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6202. n()
  6203. }
  6204. function o(e, t) {
  6205. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6206. $("#gui-zoomin").toggle(i),
  6207. $("#gui-zoomout").toggle(i)
  6208. }
  6209. function a() {
  6210. c(),
  6211. $(".pinBottom").toggleClass("open"),
  6212. $("#drawer").toggleClass("open"),
  6213. $(".footer").toggleClass("open"),
  6214. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6215. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6216. ie.resetDrawer()),
  6217. setTimeout(function() {
  6218. $("#pullTab").toggleClass("opened");
  6219. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6220. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6221. }
  6222. function s(e) {
  6223. var t;
  6224. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6225. t = e.position().top + e.outerHeight(),
  6226. e.attr("style", "display: none"));
  6227. var i = $("#player").outerHeight()
  6228. , n = i - 130;
  6229. return n < t + 25
  6230. }
  6231. function l(e) {
  6232. "touchstart" === e.type && e.preventDefault(),
  6233. e.stopPropagation()
  6234. }
  6235. function c() {
  6236. W && (W.reload(),
  6237. W.init())
  6238. }
  6239. function h(e) {
  6240. ne.show(e),
  6241. r()
  6242. }
  6243. function u(e) {
  6244. ne.progress(e)
  6245. }
  6246. function d(e, t, i) {
  6247. var n = t.player;
  6248. $("#gui-thumb").fadeOut(2500),
  6249. ne.hide(function() {
  6250. Ge = !1
  6251. }),
  6252. me.init(e, i),
  6253. de.finishSetup(Object.keys(e.tags).length),
  6254. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6255. var s = function() {
  6256. i.dismissExaminedTag(),
  6257. i.disableHovering()
  6258. };
  6259. Ae.on(ye.OPENED, s),
  6260. Ce.on(Me.OPENED, s),
  6261. he.on(ue.OPENED, s),
  6262. fe.on(ge.OPENED, s);
  6263. var l = i.enableHovering.bind(i);
  6264. if (Ae.on(ye.CLOSED, l),
  6265. Ce.on(Me.CLOSED, l),
  6266. he.on(ue.CLOSED, l),
  6267. fe.on(ge.CLOSED, l),
  6268. Q.labels.enabled && Object.keys(e.labels).length,
  6269. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6270. C(e.currentFloor, n.mode)),
  6271. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6272. r(),
  6273. o(t, t.player),
  6274. $("#gui").fadeIn(1500),
  6275. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6276. a(),
  6277. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6278. }, 2e3),
  6279. !K.isMobile())
  6280. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6281. $(c[h]).addClass("hasHover");
  6282. O(e),
  6283. de.setupToggling();
  6284. //xzw:
  6285. window.editHotPanel && editHotPanel();
  6286. //czj
  6287. navBorderRadius(e);
  6288. //czj 编辑界面
  6289. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6290. window.EditTools && new EditTools(n.sceneRenderer);
  6291. }
  6292. function navBorderRadius(e){
  6293. var pullTab = $("#pullTab"),
  6294. mobileRadius = {
  6295. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6296. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6297. },
  6298. topRadius = {
  6299. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6300. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6301. };
  6302. function BorderRadius(bottom,top){
  6303. $("#gui-modes-map > div:visible:last").css(bottom);
  6304. if(pullTab.is(':visible')){
  6305. $(".viewContainer > div:visible:first").css(top);
  6306. }else{
  6307. $("#gui-modes-map > div:visible:first").css(top);
  6308. }
  6309. }
  6310. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6311. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6312. }else{
  6313. BorderRadius(topRadius.bottom,topRadius.top);
  6314. }
  6315. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6316. if(window.DATA.model.special || window.DATA.special){
  6317. window.specialScene && specialScene.special().afterImplement();
  6318. }
  6319. }
  6320. function p(e) {
  6321. e || (e = 0),
  6322. We = !1,
  6323. window.setTimeout(function() {
  6324. We || (ze = !0,
  6325. $("#gui-spinner").stop(!0, !0).show())
  6326. }
  6327. .bind(this), e)
  6328. }
  6329. function f() {
  6330. $("#gui-spinner").stop(!0, !0),
  6331. $("#gui-spinner").fadeOut(1e3),
  6332. We = !0,
  6333. ze = !1
  6334. }
  6335. function g(e, t) {
  6336. var i = e.mode
  6337. , n = t || e.currentPano;
  6338. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6339. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6340. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6341. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6342. Q.show360Views.enabled && !n.isAligned() ? (
  6343. $(".gui-floor").addClass("hidden"),
  6344. $("#gui-modes-outside").addClass("desktop-only")) : (
  6345. $(".gui-floor").removeClass("hidden"),
  6346. $("#gui-modes-outside").removeClass("desktop-only")),
  6347. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6348. Be = i,
  6349. $("#gui-modes-outside").addClass("hidden"),
  6350. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6351. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6352. }
  6353. function m(e, t) {
  6354. var i = t.player;
  6355. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6356. l(e),
  6357. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6358. J.track("USER", {
  6359. event_type: "showcase_gui",
  6360. gui_action: "click_inside_mode_button"
  6361. }),
  6362. t.changeMode(_e.PANORAMA);
  6363. }),
  6364. $("#gui-modes-outside").find("a").on("click", function(e) {
  6365. l(e),
  6366. J.track("showcase_gui", {
  6367. gui_action: "click_outside_mode_button"
  6368. }),
  6369. t.changeMode(Be)
  6370. }),
  6371. $("#gui-modes-floorplan").on("click", function(e) {
  6372. SoundManager.pause('tour')
  6373. l(e),
  6374. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6375. gui_action: "click_floorplan_mode_button"
  6376. }),
  6377. t.changeMode(_e.FLOORPLAN));
  6378. }),
  6379. $("#gui-modes-dollhouse").on("click", function(e) {
  6380. SoundManager.pause('tour')
  6381. l(e),
  6382. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6383. gui_action: "click_dollhouse_mode_button"
  6384. }),
  6385. t.changeMode(_e.DOLLHOUSE));
  6386. })
  6387. $("#gui-modes-inside").on("click", function() {
  6388. SoundManager.pause('tour')
  6389. })
  6390. }
  6391. function v(e, t) {
  6392. function i() {
  6393. document.getElementById("vr").classList.remove("hidden"),
  6394. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6395. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6396. $(".improper-embed").toggleClass("hidden", !1),
  6397. r())
  6398. }, function(e) {
  6399. r()
  6400. }) : r()
  6401. }
  6402. function n(i) {
  6403. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6404. Ie.init(e.data, t, i, q),
  6405. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6406. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6407. }
  6408. function r() {
  6409. De.info("WebVR support not found, VR button activates native app VR modal"),
  6410. Ae.init(e.data, q),
  6411. Ae.on(ye.OPENED, function() {
  6412. var e = document.getElementById("vr-modal");
  6413. return function() {
  6414. Ze("vr"),
  6415. le.open(e)
  6416. }
  6417. }()),
  6418. Ae.on(ye.CLOSED, le.reset)
  6419. }
  6420. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6421. /*********************** 方奕卓 VR功能事件监听 ********************/
  6422. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6423. switch (Q.vr.option) {
  6424. case Pe.CONTEXTUAL:
  6425. i();
  6426. break;
  6427. case Pe.ANDROID:
  6428. K.detectAndroid() && i();
  6429. break;
  6430. case Pe.NONE:
  6431. }
  6432. }
  6433. }
  6434. function A(e, t) {
  6435. $("#play").on("mousedown touchstart", function(e) {
  6436. l(e);
  6437. Ze("tour");
  6438. ve.play();
  6439. J.trackAlways("showcase_gui", {
  6440. gui_action: "play_highlights"
  6441. })
  6442. }),
  6443. window.startAndPlay = function(e) {
  6444. // l(e);
  6445. Ze("tour");
  6446. ve.play();
  6447. J.trackAlways("showcase_gui", {
  6448. gui_action: "play_highlights"
  6449. })
  6450. };
  6451. $("#pause").on("mousedown touchstart", function(e) {
  6452. l(e),
  6453. ve.pause(),
  6454. J.trackAlways("showcase_gui", {
  6455. gui_action: "pause_highlights"
  6456. })
  6457. }),
  6458. $("#gui-zoomin").find("a").on("click", function(e) {
  6459. l(e),
  6460. t.player.zoomInIncrementally()
  6461. }),
  6462. $("#gui-zoomout").find("a").on("click", function(e) {
  6463. l(e),
  6464. t.player.zoomOutIncrementally()
  6465. })
  6466. }
  6467. function y(e, t) {
  6468. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6469. if(getQueryVariable('m') === '372') continue;
  6470. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6471. $(".gui-floor").find(".container").prepend(r)
  6472. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6473. }
  6474. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6475. i.on("click", function(e) {
  6476. l(e),
  6477. Ze("floor"),
  6478. i.toggleClass("open")
  6479. }),
  6480. $(".floorChoice").on("click", function(e) {
  6481. l(e);
  6482. var n = $(this).data("index");
  6483. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6484. t.player.gotoFloor(n),
  6485. J.track("showcase_gui", {
  6486. gui_action: "click_floor_select_button",
  6487. interaction_source: "gui"
  6488. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6489. Ze("move"),
  6490. t.allFloors(),
  6491. J.track("showcase_gui", {
  6492. gui_action: "click_toggle_all_floors_button",
  6493. interaction_source: "gui"
  6494. })),
  6495. i.removeClass("open")
  6496. })
  6497. }
  6498. function C(e, t) {
  6499. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6500. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6501. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6502. $(".floorChoice").removeClass("active"),
  6503. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6504. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6505. $(".floorChoice").removeClass("active"),
  6506. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6507. }
  6508. function I(e) {
  6509. return e.describe().inTransition
  6510. }
  6511. function b(e, t, i) {
  6512. Fe = e.heroLocations.length;
  6513. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6514. , r = 100 / Fe + "%"
  6515. , o = $("#thumb-container")
  6516. , a = $("#progressBar");
  6517. $("#status").find(".totalSteps").text(Fe);
  6518. for (var s = 0; s < Fe; s++) {
  6519. var c = e.heroLocations[s]
  6520. , h = $(n);
  6521. var thumbUrl
  6522. if(c.heroLocations){//有子项,选第一张截图
  6523. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6524. }else{
  6525. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6526. }
  6527. h.attr("data-index", s)
  6528. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6529. if (c.name) {
  6530. var u = $('<div class="overlay"></div>').text(c.name);
  6531. h.prepend(u)
  6532. }
  6533. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6534. var d = e.panos.get(c.panoId)
  6535. , p = d && !d.isAligned()
  6536. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  6537. h.prepend(f)
  6538. }
  6539. o.append(h),
  6540. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6541. }
  6542. j = 144 * Fe,
  6543. Y = 111 * Fe,
  6544. $(".thumbImg").on("mouseover", function() {
  6545. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6546. }),
  6547. $(".thumbImg").on("mouseout", function() {
  6548. t.clearPath()
  6549. }),
  6550. $(".thumbImg").on("click", function(e) {
  6551. l(e);
  6552. var i = $(this);
  6553. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6554. J.trackAlways("showcase_gui", {
  6555. gui_action: "click_highlight"
  6556. }),
  6557. t.goToHighlight([i.data("index"),0])//改
  6558. }),
  6559. $(".previous").find("a").on("click", function(e) {
  6560. l(e),
  6561. J.trackAlways("showcase_gui", {
  6562. gui_action: "prev_highlight"
  6563. }),
  6564. t.prevHighlight()
  6565. }),
  6566. $(".next").find("a").on("click", function(e) {
  6567. l(e),
  6568. J.trackAlways("showcase_gui", {
  6569. gui_action: "next_highlight"
  6570. }),
  6571. t.nextHighlight()
  6572. }),
  6573. $("#drawer").on("mouseleave", function(e) {
  6574. l(e);
  6575. var t;
  6576. try {
  6577. t = new MouseEvent("mouseup",{
  6578. clientX: e.clientX,
  6579. clientY: e.clientY,
  6580. screenX: e.screenX,
  6581. screenY: e.screenY
  6582. })
  6583. } catch (i) {
  6584. t = document.createEvent("MouseEvents"),
  6585. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6586. }
  6587. document.dispatchEvent(t)
  6588. }),
  6589. W = new Sly($("#scrollFrame"),{
  6590. horizontal: !0,
  6591. itemNav: "centered",
  6592. smart: !0,
  6593. scrollTrap: !0,
  6594. scrollBy: 1,
  6595. mouseDragging: !0,
  6596. touchDragging: !0,
  6597. speed: 300,
  6598. dragHandle: !0,
  6599. dynamicHandle: !0,
  6600. clickBar: !0,
  6601. scrollBar: $("#scroller"),
  6602. activateOn: null
  6603. }).init(),
  6604. W.on("active", function(e, t) {
  6605. Ve = t,
  6606. Ze("tour"),
  6607. $(".step").removeClass("active"),
  6608. $("#status").find(".curIdx").text(t + 1);
  6609. for (var i = 0; i <= t; i++)
  6610. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6611. }),
  6612. w()
  6613. }
  6614. function w() {
  6615. var e = $("#player").width() - 20
  6616. , t = $("#scroller")
  6617. , i = $("#drawer")
  6618. , n = $(".pinBottom");
  6619. if ($("#player").width() < 488 || $("#player").height() < 488)
  6620. t.addClass("hidden"),
  6621. i.addClass("noScroll"),
  6622. n.addClass("noScroll");
  6623. else {
  6624. var r = j > e
  6625. , o = !i.hasClass("noScroll")
  6626. , a = r !== o;
  6627. a && (t.toggleClass("hidden"),
  6628. i.toggleClass("noScroll"),
  6629. n.toggleClass("noScroll"))
  6630. }
  6631. }
  6632. function _(e) {
  6633. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6634. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6635. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6636. }
  6637. function T(e) {
  6638. function t(t, i) {
  6639. return !!e.player_options[t] && e[i || t]
  6640. }
  6641. $(".model-title").text(e.name);
  6642. var i = Q.pageTitle;
  6643. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6644. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6645. // document.title = i ,
  6646. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6647. delay: {
  6648. show: 50,
  6649. hide: 0
  6650. },
  6651. trigger: "hover",
  6652. html: !1,
  6653. viewport: {
  6654. selector: "body",
  6655. padding: 10
  6656. }
  6657. }),
  6658. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6659. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6660. de.populate({
  6661. name: t("model_name", "name"),
  6662. coBrand: t("presented_by"),
  6663. description: t("model_summary", "summary") || "暂无内容",
  6664. contactName: t("contact_name"),
  6665. address: t("address"),
  6666. phone: t("contact_phone"),
  6667. formattedPhone: e.formatted_contact_phone,
  6668. email: t("contact_email"),
  6669. url: t("external_url"),
  6670. socialSharing: e.enable_social_sharing && e.is_public
  6671. })
  6672. }
  6673. function x(e, t, i, n, r, o) {
  6674. function a() {
  6675. o.setLoadingStartTime(),
  6676. H(),
  6677. r ? (re.showMessage(t, i, je.coBrand.visible),
  6678. l()) : h(l)
  6679. }
  6680. var s = $.Deferred()
  6681. , l = s.resolve.bind(s);
  6682. return Ge = !0,
  6683. O(e),
  6684. e.data.player_options && _(e.data.player_options),
  6685. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6686. Re.localizeGUI(),
  6687. T(e.data),
  6688. r || $(".quick").addClass("hidden"),
  6689. //e.data.image && !r && E(e.data.image),
  6690. n ? (J.impression(),
  6691. a()) : (o.setWaitingStartTime(),
  6692. oe.show(r, a)),
  6693. s
  6694. }
  6695. function S(e, t, i, n, r, a, s) {
  6696. q = s,
  6697. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6698. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6699. ae.init(),
  6700. re.init(e, a),
  6701. Oe.init(e, t, n),
  6702. $(".icon").on("mouseover", function() {
  6703. t.player && t.player.reticule.hide()
  6704. }),
  6705. m(e, t),
  6706. A(e, t),
  6707. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6708. Ce.on(Me.OPENED, function() {
  6709. var e = document.getElementById("share-modal");
  6710. return function() {
  6711. Ze("share"),
  6712. le.open(e)
  6713. }
  6714. }()),
  6715. Ce.on(Me.CLOSED, le.reset)),
  6716. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6717. je.tourControls.visible = !1),
  6718. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6719. z(),
  6720. g(i),
  6721. v(e, r),
  6722. e.on("floor.changed", C),
  6723. e.on("waiting", R.bind(this, e)),
  6724. e.on("waiting-done", P.bind(this, e)),
  6725. i.on(xe.ModeChanged, function(e, n) {
  6726. g(i),
  6727. o(t, i),
  6728. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6729. he.updateMode(n)
  6730. }),
  6731. n.on(Se.Move, Ze.bind(this, "move")),
  6732. i.on(xe.Ready, function() {
  6733. ie.init(n, i, i.tagManager, t),
  6734. i.on(xe.ModeChanged, function(e, t) {
  6735. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6736. })
  6737. }),
  6738. i.on(xe.PanoChosen, function(e, t) {
  6739. g(i, t),
  6740. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6741. }),
  6742. le.on(ce.CLOSE, function(e) {
  6743. switch (e) {
  6744. case "vr-modal":
  6745. Ae.dismiss();
  6746. break;
  6747. case "share-modal":
  6748. Ce.hide();
  6749. break;
  6750. case "terms-modal":
  6751. fe.hide()
  6752. }
  6753. });
  6754. var l = $("#play").eq(0)
  6755. , c = $("#pause").eq(0)
  6756. , h = $(".pinBottom").toArray()
  6757. , u = $("#drawer").eq(0)
  6758. , d = $("#playHead").eq(0)
  6759. , p = $("#progressBar").eq(0)
  6760. , f = $("#thumb-container").eq(0)
  6761. , y = f.children()
  6762. , I = p.children();
  6763. t.on("update.controls", function() {
  6764. var n = t.describe();
  6765. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6766. c.show()),
  6767. n.tourInProgress && (h.forEach(function(e) {
  6768. e.classList.add("playing")
  6769. }),
  6770. u.addClass("playing"),
  6771. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6772. c.hide()),
  6773. n.tourInProgress || (ve.stopTour(),
  6774. h.forEach(function(e) {
  6775. e.classList.remove("playing")
  6776. }),
  6777. u.removeClass("playing"),
  6778. d.removeClass("playing")));
  6779. var r, a, s;
  6780. if (null !== n.currentItem) {
  6781. var p, f;
  6782. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6783. n.onTheBus ? (p = "active",
  6784. f = "recent") : (f = "active",
  6785. p = "recent");
  6786. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6787. for (r = 0; r < e.heroLocations.length; r += 1)
  6788. s = y.eq(r),
  6789. a = I.eq(r),
  6790. s.removeClass(f),
  6791. a.removeClass(f),
  6792. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6793. a.addClass(p),
  6794. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6795. a.addClass(p)) : (s.removeClass(p),
  6796. a.removeClass(p))
  6797. } else
  6798. for (r = 0; r < e.heroLocations.length; r += 1)
  6799. s = y.eq(r),
  6800. a = I.eq(r),
  6801. s.removeClass("active recent"),
  6802. a.removeClass("active recent");
  6803. o(t, i)
  6804. }),
  6805. document.addEventListener("keydown", function(n) {
  6806. switch (J.updateInteraction(Se.InteractionKey),
  6807. n.which) {
  6808. case we.ZERO:
  6809. Q.debug && e.toggleAlpha();
  6810. break;
  6811. case we.NINE:
  6812. Q.debug && se.toggle();
  6813. break;
  6814. case we.ONE:
  6815. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6816. break;
  6817. case we.TWO:
  6818. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6819. break;
  6820. case we.THREE:
  6821. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6822. break;
  6823. case we.FOUR:
  6824. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6825. break;
  6826. case we.SPACE:
  6827. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6828. break;
  6829. case we.RETURN:
  6830. Q.debug && e.toggleExplodeUp();
  6831. break;
  6832. case we.P:
  6833. k();
  6834. break;
  6835. case we.U:
  6836. B();
  6837. break;
  6838. case we.X:
  6839. Q.debug && e.toggleExplode();
  6840. break;
  6841. case we.PLUSEQUALS:
  6842. t.player.activatePersistentZooming(!0),
  6843. ie.hideUi();
  6844. break;
  6845. case we.DASHUNDERSCORE:
  6846. t.player.activatePersistentZooming(!1),
  6847. ie.hideUi();
  6848. break;
  6849. case we.SEVEN:
  6850. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6851. break;
  6852. case we.EIGHT:
  6853. t.player.decreaseZoomSpeed();
  6854. break;
  6855. case we.NINE:
  6856. t.player.increaseZoomSpeed()
  6857. }
  6858. return i && i.reticule.hide(),
  6859. !0
  6860. }
  6861. .bind(this)),
  6862. document.addEventListener("keyup", function(e) {
  6863. switch (e.which) {
  6864. case we.PLUSEQUALS:
  6865. t.player.deactivatePersistentZooming();
  6866. break;
  6867. case we.DASHUNDERSCORE:
  6868. t.player.deactivatePersistentZooming()
  6869. }
  6870. }
  6871. .bind(this)),
  6872. F(e),
  6873. L(e, t.player),
  6874. M(i),
  6875. te.setAutoPlay(e.heroCount()),
  6876. he.init(i, a.mode),
  6877. he.on(ue.OPENED, Ze.bind(this, "help")),
  6878. fe.init(),
  6879. fe.on(ge.OPENED, function() {
  6880. var e = document.getElementById("terms-modal");
  6881. return function() {
  6882. Ze("terms"),
  6883. le.open(e)
  6884. }
  6885. }()),
  6886. fe.on(ge.CLOSED, le.reset),
  6887. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6888. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6889. Q.profiling.enabled && se.show(),
  6890. ve.init(t)
  6891. }
  6892. function M(e) {
  6893. var t = function(e, t) {
  6894. $(e).find("a").each(function(e, i) {
  6895. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6896. i.style.pointerEvents = t ? "auto" : "none"
  6897. })
  6898. }
  6899. , i = function() {
  6900. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6901. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6902. };
  6903. e.on(Ne.ZoomMax, function() {
  6904. t("#gui-zoomin", !1),
  6905. t("#gui-zoomout", !0)
  6906. }),
  6907. e.on(Ne.ZoomMin, function() {
  6908. t("#gui-zoomin", !0),
  6909. t("#gui-zoomout", !1)
  6910. }),
  6911. e.on(Ne.ZoomIn, function() {
  6912. t("#gui-zoomout", !0)
  6913. }),
  6914. e.on(Ne.ZoomOut, function() {
  6915. t("#gui-zoomin", !0)
  6916. }),
  6917. i()
  6918. }
  6919. function R(e) {
  6920. O(e)
  6921. }
  6922. function P(e) {
  6923. O(e)
  6924. }
  6925. function O(e) {
  6926. var t = e.waitQueue.length;
  6927. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6928. }
  6929. function L(e, t) {
  6930. He = {
  6931. gui: null,
  6932. visible: !1,
  6933. model: e,
  6934. player: t
  6935. }
  6936. }
  6937. function D(e, t) {
  6938. function i() {
  6939. var i = t.toJSON();
  6940. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6941. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6942. }
  6943. var n = {}
  6944. , r = new Le.GUI({
  6945. autoPlace: !0,
  6946. width: "60%"
  6947. });
  6948. i(),
  6949. t.on(xe.ViewChanged, i),
  6950. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6951. r.domElement.id = "datLinks";
  6952. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6953. return o.forEach(function(e) {
  6954. if (!K.detectSafari()) {
  6955. var t = document.createElement("button");
  6956. t.classList.add("btn-deep-link"),
  6957. t.innerText = Re.MENU_COPY,
  6958. e.nextSibling.appendChild(t);
  6959. var i = function() {
  6960. alert(Re.LINK_ALERT_COPY),
  6961. t.hide()
  6962. };
  6963. t.addEventListener("click", function(e) {
  6964. try {
  6965. var t = e.target.parentNode.childNodes[0];
  6966. t.select();
  6967. var n = document.execCommand("copy");
  6968. t.blur(),
  6969. n || i()
  6970. } catch (e) {
  6971. i()
  6972. }
  6973. })
  6974. }
  6975. }),
  6976. $(r.__closeButton).hide(),
  6977. r
  6978. }
  6979. function N(e) {
  6980. He.gui || (He.gui = D(He.model, He.player)),
  6981. He.visible = e,
  6982. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  6983. }
  6984. function B() {
  6985. N(!He.visible)
  6986. }
  6987. function F(e) {
  6988. ke = {
  6989. gui: null,
  6990. visible: !1,
  6991. model: e
  6992. }
  6993. }
  6994. function V(e) {
  6995. var t = new Le.GUI;
  6996. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6997. e.setSweepVisibility(Q.showSweeps)
  6998. }),
  6999. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7000. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7001. Q.transition.flySpeed = 0,
  7002. t.__controllers.forEach(function(e) {
  7003. e.updateDisplay()
  7004. })
  7005. }),
  7006. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7007. $(t.__closeButton).hide(),
  7008. t
  7009. }
  7010. function U(e) {
  7011. ke.gui || (ke.gui = V(ke.model)),
  7012. ke.visible = e,
  7013. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7014. }
  7015. function k() {
  7016. U(!ke.visible)
  7017. }
  7018. function H() {
  7019. function e(e) {
  7020. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7021. }
  7022. $("body").css("touch-action", "none"),
  7023. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7024. // e.preventDefault()
  7025. });
  7026. var t = document.getElementById("terms-text")
  7027. , i = document.getElementById("more-help-wrapper")
  7028. , n = (document.getElementById("navigation-help-wrapper"),
  7029. document.getElementById("help-dialog"),
  7030. document.getElementById("tag-billboards"));
  7031. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7032. document.body.addEventListener("DOMMouseScroll", e)),
  7033. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7034. e.stopPropagation()
  7035. })
  7036. }
  7037. function G(e, t) {
  7038. for (var i = []; e; )
  7039. i.push(e),
  7040. e = e.parentNode;
  7041. for (; t && i.indexOf(t) === -1; )
  7042. t = t.parentNode;
  7043. return t
  7044. }
  7045. function z() {
  7046. var e, t = function(t) {
  7047. e = 0 === t.button || 1 === t.which ? t.target : null
  7048. }, i = function(t) {
  7049. e !== t.target && (e = G(e, t.target));
  7050. var i = document.getElementById("gui-parent");
  7051. if (G(i, e) !== i && (e = null),
  7052. e) {
  7053. var n;
  7054. try {
  7055. n = new MouseEvent("click",t)
  7056. } catch (e) {
  7057. n = document.createEvent("MouseEvents"),
  7058. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7059. }
  7060. n.syntheticClick = !0,
  7061. e.dispatchEvent(n),
  7062. e = null
  7063. }
  7064. };
  7065. document.body.addEventListener("mousedown", t, !0),
  7066. document.body.addEventListener("mouseup", i, !0),
  7067. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7068. e.syntheticClick || (e.stopPropagation(),
  7069. "A" === e.target.nodeName && e.preventDefault())
  7070. }, !0)
  7071. }
  7072. var W, j, Y, X, Z, q, K = (e("three"),
  7073. e("../util/ajax"),
  7074. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7075. e("../util/camera"),
  7076. e("../util/logger")), te = (e("../objects/Snapshot"),
  7077. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7078. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7079. e("../enum/PathDisplayMode"),
  7080. e("../enum/DirectorEvents"),
  7081. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7082. e("../enum/WarpStyle"),
  7083. e("../enum/AlignmentType"),
  7084. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7085. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7086. coBrand: {
  7087. visible: !0,
  7088. elements: [".co-brand", "#loaderCoBrand"]
  7089. },
  7090. help: {
  7091. visible: !0,
  7092. elements: [".nav-help", "#nav-help"]
  7093. },
  7094. tourControls: {
  7095. visible: !0,
  7096. elements: [".next", ".previous", "#play"]
  7097. },
  7098. highlight: {
  7099. visible: !0,
  7100. elements: ["#drawer", "#pullTab"]
  7101. },
  7102. share: {
  7103. visible: !0,
  7104. elements: [".socialButton", "#share"]
  7105. },
  7106. fullScreen: {
  7107. visible: !0,
  7108. elements: ["#gui-fullscreen"]
  7109. },
  7110. floors: {
  7111. visible: !0,
  7112. elements: [".gui-floor"]
  7113. }
  7114. }, Ye = function() {
  7115. var e = document.getElementById("drawer");
  7116. return function() {
  7117. $("#player").height() < 400 && e.classList.contains("open") && a()
  7118. }
  7119. }(), Xe = function() {
  7120. var e = document.getElementById("meta-info");
  7121. return function() {
  7122. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7123. }
  7124. }(), Ze = function(e) {
  7125. function t() {
  7126. u.classList.contains("expand") && de.toggleMeta(!0)
  7127. }
  7128. function i() {
  7129. fe.hide()
  7130. }
  7131. function n() {
  7132. he.close()
  7133. }
  7134. function r() {
  7135. Ae.dismiss()
  7136. }
  7137. function o() {
  7138. p.hasClass("open") && a(!0)
  7139. }
  7140. function l() {
  7141. Ce.hide()
  7142. }
  7143. function c() {
  7144. f.hasClass("open") && f.removeClass("open")
  7145. }
  7146. function h() {
  7147. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7148. }
  7149. var u = document.getElementById("meta-info")
  7150. , d = document.getElementById("interaction-modal")
  7151. , p = $("#drawer").eq(0)
  7152. , f = $(".gui-floor").eq(0)
  7153. , g = $(".vr-popup").eq(0);
  7154. return function(e) {
  7155. switch (e) {
  7156. case "info":
  7157. i(),
  7158. n(),
  7159. Ye(),
  7160. l(),
  7161. c(),
  7162. r(),
  7163. h();
  7164. break;
  7165. case "terms":
  7166. t(),
  7167. n(),
  7168. o(),
  7169. l(),
  7170. c(),
  7171. r(),
  7172. h();
  7173. break;
  7174. case "help":
  7175. t(),
  7176. i(),
  7177. l(),
  7178. c(),
  7179. r(),
  7180. h();
  7181. break;
  7182. case "vr":
  7183. t(),
  7184. i(),
  7185. l(),
  7186. c(),
  7187. n(),
  7188. h(),
  7189. s(g) && o();
  7190. break;
  7191. case "highlights":
  7192. Xe(),
  7193. i(),
  7194. l(),
  7195. c();
  7196. break;
  7197. case "share":
  7198. t(),
  7199. i(),
  7200. n(),
  7201. c(),
  7202. r(),
  7203. h();
  7204. break;
  7205. case "floor":
  7206. i(),
  7207. l(),
  7208. r();
  7209. break;
  7210. case "view":
  7211. c(),
  7212. l(),
  7213. i(),
  7214. r();
  7215. break;
  7216. case "tour":
  7217. i(),
  7218. l(),
  7219. c(),
  7220. r();
  7221. break;
  7222. case "move":
  7223. i(),
  7224. l(),
  7225. c(),
  7226. r();
  7227. break;
  7228. case "resize":
  7229. t(),
  7230. Ye(),
  7231. c();
  7232. break;
  7233. case "tag":
  7234. i(),
  7235. n(),
  7236. l(),
  7237. c(),
  7238. r()
  7239. }
  7240. }
  7241. }();
  7242. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7243. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7244. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7245. setTimeout(function() {
  7246. $(".icon:visible").hide().show(0)
  7247. }, 100)
  7248. }),
  7249. $("#gui-fullscreen").find("a").on("click", function(e) {
  7250. l(e),
  7251. K.requestFullscreen($("body")[0]),
  7252. J.track("showcase_gui", {
  7253. gui_action: "click_enter_fullscreen",
  7254. interaction_source: "gui"
  7255. })
  7256. //czj
  7257. //W.reload()
  7258. }),
  7259. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7260. l(e),
  7261. K.exitFullscreen(),
  7262. J.track("showcase_gui", {
  7263. gui_action: "click_exit_fullscreen",
  7264. interaction_source: "gui"
  7265. })
  7266. })
  7267. $(window).on("resize", function(e) {
  7268. var t = e.target.innerHeight
  7269. , i = e.target.innerWidth;
  7270. t === X && i === Z || (je.highlight.visible && w(),
  7271. Ze("resize"),
  7272. $(".pinTop.right").removeClass("hideUnderMeta"),
  7273. c(),
  7274. X = t,
  7275. Z = i)
  7276. }).resize(),
  7277. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7278. $("#pullTab").on("click", function(e) {
  7279. l(e),
  7280. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7281. gui_action: "hide_highlight_reel"
  7282. }),
  7283. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7284. gui_action: "show_highlight_reel"
  7285. }),
  7286. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7287. a()
  7288. });
  7289. /***********************方奕卓 热点列表事件监听 ************************/
  7290. if(window.DATA.showHotListSta) {
  7291. $('#hotList').css('display', '');
  7292. $('#hotList').on('click',function(e){
  7293. l(e);
  7294. var hotList = $('#hotListWrap')[0];
  7295. var isActive = hotList.classList.contains('hotListActive');
  7296. if(isActive){
  7297. hotList.classList.remove('hotListActive');
  7298. this.classList.remove('active')
  7299. }else{
  7300. hotList.classList.add('hotListActive');
  7301. this.classList.add('active')
  7302. }
  7303. }),
  7304. $('#hotListContent ul').on('mouseover', function(e){
  7305. if(browser.isMobile()) return
  7306. l(e);
  7307. var target = e.target;
  7308. var hotList = document.getElementById('hotListWrap');
  7309. if(target.tagName === 'SPAN'){
  7310. var targetParent = target.parentElement.parentElement;
  7311. if(target.offsetWidth + 150 >= targetParent.clientWidth){
  7312. hotList.style.width = target.offsetWidth + 150 + 'px';
  7313. }else{
  7314. hotList.style.width = '';
  7315. }
  7316. }else if(target.tagName === 'LI'){
  7317. var targetParent = target.parentElement;
  7318. if(target.children[0].offsetWidth + 150 >= targetParent.clientWidth){
  7319. hotList.style.width = target.children[0].offsetWidth + 150 + 'px';
  7320. }else{
  7321. hotList.style.width = ''
  7322. }
  7323. }else {
  7324. hotList.style.width = '';
  7325. }
  7326. });
  7327. $('#hotListContent ul').on('click', function(e){
  7328. l(e);
  7329. this.preElem && this.preElem.classList.remove('active');
  7330. if(e.target.tagName === 'SPAN'){
  7331. e.stopPropagation();//阻止事件冒泡即可
  7332. e.target.parentElement.classList.add('active');
  7333. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7334. this.preElem = e.target.parentElement;
  7335. }else{
  7336. e.target.classList.add('active');
  7337. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7338. this.preElem = e.target;
  7339. }
  7340. })
  7341. $('#hotListClose').on('click', function(e){
  7342. l(e);
  7343. var hotList = $('#hotListWrap')[0];
  7344. hotList.classList.remove('hotListActive');
  7345. $('#hotListContent ul .active').removeClass('active');
  7346. $('#hotList')[0].classList.remove('active')
  7347. })
  7348. }
  7349. /*****************************************************************/
  7350. $("#more-menu-button").on("click", function(e) {
  7351. l(e);
  7352. var t = $("#more-menu");
  7353. t.toggleClass("open")
  7354. }),
  7355. t.exports.init = S,
  7356. t.exports.startLoading = x,
  7357. t.exports.endLoading = d,
  7358. t.exports.onProgress = u
  7359. }
  7360. ).call(this, "/js/gui/gui.js")
  7361. }
  7362. , {
  7363. "../analytics": 4,
  7364. "../controls/serializer": 14,
  7365. "../enum/AlignmentType": 17,
  7366. "../enum/BlackoutStyle": 18,
  7367. "../enum/ControlEvents": 21,
  7368. "../enum/DirectorEvents": 23,
  7369. "../enum/Keys": 30,
  7370. "../enum/PathDiscardMode": 38,
  7371. "../enum/PathDisplayMode": 39,
  7372. "../enum/PlayerEvents": 40,
  7373. "../enum/VROption": 47,
  7374. "../enum/Vectors": 50,
  7375. "../enum/Viewmode": 51,
  7376. "../enum/WarpStyle": 52,
  7377. "../enum/ZoomEvents": 53,
  7378. "../lib/dat.gui": 93,
  7379. "../localization/localize": 108,
  7380. "../tag/Media/MediaEvent": 131,
  7381. "../objects/Snapshot": 153,
  7382. "../settings": 166,
  7383. "../util/ajax": 181,
  7384. "../util/browser": 182,
  7385. "../util/camera": 183,
  7386. "../util/logger": 189,
  7387. "../util/showcase": 193,
  7388. "../util/transitions": 195,
  7389. "./closer/ModalCloserEvent": 61,
  7390. "./closer/modalCloser": 62,
  7391. "./help/HelpEvent": 66,
  7392. "./help/help": 67,
  7393. "./helpManager": 68,
  7394. "./immersiveMode": 69,
  7395. "./konami": 70,
  7396. "./landingScreen": 71,
  7397. "./loadingScreen": 72,
  7398. "./memoryUsage": 73,
  7399. "./playButton": 74,
  7400. "./populateModal": 75,
  7401. "./sharing/ShareEvents": 76,
  7402. "./sharing/modal": 77,
  7403. "./terms/TermsEvent": 78,
  7404. "./terms/terms": 79,
  7405. "./title/TitleEvents": 80,
  7406. "./title/tagToggle": 81,
  7407. "./title/titleBar": 82,
  7408. "./tourInteraction": 84,
  7409. "./vr/vrEvent": 85,
  7410. "./vr/vrModal": 87,
  7411. "./webvr/WebVrEvent": 88,
  7412. "./webvr/webVRgui": 89,
  7413. three: 217
  7414. }],
  7415. 66: [function(e, t, i) {
  7416. "use strict";
  7417. t.exports = Object.freeze({
  7418. OPENED: "help.opened",
  7419. CLOSED: "help.closed"
  7420. })
  7421. }
  7422. , {}],
  7423. 67: [function(e, t, i) {
  7424. "use strict";
  7425. function n() {
  7426. g.on("click", function(e) {
  7427. if (S && S !== l.TRANSITIONING) {
  7428. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7429. t && !M ? R.close() : r()
  7430. }
  7431. }),
  7432. w.on("click", function(e) {
  7433. R.close()
  7434. }),
  7435. E.on("click", function(e) {
  7436. S && S !== l.TRANSITIONING && (s(),
  7437. o())
  7438. }),
  7439. b.on("click", function(e) {
  7440. s(),
  7441. a()
  7442. })
  7443. }
  7444. function r() {
  7445. S && S !== l.TRANSITIONING && (M = !0,
  7446. setTimeout(function() {
  7447. M = !1
  7448. }, d.help.modalStayDuration),
  7449. R.emit(h.OPENED),
  7450. m.addClass("open " + S),
  7451. g.addClass("open"),
  7452. s(),
  7453. o(),
  7454. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7455. y.classList.add("fadeIn"))
  7456. }
  7457. function o() {
  7458. E.addClass("underline-tab"),
  7459. u.fill(_, c.NAVIGATION, S),
  7460. m.addClass(S)
  7461. }
  7462. function a() {
  7463. b.addClass("underline-tab"),
  7464. u.fill(T, c.MORE_HELP),
  7465. m.addClass("more-help")
  7466. }
  7467. function s(e, t) {
  7468. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7469. I.forEach(function(e) {
  7470. e.classList.remove("underline-tab")
  7471. })
  7472. }
  7473. var l = e("../../enum/Viewmode")
  7474. , c = e("../../enum/HelpModalType")
  7475. , h = e("./HelpEvent")
  7476. , u = (e("../helpManager"),
  7477. e("./../populateModal"))
  7478. , d = e("../../settings")
  7479. , p = e("../../util/common")
  7480. , f = e("events").EventEmitter
  7481. , g = $(".footer-help").eq(0)
  7482. , m = $("#help-dialog").eq(0)
  7483. , v = document.querySelector("#quick-logo")
  7484. , A = document.querySelector("#loaderCoBrand")
  7485. , y = document.querySelector("#help-dialog")
  7486. , C = document.querySelector(".footer")
  7487. , I = $(".help-tabs").children().toArray()
  7488. , E = $(".navigation-tab").eq(0)
  7489. , b = $(".more-help-tab").eq(0)
  7490. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7491. m.find(".close").eq(0))
  7492. , _ = m.find(".interactions").toArray()
  7493. , T = m.find(".ui-instructions").toArray()
  7494. , x = l.PANORAMA
  7495. , S = l.PANORAMA
  7496. , M = !1
  7497. , R = {
  7498. init: function(e, t) {
  7499. S = t,
  7500. x = t,
  7501. [y, A, v, C].forEach(function(e) {
  7502. e.classList.add(u.deviceType)
  7503. }),
  7504. n()
  7505. },
  7506. close: function() {
  7507. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7508. g.removeClass("open"),
  7509. m.removeClass("open"),
  7510. y.classList.contains("fadeIn"))) {
  7511. y.classList.remove("fadeIn");
  7512. var e = S === l.TRANSITIONING ? x : S;
  7513. u.clear(_, c.NAVIGATION, e)
  7514. }
  7515. },
  7516. updateMode: function(e) {
  7517. x = S,
  7518. S = e
  7519. }
  7520. };
  7521. p.extendObject(R, f.prototype),
  7522. t.exports = R
  7523. }
  7524. , {
  7525. "../../enum/HelpModalType": 28,
  7526. "../../enum/Viewmode": 51,
  7527. "../../settings": 166,
  7528. "../../util/common": 185,
  7529. "../helpManager": 68,
  7530. "./../populateModal": 75,
  7531. "./HelpEvent": 66,
  7532. events: 202
  7533. }],
  7534. 68: [function(e, t, i) {
  7535. (function(i) {
  7536. "use strict";
  7537. var n = e("../util/browser")
  7538. , r = e("./../util/logger")
  7539. , o = e("./../settings")
  7540. , a = new r(i)
  7541. , s = function() {
  7542. var e;
  7543. try {
  7544. return e = window.localStorage.getItem("visitCount") || "0",
  7545. e = (parseFloat(e) + 1).toString(),
  7546. window.localStorage.setItem("visitCount", e),
  7547. a.debug("visitCount = " + e),
  7548. e
  7549. } catch (t) {
  7550. e = "1",
  7551. a.debug("couldn't set local storage")
  7552. }
  7553. }()
  7554. , l = !1;
  7555. t.exports = {
  7556. isHelpDisabled: function() {
  7557. return "0" === n.valueFromHash("help", null) || l
  7558. },
  7559. isLargeHelpEnabled: function() {
  7560. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7561. },
  7562. isSmallHelpEnabled: function() {
  7563. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7564. },
  7565. isHelpEnabled: function() {
  7566. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7567. },
  7568. setAutoPlay: function(e) {
  7569. l = o.warp.auto >= 0 && e > 1
  7570. }
  7571. }
  7572. }
  7573. ).call(this, "/js/gui/helpManager.js")
  7574. }
  7575. , {
  7576. "../util/browser": 182,
  7577. "./../settings": 166,
  7578. "./../util/logger": 189
  7579. }],
  7580. 69: [function(e, t, i) {
  7581. "use strict";
  7582. function n(e, t, i, n) {
  7583. F = n,
  7584. r(e, t, i, F),
  7585. o(),
  7586. N = t.mode
  7587. }
  7588. function r(e, t, i, n) {
  7589. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7590. e.controls[t].on(v.Move, a),
  7591. e.controls[t].on(v.LongTap, c)
  7592. }),
  7593. M.on("mousewheel DOMMouseScroll", a),
  7594. i.on(m.TagActivated, a),
  7595. i.on(m.TagNavigation, a),
  7596. t.on(A.FlyingEnded, s),
  7597. t.on(A.ModeChanging, function(e, t) {
  7598. B = t !== C.PANORAMA && e !== C.PANORAMA
  7599. }),
  7600. t.on(A.ModeChanged, function(e, i) {
  7601. N = t.mode,
  7602. i !== C.TRANSITIONING ? l() : a("modeChange")
  7603. }),
  7604. n.on(y.TourStart, function() {
  7605. L = !0,
  7606. a()
  7607. }),
  7608. n.on(y.TourEnd, function() {
  7609. L = !1,
  7610. l()
  7611. }),
  7612. n.on(y.ActionInterrupted, function() {
  7613. L = !1
  7614. }),
  7615. R.addEventListener("touchend", function() {
  7616. $("#pullTab").hasClass("opened") && !L && l()
  7617. }, !0)
  7618. }
  7619. function o() {
  7620. p.isMobile() ? (b.forEach(function(e) {
  7621. e.classList.add("mobile")
  7622. }),
  7623. w.click(l)) : (b.forEach(function(e) {
  7624. e.addEventListener("mouseleave", function() {
  7625. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7626. }, !0)
  7627. }),
  7628. M.mouseleave(function() {
  7629. b[0].classList.contains("detectHover") && l()
  7630. }))
  7631. }
  7632. function a(e) {
  7633. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7634. P = !0,
  7635. g.close(),
  7636. h(e),
  7637. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7638. _.hasClass("playing") || (b.forEach(function(e) {
  7639. e.classList.add("detectHover")
  7640. }),
  7641. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7642. }
  7643. function s() {
  7644. _.hasClass("playing") || (clearTimeout(O),
  7645. O = setTimeout(l, f.immersive.timeToShowAgain))
  7646. }
  7647. function l() {
  7648. clearTimeout(O),
  7649. P = !1,
  7650. I.forEach(function(e) {
  7651. e.classList.remove("drawerOpen")
  7652. }),
  7653. L || E.forEach(function(e) {
  7654. e.classList.remove("duringTour")
  7655. }),
  7656. b.forEach(function(e) {
  7657. e.classList.remove("detectHover")
  7658. })
  7659. }
  7660. function c() {
  7661. P ? l() : a(),
  7662. D = !0,
  7663. setTimeout(function() {
  7664. D = !1
  7665. }, f.immersive.uiStayDuration)
  7666. }
  7667. function h(e) {
  7668. !d(e) && L ? E.forEach(function(e) {
  7669. e.classList.remove("drawerOpen"),
  7670. e.classList.add("duringTour")
  7671. }) : _.hasClass("open") ? E.forEach(function(e) {
  7672. e.classList.remove("duringTour"),
  7673. e.classList.add("drawerOpen")
  7674. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7675. e.classList.add("fadeOut")
  7676. })
  7677. }
  7678. function u() {
  7679. T.hasClass("duringTour") || (L = !1,
  7680. a("gui"),
  7681. l())
  7682. }
  7683. function d(e) {
  7684. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7685. }
  7686. var p = e("../util/browser")
  7687. , f = e("../settings")
  7688. , g = e("./help/help")
  7689. , m = e("../enum/tagEvents")
  7690. , v = e("../enum/ControlEvents")
  7691. , A = e("../enum/PlayerEvents")
  7692. , y = e("../enum/DirectorEvents")
  7693. , A = e("../enum/PlayerEvents")
  7694. , C = e("../enum/Viewmode")
  7695. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7696. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7697. , b = $("#hover-bottom, #hover-top").toArray()
  7698. , w = ($("#pullTab").eq(0),
  7699. $("#playHead").eq(0),
  7700. $(".pinBottom-container").eq(0))
  7701. , _ = $("#drawer").eq(0)
  7702. , T = $("#drawer-container").eq(0)
  7703. , x = $("#meta-info").eq(0)
  7704. , S = $(".pinTop.left").eq(0)
  7705. , M = $("#player").eq(0)
  7706. , R = document.getElementById("pullTab")
  7707. , P = !1
  7708. , O = null
  7709. , L = !1
  7710. , D = !1
  7711. , N = null
  7712. , B = !1
  7713. , F = null;
  7714. t.exports.init = n,
  7715. t.exports.hideUi = a,
  7716. t.exports.resetDrawer = u
  7717. }
  7718. , {
  7719. "../enum/ControlEvents": 21,
  7720. "../enum/DirectorEvents": 23,
  7721. "../enum/tagEvents": 32,
  7722. "../enum/PlayerEvents": 40,
  7723. "../enum/Viewmode": 51,
  7724. "../settings": 166,
  7725. "../util/browser": 182,
  7726. "./help/help": 67
  7727. }],
  7728. 70: [function(e, t, i) {
  7729. (function(i) {
  7730. "use strict";
  7731. function n(e, t, i) {
  7732. l.debug("konami has the modelInstance");
  7733. var n = [];
  7734. $(window).on("keydown", function(e) {
  7735. n.push(e.which),
  7736. n.length > o.secretPanelWord.length && n.shift(),
  7737. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7738. o.debug = !0)
  7739. }),
  7740. $(window).on("keydown", function n(r) {
  7741. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7742. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7743. })
  7744. }
  7745. var r = e("./../util/logger")
  7746. , o = e("./../settings")
  7747. , a = e("./debug")
  7748. , s = e("./../util/common")
  7749. , l = (e("./gui"),
  7750. new r(i));
  7751. o.console && $("body").append('<div id="debug-console"></div>'),
  7752. t.exports.init = n
  7753. }
  7754. ).call(this, "/js/gui/konami.js")
  7755. }
  7756. , {
  7757. "./../settings": 166,
  7758. "./../util/common": 185,
  7759. "./../util/logger": 189,
  7760. "./debug": 63,
  7761. "./gui": 65
  7762. }],
  7763. 71: [function(e, t, i) {
  7764. "use strict";
  7765. function n(e, t) {
  7766. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7767. }
  7768. function r(e) {
  7769. var t = $.Deferred();
  7770. e || t.resolve();
  7771. var i = c.startupFlyinDelay;
  7772. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7773. setTimeout(t.resolve.bind(t), i),
  7774. t
  7775. }
  7776. function o(e, t, i) {
  7777. var n = 0;
  7778. c.quickstart.enabled && (a(i),
  7779. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7780. var r = function() {
  7781. e.once(g.Move, l),
  7782. t.once(f.TourStart, l)
  7783. };
  7784. s(n, r)
  7785. }
  7786. function a(e) {
  7787. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7788. v.before(y),
  7789. A = $(".quick-brand").toArray()),*/
  7790. m.addClass("fadeOut"),
  7791. setTimeout(function() {
  7792. A.forEach(function(e) {
  7793. e.classList.add("fadeIn")
  7794. })
  7795. }, c.quickstart.showTextDelay),
  7796. setTimeout(function() {
  7797. A.forEach(function(e) {
  7798. e.classList.add("fadeOut")
  7799. })
  7800. }, c.quickstart.fadeOutDelay),
  7801. !0
  7802. }
  7803. function s(e, t) {
  7804. setTimeout(function() {
  7805. if (h.isHelpEnabled()) {
  7806. if (t(),
  7807. u.init(),
  7808. C.addClass("fadeIn landing " + u.deviceType),
  7809. h.isSmallHelpEnabled())
  7810. return void C.addClass("small");
  7811. u.fill(I, d.LANDING[E]),
  7812. C.addClass(E)
  7813. }
  7814. }, e)
  7815. //csz 用户引导界面
  7816. var helpData = {
  7817. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  7818. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  7819. }
  7820. var navIcon = $(".nav-icon .icon");
  7821. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7822. function paging(id){
  7823. id.on("click",function(){
  7824. var navPage = null;
  7825. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7826. if(navPage > 3 || navPage < 1) return false
  7827. console.log('123-',navPage);
  7828. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7829. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7830. }else{
  7831. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7832. }
  7833. })
  7834. };
  7835. paging($(".next-button"));
  7836. paging($(".prev-button"));
  7837. }
  7838. function l() {
  7839. u.clear(I, d.LANDING[E]),
  7840. C.removeClass("fadeIn")
  7841. }
  7842. var c = e("../settings")
  7843. , h = (e("./help/help"),
  7844. e("./helpManager"))
  7845. , u = e("./populateModal")
  7846. , d = e("../enum/HelpModalType")
  7847. , p = e("../enum/Viewmode")
  7848. , f = e("../enum/DirectorEvents")
  7849. , g = e("../enum/PlayerEvents")
  7850. , m = $("#quick-blackout").eq(0)
  7851. , v = $("#quick-logo").eq(0)
  7852. , A = $(".quick-brand").toArray()
  7853. , y = $("#loaderCoBrand").eq(0)
  7854. , C = $("#interaction-modal").eq(0)
  7855. , I = C.find(".interaction").toArray()
  7856. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7857. "");
  7858. t.exports.delayLanding = r,
  7859. t.exports.showMessage = o,
  7860. t.exports.init = n,
  7861. t.exports.dismissModal = l
  7862. }
  7863. , {
  7864. "../enum/DirectorEvents": 23,
  7865. "../enum/HelpModalType": 28,
  7866. "../enum/PlayerEvents": 40,
  7867. "../enum/Viewmode": 51,
  7868. "../settings": 166,
  7869. "./help/help": 67,
  7870. "./helpManager": 68,
  7871. "./populateModal": 75
  7872. }],
  7873. 72: [function(e, t, i) {
  7874. "use strict";
  7875. var n = e("./circleLoader").circleLoader;
  7876. t.exports = {
  7877. element: $("#gui-loading"),
  7878. hide: function(e) {
  7879. n.done(),
  7880. this.element.fadeOut(1500, e)
  7881. },
  7882. show: function(e) {
  7883. this.element.fadeIn(500, function() {
  7884. this.element.css("display", "table"),
  7885. e && e()
  7886. }
  7887. .bind(this))
  7888. },
  7889. progress: function(e) {
  7890. n.set(e)
  7891. }
  7892. }
  7893. }
  7894. , {
  7895. "./circleLoader": 60
  7896. }],
  7897. 73: [function(e, t, i) {
  7898. "use strict";
  7899. var n = e("../settings")
  7900. , r = $("#memory-info")
  7901. , o = r.find("#memory-gpu")
  7902. , a = !1;
  7903. t.exports = {
  7904. show: function() {
  7905. n.profiling.enabled && (r.show(),
  7906. a = !0)
  7907. },
  7908. hide: function() {
  7909. r.hide(),
  7910. a = !1
  7911. },
  7912. toggle: function() {
  7913. a ? this.hide() : this.show()
  7914. },
  7915. update: function(e) {
  7916. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7917. }
  7918. }
  7919. }
  7920. , {
  7921. "../settings": 166
  7922. }],
  7923. 74: [function(e, t, i) {
  7924. "use strict";
  7925. var n = e("../util/browser")
  7926. , r = e("../analytics");
  7927. e("../settings");
  7928. t.exports = {
  7929. show: function(e, t) {
  7930. $("#gui-message").fadeOut(500, function() {
  7931. t()
  7932. })
  7933. }
  7934. }
  7935. }
  7936. , {
  7937. "../analytics": 4,
  7938. "../settings": 166,
  7939. "../util/browser": 182
  7940. }],
  7941. 75: [function(e, t, i) {
  7942. "use strict";
  7943. function n(e, t, i, n) {
  7944. function r(e) {
  7945. return e.classList.contains(a)
  7946. }
  7947. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7948. //for (var a in o) {
  7949. //var s = e.find(r);
  7950. //for (var l in o[a]) {
  7951. //var c = o[a][l];
  7952. //if ("top-info" === l || "bottom-info" === l) {
  7953. //var h = n ? c : "";
  7954. //czj 注释掉第一次打开的用户引导
  7955. //s.querySelector("." + l).textContent = h
  7956. //} else {
  7957. //var u = n ? c : "";
  7958. //, d = s.querySelector("." + l);
  7959. //d.src = u,
  7960. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7961. //}
  7962. //}
  7963. //}
  7964. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7965. // p.forEach(function(e) {
  7966. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7967. // })
  7968. }
  7969. var r = e("../util/browser")
  7970. , o = e("../localization/localize")
  7971. , a = e("../enum/HelpModalType")
  7972. , s = (e("../enum/HelpModalSize"),
  7973. e("../enum/Viewmode"));
  7974. t.exports = {
  7975. init: function() {
  7976. if (!this.hasInitialized) {
  7977. this.hasInitialized = !0,
  7978. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7979. this.assets = {},
  7980. this.assets[a.LANDING[s.PANORAMA]] = {
  7981. desktop: {
  7982. left: {
  7983. "top-info": o.ROTATE,
  7984. "big-image": "static/images/nav_help_mouse_drag_left.png",
  7985. keyboard: "static/images/nav_help_keyboard_left_right.png"
  7986. },
  7987. middle: {
  7988. "top-info": o.MOVE,
  7989. "big-image": "static/images/nav_help_mouse_click.png",
  7990. keyboard: "static/images/nav_help_keyboard_up_down.png"
  7991. },
  7992. right: {
  7993. "top-info": o.ZOOM,
  7994. "big-image": "static/images/nav_help_mouse_zoom.png",
  7995. keyboard: "static/images/nav_help_zoom_keys.png"
  7996. }
  7997. },
  7998. mobile: {
  7999. left: {
  8000. "top-info": o.ROTATE,
  8001. "big-image": "static/images/nav_help_gesture_drag.png"
  8002. },
  8003. middle: {
  8004. "top-info": o.MOVE,
  8005. "big-image": "static/images/nav_help_gesture_tap.png"
  8006. },
  8007. right: {
  8008. "top-info": o.ZOOM,
  8009. "big-image": "static/images/nav_help_gesture_pinch.png"
  8010. }
  8011. }
  8012. },
  8013. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8014. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8015. desktop: {
  8016. left: {
  8017. "top-info": o.ROTATE,
  8018. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8019. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8020. },
  8021. middle: {
  8022. "top-info": o.MOVE,
  8023. "big-image": "static/images/nav_help_mouse_position_right.png"
  8024. }
  8025. },
  8026. mobile: {
  8027. left: {
  8028. "top-info": o.ROTATE,
  8029. "big-image": "static/images/nav_help_gesture_drag.png"
  8030. },
  8031. middle: {
  8032. "top-info": o.MOVE,
  8033. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8034. }
  8035. }
  8036. },
  8037. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8038. desktop: {
  8039. left: {
  8040. "top-info": o.MOVE,
  8041. "big-image": "static/images/nav_help_mouse_position_left.png"
  8042. },
  8043. middle: {
  8044. "top-info": o.ROTATE,
  8045. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8046. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8047. }
  8048. },
  8049. mobile: {
  8050. left: {
  8051. "top-info": o.MOVE,
  8052. "big-image": "static/images/nav_help_gesture_position.png"
  8053. },
  8054. middle: {
  8055. "top-info": o.ROTATE,
  8056. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8057. }
  8058. }
  8059. };
  8060. var e = {
  8061. "top-info": o.INSIDE,
  8062. "big-image": "static/images/nav_help_click_inside.png",
  8063. keyboard: "static/images/nav_help_inside_key.png"
  8064. };
  8065. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8066. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8067. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8068. var t = {
  8069. "top-info": o.INSIDE,
  8070. "big-image": "static/images/nav_help_tap_inside.png"
  8071. };
  8072. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8073. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8074. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8075. this.assets[a.NAVIGATION] = {},
  8076. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8077. desktop: {
  8078. left: {
  8079. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8080. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8081. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8082. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8083. },
  8084. middle: {
  8085. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8086. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8087. "big-image": "static/images/nav_help_mouse_click.png",
  8088. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8089. },
  8090. right: {
  8091. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8092. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8093. "big-image": "static/images/nav_help_mouse_zoom.png",
  8094. keyboard: "static/images/nav_help_zoom_keys.png"
  8095. }
  8096. },
  8097. mobile: {
  8098. left: {
  8099. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8100. "big-image": "static/images/nav_help_gesture_drag.png"
  8101. },
  8102. middle: {
  8103. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8104. "big-image": "static/images/nav_help_gesture_tap.png"
  8105. },
  8106. right: {
  8107. "top-info": o.HELP_MOBILE_3,
  8108. "big-image": "static/images/nav_help_gesture_pinch.png"
  8109. }
  8110. }
  8111. },
  8112. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8113. desktop: {
  8114. left: {
  8115. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8116. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8117. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8118. keyboard: "static/images/nav_help_keyboard_all.png"
  8119. },
  8120. middle: {
  8121. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8122. "big-image": "static/images/nav_help_mouse_position_right.png"
  8123. },
  8124. right: {
  8125. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8126. "big-image": "static/images/nav_help_mouse_zoom.png"
  8127. }
  8128. },
  8129. mobile: {
  8130. left: {
  8131. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8132. "big-image": "static/images/nav_help_gesture_drag.png"
  8133. },
  8134. middle: {
  8135. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8136. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8137. },
  8138. right: {
  8139. "top-info": o.HELP_MOBILE_3,
  8140. "big-image": "static/images/nav_help_gesture_pinch.png"
  8141. }
  8142. }
  8143. },
  8144. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8145. desktop: {
  8146. left: {
  8147. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8148. "big-image": "static/images/nav_help_mouse_position_left.png"
  8149. },
  8150. middle: {
  8151. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8152. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8153. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8154. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8155. },
  8156. right: {
  8157. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8158. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8159. "big-image": "static/images/nav_help_mouse_zoom.png",
  8160. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8161. }
  8162. },
  8163. mobile: {
  8164. left: {
  8165. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8166. "big-image": "static/images/nav_help_gesture_position.png"
  8167. },
  8168. middle: {
  8169. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8170. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8171. },
  8172. right: {
  8173. "top-info": o.HELP_MOBILE_3,
  8174. "big-image": "static/images/nav_help_gesture_pinch.png"
  8175. }
  8176. }
  8177. },
  8178. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8179. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8180. "top-info": o.HELP_DESKTOP_360_2A,
  8181. "bottom-info": o.HELP_DESKTOP_360_2B,
  8182. "big-image": "static/images/nav_help_click_inside.png",
  8183. keyboard: "static/images/nav_help_inside_key.png"
  8184. },
  8185. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8186. "top-info": o.HELP_MOBILE_360_2,
  8187. "big-image": "static/images/nav_help_tap_inside.png"
  8188. },
  8189. this.assets[a.MORE_HELP] = {
  8190. desktop: {
  8191. "more-help-hlr": {
  8192. "top-info": o.HELP_MORE_HLR_A,
  8193. "big-image": "static/images/nav_help_expand.svg",
  8194. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8195. },
  8196. "more-help-dollhouse": {
  8197. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8198. "big-image": "static/images/nav_help_dollhouse.svg",
  8199. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8200. },
  8201. "more-help-floors": {
  8202. "top-info": o.HELP_MORE_FLOORS_A,
  8203. "big-image": "static/images/nav_help_floor picker.svg",
  8204. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8205. },
  8206. "more-help-tag": {
  8207. "top-info": o.HELP_MORE_TAG_A,
  8208. "big-image": "static/images/nav_help_tag.svg",
  8209. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8210. },
  8211. "more-help-zoom": {
  8212. "top-info": o.HELP_MORE_ZOOM_A,
  8213. "big-image": "static/images/nav_help_zoom.svg",
  8214. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8215. },
  8216. "more-help-tour": {
  8217. "top-info": o.HELP_MORE_TOUR_A,
  8218. "big-image": "static/images/nav_help_play.png",
  8219. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8220. },
  8221. "more-help-inside": {
  8222. "top-info": o.HELP_MORE_INSIDE_A,
  8223. "big-image": "static/images/nav_help_inside.svg",
  8224. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8225. },
  8226. "more-help-vr": {
  8227. "top-info": o.HELP_MORE_VR_A,
  8228. "big-image": "static/images/nav_help_vr.svg",
  8229. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8230. },
  8231. "more-help-360": {
  8232. "top-info": o.HELP_MORE_360_A,
  8233. "big-image": "static/images/nav_help_360.svg",
  8234. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8235. },
  8236. "more-help-fullscreen": {
  8237. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8238. "big-image": "static/images/nav_help_fullscreen.svg",
  8239. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8240. }
  8241. },
  8242. mobile: {
  8243. "more-help-hlr": {
  8244. "top-info": o.HELP_MORE_HLR_A,
  8245. "big-image": "static/images/nav_help_expand.svg",
  8246. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8247. },
  8248. "more-help-dollhouse": {
  8249. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8250. "big-image": "static/images/nav_help_dollhouse.svg",
  8251. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8252. },
  8253. "more-help-floors": {
  8254. "top-info": o.HELP_MORE_FLOORS_A,
  8255. "big-image": "static/images/nav_help_floor picker.svg",
  8256. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8257. },
  8258. "more-help-tag": {
  8259. "top-info": o.HELP_MORE_TAG_A,
  8260. "big-image": "static/images/nav_help_tag.svg",
  8261. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8262. },
  8263. "more-help-tour": {
  8264. "top-info": o.HELP_MORE_TOUR_A,
  8265. "big-image": "static/images/nav_help_play.png",
  8266. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8267. },
  8268. "more-help-inside": {
  8269. "top-info": o.HELP_MORE_INSIDE_A,
  8270. "big-image": "static/images/nav_help_inside.svg",
  8271. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8272. },
  8273. "more-help-vr": {
  8274. "top-info": o.HELP_MORE_VR_A,
  8275. "big-image": "static/images/webvr.svg",
  8276. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8277. },
  8278. "more-help-360": {
  8279. "top-info": o.HELP_MORE_360_A,
  8280. "big-image": "static/images/nav_help_360.svg",
  8281. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8282. }
  8283. }
  8284. },
  8285. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8286. desktop: {
  8287. left: {
  8288. "top-info": o.ROTATE,
  8289. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8290. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8291. },
  8292. middle: {
  8293. "top-info": o.MOVE,
  8294. "big-image": "static/images/nav_help_mouse_click.png",
  8295. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8296. },
  8297. right: {
  8298. "top-info": o.PLAY,
  8299. "big-image": "static/images/Desktop-help-play-button.svg",
  8300. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8301. }
  8302. },
  8303. mobile: {
  8304. left: {
  8305. "top-info": o.ROTATE,
  8306. "big-image": "static/images/nav_help_gesture_drag.png"
  8307. },
  8308. middle: {
  8309. "top-info": o.MOVE,
  8310. "big-image": "static/images/nav_help_gesture_tap.png"
  8311. },
  8312. right: {
  8313. "top-info": o.PLAY,
  8314. "big-image": "static/images/mobile-help-play-button.svg"
  8315. }
  8316. }
  8317. },
  8318. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8319. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8320. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8321. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8322. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8323. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8324. }
  8325. },
  8326. fill: function(e, t, i) {
  8327. n.call(this, e, t, i, !0)
  8328. },
  8329. clear: function(e, t, i) {
  8330. n.call(this, e, t, i, !1)
  8331. }
  8332. }
  8333. }
  8334. , {
  8335. "../enum/HelpModalSize": 27,
  8336. "../enum/HelpModalType": 28,
  8337. "../enum/Viewmode": 51,
  8338. "../localization/localize": 108,
  8339. "../util/browser": 182
  8340. }],
  8341. 76: [function(e, t, i) {
  8342. "use strict";
  8343. t.exports = Object.freeze({
  8344. OPENED: "share.open",
  8345. CLOSED: "share.closed",
  8346. LINK_CLICKED: "share.linked"
  8347. })
  8348. }
  8349. , {}],
  8350. 77: [function(e, t, i) {
  8351. "use strict";
  8352. function n(e) {
  8353. function t(t, i) {
  8354. var n = window.screenY + ($("#player").height() - i) / 2
  8355. , r = window.screenX + ($("#player").width() - t) / 2
  8356. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8357. I.emit(l.LINK_CLICKED, {
  8358. channel: e
  8359. }),
  8360. window.open(C[e], "shareWindow", o)
  8361. }
  8362. switch (e) {
  8363. case y.FACEBOOK:
  8364. t(580, 420);
  8365. break;
  8366. case y.TWITTER:
  8367. t(550, 440);
  8368. break;
  8369. case y.MAIL:
  8370. I.emit(l.LINK_CLICKED, {
  8371. channel: "email"
  8372. }),
  8373. window.open(C[e], "_blank");
  8374. break;
  8375. case y.LINKEDIN:
  8376. }
  8377. }
  8378. function r(e) {
  8379. I.emit(l.LINK_CLICKED, {
  8380. channel: "copylink"
  8381. });
  8382. var t = document.createRange();
  8383. t.selectNodeContents(v);
  8384. var i = window.getSelection();
  8385. i.removeAllRanges(),
  8386. i.addRange(t),
  8387. document.execCommand("copy"),
  8388. A.classList.remove("hidden"),
  8389. v.classList.add("highlighted")
  8390. }
  8391. function o(e) {
  8392. e && (e.stopPropagation(),
  8393. e.target === v) || (window.getSelection().removeAllRanges(),
  8394. v.classList.remove("highlighted"),
  8395. A.classList.add("hidden"))
  8396. }
  8397. var a = e("../../util/browser")
  8398. , s = e("../../localization/localize")
  8399. , l = e("./ShareEvents")
  8400. , c = e("../../util/common")
  8401. , h = e("events").EventEmitter
  8402. , u = document.getElementById("sharing")
  8403. , d = document.getElementById("share-modal")
  8404. , p = document.getElementById("share-close")
  8405. , f = document.getElementById("facebook-share")
  8406. , g = document.getElementById("twitter-share")
  8407. , m = document.getElementById("mail-share")
  8408. , v = document.getElementById("share-url-text")
  8409. , A = document.getElementById("copy-success")
  8410. , y = Object.freeze({
  8411. FACEBOOK: "facebook",
  8412. TWITTER: "twitter",
  8413. MAIL: "mail",
  8414. LINKEDIN: "linkedin"
  8415. })
  8416. , C = {};
  8417. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8418. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8419. C[y.MAIL] = "mailto:?subject=";
  8420. var I = {
  8421. init: function(e) {
  8422. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8423. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8424. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8425. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8426. u.addEventListener("click", this.toggle.bind(this)),
  8427. p.addEventListener("click", this.hide.bind(this)),
  8428. v.addEventListener("click", r),
  8429. d.addEventListener("click", o),
  8430. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8431. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8432. m.addEventListener("click", n.bind(this, y.MAIL)),
  8433. v.textContent = window.location.href + "&utm_source=4",
  8434. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8435. u.classList.remove("hidden")
  8436. },
  8437. show: function() {
  8438. this.emit(l.OPENED),
  8439. d.classList.add("fadeIn")
  8440. },
  8441. hide: function() {
  8442. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8443. document.selection && document.selection.empty(),
  8444. window.getSelection().removeAllRanges(),
  8445. o(),
  8446. d.classList.remove("fadeIn"))
  8447. },
  8448. toggle: function() {
  8449. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8450. }
  8451. };
  8452. c.extendObject(I, h.prototype),
  8453. t.exports = I
  8454. }
  8455. , {
  8456. "../../localization/localize": 108,
  8457. "../../util/browser": 182,
  8458. "../../util/common": 185,
  8459. "./ShareEvents": 76,
  8460. events: 202
  8461. }],
  8462. 78: [function(e, t, i) {
  8463. "use strict";
  8464. t.exports = Object.freeze({
  8465. OPENED: "terms.opened",
  8466. CLOSED: "terms.closed"
  8467. })
  8468. }
  8469. , {}],
  8470. 79: [function(e, t, i) {
  8471. "use strict";
  8472. var n = e("./TermsEvent")
  8473. , r = e("../../localization/localize")
  8474. , o = e("../../analytics")
  8475. , a = e("../../util/ajax")
  8476. , s = e("../../util/common")
  8477. , l = e("events").EventEmitter
  8478. , c = document.getElementById("terms-modal")
  8479. , h = {
  8480. init: function() {
  8481. $(".footer-terms").on("click", function(e) {
  8482. e.preventDefault(),
  8483. this.show()
  8484. }
  8485. .bind(this)),
  8486. $("#terms-modal .close").on("click", this.hide.bind(this))
  8487. },
  8488. show: function() {
  8489. this.emit(n.OPENED),
  8490. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8491. var t = $("#terms-text").html(e);
  8492. o.track("showcase_gui", {
  8493. gui_action: "click_terms_button",
  8494. interaction_source: "gui"
  8495. }),
  8496. t.find("a").attr("target", "_blank")
  8497. }).fail(function() {
  8498. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8499. }),
  8500. c.classList.add("fadeIn")
  8501. },
  8502. hide: function(e) {
  8503. e && e.preventDefault(),
  8504. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8505. c.classList.remove("fadeIn")
  8506. }
  8507. };
  8508. s.extendObject(h, l.prototype),
  8509. t.exports = h
  8510. }
  8511. , {
  8512. "../../analytics": 4,
  8513. "../../localization/localize": 108,
  8514. "../../util/ajax": 181,
  8515. "../../util/common": 185,
  8516. "./TermsEvent": 78,
  8517. events: 202
  8518. }],
  8519. 80: [function(e, t, i) {
  8520. "use strict";
  8521. t.exports = Object.freeze({
  8522. OPEN_INFO: "title.open.info",
  8523. CLOSE_INFO: "title.close.info",
  8524. SHOW_INFO: "title.show.info",
  8525. HIDE_INFO: "title.hide.info",
  8526. LINK_CLICKED: "title.link.click",
  8527. CONTACT_LINK_CLICKED: "title.contact.click",
  8528. ORIGIN_LINK_CLICKED: "title.origin.click"
  8529. })
  8530. }
  8531. , {}],
  8532. 81: [function(e, t, i) {
  8533. "use strict";
  8534. function n(e, t) {
  8535. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8536. }
  8537. function r(e, t) {
  8538. function i(i) {
  8539. e.shouldShowtags = "show" === this.value,
  8540. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8541. }
  8542. document.getElementById("tag-toggles").classList.remove("hidden"),
  8543. document.getElementById("radio-tag-show").checked = !0;
  8544. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8545. n[r].addEventListener("change", i)
  8546. }
  8547. var o = e("../../settings");
  8548. t.exports.init = n
  8549. }
  8550. , {
  8551. "../../settings": 166
  8552. }],
  8553. 82: [function(e, t, i) {
  8554. (function(i) {
  8555. "use strict";
  8556. function n(e, t) {
  8557. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8558. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8559. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8560. document.getElementById("gui-name").classList.add("noCoBrand"),
  8561. document.getElementById("cobrandTitle").classList.add("hidden")),
  8562. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8563. !1)
  8564. }
  8565. function r(e) {
  8566. return e ? (L = !0,
  8567. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8568. }
  8569. function o(e, t, i, n) {
  8570. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8571. return void T.classList.add("hidden");
  8572. L = !0;
  8573. var r = []
  8574. , o = c(r, "<br>");
  8575. if (e && o('<span id="contactName">' + e + "</span>"),
  8576. t) {
  8577. var a = n || t
  8578. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8579. o(s)
  8580. }
  8581. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8582. r[0] = "",
  8583. x.innerHTML = r.join("")
  8584. }
  8585. function a(e) {
  8586. if ("string" == typeof e)
  8587. try {
  8588. e = JSON.parse(e)
  8589. } catch (e) {
  8590. return y.warn("Unable to parse address data"),
  8591. void S.parentElement.classList.add("hidden")
  8592. }
  8593. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8594. return void S.parentElement.classList.add("hidden");
  8595. L = !0;
  8596. var t = []
  8597. , i = c(t, " ");
  8598. e.address_1 && i(e.address_1),
  8599. e.address_2 && i(e.address_2),
  8600. e.city && i(e.city, ", "),
  8601. e.state && i(e.state, ", "),
  8602. e.zip && i(e.zip, e.state ? " " : ", "),
  8603. t[0] = "",
  8604. S.innerText = t.join("")
  8605. }
  8606. function s(e) {
  8607. var t = document.createElement("a");
  8608. return t.id = "url",
  8609. t.target = "_blank",
  8610. t.href = e,
  8611. t.innerText = e,
  8612. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8613. t
  8614. }
  8615. function l(e) {
  8616. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8617. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8618. P.appendChild(s(e)),
  8619. O.forEach(function(e) {
  8620. e.classList.add("share-link")
  8621. }),
  8622. !0)
  8623. }
  8624. function c(e, t) {
  8625. var i = e
  8626. , n = t;
  8627. return function(e, t) {
  8628. i.push(t || n, e)
  8629. }
  8630. }
  8631. function h() {
  8632. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8633. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8634. var e = [].slice.call(_.querySelectorAll("a"));
  8635. e.forEach(function(e) {
  8636. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8637. });
  8638. var t = [].slice.call(T.querySelectorAll("a"));
  8639. t.forEach(function(e) {
  8640. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8641. contact_type: e.getAttribute("id")
  8642. }))
  8643. })
  8644. }
  8645. var u = e("../../util/browser")
  8646. , d = e("../../util/common")
  8647. , p = e("../../util/logger")
  8648. , f = e("../../localization/localize")
  8649. , g = e("./titleBarSettings")
  8650. , m = e("../../settings")
  8651. , v = e("./TitleEvents")
  8652. , A = e("events").EventEmitter
  8653. , y = new p(i)
  8654. , C = document.querySelector(".pinTop.left")
  8655. , I = document.getElementsByClassName("title-container")[0]
  8656. , E = document.getElementById("title-toggle").querySelector("i")
  8657. , b = document.getElementById("meta-info-wrapper")
  8658. , w = document.getElementById("meta-info")
  8659. , _ = document.getElementById("meta-description")
  8660. , T = document.getElementsByClassName("contact-info")[0]
  8661. , x = document.getElementById("contact-data")
  8662. , S = document.getElementById("addressTxt")
  8663. , M = document.getElementById("tag-toggles")
  8664. , R = document.getElementById("share-origin")
  8665. , P = document.getElementById("share-link-wrapper")
  8666. , O = [w, b, I]
  8667. , L = !1
  8668. , D = !1
  8669. , N = {
  8670. populate: function(e) {
  8671. if (n(window.DATA.name, e.coBrand)) {
  8672. if (r(e.description),
  8673. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8674. a(e.address),
  8675. L) {
  8676. var t = document.createElement("br");
  8677. M.insertBefore(t, M.firstElementChild)
  8678. }
  8679. e.socialSharing && m.share.enabled && (D = l(e.url))
  8680. }
  8681. },
  8682. finishSetup: function(e) {
  8683. L = L || !!e,
  8684. h(),
  8685. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8686. },
  8687. toggleMeta: function(e, t) {
  8688. var title = document.getElementById("model-title");
  8689. t && t.preventDefault();
  8690. var i = w.classList.contains("expand");
  8691. e && !i || (i ? (O.forEach(function(e) {
  8692. e.classList.remove("expand")
  8693. }),
  8694. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8695. e.classList.add("expand");
  8696. }),
  8697. title.classList.add("expand"),
  8698. this.emit(v.OPEN_INFO)))
  8699. },
  8700. setupToggling: function() {
  8701. b.style.height = w.offsetHeight + "px",
  8702. w.addEventListener("transitionend", function() {
  8703. b.style.height = w.offsetHeight + "px"
  8704. })
  8705. },
  8706. toggleTitle: function(e) {
  8707. e && e.preventDefault(),
  8708. C.classList.contains("closed") ? (C.classList.add("open"),
  8709. E.classList.remove("icon-dpad-right"),
  8710. E.classList.add("icon-dpad-left"),
  8711. this.emit(v.SHOW_INFO),
  8712. setTimeout(function() {
  8713. C.classList.remove("closed"),
  8714. C.classList.remove("open")
  8715. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8716. E.classList.remove("icon-dpad-left"),
  8717. E.classList.add("icon-dpad-right"),
  8718. this.emit(v.HIDE_INFO))
  8719. }
  8720. };
  8721. d.extendObject(N, A.prototype),
  8722. t.exports = N
  8723. }
  8724. ).call(this, "/js/gui/title/titleBar.js")
  8725. }
  8726. , {
  8727. "../../localization/localize": 108,
  8728. "../../settings": 166,
  8729. "../../util/browser": 182,
  8730. "../../util/common": 185,
  8731. "../../util/logger": 189,
  8732. "./TitleEvents": 80,
  8733. "./titleBarSettings": 83,
  8734. events: 202
  8735. }],
  8736. 83: [function(e, t, i) {
  8737. "use strict";
  8738. t.exports = Object.freeze({
  8739. minTooltipCharacters: 19,
  8740. removeAnimationClasses: 500
  8741. })
  8742. }
  8743. , {}],
  8744. 84: [function(e, t, i) {
  8745. "use strict";
  8746. function n(e) {
  8747. C = e,
  8748. P.forEach(function(e) {
  8749. b.addEventListener(e, u.bind(this, !1), !0),
  8750. w.addEventListener(e, u.bind(this, !0), !0),
  8751. E.addEventListener(e, o, !0)
  8752. S.forEach(function(t) {//会触发导览停止
  8753. t.addEventListener(e, a, !0)
  8754. })
  8755. $("#drawer img").on(e, a)
  8756. })
  8757. document.addEventListener("keydown", u.bind(this, !1), !0)
  8758. C.on(v.TourStart, function() {
  8759. E.classList.add("playing")
  8760. })
  8761. }
  8762. function r() {
  8763. C.playTour(),
  8764. I && clearTimeout(I),
  8765. d(),
  8766. _.removeClass("fadeIn")
  8767. }
  8768. function o() {
  8769. E.classList.contains("playing") && (C.stopTour(),
  8770. _.addClass("fadeIn"),
  8771. setTimeout(function() {
  8772. _.removeClass("fadeIn")
  8773. }, p.tourInteraction.showPauseButton),
  8774. O || (clearTimeout(I),
  8775. I = setTimeout(h, p.tourInteraction.showModal)),
  8776. setTimeout(function() {
  8777. E.classList.remove("playing")
  8778. }, p.tourInteraction.allowNextClick))
  8779. }
  8780. function a() {
  8781. // 周恩光 在自动导览时拖动导览片段触发,会暂停自动导览
  8782. C.tourInProgress && (
  8783. // C.stopTour(),
  8784. C.endTourProgress(),
  8785. E.classList.remove("playing"))
  8786. }
  8787. function s() {
  8788. T.is(":visible") ? r() : o()
  8789. }
  8790. function l() {
  8791. x.hasClass("playing") && (clearTimeout(I),
  8792. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8793. }
  8794. function c() {
  8795. E.classList.remove("playing"),
  8796. h()
  8797. }
  8798. function h() {//去掉导览结束时的提示
  8799. /* if (!p.tourInteraction.disabled) {
  8800. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8801. M.addClass("fadeIn tour " + m.deviceType);
  8802. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8803. if (!p.tourInteraction.smallModal) {
  8804. var t;
  8805. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8806. m.fill(R, A.TOUR_INTERACTION[t]),
  8807. M.addClass(t)
  8808. }
  8809. M.addClass(e)
  8810. } */
  8811. }
  8812. function u(e, t) {
  8813. if(window.myKeyBlank) return
  8814. if (t) {
  8815. var i = "keydown" === t.type
  8816. , n = t.which === f.SPACE || C.tourIsPlaying;
  8817. i && n || e || (O = !0),
  8818. C.atEndOfTour() && d(),
  8819. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8820. d(),
  8821. t.which !== f.SPACE && a()),
  8822. i && n && s()
  8823. }
  8824. }
  8825. function d() {
  8826. M.removeClass("fadeIn")
  8827. }
  8828. var p = (e("../util/browser"),
  8829. e("../settings"))
  8830. , f = e("../enum/Keys")
  8831. , g = e("../enum/Viewmode")
  8832. , m = (e("./helpManager"),
  8833. e("./populateModal"))
  8834. , v = e("../enum/DirectorEvents")
  8835. , A = e("../enum/HelpModalType")
  8836. , y = e("../enum/HelpModalSize")
  8837. , C = null
  8838. , I = null
  8839. , E = document.getElementById("pause-overlay")
  8840. , b = document.getElementById("player")
  8841. , w = document.getElementById("gui")
  8842. , _ = $("#pause-icon").eq(0)
  8843. , T = $("#play").eq(0)
  8844. , x = $("#playHead").eq(0)
  8845. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8846. , M = $("#interaction-modal").eq(0)
  8847. , R = $("#interaction-modal .interaction").toArray()
  8848. , P = ["touchstart", "mousedown", "pointerdown"]
  8849. , O = !1;
  8850. t.exports.init = n,
  8851. t.exports.play = r,
  8852. t.exports.pause = o,
  8853. t.exports.pauseWithoutCTA = a,
  8854. t.exports.togglePlay = s,
  8855. t.exports.stopTour = l,
  8856. t.exports.dismissModal = d
  8857. }
  8858. , {
  8859. "../enum/DirectorEvents": 23,
  8860. "../enum/HelpModalSize": 27,
  8861. "../enum/HelpModalType": 28,
  8862. "../enum/Keys": 30,
  8863. "../enum/Viewmode": 51,
  8864. "../settings": 166,
  8865. "../util/browser": 182,
  8866. "./helpManager": 68,
  8867. "./populateModal": 75
  8868. }],
  8869. 85: [function(e, t, i) {
  8870. "use strict";
  8871. t.exports = Object.freeze({
  8872. OPENED: "vr.modal.opened",
  8873. LAUNCH: "vr.modal.launch",
  8874. CLOSED: "vr.modal.closed",
  8875. NEXT: "vr.modal.next",
  8876. PREV: "vr.modal.prev",
  8877. STORE: "vr.modal.store",
  8878. falseICECHOSEN: "vr.modal.device"
  8879. })
  8880. }
  8881. , {}],
  8882. 86: [function(e, t, i) {
  8883. "use strict";
  8884. function n(e, t, i) {
  8885. function n(e, t, n, r) {
  8886. function o() {
  8887. return p + "&m=" + t + "&display=" + e
  8888. }
  8889. function s() {
  8890. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8891. , t = "&utm_source=" + u
  8892. , n = "&utm_showcase_session_id=" + i;
  8893. return e + t + n
  8894. }
  8895. function l() {
  8896. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8897. }
  8898. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8899. }
  8900. function r(e, t, i, r) {
  8901. var o = "https://api.branch.io/v1/url"
  8902. , a = n(e, t, i, r)
  8903. , s = {
  8904. responseType: "json",
  8905. data: {
  8906. branch_key: h.appConfig.branch_key,
  8907. data: {
  8908. m: t,
  8909. full_url: a,
  8910. $desktop_url: m,
  8911. $og_app_id: "331853976762864119",
  8912. $og_title: i,
  8913. $og_description: r,
  8914. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8915. $canonical_url: window.location.href
  8916. }
  8917. }
  8918. };
  8919. c.post(o, s).done(function(t) {
  8920. f[e] = t.url
  8921. }).fail(function(t) {
  8922. f[e] = t
  8923. }
  8924. .bind(this, a))
  8925. }
  8926. function o(e, t, i) {
  8927. for (var r in s) {
  8928. var o = s[r]
  8929. , a = n(o, e, t, i);
  8930. f[o] = a
  8931. }
  8932. }
  8933. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8934. , d = g + "/vr/dlist/?ret=" + u
  8935. , p = g + "/vr/show/?ret=" + u
  8936. , m = "";
  8937. switch (e) {
  8938. case l.IOS:
  8939. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8940. break;
  8941. default:
  8942. o(t.sid, t.name, t.summary)
  8943. }
  8944. }
  8945. function r(e) {
  8946. var t = f[e];
  8947. window.open(t, "_blank")
  8948. }
  8949. function o(e) {
  8950. var t = u[e];
  8951. window.open(t, "_blank")
  8952. }
  8953. var a = e("../../util/browser")
  8954. , s = e("../../enum/VRApps")
  8955. , l = e("../../enum/VRPlatforms")
  8956. , c = e("../../util/ajax")
  8957. , h = e("../../settings")
  8958. , u = {};
  8959. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8960. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8961. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8962. for (var d in s) {
  8963. var p = s[d];
  8964. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8965. }
  8966. var f = {}
  8967. , g = function() {
  8968. var e = window.location.host;
  8969. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8970. "https://" + e
  8971. }();
  8972. t.exports.init = n,
  8973. t.exports.launch = r,
  8974. t.exports.launchStore = o
  8975. }
  8976. , {
  8977. "../../enum/VRApps": 46,
  8978. "../../enum/VRPlatforms": 49,
  8979. "../../settings": 166,
  8980. "../../util/ajax": 181,
  8981. "../../util/browser": 182
  8982. }],
  8983. 87: [function(e, t, i) {
  8984. "use strict";
  8985. function n(e) {
  8986. var t;
  8987. switch (e) {
  8988. case m.IOS:
  8989. return t = p.iosVersion(),
  8990. t.major > 9 || 9 === t.major && t.minor >= 1;
  8991. case m.Android:
  8992. return t = p.androidVersion(),
  8993. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  8994. }
  8995. return !1
  8996. }
  8997. function r(e, t) {
  8998. function i(e) {
  8999. K.emit(A.STORE, {
  9000. type: e
  9001. }),
  9002. f.launchStore(e)
  9003. }
  9004. function r(e) {
  9005. switch (e !== _.pageCount && (a(e),
  9006. N.text(e + 1 + " / " + _.pageCount)),
  9007. e) {
  9008. case _.Title:
  9009. O.css("display", "none"),
  9010. L.text(u[e]),
  9011. o(s);
  9012. break;
  9013. case _.Cardboard:
  9014. O.css("display", "block"),
  9015. L.text(u[e]),
  9016. M.filter(".cardboard").off(),
  9017. M.filter(".gearvr").off(),
  9018. c(e, s),
  9019. h(H, X, Z);
  9020. break;
  9021. case _.Gear:
  9022. L.text(u[e]),
  9023. c(e, s),
  9024. T.addClass("lastPage"),
  9025. h(G, X, Z);
  9026. break;
  9027. case _.pageCount:
  9028. T.removeClass("fadeIn"),
  9029. K.emit(A.CLOSED)
  9030. }
  9031. B.filter("[src='']").hide()
  9032. }
  9033. var s = function() {
  9034. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9035. w = ".show-supported",
  9036. m.Android) : (T.addClass("unsupported"),
  9037. w = ".show-unsupported",
  9038. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9039. w = ".show-ios",
  9040. _ = v.ios,
  9041. m.IOS) : (T.addClass("desktop"),
  9042. w = ".show-desktop",
  9043. m.Desktop)
  9044. }();
  9045. f.init(s, e, t),
  9046. s !== m.Desktop && T.addClass("mobile");
  9047. var l = function(e) {
  9048. K.emit(A.LAUNCH, {
  9049. vr_platform: s,
  9050. vr_app: e
  9051. }),
  9052. f.launch(e)
  9053. };
  9054. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9055. q.gear = l.bind(this, g.GearVR),
  9056. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9057. d(),
  9058. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9059. $(w).show();
  9060. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9061. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9062. s === m.IOS && (u.splice(1, 1),
  9063. y.splice(1, 1)),
  9064. $("#vr").on("click", function(e) {
  9065. e.preventDefault();
  9066. player.FlyToMode("panorama", ()=>{
  9067. if(!window.vrEnabled) { // 开启VR
  9068. window.vrEnabled = true;
  9069. this.classList.add('active');
  9070. $('#gui div').not('#vrOff').addClass('vrHide');
  9071. $('#vrOffImg').css({'display':'inline-block'});
  9072. }else{
  9073. }
  9074. })
  9075. });
  9076. $('#vrOff').on('click', function(){
  9077. window.vrEnabled = false;
  9078. $('#gui div').not('#vrOff').removeClass('vrHide');
  9079. $('#vrOffImg').css({'display':'none'});
  9080. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9081. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9082. })
  9083. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9084. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9085. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9086. $("span.modelLink").text(I),
  9087. O.on("click", function(e) {
  9088. K.emit(A.PREV),
  9089. b--,
  9090. r(b)
  9091. }),
  9092. L.on("click", function(e) {
  9093. L.text();
  9094. K.emit(A.NEXT, {
  9095. nextAction: y[b]
  9096. }),
  9097. b++,
  9098. r(b)
  9099. }),
  9100. T.find(".close").on("click", K.dismiss)
  9101. }
  9102. function o(e) {
  9103. switch (e) {
  9104. case m.Android:
  9105. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9106. M.filter(".gearvr").off().on("click", q.gear),
  9107. s(H, G, "logo-button", "same-line");
  9108. break;
  9109. case m.UnsupportedAndroid:
  9110. s("", z, "", "");
  9111. break;
  9112. case m.IOS:
  9113. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9114. s(H, "", "logo-button", "");
  9115. break;
  9116. case m.Desktop:
  9117. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9118. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9119. s(H, G, "logo-button", "same-line"),
  9120. Q.cardboard()
  9121. }
  9122. }
  9123. function a(e) {
  9124. $(".p1, .p2, .p3").hide(),
  9125. x.insertAfter(S),
  9126. T.removeClass("front-page"),
  9127. T.removeClass("details-page"),
  9128. T.removeClass("lastPage"),
  9129. M.removeClass("logo-button"),
  9130. M.removeClass("same-line"),
  9131. S.removeClass("headsetOptions"),
  9132. R.attr("src", ""),
  9133. R.filter(".second").removeClass("gear"),
  9134. R.css("display", "inline-block"),
  9135. R.off(),
  9136. P.filter(".second").css("display", ""),
  9137. D.css("display", "none"),
  9138. $(".p" + (e + 1) + w).show(),
  9139. R.filter(".third").insertBefore(P.filter(".third"))
  9140. }
  9141. function s(e, t, i, n) {
  9142. T.addClass("front-page"),
  9143. R.filter(".first").attr("src", e),
  9144. R.filter(".second").attr("src", t),
  9145. M.filter(".first").addClass(i),
  9146. M.filter(".second").addClass(i),
  9147. M.addClass(n),
  9148. ".show-desktop" === w && S.insertAfter(x)
  9149. }
  9150. function l(e, t, i) {
  9151. S.addClass("headsetOptions"),
  9152. M.off(),
  9153. R.filter(".second").attr("src", t),
  9154. D.css("display", "block"),
  9155. P.filter(".second").css("display", "none"),
  9156. D.on("click", function() {
  9157. a(_.Title),
  9158. o(m.Desktop)
  9159. }),
  9160. e && (K.emit(A.falseICECHOSEN, {
  9161. name: g.GearVR
  9162. }),
  9163. R.filter(".first").attr("src", e),
  9164. R.filter(".second").addClass("gear"),
  9165. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9166. Q.gearvr()),
  9167. i && (K.emit(A.falseICECHOSEN, {
  9168. name: g.Cardboard
  9169. }),
  9170. R.filter(".third").attr("src", i),
  9171. R.filter(".third").show(),
  9172. R.filter(".third").insertAfter(R.filter(".second")),
  9173. R.filter(".third").addClass("link"),
  9174. R.filter(".second").addClass("link"),
  9175. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9176. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9177. Q.cardboard())
  9178. }
  9179. function c(e, t) {
  9180. switch (t) {
  9181. case m.IOS:
  9182. X = Y,
  9183. Z = j;
  9184. break;
  9185. case m.Desktop:
  9186. e === _.Cardboard ? (X = F,
  9187. Z = U,
  9188. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9189. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9190. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9191. Z = "");
  9192. break;
  9193. default:
  9194. e === _.Cardboard ? (X = z,
  9195. Z = j) : (X = k,
  9196. Z = W)
  9197. }
  9198. }
  9199. function h(e, t, i) {
  9200. T.find(".inner").addClass("details-page"),
  9201. T.addClass("details-page"),
  9202. R.filter(".first").attr("src", e),
  9203. R.filter(".second").attr("src", t),
  9204. R.filter(".third").attr("src", i)
  9205. }
  9206. function u() {
  9207. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9208. K.emit(A.CLOSED))
  9209. }
  9210. function d() {
  9211. var e = p.aspectRatio() > 1 && p.isMobile();
  9212. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9213. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9214. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9215. }
  9216. var p = e("../../util/browser")
  9217. , f = e("./vrLink")
  9218. , g = e("../../enum/VRApps")
  9219. , m = e("../../enum/VRPlatforms")
  9220. , v = e("../../enum/VRPages")
  9221. , A = e("./vrEvent")
  9222. , y = (e("../../settings"),
  9223. e("../../constants"))
  9224. , C = e("../../localization/localize")
  9225. , I = e("../../util/common")
  9226. , E = e("events").EventEmitter
  9227. , b = 0
  9228. , w = null
  9229. , _ = v.standard
  9230. , T = $(".vr-popup")
  9231. , x = T.find(".vr-popup-body")
  9232. , S = T.find(".vr-images")
  9233. , M = T.find(".img-container")
  9234. , R = T.find(".vr-sm-image")
  9235. , P = M.find(".vr-img-caption")
  9236. , O = $(".vr-buttons").find(".prev-button")
  9237. , L = $(".vr-buttons").find(".next-button")
  9238. , D = S.find(".front-close")
  9239. , N = $(".vr-page")
  9240. , B = T.find("img")
  9241. , F = "static/images/apple-store.png"
  9242. , V = "static/images/badge-oculus.png"
  9243. , U = "static/images/badge-cardboard.png"
  9244. , k = "static/images/logo-samsung.png"
  9245. , H = "static/images/headset-cardboard.png"
  9246. , G = "static/images/headset-gearvr.png"
  9247. , z = "static/images/ico-android-robot.png"
  9248. , W = "static/images/ico-gearvr.png"
  9249. , j = "static/images/ico-vr.png"
  9250. , Y = "static/images/apple-logo-white.svg"
  9251. , X = null
  9252. , Z = null
  9253. , q = {}
  9254. , K = {
  9255. init: r,
  9256. dismiss: u,
  9257. isDeviceSupported: n
  9258. };
  9259. I.extendObject(K, E.prototype),
  9260. $(window).resize(d);
  9261. var Q = function() {
  9262. var e = P.filter(".first").find(".cardboard")
  9263. , t = P.filter(".first").find(".gearvr");
  9264. return {
  9265. cardboard: function() {
  9266. t.addClass("hidden"),
  9267. e.removeClass("hidden")
  9268. },
  9269. gearvr: function() {
  9270. e.addClass("hidden"),
  9271. t.removeClass("hidden")
  9272. }
  9273. }
  9274. }();
  9275. t.exports = K
  9276. }
  9277. , {
  9278. "../../constants": 8,
  9279. "../../enum/VRApps": 46,
  9280. "../../enum/VRPages": 48,
  9281. "../../enum/VRPlatforms": 49,
  9282. "../../localization/localize": 108,
  9283. "../../settings": 166,
  9284. "../../util/browser": 182,
  9285. "../../util/common": 185,
  9286. "./vrEvent": 85,
  9287. "./vrLink": 86,
  9288. events: 202
  9289. }],
  9290. 88: [function(e, t, i) {
  9291. "use strict";
  9292. t.exports = Object.freeze({
  9293. OPENED: "webvr.modal.opened",
  9294. SHOW_TERMS: "webvr.footer.show.terms"
  9295. })
  9296. }
  9297. , {}],
  9298. 89: [function(e, t, i) {
  9299. (function(i) {
  9300. "use strict";
  9301. function n(e, t, i, n) {
  9302. function r(e) {
  9303. e.preventDefault(),
  9304. a(e.currentTarget.id)
  9305. }
  9306. function a(e) {
  9307. ne[e](),
  9308. Object.keys(ne).map(function(t, i) {
  9309. $("#" + t).toggleClass("tabs-underlined", t === e)
  9310. })
  9311. }
  9312. y = i,
  9313. v = t,
  9314. w.init(E.Android, e, n),
  9315. m();
  9316. var l = new RegExp("daydream","i")
  9317. , c = l.test(y.displayName);
  9318. c ? (a("tabdaydream"),
  9319. B.filter(".device-headset-side").attr("src", H),
  9320. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9321. B.filter(".device-headset-side").attr("src", Y),
  9322. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9323. $("#vr").on("click", function(e) {
  9324. e.preventDefault(),
  9325. g("click_webvr_button"),
  9326. L.is(":hidden") && (ie.emit(_.OPENED),
  9327. o())
  9328. }),
  9329. $(".webvr-popup .close").on("click", function(e) {
  9330. e.preventDefault(),
  9331. D.hasClass("hidden") ? (g("webvr_help_close"),
  9332. p()) : s()
  9333. }),
  9334. $("#tabcardboard").on("click", r),
  9335. $("#tabdaydream").on("click", r),
  9336. $("#tabnative").on("click", r),
  9337. $(".webvr-popup .open-with-app").on("click", function(e) {
  9338. e.preventDefault(),
  9339. g("webvr_learn_more"),
  9340. a("tabnative"),
  9341. p()
  9342. }),
  9343. $(".webvr-popup .help").on("click", function(e) {
  9344. e.preventDefault(),
  9345. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9346. p()
  9347. }),
  9348. $(".webvr-popup .terms").on("click", function(e) {
  9349. e.preventDefault(),
  9350. g("webvr_click_terms"),
  9351. s(),
  9352. ie.emit(_.SHOW_TERMS)
  9353. }),
  9354. F.on("click", function(e) {
  9355. e.preventDefault(),
  9356. g(ee),
  9357. window.open(J, "_blank")
  9358. }),
  9359. V.on("click", function(e) {
  9360. e.preventDefault(),
  9361. g("webvr_phone_link"),
  9362. window.open(te, "_blank")
  9363. }),
  9364. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9365. e.preventDefault(),
  9366. g("webvr_cardboard_link"),
  9367. w.launch(b.CardboardAndroid)
  9368. }),
  9369. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9370. e.preventDefault(),
  9371. g("webvr_oculus_link"),
  9372. w.launch(b.GearVR)
  9373. })
  9374. }
  9375. function r() {
  9376. function e() {
  9377. y.isPresenting || (f(),
  9378. window.removeEventListener("vrdisplaypresentchange", e))
  9379. }
  9380. R.info("Headset mounted"),
  9381. v.suspend();
  9382. var t = document.createElement("canvas");
  9383. for (t.getContext("webgl"),
  9384. t.className = "webvr-canvas",
  9385. document.bgColor = "#000",
  9386. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9387. document.body.removeChild(document.body.firstChild);
  9388. document.body.appendChild(t),
  9389. g("webvr_enter_app"),
  9390. y.requestPresent([{
  9391. source: t,
  9392. predistorted: !0
  9393. }]).catch(function(t) {
  9394. R.error("Failed to present: " + t),
  9395. g("webvr_exit_calibrate"),
  9396. e()
  9397. }),
  9398. A.then(function() {
  9399. window.dispatchEvent(new Event("vrapp-start"))
  9400. }),
  9401. window.addEventListener("vrdisplaypresentchange", e)
  9402. }
  9403. function o() {
  9404. O.fadeOut(I.guiAnimationSpeed),
  9405. L.fadeIn(I.guiAnimationSpeed),
  9406. a()
  9407. }
  9408. function a() {
  9409. if (!A) {
  9410. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9411. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9412. A = new Promise(function(e, i) {
  9413. var n = document.createElement("script");
  9414. n.type = "text/javascript",
  9415. n.src = t,
  9416. n.onload = e,
  9417. document.head.appendChild(n)
  9418. }
  9419. )
  9420. }
  9421. D.find(".enter-button").on("click", r)
  9422. }
  9423. function s() {
  9424. g("webvr_modal_close"),
  9425. D.find(".enter-button").off("click", r),
  9426. L.fadeOut(I.guiAnimationSpeed, function() {
  9427. D.toggleClass("hidden", !1),
  9428. N.toggleClass("hidden", !0),
  9429. C.exitFullscreen()
  9430. }),
  9431. O.fadeIn(I.guiAnimationSpeed)
  9432. }
  9433. function l() {
  9434. k.toggleClass("hidden", !1),
  9435. U.toggleClass("hidden", !0)
  9436. }
  9437. function c() {
  9438. k.toggleClass("hidden", !0),
  9439. U.toggleClass("hidden", !1)
  9440. }
  9441. function h() {
  9442. B.filter(".device-headset").attr("src", G),
  9443. B.filter(".device-phone").attr("src", z),
  9444. J = Z,
  9445. ee = K,
  9446. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9447. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9448. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9449. c()
  9450. }
  9451. function u() {
  9452. B.filter(".badge-cardboard").attr("src", j),
  9453. B.filter(".badge-oculus").attr("src", X),
  9454. l()
  9455. }
  9456. function d() {
  9457. B.filter(".device-headset").attr("src", Y),
  9458. B.filter(".device-phone").attr("src", W),
  9459. J = q,
  9460. ee = Q,
  9461. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9462. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9463. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9464. c()
  9465. }
  9466. function p() {
  9467. D.toggleClass("hidden"),
  9468. N.toggleClass("hidden")
  9469. }
  9470. function f() {
  9471. R.info("exiting webVR"),
  9472. g("webvr_exit_app"),
  9473. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9474. }
  9475. function g(e) {
  9476. var t = C.isLandscape() ? "landscape" : "portrait";
  9477. T.trackAlways("showcase_gui", {
  9478. gui_action: e,
  9479. orientation: t
  9480. })
  9481. }
  9482. function m() {
  9483. var e = C.isLandscape();
  9484. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9485. }
  9486. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9487. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9488. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9489. init: n
  9490. }, ne = {
  9491. tabcardboard: d,
  9492. tabdaydream: h,
  9493. tabnative: u
  9494. };
  9495. S.extendObject(ie, P.prototype),
  9496. $(window).resize(m),
  9497. t.exports = ie
  9498. }
  9499. ).call(this, "/js/gui/webvr/webVRgui.js")
  9500. }
  9501. , {
  9502. "../../analytics": 4,
  9503. "../../constants": 8,
  9504. "../../enum/VRApps": 46,
  9505. "../../enum/VRPlatforms": 49,
  9506. "../../localization/localize": 108,
  9507. "../../settings": 166,
  9508. "../../util/browser": 182,
  9509. "../../util/common": 185,
  9510. "../../util/logger": 189,
  9511. "./../gui": 65,
  9512. "./../vr/vrLink": 86,
  9513. "./WebVrEvent": 88,
  9514. events: 202
  9515. }],
  9516. 90: [function(e, t, i) {
  9517. "use strict";
  9518. function n(e, t, i, n, o) {
  9519. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9520. this.roomId = o || "",
  9521. this.labelId = e,
  9522. this.position = (new r.Vector3).copy(t),
  9523. this.text = i
  9524. }
  9525. var r = e("three")
  9526. , o = e("../util/browser");
  9527. n.prototype.build = function() {
  9528. var e = window.document.createElement("div");
  9529. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9530. var t = window.document.createElement("div");
  9531. t.setAttribute("class", "gui-floorplan-label-text");
  9532. var i = window.document.createTextNode(this.text);
  9533. t.appendChild(i),
  9534. e.appendChild(t),
  9535. window.document.body.appendChild(e),
  9536. this.labelGui = e,
  9537. this.textBlock = t,
  9538. $(this.labelGui).hide();
  9539. var n = window.getComputedStyle(this.labelGui);
  9540. this.initialTransform = n.transform || n.webkitTransform
  9541. }
  9542. ,
  9543. t.exports = n
  9544. }
  9545. , {
  9546. "../util/browser": 182,
  9547. three: 217
  9548. }],
  9549. 91: [function(e, t, i) {
  9550. "use strict";
  9551. function n() {
  9552. this.player = null,
  9553. this.modelManager = null,
  9554. this.container = null
  9555. }
  9556. var r = e("three")
  9557. , o = (e("../util/common"),
  9558. e("../enum/PlayerEvents"))
  9559. , a = (e("../enum/DirectorEvents"),
  9560. e("../enum/ModelManagerEvents"))
  9561. , s = e("../settings")
  9562. , l = e("../enum/Viewmode")
  9563. , c = (e("../enum/WarpStyle"),
  9564. e("../util/transitions"),
  9565. e("../util/lerp"),
  9566. e("../util/browser"));
  9567. //场景初始化
  9568. n.prototype.init = function(e, t, i) {
  9569. this.player = e,
  9570. this.modelManager = t,
  9571. this.container = i,
  9572. this.updateModel(),
  9573. this.bindEvents()
  9574. }
  9575. ,
  9576. n.prototype.bindEvents = function() {
  9577. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9578. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9579. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9580. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9581. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9582. }
  9583. ,
  9584. n.prototype.updateModel = function() {
  9585. this.model = this.modelManager.getActiveModel()
  9586. }
  9587. ,
  9588. n.prototype.handlePlayerViewChanged = function() {
  9589. this.updateLabelVisibility(),
  9590. this.updateLabelDisplay()
  9591. }
  9592. ,
  9593. n.prototype.getLabelsForFloor = function(e, t) {
  9594. return t = t || [],
  9595. t.length = 0,
  9596. this.model.labels.forEach(function(i) {
  9597. this.labelVisibleForFloor(i, e) && t.push(i)
  9598. }
  9599. .bind(this)),
  9600. t
  9601. }
  9602. ,
  9603. n.prototype.getLabelsForCurrentFloor = function(e) {
  9604. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9605. }
  9606. ,
  9607. n.prototype.labelVisibleForFloor = function(e, t) {
  9608. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9609. if (!this.model.showingLabels || !e.labelGui || !i)
  9610. return !1;
  9611. var n = e.floorId === this.model.floors.size() - 1;
  9612. return this.model.allFloorsVisible ? n : e.floorId === t
  9613. }
  9614. ,
  9615. n.prototype.updateLabelVisibility = function(e) {
  9616. this.model.labels.forEach(function(e) {
  9617. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9618. }
  9619. .bind(this))
  9620. }
  9621. ,
  9622. n.prototype.showAllLabels = function(e, t) {
  9623. this.model.labels.forEach(function(i) {
  9624. this.showLabel(i, e, t)
  9625. }
  9626. .bind(this))
  9627. }
  9628. ,
  9629. n.prototype.hideAllLabels = function(e, t) {
  9630. this.model.labels.forEach(function(i) {
  9631. this.hideLabel(i, e, t)
  9632. }
  9633. .bind(this))
  9634. }
  9635. ,
  9636. n.prototype.showLabel = function(e, t, i) {
  9637. this.model.showingLabels && (e.visible || (e.visible = !0,
  9638. e.labelGui.style.display = "block",
  9639. e.labelGui.style.opacity = 0,
  9640. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9641. }
  9642. ,
  9643. n.prototype.hideLabel = function(e, t, i) {
  9644. e.visible && (e.visible = !1,
  9645. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9646. }
  9647. ,
  9648. n.prototype.supportedMode = function() {
  9649. return this.player.mode === l.FLOORPLAN
  9650. }
  9651. ,
  9652. n.prototype.updateLabelDisplay = function() {
  9653. var e = (new r.Vector3,
  9654. new r.Vector3,
  9655. []);
  9656. return function() {
  9657. var t = this.player.getLabelScaleFactor()
  9658. , i = .6
  9659. , n = 1.2
  9660. , r = (1 - t) * n + i
  9661. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9662. this.getLabelsForCurrentFloor(e);
  9663. for (var a = 0; a < e.length; a++) {
  9664. var l = e[a];
  9665. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9666. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9667. }
  9668. }
  9669. }(),
  9670. n.prototype.updateProjectedGuiElement = function() {
  9671. var e = new r.Vector3;
  9672. new r.Vector3;
  9673. return function(t, i, n, r, o) {
  9674. i.style.fontSize = 100 * o + "%";
  9675. var a = $("#player").width()
  9676. , s = $("#player").height()
  9677. , l = .5 * a
  9678. , c = .5 * s;
  9679. e.copy(n),
  9680. e.project(this.player.camera);
  9681. var h = e.x * l + l
  9682. , u = -(e.y * c) + c;
  9683. h -= t.offsetWidth / 2,
  9684. u -= t.offsetHeight / 2,
  9685. t.style.left = h + "px",
  9686. t.style.top = u + "px"
  9687. }
  9688. }(),
  9689. n.prototype.handleStartInside = function(e) {
  9690. this.updateLabelVisibility()
  9691. }
  9692. ,
  9693. n.prototype.handleStartOutside = function() {
  9694. this.updateLabelVisibility()
  9695. }
  9696. ,
  9697. t.exports = n
  9698. }
  9699. , {
  9700. "../enum/DirectorEvents": 23,
  9701. "../enum/ModelManagerEvents": 33,
  9702. "../enum/PlayerEvents": 40,
  9703. "../enum/Viewmode": 51,
  9704. "../enum/WarpStyle": 52,
  9705. "../settings": 166,
  9706. "../util/browser": 182,
  9707. "../util/common": 185,
  9708. "../util/lerp": 188,
  9709. "../util/transitions": 195,
  9710. three: 217
  9711. }],
  9712. 92: [function(e, t, i) {
  9713. "use strict";
  9714. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9715. if (null == this)
  9716. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9717. if ("function" != typeof e)
  9718. throw new TypeError("predicate must be a function");
  9719. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9720. if (t = i[o],
  9721. e.call(r, t, o, i))
  9722. return o;
  9723. return -1
  9724. }
  9725. ),
  9726. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9727. value: function(e) {
  9728. if (null == this)
  9729. throw new TypeError('"this" is null or not defined');
  9730. var t = Object(this)
  9731. , i = t.length >>> 0;
  9732. if ("function" != typeof e)
  9733. throw new TypeError("predicate must be a function");
  9734. for (var n = arguments[1], r = 0; r < i; ) {
  9735. var o = t[r];
  9736. if (e.call(n, o, r, t))
  9737. return o;
  9738. r++
  9739. }
  9740. }
  9741. })
  9742. }
  9743. , {}],
  9744. 93: [function(e, t, i) {
  9745. "use strict";
  9746. var n = n || {};
  9747. t.exports = n,
  9748. n.gui = n.gui || {},
  9749. n.utils = n.utils || {},
  9750. n.controllers = n.controllers || {},
  9751. n.dom = n.dom || {},
  9752. n.color = n.color || {},
  9753. n.utils.css = function() {
  9754. return {
  9755. load: function(e, t) {
  9756. t = t || document;
  9757. var i = t.createElement("link");
  9758. i.type = "text/css",
  9759. i.rel = "stylesheet",
  9760. i.href = e,
  9761. t.getElementsByTagName("head")[0].appendChild(i)
  9762. },
  9763. inject: function(e, t) {
  9764. t = t || document;
  9765. var i = document.createElement("style");
  9766. i.type = "text/css",
  9767. i.innerHTML = e,
  9768. t.getElementsByTagName("head")[0].appendChild(i)
  9769. }
  9770. }
  9771. }(),
  9772. n.utils.common = function() {
  9773. var e = Array.prototype.forEach
  9774. , t = Array.prototype.slice;
  9775. return {
  9776. BREAK: {},
  9777. extend: function(e) {
  9778. return this.each(t.call(arguments, 1), function(t) {
  9779. for (var i in t)
  9780. this.isUndefined(t[i]) || (e[i] = t[i])
  9781. }, this),
  9782. e
  9783. },
  9784. defaults: function(e) {
  9785. return this.each(t.call(arguments, 1), function(t) {
  9786. for (var i in t)
  9787. this.isUndefined(e[i]) && (e[i] = t[i])
  9788. }, this),
  9789. e
  9790. },
  9791. compose: function() {
  9792. var e = t.call(arguments);
  9793. return function() {
  9794. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9795. i = [e[n].apply(this, i)];
  9796. return i[0]
  9797. }
  9798. },
  9799. each: function(t, i, n) {
  9800. if (t)
  9801. if (e && t.forEach && t.forEach === e)
  9802. t.forEach(i, n);
  9803. else if (t.length === t.length + 0) {
  9804. for (var r = 0, o = t.length; r < o; r++)
  9805. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9806. return
  9807. } else
  9808. for (var r in t)
  9809. if (i.call(n, t[r], r) === this.BREAK)
  9810. return
  9811. },
  9812. defer: function(e) {
  9813. setTimeout(e, 0)
  9814. },
  9815. toArray: function(e) {
  9816. return e.toArray ? e.toArray() : t.call(e)
  9817. },
  9818. isUndefined: function(e) {
  9819. return void 0 === e
  9820. },
  9821. isNull: function(e) {
  9822. return null === e
  9823. },
  9824. isNaN: function(e) {
  9825. return e !== e
  9826. },
  9827. isArray: Array.isArray || function(e) {
  9828. return e.constructor === Array
  9829. }
  9830. ,
  9831. isObject: function(e) {
  9832. return e === Object(e)
  9833. },
  9834. isNumber: function(e) {
  9835. return e === e + 0
  9836. },
  9837. isString: function(e) {
  9838. return e === e + ""
  9839. },
  9840. isBoolean: function(e) {
  9841. return e === !1 || e === !0
  9842. },
  9843. isFunction: function(e) {
  9844. return "[object Function]" === Object.prototype.toString.call(e)
  9845. }
  9846. }
  9847. }(),
  9848. n.controllers.Controller = function(e) {
  9849. var t = function(e, t) {
  9850. this.initialValue = e[t],
  9851. this.domElement = document.createElement("div"),
  9852. this.object = e,
  9853. this.property = t,
  9854. this.__onChange = void 0,
  9855. this.__onFinishChange = void 0
  9856. };
  9857. return e.extend(t.prototype, {
  9858. onChange: function(e) {
  9859. return this.__onChange = e,
  9860. this
  9861. },
  9862. onFinishChange: function(e) {
  9863. return this.__onFinishChange = e,
  9864. this
  9865. },
  9866. setValue: function(e) {
  9867. return this.object[this.property] = e,
  9868. this.__onChange && this.__onChange.call(this, e),
  9869. this.updateDisplay(),
  9870. this
  9871. },
  9872. getValue: function() {
  9873. return this.object[this.property]
  9874. },
  9875. updateDisplay: function() {
  9876. return this
  9877. },
  9878. isModified: function() {
  9879. return this.initialValue !== this.getValue()
  9880. }
  9881. }),
  9882. t
  9883. }(n.utils.common),
  9884. n.dom.dom = function(e) {
  9885. function t(t) {
  9886. if ("0" === t || e.isUndefined(t))
  9887. return 0;
  9888. var i = t.match(r);
  9889. return e.isNull(i) ? 0 : parseFloat(i[1])
  9890. }
  9891. var i = {
  9892. HTMLEvents: ["change"],
  9893. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9894. KeyboardEvents: ["keydown"]
  9895. }
  9896. , n = {};
  9897. e.each(i, function(t, i) {
  9898. e.each(t, function(e) {
  9899. n[e] = i
  9900. })
  9901. });
  9902. var r = /(\d+(\.\d+)?)px/
  9903. , o = {
  9904. makeSelectable: function(e, t) {
  9905. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9906. return !1
  9907. }
  9908. : function() {}
  9909. ,
  9910. e.style.MozUserSelect = t ? "auto" : "none",
  9911. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9912. e.unselectable = t ? "on" : "off")
  9913. },
  9914. makeFullscreen: function(t, i, n) {
  9915. e.isUndefined(i) && (i = !0),
  9916. e.isUndefined(n) && (n = !0),
  9917. t.style.position = "absolute",
  9918. i && (t.style.left = 0,
  9919. t.style.right = 0),
  9920. n && (t.style.top = 0,
  9921. t.style.bottom = 0)
  9922. },
  9923. fakeEvent: function(t, i, r, o) {
  9924. r = r || {};
  9925. var a = n[i];
  9926. if (!a)
  9927. throw new Error("Event type " + i + " not supported.");
  9928. var s = document.createEvent(a);
  9929. switch (a) {
  9930. case "MouseEvents":
  9931. var l = r.x || r.clientX || 0
  9932. , c = r.y || r.clientY || 0;
  9933. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9934. break;
  9935. case "KeyboardEvents":
  9936. var h = s.initKeyboardEvent || s.initKeyEvent;
  9937. e.defaults(r, {
  9938. cancelable: !0,
  9939. ctrlKey: !1,
  9940. altKey: !1,
  9941. shiftKey: !1,
  9942. metaKey: !1,
  9943. keyCode: void 0,
  9944. charCode: void 0
  9945. }),
  9946. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9947. break;
  9948. default:
  9949. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9950. }
  9951. e.defaults(s, o),
  9952. t.dispatchEvent(s)
  9953. },
  9954. bind: function(e, t, i, n) {
  9955. return n = n || !1,
  9956. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9957. o
  9958. },
  9959. unbind: function(e, t, i, n) {
  9960. return n = n || !1,
  9961. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9962. o
  9963. },
  9964. addClass: function(e, t) {
  9965. if (void 0 === e.className)
  9966. e.className = t;
  9967. else if (e.className !== t) {
  9968. var i = e.className.split(/ +/);
  9969. i.indexOf(t) == -1 && (i.push(t),
  9970. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9971. }
  9972. return o
  9973. },
  9974. removeClass: function(e, t) {
  9975. if (t)
  9976. if (void 0 === e.className)
  9977. ;
  9978. else if (e.className === t)
  9979. e.removeAttribute("class");
  9980. else {
  9981. var i = e.className.split(/ +/)
  9982. , n = i.indexOf(t);
  9983. n != -1 && (i.splice(n, 1),
  9984. e.className = i.join(" "))
  9985. }
  9986. else
  9987. e.className = void 0;
  9988. return o
  9989. },
  9990. hasClass: function(e, t) {
  9991. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9992. },
  9993. getWidth: function(e) {
  9994. var i = getComputedStyle(e);
  9995. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  9996. },
  9997. getHeight: function(e) {
  9998. var i = getComputedStyle(e);
  9999. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10000. },
  10001. getOffset: function(e) {
  10002. var t = {
  10003. left: 0,
  10004. top: 0
  10005. };
  10006. if (e.offsetParent)
  10007. do
  10008. t.left += e.offsetLeft,
  10009. t.top += e.offsetTop;
  10010. while (e = e.offsetParent);return t
  10011. },
  10012. isActive: function(e) {
  10013. return e === document.activeElement && (e.type || e.href)
  10014. }
  10015. };
  10016. return o
  10017. }(n.utils.common),
  10018. n.controllers.OptionController = function(e, t, i) {
  10019. var n = function(e, r, o) {
  10020. n.superclass.call(this, e, r);
  10021. var a = this;
  10022. if (this.__select = document.createElement("select"),
  10023. i.isArray(o)) {
  10024. var s = {};
  10025. i.each(o, function(e) {
  10026. s[e] = e
  10027. }),
  10028. o = s
  10029. }
  10030. i.each(o, function(e, t) {
  10031. var i = document.createElement("option");
  10032. i.innerHTML = t,
  10033. i.setAttribute("value", e),
  10034. a.__select.appendChild(i)
  10035. }),
  10036. this.updateDisplay(),
  10037. t.bind(this.__select, "change", function() {
  10038. var e = this.options[this.selectedIndex].value;
  10039. a.setValue(e)
  10040. }),
  10041. this.domElement.appendChild(this.__select)
  10042. };
  10043. return n.superclass = e,
  10044. i.extend(n.prototype, e.prototype, {
  10045. setValue: function(e) {
  10046. var t = n.superclass.prototype.setValue.call(this, e);
  10047. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10048. t
  10049. },
  10050. updateDisplay: function() {
  10051. return this.__select.value = this.getValue(),
  10052. n.superclass.prototype.updateDisplay.call(this)
  10053. }
  10054. }),
  10055. n
  10056. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10057. n.controllers.NumberController = function(e, t) {
  10058. function i(e) {
  10059. return e = e.toString(),
  10060. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10061. }
  10062. var n = function(e, r, o) {
  10063. n.superclass.call(this, e, r),
  10064. o = o || {},
  10065. this.__min = o.min,
  10066. this.__max = o.max,
  10067. this.__step = o.step,
  10068. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10069. this.__precision = i(this.__impliedStep)
  10070. };
  10071. return n.superclass = e,
  10072. t.extend(n.prototype, e.prototype, {
  10073. setValue: function(e) {
  10074. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10075. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10076. n.superclass.prototype.setValue.call(this, e)
  10077. },
  10078. min: function(e) {
  10079. return this.__min = e,
  10080. this
  10081. },
  10082. max: function(e) {
  10083. return this.__max = e,
  10084. this
  10085. },
  10086. step: function(e) {
  10087. return this.__step = e,
  10088. this.__impliedStep = e,
  10089. this.__precision = i(e),
  10090. this
  10091. }
  10092. }),
  10093. n
  10094. }(n.controllers.Controller, n.utils.common),
  10095. n.controllers.NumberControllerBox = function(e, t, i) {
  10096. function n(e, t) {
  10097. var i = Math.pow(10, t);
  10098. return Math.round(e * i) / i
  10099. }
  10100. var r = function(e, n, o) {
  10101. function a() {
  10102. var e = parseFloat(d.__input.value);
  10103. i.isNaN(e) || d.setValue(e)
  10104. }
  10105. function s() {
  10106. a(),
  10107. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10108. }
  10109. function l(e) {
  10110. t.bind(window, "mousemove", c),
  10111. t.bind(window, "mouseup", h),
  10112. u = e.clientY
  10113. }
  10114. function c(e) {
  10115. var t = u - e.clientY;
  10116. d.setValue(d.getValue() + t * d.__impliedStep),
  10117. u = e.clientY
  10118. }
  10119. function h() {
  10120. t.unbind(window, "mousemove", c),
  10121. t.unbind(window, "mouseup", h)
  10122. }
  10123. this.__truncationSuspended = !1,
  10124. r.superclass.call(this, e, n, o);
  10125. var u, d = this;
  10126. this.__input = document.createElement("input"),
  10127. this.__input.setAttribute("type", "text"),
  10128. t.bind(this.__input, "change", a),
  10129. t.bind(this.__input, "blur", s),
  10130. t.bind(this.__input, "mousedown", l),
  10131. t.bind(this.__input, "keydown", function(e) {
  10132. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10133. this.blur(),
  10134. d.__truncationSuspended = !1)
  10135. }),
  10136. this.updateDisplay(),
  10137. this.domElement.appendChild(this.__input)
  10138. };
  10139. return r.superclass = e,
  10140. i.extend(r.prototype, e.prototype, {
  10141. updateDisplay: function() {
  10142. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10143. r.superclass.prototype.updateDisplay.call(this)
  10144. }
  10145. }),
  10146. r
  10147. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10148. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10149. function o(e, t, i, n, r) {
  10150. return n + (r - n) * ((e - t) / (i - t))
  10151. }
  10152. var a = function(e, i, n, r, s) {
  10153. function l(e) {
  10154. t.bind(window, "mousemove", c),
  10155. t.bind(window, "mouseup", h),
  10156. c(e)
  10157. }
  10158. function c(e) {
  10159. e.preventDefault();
  10160. var i = t.getOffset(u.__background)
  10161. , n = t.getWidth(u.__background);
  10162. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10163. !1
  10164. }
  10165. function h() {
  10166. t.unbind(window, "mousemove", c),
  10167. t.unbind(window, "mouseup", h),
  10168. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10169. }
  10170. a.superclass.call(this, e, i, {
  10171. min: n,
  10172. max: r,
  10173. step: s
  10174. });
  10175. var u = this;
  10176. this.__background = document.createElement("div"),
  10177. this.__foreground = document.createElement("div"),
  10178. t.bind(this.__background, "mousedown", l),
  10179. t.addClass(this.__background, "slider"),
  10180. t.addClass(this.__foreground, "slider-fg"),
  10181. this.updateDisplay(),
  10182. this.__background.appendChild(this.__foreground),
  10183. this.domElement.appendChild(this.__background)
  10184. };
  10185. return a.superclass = e,
  10186. a.useDefaultStyles = function() {
  10187. i.inject(r)
  10188. }
  10189. ,
  10190. n.extend(a.prototype, e.prototype, {
  10191. updateDisplay: function() {
  10192. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10193. return this.__foreground.style.width = 100 * e + "%",
  10194. a.superclass.prototype.updateDisplay.call(this)
  10195. }
  10196. }),
  10197. a
  10198. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10199. n.controllers.FunctionController = function(e, t, i) {
  10200. var n = function(e, i, r) {
  10201. n.superclass.call(this, e, i);
  10202. var o = this;
  10203. this.__button = document.createElement("div"),
  10204. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10205. t.bind(this.__button, "click", function(e) {
  10206. return e.preventDefault(),
  10207. o.fire(),
  10208. !1
  10209. }),
  10210. t.addClass(this.__button, "button"),
  10211. this.domElement.appendChild(this.__button)
  10212. };
  10213. return n.superclass = e,
  10214. i.extend(n.prototype, e.prototype, {
  10215. fire: function() {
  10216. this.__onChange && this.__onChange.call(this),
  10217. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10218. this.getValue().call(this.object)
  10219. }
  10220. }),
  10221. n
  10222. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10223. n.controllers.BooleanController = function(e, t, i) {
  10224. var n = function(e, i) {
  10225. function r() {
  10226. o.setValue(!o.__prev)
  10227. }
  10228. n.superclass.call(this, e, i);
  10229. var o = this;
  10230. this.__prev = this.getValue(),
  10231. this.__checkbox = document.createElement("input"),
  10232. this.__checkbox.setAttribute("type", "checkbox"),
  10233. t.bind(this.__checkbox, "change", r, !1),
  10234. this.domElement.appendChild(this.__checkbox),
  10235. this.updateDisplay()
  10236. };
  10237. return n.superclass = e,
  10238. i.extend(n.prototype, e.prototype, {
  10239. setValue: function(e) {
  10240. var t = n.superclass.prototype.setValue.call(this, e);
  10241. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10242. this.__prev = this.getValue(),
  10243. t
  10244. },
  10245. updateDisplay: function() {
  10246. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10247. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10248. n.superclass.prototype.updateDisplay.call(this)
  10249. }
  10250. }),
  10251. n
  10252. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10253. n.color.toString = function(e) {
  10254. return function(t) {
  10255. if (1 == t.a || e.isUndefined(t.a)) {
  10256. for (var i = t.hex.toString(16); i.length < 6; )
  10257. i = "0" + i;
  10258. return "#" + i
  10259. }
  10260. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10261. }
  10262. }(n.utils.common),
  10263. n.color.interpret = function(e, t) {
  10264. var i, n, r = function() {
  10265. n = !1;
  10266. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10267. return t.each(o, function(r) {
  10268. if (r.litmus(e))
  10269. return t.each(r.conversions, function(r, o) {
  10270. if (i = r.read(e),
  10271. n === !1 && i !== !1)
  10272. return n = i,
  10273. i.conversionName = o,
  10274. i.conversion = r,
  10275. t.BREAK
  10276. }),
  10277. t.BREAK
  10278. }),
  10279. n
  10280. }, o = [{
  10281. litmus: t.isString,
  10282. conversions: {
  10283. THREE_CHAR_HEX: {
  10284. read: function(e) {
  10285. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10286. return null !== t && {
  10287. space: "HEX",
  10288. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10289. }
  10290. },
  10291. write: e
  10292. },
  10293. SIX_CHAR_HEX: {
  10294. read: function(e) {
  10295. var t = e.match(/^#([A-F0-9]{6})$/i);
  10296. return null !== t && {
  10297. space: "HEX",
  10298. hex: parseInt("0x" + t[1].toString())
  10299. }
  10300. },
  10301. write: e
  10302. },
  10303. CSS_RGB: {
  10304. read: function(e) {
  10305. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10306. return null !== t && {
  10307. space: "RGB",
  10308. r: parseFloat(t[1]),
  10309. g: parseFloat(t[2]),
  10310. b: parseFloat(t[3])
  10311. }
  10312. },
  10313. write: e
  10314. },
  10315. CSS_RGBA: {
  10316. read: function(e) {
  10317. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10318. return null !== t && {
  10319. space: "RGB",
  10320. r: parseFloat(t[1]),
  10321. g: parseFloat(t[2]),
  10322. b: parseFloat(t[3]),
  10323. a: parseFloat(t[4])
  10324. }
  10325. },
  10326. write: e
  10327. }
  10328. }
  10329. }, {
  10330. litmus: t.isNumber,
  10331. conversions: {
  10332. HEX: {
  10333. read: function(e) {
  10334. return {
  10335. space: "HEX",
  10336. hex: e,
  10337. conversionName: "HEX"
  10338. }
  10339. },
  10340. write: function(e) {
  10341. return e.hex
  10342. }
  10343. }
  10344. }
  10345. }, {
  10346. litmus: t.isArray,
  10347. conversions: {
  10348. RGB_ARRAY: {
  10349. read: function(e) {
  10350. return 3 == e.length && {
  10351. space: "RGB",
  10352. r: e[0],
  10353. g: e[1],
  10354. b: e[2]
  10355. }
  10356. },
  10357. write: function(e) {
  10358. return [e.r, e.g, e.b]
  10359. }
  10360. },
  10361. RGBA_ARRAY: {
  10362. read: function(e) {
  10363. return 4 == e.length && {
  10364. space: "RGB",
  10365. r: e[0],
  10366. g: e[1],
  10367. b: e[2],
  10368. a: e[3]
  10369. }
  10370. },
  10371. write: function(e) {
  10372. return [e.r, e.g, e.b, e.a]
  10373. }
  10374. }
  10375. }
  10376. }, {
  10377. litmus: t.isObject,
  10378. conversions: {
  10379. RGBA_OBJ: {
  10380. read: function(e) {
  10381. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10382. space: "RGB",
  10383. r: e.r,
  10384. g: e.g,
  10385. b: e.b,
  10386. a: e.a
  10387. }
  10388. },
  10389. write: function(e) {
  10390. return {
  10391. r: e.r,
  10392. g: e.g,
  10393. b: e.b,
  10394. a: e.a
  10395. }
  10396. }
  10397. },
  10398. RGB_OBJ: {
  10399. read: function(e) {
  10400. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10401. space: "RGB",
  10402. r: e.r,
  10403. g: e.g,
  10404. b: e.b
  10405. }
  10406. },
  10407. write: function(e) {
  10408. return {
  10409. r: e.r,
  10410. g: e.g,
  10411. b: e.b
  10412. }
  10413. }
  10414. },
  10415. HSVA_OBJ: {
  10416. read: function(e) {
  10417. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10418. space: "HSV",
  10419. h: e.h,
  10420. s: e.s,
  10421. v: e.v,
  10422. a: e.a
  10423. }
  10424. },
  10425. write: function(e) {
  10426. return {
  10427. h: e.h,
  10428. s: e.s,
  10429. v: e.v,
  10430. a: e.a
  10431. }
  10432. }
  10433. },
  10434. HSV_OBJ: {
  10435. read: function(e) {
  10436. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10437. space: "HSV",
  10438. h: e.h,
  10439. s: e.s,
  10440. v: e.v
  10441. }
  10442. },
  10443. write: function(e) {
  10444. return {
  10445. h: e.h,
  10446. s: e.s,
  10447. v: e.v
  10448. }
  10449. }
  10450. }
  10451. }
  10452. }];
  10453. return r
  10454. }(n.color.toString, n.utils.common),
  10455. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10456. function g(e, t, i, o) {
  10457. if (void 0 === t[i])
  10458. throw new Error("Object " + t + ' has no property "' + i + '"');
  10459. var a;
  10460. if (o.color)
  10461. a = new h(t,i);
  10462. else {
  10463. var s = [t, i].concat(o.factoryArgs);
  10464. a = n.apply(e, s)
  10465. }
  10466. o.before instanceof r && (o.before = o.before.__li),
  10467. A(e, a),
  10468. p.addClass(a.domElement, "c");
  10469. var l = document.createElement("span");
  10470. p.addClass(l, "property-name"),
  10471. l.innerHTML = a.property;
  10472. var c = document.createElement("div");
  10473. c.appendChild(l),
  10474. c.appendChild(a.domElement);
  10475. var u = m(e, c, o.before);
  10476. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10477. p.addClass(u, typeof a.getValue()),
  10478. v(e, u, a),
  10479. e.__controllers.push(a),
  10480. a
  10481. }
  10482. function m(e, t, i) {
  10483. var n = document.createElement("li");
  10484. return t && n.appendChild(t),
  10485. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10486. e.onResize(),
  10487. n
  10488. }
  10489. function v(e, t, i) {
  10490. if (i.__li = t,
  10491. i.__gui = e,
  10492. f.extend(i, {
  10493. options: function(t) {
  10494. return arguments.length > 1 ? (i.remove(),
  10495. g(e, i.object, i.property, {
  10496. before: i.__li.nextElementSibling,
  10497. factoryArgs: [f.toArray(arguments)]
  10498. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10499. g(e, i.object, i.property, {
  10500. before: i.__li.nextElementSibling,
  10501. factoryArgs: [t]
  10502. })) : void 0
  10503. },
  10504. name: function(e) {
  10505. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10506. i
  10507. },
  10508. listen: function() {
  10509. return i.__gui.listen(i),
  10510. i
  10511. },
  10512. remove: function() {
  10513. return i.__gui.remove(i),
  10514. i
  10515. }
  10516. }),
  10517. i instanceof l) {
  10518. var n = new s(i.object,i.property,{
  10519. min: i.__min,
  10520. max: i.__max,
  10521. step: i.__step
  10522. });
  10523. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10524. var t = i[e]
  10525. , r = n[e];
  10526. i[e] = n[e] = function() {
  10527. var e = Array.prototype.slice.call(arguments);
  10528. return t.apply(i, e),
  10529. r.apply(n, e)
  10530. }
  10531. }),
  10532. p.addClass(t, "has-slider"),
  10533. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10534. } else if (i instanceof s) {
  10535. var r = function(t) {
  10536. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10537. g(e, i.object, i.property, {
  10538. before: i.__li.nextElementSibling,
  10539. factoryArgs: [i.__min, i.__max, i.__step]
  10540. })) : t
  10541. };
  10542. i.min = f.compose(r, i.min),
  10543. i.max = f.compose(r, i.max)
  10544. } else
  10545. i instanceof o ? (p.bind(t, "click", function() {
  10546. p.fakeEvent(i.__checkbox, "click")
  10547. }),
  10548. p.bind(i.__checkbox, "click", function(e) {
  10549. e.stopPropagation()
  10550. })) : i instanceof a ? (p.bind(t, "click", function() {
  10551. p.fakeEvent(i.__button, "click")
  10552. }),
  10553. p.bind(t, "mouseover", function() {
  10554. p.addClass(i.__button, "hover")
  10555. }),
  10556. p.bind(t, "mouseout", function() {
  10557. p.removeClass(i.__button, "hover")
  10558. })) : i instanceof h && (p.addClass(t, "color"),
  10559. i.updateDisplay = f.compose(function(e) {
  10560. return t.style.borderLeftColor = i.__color.toString(),
  10561. e
  10562. }, i.updateDisplay),
  10563. i.updateDisplay());
  10564. i.setValue = f.compose(function(t) {
  10565. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10566. t
  10567. }, i.setValue)
  10568. }
  10569. function A(e, t) {
  10570. var i = e.getRoot()
  10571. , n = i.__rememberedObjects.indexOf(t.object);
  10572. if (n != -1) {
  10573. var r = i.__rememberedObjectIndecesToControllers[n];
  10574. if (void 0 === r && (r = {},
  10575. i.__rememberedObjectIndecesToControllers[n] = r),
  10576. r[t.property] = t,
  10577. i.load && i.load.remembered) {
  10578. var o, a = i.load.remembered;
  10579. if (a[e.preset])
  10580. o = a[e.preset];
  10581. else {
  10582. if (!a[L])
  10583. return;
  10584. o = a[L]
  10585. }
  10586. if (o[n] && void 0 !== o[n][t.property]) {
  10587. var s = o[n][t.property];
  10588. t.initialValue = s,
  10589. t.setValue(s)
  10590. }
  10591. }
  10592. }
  10593. }
  10594. function y(e, t) {
  10595. return document.location.href + "." + t
  10596. }
  10597. function C(e) {
  10598. var t = e.__save_row = document.createElement("li");
  10599. p.addClass(e.domElement, "has-save"),
  10600. e.__ul.insertBefore(t, e.__ul.firstChild),
  10601. p.addClass(t, "save-row");
  10602. var i = document.createElement("span");
  10603. i.innerHTML = "&nbsp;",
  10604. p.addClass(i, "button gears");
  10605. var n = document.createElement("span");
  10606. n.innerHTML = "Save",
  10607. p.addClass(n, "button"),
  10608. p.addClass(n, "save");
  10609. var r = document.createElement("span");
  10610. r.innerHTML = "New",
  10611. p.addClass(r, "button"),
  10612. p.addClass(r, "save-as");
  10613. var o = document.createElement("span");
  10614. o.innerHTML = "Revert",
  10615. p.addClass(o, "button"),
  10616. p.addClass(o, "revert");
  10617. var a = e.__preset_select = document.createElement("select");
  10618. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10619. w(e, i, i == e.preset)
  10620. }) : w(e, L, !1),
  10621. p.bind(a, "change", function() {
  10622. for (var t = 0; t < e.__preset_select.length; t++)
  10623. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10624. e.preset = this.value
  10625. }),
  10626. t.appendChild(a),
  10627. t.appendChild(i),
  10628. t.appendChild(n),
  10629. t.appendChild(r),
  10630. t.appendChild(o),
  10631. D) {
  10632. var s = document.getElementById("dg-save-locally")
  10633. , l = document.getElementById("dg-local-explain");
  10634. s.style.display = "block";
  10635. var c = document.getElementById("dg-local-storage");
  10636. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10637. var h = function() {
  10638. l.style.display = e.useLocalStorage ? "block" : "none"
  10639. };
  10640. h(),
  10641. p.bind(c, "change", function() {
  10642. e.useLocalStorage = !e.useLocalStorage,
  10643. h()
  10644. })
  10645. }
  10646. var u = document.getElementById("dg-new-constructor");
  10647. p.bind(u, "keydown", function(e) {
  10648. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10649. }),
  10650. p.bind(i, "click", function() {
  10651. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10652. S.show(),
  10653. u.focus(),
  10654. u.select()
  10655. }),
  10656. p.bind(n, "click", function() {
  10657. e.save()
  10658. }),
  10659. p.bind(r, "click", function() {
  10660. var t = prompt("Enter a new preset name.");
  10661. t && e.saveAs(t)
  10662. }),
  10663. p.bind(o, "click", function() {
  10664. e.revert()
  10665. })
  10666. }
  10667. function I(e) {
  10668. function t(t) {
  10669. return t.preventDefault(),
  10670. r = t.clientX,
  10671. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10672. p.bind(window, "mousemove", i),
  10673. p.bind(window, "mouseup", n),
  10674. !1
  10675. }
  10676. function i(t) {
  10677. return t.preventDefault(),
  10678. e.width += r - t.clientX,
  10679. e.onResize(),
  10680. r = t.clientX,
  10681. !1
  10682. }
  10683. function n() {
  10684. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10685. p.unbind(window, "mousemove", i),
  10686. p.unbind(window, "mouseup", n)
  10687. }
  10688. e.__resize_handle = document.createElement("div"),
  10689. f.extend(e.__resize_handle.style, {
  10690. width: "6px",
  10691. marginLeft: "-3px",
  10692. height: "200px",
  10693. cursor: "ew-resize",
  10694. position: "absolute"
  10695. });
  10696. var r;
  10697. p.bind(e.__resize_handle, "mousedown", t),
  10698. p.bind(e.__closeButton, "mousedown", t),
  10699. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10700. }
  10701. function E(e, t) {
  10702. e.domElement.style.width = t + "px",
  10703. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10704. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10705. }
  10706. function b(e, t) {
  10707. var i = {};
  10708. return f.each(e.__rememberedObjects, function(n, r) {
  10709. var o = {}
  10710. , a = e.__rememberedObjectIndecesToControllers[r];
  10711. f.each(a, function(e, i) {
  10712. o[i] = t ? e.initialValue : e.getValue()
  10713. }),
  10714. i[r] = o
  10715. }),
  10716. i
  10717. }
  10718. function w(e, t, i) {
  10719. var n = document.createElement("option");
  10720. n.innerHTML = t,
  10721. n.value = t,
  10722. e.__preset_select.appendChild(n),
  10723. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10724. }
  10725. function _(e) {
  10726. for (var t = 0; t < e.__preset_select.length; t++)
  10727. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10728. }
  10729. function T(e, t) {
  10730. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10731. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10732. }
  10733. function x(e) {
  10734. 0 != e.length && u(function() {
  10735. x(e)
  10736. }),
  10737. f.each(e, function(e) {
  10738. e.updateDisplay()
  10739. })
  10740. }
  10741. e.inject(i);
  10742. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10743. try {
  10744. return "localStorage"in window && null !== window.localStorage
  10745. } catch (e) {
  10746. return !1
  10747. }
  10748. }(), N = !0, B = !1, F = [], V = function(e) {
  10749. function t() {
  10750. var e = i.getRoot();
  10751. e.width += 1,
  10752. f.defer(function() {
  10753. e.width -= 1
  10754. })
  10755. }
  10756. var i = this;
  10757. this.domElement = document.createElement("div"),
  10758. this.__ul = document.createElement("ul"),
  10759. this.domElement.appendChild(this.__ul),
  10760. p.addClass(this.domElement, R),
  10761. this.__folders = {},
  10762. this.__controllers = [],
  10763. this.__rememberedObjects = [],
  10764. this.__rememberedObjectIndecesToControllers = [],
  10765. this.__listening = [],
  10766. e = e || {},
  10767. e = f.defaults(e, {
  10768. autoPlace: !0,
  10769. width: V.DEFAULT_WIDTH
  10770. }),
  10771. e = f.defaults(e, {
  10772. resizable: e.autoPlace,
  10773. hideable: e.autoPlace
  10774. }),
  10775. f.isUndefined(e.load) ? e.load = {
  10776. preset: L
  10777. } : e.preset && (e.load.preset = e.preset),
  10778. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10779. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10780. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10781. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10782. if (Object.defineProperties(this, {
  10783. parent: {
  10784. get: function() {
  10785. return e.parent
  10786. }
  10787. },
  10788. scrollable: {
  10789. get: function() {
  10790. return e.scrollable
  10791. }
  10792. },
  10793. autoPlace: {
  10794. get: function() {
  10795. return e.autoPlace
  10796. }
  10797. },
  10798. preset: {
  10799. get: function() {
  10800. return i.parent ? i.getRoot().preset : e.load.preset
  10801. },
  10802. set: function(t) {
  10803. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10804. _(this),
  10805. i.revert()
  10806. }
  10807. },
  10808. width: {
  10809. get: function() {
  10810. return e.width
  10811. },
  10812. set: function(t) {
  10813. e.width = t,
  10814. E(i, t)
  10815. }
  10816. },
  10817. name: {
  10818. get: function() {
  10819. return e.name
  10820. },
  10821. set: function(t) {
  10822. e.name = t,
  10823. a && (a.innerHTML = e.name)
  10824. }
  10825. },
  10826. closed: {
  10827. get: function() {
  10828. return e.closed
  10829. },
  10830. set: function(t) {
  10831. e.closed = t,
  10832. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10833. this.onResize(),
  10834. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10835. }
  10836. },
  10837. load: {
  10838. get: function() {
  10839. return e.load
  10840. }
  10841. },
  10842. useLocalStorage: {
  10843. get: function() {
  10844. return r
  10845. },
  10846. set: function(e) {
  10847. D && (r = e,
  10848. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10849. localStorage.setItem(y(i, "isLocal"), e))
  10850. }
  10851. }
  10852. }),
  10853. f.isUndefined(e.parent)) {
  10854. if (e.closed = !1,
  10855. p.addClass(this.domElement, V.CLASS_MAIN),
  10856. p.makeSelectable(this.domElement, !1),
  10857. D && r) {
  10858. i.useLocalStorage = !0;
  10859. var o = localStorage.getItem(y(this, "gui"));
  10860. o && (e.load = JSON.parse(o))
  10861. }
  10862. this.__closeButton = document.createElement("div"),
  10863. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10864. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10865. this.domElement.appendChild(this.__closeButton),
  10866. p.bind(this.__closeButton, "click", function() {
  10867. i.closed = !i.closed
  10868. })
  10869. } else {
  10870. void 0 === e.closed && (e.closed = !0);
  10871. var a = document.createTextNode(e.name);
  10872. p.addClass(a, "controller-name");
  10873. var s = m(i, a)
  10874. , l = function(e) {
  10875. return e.preventDefault(),
  10876. i.closed = !i.closed,
  10877. !1
  10878. };
  10879. p.addClass(this.__ul, V.CLASS_CLOSED),
  10880. p.addClass(s, "title"),
  10881. p.bind(s, "click", l),
  10882. e.closed || (this.closed = !1)
  10883. }
  10884. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10885. p.addClass(M, R),
  10886. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10887. document.body.appendChild(M),
  10888. N = !1),
  10889. M.appendChild(this.domElement),
  10890. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10891. this.parent || E(i, e.width)),
  10892. p.bind(window, "resize", function() {
  10893. i.onResize()
  10894. }),
  10895. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10896. i.onResize()
  10897. }),
  10898. p.bind(this.__ul, "transitionend", function() {
  10899. i.onResize()
  10900. }),
  10901. p.bind(this.__ul, "oTransitionEnd", function() {
  10902. i.onResize()
  10903. }),
  10904. this.onResize(),
  10905. e.resizable && I(this),
  10906. n = function() {
  10907. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10908. }
  10909. ,
  10910. this.saveToLocalStorageIfPossible = n;
  10911. i.getRoot();
  10912. e.parent || t()
  10913. };
  10914. return V.toggleHide = function() {
  10915. B = !B,
  10916. f.each(F, function(e) {
  10917. e.domElement.style.zIndex = B ? -999 : 999,
  10918. e.domElement.style.opacity = B ? 0 : 1
  10919. })
  10920. }
  10921. ,
  10922. V.CLASS_AUTO_PLACE = "a",
  10923. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10924. V.CLASS_MAIN = "main",
  10925. V.CLASS_CONTROLLER_ROW = "cr",
  10926. V.CLASS_TOO_TALL = "taller-than-window",
  10927. V.CLASS_CLOSED = "closed",
  10928. V.CLASS_CLOSE_BUTTON = "close-button",
  10929. V.CLASS_DRAG = "drag",
  10930. V.DEFAULT_WIDTH = 245,
  10931. V.TEXT_CLOSED = "Close Controls",
  10932. V.TEXT_OPEN = "Open Controls",
  10933. p.bind(window, "keydown", function(e) {
  10934. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10935. }, !1),
  10936. f.extend(V.prototype, {
  10937. add: function(e, t) {
  10938. return g(this, e, t, {
  10939. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10940. })
  10941. },
  10942. addColor: function(e, t) {
  10943. return g(this, e, t, {
  10944. color: !0
  10945. })
  10946. },
  10947. remove: function(e) {
  10948. this.__ul.removeChild(e.__li),
  10949. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10950. var t = this;
  10951. f.defer(function() {
  10952. t.onResize()
  10953. })
  10954. },
  10955. destroy: function() {
  10956. this.autoPlace && M.removeChild(this.domElement)
  10957. },
  10958. addFolder: function(e) {
  10959. if (void 0 !== this.__folders[e])
  10960. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10961. var t = {
  10962. name: e,
  10963. parent: this
  10964. };
  10965. t.autoPlace = this.autoPlace,
  10966. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10967. t.load = this.load.folders[e]);
  10968. var i = new V(t);
  10969. this.__folders[e] = i;
  10970. var n = m(this, i.domElement);
  10971. return p.addClass(n, "folder"),
  10972. i
  10973. },
  10974. open: function() {
  10975. this.closed = !1
  10976. },
  10977. close: function() {
  10978. this.closed = !0
  10979. },
  10980. onResize: function() {
  10981. var e = this.getRoot();
  10982. if (e.scrollable) {
  10983. var t = p.getOffset(e.__ul).top
  10984. , i = 0;
  10985. f.each(e.__ul.childNodes, function(t) {
  10986. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  10987. }),
  10988. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  10989. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  10990. e.__ul.style.height = "auto")
  10991. }
  10992. e.__resize_handle && f.defer(function() {
  10993. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  10994. }),
  10995. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  10996. },
  10997. remember: function() {
  10998. if (f.isUndefined(S) && (S = new d,
  10999. S.domElement.innerHTML = t),
  11000. this.parent)
  11001. throw new Error("You can only call remember on a top level GUI.");
  11002. var e = this;
  11003. f.each(Array.prototype.slice.call(arguments), function(t) {
  11004. 0 == e.__rememberedObjects.length && C(e),
  11005. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11006. }),
  11007. this.autoPlace && E(this, this.width)
  11008. },
  11009. getRoot: function() {
  11010. for (var e = this; e.parent; )
  11011. e = e.parent;
  11012. return e
  11013. },
  11014. getSaveObject: function() {
  11015. var e = this.load;
  11016. return e.closed = this.closed,
  11017. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11018. e.remembered || (e.remembered = {}),
  11019. e.remembered[this.preset] = b(this)),
  11020. e.folders = {},
  11021. f.each(this.__folders, function(t, i) {
  11022. e.folders[i] = t.getSaveObject()
  11023. }),
  11024. e
  11025. },
  11026. save: function() {
  11027. this.load.remembered || (this.load.remembered = {}),
  11028. this.load.remembered[this.preset] = b(this),
  11029. T(this, !1),
  11030. this.saveToLocalStorageIfPossible()
  11031. },
  11032. saveAs: function(e) {
  11033. this.load.remembered || (this.load.remembered = {},
  11034. this.load.remembered[L] = b(this, !0)),
  11035. this.load.remembered[e] = b(this),
  11036. this.preset = e,
  11037. w(this, e, !0),
  11038. this.saveToLocalStorageIfPossible()
  11039. },
  11040. revert: function(e) {
  11041. f.each(this.__controllers, function(t) {
  11042. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11043. }, this),
  11044. f.each(this.__folders, function(e) {
  11045. e.revert(e)
  11046. }),
  11047. e || T(this.getRoot(), !1)
  11048. },
  11049. listen: function(e) {
  11050. var t = 0 == this.__listening.length;
  11051. this.__listening.push(e),
  11052. t && x(this.__listening)
  11053. }
  11054. }),
  11055. V
  11056. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11057. return function(s, l) {
  11058. var c = s[l];
  11059. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11060. min: arguments[2],
  11061. max: arguments[3]
  11062. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11063. }
  11064. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11065. var n = function(e, i) {
  11066. function r() {
  11067. a.setValue(a.__input.value)
  11068. }
  11069. function o() {
  11070. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11071. }
  11072. n.superclass.call(this, e, i);
  11073. var a = this;
  11074. this.__input = document.createElement("input"),
  11075. this.__input.setAttribute("type", "text"),
  11076. t.bind(this.__input, "keyup", r),
  11077. t.bind(this.__input, "change", r),
  11078. t.bind(this.__input, "blur", o),
  11079. t.bind(this.__input, "keydown", function(e) {
  11080. 13 === e.keyCode && this.blur()
  11081. }),
  11082. this.updateDisplay(),
  11083. this.domElement.appendChild(this.__input)
  11084. };
  11085. return n.superclass = e,
  11086. i.extend(n.prototype, e.prototype, {
  11087. updateDisplay: function() {
  11088. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11089. n.superclass.prototype.updateDisplay.call(this)
  11090. }
  11091. }),
  11092. n
  11093. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11094. function o(e, t, i, n) {
  11095. e.style.background = "",
  11096. r.each(l, function(r) {
  11097. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11098. })
  11099. }
  11100. function a(e) {
  11101. e.style.background = "",
  11102. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11103. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11104. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11105. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11106. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11107. }
  11108. var s = function(e, l) {
  11109. function c(e) {
  11110. p(e),
  11111. t.bind(window, "mousemove", p),
  11112. t.bind(window, "mouseup", h)
  11113. }
  11114. function h() {
  11115. t.unbind(window, "mousemove", p),
  11116. t.unbind(window, "mouseup", h)
  11117. }
  11118. function u() {
  11119. var e = n(this.value);
  11120. e !== !1 ? (g.__color.__state = e,
  11121. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11122. }
  11123. function d() {
  11124. t.unbind(window, "mousemove", f),
  11125. t.unbind(window, "mouseup", d)
  11126. }
  11127. function p(e) {
  11128. e.preventDefault();
  11129. var i = t.getWidth(g.__saturation_field)
  11130. , n = t.getOffset(g.__saturation_field)
  11131. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11132. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11133. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11134. r > 1 ? r = 1 : r < 0 && (r = 0),
  11135. g.__color.v = o,
  11136. g.__color.s = r,
  11137. g.setValue(g.__color.toOriginal()),
  11138. !1
  11139. }
  11140. function f(e) {
  11141. e.preventDefault();
  11142. var i = t.getHeight(g.__hue_field)
  11143. , n = t.getOffset(g.__hue_field)
  11144. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11145. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11146. g.__color.h = 360 * r,
  11147. g.setValue(g.__color.toOriginal()),
  11148. !1
  11149. }
  11150. s.superclass.call(this, e, l),
  11151. this.__color = new i(this.getValue()),
  11152. this.__temp = new i(0);
  11153. var g = this;
  11154. this.domElement = document.createElement("div"),
  11155. t.makeSelectable(this.domElement, !1),
  11156. this.__selector = document.createElement("div"),
  11157. this.__selector.className = "selector",
  11158. this.__saturation_field = document.createElement("div"),
  11159. this.__saturation_field.className = "saturation-field",
  11160. this.__field_knob = document.createElement("div"),
  11161. this.__field_knob.className = "field-knob",
  11162. this.__field_knob_border = "2px solid ",
  11163. this.__hue_knob = document.createElement("div"),
  11164. this.__hue_knob.className = "hue-knob",
  11165. this.__hue_field = document.createElement("div"),
  11166. this.__hue_field.className = "hue-field",
  11167. this.__input = document.createElement("input"),
  11168. this.__input.type = "text",
  11169. this.__input_textShadow = "0 1px 1px ",
  11170. t.bind(this.__input, "keydown", function(e) {
  11171. 13 === e.keyCode && u.call(this)
  11172. }),
  11173. t.bind(this.__input, "blur", u),
  11174. t.bind(this.__selector, "mousedown", function(e) {
  11175. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11176. t.removeClass(g.__selector, "drag")
  11177. })
  11178. });
  11179. var m = document.createElement("div");
  11180. r.extend(this.__selector.style, {
  11181. width: "122px",
  11182. height: "102px",
  11183. padding: "3px",
  11184. backgroundColor: "#222",
  11185. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11186. }),
  11187. r.extend(this.__field_knob.style, {
  11188. position: "absolute",
  11189. width: "12px",
  11190. height: "12px",
  11191. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11192. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11193. borderRadius: "12px",
  11194. zIndex: 1
  11195. }),
  11196. r.extend(this.__hue_knob.style, {
  11197. position: "absolute",
  11198. width: "15px",
  11199. height: "2px",
  11200. borderRight: "4px solid #fff",
  11201. zIndex: 1
  11202. }),
  11203. r.extend(this.__saturation_field.style, {
  11204. width: "100px",
  11205. height: "100px",
  11206. border: "1px solid #555",
  11207. marginRight: "3px",
  11208. display: "inline-block",
  11209. cursor: "pointer"
  11210. }),
  11211. r.extend(m.style, {
  11212. width: "100%",
  11213. height: "100%",
  11214. background: "none"
  11215. }),
  11216. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11217. r.extend(this.__hue_field.style, {
  11218. width: "15px",
  11219. height: "100px",
  11220. display: "inline-block",
  11221. border: "1px solid #555",
  11222. cursor: "ns-resize"
  11223. }),
  11224. a(this.__hue_field),
  11225. r.extend(this.__input.style, {
  11226. outline: "none",
  11227. textAlign: "center",
  11228. color: "#fff",
  11229. border: 0,
  11230. fontWeight: "bold",
  11231. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11232. }),
  11233. t.bind(this.__saturation_field, "mousedown", c),
  11234. t.bind(this.__field_knob, "mousedown", c),
  11235. t.bind(this.__hue_field, "mousedown", function(e) {
  11236. f(e),
  11237. t.bind(window, "mousemove", f),
  11238. t.bind(window, "mouseup", d)
  11239. }),
  11240. this.__saturation_field.appendChild(m),
  11241. this.__selector.appendChild(this.__field_knob),
  11242. this.__selector.appendChild(this.__saturation_field),
  11243. this.__selector.appendChild(this.__hue_field),
  11244. this.__hue_field.appendChild(this.__hue_knob),
  11245. this.domElement.appendChild(this.__input),
  11246. this.domElement.appendChild(this.__selector),
  11247. this.updateDisplay()
  11248. };
  11249. s.superclass = e,
  11250. r.extend(s.prototype, e.prototype, {
  11251. updateDisplay: function() {
  11252. var e = n(this.getValue());
  11253. if (e !== !1) {
  11254. var t = !1;
  11255. r.each(i.COMPONENTS, function(i) {
  11256. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11257. return t = !0,
  11258. {}
  11259. }, this),
  11260. t && r.extend(this.__color.__state, e)
  11261. }
  11262. r.extend(this.__temp.__state, this.__color.__state),
  11263. this.__temp.a = 1;
  11264. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11265. , s = 255 - a;
  11266. r.extend(this.__field_knob.style, {
  11267. marginLeft: 100 * this.__color.s - 7 + "px",
  11268. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11269. backgroundColor: this.__temp.toString(),
  11270. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11271. }),
  11272. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11273. this.__temp.s = 1,
  11274. this.__temp.v = 1,
  11275. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11276. r.extend(this.__input.style, {
  11277. backgroundColor: this.__input.value = this.__color.toString(),
  11278. color: "rgb(" + a + "," + a + "," + a + ")",
  11279. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11280. })
  11281. }
  11282. });
  11283. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11284. return s
  11285. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11286. function r(e, t, i) {
  11287. Object.defineProperty(e, t, {
  11288. get: function() {
  11289. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11290. this.__state[t])
  11291. },
  11292. set: function(e) {
  11293. "RGB" !== this.__state.space && (a(this, t, i),
  11294. this.__state.space = "RGB"),
  11295. this.__state[t] = e
  11296. }
  11297. })
  11298. }
  11299. function o(e, t) {
  11300. Object.defineProperty(e, t, {
  11301. get: function() {
  11302. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11303. this.__state[t])
  11304. },
  11305. set: function(e) {
  11306. "HSV" !== this.__state.space && (s(this),
  11307. this.__state.space = "HSV"),
  11308. this.__state[t] = e
  11309. }
  11310. })
  11311. }
  11312. function a(e, i, r) {
  11313. if ("HEX" === e.__state.space)
  11314. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11315. else {
  11316. if ("HSV" !== e.__state.space)
  11317. throw "Corrupted color state";
  11318. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11319. }
  11320. }
  11321. function s(e) {
  11322. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11323. n.extend(e.__state, {
  11324. s: i.s,
  11325. v: i.v
  11326. }),
  11327. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11328. }
  11329. var l = function() {
  11330. if (this.__state = e.apply(this, arguments),
  11331. this.__state === !1)
  11332. throw "Failed to interpret color arguments";
  11333. this.__state.a = this.__state.a || 1
  11334. };
  11335. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11336. n.extend(l.prototype, {
  11337. toString: function() {
  11338. return i(this)
  11339. },
  11340. toOriginal: function() {
  11341. return this.__state.conversion.write(this)
  11342. }
  11343. }),
  11344. r(l.prototype, "r", 2),
  11345. r(l.prototype, "g", 1),
  11346. r(l.prototype, "b", 0),
  11347. o(l.prototype, "h"),
  11348. o(l.prototype, "s"),
  11349. o(l.prototype, "v"),
  11350. Object.defineProperty(l.prototype, "a", {
  11351. get: function() {
  11352. return this.__state.a
  11353. },
  11354. set: function(e) {
  11355. this.__state.a = e
  11356. }
  11357. }),
  11358. Object.defineProperty(l.prototype, "hex", {
  11359. get: function() {
  11360. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11361. this.__state.hex
  11362. },
  11363. set: function(e) {
  11364. this.__state.space = "HEX",
  11365. this.__state.hex = e
  11366. }
  11367. }),
  11368. l
  11369. }(n.color.interpret, n.color.math = function() {
  11370. var e;
  11371. return {
  11372. hsv_to_rgb: function(e, t, i) {
  11373. var n = Math.floor(e / 60) % 6
  11374. , r = e / 60 - Math.floor(e / 60)
  11375. , o = i * (1 - t)
  11376. , a = i * (1 - r * t)
  11377. , s = i * (1 - (1 - r) * t)
  11378. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11379. return {
  11380. r: 255 * l[0],
  11381. g: 255 * l[1],
  11382. b: 255 * l[2]
  11383. }
  11384. },
  11385. rgb_to_hsv: function(e, t, i) {
  11386. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11387. return 0 == a ? {
  11388. h: NaN,
  11389. s: 0,
  11390. v: 0
  11391. } : (r = s / a,
  11392. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11393. n /= 6,
  11394. n < 0 && (n += 1),
  11395. {
  11396. h: 360 * n,
  11397. s: r,
  11398. v: a / 255
  11399. })
  11400. },
  11401. rgb_to_hex: function(e, t, i) {
  11402. var n = this.hex_with_component(0, 2, e);
  11403. return n = this.hex_with_component(n, 1, t),
  11404. n = this.hex_with_component(n, 0, i)
  11405. },
  11406. component_from_hex: function(e, t) {
  11407. return e >> 8 * t & 255
  11408. },
  11409. hex_with_component: function(t, i, n) {
  11410. return n << (e = 8 * i) | t & ~(255 << e)
  11411. }
  11412. }
  11413. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11414. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11415. window.setTimeout(e, 1e3 / 60)
  11416. }
  11417. }(), n.dom.CenteredDiv = function(e, t) {
  11418. var i = function() {
  11419. this.backgroundElement = document.createElement("div"),
  11420. t.extend(this.backgroundElement.style, {
  11421. backgroundColor: "rgba(0,0,0,0.8)",
  11422. top: 0,
  11423. left: 0,
  11424. display: "none",
  11425. zIndex: "1000",
  11426. opacity: 0,
  11427. WebkitTransition: "opacity 0.2s linear"
  11428. }),
  11429. e.makeFullscreen(this.backgroundElement),
  11430. this.backgroundElement.style.position = "fixed",
  11431. this.domElement = document.createElement("div"),
  11432. t.extend(this.domElement.style, {
  11433. position: "fixed",
  11434. display: "none",
  11435. zIndex: "1001",
  11436. opacity: 0,
  11437. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11438. }),
  11439. document.body.appendChild(this.backgroundElement),
  11440. document.body.appendChild(this.domElement);
  11441. var i = this;
  11442. e.bind(this.backgroundElement, "click", function() {
  11443. i.hide()
  11444. })
  11445. };
  11446. return i.prototype.show = function() {
  11447. var e = this;
  11448. this.backgroundElement.style.display = "block",
  11449. this.domElement.style.display = "block",
  11450. this.domElement.style.opacity = 0,
  11451. this.domElement.style.webkitTransform = "scale(1.1)",
  11452. this.layout(),
  11453. t.defer(function() {
  11454. e.backgroundElement.style.opacity = 1,
  11455. e.domElement.style.opacity = 1,
  11456. e.domElement.style.webkitTransform = "scale(1)"
  11457. })
  11458. }
  11459. ,
  11460. i.prototype.hide = function() {
  11461. var t = this
  11462. , i = function() {
  11463. t.domElement.style.display = "none",
  11464. t.backgroundElement.style.display = "none",
  11465. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11466. e.unbind(t.domElement, "transitionend", i),
  11467. e.unbind(t.domElement, "oTransitionEnd", i)
  11468. };
  11469. e.bind(this.domElement, "webkitTransitionEnd", i),
  11470. e.bind(this.domElement, "transitionend", i),
  11471. e.bind(this.domElement, "oTransitionEnd", i),
  11472. this.backgroundElement.style.opacity = 0,
  11473. this.domElement.style.opacity = 0,
  11474. this.domElement.style.webkitTransform = "scale(1.1)"
  11475. }
  11476. ,
  11477. i.prototype.layout = function() {
  11478. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11479. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11480. }
  11481. ,
  11482. i
  11483. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11484. }
  11485. , {}],
  11486. 94: [function(e, t, i) {
  11487. (function(e) {
  11488. "use strict";
  11489. function i(t) {
  11490. function i(e) {
  11491. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11492. var n = _((t[i] * e + 50) / 100);
  11493. n < 1 ? n = 1 : n > 255 && (n = 255),
  11494. T[G[i]] = n
  11495. }
  11496. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11497. var a = _((r[o] * e + 50) / 100);
  11498. a < 1 ? a = 1 : a > 255 && (a = 255),
  11499. x[G[o]] = a
  11500. }
  11501. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11502. for (var h = 0; h < 8; h++)
  11503. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11504. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11505. l++
  11506. }
  11507. function n(e, t) {
  11508. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11509. for (var a = 1; a <= e[o]; a++)
  11510. r[t[n]] = [],
  11511. r[t[n]][0] = i,
  11512. r[t[n]][1] = o,
  11513. n++,
  11514. i++;
  11515. i *= 2
  11516. }
  11517. return r
  11518. }
  11519. function r() {
  11520. C = n(z, W),
  11521. I = n(X, Z),
  11522. E = n(j, Y),
  11523. b = n(q, K)
  11524. }
  11525. function o() {
  11526. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11527. for (var n = e; n < t; n++)
  11528. P[32767 + n] = i,
  11529. R[32767 + n] = [],
  11530. R[32767 + n][1] = i,
  11531. R[32767 + n][0] = n;
  11532. for (var r = -(t - 1); r <= -e; r++)
  11533. P[32767 + r] = i,
  11534. R[32767 + r] = [],
  11535. R[32767 + r][1] = i,
  11536. R[32767 + r][0] = t - 1 + r;
  11537. e <<= 1,
  11538. t <<= 1
  11539. }
  11540. }
  11541. function a() {
  11542. for (var e = 0; e < 256; e++)
  11543. H[e] = 19595 * e,
  11544. H[e + 256 >> 0] = 38470 * e,
  11545. H[e + 512 >> 0] = 7471 * e + 32768,
  11546. H[e + 768 >> 0] = -11059 * e,
  11547. H[e + 1024 >> 0] = -21709 * e,
  11548. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11549. H[e + 1536 >> 0] = -27439 * e,
  11550. H[e + 1792 >> 0] = -5329 * e
  11551. }
  11552. function s(e) {
  11553. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11554. t & 1 << i && (N |= 1 << B),
  11555. i--,
  11556. B--,
  11557. B < 0 && (255 == N ? (l(255),
  11558. l(0)) : l(N),
  11559. B = 7,
  11560. N = 0)
  11561. }
  11562. function l(e) {
  11563. D.push(e)
  11564. }
  11565. function c(e) {
  11566. l(e >> 8 & 255),
  11567. l(255 & e)
  11568. }
  11569. function h(e, t) {
  11570. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11571. for (h = 0; h < d; ++h) {
  11572. i = e[u],
  11573. n = e[u + 1],
  11574. r = e[u + 2],
  11575. o = e[u + 3],
  11576. a = e[u + 4],
  11577. s = e[u + 5],
  11578. l = e[u + 6],
  11579. c = e[u + 7];
  11580. var f = i + c
  11581. , g = i - c
  11582. , m = n + l
  11583. , v = n - l
  11584. , A = r + s
  11585. , y = r - s
  11586. , C = o + a
  11587. , I = o - a
  11588. , E = f + C
  11589. , b = f - C
  11590. , w = m + A
  11591. , _ = m - A;
  11592. e[u] = E + w,
  11593. e[u + 4] = E - w;
  11594. var T = .707106781 * (_ + b);
  11595. e[u + 2] = b + T,
  11596. e[u + 6] = b - T,
  11597. E = I + y,
  11598. w = y + v,
  11599. _ = v + g;
  11600. var x = .382683433 * (E - _)
  11601. , S = .5411961 * E + x
  11602. , M = 1.306562965 * _ + x
  11603. , R = .707106781 * w
  11604. , P = g + R
  11605. , L = g - R;
  11606. e[u + 5] = L + S,
  11607. e[u + 3] = L - S,
  11608. e[u + 1] = P + M,
  11609. e[u + 7] = P - M,
  11610. u += 8
  11611. }
  11612. for (u = 0,
  11613. h = 0; h < d; ++h) {
  11614. i = e[u],
  11615. n = e[u + 8],
  11616. r = e[u + 16],
  11617. o = e[u + 24],
  11618. a = e[u + 32],
  11619. s = e[u + 40],
  11620. l = e[u + 48],
  11621. c = e[u + 56];
  11622. var D = i + c
  11623. , N = i - c
  11624. , B = n + l
  11625. , F = n - l
  11626. , V = r + s
  11627. , U = r - s
  11628. , k = o + a
  11629. , H = o - a
  11630. , G = D + k
  11631. , z = D - k
  11632. , W = B + V
  11633. , j = B - V;
  11634. e[u] = G + W,
  11635. e[u + 32] = G - W;
  11636. var Y = .707106781 * (j + z);
  11637. e[u + 16] = z + Y,
  11638. e[u + 48] = z - Y,
  11639. G = H + U,
  11640. W = U + F,
  11641. j = F + N;
  11642. var X = .382683433 * (G - j)
  11643. , Z = .5411961 * G + X
  11644. , q = 1.306562965 * j + X
  11645. , K = .707106781 * W
  11646. , Q = N + K
  11647. , J = N - K;
  11648. e[u + 40] = J + Z,
  11649. e[u + 24] = J - Z,
  11650. e[u + 8] = Q + q,
  11651. e[u + 56] = Q - q,
  11652. u++
  11653. }
  11654. var $;
  11655. for (h = 0; h < p; ++h)
  11656. $ = e[h] * t[h],
  11657. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11658. return O
  11659. }
  11660. function u() {
  11661. c(65504),
  11662. c(16),
  11663. l(74),
  11664. l(70),
  11665. l(73),
  11666. l(70),
  11667. l(0),
  11668. l(1),
  11669. l(1),
  11670. l(0),
  11671. c(1),
  11672. c(1),
  11673. l(0),
  11674. l(0)
  11675. }
  11676. function d(e, t) {
  11677. c(65472),
  11678. c(17),
  11679. l(8),
  11680. c(t),
  11681. c(e),
  11682. l(3),
  11683. l(1),
  11684. l(17),
  11685. l(0),
  11686. l(2),
  11687. l(17),
  11688. l(1),
  11689. l(3),
  11690. l(17),
  11691. l(1)
  11692. }
  11693. function p() {
  11694. c(65499),
  11695. c(132),
  11696. l(0);
  11697. for (var e = 0; e < 64; e++)
  11698. l(T[e]);
  11699. l(1);
  11700. for (var t = 0; t < 64; t++)
  11701. l(x[t])
  11702. }
  11703. function f() {
  11704. c(65476),
  11705. c(418),
  11706. l(0);
  11707. for (var e = 0; e < 16; e++)
  11708. l(z[e + 1]);
  11709. for (var t = 0; t <= 11; t++)
  11710. l(W[t]);
  11711. l(16);
  11712. for (var i = 0; i < 16; i++)
  11713. l(j[i + 1]);
  11714. for (var n = 0; n <= 161; n++)
  11715. l(Y[n]);
  11716. l(1);
  11717. for (var r = 0; r < 16; r++)
  11718. l(X[r + 1]);
  11719. for (var o = 0; o <= 11; o++)
  11720. l(Z[o]);
  11721. l(17);
  11722. for (var a = 0; a < 16; a++)
  11723. l(q[a + 1]);
  11724. for (var s = 0; s <= 161; s++)
  11725. l(K[s])
  11726. }
  11727. function g() {
  11728. c(65498),
  11729. c(12),
  11730. l(3),
  11731. l(1),
  11732. l(0),
  11733. l(2),
  11734. l(17),
  11735. l(3),
  11736. l(17),
  11737. l(0),
  11738. l(63),
  11739. l(0)
  11740. }
  11741. function m(e, t, i, n, r) {
  11742. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11743. L[G[f]] = p[f];
  11744. var g = L[0] - i;
  11745. i = L[0],
  11746. 0 == g ? s(n[0]) : (o = 32767 + g,
  11747. s(n[P[o]]),
  11748. s(R[o]));
  11749. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11750. ;
  11751. if (0 == m)
  11752. return s(a),
  11753. i;
  11754. for (var v, A = 1; A <= m; ) {
  11755. for (var y = A; 0 == L[A] && A <= m; ++A)
  11756. ;
  11757. var C = A - y;
  11758. if (C >= c) {
  11759. v = C >> 4;
  11760. for (var I = 1; I <= v; ++I)
  11761. s(l);
  11762. C &= 15
  11763. }
  11764. o = 32767 + L[A],
  11765. s(r[(C << 4) + P[o]]),
  11766. s(R[o]),
  11767. A++
  11768. }
  11769. return m != u && s(a),
  11770. i
  11771. }
  11772. function v() {
  11773. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11774. k[t] = e(t)
  11775. }
  11776. function A(e) {
  11777. if (e <= 0 && (e = 1),
  11778. e > 100 && (e = 100),
  11779. w != e) {
  11780. var t = 0;
  11781. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11782. i(t),
  11783. w = e
  11784. }
  11785. }
  11786. function y() {
  11787. var e = (new Date).getTime();
  11788. t || (t = 50),
  11789. v(),
  11790. r(),
  11791. o(),
  11792. a(),
  11793. A(t);
  11794. (new Date).getTime() - e
  11795. }
  11796. var C, I, E, b, w, _ = (Math.round,
  11797. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11798. this.encode = function(t, i) {
  11799. var n = ((new Date).getTime(),
  11800. i.quality);
  11801. n && A(n),
  11802. D = new Array,
  11803. N = 0,
  11804. B = 7,
  11805. c(65496),
  11806. u(),
  11807. p(),
  11808. d(t.width, t.height),
  11809. f(),
  11810. g();
  11811. var r = 0
  11812. , o = 0
  11813. , a = 0;
  11814. N = 0,
  11815. B = 7,
  11816. this.encode.displayName = "_encode_";
  11817. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11818. for (l = 0; l < G; ) {
  11819. for (w = G * z + l,
  11820. _ = w,
  11821. T = -1,
  11822. x = 0,
  11823. R = 0; R < 64; R++)
  11824. x = (k ? 63 - R : R) >> 3,
  11825. T = 4 * (7 & R),
  11826. _ = w + x * G + T,
  11827. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11828. l + T >= G && (_ -= l + T - G + 4),
  11829. h = P[_++],
  11830. v = P[_++],
  11831. y = P[_++],
  11832. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11833. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11834. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11835. r = m(F, S, r, C, E),
  11836. o = m(V, M, o, I, b),
  11837. a = m(U, M, a, I, b),
  11838. l += 32
  11839. }
  11840. z += W
  11841. }
  11842. if (B >= 0) {
  11843. var j = [];
  11844. j[1] = B + 1,
  11845. j[0] = (1 << B + 1) - 1,
  11846. s(j)
  11847. }
  11848. return c(65497),
  11849. new e(D)
  11850. }
  11851. ,
  11852. y()
  11853. }
  11854. function n(e, t) {
  11855. t = t || {},
  11856. t.quality = t.quality || 50;
  11857. var n = t.quality
  11858. , r = new i(n)
  11859. , o = r.encode(e, t);
  11860. return {
  11861. data: o,
  11862. width: e.width,
  11863. height: e.height
  11864. }
  11865. }
  11866. t.exports.encode = n
  11867. }
  11868. ).call(this, e("buffer").Buffer)
  11869. }
  11870. , {
  11871. buffer: 198
  11872. }],
  11873. 95: [function(e, t, i) {
  11874. "use strict";
  11875. !function() {
  11876. if ("performance"in window == !1 && (window.performance = {}),
  11877. Date.now = Date.now || function() {
  11878. return (new Date).getTime()
  11879. }
  11880. ,
  11881. "now"in window.performance == !1) {
  11882. var e = Date.now();
  11883. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11884. window.performance.now = function() {
  11885. return Date.now() - e
  11886. }
  11887. }
  11888. }()
  11889. }
  11890. , {}],
  11891. 96: [function(e, t, i) {
  11892. "use strict";
  11893. var n = e("three");
  11894. n.EffectComposer = function(e, t) {
  11895. if (this.renderer = e,
  11896. void 0 === t) {
  11897. var i = {
  11898. minFilter: n.LinearFilter,
  11899. magFilter: n.LinearFilter,
  11900. format: n.RGBAFormat,
  11901. stencilBuffer: !1
  11902. }
  11903. , r = e.getSize();
  11904. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11905. }
  11906. this.renderTarget1 = t,
  11907. this.renderTarget2 = t.clone(),
  11908. this.writeBuffer = this.renderTarget1,
  11909. this.readBuffer = this.renderTarget2,
  11910. this.passes = [],
  11911. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11912. this.copyPass = new n.ShaderPass(n.CopyShader)
  11913. }
  11914. ,
  11915. n.EffectComposer.prototype = {
  11916. swapBuffers: function() {
  11917. var e = this.readBuffer;
  11918. this.readBuffer = this.writeBuffer,
  11919. this.writeBuffer = e
  11920. },
  11921. addPass: function(e) {
  11922. this.passes.push(e)
  11923. },
  11924. insertPass: function(e, t) {
  11925. this.passes.splice(t, 0, e)
  11926. },
  11927. render: function(e) {
  11928. this.writeBuffer = this.renderTarget1,
  11929. this.readBuffer = this.renderTarget2;
  11930. var t, i, r = !1, o = this.passes.length;
  11931. for (i = 0; i < o; i++)
  11932. if (t = this.passes[i],
  11933. t.enabled) {
  11934. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11935. t.needsSwap) {
  11936. if (r) {
  11937. var a = this.renderer.context;
  11938. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11939. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11940. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11941. }
  11942. this.swapBuffers()
  11943. }
  11944. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11945. }
  11946. },
  11947. reset: function(e) {
  11948. if (void 0 === e) {
  11949. var t = this.renderer.getSize();
  11950. e = this.renderTarget1.clone(),
  11951. e.setSize(t.width, t.height)
  11952. }
  11953. this.renderTarget1.dispose(),
  11954. this.renderTarget2.dispose(),
  11955. this.renderTarget1 = e,
  11956. this.renderTarget2 = e.clone(),
  11957. this.writeBuffer = this.renderTarget1,
  11958. this.readBuffer = this.renderTarget2
  11959. },
  11960. setSize: function(e, t) {
  11961. this.renderTarget1.setSize(e, t),
  11962. this.renderTarget2.setSize(e, t)
  11963. this.passes.forEach(a=>{//add
  11964. a.setSize && a.setSize(e, t)
  11965. })
  11966. }
  11967. }
  11968. }
  11969. , {
  11970. three: 217
  11971. }],
  11972. 97: [function(e, t, i) {
  11973. "use strict";
  11974. var n = e("three");
  11975. n.MaskPass = function(e, t) {
  11976. this.scene = e,
  11977. this.camera = t,
  11978. this.enabled = !0,
  11979. this.clear = !0,
  11980. this.needsSwap = !1,
  11981. this.inverse = !1
  11982. }
  11983. ,
  11984. n.MaskPass.prototype = {
  11985. render: function(e, t, i, n) {
  11986. var r = e.context;
  11987. r.colorMask(!1, !1, !1, !1),
  11988. r.depthMask(!1);
  11989. var o, a;
  11990. this.inverse ? (o = 0,
  11991. a = 1) : (o = 1,
  11992. a = 0),
  11993. r.enable(r.STENCIL_TEST),
  11994. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  11995. r.stencilFunc(r.ALWAYS, o, 4294967295),
  11996. r.clearStencil(a),
  11997. e.render(this.scene, this.camera, i, this.clear),
  11998. e.render(this.scene, this.camera, t, this.clear),
  11999. r.colorMask(!0, !0, !0, !0),
  12000. r.depthMask(!0),
  12001. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12002. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12003. }
  12004. },
  12005. n.ClearMaskPass = function() {
  12006. this.enabled = !0
  12007. }
  12008. ,
  12009. n.ClearMaskPass.prototype = {
  12010. render: function(e, t, i, n) {
  12011. var r = e.context;
  12012. r.disable(r.STENCIL_TEST)
  12013. }
  12014. }
  12015. }
  12016. , {
  12017. three: 217
  12018. }],
  12019. 98: [function(e, t, i) {
  12020. "use strict";
  12021. var n = e("three");
  12022. n.RenderPass = function(e, t, i, r, o) {
  12023. this.scene = e,
  12024. this.camera = t,
  12025. this.overrideMaterial = i,
  12026. this.clearColor = r,
  12027. this.clearAlpha = void 0 !== o ? o : 1,
  12028. this.oldClearColor = new n.Color,
  12029. this.oldClearAlpha = 1,
  12030. this.enabled = !0,
  12031. this.clear = !0,
  12032. this.needsSwap = !1
  12033. }
  12034. ,
  12035. n.RenderPass.prototype = {
  12036. render: function(e, t, i, n) {
  12037. this.scene.overrideMaterial = this.overrideMaterial,
  12038. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12039. this.oldClearAlpha = e.getClearAlpha(),
  12040. e.setClearColor(this.clearColor, this.clearAlpha)),
  12041. e.render(this.scene, this.camera, i, this.clear),
  12042. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12043. this.scene.overrideMaterial = null
  12044. }
  12045. }
  12046. }
  12047. , {
  12048. three: 217
  12049. }],
  12050. 99: [function(e, t, i) {
  12051. "use strict";
  12052. var n = e("three");
  12053. n.ShaderPass = function(e, t) {
  12054. this.textureID = void 0 !== t ? t : "tDiffuse",
  12055. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12056. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12057. this.material = new n.ShaderMaterial({
  12058. defines: e.defines || {},
  12059. uniforms: this.uniforms,
  12060. vertexShader: e.vertexShader,
  12061. fragmentShader: e.fragmentShader
  12062. })),
  12063. this.renderToScreen = !1,
  12064. this.enabled = !0,
  12065. this.needsSwap = !0,
  12066. this.clear = !1,
  12067. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12068. this.scene = new n.Scene,
  12069. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12070. this.scene.add(this.quad)
  12071. }
  12072. ,
  12073. n.ShaderPass.prototype = {
  12074. render: function(e, t, i, n) {
  12075. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12076. this.quad.material = this.material,
  12077. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12078. }
  12079. }
  12080. }
  12081. , {
  12082. three: 217
  12083. }],
  12084. 100: [function(e, t, i) {
  12085. "use strict";
  12086. var n = e("three");
  12087. n.CopyShader = {
  12088. uniforms: {
  12089. tDiffuse: {
  12090. type: "t",
  12091. value: null
  12092. },
  12093. opacity: {
  12094. type: "f",
  12095. value: 1
  12096. }
  12097. },
  12098. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12099. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12100. }
  12101. }
  12102. , {
  12103. three: 217
  12104. }],
  12105. 101: [function(e, t, i) {
  12106. "use strict";
  12107. var n = e("three");
  12108. n.HorizontalBlurShader = {
  12109. uniforms: {
  12110. tDiffuse: {
  12111. type: "t",
  12112. value: null
  12113. },
  12114. h: {
  12115. type: "f",
  12116. value: 1 / 512
  12117. }
  12118. },
  12119. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12120. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12121. }
  12122. }
  12123. , {
  12124. three: 217
  12125. }],
  12126. 102: [function(e, t, i) {
  12127. "use strict";
  12128. var n = e("three");
  12129. n.VerticalBlurShader = {
  12130. uniforms: {
  12131. tDiffuse: {
  12132. type: "t",
  12133. value: null
  12134. },
  12135. v: {
  12136. type: "f",
  12137. value: 1 / 512
  12138. }
  12139. },
  12140. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12141. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12142. }
  12143. }
  12144. , {
  12145. three: 217
  12146. }],
  12147. 103: [function(e, t, i) {
  12148. "use strict";
  12149. var n = e("three");
  12150. !function() {
  12151. if ("performance"in window == 0 && (window.performance = {}),
  12152. "now"in window.performance == 0) {
  12153. var e = Date.now();
  12154. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12155. window.performance.now = function() {
  12156. return Date.now() - e
  12157. }
  12158. }
  12159. }(),
  12160. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12161. var t, i = this.extensions, r = this.context;
  12162. if (e === n.RepeatWrapping)
  12163. return r.REPEAT;
  12164. if (e === n.ClampToEdgeWrapping)
  12165. return r.CLAMP_TO_EDGE;
  12166. if (e === n.MirroredRepeatWrapping)
  12167. return r.MIRRORED_REPEAT;
  12168. if (e === n.NearestFilter)
  12169. return r.NEAREST;
  12170. if (e === n.NearestMipMapNearestFilter)
  12171. return r.NEAREST_MIPMAP_NEAREST;
  12172. if (e === n.NearestMipMapLinearFilter)
  12173. return r.NEAREST_MIPMAP_LINEAR;
  12174. if (e === n.LinearFilter)
  12175. return r.LINEAR;
  12176. if (e === n.LinearMipMapNearestFilter)
  12177. return r.LINEAR_MIPMAP_NEAREST;
  12178. if (e === n.LinearMipMapLinearFilter)
  12179. return r.LINEAR_MIPMAP_LINEAR;
  12180. if (e === n.UnsignedByteType)
  12181. return r.UNSIGNED_BYTE;
  12182. if (e === n.UnsignedShort4444Type)
  12183. return r.UNSIGNED_SHORT_4_4_4_4;
  12184. if (e === n.UnsignedShort5551Type)
  12185. return r.UNSIGNED_SHORT_5_5_5_1;
  12186. if (e === n.UnsignedShort565Type)
  12187. return r.UNSIGNED_SHORT_5_6_5;
  12188. if (e === n.ByteType)
  12189. return r.BYTE;
  12190. if (e === n.ShortType)
  12191. return r.SHORT;
  12192. if (e === n.UnsignedShortType)
  12193. return r.UNSIGNED_SHORT;
  12194. if (e === n.IntType)
  12195. return r.INT;
  12196. if (e === n.UnsignedIntType)
  12197. return r.UNSIGNED_INT;
  12198. if (e === n.FloatType)
  12199. return r.FLOAT;
  12200. if (t = i.get("OES_texture_half_float"),
  12201. null !== t && e === n.HalfFloatType)
  12202. return t.HALF_FLOAT_OES;
  12203. if (e === n.AlphaFormat)
  12204. return r.ALPHA;
  12205. if (e === n.RGBFormat)
  12206. return r.RGB;
  12207. if (e === n.RGBAFormat)
  12208. return r.RGBA;
  12209. if (e === n.LuminanceFormat)
  12210. return r.LUMINANCE;
  12211. if (e === n.LuminanceAlphaFormat)
  12212. return r.LUMINANCE_ALPHA;
  12213. if (e === n.AddEquation)
  12214. return r.FUNC_ADD;
  12215. if (e === n.SubtractEquation)
  12216. return r.FUNC_SUBTRACT;
  12217. if (e === n.ReverseSubtractEquation)
  12218. return r.FUNC_REVERSE_SUBTRACT;
  12219. if (e === n.ZeroFactor)
  12220. return r.ZERO;
  12221. if (e === n.OneFactor)
  12222. return r.ONE;
  12223. if (e === n.SrcColorFactor)
  12224. return r.SRC_COLOR;
  12225. if (e === n.OneMinusSrcColorFactor)
  12226. return r.ONE_MINUS_SRC_COLOR;
  12227. if (e === n.SrcAlphaFactor)
  12228. return r.SRC_ALPHA;
  12229. if (e === n.OneMinusSrcAlphaFactor)
  12230. return r.ONE_MINUS_SRC_ALPHA;
  12231. if (e === n.DstAlphaFactor)
  12232. return r.DST_ALPHA;
  12233. if (e === n.OneMinusDstAlphaFactor)
  12234. return r.ONE_MINUS_DST_ALPHA;
  12235. if (e === n.DstColorFactor)
  12236. return r.DST_COLOR;
  12237. if (e === n.OneMinusDstColorFactor)
  12238. return r.ONE_MINUS_DST_COLOR;
  12239. if (e === n.SrcAlphaSaturateFactor)
  12240. return r.SRC_ALPHA_SATURATE;
  12241. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12242. null !== t) {
  12243. if (e === n.RGB_S3TC_DXT1_Format)
  12244. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12245. if (e === n.RGBA_S3TC_DXT1_Format)
  12246. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12247. if (e === n.RGBA_S3TC_DXT3_Format)
  12248. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12249. if (e === n.RGBA_S3TC_DXT5_Format)
  12250. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12251. }
  12252. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12253. null !== t) {
  12254. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12255. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12256. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12257. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12258. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12259. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12260. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12261. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12262. }
  12263. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12264. null !== t && e === n.RGB_ETC1_Format)
  12265. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12266. if (t = i.get("EXT_blend_minmax"),
  12267. null !== t) {
  12268. if (e === n.MinEquation)
  12269. return t.MIN_EXT;
  12270. if (e === n.MaxEquation)
  12271. return t.MAX_EXT
  12272. }
  12273. return 0
  12274. }
  12275. ,
  12276. n.WebGLState = function(e, t, i) {
  12277. var r = this
  12278. , o = new n.Vector4
  12279. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12280. , s = new Uint8Array(a)
  12281. , l = new Uint8Array(a)
  12282. , c = new Uint8Array(a)
  12283. , h = {}
  12284. , u = null
  12285. , d = null
  12286. , p = null
  12287. , f = null
  12288. , g = null
  12289. , m = null
  12290. , v = null
  12291. , A = null
  12292. , y = !1
  12293. , C = null
  12294. , I = null
  12295. , E = null
  12296. , b = null
  12297. , w = null
  12298. , _ = null
  12299. , T = null
  12300. , x = null
  12301. , S = null
  12302. , M = null
  12303. , R = null
  12304. , P = null
  12305. , O = null
  12306. , L = null
  12307. , D = null
  12308. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12309. , B = void 0
  12310. , F = {}
  12311. , V = new n.Vector4
  12312. , U = null
  12313. , k = null
  12314. , H = new n.Vector4
  12315. , G = new n.Vector4;
  12316. this.init = function() {
  12317. this.clearColor(0, 0, 0, 1),
  12318. this.clearDepth(1),
  12319. this.clearStencil(0),
  12320. this.enable(e.DEPTH_TEST),
  12321. e.depthFunc(e.LEQUAL),
  12322. e.frontFace(e.CCW),
  12323. e.cullFace(e.BACK),
  12324. this.enable(e.CULL_FACE),
  12325. this.enable(e.BLEND),
  12326. e.blendEquation(e.FUNC_ADD),
  12327. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12328. }
  12329. ,
  12330. this.initAttributes = function() {
  12331. for (var e = 0, t = s.length; e < t; e++)
  12332. s[e] = 0
  12333. }
  12334. ,
  12335. this.enableAttribute = function(i) {
  12336. if (s[i] = 1,
  12337. 0 === l[i] && (e.enableVertexAttribArray(i),
  12338. l[i] = 1),
  12339. 0 !== c[i]) {
  12340. var n = t.get("ANGLE_instanced_arrays");
  12341. n.vertexAttribDivisorANGLE(i, 0),
  12342. c[i] = 0
  12343. }
  12344. }
  12345. ,
  12346. this.enableAttributeAndDivisor = function(t, i, n) {
  12347. s[t] = 1,
  12348. 0 === l[t] && (e.enableVertexAttribArray(t),
  12349. l[t] = 1),
  12350. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12351. c[t] = i)
  12352. }
  12353. ,
  12354. this.disableUnusedAttributes = function() {
  12355. for (var t = 0, i = l.length; t < i; t++)
  12356. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12357. l[t] = 0)
  12358. }
  12359. ,
  12360. this.enable = function(t) {
  12361. h[t] !== !0 && (e.enable(t),
  12362. h[t] = !0)
  12363. }
  12364. ,
  12365. this.disable = function(t) {
  12366. h[t] !== !1 && (e.disable(t),
  12367. h[t] = !1)
  12368. }
  12369. ,
  12370. this.getCompressedTextureFormats = function() {
  12371. if (null === u && (u = [],
  12372. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12373. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12374. u.push(i[n]);
  12375. return u
  12376. }
  12377. ,
  12378. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12379. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12380. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12381. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12382. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12383. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12384. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12385. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12386. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12387. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12388. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12389. d = t,
  12390. y = h),
  12391. t === n.CustomBlending ? (s = s || r,
  12392. l = l || o,
  12393. c = c || a,
  12394. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12395. p = r,
  12396. m = s),
  12397. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12398. f = o,
  12399. g = a,
  12400. v = l,
  12401. A = c)) : (p = null,
  12402. f = null,
  12403. g = null,
  12404. m = null,
  12405. v = null,
  12406. A = null)
  12407. }
  12408. ,
  12409. this.setDepthFunc = function(t) {
  12410. if (C !== t) {
  12411. if (t)
  12412. switch (t) {
  12413. case n.NeverDepth:
  12414. e.depthFunc(e.NEVER);
  12415. break;
  12416. case n.AlwaysDepth:
  12417. e.depthFunc(e.ALWAYS);
  12418. break;
  12419. case n.LessDepth:
  12420. e.depthFunc(e.LESS);
  12421. break;
  12422. case n.LessEqualDepth:
  12423. e.depthFunc(e.LEQUAL);
  12424. break;
  12425. case n.EqualDepth:
  12426. e.depthFunc(e.EQUAL);
  12427. break;
  12428. case n.GreaterEqualDepth:
  12429. e.depthFunc(e.GEQUAL);
  12430. break;
  12431. case n.GreaterDepth:
  12432. e.depthFunc(e.GREATER);
  12433. break;
  12434. case n.NotEqualDepth:
  12435. e.depthFunc(e.NOTEQUAL);
  12436. break;
  12437. default:
  12438. e.depthFunc(e.LEQUAL)
  12439. }
  12440. else
  12441. e.depthFunc(e.LEQUAL);
  12442. C = t
  12443. }
  12444. }
  12445. ,
  12446. this.setDepthTest = function(t) {
  12447. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12448. }
  12449. ,
  12450. this.setDepthWrite = function(t) {
  12451. I !== t && (e.depthMask(t),
  12452. I = t)
  12453. }
  12454. ,
  12455. this.setColorWrite = function(t) {
  12456. E !== t && (e.colorMask(t, t, t, t),
  12457. E = t)
  12458. }
  12459. ,
  12460. this.setStencilFunc = function(t, i, n) {
  12461. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12462. w = t,
  12463. _ = i,
  12464. T = n)
  12465. }
  12466. ,
  12467. this.setStencilOp = function(t, i, n) {
  12468. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12469. x = t,
  12470. S = i,
  12471. M = n)
  12472. }
  12473. ,
  12474. this.setStencilTest = function(t) {
  12475. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12476. }
  12477. ,
  12478. this.setStencilWrite = function(t) {
  12479. b !== t && (e.stencilMask(t),
  12480. b = t)
  12481. }
  12482. ,
  12483. this.setFlipSided = function(t) {
  12484. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12485. R = t)
  12486. }
  12487. ,
  12488. this.setLineWidth = function(t) {
  12489. t !== P && (e.lineWidth(t),
  12490. P = t)
  12491. }
  12492. ,
  12493. this.setPolygonOffset = function(t, i, n) {
  12494. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12495. !t || O === i && L === n || (e.polygonOffset(i, n),
  12496. O = i,
  12497. L = n)
  12498. }
  12499. ,
  12500. this.getScissorTest = function() {
  12501. return D
  12502. }
  12503. ,
  12504. this.setScissorTest = function(t) {
  12505. D = t,
  12506. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12507. }
  12508. ,
  12509. this.activeTexture = function(t) {
  12510. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12511. B !== t && (e.activeTexture(t),
  12512. B = t)
  12513. }
  12514. ,
  12515. this.bindTexture = function(t, i) {
  12516. void 0 === B && r.activeTexture();
  12517. var n = F[B];
  12518. void 0 === n && (n = {
  12519. type: void 0,
  12520. texture: void 0
  12521. },
  12522. F[B] = n),
  12523. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12524. n.type = t,
  12525. n.texture = i)
  12526. }
  12527. ,
  12528. this.compressedTexImage2D = function() {
  12529. try {
  12530. e.compressedTexImage2D.apply(e, arguments)
  12531. } catch (e) {
  12532. console.error(e)
  12533. }
  12534. }
  12535. ,
  12536. this.texImage2D = function() {
  12537. try {
  12538. e.texImage2D.apply(e, arguments)
  12539. } catch (e) {
  12540. console.error(e)
  12541. }
  12542. }
  12543. ,
  12544. this.clearColor = function(t, i, n, r) {
  12545. o.set(t, i, n, r),
  12546. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12547. V.copy(o))
  12548. }
  12549. ,
  12550. this.clearDepth = function(t) {
  12551. U !== t && (e.clearDepth(t),
  12552. U = t)
  12553. }
  12554. ,
  12555. this.clearStencil = function(t) {
  12556. k !== t && (e.clearStencil(t),
  12557. k = t)
  12558. }
  12559. ,
  12560. this.scissor = function(t) {
  12561. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12562. H.copy(t))
  12563. }
  12564. ,
  12565. this.viewport = function(t) {
  12566. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12567. G.copy(t))
  12568. }
  12569. ,
  12570. this.reset = function() {
  12571. for (var t = 0; t < l.length; t++)
  12572. 1 === l[t] && (e.disableVertexAttribArray(t),
  12573. l[t] = 0);
  12574. h = {},
  12575. u = null,
  12576. B = void 0,
  12577. F = {},
  12578. d = null,
  12579. E = null,
  12580. I = null,
  12581. b = null,
  12582. R = null
  12583. }
  12584. }
  12585. }
  12586. , {
  12587. three: 217
  12588. }],
  12589. 104: [function(e, t, i) {
  12590. (function(i, n) {
  12591. "use strict";
  12592. function r(e) {
  12593. this.urls = e;
  12594. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12595. this.builder = a.loadProto(t),
  12596. this.decoder = this.builder.build("binary_mesh")
  12597. }
  12598. var o = e("three")
  12599. , a = e("protobufjs")
  12600. , s = e("../util/logger")
  12601. , l = (e("../util/common"),
  12602. e("../util/ajax"))
  12603. , c = e("../objects/Chunk")
  12604. , h = new s(n);
  12605. r.prototype = {
  12606. constructor: r,
  12607. load: function(e, t, i, n) {
  12608. return h.time("download"),
  12609. l.get(e, {
  12610. responseType: "arraybuffer"
  12611. }).done(function(r) {
  12612. h.timeEnd("download"),
  12613. this.parse(r, e, t, i, n)
  12614. }
  12615. .bind(this)).fail(n)
  12616. },
  12617. parse: function(e, t, i, n, r) {
  12618. var o = this.readProtobuf(e);
  12619. if (!o)
  12620. return r();
  12621. try {
  12622. h.time("convert to webgl"),
  12623. this.convertProtobufToSceneObject(o, t, i, n, r),
  12624. h.timeEnd("convert to webgl")
  12625. } catch (e) {
  12626. return h.error("failed parsing .dam"),
  12627. h.error(e.message),
  12628. r()
  12629. }
  12630. },
  12631. readProtobuf: function(e) {
  12632. var t;
  12633. try {
  12634. h.time("parse proto"),
  12635. t = this.decoder.decode(e),
  12636. h.timeEnd("parse proto")
  12637. } catch (e) {
  12638. return h.error("failed parsing proto for .dam"),
  12639. h.error(e.message),
  12640. null
  12641. }
  12642. return t
  12643. },
  12644. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12645. function a(e) {
  12646. var i = new o.BufferGeometry;
  12647. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12648. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12649. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12650. i.applyMatrix(s),
  12651. i.computeBoundingBox(),
  12652. new c({
  12653. geometry: i,
  12654. textureName: e.material_name,
  12655. name: e.chunk_name,
  12656. meshUrl: t
  12657. })
  12658. }
  12659. if (0 === e.chunk.length)
  12660. return h.warn("No chunks in damfile..."),
  12661. i([]);
  12662. var s = new o.Matrix4;
  12663. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12664. var l = e.chunk.map(a);
  12665. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12666. r())
  12667. }
  12668. },
  12669. t.exports = r
  12670. }
  12671. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12672. }
  12673. , {
  12674. "../objects/Chunk": 144,
  12675. "../util/ajax": 181,
  12676. "../util/common": 185,
  12677. "../util/logger": 189,
  12678. buffer: 198,
  12679. protobufjs: 214,
  12680. three: 217
  12681. }],
  12682. 105: [function(e, t, i) {
  12683. (function(i) {
  12684. "use strict";
  12685. var n = (e("three"),
  12686. e("../settings"),
  12687. e("../util/browser"),
  12688. e("./DamLoader"))
  12689. , r = e("../util/logger")
  12690. , o = (e("../ab"),
  12691. new r(i));
  12692. t.exports = {
  12693. getLoaders: function() {
  12694. return [["_50k", ".dam", n], ["", ".dam", n]]
  12695. },
  12696. load: function(e, t, i, n, r, a) {
  12697. var s = this.getLoaders();
  12698. a = a || 0;
  12699. var l = s[a];
  12700. if (!l)
  12701. return void (r && r("No suitable model file found..."));
  12702. var c = l[0]
  12703. , h = l[1]
  12704. , u = new l[2](t)
  12705. , d = t.get(e + c + h);
  12706. d ? (o.debug("Trying " + c + h),
  12707. u.load(d, i, n, function() {
  12708. this.load(e, t, i, n, r, ++a)
  12709. }
  12710. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12711. this.load(e, t, i, n, r, ++a))
  12712. }
  12713. }
  12714. }
  12715. ).call(this, "/js/loaders/ModelLoader.js")
  12716. }
  12717. , {
  12718. "../ab": 3,
  12719. "../settings": 166,
  12720. "../util/browser": 182,
  12721. "../util/logger": 189,
  12722. "./DamLoader": 104,
  12723. three: 217
  12724. }],
  12725. 106: [function(e, t, i) {
  12726. (function(i) {
  12727. "use strict";
  12728. var n = e("../util/common")
  12729. , r = e("../util/texture")
  12730. , o = e("../util/browser")
  12731. , a = e("../util/logger")
  12732. , s = e("../settings")
  12733. , l = new a(i);
  12734. t.exports = {
  12735. load: function(e, t) {
  12736. function i(e, i) {
  12737. e || (t.push(i),
  12738. p++,
  12739. d.notify(p, a),
  12740. p === a && d.resolve())
  12741. }
  12742. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12743. return $.when();
  12744. var a = n.countUnique(e.chunks.map(function(e) {
  12745. return e.textureName
  12746. }))
  12747. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12748. , h = "_50k" === c ? "high" : "low";
  12749. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12750. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12751. h = "low"));
  12752. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12753. , d = $.Deferred()
  12754. , p = 0;
  12755. return e.chunks.forEach(function(t) {
  12756. if (!t.material.map && t.textureName) {
  12757. var n = e.urls.get(u + t.textureName);
  12758. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12759. }
  12760. }),
  12761. d.promise()
  12762. }
  12763. }
  12764. }
  12765. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12766. }
  12767. , {
  12768. "../settings": 166,
  12769. "../util/browser": 182,
  12770. "../util/common": 185,
  12771. "../util/logger": 189,
  12772. "../util/texture": 194
  12773. }],
  12774. 107: [function(e, t, i) {
  12775. (function(i, n) {
  12776. "use strict";
  12777. function r(e) {
  12778. this.model = e,
  12779. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12780. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12781. var t = i("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", "base64")
  12782. , n = o.loadProto(t);
  12783. this.decoder = n.build("VisionModeldata")
  12784. }
  12785. var o = e("protobufjs")
  12786. , a = e("../util/ajax")
  12787. , s = (e("../util/common"),
  12788. e("../util/math"))
  12789. , l = e("../util/logger")
  12790. , c = new l(n);
  12791. r.prototype.load = function() {
  12792. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12793. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12794. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12795. $.when([]))
  12796. }
  12797. ,
  12798. r.prototype.loadVisionModelData = function() {
  12799. return a.get(this.modelDataPath, {
  12800. responseType: "arraybuffer"
  12801. }).then(function(e) {
  12802. var t;
  12803. try {
  12804. t = this.decoder.decode(e)
  12805. } catch (e) {
  12806. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12807. this.loadSweepLocationsCSV()
  12808. }
  12809. var i = t.sweepLocations.map(function(e) {
  12810. return {
  12811. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12812. position: {
  12813. x: e.pose.translation.x,
  12814. y: e.pose.translation.y,
  12815. z: e.pose.translation.z
  12816. },
  12817. quaternion: {
  12818. x: e.pose.rotation.x,
  12819. y: e.pose.rotation.y,
  12820. z: e.pose.rotation.z,
  12821. w: e.pose.rotation.w
  12822. },
  12823. puck: {
  12824. x: e.puck.x,
  12825. y: e.puck.y,
  12826. z: e.puck.z
  12827. },
  12828. floor: e.group,
  12829. neighbours: e.visibles,
  12830. alignmentType: e.alignment_type
  12831. }
  12832. }).map(function(e) {
  12833. return e.position = s.convertVisionVector(e.position),
  12834. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12835. e.puck = s.convertVisionVector(e.puck),
  12836. e
  12837. });
  12838. return i.forEach(function(e) {
  12839. e.neighbours = e.neighbours.map(function(e) {
  12840. return i[e].uuid
  12841. })
  12842. }),
  12843. i
  12844. }
  12845. .bind(this), function() {
  12846. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12847. this.loadSweepLocationsCSV()
  12848. }
  12849. .bind(this))
  12850. }
  12851. ,
  12852. r.prototype.loadSweepLocationsCSV = function() {
  12853. return a.get(this.sweepLocationsPath).then(function(e) {
  12854. var t = e.split("\n").map(function(e) {
  12855. return e.split(", ")
  12856. }).filter(function(e) {
  12857. return e.length > 1
  12858. }).map(function(e) {
  12859. return {
  12860. uuid: e[0],
  12861. position: {
  12862. x: parseFloat(e[1]),
  12863. y: parseFloat(e[2]),
  12864. z: parseFloat(e[3])
  12865. },
  12866. quaternion: {
  12867. x: parseFloat(e[4]),
  12868. y: parseFloat(e[5]),
  12869. z: parseFloat(e[6]),
  12870. w: parseFloat(e[7])
  12871. }
  12872. }
  12873. }).map(function(e) {
  12874. return e.position = s.convertVisionVector(e.position),
  12875. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12876. e
  12877. });
  12878. return t
  12879. }).fail(function() {
  12880. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12881. })
  12882. }
  12883. ,
  12884. t.exports = r
  12885. }
  12886. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12887. }
  12888. , {
  12889. "../util/ajax": 181,
  12890. "../util/common": 185,
  12891. "../util/logger": 189,
  12892. "../util/math": 190,
  12893. buffer: 198,
  12894. protobufjs: 214
  12895. }],
  12896. 108: [function(e, t, i) {
  12897. (function(i) {
  12898. "use strict";
  12899. function n() {
  12900. this.locale = null
  12901. }
  12902. var r = e("../settings")
  12903. , o = e("../util/common")
  12904. , a = e("../util/logger")
  12905. , s = e("../enum/Locale")
  12906. , l = new a(i);
  12907. n.prototype.init = function() {
  12908. var t;
  12909. switch (r.languageTag) {
  12910. case null:
  12911. case "en":
  12912. case s.EN_US:
  12913. this.locale = s.EN_US,
  12914. t = e("./strings-en-US");
  12915. break;
  12916. case "es":
  12917. case s.ES_MX:
  12918. this.locale = s.ES_MX,
  12919. t = e("./strings-es-MX");
  12920. break;
  12921. case "fr":
  12922. case s.FR_FR:
  12923. this.locale = s.FR_FR,
  12924. t = e("./strings-fr-FR");
  12925. break;
  12926. case "de":
  12927. case s.DE_DE:
  12928. this.locale = s.DE_DE,
  12929. t = e("./strings-de-DE");
  12930. break;
  12931. case "ru":
  12932. case s.RU_RU:
  12933. this.locale = s.RU_RU,
  12934. t = e("./strings-ru-RU");
  12935. break;
  12936. case "cn":
  12937. case s.CN_CN:
  12938. this.locale = s.CN_CN,
  12939. t = e("./strings-cn-CN");
  12940. break;
  12941. case "jp":
  12942. case s.JP_JP:
  12943. this.locale = s.JP_JP,
  12944. t = e("./strings-jp-JP");
  12945. break;
  12946. default:
  12947. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12948. this.locale = s.EN_US,
  12949. t = e("./strings-en-US")
  12950. }
  12951. l.info("Using locale '" + this.locale + "'"),
  12952. o.extendObject(this, t)
  12953. }
  12954. ,
  12955. n.prototype.localizeGUI = function() {
  12956. var e = document.querySelector("#gui-parent");
  12957. this.localizeTree(e),
  12958. this.localizeLoadingText()
  12959. }
  12960. ,
  12961. n.prototype.localizeLoadingText = function() {
  12962. // var e = document.querySelector("#loader-cont")
  12963. // , t = e.getAttribute("title");
  12964. // e.removeAttribute("title"),
  12965. // e.setAttribute("data-status", t),
  12966. // e.classList.add(this.locale),
  12967. document.querySelector("#help-dialog").classList.add(this.locale),
  12968. document.querySelector("#interaction-modal").classList.add(this.locale),
  12969. document.querySelector("#gui").classList.add(this.locale);
  12970. }
  12971. ,
  12972. n.prototype.localizeTree = function(e) {
  12973. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12974. if (e.nodeType === Node.TEXT_NODE)
  12975. t = e.data.match(n),
  12976. t && (i = t[1],
  12977. e.data = this.localizeText(i) || i);
  12978. else if (e.nodeType === Node.ELEMENT_NODE) {
  12979. var r = e.getAttribute("title");
  12980. r && (t = r.match(n),
  12981. t && (i = t[1],
  12982. e.setAttribute("title", this.localizeText(i) || i)))
  12983. }
  12984. for (e = e.firstChild; e; )
  12985. this.localizeTree(e),
  12986. e = e.nextSibling
  12987. }
  12988. ,
  12989. n.prototype.localizeText = function(t) {
  12990. var i = this[t];
  12991. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  12992. i = e("./strings-en-US")[t]),
  12993. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  12994. i
  12995. }
  12996. ,
  12997. t.exports = new n
  12998. }
  12999. ).call(this, "/js/localization/localize.js")
  13000. }
  13001. , {
  13002. "../enum/Locale": 31,
  13003. "../settings": 166,
  13004. "../util/common": 185,
  13005. "../util/logger": 189,
  13006. "./strings-cn-CN": 109,
  13007. "./strings-de-DE": 110,
  13008. "./strings-en-US": 111,
  13009. "./strings-es-MX": 112,
  13010. "./strings-fr-FR": 113,
  13011. "./strings-jp-JP": 114,
  13012. "./strings-ru-RU": 115
  13013. }],
  13014. 109: [function(e, t, i) {
  13015. "use strict";
  13016. t.exports = {
  13017. PAGE_TITLE: "",
  13018. LOADING: "正在加载",
  13019. PRESENTED_BY_CAPS: "呈现者:",
  13020. POWERED_BY: "技术支持:",
  13021. POWERED_BY_CAPS: "技术支持:",
  13022. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13023. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13024. PRESENTED_BY: "呈现者:",
  13025. MORE: "更多 ",
  13026. LESS: "更少 ",
  13027. TAG_CONTENT: "tag™ 内容",
  13028. SHOW: "显示",
  13029. HIDE: "隐藏",
  13030. DOLLHOUSE: "场景屋",
  13031. FLOOR_PLAN: "楼层平面图",
  13032. OPEN_HIGHLIGHTS: "打开精彩片段",
  13033. CLOSE_HIGHLIGHTS: "关闭",
  13034. PREVIOUS: "上一个",
  13035. PLAY: "播放",
  13036. PAUSE: "暂停",
  13037. NEXT: "下一个",
  13038. EXPLORE_3D_SPACE: "探索 3D 空间",
  13039. VIEW_DOLLHOUSE: "观看场景屋",
  13040. SOCIAL_SHARING: "分享这个空间",
  13041. VIEW_IN_VR: "以 VR 观看",
  13042. VIEW_FULLSCREEN: "全屏观看",
  13043. EXIT_FULLSCREEN: " 退出全屏",
  13044. ZOOM_IN: "放大",
  13045. ZOOM_OUT: "缩小",
  13046. FLOOR_NAME: "楼层",
  13047. FLOOR_ALL: "ALL",
  13048. FLOOR_Lang: ["Floor",""],
  13049. TERMS: "条款",
  13050. PORT_TERMS: "port 条款",
  13051. TERMS_OF_USE: "使用条款",
  13052. CLOSE_TERMS: "关闭",
  13053. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13054. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13055. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13056. WEBVR_ENTER_WEBVR: "进入 VR",
  13057. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13058. WEBVR_LEARN_MORE: "了解更多",
  13059. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13060. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13061. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13062. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13063. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13064. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13065. VR_LEARN_MORE_CAPS: "了解更多",
  13066. VR_PREVIOUS_CAPS: "上一个’,",
  13067. VR_NEXT_CAPS: "下一个",
  13068. VR_GOT_IT_CAPS: "明白了",
  13069. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13070. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13071. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13072. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13073. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13074. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13075. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13076. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13077. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13078. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13079. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13080. VR_APP: "port VR 应用程序",
  13081. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13082. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13083. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13084. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13085. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13086. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13087. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13088. VR_ANDROID_DVICES: "Android 设备",
  13089. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13090. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13091. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13092. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13093. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13094. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13095. VR_DOWNLOAD_HERE: "在此下载",
  13096. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13097. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13098. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13099. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13100. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13101. SHARE_TO: "分享到",
  13102. SHARE_LINK: "直接链接",
  13103. SHARE_EXPLORE: "探索",
  13104. SHARE_AT: "在",
  13105. SHARE_WITH: "使用",
  13106. SHARE_3D: "以 3D",
  13107. SHARE_COPIED: "已复制!",
  13108. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13109. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13110. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13111. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13112. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13113. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13114. ERROR_GENERIC_ACTIONS_3: " 或",
  13115. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13116. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13117. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13118. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13119. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13120. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13121. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13122. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13123. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13124. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13125. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13126. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13127. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13128. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13129. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13130. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13131. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13132. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13133. LINK_TO_LOCATION: "地点链接",
  13134. MENU_COPY: "复制",
  13135. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13136. ROTATE: "旋转",
  13137. MOVE: "移动",
  13138. INSIDE: "内部",
  13139. ZOOM: "缩放",
  13140. HELP: "小帮手",
  13141. HELP_NAVIGATION_TAB: "导航",
  13142. HELP_MORE_HELP_TAB: "更多帮助",
  13143. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13144. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13145. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13146. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13147. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13148. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13149. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13150. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13151. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13152. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13153. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13154. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13155. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13156. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13157. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13158. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13159. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13160. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13161. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13162. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13163. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13164. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13165. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13166. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13167. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13168. HELP_MORE_HLR_A: "精彩片段集锦",
  13169. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13170. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13171. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13172. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13173. HELP_MORE_FLOORS_A: "楼层选择器",
  13174. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13175. HELP_MORE_TAG_A: "tag™ 贴文",
  13176. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13177. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13178. HELP_MORE_ZOOM_A: "缩放控件",
  13179. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13180. HELP_MORE_TOUR_A: "导览控件",
  13181. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13182. HELP_MORE_INSIDE_A: "内部视图",
  13183. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13184. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13185. HELP_MORE_VR_A: "VR 模式",
  13186. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13187. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13188. HELP_MORE_360_A: "360° 视图",
  13189. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13190. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13191. HELP_MORE_FULLSCREEN_A: "全屏",
  13192. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13193. CLOSE: "关闭"
  13194. }
  13195. }
  13196. , {}],
  13197. 110: [function(e, t, i) {
  13198. "use strict";
  13199. t.exports = {
  13200. PAGE_TITLE: "",
  13201. LOADING: "Lädt",
  13202. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13203. POWERED_BY: "Angetrieben von",
  13204. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13205. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13206. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13207. PRESENTED_BY: "Präsentiert von ",
  13208. MORE: "Mehr ",
  13209. LESS: "Weniger ",
  13210. TAG_CONTENT: "tag™ Inhalt",
  13211. SHOW: "Anzeigen",
  13212. HIDE: "Verbergen",
  13213. DOLLHOUSE: "Puppenhaus",
  13214. FLOOR_PLAN: "Grundriss",
  13215. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13216. CLOSE_HIGHLIGHTS: "Schließen",
  13217. PREVIOUS: "Vorheriges",
  13218. PLAY: "Abspielen",
  13219. PAUSE: "Pausieren",
  13220. NEXT: "Nächstes",
  13221. EXPLORE_3D_SPACE: "Innenraum betreten",
  13222. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13223. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13224. VIEW_IN_VR: "In VR ansehen",
  13225. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13226. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13227. ZOOM_IN: "Vergrößern",
  13228. ZOOM_OUT: "Verkleinern",
  13229. FLOOR_NAME: "Etage ",
  13230. FLOOR_ALL: "Alle",
  13231. TERMS: "Bedingungen",
  13232. PORT_TERMS: "port Bedingungen",
  13233. TERMS_OF_USE: "Nutzungsbedingungen",
  13234. TERMS_TEXT_FILE: "terms-de-DE.html",
  13235. CLOSE_TERMS: "Schließen",
  13236. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13237. HELP: "Hilfe",
  13238. HELP_NAVIGATION_TAB: "Navigation",
  13239. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13240. CLOSE: "Schließen",
  13241. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13242. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13243. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13244. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13245. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13246. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13247. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13248. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13249. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13250. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13251. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13252. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13253. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13254. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13255. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13256. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13257. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13258. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13259. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13260. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13261. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13262. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13263. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13264. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13265. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13266. HELP_MORE_HLR_A: "Liste das Highlight",
  13267. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13268. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13269. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13270. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13271. HELP_MORE_FLOORS_A: "Etage auswählen",
  13272. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13273. HELP_MORE_TAG_A: "tag™ Posts",
  13274. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13275. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13276. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13277. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13278. HELP_MORE_TOUR_A: "Tour Steuerung",
  13279. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13280. HELP_MORE_INSIDE_A: "Innenansicht",
  13281. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13282. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13283. HELP_MORE_VR_A: "VR Modus",
  13284. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13285. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13286. HELP_MORE_360_A: "360° Views Ansicht ",
  13287. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13288. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13289. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13290. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13291. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13292. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13293. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13294. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13295. WEBVR_LEARN_MORE: "Mehr Infos",
  13296. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13297. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13298. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13299. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13300. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13301. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13302. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13303. VR_APP: "port VR App",
  13304. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13305. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13306. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13307. VR_APP_FOR_ANDROID: "port VR app für Android",
  13308. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13309. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13310. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13311. VR_PREVIOUS_CAPS: "ZURÜCK",
  13312. VR_NEXT_CAPS: "WEITER",
  13313. VR_GOT_IT_CAPS: "VERSTANDEN",
  13314. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13315. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13316. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13317. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13318. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13319. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13320. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13321. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13322. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13323. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13324. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13325. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13326. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13327. VR_ANDROID_DVICES: "Android Geräte",
  13328. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13329. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13330. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13331. VR_DOWNLOAD_HERE: "Hier runterladen",
  13332. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13333. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13334. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13335. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13336. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13337. SHARE_TO: "Teilen auf",
  13338. SHARE_LINK: "Direkter Link",
  13339. SHARE_EXPLORE: "Umsehen",
  13340. SHARE_AT: "auf",
  13341. SHARE_WITH: "mit",
  13342. SHARE_3D: "in 3D",
  13343. SHARE_COPIED: "Kopiert!",
  13344. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13345. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13346. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13347. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13348. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13349. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13350. ERROR_GENERIC_ACTIONS_3: " oder ",
  13351. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13352. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13353. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13354. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13355. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13356. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13357. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13358. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13359. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13360. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13361. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13362. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13363. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13364. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13365. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13366. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13367. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13368. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13369. LINK_TO_LOCATION: "Link zu",
  13370. MENU_COPY: "Kopieren",
  13371. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13372. ROTATE: "Drehen",
  13373. INSIDE: "Drinnen",
  13374. MOVE: "Bewegen",
  13375. ZOOM: "Vergrößern"
  13376. }
  13377. }
  13378. , {}],
  13379. 111: [function(e, t, i) {
  13380. "use strict";
  13381. t.exports = {
  13382. PAGE_TITLE: "",
  13383. LOADING: "Loading",
  13384. PRESENTED_BY_CAPS: "PRESENTED BY",
  13385. POWERED_BY: "powered by ",
  13386. POWERED_BY_CAPS: "POWERED BY",
  13387. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13388. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13389. PRESENTED_BY: "Presented by ",
  13390. MORE: "More ",
  13391. LESS: "Less ",
  13392. TAG_CONTENT: "tag™ Content",
  13393. SHOW: "Show",
  13394. HIDE: "Hide",
  13395. DOLLHOUSE: "Dollhouse",
  13396. FLOOR_PLAN: "Floor plan",
  13397. OPEN_HIGHLIGHTS: "Open Highlights",
  13398. CLOSE_HIGHLIGHTS: "Close",
  13399. PREVIOUS: "Previous",
  13400. PLAY: "Play",
  13401. PAUSE: "Pause",
  13402. NEXT: "Next",
  13403. EXPLORE_3D_SPACE: "Explore 3D Space",
  13404. VIEW_DOLLHOUSE: "View dollhouse",
  13405. SOCIAL_SHARING: "Share this Space",
  13406. VIEW_IN_VR: "View in VR",
  13407. VIEW_FULLSCREEN: "全屏",
  13408. EXIT_FULLSCREEN: "退出全屏",
  13409. ZOOM_IN: "Zoom in",
  13410. ZOOM_OUT: "Zoom out",
  13411. FLOOR_NAME: "Floor ",
  13412. FLOOR_ALL: "全部",
  13413. TERMS: "Terms",
  13414. PORT_TERMS: "port terms",
  13415. TERMS_OF_USE: "Terms of Use",
  13416. TERMS_TEXT_FILE: "terms-en-US.html",
  13417. CLOSE_TERMS: "Close",
  13418. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13419. HELP: "Help",
  13420. HELP_NAVIGATION_TAB: "Navigation",
  13421. HELP_MORE_HELP_TAB: "More Help",
  13422. CLOSE: "Close",
  13423. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13424. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13425. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13426. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13427. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13428. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13429. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13430. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13431. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13432. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13433. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13434. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13435. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13436. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13437. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13438. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13439. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13440. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13441. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13442. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13443. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13444. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13445. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13446. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13447. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13448. HELP_MORE_HLR_A: "Highlight Reel",
  13449. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13450. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13451. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13452. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13453. HELP_MORE_FLOORS_A: "Floor Selector",
  13454. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13455. HELP_MORE_TAG_A: "tag™ Posts",
  13456. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13457. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13458. HELP_MORE_ZOOM_A: "Zoom Controls",
  13459. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13460. HELP_MORE_TOUR_A: "Tour Controls",
  13461. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13462. HELP_MORE_INSIDE_A: "Inside View",
  13463. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13464. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13465. HELP_MORE_VR_A: "VR Mode",
  13466. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13467. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13468. HELP_MORE_360_A: "360° Views",
  13469. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13470. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13471. HELP_MORE_FULLSCREEN_A: "Full screen",
  13472. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13473. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13474. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13475. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13476. WEBVR_ENTER_WEBVR: "ENTER VR",
  13477. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13478. WEBVR_LEARN_MORE: "Learn more",
  13479. WEBVR_VIEW_SPACE: "View Space in VR",
  13480. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13481. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13482. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13483. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13484. VR_PREVIOUS_CAPS: "PREVIOUS",
  13485. VR_NEXT_CAPS: "NEXT",
  13486. VR_GOT_IT_CAPS: "GOT IT",
  13487. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13488. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13489. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13490. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13491. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13492. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13493. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13494. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13495. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13496. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13497. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13498. VR_APP: "port VR App",
  13499. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13500. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13501. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13502. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13503. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13504. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13505. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13506. VR_ANDROID_DVICES: "Android Devices",
  13507. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13508. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13509. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13510. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13511. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13512. VR_APP_OPEN: "Open with the port VR app instead",
  13513. VR_DOWNLOAD_HERE: "Download here",
  13514. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13515. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13516. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13517. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13518. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13519. SHARE_TO: "Share to",
  13520. SHARE_LINK: "Direct Link",
  13521. SHARE_EXPLORE: "Explore ",
  13522. SHARE_AT: "at",
  13523. SHARE_WITH: "with",
  13524. SHARE_3D: " in 3D",
  13525. SHARE_COPIED: "Copied!",
  13526. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13527. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13528. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13529. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13530. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13531. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13532. ERROR_GENERIC_ACTIONS_3: " or ",
  13533. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13534. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13535. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13536. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13537. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13538. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13539. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13540. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13541. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13542. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13543. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13544. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13545. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13546. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13547. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13548. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13549. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13550. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13551. LINK_TO_LOCATION: "Link to location",
  13552. MENU_COPY: "Copy",
  13553. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13554. ROTATE: "Rotate",
  13555. INSIDE: "Inside",
  13556. MOVE: "Move",
  13557. ZOOM: "Zoom"
  13558. }
  13559. }
  13560. , {}],
  13561. 112: [function(e, t, i) {
  13562. "use strict";
  13563. t.exports = {
  13564. PAGE_TITLE: "",
  13565. LOADING: "Cargando",
  13566. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13567. POWERED_BY: "potenciando por ",
  13568. POWERED_BY_CAPS: "POTENCIADO POR ",
  13569. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13570. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13571. PRESENTED_BY: "Presentado por ",
  13572. MORE: "Más ",
  13573. LESS: "Menos ",
  13574. TAG_CONTENT: "Contenido de tag™",
  13575. SHOW: "Mostrar",
  13576. HIDE: "Ocultar",
  13577. DOLLHOUSE: "Dollhouse",
  13578. FLOOR_PLAN: "Planos",
  13579. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13580. CLOSE_HIGHLIGHTS: "Cerrar",
  13581. PREVIOUS: "Anterior",
  13582. PLAY: "Play",
  13583. PAUSE: "Pausa",
  13584. NEXT: "Siguiente",
  13585. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13586. VIEW_DOLLHOUSE: "Ver dollhouse",
  13587. SOCIAL_SHARING: "Compartir este espacio",
  13588. VIEW_IN_VR: "Ver en realidad virtual",
  13589. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13590. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13591. ZOOM_IN: "Acercar",
  13592. ZOOM_OUT: "Alejar",
  13593. FLOOR_NAME: "Piso ",
  13594. FLOOR_ALL: "Todas",
  13595. TERMS: "Condiciones",
  13596. PORT_TERMS: "port términos de uso",
  13597. TERMS_OF_USE: "Términos de uso",
  13598. TERMS_TEXT_FILE: "terms-es-MX.html",
  13599. CLOSE_TERMS: "Cerrar",
  13600. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13601. HELP: "Ayuda",
  13602. HELP_NAVIGATION_TAB: "Navegación",
  13603. HELP_MORE_HELP_TAB: "Más Ayuda",
  13604. CLOSE: "Cerrar",
  13605. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13606. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13607. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13608. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13609. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13610. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13611. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13612. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13613. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13614. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13615. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13616. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13617. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13618. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13619. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13620. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13621. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13622. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13623. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13624. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13625. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13626. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13627. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13628. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13629. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13630. HELP_MORE_HLR_A: "Galería destacada",
  13631. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13632. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13633. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13634. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13635. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13636. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13637. HELP_MORE_TAG_A: "tag™ Posts",
  13638. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13639. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13640. HELP_MORE_ZOOM_A: "Controles de zoom",
  13641. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13642. HELP_MORE_TOUR_A: "Controles de recorrido",
  13643. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13644. HELP_MORE_INSIDE_A: "Vista interior",
  13645. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13646. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13647. HELP_MORE_VR_A: "Modo de realidad virtual",
  13648. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13649. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13650. HELP_MORE_360_A: "360° Views",
  13651. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13652. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13653. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13654. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13655. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13656. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13657. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13658. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13659. WEBVR_LEARN_MORE: "Más información",
  13660. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13661. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13662. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13663. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13664. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13665. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13666. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13667. VR_APP: "port VR App",
  13668. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13669. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13670. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13671. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13672. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13673. VR_PREVIOUS_CAPS: "ANTERIOR",
  13674. VR_NEXT_CAPS: "SIGUIENTE",
  13675. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13676. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13677. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13678. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13679. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13680. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13681. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13682. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13683. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13684. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13685. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13686. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13687. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13688. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13689. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13690. VR_ANDROID_DVICES: "Dispositivos Android",
  13691. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13692. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13693. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13694. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13695. VR_DOWNLOAD_HERE: "Descargar aquí",
  13696. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13697. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13698. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13699. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13700. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13701. SHARE_TO: "Compartir en",
  13702. SHARE_LINK: "Enlace directo",
  13703. SHARE_EXPLORE: "Explorar ",
  13704. SHARE_AT: "en",
  13705. SHARE_WITH: "con",
  13706. SHARE_3D: " en 3D",
  13707. SHARE_COPIED: "¡Copiado!",
  13708. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13709. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13710. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13711. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13712. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13713. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13714. ERROR_GENERIC_ACTIONS_3: " o ",
  13715. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13716. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13717. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13718. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13719. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13720. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13721. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13722. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13723. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13724. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13725. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13726. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13727. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13728. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13729. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13730. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13731. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13732. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13733. LINK_TO_LOCATION: "Enlace a la ubicación",
  13734. MENU_COPY: "Copiar",
  13735. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13736. ROTATE: "Girar",
  13737. INSIDE: "Interior",
  13738. MOVE: "Moverse",
  13739. ZOOM: "Acercar o alejar"
  13740. }
  13741. }
  13742. , {}],
  13743. 113: [function(e, t, i) {
  13744. "use strict";
  13745. t.exports = {
  13746. PAGE_TITLE: "",
  13747. LOADING: "Chargement",
  13748. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13749. POWERED_BY: "alimenté par ",
  13750. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13751. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13752. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13753. PRESENTED_BY: "Présenté par ",
  13754. MORE: "Plus ",
  13755. LESS: "Moins ",
  13756. TAG_CONTENT: "Contenu tag™",
  13757. SHOW: "Montrer",
  13758. HIDE: "Cacher",
  13759. DOLLHOUSE: "Dollhouse",
  13760. FLOOR_PLAN: "Plan de sol",
  13761. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13762. CLOSE_HIGHLIGHTS: "Fermer",
  13763. PREVIOUS: "Précédent",
  13764. PLAY: "Lecture",
  13765. PAUSE: "Pause",
  13766. NEXT: "Suivant",
  13767. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13768. VIEW_DOLLHOUSE: "Voir dollhouse",
  13769. SOCIAL_SHARING: "Partager cet espace",
  13770. VIEW_IN_VR: "Voir en VR",
  13771. VIEW_FULLSCREEN: "Plein écran",
  13772. EXIT_FULLSCREEN: "Fermer plein écran",
  13773. ZOOM_IN: "Zoom avant",
  13774. ZOOM_OUT: "Zoom arrière",
  13775. FLOOR_NAME: "Étage ",
  13776. FLOOR_ALL: "Tous",
  13777. TERMS: "Mentions légales",
  13778. PORT_TERMS: "port mentions légales",
  13779. TERMS_OF_USE: "Conditions d'utilisation",
  13780. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13781. CLOSE_TERMS: "Fermer",
  13782. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13783. HELP: "Aide",
  13784. HELP_NAVIGATION_TAB: "Navigation",
  13785. HELP_MORE_HELP_TAB: "Aide",
  13786. CLOSE: "Fermer",
  13787. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13788. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13789. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13790. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13791. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13792. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13793. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13794. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13795. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13796. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13797. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13798. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13799. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13800. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13801. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13802. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13803. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13804. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13805. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13806. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13807. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13808. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13809. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13810. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13811. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13812. HELP_MORE_HLR_A: "Carrousel",
  13813. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13814. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13815. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13816. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13817. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13818. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13819. HELP_MORE_TAG_A: "tag™ Posts",
  13820. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13821. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13822. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13823. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13824. HELP_MORE_TOUR_A: "Commandes de la visite",
  13825. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13826. HELP_MORE_INSIDE_A: "Vue intérieure",
  13827. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13828. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13829. HELP_MORE_VR_A: "Mode RV",
  13830. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13831. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13832. HELP_MORE_360_A: "Vues 360°",
  13833. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13834. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13835. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13836. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13837. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13838. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13839. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13840. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13841. WEBVR_LEARN_MORE: "En savoir plus",
  13842. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13843. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13844. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13845. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13846. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13847. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13848. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13849. VR_NEXT_CAPS: "SUIVANT",
  13850. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13851. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13852. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13853. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13854. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13855. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13856. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13857. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13858. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13859. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13860. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13861. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13862. VR_APP: "port VR App",
  13863. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13864. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13865. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13866. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13867. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13868. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13869. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13870. VR_ANDROID_DVICES: "Appareils Android",
  13871. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13872. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13873. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13874. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13875. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13876. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13877. VR_DOWNLOAD_HERE: "Télécharger ici",
  13878. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13879. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13880. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13881. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13882. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13883. SHARE_TO: "Partager sur",
  13884. SHARE_LINK: "Lien direct",
  13885. SHARE_EXPLORE: "Explorer ",
  13886. SHARE_AT: "à",
  13887. SHARE_WITH: "avec",
  13888. SHARE_3D: " en 3D",
  13889. SHARE_COPIED: "Copié!",
  13890. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13891. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13892. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13893. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13894. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13895. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13896. ERROR_GENERIC_ACTIONS_3: " ou ",
  13897. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13898. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13899. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13900. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13901. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13902. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13903. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13904. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13905. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13906. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13907. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13908. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13909. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13910. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13911. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13912. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13913. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13914. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13915. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13916. MENU_COPY: "Copie",
  13917. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13918. ROTATE: "Faire pivoter",
  13919. INSIDE: "Intérieure",
  13920. MOVE: "Se déplacer",
  13921. ZOOM: "Zoom"
  13922. }
  13923. }
  13924. , {}],
  13925. 114: [function(e, t, i) {
  13926. "use strict";
  13927. t.exports = {
  13928. PAGE_TITLE: "",
  13929. LOADING: "読み込み中",
  13930. PRESENTED_BY_CAPS: "PRESENTED BY",
  13931. POWERED_BY: "powered by",
  13932. POWERED_BY_CAPS: "POWERED BY",
  13933. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13934. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13935. PRESENTED_BY: "Presented by ",
  13936. MORE: "全て表示 ",
  13937. LESS: "閉じる ",
  13938. TAG_CONTENT: "tag™コンテンツ ",
  13939. SHOW: "表示",
  13940. HIDE: "非表示",
  13941. DOLLHOUSE: "ドールハウス",
  13942. FLOOR_PLAN: "フロアプラン",
  13943. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13944. CLOSE_HIGHLIGHTS: "閉じる",
  13945. PREVIOUS: "前へ",
  13946. PLAY: "再生",
  13947. PAUSE: "一時停止",
  13948. NEXT: "次へ",
  13949. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13950. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13951. SOCIAL_SHARING: "このSpaceを共有する",
  13952. VIEW_IN_VR: "VRで表示",
  13953. VIEW_FULLSCREEN: "フルスクリーン表示",
  13954. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13955. ZOOM_IN: "ズームイン",
  13956. ZOOM_OUT: "ズームアウト",
  13957. FLOOR_NAME: "フロア ",
  13958. FLOOR_ALL: "すべて",
  13959. TERMS: "規約",
  13960. PORT_TERMS: "port規約",
  13961. TERMS_OF_USE: "利用規約",
  13962. CLOSE_TERMS: "閉じる",
  13963. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13964. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13965. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13966. WEBVR_ENTER_WEBVR: "VRに入る",
  13967. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13968. WEBVR_LEARN_MORE: "もっと詳しく",
  13969. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13970. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13971. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13972. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13973. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13974. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13975. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13976. VR_PREVIOUS_CAPS: "前へ",
  13977. VR_NEXT_CAPS: "次へ",
  13978. VR_GOT_IT_CAPS: "了解",
  13979. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13980. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13981. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13982. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13983. VR_WHAT_YOU_NEED: "必要なもの",
  13984. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13985. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13986. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13987. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13988. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13989. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13990. VR_APP: "port VRアプリ",
  13991. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13992. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13993. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13994. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13995. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13996. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13997. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13998. VR_ANDROID_DVICES: "Androidデバイス",
  13999. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14000. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14001. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14002. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14003. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14004. VR_APP_OPEN: "port VRアプリで開く",
  14005. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14006. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14007. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14008. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14009. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14010. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14011. SHARE_TO: "共有先",
  14012. SHARE_LINK: "ダイレクトリンク",
  14013. SHARE_EXPLORE: "探索",
  14014. SHARE_AT: "場所",
  14015. SHARE_WITH: "使用アプリ",
  14016. SHARE_3D: "3Dで",
  14017. SHARE_COPIED: "コピーされました!",
  14018. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14019. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14020. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14021. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14022. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14023. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14024. ERROR_GENERIC_ACTIONS_3: "または",
  14025. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14026. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14027. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14028. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14029. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14030. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14031. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14032. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14033. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14034. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14035. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14036. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14037. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14038. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14039. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14040. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14041. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14042. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14043. LINK_TO_LOCATION: "ロケーションへのリンク",
  14044. MENU_COPY: "コピー",
  14045. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14046. ROTATE: "回転",
  14047. MOVE: "移動",
  14048. INSIDE: "内側",
  14049. ZOOM: "ズーム",
  14050. HELP: "ヘルプ",
  14051. HELP_NAVIGATION_TAB: "ナビゲーション",
  14052. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14053. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14054. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14055. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14056. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14057. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14058. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14059. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14060. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14061. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14062. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14063. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14064. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14065. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14066. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14067. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14068. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14069. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14070. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14071. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14072. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14073. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14074. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14075. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14076. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14077. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14078. HELP_MORE_HLR_A: "ハイライト",
  14079. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14080. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14081. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14082. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14083. HELP_MORE_FLOORS_A: "フロアセレクター",
  14084. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14085. HELP_MORE_TAG_A: "tag™ Posts",
  14086. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14087. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14088. HELP_MORE_ZOOM_A: "ズームコントロール",
  14089. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14090. HELP_MORE_TOUR_A: "ツアーコントロール",
  14091. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14092. HELP_MORE_INSIDE_A: "内側ビュー",
  14093. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14094. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14095. HELP_MORE_VR_A: "VRモード",
  14096. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14097. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14098. HELP_MORE_360_A: "360° Views",
  14099. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14100. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14101. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14102. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14103. CLOSE: "閉じる"
  14104. }
  14105. }
  14106. , {}],
  14107. 115: [function(e, t, i) {
  14108. "use strict";
  14109. t.exports = {
  14110. PAGE_TITLE: "",
  14111. LOADING: "Загрузка",
  14112. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14113. POWERED_BY: "разработано на платформе ",
  14114. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14115. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14116. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14117. PRESENTED_BY: "Представлено ",
  14118. MORE: "Больше ",
  14119. LESS: "Меньше ",
  14120. TAG_CONTENT: "tag™ Контент",
  14121. SHOW: "Показать",
  14122. HIDE: "Скрыть",
  14123. DOLLHOUSE: "Dollhouse",
  14124. FLOOR_PLAN: "Планировка",
  14125. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14126. CLOSE_HIGHLIGHTS: "Закрыть",
  14127. PREVIOUS: "Предыдущий",
  14128. PLAY: "Воспроизвести",
  14129. PAUSE: "Пауза",
  14130. NEXT: "Следующий",
  14131. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14132. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14133. SOCIAL_SHARING: "Поделиться этой моделью",
  14134. VIEW_IN_VR: "Посмотреть в VR",
  14135. VIEW_FULLSCREEN: "Полный экран",
  14136. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14137. ZOOM_IN: "Увеличить",
  14138. ZOOM_OUT: "Уменьшить",
  14139. FLOOR_NAME: "Этаж ",
  14140. FLOOR_ALL: "Все",
  14141. TERMS: "Условия",
  14142. PORT_TERMS: "Правила пользования",
  14143. TERMS_OF_USE: "Условия использования",
  14144. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14145. CLOSE_TERMS: "Закрыть",
  14146. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14147. HELP: "Помощь",
  14148. HELP_NAVIGATION_TAB: "Навигация",
  14149. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14150. CLOSE: "Закрыть",
  14151. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14152. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14153. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14154. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14155. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14156. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14157. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14158. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14159. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14160. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14161. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14162. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14163. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14164. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14165. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14166. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14167. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14168. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14169. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14170. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14171. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14172. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14173. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14174. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14175. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14176. HELP_MORE_HLR_A: "Фотоколлаж",
  14177. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14178. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14179. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14180. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14181. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14182. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14183. HELP_MORE_TAG_A: "tag™ Posts",
  14184. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14185. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14186. HELP_MORE_ZOOM_A: "Масштаб",
  14187. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14188. HELP_MORE_TOUR_A: "Управление Туром",
  14189. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14190. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14191. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14192. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14193. HELP_MORE_VR_A: "Режим VR",
  14194. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14195. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14196. HELP_MORE_360_A: "360° Views",
  14197. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14198. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14199. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14200. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14201. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14202. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14203. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14204. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14205. WEBVR_LEARN_MORE: "Узнать больше",
  14206. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14207. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14208. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14209. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14210. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14211. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14212. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14213. VR_APP: "port VR App",
  14214. VR_APP_OPEN: "Или открыть через приложение port VR",
  14215. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14216. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14217. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14218. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14219. VR_VIEW_SPACE: "Запустить модель в VR",
  14220. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14221. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14222. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14223. VR_GOT_IT_CAPS: "ЯСНО",
  14224. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14225. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14226. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14227. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14228. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14229. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14230. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14231. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14232. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14233. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14234. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14235. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14236. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14237. VR_ANDROID_DVICES: "Android устройства",
  14238. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14239. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14240. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14241. VR_DOWNLOAD_HERE: "Скачать здесь",
  14242. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14243. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14244. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14245. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14246. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14247. SHARE_TO: "Поделиться",
  14248. SHARE_LINK: "Прямая ссылка",
  14249. SHARE_EXPLORE: "просмотреть",
  14250. SHARE_AT: "на",
  14251. SHARE_WITH: "с",
  14252. SHARE_3D: "в 3D",
  14253. SHARE_COPIED: "Скопировано!",
  14254. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14255. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14256. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14257. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14258. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14259. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14260. ERROR_GENERIC_ACTIONS_3: " или ",
  14261. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14262. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14263. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14264. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14265. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14266. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14267. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14268. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14269. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14270. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14271. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14272. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14273. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14274. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14275. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14276. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14277. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14278. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14279. LINK_TO_LOCATION: "Ссылка на местоположение",
  14280. MENU_COPY: "Копировать",
  14281. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14282. ROTATE: "Вращать",
  14283. MOVE: "Передвигаться",
  14284. INSIDE: "Вид изнутри",
  14285. ZOOM: "Масштаб"
  14286. }
  14287. }
  14288. , {}],
  14289. 116: [function(e, t, i) {//main.js
  14290. (function(t) {
  14291. "use strict";
  14292. var modelProgressBase = 0.4;
  14293. var progressUpdate = function(e){ // 0 <= e <= 1
  14294. console.log('e1:'+e)
  14295. e = Math.round(modelProgressBase * e * 100);
  14296. console.log('e2:'+e)
  14297. var t = $('.progressbar');
  14298. t.find('.bar').css('width',e+'%');
  14299. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14300. t.find('.perc').text(e +'%'); //具体数字的百分比
  14301. }
  14302. $('#gui-loading').fadeIn(200);
  14303. progressUpdate(0.1)
  14304. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14305. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14306. var data = matcher(e);
  14307. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14308. data.user = {
  14309. "is_authenticated": false,
  14310. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14311. }
  14312. try{//处理一下导览数据
  14313. data.model.images = data.model.images.filter(e=>{
  14314. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14315. if(e.locations && e.locations.length == 0)return;
  14316. return e
  14317. })
  14318. }catch(e){console.log(e) }
  14319. window.DATA = data;
  14320. data.model.summary = data.summary
  14321. data.model.name = data.name
  14322. for(let i in data){
  14323. data[i] == "false" && (data[i] = false)
  14324. }
  14325. progressUpdate(0.7);
  14326. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14327. if(data.weixinDesc){
  14328. g_weixinObj.desc = data.weixinDesc;
  14329. }
  14330. if(data.shareImgUrl){
  14331. g_weixinObj.imgUrl = data.shareImgUrl
  14332. }
  14333. window.wx && manage.weixinShare();
  14334. //初始画面
  14335. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14336. function E(e) {
  14337. $("<img/>").attr("src", e).on("load", function() {
  14338. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14339. $(this).remove()
  14340. })
  14341. }
  14342. //背景
  14343. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14344. settings.bgImg = settings.bgImg || data.bgImg || null
  14345. if(settings.bgImg){
  14346. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14347. "background-position": "center center"
  14348. })
  14349. }
  14350. {//初始化导览时间
  14351. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14352. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14353. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14354. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14355. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14356. }
  14357. }
  14358. {//其他
  14359. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14360. }
  14361. }).fail(e=>{
  14362. alert("缺少someData文件,请检查场景码是否正确。")
  14363. })
  14364. function StartLoad(){//当加载完data后
  14365. function i() {
  14366. var e = window.number//Y.getModelIDFromQueryString();
  14367. if (!e)
  14368. return b(null, "loading-failed");
  14369. var t = Y.parseSidUrl(e)
  14370. , i = l()
  14371. , a = c()
  14372. , s = o()
  14373. , u = V.quickstart.enabled
  14374. , g = null
  14375. , m = null
  14376. , v = null
  14377. , w = null
  14378. , T = null
  14379. , x = null
  14380. , S = null
  14381. , M = null
  14382. , R = null
  14383. , P = null
  14384. , O = null
  14385. , L = null
  14386. , N = new ue;
  14387. r(s);
  14388. h({ //MP开头写法
  14389. urlBase: t.urlBase
  14390. }).then(function() {
  14391. return re.init(),
  14392. d(t, e) //getModel and load
  14393. }).then(function(e) {
  14394. progressUpdate(0.9)
  14395. return P = e,
  14396. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14397. startSource: i,
  14398. autoplay: V.autoplay,
  14399. quickstart: u
  14400. }),
  14401. P.urls.init()
  14402. }).then(function() {
  14403. return P.loadPanos()
  14404. }).then(function() {
  14405. m = X.getStartCameraOptions(P, P.panos),
  14406. S = A(P),
  14407. O = y(u, m.mode),
  14408. v = O.controls,
  14409. w = O.player,
  14410. T = O.director,
  14411. x = O.tagManager,
  14412. M = O.tileDownloader,
  14413. R = O.qualityManager,
  14414. L = O.panoRenderer,
  14415. C(P, S, O, s),
  14416. w.director = T,//xzw add
  14417. P.supportsTiles && M.start(),
  14418. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14419. u = !1);
  14420. var e = null;
  14421. if (u) {
  14422. de.warn("Quickstart engaged. Hold on to your knickers.");
  14423. var t = v.controls[D.PANORAMA];
  14424. g = new ie(R,S.scene,S.camera,t,s),
  14425. _(S, s, P),
  14426. e = g.load(m).then(function() {
  14427. S.addComponent(g),
  14428. S.once(le.AfterRender, function() {
  14429. de.warn("First render after quickstart load finished.")
  14430. })
  14431. })
  14432. }
  14433. window.flyToFirst = function(){//xzw add
  14434. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14435. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14436. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14437. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14438. };
  14439. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14440. }).then(function() {
  14441. return f(P, U.onProgress, i, !u, a)
  14442. }).then(function() {
  14443. if (m.quickstart = u,
  14444. I(P, S, O, s),
  14445. S.started || _(S, s, P),
  14446. H.modelLoaded(P, w, v, V.autoplay),
  14447. E(w, P, m, V.autoplay).done(function() {
  14448. T.autoTour()
  14449. }),
  14450. !P.supportsTiles) {
  14451. var e = new Z(P,w);
  14452. e.start()
  14453. }
  14454. u && (S.removeComponent(g),
  14455. g.destroy(),
  14456. m.pano.enter()),
  14457. U.init(P, T, w, v, S, m, H.getSessionId()),
  14458. U.endLoading(P, T, x),
  14459. S.once(le.AfterRender, function() {
  14460. N.setAppReadyTime();
  14461. var e = N.calcFullLoadingTime();
  14462. de.warn("Total load time: " + e / 1e3),
  14463. H.loadComplete(e),
  14464. $('.jumpvideo').fadeIn()
  14465. de.warn("First render after model load finished.")
  14466. }),
  14467. S.on(le.MemoryUsageUpdated, n)
  14468. }).fail(b.bind(this, e))
  14469. }
  14470. function n(e) {
  14471. ce.update(e)
  14472. }
  14473. function r(e) {
  14474. de.info("Version", "2.25.6-0-gd87e5b1"),
  14475. q.defaultMaxListeners = 1e3,
  14476. a(e),
  14477. s()
  14478. }
  14479. function o() {
  14480. return document.getElementById("player")
  14481. }
  14482. function a(e) {
  14483. e.addEventListener("dragenter", T, !1),
  14484. e.addEventListener("dragover", T, !1)
  14485. }
  14486. function s() {
  14487. F.valueFromHash("title", !0) || $(document).ready(function() {
  14488. var e = $(".model-title");
  14489. e.hide()
  14490. })
  14491. }
  14492. function l() {
  14493. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14494. }
  14495. function c() {
  14496. return {
  14497. panoElementsToLoad: 6,
  14498. modelElementsToLoad: 0,
  14499. totalElementsLoaded: 0,
  14500. totalElementsToLoad: 0,
  14501. totalPercentageLoaded: 0,
  14502. progressCallback: null
  14503. }
  14504. }
  14505. function h(e) {
  14506. return K.loadFeatureFlags(e).done(function(e) {
  14507. K.updateDependentSettings(e, V)
  14508. })
  14509. }
  14510. // function u(e) {
  14511. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14512. // responseType: "json",
  14513. // prefetchFrom: "config"
  14514. // }).then(function(e) {
  14515. // return e ? void j.extendObject(V.appConfig, e) : {}
  14516. // }, function(e) {
  14517. // return de.warn("Failed loading runtime config, using defaults."),
  14518. // $.when({})
  14519. // })
  14520. // }
  14521. function d(e, t) {
  14522. var i = B.getModel({
  14523. url: t,
  14524. floors: F.valueFromHash("f", !0),
  14525. autoload: !1
  14526. })
  14527. ;
  14528. return $.when(i, n).then(null, function(e) {
  14529. return this
  14530. })
  14531. }
  14532. function p(e, t, i, n, r) {
  14533. de.info("Model data loaded"),
  14534. de.debug("UUID: " + e.data.job.uuid),
  14535. J.init(K.getFlags()),
  14536. i && H.initKeen({
  14537. token: i,
  14538. appId: n
  14539. }),
  14540. H.initSegment({
  14541. model: e.sid,
  14542. version: "2.25.6-0-gd87e5b1",
  14543. startSource: r.startSource,
  14544. token: t,
  14545. autoplay: r.autoplay,
  14546. quickstart: r.quickstart
  14547. })
  14548. }
  14549. function f(e, t, i, n, r) {
  14550. return r.progressCallback = t,
  14551. H.sessionStart(),
  14552. e.load(n).progress(g.bind(this, r))
  14553. }
  14554. function g(e, t) {
  14555. e.modelElementsToLoad = t[1],
  14556. v(e),
  14557. m(e)
  14558. }
  14559. function m(e) {
  14560. e.totalElementsLoaded++,
  14561. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14562. //----许钟文-----------------模型进度条向后调整
  14563. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14564. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14565. console.log('pro:'+e.totalPercentageLoaded)
  14566. //---------------------------
  14567. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14568. }
  14569. function v(e) {
  14570. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14571. }
  14572. function A(e) {
  14573. var t = new x.PerspectiveCamera;
  14574. t.layers.enable(he.PANOMARKERS),
  14575. t.layers.enable(he.RETICULE),
  14576. t.layers.enable(he.TAG);
  14577. var i = new x.Scene
  14578. , n = new x.AmbientLight(16777215);
  14579. i.add(n),
  14580. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14581. side: x.DoubleSide
  14582. })),
  14583. i.plane.position.y = 0,
  14584. i.plane.rotateX(-Math.PI / 2),
  14585. i.plane.material.visible = !1,
  14586. i.add(i.plane),
  14587. i.updateMatrixWorld(),
  14588. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14589. if (e.metadata && e.metadata.camera_position) {
  14590. var t = e.metadata.camera_position
  14591. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14592. n.position = t.clone(),
  14593. i.add(n);
  14594. var r = e.metadata.camera_quaternion
  14595. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14596. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14597. }
  14598. }),
  14599. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14600. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14601. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14602. //背景
  14603. if(!settings.transparentBg && !settings.bgImg){
  14604. i.skybox = new W
  14605. i.add(i.skybox)
  14606. }
  14607. var r = new te(i,t,z);
  14608. return r
  14609. }
  14610. function y(e, t) {
  14611. var i = e ? 1 : 1e3
  14612. , n = J.tilegen || J.imgopt ? 6 : 2;
  14613. n = F.valueFromHash("tileconc", n);
  14614. var r = new ne
  14615. , o = new ae({
  14616. concurrentDownloads: n
  14617. })
  14618. , a = new se
  14619. , s = new P
  14620. , l = new M
  14621. , c = new S(t)
  14622. , h = new R
  14623. , u = new O(i)
  14624. , d = new L
  14625. , p = new oe;
  14626. return {
  14627. qualityManager: r,
  14628. panoRenderer: a,
  14629. tileDownloader: o,
  14630. player: c,
  14631. director: l,
  14632. modelManager: s,
  14633. tagManager: p,
  14634. displayController: u,
  14635. labelDisplayController: d,
  14636. controls: h
  14637. }
  14638. }
  14639. function C(e, t, i, n) {
  14640. var r = i.controls
  14641. , o = i.qualityManager
  14642. , a = i.panoRenderer
  14643. , s = i.tileDownloader
  14644. , l = i.modelManager;
  14645. r.init(n, l),
  14646. ee.init(i.director, r, i.player, l, t),
  14647. o.init(l),
  14648. s.init(o),
  14649. a.init(t, s, o),
  14650. l.init(s, a, o),
  14651. l.addModel(e),
  14652. t.addComponent(G)
  14653. }
  14654. function I(e, t, i, n) {
  14655. var r = i.qualityManager
  14656. , o = i.panoRenderer
  14657. , a = i.tileDownloader
  14658. , s = i.modelManager
  14659. , l = i.player
  14660. , c = i.director
  14661. , h = i.tagManager
  14662. , u = i.displayController
  14663. , d = i.labelDisplayController
  14664. , p = i.controls;
  14665. t.scene.add(e),
  14666. t.qualityManager = r;
  14667. var f = {
  14668. camera: t.camera,
  14669. director: c,
  14670. modelManager: s,
  14671. tileDownloader: a,
  14672. panoRenderer: o,
  14673. qualityManager: r,
  14674. tagManager: h,
  14675. container: n,
  14676. controls: p
  14677. };
  14678. l.init(f),
  14679. l.setScene(t.scene),
  14680. h.init(s, l),
  14681. c.init(l, s),
  14682. u.init(c, l, s, h, n),
  14683. d.init(l, s, n),
  14684. z.bindEvents(l),
  14685. t.addComponent(h),
  14686. t.addComponent(l),
  14687. t.addComponent(o),
  14688. l.sceneRenderer = t; //xzw add 方便resize
  14689. }
  14690. function E(e, t, i, n) {
  14691. return de.info("Starting player in " + i.mode),
  14692. H.report(t.sid, "started-playing", n, i.quickstart),
  14693. e.start(i)
  14694. }
  14695. function b(e, t) {
  14696. de.error(t),
  14697. k.error(t),
  14698. H.report(e, "error-" + t)
  14699. }
  14700. function w(e) {
  14701. var t = F.details();
  14702. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14703. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14704. H.report(e, "error-webgl-generic"))
  14705. }
  14706. function _(e, t, i) {
  14707. try {
  14708. e.start(t)
  14709. } catch (e) {
  14710. throw de.warn(e.message),
  14711. w(i.sid),
  14712. e
  14713. }
  14714. }
  14715. function T(e) {
  14716. e.stopPropagation(),
  14717. e.preventDefault()
  14718. }
  14719. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14720. if (window.DATA.hoticon){
  14721. g_HotImage = {
  14722. point: ('static/'+ window.DATA.hoticon.default )|| "https://super.4dage.com/static/images/4dagePoint2.png",
  14723. point2: ('static/'+ window.DATA.hoticon.higt) || "https://super.4dage.com/static/images/4dagePoint.png"
  14724. } ;
  14725. }
  14726. //czj 判断someData 有没有backgroundMusic 添加音乐
  14727. if (window.DATA.backgroundMusic) {
  14728. if(window.isLocal){
  14729. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14730. }else{
  14731. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14732. }
  14733. $("#volume").show();
  14734. }else if (g_version === "one"){
  14735. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14736. $("#volume").show();
  14737. }
  14738. //隐藏公司logo
  14739. if(window.DATA.loadlogo){
  14740. showLogo();
  14741. }
  14742. e("./lib/three75-shim"),
  14743. e("./lib/array-polyfill"),
  14744. e("./lib/performance-polyfill"),
  14745. e("./lib/shaders/CopyShader.js"),
  14746. e("./lib/shaders/HorizontalBlurShader.js"),
  14747. e("./lib/shaders/VerticalBlurShader.js"),
  14748. e("./lib/postprocessing/EffectComposer.js"),
  14749. e("./lib/postprocessing/RenderPass.js"),
  14750. e("./lib/postprocessing/MaskPass.js"),
  14751. e("./lib/postprocessing/ShaderPass.js"),
  14752. window.Promise || (window.Promise = e("promise-polyfill"));
  14753. var x = e("three")
  14754. , _x = e("three")
  14755. , S = (e("./util/sentry"),
  14756. e("./player"))
  14757. , M = e("./director")
  14758. , R = e("./controls/CameraControls")
  14759. , P = e("./model/ModelManager")
  14760. , O = e("./DisplayController")
  14761. , L = e("./label/LabelDisplayController")
  14762. , D = e("./enum/Viewmode")
  14763. , N = e("./util/logger")
  14764. , B = e("./showcase")
  14765. , F = e("./util/browser")
  14766. , V = e("./settings")
  14767. , U = e("./gui/gui")
  14768. , k = e("./gui/error")
  14769. , H = e("./analytics")
  14770. , G = e("./util/transitions")
  14771. , z = e("./effects")
  14772. , W = e("./objects/Skybox")
  14773. , j = e("./util/common")
  14774. , Y = (e("./util/PanoramaCollection"),
  14775. e("./util/math"),
  14776. e("./util/showcase"))
  14777. , X = e("./util/camera")
  14778. , Z = (e("./objects/Panorama"),
  14779. e("./cameras/PanoramaCamera"),
  14780. e("./preloaders"))
  14781. , q = e("events").EventEmitter
  14782. , K = e("./featureflags")
  14783. , Q = (e("./util/lerp"),
  14784. e("./util/ajax"))
  14785. , J = e("./ab")
  14786. , ee = e("./sdk/automation.js")
  14787. , te = e("./scene/SceneRenderer")
  14788. , ie = e("./scene/QuickstartManager")
  14789. , ne = e("./tile/QualityManager.js")
  14790. , re = e("./localization/localize")
  14791. , oe = e("./tag/tagManager")
  14792. , ae = e("./tile/TileDownloader")
  14793. , se = e("./tile/PanoRenderer")
  14794. , le = (e("./enum/PanoSizeClass"),
  14795. e("./enum/PanoramaEvents"),
  14796. e("./enum/SceneRendererEvents"))
  14797. , ce = e("./gui/memoryUsage")
  14798. , he = e("./enum/RenderLayers")
  14799. , ue = e("./TimingData")
  14800. , de = new N(t);
  14801. N.level = V.logLevel,
  14802. N.consoleEnabled = V.console,
  14803. i()
  14804. }
  14805. }
  14806. ).call(this, "/js/main.js")
  14807. }
  14808. , {
  14809. "./DisplayController": 1,
  14810. "./TimingData": 2,
  14811. "./ab": 3,
  14812. "./analytics": 4,
  14813. "./cameras/PanoramaCamera": 7,
  14814. "./controls/CameraControls": 9,
  14815. "./director": 15,
  14816. "./effects": 16,
  14817. "./enum/PanoSizeClass": 36,
  14818. "./enum/PanoramaEvents": 37,
  14819. "./enum/RenderLayers": 41,
  14820. "./enum/SceneRendererEvents": 43,
  14821. "./enum/Viewmode": 51,
  14822. "./featureflags": 59,
  14823. "./gui/error": 64,
  14824. "./gui/gui": 65,
  14825. "./gui/memoryUsage": 73,
  14826. "./label/LabelDisplayController": 91,
  14827. "./lib/array-polyfill": 92,
  14828. "./lib/performance-polyfill": 95,
  14829. "./lib/postprocessing/EffectComposer.js": 96,
  14830. "./lib/postprocessing/MaskPass.js": 97,
  14831. "./lib/postprocessing/RenderPass.js": 98,
  14832. "./lib/postprocessing/ShaderPass.js": 99,
  14833. "./lib/shaders/CopyShader.js": 100,
  14834. "./lib/shaders/HorizontalBlurShader.js": 101,
  14835. "./lib/shaders/VerticalBlurShader.js": 102,
  14836. "./lib/three75-shim": 103,
  14837. "./localization/localize": 108,
  14838. "./tag/tagManager": 124,
  14839. "./model/ModelManager": 140,
  14840. "./objects/Panorama": 148,
  14841. "./objects/Skybox": 152,
  14842. "./player": 155,
  14843. "./preloaders": 156,
  14844. "./scene/QuickstartManager": 157,
  14845. "./scene/SceneRenderer": 158,
  14846. "./sdk/automation.js": 164,
  14847. "./settings": 166,
  14848. "./showcase": 168,
  14849. "./tile/PanoRenderer": 169,
  14850. "./tile/QualityManager.js": 170,
  14851. "./tile/TileDownloader": 171,
  14852. "./util/PanoramaCollection": 178,
  14853. "./util/ajax": 181,
  14854. "./util/browser": 182,
  14855. "./util/camera": 183,
  14856. "./util/common": 185,
  14857. "./util/lerp": 188,
  14858. "./util/logger": 189,
  14859. "./util/math": 190,
  14860. "./util/sentry": 192,
  14861. "./util/showcase": 193,
  14862. "./util/transitions": 195,
  14863. events: 202,
  14864. "promise-polyfill": 213,
  14865. three: 217
  14866. }],
  14867. 117: [function(e, t, i) {
  14868. "use strict";
  14869. function n(e) {
  14870. e = e || {}
  14871. r.RawShaderMaterial.call(this, a.extendObject({
  14872. fragmentShader: o.cube.fragmentShader,
  14873. vertexShader: o.cube.vertexShader,
  14874. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14875. name: "CubemapMaterial",
  14876. }, e))
  14877. }
  14878. var r = e("three")
  14879. , o = e("../shaders")
  14880. , a = e("../util/common");
  14881. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14882. n.prototype.constructor = n,
  14883. t.exports = n
  14884. }
  14885. , {
  14886. "../shaders": 167,
  14887. "../util/common": 185,
  14888. three: 217
  14889. }],
  14890. 118: [function(e, t, i) {
  14891. "use strict";
  14892. function n(e) {
  14893. e = e || {}
  14894. r.RawShaderMaterial.call(this, a.extendObject({
  14895. fragmentShader: o.model.fragmentShader,
  14896. vertexShader: o.model.vertexShader,
  14897. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14898. name: "ModelTextureMaterial",
  14899. }, e))
  14900. }
  14901. var r = e("three")
  14902. , o = e("../shaders")
  14903. , a = e("../util/common");
  14904. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14905. n.prototype.constructor = n,
  14906. n.prototype.setProjectedPanos = function(e, t, i) {
  14907. i && (this.uniforms.progress.value = 0),
  14908. e.ensureSkyboxReadyForRender(),
  14909. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14910. this.uniforms.pano0Position.value.copy(e.position),
  14911. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14912. t.ensureSkyboxReadyForRender(),
  14913. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14914. this.uniforms.pano1Position.value.copy(t.position),
  14915. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14916. }
  14917. /* n.prototype.setEyeDir = function(dir, pos) {//加
  14918. this.uniforms.eyeDir.value.copy(dir)
  14919. this.uniforms.eyePos.value.copy(pos)
  14920. }
  14921. n.prototype.setBendCameraQua = function(matrix) {//加
  14922. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  14923. } */
  14924. ,
  14925. t.exports = n
  14926. }
  14927. , {
  14928. "../shaders": 167,
  14929. "../util/common": 185,
  14930. three: 217
  14931. }],
  14932. 119: [function(e, t, i) {
  14933. (function(i) {
  14934. "use strict";
  14935. function n(e, t, i, n) {
  14936. this.div = null,
  14937. this.body = null,
  14938. this.label = e,
  14939. this.description = t,
  14940. this.parsedDescription = [],
  14941. this.media = i || {
  14942. type: null
  14943. },
  14944. this.loadingSpinner = null,
  14945. this.parser = new r({
  14946. supportLinks: !u.valueFromHash("mls"),
  14947. keepLinkLabels: !0
  14948. }),
  14949. this.state = I.CLOSED,
  14950. this.orientation = "",
  14951. this.initialTransform = "",
  14952. this.hovering = !1,
  14953. this.openTransition = null,
  14954. this.closeTransition = null,
  14955. this.openPromise = null,
  14956. this.closePromise = null,
  14957. this.animationTransition = null,
  14958. this.animationScale = 0
  14959. }
  14960. var r = e("../Parser/DescriptionParser")
  14961. , o = e("../Media/Link")
  14962. , a = e("../Media/Image")
  14963. , s = e("../Media/EmbedlyPlayer")
  14964. , l = e("../Media/EmbedlyEmbed")
  14965. , c = e("../../util/transitions")
  14966. , h = e("../../util/lerp")
  14967. , u = e("../../util/browser")
  14968. , d = e("./BillboardEvent")
  14969. , p = e("../Media/MediaEvent")
  14970. , f = e("../Parser/DescriptionChunkType")
  14971. , g = e("events").EventEmitter
  14972. , m = e("./billboardSettings")
  14973. , v = e("./overlaySettings")
  14974. , A = e("../../util/logger")
  14975. , y = new A(i)
  14976. , C = document.getElementById("tag-billboards");
  14977. C.addEventListener("touchend", function(e) {
  14978. C.style.pointerEvents = "none"
  14979. }),
  14980. C.addEventListener("touchcancel", function(e) {
  14981. C.style.pointerEvents = "none"
  14982. });
  14983. var I = {
  14984. CLOSED: "closed",
  14985. OPENING: "opening",
  14986. OPEN: "open",
  14987. CLOSING: "closing",
  14988. ACTIVE: "active"
  14989. };
  14990. n.prototype = Object.create(g.prototype),
  14991. n.prototype.build = function(e) {
  14992. this.parsedDescription = this.parser.parse(this.description);
  14993. var t = document.createElement("div");
  14994. t.className = "tag-container has-hotzone",
  14995. this.div = t,
  14996. this.body = document.createElement("div"),
  14997. this.body.className = "tag-body";
  14998. var i = document.createElement("div");
  14999. i.classList.add("tag-content");
  15000. var n = document.createElement("div");
  15001. n.classList.add("tag-text-content");
  15002. var r = document.createElement("div");
  15003. r.className = "tag-label",
  15004. r.textContent = this.label,
  15005. n.appendChild(r);
  15006. var o = document.createElement("div");
  15007. o.className = "tag-desc",
  15008. n.appendChild(o),
  15009. i.appendChild(n),
  15010. this.body.appendChild(i),
  15011. this.appendDescriptionElements(this.parsedDescription, o),
  15012. this.appendMedia(),
  15013. t.appendChild(this.body),
  15014. C.appendChild(t),
  15015. this.bindEvents(t, this.body)
  15016. }
  15017. ,
  15018. n.prototype.bindEvents = function(e, t) {
  15019. var i = function(e) {
  15020. return function(t) {
  15021. if (!this.div.classList.contains("overlay")) {
  15022. var i, n = document.getElementById("player");
  15023. try {
  15024. i = new MouseEvent(e,t)
  15025. } catch (n) {
  15026. i = document.createEvent("MouseEvents"),
  15027. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15028. }
  15029. n.dispatchEvent(i)
  15030. }
  15031. }
  15032. };
  15033. t.addEventListener("mousedown", function(e) {
  15034. e.stopPropagation()
  15035. }),
  15036. t.addEventListener("mouseup", function(e) {
  15037. e.stopPropagation()
  15038. }),
  15039. e.addEventListener("touchstart", function(e) {
  15040. C.style.pointerEvents = "auto"
  15041. }),
  15042. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15043. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15044. t.addEventListener("mouseover", function(t) {
  15045. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15046. }
  15047. .bind(this)),
  15048. e.addEventListener("mouseenter", function(e) {
  15049. this.state !== I.CLOSING && (this.hovering = !0,
  15050. this.emit(d.ENTER))
  15051. }
  15052. .bind(this)),
  15053. e.addEventListener("mouseleave", function(e) {
  15054. this.hovering = !1,
  15055. this.emit(d.LEAVE)
  15056. }
  15057. .bind(this)),
  15058. e.addEventListener("gesturestart", function(e) {
  15059. e.preventDefault()
  15060. });
  15061. var n = e.querySelector(".tag-text-content")
  15062. , r = 0;
  15063. n.addEventListener("touchstart", function(e) {
  15064. r = e.changedTouches[0].clientY
  15065. }),
  15066. n.addEventListener("touchmove", function(t) {
  15067. function i(e) {
  15068. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15069. }
  15070. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15071. }),
  15072. e.addEventListener("touchmove", function(e) {
  15073. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15074. })
  15075. }
  15076. ,
  15077. n.prototype.appendDescriptionElements = function(e, t) {
  15078. e.length > 0 && this.div.classList.add("has-text"),
  15079. e.forEach(function(e, i) {
  15080. switch (e.type) {
  15081. case f.TEXT:
  15082. t.appendChild(this.createTextElement(e.text));
  15083. break;
  15084. case f.LINK:
  15085. t.appendChild(this.createLinkElement(e.link))
  15086. }
  15087. }
  15088. .bind(this))
  15089. }
  15090. ,
  15091. n.prototype.appendLoadingSpinner = function() {
  15092. this.loadingSpinner = document.createElement("div"),
  15093. this.loadingSpinner.classList.add("loading-spinner");
  15094. var e = document.createElement("div");
  15095. e.classList.add("gui-spinner-icon"),
  15096. this.loadingSpinner.appendChild(e),
  15097. this.body.appendChild(this.loadingSpinner)
  15098. }
  15099. ,
  15100. n.prototype.onMediaLoadFinished = function() {
  15101. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15102. this.applyOrientation(this.orientation),
  15103. this.loadingSpinner = null)
  15104. }
  15105. ,
  15106. n.prototype.appendMedia = function() {
  15107. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15108. this.appendLoadingSpinner();
  15109. var e = document.createElement("div");
  15110. e.classList.add("tag-media-content");
  15111. var t = document.createElement("i");
  15112. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15113. t.classList.add(e)
  15114. }),
  15115. this.body.appendChild(t),
  15116. this.body.appendChild(e),
  15117. this.media.type) {
  15118. case f.IMAGE:
  15119. e.appendChild(this.createImageElement(this.media, this.body));
  15120. break;
  15121. case f.VIDEO:
  15122. e.appendChild(this.createVideoElement(this.media, this.body));
  15123. break;
  15124. case f.RICH:
  15125. e.appendChild(this.createEmbedElement(this.media, this.body))
  15126. }
  15127. }
  15128. }
  15129. ,
  15130. n.prototype.createTextElement = function(e) {
  15131. var t = document.createElement("span");
  15132. return t.textContent = e,
  15133. t
  15134. }
  15135. ;
  15136. n.prototype.createLinkElement = function(e) {
  15137. var t = new o(e);
  15138. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15139. t.createDomElement()
  15140. }
  15141. ,
  15142. n.prototype.createImageElement = function(e, t) {
  15143. function i() {
  15144. function e() {
  15145. m || (r.classList.remove("view-image"),
  15146. c.classList.add("overlay"),
  15147. i(),
  15148. window.addEventListener("resize", b),
  15149. c.addEventListener("click", a),
  15150. g.addEventListener("click", l),
  15151. f.addEventListener("click", s),
  15152. m = !0,
  15153. o.emit(p.IMAGE_OPENED))
  15154. }
  15155. function i() {
  15156. t.classList.add("show-info"),
  15157. h.classList.remove("collapsible"),
  15158. h.style.height = "";
  15159. var e = parseFloat(getComputedStyle(I).lineHeight)
  15160. , i = y + e
  15161. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15162. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15163. , s = a
  15164. , l = s * n.aspect;
  15165. l > r && (l = r,
  15166. s = l / n.aspect),
  15167. s > a && (s = a,
  15168. l = s * n.aspect),
  15169. l += C,
  15170. s += C + i,
  15171. t.style.width = l + "px",
  15172. t.style.height = s + "px",
  15173. u.style.paddingTop = e + C + "px",
  15174. o.description.length > 0 && (h.classList.add("collapsible"),
  15175. h.style.height = h.clientHeight + 12 + "px",
  15176. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15177. }
  15178. function a(e) {
  15179. e.target === c && s()
  15180. }
  15181. function s() {
  15182. m && (m = !1,
  15183. r.classList.add("view-image"),
  15184. c.classList.remove("overlay"),
  15185. h.style.height = "",
  15186. u.style.paddingTop = "",
  15187. t.style.width = "",
  15188. t.style.height = "",
  15189. window.removeEventListener("resize", b),
  15190. c.removeEventListener("click", a),
  15191. g.removeEventListener("click", l),
  15192. f.removeEventListener("click", s),
  15193. o.emit(p.IMAGE_CLOSED),
  15194. o.close(!0))
  15195. }
  15196. function l(e) {
  15197. t.classList.toggle("show-info")
  15198. }
  15199. var c = o.div
  15200. , h = c.getElementsByClassName("tag-content")[0]
  15201. , u = c.getElementsByClassName("tag-media-content")[0]
  15202. , f = t.getElementsByClassName("close")[0]
  15203. , g = h.getElementsByClassName("tag-label")[0];
  15204. c.classList.add("has-image"),
  15205. r.classList.add("view-image"),
  15206. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15207. o.applyOrientation(o.orientation);
  15208. var m = !1
  15209. , A = getComputedStyle(h)
  15210. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15211. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15212. , I = h.querySelector(".tag-label")
  15213. , E = h.querySelector(".tag-desc")
  15214. , b = function() {
  15215. var e, t, n = 0;
  15216. return function() {
  15217. clearInterval(e),
  15218. clearTimeout(t),
  15219. e = setInterval(function() {
  15220. var e = c.clientHeight;
  15221. n !== e && (i(),
  15222. n = e)
  15223. }, 100),
  15224. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15225. }
  15226. }();
  15227. n.on(p.IMAGE_OPENING, e),
  15228. o.on(d.ACTIVATE, e),
  15229. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15230. o.on(d.CLOSING, s)
  15231. }
  15232. var n = new a
  15233. , r = n.createDomElement();
  15234. this.once(d.OPENED, function() {
  15235. n.load(e.src).then(i).catch(function(t) {
  15236. y.warn("Failed to load image:", e.src),
  15237. y.warn("with error:", t)
  15238. }).then(this.onMediaLoadFinished.bind(this))
  15239. });
  15240. var o = this;
  15241. return r
  15242. }
  15243. ,
  15244. n.prototype.createVideoElement = function(e, t) {
  15245. var i = new s({
  15246. autoPlay: !0,
  15247. autoResume: !0,
  15248. startMuted: !1,
  15249. loop: !1
  15250. })
  15251. , n = i.createDomElement();
  15252. return this.once(d.OPENED, function() {
  15253. i.load(e.src).then(function() {
  15254. this.div.classList.add("has-video"),
  15255. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15256. i.play()),
  15257. this.on(d.OPENING, i.show.bind(i)),
  15258. this.on(d.OPENED, i.play.bind(i)),
  15259. this.on(d.CLOSING, i.pause.bind(i)),
  15260. this.on(d.CLOSED, i.hide.bind(i))
  15261. }
  15262. .bind(this)).catch(function(t) {
  15263. y.warn("Failed to embed video:", e.src),
  15264. y.warn("with error:", t)
  15265. }).then(this.onMediaLoadFinished.bind(this))
  15266. }
  15267. .bind(this)),
  15268. n
  15269. }
  15270. ,
  15271. n.prototype.createEmbedElement = function(e, t) {
  15272. var i = new l
  15273. , n = i.createDomElement();
  15274. return this.once(d.OPENED, function() {
  15275. i.load(e.src).then(function() {
  15276. this.div.classList.add("has-embed"),
  15277. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15278. this.applyOrientation(this.orientation),
  15279. this.on(d.OPENING, i.show.bind(i)),
  15280. this.on(d.CLOSED, i.hide.bind(i))
  15281. }
  15282. .bind(this)).catch(function(t) {
  15283. y.warn("Failed to embed:", e.src),
  15284. y.warn("with error:", t)
  15285. }).then(this.onMediaLoadFinished.bind(this))
  15286. }
  15287. .bind(this)),
  15288. n
  15289. }
  15290. ,
  15291. n.prototype.open = function(e) {
  15292. return this.openPromise = $.Deferred(),
  15293. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15294. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15295. this.state !== I.OPEN && (this.emit(d.OPENING),
  15296. e && this.emit(d.ACTIVATING),
  15297. this.state = I.OPENING,
  15298. this.animateOpen(function() {
  15299. e && this.setActiveState(),
  15300. this.openPromise.resolve()
  15301. }
  15302. .bind(this)))
  15303. }
  15304. .bind(this), m.animation.openDelay),
  15305. c.cancel(this.closeTransition),
  15306. this.closePromise && this.closePromise.reject(),
  15307. this.closeTransition = void 0,
  15308. this.openPromise.promise())
  15309. }
  15310. ,
  15311. n.prototype.close = function(e) {
  15312. return this.closePromise = $.Deferred(),
  15313. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15314. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15315. this.state = I.CLOSING,
  15316. this.animateClose())
  15317. }
  15318. .bind(this), m.animation.closeDelay)),
  15319. c.cancel(this.openTransition),
  15320. this.openPromise && this.openPromise.reject(),
  15321. this.openTransition = void 0,
  15322. this.closePromise.resolve(),
  15323. this.closePromise.promise())
  15324. }
  15325. ,
  15326. n.prototype.setActiveState = function() {
  15327. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15328. this.emit(d.ACTIVATE),
  15329. this.div.classList.remove("has-hotzone"))
  15330. }
  15331. ,
  15332. n.prototype.animateOpen = function(e) {
  15333. if (this.state === I.OPENING) {
  15334. if (c.cancel(this.animationTransition),
  15335. u.detectSamsungNative())
  15336. return this.boardOrientation = null,
  15337. this.div.style.visibility = "visible",
  15338. this.emit(d.OPENED),
  15339. this.state = I.OPEN,
  15340. void (e && e());
  15341. this.div.style.webkitTransform = "scale(0)",
  15342. this.div.style.transform = "scale(0)",
  15343. this.div.style.visibility = "visible",
  15344. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15345. this.emit(d.OPENED),
  15346. this.state = I.OPEN,
  15347. e && e()
  15348. }
  15349. .bind(this))
  15350. }
  15351. }
  15352. ,
  15353. n.prototype.animateClose = function(e) {
  15354. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15355. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15356. this.emit(d.CLOSED),
  15357. this.state = I.CLOSED,
  15358. this.div.style.visibility = "hidden",
  15359. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15360. e && e()
  15361. }
  15362. .bind(this)))
  15363. }
  15364. ,
  15365. n.prototype.needsUpdate = function() {
  15366. return this.state !== I.CLOSED
  15367. }
  15368. ,
  15369. n.prototype.update = function(e, t) {
  15370. if (this.needsUpdate()) {
  15371. var i = (this.updateOrientation(e),
  15372. this.calcScale(t))
  15373. , n = {
  15374. x: (e.x + 1) * $("#player").width() / 2,
  15375. y: (e.y + 1) * $("#player").height() / 2
  15376. };
  15377. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15378. this.div.style.webkitTransform = this.div.screenTransform,
  15379. this.div.style.transform = this.div.screenTransform
  15380. }
  15381. }
  15382. ,
  15383. n.prototype.getDimensions = function() {
  15384. return this.div.getBoundingClientRect()
  15385. }
  15386. ,
  15387. n.prototype.calcScale = function(e) {
  15388. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15389. }
  15390. ,
  15391. n.prototype.updateOrientation = function(e) {
  15392. if (this.state !== I.ACTIVE) {
  15393. var t = 1 / 3
  15394. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15395. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15396. , r = "";
  15397. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15398. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15399. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15400. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15401. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15402. }
  15403. }
  15404. ,
  15405. n.prototype.applyOrientation = function(e) {
  15406. this.div.style.transform = this.div.style.webkitTransform = "",
  15407. this.div.classList.remove("tag-container-" + this.orientation),
  15408. this.div.classList.add("tag-container-" + e);
  15409. var t = window.getComputedStyle(this.div);
  15410. this.initialTransform = t.transform || t.webkitTransform,
  15411. "none" === this.initialTransform && (this.initialTransform = "");
  15412. var i = t.transform.slice(7, -1).split(",")
  15413. , n = -i[4]
  15414. , r = -i[5];
  15415. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15416. this.div.style.transformOrigin = n + "px " + r + "px",
  15417. this.orientation = e
  15418. }
  15419. ,
  15420. t.exports = n
  15421. }
  15422. ).call(this, "/js/tag/Billboard/Billboard.js")
  15423. }
  15424. , {
  15425. "../../util/browser": 182,
  15426. "../../util/lerp": 188,
  15427. "../../util/logger": 189,
  15428. "../../util/transitions": 195,
  15429. "../Media/EmbedlyEmbed": 125,
  15430. "../Media/EmbedlyPlayer": 126,
  15431. "../Media/Image": 128,
  15432. "../Media/Link": 129,
  15433. "../Media/MediaEvent": 131,
  15434. "../Parser/DescriptionChunkType": 133,
  15435. "../Parser/DescriptionParser": 134,
  15436. "./BillboardEvent": 120,
  15437. "./billboardSettings": 121,
  15438. "./overlaySettings": 122,
  15439. events: 202
  15440. }],
  15441. 120: [function(e, t, i) {
  15442. "use strict";
  15443. t.exports = Object.freeze({
  15444. ENTER: "billboard.enter",
  15445. LEAVE: "billboard.leave",
  15446. OPENING: "billboard.opening",
  15447. OPENED: "billboard.open",
  15448. CLOSING: "billboard.closing",
  15449. CLOSED: "billboard.closed",
  15450. ACTIVATING: "billboard.activating",
  15451. ACTIVATE: "billboard.activate"
  15452. })
  15453. }
  15454. , {}],
  15455. 121: [function(e, t, i) {
  15456. "use strict";
  15457. t.exports = Object.freeze({
  15458. animation: Object.freeze({
  15459. hoverOnClosing: !1,
  15460. openDelay: 100,
  15461. closeDelay: 50,
  15462. openDuration: 200,
  15463. closeDuration: 100
  15464. }),
  15465. boardToDiscRatio: 1.2
  15466. })
  15467. }
  15468. , {}],
  15469. 122: [function(e, t, i) {
  15470. "use strict";
  15471. t.exports = Object.freeze({
  15472. boundaryWidth: 30,
  15473. boundaryHeight: 0
  15474. })
  15475. }
  15476. , {}],
  15477. 123: [function(e, t, i) {//tag
  15478. (function(i) {
  15479. "use strict";
  15480. function n(e, t, i) {
  15481. var n = i.version || "0";
  15482. "0" !== n && I.info("tag defined using version " + n),
  15483. this.model = e,
  15484. this.sid = t,
  15485. this.color = (new r.Color).set(i.color || l.tagDefault),
  15486. this.hoverColor = l._darken(this.color, .2),
  15487. this.floor = null,
  15488. this.floorIndex = i.floor,
  15489. this.mode = s.PANORAMA,
  15490. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15491. this.obj3d = null,
  15492. this.disc = null,
  15493. this.materials = {
  15494. disc: null,
  15495. pole: null
  15496. },
  15497. this.position = (new r.Vector3).copy(i.position),
  15498. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15499. this.discWorldPosition = null,
  15500. this.discScale = .05,
  15501. this.poleEnabled = i.stem.enabled,
  15502. this.billboard = new o(i.label,i.description,i.media,this),
  15503. this.visibleTransition = null,
  15504. this.hoveringDisc = !1
  15505. }
  15506. var r = e("three")
  15507. , o = e("./Billboard/Billboard")
  15508. , a = e("../settings")
  15509. , s = e("../enum/Viewmode")
  15510. , l = e("../enum/Colors")
  15511. , c = e("../enum/RenderLayers")
  15512. , h = e("../enum/RenderOrder")
  15513. , u = (e("../util/common"),
  15514. e("../util/math"))
  15515. , d = e("../util/texture")
  15516. , p = e("../objects/Panorama")
  15517. , f = e("../shaders")
  15518. , g = e("../util/transitions")
  15519. , m = e("../util/lerp")
  15520. , v = e("../util/easing")
  15521. , A = e("./Billboard/BillboardEvent")
  15522. , y = e("events").EventEmitter
  15523. , C = e("../util/logger")
  15524. , I = new C(i)
  15525. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15526. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15527. , w = new r.PlaneBufferGeometry(1,1);
  15528. n.prototype = Object.create(y.prototype),
  15529. n.raycaster = new r.Raycaster,
  15530. n.prototype.bindEvents = function() {
  15531. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15532. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15533. }
  15534. ,
  15535. n.prototype.build = function() {
  15536. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15537. this.floor && (this.billboard.build(this.model.sid),
  15538. this.obj3d = this.buildObject3D(),
  15539. this.floor.add(this.obj3d)),
  15540. this
  15541. }
  15542. ,
  15543. n.prototype.buildObject3D = function() {
  15544. var e = new r.Object3D;
  15545. e.position.copy(this.position);
  15546. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15547. t.bg.value = b,
  15548. t.mask.value = E,
  15549. t.color.value.copy(this.color),
  15550. this.materials.disc = new r.RawShaderMaterial({
  15551. transparent: !0,
  15552. vertexShader: f.tagDisc.vertexShader,
  15553. fragmentShader: f.tagDisc.fragmentShader,
  15554. uniforms: t
  15555. }),
  15556. this.disc = new r.Mesh(w,this.materials.disc),
  15557. this.disc.layers.set(c.TAG),
  15558. this.disc.position.copy(this.discPosition),
  15559. this.disc.renderOrder = h.tagDisc,
  15560. this.disc.tag = this;
  15561. var i = this.buildPole();
  15562. return i.layers.set(c.TAG),
  15563. i.renderOrder = h.tagStem,
  15564. e.add(i),
  15565. e.layers.set(c.TAG),
  15566. e.add(this.disc)
  15567. }
  15568. ,
  15569. n.prototype.buildPole = function() {
  15570. var e = new r.BufferGeometry
  15571. , t = new Float32Array(6);
  15572. return t[0] = t[1] = t[2] = 0,
  15573. t[3] = this.discPosition.x,
  15574. t[4] = this.discPosition.y,
  15575. t[5] = this.discPosition.z,
  15576. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15577. this.materials.pole = new r.LineBasicMaterial({
  15578. linewidth: a.tags.pole.width,
  15579. color: a.tags.pole.color,
  15580. opacity: 0,
  15581. visible: this.poleEnabled,
  15582. transparent: !0,
  15583. depthWrite: !1
  15584. }),
  15585. new r.Line(e,this.materials.pole)
  15586. }
  15587. ,
  15588. n.prototype.setFreeState = function(e) {
  15589. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15590. this.materials.disc.uniforms.color.value = this.color
  15591. }
  15592. .bind(this))
  15593. }
  15594. ,
  15595. n.prototype.setHoverState = function(e) {
  15596. this.billboard.open(e),
  15597. this.materials.disc.uniforms.color.value = this.hoverColor
  15598. }
  15599. ,
  15600. n.prototype.hide = function(e, t) {
  15601. var i = $.Deferred();
  15602. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15603. return i.resolve().promise();
  15604. e = e || 0,
  15605. t = t || 0,
  15606. g.cancel(this.visibleTransition);
  15607. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15608. , r = t + e
  15609. , o = t / r;
  15610. return this.visibleTransition = g.start(function(e) {
  15611. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15612. , i = m.property(e.materials.pole, "opacity", 0);
  15613. return function(n) {
  15614. t(n),
  15615. e.materials.pole && i(n)
  15616. }
  15617. }(this), r * n, function() {
  15618. i.resolve()
  15619. }, o, v[a.warp.blendEasing]),
  15620. i.promise()
  15621. }
  15622. ,
  15623. n.prototype.show = function(e, t) {
  15624. var i = $.Deferred();
  15625. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15626. return i.resolve().promise();
  15627. e = e || 0,
  15628. t = t || 0,
  15629. g.cancel(this.visibleTransition);
  15630. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15631. , r = t + e
  15632. , o = t / r;
  15633. return this.visibleTransition = g.start(function(e) {
  15634. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15635. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15636. return function(n) {
  15637. t(n),
  15638. e.materials.pole && i(n)
  15639. }
  15640. }(this), r * n, function() {
  15641. i.resolve()
  15642. }, o, v[a.warp.blendEasing]),
  15643. i.promise()
  15644. }
  15645. ,
  15646. n.prototype.closestPanoTowardTag = function(e, t) {
  15647. var i = []
  15648. , o = []
  15649. , l = this.disc.getWorldPosition();
  15650. if (e === s.PANORAMA) {
  15651. var c = .5
  15652. , h = t.position.clone().sub(l).normalize();
  15653. i.push(p.filters.isPanoAligned()),
  15654. i.push(p.filters.inPanoDirection(l, h, c)),
  15655. i.push(p.filters.isNeighbourPanoTo(t)),
  15656. o.push(p.scoreFunctions.direction(l, h))
  15657. }
  15658. var u = new r.Vector3
  15659. , d = function(e) {
  15660. u.copy(l).sub(e.position);
  15661. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15662. , i = a.tags.navigate.tiltTolerance;
  15663. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15664. }
  15665. , f = function(e) {
  15666. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15667. };
  15668. i.push(f, d),
  15669. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15670. var g = this.model.panos.sortByScore(i, o);
  15671. if (a.tags.navigate.lineOfSight) {
  15672. for (var m = 0; m < g.length; m++) {
  15673. var v = g[m].pano
  15674. , A = v.position.distanceTo(l);
  15675. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15676. return null;
  15677. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15678. var y = n.raycaster.intersectObjects(this.model.colliders);
  15679. if (0 === y.length || y[0].distance > A)
  15680. return v
  15681. }
  15682. return null
  15683. }
  15684. return g.length > 0 && g[0].pano
  15685. }
  15686. ,
  15687. n.prototype.examine = function(e) {
  15688. var t = e.mode
  15689. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15690. , n = this.disc.getWorldPosition();
  15691. this.billboard.setActiveState();
  15692. var o = function() {
  15693. var t = this.billboard.getDimensions()
  15694. , n = new r.Vector3;
  15695. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15696. n.unproject(e.camera),
  15697. e.flyToPano({
  15698. pano: i,
  15699. lookAtPoint: n
  15700. })
  15701. }
  15702. .bind(this);
  15703. if (t === s.PANORAMA)
  15704. if (i !== e.currentPano) {
  15705. var l = {
  15706. pano: i,
  15707. lookAtPoint: n,
  15708. duration: null,
  15709. maxDistanceOverride: null,
  15710. skipWarpingCheck: !1
  15711. };
  15712. e.flyToPano(l, o)
  15713. } else
  15714. setTimeout(function() {
  15715. this.billboard.open().then(function() {
  15716. o()
  15717. })
  15718. }
  15719. .bind(this), 0);
  15720. else {
  15721. var c = {
  15722. pano: i
  15723. };
  15724. if (n) {
  15725. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15726. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15727. }
  15728. c.callback = o,
  15729. c.duration = 1500,
  15730. c.mode = s.PANORAMA,
  15731. e.flyToNewMode(c)
  15732. }
  15733. }
  15734. ,
  15735. n.prototype.update = function(e, t) {
  15736. var i = new r.Vector3;
  15737. return function(e, t) {
  15738. this.discWorldPosition = this.disc.getWorldPosition(),
  15739. this.updateDisc(e, t),
  15740. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15741. i.z < 1 && (i.y *= -1,
  15742. this.billboard.update(i, this.getDiscRadius(i, t))))
  15743. }
  15744. }(),
  15745. n.prototype.updateDisc = function(e, t) {
  15746. var i = new r.Vector3
  15747. , o = new r.Vector3
  15748. , l = new r.Vector3
  15749. , c = new r.Vector3
  15750. , h = new r.Vector3;
  15751. return function(e, t) {
  15752. var u = a.tags.visibility
  15753. , d = a.tags.disc.scale
  15754. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15755. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15756. this.obj3d.visible) {
  15757. this.disc.quaternion.copy(t.quaternion);
  15758. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15759. i.copy(this.discWorldPosition).project(t),
  15760. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15761. l.set(f / 2, 0, 0).add(o),
  15762. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15763. h.copy(c).unproject(t);
  15764. var g = h.distanceTo(this.discWorldPosition)
  15765. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15766. this.discScale = g * m,
  15767. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15768. }
  15769. }
  15770. }(),
  15771. n.prototype.getDiscRadius = function(e, t) {
  15772. var i = new r.Vector3;
  15773. return function(e, t) {
  15774. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15775. Math.abs(e.x - i.x) * $("#player").width()
  15776. }
  15777. }(),
  15778. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15779. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15780. }
  15781. ,
  15782. n.prototype.offScreen = function(e, t) {
  15783. var i = e.getWorldPosition().project(t);
  15784. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15785. }
  15786. ,
  15787. n.viewportScale = function() {
  15788. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15789. n.viewportHeight = $("#player").height(),
  15790. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15791. n.currentViewportScale
  15792. }
  15793. ,
  15794. t.exports = n
  15795. }
  15796. ).call(this, "/js/tag/tag.js")
  15797. }
  15798. , {
  15799. "../enum/Colors": 19,
  15800. "../enum/RenderLayers": 41,
  15801. "../enum/RenderOrder": 42,
  15802. "../enum/Viewmode": 51,
  15803. "../objects/Panorama": 148,
  15804. "../settings": 166,
  15805. "../shaders": 167,
  15806. "../util/common": 185,
  15807. "../util/easing": 186,
  15808. "../util/lerp": 188,
  15809. "../util/logger": 189,
  15810. "../util/math": 190,
  15811. "../util/texture": 194,
  15812. "../util/transitions": 195,
  15813. "./Billboard/Billboard": 119,
  15814. "./Billboard/BillboardEvent": 120,
  15815. events: 202,
  15816. three: 217
  15817. }],
  15818. 124: [function(e, t, i) {
  15819. (function(i) {
  15820. "use strict";
  15821. function n() {
  15822. this.tagState = y.IDLE,
  15823. this.intersectTag = null,
  15824. this.hoveredTag = null,
  15825. this.activeTag = null,
  15826. this.tagDiscs = [],
  15827. this.raycaster = new r.Raycaster,
  15828. this.modelManager = null,
  15829. this.player = null,
  15830. this.totaltags = 0,
  15831. this.navigatingViaTag = !1,
  15832. this.enabled = !1
  15833. }
  15834. var r = e("three")
  15835. , o = e("../util/logger")
  15836. , a = e("../util/common")
  15837. , s = e("../controls/serializer")
  15838. , l = e("../objects/Snapshot")
  15839. , c = e("../settings")
  15840. , h = e("./Billboard/BillboardEvent")
  15841. , u = e("./Media/MediaEvent")
  15842. , d = e("./Media/LinkType")
  15843. , p = e("../enum/Viewmode")
  15844. , f = e("../enum/WarpStyle")
  15845. , g = e("../enum/BlackoutStyle")
  15846. , m = e("../enum/ModelManagerEvents")
  15847. , v = e("../enum/tagEvents")
  15848. , A = e("../enum/PlayerEvents")
  15849. , y = (e("../util/lerp"),
  15850. e("../enum/TagStates"))
  15851. , C = e("events").EventEmitter
  15852. , I = new o(i);
  15853. a.extend(n, C),
  15854. n.prototype.init = function(e, t) {
  15855. this.modelManager = e,
  15856. this.player = t,
  15857. this.updateModel(),
  15858. this.bindEvents()
  15859. }
  15860. ,
  15861. n.prototype.update = function(e) {
  15862. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15863. }
  15864. ,
  15865. n.prototype.updateTags = function(e, t, i, n) {
  15866. for (var r in this.model.tags)
  15867. this.model.tags[r].update(e, t, i, n)
  15868. }
  15869. ,
  15870. n.prototype.updateModel = function() {
  15871. this.model = this.modelManager.getActiveModel(),
  15872. this.gettagsFromModel(),
  15873. this.totaltags = Object.keys(this.model.tags).length
  15874. }
  15875. ,
  15876. n.prototype.gettagsFromModel = function() {
  15877. this.tagDiscs = [];
  15878. for (var e in this.model.tags) {
  15879. var t = this.model.tags[e].disc;
  15880. t && this.tagDiscs.push(t)
  15881. }
  15882. }
  15883. ,
  15884. n.prototype.bindEvents = function() {
  15885. function e() {
  15886. Object.keys(this.model.tags).forEach(function(e) {
  15887. var t = this.model.tags[e];
  15888. t.bindEvents(),
  15889. t.billboard.on(u.LINK_CLICK, function(e) {
  15890. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  15891. }
  15892. .bind(this)),
  15893. t.billboard.on(u.IMAGE_OPENED, function() {
  15894. this.tagState = y.EXAMINE,
  15895. this.emit(u.IMAGE_OPENED)
  15896. }
  15897. .bind(this)),
  15898. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  15899. }
  15900. .bind(this))
  15901. }
  15902. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  15903. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  15904. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15905. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  15906. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  15907. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15908. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  15909. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15910. e.call(this)
  15911. }
  15912. ,
  15913. n.prototype.navigateViaLink = function(e) {
  15914. var t = s.deserialize(e);
  15915. if (t)
  15916. if (t.mode === p.PANORAMA) {
  15917. try {
  15918. this.player.model.panos.get(t.panoId)
  15919. } catch (e) {
  15920. return void I.warn("Unable to find panorama location", t.panoId)
  15921. }
  15922. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  15923. } else {
  15924. var i = {
  15925. cameraMode: t.mode,
  15926. position: t.position,
  15927. quaternion: t.quaternion,
  15928. scanId: t.panoId,
  15929. orthoZoom: t.zoom,
  15930. floorVisibility: t.floorVisibility,
  15931. thumbUrl: null,
  15932. name: null
  15933. };
  15934. this.player.flyToNewMode({
  15935. mode: t.mode,
  15936. duration: c.warp.outsideTime,
  15937. warpDest: new l(i),
  15938. force: !0
  15939. })
  15940. }
  15941. }
  15942. ,
  15943. n.prototype.handleWarpStart = function(e, t, i, n) {
  15944. this.dismissExaminedTag(),
  15945. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  15946. e && (i = g.END),
  15947. this.hideShowTagsForBlackoutStyle(i, n))
  15948. }
  15949. ,
  15950. n.prototype.handleWarpInterruption = function(e, t, i) {
  15951. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  15952. this.hideShowTagsForBlackoutStyle(t, i)
  15953. }
  15954. ,
  15955. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  15956. var i = 0
  15957. , n = 0
  15958. , r = t / 2;
  15959. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  15960. e) {
  15961. case g.END:
  15962. this.hideAlltags(r);
  15963. break;
  15964. case g.BEGINNING:
  15965. this.hideAlltags().done(this.showAlltags.bind(this, r));
  15966. break;
  15967. case g.NONE:
  15968. break;
  15969. case g.MIDDLE:
  15970. i = r,
  15971. n = r,
  15972. this.hideAlltags(n),
  15973. setTimeout(function() {
  15974. this.showAlltags(i)
  15975. }
  15976. .bind(this), n);
  15977. break;
  15978. case g.FADEIN:
  15979. setTimeout(function() {
  15980. this.showAlltags(r)
  15981. }
  15982. .bind(this), r)
  15983. }
  15984. }
  15985. ,
  15986. n.prototype.onPlayerModeChanging = function(e, t) {
  15987. t !== p.PANORAMA && this.dismissExaminedTag(),
  15988. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  15989. var i = t !== p.OUTDOOR;
  15990. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  15991. }
  15992. ,
  15993. n.prototype.onPanoChange = function(e, t) {
  15994. var i = this.navigatingViaTag;
  15995. if (this.navigatingViaTag = !1,
  15996. !i) {
  15997. this.dismissExaminedTag();
  15998. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  15999. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16000. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16001. }
  16002. }
  16003. ,
  16004. n.prototype.onPlayerReady = function(e, t, i) {
  16005. this.startAlltags(e, t ? i : null)
  16006. }
  16007. ,
  16008. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16009. this.updateClosestTags(e)
  16010. }
  16011. ,
  16012. n.prototype.dismissExaminedTag = function() {
  16013. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16014. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16015. this.hoveredTag = null)
  16016. }
  16017. ,
  16018. n.prototype.startAlltags = function(e, t) {
  16019. this.model.shouldShowtags = c.tags.enabled,
  16020. this.enabled = !0,
  16021. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16022. t && setTimeout(function() {
  16023. this.activateTag(this.model.getTagBySid(t))
  16024. }
  16025. .bind(this), c.tags.startup.fadeInDuration / 2))
  16026. }
  16027. ,
  16028. n.prototype.showAlltags = function(e, t, i) {
  16029. function n() {
  16030. o++,
  16031. o === this.totaltags && (this.model.tagsShown = !0,
  16032. r.resolve())
  16033. }
  16034. var r = $.Deferred();
  16035. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16036. return r.resolve().promise();
  16037. var o = 0;
  16038. for (var a in this.model.tags) {
  16039. var s = this.model.tags[a];
  16040. s.show(e, t).done(n.bind(this))
  16041. }
  16042. return r.promise()
  16043. }
  16044. ,
  16045. n.prototype.hideAlltags = function(e, t) {
  16046. function i() {
  16047. r++,
  16048. r === this.totaltags && (this.model.tagsShown = !1,
  16049. n.resolve())
  16050. }
  16051. var n = $.Deferred()
  16052. , r = 0;
  16053. for (var o in this.model.tags) {
  16054. var a = this.model.tags[o];
  16055. a.hide(e, t).done(i.bind(this)),
  16056. a === this.activeTag && this.dismissActiveTag()
  16057. }
  16058. return n.promise()
  16059. }
  16060. ,
  16061. n.prototype.enableHovering = function() {
  16062. this.enabled = !0
  16063. }
  16064. ,
  16065. n.prototype.disableHovering = function() {
  16066. this.enabled = !1
  16067. }
  16068. ,
  16069. n.prototype.activateTag = function(e, t) {
  16070. t = t || y.EXAMINE,
  16071. this.activeTag = e,
  16072. this.activeTag.hoveringDisc = !0,
  16073. this.activeTag.setHoverState(t === y.EXAMINE),
  16074. this.tagState = t,
  16075. this.emit(v.TagActivated, e)
  16076. }
  16077. ,
  16078. n.prototype.dismissActiveTag = function() {
  16079. this.activeTag.hoveringDisc = !1,
  16080. this.activeTag.setFreeState(!0);
  16081. var e = this.activeTag;
  16082. this.activeTag = null,
  16083. this.tagState = y.IDLE,
  16084. this.emit(v.TagDismissed, e)
  16085. }
  16086. ,
  16087. n.prototype.clickedOnTag = function(e) {
  16088. var t = function() {
  16089. this.navigatingViaTag = !0,
  16090. this.activeTag.examine(this.player),
  16091. this.emit(v.TagNavigation, this.activeTag)
  16092. }
  16093. .bind(this);
  16094. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16095. this.activeTag = this.intersectTag,
  16096. t(),
  16097. !0) : (this.dismissActiveTag(),
  16098. !1)
  16099. }
  16100. ,
  16101. n.prototype.intersecttag = function() {
  16102. var e = new r.Vector3
  16103. , t = new r.Vector3
  16104. , i = new r.Vector3;
  16105. return function(n, r, o) {
  16106. if (!this.enabled)
  16107. return null;
  16108. var a = null
  16109. , s = this.tagDiscs.filter(function(e) {
  16110. return e.parent.visible
  16111. });
  16112. if (s.length > 0) {
  16113. var l = this.model.floors.reduce(function(e, t) {
  16114. return t.hidden ? e : e.concat(t.collider.children)
  16115. }, s);
  16116. e.set(n.x, n.y, -1).unproject(o),
  16117. t.set(n.x, n.y, 1).unproject(o),
  16118. i.copy(t).sub(e).normalize(),
  16119. this.raycaster.set(e, i);
  16120. var c = this.raycaster.intersectObjects(l);
  16121. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16122. }
  16123. return this.intersectTag = a,
  16124. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16125. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16126. this.hoveredTag = a
  16127. }
  16128. .bind(this)),
  16129. a.billboard.on(h.LEAVE, function() {
  16130. this.hoveredTag = null
  16131. }
  16132. .bind(this))),
  16133. this.activateTag(a, y.BROWSE))),
  16134. a
  16135. }
  16136. }(),
  16137. n.prototype.rankedtagInDirection = function() {
  16138. var e = []
  16139. , t = []
  16140. , i = new r.Vector3
  16141. , n = new r.Vector3
  16142. , o = new r.Vector3;
  16143. return function(r, a, s, l) {
  16144. var c = 0;
  16145. t.length = 0;
  16146. for (var h = 0; h < this.closesttags.length; h++) {
  16147. var u = this.closesttags[h];
  16148. n.copy(u.position),
  16149. n.add(u.discPosition),
  16150. i.copy(a),
  16151. i.sub(n).negate(),
  16152. i.normalize();
  16153. var d = i.dot(l);
  16154. if (d >= 0) {
  16155. o.copy(n),
  16156. o.project(s);
  16157. var p = this.intersecttag(o, !1, s);
  16158. if (p) {
  16159. if (c >= e.length)
  16160. for (var f = 0; f < 64; f++)
  16161. e.push({
  16162. tag: u,
  16163. dot: d
  16164. });
  16165. var g = e[c];
  16166. g.tag = u,
  16167. g.dot = d,
  16168. g.position = math.projectPositionToCanvas(n, s),
  16169. t.push(g),
  16170. c++
  16171. }
  16172. }
  16173. }
  16174. return t.sort(function(e, t) {
  16175. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16176. }),
  16177. r < t.length ? t[r].tag : null
  16178. }
  16179. }(),
  16180. n.prototype.updateClosestTags = function() {
  16181. var e = new r.Vector3
  16182. , t = 30;
  16183. return function(i) {
  16184. this.closesttags || (this.closesttags = []),
  16185. this.closesttags.length = 0;
  16186. var n = this.model.tags;
  16187. if (n)
  16188. for (var r in n)
  16189. if (n.hasOwnProperty(r)) {
  16190. var o = n[r]
  16191. , a = o.position;
  16192. e.copy(i),
  16193. e.sub(a).negate();
  16194. var s = e.lengthSq();
  16195. s < t && this.closesttags.push(o)
  16196. }
  16197. }
  16198. }(),
  16199. t.exports = n
  16200. }
  16201. ).call(this, "/js/tag/tagManager.js")
  16202. }
  16203. , {
  16204. "../controls/serializer": 14,
  16205. "../enum/BlackoutStyle": 18,
  16206. "../enum/tagEvents": 32,
  16207. "../enum/ModelManagerEvents": 33,
  16208. "../enum/PlayerEvents": 40,
  16209. "../enum/TagStates": 44,
  16210. "../enum/Viewmode": 51,
  16211. "../enum/WarpStyle": 52,
  16212. "../objects/Snapshot": 153,
  16213. "../settings": 166,
  16214. "../util/common": 185,
  16215. "../util/lerp": 188,
  16216. "../util/logger": 189,
  16217. "./Billboard/BillboardEvent": 120,
  16218. "./Media/LinkType": 130,
  16219. "./Media/MediaEvent": 131,
  16220. events: 202,
  16221. three: 217
  16222. }],
  16223. 125: [function(e, t, i) {
  16224. (function(i) {
  16225. "use strict";
  16226. function n() {
  16227. this.embedWrapper = null,
  16228. this.embedElement = null
  16229. }
  16230. var r = e("../../util/ajax")
  16231. , o = e("./mediaSettings")
  16232. , a = e("../../settings")
  16233. , s = e("../../util/logger")
  16234. , l = new s(i);
  16235. n.prototype.createDomElement = function() {
  16236. return this.embedWrapper = document.createElement("div"),
  16237. this.embedWrapper.classList.add("tag-embed"),
  16238. this.embedWrapper.classList.add("hidden"),
  16239. this.embedWrapper
  16240. }
  16241. ,
  16242. n.prototype.load = function(e) {
  16243. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16244. return new Promise(function(e, i) {
  16245. r.get(t).then(function(t) {
  16246. if (t = JSON.parse(t),
  16247. t.html && t.html.indexOf("<script") === -1) {
  16248. this.embedWrapper.innerHTML = t.html;
  16249. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16250. if (this.embedWrapper.style.width = n + "px",
  16251. t.height) {
  16252. var r = t.height / t.width;
  16253. this.embedWrapper.style.height = n * r + "px"
  16254. }
  16255. this.embedElement = this.embedWrapper.firstChild;
  16256. var a = [];
  16257. try {
  16258. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16259. } catch (e) {
  16260. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16261. }
  16262. a.forEach(function(e) {
  16263. e.setAttribute("target", "_blank")
  16264. }),
  16265. this.embedElement.classList.add("hidden"),
  16266. this.embedWrapper.classList.remove("hidden"),
  16267. e()
  16268. } else
  16269. i("Not a valid embed")
  16270. }
  16271. .bind(this), function(e) {
  16272. i(e.response)
  16273. })
  16274. }
  16275. .bind(this))
  16276. }
  16277. ,
  16278. n.prototype.show = function() {
  16279. this.embedElement && this.embedElement.classList.remove("hidden")
  16280. }
  16281. ,
  16282. n.prototype.hide = function() {
  16283. this.embedElement && this.embedElement.classList.add("hidden")
  16284. }
  16285. ,
  16286. t.exports = n
  16287. }
  16288. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16289. }
  16290. , {
  16291. "../../settings": 166,
  16292. "../../util/ajax": 181,
  16293. "../../util/logger": 189,
  16294. "./mediaSettings": 132
  16295. }],
  16296. 126: [function(e, t, i) {
  16297. (function(i) {
  16298. "use strict";
  16299. function n(e) {
  16300. o.call(this),
  16301. this.options = e,
  16302. this.playerControls = null,
  16303. this.state = s.NOT_READY
  16304. }
  16305. var r = e("../../util/browser")
  16306. , o = e("./EmbedlyEmbed")
  16307. , a = e("../../util/logger")
  16308. , s = (new a(i),
  16309. Object.freeze({
  16310. NOT_READY: "player.not.ready",
  16311. CUED: "player.cued",
  16312. PLAYING: "player.playing",
  16313. PAUSED: "player.paused"
  16314. }));
  16315. n.prototype = Object.create(o.prototype),
  16316. n.prototype.createDomElement = function() {
  16317. return this.embedWrapper = document.createElement("div"),
  16318. this.embedWrapper.classList.add("tag-video"),
  16319. this.embedWrapper.classList.add("hidden"),
  16320. this.embedWrapper
  16321. }
  16322. ,
  16323. n.prototype.load = function(e) {
  16324. var t = function() {
  16325. function e(e) {
  16326. this.playerState = s.CUED,
  16327. this.options.startMuted && this.playerControls.mute()
  16328. }
  16329. function t(e) {
  16330. this.playerState = e
  16331. }
  16332. function i(e) {
  16333. this.playerControls.setCurrentTime(0),
  16334. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16335. }
  16336. this.playerControls = new playerjs.Player(this.embedElement),
  16337. this.playerControls.on("ready", e.bind(this)),
  16338. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16339. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16340. this.playerControls.on("ended", i.bind(this))
  16341. }
  16342. .bind(this);
  16343. return o.prototype.load.call(this, e).then(t.bind(this))
  16344. }
  16345. ,
  16346. n.prototype.play = function() {
  16347. var e = r.isMobile();
  16348. return function() {
  16349. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16350. }
  16351. }(),
  16352. n.prototype.pause = function() {
  16353. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16354. }
  16355. ,
  16356. t.exports = n
  16357. }
  16358. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16359. }
  16360. , {
  16361. "../../util/browser": 182,
  16362. "../../util/logger": 189,
  16363. "./EmbedlyEmbed": 125
  16364. }],
  16365. 127: [function(e, t, i) {
  16366. (function(i) {
  16367. "use strict";
  16368. function n(e) {
  16369. function t() {
  16370. return a.debug("requesting file from embedly:", e.href),
  16371. r.get(e.href, {
  16372. responseType: e.responseType
  16373. }).then(function(t) {
  16374. return a.debug("requesting file finished:", e.href),
  16375. t
  16376. })
  16377. }
  16378. function i() {}
  16379. return s = new Promise(function(e, n) {
  16380. s.catch(i).then(function() {
  16381. t().then(e, n)
  16382. })
  16383. }
  16384. )
  16385. }
  16386. var r = e("../../util/ajax")
  16387. , o = (e("./mediaSettings"),
  16388. e("../../util/logger"))
  16389. , a = new o(i)
  16390. , s = Promise.resolve();
  16391. t.exports.enqueue = n
  16392. }
  16393. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16394. }
  16395. , {
  16396. "../../util/ajax": 181,
  16397. "../../util/logger": 189,
  16398. "./mediaSettings": 132
  16399. }],
  16400. 128: [function(e, t, i) {
  16401. (function(i) {
  16402. "use strict";
  16403. function n() {
  16404. this.imageWrapper = null,
  16405. this.width = 0,
  16406. this.height = 0,
  16407. this.aspect = 1
  16408. }
  16409. var r = e("./MediaEvent")
  16410. , o = e("./EmbedlyQueue")
  16411. , a = e("events").EventEmitter
  16412. , s = e("../../util/logger")
  16413. , l = e("../../settings");
  16414. new s(i);
  16415. n.prototype = Object.create(a.prototype),
  16416. n.prototype.createDomElement = function() {
  16417. return this.imageWrapper = document.createElement("div"),
  16418. this.imageWrapper.classList.add("tag-image"),
  16419. this.imageWrapper.classList.add("hidden"),
  16420. this.imageWrapper.addEventListener("click", function(e) {
  16421. e.stopPropagation(),
  16422. this.emit(r.IMAGE_OPENING),
  16423. this.imageWrapper.style.pointerEvents = "none"
  16424. }
  16425. .bind(this)),
  16426. this.imageWrapper
  16427. }
  16428. ,
  16429. n.prototype.onClosed = function() {
  16430. this.imageWrapper.style.pointerEvents = "auto"
  16431. }
  16432. ,
  16433. n.prototype.load = function(e) {
  16434. var t = Math.max(window.screen.height, window.screen.width)
  16435. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16436. return new Promise(function(e, t) {
  16437. function n(t) {
  16438. var i = t.target;
  16439. this.width = i.naturalWidth,
  16440. this.height = i.naturalHeight,
  16441. this.aspect = this.width / this.height;
  16442. var n = t.target.src;
  16443. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16444. this.imageWrapper.style.width = this.width + "px",
  16445. this.imageWrapper.style.height = this.height + "px",
  16446. this.imageWrapper.classList.remove("hidden"),
  16447. e()
  16448. }
  16449. o.enqueue({
  16450. href: i,
  16451. responseType: "arraybuffer"
  16452. }).then(function(e) {
  16453. var t = new Uint8Array(e)
  16454. , i = new Blob([t])
  16455. , r = new window.Image;
  16456. r.addEventListener("load", n.bind(this));
  16457. var o = URL.createObjectURL(i);
  16458. r.src = o
  16459. }
  16460. .bind(this), t)
  16461. }
  16462. .bind(this))
  16463. }
  16464. ,
  16465. t.exports = n
  16466. }
  16467. ).call(this, "/js/tag/Media/Image.js")
  16468. }
  16469. , {
  16470. "../../settings": 166,
  16471. "../../util/logger": 189,
  16472. "./EmbedlyQueue": 127,
  16473. "./MediaEvent": 131,
  16474. events: 202
  16475. }],
  16476. 129: [function(e, t, i) {
  16477. "use strict";
  16478. function n(e) {
  16479. this.label = e.label,
  16480. this.href = e.url,
  16481. this.type = this.updateLinkForType(),
  16482. this.domElement = null,
  16483. this.id = c++
  16484. }
  16485. var r = e("./LinkType")
  16486. , o = e("./MediaEvent")
  16487. , a = e("../../util/browser")
  16488. , s = e("../../analytics")
  16489. , l = e("events").EventEmitter
  16490. , c = 0;
  16491. n.prototype = Object.create(l.prototype),
  16492. n.prototype.updateLinkForType = function() {
  16493. function e(e) {
  16494. var t = new RegExp("[#&?]start=([^#&?]*)")
  16495. , i = t.exec(e);
  16496. return i[1]
  16497. }
  16498. function t(e) {
  16499. return e + "&play=1"
  16500. }
  16501. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16502. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16503. r.NAVIGATION) : (this.href = t(this.href),
  16504. r.MODEL) : r.EXT_LINK
  16505. }
  16506. ;
  16507. var h = {};
  16508. n.prototype.createDomElement = function() {
  16509. function e(e) {
  16510. switch (e.stopPropagation(),
  16511. h[this.id] = !0,
  16512. s.trackAlways("click_tag_link", {
  16513. link_type: this.type,
  16514. link_count: c,
  16515. links_clicked: Object.keys(h).length
  16516. }),
  16517. this.type) {
  16518. case r.MODEL:
  16519. window.location.replace(this.href);
  16520. break;
  16521. case r.EXT_LINK:
  16522. window.open(this.href, "_blank")
  16523. }
  16524. this.emit(o.LINK_CLICK, {
  16525. type: this.type,
  16526. url: this.href
  16527. })
  16528. }
  16529. if (this.domElement = document.createElement("a"),
  16530. this.domElement.classList.add("tag-link"),
  16531. this.domElement.textContent = this.label,
  16532. this.type === r.EXT_LINK) {
  16533. this.domElement.textContent += " ";
  16534. var t = document.createElement("i");
  16535. t.classList.add("icon-ext-link"),
  16536. t.title = "Link to external web site",
  16537. this.domElement.appendChild(t)
  16538. }
  16539. return this.domElement.addEventListener("click", e.bind(this)),
  16540. this.domElement
  16541. }
  16542. ,
  16543. t.exports = n
  16544. }
  16545. , {
  16546. "../../analytics": 4,
  16547. "../../util/browser": 182,
  16548. "./LinkType": 130,
  16549. "./MediaEvent": 131,
  16550. events: 202
  16551. }],
  16552. 130: [function(e, t, i) {
  16553. "use strict";
  16554. t.exports = {
  16555. NAVIGATION: "navigation",
  16556. MODEL: "model",
  16557. EXT_LINK: "ext-link"
  16558. }
  16559. }
  16560. , {}],
  16561. 131: [function(e, t, i) {
  16562. "use strict";
  16563. t.exports = Object.freeze({
  16564. LINK_CLICK: "mtmedia.link",
  16565. IMAGE_LOADED: "mtmedia.image.loaded",
  16566. IMAGE_OPENING: "mtmedia.image.opening",
  16567. IMAGE_OPENED: "mtmedia.image.opened",
  16568. IMAGE_CLOSING: "mtmedia.image.closing",
  16569. IMAGE_CLOSED: "mtmedia.image.closed",
  16570. VIDEO_START: "mtmedia.video.start",
  16571. VIDEO_PAUSE: "mtmedia.video.pause",
  16572. VIDEO_ENDED: "mtmedia.video.end"
  16573. })
  16574. }
  16575. , {}],
  16576. 132: [function(e, t, i) {
  16577. "use strict";
  16578. t.exports = Object.freeze({
  16579. maxEmbedWidth: 350,
  16580. defaultAspectRatio: .75
  16581. })
  16582. }
  16583. , {}],
  16584. 133: [function(e, t, i) {
  16585. "use strict";
  16586. t.exports = Object.freeze({
  16587. TEXT: "text",
  16588. LINK: "link",
  16589. IMAGE: "photo",
  16590. VIDEO: "video",
  16591. RICH: "rich"
  16592. })
  16593. }
  16594. , {}],
  16595. 134: [function(e, t, i) {
  16596. "use strict";
  16597. function n(e) {
  16598. this.capabilities = {
  16599. links: {
  16600. enable: e.supportLinks,
  16601. keepLabels: e.keepLinkLabels
  16602. }
  16603. }
  16604. }
  16605. var r = e("./DescriptionChunkType");
  16606. n.prototype.parse = function(e, t) {
  16607. var i = []
  16608. , n = e.split("[").map(function(e, t) {
  16609. return 0 === t ? e : "[" + e
  16610. });
  16611. return n.forEach(function(e) {
  16612. var n = this.findMarkdown(e);
  16613. if (n) {
  16614. if (n.url.indexOf("javascript:") !== -1)
  16615. return;
  16616. this.addLinkChunk(i, n, t),
  16617. this.addTextChunk(i, e.slice(n.markdown.length))
  16618. } else
  16619. this.addTextChunk(i, e)
  16620. }
  16621. .bind(this)),
  16622. i
  16623. }
  16624. ,
  16625. n.prototype.findMarkdown = function(e) {
  16626. var t = /\[([^\]]*)\]\((.*)\)/
  16627. , i = e.match(t);
  16628. if (i) {
  16629. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16630. 0 !== r); )
  16631. o++;
  16632. var a = n.length - o;
  16633. return {
  16634. markdown: i[0].substring(0, i[0].length - a),
  16635. label: i[1],
  16636. url: i[2].substring(0, o)
  16637. }
  16638. }
  16639. }
  16640. ,
  16641. n.prototype.addTextChunk = function(e, t) {
  16642. 0 !== t.length && e.push({
  16643. type: r.TEXT,
  16644. text: t
  16645. })
  16646. }
  16647. ,
  16648. n.prototype.addLinkChunk = function(e, t) {
  16649. if (!this.capabilities.links.enable)
  16650. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16651. var i = {
  16652. label: t.label,
  16653. url: t.url
  16654. };
  16655. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16656. e.push({
  16657. type: r.LINK,
  16658. link: i
  16659. })
  16660. }
  16661. ,
  16662. t.exports = n
  16663. }
  16664. , {
  16665. "./DescriptionChunkType": 133
  16666. }],
  16667. 135: [function(e, t, i) {
  16668. (function(i) {
  16669. "use strict";
  16670. var n = e("../util/logger")
  16671. , r = new n(i)
  16672. , o = {
  16673. parseIdsFromChunkName: function(e, t) {
  16674. t.floorId = o.parseFloor(e),
  16675. t.roomId = o.parseRoom(e)
  16676. },
  16677. parseFloor: function(e) {
  16678. var t = e.match(/_group([0-9]+)/);
  16679. if (!t)
  16680. return 0;
  16681. try {
  16682. return parseInt(t[1], 10)
  16683. } catch (e) {
  16684. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16685. 0
  16686. }
  16687. },
  16688. parseRoom: function(e) {
  16689. var t = e.match(/_sub([0-9]+)/);
  16690. if (!t)
  16691. return -1;
  16692. try {
  16693. return parseInt(t[1], 10)
  16694. } catch (e) {
  16695. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16696. 0
  16697. }
  16698. }
  16699. };
  16700. t.exports = o
  16701. }
  16702. ).call(this, "/js/model/Chunks.js")
  16703. }
  16704. , {
  16705. "../util/logger": 189
  16706. }],
  16707. 136: [function(e, t, i) {
  16708. (function(i) {
  16709. "use strict";
  16710. function n(e) {
  16711. s.call(this),
  16712. this.model = e,
  16713. this.exploded = !1
  16714. }
  16715. var r = e("../objects/Floor")
  16716. , o = (e("../settings"),
  16717. e("../util/logger"))
  16718. , a = e("../util/transitions")
  16719. , s = e("../util/IndexedCollection")
  16720. , l = e("../util/common")
  16721. , c = e("../util/easing");
  16722. new o(i);
  16723. l.inherit(n, s),
  16724. n.prototype.add = function(e) {
  16725. s.prototype.add.call(this, e),
  16726. this.model.add(e)
  16727. }
  16728. ,
  16729. n.prototype.getIndex = function(e) {
  16730. return e.floorIndex
  16731. }
  16732. ,
  16733. n.prototype.build = function() {
  16734. this.list.forEach(function(e) {
  16735. e.build()
  16736. })
  16737. }
  16738. ,
  16739. n.prototype.size = function() {
  16740. return this.length
  16741. }
  16742. ,
  16743. n.prototype.sort = function() {
  16744. s.prototype.sort.call(this, function(e, t) {
  16745. return e.floorIndex - t.floorIndex
  16746. })
  16747. }
  16748. ,
  16749. n.prototype.nextFloor = function(e, t) {
  16750. return this.index[e.floorIndex + t] || null
  16751. }
  16752. ,
  16753. n.prototype.getFloorAtPoint = function(e) {
  16754. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16755. var r = this.list[n]
  16756. , o = r.distanceToPoint(e);
  16757. (!t || i > o) && (i = o,
  16758. t = r)
  16759. }
  16760. return t
  16761. }
  16762. ,
  16763. n.prototype.getOrMakeFloor = function(e) {
  16764. var t = this.index[e];
  16765. return t || (t = new r(this.model,e),
  16766. this.add(t)),
  16767. t
  16768. }
  16769. ,
  16770. n.prototype.hide = function() {
  16771. this.list.forEach(function(e) {
  16772. e.hide()
  16773. })
  16774. }
  16775. ,
  16776. n.prototype.show = function() {
  16777. this.list.forEach(function(e) {
  16778. e.show()
  16779. })
  16780. }
  16781. ,
  16782. n.prototype.names = function() {
  16783. return this.list.reduce(function(e, t) {
  16784. return e.concat(t.name)
  16785. }, [])
  16786. }
  16787. ,
  16788. n.prototype.toggleExplodeHorizontal = function() {
  16789. function e(e, t) {
  16790. r.copy(e.position),
  16791. e.position.x = i[e.floorIndex] * t,
  16792. e.position.y = 1 * e.floorIndex * t,
  16793. r.sub(e.position).multiplyScalar(-1),
  16794. e.panos.forEach(function(e) {
  16795. e.translate(r)
  16796. })
  16797. }
  16798. var t, i = [], n = 0;
  16799. this.list.forEach(function(e, r, o) {
  16800. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16801. n += t,
  16802. i[r] = n
  16803. }),
  16804. i = i.map(function(e) {
  16805. return e - n / 2
  16806. });
  16807. var r = this.list[0].position.clone();
  16808. this.exploded ? this.list.forEach(function(t) {
  16809. a.start(function(i) {
  16810. e(t, 1 - i)
  16811. }, 1500, null, 0, c.easeOutExpo)
  16812. }) : this.list.forEach(function(t) {
  16813. a.start(function(i) {
  16814. e(t, i)
  16815. }, 1500, null, 0, c.easeOutExpo)
  16816. }),
  16817. this.exploded = !this.exploded
  16818. }
  16819. ,
  16820. n.prototype.toggleExplodeVertical = function() {
  16821. function e(e, i) {
  16822. var n = n.copy(e.position);
  16823. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16824. n.sub(e.position).multiplyScalar(-1),
  16825. e.panos.forEach(function(e) {
  16826. e.translate(n)
  16827. })
  16828. }
  16829. var t = this.model.size;
  16830. this.list[0].position.clone();
  16831. this.exploded ? this.list.forEach(function(t) {
  16832. a.start(function(i) {
  16833. e(t, 1 - i)
  16834. }, 1500, null, 0, c.easeOutExpo)
  16835. }) : this.list.forEach(function(t) {
  16836. a.start(function(i) {
  16837. e(t, i)
  16838. }, 1500, null, 0, c.easeOutExpo)
  16839. }),
  16840. this.exploded = !this.exploded
  16841. }
  16842. ,
  16843. t.exports = n
  16844. }
  16845. ).call(this, "/js/model/FloorCollection.js")
  16846. }
  16847. , {
  16848. "../objects/Floor": 146,
  16849. "../settings": 166,
  16850. "../util/IndexedCollection": 175,
  16851. "../util/common": 185,
  16852. "../util/easing": 186,
  16853. "../util/logger": 189,
  16854. "../util/transitions": 195
  16855. }],
  16856. 137: [function(e, t, i) {
  16857. (function(i) {
  16858. "use strict";
  16859. function n() {
  16860. c.call(this)
  16861. }
  16862. var r = e("../settings")
  16863. , o = e("../util/logger")
  16864. , a = e("../enum/Viewmode")
  16865. , s = e("../objects/Snapshot")
  16866. , l = (e("../util/math"),
  16867. e("../util/common"))
  16868. , c = e("../util/IndexedCollection")
  16869. , h = new o(i);
  16870. l.inherit(n, c),
  16871. n.prototype.getImage = function(e) {
  16872. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16873. }
  16874. ,
  16875. n.prototype.filterByModesAndReel = function(e, t) {
  16876. for (var i = [], n = 0; n < t.length; n += 1) {
  16877. var r = t[n]
  16878. , o = this.index[r.sid];
  16879. o && i.push(o)
  16880. }
  16881. var s = e[a.DOLLHOUSE]
  16882. , l = e[a.FLOORPLAN];
  16883. i = i.filter(function(e) {
  16884. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16885. return !0;
  16886. var t;
  16887. try {
  16888. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  16889. } catch (e) {
  16890. return h.debug(e.message),
  16891. !1
  16892. }
  16893. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  16894. }),
  16895. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16896. this.list = i,
  16897. this.reIndex()
  16898. }
  16899. ,
  16900. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16901. if (0 === this.list.length)
  16902. return [];
  16903. var locations = [];
  16904. var deal = (info, container)=>{
  16905. var src = info.thumbnail_signed_src,
  16906. o = info.name || "";
  16907. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  16908. if (!r.show360Views.enabled && info.metadata.scan_id) {
  16909. let a = panos.get(info.metadata.scan_id);
  16910. if (a && !a.isAligned()) return
  16911. }
  16912. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  16913. if (cameraMode === a.MESH) return
  16914. if(window.isLocal){
  16915. src = manage.dealURL(src)
  16916. //本地文件莫名少了个"."
  16917. if(src[src.length-1]=='.'){
  16918. src = src.slice(0,-1)
  16919. }
  16920. }
  16921. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  16922. var l = {
  16923. cameraMode: cameraMode,
  16924. position: info.metadata.camera_position,
  16925. quaternion: info.metadata.camera_quaternion,
  16926. zoom: info.metadata.zoom,
  16927. panoId: info.metadata.scan_id,
  16928. orthoZoom: info.metadata.ortho_zoom,
  16929. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  16930. thumbUrl: src,
  16931. name: n.filterImageName(o),
  16932. sid: info.sid
  16933. }
  16934. var item = new s(l);
  16935. item.momentTour = info.momentTour
  16936. item.dontRot = info.dontRot
  16937. item.rotTime = info.rotTime
  16938. container.push(item)
  16939. return item
  16940. }
  16941. }
  16942. this.list.forEach(image=>{
  16943. if(image.images){
  16944. var folder = $.extend({}, image )
  16945. folder.heroLocations = [];
  16946. image.images.list.forEach(child=>{
  16947. deal(child, folder.heroLocations);
  16948. })
  16949. folder.musicInfo = folder.musicInfo || {}
  16950. locations.push(folder)
  16951. delete folder.images;
  16952. delete folder.locations;
  16953. }else{
  16954. var item = deal(image, locations);
  16955. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  16956. }
  16957. })
  16958. return locations
  16959. }
  16960. ,
  16961. n.prototype.getIndex = function(e) {
  16962. return e.sid
  16963. }
  16964. ,
  16965. n.filterImageName = function(e) {
  16966. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  16967. }
  16968. ,
  16969. t.exports = n
  16970. }
  16971. ).call(this, "/js/model/ImageCollection.js")
  16972. }
  16973. , {
  16974. "../enum/Viewmode": 51,
  16975. "../objects/Snapshot": 153,
  16976. "../settings": 166,
  16977. "../util/IndexedCollection": 175,
  16978. "../util/common": 185,
  16979. "../util/logger": 189,
  16980. "../util/math": 190
  16981. }],
  16982. 138: [function(e, t, i) {
  16983. (function(i) {
  16984. "use strict";
  16985. function n() {
  16986. u.call(this)
  16987. }
  16988. var r = e("../label/Label")
  16989. , o = e("../settings")
  16990. , a = e("../util/logger")
  16991. , s = e("../util/math")
  16992. , l = e("../util/ajax")
  16993. , c = e("./RoomCollection")
  16994. , h = e("../util/common")
  16995. , u = e("../util/IndexedCollection");
  16996. new a(i);
  16997. h.inherit(n, u),
  16998. n.prototype.getIndex = function(e) {
  16999. return e.labelId
  17000. }
  17001. ,
  17002. n.prototype.associateWithRooms = function(e) {
  17003. this.forEach(function(t) {
  17004. e.forEach(function(e) {
  17005. e.roomId === t.roomId && (t.room = e)
  17006. })
  17007. })
  17008. }
  17009. ,
  17010. n.prototype.createFromLabelData = function(e) {
  17011. e.forEach(function(e) {
  17012. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17013. t = c.generateRoomId(e.floorId, t);
  17014. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17015. i.position = s.convertWorkshopVector(i.position),
  17016. this.add(i),
  17017. i.build()
  17018. }
  17019. .bind(this))
  17020. }
  17021. ,
  17022. n.prototype.load = function(e, t) {
  17023. return l.get(e, {
  17024. responseType: "json",
  17025. auth: t ? o.authorizationHeader : null
  17026. }).done(function(e) {
  17027. var t = [];
  17028. for (var i in e) {
  17029. var n = e[i];
  17030. t.push(n)
  17031. }
  17032. this.createFromLabelData(t)
  17033. }
  17034. .bind(this))
  17035. }
  17036. ,
  17037. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17038. var t = -1;
  17039. if (e) {
  17040. if(typeof e == 'number'){//add
  17041. t = parseInt(e)
  17042. }else{
  17043. var i = e.split("_");
  17044. t = parseInt(i[0])
  17045. }
  17046. }
  17047. return t
  17048. },
  17049. t.exports = n
  17050. }
  17051. ).call(this, "/js/model/LabelCollection.js")
  17052. }
  17053. , {
  17054. "../label/Label": 90,
  17055. "../settings": 166,
  17056. "../util/IndexedCollection": 175,
  17057. "../util/ajax": 181,
  17058. "../util/common": 185,
  17059. "../util/logger": 189,
  17060. "../util/math": 190,
  17061. "./RoomCollection": 141
  17062. }],
  17063. 139: [function(e, t, i) {
  17064. (function(i) {
  17065. "use strict";
  17066. function n(e, t) {
  17067. o.Object3D.call(this)
  17068. this.sid = window.number;//t.sid,
  17069. this.data = t,
  17070. this.options = e,
  17071. this.urls = new s(e.urlFiles),
  17072. this.isPublic = void 0 !== t.is_public && t.is_public,
  17073. //创建heroLocations
  17074. this.images = new _(this),
  17075. this.images.extend(t.images),
  17076. this.images.forEach((info)=>{
  17077. if(info.locations){
  17078. info.images = new _(this);
  17079. info.images.extend(info.locations)
  17080. }
  17081. })
  17082. this.heroLocations = []
  17083. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17084. this.outdoorPanoLocations = [],
  17085. this.floors = new d(this),
  17086. this.floorsEnabled = void 0 === e.floors || e.floors,
  17087. this.changingFloor = !1,
  17088. this.chunks = [],
  17089. this.panos = new A,
  17090. this.colliders = [],
  17091. this.loadPanosPromise = null,
  17092. this.loadMeshTexturesPromise = null,
  17093. this.auxDataPromise = null,
  17094. this.meshTexturesLoaded = !1,
  17095. this.meshTextures = [],
  17096. this.tags = {},
  17097. this.tagsShown = !1,
  17098. this.shouldShowtags = !1,
  17099. this.has360Views = !1,
  17100. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17101. this.supportedModes = {},
  17102. this.supportedModes[c.PANORAMA] = !0,
  17103. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17104. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17105. this.supportedModes[c.TRANSITIONING] = !0,
  17106. this.supportsTiles = this.configureTiling(),
  17107. // this.supportsVR = t.is_vr,
  17108. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17109. this.mode = c.DOLLHOUSE,
  17110. this.size = null,
  17111. this.center = null,
  17112. this.boundingBox = new o.Box3,
  17113. this.currentFloor = null,
  17114. this.allFloorsVisible = !0,
  17115. this.projectedPano0 = null,
  17116. this.projectedPano1 = null,
  17117. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17118. this.addFloor(new u(this,t,e.trim()))
  17119. }
  17120. .bind(this)),
  17121. this.waitQueue = [],
  17122. this.on("load", function(e) {
  17123. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17124. return !e.isLoadedCallback()
  17125. }),
  17126. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17127. }
  17128. .bind(this)),
  17129. this.setupCustomProperties()
  17130. this.hots = {};
  17131. }
  17132. function r() {
  17133. try {
  17134. var e = document.createElement("canvas")
  17135. , t = e.getContext("webgl");
  17136. t || (t = e.getContext("experimental-webgl"));
  17137. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17138. return i
  17139. } catch (e) {
  17140. return 0
  17141. }
  17142. }
  17143. var o = e("three")
  17144. , a = e("../util/ajax")
  17145. , s = e("../util/ModelUrls")
  17146. , l = e("../objects/BoundingTextureSkybox")
  17147. , c = e("../enum/Viewmode")
  17148. , h = e("../enum/RenderOrder")
  17149. , u = (e("../enum/AlignmentType"),
  17150. e("../objects/Floor"))
  17151. , d = e("./FloorCollection")
  17152. , p = e("../objects/Chunk")
  17153. , f = (e("../objects/Room"),
  17154. e("../objects/Snapshot"),
  17155. e("../label/Label"),
  17156. e("../util/math"),
  17157. e("../settings"))
  17158. ,ss = e("../shaders")
  17159. , g = e("../util/logger")
  17160. , m = e("../tag/tag")
  17161. , v = (e("../tag/tagManager"),
  17162. e("../objects/Panorama"))
  17163. , A = e("../util/PanoramaCollection")
  17164. , y = e("../loaders/ModelLoader")
  17165. , C = e("../loaders/ModelTextureLoader")
  17166. , I = e("../loaders/SweepDataLoader")
  17167. , E = e("../util/transitions")
  17168. , b = e("../util/common")
  17169. , es = e("../util/easing")
  17170. ,lerp = e("../util/lerp")
  17171. ,tex = e("../util/texture")
  17172. , w = e("./../util/browser")
  17173. , _ = e("./ImageCollection")
  17174. , T = e("./RoomCollection")
  17175. , x = e("./LabelCollection")
  17176. , S = e("./Chunks")
  17177. , M = e("./../util/showcase")
  17178. , R = e("../exception/BasicException")
  17179. , P = (e("../constants")
  17180. ,e("events").EventEmitter)
  17181. //,Hot = e("hot")
  17182. , O = new g(i);
  17183. n.prototype = Object.create(o.Object3D.prototype),
  17184. b.extend(n, P),
  17185. n.prototype.setupCustomProperties = function() {
  17186. var e = f.modelAlpha;
  17187. Object.defineProperty(this, "alpha", {
  17188. get: function() {
  17189. return e
  17190. },
  17191. set: function(t) {
  17192. e = t,
  17193. this.chunks.forEach(function(t) {
  17194. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17195. })
  17196. }
  17197. })
  17198. }
  17199. ,
  17200. n.prototype.configureTiling = function() {
  17201. var e = r();
  17202. if (e < 2048)
  17203. return !1;
  17204. O.warn("Max cube texture size: " + e);
  17205. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17206. var i = f.tiling.tilingFlagNames[t];
  17207. if ("1" === w.valueFromHash(i, null))
  17208. return !0;
  17209. if ("0" === w.valueFromHash(i, null))
  17210. return !1
  17211. }
  17212. //--------------------------------------------许钟文-------------------------------------------
  17213. //return true;
  17214. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17215. //--------------------------------------------e n d -------------------------------------------
  17216. }
  17217. ,
  17218. n.prototype.toggleAlpha = function() {
  17219. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17220. }
  17221. ,
  17222. n.prototype.load = function(e) {
  17223. var t = function() {
  17224. return $.when(this.loadPanos(), this.loadMesh())
  17225. }
  17226. , i = this.urls.init().then(t.bind(this));
  17227. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17228. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17229. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17230. }
  17231. ,
  17232. n.prototype.loadMesh = function() {
  17233. function e(e) {
  17234. O.error(e),
  17235. n.reject("loading-failed")
  17236. }
  17237. function t(e, t) {
  17238. n.notify(e, t)
  17239. }
  17240. function i(e, t) {
  17241. if (0 === e.length) {
  17242. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17243. r.supportedModes[c.DOLLHOUSE] = !1,
  17244. r.supportedModes[c.FLOORPLAN] = !1;
  17245. var i = new p({
  17246. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17247. });
  17248. i.material.visible = !1,
  17249. i.rotateX(-Math.PI / 2),
  17250. i.geometry.computeBoundingBox(),
  17251. e = [i]
  17252. }
  17253. e.forEach(function(e) {
  17254. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17255. r.addChunk(t, e)
  17256. }),
  17257. r.floors.sort(),
  17258. n.resolve(r)
  17259. }
  17260. var n = $.Deferred()
  17261. , r = this;
  17262. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17263. n.promise()
  17264. }
  17265. ,
  17266. n.prototype.loadMeshTextures = function() {
  17267. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17268. this.meshTexturesLoaded = !0
  17269. }
  17270. .bind(this)),
  17271. this.loadTexturesPromise)
  17272. }
  17273. ,
  17274. /* n.prototype.loadtags = function() {//xzw改
  17275. var e = $.Deferred();
  17276. if (!f.tags.enabled)
  17277. return e.resolve();
  17278. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17279. t = "data/" + this.sid + "/tags.json"
  17280. return a.get(t, {
  17281. responseType: "json",
  17282. auth: this.isPublic ? null : f.authorizationHeader
  17283. }).done(function(t) {
  17284. var i = 0
  17285. , n = 0;
  17286. for (var r in t) {
  17287. var o = t[r];
  17288. o.enabled && (n++,
  17289. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17290. i++))
  17291. }
  17292. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17293. e.resolve()
  17294. }
  17295. .bind(this)).fail(function() {
  17296. O.warn("Getting tags failed, not displaying tags."),
  17297. e.resolve()
  17298. }),
  17299. e
  17300. } */
  17301. n.prototype.shineHots = function(){ //xzw
  17302. E.trigger({
  17303. func: function(e) {
  17304. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17305. for(var i in this.hots){
  17306. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17307. }
  17308. }.bind(this),
  17309. cycling: true,
  17310. duration: 3000,
  17311. //easing: "easeInOutQuad",
  17312. name: "hotShine"
  17313. })
  17314. },
  17315. n.prototype.createHotItem = function() {
  17316. // console.log(99999,this.hotGroup.children)
  17317. this.hotGroup.children.forEach((hot,index)=>{
  17318. // console.log(99999,index,hot.info.title)
  17319. if(hot.info.actionType.openHot){/* hot.texType == 'shine' */
  17320. let ul = document.createElement('ul');
  17321. let li = document.createElement('li');
  17322. let span = document.createElement('span');
  17323. span.innerHTML = hot.info.title || '热点';
  17324. // console.log(span.innerHTML);
  17325. li.hot = hot; // 列表每一项对应一个热点
  17326. li.appendChild(span);
  17327. ul.appendChild(li);
  17328. // docFragment.appendChild(li);
  17329. }
  17330. })
  17331. }
  17332. /* n.prototype.loadOverlays = function(overlays){
  17333. var overlays = window.data2 && window.data2.overlays
  17334. overlays && overlays.forEach((info)=>{
  17335. new Overlay(info)
  17336. })
  17337. Overlay.load()
  17338. }
  17339. */
  17340. n.prototype.loadhots = function() {//xzw
  17341. initHot(this)
  17342. var r = $.Deferred();
  17343. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17344. return a.get(t, {
  17345. responseType: "json",
  17346. auth: this.isPublic ? null : f.authorizationHeader
  17347. }).done(function(e) {
  17348. window.data2 = e;
  17349. if(!e){
  17350. console.error("data2 is null")
  17351. }else{
  17352. g_data2 = hotMatcher(e);
  17353. this.hotsCount = 0;
  17354. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17355. if(e.hots){
  17356. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17357. sids.forEach((sid)=>{
  17358. e.hots[sid].sid = sid
  17359. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17360. })
  17361. }
  17362. if(e.overlays){
  17363. e.overlays.forEach((info)=>{
  17364. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17365. new Hot(info, 'byOverlay')
  17366. })
  17367. }
  17368. this.createHotItem( );
  17369. Hot.createHotList();
  17370. Hot.startLoad()
  17371. g_index = w.valueFromHash("m");
  17372. }
  17373. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17374. /* var dataJsPromise = $.Deferred();
  17375. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17376. a.get(dataJsUrl,{
  17377. responseType: "json",
  17378. auth: this.isPublic ? null : f.authorizationHeader
  17379. }).done(function(data) {
  17380. window.hotData = data;
  17381. this.createHotItem(data, this.hots);
  17382. for(let i in this.hots){//add
  17383. data[i] && this.hots[i].initStyleImg(data[i]);
  17384. }
  17385. dataJsPromise.resolve();
  17386. }.bind(this)).fail(function(){
  17387. console.log('Data.js is empty');
  17388. dataJsPromise.resolve();
  17389. }) */
  17390. r.resolve();
  17391. }.bind(this)).fail(function() {
  17392. console.log('没有热点');
  17393. r.resolve()
  17394. }),
  17395. r
  17396. }
  17397. ,
  17398. n.prototype.loadPanos = function() {
  17399. if (this.loadPanosPromise)
  17400. return this.loadPanosPromise;
  17401. var e = new I(this);
  17402. return this.loadPanosPromise = e.load().then(function(e) {
  17403. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17404. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17405. else console.log(e.uuid)
  17406. }
  17407. .bind(this))),
  17408. this.panos.extend(e.map(function(e) {
  17409. return new v(this,e.uuid,e,this.supportsTiles)
  17410. }
  17411. .bind(this))),
  17412. this.panos.forEach(function(e) {
  17413. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17414. var i = this.panos.get(t);
  17415. i && this.panos.setNeighbour(e, i, !0)
  17416. }
  17417. .bind(this)),
  17418. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17419. }
  17420. .bind(this)),
  17421. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17422. this.supportedModes[c.PANORAMA] = !1),
  17423. $.when(this)
  17424. }
  17425. .bind(this)),
  17426. this.loadPanosPromise
  17427. }
  17428. ,
  17429. n.prototype.loadHighlightReel = function() {//xzw
  17430. var e = $.Deferred()
  17431. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17432. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17433. return a.get(t, {
  17434. responseType: "json",
  17435. auth: this.isPublic ? null : f.authorizationHeader
  17436. }).done(function(t) {
  17437. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17438. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17439. e.resolve()
  17440. }
  17441. .bind(this)).fail(function() {
  17442. O.warn("Getting highlight reel failed, no highlights available"),
  17443. e.resolve()
  17444. }),
  17445. e
  17446. }
  17447. ,
  17448. n.prototype.waitForLoad = function(e, t) {
  17449. t() || (this.waitQueue.push({
  17450. object: e,
  17451. isLoadedCallback: t
  17452. }),
  17453. 1 === this.waitQueue.length && this.emit("waiting"))
  17454. }
  17455. ,
  17456. n.prototype.hide = function() {
  17457. this.floors.hide()
  17458. }
  17459. ,
  17460. n.prototype.show = function() {
  17461. this.floors.show()
  17462. }
  17463. ,
  17464. n.prototype.floorNames = function() {
  17465. return this.floors.names()
  17466. }
  17467. ,
  17468. n.prototype.warpDestFloors = function(e, t) {
  17469. if (!e || this.floors.length !== e.length)
  17470. return void this.toggleAllFloors(!0);
  17471. var i = e.findIndex(function(e) {
  17472. return e
  17473. }
  17474. .bind(this));
  17475. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17476. }
  17477. ,
  17478. n.prototype.setFloor = function(e, t, i) {
  17479. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17480. this.allFloorsVisible = !1,
  17481. this._setFloor(e, t, i)
  17482. }
  17483. ,
  17484. n.prototype.toggleAllFloors = function(e) {
  17485. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17486. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17487. this._setFloor(this.currentFloor)
  17488. }
  17489. ,
  17490. n.prototype._setFloor = function(e, t, i) {
  17491. t = t || this.mode,
  17492. this.emit("floor.changed", e, t, this.currentFloor),
  17493. this.currentFloor = e;
  17494. var n;
  17495. if (t === c.PANORAMA) {
  17496. if (this.show(),
  17497. this.shouldShowtags && this.tagsShown)
  17498. for (n in this.tags)
  17499. this.tags[n].show(f.showFloorDuration)
  17500. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17501. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17502. }
  17503. .bind(this)),
  17504. this.shouldShowtags && this.tagsShown))
  17505. for (n in this.tags) {
  17506. var r = this.tags[n];
  17507. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17508. }
  17509. var o = this
  17510. , a = e;
  17511. E.start(function() {}, f.showFloorDelay, function() {
  17512. o.floors.forEach(function(e) {
  17513. e.chunks.forEach(function(t) {
  17514. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17515. })
  17516. })
  17517. }
  17518. .bind(this))
  17519. }
  17520. ,
  17521. n.prototype.toggleExplode = function() {
  17522. this.floors.toggleExplodeHorizontal()
  17523. }
  17524. ,
  17525. n.prototype.toggleExplodeUp = function() {
  17526. this.floors.toggleExplodeVertical()
  17527. }
  17528. ,
  17529. n.prototype.nextFloor = function(e) {
  17530. return this.floors.nextFloor(this.currentFloor, e)
  17531. }
  17532. ,
  17533. n.prototype.addFloor = function(e) {
  17534. this.floors.add(e)
  17535. }
  17536. ,
  17537. n.prototype.getFloorAtPoint = function(e) {
  17538. return this.floors.getFloorAtPoint(e)
  17539. }
  17540. ,
  17541. n.prototype.getTagBySid = function(e) {
  17542. return this.tags[e]
  17543. }
  17544. ,
  17545. n.prototype.addChunk = function(e, t) {
  17546. this.floors.getOrMakeFloor(e).addChunk(t),
  17547. this.chunks.push(t)
  17548. }
  17549. ,
  17550. n.prototype.setMode = function(e) {
  17551. if (!this.supportedModes[e])
  17552. throw new R("Mode not supported for this model: " + e);
  17553. this.mode = e;
  17554. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17555. this.chunks.forEach(function(t) {
  17556. t.setMode(e)
  17557. })
  17558. }
  17559. ,
  17560. n.prototype.build = function() {
  17561. this.heroLocations = this.images.getHeroLocations(this.panos);
  17562. var e = function() {
  17563. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17564. }
  17565. .bind(this)();
  17566. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17567. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17568. }
  17569. .bind(this)) || e,
  17570. null === this.heroImage && O.warn("No hero image defined."),
  17571. this.currentFloor = this.floors.last(),
  17572. this.floors.build(),
  17573. this.colliders = this.floors.reduce(function(e, t) {
  17574. return e.concat(t.collider.children)
  17575. }, []),
  17576. this.panos.forEach(function(e) {
  17577. e.build1(),
  17578. e.on("enter", function() {
  17579. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17580. }
  17581. .bind(this))
  17582. }
  17583. .bind(this)),
  17584. this.panos.forEach(function(e) {
  17585. e.build2()
  17586. }),
  17587. this.floors.forEach(function(e) {
  17588. this.boundingBox.union(e.boundingBox)
  17589. }
  17590. .bind(this)),
  17591. this.size = this.boundingBox.size(),
  17592. this.center = this.boundingBox.center(),
  17593. this.floors.forEach(function(e) {
  17594. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17595. }
  17596. .bind(this)),
  17597. this.panos.populate_path_graph(),
  17598. this.skybox = new l(this.boundingBox),
  17599. this.skybox.matrixWorldNeedsUpdate = !0,
  17600. this.add(this.skybox);
  17601. setTimeout(function() {
  17602. //this.hotsCount && this.shineHots()
  17603. Hot.beginShineHot()
  17604. }
  17605. .bind(this), 1300)
  17606. //add-----
  17607. {
  17608. let maxCount = browser.isMobile() ? 200000 : 400000
  17609. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17610. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17611. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17612. if(c > maxCount){ //防止加载时间过长,分批计算
  17613. console.log('hot分批setVisiblePanos')
  17614. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17615. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17616. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17617. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17618. if(noVisiHots.length){
  17619. let i = 0
  17620. let hotVisiInterval = setInterval(()=>{
  17621. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17622. i++;
  17623. if(i>=noVisiHots.length){
  17624. clearInterval(hotVisiInterval)
  17625. }
  17626. }, dur)
  17627. }
  17628. }
  17629. }
  17630. //---------
  17631. this.createFloorLogo()
  17632. return O.debug("Done building model"),
  17633. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17634. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17635. this.buildRooms(),
  17636. this.labels.associateWithRooms(this.rooms),
  17637. $.when(this)
  17638. }
  17639. ,
  17640. n.prototype.createFloorLogo = function(){
  17641. console.log('createFloorLogo')
  17642. if(this.floorLogos || !settings.floorlogoURL)return;
  17643. var url = settings.floorlogoURL
  17644. var map = tex.load(url);//可以追加done
  17645. this.floorLogos = [];
  17646. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17647. var material = new o.MeshBasicMaterial({
  17648. opacity:0,
  17649. map:map,
  17650. side: o.DoubleSide,
  17651. transparent: !0,
  17652. depthWrite: !1,
  17653. depthTest:false//改 在chunk\skybox外也可看到
  17654. });
  17655. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17656. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17657. //logo.scale.set(s,s,s);
  17658. logo.position.set(0,-1.5,0);
  17659. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17660. logo.renderOrder = 100;//cover the videoSkybox
  17661. //logo.layers.set(0)
  17662. this.add(logo);
  17663. this.floorLogos.push(logo);
  17664. }
  17665. this.floorLogos[1].visible = false;
  17666. }
  17667. n.prototype.adjustfloorLogoHeight = function(o){
  17668. var h = player.currentPano.floorPosition.y + 0.01;
  17669. this.floorLogos[1].position.setY(h);
  17670. this.floorLogos[0].position.setY(h);
  17671. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17672. },
  17673. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17674. if(!this.floorLogos) return;
  17675. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17676. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17677. if(!o.dur){//立刻
  17678. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17679. this.floorLogos[o.index].material.opacity = o.opa;
  17680. }else{
  17681. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17682. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17683. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17684. }
  17685. },
  17686. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17687. var lastQ, lastP;
  17688. var equals = function(v1, v2, min){
  17689. return Math.abs(v1-v2) < min
  17690. }
  17691. var isSame = function(now, last, k){//如果和上次相同就不改变
  17692. if(!last)return false;
  17693. var R = k.sceneRenderer;
  17694. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17695. //暂时:
  17696. var min = 0.0008
  17697. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17698. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17699. return same;
  17700. }
  17701. return function(Q, k){
  17702. if(!Q)return;
  17703. /* if(Config.ifFish && window.lowFPS){
  17704. this.fLCompute++;
  17705. if(R.AFPS < 38){
  17706. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17707. else if(k.flying && k.fLCompute%2 !=1) return;
  17708. k.fLCompute %= 4;
  17709. }else if(R.AFPS < 45){
  17710. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17711. else if(k.flying && k.fLCompute%2 !=1) return;
  17712. k.fLCompute %= 6;
  17713. }else{
  17714. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17715. //else if(k.flying && k.fLCompute%2 !=1) return;
  17716. k.fLCompute %= 2;
  17717. }
  17718. } */
  17719. var sameQ, sameP, quaternion, visible;
  17720. for(var i=0;i<2;i++){
  17721. var logo = this.floorLogos[i];
  17722. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17723. visible = true;
  17724. }
  17725. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17726. var c = k.cameraControls.activeControl;
  17727. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17728. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17729. for(var i=0;i<2;i++){
  17730. var logo = this.floorLogos[i];
  17731. if(!sameQ){
  17732. if(!quaternion){
  17733. var a = new THREE.Vector3(0,0,-1);
  17734. a.applyQuaternion(Q);
  17735. a.setY(0);
  17736. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17737. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17738. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17739. quaternion.multiply(a);
  17740. }
  17741. logo.quaternion.copy(quaternion);
  17742. }
  17743. }
  17744. }
  17745. }()
  17746. n.prototype.loadLabels = function() {//xzw
  17747. this.labels = new x(this);
  17748. var e = $.Deferred();
  17749. //加载俯视图的标签 注释这个备注就会加载
  17750. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17751. window.DATA.showingLabels ? this.showingLabels = true : '';
  17752. if (!this.showingLabels)
  17753. return e.resolve();
  17754. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17755. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17756. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17757. O.warn("Getting labels failed, not displaying labels."),
  17758. e.resolve()
  17759. }),
  17760. e
  17761. }
  17762. ,
  17763. n.prototype.buildRooms = function() {
  17764. this.rooms = new T(this),
  17765. this.rooms.createFromChunks(this.chunks),
  17766. this.rooms.calcRoomBoundaries()
  17767. }
  17768. ,
  17769. n.prototype.updateProjectedPanos = function() {
  17770. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17771. }
  17772. ,
  17773. n.prototype.setProjectedPanos = function(e, t, i) {
  17774. void 0 !== i && null !== i || (i = !0),
  17775. i = !!i,
  17776. this.projectedPano0 = e,
  17777. this.projectedPano1 = t,
  17778. this.skybox.material.setProjectedPanos(e, t, i),
  17779. this.chunks.forEach(function(n) {
  17780. n.materialInside.setProjectedPanos(e, t, i)
  17781. })
  17782. }
  17783. ,
  17784. n.prototype.setSide = function(e) {
  17785. this.floors.forEach(function(t) {
  17786. t.collider.material.side = e
  17787. })
  17788. }
  17789. ,
  17790. n.prototype.heroCount = function() {
  17791. return this.heroLocations ? this.heroLocations.length : 0
  17792. }
  17793. ,
  17794. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17795. if (e[0] < 0)
  17796. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17797. null;
  17798. if (this.heroCount() < 1)
  17799. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17800. null;
  17801. var t = this.heroLocations[e[0]];
  17802. if(t.heroLocations && e[1]!=void 0){
  17803. t = t.heroLocations[e[1]];
  17804. }
  17805. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17806. null) : t
  17807. }
  17808. ,
  17809. n.prototype.findPanoramicHero = function() {
  17810. for (var e in this.heroLocations)
  17811. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17812. return this.heroLocations[e];
  17813. return null
  17814. }
  17815. ,
  17816. n.prototype.listImagePanos = function() {
  17817. var e = []
  17818. , t = this;
  17819. return this.images.forEach(function(i) {
  17820. if (i.metadata && i.metadata.scan_id) {
  17821. var n = t.panos.get(i.metadata.scan_id);
  17822. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17823. }
  17824. }),
  17825. e
  17826. }
  17827. ,
  17828. n.prototype.fadePanoMarkers = function(e, t) {
  17829. this.panos.fadeMarkerOpacity(e, t)
  17830. }
  17831. ,
  17832. n.prototype.setSweepVisibility = function(e) {
  17833. this.panos.forEach(function(t) {
  17834. t.marker && (t.marker.visible = e)
  17835. })
  17836. }
  17837. ,
  17838. n.prototype.outsideAllowed = function() {
  17839. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17840. }
  17841. ,
  17842. t.exports = n
  17843. }
  17844. ).call(this, "/js/model/Model.js")
  17845. }
  17846. , {
  17847. "../constants": 8,
  17848. "../enum/AlignmentType": 17,
  17849. "../enum/RenderOrder": 42,
  17850. "../enum/Viewmode": 51,
  17851. "../exception/BasicException": 55,
  17852. "../label/Label": 90,
  17853. "../loaders/ModelLoader": 105,
  17854. "../loaders/ModelTextureLoader": 106,
  17855. "../loaders/SweepDataLoader": 107,
  17856. "../tag/tag": 123,
  17857. "../tag/tagManager": 124,
  17858. "../objects/BoundingTextureSkybox": 143,
  17859. "../objects/Chunk": 144,
  17860. "../objects/Floor": 146,
  17861. "../objects/Panorama": 148,
  17862. "../objects/Room": 150,
  17863. "../objects/Snapshot": 153,
  17864. "../settings": 166,
  17865. "../shaders": 167,
  17866. "../util/ModelUrls": 177,
  17867. "../util/PanoramaCollection": 178,
  17868. "../util/ajax": 181,
  17869. "../util/common": 185,
  17870. "../util/easing": 186,
  17871. "../util/lerp": 188,
  17872. "../util/logger": 189,
  17873. "../util/math": 190,
  17874. "../util/texture": 194,
  17875. "../util/transitions": 195,
  17876. "./../util/browser": 182,
  17877. "./../util/showcase": 193,
  17878. "./Chunks": 135,
  17879. "./FloorCollection": 136,
  17880. "./ImageCollection": 137,
  17881. "./LabelCollection": 138,
  17882. "./RoomCollection": 141,
  17883. events: 202,
  17884. three: 217,
  17885. "hot": "hot"
  17886. }],
  17887. 140: [function(e, t, i) {
  17888. "use strict";
  17889. function n() {
  17890. this.modelMap = {},
  17891. this.activeModel = null,
  17892. this.modelCount = 0,
  17893. this.tileDownloader = null,
  17894. this.panoRenderer = null
  17895. }
  17896. var r = (e("three"),
  17897. e("../util/common"))
  17898. , o = e("../exception/BasicException")
  17899. , a = e("../enum/ModelManagerEvents")
  17900. , s = e("../enum/PanoRendererEvents")
  17901. , l = e("events").EventEmitter;
  17902. n.prototype.init = function(e, t, i) {
  17903. this.tileDownloader = e,
  17904. this.panoRenderer = t,
  17905. this.qualityManager = i,
  17906. this.bindEvents()
  17907. }
  17908. ,
  17909. n.prototype.bindEvents = function() {
  17910. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17911. }
  17912. ,
  17913. n.prototype.onTileRendered = function(e, t, i, n) {}
  17914. ,
  17915. n.prototype.addModel = function(e) {
  17916. this.modelMap[e.sid] = e,
  17917. 0 === this.modelCount && this.activateModel(e.sid),
  17918. this.modelCount++,
  17919. this.emit(a.ModelAdded)
  17920. }
  17921. ,
  17922. n.prototype.getModel = function(e) {
  17923. return this.modelMap[e]
  17924. }
  17925. ,
  17926. n.prototype.activateModel = function(e) {
  17927. var t = this.modelMap[e];
  17928. if (!t)
  17929. throw new o("Tried to activate invalid model!");
  17930. var i = this.activeModel;
  17931. this.activeModel = t,
  17932. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  17933. this.tileDownloader.setUrls(t.urls),
  17934. t.panos.forEach(function(e) {
  17935. e.attachToPanoRenderer(this.panoRenderer),
  17936. e.tileDownloader = this.tileDownloader,
  17937. e.qualityManager = this.qualityManager
  17938. }
  17939. .bind(this)),
  17940. this.emit(a.ActiveModelChanged, {
  17941. oldModel: i,
  17942. model: t
  17943. })
  17944. }
  17945. ,
  17946. n.prototype.getActiveModel = function() {
  17947. return this.activeModel
  17948. }
  17949. ,
  17950. r.extend(n, l),
  17951. t.exports = n
  17952. }
  17953. , {
  17954. "../enum/ModelManagerEvents": 33,
  17955. "../enum/PanoRendererEvents": 35,
  17956. "../exception/BasicException": 55,
  17957. "../util/common": 185,
  17958. events: 202,
  17959. three: 217
  17960. }],
  17961. 141: [function(e, t, i) {
  17962. (function(i) {
  17963. "use strict";
  17964. function n() {
  17965. s.call(this)
  17966. }
  17967. var r = e("../objects/Room")
  17968. , o = (e("../settings"),
  17969. e("../util/logger"))
  17970. , a = (e("../util/transitions"),
  17971. e("../util/easing"),
  17972. e("../util/common"))
  17973. , s = e("../util/IndexedCollection")
  17974. , l = e("./Chunks");
  17975. new o(i);
  17976. a.inherit(n, s),
  17977. n.prototype.getIndex = function(e) {
  17978. return e.roomId
  17979. }
  17980. ,
  17981. n.prototype.calcRoomBoundaries = function() {
  17982. this.forEach(function(e) {
  17983. e.calcBoundaries()
  17984. })
  17985. }
  17986. ,
  17987. n.prototype.createFromChunks = function(e) {
  17988. var t = {
  17989. floorId: -1,
  17990. roomId: -1
  17991. }
  17992. , i = {};
  17993. e.forEach(function(e) {
  17994. l.parseIdsFromChunkName(e.name, t);
  17995. var o = i[t.roomId];
  17996. if (!o) {
  17997. var a = n.generateRoomId(t.floorId, t.roomId);
  17998. o = new r(t.floorId,a),
  17999. this.add(o),
  18000. i[t.roomId] = o
  18001. }
  18002. o.addChunk(e)
  18003. }
  18004. .bind(this)),
  18005. this.calcRoomBoundaries()
  18006. }
  18007. ,
  18008. n.generateRoomId = function(e, t) {
  18009. return e + "_" + t
  18010. }
  18011. ,
  18012. t.exports = n
  18013. }
  18014. ).call(this, "/js/model/RoomCollection.js")
  18015. }
  18016. , {
  18017. "../objects/Room": 150,
  18018. "../settings": 166,
  18019. "../util/IndexedCollection": 175,
  18020. "../util/common": 185,
  18021. "../util/easing": 186,
  18022. "../util/logger": 189,
  18023. "../util/transitions": 195,
  18024. "./Chunks": 135
  18025. }],
  18026. 142: [function(e, t, i) {
  18027. "use strict";
  18028. function n(e, t, i) {
  18029. e = e.clone().expandByScalar(0.01);//改
  18030. var n = e.size()
  18031. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18032. o.boundingBox = e,
  18033. r.Mesh.call(this, o, t),
  18034. this.position.copy(e.center()),
  18035. this.frustumCulled = !1,
  18036. i && this.add(new r.WireframeHelper(this))
  18037. }
  18038. var r = e("three");
  18039. n.prototype = Object.create(r.Mesh.prototype),
  18040. n.prototype.constructor = n,
  18041. t.exports = n
  18042. }
  18043. , {
  18044. three: 217
  18045. }],
  18046. 143: [function(e, t, i) {
  18047. (function(i) {
  18048. "use strict";
  18049. function n(e) {
  18050. h.time("Computing a nice bounding cubemap");
  18051. var t = new a({
  18052. side: r.BackSide,
  18053. transparent: !0
  18054. });
  18055. t.uniforms.modelAlpha.value = 0,
  18056. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18057. this.renderOrder = l.boundingSkybox,
  18058. o.call(this, e, t),
  18059. h.timeEnd("Computing a nice bounding cubemap")
  18060. }
  18061. var r = e("three")
  18062. , o = (e("../enum/Viewmode"),
  18063. e("../shaders"),
  18064. e("./BoundingMesh"))
  18065. , a = e("../materials/ModelTextureMaterial")
  18066. , s = e("../settings")
  18067. , l = e("../enum/RenderOrder")
  18068. , c = e("../util/logger")
  18069. , h = new c(i);
  18070. n.prototype = Object.create(o.prototype),
  18071. n.prototype.constructor = n,
  18072. t.exports = n
  18073. }
  18074. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18075. }
  18076. , {
  18077. "../enum/RenderOrder": 42,
  18078. "../enum/Viewmode": 51,
  18079. "../materials/ModelTextureMaterial": 118,
  18080. "../settings": 166,
  18081. "../shaders": 167,
  18082. "../util/logger": 189,
  18083. "./BoundingMesh": 142,
  18084. three: 217
  18085. }],
  18086. 144: [function(e, t, i) {
  18087. "use strict";
  18088. function n(e) {
  18089. this.materialInside = new s({
  18090. side: r.DoubleSide
  18091. });
  18092. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18093. this.materialOutside = new r.RawShaderMaterial({
  18094. fragmentShader: o.modelOutside.fragmentShader,
  18095. vertexShader: o.modelOutside.vertexShader,
  18096. uniforms: t,
  18097. side: r.FrontSide,
  18098. name: "chunkOut"
  18099. }),
  18100. r.Mesh.call(this, e.geometry, this.materialInside),
  18101. this.name = e.name || "",
  18102. this.textureName = e.textureName,
  18103. this.meshUrl = e.meshUrl
  18104. }
  18105. var r = e("three")
  18106. , o = e("../shaders")
  18107. , a = e("../enum/Viewmode")
  18108. , s = e("../materials/ModelTextureMaterial");
  18109. n.prototype = Object.create(r.Mesh.prototype),
  18110. n.prototype.setTextureMap = function(e) {
  18111. this.materialInside.uniforms.map.value = e,
  18112. this.materialOutside.uniforms.map.value = e
  18113. }
  18114. ,
  18115. n.prototype.setMode = function(e) {
  18116. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18117. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18118. t.transparent = this.material.transparent,
  18119. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18120. this.material = t
  18121. }
  18122. ,
  18123. t.exports = n
  18124. }
  18125. , {
  18126. "../enum/Viewmode": 51,
  18127. "../materials/ModelTextureMaterial": 118,
  18128. "../shaders": 167,
  18129. three: 217
  18130. }],
  18131. 145: [function(e, t, i) {
  18132. "use strict";
  18133. function n(e) {
  18134. this.chunksize = e || 10,
  18135. this.chunks = {},
  18136. this.boundingBoxes = {},
  18137. this.children = [],
  18138. this.offset = new r.Vector3(0,.5,0),
  18139. this.material = new r.MeshBasicMaterial({
  18140. color: 16777215 * Math.random(),
  18141. side: r.DoubleSide
  18142. })
  18143. }
  18144. var r = e("three");
  18145. e("../enum/Viewmode");
  18146. n.prototype.add = function(e) {
  18147. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18148. m ? (t = m.position.array,
  18149. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18150. n = e.faces);
  18151. var v = new r.Vector3;
  18152. if (i)
  18153. for (o = 0,
  18154. a = i.length; o < a; o += 3) {
  18155. var A = 3 * i[o]
  18156. , y = 3 * i[o + 1]
  18157. , C = 3 * i[o + 2];
  18158. s = (t[A] + t[y] + t[C]) / 3,
  18159. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18160. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18161. h = Math.floor(s / this.chunksize),
  18162. u = Math.floor(l / this.chunksize),
  18163. d = Math.floor(c / this.chunksize),
  18164. p = h + "." + u + "." + d,
  18165. p in this.chunks ? (g = this.chunks[p],
  18166. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18167. f = this.boundingBoxes[p] = new r.Box3),
  18168. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18169. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18170. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18171. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18172. }
  18173. else
  18174. for (o = 0,
  18175. a = t.length; o < a; o += 9)
  18176. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18177. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18178. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18179. h = Math.floor(s / this.chunksize),
  18180. u = Math.floor(l / this.chunksize),
  18181. d = Math.floor(c / this.chunksize),
  18182. p = h + "." + u + "." + d,
  18183. p in this.chunks ? (g = this.chunks[p],
  18184. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18185. f = this.boundingBoxes[p] = new r.Box3),
  18186. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18187. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18188. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18189. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18190. }
  18191. ,
  18192. n.prototype.build = function() {
  18193. var e = new r.Object3D;
  18194. e.material = this.material;
  18195. for (var t in this.chunks) {
  18196. var i = this.chunks[t]
  18197. , n = new r.BufferGeometry;
  18198. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18199. n.boundingBox = this.boundingBoxes[t];
  18200. var o = new r.Mesh(n,this.material);
  18201. o.material.visible = !1,
  18202. e.add(o),
  18203. this.chunks[t] = []
  18204. }
  18205. return e
  18206. }
  18207. ,
  18208. t.exports = n
  18209. }
  18210. , {
  18211. "../enum/Viewmode": 51,
  18212. three: 217
  18213. }],
  18214. 146: [function(e, t, i) {
  18215. "use strict";
  18216. var r = e("three")
  18217. , o = e("../settings")
  18218. , a = e("../util/common")
  18219. , s = e("../util/lerp")
  18220. , l = e("./ChunkedCollider")
  18221. , c = e("../util/transitions")
  18222. , h = e("../util/easing")
  18223. , u = (e("../objects/Panorama"),
  18224. e("../enum/RenderOrder"))
  18225. , d = e("../localization/localize");
  18226. function n(e, t, i) {
  18227. r.Object3D.call(this),
  18228. this.model = e,
  18229. this.floorIndex = t,
  18230. this.lang = o.languageTag,
  18231. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18232. this.panos = [],
  18233. this.chunks = [],
  18234. this.colliderBuilder = new l(3),
  18235. this.collider = null,
  18236. this.center = null,
  18237. this.boundingBox = new r.Box3,
  18238. this.size = null,
  18239. this.hidden = !1,
  18240. this.conservativeBoundingBox = new r.Box3,
  18241. this.debugColor = 16777215 * Math.random(),
  18242. this.transition = null
  18243. }
  18244. n.prototype = Object.create(r.Object3D.prototype),
  18245. n.prototype.enter = function(e) {
  18246. this.model.setFloor(this, e)
  18247. }
  18248. ,
  18249. n.prototype.hide = function(e) {
  18250. if (!this.hidden || this.transition) {
  18251. this.chunks.forEach(function(e) {
  18252. e.material.transparent = !0
  18253. }),
  18254. c.cancel(this.transition);
  18255. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18256. , i = e ? 0 : o.hideFloorDelay / t;
  18257. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18258. this.hidden = !0
  18259. }
  18260. .bind(this), i, h.easeInOutQuad)
  18261. }
  18262. }
  18263. ,
  18264. n.prototype.show = function(e) {
  18265. if (this.hidden || this.transition) {
  18266. this.hidden = !1,
  18267. c.cancel(this.transition);
  18268. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18269. , i = e ? 0 : o.showFloorDelay / t;
  18270. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18271. this.hidden || this.chunks.forEach(function(e) {
  18272. e.material.transparent = !1
  18273. })
  18274. }
  18275. .bind(this), i, h.easeInOutQuad)
  18276. }
  18277. }
  18278. ,
  18279. n.prototype.toggle = function(e, t) {
  18280. e = void 0 === e ? this.hidden : e,
  18281. e ? this.show(t) : this.hide(t)
  18282. }
  18283. ,
  18284. n.prototype.containsPoint = function(e) {
  18285. return this.collider.children.some(function(t) {
  18286. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18287. t.geometry.boundingBox.containsPoint(e)
  18288. })
  18289. }
  18290. ,
  18291. n.prototype.distanceToPoint = function(e) {
  18292. var t = null
  18293. , i = 1 / 0;
  18294. return this.collider.children.forEach(function(n) {
  18295. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18296. var r = n.geometry.boundingBox.distanceToPoint(e);
  18297. (!t || i > r) && (i = r,
  18298. t = n)
  18299. }),
  18300. i
  18301. }
  18302. ,
  18303. n.prototype.addChunk = function(e) {
  18304. e.renderOrder = u.ghostFloor,
  18305. this.add(e),
  18306. this.chunks.push(e),
  18307. this.boundingBox.union(e.geometry.boundingBox),
  18308. this.size = this.boundingBox.size(),
  18309. this.colliderBuilder.add(e.geometry)
  18310. }
  18311. ,
  18312. n.prototype.addPano = function(e) {
  18313. this.panos.push(e),
  18314. this.add(e.skyboxMesh),
  18315. e.marker && this.add(e.marker);
  18316. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18317. var t = new r.Vector3(1,1,1)
  18318. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18319. this.boundingBox.union(i)
  18320. }
  18321. }
  18322. ,
  18323. n.prototype.build = function() {
  18324. this.collider = this.colliderBuilder.build(!0),
  18325. this.add(this.collider),
  18326. this.center = this.boundingBox.center(),
  18327. this.conservativeBoundingBox.copy(this.boundingBox),
  18328. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18329. return e.geometry.boundingBox.min.y
  18330. }), 5),
  18331. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18332. return e.geometry.boundingBox.max.y
  18333. }), 5),
  18334. this.colliderBuilder = null
  18335. }
  18336. ,
  18337. n.prototype.toShortString = function() {
  18338. return a.nth(this.floorIndex + 1)
  18339. }
  18340. ,
  18341. n.prototype.toString = function() {
  18342. return this.name
  18343. }
  18344. ,
  18345. t.exports = n
  18346. }
  18347. , {
  18348. "../enum/RenderOrder": 42,
  18349. "../localization/localize": 108,
  18350. "./strings-cn-CN": 109,
  18351. "../objects/Panorama": 148,
  18352. "../settings": 166,
  18353. "../util/common": 185,
  18354. "../util/easing": 186,
  18355. "../util/lerp": 188,
  18356. "../util/transitions": 195,
  18357. "./ChunkedCollider": 145,
  18358. three: 217
  18359. }],
  18360. 147: [function(e, t, i) {
  18361. "use strict";
  18362. function n(e) {
  18363. this.player = e,
  18364. this.obj3d = null,
  18365. this.UP = new r.Vector3(0,1,0)
  18366. }
  18367. var r = e("three")
  18368. , o = e("../settings");
  18369. n.prototype.prefs = {
  18370. linewidth: 3,
  18371. height: .07,
  18372. opacity: .45,
  18373. endScale: .05
  18374. },
  18375. n.prototype.discard = function() {
  18376. if (this.obj3d) {
  18377. var e = this.obj3d.parent;
  18378. e && e.remove(this.obj3d)
  18379. }
  18380. this.obj3d = null
  18381. }
  18382. ,
  18383. n.prototype.draw = function() {
  18384. if (this.discard(),
  18385. o.showNeighbors) {
  18386. var e = this.player.currentPano.floor;
  18387. this.obj3d = new r.Object3D;
  18388. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18389. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18390. i.y += this.prefs.height;
  18391. var n = .1525
  18392. , a = .127
  18393. , s = .0127
  18394. , l = .1
  18395. , c = .19
  18396. , h = .2032
  18397. , u = .2286
  18398. , d = .255
  18399. , p = new r.Matrix4;
  18400. for (var f in t)
  18401. if (t[f]) {
  18402. var g = this.player.model.panos.get(f)
  18403. , m = (g.position.clone().sub(this.player.model.position),
  18404. g.position.clone().sub(g.floorPosition))
  18405. , v = g.floorPosition.clone().sub(this.player.model.position);
  18406. v.y += this.prefs.height;
  18407. var A = new r.Geometry;
  18408. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18409. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18410. p.identity().setPosition(m),
  18411. A.applyMatrix(p),
  18412. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18413. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18414. p.lookAt(v, i, this.UP).setPosition(v),
  18415. A.applyMatrix(p),
  18416. A.vertices.push(v, i);
  18417. var y = new r.Line(A,new r.LineBasicMaterial({
  18418. color: g.debugColor.getHex(),
  18419. transparent: !0,
  18420. opacity: this.prefs.opacity,
  18421. depthWrite: !1,
  18422. name: "sLine" + f,
  18423. linewidth: this.prefs.linewidth
  18424. }));
  18425. this.obj3d.add(y)
  18426. }
  18427. e.add(this.obj3d)
  18428. }
  18429. }
  18430. ,
  18431. n.prototype.update = function() {
  18432. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18433. }
  18434. ,
  18435. t.exports = n
  18436. }
  18437. , {
  18438. "../settings": 166,
  18439. three: 217
  18440. }],
  18441. 148: [function(e, t, i) {
  18442. (function(i) {
  18443. "use strict";
  18444. function n(e, t, i, n) {
  18445. this.model = e,
  18446. this.id = t,
  18447. this.alignmentType = i.alignmentType || l.ALIGNED,
  18448. this.neighbourUUIDs = i.neighbours || null,
  18449. this.neighbourPanos = null,
  18450. this.floor = null,
  18451. this.floorIndex = i.floor,
  18452. this.failedLoadingAt = 0,
  18453. this.maxLoadRetries = 4,
  18454. this.origin = i.position.clone(),
  18455. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18456. this.quaternion = i.quaternion.clone(),
  18457. this.skyboxMesh = new r.Mesh(E),
  18458. this.skyboxMesh.position.copy(this.position),
  18459. this.skyboxMesh.quaternion.copy(this.quaternion),
  18460. this.skyboxMesh.name = "skybox",
  18461. this.skyboxMesh.visible = !1,
  18462. this.skyboxMesh.updateMatrix(),
  18463. this.skyboxMesh.updateMatrixWorld(),
  18464. this.marker = null,
  18465. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18466. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18467. map: w,
  18468. side: r.DoubleSide,
  18469. opacity: 0,
  18470. transparent: !0,
  18471. depthWrite: !1
  18472. })),
  18473. this.marker.visible = this.showFloorMarker,
  18474. this.marker.renderOrder = s.panoMarker,
  18475. this.marker.name = "marker",
  18476. this.marker.pano = this,
  18477. this.marker.layers.set(v.PANOMARKERS),
  18478. this.marker.updateMatrixWorld(),
  18479. a.colorMarkerOnLoad && this.on("load", function() {
  18480. this.marker.material.color.set(65280)
  18481. })),
  18482. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18483. this.floorPosition = i.puck ? i.puck.clone() : null,
  18484. this.tiled = n,
  18485. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18486. this.solidSkybox.flipY = !1,
  18487. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18488. this.solidSkybox.magFilter = r.LinearFilter,
  18489. this.solidSkybox.generateMipmaps = !1)),
  18490. this.zoomed = !1,
  18491. this.panoRenderer = null,
  18492. this.qualityManager = null,
  18493. this.tileDownloader = null,
  18494. this.tiledPanoRenderTarget = null,
  18495. this.minimumTiledPanoLoaded = !1,
  18496. this.highestPartialTileRenderOpCompleted = 0,
  18497. this.highestFullTileRenderOpCompleted = 0,
  18498. this.shouldRedrawOnBaseLoaded = !1,
  18499. this.lockUntilRenderingComplete = !1,
  18500. a.colorMarkerOnLoad && this.on("load", function() {
  18501. this.marker.material.color.set(65280)
  18502. });
  18503. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18504. var e = new r.TextureLoader;
  18505. e.setCrossOrigin(!0);
  18506. var g = e.load("static/images/texture.jpg");
  18507. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18508. color: 16777215,
  18509. transparent: !0,
  18510. opacity: .75,
  18511. map: g
  18512. })),
  18513. this.vrMarker.boluoType = "vr",
  18514. this.vrMarker.position.z = 1,
  18515. this.vrMarker.enabled = !0,
  18516. this.vrMarker.visible = !1,
  18517. window.vrMarkers = window.vrMarkers || [],
  18518. window.vrMarkers.push(this.vrMarker),
  18519. this.marker && this.marker.add(this.vrMarker),
  18520. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18521. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18522. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18523. this.adjustAngleEnable) {
  18524. var i = new r.Quaternion;
  18525. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18526. this.skyboxMesh.quaternion.multiply(i);
  18527. var m = new r.Quaternion;
  18528. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18529. this.skyboxMesh.quaternion.multiply(m);
  18530. var n = new r.Quaternion;
  18531. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18532. this.skyboxMesh.quaternion.multiply(n),
  18533. this.skyboxMesh.updateMatrix(),
  18534. this.skyboxMesh.updateMatrixWorld(),
  18535. this.model.updateProjectedPanos()
  18536. }
  18537. /**************************************************************************************************************************************/
  18538. }
  18539. var r = e("three")
  18540. , o = e("../util/logger")
  18541. , a = e("../settings")
  18542. , s = (e("../enum/Viewmode"),
  18543. e("../enum/RenderOrder"))
  18544. , l = e("../enum/AlignmentType")
  18545. , c = (e("../util/common"),
  18546. e("../util/transitions"))
  18547. , h = e("../util/lerp")
  18548. , u = e("../util/ajax")
  18549. , d = e("../util/texture")
  18550. , p = e("../util/panorama")
  18551. , f = (e("../enum/TileDownloaderEvents"),
  18552. e("../enum/PanoramaEvents"))
  18553. , g = e("../enum/PanoRendererEvents")
  18554. , m = e("../enum/PanoSizeClass")
  18555. , v = e("../enum/RenderLayers")
  18556. , A = (e("../scene/SceneRenderer"),
  18557. e("../enum/GLCubeFaces"),
  18558. e("../exception/BasicException"))
  18559. , y = e("../tile/TileUtils")
  18560. , C = e("events").EventEmitter
  18561. , I = new o(i)
  18562. , E = new r.SphereBufferGeometry(.1)
  18563. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18564. , w = d.load("static/images/marker-256x256.png");
  18565. n.prototype = Object.create(C.prototype),
  18566. n.prototype.enter = function() {
  18567. var e = null;
  18568. return function() {
  18569. this.setZoomed(!1),
  18570. this.emit("enter", {
  18571. oldPano: e,
  18572. newPano: this
  18573. }),
  18574. e = this
  18575. }
  18576. }(),
  18577. n.prototype.exit = function() {
  18578. this.tiled ? (this.clearWaitDeferreds(),
  18579. this.minimumTiledPanoLoaded = !1,
  18580. this.tiledPanoRenderTarget = null,
  18581. this.setZoomed(!1),
  18582. this.panoRenderer.deactivateTiledPano(this),
  18583. this.highestPartialTileRenderOpCompleted = 0,
  18584. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18585. this.solidSkybox.loaded = !1,
  18586. this.solidSkybox.version = 0),
  18587. this.emit("exit")
  18588. }
  18589. ,
  18590. n.prototype.hoverOn = function(e) {
  18591. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18592. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18593. }
  18594. ,
  18595. n.prototype.hoverOff = function(e) {
  18596. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18597. }
  18598. ,
  18599. n.prototype.build1 = function() {
  18600. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18601. this.floor.addPano(this),
  18602. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18603. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18604. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18605. }
  18606. ,
  18607. n.prototype.build2 = function() {
  18608. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18609. this.height = this.position.distanceTo(this.floorPosition),
  18610. this.placeMarker()
  18611. }
  18612. ,
  18613. n.prototype.interpolateFloorPosition = function() {
  18614. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18615. return !!e.floorPosition
  18616. }).sort(function(e, t) {
  18617. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18618. }
  18619. .bind(this))
  18620. , t = this.position.clone();
  18621. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18622. t
  18623. }
  18624. ,
  18625. n.prototype.raycastFloorPosition = function() {
  18626. I.warn("Performance warning: Raycasting to find floor position");
  18627. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18628. , t = e.intersectObjects(this.model.colliders);
  18629. return t.length ? t[0].point : null
  18630. }
  18631. ,
  18632. n.prototype.raycastToFindFloor = function() {
  18633. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18634. return function() {
  18635. I.warn("Performance warning: Raycasting to find floor index");
  18636. for (var t = 0; t < e.length; t++) {
  18637. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18638. , n = i.intersectObjects(this.model.colliders);
  18639. if (n.length)
  18640. return n[0].object.parent.parent
  18641. }
  18642. return null
  18643. }
  18644. }(),
  18645. n.prototype.placeMarker = function() {
  18646. this.marker && (this.marker.position.copy(this.floorPosition),
  18647. this.marker.position.y += .05,
  18648. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18649. }
  18650. ,
  18651. n.prototype.translate = function(e) {
  18652. this.position.add(e),
  18653. this.floorPosition.add(e)
  18654. }
  18655. ,
  18656. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18657. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18658. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18659. }
  18660. ,
  18661. n.prototype.attachToPanoRenderer = function(e) {
  18662. this.panoRenderer = e,
  18663. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18664. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18665. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18666. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18667. }
  18668. ;
  18669. var _ = {};
  18670. n.prototype.getWaitDeferred = function(e) {
  18671. var t = _[this.id];
  18672. t || (t = {},
  18673. _[this.id] = t);
  18674. var i = t[e];
  18675. return i || (i = {
  18676. deferred: $.Deferred(),
  18677. active: !1
  18678. },
  18679. t[e] = i),
  18680. i
  18681. }
  18682. ,
  18683. n.prototype.resetWaitDeferred = function(e) {
  18684. var t = this.getWaitDeferred(e);
  18685. t.active = !1,
  18686. t.deferred = $.Deferred()
  18687. }
  18688. ,
  18689. n.prototype.clearWaitDeferreds = function() {
  18690. var e = _[this.id];
  18691. e || (e = {},
  18692. _[this.id] = e);
  18693. for (var t in e)
  18694. if (e.hasOwnProperty(t)) {
  18695. var i = e[t];
  18696. i.active = !1,
  18697. i.deferred = $.Deferred()
  18698. }
  18699. }
  18700. ,
  18701. n.prototype.loadTiledPano = function() {
  18702. var e = (new r.Vector3,
  18703. [])
  18704. , t = [];
  18705. return function(i, n, r, o, a, s) {
  18706. null !== o && void 0 !== o || (o = !0),
  18707. null !== a && void 0 !== a || (a = !0);
  18708. var l = this.getWaitDeferred(i)
  18709. , c = l.deferred
  18710. , h = null
  18711. , u = null;
  18712. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18713. u = r.vFov)),
  18714. !this.isLoaded(i)) {
  18715. if (!l.active) {
  18716. if (l.active = !0,
  18717. r) {
  18718. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18719. e[this.id + ":" + i] = {
  18720. tileCount: 0,
  18721. targetTileCount: d
  18722. },
  18723. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18724. }
  18725. t[this.id] || (t[this.id] = !0,
  18726. this.on(f.LoadComplete, function(e, t) {
  18727. var i = this.getWaitDeferred(e).deferred;
  18728. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18729. this.resetWaitDeferred(e))
  18730. }
  18731. .bind(this)),
  18732. this.on(f.LoadFailed, function(e) {
  18733. var t = this.getWaitDeferred(e).deferred;
  18734. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18735. this.resetWaitDeferred(e))
  18736. }
  18737. .bind(this)),
  18738. this.on(f.TileLoaded, function(t, i, n) {
  18739. var r = this.getWaitDeferred(t).deferred;
  18740. if (r && "pending" === r.state()) {
  18741. r.notify(t, i, n);
  18742. var o = e[this.id + ":" + t];
  18743. o && (o.tileCount++,
  18744. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18745. r.resolve(t, n),
  18746. this.resetWaitDeferred(t)))
  18747. }
  18748. }
  18749. .bind(this)))
  18750. }
  18751. this.tileDownloader.clearForceQueue(),
  18752. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18753. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18754. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18755. }
  18756. return c.promise()
  18757. }
  18758. }(),
  18759. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18760. if (e === this.id) {
  18761. var n = this.qualityManager.getPanoSize(m.BASE);
  18762. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18763. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18764. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18765. }
  18766. }
  18767. ,
  18768. n.prototype.onTileRendered = function(e, t, i, n) {
  18769. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18770. }
  18771. ,
  18772. n.prototype.onPanoRendered = function(e, t, i, n) {
  18773. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18774. this.updateSkyboxForZoomLevel(),
  18775. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18776. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18777. this.emit("load", t),
  18778. this.model.emit("load", this),
  18779. this.emit(f.LoadComplete, t, i))
  18780. }
  18781. ,
  18782. n.prototype.setZoomed = function(e) {
  18783. this.zoomed = e,
  18784. this.updateSkyboxForZoomLevel()
  18785. }
  18786. ,
  18787. n.prototype.ensureSkyboxReadyForRender = function() {
  18788. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18789. this.solidSkybox.loaded = !0)
  18790. }
  18791. ,
  18792. n.prototype.updateSkyboxForZoomLevel = function() {
  18793. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18794. }
  18795. ,
  18796. n.prototype.getSkyboxTexture = function() {
  18797. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18798. }
  18799. ,
  18800. n.prototype.onTileRenderFail = function(e, t, i) {
  18801. e === this.id && this.emit(f.LoadFailed, t)
  18802. }
  18803. ,
  18804. n.prototype.isLoaded = function(e) {
  18805. if (this.tiled) {
  18806. if (e && "string" == typeof e)
  18807. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18808. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18809. }
  18810. if (e && "number" == typeof e)
  18811. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18812. return !!this.solidSkybox.high || e in this.solidSkybox
  18813. }
  18814. ,
  18815. n.prototype.loadCube = function(e) {
  18816. if (this.isLoaded(e))
  18817. return I.info("Skipping load of pano, already loaded"),
  18818. $.when();
  18819. this.emit("loading", e),
  18820. this.model.emit("loading", this);
  18821. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18822. , i = t.filter(function(e) {
  18823. return !e
  18824. });
  18825. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18826. e = "high",
  18827. t = p.getCubemapUrls(this.model.urls, this.id, e));
  18828. var n = 0
  18829. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  18830. return u.getImage(t[i])
  18831. }
  18832. .bind(this));
  18833. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  18834. return this.solidSkybox[e] = [t, i, n, r, o, a],
  18835. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  18836. this.solidSkybox.low = null),
  18837. this.solidSkybox.needsUpdate = !0,
  18838. this.emit("load", e),
  18839. this.model.emit("load", this),
  18840. this
  18841. }
  18842. .bind(this), function() {
  18843. I.error("Downloading cubemap for pano", this.id, "failed"),
  18844. this.failedLoadingAt = Date.now()
  18845. }
  18846. .bind(this), function() {
  18847. return $.when(++n, 6)
  18848. })
  18849. }
  18850. ,
  18851. n.raycastsSkipped = 0,
  18852. n.raycastsDone = 0,
  18853. n.prototype.findNeighourPanos = function() {
  18854. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18855. this.model.panos.forEach(function(e) {
  18856. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18857. var t = this.position.distanceTo(e.position);
  18858. if (t > a.panoramaNeighbourMaxDistance)
  18859. return this.model.panos.setNeighbour(this, e, !1),
  18860. void n.raycastsSkipped++;
  18861. var i = e.position.clone().sub(this.position).normalize()
  18862. , o = new r.Raycaster(this.position,i.clone(),0,t)
  18863. , s = o.intersectObjects(this.model.colliders);
  18864. n.raycastsDone++,
  18865. this.model.panos.setNeighbour(this, e, 0 === s.length),
  18866. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  18867. }
  18868. }
  18869. .bind(this)),
  18870. this.model.panos.neighbourMap[this.id]
  18871. }
  18872. ,
  18873. n.prototype.worldPosition = function() {
  18874. return this.position
  18875. }
  18876. ,
  18877. n.prototype.addTextSprite = function(e, t) {
  18878. this.removeTextSprite();
  18879. var i = document.createElement("canvas")
  18880. , n = i.getContext("2d");
  18881. i.width = 256,
  18882. i.height = 256;
  18883. var o = "Arial"
  18884. , a = 60;
  18885. n.font = "bold " + a + "px " + o,
  18886. n.fillStyle = "white";
  18887. var s = n.measureText(e).width;
  18888. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  18889. var l = new r.Texture(i);
  18890. l.needsUpdate = !0;
  18891. var c = new r.SpriteMaterial({
  18892. map: l,
  18893. color: t || 16428055
  18894. });
  18895. this.text3d = new r.Sprite(c),
  18896. this.text3d.position.copy(this.skyboxMesh.position),
  18897. this.floor.add(this.text3d)
  18898. }
  18899. ,
  18900. n.prototype.removeTextSprite = function() {
  18901. this.text3d && (this.floor.remove(this.text3d),
  18902. this.text3d = null)
  18903. }
  18904. ,
  18905. n.prototype.isAligned = function() {
  18906. return this.alignmentType === l.ALIGNED
  18907. }
  18908. ,
  18909. n.filters = {
  18910. inDirection: function(e, t, i) {
  18911. return function(n) {
  18912. var r = n.position.clone().sub(e).normalize();
  18913. return r.dot(t) > i
  18914. }
  18915. },
  18916. inFloorDirection: function(e, t, i) {
  18917. return function(n) {
  18918. var r = n.floorPosition.clone().sub(e).normalize();
  18919. return r.dot(t) > i
  18920. }
  18921. },
  18922. inPanoDirection: function(e, t, i) {
  18923. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  18924. function(n) {
  18925. var r = n.floorPosition.clone().sub(e).normalize()
  18926. , o = n.position.clone().sub(e).normalize();
  18927. return r.dot(t) > i || o.dot(t) > i
  18928. }
  18929. },
  18930. atFloor: function(e) {
  18931. return function(t) {
  18932. return !e || t.floor === e
  18933. }
  18934. },
  18935. not: function(e) {
  18936. return function(t) {
  18937. return t !== e
  18938. }
  18939. },
  18940. notIn: function(e) {
  18941. return function(t) {
  18942. return e.indexOf(t) === -1
  18943. }
  18944. },
  18945. isLoaded: function() {
  18946. return function(e) {
  18947. return e.isLoaded()
  18948. }
  18949. },
  18950. isNotLoaded: function() {
  18951. return function(e) {
  18952. return !e.isLoaded()
  18953. }
  18954. },
  18955. isCloseEnoughTo: function(e, t) {
  18956. return function(i) {
  18957. return e.distanceTo(i.floorPosition) < t
  18958. }
  18959. },
  18960. hasMinimumHeightDifferenceTo: function(e, t) {
  18961. return function(i) {
  18962. return Math.abs(i.position.y - e.y) > t
  18963. }
  18964. },
  18965. isNotBehindNormal: function(e, t) {
  18966. var i = new r.Vector3;
  18967. return t = t.clone(),
  18968. function(n) {
  18969. var r = i.copy(n.position).sub(e).normalize();
  18970. return r.dot(t) > 0
  18971. }
  18972. },
  18973. isNeighbourPanoTo: function(e) {
  18974. return function(t) {
  18975. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  18976. }
  18977. },
  18978. isNeighbourOfNeighbourTo: function(e) {
  18979. return function(t) {
  18980. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  18981. var n = e.model.panos.get(i);
  18982. return !!n && n.neighbourPanos[t.id]
  18983. })
  18984. }
  18985. },
  18986. isNotRecentlyFailed: function(e) {
  18987. return function(t) {
  18988. return Date.now() - t.failedLoadingAt > e
  18989. }
  18990. },
  18991. isOnVisibleFloor: function() {
  18992. return function(e) {
  18993. return !e.floor.hidden
  18994. }
  18995. },
  18996. isPanoAligned: function() {
  18997. return function(e) {
  18998. return e.isAligned()
  18999. }
  19000. }
  19001. },
  19002. n.sortFunctions = {
  19003. distanceToPoint: function(e) {
  19004. return function(t, i) {
  19005. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19006. }
  19007. },
  19008. floorDistanceToPoint: function(e) {
  19009. return function(t, i) {
  19010. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19011. }
  19012. },
  19013. choose: function(e) {
  19014. return function(t, i) {
  19015. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19016. }
  19017. }
  19018. },
  19019. n.scoreFunctions = {
  19020. distance: function(e, t) {
  19021. return t = t || a.navigation.distanceFactor,
  19022. function(i) {
  19023. return e ? e.position.distanceTo(i.position) * t : 0
  19024. }
  19025. },
  19026. distanceSquared: function(e, t) {
  19027. return t = t || a.navigation.distanceFactor,
  19028. function(i) {
  19029. return e ? e.position.distanceToSquared(i.position) * t : 0
  19030. }
  19031. },
  19032. direction: function(e, t) {
  19033. return function(i) {
  19034. var n = i.position.clone().sub(e).normalize();
  19035. return n.dot(t) * a.navigation.directionFactor
  19036. }
  19037. },
  19038. angle: function(e, t) {
  19039. return function(i) {
  19040. var n = i.position.clone().sub(e).normalize();
  19041. return n.angleTo(t) * a.navigation.angleFactor
  19042. }
  19043. },
  19044. inFieldOfView: function(e, t) {
  19045. return function(i) {
  19046. var n = i.position.clone().sub(e).normalize();
  19047. return n.dot(t) > .75 ? 10 : -1
  19048. }
  19049. },
  19050. optionality: function(e) {
  19051. return function(t) {
  19052. var i = t.neighbourUUIDs.filter(function(t) {
  19053. return !(t in e.neighbourUUIDs) && t !== e.id
  19054. });
  19055. return i.length * a.navigation.optionalityFactor
  19056. }
  19057. },
  19058. penalizeHeightDifferenceUnder: function(e, t) {
  19059. return function(i) {
  19060. return e.y - i.position.y < t ? -20 : 0
  19061. }
  19062. }
  19063. },
  19064. t.exports = n
  19065. }
  19066. ).call(this, "/js/objects/Panorama.js")
  19067. }
  19068. , {
  19069. "../enum/AlignmentType": 17,
  19070. "../enum/GLCubeFaces": 25,
  19071. "../enum/PanoRendererEvents": 35,
  19072. "../enum/PanoSizeClass": 36,
  19073. "../enum/PanoramaEvents": 37,
  19074. "../enum/RenderLayers": 41,
  19075. "../enum/RenderOrder": 42,
  19076. "../enum/TileDownloaderEvents": 45,
  19077. "../enum/Viewmode": 51,
  19078. "../exception/BasicException": 55,
  19079. "../scene/SceneRenderer": 158,
  19080. "../settings": 166,
  19081. "../tile/TileUtils": 174,
  19082. "../util/ajax": 181,
  19083. "../util/common": 185,
  19084. "../util/lerp": 188,
  19085. "../util/logger": 189,
  19086. "../util/panorama": 191,
  19087. "../util/texture": 194,
  19088. "../util/transitions": 195,
  19089. events: 202,
  19090. three: 217
  19091. }],
  19092. 149: [function(e, t, i) {
  19093. "use strict";
  19094. function n(e) {
  19095. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19096. t.map.value = d,
  19097. t.opacity.value = 0,
  19098. t.color.value.set(o.reticuleColor),
  19099. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19100. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19101. side: r.DoubleSide,
  19102. depthWrite: !1,
  19103. depthTest: !1,
  19104. transparent: !0,
  19105. vertexShader: c.waypoint.vertexShader,
  19106. fragmentShader: c.waypoint.fragmentShader,
  19107. uniforms: t,
  19108. name: "waypoint",
  19109. opacity: 0,
  19110. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19111. })),
  19112. this.layers.set(h.RETICULE),
  19113. this.renderOrder = u.reticule,
  19114. this.player = e,
  19115. this.direction = new r.Vector3,
  19116. this.hidden = !0,
  19117. this.mouseLastMoveTime = Date.now()
  19118. }
  19119. var r = e("three")
  19120. , o = e("../settings")
  19121. , a = e("../util/transitions")
  19122. , s = e("../util/texture")
  19123. , l = e("../util/lerp")
  19124. , c = e("../shaders")
  19125. , h = e("../enum/RenderLayers")
  19126. , u = e("../enum/RenderOrder")
  19127. , d = s.load("static/images/reticule-256x256.png");
  19128. n.prototype = Object.create(r.Mesh.prototype),
  19129. n.prototype.move = function(e, t, i) {
  19130. this.hidden = i,
  19131. this.mouseLastMoveTime = Date.now()
  19132. }
  19133. ,
  19134. n.prototype.hide = function() {
  19135. this.hidden || (this.hidden = !0,
  19136. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19137. }
  19138. ,
  19139. n.prototype.show = function() {
  19140. this.hidden = !1,
  19141. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19142. }
  19143. ,
  19144. n.prototype.update = function() {
  19145. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19146. }
  19147. ,
  19148. n.prototype.updatePosition = function(e, t) {
  19149. if (!this.hidden) {
  19150. if (!t)
  19151. return this.hide();
  19152. var i = t.point
  19153. , n = e.distanceTo(i)
  19154. , r = 1 + .01 * n;
  19155. n < 1 && (r -= 1 - n),
  19156. this.show(),
  19157. this.scale.set(r, r, r),
  19158. this.direction = this.direction.multiplyScalar(.8),
  19159. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19160. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19161. this.lookAt(this.position.clone().add(this.direction))
  19162. }
  19163. }
  19164. ,
  19165. n.prototype.writeAstag = function() {
  19166. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19167. , t = new Date;
  19168. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19169. var i = {
  19170. enabled: !0,
  19171. version: "0",
  19172. created: t.toISOString(),
  19173. created_by: "APITest",
  19174. position: this.position.clone(),
  19175. stem: {
  19176. enabled: o.tags.pole.enabled,
  19177. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19178. },
  19179. label: "tag " + this.tagCount,
  19180. description: "Description " + e,
  19181. floor: function(e) {
  19182. if (e.currentFloor) {
  19183. var t = e.floors.indexOf(e.currentFloor);
  19184. return t > -1 ? t : void 0
  19185. }
  19186. }(this.player.model),
  19187. type: "info",
  19188. metadata: {
  19189. preferred_camera: {
  19190. mode: this.player.mode
  19191. }
  19192. }
  19193. };
  19194. console.log("--------------------------"),
  19195. console.log(JSON.stringify(i));
  19196. var n = this.player.model.addtag(e, i).build();
  19197. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19198. n.visible || n.show(o.tags.startup.fadeInDuration))
  19199. }
  19200. ,
  19201. t.exports = n
  19202. }
  19203. , {
  19204. "../enum/RenderLayers": 41,
  19205. "../enum/RenderOrder": 42,
  19206. "../settings": 166,
  19207. "../shaders": 167,
  19208. "../util/lerp": 188,
  19209. "../util/texture": 194,
  19210. "../util/transitions": 195,
  19211. three: 217
  19212. }],
  19213. 150: [function(e, t, i) {
  19214. "use strict";
  19215. function n(e, t) {
  19216. this.chunks = [],
  19217. this.floorId = e,
  19218. this.roomId = t,
  19219. this.position = new r.Vector3
  19220. }
  19221. var r = e("three");
  19222. n.prototype.addChunk = function(e) {
  19223. this.chunks.push(e)
  19224. }
  19225. ,
  19226. n.prototype.calcBoundaries = function() {
  19227. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19228. var s = this.chunks[a]
  19229. , l = s.geometry.attributes.position;
  19230. if (l)
  19231. for (var c = 0; c < l.array.length; c += 3)
  19232. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19233. t.add(e),
  19234. 0 === c ? (i.copy(e),
  19235. n.copy(e)) : (i.max(e),
  19236. n.min(e)),
  19237. o++
  19238. }
  19239. o > 0 ? (t.multiplyScalar(1 / o),
  19240. this.average = t) : this.average = null,
  19241. this.boundsMax = i,
  19242. this.boundsMin = n,
  19243. this.center = new r.Vector3,
  19244. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19245. }
  19246. ,
  19247. t.exports = n
  19248. }
  19249. , {
  19250. three: 217
  19251. }],
  19252. 151: [function(e, t, i) {
  19253. (function(i) {
  19254. "use strict";
  19255. function n(e, t, i) {
  19256. this.obj3d = null,
  19257. this.nodes = [],
  19258. this.colorHull = [],
  19259. this.shortPaths = {},
  19260. this.floorHull = null,
  19261. this.cameraHull = null,
  19262. this.floorPathDistance = 0,
  19263. this.floorCurvePoints = null,
  19264. this.floorCurveColors = null,
  19265. this.camCurvePoints = null,
  19266. this.warpDestHeroLoc = null,
  19267. this.warpDestPano = null,
  19268. this.warpPathPoints = null,
  19269. this.warpPathLengths = [0],
  19270. this.warpLength = 0,
  19271. this.closeWarpDistance = 4,
  19272. this.UP = A.UP.clone(),
  19273. this.longestStep = 0,
  19274. this.upcomingTransType = null,
  19275. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19276. this.prevNextDist = 0,
  19277. this.nextI = 0,
  19278. this.activeTransType = null,
  19279. this.lastTransType = null,
  19280. this.bunnyObj = null,
  19281. this.director = e,
  19282. this.player = t,
  19283. this.playerControls = i,
  19284. this.modelManager = t.modelManager,
  19285. this.updateModel(),
  19286. this.updateDefaultsFromModelData(),
  19287. this.bindEvents(),
  19288. this.warping = !1,
  19289. this.waitingToWarp = !1,
  19290. this.warpInterrupted = !1,
  19291. this.warpInterruptionBlackoutStyle = null,
  19292. this.warpInterruptionTravelTime = null
  19293. }
  19294. var r = e("three")
  19295. , o = e("../util/logger")
  19296. , a = e("../enum/Viewmode")
  19297. , s = e("../enum/RenderOrder")
  19298. , l = e("../enum/WarpStyle")
  19299. , c = e("../settings")
  19300. , h = e("../util/math")
  19301. , u = e("../util/lerp")
  19302. , d = e("../util/easing")
  19303. , p = e("../util/transitions")
  19304. , f = e("../objects/Snapshot")
  19305. , g = e("../effects")
  19306. , m = e("../shaders")
  19307. , v = (e("../gui/gui"),
  19308. e("../util/texture"))
  19309. , A = e("../enum/Vectors")
  19310. , y = (e("../model/ModelManager"),
  19311. new o(i))
  19312. , C = e("../enum/PlayerEvents")
  19313. , I = e("../enum/BlackoutStyle")
  19314. , E = e("../enum/ModelManagerEvents")
  19315. , b = e("../constants")
  19316. , w = {
  19317. path: 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  19319. pathStart: 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")
  19320. };
  19321. n.prototype.setScene = function(e) {
  19322. this.createCpm(e),
  19323. this.createBunnyObj(e)
  19324. }
  19325. ,
  19326. n.prototype.updateModel = function() {
  19327. this.model = this.modelManager.getActiveModel()
  19328. }
  19329. ,
  19330. n.prototype.bindEvents = function() {
  19331. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19332. }
  19333. ,
  19334. n.prototype.updateDefaultsFromModelData = function() {
  19335. this.model.data
  19336. }
  19337. ,
  19338. n.prototype.pointPathDistance = function(e) {
  19339. for (var t = 0, i = 1; i < e.length; i += 1)
  19340. t += e[i - 1].distanceTo(e[i]);
  19341. return t
  19342. }
  19343. ,
  19344. n.prototype.pointPathLengths = function(e) {
  19345. for (var t = [0], i = 1; i < e.length; i += 1)
  19346. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19347. return t
  19348. }
  19349. ,
  19350. n.prototype.interpAlongPath = function(e, t, i) {
  19351. var n, o = new r.Vector3, a = t[t.length - 1];
  19352. if (i < 1) {
  19353. n = i * a;
  19354. for (var s = 1; s < t.length; s += 1)
  19355. if (t[s] > n) {
  19356. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19357. return o.copy(e[s]),
  19358. o.sub(e[s - 1]),
  19359. o.multiplyScalar(l),
  19360. o.add(e[s - 1]),
  19361. o
  19362. }
  19363. } else
  19364. o.copy(e[e.length - 1]);
  19365. return o
  19366. }
  19367. ,
  19368. n.prototype.pathHeight = function() {
  19369. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19370. }
  19371. ,
  19372. n.prototype.createBunnyObj = function(e) {
  19373. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19374. this.bunnyObj.visible = c.warp.showBunny),
  19375. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19376. e.add(this.bunnyObj)
  19377. }
  19378. ,
  19379. n.prototype.createCpm = function(e) {
  19380. if (!this.currentPanoMarker) {
  19381. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19382. t.material.uniforms.opacity.value = 0,
  19383. this.currentPanoMarker = {
  19384. mesh: t,
  19385. placed: !1
  19386. }
  19387. }
  19388. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19389. this.placeCpm(),
  19390. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19391. }
  19392. ,
  19393. n.prototype.placeCpm = function() {
  19394. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19395. var e = this.player.currentPano.floor;
  19396. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19397. e.add(this.currentPanoMarker.mesh)),
  19398. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19399. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19400. this.currentPanoMarker.placed = !0
  19401. } else
  19402. this.popOutCpm()
  19403. }
  19404. ,
  19405. n.prototype.fadeInCpm = function(e) {
  19406. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19407. }
  19408. ,
  19409. n.prototype.fadeOutCpm = function(e) {
  19410. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19411. }
  19412. ,
  19413. n.prototype.popInCpm = function() {
  19414. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19415. }
  19416. ,
  19417. n.prototype.popOutCpm = function() {
  19418. this.fadeOutCpm(2)
  19419. }
  19420. ,
  19421. n.prototype.brushPrefs = {
  19422. linewidth: 7,
  19423. strokeWidth: 15,
  19424. cvSegments: 48,
  19425. paveStep: .1,
  19426. paveWidth: .2,
  19427. lookBlendDist: 3,
  19428. maxTurn: r.Math.degToRad(2)
  19429. },
  19430. n.prototype.panoPathDistance = function(e) {
  19431. var t = this.model.panos;
  19432. if (!e || e.length < 2)
  19433. return 0;
  19434. for (var i = [], n = 0; n < e.length; n += 1)
  19435. i.push(t.get(e[n]).floorPosition);
  19436. return this.pointPathDistance(i)
  19437. }
  19438. ,
  19439. n.prototype.loadTileTexture = function(e) {
  19440. var t = v.load(e, function(t) {
  19441. t.wrapS = r.RepeatWrapping,
  19442. t.wrapT = r.RepeatWrapping,
  19443. t.needsUpdate = !0,
  19444. y.debug('path texture "' + e + '" is ready')
  19445. }, function() {
  19446. y.error('path texture "' + e + '" failed')
  19447. });
  19448. return t.mapping = r.UVMapping,
  19449. t
  19450. }
  19451. ,
  19452. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19453. var a = {
  19454. cameraMode: n,
  19455. position: e,
  19456. quaternion: t,
  19457. panoId: i,
  19458. orthoZoom: o,
  19459. floorVisibility: r,
  19460. thumbUrl: null,
  19461. name: null
  19462. };
  19463. return new f(a)
  19464. }
  19465. ,
  19466. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19467. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19468. }
  19469. ,
  19470. n.prototype.setWarpDestination = function(e) {
  19471. this.warpDestHeroLoc = e
  19472. }
  19473. ,
  19474. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19475. var t = this.getHeroDescriptorByHeroIndex(e);
  19476. return null !== t && (this.setWarpDestination(t),
  19477. !0)
  19478. }
  19479. ,
  19480. n.prototype.setWarpDestinationByPano = function(e, t) {
  19481. var i = this.model.panos.get(e.id);
  19482. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19483. }
  19484. ,
  19485. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19486. var i = this.model.panos.get(e);
  19487. if (i) {
  19488. t = t || new r.Quaternion;
  19489. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19490. return this.setWarpDestination(n),
  19491. !0
  19492. }
  19493. return !1
  19494. }
  19495. ,
  19496. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19497. var t = this.model.heroCount();
  19498. /* if (null !== this.warpDestHeroLoc && t < 2)
  19499. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19500. this.model.getHeroDescriptorByIndex(0); */
  19501. var i = this.model.getHeroDescriptorByIndex(e);
  19502. if (i) {
  19503. var n = i.isPano() ? i.panoId : i.cameraMode;
  19504. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19505. }
  19506. return i
  19507. }
  19508. ,
  19509. n.prototype.getHeroDescriptorByPano = function(e) {
  19510. var t = this.model.panos.get(e.id);
  19511. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19512. }
  19513. ,
  19514. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19515. var t = this.getHeroIndexFromPanoId(e);
  19516. return this.getHeroDescriptorByHeroIndex(t)
  19517. }
  19518. ,
  19519. n.prototype.getHeroIndexFromPanoId = function(e) {
  19520. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19521. var i = this.model.heroLocations[t]
  19522. , n = this.getHeroId(i);
  19523. if (n && n === e)
  19524. return t
  19525. }
  19526. return -1
  19527. }
  19528. ,
  19529. n.prototype.getHeroPano = function(e) {
  19530. if (null === e)
  19531. return y.warn("getHeroPano(): no destination"),
  19532. null;
  19533. var t = this.getHeroId(e)
  19534. , i = this.model.panos.get(t);
  19535. return void 0 === i && (i = null,
  19536. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19537. i
  19538. }
  19539. ,
  19540. n.prototype.getHeroId = function(e) {
  19541. return e.panoId
  19542. }
  19543. ,
  19544. n.prototype.setWarpDestPano = function() {
  19545. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19546. this.warpDestPano
  19547. }
  19548. ,
  19549. n.prototype.brushToWarpPano = function(e, t) {
  19550. if (this.discardPathObject(),
  19551. !this.setWarpDestPano())
  19552. return !1;
  19553. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19554. !this.warpDestPano)
  19555. return y.info("No brush"),
  19556. !1;
  19557. if (!this.player.currentPano)
  19558. return y.debug("No current pano, visibility undefined"),
  19559. !1;
  19560. if (!this.warpDestPano)
  19561. return y.info("No wPano, visibility undefined"),
  19562. !1;
  19563. if (!this.warpDestPano.isAligned())
  19564. return y.debug("Cannot brush to unaligned pano"),
  19565. !1;
  19566. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19567. , n = !0;
  19568. if (this.player.currentPano.id === this.warpDestPano.id)
  19569. y.debug("Already at destination pano");
  19570. else {
  19571. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19572. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19573. this.obj3d = new r.Object3D,
  19574. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19575. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19576. e = t) : (this.setPathHulls(this.nodes),
  19577. this.setFloorCurves(),
  19578. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19579. this.player.currentPano.floor.add(this.obj3d);
  19580. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19581. , s = e === l.STD;
  19582. if (!n && (i || s)) {
  19583. if (o) {
  19584. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19585. this.obj3d.add(h)
  19586. }
  19587. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19588. this.obj3d.add(u)
  19589. }
  19590. this.appearSlow()
  19591. }
  19592. return this.upcomingTransType = e,
  19593. !n
  19594. }
  19595. ,
  19596. n.prototype.findShortestPath = function(e, t) {
  19597. if (!e || !t)
  19598. return null;
  19599. var i = c.warp.walkExtraPanosDistance
  19600. , n = e.id + ":" + t.id + ":" + i;
  19601. if (this.shortPaths.hasOwnProperty(n))
  19602. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19603. var r = t.id + ":" + e.id + ":" + i;
  19604. if (this.shortPaths.hasOwnProperty(r))
  19605. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19606. var o = this.model.panos.aStarSearch(e, t);
  19607. return this.model.panos.includeNodesNearPath(o, i),
  19608. this.shortPaths[n] = o ? o.slice() : null,
  19609. o
  19610. }
  19611. ,
  19612. n.prototype.makePathHulls = function(e) {
  19613. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19614. t = u.get(e[0]),
  19615. r = t.floor.floorIndex;
  19616. for (var d = 0; d < e.length; d += 1)
  19617. t = u.get(e[d]),
  19618. i = t.floorPosition.clone().sub(this.model.position),
  19619. i.y += this.pathHeight(),
  19620. s.push(i),
  19621. l.push(t.position.clone()),
  19622. n = t.floor.floorIndex,
  19623. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19624. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19625. o > a && (a = o));
  19626. return a > this.longestStep && (this.longestStep = a,
  19627. y.debug("path contains " + a + " meter segment")),
  19628. {
  19629. floor: s,
  19630. camera: l,
  19631. color: h
  19632. }
  19633. }
  19634. ,
  19635. n.prototype.makeFloorCurves = function(e, t, i) {
  19636. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19637. , o = this.pointPathDistance(e) - 2 * n
  19638. , s = e.slice(0)
  19639. , l = s[1].clone().sub(s[0]);
  19640. l.y = 0,
  19641. l.normalize().multiplyScalar(n),
  19642. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19643. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19644. l.y = 0,
  19645. l.normalize().multiplyScalar(n),
  19646. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19647. var h = new r.CatmullRomCurve3(s)
  19648. , u = Math.floor(o / i);
  19649. u = 4 * Math.floor(u / 4),
  19650. u = Math.max(4, u);
  19651. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19652. f = 0,
  19653. d = g[A].distanceTo(e[0]);
  19654. for (var y = 1; y < e.length; y += 1)
  19655. v.copy(g[A]).sub(e[y]),
  19656. v.y *= 4,
  19657. p = v.length(),
  19658. p < d && (f = y);
  19659. m.push(t[f])
  19660. }
  19661. return {
  19662. distance: o,
  19663. points: g,
  19664. colors: m
  19665. }
  19666. }
  19667. ,
  19668. n.prototype.makeCameraCurvePoints = function(e, t) {
  19669. var i = this.pointPathDistance(e)
  19670. , n = new r.CatmullRomCurve3(e);
  19671. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19672. }
  19673. ,
  19674. n.prototype.makeCameraCurveTangents = function(e, t) {
  19675. var i = this.pointPathDistance(e)
  19676. , n = new r.CatmullRomCurve3(e)
  19677. , o = Math.max(2, Math.floor(i / t));
  19678. o || (o = 5);
  19679. for (var a = [], s = 0; s <= o; s++)
  19680. a.push(n.getTangentAt(s / o));
  19681. return a
  19682. }
  19683. ,
  19684. n.prototype.setPathHulls = function(e) {
  19685. var t = this.makePathHulls(e);
  19686. this.floorHull = t.floor,
  19687. this.cameraHull = t.camera,
  19688. this.colorHull = t.color
  19689. }
  19690. ,
  19691. n.prototype.setFloorCurves = function() {
  19692. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19693. this.floorPathDistance = e.distance,
  19694. this.floorCurvePoints = e.points,
  19695. this.floorCurveColors = e.colors
  19696. }
  19697. ,
  19698. n.prototype.setCameraCurvePoints = function() {
  19699. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19700. }
  19701. ,
  19702. n.prototype.chooseWarpPath = function(e) {
  19703. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19704. if (this.player.currentPano === this.warpDestPano || !e)
  19705. return this.warpPathPoints = null,
  19706. this.warpLength = 0,
  19707. !1;
  19708. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19709. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19710. t = this.warpDestPano.position.clone().sub(o.position),
  19711. i = t.clone().negate(),
  19712. t.multiplyScalar(.15).add(o.position),
  19713. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19714. t.y = o.position.y,
  19715. i.y = this.warpDestPano.position.y,
  19716. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19717. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19718. this.setCameraCurvePoints(),
  19719. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19720. this.warpLength = 0,
  19721. this.warpPathLengths = [0];
  19722. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19723. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19724. var p = s.length();
  19725. s.y *= c.warp.climbEffort;
  19726. var f = s.length() / p;
  19727. if (d > 1) {
  19728. s.setY(0).normalize(),
  19729. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19730. var g = Math.min(1, s.dot(l))
  19731. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19732. f = Math.max(m, f)
  19733. }
  19734. this.warpLength += p * f,
  19735. this.warpPathLengths[d] = this.warpLength
  19736. }
  19737. return !0
  19738. }
  19739. ,
  19740. n.prototype.drawPathRibbon = function(e, t) {
  19741. this.bunnyObj.visible = c.warp.showBunny;
  19742. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19743. h.copy(e[u]),
  19744. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19745. h.normalize(),
  19746. n.crossVectors(h, A.UP),
  19747. n.multiplyScalar(i);
  19748. var d = (new r.Vector3).copy(e[u]).add(o);
  19749. d.sub(n),
  19750. l.vertices.push(d),
  19751. d = (new r.Vector3).copy(e[u]).add(o),
  19752. d.add(n),
  19753. l.vertices.push(d)
  19754. }
  19755. var p, f = 0;
  19756. for (u = 0; u < e.length - 1; u += 1) {
  19757. var g = 2 * u
  19758. , v = f;
  19759. f += e[u + 1].distanceTo(e[u]);
  19760. var y = f
  19761. , C = t[u]
  19762. , I = t[u + 1];
  19763. p = new r.Face3(g,g + 1,g + 2),
  19764. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19765. l.faces.push(p),
  19766. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19767. p = new r.Face3(g + 2,g + 1,g + 3),
  19768. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19769. l.faces.push(p),
  19770. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19771. }
  19772. l.computeFaceNormals(),
  19773. l.computeVertexNormals();
  19774. var E, b;
  19775. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19776. b.map.value = w.path,
  19777. b.opacity.value = 0,
  19778. b.color.value.set(c.path.color),
  19779. E = new r.RawShaderMaterial({
  19780. side: r.DoubleSide,
  19781. depthWrite: !1,
  19782. transparent: !0,
  19783. vertexShader: m.ribbon.vertexShader,
  19784. fragmentShader: m.ribbon.fragmentShader,
  19785. uniforms: b,
  19786. name: "ribbonT",
  19787. opacity: 0
  19788. })) : E = new r.MeshBasicMaterial({
  19789. color: 16777215,
  19790. side: r.DoubleSide,
  19791. name: "ribbonOut",
  19792. vertexColors: r.VertexColors
  19793. });
  19794. var _ = new r.Mesh(l,E);
  19795. return _.name = "ribbon",
  19796. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19797. _
  19798. }
  19799. ,
  19800. n.prototype.drawPathPavement = function(e) {
  19801. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19802. s.copy(e[l]),
  19803. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19804. s.normalize(),
  19805. n.crossVectors(s, A.UP),
  19806. n.multiplyScalar(this.brushPrefs.paveWidth),
  19807. t = (new r.Vector3).copy(e[l]),
  19808. t.sub(n),
  19809. o.vertices.push(t),
  19810. o.vertices.push((new r.Vector3).copy(e[l])),
  19811. t = (new r.Vector3).copy(e[l]),
  19812. t.add(n),
  19813. o.vertices.push(t);
  19814. var h, u, d;
  19815. for (l = 0; l < e.length - 1; l += 1)
  19816. h = 3 * l + 1,
  19817. u = l * i,
  19818. d = u + i,
  19819. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19820. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19821. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19822. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19823. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19824. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19825. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19826. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19827. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19828. color: c.path.color,
  19829. side: r.DoubleSide,
  19830. transparent: !0,
  19831. depthWrite: !1,
  19832. opacity: 0,
  19833. name: "paveT",
  19834. map: w.path
  19835. }) : new r.MeshBasicMaterial({
  19836. color: c.path.color,
  19837. side: r.DoubleSide,
  19838. transparent: !0,
  19839. depthWrite: !1,
  19840. opacity: 1,
  19841. name: "paveO",
  19842. map: w.path
  19843. });
  19844. return new r.Mesh(o,p)
  19845. }
  19846. ,
  19847. n.prototype.hintPrefs = {
  19848. rad: .18,
  19849. width: .0125,
  19850. depth: .0625,
  19851. setBack: -.04,
  19852. markRad: .25,
  19853. markInnerRad: .16
  19854. },
  19855. n.prototype.makeWaypointObj = function(e, t) {
  19856. var i = new r.Geometry
  19857. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19858. , o = this.pathHeight();
  19859. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  19860. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  19861. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  19862. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  19863. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  19864. s.map.value = e,
  19865. s.opacity.value = 0,
  19866. s.color.value.set(c.path.color);
  19867. var l = {
  19868. side: r.DoubleSide,
  19869. depthWrite: !1,
  19870. transparent: !0,
  19871. vertexShader: m.waypoint.vertexShader,
  19872. fragmentShader: m.waypoint.fragmentShader,
  19873. uniforms: s,
  19874. name: "waypoint",
  19875. opacity: 0
  19876. };
  19877. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  19878. l.name = "wayPtOut");
  19879. var h = new r.RawShaderMaterial(l)
  19880. , u = new r.Mesh(i,h);
  19881. return u.name = t,
  19882. u
  19883. }
  19884. ,
  19885. n.prototype.makeStartMarker = function(e, t) {
  19886. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  19887. i.y = 0,
  19888. i.normalize();
  19889. var n = Math.acos(i.x)
  19890. , o = this.makeWaypointObj(w.pathStart, "Start");
  19891. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  19892. o.position.copy(e),
  19893. o
  19894. }
  19895. ,
  19896. n.prototype.makeEndMarker = function(e) {
  19897. var t = this.makeWaypointObj(w.pathEnd, "End")
  19898. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19899. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  19900. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  19901. t.position.copy(e),
  19902. t
  19903. }
  19904. ,
  19905. n.prototype.pathClean = function(e) {
  19906. if (e) {
  19907. for (var t in e.children)
  19908. this.pathClean(e.children[t]);
  19909. e.geometry && e.geometry.dispose(),
  19910. e.material && e.material.dispose()
  19911. }
  19912. }
  19913. ,
  19914. n.prototype.discardPathObject = function() {
  19915. if (this.obj3d) {
  19916. var e = this.obj3d.parent;
  19917. e && e.remove(this.obj3d),
  19918. this.pathClean(this.obj3d)
  19919. }
  19920. this.obj3d = null,
  19921. this.popInCpm()
  19922. }
  19923. ,
  19924. n.prototype.discardSlow = function() {
  19925. if (this.obj3d) {
  19926. if (this.player.mode !== a.PANORAMA)
  19927. return void this.discardPathObject();
  19928. for (var e, t = this, i = 0, n = function() {
  19929. this.discardPathObject()
  19930. }
  19931. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  19932. e = t.obj3d.children[r],
  19933. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  19934. i += 1,
  19935. n = null);
  19936. 0 === i && this.discardPathObject(),
  19937. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  19938. }
  19939. }
  19940. ,
  19941. n.prototype.appearSlow = function() {
  19942. var e, t = this;
  19943. this.fadeOutCpm(c.path.fadeInTime);
  19944. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  19945. e = t.obj3d.children[n],
  19946. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  19947. }
  19948. ,
  19949. n.prototype.update = function() {
  19950. this.obj3d && this.obj3d.updateMatrixWorld()
  19951. }
  19952. ,
  19953. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  19954. var t = r.Math.degToRad(c.warp.burnsAngle);
  19955. if (this.player.mode === a.PANORAMA) {
  19956. var i = this.burnsDir * t;
  19957. if (this.upcomingTransType === l.BLACK)
  19958. return i;
  19959. var n = e;
  19960. if (null === n)
  19961. return y.warn("Transition request for non-highlight"),
  19962. i;
  19963. var o = this.getHeroDescriptorByHeroIndex(n);
  19964. if (null === o)
  19965. return i;
  19966. if (!o.isPano())
  19967. return i;
  19968. var s = this.getHeroPano(o)
  19969. , h = this.playerControls.cameras[a.PANORAMA]
  19970. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  19971. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  19972. , p = function(e) {
  19973. var i = Math.acos(Math.min(1, e.dot(u)))
  19974. , n = (new r.Vector3).crossVectors(u, e);
  19975. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  19976. };
  19977. if (s === this.player.currentPano)
  19978. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  19979. var f = this.findShortestPath(this.player.currentPano, s);
  19980. if (void 0 === f || null === f || f.length < 1)
  19981. return y.debug("Empty path ahead..."),
  19982. i;
  19983. var g = this.makePathHulls(f)
  19984. , m = new r.CatmullRomCurve3(g.camera)
  19985. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  19986. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  19987. }
  19988. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  19989. }
  19990. ,
  19991. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  19992. var i = (time==void 0)? c.warp.tourStepDelay : time;
  19993. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  19994. var n = new r.Euler
  19995. , o = new r.Vector3;
  19996. y.debug("Starting wait: " + (void 0 !== t));
  19997. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  19998. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  19999. , h = function() {
  20000. this.endWarpState(),
  20001. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20002. t && t()
  20003. }
  20004. .bind(this)
  20005. , u = function(e, t) {
  20006. if (this.warpInterrupted)
  20007. return h(),
  20008. !0;
  20009. var r = t || 1e3 / 60;
  20010. if (c.warp.doBurns && !currentLocation.dontRot )
  20011. if (this.player.mode === a.PANORAMA) {
  20012. var l = this.playerControls.cameras[a.PANORAMA];
  20013. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20014. var u = i == 0 ? s : r * s / i;
  20015. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20016. n.y += u,
  20017. o.set(0, 0, -1),
  20018. o.applyEuler(n),
  20019. o.add(l.position),
  20020. l.controls.lookAt(o),
  20021. l.controls.lookVector.copy(o)
  20022. ,l.lookAt(o)
  20023. } else
  20024. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20025. }
  20026. .bind(this);
  20027. this.startWarpState(),
  20028. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20029. }
  20030. ,
  20031. n.prototype.warpToNonPano = function(e) {
  20032. if (this.discardPathObject(),
  20033. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20034. var t = function() {
  20035. e && e()
  20036. }
  20037. .bind(this);
  20038. this.player.flyToNewMode({
  20039. mode: this.warpDestHeroLoc.cameraMode,
  20040. duration: c.warp.outsideTime,
  20041. warpDest: this.warpDestHeroLoc,
  20042. callback: t,
  20043. force: !0
  20044. })
  20045. } else
  20046. y.warn("no warp destination!!!"),
  20047. e && e()
  20048. }
  20049. ,
  20050. n.prototype._resetWarpShaderParams = function(e) {//
  20051. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20052. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20053. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20054. delete e.material.defines.newBlack;
  20055. e.material.needsUpdate = true
  20056. } */
  20057. }
  20058. ,
  20059. n.prototype._clearWarpShading = function() {
  20060. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20061. this._resetWarpShaderParams(e[t]),
  20062. e[t].visible = !0;
  20063. this._resetWarpShaderParams(this.model.skybox)
  20064. }
  20065. ,
  20066. n.prototype._warpStopFlying = function() {
  20067. this.activeTransType = null,
  20068. this.placeCpm()
  20069. }
  20070. ,
  20071. n.prototype._wrapupTravelOnlyBits = function() {
  20072. this._warpStopFlying(),
  20073. this.warpPathPoints && (this.player.currentPano.exit(),
  20074. this.warpDestPano.enter(),
  20075. this.player.currentPano = this.warpDestPano),
  20076. this.player.spider.draw(),
  20077. this.placeCpm()
  20078. }
  20079. ,
  20080. n.prototype._wrapupTravel = function(e) {
  20081. this._wrapupTravelOnlyBits(),
  20082. this.warpCameraAim(e)
  20083. }
  20084. ,
  20085. n.prototype._wrapupWarpShading = function(e) {
  20086. this._clearWarpShading(),
  20087. this._wrapupTravel(e)
  20088. }
  20089. ,
  20090. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20091. t !== I.END && this._clearWarpShading(),
  20092. this._wrapupTravelOnlyBits(),
  20093. this.upcomingTransType = null,
  20094. e && e()
  20095. }
  20096. ,
  20097. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20098. var i = this.warpDestHeroLoc.quaternion
  20099. , n = this.playerControls.cameras[a.PANORAMA]
  20100. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20101. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20102. , l = s.dot(o)
  20103. , u = r.Math.radToDeg(Math.acos(l))
  20104. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20105. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20106. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20107. m.y = h.constrainedTurn(m.y),
  20108. this.burnsDir = Math.sign(m.y);
  20109. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20110. , A = new r.Vector3
  20111. , C = function(e, t) {
  20112. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20113. v.y = g.y + e * m.y,
  20114. v.z = g.z + e * m.z,
  20115. A.set(0, 0, -1),
  20116. A.applyEuler(v),
  20117. A.add(n.position),
  20118. n.controls.lookAt(A),
  20119. n.controls.lookVector.copy(A),
  20120. void n.lookAt(A))
  20121. }
  20122. .bind(this);
  20123. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20124. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20125. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20126. ):
  20127. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20128. ,void (t && t())
  20129. ) */
  20130. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20131. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20132. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20133. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20134. ,void (t && t())
  20135. )
  20136. }
  20137. ,
  20138. n.prototype._warpBendAim = function(e, t, i, n) {
  20139. var o = n || 0
  20140. , s = this.playerControls.cameras[a.PANORAMA]
  20141. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20142. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20143. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20144. f.y = h.constrainedTurn(f.y);
  20145. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20146. f.x = g * Math.sign(f.x),
  20147. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20148. this.burnsDir = Math.sign(f.y),
  20149. g *= Math.sign(f.y),
  20150. f.y = g;
  20151. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20152. , v = new r.Vector3
  20153. , A = function(e, t) {
  20154. if (e < .5)
  20155. m.x = u.x + e * f.x,
  20156. m.y = u.y + e * f.y,
  20157. m.z = u.z + e * f.z;
  20158. else {
  20159. var i = (1 - e) * c.warp.softBendEnd;
  20160. m.x = l.x - i * f.x,
  20161. m.y = l.y - i * f.y,
  20162. m.z = l.z - i * f.z
  20163. }
  20164. v.set(0, 0, -1),
  20165. v.applyEuler(m),
  20166. v.add(s.position);
  20167. s.controls.lookAt(v),
  20168. s.controls.lookVector.copy(v),
  20169. s.lookAt(v);
  20170. }
  20171. .bind(this);
  20172. if(momentTourBlackNewType){
  20173. A(1)
  20174. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20175. }
  20176. ,
  20177. n.prototype._warpStepCameraAim = function(e, t, i) {
  20178. var n = this.playerControls.cameras[a.PANORAMA]
  20179. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20180. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20181. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20182. l.y = h.constrainedTurn(l.y),
  20183. this.burnsDir = Math.sign(l.y);
  20184. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20185. , f = new r.Vector3
  20186. , g = function(e, t) {
  20187. e < .5 ? u.copy(s) : u.copy(o),
  20188. f.set(0, 0, -1),
  20189. f.applyEuler(u),
  20190. f.add(n.position),
  20191. n.controls.lookAt(f),
  20192. n.controls.lookVector.copy(f),
  20193. n.lookAt(f)
  20194. }
  20195. .bind(this);
  20196. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20197. }
  20198. ,
  20199. n.prototype.setBurnsDir = function() {
  20200. var e = this.playerControls.cameras[a.PANORAMA]
  20201. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20202. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20203. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20204. n.y = h.constrainedTurn(n.y),
  20205. this.burnsDir = Math.sign(n.y)
  20206. }
  20207. ,
  20208. n.prototype.stepWarpPath = function(firstPos, e ) {
  20209. var i = this.playerControls.cameras[a.PANORAMA];
  20210. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20211. if (!n){
  20212. return i.position.copy(this.warpDestPano.position),
  20213. !0;
  20214. }
  20215. /* if (!this.warpPathPoints)
  20216. return i.position.copy(this.warpDestPano.position),
  20217. !0;
  20218. var n = this.warpPathPoints[0] */
  20219. var o = this.warpDestPano.position;
  20220. /* console.log(firstPos)
  20221. console.log(o) */
  20222. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20223. var s = new r.Vector3;
  20224. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20225. i.position.copy(s)
  20226. } else
  20227. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20228. }
  20229. ,
  20230. n.prototype.interruptAndFastForward = function(e, t) {
  20231. this.warping && (this.warpInterrupted = !0,
  20232. this.warpInterruptionBlackoutStyle = e,
  20233. this.warpInterruptionTravelTime = t,
  20234. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20235. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20236. }
  20237. ,
  20238. n.prototype.warpCameraAim = function(e) {
  20239. var t = c.warp.minWarpTime;
  20240. if (this.upcomingTransType === l.BLACK)
  20241. t = c.warp.teleportTime;
  20242. else {
  20243. var i = this.playerControls.cameras[a.PANORAMA]
  20244. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20245. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20246. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20247. s.y = h.constrainedTurn(s.y);
  20248. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20249. t = Math.max(t, u)
  20250. }
  20251. var d = function() {
  20252. this._warpStopFlying(),
  20253. this.discardSlow(),
  20254. e && e()
  20255. }
  20256. .bind(this);
  20257. this._warpCameraAim(t, d)
  20258. }
  20259. ,
  20260. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20261. this.model.skybox.material.uniforms.blackout.value = n;
  20262. var r = u.uniform(this.model.skybox, "progress", 1)
  20263. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20264. , a = !1
  20265. , s = function() {
  20266. if (this.warpInterrupted)
  20267. return a = !0,
  20268. !0
  20269. }
  20270. .bind(this)
  20271. , l = function(e, t) {
  20272. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20273. !0) : void r(e, t)
  20274. }
  20275. .bind(this)
  20276. , h = function(e, t) {
  20277. return i && a ? (o(0),
  20278. !0) : void o(e, t)
  20279. }
  20280. .bind(this);
  20281. p.start(s, e, null, t, null, "safeHaltWatch"),
  20282. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20283. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20284. }
  20285. ,
  20286. n.prototype.warpTravel_STD = function(e) {
  20287. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20288. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20289. w += this.warpLength * c.warp.timePerMeter,
  20290. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20291. var _ = !1
  20292. , T = this.warpDestHeroLoc.quaternion
  20293. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20294. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20295. , M = S.dot(x)
  20296. , R = r.Math.radToDeg(Math.acos(M))
  20297. , P = function(e) {
  20298. var t = o
  20299. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20300. return i
  20301. }
  20302. , O = function() {
  20303. return E.lookAt(C, t, A.UP),
  20304. s.setFromRotationMatrix(E, c.warp.eOrder),
  20305. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20306. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20307. h.constrainedTurn(b.y)
  20308. }
  20309. .bind(this)
  20310. , L = function(e, t) {
  20311. if (this.warpInterrupted)
  20312. return _ = !0,
  20313. !0
  20314. }
  20315. .bind(this)
  20316. , D = function(e, t) {
  20317. return _ || !this.warpPathPoints ? (g.blur(0),
  20318. !0) : void g.blur(e)
  20319. }
  20320. .bind(this)
  20321. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20322. , B = function(e, t) {
  20323. return _ || !this.warpPathPoints ? (N(0),
  20324. !0) : void N(e, t)
  20325. }
  20326. .bind(this)
  20327. , F = function(e, t) {
  20328. if (!this.warpPathPoints)
  20329. return n.position.copy(this.warpDestPano.position),
  20330. !0;
  20331. if (_)
  20332. return !0;
  20333. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20334. n.position.copy(i),
  20335. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20336. }
  20337. .bind(this)
  20338. , V = function(e, n) {
  20339. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20340. !0)
  20341. }
  20342. .bind(this)
  20343. , U = function(e, o) {
  20344. if (_)
  20345. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20346. !0;
  20347. if (!this.warpPathPoints)
  20348. return !0;
  20349. var a = this.warpLength * e
  20350. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20351. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20352. c.warp.matchCam && (l *= 1 - u),
  20353. E.lookAt(C, t, A.UP),
  20354. s.setFromRotationMatrix(E, c.warp.eOrder),
  20355. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20356. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20357. b.y = h.constrainedTurn(b.y),
  20358. s.x = m.x + l * b.x,
  20359. s.y = m.y + l * b.y,
  20360. s.z = m.z + l * b.z,
  20361. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20362. b.y = h.constrainedTurn(b.y);
  20363. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20364. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20365. v.x = v.x + b.x * c.warp.turnFriction,
  20366. v.y = v.y + b.y * c.warp.turnFriction,
  20367. v.z = v.z + b.z * c.warp.turnFriction,
  20368. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20369. var p = t.clone().sub(C).normalize();
  20370. if (R < c.warp.maxAimRotation && u > 0) {
  20371. var g = 1 - u;
  20372. p.x = p.x * g + u * S.x,
  20373. p.y = p.y * g + u * S.y,
  20374. p.z = p.z * g + u * S.z,
  20375. p.normalize()
  20376. }
  20377. this.bunnyObj.position.copy(n.position).add(p),
  20378. f.set(0, 0, -1).applyEuler(v).normalize(),
  20379. f.multiplyScalar(8),
  20380. f.add(n.position),
  20381. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20382. n.controls.lookVector.copy(f),
  20383. n.lookAt(f))
  20384. }
  20385. .bind(this)
  20386. , k = function() {
  20387. _ ? (this.discardSlow(),
  20388. this.upcomingTransType = l.BLACK,
  20389. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20390. }
  20391. .bind(this);
  20392. V(0);
  20393. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20394. w += H;
  20395. var G = H / w;
  20396. this.warpCommonParameters(w, G, !0, I.NONE),
  20397. p.start(L, w, null, 0, null, "_haltWatcher"),
  20398. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20399. p.start(D, w, null, G, P, "blurring")),
  20400. p.start(B, w, null, G, P, "modelAlpha"),
  20401. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20402. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20403. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20404. }
  20405. ,
  20406. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20407. var r = e || 0;
  20408. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20409. //add
  20410. var done = ()=>{
  20411. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20412. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20413. }
  20414. if(momentTourBlackNewType){
  20415. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20416. var camera = this.playerControls.cameras[a.PANORAMA];
  20417. var end = this.warpDestHeroLoc.position
  20418. camera.position.copy(end)
  20419. setTimeout(()=>{
  20420. player.sceneRenderer.effects.transitionMaskPass.stop()
  20421. this.wrapupWarpShadingOnly(n, i);
  20422. done()
  20423. },t)
  20424. }else{
  20425. var o = function() {
  20426. this.wrapupWarpShadingOnly(n, i);
  20427. done()
  20428. }
  20429. .bind(this);
  20430. var firstPos = this.player.position.clone()//add
  20431. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20432. }
  20433. this.warpCommonParameters(t, r, !1, i)
  20434. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20435. if(window.momentTourBlackNewType){
  20436. e.material.uniforms.blackout.value = 5//i 改
  20437. //e.material.defines.newBlack = ''
  20438. //e.material.needsUpdate = true
  20439. }else{
  20440. e.material.uniforms.blackout.value = i
  20441. }
  20442. }),
  20443. this._warpBendAim(null, t, null, r);
  20444. }
  20445. ,
  20446. n.prototype.flightStepWalk = function(e, t, i) {
  20447. var n = .001
  20448. , o = 1
  20449. , a = 1.2
  20450. , s = new r.Vector3
  20451. , h = new r.Vector3
  20452. , u = function(e, t) {
  20453. //导览速度
  20454. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20455. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20456. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20457. h.copy(A.FORWARD),
  20458. this.player.getDirection(h),
  20459. s.copy(t).sub(e.position).normalize();
  20460. var l = s.dot(h)
  20461. , u = Math.acos(l)
  20462. , d = u / r;
  20463. d > n && (r *= d / n,
  20464. u < o && (r *= a))
  20465. return r / DATA.tourWalkSpeed * 100 // 改
  20466. };
  20467. return function(e, t, i) {
  20468. if (this.warpInterrupted)
  20469. i && i();
  20470. else if (this.activeTransType !== l.WALK)
  20471. this._clearWarpShading(),
  20472. this._warpStopFlying(),
  20473. this.player.spider.draw(),
  20474. this.placeCpm(),
  20475. i && i();
  20476. else if (this.player.currentPano !== e) {
  20477. var n = {
  20478. pano: e,
  20479. lookAtPoint: t,
  20480. duration: null,
  20481. maxDistanceOverride: c.warp.walkMaxDist,
  20482. skipWarpingCheck: !1,
  20483. constantMoveSpeed: !0
  20484. };
  20485. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20486. n.zoomLevel = this.warpDestHeroLoc.zoom
  20487. }
  20488. n.duration = u.call(this, e, t),
  20489. this.player.nonInterruptingFlyToPano(n, i)
  20490. } else
  20491. i && i()
  20492. }
  20493. }(),
  20494. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20495. return this.flightStepWalk.bind(this, e, t, i)
  20496. }
  20497. ,
  20498. n.prototype.warpTravel_WALK = function() {
  20499. var e = [];
  20500. return function(t) {
  20501. var i = this.player.model.panos;
  20502. e.length = 0;
  20503. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20504. var s = this.nodes[a]
  20505. , l = i.get(s);
  20506. a === this.nodes.length - 1;
  20507. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20508. n && o || (e.push(s),
  20509. n = l)
  20510. }
  20511. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20512. var h = e.length
  20513. , u = i.get(e[h - 1])
  20514. , d = new Array(h + 1);
  20515. d[d.length - 1] = function() {
  20516. t && t()
  20517. }
  20518. .bind(this);
  20519. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20520. var g = e[p];
  20521. u = i.get(g);
  20522. var m = new r.Vector3;
  20523. this.getLookAtForWalkingTourNode(e, p, m),
  20524. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20525. p--
  20526. }
  20527. d[0]()
  20528. }
  20529. }(),
  20530. n.prototype.getLookAtForWalkingTourNode = function() {
  20531. var e = new r.Vector3
  20532. , t = new r.Vector3
  20533. , i = new r.Vector3
  20534. , n = new r.Vector3
  20535. , o = new r.Vector3
  20536. , a = .65
  20537. , s = .75
  20538. , l = .2
  20539. , c = .4
  20540. , h = .2
  20541. , u = 3;
  20542. return function(r, d, p) {
  20543. var f = r.length;
  20544. if (d >= f)
  20545. return !1;
  20546. var g = 1
  20547. , m = 1;
  20548. t.set(0, 0, 0),
  20549. o.set(0, 0, 0);
  20550. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20551. if (v = this.player.model.panos.get(r[A]),
  20552. this.getOrientationForWalkingTourNode(r, A, i),
  20553. A === d && e.copy(i),
  20554. n.copy(i),
  20555. A > d) {
  20556. var y = n.dot(e) < a;
  20557. g *= y ? l : s,
  20558. m *= y ? h : c
  20559. }
  20560. i.multiplyScalar(g),
  20561. t.add(i),
  20562. o.lerp(v.position, m)
  20563. }
  20564. return t.normalize(),
  20565. p.copy(o),
  20566. p.add(t),
  20567. !0
  20568. }
  20569. }(),
  20570. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20571. var n = e.length;
  20572. if (t >= n)
  20573. return !1;
  20574. if (t === n - 1)
  20575. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20576. else {
  20577. var r = this.player.model.panos.get(e[t])
  20578. , o = this.player.model.panos.get(e[t + 1]);
  20579. i.copy(o.position).sub(r.position)
  20580. }
  20581. return i.normalize(),
  20582. !0
  20583. }
  20584. ,
  20585. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20586. if (this.activeTransType = this.upcomingTransType,
  20587. this.lastTransType = this.activeTransType,
  20588. this.upcomingTransType = null,
  20589. !e) {
  20590. var r = function() {
  20591. this._wrapupTravel(n)
  20592. }
  20593. .bind(this)
  20594. , o = {
  20595. pano: this.warpDestPano,
  20596. lookAtPoint: null,
  20597. duration: null,
  20598. maxDistanceOverride: null,
  20599. skipWarpingCheck: !1
  20600. };
  20601. return void this.player.flyToPano(o, r)
  20602. }
  20603. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20604. this._clearWarpShading(),
  20605. this._warpStopFlying(),
  20606. this.player.spider.draw(),
  20607. this.placeCpm(),
  20608. n && n()
  20609. }
  20610. .bind(this)) : this.warpTravel_STD(n)
  20611. }
  20612. ,
  20613. n.prototype.startWarpState = function() {
  20614. this.warping = !0,
  20615. this.warpInterrupted = !1,
  20616. this.warpInterruptionBlackoutStyle = null,
  20617. this.warpInterruptionTravelTime = null
  20618. }
  20619. ,
  20620. n.prototype.endWarpState = function() {
  20621. this.warping = !1
  20622. }
  20623. ,
  20624. n.prototype.warpToPano = function(e, t, i, n) {
  20625. if (this.warping)
  20626. return void y.warn("Cannot warp when already warping");
  20627. if (this.upcomingTransType = e,
  20628. this.activeTransType = null,
  20629. !this.setWarpDestPano())
  20630. return this.upcomingTransType = null,
  20631. void this.warpToNonPano(n);
  20632. if (this.player.mode !== a.PANORAMA)
  20633. return this.upcomingTransType = null,
  20634. this.discardSlow(),
  20635. void this.player.flyToNewMode({
  20636. mode: a.PANORAMA,
  20637. pano: this.warpDestPano,
  20638. duration: c.warp.outsideTime,
  20639. warpDest: this.warpDestHeroLoc,
  20640. callback: n,
  20641. force: !0
  20642. });
  20643. if (!this.warpDestPano)
  20644. return y.warn("no warp destination, callback dropped"),
  20645. void (this.upcomingTransType = null);
  20646. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20647. , o = this.chooseWarpPath(r);
  20648. if (o && this.upcomingTransType !== l.WALK) {
  20649. var s = function() {
  20650. this.waitingToWarp = !1,
  20651. this.warpToPano(e, t, i, n)
  20652. }
  20653. .bind(this);
  20654. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20655. return void (this.waitingToWarp = !0)
  20656. }
  20657. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20658. this.player.currentPano = this.warpDestPano,
  20659. this.placeCpm(),
  20660. this.fadeOutCpm(c.path.fadeOutTime),
  20661. this.player.spider.draw()),
  20662. y.debug("Warping to pano ", this.warpDestPano.position),
  20663. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20664. this.startWarpState();
  20665. var h = function() {
  20666. this.endWarpState(),
  20667. n && n()
  20668. }
  20669. .bind(this);
  20670. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20671. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20672. }
  20673. ,
  20674. t.exports = n
  20675. }
  20676. ).call(this, "/js/objects/ShowPath.js")
  20677. }
  20678. , {
  20679. "../constants": 8,
  20680. "../effects": 16,
  20681. "../enum/BlackoutStyle": 18,
  20682. "../enum/ModelManagerEvents": 33,
  20683. "../enum/PlayerEvents": 40,
  20684. "../enum/RenderOrder": 42,
  20685. "../enum/Vectors": 50,
  20686. "../enum/Viewmode": 51,
  20687. "../enum/WarpStyle": 52,
  20688. "../gui/gui": 65,
  20689. "../model/ModelManager": 140,
  20690. "../objects/Snapshot": 153,
  20691. "../settings": 166,
  20692. "../shaders": 167,
  20693. "../util/easing": 186,
  20694. "../util/lerp": 188,
  20695. "../util/logger": 189,
  20696. "../util/math": 190,
  20697. "../util/texture": 194,
  20698. "../util/transitions": 195,
  20699. three: 217
  20700. }],
  20701. 152: [function(e, t, i) {
  20702. "use strict";
  20703. function n() {
  20704. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20705. , t = new r.RawShaderMaterial({
  20706. fragmentShader: o.skysphere.fragmentShader,
  20707. vertexShader: o.skysphere.vertexShader,
  20708. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20709. side: r.BackSide,
  20710. name: "skysphere"
  20711. });
  20712. t.uniforms.radius.value = e.parameters.radius,
  20713. r.Mesh.call(this, e, t)
  20714. }
  20715. var r = e("three")
  20716. , o = e("../shaders")
  20717. , a = e("../settings");
  20718. n.prototype = Object.create(r.Mesh.prototype),
  20719. n.prototype.constructor = n,
  20720. t.exports = n
  20721. }
  20722. , {
  20723. "../settings": 166,
  20724. "../shaders": 167,
  20725. three: 217
  20726. }],
  20727. 153: [function(e, t, i) {
  20728. (function(i) {
  20729. "use strict";
  20730. function n(e) {
  20731. o.call(this, e),
  20732. this.sid = e.sid,//xzw add
  20733. this.panoId = e.panoId,
  20734. this.orthoZoom = e.orthoZoom,
  20735. this.floorVisibility = e.floorVisibility,
  20736. this.thumbUrl = e.thumbUrl,
  20737. this.name = e.name,
  20738. this.zoom = e.zoom
  20739. }
  20740. var r = (e("three"),
  20741. e("../util/logger"))
  20742. , o = (e("../settings"),
  20743. e("../enum/Viewmode"),
  20744. e("../util/common"),
  20745. e("../util/transitions"),
  20746. e("../util/lerp"),
  20747. e("../util/ajax"),
  20748. e("../util/texture"),
  20749. e("./View"));
  20750. e("events").EventEmitter,
  20751. new r(i);
  20752. n.prototype = Object.create(o.prototype),
  20753. n.prototype.isPano = function() {
  20754. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20755. }
  20756. ,
  20757. t.exports = n
  20758. }
  20759. ).call(this, "/js/objects/Snapshot.js")
  20760. }
  20761. , {
  20762. "../enum/Viewmode": 51,
  20763. "../settings": 166,
  20764. "../util/ajax": 181,
  20765. "../util/common": 185,
  20766. "../util/lerp": 188,
  20767. "../util/logger": 189,
  20768. "../util/texture": 194,
  20769. "../util/transitions": 195,
  20770. "./View": 154,
  20771. events: 202,
  20772. three: 217
  20773. }],
  20774. 154: [function(e, t, i) {
  20775. (function(i) {
  20776. "use strict";
  20777. function n(e) {
  20778. e = e || {},
  20779. this.position = new r.Vector3,
  20780. this.quaternion = new r.Quaternion,
  20781. this.update(e)
  20782. }
  20783. var r = e("three")
  20784. , o = e("../util/logger")
  20785. , a = (e("../settings"),
  20786. e("../enum/Viewmode"),
  20787. e("../util/common"),
  20788. e("../util/transitions"),
  20789. e("../util/lerp"),
  20790. e("../util/ajax"),
  20791. e("../util/texture"),
  20792. e("events").EventEmitter);
  20793. new o(i);
  20794. n.prototype = Object.create(a.prototype),
  20795. n.prototype.isValid = function() {
  20796. return !!this.cameraMode
  20797. }
  20798. ,
  20799. n.prototype.update = function(e) {
  20800. return this.cameraMode = e.cameraMode || this.cameraMode,
  20801. this.pano = e.pano || this.pano,
  20802. e.position && this.position.copy(e.position),
  20803. e.quaternion && this.quaternion.copy(e.quaternion),
  20804. this
  20805. }
  20806. ,
  20807. t.exports = n
  20808. }
  20809. ).call(this, "/js/objects/View.js")
  20810. }
  20811. , {
  20812. "../enum/Viewmode": 51,
  20813. "../settings": 166,
  20814. "../util/ajax": 181,
  20815. "../util/common": 185,
  20816. "../util/lerp": 188,
  20817. "../util/logger": 189,
  20818. "../util/texture": 194,
  20819. "../util/transitions": 195,
  20820. events: 202,
  20821. three: 217
  20822. }],
  20823. 155: [function(e, t, i) {//player.js
  20824. (function(i) {
  20825. "use strict";
  20826. function n(e) {
  20827. this.currentPano = null,
  20828. this.nextPano = null,
  20829. this.camera = null,
  20830. this.paused = !1,
  20831. this.flying = !1,
  20832. this.sceneIntersectionPlane = null,
  20833. this.target = new r.Vector3,
  20834. this.mouse = new r.Vector3(1.1,1.1,.5),
  20835. this.mouseAtMouseDown = new r.Vector2,
  20836. this.mouseCouldBeClickToMove = !1,
  20837. this.mouseLastMoveTime = Date.now(),
  20838. this.mouseDown = !1,
  20839. this.mouseDownTimer = null,
  20840. this.couldBeLongTap = !1,
  20841. this.containsMouse = !1, //
  20842. this.isTouchEvent = !1,
  20843. this.isPanoHover = !1,
  20844. this.reticule = new a(this),
  20845. this.panoMarkers = [],
  20846. this.spider = new h(this),
  20847. this.quaternion = new r.Quaternion,
  20848. this.position = new r.Vector3(15,10,15),
  20849. this.previousState = null,
  20850. this.lastInsideView = new c,
  20851. this.last360View = new c,
  20852. this.raycaster = new r.Raycaster,
  20853. this.intersect = null,
  20854. this.lastChangeTime = Date.now(),
  20855. this.history = new I,
  20856. this.cameraControls = null,
  20857. this.path = null,
  20858. this.model = null,
  20859. this.domElement = null,
  20860. this.cachedPanoCandidates = null,
  20861. this.basePanoSize = 0,
  20862. this.standardPanoSize = 0,
  20863. this.highPanoSize = 0,
  20864. this.ultraHighPanoSize = 0,
  20865. this.zoomLevel = 1,
  20866. this.zooming = 0,
  20867. this.zoomSpeed = .5,
  20868. this.scrollZoomSpeed = .06,
  20869. this.zoomSpeedAdjust = .05,
  20870. this.defaultZoomIncrement = .2,
  20871. this.baseFov = f.insideFOV,
  20872. this.zoomFov = this.baseFov,
  20873. this.zoomEnabled = !0,
  20874. this.preRenderingEnabled = !1,
  20875. this.setupCustomProperties(e),
  20876. this.zoomStats = new L
  20877. }
  20878. var r = e("three")
  20879. , o = e("./util/logger")
  20880. , a = e("./objects/Reticule")
  20881. , s = e("./objects/Panorama")
  20882. , l = e("./objects/ShowPath")
  20883. , c = e("./objects/View")
  20884. , h = (e("./objects/Snapshot"),
  20885. e("./objects/NSpider"))
  20886. , u = e("./enum/Viewmode")
  20887. , d = (e("./enum/TagStates"),
  20888. e("./enum/Vectors"))
  20889. , p = e("./enum/Keys")
  20890. , f = (e("./enum/AlignmentType"),
  20891. e("./settings"))
  20892. , g = e("./util/common")
  20893. , m = (e("./util/browser"),
  20894. e("./util/math"))
  20895. , v = e("./util/lerp")
  20896. , A = e("./util/easing")
  20897. , y = e("./util/transitions")
  20898. , C = e("events").EventEmitter
  20899. , I = (e("./shaders"),
  20900. e("./util/history"))
  20901. , E = (e("./util/camera"),
  20902. e("./model/ModelManager"),
  20903. e("./enum/PathDiscardMode"))
  20904. , b = e("./enum/PathDisplayMode")
  20905. , w = e("./enum/PlayerEvents")
  20906. , _ = e("./enum/ControlEvents")
  20907. , T = e("./enum/ModelManagerEvents")
  20908. , x = e("./enum/WarpStyle")
  20909. , S = e("./enum/BlackoutStyle")
  20910. , M = e("./exception/BasicException")
  20911. , R = e("./enum/PanoSizeClass")
  20912. , P = (e("./tile/TileDownloader"),
  20913. e("./tile/TilePrioritizer"))
  20914. , O = (e("./enum/PanoramaEvents"),
  20915. e("./enum/ZoomEvents"))
  20916. , L = e("./util/ZoomStats")
  20917. , D = e("./constants")
  20918. , N = e("./util/common")
  20919. , B = e("./util/cameraLight")
  20920. //, Hot = e('hot')
  20921. , F = new o(i)
  20922. , V = Object.freeze({
  20923. FlyToPano: y.getUniqueId(),
  20924. FlyToNewMode: y.getUniqueId(),
  20925. FlyToSameMode: y.getUniqueId(),
  20926. FlyToViewFloor: y.getUniqueId(),
  20927. LookTransition: y.getUniqueId(),
  20928. ZoomTransition: y.getUniqueId()
  20929. });
  20930. n.prototype = Object.create(C.prototype),
  20931. n.prototype.init = function(e) {
  20932. window.player = this
  20933. this.modelManager = e.modelManager,
  20934. this.tileDownloader = e.tileDownloader,
  20935. this.panoRenderer = e.panoRenderer,
  20936. this.qualityManager = e.qualityManager,
  20937. this.domElement = e.container,
  20938. this.camera = e.camera,
  20939. this.tagManager = e.tagManager,
  20940. this.cameraControls = e.controls,
  20941. this.path = new l(e.director,this,e.controls),
  20942. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  20943. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  20944. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  20945. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  20946. this.tileDownloader.processPriorityQueue = !1,
  20947. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  20948. this.bindEvents(e.container),
  20949. this.updateModel()
  20950. this.modeTran = ''
  20951. }
  20952. //xzw add: 截图
  20953. function dataURLtoBlob(dataurl) {
  20954. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  20955. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  20956. while(n--){
  20957. u8arr[n] = bstr.charCodeAt(n);
  20958. };
  20959. return new Blob([u8arr], {type:mime});
  20960. }
  20961. n.prototype.screenShot = function(o){
  20962. if(this.flying || this.flyingToTag) return;
  20963. var R = this.sceneRenderer;
  20964. R.updateScreenSize(o);
  20965. for(var i in this.model.panos.index){
  20966. if(!this.model.panos.index[i].marker) continue;
  20967. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  20968. this.model.panos.index[i].marker.visible = false;
  20969. }
  20970. for(var i in this.model.hots){
  20971. this.model.hots[i].mesh.visible = false;
  20972. }
  20973. this.reticule.visible = false;
  20974. this.reticule.forceUnvisible = true;
  20975. this.path.currentPanoMarker.mesh.visible = false;
  20976. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  20977. R.renderer.clear(true,true,true);
  20978. R.renderer.render(R.scene, R.camera);
  20979. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  20980. o.f && o.f(imgData)
  20981. R.updateScreenSize({resize:true});
  20982. this.reticule.visible = true;
  20983. for(var i in this.model.hots){
  20984. this.model.hots[i].mesh.visible = true;
  20985. }
  20986. for(var i in this.model.panos.index){
  20987. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  20988. }
  20989. this.path.currentPanoMarker.mesh.visible = true;
  20990. R.renderer.render(R.scene, R.camera);
  20991. }.bind(this),30) //这个数字不能太小
  20992. }
  20993. var scaleImg = e("scaleImg");
  20994. var ResizeImg = function(img, option){
  20995. var img2; //不能直接改img 否则可能触发第二次img.onload
  20996. var compress = function(ratio,type){
  20997. var image = img2 || img;
  20998. var c = document.createElement('canvas');
  20999. c.width = image.width; c.height = image.height;
  21000. var ctx = c.getContext('2d');
  21001. ctx.drawImage(image,0,0,image.width,image.height);
  21002. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21003. }
  21004. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21005. var image = img2 || img;
  21006. var blob = dataURLtoBlob(image.src);
  21007. if(option.maxWeight && blob.size > option.maxWeight){
  21008. compress(option.maxWeight/blob.size, "jpeg")
  21009. blob = dataURLtoBlob(image.src);
  21010. }
  21011. if(!img2){
  21012. img2 = new Image();
  21013. }
  21014. img2.base64Src = image.src;
  21015. img2.src = window.URL.createObjectURL(blob);
  21016. }
  21017. var oldSize = Math.max(img.width, img.height);
  21018. if(option.toType != "png"){//不是非要png的话
  21019. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21020. if(oldSize > option.maxSize){
  21021. compress(option.maxSize/oldSize, "jpeg");
  21022. }
  21023. reCom();
  21024. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21025. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21026. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21027. reCom();
  21028. }
  21029. }
  21030. }else{
  21031. //?貌似png会越压缩越大?
  21032. }
  21033. return img2 || img;
  21034. }
  21035. var _fixType=function(type) {
  21036. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21037. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21038. return 'image/' + r;
  21039. };
  21040. var saveFile=function(data, filename){
  21041. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21042. save_link.href = data;
  21043. save_link.download = filename;
  21044. var event = document.createEvent('MouseEvents');
  21045. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21046. save_link.dispatchEvent(event);
  21047. };
  21048. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21049. var info = this.getSnapAngleInfo();
  21050. var str = ',{\r\t' + info;
  21051. var arg = arguments[0];
  21052. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21053. if (arg && arg.__callback) {
  21054. return arg.__callback(imgData, info)
  21055. }
  21056. var img = new Image();
  21057. img.src = imgData;
  21058. img.onload = function(){
  21059. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21060. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21061. var filename = "snap" + (new Date()).getTime();
  21062. saveFile(img2.src,filename + ".jpg");
  21063. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21064. str +=('\r\t"sid":"'+filename+'",');
  21065. str +=('\r\t"name":"'+filename+'"\r}');
  21066. logData(str)
  21067. }
  21068. }});
  21069. }
  21070. ,
  21071. n.prototype.getSnapAngleInfo = function(){
  21072. var info = {};
  21073. var str = '"metadata":{';
  21074. var q = this.camera.quaternion.clone();
  21075. switch (this.mode) {
  21076. case "panorama":
  21077. info.scan_id = this.currentPano.id;
  21078. str += ('"scan_id":"'+this.currentPano.id+'",');
  21079. break;
  21080. case "floorplan":
  21081. info.camera_mode = 1;
  21082. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21083. q.multiply(this.camera.quaternion);
  21084. str += ('"camera_mode":1,');
  21085. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21086. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21087. break;
  21088. case "dollhouse":
  21089. info.camera_mode = 2;
  21090. str += ('"camera_mode":2,');
  21091. break;
  21092. }
  21093. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21094. console.log(info.camera_position)
  21095. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21096. /**fyz 对相机截屏的角度进行校对 */
  21097. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21098. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21099. out.x *= -1;
  21100. out.w *= -1;
  21101. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21102. }else{
  21103. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21104. }
  21105. info.zoom = this.zoomLevel;
  21106. console.log(info.camera_quaternion)
  21107. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21108. // fyz 扩展编辑页面, 加上导览点缩放值
  21109. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21110. return str;
  21111. }
  21112. //------end
  21113. n.prototype.setupCustomProperties = function(e) {
  21114. var t = e || u.PANORAMA;
  21115. Object.defineProperty(this, "mode", {
  21116. get: function() {
  21117. return t
  21118. },
  21119. set: function(e) {
  21120. var i = t;
  21121. t = e,
  21122. this.onModeUpdated(i, t)
  21123. }
  21124. })
  21125. }
  21126. ,
  21127. n.prototype.isInMode = function() {
  21128. for (var e = 0; e < arguments.length; e++)
  21129. if (this.mode === arguments[e])
  21130. return !0;
  21131. return !1
  21132. }
  21133. ,
  21134. n.prototype.isOutsideMode = function(e) {
  21135. return e = e || this.mode,
  21136. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21137. }
  21138. ,
  21139. n.prototype.is360View = function(e, t) {
  21140. return e === u.PANORAMA && t && !t.isAligned()
  21141. }
  21142. ,
  21143. n.prototype.setScene = function(e) {
  21144. this.sceneIntersectionPlane = e.plane,
  21145. this.path.setScene(e),
  21146. this.moveReticuleToScene(e)
  21147. }
  21148. ,
  21149. n.prototype.moveReticuleToScene = function(e) {
  21150. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21151. e.add(this.reticule)
  21152. }
  21153. ,
  21154. n.prototype.updateModel = function() {
  21155. function e(e, t, n) {
  21156. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21157. }
  21158. function t(e, t) {
  21159. if (this.mode === u.DOLLHOUSE) {
  21160. var n = e ? this.model.center.y : n = t.center.y;
  21161. i.call(this, n)
  21162. }
  21163. }
  21164. function i(e) {
  21165. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21166. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21167. , n = t.position.y + (e - i.target.y)
  21168. , r = f.showFloorDuration + f.showFloorDelay;
  21169. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21170. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21171. }
  21172. this.model = this.modelManager.getActiveModel(),
  21173. this.model.on("floor.changed", e.bind(this)),
  21174. this.model.on("allfloors.toggled", t.bind(this)),
  21175. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21176. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21177. var e2 = this;
  21178. this.model.panos.list.forEach(function(a) {
  21179. a.vrMarker.addEventListener("click", function() {
  21180. e2.flyToPano({
  21181. pano: a
  21182. })
  21183. })
  21184. })
  21185. /********************************************************************************************************************************************/
  21186. }
  21187. ,
  21188. n.prototype.updateModelDependentData = function() {
  21189. this.cameraControls.setModelForControls(this.model),
  21190. this.getPanoMarkersFromModel(this.model)
  21191. }
  21192. ,
  21193. n.prototype.onModelChanged = function() {
  21194. this.updateModel(),
  21195. this.updateModelDependentData()
  21196. }
  21197. ,
  21198. n.prototype.getPanoMarkersFromModel = function(e) {
  21199. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21200. return t.marker ? e.concat(t.marker) : e
  21201. }, [])
  21202. }
  21203. ,
  21204. n.prototype.handleControlMove = function(e) {
  21205. this.emit(w.Move, e)
  21206. }
  21207. ,
  21208. n.prototype.handleControlInputStart = function(e) {
  21209. this.emit(w.InputStart, e)
  21210. }
  21211. ,
  21212. n.prototype.onModeUpdated = function(e, t) {
  21213. this.cameraControls.activateControls(t),
  21214. this.emit(w.ModeChanged, e, t)
  21215. }
  21216. ,
  21217. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21218. return this.path.warping
  21219. }
  21220. ,
  21221. n.prototype.isWaitingToWarp = function() {
  21222. return this.path.waitingToWarp
  21223. }
  21224. ,
  21225. n.prototype.getLabelScaleFactor = function() {
  21226. if (this.isOutsideMode()) {
  21227. var e = 10
  21228. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21229. return t
  21230. }
  21231. return .5
  21232. }
  21233. ,
  21234. /* n.prototype.changeMusic = function() {//xzw add
  21235. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21236. } */
  21237. n.prototype.bindEvents = function(e) {
  21238. e !== document && e.setAttribute("tabindex", -1),
  21239. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21240. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21241. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21242. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21243. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21244. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21245. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21246. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21247. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21248. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21249. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21250. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21251. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21252. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21253. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21254. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21255. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21256. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21257. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21258. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21259. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21260. // lzb
  21261. window.getSeft && getSeft(this);
  21262. }
  21263. ,
  21264. n.prototype.onMouseDown = function(e) {
  21265. e.currentTarget !== document && e.currentTarget.focus(),
  21266. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21267. this.updateIntersect())
  21268. }
  21269. ,
  21270. n.prototype.onMouseMove = function(e) {
  21271. this.isTouchEvent = !1,
  21272. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21273. }
  21274. ,
  21275. n.prototype.onMouseOver = function(e) {
  21276. this.containsMouse = !0,
  21277. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21278. }
  21279. ,
  21280. n.prototype.onMouseOut = function(e) {
  21281. this.containsMouse = !1
  21282. }
  21283. ,
  21284. n.prototype.onMouseUp = function(e) {
  21285. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21286. }
  21287. ,
  21288. n.prototype.onTouchStart = function(e) {
  21289. if (e.currentTarget !== document && e.currentTarget.focus(),
  21290. !this.mouseDown) {
  21291. this.couldBeLongTap = !0;
  21292. var t = g.average(e.changedTouches, "clientX")
  21293. , i = g.average(e.changedTouches, "clientY");
  21294. this.handleInputStart.call(this, t, i, !0),
  21295. this.mouseDownTimer = setTimeout(function() {
  21296. this.updateIntersect(),
  21297. this.handleInputEnd.call(this, t, i, !0)
  21298. }
  21299. .bind(this), f.input.longTapThreshold)
  21300. }
  21301. }
  21302. ,
  21303. n.prototype.onTouchMove = function(e) {
  21304. var t = g.average(e.changedTouches, "clientX")
  21305. , i = g.average(e.changedTouches, "clientY");
  21306. this.handleInputMove.call(this, t, i, !0)
  21307. }
  21308. ,
  21309. n.prototype.onTouchEnd = function(e) {
  21310. if (clearTimeout(this.mouseDownTimer),
  21311. this.mouseDown) {
  21312. this.couldBeLongTap = !1,
  21313. this.updateIntersect();
  21314. var t = g.average(e.changedTouches, "clientX")
  21315. , i = g.average(e.changedTouches, "clientY");
  21316. this.handleInputEnd.call(this, t, i, !0)
  21317. }
  21318. }
  21319. ,
  21320. n.prototype.onPointerDown = function(e) {
  21321. return e.currentTarget !== document && e.currentTarget.focus(),
  21322. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21323. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21324. void (this.mouseDownTimer = setTimeout(function() {
  21325. this.updateIntersect(),
  21326. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21327. }
  21328. .bind(this), f.input.longTapThreshold)))
  21329. }
  21330. ,
  21331. n.prototype.onPointerMove = function(e) {
  21332. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21333. }
  21334. ,
  21335. n.prototype.onPointerUp = function(e) {
  21336. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21337. this.couldBeLongTap = !1,
  21338. this.updateIntersect(),
  21339. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21340. }
  21341. ,
  21342. n.prototype.onPointerOut = function(e) {
  21343. this.mouseDown = !1
  21344. }
  21345. ,
  21346. n.prototype.onPointerCancel = function(e) {
  21347. this.mouseDown = !1
  21348. }
  21349. ,
  21350. n.prototype.onKeyDown = function(e) {
  21351. var t = function() {
  21352. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21353. }
  21354. .bind(this)
  21355. , i = e.which;
  21356. switch (i) {
  21357. case p.F:
  21358. t(),
  21359. this.changeFloor(-1);
  21360. break;
  21361. case p.R:
  21362. t(),
  21363. this.changeFloor(1)
  21364. }
  21365. if (this.mode === u.PANORAMA)
  21366. switch (i) {
  21367. case p.UPARROW:
  21368. case p.W:
  21369. this.flyLocalDirection(d.FORWARD.clone());
  21370. break;
  21371. case p.DOWNARROW:
  21372. case p.S:
  21373. this.flyLocalDirection(d.BACK.clone());
  21374. break;
  21375. case p.A:
  21376. this.flyLocalDirection(d.LEFT.clone());
  21377. break;
  21378. case p.D:
  21379. this.flyLocalDirection(d.RIGHT.clone())
  21380. }
  21381. }
  21382. ,
  21383. n.prototype.handleScrollPinchZoom = function() {
  21384. return function(e) {
  21385. var t = e
  21386. , i = this.zoomLevel;
  21387. this.zoomBy(t),
  21388. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21389. }
  21390. }(),
  21391. n.prototype.handleControlPinch = function(e) {
  21392. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21393. }
  21394. ,
  21395. n.prototype.handleControlScroll = function(e) {
  21396. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21397. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21398. }
  21399. ,
  21400. n.prototype.handleInputStart = function(e, t, i) {
  21401. //许钟文加
  21402. var pad = this.handelPadding(e, t);
  21403. e = pad.x;
  21404. t = pad.y;
  21405. this.isTouchEvent = i,
  21406. m.convertScreenPositionToNDC(e, t, this.mouse),
  21407. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21408. this.mouseCouldBeClickToMove = !0,
  21409. this.mouseDown = !0;
  21410. }
  21411. ,
  21412. n.prototype.handelPadding = function(x, y) {
  21413. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21414. if (!this.pad)
  21415. this.pad = {
  21416. x: dom.getOffset("left", $("#player")[0]),
  21417. y: dom.getOffset("top", $("#player")[0])
  21418. }
  21419. return {
  21420. x: x - this.pad.x,
  21421. y: y - this.pad.y
  21422. }
  21423. }
  21424. n.prototype.handleInputMove = function(e, t, i) {
  21425. //许钟文加
  21426. var pad = this.handelPadding(e, t);
  21427. e = pad.x;
  21428. t = pad.y;
  21429. this.isTouchEvent = i,
  21430. m.convertScreenPositionToNDC(e, t, this.mouse),
  21431. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21432. this.couldBeLongTap = !1,
  21433. clearTimeout(this.mouseDownTimer)),
  21434. this.mouseLastMoveTime = Date.now(),
  21435. this.reticule.move(e, t, i)
  21436. }
  21437. ,
  21438. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21439. if (this.isTouchEvent = i,
  21440. this.mouseDown = !1,
  21441. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21442. !i && this.couldBeLongTap)
  21443. return !0;
  21444. if (this.handleLongTap())
  21445. return !0;
  21446. if (this.mouseCouldBeClickToMove) {
  21447. if (this.flying)
  21448. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21449. !0;
  21450. //add----
  21451. if(this.checkHotClick())//add
  21452. return !0;
  21453. if(this.hoveringPlane){
  21454. this.clickOverlay(this.hoveringPlane)
  21455. return;
  21456. }
  21457. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21458. this.history.invalidate(),
  21459. this.intersect)
  21460. return this.flyToPanoClosestToMouse();
  21461. if (this.mode === u.PANORAMA) {
  21462. var n = this.closestPanoInDirection(this.getMouseDirection());
  21463. return n ? this.flyToPano({
  21464. pano: n
  21465. }) : this.bump(this.getMouseDirection())
  21466. }
  21467. }
  21468. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21469. }
  21470. ,
  21471. n.prototype.handleLongTap = function() {
  21472. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21473. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21474. !0
  21475. }
  21476. ,
  21477. n.prototype.checktagClick = function() {
  21478. if (this.tagManager.intersectTag) {
  21479. var e = this.isTouchEvent
  21480. , t = this.tagManager.clickedOnTag(e, this);
  21481. return e || t || y.cancelById(V.LookTransition),
  21482. !0
  21483. }
  21484. if (this.tagManager.activeTag)
  21485. return this.tagManager.dismissActiveTag(),
  21486. !1
  21487. }
  21488. ,
  21489. n.prototype.rankedtagInDirection = function(e, t) {
  21490. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21491. }
  21492. ,
  21493. n.prototype.start = function(e) {
  21494. //-------------------
  21495. //-------------------
  21496. var t = e.mode
  21497. , i = e.pano
  21498. , n = e.position
  21499. , rr = e.quaternion
  21500. , o = e.tag
  21501. , a = e.quickstart
  21502. , s = $.Deferred();
  21503. this.updateModelDependentData(),
  21504. this.updateFromControls(),
  21505. this.findDefaultViews();
  21506. var l = this.is360View(t, i);
  21507. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21508. s.done(function(e) {
  21509. this.emit(w.Ready, l, e, o)
  21510. }
  21511. .bind(this)),
  21512. s.promise()
  21513. }
  21514. ,
  21515. n.prototype.startOutside = function(e, t) {
  21516. var i = e.mode
  21517. , n = e.pano
  21518. , r = e.position
  21519. , o = e.quaternion
  21520. , a = e.zoom
  21521. , s = e.floorVisibility
  21522. , l = e.tag;
  21523. this.emit(w.StartOutside, f[i].transitionTime),
  21524. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21525. y.cancelById(V.FlyToViewFloor),
  21526. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21527. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21528. }
  21529. ,
  21530. n.prototype.startInside = function(e, t, i, n, r) {
  21531. r = r || $.Deferred(),
  21532. this.currentPano = e;
  21533. var o = e && !e.isAligned();
  21534. if (t = o ? e.position : t || e.position,
  21535. i = i || e.quaternion,
  21536. e) {
  21537. var a = this.startInside.bind(this, e, t, i, n, r);
  21538. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21539. return
  21540. }
  21541. //add
  21542. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21543. this.updateHotVisible()
  21544. Hot.updateVisibles([this.currentPano])
  21545. this.modeTran = "panorama-panorama"
  21546. return this.mode = u.PANORAMA,
  21547. e.floor.enter(this.mode),
  21548. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21549. this.switchCameraMode(this.mode, i),
  21550. this.emit(w.StartInside, o),
  21551. r.resolve(!0),
  21552. r
  21553. }
  21554. ,
  21555. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21556. if (r = r || $.Deferred(),
  21557. this.dollhouseMode(),
  21558. !e)
  21559. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21560. r.resolve(!1),
  21561. r;
  21562. t = t || e.position;
  21563. var o = i || this.cameraControls.activeControl.camera.quaternion
  21564. , a = e.position;
  21565. return this.fitDollhouse(a, t, o),
  21566. setTimeout(function(t) {
  21567. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21568. var n = {
  21569. mode: u.PANORAMA,
  21570. pano: e,
  21571. quaternion: i,
  21572. callback: function() {
  21573. this.emit(w.FlyinFinished),
  21574. r.resolve(!0)
  21575. }
  21576. .bind(this)
  21577. };
  21578. this.flyToNewMode(n)
  21579. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21580. r
  21581. }
  21582. ,
  21583. n.prototype.checkAndWaitForPanoLoad = function() {
  21584. var e = {}
  21585. , t = {}
  21586. , i = 5e3
  21587. , n = function() {
  21588. for (var n in e)
  21589. if (e.hasOwnProperty(n) && e[n]) {
  21590. var r = performance.now() - t[n];
  21591. if (r < i)
  21592. return !0
  21593. }
  21594. return !1
  21595. };
  21596. return function(r, o, a, s, l, c, h, u, d, p) {
  21597. if (n())
  21598. return !0;
  21599. var f = function(t, i, n) {
  21600. N.delayOneFrame(function() {
  21601. e[t] = !1,
  21602. l && l(i, n)
  21603. }
  21604. .bind(this))
  21605. }
  21606. .bind(this, r.id)
  21607. , g = function(t, i) {
  21608. N.delayOneFrame(function() {
  21609. e[t] = !1,
  21610. c && c(i)
  21611. }
  21612. .bind(this))
  21613. }
  21614. .bind(this, r.id);
  21615. try {
  21616. return null !== u && void 0 !== u || (u = !0),
  21617. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21618. e[r.id] && (t[r.id] = performance.now()),
  21619. e[r.id]
  21620. } catch (n) {
  21621. throw e[r.id] = !1,
  21622. t[r.id] = performance.now() - i,
  21623. n
  21624. }
  21625. }
  21626. }(),
  21627. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21628. if (!e)
  21629. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21630. return r && this.model.waitForLoad(e, function() {
  21631. return e.isLoaded(i)
  21632. }),
  21633. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21634. !0)
  21635. }
  21636. ,
  21637. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21638. var e = new r.Vector3;
  21639. return function(t, i, n, r, o, a, s, l) {
  21640. if (!t)
  21641. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21642. // 周恩光加 loadTiledPano有时会在progress中卡住,此时判断为成功加载
  21643. let isDone = false
  21644. let handle
  21645. return e.copy(d.FORWARD),
  21646. this.getDirection(e),
  21647. !t.isLoaded(i) && (
  21648. a && this.model.waitForLoad(t, function() {
  21649. return t.isLoaded(i)
  21650. }),
  21651. t.loadTiledPano(i, e, null, s, l)
  21652. .done(function(e, t) {
  21653. isDone = true
  21654. n && n(e, t)
  21655. }.bind(this))
  21656. .fail(function(e) {
  21657. r && r(e)
  21658. }.bind(this))
  21659. .progress(function(e, t, i) {
  21660. handle && clearTimeout(handle)
  21661. handle = setTimeout(() => {
  21662. if(isDone == false) n && n(e, t)
  21663. }, 3000) // 卡住3秒判断为加载成功
  21664. o && o(e, t, i)
  21665. }.bind(this)),
  21666. !0
  21667. )
  21668. }
  21669. }(),
  21670. n.prototype.switchCameraMode = function(e, t) {
  21671. var i = this.cameraControls.controls[e]
  21672. , n = i.camera;
  21673. switch (e) {
  21674. case u.PANORAMA:
  21675. n.position.copy(this.currentPano.position);
  21676. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21677. i.lookAt(o.add(n.position));
  21678. break;
  21679. case u.DOLLHOUSE:
  21680. /* var a = this.position.clone();
  21681. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21682. n.position.copy(a),
  21683. i.target.copy(this.target.clone().setY(this.model.center.y));
  21684. break; */
  21685. //for多楼层 且 让模型刚好适应屏幕
  21686. var box = this.model.boundingBox.clone();
  21687. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21688. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21689. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21690. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21691. console.log(boxSize.x,distance, boxSize.length() / 2)
  21692. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21693. if(this.mode === u.PANORAMA){
  21694. i.target.copy(this.model.center);
  21695. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21696. }else{
  21697. i.target.copy(this.target.clone().setY(this.model.center.y))
  21698. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21699. }
  21700. vec.multiplyScalar(distance )
  21701. n.position.copy(i.target.clone().add(vec))
  21702. break
  21703. case u.FLOORPLAN:
  21704. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21705. i.target.copy(this.model.center).setY(0),
  21706. i.zoomToContain(this.model.size),
  21707. i.rotateToView(this.model.size, this.getDirection())
  21708. }
  21709. i.update(0)
  21710. }
  21711. ,
  21712. n.prototype.update = function() {
  21713. var e = (new r.Vector3,
  21714. {})
  21715. , t = [];
  21716. return function(i) {
  21717. this.updatePersistentZooming(i),
  21718. this.updateFromControls(i),
  21719. this.getCurrentNodePanos(t)
  21720. if(this.hasChanged(e) ) {
  21721. this.lastChangeTime = Date.now(),
  21722. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21723. this.emit(w.ViewChanged),
  21724. this.intersectHot && this.intersectHot.showTitle()
  21725. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  21726. }
  21727. if(e.cameraChanged){
  21728. // console.log(11111111,this.position.x,this.position.z,this.cameraControls.controls.panorama.lon);
  21729. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  21730. }
  21731. if(e.cameraChanged2){ //变化要更大些
  21732. for(var i in this.model.hots){
  21733. this.model.hots[i].update(this)
  21734. }
  21735. }
  21736. this.model.supportsTiles && (this.updateTileDownloader(t),
  21737. this.updatePanoRenderer(t)),
  21738. this.updatePreRendering(t),
  21739. this.reticule.update(),
  21740. this.path.update(),
  21741. this.spider.update(),
  21742. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21743. this.updateControlLocks(),
  21744. this.model.supportsTiles && this.updateZoomPano()
  21745. }
  21746. }(),
  21747. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21748. var lastMode, lastPano;
  21749. return function(){
  21750. var mode = this.mode;
  21751. var pano = mode == "panorama" ? this.currentPano : "";
  21752. if(mode != "panorama" || pano != lastPano){
  21753. overlay.noBlock = null
  21754. }
  21755. this.overlayGroup.children.forEach((overlay)=>{
  21756. if(overlay.overlayType == "video" ){
  21757. var matrix = overlay.plane.matrixWorld;
  21758. var inSight = false;
  21759. var cameraDir = this.getDirection();
  21760. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21761. var vertexes = []
  21762. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21763. for(let i=0; i<4; i++){
  21764. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21765. vertexes.push(vertex)
  21766. if(overlay.noBlock == null){
  21767. if(!m.ifShelter(vertex)){
  21768. overlay.noBlock = true
  21769. }
  21770. inSight = true; break;
  21771. }else{
  21772. overlay.noBlock = true
  21773. }
  21774. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21775. inSight = true; break;
  21776. }
  21777. }
  21778. }
  21779. overlay.inSight = inSight
  21780. if(!inSight)overlay.plane.material.map.image.pause()
  21781. else overlay.plane.material.map.image.play()//maybe fail
  21782. }
  21783. })
  21784. lastMode = mode, lastPano = pano
  21785. }
  21786. }() */
  21787. n.prototype.updatePersistentZooming = function(e) {
  21788. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21789. }
  21790. ,
  21791. n.prototype.updateControlLocks = function() {
  21792. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21793. }
  21794. ,
  21795. n.prototype.updatePanoRenderer = function() {
  21796. var e = new r.Vector3;
  21797. return function(t) {
  21798. var i = this.nextPano || this.currentPano;
  21799. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21800. this.getDirection(e),
  21801. this.panoRenderer.updateDirection(e))
  21802. }
  21803. }(),
  21804. n.prototype.cleanupInactivePanos = function() {
  21805. var e = []
  21806. , t = [];
  21807. return function() {
  21808. e.length = 0,
  21809. e.push(this.currentPano),
  21810. this.nextPano && e.push(this.nextPano),
  21811. t.length = 0;
  21812. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21813. t.push(this.panoRenderer.activePanos[i]);
  21814. for (var n = 0; n < t.length; n++) {
  21815. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21816. r.id === e[a].id && (o = !1);
  21817. o && r.exit()
  21818. }
  21819. }
  21820. }(),
  21821. n.prototype.updatePreRendering = function() {
  21822. var e = {};
  21823. return function(t) {
  21824. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21825. var i = this.nextPano || this.currentPano;
  21826. if (i && t && t.length > 1) {
  21827. var n = t.findIndex(function(e) {
  21828. if (e.id === i.id)
  21829. return !0
  21830. });
  21831. if (n >= 0 && n + 1 < t.length) {
  21832. var r = t[n + 1];
  21833. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21834. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21835. window.setTimeout(function(t) {
  21836. e[t.id] = !1
  21837. }
  21838. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21839. }
  21840. .bind(this, r), f.tiling.panoPreRenderDelay),
  21841. e[r.id] = !0)
  21842. }
  21843. }
  21844. }
  21845. }
  21846. }(),
  21847. n.prototype.enablePreRendering = function() {
  21848. this.preRenderingEnabled = !0
  21849. }
  21850. ,
  21851. n.prototype.disablePreRendering = function() {
  21852. this.preRenderingEnabled = !1,
  21853. this.cleanupInactivePanos()
  21854. }
  21855. ,
  21856. n.prototype.updateTileDownloader = function() {
  21857. var e = new r.Vector3;
  21858. return function(t) {
  21859. var i = this.nextPano || this.currentPano;
  21860. i && (e.copy(d.FORWARD),
  21861. this.getDirection(e),
  21862. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  21863. this.tileDownloader.processPriorityQueue = !0)
  21864. }
  21865. }(),
  21866. n.prototype.updateFromControls = function(e) {
  21867. null !== e && void 0 !== e || (e = 0),
  21868. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21869. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21870. this.position.copy(this.cameraControls.activeControl.camera.position),
  21871. this.target.copy(this.cameraControls.activeControl.target),
  21872. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21873. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21874. this.camera.position.copy(this.position),
  21875. this.camera.quaternion.copy(this.quaternion),
  21876. this.camera.updateMatrix(),
  21877. this.camera.updateMatrixWorld()
  21878. }
  21879. ,
  21880. n.prototype.hasChanged = function(e) {
  21881. /* if (!this.previousState)
  21882. return this.previousState = {
  21883. allFloorsVisible: this.model.allFloorsVisible,
  21884. position: this.position.clone(),
  21885. quaternion: this.quaternion.clone(),
  21886. mouse: this.mouse.clone(),
  21887. labelScaleFactor: this.getLabelScaleFactor(),
  21888. currentFloor: this.model.currentFloor,
  21889. projectionMatrix: this.camera.projectionMatrix.clone(),
  21890. worldMatrix: this.camera.matrixWorld.clone(),
  21891. mode: this.mode,
  21892. modelPosition: this.model.position.clone(),
  21893. modelCenter: this.model.center.clone(),
  21894. zoomLevel: this.zoomLevel
  21895. },
  21896. !0;
  21897. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21898. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21899. e.moved = !this.position.equals(this.previousState.position),
  21900. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21901. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21902. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21903. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21904. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21905. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21906. e.modeChanged = this.mode !== this.previousState.mode,
  21907. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21908. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21909. e.nextPanoActive = null !== this.nextPano,
  21910. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21911. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21912. this.previousState.position.copy(this.position),
  21913. this.previousState.quaternion.copy(this.quaternion),
  21914. this.previousState.mouse.copy(this.mouse),
  21915. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21916. this.previousState.currentFloor = this.model.currentFloor,
  21917. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21918. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21919. this.previousState.mode = this.mode,
  21920. this.previousState.modelPosition.copy(this.model.position),
  21921. this.previousState.modelCenter.copy(this.model.center),
  21922. this.previousState.zoomLevel = this.zoomLevel,
  21923. !t */
  21924. if (!this.previousState)
  21925. {
  21926. this.previousState = {
  21927. allFloorsVisible: this.model.allFloorsVisible,
  21928. position: this.position.clone(),
  21929. quaternion: this.quaternion.clone(),
  21930. mouse: this.mouse.clone(),
  21931. //labelScaleFactor: this.getLabelScaleFactor(),
  21932. currentFloor: this.model.currentFloor,
  21933. projectionMatrix: this.camera.projectionMatrix.clone(),
  21934. worldMatrix: this.camera.matrixWorld.clone(),
  21935. mode: this.mode,
  21936. modelPosition: this.model.position.clone(),
  21937. modelCenter: this.model.center.clone(),
  21938. zoomLevel: this.zoomLevel
  21939. };
  21940. return !0;
  21941. }
  21942. //许钟文改 分成相机是否改变cameraChanged 和其他
  21943. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  21944. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  21945. e.cameraChanged = !a;
  21946. if(e.cameraChanged){//
  21947. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  21948. }else e.cameraChanged2 = false
  21949. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21950. e.moved = !this.position.equals(this.previousState.position),
  21951. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21952. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21953. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21954. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21955. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21956. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21957. e.modeChanged = this.mode !== this.previousState.mode,
  21958. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21959. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21960. e.nextPanoActive = null !== this.nextPano,
  21961. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21962. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21963. this.previousState.position.copy(this.position),
  21964. this.previousState.quaternion.copy(this.quaternion),
  21965. this.previousState.mouse.copy(this.mouse),
  21966. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21967. this.previousState.currentFloor = this.model.currentFloor,
  21968. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21969. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21970. this.previousState.mode = this.mode,
  21971. this.previousState.modelPosition.copy(this.model.position),
  21972. this.previousState.modelCenter.copy(this.model.center),
  21973. this.previousState.zoomLevel = this.zoomLevel;
  21974. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  21975. return !t
  21976. }
  21977. ,
  21978. n.prototype.updateIntersect = function() {
  21979. var e = this.flying || this.isWarping()
  21980. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  21981. , i = y.getById(V.LookTransition)
  21982. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  21983. {//clear:
  21984. if(this.intersectHot) this.intersectHot.hideTitle()
  21985. this.intersectHot = null
  21986. $("#player").css("cursor", "")
  21987. }
  21988. var deal = ()=>{
  21989. if(this.intersect && this.intersect.object.visible ){
  21990. if("hotSprite" == this.intersect.object.type){
  21991. this.intersectHot = this.intersect.object
  21992. while(!(this.intersectHot instanceof Hot)){
  21993. this.intersectHot = this.intersectHot.parent
  21994. }
  21995. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  21996. this.intersectHot.showTitle()
  21997. }
  21998. }
  21999. }
  22000. if(this.model.hotGroup){
  22001. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22002. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22003. if(this.intersect){
  22004. deal()
  22005. this.intersectHot && $("#player").css("cursor", "pointer");
  22006. }
  22007. }
  22008. this.intersect = this.getMouseIntersect(),
  22009. this.intersect && this.updateClosestPano(this.intersect),
  22010. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22011. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22012. }
  22013. ,
  22014. n.prototype.checkHotClick = function() {
  22015. if(this.intersectHot){
  22016. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22017. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22018. }
  22019. this.intersectHot.examine(this)
  22020. return true;
  22021. }
  22022. },
  22023. n.prototype.getMouseDirection = function(e) {
  22024. e = e || this.mouse;
  22025. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22026. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22027. return i.sub(t).normalize()
  22028. }
  22029. ,
  22030. n.prototype.hoverOverlay = function(mesh){
  22031. if(!mesh){
  22032. this.hoveringPlane = null;
  22033. $("#player").css("cursor",this.currentCursor || "" );
  22034. }else{
  22035. var overlay = mesh.parent;
  22036. $("#player").css("cursor","pointer");
  22037. this.hoveringPlane = overlay;
  22038. return true;
  22039. }
  22040. },
  22041. n.prototype.clickOverlay = function(overlay){
  22042. if(this.openOverlay && !overlay)return;
  22043. var plane = overlay.plane;
  22044. /* if(overlay.overlayType == "video"){
  22045. if(plane.material.map.image.paused) plane.material.map.image.play()
  22046. else plane.material.map.image.pause()
  22047. } */
  22048. if(overlay.overlayType == "video"){
  22049. overlay.switchPlay(!!overlay.pausedByUser)
  22050. }
  22051. /* if(window.EditOverlay &&EditOverlay.editing){
  22052. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22053. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22054. EditOverlay.endAddPlane();
  22055. EditOverlay.updateOverlayPanel(overlay)
  22056. EditOverlay.controlSelectOverlay(overlay)
  22057. return;
  22058. } */
  22059. },
  22060. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22061. e = e || this.mouse.clone(),
  22062. t = t || this.model.floors.reduce(function(e, t) {
  22063. return t.hidden ? e : e.concat(t.collider.children)
  22064. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22065. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22066. this.raycaster.set(i, this.getMouseDirection(e));
  22067. var n = this.raycaster.intersectObjects(t, true);//add true
  22068. var o = n[0];
  22069. if(o){
  22070. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22071. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22072. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22073. o.horizontal = .8 < o.normal.y);
  22074. return o
  22075. }
  22076. }
  22077. ,
  22078. n.prototype.updateClosestPano = function(e) {
  22079. var t = [s.filters.isPanoAligned()];
  22080. if (this.mode === u.PANORAMA) {
  22081. if (!this.currentPano)
  22082. return;
  22083. t.push(s.filters.not(this.currentPano)),
  22084. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22085. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22086. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22087. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22088. } else{
  22089. t.push((pano)=>{ // add
  22090. return this.checkHasNeighbor(pano)
  22091. })
  22092. t.push(s.filters.isOnVisibleFloor()),
  22093. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22094. }
  22095. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22096. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22097. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22098. this.closestPano = i) : this.isPanoHover = !1
  22099. }
  22100. ,
  22101. n.prototype.dollhouseMode = function(e, t) {
  22102. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22103. this.mode = u.DOLLHOUSE,
  22104. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22105. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22106. , n = new r.Vector3(15,10,15);
  22107. if (e && t) {
  22108. var o = d.FORWARD.clone().applyQuaternion(t)
  22109. , a = this.model.center.clone().sub(e)
  22110. , s = a.dot(o);
  22111. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22112. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22113. }
  22114. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22115. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22116. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22117. this.updateFromControls(),
  22118. this.model.alpha = 1,
  22119. this.model.skybox.material.uniforms.opacity.value = 0
  22120. }
  22121. ,
  22122. n.prototype.insideMode = function(e, t) {
  22123. var i = $.Deferred()
  22124. , n = t || null;
  22125. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22126. var r = [s.filters.isPanoAligned()];
  22127. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22128. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22129. this.flyToNewMode({
  22130. mode: u.PANORAMA,
  22131. pano: e,
  22132. callback: n
  22133. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22134. } else {
  22135. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22136. i.reject(o)
  22137. }
  22138. return i.promise()
  22139. }
  22140. ,
  22141. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22142. //if(urlHasValue('oldEntry')){
  22143. //搬自一代。
  22144. var maxY = this.model.boundingBox.max.y;
  22145. var n = d.FORWARD.clone().applyQuaternion(i)
  22146. , i = n.clone().add(e);
  22147. this.cameraControls.activeControl.target.copy(i),
  22148. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22149. //return;
  22150. /* //this.camera.position.copy(this.model.center);
  22151. //this.camera.updateMatrixWorld()
  22152. this.switchCameraMode("dollhouse", i) */
  22153. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22154. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22155. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22156. this.cameraControls.activeControl.target.copy(n).add(e);
  22157. var o = d.RIGHT.clone().applyQuaternion(i)
  22158. , a = d.UP.clone()
  22159. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22160. , l = this.model.boundingBox.max.clone()
  22161. , c = this.model.boundingBox.min.clone()
  22162. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22163. , u = 0
  22164. , p = 0
  22165. , g = 0;
  22166. h.forEach(function(e, t, i) {
  22167. var n = Math.abs(e.dot(o))
  22168. , r = e.dot(s);
  22169. n > u && (u = n,
  22170. p = r),
  22171. r > g && (g = r)
  22172. });
  22173. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22174. , v = s.clone().multiplyScalar(p).add(t)
  22175. , A = s.clone().multiplyScalar(g).add(t);
  22176. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22177. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22178. p = Math.max(p, 10),
  22179. g = Math.max(g, 10);
  22180. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22181. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22182. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22183. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22184. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22185. */
  22186. }
  22187. ,
  22188. n.prototype.floorplanMode = function(e, t, i) {
  22189. this.mode = u.FLOORPLAN;
  22190. var n = this.cameraControls.controls[u.FLOORPLAN];
  22191. n.reset();
  22192. var r = e ? e : this.model.center;
  22193. if (n.target.copy(r).setY(0),
  22194. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22195. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22196. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22197. t) {
  22198. var o = d.LEFT.clone().applyQuaternion(t);
  22199. n.rotateLeft(-Math.atan2(o.x, o.z))
  22200. } else
  22201. n.rotateToView(this.model.size, this.getDirection());
  22202. n.update(0)
  22203. }
  22204. ,
  22205. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22206. return e.skipWarpingCheck = !0,
  22207. this.flyToPano(e, t)
  22208. }
  22209. ,
  22210. n.prototype.updateMarkerVisi = function() {//加
  22211. if(this.mode != "panorama")return;
  22212. this.model.panos.list.forEach((pano)=>{
  22213. if(!pano.marker)return;
  22214. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22215. })
  22216. }
  22217. ,
  22218. n.prototype.updateHotVisible = function(pano){
  22219. var hots = this.model.hots;
  22220. pano = pano || this.currentPano;
  22221. for (var index in hots){
  22222. var visible;
  22223. if(this.mode != "panorama"){
  22224. visible = true;
  22225. }else{
  22226. //hots[index].mesh.material.depthTest = false;
  22227. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22228. }
  22229. hots[index].mesh.visible = visible;
  22230. }
  22231. }
  22232. n.prototype.flyToPano = function(e, t) {
  22233. var i = e.pano
  22234. , aim = e.lookAtPoint
  22235. , aimQua = e.quaternion //ADD
  22236. , o = e.duration
  22237. , a = e.aimDuration
  22238. , s = e.maxDistanceOverride
  22239. , l = e.skipWarpingCheck
  22240. , c = e.constantMoveSpeed
  22241. , h = null
  22242. , p = null
  22243. if (aim){
  22244. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22245. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22246. }
  22247. else aimQua = aimQua
  22248. var zoomLevel = e.zoomLevel || 1 //add
  22249. if(this.flying) return t && t(e)
  22250. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22251. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22252. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22253. t && t(),
  22254. !1;
  22255. if (this.updateLastView(),
  22256. this.mode !== u.PANORAMA) {
  22257. var m;
  22258. void this.flyToNewMode({
  22259. mode: u.PANORAMA,
  22260. pano: i,
  22261. duration: o,
  22262. quaternion: aimQua ,
  22263. callback: t
  22264. })
  22265. }
  22266. if (!i || (h = g.deepExtend(e),
  22267. p = function() {
  22268. N.delayOneFrame(function() {
  22269. this.flyToPano(h, t)
  22270. }
  22271. .bind(this))
  22272. }
  22273. .bind(this),
  22274. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22275. var C = function(e) {
  22276. t && t(e)
  22277. }
  22278. .bind(this);
  22279. this.currentPano || (this.currentPano = i,
  22280. this.path.placeCpm(),
  22281. this.path.fadeOutCpm(f.path.fadeOutTime),
  22282. this.spider.draw());
  22283. var I = o;
  22284. if ("number" != typeof o) {
  22285. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22286. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22287. }
  22288. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22289. zoomLevel !== this.zoomLevel)
  22290. switch (f.zoom.transitionStyle) {
  22291. case 1:
  22292. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22293. break;
  22294. case 2:
  22295. return h = g.deepExtend(e),
  22296. p = this.flyToPano.bind(this, h, t),
  22297. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22298. }
  22299. if (aimQua) {
  22300. y.cancelById(V.LookTransition),
  22301. I *= f.transition.aimSlowFactor;
  22302. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22303. , S = b.clone()
  22304. , M = new r.Vector3;
  22305. if (i === this.currentPano) {
  22306. var R = d.FORWARD.clone().applyQuaternion(b)
  22307. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22308. , O = R.angleTo(P);
  22309. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22310. void y.start(function(e) {
  22311. S.copy(b),
  22312. v.quaternion(S, aimQua)(e),
  22313. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22314. this.cameraControls.activeControl.lookAt(M)
  22315. }
  22316. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22317. }
  22318. }
  22319. if (i === this.currentPano )
  22320. return void C();
  22321. this.flying = !0;
  22322. var L = this.position.clone()
  22323. , D = this.currentPano;
  22324. F.debug("Flying to pano ", i.position),
  22325. this.emit(w.PanoChosen, this.currentPano, i),
  22326. this.emit(w.FlyingStarted, i.position, L, i, D)
  22327. //---------before fly--------------- add
  22328. this.updateHotVisible(i); //更新热点显示
  22329. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22330. Hot.updateVisibles([this.currentPano, i])
  22331. //地标变化
  22332. if(this.model.floorLogos){
  22333. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22334. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22335. //this.model.adjustfloorLogoHeight();
  22336. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22337. this.model.floorLogos[1].visible = true;
  22338. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22339. }
  22340. //=======================================
  22341. aimQua && y.start(function(e) {
  22342. S.copy(b),
  22343. v.quaternion(S, aimQua)(e),
  22344. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22345. this.cameraControls.activeControl.lookAt(M)
  22346. }
  22347. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22348. var B = c ? null : A[f.transition.movementEasing];
  22349. this.nextPano = i,
  22350. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22351. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22352. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22353. this.flying = !1,
  22354. this.currentPano !== i && this.currentPano.exit(),
  22355. i.enter(),
  22356. this.currentPano = i,
  22357. this.nextPano = null,
  22358. this.path.placeCpm(),
  22359. this.path.fadeOutCpm(f.path.fadeOutTime),
  22360. this.spider.draw(),
  22361. this.emit(w.FlyingEnded, i.position, L, i, D),
  22362. this.updateMarkerVisi(),//add
  22363. C(e)
  22364. //add:
  22365. if(this.mode == "panorama" ){
  22366. if(this.model.floorLogos){
  22367. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22368. //this.model.adjustfloorLogoHeight()
  22369. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22370. this.model.floorLogos[1].visible = false;
  22371. }
  22372. Hot.updateVisibles([this.currentPano])//add
  22373. }
  22374. }
  22375. .bind(this), 0, B, "camFly", V.FlyToPano)
  22376. }
  22377. }
  22378. ,
  22379. n.prototype.warpToPano = function(o={}) {
  22380. }
  22381. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22382. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22383. if(this.flying || this.isWarping() )return;
  22384. let oldPos = this.position.clone();
  22385. let oldPano = this.currentPano
  22386. let pano = o.pano || this.model.panos.index[o.panoId]
  22387. this.path.warpDestPano = pano
  22388. var retry = ()=>{
  22389. this.waitingToWarp = !1,
  22390. this.blackToPano(o)
  22391. }
  22392. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22393. return void (this.waitingToWarp = !0)
  22394. this.emit("pano.chosen", oldPano, pano)
  22395. /* if(window.momentTourBlackNewType == 1) { */
  22396. this.flying = true
  22397. this.path.warpDestHeroLoc = {
  22398. panoId : o.panoId,
  22399. position: pano.position,
  22400. quaternion: o.quaternion || this.quaternion.clone()
  22401. }
  22402. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22403. pano != this.currentPano && this.currentPano.exit()
  22404. pano.enter()
  22405. this.currentPano = pano
  22406. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22407. this.flying = false
  22408. } )
  22409. }
  22410. window._transitionPosId = 9999
  22411. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22412. y.cancelById(_transitionPosId)
  22413. var begin = function(object, pos, qua, scale){
  22414. if(pos){
  22415. if(!same(object.position, pos, 0.01)){
  22416. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22417. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22418. }
  22419. if(qua && !same(object.quaternion, qua, 1e-6)){
  22420. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22421. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22422. }
  22423. if(scale && !same(object.scale, scale, 0.001)){
  22424. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22425. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22426. }
  22427. }
  22428. }
  22429. var same = function(vec1, vec2, diff){
  22430. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22431. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22432. return s
  22433. }
  22434. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22435. for(let i in this.model.hots){//是否判断visible?
  22436. var hot = this.model.hots[i];
  22437. var panoData = hot.info.transformAtPanos[sid];
  22438. var useCustom = !panoData
  22439. //if(hot.usingTransformData || !useCustom){
  22440. var pos = useCustom ? hot.info.position : panoData.pos;
  22441. begin(hot, pos/* , qua */ )
  22442. //}
  22443. }
  22444. }
  22445. window._tranOutsideFocus = 4399
  22446. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22447. console.log("focusPoint")
  22448. if(this.mode == "floorplan"){
  22449. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22450. var control = this.cameraControls.controls.floorplan;
  22451. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22452. var currentScale = control.absoluteScale;
  22453. var currentTarget = control.target.clone()
  22454. y.cancelById(window._tranOutsideFocus, true);
  22455. y.start(function(progress){
  22456. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22457. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22458. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22459. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22460. }else if(player.mode == "dollhouse"){
  22461. var control = player.cameraControls.controls.dollhouse;
  22462. var radius = o.radius || 8;
  22463. var currentTarget = control.target.clone()
  22464. var dir = control.offset.clone().normalize()
  22465. var currentRadius = control.offset.length();
  22466. y.cancelById(window._tranOutsideFocus, true);
  22467. y.start(function(progress){
  22468. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22469. let radius_ = radius*progress+currentRadius*(1-progress)
  22470. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22471. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22472. }else if(this.mode == 'panorama'){
  22473. this.flyToPano({
  22474. lookAtPoint: o.aim.clone() ,
  22475. pano: this.currentPano,
  22476. aimDuration: o.dur || 600
  22477. })
  22478. }
  22479. }
  22480. /*
  22481. 切换到某个模式后再执行函数
  22482. */
  22483. n.prototype.FlyToMode = function(mode, f1, duration){
  22484. var f2;
  22485. if (this.mode == mode) {
  22486. f1 && f1()
  22487. } else {
  22488. f2 = f1;
  22489. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22490. this.afterCModeFuc = function() {
  22491. /* objects.gui.modeChange[mode](null, {
  22492. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22493. }); */
  22494. this.afterCModeFuc = f2
  22495. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22496. //callback : f2
  22497. });
  22498. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22499. }.bind(this)
  22500. } else {
  22501. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22502. this.afterCModeFuc = f2;//飞入后执行
  22503. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22504. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22505. }catch(e){
  22506. console.log('FlyToMode遇到问题?')
  22507. }
  22508. }
  22509. }
  22510. }
  22511. n.prototype.fastForwardActivePanoFlight = function(e) {
  22512. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22513. y.adjustSpeed(V.FlyToPano, e)
  22514. y.adjustSpeed(V.LookTransition, e)
  22515. }
  22516. ,
  22517. n.prototype.flyToPanoClosestToMouse = function() {
  22518. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22519. this.intersect && this.updateClosestPano(this.intersect)),
  22520. this.closestPano)
  22521. return this.flyToPano({
  22522. pano: this.closestPano
  22523. });
  22524. var e = this.getMouseDirection();
  22525. this.flyDirection(e) || this.flyToPano({
  22526. pano: this.currentPano
  22527. })
  22528. }
  22529. ,
  22530. n.prototype.flyLocalDirection = function(e) {
  22531. var t = this.getDirection(e)
  22532. , i = 1 === e.z ? .4 : .75
  22533. , n = 1 === Math.abs(e.x);
  22534. return this.flyDirection(t, i, n)
  22535. }
  22536. ,
  22537. n.prototype.flyDirection = function(e, t, i) {
  22538. Hot.closePopup();//xzw add
  22539. var n = $.Deferred();
  22540. this.history.invalidate();
  22541. var r = this.closestPanoInDirection(e, t, i);
  22542. return r ? this.flyToPano({
  22543. pano: r
  22544. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22545. n.resolve(!1)),
  22546. n.promise()
  22547. }
  22548. ,
  22549. n.prototype.closestPanoInDirection = function(e, t, i) {
  22550. return this.rankedPanoInDirection(0, e, t, i)
  22551. }
  22552. ,
  22553. n.prototype.rankedPanoInDirection = function() {
  22554. var e = {
  22555. pano: null,
  22556. candidates: []
  22557. };
  22558. return function(t, i, n, r) {
  22559. t || (t = 0),
  22560. n = void 0 !== n ? n : .75;
  22561. var o = r ? "angle" : "direction";
  22562. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22563. this.cachedPanoCandidates = e.candidates,
  22564. e.pano
  22565. }
  22566. }(),
  22567. n.prototype.bump = function(e) {
  22568. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22569. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22570. if (s)
  22571. t = function() {
  22572. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22573. }
  22574. .bind(this),
  22575. i = function() {
  22576. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22577. }
  22578. .bind(this);
  22579. else {
  22580. var l = this.camera.position.clone()
  22581. , c = e.clone();
  22582. this.raycaster.set(l, c);
  22583. var h = this.model.floors.reduce(function(e, t) {
  22584. return e.concat(t.collider.children)
  22585. }, [])
  22586. , d = this.raycaster.intersectObjects(h)
  22587. , p = d.length > 0 ? d[0].distance / 25 : .04
  22588. , g = l.clone().add(c.multiplyScalar(p));
  22589. t = function() {
  22590. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22591. }
  22592. .bind(this),
  22593. i = function() {
  22594. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22595. }
  22596. .bind(this)
  22597. }
  22598. n = function() {
  22599. this.flying = !1
  22600. }
  22601. .bind(this),
  22602. this.flying = !0,
  22603. t()
  22604. }
  22605. }
  22606. ,
  22607. n.prototype.changeFloor = function(e) {
  22608. if (!this.is360View(this.mode, this.currentPano))
  22609. if (this.mode === u.PANORAMA) {
  22610. var t = this.history.reversePano(e);
  22611. t && t.isAligned() ? this.flyToPano({
  22612. pano: t
  22613. }) : this.changeFloorByScore(e)
  22614. } else
  22615. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22616. }
  22617. ,
  22618. n.prototype.changeFloorByScore = function() {
  22619. var e = {
  22620. pano: null,
  22621. candidates: []
  22622. };
  22623. return function(t) {
  22624. var i = this.model.nextFloor(t);
  22625. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22626. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22627. this.history.push(t, this.currentPano),
  22628. this.flyToPano({
  22629. pano: e.pano
  22630. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22631. }
  22632. }(),
  22633. n.prototype.gotoFloor = function(e) {
  22634. var t = e - this.model.currentFloor.floorIndex;
  22635. this.changeFloor(t)
  22636. }
  22637. ,
  22638. n.prototype.getDirection = function(e) {
  22639. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22640. e.applyQuaternion(this.camera.quaternion)
  22641. }
  22642. ,
  22643. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22644. if (o = o || $.Deferred(),
  22645. this.mode === u.TRANSITIONING)
  22646. return F.warn("should not be transitioning here"),
  22647. n && n(!1),
  22648. o.reject().promise();
  22649. var a = i || !1
  22650. , s = i ? i.position : this.position
  22651. , l = this.position.clone()
  22652. , c = this.currentPano;
  22653. if (F.debug("New pose in mode " + this.mode),
  22654. !e || (retryCallback = function() {
  22655. N.delayOneFrame(function() {
  22656. this.flyToSameMode(e, t, i, n, o)
  22657. }
  22658. .bind(this))
  22659. }
  22660. .bind(this),
  22661. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22662. var h = function() {
  22663. this.emit(w.FlyingEnded, s, l, e, c),
  22664. n && n(!0)
  22665. }
  22666. .bind(this)
  22667. , d = f[this.mode]
  22668. , p = void 0 !== t ? t : d.transitionTime
  22669. , g = new r.Vector3
  22670. , C = new r.Vector3;
  22671. if (this.emit(w.FlyingStarted, s, l, e, c),
  22672. this.mode === u.PANORAMA)
  22673. F.warn("we should not be here for panorama views");
  22674. else if (this.mode === u.DOLLHOUSE)
  22675. if (a) {
  22676. var I = new r.Vector3(0,1,0);
  22677. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22678. this.model.warpDestFloors(i.floorVisibility),
  22679. C.copy(i.position);
  22680. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22681. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22682. , _ = b.intersectObjects(this.model.colliders)
  22683. , T = 3;
  22684. _.length ? (g.copy(_[0].point),
  22685. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22686. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22687. var x = (new r.Matrix4).lookAt(C, g, I)
  22688. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22689. , M = g.distanceTo(C)
  22690. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22691. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22692. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22693. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22694. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22695. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22696. this.path.burnsDir = Math.sign(L.y);
  22697. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22698. , B = new r.Vector3;
  22699. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22700. y.start(function(e, t) {
  22701. D.x = P.x + e * L.x,
  22702. D.y = P.y + e * L.y,
  22703. D.z = P.z + e * L.z;
  22704. var i = O + e * (M - O);
  22705. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22706. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22707. }
  22708. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22709. y.start(function(e, t) {
  22710. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22711. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22712. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22713. }
  22714. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22715. } else
  22716. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22717. else if (this.path.placeCpm(),
  22718. this.path.fadeInCpm(f.path.fadeInTime),
  22719. i) {
  22720. this.model.warpDestFloors(i.floorVisibility);
  22721. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22722. , k = this.cameraControls.controls[u.FLOORPLAN]
  22723. , H = k.target.clone()
  22724. , G = i.position.clone().sub(H)
  22725. , z = U.position.clone().sub(k.target)
  22726. , W = z.length()
  22727. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22728. , Y = Math.atan2(k.offset.x, k.offset.z)
  22729. , X = Math.atan2(j.x, j.z)
  22730. , Z = k.absoluteScale
  22731. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22732. y.start(function(e, t) {
  22733. k.target.copy(G).multiplyScalar(e).add(H);
  22734. var i = Y + (X - Y) * e;
  22735. k.offset.x = W * Math.sin(i),
  22736. k.offset.z = W * Math.cos(i),
  22737. U.position.copy(k.target).add(k.offset),
  22738. k.absoluteScale = Z + e * (q - Z),
  22739. k.update(),
  22740. this.quaternion.copy(U.quaternion),
  22741. this.position.copy(U.position),
  22742. this.target.copy(k.target),
  22743. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22744. }
  22745. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22746. } else
  22747. F.info("flyToSameMode() funny floorplan view? skipping");
  22748. return y.setTimeout(function(e) {
  22749. this.mode = e,
  22750. h(),
  22751. o.resolve(!0)
  22752. }
  22753. .bind(this, this.mode), p, V.FlyToSameMode),
  22754. this.mode = u.TRANSITIONING,
  22755. o.promise()
  22756. }
  22757. }
  22758. ,
  22759. n.prototype.flyToNewMode = function(e, t) {
  22760. Hot.closePopup();//xzw add
  22761. e = e || {};
  22762. var i = e.mode
  22763. , n = e.pano
  22764. , o = e.duration
  22765. , a = e.warpDest
  22766. , s = e.callback
  22767. , l = e.force
  22768. , c = e.quaternion;
  22769. if (t = t || $.Deferred(),
  22770. this.isWarping())
  22771. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22772. s && s(!1),
  22773. t.reject("Cannot change mode during tour transition").promise();
  22774. if (this.mode === u.TRANSITIONING)
  22775. return s && s(!1),
  22776. t.reject("Cannot change mode during mode transition").promise();
  22777. if (i === this.mode)
  22778. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22779. t.promise()) : (s && s(!1),
  22780. t.reject("Already in " + i + " mode").promise());
  22781. var h = a || !1;
  22782. F.debug("Switching mode to " + i);
  22783. var d = function() {
  22784. N.delayOneFrame(function() {
  22785. this.flyToNewMode(e, t)
  22786. }
  22787. .bind(this))
  22788. }
  22789. .bind(this);
  22790. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22791. return t.promise();
  22792. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22793. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22794. this.model.waitForLoad(this.model, function() {
  22795. return this.model.meshTexturesLoaded;
  22796. }
  22797. .bind(this)),
  22798. this.model.loadMeshTextures().done(d),
  22799. t.promise();
  22800. this.history.invalidate(),
  22801. this.updateLastView();
  22802. var p = this.mode
  22803. , C = this.cameraControls.cameras[i];
  22804. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22805. var I = void 0 !== o ? o : e.transitionTime;
  22806. this.emit(w.ModeChanging, p, i, n),
  22807. n && (this.currentPano = n),
  22808. this.switchCameraMode(i, c),
  22809. y.cancelById(V.LookTransition);
  22810. //before fly---------------------
  22811. this.modeTran = p + "-" + i; //add
  22812. if(this.mode == "panorama"){
  22813. if(this.model.floorLogos){
  22814. this.model.floorLogos[0].visible = false;
  22815. this.model.floorLogos[1].visible = false;
  22816. }
  22817. }
  22818. if(i == "panorama"){
  22819. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22820. }else{
  22821. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22822. }
  22823. //------------------------------------
  22824. var _ = (new r.Vector3).copy(this.position);
  22825. if (i === u.PANORAMA){
  22826. this.emit(w.PanoChosen, n, n),
  22827. setTimeout(function() {
  22828. n.floor.enter(i)
  22829. }
  22830. .bind(this), I / 2),
  22831. this.path.fadeOutCpm(f.path.fadeOutTime);
  22832. if(this.model.floorLogos){
  22833. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22834. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22835. }
  22836. }else if (i === u.DOLLHOUSE) {
  22837. if (h && (this.model.stayPut = !0),
  22838. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22839. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22840. this.path.placeCpm(),
  22841. this.path.fadeInCpm(f.path.fadeInTime),
  22842. h) {
  22843. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22844. _.set(15, 10, 15);
  22845. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22846. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22847. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22848. P.length ? (T.copy(P[0].point),
  22849. _.copy(a.position),
  22850. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22851. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22852. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22853. _.add(this.model.position),
  22854. C.position.copy(_),
  22855. this.cameraControls.controls[u.DOLLHOUSE].update()
  22856. }
  22857. } else if (this.path.placeCpm(),
  22858. this.path.fadeInCpm(f.path.fadeInTime),
  22859. a) {
  22860. this.model.warpDestFloors(a.floorVisibility);
  22861. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22862. , L = this.cameraControls.controls[u.FLOORPLAN]
  22863. , D = O.position.clone().sub(L.target)
  22864. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22865. , U = Math.atan2(B.x, B.z);
  22866. L.target.copy(a.position);
  22867. var k = D.length();
  22868. L.offset.x = k * Math.sin(U),
  22869. L.offset.y = 0,
  22870. L.offset.z = k * Math.cos(U),
  22871. O.position.copy(L.target).add(L.offset);
  22872. L.target.clone().sub(C.position);
  22873. C.quaternion.copy(a.quaternion),
  22874. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22875. L.absoluteScale = L.currentScale,
  22876. L.update()
  22877. } else
  22878. this.model.currentFloor.enter(i);
  22879. var H = this.currentPano
  22880. , G = this.position.clone();
  22881. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22882. this.flying = !0,
  22883. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22884. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22885. C.controls.update()),
  22886. e.blackoutStyle = S.FADEIN,
  22887. I = f.show360Views.transitionTime,
  22888. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22889. this.mode = i,
  22890. this.path && this.path.popOutCpm(),
  22891. e.blackoutStyle = S.END,
  22892. I = f.show360Views.transitionTime,
  22893. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22894. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22895. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22896. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22897. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22898. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  22899. y.setTimeout(function() {
  22900. this.flying = !1,
  22901. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  22902. this.currentPano.enter(),
  22903. this.path.placeCpm(),
  22904. this.path.fadeOutCpm(f.path.fadeOutTime),
  22905. this.spider.draw()),
  22906. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  22907. this.mode = i,
  22908. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  22909. //add:
  22910. this.updateMarkerVisi() ;
  22911. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  22912. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  22913. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  22914. this.model.floorLogos[0].visible = true
  22915. )
  22916. if (this.afterCModeFuc) {
  22917. //手动加的函数
  22918. var cf = this.afterCModeFuc;
  22919. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  22920. cf();
  22921. }
  22922. if(this.mode == u.PANORAMA){
  22923. Hot.updateVisibles([this.currentPano])
  22924. }else{
  22925. Hot.updateVisibles(true)
  22926. this.model.hotGroup.children.forEach(overlay=>{
  22927. if(overlay.animateInfo){
  22928. GifTexDeal.start(overlay.animation)
  22929. }
  22930. })
  22931. }
  22932. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  22933. t.resolve())
  22934. }
  22935. .bind(this), I, V.FlyToNewMode),
  22936. this.mode = u.TRANSITIONING,
  22937. p == "panorama" && this.updateHotVisible(),
  22938. t.promise()
  22939. }
  22940. ,
  22941. n.prototype.fade360View = function(e, t, i) {
  22942. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  22943. $(this.domElement).fadeOut(.5 * e, function() {
  22944. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  22945. this.model.alpha = i.modelAlpha,
  22946. this.position.copy(t.position),
  22947. this.quaternion.copy(t.quaternion),
  22948. this.camera.projectionMatrix.copy(t.projectionMatrix),
  22949. $(this.domElement).fadeIn(.5 * e)
  22950. }
  22951. .bind(this))
  22952. }
  22953. ,
  22954. n.prototype.findDefaultViews = function() {
  22955. this.findDefaultView(this.lastInsideView, !0),
  22956. this.findDefaultView(this.last360View, !1)
  22957. }
  22958. ,
  22959. n.prototype.findDefaultView = function(e, t) {
  22960. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  22961. if (e.cameraMode !== u.PANORAMA)
  22962. return !1;
  22963. var i = r.get(e.panoId);
  22964. return i && i.isAligned() === t
  22965. });
  22966. o >= 0 ? (i = r.get(n[o].panoId),
  22967. e.update({
  22968. cameraMode: u.PANORAMA,
  22969. pano: i,
  22970. position: n[o].position,
  22971. quaternion: n[o].quaternion
  22972. })) : (o = r.list.findIndex(function(e) {
  22973. return e.isAligned() === t
  22974. }),
  22975. o >= 0 ? (i = r.list[o],
  22976. e.update({
  22977. cameraMode: u.PANORAMA,
  22978. pano: i,
  22979. position: i.position
  22980. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  22981. }
  22982. ,
  22983. n.prototype.updateLastView = function() {
  22984. if (this.mode === u.PANORAMA) {
  22985. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  22986. e.update({
  22987. pano: this.currentPano,
  22988. position: this.position,
  22989. quaternion: this.quaternion
  22990. })
  22991. }
  22992. }
  22993. ,
  22994. n.prototype.goToLastView = function(e, t) {
  22995. var i = $.Deferred()
  22996. , n = i.resolve.bind(i)
  22997. , r = i.reject.bind(i)
  22998. , o = e ? this.lastInsideView : this.last360View;
  22999. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23000. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23001. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23002. mode: o.cameraMode,
  23003. pano: o.pano,
  23004. quaternion: o.quaternion,
  23005. callback: t
  23006. }).done(n).fail(r),
  23007. i.promise()
  23008. }
  23009. ,
  23010. n.prototype.fadeToView = function(e, t, i, n) {
  23011. var r = $.Deferred()
  23012. , o = r.resolve.bind(r)
  23013. , a = r.reject.bind(r);
  23014. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23015. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23016. a("Cannot go to illegal view"),
  23017. r.promise();
  23018. var s = (f[t.cameraMode],
  23019. function() {
  23020. $(this.domElement).fadeIn(.5 * i),
  23021. n && n(),
  23022. o()
  23023. }
  23024. .bind(this))
  23025. , l = e ? S.FADEIN : S.END;
  23026. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23027. $(this.domElement).fadeOut(.5 * i, function() {
  23028. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23029. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23030. pano: t.pano,
  23031. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23032. duration: 0
  23033. }, s) : this.flyToNewMode({
  23034. mode: t.cameraMode,
  23035. quaternion: t.quaternion,
  23036. duration: 0,
  23037. callback: s
  23038. })
  23039. }
  23040. .bind(this)),
  23041. r.promise()
  23042. }
  23043. ,
  23044. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23045. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23046. this.flying)
  23047. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23048. o && o(),
  23049. !1;
  23050. null !== e && void 0 !== e || (e = b.Show),
  23051. this.history.invalidate()
  23052. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23053. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23054. return this.emit(w.WarpStarted, a, i, n, r),
  23055. n = n || S.MIDDLE,
  23056. this.path.warpToPano(i, n, r, function() {
  23057. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23058. this.emit(w.WarpEnded, i),
  23059. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23060. o && o()
  23061. }
  23062. .bind(this)),
  23063. e === b.Hide && this.path.discardPathObject(),
  23064. !0
  23065. }
  23066. ,
  23067. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23068. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23069. s && s(),
  23070. !1)
  23071. }
  23072. ,
  23073. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23074. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23075. a && a(),
  23076. !1)
  23077. }
  23078. ,
  23079. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23080. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23081. }
  23082. ,
  23083. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23084. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23085. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23086. t && t(),
  23087. !1)
  23088. }
  23089. ,
  23090. n.prototype.aimTourCamera = function(e, t, i, n) {
  23091. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23092. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23093. }
  23094. ,
  23095. n.prototype.showPathToHeroLocation = function(e) {
  23096. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23097. }
  23098. ,
  23099. n.prototype.tourInterlude = function(e, t) {
  23100. this.history.invalidate();
  23101. this.path.discardSlow();
  23102. //xzw:
  23103. var defaultRotTime = DATA.tourRotTime * 1000
  23104. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23105. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23106. var rotTime
  23107. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23108. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23109. var hasMusic = currentLocation && currentLocation.musicInfo.music
  23110. if(hasMusic){
  23111. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23112. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23113. rotTime = currentLocation.musicInfo.time - current
  23114. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23115. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23116. }
  23117. }else{
  23118. rotTime = defaultRotTime
  23119. }
  23120. rotTime = Math.max(0, rotTime)
  23121. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation.musicInfo.time) : ''),"#E8E")
  23122. }else{
  23123. rotTime = currentLocation.rotTime * 1000
  23124. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23125. }
  23126. this.path.waitNextStep(e, function() {
  23127. t && t()
  23128. }.bind(this), rotTime)
  23129. }
  23130. ,
  23131. n.prototype.stopInterlude = function() {
  23132. this.interruptAndFastForward(null, 0)
  23133. }
  23134. ,
  23135. n.prototype.interruptAndFastForward = function(e, t) {
  23136. //Log('interruptAndFastForward' , '#f00')
  23137. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23138. this.flying && this.emit(w.FlyingInterrupted),
  23139. this.path.interruptAndFastForward(e, t)
  23140. }
  23141. ,
  23142. n.prototype.setSize = function(e, t) {
  23143. var i = e / t;
  23144. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23145. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23146. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23147. for (var r in this.cameraControls.cameras) {
  23148. var o = this.cameraControls.cameras[r];
  23149. o.fov = this.baseFov * (1 / this.zoomLevel),
  23150. o.updateAspect(i)
  23151. }
  23152. }
  23153. ,
  23154. n.prototype.toJSON = function() {
  23155. var e = {};
  23156. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23157. e.camera_mode = u.toInt(this.mode),
  23158. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23159. return e.hidden ? 0 : 1
  23160. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23161. e) : e
  23162. }
  23163. ,
  23164. n.prototype.getCurrentNodePanos = function(e) {
  23165. this.model.panos.map;
  23166. if (e.length = 0, this.path.nodes){
  23167. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23168. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23169. if(this.path.nodes.length){
  23170. e.push(this.model.panos.get(this.path.nodes[0]))
  23171. }
  23172. if(this.path.nodes.length>1){
  23173. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23174. }
  23175. }else{
  23176. for (var t = 0; t < this.path.nodes.length; t++) {
  23177. var i = this.path.nodes[t];
  23178. e.push(this.model.panos.get(i))
  23179. }
  23180. }
  23181. }
  23182. }
  23183. ,
  23184. n.prototype.zoomIncrementally = function(e) {
  23185. var t = this.zoomLevel;
  23186. this.zoomTo(this.zoomLevel + e),
  23187. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23188. }
  23189. ,
  23190. n.prototype.zoomInIncrementally = function(e) {
  23191. e = e || this.defaultZoomIncrement,
  23192. this.zoomIncrementally(e)
  23193. }
  23194. ,
  23195. n.prototype.zoomOutIncrementally = function(e) {
  23196. e = e || -this.defaultZoomIncrement,
  23197. this.zoomIncrementally(e)
  23198. }
  23199. ,
  23200. n.prototype.zoomBy = function(e) {
  23201. this.zoomTo(this.zoomLevel * e)
  23202. }
  23203. ,
  23204. n.prototype.zoomIn = function() {
  23205. this.zoomBy(1 + this.zoomSpeed)
  23206. }
  23207. ,
  23208. n.prototype.zoomOut = function() {
  23209. this.zoomBy(1 - this.zoomSpeed)
  23210. }
  23211. ,
  23212. n.prototype.zoomTo = function(e, t) {
  23213. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23214. if (e < f.zoom.min && (e = f.zoom.min),
  23215. e > f.zoom.max && (e = f.zoom.max),
  23216. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23217. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23218. e === f.zoom.min && this.emit(O.ZoomMin)),
  23219. this.cameraControls.activeControl) {
  23220. var i = this.cameraControls.activeControl.camera;
  23221. this.zoomLevel = e,
  23222. i.fov = this.baseFov * (1 / this.zoomLevel),
  23223. i.updateProjectionMatrix(),
  23224. this.zoomFov = i.fov
  23225. }
  23226. }
  23227. }
  23228. ,
  23229. n.prototype.increaseZoomSpeed = function() {
  23230. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23231. }
  23232. ,
  23233. n.prototype.decreaseZoomSpeed = function() {
  23234. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23235. }
  23236. ,
  23237. n.prototype.clampZoomSpeed = function(e) {
  23238. return e < 0 ? 0 : e
  23239. }
  23240. ,
  23241. n.prototype.activatePersistentZooming = function(e) {
  23242. this.zooming = e ? 1 : -1
  23243. }
  23244. ,
  23245. n.prototype.deactivatePersistentZooming = function() {
  23246. this.zooming = 0
  23247. }
  23248. ,
  23249. n.prototype.zoomDefault = function() {
  23250. this.zoomTo(1, !0)
  23251. }
  23252. ,
  23253. window.fovTranId = 333;//add
  23254. n.prototype.smoothZoomToDefault = function(e, t) {
  23255. y.cancelById(window.fovTranId)
  23256. var i, n = this.zoomLevel,
  23257. r = function(e) {
  23258. e > 1 && (e = 1),
  23259. i = n * (1 - e) + e,
  23260. this.zoomTo(i, !0)
  23261. }.bind(this),
  23262. o = function() {
  23263. this.zoomDefault(),
  23264. t && window.setTimeout(t, 50)
  23265. }.bind(this);
  23266. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23267. }
  23268. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23269. y.cancelById(window.fovTranId)
  23270. console.log("smoothZoomFovTo "+zoomLevel)
  23271. var i,
  23272. n = this.zoomLevel,
  23273. aimLevel = zoomLevel || this.baseFov / fov
  23274. if (n == aimLevel) return
  23275. var fun = function (e) {
  23276. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23277. this.zoomTo(i, !0)
  23278. }.bind(this)
  23279. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23280. }
  23281. ,
  23282. n.prototype.updateZoomPano = function() {
  23283. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23284. var e = this.currentPano;
  23285. if (e) {
  23286. var t = this.zoomLevel > f.zoom.activationThreshold
  23287. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23288. , n = !i && !this.isWarping()
  23289. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23290. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23291. this.panoRenderer.setZoomingActive(r, e, !0);
  23292. var o = function(e, t) {
  23293. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23294. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23295. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23296. e.setZoomed(t)
  23297. }
  23298. .bind(this);
  23299. r && !e.zoomed ? (o(e, !0),
  23300. this.panoRenderer.enableUltraHighQualityMode(function() {
  23301. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23302. r && o(e, !0)
  23303. }
  23304. .bind(this))) : !t && e.zoomed && o(e, !1)
  23305. }
  23306. }
  23307. },
  23308. n.prototype.checkHasNeighbor = function(pano){//add
  23309. for(var i in pano.neighbourPanos ){
  23310. if(i == pano.id)continue;
  23311. if(pano.neighbourPanos[i]){
  23312. return true;
  23313. }
  23314. }
  23315. }
  23316. ,
  23317. t.exports = n
  23318. }
  23319. ).call(this, "/js/player.js")
  23320. }
  23321. , {
  23322. "./constants": 8,
  23323. "./enum/AlignmentType": 17,
  23324. "./enum/BlackoutStyle": 18,
  23325. "./enum/ControlEvents": 21,
  23326. "./enum/Keys": 30,
  23327. "./enum/ModelManagerEvents": 33,
  23328. "./enum/PanoSizeClass": 36,
  23329. "./enum/PanoramaEvents": 37,
  23330. "./enum/PathDiscardMode": 38,
  23331. "./enum/PathDisplayMode": 39,
  23332. "./enum/PlayerEvents": 40,
  23333. "./enum/TagStates": 44,
  23334. "./enum/Vectors": 50,
  23335. "./enum/Viewmode": 51,
  23336. "./enum/WarpStyle": 52,
  23337. "./enum/ZoomEvents": 53,
  23338. "./exception/BasicException": 55,
  23339. "./model/ModelManager": 140,
  23340. "./objects/NSpider": 147,
  23341. "./objects/Panorama": 148,
  23342. "./objects/Reticule": 149,
  23343. "./objects/ShowPath": 151,
  23344. "./objects/Snapshot": 153,
  23345. "./objects/View": 154,
  23346. "./settings": 166,
  23347. "./shaders": 167,
  23348. "./tile/TileDownloader": 171,
  23349. "./tile/TilePrioritizer": 172,
  23350. "./util/ZoomStats": 179,
  23351. "./util/browser": 182,
  23352. "./util/camera": 183,
  23353. "./util/cameraLight": 184,
  23354. "./util/common": 185,
  23355. "./util/easing": 186,
  23356. "./util/history": 187,
  23357. "./util/lerp": 188,
  23358. "./util/logger": 189,
  23359. "./util/math": 190,
  23360. "./util/transitions": 195,
  23361. "hot":"hot",
  23362. "scaleImg":"scaleImg",
  23363. events: 202,
  23364. three: 217
  23365. }],
  23366. "scaleImg":[function(t, e){// xzw
  23367. var OUTPUT = e;
  23368. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23369. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23370. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23371. return G.getImageData(0,0,s,f)}
  23372. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23373. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23374. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23375. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23376. else
  23377. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23378. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23379. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23380. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23381. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23382. W=new Float32Array(at);else
  23383. for(W=[],et=0;at>et;++et)
  23384. W[et]=0;for(b=0;w>b;b++)
  23385. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23386. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23387. delete p,h(),J=n(W)}
  23388. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23389. if("png-src"===i||"jpeg-src"===i)
  23390. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23391. return B}
  23392. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23393. OUTPUT.exports = c;
  23394. }, {}
  23395. ],
  23396. 156: [function(e, t, i) {
  23397. (function(i) {
  23398. "use strict";
  23399. function n(e, t) {
  23400. this.model = e,
  23401. this.panos = e.panos,
  23402. this.player = t,
  23403. this.imagePanos = this.listImagePanos(),
  23404. this.retryMinimumTime = 1e4
  23405. }
  23406. var r = (e("three"),
  23407. e("./enum/Viewmode"))
  23408. , o = (e("./settings"),
  23409. e("./objects/Panorama"))
  23410. , a = e("./util/logger")
  23411. , s = new a(i);
  23412. n.prototype.start = function() {
  23413. this.loadNextPano(function(e) {
  23414. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23415. setTimeout(function() {
  23416. this.start()
  23417. }
  23418. .bind(this), 1e3))
  23419. }
  23420. .bind(this))
  23421. }
  23422. ,
  23423. n.prototype.validLoadTarget = function(e) {
  23424. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23425. }
  23426. ,
  23427. n.prototype.listImagePanos = function() {
  23428. var e = []
  23429. , t = this;
  23430. return this.model.images.forEach(function(i) {
  23431. if (i.metadata && i.metadata.scan_id) {
  23432. var n = t.model.panos.get(i.metadata.scan_id);
  23433. n && !n.isLoaded("high") && e.push(n)
  23434. }
  23435. }),
  23436. e
  23437. }
  23438. ,
  23439. n.prototype.nextNotLoadedImage = function() {
  23440. for (; this.imagePanos.length > 0; ) {
  23441. var e = this.imagePanos[0];
  23442. if (!e.isLoaded("high"))
  23443. return e;
  23444. this.imagePanos.shift()
  23445. }
  23446. return null
  23447. }
  23448. ,
  23449. n.prototype.loadNextPano = function(e) {
  23450. var t, i, n = this.model.waitQueue.filter(function(e) {
  23451. return e.object instanceof o
  23452. });
  23453. n.length > 0 ? (t = n[0].object,
  23454. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23455. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23456. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23457. t = this.imagePanos[0],
  23458. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23459. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23460. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23461. s.debug("Preloading " + i + "-res pano " + t.id),
  23462. t.loadCube(i).done(e).fail(function() {
  23463. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23464. e()
  23465. })) : e && e(null)
  23466. }
  23467. ,
  23468. t.exports = n
  23469. }
  23470. ).call(this, "/js/preloaders.js")
  23471. }
  23472. , {
  23473. "./enum/Viewmode": 51,
  23474. "./objects/Panorama": 148,
  23475. "./settings": 166,
  23476. "./util/logger": 189,
  23477. three: 217
  23478. }],
  23479. 157: [function(e, t, i) {
  23480. (function(i) {
  23481. "use strict";
  23482. function n(e, t, i, n, r) {
  23483. this.qualityManager = e,
  23484. this.scene = t,
  23485. this.camera = i,
  23486. this.container = r,
  23487. this.controls = n,
  23488. this.controls.enabled = !0,
  23489. this.controls.locked = !0,
  23490. this.quickstartCamera = n.camera,
  23491. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23492. this.skybox = null
  23493. }
  23494. var r = e("three")
  23495. , o = e("../util/logger")
  23496. , a = e("../constants")
  23497. , s = (e("../util/transitions"),
  23498. e("../util/lerp"),
  23499. e("../util/easing"),
  23500. e("../enum/Vectors"))
  23501. , l = e("../enum/PanoSizeClass")
  23502. , c = (e("../materials/ModelTextureMaterial"),
  23503. e("../materials/CubemapMaterial"))
  23504. , h = (e("../cameras/PanoramaCamera"),
  23505. e("../controls/PanoramaControls"),
  23506. e("../tile/TileUtils"),
  23507. e("../util/camera"),
  23508. e("../util/cameraLight"))
  23509. , u = (e("../util/browser"),
  23510. e("../settings"),
  23511. e("../gui/helpManager"),
  23512. new o(i));
  23513. n.prototype.load = function(e) {
  23514. e.pano.shouldRedrawOnBaseLoaded = !0;
  23515. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23516. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23517. var a = this.qualityManager.getPanoSize(l.BASE)
  23518. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23519. if (e.pano.tiled) {
  23520. u.warn("Loading startPano, TILED", e.pano.id);
  23521. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23522. , p = this.quickstartCamera.fov;
  23523. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23524. t = e.pano.loadTiledPano(c, r, {
  23525. hFov: d,
  23526. vFov: p
  23527. }, !1, !1, !0),
  23528. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23529. } else
  23530. u.warn("Loading startPano", e.pano.id),
  23531. t = e.pano.loadCube("high");
  23532. return $.when(t).then(function() {
  23533. n.init(e.pano, e.quaternion),
  23534. e.pano.tiled ? i.done(function() {
  23535. e.pano.lockUntilRenderingComplete = !1,
  23536. this.controls.locked = !1
  23537. }
  23538. .bind(this)) : this.controls.locked = !1
  23539. }
  23540. .bind(this))
  23541. }
  23542. ,
  23543. n.prototype.init = function(e, t) {
  23544. u.info("Quickstart done loading, adding scene objects"),
  23545. e.lockUntilRenderingComplete = !0,
  23546. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23547. side: r.BackSide
  23548. })),
  23549. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23550. this.skybox.quaternion.copy(e.quaternion),
  23551. this.scene.add(this.skybox),
  23552. $(this.container).show()
  23553. }
  23554. ,
  23555. n.prototype.update = function(e) {
  23556. this.controls.update(e),
  23557. this.camera.copy(this.quickstartCamera)
  23558. }
  23559. ,
  23560. n.prototype.setSize = function(e, t) {
  23561. this.quickstartCamera.updateAspect(e / t)
  23562. }
  23563. ,
  23564. n.prototype.destroy = function() {
  23565. this.scene.remove(this.skybox)
  23566. }
  23567. ,
  23568. t.exports = n
  23569. }
  23570. ).call(this, "/js/scene/QuickstartManager.js")
  23571. }
  23572. , {
  23573. "../cameras/PanoramaCamera": 7,
  23574. "../constants": 8,
  23575. "../controls/PanoramaControls": 13,
  23576. "../enum/PanoSizeClass": 36,
  23577. "../enum/Vectors": 50,
  23578. "../gui/helpManager": 68,
  23579. "../materials/CubemapMaterial": 117,
  23580. "../materials/ModelTextureMaterial": 118,
  23581. "../settings": 166,
  23582. "../tile/TileUtils": 174,
  23583. "../util/browser": 182,
  23584. "../util/camera": 183,
  23585. "../util/cameraLight": 184,
  23586. "../util/easing": 186,
  23587. "../util/lerp": 188,
  23588. "../util/logger": 189,
  23589. "../util/transitions": 195,
  23590. three: 217
  23591. }],
  23592. 158: [function(e, t, i) {
  23593. "use strict";
  23594. function n(e, t, i) {
  23595. this.scene = e,
  23596. this.camera = t,
  23597. this.renderer = null,
  23598. this.effects = i,
  23599. this.animateCallback = null,
  23600. this.composer = null,
  23601. this.qualityManager = null,
  23602. e.renderWidth = 0,
  23603. e.renderHeight = 0,
  23604. this.updateClock = new r.Clock,
  23605. this.components = [],
  23606. this.updateListeners = [],
  23607. this.resizeListeners = [],
  23608. this.forceUpdateSize = !1,
  23609. this.started = !1,
  23610. this.textures = {},
  23611. this.suspendedObjects = []
  23612. }
  23613. var r = e("three")
  23614. , o = e("../shaders")
  23615. , a = e("../enum/SceneRendererEvents")
  23616. , s = e("../enum/GLTextureType")
  23617. , l = e("../enum/GLCubeFaces")
  23618. , c = e("../exception/BasicException")
  23619. , h = e("../exception/RendererCreationException")
  23620. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23621. , m = e("../util/browser")
  23622. /**************************************************************************************************************************************************/
  23623. , u = e("../settings")
  23624. , d = e("events").EventEmitter;
  23625. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23626. n.prototype = Object.create(d.prototype),
  23627. n.prototype.addComponent = function(e) {
  23628. this.components.push(e),
  23629. e.update && this.updateListeners.push(e),
  23630. e.setSize && (this.resizeListeners.push(e),
  23631. this.forceUpdateSize = !0)
  23632. }
  23633. ,
  23634. n.prototype.removeComponent = function(e) {
  23635. var t = function(t) {
  23636. return t !== e
  23637. };
  23638. this.components = this.components.filter(t),
  23639. this.updateListeners = this.updateListeners.filter(t),
  23640. this.resizeListeners = this.resizeListeners.filter(t)
  23641. }
  23642. ,
  23643. n.prototype.start = function(e) {
  23644. if (this.started)
  23645. throw new c("Can't start SceneRenderer, already started");
  23646. this.createContext(e),
  23647. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23648. m.isMobile() && this.boluoVrInit(),
  23649. /*******************************************************************************************************************************/
  23650. this.initComposer(),
  23651. this.started = !0,
  23652. (p = p.bind(this))()
  23653. }
  23654. ,
  23655. n.prototype.createContext = function(e) {
  23656. var transparent = !!(settings.transparentBg || settings.bgImg)
  23657. try {
  23658. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  23659. this.renderer.autoClear = !0,
  23660. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23661. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23662. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  23663. this.emit(a.ContextCreated)
  23664. } catch (e) {
  23665. throw new h("Unable to create a WebGL rendering context")
  23666. }
  23667. u.profiling.enabled && this.overrideTextures(),
  23668. e.appendChild(this.renderer.domElement)
  23669. /* window.stats = new Stats();
  23670. e.appendChild( stats.dom ); */
  23671. }
  23672. ,
  23673. n.prototype.overrideTextures = function() {
  23674. var e = this.renderer.context
  23675. , t = 0
  23676. , i = e.createTexture;
  23677. e.createTexture = function() {
  23678. var n = i.call(e);
  23679. return n.id = t++,
  23680. this.textures[n.id] = n,
  23681. n
  23682. }
  23683. .bind(this);
  23684. var n = e.texImage2D;
  23685. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23686. var d, p = this.getTextureTypeFromTarget(e, t);
  23687. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23688. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23689. h = a,
  23690. u = l,
  23691. o = u.naturalWidth,
  23692. a = u.naturalHeight,
  23693. n.call(e, t, i, r, c, h, u));
  23694. var f = this.textures[d.id];
  23695. f.width = p === s.TextureCube ? 6 * o : o,
  23696. f.height = a
  23697. }
  23698. .bind(this);
  23699. var r = e.deleteTexture;
  23700. e.deleteTexture = function(t) {
  23701. delete this.textures[t.id],
  23702. r.call(e, t)
  23703. }
  23704. .bind(this)
  23705. }
  23706. ,
  23707. n.prototype.updateTextureMemory = function() {
  23708. var e = null;
  23709. return function() {
  23710. var t = 0;
  23711. for (var i in this.textures) {
  23712. var n = this.textures[i];
  23713. n.width && n.height && (t += n.width * n.height * 4)
  23714. }
  23715. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23716. e = t
  23717. }
  23718. }(),
  23719. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23720. switch (t) {
  23721. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23722. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23723. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23724. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23725. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23726. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23727. return s.TextureCube;
  23728. case e.TEXTURE_2D:
  23729. return s.Texture2D;
  23730. default:
  23731. return null
  23732. }
  23733. }
  23734. ,
  23735. n.prototype.initComposer = function() {
  23736. this.composer = new r.EffectComposer(this.renderer),
  23737. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23738. //this.composer.addPass(this.effects.hblurPass),
  23739. //this.composer.addPass(this.effects.vblurPass)
  23740. this.composer.addPass(this.effects.transitionMaskPass)//add
  23741. }
  23742. ,
  23743. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23744. this.renderWidth = e,
  23745. this.renderHeight = t,
  23746. this.effects.aspect = e / t,
  23747. /* this.renderer.setSize(e, t), -----MP */
  23748. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23749. this.composer.setSize(e, t);
  23750. for (var i = 0; i < this.resizeListeners.length; i++)
  23751. this.resizeListeners[i].setSize(e, t)
  23752. }
  23753. ,
  23754. n.prototype.render = function() {
  23755. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23756. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23757. }
  23758. /******************************************************************************************************徐世廷**********************************************************************/
  23759. var vrPermission = {};
  23760. var vrPermissionCallBack = function(info1,info2){
  23761. if(info1 == "reset"){
  23762. vrPermission = {};
  23763. }else{
  23764. vrPermission[info1] = info2
  23765. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23766. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23767. }
  23768. }
  23769. }
  23770. n.prototype.boluoVrInit = function() {
  23771. console.log("boluoVrInit")
  23772. this.isHuawei5X = m.detectHUAWEI5X(),
  23773. this.oldRenderer = this.renderer,
  23774. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23775. window.panoCamera = this.camera;
  23776. var a = this;
  23777. window._vrEnabled = !1,
  23778. Object.defineProperty(window, "vrEnabled", {
  23779. get: function() {
  23780. return window._vrEnabled
  23781. },
  23782. set: function(b) {
  23783. b = !!b,
  23784. b ? (a.renderer = a.newRenderer,
  23785. window.vrMarkers.forEach(function(a) {
  23786. a.visible = !0
  23787. })) : (a.renderer = a.oldRenderer,
  23788. window.vrMarkers.forEach(function(a) {
  23789. a.visible = !1
  23790. })),
  23791. a.cursor.visible = b,
  23792. a.setSize(window.innerWidth, window.innerHeight),
  23793. window._vrEnabled = b
  23794. if(b){
  23795. setTimeout(function(){
  23796. console.log("orientEnable"+window.orientEnable)
  23797. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23798. if(m.detectIOS()/* && m.detectSafari() */){
  23799. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23800. console.log("开始获取权限 major"+b.major)
  23801. if(b.major == 12 && b.minor>=2){
  23802. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23803. else{//app??
  23804. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23805. }
  23806. }else if(b.major >= 13){
  23807. if(!window.location.href.includes("https://")){
  23808. console.log("需要https");
  23809. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23810. return;
  23811. }
  23812. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23813. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23814. if(!window.vrEnabled || window.orientEnable)return;
  23815. vrPermissionCallBack("reset")
  23816. console.log(window.DeviceMotionEvent)
  23817. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23818. console.log("开始获取权限1")
  23819. ///注意:需要https 本地服务器permissionState会得到denied
  23820. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23821. console.log("permissionState1: "+permissionState)
  23822. vrPermissionCallBack("deviceMotion", permissionState)
  23823. }).catch(function(e){
  23824. vrPermissionCallBack("deviceMotion", false)
  23825. console.log(e)
  23826. })
  23827. }else{
  23828. console.log("window.DeviceMotionEvent undefined")
  23829. vrPermissionCallBack("deviceMotion", false)
  23830. }
  23831. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23832. console.log("开始获取权限2")
  23833. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23834. console.log("permissionState2: "+permissionState)
  23835. vrPermissionCallBack("deviceOrientation", permissionState)
  23836. }).catch(function(e){
  23837. vrPermissionCallBack("deviceOrientation", false)
  23838. console.log(e)
  23839. })
  23840. }else{
  23841. console.log("window.DeviceOrientationEvent undefined")
  23842. vrPermissionCallBack("deviceOrientation", false)
  23843. }
  23844. },hasFailed ? 0 : 150)
  23845. /* /* setTimeout(function(){
  23846. if(settings.vrEnabled && !window.orientEnable){
  23847. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23848. }
  23849. },4000) */
  23850. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23851. }else{
  23852. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23853. }
  23854. }else{
  23855. //已经触发了
  23856. }
  23857. },200);
  23858. }
  23859. }
  23860. }),
  23861. this.createCursor(.5, !1, 1, 16777215, 0);
  23862. var b = {
  23863. setSize: function(b, c) {
  23864. a.camera.aspect = b / c
  23865. }
  23866. };
  23867. this.resizeListeners.push(b),
  23868. this.vrLoadingInit()
  23869. }
  23870. ,
  23871. n.prototype.vrLoadingInit = function() {
  23872. var a = function(camera) {
  23873. var a = this
  23874. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23875. , c = new r.MeshBasicMaterial({
  23876. color: 4967932,
  23877. side: r.DoubleSide
  23878. })
  23879. , d = new r.Mesh(b,c);
  23880. this.mesh = d,
  23881. d.position.z = -2,
  23882. d.scale.set(.08, .08, .08),
  23883. d.visible = !1,
  23884. camera.add(d),
  23885. //window.player.camera.add(d),
  23886. a.enabled = !1,
  23887. this.update = function(b) {
  23888. 1 == a.enabled && (d.rotation.z += 15 * b)
  23889. }
  23890. }
  23891. , a = new a(this.camera);
  23892. window.Loading = a,
  23893. this.updateListeners.push(a)
  23894. }
  23895. ,
  23896. n.prototype.createCursor = function(a, b, c, d, e) {
  23897. var g, h = new r.SpriteMaterial({
  23898. opacity: c,
  23899. color: d,
  23900. transparent: b,
  23901. map: this.boluoGetTexture("static/images/cursor.png"),
  23902. needsUpdate: !0,
  23903. side: r.DoubleSide
  23904. });
  23905. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23906. h.map.repeat = new r.Vector2(1 / 17,1),
  23907. h.depthTest = !1,
  23908. h.blending = r.AdditiveBlending,
  23909. g = new r.Sprite(h),
  23910. // g.scale.set(a, a, a),
  23911. g.scale.set(.3,.3,.3)
  23912. g.position.z = -2,
  23913. g.visible = !1,
  23914. g.name = "cursor",
  23915. this.camera.add(g),
  23916. this.scene.add(this.camera),
  23917. this.cursor = g;
  23918. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23919. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23920. this.updateListeners.push(i)
  23921. }
  23922. ,
  23923. window.orientEnable = 0; //是否能触发deviceorientation
  23924. n.prototype.CursorAnimation = function(a, b, c) {
  23925. function d() {
  23926. g.orient = r.Math.degToRad(window.orientation || 0)
  23927. }
  23928. function e(a) {
  23929. if(!window.vrEnabled && window.orientEnable) return;
  23930. window.orientEnable || (window.orientEnable = 1);
  23931. var b = r.Math.degToRad(a.alpha)
  23932. , c = r.Math.degToRad(a.beta)
  23933. , d = r.Math.degToRad(a.gamma);
  23934. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  23935. -1e3 === g.beta && (g.beta = c),
  23936. -1e3 === g.gamma && (g.gamma = d),
  23937. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  23938. Math.abs(c - g.beta) > .006 && (g.beta = c),
  23939. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  23940. g.beta = c,
  23941. g.gamma = d),
  23942. n.vrDebug) {
  23943. $("#info-device-orientation").css("display", "block");
  23944. var e = "";
  23945. e += "alpha=(" + g.alpha + ")<BR/>",
  23946. e += "beta=(" + g.beta + ")<BR/>",
  23947. e += "gamma=" + g.gamma + "<BR/>",
  23948. document.getElementById("info-device-orientation").innerHTML = e
  23949. }
  23950. }
  23951. this.cursor = b,
  23952. this.raycaster = new r.Raycaster,
  23953. this.targetEventObj = {},
  23954. this.type = 1,
  23955. this.tweenFlag = !0;
  23956. var g = this;
  23957. this.target = c,
  23958. console.log(c.uuid),
  23959. this.euler = new r.Euler,
  23960. this.q0 = new r.Quaternion,
  23961. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  23962. this.zee = new r.Vector3(0,0,1),
  23963. this.alpha = -1e3,
  23964. this.beta = -1e3,
  23965. this.gamma = -1e3,
  23966. this.orient = r.Math.degToRad(window.orientation || 0),
  23967. window.addEventListener("orientationchange", d),
  23968. window.addEventListener("deviceorientation", e),
  23969. this.setObjectQuaternion = function(a, b, d, e, f) {
  23970. g.euler.set(d, b, -e, "YXZ"),
  23971. a.setFromEuler(g.euler),
  23972. a.multiply(g.q1),
  23973. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  23974. c.updateMatrixWorld()
  23975. }
  23976. ,
  23977. parent !== window && window.addEventListener("message", function(a) {
  23978. var b = JSON.parse(a.data)
  23979. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  23980. b && b.alpha && b.beta && b.gamma && function(a) {
  23981. var c = r.Math.degToRad(b.alpha)
  23982. , d = r.Math.degToRad(b.beta)
  23983. , e = r.Math.degToRad(b.gamma);
  23984. a ? (-1e3 === g.alpha && (g.alpha = c),
  23985. -1e3 === g.beta && (g.beta = d),
  23986. -1e3 === g.gamma && (g.gamma = e),
  23987. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  23988. Math.abs(d - g.beta) > .006 && (g.beta = d),
  23989. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  23990. g.beta = d,
  23991. g.gamma = e)
  23992. }(c)
  23993. }),
  23994. this.update = function(a) {
  23995. TWEEN.update();
  23996. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  23997. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  23998. this.triggerTargetEvent())
  23999. }
  24000. ,
  24001. this.triggerTargetEvent = function() {
  24002. var a = this.choseObj()
  24003. , b = a ? a.object : void 0;
  24004. this.targetEventObj.currentObj = b,
  24005. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24006. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24007. b && b.enabled && this.startAnimate(function() {
  24008. this.clickCallback(b)
  24009. }
  24010. .bind(this))) : this.type,
  24011. this.targetEventObj.lastObj = b)
  24012. }
  24013. ,
  24014. this.choseObj = function() {
  24015. this.raycaster.setFromCamera({
  24016. x: 0,
  24017. y: 0
  24018. }, c);
  24019. var a = (this.raycaster.ray,
  24020. window.vrMarkers)
  24021. , b = this.raycaster.intersectObjects(a);
  24022. if (b.length > 0)
  24023. return b[0]
  24024. }
  24025. ,
  24026. this.clickCallback = function(a) {
  24027. this.runTHREEAction(a, "onclick")
  24028. }
  24029. ,
  24030. this.runTHREEAction = function(a, b) {
  24031. switch (b) {
  24032. case "onclick":
  24033. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24034. a()
  24035. });
  24036. break;
  24037. case "onhover":
  24038. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24039. a()
  24040. });
  24041. break;
  24042. case "onout":
  24043. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24044. a()
  24045. })
  24046. }
  24047. }
  24048. ,
  24049. this.startAnimate = function(a) {
  24050. this.tweenFlag && this.initAnimation(a)
  24051. }
  24052. ,
  24053. this.initAnimation = function(a) {
  24054. var b = this
  24055. , c = this.cursor.material.map.offset
  24056. , d = function(a) {
  24057. return Math.floor(17 * a) / 17
  24058. };
  24059. b.tweenFlag = !1,
  24060. this.cursorAnimate = new TWEEN.Tween(c).to({
  24061. x: 1
  24062. }, 1e3).onStart(function() {
  24063. b.tweenFlag = !1
  24064. }).onStop(function() {
  24065. b.tweenFlag = !0,
  24066. this.x = 0,
  24067. c.x = 0
  24068. }).onUpdate(function() {}).onComplete(function() {
  24069. a(),
  24070. c.x = 0,
  24071. setTimeout(function() {
  24072. b.tweenFlag = !0
  24073. }, 1500)
  24074. }),
  24075. this.cursorAnimate.easing(d),
  24076. this.cursorAnimate.start()
  24077. }
  24078. ,
  24079. this.autoCursorPosition = function(a) {
  24080. // var b = Math.abs(a.distance - 10);
  24081. // this.cursor.position.z = -b,
  24082. // b /= 10;
  24083. // alert(b);
  24084. // this.cursor.scale.set(b, b, b)
  24085. this.cursor.scale.set(.3,.3,.3)
  24086. }
  24087. }
  24088. ,
  24089. n.prototype.vrRenderer = function(a, b, c) {
  24090. var d = new b.vrCamera(c);
  24091. d.bananaAspect = .8,
  24092. this.width,
  24093. this.height;
  24094. var b = this;
  24095. this.setSize = function(c, d) {
  24096. a.setSize.call(this, c, d),
  24097. b.width = c,
  24098. b.height = d
  24099. }
  24100. ,
  24101. this.render = function(b, c, e, f) {
  24102. window.cameraQua = c.quaternion.clone();
  24103. var g, h;
  24104. if (c.__RESS__SKIP__STEREO__)
  24105. return a.render(b, c, e, f);
  24106. if ("PerspectiveCamera" === c.type)
  24107. g = d.cameraL,
  24108. h = d.cameraR,
  24109. b.updateMatrixWorld(),
  24110. null === c.parent && c.updateMatrixWorld(),
  24111. d.vrCameraUpdate(c);
  24112. else {
  24113. if ("OrthographicCamera" !== c.type)
  24114. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24115. g = h = c
  24116. }
  24117. a.setScissorTest(!0),
  24118. a.setScissor(0, 0, this.width / 2, this.height),
  24119. a.setViewport(0, 0, this.width / 2, this.height),
  24120. a.render.call(this, b, g, e, f),
  24121. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24122. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24123. a.render.call(this, b, h, e, f),
  24124. a.setScissorTest(!1)
  24125. }
  24126. ,
  24127. this.__proto__ = {
  24128. __proto__: a
  24129. }
  24130. }
  24131. ,
  24132. n.prototype.vrCamera = function(a) {
  24133. this.type = "StereoCamera",
  24134. this._aspect = 1,
  24135. this._overlap = .064,
  24136. this.cameraL = new r.PerspectiveCamera,
  24137. this.cameraL.layers.enable(1),
  24138. this.cameraL.near = 0.01,//xzw add
  24139. this.cameraL.matrixAutoUpdate = !1,
  24140. this.cameraR = new r.PerspectiveCamera,
  24141. this.cameraR.layers.enable(2),
  24142. this.cameraR.near = 0.01,//xzw add
  24143. this.cameraR.matrixAutoUpdate = !1,
  24144. this.eyeRight = new r.Matrix4,
  24145. this.eyeLeft = new r.Matrix4,
  24146. this.vrCameraNeedsUpdate = !0,
  24147. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24148. Object.defineProperty(this, "bananaAspect", {
  24149. get: function() {
  24150. return this._aspect
  24151. },
  24152. set: function(a) {
  24153. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24154. this._aspect = a
  24155. }
  24156. }),
  24157. Object.defineProperty(this, "overlap", {
  24158. get: function() {
  24159. return this._overlap
  24160. },
  24161. set: function(a) {
  24162. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24163. this._overlap = a
  24164. }
  24165. }),
  24166. this.vrCameraUpdate = function(a) {
  24167. this.vrCameraNeedsUpdate = true;
  24168. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24169. this.vrCameraNeedsUpdate) {
  24170. this.vrCameraNeedsUpdate = !1,
  24171. //console.debug("vrCameraUpdate"),
  24172. this.bananaFocus = a.focus,
  24173. this.bananaFov = a.fov,
  24174. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24175. this.bananaNear = a.near,
  24176. this.bananaFar = a.far,
  24177. //console.debug(a.aspect),
  24178. this.bananaFocus = 10;
  24179. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24180. this.eyeLeft.elements[12] = -e,
  24181. this.eyeRight.elements[12] = e,
  24182. b = -g * this.bananaReal_aspect + f,
  24183. c = g * this.bananaReal_aspect + f,
  24184. d.elements[0] = 2 * this.bananaNear / (c - b),
  24185. d.elements[8] = (c + b) / (c - b),
  24186. this.cameraL.projectionMatrix.copy(d),
  24187. b = -g * this.bananaReal_aspect - f,
  24188. c = g * this.bananaReal_aspect - f,
  24189. d.elements[0] = 2 * this.bananaNear / (c - b),
  24190. d.elements[8] = (c + b) / (c - b),
  24191. this.cameraR.projectionMatrix.copy(d)
  24192. }
  24193. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24194. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24195. }
  24196. }
  24197. ,
  24198. n.prototype.boluoGetTexture = function(a) {
  24199. var b = new r.TextureLoader;
  24200. return b.crossOrigin = "anonymous",
  24201. b.load(a)
  24202. }
  24203. ,
  24204. /***********************************************************************************************************************************************************************************/
  24205. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24206. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24207. return function(o){
  24208. var render = false;
  24209. var ratio;
  24210. var w, h; //记录应当render的大小
  24211. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24212. w = o.width, h = o.height, render = true, ratio=1;
  24213. }else{
  24214. w = $('#player').width();
  24215. h = $('#player').height();
  24216. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24217. (w !== W || h !== H || this.forceUpdateSize) &&
  24218. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24219. }
  24220. if(render){
  24221. this.setSize(w, h, ratio);
  24222. this.forceUpdateSize = !1
  24223. }
  24224. }
  24225. }()
  24226. ,
  24227. n.prototype.updateComponents = function() {
  24228. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24229. this.updateListeners[t].update(e)
  24230. }
  24231. ,
  24232. n.prototype.suspend = function() {
  24233. this.started = !1,
  24234. this.suspendedObjects = this.scene.children.map(function(e) {
  24235. return this.scene.remove(e),
  24236. e
  24237. }
  24238. .bind(this)),
  24239. this.render()
  24240. }
  24241. ,
  24242. n.prototype.resume = function() {
  24243. this.suspendedObjects.forEach(function(e) {
  24244. this.scene.add(e)
  24245. }
  24246. .bind(this)),
  24247. this.suspendedObjects = [],
  24248. this.started = !0,
  24249. p()
  24250. }
  24251. ;
  24252. var p = function() {
  24253. this.started && (window.requestAnimationFrame(p),
  24254. this.updateScreenSize(), // fyz resize
  24255. this.updateComponents(),
  24256. this.updateTextureMemory(),
  24257. this.render(),
  24258. window.stats && (window.fps = stats.update()),
  24259. this.emit(a.AfterRender))
  24260. };
  24261. n.prototype.getImageData = function() {
  24262. var e = document.createElement("canvas")
  24263. , t = e.getContext("2d");
  24264. return function(i, n, r) {
  24265. return e.width === n && e.height === r || (e.width = n,
  24266. e.height = r),
  24267. t.drawImage(i, 0, 0, n, r),
  24268. t.getImageData(0, 0, n, r)
  24269. }
  24270. }(),
  24271. n.prototype.initSizedTexture2D = function(e, t, i) {
  24272. var n = this.renderer
  24273. , o = n.context
  24274. , a = n.state
  24275. , s = new r.Texture(null);
  24276. s.flipY = !1,
  24277. i !== !0 && (i = !1),
  24278. s.generateMipmaps = i;
  24279. var l = n.paramThreeToGL(s.format)
  24280. , c = n.paramThreeToGL(s.type)
  24281. , h = n.properties.get(s)
  24282. , u = o.createTexture();
  24283. a.bindTexture(o.TEXTURE_2D, u),
  24284. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24285. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24286. s.wrapS = t,
  24287. s.wrapT = t;
  24288. var d = n.paramThreeToGL(t);
  24289. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24290. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24291. i ? (s.magFilter = r.LinearFilter,
  24292. s.minFilter = r.LinearMipMapLinearFilter,
  24293. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24294. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24295. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24296. s.minFilter = r.LinearFilter,
  24297. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24298. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24299. a.bindTexture(o.TEXTURE_2D, null),
  24300. h.__webglTexture = u,
  24301. s
  24302. }
  24303. ,
  24304. n.prototype.initSizedCubeMap = function(e, t) {
  24305. var i = this.renderer
  24306. , n = i.context
  24307. , o = i.state
  24308. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24309. a.flipY = !1,
  24310. a.generateMipmaps = t;
  24311. var s = i.paramThreeToGL(a.format)
  24312. , l = i.paramThreeToGL(a.type)
  24313. , c = i.properties.get(a)
  24314. , h = n.createTexture();
  24315. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24316. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24317. for (var u = 0; u < 6; u++)
  24318. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24319. return t ? (a.magFilter = r.LinearFilter,
  24320. a.minFilter = r.LinearMipMapLinearFilter,
  24321. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24322. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24323. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24324. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24325. a.minFilter = r.LinearFilter,
  24326. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24327. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24328. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24329. c.__image__webglTextureCube = h,
  24330. a
  24331. }
  24332. ,
  24333. n.prototype.deallocateCubeTexture = function(e) {
  24334. var t = this.renderer
  24335. , i = t.context
  24336. , n = t.properties.get(e);
  24337. i.deleteTexture(n.__image__webglTextureCube)
  24338. }
  24339. ,
  24340. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24341. var a = this.renderer
  24342. , s = a.context
  24343. , l = a.state
  24344. , c = a.properties.get(t);
  24345. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24346. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24347. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24348. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24349. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24350. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24351. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24352. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24353. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24354. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24355. l.bindTexture(s.TEXTURE_2D, null)
  24356. }
  24357. ,
  24358. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24359. var s = this.renderer
  24360. , l = s.context
  24361. , c = s.state
  24362. , h = s.properties.get(t);
  24363. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24364. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24365. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24366. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24367. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24368. }
  24369. ,
  24370. n.prototype.rebuildMipMaps2D = function(e) {
  24371. var t = this.renderer
  24372. , i = t.context
  24373. , n = t.state;
  24374. t.properties.get(e);
  24375. i.generateMipmap(i.TEXTURE_2D),
  24376. n.bindTexture(i.TEXTURE_2D, null)
  24377. }
  24378. ,
  24379. n.prototype.rebuildMipMaps3D = function(e) {
  24380. var t = this.renderer
  24381. , i = t.context
  24382. , n = t.state
  24383. , r = t.properties.get(e);
  24384. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24385. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24386. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24387. }
  24388. ,
  24389. n.prototype.renderToCubeMap = function() {
  24390. var e = !1
  24391. , t = null
  24392. , i = null
  24393. , n = null
  24394. , a = null
  24395. , s = null
  24396. , l = 1;
  24397. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24398. var _ = this.renderer;
  24399. _.context;
  24400. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24401. i.position.z = 150,
  24402. t = new r.Scene,
  24403. t.add(i),
  24404. n = new r.ShaderMaterial({
  24405. uniforms: {
  24406. tDiffuse: {
  24407. type: "t",
  24408. value: null
  24409. },
  24410. alpha: {
  24411. type: "f",
  24412. value: 1
  24413. }
  24414. },
  24415. vertexShader: o.basicTextured.vertexShader,
  24416. fragmentShader: o.basicTextured.fragmentShader,
  24417. depthWrite: !1,
  24418. depthTest: !1,
  24419. side: r.DoubleSide
  24420. }),
  24421. a = new r.PlaneBufferGeometry(l,l),
  24422. s = new r.Mesh(a,n),
  24423. s.position.z = 0,
  24424. t.add(s),
  24425. e = !0);
  24426. var T = a.getAttribute("uv");
  24427. T.setDynamic(!0),
  24428. T.needsUpdate = !0;
  24429. var x = T.array
  24430. , S = p / u
  24431. , M = f / d
  24432. , R = g / u
  24433. , P = m / d;
  24434. x[0] = S,
  24435. x[1] = M + P,
  24436. x[2] = S + R,
  24437. x[3] = M + P,
  24438. x[4] = S,
  24439. x[5] = M,
  24440. x[6] = S + R,
  24441. x[7] = M;
  24442. var O = a.getAttribute("position");
  24443. O.setDynamic(!0),
  24444. O.needsUpdate = !0;
  24445. var L = O.array
  24446. , D = v / h.width - l / 2
  24447. , N = A / h.height - l / 2
  24448. , B = y / h.width
  24449. , F = C / h.height;
  24450. L[0] = D,
  24451. L[1] = N + F,
  24452. L[3] = D + B,
  24453. L[4] = N + F,
  24454. L[6] = D,
  24455. L[7] = N,
  24456. L[9] = D + B,
  24457. L[10] = N;
  24458. this.renderer.properties.get(c);
  24459. n.uniforms.tDiffuse.value = c,
  24460. n.blending = E || r.NoBlending,
  24461. n.transparent = !!b,
  24462. void 0 !== w && null !== w || (w = 1),
  24463. n.uniforms.alpha.value = w,
  24464. n.needUpdate = !0,
  24465. h.activeCubeFace = I,
  24466. h.viewport.set(0, 0, h.width, h.height);
  24467. var V = this.renderer.autoClear;
  24468. this.renderer.autoClear = !1,
  24469. this.renderer.render(t, i, h, !1),
  24470. this.renderer.autoClear = V
  24471. }
  24472. }(),
  24473. n.prototype.copyCubeMap = function() {
  24474. var e = !1
  24475. , t = null
  24476. , i = null
  24477. , a = null
  24478. , s = null
  24479. , l = null
  24480. , c = new r.Euler;
  24481. new r.Vector3;
  24482. return function(h, u, d, p, f, g, m, v, A) {
  24483. this.renderer;
  24484. if (!e) {
  24485. var y = 2;
  24486. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24487. i.position.set(0, 0, 0),
  24488. t = new r.Scene,
  24489. t.add(i),
  24490. a = new r.ShaderMaterial({
  24491. uniforms: {
  24492. tDiffuse: {
  24493. type: "t",
  24494. value: null
  24495. },
  24496. alpha: {
  24497. type: "f",
  24498. value: 1
  24499. }
  24500. },
  24501. vertexShader: o.copyCubeMap.vertexShader,
  24502. fragmentShader: o.copyCubeMap.fragmentShader,
  24503. depthWrite: !1,
  24504. depthTest: !1,
  24505. side: r.DoubleSide
  24506. }),
  24507. s = new r.BoxGeometry(y,y,y),
  24508. l = new r.Mesh(s,a),
  24509. t.add(l),
  24510. e = !0
  24511. }
  24512. for (var C = 0; C < 6; C++)
  24513. n.getCubeOrientationForCubeFace(C, c),
  24514. l.rotation.copy(c),
  24515. l.matrixWorldNeedsUpdate = !0,
  24516. l.updateMatrixWorld(),
  24517. a.uniforms.tDiffuse.value = h,
  24518. a.blending = m || r.NoBlending,
  24519. a.transparent = !!v,
  24520. void 0 !== A && null !== A || (A = 1),
  24521. a.uniforms.alpha.value = A,
  24522. a.needUpdate = !0,
  24523. u.activeCubeFace = C,
  24524. u.viewport.set(0, 0, f, g),
  24525. this.renderer.render(t, i, u, !1)
  24526. }
  24527. }(),
  24528. n.getLookAtForCubeFace = function(e, t) {
  24529. switch (e) {
  24530. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24531. t.set(1, 0, 0);
  24532. break;
  24533. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24534. t.set(-1, 0, 0);
  24535. break;
  24536. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24537. t.set(0, 1, 0);
  24538. break;
  24539. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24540. t.set(0, -1, 0);
  24541. break;
  24542. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24543. t.set(0, 0, 1);
  24544. break;
  24545. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24546. t.set(0, 0, -1)
  24547. }
  24548. }
  24549. ,
  24550. n.getCubeOrientationForCubeFace = function(e, t) {
  24551. switch (e) {
  24552. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24553. t.set(0, -Math.PI / 2, 0);
  24554. break;
  24555. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24556. t.set(0, Math.PI / 2, 0);
  24557. break;
  24558. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24559. t.set(Math.PI / 2, Math.PI, 0);
  24560. break;
  24561. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24562. t.set(-Math.PI / 2, Math.PI, 0);
  24563. break;
  24564. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24565. t.set(0, -Math.PI, 0);
  24566. break;
  24567. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24568. t.set(0, 0, 0)
  24569. }
  24570. }
  24571. ,
  24572. t.exports = n
  24573. }
  24574. , {
  24575. "../enum/GLCubeFaces": 25,
  24576. "../enum/GLTextureType": 26,
  24577. "../enum/SceneRendererEvents": 43,
  24578. "../exception/BasicException": 55,
  24579. "../exception/RendererCreationException": 57,
  24580. "../settings": 166,
  24581. "../shaders": 167,
  24582. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24583. "../util/browser": 182,
  24584. /************************************************************************************************************************************************/
  24585. events: 202,
  24586. three: 217
  24587. }],
  24588. 159: [function(e, t, i) {
  24589. "use strict";
  24590. function n(e) {
  24591. this.messenger = new a(e),
  24592. this.clientKey = null
  24593. }
  24594. var r = e("../util/ajax")
  24595. , o = e("./PostMessageType")
  24596. , a = e("./postmessage")
  24597. , s = e("./VersionInfo")
  24598. , l = e("events").EventEmitter
  24599. , c = window.location.origin + "/api/v1/user/";
  24600. n.prototype = Object.create(l.prototype),
  24601. n.prototype.bindEvents = function() {
  24602. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24603. }
  24604. ,
  24605. n.prototype.waitForConnection = function() {
  24606. var e = new Promise(function(e, t) {
  24607. this.messenger.on(o.CONNECT, function(i) {
  24608. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24609. }
  24610. .bind(this))
  24611. }
  24612. .bind(this));
  24613. return e
  24614. }
  24615. ,
  24616. n.prototype.onConnectionReceived = function(e) {
  24617. return this.messenger.setTarget(e.source, e.origin),
  24618. this.verifyConnection(e).then(function(t, i) {
  24619. this.messenger.send({
  24620. type: o.ACCEPT,
  24621. toId: e.fromId,
  24622. warning: i
  24623. }),
  24624. this.clientKey = t,
  24625. this.messenger.removeAllListeners(o.CONNECT),
  24626. this.bindEvents()
  24627. }
  24628. .bind(this), function(t) {
  24629. this.messenger.send({
  24630. type: o.REJECT,
  24631. toId: e.fromId,
  24632. reason: t
  24633. }),
  24634. this.messenger.setTarget()
  24635. }
  24636. .bind(this))
  24637. }
  24638. ,
  24639. n.prototype.verifyConnection = function(e) {
  24640. return new Promise(function(t, i) {
  24641. var n;
  24642. if (s.isDeprecated(e.sdkVersion))
  24643. n = "这个版本正在被弃用";
  24644. else if (!s.isSupported(e.sdkVersion))
  24645. return i("不支持此版本的SDK");
  24646. var o = {
  24647. cache: !1,
  24648. headers: {
  24649. "X-port-Application-Key": e.applicationKey,
  24650. "X-port-Referrer": e.origin
  24651. }
  24652. };
  24653. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24654. }
  24655. )
  24656. }
  24657. ,
  24658. n.prototype.onMessageReceived = function(e) {
  24659. if (this.validateClientApplicationKey(e.applicationKey)) {
  24660. var t = this;
  24661. e.onDone = function(i) {
  24662. i.toId = e.fromId,
  24663. i.uid = e.uid,
  24664. i.type = o.RESPONSE,
  24665. t.messenger.send(i)
  24666. }
  24667. ,
  24668. this.emit(o.ACTION, e)
  24669. }
  24670. }
  24671. ,
  24672. n.prototype.validateClientApplicationKey = function(e) {
  24673. return this.clientKey === e
  24674. }
  24675. ,
  24676. n.prototype.sendEvent = function(e, t) {
  24677. this.messenger.send({
  24678. type: o.EVENT,
  24679. eventType: e,
  24680. eventData: t
  24681. })
  24682. }
  24683. ,
  24684. t.exports = n
  24685. }
  24686. , {
  24687. "../util/ajax": 181,
  24688. "./PostMessageType": 160,
  24689. "./VersionInfo": 163,
  24690. "./postmessage": 165,
  24691. events: 202
  24692. }],
  24693. 160: [function(e, t, i) {
  24694. "use strict";
  24695. t.exports = Object.freeze({
  24696. CONNECT: "postmessage.connect",
  24697. ACCEPT: "postmessage.accept",
  24698. REJECT: "postmessage.reject",
  24699. ACTION: "postmessage.action",
  24700. RESPONSE: "postmessage.response",
  24701. EVENT: "postmessage.event"
  24702. })
  24703. }
  24704. , {}],
  24705. 161: [function(e, t, i) {
  24706. "use strict";
  24707. t.exports = Object.freeze({
  24708. MOVE: "sdk.move",
  24709. ENTER_PANO: "sdk.enterpano",
  24710. MODEL_LOADED: "sdk.modelloaded"
  24711. })
  24712. }
  24713. , {}],
  24714. 162: [function(e, t, i) {
  24715. "use strict";
  24716. t.exports = Object.freeze({
  24717. FLY: "transition.fly",
  24718. FADEOUT: "transition.fade",
  24719. INSTANT: "transition.instant"
  24720. })
  24721. }
  24722. , {}],
  24723. 163: [function(e, t, i) {
  24724. "use strict";
  24725. t.exports = {
  24726. current: "1.0",
  24727. supported: ["1.0"],
  24728. deprecated: [],
  24729. isSupported: function(e) {
  24730. return this.supported.indexOf(e) !== -1
  24731. },
  24732. isDeprecated: function(e) {
  24733. return this.deprecated.indexOf(e) !== -1
  24734. },
  24735. isValid: function(e) {
  24736. return this.isSupported(e) || this.isDeprecated(e)
  24737. }
  24738. }
  24739. }
  24740. , {}],
  24741. 164: [function(e, t, i) {
  24742. (function(i) {
  24743. "use strict";
  24744. function n(e, t, i) {
  24745. e && (e = e.toLowerCase().trim());
  24746. var n = new I.UP.clone
  24747. , r = Math.PI / 3
  24748. , o = Math.PI / 2;
  24749. switch (e) {
  24750. case "left":
  24751. i.copy(t),
  24752. i.applyAxisAngle(n, o);
  24753. break;
  24754. case "right":
  24755. i.copy(t),
  24756. i.applyAxisAngle(n, -o);
  24757. break;
  24758. case "forwardleft":
  24759. i.copy(t),
  24760. i.applyAxisAngle(n, r);
  24761. break;
  24762. case "forwardright":
  24763. i.copy(t),
  24764. i.applyAxisAngle(n, -r);
  24765. break;
  24766. case "forward":
  24767. default:
  24768. i.copy(t)
  24769. }
  24770. return i
  24771. }
  24772. function r(e, t) {
  24773. if (e) {
  24774. var i = {
  24775. pano: e,
  24776. lookAtPoint: null,
  24777. duration: null,
  24778. maxDistanceOverride: null,
  24779. skipWarpingCheck: !1
  24780. };
  24781. this.player.flyToPano(i, function() {
  24782. t && t({
  24783. success: !0,
  24784. message: "Transition complete."
  24785. })
  24786. })
  24787. } else
  24788. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24789. t && t({
  24790. success: !1,
  24791. error: "Unable to find pano."
  24792. })
  24793. }
  24794. function o(e, t) {
  24795. var i = this.findRankedPano(e, t);
  24796. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24797. null)
  24798. }
  24799. function a(e, t) {
  24800. var i = this.findRankedtag(e, t);
  24801. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24802. null)
  24803. }
  24804. function s(e, t) {
  24805. t.copy(I.FORWARD),
  24806. e.getDirection(t)
  24807. }
  24808. function l(e) {
  24809. function t(e) {
  24810. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24811. return {
  24812. x: c.Math.radToDeg(t._x),
  24813. y: c.Math.radToDeg(t._y),
  24814. z: c.Math.radToDeg(t._z)
  24815. }
  24816. }
  24817. var i = function(e) {
  24818. return e.alignmentType !== m.ALIGNED ? null : {
  24819. x: e.position.x,
  24820. y: e.position.y,
  24821. z: e.position.z
  24822. }
  24823. };
  24824. return {
  24825. panos: e.panos.list.map(function(n) {
  24826. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24827. return {
  24828. uuid: n.id,
  24829. aligned: n.alignmentType === m.ALIGNED,
  24830. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24831. position: i(n),
  24832. rotation: t(n),
  24833. thumbnail: r
  24834. }
  24835. })
  24836. }
  24837. }
  24838. var c = e("three")
  24839. , h = e("./ApiHost")
  24840. , u = e("../util/logger")
  24841. , d = e("../util/common")
  24842. , p = e("../util/math")
  24843. , f = e("../enum/ModelManagerEvents")
  24844. , g = e("./PostMessageType")
  24845. , m = e("../enum/AlignmentType")
  24846. , v = e("../enum/Direction")
  24847. , A = e("./TransitionStyles")
  24848. , y = e("../util/panorama")
  24849. , C = e("../enum/GLCubeFaces")
  24850. , I = e("../enum/Vectors")
  24851. , E = e("../enum/Viewmode")
  24852. , b = e("../enum/WarpStyle")
  24853. , w = (e("../enum/Keys"),
  24854. e("../enum/PlayerEvents"))
  24855. , _ = e("../sdk/SdkEvents")
  24856. , I = e("../enum/Vectors")
  24857. , T = e("../enum/ControlEvents")
  24858. , x = e("../enum/RenderLayers")
  24859. , S = (e("../constants"),
  24860. e("../settings"))
  24861. , M = e("../lib/jpeg_encoder")
  24862. , R = new u(i)
  24863. , P = function() {
  24864. var e = function e() {
  24865. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24866. e.player.getDirection(e.playerDirection),
  24867. e.projectVectors();
  24868. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24869. if (e.angleTravelled += Math.abs(t),
  24870. e.angleTravelled >= Math.abs(e.angle)) {
  24871. if (e.active = !1,
  24872. e.onDone) {
  24873. var i = e.onDone;
  24874. i()
  24875. }
  24876. } else
  24877. e.lastFacingDirection.copy(e.playerDirection),
  24878. window.setTimeout(e, 4)
  24879. };
  24880. return e.active = !1,
  24881. e.angle = 0,
  24882. e.angleTravelled = 0,
  24883. e.playerDirection = new c.Vector3,
  24884. e.lastFacingDirection = new c.Vector3,
  24885. e.onDone = null,
  24886. e.player = null,
  24887. e.start = function(t, i, n, r) {
  24888. e.active = !0,
  24889. t && i && (i = 0),
  24890. e.angle = t || i,
  24891. e.xAngle = t,
  24892. e.yAngle = i,
  24893. e.angleTravelled = 0,
  24894. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24895. n.getDirection(e.playerDirection),
  24896. e.lastFacingDirection.copy(e.playerDirection),
  24897. e.projectVectors(),
  24898. e.onDone = r,
  24899. e.player = n,
  24900. e()
  24901. }
  24902. ,
  24903. e.projectVectors = function() {
  24904. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24905. e.lastFacingDirection.projectOnPlane(I.UP))
  24906. }
  24907. ,
  24908. e
  24909. }()
  24910. , O = function() {
  24911. var e = new c.Vector3;
  24912. return function(t) {
  24913. t ? (e.copy(t.position),
  24914. e.add(t.discPosition),
  24915. p.projectPositionToCanvas(e, this.player.camera, e),
  24916. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24917. }
  24918. }()
  24919. , L = function() {
  24920. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24921. }
  24922. , D = function() {
  24923. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  24924. }
  24925. , N = function(e) {
  24926. var t = new c.Vector3;
  24927. return function(e) {
  24928. var i = this.player.getDirection();
  24929. t.copy(i);
  24930. var n = t.y;
  24931. t.y = 0,
  24932. t.normalize();
  24933. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  24934. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  24935. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24936. 0;
  24937. this.player.mode === E.DOLLHOUSE && (r = -r);
  24938. var o = L.call(this) - .1
  24939. , a = D.call(this) + .1
  24940. , s = r + e;
  24941. s > o ? s = o : s < a && (s = a);
  24942. var l = s - r;
  24943. return e > 0 && l < .01 && (l = 0),
  24944. e < 0 && l > -.01 && (l = 0),
  24945. l
  24946. }
  24947. }()
  24948. , B = function() {
  24949. var e = new c.Euler;
  24950. return function(t) {
  24951. return e.setFromQuaternion(t.quaternion, "YXZ"),
  24952. {
  24953. position: {
  24954. x: t.position.x,
  24955. y: t.position.y,
  24956. z: t.position.z
  24957. },
  24958. rotation: {
  24959. x: c.Math.radToDeg(e.x),
  24960. y: c.Math.radToDeg(e.y),
  24961. z: 0
  24962. },
  24963. pano: t.currentPano ? t.currentPano.id : null,
  24964. mode: t.mode
  24965. }
  24966. }
  24967. }()
  24968. , F = null;
  24969. t.exports = {
  24970. init: function(e, t, i, n, r) {
  24971. V.init(e, t, i, r),
  24972. F = new Promise(function(e, t) {
  24973. i.on(w.Ready, function() {
  24974. e()
  24975. })
  24976. }
  24977. .bind(this));
  24978. var o = new h(window)
  24979. , a = o.waitForConnection();
  24980. a.then(function(e) {
  24981. o.on(g.ACTION, V.onMessageReceive.bind(V))
  24982. });
  24983. var s = function() {
  24984. var e = Date.now();
  24985. return function() {
  24986. if (!(Date.now() - e < 100)) {
  24987. var t = B(i);
  24988. o.sendEvent(_.MOVE, {
  24989. state: t
  24990. }),
  24991. e = Date.now()
  24992. }
  24993. }
  24994. }();
  24995. i.on(w.Move, s),
  24996. i.on(w.ViewChanged, s),
  24997. n.on(f.ActiveModelChanged, function(e) {
  24998. function t(e) {
  24999. var t, i = e.newPano.id;
  25000. e.oldPano && (t = e.oldPano.id),
  25001. i !== t && o.sendEvent(_.ENTER_PANO, {
  25002. oldPano: t,
  25003. newPano: i
  25004. })
  25005. }
  25006. var i = e.model
  25007. , n = e.oldModel;
  25008. V.model = i,
  25009. a.then(function() {
  25010. o.sendEvent(_.MODEL_LOADED, {
  25011. metadata: l(i)
  25012. })
  25013. }),
  25014. n && n.panos.forEach(function(e) {
  25015. e.removeEventListener("enter", t)
  25016. }),
  25017. i.panos.forEach(function(e) {
  25018. e.on("enter", t)
  25019. })
  25020. })
  25021. }
  25022. };
  25023. var V = {
  25024. director: null,
  25025. player: null,
  25026. controls: null,
  25027. sceneRenderer: null,
  25028. model: null,
  25029. init: function(e, t, i, n) {
  25030. this.director = e,
  25031. this.player = i,
  25032. this.controls = t,
  25033. this.sceneRenderer = n
  25034. },
  25035. handleToObject: {},
  25036. objectToHandle: {},
  25037. handleCount: 0,
  25038. onMessageReceive: function(e) {
  25039. if (e) {
  25040. var t = e.targetFunction
  25041. , i = e.params
  25042. , n = e.onDone;
  25043. t && this[t] && this[t](i, n)
  25044. }
  25045. },
  25046. waitForInit: function(e, t) {
  25047. F.then(t.bind({
  25048. success: !0,
  25049. message: "Init complete."
  25050. }))
  25051. },
  25052. moveToPano: function(e, t) {
  25053. var i = new c.Euler(0,0,0,"YXZ")
  25054. , n = new c.Quaternion;
  25055. return function(e, t) {
  25056. var r = e.pano
  25057. , o = e.rotation
  25058. , a = e.transition;
  25059. if (!this.model)
  25060. return t({
  25061. success: !1,
  25062. error: "The model has not been loaded yet"
  25063. });
  25064. var s = this.model.panos.get(r);
  25065. if (!s)
  25066. return t({
  25067. success: !1,
  25068. error: r + " does not exist in this model"
  25069. });
  25070. if (!o)
  25071. return t({
  25072. sucess: !1,
  25073. erorr: o + " is not a valid rotation"
  25074. });
  25075. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25076. console.log(o.z);
  25077. var l = {
  25078. success: !0,
  25079. message: r
  25080. };
  25081. if (a === A.FADEOUT)
  25082. n.setFromEuler(i),
  25083. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25084. else {
  25085. var h, u;
  25086. a === A.INSTANT && (h = 0,
  25087. u = 0);
  25088. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25089. this.player.flyToPano({
  25090. pano: s,
  25091. lookAtPoint: d,
  25092. duration: h,
  25093. aimDuration: u
  25094. }, t.bind(this, l))
  25095. }
  25096. }
  25097. }(),
  25098. moveInDirection: function(e, t) {
  25099. var i = e.direction;
  25100. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25101. void (t && t({
  25102. success: !1,
  25103. error: "Invalid direction."
  25104. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25105. t(e ? {
  25106. success: !0,
  25107. message: "moved " + i
  25108. } : {
  25109. success: !1,
  25110. error: "Cannot move in direction: " + i
  25111. })
  25112. })
  25113. },
  25114. getPose: function(e, t) {
  25115. this.player.camera.position,
  25116. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25117. return t({
  25118. success: !0,
  25119. message: B(this.player)
  25120. })
  25121. },
  25122. takeScreenShot: function() {
  25123. var e = new c.PerspectiveCamera
  25124. , t = new c.WebGLRenderTarget;
  25125. return function(i, n) {
  25126. if (!i.resolution)
  25127. return n({
  25128. success: !1,
  25129. error: "An invalid resolution was specified"
  25130. });
  25131. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25132. var r = this.sceneRenderer.renderer.getSize();
  25133. i.resolution.width = r.width,
  25134. i.resolution.height = r.height
  25135. }
  25136. e.layers.set(x.DEFAULT),
  25137. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25138. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25139. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25140. var o = i.resolution.width
  25141. , a = i.resolution.height
  25142. , s = o / a;
  25143. e.position.copy(this.sceneRenderer.camera.position),
  25144. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25145. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25146. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25147. t.setSize(o, a),
  25148. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25149. var l = new Uint8Array(o * a * 4);
  25150. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25151. var c = M.encode({
  25152. data: l,
  25153. width: o,
  25154. height: a,
  25155. heading: 180,
  25156. pitch: 0
  25157. }, {
  25158. quality: 75,
  25159. flipY: !0
  25160. })
  25161. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25162. n({
  25163. success: !0,
  25164. message: h
  25165. })
  25166. }
  25167. }(),
  25168. findRankedPano: function(e, t) {
  25169. var i = new c.Vector3
  25170. , r = new c.Vector3;
  25171. return function(e, t) {
  25172. s(this.player, r),
  25173. n(t, r, i);
  25174. var o = this.player.rankedPanoInDirection(e, i);
  25175. if (o) {
  25176. var a = this.objectToHandle[o.id];
  25177. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25178. this.handleToObject[a] = o),
  25179. a
  25180. }
  25181. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25182. -1
  25183. }
  25184. }(),
  25185. findRankedtag: function(e, t) {
  25186. var i = new c.Vector3
  25187. , r = new c.Vector3;
  25188. return function(e, t) {
  25189. s(this.player, r),
  25190. n(t, r, i);
  25191. var o = this.player.rankedtagInDirection(e, i);
  25192. if (o) {
  25193. var a = this.objectToHandle[o.sid];
  25194. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25195. this.handleToObject[a] = o),
  25196. a
  25197. }
  25198. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25199. -1
  25200. }
  25201. }(),
  25202. clickNearesttag: function(e) {
  25203. this.clickRankedtag(0, e)
  25204. },
  25205. clickRankedtag: function(e, t) {
  25206. var i = a.call(this, e, t);
  25207. i && O.call(this, i)
  25208. },
  25209. clickNearestPano: function(e, t) {
  25210. this.clickRankedPano(0, e, t)
  25211. },
  25212. clickRankedPano: function(e, t, i) {
  25213. var n = o.call(this, e, t);
  25214. n ? r.call(this, n, i) : i(null)
  25215. },
  25216. clickPano: function(e, t) {
  25217. var i = this.handleTable[e];
  25218. i ? r.call(this, i, t) : t(null)
  25219. },
  25220. rotateDirection: function() {
  25221. return function(e, t) {
  25222. var i = e.direction
  25223. , n = e.angle;
  25224. if (!P.active) {
  25225. var r = 0
  25226. , o = 0
  25227. , a = 0
  25228. , s = 0;
  25229. if (!n || isNaN(n))
  25230. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25231. void (t && t({
  25232. success: !1,
  25233. error: "Invalid rotation angle."
  25234. }));
  25235. if (this.player.mode === E.TRANSITIONING)
  25236. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25237. void (t && t({
  25238. success: !1,
  25239. error: "Cannot rotate while transitioning"
  25240. }));
  25241. if (i === v.RIGHT || i === v.LEFT)
  25242. i === v.RIGHT && (n = -n),
  25243. r = n > 0 ? -1 : 1,
  25244. a = n;
  25245. else {
  25246. if (i !== v.UP && i !== v.DOWN)
  25247. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25248. void (t && t({
  25249. success: !1,
  25250. error: "Invalid direction for rotation."
  25251. }));
  25252. if (this.player.mode === E.FLOORPLAN)
  25253. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25254. void (t && t({
  25255. success: !1,
  25256. error: "Cannot rotate " + i + " in floorplan mode"
  25257. }));
  25258. if (i === v.DOWN && (n = -n),
  25259. n = N.call(this, n),
  25260. 0 === n)
  25261. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25262. void (t && t({
  25263. success: !1,
  25264. error: "Already at maximum rotation in direction: " + i
  25265. }));
  25266. o = n > 0 ? 1 : -1,
  25267. s = n
  25268. }
  25269. var l = n;
  25270. n = c.Math.degToRad(n),
  25271. a = c.Math.degToRad(a),
  25272. s = c.Math.degToRad(s);
  25273. var h = this.controls.activeControl
  25274. , u = function() {
  25275. h.stopRotating(!0),
  25276. t && t({
  25277. success: !0,
  25278. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25279. })
  25280. };
  25281. h.startRotating(r, o),
  25282. P.start(a, s, this.player, u)
  25283. }
  25284. }
  25285. }(),
  25286. rotate: function() {
  25287. var e = new c.Vector3
  25288. , t = new c.Vector3;
  25289. return function(i, n) {
  25290. var r = i.xAngle
  25291. , o = i.yAngle;
  25292. if (!P.active) {
  25293. if (r = r || 0,
  25294. o = o || 0,
  25295. isNaN(r) || isNaN(o))
  25296. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25297. void (n && n({
  25298. success: !1,
  25299. error: "Invalid rotation angle."
  25300. }));
  25301. if (this.player.mode === E.TRANSITIONING)
  25302. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25303. void (n && n({
  25304. success: !1,
  25305. error: "Cannot rotate while transitioning"
  25306. }));
  25307. Math.abs(r) < .01 && (r = 0),
  25308. Math.abs(o) < .01 && (o = 0);
  25309. var a = o;
  25310. o = N.call(this, o),
  25311. r = -r;
  25312. var s = a > 0 ? "UP" : "DOWN";
  25313. if (!r && a && !o)
  25314. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25315. void (n && n({
  25316. success: !1,
  25317. error: "Already at maximum rotation in direction: " + s
  25318. }));
  25319. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25320. var l = o;
  25321. o = c.Math.degToRad(o),
  25322. r = c.Math.degToRad(r),
  25323. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25324. this.player.getDirection(e),
  25325. t.copy(e).applyAxisAngle(I.UP, r),
  25326. t.applyAxisAngle(I.RIGHT, o);
  25327. var h = (e.angleTo(t),
  25328. r > 0 ? -1 : r < 0 ? 1 : 0)
  25329. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25330. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25331. var d = this.controls.activeControl
  25332. , p = function() {
  25333. d.stopRotating(!0),
  25334. n && n({
  25335. success: !0,
  25336. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25337. })
  25338. };
  25339. d.startRotating(h, u),
  25340. P.start(r, o, this.player, p)
  25341. }
  25342. }
  25343. }(),
  25344. panCamera: function(e, t) {
  25345. function i(e) {
  25346. switch (r.removeAllListeners(T.AutoPanComplete),
  25347. r.removeAllListeners(T.AutoPanInterrupt),
  25348. r.removeAllListeners(T.AutoPanClamped),
  25349. e) {
  25350. case T.AutoPanInterrupt:
  25351. t({
  25352. success: !0,
  25353. message: "Camera panning interrupted."
  25354. });
  25355. break;
  25356. case T.AutoPanClamped:
  25357. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25358. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25359. return void t({
  25360. success: !1,
  25361. error: "Already at edge of current model bounds."
  25362. });
  25363. var i = "The view point is outside the bounds for the current model. ";
  25364. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25365. console.warn(i)
  25366. }
  25367. case T.AutoPanComplete:
  25368. t({
  25369. success: !0,
  25370. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25371. })
  25372. }
  25373. }
  25374. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25375. return t({
  25376. success: !1,
  25377. error: "Camera panning is not available in the current mode: " + this.player.mode
  25378. });
  25379. var n = e.position
  25380. , r = this.player.control;
  25381. r.setAutoPanPosition(n.x, n.z),
  25382. r.autoPan = !0;
  25383. var o = function(e, t) {
  25384. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25385. };
  25386. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25387. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25388. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25389. },
  25390. click: function(e, t) {
  25391. var i = e.x
  25392. , n = e.y
  25393. , r = e.percentage;
  25394. r === !0 && (i = i / 100 * $("#player").width(),
  25395. n = n / 100 * $("#player").height()),
  25396. this.player.handleInputStart(i, n),
  25397. this.player.updateIntersect(),
  25398. this.player.handleInputEnd(i, n)
  25399. },
  25400. mouseOver: function(e, t) {
  25401. var i = e.x
  25402. , n = e.y
  25403. , r = e.percentage;
  25404. r === !0 && (i = i / 100 * $("#player").width(),
  25405. n = n / 100 * $("#player").height()),
  25406. this.player.handleInputMove(i, n),
  25407. this.player.updateIntersect()
  25408. },
  25409. moveToMode: function(e, t) {
  25410. function i(e) {
  25411. t(e ? {
  25412. success: !1,
  25413. error: "Failed to load new mode: " + e
  25414. } : {
  25415. success: !0,
  25416. message: "Moved to new mode: " + n
  25417. })
  25418. }
  25419. var n = e.mode;
  25420. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25421. i()
  25422. }, function(e) {
  25423. i(e)
  25424. }) : t({
  25425. success: !1,
  25426. error: "Invalid mode selection"
  25427. })
  25428. }
  25429. }
  25430. }
  25431. ).call(this, "/js/sdk/automation.js")
  25432. }
  25433. , {
  25434. "../constants": 8,
  25435. "../enum/AlignmentType": 17,
  25436. "../enum/ControlEvents": 21,
  25437. "../enum/Direction": 22,
  25438. "../enum/GLCubeFaces": 25,
  25439. "../enum/Keys": 30,
  25440. "../enum/ModelManagerEvents": 33,
  25441. "../enum/PlayerEvents": 40,
  25442. "../enum/RenderLayers": 41,
  25443. "../enum/Vectors": 50,
  25444. "../enum/Viewmode": 51,
  25445. "../enum/WarpStyle": 52,
  25446. "../lib/jpeg_encoder": 94,
  25447. "../sdk/SdkEvents": 161,
  25448. "../settings": 166,
  25449. "../util/common": 185,
  25450. "../util/logger": 189,
  25451. "../util/math": 190,
  25452. "../util/panorama": 191,
  25453. "./ApiHost": 159,
  25454. "./PostMessageType": 160,
  25455. "./TransitionStyles": 162,
  25456. three: 217
  25457. }],
  25458. 165: [function(e, t, i) {
  25459. "use strict";
  25460. function n(e) {
  25461. this.sourceWindow = e,
  25462. this.targetWindow = null,
  25463. this.targetOrigin = null,
  25464. this.id = Math.floor(1e5 * Math.random()),
  25465. this.bindEvents()
  25466. }
  25467. var r = e("./PostMessageType")
  25468. , o = e("events").EventEmitter;
  25469. n.prototype = Object.create(o.prototype),
  25470. n.prototype.bindEvents = function() {
  25471. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25472. }
  25473. ,
  25474. n.prototype.setTarget = function(e, t) {
  25475. this.targetWindow = e,
  25476. this.targetOrigin = t
  25477. }
  25478. ,
  25479. n.prototype.onPostmessageReceived = function(e) {
  25480. var t = e.origin || e.originalEvent.origin
  25481. , i = e.source;
  25482. switch (e.data.type) {
  25483. case r.CONNECT:
  25484. break;
  25485. case r.RESPONSE:
  25486. if (this.id !== e.data.toId)
  25487. return;
  25488. default:
  25489. if (!this.validateMessageOrigin(t))
  25490. return
  25491. }
  25492. var n = e.data;
  25493. n.source = i,
  25494. n.origin = t,
  25495. n.timestamp = Date.now(),
  25496. this.emit(e.data.type, n)
  25497. }
  25498. ,
  25499. n.prototype.validateMessageOrigin = function(e) {
  25500. return "*" === this.targetOrigin || e === this.targetOrigin
  25501. }
  25502. ,
  25503. n.prototype.send = function(e) {
  25504. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25505. this.targetWindow.postMessage(e, this.targetOrigin))
  25506. }
  25507. ,
  25508. t.exports = n
  25509. }
  25510. , {
  25511. "./PostMessageType": 160,
  25512. events: 202
  25513. }],
  25514. 166: [function(e, t, i) {
  25515. "use strict";
  25516. var n = e("three")
  25517. , r = e("./util/browser")
  25518. , o = e("./enum/Viewmode")
  25519. , a = e("./enum/VROption")
  25520. , s = e("./enum/Colors")
  25521. , l = e("./enum/WarpStyle")
  25522. , c = e("./util/easing")
  25523. , h = e("./util/common")
  25524. , u = e("./util/showcase")
  25525. , d = e("./constants")
  25526. , p = {
  25527. debug: !1,
  25528. version: "2.25.6-0-gd87e5b1",
  25529. languageTag: r.valueFromHash("lang", null),
  25530. pageTitle: "四维虚拟漫游",
  25531. authorizationHeader: u.getAuthorizationHeader(),
  25532. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25533. logLevel: r.valueFromHash("log", 2),
  25534. skyboxRadius: 2500,
  25535. modelBoundsPadding: 5,
  25536. showNeighbors: !1,
  25537. brand: r.valueFromHash("brand", !0),
  25538. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25539. startHighlights: r.valueFromHash("hl", -1),
  25540. specialEdition: r.valueFromHash("bn", 0),
  25541. useWheel: r.valueFromHash("wh", !0),
  25542. crossOrigin: "anonymous",
  25543. fancierTransition: !1,
  25544. wireframe: !1,
  25545. skyboxWireframe: !1,
  25546. modelAlpha: 1,
  25547. highlightPanoSelection: !1,
  25548. showSweeps: !0,
  25549. showSkyboxes: !1,
  25550. showMesh: !0,
  25551. showFloors: !1,
  25552. showFloorDuration: 300,
  25553. showFloorDelay: 300,
  25554. hideFloorDuration: 300,
  25555. hideFloorDelay: 0,
  25556. reticuleOpacityTransitionTime: 250,
  25557. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25558. markerOpacityTransitionTime: 500,
  25559. guiAnimationSpeed: 250,
  25560. highlightAnimationDuration: 500,
  25561. modelComponentLoadSpinnerDelay: 150,
  25562. captureErrors: !1,
  25563. maxMobileTextures: 6,
  25564. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25565. startupFlyinDelay: 3e3,
  25566. dollhouseDefault: {
  25567. minDistance: 15,
  25568. maxDistance: 50,
  25569. minPolarAngle: n.Math.degToRad(10),
  25570. maxPolarAngle: n.Math.degToRad(90)
  25571. },
  25572. hideReticuleTimeout: 1e3,
  25573. analytics: {
  25574. inactivityThreshold: 30,
  25575. sessionTrackingRate: .15,
  25576. maxTrackedErrors: 20,
  25577. sessionDurationPingFrequency: 10,
  25578. sessionDurationTimeout: 15
  25579. },
  25580. flydown: {
  25581. movementEasing: "easeInOutQuad",
  25582. movementDelay: .001,
  25583. rotationEasing: "easeInOutQuad",
  25584. rotationDelay: .5,
  25585. modelTextureDelay: .75,
  25586. skyboxDelay: .75
  25587. },
  25588. transition: {
  25589. flySpeed: .001,
  25590. flyTime: 750,
  25591. flytimeMaxDistanceThreshold: 5,
  25592. flytimeDistanceMultiplier: 150,
  25593. aimTime: 1500,
  25594. aimSlowFactor: 1.5,
  25595. blur: 0.8,
  25596. movementEasing: "easeInOutQuad",
  25597. blendEasing: "easeInOutQuad",
  25598. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  25599. },
  25600. show360Views: {
  25601. enabled: !0,
  25602. transitionTime: 1e3
  25603. },
  25604. quickstart: {
  25605. enabled: true,
  25606. animation: 1400,
  25607. showTextDelay: 500,
  25608. fadeOutDelay: 3e3,
  25609. fovChange: 10
  25610. },
  25611. appConfig: {
  25612. webvr_version: null,
  25613. segment_key: null,
  25614. embedly_key: null,
  25615. branch_key: null,
  25616. keen_write_key: null,
  25617. keen_project_id: null
  25618. },
  25619. vr: {
  25620. enabled: !0,
  25621. allowWebVR: !1,
  25622. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25623. },
  25624. share: {
  25625. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25626. },
  25627. input: {
  25628. longTapThreshold: 200,
  25629. moveToleranceNDC: .08,
  25630. touchMoveThreshold: 25
  25631. },
  25632. help: {
  25633. modalStayDuration: 600
  25634. },
  25635. immersive: {
  25636. timeToShowAgain: 1250,
  25637. uiStayDuration: 600
  25638. },
  25639. tourInteraction: {
  25640. disabled: "0" === r.valueFromHash("tourcta", null),
  25641. showPauseButton: 1e3,
  25642. showModal: 1500,
  25643. allowNextClick: 200,
  25644. largeModal: "1" === r.valueFromHash("tourcta", null),
  25645. smallModal: "2" === r.valueFromHash("tourcta", null)
  25646. },
  25647. labels: {
  25648. enabled: !1,
  25649. hideUntilStart: !0,
  25650. fadeInDuration: 250,
  25651. fadeInDelay: 250,
  25652. fadeOutDuration: 250,
  25653. fadeOutDelay: 0,
  25654. zoomHideThreshhold: {
  25655. mobile: r.isSmallScreen() ? .45 : .6,
  25656. desktop: 2
  25657. },
  25658. zoomTruncateThreshhold: {
  25659. mobile: r.isSmallScreen() ? .35 : .45,
  25660. desktop: .85
  25661. },
  25662. minLengthForTruncate: 16,
  25663. truncateLength: 12,
  25664. truncateSuffix: "..."
  25665. },
  25666. tags: {
  25667. enabled: r.valueFromHash("mt", 1),
  25668. startup: {
  25669. hideUntilStart: !0,
  25670. fadeInDuration: 500,
  25671. fadeInDelay: 100
  25672. },
  25673. visibility: {
  25674. anyDistance: !0,
  25675. visibleDistance: 8,
  25676. cameraClearance: .1,
  25677. alphaTestLevel: .05,
  25678. hideViaFloor: !0,
  25679. hideOffScreenDisc: !1,
  25680. hideOffScreenObject: !1
  25681. },
  25682. disc: {
  25683. opacity: 1,
  25684. disabledOpacity: .5,
  25685. scale: {
  25686. nearBound: 1.5,
  25687. farBound: 4.8,
  25688. linkFarBound: !1,
  25689. linkPercent: 40,
  25690. maxSize: 80,
  25691. minSize: 40,
  25692. baseViewportSize: 800,
  25693. responsiveness: 100
  25694. }
  25695. },
  25696. pole: {
  25697. enabled: !0,
  25698. height: .5,
  25699. width: 2,
  25700. opacity: .5,
  25701. color: "white"
  25702. },
  25703. navigate: {
  25704. nearestPano: !0,
  25705. lineOfSight: !0,
  25706. reactivate: !0,
  25707. aimAt: "disc",
  25708. tiltTolerance: 25,
  25709. rotateSpeedFactor: .6
  25710. }
  25711. },
  25712. path: {
  25713. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25714. colorUp: s._desat(s.newBlue, .5),
  25715. colorDown: s._darken(s.newBlue, .35),
  25716. opacity: .5,
  25717. style: "ribbon",
  25718. height: .025,
  25719. ribbonWidth: .24,
  25720. outsideHeight: .5,
  25721. waypointRadius: .5,
  25722. waypointIndoorRadius: .24,
  25723. waypointPulse: 1e3,
  25724. typ: l.BLACK,
  25725. meshFree: r.valueFromHash("mf", 1),
  25726. mapGuides: r.valueFromHash("guides", !0),
  25727. fadeInTime: 400,
  25728. fadeOutTime: 300
  25729. },
  25730. warp: {
  25731. nearPanoDist: .1,
  25732. matchCam: !1,
  25733. blur: .33,
  25734. fastTime: 1500,
  25735. teleportTime: 1500,//瞬间过渡的时间
  25736. flytimeDistanceMultiplier:150,//add
  25737. flyTime:750,//add
  25738. outsideTime: 2e3,
  25739. lookAheadMax: .3,
  25740. lookAheadDist: 2.5,
  25741. softPushDist: .37,
  25742. softPushEnd: .3,
  25743. softBendAngle: 8,
  25744. softBendTilt: 4,
  25745. softBendEnd: .3,
  25746. doBurns: true, //r.valueFromHash("kb", !0),
  25747. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25748. minBurnsAngle: 35,
  25749. minDownAngle: -35,
  25750. maxTurnPerSec: 280,
  25751. maxAimPerSec: 35,
  25752. minRotation: 12,
  25753. maxAimRotation: 33.2,
  25754. turnFriction: .2,
  25755. flySpeed: .01,
  25756. minWarpTime: 1200,
  25757. warpInterruptionRedirectTime: 500,
  25758. tourStepDelay: r.valueFromHash("st", 0),
  25759. walkDelay: 0,
  25760. walkMaxDist: 50,
  25761. walkMinDist: .8,
  25762. walkSlideShowThreshhold: 3000,
  25763. walkExtraPanosDistance: .4,
  25764. timePerMeter: 1200,
  25765. motionLeadTime: 5000,
  25766. movementEasing: "easeInOutQuad",
  25767. blendEasing: "easeInOutQuad",
  25768. showBunny: !1,
  25769. loop: r.valueFromHash("lp", !1),
  25770. auto: r.valueFromHash("ts", -1),
  25771. eOrder: 'YXZ', //"YXZ",
  25772. stepFactor: .25,
  25773. brakeStrength: 2,
  25774. minBrakeAngle: .1,
  25775. maxBrakeAngle: 1.8,
  25776. climbEffort: 4
  25777. },
  25778. rotationFriction: .05,
  25779. rotationAccelerationInside: 4.5,
  25780. rotationAccelerationOutside: .15,
  25781. rotationAfterMoveMultiplier: 40,
  25782. rotationAfterMoveHistoryCount: 5,
  25783. panFriction: .09,
  25784. panAccelerationOutside: 60,
  25785. onload: r.valueFromHash("onload", o.PANORAMA),
  25786. zoomNearLimit: .1,
  25787. zoomFarLimit: 50,
  25788. navigation: {
  25789. panoScores: !1,
  25790. mouseDirection: !0,
  25791. filterStrictness: .75,
  25792. angleFactor: -30,
  25793. directionFactor: 10,
  25794. distanceFactor: -1,
  25795. optionalityFactor: 3
  25796. },
  25797. sdkInit: !1,
  25798. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25799. console: r.valueFromHash("console", !1),
  25800. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25801. panoramaNeighbourMaxDistance: 5,
  25802. panoFloorClickRadius: .35,
  25803. showScreenshotLocations: !1,
  25804. showAxis: !1,
  25805. showNeighbourRaycasts: !1,
  25806. colorMarkerOnLoad: !1,
  25807. colorMarkerByFloor: !1,
  25808. tiling: {
  25809. panoPreRenderRepeatDelay: 2500,
  25810. panoPreRenderDelay: 500,
  25811. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25812. tilingFlagNames: ["usetiles", "tiles"],
  25813. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25814. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25815. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25816. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25817. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25818. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25819. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25820. customCompression: r.valueFromHash("tilecustcomp", 0),
  25821. // mobileHighQualityOverride: !1,
  25822. mobileHighQualityOverride: 1,
  25823. allowUltraHighResolution: true
  25824. },
  25825. zoom: {
  25826. enabled: true,
  25827. forceOff: r.valueFromHash("nozoom", 0),
  25828. overridemax: r.valueFromHash("maxzoom", null),
  25829. overridemin: r.valueFromHash("minzoom", null),
  25830. max: d.highQualityMaxZoom,
  25831. min: 1,
  25832. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25833. activationThreshold: 1.1,
  25834. restoreTime: 500
  25835. },
  25836. profiling: {
  25837. enabled: r.valueFromHash("mem", !1)
  25838. }
  25839. };
  25840. p = h.deepExtend(p, d, {
  25841. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25842. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25843. panorama: {
  25844. transitionTime: 1e3,
  25845. modelAlpha: 0,
  25846. modelAlphaDelay: p.flydown.modelTextureDelay,
  25847. modelAlphaLength: 1,
  25848. skyboxOpacity: 1,
  25849. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25850. skyboxOpacityLength: .9,
  25851. fovLength: 1,
  25852. fovDelay: 0,
  25853. cameraMatrixDuration: .8,
  25854. cameraMatrixDelay: 0,
  25855. cameraMatrixEase: c.easeInCubic,
  25856. reticuleOpacity: 1,
  25857. markerOpacity: .3,
  25858. markerOpacityOnHover: 1
  25859. },
  25860. dollhouse: {
  25861. transitionTime: 1e3,
  25862. modelAlpha: 1,
  25863. modelAlphaDelay: 0,
  25864. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25865. skyboxOpacity: 0,
  25866. skyboxOpacityDelay: 0,
  25867. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25868. fovLength: 1,
  25869. fovDelay: 0,
  25870. cameraMatrixDuration: .8,
  25871. cameraMatrixDelay: .3,
  25872. cameraMatrixEase: c.easeInCubic,
  25873. reticuleOpacity: 1,
  25874. markerOpacity: 0,
  25875. markerOpacityOnHover: 0
  25876. },
  25877. floorplan: {
  25878. transitionTime: 1e3,
  25879. modelAlpha: 1,
  25880. modelAlphaDelay: 0,
  25881. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25882. skyboxOpacity: 0,
  25883. skyboxOpacityDelay: 0,
  25884. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25885. fovLength: 1,
  25886. fovDelay: 0,
  25887. cameraMatrixDuration: .5,
  25888. cameraMatrixDelay: 0,
  25889. cameraMatrixEase: c.easeOutCubic,
  25890. reticuleOpacity: 1,
  25891. markerOpacity: 0,
  25892. markerOpacityOnHover: 0,
  25893. cameraHeight: 50
  25894. },
  25895. transitioning: {
  25896. reticuleOpacity: 0,
  25897. markerOpacity: .3,
  25898. markerOpacityOnHover: 1
  25899. },
  25900. "floorplan-dollhouse": {
  25901. rotationDelay: 0,
  25902. rotationDuration: 1
  25903. },
  25904. "floorplan-panorama": {
  25905. rotationDelay: .5,
  25906. rotationDuration: 1
  25907. },
  25908. "dollhouse-panorama": {
  25909. rotationDelay: .5,
  25910. rotationDuration: 1
  25911. },
  25912. "dollhouse-floorplan": {
  25913. rotationDelay: 0,
  25914. rotationDuration: 1,
  25915. cameraMatrixDuration: 1.05,
  25916. cameraMatrixDelay: .5
  25917. },
  25918. "panorama-dollhouse": {
  25919. rotationDelay: 0,
  25920. rotationDuration: .5
  25921. },
  25922. "panorama-floorplan": {
  25923. transitionTime: 1500,
  25924. rotationDelay: 0,
  25925. rotationDuration: .5
  25926. }
  25927. }),
  25928. p.path.meshFree && (p.path.typ = l.WALK),
  25929. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25930. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25931. window._settings = t.exports = p
  25932. }
  25933. , {
  25934. "./constants": 8,
  25935. "./enum/Colors": 19,
  25936. "./enum/VROption": 47,
  25937. "./enum/Viewmode": 51,
  25938. "./enum/WarpStyle": 52,
  25939. "./util/browser": 182,
  25940. "./util/common": 185,
  25941. "./util/easing": 186,
  25942. "./util/showcase": 193,
  25943. three: 217
  25944. }],
  25945. 167: [function(e, t, i) {
  25946. "use strict";
  25947. var n = e("three")
  25948. , r = e("./settings")
  25949. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  25950. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25951. t.exports = {
  25952. basicTextured: {
  25953. uniforms: {
  25954. tDiffuse: {
  25955. type: "t",
  25956. value: null
  25957. },
  25958. alpha: {
  25959. type: "f",
  25960. value: 1
  25961. }
  25962. },
  25963. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25964. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25965. },
  25966. copyCubeMap: {
  25967. uniforms: {
  25968. tDiffuse: {
  25969. type: "t",
  25970. value: null
  25971. },
  25972. alpha: {
  25973. type: "f",
  25974. value: 1
  25975. }
  25976. },
  25977. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25978. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25979. },
  25980. cube: {
  25981. uniforms: {
  25982. map: {
  25983. type: "t",
  25984. value: null
  25985. },
  25986. opacity: {
  25987. type: "f",
  25988. value: 1
  25989. }
  25990. },
  25991. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  25992. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  25993. },
  25994. model: {
  25995. uniforms: {
  25996. map: {
  25997. type: "t",
  25998. value: null
  25999. },
  26000. modelAlpha: {
  26001. type: "f",
  26002. value: r.modelAlpha
  26003. },
  26004. opacity: {
  26005. type: "f",
  26006. value: 1
  26007. },
  26008. progress: {
  26009. type: "f",
  26010. value: 0
  26011. },
  26012. blackout: {
  26013. type: "i",
  26014. value: 0
  26015. },
  26016. pano0Map: {
  26017. type: "t",
  26018. value: null
  26019. },
  26020. pano0Position: {
  26021. type: "v3",
  26022. value: new n.Vector3
  26023. },
  26024. pano0Matrix: {
  26025. type: "m4",
  26026. value: new n.Matrix4
  26027. },
  26028. pano1Map: {
  26029. type: "t",
  26030. value: null
  26031. },
  26032. pano1Position: {
  26033. type: "v3",
  26034. value: new n.Vector3
  26035. },
  26036. pano1Matrix: {
  26037. type: "m4",
  26038. value: new n.Matrix4
  26039. }
  26040. },
  26041. vertexShader: o + `uniform vec3 pano0Position;
  26042. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26043. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26044. varying vec3 vWorldPosition0;
  26045. varying vec3 vWorldPosition1;
  26046. uniform int blackout;
  26047. void main() {
  26048. vUv = uv;
  26049. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26050. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26051. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26052. vWorldPosition0.x *= -1.0;
  26053. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26054. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26055. vWorldPosition1.x *= -1.0;
  26056. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26057. }`,
  26058. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26059. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26060. void main() {
  26061. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26062. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26063. vec4 colorFromPanos;
  26064. if (blackout == 5){
  26065. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26066. }else{
  26067. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26068. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26069. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26070. else if (blackout == 1) {
  26071. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26072. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26073. }
  26074. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26075. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26076. }
  26077. vec4 colorFromTexture = texture2D( map, vUv );
  26078. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26079. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26080. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26081. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26082. }`
  26083. },
  26084. hot:{
  26085. uniforms:{
  26086. color:{
  26087. type: "c",
  26088. value: new n.Color( 0xff2200 )
  26089. },
  26090. opac:{
  26091. type: "f",
  26092. value: 0
  26093. },
  26094. texture1:{
  26095. type: "t",
  26096. value: null
  26097. },
  26098. texture2:{
  26099. type: "t",
  26100. value: null
  26101. }
  26102. },
  26103. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26104. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26105. },
  26106. modelOutside: {
  26107. uniforms: {
  26108. map: {
  26109. type: "t",
  26110. value: null
  26111. },
  26112. opacity: {
  26113. type: "f",
  26114. value: 1
  26115. }
  26116. },
  26117. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26118. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26119. },
  26120. ribbon: {
  26121. uniforms: {
  26122. map: {
  26123. type: "t",
  26124. value: null
  26125. },
  26126. opacity: {
  26127. type: "f",
  26128. value: 1
  26129. },
  26130. color: {
  26131. type: "c",
  26132. value: new n.Color(r.path.color)
  26133. }
  26134. },
  26135. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26136. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26137. },
  26138. waypoint: {
  26139. uniforms: {
  26140. map: {
  26141. type: "t",
  26142. value: null
  26143. },
  26144. opacity: {
  26145. type: "f",
  26146. value: 1
  26147. },
  26148. pulse: {
  26149. type: "f",
  26150. value: 1
  26151. },
  26152. nearFade: {
  26153. type: "v2",
  26154. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26155. },
  26156. color: {
  26157. type: "c",
  26158. value: new n.Color(r.reticuleColor)
  26159. }
  26160. },
  26161. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26162. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26163. },
  26164. modelDebug: {
  26165. uniforms: {
  26166. map: {
  26167. type: "t",
  26168. value: null
  26169. },
  26170. modelAlpha: {
  26171. type: "f",
  26172. value: r.modelAlpha
  26173. },
  26174. depthmapRatio: {
  26175. type: "f",
  26176. value: 0
  26177. },
  26178. opacity: {
  26179. type: "f",
  26180. value: 1
  26181. },
  26182. progress: {
  26183. type: "f",
  26184. value: 0
  26185. },
  26186. considerOcclusion: {
  26187. type: "i",
  26188. value: r.fancierTransition
  26189. },
  26190. highlightPanoSelection: {
  26191. type: "i",
  26192. value: 0
  26193. },
  26194. useThirdPano: {
  26195. type: "i",
  26196. value: r.useThirdPano
  26197. },
  26198. pano0Map: {
  26199. type: "t",
  26200. value: null
  26201. },
  26202. pano0Depth: {
  26203. type: "t",
  26204. value: null
  26205. },
  26206. pano0Position: {
  26207. type: "v3",
  26208. value: new n.Vector3
  26209. },
  26210. pano0Matrix: {
  26211. type: "m4",
  26212. value: new n.Matrix4
  26213. },
  26214. pano0Weight: {
  26215. type: "f",
  26216. value: r.transition.pano0Weight
  26217. },
  26218. pano1Map: {
  26219. type: "t",
  26220. value: null
  26221. },
  26222. pano1Depth: {
  26223. type: "t",
  26224. value: null
  26225. },
  26226. pano1Position: {
  26227. type: "v3",
  26228. value: new n.Vector3
  26229. },
  26230. pano1Matrix: {
  26231. type: "m4",
  26232. value: new n.Matrix4
  26233. },
  26234. pano1Weight: {
  26235. type: "f",
  26236. value: r.transition.pano1Weight
  26237. },
  26238. pano2Map: {
  26239. type: "t",
  26240. value: null
  26241. },
  26242. pano2Depth: {
  26243. type: "t",
  26244. value: null
  26245. },
  26246. pano2Position: {
  26247. type: "v3",
  26248. value: new n.Vector3
  26249. },
  26250. pano2Matrix: {
  26251. type: "m4",
  26252. value: new n.Matrix4
  26253. },
  26254. pano2Weight: {
  26255. type: "f",
  26256. value: r.transition.pano2Weight
  26257. }
  26258. },
  26259. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26260. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26261. },
  26262. customDepth: {
  26263. uniforms: {
  26264. panoPosition: {
  26265. type: "v3",
  26266. value: new n.Vector3
  26267. }
  26268. },
  26269. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26270. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26271. },
  26272. skysphere: {
  26273. uniforms: {
  26274. radius: {
  26275. type: "f",
  26276. value: 0
  26277. }
  26278. },
  26279. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26280. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26281. },
  26282. tagDisc: {
  26283. uniforms: {
  26284. opacity: {
  26285. type: "f",
  26286. value: 0
  26287. },
  26288. color: {
  26289. type: "c",
  26290. value: new n.Color
  26291. },
  26292. bg: {
  26293. type: "t",
  26294. value: null
  26295. },
  26296. mask: {
  26297. type: "t",
  26298. value: null
  26299. }
  26300. },
  26301. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26302. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26303. }
  26304. }
  26305. }
  26306. , {
  26307. "./settings": 166,
  26308. three: 217
  26309. }],
  26310. 168: [function(e, t, i) {
  26311. (function(i) {
  26312. "use strict";
  26313. var n = e("three")
  26314. , r = (e("url"),
  26315. e("./util/ajax"))
  26316. , o = e("./settings")
  26317. , a = e("./util/logger")
  26318. , s = e("./util/math")
  26319. , l = e("./util/showcase")
  26320. , c = e("./objects/Panorama")
  26321. , h = new a(i)
  26322. , u = e("./model/Model")
  26323. , d = e("./shaders")
  26324. , p = e("./util/transitions")
  26325. , f = e("./objects/Chunk")
  26326. , g = e("./objects/Reticule")
  26327. , m = e("./objects/Skybox")
  26328. , v = e("./objects/Floor")
  26329. , A = e("./cameras/DollhouseCamera")
  26330. , y = e("./cameras/FloorplanCamera")
  26331. , C = e("./cameras/PanoramaCamera")
  26332. , I = e("./controls/DollhouseControls")
  26333. , E = e("./controls/FloorplanControls")
  26334. , b = e("./controls/PanoramaControls");
  26335. n.ImageUtils.crossOrigin = o.crossOrigin,
  26336. t.exports = {
  26337. shaders: d,
  26338. transitions: p,
  26339. Model: u,
  26340. Chunk: f,
  26341. Floor: v,
  26342. Skybox: m,
  26343. Reticule: g,
  26344. Panorama: c,
  26345. DollhouseCamera: A,
  26346. FloorplanCamera: y,
  26347. PanoramaCamera: C,
  26348. DollhouseControls: I,
  26349. FloorplanControls: E,
  26350. PanoramaControls: b,
  26351. getModel: function(e) {
  26352. if (!e.url)
  26353. throw 'getModel(): missing parameter "url"';
  26354. e.autoload = void 0 === e.autoload || e.autoload;
  26355. var t = l.parseSidUrl(e.url);
  26356. e.urlBase = t.urlBase,
  26357. e.urlModel = t.urlModel,
  26358. e.urlFiles = t.urlFiles;
  26359. var i = this._getPlatformError();
  26360. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26361. this._loadModel().then(this._buildModel.bind(this)))
  26362. },
  26363. _getPlatformError: function() {
  26364. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26365. },
  26366. _loadModel: function() {
  26367. return r.get(this.options.urlModel, {
  26368. responseType: "json",
  26369. prefetchFrom: "model",
  26370. auth: l.getAuthorizationHeader()
  26371. }).then(null, function() {
  26372. return h.warn("Model loading failed at initial metadata load"),
  26373. "loading-failed"
  26374. })
  26375. },
  26376. _buildModel: function(e) {
  26377. e = l.normalizeModeldata(e, s);
  26378. var t = new u(this.options,e);
  26379. return this.options.autoload ? t.load(!0) : $.when(t)
  26380. }
  26381. }
  26382. }
  26383. ).call(this, "/js/showcase.js")
  26384. }
  26385. , {
  26386. "./cameras/DollhouseCamera": 5,
  26387. "./cameras/FloorplanCamera": 6,
  26388. "./cameras/PanoramaCamera": 7,
  26389. "./controls/DollhouseControls": 10,
  26390. "./controls/FloorplanControls": 11,
  26391. "./controls/PanoramaControls": 13,
  26392. "./model/Model": 139,
  26393. "./objects/Chunk": 144,
  26394. "./objects/Floor": 146,
  26395. "./objects/Panorama": 148,
  26396. "./objects/Reticule": 149,
  26397. "./objects/Skybox": 152,
  26398. "./settings": 166,
  26399. "./shaders": 167,
  26400. "./util/ajax": 181,
  26401. "./util/logger": 189,
  26402. "./util/math": 190,
  26403. "./util/showcase": 193,
  26404. "./util/transitions": 195,
  26405. three: 217,
  26406. url: 208
  26407. }],
  26408. 169: [function(e, t, i) {
  26409. "use strict";
  26410. function n() {
  26411. var e = {
  26412. renderTarget: null,
  26413. inUse: !1,
  26414. size: -1,
  26415. pano: null
  26416. };
  26417. return e
  26418. }
  26419. function r(e) {
  26420. M.push(e)
  26421. }
  26422. function o(e) {
  26423. var t = n();
  26424. return t.inUse = !0,
  26425. t.size = e,
  26426. r(t),
  26427. t
  26428. }
  26429. function a(e) {
  26430. for (var t = 0; t < M.length; t++) {
  26431. var i = M[t];
  26432. if (!i.inUse && i.size === e)
  26433. return i.inUse = !0,
  26434. i
  26435. }
  26436. return null
  26437. }
  26438. function s(e) {
  26439. for (var t = 0; t < M.length; t++) {
  26440. var i = M[t];
  26441. if (i.renderTarget === e)
  26442. return i.inUse = !1,
  26443. !0
  26444. }
  26445. return !1
  26446. }
  26447. function l() {
  26448. this.tileDirectory = {},
  26449. this.activeRenderTargetDescriptors = {},
  26450. this.activePanos = [],
  26451. this.panoLODDescriptors = {},
  26452. this.panoDescriptors = {},
  26453. this.tileTrees = {},
  26454. this.sceneRenderer = null,
  26455. this.tileDownloader = null,
  26456. this.forceQueue = [],
  26457. this.uploadQueues = {},
  26458. this.uploadInterval = null,
  26459. this.uploadIntervalCancelled = !1,
  26460. this.usingTileOverlay = !1,
  26461. this.overlayTilesLoaded = !1,
  26462. this.overlayTileBase = null,
  26463. this.overlayTilesBasic = {},
  26464. this.overlayTilesEnhanced = {},
  26465. this.zoomRenderTarget = null,
  26466. this.zoomPano = null,
  26467. this.zoomingActive = !1,
  26468. this.zoomPanoId = null,
  26469. this.zoomPanoRenderingDisabled = !1,
  26470. this.direction = new h.Vector3,
  26471. this.initTime = -1,
  26472. this.maxBaseUploadsPerFrame = x,
  26473. this.maxNonBaseUploadsPerFrame = T
  26474. }
  26475. function c() {
  26476. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26477. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26478. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26479. }
  26480. var h = e("three")
  26481. , u = e("../exception/BasicException")
  26482. , d = e("../settings")
  26483. , p = e("../enum/PanoSizeClass")
  26484. , f = (e("../objects/Panorama"),
  26485. e("../enum/PanoRendererEvents"))
  26486. , g = e("../enum/SceneRendererEvents")
  26487. , m = e("../enum/TileDownloaderEvents")
  26488. , v = e("../enum/Vectors")
  26489. , A = (e("../enum/GLCubeFaces"),
  26490. e("../objects/Panorama"),
  26491. e("./TileTree"))
  26492. , y = (e("./TileDownloader"),
  26493. e("./TilePrioritizer"))
  26494. , C = e("./TileUtils")
  26495. , p = e("../enum/PanoSizeClass")
  26496. , I = (e("../util/browser"),
  26497. e("../util/panorama"))
  26498. , E = e("events").EventEmitter
  26499. , b = !1
  26500. , w = d.tiling.uploadIntervalDelay
  26501. , _ = d.tiling.initialIntervalDelay
  26502. , T = d.tiling.maxNonBaseUploadsPerFrame
  26503. , x = d.tiling.maxBaseUploadsPerFrame
  26504. , S = {
  26505. Base: 0,
  26506. Remaining: 1
  26507. }
  26508. , M = [];
  26509. l.prototype = Object.create(E.prototype),
  26510. l.prototype.init = function(e, t, i) {
  26511. this.sceneRenderer = e,
  26512. this.tileDownloader = t,
  26513. this.qualityManager = i,
  26514. this.bindEvents(),
  26515. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26516. this.initTime = performance.now()
  26517. }
  26518. ,
  26519. l.prototype.getActivePanoTextures = function(e) {
  26520. e = e || [];
  26521. for (var t = 0; t < M.length; t++) {
  26522. var i = M[t];
  26523. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26524. }
  26525. }
  26526. ,
  26527. l.prototype.hasQueuedTiles = function() {
  26528. var e = this.peekNextFromUploadQueue();
  26529. return null !== e && void 0 !== e
  26530. }
  26531. ,
  26532. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26533. return this.activeRenderTargetDescriptors[e]
  26534. }
  26535. ,
  26536. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26537. this.activeRenderTargetDescriptors[e] = t
  26538. }
  26539. ,
  26540. l.prototype.loadOverlayTiles = function() {
  26541. if (0 !== d.tiling.overlayStyle) {
  26542. var e = 0
  26543. , t = function(t, n, r) {
  26544. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26545. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26546. e++,
  26547. e === i.length && (this.overlayTilesLoaded = !0)
  26548. }
  26549. .bind(this)
  26550. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26551. i.forEach(function(e) {
  26552. this.tileDownloader.loadImage(e[0], 0, e[1])
  26553. }
  26554. .bind(this)),
  26555. this.usingTileOverlay = !0
  26556. } else
  26557. this.usingTileOverlay = !1
  26558. }
  26559. ,
  26560. l.prototype.bindEvents = function() {
  26561. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26562. }
  26563. ,
  26564. l.prototype.setupZoomRenderTarget = function() {
  26565. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26566. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26567. return;
  26568. var e = this.zoomRenderTarget;
  26569. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26570. e) {
  26571. var t = e.width
  26572. , i = this.zoomRenderTarget.width;
  26573. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26574. e.texture.dispose(),
  26575. e.texture.loaded = !1,
  26576. e.texture.version = 0,
  26577. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26578. e.texture = null
  26579. }
  26580. this.zoomPanoRenderingDisabled = !1
  26581. } else
  26582. this.zoomPanoRenderingDisabled = !0
  26583. }
  26584. ,
  26585. l.prototype.enableUltraHighQualityMode = function(e) {
  26586. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26587. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26588. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26589. t && (this.qualityManager.enableUltraHighQualityMode(),
  26590. this.setupZoomRenderTarget(),
  26591. e())
  26592. }
  26593. .bind(this))
  26594. }
  26595. }
  26596. ,
  26597. l.prototype.activateTiledPano = function(e, t, i) {
  26598. i && this.clearAllQueuedUploads();
  26599. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26600. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26601. this.linkAllTilesAndNodes(e);
  26602. var r = this.getActiveRenderTargetDescriptor(e.id)
  26603. , l = t;
  26604. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26605. !r || l !== r.size) {
  26606. if (r && s(r.renderTarget),
  26607. r = a(l),
  26608. !r) {
  26609. var c = this.initTiledPano(l, !1);
  26610. r = o(c.width),
  26611. r.renderTarget = c
  26612. }
  26613. r.pano = e,
  26614. this.resetPanoDescriptor(e.id),
  26615. this.resetPanoLODDescriptors(e.id),
  26616. this.resetRenderStatus(e.id, !0, !0)
  26617. }
  26618. this.setActiveRenderTargetDescriptor(e.id, r);
  26619. var h = i ? 0 : 1;
  26620. return this.updateActivePanos(e, h),
  26621. r.renderTarget
  26622. }
  26623. ,
  26624. l.prototype.deactivateTiledPano = function(e) {
  26625. var t = this.getActiveRenderTargetDescriptor(e.id);
  26626. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26627. this.setActiveRenderTargetDescriptor(e.id, null);
  26628. var i = this.getUploadQueueForPano(e.id);
  26629. this.clearUploadQueue(i),
  26630. this.updateActivePanos()
  26631. }
  26632. ,
  26633. l.prototype.updateActivePanos = function() {
  26634. var e = [];
  26635. return function(t, i) {
  26636. e.length = 0;
  26637. for (var n = 0; n < this.activePanos.length; n++) {
  26638. t && e.length === i && e.push(t);
  26639. var r = this.activePanos[n]
  26640. , o = this.getActiveRenderTargetDescriptor(r.id);
  26641. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26642. }
  26643. t && i >= e.length && e.push(t),
  26644. this.activePanos.length = 0,
  26645. this.activePanos.push.apply(this.activePanos, e)
  26646. }
  26647. }(),
  26648. l.prototype.getActivePanoCount = function() {
  26649. return this.activePanos.length
  26650. }
  26651. ,
  26652. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26653. var r = null;
  26654. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26655. for (var o = function(e, n, r, o) {
  26656. i && (n.tile.zoomUploaded = !1),
  26657. t && (n.tile.uploaded = !1)
  26658. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26659. var s = this.getTileTree(e, a);
  26660. s.breadthFirst({
  26661. callback: o.bind(this, a),
  26662. minLevel: r
  26663. })
  26664. }
  26665. }
  26666. ,
  26667. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26668. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26669. t.tile.zoomUploaded = t.tile.uploaded,
  26670. t.zoomCovered = t.covered
  26671. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26672. var r = this.getTileTree(e, n);
  26673. r.breadthFirst({
  26674. callback: i.bind(this, n),
  26675. maxLevel: t
  26676. })
  26677. }
  26678. }
  26679. ,
  26680. l.prototype.renderPanoTiles = function() {
  26681. var e = [];
  26682. return function(t, i, n, r) {
  26683. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26684. i = i || this.direction || v.FORWARD;
  26685. var o = this.getActiveRenderTargetDescriptor(t);
  26686. if (!this.isRenderTargetDescriptorValid(o))
  26687. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26688. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26689. var s = this.getTileTree(t, a);
  26690. e.length = 0,
  26691. s.breadthFirst({
  26692. saveVisited: e
  26693. });
  26694. for (var l = 0; l < e.length; l++) {
  26695. var c = e[l];
  26696. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26697. }
  26698. }
  26699. this.updateDirection(i)
  26700. }
  26701. }(),
  26702. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26703. return e && e.renderTarget
  26704. }
  26705. ,
  26706. l.prototype.isPanoActive = function(e) {
  26707. var t = this.getActiveRenderTargetDescriptor(e);
  26708. return this.isRenderTargetDescriptorValid(t)
  26709. }
  26710. ,
  26711. l.prototype.isPanoZoomed = function(e) {
  26712. return this.zoomingActive && this.zoomPanoId === e
  26713. }
  26714. ,
  26715. l.prototype.initTileTree = function(e, t, i) {
  26716. var n = this.tileTrees[e];
  26717. n || (n = [],
  26718. this.tileTrees[e] = n);
  26719. var r = n[t];
  26720. if (!r) {
  26721. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26722. r = new A(C.TILE_SIZE,o),
  26723. n[t] = r
  26724. }
  26725. }
  26726. ,
  26727. l.prototype.getTileTree = function(e, t) {
  26728. var i = this.tileTrees[e];
  26729. if (!i)
  26730. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26731. var n = i[t];
  26732. if (!n)
  26733. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26734. return n
  26735. }
  26736. ,
  26737. l.prototype.initTiledPano = function(e, t) {
  26738. var i = this.sceneRenderer.renderer
  26739. , n = (i.context,
  26740. new h.WebGLRenderTargetCube(e,e,{
  26741. stencilBuffer: !1
  26742. }))
  26743. , r = new h.CubeTexture([]);
  26744. n.texture = r,
  26745. r.image = [null, null, null, null, null, null],
  26746. r.flipY = !0,
  26747. t ? (r.generateMipmaps = !0,
  26748. r.magFilter = h.LinearFilter,
  26749. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26750. r.magFilter = h.LinearFilter,
  26751. r.minFilter = h.LinearFilter),
  26752. r.format = h.RGBAFormat,
  26753. i.setRenderTarget(n),
  26754. i.setRenderTarget(null);
  26755. var o = i.properties.get(r);
  26756. return o.__image__webglTextureCube = o.__webglTexture,
  26757. n
  26758. }
  26759. ,
  26760. l.prototype.getUploadQueueForPano = function(e) {
  26761. var t = this.uploadQueues[e];
  26762. return t || (t = [],
  26763. this.uploadQueues[e] = t),
  26764. t
  26765. }
  26766. ,
  26767. l.prototype.isTileUploaded = function(e) {
  26768. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26769. }
  26770. ,
  26771. l.prototype.setUploaded = function(e, t) {
  26772. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26773. }
  26774. ,
  26775. l.prototype.queueTileUpload = function(e, t, i) {
  26776. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26777. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26778. var r = this.getUploadQueueForPano(e.panoId);
  26779. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26780. e.uploadQueued = !0,
  26781. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26782. }
  26783. }
  26784. ,
  26785. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26786. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26787. }
  26788. ,
  26789. l.prototype.getTopUploadQueue = function() {
  26790. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26791. for (var n = 0; n < this.activePanos.length; n++)
  26792. if (e = this.activePanos[n],
  26793. t = this.getUploadQueueForPano(e.id),
  26794. t.length > 0)
  26795. switch (i) {
  26796. case S.Base:
  26797. if (0 === t[0].level)
  26798. return t;
  26799. break;
  26800. case S.Remaining:
  26801. return t
  26802. }
  26803. return null
  26804. }
  26805. ,
  26806. l.prototype.getNextFromUploadQueue = function() {
  26807. var e = function(e) {
  26808. var t = e.shift();
  26809. return t.uploadQueued = !1,
  26810. t
  26811. };
  26812. return function() {
  26813. if (this.forceQueue.length > 0)
  26814. return e(this.forceQueue);
  26815. var t = this.getTopUploadQueue();
  26816. return t && t.length > 0 ? e(t) : null
  26817. }
  26818. }(),
  26819. l.prototype.peekNextFromUploadQueue = function() {
  26820. if (this.forceQueue.length > 0)
  26821. return this.forceQueue[0];
  26822. var e = this.getTopUploadQueue();
  26823. return e && e.length > 0 ? e[0] : null
  26824. }
  26825. ,
  26826. l.prototype.clearAllQueuedUploads = function() {
  26827. this.clearAllUploadQueues(null, 0)
  26828. }
  26829. ,
  26830. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26831. this.clearAllUploadQueues(e, 0)
  26832. }
  26833. ,
  26834. l.prototype.clearAllUploadQueues = function(e, t) {
  26835. if (e)
  26836. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26837. this.clearUploadQueue(this.forceQueue, t, e);
  26838. else {
  26839. for (var i = 0; i < this.activePanos.length; i++) {
  26840. var n = this.activePanos[i];
  26841. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26842. }
  26843. this.clearUploadQueue(this.forceQueue, t)
  26844. }
  26845. }
  26846. ,
  26847. l.prototype.clearUploadQueue = function(e, t, i) {
  26848. void 0 !== t && null !== t || (t = 0);
  26849. for (var n = 0; n < e.length; ) {
  26850. var r = e[n];
  26851. (!i || i && i === r.tile && r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26852. e.splice(n, 1)) : n++
  26853. }
  26854. }
  26855. ,
  26856. l.prototype.refreshUploadInterval = function() {
  26857. var e = null;
  26858. return function(t) {
  26859. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26860. null !== t && void 0 !== t || (t = w),
  26861. b || (t = _),
  26862. this.uploadInterval = window.setTimeout(e, t),
  26863. this.uploadIntervalDelay = t)
  26864. }
  26865. }(),
  26866. l.prototype.update = function() {
  26867. var e = performance.now()
  26868. , t = 0;
  26869. return function() {
  26870. this.uploadIntervalCancelled = !0,
  26871. window.clearTimeout(this.uploadInterval),
  26872. this.uploadInterval = null;
  26873. var i = performance.now() - e;
  26874. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26875. e = performance.now()),
  26876. t++
  26877. }
  26878. }(),
  26879. l.prototype.updateUploadQueue = function(e, t) {
  26880. e || (e = 1);
  26881. for (var i = 0, n = 0; ; ) {
  26882. if (n >= t || i >= e)
  26883. break;
  26884. var r = this.getNextFromUploadQueue();
  26885. if (!r)
  26886. break;
  26887. if (0 !== r.level ? i++ : n++,
  26888. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26889. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26890. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26891. }
  26892. }
  26893. }
  26894. ,
  26895. l.prototype.updateDirection = function(e) {
  26896. if (e = e || this.direction) {
  26897. this.direction = e;
  26898. for (var t = 0; t < this.activePanos.length; t++) {
  26899. var i = this.activePanos[t]
  26900. , n = this.getUploadQueueForPano(i.id);
  26901. y.sortPanoTiles(n, i, this.direction)
  26902. }
  26903. }
  26904. }
  26905. ,
  26906. l.prototype.uploadTile = function() {
  26907. var e = {}
  26908. , t = (new h.Vector4,
  26909. d.tiling.overlayStyle);
  26910. return function(i, n) {
  26911. var r = i.panoId
  26912. , o = i.image
  26913. , a = i.tileSize
  26914. , s = i.panoSize
  26915. , l = i.tileIndex
  26916. , c = (i.faceTileIndex,
  26917. i.totalTiles)
  26918. , u = (i.face,
  26919. i.tileX)
  26920. , d = i.tileY
  26921. , p = !0
  26922. , g = !1
  26923. , m = (this.getPanoDescriptor(r),
  26924. this.getPanoLODDescriptor(r, s))
  26925. , v = this.getActiveRenderTargetDescriptor(r)
  26926. , A = v.renderTarget
  26927. , y = v.size;
  26928. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  26929. y = this.qualityManager.getMaxZoomPanoSize()),
  26930. this.isRenderTargetDescriptorValid(v) || (p = !1,
  26931. g = !1),
  26932. n || (this.anyUploaded(i.node) && (p = !1,
  26933. g = !0),
  26934. this.isTileUploaded(i) && (p = !1,
  26935. g = !1)),
  26936. p) {
  26937. var C = u * a
  26938. , I = d * a
  26939. , E = a / s * y
  26940. , b = C / s * y
  26941. , w = I / s * y;
  26942. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  26943. var _ = e[a];
  26944. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  26945. 1 === t || 2 === t) {
  26946. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26947. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  26948. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  26949. } else
  26950. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  26951. m.uploadCount++,
  26952. this.emit(f.TileRenderSuccess, r, s, l, c),
  26953. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  26954. this.setUploaded(i, !0),
  26955. this.addCoverageForNode(i.node)
  26956. } else
  26957. this.setUploaded(i, !1);
  26958. return i.uploadAttempted || (m.uploadAttempts++,
  26959. this.emit(f.TileUploadAttempted, r, s, l, c)),
  26960. i.uploadAttempted = !0,
  26961. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  26962. g
  26963. }
  26964. }(),
  26965. l.prototype.linkTileAndNode = function(e, t) {
  26966. t.tile = e,
  26967. e.node = t
  26968. }
  26969. ,
  26970. l.prototype.linkAllTilesAndNodes = function(e) {
  26971. for (var t = function(t, i, n, r, o) {
  26972. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  26973. this.linkTileAndNode(a, n)
  26974. }, i = 0; i < C.FACES_PER_PANO; i++) {
  26975. var n = this.getTileTree(e.id, i);
  26976. n.breadthFirst({
  26977. callback: t.bind(this, n, i)
  26978. })
  26979. }
  26980. }
  26981. ,
  26982. l.prototype.anyUploaded = function(e) {
  26983. if (!e)
  26984. return !1;
  26985. if (e.tile && this.isTileUploaded(e.tile))
  26986. return !0;
  26987. if (e.children)
  26988. for (var t = 0; t < e.children.length; t++) {
  26989. var i = e.children[t];
  26990. if (this.anyUploaded(i))
  26991. return !0
  26992. }
  26993. return !1
  26994. }
  26995. ,
  26996. l.prototype.setNodeCovered = function(e, t) {
  26997. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  26998. }
  26999. ,
  27000. l.prototype.isNodeCovered = function(e) {
  27001. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27002. }
  27003. ,
  27004. l.prototype.addCoverageForNode = function(e) {
  27005. if (this.setNodeCovered(e, !0),
  27006. e.parent && e.covered) {
  27007. var t = e.parent;
  27008. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27009. }
  27010. }
  27011. ,
  27012. l.prototype.calcFullCoverage = function(e) {
  27013. var t = !1;
  27014. if (e.children)
  27015. for (var i = 0; i < e.children.length; i++) {
  27016. var n = e.children[i];
  27017. t = t || this.calcFullCoverage(n)
  27018. }
  27019. e.covered = e.tile.uploaded || t
  27020. }
  27021. ,
  27022. l.prototype.nodeSubcovered = function(e) {
  27023. if (!e.children)
  27024. return !1;
  27025. for (var t = 0; t < e.children.length; t++)
  27026. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27027. return !1;
  27028. return !0
  27029. }
  27030. ,
  27031. l.prototype.resetPanoDescriptor = function(e) {
  27032. this.getPanoDescriptor(e)
  27033. }
  27034. ,
  27035. l.prototype.getPanoDescriptor = function(e) {
  27036. var t = this.panoDescriptors[e];
  27037. return t || (t = {},
  27038. this.panoDescriptors[e] = t),
  27039. t
  27040. }
  27041. ,
  27042. l.prototype.resetPanoLODDescriptors = function(e) {
  27043. var t = this.getPanoLODDescriptors(e);
  27044. for (var i in t)
  27045. if (t.hasOwnProperty(i)) {
  27046. var n = t[i];
  27047. n.uploadCount = 0,
  27048. n.uploadAttempts = 0
  27049. }
  27050. }
  27051. ,
  27052. l.prototype.getPanoLODDescriptor = function(e, t) {
  27053. var i = this.getPanoLODDescriptors(e)
  27054. , n = i[t];
  27055. return n || (n = {
  27056. uploadCount: 0,
  27057. uploadAttempts: 0
  27058. },
  27059. i[t] = n),
  27060. n
  27061. }
  27062. ,
  27063. l.prototype.getPanoLODDescriptors = function(e) {
  27064. var t = this.panoLODDescriptors[e];
  27065. return t || (t = {},
  27066. this.panoLODDescriptors[e] = t),
  27067. t
  27068. }
  27069. ,
  27070. l.prototype.onTileDownloaded = function(e) {
  27071. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27072. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27073. if (i.downloaded = !0,
  27074. i.image = e.image,
  27075. i.panoSize = e.panoSize,
  27076. i.tileX = e.tileX,
  27077. i.tileY = e.tileY,
  27078. i.totalTiles = e.totalTiles,
  27079. i.tileIndex = e.tileIndex,
  27080. i.faceTileIndex = e.faceTileIndex,
  27081. i.face = e.face,
  27082. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27083. i.panoId = e.panoId,
  27084. i.tileSize = e.tileSize,
  27085. i.direction = (new h.Vector3).copy(e.direction),
  27086. i.node = null,
  27087. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27088. this.isPanoActive(i.panoId)) {
  27089. var n = this.getTileTree(i.panoId, i.face)
  27090. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27091. this.linkTileAndNode(i, r),
  27092. this.queueTileUpload(i, !0)
  27093. }
  27094. }
  27095. ,
  27096. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27097. var r = this.tileDirectory[e];
  27098. r || (r = {},
  27099. this.tileDirectory[e] = r);
  27100. var o = 16384 * t + 1024 * i + n
  27101. , a = r[o];
  27102. return a || (a = {
  27103. downloaded: !1,
  27104. uploaded: !1,
  27105. zoomUploaded: !1
  27106. },
  27107. r[o] = a),
  27108. a._key = e + ":" + t + ":" + i + ":" + n,
  27109. a._tileKey = o,
  27110. a
  27111. }
  27112. ,
  27113. l.prototype.setZoomingActive = function(e, t, i) {
  27114. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27115. this.zoomPanoId = t.id,
  27116. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27117. }
  27118. ,
  27119. l.prototype.updateZoomedPanoFromBase = function(e) {
  27120. if (!this.zoomPanoRenderingDisabled) {
  27121. var t = this.getActiveRenderTargetDescriptor(e.id);
  27122. if (t && t.renderTarget) {
  27123. var i = this.qualityManager.getMaxZoomPanoSize()
  27124. , n = t.renderTarget
  27125. , r = t.size;
  27126. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27127. this.copyBaseRenderStatusToZoomed(e.id)
  27128. }
  27129. }
  27130. }
  27131. ,
  27132. t.exports = l
  27133. }
  27134. , {
  27135. "../enum/GLCubeFaces": 25,
  27136. "../enum/PanoRendererEvents": 35,
  27137. "../enum/PanoSizeClass": 36,
  27138. "../enum/SceneRendererEvents": 43,
  27139. "../enum/TileDownloaderEvents": 45,
  27140. "../enum/Vectors": 50,
  27141. "../exception/BasicException": 55,
  27142. "../objects/Panorama": 148,
  27143. "../settings": 166,
  27144. "../util/browser": 182,
  27145. "../util/panorama": 191,
  27146. "./TileDownloader": 171,
  27147. "./TilePrioritizer": 172,
  27148. "./TileTree": 173,
  27149. "./TileUtils": 174,
  27150. events: 202,
  27151. three: 217
  27152. }],
  27153. 170: [function(e, t, i) {
  27154. "use strict";
  27155. function n(e, t, i) {
  27156. this.maxNavPanoSize = -1,
  27157. this.maxZoomPanoSize = -1,
  27158. this.devicePixelDensity = e,
  27159. this.deviceScreenSize = t,
  27160. this.clientBandwidth = i,
  27161. this.panoSizeClassMap = {},
  27162. this.useHighResolutionPanos = !0,
  27163. this.useUltraHighResolutionPanos = !1,
  27164. this.modelHasUltraHighPanos = !1
  27165. }
  27166. var r = e("../enum/PanoSizeClass")
  27167. , o = e("../settings")
  27168. , a = e("../util/browser")
  27169. , s = e("../constants")
  27170. , l = e("../util/showcase")
  27171. , c = e("../enum/ModelManagerEvents");
  27172. n.prototype.init = function(e) {
  27173. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27174. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27175. this.highSize = this.getPanoSize(r.HIGH),
  27176. this.standardSize = this.getPanoSize(r.STANDARD),
  27177. this.baseSize = this.getPanoSize(r.BASE),
  27178. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27179. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27180. this.updateMaximums(),
  27181. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27182. }
  27183. ,
  27184. n.prototype.updateFromModel = function(e) {
  27185. this.updateHighResolutionSettings(e),
  27186. this.updateUltraHighResolutionSettings(e)
  27187. }
  27188. ,
  27189. n.prototype.updateHighResolutionSettings = function(e) {
  27190. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27191. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27192. //this.useHighResolutionPanos = !0;
  27193. //----------------------e n d -----------------------------------------------------------------
  27194. this.updateMaximums()
  27195. }
  27196. ,
  27197. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27198. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27199. this.updateMaximums()
  27200. }
  27201. ,
  27202. n.prototype.enableUltraHighQualityMode = function() {
  27203. this.modelHasUltraHighPanos = !0,
  27204. this.updateUltraHighResolutionSettings(null)
  27205. }
  27206. ,
  27207. n.prototype.ultraHighQualityModeEnabled = function() {
  27208. return this.modelHasUltraHighPanos
  27209. }
  27210. ,
  27211. n.prototype.onModelChanged = function(e) {
  27212. this.updateFromModel(e.model),
  27213. this.updateMaximums()
  27214. }
  27215. ,
  27216. n.prototype.updateMaximums = function() {
  27217. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27218. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27219. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27220. }
  27221. ,
  27222. n.prototype.buildPanoSizeClassMap = function() {
  27223. this.panoSizeClassMap[r.BASE] = 512,
  27224. this.panoSizeClassMap[r.STANDARD] = 1024,
  27225. this.panoSizeClassMap[r.HIGH] = 2048,
  27226. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27227. }
  27228. ,
  27229. n.prototype.getPanoSize = function(e) {
  27230. return this.panoSizeClassMap[e]
  27231. }
  27232. ,
  27233. n.prototype.getMaxPossiblePanoSize = function() {
  27234. return this.getPanoSize(r.ULTRAHIGH)
  27235. }
  27236. ,
  27237. n.prototype.getMaxPanoSize = function() {
  27238. return this.maxZoomPanoSize
  27239. }
  27240. ,
  27241. n.prototype.getMaxNavPanoSize = function() {
  27242. return this.maxNavPanoSize
  27243. }
  27244. ,
  27245. n.prototype.getMaxZoomPanoSize = function() {
  27246. return this.maxZoomPanoSize
  27247. }
  27248. ,
  27249. n.prototype.detectMaxNavPanoSizeClass = function() {
  27250. if(settings.mobileNavHigh)return r.HIGH //改
  27251. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27252. }
  27253. ,
  27254. n.prototype.detectMaxNavPanoSize = function() {
  27255. var e = this.detectMaxNavPanoSizeClass();
  27256. return this.getPanoSize(e)
  27257. }
  27258. ,
  27259. n.prototype.detectMaxZoomPanoSize = function() {
  27260. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27261. }
  27262. ,
  27263. t.exports = n
  27264. }
  27265. , {
  27266. "../constants": 8,
  27267. "../enum/ModelManagerEvents": 33,
  27268. "../enum/PanoSizeClass": 36,
  27269. "../settings": 166,
  27270. "../util/browser": 182,
  27271. "../util/showcase": 193
  27272. }],
  27273. 171: [function(e, t, i) {
  27274. (function(i) {
  27275. "use strict";
  27276. function n(e) {
  27277. this.panos = null,
  27278. this.retryMinimumTime = 1e4,
  27279. this.urls = null,
  27280. this.panoLoadCallbacks = {},
  27281. this.downloadDescriptors = {},
  27282. this.priorityQueue = [],
  27283. this.forceQueue = [],
  27284. this.activeDownloads = [],
  27285. this.qualityManager = null,
  27286. this.tilePrioritizer = null,
  27287. this.refreshInterval = null,
  27288. this.processPriorityQueue = !1,
  27289. this.concurrentDownloads = e.concurrentDownloads || 1,
  27290. this.downloadTestResults = {}
  27291. }
  27292. var r = e("three")
  27293. , o = (e("../enum/Viewmode"),
  27294. e("../settings"))
  27295. , a = (e("../objects/Panorama"),
  27296. e("../util/logger"))
  27297. , s = (e("../enum/Vectors"),
  27298. e("../enum/PanoSizeClass"),
  27299. e("../enum/TileDownloaderEvents"))
  27300. , l = e("./TilePrioritizer")
  27301. , c = e("./TileUtils")
  27302. , h = (e("../enum/GLCubeFaces"),
  27303. e("../enum/DownloadStatus"))
  27304. , u = e("../util/panorama")
  27305. , d = e("../util/ajax")
  27306. , p = e("../ab")
  27307. , f = e("events").EventEmitter
  27308. , g = (new a(i),
  27309. Object.freeze({
  27310. Testing: 1,
  27311. Success: 2,
  27312. Fail: 3
  27313. }));
  27314. n.prototype = Object.create(f.prototype),
  27315. n.IDLE_REFRESH_DELAY = 500,
  27316. n.ACTIVE_REFRESH_DELAY = 16,
  27317. n.DOWNLOAD_RETRIES = 4,
  27318. n.prototype.init = function(e) {
  27319. this.qualityManager = e
  27320. }
  27321. ,
  27322. n.prototype.setUrls = function(e) {
  27323. this.urls = e
  27324. }
  27325. ,
  27326. n.prototype.setPanoData = function(e, t, i) {
  27327. this.panos = e,
  27328. this.imagePanos = t,
  27329. this.panoGroupId = i
  27330. }
  27331. ,
  27332. n.prototype.start = function() {
  27333. this.refreshUpdateInterval(0)
  27334. }
  27335. ,
  27336. n.prototype.stop = function() {
  27337. window.cancel(this.refreshInterval)
  27338. }
  27339. ,
  27340. n.prototype.refreshUpdateInterval = function(e) {
  27341. e || (e = 0),
  27342. this.refreshInterval = window.setTimeout(function() {
  27343. var e = this.update();
  27344. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27345. }
  27346. .bind(this), e)
  27347. }
  27348. ,
  27349. n.prototype.update = function() {
  27350. var e = this.forceQueue.length > 0;
  27351. return this.processQueueForDownloading(this.forceQueue),
  27352. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27353. this.priorityQueue.length > 0 && (e = !0),
  27354. this.processQueueForDownloading(this.priorityQueue)),
  27355. e
  27356. }
  27357. ,
  27358. n.prototype.forceQueueTilesForPano = function() {
  27359. var e = []
  27360. , t = [];
  27361. return function(i, n, r, o, a, s) {
  27362. e.length = 0;
  27363. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27364. var p = u[d];
  27365. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27366. }
  27367. if (r && e.length > 0) {
  27368. l.sortPanoTiles(e, i, r),
  27369. t.length = 0,
  27370. c.matchingTilesInDirection(i, n, r, o, a, t);
  27371. for (var f = 0, g = function(e) {
  27372. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27373. }; f < e.length; ) {
  27374. var m = e[f]
  27375. , v = t.findIndex(g);
  27376. v < 0 ? e.splice(f, 1) : f++
  27377. }
  27378. }
  27379. for (var A = 0; A < e.length; A++)
  27380. this.forceQueue.push(e[A]);
  27381. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27382. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27383. s && this.processQueueForDownloading(this.forceQueue, !0)
  27384. }
  27385. }(),
  27386. n.prototype.clearForceQueue = function() {
  27387. this.clearQueue(this.forceQueue)
  27388. }
  27389. ,
  27390. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27391. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27392. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27393. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27394. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27395. }
  27396. ,
  27397. n.prototype.clearQueue = function(e) {
  27398. this.setStatusForAllDescriptors(e, h.None),
  27399. e.length = 0
  27400. }
  27401. ,
  27402. n.prototype.clearFromQueue = function(e, t, i) {
  27403. for (var n = 0; n < e.length; n++) {
  27404. var r = e[n];
  27405. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27406. }
  27407. }
  27408. ,
  27409. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27410. for (var i = 0; i < e.length; i++) {
  27411. var n = e[i];
  27412. n && (n.status = t)
  27413. }
  27414. }
  27415. ,
  27416. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27417. for (var i = 0; i < e.length; i++) {
  27418. var n = e[i];
  27419. n && (n.status !== t ? n.status = t : e[i] = null)
  27420. }
  27421. }
  27422. ,
  27423. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27424. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27425. , n = i[t];
  27426. return n || (n = this.buildDownloadDescriptorArray(t),
  27427. i[t] = n,
  27428. this.initTileDownloadDescriptors(n, e, t)),
  27429. n
  27430. }
  27431. ,
  27432. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27433. var t = this.downloadDescriptors[e.id];
  27434. return t || (t = {},
  27435. this.downloadDescriptors[e.id] = t),
  27436. t
  27437. }
  27438. ,
  27439. n.prototype.processQueueForDownloading = function(e, t) {
  27440. if (this.cleanupActiveDownloads(),
  27441. this.activeDownloads.length < this.concurrentDownloads || t)
  27442. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27443. var o = e.shift();
  27444. o && (this.startDownload(o),
  27445. n++)
  27446. }
  27447. }
  27448. ,
  27449. n.prototype.testDownload = function(e, t, i) {
  27450. var n = this.downloadTestResults[e];
  27451. if (n)
  27452. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27453. this.downloadTestResults[e] = g.Testing;
  27454. var r = this.panos.list[0]
  27455. , o = this.getTileUrl(r.id, e, t, 0)
  27456. , a = function(t) {
  27457. this.downloadTestResults[e] = g.Success,
  27458. i(!0)
  27459. }
  27460. .bind(this)
  27461. , s = function() {
  27462. this.downloadTestResults[e] = g.Fail,
  27463. i(!1)
  27464. }
  27465. .bind(this);
  27466. this.loadImage(o, 0, a, s)
  27467. }
  27468. ,
  27469. n.prototype.startDownload = function(e) {
  27470. e.status = h.Downloading;
  27471. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27472. this.activeDownloads.push(e),
  27473. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27474. }
  27475. ,
  27476. n.prototype.downloadFailed = function(e, t) {}
  27477. ,
  27478. n.prototype.downloadComplete = function(e, t) {
  27479. if (e.panoGroupId === this.panoGroupId) {
  27480. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27481. e.status = h.Downloaded,
  27482. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27483. var n = {
  27484. panoId: e.pano.id,
  27485. image: t,
  27486. tileSize: e.tileSize,
  27487. panoSize: e.panoSize,
  27488. tileIndex: e.tileIndex,
  27489. faceTileIndex: e.faceTileIndex,
  27490. totalTiles: e.totalTiles,
  27491. face: e.face,
  27492. tileX: e.tileX,
  27493. tileY: e.tileY,
  27494. direction: e.direction
  27495. };
  27496. e.image = t,
  27497. this.emit(s.TileDownloadSuccess, n),
  27498. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27499. panoId: e.pano.id,
  27500. tileSize: e.tileSize,
  27501. panoSize: e.panoSize
  27502. },
  27503. this.emit(s.PanoDownloadComplete, n),
  27504. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27505. }
  27506. }
  27507. ,
  27508. n.prototype.cleanupActiveDownloads = function() {
  27509. var e = [];
  27510. return function() {
  27511. e.length = 0;
  27512. for (var t = 0; t < this.activeDownloads.length; t++) {
  27513. var i = this.activeDownloads[t];
  27514. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27515. }
  27516. this.activeDownloads.length = 0,
  27517. this.activeDownloads.push.apply(this.activeDownloads, e)
  27518. }
  27519. }(),
  27520. n.prototype.isPanoDownloaded = function(e, t) {
  27521. var i = this.getTileDownloadDescriptors(e, t);
  27522. if (i.length <= 0)
  27523. return !1;
  27524. for (var n = 0; n < i.length; n++) {
  27525. var r = i[n];
  27526. if (r.status !== h.Downloaded)
  27527. return !1
  27528. }
  27529. return !0
  27530. }
  27531. ,
  27532. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27533. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27534. this.panoLoadCallbacks[o] = {
  27535. onLoad: i,
  27536. onFail: n,
  27537. onProgress: r
  27538. }
  27539. }
  27540. ,
  27541. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27542. var i = e.id + ":" + t;
  27543. return this.panoLoadCallbacks[i]
  27544. }
  27545. ,
  27546. n.prototype.buildDownloadDescriptorArray = function(e) {
  27547. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27548. var r = this.buildDownloadDescriptor();
  27549. i.push(r)
  27550. }
  27551. return i
  27552. }
  27553. ,
  27554. n.prototype.buildDownloadDescriptor = function() {
  27555. var e = {
  27556. panoGroupId: null,
  27557. pano: null,
  27558. panoSize: -1,
  27559. tileSize: -1,
  27560. tileIndex: -1,
  27561. totalTiles: -1,
  27562. faceTileIndex: -1,
  27563. status: h.None,
  27564. url: null,
  27565. image: null,
  27566. direction: new r.Vector3,
  27567. face: -1,
  27568. cubeFace: -1,
  27569. tileX: -1,
  27570. tileY: -1
  27571. };
  27572. return e
  27573. }
  27574. ,
  27575. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27576. for (var n = 0; n < e.length; n++) {
  27577. var r = e[n];
  27578. this.initTileDownloadDescriptor(r, t, i, n)
  27579. }
  27580. }
  27581. ,
  27582. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27583. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27584. e.face = c.getFaceForTile(i, n),
  27585. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27586. e.panoGroupId = this.panoGroupId,
  27587. e.pano = t,
  27588. e.panoSize = i,
  27589. e.tileSize = r,
  27590. e.tileIndex = n,
  27591. e.totalTiles = c.getTileCountForSize(i),
  27592. e.status = h.None,
  27593. e.image = null,
  27594. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27595. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27596. }
  27597. ,
  27598. n.prototype.getTileUrl = function() {
  27599. var e = {
  27600. 256: "256",
  27601. 512: "512",
  27602. 1024: "1k",
  27603. 2048: "2k",
  27604. 4096: "4k"
  27605. }
  27606. , t = {
  27607. face: -1,
  27608. faceTileIndex: -1,
  27609. tileX: -1,
  27610. tileY: -1
  27611. };
  27612. return function(i, n, r, a) {
  27613. c.getTileLocation(n, a, t);
  27614. var s = Math.floor(n / r)
  27615. , l = s * s
  27616. , h = Math.floor(a / l)
  27617. , u = "";
  27618. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27619. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27620. return d = p.changeIfTileGenerating(d)
  27621. }
  27622. }(),
  27623. n.prototype.loadImage = function(e, t, i, n) {
  27624. d.getImage(e, t).then(function(e) {
  27625. i(e)
  27626. }).fail(n)
  27627. }
  27628. ,
  27629. t.exports = n
  27630. }
  27631. ).call(this, "/js/tile/TileDownloader.js")
  27632. }
  27633. , {
  27634. "../ab": 3,
  27635. "../enum/DownloadStatus": 24,
  27636. "../enum/GLCubeFaces": 25,
  27637. "../enum/PanoSizeClass": 36,
  27638. "../enum/TileDownloaderEvents": 45,
  27639. "../enum/Vectors": 50,
  27640. "../enum/Viewmode": 51,
  27641. "../objects/Panorama": 148,
  27642. "../settings": 166,
  27643. "../util/ajax": 181,
  27644. "../util/logger": 189,
  27645. "../util/panorama": 191,
  27646. "./TilePrioritizer": 172,
  27647. "./TileUtils": 174,
  27648. events: 202,
  27649. three: 217
  27650. }],
  27651. 172: [function(e, t, i) {
  27652. (function(i) {
  27653. "use strict";
  27654. function n(e, t, i, o, a) {
  27655. this.qualityManager = e,
  27656. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27657. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27658. this.baseSize = t,
  27659. this.standardSize = i,
  27660. this.highSize = o,
  27661. this.ultraHighSize = a,
  27662. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27663. }
  27664. var r = e("three")
  27665. , o = (e("../enum/Viewmode"),
  27666. e("../settings"),
  27667. e("../settings"),
  27668. e("../objects/Panorama"))
  27669. , a = e("../util/logger")
  27670. , s = (e("../enum/Vectors"),
  27671. e("../enum/PanoSizeClass"),
  27672. e("../enum/ModelManagerEvents"),
  27673. e("../enum/GLCubeFaces"),
  27674. e("../enum/DownloadStatus"))
  27675. , l = (e("../util/browser"),
  27676. e("./TileUtils"))
  27677. , c = e("../util/math")
  27678. , h = (e("events").EventEmitter,
  27679. new a(i),
  27680. Object.freeze({
  27681. None: 0,
  27682. DirectionalFOV: 1
  27683. }));
  27684. n.PriorityCriteria = function(e, t, i, n, o) {
  27685. this.pano = e,
  27686. this.cameraPosition = (new r.Vector3).copy(t),
  27687. this.cameraDir = (new r.Vector3).copy(i),
  27688. this.panoSpaceDir = (new r.Vector3).copy(n),
  27689. this.upcomingPanos = o,
  27690. this.copy = function(e) {
  27691. this.pano = e.pano,
  27692. this.cameraPosition.copy(e.cameraPosition),
  27693. this.cameraDir.copy(e.cameraDir),
  27694. this.panoSpaceDir.copy(e.panoSpaceDir),
  27695. this.upcomingPanos = o
  27696. }
  27697. ,
  27698. this.zoomingActive = !1
  27699. }
  27700. ,
  27701. n.DIRECTIONAL_FOV = 180,
  27702. n.DIRECTIONAL_FOV_NARROW = 120,
  27703. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27704. n.MAX_SCORED_PANOS_TOADD = 2,
  27705. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27706. n.DIRECTION_SCORE_STRICTNESS = .75,
  27707. n.appendQueue = function(e, t) {
  27708. if (e && t)
  27709. for (var i = 0; i < t.length; i++)
  27710. e.push(t[i])
  27711. }
  27712. ,
  27713. n.prototype.updateCriteria = function(e, t, i, n) {
  27714. this.priorityCriteria.pano = e,
  27715. this.priorityCriteria.cameraPosition.copy(t),
  27716. this.priorityCriteria.cameraDir.copy(i),
  27717. this.priorityCriteria.upcomingPanos = n,
  27718. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27719. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27720. }
  27721. ,
  27722. n.prototype.filterAndPrioritize = function() {
  27723. var e = []
  27724. , t = []
  27725. , i = [];
  27726. return function(r, o, a) {
  27727. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27728. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27729. var s = this.baseSize
  27730. , l = this.standardSize
  27731. , c = this.highSize
  27732. , h = this.ultraHighSize;
  27733. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27734. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27735. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  27736. i.length = 0,
  27737. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27738. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27739. n.appendQueue(r, i),
  27740. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27741. i.length = 0,
  27742. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27743. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27744. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27745. n.appendQueue(r, i),
  27746. i.length = 0,
  27747. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27748. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27749. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27750. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27751. n.appendQueue(r, i),
  27752. this.queueTilesForPanos(r, e, a, s)
  27753. }
  27754. }(),
  27755. n.prototype.canDownloadSize = function(e) {
  27756. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27757. }
  27758. ,
  27759. n.prototype.populateNeighborPanos = function(e, t, i) {
  27760. i = i || [],
  27761. i.length = 0;
  27762. var n = t.getNeighbours(e);
  27763. for (var r in n)
  27764. if (n.hasOwnProperty(r)) {
  27765. var o = t.get(r);
  27766. i.push(o)
  27767. }
  27768. return i
  27769. }
  27770. ,
  27771. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27772. i = i || [],
  27773. i.length = 0;
  27774. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27775. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27776. , c = t.sortByScore(s, l);
  27777. if (c)
  27778. for (var h = 0; h < c.length && h < a; h++) {
  27779. var u = c[h].pano;
  27780. i.push(u)
  27781. }
  27782. return i
  27783. }
  27784. ,
  27785. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27786. for (var o = 0, a = 0; a < t.length; a++) {
  27787. var s = t[a]
  27788. , l = this.queueTilesForPano(e, i, s, n);
  27789. if (o += l > 0 ? 1 : 0,
  27790. r && o >= r)
  27791. break
  27792. }
  27793. return o
  27794. }
  27795. ,
  27796. n.prototype.queueTilesForPano = function() {
  27797. var e = {
  27798. filter: h.None
  27799. };
  27800. return function(t, i, n, r) {
  27801. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27802. }
  27803. }(),
  27804. n.prototype.queueTilesForPanosInDirection = function() {
  27805. var e = new r.Vector3;
  27806. return function(t, i, n, r, o, a, s, l) {
  27807. for (var h = 0, u = 0; u < n.length; u++) {
  27808. var d = n[u];
  27809. e.copy(d.position),
  27810. e.sub(o),
  27811. e.normalize();
  27812. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27813. , f = c.getFOVDotThreshold(s);
  27814. if (p >= f) {
  27815. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27816. if (h += g > 0 ? 1 : 0,
  27817. l && h >= l)
  27818. break
  27819. }
  27820. }
  27821. return h
  27822. }
  27823. }(),
  27824. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27825. for (var l = 0, c = 0; c < i.length; c++) {
  27826. var h = i[c]
  27827. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27828. if (l += u > 0 ? 1 : 0,
  27829. s && l >= s)
  27830. break
  27831. }
  27832. return l
  27833. }
  27834. ,
  27835. n.prototype.queueTilesInDirectionForPano = function() {
  27836. var e = {
  27837. filter: h.DirectionalFOV,
  27838. direction: new r.Vector3,
  27839. fov: 60
  27840. }
  27841. , t = new r.Vector3;
  27842. return function(i, n, r, o, a, s, c) {
  27843. return t.copy(s),
  27844. l.getRelativeDirection(r.quaternion, t),
  27845. e.direction.copy(t),
  27846. e.fov = c,
  27847. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27848. }
  27849. }(),
  27850. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27851. var e = [];
  27852. return function(t, i, n, r, o) {
  27853. var a = i.getTileDownloadDescriptors(n, r);
  27854. e.length = 0,
  27855. this.filterTileDownloadDescriptors(n, a, e, o);
  27856. for (var s = 0, l = 0; l < e.length; l++) {
  27857. var c = e[l];
  27858. c && (t.push(c),
  27859. s++)
  27860. }
  27861. return s
  27862. }
  27863. }(),
  27864. n.prototype.filterTileDownloadDescriptors = function() {
  27865. new r.Vector3;
  27866. return function(e, t, i, n) {
  27867. var r, o;
  27868. switch (n.filter) {
  27869. case h.DirectionalFOV:
  27870. for (r = 0; r < t.length; r++)
  27871. o = t[r],
  27872. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27873. break;
  27874. default:
  27875. for (r = 0; r < t.length; r++)
  27876. o = t[r],
  27877. i.push(o)
  27878. }
  27879. for (r = 0; r < i.length; r++)
  27880. o = i[r],
  27881. this.canIncludeDescriptor(o) || (i[r] = null)
  27882. }
  27883. }(),
  27884. n.prototype.canIncludeDescriptor = function(e) {
  27885. return e.status !== s.Downloading && e.status !== s.Downloaded
  27886. }
  27887. ,
  27888. n.prototype.canIncludePano = function(e, t) {
  27889. return !e.isLoaded(t)
  27890. }
  27891. ,
  27892. n.getFOVDotThreshold = function(e) {
  27893. return Math.cos(r.Math.degToRad(e / 2))
  27894. }
  27895. ;
  27896. var u = function() {
  27897. var e = function e(t, i) {
  27898. var n = e._panoSpaceDir
  27899. , r = e._fovThreshold
  27900. , o = e._fovThresholdNarrow
  27901. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27902. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27903. return t._dot = a,
  27904. i._dot = s,
  27905. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27906. };
  27907. return e._panoSpaceDir = new r.Vector3,
  27908. e._fovThreshold = -1,
  27909. e._fovThresholdNarrow = -1,
  27910. e
  27911. }();
  27912. n.sortPanoTiles = function(e, t, i) {
  27913. u._panoSpaceDir.copy(i),
  27914. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27915. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27916. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27917. e.sort(u)
  27918. }
  27919. ,
  27920. n.insertSortedPanoTile = function(e, t, i, r) {
  27921. u._panoSpaceDir.copy(r),
  27922. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  27923. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27924. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  27925. for (var o = -1, a = 0; a < e.length; a++) {
  27926. var s = u(t, e[a]);
  27927. if (s <= 0) {
  27928. o = a;
  27929. break
  27930. }
  27931. }
  27932. if (o === -1)
  27933. e[e.length] = t;
  27934. else {
  27935. for (var h = e.length; h > o; h--)
  27936. e[h] = e[h - 1];
  27937. e[o] = t
  27938. }
  27939. }
  27940. ,
  27941. n.prototype.setZoomingActive = function(e) {
  27942. e !== this.zoomingActive && (this.zoomingActive = e)
  27943. }
  27944. ,
  27945. t.exports = n
  27946. }
  27947. ).call(this, "/js/tile/TilePrioritizer.js")
  27948. }
  27949. , {
  27950. "../enum/DownloadStatus": 24,
  27951. "../enum/GLCubeFaces": 25,
  27952. "../enum/ModelManagerEvents": 33,
  27953. "../enum/PanoSizeClass": 36,
  27954. "../enum/Vectors": 50,
  27955. "../enum/Viewmode": 51,
  27956. "../objects/Panorama": 148,
  27957. "../settings": 166,
  27958. "../util/browser": 182,
  27959. "../util/logger": 189,
  27960. "../util/math": 190,
  27961. "./TileUtils": 174,
  27962. events: 202,
  27963. three: 217
  27964. }],
  27965. 173: [function(e, t, i) {
  27966. "use strict";
  27967. function n(e, t) {
  27968. this.levels = t,
  27969. this.tileSize = e,
  27970. this.root = null,
  27971. this.allNodes = [],
  27972. a(this)
  27973. }
  27974. function r(e, t) {
  27975. this.tree = e,
  27976. this.parent = t,
  27977. this.children = [],
  27978. this.id = ++u
  27979. }
  27980. function o(e, t, i, r, a, s, l, h) {
  27981. if (e) {
  27982. l = l || n.TraversalType.PreOrder;
  27983. var u = r * c + i;
  27984. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  27985. s && s.push(e)),
  27986. e.children && 0 !== e.children.length) {
  27987. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  27988. for (var g = 0; g < c; g++)
  27989. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  27990. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  27991. s && s.push(e))
  27992. }
  27993. }
  27994. }
  27995. function a(e) {
  27996. e.root = s(e, null, 0)
  27997. }
  27998. function s(e, t, i) {
  27999. if (i > e.levels)
  28000. return null;
  28001. var n = new r(e,t);
  28002. e.allNodes.push(n);
  28003. for (var o = 0; o < h; o++)
  28004. n.children[o] = s(e, n, i + 1);
  28005. return n
  28006. }
  28007. function l(e, t, i, n, r) {
  28008. if (!e)
  28009. return null;
  28010. if (0 === i)
  28011. return e;
  28012. if (!e.children || 0 === e.children.length)
  28013. return null;
  28014. var o = Math.pow(c, i)
  28015. , a = o / c
  28016. , s = n % a
  28017. , h = r % a
  28018. , u = Math.floor(r / a)
  28019. , d = Math.floor(n / a)
  28020. , p = u * c + d
  28021. , f = e.children[p];
  28022. return l(f, t + 1, i - 1, s, h)
  28023. }
  28024. var c = (e("three"),
  28025. e("./TileUtils"),
  28026. e("../objects/Panorama"),
  28027. e("../util/panorama"),
  28028. e("events").EventEmitter,
  28029. 2)
  28030. , h = c * c;
  28031. n.TraversalType = Object.freeze({
  28032. PreOrder: 0,
  28033. PostOrder: 1
  28034. });
  28035. var u = 0;
  28036. n.getLevelCountForSize = function(e, t) {
  28037. var i = 0;
  28038. for (t < e && (t = e); ; ) {
  28039. if (t /= c,
  28040. t < e)
  28041. break;
  28042. i++
  28043. }
  28044. return i
  28045. }
  28046. ,
  28047. n.getSizeForLevel = function(e, t) {
  28048. return Math.pow(c, t) * e
  28049. }
  28050. ,
  28051. n.prototype.getSubNode = function(e, t, i) {
  28052. (!t || e < this.tileSize) && (t = 0),
  28053. (!i || e < this.tileSize) && (i = 0),
  28054. e < this.tileSize && (e = this.tileSize);
  28055. var r = n.getLevelCountForSize(this.tileSize, e)
  28056. , o = l(this.root, 0, r, t, i);
  28057. return o
  28058. }
  28059. ,
  28060. n.prototype.breadthFirst = function(e) {
  28061. e = e || {};
  28062. var t = !!e.nullLevelEnd
  28063. , i = e.maxLevel
  28064. , n = e.minLevel
  28065. , r = e.callback
  28066. , o = e.saveVisited
  28067. , a = []
  28068. , s = {}
  28069. , l = 0
  28070. , c = 0;
  28071. for (a.push(this.root),
  28072. a.push(s); a.length > 0 && !(i && l > i); ) {
  28073. var h = a.shift();
  28074. if (h === s)
  28075. (!n || l >= n) && (r && t && r(null),
  28076. o && t && o.push(null)),
  28077. a.length > 0 && a.push(s),
  28078. l++,
  28079. c = 0;
  28080. else {
  28081. if (h.children)
  28082. for (var u = 0; u < h.children.length; u++) {
  28083. var d = h.children[u];
  28084. d && a.push(h.children[u])
  28085. }
  28086. var p = this.getFaceIndexFromNode(h);
  28087. (!n || l >= n) && (r && r(h, l, p),
  28088. o && o.push(h)),
  28089. c++
  28090. }
  28091. }
  28092. }
  28093. ,
  28094. n.prototype.getFaceIndexFromNode = function(e) {
  28095. if (!e)
  28096. return -1;
  28097. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28098. var o = i.parent;
  28099. if (!o)
  28100. break;
  28101. for (var a = -1, s = 0; s < o.children.length; s++)
  28102. o.children[s] === i && (a = s);
  28103. var l = a % c
  28104. , h = Math.floor(a / c);
  28105. n = l * t + n,
  28106. r = h * t + r,
  28107. t *= c,
  28108. i = o
  28109. }
  28110. return r * t + n
  28111. }
  28112. ,
  28113. n.prototype.depthFirst = function(e, t, i) {
  28114. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28115. }
  28116. ,
  28117. t.exports = n
  28118. }
  28119. , {
  28120. "../objects/Panorama": 148,
  28121. "../util/panorama": 191,
  28122. "./TileUtils": 174,
  28123. events: 202,
  28124. three: 217
  28125. }],
  28126. 174: [function(e, t, i) {
  28127. "use strict";
  28128. var n = e("../enum/GLCubeFaces")
  28129. , r = e("../util/MathLight")
  28130. , o = {};
  28131. o.TILE_SIZE = 512,
  28132. o.FACES_PER_PANO = 6,
  28133. o.LocationOnTile = {
  28134. Center: 0,
  28135. UpperLeft: 1,
  28136. UpperRight: 2,
  28137. LowerRight: 3,
  28138. LowerLeft: 4
  28139. },
  28140. o.getTileVector = function() {
  28141. return function(e, t, i, a, s, l, c, h) {
  28142. l = l || o.LocationOnTile.Center;
  28143. var u = e / t
  28144. , d = a / u;
  28145. s = -s + (u - 1);
  28146. var p = s / u
  28147. , f = t / e
  28148. , g = 2 * f
  28149. , m = g / 2
  28150. , v = 2 * d - 1 + m
  28151. , A = 2 * p - 1 + m;
  28152. switch (l) {
  28153. case o.LocationOnTile.UpperLeft:
  28154. v -= m,
  28155. A += m,
  28156. v += c * g;
  28157. break;
  28158. case o.LocationOnTile.UpperRight:
  28159. v += m,
  28160. A += m,
  28161. A -= c * g;
  28162. break;
  28163. case o.LocationOnTile.LowerRight:
  28164. v += m,
  28165. A -= m,
  28166. v -= c * g;
  28167. break;
  28168. case o.LocationOnTile.LowerLeft:
  28169. v -= m,
  28170. A -= m,
  28171. A += c * g;
  28172. break;
  28173. case o.LocationOnTile.Center:
  28174. }
  28175. switch (i) {
  28176. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28177. r.setVector(h, -1, A, -v);
  28178. break;
  28179. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28180. r.setVector(h, 1, A, v);
  28181. break;
  28182. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28183. r.setVector(h, -v, 1, -A);
  28184. break;
  28185. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28186. r.setVector(h, -v, -1, A);
  28187. break;
  28188. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28189. r.setVector(h, -v, A, 1);
  28190. break;
  28191. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28192. r.setVector(h, v, A, -1)
  28193. }
  28194. r.normalize(h)
  28195. }
  28196. }(),
  28197. o.getFaceForTile = function(e, t) {
  28198. var i = o.TILE_SIZE;
  28199. e < o.TILE_SIZE && (i = e);
  28200. var n = Math.floor(e / i)
  28201. , r = n * n;
  28202. return Math.floor(t / r)
  28203. }
  28204. ,
  28205. o.getTileLocation = function(e, t, i) {
  28206. var n = o.TILE_SIZE;
  28207. e < o.TILE_SIZE && (n = e);
  28208. var r = o.getFaceForTile(e, t)
  28209. , a = Math.floor(e / n)
  28210. , s = a * a
  28211. , l = t - r * s;
  28212. i.tileX = l % a,
  28213. i.tileY = Math.floor(l / a),
  28214. i.face = r,
  28215. i.faceTileIndex = l
  28216. }
  28217. ,
  28218. o.getTileCountForSize = function(e) {
  28219. if (e <= o.TILE_SIZE)
  28220. return o.FACES_PER_PANO;
  28221. var t = Math.floor(e / o.TILE_SIZE)
  28222. , i = t * t
  28223. , n = i * o.FACES_PER_PANO;
  28224. return n
  28225. }
  28226. ,
  28227. o.getRelativeDirection = function() {
  28228. var e = new r.Matrix4
  28229. , t = new r.Quaternion;
  28230. return function(i, n) {
  28231. t.copy(i),
  28232. t.inverse(),
  28233. e.makeRotationFromQuaternion(t),
  28234. e.applyToVector3(n),
  28235. r.normalize(n)
  28236. }
  28237. }(),
  28238. o.matchingTilesInDirection = function() {
  28239. var e = new r.Vector3
  28240. , t = new r.Vector3(0,0,-1)
  28241. , i = new r.Quaternion
  28242. , n = function(e, t) {
  28243. e.push({
  28244. face: t.face,
  28245. faceTileIndex: t.faceTileIndex,
  28246. tileX: t.tileX,
  28247. tileY: t.tileY
  28248. })
  28249. }
  28250. , a = function() {
  28251. var e = {
  28252. face: -1,
  28253. faceTileIndex: -1,
  28254. tileX: -1,
  28255. tileY: -1
  28256. };
  28257. return function(t, i, r) {
  28258. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28259. o.getTileLocation(t, l, e),
  28260. i && !i(e) || (s++,
  28261. r && n(r, e));
  28262. return s
  28263. }
  28264. }();
  28265. return function(n, s, l, c, h, u) {
  28266. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28267. o.getTileCountForSize(s);
  28268. if (!c && !h)
  28269. return a(s, null, u);
  28270. var p = !!h;
  28271. if (h = h || c,
  28272. h = Math.max(0, Math.min(h, 360)),
  28273. c = Math.max(0, Math.min(c, 360)),
  28274. r.copyVector(l, e),
  28275. o.getRelativeDirection(n.quaternion, e),
  28276. p) {
  28277. i.setFromUnitVectors(e, t);
  28278. var f = function(e) {
  28279. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28280. };
  28281. return a(s, f, u)
  28282. }
  28283. var g = function(t) {
  28284. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28285. };
  28286. return a(s, g, u)
  28287. }
  28288. }(),
  28289. o.isTileWithinFrustum = function() {
  28290. var e = new r.Vector3
  28291. , t = 1e-5;
  28292. return function(i, n, a, s, l, c, h, u) {
  28293. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28294. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28295. r.applyQuaternionToVector(c, e),
  28296. e.z >= -t)
  28297. I++;
  28298. else {
  28299. var w = -1 / e.z
  28300. , _ = e.x * w
  28301. , T = e.y * w;
  28302. T > d ? v++ : T < p && A++,
  28303. _ > f ? y++ : _ < g && C++,
  28304. E++
  28305. }
  28306. return A !== E && v !== E && y !== E && C !== E
  28307. }
  28308. }(),
  28309. o.isTileWithinFOV = function() {
  28310. var e = new r.Vector3
  28311. , t = new r.Vector3(0,1,0)
  28312. , i = new r.Vector3(1,0,0);
  28313. return function(n, a, s, l, c, h, u) {
  28314. var d = o.mapFaceToCubemapFace(s);
  28315. if (r.cross(h, t, i),
  28316. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28317. o.isWithinFOV(e, h, u, null))
  28318. return !0;
  28319. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28320. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28321. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28322. o.isWithinFOV(e, h, u, null))
  28323. return !0;
  28324. g += p
  28325. }
  28326. return !1
  28327. }
  28328. }(),
  28329. o.isWithinFOV = function() {
  28330. var e = new r.Vector3
  28331. , t = new r.Vector3;
  28332. return function(i, n, o, a) {
  28333. if (r.copyVector(i, t),
  28334. a) {
  28335. r.copyVector(a, e),
  28336. r.normalize(e);
  28337. var s = r.dot(e, i);
  28338. e.x *= s,
  28339. e.y *= s,
  28340. e.z *= s,
  28341. r.subVector(t, e)
  28342. }
  28343. var l = o / 2 * r.RADIANS_PER_DEGREE
  28344. , c = Math.cos(l)
  28345. , h = r.dot(t, n);
  28346. return h >= c
  28347. }
  28348. }(),
  28349. o.mapFaceToCubemapFace = function() {
  28350. var e = {
  28351. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28352. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28353. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28354. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28355. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28356. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28357. };
  28358. return function(t) {
  28359. return e[t]
  28360. }
  28361. }(),
  28362. t.exports = o
  28363. }
  28364. , {
  28365. "../enum/GLCubeFaces": 25,
  28366. "../util/MathLight": 176
  28367. }],
  28368. 175: [function(e, t, i) {
  28369. (function(i) {
  28370. "use strict";
  28371. function n() {
  28372. this.list = [],
  28373. this.index = {},
  28374. Object.defineProperty(this, "length", {
  28375. get: function() {
  28376. return this.list.length
  28377. }
  28378. })
  28379. }
  28380. var r = (e("./common"),
  28381. e("./logger"));
  28382. new r(i);
  28383. n.prototype.forEach = function(e) {
  28384. this.list.forEach(e)
  28385. }
  28386. ,
  28387. n.prototype.add = function(e) {
  28388. this.list.push(e),
  28389. this.index[this.getIndex(e)] = e
  28390. }
  28391. ,
  28392. n.prototype.getIndex = function(e) {
  28393. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28394. }
  28395. ,
  28396. n.prototype.extend = function(e) {
  28397. for (var t = 0; t < e.length; t++)
  28398. this.add(e[t])
  28399. }
  28400. ,
  28401. n.prototype.get = function(e) {
  28402. return this.index[e]
  28403. }
  28404. ,
  28405. n.prototype.first = function() {
  28406. return this.list[0]
  28407. }
  28408. ,
  28409. n.prototype.last = function() {
  28410. return this.list[this.list.length - 1]
  28411. }
  28412. ,
  28413. n.prototype.reIndex = function() {
  28414. this.index = {};
  28415. var e = this;
  28416. this.forEach(function(t) {
  28417. e.index[e.getIndex(t)] = t
  28418. })
  28419. }
  28420. ,
  28421. n.prototype.filter = function(e) {
  28422. var t = this.list.filter(e);
  28423. return this.reIndex(),
  28424. t
  28425. }
  28426. ,
  28427. n.prototype.reduce = function(e, t) {
  28428. return this.list.reduce(e, t)
  28429. }
  28430. ,
  28431. n.prototype.sort = function(e) {
  28432. return this.list.sort(e)
  28433. }
  28434. ,
  28435. n.prototype.indexOf = function(e) {
  28436. for (var t = 0; t < this.list.length; ++t)
  28437. if (this.list[t] === e)
  28438. return t;
  28439. return -1
  28440. }
  28441. ,
  28442. t.exports = n
  28443. }
  28444. ).call(this, "/js/util/IndexedCollection.js")
  28445. }
  28446. , {
  28447. "./common": 185,
  28448. "./logger": 189
  28449. }],
  28450. 176: [function(e, t, i) {
  28451. "use strict";
  28452. var n = e("../constants")
  28453. , r = {};
  28454. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28455. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28456. r.Vector3 = function(e, t, i) {
  28457. this.x = e || 0,
  28458. this.y = t || 0,
  28459. this.z = i || 0
  28460. }
  28461. ,
  28462. r.Matrix4 = function() {
  28463. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28464. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28465. }
  28466. ,
  28467. r.Matrix4.prototype = {
  28468. identity: function() {
  28469. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28470. this
  28471. },
  28472. copy: function(e) {
  28473. return this.elements.set(e.elements),
  28474. this
  28475. },
  28476. applyToVector3: function(e) {
  28477. var t = e.x
  28478. , i = e.y
  28479. , n = e.z
  28480. , r = this.elements;
  28481. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28482. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28483. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28484. this
  28485. },
  28486. getInverse: function(e, t) {
  28487. var i = this.elements
  28488. , n = e.elements
  28489. , r = n[0]
  28490. , o = n[1]
  28491. , a = n[2]
  28492. , s = n[3]
  28493. , l = n[4]
  28494. , c = n[5]
  28495. , h = n[6]
  28496. , u = n[7]
  28497. , d = n[8]
  28498. , p = n[9]
  28499. , f = n[10]
  28500. , g = n[11]
  28501. , m = n[12]
  28502. , v = n[13]
  28503. , A = n[14]
  28504. , y = n[15]
  28505. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28506. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28507. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28508. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28509. , w = r * C + o * I + a * E + s * b;
  28510. if (0 === w) {
  28511. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28512. if (t)
  28513. throw new Error(_);
  28514. return console.warn(_),
  28515. this.identity()
  28516. }
  28517. var T = 1 / w;
  28518. return i[0] = C * T,
  28519. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28520. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28521. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28522. i[4] = I * T,
  28523. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28524. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28525. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28526. i[8] = E * T,
  28527. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28528. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28529. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28530. i[12] = b * T,
  28531. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28532. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28533. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28534. this
  28535. },
  28536. makeRotationFromQuaternion: function(e) {
  28537. var t = this.elements
  28538. , i = e.x
  28539. , n = e.y
  28540. , r = e.z
  28541. , o = e.w
  28542. , a = i + i
  28543. , s = n + n
  28544. , l = r + r
  28545. , c = i * a
  28546. , h = i * s
  28547. , u = i * l
  28548. , d = n * s
  28549. , p = n * l
  28550. , f = r * l
  28551. , g = o * a
  28552. , m = o * s
  28553. , v = o * l;
  28554. return t[0] = 1 - (d + f),
  28555. t[4] = h - v,
  28556. t[8] = u + m,
  28557. t[1] = h + v,
  28558. t[5] = 1 - (c + f),
  28559. t[9] = p - g,
  28560. t[2] = u - m,
  28561. t[6] = p + g,
  28562. t[10] = 1 - (c + d),
  28563. t[3] = 0,
  28564. t[7] = 0,
  28565. t[11] = 0,
  28566. t[12] = 0,
  28567. t[13] = 0,
  28568. t[14] = 0,
  28569. t[15] = 1,
  28570. this
  28571. }
  28572. },
  28573. r.Quaternion = function(e, t, i, n) {
  28574. this._x = e || 0,
  28575. this._y = t || 0,
  28576. this._z = i || 0,
  28577. this._w = void 0 !== n ? n : 1
  28578. }
  28579. ,
  28580. r.Quaternion.prototype = {
  28581. get x() {
  28582. return this._x
  28583. },
  28584. set x(e) {
  28585. this._x = e
  28586. },
  28587. get y() {
  28588. return this._y
  28589. },
  28590. set y(e) {
  28591. this._y = e
  28592. },
  28593. get z() {
  28594. return this._z
  28595. },
  28596. set z(e) {
  28597. this._z = e
  28598. },
  28599. get w() {
  28600. return this._w
  28601. },
  28602. set w(e) {
  28603. this._w = e
  28604. },
  28605. copy: function(e) {
  28606. this._x = e.x,
  28607. this._y = e.y,
  28608. this._z = e.z,
  28609. this._w = e.w
  28610. },
  28611. inverse: function() {
  28612. return this.conjugate().normalize()
  28613. },
  28614. conjugate: function() {
  28615. return this._x *= -1,
  28616. this._y *= -1,
  28617. this._z *= -1,
  28618. this
  28619. },
  28620. length: function() {
  28621. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28622. },
  28623. normalize: function() {
  28624. var e = this.length();
  28625. return 0 === e ? (this._x = 0,
  28626. this._y = 0,
  28627. this._z = 0,
  28628. this._w = 1) : (e = 1 / e,
  28629. this._x = this._x * e,
  28630. this._y = this._y * e,
  28631. this._z = this._z * e,
  28632. this._w = this._w * e),
  28633. this
  28634. },
  28635. setFromAxisAngle: function(e, t) {
  28636. var i = t / 2
  28637. , n = Math.sin(i);
  28638. return this._x = e.x * n,
  28639. this._y = e.y * n,
  28640. this._z = e.z * n,
  28641. this._w = Math.cos(i),
  28642. this
  28643. },
  28644. setFromUnitVectors: function() {
  28645. var e, t, i = 1e-6;
  28646. return function(n, o) {
  28647. return void 0 === e && (e = new r.Vector3),
  28648. t = r.dot(n, o) + 1,
  28649. t < i ? (t = 0,
  28650. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28651. this._x = e.x,
  28652. this._y = e.y,
  28653. this._z = e.z,
  28654. this._w = t,
  28655. this.normalize()
  28656. }
  28657. }(),
  28658. multiply: function(e) {
  28659. return this.multiplyQuaternions(this, e)
  28660. },
  28661. premultiply: function(e) {
  28662. return this.multiplyQuaternions(e, this)
  28663. },
  28664. multiplyQuaternions: function(e, t) {
  28665. var i = e._x
  28666. , n = e._y
  28667. , r = e._z
  28668. , o = e._w
  28669. , a = t._x
  28670. , s = t._y
  28671. , l = t._z
  28672. , c = t._w;
  28673. return this._x = i * c + o * a + n * l - r * s,
  28674. this._y = n * c + o * s + r * a - i * l,
  28675. this._z = r * c + o * l + i * s - n * a,
  28676. this._w = o * c - i * a - n * s - r * l,
  28677. this
  28678. }
  28679. },
  28680. r.convertWorkshopVector = function(e) {
  28681. return new r.Vector3(-e.x,e.y,e.z)
  28682. }
  28683. ,
  28684. r.convertWorkshopQuaternion = function(e) {
  28685. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28686. }
  28687. ;
  28688. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28689. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28690. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28691. }
  28692. ,
  28693. r.convertWorkshopPanoramaQuaternion = function(e) {
  28694. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28695. }
  28696. ,
  28697. r.normalize = function(e) {
  28698. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28699. , i = Math.sqrt(t);
  28700. e.x /= i,
  28701. e.y /= i,
  28702. e.z /= i
  28703. }
  28704. ,
  28705. r.dot = function(e, t) {
  28706. return e.x * t.x + e.y * t.y + e.z * t.z
  28707. }
  28708. ,
  28709. r.cross = function(e, t, i) {
  28710. var n = e.x
  28711. , r = e.y
  28712. , o = e.z;
  28713. i.x = r * t.z - o * t.y,
  28714. i.y = o * t.x - n * t.z,
  28715. i.z = n * t.y - r * t.x
  28716. }
  28717. ,
  28718. r.setVector = function(e, t, i, n) {
  28719. e.x = t,
  28720. e.y = i,
  28721. e.z = n
  28722. }
  28723. ,
  28724. r.copyVector = function(e, t) {
  28725. t.x = e.x,
  28726. t.y = e.y,
  28727. t.z = e.z
  28728. }
  28729. ,
  28730. r.addVector = function(e, t) {
  28731. e.x += t.x,
  28732. e.y += t.y,
  28733. e.z += t.z
  28734. }
  28735. ,
  28736. r.subVector = function(e, t) {
  28737. e.x -= t.x,
  28738. e.y -= t.y,
  28739. e.z -= t.z
  28740. }
  28741. ,
  28742. r.applyQuaternionToVector = function(e, t) {
  28743. var i = t.x
  28744. , n = t.y
  28745. , r = t.z
  28746. , o = e.x
  28747. , a = e.y
  28748. , s = e.z
  28749. , l = e.w
  28750. , c = l * i + a * r - s * n
  28751. , h = l * n + s * i - o * r
  28752. , u = l * r + o * n - a * i
  28753. , d = -o * i - a * n - s * r;
  28754. t.x = c * l + d * -o + h * -s - u * -a,
  28755. t.y = h * l + d * -a + u * -o - c * -s,
  28756. t.z = u * l + d * -s + c * -a - h * -o
  28757. }
  28758. ,
  28759. r.angleBetweenVectors = function(e, t) {
  28760. return Math.acos(r.dot(e, t))
  28761. }
  28762. ,
  28763. t.exports = r
  28764. }
  28765. , {
  28766. "../constants": 8
  28767. }],
  28768. 177: [function(e, t, i) {
  28769. (function(i) {
  28770. "use strict";
  28771. function n(e) {
  28772. this.cache = null,
  28773. this.expires = 0
  28774. }
  28775. function r() {
  28776. this.baseUrl = null,
  28777. this.cache = null,
  28778. this.expires = 0
  28779. }
  28780. function o() {
  28781. this.baseUrl = null,
  28782. this.expires = 0
  28783. }
  28784. function a(e) {
  28785. this.initialLoadingPromise = null,
  28786. this.endpoint = e + "?type=3",
  28787. this.urlContainer = null,
  28788. this.authorizationHeader = h.getAuthorizationHeader(),
  28789. this.containerClasses = [o, r, n]
  28790. }
  28791. var s = e("./ajax")
  28792. , l = e("./logger")
  28793. , c = e("../constants")
  28794. , h = e("./showcase")
  28795. , u = (e("../ab"),
  28796. new l(i));
  28797. n.prototype = {
  28798. version: 1,
  28799. validate: function(e) {
  28800. return "catalog.json"in e && Object.keys(e).length > 0
  28801. },
  28802. update: function(e) {
  28803. return this.cache = e,
  28804. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28805. $.when()
  28806. },
  28807. get: function(e) {
  28808. return this.cache[e]
  28809. }
  28810. },
  28811. r.prototype = {
  28812. version: 2,
  28813. validate: function(e) {
  28814. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28815. },
  28816. update: function(e) {
  28817. return this.baseUrl = e["base.url"],
  28818. this.cache = e,
  28819. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28820. $.when()
  28821. },
  28822. get: function(e) {
  28823. var t = this.cache[e];
  28824. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28825. }
  28826. },
  28827. o.prototype = {
  28828. version: 3,
  28829. validate: function(e) {
  28830. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28831. },
  28832. update: function(e) {
  28833. return this.baseUrl = e.templates[0],
  28834. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28835. $.when()
  28836. },
  28837. get: function(e) {
  28838. return this.baseUrl.replace("{{filename}}", e)
  28839. }
  28840. },
  28841. a.prototype = {
  28842. init: function() {
  28843. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28844. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28845. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28846. this.refresh().done(function() {
  28847. u.debug("Refreshed")
  28848. }).fail(function() {
  28849. u.error("Failed url refresh, urls might go stale soon")
  28850. }))
  28851. }
  28852. .bind(this), c.signedUrlCheckInterval),
  28853. this.initialLoadingPromise = this.refresh(),
  28854. this.initialLoadingPromise)
  28855. },
  28856. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28857. e = e || {};
  28858. /*var t = void 0 === e.cache || e.cache;
  28859. return s.get( this.endpoint , { //file
  28860. responseType: "json",
  28861. prefetchFrom: t ? "files" : null,
  28862. cache: t,
  28863. auth: this.authorizationHeader
  28864. }).then(function(e) {
  28865. if (this.urlContainer && this.urlContainer.validate(e))
  28866. return this.urlContainer.update(e);
  28867. for (var i = 0; i < this.containerClasses.length; i++) {
  28868. var n = this.containerClasses[i]
  28869. , r = new n;
  28870. if (r.validate(e))
  28871. return u.info("Using urls version " + r.version),
  28872. this.urlContainer = r,
  28873. this.urlContainer.update(e)
  28874. }
  28875. return t ? this.refresh({
  28876. cache: !1
  28877. }) : $.Deferred().reject("missing-urls")
  28878. }
  28879. .bind(this), function(e) {
  28880. return "loading-failed"
  28881. }) */
  28882. return $.Deferred().resolve();
  28883. },
  28884. get: function(e) {
  28885. //return this.urlContainer.get(e)
  28886. return window.DATA.files.templates[0].replace("{{filename}}", e)
  28887. }
  28888. },
  28889. t.exports = a
  28890. }
  28891. ).call(this, "/js/util/ModelUrls.js")
  28892. }
  28893. , {
  28894. "../ab": 3,
  28895. "../constants": 8,
  28896. "./ajax": 181,
  28897. "./logger": 189,
  28898. "./showcase": 193
  28899. }],
  28900. 178: [function(e, t, i) {
  28901. (function(i) {
  28902. "use strict";
  28903. function n() {
  28904. u.call(this),
  28905. this.neighbourMap = {},
  28906. this.map = null
  28907. }
  28908. var r = e("three")
  28909. , o = e("./common")
  28910. , a = e("../settings")
  28911. , s = e("../objects/Panorama")
  28912. , a = e("../settings")
  28913. , l = e("./aStar")
  28914. , c = e("./logger")
  28915. , h = new c(i)
  28916. , u = e("./IndexedCollection")
  28917. , d = e("./transitions");
  28918. o.inherit(n, u),
  28919. n.prototype.getIndex = function(e) {
  28920. return e.id
  28921. }
  28922. ,
  28923. n.prototype.find = function(e, t) {
  28924. var i = o.filterAll(this.list, e);
  28925. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28926. i = o.stableSort(i, e)
  28927. }),
  28928. i[0])
  28929. }
  28930. ,
  28931. n.prototype.sortByScore = function(e, t) {
  28932. var i = o.filterAll(this.list, e);
  28933. return 0 === i.length ? null : i = i.map(function(e) {
  28934. return {
  28935. pano: e,
  28936. score: t.reduce(function(t, i) {
  28937. return t + i(e)
  28938. }, 0)
  28939. }
  28940. }).sort(function(e, t) {
  28941. return t.score - e.score;
  28942. })
  28943. }
  28944. ,
  28945. n.prototype.lowestByScore = function(e, t, i) {
  28946. return this.findRankedByScore(0, e, t, i)
  28947. }
  28948. ,
  28949. n.prototype.findRankedByScore = function(e, t, i, n) {
  28950. n && (n.candidates = null,
  28951. n.pano = null),
  28952. e || (e = 0);
  28953. var r = this.sortByScore(t, i);
  28954. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  28955. n.pano = r[e].pano),
  28956. r[e].pano)
  28957. }
  28958. ,
  28959. n.prototype.showPanoScores = function(e) {
  28960. this.list.forEach(function(e) {
  28961. e.removeTextSprite()
  28962. });
  28963. var t = 6344768;
  28964. e.forEach(function(e) {
  28965. e.pano.addTextSprite(e.score.toFixed(2), t),
  28966. t = 16428055
  28967. })
  28968. }
  28969. ,
  28970. n.prototype.isNeighbour = function(e, t) {
  28971. return this.neighbourMap[e.id][t.id]
  28972. }
  28973. ,
  28974. n.prototype.getNeighbours = function(e) {
  28975. return this.neighbourMap[e.id]
  28976. }
  28977. ,
  28978. n.prototype.setNeighbour = function(e, t, i) {
  28979. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  28980. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  28981. this.neighbourMap[e.id][e.id] = !0,
  28982. this.neighbourMap[t.id][t.id] = !0,
  28983. this.neighbourMap[e.id][t.id] = i,
  28984. this.neighbourMap[t.id][e.id] = i,
  28985. this.neighbourMap[e.id]
  28986. }
  28987. ,
  28988. n.prototype.findClosest = function(e, t) {
  28989. var i = [s.filters.isPanoAligned()];
  28990. return t && i.push(s.filters.inDirection(e, t, .75)),
  28991. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  28992. }
  28993. ,
  28994. n.prototype.dualNeighbors = function(e, t) {
  28995. var i, n = [];
  28996. for (i in this.neighbourMap[e.id])
  28997. this.neighbourMap[t.id][i] && n.push(i);
  28998. return n
  28999. }
  29000. ,
  29001. n.prototype.populate_path_graph = function() {
  29002. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29003. for (e = 0; e < this.list.length; e += 1) {
  29004. o = this.list[e],
  29005. s = {},
  29006. l = !1,
  29007. i = o.neighbourPanos || o.findNeighourPanos();
  29008. for (t in i)
  29009. if (i[t]) {
  29010. a = this.index[t],
  29011. p.copy(o.floorPosition),
  29012. p.sub(a.floorPosition);
  29013. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29014. , v = (Math.abs(p.y) / Math.max(m, .01),
  29015. Math.max(0, Math.abs(p.y) - .2));
  29016. v > 0 ? (f += 1,
  29017. v = Math.pow(4 * v, 2),
  29018. m = Math.pow(m, 2),
  29019. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29020. n = p.length()),
  29021. s[a.id] = n,
  29022. l = !0
  29023. }
  29024. l ? u[o.id] = s : d += 1
  29025. }
  29026. this.map = u,
  29027. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29028. }
  29029. ,
  29030. n.prototype.aStarSearch = function(e, t) {
  29031. var i = Date.now()
  29032. , n = new l({
  29033. start: e,
  29034. isEnd: function(e) {
  29035. return e === t
  29036. },
  29037. neighbor: function(e) {
  29038. var t = e.neighbourPanos || e.findNeighourPanos()
  29039. , i = [];
  29040. for (var n in t)
  29041. t[n] && i.push(this.index[n]); //add: t[n] &&
  29042. return i
  29043. }
  29044. .bind(this),
  29045. distance: function(e, t) {
  29046. var i = this.map[e.id]
  29047. , n = i[t.id];
  29048. return n
  29049. }
  29050. .bind(this),
  29051. heuristic: function(e, t) {
  29052. return 1
  29053. }
  29054. .bind(this),
  29055. hash: function(e) {
  29056. return e.id
  29057. },
  29058. timeout: 5e3
  29059. });
  29060. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29061. "success" !== n.status)
  29062. return h.debug("Did not find A* path from " + e + " to " + t),
  29063. null;
  29064. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29065. var r = [];
  29066. return n.path.forEach(function(e) {
  29067. r.push(e.id)
  29068. }),
  29069. r
  29070. }
  29071. ,
  29072. n.prototype.includeNodesNearPath = function() {
  29073. var e = new r.Vector3
  29074. , t = new r.Vector3
  29075. , i = new r.Vector3
  29076. , n = new r.Vector3
  29077. , o = new r.Vector3
  29078. , a = new r.Vector3
  29079. , s = new r.Vector3
  29080. , l = new r.Vector3
  29081. , c = []
  29082. , h = new r.Vector3
  29083. , u = new r.Vector3;
  29084. return function(r, d) {
  29085. if (r)
  29086. for (var p = function(e, t, i) {
  29087. return o.copy(t).sub(e),
  29088. o.dot(i)
  29089. }, f = function(e, t) {
  29090. return p(h, e.position, i) - p(h, t.position, i)
  29091. }, g = 0; g < r.length - 1; ) {
  29092. var m = r[g]
  29093. , v = r[g + 1]
  29094. , A = this.index[m]
  29095. , y = this.index[v];
  29096. h.copy(A.position),
  29097. u.copy(y.position),
  29098. c.length = 0,
  29099. e.copy(u).sub(h),
  29100. i.copy(e).normalize();
  29101. for (var C = 0; C < this.list.length; C++) {
  29102. var I = this.list[C];
  29103. o.copy(I.position).sub(h);
  29104. var E = o.dot(i);
  29105. if (E > 0) {
  29106. s.copy(i),
  29107. s.multiplyScalar(E),
  29108. a.copy(o),
  29109. a.sub(s);
  29110. var b = a.length();
  29111. if (b < d) {
  29112. t.copy(e).negate(),
  29113. n.copy(t).normalize(),
  29114. l.copy(I.position).sub(u);
  29115. var w = l.dot(n);
  29116. w > 0 && c.push(I)
  29117. }
  29118. }
  29119. }
  29120. if (c.length > 0) {
  29121. c.sort(f);
  29122. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29123. r[_] = r[_ - c.length];
  29124. for (var T = 0; T < c.length; T++)
  29125. r[T + g + 1] = c[T].id
  29126. }
  29127. g += c.length + 1
  29128. }
  29129. }
  29130. }(),
  29131. n.prototype.fadeMarkerOpacity = function(e, t) {
  29132. var i = void 0 === e ? a.panorama.markerOpacity : e
  29133. , n = this.list.findIndex(function(e) {
  29134. return e.marker
  29135. });
  29136. if (!(n < 0)) {
  29137. var r = this.list[n].marker.material.opacity;
  29138. if (r !== e) {
  29139. var o = i - r;
  29140. d.trigger({
  29141. func: function(e, t) {
  29142. var i = r + e * o;
  29143. this.forEach(function(e) {
  29144. e.marker && (e.marker.material.opacity = i)
  29145. })
  29146. }
  29147. .bind(this),
  29148. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29149. name: "_fpm"
  29150. })
  29151. }
  29152. }
  29153. }
  29154. ,
  29155. t.exports = n
  29156. }
  29157. ).call(this, "/js/util/PanoramaCollection.js")
  29158. }
  29159. , {
  29160. "../objects/Panorama": 148,
  29161. "../settings": 166,
  29162. "./IndexedCollection": 175,
  29163. "./aStar": 180,
  29164. "./common": 185,
  29165. "./logger": 189,
  29166. "./transitions": 195,
  29167. three: 217
  29168. }],
  29169. 179: [function(e, t, i) {
  29170. "use strict";
  29171. function n() {
  29172. this.actionSequence = [],
  29173. this.actionSequenceInProgress = !1
  29174. }
  29175. function r(e, t, i, n) {
  29176. s.trackAlways("zoom_" + e, {
  29177. from: t,
  29178. to: i,
  29179. pano: n
  29180. })
  29181. }
  29182. function o(e, t) {
  29183. r("initial", 1, e, t)
  29184. }
  29185. function a(e, t, i) {
  29186. r("followup", e, t, i)
  29187. }
  29188. var s = e("../analytics");
  29189. n.prototype.reset = function(e) {
  29190. this.actionSequenceInProgress = !1,
  29191. this.actionSequence.length = 0
  29192. }
  29193. ,
  29194. n.prototype.addZoomAction = function() {
  29195. var e = null
  29196. , t = null
  29197. , i = !1
  29198. , n = function() {
  29199. if (e = null,
  29200. this.actionSequence.length > 0) {
  29201. var i = this.actionSequence[0].start
  29202. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29203. 1 === i ? o(n, t) : a(i, n, t)
  29204. }
  29205. this.reset()
  29206. };
  29207. return function(r, o, a) {
  29208. if (r !== o) {
  29209. i || (n = n.bind(this),
  29210. i = !0),
  29211. e && (window.clearTimeout(e),
  29212. e = null),
  29213. a === t && this.actionSequenceInProgress || (this.reset(),
  29214. t = a),
  29215. this.actionSequenceInProgress = !0;
  29216. var s = {
  29217. start: r,
  29218. end: o
  29219. };
  29220. this.actionSequence.push(s),
  29221. e = window.setTimeout(n, 150)
  29222. }
  29223. }
  29224. }(),
  29225. t.exports = n
  29226. }
  29227. , {
  29228. "../analytics": 4
  29229. }],
  29230. 180: [function(e, t, i) {
  29231. "use strict";
  29232. function n(e) {
  29233. void 0 === e.timeout && (e.timeout = 1 / 0);
  29234. var t = e.hash || o
  29235. , i = {
  29236. data: e.start,
  29237. g: 0,
  29238. h: e.heuristic(e.start)
  29239. }
  29240. , n = i;
  29241. i.f = i.h;
  29242. var h = new s
  29243. , u = new l(a)
  29244. , d = c();
  29245. u.push(i),
  29246. d.set(t(i.data), i);
  29247. for (var p = new Date; u.size(); ) {
  29248. if (new Date - p > e.timeout)
  29249. return {
  29250. status: "timeout",
  29251. cost: n.g,
  29252. path: r(n)
  29253. };
  29254. var f = u.pop();
  29255. if (d.delete(t(f.data)),
  29256. e.isEnd(f.data))
  29257. return {
  29258. status: "success",
  29259. cost: f.g,
  29260. path: r(f)
  29261. };
  29262. h.add(t(f.data));
  29263. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29264. var v = g[m];
  29265. if (!h.contains(t(v))) {
  29266. var A = f.g + e.distance(f.data, v)
  29267. , y = d.get(t(v))
  29268. , C = !1;
  29269. if (void 0 === y)
  29270. y = {
  29271. data: v
  29272. },
  29273. d.set(t(v), y);
  29274. else {
  29275. if (y.g < A)
  29276. continue;
  29277. C = !0
  29278. }
  29279. y.parent = f,
  29280. y.g = A,
  29281. y.h = e.heuristic(v),
  29282. y.f = A + y.h,
  29283. y.h < n.h && (n = y),
  29284. C ? u.heapify() : u.push(y)
  29285. }
  29286. }
  29287. }
  29288. return {
  29289. status: "noPath",
  29290. cost: n.g,
  29291. path: r(n)
  29292. }
  29293. }
  29294. function r(e) {
  29295. if (void 0 !== e.parent) {
  29296. var t = r(e.parent);
  29297. return t.push(e.data),
  29298. t
  29299. }
  29300. return [e.data]
  29301. }
  29302. function o(e) {
  29303. return e.toString()
  29304. }
  29305. function a(e, t) {
  29306. return e.f - t.f
  29307. }
  29308. var s = e("Set")
  29309. , l = e("heap")
  29310. , c = e("dict");
  29311. t.exports = n
  29312. }
  29313. , {
  29314. Set: 196,
  29315. dict: 210,
  29316. heap: 211
  29317. }],
  29318. 181: [function(e, t, i) {
  29319. (function(i) {
  29320. "use strict";
  29321. function n(e, t, i) {
  29322. var n = new XMLHttpRequest;
  29323. if (i && "withCredentials"in n)
  29324. n.open(e, t, i);
  29325. else if ("undefined" != typeof XDomainRequest)
  29326. n = new XDomainRequest,
  29327. n.open(e, t);
  29328. else {
  29329. if (i)
  29330. throw "Browser does not support CORS!";
  29331. n.open(e, t)
  29332. }
  29333. return n
  29334. }
  29335. function r(e, t, i) {
  29336. function o() {
  29337. u.warn("Retrying ", t),
  29338. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29339. }
  29340. function a(e, t) {
  29341. var i = e.response;
  29342. if ("json" === t && "object" != typeof i)
  29343. try {
  29344. i = JSON.parse(e.responseText)
  29345. } catch (e) {
  29346. return void c.reject({
  29347. error: "Failed parsing JSON"
  29348. })
  29349. }
  29350. else if ("image/jpeg" === t) {
  29351. var n = new Uint8Array(e.response)
  29352. , r = new Blob([n],{
  29353. type: "image/jpeg"
  29354. })
  29355. , o = URL.createObjectURL(r);
  29356. i = new Image,
  29357. i.src = o,
  29358. i.crossOrigin = "Anonymous",
  29359. i.onload = function() {
  29360. URL.revokeObjectURL(o)
  29361. }
  29362. }
  29363. return i
  29364. }
  29365. var s = n(e, t, !1);
  29366. if (i = i || {},
  29367. i.retries = void 0 !== i.retries ? i.retries : 0,
  29368. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29369. i.responseType)
  29370. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29371. s.responseType = i.responseType;
  29372. else {
  29373. if ("image/jpeg" !== i.responseType)
  29374. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29375. s.responseType = "arraybuffer"
  29376. }
  29377. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29378. i.auth && s.setRequestHeader("Authorization", i.auth),
  29379. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29380. s.setRequestHeader("Content-Type", "application/json")),
  29381. "object" == typeof i.headers)
  29382. for (var l in i.headers)
  29383. s.setRequestHeader(l, i.headers[l]);
  29384. var c = $.Deferred();
  29385. return s.onreadystatechange = function(e) {
  29386. if (4 === this.readyState)
  29387. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29388. i.retries++,
  29389. setTimeout(o, 1e3);
  29390. else if (200 === this.status) {
  29391. var t = a(this, i.responseType);
  29392. c.resolve(t)
  29393. } else
  29394. c.reject(this)
  29395. }
  29396. ,
  29397. s.onprogress = function(e) {
  29398. c.notify(e)
  29399. }
  29400. ,
  29401. s.send(i.data),
  29402. c.promise()
  29403. }
  29404. function o(e) {
  29405. return Object.keys(e).sort().map(function(t) {
  29406. return {
  29407. key: t,
  29408. value: e[t]
  29409. }
  29410. })
  29411. }
  29412. function a(e, t) {
  29413. var i = t.responseType || null
  29414. , n = t.auth || null
  29415. , r = t.prefetchFrom || null
  29416. , a = e + "__" + i + "__" + n + "__" + r;
  29417. return t.headers && o(t.headers).forEach(function(e) {
  29418. a += "__" + e.key + ":" + e.value
  29419. }),
  29420. a
  29421. }
  29422. function s(e, t) {
  29423. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29424. }
  29425. function l(e, t, i) {
  29426. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29427. }
  29428. var c = e("./logger")
  29429. , h = e("../ab")
  29430. , u = new c(i);
  29431. window.URL = window.URL || window.webkitURL,
  29432. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29433. window.DATA = window.DATA || {}
  29434. /* setTimeout(function() {//MP-- xzw delete
  29435. window.MP_REQUEST_CACHE = null,
  29436. window.DATA = {}
  29437. }, 6e4),
  29438. window.onpageshow = function(e) {
  29439. e.persisted && (window.MP_REQUEST_CACHE = null,
  29440. window.DATA = {})
  29441. } */
  29442. ,
  29443. t.exports = {
  29444. get: function(e, t) {
  29445. t = t || {};
  29446. var i = void 0 === t.cache || t.cache;
  29447. if (i) {
  29448. var n = s(e, t);
  29449. if (n)
  29450. return n
  29451. }
  29452. var o;
  29453. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29454. i && l(e, t, o),
  29455. o
  29456. },
  29457. post: function(e, t) {
  29458. return r("POST", e, t)
  29459. },
  29460. patch: function(e, t) {
  29461. return r("PATCH", e, t)
  29462. },
  29463. getImage: function(e, t) {
  29464. function i() {
  29465. u.warn("Retrying ", e),
  29466. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29467. }
  29468. var n = $.Deferred()
  29469. , r = new Image
  29470. , o = this;
  29471. return e = h.changeIfImageOptimzing(e),
  29472. null !== t && void 0 !== t || (t = 3),
  29473. r.onerror = function() {
  29474. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29475. }
  29476. ,
  29477. r.onload = function() {
  29478. n.resolve(r)
  29479. }
  29480. ,
  29481. r.crossOrigin = "anonymous",
  29482. r.src = e,
  29483. n
  29484. }
  29485. }
  29486. }
  29487. ).call(this, "/js/util/ajax.js")
  29488. }
  29489. , {
  29490. "../ab": 3,
  29491. "./logger": 189
  29492. }],
  29493. 182: [function(e, t, i) {
  29494. "use strict";
  29495. function n(e, t) {
  29496. var i = window.navigator.userAgent
  29497. , n = i.match(e);
  29498. return n = n ? n[1].split(t) : [],
  29499. {
  29500. major: parseInt(n[0]) || 0,
  29501. minor: parseInt(n[1]) || 0,
  29502. patch: parseInt(n[2]) || 0
  29503. }
  29504. }
  29505. var r = e("../exception/DeviceMismatchException");
  29506. window.browser = t.exports = {
  29507. isFullscreen: function() {
  29508. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29509. },
  29510. supportsFullscreen: function() {
  29511. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29512. },
  29513. isPointerLocked: function() {
  29514. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29515. },
  29516. requestFullscreen: function(e, t) {
  29517. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29518. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29519. },
  29520. requestPointerLock: function() {
  29521. var e;
  29522. if (document.fullscreenElement)
  29523. e = document.fullscreenElement();
  29524. else if (document.mozFullscreenElement)
  29525. e = document.mozFullscreenElement();
  29526. else if (document.mozFullScreenElement)
  29527. e = document.mozFullScreenElement();
  29528. else {
  29529. if (!document.webkitFullscreenElement)
  29530. return;
  29531. e = document.webkitFullscreenElement()
  29532. }
  29533. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29534. e.requestPointerLock(),
  29535. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29536. },
  29537. exitPointerLock: function() {
  29538. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29539. document.exitPointerLock()
  29540. },
  29541. exitFullscreen: function() {
  29542. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29543. },
  29544. details: function() {
  29545. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29546. return e ? {
  29547. name: e[1],
  29548. version: parseInt(e[2]),
  29549. platform: navigator.platform
  29550. } : {}
  29551. },
  29552. is: function(e) {
  29553. return this.details() && this.details().name === e
  29554. },
  29555. inIframe: function() {
  29556. return window.parent !== window
  29557. },
  29558. aspectRatio: function() {
  29559. var e = $("#player").width() / $("#player").height();
  29560. return isFinite(e) ? e : 0
  29561. },
  29562. userAgent: function() {
  29563. return window.navigator.userAgent
  29564. },
  29565. isMobile: function() {
  29566. var e = navigator.userAgent || navigator.vendor || window.opera;
  29567. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29568. },
  29569. isLandscape: function() {
  29570. return this.isMobile && this.aspectRatio() > 1
  29571. },
  29572. isSmallScreen: function() {
  29573. var e = screen.width / window.devicePixelRatio;
  29574. return e < 240
  29575. },
  29576. detectIE: function() {
  29577. var e = window.navigator.userAgent
  29578. , t = e.indexOf("MSIE ");
  29579. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29580. },
  29581. detectSafari: function() {
  29582. var e = window.navigator.userAgent
  29583. , t = e.indexOf("Safari");
  29584. return t !== -1 && !this.detectChrome()
  29585. },
  29586. detectFirefox: function() {
  29587. var e = window.navigator.userAgent;
  29588. return e.indexOf("Firefox") !== -1
  29589. },
  29590. detectChrome: function() {
  29591. var e = window.navigator.userAgent;
  29592. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29593. },
  29594. detectOpera: function() {
  29595. var e = window.navigator.userAgent;
  29596. return e.indexOf("OPR") !== -1
  29597. },
  29598. detectIOS: function() {
  29599. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29600. },
  29601. detectIPad: function() {
  29602. var e = window.navigator.userAgent
  29603. , t = /iPad/;
  29604. return t.test(e)
  29605. },
  29606. detectIPod: function() {
  29607. var e = window.navigator.userAgent
  29608. , t = /iPod/;
  29609. return t.test(e)
  29610. },
  29611. detectIPhone: function() {
  29612. var e = window.navigator.userAgent
  29613. , t = /iPhone/;
  29614. return t.test(e)
  29615. },
  29616. detectAndroid: function() {
  29617. var e = window.navigator.userAgent;
  29618. return e.indexOf("Android") !== -1
  29619. },
  29620. detectAndroidMobile: function() {
  29621. var e = window.navigator.userAgent;
  29622. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29623. },
  29624. detectSamsungNative: function() {
  29625. var e = window.navigator.userAgent;
  29626. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29627. },
  29628. detectSamsungS6: function() {
  29629. var e = window.navigator.userAgent;
  29630. return e.indexOf("SM-G92") !== -1
  29631. },
  29632. /************************************************************fyz改from徐世廷*************************************************************/
  29633. detectHUAWEI5X: function() {
  29634. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29635. },
  29636. /*******************************************************************************************************************************/
  29637. detectWebVR: function() {
  29638. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29639. },
  29640. getVRDisplay: function() {
  29641. var e = $.Deferred();
  29642. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29643. t.length >= 1 && e.resolve(t[0]),
  29644. e.reject(null)
  29645. }),
  29646. e) : e.reject(null)
  29647. },
  29648. iosVersion: function() {
  29649. if (!this.detectIOS())
  29650. throw new r("Did not detect an iDevice");
  29651. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29652. , t = "_";
  29653. return n(e, t)
  29654. },
  29655. androidVersion: function() {
  29656. if (!this.detectAndroid())
  29657. throw new r("Did not detect an Android based device");
  29658. var e = /Android ((?:\d+\.?){1,3})/
  29659. , t = ".";
  29660. return n(e, t)
  29661. },
  29662. valueFromCookie: function(e, t) {
  29663. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29664. if (!i)
  29665. return t;
  29666. var n = i[1];
  29667. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29668. },
  29669. valueFromHash: function(e, t) {
  29670. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29671. , n = i.exec(window.location.href);
  29672. if (!n)
  29673. return t;
  29674. var r = n[1];
  29675. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29676. }
  29677. }
  29678. // changeLog()
  29679. }
  29680. , {
  29681. "../exception/DeviceMismatchException": 56
  29682. }],
  29683. 183: [function(e, t, i) {
  29684. (function(i) {
  29685. "use strict";
  29686. function n(e, t) {
  29687. var i = r(t);
  29688. var replaceAll = function (str, f, e) {
  29689. //f全部替换成e
  29690. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29691. return str.replace(reg, e);
  29692. };
  29693. var urlFirstView = c.valueFromHash('firstView');
  29694. if(urlFirstView){
  29695. try{
  29696. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  29697. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  29698. urlFirstView = "{"+urlFirstView+"]}"
  29699. let info = JSON.parse(urlFirstView);
  29700. i.pano = t.index[info.pano] //panos.get(info.pano)
  29701. if(!i.pano){
  29702. urlFirstView = false
  29703. console.error('检测到firstView但是 找不到该pano')
  29704. }else{
  29705. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29706. i.zoom = -1;
  29707. i.mode = "panorama"
  29708. i.setByUrl = true
  29709. }
  29710. }catch(e){
  29711. urlFirstView = false
  29712. console.error('检测到firstView但是解析出错'+e)
  29713. }
  29714. }
  29715. if (Object.keys(i).length > 0)
  29716. return i;
  29717. if (e.heroImage)
  29718. i = o(e, t);
  29719. else if (window.DATA.camera_start) {
  29720. var n = window.DATA.camera_start;
  29721. try {
  29722. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29723. i.position = n.camera.position,
  29724. //i.quaternion = n.camera.quaternion,
  29725. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29726. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29727. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29728. d.debug("Using camera_start"),
  29729. d.debug("Modeldata pano: ", i.pano.quaternion),
  29730. d.debug("Camera start pano: ", n.pano.quaternion)),
  29731. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29732. } catch (e) {
  29733. d.warn(e.message)
  29734. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29735. }
  29736. }
  29737. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29738. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29739. i.pano = t.findClosest(i.position),
  29740. i.quaternion = i.pano.quaternion),
  29741. 0 === Object.keys(i).length) {
  29742. var a = t.list[0];
  29743. a && (i.mode = h.PANORAMA,
  29744. i.pano = a,
  29745. i.position = a.position,
  29746. i.quaternion = a.quaternion,
  29747. d.info("Starting at 1st pano " + a.id))
  29748. }
  29749. return i.mode = i.mode || h.DOLLHOUSE,
  29750. i
  29751. }
  29752. function r(e) {
  29753. var t = c.valueFromHash("start", "")
  29754. , i = {};
  29755. if ("" !== t) {
  29756. d.debug("Start override found in parameters, trying to parse..."),
  29757. i = a(t) || {};
  29758. var n = c.valueFromHash("tag", null);
  29759. n && (i.tag = n),
  29760. i.panoId && (i.pano = e.get(i.panoId))
  29761. }
  29762. return i
  29763. }
  29764. function o(e, t) {
  29765. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29766. return {};
  29767. var i = {}
  29768. , n = e.heroImage.metadata;
  29769. d.debug("Using start position from thumbnail image"),
  29770. i.position = n.camera_position,
  29771. i.quaternion = n.camera_quaternion;
  29772. try {
  29773. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29774. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29775. } catch (e) {
  29776. d.debug(e.message)
  29777. }
  29778. return i
  29779. }
  29780. function a(e) {
  29781. return s.deserialize(e)
  29782. }
  29783. var s = e("../controls/serializer")
  29784. , l = e("../util/math")
  29785. , c = e("./browser")
  29786. , h = e("../enum/Viewmode")
  29787. , u = e("../util/logger")
  29788. , th = e("three")//xzw
  29789. , d = new u(i);
  29790. t.exports = {
  29791. getStartCameraOptions: n
  29792. }
  29793. }
  29794. ).call(this, "/js/util/camera.js")
  29795. }
  29796. , {
  29797. "../controls/serializer": 14,
  29798. "../enum/Viewmode": 51,
  29799. "../util/logger": 189,
  29800. "../util/math": 190,
  29801. "./browser": 182,
  29802. "three": 217
  29803. }],
  29804. 184: [function(e, t, i) {
  29805. "use strict";
  29806. function n(e, t, i) {
  29807. return o(e.fov, t, i)
  29808. }
  29809. var r = e("./MathLight")
  29810. , o = function(e, t, i) {
  29811. var n = t
  29812. , o = i
  29813. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29814. return a
  29815. }
  29816. , a = function(e, t, i) {
  29817. var n = t
  29818. , o = i
  29819. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29820. return a
  29821. }
  29822. , s = function(e, t, i, n) {
  29823. var r = o(e, i, n);
  29824. return r > t ? a(t, i, n) : e
  29825. };
  29826. t.exports = {
  29827. clampVFOV: s,
  29828. getHFOVForCamera: n,
  29829. getHFOVFromVFOV: o,
  29830. getVFOVFromHFOV: a
  29831. }
  29832. window.MathLight = t.exports
  29833. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  29834. var prec = Math.pow(10, - (precision || 4));
  29835. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  29836. if(e1.w){
  29837. return s1 && Math.abs(e1.w - e2.w) < prec
  29838. }else return s1
  29839. }
  29840. }
  29841. , {
  29842. "./MathLight": 176
  29843. }],
  29844. 185: [function(e, t, i) {
  29845. "use strict";
  29846. var n = e("three");
  29847. t.exports = {
  29848. delayOneFrame: function(e) {
  29849. window.setTimeout(e, 1)
  29850. },
  29851. normalizeUrl: function(e) {
  29852. return e.replace("https://", "http://")
  29853. },
  29854. domainFromUrl: function(e) {
  29855. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29856. return t ? t[3] : e
  29857. },
  29858. average: function(e, t) {
  29859. if (0 === e.length)
  29860. return null;
  29861. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29862. var o = t ? e[r][t] : e[r];
  29863. i += o,
  29864. n++
  29865. }
  29866. return i / n
  29867. },
  29868. countUnique: function(e) {
  29869. for (var t = {}, i = 0; i < e.length; i++)
  29870. t[e[i]] = 1 + (t[e[i]] || 0);
  29871. return Object.keys(t).length
  29872. },
  29873. averageVectors: function(e, t) {
  29874. var i = new n.Vector3;
  29875. if (0 === e.length)
  29876. return i;
  29877. for (var r = 0, o = 0; o < e.length; o++) {
  29878. var a = t ? e[o][t] : e[o];
  29879. i.add(a),
  29880. r++
  29881. }
  29882. return i.divideScalar(r)
  29883. },
  29884. equalLists: function(e, t) {
  29885. if (e.length !== t.length)
  29886. return !1;
  29887. for (var i = 0; i < e.length; i++)
  29888. if (e[i] !== t[i])
  29889. return !1;
  29890. return !0
  29891. },
  29892. lowerMedian: function(e, t) {
  29893. if (0 === e.length)
  29894. return null;
  29895. t = t || 2,
  29896. e.sort(function(e, t) {
  29897. return e - t
  29898. });
  29899. var i = Math.floor(e.length / t);
  29900. return e[i]
  29901. },
  29902. stableSort: function(e, t) {
  29903. return e.map(function(e, t) {
  29904. return {
  29905. value: e,
  29906. index: t
  29907. }
  29908. }).sort(function(e, i) {
  29909. var n = t(e.value, i.value);
  29910. return 0 !== n ? n : e.index - i.index
  29911. }).map(function(e) {
  29912. return e.value
  29913. })
  29914. },
  29915. filterAll: function(e, t) {
  29916. return e.filter(function(e) {
  29917. return t.every(function(t) {
  29918. return t(e)
  29919. })
  29920. })
  29921. },
  29922. formatDate: function(e) {
  29923. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  29924. },
  29925. formatDatetime: function(e) {
  29926. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  29927. },
  29928. randomString: function(e) {
  29929. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  29930. t += i.charAt(Math.floor(Math.random() * i.length));
  29931. return t
  29932. },
  29933. uint8ToBase64: function(e, t) {
  29934. t && "number" == typeof t || (t = 8192);
  29935. for (var i = [], n = 0; n < e.length; n += t)
  29936. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  29937. return btoa(i.join(""))
  29938. },
  29939. uuid4: function e(t) {
  29940. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  29941. },
  29942. nth: function(e) {
  29943. return e %= 10,
  29944. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  29945. },
  29946. extendObject: function(e, t) {
  29947. return Object.keys(t).forEach(function(i) {
  29948. e[i] = t[i]
  29949. }),
  29950. e
  29951. },
  29952. deepExtend: function e(t) {
  29953. t = t || {};
  29954. for (var i = 1; i < arguments.length; i++) {
  29955. var n = arguments[i];
  29956. if (n)
  29957. for (var r in n)
  29958. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  29959. }
  29960. return t
  29961. },
  29962. inherit: function(e, t) {
  29963. e.prototype = Object.create(t.prototype),
  29964. e.prototype.constructor = e
  29965. },
  29966. extend: function(e, t) {
  29967. for (var i in t.prototype)
  29968. e.prototype[i] = t.prototype[i]
  29969. }
  29970. ,
  29971. getVisiblePano : function(positions = [], panos, options={}){//add
  29972. var visiblePanos = [];
  29973. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  29974. panos.forEach((pano)=>{
  29975. if(!pano.isAligned())return;
  29976. var A = pano.position.clone();
  29977. var posB = options.posAtPanos[pano.id] || positions;
  29978. var posLength = posB.length
  29979. for(let i=0;i<posLength;i++){
  29980. var B = posB[i];
  29981. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  29982. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  29983. if (!o || !o.length){ //只要有一点可见,就算整体可见
  29984. visiblePanos.push(pano.id);
  29985. break;
  29986. }
  29987. }
  29988. })
  29989. return visiblePanos
  29990. }
  29991. ,
  29992. sortByScore : function(list, request, rank) {
  29993. var i = this.filterAll(list, request);
  29994. return 0 === i.length ? null : i = i.map(function(e) {
  29995. return {
  29996. item: e,
  29997. score: rank.reduce(function(t, i) {
  29998. return t + i(e);
  29999. }, 0)
  30000. };
  30001. }).sort(function(e, t) {
  30002. return t.score - e.score;
  30003. });
  30004. },
  30005. getFileNameFromUrl:function(url){
  30006. return url.split('/').pop();
  30007. }
  30008. },
  30009. Math.sign = function(e) {
  30010. return e < 0 ? -1 : 1
  30011. }
  30012. window.common = t.exports
  30013. }
  30014. , {
  30015. three: 217
  30016. }],
  30017. 186: [function(e, t, i) {
  30018. "use strict";
  30019. var n = {};
  30020. n.linearTween = function(e, t, i, n) {
  30021. return i * e / n + t
  30022. }
  30023. ,
  30024. n.easeInQuad = function(e, t, i, n) {
  30025. return e /= n,
  30026. i * e * e + t
  30027. }
  30028. ,
  30029. n.easeOutQuad = function(e, t, i, n) {
  30030. return e /= n,
  30031. -i * e * (e - 2) + t
  30032. }
  30033. ,
  30034. n.easeInOutQuad = function(e, t, i, n) {
  30035. return e /= n / 2,
  30036. e < 1 ? i / 2 * e * e + t : (e--,
  30037. -i / 2 * (e * (e - 2) - 1) + t)
  30038. }
  30039. ,
  30040. n.easeInCubic = function(e, t, i, n) {
  30041. return e /= n,
  30042. i * e * e * e + t
  30043. }
  30044. ,
  30045. n.easeOutCubic = function(e, t, i, n) {
  30046. return e /= n,
  30047. e--,
  30048. i * (e * e * e + 1) + t
  30049. }
  30050. ,
  30051. n.easeInOutCubic = function(e, t, i, n) {
  30052. return e /= n / 2,
  30053. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30054. i / 2 * (e * e * e + 2) + t)
  30055. }
  30056. ,
  30057. n.easeInQuart = function(e, t, i, n) {
  30058. return e /= n,
  30059. i * e * e * e * e + t
  30060. }
  30061. ,
  30062. n.easeOutQuart = function(e, t, i, n) {
  30063. return e /= n,
  30064. e--,
  30065. -i * (e * e * e * e - 1) + t
  30066. }
  30067. ,
  30068. n.easeInOutQuart = function(e, t, i, n) {
  30069. return e /= n / 2,
  30070. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30071. -i / 2 * (e * e * e * e - 2) + t)
  30072. }
  30073. ,
  30074. n.easeInQuint = function(e, t, i, n) {
  30075. return e /= n,
  30076. i * e * e * e * e * e + t
  30077. }
  30078. ,
  30079. n.easeOutQuint = function(e, t, i, n) {
  30080. return e /= n,
  30081. e--,
  30082. i * (e * e * e * e * e + 1) + t
  30083. }
  30084. ,
  30085. n.easeInOutQuint = function(e, t, i, n) {
  30086. return e /= n / 2,
  30087. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30088. i / 2 * (e * e * e * e * e + 2) + t)
  30089. }
  30090. ,
  30091. n.easeInSine = function(e, t, i, n) {
  30092. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30093. }
  30094. ,
  30095. n.easeOutSine = function(e, t, i, n) {
  30096. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30097. }
  30098. ,
  30099. n.easeInOutSine = function(e, t, i, n) {
  30100. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30101. }
  30102. ,
  30103. n.easeInExpo = function(e, t, i, n) {
  30104. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30105. }
  30106. ,
  30107. n.easeOutExpo = function(e, t, i, n) {
  30108. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30109. }
  30110. ,
  30111. n.easeInOutExpo = function(e, t, i, n) {
  30112. return e /= n / 2,
  30113. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30114. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30115. }
  30116. ,
  30117. n.easeInCirc = function(e, t, i, n) {
  30118. return e /= n,
  30119. -i * (Math.sqrt(1 - e * e) - 1) + t
  30120. }
  30121. ,
  30122. n.easeOutCirc = function(e, t, i, n) {
  30123. return e /= n,
  30124. e--,
  30125. i * Math.sqrt(1 - e * e) + t
  30126. }
  30127. ,
  30128. n.easeInOutCirc = function(e, t, i, n) {
  30129. return e /= n / 2,
  30130. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30131. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30132. }
  30133. ,
  30134. n.easeInElastic = function(e, t, i, n) {
  30135. var r = 1.70158
  30136. , o = 0
  30137. , a = i;
  30138. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30139. a < Math.abs(i) ? (a = i,
  30140. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30141. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30142. }
  30143. ,
  30144. n.easeOutElastic = function(e, t, i, n) {
  30145. var r = 1.70158
  30146. , o = 0
  30147. , a = i;
  30148. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30149. a < Math.abs(i) ? (a = i,
  30150. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30151. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30152. }
  30153. ,
  30154. n.easeInOutElastic = function(e, t, i, n) {
  30155. var r = 1.70158
  30156. , o = 0
  30157. , a = i;
  30158. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30159. a < Math.abs(i) ? (a = i,
  30160. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30161. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30162. }
  30163. ,
  30164. n.easeInBack = function(e, t, i, n, r) {
  30165. return void 0 === r && (r = 1.70158),
  30166. i * (e /= n) * e * ((r + 1) * e - r) + t
  30167. }
  30168. ,
  30169. n.easeOutBack = function(e, t, i, n, r) {
  30170. return void 0 === r && (r = 1.70158),
  30171. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30172. }
  30173. ,
  30174. n.easeInOutBack = function(e, t, i, n, r) {
  30175. return void 0 === r && (r = 1.70158),
  30176. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30177. }
  30178. ,
  30179. n.easeOutBounce = function(e, t, i, n) {
  30180. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30181. }
  30182. ,
  30183. n.easeInBounce = function(e, t, i, r) {
  30184. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30185. }
  30186. ,
  30187. n.easeInOutBounce = function(e, t, i, r) {
  30188. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30189. }
  30190. ,
  30191. t.exports = n
  30192. window.easing = n
  30193. }
  30194. , {}],
  30195. 187: [function(e, t, i) {
  30196. "use strict";
  30197. function n() {
  30198. this.events = [],
  30199. this.valid = !1
  30200. }
  30201. var r = e("../enum/Joystick");
  30202. n.prototype.push = function(e, t) {
  30203. this.events.push({
  30204. direction: e,
  30205. pano: t
  30206. }),
  30207. this.valid = !0
  30208. }
  30209. ,
  30210. n.prototype.pop = function(e) {
  30211. var t = this.events.pop();
  30212. return this.events.length < 1 && (this.valid = !1),
  30213. t
  30214. }
  30215. ,
  30216. n.prototype.peek = function() {
  30217. return this.events.length ? this.events[this.events.length - 1] : {
  30218. direction: null,
  30219. pano: null
  30220. }
  30221. }
  30222. ,
  30223. n.prototype.invalidate = function() {
  30224. this.events = [],
  30225. this.valid = !1
  30226. }
  30227. ,
  30228. n.prototype.reversePano = function(e) {
  30229. if (!this.valid)
  30230. return null;
  30231. var t = this.peek();
  30232. return r.opposite(e) === t.direction ? (this.pop(),
  30233. t.pano) : null
  30234. }
  30235. ,
  30236. t.exports = n
  30237. }
  30238. , {
  30239. "../enum/Joystick": 29
  30240. }],
  30241. 188: [function(e, t, i) {
  30242. "use strict";
  30243. window.lerp = t.exports = {
  30244. vector: function(e, t) {
  30245. var i = e.clone();
  30246. return t = t.clone(),
  30247. function(n) {
  30248. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30249. }
  30250. },
  30251. quaternion: function(e, t) {
  30252. var i = e.clone();
  30253. return function(n) {
  30254. e.copy(i).slerp(t, n)
  30255. }
  30256. },
  30257. property: function(e, t, i, n) {
  30258. var r = e[t];
  30259. return function(o) {
  30260. e[t] = r * (1 - o) + i * o,
  30261. n && n(e[t])
  30262. }
  30263. },
  30264. uniform: function(e, t, i) {
  30265. var n = e.material.uniforms[t].value;
  30266. return function(r) {
  30267. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30268. }
  30269. },
  30270. matrix4: function(e, t) {
  30271. var i = e.clone();
  30272. return function(n) {
  30273. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30274. r[s] = o[s] * (1 - n) + a[s] * n
  30275. }
  30276. },
  30277. allUniforms: function(e, t, i) {
  30278. var n = e.map(function(e) {
  30279. return this.uniform(e, t, i)
  30280. }
  30281. .bind(this));
  30282. return function(e) {
  30283. n.forEach(function(t) {
  30284. t(e)
  30285. })
  30286. }
  30287. }
  30288. }
  30289. }
  30290. , {}],
  30291. 189: [function(e, t, i) {
  30292. "use strict";
  30293. function n(e) {
  30294. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30295. if (n.consoleEnabled) {
  30296. var h = function(e) {
  30297. $("#debug-console").append("<p>" + e + "</p>"),
  30298. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30299. };
  30300. t = function(e) {
  30301. h(Array.prototype.slice.call(arguments).join(" "))
  30302. }
  30303. ,
  30304. i = function(e) {
  30305. h(Array.prototype.slice.call(arguments).join(" "))
  30306. }
  30307. ,
  30308. o = function(e) {
  30309. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30310. }
  30311. ,
  30312. a = function(e) {
  30313. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30314. }
  30315. } else
  30316. console.log ? (t = console.log,
  30317. i = console.info ? console.info : console.log,
  30318. o = console.warn ? console.warn : console.log,
  30319. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30320. ;
  30321. var u = function(e) {
  30322. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30323. }
  30324. , d = function(t, i) {
  30325. if (r) {
  30326. var o = Array.prototype.slice.call(t).join(" ");
  30327. r.captureMessage(o, {
  30328. level: i,
  30329. path: e,
  30330. timestamp: n.timestamp()
  30331. })
  30332. }
  30333. }
  30334. , p = function(t, i) {
  30335. if (r) {
  30336. var o = Array.prototype.slice.call(t).join(" ");
  30337. r.captureException(new Error(o), {
  30338. level: i,
  30339. path: e,
  30340. timestamp: n.timestamp()
  30341. })
  30342. }
  30343. };
  30344. return {
  30345. debug: function() {
  30346. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30347. },
  30348. info: function() {
  30349. n.level >= n.levels.info && i.apply(console, u(arguments))
  30350. },
  30351. warn: function() {
  30352. d(arguments, "warn"),
  30353. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30354. },
  30355. error: function() {
  30356. p(arguments, "error"),
  30357. n.level >= n.levels.error && a.apply(console, u(arguments))
  30358. },
  30359. v3str: function(e, t) {
  30360. var i = void 0 === t ? 2 : t;
  30361. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30362. },
  30363. eulstr: function(e, t) {
  30364. var i = void 0 === t ? 2 : t;
  30365. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30366. },
  30367. time: function(e) {
  30368. n.level >= n.levels.debug && (c[e] = Date.now())
  30369. },
  30370. timeEnd: function(e) {
  30371. if (n.level >= n.levels.debug) {
  30372. var t = c[e];
  30373. if (!t)
  30374. return;
  30375. var i = (Date.now() - t) / 1e3;
  30376. this.debug(e, i + "s")
  30377. }
  30378. }
  30379. }
  30380. }
  30381. var r = window.Raven;
  30382. n.timestamp = function() {
  30383. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30384. }
  30385. ,
  30386. n.levels = {
  30387. debug: 3,
  30388. info: 2,
  30389. warn: 1,
  30390. error: 0
  30391. },
  30392. n.level = n.levels.info,
  30393. t.exports = n
  30394. }
  30395. , {}],
  30396. 190: [function(e, t, i) {
  30397. "use strict";
  30398. var n = e("three")
  30399. , r = e("../enum/GLCubeFaces")
  30400. , o = e("../constants");
  30401. t.exports = {
  30402. convertVisionVector: function(e) {
  30403. return new n.Vector3(e.x,e.z,-e.y)
  30404. },
  30405. convertVisionQuaternion: function(e) {
  30406. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30407. },
  30408. convertWorkshopVector: function(e) {
  30409. return new n.Vector3(-e.x,e.y,e.z)
  30410. },
  30411. convertWorkshopQuaternion: function(e) {
  30412. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30413. },
  30414. convertWorkshopPanoramaQuaternion: function(e) {
  30415. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30416. },
  30417. convertWorkshopOrthoZoom: function(e) {// xzw
  30418. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30419. //return e;
  30420. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30421. },
  30422. toPrecision: function(e, t) {//xzw change
  30423. var f = function(e, t){
  30424. var i = Math.pow(10, t);
  30425. return Math.round(e * i) / i
  30426. }
  30427. if(e instanceof Array){
  30428. for(var s=0; s<e.length; s++){
  30429. e[s] = f(e[s],t);
  30430. }
  30431. return e;
  30432. }
  30433. else return f(e,t)
  30434. },
  30435. isEmptyQuaternion: function(e) {
  30436. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30437. },
  30438. projectPositionToCanvas: function(e, t, i) {
  30439. i = i || new n.Vector3,
  30440. i.copy(e);
  30441. var r = .5 * $("#player").width()
  30442. , o = .5 * $("#player").height();
  30443. return i.project(t),
  30444. i.x = i.x * r + r,
  30445. i.y = -(i.y * o) + o,
  30446. i
  30447. },
  30448. convertScreenPositionToNDC: function(e, t, i) {
  30449. return i = i || new n.Vector2,
  30450. i.x = e / $("#player").width() * 2 - 1,
  30451. i.y = 2 * -(t / $("#player").height()) + 1,
  30452. i
  30453. },
  30454. constrainedTurn: function(e) {
  30455. var t = e % (2 * Math.PI);
  30456. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30457. },
  30458. getFOVDotThreshold: function(e) {
  30459. return Math.cos(n.Math.degToRad(e / 2))
  30460. },
  30461. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30462. switch (e) {
  30463. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30464. i.set(1, t.y, t.x);
  30465. break;
  30466. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30467. i.set(-1, t.y, -t.x);
  30468. break;
  30469. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30470. i.set(-t.x, 1, -t.y);
  30471. break;
  30472. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30473. i.set(-t.x, -1, t.y);
  30474. break;
  30475. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30476. i.set(-t.x, t.y, 1);
  30477. break;
  30478. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30479. i.set(t.x, t.y, -1)
  30480. }
  30481. n && i.normalize()
  30482. },
  30483. //add:
  30484. getPos2d : function(point, camera, dom){
  30485. var camera = camera ;
  30486. var dom = dom;
  30487. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30488. var x,y;
  30489. x = (pos.x + 1) / 2 * dom.clientWidth;
  30490. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30491. var inSight = x <= dom.clientWidth && x >= 0
  30492. && y <= dom.clientHeight && y >= 0
  30493. return {
  30494. pos: new THREE.Vector2(x,y),
  30495. vector: pos,
  30496. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30497. inSight : inSight //在屏幕范围内可见
  30498. };
  30499. },
  30500. getDirByLonLat: function(lon, lat) {
  30501. var dir = new THREE.Vector3();
  30502. var phi = THREE.Math.degToRad(90 - lat);
  30503. var theta = THREE.Math.degToRad(lon);
  30504. dir.x = Math.sin(phi) * Math.cos(theta);
  30505. dir.y = Math.cos(phi);
  30506. dir.z = Math.sin(phi) * Math.sin(theta);
  30507. return dir.negate();
  30508. }
  30509. }
  30510. window.math = t.exports
  30511. }
  30512. , {
  30513. "../constants": 8,
  30514. "../enum/GLCubeFaces": 25,
  30515. three: 217
  30516. }],
  30517. 191: [function(e, t, i) {
  30518. "use strict";
  30519. function n(e, t, i) {
  30520. return a.map(function(n, o) {
  30521. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30522. }
  30523. .bind(this))
  30524. }
  30525. function r(e) {
  30526. return s[e]
  30527. }
  30528. var o = e("../enum/GLCubeFaces")
  30529. , a = [0, 1, 2, 3, 4, 5]
  30530. , s = {
  30531. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30532. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30533. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30534. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30535. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30536. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30537. };
  30538. t.exports = {
  30539. mapFaceToCubemapFace: r,
  30540. getCubemapUrls: n
  30541. }
  30542. }
  30543. , {
  30544. "../enum/GLCubeFaces": 25
  30545. }],
  30546. 192: [function(e, t, i) {
  30547. "use strict";
  30548. t.exports = {
  30549. captureErrors: function(e, t, i) {
  30550. if ("Raven"in window) {
  30551. Raven.config(e, t).install(),
  30552. i && Raven.setTagsContext(i);
  30553. var n = console.warn
  30554. , r = console.error;
  30555. console.warn = function() {
  30556. var e = Array.prototype.slice.call(arguments);
  30557. Raven.captureMessage(e.join(" "), {
  30558. level: "warning"
  30559. }),
  30560. n.apply(console, e)
  30561. }
  30562. ,
  30563. console.error = function() {
  30564. var e = Array.prototype.slice.call(arguments);
  30565. Raven.captureException(new Error(e.join(" ")), {
  30566. level: "error"
  30567. }),
  30568. r.apply(console, e)
  30569. }
  30570. } else
  30571. console.error("Raven not found, not capturing errors.")
  30572. }
  30573. }
  30574. }
  30575. , {}],
  30576. 193: [function(e, t, i) {
  30577. (function(i) {
  30578. "use strict";
  30579. var n = e("./browser")
  30580. , r = e("../constants")
  30581. , o = e("url")
  30582. , a = e("./logger")
  30583. , ss = e('three')
  30584. , s = new a(i)
  30585. , l = {
  30586. getAuthorizationHeader: function() {
  30587. var e = n.valueFromHash("auth");
  30588. if (e)
  30589. return e.replace(",", " ");
  30590. var t = n.valueFromCookie("token");
  30591. return t ? "Token " + t : null
  30592. },
  30593. parseSidUrl: function(e) {
  30594. var t, i;
  30595. t=g_Prefix;
  30596. if (e = e || "",
  30597. e.match(/^https?/)) {
  30598. var n = o.parse(e);
  30599. t = g_Prefix,
  30600. i = e
  30601. } else{
  30602. //xzw 原先的不能用
  30603. //t = window.location.protocol + "//" + window.location.host, //MP
  30604. t = g_Prefix
  30605. //i = t + "/api/player/models/" + e; //MP
  30606. i = t + "data/" + e;
  30607. }
  30608. return {
  30609. urlBase: t,
  30610. urlModel: i,
  30611. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30612. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30613. }
  30614. },
  30615. getModelIDFromQueryString: function() {
  30616. return n.valueFromHash("model") || n.valueFromHash("m")
  30617. },
  30618. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30619. e = JSON.parse(JSON.stringify(e));
  30620. var i = null;
  30621. if (e.images.forEach(function(n) {
  30622. if(!n.metadata) return;
  30623. if ("string" == typeof n.metadata)
  30624. try {
  30625. n.metadata = JSON.parse(n.metadata)
  30626. } catch (e) {
  30627. s.warn("Unable to parse image metadata"),
  30628. n.metadata = null
  30629. }
  30630. else{
  30631. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30632. }
  30633. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30634. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30635. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30636. }else{
  30637. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30638. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30639. n.metadata.zoom = n.metadata.zoom || 1;
  30640. }
  30641. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30642. }),
  30643. //icon初始视角的:
  30644. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30645. var n = {};
  30646. n.pano = {
  30647. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30648. position: t.convertWorkshopVector(i.scan_position),
  30649. uuid: i.scan_id
  30650. },
  30651. n.camera = {
  30652. quaternion: i.camera_quaternion,
  30653. position: i.camera_position
  30654. },
  30655. e.startPano = n
  30656. }
  30657. return e
  30658. },
  30659. */
  30660. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30661. e = JSON.parse(JSON.stringify(e));
  30662. var i = null;
  30663. var deal = function(n) {
  30664. if(!n.metadata) return;
  30665. if ("string" == typeof n.metadata)
  30666. try {
  30667. n.metadata = JSON.parse(n.metadata)
  30668. } catch (e) {
  30669. s.warn("Unable to parse image metadata"),
  30670. n.metadata = null
  30671. }
  30672. else{
  30673. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30674. }
  30675. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30676. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30677. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30678. }else{
  30679. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30680. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30681. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30682. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30683. }
  30684. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30685. }
  30686. //改
  30687. e.images.forEach(info=>{
  30688. if(info.locations){
  30689. info.locations.forEach(a=>deal(a))
  30690. }else{
  30691. deal(info)
  30692. }
  30693. })
  30694. //icon初始视角的:
  30695. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30696. var n = {};
  30697. n.pano = {
  30698. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30699. position: t.convertWorkshopVector(i.scan_position),
  30700. uuid: i.scan_id
  30701. },
  30702. n.camera = {
  30703. quaternion: i.camera_quaternion,
  30704. position: i.camera_position
  30705. },
  30706. e.startPano = n
  30707. }
  30708. return e
  30709. },
  30710. visionVersionToInt: function() {
  30711. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30712. return function(t) {
  30713. if (!t)
  30714. throw new Error("Vision version is required");
  30715. var i = e.exec(t);
  30716. if (null === i)
  30717. throw new Error("String is not a vision version: " + t);
  30718. return parseInt(i[1])
  30719. }
  30720. }(),
  30721. modelDataPromisesTiles: function(e) {
  30722. var vision_version = e.vision_version || window.DATA.vision_version
  30723. if (vision_version)
  30724. try {
  30725. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30726. } catch (t) {
  30727. s.warn("Invalid vision version: " + vision_version)
  30728. }
  30729. // var t = e.created ? new Date(e.created) : null;
  30730. // return t && t >= r.visionTilingStartDate
  30731. return false
  30732. }
  30733. };
  30734. t.exports = l
  30735. }
  30736. ).call(this, "/js/util/showcase.js")
  30737. }
  30738. , {
  30739. "../constants": 8,
  30740. "./browser": 182,
  30741. "./logger": 189,
  30742. three:217,
  30743. url: 208
  30744. }],
  30745. 194: [function(e, t, i) {
  30746. "use strict";
  30747. var n = e("../util/ajax")
  30748. , r = e("three")
  30749. , o = e("../settings")
  30750. , a = {};
  30751. t.exports = {
  30752. load: function(e, t, i) {
  30753. var s = a[e];
  30754. return s ? (t && setTimeout(function() {
  30755. t(s)
  30756. }, 1),
  30757. s) : (s = new r.Texture,
  30758. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30759. s.magFilter = r.LinearFilter,
  30760. s.generateMipmaps = !1),
  30761. s.sourceFile = e,
  30762. a[e] = s,
  30763. n.getImage(e).then(function(e) {
  30764. s.image = e,
  30765. s.needsUpdate = !0,
  30766. t && t(s)
  30767. }).fail(i),
  30768. s)
  30769. },
  30770. loadBase64: function(e, t) {
  30771. t = t || "png";
  30772. var i = new r.Texture;
  30773. return i.image = document.createElement("img"),
  30774. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30775. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30776. i.magFilter = r.LinearFilter,
  30777. i.generateMipmaps = !1),
  30778. i.needsUpdate = !0,
  30779. i
  30780. },
  30781. isLoaded: function(e) {
  30782. return !!a[e]
  30783. }
  30784. }
  30785. window.Texture = t.exports
  30786. }
  30787. , {
  30788. "../settings": 166,
  30789. "../util/ajax": 181,
  30790. three: 217
  30791. }],
  30792. 195: [function(e, t, i) {
  30793. "use strict";
  30794. var n = e("./easing");
  30795. window.transitions = t.exports = {
  30796. globalDone: null,
  30797. funcs: [],
  30798. counter: 0,
  30799. uniqueID: 0,
  30800. start: function(e, t, i, r, o, a, s) {
  30801. return r = r || 0,
  30802. this.funcs.push({
  30803. func: e,
  30804. current: -r * Math.abs(t),
  30805. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30806. done: i,
  30807. easing: o || n.linearTween,
  30808. cycling: t < 0,
  30809. running: !0,
  30810. debug: r < 0,
  30811. name: a || "T" + this.counter,
  30812. id: void 0 === s ? this.counter : s,
  30813. paused: !1
  30814. }),
  30815. e(0, 16),
  30816. this.counter += 1,
  30817. e
  30818. },
  30819. trigger: function(e) {
  30820. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30821. , i = e.func || function() {}
  30822. , r = void 0 === e.duration ? 0 : e.duration;
  30823. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30824. var o = e.done || null
  30825. , a = e.easing || n.linearTween
  30826. , s = e.name || "R" + this.counter
  30827. , l = void 0 === e.id ? this.counter : e.id;
  30828. return this.start(i, r, o, t, a, s, l)
  30829. },
  30830. setTimeout: function(e, t, i) {
  30831. var n = void 0 === i ? this.counter : i;
  30832. return this.trigger({
  30833. done: e,
  30834. duration: void 0 === t ? 0 : t,
  30835. name: "O" + this.counter,
  30836. id: n
  30837. })
  30838. },
  30839. pause: function() {
  30840. this.paused = !0
  30841. },
  30842. resume: function() {
  30843. this.paused = !1
  30844. },
  30845. update: function(e) {
  30846. this.funcs.forEach(function(t) {
  30847. if (!(t.paused || (t.current += 1e3 * e,
  30848. t.current < 0)))
  30849. if (t.current >= t.duration && !t.cycling) {
  30850. var i = t.easing(1, 0, 1, 1);
  30851. t.func(i, 1e3 * e),
  30852. t.done && t.done(),
  30853. t.running = !1
  30854. } else {
  30855. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30856. , r = t.func(n, 1e3 * e) || !1;
  30857. r && (t.done && t.done(),
  30858. t.running = !1)
  30859. }
  30860. });
  30861. var t = this.funcs.length;
  30862. this.funcs = this.funcs.filter(function(e) {
  30863. return e.running
  30864. });
  30865. var i = this.funcs.length;
  30866. if (t > 0 && 0 === i && this.globalDone) {
  30867. var n = this.globalDone;
  30868. this.globalDone = null,
  30869. n()
  30870. }
  30871. },
  30872. adjustSpeed: function(e, t) {
  30873. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30874. var r = i[n];
  30875. r.duration /= t,
  30876. r.current /= t
  30877. }
  30878. },
  30879. getById: function(e) {
  30880. return this.funcs.filter(function(t) {
  30881. return e === t.id
  30882. })
  30883. },
  30884. get: function(e) {
  30885. for (var t = 0; t < this.funcs.length; t += 1)
  30886. if (this.funcs[t].func === e)
  30887. return this.funcs[t];
  30888. return null
  30889. },
  30890. isRunning: function(e) {
  30891. var t = this.get(e);
  30892. return null !== t && t.running
  30893. },
  30894. countActive: function() {
  30895. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30896. e += this.funcs[t].running;
  30897. return e
  30898. },
  30899. listActive: function() {
  30900. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30901. this.funcs[t].running && e.push(this.funcs[t].name);
  30902. return e
  30903. },
  30904. done: function(e) {
  30905. this.globalDone = e
  30906. },
  30907. cancelById: function(e) {
  30908. var t = void 0 === e ? 0 : e;
  30909. this.funcs = this.funcs.filter(function(e) {
  30910. return e.id !== t
  30911. })
  30912. },
  30913. cancel: function(e) {
  30914. this.funcs = this.funcs.filter(function(t) {
  30915. return t.func !== e
  30916. })
  30917. },
  30918. getUniqueId: function() {
  30919. return this.uniqueID -= 1,
  30920. this.uniqueID
  30921. }
  30922. }
  30923. }
  30924. , {
  30925. "./easing": 186
  30926. }],
  30927. 196: [function(e, t, i) {
  30928. function n(e) {
  30929. if (this.set = {},
  30930. this.infContains = function() {
  30931. return !0
  30932. }
  30933. ,
  30934. "object" == typeof e)
  30935. if (e instanceof Array)
  30936. for (var t = 0; t < e.length; t++)
  30937. this.set[e[t]] = !0;
  30938. else
  30939. this.set = e;
  30940. else if ("function" == typeof e)
  30941. this.infContains = e;
  30942. else if ("undefined" != typeof e)
  30943. throw new Error("set must be either an array or an object.")
  30944. }
  30945. t.exports = n,
  30946. n.prototype.contains = function(e) {
  30947. return !!this.set[e]
  30948. }
  30949. ,
  30950. n.prototype.has = n.prototype.contains,
  30951. n.prototype.add = function(e) {
  30952. if (1 == arguments.length)
  30953. this.set[e] = !0;
  30954. else
  30955. for (var t = 0; t < arguments.length; t++)
  30956. this.set[arguments[t]] = !0
  30957. }
  30958. ,
  30959. n.prototype.addAll = function(e) {
  30960. if ("object" != typeof e && !(e instanceof Array))
  30961. throw new Error("arr must be an array.");
  30962. for (var t = 0; t < e.length; t++)
  30963. this.add(e[t])
  30964. }
  30965. ,
  30966. n.prototype.remove = function(e) {
  30967. if (1 == arguments.length)
  30968. delete this.set[e];
  30969. else
  30970. for (var t = 0; t < arguments.length; t++)
  30971. delete this.set[arguments[t]]
  30972. }
  30973. ,
  30974. n.prototype.delete = n.prototype.remove,
  30975. n.prototype.clear = function() {
  30976. this.set = {}
  30977. }
  30978. ,
  30979. n.prototype.size = function() {
  30980. return Object.keys(this.set).length
  30981. }
  30982. ,
  30983. n.prototype.toString = function() {
  30984. return "{" + Object.keys(this.set).toString() + "}"
  30985. }
  30986. ,
  30987. n.prototype.toArray = function() {
  30988. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  30989. }
  30990. ,
  30991. n.prototype["*values"] = n.prototype.toArray
  30992. }
  30993. , {}],
  30994. 197: [function(e, t, i) {}
  30995. , {}],
  30996. 198: [function(e, t, i) {
  30997. (function(t) {
  30998. "use strict";
  30999. function n() {
  31000. try {
  31001. var e = new Uint8Array(1);
  31002. return e.__proto__ = {
  31003. __proto__: Uint8Array.prototype,
  31004. foo: function() {
  31005. return 42
  31006. }
  31007. },
  31008. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31009. } catch (e) {
  31010. return !1
  31011. }
  31012. }
  31013. function r() {
  31014. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31015. }
  31016. function o(e, t) {
  31017. if (r() < t)
  31018. throw new RangeError("Invalid typed array length");
  31019. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31020. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31021. e.length = t),
  31022. e
  31023. }
  31024. function a(e, t, i) {
  31025. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31026. return new a(e,t,i);
  31027. if ("number" == typeof e) {
  31028. if ("string" == typeof t)
  31029. throw new Error("If encoding is specified then the first argument must be a string");
  31030. return h(this, e)
  31031. }
  31032. return s(this, e, t, i)
  31033. }
  31034. function s(e, t, i, n) {
  31035. if ("number" == typeof t)
  31036. throw new TypeError('"value" argument must not be a number');
  31037. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31038. }
  31039. function l(e) {
  31040. if ("number" != typeof e)
  31041. throw new TypeError('"size" argument must be a number');
  31042. if (e < 0)
  31043. throw new RangeError('"size" argument must not be negative')
  31044. }
  31045. function c(e, t, i, n) {
  31046. return l(t),
  31047. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31048. }
  31049. function h(e, t) {
  31050. if (l(t),
  31051. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31052. !a.TYPED_ARRAY_SUPPORT)
  31053. for (var i = 0; i < t; ++i)
  31054. e[i] = 0;
  31055. return e
  31056. }
  31057. function u(e, t, i) {
  31058. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31059. !a.isEncoding(i))
  31060. throw new TypeError('"encoding" must be a valid string encoding');
  31061. var n = 0 | v(t, i);
  31062. e = o(e, n);
  31063. var r = e.write(t, i);
  31064. return r !== n && (e = e.slice(0, r)),
  31065. e
  31066. }
  31067. function d(e, t) {
  31068. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31069. e = o(e, i);
  31070. for (var n = 0; n < i; n += 1)
  31071. e[n] = 255 & t[n];
  31072. return e
  31073. }
  31074. function p(e, t, i, n) {
  31075. if (t.byteLength,
  31076. i < 0 || t.byteLength < i)
  31077. throw new RangeError("'offset' is out of bounds");
  31078. if (t.byteLength < i + (n || 0))
  31079. throw new RangeError("'length' is out of bounds");
  31080. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31081. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31082. e.__proto__ = a.prototype) : e = d(e, t),
  31083. e
  31084. }
  31085. function f(e, t) {
  31086. if (a.isBuffer(t)) {
  31087. var i = 0 | g(t.length);
  31088. return e = o(e, i),
  31089. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31090. e)
  31091. }
  31092. if (t) {
  31093. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31094. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31095. if ("Buffer" === t.type && $(t.data))
  31096. return d(e, t.data)
  31097. }
  31098. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31099. }
  31100. function g(e) {
  31101. if (e >= r())
  31102. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31103. return 0 | e
  31104. }
  31105. function m(e) {
  31106. return +e != e && (e = 0),
  31107. a.alloc(+e)
  31108. }
  31109. function v(e, t) {
  31110. if (a.isBuffer(e))
  31111. return e.length;
  31112. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31113. return e.byteLength;
  31114. "string" != typeof e && (e = "" + e);
  31115. var i = e.length;
  31116. if (0 === i)
  31117. return 0;
  31118. for (var n = !1; ; )
  31119. switch (t) {
  31120. case "ascii":
  31121. case "latin1":
  31122. case "binary":
  31123. return i;
  31124. case "utf8":
  31125. case "utf-8":
  31126. case void 0:
  31127. return j(e).length;
  31128. case "ucs2":
  31129. case "ucs-2":
  31130. case "utf16le":
  31131. case "utf-16le":
  31132. return 2 * i;
  31133. case "hex":
  31134. return i >>> 1;
  31135. case "base64":
  31136. return Z(e).length;
  31137. default:
  31138. if (n)
  31139. return j(e).length;
  31140. t = ("" + t).toLowerCase(),
  31141. n = !0
  31142. }
  31143. }
  31144. function A(e, t, i) {
  31145. var n = !1;
  31146. if ((void 0 === t || t < 0) && (t = 0),
  31147. t > this.length)
  31148. return "";
  31149. if ((void 0 === i || i > this.length) && (i = this.length),
  31150. i <= 0)
  31151. return "";
  31152. if (i >>>= 0,
  31153. t >>>= 0,
  31154. i <= t)
  31155. return "";
  31156. for (e || (e = "utf8"); ; )
  31157. switch (e) {
  31158. case "hex":
  31159. return L(this, t, i);
  31160. case "utf8":
  31161. case "utf-8":
  31162. return M(this, t, i);
  31163. case "ascii":
  31164. return P(this, t, i);
  31165. case "latin1":
  31166. case "binary":
  31167. return O(this, t, i);
  31168. case "base64":
  31169. return S(this, t, i);
  31170. case "ucs2":
  31171. case "ucs-2":
  31172. case "utf16le":
  31173. case "utf-16le":
  31174. return D(this, t, i);
  31175. default:
  31176. if (n)
  31177. throw new TypeError("Unknown encoding: " + e);
  31178. e = (e + "").toLowerCase(),
  31179. n = !0
  31180. }
  31181. }
  31182. function y(e, t, i) {
  31183. var n = e[t];
  31184. e[t] = e[i],
  31185. e[i] = n
  31186. }
  31187. function C(e, t, i, n, r) {
  31188. if (0 === e.length)
  31189. return -1;
  31190. if ("string" == typeof i ? (n = i,
  31191. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31192. i = +i,
  31193. isNaN(i) && (i = r ? 0 : e.length - 1),
  31194. i < 0 && (i = e.length + i),
  31195. i >= e.length) {
  31196. if (r)
  31197. return -1;
  31198. i = e.length - 1
  31199. } else if (i < 0) {
  31200. if (!r)
  31201. return -1;
  31202. i = 0
  31203. }
  31204. if ("string" == typeof t && (t = a.from(t, n)),
  31205. a.isBuffer(t))
  31206. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31207. if ("number" == typeof t)
  31208. return t &= 255,
  31209. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31210. throw new TypeError("val must be string, number or Buffer")
  31211. }
  31212. function I(e, t, i, n, r) {
  31213. function o(e, t) {
  31214. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31215. }
  31216. var a = 1
  31217. , s = e.length
  31218. , l = t.length;
  31219. if (void 0 !== n && (n = String(n).toLowerCase(),
  31220. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31221. if (e.length < 2 || t.length < 2)
  31222. return -1;
  31223. a = 2,
  31224. s /= 2,
  31225. l /= 2,
  31226. i /= 2
  31227. }
  31228. var c;
  31229. if (r) {
  31230. var h = -1;
  31231. for (c = i; c < s; c++)
  31232. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31233. if (h === -1 && (h = c),
  31234. c - h + 1 === l)
  31235. return h * a
  31236. } else
  31237. h !== -1 && (c -= c - h),
  31238. h = -1
  31239. } else
  31240. for (i + l > s && (i = s - l),
  31241. c = i; c >= 0; c--) {
  31242. for (var u = !0, d = 0; d < l; d++)
  31243. if (o(e, c + d) !== o(t, d)) {
  31244. u = !1;
  31245. break
  31246. }
  31247. if (u)
  31248. return c
  31249. }
  31250. return -1
  31251. }
  31252. function E(e, t, i, n) {
  31253. i = Number(i) || 0;
  31254. var r = e.length - i;
  31255. n ? (n = Number(n),
  31256. n > r && (n = r)) : n = r;
  31257. var o = t.length;
  31258. if (o % 2 !== 0)
  31259. throw new TypeError("Invalid hex string");
  31260. n > o / 2 && (n = o / 2);
  31261. for (var a = 0; a < n; ++a) {
  31262. var s = parseInt(t.substr(2 * a, 2), 16);
  31263. if (isNaN(s))
  31264. return a;
  31265. e[i + a] = s
  31266. }
  31267. return a
  31268. }
  31269. function b(e, t, i, n) {
  31270. return q(j(t, e.length - i), e, i, n)
  31271. }
  31272. function w(e, t, i, n) {
  31273. return q(Y(t), e, i, n)
  31274. }
  31275. function _(e, t, i, n) {
  31276. return w(e, t, i, n)
  31277. }
  31278. function T(e, t, i, n) {
  31279. return q(Z(t), e, i, n)
  31280. }
  31281. function x(e, t, i, n) {
  31282. return q(X(t, e.length - i), e, i, n)
  31283. }
  31284. function S(e, t, i) {
  31285. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31286. }
  31287. function M(e, t, i) {
  31288. i = Math.min(e.length, i);
  31289. for (var n = [], r = t; r < i; ) {
  31290. var o = e[r]
  31291. , a = null
  31292. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31293. if (r + s <= i) {
  31294. var l, c, h, u;
  31295. switch (s) {
  31296. case 1:
  31297. o < 128 && (a = o);
  31298. break;
  31299. case 2:
  31300. l = e[r + 1],
  31301. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31302. u > 127 && (a = u));
  31303. break;
  31304. case 3:
  31305. l = e[r + 1],
  31306. c = e[r + 2],
  31307. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31308. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31309. break;
  31310. case 4:
  31311. l = e[r + 1],
  31312. c = e[r + 2],
  31313. h = e[r + 3],
  31314. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31315. u > 65535 && u < 1114112 && (a = u))
  31316. }
  31317. }
  31318. null === a ? (a = 65533,
  31319. s = 1) : a > 65535 && (a -= 65536,
  31320. n.push(a >>> 10 & 1023 | 55296),
  31321. a = 56320 | 1023 & a),
  31322. n.push(a),
  31323. r += s
  31324. }
  31325. return R(n)
  31326. }
  31327. function R(e) {
  31328. var t = e.length;
  31329. if (t <= ee)
  31330. return String.fromCharCode.apply(String, e);
  31331. for (var i = "", n = 0; n < t; )
  31332. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31333. return i
  31334. }
  31335. function P(e, t, i) {
  31336. var n = "";
  31337. i = Math.min(e.length, i);
  31338. for (var r = t; r < i; ++r)
  31339. n += String.fromCharCode(127 & e[r]);
  31340. return n
  31341. }
  31342. function O(e, t, i) {
  31343. var n = "";
  31344. i = Math.min(e.length, i);
  31345. for (var r = t; r < i; ++r)
  31346. n += String.fromCharCode(e[r]);
  31347. return n
  31348. }
  31349. function L(e, t, i) {
  31350. var n = e.length;
  31351. (!t || t < 0) && (t = 0),
  31352. (!i || i < 0 || i > n) && (i = n);
  31353. for (var r = "", o = t; o < i; ++o)
  31354. r += W(e[o]);
  31355. return r
  31356. }
  31357. function D(e, t, i) {
  31358. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31359. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31360. return r
  31361. }
  31362. function N(e, t, i) {
  31363. if (e % 1 !== 0 || e < 0)
  31364. throw new RangeError("offset is not uint");
  31365. if (e + t > i)
  31366. throw new RangeError("Trying to access beyond buffer length")
  31367. }
  31368. function B(e, t, i, n, r, o) {
  31369. if (!a.isBuffer(e))
  31370. throw new TypeError('"buffer" argument must be a Buffer instance');
  31371. if (t > r || t < o)
  31372. throw new RangeError('"value" argument is out of bounds');
  31373. if (i + n > e.length)
  31374. throw new RangeError("Index out of range")
  31375. }
  31376. function F(e, t, i, n) {
  31377. t < 0 && (t = 65535 + t + 1);
  31378. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31379. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31380. }
  31381. function V(e, t, i, n) {
  31382. t < 0 && (t = 4294967295 + t + 1);
  31383. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31384. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31385. }
  31386. function U(e, t, i, n, r, o) {
  31387. if (i + n > e.length)
  31388. throw new RangeError("Index out of range");
  31389. if (i < 0)
  31390. throw new RangeError("Index out of range")
  31391. }
  31392. function k(e, t, i, n, r) {
  31393. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31394. J.write(e, t, i, n, 23, 4),
  31395. i + 4
  31396. }
  31397. function H(e, t, i, n, r) {
  31398. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31399. J.write(e, t, i, n, 52, 8),
  31400. i + 8
  31401. }
  31402. function G(e) {
  31403. if (e = z(e).replace(te, ""),
  31404. e.length < 2)
  31405. return "";
  31406. for (; e.length % 4 !== 0; )
  31407. e += "=";
  31408. return e
  31409. }
  31410. function z(e) {
  31411. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31412. }
  31413. function W(e) {
  31414. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31415. }
  31416. function j(e, t) {
  31417. t = t || 1 / 0;
  31418. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31419. if (i = e.charCodeAt(a),
  31420. i > 55295 && i < 57344) {
  31421. if (!r) {
  31422. if (i > 56319) {
  31423. (t -= 3) > -1 && o.push(239, 191, 189);
  31424. continue
  31425. }
  31426. if (a + 1 === n) {
  31427. (t -= 3) > -1 && o.push(239, 191, 189);
  31428. continue
  31429. }
  31430. r = i;
  31431. continue
  31432. }
  31433. if (i < 56320) {
  31434. (t -= 3) > -1 && o.push(239, 191, 189),
  31435. r = i;
  31436. continue
  31437. }
  31438. i = (r - 55296 << 10 | i - 56320) + 65536
  31439. } else
  31440. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31441. if (r = null,
  31442. i < 128) {
  31443. if ((t -= 1) < 0)
  31444. break;
  31445. o.push(i)
  31446. } else if (i < 2048) {
  31447. if ((t -= 2) < 0)
  31448. break;
  31449. o.push(i >> 6 | 192, 63 & i | 128)
  31450. } else if (i < 65536) {
  31451. if ((t -= 3) < 0)
  31452. break;
  31453. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31454. } else {
  31455. if (!(i < 1114112))
  31456. throw new Error("Invalid code point");
  31457. if ((t -= 4) < 0)
  31458. break;
  31459. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31460. }
  31461. }
  31462. return o
  31463. }
  31464. function Y(e) {
  31465. for (var t = [], i = 0; i < e.length; ++i)
  31466. t.push(255 & e.charCodeAt(i));
  31467. return t
  31468. }
  31469. function X(e, t) {
  31470. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31471. i = e.charCodeAt(a),
  31472. n = i >> 8,
  31473. r = i % 256,
  31474. o.push(r),
  31475. o.push(n);
  31476. return o
  31477. }
  31478. function Z(e) {
  31479. return Q.toByteArray(G(e))
  31480. }
  31481. function q(e, t, i, n) {
  31482. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31483. t[r + i] = e[r];
  31484. return r
  31485. }
  31486. function K(e) {
  31487. return e !== e
  31488. }
  31489. var Q = e("base64-js")
  31490. , J = e("ieee754")
  31491. , $ = e("isarray");
  31492. i.Buffer = a,
  31493. i.SlowBuffer = m,
  31494. i.INSPECT_MAX_BYTES = 50,
  31495. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31496. i.kMaxLength = r(),
  31497. a.poolSize = 8192,
  31498. a._augment = function(e) {
  31499. return e.__proto__ = a.prototype,
  31500. e
  31501. }
  31502. ,
  31503. a.from = function(e, t, i) {
  31504. return s(null, e, t, i)
  31505. }
  31506. ,
  31507. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31508. a.__proto__ = Uint8Array,
  31509. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31510. value: null,
  31511. configurable: !0
  31512. })),
  31513. a.alloc = function(e, t, i) {
  31514. return c(null, e, t, i)
  31515. }
  31516. ,
  31517. a.allocUnsafe = function(e) {
  31518. return h(null, e)
  31519. }
  31520. ,
  31521. a.allocUnsafeSlow = function(e) {
  31522. return h(null, e)
  31523. }
  31524. ,
  31525. a.isBuffer = function(e) {
  31526. return !(null == e || !e._isBuffer)
  31527. }
  31528. ,
  31529. a.compare = function(e, t) {
  31530. if (!a.isBuffer(e) || !a.isBuffer(t))
  31531. throw new TypeError("Arguments must be Buffers");
  31532. if (e === t)
  31533. return 0;
  31534. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31535. if (e[r] !== t[r]) {
  31536. i = e[r],
  31537. n = t[r];
  31538. break
  31539. }
  31540. return i < n ? -1 : n < i ? 1 : 0
  31541. }
  31542. ,
  31543. a.isEncoding = function(e) {
  31544. switch (String(e).toLowerCase()) {
  31545. case "hex":
  31546. case "utf8":
  31547. case "utf-8":
  31548. case "ascii":
  31549. case "latin1":
  31550. case "binary":
  31551. case "base64":
  31552. case "ucs2":
  31553. case "ucs-2":
  31554. case "utf16le":
  31555. case "utf-16le":
  31556. return !0;
  31557. default:
  31558. return !1
  31559. }
  31560. }
  31561. ,
  31562. a.concat = function(e, t) {
  31563. if (!$(e))
  31564. throw new TypeError('"list" argument must be an Array of Buffers');
  31565. if (0 === e.length)
  31566. return a.alloc(0);
  31567. var i;
  31568. if (void 0 === t)
  31569. for (t = 0,
  31570. i = 0; i < e.length; ++i)
  31571. t += e[i].length;
  31572. var n = a.allocUnsafe(t)
  31573. , r = 0;
  31574. for (i = 0; i < e.length; ++i) {
  31575. var o = e[i];
  31576. if (!a.isBuffer(o))
  31577. throw new TypeError('"list" argument must be an Array of Buffers');
  31578. o.copy(n, r),
  31579. r += o.length
  31580. }
  31581. return n
  31582. }
  31583. ,
  31584. a.byteLength = v,
  31585. a.prototype._isBuffer = !0,
  31586. a.prototype.swap16 = function() {
  31587. var e = this.length;
  31588. if (e % 2 !== 0)
  31589. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31590. for (var t = 0; t < e; t += 2)
  31591. y(this, t, t + 1);
  31592. return this
  31593. }
  31594. ,
  31595. a.prototype.swap32 = function() {
  31596. var e = this.length;
  31597. if (e % 4 !== 0)
  31598. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31599. for (var t = 0; t < e; t += 4)
  31600. y(this, t, t + 3),
  31601. y(this, t + 1, t + 2);
  31602. return this
  31603. }
  31604. ,
  31605. a.prototype.swap64 = function() {
  31606. var e = this.length;
  31607. if (e % 8 !== 0)
  31608. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31609. for (var t = 0; t < e; t += 8)
  31610. y(this, t, t + 7),
  31611. y(this, t + 1, t + 6),
  31612. y(this, t + 2, t + 5),
  31613. y(this, t + 3, t + 4);
  31614. return this
  31615. }
  31616. ,
  31617. a.prototype.toString = function() {
  31618. var e = 0 | this.length;
  31619. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31620. }
  31621. ,
  31622. a.prototype.equals = function(e) {
  31623. if (!a.isBuffer(e))
  31624. throw new TypeError("Argument must be a Buffer");
  31625. return this === e || 0 === a.compare(this, e)
  31626. }
  31627. ,
  31628. a.prototype.inspect = function() {
  31629. var e = ""
  31630. , t = i.INSPECT_MAX_BYTES;
  31631. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31632. this.length > t && (e += " ... ")),
  31633. "<Buffer " + e + ">"
  31634. }
  31635. ,
  31636. a.prototype.compare = function(e, t, i, n, r) {
  31637. if (!a.isBuffer(e))
  31638. throw new TypeError("Argument must be a Buffer");
  31639. if (void 0 === t && (t = 0),
  31640. void 0 === i && (i = e ? e.length : 0),
  31641. void 0 === n && (n = 0),
  31642. void 0 === r && (r = this.length),
  31643. t < 0 || i > e.length || n < 0 || r > this.length)
  31644. throw new RangeError("out of range index");
  31645. if (n >= r && t >= i)
  31646. return 0;
  31647. if (n >= r)
  31648. return -1;
  31649. if (t >= i)
  31650. return 1;
  31651. if (t >>>= 0,
  31652. i >>>= 0,
  31653. n >>>= 0,
  31654. r >>>= 0,
  31655. this === e)
  31656. return 0;
  31657. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31658. if (c[u] !== h[u]) {
  31659. o = c[u],
  31660. s = h[u];
  31661. break
  31662. }
  31663. return o < s ? -1 : s < o ? 1 : 0
  31664. }
  31665. ,
  31666. a.prototype.includes = function(e, t, i) {
  31667. return this.indexOf(e, t, i) !== -1
  31668. }
  31669. ,
  31670. a.prototype.indexOf = function(e, t, i) {
  31671. return C(this, e, t, i, !0)
  31672. }
  31673. ,
  31674. a.prototype.lastIndexOf = function(e, t, i) {
  31675. return C(this, e, t, i, !1)
  31676. }
  31677. ,
  31678. a.prototype.write = function(e, t, i, n) {
  31679. if (void 0 === t)
  31680. n = "utf8",
  31681. i = this.length,
  31682. t = 0;
  31683. else if (void 0 === i && "string" == typeof t)
  31684. n = t,
  31685. i = this.length,
  31686. t = 0;
  31687. else {
  31688. if (!isFinite(t))
  31689. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31690. t |= 0,
  31691. isFinite(i) ? (i |= 0,
  31692. void 0 === n && (n = "utf8")) : (n = i,
  31693. i = void 0)
  31694. }
  31695. var r = this.length - t;
  31696. if ((void 0 === i || i > r) && (i = r),
  31697. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31698. throw new RangeError("Attempt to write outside buffer bounds");
  31699. n || (n = "utf8");
  31700. for (var o = !1; ; )
  31701. switch (n) {
  31702. case "hex":
  31703. return E(this, e, t, i);
  31704. case "utf8":
  31705. case "utf-8":
  31706. return b(this, e, t, i);
  31707. case "ascii":
  31708. return w(this, e, t, i);
  31709. case "latin1":
  31710. case "binary":
  31711. return _(this, e, t, i);
  31712. case "base64":
  31713. return T(this, e, t, i);
  31714. case "ucs2":
  31715. case "ucs-2":
  31716. case "utf16le":
  31717. case "utf-16le":
  31718. return x(this, e, t, i);
  31719. default:
  31720. if (o)
  31721. throw new TypeError("Unknown encoding: " + n);
  31722. n = ("" + n).toLowerCase(),
  31723. o = !0
  31724. }
  31725. }
  31726. ,
  31727. a.prototype.toJSON = function() {
  31728. return {
  31729. type: "Buffer",
  31730. data: Array.prototype.slice.call(this._arr || this, 0)
  31731. }
  31732. }
  31733. ;
  31734. var ee = 4096;
  31735. a.prototype.slice = function(e, t) {
  31736. var i = this.length;
  31737. e = ~~e,
  31738. t = void 0 === t ? i : ~~t,
  31739. e < 0 ? (e += i,
  31740. e < 0 && (e = 0)) : e > i && (e = i),
  31741. t < 0 ? (t += i,
  31742. t < 0 && (t = 0)) : t > i && (t = i),
  31743. t < e && (t = e);
  31744. var n;
  31745. if (a.TYPED_ARRAY_SUPPORT)
  31746. n = this.subarray(e, t),
  31747. n.__proto__ = a.prototype;
  31748. else {
  31749. var r = t - e;
  31750. n = new a(r,void 0);
  31751. for (var o = 0; o < r; ++o)
  31752. n[o] = this[o + e]
  31753. }
  31754. return n
  31755. }
  31756. ,
  31757. a.prototype.readUIntLE = function(e, t, i) {
  31758. e |= 0,
  31759. t |= 0,
  31760. i || N(e, t, this.length);
  31761. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31762. n += this[e + o] * r;
  31763. return n
  31764. }
  31765. ,
  31766. a.prototype.readUIntBE = function(e, t, i) {
  31767. e |= 0,
  31768. t |= 0,
  31769. i || N(e, t, this.length);
  31770. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31771. n += this[e + --t] * r;
  31772. return n
  31773. }
  31774. ,
  31775. a.prototype.readUInt8 = function(e, t) {
  31776. return t || N(e, 1, this.length),
  31777. this[e]
  31778. }
  31779. ,
  31780. a.prototype.readUInt16LE = function(e, t) {
  31781. return t || N(e, 2, this.length),
  31782. this[e] | this[e + 1] << 8
  31783. }
  31784. ,
  31785. a.prototype.readUInt16BE = function(e, t) {
  31786. return t || N(e, 2, this.length),
  31787. this[e] << 8 | this[e + 1]
  31788. }
  31789. ,
  31790. a.prototype.readUInt32LE = function(e, t) {
  31791. return t || N(e, 4, this.length),
  31792. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31793. }
  31794. ,
  31795. a.prototype.readUInt32BE = function(e, t) {
  31796. return t || N(e, 4, this.length),
  31797. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31798. }
  31799. ,
  31800. a.prototype.readIntLE = function(e, t, i) {
  31801. e |= 0,
  31802. t |= 0,
  31803. i || N(e, t, this.length);
  31804. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31805. n += this[e + o] * r;
  31806. return r *= 128,
  31807. n >= r && (n -= Math.pow(2, 8 * t)),
  31808. n
  31809. }
  31810. ,
  31811. a.prototype.readIntBE = function(e, t, i) {
  31812. e |= 0,
  31813. t |= 0,
  31814. i || N(e, t, this.length);
  31815. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31816. o += this[e + --n] * r;
  31817. return r *= 128,
  31818. o >= r && (o -= Math.pow(2, 8 * t)),
  31819. o
  31820. }
  31821. ,
  31822. a.prototype.readInt8 = function(e, t) {
  31823. return t || N(e, 1, this.length),
  31824. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31825. }
  31826. ,
  31827. a.prototype.readInt16LE = function(e, t) {
  31828. t || N(e, 2, this.length);
  31829. var i = this[e] | this[e + 1] << 8;
  31830. return 32768 & i ? 4294901760 | i : i
  31831. }
  31832. ,
  31833. a.prototype.readInt16BE = function(e, t) {
  31834. t || N(e, 2, this.length);
  31835. var i = this[e + 1] | this[e] << 8;
  31836. return 32768 & i ? 4294901760 | i : i
  31837. }
  31838. ,
  31839. a.prototype.readInt32LE = function(e, t) {
  31840. return t || N(e, 4, this.length),
  31841. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31842. }
  31843. ,
  31844. a.prototype.readInt32BE = function(e, t) {
  31845. return t || N(e, 4, this.length),
  31846. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31847. }
  31848. ,
  31849. a.prototype.readFloatLE = function(e, t) {
  31850. return t || N(e, 4, this.length),
  31851. J.read(this, e, !0, 23, 4)
  31852. }
  31853. ,
  31854. a.prototype.readFloatBE = function(e, t) {
  31855. return t || N(e, 4, this.length),
  31856. J.read(this, e, !1, 23, 4)
  31857. }
  31858. ,
  31859. a.prototype.readDoubleLE = function(e, t) {
  31860. return t || N(e, 8, this.length),
  31861. J.read(this, e, !0, 52, 8)
  31862. }
  31863. ,
  31864. a.prototype.readDoubleBE = function(e, t) {
  31865. return t || N(e, 8, this.length),
  31866. J.read(this, e, !1, 52, 8)
  31867. }
  31868. ,
  31869. a.prototype.writeUIntLE = function(e, t, i, n) {
  31870. if (e = +e,
  31871. t |= 0,
  31872. i |= 0,
  31873. !n) {
  31874. var r = Math.pow(2, 8 * i) - 1;
  31875. B(this, e, t, i, r, 0)
  31876. }
  31877. var o = 1
  31878. , a = 0;
  31879. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31880. this[t + a] = e / o & 255;
  31881. return t + i
  31882. }
  31883. ,
  31884. a.prototype.writeUIntBE = function(e, t, i, n) {
  31885. if (e = +e,
  31886. t |= 0,
  31887. i |= 0,
  31888. !n) {
  31889. var r = Math.pow(2, 8 * i) - 1;
  31890. B(this, e, t, i, r, 0)
  31891. }
  31892. var o = i - 1
  31893. , a = 1;
  31894. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31895. this[t + o] = e / a & 255;
  31896. return t + i
  31897. }
  31898. ,
  31899. a.prototype.writeUInt8 = function(e, t, i) {
  31900. return e = +e,
  31901. t |= 0,
  31902. i || B(this, e, t, 1, 255, 0),
  31903. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31904. this[t] = 255 & e,
  31905. t + 1
  31906. }
  31907. ,
  31908. a.prototype.writeUInt16LE = function(e, t, i) {
  31909. return e = +e,
  31910. t |= 0,
  31911. i || B(this, e, t, 2, 65535, 0),
  31912. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31913. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31914. t + 2
  31915. }
  31916. ,
  31917. a.prototype.writeUInt16BE = function(e, t, i) {
  31918. return e = +e,
  31919. t |= 0,
  31920. i || B(this, e, t, 2, 65535, 0),
  31921. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31922. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31923. t + 2
  31924. }
  31925. ,
  31926. a.prototype.writeUInt32LE = function(e, t, i) {
  31927. return e = +e,
  31928. t |= 0,
  31929. i || B(this, e, t, 4, 4294967295, 0),
  31930. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  31931. this[t + 2] = e >>> 16,
  31932. this[t + 1] = e >>> 8,
  31933. this[t] = 255 & e) : V(this, e, t, !0),
  31934. t + 4
  31935. }
  31936. ,
  31937. a.prototype.writeUInt32BE = function(e, t, i) {
  31938. return e = +e,
  31939. t |= 0,
  31940. i || B(this, e, t, 4, 4294967295, 0),
  31941. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31942. this[t + 1] = e >>> 16,
  31943. this[t + 2] = e >>> 8,
  31944. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31945. t + 4
  31946. }
  31947. ,
  31948. a.prototype.writeIntLE = function(e, t, i, n) {
  31949. if (e = +e,
  31950. t |= 0,
  31951. !n) {
  31952. var r = Math.pow(2, 8 * i - 1);
  31953. B(this, e, t, i, r - 1, -r)
  31954. }
  31955. var o = 0
  31956. , a = 1
  31957. , s = 0;
  31958. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  31959. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  31960. this[t + o] = (e / a >> 0) - s & 255;
  31961. return t + i
  31962. }
  31963. ,
  31964. a.prototype.writeIntBE = function(e, t, i, n) {
  31965. if (e = +e,
  31966. t |= 0,
  31967. !n) {
  31968. var r = Math.pow(2, 8 * i - 1);
  31969. B(this, e, t, i, r - 1, -r)
  31970. }
  31971. var o = i - 1
  31972. , a = 1
  31973. , s = 0;
  31974. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31975. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  31976. this[t + o] = (e / a >> 0) - s & 255;
  31977. return t + i
  31978. }
  31979. ,
  31980. a.prototype.writeInt8 = function(e, t, i) {
  31981. return e = +e,
  31982. t |= 0,
  31983. i || B(this, e, t, 1, 127, -128),
  31984. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31985. e < 0 && (e = 255 + e + 1),
  31986. this[t] = 255 & e,
  31987. t + 1
  31988. }
  31989. ,
  31990. a.prototype.writeInt16LE = function(e, t, i) {
  31991. return e = +e,
  31992. t |= 0,
  31993. i || B(this, e, t, 2, 32767, -32768),
  31994. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31995. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31996. t + 2
  31997. }
  31998. ,
  31999. a.prototype.writeInt16BE = function(e, t, i) {
  32000. return e = +e,
  32001. t |= 0,
  32002. i || B(this, e, t, 2, 32767, -32768),
  32003. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32004. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32005. t + 2
  32006. }
  32007. ,
  32008. a.prototype.writeInt32LE = function(e, t, i) {
  32009. return e = +e,
  32010. t |= 0,
  32011. i || B(this, e, t, 4, 2147483647, -2147483648),
  32012. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32013. this[t + 1] = e >>> 8,
  32014. this[t + 2] = e >>> 16,
  32015. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32016. t + 4
  32017. }
  32018. ,
  32019. a.prototype.writeInt32BE = function(e, t, i) {
  32020. return e = +e,
  32021. t |= 0,
  32022. i || B(this, e, t, 4, 2147483647, -2147483648),
  32023. e < 0 && (e = 4294967295 + e + 1),
  32024. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32025. this[t + 1] = e >>> 16,
  32026. this[t + 2] = e >>> 8,
  32027. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32028. t + 4
  32029. }
  32030. ,
  32031. a.prototype.writeFloatLE = function(e, t, i) {
  32032. return k(this, e, t, !0, i)
  32033. }
  32034. ,
  32035. a.prototype.writeFloatBE = function(e, t, i) {
  32036. return k(this, e, t, !1, i)
  32037. }
  32038. ,
  32039. a.prototype.writeDoubleLE = function(e, t, i) {
  32040. return H(this, e, t, !0, i)
  32041. }
  32042. ,
  32043. a.prototype.writeDoubleBE = function(e, t, i) {
  32044. return H(this, e, t, !1, i)
  32045. }
  32046. ,
  32047. a.prototype.copy = function(e, t, i, n) {
  32048. if (i || (i = 0),
  32049. n || 0 === n || (n = this.length),
  32050. t >= e.length && (t = e.length),
  32051. t || (t = 0),
  32052. n > 0 && n < i && (n = i),
  32053. n === i)
  32054. return 0;
  32055. if (0 === e.length || 0 === this.length)
  32056. return 0;
  32057. if (t < 0)
  32058. throw new RangeError("targetStart out of bounds");
  32059. if (i < 0 || i >= this.length)
  32060. throw new RangeError("sourceStart out of bounds");
  32061. if (n < 0)
  32062. throw new RangeError("sourceEnd out of bounds");
  32063. n > this.length && (n = this.length),
  32064. e.length - t < n - i && (n = e.length - t + i);
  32065. var r, o = n - i;
  32066. if (this === e && i < t && t < n)
  32067. for (r = o - 1; r >= 0; --r)
  32068. e[r + t] = this[r + i];
  32069. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32070. for (r = 0; r < o; ++r)
  32071. e[r + t] = this[r + i];
  32072. else
  32073. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32074. return o
  32075. }
  32076. ,
  32077. a.prototype.fill = function(e, t, i, n) {
  32078. if ("string" == typeof e) {
  32079. if ("string" == typeof t ? (n = t,
  32080. t = 0,
  32081. i = this.length) : "string" == typeof i && (n = i,
  32082. i = this.length),
  32083. 1 === e.length) {
  32084. var r = e.charCodeAt(0);
  32085. r < 256 && (e = r)
  32086. }
  32087. if (void 0 !== n && "string" != typeof n)
  32088. throw new TypeError("encoding must be a string");
  32089. if ("string" == typeof n && !a.isEncoding(n))
  32090. throw new TypeError("Unknown encoding: " + n)
  32091. } else
  32092. "number" == typeof e && (e &= 255);
  32093. if (t < 0 || this.length < t || this.length < i)
  32094. throw new RangeError("Out of range index");
  32095. if (i <= t)
  32096. return this;
  32097. t >>>= 0,
  32098. i = void 0 === i ? this.length : i >>> 0,
  32099. e || (e = 0);
  32100. var o;
  32101. if ("number" == typeof e)
  32102. for (o = t; o < i; ++o)
  32103. this[o] = e;
  32104. else {
  32105. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32106. , l = s.length;
  32107. for (o = 0; o < i - t; ++o)
  32108. this[o + t] = s[o % l]
  32109. }
  32110. return this
  32111. }
  32112. ;
  32113. var te = /[^+\/0-9A-Za-z-_]/g
  32114. }
  32115. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32116. }
  32117. , {
  32118. "base64-js": 199,
  32119. ieee754: 200,
  32120. isarray: 201
  32121. }],
  32122. 199: [function(e, t, i) {
  32123. "use strict";
  32124. function n(e) {
  32125. var t = e.length;
  32126. if (t % 4 > 0)
  32127. throw new Error("Invalid string. Length must be a multiple of 4");
  32128. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32129. }
  32130. function r(e) {
  32131. return 3 * e.length / 4 - n(e)
  32132. }
  32133. function o(e) {
  32134. var t, i, r, o, a, s, l = e.length;
  32135. a = n(e),
  32136. s = new u(3 * l / 4 - a),
  32137. r = a > 0 ? l - 4 : l;
  32138. var c = 0;
  32139. for (t = 0,
  32140. i = 0; t < r; t += 4,
  32141. i += 3)
  32142. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32143. s[c++] = o >> 16 & 255,
  32144. s[c++] = o >> 8 & 255,
  32145. s[c++] = 255 & o;
  32146. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32147. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32148. s[c++] = o >> 8 & 255,
  32149. s[c++] = 255 & o),
  32150. s
  32151. }
  32152. function a(e) {
  32153. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32154. }
  32155. function s(e, t, i) {
  32156. for (var n, r = [], o = t; o < i; o += 3)
  32157. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32158. r.push(a(n));
  32159. return r.join("")
  32160. }
  32161. function l(e) {
  32162. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32163. o.push(s(e, l, l + a > h ? h : l + a));
  32164. return 1 === n ? (t = e[i - 1],
  32165. r += c[t >> 2],
  32166. r += c[t << 4 & 63],
  32167. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32168. r += c[t >> 10],
  32169. r += c[t >> 4 & 63],
  32170. r += c[t << 2 & 63],
  32171. r += "="),
  32172. o.push(r),
  32173. o.join("")
  32174. }
  32175. i.byteLength = r,
  32176. i.toByteArray = o,
  32177. i.fromByteArray = l;
  32178. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32179. c[p] = d[p],
  32180. h[d.charCodeAt(p)] = p;
  32181. h["-".charCodeAt(0)] = 62,
  32182. h["_".charCodeAt(0)] = 63
  32183. }
  32184. , {}],
  32185. 200: [function(e, t, i) {
  32186. i.read = function(e, t, i, n, r) {
  32187. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32188. for (u += d,
  32189. o = p & (1 << -h) - 1,
  32190. p >>= -h,
  32191. h += s; h > 0; o = 256 * o + e[t + u],
  32192. u += d,
  32193. h -= 8)
  32194. ;
  32195. for (a = o & (1 << -h) - 1,
  32196. o >>= -h,
  32197. h += n; h > 0; a = 256 * a + e[t + u],
  32198. u += d,
  32199. h -= 8)
  32200. ;
  32201. if (0 === o)
  32202. o = 1 - c;
  32203. else {
  32204. if (o === l)
  32205. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32206. a += Math.pow(2, n),
  32207. o -= c
  32208. }
  32209. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32210. }
  32211. ,
  32212. i.write = function(e, t, i, n, r, o) {
  32213. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32214. for (t = Math.abs(t),
  32215. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32216. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32217. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32218. l *= 2),
  32219. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32220. t * l >= 2 && (a++,
  32221. l /= 2),
  32222. a + u >= h ? (s = 0,
  32223. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32224. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32225. a = 0)); r >= 8; e[i + p] = 255 & s,
  32226. p += f,
  32227. s /= 256,
  32228. r -= 8)
  32229. ;
  32230. for (a = a << r | s,
  32231. c += r; c > 0; e[i + p] = 255 & a,
  32232. p += f,
  32233. a /= 256,
  32234. c -= 8)
  32235. ;
  32236. e[i + p - f] |= 128 * g
  32237. }
  32238. }
  32239. , {}],
  32240. 201: [function(e, t, i) {
  32241. var n = {}.toString;
  32242. t.exports = Array.isArray || function(e) {
  32243. return "[object Array]" == n.call(e)
  32244. }
  32245. }
  32246. , {}],
  32247. 202: [function(e, t, i) {
  32248. function n() {
  32249. this._events = this._events || {},
  32250. this._maxListeners = this._maxListeners || void 0
  32251. }
  32252. function r(e) {
  32253. return "function" == typeof e
  32254. }
  32255. function o(e) {
  32256. return "number" == typeof e
  32257. }
  32258. function a(e) {
  32259. return "object" == typeof e && null !== e
  32260. }
  32261. function s(e) {
  32262. return void 0 === e
  32263. }
  32264. t.exports = n,
  32265. n.EventEmitter = n,
  32266. n.prototype._events = void 0,
  32267. n.prototype._maxListeners = void 0,
  32268. n.defaultMaxListeners = 10,
  32269. n.prototype.setMaxListeners = function(e) {
  32270. if (!o(e) || e < 0 || isNaN(e))
  32271. throw TypeError("n must be a positive number");
  32272. return this._maxListeners = e,
  32273. this
  32274. }
  32275. ,
  32276. n.prototype.emit = function(e) {
  32277. var t, i, n, o, l, c;
  32278. if (this._events || (this._events = {}),
  32279. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32280. if (t = arguments[1],
  32281. t instanceof Error)
  32282. throw t;
  32283. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32284. throw h.context = t,
  32285. h
  32286. }
  32287. if (i = this._events[e],
  32288. s(i))
  32289. return !1;
  32290. if (r(i))
  32291. switch (arguments.length) {
  32292. case 1:
  32293. i.call(this);
  32294. break;
  32295. case 2:
  32296. i.call(this, arguments[1]);
  32297. break;
  32298. case 3:
  32299. i.call(this, arguments[1], arguments[2]);
  32300. break;
  32301. default:
  32302. o = Array.prototype.slice.call(arguments, 1),
  32303. i.apply(this, o)
  32304. }
  32305. else if (a(i))
  32306. for (o = Array.prototype.slice.call(arguments, 1),
  32307. c = i.slice(),
  32308. n = c.length,
  32309. l = 0; l < n; l++)
  32310. c[l].apply(this, o);
  32311. return !0
  32312. }
  32313. ,
  32314. n.prototype.addListener = function(e, t) {
  32315. var i;
  32316. if (!r(t))
  32317. throw TypeError("listener must be a function");
  32318. return this._events || (this._events = {}),
  32319. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32320. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32321. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32322. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32323. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32324. "function" == typeof console.trace && console.trace())),
  32325. this
  32326. }
  32327. ,
  32328. n.prototype.on = n.prototype.addListener,
  32329. n.prototype.once = function(e, t) {
  32330. function i() {
  32331. this.removeListener(e, i),
  32332. n || (n = !0,
  32333. t.apply(this, arguments))
  32334. }
  32335. if (!r(t))
  32336. throw TypeError("listener must be a function");
  32337. var n = !1;
  32338. return i.listener = t,
  32339. this.on(e, i),
  32340. this
  32341. }
  32342. ,
  32343. n.prototype.removeListener = function(e, t) {
  32344. var i, n, o, s;
  32345. if (!r(t))
  32346. throw TypeError("listener must be a function");
  32347. if (!this._events || !this._events[e])
  32348. return this;
  32349. if (i = this._events[e],
  32350. o = i.length,
  32351. n = -1,
  32352. i === t || r(i.listener) && i.listener === t)
  32353. delete this._events[e],
  32354. this._events.removeListener && this.emit("removeListener", e, t);
  32355. else if (a(i)) {
  32356. for (s = o; s-- > 0; )
  32357. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32358. n = s;
  32359. break
  32360. }
  32361. if (n < 0)
  32362. return this;
  32363. 1 === i.length ? (i.length = 0,
  32364. delete this._events[e]) : i.splice(n, 1),
  32365. this._events.removeListener && this.emit("removeListener", e, t)
  32366. }
  32367. return this
  32368. }
  32369. ,
  32370. n.prototype.removeAllListeners = function(e) {
  32371. var t, i;
  32372. if (!this._events)
  32373. return this;
  32374. if (!this._events.removeListener)
  32375. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32376. this;
  32377. if (0 === arguments.length) {
  32378. for (t in this._events)
  32379. "removeListener" !== t && this.removeAllListeners(t);
  32380. return this.removeAllListeners("removeListener"),
  32381. this._events = {},
  32382. this
  32383. }
  32384. if (i = this._events[e],
  32385. r(i))
  32386. this.removeListener(e, i);
  32387. else if (i)
  32388. for (; i.length; )
  32389. this.removeListener(e, i[i.length - 1]);
  32390. return delete this._events[e],
  32391. this
  32392. }
  32393. ,
  32394. n.prototype.listeners = function(e) {
  32395. var t;
  32396. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32397. }
  32398. ,
  32399. n.prototype.listenerCount = function(e) {
  32400. if (this._events) {
  32401. var t = this._events[e];
  32402. if (r(t))
  32403. return 1;
  32404. if (t)
  32405. return t.length
  32406. }
  32407. return 0
  32408. }
  32409. ,
  32410. n.listenerCount = function(e, t) {
  32411. return e.listenerCount(t)
  32412. }
  32413. }
  32414. , {}],
  32415. 203: [function(e, t, i) {
  32416. function n() {
  32417. throw new Error("setTimeout has not been defined")
  32418. }
  32419. function r() {
  32420. throw new Error("clearTimeout has not been defined")
  32421. }
  32422. function o(e) {
  32423. if (u === setTimeout)
  32424. return setTimeout(e, 0);
  32425. if ((u === n || !u) && setTimeout)
  32426. return u = setTimeout,
  32427. setTimeout(e, 0);
  32428. try {
  32429. return u(e, 0)
  32430. } catch (t) {
  32431. try {
  32432. return u.call(null, e, 0)
  32433. } catch (t) {
  32434. return u.call(this, e, 0)
  32435. }
  32436. }
  32437. }
  32438. function a(e) {
  32439. if (d === clearTimeout)
  32440. return clearTimeout(e);
  32441. if ((d === r || !d) && clearTimeout)
  32442. return d = clearTimeout,
  32443. clearTimeout(e);
  32444. try {
  32445. return d(e)
  32446. } catch (t) {
  32447. try {
  32448. return d.call(null, e)
  32449. } catch (t) {
  32450. return d.call(this, e)
  32451. }
  32452. }
  32453. }
  32454. function s() {
  32455. m && f && (m = !1,
  32456. f.length ? g = f.concat(g) : v = -1,
  32457. g.length && l())
  32458. }
  32459. function l() {
  32460. if (!m) {
  32461. var e = o(s);
  32462. m = !0;
  32463. for (var t = g.length; t; ) {
  32464. for (f = g,
  32465. g = []; ++v < t; )
  32466. f && f[v].run();
  32467. v = -1,
  32468. t = g.length
  32469. }
  32470. f = null,
  32471. m = !1,
  32472. a(e)
  32473. }
  32474. }
  32475. function c(e, t) {
  32476. this.fun = e,
  32477. this.array = t
  32478. }
  32479. function h() {}
  32480. var u, d, p = t.exports = {};
  32481. !function() {
  32482. try {
  32483. u = "function" == typeof setTimeout ? setTimeout : n
  32484. } catch (e) {
  32485. u = n
  32486. }
  32487. try {
  32488. d = "function" == typeof clearTimeout ? clearTimeout : r
  32489. } catch (e) {
  32490. d = r
  32491. }
  32492. }();
  32493. var f, g = [], m = !1, v = -1;
  32494. p.nextTick = function(e) {
  32495. var t = new Array(arguments.length - 1);
  32496. if (arguments.length > 1)
  32497. for (var i = 1; i < arguments.length; i++)
  32498. t[i - 1] = arguments[i];
  32499. g.push(new c(e,t)),
  32500. 1 !== g.length || m || o(l)
  32501. }
  32502. ,
  32503. c.prototype.run = function() {
  32504. this.fun.apply(null, this.array)
  32505. }
  32506. ,
  32507. p.title = "browser",
  32508. p.browser = !0,
  32509. p.env = {},
  32510. p.argv = [],
  32511. p.version = "",
  32512. p.versions = {},
  32513. p.on = h,
  32514. p.addListener = h,
  32515. p.once = h,
  32516. p.off = h,
  32517. p.removeListener = h,
  32518. p.removeAllListeners = h,
  32519. p.emit = h,
  32520. p.binding = function(e) {
  32521. throw new Error("process.binding is not supported")
  32522. }
  32523. ,
  32524. p.cwd = function() {
  32525. return "/"
  32526. }
  32527. ,
  32528. p.chdir = function(e) {
  32529. throw new Error("process.chdir is not supported")
  32530. }
  32531. ,
  32532. p.umask = function() {
  32533. return 0
  32534. }
  32535. }
  32536. , {}],
  32537. 204: [function(e, t, i) {
  32538. (function(e) {
  32539. !function(n) {
  32540. function r(e) {
  32541. throw new RangeError(L[e])
  32542. }
  32543. function o(e, t) {
  32544. for (var i = e.length, n = []; i--; )
  32545. n[i] = t(e[i]);
  32546. return n
  32547. }
  32548. function a(e, t) {
  32549. var i = e.split("@")
  32550. , n = "";
  32551. i.length > 1 && (n = i[0] + "@",
  32552. e = i[1]),
  32553. e = e.replace(O, ".");
  32554. var r = e.split(".")
  32555. , a = o(r, t).join(".");
  32556. return n + a
  32557. }
  32558. function s(e) {
  32559. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32560. t = e.charCodeAt(r++),
  32561. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32562. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32563. r--)) : n.push(t);
  32564. return n
  32565. }
  32566. function l(e) {
  32567. return o(e, function(e) {
  32568. var t = "";
  32569. return e > 65535 && (e -= 65536,
  32570. t += B(e >>> 10 & 1023 | 55296),
  32571. e = 56320 | 1023 & e),
  32572. t += B(e)
  32573. }).join("")
  32574. }
  32575. function c(e) {
  32576. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32577. }
  32578. function h(e, t) {
  32579. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32580. }
  32581. function u(e, t, i) {
  32582. var n = 0;
  32583. for (e = i ? N(e / T) : e >> 1,
  32584. e += N(e / t); e > D * w >> 1; n += E)
  32585. e = N(e / D);
  32586. return N(n + (D + 1) * e / (e + _))
  32587. }
  32588. function d(e) {
  32589. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32590. for (i = e.lastIndexOf(M),
  32591. i < 0 && (i = 0),
  32592. n = 0; n < i; ++n)
  32593. e.charCodeAt(n) >= 128 && r("not-basic"),
  32594. g.push(e.charCodeAt(n));
  32595. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32596. for (a = v,
  32597. s = 1,
  32598. h = E; o >= m && r("invalid-input"),
  32599. d = c(e.charCodeAt(o++)),
  32600. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32601. v += d * s,
  32602. p = h <= y ? b : h >= y + w ? w : h - y,
  32603. !(d < p); h += E)
  32604. f = E - p,
  32605. s > N(I / f) && r("overflow"),
  32606. s *= f;
  32607. t = g.length + 1,
  32608. y = u(v - a, t, 0 == a),
  32609. N(v / t) > I - A && r("overflow"),
  32610. A += N(v / t),
  32611. v %= t,
  32612. g.splice(v++, 0, A)
  32613. }
  32614. return l(g)
  32615. }
  32616. function p(e) {
  32617. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32618. for (e = s(e),
  32619. m = e.length,
  32620. t = S,
  32621. i = 0,
  32622. a = x,
  32623. l = 0; l < m; ++l)
  32624. g = e[l],
  32625. g < 128 && C.push(B(g));
  32626. for (n = o = C.length,
  32627. o && C.push(M); n < m; ) {
  32628. for (c = I,
  32629. l = 0; l < m; ++l)
  32630. g = e[l],
  32631. g >= t && g < c && (c = g);
  32632. for (v = n + 1,
  32633. c - t > N((I - i) / v) && r("overflow"),
  32634. i += (c - t) * v,
  32635. t = c,
  32636. l = 0; l < m; ++l)
  32637. if (g = e[l],
  32638. g < t && ++i > I && r("overflow"),
  32639. g == t) {
  32640. for (d = i,
  32641. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32642. !(d < f); p += E)
  32643. y = d - f,
  32644. A = E - f,
  32645. C.push(B(h(f + y % A, 0))),
  32646. d = N(y / A);
  32647. C.push(B(h(d, 0))),
  32648. a = u(i, v, n == o),
  32649. i = 0,
  32650. ++n
  32651. }
  32652. ++i,
  32653. ++t
  32654. }
  32655. return C.join("")
  32656. }
  32657. function f(e) {
  32658. return a(e, function(e) {
  32659. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32660. })
  32661. }
  32662. function g(e) {
  32663. return a(e, function(e) {
  32664. return P.test(e) ? "xn--" + p(e) : e
  32665. })
  32666. }
  32667. var m = "object" == typeof i && i && !i.nodeType && i
  32668. , v = "object" == typeof t && t && !t.nodeType && t
  32669. , A = "object" == typeof e && e;
  32670. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32671. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32672. overflow: "Overflow: input needs wider integers to process",
  32673. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32674. "invalid-input": "Invalid input"
  32675. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32676. if (y = {
  32677. version: "1.4.1",
  32678. ucs2: {
  32679. decode: s,
  32680. encode: l
  32681. },
  32682. decode: d,
  32683. encode: p,
  32684. toASCII: g,
  32685. toUnicode: f
  32686. },
  32687. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32688. define("punycode", function() {
  32689. return y
  32690. });
  32691. else if (m && v)
  32692. if (t.exports == m)
  32693. v.exports = y;
  32694. else
  32695. for (C in y)
  32696. y.hasOwnProperty(C) && (m[C] = y[C]);
  32697. else
  32698. n.punycode = y
  32699. }(this)
  32700. }
  32701. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32702. }
  32703. , {}],
  32704. 205: [function(e, t, i) {
  32705. "use strict";
  32706. function n(e, t) {
  32707. return Object.prototype.hasOwnProperty.call(e, t)
  32708. }
  32709. t.exports = function(e, t, i, o) {
  32710. t = t || "&",
  32711. i = i || "=";
  32712. var a = {};
  32713. if ("string" != typeof e || 0 === e.length)
  32714. return a;
  32715. var s = /\+/g;
  32716. e = e.split(t);
  32717. var l = 1e3;
  32718. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32719. var c = e.length;
  32720. l > 0 && c > l && (c = l);
  32721. for (var h = 0; h < c; ++h) {
  32722. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32723. m >= 0 ? (u = g.substr(0, m),
  32724. d = g.substr(m + 1)) : (u = g,
  32725. d = ""),
  32726. p = decodeURIComponent(u),
  32727. f = decodeURIComponent(d),
  32728. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32729. }
  32730. return a
  32731. }
  32732. ;
  32733. var r = Array.isArray || function(e) {
  32734. return "[object Array]" === Object.prototype.toString.call(e)
  32735. }
  32736. }
  32737. , {}],
  32738. 206: [function(e, t, i) {
  32739. "use strict";
  32740. function n(e, t) {
  32741. if (e.map)
  32742. return e.map(t);
  32743. for (var i = [], n = 0; n < e.length; n++)
  32744. i.push(t(e[n], n));
  32745. return i
  32746. }
  32747. var r = function(e) {
  32748. switch (typeof e) {
  32749. case "string":
  32750. return e;
  32751. case "boolean":
  32752. return e ? "true" : "false";
  32753. case "number":
  32754. return isFinite(e) ? e : "";
  32755. default:
  32756. return ""
  32757. }
  32758. };
  32759. t.exports = function(e, t, i, s) {
  32760. return t = t || "&",
  32761. i = i || "=",
  32762. null === e && (e = void 0),
  32763. "object" == typeof e ? n(a(e), function(a) {
  32764. var s = encodeURIComponent(r(a)) + i;
  32765. return o(e[a]) ? n(e[a], function(e) {
  32766. return s + encodeURIComponent(r(e))
  32767. }).join(t) : s + encodeURIComponent(r(e[a]))
  32768. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32769. }
  32770. ;
  32771. var o = Array.isArray || function(e) {
  32772. return "[object Array]" === Object.prototype.toString.call(e)
  32773. }
  32774. , a = Object.keys || function(e) {
  32775. var t = [];
  32776. for (var i in e)
  32777. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32778. return t
  32779. }
  32780. }
  32781. , {}],
  32782. 207: [function(e, t, i) {
  32783. "use strict";
  32784. i.decode = i.parse = e("./decode"),
  32785. i.encode = i.stringify = e("./encode")
  32786. }
  32787. , {
  32788. "./decode": 205,
  32789. "./encode": 206
  32790. }],
  32791. 208: [function(e, t, i) {
  32792. "use strict";
  32793. function n() {
  32794. this.protocol = null,
  32795. this.slashes = null,
  32796. this.auth = null,
  32797. this.host = null,
  32798. this.port = null,
  32799. this.hostname = null,
  32800. this.hash = null,
  32801. this.search = null,
  32802. this.query = null,
  32803. this.pathname = null,
  32804. this.path = null,
  32805. this.href = null
  32806. }
  32807. function r(e, t, i) {
  32808. if (e && c.isObject(e) && e instanceof n)
  32809. return e;
  32810. var r = new n;
  32811. return r.parse(e, t, i),
  32812. r
  32813. }
  32814. function o(e) {
  32815. return c.isString(e) && (e = r(e)),
  32816. e instanceof n ? e.format() : n.prototype.format.call(e)
  32817. }
  32818. function a(e, t) {
  32819. return r(e, !1, !0).resolve(t)
  32820. }
  32821. function s(e, t) {
  32822. return e ? r(e, !1, !0).resolveObject(t) : t
  32823. }
  32824. var l = e("punycode")
  32825. , c = e("./util");
  32826. i.parse = r,
  32827. i.resolve = a,
  32828. i.resolveObject = s,
  32829. i.format = o,
  32830. i.Url = n;
  32831. var h = /^([a-z0-9.+-]+:)/i
  32832. , u = /:[0-9]*$/
  32833. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32834. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32835. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32836. , g = ["'"].concat(f)
  32837. , m = ["%", "/", "?", ";", "#"].concat(g)
  32838. , v = ["/", "?", "#"]
  32839. , A = 255
  32840. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32841. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32842. , I = {
  32843. javascript: !0,
  32844. "javascript:": !0
  32845. }
  32846. , E = {
  32847. javascript: !0,
  32848. "javascript:": !0
  32849. }
  32850. , b = {
  32851. http: !0,
  32852. https: !0,
  32853. ftp: !0,
  32854. gopher: !0,
  32855. file: !0,
  32856. "http:": !0,
  32857. "https:": !0,
  32858. "ftp:": !0,
  32859. "gopher:": !0,
  32860. "file:": !0
  32861. }
  32862. , w = e("querystring");
  32863. n.prototype.parse = function(e, t, i) {
  32864. if (!c.isString(e))
  32865. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32866. var n = e.indexOf("?")
  32867. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32868. , o = e.split(r)
  32869. , a = /\\/g;
  32870. o[0] = o[0].replace(a, "/"),
  32871. e = o.join(r);
  32872. var s = e;
  32873. if (s = s.trim(),
  32874. !i && 1 === e.split("#").length) {
  32875. var u = d.exec(s);
  32876. if (u)
  32877. return this.path = s,
  32878. this.href = s,
  32879. this.pathname = u[1],
  32880. u[2] ? (this.search = u[2],
  32881. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32882. this.query = {}),
  32883. this
  32884. }
  32885. var p = h.exec(s);
  32886. if (p) {
  32887. p = p[0];
  32888. var f = p.toLowerCase();
  32889. this.protocol = f,
  32890. s = s.substr(p.length)
  32891. }
  32892. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32893. var _ = "//" === s.substr(0, 2);
  32894. !_ || p && E[p] || (s = s.substr(2),
  32895. this.slashes = !0)
  32896. }
  32897. if (!E[p] && (_ || p && !b[p])) {
  32898. for (var T = -1, x = 0; x < v.length; x++) {
  32899. var S = s.indexOf(v[x]);
  32900. S !== -1 && (T === -1 || S < T) && (T = S)
  32901. }
  32902. var M, R;
  32903. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32904. R !== -1 && (M = s.slice(0, R),
  32905. s = s.slice(R + 1),
  32906. this.auth = decodeURIComponent(M)),
  32907. T = -1;
  32908. for (var x = 0; x < m.length; x++) {
  32909. var S = s.indexOf(m[x]);
  32910. S !== -1 && (T === -1 || S < T) && (T = S)
  32911. }
  32912. T === -1 && (T = s.length),
  32913. this.host = s.slice(0, T),
  32914. s = s.slice(T),
  32915. this.parseHost(),
  32916. this.hostname = this.hostname || "";
  32917. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32918. if (!P)
  32919. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32920. var D = O[x];
  32921. if (D && !D.match(y)) {
  32922. for (var N = "", B = 0, F = D.length; B < F; B++)
  32923. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  32924. if (!N.match(y)) {
  32925. var V = O.slice(0, x)
  32926. , U = O.slice(x + 1)
  32927. , k = D.match(C);
  32928. k && (V.push(k[1]),
  32929. U.unshift(k[2])),
  32930. U.length && (s = "/" + U.join(".") + s),
  32931. this.hostname = V.join(".");
  32932. break
  32933. }
  32934. }
  32935. }
  32936. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  32937. P || (this.hostname = l.toASCII(this.hostname));
  32938. var H = this.port ? ":" + this.port : ""
  32939. , G = this.hostname || "";
  32940. this.host = G + H,
  32941. this.href += this.host,
  32942. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  32943. "/" !== s[0] && (s = "/" + s))
  32944. }
  32945. if (!I[f])
  32946. for (var x = 0, L = g.length; x < L; x++) {
  32947. var z = g[x];
  32948. if (s.indexOf(z) !== -1) {
  32949. var W = encodeURIComponent(z);
  32950. W === z && (W = escape(z)),
  32951. s = s.split(z).join(W)
  32952. }
  32953. }
  32954. var j = s.indexOf("#");
  32955. j !== -1 && (this.hash = s.substr(j),
  32956. s = s.slice(0, j));
  32957. var Y = s.indexOf("?");
  32958. if (Y !== -1 ? (this.search = s.substr(Y),
  32959. this.query = s.substr(Y + 1),
  32960. t && (this.query = w.parse(this.query)),
  32961. s = s.slice(0, Y)) : t && (this.search = "",
  32962. this.query = {}),
  32963. s && (this.pathname = s),
  32964. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  32965. this.pathname || this.search) {
  32966. var H = this.pathname || ""
  32967. , X = this.search || "";
  32968. this.path = H + X
  32969. }
  32970. return this.href = this.format(),
  32971. this
  32972. }
  32973. ,
  32974. n.prototype.format = function() {
  32975. var e = this.auth || "";
  32976. e && (e = encodeURIComponent(e),
  32977. e = e.replace(/%3A/i, ":"),
  32978. e += "@");
  32979. var t = this.protocol || ""
  32980. , i = this.pathname || ""
  32981. , n = this.hash || ""
  32982. , r = !1
  32983. , o = "";
  32984. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  32985. this.port && (r += ":" + this.port)),
  32986. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  32987. var a = this.search || o && "?" + o || "";
  32988. return t && ":" !== t.substr(-1) && (t += ":"),
  32989. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  32990. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  32991. n && "#" !== n.charAt(0) && (n = "#" + n),
  32992. a && "?" !== a.charAt(0) && (a = "?" + a),
  32993. i = i.replace(/[?#]/g, function(e) {
  32994. return encodeURIComponent(e)
  32995. }),
  32996. a = a.replace("#", "%23"),
  32997. t + r + i + a + n
  32998. }
  32999. ,
  33000. n.prototype.resolve = function(e) {
  33001. return this.resolveObject(r(e, !1, !0)).format()
  33002. }
  33003. ,
  33004. n.prototype.resolveObject = function(e) {
  33005. if (c.isString(e)) {
  33006. var t = new n;
  33007. t.parse(e, !1, !0),
  33008. e = t
  33009. }
  33010. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33011. var a = r[o];
  33012. i[a] = this[a]
  33013. }
  33014. if (i.hash = e.hash,
  33015. "" === e.href)
  33016. return i.href = i.format(),
  33017. i;
  33018. if (e.slashes && !e.protocol) {
  33019. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33020. var h = s[l];
  33021. "protocol" !== h && (i[h] = e[h])
  33022. }
  33023. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33024. i.href = i.format(),
  33025. i
  33026. }
  33027. if (e.protocol && e.protocol !== i.protocol) {
  33028. if (!b[e.protocol]) {
  33029. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33030. var p = u[d];
  33031. i[p] = e[p]
  33032. }
  33033. return i.href = i.format(),
  33034. i
  33035. }
  33036. if (i.protocol = e.protocol,
  33037. e.host || E[e.protocol])
  33038. i.pathname = e.pathname;
  33039. else {
  33040. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33041. ;
  33042. e.host || (e.host = ""),
  33043. e.hostname || (e.hostname = ""),
  33044. "" !== f[0] && f.unshift(""),
  33045. f.length < 2 && f.unshift(""),
  33046. i.pathname = f.join("/")
  33047. }
  33048. if (i.search = e.search,
  33049. i.query = e.query,
  33050. i.host = e.host || "",
  33051. i.auth = e.auth,
  33052. i.hostname = e.hostname || e.host,
  33053. i.port = e.port,
  33054. i.pathname || i.search) {
  33055. var g = i.pathname || ""
  33056. , m = i.search || "";
  33057. i.path = g + m
  33058. }
  33059. return i.slashes = i.slashes || e.slashes,
  33060. i.href = i.format(),
  33061. i
  33062. }
  33063. var v = i.pathname && "/" === i.pathname.charAt(0)
  33064. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33065. , y = A || v || i.host && e.pathname
  33066. , C = y
  33067. , I = i.pathname && i.pathname.split("/") || []
  33068. , f = e.pathname && e.pathname.split("/") || []
  33069. , w = i.protocol && !b[i.protocol];
  33070. if (w && (i.hostname = "",
  33071. i.port = null,
  33072. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33073. i.host = "",
  33074. e.protocol && (e.hostname = null,
  33075. e.port = null,
  33076. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33077. e.host = null),
  33078. y = y && ("" === f[0] || "" === I[0])),
  33079. A)
  33080. i.host = e.host || "" === e.host ? e.host : i.host,
  33081. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33082. i.search = e.search,
  33083. i.query = e.query,
  33084. I = f;
  33085. else if (f.length)
  33086. I || (I = []),
  33087. I.pop(),
  33088. I = I.concat(f),
  33089. i.search = e.search,
  33090. i.query = e.query;
  33091. else if (!c.isNullOrUndefined(e.search)) {
  33092. if (w) {
  33093. i.hostname = i.host = I.shift();
  33094. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33095. _ && (i.auth = _.shift(),
  33096. i.host = i.hostname = _.shift())
  33097. }
  33098. return i.search = e.search,
  33099. i.query = e.query,
  33100. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33101. i.href = i.format(),
  33102. i
  33103. }
  33104. if (!I.length)
  33105. return i.pathname = null,
  33106. i.search ? i.path = "/" + i.search : i.path = null,
  33107. i.href = i.format(),
  33108. i;
  33109. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33110. T = I[M],
  33111. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33112. S++) : S && (I.splice(M, 1),
  33113. S--);
  33114. if (!y && !C)
  33115. for (; S--; S)
  33116. I.unshift("..");
  33117. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33118. x && "/" !== I.join("/").substr(-1) && I.push("");
  33119. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33120. if (w) {
  33121. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33122. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33123. _ && (i.auth = _.shift(),
  33124. i.host = i.hostname = _.shift())
  33125. }
  33126. return y = y || i.host && I.length,
  33127. y && !R && I.unshift(""),
  33128. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33129. i.path = null),
  33130. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33131. i.auth = e.auth || i.auth,
  33132. i.slashes = i.slashes || e.slashes,
  33133. i.href = i.format(),
  33134. i
  33135. }
  33136. ,
  33137. n.prototype.parseHost = function() {
  33138. var e = this.host
  33139. , t = u.exec(e);
  33140. t && (t = t[0],
  33141. ":" !== t && (this.port = t.substr(1)),
  33142. e = e.substr(0, e.length - t.length)),
  33143. e && (this.hostname = e)
  33144. }
  33145. }
  33146. , {
  33147. "./util": 209,
  33148. punycode: 204,
  33149. querystring: 207
  33150. }],
  33151. 209: [function(e, t, i) {
  33152. "use strict";
  33153. t.exports = {
  33154. isString: function(e) {
  33155. return "string" == typeof e
  33156. },
  33157. isObject: function(e) {
  33158. return "object" == typeof e && null !== e
  33159. },
  33160. isNull: function(e) {
  33161. return null === e
  33162. },
  33163. isNullOrUndefined: function(e) {
  33164. return null == e
  33165. }
  33166. }
  33167. }
  33168. , {}],
  33169. 210: [function(e, t, i) {
  33170. "use strict";
  33171. function n(e) {
  33172. return l + e
  33173. }
  33174. function r(e) {
  33175. return e.substring(l.length)
  33176. }
  33177. function o(e, t) {
  33178. for (var i in t)
  33179. Object.defineProperty(e, i, {
  33180. value: t[i],
  33181. configurable: !0,
  33182. writable: !0
  33183. })
  33184. }
  33185. function a(e) {
  33186. if ("string" != typeof e)
  33187. throw new TypeError("key must be a string.")
  33188. }
  33189. var s = Object.prototype.hasOwnProperty
  33190. , l = "~";
  33191. t.exports = function(e) {
  33192. var t = Object.create(null)
  33193. , i = 0
  33194. , l = {};
  33195. return o(l, {
  33196. get: function(e, i) {
  33197. a(e);
  33198. var r = n(e);
  33199. return r in t ? t[r] : i
  33200. },
  33201. set: function(e, r) {
  33202. a(e);
  33203. var o = n(e);
  33204. return o in t || ++i,
  33205. t[o] = r
  33206. },
  33207. has: function(e) {
  33208. return a(e),
  33209. n(e)in t
  33210. },
  33211. delete: function(e) {
  33212. a(e);
  33213. var r = n(e);
  33214. return r in t && (--i,
  33215. delete t[r],
  33216. !0)
  33217. },
  33218. clear: function() {
  33219. t = Object.create(null),
  33220. i = 0
  33221. },
  33222. forEach: function(e, i) {
  33223. if ("function" != typeof e)
  33224. throw new TypeError("`callback` must be a function");
  33225. for (var n in t)
  33226. if (s.call(t, n)) {
  33227. var o = r(n)
  33228. , a = t[n];
  33229. e.call(i, a, o, l)
  33230. }
  33231. }
  33232. }),
  33233. Object.defineProperty(l, "size", {
  33234. get: function() {
  33235. return i
  33236. },
  33237. configurable: !0
  33238. }),
  33239. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33240. l.set(t, e[t])
  33241. }),
  33242. l
  33243. }
  33244. }
  33245. , {}],
  33246. 211: [function(e, t, i) {
  33247. t.exports = e("./lib/heap")
  33248. }
  33249. , {
  33250. "./lib/heap": 212
  33251. }],
  33252. 212: [function(e, t, i) {
  33253. (function() {
  33254. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33255. r = Math.floor,
  33256. u = Math.min,
  33257. n = function(e, t) {
  33258. return e < t ? -1 : e > t ? 1 : 0
  33259. }
  33260. ,
  33261. h = function(e, t, i, o, a) {
  33262. var s;
  33263. if (null == i && (i = 0),
  33264. null == a && (a = n),
  33265. i < 0)
  33266. throw new Error("lo must be non-negative");
  33267. for (null == o && (o = e.length); i < o; )
  33268. s = r((i + o) / 2),
  33269. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33270. return [].splice.apply(e, [i, i - i].concat(t)),
  33271. t
  33272. }
  33273. ,
  33274. s = function(e, t, i) {
  33275. return null == i && (i = n),
  33276. e.push(t),
  33277. g(e, 0, e.length - 1, i)
  33278. }
  33279. ,
  33280. a = function(e, t) {
  33281. var i, r;
  33282. return null == t && (t = n),
  33283. i = e.pop(),
  33284. e.length ? (r = e[0],
  33285. e[0] = i,
  33286. m(e, 0, t)) : r = i,
  33287. r
  33288. }
  33289. ,
  33290. c = function(e, t, i) {
  33291. var r;
  33292. return null == i && (i = n),
  33293. r = e[0],
  33294. e[0] = t,
  33295. m(e, 0, i),
  33296. r
  33297. }
  33298. ,
  33299. l = function(e, t, i) {
  33300. var r;
  33301. return null == i && (i = n),
  33302. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33303. t = r[0],
  33304. e[0] = r[1],
  33305. m(e, 0, i)),
  33306. t
  33307. }
  33308. ,
  33309. o = function(e, t) {
  33310. var i, o, a, s, l, c;
  33311. for (null == t && (t = n),
  33312. s = function() {
  33313. c = [];
  33314. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33315. c.push(t);
  33316. return c
  33317. }
  33318. .apply(this).reverse(),
  33319. l = [],
  33320. o = 0,
  33321. a = s.length; o < a; o++)
  33322. i = s[o],
  33323. l.push(m(e, i, t));
  33324. return l
  33325. }
  33326. ,
  33327. f = function(e, t, i) {
  33328. var r;
  33329. if (null == i && (i = n),
  33330. r = e.indexOf(t),
  33331. r !== -1)
  33332. return g(e, 0, r, i),
  33333. m(e, r, i)
  33334. }
  33335. ,
  33336. d = function(e, t, i) {
  33337. var r, a, s, c, h;
  33338. if (null == i && (i = n),
  33339. a = e.slice(0, t),
  33340. !a.length)
  33341. return a;
  33342. for (o(a, i),
  33343. h = e.slice(t),
  33344. s = 0,
  33345. c = h.length; s < c; s++)
  33346. r = h[s],
  33347. l(a, r, i);
  33348. return a.sort(i).reverse()
  33349. }
  33350. ,
  33351. p = function(e, t, i) {
  33352. var r, s, l, c, d, p, f, g, m, v;
  33353. if (null == i && (i = n),
  33354. 10 * t <= e.length) {
  33355. if (c = e.slice(0, t).sort(i),
  33356. !c.length)
  33357. return c;
  33358. for (l = c[c.length - 1],
  33359. g = e.slice(t),
  33360. d = 0,
  33361. f = g.length; d < f; d++)
  33362. r = g[d],
  33363. i(r, l) < 0 && (h(c, r, 0, null, i),
  33364. c.pop(),
  33365. l = c[c.length - 1]);
  33366. return c
  33367. }
  33368. for (o(e, i),
  33369. v = [],
  33370. s = p = 0,
  33371. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33372. v.push(a(e, i));
  33373. return v
  33374. }
  33375. ,
  33376. g = function(e, t, i, r) {
  33377. var o, a, s;
  33378. for (null == r && (r = n),
  33379. o = e[i]; i > t && (s = i - 1 >> 1,
  33380. a = e[s],
  33381. r(o, a) < 0); )
  33382. e[i] = a,
  33383. i = s;
  33384. return e[i] = o
  33385. }
  33386. ,
  33387. m = function(e, t, i) {
  33388. var r, o, a, s, l;
  33389. for (null == i && (i = n),
  33390. o = e.length,
  33391. l = t,
  33392. a = e[t],
  33393. r = 2 * t + 1; r < o; )
  33394. s = r + 1,
  33395. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33396. e[t] = e[r],
  33397. t = r,
  33398. r = 2 * t + 1;
  33399. return e[t] = a,
  33400. g(e, l, t, i)
  33401. }
  33402. ,
  33403. e = function() {
  33404. function e(e) {
  33405. this.cmp = null != e ? e : n,
  33406. this.nodes = []
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  33408. return e.push = s,
  33409. e.pop = a,
  33410. e.replace = c,
  33411. e.pushpop = l,
  33412. e.heapify = o,
  33413. e.updateItem = f,
  33414. e.nlargest = d,
  33415. e.nsmallest = p,
  33416. e.prototype.push = function(e) {
  33417. return s(this.nodes, e, this.cmp)
  33418. }
  33419. ,
  33420. e.prototype.pop = function() {
  33421. return a(this.nodes, this.cmp)
  33422. }
  33423. ,
  33424. e.prototype.peek = function() {
  33425. return this.nodes[0]
  33426. }
  33427. ,
  33428. e.prototype.contains = function(e) {
  33429. return this.nodes.indexOf(e) !== -1
  33430. }
  33431. ,
  33432. e.prototype.replace = function(e) {
  33433. return c(this.nodes, e, this.cmp)
  33434. }
  33435. ,
  33436. e.prototype.pushpop = function(e) {
  33437. return l(this.nodes, e, this.cmp)
  33438. }
  33439. ,
  33440. e.prototype.heapify = function() {
  33441. return o(this.nodes, this.cmp)
  33442. }
  33443. ,
  33444. e.prototype.updateItem = function(e) {
  33445. return f(this.nodes, e, this.cmp)
  33446. }
  33447. ,
  33448. e.prototype.clear = function() {
  33449. return this.nodes = []
  33450. }
  33451. ,
  33452. e.prototype.empty = function() {
  33453. return 0 === this.nodes.length
  33454. }
  33455. ,
  33456. e.prototype.size = function() {
  33457. return this.nodes.length
  33458. }
  33459. ,
  33460. e.prototype.clone = function() {
  33461. var t;
  33462. return t = new e,
  33463. t.nodes = this.nodes.slice(0),
  33464. t
  33465. }
  33466. ,
  33467. e.prototype.toArray = function() {
  33468. return this.nodes.slice(0)
  33469. }
  33470. ,
  33471. e.prototype.insert = e.prototype.push,
  33472. e.prototype.top = e.prototype.peek,
  33473. e.prototype.front = e.prototype.peek,
  33474. e.prototype.has = e.prototype.contains,
  33475. e.prototype.copy = e.prototype.clone,
  33476. e
  33477. }(),
  33478. function(e, n) {
  33479. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33480. }(this, function() {
  33481. return e
  33482. })
  33483. }
  33484. ).call(this)
  33485. }
  33486. , {}],
  33487. 213: [function(e, t, i) {
  33488. !function(e) {
  33489. function i() {}
  33490. function n(e, t) {
  33491. return function() {
  33492. e.apply(t, arguments)
  33493. }
  33494. }
  33495. function r(e) {
  33496. if ("object" != typeof this)
  33497. throw new TypeError("Promises must be constructed via new");
  33498. if ("function" != typeof e)
  33499. throw new TypeError("not a function");
  33500. this._state = 0,
  33501. this._handled = !1,
  33502. this._value = void 0,
  33503. this._deferreds = [],
  33504. h(e, this)
  33505. }
  33506. function o(e, t) {
  33507. for (; 3 === e._state; )
  33508. e = e._value;
  33509. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33510. void r._immediateFn(function() {
  33511. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33512. if (null === i)
  33513. return void (1 === e._state ? a : s)(t.promise, e._value);
  33514. var n;
  33515. try {
  33516. n = i(e._value)
  33517. } catch (e) {
  33518. return void s(t.promise, e)
  33519. }
  33520. a(t.promise, n)
  33521. }))
  33522. }
  33523. function a(e, t) {
  33524. try {
  33525. if (t === e)
  33526. throw new TypeError("A promise cannot be resolved with itself.");
  33527. if (t && ("object" == typeof t || "function" == typeof t)) {
  33528. var i = t.then;
  33529. if (t instanceof r)
  33530. return e._state = 3,
  33531. e._value = t,
  33532. void l(e);
  33533. if ("function" == typeof i)
  33534. return void h(n(i, t), e)
  33535. }
  33536. e._state = 1,
  33537. e._value = t,
  33538. l(e)
  33539. } catch (t) {
  33540. s(e, t)
  33541. }
  33542. }
  33543. function s(e, t) {
  33544. e._state = 2,
  33545. e._value = t,
  33546. l(e)
  33547. }
  33548. function l(e) {
  33549. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33550. e._handled || r._unhandledRejectionFn(e._value)
  33551. });
  33552. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33553. o(e, e._deferreds[t]);
  33554. e._deferreds = null
  33555. }
  33556. function c(e, t, i) {
  33557. this.onFulfilled = "function" == typeof e ? e : null,
  33558. this.onRejected = "function" == typeof t ? t : null,
  33559. this.promise = i
  33560. }
  33561. function h(e, t) {
  33562. var i = !1;
  33563. try {
  33564. e(function(e) {
  33565. i || (i = !0,
  33566. a(t, e))
  33567. }, function(e) {
  33568. i || (i = !0,
  33569. s(t, e))
  33570. })
  33571. } catch (e) {
  33572. if (i)
  33573. return;
  33574. i = !0,
  33575. s(t, e)
  33576. }
  33577. }
  33578. var u = setTimeout;
  33579. r.prototype.catch = function(e) {
  33580. return this.then(null, e)
  33581. }
  33582. ,
  33583. r.prototype.then = function(e, t) {
  33584. var n = new this.constructor(i);
  33585. return o(this, new c(e,t,n)),
  33586. n
  33587. }
  33588. ,
  33589. r.all = function(e) {
  33590. var t = Array.prototype.slice.call(e);
  33591. return new r(function(e, i) {
  33592. function n(o, a) {
  33593. try {
  33594. if (a && ("object" == typeof a || "function" == typeof a)) {
  33595. var s = a.then;
  33596. if ("function" == typeof s)
  33597. return void s.call(a, function(e) {
  33598. n(o, e)
  33599. }, i)
  33600. }
  33601. t[o] = a,
  33602. 0 === --r && e(t)
  33603. } catch (e) {
  33604. i(e)
  33605. }
  33606. }
  33607. if (0 === t.length)
  33608. return e([]);
  33609. for (var r = t.length, o = 0; o < t.length; o++)
  33610. n(o, t[o])
  33611. }
  33612. )
  33613. }
  33614. ,
  33615. r.resolve = function(e) {
  33616. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33617. t(e)
  33618. }
  33619. )
  33620. }
  33621. ,
  33622. r.reject = function(e) {
  33623. return new r(function(t, i) {
  33624. i(e)
  33625. }
  33626. )
  33627. }
  33628. ,
  33629. r.race = function(e) {
  33630. return new r(function(t, i) {
  33631. for (var n = 0, r = e.length; n < r; n++)
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  33633. }
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  33636. ,
  33637. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33638. setImmediate(e)
  33639. }
  33640. || function(e) {
  33641. u(e, 0)
  33642. }
  33643. ,
  33644. r._unhandledRejectionFn = function(e) {
  33645. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33646. }
  33647. ,
  33648. r._setImmediateFn = function(e) {
  33649. r._immediateFn = e
  33650. }
  33651. ,
  33652. r._setUnhandledRejectionFn = function(e) {
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  33654. }
  33655. ,
  33656. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33657. }(this)
  33658. }
  33659. , {}],
  33660. 214: [function(e, t, i) {
  33661. (function(i) {
  33662. !function(i, n) {
  33663. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33664. }(this, function(t, n) {
  33665. "use strict";
  33666. var r = {};
  33667. return r.ByteBuffer = t,
  33668. r.Long = t.Long || null,
  33669. r.VERSION = "5.0.1",
  33670. r.WIRE_TYPES = {},
  33671. r.WIRE_TYPES.VARINT = 0,
  33672. r.WIRE_TYPES.BITS64 = 1,
  33673. r.WIRE_TYPES.LDELIM = 2,
  33674. r.WIRE_TYPES.STARTGROUP = 3,
  33675. r.WIRE_TYPES.ENDGROUP = 4,
  33676. r.WIRE_TYPES.BITS32 = 5,
  33677. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33678. r.TYPES = {
  33679. int32: {
  33680. name: "int32",
  33681. wireType: r.WIRE_TYPES.VARINT,
  33682. defaultValue: 0
  33683. },
  33684. uint32: {
  33685. name: "uint32",
  33686. wireType: r.WIRE_TYPES.VARINT,
  33687. defaultValue: 0
  33688. },
  33689. sint32: {
  33690. name: "sint32",
  33691. wireType: r.WIRE_TYPES.VARINT,
  33692. defaultValue: 0
  33693. },
  33694. int64: {
  33695. name: "int64",
  33696. wireType: r.WIRE_TYPES.VARINT,
  33697. defaultValue: r.Long ? r.Long.ZERO : void 0
  33698. },
  33699. uint64: {
  33700. name: "uint64",
  33701. wireType: r.WIRE_TYPES.VARINT,
  33702. defaultValue: r.Long ? r.Long.UZERO : void 0
  33703. },
  33704. sint64: {
  33705. name: "sint64",
  33706. wireType: r.WIRE_TYPES.VARINT,
  33707. defaultValue: r.Long ? r.Long.ZERO : void 0
  33708. },
  33709. bool: {
  33710. name: "bool",
  33711. wireType: r.WIRE_TYPES.VARINT,
  33712. defaultValue: !1
  33713. },
  33714. double: {
  33715. name: "double",
  33716. wireType: r.WIRE_TYPES.BITS64,
  33717. defaultValue: 0
  33718. },
  33719. string: {
  33720. name: "string",
  33721. wireType: r.WIRE_TYPES.LDELIM,
  33722. defaultValue: ""
  33723. },
  33724. bytes: {
  33725. name: "bytes",
  33726. wireType: r.WIRE_TYPES.LDELIM,
  33727. defaultValue: null
  33728. },
  33729. fixed32: {
  33730. name: "fixed32",
  33731. wireType: r.WIRE_TYPES.BITS32,
  33732. defaultValue: 0
  33733. },
  33734. sfixed32: {
  33735. name: "sfixed32",
  33736. wireType: r.WIRE_TYPES.BITS32,
  33737. defaultValue: 0
  33738. },
  33739. fixed64: {
  33740. name: "fixed64",
  33741. wireType: r.WIRE_TYPES.BITS64,
  33742. defaultValue: r.Long ? r.Long.UZERO : void 0
  33743. },
  33744. sfixed64: {
  33745. name: "sfixed64",
  33746. wireType: r.WIRE_TYPES.BITS64,
  33747. defaultValue: r.Long ? r.Long.ZERO : void 0
  33748. },
  33749. float: {
  33750. name: "float",
  33751. wireType: r.WIRE_TYPES.BITS32,
  33752. defaultValue: 0
  33753. },
  33754. enum: {
  33755. name: "enum",
  33756. wireType: r.WIRE_TYPES.VARINT,
  33757. defaultValue: 0
  33758. },
  33759. message: {
  33760. name: "message",
  33761. wireType: r.WIRE_TYPES.LDELIM,
  33762. defaultValue: null
  33763. },
  33764. group: {
  33765. name: "group",
  33766. wireType: r.WIRE_TYPES.STARTGROUP,
  33767. defaultValue: null
  33768. }
  33769. },
  33770. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33771. r.ID_MIN = 1,
  33772. r.ID_MAX = 536870911,
  33773. r.convertFieldsToCamelCase = !1,
  33774. r.populateAccessors = !0,
  33775. r.populateDefaults = !0,
  33776. r.Util = function() {
  33777. var t = {};
  33778. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33779. t.XHR = function() {
  33780. for (var e = [function() {
  33781. return new XMLHttpRequest
  33782. }
  33783. , function() {
  33784. return new ActiveXObject("Msxml2.XMLHTTP")
  33785. }
  33786. , function() {
  33787. return new ActiveXObject("Msxml3.XMLHTTP")
  33788. }
  33789. , function() {
  33790. return new ActiveXObject("Microsoft.XMLHTTP")
  33791. }
  33792. ], t = null, i = 0; i < e.length; i++) {
  33793. try {
  33794. t = e[i]()
  33795. } catch (e) {
  33796. continue
  33797. }
  33798. break
  33799. }
  33800. if (!t)
  33801. throw Error("XMLHttpRequest is not supported");
  33802. return t
  33803. }
  33804. ,
  33805. t.fetch = function(i, n) {
  33806. if (n && "function" != typeof n && (n = null),
  33807. t.IS_NODE) {
  33808. var r = e("fs");
  33809. if (n)
  33810. r.readFile(i, function(e, t) {
  33811. n(e ? null : "" + t)
  33812. });
  33813. else
  33814. try {
  33815. return r.readFileSync(i)
  33816. } catch (e) {
  33817. return null
  33818. }
  33819. } else {
  33820. var o = t.XHR();
  33821. if (o.open("GET", i, !!n),
  33822. o.setRequestHeader("Accept", "text/plain"),
  33823. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33824. !n)
  33825. return o.send(null),
  33826. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33827. if (o.onreadystatechange = function() {
  33828. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33829. }
  33830. ,
  33831. 4 == o.readyState)
  33832. return;
  33833. o.send(null)
  33834. }
  33835. }
  33836. ,
  33837. t.toCamelCase = function(e) {
  33838. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33839. return t.toUpperCase()
  33840. })
  33841. }
  33842. ,
  33843. t
  33844. }(),
  33845. r.Lang = {
  33846. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33847. RULE: /^(?:required|optional|repeated|map)$/,
  33848. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33849. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33850. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33851. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33852. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33853. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33854. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33855. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33856. NUMBER_OCT: /^0[0-7]+$/,
  33857. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33858. BOOL: /^(?:true|false)$/i,
  33859. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33860. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33861. WHITESPACE: /\s/,
  33862. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33863. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33864. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33865. },
  33866. r.DotProto = function(e, t) {
  33867. function i(e, i) {
  33868. var n = -1
  33869. , r = 1;
  33870. if ("-" == e.charAt(0) && (r = -1,
  33871. e = e.substring(1)),
  33872. t.NUMBER_DEC.test(e))
  33873. n = parseInt(e);
  33874. else if (t.NUMBER_HEX.test(e))
  33875. n = parseInt(e.substring(2), 16);
  33876. else {
  33877. if (!t.NUMBER_OCT.test(e))
  33878. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33879. n = parseInt(e.substring(1), 8)
  33880. }
  33881. if (n = r * n | 0,
  33882. !i && n < 0)
  33883. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33884. return n
  33885. }
  33886. function n(e) {
  33887. var i = 1;
  33888. if ("-" == e.charAt(0) && (i = -1,
  33889. e = e.substring(1)),
  33890. t.NUMBER_DEC.test(e))
  33891. return i * parseInt(e, 10);
  33892. if (t.NUMBER_HEX.test(e))
  33893. return i * parseInt(e.substring(2), 16);
  33894. if (t.NUMBER_OCT.test(e))
  33895. return i * parseInt(e.substring(1), 8);
  33896. if ("inf" === e)
  33897. return i * (1 / 0);
  33898. if ("nan" === e)
  33899. return NaN;
  33900. if (t.NUMBER_FLT.test(e))
  33901. return i * parseFloat(e);
  33902. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33903. }
  33904. function r(e, t, i) {
  33905. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33906. e[t].push(i))
  33907. }
  33908. var o = {}
  33909. , a = function(e) {
  33910. this.source = e + "",
  33911. this.index = 0,
  33912. this.line = 1,
  33913. this.stack = [],
  33914. this._stringOpen = null
  33915. }
  33916. , s = a.prototype;
  33917. s._readString = function() {
  33918. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33919. e.lastIndex = this.index - 1;
  33920. var i = e.exec(this.source);
  33921. if (!i)
  33922. throw Error("unterminated string");
  33923. return this.index = e.lastIndex,
  33924. this.stack.push(this._stringOpen),
  33925. this._stringOpen = null,
  33926. i[1]
  33927. }
  33928. ,
  33929. s.next = function() {
  33930. if (this.stack.length > 0)
  33931. return this.stack.shift();
  33932. if (this.index >= this.source.length)
  33933. return null;
  33934. if (null !== this._stringOpen)
  33935. return this._readString();
  33936. var e, i, n;
  33937. do {
  33938. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  33939. if ("\n" === n && ++this.line,
  33940. ++this.index === this.source.length)
  33941. return null;
  33942. if ("/" === this.source.charAt(this.index))
  33943. if (++this.index,
  33944. "/" === this.source.charAt(this.index)) {
  33945. for (; "\n" !== this.source.charAt(++this.index); )
  33946. if (this.index == this.source.length)
  33947. return null;
  33948. ++this.index,
  33949. ++this.line,
  33950. e = !0
  33951. } else {
  33952. if ("*" !== (n = this.source.charAt(this.index)))
  33953. return "/";
  33954. do {
  33955. if ("\n" === n && ++this.line,
  33956. ++this.index === this.source.length)
  33957. return null;
  33958. i = n,
  33959. n = this.source.charAt(this.index)
  33960. } while ("*" !== i || "/" !== n);++this.index,
  33961. e = !0
  33962. }
  33963. } while (e);if (this.index === this.source.length)
  33964. return null;
  33965. var r = this.index;
  33966. t.DELIM.lastIndex = 0;
  33967. var o = t.DELIM.test(this.source.charAt(r++));
  33968. if (!o)
  33969. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  33970. ++r;
  33971. var a = this.source.substring(this.index, this.index = r);
  33972. return '"' !== a && "'" !== a || (this._stringOpen = a),
  33973. a
  33974. }
  33975. ,
  33976. s.peek = function() {
  33977. if (0 === this.stack.length) {
  33978. var e = this.next();
  33979. if (null === e)
  33980. return null;
  33981. this.stack.push(e)
  33982. }
  33983. return this.stack[0]
  33984. }
  33985. ,
  33986. s.skip = function(e) {
  33987. var t = this.next();
  33988. if (t !== e)
  33989. throw Error("illegal '" + t + "', '" + e + "' expected")
  33990. }
  33991. ,
  33992. s.omit = function(e) {
  33993. return this.peek() === e && (this.next(),
  33994. !0)
  33995. }
  33996. ,
  33997. s.toString = function() {
  33998. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  33999. }
  34000. ,
  34001. o.Tokenizer = a;
  34002. var l = function(e) {
  34003. this.tn = new a(e),
  34004. this.proto3 = !1
  34005. }
  34006. , c = l.prototype;
  34007. return c.parse = function() {
  34008. var e, i, n = {
  34009. name: "[ROOT]",
  34010. package: null,
  34011. messages: [],
  34012. enums: [],
  34013. imports: [],
  34014. options: {},
  34015. services: []
  34016. }, r = !0;
  34017. try {
  34018. for (; e = this.tn.next(); )
  34019. switch (e) {
  34020. case "package":
  34021. if (!r || null !== n.package)
  34022. throw Error("unexpected 'package'");
  34023. if (e = this.tn.next(),
  34024. !t.TYPEREF.test(e))
  34025. throw Error("illegal package name: " + e);
  34026. this.tn.skip(";"),
  34027. n.package = e;
  34028. break;
  34029. case "import":
  34030. if (!r)
  34031. throw Error("unexpected 'import'");
  34032. e = this.tn.peek(),
  34033. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34034. e = this._readString(),
  34035. this.tn.skip(";"),
  34036. i || n.imports.push(e);
  34037. break;
  34038. case "syntax":
  34039. if (!r)
  34040. throw Error("unexpected 'syntax'");
  34041. this.tn.skip("="),
  34042. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34043. this.tn.skip(";");
  34044. break;
  34045. case "message":
  34046. this._parseMessage(n, null),
  34047. r = !1;
  34048. break;
  34049. case "enum":
  34050. this._parseEnum(n),
  34051. r = !1;
  34052. break;
  34053. case "option":
  34054. this._parseOption(n);
  34055. break;
  34056. case "service":
  34057. this._parseService(n);
  34058. break;
  34059. case "extend":
  34060. this._parseExtend(n);
  34061. break;
  34062. default:
  34063. throw Error("unexpected '" + e + "'")
  34064. }
  34065. } catch (e) {
  34066. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34067. e
  34068. }
  34069. return delete n.name,
  34070. n
  34071. }
  34072. ,
  34073. l.parse = function(e) {
  34074. return new l(e).parse()
  34075. }
  34076. ,
  34077. c._readString = function() {
  34078. var e, t, i = "";
  34079. do {
  34080. if (t = this.tn.next(),
  34081. "'" !== t && '"' !== t)
  34082. throw Error("illegal string delimiter: " + t);
  34083. i += this.tn.next(),
  34084. this.tn.skip(t),
  34085. e = this.tn.peek()
  34086. } while ('"' === e || '"' === e);return i
  34087. }
  34088. ,
  34089. c._readValue = function(e) {
  34090. var i = this.tn.peek();
  34091. if ('"' === i || "'" === i)
  34092. return this._readString();
  34093. if (this.tn.next(),
  34094. t.NUMBER.test(i))
  34095. return n(i);
  34096. if (t.BOOL.test(i))
  34097. return "true" === i.toLowerCase();
  34098. if (e && t.TYPEREF.test(i))
  34099. return i;
  34100. throw Error("illegal value: " + i)
  34101. }
  34102. ,
  34103. c._parseOption = function(e, i) {
  34104. var n = this.tn.next()
  34105. , r = !1;
  34106. if ("(" === n && (r = !0,
  34107. n = this.tn.next()),
  34108. !t.TYPEREF.test(n))
  34109. throw Error("illegal option name: " + n);
  34110. var o = n;
  34111. r && (this.tn.skip(")"),
  34112. o = "(" + o + ")",
  34113. n = this.tn.peek(),
  34114. t.FQTYPEREF.test(n) && (o += n,
  34115. this.tn.next())),
  34116. this.tn.skip("="),
  34117. this._parseOptionValue(e, o),
  34118. i || this.tn.skip(";")
  34119. }
  34120. ,
  34121. c._parseOptionValue = function(e, i) {
  34122. var n = this.tn.peek();
  34123. if ("{" !== n)
  34124. r(e.options, i, this._readValue(!0));
  34125. else
  34126. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34127. if (!t.NAME.test(n))
  34128. throw Error("illegal option name: " + i + "." + n);
  34129. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34130. }
  34131. }
  34132. ,
  34133. c._parseService = function(e) {
  34134. var i = this.tn.next();
  34135. if (!t.NAME.test(i))
  34136. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34137. var n = i
  34138. , r = {
  34139. name: n,
  34140. rpc: {},
  34141. options: {}
  34142. };
  34143. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34144. if ("option" === i)
  34145. this._parseOption(r);
  34146. else {
  34147. if ("rpc" !== i)
  34148. throw Error("illegal service token: " + i);
  34149. this._parseServiceRPC(r)
  34150. }
  34151. this.tn.omit(";"),
  34152. e.services.push(r)
  34153. }
  34154. ,
  34155. c._parseServiceRPC = function(e) {
  34156. var i = "rpc"
  34157. , n = this.tn.next();
  34158. if (!t.NAME.test(n))
  34159. throw Error("illegal rpc service method name: " + n);
  34160. var r = n
  34161. , o = {
  34162. request: null,
  34163. response: null,
  34164. request_stream: !1,
  34165. response_stream: !1,
  34166. options: {}
  34167. };
  34168. if (this.tn.skip("("),
  34169. n = this.tn.next(),
  34170. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34171. n = this.tn.next()),
  34172. !t.TYPEREF.test(n))
  34173. throw Error("illegal rpc service request type: " + n);
  34174. if (o.request = n,
  34175. this.tn.skip(")"),
  34176. n = this.tn.next(),
  34177. "returns" !== n.toLowerCase())
  34178. throw Error("illegal rpc service request type delimiter: " + n);
  34179. if (this.tn.skip("("),
  34180. n = this.tn.next(),
  34181. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34182. n = this.tn.next()),
  34183. o.response = n,
  34184. this.tn.skip(")"),
  34185. n = this.tn.peek(),
  34186. "{" === n) {
  34187. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34188. if ("option" !== n)
  34189. throw Error("illegal rpc service token: " + n);
  34190. this._parseOption(o)
  34191. }
  34192. this.tn.omit(";")
  34193. } else
  34194. this.tn.skip(";");
  34195. "undefined" == typeof e[i] && (e[i] = {}),
  34196. e[i][r] = o
  34197. }
  34198. ,
  34199. c._parseMessage = function(e, n) {
  34200. var r = !!n
  34201. , o = this.tn.next()
  34202. , a = {
  34203. name: "",
  34204. fields: [],
  34205. enums: [],
  34206. messages: [],
  34207. options: {},
  34208. services: [],
  34209. oneofs: {}
  34210. };
  34211. if (!t.NAME.test(o))
  34212. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34213. for (a.name = o,
  34214. r && (this.tn.skip("="),
  34215. n.id = i(this.tn.next()),
  34216. a.isGroup = !0),
  34217. o = this.tn.peek(),
  34218. "[" === o && n && this._parseFieldOptions(n),
  34219. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34220. if (t.RULE.test(o))
  34221. this._parseMessageField(a, o);
  34222. else if ("oneof" === o)
  34223. this._parseMessageOneOf(a);
  34224. else if ("enum" === o)
  34225. this._parseEnum(a);
  34226. else if ("message" === o)
  34227. this._parseMessage(a);
  34228. else if ("option" === o)
  34229. this._parseOption(a);
  34230. else if ("service" === o)
  34231. this._parseService(a);
  34232. else if ("extensions" === o)
  34233. a.extensions = this._parseExtensionRanges();
  34234. else if ("reserved" === o)
  34235. this._parseIgnored();
  34236. else if ("extend" === o)
  34237. this._parseExtend(a);
  34238. else {
  34239. if (!t.TYPEREF.test(o))
  34240. throw Error("illegal message token: " + o);
  34241. if (!this.proto3)
  34242. throw Error("illegal field rule: " + o);
  34243. this._parseMessageField(a, "optional", o)
  34244. }
  34245. return this.tn.omit(";"),
  34246. e.messages.push(a),
  34247. a
  34248. }
  34249. ,
  34250. c._parseIgnored = function() {
  34251. for (; ";" !== this.tn.peek(); )
  34252. this.tn.next();
  34253. this.tn.skip(";")
  34254. }
  34255. ,
  34256. c._parseMessageField = function(e, n, r) {
  34257. if (!t.RULE.test(n))
  34258. throw Error("illegal message field rule: " + n);
  34259. var o, a = {
  34260. rule: n,
  34261. type: "",
  34262. name: "",
  34263. options: {},
  34264. id: 0
  34265. };
  34266. if ("map" === n) {
  34267. if (r)
  34268. throw Error("illegal type: " + r);
  34269. if (this.tn.skip("<"),
  34270. o = this.tn.next(),
  34271. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34272. throw Error("illegal message field type: " + o);
  34273. if (a.keytype = o,
  34274. this.tn.skip(","),
  34275. o = this.tn.next(),
  34276. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34277. throw Error("illegal message field: " + o);
  34278. if (a.type = o,
  34279. this.tn.skip(">"),
  34280. o = this.tn.next(),
  34281. !t.NAME.test(o))
  34282. throw Error("illegal message field name: " + o);
  34283. a.name = o,
  34284. this.tn.skip("="),
  34285. a.id = i(this.tn.next()),
  34286. o = this.tn.peek(),
  34287. "[" === o && this._parseFieldOptions(a),
  34288. this.tn.skip(";")
  34289. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34290. "group" === r) {
  34291. var s = this._parseMessage(e, a);
  34292. if (!/^[A-Z]/.test(s.name))
  34293. throw Error("illegal group name: " + s.name);
  34294. a.type = s.name,
  34295. a.name = s.name.toLowerCase(),
  34296. this.tn.omit(";")
  34297. } else {
  34298. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34299. throw Error("illegal message field type: " + r);
  34300. if (a.type = r,
  34301. o = this.tn.next(),
  34302. !t.NAME.test(o))
  34303. throw Error("illegal message field name: " + o);
  34304. a.name = o,
  34305. this.tn.skip("="),
  34306. a.id = i(this.tn.next()),
  34307. o = this.tn.peek(),
  34308. "[" === o && this._parseFieldOptions(a),
  34309. this.tn.skip(";")
  34310. }
  34311. return e.fields.push(a),
  34312. a
  34313. }
  34314. ,
  34315. c._parseMessageOneOf = function(e) {
  34316. var i = this.tn.next();
  34317. if (!t.NAME.test(i))
  34318. throw Error("illegal oneof name: " + i);
  34319. var n, r = i, o = [];
  34320. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34321. n = this._parseMessageField(e, "optional", i),
  34322. n.oneof = r,
  34323. o.push(n.id);
  34324. this.tn.omit(";"),
  34325. e.oneofs[r] = o
  34326. }
  34327. ,
  34328. c._parseFieldOptions = function(e) {
  34329. this.tn.skip("[");
  34330. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34331. i || this.tn.skip(","),
  34332. this._parseOption(e, !0),
  34333. i = !1;
  34334. this.tn.next()
  34335. }
  34336. ,
  34337. c._parseEnum = function(e) {
  34338. var n = {
  34339. name: "",
  34340. values: [],
  34341. options: {}
  34342. }
  34343. , r = this.tn.next();
  34344. if (!t.NAME.test(r))
  34345. throw Error("illegal name: " + r);
  34346. for (n.name = r,
  34347. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34348. if ("option" === r)
  34349. this._parseOption(n);
  34350. else {
  34351. if (!t.NAME.test(r))
  34352. throw Error("illegal name: " + r);
  34353. this.tn.skip("=");
  34354. var o = {
  34355. name: r,
  34356. id: i(this.tn.next(), !0)
  34357. };
  34358. r = this.tn.peek(),
  34359. "[" === r && this._parseFieldOptions({
  34360. options: {}
  34361. }),
  34362. this.tn.skip(";"),
  34363. n.values.push(o)
  34364. }
  34365. this.tn.omit(";"),
  34366. e.enums.push(n)
  34367. }
  34368. ,
  34369. c._parseExtensionRanges = function() {
  34370. var t, i, r, o = [];
  34371. do {
  34372. for (i = []; ; ) {
  34373. switch (t = this.tn.next()) {
  34374. case "min":
  34375. r = e.ID_MIN;
  34376. break;
  34377. case "max":
  34378. r = e.ID_MAX;
  34379. break;
  34380. default:
  34381. r = n(t)
  34382. }
  34383. if (i.push(r),
  34384. 2 === i.length)
  34385. break;
  34386. if ("to" !== this.tn.peek()) {
  34387. i.push(r);
  34388. break
  34389. }
  34390. this.tn.next()
  34391. }
  34392. o.push(i)
  34393. } while (this.tn.omit(","));return this.tn.skip(";"),
  34394. o
  34395. }
  34396. ,
  34397. c._parseExtend = function(e) {
  34398. var i = this.tn.next();
  34399. if (!t.TYPEREF.test(i))
  34400. throw Error("illegal extend reference: " + i);
  34401. var n = {
  34402. ref: i,
  34403. fields: []
  34404. };
  34405. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34406. if (t.RULE.test(i))
  34407. this._parseMessageField(n, i);
  34408. else {
  34409. if (!t.TYPEREF.test(i))
  34410. throw Error("illegal extend token: " + i);
  34411. if (!this.proto3)
  34412. throw Error("illegal field rule: " + i);
  34413. this._parseMessageField(n, "optional", i)
  34414. }
  34415. return this.tn.omit(";"),
  34416. e.messages.push(n),
  34417. n
  34418. }
  34419. ,
  34420. c.toString = function() {
  34421. return "Parser at line " + this.tn.line
  34422. }
  34423. ,
  34424. o.Parser = l,
  34425. o
  34426. }(r, r.Lang),
  34427. r.Reflect = function(e) {
  34428. function i(i) {
  34429. if ("string" == typeof i && (i = e.TYPES[i]),
  34430. "undefined" == typeof i.defaultValue)
  34431. throw Error("default value for type " + i.name + " is not supported");
  34432. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34433. }
  34434. function n(t, i) {
  34435. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34436. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34437. if ("string" == typeof t)
  34438. return e.Long.fromString(t, i || !1, 10);
  34439. if ("number" == typeof t)
  34440. return e.Long.fromNumber(t, i || !1);
  34441. throw Error("not convertible to Long")
  34442. }
  34443. function r(t, i) {
  34444. var n = i.readVarint32()
  34445. , o = 7 & n
  34446. , a = n >>> 3;
  34447. switch (o) {
  34448. case e.WIRE_TYPES.VARINT:
  34449. do
  34450. n = i.readUint8();
  34451. while (128 === (128 & n));break;
  34452. case e.WIRE_TYPES.BITS64:
  34453. i.offset += 8;
  34454. break;
  34455. case e.WIRE_TYPES.LDELIM:
  34456. n = i.readVarint32(),
  34457. i.offset += n;
  34458. break;
  34459. case e.WIRE_TYPES.STARTGROUP:
  34460. r(a, i);
  34461. break;
  34462. case e.WIRE_TYPES.ENDGROUP:
  34463. if (a === t)
  34464. return !1;
  34465. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34466. case e.WIRE_TYPES.BITS32:
  34467. i.offset += 4;
  34468. break;
  34469. default:
  34470. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34471. }
  34472. return !0
  34473. }
  34474. var o = {}
  34475. , a = function(e, t, i) {
  34476. this.builder = e,
  34477. this.parent = t,
  34478. this.name = i,
  34479. this.className
  34480. }
  34481. , s = a.prototype;
  34482. s.fqn = function() {
  34483. for (var e = this.name, t = this; ; ) {
  34484. if (t = t.parent,
  34485. null == t)
  34486. break;
  34487. e = t.name + "." + e
  34488. }
  34489. return e
  34490. }
  34491. ,
  34492. s.toString = function(e) {
  34493. return (e ? this.className + " " : "") + this.fqn()
  34494. }
  34495. ,
  34496. s.build = function() {
  34497. throw Error(this.toString(!0) + " cannot be built directly")
  34498. }
  34499. ,
  34500. o.T = a;
  34501. var l = function(e, t, i, n, r) {
  34502. a.call(this, e, t, i),
  34503. this.className = "Namespace",
  34504. this.children = [],
  34505. this.options = n || {},
  34506. this.syntax = r || "proto2"
  34507. }
  34508. , c = l.prototype = Object.create(a.prototype);
  34509. c.getChildren = function(e) {
  34510. if (e = e || null,
  34511. null == e)
  34512. return this.children.slice();
  34513. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34514. this.children[i]instanceof e && t.push(this.children[i]);
  34515. return t
  34516. }
  34517. ,
  34518. c.addChild = function(e) {
  34519. var t;
  34520. if (t = this.getChild(e.name))
  34521. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34522. t.name = t.originalName;
  34523. else {
  34524. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34525. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34526. e.name = e.originalName
  34527. }
  34528. this.children.push(e)
  34529. }
  34530. ,
  34531. c.getChild = function(e) {
  34532. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34533. if (this.children[i][t] === e)
  34534. return this.children[i];
  34535. return null
  34536. }
  34537. ,
  34538. c.resolve = function(e, t) {
  34539. var i = "string" == typeof e ? e.split(".") : e
  34540. , n = this
  34541. , r = 0;
  34542. if ("" === i[r]) {
  34543. for (; null !== n.parent; )
  34544. n = n.parent;
  34545. r++
  34546. }
  34547. var a;
  34548. do {
  34549. do {
  34550. if (!(n instanceof o.Namespace)) {
  34551. n = null;
  34552. break
  34553. }
  34554. if (a = n.getChild(i[r]),
  34555. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34556. n = null;
  34557. break
  34558. }
  34559. n = a,
  34560. r++
  34561. } while (r < i.length);if (null != n)
  34562. break;
  34563. if (null !== this.parent)
  34564. return this.parent.resolve(e, t)
  34565. } while (null != n);return n
  34566. }
  34567. ,
  34568. c.qn = function(e) {
  34569. var t = []
  34570. , i = e;
  34571. do
  34572. t.unshift(i.name),
  34573. i = i.parent;
  34574. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34575. var r = t.slice(t.length - n);
  34576. if (e === this.resolve(r, e instanceof o.Namespace))
  34577. return r.join(".")
  34578. }
  34579. return e.fqn()
  34580. }
  34581. ,
  34582. c.build = function() {
  34583. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34584. e = i[n],
  34585. e instanceof l && (t[e.name] = e.build());
  34586. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34587. value: this.buildOpt()
  34588. }),
  34589. t
  34590. }
  34591. ,
  34592. c.buildOpt = function() {
  34593. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34594. var r = t[i]
  34595. , o = this.options[t[i]];
  34596. e[r] = o
  34597. }
  34598. return e
  34599. }
  34600. ,
  34601. c.getOption = function(e) {
  34602. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34603. }
  34604. ,
  34605. o.Namespace = l;
  34606. var h = function(t, i, n, r) {
  34607. if (this.type = t,
  34608. this.resolvedType = i,
  34609. this.isMapKey = n,
  34610. this.syntax = r,
  34611. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34612. throw Error("Invalid map key type: " + t.name)
  34613. }
  34614. , u = h.prototype;
  34615. h.defaultFieldValue = i,
  34616. u.verifyValue = function(i) {
  34617. function r(e, t) {
  34618. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34619. }
  34620. var o = this;
  34621. switch (this.type) {
  34622. case e.TYPES.int32:
  34623. case e.TYPES.sint32:
  34624. case e.TYPES.sfixed32:
  34625. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34626. i > 4294967295 ? 0 | i : i;
  34627. case e.TYPES.uint32:
  34628. case e.TYPES.fixed32:
  34629. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34630. i < 0 ? i >>> 0 : i;
  34631. case e.TYPES.int64:
  34632. case e.TYPES.sint64:
  34633. case e.TYPES.sfixed64:
  34634. if (e.Long)
  34635. try {
  34636. return n(i, !1)
  34637. } catch (e) {
  34638. r(typeof i, e.message)
  34639. }
  34640. else
  34641. r(typeof i, "requires Long.js");
  34642. case e.TYPES.uint64:
  34643. case e.TYPES.fixed64:
  34644. if (e.Long)
  34645. try {
  34646. return n(i, !0)
  34647. } catch (e) {
  34648. r(typeof i, e.message)
  34649. }
  34650. else
  34651. r(typeof i, "requires Long.js");
  34652. case e.TYPES.bool:
  34653. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34654. i;
  34655. case e.TYPES.float:
  34656. case e.TYPES.double:
  34657. return "number" != typeof i && r(typeof i, "not a number"),
  34658. i;
  34659. case e.TYPES.string:
  34660. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34661. "" + i;
  34662. case e.TYPES.bytes:
  34663. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34664. case e.TYPES.enum:
  34665. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34666. for (l = 0; l < a.length; l++) {
  34667. if (a[l].name == i)
  34668. return a[l].id;
  34669. if (a[l].id == i)
  34670. return a[l].id
  34671. }
  34672. if ("proto3" === this.syntax)
  34673. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34674. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34675. i;
  34676. r(i, "not a valid enum value");
  34677. case e.TYPES.group:
  34678. case e.TYPES.message:
  34679. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34680. i instanceof this.resolvedType.clazz)
  34681. return i;
  34682. if (i instanceof e.Builder.Message) {
  34683. var s = {};
  34684. for (var l in i)
  34685. i.hasOwnProperty(l) && (s[l] = i[l]);
  34686. i = s
  34687. }
  34688. return new this.resolvedType.clazz(i)
  34689. }
  34690. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34691. }
  34692. ,
  34693. u.calculateLength = function(i, n) {
  34694. if (null === n)
  34695. return 0;
  34696. var r;
  34697. switch (this.type) {
  34698. case e.TYPES.int32:
  34699. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34700. case e.TYPES.uint32:
  34701. return t.calculateVarint32(n);
  34702. case e.TYPES.sint32:
  34703. return t.calculateVarint32(t.zigZagEncode32(n));
  34704. case e.TYPES.fixed32:
  34705. case e.TYPES.sfixed32:
  34706. case e.TYPES.float:
  34707. return 4;
  34708. case e.TYPES.int64:
  34709. case e.TYPES.uint64:
  34710. return t.calculateVarint64(n);
  34711. case e.TYPES.sint64:
  34712. return t.calculateVarint64(t.zigZagEncode64(n));
  34713. case e.TYPES.fixed64:
  34714. case e.TYPES.sfixed64:
  34715. return 8;
  34716. case e.TYPES.bool:
  34717. return 1;
  34718. case e.TYPES.enum:
  34719. return t.calculateVarint32(n);
  34720. case e.TYPES.double:
  34721. return 8;
  34722. case e.TYPES.string:
  34723. return r = t.calculateUTF8Bytes(n),
  34724. t.calculateVarint32(r) + r;
  34725. case e.TYPES.bytes:
  34726. if (n.remaining() < 0)
  34727. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34728. return t.calculateVarint32(n.remaining()) + n.remaining();
  34729. case e.TYPES.message:
  34730. return r = this.resolvedType.calculate(n),
  34731. t.calculateVarint32(r) + r;
  34732. case e.TYPES.group:
  34733. return r = this.resolvedType.calculate(n),
  34734. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34735. }
  34736. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34737. }
  34738. ,
  34739. u.encodeValue = function(i, n, r) {
  34740. if (null === n)
  34741. return r;
  34742. switch (this.type) {
  34743. case e.TYPES.int32:
  34744. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34745. break;
  34746. case e.TYPES.uint32:
  34747. r.writeVarint32(n);
  34748. break;
  34749. case e.TYPES.sint32:
  34750. r.writeVarint32ZigZag(n);
  34751. break;
  34752. case e.TYPES.fixed32:
  34753. r.writeUint32(n);
  34754. break;
  34755. case e.TYPES.sfixed32:
  34756. r.writeInt32(n);
  34757. break;
  34758. case e.TYPES.int64:
  34759. case e.TYPES.uint64:
  34760. r.writeVarint64(n);
  34761. break;
  34762. case e.TYPES.sint64:
  34763. r.writeVarint64ZigZag(n);
  34764. break;
  34765. case e.TYPES.fixed64:
  34766. r.writeUint64(n);
  34767. break;
  34768. case e.TYPES.sfixed64:
  34769. r.writeInt64(n);
  34770. break;
  34771. case e.TYPES.bool:
  34772. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34773. break;
  34774. case e.TYPES.enum:
  34775. r.writeVarint32(n);
  34776. break;
  34777. case e.TYPES.float:
  34778. r.writeFloat32(n);
  34779. break;
  34780. case e.TYPES.double:
  34781. r.writeFloat64(n);
  34782. break;
  34783. case e.TYPES.string:
  34784. r.writeVString(n);
  34785. break;
  34786. case e.TYPES.bytes:
  34787. if (n.remaining() < 0)
  34788. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34789. var o = n.offset;
  34790. r.writeVarint32(n.remaining()),
  34791. r.append(n),
  34792. n.offset = o;
  34793. break;
  34794. case e.TYPES.message:
  34795. var a = (new t).LE();
  34796. this.resolvedType.encode(n, a),
  34797. r.writeVarint32(a.offset),
  34798. r.append(a.flip());
  34799. break;
  34800. case e.TYPES.group:
  34801. this.resolvedType.encode(n, r),
  34802. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34803. break;
  34804. default:
  34805. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34806. }
  34807. return r
  34808. }
  34809. ,
  34810. u.decode = function(t, i, n) {
  34811. if (i != this.type.wireType)
  34812. throw Error("Unexpected wire type for element");
  34813. var r, o;
  34814. switch (this.type) {
  34815. case e.TYPES.int32:
  34816. return 0 | t.readVarint32();
  34817. case e.TYPES.uint32:
  34818. return t.readVarint32() >>> 0;
  34819. case e.TYPES.sint32:
  34820. return 0 | t.readVarint32ZigZag();
  34821. case e.TYPES.fixed32:
  34822. return t.readUint32() >>> 0;
  34823. case e.TYPES.sfixed32:
  34824. return 0 | t.readInt32();
  34825. case e.TYPES.int64:
  34826. return t.readVarint64();
  34827. case e.TYPES.uint64:
  34828. return t.readVarint64().toUnsigned();
  34829. case e.TYPES.sint64:
  34830. return t.readVarint64ZigZag();
  34831. case e.TYPES.fixed64:
  34832. return t.readUint64();
  34833. case e.TYPES.sfixed64:
  34834. return t.readInt64();
  34835. case e.TYPES.bool:
  34836. return !!t.readVarint32();
  34837. case e.TYPES.enum:
  34838. return t.readVarint32();
  34839. case e.TYPES.float:
  34840. return t.readFloat();
  34841. case e.TYPES.double:
  34842. return t.readDouble();
  34843. case e.TYPES.string:
  34844. return t.readVString();
  34845. case e.TYPES.bytes:
  34846. if (o = t.readVarint32(),
  34847. t.remaining() < o)
  34848. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34849. return r = t.clone(),
  34850. r.limit = r.offset + o,
  34851. t.offset += o,
  34852. r;
  34853. case e.TYPES.message:
  34854. return o = t.readVarint32(),
  34855. this.resolvedType.decode(t, o);
  34856. case e.TYPES.group:
  34857. return this.resolvedType.decode(t, -1, n)
  34858. }
  34859. throw Error("[INTERNAL] Illegal decode type")
  34860. }
  34861. ,
  34862. u.valueFromString = function(i) {
  34863. if (!this.isMapKey)
  34864. throw Error("valueFromString() called on non-map-key element");
  34865. switch (this.type) {
  34866. case e.TYPES.int32:
  34867. case e.TYPES.sint32:
  34868. case e.TYPES.sfixed32:
  34869. case e.TYPES.uint32:
  34870. case e.TYPES.fixed32:
  34871. return this.verifyValue(parseInt(i));
  34872. case e.TYPES.int64:
  34873. case e.TYPES.sint64:
  34874. case e.TYPES.sfixed64:
  34875. case e.TYPES.uint64:
  34876. case e.TYPES.fixed64:
  34877. return this.verifyValue(i);
  34878. case e.TYPES.bool:
  34879. return "true" === i;
  34880. case e.TYPES.string:
  34881. return this.verifyValue(i);
  34882. case e.TYPES.bytes:
  34883. return t.fromBinary(i)
  34884. }
  34885. }
  34886. ,
  34887. u.valueToString = function(t) {
  34888. if (!this.isMapKey)
  34889. throw Error("valueToString() called on non-map-key element");
  34890. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34891. }
  34892. ,
  34893. o.Element = h;
  34894. var d = function(e, t, i, n, r, o) {
  34895. l.call(this, e, t, i, n, o),
  34896. this.className = "Message",
  34897. this.extensions = void 0,
  34898. this.clazz = null,
  34899. this.isGroup = !!r,
  34900. this._fields = null,
  34901. this._fieldsById = null,
  34902. this._fieldsByName = null
  34903. }
  34904. , p = d.prototype = Object.create(l.prototype);
  34905. p.build = function(i) {
  34906. if (this.clazz && !i)
  34907. return this.clazz;
  34908. var n = function(e, i) {
  34909. function n(i, r, o, a) {
  34910. if (null === i || "object" != typeof i) {
  34911. if (a && a instanceof e.Reflect.Enum) {
  34912. var s = e.Reflect.Enum.getName(a.object, i);
  34913. if (null !== s)
  34914. return s
  34915. }
  34916. return i
  34917. }
  34918. if (t.isByteBuffer(i))
  34919. return r ? i.toBase64() : i.toBuffer();
  34920. if (e.Long.isLong(i))
  34921. return o ? i.toString() : e.Long.fromValue(i);
  34922. var l;
  34923. if (Array.isArray(i))
  34924. return l = [],
  34925. i.forEach(function(e, t) {
  34926. l[t] = n(e, r, o, a)
  34927. }),
  34928. l;
  34929. if (l = {},
  34930. i instanceof e.Map) {
  34931. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  34932. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  34933. return l
  34934. }
  34935. var u = i.$type
  34936. , d = void 0;
  34937. for (var p in i)
  34938. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  34939. return l
  34940. }
  34941. var r = i.getChildren(e.Reflect.Message.Field)
  34942. , o = i.getChildren(e.Reflect.Message.OneOf)
  34943. , a = function(n, s) {
  34944. e.Builder.Message.call(this);
  34945. for (var l = 0, c = o.length; l < c; ++l)
  34946. this[o[l].name] = null;
  34947. for (l = 0,
  34948. c = r.length; l < c; ++l) {
  34949. var h = r[l];
  34950. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  34951. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  34952. }
  34953. if (arguments.length > 0) {
  34954. var u;
  34955. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  34956. for (l = 0,
  34957. c = arguments.length; l < c; ++l)
  34958. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  34959. else
  34960. this.$set(n)
  34961. }
  34962. }
  34963. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  34964. s.add = function(t, n, r) {
  34965. var o = i._fieldsByName[t];
  34966. if (!r) {
  34967. if (!o)
  34968. throw Error(this + "#" + t + " is undefined");
  34969. if (!(o instanceof e.Reflect.Message.Field))
  34970. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  34971. if (!o.repeated)
  34972. throw Error(this + "#" + t + " is not a repeated field");
  34973. n = o.verifyValue(n, !0)
  34974. }
  34975. return null === this[t] && (this[t] = []),
  34976. this[t].push(n),
  34977. this
  34978. }
  34979. ,
  34980. s.$add = s.add,
  34981. s.set = function(t, n, r) {
  34982. if (t && "object" == typeof t) {
  34983. r = n;
  34984. for (var o in t)
  34985. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  34986. return this
  34987. }
  34988. var a = i._fieldsByName[t];
  34989. if (r)
  34990. this[t] = n;
  34991. else {
  34992. if (!a)
  34993. throw Error(this + "#" + t + " is not a field: undefined");
  34994. if (!(a instanceof e.Reflect.Message.Field))
  34995. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  34996. this[a.name] = n = a.verifyValue(n)
  34997. }
  34998. if (a && a.oneof) {
  34999. var s = this[a.oneof.name];
  35000. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35001. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35002. }
  35003. return this
  35004. }
  35005. ,
  35006. s.$set = s.set,
  35007. s.get = function(t, n) {
  35008. if (n)
  35009. return this[t];
  35010. var r = i._fieldsByName[t];
  35011. if (!(r && r instanceof e.Reflect.Message.Field))
  35012. throw Error(this + "#" + t + " is not a field: undefined");
  35013. if (!(r instanceof e.Reflect.Message.Field))
  35014. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35015. return this[r.name]
  35016. }
  35017. ,
  35018. s.$get = s.get;
  35019. for (var l = 0; l < r.length; l++) {
  35020. var c = r[l];
  35021. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35022. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35023. return e.toUpperCase().replace("_", "")
  35024. });
  35025. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35026. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35027. return "_" + e
  35028. })
  35029. , r = function(t, i) {
  35030. return this[e.name] = i ? t : e.verifyValue(t),
  35031. this
  35032. }
  35033. , o = function() {
  35034. return this[e.name]
  35035. };
  35036. null === i.getChild("set" + t) && (s["set" + t] = r),
  35037. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35038. null === i.getChild("get" + t) && (s["get" + t] = o),
  35039. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35040. }(c)
  35041. }
  35042. s.encode = function(e, n) {
  35043. "boolean" == typeof e && (n = e,
  35044. e = void 0);
  35045. var r = !1;
  35046. e || (e = new t,
  35047. r = !0);
  35048. var o = e.littleEndian;
  35049. try {
  35050. return i.encode(this, e.LE(), n),
  35051. (r ? e.flip() : e).LE(o)
  35052. } catch (t) {
  35053. throw e.LE(o),
  35054. t
  35055. }
  35056. }
  35057. ,
  35058. a.encode = function(e, t, i) {
  35059. return new a(e).encode(t, i)
  35060. }
  35061. ,
  35062. s.calculate = function() {
  35063. return i.calculate(this)
  35064. }
  35065. ,
  35066. s.encodeDelimited = function(e, n) {
  35067. var r = !1;
  35068. e || (e = new t,
  35069. r = !0);
  35070. var o = (new t).LE();
  35071. return i.encode(this, o, n).flip(),
  35072. e.writeVarint32(o.remaining()),
  35073. e.append(o),
  35074. r ? e.flip() : e
  35075. }
  35076. ,
  35077. s.encodeAB = function() {
  35078. try {
  35079. return this.encode().toArrayBuffer()
  35080. } catch (e) {
  35081. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35082. e
  35083. }
  35084. }
  35085. ,
  35086. s.toArrayBuffer = s.encodeAB,
  35087. s.encodeNB = function() {
  35088. try {
  35089. return this.encode().toBuffer()
  35090. } catch (e) {
  35091. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35092. e
  35093. }
  35094. }
  35095. ,
  35096. s.toBuffer = s.encodeNB,
  35097. s.encode64 = function() {
  35098. try {
  35099. return this.encode().toBase64()
  35100. } catch (e) {
  35101. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35102. e
  35103. }
  35104. }
  35105. ,
  35106. s.toBase64 = s.encode64,
  35107. s.encodeHex = function() {
  35108. try {
  35109. return this.encode().toHex()
  35110. } catch (e) {
  35111. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35112. e
  35113. }
  35114. }
  35115. ,
  35116. s.toHex = s.encodeHex,
  35117. s.toRaw = function(e, t) {
  35118. return n(this, !!e, !!t, this.$type)
  35119. }
  35120. ,
  35121. s.encodeJSON = function() {
  35122. return JSON.stringify(n(this, !0, !0, this.$type))
  35123. }
  35124. ,
  35125. a.decode = function(e, n, r) {
  35126. "string" == typeof n && (r = n,
  35127. n = -1),
  35128. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35129. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35130. var o = e.littleEndian;
  35131. try {
  35132. var a = i.decode(e.LE());
  35133. return e.LE(o),
  35134. a
  35135. } catch (t) {
  35136. throw e.LE(o),
  35137. t
  35138. }
  35139. }
  35140. ,
  35141. a.decodeDelimited = function(e, n) {
  35142. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35143. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35144. e.remaining() < 1)
  35145. return null;
  35146. var r = e.offset
  35147. , o = e.readVarint32();
  35148. if (e.remaining() < o)
  35149. return e.offset = r,
  35150. null;
  35151. try {
  35152. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35153. return e.offset += o,
  35154. a
  35155. } catch (t) {
  35156. throw e.offset += o,
  35157. t
  35158. }
  35159. }
  35160. ,
  35161. a.decode64 = function(e) {
  35162. return a.decode(e, "base64")
  35163. }
  35164. ,
  35165. a.decodeHex = function(e) {
  35166. return a.decode(e, "hex")
  35167. }
  35168. ,
  35169. a.decodeJSON = function(e) {
  35170. return new a(JSON.parse(e))
  35171. }
  35172. ,
  35173. s.toString = function() {
  35174. return i.toString()
  35175. }
  35176. ;
  35177. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35178. value: i.buildOpt()
  35179. }),
  35180. Object.defineProperty(s, "$options", {
  35181. value: a.$options
  35182. }),
  35183. Object.defineProperty(a, "$type", {
  35184. value: i
  35185. }),
  35186. Object.defineProperty(s, "$type", {
  35187. value: i
  35188. })),
  35189. a
  35190. }(e, this);
  35191. this._fields = [],
  35192. this._fieldsById = {},
  35193. this._fieldsByName = {};
  35194. for (var r, o = 0, a = this.children.length; o < a; o++)
  35195. if (r = this.children[o],
  35196. r instanceof A || r instanceof d || r instanceof E) {
  35197. if (n.hasOwnProperty(r.name))
  35198. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35199. n[r.name] = r.build()
  35200. } else if (r instanceof d.Field)
  35201. r.build(),
  35202. this._fields.push(r),
  35203. this._fieldsById[r.id] = r,
  35204. this._fieldsByName[r.name] = r;
  35205. else if (!(r instanceof d.OneOf || r instanceof I))
  35206. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35207. return this.clazz = n
  35208. }
  35209. ,
  35210. p.encode = function(e, t, i) {
  35211. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35212. n = this._fields[a],
  35213. r = e[n.name],
  35214. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35215. if (null !== o) {
  35216. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35217. throw l.encoded = t,
  35218. l
  35219. }
  35220. return t
  35221. }
  35222. ,
  35223. p.calculate = function(e) {
  35224. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35225. if (t = this._fields[r],
  35226. i = e[t.name],
  35227. t.required && null === i)
  35228. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35229. n += t.calculate(i, e)
  35230. }
  35231. return n
  35232. }
  35233. ,
  35234. p.decode = function(t, i, n) {
  35235. i = "number" == typeof i ? i : -1;
  35236. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35237. if (o = t.readVarint32(),
  35238. a = 7 & o,
  35239. s = o >>> 3,
  35240. a === e.WIRE_TYPES.ENDGROUP) {
  35241. if (s !== n)
  35242. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35243. break
  35244. }
  35245. if (l = this._fieldsById[s]) {
  35246. if (l.repeated && !l.options.packed)
  35247. h[l.name].push(l.decode(a, t));
  35248. else if (l.map) {
  35249. var u = l.decode(a, t);
  35250. h[l.name].set(u[0], u[1])
  35251. } else if (h[l.name] = l.decode(a, t),
  35252. l.oneof) {
  35253. var d = h[l.oneof.name];
  35254. null !== d && d !== l.name && (h[d] = null),
  35255. h[l.oneof.name] = l.name
  35256. }
  35257. } else
  35258. switch (a) {
  35259. case e.WIRE_TYPES.VARINT:
  35260. t.readVarint32();
  35261. break;
  35262. case e.WIRE_TYPES.BITS32:
  35263. t.offset += 4;
  35264. break;
  35265. case e.WIRE_TYPES.BITS64:
  35266. t.offset += 8;
  35267. break;
  35268. case e.WIRE_TYPES.LDELIM:
  35269. var p = t.readVarint32();
  35270. t.offset += p;
  35271. break;
  35272. case e.WIRE_TYPES.STARTGROUP:
  35273. for (; r(s, t); )
  35274. ;
  35275. break;
  35276. default:
  35277. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35278. }
  35279. }
  35280. for (var f = 0, g = this._fields.length; f < g; ++f)
  35281. if (l = this._fields[f],
  35282. null === h[l.name])
  35283. if ("proto3" === this.syntax)
  35284. h[l.name] = l.defaultValue;
  35285. else {
  35286. if (l.required) {
  35287. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35288. throw m.decoded = h,
  35289. m
  35290. }
  35291. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35292. }
  35293. return h
  35294. }
  35295. ,
  35296. o.Message = d;
  35297. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35298. a.call(this, t, i, s),
  35299. this.className = "Message.Field",
  35300. this.required = "required" === n,
  35301. this.repeated = "repeated" === n,
  35302. this.map = "map" === n,
  35303. this.keyType = r || null,
  35304. this.type = o,
  35305. this.resolvedType = null,
  35306. this.id = l,
  35307. this.options = c || {},
  35308. this.defaultValue = null,
  35309. this.oneof = h || null,
  35310. this.syntax = u || "proto2",
  35311. this.originalName = this.name,
  35312. this.element = null,
  35313. this.keyElement = null,
  35314. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35315. }
  35316. , g = f.prototype = Object.create(a.prototype);
  35317. g.build = function() {
  35318. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35319. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35320. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35321. }
  35322. ,
  35323. g.verifyValue = function(t, i) {
  35324. function n(e, t) {
  35325. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35326. }
  35327. i = i || !1;
  35328. var r = this;
  35329. if (null === t)
  35330. return this.required && n(typeof t, "required"),
  35331. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35332. null;
  35333. var o;
  35334. if (this.repeated && !i) {
  35335. Array.isArray(t) || (t = [t]);
  35336. var a = [];
  35337. for (o = 0; o < t.length; o++)
  35338. a.push(this.element.verifyValue(t[o]));
  35339. return a
  35340. }
  35341. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35342. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35343. this.element.verifyValue(t))
  35344. }
  35345. ,
  35346. g.hasWirePresence = function(t, i) {
  35347. if ("proto3" !== this.syntax)
  35348. return null !== t;
  35349. if (this.oneof && i[this.oneof.name] === this.name)
  35350. return !0;
  35351. switch (this.type) {
  35352. case e.TYPES.int32:
  35353. case e.TYPES.sint32:
  35354. case e.TYPES.sfixed32:
  35355. case e.TYPES.uint32:
  35356. case e.TYPES.fixed32:
  35357. return 0 !== t;
  35358. case e.TYPES.int64:
  35359. case e.TYPES.sint64:
  35360. case e.TYPES.sfixed64:
  35361. case e.TYPES.uint64:
  35362. case e.TYPES.fixed64:
  35363. return 0 !== t.low || 0 !== t.high;
  35364. case e.TYPES.bool:
  35365. return t;
  35366. case e.TYPES.float:
  35367. case e.TYPES.double:
  35368. return 0 !== t;
  35369. case e.TYPES.string:
  35370. return t.length > 0;
  35371. case e.TYPES.bytes:
  35372. return t.remaining() > 0;
  35373. case e.TYPES.enum:
  35374. return 0 !== t;
  35375. case e.TYPES.message:
  35376. return null !== t;
  35377. default:
  35378. return !0
  35379. }
  35380. }
  35381. ,
  35382. g.encode = function(i, n, r) {
  35383. if (null === this.type || "object" != typeof this.type)
  35384. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35385. if (null === i || this.repeated && 0 == i.length)
  35386. return n;
  35387. try {
  35388. if (this.repeated) {
  35389. var o;
  35390. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35391. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35392. n.ensureCapacity(n.offset += 1);
  35393. var a = n.offset;
  35394. for (o = 0; o < i.length; o++)
  35395. this.element.encodeValue(this.id, i[o], n);
  35396. var s = n.offset - a
  35397. , l = t.calculateVarint32(s);
  35398. if (l > 1) {
  35399. var c = n.slice(a, n.offset);
  35400. a += l - 1,
  35401. n.offset = a,
  35402. n.append(c)
  35403. }
  35404. n.writeVarint32(s, a - l)
  35405. } else
  35406. for (o = 0; o < i.length; o++)
  35407. n.writeVarint32(this.id << 3 | this.type.wireType),
  35408. this.element.encodeValue(this.id, i[o], n)
  35409. } else
  35410. this.map ? i.forEach(function(i, r, o) {
  35411. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35412. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35413. n.writeVarint32(a),
  35414. n.writeVarint32(8 | this.keyType.wireType),
  35415. this.keyElement.encodeValue(1, r, n),
  35416. n.writeVarint32(16 | this.type.wireType),
  35417. this.element.encodeValue(2, i, n)
  35418. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35419. this.element.encodeValue(this.id, i, n))
  35420. } catch (e) {
  35421. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35422. }
  35423. return n
  35424. }
  35425. ,
  35426. g.calculate = function(i, n) {
  35427. if (i = this.verifyValue(i),
  35428. null === this.type || "object" != typeof this.type)
  35429. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35430. if (null === i || this.repeated && 0 == i.length)
  35431. return 0;
  35432. var r = 0;
  35433. try {
  35434. if (this.repeated) {
  35435. var o, a;
  35436. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35437. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35438. a = 0,
  35439. o = 0; o < i.length; o++)
  35440. a += this.element.calculateLength(this.id, i[o]);
  35441. r += t.calculateVarint32(a),
  35442. r += a
  35443. } else
  35444. for (o = 0; o < i.length; o++)
  35445. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35446. r += this.element.calculateLength(this.id, i[o])
  35447. } else
  35448. this.map ? i.forEach(function(i, n, o) {
  35449. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35450. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35451. r += t.calculateVarint32(a),
  35452. r += a
  35453. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35454. r += this.element.calculateLength(this.id, i))
  35455. } catch (e) {
  35456. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35457. }
  35458. return r
  35459. }
  35460. ,
  35461. g.decode = function(t, i, n) {
  35462. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35463. if (!a)
  35464. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35465. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35466. o = i.readVarint32(),
  35467. o = i.offset + o;
  35468. for (var s = []; i.offset < o; )
  35469. s.push(this.decode(this.type.wireType, i, !0));
  35470. return s
  35471. }
  35472. if (this.map) {
  35473. var l = h.defaultFieldValue(this.keyType);
  35474. if (r = h.defaultFieldValue(this.type),
  35475. o = i.readVarint32(),
  35476. i.remaining() < o)
  35477. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35478. var c = i.clone();
  35479. for (c.limit = c.offset + o,
  35480. i.offset += o; c.remaining() > 0; ) {
  35481. var u = c.readVarint32();
  35482. t = 7 & u;
  35483. var d = u >>> 3;
  35484. if (1 === d)
  35485. l = this.keyElement.decode(c, t, d);
  35486. else {
  35487. if (2 !== d)
  35488. throw Error("Unexpected tag in map field key/value submessage");
  35489. r = this.element.decode(c, t, d)
  35490. }
  35491. }
  35492. return [l, r]
  35493. }
  35494. return this.element.decode(i, t, this.id)
  35495. }
  35496. ,
  35497. o.Message.Field = f;
  35498. var m = function(e, t, i, n, r, o, a) {
  35499. f.call(this, e, t, i, null, n, r, o, a),
  35500. this.extension
  35501. };
  35502. m.prototype = Object.create(f.prototype),
  35503. o.Message.ExtensionField = m;
  35504. var v = function(e, t, i) {
  35505. a.call(this, e, t, i),
  35506. this.fields = []
  35507. };
  35508. o.Message.OneOf = v;
  35509. var A = function(e, t, i, n, r) {
  35510. l.call(this, e, t, i, n, r),
  35511. this.className = "Enum",
  35512. this.object = null
  35513. };
  35514. A.getName = function(e, t) {
  35515. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35516. if (e[i = n[r]] === t)
  35517. return i;
  35518. return null
  35519. }
  35520. ;
  35521. var y = A.prototype = Object.create(l.prototype);
  35522. y.build = function(t) {
  35523. if (this.object && !t)
  35524. return this.object;
  35525. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35526. i[n[r].name] = n[r].id;
  35527. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35528. value: this.buildOpt(),
  35529. enumerable: !1
  35530. }),
  35531. this.object = i
  35532. }
  35533. ,
  35534. o.Enum = A;
  35535. var C = function(e, t, i, n) {
  35536. a.call(this, e, t, i),
  35537. this.className = "Enum.Value",
  35538. this.id = n
  35539. };
  35540. C.prototype = Object.create(a.prototype),
  35541. o.Enum.Value = C;
  35542. var I = function(e, t, i, n) {
  35543. a.call(this, e, t, i),
  35544. this.field = n
  35545. };
  35546. I.prototype = Object.create(a.prototype),
  35547. o.Extension = I;
  35548. var E = function(e, t, i, n) {
  35549. l.call(this, e, t, i, n),
  35550. this.className = "Service",
  35551. this.clazz = null
  35552. }
  35553. , b = E.prototype = Object.create(l.prototype);
  35554. b.build = function(i) {
  35555. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35556. for (var n = function(t) {
  35557. e.Builder.Service.call(this),
  35558. this.rpcImpl = t || function(e, t, i) {
  35559. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35560. }
  35561. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35562. !function(e) {
  35563. r[e.name] = function(n, r) {
  35564. try {
  35565. try {
  35566. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35567. } catch (e) {
  35568. if (!(e instanceof TypeError))
  35569. throw e
  35570. }
  35571. if (null === n || "object" != typeof n)
  35572. throw Error("Illegal arguments");
  35573. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35574. this.rpcImpl(e.fqn(), n, function(t, n) {
  35575. if (t)
  35576. return void r(t);
  35577. null === n && (n = "");
  35578. try {
  35579. n = e.resolvedResponseType.clazz.decode(n)
  35580. } catch (e) {}
  35581. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35582. })
  35583. } catch (e) {
  35584. setTimeout(r.bind(this, e), 0)
  35585. }
  35586. }
  35587. ,
  35588. n[e.name] = function(t, i, r) {
  35589. new n(t)[e.name](i, r)
  35590. }
  35591. ,
  35592. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35593. value: e.buildOpt()
  35594. }),
  35595. Object.defineProperty(r[e.name], "$options", {
  35596. value: n[e.name].$options
  35597. }))
  35598. }(o[a]);
  35599. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35600. value: i.buildOpt()
  35601. }),
  35602. Object.defineProperty(r, "$options", {
  35603. value: n.$options
  35604. }),
  35605. Object.defineProperty(n, "$type", {
  35606. value: i
  35607. }),
  35608. Object.defineProperty(r, "$type", {
  35609. value: i
  35610. })),
  35611. n
  35612. }(e, this)
  35613. }
  35614. ,
  35615. o.Service = E;
  35616. var w = function(e, t, i, n) {
  35617. a.call(this, e, t, i),
  35618. this.className = "Service.Method",
  35619. this.options = n || {}
  35620. }
  35621. , _ = w.prototype = Object.create(a.prototype);
  35622. _.buildOpt = c.buildOpt,
  35623. o.Service.Method = w;
  35624. var T = function(e, t, i, n, r, o, a, s) {
  35625. w.call(this, e, t, i, s),
  35626. this.className = "Service.RPCMethod",
  35627. this.requestName = n,
  35628. this.responseName = r,
  35629. this.requestStream = o,
  35630. this.responseStream = a,
  35631. this.resolvedRequestType = null,
  35632. this.resolvedResponseType = null
  35633. };
  35634. return T.prototype = Object.create(w.prototype),
  35635. o.Service.RPCMethod = T,
  35636. o
  35637. }(r),
  35638. r.Builder = function(t, i, n) {
  35639. function r(e) {
  35640. e.messages && e.messages.forEach(function(t) {
  35641. t.syntax = e.syntax,
  35642. r(t)
  35643. }),
  35644. e.enums && e.enums.forEach(function(t) {
  35645. t.syntax = e.syntax
  35646. })
  35647. }
  35648. var o = function(e) {
  35649. this.ns = new n.Namespace(this,null,""),
  35650. this.ptr = this.ns,
  35651. this.resolved = !1,
  35652. this.result = null,
  35653. this.files = {},
  35654. this.importRoot = null,
  35655. this.options = e || {}
  35656. }
  35657. , a = o.prototype;
  35658. return o.isMessage = function(e) {
  35659. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35660. }
  35661. ,
  35662. o.isMessageField = function(e) {
  35663. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35664. }
  35665. ,
  35666. o.isEnum = function(e) {
  35667. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35668. }
  35669. ,
  35670. o.isService = function(e) {
  35671. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35672. }
  35673. ,
  35674. o.isExtend = function(e) {
  35675. return "string" == typeof e.ref
  35676. }
  35677. ,
  35678. a.reset = function() {
  35679. return this.ptr = this.ns,
  35680. this
  35681. }
  35682. ,
  35683. a.define = function(e) {
  35684. if ("string" != typeof e || !i.TYPEREF.test(e))
  35685. throw Error("illegal namespace: " + e);
  35686. return e.split(".").forEach(function(e) {
  35687. var t = this.ptr.getChild(e);
  35688. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35689. this.ptr = t
  35690. }, this),
  35691. this
  35692. }
  35693. ,
  35694. a.create = function(e) {
  35695. if (!e)
  35696. return this;
  35697. if (Array.isArray(e)) {
  35698. if (0 === e.length)
  35699. return this;
  35700. e = e.slice()
  35701. } else
  35702. e = [e];
  35703. for (var i = [e]; i.length > 0; ) {
  35704. if (e = i.pop(),
  35705. !Array.isArray(e))
  35706. throw Error("not a valid namespace: " + JSON.stringify(e));
  35707. for (; e.length > 0; ) {
  35708. var r = e.shift();
  35709. if (o.isMessage(r)) {
  35710. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35711. , s = {};
  35712. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35713. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35714. }, this),
  35715. r.fields && r.fields.forEach(function(e) {
  35716. if (null !== a.getChild(0 | e.id))
  35717. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35718. if (e.options && "object" != typeof e.options)
  35719. throw Error("illegal field options in " + a.name + "#" + e.name);
  35720. var t = null;
  35721. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35722. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35723. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35724. t && t.fields.push(e),
  35725. a.addChild(e)
  35726. }, this);
  35727. var l = [];
  35728. if (r.enums && r.enums.forEach(function(e) {
  35729. l.push(e)
  35730. }),
  35731. r.messages && r.messages.forEach(function(e) {
  35732. l.push(e)
  35733. }),
  35734. r.services && r.services.forEach(function(e) {
  35735. l.push(e)
  35736. }),
  35737. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35738. this.ptr.addChild(a),
  35739. l.length > 0) {
  35740. i.push(e),
  35741. e = l,
  35742. l = null,
  35743. this.ptr = a,
  35744. a = null;
  35745. continue
  35746. }
  35747. l = null
  35748. } else if (o.isEnum(r))
  35749. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35750. r.values.forEach(function(e) {
  35751. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35752. }, this),
  35753. this.ptr.addChild(a);
  35754. else if (o.isService(r))
  35755. a = new n.Service(this,this.ptr,r.name,r.options),
  35756. Object.keys(r.rpc).forEach(function(e) {
  35757. var t = r.rpc[e];
  35758. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35759. }, this),
  35760. this.ptr.addChild(a);
  35761. else {
  35762. if (!o.isExtend(r))
  35763. throw Error("not a valid definition: " + JSON.stringify(r));
  35764. if (a = this.ptr.resolve(r.ref, !0))
  35765. r.fields.forEach(function(e) {
  35766. if (null !== a.getChild(0 | e.id))
  35767. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35768. if (a.extensions) {
  35769. var i = !1;
  35770. if (a.extensions.forEach(function(t) {
  35771. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35772. }),
  35773. !i)
  35774. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35775. }
  35776. var r = e.name;
  35777. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35778. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35779. , s = new n.Extension(this,this.ptr,e.name,o);
  35780. o.extension = s,
  35781. this.ptr.addChild(s),
  35782. a.addChild(o)
  35783. }, this);
  35784. else if (!/\.?google\.protobuf\./.test(r.ref))
  35785. throw Error("extended message " + r.ref + " is not defined")
  35786. }
  35787. r = null,
  35788. a = null
  35789. }
  35790. e = null,
  35791. this.ptr = this.ptr.parent
  35792. }
  35793. return this.resolved = !1,
  35794. this.result = null,
  35795. this
  35796. }
  35797. ,
  35798. a.import = function(i, n) {
  35799. var o = "/";
  35800. if ("string" == typeof n) {
  35801. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35802. this.files[n] === !0)
  35803. return this.reset();
  35804. this.files[n] = !0
  35805. } else if ("object" == typeof n) {
  35806. var a = n.root;
  35807. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35808. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35809. var s = a + o + n.file;
  35810. if (this.files[s] === !0)
  35811. return this.reset();
  35812. this.files[s] = !0
  35813. }
  35814. if (i.imports && i.imports.length > 0) {
  35815. var l, c = !1;
  35816. "object" == typeof n ? (this.importRoot = n.root,
  35817. c = !0,
  35818. l = this.importRoot,
  35819. n = n.file,
  35820. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35821. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35822. o = "\\") : l = "." : l = null;
  35823. for (var h = 0; h < i.imports.length; h++)
  35824. if ("string" == typeof i.imports[h]) {
  35825. if (!l)
  35826. throw Error("cannot determine import root");
  35827. var u = i.imports[h];
  35828. if ("google/protobuf/descriptor.proto" === u)
  35829. continue;
  35830. if (u = l + o + u,
  35831. this.files[u] === !0)
  35832. continue;
  35833. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35834. var d = t.Util.fetch(u);
  35835. if (null === d)
  35836. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35837. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35838. } else
  35839. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35840. return t + "_import" + h + "." + i
  35841. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35842. c && (this.importRoot = null)
  35843. }
  35844. i.package && this.define(i.package),
  35845. i.syntax && r(i);
  35846. var p = this.ptr;
  35847. return i.options && Object.keys(i.options).forEach(function(e) {
  35848. p.options[e] = i.options[e]
  35849. }),
  35850. i.messages && (this.create(i.messages),
  35851. this.ptr = p),
  35852. i.enums && (this.create(i.enums),
  35853. this.ptr = p),
  35854. i.services && (this.create(i.services),
  35855. this.ptr = p),
  35856. i.extends && this.create(i.extends),
  35857. this.reset()
  35858. }
  35859. ,
  35860. a.resolveAll = function() {
  35861. var e;
  35862. if (null == this.ptr || "object" == typeof this.ptr.type)
  35863. return this;
  35864. if (this.ptr instanceof n.Namespace)
  35865. this.ptr.children.forEach(function(e) {
  35866. this.ptr = e,
  35867. this.resolveAll()
  35868. }, this);
  35869. else if (this.ptr instanceof n.Message.Field) {
  35870. if (i.TYPE.test(this.ptr.type))
  35871. this.ptr.type = t.TYPES[this.ptr.type];
  35872. else {
  35873. if (!i.TYPEREF.test(this.ptr.type))
  35874. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35875. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35876. !e)
  35877. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35878. if (this.ptr.resolvedType = e,
  35879. e instanceof n.Enum) {
  35880. if (this.ptr.type = t.TYPES.enum,
  35881. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35882. throw Error("proto3 message cannot reference proto2 enum")
  35883. } else {
  35884. if (!(e instanceof n.Message))
  35885. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35886. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35887. }
  35888. }
  35889. if (this.ptr.map) {
  35890. if (!i.TYPE.test(this.ptr.keyType))
  35891. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35892. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35893. }
  35894. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35895. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35896. throw Error("illegal service type in " + this.ptr.toString(!0));
  35897. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35898. !(e && e instanceof t.Reflect.Message))
  35899. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35900. if (this.ptr.resolvedRequestType = e,
  35901. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35902. !(e && e instanceof t.Reflect.Message))
  35903. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35904. this.ptr.resolvedResponseType = e
  35905. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35906. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35907. return this.reset()
  35908. }
  35909. ,
  35910. a.build = function(e) {
  35911. if (this.reset(),
  35912. this.resolved || (this.resolveAll(),
  35913. this.resolved = !0,
  35914. this.result = null),
  35915. null === this.result && (this.result = this.ns.build()),
  35916. !e)
  35917. return this.result;
  35918. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35919. if (!i[t[n]]) {
  35920. i = null;
  35921. break
  35922. }
  35923. i = i[t[n]]
  35924. }
  35925. return i
  35926. }
  35927. ,
  35928. a.lookup = function(e, t) {
  35929. return e ? this.ns.resolve(e, t) : this.ns
  35930. }
  35931. ,
  35932. a.toString = function() {
  35933. return "Builder"
  35934. }
  35935. ,
  35936. o.Message = function() {}
  35937. ,
  35938. o.Enum = function() {}
  35939. ,
  35940. o.Service = function() {}
  35941. ,
  35942. o
  35943. }(r, r.Lang, r.Reflect),
  35944. r.Map = function(e, t) {
  35945. function i(e) {
  35946. var t = 0;
  35947. return {
  35948. next: function() {
  35949. return t < e.length ? {
  35950. done: !1,
  35951. value: e[t++]
  35952. } : {
  35953. done: !0
  35954. }
  35955. }
  35956. }
  35957. }
  35958. var n = function(e, i) {
  35959. if (!e.map)
  35960. throw Error("field is not a map");
  35961. if (this.field = e,
  35962. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  35963. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  35964. this.map = {},
  35965. Object.defineProperty(this, "size", {
  35966. get: function() {
  35967. return Object.keys(this.map).length
  35968. }
  35969. }),
  35970. i)
  35971. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  35972. var o = this.keyElem.valueFromString(n[r])
  35973. , a = this.valueElem.verifyValue(i[n[r]]);
  35974. this.map[this.keyElem.valueToString(o)] = {
  35975. key: o,
  35976. value: a
  35977. }
  35978. }
  35979. }
  35980. , r = n.prototype;
  35981. return r.clear = function() {
  35982. this.map = {}
  35983. }
  35984. ,
  35985. r.delete = function(e) {
  35986. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  35987. , i = t in this.map;
  35988. return delete this.map[t],
  35989. i
  35990. }
  35991. ,
  35992. r.entries = function() {
  35993. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  35994. t.push([(e = this.map[n[r]]).key, e.value]);
  35995. return i(t)
  35996. }
  35997. ,
  35998. r.keys = function() {
  35999. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36000. e.push(this.map[t[n]].key);
  36001. return i(e)
  36002. }
  36003. ,
  36004. r.values = function() {
  36005. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36006. e.push(this.map[t[n]].value);
  36007. return i(e)
  36008. }
  36009. ,
  36010. r.forEach = function(e, t) {
  36011. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36012. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36013. }
  36014. ,
  36015. r.set = function(e, t) {
  36016. var i = this.keyElem.verifyValue(e)
  36017. , n = this.valueElem.verifyValue(t);
  36018. return this.map[this.keyElem.valueToString(i)] = {
  36019. key: i,
  36020. value: n
  36021. },
  36022. this
  36023. }
  36024. ,
  36025. r.get = function(e) {
  36026. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36027. if (t in this.map)
  36028. return this.map[t].value
  36029. }
  36030. ,
  36031. r.has = function(e) {
  36032. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36033. return t in this.map
  36034. }
  36035. ,
  36036. n
  36037. }(r, r.Reflect),
  36038. r.loadProto = function(e, t, i) {
  36039. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36040. t = void 0),
  36041. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36042. }
  36043. ,
  36044. r.protoFromString = r.loadProto,
  36045. r.loadProtoFile = function(e, t, i) {
  36046. if (t && "object" == typeof t ? (i = t,
  36047. t = null) : t && "function" == typeof t || (t = null),
  36048. t)
  36049. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36050. if (null === n)
  36051. return void t(Error("Failed to fetch file"));
  36052. try {
  36053. t(null, r.loadProto(n, i, e))
  36054. } catch (e) {
  36055. t(e)
  36056. }
  36057. });
  36058. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36059. return null === n ? null : r.loadProto(n, i, e)
  36060. }
  36061. ,
  36062. r.protoFromFile = r.loadProtoFile,
  36063. r.newBuilder = function(e) {
  36064. return e = e || {},
  36065. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36066. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36067. new r.Builder(e)
  36068. }
  36069. ,
  36070. r.loadJson = function(e, t, i) {
  36071. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36072. t = null),
  36073. t && "object" == typeof t || (t = r.newBuilder()),
  36074. "string" == typeof e && (e = JSON.parse(e)),
  36075. t.import(e, i),
  36076. t.resolveAll(),
  36077. t
  36078. }
  36079. ,
  36080. r.loadJsonFile = function(e, t, i) {
  36081. if (t && "object" == typeof t ? (i = t,
  36082. t = null) : t && "function" == typeof t || (t = null),
  36083. t)
  36084. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36085. if (null === n)
  36086. return void t(Error("Failed to fetch file"));
  36087. try {
  36088. t(null, r.loadJson(JSON.parse(n), i, e))
  36089. } catch (e) {
  36090. t(e)
  36091. }
  36092. });
  36093. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36094. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36095. }
  36096. ,
  36097. r
  36098. })
  36099. }
  36100. ).call(this, e("_process"))
  36101. }
  36102. , {
  36103. _process: 203,
  36104. bytebuffer: 215,
  36105. fs: 197,
  36106. path: 197
  36107. }],
  36108. 215: [function(e, t, i) {
  36109. !function(i, n) {
  36110. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36111. var t;
  36112. try {
  36113. t = e("long")
  36114. } catch (e) {}
  36115. return n(t)
  36116. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36117. }(this, function(e) {
  36118. "use strict";
  36119. function t(e) {
  36120. var t = 0;
  36121. return function() {
  36122. return t < e.length ? e.charCodeAt(t++) : null
  36123. }
  36124. }
  36125. function i() {
  36126. var e = []
  36127. , t = [];
  36128. return function() {
  36129. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36130. e.length = 0),
  36131. void Array.prototype.push.apply(e, arguments))
  36132. }
  36133. }
  36134. function n(e, t, i, n, r) {
  36135. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36136. for (u += d,
  36137. o = p & (1 << -h) - 1,
  36138. p >>= -h,
  36139. h += s; h > 0; o = 256 * o + e[t + u],
  36140. u += d,
  36141. h -= 8)
  36142. ;
  36143. for (a = o & (1 << -h) - 1,
  36144. o >>= -h,
  36145. h += n; h > 0; a = 256 * a + e[t + u],
  36146. u += d,
  36147. h -= 8)
  36148. ;
  36149. if (0 === o)
  36150. o = 1 - c;
  36151. else {
  36152. if (o === l)
  36153. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36154. a += Math.pow(2, n),
  36155. o -= c
  36156. }
  36157. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36158. }
  36159. function r(e, t, i, n, r, o) {
  36160. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36161. for (t = Math.abs(t),
  36162. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36163. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36164. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36165. l *= 2),
  36166. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36167. t * l >= 2 && (a++,
  36168. l /= 2),
  36169. a + u >= h ? (s = 0,
  36170. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36171. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36172. a = 0)); r >= 8; e[i + p] = 255 & s,
  36173. p += f,
  36174. s /= 256,
  36175. r -= 8)
  36176. ;
  36177. for (a = a << r | s,
  36178. c += r; c > 0; e[i + p] = 255 & a,
  36179. p += f,
  36180. a /= 256,
  36181. c -= 8)
  36182. ;
  36183. e[i + p - f] |= 128 * g
  36184. }
  36185. var o = function(e, t, i) {
  36186. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36187. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36188. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36189. !i) {
  36190. if (e |= 0,
  36191. e < 0)
  36192. throw RangeError("Illegal capacity");
  36193. t = !!t,
  36194. i = !!i
  36195. }
  36196. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36197. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36198. this.offset = 0,
  36199. this.markedOffset = -1,
  36200. this.limit = e,
  36201. this.littleEndian = t,
  36202. this.noAssert = i
  36203. };
  36204. o.VERSION = "5.0.1",
  36205. o.LITTLE_ENDIAN = !0,
  36206. o.BIG_ENDIAN = !1,
  36207. o.DEFAULT_CAPACITY = 16,
  36208. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36209. o.DEFAULT_NOASSERT = !1,
  36210. o.Long = e || null;
  36211. var a = o.prototype;
  36212. a.__isByteBuffer__,
  36213. Object.defineProperty(a, "__isByteBuffer__", {
  36214. value: !0,
  36215. enumerable: !1,
  36216. configurable: !1
  36217. });
  36218. var s = new ArrayBuffer(0)
  36219. , l = String.fromCharCode;
  36220. o.accessor = function() {
  36221. return Uint8Array
  36222. }
  36223. ,
  36224. o.allocate = function(e, t, i) {
  36225. return new o(e,t,i)
  36226. }
  36227. ,
  36228. o.concat = function(e, t, i, n) {
  36229. "boolean" != typeof t && "string" == typeof t || (n = i,
  36230. i = t,
  36231. t = void 0);
  36232. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36233. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36234. r = e[s].limit - e[s].offset,
  36235. r > 0 && (a += r);
  36236. if (0 === a)
  36237. return new o(0,i,n);
  36238. var c, h = new o(a,i,n);
  36239. for (s = 0; s < l; )
  36240. c = e[s++],
  36241. r = c.limit - c.offset,
  36242. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36243. h.offset += r);
  36244. return h.limit = h.offset,
  36245. h.offset = 0,
  36246. h
  36247. }
  36248. ,
  36249. o.isByteBuffer = function(e) {
  36250. return (e && e.__isByteBuffer__) === !0
  36251. }
  36252. ,
  36253. o.type = function() {
  36254. return ArrayBuffer
  36255. }
  36256. ,
  36257. o.wrap = function(e, t, i, n) {
  36258. if ("string" != typeof t && (n = i,
  36259. i = t,
  36260. t = void 0),
  36261. "string" == typeof e)
  36262. switch ("undefined" == typeof t && (t = "utf8"),
  36263. t) {
  36264. case "base64":
  36265. return o.fromBase64(e, i);
  36266. case "hex":
  36267. return o.fromHex(e, i);
  36268. case "binary":
  36269. return o.fromBinary(e, i);
  36270. case "utf8":
  36271. return o.fromUTF8(e, i);
  36272. case "debug":
  36273. return o.fromDebug(e, i);
  36274. default:
  36275. throw Error("Unsupported encoding: " + t)
  36276. }
  36277. if (null === e || "object" != typeof e)
  36278. throw TypeError("Illegal buffer");
  36279. var r;
  36280. if (o.isByteBuffer(e))
  36281. return r = a.clone.call(e),
  36282. r.markedOffset = -1,
  36283. r;
  36284. if (e instanceof Uint8Array)
  36285. r = new o(0,i,n),
  36286. e.length > 0 && (r.buffer = e.buffer,
  36287. r.offset = e.byteOffset,
  36288. r.limit = e.byteOffset + e.byteLength,
  36289. r.view = new Uint8Array(e.buffer));
  36290. else if (e instanceof ArrayBuffer)
  36291. r = new o(0,i,n),
  36292. e.byteLength > 0 && (r.buffer = e,
  36293. r.offset = 0,
  36294. r.limit = e.byteLength,
  36295. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36296. else {
  36297. if ("[object Array]" !== Object.prototype.toString.call(e))
  36298. throw TypeError("Illegal buffer");
  36299. r = new o(e.length,i,n),
  36300. r.limit = e.length;
  36301. for (var s = 0; s < e.length; ++s)
  36302. r.view[s] = e[s]
  36303. }
  36304. return r
  36305. }
  36306. ,
  36307. a.writeBitSet = function(e, t) {
  36308. var i = "undefined" == typeof t;
  36309. if (i && (t = this.offset),
  36310. !this.noAssert) {
  36311. if (!(e instanceof Array))
  36312. throw TypeError("Illegal BitSet: Not an array");
  36313. if ("number" != typeof t || t % 1 !== 0)
  36314. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36315. if (t >>>= 0,
  36316. t < 0 || t + 0 > this.buffer.byteLength)
  36317. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36318. }
  36319. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36320. for (t += this.writeVarint32(o, t); a--; )
  36321. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36322. this.writeByte(n, t++);
  36323. if (s < o) {
  36324. var l = 0;
  36325. for (n = 0; s < o; )
  36326. n |= (1 & !!e[s++]) << l++;
  36327. this.writeByte(n, t++)
  36328. }
  36329. return i ? (this.offset = t,
  36330. this) : t - r
  36331. }
  36332. ,
  36333. a.readBitSet = function(e) {
  36334. var t = "undefined" == typeof e;
  36335. t && (e = this.offset);
  36336. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36337. for (e += n.length; o--; )
  36338. i = this.readByte(e++),
  36339. s[a++] = !!(1 & i),
  36340. s[a++] = !!(2 & i),
  36341. s[a++] = !!(4 & i),
  36342. s[a++] = !!(8 & i),
  36343. s[a++] = !!(16 & i),
  36344. s[a++] = !!(32 & i),
  36345. s[a++] = !!(64 & i),
  36346. s[a++] = !!(128 & i);
  36347. if (a < r) {
  36348. var l = 0;
  36349. for (i = this.readByte(e++); a < r; )
  36350. s[a++] = !!(i >> l++ & 1)
  36351. }
  36352. return t && (this.offset = e),
  36353. s
  36354. }
  36355. ,
  36356. a.readBytes = function(e, t) {
  36357. var i = "undefined" == typeof t;
  36358. if (i && (t = this.offset),
  36359. !this.noAssert) {
  36360. if ("number" != typeof t || t % 1 !== 0)
  36361. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36362. if (t >>>= 0,
  36363. t < 0 || t + e > this.buffer.byteLength)
  36364. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36365. }
  36366. var n = this.slice(t, t + e);
  36367. return i && (this.offset += e),
  36368. n
  36369. }
  36370. ,
  36371. a.writeBytes = a.append,
  36372. a.writeInt8 = function(e, t) {
  36373. var i = "undefined" == typeof t;
  36374. if (i && (t = this.offset),
  36375. !this.noAssert) {
  36376. if ("number" != typeof e || e % 1 !== 0)
  36377. throw TypeError("Illegal value: " + e + " (not an integer)");
  36378. if (e |= 0,
  36379. "number" != typeof t || t % 1 !== 0)
  36380. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36381. if (t >>>= 0,
  36382. t < 0 || t + 0 > this.buffer.byteLength)
  36383. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36384. }
  36385. t += 1;
  36386. var n = this.buffer.byteLength;
  36387. return t > n && this.resize((n *= 2) > t ? n : t),
  36388. t -= 1,
  36389. this.view[t] = e,
  36390. i && (this.offset += 1),
  36391. this
  36392. }
  36393. ,
  36394. a.writeByte = a.writeInt8,
  36395. a.readInt8 = function(e) {
  36396. var t = "undefined" == typeof e;
  36397. if (t && (e = this.offset),
  36398. !this.noAssert) {
  36399. if ("number" != typeof e || e % 1 !== 0)
  36400. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36401. if (e >>>= 0,
  36402. e < 0 || e + 1 > this.buffer.byteLength)
  36403. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36404. }
  36405. var i = this.view[e];
  36406. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36407. t && (this.offset += 1),
  36408. i
  36409. }
  36410. ,
  36411. a.readByte = a.readInt8,
  36412. a.writeUint8 = function(e, t) {
  36413. var i = "undefined" == typeof t;
  36414. if (i && (t = this.offset),
  36415. !this.noAssert) {
  36416. if ("number" != typeof e || e % 1 !== 0)
  36417. throw TypeError("Illegal value: " + e + " (not an integer)");
  36418. if (e >>>= 0,
  36419. "number" != typeof t || t % 1 !== 0)
  36420. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36421. if (t >>>= 0,
  36422. t < 0 || t + 0 > this.buffer.byteLength)
  36423. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36424. }
  36425. t += 1;
  36426. var n = this.buffer.byteLength;
  36427. return t > n && this.resize((n *= 2) > t ? n : t),
  36428. t -= 1,
  36429. this.view[t] = e,
  36430. i && (this.offset += 1),
  36431. this
  36432. }
  36433. ,
  36434. a.writeUInt8 = a.writeUint8,
  36435. a.readUint8 = function(e) {
  36436. var t = "undefined" == typeof e;
  36437. if (t && (e = this.offset),
  36438. !this.noAssert) {
  36439. if ("number" != typeof e || e % 1 !== 0)
  36440. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36441. if (e >>>= 0,
  36442. e < 0 || e + 1 > this.buffer.byteLength)
  36443. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36444. }
  36445. var i = this.view[e];
  36446. return t && (this.offset += 1),
  36447. i
  36448. }
  36449. ,
  36450. a.readUInt8 = a.readUint8,
  36451. a.writeInt16 = function(e, t) {
  36452. var i = "undefined" == typeof t;
  36453. if (i && (t = this.offset),
  36454. !this.noAssert) {
  36455. if ("number" != typeof e || e % 1 !== 0)
  36456. throw TypeError("Illegal value: " + e + " (not an integer)");
  36457. if (e |= 0,
  36458. "number" != typeof t || t % 1 !== 0)
  36459. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36460. if (t >>>= 0,
  36461. t < 0 || t + 0 > this.buffer.byteLength)
  36462. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36463. }
  36464. t += 2;
  36465. var n = this.buffer.byteLength;
  36466. return t > n && this.resize((n *= 2) > t ? n : t),
  36467. t -= 2,
  36468. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36469. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36470. this.view[t + 1] = 255 & e),
  36471. i && (this.offset += 2),
  36472. this
  36473. }
  36474. ,
  36475. a.writeShort = a.writeInt16,
  36476. a.readInt16 = function(e) {
  36477. var t = "undefined" == typeof e;
  36478. if (t && (e = this.offset),
  36479. !this.noAssert) {
  36480. if ("number" != typeof e || e % 1 !== 0)
  36481. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36482. if (e >>>= 0,
  36483. e < 0 || e + 2 > this.buffer.byteLength)
  36484. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36485. }
  36486. var i = 0;
  36487. return this.littleEndian ? (i = this.view[e],
  36488. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36489. i |= this.view[e + 1]),
  36490. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36491. t && (this.offset += 2),
  36492. i
  36493. }
  36494. ,
  36495. a.readShort = a.readInt16,
  36496. a.writeUint16 = function(e, t) {
  36497. var i = "undefined" == typeof t;
  36498. if (i && (t = this.offset),
  36499. !this.noAssert) {
  36500. if ("number" != typeof e || e % 1 !== 0)
  36501. throw TypeError("Illegal value: " + e + " (not an integer)");
  36502. if (e >>>= 0,
  36503. "number" != typeof t || t % 1 !== 0)
  36504. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36505. if (t >>>= 0,
  36506. t < 0 || t + 0 > this.buffer.byteLength)
  36507. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36508. }
  36509. t += 2;
  36510. var n = this.buffer.byteLength;
  36511. return t > n && this.resize((n *= 2) > t ? n : t),
  36512. t -= 2,
  36513. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36514. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36515. this.view[t + 1] = 255 & e),
  36516. i && (this.offset += 2),
  36517. this
  36518. }
  36519. ,
  36520. a.writeUInt16 = a.writeUint16,
  36521. a.readUint16 = function(e) {
  36522. var t = "undefined" == typeof e;
  36523. if (t && (e = this.offset),
  36524. !this.noAssert) {
  36525. if ("number" != typeof e || e % 1 !== 0)
  36526. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36527. if (e >>>= 0,
  36528. e < 0 || e + 2 > this.buffer.byteLength)
  36529. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36530. }
  36531. var i = 0;
  36532. return this.littleEndian ? (i = this.view[e],
  36533. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36534. i |= this.view[e + 1]),
  36535. t && (this.offset += 2),
  36536. i
  36537. }
  36538. ,
  36539. a.readUInt16 = a.readUint16,
  36540. a.writeInt32 = function(e, t) {
  36541. var i = "undefined" == typeof t;
  36542. if (i && (t = this.offset),
  36543. !this.noAssert) {
  36544. if ("number" != typeof e || e % 1 !== 0)
  36545. throw TypeError("Illegal value: " + e + " (not an integer)");
  36546. if (e |= 0,
  36547. "number" != typeof t || t % 1 !== 0)
  36548. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36549. if (t >>>= 0,
  36550. t < 0 || t + 0 > this.buffer.byteLength)
  36551. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36552. }
  36553. t += 4;
  36554. var n = this.buffer.byteLength;
  36555. return t > n && this.resize((n *= 2) > t ? n : t),
  36556. t -= 4,
  36557. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36558. this.view[t + 2] = e >>> 16 & 255,
  36559. this.view[t + 1] = e >>> 8 & 255,
  36560. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36561. this.view[t + 1] = e >>> 16 & 255,
  36562. this.view[t + 2] = e >>> 8 & 255,
  36563. this.view[t + 3] = 255 & e),
  36564. i && (this.offset += 4),
  36565. this
  36566. }
  36567. ,
  36568. a.writeInt = a.writeInt32,
  36569. a.readInt32 = function(e) {
  36570. var t = "undefined" == typeof e;
  36571. if (t && (e = this.offset),
  36572. !this.noAssert) {
  36573. if ("number" != typeof e || e % 1 !== 0)
  36574. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36575. if (e >>>= 0,
  36576. e < 0 || e + 4 > this.buffer.byteLength)
  36577. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36578. }
  36579. var i = 0;
  36580. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36581. i |= this.view[e + 1] << 8,
  36582. i |= this.view[e],
  36583. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36584. i |= this.view[e + 2] << 8,
  36585. i |= this.view[e + 3],
  36586. i += this.view[e] << 24 >>> 0),
  36587. i |= 0,
  36588. t && (this.offset += 4),
  36589. i
  36590. }
  36591. ,
  36592. a.readInt = a.readInt32,
  36593. a.writeUint32 = function(e, t) {
  36594. var i = "undefined" == typeof t;
  36595. if (i && (t = this.offset),
  36596. !this.noAssert) {
  36597. if ("number" != typeof e || e % 1 !== 0)
  36598. throw TypeError("Illegal value: " + e + " (not an integer)");
  36599. if (e >>>= 0,
  36600. "number" != typeof t || t % 1 !== 0)
  36601. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36602. if (t >>>= 0,
  36603. t < 0 || t + 0 > this.buffer.byteLength)
  36604. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36605. }
  36606. t += 4;
  36607. var n = this.buffer.byteLength;
  36608. return t > n && this.resize((n *= 2) > t ? n : t),
  36609. t -= 4,
  36610. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36611. this.view[t + 2] = e >>> 16 & 255,
  36612. this.view[t + 1] = e >>> 8 & 255,
  36613. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36614. this.view[t + 1] = e >>> 16 & 255,
  36615. this.view[t + 2] = e >>> 8 & 255,
  36616. this.view[t + 3] = 255 & e),
  36617. i && (this.offset += 4),
  36618. this
  36619. }
  36620. ,
  36621. a.writeUInt32 = a.writeUint32,
  36622. a.readUint32 = function(e) {
  36623. var t = "undefined" == typeof e;
  36624. if (t && (e = this.offset),
  36625. !this.noAssert) {
  36626. if ("number" != typeof e || e % 1 !== 0)
  36627. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36628. if (e >>>= 0,
  36629. e < 0 || e + 4 > this.buffer.byteLength)
  36630. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36631. }
  36632. var i = 0;
  36633. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36634. i |= this.view[e + 1] << 8,
  36635. i |= this.view[e],
  36636. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36637. i |= this.view[e + 2] << 8,
  36638. i |= this.view[e + 3],
  36639. i += this.view[e] << 24 >>> 0),
  36640. t && (this.offset += 4),
  36641. i
  36642. }
  36643. ,
  36644. a.readUInt32 = a.readUint32,
  36645. e && (a.writeInt64 = function(t, i) {
  36646. var n = "undefined" == typeof i;
  36647. if (n && (i = this.offset),
  36648. !this.noAssert) {
  36649. if ("number" == typeof t)
  36650. t = e.fromNumber(t);
  36651. else if ("string" == typeof t)
  36652. t = e.fromString(t);
  36653. else if (!(t && t instanceof e))
  36654. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36655. if ("number" != typeof i || i % 1 !== 0)
  36656. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36657. if (i >>>= 0,
  36658. i < 0 || i + 0 > this.buffer.byteLength)
  36659. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36660. }
  36661. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36662. i += 8;
  36663. var r = this.buffer.byteLength;
  36664. i > r && this.resize((r *= 2) > i ? r : i),
  36665. i -= 8;
  36666. var o = t.low
  36667. , a = t.high;
  36668. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36669. this.view[i + 2] = o >>> 16 & 255,
  36670. this.view[i + 1] = o >>> 8 & 255,
  36671. this.view[i] = 255 & o,
  36672. i += 4,
  36673. this.view[i + 3] = a >>> 24 & 255,
  36674. this.view[i + 2] = a >>> 16 & 255,
  36675. this.view[i + 1] = a >>> 8 & 255,
  36676. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36677. this.view[i + 1] = a >>> 16 & 255,
  36678. this.view[i + 2] = a >>> 8 & 255,
  36679. this.view[i + 3] = 255 & a,
  36680. i += 4,
  36681. this.view[i] = o >>> 24 & 255,
  36682. this.view[i + 1] = o >>> 16 & 255,
  36683. this.view[i + 2] = o >>> 8 & 255,
  36684. this.view[i + 3] = 255 & o),
  36685. n && (this.offset += 8),
  36686. this
  36687. }
  36688. ,
  36689. a.writeLong = a.writeInt64,
  36690. a.readInt64 = function(t) {
  36691. var i = "undefined" == typeof t;
  36692. if (i && (t = this.offset),
  36693. !this.noAssert) {
  36694. if ("number" != typeof t || t % 1 !== 0)
  36695. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36696. if (t >>>= 0,
  36697. t < 0 || t + 8 > this.buffer.byteLength)
  36698. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36699. }
  36700. var n = 0
  36701. , r = 0;
  36702. this.littleEndian ? (n = this.view[t + 2] << 16,
  36703. n |= this.view[t + 1] << 8,
  36704. n |= this.view[t],
  36705. n += this.view[t + 3] << 24 >>> 0,
  36706. t += 4,
  36707. r = this.view[t + 2] << 16,
  36708. r |= this.view[t + 1] << 8,
  36709. r |= this.view[t],
  36710. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36711. r |= this.view[t + 2] << 8,
  36712. r |= this.view[t + 3],
  36713. r += this.view[t] << 24 >>> 0,
  36714. t += 4,
  36715. n = this.view[t + 1] << 16,
  36716. n |= this.view[t + 2] << 8,
  36717. n |= this.view[t + 3],
  36718. n += this.view[t] << 24 >>> 0);
  36719. var o = new e(n,r,!1);
  36720. return i && (this.offset += 8),
  36721. o
  36722. }
  36723. ,
  36724. a.readLong = a.readInt64,
  36725. a.writeUint64 = function(t, i) {
  36726. var n = "undefined" == typeof i;
  36727. if (n && (i = this.offset),
  36728. !this.noAssert) {
  36729. if ("number" == typeof t)
  36730. t = e.fromNumber(t);
  36731. else if ("string" == typeof t)
  36732. t = e.fromString(t);
  36733. else if (!(t && t instanceof e))
  36734. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36735. if ("number" != typeof i || i % 1 !== 0)
  36736. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36737. if (i >>>= 0,
  36738. i < 0 || i + 0 > this.buffer.byteLength)
  36739. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36740. }
  36741. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36742. i += 8;
  36743. var r = this.buffer.byteLength;
  36744. i > r && this.resize((r *= 2) > i ? r : i),
  36745. i -= 8;
  36746. var o = t.low
  36747. , a = t.high;
  36748. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36749. this.view[i + 2] = o >>> 16 & 255,
  36750. this.view[i + 1] = o >>> 8 & 255,
  36751. this.view[i] = 255 & o,
  36752. i += 4,
  36753. this.view[i + 3] = a >>> 24 & 255,
  36754. this.view[i + 2] = a >>> 16 & 255,
  36755. this.view[i + 1] = a >>> 8 & 255,
  36756. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36757. this.view[i + 1] = a >>> 16 & 255,
  36758. this.view[i + 2] = a >>> 8 & 255,
  36759. this.view[i + 3] = 255 & a,
  36760. i += 4,
  36761. this.view[i] = o >>> 24 & 255,
  36762. this.view[i + 1] = o >>> 16 & 255,
  36763. this.view[i + 2] = o >>> 8 & 255,
  36764. this.view[i + 3] = 255 & o),
  36765. n && (this.offset += 8),
  36766. this
  36767. }
  36768. ,
  36769. a.writeUInt64 = a.writeUint64,
  36770. a.readUint64 = function(t) {
  36771. var i = "undefined" == typeof t;
  36772. if (i && (t = this.offset),
  36773. !this.noAssert) {
  36774. if ("number" != typeof t || t % 1 !== 0)
  36775. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36776. if (t >>>= 0,
  36777. t < 0 || t + 8 > this.buffer.byteLength)
  36778. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36779. }
  36780. var n = 0
  36781. , r = 0;
  36782. this.littleEndian ? (n = this.view[t + 2] << 16,
  36783. n |= this.view[t + 1] << 8,
  36784. n |= this.view[t],
  36785. n += this.view[t + 3] << 24 >>> 0,
  36786. t += 4,
  36787. r = this.view[t + 2] << 16,
  36788. r |= this.view[t + 1] << 8,
  36789. r |= this.view[t],
  36790. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36791. r |= this.view[t + 2] << 8,
  36792. r |= this.view[t + 3],
  36793. r += this.view[t] << 24 >>> 0,
  36794. t += 4,
  36795. n = this.view[t + 1] << 16,
  36796. n |= this.view[t + 2] << 8,
  36797. n |= this.view[t + 3],
  36798. n += this.view[t] << 24 >>> 0);
  36799. var o = new e(n,r,!0);
  36800. return i && (this.offset += 8),
  36801. o
  36802. }
  36803. ,
  36804. a.readUInt64 = a.readUint64),
  36805. a.writeFloat32 = function(e, t) {
  36806. var i = "undefined" == typeof t;
  36807. if (i && (t = this.offset),
  36808. !this.noAssert) {
  36809. if ("number" != typeof e)
  36810. throw TypeError("Illegal value: " + e + " (not a number)");
  36811. if ("number" != typeof t || t % 1 !== 0)
  36812. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36813. if (t >>>= 0,
  36814. t < 0 || t + 0 > this.buffer.byteLength)
  36815. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36816. }
  36817. t += 4;
  36818. var n = this.buffer.byteLength;
  36819. return t > n && this.resize((n *= 2) > t ? n : t),
  36820. t -= 4,
  36821. r(this.view, e, t, this.littleEndian, 23, 4),
  36822. i && (this.offset += 4),
  36823. this
  36824. }
  36825. ,
  36826. a.writeFloat = a.writeFloat32,
  36827. a.readFloat32 = function(e) {
  36828. var t = "undefined" == typeof e;
  36829. if (t && (e = this.offset),
  36830. !this.noAssert) {
  36831. if ("number" != typeof e || e % 1 !== 0)
  36832. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36833. if (e >>>= 0,
  36834. e < 0 || e + 4 > this.buffer.byteLength)
  36835. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36836. }
  36837. var i = n(this.view, e, this.littleEndian, 23, 4);
  36838. return t && (this.offset += 4),
  36839. i
  36840. }
  36841. ,
  36842. a.readFloat = a.readFloat32,
  36843. a.writeFloat64 = function(e, t) {
  36844. var i = "undefined" == typeof t;
  36845. if (i && (t = this.offset),
  36846. !this.noAssert) {
  36847. if ("number" != typeof e)
  36848. throw TypeError("Illegal value: " + e + " (not a number)");
  36849. if ("number" != typeof t || t % 1 !== 0)
  36850. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36851. if (t >>>= 0,
  36852. t < 0 || t + 0 > this.buffer.byteLength)
  36853. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36854. }
  36855. t += 8;
  36856. var n = this.buffer.byteLength;
  36857. return t > n && this.resize((n *= 2) > t ? n : t),
  36858. t -= 8,
  36859. r(this.view, e, t, this.littleEndian, 52, 8),
  36860. i && (this.offset += 8),
  36861. this
  36862. }
  36863. ,
  36864. a.writeDouble = a.writeFloat64,
  36865. a.readFloat64 = function(e) {
  36866. var t = "undefined" == typeof e;
  36867. if (t && (e = this.offset),
  36868. !this.noAssert) {
  36869. if ("number" != typeof e || e % 1 !== 0)
  36870. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36871. if (e >>>= 0,
  36872. e < 0 || e + 8 > this.buffer.byteLength)
  36873. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36874. }
  36875. var i = n(this.view, e, this.littleEndian, 52, 8);
  36876. return t && (this.offset += 8),
  36877. i
  36878. }
  36879. ,
  36880. a.readDouble = a.readFloat64,
  36881. o.MAX_VARINT32_BYTES = 5,
  36882. o.calculateVarint32 = function(e) {
  36883. return e >>>= 0,
  36884. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36885. }
  36886. ,
  36887. o.zigZagEncode32 = function(e) {
  36888. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36889. }
  36890. ,
  36891. o.zigZagDecode32 = function(e) {
  36892. return e >>> 1 ^ -(1 & e) | 0
  36893. }
  36894. ,
  36895. a.writeVarint32 = function(e, t) {
  36896. var i = "undefined" == typeof t;
  36897. if (i && (t = this.offset),
  36898. !this.noAssert) {
  36899. if ("number" != typeof e || e % 1 !== 0)
  36900. throw TypeError("Illegal value: " + e + " (not an integer)");
  36901. if (e |= 0,
  36902. "number" != typeof t || t % 1 !== 0)
  36903. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36904. if (t >>>= 0,
  36905. t < 0 || t + 0 > this.buffer.byteLength)
  36906. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36907. }
  36908. var n, r = o.calculateVarint32(e);
  36909. t += r;
  36910. var a = this.buffer.byteLength;
  36911. for (t > a && this.resize((a *= 2) > t ? a : t),
  36912. t -= r,
  36913. e >>>= 0; e >= 128; )
  36914. n = 127 & e | 128,
  36915. this.view[t++] = n,
  36916. e >>>= 7;
  36917. return this.view[t++] = e,
  36918. i ? (this.offset = t,
  36919. this) : r
  36920. }
  36921. ,
  36922. a.writeVarint32ZigZag = function(e, t) {
  36923. return this.writeVarint32(o.zigZagEncode32(e), t)
  36924. }
  36925. ,
  36926. a.readVarint32 = function(e) {
  36927. var t = "undefined" == typeof e;
  36928. if (t && (e = this.offset),
  36929. !this.noAssert) {
  36930. if ("number" != typeof e || e % 1 !== 0)
  36931. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36932. if (e >>>= 0,
  36933. e < 0 || e + 1 > this.buffer.byteLength)
  36934. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36935. }
  36936. var i, n = 0, r = 0;
  36937. do {
  36938. if (!this.noAssert && e > this.limit) {
  36939. var o = Error("Truncated");
  36940. throw o.truncated = !0,
  36941. o
  36942. }
  36943. i = this.view[e++],
  36944. n < 5 && (r |= (127 & i) << 7 * n),
  36945. ++n
  36946. } while (0 !== (128 & i));return r |= 0,
  36947. t ? (this.offset = e,
  36948. r) : {
  36949. value: r,
  36950. length: n
  36951. }
  36952. }
  36953. ,
  36954. a.readVarint32ZigZag = function(e) {
  36955. var t = this.readVarint32(e);
  36956. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  36957. t
  36958. }
  36959. ,
  36960. e && (o.MAX_VARINT64_BYTES = 10,
  36961. o.calculateVarint64 = function(t) {
  36962. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  36963. var i = t.toInt() >>> 0
  36964. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  36965. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  36966. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  36967. }
  36968. ,
  36969. o.zigZagEncode64 = function(t) {
  36970. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36971. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  36972. }
  36973. ,
  36974. o.zigZagDecode64 = function(t) {
  36975. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36976. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  36977. }
  36978. ,
  36979. a.writeVarint64 = function(t, i) {
  36980. var n = "undefined" == typeof i;
  36981. if (n && (i = this.offset),
  36982. !this.noAssert) {
  36983. if ("number" == typeof t)
  36984. t = e.fromNumber(t);
  36985. else if ("string" == typeof t)
  36986. t = e.fromString(t);
  36987. else if (!(t && t instanceof e))
  36988. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36989. if ("number" != typeof i || i % 1 !== 0)
  36990. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36991. if (i >>>= 0,
  36992. i < 0 || i + 0 > this.buffer.byteLength)
  36993. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36994. }
  36995. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  36996. var r = o.calculateVarint64(t)
  36997. , a = t.toInt() >>> 0
  36998. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  36999. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37000. i += r;
  37001. var c = this.buffer.byteLength;
  37002. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37003. i -= r,
  37004. r) {
  37005. case 10:
  37006. this.view[i + 9] = l >>> 7 & 1;
  37007. case 9:
  37008. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37009. case 8:
  37010. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37011. case 7:
  37012. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37013. case 6:
  37014. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37015. case 5:
  37016. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37017. case 4:
  37018. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37019. case 3:
  37020. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37021. case 2:
  37022. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37023. case 1:
  37024. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37025. }
  37026. return n ? (this.offset += r,
  37027. this) : r
  37028. }
  37029. ,
  37030. a.writeVarint64ZigZag = function(e, t) {
  37031. return this.writeVarint64(o.zigZagEncode64(e), t)
  37032. }
  37033. ,
  37034. a.readVarint64 = function(t) {
  37035. var i = "undefined" == typeof t;
  37036. if (i && (t = this.offset),
  37037. !this.noAssert) {
  37038. if ("number" != typeof t || t % 1 !== 0)
  37039. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37040. if (t >>>= 0,
  37041. t < 0 || t + 1 > this.buffer.byteLength)
  37042. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37043. }
  37044. var n = t
  37045. , r = 0
  37046. , o = 0
  37047. , a = 0
  37048. , s = 0;
  37049. if (s = this.view[t++],
  37050. r = 127 & s,
  37051. 128 & s && (s = this.view[t++],
  37052. r |= (127 & s) << 7,
  37053. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37054. r |= (127 & s) << 14,
  37055. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37056. r |= (127 & s) << 21,
  37057. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37058. o = 127 & s,
  37059. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37060. o |= (127 & s) << 7,
  37061. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37062. o |= (127 & s) << 14,
  37063. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37064. o |= (127 & s) << 21,
  37065. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37066. a = 127 & s,
  37067. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37068. a |= (127 & s) << 7,
  37069. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37070. throw Error("Buffer overrun");
  37071. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37072. return i ? (this.offset = t,
  37073. l) : {
  37074. value: l,
  37075. length: t - n
  37076. }
  37077. }
  37078. ,
  37079. a.readVarint64ZigZag = function(t) {
  37080. var i = this.readVarint64(t);
  37081. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37082. i
  37083. }
  37084. ),
  37085. a.writeCString = function(e, i) {
  37086. var n = "undefined" == typeof i;
  37087. n && (i = this.offset);
  37088. var r, o = e.length;
  37089. if (!this.noAssert) {
  37090. if ("string" != typeof e)
  37091. throw TypeError("Illegal str: Not a string");
  37092. for (r = 0; r < o; ++r)
  37093. if (0 === e.charCodeAt(r))
  37094. throw RangeError("Illegal str: Contains NULL-characters");
  37095. if ("number" != typeof i || i % 1 !== 0)
  37096. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37097. if (i >>>= 0,
  37098. i < 0 || i + 0 > this.buffer.byteLength)
  37099. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37100. }
  37101. o = h.calculateUTF16asUTF8(t(e))[1],
  37102. i += o + 1;
  37103. var a = this.buffer.byteLength;
  37104. return i > a && this.resize((a *= 2) > i ? a : i),
  37105. i -= o + 1,
  37106. h.encodeUTF16toUTF8(t(e), function(e) {
  37107. this.view[i++] = e
  37108. }
  37109. .bind(this)),
  37110. this.view[i++] = 0,
  37111. n ? (this.offset = i,
  37112. this) : o
  37113. }
  37114. ,
  37115. a.readCString = function(e) {
  37116. var t = "undefined" == typeof e;
  37117. if (t && (e = this.offset),
  37118. !this.noAssert) {
  37119. if ("number" != typeof e || e % 1 !== 0)
  37120. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37121. if (e >>>= 0,
  37122. e < 0 || e + 1 > this.buffer.byteLength)
  37123. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37124. }
  37125. var n, r = e, o = -1;
  37126. return h.decodeUTF8toUTF16(function() {
  37127. if (0 === o)
  37128. return null;
  37129. if (e >= this.limit)
  37130. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37131. return o = this.view[e++],
  37132. 0 === o ? null : o
  37133. }
  37134. .bind(this), n = i(), !0),
  37135. t ? (this.offset = e,
  37136. n()) : {
  37137. string: n(),
  37138. length: e - r
  37139. }
  37140. }
  37141. ,
  37142. a.writeIString = function(e, i) {
  37143. var n = "undefined" == typeof i;
  37144. if (n && (i = this.offset),
  37145. !this.noAssert) {
  37146. if ("string" != typeof e)
  37147. throw TypeError("Illegal str: Not a string");
  37148. if ("number" != typeof i || i % 1 !== 0)
  37149. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37150. if (i >>>= 0,
  37151. i < 0 || i + 0 > this.buffer.byteLength)
  37152. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37153. }
  37154. var r, o = i;
  37155. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37156. i += 4 + r;
  37157. var a = this.buffer.byteLength;
  37158. if (i > a && this.resize((a *= 2) > i ? a : i),
  37159. i -= 4 + r,
  37160. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37161. this.view[i + 2] = r >>> 16 & 255,
  37162. this.view[i + 1] = r >>> 8 & 255,
  37163. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37164. this.view[i + 1] = r >>> 16 & 255,
  37165. this.view[i + 2] = r >>> 8 & 255,
  37166. this.view[i + 3] = 255 & r),
  37167. i += 4,
  37168. h.encodeUTF16toUTF8(t(e), function(e) {
  37169. this.view[i++] = e
  37170. }
  37171. .bind(this)),
  37172. i !== o + 4 + r)
  37173. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37174. return n ? (this.offset = i,
  37175. this) : i - o
  37176. }
  37177. ,
  37178. a.readIString = function(e) {
  37179. var t = "undefined" == typeof e;
  37180. if (t && (e = this.offset),
  37181. !this.noAssert) {
  37182. if ("number" != typeof e || e % 1 !== 0)
  37183. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37184. if (e >>>= 0,
  37185. e < 0 || e + 4 > this.buffer.byteLength)
  37186. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37187. }
  37188. var i = e
  37189. , n = this.readUint32(e)
  37190. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37191. return e += r.length,
  37192. t ? (this.offset = e,
  37193. r.string) : {
  37194. string: r.string,
  37195. length: e - i
  37196. }
  37197. }
  37198. ,
  37199. o.METRICS_CHARS = "c",
  37200. o.METRICS_BYTES = "b",
  37201. a.writeUTF8String = function(e, i) {
  37202. var n = "undefined" == typeof i;
  37203. if (n && (i = this.offset),
  37204. !this.noAssert) {
  37205. if ("number" != typeof i || i % 1 !== 0)
  37206. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37207. if (i >>>= 0,
  37208. i < 0 || i + 0 > this.buffer.byteLength)
  37209. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37210. }
  37211. var r, o = i;
  37212. r = h.calculateUTF16asUTF8(t(e))[1],
  37213. i += r;
  37214. var a = this.buffer.byteLength;
  37215. return i > a && this.resize((a *= 2) > i ? a : i),
  37216. i -= r,
  37217. h.encodeUTF16toUTF8(t(e), function(e) {
  37218. this.view[i++] = e
  37219. }
  37220. .bind(this)),
  37221. n ? (this.offset = i,
  37222. this) : i - o
  37223. }
  37224. ,
  37225. a.writeString = a.writeUTF8String,
  37226. o.calculateUTF8Chars = function(e) {
  37227. return h.calculateUTF16asUTF8(t(e))[0]
  37228. }
  37229. ,
  37230. o.calculateUTF8Bytes = function(e) {
  37231. return h.calculateUTF16asUTF8(t(e))[1]
  37232. }
  37233. ,
  37234. o.calculateString = o.calculateUTF8Bytes,
  37235. a.readUTF8String = function(e, t, n) {
  37236. "number" == typeof t && (n = t,
  37237. t = void 0);
  37238. var r = "undefined" == typeof n;
  37239. if (r && (n = this.offset),
  37240. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37241. !this.noAssert) {
  37242. if ("number" != typeof e || e % 1 !== 0)
  37243. throw TypeError("Illegal length: " + e + " (not an integer)");
  37244. if (e |= 0,
  37245. "number" != typeof n || n % 1 !== 0)
  37246. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37247. if (n >>>= 0,
  37248. n < 0 || n + 0 > this.buffer.byteLength)
  37249. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37250. }
  37251. var a, s = 0, l = n;
  37252. if (t === o.METRICS_CHARS) {
  37253. if (a = i(),
  37254. h.decodeUTF8(function() {
  37255. return s < e && n < this.limit ? this.view[n++] : null
  37256. }
  37257. .bind(this), function(e) {
  37258. ++s,
  37259. h.UTF8toUTF16(e, a)
  37260. }),
  37261. s !== e)
  37262. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37263. return r ? (this.offset = n,
  37264. a()) : {
  37265. string: a(),
  37266. length: n - l
  37267. }
  37268. }
  37269. if (t === o.METRICS_BYTES) {
  37270. if (!this.noAssert) {
  37271. if ("number" != typeof n || n % 1 !== 0)
  37272. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37273. if (n >>>= 0,
  37274. n < 0 || n + e > this.buffer.byteLength)
  37275. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37276. }
  37277. var c = n + e;
  37278. if (h.decodeUTF8toUTF16(function() {
  37279. return n < c ? this.view[n++] : null
  37280. }
  37281. .bind(this), a = i(), this.noAssert),
  37282. n !== c)
  37283. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37284. return r ? (this.offset = n,
  37285. a()) : {
  37286. string: a(),
  37287. length: n - l
  37288. }
  37289. }
  37290. throw TypeError("Unsupported metrics: " + t)
  37291. }
  37292. ,
  37293. a.readString = a.readUTF8String,
  37294. a.writeVString = function(e, i) {
  37295. var n = "undefined" == typeof i;
  37296. if (n && (i = this.offset),
  37297. !this.noAssert) {
  37298. if ("string" != typeof e)
  37299. throw TypeError("Illegal str: Not a string");
  37300. if ("number" != typeof i || i % 1 !== 0)
  37301. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37302. if (i >>>= 0,
  37303. i < 0 || i + 0 > this.buffer.byteLength)
  37304. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37305. }
  37306. var r, a, s = i;
  37307. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37308. a = o.calculateVarint32(r),
  37309. i += a + r;
  37310. var l = this.buffer.byteLength;
  37311. if (i > l && this.resize((l *= 2) > i ? l : i),
  37312. i -= a + r,
  37313. i += this.writeVarint32(r, i),
  37314. h.encodeUTF16toUTF8(t(e), function(e) {
  37315. this.view[i++] = e
  37316. }
  37317. .bind(this)),
  37318. i !== s + r + a)
  37319. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37320. return n ? (this.offset = i,
  37321. this) : i - s
  37322. }
  37323. ,
  37324. a.readVString = function(e) {
  37325. var t = "undefined" == typeof e;
  37326. if (t && (e = this.offset),
  37327. !this.noAssert) {
  37328. if ("number" != typeof e || e % 1 !== 0)
  37329. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37330. if (e >>>= 0,
  37331. e < 0 || e + 1 > this.buffer.byteLength)
  37332. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37333. }
  37334. var i = e
  37335. , n = this.readVarint32(e)
  37336. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37337. return e += r.length,
  37338. t ? (this.offset = e,
  37339. r.string) : {
  37340. string: r.string,
  37341. length: e - i
  37342. }
  37343. }
  37344. ,
  37345. a.append = function(e, t, i) {
  37346. "number" != typeof t && "string" == typeof t || (i = t,
  37347. t = void 0);
  37348. var n = "undefined" == typeof i;
  37349. if (n && (i = this.offset),
  37350. !this.noAssert) {
  37351. if ("number" != typeof i || i % 1 !== 0)
  37352. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37353. if (i >>>= 0,
  37354. i < 0 || i + 0 > this.buffer.byteLength)
  37355. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37356. }
  37357. e instanceof o || (e = o.wrap(e, t));
  37358. var r = e.limit - e.offset;
  37359. if (r <= 0)
  37360. return this;
  37361. i += r;
  37362. var a = this.buffer.byteLength;
  37363. return i > a && this.resize((a *= 2) > i ? a : i),
  37364. i -= r,
  37365. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37366. e.offset += r,
  37367. n && (this.offset += r),
  37368. this
  37369. }
  37370. ,
  37371. a.appendTo = function(e, t) {
  37372. return e.append(this, t),
  37373. this
  37374. }
  37375. ,
  37376. a.assert = function(e) {
  37377. return this.noAssert = !e,
  37378. this
  37379. }
  37380. ,
  37381. a.capacity = function() {
  37382. return this.buffer.byteLength
  37383. }
  37384. ,
  37385. a.clear = function() {
  37386. return this.offset = 0,
  37387. this.limit = this.buffer.byteLength,
  37388. this.markedOffset = -1,
  37389. this
  37390. }
  37391. ,
  37392. a.clone = function(e) {
  37393. var t = new o(0,this.littleEndian,this.noAssert);
  37394. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37395. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37396. t.view = this.view),
  37397. t.offset = this.offset,
  37398. t.markedOffset = this.markedOffset,
  37399. t.limit = this.limit,
  37400. t
  37401. }
  37402. ,
  37403. a.compact = function(e, t) {
  37404. if ("undefined" == typeof e && (e = this.offset),
  37405. "undefined" == typeof t && (t = this.limit),
  37406. !this.noAssert) {
  37407. if ("number" != typeof e || e % 1 !== 0)
  37408. throw TypeError("Illegal begin: Not an integer");
  37409. if (e >>>= 0,
  37410. "number" != typeof t || t % 1 !== 0)
  37411. throw TypeError("Illegal end: Not an integer");
  37412. if (t >>>= 0,
  37413. e < 0 || e > t || t > this.buffer.byteLength)
  37414. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37415. }
  37416. if (0 === e && t === this.buffer.byteLength)
  37417. return this;
  37418. var i = t - e;
  37419. if (0 === i)
  37420. return this.buffer = s,
  37421. this.view = null,
  37422. this.markedOffset >= 0 && (this.markedOffset -= e),
  37423. this.offset = 0,
  37424. this.limit = 0,
  37425. this;
  37426. var n = new ArrayBuffer(i)
  37427. , r = new Uint8Array(n);
  37428. return r.set(this.view.subarray(e, t)),
  37429. this.buffer = n,
  37430. this.view = r,
  37431. this.markedOffset >= 0 && (this.markedOffset -= e),
  37432. this.offset = 0,
  37433. this.limit = i,
  37434. this
  37435. }
  37436. ,
  37437. a.copy = function(e, t) {
  37438. if ("undefined" == typeof e && (e = this.offset),
  37439. "undefined" == typeof t && (t = this.limit),
  37440. !this.noAssert) {
  37441. if ("number" != typeof e || e % 1 !== 0)
  37442. throw TypeError("Illegal begin: Not an integer");
  37443. if (e >>>= 0,
  37444. "number" != typeof t || t % 1 !== 0)
  37445. throw TypeError("Illegal end: Not an integer");
  37446. if (t >>>= 0,
  37447. e < 0 || e > t || t > this.buffer.byteLength)
  37448. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37449. }
  37450. if (e === t)
  37451. return new o(0,this.littleEndian,this.noAssert);
  37452. var i = t - e
  37453. , n = new o(i,this.littleEndian,this.noAssert);
  37454. return n.offset = 0,
  37455. n.limit = i,
  37456. n.markedOffset >= 0 && (n.markedOffset -= e),
  37457. this.copyTo(n, 0, e, t),
  37458. n
  37459. }
  37460. ,
  37461. a.copyTo = function(e, t, i, n) {
  37462. var r, a;
  37463. if (!this.noAssert && !o.isByteBuffer(e))
  37464. throw TypeError("Illegal target: Not a ByteBuffer");
  37465. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37466. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37467. n = "undefined" == typeof n ? this.limit : 0 | n,
  37468. t < 0 || t > e.buffer.byteLength)
  37469. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37470. if (i < 0 || n > this.buffer.byteLength)
  37471. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37472. var s = n - i;
  37473. return 0 === s ? e : (e.ensureCapacity(t + s),
  37474. e.view.set(this.view.subarray(i, n), t),
  37475. r && (this.offset += s),
  37476. a && (e.offset += s),
  37477. this)
  37478. }
  37479. ,
  37480. a.ensureCapacity = function(e) {
  37481. var t = this.buffer.byteLength;
  37482. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37483. }
  37484. ,
  37485. a.fill = function(e, t, i) {
  37486. var n = "undefined" == typeof t;
  37487. if (n && (t = this.offset),
  37488. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37489. "undefined" == typeof t && (t = this.offset),
  37490. "undefined" == typeof i && (i = this.limit),
  37491. !this.noAssert) {
  37492. if ("number" != typeof e || e % 1 !== 0)
  37493. throw TypeError("Illegal value: " + e + " (not an integer)");
  37494. if (e |= 0,
  37495. "number" != typeof t || t % 1 !== 0)
  37496. throw TypeError("Illegal begin: Not an integer");
  37497. if (t >>>= 0,
  37498. "number" != typeof i || i % 1 !== 0)
  37499. throw TypeError("Illegal end: Not an integer");
  37500. if (i >>>= 0,
  37501. t < 0 || t > i || i > this.buffer.byteLength)
  37502. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37503. }
  37504. if (t >= i)
  37505. return this;
  37506. for (; t < i; )
  37507. this.view[t++] = e;
  37508. return n && (this.offset = t),
  37509. this
  37510. }
  37511. ,
  37512. a.flip = function() {
  37513. return this.limit = this.offset,
  37514. this.offset = 0,
  37515. this
  37516. }
  37517. ,
  37518. a.mark = function(e) {
  37519. if (e = "undefined" == typeof e ? this.offset : e,
  37520. !this.noAssert) {
  37521. if ("number" != typeof e || e % 1 !== 0)
  37522. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37523. if (e >>>= 0,
  37524. e < 0 || e + 0 > this.buffer.byteLength)
  37525. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37526. }
  37527. return this.markedOffset = e,
  37528. this
  37529. }
  37530. ,
  37531. a.order = function(e) {
  37532. if (!this.noAssert && "boolean" != typeof e)
  37533. throw TypeError("Illegal littleEndian: Not a boolean");
  37534. return this.littleEndian = !!e,
  37535. this
  37536. }
  37537. ,
  37538. a.LE = function(e) {
  37539. return this.littleEndian = "undefined" == typeof e || !!e,
  37540. this
  37541. }
  37542. ,
  37543. a.BE = function(e) {
  37544. return this.littleEndian = "undefined" != typeof e && !e,
  37545. this
  37546. }
  37547. ,
  37548. a.prepend = function(e, t, i) {
  37549. "number" != typeof t && "string" == typeof t || (i = t,
  37550. t = void 0);
  37551. var n = "undefined" == typeof i;
  37552. if (n && (i = this.offset),
  37553. !this.noAssert) {
  37554. if ("number" != typeof i || i % 1 !== 0)
  37555. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37556. if (i >>>= 0,
  37557. i < 0 || i + 0 > this.buffer.byteLength)
  37558. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37559. }
  37560. e instanceof o || (e = o.wrap(e, t));
  37561. var r = e.limit - e.offset;
  37562. if (r <= 0)
  37563. return this;
  37564. var a = r - i;
  37565. if (a > 0) {
  37566. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37567. , l = new Uint8Array(s);
  37568. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37569. this.buffer = s,
  37570. this.view = l,
  37571. this.offset += a,
  37572. this.markedOffset >= 0 && (this.markedOffset += a),
  37573. this.limit += a,
  37574. i += a
  37575. } else {
  37576. new Uint8Array(this.buffer)
  37577. }
  37578. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37579. e.offset = e.limit,
  37580. n && (this.offset -= r),
  37581. this
  37582. }
  37583. ,
  37584. a.prependTo = function(e, t) {
  37585. return e.prepend(this, t),
  37586. this
  37587. }
  37588. ,
  37589. a.printDebug = function(e) {
  37590. "function" != typeof e && (e = console.log.bind(console)),
  37591. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37592. }
  37593. ,
  37594. a.remaining = function() {
  37595. return this.limit - this.offset
  37596. }
  37597. ,
  37598. a.reset = function() {
  37599. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37600. this.markedOffset = -1) : this.offset = 0,
  37601. this
  37602. }
  37603. ,
  37604. a.resize = function(e) {
  37605. if (!this.noAssert) {
  37606. if ("number" != typeof e || e % 1 !== 0)
  37607. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37608. if (e |= 0,
  37609. e < 0)
  37610. throw RangeError("Illegal capacity: 0 <= " + e)
  37611. }
  37612. if (this.buffer.byteLength < e) {
  37613. var t = new ArrayBuffer(e)
  37614. , i = new Uint8Array(t);
  37615. i.set(this.view),
  37616. this.buffer = t,
  37617. this.view = i
  37618. }
  37619. return this
  37620. }
  37621. ,
  37622. a.reverse = function(e, t) {
  37623. if ("undefined" == typeof e && (e = this.offset),
  37624. "undefined" == typeof t && (t = this.limit),
  37625. !this.noAssert) {
  37626. if ("number" != typeof e || e % 1 !== 0)
  37627. throw TypeError("Illegal begin: Not an integer");
  37628. if (e >>>= 0,
  37629. "number" != typeof t || t % 1 !== 0)
  37630. throw TypeError("Illegal end: Not an integer");
  37631. if (t >>>= 0,
  37632. e < 0 || e > t || t > this.buffer.byteLength)
  37633. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37634. }
  37635. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37636. this)
  37637. }
  37638. ,
  37639. a.skip = function(e) {
  37640. if (!this.noAssert) {
  37641. if ("number" != typeof e || e % 1 !== 0)
  37642. throw TypeError("Illegal length: " + e + " (not an integer)");
  37643. e |= 0
  37644. }
  37645. var t = this.offset + e;
  37646. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37647. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37648. return this.offset = t,
  37649. this
  37650. }
  37651. ,
  37652. a.slice = function(e, t) {
  37653. if ("undefined" == typeof e && (e = this.offset),
  37654. "undefined" == typeof t && (t = this.limit),
  37655. !this.noAssert) {
  37656. if ("number" != typeof e || e % 1 !== 0)
  37657. throw TypeError("Illegal begin: Not an integer");
  37658. if (e >>>= 0,
  37659. "number" != typeof t || t % 1 !== 0)
  37660. throw TypeError("Illegal end: Not an integer");
  37661. if (t >>>= 0,
  37662. e < 0 || e > t || t > this.buffer.byteLength)
  37663. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37664. }
  37665. var i = this.clone();
  37666. return i.offset = e,
  37667. i.limit = t,
  37668. i
  37669. }
  37670. ,
  37671. a.toBuffer = function(e) {
  37672. var t = this.offset
  37673. , i = this.limit;
  37674. if (!this.noAssert) {
  37675. if ("number" != typeof t || t % 1 !== 0)
  37676. throw TypeError("Illegal offset: Not an integer");
  37677. if (t >>>= 0,
  37678. "number" != typeof i || i % 1 !== 0)
  37679. throw TypeError("Illegal limit: Not an integer");
  37680. if (i >>>= 0,
  37681. t < 0 || t > i || i > this.buffer.byteLength)
  37682. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37683. }
  37684. if (!e && 0 === t && i === this.buffer.byteLength)
  37685. return this.buffer;
  37686. if (t === i)
  37687. return s;
  37688. var n = new ArrayBuffer(i - t);
  37689. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37690. n
  37691. }
  37692. ,
  37693. a.toArrayBuffer = a.toBuffer,
  37694. a.toString = function(e, t, i) {
  37695. if ("undefined" == typeof e)
  37696. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37697. switch ("number" == typeof e && (e = "utf8",
  37698. t = e,
  37699. i = t),
  37700. e) {
  37701. case "utf8":
  37702. return this.toUTF8(t, i);
  37703. case "base64":
  37704. return this.toBase64(t, i);
  37705. case "hex":
  37706. return this.toHex(t, i);
  37707. case "binary":
  37708. return this.toBinary(t, i);
  37709. case "debug":
  37710. return this.toDebug();
  37711. case "columns":
  37712. return this.toColumns();
  37713. default:
  37714. throw Error("Unsupported encoding: " + e)
  37715. }
  37716. }
  37717. ;
  37718. var c = function() {
  37719. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37720. i[t[n]] = n;
  37721. return e.encode = function(e, i) {
  37722. for (var n, r; null !== (n = e()); )
  37723. i(t[n >> 2 & 63]),
  37724. r = (3 & n) << 4,
  37725. null !== (n = e()) ? (r |= n >> 4 & 15,
  37726. i(t[63 & (r | n >> 4 & 15)]),
  37727. r = (15 & n) << 2,
  37728. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37729. i(t[63 & n])) : (i(t[63 & r]),
  37730. i(61))) : (i(t[63 & r]),
  37731. i(61),
  37732. i(61))
  37733. }
  37734. ,
  37735. e.decode = function(e, t) {
  37736. function n(e) {
  37737. throw Error("Illegal character code: " + e)
  37738. }
  37739. for (var r, o, a; null !== (r = e()); )
  37740. if (o = i[r],
  37741. "undefined" == typeof o && n(r),
  37742. null !== (r = e()) && (a = i[r],
  37743. "undefined" == typeof a && n(r),
  37744. t(o << 2 >>> 0 | (48 & a) >> 4),
  37745. null !== (r = e()))) {
  37746. if (o = i[r],
  37747. "undefined" == typeof o) {
  37748. if (61 === r)
  37749. break;
  37750. n(r)
  37751. }
  37752. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37753. null !== (r = e())) {
  37754. if (a = i[r],
  37755. "undefined" == typeof a) {
  37756. if (61 === r)
  37757. break;
  37758. n(r)
  37759. }
  37760. t((3 & o) << 6 >>> 0 | a)
  37761. }
  37762. }
  37763. }
  37764. ,
  37765. e.test = function(e) {
  37766. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37767. }
  37768. ,
  37769. e
  37770. }();
  37771. a.toBase64 = function(e, t) {
  37772. if ("undefined" == typeof e && (e = this.offset),
  37773. "undefined" == typeof t && (t = this.limit),
  37774. e |= 0,
  37775. t |= 0,
  37776. e < 0 || t > this.capacity || e > t)
  37777. throw RangeError("begin, end");
  37778. var n;
  37779. return c.encode(function() {
  37780. return e < t ? this.view[e++] : null
  37781. }
  37782. .bind(this), n = i()),
  37783. n()
  37784. }
  37785. ,
  37786. o.fromBase64 = function(e, i) {
  37787. if ("string" != typeof e)
  37788. throw TypeError("str");
  37789. var n = new o(e.length / 4 * 3,i)
  37790. , r = 0;
  37791. return c.decode(t(e), function(e) {
  37792. n.view[r++] = e
  37793. }),
  37794. n.limit = r,
  37795. n
  37796. }
  37797. ,
  37798. o.btoa = function(e) {
  37799. return o.fromBinary(e).toBase64()
  37800. }
  37801. ,
  37802. o.atob = function(e) {
  37803. return o.fromBase64(e).toBinary()
  37804. }
  37805. ,
  37806. a.toBinary = function(e, t) {
  37807. if ("undefined" == typeof e && (e = this.offset),
  37808. "undefined" == typeof t && (t = this.limit),
  37809. e |= 0,
  37810. t |= 0,
  37811. e < 0 || t > this.capacity() || e > t)
  37812. throw RangeError("begin, end");
  37813. if (e === t)
  37814. return "";
  37815. for (var i = [], n = []; e < t; )
  37816. i.push(this.view[e++]),
  37817. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37818. i = []);
  37819. return n.join("") + String.fromCharCode.apply(String, i)
  37820. }
  37821. ,
  37822. o.fromBinary = function(e, t) {
  37823. if ("string" != typeof e)
  37824. throw TypeError("str");
  37825. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37826. if (i = e.charCodeAt(n),
  37827. i > 255)
  37828. throw RangeError("illegal char code: " + i);
  37829. a.view[n++] = i
  37830. }
  37831. return a.limit = r,
  37832. a
  37833. }
  37834. ,
  37835. a.toDebug = function(e) {
  37836. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37837. if (i !== -1 && (t = this.view[i],
  37838. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37839. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37840. ++i,
  37841. e && i > 0 && i % 16 === 0 && i !== n) {
  37842. for (; r.length < 51; )
  37843. r += " ";
  37844. a += r + o + "\n",
  37845. r = o = ""
  37846. }
  37847. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37848. }
  37849. if (e && " " !== r) {
  37850. for (; r.length < 51; )
  37851. r += " ";
  37852. a += r + o + "\n"
  37853. }
  37854. return e ? a : r
  37855. }
  37856. ,
  37857. o.fromDebug = function(e, t, i) {
  37858. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37859. switch (n = e.charAt(l++)) {
  37860. case "!":
  37861. if (!i) {
  37862. if (u || d || p) {
  37863. f = !0;
  37864. break
  37865. }
  37866. u = d = p = !0
  37867. }
  37868. s.offset = s.markedOffset = s.limit = c,
  37869. h = !1;
  37870. break;
  37871. case "|":
  37872. if (!i) {
  37873. if (u || p) {
  37874. f = !0;
  37875. break
  37876. }
  37877. u = p = !0
  37878. }
  37879. s.offset = s.limit = c,
  37880. h = !1;
  37881. break;
  37882. case "[":
  37883. if (!i) {
  37884. if (u || d) {
  37885. f = !0;
  37886. break
  37887. }
  37888. u = d = !0
  37889. }
  37890. s.offset = s.markedOffset = c,
  37891. h = !1;
  37892. break;
  37893. case "<":
  37894. if (!i) {
  37895. if (u) {
  37896. f = !0;
  37897. break
  37898. }
  37899. u = !0
  37900. }
  37901. s.offset = c,
  37902. h = !1;
  37903. break;
  37904. case "]":
  37905. if (!i) {
  37906. if (p || d) {
  37907. f = !0;
  37908. break
  37909. }
  37910. p = d = !0
  37911. }
  37912. s.limit = s.markedOffset = c,
  37913. h = !1;
  37914. break;
  37915. case ">":
  37916. if (!i) {
  37917. if (p) {
  37918. f = !0;
  37919. break
  37920. }
  37921. p = !0
  37922. }
  37923. s.limit = c,
  37924. h = !1;
  37925. break;
  37926. case "'":
  37927. if (!i) {
  37928. if (d) {
  37929. f = !0;
  37930. break
  37931. }
  37932. d = !0
  37933. }
  37934. s.markedOffset = c,
  37935. h = !1;
  37936. break;
  37937. case " ":
  37938. h = !1;
  37939. break;
  37940. default:
  37941. if (!i && h) {
  37942. f = !0;
  37943. break
  37944. }
  37945. if (r = parseInt(n + e.charAt(l++), 16),
  37946. !i && (isNaN(r) || r < 0 || r > 255))
  37947. throw TypeError("Illegal str: Not a debug encoded string");
  37948. s.view[c++] = r,
  37949. h = !0
  37950. }
  37951. if (f)
  37952. throw TypeError("Illegal str: Invalid symbol at " + l)
  37953. }
  37954. if (!i) {
  37955. if (!u || !p)
  37956. throw TypeError("Illegal str: Missing offset or limit");
  37957. if (c < s.buffer.byteLength)
  37958. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  37959. }
  37960. return s
  37961. }
  37962. ,
  37963. a.toHex = function(e, t) {
  37964. if (e = "undefined" == typeof e ? this.offset : e,
  37965. t = "undefined" == typeof t ? this.limit : t,
  37966. !this.noAssert) {
  37967. if ("number" != typeof e || e % 1 !== 0)
  37968. throw TypeError("Illegal begin: Not an integer");
  37969. if (e >>>= 0,
  37970. "number" != typeof t || t % 1 !== 0)
  37971. throw TypeError("Illegal end: Not an integer");
  37972. if (t >>>= 0,
  37973. e < 0 || e > t || t > this.buffer.byteLength)
  37974. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37975. }
  37976. for (var i, n = new Array(t - e); e < t; )
  37977. i = this.view[e++],
  37978. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  37979. return n.join("")
  37980. }
  37981. ,
  37982. o.fromHex = function(e, t, i) {
  37983. if (!i) {
  37984. if ("string" != typeof e)
  37985. throw TypeError("Illegal str: Not a string");
  37986. if (e.length % 2 !== 0)
  37987. throw TypeError("Illegal str: Length not a multiple of 2")
  37988. }
  37989. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  37990. if (n = parseInt(e.substring(s, s + 2), 16),
  37991. !i && (!isFinite(n) || n < 0 || n > 255))
  37992. throw TypeError("Illegal str: Contains non-hex characters");
  37993. a.view[l++] = n
  37994. }
  37995. return a.limit = l,
  37996. a
  37997. }
  37998. ;
  37999. var h = function() {
  38000. var e = {};
  38001. return e.MAX_CODEPOINT = 1114111,
  38002. e.encodeUTF8 = function(e, t) {
  38003. var i = null;
  38004. for ("number" == typeof e && (i = e,
  38005. e = function() {
  38006. return null
  38007. }
  38008. ); null !== i || null !== (i = e()); )
  38009. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38010. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38011. t(i >> 6 & 63 | 128),
  38012. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38013. t(i >> 12 & 63 | 128),
  38014. t(i >> 6 & 63 | 128),
  38015. t(63 & i | 128)),
  38016. i = null
  38017. }
  38018. ,
  38019. e.decodeUTF8 = function(e, t) {
  38020. for (var i, n, r, o, a = function(e) {
  38021. e = e.slice(0, e.indexOf(null));
  38022. var t = Error(e.toString());
  38023. throw t.name = "TruncatedError",
  38024. t.bytes = e,
  38025. t
  38026. }; null !== (i = e()); )
  38027. if (0 === (128 & i))
  38028. t(i);
  38029. else if (192 === (224 & i))
  38030. null === (n = e()) && a([i, n]),
  38031. t((31 & i) << 6 | 63 & n);
  38032. else if (224 === (240 & i))
  38033. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38034. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38035. else {
  38036. if (240 !== (248 & i))
  38037. throw RangeError("Illegal starting byte: " + i);
  38038. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38039. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38040. }
  38041. }
  38042. ,
  38043. e.UTF16toUTF8 = function(e, t) {
  38044. for (var i, n = null; ; ) {
  38045. if (null === (i = null !== n ? n : e()))
  38046. break;
  38047. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38048. n = null) : t(i)
  38049. }
  38050. null !== n && t(n)
  38051. }
  38052. ,
  38053. e.UTF8toUTF16 = function(e, t) {
  38054. var i = null;
  38055. for ("number" == typeof e && (i = e,
  38056. e = function() {
  38057. return null
  38058. }
  38059. ); null !== i || null !== (i = e()); )
  38060. i <= 65535 ? t(i) : (i -= 65536,
  38061. t((i >> 10) + 55296),
  38062. t(i % 1024 + 56320)),
  38063. i = null
  38064. }
  38065. ,
  38066. e.encodeUTF16toUTF8 = function(t, i) {
  38067. e.UTF16toUTF8(t, function(t) {
  38068. e.encodeUTF8(t, i)
  38069. })
  38070. }
  38071. ,
  38072. e.decodeUTF8toUTF16 = function(t, i) {
  38073. e.decodeUTF8(t, function(t) {
  38074. e.UTF8toUTF16(t, i)
  38075. })
  38076. }
  38077. ,
  38078. e.calculateCodePoint = function(e) {
  38079. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38080. }
  38081. ,
  38082. e.calculateUTF8 = function(e) {
  38083. for (var t, i = 0; null !== (t = e()); )
  38084. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38085. return i
  38086. }
  38087. ,
  38088. e.calculateUTF16asUTF8 = function(t) {
  38089. var i = 0
  38090. , n = 0;
  38091. return e.UTF16toUTF8(t, function(e) {
  38092. ++i,
  38093. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38094. }),
  38095. [i, n]
  38096. }
  38097. ,
  38098. e
  38099. }();
  38100. return a.toUTF8 = function(e, t) {
  38101. if ("undefined" == typeof e && (e = this.offset),
  38102. "undefined" == typeof t && (t = this.limit),
  38103. !this.noAssert) {
  38104. if ("number" != typeof e || e % 1 !== 0)
  38105. throw TypeError("Illegal begin: Not an integer");
  38106. if (e >>>= 0,
  38107. "number" != typeof t || t % 1 !== 0)
  38108. throw TypeError("Illegal end: Not an integer");
  38109. if (t >>>= 0,
  38110. e < 0 || e > t || t > this.buffer.byteLength)
  38111. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38112. }
  38113. var n;
  38114. try {
  38115. h.decodeUTF8toUTF16(function() {
  38116. return e < t ? this.view[e++] : null
  38117. }
  38118. .bind(this), n = i())
  38119. } catch (i) {
  38120. if (e !== t)
  38121. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38122. }
  38123. return n()
  38124. }
  38125. ,
  38126. o.fromUTF8 = function(e, i, n) {
  38127. if (!n && "string" != typeof e)
  38128. throw TypeError("Illegal str: Not a string");
  38129. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38130. , a = 0;
  38131. return h.encodeUTF16toUTF8(t(e), function(e) {
  38132. r.view[a++] = e
  38133. }),
  38134. r.limit = a,
  38135. r
  38136. }
  38137. ,
  38138. o
  38139. })
  38140. }
  38141. , {
  38142. long: 216
  38143. }],
  38144. 216: [function(e, t, i) {
  38145. !function(i, n) {
  38146. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38147. }(this, function() {
  38148. "use strict";
  38149. function e(e, t, i) {
  38150. this.low = 0 | e,
  38151. this.high = 0 | t,
  38152. this.unsigned = !!i
  38153. }
  38154. function t(e) {
  38155. return (e && e.__isLong__) === !0
  38156. }
  38157. function i(e, t) {
  38158. var i, n, o;
  38159. return t ? (e >>>= 0,
  38160. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38161. o && (l[e] = i),
  38162. i)) : (e |= 0,
  38163. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38164. o && (s[e] = i),
  38165. i))
  38166. }
  38167. function n(e, t) {
  38168. if (isNaN(e) || !isFinite(e))
  38169. return t ? m : g;
  38170. if (t) {
  38171. if (e < 0)
  38172. return m;
  38173. if (e >= d)
  38174. return I
  38175. } else {
  38176. if (e <= -p)
  38177. return E;
  38178. if (e + 1 >= p)
  38179. return C
  38180. }
  38181. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38182. }
  38183. function r(t, i, n) {
  38184. return new e(t,i,n)
  38185. }
  38186. function o(e, t, i) {
  38187. if (0 === e.length)
  38188. throw Error("empty string");
  38189. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38190. return g;
  38191. if ("number" == typeof t ? (i = t,
  38192. t = !1) : t = !!t,
  38193. i = i || 10,
  38194. i < 2 || 36 < i)
  38195. throw RangeError("radix");
  38196. var r;
  38197. if ((r = e.indexOf("-")) > 0)
  38198. throw Error("interior hyphen");
  38199. if (0 === r)
  38200. return o(e.substring(1), t, i).neg();
  38201. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38202. var h = Math.min(8, e.length - l)
  38203. , u = parseInt(e.substring(l, l + h), i);
  38204. if (h < 8) {
  38205. var d = n(c(i, h));
  38206. s = s.mul(d).add(n(u))
  38207. } else
  38208. s = s.mul(a),
  38209. s = s.add(n(u))
  38210. }
  38211. return s.unsigned = t,
  38212. s
  38213. }
  38214. function a(t) {
  38215. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38216. }
  38217. e.prototype.__isLong__,
  38218. Object.defineProperty(e.prototype, "__isLong__", {
  38219. value: !0,
  38220. enumerable: !1,
  38221. configurable: !1
  38222. }),
  38223. e.isLong = t;
  38224. var s = {}
  38225. , l = {};
  38226. e.fromInt = i,
  38227. e.fromNumber = n,
  38228. e.fromBits = r;
  38229. var c = Math.pow;
  38230. e.fromString = o,
  38231. e.fromValue = a;
  38232. var h = 1 << 24
  38233. , u = 4294967296
  38234. , d = 0x10000000000000000
  38235. , p = d / 2
  38236. , f = i(h)
  38237. , g = i(0);
  38238. e.ZERO = g;
  38239. var m = i(0, !0);
  38240. e.UZERO = m;
  38241. var v = i(1);
  38242. e.ONE = v;
  38243. var A = i(1, !0);
  38244. e.UONE = A;
  38245. var y = i(-1);
  38246. e.NEG_ONE = y;
  38247. var C = r(-1, 2147483647, !1);
  38248. e.MAX_VALUE = C;
  38249. var I = r(-1, -1, !0);
  38250. e.MAX_UNSIGNED_VALUE = I;
  38251. var E = r(0, -2147483648, !1);
  38252. e.MIN_VALUE = E;
  38253. var b = e.prototype;
  38254. return b.toInt = function() {
  38255. return this.unsigned ? this.low >>> 0 : this.low
  38256. }
  38257. ,
  38258. b.toNumber = function() {
  38259. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38260. }
  38261. ,
  38262. b.toString = function(e) {
  38263. if (e = e || 10,
  38264. e < 2 || 36 < e)
  38265. throw RangeError("radix");
  38266. if (this.isZero())
  38267. return "0";
  38268. if (this.isNegative()) {
  38269. if (this.eq(E)) {
  38270. var t = n(e)
  38271. , i = this.div(t)
  38272. , r = i.mul(t).sub(this);
  38273. return i.toString(e) + r.toInt().toString(e)
  38274. }
  38275. return "-" + this.neg().toString(e)
  38276. }
  38277. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38278. var l = a.div(o)
  38279. , h = a.sub(l.mul(o)).toInt() >>> 0
  38280. , u = h.toString(e);
  38281. if (a = l,
  38282. a.isZero())
  38283. return u + s;
  38284. for (; u.length < 6; )
  38285. u = "0" + u;
  38286. s = "" + u + s
  38287. }
  38288. }
  38289. ,
  38290. b.getHighBits = function() {
  38291. return this.high
  38292. }
  38293. ,
  38294. b.getHighBitsUnsigned = function() {
  38295. return this.high >>> 0
  38296. }
  38297. ,
  38298. b.getLowBits = function() {
  38299. return this.low
  38300. }
  38301. ,
  38302. b.getLowBitsUnsigned = function() {
  38303. return this.low >>> 0
  38304. }
  38305. ,
  38306. b.getNumBitsAbs = function() {
  38307. if (this.isNegative())
  38308. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38309. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38310. ;
  38311. return 0 != this.high ? t + 33 : t + 1
  38312. }
  38313. ,
  38314. b.isZero = function() {
  38315. return 0 === this.high && 0 === this.low
  38316. }
  38317. ,
  38318. b.isNegative = function() {
  38319. return !this.unsigned && this.high < 0
  38320. }
  38321. ,
  38322. b.isPositive = function() {
  38323. return this.unsigned || this.high >= 0
  38324. }
  38325. ,
  38326. b.isOdd = function() {
  38327. return 1 === (1 & this.low)
  38328. }
  38329. ,
  38330. b.isEven = function() {
  38331. return 0 === (1 & this.low)
  38332. }
  38333. ,
  38334. b.equals = function(e) {
  38335. return t(e) || (e = a(e)),
  38336. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38337. }
  38338. ,
  38339. b.eq = b.equals,
  38340. b.notEquals = function(e) {
  38341. return !this.eq(e)
  38342. }
  38343. ,
  38344. b.neq = b.notEquals,
  38345. b.lessThan = function(e) {
  38346. return this.comp(e) < 0
  38347. }
  38348. ,
  38349. b.lt = b.lessThan,
  38350. b.lessThanOrEqual = function(e) {
  38351. return this.comp(e) <= 0
  38352. }
  38353. ,
  38354. b.lte = b.lessThanOrEqual,
  38355. b.greaterThan = function(e) {
  38356. return this.comp(e) > 0
  38357. }
  38358. ,
  38359. b.gt = b.greaterThan,
  38360. b.greaterThanOrEqual = function(e) {
  38361. return this.comp(e) >= 0
  38362. }
  38363. ,
  38364. b.gte = b.greaterThanOrEqual,
  38365. b.compare = function(e) {
  38366. if (t(e) || (e = a(e)),
  38367. this.eq(e))
  38368. return 0;
  38369. var i = this.isNegative()
  38370. , n = e.isNegative();
  38371. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38372. }
  38373. ,
  38374. b.comp = b.compare,
  38375. b.negate = function() {
  38376. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38377. }
  38378. ,
  38379. b.neg = b.negate,
  38380. b.add = function(e) {
  38381. t(e) || (e = a(e));
  38382. var i = this.high >>> 16
  38383. , n = 65535 & this.high
  38384. , o = this.low >>> 16
  38385. , s = 65535 & this.low
  38386. , l = e.high >>> 16
  38387. , c = 65535 & e.high
  38388. , h = e.low >>> 16
  38389. , u = 65535 & e.low
  38390. , d = 0
  38391. , p = 0
  38392. , f = 0
  38393. , g = 0;
  38394. return g += s + u,
  38395. f += g >>> 16,
  38396. g &= 65535,
  38397. f += o + h,
  38398. p += f >>> 16,
  38399. f &= 65535,
  38400. p += n + c,
  38401. d += p >>> 16,
  38402. p &= 65535,
  38403. d += i + l,
  38404. d &= 65535,
  38405. r(f << 16 | g, d << 16 | p, this.unsigned)
  38406. }
  38407. ,
  38408. b.subtract = function(e) {
  38409. return t(e) || (e = a(e)),
  38410. this.add(e.neg())
  38411. }
  38412. ,
  38413. b.sub = b.subtract,
  38414. b.multiply = function(e) {
  38415. if (this.isZero())
  38416. return g;
  38417. if (t(e) || (e = a(e)),
  38418. e.isZero())
  38419. return g;
  38420. if (this.eq(E))
  38421. return e.isOdd() ? E : g;
  38422. if (e.eq(E))
  38423. return this.isOdd() ? E : g;
  38424. if (this.isNegative())
  38425. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38426. if (e.isNegative())
  38427. return this.mul(e.neg()).neg();
  38428. if (this.lt(f) && e.lt(f))
  38429. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38430. var i = this.high >>> 16
  38431. , o = 65535 & this.high
  38432. , s = this.low >>> 16
  38433. , l = 65535 & this.low
  38434. , c = e.high >>> 16
  38435. , h = 65535 & e.high
  38436. , u = e.low >>> 16
  38437. , d = 65535 & e.low
  38438. , p = 0
  38439. , m = 0
  38440. , v = 0
  38441. , A = 0;
  38442. return A += l * d,
  38443. v += A >>> 16,
  38444. A &= 65535,
  38445. v += s * d,
  38446. m += v >>> 16,
  38447. v &= 65535,
  38448. v += l * u,
  38449. m += v >>> 16,
  38450. v &= 65535,
  38451. m += o * d,
  38452. p += m >>> 16,
  38453. m &= 65535,
  38454. m += s * u,
  38455. p += m >>> 16,
  38456. m &= 65535,
  38457. m += l * h,
  38458. p += m >>> 16,
  38459. m &= 65535,
  38460. p += i * d + o * u + s * h + l * c,
  38461. p &= 65535,
  38462. r(v << 16 | A, p << 16 | m, this.unsigned)
  38463. }
  38464. ,
  38465. b.mul = b.multiply,
  38466. b.divide = function(e) {
  38467. if (t(e) || (e = a(e)),
  38468. e.isZero())
  38469. throw Error("division by zero");
  38470. if (this.isZero())
  38471. return this.unsigned ? m : g;
  38472. var i, r, o;
  38473. if (this.unsigned) {
  38474. if (e.unsigned || (e = e.toUnsigned()),
  38475. e.gt(this))
  38476. return m;
  38477. if (e.gt(this.shru(1)))
  38478. return A;
  38479. o = m
  38480. } else {
  38481. if (this.eq(E)) {
  38482. if (e.eq(v) || e.eq(y))
  38483. return E;
  38484. if (e.eq(E))
  38485. return v;
  38486. var s = this.shr(1);
  38487. return i = s.div(e).shl(1),
  38488. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38489. o = i.add(r.div(e)))
  38490. }
  38491. if (e.eq(E))
  38492. return this.unsigned ? m : g;
  38493. if (this.isNegative())
  38494. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38495. if (e.isNegative())
  38496. return this.div(e.neg()).neg();
  38497. o = g
  38498. }
  38499. for (r = this; r.gte(e); ) {
  38500. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38501. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38502. i -= h,
  38503. u = n(i, this.unsigned),
  38504. d = u.mul(e);
  38505. u.isZero() && (u = v),
  38506. o = o.add(u),
  38507. r = r.sub(d)
  38508. }
  38509. return o
  38510. }
  38511. ,
  38512. b.div = b.divide,
  38513. b.modulo = function(e) {
  38514. return t(e) || (e = a(e)),
  38515. this.sub(this.div(e).mul(e))
  38516. }
  38517. ,
  38518. b.mod = b.modulo,
  38519. b.not = function() {
  38520. return r(~this.low, ~this.high, this.unsigned)
  38521. }
  38522. ,
  38523. b.and = function(e) {
  38524. return t(e) || (e = a(e)),
  38525. r(this.low & e.low, this.high & e.high, this.unsigned)
  38526. }
  38527. ,
  38528. b.or = function(e) {
  38529. return t(e) || (e = a(e)),
  38530. r(this.low | e.low, this.high | e.high, this.unsigned)
  38531. }
  38532. ,
  38533. b.xor = function(e) {
  38534. return t(e) || (e = a(e)),
  38535. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38536. }
  38537. ,
  38538. b.shiftLeft = function(e) {
  38539. return t(e) && (e = e.toInt()),
  38540. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38541. }
  38542. ,
  38543. b.shl = b.shiftLeft,
  38544. b.shiftRight = function(e) {
  38545. return t(e) && (e = e.toInt()),
  38546. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38547. }
  38548. ,
  38549. b.shr = b.shiftRight,
  38550. b.shiftRightUnsigned = function(e) {
  38551. if (t(e) && (e = e.toInt()),
  38552. e &= 63,
  38553. 0 === e)
  38554. return this;
  38555. var i = this.high;
  38556. if (e < 32) {
  38557. var n = this.low;
  38558. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38559. }
  38560. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38561. }
  38562. ,
  38563. b.shru = b.shiftRightUnsigned,
  38564. b.toSigned = function() {
  38565. return this.unsigned ? r(this.low, this.high, !1) : this
  38566. }
  38567. ,
  38568. b.toUnsigned = function() {
  38569. return this.unsigned ? this : r(this.low, this.high, !0)
  38570. }
  38571. ,
  38572. b.toBytes = function(e) {
  38573. return e ? this.toBytesLE() : this.toBytesBE()
  38574. }
  38575. ,
  38576. b.toBytesLE = function() {
  38577. var e = this.high
  38578. , t = this.low;
  38579. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38580. }
  38581. ,
  38582. b.toBytesBE = function() {
  38583. var e = this.high
  38584. , t = this.low;
  38585. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38586. }
  38587. ,
  38588. e
  38589. })
  38590. }
  38591. , {}],
  38592. 217: [function(e, t, i) {
  38593. var n = {
  38594. REVISION: "75"
  38595. };
  38596. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38597. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38598. void 0 === Math.sign && (Math.sign = function(e) {
  38599. return e < 0 ? -1 : e > 0 ? 1 : +e
  38600. }
  38601. ),
  38602. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38603. get: function() {
  38604. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38605. }
  38606. }),
  38607. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38608. writable: !0,
  38609. configurable: !0,
  38610. value: function(e) {
  38611. "use strict";
  38612. if (void 0 === e || null === e)
  38613. throw new TypeError("Cannot convert first argument to object");
  38614. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38615. var r = arguments[i];
  38616. if (void 0 !== r && null !== r) {
  38617. r = Object(r);
  38618. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38619. var l = o[a]
  38620. , c = Object.getOwnPropertyDescriptor(r, l);
  38621. void 0 !== c && c.enumerable && (t[l] = r[l])
  38622. }
  38623. }
  38624. }
  38625. return t
  38626. }
  38627. }),
  38628. n.MOUSE = {
  38629. LEFT: 0,
  38630. MIDDLE: 1,
  38631. RIGHT: 2
  38632. },
  38633. n.CullFaceNone = 0,
  38634. n.CullFaceBack = 1,
  38635. n.CullFaceFront = 2,
  38636. n.CullFaceFrontBack = 3,
  38637. n.FrontFaceDirectionCW = 0,
  38638. n.FrontFaceDirectionCCW = 1,
  38639. n.BasicShadowMap = 0,
  38640. n.PCFShadowMap = 1,
  38641. n.PCFSoftShadowMap = 2,
  38642. n.FrontSide = 0,
  38643. n.BackSide = 1,
  38644. n.DoubleSide = 2,
  38645. n.FlatShading = 1,
  38646. n.SmoothShading = 2,
  38647. n.NoColors = 0,
  38648. n.FaceColors = 1,
  38649. n.VertexColors = 2,
  38650. n.NoBlending = 0,
  38651. n.NormalBlending = 1,
  38652. n.AdditiveBlending = 2,
  38653. n.SubtractiveBlending = 3,
  38654. n.MultiplyBlending = 4,
  38655. n.CustomBlending = 5,
  38656. n.AddEquation = 100,
  38657. n.SubtractEquation = 101,
  38658. n.ReverseSubtractEquation = 102,
  38659. n.MinEquation = 103,
  38660. n.MaxEquation = 104,
  38661. n.ZeroFactor = 200,
  38662. n.OneFactor = 201,
  38663. n.SrcColorFactor = 202,
  38664. n.OneMinusSrcColorFactor = 203,
  38665. n.SrcAlphaFactor = 204,
  38666. n.OneMinusSrcAlphaFactor = 205,
  38667. n.DstAlphaFactor = 206,
  38668. n.OneMinusDstAlphaFactor = 207,
  38669. n.DstColorFactor = 208,
  38670. n.OneMinusDstColorFactor = 209,
  38671. n.SrcAlphaSaturateFactor = 210,
  38672. n.NeverDepth = 0,
  38673. n.AlwaysDepth = 1,
  38674. n.LessDepth = 2,
  38675. n.LessEqualDepth = 3,
  38676. n.EqualDepth = 4,
  38677. n.GreaterEqualDepth = 5,
  38678. n.GreaterDepth = 6,
  38679. n.NotEqualDepth = 7,
  38680. n.MultiplyOperation = 0,
  38681. n.MixOperation = 1,
  38682. n.AddOperation = 2,
  38683. n.NoToneMapping = 0,
  38684. n.LinearToneMapping = 1,
  38685. n.ReinhardToneMapping = 2,
  38686. n.Uncharted2ToneMapping = 3,
  38687. n.CineonToneMapping = 4,
  38688. n.UVMapping = 300,
  38689. n.CubeReflectionMapping = 301,
  38690. n.CubeRefractionMapping = 302,
  38691. n.EquirectangularReflectionMapping = 303,
  38692. n.EquirectangularRefractionMapping = 304,
  38693. n.SphericalReflectionMapping = 305,
  38694. n.CubeUVReflectionMapping = 306,
  38695. n.CubeUVRefractionMapping = 307,
  38696. n.RepeatWrapping = 1e3,
  38697. n.ClampToEdgeWrapping = 1001,
  38698. n.MirroredRepeatWrapping = 1002,
  38699. n.NearestFilter = 1003,
  38700. n.NearestMipMapNearestFilter = 1004,
  38701. n.NearestMipMapLinearFilter = 1005,
  38702. n.LinearFilter = 1006,
  38703. n.LinearMipMapNearestFilter = 1007,
  38704. n.LinearMipMapLinearFilter = 1008,
  38705. n.UnsignedByteType = 1009,
  38706. n.ByteType = 1010,
  38707. n.ShortType = 1011,
  38708. n.UnsignedShortType = 1012,
  38709. n.IntType = 1013,
  38710. n.UnsignedIntType = 1014,
  38711. n.FloatType = 1015,
  38712. n.HalfFloatType = 1025,
  38713. n.UnsignedShort4444Type = 1016,
  38714. n.UnsignedShort5551Type = 1017,
  38715. n.UnsignedShort565Type = 1018,
  38716. n.AlphaFormat = 1019,
  38717. n.RGBFormat = 1020,
  38718. n.RGBAFormat = 1021,
  38719. n.LuminanceFormat = 1022,
  38720. n.LuminanceAlphaFormat = 1023,
  38721. n.RGBEFormat = n.RGBAFormat,
  38722. n.RGB_S3TC_DXT1_Format = 2001,
  38723. n.RGBA_S3TC_DXT1_Format = 2002,
  38724. n.RGBA_S3TC_DXT3_Format = 2003,
  38725. n.RGBA_S3TC_DXT5_Format = 2004,
  38726. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38727. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38728. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38729. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38730. n.RGB_ETC1_Format = 2151,
  38731. n.LoopOnce = 2200,
  38732. n.LoopRepeat = 2201,
  38733. n.LoopPingPong = 2202,
  38734. n.InterpolateDiscrete = 2300,
  38735. n.InterpolateLinear = 2301,
  38736. n.InterpolateSmooth = 2302,
  38737. n.ZeroCurvatureEnding = 2400,
  38738. n.ZeroSlopeEnding = 2401,
  38739. n.WrapAroundEnding = 2402,
  38740. n.TrianglesDrawMode = 0,
  38741. n.TriangleStripDrawMode = 1,
  38742. n.TriangleFanDrawMode = 2,
  38743. n.LinearEncoding = 3e3,
  38744. n.sRGBEncoding = 3001,
  38745. n.GammaEncoding = 3007,
  38746. n.RGBEEncoding = 3002,
  38747. n.LogLuvEncoding = 3003,
  38748. n.RGBM7Encoding = 3004,
  38749. n.RGBM16Encoding = 3005,
  38750. n.RGBDEncoding = 3006,
  38751. n.Color = function(e) {
  38752. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38753. }
  38754. ,
  38755. n.Color.prototype = {
  38756. constructor: n.Color,
  38757. r: 1,
  38758. g: 1,
  38759. b: 1,
  38760. set: function(e) {
  38761. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38762. this
  38763. },
  38764. setScalar: function(e) {
  38765. this.r = e,
  38766. this.g = e,
  38767. this.b = e
  38768. },
  38769. setHex: function(e) {
  38770. return e = Math.floor(e),
  38771. this.r = (e >> 16 & 255) / 255,
  38772. this.g = (e >> 8 & 255) / 255,
  38773. this.b = (255 & e) / 255,
  38774. this
  38775. },
  38776. setRGB: function(e, t, i) {
  38777. return this.r = e,
  38778. this.g = t,
  38779. this.b = i,
  38780. this
  38781. },
  38782. setHSL: function() {
  38783. function e(e, t, i) {
  38784. return i < 0 && (i += 1),
  38785. i > 1 && (i -= 1),
  38786. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38787. }
  38788. return function(t, i, r) {
  38789. if (t = n.Math.euclideanModulo(t, 1),
  38790. i = n.Math.clamp(i, 0, 1),
  38791. r = n.Math.clamp(r, 0, 1),
  38792. 0 === i)
  38793. this.r = this.g = this.b = r;
  38794. else {
  38795. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38796. , a = 2 * r - o;
  38797. this.r = e(a, o, t + 1 / 3),
  38798. this.g = e(a, o, t),
  38799. this.b = e(a, o, t - 1 / 3)
  38800. }
  38801. return this
  38802. }
  38803. }(),
  38804. setStyle: function(e) {
  38805. function t(t) {
  38806. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38807. }
  38808. var i;
  38809. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38810. var r, o = i[1], a = i[2];
  38811. switch (o) {
  38812. case "rgb":
  38813. case "rgba":
  38814. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38815. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38816. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38817. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38818. t(r[5]),
  38819. this;
  38820. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38821. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38822. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38823. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38824. t(r[5]),
  38825. this;
  38826. break;
  38827. case "hsl":
  38828. case "hsla":
  38829. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38830. var s = parseFloat(r[1]) / 360
  38831. , l = parseInt(r[2], 10) / 100
  38832. , c = parseInt(r[3], 10) / 100;
  38833. return t(r[5]),
  38834. this.setHSL(s, l, c)
  38835. }
  38836. }
  38837. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38838. var h = i[1]
  38839. , u = h.length;
  38840. if (3 === u)
  38841. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38842. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38843. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38844. this;
  38845. if (6 === u)
  38846. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38847. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38848. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38849. this
  38850. }
  38851. if (e && e.length > 0) {
  38852. var h = n.ColorKeywords[e];
  38853. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38854. }
  38855. return this
  38856. },
  38857. clone: function() {
  38858. return new this.constructor(this.r,this.g,this.b)
  38859. },
  38860. copy: function(e) {
  38861. return this.r = e.r,
  38862. this.g = e.g,
  38863. this.b = e.b,
  38864. this
  38865. },
  38866. copyGammaToLinear: function(e, t) {
  38867. return void 0 === t && (t = 2),
  38868. this.r = Math.pow(e.r, t),
  38869. this.g = Math.pow(e.g, t),
  38870. this.b = Math.pow(e.b, t),
  38871. this
  38872. },
  38873. copyLinearToGamma: function(e, t) {
  38874. void 0 === t && (t = 2);
  38875. var i = t > 0 ? 1 / t : 1;
  38876. return this.r = Math.pow(e.r, i),
  38877. this.g = Math.pow(e.g, i),
  38878. this.b = Math.pow(e.b, i),
  38879. this
  38880. },
  38881. convertGammaToLinear: function() {
  38882. var e = this.r
  38883. , t = this.g
  38884. , i = this.b;
  38885. return this.r = e * e,
  38886. this.g = t * t,
  38887. this.b = i * i,
  38888. this
  38889. },
  38890. convertLinearToGamma: function() {
  38891. return this.r = Math.sqrt(this.r),
  38892. this.g = Math.sqrt(this.g),
  38893. this.b = Math.sqrt(this.b),
  38894. this
  38895. },
  38896. getHex: function() {
  38897. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38898. },
  38899. getHexString: function() {
  38900. return ("000000" + this.getHex().toString(16)).slice(-6)
  38901. },
  38902. getHSL: function(e) {
  38903. var t, i, n = e || {
  38904. h: 0,
  38905. s: 0,
  38906. l: 0
  38907. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38908. if (l === s)
  38909. t = 0,
  38910. i = 0;
  38911. else {
  38912. var h = s - l;
  38913. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38914. s) {
  38915. case r:
  38916. t = (o - a) / h + (o < a ? 6 : 0);
  38917. break;
  38918. case o:
  38919. t = (a - r) / h + 2;
  38920. break;
  38921. case a:
  38922. t = (r - o) / h + 4
  38923. }
  38924. t /= 6
  38925. }
  38926. return n.h = t,
  38927. n.s = i,
  38928. n.l = c,
  38929. n
  38930. },
  38931. getStyle: function() {
  38932. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  38933. },
  38934. offsetHSL: function(e, t, i) {
  38935. var n = this.getHSL();
  38936. return n.h += e,
  38937. n.s += t,
  38938. n.l += i,
  38939. this.setHSL(n.h, n.s, n.l),
  38940. this
  38941. },
  38942. add: function(e) {
  38943. return this.r += e.r,
  38944. this.g += e.g,
  38945. this.b += e.b,
  38946. this
  38947. },
  38948. addColors: function(e, t) {
  38949. return this.r = e.r + t.r,
  38950. this.g = e.g + t.g,
  38951. this.b = e.b + t.b,
  38952. this
  38953. },
  38954. addScalar: function(e) {
  38955. return this.r += e,
  38956. this.g += e,
  38957. this.b += e,
  38958. this
  38959. },
  38960. multiply: function(e) {
  38961. return this.r *= e.r,
  38962. this.g *= e.g,
  38963. this.b *= e.b,
  38964. this
  38965. },
  38966. multiplyScalar: function(e) {
  38967. return this.r *= e,
  38968. this.g *= e,
  38969. this.b *= e,
  38970. this
  38971. },
  38972. lerp: function(e, t) {
  38973. return this.r += (e.r - this.r) * t,
  38974. this.g += (e.g - this.g) * t,
  38975. this.b += (e.b - this.b) * t,
  38976. this
  38977. },
  38978. equals: function(e) {
  38979. return e.r === this.r && e.g === this.g && e.b === this.b
  38980. },
  38981. fromArray: function(e, t) {
  38982. return void 0 === t && (t = 0),
  38983. this.r = e[t],
  38984. this.g = e[t + 1],
  38985. this.b = e[t + 2],
  38986. this
  38987. },
  38988. toArray: function(e, t) {
  38989. return void 0 === e && (e = []),
  38990. void 0 === t && (t = 0),
  38991. e[t] = this.r,
  38992. e[t + 1] = this.g,
  38993. e[t + 2] = this.b,
  38994. e
  38995. }
  38996. },
  38997. n.ColorKeywords = {
  38998. aliceblue: 15792383,
  38999. antiquewhite: 16444375,
  39000. aqua: 65535,
  39001. aquamarine: 8388564,
  39002. azure: 15794175,
  39003. beige: 16119260,
  39004. bisque: 16770244,
  39005. black: 0,
  39006. blanchedalmond: 16772045,
  39007. blue: 255,
  39008. blueviolet: 9055202,
  39009. brown: 10824234,
  39010. burlywood: 14596231,
  39011. cadetblue: 6266528,
  39012. chartreuse: 8388352,
  39013. chocolate: 13789470,
  39014. coral: 16744272,
  39015. cornflowerblue: 6591981,
  39016. cornsilk: 16775388,
  39017. crimson: 14423100,
  39018. cyan: 65535,
  39019. darkblue: 139,
  39020. darkcyan: 35723,
  39021. darkgoldenrod: 12092939,
  39022. darkgray: 11119017,
  39023. darkgreen: 25600,
  39024. darkgrey: 11119017,
  39025. darkkhaki: 12433259,
  39026. darkmagenta: 9109643,
  39027. darkolivegreen: 5597999,
  39028. darkorange: 16747520,
  39029. darkorchid: 10040012,
  39030. darkred: 9109504,
  39031. darksalmon: 15308410,
  39032. darkseagreen: 9419919,
  39033. darkslateblue: 4734347,
  39034. darkslategray: 3100495,
  39035. darkslategrey: 3100495,
  39036. darkturquoise: 52945,
  39037. darkviolet: 9699539,
  39038. deeppink: 16716947,
  39039. deepskyblue: 49151,
  39040. dimgray: 6908265,
  39041. dimgrey: 6908265,
  39042. dodgerblue: 2003199,
  39043. firebrick: 11674146,
  39044. floralwhite: 16775920,
  39045. forestgreen: 2263842,
  39046. fuchsia: 16711935,
  39047. gainsboro: 14474460,
  39048. ghostwhite: 16316671,
  39049. gold: 16766720,
  39050. goldenrod: 14329120,
  39051. gray: 8421504,
  39052. green: 32768,
  39053. greenyellow: 11403055,
  39054. grey: 8421504,
  39055. honeydew: 15794160,
  39056. hotpink: 16738740,
  39057. indianred: 13458524,
  39058. indigo: 4915330,
  39059. ivory: 16777200,
  39060. khaki: 15787660,
  39061. lavender: 15132410,
  39062. lavenderblush: 16773365,
  39063. lawngreen: 8190976,
  39064. lemonchiffon: 16775885,
  39065. lightblue: 11393254,
  39066. lightcoral: 15761536,
  39067. lightcyan: 14745599,
  39068. lightgoldenrodyellow: 16448210,
  39069. lightgray: 13882323,
  39070. lightgreen: 9498256,
  39071. lightgrey: 13882323,
  39072. lightpink: 16758465,
  39073. lightsalmon: 16752762,
  39074. lightseagreen: 2142890,
  39075. lightskyblue: 8900346,
  39076. lightslategray: 7833753,
  39077. lightslategrey: 7833753,
  39078. lightsteelblue: 11584734,
  39079. lightyellow: 16777184,
  39080. lime: 65280,
  39081. limegreen: 3329330,
  39082. linen: 16445670,
  39083. magenta: 16711935,
  39084. maroon: 8388608,
  39085. mediumaquamarine: 6737322,
  39086. mediumblue: 205,
  39087. mediumorchid: 12211667,
  39088. mediumpurple: 9662683,
  39089. mediumseagreen: 3978097,
  39090. mediumslateblue: 8087790,
  39091. mediumspringgreen: 64154,
  39092. mediumturquoise: 4772300,
  39093. mediumvioletred: 13047173,
  39094. midnightblue: 1644912,
  39095. mintcream: 16121850,
  39096. mistyrose: 16770273,
  39097. moccasin: 16770229,
  39098. navajowhite: 16768685,
  39099. navy: 128,
  39100. oldlace: 16643558,
  39101. olive: 8421376,
  39102. olivedrab: 7048739,
  39103. orange: 16753920,
  39104. orangered: 16729344,
  39105. orchid: 14315734,
  39106. palegoldenrod: 15657130,
  39107. palegreen: 10025880,
  39108. paleturquoise: 11529966,
  39109. palevioletred: 14381203,
  39110. papayawhip: 16773077,
  39111. peachpuff: 16767673,
  39112. peru: 13468991,
  39113. pink: 16761035,
  39114. plum: 14524637,
  39115. powderblue: 11591910,
  39116. purple: 8388736,
  39117. red: 16711680,
  39118. rosybrown: 12357519,
  39119. royalblue: 4286945,
  39120. saddlebrown: 9127187,
  39121. salmon: 16416882,
  39122. sandybrown: 16032864,
  39123. seagreen: 3050327,
  39124. seashell: 16774638,
  39125. sienna: 10506797,
  39126. silver: 12632256,
  39127. skyblue: 8900331,
  39128. slateblue: 6970061,
  39129. slategray: 7372944,
  39130. slategrey: 7372944,
  39131. snow: 16775930,
  39132. springgreen: 65407,
  39133. steelblue: 4620980,
  39134. tan: 13808780,
  39135. teal: 32896,
  39136. thistle: 14204888,
  39137. tomato: 16737095,
  39138. turquoise: 4251856,
  39139. violet: 15631086,
  39140. wheat: 16113331,
  39141. white: 16777215,
  39142. whitesmoke: 16119285,
  39143. yellow: 16776960,
  39144. yellowgreen: 10145074
  39145. },
  39146. n.Quaternion = function(e, t, i, n) {
  39147. this._x = e || 0,
  39148. this._y = t || 0,
  39149. this._z = i || 0,
  39150. this._w = void 0 !== n ? n : 1
  39151. }
  39152. ,
  39153. n.Quaternion.prototype = {
  39154. constructor: n.Quaternion,
  39155. get x() {
  39156. return this._x
  39157. },
  39158. set x(e) {
  39159. this._x = e,
  39160. this.onChangeCallback()
  39161. },
  39162. get y() {
  39163. return this._y
  39164. },
  39165. set y(e) {
  39166. this._y = e,
  39167. this.onChangeCallback()
  39168. },
  39169. get z() {
  39170. return this._z
  39171. },
  39172. set z(e) {
  39173. this._z = e,
  39174. this.onChangeCallback()
  39175. },
  39176. get w() {
  39177. return this._w
  39178. },
  39179. set w(e) {
  39180. this._w = e,
  39181. this.onChangeCallback()
  39182. },
  39183. set: function(e, t, i, n) {
  39184. return this._x = e,
  39185. this._y = t,
  39186. this._z = i,
  39187. this._w = n,
  39188. this.onChangeCallback(),
  39189. this
  39190. },
  39191. clone: function() {
  39192. return new this.constructor(this._x,this._y,this._z,this._w)
  39193. },
  39194. copy: function(e) {
  39195. return this._x = e.x,
  39196. this._y = e.y,
  39197. this._z = e.z,
  39198. this._w = e.w,
  39199. this.onChangeCallback(),
  39200. this
  39201. },
  39202. setFromEuler: function(e, t) {
  39203. if (e instanceof n.Euler == !1)
  39204. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39205. var i = Math.cos(e._x / 2)
  39206. , r = Math.cos(e._y / 2)
  39207. , o = Math.cos(e._z / 2)
  39208. , a = Math.sin(e._x / 2)
  39209. , s = Math.sin(e._y / 2)
  39210. , l = Math.sin(e._z / 2)
  39211. , c = e.order;
  39212. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39213. this._y = i * s * o - a * r * l,
  39214. this._z = i * r * l + a * s * o,
  39215. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39216. this._y = i * s * o - a * r * l,
  39217. this._z = i * r * l - a * s * o,
  39218. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39219. this._y = i * s * o + a * r * l,
  39220. this._z = i * r * l + a * s * o,
  39221. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39222. this._y = i * s * o + a * r * l,
  39223. this._z = i * r * l - a * s * o,
  39224. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39225. this._y = i * s * o + a * r * l,
  39226. this._z = i * r * l - a * s * o,
  39227. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39228. this._y = i * s * o - a * r * l,
  39229. this._z = i * r * l + a * s * o,
  39230. this._w = i * r * o + a * s * l),
  39231. t !== !1 && this.onChangeCallback(),
  39232. this
  39233. },
  39234. setFromAxisAngle: function(e, t) {
  39235. var i = t / 2
  39236. , n = Math.sin(i);
  39237. return this._x = e.x * n,
  39238. this._y = e.y * n,
  39239. this._z = e.z * n,
  39240. this._w = Math.cos(i),
  39241. this.onChangeCallback(),
  39242. this
  39243. },
  39244. setFromRotationMatrix: function(e) {
  39245. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39246. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39247. this._w = .25 / t,
  39248. this._x = (h - l) * t,
  39249. this._y = (o - c) * t,
  39250. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39251. this._w = (h - l) / t,
  39252. this._x = .25 * t,
  39253. this._y = (r + a) / t,
  39254. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39255. this._w = (o - c) / t,
  39256. this._x = (r + a) / t,
  39257. this._y = .25 * t,
  39258. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39259. this._w = (a - r) / t,
  39260. this._x = (o + c) / t,
  39261. this._y = (l + h) / t,
  39262. this._z = .25 * t),
  39263. this.onChangeCallback(),
  39264. this
  39265. },
  39266. setFromUnitVectors: function() {
  39267. var e, t, i = 1e-6;
  39268. return function(r, o) {
  39269. return void 0 === e && (e = new n.Vector3),
  39270. t = r.dot(o) + 1,
  39271. t < i ? (t = 0,
  39272. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39273. this._x = e.x,
  39274. this._y = e.y,
  39275. this._z = e.z,
  39276. this._w = t,
  39277. this.normalize(),
  39278. this
  39279. }
  39280. }(),
  39281. inverse: function() {
  39282. return this.conjugate().normalize(),
  39283. this
  39284. },
  39285. conjugate: function() {
  39286. return this._x *= -1,
  39287. this._y *= -1,
  39288. this._z *= -1,
  39289. this.onChangeCallback(),
  39290. this
  39291. },
  39292. dot: function(e) {
  39293. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39294. },
  39295. lengthSq: function() {
  39296. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39297. },
  39298. length: function() {
  39299. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39300. },
  39301. normalize: function() {
  39302. var e = this.length();
  39303. return 0 === e ? (this._x = 0,
  39304. this._y = 0,
  39305. this._z = 0,
  39306. this._w = 1) : (e = 1 / e,
  39307. this._x = this._x * e,
  39308. this._y = this._y * e,
  39309. this._z = this._z * e,
  39310. this._w = this._w * e),
  39311. this.onChangeCallback(),
  39312. this
  39313. },
  39314. multiply: function(e, t) {
  39315. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39316. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39317. },
  39318. multiplyQuaternions: function(e, t) {
  39319. var i = e._x
  39320. , n = e._y
  39321. , r = e._z
  39322. , o = e._w
  39323. , a = t._x
  39324. , s = t._y
  39325. , l = t._z
  39326. , c = t._w;
  39327. return this._x = i * c + o * a + n * l - r * s,
  39328. this._y = n * c + o * s + r * a - i * l,
  39329. this._z = r * c + o * l + i * s - n * a,
  39330. this._w = o * c - i * a - n * s - r * l,
  39331. this.onChangeCallback(),
  39332. this
  39333. },
  39334. slerp: function(e, t) {
  39335. if (0 === t)
  39336. return this;
  39337. if (1 === t)
  39338. return this.copy(e);
  39339. var i = this._x
  39340. , n = this._y
  39341. , r = this._z
  39342. , o = this._w
  39343. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39344. if (a < 0 ? (this._w = -e._w,
  39345. this._x = -e._x,
  39346. this._y = -e._y,
  39347. this._z = -e._z,
  39348. a = -a) : this.copy(e),
  39349. a >= 1)
  39350. return this._w = o,
  39351. this._x = i,
  39352. this._y = n,
  39353. this._z = r,
  39354. this;
  39355. var s = Math.sqrt(1 - a * a);
  39356. if (Math.abs(s) < .001)
  39357. return this._w = .5 * (o + this._w),
  39358. this._x = .5 * (i + this._x),
  39359. this._y = .5 * (n + this._y),
  39360. this._z = .5 * (r + this._z),
  39361. this;
  39362. var l = Math.atan2(s, a)
  39363. , c = Math.sin((1 - t) * l) / s
  39364. , h = Math.sin(t * l) / s;
  39365. return this._w = o * c + this._w * h,
  39366. this._x = i * c + this._x * h,
  39367. this._y = n * c + this._y * h,
  39368. this._z = r * c + this._z * h,
  39369. this.onChangeCallback(),
  39370. this
  39371. },
  39372. equals: function(e) {
  39373. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39374. },
  39375. fromArray: function(e, t) {
  39376. return void 0 === t && (t = 0),
  39377. this._x = e[t],
  39378. this._y = e[t + 1],
  39379. this._z = e[t + 2],
  39380. this._w = e[t + 3],
  39381. this.onChangeCallback(),
  39382. this
  39383. },
  39384. toArray: function(e, t) {
  39385. return void 0 === e && (e = []),
  39386. void 0 === t && (t = 0),
  39387. e[t] = this._x,
  39388. e[t + 1] = this._y,
  39389. e[t + 2] = this._z,
  39390. e[t + 3] = this._w,
  39391. e
  39392. },
  39393. onChange: function(e) {
  39394. return this.onChangeCallback = e,
  39395. this
  39396. },
  39397. onChangeCallback: function() {}
  39398. },
  39399. Object.assign(n.Quaternion, {
  39400. slerp: function(e, t, i, n) {
  39401. return i.copy(e).slerp(t, n)
  39402. },
  39403. slerpFlat: function(e, t, i, n, r, o, a) {
  39404. var s = i[n + 0]
  39405. , l = i[n + 1]
  39406. , c = i[n + 2]
  39407. , h = i[n + 3]
  39408. , u = r[o + 0]
  39409. , d = r[o + 1]
  39410. , p = r[o + 2]
  39411. , f = r[o + 3];
  39412. if (h !== f || s !== u || l !== d || c !== p) {
  39413. var g = 1 - a
  39414. , m = s * u + l * d + c * p + h * f
  39415. , v = m >= 0 ? 1 : -1
  39416. , A = 1 - m * m;
  39417. if (A > Number.EPSILON) {
  39418. var y = Math.sqrt(A)
  39419. , C = Math.atan2(y, m * v);
  39420. g = Math.sin(g * C) / y,
  39421. a = Math.sin(a * C) / y
  39422. }
  39423. var I = a * v;
  39424. if (s = s * g + u * I,
  39425. l = l * g + d * I,
  39426. c = c * g + p * I,
  39427. h = h * g + f * I,
  39428. g === 1 - a) {
  39429. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39430. s *= E,
  39431. l *= E,
  39432. c *= E,
  39433. h *= E
  39434. }
  39435. }
  39436. e[t] = s,
  39437. e[t + 1] = l,
  39438. e[t + 2] = c,
  39439. e[t + 3] = h
  39440. }
  39441. }),
  39442. n.Vector2 = function(e, t) {
  39443. this.x = e || 0,
  39444. this.y = t || 0
  39445. }
  39446. ,
  39447. n.Vector2.prototype = {
  39448. constructor: n.Vector2,
  39449. get width() {
  39450. return this.x
  39451. },
  39452. set width(e) {
  39453. this.x = e
  39454. },
  39455. get height() {
  39456. return this.y
  39457. },
  39458. set height(e) {
  39459. this.y = e
  39460. },
  39461. set: function(e, t) {
  39462. return this.x = e,
  39463. this.y = t,
  39464. this
  39465. },
  39466. setScalar: function(e) {
  39467. return this.x = e,
  39468. this.y = e,
  39469. this
  39470. },
  39471. setX: function(e) {
  39472. return this.x = e,
  39473. this
  39474. },
  39475. setY: function(e) {
  39476. return this.y = e,
  39477. this
  39478. },
  39479. setComponent: function(e, t) {
  39480. switch (e) {
  39481. case 0:
  39482. this.x = t;
  39483. break;
  39484. case 1:
  39485. this.y = t;
  39486. break;
  39487. default:
  39488. throw new Error("index is out of range: " + e)
  39489. }
  39490. },
  39491. getComponent: function(e) {
  39492. switch (e) {
  39493. case 0:
  39494. return this.x;
  39495. case 1:
  39496. return this.y;
  39497. default:
  39498. throw new Error("index is out of range: " + e)
  39499. }
  39500. },
  39501. clone: function() {
  39502. return new this.constructor(this.x,this.y)
  39503. },
  39504. copy: function(e) {
  39505. return this.x = e.x,
  39506. this.y = e.y,
  39507. this
  39508. },
  39509. add: function(e, t) {
  39510. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39511. this.addVectors(e, t)) : (this.x += e.x,
  39512. this.y += e.y,
  39513. this)
  39514. },
  39515. addScalar: function(e) {
  39516. return this.x += e,
  39517. this.y += e,
  39518. this
  39519. },
  39520. addVectors: function(e, t) {
  39521. return this.x = e.x + t.x,
  39522. this.y = e.y + t.y,
  39523. this
  39524. },
  39525. addScaledVector: function(e, t) {
  39526. return this.x += e.x * t,
  39527. this.y += e.y * t,
  39528. this
  39529. },
  39530. sub: function(e, t) {
  39531. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39532. this.subVectors(e, t)) : (this.x -= e.x,
  39533. this.y -= e.y,
  39534. this)
  39535. },
  39536. subScalar: function(e) {
  39537. return this.x -= e,
  39538. this.y -= e,
  39539. this
  39540. },
  39541. subVectors: function(e, t) {
  39542. return this.x = e.x - t.x,
  39543. this.y = e.y - t.y,
  39544. this
  39545. },
  39546. multiply: function(e) {
  39547. return this.x *= e.x,
  39548. this.y *= e.y,
  39549. this
  39550. },
  39551. multiplyScalar: function(e) {
  39552. return isFinite(e) ? (this.x *= e,
  39553. this.y *= e) : (this.x = 0,
  39554. this.y = 0),
  39555. this
  39556. },
  39557. divide: function(e) {
  39558. return this.x /= e.x,
  39559. this.y /= e.y,
  39560. this
  39561. },
  39562. divideScalar: function(e) {
  39563. return this.multiplyScalar(1 / e)
  39564. },
  39565. min: function(e) {
  39566. return this.x = Math.min(this.x, e.x),
  39567. this.y = Math.min(this.y, e.y),
  39568. this
  39569. },
  39570. max: function(e) {
  39571. return this.x = Math.max(this.x, e.x),
  39572. this.y = Math.max(this.y, e.y),
  39573. this
  39574. },
  39575. clamp: function(e, t) {
  39576. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39577. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39578. this
  39579. },
  39580. clampScalar: function() {
  39581. var e, t;
  39582. return function(i, r) {
  39583. return void 0 === e && (e = new n.Vector2,
  39584. t = new n.Vector2),
  39585. e.set(i, i),
  39586. t.set(r, r),
  39587. this.clamp(e, t)
  39588. }
  39589. }(),
  39590. clampLength: function(e, t) {
  39591. var i = this.length();
  39592. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39593. this
  39594. },
  39595. floor: function() {
  39596. return this.x = Math.floor(this.x),
  39597. this.y = Math.floor(this.y),
  39598. this
  39599. },
  39600. ceil: function() {
  39601. return this.x = Math.ceil(this.x),
  39602. this.y = Math.ceil(this.y),
  39603. this
  39604. },
  39605. round: function() {
  39606. return this.x = Math.round(this.x),
  39607. this.y = Math.round(this.y),
  39608. this
  39609. },
  39610. roundToZero: function() {
  39611. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39612. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39613. this
  39614. },
  39615. negate: function() {
  39616. return this.x = -this.x,
  39617. this.y = -this.y,
  39618. this
  39619. },
  39620. dot: function(e) {
  39621. return this.x * e.x + this.y * e.y
  39622. },
  39623. lengthSq: function() {
  39624. return this.x * this.x + this.y * this.y
  39625. },
  39626. length: function() {
  39627. return Math.sqrt(this.x * this.x + this.y * this.y)
  39628. },
  39629. lengthManhattan: function() {
  39630. return Math.abs(this.x) + Math.abs(this.y)
  39631. },
  39632. normalize: function() {
  39633. return this.divideScalar(this.length())
  39634. },
  39635. angle: function() {
  39636. var e = Math.atan2(this.y, this.x);
  39637. return e < 0 && (e += 2 * Math.PI),
  39638. e
  39639. },
  39640. distanceTo: function(e) {
  39641. return Math.sqrt(this.distanceToSquared(e))
  39642. },
  39643. distanceToSquared: function(e) {
  39644. var t = this.x - e.x
  39645. , i = this.y - e.y;
  39646. return t * t + i * i
  39647. },
  39648. setLength: function(e) {
  39649. return this.multiplyScalar(e / this.length())
  39650. },
  39651. lerp: function(e, t) {
  39652. return this.x += (e.x - this.x) * t,
  39653. this.y += (e.y - this.y) * t,
  39654. this
  39655. },
  39656. lerpVectors: function(e, t, i) {
  39657. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39658. this
  39659. },
  39660. equals: function(e) {
  39661. return e.x === this.x && e.y === this.y
  39662. },
  39663. fromArray: function(e, t) {
  39664. return void 0 === t && (t = 0),
  39665. this.x = e[t],
  39666. this.y = e[t + 1],
  39667. this
  39668. },
  39669. toArray: function(e, t) {
  39670. return void 0 === e && (e = []),
  39671. void 0 === t && (t = 0),
  39672. e[t] = this.x,
  39673. e[t + 1] = this.y,
  39674. e
  39675. },
  39676. fromAttribute: function(e, t, i) {
  39677. return void 0 === i && (i = 0),
  39678. t = t * e.itemSize + i,
  39679. this.x = e.array[t],
  39680. this.y = e.array[t + 1],
  39681. this
  39682. },
  39683. rotateAround: function(e, t) {
  39684. var i = Math.cos(t)
  39685. , n = Math.sin(t)
  39686. , r = this.x - e.x
  39687. , o = this.y - e.y;
  39688. return this.x = r * i - o * n + e.x,
  39689. this.y = r * n + o * i + e.y,
  39690. this
  39691. }
  39692. },
  39693. n.Vector3 = function(e, t, i) {
  39694. this.x = e || 0,
  39695. this.y = t || 0,
  39696. this.z = i || 0
  39697. }
  39698. ,
  39699. n.Vector3.prototype = {
  39700. constructor: n.Vector3,
  39701. set: function(e, t, i) {
  39702. return this.x = e,
  39703. this.y = t,
  39704. this.z = i,
  39705. this
  39706. },
  39707. setScalar: function(e) {
  39708. return this.x = e,
  39709. this.y = e,
  39710. this.z = e,
  39711. this
  39712. },
  39713. setX: function(e) {
  39714. return this.x = e,
  39715. this
  39716. },
  39717. setY: function(e) {
  39718. return this.y = e,
  39719. this
  39720. },
  39721. setZ: function(e) {
  39722. return this.z = e,
  39723. this
  39724. },
  39725. setComponent: function(e, t) {
  39726. switch (e) {
  39727. case 0:
  39728. this.x = t;
  39729. break;
  39730. case 1:
  39731. this.y = t;
  39732. break;
  39733. case 2:
  39734. this.z = t;
  39735. break;
  39736. default:
  39737. throw new Error("index is out of range: " + e)
  39738. }
  39739. },
  39740. getComponent: function(e) {
  39741. switch (e) {
  39742. case 0:
  39743. return this.x;
  39744. case 1:
  39745. return this.y;
  39746. case 2:
  39747. return this.z;
  39748. default:
  39749. throw new Error("index is out of range: " + e)
  39750. }
  39751. },
  39752. clone: function() {
  39753. return new this.constructor(this.x,this.y,this.z)
  39754. },
  39755. copy: function(e) {
  39756. return this.x = e.x,
  39757. this.y = e.y,
  39758. this.z = e.z,
  39759. this
  39760. },
  39761. add: function(e, t) {
  39762. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39763. this.addVectors(e, t)) : (this.x += e.x,
  39764. this.y += e.y,
  39765. this.z += e.z,
  39766. this)
  39767. },
  39768. addScalar: function(e) {
  39769. return this.x += e,
  39770. this.y += e,
  39771. this.z += e,
  39772. this
  39773. },
  39774. addVectors: function(e, t) {
  39775. return this.x = e.x + t.x,
  39776. this.y = e.y + t.y,
  39777. this.z = e.z + t.z,
  39778. this
  39779. },
  39780. addScaledVector: function(e, t) {
  39781. return this.x += e.x * t,
  39782. this.y += e.y * t,
  39783. this.z += e.z * t,
  39784. this
  39785. },
  39786. sub: function(e, t) {
  39787. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39788. this.subVectors(e, t)) : (this.x -= e.x,
  39789. this.y -= e.y,
  39790. this.z -= e.z,
  39791. this)
  39792. },
  39793. subScalar: function(e) {
  39794. return this.x -= e,
  39795. this.y -= e,
  39796. this.z -= e,
  39797. this
  39798. },
  39799. subVectors: function(e, t) {
  39800. return this.x = e.x - t.x,
  39801. this.y = e.y - t.y,
  39802. this.z = e.z - t.z,
  39803. this
  39804. },
  39805. multiply: function(e, t) {
  39806. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39807. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39808. this.y *= e.y,
  39809. this.z *= e.z,
  39810. this)
  39811. },
  39812. multiplyScalar: function(e) {
  39813. return isFinite(e) ? (this.x *= e,
  39814. this.y *= e,
  39815. this.z *= e) : (this.x = 0,
  39816. this.y = 0,
  39817. this.z = 0),
  39818. this
  39819. },
  39820. multiplyVectors: function(e, t) {
  39821. return this.x = e.x * t.x,
  39822. this.y = e.y * t.y,
  39823. this.z = e.z * t.z,
  39824. this
  39825. },
  39826. applyEuler: function() {
  39827. var e;
  39828. return function(t) {
  39829. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39830. void 0 === e && (e = new n.Quaternion),
  39831. this.applyQuaternion(e.setFromEuler(t)),
  39832. this
  39833. }
  39834. }(),
  39835. applyAxisAngle: function() {
  39836. var e;
  39837. return function(t, i) {
  39838. return void 0 === e && (e = new n.Quaternion),
  39839. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39840. this
  39841. }
  39842. }(),
  39843. applyMatrix3: function(e) {
  39844. var t = this.x
  39845. , i = this.y
  39846. , n = this.z
  39847. , r = e.elements;
  39848. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39849. this.y = r[1] * t + r[4] * i + r[7] * n,
  39850. this.z = r[2] * t + r[5] * i + r[8] * n,
  39851. this
  39852. },
  39853. applyMatrix4: function(e) {
  39854. var t = this.x
  39855. , i = this.y
  39856. , n = this.z
  39857. , r = e.elements;
  39858. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39859. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39860. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39861. this
  39862. },
  39863. applyProjection: function(e) {
  39864. var t = this.x
  39865. , i = this.y
  39866. , n = this.z
  39867. , r = e.elements
  39868. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39869. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39870. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39871. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39872. this
  39873. },
  39874. applyQuaternion: function(e) {
  39875. var t = this.x
  39876. , i = this.y
  39877. , n = this.z
  39878. , r = e.x
  39879. , o = e.y
  39880. , a = e.z
  39881. , s = e.w
  39882. , l = s * t + o * n - a * i
  39883. , c = s * i + a * t - r * n
  39884. , h = s * n + r * i - o * t
  39885. , u = -r * t - o * i - a * n;
  39886. return this.x = l * s + u * -r + c * -a - h * -o,
  39887. this.y = c * s + u * -o + h * -r - l * -a,
  39888. this.z = h * s + u * -a + l * -o - c * -r,
  39889. this
  39890. },
  39891. project: function() {
  39892. var e;
  39893. return function(t) {
  39894. return void 0 === e && (e = new n.Matrix4),
  39895. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39896. this.applyProjection(e)
  39897. }
  39898. }(),
  39899. unproject: function() {
  39900. var e;
  39901. return function(t) {
  39902. return void 0 === e && (e = new n.Matrix4),
  39903. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39904. this.applyProjection(e)
  39905. }
  39906. }(),
  39907. transformDirection: function(e) {
  39908. var t = this.x
  39909. , i = this.y
  39910. , n = this.z
  39911. , r = e.elements;
  39912. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39913. this.y = r[1] * t + r[5] * i + r[9] * n,
  39914. this.z = r[2] * t + r[6] * i + r[10] * n,
  39915. this.normalize(),
  39916. this
  39917. },
  39918. divide: function(e) {
  39919. return this.x /= e.x,
  39920. this.y /= e.y,
  39921. this.z /= e.z,
  39922. this
  39923. },
  39924. divideScalar: function(e) {
  39925. return this.multiplyScalar(1 / e)
  39926. },
  39927. min: function(e) {
  39928. return this.x = Math.min(this.x, e.x),
  39929. this.y = Math.min(this.y, e.y),
  39930. this.z = Math.min(this.z, e.z),
  39931. this
  39932. },
  39933. max: function(e) {
  39934. return this.x = Math.max(this.x, e.x),
  39935. this.y = Math.max(this.y, e.y),
  39936. this.z = Math.max(this.z, e.z),
  39937. this
  39938. },
  39939. clamp: function(e, t) {
  39940. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39941. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39942. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  39943. this
  39944. },
  39945. clampScalar: function() {
  39946. var e, t;
  39947. return function(i, r) {
  39948. return void 0 === e && (e = new n.Vector3,
  39949. t = new n.Vector3),
  39950. e.set(i, i, i),
  39951. t.set(r, r, r),
  39952. this.clamp(e, t)
  39953. }
  39954. }(),
  39955. clampLength: function(e, t) {
  39956. var i = this.length();
  39957. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39958. this
  39959. },
  39960. floor: function() {
  39961. return this.x = Math.floor(this.x),
  39962. this.y = Math.floor(this.y),
  39963. this.z = Math.floor(this.z),
  39964. this
  39965. },
  39966. ceil: function() {
  39967. return this.x = Math.ceil(this.x),
  39968. this.y = Math.ceil(this.y),
  39969. this.z = Math.ceil(this.z),
  39970. this
  39971. },
  39972. round: function() {
  39973. return this.x = Math.round(this.x),
  39974. this.y = Math.round(this.y),
  39975. this.z = Math.round(this.z),
  39976. this
  39977. },
  39978. roundToZero: function() {
  39979. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39980. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39981. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  39982. this
  39983. },
  39984. negate: function() {
  39985. return this.x = -this.x,
  39986. this.y = -this.y,
  39987. this.z = -this.z,
  39988. this
  39989. },
  39990. dot: function(e) {
  39991. return this.x * e.x + this.y * e.y + this.z * e.z
  39992. },
  39993. lengthSq: function() {
  39994. return this.x * this.x + this.y * this.y + this.z * this.z
  39995. },
  39996. length: function() {
  39997. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  39998. },
  39999. lengthManhattan: function() {
  40000. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40001. },
  40002. normalize: function() {
  40003. return this.divideScalar(this.length())
  40004. },
  40005. setLength: function(e) {
  40006. return this.multiplyScalar(e / this.length())
  40007. },
  40008. lerp: function(e, t) {
  40009. return this.x += (e.x - this.x) * t,
  40010. this.y += (e.y - this.y) * t,
  40011. this.z += (e.z - this.z) * t,
  40012. this
  40013. },
  40014. lerpVectors: function(e, t, i) {
  40015. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40016. this
  40017. },
  40018. cross: function(e, t) {
  40019. if (void 0 !== t)
  40020. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40021. this.crossVectors(e, t);
  40022. var i = this.x
  40023. , n = this.y
  40024. , r = this.z;
  40025. return this.x = n * e.z - r * e.y,
  40026. this.y = r * e.x - i * e.z,
  40027. this.z = i * e.y - n * e.x,
  40028. this
  40029. },
  40030. crossVectors: function(e, t) {
  40031. var i = e.x
  40032. , n = e.y
  40033. , r = e.z
  40034. , o = t.x
  40035. , a = t.y
  40036. , s = t.z;
  40037. return this.x = n * s - r * a,
  40038. this.y = r * o - i * s,
  40039. this.z = i * a - n * o,
  40040. this
  40041. },
  40042. projectOnVector: function() {
  40043. var e, t;
  40044. return function(i) {
  40045. return void 0 === e && (e = new n.Vector3),
  40046. e.copy(i).normalize(),
  40047. t = this.dot(e),
  40048. this.copy(e).multiplyScalar(t)
  40049. }
  40050. }(),
  40051. projectOnPlane: function() {
  40052. var e;
  40053. return function(t) {
  40054. return void 0 === e && (e = new n.Vector3),
  40055. e.copy(this).projectOnVector(t),
  40056. this.sub(e)
  40057. }
  40058. }(),
  40059. reflect: function() {
  40060. var e;
  40061. return function(t) {
  40062. return void 0 === e && (e = new n.Vector3),
  40063. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40064. }
  40065. }(),
  40066. angleTo: function(e) {
  40067. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40068. return Math.acos(n.Math.clamp(t, -1, 1))
  40069. },
  40070. distanceTo: function(e) {
  40071. return Math.sqrt(this.distanceToSquared(e))
  40072. },
  40073. distanceToSquared: function(e) {
  40074. var t = this.x - e.x
  40075. , i = this.y - e.y
  40076. , n = this.z - e.z;
  40077. return t * t + i * i + n * n
  40078. },
  40079. setFromSpherical: function(e) {
  40080. var t = Math.sin(e.phi) * e.radius;
  40081. return this.x = t * Math.sin(e.theta),
  40082. this.y = Math.cos(e.phi) * e.radius,
  40083. this.z = t * Math.cos(e.theta),
  40084. this
  40085. },
  40086. setFromMatrixPosition: function(e) {
  40087. return this.setFromMatrixColumn(e, 3)
  40088. },
  40089. setFromMatrixScale: function(e) {
  40090. var t = this.setFromMatrixColumn(e, 0).length()
  40091. , i = this.setFromMatrixColumn(e, 1).length()
  40092. , n = this.setFromMatrixColumn(e, 2).length();
  40093. return this.x = t,
  40094. this.y = i,
  40095. this.z = n,
  40096. this
  40097. },
  40098. setFromMatrixColumn: function(e, t) {
  40099. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40100. e = arguments[1],
  40101. t = arguments[0]),
  40102. this.fromArray(e.elements, 4 * t)
  40103. },
  40104. equals: function(e) {
  40105. return e.x === this.x && e.y === this.y && e.z === this.z
  40106. },
  40107. fromArray: function(e, t) {
  40108. return void 0 === t && (t = 0),
  40109. this.x = e[t],
  40110. this.y = e[t + 1],
  40111. this.z = e[t + 2],
  40112. this
  40113. },
  40114. toArray: function(e, t) {
  40115. return void 0 === e && (e = []),
  40116. void 0 === t && (t = 0),
  40117. e[t] = this.x,
  40118. e[t + 1] = this.y,
  40119. e[t + 2] = this.z,
  40120. e
  40121. },
  40122. fromAttribute: function(e, t, i) {
  40123. return void 0 === i && (i = 0),
  40124. t = t * e.itemSize + i,
  40125. this.x = e.array[t],
  40126. this.y = e.array[t + 1],
  40127. this.z = e.array[t + 2],
  40128. this
  40129. }
  40130. },
  40131. n.Vector4 = function(e, t, i, n) {
  40132. this.x = e || 0,
  40133. this.y = t || 0,
  40134. this.z = i || 0,
  40135. this.w = void 0 !== n ? n : 1
  40136. }
  40137. ,
  40138. n.Vector4.prototype = {
  40139. constructor: n.Vector4,
  40140. set: function(e, t, i, n) {
  40141. return this.x = e,
  40142. this.y = t,
  40143. this.z = i,
  40144. this.w = n,
  40145. this
  40146. },
  40147. setScalar: function(e) {
  40148. return this.x = e,
  40149. this.y = e,
  40150. this.z = e,
  40151. this.w = e,
  40152. this
  40153. },
  40154. setX: function(e) {
  40155. return this.x = e,
  40156. this
  40157. },
  40158. setY: function(e) {
  40159. return this.y = e,
  40160. this
  40161. },
  40162. setZ: function(e) {
  40163. return this.z = e,
  40164. this
  40165. },
  40166. setW: function(e) {
  40167. return this.w = e,
  40168. this
  40169. },
  40170. setComponent: function(e, t) {
  40171. switch (e) {
  40172. case 0:
  40173. this.x = t;
  40174. break;
  40175. case 1:
  40176. this.y = t;
  40177. break;
  40178. case 2:
  40179. this.z = t;
  40180. break;
  40181. case 3:
  40182. this.w = t;
  40183. break;
  40184. default:
  40185. throw new Error("index is out of range: " + e)
  40186. }
  40187. },
  40188. getComponent: function(e) {
  40189. switch (e) {
  40190. case 0:
  40191. return this.x;
  40192. case 1:
  40193. return this.y;
  40194. case 2:
  40195. return this.z;
  40196. case 3:
  40197. return this.w;
  40198. default:
  40199. throw new Error("index is out of range: " + e)
  40200. }
  40201. },
  40202. clone: function() {
  40203. return new this.constructor(this.x,this.y,this.z,this.w)
  40204. },
  40205. copy: function(e) {
  40206. return this.x = e.x,
  40207. this.y = e.y,
  40208. this.z = e.z,
  40209. this.w = void 0 !== e.w ? e.w : 1,
  40210. this
  40211. },
  40212. add: function(e, t) {
  40213. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40214. this.addVectors(e, t)) : (this.x += e.x,
  40215. this.y += e.y,
  40216. this.z += e.z,
  40217. this.w += e.w,
  40218. this)
  40219. },
  40220. addScalar: function(e) {
  40221. return this.x += e,
  40222. this.y += e,
  40223. this.z += e,
  40224. this.w += e,
  40225. this
  40226. },
  40227. addVectors: function(e, t) {
  40228. return this.x = e.x + t.x,
  40229. this.y = e.y + t.y,
  40230. this.z = e.z + t.z,
  40231. this.w = e.w + t.w,
  40232. this
  40233. },
  40234. addScaledVector: function(e, t) {
  40235. return this.x += e.x * t,
  40236. this.y += e.y * t,
  40237. this.z += e.z * t,
  40238. this.w += e.w * t,
  40239. this
  40240. },
  40241. sub: function(e, t) {
  40242. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40243. this.subVectors(e, t)) : (this.x -= e.x,
  40244. this.y -= e.y,
  40245. this.z -= e.z,
  40246. this.w -= e.w,
  40247. this)
  40248. },
  40249. subScalar: function(e) {
  40250. return this.x -= e,
  40251. this.y -= e,
  40252. this.z -= e,
  40253. this.w -= e,
  40254. this
  40255. },
  40256. subVectors: function(e, t) {
  40257. return this.x = e.x - t.x,
  40258. this.y = e.y - t.y,
  40259. this.z = e.z - t.z,
  40260. this.w = e.w - t.w,
  40261. this
  40262. },
  40263. multiplyScalar: function(e) {
  40264. return isFinite(e) ? (this.x *= e,
  40265. this.y *= e,
  40266. this.z *= e,
  40267. this.w *= e) : (this.x = 0,
  40268. this.y = 0,
  40269. this.z = 0,
  40270. this.w = 0),
  40271. this
  40272. },
  40273. applyMatrix4: function(e) {
  40274. var t = this.x
  40275. , i = this.y
  40276. , n = this.z
  40277. , r = this.w
  40278. , o = e.elements;
  40279. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40280. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40281. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40282. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40283. this
  40284. },
  40285. divideScalar: function(e) {
  40286. return this.multiplyScalar(1 / e)
  40287. },
  40288. setAxisAngleFromQuaternion: function(e) {
  40289. this.w = 2 * Math.acos(e.w);
  40290. var t = Math.sqrt(1 - e.w * e.w);
  40291. return t < 1e-4 ? (this.x = 1,
  40292. this.y = 0,
  40293. this.z = 0) : (this.x = e.x / t,
  40294. this.y = e.y / t,
  40295. this.z = e.z / t),
  40296. this
  40297. },
  40298. setAxisAngleFromRotationMatrix: function(e) {
  40299. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40300. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40301. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40302. return this.set(1, 0, 0, 0),
  40303. this;
  40304. t = Math.PI;
  40305. var v = (l + 1) / 2
  40306. , A = (d + 1) / 2
  40307. , y = (m + 1) / 2
  40308. , C = (c + u) / 4
  40309. , I = (h + f) / 4
  40310. , E = (p + g) / 4;
  40311. return v > A && v > y ? v < o ? (i = 0,
  40312. n = .707106781,
  40313. r = .707106781) : (i = Math.sqrt(v),
  40314. n = C / i,
  40315. r = I / i) : A > y ? A < o ? (i = .707106781,
  40316. n = 0,
  40317. r = .707106781) : (n = Math.sqrt(A),
  40318. i = C / n,
  40319. r = E / n) : y < o ? (i = .707106781,
  40320. n = .707106781,
  40321. r = 0) : (r = Math.sqrt(y),
  40322. i = I / r,
  40323. n = E / r),
  40324. this.set(i, n, r, t),
  40325. this
  40326. }
  40327. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40328. return Math.abs(b) < .001 && (b = 1),
  40329. this.x = (g - p) / b,
  40330. this.y = (h - f) / b,
  40331. this.z = (u - c) / b,
  40332. this.w = Math.acos((l + d + m - 1) / 2),
  40333. this
  40334. },
  40335. min: function(e) {
  40336. return this.x = Math.min(this.x, e.x),
  40337. this.y = Math.min(this.y, e.y),
  40338. this.z = Math.min(this.z, e.z),
  40339. this.w = Math.min(this.w, e.w),
  40340. this
  40341. },
  40342. max: function(e) {
  40343. return this.x = Math.max(this.x, e.x),
  40344. this.y = Math.max(this.y, e.y),
  40345. this.z = Math.max(this.z, e.z),
  40346. this.w = Math.max(this.w, e.w),
  40347. this
  40348. },
  40349. clamp: function(e, t) {
  40350. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40351. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40352. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40353. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40354. this
  40355. },
  40356. clampScalar: function() {
  40357. var e, t;
  40358. return function(i, r) {
  40359. return void 0 === e && (e = new n.Vector4,
  40360. t = new n.Vector4),
  40361. e.set(i, i, i, i),
  40362. t.set(r, r, r, r),
  40363. this.clamp(e, t)
  40364. }
  40365. }(),
  40366. floor: function() {
  40367. return this.x = Math.floor(this.x),
  40368. this.y = Math.floor(this.y),
  40369. this.z = Math.floor(this.z),
  40370. this.w = Math.floor(this.w),
  40371. this
  40372. },
  40373. ceil: function() {
  40374. return this.x = Math.ceil(this.x),
  40375. this.y = Math.ceil(this.y),
  40376. this.z = Math.ceil(this.z),
  40377. this.w = Math.ceil(this.w),
  40378. this
  40379. },
  40380. round: function() {
  40381. return this.x = Math.round(this.x),
  40382. this.y = Math.round(this.y),
  40383. this.z = Math.round(this.z),
  40384. this.w = Math.round(this.w),
  40385. this
  40386. },
  40387. roundToZero: function() {
  40388. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40389. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40390. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40391. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40392. this
  40393. },
  40394. negate: function() {
  40395. return this.x = -this.x,
  40396. this.y = -this.y,
  40397. this.z = -this.z,
  40398. this.w = -this.w,
  40399. this
  40400. },
  40401. dot: function(e) {
  40402. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40403. },
  40404. lengthSq: function() {
  40405. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40406. },
  40407. length: function() {
  40408. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40409. },
  40410. lengthManhattan: function() {
  40411. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40412. },
  40413. normalize: function() {
  40414. return this.divideScalar(this.length())
  40415. },
  40416. setLength: function(e) {
  40417. return this.multiplyScalar(e / this.length())
  40418. },
  40419. lerp: function(e, t) {
  40420. return this.x += (e.x - this.x) * t,
  40421. this.y += (e.y - this.y) * t,
  40422. this.z += (e.z - this.z) * t,
  40423. this.w += (e.w - this.w) * t,
  40424. this
  40425. },
  40426. lerpVectors: function(e, t, i) {
  40427. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40428. this
  40429. },
  40430. equals: function(e) {
  40431. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40432. },
  40433. fromArray: function(e, t) {
  40434. return void 0 === t && (t = 0),
  40435. this.x = e[t],
  40436. this.y = e[t + 1],
  40437. this.z = e[t + 2],
  40438. this.w = e[t + 3],
  40439. this
  40440. },
  40441. toArray: function(e, t) {
  40442. return void 0 === e && (e = []),
  40443. void 0 === t && (t = 0),
  40444. e[t] = this.x,
  40445. e[t + 1] = this.y,
  40446. e[t + 2] = this.z,
  40447. e[t + 3] = this.w,
  40448. e
  40449. },
  40450. fromAttribute: function(e, t, i) {
  40451. return void 0 === i && (i = 0),
  40452. t = t * e.itemSize + i,
  40453. this.x = e.array[t],
  40454. this.y = e.array[t + 1],
  40455. this.z = e.array[t + 2],
  40456. this.w = e.array[t + 3],
  40457. this
  40458. }
  40459. },
  40460. n.Euler = function(e, t, i, r) {
  40461. this._x = e || 0,
  40462. this._y = t || 0,
  40463. this._z = i || 0,
  40464. this._order = r || n.Euler.DefaultOrder
  40465. }
  40466. ,
  40467. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40468. n.Euler.DefaultOrder = "XYZ",
  40469. n.Euler.prototype = {
  40470. constructor: n.Euler,
  40471. get x() {
  40472. return this._x
  40473. },
  40474. set x(e) {
  40475. this._x = e,
  40476. this.onChangeCallback()
  40477. },
  40478. get y() {
  40479. return this._y
  40480. },
  40481. set y(e) {
  40482. this._y = e,
  40483. this.onChangeCallback()
  40484. },
  40485. get z() {
  40486. return this._z
  40487. },
  40488. set z(e) {
  40489. this._z = e,
  40490. this.onChangeCallback()
  40491. },
  40492. get order() {
  40493. return this._order
  40494. },
  40495. set order(e) {
  40496. this._order = e,
  40497. this.onChangeCallback()
  40498. },
  40499. set: function(e, t, i, n) {
  40500. return this._x = e,
  40501. this._y = t,
  40502. this._z = i,
  40503. this._order = n || this._order,
  40504. this.onChangeCallback(),
  40505. this
  40506. },
  40507. clone: function() {
  40508. return new this.constructor(this._x,this._y,this._z,this._order)
  40509. },
  40510. copy: function(e) {
  40511. return this._x = e._x,
  40512. this._y = e._y,
  40513. this._z = e._z,
  40514. this._order = e._order,
  40515. this.onChangeCallback(),
  40516. this
  40517. },
  40518. setFromRotationMatrix: function(e, t, i) {
  40519. var r = n.Math.clamp
  40520. , o = e.elements
  40521. , a = o[0]
  40522. , s = o[4]
  40523. , l = o[8]
  40524. , c = o[1]
  40525. , h = o[5]
  40526. , u = o[9]
  40527. , d = o[2]
  40528. , p = o[6]
  40529. , f = o[10];
  40530. return t = t || this._order,
  40531. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40532. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40533. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40534. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40535. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40536. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40537. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40538. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40539. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40540. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40541. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40542. this._z = Math.atan2(c, a)) : (this._x = 0,
  40543. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40544. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40545. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40546. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40547. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40548. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40549. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40550. this._order = t,
  40551. i !== !1 && this.onChangeCallback(),
  40552. this
  40553. },
  40554. setFromQuaternion: function() {
  40555. var e;
  40556. return function(t, i, r) {
  40557. return void 0 === e && (e = new n.Matrix4),
  40558. e.makeRotationFromQuaternion(t),
  40559. this.setFromRotationMatrix(e, i, r),
  40560. this
  40561. }
  40562. }(),
  40563. setFromVector3: function(e, t) {
  40564. return this.set(e.x, e.y, e.z, t || this._order)
  40565. },
  40566. reorder: function() {
  40567. var e = new n.Quaternion;
  40568. return function(t) {
  40569. e.setFromEuler(this),
  40570. this.setFromQuaternion(e, t)
  40571. }
  40572. }(),
  40573. equals: function(e) {
  40574. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40575. },
  40576. fromArray: function(e) {
  40577. return this._x = e[0],
  40578. this._y = e[1],
  40579. this._z = e[2],
  40580. void 0 !== e[3] && (this._order = e[3]),
  40581. this.onChangeCallback(),
  40582. this
  40583. },
  40584. toArray: function(e, t) {
  40585. return void 0 === e && (e = []),
  40586. void 0 === t && (t = 0),
  40587. e[t] = this._x,
  40588. e[t + 1] = this._y,
  40589. e[t + 2] = this._z,
  40590. e[t + 3] = this._order,
  40591. e
  40592. },
  40593. toVector3: function(e) {
  40594. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40595. },
  40596. onChange: function(e) {
  40597. return this.onChangeCallback = e,
  40598. this
  40599. },
  40600. onChangeCallback: function() {}
  40601. },
  40602. n.Line3 = function(e, t) {
  40603. this.start = void 0 !== e ? e : new n.Vector3,
  40604. this.end = void 0 !== t ? t : new n.Vector3
  40605. }
  40606. ,
  40607. n.Line3.prototype = {
  40608. constructor: n.Line3,
  40609. set: function(e, t) {
  40610. return this.start.copy(e),
  40611. this.end.copy(t),
  40612. this
  40613. },
  40614. clone: function() {
  40615. return (new this.constructor).copy(this)
  40616. },
  40617. copy: function(e) {
  40618. return this.start.copy(e.start),
  40619. this.end.copy(e.end),
  40620. this
  40621. },
  40622. center: function(e) {
  40623. var t = e || new n.Vector3;
  40624. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40625. },
  40626. delta: function(e) {
  40627. var t = e || new n.Vector3;
  40628. return t.subVectors(this.end, this.start)
  40629. },
  40630. distanceSq: function() {
  40631. return this.start.distanceToSquared(this.end)
  40632. },
  40633. distance: function() {
  40634. return this.start.distanceTo(this.end)
  40635. },
  40636. at: function(e, t) {
  40637. var i = t || new n.Vector3;
  40638. return this.delta(i).multiplyScalar(e).add(this.start)
  40639. },
  40640. closestPointToPointParameter: function() {
  40641. var e = new n.Vector3
  40642. , t = new n.Vector3;
  40643. return function(i, r) {
  40644. e.subVectors(i, this.start),
  40645. t.subVectors(this.end, this.start);
  40646. var o = t.dot(t)
  40647. , a = t.dot(e)
  40648. , s = a / o;
  40649. return r && (s = n.Math.clamp(s, 0, 1)),
  40650. s
  40651. }
  40652. }(),
  40653. closestPointToPoint: function(e, t, i) {
  40654. var r = this.closestPointToPointParameter(e, t)
  40655. , o = i || new n.Vector3;
  40656. return this.delta(o).multiplyScalar(r).add(this.start)
  40657. },
  40658. applyMatrix4: function(e) {
  40659. return this.start.applyMatrix4(e),
  40660. this.end.applyMatrix4(e),
  40661. this
  40662. },
  40663. equals: function(e) {
  40664. return e.start.equals(this.start) && e.end.equals(this.end)
  40665. }
  40666. },
  40667. n.Box2 = function(e, t) {
  40668. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40669. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40670. }
  40671. ,
  40672. n.Box2.prototype = {
  40673. constructor: n.Box2,
  40674. set: function(e, t) {
  40675. return this.min.copy(e),
  40676. this.max.copy(t),
  40677. this
  40678. },
  40679. setFromPoints: function(e) {
  40680. this.makeEmpty();
  40681. for (var t = 0, i = e.length; t < i; t++)
  40682. this.expandByPoint(e[t]);
  40683. return this
  40684. },
  40685. setFromCenterAndSize: function() {
  40686. var e = new n.Vector2;
  40687. return function(t, i) {
  40688. var n = e.copy(i).multiplyScalar(.5);
  40689. return this.min.copy(t).sub(n),
  40690. this.max.copy(t).add(n),
  40691. this
  40692. }
  40693. }(),
  40694. clone: function() {
  40695. return (new this.constructor).copy(this)
  40696. },
  40697. copy: function(e) {
  40698. return this.min.copy(e.min),
  40699. this.max.copy(e.max),
  40700. this
  40701. },
  40702. makeEmpty: function() {
  40703. return this.min.x = this.min.y = +(1 / 0),
  40704. this.max.x = this.max.y = -(1 / 0),
  40705. this
  40706. },
  40707. isEmpty: function() {
  40708. return this.max.x < this.min.x || this.max.y < this.min.y
  40709. },
  40710. center: function(e) {
  40711. var t = e || new n.Vector2;
  40712. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40713. },
  40714. size: function(e) {
  40715. var t = e || new n.Vector2;
  40716. return t.subVectors(this.max, this.min)
  40717. },
  40718. expandByPoint: function(e) {
  40719. return this.min.min(e),
  40720. this.max.max(e),
  40721. this
  40722. },
  40723. expandByVector: function(e) {
  40724. return this.min.sub(e),
  40725. this.max.add(e),
  40726. this
  40727. },
  40728. expandByScalar: function(e) {
  40729. return this.min.addScalar(-e),
  40730. this.max.addScalar(e),
  40731. this
  40732. },
  40733. containsPoint: function(e) {
  40734. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40735. },
  40736. containsBox: function(e) {
  40737. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40738. },
  40739. getParameter: function(e, t) {
  40740. var i = t || new n.Vector2;
  40741. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40742. },
  40743. intersectsBox: function(e) {
  40744. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40745. },
  40746. clampPoint: function(e, t) {
  40747. var i = t || new n.Vector2;
  40748. return i.copy(e).clamp(this.min, this.max)
  40749. },
  40750. distanceToPoint: function() {
  40751. var e = new n.Vector2;
  40752. return function(t) {
  40753. var i = e.copy(t).clamp(this.min, this.max);
  40754. return i.sub(t).length()
  40755. }
  40756. }(),
  40757. intersect: function(e) {
  40758. return this.min.max(e.min),
  40759. this.max.min(e.max),
  40760. this
  40761. },
  40762. union: function(e) {
  40763. return this.min.min(e.min),
  40764. this.max.max(e.max),
  40765. this
  40766. },
  40767. translate: function(e) {
  40768. return this.min.add(e),
  40769. this.max.add(e),
  40770. this
  40771. },
  40772. equals: function(e) {
  40773. return e.min.equals(this.min) && e.max.equals(this.max)
  40774. }
  40775. },
  40776. n.Box3 = function(e, t) {
  40777. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40778. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40779. }
  40780. ,
  40781. n.Box3.prototype = {
  40782. constructor: n.Box3,
  40783. set: function(e, t) {
  40784. return this.min.copy(e),
  40785. this.max.copy(t),
  40786. this
  40787. },
  40788. setFromArray: function(e) {
  40789. this.makeEmpty();
  40790. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40791. var c = e[s]
  40792. , h = e[s + 1]
  40793. , u = e[s + 2];
  40794. c < t && (t = c),
  40795. h < i && (i = h),
  40796. u < n && (n = u),
  40797. c > r && (r = c),
  40798. h > o && (o = h),
  40799. u > a && (a = u)
  40800. }
  40801. this.min.set(t, i, n),
  40802. this.max.set(r, o, a)
  40803. },
  40804. setFromPoints: function(e) {
  40805. this.makeEmpty();
  40806. for (var t = 0, i = e.length; t < i; t++)
  40807. this.expandByPoint(e[t]);
  40808. return this
  40809. },
  40810. setFromCenterAndSize: function() {
  40811. var e = new n.Vector3;
  40812. return function(t, i) {
  40813. var n = e.copy(i).multiplyScalar(.5);
  40814. return this.min.copy(t).sub(n),
  40815. this.max.copy(t).add(n),
  40816. this
  40817. }
  40818. }(),
  40819. setFromObject: function() {
  40820. var e;
  40821. return function(t) {
  40822. void 0 === e && (e = new n.Box3);
  40823. var i = this;
  40824. return this.makeEmpty(),
  40825. t.updateMatrixWorld(!0),
  40826. t.traverse(function(t) {
  40827. var n = t.geometry;
  40828. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40829. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40830. e.applyMatrix4(t.matrixWorld),
  40831. i.union(e)))
  40832. }),
  40833. this
  40834. }
  40835. }(),
  40836. clone: function() {
  40837. return (new this.constructor).copy(this)
  40838. },
  40839. copy: function(e) {
  40840. return this.min.copy(e.min),
  40841. this.max.copy(e.max),
  40842. this
  40843. },
  40844. makeEmpty: function() {
  40845. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40846. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40847. this
  40848. },
  40849. isEmpty: function() {
  40850. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40851. },
  40852. center: function(e) {
  40853. var t = e || new n.Vector3;
  40854. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40855. },
  40856. size: function(e) {
  40857. var t = e || new n.Vector3;
  40858. return t.subVectors(this.max, this.min)
  40859. },
  40860. expandByPoint: function(e) {
  40861. return this.min.min(e),
  40862. this.max.max(e),
  40863. this
  40864. },
  40865. expandByVector: function(e) {
  40866. return this.min.sub(e),
  40867. this.max.add(e),
  40868. this
  40869. },
  40870. expandByScalar: function(e) {
  40871. return this.min.addScalar(-e),
  40872. this.max.addScalar(e),
  40873. this
  40874. },
  40875. containsPoint: function(e) {
  40876. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40877. },
  40878. containsBox: function(e) {
  40879. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40880. },
  40881. getParameter: function(e, t) {
  40882. var i = t || new n.Vector3;
  40883. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40884. },
  40885. intersectsBox: function(e) {
  40886. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40887. },
  40888. intersectsSphere: function() {
  40889. var e;
  40890. return function(t) {
  40891. return void 0 === e && (e = new n.Vector3),
  40892. this.clampPoint(t.center, e),
  40893. e.distanceToSquared(t.center) <= t.radius * t.radius
  40894. }
  40895. }(),
  40896. intersectsPlane: function(e) {
  40897. var t, i;
  40898. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40899. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40900. i = e.normal.x * this.min.x),
  40901. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40902. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40903. i += e.normal.y * this.min.y),
  40904. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40905. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40906. i += e.normal.z * this.min.z),
  40907. t <= e.constant && i >= e.constant
  40908. },
  40909. clampPoint: function(e, t) {
  40910. var i = t || new n.Vector3;
  40911. return i.copy(e).clamp(this.min, this.max)
  40912. },
  40913. distanceToPoint: function() {
  40914. var e = new n.Vector3;
  40915. return function(t) {
  40916. var i = e.copy(t).clamp(this.min, this.max);
  40917. return i.sub(t).length()
  40918. }
  40919. }(),
  40920. getBoundingSphere: function() {
  40921. var e = new n.Vector3;
  40922. return function(t) {
  40923. var i = t || new n.Sphere;
  40924. return i.center = this.center(),
  40925. i.radius = .5 * this.size(e).length(),
  40926. i
  40927. }
  40928. }(),
  40929. intersect: function(e) {
  40930. return this.min.max(e.min),
  40931. this.max.min(e.max),
  40932. this
  40933. },
  40934. union: function(e) {
  40935. return this.min.min(e.min),
  40936. this.max.max(e.max),
  40937. this
  40938. },
  40939. applyMatrix4: function() {
  40940. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  40941. return function(t) {
  40942. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  40943. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  40944. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  40945. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  40946. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  40947. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  40948. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  40949. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  40950. this.makeEmpty(),
  40951. this.setFromPoints(e),
  40952. this
  40953. }
  40954. }(),
  40955. translate: function(e) {
  40956. return this.min.add(e),
  40957. this.max.add(e),
  40958. this
  40959. },
  40960. equals: function(e) {
  40961. return e.min.equals(this.min) && e.max.equals(this.max)
  40962. }
  40963. },
  40964. n.Matrix3 = function() {
  40965. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  40966. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  40967. }
  40968. ,
  40969. n.Matrix3.prototype = {
  40970. constructor: n.Matrix3,
  40971. set: function(e, t, i, n, r, o, a, s, l) {
  40972. var c = this.elements;
  40973. return c[0] = e,
  40974. c[1] = n,
  40975. c[2] = a,
  40976. c[3] = t,
  40977. c[4] = r,
  40978. c[5] = s,
  40979. c[6] = i,
  40980. c[7] = o,
  40981. c[8] = l,
  40982. this
  40983. },
  40984. identity: function() {
  40985. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  40986. this
  40987. },
  40988. clone: function() {
  40989. return (new this.constructor).fromArray(this.elements)
  40990. },
  40991. copy: function(e) {
  40992. var t = e.elements;
  40993. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  40994. this
  40995. },
  40996. setFromMatrix4: function(e) {
  40997. var t = e.elements;
  40998. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  40999. this
  41000. },
  41001. applyToVector3Array: function() {
  41002. var e;
  41003. return function(t, i, r) {
  41004. void 0 === e && (e = new n.Vector3),
  41005. void 0 === i && (i = 0),
  41006. void 0 === r && (r = t.length);
  41007. for (var o = 0, a = i; o < r; o += 3,
  41008. a += 3)
  41009. e.fromArray(t, a),
  41010. e.applyMatrix3(this),
  41011. e.toArray(t, a);
  41012. return t
  41013. }
  41014. }(),
  41015. applyToBuffer: function() {
  41016. var e;
  41017. return function(t, i, r) {
  41018. void 0 === e && (e = new n.Vector3),
  41019. void 0 === i && (i = 0),
  41020. void 0 === r && (r = t.length / t.itemSize);
  41021. for (var o = 0, a = i; o < r; o++,
  41022. a++)
  41023. e.x = t.getX(a),
  41024. e.y = t.getY(a),
  41025. e.z = t.getZ(a),
  41026. e.applyMatrix3(this),
  41027. t.setXYZ(e.x, e.y, e.z);
  41028. return t
  41029. }
  41030. }(),
  41031. multiplyScalar: function(e) {
  41032. var t = this.elements;
  41033. return t[0] *= e,
  41034. t[3] *= e,
  41035. t[6] *= e,
  41036. t[1] *= e,
  41037. t[4] *= e,
  41038. t[7] *= e,
  41039. t[2] *= e,
  41040. t[5] *= e,
  41041. t[8] *= e,
  41042. this
  41043. },
  41044. determinant: function() {
  41045. var e = this.elements
  41046. , t = e[0]
  41047. , i = e[1]
  41048. , n = e[2]
  41049. , r = e[3]
  41050. , o = e[4]
  41051. , a = e[5]
  41052. , s = e[6]
  41053. , l = e[7]
  41054. , c = e[8];
  41055. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41056. },
  41057. getInverse: function(e, t) {
  41058. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41059. var i = e.elements
  41060. , r = this.elements
  41061. , o = i[0]
  41062. , a = i[1]
  41063. , s = i[2]
  41064. , l = i[3]
  41065. , c = i[4]
  41066. , h = i[5]
  41067. , u = i[6]
  41068. , d = i[7]
  41069. , p = i[8]
  41070. , f = p * c - h * d
  41071. , g = h * u - p * l
  41072. , m = d * l - c * u
  41073. , v = o * f + a * g + s * m;
  41074. if (0 === v) {
  41075. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41076. if (t)
  41077. throw new Error(A);
  41078. return console.warn(A),
  41079. this.identity()
  41080. }
  41081. return r[0] = f,
  41082. r[1] = s * d - p * a,
  41083. r[2] = h * a - s * c,
  41084. r[3] = g,
  41085. r[4] = p * o - s * u,
  41086. r[5] = s * l - h * o,
  41087. r[6] = m,
  41088. r[7] = a * u - d * o,
  41089. r[8] = c * o - a * l,
  41090. this.multiplyScalar(1 / v)
  41091. },
  41092. transpose: function() {
  41093. var e, t = this.elements;
  41094. return e = t[1],
  41095. t[1] = t[3],
  41096. t[3] = e,
  41097. e = t[2],
  41098. t[2] = t[6],
  41099. t[6] = e,
  41100. e = t[5],
  41101. t[5] = t[7],
  41102. t[7] = e,
  41103. this
  41104. },
  41105. flattenToArrayOffset: function(e, t) {
  41106. var i = this.elements;
  41107. return e[t] = i[0],
  41108. e[t + 1] = i[1],
  41109. e[t + 2] = i[2],
  41110. e[t + 3] = i[3],
  41111. e[t + 4] = i[4],
  41112. e[t + 5] = i[5],
  41113. e[t + 6] = i[6],
  41114. e[t + 7] = i[7],
  41115. e[t + 8] = i[8],
  41116. e
  41117. },
  41118. getNormalMatrix: function(e) {
  41119. return this.setFromMatrix4(e).getInverse(this).transpose()
  41120. },
  41121. transposeIntoArray: function(e) {
  41122. var t = this.elements;
  41123. return e[0] = t[0],
  41124. e[1] = t[3],
  41125. e[2] = t[6],
  41126. e[3] = t[1],
  41127. e[4] = t[4],
  41128. e[5] = t[7],
  41129. e[6] = t[2],
  41130. e[7] = t[5],
  41131. e[8] = t[8],
  41132. this
  41133. },
  41134. fromArray: function(e) {
  41135. return this.elements.set(e),
  41136. this
  41137. },
  41138. toArray: function() {
  41139. var e = this.elements;
  41140. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41141. }
  41142. },
  41143. n.Matrix4 = function() {
  41144. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41145. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41146. }
  41147. ,
  41148. n.Matrix4.prototype = {
  41149. constructor: n.Matrix4,
  41150. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41151. var m = this.elements;
  41152. return m[0] = e,
  41153. m[4] = t,
  41154. m[8] = i,
  41155. m[12] = n,
  41156. m[1] = r,
  41157. m[5] = o,
  41158. m[9] = a,
  41159. m[13] = s,
  41160. m[2] = l,
  41161. m[6] = c,
  41162. m[10] = h,
  41163. m[14] = u,
  41164. m[3] = d,
  41165. m[7] = p,
  41166. m[11] = f,
  41167. m[15] = g,
  41168. this
  41169. },
  41170. identity: function() {
  41171. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41172. this
  41173. },
  41174. clone: function() {
  41175. return (new n.Matrix4).fromArray(this.elements)
  41176. },
  41177. copy: function(e) {
  41178. return this.elements.set(e.elements),
  41179. this
  41180. },
  41181. copyPosition: function(e) {
  41182. var t = this.elements
  41183. , i = e.elements;
  41184. return t[12] = i[12],
  41185. t[13] = i[13],
  41186. t[14] = i[14],
  41187. this
  41188. },
  41189. extractBasis: function(e, t, i) {
  41190. return e.setFromMatrixColumn(this, 0),
  41191. t.setFromMatrixColumn(this, 1),
  41192. i.setFromMatrixColumn(this, 2),
  41193. this
  41194. },
  41195. makeBasis: function(e, t, i) {
  41196. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41197. this
  41198. },
  41199. extractRotation: function() {
  41200. var e;
  41201. return function(t) {
  41202. void 0 === e && (e = new n.Vector3);
  41203. var i = this.elements
  41204. , r = t.elements
  41205. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41206. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41207. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41208. return i[0] = r[0] * o,
  41209. i[1] = r[1] * o,
  41210. i[2] = r[2] * o,
  41211. i[4] = r[4] * a,
  41212. i[5] = r[5] * a,
  41213. i[6] = r[6] * a,
  41214. i[8] = r[8] * s,
  41215. i[9] = r[9] * s,
  41216. i[10] = r[10] * s,
  41217. this
  41218. }
  41219. }(),
  41220. makeRotationFromEuler: function(e) {
  41221. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41222. var t = this.elements
  41223. , i = e.x
  41224. , r = e.y
  41225. , o = e.z
  41226. , a = Math.cos(i)
  41227. , s = Math.sin(i)
  41228. , l = Math.cos(r)
  41229. , c = Math.sin(r)
  41230. , h = Math.cos(o)
  41231. , u = Math.sin(o);
  41232. if ("XYZ" === e.order) {
  41233. var d = a * h
  41234. , p = a * u
  41235. , f = s * h
  41236. , g = s * u;
  41237. t[0] = l * h,
  41238. t[4] = -l * u,
  41239. t[8] = c,
  41240. t[1] = p + f * c,
  41241. t[5] = d - g * c,
  41242. t[9] = -s * l,
  41243. t[2] = g - d * c,
  41244. t[6] = f + p * c,
  41245. t[10] = a * l
  41246. } else if ("YXZ" === e.order) {
  41247. var m = l * h
  41248. , v = l * u
  41249. , A = c * h
  41250. , y = c * u;
  41251. t[0] = m + y * s,
  41252. t[4] = A * s - v,
  41253. t[8] = a * c,
  41254. t[1] = a * u,
  41255. t[5] = a * h,
  41256. t[9] = -s,
  41257. t[2] = v * s - A,
  41258. t[6] = y + m * s,
  41259. t[10] = a * l
  41260. } else if ("ZXY" === e.order) {
  41261. var m = l * h
  41262. , v = l * u
  41263. , A = c * h
  41264. , y = c * u;
  41265. t[0] = m - y * s,
  41266. t[4] = -a * u,
  41267. t[8] = A + v * s,
  41268. t[1] = v + A * s,
  41269. t[5] = a * h,
  41270. t[9] = y - m * s,
  41271. t[2] = -a * c,
  41272. t[6] = s,
  41273. t[10] = a * l
  41274. } else if ("ZYX" === e.order) {
  41275. var d = a * h
  41276. , p = a * u
  41277. , f = s * h
  41278. , g = s * u;
  41279. t[0] = l * h,
  41280. t[4] = f * c - p,
  41281. t[8] = d * c + g,
  41282. t[1] = l * u,
  41283. t[5] = g * c + d,
  41284. t[9] = p * c - f,
  41285. t[2] = -c,
  41286. t[6] = s * l,
  41287. t[10] = a * l
  41288. } else if ("YZX" === e.order) {
  41289. var C = a * l
  41290. , I = a * c
  41291. , E = s * l
  41292. , b = s * c;
  41293. t[0] = l * h,
  41294. t[4] = b - C * u,
  41295. t[8] = E * u + I,
  41296. t[1] = u,
  41297. t[5] = a * h,
  41298. t[9] = -s * h,
  41299. t[2] = -c * h,
  41300. t[6] = I * u + E,
  41301. t[10] = C - b * u
  41302. } else if ("XZY" === e.order) {
  41303. var C = a * l
  41304. , I = a * c
  41305. , E = s * l
  41306. , b = s * c;
  41307. t[0] = l * h,
  41308. t[4] = -u,
  41309. t[8] = c * h,
  41310. t[1] = C * u + b,
  41311. t[5] = a * h,
  41312. t[9] = I * u - E,
  41313. t[2] = E * u - I,
  41314. t[6] = s * h,
  41315. t[10] = b * u + C
  41316. }
  41317. return t[3] = 0,
  41318. t[7] = 0,
  41319. t[11] = 0,
  41320. t[12] = 0,
  41321. t[13] = 0,
  41322. t[14] = 0,
  41323. t[15] = 1,
  41324. this
  41325. },
  41326. makeRotationFromQuaternion: function(e) {
  41327. var t = this.elements
  41328. , i = e.x
  41329. , n = e.y
  41330. , r = e.z
  41331. , o = e.w
  41332. , a = i + i
  41333. , s = n + n
  41334. , l = r + r
  41335. , c = i * a
  41336. , h = i * s
  41337. , u = i * l
  41338. , d = n * s
  41339. , p = n * l
  41340. , f = r * l
  41341. , g = o * a
  41342. , m = o * s
  41343. , v = o * l;
  41344. return t[0] = 1 - (d + f),
  41345. t[4] = h - v,
  41346. t[8] = u + m,
  41347. t[1] = h + v,
  41348. t[5] = 1 - (c + f),
  41349. t[9] = p - g,
  41350. t[2] = u - m,
  41351. t[6] = p + g,
  41352. t[10] = 1 - (c + d),
  41353. t[3] = 0,
  41354. t[7] = 0,
  41355. t[11] = 0,
  41356. t[12] = 0,
  41357. t[13] = 0,
  41358. t[14] = 0,
  41359. t[15] = 1,
  41360. this
  41361. },
  41362. lookAt: function() {
  41363. var e, t, i;
  41364. return function(r, o, a) {
  41365. void 0 === e && (e = new n.Vector3),
  41366. void 0 === t && (t = new n.Vector3),
  41367. void 0 === i && (i = new n.Vector3);
  41368. var s = this.elements;
  41369. return i.subVectors(r, o).normalize(),
  41370. 0 === i.lengthSq() && (i.z = 1),
  41371. e.crossVectors(a, i).normalize(),
  41372. 0 === e.lengthSq() && (i.x += 1e-4,
  41373. e.crossVectors(a, i).normalize()),
  41374. t.crossVectors(i, e),
  41375. s[0] = e.x,
  41376. s[4] = t.x,
  41377. s[8] = i.x,
  41378. s[1] = e.y,
  41379. s[5] = t.y,
  41380. s[9] = i.y,
  41381. s[2] = e.z,
  41382. s[6] = t.z,
  41383. s[10] = i.z,
  41384. this
  41385. }
  41386. }(),
  41387. multiply: function(e, t) {
  41388. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41389. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41390. },
  41391. multiplyMatrices: function(e, t) {
  41392. var i = e.elements
  41393. , n = t.elements
  41394. , r = this.elements
  41395. , o = i[0]
  41396. , a = i[4]
  41397. , s = i[8]
  41398. , l = i[12]
  41399. , c = i[1]
  41400. , h = i[5]
  41401. , u = i[9]
  41402. , d = i[13]
  41403. , p = i[2]
  41404. , f = i[6]
  41405. , g = i[10]
  41406. , m = i[14]
  41407. , v = i[3]
  41408. , A = i[7]
  41409. , y = i[11]
  41410. , C = i[15]
  41411. , I = n[0]
  41412. , E = n[4]
  41413. , b = n[8]
  41414. , w = n[12]
  41415. , _ = n[1]
  41416. , T = n[5]
  41417. , x = n[9]
  41418. , S = n[13]
  41419. , M = n[2]
  41420. , R = n[6]
  41421. , P = n[10]
  41422. , O = n[14]
  41423. , L = n[3]
  41424. , D = n[7]
  41425. , N = n[11]
  41426. , B = n[15];
  41427. return r[0] = o * I + a * _ + s * M + l * L,
  41428. r[4] = o * E + a * T + s * R + l * D,
  41429. r[8] = o * b + a * x + s * P + l * N,
  41430. r[12] = o * w + a * S + s * O + l * B,
  41431. r[1] = c * I + h * _ + u * M + d * L,
  41432. r[5] = c * E + h * T + u * R + d * D,
  41433. r[9] = c * b + h * x + u * P + d * N,
  41434. r[13] = c * w + h * S + u * O + d * B,
  41435. r[2] = p * I + f * _ + g * M + m * L,
  41436. r[6] = p * E + f * T + g * R + m * D,
  41437. r[10] = p * b + f * x + g * P + m * N,
  41438. r[14] = p * w + f * S + g * O + m * B,
  41439. r[3] = v * I + A * _ + y * M + C * L,
  41440. r[7] = v * E + A * T + y * R + C * D,
  41441. r[11] = v * b + A * x + y * P + C * N,
  41442. r[15] = v * w + A * S + y * O + C * B,
  41443. this
  41444. },
  41445. multiplyToArray: function(e, t, i) {
  41446. var n = this.elements;
  41447. return this.multiplyMatrices(e, t),
  41448. i[0] = n[0],
  41449. i[1] = n[1],
  41450. i[2] = n[2],
  41451. i[3] = n[3],
  41452. i[4] = n[4],
  41453. i[5] = n[5],
  41454. i[6] = n[6],
  41455. i[7] = n[7],
  41456. i[8] = n[8],
  41457. i[9] = n[9],
  41458. i[10] = n[10],
  41459. i[11] = n[11],
  41460. i[12] = n[12],
  41461. i[13] = n[13],
  41462. i[14] = n[14],
  41463. i[15] = n[15],
  41464. this
  41465. },
  41466. multiplyScalar: function(e) {
  41467. var t = this.elements;
  41468. return t[0] *= e,
  41469. t[4] *= e,
  41470. t[8] *= e,
  41471. t[12] *= e,
  41472. t[1] *= e,
  41473. t[5] *= e,
  41474. t[9] *= e,
  41475. t[13] *= e,
  41476. t[2] *= e,
  41477. t[6] *= e,
  41478. t[10] *= e,
  41479. t[14] *= e,
  41480. t[3] *= e,
  41481. t[7] *= e,
  41482. t[11] *= e,
  41483. t[15] *= e,
  41484. this
  41485. },
  41486. applyToVector3Array: function() {
  41487. var e;
  41488. return function(t, i, r) {
  41489. void 0 === e && (e = new n.Vector3),
  41490. void 0 === i && (i = 0),
  41491. void 0 === r && (r = t.length);
  41492. for (var o = 0, a = i; o < r; o += 3,
  41493. a += 3)
  41494. e.fromArray(t, a),
  41495. e.applyMatrix4(this),
  41496. e.toArray(t, a);
  41497. return t
  41498. }
  41499. }(),
  41500. applyToBuffer: function() {
  41501. var e;
  41502. return function(t, i, r) {
  41503. void 0 === e && (e = new n.Vector3),
  41504. void 0 === i && (i = 0),
  41505. void 0 === r && (r = t.length / t.itemSize);
  41506. for (var o = 0, a = i; o < r; o++,
  41507. a++)
  41508. e.x = t.getX(a),
  41509. e.y = t.getY(a),
  41510. e.z = t.getZ(a),
  41511. e.applyMatrix4(this),
  41512. t.setXYZ(e.x, e.y, e.z);
  41513. return t
  41514. }
  41515. }(),
  41516. determinant: function() {
  41517. var e = this.elements
  41518. , t = e[0]
  41519. , i = e[4]
  41520. , n = e[8]
  41521. , r = e[12]
  41522. , o = e[1]
  41523. , a = e[5]
  41524. , s = e[9]
  41525. , l = e[13]
  41526. , c = e[2]
  41527. , h = e[6]
  41528. , u = e[10]
  41529. , d = e[14]
  41530. , p = e[3]
  41531. , f = e[7]
  41532. , g = e[11]
  41533. , m = e[15];
  41534. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41535. },
  41536. transpose: function() {
  41537. var e, t = this.elements;
  41538. return e = t[1],
  41539. t[1] = t[4],
  41540. t[4] = e,
  41541. e = t[2],
  41542. t[2] = t[8],
  41543. t[8] = e,
  41544. e = t[6],
  41545. t[6] = t[9],
  41546. t[9] = e,
  41547. e = t[3],
  41548. t[3] = t[12],
  41549. t[12] = e,
  41550. e = t[7],
  41551. t[7] = t[13],
  41552. t[13] = e,
  41553. e = t[11],
  41554. t[11] = t[14],
  41555. t[14] = e,
  41556. this
  41557. },
  41558. flattenToArrayOffset: function(e, t) {
  41559. var i = this.elements;
  41560. return e[t] = i[0],
  41561. e[t + 1] = i[1],
  41562. e[t + 2] = i[2],
  41563. e[t + 3] = i[3],
  41564. e[t + 4] = i[4],
  41565. e[t + 5] = i[5],
  41566. e[t + 6] = i[6],
  41567. e[t + 7] = i[7],
  41568. e[t + 8] = i[8],
  41569. e[t + 9] = i[9],
  41570. e[t + 10] = i[10],
  41571. e[t + 11] = i[11],
  41572. e[t + 12] = i[12],
  41573. e[t + 13] = i[13],
  41574. e[t + 14] = i[14],
  41575. e[t + 15] = i[15],
  41576. e
  41577. },
  41578. getPosition: function() {
  41579. var e;
  41580. return function() {
  41581. return void 0 === e && (e = new n.Vector3),
  41582. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41583. e.setFromMatrixColumn(this, 3)
  41584. }
  41585. }(),
  41586. setPosition: function(e) {
  41587. var t = this.elements;
  41588. return t[12] = e.x,
  41589. t[13] = e.y,
  41590. t[14] = e.z,
  41591. this
  41592. },
  41593. getInverse: function(e, t) {
  41594. var i = this.elements
  41595. , n = e.elements
  41596. , r = n[0]
  41597. , o = n[1]
  41598. , a = n[2]
  41599. , s = n[3]
  41600. , l = n[4]
  41601. , c = n[5]
  41602. , h = n[6]
  41603. , u = n[7]
  41604. , d = n[8]
  41605. , p = n[9]
  41606. , f = n[10]
  41607. , g = n[11]
  41608. , m = n[12]
  41609. , v = n[13]
  41610. , A = n[14]
  41611. , y = n[15]
  41612. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41613. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41614. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41615. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41616. , w = r * C + o * I + a * E + s * b;
  41617. if (0 === w) {
  41618. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41619. if (t)
  41620. throw new Error(_);
  41621. return console.warn(_),
  41622. this.identity()
  41623. }
  41624. return i[0] = C,
  41625. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41626. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41627. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41628. i[4] = I,
  41629. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41630. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41631. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41632. i[8] = E,
  41633. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41634. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41635. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41636. i[12] = b,
  41637. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41638. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41639. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41640. this.multiplyScalar(1 / w)
  41641. },
  41642. scale: function(e) {
  41643. var t = this.elements
  41644. , i = e.x
  41645. , n = e.y
  41646. , r = e.z;
  41647. return t[0] *= i,
  41648. t[4] *= n,
  41649. t[8] *= r,
  41650. t[1] *= i,
  41651. t[5] *= n,
  41652. t[9] *= r,
  41653. t[2] *= i,
  41654. t[6] *= n,
  41655. t[10] *= r,
  41656. t[3] *= i,
  41657. t[7] *= n,
  41658. t[11] *= r,
  41659. this
  41660. },
  41661. getMaxScaleOnAxis: function() {
  41662. var e = this.elements
  41663. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41664. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41665. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41666. return Math.sqrt(Math.max(t, i, n))
  41667. },
  41668. makeTranslation: function(e, t, i) {
  41669. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41670. this
  41671. },
  41672. makeRotationX: function(e) {
  41673. var t = Math.cos(e)
  41674. , i = Math.sin(e);
  41675. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41676. this
  41677. },
  41678. makeRotationY: function(e) {
  41679. var t = Math.cos(e)
  41680. , i = Math.sin(e);
  41681. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41682. this
  41683. },
  41684. makeRotationZ: function(e) {
  41685. var t = Math.cos(e)
  41686. , i = Math.sin(e);
  41687. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41688. this
  41689. },
  41690. makeRotationAxis: function(e, t) {
  41691. var i = Math.cos(t)
  41692. , n = Math.sin(t)
  41693. , r = 1 - i
  41694. , o = e.x
  41695. , a = e.y
  41696. , s = e.z
  41697. , l = r * o
  41698. , c = r * a;
  41699. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41700. this
  41701. },
  41702. makeScale: function(e, t, i) {
  41703. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41704. this
  41705. },
  41706. compose: function(e, t, i) {
  41707. return this.makeRotationFromQuaternion(t),
  41708. this.scale(i),
  41709. this.setPosition(e),
  41710. this
  41711. },
  41712. decompose: function() {
  41713. var e, t;
  41714. return function(i, r, o) {
  41715. void 0 === e && (e = new n.Vector3),
  41716. void 0 === t && (t = new n.Matrix4);
  41717. var a = this.elements
  41718. , s = e.set(a[0], a[1], a[2]).length()
  41719. , l = e.set(a[4], a[5], a[6]).length()
  41720. , c = e.set(a[8], a[9], a[10]).length()
  41721. , h = this.determinant();
  41722. h < 0 && (s = -s),
  41723. i.x = a[12],
  41724. i.y = a[13],
  41725. i.z = a[14],
  41726. t.elements.set(this.elements);
  41727. var u = 1 / s
  41728. , d = 1 / l
  41729. , p = 1 / c;
  41730. return t.elements[0] *= u,
  41731. t.elements[1] *= u,
  41732. t.elements[2] *= u,
  41733. t.elements[4] *= d,
  41734. t.elements[5] *= d,
  41735. t.elements[6] *= d,
  41736. t.elements[8] *= p,
  41737. t.elements[9] *= p,
  41738. t.elements[10] *= p,
  41739. r.setFromRotationMatrix(t),
  41740. o.x = s,
  41741. o.y = l,
  41742. o.z = c,
  41743. this
  41744. }
  41745. }(),
  41746. makeFrustum: function(e, t, i, n, r, o) {
  41747. var a = this.elements
  41748. , s = 2 * r / (t - e)
  41749. , l = 2 * r / (n - i)
  41750. , c = (t + e) / (t - e)
  41751. , h = (n + i) / (n - i)
  41752. , u = -(o + r) / (o - r)
  41753. , d = -2 * o * r / (o - r);
  41754. return a[0] = s,
  41755. a[4] = 0,
  41756. a[8] = c,
  41757. a[12] = 0,
  41758. a[1] = 0,
  41759. a[5] = l,
  41760. a[9] = h,
  41761. a[13] = 0,
  41762. a[2] = 0,
  41763. a[6] = 0,
  41764. a[10] = u,
  41765. a[14] = d,
  41766. a[3] = 0,
  41767. a[7] = 0,
  41768. a[11] = -1,
  41769. a[15] = 0,
  41770. this
  41771. },
  41772. makePerspective: function(e, t, i, r) {
  41773. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41774. , a = -o
  41775. , s = a * t
  41776. , l = o * t;
  41777. return this.makeFrustum(s, l, a, o, i, r)
  41778. },
  41779. makeOrthographic: function(e, t, i, n, r, o) {
  41780. var a = this.elements
  41781. , s = 1 / (t - e)
  41782. , l = 1 / (i - n)
  41783. , c = 1 / (o - r)
  41784. , h = (t + e) * s
  41785. , u = (i + n) * l
  41786. , d = (o + r) * c;
  41787. return a[0] = 2 * s,
  41788. a[4] = 0,
  41789. a[8] = 0,
  41790. a[12] = -h,
  41791. a[1] = 0,
  41792. a[5] = 2 * l,
  41793. a[9] = 0,
  41794. a[13] = -u,
  41795. a[2] = 0,
  41796. a[6] = 0,
  41797. a[10] = -2 * c,
  41798. a[14] = -d,
  41799. a[3] = 0,
  41800. a[7] = 0,
  41801. a[11] = 0,
  41802. a[15] = 1,
  41803. this
  41804. },
  41805. equals: function(e) {
  41806. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41807. if (t[n] !== i[n])
  41808. return !1;
  41809. return !0
  41810. },
  41811. fromArray: function(e) {
  41812. return this.elements.set(e),
  41813. this
  41814. },
  41815. toArray: function() {
  41816. var e = this.elements;
  41817. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41818. }
  41819. },
  41820. n.Ray = function(e, t) {
  41821. this.origin = void 0 !== e ? e : new n.Vector3,
  41822. this.direction = void 0 !== t ? t : new n.Vector3
  41823. }
  41824. ,
  41825. n.Ray.prototype = {
  41826. constructor: n.Ray,
  41827. set: function(e, t) {
  41828. return this.origin.copy(e),
  41829. this.direction.copy(t),
  41830. this
  41831. },
  41832. clone: function() {
  41833. return (new this.constructor).copy(this)
  41834. },
  41835. copy: function(e) {
  41836. return this.origin.copy(e.origin),
  41837. this.direction.copy(e.direction),
  41838. this
  41839. },
  41840. at: function(e, t) {
  41841. var i = t || new n.Vector3;
  41842. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41843. },
  41844. lookAt: function(e) {
  41845. this.direction.copy(e).sub(this.origin).normalize()
  41846. },
  41847. recast: function() {
  41848. var e = new n.Vector3;
  41849. return function(t) {
  41850. return this.origin.copy(this.at(t, e)),
  41851. this
  41852. }
  41853. }(),
  41854. closestPointToPoint: function(e, t) {
  41855. var i = t || new n.Vector3;
  41856. i.subVectors(e, this.origin);
  41857. var r = i.dot(this.direction);
  41858. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41859. },
  41860. distanceToPoint: function(e) {
  41861. return Math.sqrt(this.distanceSqToPoint(e))
  41862. },
  41863. distanceSqToPoint: function() {
  41864. var e = new n.Vector3;
  41865. return function(t) {
  41866. var i = e.subVectors(t, this.origin).dot(this.direction);
  41867. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41868. e.distanceToSquared(t))
  41869. }
  41870. }(),
  41871. distanceSqToSegment: function() {
  41872. var e = new n.Vector3
  41873. , t = new n.Vector3
  41874. , i = new n.Vector3;
  41875. return function(n, r, o, a) {
  41876. e.copy(n).add(r).multiplyScalar(.5),
  41877. t.copy(r).sub(n).normalize(),
  41878. i.copy(this.origin).sub(e);
  41879. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41880. if (m > 0)
  41881. if (s = d * f - p,
  41882. l = d * p - f,
  41883. h = u * m,
  41884. s >= 0)
  41885. if (l >= -h)
  41886. if (l <= h) {
  41887. var v = 1 / m;
  41888. s *= v,
  41889. l *= v,
  41890. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41891. } else
  41892. l = u,
  41893. s = Math.max(0, -(d * l + p)),
  41894. c = -s * s + l * (l + 2 * f) + g;
  41895. else
  41896. l = -u,
  41897. s = Math.max(0, -(d * l + p)),
  41898. c = -s * s + l * (l + 2 * f) + g;
  41899. else
  41900. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41901. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41902. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41903. l = Math.min(Math.max(-u, -f), u),
  41904. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41905. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41906. c = -s * s + l * (l + 2 * f) + g);
  41907. else
  41908. l = d > 0 ? -u : u,
  41909. s = Math.max(0, -(d * l + p)),
  41910. c = -s * s + l * (l + 2 * f) + g;
  41911. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41912. a && a.copy(t).multiplyScalar(l).add(e),
  41913. c
  41914. }
  41915. }(),
  41916. intersectSphere: function() {
  41917. var e = new n.Vector3;
  41918. return function(t, i) {
  41919. e.subVectors(t.center, this.origin);
  41920. var n = e.dot(this.direction)
  41921. , r = e.dot(e) - n * n
  41922. , o = t.radius * t.radius;
  41923. if (r > o)
  41924. return null;
  41925. var a = Math.sqrt(o - r)
  41926. , s = n - a
  41927. , l = n + a;
  41928. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  41929. }
  41930. }(),
  41931. intersectsSphere: function(e) {
  41932. return this.distanceToPoint(e.center) <= e.radius
  41933. },
  41934. distanceToPlane: function(e) {
  41935. var t = e.normal.dot(this.direction);
  41936. if (0 === t)
  41937. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  41938. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  41939. return i >= 0 ? i : null
  41940. },
  41941. intersectPlane: function(e, t) {
  41942. var i = this.distanceToPlane(e);
  41943. return null === i ? null : this.at(i, t)
  41944. },
  41945. intersectsPlane: function(e) {
  41946. var t = e.distanceToPoint(this.origin);
  41947. if (0 === t)
  41948. return !0;
  41949. var i = e.normal.dot(this.direction);
  41950. return i * t < 0
  41951. },
  41952. intersectBox: function(e, t) {
  41953. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  41954. return l >= 0 ? (i = (e.min.x - u.x) * l,
  41955. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  41956. n = (e.min.x - u.x) * l),
  41957. c >= 0 ? (r = (e.min.y - u.y) * c,
  41958. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  41959. o = (e.min.y - u.y) * c),
  41960. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  41961. (o < n || n !== n) && (n = o),
  41962. h >= 0 ? (a = (e.min.z - u.z) * h,
  41963. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  41964. s = (e.min.z - u.z) * h),
  41965. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  41966. (s < n || n !== n) && (n = s),
  41967. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  41968. },
  41969. intersectsBox: function() {
  41970. var e = new n.Vector3;
  41971. return function(t) {
  41972. return null !== this.intersectBox(t, e)
  41973. }
  41974. }(),
  41975. intersectTriangle: function() {
  41976. var e = new n.Vector3
  41977. , t = new n.Vector3
  41978. , i = new n.Vector3
  41979. , r = new n.Vector3;
  41980. return function(n, o, a, s, l) {
  41981. t.subVectors(o, n),
  41982. i.subVectors(a, n),
  41983. r.crossVectors(t, i);
  41984. var c, h = this.direction.dot(r);
  41985. if (h > 0) {
  41986. if (s)
  41987. return null;
  41988. c = 1
  41989. } else {
  41990. if (!(h < 0))
  41991. return null;
  41992. c = -1,
  41993. h = -h
  41994. }
  41995. e.subVectors(this.origin, n);
  41996. var u = c * this.direction.dot(i.crossVectors(e, i));
  41997. if (u < 0)
  41998. return null;
  41999. var d = c * this.direction.dot(t.cross(e));
  42000. if (d < 0)
  42001. return null;
  42002. if (u + d > h)
  42003. return null;
  42004. var p = -c * e.dot(r);
  42005. return p < 0 ? null : this.at(p / h, l)
  42006. }
  42007. }(),
  42008. applyMatrix4: function(e) {
  42009. return this.direction.add(this.origin).applyMatrix4(e),
  42010. this.origin.applyMatrix4(e),
  42011. this.direction.sub(this.origin),
  42012. this.direction.normalize(),
  42013. this
  42014. },
  42015. equals: function(e) {
  42016. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42017. }
  42018. },
  42019. n.Sphere = function(e, t) {
  42020. this.center = void 0 !== e ? e : new n.Vector3,
  42021. this.radius = void 0 !== t ? t : 0
  42022. }
  42023. ,
  42024. n.Sphere.prototype = {
  42025. constructor: n.Sphere,
  42026. set: function(e, t) {
  42027. return this.center.copy(e),
  42028. this.radius = t,
  42029. this
  42030. },
  42031. setFromPoints: function() {
  42032. var e = new n.Box3;
  42033. return function(t, i) {
  42034. var n = this.center;
  42035. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42036. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42037. r = Math.max(r, n.distanceToSquared(t[o]));
  42038. return this.radius = Math.sqrt(r),
  42039. this
  42040. }
  42041. }(),
  42042. clone: function() {
  42043. return (new this.constructor).copy(this)
  42044. },
  42045. copy: function(e) {
  42046. return this.center.copy(e.center),
  42047. this.radius = e.radius,
  42048. this
  42049. },
  42050. empty: function() {
  42051. return this.radius <= 0
  42052. },
  42053. containsPoint: function(e) {
  42054. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42055. },
  42056. distanceToPoint: function(e) {
  42057. return e.distanceTo(this.center) - this.radius
  42058. },
  42059. intersectsSphere: function(e) {
  42060. var t = this.radius + e.radius;
  42061. return e.center.distanceToSquared(this.center) <= t * t
  42062. },
  42063. intersectsBox: function(e) {
  42064. return e.intersectsSphere(this)
  42065. },
  42066. intersectsPlane: function(e) {
  42067. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42068. },
  42069. clampPoint: function(e, t) {
  42070. var i = this.center.distanceToSquared(e)
  42071. , r = t || new n.Vector3;
  42072. return r.copy(e),
  42073. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42074. r.multiplyScalar(this.radius).add(this.center)),
  42075. r
  42076. },
  42077. getBoundingBox: function(e) {
  42078. var t = e || new n.Box3;
  42079. return t.set(this.center, this.center),
  42080. t.expandByScalar(this.radius),
  42081. t
  42082. },
  42083. applyMatrix4: function(e) {
  42084. return this.center.applyMatrix4(e),
  42085. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42086. this
  42087. },
  42088. translate: function(e) {
  42089. return this.center.add(e),
  42090. this
  42091. },
  42092. equals: function(e) {
  42093. return e.center.equals(this.center) && e.radius === this.radius
  42094. }
  42095. },
  42096. n.Frustum = function(e, t, i, r, o, a) {
  42097. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42098. }
  42099. ,
  42100. n.Frustum.prototype = {
  42101. constructor: n.Frustum,
  42102. set: function(e, t, i, n, r, o) {
  42103. var a = this.planes;
  42104. return a[0].copy(e),
  42105. a[1].copy(t),
  42106. a[2].copy(i),
  42107. a[3].copy(n),
  42108. a[4].copy(r),
  42109. a[5].copy(o),
  42110. this
  42111. },
  42112. clone: function() {
  42113. return (new this.constructor).copy(this)
  42114. },
  42115. copy: function(e) {
  42116. for (var t = this.planes, i = 0; i < 6; i++)
  42117. t[i].copy(e.planes[i]);
  42118. return this
  42119. },
  42120. setFromMatrix: function(e) {
  42121. var t = this.planes
  42122. , i = e.elements
  42123. , n = i[0]
  42124. , r = i[1]
  42125. , o = i[2]
  42126. , a = i[3]
  42127. , s = i[4]
  42128. , l = i[5]
  42129. , c = i[6]
  42130. , h = i[7]
  42131. , u = i[8]
  42132. , d = i[9]
  42133. , p = i[10]
  42134. , f = i[11]
  42135. , g = i[12]
  42136. , m = i[13]
  42137. , v = i[14]
  42138. , A = i[15];
  42139. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42140. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42141. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42142. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42143. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42144. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42145. this
  42146. },
  42147. intersectsObject: function() {
  42148. var e = new n.Sphere;
  42149. return function(t) {
  42150. var i = t.geometry;
  42151. return null === i.boundingSphere && i.computeBoundingSphere(),
  42152. e.copy(i.boundingSphere),
  42153. e.applyMatrix4(t.matrixWorld),
  42154. this.intersectsSphere(e)
  42155. }
  42156. }(),
  42157. intersectsSphere: function(e) {
  42158. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42159. var o = t[r].distanceToPoint(i);
  42160. if (o < n)
  42161. return !1
  42162. }
  42163. return !0
  42164. },
  42165. intersectsBox: function() {
  42166. var e = new n.Vector3
  42167. , t = new n.Vector3;
  42168. return function(i) {
  42169. for (var n = this.planes, r = 0; r < 6; r++) {
  42170. var o = n[r];
  42171. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42172. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42173. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42174. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42175. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42176. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42177. var a = o.distanceToPoint(e)
  42178. , s = o.distanceToPoint(t);
  42179. if (a < 0 && s < 0)
  42180. return !1
  42181. }
  42182. return !0
  42183. }
  42184. }(),
  42185. containsPoint: function(e) {
  42186. for (var t = this.planes, i = 0; i < 6; i++)
  42187. if (t[i].distanceToPoint(e) < 0)
  42188. return !1;
  42189. return !0
  42190. }
  42191. },
  42192. n.Plane = function(e, t) {
  42193. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42194. this.constant = void 0 !== t ? t : 0
  42195. }
  42196. ,
  42197. n.Plane.prototype = {
  42198. constructor: n.Plane,
  42199. set: function(e, t) {
  42200. return this.normal.copy(e),
  42201. this.constant = t,
  42202. this
  42203. },
  42204. setComponents: function(e, t, i, n) {
  42205. return this.normal.set(e, t, i),
  42206. this.constant = n,
  42207. this
  42208. },
  42209. setFromNormalAndCoplanarPoint: function(e, t) {
  42210. return this.normal.copy(e),
  42211. this.constant = -t.dot(this.normal),
  42212. this
  42213. },
  42214. setFromCoplanarPoints: function() {
  42215. var e = new n.Vector3
  42216. , t = new n.Vector3;
  42217. return function(i, n, r) {
  42218. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42219. return this.setFromNormalAndCoplanarPoint(o, i),
  42220. this
  42221. }
  42222. }(),
  42223. clone: function() {
  42224. return (new this.constructor).copy(this)
  42225. },
  42226. copy: function(e) {
  42227. return this.normal.copy(e.normal),
  42228. this.constant = e.constant,
  42229. this
  42230. },
  42231. normalize: function() {
  42232. var e = 1 / this.normal.length();
  42233. return this.normal.multiplyScalar(e),
  42234. this.constant *= e,
  42235. this
  42236. },
  42237. negate: function() {
  42238. return this.constant *= -1,
  42239. this.normal.negate(),
  42240. this
  42241. },
  42242. distanceToPoint: function(e) {
  42243. return this.normal.dot(e) + this.constant
  42244. },
  42245. distanceToSphere: function(e) {
  42246. return this.distanceToPoint(e.center) - e.radius
  42247. },
  42248. projectPoint: function(e, t) {
  42249. return this.orthoPoint(e, t).sub(e).negate()
  42250. },
  42251. orthoPoint: function(e, t) {
  42252. var i = this.distanceToPoint(e)
  42253. , r = t || new n.Vector3;
  42254. return r.copy(this.normal).multiplyScalar(i)
  42255. },
  42256. intersectLine: function() {
  42257. var e = new n.Vector3;
  42258. return function(t, i) {
  42259. var r = i || new n.Vector3
  42260. , o = t.delta(e)
  42261. , a = this.normal.dot(o);
  42262. if (0 !== a) {
  42263. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42264. if (!(s < 0 || s > 1))
  42265. return r.copy(o).multiplyScalar(s).add(t.start)
  42266. } else if (0 === this.distanceToPoint(t.start))
  42267. return r.copy(t.start)
  42268. }
  42269. }(),
  42270. intersectsLine: function(e) {
  42271. var t = this.distanceToPoint(e.start)
  42272. , i = this.distanceToPoint(e.end);
  42273. return t < 0 && i > 0 || i < 0 && t > 0
  42274. },
  42275. intersectsBox: function(e) {
  42276. return e.intersectsPlane(this)
  42277. },
  42278. intersectsSphere: function(e) {
  42279. return e.intersectsPlane(this)
  42280. },
  42281. coplanarPoint: function(e) {
  42282. var t = e || new n.Vector3;
  42283. return t.copy(this.normal).multiplyScalar(-this.constant)
  42284. },
  42285. applyMatrix4: function() {
  42286. var e = new n.Vector3
  42287. , t = new n.Vector3
  42288. , i = new n.Matrix3;
  42289. return function(n, r) {
  42290. var o = r || i.getNormalMatrix(n)
  42291. , a = e.copy(this.normal).applyMatrix3(o)
  42292. , s = this.coplanarPoint(t);
  42293. return s.applyMatrix4(n),
  42294. this.setFromNormalAndCoplanarPoint(a, s),
  42295. this
  42296. }
  42297. }(),
  42298. translate: function(e) {
  42299. return this.constant = this.constant - e.dot(this.normal),
  42300. this
  42301. },
  42302. equals: function(e) {
  42303. return e.normal.equals(this.normal) && e.constant === this.constant
  42304. }
  42305. },
  42306. n.Spherical = function(e, t, i) {
  42307. return this.radius = void 0 !== e ? e : 1,
  42308. this.phi = void 0 !== t ? t : 0,
  42309. this.theta = void 0 !== i ? i : 0,
  42310. this
  42311. }
  42312. ,
  42313. n.Spherical.prototype = {
  42314. constructor: n.Spherical,
  42315. set: function(e, t, i) {
  42316. this.radius = e,
  42317. this.phi = t,
  42318. this.theta = i
  42319. },
  42320. clone: function() {
  42321. return (new this.constructor).copy(this)
  42322. },
  42323. copy: function(e) {
  42324. return this.radius.copy(e.radius),
  42325. this.phi.copy(e.phi),
  42326. this.theta.copy(e.theta),
  42327. this
  42328. },
  42329. makeSafe: function() {
  42330. var e = 1e-6;
  42331. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42332. },
  42333. setFromVector3: function(e) {
  42334. return this.radius = e.length(),
  42335. 0 === this.radius ? (this.theta = 0,
  42336. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42337. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42338. this
  42339. }
  42340. },
  42341. n.Math = {
  42342. generateUUID: function() {
  42343. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42344. return function() {
  42345. for (var r = 0; r < 36; r++)
  42346. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42347. e = 15 & n,
  42348. n >>= 4,
  42349. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42350. return i.join("")
  42351. }
  42352. }(),
  42353. clamp: function(e, t, i) {
  42354. return Math.max(t, Math.min(i, e))
  42355. },
  42356. euclideanModulo: function(e, t) {
  42357. return (e % t + t) % t
  42358. },
  42359. mapLinear: function(e, t, i, n, r) {
  42360. return n + (e - t) * (r - n) / (i - t)
  42361. },
  42362. smoothstep: function(e, t, i) {
  42363. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42364. e * e * (3 - 2 * e))
  42365. },
  42366. smootherstep: function(e, t, i) {
  42367. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42368. e * e * e * (e * (6 * e - 15) + 10))
  42369. },
  42370. random16: function() {
  42371. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42372. Math.random()
  42373. },
  42374. randInt: function(e, t) {
  42375. return e + Math.floor(Math.random() * (t - e + 1))
  42376. },
  42377. randFloat: function(e, t) {
  42378. return e + Math.random() * (t - e)
  42379. },
  42380. randFloatSpread: function(e) {
  42381. return e * (.5 - Math.random())
  42382. },
  42383. degToRad: function() {
  42384. var e = Math.PI / 180;
  42385. return function(t) {
  42386. return t * e
  42387. }
  42388. }(),
  42389. radToDeg: function() {
  42390. var e = 180 / Math.PI;
  42391. return function(t) {
  42392. return t * e
  42393. }
  42394. }(),
  42395. isPowerOfTwo: function(e) {
  42396. return 0 === (e & e - 1) && 0 !== e
  42397. },
  42398. nearestPowerOfTwo: function(e) {
  42399. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42400. },
  42401. nextPowerOfTwo: function(e) {
  42402. return e--,
  42403. e |= e >> 1,
  42404. e |= e >> 2,
  42405. e |= e >> 4,
  42406. e |= e >> 8,
  42407. e |= e >> 16,
  42408. e++,
  42409. e
  42410. }
  42411. },
  42412. n.Spline = function(e) {
  42413. function t(e, t, i, n, r, o, a) {
  42414. var s = .5 * (i - e)
  42415. , l = .5 * (n - t);
  42416. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42417. }
  42418. this.points = e;
  42419. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42420. x: 0,
  42421. y: 0,
  42422. z: 0
  42423. };
  42424. this.initFromArray = function(e) {
  42425. this.points = [];
  42426. for (var t = 0; t < e.length; t++)
  42427. this.points[t] = {
  42428. x: e[t][0],
  42429. y: e[t][1],
  42430. z: e[t][2]
  42431. }
  42432. }
  42433. ,
  42434. this.getPoint = function(e) {
  42435. return i = (this.points.length - 1) * e,
  42436. r = Math.floor(i),
  42437. o = i - r,
  42438. d[0] = 0 === r ? r : r - 1,
  42439. d[1] = r,
  42440. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42441. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42442. l = this.points[d[0]],
  42443. c = this.points[d[1]],
  42444. h = this.points[d[2]],
  42445. u = this.points[d[3]],
  42446. a = o * o,
  42447. s = o * a,
  42448. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42449. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42450. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42451. p
  42452. }
  42453. ,
  42454. this.getControlPointsArray = function() {
  42455. var e, t, i = this.points.length, n = [];
  42456. for (e = 0; e < i; e++)
  42457. t = this.points[e],
  42458. n[e] = [t.x, t.y, t.z];
  42459. return n
  42460. }
  42461. ,
  42462. this.getLength = function(e) {
  42463. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42464. for (u[0] = 0,
  42465. e || (e = 100),
  42466. r = this.points.length * e,
  42467. c.copy(this.points[0]),
  42468. t = 1; t < r; t++)
  42469. i = t / r,
  42470. o = this.getPoint(i),
  42471. h.copy(o),
  42472. d += h.distanceTo(c),
  42473. c.copy(o),
  42474. a = (this.points.length - 1) * i,
  42475. s = Math.floor(a),
  42476. s !== l && (u[s] = d,
  42477. l = s);
  42478. return u[u.length] = d,
  42479. {
  42480. chunks: u,
  42481. total: d
  42482. }
  42483. }
  42484. ,
  42485. this.reparametrizeByArcLength = function(e) {
  42486. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42487. for (h.push(u.copy(this.points[0]).clone()),
  42488. t = 1; t < this.points.length; t++) {
  42489. for (s = d.chunks[t] - d.chunks[t - 1],
  42490. l = Math.ceil(e * s / d.total),
  42491. o = (t - 1) / (this.points.length - 1),
  42492. a = t / (this.points.length - 1),
  42493. i = 1; i < l - 1; i++)
  42494. r = o + i * (1 / l) * (a - o),
  42495. c = this.getPoint(r),
  42496. h.push(u.copy(c).clone());
  42497. h.push(u.copy(this.points[t]).clone())
  42498. }
  42499. this.points = h
  42500. }
  42501. }
  42502. ,
  42503. n.Triangle = function(e, t, i) {
  42504. this.a = void 0 !== e ? e : new n.Vector3,
  42505. this.b = void 0 !== t ? t : new n.Vector3,
  42506. this.c = void 0 !== i ? i : new n.Vector3
  42507. }
  42508. ,
  42509. n.Triangle.normal = function() {
  42510. var e = new n.Vector3;
  42511. return function(t, i, r, o) {
  42512. var a = o || new n.Vector3;
  42513. a.subVectors(r, i),
  42514. e.subVectors(t, i),
  42515. a.cross(e);
  42516. var s = a.lengthSq();
  42517. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42518. }
  42519. }(),
  42520. n.Triangle.barycoordFromPoint = function() {
  42521. var e = new n.Vector3
  42522. , t = new n.Vector3
  42523. , i = new n.Vector3;
  42524. return function(r, o, a, s, l) {
  42525. e.subVectors(s, o),
  42526. t.subVectors(a, o),
  42527. i.subVectors(r, o);
  42528. var c = e.dot(e)
  42529. , h = e.dot(t)
  42530. , u = e.dot(i)
  42531. , d = t.dot(t)
  42532. , p = t.dot(i)
  42533. , f = c * d - h * h
  42534. , g = l || new n.Vector3;
  42535. if (0 === f)
  42536. return g.set(-2, -1, -1);
  42537. var m = 1 / f
  42538. , v = (d * u - h * p) * m
  42539. , A = (c * p - h * u) * m;
  42540. return g.set(1 - v - A, A, v)
  42541. }
  42542. }(),
  42543. n.Triangle.containsPoint = function() {
  42544. var e = new n.Vector3;
  42545. return function(t, i, r, o) {
  42546. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42547. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42548. }
  42549. }(),
  42550. n.Triangle.prototype = {
  42551. constructor: n.Triangle,
  42552. set: function(e, t, i) {
  42553. return this.a.copy(e),
  42554. this.b.copy(t),
  42555. this.c.copy(i),
  42556. this
  42557. },
  42558. setFromPointsAndIndices: function(e, t, i, n) {
  42559. return this.a.copy(e[t]),
  42560. this.b.copy(e[i]),
  42561. this.c.copy(e[n]),
  42562. this
  42563. },
  42564. clone: function() {
  42565. return (new this.constructor).copy(this)
  42566. },
  42567. copy: function(e) {
  42568. return this.a.copy(e.a),
  42569. this.b.copy(e.b),
  42570. this.c.copy(e.c),
  42571. this
  42572. },
  42573. area: function() {
  42574. var e = new n.Vector3
  42575. , t = new n.Vector3;
  42576. return function() {
  42577. return e.subVectors(this.c, this.b),
  42578. t.subVectors(this.a, this.b),
  42579. .5 * e.cross(t).length()
  42580. }
  42581. }(),
  42582. midpoint: function(e) {
  42583. var t = e || new n.Vector3;
  42584. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42585. },
  42586. normal: function(e) {
  42587. return n.Triangle.normal(this.a, this.b, this.c, e)
  42588. },
  42589. plane: function(e) {
  42590. var t = e || new n.Plane;
  42591. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42592. },
  42593. barycoordFromPoint: function(e, t) {
  42594. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42595. },
  42596. containsPoint: function(e) {
  42597. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42598. },
  42599. equals: function(e) {
  42600. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42601. }
  42602. },
  42603. n.Interpolant = function(e, t, i, n) {
  42604. this.parameterPositions = e,
  42605. this._cachedIndex = 0,
  42606. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42607. this.sampleValues = t,
  42608. this.valueSize = i
  42609. }
  42610. ,
  42611. n.Interpolant.prototype = {
  42612. constructor: n.Interpolant,
  42613. evaluate: function(e) {
  42614. var t = this.parameterPositions
  42615. , i = this._cachedIndex
  42616. , n = t[i]
  42617. , r = t[i - 1];
  42618. e: {
  42619. t: {
  42620. var o;
  42621. i: {
  42622. n: if (!(e < n)) {
  42623. for (var a = i + 2; ; ) {
  42624. if (void 0 === n) {
  42625. if (e < r)
  42626. break n;
  42627. return i = t.length,
  42628. this._cachedIndex = i,
  42629. this.afterEnd_(i - 1, e, r)
  42630. }
  42631. if (i === a)
  42632. break;
  42633. if (r = n,
  42634. n = t[++i],
  42635. e < n)
  42636. break t
  42637. }
  42638. o = t.length;
  42639. break i
  42640. }
  42641. {
  42642. if (e >= r)
  42643. break e;
  42644. var s = t[1];
  42645. e < s && (i = 2,
  42646. r = s);
  42647. for (var a = i - 2; ; ) {
  42648. if (void 0 === r)
  42649. return this._cachedIndex = 0,
  42650. this.beforeStart_(0, e, n);
  42651. if (i === a)
  42652. break;
  42653. if (n = r,
  42654. r = t[--i - 1],
  42655. e >= r)
  42656. break t
  42657. }
  42658. o = i,
  42659. i = 0
  42660. }
  42661. }
  42662. for (; i < o; ) {
  42663. var l = i + o >>> 1;
  42664. e < t[l] ? o = l : i = l + 1
  42665. }
  42666. if (n = t[i],
  42667. r = t[i - 1],
  42668. void 0 === r)
  42669. return this._cachedIndex = 0,
  42670. this.beforeStart_(0, e, n);
  42671. if (void 0 === n)
  42672. return i = t.length,
  42673. this._cachedIndex = i,
  42674. this.afterEnd_(i - 1, r, e)
  42675. }
  42676. this._cachedIndex = i,
  42677. this.intervalChanged_(i, r, n)
  42678. }
  42679. return this.interpolate_(i, r, e, n)
  42680. },
  42681. settings: null,
  42682. DefaultSettings_: {},
  42683. getSettings_: function() {
  42684. return this.settings || this.DefaultSettings_
  42685. },
  42686. copySampleValue_: function(e) {
  42687. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42688. t[o] = i[r + o];
  42689. return t
  42690. },
  42691. interpolate_: function(e, t, i, n) {
  42692. throw new Error("call to abstract method")
  42693. },
  42694. intervalChanged_: function(e, t, i) {}
  42695. },
  42696. Object.assign(n.Interpolant.prototype, {
  42697. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42698. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42699. }),
  42700. n.CubicInterpolant = function(e, t, i, r) {
  42701. n.Interpolant.call(this, e, t, i, r),
  42702. this._weightPrev = -0,
  42703. this._offsetPrev = -0,
  42704. this._weightNext = -0,
  42705. this._offsetNext = -0
  42706. }
  42707. ,
  42708. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42709. constructor: n.CubicInterpolant,
  42710. DefaultSettings_: {
  42711. endingStart: n.ZeroCurvatureEnding,
  42712. endingEnd: n.ZeroCurvatureEnding
  42713. },
  42714. intervalChanged_: function(e, t, i) {
  42715. var r = this.parameterPositions
  42716. , o = e - 2
  42717. , a = e + 1
  42718. , s = r[o]
  42719. , l = r[a];
  42720. if (void 0 === s)
  42721. switch (this.getSettings_().endingStart) {
  42722. case n.ZeroSlopeEnding:
  42723. o = e,
  42724. s = 2 * t - i;
  42725. break;
  42726. case n.WrapAroundEnding:
  42727. o = r.length - 2,
  42728. s = t + r[o] - r[o + 1];
  42729. break;
  42730. default:
  42731. o = e,
  42732. s = i
  42733. }
  42734. if (void 0 === l)
  42735. switch (this.getSettings_().endingEnd) {
  42736. case n.ZeroSlopeEnding:
  42737. a = e,
  42738. l = 2 * i - t;
  42739. break;
  42740. case n.WrapAroundEnding:
  42741. a = 1,
  42742. l = i + r[1] - r[0];
  42743. break;
  42744. default:
  42745. a = e - 1,
  42746. l = t
  42747. }
  42748. var c = .5 * (i - t)
  42749. , h = this.valueSize;
  42750. this._weightPrev = c / (t - s),
  42751. this._weightNext = c / (l - i),
  42752. this._offsetPrev = o * h,
  42753. this._offsetNext = a * h
  42754. },
  42755. interpolate_: function(e, t, i, n) {
  42756. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42757. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42758. return r
  42759. }
  42760. }),
  42761. n.DiscreteInterpolant = function(e, t, i, r) {
  42762. n.Interpolant.call(this, e, t, i, r)
  42763. }
  42764. ,
  42765. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42766. constructor: n.DiscreteInterpolant,
  42767. interpolate_: function(e, t, i, n) {
  42768. return this.copySampleValue_(e - 1)
  42769. }
  42770. }),
  42771. n.LinearInterpolant = function(e, t, i, r) {
  42772. n.Interpolant.call(this, e, t, i, r)
  42773. }
  42774. ,
  42775. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42776. constructor: n.LinearInterpolant,
  42777. interpolate_: function(e, t, i, n) {
  42778. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42779. r[u] = o[l + u] * h + o[s + u] * c;
  42780. return r
  42781. }
  42782. }),
  42783. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42784. n.Interpolant.call(this, e, t, i, r)
  42785. }
  42786. ,
  42787. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42788. constructor: n.QuaternionLinearInterpolant,
  42789. interpolate_: function(e, t, i, r) {
  42790. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42791. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42792. return o
  42793. }
  42794. }),
  42795. n.Clock = function(e) {
  42796. this.autoStart = void 0 === e || e,
  42797. this.startTime = 0,
  42798. this.oldTime = 0,
  42799. this.elapsedTime = 0,
  42800. this.running = !1
  42801. }
  42802. ,
  42803. n.Clock.prototype = {
  42804. constructor: n.Clock,
  42805. start: function() {
  42806. this.startTime = performance.now(),
  42807. this.oldTime = this.startTime,
  42808. this.running = !0
  42809. },
  42810. stop: function() {
  42811. this.getElapsedTime(),
  42812. this.running = !1
  42813. },
  42814. getElapsedTime: function() {
  42815. return this.getDelta(),
  42816. this.elapsedTime
  42817. },
  42818. getDelta: function() {
  42819. var e = 0;
  42820. if (this.autoStart && !this.running && this.start(),
  42821. this.running) {
  42822. var t = performance.now();
  42823. e = .001 * (t - this.oldTime),
  42824. this.oldTime = t,
  42825. this.elapsedTime += e
  42826. }
  42827. return e
  42828. }
  42829. },
  42830. n.EventDispatcher = function() {}
  42831. ,
  42832. n.EventDispatcher.prototype = {
  42833. constructor: n.EventDispatcher,
  42834. apply: function(e) {
  42835. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42836. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42837. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42838. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42839. },
  42840. addEventListener: function(e, t) {
  42841. void 0 === this._listeners && (this._listeners = {});
  42842. var i = this._listeners;
  42843. void 0 === i[e] && (i[e] = []),
  42844. i[e].indexOf(t) === -1 && i[e].push(t)
  42845. },
  42846. hasEventListener: function(e, t) {
  42847. if (void 0 === this._listeners)
  42848. return !1;
  42849. var i = this._listeners;
  42850. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42851. },
  42852. removeEventListener: function(e, t) {
  42853. if (void 0 !== this._listeners) {
  42854. var i = this._listeners
  42855. , n = i[e];
  42856. if (void 0 !== n) {
  42857. var r = n.indexOf(t);
  42858. r !== -1 && n.splice(r, 1)
  42859. }
  42860. }
  42861. },
  42862. dispatchEvent: function(e) {
  42863. if (void 0 !== this._listeners) {
  42864. var t = this._listeners
  42865. , i = t[e.type];
  42866. if (void 0 !== i) {
  42867. e.target = this;
  42868. for (var n = [], r = i.length, o = 0; o < r; o++)
  42869. n[o] = i[o];
  42870. for (var o = 0; o < r; o++)
  42871. n[o].call(this, e)
  42872. }
  42873. }
  42874. }
  42875. },
  42876. n.Layers = function() {
  42877. this.mask = 1
  42878. }
  42879. ,
  42880. n.Layers.prototype = {
  42881. constructor: n.Layers,
  42882. set: function(e) {
  42883. this.mask = 1 << e
  42884. },
  42885. enable: function(e) {
  42886. this.mask |= 1 << e
  42887. },
  42888. toggle: function(e) {
  42889. this.mask ^= 1 << e
  42890. },
  42891. disable: function(e) {
  42892. this.mask &= ~(1 << e)
  42893. },
  42894. test: function(e) {
  42895. return 0 !== (this.mask & e.mask)
  42896. }
  42897. },
  42898. function(e) {
  42899. function t(e, t) {
  42900. return e.distance - t.distance
  42901. }
  42902. function i(e, t, n, r) {
  42903. if (e.visible !== !1 && (e.raycast(t, n),
  42904. r === !0))
  42905. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42906. i(o[a], t, n, !0)
  42907. }
  42908. e.Raycaster = function(t, i, n, r) {
  42909. this.ray = new e.Ray(t,i),
  42910. this.near = n || 0,
  42911. this.far = r || 1 / 0,
  42912. this.params = {
  42913. Mesh: {},
  42914. Line: {},
  42915. LOD: {},
  42916. Points: {
  42917. threshold: 1
  42918. },
  42919. Sprite: {}
  42920. },
  42921. Object.defineProperties(this.params, {
  42922. PointCloud: {
  42923. get: function() {
  42924. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42925. this.Points
  42926. }
  42927. }
  42928. })
  42929. }
  42930. ,
  42931. e.Raycaster.prototype = {
  42932. constructor: e.Raycaster,
  42933. linePrecision: 1,
  42934. set: function(e, t) {
  42935. this.ray.set(e, t)
  42936. },
  42937. setFromCamera: function(t, i) {
  42938. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  42939. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  42940. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  42941. },
  42942. intersectObject: function(e, n) {
  42943. var r = [];
  42944. return i(e, this, r, n),
  42945. r.sort(t),
  42946. r
  42947. },
  42948. intersectObjects: function(e, n) {
  42949. var r = [];
  42950. if (Array.isArray(e) === !1)
  42951. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  42952. r;
  42953. for (var o = 0, a = e.length; o < a; o++)
  42954. i(e[o], this, r, n);
  42955. return r.sort(t),
  42956. r
  42957. }
  42958. }
  42959. }(n),
  42960. n.Object3D = function() {
  42961. function e() {
  42962. o.setFromEuler(r, !1)
  42963. }
  42964. function t() {
  42965. r.setFromQuaternion(o, void 0, !1)
  42966. }
  42967. Object.defineProperty(this, "id", {
  42968. value: n.Object3DIdCount++
  42969. }),
  42970. this.uuid = n.Math.generateUUID(),
  42971. this.name = "",
  42972. this.type = "Object3D",
  42973. this.parent = null,
  42974. this.children = [],
  42975. this.up = n.Object3D.DefaultUp.clone();
  42976. var i = new n.Vector3
  42977. , r = new n.Euler
  42978. , o = new n.Quaternion
  42979. , a = new n.Vector3(1,1,1);
  42980. r.onChange(e),
  42981. o.onChange(t),
  42982. Object.defineProperties(this, {
  42983. position: {
  42984. enumerable: !0,
  42985. value: i
  42986. },
  42987. rotation: {
  42988. enumerable: !0,
  42989. value: r
  42990. },
  42991. quaternion: {
  42992. enumerable: !0,
  42993. value: o
  42994. },
  42995. scale: {
  42996. enumerable: !0,
  42997. value: a
  42998. },
  42999. modelViewMatrix: {
  43000. value: new n.Matrix4
  43001. },
  43002. normalMatrix: {
  43003. value: new n.Matrix3
  43004. }
  43005. }),
  43006. this.rotationAutoUpdate = !0,
  43007. this.matrix = new n.Matrix4,
  43008. this.matrixWorld = new n.Matrix4,
  43009. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43010. this.matrixWorldNeedsUpdate = !1,
  43011. this.layers = new n.Layers,
  43012. this.visible = !0,
  43013. this.castShadow = !1,
  43014. this.receiveShadow = !1,
  43015. this.frustumCulled = !0,
  43016. this.renderOrder = 0,
  43017. this.userData = {}
  43018. }
  43019. ,
  43020. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43021. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43022. n.Object3D.prototype = {
  43023. constructor: n.Object3D,
  43024. applyMatrix: function(e) {
  43025. this.matrix.multiplyMatrices(e, this.matrix),
  43026. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43027. },
  43028. setRotationFromAxisAngle: function(e, t) {
  43029. this.quaternion.setFromAxisAngle(e, t)
  43030. },
  43031. setRotationFromEuler: function(e) {
  43032. this.quaternion.setFromEuler(e, !0)
  43033. },
  43034. setRotationFromMatrix: function(e) {
  43035. this.quaternion.setFromRotationMatrix(e)
  43036. },
  43037. setRotationFromQuaternion: function(e) {
  43038. this.quaternion.copy(e)
  43039. },
  43040. rotateOnAxis: function() {
  43041. var e = new n.Quaternion;
  43042. return function(t, i) {
  43043. return e.setFromAxisAngle(t, i),
  43044. this.quaternion.multiply(e),
  43045. this
  43046. }
  43047. }(),
  43048. rotateX: function() {
  43049. var e = new n.Vector3(1,0,0);
  43050. return function(t) {
  43051. return this.rotateOnAxis(e, t)
  43052. }
  43053. }(),
  43054. rotateY: function() {
  43055. var e = new n.Vector3(0,1,0);
  43056. return function(t) {
  43057. return this.rotateOnAxis(e, t)
  43058. }
  43059. }(),
  43060. rotateZ: function() {
  43061. var e = new n.Vector3(0,0,1);
  43062. return function(t) {
  43063. return this.rotateOnAxis(e, t)
  43064. }
  43065. }(),
  43066. translateOnAxis: function() {
  43067. var e = new n.Vector3;
  43068. return function(t, i) {
  43069. return e.copy(t).applyQuaternion(this.quaternion),
  43070. this.position.add(e.multiplyScalar(i)),
  43071. this
  43072. }
  43073. }(),
  43074. translateX: function() {
  43075. var e = new n.Vector3(1,0,0);
  43076. return function(t) {
  43077. return this.translateOnAxis(e, t)
  43078. }
  43079. }(),
  43080. translateY: function() {
  43081. var e = new n.Vector3(0,1,0);
  43082. return function(t) {
  43083. return this.translateOnAxis(e, t)
  43084. }
  43085. }(),
  43086. translateZ: function() {
  43087. var e = new n.Vector3(0,0,1);
  43088. return function(t) {
  43089. return this.translateOnAxis(e, t)
  43090. }
  43091. }(),
  43092. localToWorld: function(e) {
  43093. return e.applyMatrix4(this.matrixWorld)
  43094. },
  43095. worldToLocal: function() {
  43096. var e = new n.Matrix4;
  43097. return function(t) {
  43098. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43099. }
  43100. }(),
  43101. lookAt: function() {
  43102. var e = new n.Matrix4;
  43103. return function(t) {
  43104. e.lookAt(t, this.position, this.up),
  43105. this.quaternion.setFromRotationMatrix(e)
  43106. }
  43107. }(),
  43108. add: function(e) {
  43109. if (arguments.length > 1) {
  43110. for (var t = 0; t < arguments.length; t++)
  43111. this.add(arguments[t]);
  43112. return this
  43113. }
  43114. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43115. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43116. e.parent = this,
  43117. e.dispatchEvent({
  43118. type: "added"
  43119. }),
  43120. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43121. this)
  43122. },
  43123. remove: function(e) {
  43124. if (arguments.length > 1)
  43125. for (var t = 0; t < arguments.length; t++)
  43126. this.remove(arguments[t]);
  43127. var i = this.children.indexOf(e);
  43128. i !== -1 && (e.parent = null,
  43129. e.dispatchEvent({
  43130. type: "removed"
  43131. }),
  43132. this.children.splice(i, 1))
  43133. },
  43134. getObjectById: function(e) {
  43135. return this.getObjectByProperty("id", e)
  43136. },
  43137. getObjectByName: function(e) {
  43138. return this.getObjectByProperty("name", e)
  43139. },
  43140. getObjectByProperty: function(e, t) {
  43141. if (this[e] === t)
  43142. return this;
  43143. for (var i = 0, n = this.children.length; i < n; i++) {
  43144. var r = this.children[i]
  43145. , o = r.getObjectByProperty(e, t);
  43146. if (void 0 !== o)
  43147. return o
  43148. }
  43149. },
  43150. getWorldPosition: function(e) {
  43151. var t = e || new n.Vector3;
  43152. return this.updateMatrixWorld(!0),
  43153. t.setFromMatrixPosition(this.matrixWorld)
  43154. },
  43155. getWorldQuaternion: function() {
  43156. var e = new n.Vector3
  43157. , t = new n.Vector3;
  43158. return function(i) {
  43159. var r = i || new n.Quaternion;
  43160. return this.updateMatrixWorld(!0),
  43161. this.matrixWorld.decompose(e, r, t),
  43162. r
  43163. }
  43164. }(),
  43165. getWorldRotation: function() {
  43166. var e = new n.Quaternion;
  43167. return function(t) {
  43168. var i = t || new n.Euler;
  43169. return this.getWorldQuaternion(e),
  43170. i.setFromQuaternion(e, this.rotation.order, !1)
  43171. }
  43172. }(),
  43173. getWorldScale: function() {
  43174. var e = new n.Vector3
  43175. , t = new n.Quaternion;
  43176. return function(i) {
  43177. var r = i || new n.Vector3;
  43178. return this.updateMatrixWorld(!0),
  43179. this.matrixWorld.decompose(e, t, r),
  43180. r
  43181. }
  43182. }(),
  43183. getWorldDirection: function() {
  43184. var e = new n.Quaternion;
  43185. return function(t) {
  43186. var i = t || new n.Vector3;
  43187. return this.getWorldQuaternion(e),
  43188. i.set(0, 0, 1).applyQuaternion(e)
  43189. }
  43190. }(),
  43191. raycast: function() {},
  43192. traverse: function(e) {
  43193. e(this);
  43194. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43195. t[i].traverse(e)
  43196. },
  43197. traverseVisible: function(e) {
  43198. if (this.visible !== !1) {
  43199. e(this);
  43200. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43201. t[i].traverseVisible(e)
  43202. }
  43203. },
  43204. traverseAncestors: function(e) {
  43205. var t = this.parent;
  43206. null !== t && (e(t),
  43207. t.traverseAncestors(e))
  43208. },
  43209. updateMatrix: function() {
  43210. this.matrix.compose(this.position, this.quaternion, this.scale),
  43211. this.matrixWorldNeedsUpdate = !0
  43212. },
  43213. updateMatrixWorld: function(e) {
  43214. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43215. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43216. this.matrixWorldNeedsUpdate = !1,
  43217. e = !0);
  43218. for (var t = 0, i = this.children.length; t < i; t++)
  43219. this.children[t].updateMatrixWorld(e)
  43220. },
  43221. toJSON: function(e) {
  43222. function t(e) {
  43223. var t = [];
  43224. for (var i in e) {
  43225. var n = e[i];
  43226. delete n.metadata,
  43227. t.push(n)
  43228. }
  43229. return t
  43230. }
  43231. var i = void 0 === e
  43232. , n = {};
  43233. i && (e = {
  43234. geometries: {},
  43235. materials: {},
  43236. textures: {},
  43237. images: {}
  43238. },
  43239. n.metadata = {
  43240. version: 4.4,
  43241. type: "Object",
  43242. generator: "Object3D.toJSON"
  43243. });
  43244. var r = {};
  43245. if (r.uuid = this.uuid,
  43246. r.type = this.type,
  43247. "" !== this.name && (r.name = this.name),
  43248. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43249. this.castShadow === !0 && (r.castShadow = !0),
  43250. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43251. this.visible === !1 && (r.visible = !1),
  43252. r.matrix = this.matrix.toArray(),
  43253. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43254. r.geometry = this.geometry.uuid),
  43255. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43256. r.material = this.material.uuid),
  43257. this.children.length > 0) {
  43258. r.children = [];
  43259. for (var o = 0; o < this.children.length; o++)
  43260. r.children.push(this.children[o].toJSON(e).object)
  43261. }
  43262. if (i) {
  43263. var a = t(e.geometries)
  43264. , s = t(e.materials)
  43265. , l = t(e.textures)
  43266. , c = t(e.images);
  43267. a.length > 0 && (n.geometries = a),
  43268. s.length > 0 && (n.materials = s),
  43269. l.length > 0 && (n.textures = l),
  43270. c.length > 0 && (n.images = c)
  43271. }
  43272. return n.object = r,
  43273. n
  43274. },
  43275. clone: function(e) {
  43276. return (new this.constructor).copy(this, e)
  43277. },
  43278. copy: function(e, t) {
  43279. if (void 0 === t && (t = !0),
  43280. this.name = e.name,
  43281. this.up.copy(e.up),
  43282. this.position.copy(e.position),
  43283. this.quaternion.copy(e.quaternion),
  43284. this.scale.copy(e.scale),
  43285. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43286. this.matrix.copy(e.matrix),
  43287. this.matrixWorld.copy(e.matrixWorld),
  43288. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43289. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43290. this.visible = e.visible,
  43291. this.castShadow = e.castShadow,
  43292. this.receiveShadow = e.receiveShadow,
  43293. this.frustumCulled = e.frustumCulled,
  43294. this.renderOrder = e.renderOrder,
  43295. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43296. t === !0)
  43297. for (var i = 0; i < e.children.length; i++) {
  43298. var n = e.children[i];
  43299. this.add(n.clone())
  43300. }
  43301. return this
  43302. }
  43303. },
  43304. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43305. n.Object3DIdCount = 0,
  43306. n.Face3 = function(e, t, i, r, o, a) {
  43307. this.a = e,
  43308. this.b = t,
  43309. this.c = i,
  43310. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43311. this.vertexNormals = Array.isArray(r) ? r : [],
  43312. this.color = o instanceof n.Color ? o : new n.Color,
  43313. this.vertexColors = Array.isArray(o) ? o : [],
  43314. this.materialIndex = void 0 !== a ? a : 0
  43315. }
  43316. ,
  43317. n.Face3.prototype = {
  43318. constructor: n.Face3,
  43319. clone: function() {
  43320. return (new this.constructor).copy(this)
  43321. },
  43322. copy: function(e) {
  43323. this.a = e.a,
  43324. this.b = e.b,
  43325. this.c = e.c,
  43326. this.normal.copy(e.normal),
  43327. this.color.copy(e.color),
  43328. this.materialIndex = e.materialIndex;
  43329. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43330. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43331. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43332. this.vertexColors[t] = e.vertexColors[t].clone();
  43333. return this
  43334. }
  43335. },
  43336. n.BufferAttribute = function(e, t) {
  43337. this.uuid = n.Math.generateUUID(),
  43338. this.array = e,
  43339. this.itemSize = t,
  43340. this.dynamic = !1,
  43341. this.updateRange = {
  43342. offset: 0,
  43343. count: -1
  43344. },
  43345. this.version = 0
  43346. }
  43347. ,
  43348. n.BufferAttribute.prototype = {
  43349. constructor: n.BufferAttribute,
  43350. get count() {
  43351. return this.array.length / this.itemSize
  43352. },
  43353. set needsUpdate(e) {
  43354. e === !0 && this.version++
  43355. },
  43356. setDynamic: function(e) {
  43357. return this.dynamic = e,
  43358. this
  43359. },
  43360. copy: function(e) {
  43361. return this.array = new e.array.constructor(e.array),
  43362. this.itemSize = e.itemSize,
  43363. this.dynamic = e.dynamic,
  43364. this
  43365. },
  43366. copyAt: function(e, t, i) {
  43367. e *= this.itemSize,
  43368. i *= t.itemSize;
  43369. for (var n = 0, r = this.itemSize; n < r; n++)
  43370. this.array[e + n] = t.array[i + n];
  43371. return this
  43372. },
  43373. copyArray: function(e) {
  43374. return this.array.set(e),
  43375. this
  43376. },
  43377. copyColorsArray: function(e) {
  43378. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43379. var a = e[r];
  43380. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43381. a = new n.Color),
  43382. t[i++] = a.r,
  43383. t[i++] = a.g,
  43384. t[i++] = a.b
  43385. }
  43386. return this
  43387. },
  43388. copyIndicesArray: function(e) {
  43389. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43390. var o = e[n];
  43391. t[i++] = o.a,
  43392. t[i++] = o.b,
  43393. t[i++] = o.c
  43394. }
  43395. return this
  43396. },
  43397. copyVector2sArray: function(e) {
  43398. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43399. var a = e[r];
  43400. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43401. a = new n.Vector2),
  43402. t[i++] = a.x,
  43403. t[i++] = a.y
  43404. }
  43405. return this
  43406. },
  43407. copyVector3sArray: function(e) {
  43408. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43409. var a = e[r];
  43410. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43411. a = new n.Vector3),
  43412. t[i++] = a.x,
  43413. t[i++] = a.y,
  43414. t[i++] = a.z
  43415. }
  43416. return this
  43417. },
  43418. copyVector4sArray: function(e) {
  43419. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43420. var a = e[r];
  43421. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43422. a = new n.Vector4),
  43423. t[i++] = a.x,
  43424. t[i++] = a.y,
  43425. t[i++] = a.z,
  43426. t[i++] = a.w
  43427. }
  43428. return this
  43429. },
  43430. set: function(e, t) {
  43431. return void 0 === t && (t = 0),
  43432. this.array.set(e, t),
  43433. this
  43434. },
  43435. getX: function(e) {
  43436. return this.array[e * this.itemSize]
  43437. },
  43438. setX: function(e, t) {
  43439. return this.array[e * this.itemSize] = t,
  43440. this
  43441. },
  43442. getY: function(e) {
  43443. return this.array[e * this.itemSize + 1]
  43444. },
  43445. setY: function(e, t) {
  43446. return this.array[e * this.itemSize + 1] = t,
  43447. this
  43448. },
  43449. getZ: function(e) {
  43450. return this.array[e * this.itemSize + 2]
  43451. },
  43452. setZ: function(e, t) {
  43453. return this.array[e * this.itemSize + 2] = t,
  43454. this
  43455. },
  43456. getW: function(e) {
  43457. return this.array[e * this.itemSize + 3]
  43458. },
  43459. setW: function(e, t) {
  43460. return this.array[e * this.itemSize + 3] = t,
  43461. this
  43462. },
  43463. setXY: function(e, t, i) {
  43464. return e *= this.itemSize,
  43465. this.array[e + 0] = t,
  43466. this.array[e + 1] = i,
  43467. this
  43468. },
  43469. setXYZ: function(e, t, i, n) {
  43470. return e *= this.itemSize,
  43471. this.array[e + 0] = t,
  43472. this.array[e + 1] = i,
  43473. this.array[e + 2] = n,
  43474. this
  43475. },
  43476. setXYZW: function(e, t, i, n, r) {
  43477. return e *= this.itemSize,
  43478. this.array[e + 0] = t,
  43479. this.array[e + 1] = i,
  43480. this.array[e + 2] = n,
  43481. this.array[e + 3] = r,
  43482. this
  43483. },
  43484. clone: function() {
  43485. return (new this.constructor).copy(this)
  43486. }
  43487. },
  43488. n.Int8Attribute = function(e, t) {
  43489. return new n.BufferAttribute(new Int8Array(e),t)
  43490. }
  43491. ,
  43492. n.Uint8Attribute = function(e, t) {
  43493. return new n.BufferAttribute(new Uint8Array(e),t)
  43494. }
  43495. ,
  43496. n.Uint8ClampedAttribute = function(e, t) {
  43497. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43498. }
  43499. ,
  43500. n.Int16Attribute = function(e, t) {
  43501. return new n.BufferAttribute(new Int16Array(e),t)
  43502. }
  43503. ,
  43504. n.Uint16Attribute = function(e, t) {
  43505. return new n.BufferAttribute(new Uint16Array(e),t)
  43506. }
  43507. ;
  43508. n.Int32Attribute = function(e, t) {
  43509. return new n.BufferAttribute(new Int32Array(e),t)
  43510. }
  43511. ;
  43512. n.Uint32Attribute = function(e, t) {
  43513. return new n.BufferAttribute(new Uint32Array(e),t)
  43514. }
  43515. ,
  43516. n.Float32Attribute = function(e, t) {
  43517. return new n.BufferAttribute(new Float32Array(e),t)
  43518. }
  43519. ,
  43520. n.Float64Attribute = function(e, t) {
  43521. return new n.BufferAttribute(new Float64Array(e),t)
  43522. }
  43523. ,
  43524. n.DynamicBufferAttribute = function(e, t) {
  43525. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43526. new n.BufferAttribute(e,t).setDynamic(!0)
  43527. }
  43528. ,
  43529. n.InstancedBufferAttribute = function(e, t, i) {
  43530. n.BufferAttribute.call(this, e, t),
  43531. this.meshPerAttribute = i || 1
  43532. }
  43533. ,
  43534. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43535. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43536. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43537. return n.BufferAttribute.prototype.copy.call(this, e),
  43538. this.meshPerAttribute = e.meshPerAttribute,
  43539. this
  43540. }
  43541. ,
  43542. n.InterleavedBuffer = function(e, t) {
  43543. this.uuid = n.Math.generateUUID(),
  43544. this.array = e,
  43545. this.stride = t,
  43546. this.dynamic = !1,
  43547. this.updateRange = {
  43548. offset: 0,
  43549. count: -1
  43550. },
  43551. this.version = 0
  43552. }
  43553. ,
  43554. n.InterleavedBuffer.prototype = {
  43555. constructor: n.InterleavedBuffer,
  43556. get length() {
  43557. return this.array.length
  43558. },
  43559. get count() {
  43560. return this.array.length / this.stride
  43561. },
  43562. set needsUpdate(e) {
  43563. e === !0 && this.version++
  43564. },
  43565. setDynamic: function(e) {
  43566. return this.dynamic = e,
  43567. this
  43568. },
  43569. copy: function(e) {
  43570. return this.array = new e.array.constructor(e.array),
  43571. this.stride = e.stride,
  43572. this.dynamic = e.dynamic,
  43573. this
  43574. },
  43575. copyAt: function(e, t, i) {
  43576. e *= this.stride,
  43577. i *= t.stride;
  43578. for (var n = 0, r = this.stride; n < r; n++)
  43579. this.array[e + n] = t.array[i + n];
  43580. return this
  43581. },
  43582. set: function(e, t) {
  43583. return void 0 === t && (t = 0),
  43584. this.array.set(e, t),
  43585. this
  43586. },
  43587. clone: function() {
  43588. return (new this.constructor).copy(this)
  43589. }
  43590. },
  43591. n.InstancedInterleavedBuffer = function(e, t, i) {
  43592. n.InterleavedBuffer.call(this, e, t),
  43593. this.meshPerAttribute = i || 1
  43594. }
  43595. ,
  43596. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43597. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43598. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43599. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43600. this.meshPerAttribute = e.meshPerAttribute,
  43601. this
  43602. }
  43603. ,
  43604. n.InterleavedBufferAttribute = function(e, t, i) {
  43605. this.uuid = n.Math.generateUUID(),
  43606. this.data = e,
  43607. this.itemSize = t,
  43608. this.offset = i
  43609. }
  43610. ,
  43611. n.InterleavedBufferAttribute.prototype = {
  43612. constructor: n.InterleavedBufferAttribute,
  43613. get length() {
  43614. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43615. this.array.length
  43616. },
  43617. get count() {
  43618. return this.data.count
  43619. },
  43620. setX: function(e, t) {
  43621. return this.data.array[e * this.data.stride + this.offset] = t,
  43622. this
  43623. },
  43624. setY: function(e, t) {
  43625. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43626. this
  43627. },
  43628. setZ: function(e, t) {
  43629. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43630. this
  43631. },
  43632. setW: function(e, t) {
  43633. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43634. this
  43635. },
  43636. getX: function(e) {
  43637. return this.data.array[e * this.data.stride + this.offset]
  43638. },
  43639. getY: function(e) {
  43640. return this.data.array[e * this.data.stride + this.offset + 1]
  43641. },
  43642. getZ: function(e) {
  43643. return this.data.array[e * this.data.stride + this.offset + 2]
  43644. },
  43645. getW: function(e) {
  43646. return this.data.array[e * this.data.stride + this.offset + 3]
  43647. },
  43648. setXY: function(e, t, i) {
  43649. return e = e * this.data.stride + this.offset,
  43650. this.data.array[e + 0] = t,
  43651. this.data.array[e + 1] = i,
  43652. this
  43653. },
  43654. setXYZ: function(e, t, i, n) {
  43655. return e = e * this.data.stride + this.offset,
  43656. this.data.array[e + 0] = t,
  43657. this.data.array[e + 1] = i,
  43658. this.data.array[e + 2] = n,
  43659. this
  43660. },
  43661. setXYZW: function(e, t, i, n, r) {
  43662. return e = e * this.data.stride + this.offset,
  43663. this.data.array[e + 0] = t,
  43664. this.data.array[e + 1] = i,
  43665. this.data.array[e + 2] = n,
  43666. this.data.array[e + 3] = r,
  43667. this
  43668. }
  43669. },
  43670. n.Geometry = function() {
  43671. Object.defineProperty(this, "id", {
  43672. value: n.GeometryIdCount++
  43673. }),
  43674. this.uuid = n.Math.generateUUID(),
  43675. this.name = "",
  43676. this.type = "Geometry",
  43677. this.vertices = [],
  43678. this.colors = [],
  43679. this.faces = [],
  43680. this.faceVertexUvs = [[]],
  43681. this.morphTargets = [],
  43682. this.morphNormals = [],
  43683. this.skinWeights = [],
  43684. this.skinIndices = [],
  43685. this.lineDistances = [],
  43686. this.boundingBox = null,
  43687. this.boundingSphere = null,
  43688. this.verticesNeedUpdate = !1,
  43689. this.elementsNeedUpdate = !1,
  43690. this.uvsNeedUpdate = !1,
  43691. this.normalsNeedUpdate = !1,
  43692. this.colorsNeedUpdate = !1,
  43693. this.lineDistancesNeedUpdate = !1,
  43694. this.groupsNeedUpdate = !1
  43695. }
  43696. ,
  43697. n.Geometry.prototype = {
  43698. constructor: n.Geometry,
  43699. applyMatrix: function(e) {
  43700. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43701. var o = this.vertices[i];
  43702. o.applyMatrix4(e)
  43703. }
  43704. for (var i = 0, r = this.faces.length; i < r; i++) {
  43705. var a = this.faces[i];
  43706. a.normal.applyMatrix3(t).normalize();
  43707. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43708. a.vertexNormals[s].applyMatrix3(t).normalize()
  43709. }
  43710. return null !== this.boundingBox && this.computeBoundingBox(),
  43711. null !== this.boundingSphere && this.computeBoundingSphere(),
  43712. this.verticesNeedUpdate = !0,
  43713. this.normalsNeedUpdate = !0,
  43714. this
  43715. },
  43716. rotateX: function() {
  43717. var e;
  43718. return function(t) {
  43719. return void 0 === e && (e = new n.Matrix4),
  43720. e.makeRotationX(t),
  43721. this.applyMatrix(e),
  43722. this
  43723. }
  43724. }(),
  43725. rotateY: function() {
  43726. var e;
  43727. return function(t) {
  43728. return void 0 === e && (e = new n.Matrix4),
  43729. e.makeRotationY(t),
  43730. this.applyMatrix(e),
  43731. this
  43732. }
  43733. }(),
  43734. rotateZ: function() {
  43735. var e;
  43736. return function(t) {
  43737. return void 0 === e && (e = new n.Matrix4),
  43738. e.makeRotationZ(t),
  43739. this.applyMatrix(e),
  43740. this
  43741. }
  43742. }(),
  43743. translate: function() {
  43744. var e;
  43745. return function(t, i, r) {
  43746. return void 0 === e && (e = new n.Matrix4),
  43747. e.makeTranslation(t, i, r),
  43748. this.applyMatrix(e),
  43749. this
  43750. }
  43751. }(),
  43752. scale: function() {
  43753. var e;
  43754. return function(t, i, r) {
  43755. return void 0 === e && (e = new n.Matrix4),
  43756. e.makeScale(t, i, r),
  43757. this.applyMatrix(e),
  43758. this
  43759. }
  43760. }(),
  43761. lookAt: function() {
  43762. var e;
  43763. return function(t) {
  43764. void 0 === e && (e = new n.Object3D),
  43765. e.lookAt(t),
  43766. e.updateMatrix(),
  43767. this.applyMatrix(e.matrix)
  43768. }
  43769. }(),
  43770. fromBufferGeometry: function(e) {
  43771. function t(e, t, r, o) {
  43772. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43773. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43774. , g = new n.Face3(e,t,r,a,f,o);
  43775. i.faces.push(g),
  43776. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43777. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43778. }
  43779. var i = this
  43780. , r = null !== e.index ? e.index.array : void 0
  43781. , o = e.attributes
  43782. , a = o.position.array
  43783. , s = void 0 !== o.normal ? o.normal.array : void 0
  43784. , l = void 0 !== o.color ? o.color.array : void 0
  43785. , c = void 0 !== o.uv ? o.uv.array : void 0
  43786. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43787. void 0 !== h && (this.faceVertexUvs[1] = []);
  43788. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43789. g += 2)
  43790. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43791. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43792. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43793. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43794. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43795. if (void 0 !== r) {
  43796. var m = e.groups;
  43797. if (m.length > 0)
  43798. for (var f = 0; f < m.length; f++)
  43799. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43800. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43801. else
  43802. for (var f = 0; f < r.length; f += 3)
  43803. t(r[f], r[f + 1], r[f + 2])
  43804. } else
  43805. for (var f = 0; f < a.length / 3; f += 3)
  43806. t(f, f + 1, f + 2);
  43807. return this.computeFaceNormals(),
  43808. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43809. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43810. this
  43811. },
  43812. center: function() {
  43813. this.computeBoundingBox();
  43814. var e = this.boundingBox.center().negate();
  43815. return this.translate(e.x, e.y, e.z),
  43816. e
  43817. },
  43818. normalize: function() {
  43819. this.computeBoundingSphere();
  43820. var e = this.boundingSphere.center
  43821. , t = this.boundingSphere.radius
  43822. , i = 0 === t ? 1 : 1 / t
  43823. , r = new n.Matrix4;
  43824. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43825. this.applyMatrix(r),
  43826. this
  43827. },
  43828. computeFaceNormals: function() {
  43829. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43830. var o = this.faces[i]
  43831. , a = this.vertices[o.a]
  43832. , s = this.vertices[o.b]
  43833. , l = this.vertices[o.c];
  43834. e.subVectors(l, s),
  43835. t.subVectors(a, s),
  43836. e.cross(t),
  43837. e.normalize(),
  43838. o.normal.copy(e)
  43839. }
  43840. },
  43841. computeVertexNormals: function(e) {
  43842. void 0 === e && (e = !0);
  43843. var t, i, r, o, a, s;
  43844. for (s = new Array(this.vertices.length),
  43845. t = 0,
  43846. i = this.vertices.length; t < i; t++)
  43847. s[t] = new n.Vector3;
  43848. if (e) {
  43849. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43850. for (r = 0,
  43851. o = this.faces.length; r < o; r++)
  43852. a = this.faces[r],
  43853. l = this.vertices[a.a],
  43854. c = this.vertices[a.b],
  43855. h = this.vertices[a.c],
  43856. u.subVectors(h, c),
  43857. d.subVectors(l, c),
  43858. u.cross(d),
  43859. s[a.a].add(u),
  43860. s[a.b].add(u),
  43861. s[a.c].add(u)
  43862. } else
  43863. for (r = 0,
  43864. o = this.faces.length; r < o; r++)
  43865. a = this.faces[r],
  43866. s[a.a].add(a.normal),
  43867. s[a.b].add(a.normal),
  43868. s[a.c].add(a.normal);
  43869. for (t = 0,
  43870. i = this.vertices.length; t < i; t++)
  43871. s[t].normalize();
  43872. for (r = 0,
  43873. o = this.faces.length; r < o; r++) {
  43874. a = this.faces[r];
  43875. var p = a.vertexNormals;
  43876. 3 === p.length ? (p[0].copy(s[a.a]),
  43877. p[1].copy(s[a.b]),
  43878. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43879. p[1] = s[a.b].clone(),
  43880. p[2] = s[a.c].clone())
  43881. }
  43882. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43883. },
  43884. computeMorphNormals: function() {
  43885. var e, t, i, r, o;
  43886. for (i = 0,
  43887. r = this.faces.length; i < r; i++)
  43888. for (o = this.faces[i],
  43889. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43890. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43891. e = 0,
  43892. t = o.vertexNormals.length; e < t; e++)
  43893. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43894. var a = new n.Geometry;
  43895. for (a.faces = this.faces,
  43896. e = 0,
  43897. t = this.morphTargets.length; e < t; e++) {
  43898. if (!this.morphNormals[e]) {
  43899. this.morphNormals[e] = {},
  43900. this.morphNormals[e].faceNormals = [],
  43901. this.morphNormals[e].vertexNormals = [];
  43902. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43903. for (i = 0,
  43904. r = this.faces.length; i < r; i++)
  43905. s = new n.Vector3,
  43906. l = {
  43907. a: new n.Vector3,
  43908. b: new n.Vector3,
  43909. c: new n.Vector3
  43910. },
  43911. c.push(s),
  43912. h.push(l)
  43913. }
  43914. var u = this.morphNormals[e];
  43915. a.vertices = this.morphTargets[e].vertices,
  43916. a.computeFaceNormals(),
  43917. a.computeVertexNormals();
  43918. var s, l;
  43919. for (i = 0,
  43920. r = this.faces.length; i < r; i++)
  43921. o = this.faces[i],
  43922. s = u.faceNormals[i],
  43923. l = u.vertexNormals[i],
  43924. s.copy(o.normal),
  43925. l.a.copy(o.vertexNormals[0]),
  43926. l.b.copy(o.vertexNormals[1]),
  43927. l.c.copy(o.vertexNormals[2])
  43928. }
  43929. for (i = 0,
  43930. r = this.faces.length; i < r; i++)
  43931. o = this.faces[i],
  43932. o.normal = o.__originalFaceNormal,
  43933. o.vertexNormals = o.__originalVertexNormals
  43934. },
  43935. computeTangents: function() {
  43936. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  43937. },
  43938. computeLineDistances: function() {
  43939. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  43940. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  43941. this.lineDistances[i] = e
  43942. },
  43943. computeBoundingBox: function() {
  43944. null === this.boundingBox && (this.boundingBox = new n.Box3),
  43945. this.boundingBox.setFromPoints(this.vertices)
  43946. },
  43947. computeBoundingSphere: function() {
  43948. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  43949. this.boundingSphere.setFromPoints(this.vertices)
  43950. },
  43951. merge: function(e, t, i) {
  43952. if (e instanceof n.Geometry == !1)
  43953. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  43954. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  43955. void 0 === i && (i = 0),
  43956. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  43957. for (var d = 0, p = s.length; d < p; d++) {
  43958. var f = s[d]
  43959. , g = f.clone();
  43960. void 0 !== t && g.applyMatrix4(t),
  43961. a.push(g)
  43962. }
  43963. for (d = 0,
  43964. p = c.length; d < p; d++) {
  43965. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  43966. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  43967. m.normal.copy(y.normal),
  43968. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  43969. for (var E = 0, b = C.length; E < b; E++)
  43970. v = C[E].clone(),
  43971. void 0 !== r && v.applyMatrix3(r).normalize(),
  43972. m.vertexNormals.push(v);
  43973. m.color.copy(y.color);
  43974. for (var E = 0, b = I.length; E < b; E++)
  43975. A = I[E],
  43976. m.vertexColors.push(A.clone());
  43977. m.materialIndex = y.materialIndex + i,
  43978. l.push(m)
  43979. }
  43980. for (d = 0,
  43981. p = u.length; d < p; d++) {
  43982. var w = u[d]
  43983. , _ = [];
  43984. if (void 0 !== w) {
  43985. for (var E = 0, b = w.length; E < b; E++)
  43986. _.push(w[E].clone());
  43987. h.push(_)
  43988. }
  43989. }
  43990. },
  43991. mergeMesh: function(e) {
  43992. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  43993. void this.merge(e.geometry, e.matrix))
  43994. },
  43995. mergeVertices: function() {
  43996. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  43997. for (i = 0,
  43998. n = this.vertices.length; i < n; i++)
  43999. e = this.vertices[i],
  44000. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44001. void 0 === l[t] ? (l[t] = i,
  44002. c.push(this.vertices[i]),
  44003. h[i] = c.length - 1) : h[i] = h[l[t]];
  44004. var p = [];
  44005. for (i = 0,
  44006. n = this.faces.length; i < n; i++) {
  44007. r = this.faces[i],
  44008. r.a = h[r.a],
  44009. r.b = h[r.b],
  44010. r.c = h[r.c],
  44011. o = [r.a, r.b, r.c];
  44012. for (var f = -1, g = 0; g < 3; g++)
  44013. if (o[g] === o[(g + 1) % 3]) {
  44014. f = g,
  44015. p.push(i);
  44016. break
  44017. }
  44018. }
  44019. for (i = p.length - 1; i >= 0; i--) {
  44020. var m = p[i];
  44021. for (this.faces.splice(m, 1),
  44022. a = 0,
  44023. s = this.faceVertexUvs.length; a < s; a++)
  44024. this.faceVertexUvs[a].splice(m, 1)
  44025. }
  44026. var v = this.vertices.length - c.length;
  44027. return this.vertices = c,
  44028. v
  44029. },
  44030. sortFacesByMaterialIndex: function() {
  44031. function e(e, t) {
  44032. return e.materialIndex - t.materialIndex
  44033. }
  44034. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44035. t[n]._id = n;
  44036. t.sort(e);
  44037. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44038. a && a.length === i && (r = []),
  44039. s && s.length === i && (o = []);
  44040. for (var n = 0; n < i; n++) {
  44041. var l = t[n]._id;
  44042. r && r.push(a[l]),
  44043. o && o.push(s[l])
  44044. }
  44045. r && (this.faceVertexUvs[0] = r),
  44046. o && (this.faceVertexUvs[1] = o)
  44047. },
  44048. toJSON: function() {
  44049. function e(e, t, i) {
  44050. return i ? e | 1 << t : e & ~(1 << t)
  44051. }
  44052. function t(e) {
  44053. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44054. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44055. u.push(e.x, e.y, e.z),
  44056. d[t])
  44057. }
  44058. function i(e) {
  44059. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44060. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44061. p.push(e.getHex()),
  44062. f[t])
  44063. }
  44064. function n(e) {
  44065. var t = e.x.toString() + e.y.toString();
  44066. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44067. g.push(e.x, e.y),
  44068. m[t])
  44069. }
  44070. var r = {
  44071. metadata: {
  44072. version: 4.4,
  44073. type: "Geometry",
  44074. generator: "Geometry.toJSON"
  44075. }
  44076. };
  44077. if (r.uuid = this.uuid,
  44078. r.type = this.type,
  44079. "" !== this.name && (r.name = this.name),
  44080. void 0 !== this.parameters) {
  44081. var o = this.parameters;
  44082. for (var a in o)
  44083. void 0 !== o[a] && (r[a] = o[a]);
  44084. return r
  44085. }
  44086. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44087. var c = this.vertices[l];
  44088. s.push(c.x, c.y, c.z)
  44089. }
  44090. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44091. var v = this.faces[l]
  44092. , A = !0
  44093. , y = !1
  44094. , C = void 0 !== this.faceVertexUvs[0][l]
  44095. , I = v.normal.length() > 0
  44096. , E = v.vertexNormals.length > 0
  44097. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44098. , w = v.vertexColors.length > 0
  44099. , _ = 0;
  44100. if (_ = e(_, 0, 0),
  44101. _ = e(_, 1, A),
  44102. _ = e(_, 2, y),
  44103. _ = e(_, 3, C),
  44104. _ = e(_, 4, I),
  44105. _ = e(_, 5, E),
  44106. _ = e(_, 6, b),
  44107. _ = e(_, 7, w),
  44108. h.push(_),
  44109. h.push(v.a, v.b, v.c),
  44110. h.push(v.materialIndex),
  44111. C) {
  44112. var T = this.faceVertexUvs[0][l];
  44113. h.push(n(T[0]), n(T[1]), n(T[2]))
  44114. }
  44115. if (I && h.push(t(v.normal)),
  44116. E) {
  44117. var x = v.vertexNormals;
  44118. h.push(t(x[0]), t(x[1]), t(x[2]))
  44119. }
  44120. if (b && h.push(i(v.color)),
  44121. w) {
  44122. var S = v.vertexColors;
  44123. h.push(i(S[0]), i(S[1]), i(S[2]))
  44124. }
  44125. }
  44126. return r.data = {},
  44127. r.data.vertices = s,
  44128. r.data.normals = u,
  44129. p.length > 0 && (r.data.colors = p),
  44130. g.length > 0 && (r.data.uvs = [g]),
  44131. r.data.faces = h,
  44132. r
  44133. },
  44134. clone: function() {
  44135. return (new n.Geometry).copy(this)
  44136. },
  44137. copy: function(e) {
  44138. this.vertices = [],
  44139. this.faces = [],
  44140. this.faceVertexUvs = [[]];
  44141. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44142. this.vertices.push(t[i].clone());
  44143. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44144. this.faces.push(r[i].clone());
  44145. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44146. var o = e.faceVertexUvs[i];
  44147. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44148. for (var a = 0, s = o.length; a < s; a++) {
  44149. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44150. var d = l[h];
  44151. c.push(d.clone())
  44152. }
  44153. this.faceVertexUvs[i].push(c)
  44154. }
  44155. }
  44156. return this
  44157. },
  44158. dispose: function() {
  44159. this.dispatchEvent({
  44160. type: "dispose"
  44161. })
  44162. }
  44163. },
  44164. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44165. n.GeometryIdCount = 0,
  44166. n.DirectGeometry = function() {
  44167. Object.defineProperty(this, "id", {
  44168. value: n.GeometryIdCount++
  44169. }),
  44170. this.uuid = n.Math.generateUUID(),
  44171. this.name = "",
  44172. this.type = "DirectGeometry",
  44173. this.indices = [],
  44174. this.vertices = [],
  44175. this.normals = [],
  44176. this.colors = [],
  44177. this.uvs = [],
  44178. this.uvs2 = [],
  44179. this.groups = [],
  44180. this.morphTargets = {},
  44181. this.skinWeights = [],
  44182. this.skinIndices = [],
  44183. this.boundingBox = null,
  44184. this.boundingSphere = null,
  44185. this.verticesNeedUpdate = !1,
  44186. this.normalsNeedUpdate = !1,
  44187. this.colorsNeedUpdate = !1,
  44188. this.uvsNeedUpdate = !1,
  44189. this.groupsNeedUpdate = !1
  44190. }
  44191. ,
  44192. n.DirectGeometry.prototype = {
  44193. constructor: n.DirectGeometry,
  44194. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44195. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44196. computeFaceNormals: function() {
  44197. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44198. },
  44199. computeVertexNormals: function() {
  44200. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44201. },
  44202. computeGroups: function(e) {
  44203. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44204. var a = r[o];
  44205. a.materialIndex !== i && (i = a.materialIndex,
  44206. void 0 !== t && (t.count = 3 * o - t.start,
  44207. n.push(t)),
  44208. t = {
  44209. start: 3 * o,
  44210. materialIndex: i
  44211. })
  44212. }
  44213. void 0 !== t && (t.count = 3 * o - t.start,
  44214. n.push(t)),
  44215. this.groups = n
  44216. },
  44217. fromGeometry: function(e) {
  44218. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44219. if (c > 0) {
  44220. t = [];
  44221. for (var h = 0; h < c; h++)
  44222. t[h] = [];
  44223. this.morphTargets.position = t
  44224. }
  44225. var u, d = e.morphNormals, p = d.length;
  44226. if (p > 0) {
  44227. u = [];
  44228. for (var h = 0; h < p; h++)
  44229. u[h] = [];
  44230. this.morphTargets.normal = u
  44231. }
  44232. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44233. var A = i[h];
  44234. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44235. var y = A.vertexNormals;
  44236. if (3 === y.length)
  44237. this.normals.push(y[0], y[1], y[2]);
  44238. else {
  44239. var C = A.normal;
  44240. this.normals.push(C, C, C)
  44241. }
  44242. var I = A.vertexColors;
  44243. if (3 === I.length)
  44244. this.colors.push(I[0], I[1], I[2]);
  44245. else {
  44246. var E = A.color;
  44247. this.colors.push(E, E, E)
  44248. }
  44249. if (a === !0) {
  44250. var b = o[0][h];
  44251. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44252. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44253. }
  44254. if (s === !0) {
  44255. var b = o[1][h];
  44256. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44257. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44258. }
  44259. for (var w = 0; w < c; w++) {
  44260. var _ = l[w].vertices;
  44261. t[w].push(_[A.a], _[A.b], _[A.c])
  44262. }
  44263. for (var w = 0; w < p; w++) {
  44264. var T = d[w].vertexNormals[h];
  44265. u[w].push(T.a, T.b, T.c)
  44266. }
  44267. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44268. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44269. }
  44270. return this.computeGroups(e),
  44271. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44272. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44273. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44274. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44275. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44276. this
  44277. },
  44278. dispose: function() {
  44279. this.dispatchEvent({
  44280. type: "dispose"
  44281. })
  44282. }
  44283. },
  44284. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44285. n.BufferGeometry = function() {
  44286. Object.defineProperty(this, "id", {
  44287. value: n.GeometryIdCount++
  44288. }),
  44289. this.uuid = n.Math.generateUUID(),
  44290. this.name = "",
  44291. this.type = "BufferGeometry",
  44292. this.index = null,
  44293. this.attributes = {},
  44294. this.morphAttributes = {},
  44295. this.groups = [],
  44296. this.boundingBox = null,
  44297. this.boundingSphere = null,
  44298. this.drawRange = {
  44299. start: 0,
  44300. count: 1 / 0
  44301. }
  44302. }
  44303. ,
  44304. n.BufferGeometry.prototype = {
  44305. constructor: n.BufferGeometry,
  44306. getIndex: function() {
  44307. return this.index
  44308. },
  44309. setIndex: function(e) {
  44310. this.index = e
  44311. },
  44312. addAttribute: function(e, t) {
  44313. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44314. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44315. void this.setIndex(t)) : (this.attributes[e] = t,
  44316. this)
  44317. },
  44318. getAttribute: function(e) {
  44319. return this.attributes[e]
  44320. },
  44321. removeAttribute: function(e) {
  44322. return delete this.attributes[e],
  44323. this
  44324. },
  44325. addGroup: function(e, t, i) {
  44326. this.groups.push({
  44327. start: e,
  44328. count: t,
  44329. materialIndex: void 0 !== i ? i : 0
  44330. })
  44331. },
  44332. clearGroups: function() {
  44333. this.groups = []
  44334. },
  44335. setDrawRange: function(e, t) {
  44336. this.drawRange.start = e,
  44337. this.drawRange.count = t
  44338. },
  44339. applyMatrix: function(e) {
  44340. var t = this.attributes.position;
  44341. void 0 !== t && (e.applyToVector3Array(t.array),
  44342. t.needsUpdate = !0);
  44343. var i = this.attributes.normal;
  44344. if (void 0 !== i) {
  44345. var r = (new n.Matrix3).getNormalMatrix(e);
  44346. r.applyToVector3Array(i.array),
  44347. i.needsUpdate = !0
  44348. }
  44349. return null !== this.boundingBox && this.computeBoundingBox(),
  44350. null !== this.boundingSphere && this.computeBoundingSphere(),
  44351. this
  44352. },
  44353. rotateX: function() {
  44354. var e;
  44355. return function(t) {
  44356. return void 0 === e && (e = new n.Matrix4),
  44357. e.makeRotationX(t),
  44358. this.applyMatrix(e),
  44359. this
  44360. }
  44361. }(),
  44362. rotateY: function() {
  44363. var e;
  44364. return function(t) {
  44365. return void 0 === e && (e = new n.Matrix4),
  44366. e.makeRotationY(t),
  44367. this.applyMatrix(e),
  44368. this
  44369. }
  44370. }(),
  44371. rotateZ: function() {
  44372. var e;
  44373. return function(t) {
  44374. return void 0 === e && (e = new n.Matrix4),
  44375. e.makeRotationZ(t),
  44376. this.applyMatrix(e),
  44377. this
  44378. }
  44379. }(),
  44380. translate: function() {
  44381. var e;
  44382. return function(t, i, r) {
  44383. return void 0 === e && (e = new n.Matrix4),
  44384. e.makeTranslation(t, i, r),
  44385. this.applyMatrix(e),
  44386. this
  44387. }
  44388. }(),
  44389. scale: function() {
  44390. var e;
  44391. return function(t, i, r) {
  44392. return void 0 === e && (e = new n.Matrix4),
  44393. e.makeScale(t, i, r),
  44394. this.applyMatrix(e),
  44395. this
  44396. }
  44397. }(),
  44398. lookAt: function() {
  44399. var e;
  44400. return function(t) {
  44401. void 0 === e && (e = new n.Object3D),
  44402. e.lookAt(t),
  44403. e.updateMatrix(),
  44404. this.applyMatrix(e.matrix)
  44405. }
  44406. }(),
  44407. center: function() {
  44408. this.computeBoundingBox();
  44409. var e = this.boundingBox.center().negate();
  44410. return this.translate(e.x, e.y, e.z),
  44411. e
  44412. },
  44413. setFromObject: function(e) {
  44414. var t = e.geometry;
  44415. if (e instanceof n.Points || e instanceof n.Line) {
  44416. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44417. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44418. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44419. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44420. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44421. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44422. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44423. }
  44424. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44425. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44426. } else
  44427. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44428. return this
  44429. },
  44430. updateFromObject: function(e) {
  44431. var t = e.geometry;
  44432. if (e instanceof n.Mesh) {
  44433. var i = t.__directGeometry;
  44434. if (void 0 === i)
  44435. return this.fromGeometry(t);
  44436. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44437. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44438. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44439. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44440. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44441. t.verticesNeedUpdate = !1,
  44442. t.normalsNeedUpdate = !1,
  44443. t.colorsNeedUpdate = !1,
  44444. t.uvsNeedUpdate = !1,
  44445. t.groupsNeedUpdate = !1,
  44446. t = i
  44447. }
  44448. if (t.verticesNeedUpdate === !0) {
  44449. var r = this.attributes.position;
  44450. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44451. r.needsUpdate = !0),
  44452. t.verticesNeedUpdate = !1
  44453. }
  44454. if (t.normalsNeedUpdate === !0) {
  44455. var r = this.attributes.normal;
  44456. void 0 !== r && (r.copyVector3sArray(t.normals),
  44457. r.needsUpdate = !0),
  44458. t.normalsNeedUpdate = !1
  44459. }
  44460. if (t.colorsNeedUpdate === !0) {
  44461. var r = this.attributes.color;
  44462. void 0 !== r && (r.copyColorsArray(t.colors),
  44463. r.needsUpdate = !0),
  44464. t.colorsNeedUpdate = !1
  44465. }
  44466. if (t.uvsNeedUpdate) {
  44467. var r = this.attributes.uv;
  44468. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44469. r.needsUpdate = !0),
  44470. t.uvsNeedUpdate = !1
  44471. }
  44472. if (t.lineDistancesNeedUpdate) {
  44473. var r = this.attributes.lineDistance;
  44474. void 0 !== r && (r.copyArray(t.lineDistances),
  44475. r.needsUpdate = !0),
  44476. t.lineDistancesNeedUpdate = !1
  44477. }
  44478. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44479. this.groups = t.groups,
  44480. t.groupsNeedUpdate = !1),
  44481. this
  44482. },
  44483. fromGeometry: function(e) {
  44484. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44485. this.fromDirectGeometry(e.__directGeometry)
  44486. },
  44487. fromDirectGeometry: function(e) {
  44488. var t = new Float32Array(3 * e.vertices.length);
  44489. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44490. e.normals.length > 0) {
  44491. var i = new Float32Array(3 * e.normals.length);
  44492. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44493. }
  44494. if (e.colors.length > 0) {
  44495. var r = new Float32Array(3 * e.colors.length);
  44496. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44497. }
  44498. if (e.uvs.length > 0) {
  44499. var o = new Float32Array(2 * e.uvs.length);
  44500. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44501. }
  44502. if (e.uvs2.length > 0) {
  44503. var a = new Float32Array(2 * e.uvs2.length);
  44504. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44505. }
  44506. if (e.indices.length > 0) {
  44507. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44508. , l = new s(3 * e.indices.length);
  44509. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44510. }
  44511. this.groups = e.groups;
  44512. for (var c in e.morphTargets) {
  44513. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44514. var f = u[d]
  44515. , g = new n.Float32Attribute(3 * f.length,3);
  44516. h.push(g.copyVector3sArray(f))
  44517. }
  44518. this.morphAttributes[c] = h
  44519. }
  44520. if (e.skinIndices.length > 0) {
  44521. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44522. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44523. }
  44524. if (e.skinWeights.length > 0) {
  44525. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44526. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44527. }
  44528. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44529. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44530. this
  44531. },
  44532. computeBoundingBox: function() {
  44533. new n.Vector3;
  44534. return function() {
  44535. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44536. var e = this.attributes.position.array;
  44537. e && this.boundingBox.setFromArray(e),
  44538. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44539. this.boundingBox.max.set(0, 0, 0)),
  44540. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44541. }
  44542. }(),
  44543. computeBoundingSphere: function() {
  44544. var e = new n.Box3
  44545. , t = new n.Vector3;
  44546. return function() {
  44547. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44548. var i = this.attributes.position.array;
  44549. if (i) {
  44550. var r = this.boundingSphere.center;
  44551. e.setFromArray(i),
  44552. e.center(r);
  44553. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44554. t.fromArray(i, a),
  44555. o = Math.max(o, r.distanceToSquared(t));
  44556. this.boundingSphere.radius = Math.sqrt(o),
  44557. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44558. }
  44559. }
  44560. }(),
  44561. computeFaceNormals: function() {},
  44562. computeVertexNormals: function() {
  44563. var e = this.index
  44564. , t = this.attributes
  44565. , i = this.groups;
  44566. if (t.position) {
  44567. var r = t.position.array;
  44568. if (void 0 === t.normal)
  44569. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44570. else
  44571. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44572. o[a] = 0;
  44573. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44574. if (e) {
  44575. var v = e.array;
  44576. 0 === i.length && this.addGroup(0, v.length);
  44577. for (var A = 0, y = i.length; A < y; ++A)
  44578. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44579. l = 3 * v[a + 0],
  44580. c = 3 * v[a + 1],
  44581. h = 3 * v[a + 2],
  44582. d.fromArray(r, l),
  44583. p.fromArray(r, c),
  44584. f.fromArray(r, h),
  44585. g.subVectors(f, p),
  44586. m.subVectors(d, p),
  44587. g.cross(m),
  44588. u[l] += g.x,
  44589. u[l + 1] += g.y,
  44590. u[l + 2] += g.z,
  44591. u[c] += g.x,
  44592. u[c + 1] += g.y,
  44593. u[c + 2] += g.z,
  44594. u[h] += g.x,
  44595. u[h + 1] += g.y,
  44596. u[h + 2] += g.z
  44597. } else
  44598. for (var a = 0, s = r.length; a < s; a += 9)
  44599. d.fromArray(r, a),
  44600. p.fromArray(r, a + 3),
  44601. f.fromArray(r, a + 6),
  44602. g.subVectors(f, p),
  44603. m.subVectors(d, p),
  44604. g.cross(m),
  44605. u[a] = g.x,
  44606. u[a + 1] = g.y,
  44607. u[a + 2] = g.z,
  44608. u[a + 3] = g.x,
  44609. u[a + 4] = g.y,
  44610. u[a + 5] = g.z,
  44611. u[a + 6] = g.x,
  44612. u[a + 7] = g.y,
  44613. u[a + 8] = g.z;
  44614. this.normalizeNormals(),
  44615. t.normal.needsUpdate = !0
  44616. }
  44617. },
  44618. merge: function(e, t) {
  44619. if (e instanceof n.BufferGeometry == !1)
  44620. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44621. void 0 === t && (t = 0);
  44622. var i = this.attributes;
  44623. for (var r in i)
  44624. if (void 0 !== e.attributes[r])
  44625. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44626. u++)
  44627. a[u] = l[h];
  44628. return this
  44629. },
  44630. normalizeNormals: function() {
  44631. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44632. e = r[o],
  44633. t = r[o + 1],
  44634. i = r[o + 2],
  44635. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44636. r[o] *= n,
  44637. r[o + 1] *= n,
  44638. r[o + 2] *= n
  44639. },
  44640. toNonIndexed: function() {
  44641. if (null === this.index)
  44642. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44643. this;
  44644. var e = new n.BufferGeometry
  44645. , t = this.index.array
  44646. , i = this.attributes;
  44647. for (var r in i) {
  44648. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44649. c = t[u] * s;
  44650. for (var p = 0; p < s; p++)
  44651. l[h++] = a[c++]
  44652. }
  44653. e.addAttribute(r, new n.BufferAttribute(l,s))
  44654. }
  44655. return e
  44656. },
  44657. toJSON: function() {
  44658. var e = {
  44659. metadata: {
  44660. version: 4.4,
  44661. type: "BufferGeometry",
  44662. generator: "BufferGeometry.toJSON"
  44663. }
  44664. };
  44665. if (e.uuid = this.uuid,
  44666. e.type = this.type,
  44667. "" !== this.name && (e.name = this.name),
  44668. void 0 !== this.parameters) {
  44669. var t = this.parameters;
  44670. for (var i in t)
  44671. void 0 !== t[i] && (e[i] = t[i]);
  44672. return e
  44673. }
  44674. e.data = {
  44675. attributes: {}
  44676. };
  44677. var n = this.index;
  44678. if (null !== n) {
  44679. var r = Array.prototype.slice.call(n.array);
  44680. e.data.index = {
  44681. type: n.array.constructor.name,
  44682. array: r
  44683. }
  44684. }
  44685. var o = this.attributes;
  44686. for (var i in o) {
  44687. var a = o[i]
  44688. , r = Array.prototype.slice.call(a.array);
  44689. e.data.attributes[i] = {
  44690. itemSize: a.itemSize,
  44691. type: a.array.constructor.name,
  44692. array: r
  44693. }
  44694. }
  44695. var s = this.groups;
  44696. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44697. var l = this.boundingSphere;
  44698. return null !== l && (e.data.boundingSphere = {
  44699. center: l.center.toArray(),
  44700. radius: l.radius
  44701. }),
  44702. e
  44703. },
  44704. clone: function() {
  44705. return (new n.BufferGeometry).copy(this)
  44706. },
  44707. copy: function(e) {
  44708. var t = e.index;
  44709. null !== t && this.setIndex(t.clone());
  44710. var i = e.attributes;
  44711. for (var n in i) {
  44712. var r = i[n];
  44713. this.addAttribute(n, r.clone())
  44714. }
  44715. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44716. var l = o[a];
  44717. this.addGroup(l.start, l.count)
  44718. }
  44719. return this
  44720. },
  44721. dispose: function() {
  44722. this.dispatchEvent({
  44723. type: "dispose"
  44724. })
  44725. }
  44726. },
  44727. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44728. n.BufferGeometry.MaxIndex = 65535,
  44729. n.InstancedBufferGeometry = function() {
  44730. n.BufferGeometry.call(this),
  44731. this.type = "InstancedBufferGeometry",
  44732. this.maxInstancedCount = void 0
  44733. }
  44734. ,
  44735. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44736. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44737. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44738. this.groups.push({
  44739. start: e,
  44740. count: t,
  44741. instances: i
  44742. })
  44743. }
  44744. ,
  44745. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44746. var t = e.index;
  44747. null !== t && this.setIndex(t.clone());
  44748. var i = e.attributes;
  44749. for (var n in i) {
  44750. var r = i[n];
  44751. this.addAttribute(n, r.clone())
  44752. }
  44753. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44754. var l = o[a];
  44755. this.addGroup(l.start, l.count, l.instances)
  44756. }
  44757. return this
  44758. }
  44759. ,
  44760. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44761. n.Uniform = function(e, t) {
  44762. this.type = e,
  44763. this.value = t,
  44764. this.dynamic = !1
  44765. }
  44766. ,
  44767. n.Uniform.prototype = {
  44768. constructor: n.Uniform,
  44769. onUpdate: function(e) {
  44770. return this.dynamic = !0,
  44771. this.onUpdateCallback = e,
  44772. this
  44773. }
  44774. },
  44775. n.AnimationClip = function(e, t, i) {
  44776. this.name = e || n.Math.generateUUID(),
  44777. this.tracks = i,
  44778. this.duration = void 0 !== t ? t : -1,
  44779. this.duration < 0 && this.resetDuration(),
  44780. this.trim(),
  44781. this.optimize()
  44782. }
  44783. ,
  44784. n.AnimationClip.prototype = {
  44785. constructor: n.AnimationClip,
  44786. resetDuration: function() {
  44787. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44788. var r = this.tracks[i];
  44789. t = Math.max(t, r.times[r.times.length - 1])
  44790. }
  44791. this.duration = t
  44792. },
  44793. trim: function() {
  44794. for (var e = 0; e < this.tracks.length; e++)
  44795. this.tracks[e].trim(0, this.duration);
  44796. return this
  44797. },
  44798. optimize: function() {
  44799. for (var e = 0; e < this.tracks.length; e++)
  44800. this.tracks[e].optimize();
  44801. return this
  44802. }
  44803. },
  44804. Object.assign(n.AnimationClip, {
  44805. parse: function(e) {
  44806. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44807. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44808. return new n.AnimationClip(e.name,e.duration,t)
  44809. },
  44810. toJSON: function(e) {
  44811. for (var t = [], i = e.tracks, r = {
  44812. name: e.name,
  44813. duration: e.duration,
  44814. tracks: t
  44815. }, o = 0, a = i.length; o !== a; ++o)
  44816. t.push(n.KeyframeTrack.toJSON(i[o]));
  44817. return r
  44818. },
  44819. CreateFromMorphTargetSequence: function(e, t, i) {
  44820. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44821. var s = []
  44822. , l = [];
  44823. s.push((a + r - 1) % r, a, (a + 1) % r),
  44824. l.push(0, 1, 0);
  44825. var c = n.AnimationUtils.getKeyframeOrder(s);
  44826. s = n.AnimationUtils.sortedArray(s, 1, c),
  44827. l = n.AnimationUtils.sortedArray(l, 1, c),
  44828. 0 === s[0] && (s.push(r),
  44829. l.push(l[0])),
  44830. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44831. }
  44832. return new n.AnimationClip(e,-1,o)
  44833. },
  44834. findByName: function(e, t) {
  44835. for (var i = 0; i < e.length; i++)
  44836. if (e[i].name === t)
  44837. return e[i];
  44838. return null
  44839. },
  44840. CreateClipsFromMorphTargetSequences: function(e, t) {
  44841. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44842. var s = e[o]
  44843. , l = s.name.match(r);
  44844. if (l && l.length > 1) {
  44845. var c = l[1]
  44846. , h = i[c];
  44847. h || (i[c] = h = []),
  44848. h.push(s)
  44849. }
  44850. }
  44851. var u = [];
  44852. for (var c in i)
  44853. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44854. return u
  44855. },
  44856. parseAnimation: function(e, t, i) {
  44857. if (!e)
  44858. return console.error(" no animation in JSONLoader data"),
  44859. null;
  44860. for (var r = function(e, t, i, r, o) {
  44861. if (0 !== i.length) {
  44862. var a = []
  44863. , s = [];
  44864. n.AnimationUtils.flattenJSON(i, a, s, r),
  44865. 0 !== a.length && o.push(new e(t,a,s))
  44866. }
  44867. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44868. var u = c[h].keys;
  44869. if (u && 0 != u.length)
  44870. if (u[0].morphTargets) {
  44871. for (var d = {}, p = 0; p < u.length; p++)
  44872. if (u[p].morphTargets)
  44873. for (var f = 0; f < u[p].morphTargets.length; f++)
  44874. d[u[p].morphTargets[f]] = -1;
  44875. for (var g in d) {
  44876. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44877. var A = u[p];
  44878. m.push(A.time),
  44879. v.push(A.morphTarget === g ? 1 : 0)
  44880. }
  44881. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44882. }
  44883. s = d.length * (l || 1)
  44884. } else {
  44885. var y = ".bones[" + t[h].name + "]";
  44886. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44887. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44888. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44889. }
  44890. }
  44891. if (0 === o.length)
  44892. return null;
  44893. var C = new n.AnimationClip(a,s,o);
  44894. return C
  44895. }
  44896. }),
  44897. n.AnimationMixer = function(e) {
  44898. this._root = e,
  44899. this._initMemoryManager(),
  44900. this._accuIndex = 0,
  44901. this.time = 0,
  44902. this.timeScale = 1
  44903. }
  44904. ,
  44905. n.AnimationMixer.prototype = {
  44906. constructor: n.AnimationMixer,
  44907. clipAction: function(e, t) {
  44908. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44909. if (void 0 !== l) {
  44910. var c = l.actionByRoot[o];
  44911. if (void 0 !== c)
  44912. return c;
  44913. if (i = l.knownActions[0],
  44914. s = i._clip,
  44915. e !== a && e !== s)
  44916. throw new Error("Different clips with the same name detected!")
  44917. }
  44918. if (null === s)
  44919. return null;
  44920. var h = new n.AnimationMixer._Action(this,s,t);
  44921. return this._bindAction(h, i),
  44922. this._addInactiveAction(h, a, o),
  44923. h
  44924. },
  44925. existingAction: function(e, t) {
  44926. var i = t || this._root
  44927. , n = i.uuid
  44928. , r = "string" == typeof e ? e : e.name
  44929. , o = this._actionsByClip[r];
  44930. return void 0 !== o ? o.actionByRoot[n] || null : null
  44931. },
  44932. stopAllAction: function() {
  44933. var e = this._actions
  44934. , t = this._nActiveActions
  44935. , i = this._bindings
  44936. , n = this._nActiveBindings;
  44937. this._nActiveActions = 0,
  44938. this._nActiveBindings = 0;
  44939. for (var r = 0; r !== t; ++r)
  44940. e[r].reset();
  44941. for (var r = 0; r !== n; ++r)
  44942. i[r].useCount = 0;
  44943. return this
  44944. },
  44945. update: function(e) {
  44946. e *= this.timeScale;
  44947. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  44948. var s = t[a];
  44949. s.enabled && s._update(n, e, r, o)
  44950. }
  44951. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  44952. l[a].apply(o);
  44953. return this
  44954. },
  44955. getRoot: function() {
  44956. return this._root
  44957. },
  44958. uncacheClip: function(e) {
  44959. var t = this._actions
  44960. , i = e.name
  44961. , n = this._actionsByClip
  44962. , r = n[i];
  44963. if (void 0 !== r) {
  44964. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  44965. var l = o[a];
  44966. this._deactivateAction(l);
  44967. var c = l._cacheIndex
  44968. , h = t[t.length - 1];
  44969. l._cacheIndex = null,
  44970. l._byClipCacheIndex = null,
  44971. h._cacheIndex = c,
  44972. t[c] = h,
  44973. t.pop(),
  44974. this._removeInactiveBindingsForAction(l)
  44975. }
  44976. delete n[i]
  44977. }
  44978. },
  44979. uncacheRoot: function(e) {
  44980. var t = e.uuid
  44981. , i = this._actionsByClip;
  44982. for (var n in i) {
  44983. var r = i[n].actionByRoot
  44984. , o = r[t];
  44985. void 0 !== o && (this._deactivateAction(o),
  44986. this._removeInactiveAction(o))
  44987. }
  44988. var a = this._bindingsByRootAndName
  44989. , s = a[t];
  44990. if (void 0 !== s)
  44991. for (var l in s) {
  44992. var c = s[l];
  44993. c.restoreOriginalState(),
  44994. this._removeInactiveBinding(c)
  44995. }
  44996. },
  44997. uncacheAction: function(e, t) {
  44998. var i = this.existingAction(e, t);
  44999. null !== i && (this._deactivateAction(i),
  45000. this._removeInactiveAction(i))
  45001. }
  45002. },
  45003. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45004. n.AnimationMixer._Action = function(e, t, i) {
  45005. this._mixer = e,
  45006. this._clip = t,
  45007. this._localRoot = i || null;
  45008. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45009. endingStart: n.ZeroCurvatureEnding,
  45010. endingEnd: n.ZeroCurvatureEnding
  45011. }, l = 0; l !== o; ++l) {
  45012. var c = r[l].createInterpolant(null);
  45013. a[l] = c,
  45014. c.settings = s
  45015. }
  45016. this._interpolantSettings = s,
  45017. this._interpolants = a,
  45018. this._propertyBindings = new Array(o),
  45019. this._cacheIndex = null,
  45020. this._byClipCacheIndex = null,
  45021. this._timeScaleInterpolant = null,
  45022. this._weightInterpolant = null,
  45023. this.loop = n.LoopRepeat,
  45024. this._loopCount = -1,
  45025. this._startTime = null,
  45026. this.time = 0,
  45027. this.timeScale = 1,
  45028. this._effectiveTimeScale = 1,
  45029. this.weight = 1,
  45030. this._effectiveWeight = 1,
  45031. this.repetitions = 1 / 0,
  45032. this.paused = !1,
  45033. this.enabled = !0,
  45034. this.clampWhenFinished = !1,
  45035. this.zeroSlopeAtStart = !0,
  45036. this.zeroSlopeAtEnd = !0
  45037. }
  45038. ,
  45039. n.AnimationMixer._Action.prototype = {
  45040. constructor: n.AnimationMixer._Action,
  45041. play: function() {
  45042. return this._mixer._activateAction(this),
  45043. this
  45044. },
  45045. stop: function() {
  45046. return this._mixer._deactivateAction(this),
  45047. this.reset()
  45048. },
  45049. reset: function() {
  45050. return this.paused = !1,
  45051. this.enabled = !0,
  45052. this.time = 0,
  45053. this._loopCount = -1,
  45054. this._startTime = null,
  45055. this.stopFading().stopWarping()
  45056. },
  45057. isRunning: function() {
  45058. this._startTime;
  45059. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45060. },
  45061. isScheduled: function() {
  45062. return this._mixer._isActiveAction(this)
  45063. },
  45064. startAt: function(e) {
  45065. return this._startTime = e,
  45066. this
  45067. },
  45068. setLoop: function(e, t) {
  45069. return this.loop = e,
  45070. this.repetitions = t,
  45071. this
  45072. },
  45073. setEffectiveWeight: function(e) {
  45074. return this.weight = e,
  45075. this._effectiveWeight = this.enabled ? e : 0,
  45076. this.stopFading()
  45077. },
  45078. getEffectiveWeight: function() {
  45079. return this._effectiveWeight
  45080. },
  45081. fadeIn: function(e) {
  45082. return this._scheduleFading(e, 0, 1)
  45083. },
  45084. fadeOut: function(e) {
  45085. return this._scheduleFading(e, 1, 0)
  45086. },
  45087. crossFadeFrom: function(e, t, i) {
  45088. this._mixer;
  45089. if (e.fadeOut(t),
  45090. this.fadeIn(t),
  45091. i) {
  45092. var n = this._clip.duration
  45093. , r = e._clip.duration
  45094. , o = r / n
  45095. , a = n / r;
  45096. e.warp(1, o, t),
  45097. this.warp(a, 1, t)
  45098. }
  45099. return this
  45100. },
  45101. crossFadeTo: function(e, t, i) {
  45102. return e.crossFadeFrom(this, t, i)
  45103. },
  45104. stopFading: function() {
  45105. var e = this._weightInterpolant;
  45106. return null !== e && (this._weightInterpolant = null,
  45107. this._mixer._takeBackControlInterpolant(e)),
  45108. this
  45109. },
  45110. setEffectiveTimeScale: function(e) {
  45111. return this.timeScale = e,
  45112. this._effectiveTimeScale = this.paused ? 0 : e,
  45113. this.stopWarping()
  45114. },
  45115. getEffectiveTimeScale: function() {
  45116. return this._effectiveTimeScale
  45117. },
  45118. setDuration: function(e) {
  45119. return this.timeScale = this._clip.duration / e,
  45120. this.stopWarping()
  45121. },
  45122. syncWith: function(e) {
  45123. return this.time = e.time,
  45124. this.timeScale = e.timeScale,
  45125. this.stopWarping()
  45126. },
  45127. halt: function(e) {
  45128. return this.warp(this._currentTimeScale, 0, e)
  45129. },
  45130. warp: function(e, t, i) {
  45131. var n = this._mixer
  45132. , r = n.time
  45133. , o = this._timeScaleInterpolant
  45134. , a = this.timeScale;
  45135. null === o && (o = n._lendControlInterpolant(),
  45136. this._timeScaleInterpolant = o);
  45137. var s = o.parameterPositions
  45138. , l = o.sampleValues;
  45139. return s[0] = r,
  45140. s[1] = r + i,
  45141. l[0] = e / a,
  45142. l[1] = t / a,
  45143. this
  45144. },
  45145. stopWarping: function() {
  45146. var e = this._timeScaleInterpolant;
  45147. return null !== e && (this._timeScaleInterpolant = null,
  45148. this._mixer._takeBackControlInterpolant(e)),
  45149. this
  45150. },
  45151. getMixer: function() {
  45152. return this._mixer
  45153. },
  45154. getClip: function() {
  45155. return this._clip
  45156. },
  45157. getRoot: function() {
  45158. return this._localRoot || this._mixer._root
  45159. },
  45160. _update: function(e, t, i, n) {
  45161. var r = this._startTime;
  45162. if (null !== r) {
  45163. var o = (e - r) * i;
  45164. if (o < 0 || 0 === i)
  45165. return;
  45166. this._startTime = null,
  45167. t = i * o
  45168. }
  45169. t *= this._updateTimeScale(e);
  45170. var a = this._updateTime(t)
  45171. , s = this._updateWeight(e);
  45172. if (s > 0)
  45173. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45174. l[h].evaluate(a),
  45175. c[h].accumulate(n, s)
  45176. },
  45177. _updateWeight: function(e) {
  45178. var t = 0;
  45179. if (this.enabled) {
  45180. t = this.weight;
  45181. var i = this._weightInterpolant;
  45182. if (null !== i) {
  45183. var n = i.evaluate(e)[0];
  45184. t *= n,
  45185. e > i.parameterPositions[1] && (this.stopFading(),
  45186. 0 === n && (this.enabled = !1))
  45187. }
  45188. }
  45189. return this._effectiveWeight = t,
  45190. t
  45191. },
  45192. _updateTimeScale: function(e) {
  45193. var t = 0;
  45194. if (!this.paused) {
  45195. t = this.timeScale;
  45196. var i = this._timeScaleInterpolant;
  45197. if (null !== i) {
  45198. var n = i.evaluate(e)[0];
  45199. t *= n,
  45200. e > i.parameterPositions[1] && (this.stopWarping(),
  45201. 0 === t ? this.pause = !0 : this.timeScale = t)
  45202. }
  45203. }
  45204. return this._effectiveTimeScale = t,
  45205. t
  45206. },
  45207. _updateTime: function(e) {
  45208. var t = this.time + e;
  45209. if (0 === e)
  45210. return t;
  45211. var i = this._clip.duration
  45212. , r = this.loop
  45213. , o = this._loopCount
  45214. , a = !1;
  45215. switch (r) {
  45216. case n.LoopOnce:
  45217. if (o === -1 && (this.loopCount = 0,
  45218. this._setEndings(!0, !0, !1)),
  45219. t >= i)
  45220. t = i;
  45221. else {
  45222. if (!(t < 0))
  45223. break;
  45224. t = 0
  45225. }
  45226. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45227. this._mixer.dispatchEvent({
  45228. type: "finished",
  45229. action: this,
  45230. direction: e < 0 ? -1 : 1
  45231. });
  45232. break;
  45233. case n.LoopPingPong:
  45234. a = !0;
  45235. case n.LoopRepeat:
  45236. if (o === -1 && (e > 0 ? (o = 0,
  45237. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45238. t >= i || t < 0) {
  45239. var s = Math.floor(t / i);
  45240. t -= i * s,
  45241. o += Math.abs(s);
  45242. var l = this.repetitions - o;
  45243. if (l < 0) {
  45244. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45245. t = e > 0 ? i : 0,
  45246. this._mixer.dispatchEvent({
  45247. type: "finished",
  45248. action: this,
  45249. direction: e > 0 ? 1 : -1
  45250. });
  45251. break
  45252. }
  45253. if (0 === l) {
  45254. var c = e < 0;
  45255. this._setEndings(c, !c, a)
  45256. } else
  45257. this._setEndings(!1, !1, a);
  45258. this._loopCount = o,
  45259. this._mixer.dispatchEvent({
  45260. type: "loop",
  45261. action: this,
  45262. loopDelta: s
  45263. })
  45264. }
  45265. if (r === n.LoopPingPong && 1 === (1 & o))
  45266. return this.time = t,
  45267. i - t
  45268. }
  45269. return this.time = t,
  45270. t
  45271. },
  45272. _setEndings: function(e, t, i) {
  45273. var r = this._interpolantSettings;
  45274. i ? (r.endingStart = n.ZeroSlopeEnding,
  45275. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45276. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45277. },
  45278. _scheduleFading: function(e, t, i) {
  45279. var n = this._mixer
  45280. , r = n.time
  45281. , o = this._weightInterpolant;
  45282. null === o && (o = n._lendControlInterpolant(),
  45283. this._weightInterpolant = o);
  45284. var a = o.parameterPositions
  45285. , s = o.sampleValues;
  45286. return a[0] = r,
  45287. s[0] = t,
  45288. a[1] = r + e,
  45289. s[1] = i,
  45290. this
  45291. }
  45292. },
  45293. Object.assign(n.AnimationMixer.prototype, {
  45294. _bindAction: function(e, t) {
  45295. var i = e._localRoot || this._root
  45296. , r = e._clip.tracks
  45297. , o = r.length
  45298. , a = e._propertyBindings
  45299. , s = e._interpolants
  45300. , l = i.uuid
  45301. , c = this._bindingsByRootAndName
  45302. , h = c[l];
  45303. void 0 === h && (h = {},
  45304. c[l] = h);
  45305. for (var u = 0; u !== o; ++u) {
  45306. var d = r[u]
  45307. , p = d.name
  45308. , f = h[p];
  45309. if (void 0 !== f)
  45310. a[u] = f;
  45311. else {
  45312. if (f = a[u],
  45313. void 0 !== f) {
  45314. null === f._cacheIndex && (++f.referenceCount,
  45315. this._addInactiveBinding(f, l, p));
  45316. continue
  45317. }
  45318. var g = t && t._propertyBindings[u].binding.parsedPath;
  45319. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45320. ++f.referenceCount,
  45321. this._addInactiveBinding(f, l, p),
  45322. a[u] = f
  45323. }
  45324. s[u].resultBuffer = f.buffer
  45325. }
  45326. },
  45327. _activateAction: function(e) {
  45328. if (!this._isActiveAction(e)) {
  45329. if (null === e._cacheIndex) {
  45330. var t = (e._localRoot || this._root).uuid
  45331. , i = e._clip.name
  45332. , n = this._actionsByClip[i];
  45333. this._bindAction(e, n && n.knownActions[0]),
  45334. this._addInactiveAction(e, i, t)
  45335. }
  45336. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45337. var s = r[o];
  45338. 0 === s.useCount++ && (this._lendBinding(s),
  45339. s.saveOriginalState())
  45340. }
  45341. this._lendAction(e)
  45342. }
  45343. },
  45344. _deactivateAction: function(e) {
  45345. if (this._isActiveAction(e)) {
  45346. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45347. var r = t[i];
  45348. 0 === --r.useCount && (r.restoreOriginalState(),
  45349. this._takeBackBinding(r))
  45350. }
  45351. this._takeBackAction(e)
  45352. }
  45353. },
  45354. _initMemoryManager: function() {
  45355. this._actions = [],
  45356. this._nActiveActions = 0,
  45357. this._actionsByClip = {},
  45358. this._bindings = [],
  45359. this._nActiveBindings = 0,
  45360. this._bindingsByRootAndName = {},
  45361. this._controlInterpolants = [],
  45362. this._nActiveControlInterpolants = 0;
  45363. var e = this;
  45364. this.stats = {
  45365. actions: {
  45366. get total() {
  45367. return e._actions.length
  45368. },
  45369. get inUse() {
  45370. return e._nActiveActions
  45371. }
  45372. },
  45373. bindings: {
  45374. get total() {
  45375. return e._bindings.length
  45376. },
  45377. get inUse() {
  45378. return e._nActiveBindings
  45379. }
  45380. },
  45381. controlInterpolants: {
  45382. get total() {
  45383. return e._controlInterpolants.length
  45384. },
  45385. get inUse() {
  45386. return e._nActiveControlInterpolants
  45387. }
  45388. }
  45389. }
  45390. },
  45391. _isActiveAction: function(e) {
  45392. var t = e._cacheIndex;
  45393. return null !== t && t < this._nActiveActions
  45394. },
  45395. _addInactiveAction: function(e, t, i) {
  45396. var n = this._actions
  45397. , r = this._actionsByClip
  45398. , o = r[t];
  45399. if (void 0 === o)
  45400. o = {
  45401. knownActions: [e],
  45402. actionByRoot: {}
  45403. },
  45404. e._byClipCacheIndex = 0,
  45405. r[t] = o;
  45406. else {
  45407. var a = o.knownActions;
  45408. e._byClipCacheIndex = a.length,
  45409. a.push(e)
  45410. }
  45411. e._cacheIndex = n.length,
  45412. n.push(e),
  45413. o.actionByRoot[i] = e
  45414. },
  45415. _removeInactiveAction: function(e) {
  45416. var t = this._actions
  45417. , i = t[t.length - 1]
  45418. , n = e._cacheIndex;
  45419. i._cacheIndex = n,
  45420. t[n] = i,
  45421. t.pop(),
  45422. e._cacheIndex = null;
  45423. var r = e._clip.name
  45424. , o = this._actionsByClip
  45425. , a = o[r]
  45426. , s = a.knownActions
  45427. , l = s[s.length - 1]
  45428. , c = e._byClipCacheIndex;
  45429. l._byClipCacheIndex = c,
  45430. s[c] = l,
  45431. s.pop(),
  45432. e._byClipCacheIndex = null;
  45433. var h = a.actionByRoot
  45434. , u = (t._localRoot || this._root).uuid;
  45435. delete h[u],
  45436. 0 === s.length && delete o[r],
  45437. this._removeInactiveBindingsForAction(e)
  45438. },
  45439. _removeInactiveBindingsForAction: function(e) {
  45440. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45441. var r = t[i];
  45442. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45443. }
  45444. },
  45445. _lendAction: function(e) {
  45446. var t = this._actions
  45447. , i = e._cacheIndex
  45448. , n = this._nActiveActions++
  45449. , r = t[n];
  45450. e._cacheIndex = n,
  45451. t[n] = e,
  45452. r._cacheIndex = i,
  45453. t[i] = r
  45454. },
  45455. _takeBackAction: function(e) {
  45456. var t = this._actions
  45457. , i = e._cacheIndex
  45458. , n = --this._nActiveActions
  45459. , r = t[n];
  45460. e._cacheIndex = n,
  45461. t[n] = e,
  45462. r._cacheIndex = i,
  45463. t[i] = r
  45464. },
  45465. _addInactiveBinding: function(e, t, i) {
  45466. var n = this._bindingsByRootAndName
  45467. , r = n[t]
  45468. , o = this._bindings;
  45469. void 0 === r && (r = {},
  45470. n[t] = r),
  45471. r[i] = e,
  45472. e._cacheIndex = o.length,
  45473. o.push(e)
  45474. },
  45475. _removeInactiveBinding: function(e) {
  45476. var t = this._bindings
  45477. , i = e.binding
  45478. , n = i.rootNode.uuid
  45479. , r = i.path
  45480. , o = this._bindingsByRootAndName
  45481. , a = o[n]
  45482. , s = t[t.length - 1]
  45483. , l = e._cacheIndex;
  45484. s._cacheIndex = l,
  45485. t[l] = s,
  45486. t.pop(),
  45487. delete a[r];
  45488. e: {
  45489. for (var c in a)
  45490. break e;
  45491. delete o[n]
  45492. }
  45493. },
  45494. _lendBinding: function(e) {
  45495. var t = this._bindings
  45496. , i = e._cacheIndex
  45497. , n = this._nActiveBindings++
  45498. , r = t[n];
  45499. e._cacheIndex = n,
  45500. t[n] = e,
  45501. r._cacheIndex = i,
  45502. t[i] = r
  45503. },
  45504. _takeBackBinding: function(e) {
  45505. var t = this._bindings
  45506. , i = e._cacheIndex
  45507. , n = --this._nActiveBindings
  45508. , r = t[n];
  45509. e._cacheIndex = n,
  45510. t[n] = e,
  45511. r._cacheIndex = i,
  45512. t[i] = r
  45513. },
  45514. _lendControlInterpolant: function() {
  45515. var e = this._controlInterpolants
  45516. , t = this._nActiveControlInterpolants++
  45517. , i = e[t];
  45518. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45519. i.__cacheIndex = t,
  45520. e[t] = i),
  45521. i
  45522. },
  45523. _takeBackControlInterpolant: function(e) {
  45524. var t = this._controlInterpolants
  45525. , i = e.__cacheIndex
  45526. , n = --this._nActiveControlInterpolants
  45527. , r = t[n];
  45528. e.__cacheIndex = n,
  45529. t[n] = e,
  45530. r.__cacheIndex = i,
  45531. t[i] = r
  45532. },
  45533. _controlInterpolantsResultBuffer: new Float32Array(1)
  45534. }),
  45535. n.AnimationObjectGroup = function(e) {
  45536. this.uuid = n.Math.generateUUID(),
  45537. this._objects = Array.prototype.slice.call(arguments),
  45538. this.nCachedObjects_ = 0;
  45539. var t = {};
  45540. this._indicesByUUID = t;
  45541. for (var i = 0, r = arguments.length; i !== r; ++i)
  45542. t[arguments[i].uuid] = i;
  45543. this._paths = [],
  45544. this._parsedPaths = [],
  45545. this._bindings = [],
  45546. this._bindingsIndicesByPath = {};
  45547. var o = this;
  45548. this.stats = {
  45549. objects: {
  45550. get total() {
  45551. return o._objects.length
  45552. },
  45553. get inUse() {
  45554. return this.total - o.nCachedObjects_
  45555. }
  45556. },
  45557. get bindingsPerObject() {
  45558. return o._bindings.length
  45559. }
  45560. }
  45561. }
  45562. ,
  45563. n.AnimationObjectGroup.prototype = {
  45564. constructor: n.AnimationObjectGroup,
  45565. add: function(e) {
  45566. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45567. var d = arguments[h]
  45568. , p = d.uuid
  45569. , f = o[p];
  45570. if (void 0 === f) {
  45571. f = i++,
  45572. o[p] = f,
  45573. t.push(d);
  45574. for (var g = 0, m = c; g !== m; ++g)
  45575. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45576. } else if (f < r) {
  45577. var v = t[f]
  45578. , A = --r
  45579. , y = t[A];
  45580. o[y.uuid] = f,
  45581. t[f] = y,
  45582. o[p] = A,
  45583. t[A] = d;
  45584. for (var g = 0, m = c; g !== m; ++g) {
  45585. var C = l[g]
  45586. , I = C[A]
  45587. , E = C[f];
  45588. C[f] = I,
  45589. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45590. C[A] = E
  45591. }
  45592. } else
  45593. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45594. }
  45595. this.nCachedObjects_ = r
  45596. },
  45597. remove: function(e) {
  45598. for (var t = this._objects, i = (t.length,
  45599. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45600. var l = arguments[a]
  45601. , c = l.uuid
  45602. , h = n[c];
  45603. if (void 0 !== h && h >= i) {
  45604. var u = i++
  45605. , d = t[u];
  45606. n[d.uuid] = h,
  45607. t[h] = d,
  45608. n[c] = u,
  45609. t[u] = l;
  45610. for (var p = 0, f = o; p !== f; ++p) {
  45611. var g = r[p]
  45612. , m = g[u]
  45613. , v = g[h];
  45614. g[h] = m,
  45615. g[u] = v
  45616. }
  45617. }
  45618. }
  45619. this.nCachedObjects_ = i
  45620. },
  45621. uncache: function(e) {
  45622. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45623. var c = arguments[s]
  45624. , h = c.uuid
  45625. , u = r[h];
  45626. if (void 0 !== u)
  45627. if (delete r[h],
  45628. u < n) {
  45629. var d = --n
  45630. , p = t[d]
  45631. , f = --i
  45632. , g = t[f];
  45633. r[p.uuid] = u,
  45634. t[u] = p,
  45635. r[g.uuid] = d,
  45636. t[d] = g,
  45637. t.pop();
  45638. for (var m = 0, v = a; m !== v; ++m) {
  45639. var A = o[m]
  45640. , y = A[d]
  45641. , C = A[f];
  45642. A[u] = y,
  45643. A[d] = C,
  45644. A.pop()
  45645. }
  45646. } else {
  45647. var f = --i
  45648. , g = t[f];
  45649. r[g.uuid] = u,
  45650. t[u] = g,
  45651. t.pop();
  45652. for (var m = 0, v = a; m !== v; ++m) {
  45653. var A = o[m];
  45654. A[u] = A[f],
  45655. A.pop()
  45656. }
  45657. }
  45658. }
  45659. this.nCachedObjects_ = n
  45660. },
  45661. subscribe_: function(e, t) {
  45662. var i = this._bindingsIndicesByPath
  45663. , r = i[e]
  45664. , o = this._bindings;
  45665. if (void 0 !== r)
  45666. return o[r];
  45667. var a = this._paths
  45668. , s = this._parsedPaths
  45669. , l = this._objects
  45670. , c = l.length
  45671. , h = this.nCachedObjects_
  45672. , u = new Array(c);
  45673. r = o.length,
  45674. i[e] = r,
  45675. a.push(e),
  45676. s.push(t),
  45677. o.push(u);
  45678. for (var d = h, p = l.length; d !== p; ++d) {
  45679. var f = l[d];
  45680. u[d] = new n.PropertyBinding(f,e,t)
  45681. }
  45682. return u
  45683. },
  45684. unsubscribe_: function(e) {
  45685. var t = this._bindingsIndicesByPath
  45686. , i = t[e];
  45687. if (void 0 !== i) {
  45688. var n = this._paths
  45689. , r = this._parsedPaths
  45690. , o = this._bindings
  45691. , a = o.length - 1
  45692. , s = o[a]
  45693. , l = e[a];
  45694. t[l] = i,
  45695. o[i] = s,
  45696. o.pop(),
  45697. r[i] = r[a],
  45698. r.pop(),
  45699. n[i] = n[a],
  45700. n.pop()
  45701. }
  45702. }
  45703. },
  45704. n.AnimationUtils = {
  45705. arraySlice: function(e, t, i) {
  45706. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45707. },
  45708. convertArray: function(e, t, i) {
  45709. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45710. },
  45711. isTypedArray: function(e) {
  45712. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45713. },
  45714. getKeyframeOrder: function(e) {
  45715. function t(t, i) {
  45716. return e[t] - e[i]
  45717. }
  45718. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45719. n[r] = r;
  45720. return n.sort(t),
  45721. n
  45722. },
  45723. sortedArray: function(e, t, i) {
  45724. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45725. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45726. r[a++] = e[s + l];
  45727. return r
  45728. },
  45729. flattenJSON: function(e, t, i, n) {
  45730. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45731. o = e[r++];
  45732. if (void 0 !== o) {
  45733. var a = o[n];
  45734. if (void 0 !== a)
  45735. if (Array.isArray(a)) {
  45736. do
  45737. a = o[n],
  45738. void 0 !== a && (t.push(o.time),
  45739. i.push.apply(i, a)),
  45740. o = e[r++];
  45741. while (void 0 !== o)
  45742. } else if (void 0 !== a.toArray) {
  45743. do
  45744. a = o[n],
  45745. void 0 !== a && (t.push(o.time),
  45746. a.toArray(i, i.length)),
  45747. o = e[r++];
  45748. while (void 0 !== o)
  45749. } else
  45750. do
  45751. a = o[n],
  45752. void 0 !== a && (t.push(o.time),
  45753. i.push(a)),
  45754. o = e[r++];
  45755. while (void 0 !== o)
  45756. }
  45757. }
  45758. },
  45759. n.KeyframeTrack = function(e, t, i, r) {
  45760. if (void 0 === e)
  45761. throw new Error("track name is undefined");
  45762. if (void 0 === t || 0 === t.length)
  45763. throw new Error("no keyframes in track named " + e);
  45764. this.name = e,
  45765. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45766. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45767. this.setInterpolation(r || this.DefaultInterpolation),
  45768. this.validate(),
  45769. this.optimize()
  45770. }
  45771. ,
  45772. n.KeyframeTrack.prototype = {
  45773. constructor: n.KeyframeTrack,
  45774. TimeBufferType: Float32Array,
  45775. ValueBufferType: Float32Array,
  45776. DefaultInterpolation: n.InterpolateLinear,
  45777. InterpolantFactoryMethodDiscrete: function(e) {
  45778. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45779. },
  45780. InterpolantFactoryMethodLinear: function(e) {
  45781. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45782. },
  45783. InterpolantFactoryMethodSmooth: function(e) {
  45784. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45785. },
  45786. setInterpolation: function(e) {
  45787. var t = void 0;
  45788. switch (e) {
  45789. case n.InterpolateDiscrete:
  45790. t = this.InterpolantFactoryMethodDiscrete;
  45791. break;
  45792. case n.InterpolateLinear:
  45793. t = this.InterpolantFactoryMethodLinear;
  45794. break;
  45795. case n.InterpolateSmooth:
  45796. t = this.InterpolantFactoryMethodSmooth
  45797. }
  45798. if (void 0 === t) {
  45799. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45800. if (void 0 === this.createInterpolant) {
  45801. if (e === this.DefaultInterpolation)
  45802. throw new Error(i);
  45803. this.setInterpolation(this.DefaultInterpolation)
  45804. }
  45805. return void console.warn(i)
  45806. }
  45807. this.createInterpolant = t
  45808. },
  45809. getInterpolation: function() {
  45810. switch (this.createInterpolant) {
  45811. case this.InterpolantFactoryMethodDiscrete:
  45812. return n.InterpolateDiscrete;
  45813. case this.InterpolantFactoryMethodLinear:
  45814. return n.InterpolateLinear;
  45815. case this.InterpolantFactoryMethodSmooth:
  45816. return n.InterpolateSmooth
  45817. }
  45818. },
  45819. getValueSize: function() {
  45820. return this.values.length / this.times.length
  45821. },
  45822. shift: function(e) {
  45823. if (0 !== e)
  45824. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45825. t[i] += e;
  45826. return this
  45827. },
  45828. scale: function(e) {
  45829. if (1 !== e)
  45830. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45831. t[i] *= e;
  45832. return this
  45833. },
  45834. trim: function(e, t) {
  45835. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45836. ++o;
  45837. for (; a !== -1 && i[a] > t; )
  45838. --a;
  45839. if (++a,
  45840. 0 !== o || a !== r) {
  45841. o >= a && (a = Math.max(a, 1),
  45842. o = a - 1);
  45843. var s = this.getValueSize();
  45844. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45845. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45846. }
  45847. return this
  45848. },
  45849. validate: function() {
  45850. var e = !0
  45851. , t = this.getValueSize();
  45852. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45853. e = !1);
  45854. var i = this.times
  45855. , r = this.values
  45856. , o = i.length;
  45857. 0 === o && (console.error("track is empty", this),
  45858. e = !1);
  45859. for (var a = null, s = 0; s !== o; s++) {
  45860. var l = i[s];
  45861. if ("number" == typeof l && isNaN(l)) {
  45862. console.error("time is not a valid number", this, s, l),
  45863. e = !1;
  45864. break
  45865. }
  45866. if (null !== a && a > l) {
  45867. console.error("out of order keys", this, s, l, a),
  45868. e = !1;
  45869. break
  45870. }
  45871. a = l
  45872. }
  45873. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45874. for (var s = 0, c = r.length; s !== c; ++s) {
  45875. var h = r[s];
  45876. if (isNaN(h)) {
  45877. console.error("value is not a valid number", this, s, h),
  45878. e = !1;
  45879. break
  45880. }
  45881. }
  45882. return e
  45883. },
  45884. optimize: function() {
  45885. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45886. var s = !1
  45887. , l = e[o]
  45888. , c = e[o + 1];
  45889. if (l !== c && (1 !== o || l !== l[0]))
  45890. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45891. var f = t[h + p];
  45892. if (f !== t[u + p] || f !== t[d + p]) {
  45893. s = !0;
  45894. break
  45895. }
  45896. }
  45897. if (s) {
  45898. if (o !== r) {
  45899. e[r] = e[o];
  45900. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45901. t[m + p] = t[g + p]
  45902. }
  45903. ++r
  45904. }
  45905. }
  45906. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45907. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45908. this
  45909. }
  45910. },
  45911. Object.assign(n.KeyframeTrack, {
  45912. parse: function(e) {
  45913. if (void 0 === e.type)
  45914. throw new Error("track type undefined, can not parse");
  45915. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45916. if (void 0 === e.times) {
  45917. console.warn("legacy JSON format detected, converting");
  45918. var i = []
  45919. , r = [];
  45920. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45921. e.times = i,
  45922. e.values = r
  45923. }
  45924. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  45925. },
  45926. toJSON: function(e) {
  45927. var t, i = e.constructor;
  45928. if (void 0 !== i.toJSON)
  45929. t = i.toJSON(e);
  45930. else {
  45931. t = {
  45932. name: e.name,
  45933. times: n.AnimationUtils.convertArray(e.times, Array),
  45934. values: n.AnimationUtils.convertArray(e.values, Array)
  45935. };
  45936. var r = e.getInterpolation();
  45937. r !== e.DefaultInterpolation && (t.interpolation = r)
  45938. }
  45939. return t.type = e.ValueTypeName,
  45940. t
  45941. },
  45942. _getTrackTypeForValueTypeName: function(e) {
  45943. switch (e.toLowerCase()) {
  45944. case "scalar":
  45945. case "double":
  45946. case "float":
  45947. case "number":
  45948. case "integer":
  45949. return n.NumberKeyframeTrack;
  45950. case "vector":
  45951. case "vector2":
  45952. case "vector3":
  45953. case "vector4":
  45954. return n.VectorKeyframeTrack;
  45955. case "color":
  45956. return n.ColorKeyframeTrack;
  45957. case "quaternion":
  45958. return n.QuaternionKeyframeTrack;
  45959. case "bool":
  45960. case "boolean":
  45961. return n.BooleanKeyframeTrack;
  45962. case "string":
  45963. return n.StringKeyframeTrack
  45964. }
  45965. throw new Error("Unsupported typeName: " + e)
  45966. }
  45967. }),
  45968. n.PropertyBinding = function(e, t, i) {
  45969. this.path = t,
  45970. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  45971. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  45972. this.rootNode = e
  45973. }
  45974. ,
  45975. n.PropertyBinding.prototype = {
  45976. constructor: n.PropertyBinding,
  45977. getValue: function(e, t) {
  45978. this.bind(),
  45979. this.getValue(e, t)
  45980. },
  45981. setValue: function(e, t) {
  45982. this.bind(),
  45983. this.setValue(e, t)
  45984. },
  45985. bind: function() {
  45986. var e = this.node
  45987. , t = this.parsedPath
  45988. , i = t.objectName
  45989. , r = t.propertyName
  45990. , o = t.propertyIndex;
  45991. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  45992. this.node = e),
  45993. this.getValue = this._getValue_unavailable,
  45994. this.setValue = this._setValue_unavailable,
  45995. !e)
  45996. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  45997. if (i) {
  45998. var a = t.objectIndex;
  45999. switch (i) {
  46000. case "materials":
  46001. if (!e.material)
  46002. return void console.error(" can not bind to material as node does not have a material", this);
  46003. if (!e.material.materials)
  46004. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46005. e = e.material.materials;
  46006. break;
  46007. case "bones":
  46008. if (!e.skeleton)
  46009. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46010. e = e.skeleton.bones;
  46011. for (var s = 0; s < e.length; s++)
  46012. if (e[s].name === a) {
  46013. a = s;
  46014. break
  46015. }
  46016. break;
  46017. default:
  46018. if (void 0 === e[i])
  46019. return void console.error(" can not bind to objectName of node, undefined", this);
  46020. e = e[i]
  46021. }
  46022. if (void 0 !== a) {
  46023. if (void 0 === e[a])
  46024. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46025. e = e[a]
  46026. }
  46027. }
  46028. var l = e[r];
  46029. if (!l) {
  46030. var c = t.nodeName;
  46031. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46032. }
  46033. var h = this.Versioning.None;
  46034. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46035. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46036. this.targetObject = e);
  46037. var u = this.BindingType.Direct;
  46038. if (void 0 !== o) {
  46039. if ("morphTargetInfluences" === r) {
  46040. if (!e.geometry)
  46041. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46042. if (!e.geometry.morphTargets)
  46043. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46044. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46045. if (e.geometry.morphTargets[s].name === o) {
  46046. o = s;
  46047. break
  46048. }
  46049. }
  46050. u = this.BindingType.ArrayElement,
  46051. this.resolvedProperty = l,
  46052. this.propertyIndex = o
  46053. } else
  46054. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46055. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46056. this.resolvedProperty = l) : this.propertyName = r;
  46057. this.getValue = this.GetterByBindingType[u],
  46058. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46059. },
  46060. unbind: function() {
  46061. this.node = null,
  46062. this.getValue = this._getValue_unbound,
  46063. this.setValue = this._setValue_unbound
  46064. }
  46065. },
  46066. Object.assign(n.PropertyBinding.prototype, {
  46067. _getValue_unavailable: function() {},
  46068. _setValue_unavailable: function() {},
  46069. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46070. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46071. BindingType: {
  46072. Direct: 0,
  46073. EntireArray: 1,
  46074. ArrayElement: 2,
  46075. HasFromToArray: 3
  46076. },
  46077. Versioning: {
  46078. None: 0,
  46079. NeedsUpdate: 1,
  46080. MatrixWorldNeedsUpdate: 2
  46081. },
  46082. GetterByBindingType: [function(e, t) {
  46083. e[t] = this.node[this.propertyName]
  46084. }
  46085. , function(e, t) {
  46086. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46087. e[t++] = i[n]
  46088. }
  46089. , function(e, t) {
  46090. e[t] = this.resolvedProperty[this.propertyIndex]
  46091. }
  46092. , function(e, t) {
  46093. this.resolvedProperty.toArray(e, t)
  46094. }
  46095. ],
  46096. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46097. this.node[this.propertyName] = e[t]
  46098. }
  46099. , function(e, t) {
  46100. this.node[this.propertyName] = e[t],
  46101. this.targetObject.needsUpdate = !0
  46102. }
  46103. , function(e, t) {
  46104. this.node[this.propertyName] = e[t],
  46105. this.targetObject.matrixWorldNeedsUpdate = !0
  46106. }
  46107. ], [function(e, t) {
  46108. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46109. i[n] = e[t++]
  46110. }
  46111. , function(e, t) {
  46112. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46113. i[n] = e[t++];
  46114. this.targetObject.needsUpdate = !0
  46115. }
  46116. , function(e, t) {
  46117. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46118. i[n] = e[t++];
  46119. this.targetObject.matrixWorldNeedsUpdate = !0
  46120. }
  46121. ], [function(e, t) {
  46122. this.resolvedProperty[this.propertyIndex] = e[t]
  46123. }
  46124. , function(e, t) {
  46125. this.resolvedProperty[this.propertyIndex] = e[t],
  46126. this.targetObject.needsUpdate = !0
  46127. }
  46128. , function(e, t) {
  46129. this.resolvedProperty[this.propertyIndex] = e[t],
  46130. this.targetObject.matrixWorldNeedsUpdate = !0
  46131. }
  46132. ], [function(e, t) {
  46133. this.resolvedProperty.fromArray(e, t)
  46134. }
  46135. , function(e, t) {
  46136. this.resolvedProperty.fromArray(e, t),
  46137. this.targetObject.needsUpdate = !0
  46138. }
  46139. , function(e, t) {
  46140. this.resolvedProperty.fromArray(e, t),
  46141. this.targetObject.matrixWorldNeedsUpdate = !0
  46142. }
  46143. ]]
  46144. }),
  46145. n.PropertyBinding.Composite = function(e, t, i) {
  46146. var r = i || n.PropertyBinding.parseTrackName(t);
  46147. this._targetGroup = e,
  46148. this._bindings = e.subscribe_(t, r)
  46149. }
  46150. ,
  46151. n.PropertyBinding.Composite.prototype = {
  46152. constructor: n.PropertyBinding.Composite,
  46153. getValue: function(e, t) {
  46154. this.bind();
  46155. var i = this._targetGroup.nCachedObjects_
  46156. , n = this._bindings[i];
  46157. void 0 !== n && n.getValue(e, t)
  46158. },
  46159. setValue: function(e, t) {
  46160. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46161. i[n].setValue(e, t)
  46162. },
  46163. bind: function() {
  46164. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46165. e[t].bind()
  46166. },
  46167. unbind: function() {
  46168. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46169. e[t].unbind()
  46170. }
  46171. },
  46172. n.PropertyBinding.create = function(e, t, i) {
  46173. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46174. }
  46175. ,
  46176. n.PropertyBinding.parseTrackName = function(e) {
  46177. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46178. , i = t.exec(e);
  46179. if (!i)
  46180. throw new Error("cannot parse trackName at all: " + e);
  46181. i.index === t.lastIndex && t.lastIndex++;
  46182. var n = {
  46183. nodeName: i[3],
  46184. objectName: i[5],
  46185. objectIndex: i[7],
  46186. propertyName: i[9],
  46187. propertyIndex: i[11]
  46188. };
  46189. if (null === n.propertyName || 0 === n.propertyName.length)
  46190. throw new Error("can not parse propertyName from trackName: " + e);
  46191. return n
  46192. }
  46193. ,
  46194. n.PropertyBinding.findNode = function(e, t) {
  46195. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46196. return e;
  46197. if (e.skeleton) {
  46198. var i = function(e) {
  46199. for (var i = 0; i < e.bones.length; i++) {
  46200. var n = e.bones[i];
  46201. if (n.name === t)
  46202. return n
  46203. }
  46204. return null
  46205. }
  46206. , n = i(e.skeleton);
  46207. if (n)
  46208. return n
  46209. }
  46210. if (e.children) {
  46211. var r = function(e) {
  46212. for (var i = 0; i < e.length; i++) {
  46213. var n = e[i];
  46214. if (n.name === t || n.uuid === t)
  46215. return n;
  46216. var o = r(n.children);
  46217. if (o)
  46218. return o
  46219. }
  46220. return null
  46221. }
  46222. , o = r(e.children);
  46223. if (o)
  46224. return o
  46225. }
  46226. return null
  46227. }
  46228. ,
  46229. n.PropertyMixer = function(e, t, i) {
  46230. this.binding = e,
  46231. this.valueSize = i;
  46232. var n, r = Float64Array;
  46233. switch (t) {
  46234. case "quaternion":
  46235. n = this._slerp;
  46236. break;
  46237. case "string":
  46238. case "bool":
  46239. r = Array,
  46240. n = this._select;
  46241. break;
  46242. default:
  46243. n = this._lerp
  46244. }
  46245. this.buffer = new r(4 * i),
  46246. this._mixBufferRegion = n,
  46247. this.cumulativeWeight = 0,
  46248. this.useCount = 0,
  46249. this.referenceCount = 0
  46250. }
  46251. ,
  46252. n.PropertyMixer.prototype = {
  46253. constructor: n.PropertyMixer,
  46254. accumulate: function(e, t) {
  46255. var i = this.buffer
  46256. , n = this.valueSize
  46257. , r = e * n + n
  46258. , o = this.cumulativeWeight;
  46259. if (0 === o) {
  46260. for (var a = 0; a !== n; ++a)
  46261. i[r + a] = i[a];
  46262. o = t
  46263. } else {
  46264. o += t;
  46265. var s = t / o;
  46266. this._mixBufferRegion(i, r, 0, s, n)
  46267. }
  46268. this.cumulativeWeight = o
  46269. },
  46270. apply: function(e) {
  46271. var t = this.valueSize
  46272. , i = this.buffer
  46273. , n = e * t + t
  46274. , r = this.cumulativeWeight
  46275. , o = this.binding;
  46276. if (this.cumulativeWeight = 0,
  46277. r < 1) {
  46278. var a = 3 * t;
  46279. this._mixBufferRegion(i, n, a, 1 - r, t)
  46280. }
  46281. for (var s = t, l = t + t; s !== l; ++s)
  46282. if (i[s] !== i[s + t]) {
  46283. o.setValue(i, n);
  46284. break
  46285. }
  46286. },
  46287. saveOriginalState: function() {
  46288. var e = this.binding
  46289. , t = this.buffer
  46290. , i = this.valueSize
  46291. , n = 3 * i;
  46292. e.getValue(t, n);
  46293. for (var r = i, o = n; r !== o; ++r)
  46294. t[r] = t[n + r % i];
  46295. this.cumulativeWeight = 0
  46296. },
  46297. restoreOriginalState: function() {
  46298. var e = 3 * this.valueSize;
  46299. this.binding.setValue(this.buffer, e)
  46300. },
  46301. _select: function(e, t, i, n, r) {
  46302. if (n >= .5)
  46303. for (var o = 0; o !== r; ++o)
  46304. e[t + o] = e[i + o]
  46305. },
  46306. _slerp: function(e, t, i, r, o) {
  46307. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46308. },
  46309. _lerp: function(e, t, i, n, r) {
  46310. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46311. var s = t + a;
  46312. e[s] = e[s] * o + e[i + a] * n
  46313. }
  46314. }
  46315. },
  46316. n.BooleanKeyframeTrack = function(e, t, i) {
  46317. n.KeyframeTrack.call(this, e, t, i)
  46318. }
  46319. ,
  46320. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46321. constructor: n.BooleanKeyframeTrack,
  46322. ValueTypeName: "bool",
  46323. ValueBufferType: Array,
  46324. DefaultInterpolation: n.IntepolateDiscrete,
  46325. InterpolantFactoryMethodLinear: void 0,
  46326. InterpolantFactoryMethodSmooth: void 0
  46327. }),
  46328. n.NumberKeyframeTrack = function(e, t, i, r) {
  46329. n.KeyframeTrack.call(this, e, t, i, r)
  46330. }
  46331. ,
  46332. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46333. constructor: n.NumberKeyframeTrack,
  46334. ValueTypeName: "number"
  46335. }),
  46336. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46337. n.KeyframeTrack.call(this, e, t, i, r)
  46338. }
  46339. ,
  46340. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46341. constructor: n.QuaternionKeyframeTrack,
  46342. ValueTypeName: "quaternion",
  46343. DefaultInterpolation: n.InterpolateLinear,
  46344. InterpolantFactoryMethodLinear: function(e) {
  46345. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46346. },
  46347. InterpolantFactoryMethodSmooth: void 0
  46348. }),
  46349. n.StringKeyframeTrack = function(e, t, i, r) {
  46350. n.KeyframeTrack.call(this, e, t, i, r)
  46351. }
  46352. ,
  46353. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46354. constructor: n.StringKeyframeTrack,
  46355. ValueTypeName: "string",
  46356. ValueBufferType: Array,
  46357. DefaultInterpolation: n.IntepolateDiscrete,
  46358. InterpolantFactoryMethodLinear: void 0,
  46359. InterpolantFactoryMethodSmooth: void 0
  46360. }),
  46361. n.VectorKeyframeTrack = function(e, t, i, r) {
  46362. n.KeyframeTrack.call(this, e, t, i, r)
  46363. }
  46364. ,
  46365. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46366. constructor: n.VectorKeyframeTrack,
  46367. ValueTypeName: "vector"
  46368. }),
  46369. n.Audio = function(e) {
  46370. n.Object3D.call(this),
  46371. this.type = "Audio",
  46372. this.context = e.context,
  46373. this.source = this.context.createBufferSource(),
  46374. this.source.onended = this.onEnded.bind(this),
  46375. this.gain = this.context.createGain(),
  46376. this.gain.connect(e.getInput()),
  46377. this.autoplay = !1,
  46378. this.startTime = 0,
  46379. this.playbackRate = 1,
  46380. this.isPlaying = !1,
  46381. this.hasPlaybackControl = !0,
  46382. this.sourceType = "empty",
  46383. this.filter = null
  46384. }
  46385. ,
  46386. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46387. n.Audio.prototype.constructor = n.Audio,
  46388. n.Audio.prototype.getOutput = function() {
  46389. return this.gain
  46390. }
  46391. ,
  46392. n.Audio.prototype.load = function(e) {
  46393. var t = new n.AudioBuffer(this.context);
  46394. return t.load(e),
  46395. this.setBuffer(t),
  46396. this
  46397. }
  46398. ,
  46399. n.Audio.prototype.setNodeSource = function(e) {
  46400. return this.hasPlaybackControl = !1,
  46401. this.sourceType = "audioNode",
  46402. this.source = e,
  46403. this.connect(),
  46404. this
  46405. }
  46406. ,
  46407. n.Audio.prototype.setBuffer = function(e) {
  46408. var t = this;
  46409. return e.onReady(function(e) {
  46410. t.source.buffer = e,
  46411. t.sourceType = "buffer",
  46412. t.autoplay && t.play()
  46413. }),
  46414. this
  46415. }
  46416. ,
  46417. n.Audio.prototype.play = function() {
  46418. if (this.isPlaying === !0)
  46419. return void console.warn("THREE.Audio: Audio is already playing.");
  46420. if (this.hasPlaybackControl === !1)
  46421. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46422. var e = this.context.createBufferSource();
  46423. e.buffer = this.source.buffer,
  46424. e.loop = this.source.loop,
  46425. e.onended = this.source.onended,
  46426. e.start(0, this.startTime),
  46427. e.playbackRate.value = this.playbackRate,
  46428. this.isPlaying = !0,
  46429. this.source = e,
  46430. this.connect()
  46431. }
  46432. ,
  46433. n.Audio.prototype.pause = function() {
  46434. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46435. void (this.startTime = this.context.currentTime))
  46436. }
  46437. ,
  46438. n.Audio.prototype.stop = function() {
  46439. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46440. void (this.startTime = 0))
  46441. }
  46442. ,
  46443. n.Audio.prototype.connect = function() {
  46444. null !== this.filter ? (this.source.connect(this.filter),
  46445. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46446. }
  46447. ,
  46448. n.Audio.prototype.disconnect = function() {
  46449. null !== this.filter ? (this.source.disconnect(this.filter),
  46450. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46451. }
  46452. ,
  46453. n.Audio.prototype.getFilter = function() {
  46454. return this.filter
  46455. }
  46456. ,
  46457. n.Audio.prototype.setFilter = function(e) {
  46458. void 0 === e && (e = null),
  46459. this.isPlaying === !0 ? (this.disconnect(),
  46460. this.filter = e,
  46461. this.connect()) : this.filter = e
  46462. }
  46463. ,
  46464. n.Audio.prototype.setPlaybackRate = function(e) {
  46465. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46466. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46467. }
  46468. ,
  46469. n.Audio.prototype.getPlaybackRate = function() {
  46470. return this.playbackRate
  46471. }
  46472. ,
  46473. n.Audio.prototype.onEnded = function() {
  46474. this.isPlaying = !1
  46475. }
  46476. ,
  46477. n.Audio.prototype.setLoop = function(e) {
  46478. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46479. }
  46480. ,
  46481. n.Audio.prototype.getLoop = function() {
  46482. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46483. !1) : this.source.loop
  46484. }
  46485. ,
  46486. n.Audio.prototype.setVolume = function(e) {
  46487. this.gain.gain.value = e
  46488. }
  46489. ,
  46490. n.Audio.prototype.getVolume = function() {
  46491. return this.gain.gain.value
  46492. }
  46493. ,
  46494. n.AudioAnalyser = function(e, t) {
  46495. this.analyser = e.context.createAnalyser(),
  46496. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46497. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46498. e.getOutput().connect(this.analyser)
  46499. }
  46500. ,
  46501. n.AudioAnalyser.prototype = {
  46502. constructor: n.AudioAnalyser,
  46503. getData: function() {
  46504. return this.analyser.getByteFrequencyData(this.data),
  46505. this.data
  46506. }
  46507. },
  46508. n.AudioBuffer = function(e) {
  46509. this.context = e,
  46510. this.ready = !1,
  46511. this.readyCallbacks = []
  46512. }
  46513. ,
  46514. n.AudioBuffer.prototype.load = function(e) {
  46515. var t = this
  46516. , i = new XMLHttpRequest;
  46517. return i.open("GET", e, !0),
  46518. i.responseType = "arraybuffer",
  46519. i.onload = function(e) {
  46520. t.context.decodeAudioData(this.response, function(e) {
  46521. t.buffer = e,
  46522. t.ready = !0;
  46523. for (var i = 0; i < t.readyCallbacks.length; i++)
  46524. t.readyCallbacks[i](t.buffer);
  46525. t.readyCallbacks = []
  46526. })
  46527. }
  46528. ,
  46529. i.send(),
  46530. this
  46531. }
  46532. ,
  46533. n.AudioBuffer.prototype.onReady = function(e) {
  46534. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46535. }
  46536. ,
  46537. n.PositionalAudio = function(e) {
  46538. n.Audio.call(this, e),
  46539. this.panner = this.context.createPanner(),
  46540. this.panner.connect(this.gain)
  46541. }
  46542. ,
  46543. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46544. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46545. n.PositionalAudio.prototype.getOutput = function() {
  46546. return this.panner
  46547. }
  46548. ,
  46549. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46550. this.panner.refDistance = e
  46551. }
  46552. ,
  46553. n.PositionalAudio.prototype.getRefDistance = function() {
  46554. return this.panner.refDistance
  46555. }
  46556. ,
  46557. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46558. this.panner.rolloffFactor = e
  46559. }
  46560. ,
  46561. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46562. return this.panner.rolloffFactor
  46563. }
  46564. ,
  46565. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46566. this.panner.distanceModel = e
  46567. }
  46568. ,
  46569. n.PositionalAudio.prototype.getDistanceModel = function() {
  46570. return this.panner.distanceModel
  46571. }
  46572. ,
  46573. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46574. this.panner.maxDistance = e
  46575. }
  46576. ,
  46577. n.PositionalAudio.prototype.getMaxDistance = function() {
  46578. return this.panner.maxDistance
  46579. }
  46580. ,
  46581. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46582. var e = new n.Vector3;
  46583. return function(t) {
  46584. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46585. e.setFromMatrixPosition(this.matrixWorld),
  46586. this.panner.setPosition(e.x, e.y, e.z)
  46587. }
  46588. }(),
  46589. n.AudioListener = function() {
  46590. n.Object3D.call(this),
  46591. this.type = "AudioListener",
  46592. this.context = new (window.AudioContext || window.webkitAudioContext),
  46593. this.gain = this.context.createGain(),
  46594. this.gain.connect(this.context.destination),
  46595. this.filter = null
  46596. }
  46597. ,
  46598. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46599. n.AudioListener.prototype.constructor = n.AudioListener,
  46600. n.AudioListener.prototype.getInput = function() {
  46601. return this.gain
  46602. }
  46603. ,
  46604. n.AudioListener.prototype.removeFilter = function() {
  46605. null !== this.filter && (this.gain.disconnect(this.filter),
  46606. this.filter.disconnect(this.context.destination),
  46607. this.gain.connect(this.context.destination),
  46608. this.filter = null)
  46609. }
  46610. ,
  46611. n.AudioListener.prototype.setFilter = function(e) {
  46612. null !== this.filter ? (this.gain.disconnect(this.filter),
  46613. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46614. this.filter = e,
  46615. this.gain.connect(this.filter),
  46616. this.filter.connect(this.context.destination)
  46617. }
  46618. ,
  46619. n.AudioListener.prototype.getFilter = function() {
  46620. return this.filter
  46621. }
  46622. ,
  46623. n.AudioListener.prototype.setMasterVolume = function(e) {
  46624. this.gain.gain.value = e
  46625. }
  46626. ,
  46627. n.AudioListener.prototype.getMasterVolume = function() {
  46628. return this.gain.gain.value
  46629. }
  46630. ,
  46631. n.AudioListener.prototype.updateMatrixWorld = function() {
  46632. var e = new n.Vector3
  46633. , t = new n.Quaternion
  46634. , i = new n.Vector3
  46635. , r = new n.Vector3;
  46636. return function(o) {
  46637. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46638. var a = this.context.listener
  46639. , s = this.up;
  46640. this.matrixWorld.decompose(e, t, i),
  46641. r.set(0, 0, -1).applyQuaternion(t),
  46642. a.setPosition(e.x, e.y, e.z),
  46643. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46644. }
  46645. }(),
  46646. n.Camera = function() {
  46647. n.Object3D.call(this),
  46648. this.type = "Camera",
  46649. this.matrixWorldInverse = new n.Matrix4,
  46650. this.projectionMatrix = new n.Matrix4
  46651. }
  46652. ,
  46653. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46654. n.Camera.prototype.constructor = n.Camera,
  46655. n.Camera.prototype.getWorldDirection = function() {
  46656. var e = new n.Quaternion;
  46657. return function(t) {
  46658. var i = t || new n.Vector3;
  46659. return this.getWorldQuaternion(e),
  46660. i.set(0, 0, -1).applyQuaternion(e)
  46661. }
  46662. }(),
  46663. n.Camera.prototype.lookAt = function() {
  46664. var e = new n.Matrix4;
  46665. return function(t) {
  46666. e.lookAt(this.position, t, this.up),
  46667. this.quaternion.setFromRotationMatrix(e)
  46668. }
  46669. }(),
  46670. n.Camera.prototype.clone = function() {
  46671. return (new this.constructor).copy(this)
  46672. }
  46673. ,
  46674. n.Camera.prototype.copy = function(e) {
  46675. return n.Object3D.prototype.copy.call(this, e),
  46676. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46677. this.projectionMatrix.copy(e.projectionMatrix),
  46678. this
  46679. }
  46680. ,
  46681. n.CubeCamera = function(e, t, i) {
  46682. n.Object3D.call(this),
  46683. this.type = "CubeCamera";
  46684. var r = 90
  46685. , o = 1
  46686. , a = new n.PerspectiveCamera(r,o,e,t);
  46687. a.up.set(0, -1, 0),
  46688. a.lookAt(new n.Vector3(1,0,0)),
  46689. this.add(a);
  46690. var s = new n.PerspectiveCamera(r,o,e,t);
  46691. s.up.set(0, -1, 0),
  46692. s.lookAt(new n.Vector3(-1,0,0)),
  46693. this.add(s);
  46694. var l = new n.PerspectiveCamera(r,o,e,t);
  46695. l.up.set(0, 0, 1),
  46696. l.lookAt(new n.Vector3(0,1,0)),
  46697. this.add(l);
  46698. var c = new n.PerspectiveCamera(r,o,e,t);
  46699. c.up.set(0, 0, -1),
  46700. c.lookAt(new n.Vector3(0,-1,0)),
  46701. this.add(c);
  46702. var h = new n.PerspectiveCamera(r,o,e,t);
  46703. h.up.set(0, -1, 0),
  46704. h.lookAt(new n.Vector3(0,0,1)),
  46705. this.add(h);
  46706. var u = new n.PerspectiveCamera(r,o,e,t);
  46707. u.up.set(0, -1, 0),
  46708. u.lookAt(new n.Vector3(0,0,-1)),
  46709. this.add(u);
  46710. var d = {
  46711. format: n.RGBFormat,
  46712. magFilter: n.LinearFilter,
  46713. minFilter: n.LinearFilter
  46714. };
  46715. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46716. this.updateCubeMap = function(e, t) {
  46717. null === this.parent && this.updateMatrixWorld();
  46718. var i = this.renderTarget
  46719. , n = i.texture.generateMipmaps;
  46720. i.texture.generateMipmaps = !1,
  46721. i.activeCubeFace = 0,
  46722. e.render(t, a, i),
  46723. i.activeCubeFace = 1,
  46724. e.render(t, s, i),
  46725. i.activeCubeFace = 2,
  46726. e.render(t, l, i),
  46727. i.activeCubeFace = 3,
  46728. e.render(t, c, i),
  46729. i.activeCubeFace = 4,
  46730. e.render(t, h, i),
  46731. i.texture.generateMipmaps = n,
  46732. i.activeCubeFace = 5,
  46733. e.render(t, u, i),
  46734. e.setRenderTarget(null)
  46735. }
  46736. }
  46737. ,
  46738. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46739. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46740. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46741. n.Camera.call(this),
  46742. this.type = "OrthographicCamera",
  46743. this.zoom = 1,
  46744. this.left = e,
  46745. this.right = t,
  46746. this.top = i,
  46747. this.bottom = r,
  46748. this.near = void 0 !== o ? o : .1,
  46749. this.far = void 0 !== a ? a : 2e3,
  46750. this.updateProjectionMatrix()
  46751. }
  46752. ,
  46753. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46754. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46755. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46756. var e = (this.right - this.left) / (2 * this.zoom)
  46757. , t = (this.top - this.bottom) / (2 * this.zoom)
  46758. , i = (this.right + this.left) / 2
  46759. , n = (this.top + this.bottom) / 2;
  46760. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46761. }
  46762. ,
  46763. n.OrthographicCamera.prototype.copy = function(e) {
  46764. return n.Camera.prototype.copy.call(this, e),
  46765. this.left = e.left,
  46766. this.right = e.right,
  46767. this.top = e.top,
  46768. this.bottom = e.bottom,
  46769. this.near = e.near,
  46770. this.far = e.far,
  46771. this.zoom = e.zoom,
  46772. this
  46773. }
  46774. ,
  46775. n.OrthographicCamera.prototype.toJSON = function(e) {
  46776. var t = n.Object3D.prototype.toJSON.call(this, e);
  46777. return t.object.zoom = this.zoom,
  46778. t.object.left = this.left,
  46779. t.object.right = this.right,
  46780. t.object.top = this.top,
  46781. t.object.bottom = this.bottom,
  46782. t.object.near = this.near,
  46783. t.object.far = this.far,
  46784. t
  46785. }
  46786. ,
  46787. n.PerspectiveCamera = function(e, t, i, r) {
  46788. n.Camera.call(this),
  46789. this.type = "PerspectiveCamera",
  46790. this.focalLength = 10,
  46791. this.zoom = 1,
  46792. this.fov = void 0 !== e ? e : 50,
  46793. this.aspect = void 0 !== t ? t : 1,
  46794. this.near = void 0 !== i ? i : .1,
  46795. this.far = void 0 !== r ? r : 2e3,
  46796. this.updateProjectionMatrix()
  46797. }
  46798. ,
  46799. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46800. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46801. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46802. void 0 === t && (t = 24),
  46803. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46804. this.updateProjectionMatrix()
  46805. }
  46806. ,
  46807. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46808. this.fullWidth = e,
  46809. this.fullHeight = t,
  46810. this.x = i,
  46811. this.y = n,
  46812. this.width = r,
  46813. this.height = o,
  46814. this.updateProjectionMatrix()
  46815. }
  46816. ,
  46817. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46818. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46819. if (this.fullWidth) {
  46820. var t = this.fullWidth / this.fullHeight
  46821. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46822. , r = -i
  46823. , o = t * r
  46824. , a = t * i
  46825. , s = Math.abs(a - o)
  46826. , l = Math.abs(i - r);
  46827. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46828. } else
  46829. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46830. }
  46831. ,
  46832. n.PerspectiveCamera.prototype.copy = function(e) {
  46833. return n.Camera.prototype.copy.call(this, e),
  46834. this.focalLength = e.focalLength,
  46835. this.zoom = e.zoom,
  46836. this.fov = e.fov,
  46837. this.aspect = e.aspect,
  46838. this.near = e.near,
  46839. this.far = e.far,
  46840. this
  46841. }
  46842. ,
  46843. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46844. var t = n.Object3D.prototype.toJSON.call(this, e);
  46845. return t.object.focalLength = this.focalLength,
  46846. t.object.zoom = this.zoom,
  46847. t.object.fov = this.fov,
  46848. t.object.aspect = this.aspect,
  46849. t.object.near = this.near,
  46850. t.object.far = this.far,
  46851. t
  46852. }
  46853. ,
  46854. n.StereoCamera = function() {
  46855. this.type = "StereoCamera",
  46856. this.aspect = 1,
  46857. this.cameraL = new n.PerspectiveCamera,
  46858. this.cameraL.layers.enable(1),
  46859. this.cameraL.matrixAutoUpdate = !1,
  46860. this.cameraR = new n.PerspectiveCamera,
  46861. this.cameraR.layers.enable(2),
  46862. this.cameraR.matrixAutoUpdate = !1
  46863. }
  46864. ,
  46865. n.StereoCamera.prototype = {
  46866. constructor: n.StereoCamera,
  46867. update: function() {
  46868. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46869. return function(l) {
  46870. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46871. if (c) {
  46872. e = l.focalLength,
  46873. t = l.fov,
  46874. i = l.aspect * this.aspect,
  46875. r = l.near,
  46876. o = l.far;
  46877. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46878. s.elements[12] = -p,
  46879. a.elements[12] = p,
  46880. h = -g * i + f,
  46881. u = g * i + f,
  46882. d.elements[0] = 2 * r / (u - h),
  46883. d.elements[8] = (u + h) / (u - h),
  46884. this.cameraL.projectionMatrix.copy(d),
  46885. h = -g * i - f,
  46886. u = g * i - f,
  46887. d.elements[0] = 2 * r / (u - h),
  46888. d.elements[8] = (u + h) / (u - h),
  46889. this.cameraR.projectionMatrix.copy(d)
  46890. }
  46891. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46892. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46893. }
  46894. }()
  46895. },
  46896. n.Light = function(e, t) {
  46897. n.Object3D.call(this),
  46898. this.type = "Light",
  46899. this.color = new n.Color(e),
  46900. this.intensity = void 0 !== t ? t : 1,
  46901. this.receiveShadow = void 0
  46902. }
  46903. ,
  46904. n.Light.prototype = Object.create(n.Object3D.prototype),
  46905. n.Light.prototype.constructor = n.Light,
  46906. n.Light.prototype.copy = function(e) {
  46907. return n.Object3D.prototype.copy.call(this, e),
  46908. this.color.copy(e.color),
  46909. this.intensity = e.intensity,
  46910. this
  46911. }
  46912. ,
  46913. n.Light.prototype.toJSON = function(e) {
  46914. var t = n.Object3D.prototype.toJSON.call(this, e);
  46915. return t.object.color = this.color.getHex(),
  46916. t.object.intensity = this.intensity,
  46917. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46918. void 0 !== this.distance && (t.object.distance = this.distance),
  46919. void 0 !== this.angle && (t.object.angle = this.angle),
  46920. void 0 !== this.decay && (t.object.decay = this.decay),
  46921. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46922. t
  46923. }
  46924. ,
  46925. n.LightShadow = function(e) {
  46926. this.camera = e,
  46927. this.bias = 0,
  46928. this.radius = 1,
  46929. this.mapSize = new n.Vector2(512,512),
  46930. this.map = null,
  46931. this.matrix = new n.Matrix4
  46932. }
  46933. ,
  46934. n.LightShadow.prototype = {
  46935. constructor: n.LightShadow,
  46936. copy: function(e) {
  46937. return this.camera = e.camera.clone(),
  46938. this.bias = e.bias,
  46939. this.radius = e.radius,
  46940. this.mapSize.copy(e.mapSize),
  46941. this
  46942. },
  46943. clone: function() {
  46944. return (new this.constructor).copy(this)
  46945. }
  46946. },
  46947. n.AmbientLight = function(e, t) {
  46948. n.Light.call(this, e, t),
  46949. this.type = "AmbientLight",
  46950. this.castShadow = void 0
  46951. }
  46952. ,
  46953. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  46954. n.AmbientLight.prototype.constructor = n.AmbientLight,
  46955. n.DirectionalLight = function(e, t) {
  46956. n.Light.call(this, e, t),
  46957. this.type = "DirectionalLight",
  46958. this.position.set(0, 1, 0),
  46959. this.updateMatrix(),
  46960. this.target = new n.Object3D,
  46961. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  46962. }
  46963. ,
  46964. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  46965. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  46966. n.DirectionalLight.prototype.copy = function(e) {
  46967. return n.Light.prototype.copy.call(this, e),
  46968. this.target = e.target.clone(),
  46969. this.shadow = e.shadow.clone(),
  46970. this
  46971. }
  46972. ,
  46973. n.HemisphereLight = function(e, t, i) {
  46974. n.Light.call(this, e, i),
  46975. this.type = "HemisphereLight",
  46976. this.castShadow = void 0,
  46977. this.position.set(0, 1, 0),
  46978. this.updateMatrix(),
  46979. this.groundColor = new n.Color(t)
  46980. }
  46981. ,
  46982. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  46983. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  46984. n.HemisphereLight.prototype.copy = function(e) {
  46985. return n.Light.prototype.copy.call(this, e),
  46986. this.groundColor.copy(e.groundColor),
  46987. this
  46988. }
  46989. ,
  46990. n.PointLight = function(e, t, i, r) {
  46991. n.Light.call(this, e, t),
  46992. this.type = "PointLight",
  46993. this.distance = void 0 !== i ? i : 0,
  46994. this.decay = void 0 !== r ? r : 1,
  46995. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  46996. }
  46997. ,
  46998. n.PointLight.prototype = Object.create(n.Light.prototype),
  46999. n.PointLight.prototype.constructor = n.PointLight,
  47000. Object.defineProperty(n.PointLight.prototype, "power", {
  47001. get: function() {
  47002. return 4 * this.intensity * Math.PI
  47003. },
  47004. set: function(e) {
  47005. this.intensity = e / (4 * Math.PI)
  47006. }
  47007. }),
  47008. n.PointLight.prototype.copy = function(e) {
  47009. return n.Light.prototype.copy.call(this, e),
  47010. this.distance = e.distance,
  47011. this.decay = e.decay,
  47012. this.shadow = e.shadow.clone(),
  47013. this
  47014. }
  47015. ,
  47016. n.SpotLight = function(e, t, i, r, o, a) {
  47017. n.Light.call(this, e, t),
  47018. this.type = "SpotLight",
  47019. this.position.set(0, 1, 0),
  47020. this.updateMatrix(),
  47021. this.target = new n.Object3D,
  47022. this.distance = void 0 !== i ? i : 0,
  47023. this.angle = void 0 !== r ? r : Math.PI / 3,
  47024. this.penumbra = void 0 !== o ? o : 0,
  47025. this.decay = void 0 !== a ? a : 1,
  47026. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47027. }
  47028. ,
  47029. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47030. n.SpotLight.prototype.constructor = n.SpotLight,
  47031. Object.defineProperty(n.SpotLight.prototype, "power", {
  47032. get: function() {
  47033. return this.intensity * Math.PI
  47034. },
  47035. set: function(e) {
  47036. this.intensity = e / Math.PI
  47037. }
  47038. }),
  47039. n.SpotLight.prototype.copy = function(e) {
  47040. return n.Light.prototype.copy.call(this, e),
  47041. this.distance = e.distance,
  47042. this.angle = e.angle,
  47043. this.penumbra = e.penumbra,
  47044. this.decay = e.decay,
  47045. this.target = e.target.clone(),
  47046. this.shadow = e.shadow.clone(),
  47047. this
  47048. }
  47049. ,
  47050. n.Cache = {
  47051. enabled: !1,
  47052. files: {},
  47053. add: function(e, t) {
  47054. this.enabled !== !1 && (this.files[e] = t)
  47055. },
  47056. get: function(e) {
  47057. if (this.enabled !== !1)
  47058. return this.files[e]
  47059. },
  47060. remove: function(e) {
  47061. delete this.files[e]
  47062. },
  47063. clear: function() {
  47064. this.files = {}
  47065. }
  47066. },
  47067. n.Loader = function() {
  47068. this.onLoadStart = function() {}
  47069. ,
  47070. this.onLoadProgress = function() {}
  47071. ,
  47072. this.onLoadComplete = function() {}
  47073. }
  47074. ,
  47075. n.Loader.prototype = {
  47076. constructor: n.Loader,
  47077. crossOrigin: void 0,
  47078. extractUrlBase: function(e) {
  47079. var t = e.split("/");
  47080. return 1 === t.length ? "./" : (t.pop(),
  47081. t.join("/") + "/")
  47082. },
  47083. initMaterials: function(e, t, i) {
  47084. for (var n = [], r = 0; r < e.length; ++r)
  47085. n[r] = this.createMaterial(e[r], t, i);
  47086. return n
  47087. },
  47088. createMaterial: function() {
  47089. var e, t, i;
  47090. return function(r, o, a) {
  47091. function s(e, i, r, s, c) {
  47092. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47093. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47094. h = t.load(u)),
  47095. void 0 !== i && (h.repeat.fromArray(i),
  47096. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47097. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47098. void 0 !== r && h.offset.fromArray(r),
  47099. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47100. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47101. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47102. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47103. void 0 !== c && (h.anisotropy = c);
  47104. var p = n.Math.generateUUID();
  47105. return l[p] = h,
  47106. p
  47107. }
  47108. void 0 === e && (e = new n.Color),
  47109. void 0 === t && (t = new n.TextureLoader),
  47110. void 0 === i && (i = new n.MaterialLoader);
  47111. var l = {}
  47112. , c = {
  47113. uuid: n.Math.generateUUID(),
  47114. type: "MeshLambertMaterial"
  47115. };
  47116. for (var h in r) {
  47117. var u = r[h];
  47118. switch (h) {
  47119. case "DbgColor":
  47120. case "DbgIndex":
  47121. case "opticalDensity":
  47122. case "illumination":
  47123. break;
  47124. case "DbgName":
  47125. c.name = u;
  47126. break;
  47127. case "blending":
  47128. c.blending = n[u];
  47129. break;
  47130. case "colorAmbient":
  47131. case "mapAmbient":
  47132. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47133. break;
  47134. case "colorDiffuse":
  47135. c.color = e.fromArray(u).getHex();
  47136. break;
  47137. case "colorSpecular":
  47138. c.specular = e.fromArray(u).getHex();
  47139. break;
  47140. case "colorEmissive":
  47141. c.emissive = e.fromArray(u).getHex();
  47142. break;
  47143. case "specularCoef":
  47144. c.shininess = u;
  47145. break;
  47146. case "shading":
  47147. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47148. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47149. break;
  47150. case "mapDiffuse":
  47151. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47152. break;
  47153. case "mapDiffuseRepeat":
  47154. case "mapDiffuseOffset":
  47155. case "mapDiffuseWrap":
  47156. case "mapDiffuseAnisotropy":
  47157. break;
  47158. case "mapLight":
  47159. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47160. break;
  47161. case "mapLightRepeat":
  47162. case "mapLightOffset":
  47163. case "mapLightWrap":
  47164. case "mapLightAnisotropy":
  47165. break;
  47166. case "mapAO":
  47167. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47168. break;
  47169. case "mapAORepeat":
  47170. case "mapAOOffset":
  47171. case "mapAOWrap":
  47172. case "mapAOAnisotropy":
  47173. break;
  47174. case "mapBump":
  47175. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47176. break;
  47177. case "mapBumpScale":
  47178. c.bumpScale = u;
  47179. break;
  47180. case "mapBumpRepeat":
  47181. case "mapBumpOffset":
  47182. case "mapBumpWrap":
  47183. case "mapBumpAnisotropy":
  47184. break;
  47185. case "mapNormal":
  47186. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47187. break;
  47188. case "mapNormalFactor":
  47189. c.normalScale = [u, u];
  47190. break;
  47191. case "mapNormalRepeat":
  47192. case "mapNormalOffset":
  47193. case "mapNormalWrap":
  47194. case "mapNormalAnisotropy":
  47195. break;
  47196. case "mapSpecular":
  47197. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47198. break;
  47199. case "mapSpecularRepeat":
  47200. case "mapSpecularOffset":
  47201. case "mapSpecularWrap":
  47202. case "mapSpecularAnisotropy":
  47203. break;
  47204. case "mapAlpha":
  47205. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47206. break;
  47207. case "mapAlphaRepeat":
  47208. case "mapAlphaOffset":
  47209. case "mapAlphaWrap":
  47210. case "mapAlphaAnisotropy":
  47211. break;
  47212. case "flipSided":
  47213. c.side = n.BackSide;
  47214. break;
  47215. case "doubleSided":
  47216. c.side = n.DoubleSide;
  47217. break;
  47218. case "transparency":
  47219. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47220. c.opacity = u;
  47221. break;
  47222. case "depthTest":
  47223. case "depthWrite":
  47224. case "colorWrite":
  47225. case "opacity":
  47226. case "reflectivity":
  47227. case "transparent":
  47228. case "visible":
  47229. case "wireframe":
  47230. c[h] = u;
  47231. break;
  47232. case "vertexColors":
  47233. u === !0 && (c.vertexColors = n.VertexColors),
  47234. "face" === u && (c.vertexColors = n.FaceColors);
  47235. break;
  47236. default:
  47237. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47238. }
  47239. }
  47240. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47241. "MeshPhongMaterial" !== c.type && delete c.specular,
  47242. c.opacity < 1 && (c.transparent = !0),
  47243. i.setTextures(l),
  47244. i.parse(c)
  47245. }
  47246. }()
  47247. },
  47248. n.Loader.Handlers = {
  47249. handlers: [],
  47250. add: function(e, t) {
  47251. this.handlers.push(e, t)
  47252. },
  47253. get: function(e) {
  47254. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47255. var r = t[i]
  47256. , o = t[i + 1];
  47257. if (r.test(e))
  47258. return o
  47259. }
  47260. return null
  47261. }
  47262. },
  47263. n.XHRLoader = function(e) {
  47264. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47265. }
  47266. ,
  47267. n.XHRLoader.prototype = {
  47268. constructor: n.XHRLoader,
  47269. load: function(e, t, i, r) {
  47270. void 0 !== this.path && (e = this.path + e);
  47271. var o = this
  47272. , a = n.Cache.get(e);
  47273. if (void 0 !== a)
  47274. return t && setTimeout(function() {
  47275. t(a)
  47276. }, 0),
  47277. a;
  47278. var s = new XMLHttpRequest;
  47279. return s.overrideMimeType("text/plain"),
  47280. s.open("GET", e, !0),
  47281. s.addEventListener("load", function(i) {
  47282. var a = i.target.response;
  47283. n.Cache.add(e, a),
  47284. 200 === this.status ? (t && t(a),
  47285. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47286. t && t(a),
  47287. o.manager.itemEnd(e)) : (r && r(i),
  47288. o.manager.itemError(e))
  47289. }, !1),
  47290. void 0 !== i && s.addEventListener("progress", function(e) {
  47291. i(e)
  47292. }, !1),
  47293. s.addEventListener("error", function(t) {
  47294. r && r(t),
  47295. o.manager.itemError(e)
  47296. }, !1),
  47297. void 0 !== this.responseType && (s.responseType = this.responseType),
  47298. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47299. s.send(null),
  47300. o.manager.itemStart(e),
  47301. s
  47302. },
  47303. setPath: function(e) {
  47304. this.path = e
  47305. },
  47306. setResponseType: function(e) {
  47307. this.responseType = e
  47308. },
  47309. setWithCredentials: function(e) {
  47310. this.withCredentials = e
  47311. }
  47312. },
  47313. n.FontLoader = function(e) {
  47314. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47315. }
  47316. ,
  47317. n.FontLoader.prototype = {
  47318. constructor: n.FontLoader,
  47319. load: function(e, t, i, r) {
  47320. var o = new n.XHRLoader(this.manager);
  47321. o.load(e, function(e) {
  47322. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47323. }, i, r)
  47324. }
  47325. },
  47326. n.ImageLoader = function(e) {
  47327. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47328. }
  47329. ,
  47330. n.ImageLoader.prototype = {
  47331. constructor: n.ImageLoader,
  47332. load: function(e, t, i, r) {
  47333. void 0 !== this.path && (e = this.path + e);
  47334. var o = this
  47335. , a = n.Cache.get(e);
  47336. if (void 0 !== a)
  47337. return o.manager.itemStart(e),
  47338. t ? setTimeout(function() {
  47339. t(a),
  47340. o.manager.itemEnd(e)
  47341. }, 0) : o.manager.itemEnd(e),
  47342. a;
  47343. var s = document.createElement("img");
  47344. return s.addEventListener("load", function(i) {
  47345. n.Cache.add(e, this),
  47346. t && t(this),
  47347. o.manager.itemEnd(e)
  47348. }, !1),
  47349. void 0 !== i && s.addEventListener("progress", function(e) {
  47350. i(e)
  47351. }, !1),
  47352. s.addEventListener("error", function(t) {
  47353. r && r(t),
  47354. o.manager.itemError(e)
  47355. }, !1),
  47356. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47357. o.manager.itemStart(e),
  47358. s.src = e,
  47359. s
  47360. },
  47361. setCrossOrigin: function(e) {
  47362. this.crossOrigin = e
  47363. },
  47364. setPath: function(e) {
  47365. this.path = e
  47366. }
  47367. },
  47368. n.JSONLoader = function(e) {
  47369. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47370. e = void 0),
  47371. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47372. this.withCredentials = !1
  47373. }
  47374. ,
  47375. n.JSONLoader.prototype = {
  47376. constructor: n.JSONLoader,
  47377. get statusDomElement() {
  47378. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47379. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47380. this._statusDomElement
  47381. },
  47382. load: function(e, t, i, r) {
  47383. var o = this
  47384. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47385. , s = new n.XHRLoader(this.manager);
  47386. s.setWithCredentials(this.withCredentials),
  47387. s.load(e, function(i) {
  47388. var n = JSON.parse(i)
  47389. , r = n.metadata;
  47390. if (void 0 !== r) {
  47391. var s = r.type;
  47392. if (void 0 !== s) {
  47393. if ("object" === s.toLowerCase())
  47394. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47395. if ("scene" === s.toLowerCase())
  47396. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47397. }
  47398. }
  47399. var l = o.parse(n, a);
  47400. t(l.geometry, l.materials)
  47401. }, i, r)
  47402. },
  47403. setTexturePath: function(e) {
  47404. this.texturePath = e
  47405. },
  47406. parse: function(e, t) {
  47407. function i(t) {
  47408. function i(e, t) {
  47409. return e & 1 << t
  47410. }
  47411. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47412. if (void 0 !== e.uvs) {
  47413. for (r = 0; r < e.uvs.length; r++)
  47414. e.uvs[r].length && B++;
  47415. for (r = 0; r < B; r++)
  47416. s.faceVertexUvs[r] = []
  47417. }
  47418. for (l = 0,
  47419. c = L.length; l < c; )
  47420. E = new n.Vector3,
  47421. E.x = L[l++] * t,
  47422. E.y = L[l++] * t,
  47423. E.z = L[l++] * t,
  47424. s.vertices.push(E);
  47425. for (l = 0,
  47426. c = O.length; l < c; )
  47427. if (f = O[l++],
  47428. g = i(f, 0),
  47429. m = i(f, 1),
  47430. v = i(f, 3),
  47431. A = i(f, 4),
  47432. y = i(f, 5),
  47433. C = i(f, 6),
  47434. I = i(f, 7),
  47435. g) {
  47436. if (w = new n.Face3,
  47437. w.a = O[l],
  47438. w.b = O[l + 1],
  47439. w.c = O[l + 3],
  47440. _ = new n.Face3,
  47441. _.a = O[l + 1],
  47442. _.b = O[l + 2],
  47443. _.c = O[l + 3],
  47444. l += 4,
  47445. m && (p = O[l++],
  47446. w.materialIndex = p,
  47447. _.materialIndex = p),
  47448. a = s.faces.length,
  47449. v)
  47450. for (r = 0; r < B; r++)
  47451. for (S = e.uvs[r],
  47452. s.faceVertexUvs[r][a] = [],
  47453. s.faceVertexUvs[r][a + 1] = [],
  47454. o = 0; o < 4; o++)
  47455. d = O[l++],
  47456. R = S[2 * d],
  47457. P = S[2 * d + 1],
  47458. M = new n.Vector2(R,P),
  47459. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47460. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47461. if (A && (u = 3 * O[l++],
  47462. w.normal.set(D[u++], D[u++], D[u]),
  47463. _.normal.copy(w.normal)),
  47464. y)
  47465. for (r = 0; r < 4; r++)
  47466. u = 3 * O[l++],
  47467. x = new n.Vector3(D[u++],D[u++],D[u]),
  47468. 2 !== r && w.vertexNormals.push(x),
  47469. 0 !== r && _.vertexNormals.push(x);
  47470. if (C && (h = O[l++],
  47471. T = N[h],
  47472. w.color.setHex(T),
  47473. _.color.setHex(T)),
  47474. I)
  47475. for (r = 0; r < 4; r++)
  47476. h = O[l++],
  47477. T = N[h],
  47478. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47479. 0 !== r && _.vertexColors.push(new n.Color(T));
  47480. s.faces.push(w),
  47481. s.faces.push(_)
  47482. } else {
  47483. if (b = new n.Face3,
  47484. b.a = O[l++],
  47485. b.b = O[l++],
  47486. b.c = O[l++],
  47487. m && (p = O[l++],
  47488. b.materialIndex = p),
  47489. a = s.faces.length,
  47490. v)
  47491. for (r = 0; r < B; r++)
  47492. for (S = e.uvs[r],
  47493. s.faceVertexUvs[r][a] = [],
  47494. o = 0; o < 3; o++)
  47495. d = O[l++],
  47496. R = S[2 * d],
  47497. P = S[2 * d + 1],
  47498. M = new n.Vector2(R,P),
  47499. s.faceVertexUvs[r][a].push(M);
  47500. if (A && (u = 3 * O[l++],
  47501. b.normal.set(D[u++], D[u++], D[u])),
  47502. y)
  47503. for (r = 0; r < 3; r++)
  47504. u = 3 * O[l++],
  47505. x = new n.Vector3(D[u++],D[u++],D[u]),
  47506. b.vertexNormals.push(x);
  47507. if (C && (h = O[l++],
  47508. b.color.setHex(N[h])),
  47509. I)
  47510. for (r = 0; r < 3; r++)
  47511. h = O[l++],
  47512. b.vertexColors.push(new n.Color(N[h]));
  47513. s.faces.push(b)
  47514. }
  47515. }
  47516. function r() {
  47517. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47518. if (e.skinWeights)
  47519. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47520. var o = e.skinWeights[i]
  47521. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47522. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47523. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47524. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47525. }
  47526. if (e.skinIndices)
  47527. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47528. var h = e.skinIndices[i]
  47529. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47530. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47531. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47532. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47533. }
  47534. s.bones = e.bones,
  47535. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47536. }
  47537. function o(t) {
  47538. if (void 0 !== e.morphTargets)
  47539. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47540. s.morphTargets[i] = {},
  47541. s.morphTargets[i].name = e.morphTargets[i].name,
  47542. s.morphTargets[i].vertices = [];
  47543. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47544. var h = new n.Vector3;
  47545. h.x = a[l] * t,
  47546. h.y = a[l + 1] * t,
  47547. h.z = a[l + 2] * t,
  47548. o.push(h)
  47549. }
  47550. }
  47551. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47552. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47553. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47554. u[i].color.fromArray(d, 3 * i)
  47555. }
  47556. }
  47557. function a() {
  47558. var t = []
  47559. , i = [];
  47560. void 0 !== e.animation && i.push(e.animation),
  47561. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47562. for (var r = 0; r < i.length; r++) {
  47563. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47564. o && t.push(o)
  47565. }
  47566. if (s.morphTargets) {
  47567. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47568. t = t.concat(a)
  47569. }
  47570. t.length > 0 && (s.animations = t)
  47571. }
  47572. var s = new n.Geometry
  47573. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47574. if (i(l),
  47575. r(),
  47576. o(l),
  47577. a(),
  47578. s.computeFaceNormals(),
  47579. s.computeBoundingSphere(),
  47580. void 0 === e.materials || 0 === e.materials.length)
  47581. return {
  47582. geometry: s
  47583. };
  47584. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47585. return {
  47586. geometry: s,
  47587. materials: c
  47588. }
  47589. }
  47590. },
  47591. n.LoadingManager = function(e, t, i) {
  47592. var n = this
  47593. , r = !1
  47594. , o = 0
  47595. , a = 0;
  47596. this.onStart = void 0,
  47597. this.onLoad = e,
  47598. this.onProgress = t,
  47599. this.onError = i,
  47600. this.itemStart = function(e) {
  47601. a++,
  47602. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47603. r = !0
  47604. }
  47605. ,
  47606. this.itemEnd = function(e) {
  47607. o++,
  47608. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47609. o === a && (r = !1,
  47610. void 0 !== n.onLoad && n.onLoad())
  47611. }
  47612. ,
  47613. this.itemError = function(e) {
  47614. void 0 !== n.onError && n.onError(e)
  47615. }
  47616. }
  47617. ,
  47618. n.DefaultLoadingManager = new n.LoadingManager,
  47619. n.BufferGeometryLoader = function(e) {
  47620. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47621. }
  47622. ,
  47623. n.BufferGeometryLoader.prototype = {
  47624. constructor: n.BufferGeometryLoader,
  47625. load: function(e, t, i, r) {
  47626. var o = this
  47627. , a = new n.XHRLoader(o.manager);
  47628. a.load(e, function(e) {
  47629. t(o.parse(JSON.parse(e)))
  47630. }, i, r)
  47631. },
  47632. parse: function(e) {
  47633. var t = new n.BufferGeometry
  47634. , i = e.data.index
  47635. , r = {
  47636. Int8Array: Int8Array,
  47637. Uint8Array: Uint8Array,
  47638. Uint8ClampedArray: Uint8ClampedArray,
  47639. Int16Array: Int16Array,
  47640. Uint16Array: Uint16Array,
  47641. Int32Array: Int32Array,
  47642. Uint32Array: Uint32Array,
  47643. Float32Array: Float32Array,
  47644. Float64Array: Float64Array
  47645. };
  47646. if (void 0 !== i) {
  47647. var o = new r[i.type](i.array);
  47648. t.setIndex(new n.BufferAttribute(o,1))
  47649. }
  47650. var a = e.data.attributes;
  47651. for (var s in a) {
  47652. var l = a[s]
  47653. , o = new r[l.type](l.array);
  47654. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47655. }
  47656. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47657. if (void 0 !== c)
  47658. for (var h = 0, u = c.length; h !== u; ++h) {
  47659. var d = c[h];
  47660. t.addGroup(d.start, d.count, d.materialIndex)
  47661. }
  47662. var p = e.data.boundingSphere;
  47663. if (void 0 !== p) {
  47664. var f = new n.Vector3;
  47665. void 0 !== p.center && f.fromArray(p.center),
  47666. t.boundingSphere = new n.Sphere(f,p.radius)
  47667. }
  47668. return t
  47669. }
  47670. },
  47671. n.MaterialLoader = function(e) {
  47672. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47673. this.textures = {}
  47674. }
  47675. ,
  47676. n.MaterialLoader.prototype = {
  47677. constructor: n.MaterialLoader,
  47678. load: function(e, t, i, r) {
  47679. var o = this
  47680. , a = new n.XHRLoader(o.manager);
  47681. a.load(e, function(e) {
  47682. t(o.parse(JSON.parse(e)))
  47683. }, i, r)
  47684. },
  47685. setTextures: function(e) {
  47686. this.textures = e
  47687. },
  47688. getTexture: function(e) {
  47689. var t = this.textures;
  47690. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47691. t[e]
  47692. },
  47693. parse: function(e) {
  47694. var t = new n[e.type];
  47695. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47696. void 0 !== e.name && (t.name = e.name),
  47697. void 0 !== e.color && t.color.setHex(e.color),
  47698. void 0 !== e.roughness && (t.roughness = e.roughness),
  47699. void 0 !== e.metalness && (t.metalness = e.metalness),
  47700. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47701. void 0 !== e.specular && t.specular.setHex(e.specular),
  47702. void 0 !== e.shininess && (t.shininess = e.shininess),
  47703. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47704. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47705. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47706. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47707. void 0 !== e.shading && (t.shading = e.shading),
  47708. void 0 !== e.blending && (t.blending = e.blending),
  47709. void 0 !== e.side && (t.side = e.side),
  47710. void 0 !== e.opacity && (t.opacity = e.opacity),
  47711. void 0 !== e.transparent && (t.transparent = e.transparent),
  47712. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47713. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47714. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47715. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47716. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47717. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47718. void 0 !== e.size && (t.size = e.size),
  47719. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47720. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47721. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47722. t.transparent = !0),
  47723. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47724. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47725. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47726. void 0 !== e.normalScale) {
  47727. var i = e.normalScale;
  47728. Array.isArray(i) === !1 && (i = [i, i]),
  47729. t.normalScale = (new n.Vector2).fromArray(i)
  47730. }
  47731. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47732. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47733. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47734. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47735. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47736. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47737. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47738. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47739. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47740. t.combine = n.MultiplyOperation),
  47741. e.reflectivity && (t.reflectivity = e.reflectivity),
  47742. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47743. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47744. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47745. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47746. void 0 !== e.materials)
  47747. for (var r = 0, o = e.materials.length; r < o; r++)
  47748. t.materials.push(this.parse(e.materials[r]));
  47749. return t
  47750. }
  47751. },
  47752. n.ObjectLoader = function(e) {
  47753. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47754. this.texturePath = ""
  47755. }
  47756. ,
  47757. n.ObjectLoader.prototype = {
  47758. constructor: n.ObjectLoader,
  47759. load: function(e, t, i, r) {
  47760. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47761. var o = this
  47762. , a = new n.XHRLoader(o.manager);
  47763. a.load(e, function(e) {
  47764. o.parse(JSON.parse(e), t)
  47765. }, i, r)
  47766. },
  47767. setTexturePath: function(e) {
  47768. this.texturePath = e
  47769. },
  47770. setCrossOrigin: function(e) {
  47771. this.crossOrigin = e
  47772. },
  47773. parse: function(e, t) {
  47774. var i = this.parseGeometries(e.geometries)
  47775. , n = this.parseImages(e.images, function() {
  47776. void 0 !== t && t(a)
  47777. })
  47778. , r = this.parseTextures(e.textures, n)
  47779. , o = this.parseMaterials(e.materials, r)
  47780. , a = this.parseObject(e.object, i, o);
  47781. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47782. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47783. a
  47784. },
  47785. parseGeometries: function(e) {
  47786. var t = {};
  47787. if (void 0 !== e)
  47788. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47789. var s, l = e[o];
  47790. switch (l.type) {
  47791. case "PlaneGeometry":
  47792. case "PlaneBufferGeometry":
  47793. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47794. break;
  47795. case "BoxGeometry":
  47796. case "BoxBufferGeometry":
  47797. case "CubeGeometry":
  47798. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47799. break;
  47800. case "CircleGeometry":
  47801. case "CircleBufferGeometry":
  47802. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47803. break;
  47804. case "CylinderGeometry":
  47805. case "CylinderBufferGeometry":
  47806. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47807. break;
  47808. case "SphereGeometry":
  47809. case "SphereBufferGeometry":
  47810. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47811. break;
  47812. case "DodecahedronGeometry":
  47813. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47814. break;
  47815. case "IcosahedronGeometry":
  47816. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47817. break;
  47818. case "OctahedronGeometry":
  47819. s = new n.OctahedronGeometry(l.radius,l.detail);
  47820. break;
  47821. case "TetrahedronGeometry":
  47822. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47823. break;
  47824. case "RingGeometry":
  47825. case "RingBufferGeometry":
  47826. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47827. break;
  47828. case "TorusGeometry":
  47829. case "TorusBufferGeometry":
  47830. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47831. break;
  47832. case "TorusKnotGeometry":
  47833. case "TorusKnotBufferGeometry":
  47834. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47835. break;
  47836. case "LatheGeometry":
  47837. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47838. break;
  47839. case "BufferGeometry":
  47840. s = r.parse(l);
  47841. break;
  47842. case "Geometry":
  47843. s = i.parse(l.data, this.texturePath).geometry;
  47844. break;
  47845. default:
  47846. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47847. continue
  47848. }
  47849. s.uuid = l.uuid,
  47850. void 0 !== l.name && (s.name = l.name),
  47851. t[l.uuid] = s
  47852. }
  47853. return t
  47854. },
  47855. parseMaterials: function(e, t) {
  47856. var i = {};
  47857. if (void 0 !== e) {
  47858. var r = new n.MaterialLoader;
  47859. r.setTextures(t);
  47860. for (var o = 0, a = e.length; o < a; o++) {
  47861. var s = r.parse(e[o]);
  47862. i[s.uuid] = s
  47863. }
  47864. }
  47865. return i
  47866. },
  47867. parseAnimations: function(e) {
  47868. for (var t = [], i = 0; i < e.length; i++) {
  47869. var r = n.AnimationClip.parse(e[i]);
  47870. t.push(r)
  47871. }
  47872. return t
  47873. },
  47874. parseImages: function(e, t) {
  47875. function i(e) {
  47876. return r.manager.itemStart(e),
  47877. s.load(e, function() {
  47878. r.manager.itemEnd(e)
  47879. })
  47880. }
  47881. var r = this
  47882. , o = {};
  47883. if (void 0 !== e && e.length > 0) {
  47884. var a = new n.LoadingManager(t)
  47885. , s = new n.ImageLoader(a);
  47886. s.setCrossOrigin(this.crossOrigin);
  47887. for (var l = 0, c = e.length; l < c; l++) {
  47888. var h = e[l]
  47889. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47890. o[h.uuid] = i(u)
  47891. }
  47892. }
  47893. return o
  47894. },
  47895. parseTextures: function(e, t) {
  47896. function i(e) {
  47897. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47898. n[e])
  47899. }
  47900. var r = {};
  47901. if (void 0 !== e)
  47902. for (var o = 0, a = e.length; o < a; o++) {
  47903. var s = e[o];
  47904. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47905. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47906. var l = new n.Texture(t[s.image]);
  47907. l.needsUpdate = !0,
  47908. l.uuid = s.uuid,
  47909. void 0 !== s.name && (l.name = s.name),
  47910. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47911. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47912. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47913. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47914. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47915. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47916. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47917. l.wrapT = i(s.wrap[1])),
  47918. r[s.uuid] = l
  47919. }
  47920. return r
  47921. },
  47922. parseObject: function() {
  47923. var e = new n.Matrix4;
  47924. return function(t, i, r) {
  47925. function o(e) {
  47926. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47927. i[e]
  47928. }
  47929. function a(e) {
  47930. if (void 0 !== e)
  47931. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  47932. r[e]
  47933. }
  47934. var s;
  47935. switch (t.type) {
  47936. case "Scene":
  47937. s = new n.Scene;
  47938. break;
  47939. case "PerspectiveCamera":
  47940. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  47941. break;
  47942. case "OrthographicCamera":
  47943. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  47944. break;
  47945. case "AmbientLight":
  47946. s = new n.AmbientLight(t.color,t.intensity);
  47947. break;
  47948. case "DirectionalLight":
  47949. s = new n.DirectionalLight(t.color,t.intensity);
  47950. break;
  47951. case "PointLight":
  47952. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  47953. break;
  47954. case "SpotLight":
  47955. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  47956. break;
  47957. case "HemisphereLight":
  47958. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  47959. break;
  47960. case "Mesh":
  47961. var l = o(t.geometry)
  47962. , c = a(t.material);
  47963. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  47964. break;
  47965. case "LOD":
  47966. s = new n.LOD;
  47967. break;
  47968. case "Line":
  47969. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  47970. break;
  47971. case "PointCloud":
  47972. case "Points":
  47973. s = new n.Points(o(t.geometry),a(t.material));
  47974. break;
  47975. case "Sprite":
  47976. s = new n.Sprite(a(t.material));
  47977. break;
  47978. case "Group":
  47979. s = new n.Group;
  47980. break;
  47981. default:
  47982. s = new n.Object3D
  47983. }
  47984. if (s.uuid = t.uuid,
  47985. void 0 !== t.name && (s.name = t.name),
  47986. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  47987. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  47988. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  47989. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  47990. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  47991. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  47992. void 0 !== t.visible && (s.visible = t.visible),
  47993. void 0 !== t.userData && (s.userData = t.userData),
  47994. void 0 !== t.children)
  47995. for (var h in t.children)
  47996. s.add(this.parseObject(t.children[h], i, r));
  47997. if ("LOD" === t.type)
  47998. for (var u = t.levels, d = 0; d < u.length; d++) {
  47999. var p = u[d]
  48000. , h = s.getObjectByProperty("uuid", p.object);
  48001. void 0 !== h && s.addLevel(h, p.distance)
  48002. }
  48003. return s
  48004. }
  48005. }()
  48006. },
  48007. n.TextureLoader = function(e) {
  48008. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48009. }
  48010. ,
  48011. n.TextureLoader.prototype = {
  48012. constructor: n.TextureLoader,
  48013. load: function(e, t, i, r) {
  48014. var o = new n.Texture
  48015. , a = new n.ImageLoader(this.manager);
  48016. return a.setCrossOrigin(this.crossOrigin),
  48017. a.setPath(this.path),
  48018. a.load(e, function(e) {
  48019. o.image = e,
  48020. o.needsUpdate = !0,
  48021. void 0 !== t && t(o)
  48022. }, i, r),
  48023. o
  48024. },
  48025. setCrossOrigin: function(e) {
  48026. this.crossOrigin = e
  48027. },
  48028. setPath: function(e) {
  48029. this.path = e
  48030. }
  48031. },
  48032. n.CubeTextureLoader = function(e) {
  48033. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48034. }
  48035. ,
  48036. n.CubeTextureLoader.prototype = {
  48037. constructor: n.CubeTextureLoader,
  48038. load: function(e, t, i, r) {
  48039. function o(i) {
  48040. s.load(e[i], function(e) {
  48041. a.images[i] = e,
  48042. l++,
  48043. 6 === l && (a.needsUpdate = !0,
  48044. t && t(a))
  48045. }, void 0, r)
  48046. }
  48047. var a = new n.CubeTexture
  48048. , s = new n.ImageLoader(this.manager);
  48049. s.setCrossOrigin(this.crossOrigin),
  48050. s.setPath(this.path);
  48051. for (var l = 0, c = 0; c < e.length; ++c)
  48052. o(c);
  48053. return a
  48054. },
  48055. setCrossOrigin: function(e) {
  48056. this.crossOrigin = e
  48057. },
  48058. setPath: function(e) {
  48059. this.path = e
  48060. }
  48061. },
  48062. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48063. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48064. this._parser = null
  48065. }
  48066. ,
  48067. n.BinaryTextureLoader.prototype = {
  48068. constructor: n.BinaryTextureLoader,
  48069. load: function(e, t, i, r) {
  48070. var o = this
  48071. , a = new n.DataTexture
  48072. , s = new n.XHRLoader(this.manager);
  48073. return s.setResponseType("arraybuffer"),
  48074. s.load(e, function(e) {
  48075. var i = o._parser(e);
  48076. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48077. a.image.height = i.height,
  48078. a.image.data = i.data),
  48079. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48080. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48081. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48082. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48083. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48084. void 0 !== i.format && (a.format = i.format),
  48085. void 0 !== i.type && (a.type = i.type),
  48086. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48087. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48088. a.needsUpdate = !0,
  48089. t && t(a, i))
  48090. }, i, r),
  48091. a
  48092. }
  48093. },
  48094. n.CompressedTextureLoader = function(e) {
  48095. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48096. this._parser = null
  48097. }
  48098. ;
  48099. n.CompressedTextureLoader.prototype = {
  48100. constructor: n.CompressedTextureLoader,
  48101. load: function(e, t, i, r) {
  48102. function o(o) {
  48103. c.load(e[o], function(e) {
  48104. var i = a._parser(e, !0);
  48105. s[o] = {
  48106. width: i.width,
  48107. height: i.height,
  48108. format: i.format,
  48109. mipmaps: i.mipmaps
  48110. },
  48111. h += 1,
  48112. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48113. l.format = i.format,
  48114. l.needsUpdate = !0,
  48115. t && t(l))
  48116. }, i, r)
  48117. }
  48118. var a = this
  48119. , s = []
  48120. , l = new n.CompressedTexture;
  48121. l.image = s;
  48122. var c = new n.XHRLoader(this.manager);
  48123. if (c.setPath(this.path),
  48124. c.setResponseType("arraybuffer"),
  48125. Array.isArray(e))
  48126. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48127. o(u);
  48128. else
  48129. c.load(e, function(e) {
  48130. var i = a._parser(e, !0);
  48131. if (i.isCubemap)
  48132. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48133. s[o] = {
  48134. mipmaps: []
  48135. };
  48136. for (var c = 0; c < i.mipmapCount; c++)
  48137. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48138. s[o].format = i.format,
  48139. s[o].width = i.width,
  48140. s[o].height = i.height
  48141. }
  48142. else
  48143. l.image.width = i.width,
  48144. l.image.height = i.height,
  48145. l.mipmaps = i.mipmaps;
  48146. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48147. l.format = i.format,
  48148. l.needsUpdate = !0,
  48149. t && t(l)
  48150. }, i, r);
  48151. return l
  48152. },
  48153. setPath: function(e) {
  48154. this.path = e
  48155. }
  48156. };
  48157. n.Material = function() {
  48158. Object.defineProperty(this, "id", {
  48159. value: n.MaterialIdCount++
  48160. }),
  48161. this.uuid = n.Math.generateUUID(),
  48162. this.name = "",
  48163. this.type = "Material",
  48164. this.side = n.FrontSide,
  48165. this.opacity = 1,
  48166. this.transparent = !1,
  48167. this.blending = n.NormalBlending,
  48168. this.blendSrc = n.SrcAlphaFactor,
  48169. this.blendDst = n.OneMinusSrcAlphaFactor,
  48170. this.blendEquation = n.AddEquation,
  48171. this.blendSrcAlpha = null,
  48172. this.blendDstAlpha = null,
  48173. this.blendEquationAlpha = null,
  48174. this.depthFunc = n.LessEqualDepth,
  48175. this.depthTest = !0,
  48176. this.depthWrite = !0,
  48177. this.colorWrite = !0,
  48178. this.precision = null,
  48179. this.polygonOffset = !1,
  48180. this.polygonOffsetFactor = 0,
  48181. this.polygonOffsetUnits = 0,
  48182. this.alphaTest = 0,
  48183. this.premultipliedAlpha = !1,
  48184. this.overdraw = 0,
  48185. this.visible = !0,
  48186. this._needsUpdate = !0
  48187. }
  48188. ,
  48189. n.Material.prototype = {
  48190. constructor: n.Material,
  48191. get needsUpdate() {
  48192. return this._needsUpdate
  48193. },
  48194. set needsUpdate(e) {
  48195. e === !0 && this.update(),
  48196. this._needsUpdate = e
  48197. },
  48198. setValues: function(e) {
  48199. if (void 0 !== e)
  48200. for (var t in e) {
  48201. var i = e[t];
  48202. if (void 0 !== i) {
  48203. var r = this[t];
  48204. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48205. } else
  48206. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48207. }
  48208. },
  48209. toJSON: function(e) {
  48210. function t(e) {
  48211. var t = [];
  48212. for (var i in e) {
  48213. var n = e[i];
  48214. delete n.metadata,
  48215. t.push(n)
  48216. }
  48217. return t
  48218. }
  48219. var i = void 0 === e;
  48220. i && (e = {
  48221. textures: {},
  48222. images: {}
  48223. });
  48224. var r = {
  48225. metadata: {
  48226. version: 4.4,
  48227. type: "Material",
  48228. generator: "Material.toJSON"
  48229. }
  48230. };
  48231. if (r.uuid = this.uuid,
  48232. r.type = this.type,
  48233. "" !== this.name && (r.name = this.name),
  48234. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48235. .5 !== this.roughness && (r.roughness = this.roughness),
  48236. .5 !== this.metalness && (r.metalness = this.metalness),
  48237. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48238. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48239. void 0 !== this.shininess && (r.shininess = this.shininess),
  48240. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48241. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48242. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48243. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48244. r.bumpScale = this.bumpScale),
  48245. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48246. r.normalScale = this.normalScale.toArray()),
  48247. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48248. r.displacementScale = this.displacementScale,
  48249. r.displacementBias = this.displacementBias),
  48250. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48251. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48252. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48253. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48254. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48255. r.reflectivity = this.reflectivity),
  48256. void 0 !== this.size && (r.size = this.size),
  48257. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48258. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48259. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48260. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48261. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48262. this.opacity < 1 && (r.opacity = this.opacity),
  48263. this.transparent === !0 && (r.transparent = this.transparent),
  48264. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48265. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48266. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48267. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48268. i) {
  48269. var o = t(e.textures)
  48270. , a = t(e.images);
  48271. o.length > 0 && (r.textures = o),
  48272. a.length > 0 && (r.images = a)
  48273. }
  48274. return r
  48275. },
  48276. clone: function() {
  48277. return (new this.constructor).copy(this)
  48278. },
  48279. copy: function(e) {
  48280. return this.name = e.name,
  48281. this.side = e.side,
  48282. this.opacity = e.opacity,
  48283. this.transparent = e.transparent,
  48284. this.blending = e.blending,
  48285. this.blendSrc = e.blendSrc,
  48286. this.blendDst = e.blendDst,
  48287. this.blendEquation = e.blendEquation,
  48288. this.blendSrcAlpha = e.blendSrcAlpha,
  48289. this.blendDstAlpha = e.blendDstAlpha,
  48290. this.blendEquationAlpha = e.blendEquationAlpha,
  48291. this.depthFunc = e.depthFunc,
  48292. this.depthTest = e.depthTest,
  48293. this.depthWrite = e.depthWrite,
  48294. this.colorWrite = e.colorWrite,
  48295. this.precision = e.precision,
  48296. this.polygonOffset = e.polygonOffset,
  48297. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48298. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48299. this.alphaTest = e.alphaTest,
  48300. this.premultipliedAlpha = e.premultipliedAlpha,
  48301. this.overdraw = e.overdraw,
  48302. this.visible = e.visible,
  48303. this
  48304. },
  48305. update: function() {
  48306. this.dispatchEvent({
  48307. type: "update"
  48308. })
  48309. },
  48310. dispose: function() {
  48311. this.dispatchEvent({
  48312. type: "dispose"
  48313. })
  48314. }
  48315. },
  48316. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48317. n.MaterialIdCount = 0,
  48318. n.LineBasicMaterial = function(e) {
  48319. n.Material.call(this),
  48320. this.type = "LineBasicMaterial",
  48321. this.color = new n.Color(16777215),
  48322. this.linewidth = 1,
  48323. this.linecap = "round",
  48324. this.linejoin = "round",
  48325. this.blending = n.NormalBlending,
  48326. this.vertexColors = n.NoColors,
  48327. this.fog = !0,
  48328. this.setValues(e)
  48329. }
  48330. ,
  48331. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48332. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48333. n.LineBasicMaterial.prototype.copy = function(e) {
  48334. return n.Material.prototype.copy.call(this, e),
  48335. this.color.copy(e.color),
  48336. this.linewidth = e.linewidth,
  48337. this.linecap = e.linecap,
  48338. this.linejoin = e.linejoin,
  48339. this.vertexColors = e.vertexColors,
  48340. this.fog = e.fog,
  48341. this
  48342. }
  48343. ,
  48344. n.LineDashedMaterial = function(e) {
  48345. n.Material.call(this),
  48346. this.type = "LineDashedMaterial",
  48347. this.color = new n.Color(16777215),
  48348. this.linewidth = 1,
  48349. this.scale = 1,
  48350. this.dashSize = 3,
  48351. this.gapSize = 1,
  48352. this.blending = n.NormalBlending,
  48353. this.vertexColors = n.NoColors,
  48354. this.fog = !0,
  48355. this.setValues(e)
  48356. }
  48357. ,
  48358. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48359. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48360. n.LineDashedMaterial.prototype.copy = function(e) {
  48361. return n.Material.prototype.copy.call(this, e),
  48362. this.color.copy(e.color),
  48363. this.linewidth = e.linewidth,
  48364. this.scale = e.scale,
  48365. this.dashSize = e.dashSize,
  48366. this.gapSize = e.gapSize,
  48367. this.vertexColors = e.vertexColors,
  48368. this.fog = e.fog,
  48369. this
  48370. }
  48371. ,
  48372. n.MeshBasicMaterial = function(e) {
  48373. n.Material.call(this),
  48374. this.type = "MeshBasicMaterial",
  48375. this.color = new n.Color(16777215),
  48376. this.map = null,
  48377. this.aoMap = null,
  48378. this.aoMapIntensity = 1,
  48379. this.specularMap = null,
  48380. this.alphaMap = null,
  48381. this.envMap = null,
  48382. this.combine = n.MultiplyOperation,
  48383. this.reflectivity = 1,
  48384. this.refractionRatio = .98,
  48385. this.fog = !0,
  48386. this.shading = n.SmoothShading,
  48387. this.blending = n.NormalBlending,
  48388. this.wireframe = !1,
  48389. this.wireframeLinewidth = 1,
  48390. this.wireframeLinecap = "round",
  48391. this.wireframeLinejoin = "round",
  48392. this.vertexColors = n.NoColors,
  48393. this.skinning = !1,
  48394. this.morphTargets = !1,
  48395. this.setValues(e)
  48396. }
  48397. ,
  48398. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48399. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48400. n.MeshBasicMaterial.prototype.copy = function(e) {
  48401. return n.Material.prototype.copy.call(this, e),
  48402. this.color.copy(e.color),
  48403. this.map = e.map,
  48404. this.aoMap = e.aoMap,
  48405. this.aoMapIntensity = e.aoMapIntensity,
  48406. this.specularMap = e.specularMap,
  48407. this.alphaMap = e.alphaMap,
  48408. this.envMap = e.envMap,
  48409. this.combine = e.combine,
  48410. this.reflectivity = e.reflectivity,
  48411. this.refractionRatio = e.refractionRatio,
  48412. this.fog = e.fog,
  48413. this.shading = e.shading,
  48414. this.wireframe = e.wireframe,
  48415. this.wireframeLinewidth = e.wireframeLinewidth,
  48416. this.wireframeLinecap = e.wireframeLinecap,
  48417. this.wireframeLinejoin = e.wireframeLinejoin,
  48418. this.vertexColors = e.vertexColors,
  48419. this.skinning = e.skinning,
  48420. this.morphTargets = e.morphTargets,
  48421. this
  48422. }
  48423. ,
  48424. n.MeshLambertMaterial = function(e) {
  48425. n.Material.call(this),
  48426. this.type = "MeshLambertMaterial",
  48427. this.color = new n.Color(16777215),
  48428. this.map = null,
  48429. this.lightMap = null,
  48430. this.lightMapIntensity = 1,
  48431. this.aoMap = null,
  48432. this.aoMapIntensity = 1,
  48433. this.emissive = new n.Color(0),
  48434. this.emissiveIntensity = 1,
  48435. this.emissiveMap = null,
  48436. this.specularMap = null,
  48437. this.alphaMap = null,
  48438. this.envMap = null,
  48439. this.combine = n.MultiplyOperation,
  48440. this.reflectivity = 1,
  48441. this.refractionRatio = .98,
  48442. this.fog = !0,
  48443. this.blending = n.NormalBlending,
  48444. this.wireframe = !1,
  48445. this.wireframeLinewidth = 1,
  48446. this.wireframeLinecap = "round",
  48447. this.wireframeLinejoin = "round",
  48448. this.vertexColors = n.NoColors,
  48449. this.skinning = !1,
  48450. this.morphTargets = !1,
  48451. this.morphNormals = !1,
  48452. this.setValues(e)
  48453. }
  48454. ,
  48455. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48456. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48457. n.MeshLambertMaterial.prototype.copy = function(e) {
  48458. return n.Material.prototype.copy.call(this, e),
  48459. this.color.copy(e.color),
  48460. this.map = e.map,
  48461. this.lightMap = e.lightMap,
  48462. this.lightMapIntensity = e.lightMapIntensity,
  48463. this.aoMap = e.aoMap,
  48464. this.aoMapIntensity = e.aoMapIntensity,
  48465. this.emissive.copy(e.emissive),
  48466. this.emissiveMap = e.emissiveMap,
  48467. this.emissiveIntensity = e.emissiveIntensity,
  48468. this.specularMap = e.specularMap,
  48469. this.alphaMap = e.alphaMap,
  48470. this.envMap = e.envMap,
  48471. this.combine = e.combine,
  48472. this.reflectivity = e.reflectivity,
  48473. this.refractionRatio = e.refractionRatio,
  48474. this.fog = e.fog,
  48475. this.wireframe = e.wireframe,
  48476. this.wireframeLinewidth = e.wireframeLinewidth,
  48477. this.wireframeLinecap = e.wireframeLinecap,
  48478. this.wireframeLinejoin = e.wireframeLinejoin,
  48479. this.vertexColors = e.vertexColors,
  48480. this.skinning = e.skinning,
  48481. this.morphTargets = e.morphTargets,
  48482. this.morphNormals = e.morphNormals,
  48483. this
  48484. }
  48485. ,
  48486. n.MeshPhongMaterial = function(e) {
  48487. n.Material.call(this),
  48488. this.type = "MeshPhongMaterial",
  48489. this.color = new n.Color(16777215),
  48490. this.specular = new n.Color(1118481),
  48491. this.shininess = 30,
  48492. this.map = null,
  48493. this.lightMap = null,
  48494. this.lightMapIntensity = 1,
  48495. this.aoMap = null,
  48496. this.aoMapIntensity = 1,
  48497. this.emissive = new n.Color(0),
  48498. this.emissiveIntensity = 1,
  48499. this.emissiveMap = null,
  48500. this.bumpMap = null,
  48501. this.bumpScale = 1,
  48502. this.normalMap = null,
  48503. this.normalScale = new n.Vector2(1,1),
  48504. this.displacementMap = null,
  48505. this.displacementScale = 1,
  48506. this.displacementBias = 0,
  48507. this.specularMap = null,
  48508. this.alphaMap = null,
  48509. this.envMap = null,
  48510. this.combine = n.MultiplyOperation,
  48511. this.reflectivity = 1,
  48512. this.refractionRatio = .98,
  48513. this.fog = !0,
  48514. this.shading = n.SmoothShading,
  48515. this.blending = n.NormalBlending,
  48516. this.wireframe = !1,
  48517. this.wireframeLinewidth = 1,
  48518. this.wireframeLinecap = "round",
  48519. this.wireframeLinejoin = "round",
  48520. this.vertexColors = n.NoColors,
  48521. this.skinning = !1,
  48522. this.morphTargets = !1,
  48523. this.morphNormals = !1,
  48524. this.setValues(e)
  48525. }
  48526. ,
  48527. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48528. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48529. n.MeshPhongMaterial.prototype.copy = function(e) {
  48530. return n.Material.prototype.copy.call(this, e),
  48531. this.color.copy(e.color),
  48532. this.specular.copy(e.specular),
  48533. this.shininess = e.shininess,
  48534. this.map = e.map,
  48535. this.lightMap = e.lightMap,
  48536. this.lightMapIntensity = e.lightMapIntensity,
  48537. this.aoMap = e.aoMap,
  48538. this.aoMapIntensity = e.aoMapIntensity,
  48539. this.emissive.copy(e.emissive),
  48540. this.emissiveMap = e.emissiveMap,
  48541. this.emissiveIntensity = e.emissiveIntensity,
  48542. this.bumpMap = e.bumpMap,
  48543. this.bumpScale = e.bumpScale,
  48544. this.normalMap = e.normalMap,
  48545. this.normalScale.copy(e.normalScale),
  48546. this.displacementMap = e.displacementMap,
  48547. this.displacementScale = e.displacementScale,
  48548. this.displacementBias = e.displacementBias,
  48549. this.specularMap = e.specularMap,
  48550. this.alphaMap = e.alphaMap,
  48551. this.envMap = e.envMap,
  48552. this.combine = e.combine,
  48553. this.reflectivity = e.reflectivity,
  48554. this.refractionRatio = e.refractionRatio,
  48555. this.fog = e.fog,
  48556. this.shading = e.shading,
  48557. this.wireframe = e.wireframe,
  48558. this.wireframeLinewidth = e.wireframeLinewidth,
  48559. this.wireframeLinecap = e.wireframeLinecap,
  48560. this.wireframeLinejoin = e.wireframeLinejoin,
  48561. this.vertexColors = e.vertexColors,
  48562. this.skinning = e.skinning,
  48563. this.morphTargets = e.morphTargets,
  48564. this.morphNormals = e.morphNormals,
  48565. this
  48566. }
  48567. ,
  48568. n.MeshStandardMaterial = function(e) {
  48569. n.Material.call(this),
  48570. this.type = "MeshStandardMaterial",
  48571. this.color = new n.Color(16777215),
  48572. this.roughness = .5,
  48573. this.metalness = .5,
  48574. this.map = null,
  48575. this.lightMap = null,
  48576. this.lightMapIntensity = 1,
  48577. this.aoMap = null,
  48578. this.aoMapIntensity = 1,
  48579. this.emissive = new n.Color(0),
  48580. this.emissiveIntensity = 1,
  48581. this.emissiveMap = null,
  48582. this.bumpMap = null,
  48583. this.bumpScale = 1,
  48584. this.normalMap = null,
  48585. this.normalScale = new n.Vector2(1,1),
  48586. this.displacementMap = null,
  48587. this.displacementScale = 1,
  48588. this.displacementBias = 0,
  48589. this.roughnessMap = null,
  48590. this.metalnessMap = null,
  48591. this.alphaMap = null,
  48592. this.envMap = null,
  48593. this.envMapIntensity = 1,
  48594. this.refractionRatio = .98,
  48595. this.fog = !0,
  48596. this.shading = n.SmoothShading,
  48597. this.blending = n.NormalBlending,
  48598. this.wireframe = !1,
  48599. this.wireframeLinewidth = 1,
  48600. this.wireframeLinecap = "round",
  48601. this.wireframeLinejoin = "round",
  48602. this.vertexColors = n.NoColors,
  48603. this.skinning = !1,
  48604. this.morphTargets = !1,
  48605. this.morphNormals = !1,
  48606. this.setValues(e)
  48607. }
  48608. ,
  48609. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48610. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48611. n.MeshStandardMaterial.prototype.copy = function(e) {
  48612. return n.Material.prototype.copy.call(this, e),
  48613. this.color.copy(e.color),
  48614. this.roughness = e.roughness,
  48615. this.metalness = e.metalness,
  48616. this.map = e.map,
  48617. this.lightMap = e.lightMap,
  48618. this.lightMapIntensity = e.lightMapIntensity,
  48619. this.aoMap = e.aoMap,
  48620. this.aoMapIntensity = e.aoMapIntensity,
  48621. this.emissive.copy(e.emissive),
  48622. this.emissiveMap = e.emissiveMap,
  48623. this.emissiveIntensity = e.emissiveIntensity,
  48624. this.bumpMap = e.bumpMap,
  48625. this.bumpScale = e.bumpScale,
  48626. this.normalMap = e.normalMap,
  48627. this.normalScale.copy(e.normalScale),
  48628. this.displacementMap = e.displacementMap,
  48629. this.displacementScale = e.displacementScale,
  48630. this.displacementBias = e.displacementBias,
  48631. this.roughnessMap = e.roughnessMap,
  48632. this.metalnessMap = e.metalnessMap,
  48633. this.alphaMap = e.alphaMap,
  48634. this.envMap = e.envMap,
  48635. this.envMapIntensity = e.envMapIntensity,
  48636. this.refractionRatio = e.refractionRatio,
  48637. this.fog = e.fog,
  48638. this.shading = e.shading,
  48639. this.wireframe = e.wireframe,
  48640. this.wireframeLinewidth = e.wireframeLinewidth,
  48641. this.wireframeLinecap = e.wireframeLinecap,
  48642. this.wireframeLinejoin = e.wireframeLinejoin,
  48643. this.vertexColors = e.vertexColors,
  48644. this.skinning = e.skinning,
  48645. this.morphTargets = e.morphTargets,
  48646. this.morphNormals = e.morphNormals,
  48647. this
  48648. }
  48649. ,
  48650. n.MeshDepthMaterial = function(e) {
  48651. n.Material.call(this),
  48652. this.type = "MeshDepthMaterial",
  48653. this.morphTargets = !1,
  48654. this.wireframe = !1,
  48655. this.wireframeLinewidth = 1,
  48656. this.setValues(e)
  48657. }
  48658. ,
  48659. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48660. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48661. n.MeshDepthMaterial.prototype.copy = function(e) {
  48662. return n.Material.prototype.copy.call(this, e),
  48663. this.wireframe = e.wireframe,
  48664. this.wireframeLinewidth = e.wireframeLinewidth,
  48665. this
  48666. }
  48667. ,
  48668. n.MeshNormalMaterial = function(e) {
  48669. n.Material.call(this, e),
  48670. this.type = "MeshNormalMaterial",
  48671. this.wireframe = !1,
  48672. this.wireframeLinewidth = 1,
  48673. this.morphTargets = !1,
  48674. this.setValues(e)
  48675. }
  48676. ,
  48677. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48678. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48679. n.MeshNormalMaterial.prototype.copy = function(e) {
  48680. return n.Material.prototype.copy.call(this, e),
  48681. this.wireframe = e.wireframe,
  48682. this.wireframeLinewidth = e.wireframeLinewidth,
  48683. this
  48684. }
  48685. ,
  48686. n.MultiMaterial = function(e) {
  48687. this.uuid = n.Math.generateUUID(),
  48688. this.type = "MultiMaterial",
  48689. this.materials = e instanceof Array ? e : [],
  48690. this.visible = !0
  48691. }
  48692. ,
  48693. n.MultiMaterial.prototype = {
  48694. constructor: n.MultiMaterial,
  48695. toJSON: function(e) {
  48696. for (var t = {
  48697. metadata: {
  48698. version: 4.2,
  48699. type: "material",
  48700. generator: "MaterialExporter"
  48701. },
  48702. uuid: this.uuid,
  48703. type: this.type,
  48704. materials: []
  48705. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48706. var o = i[n].toJSON(e);
  48707. delete o.metadata,
  48708. t.materials.push(o)
  48709. }
  48710. return t.visible = this.visible,
  48711. t
  48712. },
  48713. clone: function() {
  48714. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48715. e.materials.push(this.materials[t].clone());
  48716. return e.visible = this.visible,
  48717. e
  48718. }
  48719. },
  48720. n.PointsMaterial = function(e) {
  48721. n.Material.call(this),
  48722. this.type = "PointsMaterial",
  48723. this.color = new n.Color(16777215),
  48724. this.map = null,
  48725. this.size = 1,
  48726. this.sizeAttenuation = !0,
  48727. this.blending = n.NormalBlending,
  48728. this.vertexColors = n.NoColors,
  48729. this.fog = !0,
  48730. this.setValues(e)
  48731. }
  48732. ,
  48733. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48734. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48735. n.PointsMaterial.prototype.copy = function(e) {
  48736. return n.Material.prototype.copy.call(this, e),
  48737. this.color.copy(e.color),
  48738. this.map = e.map,
  48739. this.size = e.size,
  48740. this.sizeAttenuation = e.sizeAttenuation,
  48741. this.vertexColors = e.vertexColors,
  48742. this.fog = e.fog,
  48743. this
  48744. }
  48745. ,
  48746. n.ShaderMaterial = function(e) {
  48747. n.Material.call(this),
  48748. this.type = "ShaderMaterial",
  48749. this.defines = {},
  48750. this.uniforms = {},
  48751. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48752. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48753. this.shading = n.SmoothShading,
  48754. this.linewidth = 1,
  48755. this.wireframe = !1,
  48756. this.wireframeLinewidth = 1,
  48757. this.fog = !1,
  48758. this.lights = !1,
  48759. this.vertexColors = n.NoColors,
  48760. this.skinning = !1,
  48761. this.morphTargets = !1,
  48762. this.morphNormals = !1,
  48763. this.extensions = {
  48764. derivatives: !1,
  48765. fragDepth: !1,
  48766. drawBuffers: !1,
  48767. shaderTextureLOD: !1
  48768. },
  48769. this.defaultAttributeValues = {
  48770. color: [1, 1, 1],
  48771. uv: [0, 0],
  48772. uv2: [0, 0]
  48773. },
  48774. this.index0AttributeName = void 0,
  48775. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48776. this.setValues(e))
  48777. }
  48778. ,
  48779. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48780. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48781. n.ShaderMaterial.prototype.copy = function(e) {
  48782. return n.Material.prototype.copy.call(this, e),
  48783. this.fragmentShader = e.fragmentShader,
  48784. this.vertexShader = e.vertexShader,
  48785. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48786. this.defines = e.defines,
  48787. this.shading = e.shading,
  48788. this.wireframe = e.wireframe,
  48789. this.wireframeLinewidth = e.wireframeLinewidth,
  48790. this.fog = e.fog,
  48791. this.lights = e.lights,
  48792. this.vertexColors = e.vertexColors,
  48793. this.skinning = e.skinning,
  48794. this.morphTargets = e.morphTargets,
  48795. this.morphNormals = e.morphNormals,
  48796. this.extensions = e.extensions,
  48797. this
  48798. }
  48799. ,
  48800. n.ShaderMaterial.prototype.toJSON = function(e) {
  48801. var t = n.Material.prototype.toJSON.call(this, e);
  48802. return t.uniforms = this.uniforms,
  48803. t.vertexShader = this.vertexShader,
  48804. t.fragmentShader = this.fragmentShader,
  48805. t
  48806. }
  48807. ,
  48808. n.RawShaderMaterial = function(e) {
  48809. n.ShaderMaterial.call(this, e),
  48810. this.type = "RawShaderMaterial"
  48811. }
  48812. ,
  48813. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48814. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48815. n.SpriteMaterial = function(e) {
  48816. n.Material.call(this),
  48817. this.type = "SpriteMaterial",
  48818. this.color = new n.Color(16777215),
  48819. this.map = null,
  48820. this.rotation = 0,
  48821. this.fog = !1,
  48822. this.setValues(e)
  48823. }
  48824. ,
  48825. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48826. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48827. n.SpriteMaterial.prototype.copy = function(e) {
  48828. return n.Material.prototype.copy.call(this, e),
  48829. this.color.copy(e.color),
  48830. this.map = e.map,
  48831. this.rotation = e.rotation,
  48832. this.fog = e.fog,
  48833. this
  48834. }
  48835. ,
  48836. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48837. Object.defineProperty(this, "id", {
  48838. value: n.TextureIdCount++
  48839. }),
  48840. this.uuid = n.Math.generateUUID(),
  48841. this.name = "",
  48842. this.sourceFile = "",
  48843. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48844. this.mipmaps = [],
  48845. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48846. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48847. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48848. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48849. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48850. this.anisotropy = void 0 !== c ? c : 1,
  48851. this.format = void 0 !== s ? s : n.RGBAFormat,
  48852. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48853. this.offset = new n.Vector2(0,0),
  48854. this.repeat = new n.Vector2(1,1),
  48855. this.generateMipmaps = !0,
  48856. this.premultiplyAlpha = !1,
  48857. this.flipY = !0,
  48858. this.unpackAlignment = 4,
  48859. this.encoding = n.LinearEncoding,
  48860. this.version = 0,
  48861. this.onUpdate = null
  48862. }
  48863. ,
  48864. n.Texture.DEFAULT_IMAGE = void 0,
  48865. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48866. n.Texture.prototype = {
  48867. constructor: n.Texture,
  48868. set needsUpdate(e) {
  48869. e === !0 && this.version++
  48870. },
  48871. clone: function() {
  48872. return (new this.constructor).copy(this)
  48873. },
  48874. copy: function(e) {
  48875. return this.image = e.image,
  48876. this.mipmaps = e.mipmaps.slice(0),
  48877. this.mapping = e.mapping,
  48878. this.wrapS = e.wrapS,
  48879. this.wrapT = e.wrapT,
  48880. this.magFilter = e.magFilter,
  48881. this.minFilter = e.minFilter,
  48882. this.anisotropy = e.anisotropy,
  48883. this.format = e.format,
  48884. this.type = e.type,
  48885. this.offset.copy(e.offset),
  48886. this.repeat.copy(e.repeat),
  48887. this.generateMipmaps = e.generateMipmaps,
  48888. this.premultiplyAlpha = e.premultiplyAlpha,
  48889. this.flipY = e.flipY,
  48890. this.unpackAlignment = e.unpackAlignment,
  48891. this.encoding = e.encoding,
  48892. this
  48893. },
  48894. toJSON: function(e) {
  48895. function t(e) {
  48896. var t;
  48897. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48898. t.width = e.width,
  48899. t.height = e.height,
  48900. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48901. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48902. }
  48903. if (void 0 !== e.textures[this.uuid])
  48904. return e.textures[this.uuid];
  48905. var i = {
  48906. metadata: {
  48907. version: 4.4,
  48908. type: "Texture",
  48909. generator: "Texture.toJSON"
  48910. },
  48911. uuid: this.uuid,
  48912. name: this.name,
  48913. mapping: this.mapping,
  48914. repeat: [this.repeat.x, this.repeat.y],
  48915. offset: [this.offset.x, this.offset.y],
  48916. wrap: [this.wrapS, this.wrapT],
  48917. minFilter: this.minFilter,
  48918. magFilter: this.magFilter,
  48919. anisotropy: this.anisotropy
  48920. };
  48921. if (void 0 !== this.image) {
  48922. var r = this.image;
  48923. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48924. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48925. uuid: r.uuid,
  48926. url: t(r)
  48927. }),
  48928. i.image = r.uuid
  48929. }
  48930. return e.textures[this.uuid] = i,
  48931. i
  48932. },
  48933. dispose: function() {
  48934. this.dispatchEvent({
  48935. type: "dispose"
  48936. })
  48937. },
  48938. transformUv: function(e) {
  48939. if (this.mapping === n.UVMapping) {
  48940. if (e.multiply(this.repeat),
  48941. e.add(this.offset),
  48942. e.x < 0 || e.x > 1)
  48943. switch (this.wrapS) {
  48944. case n.RepeatWrapping:
  48945. e.x = e.x - Math.floor(e.x);
  48946. break;
  48947. case n.ClampToEdgeWrapping:
  48948. e.x = e.x < 0 ? 0 : 1;
  48949. break;
  48950. case n.MirroredRepeatWrapping:
  48951. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  48952. }
  48953. if (e.y < 0 || e.y > 1)
  48954. switch (this.wrapT) {
  48955. case n.RepeatWrapping:
  48956. e.y = e.y - Math.floor(e.y);
  48957. break;
  48958. case n.ClampToEdgeWrapping:
  48959. e.y = e.y < 0 ? 0 : 1;
  48960. break;
  48961. case n.MirroredRepeatWrapping:
  48962. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  48963. }
  48964. this.flipY && (e.y = 1 - e.y)
  48965. }
  48966. }
  48967. },
  48968. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  48969. n.TextureIdCount = 0,
  48970. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  48971. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48972. this.needsUpdate = !0
  48973. }
  48974. ,
  48975. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  48976. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  48977. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  48978. e = void 0 !== e ? e : [],
  48979. t = void 0 !== t ? t : n.CubeReflectionMapping,
  48980. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48981. this.flipY = !1
  48982. }
  48983. ,
  48984. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  48985. n.CubeTexture.prototype.constructor = n.CubeTexture,
  48986. Object.defineProperty(n.CubeTexture.prototype, "images", {
  48987. get: function() {
  48988. return this.image
  48989. },
  48990. set: function(e) {
  48991. this.image = e
  48992. }
  48993. }),
  48994. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  48995. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  48996. this.image = {
  48997. width: t,
  48998. height: i
  48999. },
  49000. this.mipmaps = e,
  49001. this.flipY = !1,
  49002. this.generateMipmaps = !1
  49003. }
  49004. ,
  49005. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49006. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49007. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49008. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49009. this.image = {
  49010. data: e,
  49011. width: t,
  49012. height: i
  49013. },
  49014. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49015. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49016. this.flipY = !1,
  49017. this.generateMipmaps = !1
  49018. }
  49019. ,
  49020. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49021. n.DataTexture.prototype.constructor = n.DataTexture,
  49022. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49023. function h() {
  49024. requestAnimationFrame(h)
  49025. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49026. u.needsUpdate = !0
  49027. }
  49028. }
  49029. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49030. this.generateMipmaps = !1;
  49031. var u = this;
  49032. h()
  49033. }
  49034. ,
  49035. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49036. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49037. n.Group = function() {
  49038. n.Object3D.call(this),
  49039. this.type = "Group"
  49040. }
  49041. ,
  49042. n.Group.prototype = Object.create(n.Object3D.prototype),
  49043. n.Group.prototype.constructor = n.Group,
  49044. n.Points = function(e, t) {
  49045. n.Object3D.call(this),
  49046. this.type = "Points",
  49047. this.geometry = void 0 !== e ? e : new n.Geometry,
  49048. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49049. color: 16777215 * Math.random()
  49050. })
  49051. }
  49052. ,
  49053. n.Points.prototype = Object.create(n.Object3D.prototype),
  49054. n.Points.prototype.constructor = n.Points,
  49055. n.Points.prototype.raycast = function() {
  49056. var e = new n.Matrix4
  49057. , t = new n.Ray
  49058. , i = new n.Sphere;
  49059. return function(r, o) {
  49060. function a(e, i) {
  49061. var n = t.distanceSqToPoint(e);
  49062. if (n < d) {
  49063. var a = t.closestPointToPoint(e);
  49064. a.applyMatrix4(c);
  49065. var l = r.ray.origin.distanceTo(a);
  49066. if (l < r.near || l > r.far)
  49067. return;
  49068. o.push({
  49069. distance: l,
  49070. distanceToRay: Math.sqrt(n),
  49071. point: a.clone(),
  49072. index: i,
  49073. face: null,
  49074. object: s
  49075. })
  49076. }
  49077. }
  49078. var s = this
  49079. , l = this.geometry
  49080. , c = this.matrixWorld
  49081. , h = r.params.Points.threshold;
  49082. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49083. i.copy(l.boundingSphere),
  49084. i.applyMatrix4(c),
  49085. r.ray.intersectsSphere(i) !== !1) {
  49086. e.getInverse(c),
  49087. t.copy(r.ray).applyMatrix4(e);
  49088. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49089. , d = u * u
  49090. , p = new n.Vector3;
  49091. if (l instanceof n.BufferGeometry) {
  49092. var f = l.index
  49093. , g = l.attributes
  49094. , m = g.position.array;
  49095. if (null !== f)
  49096. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49097. var C = v[A];
  49098. p.fromArray(m, 3 * C),
  49099. a(p, C)
  49100. }
  49101. else
  49102. for (var A = 0, I = m.length / 3; A < I; A++)
  49103. p.fromArray(m, 3 * A),
  49104. a(p, A)
  49105. } else
  49106. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49107. a(E[A], A)
  49108. }
  49109. }
  49110. }(),
  49111. n.Points.prototype.clone = function() {
  49112. return new this.constructor(this.geometry,this.material).copy(this)
  49113. }
  49114. ,
  49115. n.Line = function(e, t, i) {
  49116. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49117. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49118. this.type = "Line",
  49119. this.geometry = void 0 !== e ? e : new n.Geometry,
  49120. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49121. color: 16777215 * Math.random()
  49122. })))
  49123. }
  49124. ,
  49125. n.Line.prototype = Object.create(n.Object3D.prototype),
  49126. n.Line.prototype.constructor = n.Line,
  49127. n.Line.prototype.raycast = function() {
  49128. var e = new n.Matrix4
  49129. , t = new n.Ray
  49130. , i = new n.Sphere;
  49131. return function(r, o) {
  49132. var a = r.linePrecision
  49133. , s = a * a
  49134. , l = this.geometry
  49135. , c = this.matrixWorld;
  49136. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49137. i.copy(l.boundingSphere),
  49138. i.applyMatrix4(c),
  49139. r.ray.intersectsSphere(i) !== !1) {
  49140. e.getInverse(c),
  49141. t.copy(r.ray).applyMatrix4(e);
  49142. var h = new n.Vector3
  49143. , u = new n.Vector3
  49144. , d = new n.Vector3
  49145. , p = new n.Vector3
  49146. , f = this instanceof n.LineSegments ? 2 : 1;
  49147. if (l instanceof n.BufferGeometry) {
  49148. var g = l.index
  49149. , m = l.attributes
  49150. , v = m.position.array;
  49151. if (null !== g)
  49152. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49153. var I = A[y]
  49154. , E = A[y + 1];
  49155. h.fromArray(v, 3 * I),
  49156. u.fromArray(v, 3 * E);
  49157. var b = t.distanceSqToSegment(h, u, p, d);
  49158. if (!(b > s)) {
  49159. p.applyMatrix4(this.matrixWorld);
  49160. var w = r.ray.origin.distanceTo(p);
  49161. w < r.near || w > r.far || o.push({
  49162. distance: w,
  49163. point: d.clone().applyMatrix4(this.matrixWorld),
  49164. index: y,
  49165. face: null,
  49166. faceIndex: null,
  49167. object: this
  49168. })
  49169. }
  49170. }
  49171. else
  49172. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49173. h.fromArray(v, 3 * y),
  49174. u.fromArray(v, 3 * y + 3);
  49175. var b = t.distanceSqToSegment(h, u, p, d);
  49176. if (!(b > s)) {
  49177. p.applyMatrix4(this.matrixWorld);
  49178. var w = r.ray.origin.distanceTo(p);
  49179. w < r.near || w > r.far || o.push({
  49180. distance: w,
  49181. point: d.clone().applyMatrix4(this.matrixWorld),
  49182. index: y,
  49183. face: null,
  49184. faceIndex: null,
  49185. object: this
  49186. })
  49187. }
  49188. }
  49189. } else if (l instanceof n.Geometry)
  49190. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49191. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49192. if (!(b > s)) {
  49193. p.applyMatrix4(this.matrixWorld);
  49194. var w = r.ray.origin.distanceTo(p);
  49195. w < r.near || w > r.far || o.push({
  49196. distance: w,
  49197. point: d.clone().applyMatrix4(this.matrixWorld),
  49198. index: y,
  49199. face: null,
  49200. faceIndex: null,
  49201. object: this
  49202. })
  49203. }
  49204. }
  49205. }
  49206. }
  49207. }(),
  49208. n.Line.prototype.clone = function() {
  49209. return new this.constructor(this.geometry,this.material).copy(this)
  49210. }
  49211. ,
  49212. n.LineStrip = 0,
  49213. n.LinePieces = 1,
  49214. n.LineSegments = function(e, t) {
  49215. n.Line.call(this, e, t),
  49216. this.type = "LineSegments"
  49217. }
  49218. ,
  49219. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49220. n.LineSegments.prototype.constructor = n.LineSegments,
  49221. n.Mesh = function(e, t) {
  49222. n.Object3D.call(this),
  49223. this.type = "Mesh",
  49224. this.geometry = void 0 !== e ? e : new n.Geometry,
  49225. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49226. color: 16777215 * Math.random()
  49227. }),
  49228. this.drawMode = n.TrianglesDrawMode,
  49229. this.updateMorphTargets()
  49230. }
  49231. ,
  49232. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49233. n.Mesh.prototype.constructor = n.Mesh,
  49234. n.Mesh.prototype.setDrawMode = function(e) {
  49235. this.drawMode = e
  49236. }
  49237. ,
  49238. n.Mesh.prototype.updateMorphTargets = function() {
  49239. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49240. this.morphTargetBase = -1,
  49241. this.morphTargetInfluences = [],
  49242. this.morphTargetDictionary = {};
  49243. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49244. this.morphTargetInfluences.push(0),
  49245. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49246. }
  49247. }
  49248. ,
  49249. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49250. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49251. 0)
  49252. }
  49253. ,
  49254. n.Mesh.prototype.raycast = function() {
  49255. function e(e, t, i, r, o, a, s) {
  49256. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49257. o.multiplyScalar(m.x),
  49258. a.multiplyScalar(m.y),
  49259. s.multiplyScalar(m.z),
  49260. o.add(a).add(s),
  49261. o.clone()
  49262. }
  49263. function t(e, t, i, r, o, a, s) {
  49264. var l, c = e.material;
  49265. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49266. null === l)
  49267. return null;
  49268. A.copy(s),
  49269. A.applyMatrix4(e.matrixWorld);
  49270. var h = t.ray.origin.distanceTo(A);
  49271. return h < t.near || h > t.far ? null : {
  49272. distance: h,
  49273. point: A.clone(),
  49274. object: e
  49275. }
  49276. }
  49277. function i(i, r, o, a, h, u, d, m) {
  49278. s.fromArray(a, 3 * u),
  49279. l.fromArray(a, 3 * d),
  49280. c.fromArray(a, 3 * m);
  49281. var A = t(i, r, o, s, l, c, v);
  49282. return A && (h && (p.fromArray(h, 2 * u),
  49283. f.fromArray(h, 2 * d),
  49284. g.fromArray(h, 2 * m),
  49285. A.uv = e(v, s, l, c, p, f, g)),
  49286. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49287. A.faceIndex = u),
  49288. A
  49289. }
  49290. var r = new n.Matrix4
  49291. , o = new n.Ray
  49292. , a = new n.Sphere
  49293. , s = new n.Vector3
  49294. , l = new n.Vector3
  49295. , c = new n.Vector3
  49296. , h = new n.Vector3
  49297. , u = new n.Vector3
  49298. , d = new n.Vector3
  49299. , p = new n.Vector2
  49300. , f = new n.Vector2
  49301. , g = new n.Vector2
  49302. , m = new n.Vector3
  49303. , v = new n.Vector3
  49304. , A = new n.Vector3;
  49305. return function(m, A) {
  49306. var y = this.geometry
  49307. , C = this.material
  49308. , I = this.matrixWorld;
  49309. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49310. a.copy(y.boundingSphere),
  49311. a.applyMatrix4(I),
  49312. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49313. o.copy(m.ray).applyMatrix4(r),
  49314. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49315. var E, b;
  49316. if (y instanceof n.BufferGeometry) {
  49317. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49318. if (void 0 !== S.uv && (E = S.uv.array),
  49319. null !== x)
  49320. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49321. w = R[P],
  49322. _ = R[P + 1],
  49323. T = R[P + 2],
  49324. b = i(this, m, o, M, E, w, _, T),
  49325. b && (b.faceIndex = Math.floor(P / 3),
  49326. A.push(b));
  49327. else
  49328. for (var P = 0, O = M.length; P < O; P += 9)
  49329. w = P / 3,
  49330. _ = w + 1,
  49331. T = w + 2,
  49332. b = i(this, m, o, M, E, w, _, T),
  49333. b && (b.index = w,
  49334. A.push(b))
  49335. } else if (y instanceof n.Geometry) {
  49336. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49337. k.length > 0 && (E = k);
  49338. for (var H = 0, G = U.length; H < G; H++) {
  49339. var z = U[H]
  49340. , W = B === !0 ? F[z.materialIndex] : C;
  49341. if (void 0 !== W) {
  49342. if (L = V[z.a],
  49343. D = V[z.b],
  49344. N = V[z.c],
  49345. W.morphTargets === !0) {
  49346. var j = y.morphTargets
  49347. , Y = this.morphTargetInfluences;
  49348. s.set(0, 0, 0),
  49349. l.set(0, 0, 0),
  49350. c.set(0, 0, 0);
  49351. for (var X = 0, Z = j.length; X < Z; X++) {
  49352. var q = Y[X];
  49353. if (0 !== q) {
  49354. var K = j[X].vertices;
  49355. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49356. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49357. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49358. }
  49359. }
  49360. s.add(L),
  49361. l.add(D),
  49362. c.add(N),
  49363. L = s,
  49364. D = l,
  49365. N = c
  49366. }
  49367. if (b = t(this, m, o, L, D, N, v)) {
  49368. if (E) {
  49369. var Q = E[H];
  49370. p.copy(Q[0]),
  49371. f.copy(Q[1]),
  49372. g.copy(Q[2]),
  49373. b.uv = e(v, L, D, N, p, f, g)
  49374. }
  49375. b.face = z,
  49376. b.faceIndex = H,
  49377. A.push(b)
  49378. }
  49379. }
  49380. }
  49381. }
  49382. }
  49383. }
  49384. }(),
  49385. n.Mesh.prototype.clone = function() {
  49386. return new this.constructor(this.geometry,this.material).copy(this)
  49387. }
  49388. ,
  49389. n.Bone = function(e) {
  49390. n.Object3D.call(this),
  49391. this.type = "Bone",
  49392. this.skin = e
  49393. }
  49394. ,
  49395. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49396. n.Bone.prototype.constructor = n.Bone,
  49397. n.Bone.prototype.copy = function(e) {
  49398. return n.Object3D.prototype.copy.call(this, e),
  49399. this.skin = e.skin,
  49400. this
  49401. }
  49402. ,
  49403. n.Skeleton = function(e, t, i) {
  49404. if (this.useVertexTexture = void 0 === i || i,
  49405. this.identityMatrix = new n.Matrix4,
  49406. e = e || [],
  49407. this.bones = e.slice(0),
  49408. this.useVertexTexture) {
  49409. var r = Math.sqrt(4 * this.bones.length);
  49410. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49411. r = Math.max(r, 4),
  49412. this.boneTextureWidth = r,
  49413. this.boneTextureHeight = r,
  49414. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49415. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49416. } else
  49417. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49418. if (void 0 === t)
  49419. this.calculateInverses();
  49420. else if (this.bones.length === t.length)
  49421. this.boneInverses = t.slice(0);
  49422. else {
  49423. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49424. this.boneInverses = [];
  49425. for (var o = 0, a = this.bones.length; o < a; o++)
  49426. this.boneInverses.push(new n.Matrix4)
  49427. }
  49428. }
  49429. ,
  49430. n.Skeleton.prototype.calculateInverses = function() {
  49431. this.boneInverses = [];
  49432. for (var e = 0, t = this.bones.length; e < t; e++) {
  49433. var i = new n.Matrix4;
  49434. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49435. this.boneInverses.push(i)
  49436. }
  49437. }
  49438. ,
  49439. n.Skeleton.prototype.pose = function() {
  49440. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49441. e = this.bones[t],
  49442. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49443. for (var t = 0, i = this.bones.length; t < i; t++)
  49444. e = this.bones[t],
  49445. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49446. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49447. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49448. }
  49449. ,
  49450. n.Skeleton.prototype.update = function() {
  49451. var e = new n.Matrix4;
  49452. return function() {
  49453. for (var t = 0, i = this.bones.length; t < i; t++) {
  49454. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49455. e.multiplyMatrices(n, this.boneInverses[t]),
  49456. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49457. }
  49458. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49459. }
  49460. }(),
  49461. n.Skeleton.prototype.clone = function() {
  49462. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49463. }
  49464. ,
  49465. n.SkinnedMesh = function(e, t, i) {
  49466. n.Mesh.call(this, e, t),
  49467. this.type = "SkinnedMesh",
  49468. this.bindMode = "attached",
  49469. this.bindMatrix = new n.Matrix4,
  49470. this.bindMatrixInverse = new n.Matrix4;
  49471. var r = [];
  49472. if (this.geometry && void 0 !== this.geometry.bones) {
  49473. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49474. a = this.geometry.bones[s],
  49475. o = new n.Bone(this),
  49476. r.push(o),
  49477. o.name = a.name,
  49478. o.position.fromArray(a.pos),
  49479. o.quaternion.fromArray(a.rotq),
  49480. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49481. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49482. a = this.geometry.bones[s],
  49483. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49484. }
  49485. this.normalizeSkinWeights(),
  49486. this.updateMatrixWorld(!0),
  49487. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49488. }
  49489. ,
  49490. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49491. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49492. n.SkinnedMesh.prototype.bind = function(e, t) {
  49493. this.skeleton = e,
  49494. void 0 === t && (this.updateMatrixWorld(!0),
  49495. this.skeleton.calculateInverses(),
  49496. t = this.matrixWorld),
  49497. this.bindMatrix.copy(t),
  49498. this.bindMatrixInverse.getInverse(t)
  49499. }
  49500. ,
  49501. n.SkinnedMesh.prototype.pose = function() {
  49502. this.skeleton.pose()
  49503. }
  49504. ,
  49505. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49506. if (this.geometry instanceof n.Geometry)
  49507. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49508. var t = this.geometry.skinWeights[e]
  49509. , i = 1 / t.lengthManhattan();
  49510. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49511. }
  49512. else if (this.geometry instanceof n.BufferGeometry)
  49513. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49514. r.x = o.getX(e),
  49515. r.y = o.getY(e),
  49516. r.z = o.getZ(e),
  49517. r.w = o.getW(e);
  49518. var i = 1 / r.lengthManhattan();
  49519. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49520. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49521. }
  49522. }
  49523. ,
  49524. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49525. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49526. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49527. }
  49528. ,
  49529. n.SkinnedMesh.prototype.clone = function() {
  49530. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49531. }
  49532. ,
  49533. n.LOD = function() {
  49534. n.Object3D.call(this),
  49535. this.type = "LOD",
  49536. Object.defineProperties(this, {
  49537. levels: {
  49538. enumerable: !0,
  49539. value: []
  49540. },
  49541. objects: {
  49542. get: function() {
  49543. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49544. this.levels
  49545. }
  49546. }
  49547. })
  49548. }
  49549. ,
  49550. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49551. n.LOD.prototype.constructor = n.LOD,
  49552. n.LOD.prototype.addLevel = function(e, t) {
  49553. void 0 === t && (t = 0),
  49554. t = Math.abs(t);
  49555. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49556. ;
  49557. i.splice(n, 0, {
  49558. distance: t,
  49559. object: e
  49560. }),
  49561. this.add(e)
  49562. }
  49563. ,
  49564. n.LOD.prototype.getObjectForDistance = function(e) {
  49565. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49566. ;
  49567. return t[i - 1].object
  49568. }
  49569. ,
  49570. n.LOD.prototype.raycast = function() {
  49571. var e = new n.Vector3;
  49572. return function(t, i) {
  49573. e.setFromMatrixPosition(this.matrixWorld);
  49574. var n = t.ray.origin.distanceTo(e);
  49575. this.getObjectForDistance(n).raycast(t, i)
  49576. }
  49577. }(),
  49578. n.LOD.prototype.update = function() {
  49579. var e = new n.Vector3
  49580. , t = new n.Vector3;
  49581. return function(i) {
  49582. var n = this.levels;
  49583. if (n.length > 1) {
  49584. e.setFromMatrixPosition(i.matrixWorld),
  49585. t.setFromMatrixPosition(this.matrixWorld);
  49586. var r = e.distanceTo(t);
  49587. n[0].object.visible = !0;
  49588. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49589. n[o - 1].object.visible = !1,
  49590. n[o].object.visible = !0;
  49591. for (; o < a; o++)
  49592. n[o].object.visible = !1
  49593. }
  49594. }
  49595. }(),
  49596. n.LOD.prototype.copy = function(e) {
  49597. n.Object3D.prototype.copy.call(this, e, !1);
  49598. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49599. var o = t[i];
  49600. this.addLevel(o.object.clone(), o.distance)
  49601. }
  49602. return this
  49603. }
  49604. ,
  49605. n.LOD.prototype.toJSON = function(e) {
  49606. var t = n.Object3D.prototype.toJSON.call(this, e);
  49607. t.object.levels = [];
  49608. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49609. var a = i[r];
  49610. t.object.levels.push({
  49611. object: a.object.uuid,
  49612. distance: a.distance
  49613. })
  49614. }
  49615. return t
  49616. }
  49617. ,
  49618. n.Sprite = function() {
  49619. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49620. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49621. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49622. , r = new n.BufferGeometry;
  49623. return r.setIndex(new n.BufferAttribute(e,1)),
  49624. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49625. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49626. function(e) {
  49627. n.Object3D.call(this),
  49628. this.type = "Sprite",
  49629. this.geometry = r,
  49630. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49631. }
  49632. }(),
  49633. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49634. n.Sprite.prototype.constructor = n.Sprite,
  49635. n.Sprite.prototype.raycast = function() {
  49636. var e = new n.Vector3;
  49637. return function(t, i) {
  49638. e.setFromMatrixPosition(this.matrixWorld);
  49639. var n = t.ray.distanceSqToPoint(e)
  49640. , r = this.scale.x * this.scale.y;
  49641. n > r || i.push({
  49642. distance: Math.sqrt(n),
  49643. point: this.position,
  49644. face: null,
  49645. object: this
  49646. })
  49647. }
  49648. }(),
  49649. n.Sprite.prototype.clone = function() {
  49650. return new this.constructor(this.material).copy(this)
  49651. }
  49652. ,
  49653. n.Particle = n.Sprite,
  49654. n.LensFlare = function(e, t, i, r, o) {
  49655. n.Object3D.call(this),
  49656. this.lensFlares = [],
  49657. this.positionScreen = new n.Vector3,
  49658. this.customUpdateCallback = void 0,
  49659. void 0 !== e && this.add(e, t, i, r, o)
  49660. }
  49661. ,
  49662. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49663. n.LensFlare.prototype.constructor = n.LensFlare,
  49664. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49665. void 0 === t && (t = -1),
  49666. void 0 === i && (i = 0),
  49667. void 0 === a && (a = 1),
  49668. void 0 === o && (o = new n.Color(16777215)),
  49669. void 0 === r && (r = n.NormalBlending),
  49670. i = Math.min(i, Math.max(0, i)),
  49671. this.lensFlares.push({
  49672. texture: e,
  49673. size: t,
  49674. distance: i,
  49675. x: 0,
  49676. y: 0,
  49677. z: 0,
  49678. scale: 1,
  49679. rotation: 0,
  49680. opacity: a,
  49681. color: o,
  49682. blending: r
  49683. })
  49684. }
  49685. ,
  49686. n.LensFlare.prototype.updateLensFlares = function() {
  49687. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49688. for (e = 0; e < i; e++)
  49689. t = this.lensFlares[e],
  49690. t.x = this.positionScreen.x + n * t.distance,
  49691. t.y = this.positionScreen.y + r * t.distance,
  49692. t.wantedRotation = t.x * Math.PI * .25,
  49693. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49694. }
  49695. ,
  49696. n.LensFlare.prototype.copy = function(e) {
  49697. n.Object3D.prototype.copy.call(this, e),
  49698. this.positionScreen.copy(e.positionScreen),
  49699. this.customUpdateCallback = e.customUpdateCallback;
  49700. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49701. this.lensFlares.push(e.lensFlares[t]);
  49702. return this
  49703. }
  49704. ,
  49705. n.Scene = function() {
  49706. n.Object3D.call(this),
  49707. this.type = "Scene",
  49708. this.fog = null,
  49709. this.overrideMaterial = null,
  49710. this.autoUpdate = !0
  49711. }
  49712. ,
  49713. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49714. n.Scene.prototype.constructor = n.Scene,
  49715. n.Scene.prototype.copy = function(e, t) {
  49716. return n.Object3D.prototype.copy.call(this, e, t),
  49717. null !== e.fog && (this.fog = e.fog.clone()),
  49718. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49719. this.autoUpdate = e.autoUpdate,
  49720. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49721. this
  49722. }
  49723. ,
  49724. n.Fog = function(e, t, i) {
  49725. this.name = "",
  49726. this.color = new n.Color(e),
  49727. this.near = void 0 !== t ? t : 1,
  49728. this.far = void 0 !== i ? i : 1e3
  49729. }
  49730. ,
  49731. n.Fog.prototype.clone = function() {
  49732. return new n.Fog(this.color.getHex(),this.near,this.far)
  49733. }
  49734. ,
  49735. n.FogExp2 = function(e, t) {
  49736. this.name = "",
  49737. this.color = new n.Color(e),
  49738. this.density = void 0 !== t ? t : 25e-5
  49739. }
  49740. ,
  49741. n.FogExp2.prototype.clone = function() {
  49742. return new n.FogExp2(this.color.getHex(),this.density)
  49743. }
  49744. ,
  49745. n.ShaderChunk = {},
  49746. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49747. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49748. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49749. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49750. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49751. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49752. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49753. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49754. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49755. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49756. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49757. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49758. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49759. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49760. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49761. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49762. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49763. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49764. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49765. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49766. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49767. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49768. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49769. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49770. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49771. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49772. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49773. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49774. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49775. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49776. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49777. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49778. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49779. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49780. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49781. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49782. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49783. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49784. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49785. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49786. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49787. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49788. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49789. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49790. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49791. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49792. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49793. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49794. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49795. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49796. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49797. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49798. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49799. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49800. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49801. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49802. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49803. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49804. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49805. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49806. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49807. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49808. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49809. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49810. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49811. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49812. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49813. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49814. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49815. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49816. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49817. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49818. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49819. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49820. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49821. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49822. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49823. n.UniformsUtils = {
  49824. merge: function(e) {
  49825. for (var t = {}, i = 0; i < e.length; i++) {
  49826. var n = this.clone(e[i]);
  49827. for (var r in n)
  49828. t[r] = n[r]
  49829. }
  49830. return t
  49831. },
  49832. clone: function(e) {
  49833. var t = {};
  49834. for (var i in e) {
  49835. t[i] = {};
  49836. for (var r in e[i]) {
  49837. var o = e[i][r];
  49838. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49839. }
  49840. }
  49841. return t
  49842. }
  49843. },
  49844. n.UniformsLib = {
  49845. common: {
  49846. diffuse: {
  49847. type: "c",
  49848. value: new n.Color(15658734)
  49849. },
  49850. opacity: {
  49851. type: "f",
  49852. value: 1
  49853. },
  49854. map: {
  49855. type: "t",
  49856. value: null
  49857. },
  49858. offsetRepeat: {
  49859. type: "v4",
  49860. value: new n.Vector4(0,0,1,1)
  49861. },
  49862. specularMap: {
  49863. type: "t",
  49864. value: null
  49865. },
  49866. alphaMap: {
  49867. type: "t",
  49868. value: null
  49869. },
  49870. envMap: {
  49871. type: "t",
  49872. value: null
  49873. },
  49874. flipEnvMap: {
  49875. type: "f",
  49876. value: -1
  49877. },
  49878. reflectivity: {
  49879. type: "f",
  49880. value: 1
  49881. },
  49882. refractionRatio: {
  49883. type: "f",
  49884. value: .98
  49885. }
  49886. },
  49887. aomap: {
  49888. aoMap: {
  49889. type: "t",
  49890. value: null
  49891. },
  49892. aoMapIntensity: {
  49893. type: "f",
  49894. value: 1
  49895. }
  49896. },
  49897. lightmap: {
  49898. lightMap: {
  49899. type: "t",
  49900. value: null
  49901. },
  49902. lightMapIntensity: {
  49903. type: "f",
  49904. value: 1
  49905. }
  49906. },
  49907. emissivemap: {
  49908. emissiveMap: {
  49909. type: "t",
  49910. value: null
  49911. }
  49912. },
  49913. bumpmap: {
  49914. bumpMap: {
  49915. type: "t",
  49916. value: null
  49917. },
  49918. bumpScale: {
  49919. type: "f",
  49920. value: 1
  49921. }
  49922. },
  49923. normalmap: {
  49924. normalMap: {
  49925. type: "t",
  49926. value: null
  49927. },
  49928. normalScale: {
  49929. type: "v2",
  49930. value: new n.Vector2(1,1)
  49931. }
  49932. },
  49933. displacementmap: {
  49934. displacementMap: {
  49935. type: "t",
  49936. value: null
  49937. },
  49938. displacementScale: {
  49939. type: "f",
  49940. value: 1
  49941. },
  49942. displacementBias: {
  49943. type: "f",
  49944. value: 0
  49945. }
  49946. },
  49947. roughnessmap: {
  49948. roughnessMap: {
  49949. type: "t",
  49950. value: null
  49951. }
  49952. },
  49953. metalnessmap: {
  49954. metalnessMap: {
  49955. type: "t",
  49956. value: null
  49957. }
  49958. },
  49959. fog: {
  49960. fogDensity: {
  49961. type: "f",
  49962. value: 25e-5
  49963. },
  49964. fogNear: {
  49965. type: "f",
  49966. value: 1
  49967. },
  49968. fogFar: {
  49969. type: "f",
  49970. value: 2e3
  49971. },
  49972. fogColor: {
  49973. type: "c",
  49974. value: new n.Color(16777215)
  49975. }
  49976. },
  49977. lights: {
  49978. ambientLightColor: {
  49979. type: "fv",
  49980. value: []
  49981. },
  49982. directionalLights: {
  49983. type: "sa",
  49984. value: [],
  49985. properties: {
  49986. direction: {
  49987. type: "v3"
  49988. },
  49989. color: {
  49990. type: "c"
  49991. },
  49992. shadow: {
  49993. type: "i"
  49994. },
  49995. shadowBias: {
  49996. type: "f"
  49997. },
  49998. shadowRadius: {
  49999. type: "f"
  50000. },
  50001. shadowMapSize: {
  50002. type: "v2"
  50003. }
  50004. }
  50005. },
  50006. directionalShadowMap: {
  50007. type: "tv",
  50008. value: []
  50009. },
  50010. directionalShadowMatrix: {
  50011. type: "m4v",
  50012. value: []
  50013. },
  50014. spotLights: {
  50015. type: "sa",
  50016. value: [],
  50017. properties: {
  50018. color: {
  50019. type: "c"
  50020. },
  50021. position: {
  50022. type: "v3"
  50023. },
  50024. direction: {
  50025. type: "v3"
  50026. },
  50027. distance: {
  50028. type: "f"
  50029. },
  50030. coneCos: {
  50031. type: "f"
  50032. },
  50033. penumbraCos: {
  50034. type: "f"
  50035. },
  50036. decay: {
  50037. type: "f"
  50038. },
  50039. shadow: {
  50040. type: "i"
  50041. },
  50042. shadowBias: {
  50043. type: "f"
  50044. },
  50045. shadowRadius: {
  50046. type: "f"
  50047. },
  50048. shadowMapSize: {
  50049. type: "v2"
  50050. }
  50051. }
  50052. },
  50053. spotShadowMap: {
  50054. type: "tv",
  50055. value: []
  50056. },
  50057. spotShadowMatrix: {
  50058. type: "m4v",
  50059. value: []
  50060. },
  50061. pointLights: {
  50062. type: "sa",
  50063. value: [],
  50064. properties: {
  50065. color: {
  50066. type: "c"
  50067. },
  50068. position: {
  50069. type: "v3"
  50070. },
  50071. decay: {
  50072. type: "f"
  50073. },
  50074. distance: {
  50075. type: "f"
  50076. },
  50077. shadow: {
  50078. type: "i"
  50079. },
  50080. shadowBias: {
  50081. type: "f"
  50082. },
  50083. shadowRadius: {
  50084. type: "f"
  50085. },
  50086. shadowMapSize: {
  50087. type: "v2"
  50088. }
  50089. }
  50090. },
  50091. pointShadowMap: {
  50092. type: "tv",
  50093. value: []
  50094. },
  50095. pointShadowMatrix: {
  50096. type: "m4v",
  50097. value: []
  50098. },
  50099. hemisphereLights: {
  50100. type: "sa",
  50101. value: [],
  50102. properties: {
  50103. direction: {
  50104. type: "v3"
  50105. },
  50106. skyColor: {
  50107. type: "c"
  50108. },
  50109. groundColor: {
  50110. type: "c"
  50111. }
  50112. }
  50113. }
  50114. },
  50115. points: {
  50116. diffuse: {
  50117. type: "c",
  50118. value: new n.Color(15658734)
  50119. },
  50120. opacity: {
  50121. type: "f",
  50122. value: 1
  50123. },
  50124. size: {
  50125. type: "f",
  50126. value: 1
  50127. },
  50128. scale: {
  50129. type: "f",
  50130. value: 1
  50131. },
  50132. map: {
  50133. type: "t",
  50134. value: null
  50135. },
  50136. offsetRepeat: {
  50137. type: "v4",
  50138. value: new n.Vector4(0,0,1,1)
  50139. }
  50140. }
  50141. },
  50142. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50143. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50144. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50145. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50146. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50147. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50148. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50149. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50150. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50151. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50152. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50153. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50154. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50155. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50156. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50157. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50158. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50159. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50160. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50161. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50162. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50163. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50164. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50165. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50166. n.ShaderLib = {
  50167. basic: {
  50168. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50169. vertexShader: n.ShaderChunk.meshbasic_vert,
  50170. fragmentShader: n.ShaderChunk.meshbasic_frag
  50171. },
  50172. lambert: {
  50173. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50174. emissive: {
  50175. type: "c",
  50176. value: new n.Color(0)
  50177. }
  50178. }]),
  50179. vertexShader: n.ShaderChunk.meshlambert_vert,
  50180. fragmentShader: n.ShaderChunk.meshlambert_frag
  50181. },
  50182. phong: {
  50183. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50184. emissive: {
  50185. type: "c",
  50186. value: new n.Color(0)
  50187. },
  50188. specular: {
  50189. type: "c",
  50190. value: new n.Color(1118481)
  50191. },
  50192. shininess: {
  50193. type: "f",
  50194. value: 30
  50195. }
  50196. }]),
  50197. vertexShader: n.ShaderChunk.meshphong_vert,
  50198. fragmentShader: n.ShaderChunk.meshphong_frag
  50199. },
  50200. standard: {
  50201. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50202. emissive: {
  50203. type: "c",
  50204. value: new n.Color(0)
  50205. },
  50206. roughness: {
  50207. type: "f",
  50208. value: .5
  50209. },
  50210. metalness: {
  50211. type: "f",
  50212. value: 0
  50213. },
  50214. envMapIntensity: {
  50215. type: "f",
  50216. value: 1
  50217. }
  50218. }]),
  50219. vertexShader: n.ShaderChunk.meshstandard_vert,
  50220. fragmentShader: n.ShaderChunk.meshstandard_frag
  50221. },
  50222. points: {
  50223. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50224. vertexShader: n.ShaderChunk.points_vert,
  50225. fragmentShader: n.ShaderChunk.points_frag
  50226. },
  50227. dashed: {
  50228. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50229. scale: {
  50230. type: "f",
  50231. value: 1
  50232. },
  50233. dashSize: {
  50234. type: "f",
  50235. value: 1
  50236. },
  50237. totalSize: {
  50238. type: "f",
  50239. value: 2
  50240. }
  50241. }]),
  50242. vertexShader: n.ShaderChunk.linedashed_vert,
  50243. fragmentShader: n.ShaderChunk.linedashed_frag
  50244. },
  50245. depth: {
  50246. uniforms: {
  50247. mNear: {
  50248. type: "f",
  50249. value: 1
  50250. },
  50251. mFar: {
  50252. type: "f",
  50253. value: 2e3
  50254. },
  50255. opacity: {
  50256. type: "f",
  50257. value: 1
  50258. }
  50259. },
  50260. vertexShader: n.ShaderChunk.depth_vert,
  50261. fragmentShader: n.ShaderChunk.depth_frag
  50262. },
  50263. normal: {
  50264. uniforms: {
  50265. opacity: {
  50266. type: "f",
  50267. value: 1
  50268. }
  50269. },
  50270. vertexShader: n.ShaderChunk.normal_vert,
  50271. fragmentShader: n.ShaderChunk.normal_frag
  50272. },
  50273. cube: {
  50274. uniforms: {
  50275. tCube: {
  50276. type: "t",
  50277. value: null
  50278. },
  50279. tFlip: {
  50280. type: "f",
  50281. value: -1
  50282. }
  50283. },
  50284. vertexShader: n.ShaderChunk.cube_vert,
  50285. fragmentShader: n.ShaderChunk.cube_frag
  50286. },
  50287. equirect: {
  50288. uniforms: {
  50289. tEquirect: {
  50290. type: "t",
  50291. value: null
  50292. },
  50293. tFlip: {
  50294. type: "f",
  50295. value: -1
  50296. }
  50297. },
  50298. vertexShader: n.ShaderChunk.equirect_vert,
  50299. fragmentShader: n.ShaderChunk.equirect_frag
  50300. },
  50301. depthRGBA: {
  50302. uniforms: {},
  50303. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50304. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50305. },
  50306. distanceRGBA: {
  50307. uniforms: {
  50308. lightPos: {
  50309. type: "v3",
  50310. value: new n.Vector3(0,0,0)
  50311. }
  50312. },
  50313. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50314. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50315. }
  50316. },
  50317. n.WebGLRenderer = function(e) {
  50318. function t() {
  50319. return null === ye ? Oe : 1
  50320. }
  50321. function i(e, t, i, n) {
  50322. se === !0 && (e *= n,
  50323. t *= n,
  50324. i *= n),
  50325. Ye.clearColor(e, t, i, n)
  50326. }
  50327. function r() {
  50328. Ye.init(),
  50329. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50330. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50331. i(Se.r, Se.g, Se.b, Me)
  50332. }
  50333. function o() {
  50334. Ae = null,
  50335. be = null,
  50336. Ee = "",
  50337. Ie = -1,
  50338. Ye.reset()
  50339. }
  50340. function a(e) {
  50341. e.preventDefault(),
  50342. o(),
  50343. r(),
  50344. Xe.clear()
  50345. }
  50346. function s(e) {
  50347. var t = e.target;
  50348. t.removeEventListener("dispose", s),
  50349. h(t),
  50350. ke.textures--
  50351. }
  50352. function l(e) {
  50353. var t = e.target;
  50354. t.removeEventListener("dispose", l),
  50355. u(t),
  50356. ke.textures--
  50357. }
  50358. function c(e) {
  50359. var t = e.target;
  50360. t.removeEventListener("dispose", c),
  50361. d(t)
  50362. }
  50363. function h(e) {
  50364. var t = Xe.get(e);
  50365. if (e.image && t.__image__webglTextureCube)
  50366. Ge.deleteTexture(t.__image__webglTextureCube);
  50367. else {
  50368. if (void 0 === t.__webglInit)
  50369. return;
  50370. Ge.deleteTexture(t.__webglTexture)
  50371. }
  50372. Xe.delete(e)
  50373. }
  50374. function u(e) {
  50375. var t = Xe.get(e)
  50376. , i = Xe.get(e.texture);
  50377. if (e && void 0 !== i.__webglTexture) {
  50378. if (Ge.deleteTexture(i.__webglTexture),
  50379. e instanceof n.WebGLRenderTargetCube)
  50380. for (var r = 0; r < 6; r++)
  50381. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50382. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50383. else
  50384. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50385. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50386. Xe.delete(e.texture),
  50387. Xe.delete(e)
  50388. }
  50389. }
  50390. function d(e) {
  50391. p(e),
  50392. Xe.delete(e)
  50393. }
  50394. function p(e) {
  50395. var t = Xe.get(e).program;
  50396. e.program = void 0,
  50397. void 0 !== t && qe.releaseProgram(t)
  50398. }
  50399. function f(e, t, i, r) {
  50400. var o;
  50401. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50402. null === o))
  50403. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50404. void 0 === r && (r = 0),
  50405. Ye.initAttributes();
  50406. var a = i.attributes
  50407. , s = t.getAttributes()
  50408. , l = e.defaultAttributeValues;
  50409. for (var c in s) {
  50410. var h = s[c];
  50411. if (h >= 0) {
  50412. var u = a[c];
  50413. if (void 0 !== u) {
  50414. var d = u.itemSize
  50415. , p = Ze.getAttributeBuffer(u);
  50416. if (u instanceof n.InterleavedBufferAttribute) {
  50417. var f = u.data
  50418. , g = f.stride
  50419. , m = u.offset;
  50420. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50421. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50422. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50423. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50424. } else
  50425. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50426. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50427. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50428. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50429. } else if (void 0 !== l) {
  50430. var v = l[c];
  50431. if (void 0 !== v)
  50432. switch (v.length) {
  50433. case 2:
  50434. Ge.vertexAttrib2fv(h, v);
  50435. break;
  50436. case 3:
  50437. Ge.vertexAttrib3fv(h, v);
  50438. break;
  50439. case 4:
  50440. Ge.vertexAttrib4fv(h, v);
  50441. break;
  50442. default:
  50443. Ge.vertexAttrib1fv(h, v)
  50444. }
  50445. }
  50446. }
  50447. }
  50448. Ye.disableUnusedAttributes()
  50449. }
  50450. function g(e, t) {
  50451. return Math.abs(t[0]) - Math.abs(e[0])
  50452. }
  50453. function m(e, t) {
  50454. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50455. }
  50456. function v(e, t) {
  50457. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50458. }
  50459. function A(e, t, i, n, r) {
  50460. var o, a;
  50461. i.transparent ? (o = de,
  50462. a = ++pe) : (o = he,
  50463. a = ++ue);
  50464. var s = o[a];
  50465. void 0 !== s ? (s.id = e.id,
  50466. s.object = e,
  50467. s.geometry = t,
  50468. s.material = i,
  50469. s.z = Ve.z,
  50470. s.group = r) : (s = {
  50471. id: e.id,
  50472. object: e,
  50473. geometry: t,
  50474. material: i,
  50475. z: Ve.z,
  50476. group: r
  50477. },
  50478. o.push(s))
  50479. }
  50480. function y(e, t) {
  50481. if (e.visible !== !1) {
  50482. if (e.layers.test(t.layers))
  50483. if (e instanceof n.Light)
  50484. ce.push(e);
  50485. else if (e instanceof n.Sprite)
  50486. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50487. else if (e instanceof n.LensFlare)
  50488. me.push(e);
  50489. else if (e instanceof n.ImmediateRenderObject)
  50490. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50491. Ve.applyProjection(Fe)),
  50492. A(e, null, e.material, Ve.z, null);
  50493. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50494. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50495. var i = e.material;
  50496. if (i.visible === !0) {
  50497. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50498. Ve.applyProjection(Fe));
  50499. var r = Ze.update(e);
  50500. if (i instanceof n.MultiMaterial)
  50501. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50502. var c = o[s]
  50503. , h = a[c.materialIndex];
  50504. h.visible === !0 && A(e, r, h, Ve.z, c)
  50505. }
  50506. else
  50507. A(e, r, i, Ve.z, null)
  50508. }
  50509. }
  50510. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50511. y(u[s], t)
  50512. }
  50513. }
  50514. function C(e, t, i, r) {
  50515. for (var o = 0, a = e.length; o < a; o++) {
  50516. var s = e[o]
  50517. , l = s.object
  50518. , c = s.geometry
  50519. , h = void 0 === r ? s.material : r
  50520. , u = s.group;
  50521. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50522. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50523. l instanceof n.ImmediateRenderObject) {
  50524. E(h);
  50525. var d = w(t, i, h, l);
  50526. Ee = "",
  50527. l.render(function(e) {
  50528. ve.renderBufferImmediate(e, d, h)
  50529. })
  50530. } else
  50531. ve.renderBufferDirect(t, i, c, h, l, u)
  50532. }
  50533. }
  50534. function I(e, t, i) {
  50535. var r = Xe.get(e)
  50536. , o = qe.getParameters(e, Ue, t, i)
  50537. , a = qe.getProgramCode(e, o)
  50538. , s = r.program
  50539. , l = !0;
  50540. if (void 0 === s)
  50541. e.addEventListener("dispose", c);
  50542. else if (s.code !== a)
  50543. p(e);
  50544. else {
  50545. if (void 0 !== o.shaderID)
  50546. return;
  50547. l = !1
  50548. }
  50549. if (l) {
  50550. if (o.shaderID) {
  50551. var h = n.ShaderLib[o.shaderID];
  50552. r.__webglShader = {
  50553. name: e.type,
  50554. uniforms: n.UniformsUtils.clone(h.uniforms),
  50555. vertexShader: h.vertexShader,
  50556. fragmentShader: h.fragmentShader
  50557. }
  50558. } else
  50559. r.__webglShader = {
  50560. name: e.type,
  50561. uniforms: e.uniforms,
  50562. vertexShader: e.vertexShader,
  50563. fragmentShader: e.fragmentShader
  50564. };
  50565. e.__webglShader = r.__webglShader,
  50566. s = qe.acquireProgram(e, o, a),
  50567. r.program = s,
  50568. e.program = s
  50569. }
  50570. var u = s.getAttributes();
  50571. if (e.morphTargets) {
  50572. e.numSupportedMorphTargets = 0;
  50573. for (var d = 0; d < ve.maxMorphTargets; d++)
  50574. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50575. }
  50576. if (e.morphNormals) {
  50577. e.numSupportedMorphNormals = 0;
  50578. for (var d = 0; d < ve.maxMorphNormals; d++)
  50579. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50580. }
  50581. r.uniformsList = [];
  50582. var f = r.__webglShader.uniforms
  50583. , g = r.program.getUniforms();
  50584. for (var m in f) {
  50585. var v = g[m];
  50586. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50587. }
  50588. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50589. f.ambientLightColor.value = Ue.ambient,
  50590. f.directionalLights.value = Ue.directional,
  50591. f.spotLights.value = Ue.spot,
  50592. f.pointLights.value = Ue.point,
  50593. f.hemisphereLights.value = Ue.hemi,
  50594. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50595. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50596. f.spotShadowMap.value = Ue.spotShadowMap,
  50597. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50598. f.pointShadowMap.value = Ue.pointShadowMap,
  50599. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50600. r.hasDynamicUniforms = !1;
  50601. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50602. var C = r.uniformsList[A][0];
  50603. if (C.dynamic === !0) {
  50604. r.hasDynamicUniforms = !0;
  50605. break
  50606. }
  50607. }
  50608. }
  50609. function E(e) {
  50610. b(e),
  50611. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50612. Ye.setDepthFunc(e.depthFunc),
  50613. Ye.setDepthTest(e.depthTest),
  50614. Ye.setDepthWrite(e.depthWrite),
  50615. Ye.setColorWrite(e.colorWrite),
  50616. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50617. }
  50618. function b(e) {
  50619. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50620. Ye.setFlipSided(e.side === n.BackSide)
  50621. }
  50622. function w(e, t, i, r) {
  50623. xe = 0;
  50624. var o = Xe.get(i);
  50625. void 0 === o.program && (i.needsUpdate = !0),
  50626. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50627. i.needsUpdate && (I(i, t, r),
  50628. i.needsUpdate = !1);
  50629. var a = !1
  50630. , s = !1
  50631. , l = !1
  50632. , c = o.program
  50633. , h = c.getUniforms()
  50634. , u = o.__webglShader.uniforms;
  50635. if (c.id !== Ae && (Ge.useProgram(c.program),
  50636. Ae = c.id,
  50637. a = !0,
  50638. s = !0,
  50639. l = !0),
  50640. i.id !== Ie && (Ie = i.id,
  50641. s = !0),
  50642. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50643. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50644. e !== be && (be = e,
  50645. s = !0,
  50646. l = !0),
  50647. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50648. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50649. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50650. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50651. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50652. i.skinning)
  50653. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50654. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50655. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50656. if (void 0 !== h.boneTexture) {
  50657. var d = B();
  50658. Ge.uniform1i(h.boneTexture, d),
  50659. ve.setTexture(r.skeleton.boneTexture, d)
  50660. }
  50661. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50662. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50663. } else
  50664. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50665. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50666. t && i.fog && R(u, t),
  50667. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50668. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50669. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50670. u.mFar.value = e.far,
  50671. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50672. V(o.uniformsList)),
  50673. N(h, r),
  50674. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50675. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50676. c
  50677. }
  50678. function _(e, t, i) {
  50679. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50680. var a = e[r][0]
  50681. , s = a.onUpdateCallback;
  50682. void 0 !== s && (s.bind(a)(t, i),
  50683. n.push(e[r]))
  50684. }
  50685. V(n)
  50686. }
  50687. function T(e, t) {
  50688. e.opacity.value = t.opacity,
  50689. e.diffuse.value = t.color,
  50690. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50691. e.map.value = t.map,
  50692. e.specularMap.value = t.specularMap,
  50693. e.alphaMap.value = t.alphaMap,
  50694. t.aoMap && (e.aoMap.value = t.aoMap,
  50695. e.aoMapIntensity.value = t.aoMapIntensity);
  50696. var i;
  50697. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50698. void 0 !== i) {
  50699. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50700. var r = i.offset
  50701. , o = i.repeat;
  50702. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50703. }
  50704. e.envMap.value = t.envMap,
  50705. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50706. e.reflectivity.value = t.reflectivity,
  50707. e.refractionRatio.value = t.refractionRatio
  50708. }
  50709. function x(e, t) {
  50710. e.diffuse.value = t.color,
  50711. e.opacity.value = t.opacity
  50712. }
  50713. function S(e, t) {
  50714. e.dashSize.value = t.dashSize,
  50715. e.totalSize.value = t.dashSize + t.gapSize,
  50716. e.scale.value = t.scale
  50717. }
  50718. function M(e, t) {
  50719. if (e.diffuse.value = t.color,
  50720. e.opacity.value = t.opacity,
  50721. e.size.value = t.size * Oe,
  50722. e.scale.value = te.clientHeight / 2,
  50723. e.map.value = t.map,
  50724. null !== t.map) {
  50725. var i = t.map.offset
  50726. , n = t.map.repeat;
  50727. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50728. }
  50729. }
  50730. function R(e, t) {
  50731. e.fogColor.value = t.color,
  50732. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50733. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50734. }
  50735. function P(e, t) {
  50736. t.lightMap && (e.lightMap.value = t.lightMap,
  50737. e.lightMapIntensity.value = t.lightMapIntensity),
  50738. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50739. }
  50740. function O(e, t) {
  50741. e.specular.value = t.specular,
  50742. e.shininess.value = Math.max(t.shininess, 1e-4),
  50743. t.lightMap && (e.lightMap.value = t.lightMap,
  50744. e.lightMapIntensity.value = t.lightMapIntensity),
  50745. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50746. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50747. e.bumpScale.value = t.bumpScale),
  50748. t.normalMap && (e.normalMap.value = t.normalMap,
  50749. e.normalScale.value.copy(t.normalScale)),
  50750. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50751. e.displacementScale.value = t.displacementScale,
  50752. e.displacementBias.value = t.displacementBias)
  50753. }
  50754. function L(e, t) {
  50755. e.roughness.value = t.roughness,
  50756. e.metalness.value = t.metalness,
  50757. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50758. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50759. t.lightMap && (e.lightMap.value = t.lightMap,
  50760. e.lightMapIntensity.value = t.lightMapIntensity),
  50761. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50762. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50763. e.bumpScale.value = t.bumpScale),
  50764. t.normalMap && (e.normalMap.value = t.normalMap,
  50765. e.normalScale.value.copy(t.normalScale)),
  50766. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50767. e.displacementScale.value = t.displacementScale,
  50768. e.displacementBias.value = t.displacementBias),
  50769. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50770. }
  50771. function D(e, t) {
  50772. e.ambientLightColor.needsUpdate = t,
  50773. e.directionalLights.needsUpdate = t,
  50774. e.pointLights.needsUpdate = t,
  50775. e.spotLights.needsUpdate = t,
  50776. e.hemisphereLights.needsUpdate = t
  50777. }
  50778. function N(e, t) {
  50779. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50780. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50781. }
  50782. function B() {
  50783. var e = xe;
  50784. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50785. xe += 1,
  50786. e
  50787. }
  50788. function F(e, t, i, r) {
  50789. var o, a;
  50790. if ("1i" === t)
  50791. Ge.uniform1i(i, r);
  50792. else if ("1f" === t)
  50793. Ge.uniform1f(i, r);
  50794. else if ("2f" === t)
  50795. Ge.uniform2f(i, r[0], r[1]);
  50796. else if ("3f" === t)
  50797. Ge.uniform3f(i, r[0], r[1], r[2]);
  50798. else if ("4f" === t)
  50799. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50800. else if ("1iv" === t)
  50801. Ge.uniform1iv(i, r);
  50802. else if ("3iv" === t)
  50803. Ge.uniform3iv(i, r);
  50804. else if ("1fv" === t)
  50805. Ge.uniform1fv(i, r);
  50806. else if ("2fv" === t)
  50807. Ge.uniform2fv(i, r);
  50808. else if ("3fv" === t)
  50809. Ge.uniform3fv(i, r);
  50810. else if ("4fv" === t)
  50811. Ge.uniform4fv(i, r);
  50812. else if ("Matrix2fv" === t)
  50813. Ge.uniformMatrix2fv(i, !1, r);
  50814. else if ("Matrix3fv" === t)
  50815. Ge.uniformMatrix3fv(i, !1, r);
  50816. else if ("Matrix4fv" === t)
  50817. Ge.uniformMatrix4fv(i, !1, r);
  50818. else if ("i" === t)
  50819. Ge.uniform1i(i, r);
  50820. else if ("f" === t)
  50821. Ge.uniform1f(i, r);
  50822. else if ("v2" === t)
  50823. Ge.uniform2f(i, r.x, r.y);
  50824. else if ("v3" === t)
  50825. Ge.uniform3f(i, r.x, r.y, r.z);
  50826. else if ("v4" === t)
  50827. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50828. else if ("c" === t)
  50829. Ge.uniform3f(i, r.r, r.g, r.b);
  50830. else if ("s" === t) {
  50831. var s = e.properties;
  50832. for (var l in s) {
  50833. var c = s[l]
  50834. , h = i[l]
  50835. , u = r[l];
  50836. F(c, c.type, h, u)
  50837. }
  50838. } else if ("sa" === t)
  50839. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50840. for (var l in s) {
  50841. var c = s[l]
  50842. , h = i[d][l]
  50843. , u = r[d][l];
  50844. F(c, c.type, h, u)
  50845. }
  50846. else if ("iv1" === t)
  50847. Ge.uniform1iv(i, r);
  50848. else if ("iv" === t)
  50849. Ge.uniform3iv(i, r);
  50850. else if ("fv1" === t)
  50851. Ge.uniform1fv(i, r);
  50852. else if ("fv" === t)
  50853. Ge.uniform3fv(i, r);
  50854. else if ("v2v" === t) {
  50855. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50856. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50857. f += 2)
  50858. e._array[f + 0] = r[d].x,
  50859. e._array[f + 1] = r[d].y;
  50860. Ge.uniform2fv(i, e._array)
  50861. } else if ("v3v" === t) {
  50862. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50863. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50864. m += 3)
  50865. e._array[m + 0] = r[d].x,
  50866. e._array[m + 1] = r[d].y,
  50867. e._array[m + 2] = r[d].z;
  50868. Ge.uniform3fv(i, e._array)
  50869. } else if ("v4v" === t) {
  50870. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50871. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50872. v += 4)
  50873. e._array[v + 0] = r[d].x,
  50874. e._array[v + 1] = r[d].y,
  50875. e._array[v + 2] = r[d].z,
  50876. e._array[v + 3] = r[d].w;
  50877. Ge.uniform4fv(i, e._array)
  50878. } else if ("m2" === t)
  50879. Ge.uniformMatrix2fv(i, !1, r.elements);
  50880. else if ("m3" === t)
  50881. Ge.uniformMatrix3fv(i, !1, r.elements);
  50882. else if ("m3v" === t) {
  50883. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50884. for (var d = 0, g = r.length; d < g; d++)
  50885. r[d].flattenToArrayOffset(e._array, 9 * d);
  50886. Ge.uniformMatrix3fv(i, !1, e._array)
  50887. } else if ("m4" === t)
  50888. Ge.uniformMatrix4fv(i, !1, r.elements);
  50889. else if ("m4v" === t) {
  50890. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50891. for (var d = 0, g = r.length; d < g; d++)
  50892. r[d].flattenToArrayOffset(e._array, 16 * d);
  50893. Ge.uniformMatrix4fv(i, !1, e._array)
  50894. } else if ("t" === t) {
  50895. if (o = r,
  50896. a = B(),
  50897. Ge.uniform1i(i, a),
  50898. !o)
  50899. return;
  50900. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50901. } else if ("tv" === t) {
  50902. void 0 === e._array && (e._array = []);
  50903. for (var d = 0, g = e.value.length; d < g; d++)
  50904. e._array[d] = B();
  50905. Ge.uniform1iv(i, e._array);
  50906. for (var d = 0, g = e.value.length; d < g; d++)
  50907. o = e.value[d],
  50908. a = e._array[d],
  50909. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50910. } else
  50911. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50912. }
  50913. function V(e) {
  50914. for (var t = 0, i = e.length; t < i; t++) {
  50915. var n = e[t][0];
  50916. if (n.needsUpdate !== !1) {
  50917. var r = n.type
  50918. , o = e[t][1]
  50919. , a = n.value;
  50920. F(n, r, o, a)
  50921. }
  50922. }
  50923. }
  50924. function U(e, t) {
  50925. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  50926. for (Ue.shadowsPointLight = 0,
  50927. i = 0,
  50928. r = e.length; i < r; i++)
  50929. if (o = e[i],
  50930. a = o.color,
  50931. s = o.intensity,
  50932. l = o.distance,
  50933. o instanceof n.AmbientLight)
  50934. c += a.r * s,
  50935. h += a.g * s,
  50936. u += a.b * s;
  50937. else if (o instanceof n.DirectionalLight) {
  50938. var A = Ke.get(o);
  50939. A.color.copy(o.color).multiplyScalar(o.intensity),
  50940. A.direction.setFromMatrixPosition(o.matrixWorld),
  50941. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50942. A.direction.sub(Ve),
  50943. A.direction.transformDirection(d),
  50944. A.shadow = o.castShadow,
  50945. o.castShadow && (A.shadowBias = o.shadow.bias,
  50946. A.shadowRadius = o.shadow.radius,
  50947. A.shadowMapSize = o.shadow.mapSize,
  50948. Ue.shadows[v++] = o),
  50949. Ue.directionalShadowMap[p] = o.shadow.map,
  50950. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  50951. Ue.directional[p++] = A
  50952. } else if (o instanceof n.SpotLight) {
  50953. var A = Ke.get(o);
  50954. A.position.setFromMatrixPosition(o.matrixWorld),
  50955. A.position.applyMatrix4(d),
  50956. A.color.copy(a).multiplyScalar(s),
  50957. A.distance = l,
  50958. A.direction.setFromMatrixPosition(o.matrixWorld),
  50959. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50960. A.direction.sub(Ve),
  50961. A.direction.transformDirection(d),
  50962. A.coneCos = Math.cos(o.angle),
  50963. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  50964. A.decay = 0 === o.distance ? 0 : o.decay,
  50965. A.shadow = o.castShadow,
  50966. o.castShadow && (A.shadowBias = o.shadow.bias,
  50967. A.shadowRadius = o.shadow.radius,
  50968. A.shadowMapSize = o.shadow.mapSize,
  50969. Ue.shadows[v++] = o),
  50970. Ue.spotShadowMap[g] = o.shadow.map,
  50971. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  50972. Ue.spot[g++] = A
  50973. } else if (o instanceof n.PointLight) {
  50974. var A = Ke.get(o);
  50975. A.position.setFromMatrixPosition(o.matrixWorld),
  50976. A.position.applyMatrix4(d),
  50977. A.color.copy(o.color).multiplyScalar(o.intensity),
  50978. A.distance = o.distance,
  50979. A.decay = 0 === o.distance ? 0 : o.decay,
  50980. A.shadow = o.castShadow,
  50981. o.castShadow && (A.shadowBias = o.shadow.bias,
  50982. A.shadowRadius = o.shadow.radius,
  50983. A.shadowMapSize = o.shadow.mapSize,
  50984. Ue.shadows[v++] = o),
  50985. Ue.pointShadowMap[f] = o.shadow.map,
  50986. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  50987. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  50988. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  50989. Ue.point[f++] = A
  50990. } else if (o instanceof n.HemisphereLight) {
  50991. var A = Ke.get(o);
  50992. A.direction.setFromMatrixPosition(o.matrixWorld),
  50993. A.direction.transformDirection(d),
  50994. A.direction.normalize(),
  50995. A.skyColor.copy(o.color).multiplyScalar(s),
  50996. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  50997. Ue.hemi[m++] = A
  50998. }
  50999. Ue.ambient[0] = c,
  51000. Ue.ambient[1] = h,
  51001. Ue.ambient[2] = u,
  51002. Ue.directional.length = p,
  51003. Ue.spot.length = g,
  51004. Ue.point.length = f,
  51005. Ue.hemi.length = m,
  51006. Ue.shadows.length = v,
  51007. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51008. }
  51009. function k(e, t, i) {
  51010. var r;
  51011. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51012. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51013. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51014. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51015. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51016. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51017. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51018. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51019. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51020. r = We.get("EXT_texture_filter_anisotropic")) {
  51021. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51022. return;
  51023. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51024. return;
  51025. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51026. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51027. }
  51028. }
  51029. function H(e, t, i) {
  51030. void 0 === e.__webglInit && (e.__webglInit = !0,
  51031. t.addEventListener("dispose", s),
  51032. e.__webglTexture = Ge.createTexture(),
  51033. ke.textures++),
  51034. Ye.activeTexture(Ge.TEXTURE0 + i),
  51035. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51036. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51037. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51038. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51039. var r = G(t.image, je.maxTextureSize);
  51040. W(t) && z(r) === !1 && (r = j(r));
  51041. var o = z(r)
  51042. , a = ee(t.format)
  51043. , l = ee(t.type);
  51044. k(Ge.TEXTURE_2D, t, o);
  51045. var c, h = t.mipmaps;
  51046. if (t instanceof n.DataTexture)
  51047. if (h.length > 0 && o) {
  51048. for (var u = 0, d = h.length; u < d; u++)
  51049. c = h[u],
  51050. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51051. t.generateMipmaps = !1
  51052. } else
  51053. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51054. else if (t instanceof n.CompressedTexture)
  51055. for (var u = 0, d = h.length; u < d; u++)
  51056. c = h[u],
  51057. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51058. else if (h.length > 0 && o) {
  51059. for (var u = 0, d = h.length; u < d; u++)
  51060. c = h[u],
  51061. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51062. t.generateMipmaps = !1
  51063. } else
  51064. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51065. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51066. e.__version = t.version,
  51067. t.onUpdate && t.onUpdate(t)
  51068. }
  51069. function G(e, t) {
  51070. if (e.width > t || e.height > t) {
  51071. var i = t / Math.max(e.width, e.height)
  51072. , n = document.createElement("canvas");
  51073. n.width = Math.floor(e.width * i),
  51074. n.height = Math.floor(e.height * i);
  51075. var r = n.getContext("2d");
  51076. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51077. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51078. n
  51079. }
  51080. return e
  51081. }
  51082. function z(e) {
  51083. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51084. }
  51085. function W(e) {
  51086. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51087. }
  51088. function j(e) {
  51089. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51090. var t = document.createElement("canvas");
  51091. t.width = n.Math.nearestPowerOfTwo(e.width),
  51092. t.height = n.Math.nearestPowerOfTwo(e.height);
  51093. var i = t.getContext("2d");
  51094. return i.drawImage(e, 0, 0, t.width, t.height),
  51095. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51096. t
  51097. }
  51098. return e
  51099. }
  51100. function Y(e, t) {
  51101. var i = Xe.get(e);
  51102. if (6 === e.image.length)
  51103. if (e.version > 0 && i.__version !== e.version) {
  51104. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51105. i.__image__webglTextureCube = Ge.createTexture(),
  51106. ke.textures++),
  51107. Ye.activeTexture(Ge.TEXTURE0 + t),
  51108. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51109. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51110. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51111. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51112. var c = a[0]
  51113. , h = z(c)
  51114. , u = ee(e.format)
  51115. , d = ee(e.type);
  51116. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51117. for (var l = 0; l < 6; l++)
  51118. if (r)
  51119. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51120. p = f[g],
  51121. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51122. else
  51123. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51124. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51125. i.__version = e.version,
  51126. e.onUpdate && e.onUpdate(e)
  51127. } else
  51128. Ye.activeTexture(Ge.TEXTURE0 + t),
  51129. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51130. }
  51131. function X(e, t) {
  51132. Ye.activeTexture(Ge.TEXTURE0 + t),
  51133. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51134. }
  51135. function Z(e, t, i, n) {
  51136. var r = ee(t.texture.format)
  51137. , o = ee(t.texture.type);
  51138. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51139. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51140. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51141. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51142. }
  51143. function q(e, t) {
  51144. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51145. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51146. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51147. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51148. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51149. }
  51150. function K(e) {
  51151. var t = Xe.get(e)
  51152. , i = e instanceof n.WebGLRenderTargetCube;
  51153. if (i) {
  51154. t.__webglDepthbuffer = [];
  51155. for (var r = 0; r < 6; r++)
  51156. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51157. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51158. q(t.__webglDepthbuffer[r], e)
  51159. } else
  51160. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51161. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51162. q(t.__webglDepthbuffer, e);
  51163. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51164. }
  51165. function Q(e) {
  51166. var t = Xe.get(e)
  51167. , i = Xe.get(e.texture);
  51168. e.addEventListener("dispose", l),
  51169. i.__webglTexture = Ge.createTexture(),
  51170. ke.textures++;
  51171. var r = e instanceof n.WebGLRenderTargetCube
  51172. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51173. if (r) {
  51174. t.__webglFramebuffer = [];
  51175. for (var a = 0; a < 6; a++)
  51176. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51177. } else
  51178. t.__webglFramebuffer = Ge.createFramebuffer();
  51179. if (r) {
  51180. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51181. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51182. for (var a = 0; a < 6; a++)
  51183. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51184. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51185. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51186. } else
  51187. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51188. k(Ge.TEXTURE_2D, e.texture, o),
  51189. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51190. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51191. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51192. e.depthBuffer && K(e)
  51193. }
  51194. function J(e) {
  51195. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51196. , i = Xe.get(e.texture).__webglTexture;
  51197. Ye.bindTexture(t, i),
  51198. Ge.generateMipmap(t),
  51199. Ye.bindTexture(t, null)
  51200. }
  51201. function $(e) {
  51202. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51203. }
  51204. function ee(e) {
  51205. var t;
  51206. if (e === n.RepeatWrapping)
  51207. return Ge.REPEAT;
  51208. if (e === n.ClampToEdgeWrapping)
  51209. return Ge.CLAMP_TO_EDGE;
  51210. if (e === n.MirroredRepeatWrapping)
  51211. return Ge.MIRRORED_REPEAT;
  51212. if (e === n.NearestFilter)
  51213. return Ge.NEAREST;
  51214. if (e === n.NearestMipMapNearestFilter)
  51215. return Ge.NEAREST_MIPMAP_NEAREST;
  51216. if (e === n.NearestMipMapLinearFilter)
  51217. return Ge.NEAREST_MIPMAP_LINEAR;
  51218. if (e === n.LinearFilter)
  51219. return Ge.LINEAR;
  51220. if (e === n.LinearMipMapNearestFilter)
  51221. return Ge.LINEAR_MIPMAP_NEAREST;
  51222. if (e === n.LinearMipMapLinearFilter)
  51223. return Ge.LINEAR_MIPMAP_LINEAR;
  51224. if (e === n.UnsignedByteType)
  51225. return Ge.UNSIGNED_BYTE;
  51226. if (e === n.UnsignedShort4444Type)
  51227. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51228. if (e === n.UnsignedShort5551Type)
  51229. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51230. if (e === n.UnsignedShort565Type)
  51231. return Ge.UNSIGNED_SHORT_5_6_5;
  51232. if (e === n.ByteType)
  51233. return Ge.BYTE;
  51234. if (e === n.ShortType)
  51235. return Ge.SHORT;
  51236. if (e === n.UnsignedShortType)
  51237. return Ge.UNSIGNED_SHORT;
  51238. if (e === n.IntType)
  51239. return Ge.INT;
  51240. if (e === n.UnsignedIntType)
  51241. return Ge.UNSIGNED_INT;
  51242. if (e === n.FloatType)
  51243. return Ge.FLOAT;
  51244. if (t = We.get("OES_texture_half_float"),
  51245. null !== t && e === n.HalfFloatType)
  51246. return t.HALF_FLOAT_OES;
  51247. if (e === n.AlphaFormat)
  51248. return Ge.ALPHA;
  51249. if (e === n.RGBFormat)
  51250. return Ge.RGB;
  51251. if (e === n.RGBAFormat)
  51252. return Ge.RGBA;
  51253. if (e === n.LuminanceFormat)
  51254. return Ge.LUMINANCE;
  51255. if (e === n.LuminanceAlphaFormat)
  51256. return Ge.LUMINANCE_ALPHA;
  51257. if (e === n.AddEquation)
  51258. return Ge.FUNC_ADD;
  51259. if (e === n.SubtractEquation)
  51260. return Ge.FUNC_SUBTRACT;
  51261. if (e === n.ReverseSubtractEquation)
  51262. return Ge.FUNC_REVERSE_SUBTRACT;
  51263. if (e === n.ZeroFactor)
  51264. return Ge.ZERO;
  51265. if (e === n.OneFactor)
  51266. return Ge.ONE;
  51267. if (e === n.SrcColorFactor)
  51268. return Ge.SRC_COLOR;
  51269. if (e === n.OneMinusSrcColorFactor)
  51270. return Ge.ONE_MINUS_SRC_COLOR;
  51271. if (e === n.SrcAlphaFactor)
  51272. return Ge.SRC_ALPHA;
  51273. if (e === n.OneMinusSrcAlphaFactor)
  51274. return Ge.ONE_MINUS_SRC_ALPHA;
  51275. if (e === n.DstAlphaFactor)
  51276. return Ge.DST_ALPHA;
  51277. if (e === n.OneMinusDstAlphaFactor)
  51278. return Ge.ONE_MINUS_DST_ALPHA;
  51279. if (e === n.DstColorFactor)
  51280. return Ge.DST_COLOR;
  51281. if (e === n.OneMinusDstColorFactor)
  51282. return Ge.ONE_MINUS_DST_COLOR;
  51283. if (e === n.SrcAlphaSaturateFactor)
  51284. return Ge.SRC_ALPHA_SATURATE;
  51285. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51286. null !== t) {
  51287. if (e === n.RGB_S3TC_DXT1_Format)
  51288. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51289. if (e === n.RGBA_S3TC_DXT1_Format)
  51290. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51291. if (e === n.RGBA_S3TC_DXT3_Format)
  51292. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51293. if (e === n.RGBA_S3TC_DXT5_Format)
  51294. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51295. }
  51296. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51297. null !== t) {
  51298. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51299. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51300. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51301. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51302. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51303. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51304. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51305. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51306. }
  51307. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51308. null !== t && e === n.RGB_ETC1_Format)
  51309. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51310. if (t = We.get("EXT_blend_minmax"),
  51311. null !== t) {
  51312. if (e === n.MinEquation)
  51313. return t.MIN_EXT;
  51314. if (e === n.MaxEquation)
  51315. return t.MAX_EXT
  51316. }
  51317. return 0
  51318. }
  51319. console.log("THREE.WebGLRenderer", n.REVISION),
  51320. e = e || {};
  51321. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51322. , ie = void 0 !== e.context ? e.context : null
  51323. , ne = void 0 !== e.alpha && e.alpha
  51324. , re = void 0 === e.depth || e.depth
  51325. , oe = void 0 === e.stencil || e.stencil
  51326. , ae = void 0 !== e.antialias && e.antialias
  51327. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51328. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51329. , ce = []
  51330. , he = []
  51331. , ue = -1
  51332. , de = []
  51333. , pe = -1
  51334. , fe = new Float32Array(8)
  51335. , ge = []
  51336. , me = [];
  51337. this.domElement = te,
  51338. this.context = null,
  51339. this.autoClear = !0,
  51340. this.autoClearColor = !0,
  51341. this.autoClearDepth = !0,
  51342. this.autoClearStencil = !0,
  51343. this.sortObjects = !0,
  51344. this.gammaFactor = 2,
  51345. this.gammaInput = !1,
  51346. this.gammaOutput = !1,
  51347. this.physicallyCorrectLights = !1,
  51348. this.toneMapping = n.LinearToneMapping,
  51349. this.toneMappingExposure = 1,
  51350. this.toneMappingWhitePoint = 1,
  51351. this.maxMorphTargets = 8,
  51352. this.maxMorphNormals = 4,
  51353. this.autoScaleCubemaps = !0;
  51354. var ve = this
  51355. , Ae = null
  51356. , ye = null
  51357. , Ce = null
  51358. , Ie = -1
  51359. , Ee = ""
  51360. , be = null
  51361. , we = new n.Vector4
  51362. , _e = null
  51363. , Te = new n.Vector4
  51364. , xe = 0
  51365. , Se = new n.Color(0)
  51366. , Me = 0
  51367. , Re = te.width
  51368. , Pe = te.height
  51369. , Oe = 1
  51370. , Le = new n.Vector4(0,0,Re,Pe)
  51371. , De = !1
  51372. , Ne = new n.Vector4(0,0,Re,Pe)
  51373. , Be = new n.Frustum
  51374. , Fe = new n.Matrix4
  51375. , Ve = new n.Vector3
  51376. , Ue = {
  51377. hash: "",
  51378. ambient: [0, 0, 0],
  51379. directional: [],
  51380. directionalShadowMap: [],
  51381. directionalShadowMatrix: [],
  51382. spot: [],
  51383. spotShadowMap: [],
  51384. spotShadowMatrix: [],
  51385. point: [],
  51386. pointShadowMap: [],
  51387. pointShadowMatrix: [],
  51388. hemi: [],
  51389. shadows: [],
  51390. shadowsPointLight: 0
  51391. }
  51392. , ke = {
  51393. geometries: 0,
  51394. textures: 0
  51395. }
  51396. , He = {
  51397. calls: 0,
  51398. vertices: 0,
  51399. faces: 0,
  51400. points: 0
  51401. };
  51402. this.info = {
  51403. render: He,
  51404. memory: ke,
  51405. programs: null
  51406. };
  51407. var Ge;
  51408. try {
  51409. var ze = {
  51410. alpha: ne,
  51411. depth: re,
  51412. stencil: oe,
  51413. antialias: ae,
  51414. premultipliedAlpha: se,
  51415. preserveDrawingBuffer: le
  51416. };
  51417. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51418. null === Ge)
  51419. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51420. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51421. return {
  51422. rangeMin: 1,
  51423. rangeMax: 1,
  51424. precision: 1
  51425. }
  51426. }
  51427. ),
  51428. te.addEventListener("webglcontextlost", a, !1)
  51429. } catch (e) {
  51430. console.error("THREE.WebGLRenderer: " + e)
  51431. }
  51432. var We = new n.WebGLExtensions(Ge);
  51433. We.get("OES_texture_float"),
  51434. We.get("OES_texture_float_linear"),
  51435. We.get("OES_texture_half_float"),
  51436. We.get("OES_texture_half_float_linear"),
  51437. We.get("OES_standard_derivatives"),
  51438. We.get("ANGLE_instanced_arrays"),
  51439. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51440. var je = new n.WebGLCapabilities(Ge,We,e)
  51441. , Ye = new n.WebGLState(Ge,We,ee)
  51442. , Xe = new n.WebGLProperties
  51443. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51444. , qe = new n.WebGLPrograms(this,je)
  51445. , Ke = new n.WebGLLights;
  51446. this.info.programs = qe.programs;
  51447. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51448. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51449. r(),
  51450. this.context = Ge,
  51451. this.capabilities = je,
  51452. this.extensions = We,
  51453. this.properties = Xe,
  51454. this.state = Ye;
  51455. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51456. this.shadowMap = $e;
  51457. var et = new n.SpritePlugin(this,ge)
  51458. , tt = new n.LensFlarePlugin(this,me);
  51459. this.getContext = function() {
  51460. return Ge
  51461. }
  51462. ,
  51463. this.getContextAttributes = function() {
  51464. return Ge.getContextAttributes()
  51465. }
  51466. ,
  51467. this.forceContextLoss = function() {
  51468. We.get("WEBGL_lose_context").loseContext()
  51469. }
  51470. ,
  51471. this.getMaxAnisotropy = function() {
  51472. var e;
  51473. return function() {
  51474. if (void 0 !== e)
  51475. return e;
  51476. var t = We.get("EXT_texture_filter_anisotropic");
  51477. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51478. }
  51479. }(),
  51480. this.getPrecision = function() {
  51481. return je.precision
  51482. }
  51483. ,
  51484. this.getPixelRatio = function() {
  51485. return Oe
  51486. }
  51487. ,
  51488. this.setPixelRatio = function(e) {
  51489. void 0 !== e && (Oe = e,
  51490. this.setSize(Ne.z, Ne.w, !1))
  51491. }
  51492. ,
  51493. this.getSize = function() {
  51494. return {
  51495. width: Re,
  51496. height: Pe
  51497. }
  51498. }
  51499. ,
  51500. this.setSize = function(e, t, i, devicePixelRatio) {
  51501. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51502. Re = e,
  51503. Pe = t,
  51504. te.width = e * Oe,
  51505. te.height = t * Oe,
  51506. i !== !1 && (te.style.width = e + "px",
  51507. te.style.height = t + "px"),
  51508. this.setViewport(0, 0, e, t)
  51509. }
  51510. ,
  51511. this.setViewport = function(e, t, i, n) {
  51512. Ye.viewport(Ne.set(e, t, i, n))
  51513. }
  51514. ,
  51515. this.setScissor = function(e, t, i, n) {
  51516. Ye.scissor(Le.set(e, t, i, n))
  51517. }
  51518. ,
  51519. this.setScissorTest = function(e) {
  51520. Ye.setScissorTest(De = e)
  51521. }
  51522. ,
  51523. this.getClearColor = function() {
  51524. return Se
  51525. }
  51526. ,
  51527. this.setClearColor = function(e, t) {
  51528. Se.set(e),
  51529. Me = void 0 !== t ? t : 1,
  51530. i(Se.r, Se.g, Se.b, Me)
  51531. }
  51532. ,
  51533. this.getClearAlpha = function() {
  51534. return Me
  51535. }
  51536. ,
  51537. this.setClearAlpha = function(e) {
  51538. Me = e,
  51539. i(Se.r, Se.g, Se.b, Me)
  51540. }
  51541. ,
  51542. this.clear = function(e, t, i) {
  51543. var n = 0;
  51544. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51545. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51546. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51547. Ge.clear(n)
  51548. }
  51549. ,
  51550. this.clearColor = function() {
  51551. this.clear(!0, !1, !1)
  51552. }
  51553. ,
  51554. this.clearDepth = function() {
  51555. this.clear(!1, !0, !1)
  51556. }
  51557. ,
  51558. this.clearStencil = function() {
  51559. this.clear(!1, !1, !0)
  51560. }
  51561. ,
  51562. this.clearTarget = function(e, t, i, n) {
  51563. this.setRenderTarget(e),
  51564. this.clear(t, i, n)
  51565. }
  51566. ,
  51567. this.resetGLState = o,
  51568. this.dispose = function() {
  51569. te.removeEventListener("webglcontextlost", a, !1)
  51570. }
  51571. ,
  51572. this.renderBufferImmediate = function(e, t, i) {
  51573. Ye.initAttributes();
  51574. var r = Xe.get(e);
  51575. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51576. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51577. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51578. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51579. var o = t.getAttributes();
  51580. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51581. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51582. Ye.enableAttribute(o.position),
  51583. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51584. e.hasNormals) {
  51585. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51586. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51587. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51588. var l = e.normalArray
  51589. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51590. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51591. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51592. l[a + 0] = c,
  51593. l[a + 1] = h,
  51594. l[a + 2] = u,
  51595. l[a + 3] = c,
  51596. l[a + 4] = h,
  51597. l[a + 5] = u,
  51598. l[a + 6] = c,
  51599. l[a + 7] = h,
  51600. l[a + 8] = u
  51601. }
  51602. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51603. Ye.enableAttribute(o.normal),
  51604. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51605. }
  51606. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51607. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51608. Ye.enableAttribute(o.uv),
  51609. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51610. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51611. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51612. Ye.enableAttribute(o.color),
  51613. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51614. Ye.disableUnusedAttributes(),
  51615. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51616. e.count = 0
  51617. }
  51618. ,
  51619. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51620. E(o);
  51621. var l = w(e, i, o, a)
  51622. , c = !1
  51623. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51624. h !== Ee && (Ee = h,
  51625. c = !0);
  51626. var u = a.morphTargetInfluences;
  51627. if (void 0 !== u) {
  51628. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51629. var v = u[p];
  51630. d.push([v, p])
  51631. }
  51632. d.sort(g),
  51633. d.length > 8 && (d.length = 8);
  51634. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51635. var v = d[p];
  51636. if (fe[p] = v[0],
  51637. 0 !== v[0]) {
  51638. var y = v[1];
  51639. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51640. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51641. } else
  51642. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51643. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51644. }
  51645. var C = l.getUniforms();
  51646. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51647. c = !0
  51648. }
  51649. var y = r.index
  51650. , I = r.attributes.position;
  51651. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51652. var b;
  51653. null !== y ? (b = Je,
  51654. b.setIndex(y)) : b = Qe,
  51655. c && (f(o, l, r),
  51656. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51657. var _ = 0
  51658. , T = 1 / 0;
  51659. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51660. var x = r.drawRange.start
  51661. , S = r.drawRange.count
  51662. , M = null !== s ? s.start : 0
  51663. , R = null !== s ? s.count : 1 / 0
  51664. , P = Math.max(_, x, M)
  51665. , O = Math.min(_ + T, x + S, M + R) - 1
  51666. , L = Math.max(0, O - P + 1);
  51667. if (a instanceof n.Mesh)
  51668. if (o.wireframe === !0)
  51669. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51670. b.setMode(Ge.LINES);
  51671. else
  51672. switch (a.drawMode) {
  51673. case n.TrianglesDrawMode:
  51674. b.setMode(Ge.TRIANGLES);
  51675. break;
  51676. case n.TriangleStripDrawMode:
  51677. b.setMode(Ge.TRIANGLE_STRIP);
  51678. break;
  51679. case n.TriangleFanDrawMode:
  51680. b.setMode(Ge.TRIANGLE_FAN)
  51681. }
  51682. else if (a instanceof n.Line) {
  51683. var D = o.linewidth;
  51684. void 0 === D && (D = 1),
  51685. Ye.setLineWidth(D * t()),
  51686. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51687. } else
  51688. a instanceof n.Points && b.setMode(Ge.POINTS);
  51689. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51690. }
  51691. ,
  51692. this.render = function(e, t, i, r) {
  51693. if (t instanceof n.Camera == !1)
  51694. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51695. var o = e.fog;
  51696. if (Ee = "",
  51697. Ie = -1,
  51698. be = null,
  51699. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51700. null === t.parent && t.updateMatrixWorld(),
  51701. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51702. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51703. Be.setFromMatrix(Fe),
  51704. ce.length = 0,
  51705. ue = -1,
  51706. pe = -1,
  51707. ge.length = 0,
  51708. me.length = 0,
  51709. y(e, t),
  51710. he.length = ue + 1,
  51711. de.length = pe + 1,
  51712. ve.sortObjects === !0 && (he.sort(m),
  51713. de.sort(v)),
  51714. U(ce, t),
  51715. $e.render(e, t),
  51716. He.calls = 0,
  51717. He.vertices = 0,
  51718. He.faces = 0,
  51719. He.points = 0,
  51720. void 0 === i && (i = null),
  51721. this.setRenderTarget(i),
  51722. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51723. e.overrideMaterial) {
  51724. var a = e.overrideMaterial;
  51725. C(he, t, o, a),
  51726. C(de, t, o, a)
  51727. } else
  51728. Ye.setBlending(n.NoBlending),
  51729. C(he, t, o),
  51730. C(de, t, o);
  51731. if (et.render(e, t),
  51732. tt.render(e, t, Te),
  51733. i) {
  51734. var s = i.texture;
  51735. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51736. }
  51737. Ye.setDepthTest(!0),
  51738. Ye.setDepthWrite(!0),
  51739. Ye.setColorWrite(!0)
  51740. }
  51741. ,
  51742. this.setFaceCulling = function(e, t) {
  51743. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51744. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51745. Ye.enable(Ge.CULL_FACE))
  51746. }
  51747. ,
  51748. this.setTexture = function(e, t) {
  51749. var i = Xe.get(e);
  51750. if (e.version > 0 && i.__version !== e.version) {
  51751. var n = e.image;
  51752. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51753. }
  51754. Ye.activeTexture(Ge.TEXTURE0 + t),
  51755. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51756. }
  51757. ,
  51758. this.getCurrentRenderTarget = function() {
  51759. return ye
  51760. }
  51761. ,
  51762. this.setRenderTarget = function(e) {
  51763. ye = e,
  51764. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51765. var t, i = e instanceof n.WebGLRenderTargetCube;
  51766. if (e) {
  51767. var r = Xe.get(e);
  51768. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51769. we.copy(e.scissor),
  51770. _e = e.scissorTest,
  51771. Te.copy(e.viewport)
  51772. } else
  51773. t = null,
  51774. we.copy(Le).multiplyScalar(Oe),
  51775. _e = De,
  51776. Te.copy(Ne).multiplyScalar(Oe);
  51777. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51778. Ce = t),
  51779. Ye.scissor(we),
  51780. Ye.setScissorTest(_e),
  51781. Ye.viewport(Te),
  51782. i) {
  51783. var o = Xe.get(e.texture);
  51784. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51785. }
  51786. }
  51787. ,
  51788. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51789. if (e instanceof n.WebGLRenderTarget == !1)
  51790. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51791. var s = Xe.get(e).__webglFramebuffer;
  51792. if (s) {
  51793. var l = !1;
  51794. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51795. l = !0);
  51796. try {
  51797. var c = e.texture;
  51798. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51799. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51800. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51801. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51802. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51803. } finally {
  51804. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51805. }
  51806. }
  51807. }
  51808. }
  51809. ,
  51810. n.WebGLRenderTarget = function(e, t, i) {
  51811. this.uuid = n.Math.generateUUID(),
  51812. this.width = e,
  51813. this.height = t,
  51814. this.scissor = new n.Vector4(0,0,e,t),
  51815. this.scissorTest = !1,
  51816. this.viewport = new n.Vector4(0,0,e,t),
  51817. i = i || {},
  51818. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51819. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51820. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51821. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51822. }
  51823. ,
  51824. n.WebGLRenderTarget.prototype = {
  51825. constructor: n.WebGLRenderTarget,
  51826. setSize: function(e, t) {
  51827. this.width === e && this.height === t || (this.width = e,
  51828. this.height = t,
  51829. this.dispose()),
  51830. this.viewport.set(0, 0, e, t),
  51831. this.scissor.set(0, 0, e, t)
  51832. },
  51833. clone: function() {
  51834. return (new this.constructor).copy(this)
  51835. },
  51836. copy: function(e) {
  51837. return this.width = e.width,
  51838. this.height = e.height,
  51839. this.viewport.copy(e.viewport),
  51840. this.texture = e.texture.clone(),
  51841. this.depthBuffer = e.depthBuffer,
  51842. this.stencilBuffer = e.stencilBuffer,
  51843. this
  51844. },
  51845. dispose: function() {
  51846. this.dispatchEvent({
  51847. type: "dispose"
  51848. })
  51849. }
  51850. },
  51851. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51852. n.WebGLRenderTargetCube = function(e, t, i) {
  51853. n.WebGLRenderTarget.call(this, e, t, i),
  51854. this.activeCubeFace = 0,
  51855. this.activeMipMapLevel = 0
  51856. }
  51857. ,
  51858. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51859. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51860. n.WebGLBufferRenderer = function(e, t, i) {
  51861. function r(e) {
  51862. s = e
  51863. }
  51864. function o(t, n) {
  51865. e.drawArrays(s, t, n),
  51866. i.calls++,
  51867. i.vertices += n,
  51868. s === e.TRIANGLES && (i.faces += n / 3)
  51869. }
  51870. function a(r) {
  51871. var o = t.get("ANGLE_instanced_arrays");
  51872. if (null === o)
  51873. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51874. var a = r.attributes.position
  51875. , l = 0;
  51876. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51877. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51878. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51879. i.calls++,
  51880. i.vertices += l * r.maxInstancedCount,
  51881. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51882. }
  51883. var s;
  51884. this.setMode = r,
  51885. this.render = o,
  51886. this.renderInstances = a
  51887. }
  51888. ,
  51889. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51890. function n(e) {
  51891. s = e
  51892. }
  51893. function r(i) {
  51894. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51895. c = 4) : (l = e.UNSIGNED_SHORT,
  51896. c = 2)
  51897. }
  51898. function o(t, n) {
  51899. e.drawElements(s, n, l, t * c),
  51900. i.calls++,
  51901. i.vertices += n,
  51902. s === e.TRIANGLES && (i.faces += n / 3)
  51903. }
  51904. function a(n, r, o) {
  51905. var a = t.get("ANGLE_instanced_arrays");
  51906. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51907. i.calls++,
  51908. i.vertices += o * n.maxInstancedCount,
  51909. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51910. }
  51911. var s, l, c;
  51912. this.setMode = n,
  51913. this.setIndex = r,
  51914. this.render = o,
  51915. this.renderInstances = a
  51916. }
  51917. ,
  51918. n.WebGLExtensions = function(e) {
  51919. var t = {};
  51920. this.get = function(i) {
  51921. if (void 0 !== t[i])
  51922. return t[i];
  51923. var n;
  51924. switch (i) {
  51925. case "EXT_texture_filter_anisotropic":
  51926. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  51927. break;
  51928. case "WEBGL_compressed_texture_s3tc":
  51929. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  51930. break;
  51931. case "WEBGL_compressed_texture_pvrtc":
  51932. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  51933. break;
  51934. case "WEBGL_compressed_texture_etc1":
  51935. n = e.getExtension("WEBGL_compressed_texture_etc1");
  51936. break;
  51937. default:
  51938. n = e.getExtension(i)
  51939. }
  51940. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  51941. t[i] = n,
  51942. n
  51943. }
  51944. }
  51945. ,
  51946. n.WebGLCapabilities = function(e, t, i) {
  51947. function n(t) {
  51948. if ("highp" === t) {
  51949. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  51950. return "highp";
  51951. t = "mediump"
  51952. }
  51953. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  51954. }
  51955. this.getMaxPrecision = n,
  51956. this.precision = void 0 !== i.precision ? i.precision : "highp",
  51957. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  51958. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  51959. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  51960. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  51961. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  51962. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  51963. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  51964. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  51965. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  51966. this.vertexTextures = this.maxVertexTextures > 0,
  51967. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  51968. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  51969. var r = n(this.precision);
  51970. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  51971. this.precision = r),
  51972. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  51973. }
  51974. ,
  51975. n.WebGLGeometries = function(e, t, i) {
  51976. function r(e) {
  51977. var t = e.geometry;
  51978. if (void 0 !== h[t.id])
  51979. return h[t.id];
  51980. t.addEventListener("dispose", o);
  51981. var r;
  51982. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  51983. r = t._bufferGeometry),
  51984. h[t.id] = r,
  51985. i.memory.geometries++,
  51986. r
  51987. }
  51988. function o(e) {
  51989. var n = e.target
  51990. , r = h[n.id];
  51991. null !== r.index && s(r.index),
  51992. l(r.attributes),
  51993. n.removeEventListener("dispose", o),
  51994. delete h[n.id];
  51995. var a = t.get(n);
  51996. a.wireframe && s(a.wireframe),
  51997. t.delete(n);
  51998. var c = t.get(r);
  51999. c.wireframe && s(c.wireframe),
  52000. t.delete(r),
  52001. i.memory.geometries--
  52002. }
  52003. function a(e) {
  52004. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52005. }
  52006. function s(t) {
  52007. var i = a(t);
  52008. void 0 !== i && (e.deleteBuffer(i),
  52009. c(t))
  52010. }
  52011. function l(e) {
  52012. for (var t in e)
  52013. s(e[t])
  52014. }
  52015. function c(e) {
  52016. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52017. }
  52018. var h = {};
  52019. this.get = r
  52020. }
  52021. ,
  52022. n.WebGLLights = function() {
  52023. var e = {};
  52024. this.get = function(t) {
  52025. if (void 0 !== e[t.id])
  52026. return e[t.id];
  52027. var i;
  52028. switch (t.type) {
  52029. case "DirectionalLight":
  52030. i = {
  52031. direction: new n.Vector3,
  52032. color: new n.Color,
  52033. shadow: !1,
  52034. shadowBias: 0,
  52035. shadowRadius: 1,
  52036. shadowMapSize: new n.Vector2
  52037. };
  52038. break;
  52039. case "SpotLight":
  52040. i = {
  52041. position: new n.Vector3,
  52042. direction: new n.Vector3,
  52043. color: new n.Color,
  52044. distance: 0,
  52045. coneCos: 0,
  52046. penumbraCos: 0,
  52047. decay: 0,
  52048. shadow: !1,
  52049. shadowBias: 0,
  52050. shadowRadius: 1,
  52051. shadowMapSize: new n.Vector2
  52052. };
  52053. break;
  52054. case "PointLight":
  52055. i = {
  52056. position: new n.Vector3,
  52057. color: new n.Color,
  52058. distance: 0,
  52059. decay: 0,
  52060. shadow: !1,
  52061. shadowBias: 0,
  52062. shadowRadius: 1,
  52063. shadowMapSize: new n.Vector2
  52064. };
  52065. break;
  52066. case "HemisphereLight":
  52067. i = {
  52068. direction: new n.Vector3,
  52069. skyColor: new n.Color,
  52070. groundColor: new n.Color
  52071. }
  52072. }
  52073. return e[t.id] = i,
  52074. i
  52075. }
  52076. }
  52077. ,
  52078. n.WebGLObjects = function(e, t, i) {
  52079. function r(t) {
  52080. var i = u.get(t);
  52081. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52082. var r = i.index
  52083. , a = i.attributes;
  52084. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52085. for (var s in a)
  52086. o(a[s], e.ARRAY_BUFFER);
  52087. var l = i.morphAttributes;
  52088. for (var s in l)
  52089. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52090. o(c[h], e.ARRAY_BUFFER);
  52091. return i
  52092. }
  52093. function o(e, i) {
  52094. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52095. , o = t.get(r);
  52096. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52097. }
  52098. function a(t, i, n) {
  52099. t.__webglBuffer = e.createBuffer(),
  52100. e.bindBuffer(n, t.__webglBuffer);
  52101. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52102. e.bufferData(n, i.array, r),
  52103. t.version = i.version
  52104. }
  52105. function s(t, i, n) {
  52106. e.bindBuffer(n, t.__webglBuffer),
  52107. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52108. i.updateRange.count = 0),
  52109. t.version = i.version
  52110. }
  52111. function l(e) {
  52112. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52113. }
  52114. function c(i) {
  52115. var r = t.get(i);
  52116. if (void 0 !== r.wireframe)
  52117. return r.wireframe;
  52118. var a = []
  52119. , s = i.index
  52120. , l = i.attributes
  52121. , c = l.position;
  52122. if (null !== s)
  52123. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52124. var g = d[p + 0]
  52125. , m = d[p + 1]
  52126. , v = d[p + 2];
  52127. h(u, g, m) && a.push(g, m),
  52128. h(u, m, v) && a.push(m, v),
  52129. h(u, v, g) && a.push(v, g)
  52130. }
  52131. else
  52132. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52133. var g = p + 0
  52134. , m = p + 1
  52135. , v = p + 2;
  52136. a.push(g, m, m, v, v, g)
  52137. }
  52138. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52139. , y = new n.BufferAttribute(new A(a),1);
  52140. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52141. r.wireframe = y,
  52142. y
  52143. }
  52144. function h(e, t, i) {
  52145. if (t > i) {
  52146. var n = t;
  52147. t = i,
  52148. i = n
  52149. }
  52150. var r = e[t];
  52151. return void 0 === r ? (e[t] = [i],
  52152. !0) : r.indexOf(i) === -1 && (r.push(i),
  52153. !0)
  52154. }
  52155. var u = new n.WebGLGeometries(e,t,i);
  52156. this.getAttributeBuffer = l,
  52157. this.getWireframeAttribute = c,
  52158. this.update = r
  52159. }
  52160. ,
  52161. n.WebGLProgram = function() {
  52162. function e(e) {
  52163. switch (e) {
  52164. case n.LinearEncoding:
  52165. return ["Linear", "( value )"];
  52166. case n.sRGBEncoding:
  52167. return ["sRGB", "( value )"];
  52168. case n.RGBEEncoding:
  52169. return ["RGBE", "( value )"];
  52170. case n.RGBM7Encoding:
  52171. return ["RGBM", "( value, 7.0 )"];
  52172. case n.RGBM16Encoding:
  52173. return ["RGBM", "( value, 16.0 )"];
  52174. case n.RGBDEncoding:
  52175. return ["RGBD", "( value, 256.0 )"];
  52176. case n.GammaEncoding:
  52177. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52178. default:
  52179. throw new Error("unsupported encoding: " + e)
  52180. }
  52181. }
  52182. function t(t, i) {
  52183. var n = e(i);
  52184. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52185. }
  52186. function i(t, i) {
  52187. var n = e(i);
  52188. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52189. }
  52190. function r(e, t) {
  52191. var i;
  52192. switch (t) {
  52193. case n.LinearToneMapping:
  52194. i = "Linear";
  52195. break;
  52196. case n.ReinhardToneMapping:
  52197. i = "Reinhard";
  52198. break;
  52199. case n.Uncharted2ToneMapping:
  52200. i = "Uncharted2";
  52201. break;
  52202. case n.CineonToneMapping:
  52203. i = "OptimizedCineon";
  52204. break;
  52205. default:
  52206. throw new Error("unsupported toneMapping: " + t)
  52207. }
  52208. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52209. }
  52210. function o(e, t, i) {
  52211. e = e || {};
  52212. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52213. return n.filter(c).join("\n")
  52214. }
  52215. function a(e) {
  52216. var t = [];
  52217. for (var i in e) {
  52218. var n = e[i];
  52219. n !== !1 && t.push("#define " + i + " " + n)
  52220. }
  52221. return t.join("\n")
  52222. }
  52223. function s(e, t, i) {
  52224. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52225. var a = e.getActiveUniform(t, o)
  52226. , s = a.name
  52227. , l = e.getUniformLocation(t, s)
  52228. , c = f.exec(s);
  52229. if (c) {
  52230. var h = c[1]
  52231. , u = c[2]
  52232. , d = n[h];
  52233. d || (d = n[h] = {}),
  52234. d[u] = l
  52235. } else if (c = g.exec(s)) {
  52236. var p = c[1]
  52237. , v = c[2]
  52238. , A = c[3]
  52239. , y = n[p];
  52240. y || (y = n[p] = []);
  52241. var C = y[v];
  52242. C || (C = y[v] = {}),
  52243. C[A] = l
  52244. } else if (c = m.exec(s)) {
  52245. var p = c[1];
  52246. n[p] = l
  52247. } else
  52248. n[s] = l
  52249. }
  52250. return n
  52251. }
  52252. function l(e, t, i) {
  52253. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52254. var a = e.getActiveAttrib(t, o)
  52255. , s = a.name;
  52256. n[s] = e.getAttribLocation(t, s)
  52257. }
  52258. return n
  52259. }
  52260. function c(e) {
  52261. return "" !== e
  52262. }
  52263. function h(e, t) {
  52264. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52265. }
  52266. function u(e) {
  52267. function t(e, t) {
  52268. var i = n.ShaderChunk[t];
  52269. if (void 0 === i)
  52270. throw new Error("Can not resolve #include <" + t + ">");
  52271. return u(i)
  52272. }
  52273. var i = /#include +<([\w\d.]+)>/g;
  52274. return e.replace(i, t)
  52275. }
  52276. function d(e) {
  52277. function t(e, t, i, n) {
  52278. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52279. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52280. return r
  52281. }
  52282. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52283. return e.replace(i, t)
  52284. }
  52285. var p = 0
  52286. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52287. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52288. , m = /^([\w\d_]+)\[0\]$/;
  52289. return function(e, f, g, m) {
  52290. var v = e.context
  52291. , A = g.extensions
  52292. , y = g.defines
  52293. , C = g.__webglShader.vertexShader
  52294. , I = g.__webglShader.fragmentShader
  52295. , E = "SHADOWMAP_TYPE_BASIC";
  52296. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52297. var b = "ENVMAP_TYPE_CUBE"
  52298. , w = "ENVMAP_MODE_REFLECTION"
  52299. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52300. if (m.envMap) {
  52301. switch (g.envMap.mapping) {
  52302. case n.CubeReflectionMapping:
  52303. case n.CubeRefractionMapping:
  52304. b = "ENVMAP_TYPE_CUBE";
  52305. break;
  52306. case n.CubeUVReflectionMapping:
  52307. case n.CubeUVRefractionMapping:
  52308. b = "ENVMAP_TYPE_CUBE_UV";
  52309. break;
  52310. case n.EquirectangularReflectionMapping:
  52311. case n.EquirectangularRefractionMapping:
  52312. b = "ENVMAP_TYPE_EQUIREC";
  52313. break;
  52314. case n.SphericalReflectionMapping:
  52315. b = "ENVMAP_TYPE_SPHERE"
  52316. }
  52317. switch (g.envMap.mapping) {
  52318. case n.CubeRefractionMapping:
  52319. case n.EquirectangularRefractionMapping:
  52320. w = "ENVMAP_MODE_REFRACTION"
  52321. }
  52322. switch (g.combine) {
  52323. case n.MultiplyOperation:
  52324. _ = "ENVMAP_BLENDING_MULTIPLY";
  52325. break;
  52326. case n.MixOperation:
  52327. _ = "ENVMAP_BLENDING_MIX";
  52328. break;
  52329. case n.AddOperation:
  52330. _ = "ENVMAP_BLENDING_ADD"
  52331. }
  52332. }
  52333. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52334. g instanceof n.RawShaderMaterial ? (T = "",
  52335. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52336. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52337. C = u(C, m),
  52338. C = h(C, m),
  52339. I = u(I, m),
  52340. I = h(I, m),
  52341. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52342. I = d(I));
  52343. var O = T + C
  52344. , L = x + I
  52345. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52346. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52347. v.attachShader(P, D),
  52348. v.attachShader(P, N),
  52349. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52350. v.linkProgram(P);
  52351. var B = v.getProgramInfoLog(P)
  52352. , F = v.getShaderInfoLog(D)
  52353. , V = v.getShaderInfoLog(N)
  52354. , U = !0
  52355. , k = !0;
  52356. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52357. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52358. k && (this.diagnostics = {
  52359. runnable: U,
  52360. material: g,
  52361. programLog: B,
  52362. vertexShader: {
  52363. log: F,
  52364. prefix: T
  52365. },
  52366. fragmentShader: {
  52367. log: V,
  52368. prefix: x
  52369. }
  52370. }),
  52371. v.deleteShader(D),
  52372. v.deleteShader(N);
  52373. var H;
  52374. this.getUniforms = function() {
  52375. return void 0 === H && (H = s(v, P)),
  52376. H
  52377. }
  52378. ;
  52379. var G;
  52380. return this.getAttributes = function() {
  52381. return void 0 === G && (G = l(v, P)),
  52382. G
  52383. }
  52384. ,
  52385. this.destroy = function() {
  52386. v.deleteProgram(P),
  52387. this.program = void 0
  52388. }
  52389. ,
  52390. Object.defineProperties(this, {
  52391. uniforms: {
  52392. get: function() {
  52393. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52394. this.getUniforms()
  52395. }
  52396. },
  52397. attributes: {
  52398. get: function() {
  52399. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52400. this.getAttributes()
  52401. }
  52402. }
  52403. }),
  52404. this.id = p++,
  52405. this.code = f,
  52406. this.usedTimes = 1,
  52407. this.program = P,
  52408. this.vertexShader = D,
  52409. this.fragmentShader = N,
  52410. this
  52411. }
  52412. }(),
  52413. n.WebGLPrograms = function(e, t) {
  52414. function i(e) {
  52415. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52416. return 1024;
  52417. var i = t.maxVertexUniforms
  52418. , r = Math.floor((i - 20) / 4)
  52419. , o = r;
  52420. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52421. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52422. o
  52423. }
  52424. function r(e, t) {
  52425. var i;
  52426. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52427. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52428. i
  52429. }
  52430. var o = []
  52431. , a = {
  52432. MeshDepthMaterial: "depth",
  52433. MeshNormalMaterial: "normal",
  52434. MeshBasicMaterial: "basic",
  52435. MeshLambertMaterial: "lambert",
  52436. MeshPhongMaterial: "phong",
  52437. MeshStandardMaterial: "standard",
  52438. LineBasicMaterial: "basic",
  52439. LineDashedMaterial: "dashed",
  52440. PointsMaterial: "points"
  52441. }
  52442. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52443. this.getParameters = function(o, s, l, c) {
  52444. var h = a[o.type]
  52445. , u = i(c)
  52446. , d = e.getPrecision();
  52447. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52448. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52449. var p = {
  52450. shaderID: h,
  52451. precision: d,
  52452. supportsVertexTextures: t.vertexTextures,
  52453. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52454. map: !!o.map,
  52455. mapEncoding: r(o.map, e.gammaInput),
  52456. envMap: !!o.envMap,
  52457. envMapMode: o.envMap && o.envMap.mapping,
  52458. envMapEncoding: r(o.envMap, e.gammaInput),
  52459. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52460. lightMap: !!o.lightMap,
  52461. aoMap: !!o.aoMap,
  52462. emissiveMap: !!o.emissiveMap,
  52463. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52464. bumpMap: !!o.bumpMap,
  52465. normalMap: !!o.normalMap,
  52466. displacementMap: !!o.displacementMap,
  52467. roughnessMap: !!o.roughnessMap,
  52468. metalnessMap: !!o.metalnessMap,
  52469. specularMap: !!o.specularMap,
  52470. alphaMap: !!o.alphaMap,
  52471. combine: o.combine,
  52472. vertexColors: o.vertexColors,
  52473. fog: l,
  52474. useFog: o.fog,
  52475. fogExp: l instanceof n.FogExp2,
  52476. flatShading: o.shading === n.FlatShading,
  52477. sizeAttenuation: o.sizeAttenuation,
  52478. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52479. skinning: o.skinning,
  52480. maxBones: u,
  52481. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52482. morphTargets: o.morphTargets,
  52483. morphNormals: o.morphNormals,
  52484. maxMorphTargets: e.maxMorphTargets,
  52485. maxMorphNormals: e.maxMorphNormals,
  52486. numDirLights: s.directional.length,
  52487. numPointLights: s.point.length,
  52488. numSpotLights: s.spot.length,
  52489. numHemiLights: s.hemi.length,
  52490. pointLightShadows: s.shadowsPointLight,
  52491. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52492. shadowMapType: e.shadowMap.type,
  52493. toneMapping: e.toneMapping,
  52494. physicallyCorrectLights: e.physicallyCorrectLights,
  52495. premultipliedAlpha: o.premultipliedAlpha,
  52496. alphaTest: o.alphaTest,
  52497. doubleSided: o.side === n.DoubleSide,
  52498. flipSided: o.side === n.BackSide
  52499. };
  52500. return p
  52501. }
  52502. ,
  52503. this.getProgramCode = function(e, t) {
  52504. var i = [];
  52505. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52506. i.push(e.vertexShader)),
  52507. void 0 !== e.defines)
  52508. for (var n in e.defines)
  52509. i.push(n),
  52510. i.push(e.defines[n]);
  52511. for (var r = 0; r < s.length; r++) {
  52512. var o = s[r];
  52513. i.push(o),
  52514. i.push(t[o])
  52515. }
  52516. return i.join()
  52517. }
  52518. ,
  52519. this.acquireProgram = function(t, i, r) {
  52520. for (var a, s = 0, l = o.length; s < l; s++) {
  52521. var c = o[s];
  52522. if (c.code === r) {
  52523. a = c,
  52524. ++a.usedTimes;
  52525. break
  52526. }
  52527. }
  52528. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52529. o.push(a)),
  52530. a
  52531. }
  52532. ,
  52533. this.releaseProgram = function(e) {
  52534. if (0 === --e.usedTimes) {
  52535. var t = o.indexOf(e);
  52536. o[t] = o[o.length - 1],
  52537. o.pop(),
  52538. e.destroy()
  52539. }
  52540. }
  52541. ,
  52542. this.programs = o
  52543. }
  52544. ,
  52545. n.WebGLProperties = function() {
  52546. var e = {};
  52547. this.get = function(t) {
  52548. var i = t.uuid
  52549. , n = e[i];
  52550. return void 0 === n && (n = {},
  52551. e[i] = n),
  52552. n
  52553. }
  52554. ,
  52555. this.delete = function(t) {
  52556. delete e[t.uuid]
  52557. }
  52558. ,
  52559. this.clear = function() {
  52560. e = {}
  52561. }
  52562. }
  52563. ,
  52564. n.WebGLShader = function() {
  52565. function e(e) {
  52566. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52567. t[i] = i + 1 + ": " + t[i];
  52568. return t.join("\n")
  52569. }
  52570. return function(t, i, n) {
  52571. var r = t.createShader(i);
  52572. return t.shaderSource(r, n),
  52573. t.compileShader(r),
  52574. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52575. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52576. r
  52577. }
  52578. }(),
  52579. n.WebGLShadowMap = function(e, t, i) {
  52580. function r(e, t, i, r) {
  52581. var o = e.geometry
  52582. , a = null
  52583. , s = v
  52584. , l = e.customDepthMaterial;
  52585. if (i && (s = A,
  52586. l = e.customDistanceMaterial),
  52587. l)
  52588. a = l;
  52589. else {
  52590. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52591. , h = e instanceof n.SkinnedMesh && t.skinning
  52592. , u = 0;
  52593. c && (u |= f),
  52594. h && (u |= g),
  52595. a = s[u]
  52596. }
  52597. return a.visible = t.visible,
  52598. a.wireframe = t.wireframe,
  52599. a.wireframeLinewidth = t.wireframeLinewidth,
  52600. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52601. a
  52602. }
  52603. function o(e, t, i) {
  52604. if (e.visible !== !1) {
  52605. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52606. var r = e.material;
  52607. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52608. p.push(e))
  52609. }
  52610. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52611. o(a[s], t, i)
  52612. }
  52613. }
  52614. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52615. var x = 0 !== (T & f)
  52616. , S = 0 !== (T & g)
  52617. , M = new n.ShaderMaterial({
  52618. uniforms: b,
  52619. vertexShader: E.vertexShader,
  52620. fragmentShader: E.fragmentShader,
  52621. morphTargets: x,
  52622. skinning: S
  52623. });
  52624. v[T] = M;
  52625. var R = new n.ShaderMaterial({
  52626. defines: {
  52627. USE_SHADOWMAP: ""
  52628. },
  52629. uniforms: _,
  52630. vertexShader: w.vertexShader,
  52631. fragmentShader: w.fragmentShader,
  52632. morphTargets: x,
  52633. skinning: S
  52634. });
  52635. A[T] = R
  52636. }
  52637. var P = this;
  52638. this.enabled = !1,
  52639. this.autoUpdate = !0,
  52640. this.needsUpdate = !1,
  52641. this.type = n.PCFShadowMap,
  52642. this.cullFace = n.CullFaceFront,
  52643. this.render = function(f, g) {
  52644. var m, v, A = t.shadows;
  52645. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52646. s.clearColor(1, 1, 1, 1),
  52647. s.disable(a.BLEND),
  52648. s.enable(a.CULL_FACE),
  52649. a.frontFace(a.CCW),
  52650. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52651. s.setDepthTest(!0),
  52652. s.setScissorTest(!1);
  52653. for (var E = 0, b = A.length; E < b; E++) {
  52654. var w = A[E]
  52655. , _ = w.shadow
  52656. , T = _.camera;
  52657. if (h.copy(_.mapSize),
  52658. w instanceof n.PointLight) {
  52659. m = 6,
  52660. v = !0;
  52661. var x = h.x
  52662. , S = h.y;
  52663. I[0].set(2 * x, S, x, S),
  52664. I[1].set(0, S, x, S),
  52665. I[2].set(3 * x, S, x, S),
  52666. I[3].set(x, S, x, S),
  52667. I[4].set(3 * x, 0, x, S),
  52668. I[5].set(x, 0, x, S),
  52669. h.x *= 4,
  52670. h.y *= 2
  52671. } else
  52672. m = 1,
  52673. v = !1;
  52674. if (null === _.map) {
  52675. var M = {
  52676. minFilter: n.NearestFilter,
  52677. magFilter: n.NearestFilter,
  52678. format: n.RGBAFormat
  52679. };
  52680. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52681. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52682. T.updateProjectionMatrix()
  52683. }
  52684. var R = _.map
  52685. , O = _.matrix;
  52686. d.setFromMatrixPosition(w.matrixWorld),
  52687. T.position.copy(d),
  52688. e.setRenderTarget(R),
  52689. e.clear();
  52690. for (var L = 0; L < m; L++) {
  52691. if (v) {
  52692. u.copy(T.position),
  52693. u.add(y[L]),
  52694. T.up.copy(C[L]),
  52695. T.lookAt(u);
  52696. var D = I[L];
  52697. s.viewport(D)
  52698. } else
  52699. u.setFromMatrixPosition(w.target.matrixWorld),
  52700. T.lookAt(u);
  52701. T.updateMatrixWorld(),
  52702. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52703. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52704. O.multiply(T.projectionMatrix),
  52705. O.multiply(T.matrixWorldInverse),
  52706. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52707. l.setFromMatrix(c),
  52708. p.length = 0,
  52709. o(f, g, T);
  52710. for (var N = 0, B = p.length; N < B; N++) {
  52711. var F = p[N]
  52712. , V = i.update(F)
  52713. , U = F.material;
  52714. if (U instanceof n.MultiMaterial)
  52715. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52716. var W = k[G]
  52717. , j = H[W.materialIndex];
  52718. if (j.visible === !0) {
  52719. var Y = r(F, j, v, d);
  52720. e.renderBufferDirect(T, null, V, Y, F, W)
  52721. }
  52722. }
  52723. else {
  52724. var Y = r(F, U, v, d);
  52725. e.renderBufferDirect(T, null, V, Y, F, null)
  52726. }
  52727. }
  52728. }
  52729. }
  52730. var X = e.getClearColor()
  52731. , Z = e.getClearAlpha();
  52732. e.setClearColor(X, Z),
  52733. s.enable(a.BLEND),
  52734. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52735. P.needsUpdate = !1
  52736. }
  52737. }
  52738. }
  52739. ,
  52740. n.WebGLState = function(e, t, i) {
  52741. var r = this
  52742. , o = new n.Vector4
  52743. , a = new Uint8Array(16)
  52744. , s = new Uint8Array(16)
  52745. , l = new Uint8Array(16)
  52746. , c = {}
  52747. , h = null
  52748. , u = null
  52749. , d = null
  52750. , p = null
  52751. , f = null
  52752. , g = null
  52753. , m = null
  52754. , v = null
  52755. , A = !1
  52756. , y = null
  52757. , C = null
  52758. , I = null
  52759. , E = null
  52760. , b = null
  52761. , w = null
  52762. , _ = null
  52763. , T = null
  52764. , x = null
  52765. , S = null
  52766. , M = null
  52767. , R = null
  52768. , P = null
  52769. , O = null
  52770. , L = null
  52771. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52772. , N = void 0
  52773. , B = {}
  52774. , F = new n.Vector4
  52775. , V = null
  52776. , U = null
  52777. , k = new n.Vector4
  52778. , H = new n.Vector4
  52779. , G = e.createTexture();
  52780. e.bindTexture(e.TEXTURE_2D, G),
  52781. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52782. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52783. this.init = function() {
  52784. this.clearColor(0, 0, 0, 1),
  52785. this.clearDepth(1),
  52786. this.clearStencil(0),
  52787. this.enable(e.DEPTH_TEST),
  52788. e.depthFunc(e.LEQUAL),
  52789. e.frontFace(e.CCW),
  52790. e.cullFace(e.BACK),
  52791. this.enable(e.CULL_FACE),
  52792. this.enable(e.BLEND),
  52793. e.blendEquation(e.FUNC_ADD),
  52794. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52795. }
  52796. ,
  52797. this.initAttributes = function() {
  52798. for (var e = 0, t = a.length; e < t; e++)
  52799. a[e] = 0
  52800. }
  52801. ,
  52802. this.enableAttribute = function(i) {
  52803. if (a[i] = 1,
  52804. 0 === s[i] && (e.enableVertexAttribArray(i),
  52805. s[i] = 1),
  52806. 0 !== l[i]) {
  52807. var n = t.get("ANGLE_instanced_arrays");
  52808. n.vertexAttribDivisorANGLE(i, 0),
  52809. l[i] = 0
  52810. }
  52811. }
  52812. ,
  52813. this.enableAttributeAndDivisor = function(t, i, n) {
  52814. a[t] = 1,
  52815. 0 === s[t] && (e.enableVertexAttribArray(t),
  52816. s[t] = 1),
  52817. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52818. l[t] = i)
  52819. }
  52820. ,
  52821. this.disableUnusedAttributes = function() {
  52822. for (var t = 0, i = s.length; t < i; t++)
  52823. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52824. s[t] = 0)
  52825. }
  52826. ,
  52827. this.enable = function(t) {
  52828. c[t] !== !0 && (e.enable(t),
  52829. c[t] = !0)
  52830. }
  52831. ,
  52832. this.disable = function(t) {
  52833. c[t] !== !1 && (e.disable(t),
  52834. c[t] = !1)
  52835. }
  52836. ,
  52837. this.getCompressedTextureFormats = function() {
  52838. if (null === h && (h = [],
  52839. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52840. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52841. h.push(i[n]);
  52842. return h
  52843. }
  52844. ,
  52845. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52846. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52847. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52848. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52849. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52850. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52851. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52852. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52853. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52854. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52855. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52856. u = t,
  52857. A = h),
  52858. t === n.CustomBlending ? (s = s || r,
  52859. l = l || o,
  52860. c = c || a,
  52861. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52862. d = r,
  52863. g = s),
  52864. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52865. p = o,
  52866. f = a,
  52867. m = l,
  52868. v = c)) : (d = null,
  52869. p = null,
  52870. f = null,
  52871. g = null,
  52872. m = null,
  52873. v = null)
  52874. }
  52875. ,
  52876. this.setDepthFunc = function(t) {
  52877. if (y !== t) {
  52878. if (t)
  52879. switch (t) {
  52880. case n.NeverDepth:
  52881. e.depthFunc(e.NEVER);
  52882. break;
  52883. case n.AlwaysDepth:
  52884. e.depthFunc(e.ALWAYS);
  52885. break;
  52886. case n.LessDepth:
  52887. e.depthFunc(e.LESS);
  52888. break;
  52889. case n.LessEqualDepth:
  52890. e.depthFunc(e.LEQUAL);
  52891. break;
  52892. case n.EqualDepth:
  52893. e.depthFunc(e.EQUAL);
  52894. break;
  52895. case n.GreaterEqualDepth:
  52896. e.depthFunc(e.GEQUAL);
  52897. break;
  52898. case n.GreaterDepth:
  52899. e.depthFunc(e.GREATER);
  52900. break;
  52901. case n.NotEqualDepth:
  52902. e.depthFunc(e.NOTEQUAL);
  52903. break;
  52904. default:
  52905. e.depthFunc(e.LEQUAL)
  52906. }
  52907. else
  52908. e.depthFunc(e.LEQUAL);
  52909. y = t
  52910. }
  52911. }
  52912. ,
  52913. this.setDepthTest = function(t) {
  52914. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52915. }
  52916. ,
  52917. this.setDepthWrite = function(t) {
  52918. C !== t && (e.depthMask(t),
  52919. C = t)
  52920. }
  52921. ,
  52922. this.setColorWrite = function(t) {
  52923. I !== t && (e.colorMask(t, t, t, t),
  52924. I = t)
  52925. }
  52926. ,
  52927. this.setStencilFunc = function(t, i, n) {
  52928. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  52929. b = t,
  52930. w = i,
  52931. _ = n)
  52932. }
  52933. ,
  52934. this.setStencilOp = function(t, i, n) {
  52935. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  52936. T = t,
  52937. x = i,
  52938. S = n)
  52939. }
  52940. ,
  52941. this.setStencilTest = function(t) {
  52942. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  52943. }
  52944. ,
  52945. this.setStencilWrite = function(t) {
  52946. E !== t && (e.stencilMask(t),
  52947. E = t)
  52948. }
  52949. ,
  52950. this.setFlipSided = function(t) {
  52951. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  52952. M = t)
  52953. }
  52954. ,
  52955. this.setLineWidth = function(t) {
  52956. t !== R && (e.lineWidth(t),
  52957. R = t)
  52958. }
  52959. ,
  52960. this.setPolygonOffset = function(t, i, n) {
  52961. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  52962. !t || P === i && O === n || (e.polygonOffset(i, n),
  52963. P = i,
  52964. O = n)
  52965. }
  52966. ,
  52967. this.getScissorTest = function() {
  52968. return L
  52969. }
  52970. ,
  52971. this.setScissorTest = function(t) {
  52972. L = t,
  52973. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  52974. }
  52975. ,
  52976. this.activeTexture = function(t) {
  52977. void 0 === t && (t = e.TEXTURE0 + D - 1),
  52978. N !== t && (e.activeTexture(t),
  52979. N = t)
  52980. }
  52981. ,
  52982. this.bindTexture = function(t, i) {
  52983. void 0 === N && r.activeTexture();
  52984. var n = B[N];
  52985. void 0 === n && (n = {
  52986. type: void 0,
  52987. texture: void 0
  52988. },
  52989. B[N] = n),
  52990. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  52991. n.type = t,
  52992. n.texture = i)
  52993. }
  52994. ,
  52995. this.compressedTexImage2D = function() {
  52996. try {
  52997. e.compressedTexImage2D.apply(e, arguments)
  52998. } catch (e) {
  52999. console.error(e)
  53000. }
  53001. }
  53002. ,
  53003. this.texImage2D = function() {
  53004. try {
  53005. e.texImage2D.apply(e, arguments)
  53006. } catch (e) {
  53007. console.error(e)
  53008. }
  53009. }
  53010. ,
  53011. this.clearColor = function(t, i, n, r) {
  53012. o.set(t, i, n, r),
  53013. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53014. F.copy(o))
  53015. }
  53016. ,
  53017. this.clearDepth = function(t) {
  53018. V !== t && (e.clearDepth(t),
  53019. V = t)
  53020. }
  53021. ,
  53022. this.clearStencil = function(t) {
  53023. U !== t && (e.clearStencil(t),
  53024. U = t)
  53025. }
  53026. ,
  53027. this.scissor = function(t) {
  53028. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53029. k.copy(t))
  53030. }
  53031. ,
  53032. this.viewport = function(t) {
  53033. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53034. H.copy(t))
  53035. }
  53036. ,
  53037. this.reset = function() {
  53038. for (var t = 0; t < s.length; t++)
  53039. 1 === s[t] && (e.disableVertexAttribArray(t),
  53040. s[t] = 0);
  53041. c = {},
  53042. h = null,
  53043. N = void 0,
  53044. B = {},
  53045. u = null,
  53046. I = null,
  53047. C = null,
  53048. E = null,
  53049. M = null
  53050. }
  53051. }
  53052. ,
  53053. n.LensFlarePlugin = function(e, t) {
  53054. function i() {
  53055. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53056. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53057. o = p.createBuffer(),
  53058. a = p.createBuffer(),
  53059. p.bindBuffer(p.ARRAY_BUFFER, o),
  53060. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53061. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53062. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53063. u = p.createTexture(),
  53064. d = p.createTexture(),
  53065. f.bindTexture(p.TEXTURE_2D, u),
  53066. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53067. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53068. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53069. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53070. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53071. f.bindTexture(p.TEXTURE_2D, d),
  53072. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53073. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53074. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53075. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53076. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53077. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53078. var i;
  53079. i = h ? {
  53080. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53081. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53082. } : {
  53083. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53084. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53085. },
  53086. s = r(i),
  53087. l = {
  53088. vertex: p.getAttribLocation(s, "position"),
  53089. uv: p.getAttribLocation(s, "uv")
  53090. },
  53091. c = {
  53092. renderType: p.getUniformLocation(s, "renderType"),
  53093. map: p.getUniformLocation(s, "map"),
  53094. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53095. opacity: p.getUniformLocation(s, "opacity"),
  53096. color: p.getUniformLocation(s, "color"),
  53097. scale: p.getUniformLocation(s, "scale"),
  53098. rotation: p.getUniformLocation(s, "rotation"),
  53099. screenPosition: p.getUniformLocation(s, "screenPosition")
  53100. }
  53101. }
  53102. function r(t) {
  53103. var i = p.createProgram()
  53104. , n = p.createShader(p.FRAGMENT_SHADER)
  53105. , r = p.createShader(p.VERTEX_SHADER)
  53106. , o = "precision " + e.getPrecision() + " float;\n";
  53107. return p.shaderSource(n, o + t.fragmentShader),
  53108. p.shaderSource(r, o + t.vertexShader),
  53109. p.compileShader(n),
  53110. p.compileShader(r),
  53111. p.attachShader(i, n),
  53112. p.attachShader(i, r),
  53113. p.linkProgram(i),
  53114. i
  53115. }
  53116. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53117. this.render = function(r, g, m) {
  53118. if (0 !== t.length) {
  53119. var v = new n.Vector3
  53120. , A = m.w / m.z
  53121. , y = .5 * m.z
  53122. , C = .5 * m.w
  53123. , I = 16 / m.w
  53124. , E = new n.Vector2(I * A,I)
  53125. , b = new n.Vector3(1,1,0)
  53126. , w = new n.Vector2(1,1);
  53127. void 0 === s && i(),
  53128. p.useProgram(s),
  53129. f.initAttributes(),
  53130. f.enableAttribute(l.vertex),
  53131. f.enableAttribute(l.uv),
  53132. f.disableUnusedAttributes(),
  53133. p.uniform1i(c.occlusionMap, 0),
  53134. p.uniform1i(c.map, 1),
  53135. p.bindBuffer(p.ARRAY_BUFFER, o),
  53136. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53137. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53138. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53139. f.disable(p.CULL_FACE),
  53140. f.setDepthWrite(!1);
  53141. for (var _ = 0, T = t.length; _ < T; _++) {
  53142. I = 16 / m.w,
  53143. E.set(I * A, I);
  53144. var x = t[_];
  53145. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53146. v.applyMatrix4(g.matrixWorldInverse),
  53147. v.applyProjection(g.projectionMatrix),
  53148. b.copy(v),
  53149. w.x = b.x * y + y,
  53150. w.y = b.y * C + C,
  53151. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53152. f.activeTexture(p.TEXTURE0),
  53153. f.bindTexture(p.TEXTURE_2D, null),
  53154. f.activeTexture(p.TEXTURE1),
  53155. f.bindTexture(p.TEXTURE_2D, u),
  53156. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53157. p.uniform1i(c.renderType, 0),
  53158. p.uniform2f(c.scale, E.x, E.y),
  53159. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53160. f.disable(p.BLEND),
  53161. f.enable(p.DEPTH_TEST),
  53162. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53163. f.activeTexture(p.TEXTURE0),
  53164. f.bindTexture(p.TEXTURE_2D, d),
  53165. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53166. p.uniform1i(c.renderType, 1),
  53167. f.disable(p.DEPTH_TEST),
  53168. f.activeTexture(p.TEXTURE1),
  53169. f.bindTexture(p.TEXTURE_2D, u),
  53170. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53171. x.positionScreen.copy(b),
  53172. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53173. p.uniform1i(c.renderType, 2),
  53174. f.enable(p.BLEND);
  53175. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53176. var R = x.lensFlares[S];
  53177. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53178. b.y = R.y,
  53179. b.z = R.z,
  53180. I = R.size * R.scale / m.w,
  53181. E.x = I * A,
  53182. E.y = I,
  53183. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53184. p.uniform2f(c.scale, E.x, E.y),
  53185. p.uniform1f(c.rotation, R.rotation),
  53186. p.uniform1f(c.opacity, R.opacity),
  53187. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53188. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53189. e.setTexture(R.texture, 1),
  53190. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53191. }
  53192. }
  53193. }
  53194. f.enable(p.CULL_FACE),
  53195. f.enable(p.DEPTH_TEST),
  53196. f.setDepthWrite(!0),
  53197. e.resetGLState()
  53198. }
  53199. }
  53200. }
  53201. ,
  53202. n.SpritePlugin = function(e, t) {
  53203. function i() {
  53204. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53205. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53206. a = d.createBuffer(),
  53207. s = d.createBuffer(),
  53208. d.bindBuffer(d.ARRAY_BUFFER, a),
  53209. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53210. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53211. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53212. l = r(),
  53213. c = {
  53214. position: d.getAttribLocation(l, "position"),
  53215. uv: d.getAttribLocation(l, "uv")
  53216. },
  53217. h = {
  53218. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53219. uvScale: d.getUniformLocation(l, "uvScale"),
  53220. rotation: d.getUniformLocation(l, "rotation"),
  53221. scale: d.getUniformLocation(l, "scale"),
  53222. color: d.getUniformLocation(l, "color"),
  53223. map: d.getUniformLocation(l, "map"),
  53224. opacity: d.getUniformLocation(l, "opacity"),
  53225. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53226. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53227. fogType: d.getUniformLocation(l, "fogType"),
  53228. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53229. fogNear: d.getUniformLocation(l, "fogNear"),
  53230. fogFar: d.getUniformLocation(l, "fogFar"),
  53231. fogColor: d.getUniformLocation(l, "fogColor"),
  53232. alphaTest: d.getUniformLocation(l, "alphaTest")
  53233. };
  53234. var i = document.createElement("canvas");
  53235. i.width = 8,
  53236. i.height = 8;
  53237. var o = i.getContext("2d");
  53238. o.fillStyle = "white",
  53239. o.fillRect(0, 0, 8, 8),
  53240. u = new n.Texture(i),
  53241. u.needsUpdate = !0
  53242. }
  53243. function r() {
  53244. var t = d.createProgram()
  53245. , i = d.createShader(d.VERTEX_SHADER)
  53246. , n = d.createShader(d.FRAGMENT_SHADER);
  53247. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53248. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53249. d.compileShader(i),
  53250. d.compileShader(n),
  53251. d.attachShader(t, i),
  53252. d.attachShader(t, n),
  53253. d.linkProgram(t),
  53254. t
  53255. }
  53256. function o(e, t) {
  53257. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53258. }
  53259. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53260. this.render = function(r, v) {
  53261. if (0 !== t.length) {
  53262. void 0 === l && i(),
  53263. d.useProgram(l),
  53264. p.initAttributes(),
  53265. p.enableAttribute(c.position),
  53266. p.enableAttribute(c.uv),
  53267. p.disableUnusedAttributes(),
  53268. p.disable(d.CULL_FACE),
  53269. p.enable(d.BLEND),
  53270. d.bindBuffer(d.ARRAY_BUFFER, a),
  53271. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53272. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53273. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53274. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53275. p.activeTexture(d.TEXTURE0),
  53276. d.uniform1i(h.map, 0);
  53277. var A = 0
  53278. , y = 0
  53279. , C = r.fog;
  53280. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53281. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53282. d.uniform1f(h.fogFar, C.far),
  53283. d.uniform1i(h.fogType, 1),
  53284. A = 1,
  53285. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53286. d.uniform1i(h.fogType, 2),
  53287. A = 2,
  53288. y = 2)) : (d.uniform1i(h.fogType, 0),
  53289. A = 0,
  53290. y = 0);
  53291. for (var I = 0, E = t.length; I < E; I++) {
  53292. var b = t[I];
  53293. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53294. b.z = -b.modelViewMatrix.elements[14]
  53295. }
  53296. t.sort(o);
  53297. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53298. var b = t[I]
  53299. , _ = b.material;
  53300. d.uniform1f(h.alphaTest, _.alphaTest),
  53301. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53302. b.matrixWorld.decompose(f, g, m),
  53303. w[0] = m.x,
  53304. w[1] = m.y;
  53305. var T = 0;
  53306. r.fog && _.fog && (T = y),
  53307. A !== T && (d.uniform1i(h.fogType, T),
  53308. A = T),
  53309. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53310. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53311. d.uniform2f(h.uvScale, 1, 1)),
  53312. d.uniform1f(h.opacity, _.opacity),
  53313. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53314. d.uniform1f(h.rotation, _.rotation),
  53315. d.uniform2fv(h.scale, w),
  53316. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53317. p.setDepthTest(_.depthTest),
  53318. p.setDepthWrite(_.depthWrite),
  53319. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53320. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53321. }
  53322. p.enable(d.CULL_FACE),
  53323. e.resetGLState()
  53324. }
  53325. }
  53326. }
  53327. ,
  53328. Object.defineProperties(n.Box2.prototype, {
  53329. empty: {
  53330. value: function() {
  53331. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53332. this.isEmpty()
  53333. }
  53334. },
  53335. isIntersectionBox: {
  53336. value: function(e) {
  53337. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53338. this.intersectsBox(e)
  53339. }
  53340. }
  53341. }),
  53342. Object.defineProperties(n.Box3.prototype, {
  53343. empty: {
  53344. value: function() {
  53345. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53346. this.isEmpty()
  53347. }
  53348. },
  53349. isIntersectionBox: {
  53350. value: function(e) {
  53351. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53352. this.intersectsBox(e)
  53353. }
  53354. },
  53355. isIntersectionSphere: {
  53356. value: function(e) {
  53357. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53358. this.intersectsSphere(e)
  53359. }
  53360. }
  53361. }),
  53362. Object.defineProperties(n.Matrix3.prototype, {
  53363. multiplyVector3: {
  53364. value: function(e) {
  53365. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53366. e.applyMatrix3(this)
  53367. }
  53368. },
  53369. multiplyVector3Array: {
  53370. value: function(e) {
  53371. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53372. this.applyToVector3Array(e)
  53373. }
  53374. }
  53375. }),
  53376. Object.defineProperties(n.Matrix4.prototype, {
  53377. extractPosition: {
  53378. value: function(e) {
  53379. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53380. this.copyPosition(e)
  53381. }
  53382. },
  53383. setRotationFromQuaternion: {
  53384. value: function(e) {
  53385. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53386. this.makeRotationFromQuaternion(e)
  53387. }
  53388. },
  53389. multiplyVector3: {
  53390. value: function(e) {
  53391. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53392. e.applyProjection(this)
  53393. }
  53394. },
  53395. multiplyVector4: {
  53396. value: function(e) {
  53397. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53398. e.applyMatrix4(this)
  53399. }
  53400. },
  53401. multiplyVector3Array: {
  53402. value: function(e) {
  53403. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53404. this.applyToVector3Array(e)
  53405. }
  53406. },
  53407. rotateAxis: {
  53408. value: function(e) {
  53409. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53410. e.transformDirection(this)
  53411. }
  53412. },
  53413. crossVector: {
  53414. value: function(e) {
  53415. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53416. e.applyMatrix4(this)
  53417. }
  53418. },
  53419. translate: {
  53420. value: function(e) {
  53421. console.error("THREE.Matrix4: .translate() has been removed.")
  53422. }
  53423. },
  53424. rotateX: {
  53425. value: function(e) {
  53426. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53427. }
  53428. },
  53429. rotateY: {
  53430. value: function(e) {
  53431. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53432. }
  53433. },
  53434. rotateZ: {
  53435. value: function(e) {
  53436. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53437. }
  53438. },
  53439. rotateByAxis: {
  53440. value: function(e, t) {
  53441. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53442. }
  53443. }
  53444. }),
  53445. Object.defineProperties(n.Plane.prototype, {
  53446. isIntersectionLine: {
  53447. value: function(e) {
  53448. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53449. this.intersectsLine(e)
  53450. }
  53451. }
  53452. }),
  53453. Object.defineProperties(n.Quaternion.prototype, {
  53454. multiplyVector3: {
  53455. value: function(e) {
  53456. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53457. e.applyQuaternion(this)
  53458. }
  53459. }
  53460. }),
  53461. Object.defineProperties(n.Ray.prototype, {
  53462. isIntersectionBox: {
  53463. value: function(e) {
  53464. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53465. this.intersectsBox(e)
  53466. }
  53467. },
  53468. isIntersectionPlane: {
  53469. value: function(e) {
  53470. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53471. this.intersectsPlane(e)
  53472. }
  53473. },
  53474. isIntersectionSphere: {
  53475. value: function(e) {
  53476. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53477. this.intersectsSphere(e)
  53478. }
  53479. }
  53480. }),
  53481. Object.defineProperties(n.Vector3.prototype, {
  53482. setEulerFromRotationMatrix: {
  53483. value: function() {
  53484. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53485. }
  53486. },
  53487. setEulerFromQuaternion: {
  53488. value: function() {
  53489. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53490. }
  53491. },
  53492. getPositionFromMatrix: {
  53493. value: function(e) {
  53494. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53495. this.setFromMatrixPosition(e)
  53496. }
  53497. },
  53498. getScaleFromMatrix: {
  53499. value: function(e) {
  53500. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53501. this.setFromMatrixScale(e)
  53502. }
  53503. },
  53504. getColumnFromMatrix: {
  53505. value: function(e, t) {
  53506. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53507. this.setFromMatrixColumn(e, t)
  53508. }
  53509. }
  53510. }),
  53511. n.Face4 = function(e, t, i, r, o, a, s) {
  53512. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53513. new n.Face3(e,t,i,o,a,s)
  53514. }
  53515. ,
  53516. n.Vertex = function(e, t, i) {
  53517. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53518. new n.Vector3(e,t,i)
  53519. }
  53520. ,
  53521. Object.defineProperties(n.Object3D.prototype, {
  53522. eulerOrder: {
  53523. get: function() {
  53524. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53525. this.rotation.order
  53526. },
  53527. set: function(e) {
  53528. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53529. this.rotation.order = e
  53530. }
  53531. },
  53532. getChildByName: {
  53533. value: function(e) {
  53534. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53535. this.getObjectByName(e)
  53536. }
  53537. },
  53538. renderDepth: {
  53539. set: function(e) {
  53540. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53541. }
  53542. },
  53543. translate: {
  53544. value: function(e, t) {
  53545. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53546. this.translateOnAxis(t, e)
  53547. }
  53548. },
  53549. useQuaternion: {
  53550. get: function() {
  53551. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53552. },
  53553. set: function(e) {
  53554. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53555. }
  53556. }
  53557. }),
  53558. Object.defineProperties(n, {
  53559. PointCloud: {
  53560. value: function(e, t) {
  53561. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53562. new n.Points(e,t)
  53563. }
  53564. },
  53565. ParticleSystem: {
  53566. value: function(e, t) {
  53567. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53568. new n.Points(e,t)
  53569. }
  53570. }
  53571. }),
  53572. Object.defineProperties(n.Light.prototype, {
  53573. onlyShadow: {
  53574. set: function(e) {
  53575. console.warn("THREE.Light: .onlyShadow has been removed.")
  53576. }
  53577. },
  53578. shadowCameraFov: {
  53579. set: function(e) {
  53580. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53581. this.shadow.camera.fov = e
  53582. }
  53583. },
  53584. shadowCameraLeft: {
  53585. set: function(e) {
  53586. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53587. this.shadow.camera.left = e
  53588. }
  53589. },
  53590. shadowCameraRight: {
  53591. set: function(e) {
  53592. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53593. this.shadow.camera.right = e
  53594. }
  53595. },
  53596. shadowCameraTop: {
  53597. set: function(e) {
  53598. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53599. this.shadow.camera.top = e
  53600. }
  53601. },
  53602. shadowCameraBottom: {
  53603. set: function(e) {
  53604. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53605. this.shadow.camera.bottom = e
  53606. }
  53607. },
  53608. shadowCameraNear: {
  53609. set: function(e) {
  53610. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53611. this.shadow.camera.near = e
  53612. }
  53613. },
  53614. shadowCameraFar: {
  53615. set: function(e) {
  53616. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53617. this.shadow.camera.far = e
  53618. }
  53619. },
  53620. shadowCameraVisible: {
  53621. set: function(e) {
  53622. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53623. }
  53624. },
  53625. shadowBias: {
  53626. set: function(e) {
  53627. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53628. this.shadow.bias = e
  53629. }
  53630. },
  53631. shadowDarkness: {
  53632. set: function(e) {
  53633. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53634. }
  53635. },
  53636. shadowMapWidth: {
  53637. set: function(e) {
  53638. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53639. this.shadow.mapSize.width = e
  53640. }
  53641. },
  53642. shadowMapHeight: {
  53643. set: function(e) {
  53644. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53645. this.shadow.mapSize.height = e
  53646. }
  53647. }
  53648. }),
  53649. Object.defineProperties(n.BufferAttribute.prototype, {
  53650. length: {
  53651. get: function() {
  53652. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53653. this.array.length
  53654. }
  53655. }
  53656. }),
  53657. Object.defineProperties(n.BufferGeometry.prototype, {
  53658. drawcalls: {
  53659. get: function() {
  53660. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53661. this.groups
  53662. }
  53663. },
  53664. offsets: {
  53665. get: function() {
  53666. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53667. this.groups
  53668. }
  53669. },
  53670. addIndex: {
  53671. value: function(e) {
  53672. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53673. this.setIndex(e)
  53674. }
  53675. },
  53676. addDrawCall: {
  53677. value: function(e, t, i) {
  53678. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53679. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53680. this.addGroup(e, t)
  53681. }
  53682. },
  53683. clearDrawCalls: {
  53684. value: function() {
  53685. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53686. this.clearGroups()
  53687. }
  53688. },
  53689. computeTangents: {
  53690. value: function() {
  53691. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53692. }
  53693. },
  53694. computeOffsets: {
  53695. value: function() {
  53696. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53697. }
  53698. }
  53699. }),
  53700. Object.defineProperties(n.Material.prototype, {
  53701. wrapAround: {
  53702. get: function() {
  53703. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53704. },
  53705. set: function(e) {
  53706. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53707. }
  53708. },
  53709. wrapRGB: {
  53710. get: function() {
  53711. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53712. new n.Color
  53713. }
  53714. }
  53715. }),
  53716. Object.defineProperties(n, {
  53717. PointCloudMaterial: {
  53718. value: function(e) {
  53719. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53720. new n.PointsMaterial(e)
  53721. }
  53722. },
  53723. ParticleBasicMaterial: {
  53724. value: function(e) {
  53725. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53726. new n.PointsMaterial(e)
  53727. }
  53728. },
  53729. ParticleSystemMaterial: {
  53730. value: function(e) {
  53731. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53732. new n.PointsMaterial(e)
  53733. }
  53734. }
  53735. }),
  53736. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53737. metal: {
  53738. get: function() {
  53739. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53740. !1
  53741. },
  53742. set: function(e) {
  53743. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53744. }
  53745. }
  53746. }),
  53747. Object.defineProperties(n.ShaderMaterial.prototype, {
  53748. derivatives: {
  53749. get: function() {
  53750. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53751. this.extensions.derivatives
  53752. },
  53753. set: function(e) {
  53754. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53755. this.extensions.derivatives = e
  53756. }
  53757. }
  53758. }),
  53759. Object.defineProperties(n.WebGLRenderer.prototype, {
  53760. supportsFloatTextures: {
  53761. value: function() {
  53762. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53763. this.extensions.get("OES_texture_float")
  53764. }
  53765. },
  53766. supportsHalfFloatTextures: {
  53767. value: function() {
  53768. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53769. this.extensions.get("OES_texture_half_float")
  53770. }
  53771. },
  53772. supportsStandardDerivatives: {
  53773. value: function() {
  53774. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53775. this.extensions.get("OES_standard_derivatives")
  53776. }
  53777. },
  53778. supportsCompressedTextureS3TC: {
  53779. value: function() {
  53780. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53781. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53782. }
  53783. },
  53784. supportsCompressedTexturePVRTC: {
  53785. value: function() {
  53786. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53787. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53788. }
  53789. },
  53790. supportsBlendMinMax: {
  53791. value: function() {
  53792. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53793. this.extensions.get("EXT_blend_minmax")
  53794. }
  53795. },
  53796. supportsVertexTextures: {
  53797. value: function() {
  53798. return this.capabilities.vertexTextures
  53799. }
  53800. },
  53801. supportsInstancedArrays: {
  53802. value: function() {
  53803. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53804. this.extensions.get("ANGLE_instanced_arrays")
  53805. }
  53806. },
  53807. enableScissorTest: {
  53808. value: function(e) {
  53809. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53810. this.setScissorTest(e)
  53811. }
  53812. },
  53813. initMaterial: {
  53814. value: function() {
  53815. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53816. }
  53817. },
  53818. addPrePlugin: {
  53819. value: function() {
  53820. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53821. }
  53822. },
  53823. addPostPlugin: {
  53824. value: function() {
  53825. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53826. }
  53827. },
  53828. updateShadowMap: {
  53829. value: function() {
  53830. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53831. }
  53832. },
  53833. shadowMapEnabled: {
  53834. get: function() {
  53835. return this.shadowMap.enabled
  53836. },
  53837. set: function(e) {
  53838. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53839. this.shadowMap.enabled = e
  53840. }
  53841. },
  53842. shadowMapType: {
  53843. get: function() {
  53844. return this.shadowMap.type
  53845. },
  53846. set: function(e) {
  53847. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53848. this.shadowMap.type = e
  53849. }
  53850. },
  53851. shadowMapCullFace: {
  53852. get: function() {
  53853. return this.shadowMap.cullFace
  53854. },
  53855. set: function(e) {
  53856. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53857. this.shadowMap.cullFace = e
  53858. }
  53859. }
  53860. }),
  53861. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53862. wrapS: {
  53863. get: function() {
  53864. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53865. this.texture.wrapS
  53866. },
  53867. set: function(e) {
  53868. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53869. this.texture.wrapS = e
  53870. }
  53871. },
  53872. wrapT: {
  53873. get: function() {
  53874. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53875. this.texture.wrapT
  53876. },
  53877. set: function(e) {
  53878. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53879. this.texture.wrapT = e
  53880. }
  53881. },
  53882. magFilter: {
  53883. get: function() {
  53884. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53885. this.texture.magFilter
  53886. },
  53887. set: function(e) {
  53888. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53889. this.texture.magFilter = e
  53890. }
  53891. },
  53892. minFilter: {
  53893. get: function() {
  53894. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53895. this.texture.minFilter
  53896. },
  53897. set: function(e) {
  53898. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53899. this.texture.minFilter = e
  53900. }
  53901. },
  53902. anisotropy: {
  53903. get: function() {
  53904. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53905. this.texture.anisotropy
  53906. },
  53907. set: function(e) {
  53908. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53909. this.texture.anisotropy = e
  53910. }
  53911. },
  53912. offset: {
  53913. get: function() {
  53914. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53915. this.texture.offset
  53916. },
  53917. set: function(e) {
  53918. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53919. this.texture.offset = e
  53920. }
  53921. },
  53922. repeat: {
  53923. get: function() {
  53924. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53925. this.texture.repeat
  53926. },
  53927. set: function(e) {
  53928. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53929. this.texture.repeat = e
  53930. }
  53931. },
  53932. format: {
  53933. get: function() {
  53934. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53935. this.texture.format
  53936. },
  53937. set: function(e) {
  53938. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53939. this.texture.format = e
  53940. }
  53941. },
  53942. type: {
  53943. get: function() {
  53944. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53945. this.texture.type
  53946. },
  53947. set: function(e) {
  53948. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53949. this.texture.type = e
  53950. }
  53951. },
  53952. generateMipmaps: {
  53953. get: function() {
  53954. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53955. this.texture.generateMipmaps
  53956. },
  53957. set: function(e) {
  53958. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53959. this.texture.generateMipmaps = e
  53960. }
  53961. }
  53962. }),
  53963. n.GeometryUtils = {
  53964. merge: function(e, t, i) {
  53965. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  53966. var r;
  53967. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  53968. r = t.matrix,
  53969. t = t.geometry),
  53970. e.merge(t, r, i)
  53971. },
  53972. center: function(e) {
  53973. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  53974. e.center()
  53975. }
  53976. },
  53977. n.ImageUtils = {
  53978. crossOrigin: void 0,
  53979. loadTexture: function(e, t, i, r) {
  53980. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  53981. var o = new n.TextureLoader;
  53982. o.setCrossOrigin(this.crossOrigin);
  53983. var a = o.load(e, i, void 0, r);
  53984. return t && (a.mapping = t),
  53985. a
  53986. },
  53987. loadTextureCube: function(e, t, i, r) {
  53988. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  53989. var o = new n.CubeTextureLoader;
  53990. o.setCrossOrigin(this.crossOrigin);
  53991. var a = o.load(e, i, void 0, r);
  53992. return t && (a.mapping = t),
  53993. a
  53994. },
  53995. loadCompressedTexture: function() {
  53996. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  53997. },
  53998. loadCompressedTextureCube: function() {
  53999. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54000. }
  54001. },
  54002. n.Projector = function() {
  54003. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54004. this.projectVector = function(e, t) {
  54005. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54006. e.project(t)
  54007. }
  54008. ,
  54009. this.unprojectVector = function(e, t) {
  54010. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54011. e.unproject(t)
  54012. }
  54013. ,
  54014. this.pickingRay = function(e, t) {
  54015. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54016. }
  54017. }
  54018. ,
  54019. n.CanvasRenderer = function() {
  54020. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54021. this.domElement = document.createElement("canvas"),
  54022. this.clear = function() {}
  54023. ,
  54024. this.render = function() {}
  54025. ,
  54026. this.setClearColor = function() {}
  54027. ,
  54028. this.setSize = function() {}
  54029. }
  54030. ,
  54031. n.MeshFaceMaterial = n.MultiMaterial,
  54032. n.CurveUtils = {
  54033. tangentQuadraticBezier: function(e, t, i, n) {
  54034. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54035. },
  54036. tangentCubicBezier: function(e, t, i, n, r) {
  54037. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54038. },
  54039. tangentSpline: function(e, t, i, n, r) {
  54040. var o = 6 * e * e - 6 * e
  54041. , a = 3 * e * e - 4 * e + 1
  54042. , s = -6 * e * e + 6 * e
  54043. , l = 3 * e * e - 2 * e;
  54044. return o + a + s + l
  54045. },
  54046. interpolate: function(e, t, i, n, r) {
  54047. var o = .5 * (i - e)
  54048. , a = .5 * (n - t)
  54049. , s = r * r
  54050. , l = r * s;
  54051. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54052. }
  54053. },
  54054. n.SceneUtils = {
  54055. createMultiMaterialObject: function(e, t) {
  54056. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54057. i.add(new n.Mesh(e,t[r]));
  54058. return i
  54059. },
  54060. detach: function(e, t, i) {
  54061. e.applyMatrix(t.matrixWorld),
  54062. t.remove(e),
  54063. i.add(e)
  54064. },
  54065. attach: function(e, t, i) {
  54066. var r = new n.Matrix4;
  54067. r.getInverse(i.matrixWorld),
  54068. e.applyMatrix(r),
  54069. t.remove(e),
  54070. i.add(e)
  54071. }
  54072. },
  54073. n.ShapeUtils = {
  54074. area: function(e) {
  54075. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54076. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54077. return .5 * i
  54078. },
  54079. triangulate: function() {
  54080. function e(e, t, i, n, r, o) {
  54081. var a, s, l, c, h, u, d, p, f;
  54082. if (s = e[o[t]].x,
  54083. l = e[o[t]].y,
  54084. c = e[o[i]].x,
  54085. h = e[o[i]].y,
  54086. u = e[o[n]].x,
  54087. d = e[o[n]].y,
  54088. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54089. return !1;
  54090. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54091. for (g = u - c,
  54092. m = d - h,
  54093. v = s - u,
  54094. A = l - d,
  54095. y = c - s,
  54096. C = h - l,
  54097. a = 0; a < r; a++)
  54098. if (p = e[o[a]].x,
  54099. f = e[o[a]].y,
  54100. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54101. E = f - l,
  54102. b = p - c,
  54103. w = f - h,
  54104. _ = p - u,
  54105. T = f - d,
  54106. M = g * w - m * b,
  54107. x = y * E - C * I,
  54108. S = v * T - A * _,
  54109. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54110. return !1;
  54111. return !0
  54112. }
  54113. return function(t, i) {
  54114. var r = t.length;
  54115. if (r < 3)
  54116. return null;
  54117. var o, a, s, l = [], c = [], h = [];
  54118. if (n.ShapeUtils.area(t) > 0)
  54119. for (a = 0; a < r; a++)
  54120. c[a] = a;
  54121. else
  54122. for (a = 0; a < r; a++)
  54123. c[a] = r - 1 - a;
  54124. var u = r
  54125. , d = 2 * u;
  54126. for (a = u - 1; u > 2; ) {
  54127. if (d-- <= 0)
  54128. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54129. i ? h : l;
  54130. if (o = a,
  54131. u <= o && (o = 0),
  54132. a = o + 1,
  54133. u <= a && (a = 0),
  54134. s = a + 1,
  54135. u <= s && (s = 0),
  54136. e(t, o, a, s, u, c)) {
  54137. var p, f, g, m, v;
  54138. for (p = c[o],
  54139. f = c[a],
  54140. g = c[s],
  54141. l.push([t[p], t[f], t[g]]),
  54142. h.push([c[o], c[a], c[s]]),
  54143. m = a,
  54144. v = a + 1; v < u; m++,
  54145. v++)
  54146. c[m] = c[v];
  54147. u--,
  54148. d = 2 * u
  54149. }
  54150. }
  54151. return i ? h : l
  54152. }
  54153. }(),
  54154. triangulateShape: function(e, t) {
  54155. function i(e, t, i) {
  54156. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54157. }
  54158. function r(e, t, n, r, o) {
  54159. var a = t.x - e.x
  54160. , s = t.y - e.y
  54161. , l = r.x - n.x
  54162. , c = r.y - n.y
  54163. , h = e.x - n.x
  54164. , u = e.y - n.y
  54165. , d = s * l - a * c
  54166. , p = s * h - a * u;
  54167. if (Math.abs(d) > Number.EPSILON) {
  54168. var f;
  54169. if (d > 0) {
  54170. if (p < 0 || p > d)
  54171. return [];
  54172. if (f = c * h - l * u,
  54173. f < 0 || f > d)
  54174. return []
  54175. } else {
  54176. if (p > 0 || p < d)
  54177. return [];
  54178. if (f = c * h - l * u,
  54179. f > 0 || f < d)
  54180. return []
  54181. }
  54182. if (0 === f)
  54183. return !o || 0 !== p && p !== d ? [e] : [];
  54184. if (f === d)
  54185. return !o || 0 !== p && p !== d ? [t] : [];
  54186. if (0 === p)
  54187. return [n];
  54188. if (p === d)
  54189. return [r];
  54190. var g = f / d;
  54191. return [{
  54192. x: e.x + g * a,
  54193. y: e.y + g * s
  54194. }]
  54195. }
  54196. if (0 !== p || c * h !== l * u)
  54197. return [];
  54198. var m = 0 === a && 0 === s
  54199. , v = 0 === l && 0 === c;
  54200. if (m && v)
  54201. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54202. if (m)
  54203. return i(n, r, e) ? [e] : [];
  54204. if (v)
  54205. return i(e, t, n) ? [n] : [];
  54206. var A, y, C, I, E, b, w, _;
  54207. return 0 !== a ? (e.x < t.x ? (A = e,
  54208. C = e.x,
  54209. y = t,
  54210. I = t.x) : (A = t,
  54211. C = t.x,
  54212. y = e,
  54213. I = e.x),
  54214. n.x < r.x ? (E = n,
  54215. w = n.x,
  54216. b = r,
  54217. _ = r.x) : (E = r,
  54218. w = r.x,
  54219. b = n,
  54220. _ = n.x)) : (e.y < t.y ? (A = e,
  54221. C = e.y,
  54222. y = t,
  54223. I = t.y) : (A = t,
  54224. C = t.y,
  54225. y = e,
  54226. I = e.y),
  54227. n.y < r.y ? (E = n,
  54228. w = n.y,
  54229. b = r,
  54230. _ = r.y) : (E = r,
  54231. w = r.y,
  54232. b = n,
  54233. _ = n.y)),
  54234. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54235. }
  54236. function o(e, t, i, n) {
  54237. var r = t.x - e.x
  54238. , o = t.y - e.y
  54239. , a = i.x - e.x
  54240. , s = i.y - e.y
  54241. , l = n.x - e.x
  54242. , c = n.y - e.y
  54243. , h = r * s - o * a
  54244. , u = r * c - o * l;
  54245. if (Math.abs(h) > Number.EPSILON) {
  54246. var d = l * s - c * a;
  54247. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54248. }
  54249. return u > 0
  54250. }
  54251. function a(e, t) {
  54252. function i(e, t) {
  54253. var i = A.length - 1
  54254. , n = e - 1;
  54255. n < 0 && (n = i);
  54256. var r = e + 1;
  54257. r > i && (r = 0);
  54258. var a = o(A[e], A[n], A[r], s[t]);
  54259. if (!a)
  54260. return !1;
  54261. var l = s.length - 1
  54262. , c = t - 1;
  54263. c < 0 && (c = l);
  54264. var h = t + 1;
  54265. return h > l && (h = 0),
  54266. a = o(s[t], s[c], s[h], A[e]),
  54267. !!a
  54268. }
  54269. function n(e, t) {
  54270. var i, n, o;
  54271. for (i = 0; i < A.length; i++)
  54272. if (n = i + 1,
  54273. n %= A.length,
  54274. o = r(e, t, A[i], A[n], !0),
  54275. o.length > 0)
  54276. return !0;
  54277. return !1
  54278. }
  54279. function a(e, i) {
  54280. var n, o, a, s, l;
  54281. for (n = 0; n < y.length; n++)
  54282. for (o = t[y[n]],
  54283. a = 0; a < o.length; a++)
  54284. if (s = a + 1,
  54285. s %= o.length,
  54286. l = r(e, i, o[a], o[s], !0),
  54287. l.length > 0)
  54288. return !0;
  54289. return !1
  54290. }
  54291. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54292. y.push(I);
  54293. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54294. if (w--,
  54295. w < 0) {
  54296. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54297. break
  54298. }
  54299. for (c = b; c < A.length; c++) {
  54300. h = A[c],
  54301. l = -1;
  54302. for (var I = 0; I < y.length; I++)
  54303. if (d = y[I],
  54304. p = h.x + ":" + h.y + ":" + d,
  54305. void 0 === C[p]) {
  54306. s = t[d];
  54307. for (var _ = 0; _ < s.length; _++)
  54308. if (u = s[_],
  54309. i(c, _) && !n(h, u) && !a(h, u)) {
  54310. l = _,
  54311. y.splice(I, 1),
  54312. f = A.slice(0, c + 1),
  54313. g = A.slice(c),
  54314. m = s.slice(l),
  54315. v = s.slice(0, l + 1),
  54316. A = f.concat(m).concat(v).concat(g),
  54317. b = c;
  54318. break
  54319. }
  54320. if (l >= 0)
  54321. break;
  54322. C[p] = !0
  54323. }
  54324. if (l >= 0)
  54325. break
  54326. }
  54327. }
  54328. return A
  54329. }
  54330. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54331. Array.prototype.push.apply(f, t[g]);
  54332. for (s = 0,
  54333. l = f.length; s < l; s++)
  54334. u = f[s].x + ":" + f[s].y,
  54335. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54336. p[u] = s;
  54337. var v = a(e, t)
  54338. , A = n.ShapeUtils.triangulate(v, !1);
  54339. for (s = 0,
  54340. l = A.length; s < l; s++)
  54341. for (h = A[s],
  54342. c = 0; c < 3; c++)
  54343. u = h[c].x + ":" + h[c].y,
  54344. d = p[u],
  54345. void 0 !== d && (h[c] = d);
  54346. return A.concat()
  54347. },
  54348. isClockWise: function(e) {
  54349. return n.ShapeUtils.area(e) < 0
  54350. },
  54351. b2: function() {
  54352. function e(e, t) {
  54353. var i = 1 - e;
  54354. return i * i * t
  54355. }
  54356. function t(e, t) {
  54357. return 2 * (1 - e) * e * t
  54358. }
  54359. function i(e, t) {
  54360. return e * e * t
  54361. }
  54362. return function(n, r, o, a) {
  54363. return e(n, r) + t(n, o) + i(n, a)
  54364. }
  54365. }(),
  54366. b3: function() {
  54367. function e(e, t) {
  54368. var i = 1 - e;
  54369. return i * i * i * t
  54370. }
  54371. function t(e, t) {
  54372. var i = 1 - e;
  54373. return 3 * i * i * e * t
  54374. }
  54375. function i(e, t) {
  54376. var i = 1 - e;
  54377. return 3 * i * e * e * t
  54378. }
  54379. function n(e, t) {
  54380. return e * e * e * t
  54381. }
  54382. return function(r, o, a, s, l) {
  54383. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54384. }
  54385. }()
  54386. },
  54387. n.Curve = function() {}
  54388. ,
  54389. n.Curve.prototype = {
  54390. constructor: n.Curve,
  54391. getPoint: function(e) {
  54392. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54393. null
  54394. },
  54395. getPointAt: function(e) {
  54396. var t = this.getUtoTmapping(e);
  54397. return this.getPoint(t)
  54398. },
  54399. getPoints: function(e) {
  54400. e || (e = 5);
  54401. var t, i = [];
  54402. for (t = 0; t <= e; t++)
  54403. i.push(this.getPoint(t / e));
  54404. return i
  54405. },
  54406. getSpacedPoints: function(e) {
  54407. e || (e = 5);
  54408. var t, i = [];
  54409. for (t = 0; t <= e; t++)
  54410. i.push(this.getPointAt(t / e));
  54411. return i
  54412. },
  54413. getLength: function() {
  54414. var e = this.getLengths();
  54415. return e[e.length - 1]
  54416. },
  54417. getLengths: function(e) {
  54418. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54419. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54420. return this.cacheArcLengths;
  54421. this.needsUpdate = !1;
  54422. var t, i, n = [], r = this.getPoint(0), o = 0;
  54423. for (n.push(0),
  54424. i = 1; i <= e; i++)
  54425. t = this.getPoint(i / e),
  54426. o += t.distanceTo(r),
  54427. n.push(o),
  54428. r = t;
  54429. return this.cacheArcLengths = n,
  54430. n
  54431. },
  54432. updateArcLengths: function() {
  54433. this.needsUpdate = !0,
  54434. this.getLengths()
  54435. },
  54436. getUtoTmapping: function(e, t) {
  54437. var i, n = this.getLengths(), r = 0, o = n.length;
  54438. i = t ? t : e * n[o - 1];
  54439. for (var a, s = 0, l = o - 1; s <= l; )
  54440. if (r = Math.floor(s + (l - s) / 2),
  54441. a = n[r] - i,
  54442. a < 0)
  54443. s = r + 1;
  54444. else {
  54445. if (!(a > 0)) {
  54446. l = r;
  54447. break
  54448. }
  54449. l = r - 1
  54450. }
  54451. if (r = l,
  54452. n[r] === i) {
  54453. var c = r / (o - 1);
  54454. return c
  54455. }
  54456. var h = n[r]
  54457. , u = n[r + 1]
  54458. , d = u - h
  54459. , p = (i - h) / d
  54460. , c = (r + p) / (o - 1);
  54461. return c
  54462. },
  54463. getTangent: function(e) {
  54464. var t = 1e-4
  54465. , i = e - t
  54466. , n = e + t;
  54467. i < 0 && (i = 0),
  54468. n > 1 && (n = 1);
  54469. var r = this.getPoint(i)
  54470. , o = this.getPoint(n)
  54471. , a = o.clone().sub(r);
  54472. return a.normalize()
  54473. },
  54474. getTangentAt: function(e) {
  54475. var t = this.getUtoTmapping(e);
  54476. return this.getTangent(t)
  54477. }
  54478. },
  54479. n.Curve.create = function(e, t) {
  54480. return e.prototype = Object.create(n.Curve.prototype),
  54481. e.prototype.constructor = e,
  54482. e.prototype.getPoint = t,
  54483. e
  54484. }
  54485. ,
  54486. n.CurvePath = function() {
  54487. this.curves = [],
  54488. this.autoClose = !1
  54489. }
  54490. ,
  54491. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54492. n.CurvePath.prototype.constructor = n.CurvePath,
  54493. n.CurvePath.prototype.add = function(e) {
  54494. this.curves.push(e)
  54495. }
  54496. ,
  54497. n.CurvePath.prototype.closePath = function() {
  54498. var e = this.curves[0].getPoint(0)
  54499. , t = this.curves[this.curves.length - 1].getPoint(1);
  54500. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54501. }
  54502. ,
  54503. n.CurvePath.prototype.getPoint = function(e) {
  54504. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54505. if (i[n] >= t) {
  54506. var r = i[n] - t
  54507. , o = this.curves[n]
  54508. , a = 1 - r / o.getLength();
  54509. return o.getPointAt(a)
  54510. }
  54511. n++
  54512. }
  54513. return null
  54514. }
  54515. ,
  54516. n.CurvePath.prototype.getLength = function() {
  54517. var e = this.getCurveLengths();
  54518. return e[e.length - 1]
  54519. }
  54520. ,
  54521. n.CurvePath.prototype.getCurveLengths = function() {
  54522. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54523. return this.cacheLengths;
  54524. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54525. t += this.curves[i].getLength(),
  54526. e.push(t);
  54527. return this.cacheLengths = e,
  54528. e
  54529. }
  54530. ,
  54531. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54532. var t = this.getPoints(e);
  54533. return this.createGeometry(t)
  54534. }
  54535. ,
  54536. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54537. var t = this.getSpacedPoints(e);
  54538. return this.createGeometry(t)
  54539. }
  54540. ,
  54541. n.CurvePath.prototype.createGeometry = function(e) {
  54542. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54543. var o = e[i];
  54544. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54545. }
  54546. return t
  54547. }
  54548. ,
  54549. n.Font = function(e) {
  54550. this.data = e
  54551. }
  54552. ,
  54553. n.Font.prototype = {
  54554. constructor: n.Font,
  54555. generateShapes: function(e, t, i) {
  54556. function r(e) {
  54557. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54558. var c = o(i[l], n, r);
  54559. r += c.offset,
  54560. s.push(c.path)
  54561. }
  54562. return s
  54563. }
  54564. function o(e, t, r) {
  54565. var o = a.glyphs[e] || a.glyphs["?"];
  54566. if (o) {
  54567. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54568. if (o.o)
  54569. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54570. var _ = E[b++];
  54571. switch (_) {
  54572. case "m":
  54573. s = E[b++] * t + r,
  54574. l = E[b++] * t,
  54575. A.moveTo(s, l);
  54576. break;
  54577. case "l":
  54578. s = E[b++] * t + r,
  54579. l = E[b++] * t,
  54580. A.lineTo(s, l);
  54581. break;
  54582. case "q":
  54583. if (c = E[b++] * t + r,
  54584. h = E[b++] * t,
  54585. p = E[b++] * t + r,
  54586. f = E[b++] * t,
  54587. A.quadraticCurveTo(p, f, c, h),
  54588. v = y[y.length - 1]) {
  54589. u = v.x,
  54590. d = v.y;
  54591. for (var T = 1; T <= i; T++) {
  54592. var x = T / i;
  54593. C(x, u, p, c),
  54594. C(x, d, f, h)
  54595. }
  54596. }
  54597. break;
  54598. case "b":
  54599. if (c = E[b++] * t + r,
  54600. h = E[b++] * t,
  54601. p = E[b++] * t + r,
  54602. f = E[b++] * t,
  54603. g = E[b++] * t + r,
  54604. m = E[b++] * t,
  54605. A.bezierCurveTo(p, f, g, m, c, h),
  54606. v = y[y.length - 1]) {
  54607. u = v.x,
  54608. d = v.y;
  54609. for (var T = 1; T <= i; T++) {
  54610. var x = T / i;
  54611. I(x, u, p, g, c),
  54612. I(x, d, f, m, h)
  54613. }
  54614. }
  54615. }
  54616. }
  54617. return {
  54618. offset: o.ha * t,
  54619. path: A
  54620. }
  54621. }
  54622. }
  54623. void 0 === t && (t = 100),
  54624. void 0 === i && (i = 4);
  54625. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54626. Array.prototype.push.apply(l, s[c].toShapes());
  54627. return l
  54628. }
  54629. },
  54630. n.Path = function(e) {
  54631. n.CurvePath.call(this),
  54632. this.actions = [],
  54633. e && this.fromPoints(e)
  54634. }
  54635. ,
  54636. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54637. n.Path.prototype.constructor = n.Path,
  54638. n.Path.prototype.fromPoints = function(e) {
  54639. this.moveTo(e[0].x, e[0].y);
  54640. for (var t = 1, i = e.length; t < i; t++)
  54641. this.lineTo(e[t].x, e[t].y)
  54642. }
  54643. ,
  54644. n.Path.prototype.moveTo = function(e, t) {
  54645. this.actions.push({
  54646. action: "moveTo",
  54647. args: [e, t]
  54648. })
  54649. }
  54650. ,
  54651. n.Path.prototype.lineTo = function(e, t) {
  54652. var i = this.actions[this.actions.length - 1].args
  54653. , r = i[i.length - 2]
  54654. , o = i[i.length - 1]
  54655. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54656. this.curves.push(a),
  54657. this.actions.push({
  54658. action: "lineTo",
  54659. args: [e, t]
  54660. })
  54661. }
  54662. ,
  54663. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54664. var o = this.actions[this.actions.length - 1].args
  54665. , a = o[o.length - 2]
  54666. , s = o[o.length - 1]
  54667. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54668. this.curves.push(l),
  54669. this.actions.push({
  54670. action: "quadraticCurveTo",
  54671. args: [e, t, i, r]
  54672. })
  54673. }
  54674. ,
  54675. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54676. var s = this.actions[this.actions.length - 1].args
  54677. , l = s[s.length - 2]
  54678. , c = s[s.length - 1]
  54679. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54680. this.curves.push(h),
  54681. this.actions.push({
  54682. action: "bezierCurveTo",
  54683. args: [e, t, i, r, o, a]
  54684. })
  54685. }
  54686. ,
  54687. n.Path.prototype.splineThru = function(e) {
  54688. var t = Array.prototype.slice.call(arguments)
  54689. , i = this.actions[this.actions.length - 1].args
  54690. , r = i[i.length - 2]
  54691. , o = i[i.length - 1]
  54692. , a = [new n.Vector2(r,o)];
  54693. Array.prototype.push.apply(a, e);
  54694. var s = new n.SplineCurve(a);
  54695. this.curves.push(s),
  54696. this.actions.push({
  54697. action: "splineThru",
  54698. args: t
  54699. })
  54700. }
  54701. ,
  54702. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54703. var a = this.actions[this.actions.length - 1].args
  54704. , s = a[a.length - 2]
  54705. , l = a[a.length - 1];
  54706. this.absarc(e + s, t + l, i, n, r, o)
  54707. }
  54708. ,
  54709. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54710. this.absellipse(e, t, i, i, n, r, o)
  54711. }
  54712. ,
  54713. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54714. var l = this.actions[this.actions.length - 1].args
  54715. , c = l[l.length - 2]
  54716. , h = l[l.length - 1];
  54717. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54718. }
  54719. ,
  54720. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54721. var c = [e, t, i, r, o, a, s, l || 0]
  54722. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54723. this.curves.push(h);
  54724. var u = h.getPoint(1);
  54725. c.push(u.x),
  54726. c.push(u.y),
  54727. this.actions.push({
  54728. action: "ellipse",
  54729. args: c
  54730. })
  54731. }
  54732. ,
  54733. n.Path.prototype.getSpacedPoints = function(e) {
  54734. e || (e = 40);
  54735. for (var t = [], i = 0; i < e; i++)
  54736. t.push(this.getPoint(i / e));
  54737. return this.autoClose && t.push(t[0]),
  54738. t
  54739. }
  54740. ,
  54741. n.Path.prototype.getPoints = function(e) {
  54742. e = e || 12;
  54743. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54744. var A = this.actions[m]
  54745. , y = A.action
  54746. , C = A.args;
  54747. switch (y) {
  54748. case "moveTo":
  54749. g.push(new n.Vector2(C[0],C[1]));
  54750. break;
  54751. case "lineTo":
  54752. g.push(new n.Vector2(C[0],C[1]));
  54753. break;
  54754. case "quadraticCurveTo":
  54755. t = C[2],
  54756. i = C[3],
  54757. a = C[0],
  54758. s = C[1],
  54759. g.length > 0 ? (h = g[g.length - 1],
  54760. l = h.x,
  54761. c = h.y) : (h = this.actions[m - 1].args,
  54762. l = h[h.length - 2],
  54763. c = h[h.length - 1]);
  54764. for (var I = 1; I <= e; I++) {
  54765. var E = I / e;
  54766. u = p(E, l, a, t),
  54767. d = p(E, c, s, i),
  54768. g.push(new n.Vector2(u,d))
  54769. }
  54770. break;
  54771. case "bezierCurveTo":
  54772. t = C[4],
  54773. i = C[5],
  54774. a = C[0],
  54775. s = C[1],
  54776. r = C[2],
  54777. o = C[3],
  54778. g.length > 0 ? (h = g[g.length - 1],
  54779. l = h.x,
  54780. c = h.y) : (h = this.actions[m - 1].args,
  54781. l = h[h.length - 2],
  54782. c = h[h.length - 1]);
  54783. for (var I = 1; I <= e; I++) {
  54784. var E = I / e;
  54785. u = f(E, l, a, r, t),
  54786. d = f(E, c, s, o, i),
  54787. g.push(new n.Vector2(u,d))
  54788. }
  54789. break;
  54790. case "splineThru":
  54791. h = this.actions[m - 1].args;
  54792. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54793. , w = [b]
  54794. , _ = e * C[0].length;
  54795. w = w.concat(C[0]);
  54796. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54797. g.push(T.getPointAt(I / _));
  54798. break;
  54799. case "arc":
  54800. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54801. var E = I / N;
  54802. L || (E = 1 - E),
  54803. x = P + E * D,
  54804. u = S + R * Math.cos(x),
  54805. d = M + R * Math.sin(x),
  54806. g.push(new n.Vector2(u,d))
  54807. }
  54808. break;
  54809. case "ellipse":
  54810. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54811. 0 !== k && (B = Math.cos(k),
  54812. F = Math.sin(k));
  54813. for (var I = 1; I <= N; I++) {
  54814. var E = I / N;
  54815. if (L || (E = 1 - E),
  54816. x = P + E * D,
  54817. u = S + V * Math.cos(x),
  54818. d = M + U * Math.sin(x),
  54819. 0 !== k) {
  54820. var H = u
  54821. , G = d;
  54822. u = (H - S) * B - (G - M) * F + S,
  54823. d = (H - S) * F + (G - M) * B + M
  54824. }
  54825. g.push(new n.Vector2(u,d))
  54826. }
  54827. }
  54828. }
  54829. var z = g[g.length - 1];
  54830. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54831. this.autoClose && g.push(g[0]),
  54832. g
  54833. }
  54834. ,
  54835. n.Path.prototype.toShapes = function(e, t) {
  54836. function i(e) {
  54837. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54838. var a = e[r]
  54839. , s = a.args
  54840. , l = a.action;
  54841. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54842. i = new n.Path),
  54843. i[l].apply(i, s)
  54844. }
  54845. return 0 !== i.actions.length && t.push(i),
  54846. t
  54847. }
  54848. function r(e) {
  54849. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54850. var o = e[i]
  54851. , a = new n.Shape;
  54852. a.actions = o.actions,
  54853. a.curves = o.curves,
  54854. t.push(a)
  54855. }
  54856. return t
  54857. }
  54858. function o(e, t) {
  54859. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54860. var a = t[r]
  54861. , s = t[o]
  54862. , l = s.x - a.x
  54863. , c = s.y - a.y;
  54864. if (Math.abs(c) > Number.EPSILON) {
  54865. if (c < 0 && (a = t[o],
  54866. l = -l,
  54867. s = t[r],
  54868. c = -c),
  54869. e.y < a.y || e.y > s.y)
  54870. continue;
  54871. if (e.y === a.y) {
  54872. if (e.x === a.x)
  54873. return !0
  54874. } else {
  54875. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54876. if (0 === h)
  54877. return !0;
  54878. if (h < 0)
  54879. continue;
  54880. n = !n
  54881. }
  54882. } else {
  54883. if (e.y !== a.y)
  54884. continue;
  54885. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54886. return !0
  54887. }
  54888. }
  54889. return n
  54890. }
  54891. var a = n.ShapeUtils.isClockWise
  54892. , s = i(this.actions);
  54893. if (0 === s.length)
  54894. return [];
  54895. if (t === !0)
  54896. return r(s);
  54897. var l, c, h, u = [];
  54898. if (1 === s.length)
  54899. return c = s[0],
  54900. h = new n.Shape,
  54901. h.actions = c.actions,
  54902. h.curves = c.curves,
  54903. u.push(h),
  54904. u;
  54905. var d = !a(s[0].getPoints());
  54906. d = e ? !d : d;
  54907. var p, f = [], g = [], m = [], v = 0;
  54908. g[v] = void 0,
  54909. m[v] = [];
  54910. for (var A = 0, y = s.length; A < y; A++)
  54911. c = s[A],
  54912. p = c.getPoints(),
  54913. l = a(p),
  54914. l = e ? !l : l,
  54915. l ? (!d && g[v] && v++,
  54916. g[v] = {
  54917. s: new n.Shape,
  54918. p: p
  54919. },
  54920. g[v].s.actions = c.actions,
  54921. g[v].s.curves = c.curves,
  54922. d && v++,
  54923. m[v] = []) : m[v].push({
  54924. h: c,
  54925. p: p[0]
  54926. });
  54927. if (!g[0])
  54928. return r(s);
  54929. if (g.length > 1) {
  54930. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  54931. f[E] = [];
  54932. for (var E = 0, b = g.length; E < b; E++)
  54933. for (var w = m[E], _ = 0; _ < w.length; _++) {
  54934. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  54935. o(T.p, g[S].p) && (E !== S && I.push({
  54936. froms: E,
  54937. tos: S,
  54938. hole: _
  54939. }),
  54940. x ? (x = !1,
  54941. f[S].push(T)) : C = !0);
  54942. x && f[E].push(T)
  54943. }
  54944. I.length > 0 && (C || (m = f))
  54945. }
  54946. for (var M, A = 0, R = g.length; A < R; A++) {
  54947. h = g[A].s,
  54948. u.push(h),
  54949. M = m[A];
  54950. for (var P = 0, O = M.length; P < O; P++)
  54951. h.holes.push(M[P].h)
  54952. }
  54953. return u
  54954. }
  54955. ,
  54956. n.Shape = function() {
  54957. n.Path.apply(this, arguments),
  54958. this.holes = []
  54959. }
  54960. ,
  54961. n.Shape.prototype = Object.create(n.Path.prototype),
  54962. n.Shape.prototype.constructor = n.Shape,
  54963. n.Shape.prototype.extrude = function(e) {
  54964. return new n.ExtrudeGeometry(this,e)
  54965. }
  54966. ,
  54967. n.Shape.prototype.makeGeometry = function(e) {
  54968. return new n.ShapeGeometry(this,e)
  54969. }
  54970. ,
  54971. n.Shape.prototype.getPointsHoles = function(e) {
  54972. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  54973. t[i] = this.holes[i].getPoints(e);
  54974. return t
  54975. }
  54976. ,
  54977. n.Shape.prototype.extractAllPoints = function(e) {
  54978. return {
  54979. shape: this.getPoints(e),
  54980. holes: this.getPointsHoles(e)
  54981. }
  54982. }
  54983. ,
  54984. n.Shape.prototype.extractPoints = function(e) {
  54985. return this.extractAllPoints(e)
  54986. }
  54987. ,
  54988. n.LineCurve = function(e, t) {
  54989. this.v1 = e,
  54990. this.v2 = t
  54991. }
  54992. ,
  54993. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  54994. n.LineCurve.prototype.constructor = n.LineCurve,
  54995. n.LineCurve.prototype.getPoint = function(e) {
  54996. var t = this.v2.clone().sub(this.v1);
  54997. return t.multiplyScalar(e).add(this.v1),
  54998. t
  54999. }
  55000. ,
  55001. n.LineCurve.prototype.getPointAt = function(e) {
  55002. return this.getPoint(e)
  55003. }
  55004. ,
  55005. n.LineCurve.prototype.getTangent = function(e) {
  55006. var t = this.v2.clone().sub(this.v1);
  55007. return t.normalize()
  55008. }
  55009. ,
  55010. n.QuadraticBezierCurve = function(e, t, i) {
  55011. this.v0 = e,
  55012. this.v1 = t,
  55013. this.v2 = i
  55014. }
  55015. ,
  55016. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55017. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55018. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55019. var t = n.ShapeUtils.b2;
  55020. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55021. }
  55022. ,
  55023. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55024. var t = n.CurveUtils.tangentQuadraticBezier;
  55025. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55026. }
  55027. ,
  55028. n.CubicBezierCurve = function(e, t, i, n) {
  55029. this.v0 = e,
  55030. this.v1 = t,
  55031. this.v2 = i,
  55032. this.v3 = n
  55033. }
  55034. ,
  55035. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55036. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55037. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55038. var t = n.ShapeUtils.b3;
  55039. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55040. }
  55041. ,
  55042. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55043. var t = n.CurveUtils.tangentCubicBezier;
  55044. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55045. }
  55046. ,
  55047. n.SplineCurve = function(e) {
  55048. this.points = void 0 == e ? [] : e
  55049. }
  55050. ,
  55051. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55052. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55053. n.SplineCurve.prototype.getPoint = function(e) {
  55054. var t = this.points
  55055. , i = (t.length - 1) * e
  55056. , r = Math.floor(i)
  55057. , o = i - r
  55058. , a = t[0 === r ? r : r - 1]
  55059. , s = t[r]
  55060. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55061. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55062. , h = n.CurveUtils.interpolate;
  55063. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55064. }
  55065. ,
  55066. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55067. this.aX = e,
  55068. this.aY = t,
  55069. this.xRadius = i,
  55070. this.yRadius = n,
  55071. this.aStartAngle = r,
  55072. this.aEndAngle = o,
  55073. this.aClockwise = a,
  55074. this.aRotation = s || 0
  55075. }
  55076. ,
  55077. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55078. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55079. n.EllipseCurve.prototype.getPoint = function(e) {
  55080. var t = this.aEndAngle - this.aStartAngle;
  55081. t < 0 && (t += 2 * Math.PI),
  55082. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55083. var i;
  55084. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55085. var r = this.aX + this.xRadius * Math.cos(i)
  55086. , o = this.aY + this.yRadius * Math.sin(i);
  55087. if (0 !== this.aRotation) {
  55088. var a = Math.cos(this.aRotation)
  55089. , s = Math.sin(this.aRotation)
  55090. , l = r
  55091. , c = o;
  55092. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55093. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55094. }
  55095. return new n.Vector2(r,o)
  55096. }
  55097. ,
  55098. n.ArcCurve = function(e, t, i, r, o, a) {
  55099. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55100. }
  55101. ,
  55102. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55103. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55104. n.LineCurve3 = n.Curve.create(function(e, t) {
  55105. this.v1 = e,
  55106. this.v2 = t
  55107. }, function(e) {
  55108. var t = new n.Vector3;
  55109. return t.subVectors(this.v2, this.v1),
  55110. t.multiplyScalar(e),
  55111. t.add(this.v1),
  55112. t
  55113. }),
  55114. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55115. this.v0 = e,
  55116. this.v1 = t,
  55117. this.v2 = i
  55118. }, function(e) {
  55119. var t = n.ShapeUtils.b2;
  55120. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55121. }),
  55122. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55123. this.v0 = e,
  55124. this.v1 = t,
  55125. this.v2 = i,
  55126. this.v3 = n
  55127. }, function(e) {
  55128. var t = n.ShapeUtils.b3;
  55129. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55130. }),
  55131. n.SplineCurve3 = n.Curve.create(function(e) {
  55132. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55133. this.points = void 0 == e ? [] : e
  55134. }, function(e) {
  55135. var t = this.points
  55136. , i = (t.length - 1) * e
  55137. , r = Math.floor(i)
  55138. , o = i - r
  55139. , a = t[0 == r ? r : r - 1]
  55140. , s = t[r]
  55141. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55142. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55143. , h = n.CurveUtils.interpolate;
  55144. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55145. }),
  55146. n.CatmullRomCurve3 = function() {
  55147. function e() {}
  55148. var t = new n.Vector3
  55149. , i = new e
  55150. , r = new e
  55151. , o = new e;
  55152. return e.prototype.init = function(e, t, i, n) {
  55153. this.c0 = e,
  55154. this.c1 = i,
  55155. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55156. this.c3 = 2 * e - 2 * t + i + n
  55157. }
  55158. ,
  55159. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55160. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55161. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55162. s *= o,
  55163. l *= o,
  55164. this.init(t, i, s, l)
  55165. }
  55166. ,
  55167. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55168. this.init(t, i, r * (i - e), r * (n - t))
  55169. }
  55170. ,
  55171. e.prototype.calc = function(e) {
  55172. var t = e * e
  55173. , i = t * e;
  55174. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55175. }
  55176. ,
  55177. n.Curve.create(function(e) {
  55178. this.points = e || [],
  55179. this.closed = !1
  55180. }, function(e) {
  55181. var a, s, l, c, h = this.points;
  55182. c = h.length,
  55183. c < 2 && console.log("duh, you need at least 2 points"),
  55184. a = (c - (this.closed ? 0 : 1)) * e,
  55185. s = Math.floor(a),
  55186. l = a - s,
  55187. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55188. l = 1);
  55189. var u, d, p, f;
  55190. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55191. u = t),
  55192. d = h[s % c],
  55193. p = h[(s + 1) % c],
  55194. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55195. f = t),
  55196. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55197. var g = "chordal" === this.type ? .5 : .25
  55198. , m = Math.pow(u.distanceToSquared(d), g)
  55199. , v = Math.pow(d.distanceToSquared(p), g)
  55200. , A = Math.pow(p.distanceToSquared(f), g);
  55201. v < 1e-4 && (v = 1),
  55202. m < 1e-4 && (m = v),
  55203. A < 1e-4 && (A = v),
  55204. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55205. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55206. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55207. } else if ("catmullrom" === this.type) {
  55208. var y = void 0 !== this.tension ? this.tension : .5;
  55209. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55210. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55211. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55212. }
  55213. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55214. return C
  55215. })
  55216. }(),
  55217. n.ClosedSplineCurve3 = function(e) {
  55218. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55219. n.CatmullRomCurve3.call(this, e),
  55220. this.type = "catmullrom",
  55221. this.closed = !0
  55222. }
  55223. ,
  55224. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55225. n.BoxGeometry = function(e, t, i, r, o, a) {
  55226. n.Geometry.call(this),
  55227. this.type = "BoxGeometry",
  55228. this.parameters = {
  55229. width: e,
  55230. height: t,
  55231. depth: i,
  55232. widthSegments: r,
  55233. heightSegments: o,
  55234. depthSegments: a
  55235. },
  55236. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55237. this.mergeVertices()
  55238. }
  55239. ,
  55240. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55241. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55242. n.CubeGeometry = n.BoxGeometry,
  55243. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55244. function s(e, t, i) {
  55245. var n = 0;
  55246. return n += e * t * 2,
  55247. n += e * i * 2,
  55248. n += i * t * 2,
  55249. 4 * n
  55250. }
  55251. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55252. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55253. for (var L = O * b - _, D = 0; D < x; D++) {
  55254. var N = D * E - w;
  55255. P[e] = N * r,
  55256. P[t] = L * o,
  55257. P[i] = T,
  55258. p[m] = P.x,
  55259. p[m + 1] = P.y,
  55260. p[m + 2] = P.z,
  55261. P[e] = 0,
  55262. P[t] = 0,
  55263. P[i] = l > 0 ? 1 : -1,
  55264. f[m] = P.x,
  55265. f[m + 1] = P.y,
  55266. f[m + 2] = P.z,
  55267. g[v] = D / h,
  55268. g[v + 1] = 1 - O / u,
  55269. m += 3,
  55270. v += 2,
  55271. M += 1
  55272. }
  55273. for (O = 0; O < u; O++)
  55274. for (D = 0; D < h; D++) {
  55275. var B = y + D + x * O
  55276. , F = y + D + x * (O + 1)
  55277. , V = y + (D + 1) + x * (O + 1)
  55278. , U = y + (D + 1) + x * O;
  55279. d[A] = B,
  55280. d[A + 1] = F,
  55281. d[A + 2] = U,
  55282. d[A + 3] = F,
  55283. d[A + 4] = V,
  55284. d[A + 5] = U,
  55285. A += 6,
  55286. R += 6
  55287. }
  55288. c.addGroup(C, R, I),
  55289. C += R,
  55290. y += M
  55291. }
  55292. n.BufferGeometry.call(this),
  55293. this.type = "BoxBufferGeometry",
  55294. this.parameters = {
  55295. width: e,
  55296. height: t,
  55297. depth: i,
  55298. widthSegments: r,
  55299. heightSegments: o,
  55300. depthSegments: a
  55301. };
  55302. var c = this;
  55303. r = Math.floor(r) || 1,
  55304. o = Math.floor(o) || 1,
  55305. a = Math.floor(a) || 1;
  55306. var h = s(r, o, a)
  55307. , u = h / 4 * 6
  55308. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55309. , p = new Float32Array(3 * h)
  55310. , f = new Float32Array(3 * h)
  55311. , g = new Float32Array(2 * h)
  55312. , m = 0
  55313. , v = 0
  55314. , A = 0
  55315. , y = 0
  55316. , C = 0;
  55317. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55318. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55319. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55320. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55321. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55322. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55323. this.setIndex(new n.BufferAttribute(d,1)),
  55324. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55325. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55326. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55327. }
  55328. ,
  55329. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55330. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55331. n.CircleGeometry = function(e, t, i, r) {
  55332. n.Geometry.call(this),
  55333. this.type = "CircleGeometry",
  55334. this.parameters = {
  55335. radius: e,
  55336. segments: t,
  55337. thetaStart: i,
  55338. thetaLength: r
  55339. },
  55340. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55341. }
  55342. ,
  55343. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55344. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55345. n.CircleBufferGeometry = function(e, t, i, r) {
  55346. n.BufferGeometry.call(this),
  55347. this.type = "CircleBufferGeometry",
  55348. this.parameters = {
  55349. radius: e,
  55350. segments: t,
  55351. thetaStart: i,
  55352. thetaLength: r
  55353. },
  55354. e = e || 50,
  55355. t = void 0 !== t ? Math.max(3, t) : 8,
  55356. i = void 0 !== i ? i : 0,
  55357. r = void 0 !== r ? r : 2 * Math.PI;
  55358. var o = t + 2
  55359. , a = new Float32Array(3 * o)
  55360. , s = new Float32Array(3 * o)
  55361. , l = new Float32Array(2 * o);
  55362. s[2] = 1,
  55363. l[0] = .5,
  55364. l[1] = .5;
  55365. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55366. h += 3,
  55367. u += 2) {
  55368. var d = i + c / t * r;
  55369. a[h] = e * Math.cos(d),
  55370. a[h + 1] = e * Math.sin(d),
  55371. s[h + 2] = 1,
  55372. l[u] = (a[h] / e + 1) / 2,
  55373. l[u + 1] = (a[h + 1] / e + 1) / 2
  55374. }
  55375. for (var p = [], h = 1; h <= t; h++)
  55376. p.push(h, h + 1, 0);
  55377. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55378. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55379. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55380. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55381. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55382. }
  55383. ,
  55384. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55385. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55386. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55387. function c() {
  55388. var e = (r + 1) * (o + 1);
  55389. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55390. e
  55391. }
  55392. function h() {
  55393. var e = r * o * 2 * 3;
  55394. return a === !1 && (e += 2 * r * 3),
  55395. e
  55396. }
  55397. function u() {
  55398. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55399. for (c = 0; c <= o; c++) {
  55400. var p = []
  55401. , f = c / o
  55402. , b = f * (t - e) + e;
  55403. for (a = 0; a <= r; a++) {
  55404. var w = a / r;
  55405. u.x = b * Math.sin(w * l + s),
  55406. u.y = -f * i + E,
  55407. u.z = b * Math.cos(w * l + s),
  55408. m.setXYZ(y, u.x, u.y, u.z),
  55409. h.copy(u),
  55410. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55411. h.z = Math.cos(w * l + s)),
  55412. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55413. v.setXYZ(y, h.x, h.y, h.z),
  55414. A.setXY(y, w, 1 - f),
  55415. p.push(y),
  55416. y++
  55417. }
  55418. I.push(p)
  55419. }
  55420. for (a = 0; a < r; a++)
  55421. for (c = 0; c < o; c++) {
  55422. var _ = I[c][a]
  55423. , T = I[c + 1][a]
  55424. , x = I[c + 1][a + 1]
  55425. , S = I[c][a + 1];
  55426. g.setX(C, _),
  55427. C++,
  55428. g.setX(C, T),
  55429. C++,
  55430. g.setX(C, S),
  55431. C++,
  55432. g.setX(C, T),
  55433. C++,
  55434. g.setX(C, x),
  55435. C++,
  55436. g.setX(C, S),
  55437. C++
  55438. }
  55439. }
  55440. function d(i) {
  55441. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55442. for (a = y,
  55443. o = 1; o <= r; o++)
  55444. m.setXYZ(y, 0, E * p, 0),
  55445. v.setXYZ(y, 0, p, 0),
  55446. i === !0 ? (h.x = o / r,
  55447. h.y = 0) : (h.x = (o - 1) / r,
  55448. h.y = 1),
  55449. A.setXY(y, h.x, h.y),
  55450. y++;
  55451. for (c = y,
  55452. o = 0; o <= r; o++) {
  55453. var f = o / r;
  55454. u.x = d * Math.sin(f * l + s),
  55455. u.y = E * p,
  55456. u.z = d * Math.cos(f * l + s),
  55457. m.setXYZ(y, u.x, u.y, u.z),
  55458. v.setXYZ(y, 0, p, 0),
  55459. A.setXY(y, f, i === !0 ? 1 : 0),
  55460. y++
  55461. }
  55462. for (o = 0; o < r; o++) {
  55463. var I = a + o
  55464. , b = c + o;
  55465. i === !0 ? (g.setX(C, b),
  55466. C++,
  55467. g.setX(C, b + 1),
  55468. C++,
  55469. g.setX(C, I),
  55470. C++) : (g.setX(C, b + 1),
  55471. C++,
  55472. g.setX(C, b),
  55473. C++,
  55474. g.setX(C, I),
  55475. C++)
  55476. }
  55477. }
  55478. n.BufferGeometry.call(this),
  55479. this.type = "CylinderBufferGeometry",
  55480. this.parameters = {
  55481. radiusTop: e,
  55482. radiusBottom: t,
  55483. height: i,
  55484. radialSegments: r,
  55485. heightSegments: o,
  55486. openEnded: a,
  55487. thetaStart: s,
  55488. thetaLength: l
  55489. },
  55490. e = void 0 !== e ? e : 20,
  55491. t = void 0 !== t ? t : 20,
  55492. i = void 0 !== i ? i : 100,
  55493. r = Math.floor(r) || 8,
  55494. o = Math.floor(o) || 1,
  55495. a = void 0 !== a && a,
  55496. s = void 0 !== s ? s : 0,
  55497. l = void 0 !== l ? l : 2 * Math.PI;
  55498. var p = c()
  55499. , f = h()
  55500. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55501. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55502. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55503. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55504. , y = 0
  55505. , C = 0
  55506. , I = []
  55507. , E = i / 2;
  55508. u(),
  55509. a === !1 && (e > 0 && d(!0),
  55510. t > 0 && d(!1)),
  55511. this.setIndex(g),
  55512. this.addAttribute("position", m),
  55513. this.addAttribute("normal", v),
  55514. this.addAttribute("uv", A)
  55515. }
  55516. ,
  55517. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55518. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55519. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55520. n.Geometry.call(this),
  55521. this.type = "CylinderGeometry",
  55522. this.parameters = {
  55523. radiusTop: e,
  55524. radiusBottom: t,
  55525. height: i,
  55526. radialSegments: r,
  55527. heightSegments: o,
  55528. openEnded: a,
  55529. thetaStart: s,
  55530. thetaLength: l
  55531. },
  55532. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55533. this.mergeVertices()
  55534. }
  55535. ,
  55536. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55537. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55538. n.EdgesGeometry = function(e, t) {
  55539. function i(e, t) {
  55540. return e - t
  55541. }
  55542. n.BufferGeometry.call(this),
  55543. t = void 0 !== t ? t : 1;
  55544. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55545. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55546. r.fromBufferGeometry(e)) : r = e.clone(),
  55547. r.mergeVertices(),
  55548. r.computeFaceNormals();
  55549. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55550. for (var p = h[u], f = 0; f < 3; f++) {
  55551. a[0] = p[l[f]],
  55552. a[1] = p[l[(f + 1) % 3]],
  55553. a.sort(i);
  55554. var g = a.toString();
  55555. void 0 === s[g] ? s[g] = {
  55556. vert1: a[0],
  55557. vert2: a[1],
  55558. face1: u,
  55559. face2: void 0
  55560. } : s[g].face2 = u
  55561. }
  55562. var m = [];
  55563. for (var g in s) {
  55564. var v = s[g];
  55565. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55566. var A = c[v.vert1];
  55567. m.push(A.x),
  55568. m.push(A.y),
  55569. m.push(A.z),
  55570. A = c[v.vert2],
  55571. m.push(A.x),
  55572. m.push(A.y),
  55573. m.push(A.z)
  55574. }
  55575. }
  55576. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55577. }
  55578. ,
  55579. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55580. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55581. n.ExtrudeGeometry = function(e, t) {
  55582. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55583. this.type = "ExtrudeGeometry",
  55584. e = Array.isArray(e) ? e : [e],
  55585. this.addShapeList(e, t),
  55586. void this.computeFaceNormals())
  55587. }
  55588. ;
  55589. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55590. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55591. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55592. for (var i = e.length, n = 0; n < i; n++) {
  55593. var r = e[n];
  55594. this.addShape(r, t)
  55595. }
  55596. }
  55597. ,
  55598. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55599. function i(e, t, i) {
  55600. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55601. t.clone().multiplyScalar(i).add(e)
  55602. }
  55603. function r(e, t, i) {
  55604. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55605. if (Math.abs(d) > Number.EPSILON) {
  55606. var p = Math.sqrt(u)
  55607. , f = Math.sqrt(c * c + h * h)
  55608. , g = t.x - l / p
  55609. , m = t.y + s / p
  55610. , v = i.x - h / f
  55611. , A = i.y + c / f
  55612. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55613. r = g + s * y - e.x,
  55614. o = m + l * y - e.y;
  55615. var C = r * r + o * o;
  55616. if (C <= 2)
  55617. return new n.Vector2(r,o);
  55618. a = Math.sqrt(C / 2)
  55619. } else {
  55620. var I = !1;
  55621. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55622. I ? (r = -l,
  55623. o = s,
  55624. a = Math.sqrt(u)) : (r = s,
  55625. o = l,
  55626. a = Math.sqrt(u / 2))
  55627. }
  55628. return new n.Vector2(r / a,o / a)
  55629. }
  55630. function o() {
  55631. if (C) {
  55632. var e = 0
  55633. , t = z * e;
  55634. for (Y = 0; Y < W; Y++)
  55635. G = N[Y],
  55636. c(G[2] + t, G[1] + t, G[0] + t);
  55637. for (e = E + 2 * y,
  55638. t = z * e,
  55639. Y = 0; Y < W; Y++)
  55640. G = N[Y],
  55641. c(G[0] + t, G[1] + t, G[2] + t)
  55642. } else {
  55643. for (Y = 0; Y < W; Y++)
  55644. G = N[Y],
  55645. c(G[2], G[1], G[0]);
  55646. for (Y = 0; Y < W; Y++)
  55647. G = N[Y],
  55648. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55649. }
  55650. }
  55651. function a() {
  55652. var e = 0;
  55653. for (s(B, e),
  55654. e += B.length,
  55655. x = 0,
  55656. S = L.length; x < S; x++)
  55657. T = L[x],
  55658. s(T, e),
  55659. e += T.length
  55660. }
  55661. function s(e, t) {
  55662. var i, n;
  55663. for (Y = e.length; --Y >= 0; ) {
  55664. i = Y,
  55665. n = Y - 1,
  55666. n < 0 && (n = e.length - 1);
  55667. var r = 0
  55668. , o = E + 2 * y;
  55669. for (r = 0; r < o; r++) {
  55670. var a = z * r
  55671. , s = z * (r + 1)
  55672. , l = t + i + a
  55673. , c = t + n + a
  55674. , u = t + n + s
  55675. , d = t + i + s;
  55676. h(l, c, u, d, e, r, o, i, n)
  55677. }
  55678. }
  55679. }
  55680. function l(e, t, i) {
  55681. M.vertices.push(new n.Vector3(e,t,i))
  55682. }
  55683. function c(e, t, i) {
  55684. e += R,
  55685. t += R,
  55686. i += R,
  55687. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55688. var r = _.generateTopUV(M, e, t, i);
  55689. M.faceVertexUvs[0].push(r)
  55690. }
  55691. function h(e, t, i, r, o, a, s, l, c) {
  55692. e += R,
  55693. t += R,
  55694. i += R,
  55695. r += R,
  55696. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55697. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55698. var h = _.generateSideWallUV(M, e, t, i, r);
  55699. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55700. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55701. }
  55702. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55703. b && (u = b.getSpacedPoints(E),
  55704. w = !0,
  55705. C = !1,
  55706. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55707. p = new n.Vector3,
  55708. f = new n.Vector3,
  55709. g = new n.Vector3),
  55710. C || (y = 0,
  55711. v = 0,
  55712. A = 0);
  55713. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55714. if (D) {
  55715. for (O = O.reverse(),
  55716. x = 0,
  55717. S = L.length; x < S; x++)
  55718. T = L[x],
  55719. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55720. D = !1
  55721. }
  55722. var N = n.ShapeUtils.triangulateShape(O, L)
  55723. , B = O;
  55724. for (x = 0,
  55725. S = L.length; x < S; x++)
  55726. T = L[x],
  55727. O = O.concat(T);
  55728. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55729. Z++,
  55730. q++)
  55731. Z === X && (Z = 0),
  55732. q === X && (q = 0),
  55733. j[Y] = r(B[Y], B[Z], B[q]);
  55734. var K, Q = [], J = j.concat();
  55735. for (x = 0,
  55736. S = L.length; x < S; x++) {
  55737. for (T = L[x],
  55738. K = [],
  55739. Y = 0,
  55740. X = T.length,
  55741. Z = X - 1,
  55742. q = Y + 1; Y < X; Y++,
  55743. Z++,
  55744. q++)
  55745. Z === X && (Z = 0),
  55746. q === X && (q = 0),
  55747. K[Y] = r(T[Y], T[Z], T[q]);
  55748. Q.push(K),
  55749. J = J.concat(K)
  55750. }
  55751. for (F = 0; F < y; F++) {
  55752. for (U = F / y,
  55753. k = v * (1 - U),
  55754. V = A * Math.sin(U * Math.PI / 2),
  55755. Y = 0,
  55756. X = B.length; Y < X; Y++)
  55757. H = i(B[Y], j[Y], V),
  55758. l(H.x, H.y, -k);
  55759. for (x = 0,
  55760. S = L.length; x < S; x++)
  55761. for (T = L[x],
  55762. K = Q[x],
  55763. Y = 0,
  55764. X = T.length; Y < X; Y++)
  55765. H = i(T[Y], K[Y], V),
  55766. l(H.x, H.y, -k)
  55767. }
  55768. for (V = A,
  55769. Y = 0; Y < z; Y++)
  55770. H = C ? i(O[Y], J[Y], V) : O[Y],
  55771. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55772. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55773. g.copy(u[0]).add(f).add(p),
  55774. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55775. var $;
  55776. for ($ = 1; $ <= E; $++)
  55777. for (Y = 0; Y < z; Y++)
  55778. H = C ? i(O[Y], J[Y], V) : O[Y],
  55779. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55780. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55781. g.copy(u[$]).add(f).add(p),
  55782. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55783. for (F = y - 1; F >= 0; F--) {
  55784. for (U = F / y,
  55785. k = v * (1 - U),
  55786. V = A * Math.sin(U * Math.PI / 2),
  55787. Y = 0,
  55788. X = B.length; Y < X; Y++)
  55789. H = i(B[Y], j[Y], V),
  55790. l(H.x, H.y, m + k);
  55791. for (x = 0,
  55792. S = L.length; x < S; x++)
  55793. for (T = L[x],
  55794. K = Q[x],
  55795. Y = 0,
  55796. X = T.length; Y < X; Y++)
  55797. H = i(T[Y], K[Y], V),
  55798. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55799. }
  55800. o(),
  55801. a()
  55802. }
  55803. ,
  55804. n.ExtrudeGeometry.WorldUVGenerator = {
  55805. generateTopUV: function(e, t, i, r) {
  55806. var o = e.vertices
  55807. , a = o[t]
  55808. , s = o[i]
  55809. , l = o[r];
  55810. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55811. },
  55812. generateSideWallUV: function(e, t, i, r, o) {
  55813. var a = e.vertices
  55814. , s = a[t]
  55815. , l = a[i]
  55816. , c = a[r]
  55817. , h = a[o];
  55818. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55819. }
  55820. },
  55821. n.ShapeGeometry = function(e, t) {
  55822. n.Geometry.call(this),
  55823. this.type = "ShapeGeometry",
  55824. Array.isArray(e) === !1 && (e = [e]),
  55825. this.addShapeList(e, t),
  55826. this.computeFaceNormals()
  55827. }
  55828. ,
  55829. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55830. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55831. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55832. for (var i = 0, n = e.length; i < n; i++)
  55833. this.addShape(e[i], t);
  55834. return this
  55835. }
  55836. ,
  55837. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55838. void 0 === t && (t = {});
  55839. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55840. if (p) {
  55841. for (u = u.reverse(),
  55842. i = 0,
  55843. r = d.length; i < r; i++)
  55844. o = d[i],
  55845. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55846. p = !1
  55847. }
  55848. var f = n.ShapeUtils.triangulateShape(u, d);
  55849. for (i = 0,
  55850. r = d.length; i < r; i++)
  55851. o = d[i],
  55852. u = u.concat(o);
  55853. var g, m, v = u.length, A = f.length;
  55854. for (i = 0; i < v; i++)
  55855. g = u[i],
  55856. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55857. for (i = 0; i < A; i++) {
  55858. m = f[i];
  55859. var y = m[0] + c
  55860. , C = m[1] + c
  55861. , I = m[2] + c;
  55862. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55863. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55864. }
  55865. }
  55866. ,
  55867. n.LatheBufferGeometry = function(e, t, i, r) {
  55868. n.BufferGeometry.call(this),
  55869. this.type = "LatheBufferGeometry",
  55870. this.parameters = {
  55871. points: e,
  55872. segments: t,
  55873. phiStart: i,
  55874. phiLength: r
  55875. },
  55876. t = Math.floor(t) || 12,
  55877. i = i || 0,
  55878. r = r || 2 * Math.PI,
  55879. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55880. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55881. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55882. for (a = 0; a <= t; a++) {
  55883. var A = i + a * g * r
  55884. , y = Math.sin(A)
  55885. , C = Math.cos(A);
  55886. for (s = 0; s <= e.length - 1; s++)
  55887. m.x = e[s].x * y,
  55888. m.y = e[s].y,
  55889. m.z = e[s].x * C,
  55890. u.setXYZ(p, m.x, m.y, m.z),
  55891. v.x = a / t,
  55892. v.y = s / (e.length - 1),
  55893. d.setXY(p, v.x, v.y),
  55894. p++
  55895. }
  55896. for (a = 0; a < t; a++)
  55897. for (s = 0; s < e.length - 1; s++) {
  55898. o = s + a * e.length;
  55899. var I = o
  55900. , E = o + e.length
  55901. , b = o + e.length + 1
  55902. , w = o + 1;
  55903. h.setX(f, I),
  55904. f++,
  55905. h.setX(f, E),
  55906. f++,
  55907. h.setX(f, w),
  55908. f++,
  55909. h.setX(f, E),
  55910. f++,
  55911. h.setX(f, b),
  55912. f++,
  55913. h.setX(f, w),
  55914. f++
  55915. }
  55916. if (this.setIndex(h),
  55917. this.addAttribute("position", u),
  55918. this.addAttribute("uv", d),
  55919. this.computeVertexNormals(),
  55920. r === 2 * Math.PI) {
  55921. var _ = this.attributes.normal.array
  55922. , T = new n.Vector3
  55923. , x = new n.Vector3
  55924. , S = new n.Vector3;
  55925. for (o = t * e.length * 3,
  55926. a = 0,
  55927. s = 0; a < e.length; a++,
  55928. s += 3)
  55929. T.x = _[s + 0],
  55930. T.y = _[s + 1],
  55931. T.z = _[s + 2],
  55932. x.x = _[o + s + 0],
  55933. x.y = _[o + s + 1],
  55934. x.z = _[o + s + 2],
  55935. S.addVectors(T, x).normalize(),
  55936. _[s + 0] = _[o + s + 0] = S.x,
  55937. _[s + 1] = _[o + s + 1] = S.y,
  55938. _[s + 2] = _[o + s + 2] = S.z
  55939. }
  55940. }
  55941. ,
  55942. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55943. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  55944. n.LatheGeometry = function(e, t, i, r) {
  55945. n.Geometry.call(this),
  55946. this.type = "LatheGeometry",
  55947. this.parameters = {
  55948. points: e,
  55949. segments: t,
  55950. phiStart: i,
  55951. phiLength: r
  55952. },
  55953. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  55954. this.mergeVertices()
  55955. }
  55956. ,
  55957. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  55958. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  55959. n.PlaneGeometry = function(e, t, i, r) {
  55960. n.Geometry.call(this),
  55961. this.type = "PlaneGeometry",
  55962. this.parameters = {
  55963. width: e,
  55964. height: t,
  55965. widthSegments: i,
  55966. heightSegments: r
  55967. },
  55968. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  55969. }
  55970. ,
  55971. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  55972. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  55973. n.PlaneBufferGeometry = function(e, t, i, r) {
  55974. n.BufferGeometry.call(this),
  55975. this.type = "PlaneBufferGeometry",
  55976. this.parameters = {
  55977. width: e,
  55978. height: t,
  55979. widthSegments: i,
  55980. heightSegments: r
  55981. };
  55982. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  55983. for (var y = A * d - a, C = 0; C < c; C++) {
  55984. var I = C * u - o;
  55985. p[m] = I,
  55986. p[m + 1] = -y,
  55987. f[m + 2] = 1,
  55988. g[v] = C / s,
  55989. g[v + 1] = 1 - A / l,
  55990. m += 3,
  55991. v += 2
  55992. }
  55993. m = 0;
  55994. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  55995. for (var C = 0; C < s; C++) {
  55996. var b = C + c * A
  55997. , w = C + c * (A + 1)
  55998. , _ = C + 1 + c * (A + 1)
  55999. , T = C + 1 + c * A;
  56000. E[m] = b,
  56001. E[m + 1] = w,
  56002. E[m + 2] = T,
  56003. E[m + 3] = w,
  56004. E[m + 4] = _,
  56005. E[m + 5] = T,
  56006. m += 6
  56007. }
  56008. this.setIndex(new n.BufferAttribute(E,1)),
  56009. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56010. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56011. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56012. }
  56013. ,
  56014. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56015. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56016. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56017. n.BufferGeometry.call(this),
  56018. this.type = "RingBufferGeometry",
  56019. this.parameters = {
  56020. innerRadius: e,
  56021. outerRadius: t,
  56022. thetaSegments: i,
  56023. phiSegments: r,
  56024. thetaStart: o,
  56025. thetaLength: a
  56026. },
  56027. e = e || 20,
  56028. t = t || 50,
  56029. o = void 0 !== o ? o : 0,
  56030. a = void 0 !== a ? a : 2 * Math.PI,
  56031. i = void 0 !== i ? Math.max(3, i) : 8,
  56032. r = void 0 !== r ? Math.max(1, r) : 1;
  56033. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56034. for (l = 0; l <= r; l++) {
  56035. for (c = 0; c <= i; c++)
  56036. s = o + c / i * a,
  56037. C.x = A * Math.cos(s),
  56038. C.y = A * Math.sin(s),
  56039. p.setXYZ(m, C.x, C.y, C.z),
  56040. f.setXYZ(m, 0, 0, 1),
  56041. I.x = (C.x / t + 1) / 2,
  56042. I.y = (C.y / t + 1) / 2,
  56043. g.setXY(m, I.x, I.y),
  56044. m++;
  56045. A += y
  56046. }
  56047. for (l = 0; l < r; l++) {
  56048. var E = l * (i + 1);
  56049. for (c = 0; c < i; c++) {
  56050. s = c + E;
  56051. var b = s
  56052. , w = s + i + 1
  56053. , _ = s + i + 2
  56054. , T = s + 1;
  56055. d.setX(v, b),
  56056. v++,
  56057. d.setX(v, w),
  56058. v++,
  56059. d.setX(v, _),
  56060. v++,
  56061. d.setX(v, b),
  56062. v++,
  56063. d.setX(v, _),
  56064. v++,
  56065. d.setX(v, T),
  56066. v++
  56067. }
  56068. }
  56069. this.setIndex(d),
  56070. this.addAttribute("position", p),
  56071. this.addAttribute("normal", f),
  56072. this.addAttribute("uv", g)
  56073. }
  56074. ,
  56075. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56076. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56077. n.RingGeometry = function(e, t, i, r, o, a) {
  56078. n.Geometry.call(this),
  56079. this.type = "RingGeometry",
  56080. this.parameters = {
  56081. innerRadius: e,
  56082. outerRadius: t,
  56083. thetaSegments: i,
  56084. phiSegments: r,
  56085. thetaStart: o,
  56086. thetaLength: a
  56087. },
  56088. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56089. }
  56090. ,
  56091. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56092. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56093. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56094. n.Geometry.call(this),
  56095. this.type = "SphereGeometry",
  56096. this.parameters = {
  56097. radius: e,
  56098. widthSegments: t,
  56099. heightSegments: i,
  56100. phiStart: r,
  56101. phiLength: o,
  56102. thetaStart: a,
  56103. thetaLength: s
  56104. },
  56105. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56106. }
  56107. ,
  56108. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56109. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56110. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56111. n.BufferGeometry.call(this),
  56112. this.type = "SphereBufferGeometry",
  56113. this.parameters = {
  56114. radius: e,
  56115. widthSegments: t,
  56116. heightSegments: i,
  56117. phiStart: r,
  56118. phiLength: o,
  56119. thetaStart: a,
  56120. thetaLength: s
  56121. },
  56122. e = e || 50,
  56123. t = Math.max(3, Math.floor(t) || 8),
  56124. i = Math.max(2, Math.floor(i) || 6),
  56125. r = void 0 !== r ? r : 0,
  56126. o = void 0 !== o ? o : 2 * Math.PI,
  56127. a = void 0 !== a ? a : 0,
  56128. s = void 0 !== s ? s : Math.PI;
  56129. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56130. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56131. var C = y / t
  56132. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56133. , E = e * Math.cos(a + A * s)
  56134. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56135. g.set(I, E, b).normalize(),
  56136. h.setXYZ(p, I, E, b),
  56137. u.setXYZ(p, g.x, g.y, g.z),
  56138. d.setXY(p, C, 1 - A),
  56139. v.push(p),
  56140. p++
  56141. }
  56142. f.push(v)
  56143. }
  56144. for (var w = [], m = 0; m < i; m++)
  56145. for (var y = 0; y < t; y++) {
  56146. var _ = f[m][y + 1]
  56147. , T = f[m][y]
  56148. , x = f[m + 1][y]
  56149. , S = f[m + 1][y + 1];
  56150. (0 !== m || a > 0) && w.push(_, T, S),
  56151. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56152. }
  56153. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56154. this.addAttribute("position", h),
  56155. this.addAttribute("normal", u),
  56156. this.addAttribute("uv", d),
  56157. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56158. }
  56159. ,
  56160. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56161. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56162. n.TextGeometry = function(e, t) {
  56163. t = t || {};
  56164. var i = t.font;
  56165. if (i instanceof n.Font == !1)
  56166. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56167. new n.Geometry;
  56168. var r = i.generateShapes(e, t.size, t.curveSegments);
  56169. t.amount = void 0 !== t.height ? t.height : 50,
  56170. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56171. void 0 === t.bevelSize && (t.bevelSize = 8),
  56172. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56173. n.ExtrudeGeometry.call(this, r, t),
  56174. this.type = "TextGeometry"
  56175. }
  56176. ,
  56177. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56178. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56179. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56180. n.BufferGeometry.call(this),
  56181. this.type = "TorusBufferGeometry",
  56182. this.parameters = {
  56183. radius: e,
  56184. tube: t,
  56185. radialSegments: i,
  56186. tubularSegments: r,
  56187. arc: o
  56188. },
  56189. e = e || 100,
  56190. t = t || 40,
  56191. i = Math.floor(i) || 8,
  56192. r = Math.floor(r) || 6,
  56193. o = o || 2 * Math.PI;
  56194. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56195. for (a = 0; a <= i; a++)
  56196. for (s = 0; s <= r; s++) {
  56197. var C = s / r * o
  56198. , I = a / i * Math.PI * 2;
  56199. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56200. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56201. A.z = t * Math.sin(I),
  56202. u[f] = A.x,
  56203. u[f + 1] = A.y,
  56204. u[f + 2] = A.z,
  56205. v.x = e * Math.cos(C),
  56206. v.y = e * Math.sin(C),
  56207. y.subVectors(A, v).normalize(),
  56208. d[f] = y.x,
  56209. d[f + 1] = y.y,
  56210. d[f + 2] = y.z,
  56211. p[g] = s / r,
  56212. p[g + 1] = a / i,
  56213. f += 3,
  56214. g += 2
  56215. }
  56216. for (a = 1; a <= i; a++)
  56217. for (s = 1; s <= r; s++) {
  56218. var E = (r + 1) * a + s - 1
  56219. , b = (r + 1) * (a - 1) + s - 1
  56220. , w = (r + 1) * (a - 1) + s
  56221. , _ = (r + 1) * a + s;
  56222. h[m] = E,
  56223. h[m + 1] = b,
  56224. h[m + 2] = _,
  56225. h[m + 3] = b,
  56226. h[m + 4] = w,
  56227. h[m + 5] = _,
  56228. m += 6
  56229. }
  56230. this.setIndex(new n.BufferAttribute(h,1)),
  56231. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56232. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56233. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56234. }
  56235. ,
  56236. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56237. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56238. n.TorusGeometry = function(e, t, i, r, o) {
  56239. n.Geometry.call(this),
  56240. this.type = "TorusGeometry",
  56241. this.parameters = {
  56242. radius: e,
  56243. tube: t,
  56244. radialSegments: i,
  56245. tubularSegments: r,
  56246. arc: o
  56247. },
  56248. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56249. }
  56250. ,
  56251. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56252. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56253. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56254. function s(e, t, i, n, r) {
  56255. var o = Math.cos(e)
  56256. , a = Math.sin(e)
  56257. , s = i / t * e
  56258. , l = Math.cos(s);
  56259. r.x = n * (2 + l) * .5 * o,
  56260. r.y = n * (2 + l) * a * .5,
  56261. r.z = n * Math.sin(s) * .5
  56262. }
  56263. n.BufferGeometry.call(this),
  56264. this.type = "TorusKnotBufferGeometry",
  56265. this.parameters = {
  56266. radius: e,
  56267. tube: t,
  56268. tubularSegments: i,
  56269. radialSegments: r,
  56270. p: o,
  56271. q: a
  56272. },
  56273. e = e || 100,
  56274. t = t || 40,
  56275. i = Math.floor(i) || 64,
  56276. r = Math.floor(r) || 8,
  56277. o = o || 2,
  56278. a = a || 3;
  56279. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56280. for (l = 0; l <= i; ++l) {
  56281. var T = l / i * o * Math.PI * 2;
  56282. for (s(T, o, a, e, I),
  56283. s(T + .01, o, a, e, E),
  56284. w.subVectors(E, I),
  56285. _.addVectors(E, I),
  56286. b.crossVectors(w, _),
  56287. _.crossVectors(b, w),
  56288. b.normalize(),
  56289. _.normalize(),
  56290. c = 0; c <= r; ++c) {
  56291. var x = c / r * Math.PI * 2
  56292. , S = -t * Math.cos(x)
  56293. , M = t * Math.sin(x);
  56294. A.x = I.x + (S * _.x + M * b.x),
  56295. A.y = I.y + (S * _.y + M * b.y),
  56296. A.z = I.z + (S * _.z + M * b.z),
  56297. p.setXYZ(m, A.x, A.y, A.z),
  56298. y.subVectors(A, I).normalize(),
  56299. f.setXYZ(m, y.x, y.y, y.z),
  56300. C.x = l / i,
  56301. C.y = c / r,
  56302. g.setXY(m, C.x, C.y),
  56303. m++
  56304. }
  56305. }
  56306. for (c = 1; c <= i; c++)
  56307. for (l = 1; l <= r; l++) {
  56308. var R = (r + 1) * (c - 1) + (l - 1)
  56309. , P = (r + 1) * c + (l - 1)
  56310. , O = (r + 1) * c + l
  56311. , L = (r + 1) * (c - 1) + l;
  56312. d.setX(v, R),
  56313. v++,
  56314. d.setX(v, P),
  56315. v++,
  56316. d.setX(v, L),
  56317. v++,
  56318. d.setX(v, P),
  56319. v++,
  56320. d.setX(v, O),
  56321. v++,
  56322. d.setX(v, L),
  56323. v++
  56324. }
  56325. this.setIndex(d),
  56326. this.addAttribute("position", p),
  56327. this.addAttribute("normal", f),
  56328. this.addAttribute("uv", g)
  56329. }
  56330. ,
  56331. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56332. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56333. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56334. n.Geometry.call(this),
  56335. this.type = "TorusKnotGeometry",
  56336. this.parameters = {
  56337. radius: e,
  56338. tube: t,
  56339. tubularSegments: i,
  56340. radialSegments: r,
  56341. p: o,
  56342. q: a
  56343. },
  56344. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56345. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56346. this.mergeVertices()
  56347. }
  56348. ,
  56349. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56350. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56351. n.TubeGeometry = function(e, t, i, r, o, a) {
  56352. function s(e, t, i) {
  56353. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56354. }
  56355. n.Geometry.call(this),
  56356. this.type = "TubeGeometry",
  56357. this.parameters = {
  56358. path: e,
  56359. segments: t,
  56360. radius: i,
  56361. radialSegments: r,
  56362. closed: o,
  56363. taper: a
  56364. },
  56365. t = t || 64,
  56366. i = i || 1,
  56367. r = r || 8,
  56368. o = o || !1,
  56369. a = a || n.TubeGeometry.NoTaper;
  56370. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56371. for (this.tangents = D,
  56372. this.normals = N,
  56373. this.binormals = B,
  56374. v = 0; v < P; v++)
  56375. for (M[v] = [],
  56376. u = v / (P - 1),
  56377. m = e.getPointAt(u),
  56378. l = D[v],
  56379. c = N[v],
  56380. h = B[v],
  56381. p = i * a(u),
  56382. A = 0; A < r; A++)
  56383. d = A / r * 2 * Math.PI,
  56384. f = -p * Math.cos(d),
  56385. g = p * Math.sin(d),
  56386. O.copy(m),
  56387. O.x += f * c.x + g * h.x,
  56388. O.y += f * c.y + g * h.y,
  56389. O.z += f * c.z + g * h.z,
  56390. M[v][A] = s(O.x, O.y, O.z);
  56391. for (v = 0; v < t; v++)
  56392. for (A = 0; A < r; A++)
  56393. y = o ? (v + 1) % t : v + 1,
  56394. C = (A + 1) % r,
  56395. I = M[v][A],
  56396. E = M[y][A],
  56397. b = M[y][C],
  56398. w = M[v][C],
  56399. _ = new n.Vector2(v / t,A / r),
  56400. T = new n.Vector2((v + 1) / t,A / r),
  56401. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56402. S = new n.Vector2(v / t,(A + 1) / r),
  56403. this.faces.push(new n.Face3(I,E,w)),
  56404. this.faceVertexUvs[0].push([_, T, S]),
  56405. this.faces.push(new n.Face3(E,b,w)),
  56406. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56407. this.computeFaceNormals(),
  56408. this.computeVertexNormals()
  56409. }
  56410. ,
  56411. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56412. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56413. n.TubeGeometry.NoTaper = function(e) {
  56414. return 1
  56415. }
  56416. ,
  56417. n.TubeGeometry.SinusoidalTaper = function(e) {
  56418. return Math.sin(Math.PI * e)
  56419. }
  56420. ,
  56421. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56422. function r() {
  56423. f[0] = new n.Vector3,
  56424. g[0] = new n.Vector3,
  56425. a = Number.MAX_VALUE,
  56426. s = Math.abs(p[0].x),
  56427. l = Math.abs(p[0].y),
  56428. c = Math.abs(p[0].z),
  56429. s <= a && (a = s,
  56430. d.set(1, 0, 0)),
  56431. l <= a && (a = l,
  56432. d.set(0, 1, 0)),
  56433. c <= a && d.set(0, 0, 1),
  56434. m.crossVectors(p[0], d).normalize(),
  56435. f[0].crossVectors(p[0], m),
  56436. g[0].crossVectors(p[0], f[0])
  56437. }
  56438. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56439. for (this.tangents = p,
  56440. this.normals = f,
  56441. this.binormals = g,
  56442. h = 0; h < A; h++)
  56443. u = h / (A - 1),
  56444. p[h] = e.getTangentAt(u),
  56445. p[h].normalize();
  56446. for (r(),
  56447. h = 1; h < A; h++)
  56448. f[h] = f[h - 1].clone(),
  56449. g[h] = g[h - 1].clone(),
  56450. m.crossVectors(p[h - 1], p[h]),
  56451. m.length() > Number.EPSILON && (m.normalize(),
  56452. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56453. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56454. g[h].crossVectors(p[h], f[h]);
  56455. if (i)
  56456. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56457. o /= A - 1,
  56458. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56459. h = 1; h < A; h++)
  56460. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56461. g[h].crossVectors(p[h], f[h])
  56462. }
  56463. ,
  56464. n.PolyhedronGeometry = function(e, t, i, r) {
  56465. function o(e) {
  56466. var t = e.normalize().clone();
  56467. t.index = u.vertices.push(t) - 1;
  56468. var i = l(e) / 2 / Math.PI + .5
  56469. , r = c(e) / Math.PI + .5;
  56470. return t.uv = new n.Vector2(i,1 - r),
  56471. t
  56472. }
  56473. function a(e, t, i, r) {
  56474. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56475. u.faces.push(o),
  56476. C.copy(e).add(t).add(i).divideScalar(3);
  56477. var a = l(C);
  56478. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56479. }
  56480. function s(e, t) {
  56481. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56482. l[h] = [];
  56483. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56484. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56485. }
  56486. for (var h = 0; h < i; h++)
  56487. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56488. var m = Math.floor(g / 2);
  56489. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56490. }
  56491. }
  56492. function l(e) {
  56493. return Math.atan2(e.z, -e.x)
  56494. }
  56495. function c(e) {
  56496. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56497. }
  56498. function h(e, t, i) {
  56499. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56500. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56501. e.clone()
  56502. }
  56503. n.Geometry.call(this),
  56504. this.type = "PolyhedronGeometry",
  56505. this.parameters = {
  56506. vertices: e,
  56507. indices: t,
  56508. radius: i,
  56509. detail: r
  56510. },
  56511. i = i || 1,
  56512. r = r || 0;
  56513. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56514. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56515. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56516. m++) {
  56517. var v = f[t[d]]
  56518. , A = f[t[d + 1]]
  56519. , y = f[t[d + 2]];
  56520. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56521. }
  56522. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56523. s(g[d], r);
  56524. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56525. var I = this.faceVertexUvs[0][d]
  56526. , E = I[0].x
  56527. , b = I[1].x
  56528. , w = I[2].x
  56529. , _ = Math.max(E, b, w)
  56530. , T = Math.min(E, b, w);
  56531. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56532. b < .2 && (I[1].x += 1),
  56533. w < .2 && (I[2].x += 1))
  56534. }
  56535. for (var d = 0, p = this.vertices.length; d < p; d++)
  56536. this.vertices[d].multiplyScalar(i);
  56537. this.mergeVertices(),
  56538. this.computeFaceNormals(),
  56539. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56540. }
  56541. ,
  56542. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56543. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56544. n.DodecahedronGeometry = function(e, t) {
  56545. var i = (1 + Math.sqrt(5)) / 2
  56546. , r = 1 / i
  56547. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56548. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56549. n.PolyhedronGeometry.call(this, o, a, e, t),
  56550. this.type = "DodecahedronGeometry",
  56551. this.parameters = {
  56552. radius: e,
  56553. detail: t
  56554. }
  56555. }
  56556. ,
  56557. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56558. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56559. n.IcosahedronGeometry = function(e, t) {
  56560. var i = (1 + Math.sqrt(5)) / 2
  56561. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56562. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56563. n.PolyhedronGeometry.call(this, r, o, e, t),
  56564. this.type = "IcosahedronGeometry",
  56565. this.parameters = {
  56566. radius: e,
  56567. detail: t
  56568. }
  56569. }
  56570. ,
  56571. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56572. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56573. n.OctahedronGeometry = function(e, t) {
  56574. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56575. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56576. n.PolyhedronGeometry.call(this, i, r, e, t),
  56577. this.type = "OctahedronGeometry",
  56578. this.parameters = {
  56579. radius: e,
  56580. detail: t
  56581. }
  56582. }
  56583. ,
  56584. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56585. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56586. n.TetrahedronGeometry = function(e, t) {
  56587. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56588. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56589. n.PolyhedronGeometry.call(this, i, r, e, t),
  56590. this.type = "TetrahedronGeometry",
  56591. this.parameters = {
  56592. radius: e,
  56593. detail: t
  56594. }
  56595. }
  56596. ,
  56597. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56598. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56599. n.ParametricGeometry = function(e, t, i) {
  56600. n.Geometry.call(this),
  56601. this.type = "ParametricGeometry",
  56602. this.parameters = {
  56603. func: e,
  56604. slices: t,
  56605. stacks: i
  56606. };
  56607. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56608. for (r = 0; r <= i; r++)
  56609. for (l = r / i,
  56610. o = 0; o <= t; o++)
  56611. s = o / t,
  56612. a = e(s, l),
  56613. c.push(a);
  56614. var p, f, g, m, v, A, y, C;
  56615. for (r = 0; r < i; r++)
  56616. for (o = 0; o < t; o++)
  56617. p = r * d + o,
  56618. f = r * d + o + 1,
  56619. g = (r + 1) * d + o + 1,
  56620. m = (r + 1) * d + o,
  56621. v = new n.Vector2(o / t,r / i),
  56622. A = new n.Vector2((o + 1) / t,r / i),
  56623. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56624. C = new n.Vector2(o / t,(r + 1) / i),
  56625. h.push(new n.Face3(p,f,m)),
  56626. u.push([v, A, C]),
  56627. h.push(new n.Face3(f,g,m)),
  56628. u.push([A.clone(), y, C.clone()]);
  56629. this.computeFaceNormals(),
  56630. this.computeVertexNormals()
  56631. }
  56632. ,
  56633. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56634. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56635. n.WireframeGeometry = function(e) {
  56636. function t(e, t) {
  56637. return e - t
  56638. }
  56639. n.BufferGeometry.call(this);
  56640. var i = [0, 0]
  56641. , r = {}
  56642. , o = ["a", "b", "c"];
  56643. if (e instanceof n.Geometry) {
  56644. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56645. for (var d = s[h], p = 0; p < 3; p++) {
  56646. i[0] = d[o[p]],
  56647. i[1] = d[o[(p + 1) % 3]],
  56648. i.sort(t);
  56649. var f = i.toString();
  56650. void 0 === r[f] && (c[2 * l] = i[0],
  56651. c[2 * l + 1] = i[1],
  56652. r[f] = !0,
  56653. l++)
  56654. }
  56655. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56656. for (var p = 0; p < 2; p++) {
  56657. var m = a[c[2 * h + p]]
  56658. , v = 6 * h + 3 * p;
  56659. g[v + 0] = m.x,
  56660. g[v + 1] = m.y,
  56661. g[v + 2] = m.z
  56662. }
  56663. this.addAttribute("position", new n.BufferAttribute(g,3))
  56664. } else if (e instanceof n.BufferGeometry)
  56665. if (null !== e.index) {
  56666. var A = e.index.array
  56667. , a = e.attributes.position
  56668. , y = e.groups
  56669. , l = 0;
  56670. 0 === y.length && e.addGroup(0, A.length);
  56671. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56672. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56673. for (var p = 0; p < 3; p++) {
  56674. i[0] = A[h + p],
  56675. i[1] = A[h + (p + 1) % 3],
  56676. i.sort(t);
  56677. var f = i.toString();
  56678. void 0 === r[f] && (c[2 * l] = i[0],
  56679. c[2 * l + 1] = i[1],
  56680. r[f] = !0,
  56681. l++)
  56682. }
  56683. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56684. for (var p = 0; p < 2; p++) {
  56685. var v = 6 * h + 3 * p
  56686. , T = c[2 * h + p];
  56687. g[v + 0] = a.getX(T),
  56688. g[v + 1] = a.getY(T),
  56689. g[v + 2] = a.getZ(T)
  56690. }
  56691. this.addAttribute("position", new n.BufferAttribute(g,3))
  56692. } else {
  56693. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56694. for (var p = 0; p < 3; p++) {
  56695. var v = 18 * h + 6 * p
  56696. , S = 9 * h + 3 * p;
  56697. g[v + 0] = a[S],
  56698. g[v + 1] = a[S + 1],
  56699. g[v + 2] = a[S + 2];
  56700. var T = 9 * h + 3 * ((p + 1) % 3);
  56701. g[v + 3] = a[T],
  56702. g[v + 4] = a[T + 1],
  56703. g[v + 5] = a[T + 2]
  56704. }
  56705. this.addAttribute("position", new n.BufferAttribute(g,3))
  56706. }
  56707. }
  56708. ,
  56709. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56710. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56711. n.AxisHelper = function(e) {
  56712. e = e || 1;
  56713. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56714. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56715. , r = new n.BufferGeometry;
  56716. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56717. r.addAttribute("color", new n.BufferAttribute(i,3));
  56718. var o = new n.LineBasicMaterial({
  56719. vertexColors: n.VertexColors
  56720. });
  56721. n.LineSegments.call(this, r, o)
  56722. }
  56723. ,
  56724. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56725. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56726. n.ArrowHelper = function() {
  56727. var e = new n.Geometry;
  56728. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56729. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56730. return t.translate(0, -.5, 0),
  56731. function(i, r, o, a, s, l) {
  56732. n.Object3D.call(this),
  56733. void 0 === a && (a = 16776960),
  56734. void 0 === o && (o = 1),
  56735. void 0 === s && (s = .2 * o),
  56736. void 0 === l && (l = .2 * s),
  56737. this.position.copy(r),
  56738. this.line = new n.Line(e,new n.LineBasicMaterial({
  56739. color: a
  56740. })),
  56741. this.line.matrixAutoUpdate = !1,
  56742. this.add(this.line),
  56743. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56744. color: a
  56745. })),
  56746. this.cone.matrixAutoUpdate = !1,
  56747. this.add(this.cone),
  56748. this.setDirection(i),
  56749. this.setLength(o, s, l)
  56750. }
  56751. }(),
  56752. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56753. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56754. n.ArrowHelper.prototype.setDirection = function() {
  56755. var e, t = new n.Vector3;
  56756. return function(i) {
  56757. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56758. e = Math.acos(i.y),
  56759. this.quaternion.setFromAxisAngle(t, e))
  56760. }
  56761. }(),
  56762. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56763. void 0 === t && (t = .2 * e),
  56764. void 0 === i && (i = .2 * t),
  56765. this.line.scale.set(1, Math.max(0, e - t), 1),
  56766. this.line.updateMatrix(),
  56767. this.cone.scale.set(i, t, i),
  56768. this.cone.position.y = e,
  56769. this.cone.updateMatrix()
  56770. }
  56771. ,
  56772. n.ArrowHelper.prototype.setColor = function(e) {
  56773. this.line.material.color.set(e),
  56774. this.cone.material.color.set(e)
  56775. }
  56776. ,
  56777. n.BoxHelper = function(e) {
  56778. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56779. , i = new Float32Array(24)
  56780. , r = new n.BufferGeometry;
  56781. r.setIndex(new n.BufferAttribute(t,1)),
  56782. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56783. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56784. color: 16776960
  56785. })),
  56786. void 0 !== e && this.update(e)
  56787. }
  56788. ,
  56789. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56790. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56791. n.BoxHelper.prototype.update = function() {
  56792. var e = new n.Box3;
  56793. return function(t) {
  56794. if (e.setFromObject(t),
  56795. !e.isEmpty()) {
  56796. var i = e.min
  56797. , n = e.max
  56798. , r = this.geometry.attributes.position
  56799. , o = r.array;
  56800. o[0] = n.x,
  56801. o[1] = n.y,
  56802. o[2] = n.z,
  56803. o[3] = i.x,
  56804. o[4] = n.y,
  56805. o[5] = n.z,
  56806. o[6] = i.x,
  56807. o[7] = i.y,
  56808. o[8] = n.z,
  56809. o[9] = n.x,
  56810. o[10] = i.y,
  56811. o[11] = n.z,
  56812. o[12] = n.x,
  56813. o[13] = n.y,
  56814. o[14] = i.z,
  56815. o[15] = i.x,
  56816. o[16] = n.y,
  56817. o[17] = i.z,
  56818. o[18] = i.x,
  56819. o[19] = i.y,
  56820. o[20] = i.z,
  56821. o[21] = n.x,
  56822. o[22] = i.y,
  56823. o[23] = i.z,
  56824. r.needsUpdate = !0,
  56825. this.geometry.computeBoundingSphere()
  56826. }
  56827. }
  56828. }(),
  56829. n.BoundingBoxHelper = function(e, t) {
  56830. var i = void 0 !== t ? t : 8947848;
  56831. this.object = e,
  56832. this.box = new n.Box3,
  56833. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56834. color: i,
  56835. wireframe: !0
  56836. }))
  56837. }
  56838. ,
  56839. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56840. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56841. n.BoundingBoxHelper.prototype.update = function() {
  56842. this.box.setFromObject(this.object),
  56843. this.box.size(this.scale),
  56844. this.box.center(this.position)
  56845. }
  56846. ,
  56847. n.CameraHelper = function(e) {
  56848. function t(e, t, n) {
  56849. i(e, n),
  56850. i(t, n)
  56851. }
  56852. function i(e, t) {
  56853. r.vertices.push(new n.Vector3),
  56854. r.colors.push(new n.Color(t)),
  56855. void 0 === a[e] && (a[e] = []),
  56856. a[e].push(r.vertices.length - 1)
  56857. }
  56858. var r = new n.Geometry
  56859. , o = new n.LineBasicMaterial({
  56860. color: 16777215,
  56861. vertexColors: n.FaceColors
  56862. })
  56863. , a = {}
  56864. , s = 16755200
  56865. , l = 16711680
  56866. , c = 43775
  56867. , h = 16777215
  56868. , u = 3355443;
  56869. t("n1", "n2", s),
  56870. t("n2", "n4", s),
  56871. t("n4", "n3", s),
  56872. t("n3", "n1", s),
  56873. t("f1", "f2", s),
  56874. t("f2", "f4", s),
  56875. t("f4", "f3", s),
  56876. t("f3", "f1", s),
  56877. t("n1", "f1", s),
  56878. t("n2", "f2", s),
  56879. t("n3", "f3", s),
  56880. t("n4", "f4", s),
  56881. t("p", "n1", l),
  56882. t("p", "n2", l),
  56883. t("p", "n3", l),
  56884. t("p", "n4", l),
  56885. t("u1", "u2", c),
  56886. t("u2", "u3", c),
  56887. t("u3", "u1", c),
  56888. t("c", "t", h),
  56889. t("p", "c", u),
  56890. t("cn1", "cn2", u),
  56891. t("cn3", "cn4", u),
  56892. t("cf1", "cf2", u),
  56893. t("cf3", "cf4", u),
  56894. n.LineSegments.call(this, r, o),
  56895. this.camera = e,
  56896. this.camera.updateProjectionMatrix(),
  56897. this.matrix = e.matrixWorld,
  56898. this.matrixAutoUpdate = !1,
  56899. this.pointMap = a,
  56900. this.update()
  56901. }
  56902. ,
  56903. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56904. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56905. n.CameraHelper.prototype.update = function() {
  56906. function e(e, n, a, s) {
  56907. r.set(n, a, s).unproject(o);
  56908. var l = i[e];
  56909. if (void 0 !== l)
  56910. for (var c = 0, h = l.length; c < h; c++)
  56911. t.vertices[l[c]].copy(r)
  56912. }
  56913. var t, i, r = new n.Vector3, o = new n.Camera;
  56914. return function() {
  56915. t = this.geometry,
  56916. i = this.pointMap;
  56917. var n = 1
  56918. , r = 1;
  56919. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56920. e("c", 0, 0, -1),
  56921. e("t", 0, 0, 1),
  56922. e("n1", -n, -r, -1),
  56923. e("n2", n, -r, -1),
  56924. e("n3", -n, r, -1),
  56925. e("n4", n, r, -1),
  56926. e("f1", -n, -r, 1),
  56927. e("f2", n, -r, 1),
  56928. e("f3", -n, r, 1),
  56929. e("f4", n, r, 1),
  56930. e("u1", .7 * n, 1.1 * r, -1),
  56931. e("u2", .7 * -n, 1.1 * r, -1),
  56932. e("u3", 0, 2 * r, -1),
  56933. e("cf1", -n, 0, 1),
  56934. e("cf2", n, 0, 1),
  56935. e("cf3", 0, -r, 1),
  56936. e("cf4", 0, r, 1),
  56937. e("cn1", -n, 0, -1),
  56938. e("cn2", n, 0, -1),
  56939. e("cn3", 0, -r, -1),
  56940. e("cn4", 0, r, -1),
  56941. t.verticesNeedUpdate = !0
  56942. }
  56943. }(),
  56944. n.DirectionalLightHelper = function(e, t) {
  56945. n.Object3D.call(this),
  56946. this.light = e,
  56947. this.light.updateMatrixWorld(),
  56948. this.matrix = e.matrixWorld,
  56949. this.matrixAutoUpdate = !1,
  56950. t = t || 1;
  56951. var i = new n.Geometry;
  56952. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  56953. var r = new n.LineBasicMaterial({
  56954. fog: !1
  56955. });
  56956. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56957. this.lightPlane = new n.Line(i,r),
  56958. this.add(this.lightPlane),
  56959. i = new n.Geometry,
  56960. i.vertices.push(new n.Vector3, new n.Vector3),
  56961. r = new n.LineBasicMaterial({
  56962. fog: !1
  56963. }),
  56964. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56965. this.targetLine = new n.Line(i,r),
  56966. this.add(this.targetLine),
  56967. this.update()
  56968. }
  56969. ,
  56970. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  56971. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  56972. n.DirectionalLightHelper.prototype.dispose = function() {
  56973. this.lightPlane.geometry.dispose(),
  56974. this.lightPlane.material.dispose(),
  56975. this.targetLine.geometry.dispose(),
  56976. this.targetLine.material.dispose()
  56977. }
  56978. ,
  56979. n.DirectionalLightHelper.prototype.update = function() {
  56980. var e = new n.Vector3
  56981. , t = new n.Vector3
  56982. , i = new n.Vector3;
  56983. return function() {
  56984. e.setFromMatrixPosition(this.light.matrixWorld),
  56985. t.setFromMatrixPosition(this.light.target.matrixWorld),
  56986. i.subVectors(t, e),
  56987. this.lightPlane.lookAt(i),
  56988. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56989. this.targetLine.geometry.vertices[1].copy(i),
  56990. this.targetLine.geometry.verticesNeedUpdate = !0,
  56991. this.targetLine.material.color.copy(this.lightPlane.material.color)
  56992. }
  56993. }(),
  56994. n.EdgesHelper = function(e, t, i) {
  56995. var r = void 0 !== t ? t : 16777215;
  56996. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  56997. color: r
  56998. })),
  56999. this.matrix = e.matrixWorld,
  57000. this.matrixAutoUpdate = !1
  57001. }
  57002. ,
  57003. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57004. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57005. n.FaceNormalsHelper = function(e, t, i, r) {
  57006. this.object = e,
  57007. this.size = void 0 !== t ? t : 1;
  57008. var o = void 0 !== i ? i : 16776960
  57009. , a = void 0 !== r ? r : 1
  57010. , s = 0
  57011. , l = this.object.geometry;
  57012. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57013. var c = new n.BufferGeometry
  57014. , h = new n.Float32Attribute(2 * s * 3,3);
  57015. c.addAttribute("position", h),
  57016. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57017. color: o,
  57018. linewidth: a
  57019. })),
  57020. this.matrixAutoUpdate = !1,
  57021. this.update()
  57022. }
  57023. ,
  57024. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57025. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57026. n.FaceNormalsHelper.prototype.update = function() {
  57027. var e = new n.Vector3
  57028. , t = new n.Vector3
  57029. , i = new n.Matrix3;
  57030. return function() {
  57031. this.object.updateMatrixWorld(!0),
  57032. i.getNormalMatrix(this.object.matrixWorld);
  57033. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57034. var u = s[c]
  57035. , d = u.normal;
  57036. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57037. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57038. r.setXYZ(l, e.x, e.y, e.z),
  57039. l += 1,
  57040. r.setXYZ(l, t.x, t.y, t.z),
  57041. l += 1
  57042. }
  57043. return r.needsUpdate = !0,
  57044. this
  57045. }
  57046. }(),
  57047. n.GridHelper = function(e, t) {
  57048. var i = new n.Geometry
  57049. , r = new n.LineBasicMaterial({
  57050. vertexColors: n.VertexColors
  57051. });
  57052. this.color1 = new n.Color(4473924),
  57053. this.color2 = new n.Color(8947848);
  57054. for (var o = -e; o <= e; o += t) {
  57055. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57056. var a = 0 === o ? this.color1 : this.color2;
  57057. i.colors.push(a, a, a, a)
  57058. }
  57059. n.LineSegments.call(this, i, r)
  57060. }
  57061. ,
  57062. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57063. n.GridHelper.prototype.constructor = n.GridHelper,
  57064. n.GridHelper.prototype.setColors = function(e, t) {
  57065. this.color1.set(e),
  57066. this.color2.set(t),
  57067. this.geometry.colorsNeedUpdate = !0
  57068. }
  57069. ,
  57070. n.HemisphereLightHelper = function(e, t) {
  57071. n.Object3D.call(this),
  57072. this.light = e,
  57073. this.light.updateMatrixWorld(),
  57074. this.matrix = e.matrixWorld,
  57075. this.matrixAutoUpdate = !1,
  57076. this.colors = [new n.Color, new n.Color];
  57077. var i = new n.SphereGeometry(t,4,2);
  57078. i.rotateX(-Math.PI / 2);
  57079. for (var r = 0, o = 8; r < o; r++)
  57080. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57081. var a = new n.MeshBasicMaterial({
  57082. vertexColors: n.FaceColors,
  57083. wireframe: !0
  57084. });
  57085. this.lightSphere = new n.Mesh(i,a),
  57086. this.add(this.lightSphere),
  57087. this.update()
  57088. }
  57089. ,
  57090. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57091. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57092. n.HemisphereLightHelper.prototype.dispose = function() {
  57093. this.lightSphere.geometry.dispose(),
  57094. this.lightSphere.material.dispose()
  57095. }
  57096. ,
  57097. n.HemisphereLightHelper.prototype.update = function() {
  57098. var e = new n.Vector3;
  57099. return function() {
  57100. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57101. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57102. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57103. this.lightSphere.geometry.colorsNeedUpdate = !0
  57104. }
  57105. }(),
  57106. n.PointLightHelper = function(e, t) {
  57107. this.light = e,
  57108. this.light.updateMatrixWorld();
  57109. var i = new n.SphereGeometry(t,4,2)
  57110. , r = new n.MeshBasicMaterial({
  57111. wireframe: !0,
  57112. fog: !1
  57113. });
  57114. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57115. n.Mesh.call(this, i, r),
  57116. this.matrix = this.light.matrixWorld,
  57117. this.matrixAutoUpdate = !1
  57118. }
  57119. ,
  57120. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57121. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57122. n.PointLightHelper.prototype.dispose = function() {
  57123. this.geometry.dispose(),
  57124. this.material.dispose()
  57125. }
  57126. ,
  57127. n.PointLightHelper.prototype.update = function() {
  57128. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57129. }
  57130. ,
  57131. n.SkeletonHelper = function(e) {
  57132. this.bones = this.getBoneList(e);
  57133. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57134. var r = this.bones[i];
  57135. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57136. t.vertices.push(new n.Vector3),
  57137. t.colors.push(new n.Color(0,0,1)),
  57138. t.colors.push(new n.Color(0,1,0)))
  57139. }
  57140. t.dynamic = !0;
  57141. var o = new n.LineBasicMaterial({
  57142. vertexColors: n.VertexColors,
  57143. depthTest: !1,
  57144. depthWrite: !1,
  57145. transparent: !0
  57146. });
  57147. n.LineSegments.call(this, t, o),
  57148. this.root = e,
  57149. this.matrix = e.matrixWorld,
  57150. this.matrixAutoUpdate = !1,
  57151. this.update()
  57152. }
  57153. ,
  57154. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57155. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57156. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57157. var t = [];
  57158. e instanceof n.Bone && t.push(e);
  57159. for (var i = 0; i < e.children.length; i++)
  57160. t.push.apply(t, this.getBoneList(e.children[i]));
  57161. return t
  57162. }
  57163. ,
  57164. n.SkeletonHelper.prototype.update = function() {
  57165. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57166. var a = this.bones[o];
  57167. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57168. e.vertices[r].setFromMatrixPosition(i),
  57169. i.multiplyMatrices(t, a.parent.matrixWorld),
  57170. e.vertices[r + 1].setFromMatrixPosition(i),
  57171. r += 2)
  57172. }
  57173. e.verticesNeedUpdate = !0,
  57174. e.computeBoundingSphere()
  57175. }
  57176. ,
  57177. n.SpotLightHelper = function(e) {
  57178. n.Object3D.call(this),
  57179. this.light = e,
  57180. this.light.updateMatrixWorld(),
  57181. this.matrix = e.matrixWorld,
  57182. this.matrixAutoUpdate = !1;
  57183. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57184. t.translate(0, -.5, 0),
  57185. t.rotateX(-Math.PI / 2);
  57186. var i = new n.MeshBasicMaterial({
  57187. wireframe: !0,
  57188. fog: !1
  57189. });
  57190. this.cone = new n.Mesh(t,i),
  57191. this.add(this.cone),
  57192. this.update()
  57193. }
  57194. ,
  57195. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57196. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57197. n.SpotLightHelper.prototype.dispose = function() {
  57198. this.cone.geometry.dispose(),
  57199. this.cone.material.dispose()
  57200. }
  57201. ,
  57202. n.SpotLightHelper.prototype.update = function() {
  57203. var e = new n.Vector3
  57204. , t = new n.Vector3;
  57205. return function() {
  57206. var i = this.light.distance ? this.light.distance : 1e4
  57207. , n = i * Math.tan(this.light.angle);
  57208. this.cone.scale.set(n, n, i),
  57209. e.setFromMatrixPosition(this.light.matrixWorld),
  57210. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57211. this.cone.lookAt(t.sub(e)),
  57212. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57213. }
  57214. }(),
  57215. n.VertexNormalsHelper = function(e, t, i, r) {
  57216. this.object = e,
  57217. this.size = void 0 !== t ? t : 1;
  57218. var o = void 0 !== i ? i : 16711680
  57219. , a = void 0 !== r ? r : 1
  57220. , s = 0
  57221. , l = this.object.geometry;
  57222. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57223. var c = new n.BufferGeometry
  57224. , h = new n.Float32Attribute(2 * s * 3,3);
  57225. c.addAttribute("position", h),
  57226. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57227. color: o,
  57228. linewidth: a
  57229. })),
  57230. this.matrixAutoUpdate = !1,
  57231. this.update()
  57232. }
  57233. ,
  57234. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57235. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57236. n.VertexNormalsHelper.prototype.update = function() {
  57237. var e = new n.Vector3
  57238. , t = new n.Vector3
  57239. , i = new n.Matrix3;
  57240. return function() {
  57241. var r = ["a", "b", "c"];
  57242. this.object.updateMatrixWorld(!0),
  57243. i.getNormalMatrix(this.object.matrixWorld);
  57244. var o = this.object.matrixWorld
  57245. , a = this.geometry.attributes.position
  57246. , s = this.object.geometry;
  57247. if (s instanceof n.Geometry)
  57248. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57249. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57250. var m = l[p[r[f]]]
  57251. , v = p.vertexNormals[f];
  57252. e.copy(m).applyMatrix4(o),
  57253. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57254. a.setXYZ(h, e.x, e.y, e.z),
  57255. h += 1,
  57256. a.setXYZ(h, t.x, t.y, t.z),
  57257. h += 1
  57258. }
  57259. else if (s instanceof n.BufferGeometry)
  57260. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57261. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57262. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57263. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57264. a.setXYZ(h, e.x, e.y, e.z),
  57265. h += 1,
  57266. a.setXYZ(h, t.x, t.y, t.z),
  57267. h += 1;
  57268. return a.needsUpdate = !0,
  57269. this
  57270. }
  57271. }(),
  57272. n.WireframeHelper = function(e, t) {
  57273. var i = void 0 !== t ? t : 16777215;
  57274. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57275. color: i
  57276. })),
  57277. this.matrix = e.matrixWorld,
  57278. this.matrixAutoUpdate = !1
  57279. }
  57280. ,
  57281. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57282. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57283. n.ImmediateRenderObject = function(e) {
  57284. n.Object3D.call(this),
  57285. this.material = e,
  57286. this.render = function(e) {}
  57287. }
  57288. ,
  57289. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57290. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57291. n.MorphBlendMesh = function(e, t) {
  57292. n.Mesh.call(this, e, t),
  57293. this.animationsMap = {},
  57294. this.animationsList = [];
  57295. var i = this.geometry.morphTargets.length
  57296. , r = "__default"
  57297. , o = 0
  57298. , a = i - 1
  57299. , s = i / 1;
  57300. this.createAnimation(r, o, a, s),
  57301. this.setAnimationWeight(r, 1)
  57302. }
  57303. ,
  57304. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57305. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57306. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57307. var r = {
  57308. start: t,
  57309. end: i,
  57310. length: i - t + 1,
  57311. fps: n,
  57312. duration: (i - t) / n,
  57313. lastFrame: 0,
  57314. currentFrame: 0,
  57315. active: !1,
  57316. time: 0,
  57317. direction: 1,
  57318. weight: 1,
  57319. directionBackwards: !1,
  57320. mirroredLoop: !1
  57321. };
  57322. this.animationsMap[e] = r,
  57323. this.animationsList.push(r)
  57324. }
  57325. ,
  57326. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57327. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57328. var s = r.morphTargets[o]
  57329. , l = s.name.match(i);
  57330. if (l && l.length > 1) {
  57331. var c = l[1];
  57332. n[c] || (n[c] = {
  57333. start: 1 / 0,
  57334. end: -(1 / 0)
  57335. });
  57336. var h = n[c];
  57337. o < h.start && (h.start = o),
  57338. o > h.end && (h.end = o),
  57339. t || (t = c)
  57340. }
  57341. }
  57342. for (var c in n) {
  57343. var h = n[c];
  57344. this.createAnimation(c, h.start, h.end, e)
  57345. }
  57346. this.firstAnimation = t
  57347. }
  57348. ,
  57349. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57350. var t = this.animationsMap[e];
  57351. t && (t.direction = 1,
  57352. t.directionBackwards = !1)
  57353. }
  57354. ,
  57355. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57356. var t = this.animationsMap[e];
  57357. t && (t.direction = -1,
  57358. t.directionBackwards = !0)
  57359. }
  57360. ,
  57361. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57362. var i = this.animationsMap[e];
  57363. i && (i.fps = t,
  57364. i.duration = (i.end - i.start) / i.fps)
  57365. }
  57366. ,
  57367. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57368. var i = this.animationsMap[e];
  57369. i && (i.duration = t,
  57370. i.fps = (i.end - i.start) / i.duration)
  57371. }
  57372. ,
  57373. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57374. var i = this.animationsMap[e];
  57375. i && (i.weight = t)
  57376. }
  57377. ,
  57378. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57379. var i = this.animationsMap[e];
  57380. i && (i.time = t)
  57381. }
  57382. ,
  57383. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57384. var t = 0
  57385. , i = this.animationsMap[e];
  57386. return i && (t = i.time),
  57387. t
  57388. }
  57389. ,
  57390. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57391. var t = -1
  57392. , i = this.animationsMap[e];
  57393. return i && (t = i.duration),
  57394. t
  57395. }
  57396. ,
  57397. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57398. var t = this.animationsMap[e];
  57399. t ? (t.time = 0,
  57400. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57401. }
  57402. ,
  57403. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57404. var t = this.animationsMap[e];
  57405. t && (t.active = !1)
  57406. }
  57407. ,
  57408. n.MorphBlendMesh.prototype.update = function(e) {
  57409. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57410. var r = this.animationsList[t];
  57411. if (r.active) {
  57412. var o = r.duration / r.length;
  57413. r.time += r.direction * e,
  57414. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57415. r.time > r.duration && (r.time = r.duration,
  57416. r.directionBackwards = !0),
  57417. r.time < 0 && (r.time = 0,
  57418. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57419. r.time < 0 && (r.time += r.duration));
  57420. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57421. , s = r.weight;
  57422. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57423. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57424. this.morphTargetInfluences[a] = 0,
  57425. r.lastFrame = r.currentFrame,
  57426. r.currentFrame = a);
  57427. var l = r.time % o / o;
  57428. r.directionBackwards && (l = 1 - l),
  57429. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57430. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57431. }
  57432. }
  57433. }
  57434. ,
  57435. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57436. i.THREE = n) : this.THREE = n
  57437. window.THREE = n
  57438. getObjLoader()
  57439. }
  57440. , {}]
  57441. }, {}, [116]);
  57442. function initTransitionPass(THREE){
  57443. THREE.TransitionPass = function ( scene, camera ) {
  57444. this.renderScene = scene;
  57445. this.renderCamera = camera;
  57446. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57447. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57448. format: THREE.RGBAFormat
  57449. });
  57450. this.coverTex = this.coverRenderTarget.texture;
  57451. this.enabled = false;
  57452. this.oldClearColor = new THREE.Color();
  57453. this.oldClearAlpha = 1;
  57454. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57455. this.scene = new THREE.Scene();
  57456. this.material = this.getMaskMaterial()
  57457. var copyShader = THREE.CopyShader;
  57458. this.materialCopy = new THREE.ShaderMaterial( {
  57459. uniforms: this.copyUniforms,
  57460. vertexShader: copyShader.vertexShader,
  57461. fragmentShader: copyShader.fragmentShader,
  57462. blending: THREE.NoBlending,
  57463. depthTest: false,
  57464. depthWrite: false,
  57465. transparent: true
  57466. } );
  57467. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57468. this.quad.frustumCulled = false; // Avoid getting clipped
  57469. this.scene.add( this.quad );
  57470. }
  57471. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57472. constructor: THREE.TransitionPass,
  57473. setSize: function ( width, height ) {
  57474. this.coverRenderTarget.setSize( width, height );
  57475. },
  57476. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57477. var oldAutoClear = renderer.autoClear;
  57478. renderer.autoClear = false;
  57479. var uniforms = this.quad.material.uniforms
  57480. uniforms.bgTex.value = readBuffer.texture;
  57481. uniforms.coverTex.value = this.coverTex;
  57482. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57483. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57484. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57485. renderer.render( this.scene, this.camera);
  57486. renderer.autoClear = oldAutoClear;
  57487. },
  57488. start:function(sceneRenderer){
  57489. this.enabled = true
  57490. //draw coverTex
  57491. this.quad.material.uniforms.progress.value = 1;
  57492. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57493. },
  57494. stop:function(){
  57495. this.enabled = false
  57496. }
  57497. ,
  57498. getMaskMaterial :function(){
  57499. return new THREE.ShaderMaterial( {
  57500. uniforms: {
  57501. coverTex: {
  57502. type: "t",
  57503. value: null
  57504. },
  57505. bgTex: {
  57506. type: "t",
  57507. value: null
  57508. },
  57509. progress:{
  57510. type: "f",
  57511. value: 0
  57512. },
  57513. screenRatio:{
  57514. type: "f",
  57515. value: 1
  57516. }
  57517. },
  57518. vertexShader: `
  57519. varying vec2 vUv;
  57520. void main()
  57521. {
  57522. vUv = uv;
  57523. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57524. }
  57525. `,
  57526. fragmentShader: `
  57527. uniform sampler2D coverTex;
  57528. uniform sampler2D bgTex;
  57529. uniform float progress;
  57530. uniform float screenRatio;
  57531. varying vec2 vUv;
  57532. void main() {
  57533. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57534. const float minRadius = 0.0 ;
  57535. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  57536. float diff = 0.292; //1.0-maxRadius;
  57537. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57538. float radiusOut = radiusIn + diff;
  57539. if(radius < radiusIn) {
  57540. gl_FragColor = texture2D(bgTex, vUv);
  57541. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57542. }else if(radius>radiusOut){
  57543. gl_FragColor = texture2D(coverTex, vUv) ;
  57544. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57545. }else{
  57546. vec4 color1 = texture2D(bgTex, vUv);
  57547. vec4 color2 = texture2D(coverTex, vUv);
  57548. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57549. gl_FragColor = mix(color1, color2, rotio);
  57550. }
  57551. }
  57552. `
  57553. } );
  57554. },
  57555. }
  57556. }
  57557. /*
  57558. var addMagnifier = function(){
  57559. class Magnifier extends THREE.Object3D {
  57560. constructor () {
  57561. super()
  57562. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57563. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57564. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57565. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57566. format: THREE.RGBAFormat ,
  57567. //type: THREE.FloatType,
  57568. //minFilter: THREE.NearestFilter,
  57569. //magFilter: THREE.NearestFilter,
  57570. } )
  57571. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57572. side: THREE.DoubleSide ,
  57573. map: this.renderTarget.texture ,
  57574. transparent:true,
  57575. depthTest: !1,
  57576. depthWrite: !1,
  57577. }))
  57578. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57579. side: THREE.DoubleSide ,
  57580. map: Texture.load('static/images/crosshair.png') ,
  57581. transparent:true,
  57582. depthTest: !1,
  57583. depthWrite: !1,
  57584. }))
  57585. this.add(this.mesh)
  57586. this.add(this.overlayMesh)
  57587. player.model.add(this);
  57588. player.magnifier = this;
  57589. }
  57590. update(aimPos){
  57591. const magDistance_ = 0.3;
  57592. var playerPos = player.position
  57593. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  57594. this.camera.position.copy(aimPos.clone().add(vec))
  57595. this.camera.lookAt(aimPos)
  57596. var playerCamera = player.camera
  57597. this.quaternion.copy(playerCamera.quaternion);
  57598. var pos2d = player.mouse.clone();
  57599. var shift = 400;
  57600. var clientHeight = player.domElement.clientHeight
  57601. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  57602. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  57603. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  57604. this.position.copy(newPos)
  57605. var renderer = player.sceneRenderer.renderer
  57606. var oldAutoClear = renderer.autoClear
  57607. renderer.autoClear = false
  57608. //renderer.clear( true, true, true );
  57609. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  57610. renderer.autoClear = oldAutoClear
  57611. }
  57612. }
  57613. new Magnifier()
  57614. }
  57615. */
  57616. /*
  57617. 笔记:
  57618. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57619. {
  57620. //到导览中某个点位(假设点位不重复)
  57621. var id = 73
  57622. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  57623. var i = player.model.heroLocations.indexOf(p)
  57624. var p1 = p.heroLocations.find(e=>e.panoId == id)
  57625. var j = p.heroLocations.indexOf(p1)
  57626. player.director.goToHighlight([i,j])
  57627. }
  57628. */