main_2020_show.js 2.3 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. !function () {
  5. "use strict"
  6. function t(t, i) {
  7. return typeof t === i
  8. }
  9. function i(t, i) {
  10. return t instanceof i
  11. }
  12. function n(t) {
  13. return t && t.nodeType
  14. }
  15. function e(t) {
  16. return n(t) ? t : i(t, g) ? t[0] : void 0
  17. }
  18. function o(t, i, n) {
  19. return g.each(t, function (t, e) {
  20. n = i.call(e, n, t, e)
  21. }),
  22. n
  23. }
  24. function r(t, i, n) {
  25. var e, o, r
  26. if (t === i)
  27. return !0
  28. if (!t || !i || t.constructor !== i.constructor)
  29. return !1
  30. for (e = 0,
  31. o = n.length; o > e; e += 1) {
  32. if (r = n[e],
  33. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  34. return !1
  35. if (t[r] !== i[r])
  36. return !1
  37. }
  38. return !0
  39. }
  40. function s(t, i, n, e) {
  41. this.left = E(t),
  42. this.top = E(i),
  43. this.width = E(n),
  44. this.height = E(e),
  45. this.right = this.left + this.width,
  46. this.bottom = this.top + this.height
  47. }
  48. function h(t, i, n, e) {
  49. this.visible = t || 0,
  50. this.viewport = i || 0,
  51. this.possible = n || 0,
  52. this.rects = e && T({}, e) || null
  53. }
  54. function l(t, i) {
  55. this.els = t,
  56. this.viewport = i
  57. }
  58. function c(t, i, n) {
  59. var e
  60. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  61. e ? e[n] : 0
  62. }
  63. function u(t, i) {
  64. return t.val - i.val
  65. }
  66. function a(t, i) {
  67. return i.val - t.val
  68. }
  69. function f(t) {
  70. var i = s.ofContent(t, !0)
  71. , n = s.ofViewport(t, !0)
  72. , e = i.width - n.width
  73. , o = i.height - n.height
  74. this.content = i,
  75. this.viewport = n,
  76. this.width = 0 >= e ? null : n.left / e,
  77. this.height = 0 >= o ? null : n.top / o,
  78. this.left = n.left,
  79. this.top = n.top,
  80. this.right = i.right - n.right,
  81. this.bottom = i.bottom - n.bottom
  82. }
  83. function p(t) {
  84. this.el = t || window
  85. }
  86. function d(t, i) {
  87. this.context = t,
  88. this.viewport = i,
  89. this.init()
  90. }
  91. function v(t, i, n, e) {
  92. this.context = new l(t, i),
  93. this.property = n,
  94. this.descending = e,
  95. this.init()
  96. }
  97. function w(t) {
  98. t && t !== window && t !== document ? (this.context = t,
  99. this.$autoTarget = g(t)) : this.context = window,
  100. this.init()
  101. }
  102. var g = jQuery
  103. , m = g(window)
  104. , b = g(document)
  105. , T = g.extend
  106. , y = g.isFunction
  107. , k = Math.max
  108. , V = Math.min
  109. , E = Math.round
  110. , x = function () {
  111. var t = {}
  112. , i = 1
  113. return function (n) {
  114. return n ? (t[n] || (t[n] = i,
  115. i += 1),
  116. t[n]) : 0
  117. }
  118. }()
  119. T(s.prototype, {
  120. equals: function (t) {
  121. return r(this, t, ["left", "top", "width", "height"])
  122. },
  123. area: function () {
  124. return this.width * this.height
  125. },
  126. relativeTo: function (t) {
  127. return new s(this.left - t.left, this.top - t.top, this.width, this.height)
  128. },
  129. intersection: function (t) {
  130. if (!i(t, s))
  131. return null
  132. var n = k(this.left, t.left)
  133. , e = V(this.right, t.right)
  134. , o = k(this.top, t.top)
  135. , r = V(this.bottom, t.bottom)
  136. , h = e - n
  137. , l = r - o
  138. return h >= 0 && l >= 0 ? new s(n, o, h, l) : null
  139. },
  140. envelope: function (t) {
  141. if (!i(t, s))
  142. return this
  143. var n = V(this.left, t.left)
  144. , e = k(this.right, t.right)
  145. , o = V(this.top, t.top)
  146. , r = k(this.bottom, t.bottom)
  147. , h = e - n
  148. , l = r - o
  149. return new s(n, o, h, l)
  150. }
  151. }),
  152. T(s, {
  153. ofContent: function (t, i) {
  154. return t && t !== document && t !== window ? i ? new s(0, 0, t.scrollWidth, t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft, t.offsetTop - t.scrollTop, t.scrollWidth, t.scrollHeight) : new s(0, 0, b.width(), b.height())
  155. },
  156. ofViewport: function (t, i) {
  157. return t && t !== document && t !== window ? i ? new s(t.scrollLeft, t.scrollTop, t.clientWidth, t.clientHeight) : new s(t.offsetLeft, t.offsetTop, t.clientWidth, t.clientHeight) : new s(m.scrollLeft(), m.scrollTop(), m.width(), m.height())
  158. },
  159. ofElement: function (t) {
  160. var i = g(t)
  161. if (!i.is(":visible"))
  162. return null
  163. var n = i.offset()
  164. return new s(n.left, n.top, i.outerWidth(), i.outerHeight())
  165. }
  166. }),
  167. T(h.prototype, {
  168. equals: function (t) {
  169. return this.fracsEqual(t) && this.rectsEqual(t)
  170. },
  171. fracsEqual: function (t) {
  172. return r(this, t, ["visible", "viewport", "possible"])
  173. },
  174. rectsEqual: function (t) {
  175. return r(this.rects, t.rects, ["document", "element", "viewport"])
  176. }
  177. }),
  178. T(h, {
  179. of: function (t, i) {
  180. var e, o, r
  181. return t = n(t) && s.ofElement(t) || t,
  182. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  183. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  184. r = V(t.width, i.width) * V(t.height, i.height),
  185. new h(o / t.area(), o / i.area(), o / r, {
  186. document: e,
  187. element: e.relativeTo(t),
  188. viewport: e.relativeTo(i)
  189. })) : new h
  190. }
  191. })
  192. var q = ["width", "height", "left", "right", "top", "bottom"]
  193. , S = ["possible", "visible", "viewport"]
  194. T(l.prototype, {
  195. sorted: function (t, i) {
  196. var n = this.viewport
  197. return g.map(this.els, function (i) {
  198. return {
  199. el: i,
  200. val: c(i, n, t)
  201. }
  202. }).sort(i ? a : u)
  203. },
  204. best: function (t, i) {
  205. return this.els.length ? this.sorted(t, i)[0] : null
  206. }
  207. }),
  208. T(f.prototype, {
  209. equals: function (t) {
  210. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  211. }
  212. }),
  213. T(p.prototype, {
  214. equals: function (t) {
  215. return r(this, t, ["el"])
  216. },
  217. scrollState: function () {
  218. return new f(this.el)
  219. },
  220. scrollTo: function (t, i, n) {
  221. var e = g(this.el === window ? "html,body" : this.el)
  222. t = t || 0,
  223. i = i || 0,
  224. n = isNaN(n) ? 1e3 : n,
  225. e.stop(!0).animate({
  226. scrollLeft: t,
  227. scrollTop: i
  228. }, n)
  229. },
  230. scroll: function (t, i, n) {
  231. var e = this.el === window ? m : g(this.el)
  232. t = t || 0,
  233. i = i || 0,
  234. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  235. },
  236. scrollToRect: function (t, i, n, e) {
  237. i = i || 0,
  238. n = n || 0,
  239. this.scrollTo(t.left - i, t.top - n, e)
  240. },
  241. scrollToElement: function (t, i, n, e) {
  242. var o = s.ofElement(t).relativeTo(s.ofContent(this.el))
  243. this.scrollToRect(o, i, n, e)
  244. }
  245. })
  246. var C = {
  247. init: function () {
  248. this.callbacks = g.Callbacks("memory unique"),
  249. this.currVal = null,
  250. this.prevVal = null,
  251. this.checkProxy = g.proxy(this.check, this),
  252. this.autoCheck()
  253. },
  254. bind: function (t) {
  255. this.callbacks.add(t)
  256. },
  257. unbind: function (t) {
  258. t ? this.callbacks.remove(t) : this.callbacks.empty()
  259. },
  260. trigger: function () {
  261. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  262. },
  263. check: function (t) {
  264. var i = this.updatedValue(t)
  265. return void 0 !== i && (this.prevVal = this.currVal,
  266. this.currVal = i,
  267. this.trigger(),
  268. !0)
  269. },
  270. $autoTarget: m,
  271. autoEvents: "load resize scroll",
  272. autoCheck: function (t) {
  273. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  274. }
  275. }
  276. T(d.prototype, C, {
  277. updatedValue: function () {
  278. var t = h.of(this.context, this.viewport)
  279. return this.currVal && this.currVal.equals(t) ? void 0 : t
  280. }
  281. }),
  282. T(v.prototype, C, {
  283. updatedValue: function () {
  284. var t = this.context.best(this.property, this.descending)
  285. return t && (t = t.val > 0 ? t.el : null,
  286. this.currVal !== t) ? t : void 0
  287. }
  288. }),
  289. T(w.prototype, C, {
  290. updatedValue: function () {
  291. var t = new f(this.context)
  292. return this.currVal && this.currVal.equals(t) ? void 0 : t
  293. }
  294. })
  295. var L = function (t, i) {
  296. var n = [].slice
  297. , e = jQuery
  298. , o = e.extend
  299. , r = e.isFunction
  300. , s = o({}, i)
  301. , h = function (i, n, o, s) {
  302. return o = r(o) ? o.apply(i, n) : o,
  303. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  304. }
  305. , l = function () {
  306. return h(this, n.call(arguments), s.defaultStatic, l)
  307. }
  308. , c = function (t) {
  309. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  310. }
  311. , u = function (t) {
  312. t && (o(l, t.statics),
  313. o(c, t.methods)),
  314. l.modplug = u
  315. }
  316. u.prev = {
  317. statics: e[t],
  318. methods: e.fn[t]
  319. },
  320. u(i),
  321. e[t] = l,
  322. e.fn[t] = c
  323. }
  324. , M = "fracs"
  325. L(M, {
  326. statics: {
  327. version: "0.15.0",
  328. Rect: s,
  329. Fractions: h,
  330. Group: l,
  331. ScrollState: f,
  332. Viewport: p,
  333. FracsCallbacks: d,
  334. GroupCallbacks: v,
  335. ScrollStateCallbacks: w,
  336. fracs: function (t, i) {
  337. return h.of(t, i)
  338. }
  339. },
  340. methods: {
  341. content: function (t) {
  342. return this.length ? s.ofContent(this[0], t) : null
  343. },
  344. envelope: function () {
  345. return o(this, function (t) {
  346. var i = s.ofElement(this)
  347. return t ? t.envelope(i) : i
  348. })
  349. },
  350. fracs: function (i, n, o) {
  351. t(i, "string") || (o = n,
  352. n = i,
  353. i = null),
  354. y(n) || (o = n,
  355. n = null),
  356. o = e(o)
  357. var r = M + ".fracs." + x(o)
  358. return "unbind" === i ? this.each(function () {
  359. var t = g(this).data(r)
  360. t && t.unbind(n)
  361. }) : "check" === i ? this.each(function () {
  362. var t = g(this).data(r)
  363. t && t.check()
  364. }) : y(n) ? this.each(function () {
  365. var t = g(this)
  366. , i = t.data(r)
  367. i || (i = new d(this, o),
  368. t.data(r, i)),
  369. i.bind(n)
  370. }) : this.length ? h.of(this[0], o) : null
  371. },
  372. intersection: function () {
  373. return o(this, function (t) {
  374. var i = s.ofElement(this)
  375. return t ? t.intersection(i) : i
  376. })
  377. },
  378. max: function (t, i, n) {
  379. return y(i) || (n = i,
  380. i = null),
  381. n = e(n),
  382. i ? (new v(this, n, t, !0).bind(i),
  383. this) : this.pushStack(new l(this, n).best(t, !0).el)
  384. },
  385. min: function (t, i, n) {
  386. return y(i) || (n = i,
  387. i = null),
  388. n = e(n),
  389. i ? (new v(this, n, t).bind(i),
  390. this) : this.pushStack(new l(this, n).best(t).el)
  391. },
  392. rect: function () {
  393. return this.length ? s.ofElement(this[0]) : null
  394. },
  395. scrollState: function (i, n) {
  396. var e = M + ".scrollState"
  397. return t(i, "string") || (n = i,
  398. i = null),
  399. "unbind" === i ? this.each(function () {
  400. var t = g(this).data(e)
  401. t && t.unbind(n)
  402. }) : "check" === i ? this.each(function () {
  403. var t = g(this).data(e)
  404. t && t.check()
  405. }) : y(n) ? this.each(function () {
  406. var t = g(this)
  407. , i = t.data(e)
  408. i || (i = new w(this),
  409. t.data(e, i)),
  410. i.bind(n)
  411. }) : this.length ? new f(this[0]) : null
  412. },
  413. scroll: function (t, i, n) {
  414. return this.each(function () {
  415. new p(this).scroll(t, i, n)
  416. })
  417. },
  418. scrollTo: function (t, i, n, o) {
  419. return g.isNumeric(t) && (o = n,
  420. n = i,
  421. i = t,
  422. t = null),
  423. t = e(t),
  424. this.each(function () {
  425. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  426. })
  427. },
  428. scrollToThis: function (t, i, n, o) {
  429. return o = new p(e(o)),
  430. o.scrollToElement(this[0], t, i, n),
  431. this
  432. },
  433. softLink: function (t, i, n, o) {
  434. return o = new p(e(o)),
  435. this.filter("a[href^=#]").each(function () {
  436. var e = g(this)
  437. e.on("click", function () {
  438. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  439. })
  440. })
  441. },
  442. sort: function (i, n, o) {
  443. return t(n, "boolean") || (o = n,
  444. n = null),
  445. o = e(o),
  446. this.pushStack(g.map(new l(this, o).sorted(i, !n), function (t) {
  447. return t.el
  448. }))
  449. },
  450. viewport: function (t) {
  451. return this.length ? s.ofViewport(this[0], t) : null
  452. }
  453. },
  454. defaultStatic: "fracs",
  455. defaultMethod: "fracs"
  456. })
  457. }()
  458. if ("undefined" == typeof jQuery)
  459. throw new Error("Bootstrap's JavaScript requires jQuery");
  460. +function (t) {
  461. "use strict"
  462. function e(e) {
  463. return this.each(function () {
  464. var o = t(this)
  465. , s = o.data("bs.tooltip")
  466. , n = "object" == typeof e && e;
  467. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this, n)),
  468. "string" == typeof e && s[e]())
  469. })
  470. }
  471. var i = function (t, e) {
  472. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  473. this.init("tooltip", t, e)
  474. }
  475. i.VERSION = "3.2.0",
  476. i.DEFAULTS = {
  477. animation: !0,
  478. placement: "top",
  479. selector: !1,
  480. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  481. trigger: "hover focus",
  482. title: "",
  483. delay: 0,
  484. html: !1,
  485. container: !1,
  486. viewport: {
  487. selector: "body",
  488. padding: 0
  489. }
  490. },
  491. i.prototype.init = function (e, i, o) {
  492. this.enabled = !0,
  493. this.type = e,
  494. this.$element = t(i),
  495. this.options = this.getOptions(o),
  496. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport)
  497. for (var s = this.options.trigger.split(" "), n = s.length; n--;) {
  498. var r = s[n]
  499. if ("click" == r)
  500. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this))
  501. else if ("manual" != r) {
  502. var a = "hover" == r ? "mouseenter" : "focusin"
  503. , l = "hover" == r ? "mouseleave" : "focusout"
  504. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  505. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  506. }
  507. }
  508. this.options.selector ? this._options = t.extend({}, this.options, {
  509. trigger: "manual",
  510. selector: ""
  511. }) : this.fixTitle()
  512. }
  513. ,
  514. i.prototype.getDefaults = function () {
  515. return i.DEFAULTS
  516. }
  517. ,
  518. i.prototype.getOptions = function (e) {
  519. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  520. e.delay && "number" == typeof e.delay && (e.delay = {
  521. show: e.delay,
  522. hide: e.delay
  523. }),
  524. e
  525. }
  526. ,
  527. i.prototype.getDelegateOptions = function () {
  528. var e = {}
  529. , i = this.getDefaults()
  530. return this._options && t.each(this._options, function (t, o) {
  531. i[t] != o && (e[t] = o)
  532. }),
  533. e
  534. }
  535. ,
  536. i.prototype.enter = function (e) {
  537. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type)
  538. return i || (i = new this.constructor(e.currentTarget, this.getDelegateOptions()),
  539. t(e.currentTarget).data("bs." + this.type, i)),
  540. clearTimeout(i.timeout),
  541. i.hoverState = "in",
  542. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function () {
  543. // "in" == i.hoverState && i.show()
  544. }, i.options.delay.show)) : i.show()
  545. }
  546. ,
  547. i.prototype.leave = function (e) {
  548. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type)
  549. return i || (i = new this.constructor(e.currentTarget, this.getDelegateOptions()),
  550. t(e.currentTarget).data("bs." + this.type, i)),
  551. clearTimeout(i.timeout),
  552. i.hoverState = "out",
  553. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function () {
  554. "out" == i.hoverState && i.hide()
  555. }, i.options.delay.hide)) : i.hide()
  556. }
  557. ,
  558. i.prototype.show = function () {
  559. var e = t.Event("show.bs." + this.type)
  560. if (this.hasContent() && this.enabled) {
  561. this.$element.trigger(e)
  562. var i = t.contains(document.documentElement, this.$element[0])
  563. if (e.isDefaultPrevented() || !i)
  564. return
  565. var o = this
  566. , s = this.tip()
  567. , n = this.getUID(this.type)
  568. this.setContent(),
  569. s.attr("id", n),
  570. this.$element.attr("aria-describedby", n),
  571. this.options.animation && s.addClass("fade")
  572. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  573. , a = /\s?auto?\s?/i
  574. , l = a.test(r)
  575. l && (r = r.replace(a, "") || "top"),
  576. s.detach().css({
  577. top: 0,
  578. left: 0,
  579. display: "block"
  580. }).addClass(r).data("bs." + this.type, this),
  581. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element)
  582. var p = this.getPosition()
  583. , h = s[0].offsetWidth
  584. , f = s[0].offsetHeight
  585. if (l) {
  586. var u = r
  587. , c = this.$element.parent()
  588. , d = this.getPosition(c)
  589. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  590. s.removeClass(u).addClass(r)
  591. }
  592. var g = this.getCalculatedOffset(r, p, h, f)
  593. this.applyPlacement(g, r)
  594. var y = function () {
  595. o.$element.trigger("shown.bs." + o.type),
  596. o.hoverState = null
  597. }
  598. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  599. }
  600. }
  601. ,
  602. i.prototype.applyPlacement = function (e, i) {
  603. var o = this.tip()
  604. , s = o[0].offsetWidth
  605. , n = o[0].offsetHeight
  606. , r = parseInt(o.css("margin-top"), 10)
  607. , a = parseInt(o.css("margin-left"), 10)
  608. isNaN(r) && (r = 0),
  609. isNaN(a) && (a = 0),
  610. e.top = e.top + r,
  611. e.left = e.left + a,
  612. t.offset.setOffset(o[0], t.extend({
  613. using: function (t) {
  614. o.css({
  615. top: Math.round(t.top),
  616. left: Math.round(t.left)
  617. })
  618. }
  619. }, e), 0),
  620. o.addClass("in")
  621. var l = o[0].offsetWidth
  622. , p = o[0].offsetHeight
  623. "top" == i && p != n && (e.top = e.top + n - p)
  624. var h = this.getViewportAdjustedDelta(i, e, l, p)
  625. h.left ? e.left += h.left : e.top += h.top
  626. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  627. , u = h.left ? "left" : "top"
  628. , c = h.left ? "offsetWidth" : "offsetHeight"
  629. o.offset(e),
  630. this.replaceArrow(f, o[0][c], u)
  631. }
  632. ,
  633. i.prototype.replaceArrow = function (t, e, i) {
  634. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  635. }
  636. ,
  637. i.prototype.setContent = function () {
  638. var t = this.tip()
  639. , e = this.getTitle()
  640. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  641. t.removeClass("fade in top bottom left right")
  642. }
  643. ,
  644. i.prototype.hide = function () {
  645. function e() {
  646. "in" != i.hoverState && o.detach(),
  647. i.$element.trigger("hidden.bs." + i.type)
  648. }
  649. var i = this
  650. , o = this.tip()
  651. , s = t.Event("hide.bs." + this.type)
  652. if (this.$element.removeAttr("aria-describedby"),
  653. this.$element.trigger(s),
  654. !s.isDefaultPrevented())
  655. return o.removeClass("in"),
  656. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  657. this.hoverState = null,
  658. this
  659. }
  660. ,
  661. i.prototype.fixTitle = function () {
  662. var t = this.$element;
  663. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  664. }
  665. ,
  666. i.prototype.hasContent = function () {
  667. return this.getTitle()
  668. }
  669. ,
  670. i.prototype.getPosition = function (e) {
  671. e = e || this.$element
  672. var i = e[0]
  673. , o = "BODY" == i.tagName
  674. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  675. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  676. width: o ? t(window).width() : e.outerWidth(),
  677. height: o ? t(window).height() : e.outerHeight()
  678. }, o ? {
  679. top: 0,
  680. left: 0
  681. } : e.offset())
  682. }
  683. ,
  684. i.prototype.getCalculatedOffset = function (t, e, i, o) {
  685. return "bottom" == t ? {
  686. top: e.top + e.height,
  687. left: e.left + e.width / 2 - i / 2
  688. } : "top" == t ? {
  689. top: e.top - o,
  690. left: e.left + e.width / 2 - i / 2
  691. } : "left" == t ? {
  692. top: e.top + e.height / 2 - o / 2,
  693. left: e.left - i
  694. } : {
  695. top: e.top + e.height / 2 - o / 2,
  696. left: e.left + e.width
  697. }
  698. }
  699. ,
  700. i.prototype.getViewportAdjustedDelta = function (t, e, i, o) {
  701. var s = {
  702. top: 0,
  703. left: 0
  704. }
  705. if (!this.$viewport)
  706. return s
  707. var n = this.options.viewport && this.options.viewport.padding || 0
  708. , r = this.getPosition(this.$viewport)
  709. if (/right|left/.test(t)) {
  710. var a = e.top - n - r.scroll
  711. , l = e.top + n - r.scroll + o
  712. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  713. } else {
  714. var p = e.left - n
  715. , h = e.left + n + i
  716. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  717. }
  718. return s
  719. }
  720. ,
  721. i.prototype.getTitle = function () {
  722. var t, e = this.$element, i = this.options
  723. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  724. }
  725. ,
  726. i.prototype.getUID = function (t) {
  727. do
  728. t += ~~(1e6 * Math.random())
  729. while (document.getElementById(t)); return t
  730. }
  731. ,
  732. i.prototype.tip = function () {
  733. return this.$tip = this.$tip || t(this.options.template)
  734. }
  735. ,
  736. i.prototype.arrow = function () {
  737. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  738. }
  739. ,
  740. i.prototype.validate = function () {
  741. this.$element[0].parentNode || (this.hide(),
  742. this.$element = null,
  743. this.options = null)
  744. }
  745. ,
  746. i.prototype.enable = function () {
  747. this.enabled = !0
  748. }
  749. ,
  750. i.prototype.disable = function () {
  751. this.enabled = !1
  752. }
  753. ,
  754. i.prototype.toggleEnabled = function () {
  755. this.enabled = !this.enabled
  756. }
  757. ,
  758. i.prototype.toggle = function (e) {
  759. var i = this
  760. e && (i = t(e.currentTarget).data("bs." + this.type),
  761. i || (i = new this.constructor(e.currentTarget, this.getDelegateOptions()),
  762. t(e.currentTarget).data("bs." + this.type, i))),
  763. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  764. }
  765. ,
  766. i.prototype.destroy = function () {
  767. clearTimeout(this.timeout),
  768. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  769. }
  770. var o = t.fn.tooltip
  771. t.fn.tooltip = e,
  772. t.fn.tooltip.Constructor = i,
  773. t.fn.tooltip.noConflict = function () {
  774. return t.fn.tooltip = o,
  775. this
  776. }
  777. }(jQuery)
  778. !function (e, t, n) {
  779. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  780. }("Keen", this, function () {
  781. "use strict"
  782. function Keen() {
  783. return _init.apply(this, arguments)
  784. }
  785. function _init(e) {
  786. if (_isUndefined(e))
  787. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/")
  788. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  789. throw new Error("Please provide a projectId")
  790. this.configure(e)
  791. }
  792. function _extend(e) {
  793. for (var t = 1; t < arguments.length; t++)
  794. for (var n in arguments[t])
  795. e[n] = arguments[t][n]
  796. return e
  797. }
  798. function _isUndefined(e) {
  799. return void 0 === e
  800. }
  801. function _type(e) {
  802. var t = e && e.constructor ? e.constructor.toString() : void 0
  803. return t ? t.match(/function (.*)\(/)[1] : "Null"
  804. }
  805. function _each(e, t, n) {
  806. var r
  807. if (!e)
  808. return 0
  809. if (n = n ? n : e,
  810. "array" === _type(e)) {
  811. for (r = 0; r < e.length; r++)
  812. if (t.call(n, e[r], r, e) === !1)
  813. return 0
  814. } else
  815. for (r in e)
  816. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  817. return 0
  818. return 1
  819. }
  820. function _parse_params(e) {
  821. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function (e) {
  822. return decodeURIComponent(e.replace(r, " "))
  823. }, a = e.split("?")[1]; t = i.exec(a);)
  824. n[o(t[1])] = o(t[2])
  825. return n
  826. }
  827. function _set_protocol(e) {
  828. switch (e) {
  829. case "http":
  830. return "http"
  831. case "auto":
  832. return location.protocol.replace(/:/g, "")
  833. case "https":
  834. case void 0:
  835. default:
  836. return "https"
  837. }
  838. }
  839. function _set_request_type(e) {
  840. var t = e || "jsonp"
  841. , n = !1
  842. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials" in new XMLHttpRequest && (n = !0),
  843. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  844. }
  845. function _build_url(e) {
  846. return this.client.endpoint + "/projects/" + this.client.projectId + e
  847. }
  848. function _uploadEvent(e, t, n, r, i) {
  849. var o = _build_url.apply(this, ["/events/" + e])
  850. , a = {}
  851. n = n !== !1,
  852. this.client.globalProperties && (a = this.client.globalProperties(e))
  853. for (var c in t)
  854. t.hasOwnProperty(c) && (a[c] = t[c])
  855. switch (this.client.requestType) {
  856. case "xhr":
  857. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i])
  858. break
  859. case "jsonp":
  860. var s = JSON.stringify(a)
  861. , l = Keen.Base64.encode(s)
  862. o = o + "?api_key=" + this.client.writeKey,
  863. o = o + "&data=" + l,
  864. o = o + "&modified=" + (new Date).getTime(),
  865. _request.jsonp.apply(this, [o, this.client.writeKey, r, i])
  866. break
  867. case "beacon":
  868. var s = JSON.stringify(a)
  869. , l = Keen.Base64.encode(s)
  870. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  871. o = o + "&data=" + encodeURIComponent(l),
  872. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  873. o += "&c=clv1",
  874. _request.beacon.apply(this, [o, null, r, i])
  875. }
  876. }
  877. Keen.prototype.configure = function (e) {
  878. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  879. e.protocol = _set_protocol(e.protocol),
  880. e.requestType = _set_request_type(e.requestType),
  881. this.client = {
  882. projectId: e.projectId,
  883. writeKey: e.writeKey,
  884. readKey: e.readKey,
  885. globalProperties: null,
  886. endpoint: e.protocol + "://" + e.host,
  887. requestType: e.requestType
  888. },
  889. Keen.trigger("client", this, e),
  890. this.trigger("ready"),
  891. this
  892. }
  893. var _request = {
  894. xhr: function (e, t, n, r, i, o, a, c) {
  895. if (!i)
  896. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId)
  897. var s = new XMLHttpRequest
  898. if (s.onreadystatechange = function () {
  899. if (4 == s.readyState)
  900. if (s.status >= 200 && s.status < 300) {
  901. var e
  902. try {
  903. e = JSON.parse(s.responseText)
  904. } catch (e) {
  905. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  906. c && c(s, e)
  907. }
  908. a && e && a(e)
  909. } else
  910. Keen.log("HTTP request failed."),
  911. c && c(s, null)
  912. }
  913. ,
  914. s.open(e, t, o),
  915. i && s.setRequestHeader("Authorization", i),
  916. r && s.setRequestHeader("Content-Type", "application/json"),
  917. n)
  918. for (var l in n)
  919. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l])
  920. var u = r ? JSON.stringify(r) : null
  921. s.send(u)
  922. },
  923. jsonp: function (e, t, n, r) {
  924. if (!t)
  925. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId)
  926. if (t && e.indexOf("api_key") < 0) {
  927. var i = e.indexOf("?") > 0 ? "&" : "?"
  928. e = e + i + "api_key=" + t
  929. }
  930. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window;)
  931. o += "a"
  932. var a = !1
  933. window[o] = function (e) {
  934. a = !0,
  935. n && e && n(e),
  936. window[o] = void 0
  937. }
  938. ,
  939. e = e + "&jsonp=" + o
  940. var c = document.createElement("script")
  941. c.id = "keen-jsonp",
  942. c.src = e,
  943. document.getElementsByTagName("head")[0].appendChild(c),
  944. c.onreadystatechange = function () {
  945. a === !1 && "loaded" === this.readyState && (a = !0,
  946. r && r())
  947. }
  948. ,
  949. c.onerror = function () {
  950. a === !1 && (a = !0,
  951. r && r())
  952. }
  953. },
  954. beacon: function (e, t, n, r) {
  955. if (t && e.indexOf("api_key") < 0) {
  956. var i = e.indexOf("?") > 0 ? "&" : "?"
  957. e = e + i + "api_key=" + t
  958. }
  959. var o = !1
  960. , a = document.createElement("img")
  961. a.onload = function () {
  962. if (o = !0,
  963. "naturalHeight" in this) {
  964. if (this.naturalHeight + this.naturalWidth === 0)
  965. return void this.onerror()
  966. } else if (this.width + this.height === 0)
  967. return void this.onerror()
  968. n && n({
  969. created: !0
  970. })
  971. }
  972. ,
  973. a.onerror = function () {
  974. o = !0,
  975. r && r()
  976. }
  977. ,
  978. a.src = e
  979. }
  980. }
  981. , Events = Keen.Events = {
  982. on: function (e, t) {
  983. this.listeners || (this.listeners = {})
  984. var n = this.listeners[e] || (this.listeners[e] = [])
  985. return n.push({
  986. callback: t
  987. }),
  988. this
  989. },
  990. off: function (e, t) {
  991. if (!e && !t)
  992. return this.listeners = void 0,
  993. delete this.listeners,
  994. this
  995. for (var n = this.listeners[e] || [], r = n.length; r--;)
  996. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  997. t && 0 != n.length || (this.listeners[e] = void 0,
  998. delete this.listeners[e])
  999. return this
  1000. },
  1001. trigger: function (e) {
  1002. if (!this.listeners)
  1003. return this
  1004. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1005. n[r].callback.apply(this, t)
  1006. return this
  1007. }
  1008. }
  1009. _extend(Keen.prototype, Events),
  1010. _extend(Keen, Events),
  1011. Keen.loaded = !0,
  1012. Keen.utils = {
  1013. each: _each,
  1014. extend: _extend,
  1015. parseParams: _parse_params
  1016. },
  1017. Keen.ready = function (e) {
  1018. Keen.loaded ? e() : Keen.on("ready", e)
  1019. }
  1020. ,
  1021. Keen.log = function (e) {
  1022. "object" == typeof console && console.log("[Keen IO]", e)
  1023. }
  1024. var Plugins = Keen.Plugins = {}
  1025. Keen.prototype.addEvent = function () {
  1026. _uploadEvent.apply(this, arguments)
  1027. }
  1028. ,
  1029. Keen.prototype.addEventSync = function (e, t, n, r) {
  1030. _uploadEvent.apply(this, [e, t, !1, n, r])
  1031. }
  1032. ,
  1033. Keen.prototype.trackExternalLink = function (e, t, n, r, i) {
  1034. var o = e
  1035. , a = o.metaKey
  1036. , c = o.target
  1037. , s = !1
  1038. , l = function () { }
  1039. return void 0 === r && (r = 500),
  1040. "A" === c.nodeName ? l = function () {
  1041. a || s || (s = !0,
  1042. window.location = c.href)
  1043. }
  1044. : "FORM" === c.nodeName && (l = function () {
  1045. s || (s = !0,
  1046. c.submit())
  1047. }
  1048. ),
  1049. i && (l = function () {
  1050. s || (s = !0,
  1051. i())
  1052. }
  1053. ),
  1054. _uploadEvent.call(this, t, n, l, l),
  1055. setTimeout(function () {
  1056. l()
  1057. }, r),
  1058. !!a && void 0
  1059. }
  1060. ,
  1061. Keen.prototype.setGlobalProperties = function (e) {
  1062. if (!this.client)
  1063. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/")
  1064. if (!e || "function" != typeof e)
  1065. throw new Error("Invalid value for global properties: " + e)
  1066. this.client.globalProperties = e
  1067. }
  1068. ,
  1069. Keen.Base64 = {
  1070. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1071. encode: function (e) {
  1072. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map
  1073. for (e = this.utf8.encode(e); l < e.length;)
  1074. t = e.charCodeAt(l++),
  1075. n = e.charCodeAt(l++),
  1076. r = e.charCodeAt(l++),
  1077. i = t >> 2,
  1078. o = (3 & t) << 4 | n >> 4,
  1079. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1080. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1081. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c)
  1082. return s
  1083. },
  1084. decode: function (e) {
  1085. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode
  1086. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length;)
  1087. t = u.indexOf(e.charAt(l++)),
  1088. n = u.indexOf(e.charAt(l++)),
  1089. r = u.indexOf(e.charAt(l++)),
  1090. i = u.indexOf(e.charAt(l++)),
  1091. o = t << 2 | n >> 4,
  1092. a = (15 & n) << 4 | r >> 2,
  1093. c = (3 & r) << 6 | i,
  1094. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "")
  1095. return this.utf8.decode(s)
  1096. },
  1097. utf8: {
  1098. encode: function (e) {
  1099. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length;)
  1100. t = e.charCodeAt(r++),
  1101. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128)
  1102. return n
  1103. },
  1104. decode: function (e) {
  1105. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length;)
  1106. n = e.charCodeAt(i),
  1107. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0]
  1108. return r
  1109. }
  1110. }
  1111. },
  1112. "object" != typeof JSON && (JSON = {}),
  1113. function () {
  1114. function f(e) {
  1115. return 10 > e ? "0" + e : e
  1116. }
  1117. function quote(e) {
  1118. return escapable.lastIndex = 0,
  1119. escapable.test(e) ? '"' + e.replace(escapable, function (e) {
  1120. var t = meta[e]
  1121. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1122. }) + '"' : '"' + e + '"'
  1123. }
  1124. function str(e, t) {
  1125. var n, r, i, o, a, c = gap, s = t[e]
  1126. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1127. "function" == typeof rep && (s = rep.call(t, e, s)),
  1128. typeof s) {
  1129. case "string":
  1130. return quote(s)
  1131. case "number":
  1132. return isFinite(s) ? String(s) : "null"
  1133. case "boolean":
  1134. case "null":
  1135. return String(s)
  1136. case "object":
  1137. if (!s)
  1138. return "null"
  1139. if (gap += indent,
  1140. a = [],
  1141. "[object Array]" === Object.prototype.toString.apply(s)) {
  1142. for (o = s.length,
  1143. n = 0; o > n; n += 1)
  1144. a[n] = str(n, s) || "null"
  1145. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1146. gap = c,
  1147. i
  1148. }
  1149. if (rep && "object" == typeof rep)
  1150. for (o = rep.length,
  1151. n = 0; o > n; n += 1)
  1152. "string" == typeof rep[n] && (r = rep[n],
  1153. i = str(r, s),
  1154. i && a.push(quote(r) + (gap ? ": " : ":") + i))
  1155. else
  1156. for (r in s)
  1157. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1158. i && a.push(quote(r) + (gap ? ": " : ":") + i))
  1159. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1160. gap = c,
  1161. i
  1162. }
  1163. }
  1164. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function () {
  1165. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1166. }
  1167. ,
  1168. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function () {
  1169. return this.valueOf()
  1170. }
  1171. )
  1172. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1173. "\b": "\\b",
  1174. "\t": "\\t",
  1175. "\n": "\\n",
  1176. "\f": "\\f",
  1177. "\r": "\\r",
  1178. '"': '\\"',
  1179. "\\": "\\\\"
  1180. }, rep
  1181. "function" != typeof JSON.stringify && (JSON.stringify = function (e, t, n) {
  1182. var r
  1183. if (gap = "",
  1184. indent = "",
  1185. "number" == typeof n)
  1186. for (r = 0; n > r; r += 1)
  1187. indent += " "
  1188. else
  1189. "string" == typeof n && (indent = n)
  1190. if (rep = t,
  1191. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1192. throw new Error("JSON.stringify")
  1193. return str("", {
  1194. "": e
  1195. })
  1196. }
  1197. ),
  1198. "function" != typeof JSON.parse && (JSON.parse = function (text, reviver) {
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  1200. var n, r, i = e[t]
  1201. if (i && "object" == typeof i)
  1202. for (n in i)
  1203. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1204. void 0 !== r ? i[n] = r : delete i[n])
  1205. return reviver.call(e, t, i)
  1206. }
  1207. var j
  1208. if (text = String(text),
  1209. cx.lastIndex = 0,
  1210. cx.test(text) && (text = text.replace(cx, function (e) {
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  1217. }, "") : j
  1218. throw new SyntaxError("JSON.parse")
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  1228. }
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  1233. }
  1234. , i),
  1235. c && o.attachEvent(u, n = function () {
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  1238. }
  1239. ),
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  1243. a.doScroll("left")
  1244. } catch (n) {
  1245. return setTimeout(function () {
  1246. e(t)
  1247. }, 50)
  1248. }
  1249. t()
  1250. }()
  1251. }
  1252. : function (e) {
  1253. d ? e() : r.push(e)
  1254. }
  1255. })
  1256. var loaded = window.Keen, cached = window._Keen || {}, clients, ready
  1257. if (loaded && cached) {
  1258. clients = cached.clients || {},
  1259. ready = cached.ready || []
  1260. for (var instance in clients)
  1261. if (clients.hasOwnProperty(instance)) {
  1262. var client = clients[instance]
  1263. for (var method in Keen.prototype)
  1264. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method])
  1265. if (loaded.Query = Keen.Query ? Keen.Query : function () { }
  1266. ,
  1267. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function () { }
  1268. ,
  1269. client._config && (client.configure.call(client, client._config),
  1270. delete client._config),
  1271. client._setGlobalProperties) {
  1272. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1273. client.setGlobalProperties.apply(client, globals[i])
  1274. delete client._setGlobalProperties
  1275. }
  1276. if (client._addEvent) {
  1277. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1278. client.addEvent.apply(client, queue[i])
  1279. delete client._addEvent
  1280. }
  1281. var callback = client._on || []
  1282. if (client._on) {
  1283. for (var i = 0; i < callback.length; i++)
  1284. client.on.apply(client, callback[i])
  1285. client.trigger("ready"),
  1286. delete client._on
  1287. }
  1288. }
  1289. for (var i = 0; i < ready.length; i++) {
  1290. var callback = ready[i]
  1291. Keen.on("ready", function () {
  1292. callback()
  1293. })
  1294. }
  1295. }
  1296. return Keen.loaded && setTimeout(function () {
  1297. Keen.utils.domready(function () {
  1298. Keen.trigger("ready")
  1299. })
  1300. }, 0),
  1301. Keen
  1302. })
  1303. !function () {
  1304. var t = window.analytics = window.analytics || []
  1305. if (!t.initialize) {
  1306. if (t.invoked)
  1307. return void (window.console && console.error && console.error("Segment snippet included twice."))
  1308. t.invoked = !0,
  1309. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1310. t.factory = function (e) {
  1311. return function () {
  1312. var n = Array.prototype.slice.call(arguments)
  1313. return n.unshift(e),
  1314. t.push(n),
  1315. t
  1316. }
  1317. }
  1318. for (var e = 0; e < t.methods.length; e++) {
  1319. var n = t.methods[e]
  1320. t[n] = t.factory(n)
  1321. }
  1322. t.load = function (t) {
  1323. var e = document.createElement("script")
  1324. e.type = "text/javascript",
  1325. e.async = !0,
  1326. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js"
  1327. var n = document.getElementsByTagName("script")[0]
  1328. n.parentNode.insertBefore(e, n)
  1329. }
  1330. ,
  1331. t.SNIPPET_VERSION = "4.0.0"
  1332. }
  1333. }()
  1334. !function (i, e) {
  1335. "use strict"
  1336. var s = ""
  1337. , r = "?"
  1338. , o = "function"
  1339. , a = "undefined"
  1340. , n = "object"
  1341. , t = "major"
  1342. , d = "model"
  1343. , w = "name"
  1344. , l = "type"
  1345. , p = "vendor"
  1346. , m = "version"
  1347. , c = "architecture"
  1348. , u = "console"
  1349. , g = "mobile"
  1350. , f = "tablet"
  1351. , h = "smarttv"
  1352. , b = {
  1353. has: function (i, e) {
  1354. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1355. },
  1356. lowerize: function (i) {
  1357. return i.toLowerCase()
  1358. }
  1359. }
  1360. , y = {
  1361. rgx: function () {
  1362. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1363. var c = m[p]
  1364. , u = m[p + 1]
  1365. if (typeof i === a) {
  1366. i = {}
  1367. for (t in u)
  1368. d = u[t],
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  1370. }
  1371. for (s = r = 0; s < c.length; s++)
  1372. if (w = c[s].exec(this.getUA())) {
  1373. for (t = 0; t < u.length; t++)
  1374. l = w[++r],
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  1377. break
  1378. }
  1379. if (w)
  1380. break
  1381. }
  1382. return i
  1383. },
  1384. str: function (i, s) {
  1385. for (var o in s)
  1386. if (typeof s[o] === n && s[o].length > 0) {
  1387. for (var a = 0; a < s[o].length; a++)
  1388. if (b.has(s[o][a], i))
  1389. return o === r ? e : o
  1390. } else if (b.has(s[o], i))
  1391. return o === r ? e : o
  1392. return i
  1393. }
  1394. }
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  1398. major: {
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  1400. 2: "/4",
  1401. "?": "/"
  1402. },
  1403. version: {
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  1405. 1.2: "/1",
  1406. 1.3: "/3",
  1407. "2.0": "/412",
  1408. "2.0.2": "/416",
  1409. "2.0.3": "/417",
  1410. "2.0.4": "/419",
  1411. "?": "/"
  1412. }
  1413. }
  1414. },
  1415. device: {
  1416. sprint: {
  1417. model: {
  1418. "Evo Shift 4G": "7373KT"
  1419. },
  1420. vendor: {
  1421. HTC: "APA",
  1422. Sprint: "Sprint"
  1423. }
  1424. }
  1425. },
  1426. os: {
  1427. windows: {
  1428. version: {
  1429. ME: "4.90",
  1430. "NT 3.11": "NT3.51",
  1431. "NT 4.0": "NT4.0",
  1432. 2e3: "NT 5.0",
  1433. XP: ["NT 5.1", "NT 5.2"],
  1434. Vista: "NT 6.0",
  1435. 7: "NT 6.1",
  1436. 8: "NT 6.2",
  1437. 8.1: "NT 6.3",
  1438. RT: "ARM"
  1439. }
  1440. }
  1441. }
  1442. }
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  1446. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1447. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1448. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1449. }
  1450. , x = function (e) {
  1451. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s)
  1452. return this instanceof x ? (this.getBrowser = function () {
  1453. return y.rgx.apply(this, k.browser)
  1454. }
  1455. ,
  1456. this.getCPU = function () {
  1457. return y.rgx.apply(this, k.cpu)
  1458. }
  1459. ,
  1460. this.getDevice = function () {
  1461. return y.rgx.apply(this, k.device)
  1462. }
  1463. ,
  1464. this.getEngine = function () {
  1465. return y.rgx.apply(this, k.engine)
  1466. }
  1467. ,
  1468. this.getOS = function () {
  1469. return y.rgx.apply(this, k.os)
  1470. }
  1471. ,
  1472. this.getResult = function () {
  1473. return {
  1474. ua: this.getUA(),
  1475. browser: this.getBrowser(),
  1476. engine: this.getEngine(),
  1477. os: this.getOS(),
  1478. device: this.getDevice(),
  1479. cpu: this.getCPU()
  1480. }
  1481. }
  1482. ,
  1483. this.getUA = function () {
  1484. return r
  1485. }
  1486. ,
  1487. this.setUA = function (i) {
  1488. return r = i,
  1489. this
  1490. }
  1491. ,
  1492. void this.setUA(r)) : new x(e).getResult()
  1493. }
  1494. if (typeof exports !== a)
  1495. typeof module !== a && module.exports && (exports = module.exports = x),
  1496. exports.UAParser = x
  1497. else if (i.UAParser = x,
  1498. typeof define === o && define.amd && define(function () {
  1499. return x
  1500. }),
  1501. typeof i.jQuery !== a) {
  1502. var A = i.jQuery
  1503. , _ = new x
  1504. A.ua = _.getResult(),
  1505. A.ua.get = function () {
  1506. return _.getUA()
  1507. }
  1508. ,
  1509. A.ua.set = function (i) {
  1510. _.setUA(i)
  1511. var e = _.getResult()
  1512. for (var s in e)
  1513. A.ua[s] = e[s]
  1514. }
  1515. }
  1516. }(this)
  1517. window.Modernizr = function (n, e, t) {
  1518. function o(n) {
  1519. d.cssText = n
  1520. }
  1521. function r(n, e) {
  1522. return typeof n === e
  1523. }
  1524. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1525. {}), w = [], b = w.slice, v = {}.hasOwnProperty
  1526. u = r(v, "undefined") || r(v.call, "undefined") ? function (n, e) {
  1527. return e in n && r(n.constructor.prototype[e], "undefined")
  1528. }
  1529. : function (n, e) {
  1530. return v.call(n, e)
  1531. }
  1532. ,
  1533. Function.prototype.bind || (Function.prototype.bind = function (n) {
  1534. var e = this
  1535. if ("function" != typeof e)
  1536. throw new TypeError
  1537. var t = b.call(arguments, 1)
  1538. , o = function () {
  1539. if (this instanceof o) {
  1540. var r = function () { }
  1541. r.prototype = e.prototype
  1542. var i = new r
  1543. , c = e.apply(i, t.concat(b.call(arguments)))
  1544. return Object(c) === c ? c : i
  1545. }
  1546. return e.apply(n, t.concat(b.call(arguments)))
  1547. }
  1548. return o
  1549. }
  1550. ),
  1551. y.webgl = function () {
  1552. return !!n.WebGLRenderingContext
  1553. }
  1554. for (var h in y)
  1555. u(y, h) && (c = h.toLowerCase(),
  1556. f[c] = y[h](),
  1557. w.push((f[c] ? "" : "no-") + c))
  1558. return f.addTest = function (n, e) {
  1559. if ("object" == typeof n)
  1560. for (var o in n)
  1561. u(n, o) && f.addTest(o, n[o])
  1562. else {
  1563. if (n = n.toLowerCase(),
  1564. f[n] !== t)
  1565. return f
  1566. e = "function" == typeof e ? e() : e,
  1567. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1568. f[n] = e
  1569. }
  1570. return f
  1571. }
  1572. ,
  1573. o(""),
  1574. p = i = null,
  1575. f._version = a,
  1576. f
  1577. }(this, this.document)
  1578. !function (e, t, a) {
  1579. "use strict"
  1580. function n(t, h, m) {
  1581. function H(a) {
  1582. var n = 0
  1583. , i = Ee.length
  1584. if (Ce.old = e.extend({}, Ce),
  1585. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1586. ke = Be[ge.horizontal ? "width" : "height"](),
  1587. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1588. Ee.length = 0,
  1589. Ce.start = 0,
  1590. Ce.end = q(ze - Ie, 0),
  1591. Re) {
  1592. n = Ne.length,
  1593. qe = Pe.children(ge.itemSelector),
  1594. Ne.length = 0
  1595. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1
  1596. ze = 0,
  1597. qe.each(function (t, a) {
  1598. var n = e(a)
  1599. , i = a.getBoundingClientRect()
  1600. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1601. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1602. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1603. , h = l + d + p
  1604. , m = !d || !p
  1605. , g = {}
  1606. g.el = a,
  1607. g.size = m ? l : h,
  1608. g.half = g.size / 2,
  1609. g.start = ze + (m ? d : 0),
  1610. g.center = g.start - E(Ie / 2 - g.size / 2),
  1611. g.end = g.start - Ie + g.size,
  1612. t || (ze += s),
  1613. ze += h,
  1614. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1615. t === v && (g.end += o,
  1616. ze += o,
  1617. f = m ? p : 0),
  1618. Ne.push(g),
  1619. r = g
  1620. }),
  1621. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1622. ze -= f,
  1623. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1624. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1625. }
  1626. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1627. Q(),
  1628. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1629. Te = d(Te, ge.minHandleSize, ke),
  1630. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1631. xe.end = ke - Te,
  1632. it || j()),
  1633. !we && Ie > 0) {
  1634. var p = Ce.start
  1635. , h = ""
  1636. if (Re)
  1637. e.each(Ne, function (e, t) {
  1638. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1639. Ee.push(p),
  1640. p += Ie,
  1641. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1642. })
  1643. else
  1644. for (; p - Ie < Ce.end;)
  1645. Ee.push(p),
  1646. p += Ie
  1647. if (De[0] && i !== Ee.length) {
  1648. for (var m = 0; m < Ee.length; m++)
  1649. h += ge.pageBuilder.call(ye, m)
  1650. Ae = De.html(h).children(),
  1651. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1652. }
  1653. }
  1654. if (Oe.slideeSize = ze,
  1655. Oe.frameSize = Ie,
  1656. Oe.sbSize = ke,
  1657. Oe.handleSize = Te,
  1658. Re) {
  1659. a && null != ge.startAt && (W(ge.startAt),
  1660. ye[Le ? "toCenter" : "toStart"](ge.startAt))
  1661. var g = Ne[Oe.activeItem]
  1662. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1663. } else
  1664. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end))
  1665. pe("load")
  1666. }
  1667. function X(e, t, a) {
  1668. if (Re && at.released && !a) {
  1669. var n = $(e)
  1670. , i = e > Ce.start && e < Ce.end
  1671. Le ? (i && (e = Ne[n.centerItem].center),
  1672. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1673. }
  1674. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1675. et.start = +new Date,
  1676. et.time = 0,
  1677. et.from = Ce.cur,
  1678. et.to = e,
  1679. et.delta = e - Ce.cur,
  1680. et.tweesing = at.tweese || at.init && !at.slidee,
  1681. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1682. at.tweese = 0,
  1683. e !== Ce.dest && (Ce.dest = e,
  1684. pe("change"),
  1685. it || Y()),
  1686. K(),
  1687. Q(),
  1688. Z(),
  1689. F()
  1690. }
  1691. function Y() {
  1692. if (ye.initialized) {
  1693. if (!it)
  1694. return it = w(Y),
  1695. void (at.released && pe("moveStart"))
  1696. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1697. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1698. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1699. et.to === Ce.cur ? (Ce.cur = et.to,
  1700. at.tweese = it = 0) : it = w(Y),
  1701. pe("move"),
  1702. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1703. !it && at.released && pe("moveEnd"),
  1704. j()
  1705. }
  1706. }
  1707. function j() {
  1708. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1709. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1710. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1711. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1712. }
  1713. function F() {
  1714. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1715. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1716. pe("activePage", _e.page))
  1717. }
  1718. function M() {
  1719. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1720. ot = at.init ? w(M) : 0,
  1721. tt.now = +new Date,
  1722. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1723. X(at.init ? tt.pos : E(tt.pos)),
  1724. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1725. tt.lastTime = tt.now
  1726. }
  1727. function L(e, t, n) {
  1728. if ("boolean" === i(t) && (n = t,
  1729. t = a),
  1730. t === a)
  1731. X(Ce[e], n)
  1732. else {
  1733. if (Le && "center" !== e)
  1734. return
  1735. var r = ye.getPos(t)
  1736. r && X(r[e], n, !Le)
  1737. }
  1738. }
  1739. function R(e) {
  1740. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1741. }
  1742. function U(e) {
  1743. return R(l(e) && 0 > e ? e + Ne.length : e)
  1744. }
  1745. function W(e, t) {
  1746. var a = R(e)
  1747. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1748. qe.eq(a).addClass(ge.activeClass),
  1749. _e.active = Oe.activeItem = a,
  1750. Z(),
  1751. pe("active", a)),
  1752. a)
  1753. }
  1754. function $(e) {
  1755. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end)
  1756. var t = {}
  1757. , a = Me ? 0 : Ie / 2
  1758. if (!we)
  1759. for (var n = 0, i = Ee.length; i > n; n++) {
  1760. if (e >= Ce.end || n === Ee.length - 1) {
  1761. t.activePage = Ee.length - 1
  1762. break
  1763. }
  1764. if (e <= Ee[n] + a) {
  1765. t.activePage = n
  1766. break
  1767. }
  1768. }
  1769. if (Re) {
  1770. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1771. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1772. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1773. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1774. s = c
  1775. break
  1776. }
  1777. t.firstItem = l(r) ? r : 0,
  1778. t.centerItem = l(o) ? o : t.firstItem,
  1779. t.lastItem = l(s) ? s : t.centerItem
  1780. }
  1781. return t
  1782. }
  1783. function Q(t) {
  1784. e.extend(Oe, $(t))
  1785. }
  1786. function Z() {
  1787. var e = Ce.dest <= Ce.start
  1788. , t = Ce.dest >= Ce.end
  1789. , a = (e ? 1 : 0) | (t ? 2 : 0)
  1790. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1791. Je.is("button,input") && Je.prop("disabled", e),
  1792. Ke.is("button,input") && Ke.prop("disabled", t),
  1793. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1794. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1795. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1796. Qe.is("button,input") && Qe.prop("disabled", e),
  1797. $e.is("button,input") && $e.prop("disabled", t)),
  1798. Re && null != Oe.activeItem) {
  1799. var n = 0 === Oe.activeItem
  1800. , i = Oe.activeItem >= Ne.length - 1
  1801. , r = (n ? 1 : 0) | (i ? 2 : 0)
  1802. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1803. Ze.is("button,input") && Ze.prop("disabled", n),
  1804. Ge.is("button,input") && Ge.prop("disabled", i),
  1805. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1806. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1807. }
  1808. }
  1809. function G(e, t, a) {
  1810. if (e = U(e),
  1811. t = U(t),
  1812. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1813. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el)
  1814. var n = t > e ? e : a ? t : t - 1
  1815. , i = e > t ? e : a ? t + 1 : t
  1816. , r = e > t
  1817. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1818. H()
  1819. }
  1820. }
  1821. function J(e, t) {
  1822. for (var a = 0, n = Ve[e].length; n > a; a++)
  1823. if (Ve[e][a] === t)
  1824. return a
  1825. return -1
  1826. }
  1827. function K() {
  1828. at.released && !ye.isPaused && ye.resume()
  1829. }
  1830. function V(e) {
  1831. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1832. }
  1833. function _() {
  1834. at.history[0] = at.history[1],
  1835. at.history[1] = at.history[2],
  1836. at.history[2] = at.history[3],
  1837. at.history[3] = at.delta
  1838. }
  1839. function ee(e) {
  1840. at.released = 0,
  1841. at.source = e,
  1842. at.slidee = "slidee" === e
  1843. }
  1844. function te(t) {
  1845. var a = "touchstart" === t.type
  1846. , n = t.data.source
  1847. , i = "slidee" === n
  1848. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1849. ee(n),
  1850. at.init = 0,
  1851. at.$source = e(t.target),
  1852. at.touch = a,
  1853. at.pointer = a ? t.originalEvent.touches[0] : t,
  1854. at.initX = at.pointer.pageX,
  1855. at.initY = at.pointer.pageY,
  1856. at.initPos = i ? Ce.cur : xe.cur,
  1857. at.start = +new Date,
  1858. at.time = 0,
  1859. at.path = 0,
  1860. at.delta = 0,
  1861. at.locked = 0,
  1862. at.history = [0, 0, 0, 0],
  1863. at.pathToLock = i ? a ? 30 : 10 : 0,
  1864. b.on(a ? z : I, ae),
  1865. ye.pause(1),
  1866. (i ? Pe : Se).addClass(ge.draggedClass),
  1867. pe("moveStart"),
  1868. i && (rt = setInterval(_, 10)))
  1869. }
  1870. function ae(e) {
  1871. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1872. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1873. at.pathX = at.pointer.pageX - at.initX,
  1874. at.pathY = at.pointer.pageY - at.initY,
  1875. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1876. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1877. at.released || !(at.path < 1)) {
  1878. if (!at.init) {
  1879. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1880. return ne()
  1881. at.init = 1
  1882. }
  1883. r(e),
  1884. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1885. at.$source.on(B, s)),
  1886. at.released && (ne(),
  1887. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1888. at.delta += at.swing,
  1889. at.tweese = x(at.swing) > 10)),
  1890. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1891. }
  1892. }
  1893. function ne() {
  1894. clearInterval(rt),
  1895. at.released = !0,
  1896. b.off(at.touch ? z : I, ae),
  1897. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1898. setTimeout(function () {
  1899. at.$source.off(B, s)
  1900. }),
  1901. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1902. ye.resume(1),
  1903. at.init = 0
  1904. }
  1905. function ie(t) {
  1906. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1907. }
  1908. function re() {
  1909. ye.stop(),
  1910. b.off("mouseup", re)
  1911. }
  1912. function se(e) {
  1913. switch (r(e),
  1914. this) {
  1915. case $e[0]:
  1916. case Qe[0]:
  1917. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1918. b.on("mouseup", re)
  1919. break
  1920. case Ze[0]:
  1921. ye.prev()
  1922. break
  1923. case Ge[0]:
  1924. ye.next()
  1925. break
  1926. case Je[0]:
  1927. ye.prevPage()
  1928. break
  1929. case Ke[0]:
  1930. ye.nextPage()
  1931. }
  1932. }
  1933. function oe(e) {
  1934. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1935. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1936. Re ? (p = +new Date,
  1937. nt.last < p - nt.resetTime && (nt.delta = 0),
  1938. nt.last = p,
  1939. nt.delta += nt.curDelta,
  1940. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1941. nt.delta %= 1),
  1942. nt.finalDelta) : nt.curDelta
  1943. }
  1944. function le(e) {
  1945. e.originalEvent[g] = ye
  1946. var t = +new Date
  1947. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1948. return void (O = t)
  1949. if (ge.scrollBy && Ce.start !== Ce.end) {
  1950. var a = oe(e.originalEvent);
  1951. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1952. ye.slideBy(ge.scrollBy * a)
  1953. }
  1954. }
  1955. function ce(e) {
  1956. ge.clickBar && e.target === Be[0] && (r(e),
  1957. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1958. }
  1959. function de(e) {
  1960. if (ge.keyboardNavBy)
  1961. switch (e.which) {
  1962. case ge.horizontal ? 37 : 38:
  1963. r(e),
  1964. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]()
  1965. break
  1966. case ge.horizontal ? 39 : 40:
  1967. r(e),
  1968. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1969. }
  1970. }
  1971. function ue(e) {
  1972. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1973. }
  1974. function fe() {
  1975. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1976. }
  1977. function ve(e) {
  1978. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1979. }
  1980. function pe(e, t) {
  1981. if (Ve[e]) {
  1982. for (me = Ve[e].length,
  1983. T.length = 0,
  1984. he = 0; me > he; he++)
  1985. T.push(Ve[e][he])
  1986. for (he = 0; me > he; he++)
  1987. T[he].call(ye, e, t)
  1988. }
  1989. }
  1990. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1991. start: 0,
  1992. center: 0,
  1993. end: 0,
  1994. cur: 0,
  1995. dest: 0
  1996. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  1997. start: 0,
  1998. end: 0,
  1999. cur: 0
  2000. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2001. firstItem: 0,
  2002. lastItem: 0,
  2003. centerItem: 0,
  2004. activeItem: null,
  2005. activePage: 0
  2006. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2007. released: 1
  2008. }, nt = {
  2009. last: 0,
  2010. delta: 0,
  2011. resetTime: 200
  2012. }, it = 0, rt = 0, st = 0, ot = 0
  2013. we || (t = be[0]),
  2014. ye.initialized = 0,
  2015. ye.frame = t,
  2016. ye.slidee = Pe[0],
  2017. ye.pos = Ce,
  2018. ye.rel = Oe,
  2019. ye.items = Ne,
  2020. ye.pages = Ee,
  2021. ye.isPaused = 0,
  2022. ye.options = ge,
  2023. ye.dragging = at,
  2024. ye.reload = function () {
  2025. H()
  2026. }
  2027. ,
  2028. ye.getPos = function (e) {
  2029. if (Re) {
  2030. var t = R(e)
  2031. return -1 !== t && Ne[t]
  2032. }
  2033. var a = Pe.find(e).eq(0)
  2034. if (a[0]) {
  2035. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2036. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]()
  2037. return {
  2038. start: n,
  2039. center: n - Ie / 2 + i / 2,
  2040. end: n - Ie + i,
  2041. size: i
  2042. }
  2043. }
  2044. return !1
  2045. }
  2046. ,
  2047. ye.moveBy = function (e) {
  2048. tt.speed = e,
  2049. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2050. tt.startPos = Ce.cur,
  2051. ee("button"),
  2052. at.init = 1,
  2053. pe("moveStart"),
  2054. y(ot),
  2055. M())
  2056. }
  2057. ,
  2058. ye.stop = function () {
  2059. "button" === at.source && (at.init = 0,
  2060. at.released = 1)
  2061. }
  2062. ,
  2063. ye.prev = function () {
  2064. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2065. }
  2066. ,
  2067. ye.next = function () {
  2068. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2069. }
  2070. ,
  2071. ye.prevPage = function () {
  2072. ye.activatePage(Oe.activePage - 1)
  2073. }
  2074. ,
  2075. ye.nextPage = function () {
  2076. ye.activatePage(Oe.activePage + 1)
  2077. }
  2078. ,
  2079. ye.slideBy = function (e, t) {
  2080. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2081. }
  2082. ,
  2083. ye.slideTo = function (e, t) {
  2084. X(e, t)
  2085. }
  2086. ,
  2087. ye.toStart = function (e, t) {
  2088. L("start", e, t)
  2089. }
  2090. ,
  2091. ye.toEnd = function (e, t) {
  2092. L("end", e, t)
  2093. }
  2094. ,
  2095. ye.toCenter = function (e, t) {
  2096. L("center", e, t)
  2097. }
  2098. ,
  2099. ye.getIndex = R,
  2100. ye.activate = function (e, t) {
  2101. var a = W(e)
  2102. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2103. }
  2104. ,
  2105. ye.activatePage = function (e, t) {
  2106. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2107. }
  2108. ,
  2109. ye.resume = function (e) {
  2110. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2111. st ? st = clearTimeout(st) : pe("resume"),
  2112. st = setTimeout(function () {
  2113. switch (pe("cycle"),
  2114. ge.cycleBy) {
  2115. case "items":
  2116. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1)
  2117. break
  2118. case "pages":
  2119. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2120. }
  2121. }, ge.cycleInterval))
  2122. }
  2123. ,
  2124. ye.pause = function (e) {
  2125. e < ye.isPaused || (ye.isPaused = e || 100,
  2126. st && (st = clearTimeout(st),
  2127. pe("pause")))
  2128. }
  2129. ,
  2130. ye.toggle = function () {
  2131. ye[st ? "pause" : "resume"]()
  2132. }
  2133. ,
  2134. ye.set = function (t, a) {
  2135. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2136. }
  2137. ,
  2138. ye.add = function (t, a) {
  2139. var n = e(t)
  2140. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2141. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2142. H()
  2143. }
  2144. ,
  2145. ye.remove = function (t) {
  2146. if (Re) {
  2147. var a = U(t)
  2148. if (a > -1) {
  2149. qe.eq(a).remove()
  2150. var n = a === Oe.activeItem
  2151. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2152. H(),
  2153. n && (_e.active = null,
  2154. ye.activate(Oe.activeItem))
  2155. }
  2156. } else
  2157. e(t).remove(),
  2158. H()
  2159. }
  2160. ,
  2161. ye.moveAfter = function (e, t) {
  2162. G(e, t, 1)
  2163. }
  2164. ,
  2165. ye.moveBefore = function (e, t) {
  2166. G(e, t)
  2167. }
  2168. ,
  2169. ye.on = function (e, t) {
  2170. if ("object" === i(e))
  2171. for (var a in e)
  2172. e.hasOwnProperty(a) && ye.on(a, e[a])
  2173. else if ("function" === i(t))
  2174. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2175. Ve[n[r]] = Ve[n[r]] || [],
  2176. -1 === J(n[r], t) && Ve[n[r]].push(t)
  2177. else if ("array" === i(t))
  2178. for (var o = 0, l = t.length; l > o; o++)
  2179. ye.on(e, t[o])
  2180. }
  2181. ,
  2182. ye.one = function (e, t) {
  2183. function a() {
  2184. t.apply(ye, arguments),
  2185. ye.off(e, a)
  2186. }
  2187. ye.on(e, a)
  2188. }
  2189. ,
  2190. ye.off = function (e, t) {
  2191. if (t instanceof Array)
  2192. for (var a = 0, n = t.length; n > a; a++)
  2193. ye.off(e, t[a])
  2194. else
  2195. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2196. if (Ve[i[r]] = Ve[i[r]] || [],
  2197. null == t)
  2198. Ve[i[r]].length = 0
  2199. else {
  2200. var o = J(i[r], t);
  2201. -1 !== o && Ve[i[r]].splice(o, 1)
  2202. }
  2203. }
  2204. ,
  2205. ye.destroy = function () {
  2206. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2207. b.off("keydown", de),
  2208. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2209. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2210. De.empty(),
  2211. we || (be.off("." + g),
  2212. He.restore(),
  2213. Xe.restore(),
  2214. Ye.restore(),
  2215. je.restore(),
  2216. e.removeData(t, g)),
  2217. Ne.length = Ee.length = 0,
  2218. _e = {},
  2219. ye.initialized = 0,
  2220. ye
  2221. }
  2222. ,
  2223. ye.init = function () {
  2224. if (!ye.initialized) {
  2225. ye.on(m)
  2226. var e = ["overflow", "position"]
  2227. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"]
  2228. He.save.apply(He, e),
  2229. Ye.save.apply(Ye, e),
  2230. Xe.save.apply(Xe, t),
  2231. je.save.apply(je, t)
  2232. var a = Se
  2233. return we || (a = a.add(Pe),
  2234. be.css("overflow", "hidden"),
  2235. f || "static" !== be.css("position") || be.css("position", "relative")),
  2236. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2237. a.css({
  2238. position: "absolute"
  2239. })),
  2240. ge.forward && $e.on(S, se),
  2241. ge.backward && Qe.on(S, se),
  2242. ge.prev && Ze.on(B, se),
  2243. ge.next && Ge.on(B, se),
  2244. ge.prevPage && Je.on(B, se),
  2245. ge.nextPage && Ke.on(B, se),
  2246. Ue.on(C, le),
  2247. Be[0] && Be.on(B, ce),
  2248. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2249. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2250. We.on(P, {
  2251. source: "slidee"
  2252. }, te),
  2253. Se && Se.on(P, {
  2254. source: "handle"
  2255. }, te),
  2256. b.on("keydown", de),
  2257. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2258. be.on("scroll." + g, o)),
  2259. ye.initialized = 1,
  2260. H(!0),
  2261. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2262. ye
  2263. }
  2264. }
  2265. }
  2266. function i(e) {
  2267. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2268. }
  2269. function r(e, t) {
  2270. e.preventDefault(),
  2271. t && e.stopPropagation()
  2272. }
  2273. function s(t) {
  2274. r(t, 1),
  2275. e(this).off(t.type, s)
  2276. }
  2277. function o() {
  2278. this.scrollLeft = 0,
  2279. this.scrollTop = 0
  2280. }
  2281. function l(e) {
  2282. return !isNaN(parseFloat(e)) && isFinite(e)
  2283. }
  2284. function c(e, t) {
  2285. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2286. }
  2287. function d(e, t, a) {
  2288. return t > e ? t : e > a ? a : e
  2289. }
  2290. function u(e) {
  2291. var t = {}
  2292. return t.style = {},
  2293. t.save = function () {
  2294. if (e && e.nodeType) {
  2295. for (var a = 0; a < arguments.length; a++)
  2296. t.style[arguments[a]] = e.style[arguments[a]]
  2297. return t
  2298. }
  2299. }
  2300. ,
  2301. t.restore = function () {
  2302. if (e && e.nodeType) {
  2303. for (var a in t.style)
  2304. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a])
  2305. return t
  2306. }
  2307. }
  2308. ,
  2309. t
  2310. }
  2311. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0
  2312. b.on(C, function (e) {
  2313. var t = e.originalEvent[g]
  2314. , a = +new Date;
  2315. (!t || t.options.scrollHijack < a - O) && (O = a)
  2316. }),
  2317. function (e) {
  2318. function t(e) {
  2319. var t = (new Date).getTime()
  2320. , n = Math.max(0, 16 - (t - a))
  2321. , i = setTimeout(e, n)
  2322. return a = t,
  2323. i
  2324. }
  2325. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t
  2326. var a = (new Date).getTime()
  2327. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout
  2328. y = function (t) {
  2329. n.call(e, t)
  2330. }
  2331. }(window),
  2332. function () {
  2333. function e(e) {
  2334. for (var n = 0, i = t.length; i > n; n++) {
  2335. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e
  2336. if (null != a.style[r])
  2337. return r
  2338. }
  2339. }
  2340. var t = ["", "webkit", "moz", "ms", "o"]
  2341. , a = document.createElement("div")
  2342. f = e("transform"),
  2343. v = e("perspective") ? "translateZ(0) " : ""
  2344. }(),
  2345. t[m] = n,
  2346. e.fn[h] = function (t, a) {
  2347. var r, s
  2348. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2349. s = Array.prototype.slice.call(arguments, 1)),
  2350. t = {}),
  2351. this.each(function (i, o) {
  2352. var l = e.data(o, g)
  2353. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o, t, a).init())
  2354. })
  2355. }
  2356. ,
  2357. n.defaults = {
  2358. slidee: null,
  2359. horizontal: !1,
  2360. itemNav: null,
  2361. itemSelector: null,
  2362. smart: !1,
  2363. activateOn: null,
  2364. activateMiddle: !1,
  2365. scrollSource: null,
  2366. scrollBy: 0,
  2367. scrollHijack: 300,
  2368. scrollTrap: !1,
  2369. dragSource: null,
  2370. mouseDragging: !1,
  2371. touchDragging: !1,
  2372. releaseSwing: !1,
  2373. swingSpeed: .2,
  2374. elasticBounds: !1,
  2375. interactive: null,
  2376. scrollBar: null,
  2377. dragHandle: !1,
  2378. dynamicHandle: !1,
  2379. minHandleSize: 50,
  2380. clickBar: !1,
  2381. syncSpeed: .5,
  2382. pagesBar: null,
  2383. activatePageOn: null,
  2384. pageBuilder: function (e) {
  2385. return "<li>" + (e + 1) + "</li>"
  2386. },
  2387. forward: null,
  2388. backward: null,
  2389. prev: null,
  2390. next: null,
  2391. prevPage: null,
  2392. nextPage: null,
  2393. cycleBy: null,
  2394. cycleInterval: 5e3,
  2395. pauseOnHover: !1,
  2396. startPaused: !1,
  2397. moveBy: 300,
  2398. speed: 0,
  2399. easing: "swing",
  2400. startAt: null,
  2401. keyboardNavBy: null,
  2402. draggedClass: "dragged",
  2403. activeClass: "active",
  2404. disabledClass: "disabled"
  2405. }
  2406. }(jQuery, window)
  2407. !function e(t, i, n) {
  2408. function r(a, s) {
  2409. if (!i[a]) {
  2410. if (!t[a]) {
  2411. var l = "function" == typeof require && require
  2412. if (!s && l)
  2413. return l(a, !0)
  2414. if (o)
  2415. return o(a, !0)
  2416. var c = new Error("Cannot find module '" + a + "'")
  2417. throw c.code = "MODULE_NOT_FOUND",
  2418. c
  2419. }
  2420. var h = i[a] = {
  2421. exports: {}
  2422. }
  2423. t[a][0].call(h.exports, function (e) {
  2424. var i = t[a][1][e]
  2425. return r(i ? i : e)
  2426. }, h, h.exports, e, t, i, n)
  2427. }
  2428. return i[a].exports
  2429. }
  2430. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2431. r(n[a])
  2432. return r
  2433. }({
  2434. 1: [function (e, t, i) {
  2435. (function (i) {
  2436. "use strict"
  2437. function n(e) {
  2438. this.player = null,
  2439. this.director = null,
  2440. this.modelManager = null,
  2441. this.container = null,
  2442. this.tagManager = null,
  2443. this.fadeInSpeed = e,
  2444. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2445. }
  2446. var r = e("three")
  2447. , o = e("./util/logger")
  2448. , a = (e("./util/common"),
  2449. e("./enum/PlayerEvents"))
  2450. , s = e("./enum/DirectorEvents")
  2451. , l = e("./settings")
  2452. , c = e("./enum/Viewmode")
  2453. , h = (e("./enum/WarpStyle"),
  2454. e("./enum/BlackoutStyle"),
  2455. e("./enum/ModelManagerEvents"))
  2456. , u = e("./enum/tagEvents")
  2457. , d = e("./util/transitions")
  2458. , p = e("./util/lerp")
  2459. , f = new o(i)
  2460. //window.THREE = r;
  2461. n.prototype.init = function (e, t, i, n, r) {
  2462. window.app = this
  2463. this.player = t,
  2464. this.director = e,
  2465. this.modelManager = i,
  2466. this.tagManager = n,
  2467. this.container = r,
  2468. this.updateModel(),
  2469. this.bindEvents()
  2470. }
  2471. ,
  2472. n.prototype.bindEvents = function () {
  2473. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2474. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2475. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2476. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2477. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2478. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2479. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2480. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2481. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2482. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2483. }
  2484. ,
  2485. n.prototype.updateModel = function () {
  2486. //模型this.model
  2487. this.model = this.modelManager.getActiveModel()
  2488. }
  2489. ,
  2490. n.prototype.handleWarpStarted = function () {
  2491. this.hidePlayerReticule()
  2492. }
  2493. ,
  2494. n.prototype.ontagActivated = function () {
  2495. this.hidePlayerReticule()
  2496. }
  2497. ,
  2498. n.prototype.onNavigationTotag = function () {
  2499. this.hidePlayerReticule()
  2500. }
  2501. ,
  2502. n.prototype.handlePlayerModeChanging = function (e, t, i) {
  2503. var n = this.modelManager.getActiveModel()
  2504. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity
  2505. n.fadePanoMarkers(r),
  2506. n.setMode(t)
  2507. }
  2508. ,
  2509. n.prototype.handlePlayerModeChanged = function (e, t) {
  2510. console.log(t) // 'dollhouse' | 'floorplan' | 'panorama' | 'outside' | 'transitioning'
  2511. const mapT = {
  2512. dollhouse: 'doll-house',
  2513. floorplan: 'floor-plain',
  2514. panorama: 'panorama',
  2515. outside: 'outside',
  2516. transitioning: 'transitioning',
  2517. }
  2518. document.body.setAttribute('view-mode', mapT[t])
  2519. var i = this.modelManager.getActiveModel()
  2520. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide
  2521. i.setSide(n),
  2522. i.setMode(t)
  2523. }
  2524. ,
  2525. n.prototype.handleClosestPanoChanging = function (e, t, i) {
  2526. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2527. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2528. }
  2529. ,
  2530. n.prototype.handleActionInterruption = function () { }
  2531. ,
  2532. n.prototype.handleStartInside = function (e) {
  2533. var t = l[this.player.mode]
  2534. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength
  2535. this.fadeIn(this.fadeInSpeed),
  2536. this.model.alpha = 0,
  2537. this.model.skybox.material.uniforms.opacity.value = 1,
  2538. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity)
  2539. var n = this.player.reticule
  2540. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2541. }
  2542. ,
  2543. n.prototype.handleStartOutside = function (e) {
  2544. this.fadeIn(e)
  2545. }
  2546. ,
  2547. n.prototype.fadeIn = function (e) {
  2548. null !== e && void 0 !== e || (e = 2e3,
  2549. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2550. $(this.container).fadeIn(e)
  2551. }
  2552. ,
  2553. n.prototype.hidePlayerReticule = function () {
  2554. this.player.reticule.hide()
  2555. }
  2556. ,
  2557. t.exports = n
  2558. }
  2559. ).call(this, "/js/DisplayController.js")
  2560. }
  2561. , {
  2562. "./enum/BlackoutStyle": 18,
  2563. "./enum/DirectorEvents": 23,
  2564. "./enum/tagEvents": 32,
  2565. "./enum/ModelManagerEvents": 33,
  2566. "./enum/PlayerEvents": 40,
  2567. "./enum/Viewmode": 51,
  2568. "./enum/WarpStyle": 52,
  2569. "./settings": 166,
  2570. "./util/common": 185,
  2571. "./util/lerp": 188,
  2572. "./util/logger": 189,
  2573. "./util/transitions": 195,
  2574. three: 217
  2575. }],
  2576. 2: [function (e, t, i) {
  2577. "use strict"
  2578. function n() {
  2579. this.baseStartTime = performance.timing.navigationStart,
  2580. this.loadingStartTime = null,
  2581. this.waitingStartTime = null,
  2582. this.appReadyTime = null
  2583. }
  2584. n.prototype.setBaseStartTime = function (e) {
  2585. this.baseStartTime = e || Date.now()
  2586. }
  2587. ,
  2588. n.prototype.setWaitingStartTime = function (e) {
  2589. this.waitingStartTime = e || Date.now()
  2590. }
  2591. ,
  2592. n.prototype.setLoadingStartTime = function (e) {
  2593. this.loadingStartTime = e || Date.now()
  2594. }
  2595. ,
  2596. n.prototype.setAppReadyTime = function (e) {
  2597. this.appReadyTime = e || Date.now()
  2598. }
  2599. ,
  2600. n.prototype.calcFullLoadingTime = function () {
  2601. var e = this.appReadyTime - this.baseStartTime
  2602. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2603. e
  2604. }
  2605. ,
  2606. t.exports = n
  2607. }
  2608. , {}],
  2609. 3: [function (e, t, i) {
  2610. (function (i) {
  2611. "use strict"
  2612. function n() {
  2613. return 100 * Math.random()
  2614. }
  2615. var r = e("./util/logger")
  2616. , o = e("./util/browser")
  2617. , a = new r(i)
  2618. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2619. initialized: !1,
  2620. init: function (e, t) {
  2621. if (t = t || {},
  2622. !this.initialized) {
  2623. this.initialized = !0,
  2624. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2625. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0))
  2626. for (var i in e) {
  2627. var r = i.match("^sc_tilegen_([0-9]+)$")
  2628. r && (s.tilegen = n() < parseInt(r[1]))
  2629. var l = i.match("^sc_imgopt_([0-9]+)$")
  2630. l && (s.imgopt = n() < parseInt(l[1]))
  2631. }
  2632. for (var c in t)
  2633. s[c] = t[c],
  2634. a.debug("A/B override:", c, s[c])
  2635. }
  2636. },
  2637. changeIfTileGenerating: function (e) {
  2638. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2639. e += ""),
  2640. e
  2641. },
  2642. changeIfImageOptimzing: function (e) {
  2643. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2644. e += ""),
  2645. e
  2646. },
  2647. tilegen: !1,
  2648. imgopt: !1
  2649. }
  2650. t.exports = s
  2651. }
  2652. ).call(this, "/js/ab.js")
  2653. }
  2654. , {
  2655. "./util/browser": 182,
  2656. "./util/logger": 189
  2657. }],
  2658. 4: [function (e, t, i) {
  2659. (function (i) {
  2660. "use strict"
  2661. function n() {
  2662. return {
  2663. addons: [{
  2664. name: "keen:ua_parser",
  2665. input: {
  2666. ua_string: "user_agent"
  2667. },
  2668. output: "parsed_user_agent"
  2669. }]
  2670. }
  2671. }
  2672. function r(e, t, i, n) {
  2673. function r(t) {
  2674. l[t.sid] = !0
  2675. var i = t.billboard.media && t.billboard.media.type
  2676. , n = {
  2677. tag_id: t.sid,
  2678. tags_visited: Object.keys(l).length,
  2679. tag_count: Object.keys(e.tags).length,
  2680. tag_view_count: ++E,
  2681. has_media: !!i
  2682. }
  2683. i && (n.media_type = i),
  2684. u("tag_opened", n)
  2685. }
  2686. var l = {}
  2687. , h = Date.now() - N
  2688. , f = null
  2689. n && (f = Date.now() - window.navigationStart)
  2690. var g
  2691. try {
  2692. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2693. } catch (e) {
  2694. g = !1
  2695. }
  2696. var v, A = e.supportsVR
  2697. A || (v = "VR disabled at the model/account level",
  2698. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2699. u("model_loaded", {
  2700. duration: h,
  2701. duration_from_navigation_start: f,
  2702. has_hlr: g,
  2703. has_vr: A,
  2704. vr_reason: v
  2705. })
  2706. var I = 0
  2707. e.panos.forEach(function (e) {
  2708. e.on("enter", function () {
  2709. c("pano_viewed", {
  2710. pano_id: e.id,
  2711. pano_view_count: ++I,
  2712. alignment_type: e.alignmentType,
  2713. interaction_source: O,
  2714. navigation_source: p
  2715. })
  2716. })
  2717. })
  2718. var E = 0
  2719. for (var T in e.tags)
  2720. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]))
  2721. t.on("tour_auto", function (e) {
  2722. p = "tour_" + e
  2723. }),
  2724. t.on("tour_manual", function (e) {
  2725. O = "gui-" + e,
  2726. p = "tour_manual"
  2727. }),
  2728. i.on(C.InteractionKey, function () {
  2729. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2730. }),
  2731. i.on(C.InteractionDirect, function () {
  2732. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2733. }),
  2734. o(t),
  2735. a(),
  2736. s()
  2737. }
  2738. function o(e) {
  2739. I.on(T.OPENED, function () {
  2740. c("showcase_share_intent", {
  2741. pano_id: e.currentPano && e.currentPano.id
  2742. })
  2743. }),
  2744. I.on(T.LINK_CLICKED, function (t) {
  2745. c("showcase_share_action", {
  2746. channel: t.channel,
  2747. pano_id: e.currentPano && e.currentPano.id
  2748. })
  2749. }),
  2750. E.on(x.ORIGIN_LINK_CLICKED, function () {
  2751. c("showcase_share_origin_link_clicked")
  2752. })
  2753. }
  2754. function a() { }
  2755. function s() {
  2756. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2757. gui_action: "click_vr_button"
  2758. })),
  2759. b.on(S.LAUNCH, function (e) {
  2760. c("showcase_gui", {
  2761. gui_action: "launch_vr",
  2762. vr_platform: e.vr_platform,
  2763. vr_app: e.vr_app
  2764. })
  2765. }),
  2766. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2767. gui_action: "vr_modal_prev"
  2768. })),
  2769. b.on(S.NEXT, function (e) {
  2770. c("showcase_gui", {
  2771. gui_action: e.nextAction
  2772. })
  2773. }),
  2774. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2775. gui_action: "vr_modal_close"
  2776. })),
  2777. b.on(S.falseICECHOSEN, function (e) {
  2778. c("showcase_gui", {
  2779. gui_action: e.name + " "
  2780. })
  2781. }),
  2782. b.on(S.STORE, function (e) {
  2783. c("showcase_gui", {
  2784. gui_action: "launch_store",
  2785. store: e
  2786. })
  2787. })
  2788. }
  2789. function l(e, t) {
  2790. if (f)
  2791. try {
  2792. f.addEvent(e, v.extendObject({
  2793. host: window.location.host,
  2794. keen: n(),
  2795. user_agent: "${keen.user_agent}",
  2796. referrer: {
  2797. url: v.normalizeUrl(document.referrer),
  2798. domain: v.domainFromUrl(document.referrer),
  2799. url_original: document.referrer
  2800. },
  2801. embedded: m.inIframe(),
  2802. is_mobile: m.isMobile(),
  2803. version: "2.25.6-0-gd87e5b1"
  2804. }, t))
  2805. } catch (e) {
  2806. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2807. }
  2808. }
  2809. function c(e, t) {
  2810. if (t = t || {},
  2811. L)
  2812. try {
  2813. window.analytics.track(e, v.extendObject(t, B), {
  2814. context: {
  2815. app: {
  2816. name: "showcase",
  2817. version: "2.25.6-0-gd87e5b1"
  2818. },
  2819. screen: {
  2820. width: window.screen.width,
  2821. height: window.screen.height,
  2822. density: window.devicePixelRatio
  2823. }
  2824. }
  2825. })
  2826. } catch (t) {
  2827. console.warn("Failed to send data to segment for " + e)
  2828. }
  2829. }
  2830. function h(e, t) {
  2831. if (t = t || {},
  2832. navigator.sendBeacon && L)
  2833. try {
  2834. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2835. event: e,
  2836. anonymousId: window.analytics.user().anonymousId(),
  2837. properties: v.extendObject(t, B),
  2838. writeKey: L,
  2839. sentAt: Date.now(),
  2840. type: "track",
  2841. context: {
  2842. userAgent: m.userAgent(),
  2843. library: {
  2844. name: "showcase-beacon",
  2845. version: "2.25.6-0-gd87e5b1"
  2846. },
  2847. app: {
  2848. name: "showcase",
  2849. version: "2.25.6-0-gd87e5b1"
  2850. }
  2851. }
  2852. }))
  2853. } catch (e) {
  2854. console.warn("Failed to send async segment request")
  2855. }
  2856. }
  2857. function u(e, t) {
  2858. t = t || {},
  2859. c(e, t)
  2860. }
  2861. function d(e, t) {
  2862. O = e === C.InteractionGui ? "gui-" + t : e,
  2863. p = "self_guided"
  2864. }
  2865. var p, f, g = (e("three"),
  2866. e("./util/ajax"),
  2867. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2868. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2869. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4()
  2870. t.exports = {
  2871. report: function (e, t, i, n) {
  2872. l("Session starts", {
  2873. model: e,
  2874. status: t,
  2875. loadtime: Date.now() - (N || Date.now()),
  2876. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2877. autoplay: i,
  2878. quickstart: n,
  2879. ab_tilegen: g.tilegen,
  2880. ab_imgopt: g.imgopt
  2881. })
  2882. },
  2883. impression: function (e) {
  2884. e = e || {}
  2885. var t = void 0 === e.isVisible || e.isVisible
  2886. , i = (void 0 !== e.immediate && e.immediate,
  2887. window.location.search.substr(1).split("&"))
  2888. u("impression", {
  2889. visible: t,
  2890. url_params: i
  2891. })
  2892. },
  2893. initKeen: function (e) {
  2894. return e.token && e.appId ? void (f = new Keen({
  2895. projectId: e.appId,
  2896. writeKey: e.token,
  2897. readKey: "",
  2898. requestType: "xhr"
  2899. })) : void P.warn("no keen token/appId")
  2900. },
  2901. initSegment: function (e) {
  2902. return e.token ? (L = e.token,
  2903. window.analytics.load(e.token),
  2904. B = {
  2905. model_id: e.model,
  2906. start_source: e.startSource,
  2907. autoplay: e.autoplay,
  2908. quickstart: e.quickstart,
  2909. language_tag: A.languageTag,
  2910. is_mobile: m.isMobile(),
  2911. iframe: m.inIframe(),
  2912. aspect_ratio: m.aspectRatio(),
  2913. session_id: F,
  2914. window: {
  2915. width: $("#player").width(),
  2916. height: $("#player").height()
  2917. },
  2918. platform: {
  2919. browser: {
  2920. name: $.ua.browser.name,
  2921. major: $.ua.browser.major,
  2922. version: $.ua.browser.version
  2923. },
  2924. os: {
  2925. name: $.ua.os.name,
  2926. version: $.ua.os.version
  2927. },
  2928. device: {
  2929. vendor: $.ua.device.vendor,
  2930. model: $.ua.device.model,
  2931. type: $.ua.device.type
  2932. }
  2933. }
  2934. },
  2935. D = Math.random() < A.analytics.sessionTrackingRate,
  2936. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2937. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2938. },
  2939. sessionStart: function (e) {
  2940. P.debug("analytics user_session_start"),
  2941. c("session_started"),
  2942. N = Date.now(),
  2943. window.addEventListener("unload", function () {
  2944. h("session_ended", {
  2945. duration: Date.now() - N
  2946. })
  2947. })
  2948. },
  2949. modelLoaded: function (e, t, i, n) {
  2950. r(e, t, i, n)
  2951. },
  2952. loadComplete: function (e) {
  2953. var t = {
  2954. time_to_app_start: e
  2955. }
  2956. c("load_times", t)
  2957. },
  2958. track: function (e, t) {
  2959. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2960. c(e, t))
  2961. },
  2962. trackAlways: function (e, t) {
  2963. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2964. c(e, t)
  2965. },
  2966. getSessionId: function () {
  2967. return F
  2968. },
  2969. updateInteraction: d
  2970. }
  2971. }
  2972. ).call(this, "/js/analytics.js")
  2973. }
  2974. , {
  2975. "./ab": 3,
  2976. "./enum/ControlEvents": 21,
  2977. "./enum/PlayerEvents": 40,
  2978. "./enum/VROption": 47,
  2979. "./enum/VRPlatforms": 49,
  2980. "./enum/Viewmode": 51,
  2981. "./gui/sharing/ShareEvents": 76,
  2982. "./gui/sharing/modal": 77,
  2983. "./gui/title/TitleEvents": 80,
  2984. "./gui/title/titleBar": 82,
  2985. "./gui/vr/vrEvent": 85,
  2986. "./gui/vr/vrModal": 87,
  2987. "./localization/localize": 108,
  2988. "./tag/Billboard/BillboardEvent": 120,
  2989. "./settings": 166,
  2990. "./util/ajax": 181,
  2991. "./util/browser": 182,
  2992. "./util/common": 185,
  2993. "./util/logger": 189,
  2994. three: 217
  2995. }],
  2996. 5: [function (e, t, i) {
  2997. "use strict"
  2998. function n() {
  2999. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3000. this.controls = null
  3001. }
  3002. var r = e("three")
  3003. , o = e("../constants")
  3004. , a = e("../util/cameraLight")
  3005. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3006. n.prototype.updateAspect = function (e) {
  3007. this.aspect = e,
  3008. this.updateProjectionMatrix()
  3009. }
  3010. ,
  3011. t.exports = n
  3012. }
  3013. , {
  3014. "../constants": 8,
  3015. "../util/cameraLight": 184,
  3016. three: 217
  3017. }],
  3018. 6: [function (e, t, i) {
  3019. "use strict"
  3020. function n() {
  3021. var e = $("#player").width() / $("#player").height()
  3022. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3023. this.controls = null,
  3024. this.updateAspect(e)
  3025. }
  3026. var r = e("three")
  3027. , o = e("../constants")
  3028. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3029. n.prototype.updateAspect = function (e) {
  3030. this.aspect = e,
  3031. this.top = o.orthoBase / e,
  3032. this.bottom = -o.orthoBase / e,
  3033. this.updateProjectionMatrix()
  3034. }
  3035. ,
  3036. t.exports = n
  3037. }
  3038. , {
  3039. "../constants": 8,
  3040. three: 217
  3041. }],
  3042. 7: [function (e, t, i) {
  3043. "use strict"
  3044. function n() {
  3045. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3046. this.controls = null
  3047. }
  3048. var r = e("three")
  3049. , o = e("../settings")
  3050. , a = e("../util/cameraLight")
  3051. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3052. n.prototype.updateAspect = function (e) {
  3053. this.aspect = e,
  3054. this.updateProjectionMatrix()
  3055. }
  3056. ,
  3057. t.exports = n
  3058. }
  3059. , {
  3060. "../settings": 166,
  3061. "../util/cameraLight": 184,
  3062. three: 217
  3063. }],
  3064. 8: [function (e, t, i) {
  3065. "use strict"
  3066. t.exports = {
  3067. signedUrlDefaultExpireTime: 24e4,
  3068. signedUrlCheckInterval: 1e4,
  3069. signedUrlRefreshBuffer: 15e3,
  3070. dollhouseFOV: 70,
  3071. dollhouseNear: 1,
  3072. dollhouseFar: 5e3,
  3073. insideFOV: 70,
  3074. insideFOVMax: 120,
  3075. insideNear: .1,
  3076. insideFar: 5e3,
  3077. insideLookSpeed: .12,
  3078. insideLookLimitUp: 40,
  3079. insideLookLimitDown: -40,
  3080. orthoNear: 1,
  3081. orthoFar: 5e3,
  3082. orthoBase: 10,
  3083. narrowLandscapeHeight: 290,
  3084. reallyNarrowLandscapeHeight: 250,
  3085. visionTilingStartDate: new Date("8/26/2016"),
  3086. visionTilingStartVersion: "1.1.407.13667",
  3087. windowHeightHighQualityThreshold: 900,
  3088. tourStepDelayDefault: 3500,
  3089. tourStepDelaySlideShow: 5e3,
  3090. workshopApsect: 9 / 16,
  3091. highQualityMaxZoom: 2,
  3092. ultraHighQualityMaxZoom: 3
  3093. }
  3094. }
  3095. , {}],
  3096. 9: [function (e, t, i) {
  3097. "use strict"
  3098. function n() {
  3099. this.activeControl = null,
  3100. this.controls = {},
  3101. this.cameras = {}
  3102. }
  3103. var r = e("./PanoramaControls")
  3104. , o = e("./DollhouseControls")
  3105. , a = e("./FloorplanControls")
  3106. , s = e("../cameras/PanoramaCamera")
  3107. , l = e("../cameras/DollhouseCamera")
  3108. , c = e("../cameras/FloorplanCamera")
  3109. , h = e("events").EventEmitter
  3110. , u = e("../enum/ControlEvents")
  3111. , d = e("../enum/ModelManagerEvents")
  3112. , p = e("../enum/Viewmode")
  3113. , f = e("../settings")
  3114. n.prototype = Object.create(h.prototype),
  3115. n.prototype.init = function (e, t) {
  3116. this.setUpControls(),
  3117. this.bindEvents(e, t)
  3118. }
  3119. ,
  3120. n.prototype.activateControls = function (e) {
  3121. this.activeControl && (this.activeControl.reset(),
  3122. this.activeControl.enabled = !1),
  3123. this.controls[e] && (this.controls[e].enabled = !0),
  3124. this.activeControl = this.controls[e]
  3125. }
  3126. ,
  3127. n.prototype.setUpControls = function () {
  3128. var e = {}
  3129. , t = {}
  3130. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3131. , n = [s, l, c]
  3132. , h = [r, o, a]
  3133. i.forEach(function (i, r) {
  3134. e[i] = new n[r],
  3135. t[i] = new h[r](e[i]),
  3136. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3137. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3138. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3139. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3140. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3141. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3142. }
  3143. .bind(this)),
  3144. this.controls = t,
  3145. this.cameras = e
  3146. }
  3147. ,
  3148. n.prototype.bindEvents = function (e, t) {
  3149. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3150. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3151. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3152. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3153. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this), { passive: false }),
  3154. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3155. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3156. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3157. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3158. e.addEventListener("contextmenu", function (e) {
  3159. e.preventDefault()
  3160. }),
  3161. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3162. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3163. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3164. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3165. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3166. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3167. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3168. t.on(d.ActiveModelChanged, function (e) {
  3169. this.setModelForControls(e.model)
  3170. }
  3171. .bind(this))
  3172. }
  3173. ,
  3174. n.prototype.setModelForControls = function (e) {
  3175. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox)
  3176. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3177. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function (e) {
  3178. this.controls[e].setBounds(t)
  3179. }
  3180. .bind(this))
  3181. }
  3182. ,
  3183. n.prototype.onMouseDown = function (e) {
  3184. e.preventDefault(),
  3185. this.activeControl && this.activeControl.onMouseDown(e)
  3186. }
  3187. ,
  3188. n.prototype.onMouseMove = function (e) {
  3189. e.preventDefault(),
  3190. this.activeControl && this.activeControl.onMouseMove(e)
  3191. }
  3192. ,
  3193. n.prototype.onMouseUp = function (e) {
  3194. e.preventDefault(),
  3195. this.activeControl && this.activeControl.onMouseUp(e)
  3196. }
  3197. ,
  3198. n.prototype.onMouseOver = function (e) {
  3199. e.preventDefault(),
  3200. this.activeControl && this.activeControl.onMouseOver(e)
  3201. }
  3202. ,
  3203. n.prototype.onMouseWheel = function (e) {
  3204. e.preventDefault(),
  3205. this.activeControl && this.activeControl.onMouseWheel(e)
  3206. }
  3207. ,
  3208. n.prototype.onTouchStart = function (e) {
  3209. e.preventDefault(),
  3210. this.activeControl && this.activeControl.onTouchStart(e)
  3211. var hotList = $('#hotListWrap')[0]
  3212. hotList.classList.remove('hotListActive')
  3213. $('#hotListContent ul .active').removeClass('active')
  3214. $('#hotList')[0].classList.remove('active')
  3215. }
  3216. ,
  3217. n.prototype.onTouchMove = function (e) {
  3218. e.preventDefault(),
  3219. this.activeControl && this.activeControl.onTouchMove(e)
  3220. }
  3221. ,
  3222. n.prototype.onTouchEnd = function (e) {
  3223. e.preventDefault(),
  3224. this.activeControl && this.activeControl.onTouchEnd(e)
  3225. }
  3226. ,
  3227. n.prototype.onPointerDown = function (e) {
  3228. if (e.preventDefault(),
  3229. this.activeControl)
  3230. switch (e.pointerType) {
  3231. case "mouse":
  3232. this.activeControl.onMouseDown(e)
  3233. break
  3234. default:
  3235. this.activeControl.onPointerDown(e)
  3236. }
  3237. }
  3238. ,
  3239. n.prototype.onPointerMove = function (e) {
  3240. if (e.preventDefault(),
  3241. this.activeControl)
  3242. switch (e.pointerType) {
  3243. case "mouse":
  3244. this.activeControl.onMouseMove(e)
  3245. break
  3246. default:
  3247. this.activeControl.onPointerMove(e)
  3248. }
  3249. }
  3250. ,
  3251. n.prototype.onPointerUp = function (e) {
  3252. if (e.preventDefault(),
  3253. this.activeControl)
  3254. switch (e.pointerType) {
  3255. case "mouse":
  3256. this.activeControl.onMouseUp(e)
  3257. break
  3258. default:
  3259. this.activeControl.onPointerUp(e)
  3260. }
  3261. }
  3262. ,
  3263. n.prototype.onPointerCancel = function (e) {
  3264. e.preventDefault(),
  3265. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3266. }
  3267. ,
  3268. n.prototype.onKeyDown = function (e) {
  3269. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3270. this.activeControl && this.activeControl.onKeyDown(e))
  3271. }
  3272. ,
  3273. n.prototype.onKeyUp = function (e) {
  3274. e.preventDefault(),
  3275. this.activeControl && this.activeControl.onKeyUp(e)
  3276. }
  3277. ,
  3278. t.exports = n
  3279. }
  3280. , {
  3281. "../cameras/DollhouseCamera": 5,
  3282. "../cameras/FloorplanCamera": 6,
  3283. "../cameras/PanoramaCamera": 7,
  3284. "../enum/ControlEvents": 21,
  3285. "../enum/ModelManagerEvents": 33,
  3286. "../enum/Viewmode": 51,
  3287. "../settings": 166,
  3288. "./DollhouseControls": 10,
  3289. "./FloorplanControls": 11,
  3290. "./PanoramaControls": 13,
  3291. events: 202
  3292. }],
  3293. 10: [function (e, t, i) {
  3294. "use strict"
  3295. function n(e) {
  3296. a.call(this, e),
  3297. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3298. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3299. this.minDistance = o.dollhouseDefault.minDistance,
  3300. this.maxDistance = o.dollhouseDefault.maxDistance,
  3301. this.adjustedMinDistance = this.minDistance,
  3302. this.adjustedMaxDistance = this.maxDistance
  3303. }
  3304. var r = e("three")
  3305. , o = e("../settings")
  3306. , a = e("./OutsideControls")
  3307. n.prototype = Object.create(a.prototype),
  3308. n.prototype.pan = function (e, t) {
  3309. this.camera.updateMatrix()
  3310. var i = this.camera.position.clone().sub(this.target).length()
  3311. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3312. this.panLeft(2 * e * i / $("#player").height()),
  3313. this.panUp(-2 * t * i / $("#player").height())
  3314. }
  3315. ,
  3316. n.prototype.updateZoom = function () {
  3317. var e = this.offset.length()
  3318. return e * this.scale
  3319. }
  3320. ,
  3321. n.prototype.setZoomBounds = function (e) {
  3322. var t = e.min.distanceTo(e.max)
  3323. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3324. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3325. this.minDistance = this.adjustedMinDistance,
  3326. this.maxDistance = this.adjustedMaxDistance
  3327. }
  3328. ,
  3329. n.prototype.resetRanges = function (e, t) {
  3330. e ? (this.minDistance = Math.min(e, this.minDistance),
  3331. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3332. this.maxDistance = this.adjustedMaxDistance),
  3333. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3334. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3335. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3336. }
  3337. ,
  3338. n.prototype.toJSON = function () {
  3339. return a.prototype.toJSON.call(this)
  3340. }
  3341. ,
  3342. t.exports = n
  3343. }
  3344. , {
  3345. "../settings": 166,
  3346. "./OutsideControls": 12,
  3347. three: 217
  3348. }],
  3349. 11: [function (e, t, i) {
  3350. "use strict"
  3351. function n(e) {
  3352. a.call(this, e),
  3353. this.minDistance = 15,
  3354. this.maxDistance = 50,
  3355. this.noRotateUpDown = !0,
  3356. this.minPolarAngle = 0,
  3357. this.maxPolarAngle = 0,
  3358. this.mouseActions[l.LEFT] = s.PAN,
  3359. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3360. this.mouseActions[l.RIGHT] = s.ROTATE,
  3361. this.touchActions[1] = s.PAN,
  3362. this.touchActions[2] = s.ROTATE_DOLLY,
  3363. this.absoluteScale = 1,
  3364. this.currentScale = 1
  3365. }
  3366. var r = e("three")
  3367. , o = e("../settings")
  3368. , a = e("./OutsideControls")
  3369. , s = e("../enum/ControlActions")
  3370. , l = e("../enum/MouseButton")
  3371. , c = e("../util/math")
  3372. , h = e("../util/browser")
  3373. n.prototype = Object.create(a.prototype),
  3374. n.prototype.zoomToContain = function (e) {
  3375. this.absoluteScale = this.getDefaultAbsoluteScale(e)
  3376. this.currentScale = this.absoluteScale
  3377. }
  3378. ,
  3379. n.prototype.getDefaultAbsoluteScale = function (modelSize) {
  3380. var t = Math.max(modelSize.x, modelSize.z)
  3381. , i = Math.min(modelSize.x, modelSize.z)
  3382. , n = Math.max(t, i * this.camera.aspect)
  3383. , r = Math.max(i, t * this.camera.aspect)
  3384. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3385. return absoluteScale
  3386. },
  3387. n.prototype.rotateToView = function (modelSize, direction) {
  3388. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3389. if (_settings.floorPlanAngle) {//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3390. i = parseFloat(_settings.floorPlanAngle)
  3391. } else {
  3392. let r = modelSize.x < modelSize.z //是否视口为“窄屏”
  3393. if (n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3394. {
  3395. if (direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3396. {
  3397. i = Math.PI //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3398. }
  3399. //(第二种情况) 不做处理
  3400. }
  3401. else if (direction.x > 0) {
  3402. i = Math.PI / 2
  3403. }
  3404. else {
  3405. i = -Math.PI / 2
  3406. }
  3407. }
  3408. this.rotateLeft(i)
  3409. this.update(0)
  3410. }
  3411. ,
  3412. n.prototype.rotateToAngle = function (angle) {//add 旋转到特定角度
  3413. this.rotateLeft(angle + this.lon)
  3414. this.update(0)
  3415. }
  3416. ,
  3417. n.prototype.pan = function (e, t) {
  3418. this.camera.updateMatrix(),
  3419. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3420. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3421. }
  3422. ,
  3423. n.prototype.updateZoom = function () {
  3424. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3425. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3426. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3427. this.camera.left = -o.orthoBase * this.currentScale,
  3428. this.camera.right = o.orthoBase * this.currentScale,
  3429. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3430. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3431. this.camera.updateProjectionMatrix(),
  3432. this.offset.length()
  3433. }
  3434. ,
  3435. n.prototype.toJSON = function () {
  3436. var e = new r.Quaternion
  3437. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0, 1, 0), r.Math.degToRad(90))
  3438. , i = new r.Quaternion
  3439. return function () {
  3440. var n = a.prototype.toJSON.call(this)
  3441. return e.copy(n.camera_quaternion),
  3442. i.copy(t),
  3443. i.multiply(e),
  3444. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3445. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3446. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3447. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3448. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3449. n
  3450. }
  3451. }(),
  3452. t.exports = n
  3453. }
  3454. , {
  3455. "../enum/ControlActions": 20,
  3456. "../enum/MouseButton": 34,
  3457. "../settings": 166,
  3458. "../util/browser": 182,
  3459. "../util/math": 190,
  3460. "./OutsideControls": 12,
  3461. three: 217
  3462. }],
  3463. 12: [function (e, t, i) {
  3464. "use strict"
  3465. function n(e) {
  3466. this.camera = e,
  3467. this.camera.controls = this,
  3468. this.enabled = !1,
  3469. this.target = new r.Vector3,
  3470. this.targetBounds = new r.Box3,
  3471. this.zoomSpeed = 1,
  3472. this.minDistance = 0,
  3473. this.maxDistance = 1 / 0,
  3474. this.noRotateUpDown = !1,
  3475. this.rotateSpeed = 1,
  3476. this.keyboardZoomSpeed = 0,
  3477. this.keyPanSpeed = 7,
  3478. this.autoRotate = !1,
  3479. this.autoRotateSpeed = 2,
  3480. this.autoPan = !1,
  3481. this.autoPanPosition = new r.Vector3,
  3482. this.minPolarAngle = r.Math.degToRad(25),
  3483. this.maxPolarAngle = r.Math.degToRad(65),
  3484. this.rotationAcceleration = new r.Vector2,
  3485. this.rotationSpeed = new r.Vector2,
  3486. this.panAcceleration = new r.Vector2,
  3487. this.panSpeed = new r.Vector2,
  3488. this.rotateStart = new r.Vector2,
  3489. this.rotateEnd = new r.Vector2,
  3490. this.rotateDelta = new r.Vector2,
  3491. this.panStart = new r.Vector2,
  3492. this.panEnd = new r.Vector2,
  3493. this.panDelta = new r.Vector2,
  3494. this.panOffset = new r.Vector3,
  3495. this.offset = new r.Vector3,
  3496. this.dollyStart = new r.Vector2,
  3497. this.dollyEnd = new r.Vector2,
  3498. this.dollyDelta = new r.Vector2,
  3499. this.phiDelta = 0,
  3500. this.thetaDelta = 0,
  3501. this.scale = 1,
  3502. this.panVector = new r.Vector3,
  3503. this.lastPosition = new r.Vector3,
  3504. this.state = c.NONE,
  3505. this.mouseActions = {},
  3506. this.mouseActions[h.LEFT] = c.ROTATE,
  3507. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3508. this.mouseActions[h.RIGHT] = c.PAN,
  3509. this.touchActions = {},
  3510. this.touchActions[1] = c.ROTATE,
  3511. this.touchActions[2] = c.PAN_DOLLY,
  3512. this.lastMoveTime = 0,
  3513. this.pointersLimit = 2,
  3514. this.pointers = []
  3515. }
  3516. var r = e("three")
  3517. , o = e("../settings")
  3518. , a = e("../util/common")
  3519. , s = e("../util/math")
  3520. , l = e("../enum/Vectors")
  3521. , c = e("../enum/ControlActions")
  3522. , h = e("../enum/MouseButton")
  3523. , u = e("../enum/Keys")
  3524. , d = e("../enum/ControlEvents")
  3525. , p = e("events").EventEmitter
  3526. , f = 1e-6
  3527. n.prototype = Object.create(p.prototype),
  3528. n.prototype.setBounds = function (e) {
  3529. this.targetBounds = e
  3530. }
  3531. ,
  3532. n.prototype.isEngaged = function () {
  3533. return this.state !== c.NONE
  3534. }
  3535. ,
  3536. n.prototype.rotateLeft = function (e) {
  3537. void 0 === e && (e = this.getAutoRotationAngle()),
  3538. this.thetaDelta -= e
  3539. }
  3540. ,
  3541. n.prototype.rotateUp = function (e) {
  3542. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3543. this.phiDelta -= e)
  3544. }
  3545. ,
  3546. n.prototype.panLeft = function (e) {
  3547. var t = this.camera.matrix.elements
  3548. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3549. this.panOffset.multiplyScalar(-e),
  3550. this.panVector.add(this.panOffset)
  3551. }
  3552. ,
  3553. n.prototype.panUp = function (e) {
  3554. var t = this.camera.matrix.elements
  3555. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3556. this.panOffset.multiplyScalar(-e),
  3557. this.panVector.add(this.panOffset)
  3558. }
  3559. ,
  3560. n.prototype.startRotating = function (e, t) {
  3561. e && this.navRotationAcc("x", e),
  3562. t && this.navRotationAcc("y", t)
  3563. }
  3564. ,
  3565. n.prototype.stopRotating = function (e) {
  3566. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3567. this.navRotationAcc("x", 0),
  3568. this.navRotationAcc("y", 0)
  3569. }
  3570. ,
  3571. n.prototype.setAutoPanPosition = function (e, t) {
  3572. var i = new r.Vector3
  3573. , n = new r.Vector3
  3574. return function (e, t) {
  3575. i.copy(this.camera.position),
  3576. void 0 === e && null === e || i.setX(e),
  3577. void 0 === t && null === t || i.setZ(t)
  3578. var r = this.camera.position.distanceTo(this.target)
  3579. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion)
  3580. this.targetClamped = !1,
  3581. n.copy(i).addScaledVector(o, r),
  3582. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3583. i.copy(n).addScaledVector(o, -r),
  3584. this.targetClamped = !0),
  3585. this.autoPanPosition.x = i.x,
  3586. this.autoPanPosition.z = i.z,
  3587. this.autoPan && this.stopAutoPanning()
  3588. }
  3589. }(),
  3590. n.prototype.stopAutoPanning = function () {
  3591. var e = this.autoPan
  3592. this.autoPan = !1,
  3593. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3594. }
  3595. ,
  3596. n.prototype.dollyIn = function (e) {
  3597. void 0 === e && (e = this.getZoomScale()),
  3598. this.scale /= e
  3599. }
  3600. ,
  3601. n.prototype.dollyOut = function (e) {
  3602. void 0 === e && (e = this.getZoomScale()),
  3603. this.scale *= e
  3604. }
  3605. ,
  3606. n.prototype.updatePan = function (e) {
  3607. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3608. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3609. this.autoPan) {
  3610. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position)
  3611. t.setY(0).clampLength(0, 50 * e),
  3612. this.target.add(t),
  3613. this.camera.position.add(t),
  3614. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3615. this.stopAutoPanning())
  3616. }
  3617. }
  3618. ,
  3619. n.prototype.update = function (e) {
  3620. e || (e = 1 / 60),
  3621. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3622. this.rotateLeft(-this.rotationSpeed.x),
  3623. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3624. this.updatePan(e)
  3625. var t = this.camera.position
  3626. this.offset.copy(t).sub(this.target)
  3627. var i = Math.atan2(this.offset.x, this.offset.z)
  3628. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y)
  3629. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3630. i += this.thetaDelta,
  3631. n += this.phiDelta,
  3632. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3633. n = Math.max(f, Math.min(Math.PI - f, n))
  3634. var r = this.updateZoom()
  3635. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3636. this.target.add(this.panVector),
  3637. this.targetBounds.clampPoint(this.target, this.target),
  3638. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3639. this.offset.y = r * Math.cos(n),
  3640. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3641. t.copy(this.target).add(this.offset),
  3642. this.camera.lookAt(this.target),
  3643. this.thetaDelta = 0,
  3644. this.phiDelta = 0,
  3645. this.scale = 1,
  3646. this.panVector.set(0, 0, 0),
  3647. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3648. }
  3649. ,
  3650. n.prototype.getAutoRotationAngle = function () {
  3651. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3652. }
  3653. ,
  3654. n.prototype.getZoomScale = function () {
  3655. return Math.pow(.95, this.zoomSpeed)
  3656. }
  3657. ,
  3658. n.prototype.onMouseDown = function (e) {
  3659. if (this.enabled) {
  3660. switch (e.preventDefault(),
  3661. this.stopAutoPanning(),
  3662. this.mouseDown = !0,
  3663. this.state = this.mouseActions[e.button],
  3664. this.state) {
  3665. case c.ROTATE:
  3666. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3667. this.rotationSpeed.set(0, 0)
  3668. break
  3669. case c.DOLLY:
  3670. this.dollyStart.set(e.clientX, e.clientY)
  3671. break
  3672. case c.PAN:
  3673. this.panStart.set(e.clientX, e.clientY)
  3674. }
  3675. this.emit(d.InputStart, "mouse")
  3676. }
  3677. }
  3678. ,
  3679. n.prototype.onMouseMove = function (e) {
  3680. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3681. switch (e.preventDefault(),
  3682. this.state) {
  3683. case c.ROTATE:
  3684. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3685. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3686. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3687. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3688. this.rotateStart.copy(this.rotateEnd)
  3689. break
  3690. case c.DOLLY:
  3691. this.dollyEnd.set(e.clientX, e.clientY),
  3692. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart)
  3693. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut
  3694. t.call(this),
  3695. this.dollyStart.copy(this.dollyEnd)
  3696. break
  3697. case c.PAN:
  3698. this.panEnd.set(e.clientX, e.clientY),
  3699. this.panDelta.subVectors(this.panEnd, this.panStart),
  3700. this.pan(this.panDelta.x, this.panDelta.y),
  3701. this.panStart.copy(this.panEnd)
  3702. }
  3703. this.emit(d.Move, "mouse"),
  3704. this.lastMoveTime = e.timeStamp,
  3705. this.update()
  3706. }
  3707. }
  3708. ,
  3709. n.prototype.onMouseUp = function (e) {
  3710. this.enabled && (this.mouseDown = !1,
  3711. this.state = c.NONE,
  3712. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3713. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3714. this.update(),
  3715. this.rotationAcceleration.set(0, 0),
  3716. this.rotateDelta.set(0, 0)))
  3717. }
  3718. ,
  3719. n.prototype.onMouseOver = function (e) {
  3720. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3721. }
  3722. ,
  3723. n.prototype.onMouseWheel = function (e) {
  3724. if (this.enabled && o.useWheel) {
  3725. this.emit(d.Move, "wheel")
  3726. var t = e.wheelDelta || -e.detail
  3727. , i = t > 0 ? this.dollyOut : this.dollyIn
  3728. i.call(this),
  3729. this.update()
  3730. }
  3731. }
  3732. ,
  3733. n.prototype.onKeyDown = function (e) {
  3734. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3735. this.handleKeyDown(e.which)))
  3736. }
  3737. ,
  3738. n.prototype.navRotationAcc = function (e, t) {
  3739. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3740. }
  3741. ,
  3742. n.prototype.navPanAcc = function (e, t) {
  3743. this.stopAutoPanning(),
  3744. this.panAcceleration[e] = t
  3745. }
  3746. ,
  3747. n.prototype.handleKeyDown = function (e) {
  3748. var t = !0
  3749. switch (e) {
  3750. case u.UPARROW:
  3751. case u.I:
  3752. this.navRotationAcc("y", 1)
  3753. break
  3754. case u.DOWNARROW:
  3755. case u.K:
  3756. this.navRotationAcc("y", -1)
  3757. break
  3758. case u.LEFTARROW:
  3759. case u.J:
  3760. this.navRotationAcc("x", -1)
  3761. break
  3762. case u.RIGHTARROW:
  3763. case u.L:
  3764. this.navRotationAcc("x", 1)
  3765. break
  3766. case u.W:
  3767. this.navPanAcc("y", 1)
  3768. break
  3769. case u.S:
  3770. this.navPanAcc("y", -1)
  3771. break
  3772. case u.A:
  3773. this.navPanAcc("x", -1)
  3774. break
  3775. case u.D:
  3776. this.navPanAcc("x", 1)
  3777. break
  3778. default:
  3779. t = !1
  3780. }
  3781. t && this.emit(d.Move, "key")
  3782. }
  3783. ,
  3784. n.prototype.onKeyUp = function (e) {
  3785. this.enabled && (e.preventDefault(),
  3786. e.stopPropagation(),
  3787. this.handleKeyUp(e.which))
  3788. }
  3789. ,
  3790. n.prototype.handleKeyUp = function (e) {
  3791. switch (e) {
  3792. case u.I:
  3793. case u.K:
  3794. case u.UPARROW:
  3795. case u.DOWNARROW:
  3796. this.keyboardZoomSpeed = 0,
  3797. this.rotationAcceleration.y = 0
  3798. break
  3799. case u.J:
  3800. case u.L:
  3801. case u.LEFTARROW:
  3802. case u.RIGHTARROW:
  3803. this.rotationAcceleration.x = 0
  3804. break
  3805. case u.S:
  3806. case u.W:
  3807. this.panAcceleration.y = 0
  3808. break
  3809. case u.A:
  3810. case u.D:
  3811. this.panAcceleration.x = 0
  3812. }
  3813. }
  3814. ,
  3815. n.prototype.onTouchStart = function (e) {
  3816. if (this.enabled || this.state === c.NONE) {
  3817. e.preventDefault(),
  3818. e.stopPropagation(),
  3819. this.stopAutoPanning()
  3820. var t = function () {
  3821. if (2 === e.touches.length) {
  3822. var t = e.touches[0].pageX - e.touches[1].pageX
  3823. , i = e.touches[0].pageY - e.touches[1].pageY
  3824. this.dollyStart.set(t, i)
  3825. }
  3826. }
  3827. .bind(this)
  3828. , i = function () {
  3829. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3830. }
  3831. .bind(this)
  3832. , n = function () {
  3833. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3834. }
  3835. .bind(this)
  3836. switch (this.state = this.touchActions[e.touches.length],
  3837. this.state) {
  3838. case c.PAN_DOLLY:
  3839. t()
  3840. case c.PAN:
  3841. i()
  3842. break
  3843. case c.ROTATE_DOLLY:
  3844. t()
  3845. case c.ROTATE:
  3846. n()
  3847. }
  3848. this.rotationSpeed.set(0, 0),
  3849. this.emit(d.InputStart, "touch")
  3850. }
  3851. }
  3852. ,
  3853. n.prototype.onTouchMove = function (e) {
  3854. if (this.enabled && this.state !== c.NONE) {
  3855. e.preventDefault(),
  3856. e.stopPropagation()
  3857. var t = function () {
  3858. var t = e.touches[0].pageX - e.touches[1].pageX
  3859. , i = e.touches[0].pageY - e.touches[1].pageY
  3860. this.dollyEnd.set(t, i)
  3861. var n = this.dollyStart.length() - this.dollyEnd.length()
  3862. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3863. this.dollyStart.copy(this.dollyEnd)
  3864. }
  3865. .bind(this)
  3866. , i = function () {
  3867. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3868. this.panDelta.subVectors(this.panEnd, this.panStart),
  3869. this.pan(this.panDelta.x, this.panDelta.y),
  3870. this.panStart.copy(this.panEnd),
  3871. this.rotateDelta.set(0, 0)
  3872. }
  3873. .bind(this)
  3874. , n = function () {
  3875. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3876. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3877. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3878. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3879. this.rotateStart.copy(this.rotateEnd)
  3880. }
  3881. .bind(this)
  3882. , r = function () {
  3883. if (2 === e.touches.length) {
  3884. var i = window.devicePixelRatio || 1
  3885. , r = e.touches[1].pageX - e.touches[0].pageX
  3886. , s = e.touches[1].pageY - e.touches[0].pageY
  3887. , l = Math.sqrt(r * r + s * s)
  3888. , h = Math.abs(this.dollyStart.length() - l)
  3889. if (h > o.input.touchMoveThreshold * i)
  3890. this.state = c.DOLLY,
  3891. t()
  3892. else {
  3893. var u = a.average(e.touches, "pageX")
  3894. , d = a.average(e.touches, "pageY")
  3895. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length()
  3896. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3897. this.rotateStart.set(u, d),
  3898. n())
  3899. }
  3900. }
  3901. }
  3902. .bind(this)
  3903. switch (this.state) {
  3904. case c.PAN_DOLLY:
  3905. t()
  3906. case c.PAN:
  3907. i()
  3908. break
  3909. case c.ROTATE_DOLLY:
  3910. r()
  3911. break
  3912. case c.DOLLY:
  3913. t()
  3914. break
  3915. case c.ROTATE:
  3916. n()
  3917. break
  3918. default:
  3919. this.state = c.NONE
  3920. }
  3921. this.lastMoveTime = e.timeStamp,
  3922. this.emit(d.Move, "touch")
  3923. }
  3924. }
  3925. ,
  3926. n.prototype.onTouchEnd = function (e) {
  3927. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3928. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3929. this.state = c.NONE,
  3930. this.update(),
  3931. this.rotationAcceleration.set(0, 0),
  3932. this.rotateDelta.set(0, 0))
  3933. }
  3934. ,
  3935. n.prototype.onPointerDown = function (e) {
  3936. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3937. id: e.pointerId,
  3938. pageX: e.pageX,
  3939. pageY: e.pageY
  3940. }),
  3941. e.touches = this.pointers,
  3942. this.onTouchStart(e)),
  3943. this.emit(d.InputStart, "pointer"))
  3944. }
  3945. ,
  3946. n.prototype.onPointerMove = function (e) {
  3947. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function (t) {
  3948. e.pointerId === t.id && (t.pageX = e.pageX,
  3949. t.pageY = e.pageY)
  3950. }),
  3951. e.touches = this.pointers,
  3952. this.onTouchMove(e))
  3953. }
  3954. ,
  3955. n.prototype.onPointerUp = function (e) {
  3956. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function (t, i) {
  3957. e.pointerId === t.id && this.pointers.splice(i, 1)
  3958. }
  3959. .bind(this)),
  3960. e.touches = this.pointers,
  3961. this.onTouchEnd(e))
  3962. }
  3963. ,
  3964. n.prototype.reset = function () {
  3965. this.state = c.NONE,
  3966. this.stopAutoPanning(),
  3967. this.rotationSpeed.set(0, 0),
  3968. this.rotationAcceleration.set(0, 0),
  3969. this.panSpeed.set(0, 0),
  3970. this.panAcceleration.set(0, 0)
  3971. }
  3972. ,
  3973. n.prototype.toJSON = function () {
  3974. var e = {
  3975. camera_position: {
  3976. x: s.toPrecision(this.camera.position.x, 4),
  3977. y: s.toPrecision(this.camera.position.y, 4),
  3978. z: s.toPrecision(this.camera.position.z, 4)
  3979. },
  3980. camera_quaternion: {
  3981. x: s.toPrecision(this.camera.quaternion.x, 4),
  3982. y: s.toPrecision(this.camera.quaternion.y, 4),
  3983. z: s.toPrecision(this.camera.quaternion.z, 4),
  3984. w: s.toPrecision(this.camera.quaternion.w, 4)
  3985. }
  3986. }
  3987. return e
  3988. }
  3989. ,
  3990. t.exports = n
  3991. }
  3992. , {
  3993. "../enum/ControlActions": 20,
  3994. "../enum/ControlEvents": 21,
  3995. "../enum/Keys": 30,
  3996. "../enum/MouseButton": 34,
  3997. "../enum/Vectors": 50,
  3998. "../settings": 166,
  3999. "../util/common": 185,
  4000. "../util/math": 190,
  4001. events: 202,
  4002. three: 217
  4003. }],
  4004. 13: [function (e, t, i) {
  4005. (function (i) {
  4006. "use strict"
  4007. function n(e) {
  4008. this.camera = e,
  4009. this.camera.controls = this,
  4010. this.target = new r.Vector3(0, 0, 0),
  4011. this.lookVector = new r.Vector3,
  4012. this.lookSpeed = .05,
  4013. this.rotationAcc = new r.Vector2,
  4014. this.rotationSpeed = new r.Vector2,
  4015. this.lat = 0,
  4016. this.lon = 0,
  4017. this.phi = 0,
  4018. this.theta = 0,
  4019. this.enabled = !1,
  4020. this.locked = !1,
  4021. this.pointer = new r.Vector2(0, 0),
  4022. this.rotationHistory = [],
  4023. this.rotationDifference = new r.Vector2,
  4024. this.pointerDragOn = !1,
  4025. this.pointerDragStart = new r.Vector2(0, 0),
  4026. this.pinchDistance = 0,
  4027. this.moveStart = new r.Vector2,
  4028. this.moveTolerance = .01,
  4029. this.pointersLimit = 2,
  4030. this.pointers = []
  4031. }
  4032. var r = e("three")
  4033. , o = e("../util/logger")
  4034. , a = e("../settings")
  4035. , s = e("../util/common")
  4036. , l = e("../util/math")
  4037. , c = (e("../enum/Vectors"),
  4038. e("../enum/MouseButton"))
  4039. , h = e("../enum/Keys")
  4040. , u = e("../enum/ControlEvents")
  4041. , d = e("events").EventEmitter
  4042. new o(i)
  4043. n.prototype = Object.create(d.prototype),
  4044. n.prototype.usable = function () {
  4045. return this.enabled && !this.locked
  4046. }
  4047. ,
  4048. /* n.prototype.lookAt = function(e) {
  4049. var t = this.camera.position.clone().sub(e)
  4050. , i = Math.atan(t.z / t.x);
  4051. i += t.x < 0 ? Math.PI : 0,
  4052. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4053. this.lon = r.Math.radToDeg(i) + 180;
  4054. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4055. , o = Math.atan(t.y / n);
  4056. this.lat = -r.Math.radToDeg(o)
  4057. }
  4058. */
  4059. n.prototype.lookAt = function (aim, dir) {
  4060. var t = dir || this.camera.position.clone().sub(aim) //aim所指点的笛卡尔坐标系
  4061. var i = Math.atan(t.z / t.x)
  4062. i += t.x < 0 ? Math.PI : 0
  4063. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0
  4064. this.lon = r.Math.radToDeg(i) + 180
  4065. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4066. o = Math.atan(t.y / n)
  4067. this.lat = -r.Math.radToDeg(o)
  4068. }
  4069. ,
  4070. n.prototype.startRotationFrom = function (e, t) {
  4071. l.convertScreenPositionToNDC(e, t, this.pointer),
  4072. this.pointerDragOn = !0,
  4073. this.pointerDragStart.copy(this.pointer),
  4074. this.moveStart.copy(this.pointer),
  4075. this.rotationHistory = [],
  4076. this.rotationSpeed.set(0, 0)
  4077. }
  4078. ,
  4079. n.prototype.onMouseOver = function (e) {
  4080. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4081. }
  4082. ,
  4083. n.prototype.onTouchStart = function (e) {
  4084. if (this.usable()) {
  4085. switch (e.preventDefault(),
  4086. e.stopPropagation(),
  4087. e.touches.length) {
  4088. case 1:
  4089. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY)
  4090. break
  4091. case 2:
  4092. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4093. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4094. this.pinchDistance = Math.sqrt(t * t + i * i)
  4095. }
  4096. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4097. this.emit(u.InputStart, "touch")
  4098. }
  4099. }
  4100. ,
  4101. n.prototype.onPointerDown = function (e) {
  4102. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4103. id: e.pointerId,
  4104. clientX: e.clientX,
  4105. clientY: e.clientY
  4106. }),
  4107. e.touches = this.pointers,
  4108. this.onTouchStart(e),
  4109. this.emit(u.InputStart, "pointer"))
  4110. }
  4111. ,
  4112. n.prototype.onMouseDown = function (e) {
  4113. if (this.usable()) {
  4114. switch (e.preventDefault(),
  4115. e.stopPropagation(),
  4116. e.button) {
  4117. case c.LEFT:
  4118. this.startRotationFrom(e.clientX, e.clientY)
  4119. }
  4120. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4121. this.emit(u.InputStart, "mouse")
  4122. }
  4123. }
  4124. ,
  4125. n.prototype.updateRotation = function () {
  4126. if (this.usable() && this.pointerDragOn) {
  4127. var e = new r.Vector3(this.pointerDragStart.x, this.pointerDragStart.y, -1).unproject(this.camera)
  4128. , t = new r.Vector3(this.pointer.x, this.pointer.y, -1).unproject(this.camera)
  4129. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4130. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4131. , o = Math.atan2(e.y, i)
  4132. , a = Math.atan2(t.y, n)
  4133. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4134. e.y = 0,
  4135. t.y = 0
  4136. var s = Math.acos(e.dot(t) / e.length() / t.length())
  4137. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4138. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4139. this.pointerDragStart.copy(this.pointer)
  4140. }
  4141. }
  4142. ,
  4143. n.prototype.onMouseMove = function (e) {
  4144. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4145. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4146. }
  4147. ,
  4148. n.prototype.onTouchMove = function (e) {
  4149. if (this.usable())
  4150. switch (this.emit(u.Move, "touch"),
  4151. e.touches.length) {
  4152. case 1:
  4153. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer)
  4154. break
  4155. case 2:
  4156. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4157. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4158. , n = this.pinchDistance - Math.sqrt(t * t + i * i)
  4159. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4160. this.emit(u.Pinch, n),
  4161. this.pinchDistance -= n)
  4162. }
  4163. }
  4164. ,
  4165. n.prototype.onPointerMove = function (e) {
  4166. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function (t) {
  4167. e.pointerId === t.id && (t.clientX = e.clientX,
  4168. t.clientY = e.clientY)
  4169. }),
  4170. e.touches = this.pointers,
  4171. this.onTouchMove(e))
  4172. }
  4173. ,
  4174. n.prototype.endRotation = function () {
  4175. this.pointerDragOn = !1
  4176. var e = s.averageVectors(this.rotationHistory)
  4177. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4178. }
  4179. ,
  4180. n.prototype.onTouchEnd = function (e) {
  4181. this.usable() && (e.preventDefault(),
  4182. e.stopPropagation(),
  4183. this.endRotation())
  4184. }
  4185. ,
  4186. n.prototype.onMouseUp = function (e) {
  4187. this.usable() && (e.preventDefault(),
  4188. e.stopPropagation(),
  4189. this.endRotation())
  4190. }
  4191. ,
  4192. n.prototype.onPointerUp = function (e) {
  4193. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function (t, i) {
  4194. e.pointerId === t.id && this.pointers.splice(i, 1)
  4195. }
  4196. .bind(this)),
  4197. e.touches = this.pointers,
  4198. this.onTouchEnd(e))
  4199. }
  4200. ,
  4201. n.prototype.update = function (e) {
  4202. this.lon,
  4203. this.lat
  4204. for (this.updateRotation(),
  4205. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount;)
  4206. this.rotationHistory.shift()
  4207. this.lon += this.rotationDifference.x,
  4208. this.lat += this.rotationDifference.y,
  4209. this.rotationDifference.set(0, 0),
  4210. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4211. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4212. this.lon += this.rotationSpeed.x * e,
  4213. this.lat += this.rotationSpeed.y * e
  4214. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4215. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV / 2 + this.camera.fov / 2
  4216. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV / 2 - this.camera.fov / 2
  4217. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)) //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4218. this.phi = r.Math.degToRad(90 - this.lat),
  4219. this.theta = r.Math.degToRad(this.lon),
  4220. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4221. this.lookVector.y = Math.cos(this.phi),
  4222. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4223. this.target.copy(this.lookVector).add(this.camera.position),
  4224. this.camera.lookAt(this.target)
  4225. }
  4226. ,
  4227. n.prototype.onMouseWheel = function (e) {
  4228. if (this.usable()) {
  4229. var t = e.wheelDelta || -e.detail
  4230. this.emit(u.InteractionDirect),
  4231. this.emit(u.Scroll, t)
  4232. }
  4233. }
  4234. ,
  4235. n.prototype.onKeyDown = function (e) {
  4236. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4237. this.handleKeyDown(e.which)))
  4238. }
  4239. ,
  4240. n.prototype.handleKeyDown = function (e) {
  4241. var t = function (e, t) {
  4242. this.rotationAcc[e] = t
  4243. }
  4244. .bind(this)
  4245. this.emit(u.InteractionKey)
  4246. var i = !0
  4247. switch (e) {
  4248. case h.LEFTARROW:
  4249. case h.J:
  4250. t("x", -1)
  4251. break
  4252. case h.RIGHTARROW:
  4253. case h.L:
  4254. t("x", 1)
  4255. break
  4256. case h.I:
  4257. t("y", 1)
  4258. break
  4259. case h.K:
  4260. t("y", -1)
  4261. break
  4262. default:
  4263. i = !1
  4264. }
  4265. i && this.emit(u.Move, "key")
  4266. }
  4267. ,
  4268. n.prototype.onKeyUp = function (e) {
  4269. this.usable() && (e.preventDefault(),
  4270. e.stopPropagation(),
  4271. this.handleKeyUp(e.which))
  4272. }
  4273. ,
  4274. n.prototype.handleKeyUp = function (e) {
  4275. switch (e) {
  4276. case h.LEFTARROW:
  4277. case h.J:
  4278. case h.RIGHTARROW:
  4279. case h.L:
  4280. this.rotationAcc.x = 0
  4281. break
  4282. case h.I:
  4283. case h.K:
  4284. this.rotationAcc.y = 0
  4285. }
  4286. }
  4287. ,
  4288. n.prototype.startRotating = function (e, t) {
  4289. e && (this.rotationAcc.x = e),
  4290. t && (this.rotationAcc.y = t)
  4291. }
  4292. ,
  4293. n.prototype.stopRotating = function (e) {
  4294. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4295. this.rotationAcc.set(0, 0)
  4296. }
  4297. ,
  4298. n.prototype.reset = function () {
  4299. this.pointerDragOn = !1,
  4300. this.rotationAcc.set(0, 0),
  4301. this.rotationSpeed.set(0, 0),
  4302. this.pointers = []
  4303. }
  4304. ,
  4305. n.prototype.toJSON = function () {
  4306. var e = {
  4307. camera_position: {
  4308. x: l.toPrecision(this.camera.position.x, 4),
  4309. y: l.toPrecision(this.camera.position.y, 4),
  4310. z: l.toPrecision(this.camera.position.z, 4)
  4311. },
  4312. camera_quaternion: {
  4313. x: l.toPrecision(this.camera.quaternion.x, 4),
  4314. y: l.toPrecision(this.camera.quaternion.y, 4),
  4315. z: l.toPrecision(this.camera.quaternion.z, 4),
  4316. w: l.toPrecision(this.camera.quaternion.w, 4)
  4317. }
  4318. }
  4319. return e
  4320. }
  4321. ,
  4322. n.prototype.setStateFromJSON = function (e) {
  4323. this.camera.position.copy(e.camera_position),
  4324. this.camera.quaternion.copy(e.camera_quaternion)
  4325. }
  4326. ,
  4327. t.exports = n
  4328. }
  4329. ).call(this, "/js/controls/PanoramaControls.js")
  4330. }
  4331. , {
  4332. "../enum/ControlEvents": 21,
  4333. "../enum/Keys": 30,
  4334. "../enum/MouseButton": 34,
  4335. "../enum/Vectors": 50,
  4336. "../settings": 166,
  4337. "../util/common": 185,
  4338. "../util/logger": 189,
  4339. "../util/math": 190,
  4340. events: 202,
  4341. three: 217
  4342. }],
  4343. 14: [function (e, t, i) {
  4344. (function (i) {
  4345. "use strict"
  4346. var n = e("three")
  4347. , r = e("../enum/Viewmode")
  4348. , o = e("../util/logger")
  4349. , a = new o(i)
  4350. t.exports = {
  4351. serialize: function (e) {
  4352. return encodeURI(JSON.stringify(e))
  4353. },
  4354. deserialize: function (e) {
  4355. function t(e) {
  4356. function t(e, t) {
  4357. return e && "number" == typeof t && !isNaN(t)
  4358. }
  4359. return e.reduce(t, !0)
  4360. }
  4361. try {
  4362. var i = JSON.parse(decodeURI(e))
  4363. , o = {
  4364. mode: r.fromInt(i.camera_mode),
  4365. panoId: i.scan_id,
  4366. position: (new n.Vector3).copy(i.camera_position),
  4367. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4368. zoom: i.ortho_zoom,
  4369. floorVisibility: i.floor_visibility
  4370. }
  4371. , s = o.position
  4372. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0)
  4373. var l = o.quaternion
  4374. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4375. o
  4376. } catch (i) {
  4377. a.debug("Not able to parse start location as JSON; falling back to old array style parsing")
  4378. try {
  4379. var c = e.split(",")
  4380. , h = {
  4381. x: parseFloat(c[2]),
  4382. y: parseFloat(c[3]),
  4383. z: parseFloat(c[4])
  4384. }
  4385. , u = {
  4386. x: parseFloat(c[5]),
  4387. y: parseFloat(c[6]),
  4388. z: parseFloat(c[7]),
  4389. w: parseFloat(c[8])
  4390. }
  4391. return t([h.x, h.y, h.z]) || (h.x = 0,
  4392. h.y = 0,
  4393. h.z = 0),
  4394. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4395. u.y = 0,
  4396. u.z = 0,
  4397. u.w = 1),
  4398. {
  4399. mode: r.fromInt(c[0]),
  4400. panoId: c[1],
  4401. position: (new n.Vector3).copy(h),
  4402. quaternion: (new n.Quaternion).copy(u)
  4403. }
  4404. } catch (t) {
  4405. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4406. }
  4407. }
  4408. return null
  4409. }
  4410. }
  4411. }
  4412. ).call(this, "/js/controls/serializer.js")
  4413. }
  4414. , {
  4415. "../enum/Viewmode": 51,
  4416. "../util/logger": 189,
  4417. three: 217
  4418. }],
  4419. 15: [function (e, t, i) {
  4420. (function (i) {
  4421. "use strict"
  4422. function n() {
  4423. this.endlessLoop = a.warp.loop,
  4424. this.clock = new r.Clock(!0),
  4425. this.model = null,
  4426. this.player = null,
  4427. this.currentItem = null,
  4428. this.destinationItem = null,
  4429. this.tourIsPlaying = !1,
  4430. this.transitionStage = y.None,
  4431. this.nextFunc = null,
  4432. this.onTheBus = !1,
  4433. this.tourInProgress = !1,
  4434. this.reachSource = null,
  4435. this.interrupted = !1,
  4436. this.nItems = 0,
  4437. this.walkingSectionPaused = !1
  4438. }
  4439. var r = e("three")
  4440. , o = e("./util/logger")
  4441. , a = e("./settings")
  4442. , s = e("./util/transitions")
  4443. , l = e("events").EventEmitter
  4444. , c = e("./enum/Viewmode")
  4445. , h = e("./analytics")
  4446. , u = e("./enum/WarpStyle")
  4447. , s = e("./util/transitions")
  4448. , d = (e("./model/ModelManager"),
  4449. e("./enum/ModelManagerEvents"))
  4450. , p = e("./enum/DirectorEvents")
  4451. , f = e("./enum/PlayerEvents")
  4452. , g = (e("./enum/ControlEvents"),
  4453. e("./enum/BlackoutStyle"))
  4454. , m = e("./enum/PathDiscardMode")
  4455. , v = e("./enum/PathDisplayMode")
  4456. , A = (e("./player"),
  4457. new o(i))
  4458. , y = Object.freeze({
  4459. None: 0,
  4460. Moving: 1,
  4461. Aiming: 2,
  4462. Interlude: 3
  4463. })
  4464. , C = Object.freeze({
  4465. Forward: 1,
  4466. NoChange: 0,
  4467. Backwards: -1
  4468. })
  4469. , I = s.getUniqueId()
  4470. n.prototype = Object.create(l.prototype),
  4471. n.prototype.init = function (e, t) {
  4472. this.player = e,
  4473. this.modelManager = t,
  4474. this.updateModel(),
  4475. this.resetAll(),
  4476. this.bindEvents()
  4477. }
  4478. ,
  4479. n.prototype.resetAll = function () {
  4480. if (this.currentItem = null,
  4481. this.destinationItem = null,
  4482. this.tourIsPlaying = !1,
  4483. //this.bgmReplay(),//xzw
  4484. this.transitionStage = y.None,
  4485. this.nextFunc = null,
  4486. this.onTheBus = !1,
  4487. this.reachSource = null,
  4488. this.interrupted = !1,
  4489. this.model) {
  4490. var e = a.path.typ === u.WALK ? u.WALK : u.STD
  4491. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4492. } else
  4493. this.defaultWarpStyle = u.BLACK,
  4494. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions')
  4495. this.resetSpecialTransition()
  4496. }
  4497. ,
  4498. n.prototype.updateModel = function () {
  4499. this.model = this.modelManager.getActiveModel(),
  4500. this.nItems = this.model.heroLocations.length
  4501. }
  4502. ,
  4503. n.prototype.bindEvents = function () {
  4504. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4505. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4506. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4507. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4508. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4509. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4510. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4511. this.player.once(f.Move, function () {
  4512. s.cancelById(I)
  4513. })
  4514. }
  4515. ,
  4516. n.prototype.checkAndHandleWalkingtourInterruption = function (e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4517. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4518. this.pauseWalkingSection(),
  4519. this.player.fastForwardActivePanoFlight(),
  4520. !0/* ) */
  4521. }
  4522. ,
  4523. n.prototype.handlePlayerMove = function (e) {
  4524. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4525. this.emit("update.controls")
  4526. }
  4527. ,
  4528. n.prototype.handlePlayerPanoChosen = function (e, t) {
  4529. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4530. this.emit("update.controls"))
  4531. }
  4532. ,
  4533. n.prototype.handlePlayerModeChanged = function (e, t) {
  4534. this.intermediateState() || e === t || (this.onTheBus = !1,
  4535. this.emit("update.controls"))
  4536. }
  4537. ,
  4538. n.prototype.handlePlayerInputStart = function (e) {
  4539. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4540. }
  4541. ,
  4542. n.prototype.handlePlayerFlyingStarted = function () {
  4543. this.clearWalkingSectionPaused()
  4544. }
  4545. ,
  4546. n.prototype.describe = function () {
  4547. return {
  4548. nItems: this.nItems,
  4549. currentItem: this.currentItem,
  4550. destinationItem: this.destinationItem,
  4551. tourIsPlaying: this.tourIsPlaying,
  4552. onTheBus: this.onTheBus,
  4553. endlessLoop: this.endlessLoop,
  4554. viewMode: this.player.mode,
  4555. inTransition: this._inTransition(),
  4556. transitionStage: this.transitionStage,
  4557. tourInProgress: this.tourInProgress
  4558. }
  4559. }
  4560. ,
  4561. n.prototype._inTransition = function () {
  4562. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4563. }
  4564. ,
  4565. n.prototype.bounceable = function () {
  4566. var e = this.clock.getDelta()
  4567. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4568. }
  4569. ,
  4570. n.prototype.itemCompare = function (item1, item2, type) {//add
  4571. if (type == 'equal') {//==
  4572. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4573. } else if (type == 'less') {//<
  4574. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4575. }
  4576. }
  4577. n.prototype.currentMoveDirection = function () {
  4578. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4579. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem, 'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem, 'less') ? y.Forward : y.Backwards
  4580. }
  4581. ,
  4582. n.prototype.clearPath = function () {
  4583. this._inTransition() || this.player.path.discardPathObject()
  4584. }
  4585. ,
  4586. n.prototype.allFloors = function () {
  4587. this.model.toggleAllFloors()
  4588. }
  4589. ,
  4590. n.prototype.actionComplete = function (e) {
  4591. if (this.interrupted = !1,
  4592. this.transitionStage = y.None,
  4593. this.resetSpecialTransition(),
  4594. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4595. this.tourIsPlaying || (this.player.disablePreRendering(),
  4596. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4597. this.emit("update.controls"),
  4598. this.nextFunc) {
  4599. var t = this.nextFunc
  4600. this.nextFunc = null,
  4601. t()
  4602. }
  4603. }
  4604. ,
  4605. n.prototype.awaitCompletion = function (e, t) {
  4606. this.nextFunc = t,
  4607. e()
  4608. }
  4609. ,
  4610. n.prototype.updateSuccessFunction = function (e) {
  4611. this.nextFunc = e
  4612. }
  4613. ,
  4614. n.prototype.interrupt = function (e, t) {
  4615. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4616. this.tourIsPlaying = !1,
  4617. //this.bgmReplay(),//xzw
  4618. this.interrupted = !0,
  4619. this.nextFunc = null,
  4620. this.emit(p.ActionInterrupted),
  4621. null !== e && void 0 !== e || (e = g.BEGINNING),
  4622. this.player.interruptAndFastForward(e, t),
  4623. !0)
  4624. }
  4625. ,
  4626. n.prototype.wouldInterrupt = function () {
  4627. return this.transitionStage !== y.None
  4628. }
  4629. ,
  4630. n.prototype.intermediateState = function () {
  4631. return this.transitionStage !== y.None
  4632. }
  4633. ,
  4634. n.prototype.isInterrupted = function () {
  4635. return this.interrupted
  4636. }
  4637. ,
  4638. n.prototype.pauseWalkingSection = function () {
  4639. this.walkingSectionPaused = !0
  4640. }
  4641. ,
  4642. n.prototype.clearWalkingSectionPaused = function () {
  4643. this.walkingSectionPaused = !1
  4644. }
  4645. ,
  4646. n.prototype.autoTour = function () {
  4647. var e = Date.now()
  4648. this.model.auxDataPromise.then(function () {
  4649. e = Date.now() - e
  4650. var t = a.warp.auto
  4651. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */
  4652. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4653. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4654. done: function () {
  4655. this.playTour()
  4656. }
  4657. .bind(this),
  4658. name: "_atr",
  4659. id: I
  4660. })
  4661. }
  4662. .bind(this))
  4663. }
  4664. ,
  4665. n.prototype.atDestinationPano = function () {
  4666. if (!this.player.currentPano || null === this.destinationItem)
  4667. return !1
  4668. var e = this.player.currentPano.id
  4669. if (void 0 === e)
  4670. return !1
  4671. var t = this.model.heroLocations
  4672. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4673. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4674. return destination && destination.panoId == e
  4675. }
  4676. ,
  4677. n.prototype.redirectToItem = function (e, t) {
  4678. if (null === e || void 0 === e)
  4679. return void A.warn("Director.redirectToItem() -> Redirecting to null item.")
  4680. if (!this.wouldInterrupt())
  4681. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.")
  4682. if (this.player.mode === c.TRANSITIONING)
  4683. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.")
  4684. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t)
  4685. var i = function () {
  4686. s.setTimeout(function () {
  4687. this.setDestinationItem(e),
  4688. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4689. }
  4690. .bind(this), 0)
  4691. }
  4692. .bind(this)
  4693. this.interrupt(g.END, 0),
  4694. this.updateSuccessFunction(i)
  4695. }
  4696. ,
  4697. n.prototype.useSpecialTransition = function (e) {
  4698. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4699. this.nextWarpStyle = u.BLACK
  4700. }
  4701. ,
  4702. n.prototype.resetSpecialTransition = function () {
  4703. this.nextWarpStyle = this.defaultWarpStyle
  4704. }
  4705. ,
  4706. n.prototype.arrivedAtDestination = function (e) {
  4707. if (this.player.flying || this.player.isWarping())
  4708. A.warn("Cannot advance to interlude or aiming while player is flying or warping.")
  4709. else {
  4710. this.transitionStage = y.Aiming
  4711. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null
  4712. this.player.model.fadePanoMarkers(0),
  4713. this.awaitCompletion(function () {
  4714. this.resetSpecialTransition(),
  4715. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4716. }
  4717. .bind(this), t)
  4718. }
  4719. }
  4720. ,
  4721. n.prototype.goToDestination = function (e, t, i, n) {
  4722. //音频
  4723. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4724. if (musicInfo && musicInfo.music && !e) {
  4725. let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music
  4726. let audioObj = SoundManager.list.find(e => e.name == 'tour')
  4727. let audioSrc1 = common.getFileNameFromUrl(audioObj.src)
  4728. let audioSrc2 = common.getFileNameFromUrl(src)
  4729. if (audioSrc1 == audioSrc2) {//应该是继续播放该folder
  4730. if (this.destinationItem[1] == 0) {//从头开始播放 因为可能暂停后然后再点该缩略图播
  4731. SoundManager.play('tour', null, 0) // currentTime = 0;
  4732. } else if (audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration) {//未播完
  4733. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4734. }
  4735. } else {//很可能是该folder的起始
  4736. SoundManager.play('tour', manage.dealURL(src))
  4737. }
  4738. } else if (e) {
  4739. // 手动导览不播放音频,并暂停之前的语音
  4740. SoundManager.pause('tour')
  4741. }
  4742. if (this.onTheBus = !0,
  4743. this.emit("update.controls"),
  4744. this.player.updateLastView(),
  4745. !n && this.atDestinationPano()) {
  4746. /*
  4747. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4748. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4749. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4750. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4751. } */
  4752. return void this.arrivedAtDestination(!0)
  4753. }
  4754. if (this.player.flying || this.player.isWarping())
  4755. A.warn("Cannot go to new destination while player is flying or warping.")
  4756. else {
  4757. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4758. , o = null
  4759. , a1 = null
  4760. if (r.isPano()) {
  4761. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4762. //var walk = window.DATA.black ? 'black' : 'walk';
  4763. //若是点击item,直接瞬间过渡。
  4764. var s = e ? 'black' : this.getMomentTour(this.destinationItem)
  4765. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4766. o = this.arrivedAtDestination.bind(this, !0)
  4767. if (s == 'black' && r.zoom && r.zoom != this.player.zoomLevel) {//add
  4768. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4769. }
  4770. } else {
  4771. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4772. o = this.arrivedAtDestination.bind(this, !1)
  4773. }
  4774. this.transitionStage = y.Moving,
  4775. this.model.fadePanoMarkers(0),
  4776. this.awaitCompletion(function () {
  4777. a1()
  4778. }
  4779. .bind(this), o),
  4780. this.emit("update.controls")
  4781. }
  4782. }
  4783. ,
  4784. n.prototype.tourInterlude = function () {
  4785. if (h.trackAlways("reach_highlight", {
  4786. reach_source: this.reachSource
  4787. }),
  4788. this.model.fadePanoMarkers(0),
  4789. this.emit("update.controls"),
  4790. this.tourIsPlaying)
  4791. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4792. // 周恩光 播完最后一段语音
  4793. void this.awaitCompletion(function () {
  4794. this.transitionStage = y.Interlude,
  4795. this.player.tourInterlude(this.nextItem(this.currentItem), this.actionComplete.bind(this))
  4796. }
  4797. .bind(this), function () {
  4798. this.currentItem = [0, 0],
  4799. this.stopTour(true),
  4800. this.emit(p.TourEnd)
  4801. }.bind(this)),
  4802. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function () {
  4803. this.transitionStage = y.Interlude,
  4804. this.player.tourInterlude(this.nextItem(this.currentItem), this.actionComplete.bind(this))
  4805. }
  4806. .bind(this), this.goNext.bind(this))
  4807. }
  4808. ,
  4809. n.prototype.playTour = function () {
  4810. if (!this.bounceable())
  4811. return this.tourIsPlaying ? void A.info("tour is already playing")
  4812. : void (
  4813. this.wouldInterrupt() || (
  4814. this.player.emit("tour_auto", this.defaultWarpStyle),
  4815. this.tourInProgress = !0,
  4816. this.reachSource = "play",
  4817. this.tourIsPlaying = !0,
  4818. this.wasZoomEnabled = this.player.zoomEnabled,
  4819. this.player.zoomEnabled = !1,
  4820. this.resetSpecialTransition(),
  4821. this.emit("update.controls"),
  4822. this.emit(p.TourStart),
  4823. this.player.enablePreRendering(),
  4824. this.walkingSectionPaused
  4825. ? (
  4826. this.clearWalkingSectionPaused(),
  4827. this.goToDestination())
  4828. : this.goNext()
  4829. )
  4830. )
  4831. }
  4832. ,
  4833. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4834. } */
  4835. n.prototype.stopTour = function (isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4836. SoundManager.pause('tour'), // 周恩光 自动导览暂停时同时停止语音
  4837. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4838. this.tourIsPlaying = !1,
  4839. this.interrupt(),
  4840. this.clearWalkingSectionPaused(),
  4841. this.resetSpecialTransition(),
  4842. this.emit("update.controls"))
  4843. }
  4844. ,
  4845. n.prototype.endTourProgress = function () {
  4846. this.tourInProgress = !1,
  4847. this.emit("update.controls"),
  4848. this.emit(p.TourEnd)
  4849. }
  4850. ,
  4851. n.prototype.goToHighlight = function (e) {
  4852. if (this.wouldInterrupt())
  4853. this.itemCompare(this.destinationItem, e, 'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight")
  4854. else {
  4855. if (A.debug("<tour.goto " + e + ">"),
  4856. this.isInterrupted())
  4857. return
  4858. this.clearWalkingSectionPaused(),
  4859. this.setDestinationItem(e),
  4860. this.useSpecialTransition("Hilight")
  4861. this.goToDestination(true),//add true
  4862. h.trackAlways("reach_highlight", {
  4863. reach_source: "thumb"
  4864. })
  4865. }
  4866. }
  4867. ,
  4868. n.prototype.prevHighlight = function () {
  4869. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4870. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4871. this.reachSource = "prev",
  4872. this.goPrev()))
  4873. }
  4874. ,
  4875. n.prototype.nextHighlight = function () {
  4876. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4877. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4878. this.reachSource = "next",
  4879. this.goNext()))
  4880. }
  4881. ,
  4882. n.prototype.changeMode = function (e) {
  4883. var t = $.Deferred()
  4884. , i = t.resolve.bind(t)
  4885. , n = t.reject.bind(t)
  4886. this.emit(p.StartModeChange)
  4887. var r = function () {
  4888. return this.clearWalkingSectionPaused(),
  4889. !!this.wouldInterrupt() && (this.interrupt(),
  4890. !0)
  4891. }
  4892. .bind(this)
  4893. if (!r()) {
  4894. switch (e) {
  4895. case c.PANORAMA:
  4896. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n)
  4897. break
  4898. case c.DOLLHOUSE:
  4899. case c.FLOORPLAN:
  4900. this.player.flyToNewMode({
  4901. mode: e
  4902. }).done(i).fail(n)
  4903. break
  4904. case c.OUTDOOR:
  4905. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4906. }
  4907. return t.promise()
  4908. }
  4909. }
  4910. ,
  4911. n.prototype.atEndOfTour = function () {
  4912. //return this.currentItem >= this.nItems - 1
  4913. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1
  4914. if (end) {
  4915. var heroLocations = this.model.heroLocations[this.nItems - 1].heroLocations
  4916. if (heroLocations) {
  4917. end = this.currentItem[1] >= heroLocations.length - 1
  4918. }
  4919. }
  4920. return end
  4921. }
  4922. ,
  4923. n.prototype.firstDestination = function () {
  4924. //return 0 < this.nItems ? 0 : null
  4925. return 0 < this.nItems ? [0, 0] : null
  4926. }
  4927. ,
  4928. n.prototype.finalDestination = function () {
  4929. //return 0 < this.nItems ? this.nItems - 1 : null
  4930. return 0 < this.nItems ? [this.nItems - 1, 0] : null
  4931. }
  4932. ,
  4933. n.prototype.goPrev = function () {
  4934. this.tourAdvance(-1)
  4935. }
  4936. ,
  4937. n.prototype.goNext = function () {
  4938. this.tourAdvance(1)
  4939. }
  4940. ,
  4941. n.prototype.setDestinationItem = function (e) {
  4942. this.destinationItem = e,
  4943. this.emit("update.controls")
  4944. }
  4945. ,
  4946. n.prototype.setCurrentItem = function (e) {
  4947. this.currentItem = e,
  4948. this.emit("update.controls")
  4949. }
  4950. ,
  4951. n.prototype.nextItem = function (currentItem) {
  4952. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4953. if (currentItem == void 0) return this.firstDestination()
  4954. var currentLocation = this.model.heroLocations[currentItem[0]]
  4955. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4956. var item
  4957. if (this.currentItem[1] >= currentChildNum - 1) {//子目录中最后一个
  4958. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4959. } else {
  4960. item = [currentItem[0], currentItem[1] + 1]
  4961. }
  4962. if (item[0] >= this.nItems) {
  4963. item = this.firstDestination()
  4964. }
  4965. return item
  4966. //暂时不理会endlessLoop,默认为false
  4967. }
  4968. ,
  4969. n.prototype.prevItem = function (currentItem) {
  4970. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4971. if (currentItem == void 0) return this.firstDestination()
  4972. var item
  4973. var lastLocation = this.model.heroLocations[currentItem[0] - 1]
  4974. if (!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4975. else {
  4976. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4977. if (this.currentItem[1] == 0) {//子目录中第一个
  4978. return [currentItem[0] - 1, lastChildNum - 1]
  4979. } else {
  4980. return [currentItem[0], currentItem[1] - 1]
  4981. }
  4982. }
  4983. }
  4984. ,
  4985. n.prototype.tourAdvance = function (e) {//e是1或-1
  4986. A.debug("tourAdvance(" + e + ")")
  4987. if (null === this.currentItem || void 0 === this.currentItem) {
  4988. this.setDestinationItem(this.firstDestination())
  4989. } else {
  4990. var item
  4991. if (e == 1) {
  4992. item = this.nextItem(this.currentItem)
  4993. } else if (e == -1) {
  4994. item = this.prevItem(this.currentItem)
  4995. }
  4996. this.setDestinationItem(item)
  4997. }
  4998. if (this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0) {
  4999. this.useSpecialTransition("reverse-looping to end")
  5000. } else if (this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')) {
  5001. this.useSpecialTransition("looping back to start")
  5002. }
  5003. /* var momentTour = this.getMomentTour(this.destinationItem);
  5004. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5005. var zoomLevel = this.player.zoomLevel;
  5006. this.player.zoomEnabled = true;
  5007. var zoom = function(e, d) {
  5008. this.player.zoomTo((1-e)*zoomLevel, true)
  5009. }.bind(this)
  5010. s.start(zoom, 1500, function(){
  5011. }, 0, d.easeOutQuad, "zoom")
  5012. } */
  5013. this.goToDestination()
  5014. }
  5015. ,
  5016. n.prototype.getMomentTour = function (destinationItem) {//add
  5017. var wholeMomentTour = window.DATA.momentTour || "walk" //最外层
  5018. if (!destinationItem) return wholeMomentTour
  5019. else {
  5020. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5021. if (currentLocation.momentTour) return currentLocation.momentTour
  5022. var currentLocation_ = this.model.heroLocations[destinationItem[0]]
  5023. return currentLocation_.momentTour || wholeMomentTour //若中间层或最内层有就使用,否则使用最外层
  5024. }
  5025. }
  5026. ,
  5027. t.exports = n
  5028. }
  5029. ).call(this, "/js/director.js")
  5030. }
  5031. , {
  5032. "./analytics": 4,
  5033. "./enum/BlackoutStyle": 18,
  5034. "./enum/ControlEvents": 21,
  5035. "./enum/DirectorEvents": 23,
  5036. "./enum/ModelManagerEvents": 33,
  5037. "./enum/PathDiscardMode": 38,
  5038. "./enum/PathDisplayMode": 39,
  5039. "./enum/PlayerEvents": 40,
  5040. "./enum/Viewmode": 51,
  5041. "./enum/WarpStyle": 52,
  5042. "./model/ModelManager": 140,
  5043. "./player": 155,
  5044. "./settings": 166,
  5045. "./util/logger": 189,
  5046. "./util/transitions": 195,
  5047. events: 202,
  5048. three: 217
  5049. }],
  5050. 16: [function (e, t, i) {
  5051. "use strict"
  5052. var n = e("three")
  5053. , r = e("./enum/Viewmode")
  5054. , o = (e("./settings"),
  5055. e("./util/transitions"))
  5056. , a = e("./enum/PlayerEvents")
  5057. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5058. , l = new n.ShaderPass(n.VerticalBlurShader)
  5059. l.renderToScreen = !0
  5060. var c = $("#player").width() / $("#player").height()
  5061. isNaN(c) && (c = 1)
  5062. initTransitionPass(n)
  5063. var h = {
  5064. currentBlur: 0,
  5065. aspect: c,
  5066. blurStrength: 1,
  5067. hblurPass: s,
  5068. vblurPass: l,
  5069. transitionMaskPass: new n.TransitionPass()
  5070. ,
  5071. bindEvents: function (e) {
  5072. e.on(a.ModeChanged, function (e, t) {
  5073. e === r.PANORAMA && (o.cancel(h.blur),
  5074. o.cancel(h.addBlur),
  5075. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5076. })
  5077. },
  5078. blur: function (e) {
  5079. h.currentBlur = e
  5080. var t = e * h.blurStrength
  5081. l.uniforms.v.value = t / 512 * h.aspect,
  5082. s.uniforms.h.value = t / 512
  5083. },
  5084. addBlur: function (e) {
  5085. e = Math.max(e, h.currentBlur),
  5086. h.blur(e)
  5087. },
  5088. removeBlur: function (e) {
  5089. e = Math.min(1 - e, h.currentBlur),
  5090. h.blur(e)
  5091. }
  5092. }
  5093. h.blur(0),
  5094. t.exports = h
  5095. }
  5096. , {
  5097. "./enum/PlayerEvents": 40,
  5098. "./enum/Viewmode": 51,
  5099. "./settings": 166,
  5100. "./util/transitions": 195,
  5101. three: 217
  5102. }],
  5103. 17: [function (e, t, i) {
  5104. "use strict"
  5105. t.exports = {
  5106. UNKNOWN: 0,
  5107. ALIGNED: 1,
  5108. UNALIGNED: 2,
  5109. PLACED: 3
  5110. }
  5111. }
  5112. , {}],
  5113. 18: [function (e, t, i) {
  5114. "use strict"
  5115. t.exports = {
  5116. NONE: 0,
  5117. MIDDLE: 1,
  5118. END: 2,
  5119. BEGINNING: 3,
  5120. FADEIN: 4
  5121. }
  5122. }
  5123. , {}],
  5124. 19: [function (e, t, i) {
  5125. "use strict"
  5126. var n = e("three")
  5127. t.exports = {
  5128. newBlue: new n.Color(4967932),
  5129. altBlue: new n.Color(47355),
  5130. tagDefault: new n.Color(223357),
  5131. classicBlue: new n.Color(53759),
  5132. mpYellow: new n.Color(16502016),
  5133. mpOrange: new n.Color(16428055),
  5134. mpBlue: new n.Color(12096),
  5135. mpLtGrey: new n.Color(13751252),
  5136. mpDkGrey: new n.Color(10000019),
  5137. mpRed: new n.Color(12525854),
  5138. mpOrangeDesat: new n.Color(16764529),
  5139. mpBlueDesat: new n.Color(4034734),
  5140. mpRedDesat: new n.Color(14705505),
  5141. white: new n.Color(16777215),
  5142. black: new n.Color(0),
  5143. _desat: function (e, t) {
  5144. var i = t || .3
  5145. , r = (new n.Color).copy(e).getHSL()
  5146. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5147. },
  5148. _darken: function (e, t) {
  5149. var i = t || .2
  5150. , r = e.getHSL()
  5151. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5152. }
  5153. }
  5154. }
  5155. , {
  5156. three: 217
  5157. }],
  5158. 20: [function (e, t, i) {
  5159. "use strict"
  5160. t.exports = {
  5161. NONE: -1,
  5162. ROTATE: 0,
  5163. DOLLY: 1,
  5164. PAN: 2,
  5165. ROTATE_DOLLY: 3,
  5166. PAN_DOLLY: 4
  5167. }
  5168. }
  5169. , {}],
  5170. 21: [function (e, t, i) {
  5171. "use strict"
  5172. t.exports = {
  5173. Move: "move",
  5174. InteractionDirect: "interaction.direct",
  5175. InteractionKey: "interaction.key",
  5176. InteractionGui: "interaction.gui",
  5177. FlyInDirection: "fly.direction",
  5178. InputStart: "input.start",
  5179. Pinch: "input.pinch",
  5180. Scroll: "input.scroll",
  5181. AutoPanInterrupt: "autopan.interrupt",
  5182. AutoPanComplete: "autopan.complete",
  5183. AutoPanClamped: "autopan.clamped",
  5184. LongTap: "longtap"
  5185. }
  5186. }
  5187. , {}],
  5188. 22: [function (e, t, i) {
  5189. "use strict"
  5190. t.exports = Object.freeze({
  5191. FORWARD: "FORWARD",
  5192. LEFT: "LEFT",
  5193. RIGHT: "RIGHT",
  5194. BACK: "BACK",
  5195. UP: "UP",
  5196. DOWN: "DOWN"
  5197. })
  5198. }
  5199. , {}],
  5200. 23: [function (e, t, i) {
  5201. "use strict"
  5202. t.exports = {
  5203. ActionInterrupted: "action.interrupted",
  5204. TourStart: "tour.start",
  5205. TourEnd: "tour.end",
  5206. StartModeChange: "mode.startChange"
  5207. }
  5208. }
  5209. , {}],
  5210. 24: [function (e, t, i) {
  5211. "use strict"
  5212. t.exports = Object.freeze({
  5213. None: 0,
  5214. Queued: 1,
  5215. ForceQueued: 2,
  5216. Downloading: 3,
  5217. Downloaded: 4,
  5218. DownloadFailed: 5
  5219. })
  5220. }
  5221. , {}],
  5222. 25: [function (e, t, i) {
  5223. "use strict"
  5224. t.exports = {
  5225. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5226. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5227. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5228. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5229. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5230. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5231. }
  5232. }
  5233. , {}],
  5234. 26: [function (e, t, i) {
  5235. "use strict"
  5236. t.exports = {
  5237. Texture2D: 0,
  5238. TextureCube: 1
  5239. }
  5240. }
  5241. , {}],
  5242. 27: [function (e, t, i) {
  5243. "use strict"
  5244. t.exports = {
  5245. SMALL: "small",
  5246. LARGE: "large"
  5247. }
  5248. }
  5249. , {}],
  5250. 28: [function (e, t, i) {
  5251. "use strict"
  5252. var n = e("./Viewmode")
  5253. , r = {
  5254. LANDING: {},
  5255. NAVIGATION: "navigation",
  5256. MORE_HELP: "moreHelp",
  5257. TOUR_INTERACTION: {}
  5258. }
  5259. r.LANDING[n.PANORAMA] = "panorama.landing",
  5260. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5261. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5262. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5263. r.TOUR_INTERACTION.standard = "standard.tour",
  5264. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5265. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5266. t.exports = r
  5267. }
  5268. , {
  5269. "./Viewmode": 51
  5270. }],
  5271. 29: [function (e, t, i) {
  5272. "use strict"
  5273. var n = {
  5274. UP: 1,
  5275. DOWN: -1,
  5276. LEFT: "L",
  5277. RIGHT: "R",
  5278. FORWARD: "F",
  5279. BACK: "B",
  5280. reverse: {},
  5281. opposite: function (e) {
  5282. return this.reverse[e.toString()]
  5283. }
  5284. }
  5285. !function () {
  5286. n.reverse[n.UP] = n.DOWN,
  5287. n.reverse[n.DOWN] = n.UP,
  5288. n.reverse[n.LEFT] = n.RIGHT,
  5289. n.reverse[n.RIGHT] = n.LEFT,
  5290. n.reverse[n.FORWARD] = n.BACK,
  5291. n.reverse[n.BACK] = n.FORWARD
  5292. }(),
  5293. t.exports = n
  5294. }
  5295. , {}],
  5296. 30: [function (e, t, i) {
  5297. "use strict"
  5298. var n = e("../util/browser")
  5299. , r = {
  5300. ZERO: 48,
  5301. ONE: 49,
  5302. TWO: 50,
  5303. THREE: 51,
  5304. FOUR: 52,
  5305. FIVE: 53,
  5306. SIX: 54,
  5307. SEVEN: 55,
  5308. EIGHT: 56,
  5309. NINE: 57,
  5310. LEFTARROW: 37,
  5311. UPARROW: 38,
  5312. RIGHTARROW: 39,
  5313. DOWNARROW: 40,
  5314. A: 65,
  5315. B: 66,
  5316. C: 67,
  5317. D: 68,
  5318. E: 69,
  5319. F: 70,
  5320. G: 71,
  5321. H: 72,
  5322. I: 73,
  5323. J: 74,
  5324. K: 75,
  5325. L: 76,
  5326. M: 77,
  5327. N: 78,
  5328. O: 79,
  5329. P: 80,
  5330. Q: 81,
  5331. R: 82,
  5332. S: 83,
  5333. T: 84,
  5334. U: 85,
  5335. V: 86,
  5336. W: 87,
  5337. X: 88,
  5338. Y: 89,
  5339. Z: 90,
  5340. SPACE: 32,
  5341. RETURN: 13,
  5342. SEMICOLON: 186,
  5343. PLUSEQUALS: 187,
  5344. DASHUNDERSCORE: 189,
  5345. OPENBRACKET: 219
  5346. }
  5347. n.detectFirefox() && (r.SEMICOLON = 59,
  5348. r.PLUSEQUALS = 61,
  5349. r.DASHUNDERSCORE = 173),
  5350. t.exports = r
  5351. }
  5352. , {
  5353. "../util/browser": 182
  5354. }],
  5355. 31: [function (e, t, i) {
  5356. "use strict"
  5357. t.exports = {
  5358. EN_US: "en-US",
  5359. ES_MX: "es-MX",
  5360. FR_FR: "fr-FR",
  5361. DE_DE: "de-DE",
  5362. RU_RU: "ru-RU",
  5363. CN_CN: "cn-CN",
  5364. JP_JP: "jp-JP"
  5365. }
  5366. }
  5367. , {}],
  5368. 32: [function (e, t, i) {
  5369. "use strict"
  5370. t.exports = {
  5371. TagActivated: "tag.activated",
  5372. TagDismissed: "tag.dismissed",
  5373. TagNavigation: "tag.navigation"
  5374. }
  5375. }
  5376. , {}],
  5377. 33: [function (e, t, i) {
  5378. "use strict"
  5379. t.exports = {
  5380. ModelAdded: "model-added",
  5381. ActiveModelChanged: "active-model-changed"
  5382. }
  5383. }
  5384. , {}],
  5385. 34: [function (e, t, i) {
  5386. "use strict"
  5387. t.exports = {
  5388. LEFT: 0,
  5389. MIDDLE: 1,
  5390. RIGHT: 2
  5391. }
  5392. }
  5393. , {}],
  5394. 35: [function (e, t, i) {
  5395. "use strict"
  5396. t.exports = {
  5397. PanoRenderComplete: "panorama.render.complete",
  5398. TileRenderFailure: "panorama.tile.render.failed",
  5399. TileRenderSuccess: "panorama.tile.render.success",
  5400. TileUploadAttempted: "panorama.tile.upload.attempted",
  5401. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5402. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5403. }
  5404. }
  5405. , {}],
  5406. 36: [function (e, t, i) {
  5407. "use strict"
  5408. t.exports = {
  5409. BASE: 1,
  5410. STANDARD: 2,
  5411. HIGH: 3,
  5412. ULTRAHIGH: 4
  5413. }
  5414. }
  5415. , {}],
  5416. 37: [function (e, t, i) {
  5417. "use strict"
  5418. t.exports = {
  5419. LoadComplete: "panorama.load.complete",
  5420. LoadFailed: "panorama.load.failed",
  5421. TileLoaded: "panorama.tile.loaded"
  5422. }
  5423. }
  5424. , {}],
  5425. 38: [function (e, t, i) {
  5426. "use strict"
  5427. t.exports = Object.freeze({
  5428. Standard: 0,
  5429. Slow: 1,
  5430. Retain: 2
  5431. })
  5432. }
  5433. , {}],
  5434. 39: [function (e, t, i) {
  5435. "use strict"
  5436. t.exports = Object.freeze({
  5437. Show: 0,
  5438. Hide: 1,
  5439. Retain: 2
  5440. })
  5441. }
  5442. , {}],
  5443. 40: [function (e, t, i) {
  5444. "use strict"
  5445. t.exports = {
  5446. Move: "move",
  5447. MoveComplete: "move.complete",
  5448. ModeChanged: "mode.changed",
  5449. ModeChanging: "mode.changing",
  5450. PanoChosen: "pano.chosen",
  5451. ClosestPanoChanging: "closest.pano.changing",
  5452. WarpStarted: "warp.started",
  5453. WarpInterrupted: "warp.interrupted",
  5454. WarpEnded: "warp.ended",
  5455. FlyinFinished: "flyin.finished",
  5456. FlyingStarted: "flying.started",
  5457. FlyingInterrupted: "flying.interrupted",
  5458. FlyingEnded: "flying.ended",
  5459. Ready: "ready",
  5460. StartInside: "start.inside",
  5461. StartOutside: "start.outside",
  5462. ViewChanged: "view.changed",
  5463. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5464. InputStart: "input.start"
  5465. }
  5466. }
  5467. , {}],
  5468. 41: [function (e, t, i) {
  5469. "use strict"
  5470. t.exports = Object.freeze({
  5471. DEFAULT: 0,
  5472. PANOMARKERS: 1,
  5473. RETICULE: 2,
  5474. TAG: 3
  5475. })
  5476. }
  5477. , {}],
  5478. 42: [function (e, t, i) {
  5479. "use strict"
  5480. t.exports = {
  5481. visibleFloor: 1,
  5482. ghostFloor: 3,
  5483. boundingSkybox: 1,
  5484. panoMarker: 2,
  5485. reticule: 3,
  5486. tagStem: 4,
  5487. tagDisc: 5,
  5488. ribbon: 100
  5489. }
  5490. }
  5491. , {}],
  5492. 43: [function (e, t, i) {
  5493. "use strict"
  5494. t.exports = {
  5495. ContextCreated: "scene-renderer-context-created",
  5496. AfterRender: "after-render",
  5497. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5498. }
  5499. }
  5500. , {}],
  5501. 44: [function (e, t, i) {
  5502. "use strict"
  5503. t.exports = {
  5504. IDLE: "idle",
  5505. BROWSE: "browse",
  5506. EXAMINE: "examine"
  5507. }
  5508. }
  5509. , {}],
  5510. 45: [function (e, t, i) {
  5511. "use strict"
  5512. t.exports = {
  5513. TileDownloadSuccess: "tiledownloader.download.success",
  5514. TileDownloadFailure: "tiledownloader.download.failure",
  5515. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5516. }
  5517. }
  5518. , {}],
  5519. 46: [function (e, t, i) {
  5520. "use strict"
  5521. t.exports = {
  5522. CardboardAndroid: "googlevr",
  5523. GearVR: "gearvr",
  5524. CardboardIOS: "googlevrios",
  5525. Cardboard: "googlevr"
  5526. }
  5527. }
  5528. , {}],
  5529. 47: [function (e, t, i) {
  5530. "use strict"
  5531. t.exports = {
  5532. NONE: 0,
  5533. CONTEXTUAL: 1,
  5534. ANDROID: 2
  5535. }
  5536. }
  5537. , {}],
  5538. 48: [function (e, t, i) {
  5539. "use strict"
  5540. var n = {
  5541. Title: 0,
  5542. Cardboard: 1
  5543. }
  5544. , r = {
  5545. Title: 0,
  5546. Cardboard: 1,
  5547. Gear: 2
  5548. }
  5549. !function () {
  5550. [n, r].forEach(function (e) {
  5551. e.pageCount = Object.keys(e).length
  5552. })
  5553. }(),
  5554. t.exports.ios = n,
  5555. t.exports.standard = r
  5556. }
  5557. , {}],
  5558. 49: [function (e, t, i) {
  5559. "use strict"
  5560. t.exports = {
  5561. Android: "android",
  5562. IOS: "ios",
  5563. Desktop: "desktop",
  5564. UnsupportedAndroid: "android-unsupported"
  5565. }
  5566. }
  5567. , {}],
  5568. 50: [function (e, t, i) {
  5569. "use strict"
  5570. var n = e("three")
  5571. t.exports = {
  5572. UP: new n.Vector3(0, 1, 0),
  5573. DOWN: new n.Vector3(0, -1, 0),
  5574. LEFT: new n.Vector3(-1, 0, 0),
  5575. RIGHT: new n.Vector3(1, 0, 0),
  5576. FORWARD: new n.Vector3(0, 0, -1),
  5577. BACK: new n.Vector3(0, 0, 1)
  5578. }
  5579. }
  5580. , {
  5581. three: 217
  5582. }],
  5583. 51: [function (e, t, i) {
  5584. "use strict"
  5585. var n = e("../exception/ViewmodeConvertException")
  5586. , r = e("./coreViewmodes")
  5587. , o = e("../util/common")
  5588. , a = {
  5589. MESH: "mesh",
  5590. OUTDOOR: "outdoor",
  5591. TRANSITIONING: "transitioning",
  5592. toInt: function (e) {
  5593. switch (e) {
  5594. case this.PANORAMA:
  5595. return 1
  5596. case this.DOLLHOUSE:
  5597. return 2
  5598. case this.FLOORPLAN:
  5599. return 3
  5600. case this.OUTDOOR:
  5601. return 4
  5602. case this.TRANSITIONING:
  5603. return -1
  5604. }
  5605. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5606. },
  5607. fromInt: function (e) {
  5608. switch (e) {
  5609. case "1":
  5610. case 1:
  5611. return this.PANORAMA
  5612. case "2":
  5613. case 2:
  5614. return this.DOLLHOUSE
  5615. case "3":
  5616. case 3:
  5617. return this.FLOORPLAN
  5618. case "4":
  5619. case 4:
  5620. return this.OUTDOOR
  5621. }
  5622. throw new n("No known conversion for int to viewmode for int: " + e)
  5623. },
  5624. convertWorkshopModeInt: function (e) {
  5625. switch (e) {
  5626. case "0":
  5627. case 0:
  5628. case undefined: //xzw add
  5629. return this.PANORAMA
  5630. case "1":
  5631. case 1:
  5632. return this.FLOORPLAN
  5633. case "2":
  5634. case 2:
  5635. return this.DOLLHOUSE
  5636. case "3":
  5637. case 3:
  5638. return this.MESH
  5639. }
  5640. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5641. }
  5642. }
  5643. o.extendObject(a, r),
  5644. t.exports = a
  5645. }
  5646. , {
  5647. "../exception/ViewmodeConvertException": 58,
  5648. "../util/common": 185,
  5649. "./coreViewmodes": 54
  5650. }],
  5651. 52: [function (e, t, i) {
  5652. "use strict"
  5653. t.exports = {
  5654. BLACK: "black",
  5655. STD: "std",
  5656. WALK: "walk"
  5657. }
  5658. }
  5659. , {}],
  5660. 53: [function (e, t, i) {
  5661. "use strict"
  5662. t.exports = {
  5663. ZoomIn: "zoom.in",
  5664. ZoomOut: "zoom.out",
  5665. ZoomMax: "zoom.max",
  5666. ZoomMin: "zoom.min"
  5667. }
  5668. }
  5669. , {}],
  5670. 54: [function (e, t, i) {
  5671. "use strict"
  5672. t.exports = {
  5673. PANORAMA: "panorama",
  5674. DOLLHOUSE: "dollhouse",
  5675. FLOORPLAN: "floorplan"
  5676. }
  5677. }
  5678. , {}],
  5679. 55: [function (e, t, i) {
  5680. "use strict"
  5681. function n(e) {
  5682. this.message = e
  5683. }
  5684. t.exports = n
  5685. }
  5686. , {}],
  5687. 56: [function (e, t, i) {
  5688. "use strict"
  5689. function n(e) {
  5690. r.call(this, e)
  5691. }
  5692. var r = e("./BasicException")
  5693. n.prototype = Object.create(r.prototype),
  5694. t.exports = n
  5695. }
  5696. , {
  5697. "./BasicException": 55
  5698. }],
  5699. 57: [function (e, t, i) {
  5700. "use strict"
  5701. function n(e) {
  5702. r.call(this, e)
  5703. }
  5704. var r = e("./BasicException")
  5705. n.prototype = Object.create(r.prototype),
  5706. t.exports = n
  5707. }
  5708. , {
  5709. "./BasicException": 55
  5710. }],
  5711. 58: [function (e, t, i) {
  5712. "use strict"
  5713. function n(e) {
  5714. r.call(this, e)
  5715. }
  5716. var r = e("./BasicException")
  5717. n.prototype = Object.create(r.prototype),
  5718. t.exports = n
  5719. }
  5720. , {
  5721. "./BasicException": 55
  5722. }],
  5723. 59: [function (e, t, i) {
  5724. (function (i) {
  5725. "use strict"
  5726. function n(e) {
  5727. var t = {}
  5728. if (e) {
  5729. var i = e.flags
  5730. if (i)
  5731. for (var n in i)
  5732. i.hasOwnProperty(n) && (t[i[n]] = !0)
  5733. return t
  5734. }
  5735. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5736. null
  5737. }
  5738. var r = e("./util/ajax")
  5739. , o = e("./util/showcase")
  5740. , a = e("./util/logger")
  5741. , s = ""
  5742. , l = new a(i)
  5743. , c = {}
  5744. t.exports = {
  5745. loadFeatureFlags: function (e) {
  5746. var t = $.Deferred()
  5747. return r.get(e.urlBase + s, {
  5748. responseType: "json",
  5749. prefetchFrom: "user",
  5750. auth: o.getAuthorizationHeader()
  5751. }).done(function (e) {
  5752. c = n(e),
  5753. c ? t.resolve(c) : t.reject("loading-failed")
  5754. }).fail(function () {
  5755. l.debug("Retrieval of feature flags failed."),
  5756. t.reject("loading-failed")
  5757. }),
  5758. t.promise()
  5759. },
  5760. getFlags: function () {
  5761. return c
  5762. },
  5763. updateDependentSettings: function (e, t) {
  5764. e = e || c,
  5765. e.labels && (t.labels.enabled = !0),
  5766. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5767. e.showcase_sdk && (t.sdkInit = !0),
  5768. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5769. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5770. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5771. e.hide_sc_sharing && (t.share.enabled = !1)
  5772. }
  5773. }
  5774. }
  5775. ).call(this, "/js/featureflags.js")
  5776. }
  5777. , {
  5778. "./util/ajax": 181,
  5779. "./util/logger": 189,
  5780. "./util/showcase": 193
  5781. }],
  5782. 60: [function (e, t, i) {
  5783. "use strict"
  5784. var n = (e("../util/common"),
  5785. {
  5786. status: 0,
  5787. set: function (e) {
  5788. if (isNaN(e))
  5789. return !1
  5790. var t = $('.progressbar')
  5791. 0 > e && (e = 0)
  5792. e > 100 && (e = 100)
  5793. var width = parseInt(t.css('width').replace("px", "")) / 100 //获取进度条总长度除以100
  5794. var barperc = e * width
  5795. var perc = Math.round(e)
  5796. var labelpos = (parseInt(barperc) - 15)
  5797. t.find('.bar').css('width', barperc) //已经再跑颜色的百分比
  5798. t.find('.label').css('left', labelpos) //上面跟着的字的百分比
  5799. t.find('.perc').text(perc + '%') //具体数字的百分比
  5800. this.status = e
  5801. },
  5802. done: function (e) {
  5803. return e || this.status ? (this.status = null,
  5804. this.set(100)) : this
  5805. }
  5806. })
  5807. t.exports.circleLoader = n
  5808. }
  5809. , {
  5810. "../util/common": 185
  5811. }],
  5812. 61: [function (e, t, i) {
  5813. "use strict"
  5814. t.exports = Object.freeze({
  5815. CLOSE: "modal.closer.close"
  5816. })
  5817. }
  5818. , {}],
  5819. 62: [function (e, t, i) {
  5820. "use strict"
  5821. function n(e, t) {
  5822. t && (t.stopPropagation(),
  5823. t.preventDefault()),
  5824. e && this.emit(l.CLOSE, e),
  5825. g.reset()
  5826. }
  5827. function r(e, t) {
  5828. function i() {
  5829. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width()
  5830. t !== f && (f = t,
  5831. t ? (e.classList.add("closeByFooter"),
  5832. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5833. h.classList.remove("closeByFooter")))
  5834. }
  5835. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5836. }
  5837. var o = e("../../settings")
  5838. , a = (e("../../tag/Media/MediaEvent"),
  5839. e("../../util/browser"))
  5840. , s = e("../../util/common")
  5841. , l = e("./ModalCloserEvent")
  5842. , c = e("events").EventEmitter
  5843. , h = document.getElementsByClassName("footer")[0]
  5844. , u = h.querySelectorAll(".close")[0]
  5845. , d = null
  5846. , p = null
  5847. , f = null
  5848. , g = (a.isMobile(),
  5849. {
  5850. open: function (e) {
  5851. e && (r(e),
  5852. d && u.removeEventListener("click", d, !0),
  5853. d = n.bind(this, e.id),
  5854. u.addEventListener("click", d, !0),
  5855. p && window.removeEventListener("resize", p, !0),
  5856. p = r.bind(this, e),
  5857. window.addEventListener("resize", p, !0))
  5858. },
  5859. reset: function () {
  5860. h.classList.remove("closeByFooter"),
  5861. u.removeEventListener("click", d, !0),
  5862. window.removeEventListener("resize", p, !0),
  5863. d = p = f = null
  5864. }
  5865. })
  5866. s.extendObject(g, c.prototype),
  5867. t.exports = g
  5868. }
  5869. , {
  5870. "../../tag/Media/MediaEvent": 131,
  5871. "../../settings": 166,
  5872. "../../util/browser": 182,
  5873. "../../util/common": 185,
  5874. "./ModalCloserEvent": 61,
  5875. events: 202
  5876. }],
  5877. 63: [function (e, t, i) {
  5878. "use strict"
  5879. function n(e, t, i) {
  5880. var n = new r.GUI({
  5881. width: 400
  5882. })
  5883. , u = n.addFolder("Flydown from Dollhouse")
  5884. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5885. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5886. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5887. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5888. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5889. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5890. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5891. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170))
  5892. var d = n.addFolder("Transition between panos")
  5893. d.add(h.transition, "blur", 0, 10).onFinishChange(function () { }),
  5894. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function () {
  5895. h.transition.flyTime = 0,
  5896. d.__controllers.forEach(function (e) {
  5897. e.updateDisplay()
  5898. })
  5899. }),
  5900. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function () {
  5901. h.transition.flySpeed = 0,
  5902. d.__controllers.forEach(function (e) {
  5903. e.updateDisplay()
  5904. })
  5905. }),
  5906. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5907. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5908. d.add(h.transition, "movementEasing", Object.keys(a))
  5909. var p = n.addFolder("Path Display")
  5910. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function () { }),
  5911. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function () { }),
  5912. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function () { }),
  5913. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function () { }),
  5914. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function () { }),
  5915. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function () { }),
  5916. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function () { }),
  5917. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function () { }),
  5918. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function () { }),
  5919. p.add(h.path, "color", Object.keys(l)).onFinishChange(function () {
  5920. h.path.color = l[h.path.color],
  5921. h.path.colorUp = l._desat(h.path.color),
  5922. h.path.colorDown = l.darken(h.path.color)
  5923. }),
  5924. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function () {
  5925. h.reticuleColor = l[h.reticuleColor]
  5926. })
  5927. var f = n.addFolder("Warping")
  5928. , g = f.addFolder("Warp/Teleport")
  5929. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function () { }),
  5930. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function () { }),
  5931. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function () { }),
  5932. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function () { }),
  5933. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function () { }),
  5934. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function () { }),
  5935. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function () { }),
  5936. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function () { }),
  5937. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function () { }),
  5938. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function () { }),
  5939. g.add(h.path, "mapGuides").onFinishChange(function () { }),
  5940. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function () { }),
  5941. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function () { }),
  5942. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function () {
  5943. h.path.typ = c[h.path.typ]
  5944. }),
  5945. g.add(h.warp, "loop").onChange(function () { }).onFinishChange(function () {
  5946. t.endlessLoop = h.warp.loop
  5947. }),
  5948. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function () { }),
  5949. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function () { }),
  5950. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function () { })
  5951. var m = f.addFolder("Long Warp Only")
  5952. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function () {
  5953. h.warp.flySpeed = 0,
  5954. m.__controllers.forEach(function (e) {
  5955. e.updateDisplay()
  5956. })
  5957. }),
  5958. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function () { }),
  5959. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function () { }),
  5960. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function () { }),
  5961. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function () { }),
  5962. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function () { }),
  5963. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function () { }),
  5964. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function () { }),
  5965. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function () { }),
  5966. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function () { })
  5967. var v = n.addFolder("Warp Esoterica")
  5968. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function () { }),
  5969. v.add(h.warp, "blur", .01, 1).onFinishChange(function () { }),
  5970. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function () {
  5971. h.warp.minWarpTime = 0,
  5972. v.__controllers.forEach(function (e) {
  5973. e.updateDisplay()
  5974. })
  5975. }),
  5976. v.add(h.warp, "showBunny").onFinishChange(function () { }),
  5977. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function () { }),
  5978. v.add(h.warp, "movementEasing", Object.keys(a))
  5979. var A = n.addFolder("Misc")
  5980. A.add(h, "dollhouseFOV", 10, 180).onChange(function () {
  5981. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5982. }),
  5983. A.add(h, "insideFOV", 10, 180).onChange(function () {
  5984. i.cameras[s.PANORAMA].fov = h.insideFOV
  5985. }),
  5986. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function () { }),
  5987. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function () { }),
  5988. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function () { })
  5989. var y = n.addFolder("Navigation")
  5990. y.add(h.navigation, "panoScores").onFinishChange(function () {
  5991. h.navigation.panoScores || e.panos.forEach(function (e) {
  5992. e.floor.remove(e.text3d),
  5993. e.text3d = null
  5994. })
  5995. }),
  5996. y.add(h.navigation, "mouseDirection"),
  5997. y.add(h.navigation, "filterStrictness", 0, 1),
  5998. y.add(h.navigation, "angleFactor", -60, 0),
  5999. y.add(h.navigation, "directionFactor", 1, 20),
  6000. y.add(h.navigation, "distanceFactor", -5, 5),
  6001. y.add(h.navigation, "optionalityFactor", .1, 10)
  6002. var C = n.addFolder("tags")
  6003. , I = C.addFolder("Tag Creation")
  6004. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6005. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6006. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6007. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity")
  6008. var E = C.addFolder("Visibility")
  6009. E.add(h.tags.visibility, "anyDistance"),
  6010. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6011. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6012. E.add(h.tags.visibility, "hideViaFloor"),
  6013. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6014. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject")
  6015. var b = C.addFolder("Disc Parameters")
  6016. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6017. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6018. b.add(h.tags.disc.scale, "linkFarBound").onChange(function (e) {
  6019. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6020. }),
  6021. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function (e) {
  6022. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6023. }),
  6024. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6025. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6026. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1)
  6027. var w = C.addFolder("Navigate")
  6028. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6029. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6030. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6031. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6032. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6033. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1)
  6034. var _ = n.addFolder("Debug")
  6035. _.add(h, "wireframe").onFinishChange(function () {
  6036. e.chunks.forEach(function (t) {
  6037. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6038. t.wireframeTwin.material.depthWrite = !1,
  6039. t.wireframeTwin.material.depthTest = !1,
  6040. t.wireframeTwin.material.opacity = .5,
  6041. t.wireframeTwin.material.transparent = !0),
  6042. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6043. })
  6044. }),
  6045. _.add(h, "skyboxWireframe").onFinishChange(function () {
  6046. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6047. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6048. e.skybox.wireframe = null)
  6049. }),
  6050. _.add(h, "showSweeps").onFinishChange(function () {
  6051. e.setSweepVisibility(h.showSweeps)
  6052. }),
  6053. _.add(h, "showMesh").onFinishChange(function () {
  6054. e.chunks.forEach(function (e) {
  6055. e.visible = h.showMesh
  6056. })
  6057. }),
  6058. _.add(h, "showFloors").onFinishChange(function () {
  6059. e.floors.forEach(function (e) {
  6060. e.collider.children.forEach(function (e) {
  6061. e.material.visible = h.showFloors
  6062. })
  6063. })
  6064. }),
  6065. _.add(h, "showSkyboxes").onFinishChange(function () {
  6066. e.panos.forEach(function (e) {
  6067. e.skyboxMesh.visible = h.showSkyboxes
  6068. })
  6069. }),
  6070. _.add(h, "showNeighbors").onChange(function () { }),
  6071. _.add(e, "alpha", 0, 1)
  6072. }
  6073. var r = e("../lib/dat.gui")
  6074. , o = e("three")
  6075. , a = e("../util/easing")
  6076. , s = e("../enum/Viewmode")
  6077. , l = e("../enum/Colors")
  6078. , c = e("../enum/WarpStyle")
  6079. , h = e("../settings")
  6080. e("../tag/tag")
  6081. r.GUI.prototype.removeFolder = function (e) {
  6082. var t = this.__folders[e]
  6083. t && (t.close(),
  6084. this.__ul.removeChild(t.domElement.parentNode),
  6085. delete this.__folders[e],
  6086. this.onResize())
  6087. }
  6088. ,
  6089. t.exports.toggle = n
  6090. }
  6091. , {
  6092. "../enum/Colors": 19,
  6093. "../enum/Viewmode": 51,
  6094. "../enum/WarpStyle": 52,
  6095. "../lib/dat.gui": 93,
  6096. "../tag/tag": 123,
  6097. "../settings": 166,
  6098. "../util/easing": 186,
  6099. three: 217
  6100. }],
  6101. 64: [function (e, t, i) {
  6102. (function (i) {
  6103. "use strict"
  6104. function n(e, t, i, n) {
  6105. $(".gui-error .error-problem-text").text(e),
  6106. $(".gui-error .error-solution-text").text(t),
  6107. $(".gui-error .error-explanation").text(i),
  6108. $(".gui-error .error-actions").html(n),
  6109. $(window).resize(),
  6110. $(".gui-error").fadeIn(),
  6111. $("#bottom-logo").fadeIn()
  6112. }
  6113. function r(e) {
  6114. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("")
  6115. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6116. s.isMobile() || $("[rel=tiletip]").tooltip({
  6117. placement: "bottom",
  6118. delay: {
  6119. show: 50,
  6120. hide: 0
  6121. },
  6122. trigger: "hover",
  6123. viewport: {
  6124. selector: "body",
  6125. padding: 10
  6126. }
  6127. })
  6128. }
  6129. function o() {
  6130. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6131. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("")
  6132. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6133. s.isMobile() || $(".install-browser").on("click touchstart", function (e) {
  6134. e.preventDefault(),
  6135. e.stopPropagation(),
  6136. r(" ")
  6137. })
  6138. }
  6139. function a(e) {
  6140. if ($("head title").text(c.pageTitle),
  6141. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6142. $("#gui-loading").fadeOut(250),
  6143. $("#quick-blackout").hide(),
  6144. l.track("showcase_error", {
  6145. error_key: e
  6146. }),
  6147. h.locale || h.init(),
  6148. "webgl-unsupported" === e)
  6149. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM)
  6150. else if ("webgl-ios" === e)
  6151. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.")
  6152. else if ("webgl-safari" === e)
  6153. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.")
  6154. else if ("webgl-generic" === e)
  6155. o()
  6156. else if ("missing-urls" === e)
  6157. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION)
  6158. else if ("loading-failed" === e)
  6159. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.")
  6160. else {
  6161. if ("loading-failed-maintenance" !== e)
  6162. return void d.error("Unhandled error: " + e)
  6163. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6164. }
  6165. }
  6166. var s = e("./../util/browser")
  6167. , l = e("./../analytics")
  6168. , c = e("./../settings")
  6169. , h = e("../localization/localize")
  6170. , u = e("./../util/logger")
  6171. , d = new u(i)
  6172. , p = '"https://support.port.com/hc/articles/208220058"'
  6173. t.exports.error = a
  6174. }
  6175. ).call(this, "/js/gui/error.js")
  6176. }
  6177. , {
  6178. "../localization/localize": 108,
  6179. "./../analytics": 4,
  6180. "./../settings": 166,
  6181. "./../util/browser": 182,
  6182. "./../util/logger": 189
  6183. }],
  6184. 65: [function (e, t, i) {
  6185. (function (i) {
  6186. "use strict"
  6187. function n() {
  6188. Ue = [],
  6189. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6190. Ue.push(".hideTarget", ".pinTop.right")
  6191. }
  6192. function r() {
  6193. for (var e in je)
  6194. if (je.hasOwnProperty(e)) {
  6195. var t = je[e]
  6196. if (!t.visible)
  6197. for (var i = 0; i < t.elements.length; i++)
  6198. $(t.elements[i]).hide()
  6199. }
  6200. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6201. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6202. n()
  6203. }
  6204. function o(e, t) {
  6205. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying
  6206. $("#gui-zoomin").toggle(i),
  6207. $("#gui-zoomout").toggle(i)
  6208. }
  6209. function a() {
  6210. c(),
  6211. $(".pinBottom").toggleClass("open"),
  6212. $("#drawer").toggleClass("open"),
  6213. $(".footer").toggleClass("open"),
  6214. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6215. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6216. ie.resetDrawer()),
  6217. setTimeout(function () {
  6218. $("#pullTab").toggleClass("opened")
  6219. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6220. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6221. }
  6222. window.toggleSceneGuide = a
  6223. function s(e) {
  6224. var t
  6225. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6226. t = e.position().top + e.outerHeight(),
  6227. e.attr("style", "display: none"))
  6228. var i = $("#player").outerHeight()
  6229. , n = i - 130
  6230. return n < t + 25
  6231. }
  6232. function l(e) {
  6233. "touchstart" === e.type && e.preventDefault(),
  6234. e.stopPropagation()
  6235. }
  6236. function c() {
  6237. W && (W.reload(),
  6238. W.init())
  6239. }
  6240. function h(e) {
  6241. ne.show(e),
  6242. r()
  6243. }
  6244. function u(e) {
  6245. ne.progress(e)
  6246. }
  6247. function d(e, t, i) {
  6248. var n = t.player
  6249. $("#gui-thumb").fadeOut(2500),
  6250. ne.hide(function () {
  6251. Ge = !1
  6252. }),
  6253. me.init(e, i),
  6254. de.finishSetup(Object.keys(e.tags).length),
  6255. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"))
  6256. var s = function () {
  6257. i.dismissExaminedTag(),
  6258. i.disableHovering()
  6259. }
  6260. Ae.on(ye.OPENED, s),
  6261. Ce.on(Me.OPENED, s),
  6262. he.on(ue.OPENED, s),
  6263. fe.on(ge.OPENED, s)
  6264. var l = i.enableHovering.bind(i)
  6265. if (Ae.on(ye.CLOSED, l),
  6266. Ce.on(Me.CLOSED, l),
  6267. he.on(ue.CLOSED, l),
  6268. fe.on(ge.CLOSED, l),
  6269. Q.labels.enabled && Object.keys(e.labels).length,
  6270. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6271. C(e.currentFloor, n.mode)),
  6272. getQueryVariable('m') === '372' && (je.floors.visible = 1, y(e, t)),
  6273. r(),
  6274. o(t, t.player),
  6275. $("#gui").fadeIn(1500),
  6276. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function () {
  6277. a(),
  6278. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6279. }, 2e3),
  6280. !K.isMobile())
  6281. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6282. $(c[h]).addClass("hasHover")
  6283. O(e),
  6284. de.setupToggling()
  6285. //xzw:
  6286. window.editHotPanel && editHotPanel()
  6287. //czj
  6288. navBorderRadius(e)
  6289. //czj 编辑界面
  6290. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6291. window.EditTools && new EditTools(n.sceneRenderer)
  6292. }
  6293. function navBorderRadius(e) {
  6294. var pullTab = $("#pullTab"),
  6295. mobileRadius = {
  6296. "bottom": { "border-bottom-left-radius": "10px", "border-bottom-right-radius": "10px" },
  6297. "top": { "border-top-left-radius": "10px", "border-top-right-radius": "10px" }
  6298. },
  6299. topRadius = {
  6300. "bottom": { "border-top-right-radius": "10px", "border-bottom-right-radius": "10px" },
  6301. "top": { "border-bottom-left-radius": "10px", "border-top-left-radius": "10px" }
  6302. }
  6303. function BorderRadius(bottom, top) {
  6304. $("#gui-modes-map > div:visible:last").css(bottom)
  6305. if (pullTab.is(':visible')) {
  6306. $(".viewContainer > div:visible:first").css(top)
  6307. } else {
  6308. $("#gui-modes-map > div:visible:first").css(top)
  6309. }
  6310. }
  6311. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) {
  6312. BorderRadius(mobileRadius.bottom, mobileRadius.top)
  6313. } else {
  6314. BorderRadius(topRadius.bottom, topRadius.top)
  6315. }
  6316. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6317. if (window.DATA.model.special || window.DATA.special) {
  6318. window.specialScene && specialScene.special().afterImplement()
  6319. }
  6320. }
  6321. function p(e) {
  6322. e || (e = 0),
  6323. We = !1,
  6324. window.setTimeout(function () {
  6325. We || (ze = !0,
  6326. $("#gui-spinner").stop(!0, !0).show())
  6327. }
  6328. .bind(this), e)
  6329. }
  6330. function f() {
  6331. $("#gui-spinner").stop(!0, !0),
  6332. $("#gui-spinner").fadeOut(1e3),
  6333. We = !0,
  6334. ze = !1
  6335. }
  6336. function g(e, t) {
  6337. var i = e.mode
  6338. , n = t || e.currentPano
  6339. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6340. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6341. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6342. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6343. Q.show360Views.enabled && !n.isAligned() ? (
  6344. $(".gui-floor").addClass("hidden"),
  6345. $("#gui-modes-outside").addClass("desktop-only")) : (
  6346. $(".gui-floor").removeClass("hidden"),
  6347. $("#gui-modes-outside").removeClass("desktop-only")),
  6348. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6349. Be = i,
  6350. $("#gui-modes-outside").addClass("hidden"),
  6351. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6352. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6353. }
  6354. function m(e, t) {
  6355. function onMousedownInside(e) {
  6356. l(e),
  6357. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6358. J.track("USER", {
  6359. event_type: "showcase_gui",
  6360. gui_action: "click_inside_mode_button"
  6361. }),
  6362. t.changeMode(_e.PANORAMA)
  6363. }
  6364. function onClickOutside(e) {
  6365. l(e),
  6366. J.track("showcase_gui", {
  6367. gui_action: "click_outside_mode_button"
  6368. }),
  6369. t.changeMode(Be)
  6370. }
  6371. function onClickFloorPlain(e) {
  6372. SoundManager.pause('tour')
  6373. l(e),
  6374. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6375. gui_action: "click_floorplan_mode_button"
  6376. }),
  6377. t.changeMode(_e.FLOORPLAN))
  6378. }
  6379. function onClickDollHouse(e) {
  6380. SoundManager.pause('tour')
  6381. l(e),
  6382. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6383. gui_action: "click_dollhouse_mode_button"
  6384. }),
  6385. t.changeMode(_e.DOLLHOUSE))
  6386. }
  6387. function onClickInside() {
  6388. SoundManager.pause('tour')
  6389. }
  6390. document.onMousedownInside = onMousedownInside
  6391. document.onClickOutside = onClickOutside
  6392. document.onClickFloorPlain = onClickFloorPlain
  6393. document.onClickDollHouse = onClickDollHouse
  6394. document.onClickInside = onClickInside
  6395. var i = t.player
  6396. $("#gui-modes-inside").on("mousedown touchstart", onMousedownInside),
  6397. $("#gui-modes-inside").on("click", onClickInside)
  6398. $("#gui-modes-outside").find("a").on("click", onClickOutside),
  6399. $("#gui-modes-floorplan").on("click", onClickFloorPlain),
  6400. $("#gui-modes-dollhouse").on("click", function (e) {
  6401. SoundManager.pause('tour')
  6402. l(e),
  6403. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6404. gui_action: "click_dollhouse_mode_button"
  6405. }),
  6406. t.changeMode(_e.DOLLHOUSE))
  6407. })
  6408. }
  6409. function v(e, t) {
  6410. function i() {
  6411. document.getElementById("vr").classList.remove("hidden"),
  6412. Q.vr.allowWebVR ? K.getVRDisplay().then(function (e) {
  6413. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6414. $(".improper-embed").toggleClass("hidden", !1),
  6415. r())
  6416. }, function (e) {
  6417. r()
  6418. }) : r()
  6419. }
  6420. function n(i) {
  6421. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6422. Ie.init(e.data, t, i, q),
  6423. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6424. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6425. }
  6426. function r() {
  6427. De.info("WebVR support not found, VR button activates native app VR modal"),
  6428. Ae.init(e.data, q),
  6429. Ae.on(ye.OPENED, function () {
  6430. var e = document.getElementById("vr-modal")
  6431. return function () {
  6432. Ze("vr"),
  6433. le.open(e)
  6434. }
  6435. }()),
  6436. Ae.on(ye.CLOSED, le.reset)
  6437. }
  6438. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)) {
  6439. /*********************** 方奕卓 VR功能事件监听 ********************/
  6440. K.isMobile() && $('#vr').css('display', '') // 显示vr功能按钮
  6441. switch (Q.vr.option) {
  6442. case Pe.CONTEXTUAL:
  6443. i()
  6444. break
  6445. case Pe.ANDROID:
  6446. K.detectAndroid() && i()
  6447. break
  6448. case Pe.NONE:
  6449. }
  6450. }
  6451. }
  6452. function A(e, t) {
  6453. $("#play").on("mousedown touchstart", function (e) {
  6454. l(e)
  6455. Ze("tour")
  6456. ve.play()
  6457. J.trackAlways("showcase_gui", {
  6458. gui_action: "play_highlights"
  6459. })
  6460. }),
  6461. window.startAndPlay = function (e) {
  6462. // l(e);
  6463. Ze("tour")
  6464. ve.play()
  6465. J.trackAlways("showcase_gui", {
  6466. gui_action: "play_highlights"
  6467. })
  6468. }
  6469. $("#pause").on("mousedown touchstart", function (e) {
  6470. l(e),
  6471. ve.pause(),
  6472. J.trackAlways("showcase_gui", {
  6473. gui_action: "pause_highlights"
  6474. })
  6475. }),
  6476. $("#gui-zoomin").find("a").on("click", function (e) {
  6477. l(e),
  6478. t.player.zoomInIncrementally()
  6479. }),
  6480. $("#gui-zoomout").find("a").on("click", function (e) {
  6481. l(e),
  6482. t.player.zoomOutIncrementally()
  6483. })
  6484. }
  6485. function y(e, t) {
  6486. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6487. if (getQueryVariable('m') === '372') continue
  6488. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name)
  6489. $(".gui-floor").find(".container").prepend(r)
  6490. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6491. }
  6492. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6493. i.on("click", function (e) {
  6494. l(e),
  6495. Ze("floor"),
  6496. i.toggleClass("open")
  6497. }),
  6498. $(".floorChoice").on("click", function (e) {
  6499. l(e)
  6500. var n = $(this).data("index")
  6501. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6502. t.player.gotoFloor(n),
  6503. J.track("showcase_gui", {
  6504. gui_action: "click_floor_select_button",
  6505. interaction_source: "gui"
  6506. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6507. Ze("move"),
  6508. t.allFloors(),
  6509. J.track("showcase_gui", {
  6510. gui_action: "click_toggle_all_floors_button",
  6511. interaction_source: "gui"
  6512. })),
  6513. i.removeClass("open")
  6514. })
  6515. }
  6516. function C(e, t) {
  6517. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(), $(".gui-floor-icon").hide(), $(".gui-floor-title").show()) : ($(".allFloorBtn").hide(), $(".gui-floor-icon").show(), $(".gui-floor-title").hide()),
  6518. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6519. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6520. $(".floorChoice").removeClass("active"),
  6521. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6522. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6523. $(".floorChoice").removeClass("active"),
  6524. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6525. }
  6526. function I(e) {
  6527. return e.describe().inTransition
  6528. }
  6529. function b(e, t, i) {
  6530. Fe = e.heroLocations.length
  6531. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6532. , r = 100 / Fe + "%"
  6533. , o = $("#thumb-container")
  6534. , a = $("#progressBar")
  6535. $("#status").find(".totalSteps").text(Fe)
  6536. for (var s = 0; s < Fe; s++) {
  6537. var c = e.heroLocations[s]
  6538. , h = $(n)
  6539. var thumbUrl
  6540. if (c.heroLocations) {//有子项,选第一张截图
  6541. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6542. } else {
  6543. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6544. }
  6545. h.attr("data-index", s)
  6546. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6547. if (c.name) {
  6548. var u = $('<div class="overlay"></div>').text(c.name)
  6549. h.prepend(u)
  6550. }
  6551. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6552. var d = e.panos.get(c.panoId)
  6553. , p = d && !d.isAligned()
  6554. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>'
  6555. h.prepend(f)
  6556. }
  6557. o.append(h),
  6558. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6559. }
  6560. j = 144 * Fe,
  6561. Y = 111 * Fe,
  6562. $(".thumbImg").on("mouseover", function () {
  6563. I(t) || i.showPathToHeroLocation([$(this).data("index"), 0])//改
  6564. }),
  6565. $(".thumbImg").on("mouseout", function () {
  6566. t.clearPath()
  6567. }),
  6568. $(".thumbImg").on("click", function (e) {
  6569. l(e)
  6570. var i = $(this)
  6571. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6572. J.trackAlways("showcase_gui", {
  6573. gui_action: "click_highlight"
  6574. }),
  6575. t.goToHighlight([i.data("index"), 0])//改
  6576. }),
  6577. $(".previous").find("a").on("click", function (e) {
  6578. l(e),
  6579. J.trackAlways("showcase_gui", {
  6580. gui_action: "prev_highlight"
  6581. }),
  6582. t.prevHighlight()
  6583. }),
  6584. $(".next").find("a").on("click", function (e) {
  6585. l(e),
  6586. J.trackAlways("showcase_gui", {
  6587. gui_action: "next_highlight"
  6588. }),
  6589. t.nextHighlight()
  6590. }),
  6591. $("#drawer").on("mouseleave", function (e) {
  6592. l(e)
  6593. var t
  6594. try {
  6595. t = new MouseEvent("mouseup", {
  6596. clientX: e.clientX,
  6597. clientY: e.clientY,
  6598. screenX: e.screenX,
  6599. screenY: e.screenY
  6600. })
  6601. } catch (i) {
  6602. t = document.createEvent("MouseEvents"),
  6603. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6604. }
  6605. document.dispatchEvent(t)
  6606. }),
  6607. W = new Sly($("#scrollFrame"), {
  6608. horizontal: !0,
  6609. itemNav: "centered",
  6610. smart: !0,
  6611. scrollTrap: !0,
  6612. scrollBy: 1,
  6613. mouseDragging: !0,
  6614. touchDragging: !0,
  6615. speed: 300,
  6616. dragHandle: !0,
  6617. dynamicHandle: !0,
  6618. clickBar: !0,
  6619. scrollBar: $("#scroller"),
  6620. activateOn: null
  6621. }).init(),
  6622. W.on("active", function (e, t) {
  6623. Ve = t,
  6624. Ze("tour"),
  6625. $(".step").removeClass("active"),
  6626. $("#status").find(".curIdx").text(t + 1)
  6627. for (var i = 0; i <= t; i++)
  6628. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6629. }),
  6630. w()
  6631. }
  6632. function w() {
  6633. var e = $("#player").width() - 20
  6634. , t = $("#scroller")
  6635. , i = $("#drawer")
  6636. , n = $(".pinBottom")
  6637. if ($("#player").width() < 488 || $("#player").height() < 488)
  6638. t.addClass("hidden"),
  6639. i.addClass("noScroll"),
  6640. n.addClass("noScroll")
  6641. else {
  6642. var r = j > e
  6643. , o = !i.hasClass("noScroll")
  6644. , a = r !== o
  6645. a && (t.toggleClass("hidden"),
  6646. i.toggleClass("noScroll"),
  6647. n.toggleClass("noScroll"))
  6648. }
  6649. }
  6650. function _(e) {
  6651. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6652. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6653. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6654. }
  6655. function T(e) {
  6656. function t(t, i) {
  6657. return !!e.player_options[t] && e[i || t]
  6658. }
  6659. $(".model-title").text(e.name)
  6660. var i = Q.pageTitle
  6661. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6662. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6663. // document.title = i ,
  6664. K.isMobile() ? /* $("#gui-fullscreen").css("display", "none") */ console.log('移动端也显示全屏按钮') : ($("[rel=tooltip]").tooltip({
  6665. delay: {
  6666. show: 50,
  6667. hide: 0
  6668. },
  6669. trigger: "hover",
  6670. html: !1,
  6671. viewport: {
  6672. selector: "body",
  6673. padding: 10
  6674. }
  6675. }),
  6676. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6677. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6678. de.populate({
  6679. name: t("model_name", "name"),
  6680. coBrand: t("presented_by"),
  6681. description: t("model_summary", "summary") || "暂无内容",
  6682. contactName: t("contact_name"),
  6683. address: t("address"),
  6684. phone: t("contact_phone"),
  6685. formattedPhone: e.formatted_contact_phone,
  6686. email: t("contact_email"),
  6687. url: t("external_url"),
  6688. socialSharing: e.enable_social_sharing && e.is_public
  6689. })
  6690. }
  6691. function x(e, t, i, n, r, o) {
  6692. function a() {
  6693. o.setLoadingStartTime(),
  6694. H(),
  6695. r ? (re.showMessage(t, i, je.coBrand.visible),
  6696. l()) : h(l)
  6697. }
  6698. var s = $.Deferred()
  6699. , l = s.resolve.bind(s)
  6700. return Ge = !0,
  6701. O(e),
  6702. e.data.player_options && _(e.data.player_options),
  6703. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6704. Re.localizeGUI(),
  6705. T(e.data),
  6706. r || $(".quick").addClass("hidden"),
  6707. //e.data.image && !r && E(e.data.image),
  6708. n ? (J.impression(),
  6709. a()) : (o.setWaitingStartTime(),
  6710. oe.show(r, a)),
  6711. s
  6712. }
  6713. function S(e, t, i, n, r, a, s) {
  6714. q = s,
  6715. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6716. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6717. ae.init(),
  6718. re.init(e, a),
  6719. Oe.init(e, t, n),
  6720. $(".icon").on("mouseover", function () {
  6721. t.player && t.player.reticule.hide()
  6722. }),
  6723. m(e, t),
  6724. A(e, t),
  6725. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6726. Ce.on(Me.OPENED, function () {
  6727. var e = document.getElementById("share-modal")
  6728. return function () {
  6729. Ze("share"),
  6730. le.open(e)
  6731. }
  6732. }()),
  6733. Ce.on(Me.CLOSED, le.reset)),
  6734. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6735. je.tourControls.visible = !1),
  6736. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6737. z(),
  6738. g(i),
  6739. v(e, r),
  6740. e.on("floor.changed", C),
  6741. e.on("waiting", R.bind(this, e)),
  6742. e.on("waiting-done", P.bind(this, e)),
  6743. i.on(xe.ModeChanged, function (e, n) {
  6744. g(i),
  6745. o(t, i),
  6746. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6747. he.updateMode(n)
  6748. }),
  6749. n.on(Se.Move, Ze.bind(this, "move")),
  6750. i.on(xe.Ready, function () {
  6751. ie.init(n, i, i.tagManager, t),
  6752. i.on(xe.ModeChanged, function (e, t) {
  6753. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6754. })
  6755. }),
  6756. i.on(xe.PanoChosen, function (e, t) {
  6757. g(i, t),
  6758. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6759. }),
  6760. le.on(ce.CLOSE, function (e) {
  6761. switch (e) {
  6762. case "vr-modal":
  6763. Ae.dismiss()
  6764. break
  6765. case "share-modal":
  6766. Ce.hide()
  6767. break
  6768. case "terms-modal":
  6769. fe.hide()
  6770. }
  6771. })
  6772. var l = $("#play").eq(0)
  6773. , c = $("#pause").eq(0)
  6774. , h = $(".pinBottom").toArray()
  6775. , u = $("#drawer").eq(0)
  6776. , d = $("#playHead").eq(0)
  6777. , p = $("#progressBar").eq(0)
  6778. , f = $("#thumb-container").eq(0)
  6779. , y = f.children()
  6780. , I = p.children()
  6781. t.on("update.controls", function () {
  6782. var n = t.describe()
  6783. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6784. c.show()),
  6785. n.tourInProgress && (h.forEach(function (e) {
  6786. e.classList.add("playing")
  6787. }),
  6788. u.addClass("playing"),
  6789. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6790. c.hide()),
  6791. n.tourInProgress || (ve.stopTour(),
  6792. h.forEach(function (e) {
  6793. e.classList.remove("playing")
  6794. }),
  6795. u.removeClass("playing"),
  6796. d.removeClass("playing")))
  6797. var r, a, s
  6798. if (null !== n.currentItem) {
  6799. var p, f
  6800. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6801. n.onTheBus ? (p = "active",
  6802. f = "recent") : (f = "active",
  6803. p = "recent")
  6804. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0]
  6805. for (r = 0; r < e.heroLocations.length; r += 1)
  6806. s = y.eq(r),
  6807. a = I.eq(r),
  6808. s.removeClass(f),
  6809. a.removeClass(f),
  6810. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6811. a.addClass(p),
  6812. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6813. a.addClass(p)) : (s.removeClass(p),
  6814. a.removeClass(p))
  6815. } else
  6816. for (r = 0; r < e.heroLocations.length; r += 1)
  6817. s = y.eq(r),
  6818. a = I.eq(r),
  6819. s.removeClass("active recent"),
  6820. a.removeClass("active recent")
  6821. o(t, i)
  6822. }),
  6823. document.addEventListener("keydown", function (n) {
  6824. switch (J.updateInteraction(Se.InteractionKey),
  6825. n.which) {
  6826. case we.ZERO:
  6827. Q.debug && e.toggleAlpha()
  6828. break
  6829. case we.NINE:
  6830. Q.debug && se.toggle()
  6831. break
  6832. case we.ONE:
  6833. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA)
  6834. break
  6835. case we.TWO:
  6836. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE)
  6837. break
  6838. case we.THREE:
  6839. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN)
  6840. break
  6841. case we.FOUR:
  6842. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR)
  6843. break
  6844. case we.SPACE:
  6845. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"))
  6846. break
  6847. case we.RETURN:
  6848. Q.debug && e.toggleExplodeUp()
  6849. break
  6850. case we.P:
  6851. k()
  6852. break
  6853. case we.U:
  6854. B()
  6855. break
  6856. case we.X:
  6857. Q.debug && e.toggleExplode()
  6858. break
  6859. case we.PLUSEQUALS:
  6860. t.player.activatePersistentZooming(!0),
  6861. ie.hideUi()
  6862. break
  6863. case we.DASHUNDERSCORE:
  6864. t.player.activatePersistentZooming(!1),
  6865. ie.hideUi()
  6866. break
  6867. case we.SEVEN:
  6868. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov)
  6869. break
  6870. case we.EIGHT:
  6871. t.player.decreaseZoomSpeed()
  6872. break
  6873. case we.NINE:
  6874. t.player.increaseZoomSpeed()
  6875. }
  6876. return i && i.reticule.hide(),
  6877. !0
  6878. }
  6879. .bind(this)),
  6880. document.addEventListener("keyup", function (e) {
  6881. switch (e.which) {
  6882. case we.PLUSEQUALS:
  6883. t.player.deactivatePersistentZooming()
  6884. break
  6885. case we.DASHUNDERSCORE:
  6886. t.player.deactivatePersistentZooming()
  6887. }
  6888. }
  6889. .bind(this)),
  6890. F(e),
  6891. L(e, t.player),
  6892. M(i),
  6893. te.setAutoPlay(e.heroCount()),
  6894. he.init(i, a.mode),
  6895. he.on(ue.OPENED, Ze.bind(this, "help")),
  6896. fe.init(),
  6897. fe.on(ge.OPENED, function () {
  6898. var e = document.getElementById("terms-modal")
  6899. return function () {
  6900. Ze("terms"),
  6901. le.open(e)
  6902. }
  6903. }()),
  6904. fe.on(ge.CLOSED, le.reset),
  6905. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6906. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6907. Q.profiling.enabled && se.show(),
  6908. ve.init(t)
  6909. }
  6910. function M(e) {
  6911. var t = function (e, t) {
  6912. $(e).find("a").each(function (e, i) {
  6913. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6914. i.style.pointerEvents = t ? "auto" : "none"
  6915. })
  6916. }
  6917. , i = function () {
  6918. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6919. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6920. }
  6921. e.on(Ne.ZoomMax, function () {
  6922. t("#gui-zoomin", !1),
  6923. t("#gui-zoomout", !0)
  6924. }),
  6925. e.on(Ne.ZoomMin, function () {
  6926. t("#gui-zoomin", !0),
  6927. t("#gui-zoomout", !1)
  6928. }),
  6929. e.on(Ne.ZoomIn, function () {
  6930. t("#gui-zoomout", !0)
  6931. }),
  6932. e.on(Ne.ZoomOut, function () {
  6933. t("#gui-zoomin", !0)
  6934. }),
  6935. i()
  6936. }
  6937. function R(e) {
  6938. O(e)
  6939. }
  6940. function P(e) {
  6941. O(e)
  6942. }
  6943. function O(e) {
  6944. var t = e.waitQueue.length
  6945. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6946. }
  6947. function L(e, t) {
  6948. He = {
  6949. gui: null,
  6950. visible: !1,
  6951. model: e,
  6952. player: t
  6953. }
  6954. }
  6955. function D(e, t) {
  6956. function i() {
  6957. var i = t.toJSON()
  6958. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6959. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6960. }
  6961. var n = {}
  6962. , r = new Le.GUI({
  6963. autoPlace: !0,
  6964. width: "60%"
  6965. })
  6966. i(),
  6967. t.on(xe.ViewChanged, i),
  6968. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6969. r.domElement.id = "datLinks"
  6970. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"))
  6971. return o.forEach(function (e) {
  6972. if (!K.detectSafari()) {
  6973. var t = document.createElement("button")
  6974. t.classList.add("btn-deep-link"),
  6975. t.innerText = Re.MENU_COPY,
  6976. e.nextSibling.appendChild(t)
  6977. var i = function () {
  6978. alert(Re.LINK_ALERT_COPY),
  6979. t.hide()
  6980. }
  6981. t.addEventListener("click", function (e) {
  6982. try {
  6983. var t = e.target.parentNode.childNodes[0]
  6984. t.select()
  6985. var n = document.execCommand("copy")
  6986. t.blur(),
  6987. n || i()
  6988. } catch (e) {
  6989. i()
  6990. }
  6991. })
  6992. }
  6993. }),
  6994. $(r.__closeButton).hide(),
  6995. r
  6996. }
  6997. function N(e) {
  6998. He.gui || (He.gui = D(He.model, He.player)),
  6999. He.visible = e,
  7000. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7001. }
  7002. function B() {
  7003. N(!He.visible)
  7004. }
  7005. function F(e) {
  7006. ke = {
  7007. gui: null,
  7008. visible: !1,
  7009. model: e
  7010. }
  7011. }
  7012. function V(e) {
  7013. var t = new Le.GUI
  7014. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function () {
  7015. e.setSweepVisibility(Q.showSweeps)
  7016. }),
  7017. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7018. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function () {
  7019. Q.transition.flySpeed = 0,
  7020. t.__controllers.forEach(function (e) {
  7021. e.updateDisplay()
  7022. })
  7023. }),
  7024. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7025. $(t.__closeButton).hide(),
  7026. t
  7027. }
  7028. function U(e) {
  7029. ke.gui || (ke.gui = V(ke.model)),
  7030. ke.visible = e,
  7031. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7032. }
  7033. function k() {
  7034. U(!ke.visible)
  7035. }
  7036. function H() {
  7037. function e(e) {
  7038. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7039. }
  7040. $("body").css("touch-action", "none"),
  7041. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function (e) {
  7042. // e.preventDefault()
  7043. })
  7044. var t = document.getElementById("terms-text")
  7045. , i = document.getElementById("more-help-wrapper")
  7046. , n = (document.getElementById("navigation-help-wrapper"),
  7047. document.getElementById("help-dialog"),
  7048. document.getElementById("tag-billboards"))
  7049. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7050. document.body.addEventListener("DOMMouseScroll", e)),
  7051. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function (e) {
  7052. e.stopPropagation()
  7053. })
  7054. }
  7055. function G(e, t) {
  7056. for (var i = []; e;)
  7057. i.push(e),
  7058. e = e.parentNode
  7059. for (; t && i.indexOf(t) === -1;)
  7060. t = t.parentNode
  7061. return t
  7062. }
  7063. function z() {
  7064. var e, t = function (t) {
  7065. e = 0 === t.button || 1 === t.which ? t.target : null
  7066. }, i = function (t) {
  7067. e !== t.target && (e = G(e, t.target))
  7068. var i = document.getElementById("gui-parent")
  7069. if (G(i, e) !== i && (e = null),
  7070. e) {
  7071. var n
  7072. try {
  7073. n = new MouseEvent("click", t)
  7074. } catch (e) {
  7075. n = document.createEvent("MouseEvents"),
  7076. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7077. }
  7078. n.syntheticClick = !0,
  7079. e.dispatchEvent(n),
  7080. e = null
  7081. }
  7082. }
  7083. document.body.addEventListener("mousedown", t, !0),
  7084. document.body.addEventListener("mouseup", i, !0),
  7085. document.getElementById("gui-parent").addEventListener("click", function (e) {
  7086. e.syntheticClick || (e.stopPropagation(),
  7087. "A" === e.target.nodeName && e.preventDefault())
  7088. }, !0)
  7089. }
  7090. var W, j, Y, X, Z, q, K = (e("three"),
  7091. e("../util/ajax"),
  7092. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7093. e("../util/camera"),
  7094. e("../util/logger")), te = (e("../objects/Snapshot"),
  7095. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7096. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7097. e("../enum/PathDisplayMode"),
  7098. e("../enum/DirectorEvents"),
  7099. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7100. e("../enum/WarpStyle"),
  7101. e("../enum/AlignmentType"),
  7102. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7103. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7104. coBrand: {
  7105. visible: !0,
  7106. elements: [".co-brand", "#loaderCoBrand"]
  7107. },
  7108. help: {
  7109. visible: !0,
  7110. elements: [".nav-help", "#nav-help"]
  7111. },
  7112. tourControls: {
  7113. visible: !0,
  7114. elements: [".next", ".previous", "#play"]
  7115. },
  7116. highlight: {
  7117. visible: !0,
  7118. elements: ["#drawer", "#pullTab"]
  7119. },
  7120. share: {
  7121. visible: !0,
  7122. elements: [".socialButton", "#share"]
  7123. },
  7124. fullScreen: {
  7125. visible: !0,
  7126. elements: ["#gui-fullscreen"]
  7127. },
  7128. floors: {
  7129. visible: !0,
  7130. elements: [".gui-floor"]
  7131. }
  7132. }, Ye = function () {
  7133. var e = document.getElementById("drawer")
  7134. return function () {
  7135. $("#player").height() < 400 && e.classList.contains("open") && a()
  7136. }
  7137. }(), Xe = function () {
  7138. var e = document.getElementById("meta-info")
  7139. return function () {
  7140. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7141. }
  7142. }(), Ze = function (e) {
  7143. function t() {
  7144. u.classList.contains("expand") && de.toggleMeta(!0)
  7145. }
  7146. function i() {
  7147. fe.hide()
  7148. }
  7149. function n() {
  7150. he.close()
  7151. }
  7152. function r() {
  7153. Ae.dismiss()
  7154. }
  7155. function o() {
  7156. p.hasClass("open") && a(!0)
  7157. }
  7158. function l() {
  7159. Ce.hide()
  7160. }
  7161. function c() {
  7162. f.hasClass("open") && f.removeClass("open")
  7163. }
  7164. function h() {
  7165. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7166. }
  7167. var u = document.getElementById("meta-info")
  7168. , d = document.getElementById("interaction-modal")
  7169. , p = $("#drawer").eq(0)
  7170. , f = $(".gui-floor").eq(0)
  7171. , g = $(".vr-popup").eq(0)
  7172. return function (e) {
  7173. switch (e) {
  7174. case "info":
  7175. i(),
  7176. n(),
  7177. Ye(),
  7178. l(),
  7179. c(),
  7180. r(),
  7181. h()
  7182. break
  7183. case "terms":
  7184. t(),
  7185. n(),
  7186. o(),
  7187. l(),
  7188. c(),
  7189. r(),
  7190. h()
  7191. break
  7192. case "help":
  7193. t(),
  7194. i(),
  7195. l(),
  7196. c(),
  7197. r(),
  7198. h()
  7199. break
  7200. case "vr":
  7201. t(),
  7202. i(),
  7203. l(),
  7204. c(),
  7205. n(),
  7206. h(),
  7207. s(g) && o()
  7208. break
  7209. case "highlights":
  7210. Xe(),
  7211. i(),
  7212. l(),
  7213. c()
  7214. break
  7215. case "share":
  7216. t(),
  7217. i(),
  7218. n(),
  7219. c(),
  7220. r(),
  7221. h()
  7222. break
  7223. case "floor":
  7224. i(),
  7225. l(),
  7226. r()
  7227. break
  7228. case "view":
  7229. c(),
  7230. l(),
  7231. i(),
  7232. r()
  7233. break
  7234. case "tour":
  7235. i(),
  7236. l(),
  7237. c(),
  7238. r()
  7239. break
  7240. case "move":
  7241. i(),
  7242. l(),
  7243. c(),
  7244. r()
  7245. break
  7246. case "resize":
  7247. t(),
  7248. Ye(),
  7249. c()
  7250. break
  7251. case "tag":
  7252. i(),
  7253. n(),
  7254. l(),
  7255. c(),
  7256. r()
  7257. }
  7258. }
  7259. }()
  7260. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function (e) {
  7261. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7262. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7263. setTimeout(function () {
  7264. $(".icon:visible").hide().show(0)
  7265. }, 100)
  7266. }),
  7267. $("#gui-fullscreen").find("a").on("click", function (e) {
  7268. l(e),
  7269. K.requestFullscreen($("body")[0]),
  7270. J.track("showcase_gui", {
  7271. gui_action: "click_enter_fullscreen",
  7272. interaction_source: "gui"
  7273. })
  7274. //czj
  7275. //W.reload()
  7276. }),
  7277. $("#gui-fullscreen-exit").find("a").on("click", function (e) {
  7278. l(e),
  7279. K.exitFullscreen(),
  7280. J.track("showcase_gui", {
  7281. gui_action: "click_exit_fullscreen",
  7282. interaction_source: "gui"
  7283. })
  7284. })
  7285. $(window).on("resize", function (e) {
  7286. var t = e.target.innerHeight
  7287. , i = e.target.innerWidth
  7288. t === X && i === Z || (je.highlight.visible && w(),
  7289. Ze("resize"),
  7290. $(".pinTop.right").removeClass("hideUnderMeta"),
  7291. c(),
  7292. X = t,
  7293. Z = i)
  7294. }).resize(),
  7295. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7296. $("#pullTab").on("click", function (e) {
  7297. l(e),
  7298. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7299. gui_action: "hide_highlight_reel"
  7300. }),
  7301. $(this).addClass("open").children("img").attr("src", "static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7302. gui_action: "show_highlight_reel"
  7303. }),
  7304. $(this).removeClass("open").children("img").attr("src", "static/images/auto-suspend.png"))
  7305. a()
  7306. })
  7307. /***********************方奕卓 热点列表事件监听 ************************/
  7308. if (window.DATA.showHotListSta) {
  7309. $('#hotList').css('display', '')
  7310. $('#hotList').on('click', function (e) {
  7311. l(e)
  7312. var hotList = $('#hotListWrap')[0]
  7313. var isActive = hotList.classList.contains('hotListActive')
  7314. if (isActive) {
  7315. hotList.classList.remove('hotListActive')
  7316. this.classList.remove('active')
  7317. } else {
  7318. hotList.classList.add('hotListActive')
  7319. this.classList.add('active')
  7320. }
  7321. }),
  7322. $('#hotListContent ul').on('mouseover', function (e) {
  7323. if (browser.isMobile()) return
  7324. l(e)
  7325. var target = e.target
  7326. var hotList = document.getElementById('hotListWrap')
  7327. if (target.tagName === 'SPAN') {
  7328. var targetParent = target.parentElement.parentElement
  7329. if (target.offsetWidth + 150 >= targetParent.clientWidth) {
  7330. hotList.style.width = target.offsetWidth + 150 + 'px'
  7331. } else {
  7332. hotList.style.width = ''
  7333. }
  7334. } else if (target.tagName === 'LI') {
  7335. var targetParent = target.parentElement
  7336. if (target.children[0].offsetWidth + 150 >= targetParent.clientWidth) {
  7337. hotList.style.width = target.children[0].offsetWidth + 150 + 'px'
  7338. } else {
  7339. hotList.style.width = ''
  7340. }
  7341. } else {
  7342. hotList.style.width = ''
  7343. }
  7344. })
  7345. $('#hotListContent ul').on('click', function (e) {
  7346. l(e)
  7347. this.preElem && this.preElem.classList.remove('active')
  7348. if (e.target.tagName === 'SPAN') {
  7349. e.stopPropagation()//阻止事件冒泡即可
  7350. e.target.parentElement.classList.add('active')
  7351. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player, true) // 打开热点
  7352. this.preElem = e.target.parentElement
  7353. } else {
  7354. e.target.classList.add('active')
  7355. e.target.hot && e.target.hot.examine(window.player, true) // 打开热点
  7356. this.preElem = e.target
  7357. }
  7358. })
  7359. $('#hotListClose').on('click', function (e) {
  7360. l(e)
  7361. var hotList = $('#hotListWrap')[0]
  7362. hotList.classList.remove('hotListActive')
  7363. $('#hotListContent ul .active').removeClass('active')
  7364. $('#hotList')[0].classList.remove('active')
  7365. })
  7366. }
  7367. /*****************************************************************/
  7368. $("#more-menu-button").on("click", function (e) {
  7369. l(e)
  7370. var t = $("#more-menu")
  7371. t.toggleClass("open")
  7372. }),
  7373. t.exports.init = S,
  7374. t.exports.startLoading = x,
  7375. t.exports.endLoading = d,
  7376. t.exports.onProgress = u
  7377. }
  7378. ).call(this, "/js/gui/gui.js")
  7379. }
  7380. , {
  7381. "../analytics": 4,
  7382. "../controls/serializer": 14,
  7383. "../enum/AlignmentType": 17,
  7384. "../enum/BlackoutStyle": 18,
  7385. "../enum/ControlEvents": 21,
  7386. "../enum/DirectorEvents": 23,
  7387. "../enum/Keys": 30,
  7388. "../enum/PathDiscardMode": 38,
  7389. "../enum/PathDisplayMode": 39,
  7390. "../enum/PlayerEvents": 40,
  7391. "../enum/VROption": 47,
  7392. "../enum/Vectors": 50,
  7393. "../enum/Viewmode": 51,
  7394. "../enum/WarpStyle": 52,
  7395. "../enum/ZoomEvents": 53,
  7396. "../lib/dat.gui": 93,
  7397. "../localization/localize": 108,
  7398. "../tag/Media/MediaEvent": 131,
  7399. "../objects/Snapshot": 153,
  7400. "../settings": 166,
  7401. "../util/ajax": 181,
  7402. "../util/browser": 182,
  7403. "../util/camera": 183,
  7404. "../util/logger": 189,
  7405. "../util/showcase": 193,
  7406. "../util/transitions": 195,
  7407. "./closer/ModalCloserEvent": 61,
  7408. "./closer/modalCloser": 62,
  7409. "./help/HelpEvent": 66,
  7410. "./help/help": 67,
  7411. "./helpManager": 68,
  7412. "./immersiveMode": 69,
  7413. "./konami": 70,
  7414. "./landingScreen": 71,
  7415. "./loadingScreen": 72,
  7416. "./memoryUsage": 73,
  7417. "./playButton": 74,
  7418. "./populateModal": 75,
  7419. "./sharing/ShareEvents": 76,
  7420. "./sharing/modal": 77,
  7421. "./terms/TermsEvent": 78,
  7422. "./terms/terms": 79,
  7423. "./title/TitleEvents": 80,
  7424. "./title/tagToggle": 81,
  7425. "./title/titleBar": 82,
  7426. "./tourInteraction": 84,
  7427. "./vr/vrEvent": 85,
  7428. "./vr/vrModal": 87,
  7429. "./webvr/WebVrEvent": 88,
  7430. "./webvr/webVRgui": 89,
  7431. three: 217
  7432. }],
  7433. 66: [function (e, t, i) {
  7434. "use strict"
  7435. t.exports = Object.freeze({
  7436. OPENED: "help.opened",
  7437. CLOSED: "help.closed"
  7438. })
  7439. }
  7440. , {}],
  7441. 67: [function (e, t, i) {
  7442. "use strict"
  7443. function n() {
  7444. g.on("click", function (e) {
  7445. if (S && S !== l.TRANSITIONING) {
  7446. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0
  7447. t && !M ? R.close() : r()
  7448. }
  7449. }),
  7450. w.on("click", function (e) {
  7451. R.close()
  7452. }),
  7453. E.on("click", function (e) {
  7454. S && S !== l.TRANSITIONING && (s(),
  7455. o())
  7456. }),
  7457. b.on("click", function (e) {
  7458. s(),
  7459. a()
  7460. })
  7461. }
  7462. function r() {
  7463. S && S !== l.TRANSITIONING && (M = !0,
  7464. setTimeout(function () {
  7465. M = !1
  7466. }, d.help.modalStayDuration),
  7467. R.emit(h.OPENED),
  7468. m.addClass("open " + S),
  7469. g.addClass("open"),
  7470. s(),
  7471. o(),
  7472. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7473. y.classList.add("fadeIn"))
  7474. }
  7475. function o() {
  7476. E.addClass("underline-tab"),
  7477. u.fill(_, c.NAVIGATION, S),
  7478. m.addClass(S)
  7479. }
  7480. function a() {
  7481. b.addClass("underline-tab"),
  7482. u.fill(T, c.MORE_HELP),
  7483. m.addClass("more-help")
  7484. }
  7485. function s(e, t) {
  7486. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7487. I.forEach(function (e) {
  7488. e.classList.remove("underline-tab")
  7489. })
  7490. }
  7491. var l = e("../../enum/Viewmode")
  7492. , c = e("../../enum/HelpModalType")
  7493. , h = e("./HelpEvent")
  7494. , u = (e("../helpManager"),
  7495. e("./../populateModal"))
  7496. , d = e("../../settings")
  7497. , p = e("../../util/common")
  7498. , f = e("events").EventEmitter
  7499. , g = $(".footer-help").eq(0)
  7500. , m = $("#help-dialog").eq(0)
  7501. , v = document.querySelector("#quick-logo")
  7502. , A = document.querySelector("#loaderCoBrand")
  7503. , y = document.querySelector("#help-dialog")
  7504. , C = document.querySelector(".footer")
  7505. , I = $(".help-tabs").children().toArray()
  7506. , E = $(".navigation-tab").eq(0)
  7507. , b = $(".more-help-tab").eq(0)
  7508. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7509. m.find(".close").eq(0))
  7510. , _ = m.find(".interactions").toArray()
  7511. , T = m.find(".ui-instructions").toArray()
  7512. , x = l.PANORAMA
  7513. , S = l.PANORAMA
  7514. , M = !1
  7515. , R = {
  7516. init: function (e, t) {
  7517. S = t,
  7518. x = t,
  7519. [y, A, v, C].forEach(function (e) {
  7520. e.classList.add(u.deviceType)
  7521. }),
  7522. n()
  7523. },
  7524. close: function () {
  7525. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7526. g.removeClass("open"),
  7527. m.removeClass("open"),
  7528. y.classList.contains("fadeIn"))) {
  7529. y.classList.remove("fadeIn")
  7530. var e = S === l.TRANSITIONING ? x : S
  7531. u.clear(_, c.NAVIGATION, e)
  7532. }
  7533. },
  7534. updateMode: function (e) {
  7535. x = S,
  7536. S = e
  7537. }
  7538. }
  7539. p.extendObject(R, f.prototype),
  7540. t.exports = R
  7541. }
  7542. , {
  7543. "../../enum/HelpModalType": 28,
  7544. "../../enum/Viewmode": 51,
  7545. "../../settings": 166,
  7546. "../../util/common": 185,
  7547. "../helpManager": 68,
  7548. "./../populateModal": 75,
  7549. "./HelpEvent": 66,
  7550. events: 202
  7551. }],
  7552. 68: [function (e, t, i) {
  7553. (function (i) {
  7554. "use strict"
  7555. var n = e("../util/browser")
  7556. , r = e("./../util/logger")
  7557. , o = e("./../settings")
  7558. , a = new r(i)
  7559. , s = function () {
  7560. var e
  7561. try {
  7562. return e = window.localStorage.getItem("visitCount") || "0",
  7563. e = (parseFloat(e) + 1).toString(),
  7564. window.localStorage.setItem("visitCount", e),
  7565. a.debug("visitCount = " + e),
  7566. e
  7567. } catch (t) {
  7568. e = "1",
  7569. a.debug("couldn't set local storage")
  7570. }
  7571. }()
  7572. , l = !1
  7573. t.exports = {
  7574. isHelpDisabled: function () {
  7575. return "0" === n.valueFromHash("help", null) || l
  7576. },
  7577. isLargeHelpEnabled: function () {
  7578. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7579. },
  7580. isSmallHelpEnabled: function () {
  7581. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7582. },
  7583. isHelpEnabled: function () {
  7584. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7585. },
  7586. setAutoPlay: function (e) {
  7587. l = o.warp.auto >= 0 && e > 1
  7588. }
  7589. }
  7590. }
  7591. ).call(this, "/js/gui/helpManager.js")
  7592. }
  7593. , {
  7594. "../util/browser": 182,
  7595. "./../settings": 166,
  7596. "./../util/logger": 189
  7597. }],
  7598. 69: [function (e, t, i) {
  7599. "use strict"
  7600. function n(e, t, i, n) {
  7601. F = n,
  7602. r(e, t, i, F),
  7603. o(),
  7604. N = t.mode
  7605. }
  7606. function r(e, t, i, n) {
  7607. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function (t) {
  7608. e.controls[t].on(v.Move, a),
  7609. e.controls[t].on(v.LongTap, c)
  7610. }),
  7611. M.on("mousewheel DOMMouseScroll", a),
  7612. i.on(m.TagActivated, a),
  7613. i.on(m.TagNavigation, a),
  7614. t.on(A.FlyingEnded, s),
  7615. t.on(A.ModeChanging, function (e, t) {
  7616. B = t !== C.PANORAMA && e !== C.PANORAMA
  7617. }),
  7618. t.on(A.ModeChanged, function (e, i) {
  7619. N = t.mode,
  7620. i !== C.TRANSITIONING ? l() : a("modeChange")
  7621. }),
  7622. n.on(y.TourStart, function () {
  7623. L = !0,
  7624. a()
  7625. }),
  7626. n.on(y.TourEnd, function () {
  7627. L = !1,
  7628. l()
  7629. }),
  7630. n.on(y.ActionInterrupted, function () {
  7631. L = !1
  7632. }),
  7633. R.addEventListener("touchend", function () {
  7634. $("#pullTab").hasClass("opened") && !L && l()
  7635. }, !0)
  7636. }
  7637. function o() {
  7638. p.isMobile() ? (b.forEach(function (e) {
  7639. e.classList.add("mobile")
  7640. }),
  7641. w.click(l)) : (b.forEach(function (e) {
  7642. e.addEventListener("mouseleave", function () {
  7643. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7644. }, !0)
  7645. }),
  7646. M.mouseleave(function () {
  7647. b[0].classList.contains("detectHover") && l()
  7648. }))
  7649. }
  7650. function a(e) {
  7651. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7652. P = !0,
  7653. g.close(),
  7654. h(e),
  7655. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1),
  7656. _.hasClass("playing") || (b.forEach(function (e) {
  7657. e.classList.add("detectHover")
  7658. }),
  7659. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7660. }
  7661. function s() {
  7662. _.hasClass("playing") || (clearTimeout(O),
  7663. O = setTimeout(l, f.immersive.timeToShowAgain))
  7664. }
  7665. function l() {
  7666. clearTimeout(O),
  7667. P = !1,
  7668. I.forEach(function (e) {
  7669. e.classList.remove("drawerOpen")
  7670. }),
  7671. L || E.forEach(function (e) {
  7672. e.classList.remove("duringTour")
  7673. }),
  7674. b.forEach(function (e) {
  7675. e.classList.remove("detectHover")
  7676. })
  7677. }
  7678. function c() {
  7679. P ? l() : a(),
  7680. D = !0,
  7681. setTimeout(function () {
  7682. D = !1
  7683. }, f.immersive.uiStayDuration)
  7684. }
  7685. function h(e) {
  7686. !d(e) && L ? E.forEach(function (e) {
  7687. e.classList.remove("drawerOpen"),
  7688. e.classList.add("duringTour")
  7689. }) : _.hasClass("open") ? E.forEach(function (e) {
  7690. e.classList.remove("duringTour"),
  7691. e.classList.add("drawerOpen")
  7692. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function (e) {
  7693. e.classList.add("fadeOut")
  7694. })
  7695. }
  7696. function u() {
  7697. T.hasClass("duringTour") || (L = !1,
  7698. a("gui"),
  7699. l())
  7700. }
  7701. function d(e) {
  7702. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7703. }
  7704. var p = e("../util/browser")
  7705. , f = e("../settings")
  7706. , g = e("./help/help")
  7707. , m = e("../enum/tagEvents")
  7708. , v = e("../enum/ControlEvents")
  7709. , A = e("../enum/PlayerEvents")
  7710. , y = e("../enum/DirectorEvents")
  7711. , A = e("../enum/PlayerEvents")
  7712. , C = e("../enum/Viewmode")
  7713. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7714. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7715. , b = $("#hover-bottom, #hover-top").toArray()
  7716. , w = ($("#pullTab").eq(0),
  7717. $("#playHead").eq(0),
  7718. $(".pinBottom-container").eq(0))
  7719. , _ = $("#drawer").eq(0)
  7720. , T = $("#drawer-container").eq(0)
  7721. , x = $("#meta-info").eq(0)
  7722. , S = $(".pinTop.left").eq(0)
  7723. , M = $("#player").eq(0)
  7724. , R = document.getElementById("pullTab")
  7725. , P = !1
  7726. , O = null
  7727. , L = !1
  7728. , D = !1
  7729. , N = null
  7730. , B = !1
  7731. , F = null
  7732. t.exports.init = n,
  7733. t.exports.hideUi = a,
  7734. t.exports.resetDrawer = u
  7735. }
  7736. , {
  7737. "../enum/ControlEvents": 21,
  7738. "../enum/DirectorEvents": 23,
  7739. "../enum/tagEvents": 32,
  7740. "../enum/PlayerEvents": 40,
  7741. "../enum/Viewmode": 51,
  7742. "../settings": 166,
  7743. "../util/browser": 182,
  7744. "./help/help": 67
  7745. }],
  7746. 70: [function (e, t, i) {
  7747. (function (i) {
  7748. "use strict"
  7749. function n(e, t, i) {
  7750. l.debug("konami has the modelInstance")
  7751. var n = []
  7752. $(window).on("keydown", function (e) {
  7753. n.push(e.which),
  7754. n.length > o.secretPanelWord.length && n.shift(),
  7755. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7756. o.debug = !0)
  7757. }),
  7758. $(window).on("keydown", function n(r) {
  7759. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7760. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7761. })
  7762. }
  7763. var r = e("./../util/logger")
  7764. , o = e("./../settings")
  7765. , a = e("./debug")
  7766. , s = e("./../util/common")
  7767. , l = (e("./gui"),
  7768. new r(i))
  7769. o.console && $("body").append('<div id="debug-console"></div>'),
  7770. t.exports.init = n
  7771. }
  7772. ).call(this, "/js/gui/konami.js")
  7773. }
  7774. , {
  7775. "./../settings": 166,
  7776. "./../util/common": 185,
  7777. "./../util/logger": 189,
  7778. "./debug": 63,
  7779. "./gui": 65
  7780. }],
  7781. 71: [function (e, t, i) {
  7782. "use strict"
  7783. function n(e, t) {
  7784. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7785. }
  7786. function r(e) {
  7787. var t = $.Deferred()
  7788. e || t.resolve()
  7789. var i = c.startupFlyinDelay
  7790. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7791. setTimeout(t.resolve.bind(t), i),
  7792. t
  7793. }
  7794. function o(e, t, i) {
  7795. var n = 0
  7796. c.quickstart.enabled && (a(i),
  7797. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay)
  7798. var r = function () {
  7799. e.once(g.Move, l),
  7800. t.once(f.TourStart, l)
  7801. }
  7802. s(n, r)
  7803. }
  7804. function a(e) {
  7805. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7806. v.before(y),
  7807. A = $(".quick-brand").toArray()),*/
  7808. m.addClass("fadeOut"),
  7809. setTimeout(function () {
  7810. A.forEach(function (e) {
  7811. e.classList.add("fadeIn")
  7812. })
  7813. }, c.quickstart.showTextDelay),
  7814. setTimeout(function () {
  7815. A.forEach(function (e) {
  7816. e.classList.add("fadeOut")
  7817. })
  7818. }, c.quickstart.fadeOutDelay),
  7819. !0
  7820. }
  7821. function s(e, t) {
  7822. setTimeout(function () {
  7823. if (h.isHelpEnabled()) {
  7824. if (t(),
  7825. u.init(),
  7826. C.addClass("fadeIn landing " + u.deviceType),
  7827. h.isSmallHelpEnabled())
  7828. return void C.addClass("small")
  7829. u.fill(I, d.LANDING[E]),
  7830. C.addClass(E)
  7831. }
  7832. }, e)
  7833. //csz 用户引导界面
  7834. var helpData = {
  7835. "pc": ["static/images/pc_step1.png", "static/images/pc_step2.png", "static/images/pc_step3.png"],
  7836. "mobile": ["static/images/phone_step1.png", "static/images/phone_step2.png", "static/images/phone_step3.png"]
  7837. }
  7838. var navIcon = $(".nav-icon .icon")
  7839. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src", helpData.mobile[0])
  7840. function paging(id) {
  7841. id.on("click", function () {
  7842. var navPage = null
  7843. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page") + 1 : navPage = +navIcon.attr("data-page") - 1
  7844. if (navPage > 3 || navPage < 1) return false
  7845. console.log('123-', navPage)
  7846. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) {
  7847. navIcon.attr({ "data-page": navPage, "src": helpData.mobile[navPage - 1] })
  7848. } else {
  7849. navIcon.attr({ "data-page": navPage, "src": helpData.pc[navPage - 1] })
  7850. }
  7851. })
  7852. };
  7853. paging($(".next-button"))
  7854. paging($(".prev-button"))
  7855. }
  7856. function l() {
  7857. u.clear(I, d.LANDING[E]),
  7858. C.removeClass("fadeIn")
  7859. }
  7860. var c = e("../settings")
  7861. , h = (e("./help/help"),
  7862. e("./helpManager"))
  7863. , u = e("./populateModal")
  7864. , d = e("../enum/HelpModalType")
  7865. , p = e("../enum/Viewmode")
  7866. , f = e("../enum/DirectorEvents")
  7867. , g = e("../enum/PlayerEvents")
  7868. , m = $("#quick-blackout").eq(0)
  7869. , v = $("#quick-logo").eq(0)
  7870. , A = $(".quick-brand").toArray()
  7871. , y = $("#loaderCoBrand").eq(0)
  7872. , C = $("#interaction-modal").eq(0)
  7873. , I = C.find(".interaction").toArray()
  7874. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7875. "")
  7876. t.exports.delayLanding = r,
  7877. t.exports.showMessage = o,
  7878. t.exports.init = n,
  7879. t.exports.dismissModal = l
  7880. }
  7881. , {
  7882. "../enum/DirectorEvents": 23,
  7883. "../enum/HelpModalType": 28,
  7884. "../enum/PlayerEvents": 40,
  7885. "../enum/Viewmode": 51,
  7886. "../settings": 166,
  7887. "./help/help": 67,
  7888. "./helpManager": 68,
  7889. "./populateModal": 75
  7890. }],
  7891. 72: [function (e, t, i) {
  7892. "use strict"
  7893. var n = e("./circleLoader").circleLoader
  7894. t.exports = {
  7895. element: $("#gui-loading"),
  7896. hide: function (e) {
  7897. n.done(),
  7898. this.element.fadeOut(1500, e)
  7899. },
  7900. show: function (e) {
  7901. this.element.fadeIn(500, function () {
  7902. this.element.css("display", "table"),
  7903. e && e()
  7904. }
  7905. .bind(this))
  7906. },
  7907. progress: function (e) {
  7908. n.set(e)
  7909. }
  7910. }
  7911. }
  7912. , {
  7913. "./circleLoader": 60
  7914. }],
  7915. 73: [function (e, t, i) {
  7916. "use strict"
  7917. var n = e("../settings")
  7918. , r = $("#memory-info")
  7919. , o = r.find("#memory-gpu")
  7920. , a = !1
  7921. t.exports = {
  7922. show: function () {
  7923. n.profiling.enabled && (r.show(),
  7924. a = !0)
  7925. },
  7926. hide: function () {
  7927. r.hide(),
  7928. a = !1
  7929. },
  7930. toggle: function () {
  7931. a ? this.hide() : this.show()
  7932. },
  7933. update: function (e) {
  7934. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7935. }
  7936. }
  7937. }
  7938. , {
  7939. "../settings": 166
  7940. }],
  7941. 74: [function (e, t, i) {
  7942. "use strict"
  7943. var n = e("../util/browser")
  7944. , r = e("../analytics")
  7945. e("../settings")
  7946. t.exports = {
  7947. show: function (e, t) {
  7948. $("#gui-message").fadeOut(500, function () {
  7949. t()
  7950. })
  7951. }
  7952. }
  7953. }
  7954. , {
  7955. "../analytics": 4,
  7956. "../settings": 166,
  7957. "../util/browser": 182
  7958. }],
  7959. 75: [function (e, t, i) {
  7960. "use strict"
  7961. function n(e, t, i, n) {
  7962. function r(e) {
  7963. return e.classList.contains(a)
  7964. }
  7965. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType]
  7966. //for (var a in o) {
  7967. //var s = e.find(r);
  7968. //for (var l in o[a]) {
  7969. //var c = o[a][l];
  7970. //if ("top-info" === l || "bottom-info" === l) {
  7971. //var h = n ? c : "";
  7972. //czj 注释掉第一次打开的用户引导
  7973. //s.querySelector("." + l).textContent = h
  7974. //} else {
  7975. //var u = n ? c : "";
  7976. //, d = s.querySelector("." + l);
  7977. //d.src = u,
  7978. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7979. //}
  7980. //}
  7981. //}
  7982. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7983. // p.forEach(function(e) {
  7984. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7985. // })
  7986. }
  7987. var r = e("../util/browser")
  7988. , o = e("../localization/localize")
  7989. , a = e("../enum/HelpModalType")
  7990. , s = (e("../enum/HelpModalSize"),
  7991. e("../enum/Viewmode"))
  7992. t.exports = {
  7993. init: function () {
  7994. if (!this.hasInitialized) {
  7995. this.hasInitialized = !0,
  7996. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7997. this.assets = {},
  7998. this.assets[a.LANDING[s.PANORAMA]] = {
  7999. desktop: {
  8000. left: {
  8001. "top-info": o.ROTATE,
  8002. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8003. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8004. },
  8005. middle: {
  8006. "top-info": o.MOVE,
  8007. "big-image": "static/images/nav_help_mouse_click.png",
  8008. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8009. },
  8010. right: {
  8011. "top-info": o.ZOOM,
  8012. "big-image": "static/images/nav_help_mouse_zoom.png",
  8013. keyboard: "static/images/nav_help_zoom_keys.png"
  8014. }
  8015. },
  8016. mobile: {
  8017. left: {
  8018. "top-info": o.ROTATE,
  8019. "big-image": "static/images/nav_help_gesture_drag.png"
  8020. },
  8021. middle: {
  8022. "top-info": o.MOVE,
  8023. "big-image": "static/images/nav_help_gesture_tap.png"
  8024. },
  8025. right: {
  8026. "top-info": o.ZOOM,
  8027. "big-image": "static/images/nav_help_gesture_pinch.png"
  8028. }
  8029. }
  8030. },
  8031. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8032. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8033. desktop: {
  8034. left: {
  8035. "top-info": o.ROTATE,
  8036. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8037. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8038. },
  8039. middle: {
  8040. "top-info": o.MOVE,
  8041. "big-image": "static/images/nav_help_mouse_position_right.png"
  8042. }
  8043. },
  8044. mobile: {
  8045. left: {
  8046. "top-info": o.ROTATE,
  8047. "big-image": "static/images/nav_help_gesture_drag.png"
  8048. },
  8049. middle: {
  8050. "top-info": o.MOVE,
  8051. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8052. }
  8053. }
  8054. },
  8055. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8056. desktop: {
  8057. left: {
  8058. "top-info": o.MOVE,
  8059. "big-image": "static/images/nav_help_mouse_position_left.png"
  8060. },
  8061. middle: {
  8062. "top-info": o.ROTATE,
  8063. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8064. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8065. }
  8066. },
  8067. mobile: {
  8068. left: {
  8069. "top-info": o.MOVE,
  8070. "big-image": "static/images/nav_help_gesture_position.png"
  8071. },
  8072. middle: {
  8073. "top-info": o.ROTATE,
  8074. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8075. }
  8076. }
  8077. }
  8078. var e = {
  8079. "top-info": o.INSIDE,
  8080. "big-image": "static/images/nav_help_click_inside.png",
  8081. keyboard: "static/images/nav_help_inside_key.png"
  8082. }
  8083. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8084. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8085. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e
  8086. var t = {
  8087. "top-info": o.INSIDE,
  8088. "big-image": "static/images/nav_help_tap_inside.png"
  8089. }
  8090. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8091. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8092. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8093. this.assets[a.NAVIGATION] = {},
  8094. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8095. desktop: {
  8096. left: {
  8097. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8098. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8099. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8100. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8101. },
  8102. middle: {
  8103. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8104. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8105. "big-image": "static/images/nav_help_mouse_click.png",
  8106. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8107. },
  8108. right: {
  8109. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8110. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8111. "big-image": "static/images/nav_help_mouse_zoom.png",
  8112. keyboard: "static/images/nav_help_zoom_keys.png"
  8113. }
  8114. },
  8115. mobile: {
  8116. left: {
  8117. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8118. "big-image": "static/images/nav_help_gesture_drag.png"
  8119. },
  8120. middle: {
  8121. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8122. "big-image": "static/images/nav_help_gesture_tap.png"
  8123. },
  8124. right: {
  8125. "top-info": o.HELP_MOBILE_3,
  8126. "big-image": "static/images/nav_help_gesture_pinch.png"
  8127. }
  8128. }
  8129. },
  8130. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8131. desktop: {
  8132. left: {
  8133. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8134. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8135. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8136. keyboard: "static/images/nav_help_keyboard_all.png"
  8137. },
  8138. middle: {
  8139. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8140. "big-image": "static/images/nav_help_mouse_position_right.png"
  8141. },
  8142. right: {
  8143. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8144. "big-image": "static/images/nav_help_mouse_zoom.png"
  8145. }
  8146. },
  8147. mobile: {
  8148. left: {
  8149. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8150. "big-image": "static/images/nav_help_gesture_drag.png"
  8151. },
  8152. middle: {
  8153. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8154. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8155. },
  8156. right: {
  8157. "top-info": o.HELP_MOBILE_3,
  8158. "big-image": "static/images/nav_help_gesture_pinch.png"
  8159. }
  8160. }
  8161. },
  8162. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8163. desktop: {
  8164. left: {
  8165. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8166. "big-image": "static/images/nav_help_mouse_position_left.png"
  8167. },
  8168. middle: {
  8169. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8170. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8171. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8172. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8173. },
  8174. right: {
  8175. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8176. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8177. "big-image": "static/images/nav_help_mouse_zoom.png",
  8178. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8179. }
  8180. },
  8181. mobile: {
  8182. left: {
  8183. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8184. "big-image": "static/images/nav_help_gesture_position.png"
  8185. },
  8186. middle: {
  8187. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8188. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8189. },
  8190. right: {
  8191. "top-info": o.HELP_MOBILE_3,
  8192. "big-image": "static/images/nav_help_gesture_pinch.png"
  8193. }
  8194. }
  8195. },
  8196. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8197. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8198. "top-info": o.HELP_DESKTOP_360_2A,
  8199. "bottom-info": o.HELP_DESKTOP_360_2B,
  8200. "big-image": "static/images/nav_help_click_inside.png",
  8201. keyboard: "static/images/nav_help_inside_key.png"
  8202. },
  8203. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8204. "top-info": o.HELP_MOBILE_360_2,
  8205. "big-image": "static/images/nav_help_tap_inside.png"
  8206. },
  8207. this.assets[a.MORE_HELP] = {
  8208. desktop: {
  8209. "more-help-hlr": {
  8210. "top-info": o.HELP_MORE_HLR_A,
  8211. "big-image": "static/images/nav_help_expand.svg",
  8212. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8213. },
  8214. "more-help-dollhouse": {
  8215. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8216. "big-image": "static/images/nav_help_dollhouse.svg",
  8217. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8218. },
  8219. "more-help-floors": {
  8220. "top-info": o.HELP_MORE_FLOORS_A,
  8221. "big-image": "static/images/nav_help_floor picker.svg",
  8222. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8223. },
  8224. "more-help-tag": {
  8225. "top-info": o.HELP_MORE_TAG_A,
  8226. "big-image": "static/images/nav_help_tag.svg",
  8227. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8228. },
  8229. "more-help-zoom": {
  8230. "top-info": o.HELP_MORE_ZOOM_A,
  8231. "big-image": "static/images/nav_help_zoom.svg",
  8232. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8233. },
  8234. "more-help-tour": {
  8235. "top-info": o.HELP_MORE_TOUR_A,
  8236. "big-image": "static/images/nav_help_play.png",
  8237. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8238. },
  8239. "more-help-inside": {
  8240. "top-info": o.HELP_MORE_INSIDE_A,
  8241. "big-image": "static/images/nav_help_inside.svg",
  8242. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8243. },
  8244. "more-help-vr": {
  8245. "top-info": o.HELP_MORE_VR_A,
  8246. "big-image": "static/images/nav_help_vr.svg",
  8247. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8248. },
  8249. "more-help-360": {
  8250. "top-info": o.HELP_MORE_360_A,
  8251. "big-image": "static/images/nav_help_360.svg",
  8252. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8253. },
  8254. "more-help-fullscreen": {
  8255. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8256. "big-image": "static/images/nav_help_fullscreen.svg",
  8257. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8258. }
  8259. },
  8260. mobile: {
  8261. "more-help-hlr": {
  8262. "top-info": o.HELP_MORE_HLR_A,
  8263. "big-image": "static/images/nav_help_expand.svg",
  8264. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8265. },
  8266. "more-help-dollhouse": {
  8267. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8268. "big-image": "static/images/nav_help_dollhouse.svg",
  8269. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8270. },
  8271. "more-help-floors": {
  8272. "top-info": o.HELP_MORE_FLOORS_A,
  8273. "big-image": "static/images/nav_help_floor picker.svg",
  8274. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8275. },
  8276. "more-help-tag": {
  8277. "top-info": o.HELP_MORE_TAG_A,
  8278. "big-image": "static/images/nav_help_tag.svg",
  8279. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8280. },
  8281. "more-help-tour": {
  8282. "top-info": o.HELP_MORE_TOUR_A,
  8283. "big-image": "static/images/nav_help_play.png",
  8284. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8285. },
  8286. "more-help-inside": {
  8287. "top-info": o.HELP_MORE_INSIDE_A,
  8288. "big-image": "static/images/nav_help_inside.svg",
  8289. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8290. },
  8291. "more-help-vr": {
  8292. "top-info": o.HELP_MORE_VR_A,
  8293. "big-image": "static/images/webvr.svg",
  8294. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8295. },
  8296. "more-help-360": {
  8297. "top-info": o.HELP_MORE_360_A,
  8298. "big-image": "static/images/nav_help_360.svg",
  8299. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8300. }
  8301. }
  8302. },
  8303. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8304. desktop: {
  8305. left: {
  8306. "top-info": o.ROTATE,
  8307. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8308. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8309. },
  8310. middle: {
  8311. "top-info": o.MOVE,
  8312. "big-image": "static/images/nav_help_mouse_click.png",
  8313. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8314. },
  8315. right: {
  8316. "top-info": o.PLAY,
  8317. "big-image": "static/images/Desktop-help-play-button.svg",
  8318. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8319. }
  8320. },
  8321. mobile: {
  8322. left: {
  8323. "top-info": o.ROTATE,
  8324. "big-image": "static/images/nav_help_gesture_drag.png"
  8325. },
  8326. middle: {
  8327. "top-info": o.MOVE,
  8328. "big-image": "static/images/nav_help_gesture_tap.png"
  8329. },
  8330. right: {
  8331. "top-info": o.PLAY,
  8332. "big-image": "static/images/mobile-help-play-button.svg"
  8333. }
  8334. }
  8335. },
  8336. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8337. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8338. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8339. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8340. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8341. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8342. }
  8343. },
  8344. fill: function (e, t, i) {
  8345. n.call(this, e, t, i, !0)
  8346. },
  8347. clear: function (e, t, i) {
  8348. n.call(this, e, t, i, !1)
  8349. }
  8350. }
  8351. }
  8352. , {
  8353. "../enum/HelpModalSize": 27,
  8354. "../enum/HelpModalType": 28,
  8355. "../enum/Viewmode": 51,
  8356. "../localization/localize": 108,
  8357. "../util/browser": 182
  8358. }],
  8359. 76: [function (e, t, i) {
  8360. "use strict"
  8361. t.exports = Object.freeze({
  8362. OPENED: "share.open",
  8363. CLOSED: "share.closed",
  8364. LINK_CLICKED: "share.linked"
  8365. })
  8366. }
  8367. , {}],
  8368. 77: [function (e, t, i) {
  8369. "use strict"
  8370. function n(e) {
  8371. function t(t, i) {
  8372. var n = window.screenY + ($("#player").height() - i) / 2
  8373. , r = window.screenX + ($("#player").width() - t) / 2
  8374. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i
  8375. I.emit(l.LINK_CLICKED, {
  8376. channel: e
  8377. }),
  8378. window.open(C[e], "shareWindow", o)
  8379. }
  8380. switch (e) {
  8381. case y.FACEBOOK:
  8382. t(580, 420)
  8383. break
  8384. case y.TWITTER:
  8385. t(550, 440)
  8386. break
  8387. case y.MAIL:
  8388. I.emit(l.LINK_CLICKED, {
  8389. channel: "email"
  8390. }),
  8391. window.open(C[e], "_blank")
  8392. break
  8393. case y.LINKEDIN:
  8394. }
  8395. }
  8396. function r(e) {
  8397. I.emit(l.LINK_CLICKED, {
  8398. channel: "copylink"
  8399. })
  8400. var t = document.createRange()
  8401. t.selectNodeContents(v)
  8402. var i = window.getSelection()
  8403. i.removeAllRanges(),
  8404. i.addRange(t),
  8405. document.execCommand("copy"),
  8406. A.classList.remove("hidden"),
  8407. v.classList.add("highlighted")
  8408. }
  8409. function o(e) {
  8410. e && (e.stopPropagation(),
  8411. e.target === v) || (window.getSelection().removeAllRanges(),
  8412. v.classList.remove("highlighted"),
  8413. A.classList.add("hidden"))
  8414. }
  8415. var a = e("../../util/browser")
  8416. , s = e("../../localization/localize")
  8417. , l = e("./ShareEvents")
  8418. , c = e("../../util/common")
  8419. , h = e("events").EventEmitter
  8420. , u = document.getElementById("sharing")
  8421. , d = document.getElementById("share-modal")
  8422. , p = document.getElementById("share-close")
  8423. , f = document.getElementById("facebook-share")
  8424. , g = document.getElementById("twitter-share")
  8425. , m = document.getElementById("mail-share")
  8426. , v = document.getElementById("share-url-text")
  8427. , A = document.getElementById("copy-success")
  8428. , y = Object.freeze({
  8429. FACEBOOK: "facebook",
  8430. TWITTER: "twitter",
  8431. MAIL: "mail",
  8432. LINKEDIN: "linkedin"
  8433. })
  8434. , C = {}
  8435. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8436. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8437. C[y.MAIL] = "mailto:?subject="
  8438. var I = {
  8439. init: function (e) {
  8440. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ")
  8441. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8442. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8443. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8444. u.addEventListener("click", this.toggle.bind(this)),
  8445. p.addEventListener("click", this.hide.bind(this)),
  8446. v.addEventListener("click", r),
  8447. d.addEventListener("click", o),
  8448. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8449. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8450. m.addEventListener("click", n.bind(this, y.MAIL)),
  8451. v.textContent = window.location.href + "&utm_source=4",
  8452. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8453. u.classList.remove("hidden")
  8454. },
  8455. show: function () {
  8456. this.emit(l.OPENED),
  8457. d.classList.add("fadeIn")
  8458. },
  8459. hide: function () {
  8460. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8461. document.selection && document.selection.empty(),
  8462. window.getSelection().removeAllRanges(),
  8463. o(),
  8464. d.classList.remove("fadeIn"))
  8465. },
  8466. toggle: function () {
  8467. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8468. }
  8469. }
  8470. c.extendObject(I, h.prototype),
  8471. t.exports = I
  8472. }
  8473. , {
  8474. "../../localization/localize": 108,
  8475. "../../util/browser": 182,
  8476. "../../util/common": 185,
  8477. "./ShareEvents": 76,
  8478. events: 202
  8479. }],
  8480. 78: [function (e, t, i) {
  8481. "use strict"
  8482. t.exports = Object.freeze({
  8483. OPENED: "terms.opened",
  8484. CLOSED: "terms.closed"
  8485. })
  8486. }
  8487. , {}],
  8488. 79: [function (e, t, i) {
  8489. "use strict"
  8490. var n = e("./TermsEvent")
  8491. , r = e("../../localization/localize")
  8492. , o = e("../../analytics")
  8493. , a = e("../../util/ajax")
  8494. , s = e("../../util/common")
  8495. , l = e("events").EventEmitter
  8496. , c = document.getElementById("terms-modal")
  8497. , h = {
  8498. init: function () {
  8499. $(".footer-terms").on("click", function (e) {
  8500. e.preventDefault(),
  8501. this.show()
  8502. }
  8503. .bind(this)),
  8504. $("#terms-modal .close").on("click", this.hide.bind(this))
  8505. },
  8506. show: function () {
  8507. this.emit(n.OPENED),
  8508. a.get("static/" + r.TERMS_TEXT_FILE).done(function (e) {
  8509. var t = $("#terms-text").html(e)
  8510. o.track("showcase_gui", {
  8511. gui_action: "click_terms_button",
  8512. interaction_source: "gui"
  8513. }),
  8514. t.find("a").attr("target", "_blank")
  8515. }).fail(function () {
  8516. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8517. }),
  8518. c.classList.add("fadeIn")
  8519. },
  8520. hide: function (e) {
  8521. e && e.preventDefault(),
  8522. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8523. c.classList.remove("fadeIn")
  8524. }
  8525. }
  8526. s.extendObject(h, l.prototype),
  8527. t.exports = h
  8528. }
  8529. , {
  8530. "../../analytics": 4,
  8531. "../../localization/localize": 108,
  8532. "../../util/ajax": 181,
  8533. "../../util/common": 185,
  8534. "./TermsEvent": 78,
  8535. events: 202
  8536. }],
  8537. 80: [function (e, t, i) {
  8538. "use strict"
  8539. t.exports = Object.freeze({
  8540. OPEN_INFO: "title.open.info",
  8541. CLOSE_INFO: "title.close.info",
  8542. SHOW_INFO: "title.show.info",
  8543. HIDE_INFO: "title.hide.info",
  8544. LINK_CLICKED: "title.link.click",
  8545. CONTACT_LINK_CLICKED: "title.contact.click",
  8546. ORIGIN_LINK_CLICKED: "title.origin.click"
  8547. })
  8548. }
  8549. , {}],
  8550. 81: [function (e, t, i) {
  8551. "use strict"
  8552. function n(e, t) {
  8553. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8554. }
  8555. function r(e, t) {
  8556. function i(i) {
  8557. e.shouldShowtags = "show" === this.value,
  8558. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8559. }
  8560. document.getElementById("tag-toggles").classList.remove("hidden"),
  8561. document.getElementById("radio-tag-show").checked = !0
  8562. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8563. n[r].addEventListener("change", i)
  8564. }
  8565. var o = e("../../settings")
  8566. t.exports.init = n
  8567. }
  8568. , {
  8569. "../../settings": 166
  8570. }],
  8571. 82: [function (e, t, i) {
  8572. (function (i) {
  8573. "use strict"
  8574. function n(e, t) {
  8575. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8576. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8577. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8578. document.getElementById("gui-name").classList.add("noCoBrand"),
  8579. document.getElementById("cobrandTitle").classList.add("hidden")),
  8580. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8581. !1)
  8582. }
  8583. function r(e) {
  8584. return e ? (L = !0,
  8585. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8586. }
  8587. function o(e, t, i, n) {
  8588. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8589. return void T.classList.add("hidden")
  8590. L = !0
  8591. var r = []
  8592. , o = c(r, "<br>")
  8593. if (e && o('<span id="contactName">' + e + "</span>"),
  8594. t) {
  8595. var a = n || t
  8596. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>"
  8597. o(s)
  8598. }
  8599. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8600. r[0] = "",
  8601. x.innerHTML = r.join("")
  8602. }
  8603. function a(e) {
  8604. if ("string" == typeof e)
  8605. try {
  8606. e = JSON.parse(e)
  8607. } catch (e) {
  8608. return y.warn("Unable to parse address data"),
  8609. void S.parentElement.classList.add("hidden")
  8610. }
  8611. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8612. return void S.parentElement.classList.add("hidden")
  8613. L = !0
  8614. var t = []
  8615. , i = c(t, " ")
  8616. e.address_1 && i(e.address_1),
  8617. e.address_2 && i(e.address_2),
  8618. e.city && i(e.city, ", "),
  8619. e.state && i(e.state, ", "),
  8620. e.zip && i(e.zip, e.state ? " " : ", "),
  8621. t[0] = "",
  8622. S.innerText = t.join("")
  8623. }
  8624. function s(e) {
  8625. var t = document.createElement("a")
  8626. return t.id = "url",
  8627. t.target = "_blank",
  8628. t.href = e,
  8629. t.innerText = e,
  8630. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8631. t
  8632. }
  8633. function l(e) {
  8634. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8635. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8636. P.appendChild(s(e)),
  8637. O.forEach(function (e) {
  8638. e.classList.add("share-link")
  8639. }),
  8640. !0)
  8641. }
  8642. function c(e, t) {
  8643. var i = e
  8644. , n = t
  8645. return function (e, t) {
  8646. i.push(t || n, e)
  8647. }
  8648. }
  8649. function h() {
  8650. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8651. L && I.addEventListener("click", N.toggleMeta.bind(N, !1))
  8652. var e = [].slice.call(_.querySelectorAll("a"))
  8653. e.forEach(function (e) {
  8654. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8655. })
  8656. var t = [].slice.call(T.querySelectorAll("a"))
  8657. t.forEach(function (e) {
  8658. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8659. contact_type: e.getAttribute("id")
  8660. }))
  8661. })
  8662. }
  8663. var u = e("../../util/browser")
  8664. , d = e("../../util/common")
  8665. , p = e("../../util/logger")
  8666. , f = e("../../localization/localize")
  8667. , g = e("./titleBarSettings")
  8668. , m = e("../../settings")
  8669. , v = e("./TitleEvents")
  8670. , A = e("events").EventEmitter
  8671. , y = new p(i)
  8672. , C = document.querySelector(".pinTop.left")
  8673. , I = document.getElementsByClassName("title-container")[0]
  8674. , E = document.getElementById("title-toggle").querySelector("i")
  8675. , b = document.getElementById("meta-info-wrapper")
  8676. , w = document.getElementById("meta-info")
  8677. , _ = document.getElementById("meta-description")
  8678. , T = document.getElementsByClassName("contact-info")[0]
  8679. , x = document.getElementById("contact-data")
  8680. , S = document.getElementById("addressTxt")
  8681. , M = document.getElementById("tag-toggles")
  8682. , R = document.getElementById("share-origin")
  8683. , P = document.getElementById("share-link-wrapper")
  8684. , O = [w, b, I]
  8685. , L = !1
  8686. , D = !1
  8687. , N = {
  8688. populate: function (e) {
  8689. if (n(window.DATA.name, e.coBrand)) {
  8690. if (r(e.description),
  8691. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8692. a(e.address),
  8693. L) {
  8694. var t = document.createElement("br")
  8695. M.insertBefore(t, M.firstElementChild)
  8696. }
  8697. e.socialSharing && m.share.enabled && (D = l(e.url))
  8698. }
  8699. },
  8700. finishSetup: function (e) {
  8701. L = L || !!e,
  8702. h(),
  8703. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8704. },
  8705. toggleMeta: function (e, t) {
  8706. var title = document.getElementById("model-title")
  8707. t && t.preventDefault()
  8708. var i = w.classList.contains("expand")
  8709. e && !i || (i ? (O.forEach(function (e) {
  8710. e.classList.remove("expand")
  8711. }),
  8712. this.emit(v.CLOSE_INFO), title.classList.remove("expand")) : (O.forEach(function (e) {
  8713. e.classList.add("expand")
  8714. }),
  8715. title.classList.add("expand"),
  8716. this.emit(v.OPEN_INFO)))
  8717. },
  8718. setupToggling: function () {
  8719. b.style.height = w.offsetHeight + "px",
  8720. w.addEventListener("transitionend", function () {
  8721. b.style.height = w.offsetHeight + "px"
  8722. })
  8723. },
  8724. toggleTitle: function (e) {
  8725. e && e.preventDefault(),
  8726. C.classList.contains("closed") ? (C.classList.add("open"),
  8727. E.classList.remove("icon-dpad-right"),
  8728. E.classList.add("icon-dpad-left"),
  8729. this.emit(v.SHOW_INFO),
  8730. setTimeout(function () {
  8731. C.classList.remove("closed"),
  8732. C.classList.remove("open")
  8733. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8734. E.classList.remove("icon-dpad-left"),
  8735. E.classList.add("icon-dpad-right"),
  8736. this.emit(v.HIDE_INFO))
  8737. }
  8738. }
  8739. d.extendObject(N, A.prototype),
  8740. t.exports = N
  8741. }
  8742. ).call(this, "/js/gui/title/titleBar.js")
  8743. }
  8744. , {
  8745. "../../localization/localize": 108,
  8746. "../../settings": 166,
  8747. "../../util/browser": 182,
  8748. "../../util/common": 185,
  8749. "../../util/logger": 189,
  8750. "./TitleEvents": 80,
  8751. "./titleBarSettings": 83,
  8752. events: 202
  8753. }],
  8754. 83: [function (e, t, i) {
  8755. "use strict"
  8756. t.exports = Object.freeze({
  8757. minTooltipCharacters: 19,
  8758. removeAnimationClasses: 500
  8759. })
  8760. }
  8761. , {}],
  8762. 84: [function (e, t, i) {
  8763. "use strict"
  8764. function n(e) {
  8765. C = e,
  8766. P.forEach(function (e) {
  8767. b.addEventListener(e, u.bind(this, !1), !0),
  8768. w.addEventListener(e, u.bind(this, !0), !0),
  8769. E.addEventListener(e, o, !0)
  8770. S.forEach(function (t) {//会触发导览停止
  8771. t.addEventListener(e, a, !0)
  8772. })
  8773. $("#drawer img").on(e, a)
  8774. })
  8775. document.addEventListener("keydown", u.bind(this, !1), !0)
  8776. C.on(v.TourStart, function () {
  8777. E.classList.add("playing")
  8778. })
  8779. }
  8780. function r() {
  8781. C.playTour(),
  8782. I && clearTimeout(I),
  8783. d(),
  8784. _.removeClass("fadeIn")
  8785. }
  8786. function o() {
  8787. E.classList.contains("playing") && (C.stopTour(),
  8788. _.addClass("fadeIn"),
  8789. setTimeout(function () {
  8790. _.removeClass("fadeIn")
  8791. }, p.tourInteraction.showPauseButton),
  8792. O || (clearTimeout(I),
  8793. I = setTimeout(h, p.tourInteraction.showModal)),
  8794. setTimeout(function () {
  8795. E.classList.remove("playing")
  8796. }, p.tourInteraction.allowNextClick))
  8797. }
  8798. function a() {
  8799. // 周恩光 在自动导览时拖动导览片段触发,会暂停自动导览
  8800. C.tourInProgress && (
  8801. // C.stopTour(),
  8802. C.endTourProgress(),
  8803. E.classList.remove("playing"))
  8804. }
  8805. function s() {
  8806. T.is(":visible") ? r() : o()
  8807. }
  8808. function l() {
  8809. x.hasClass("playing") && (clearTimeout(I),
  8810. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8811. }
  8812. function c() {
  8813. E.classList.remove("playing"),
  8814. h()
  8815. }
  8816. function h() {//去掉导览结束时的提示
  8817. /* if (!p.tourInteraction.disabled) {
  8818. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8819. M.addClass("fadeIn tour " + m.deviceType);
  8820. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8821. if (!p.tourInteraction.smallModal) {
  8822. var t;
  8823. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8824. m.fill(R, A.TOUR_INTERACTION[t]),
  8825. M.addClass(t)
  8826. }
  8827. M.addClass(e)
  8828. } */
  8829. }
  8830. function u(e, t) {
  8831. if (window.myKeyBlank) return
  8832. if (t) {
  8833. var i = "keydown" === t.type
  8834. , n = t.which === f.SPACE || C.tourIsPlaying
  8835. i && n || e || (O = !0),
  8836. C.atEndOfTour() && d(),
  8837. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8838. d(),
  8839. t.which !== f.SPACE && a()),
  8840. i && n && s()
  8841. }
  8842. }
  8843. function d() {
  8844. M.removeClass("fadeIn")
  8845. }
  8846. var p = (e("../util/browser"),
  8847. e("../settings"))
  8848. , f = e("../enum/Keys")
  8849. , g = e("../enum/Viewmode")
  8850. , m = (e("./helpManager"),
  8851. e("./populateModal"))
  8852. , v = e("../enum/DirectorEvents")
  8853. , A = e("../enum/HelpModalType")
  8854. , y = e("../enum/HelpModalSize")
  8855. , C = null
  8856. , I = null
  8857. , E = document.getElementById("pause-overlay")
  8858. , b = document.getElementById("player")
  8859. , w = document.getElementById("gui")
  8860. , _ = $("#pause-icon").eq(0)
  8861. , T = $("#play").eq(0)
  8862. , x = $("#playHead").eq(0)
  8863. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8864. , M = $("#interaction-modal").eq(0)
  8865. , R = $("#interaction-modal .interaction").toArray()
  8866. , P = ["touchstart", "mousedown", "pointerdown"]
  8867. , O = !1
  8868. t.exports.init = n,
  8869. t.exports.play = r,
  8870. t.exports.pause = o,
  8871. t.exports.pauseWithoutCTA = a,
  8872. t.exports.togglePlay = s,
  8873. t.exports.stopTour = l,
  8874. t.exports.dismissModal = d
  8875. }
  8876. , {
  8877. "../enum/DirectorEvents": 23,
  8878. "../enum/HelpModalSize": 27,
  8879. "../enum/HelpModalType": 28,
  8880. "../enum/Keys": 30,
  8881. "../enum/Viewmode": 51,
  8882. "../settings": 166,
  8883. "../util/browser": 182,
  8884. "./helpManager": 68,
  8885. "./populateModal": 75
  8886. }],
  8887. 85: [function (e, t, i) {
  8888. "use strict"
  8889. t.exports = Object.freeze({
  8890. OPENED: "vr.modal.opened",
  8891. LAUNCH: "vr.modal.launch",
  8892. CLOSED: "vr.modal.closed",
  8893. NEXT: "vr.modal.next",
  8894. PREV: "vr.modal.prev",
  8895. STORE: "vr.modal.store",
  8896. falseICECHOSEN: "vr.modal.device"
  8897. })
  8898. }
  8899. , {}],
  8900. 86: [function (e, t, i) {
  8901. "use strict"
  8902. function n(e, t, i) {
  8903. function n(e, t, n, r) {
  8904. function o() {
  8905. return p + "&m=" + t + "&display=" + e
  8906. }
  8907. function s() {
  8908. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8909. , t = "&utm_source=" + u
  8910. , n = "&utm_showcase_session_id=" + i
  8911. return e + t + n
  8912. }
  8913. function l() {
  8914. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8915. }
  8916. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8917. }
  8918. function r(e, t, i, r) {
  8919. var o = "https://api.branch.io/v1/url"
  8920. , a = n(e, t, i, r)
  8921. , s = {
  8922. responseType: "json",
  8923. data: {
  8924. branch_key: h.appConfig.branch_key,
  8925. data: {
  8926. m: t,
  8927. full_url: a,
  8928. $desktop_url: m,
  8929. $og_app_id: "331853976762864119",
  8930. $og_title: i,
  8931. $og_description: r,
  8932. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8933. $canonical_url: window.location.href
  8934. }
  8935. }
  8936. }
  8937. c.post(o, s).done(function (t) {
  8938. f[e] = t.url
  8939. }).fail(function (t) {
  8940. f[e] = t
  8941. }
  8942. .bind(this, a))
  8943. }
  8944. function o(e, t, i) {
  8945. for (var r in s) {
  8946. var o = s[r]
  8947. , a = n(o, e, t, i)
  8948. f[o] = a
  8949. }
  8950. }
  8951. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8952. , d = g + "/vr/dlist/?ret=" + u
  8953. , p = g + "/vr/show/?ret=" + u
  8954. , m = ""
  8955. switch (e) {
  8956. case l.IOS:
  8957. r(s.CardboardIOS, t.sid, t.name, t.summary)
  8958. break
  8959. default:
  8960. o(t.sid, t.name, t.summary)
  8961. }
  8962. }
  8963. function r(e) {
  8964. var t = f[e]
  8965. window.open(t, "_blank")
  8966. }
  8967. function o(e) {
  8968. var t = u[e]
  8969. window.open(t, "_blank")
  8970. }
  8971. var a = e("../../util/browser")
  8972. , s = e("../../enum/VRApps")
  8973. , l = e("../../enum/VRPlatforms")
  8974. , c = e("../../util/ajax")
  8975. , h = e("../../settings")
  8976. , u = {}
  8977. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8978. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8979. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri="
  8980. for (var d in s) {
  8981. var p = s[d]
  8982. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8983. }
  8984. var f = {}
  8985. , g = function () {
  8986. var e = window.location.host
  8987. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8988. "https://" + e
  8989. }()
  8990. t.exports.init = n,
  8991. t.exports.launch = r,
  8992. t.exports.launchStore = o
  8993. }
  8994. , {
  8995. "../../enum/VRApps": 46,
  8996. "../../enum/VRPlatforms": 49,
  8997. "../../settings": 166,
  8998. "../../util/ajax": 181,
  8999. "../../util/browser": 182
  9000. }],
  9001. 87: [function (e, t, i) {
  9002. "use strict"
  9003. function n(e) {
  9004. var t
  9005. switch (e) {
  9006. case m.IOS:
  9007. return t = p.iosVersion(),
  9008. t.major > 9 || 9 === t.major && t.minor >= 1
  9009. case m.Android:
  9010. return t = p.androidVersion(),
  9011. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9012. }
  9013. return !1
  9014. }
  9015. function r(e, t) {
  9016. function i(e) {
  9017. K.emit(A.STORE, {
  9018. type: e
  9019. }),
  9020. f.launchStore(e)
  9021. }
  9022. function r(e) {
  9023. switch (e !== _.pageCount && (a(e),
  9024. N.text(e + 1 + " / " + _.pageCount)),
  9025. e) {
  9026. case _.Title:
  9027. O.css("display", "none"),
  9028. L.text(u[e]),
  9029. o(s)
  9030. break
  9031. case _.Cardboard:
  9032. O.css("display", "block"),
  9033. L.text(u[e]),
  9034. M.filter(".cardboard").off(),
  9035. M.filter(".gearvr").off(),
  9036. c(e, s),
  9037. h(H, X, Z)
  9038. break
  9039. case _.Gear:
  9040. L.text(u[e]),
  9041. c(e, s),
  9042. T.addClass("lastPage"),
  9043. h(G, X, Z)
  9044. break
  9045. case _.pageCount:
  9046. T.removeClass("fadeIn"),
  9047. K.emit(A.CLOSED)
  9048. }
  9049. B.filter("[src='']").hide()
  9050. }
  9051. var s = function () {
  9052. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9053. w = ".show-supported",
  9054. m.Android) : (T.addClass("unsupported"),
  9055. w = ".show-unsupported",
  9056. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9057. w = ".show-ios",
  9058. _ = v.ios,
  9059. m.IOS) : (T.addClass("desktop"),
  9060. w = ".show-desktop",
  9061. m.Desktop)
  9062. }()
  9063. f.init(s, e, t),
  9064. s !== m.Desktop && T.addClass("mobile")
  9065. var l = function (e) {
  9066. K.emit(A.LAUNCH, {
  9067. vr_platform: s,
  9068. vr_app: e
  9069. }),
  9070. f.launch(e)
  9071. }
  9072. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9073. q.gear = l.bind(this, g.GearVR),
  9074. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9075. d(),
  9076. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9077. $(w).show()
  9078. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9079. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"]
  9080. s === m.IOS && (u.splice(1, 1),
  9081. y.splice(1, 1)),
  9082. $("#vr").on("click", function (e) {
  9083. e.preventDefault()
  9084. player.FlyToMode("panorama", () => {
  9085. if (!window.vrEnabled) { // 开启VR
  9086. window.vrEnabled = true
  9087. this.classList.add('active')
  9088. $('#gui div').not('#vrOff').addClass('vrHide')
  9089. $('#vrOffImg').css({ 'display': 'inline-block' })
  9090. } else {
  9091. }
  9092. })
  9093. })
  9094. $('#vrOff').on('click', function () {
  9095. window.vrEnabled = false
  9096. $('#gui div').not('#vrOff').removeClass('vrHide')
  9097. $('#vrOffImg').css({ 'display': 'none' })
  9098. $('#player canvas').css({ width: '', 'height': '' }) // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9099. $('#vr').removeClass('active') // 清除vr按钮的激活样式
  9100. })
  9101. var I = "https://my.port.com/vr/show/?m=" + e.sid
  9102. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9103. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9104. $("span.modelLink").text(I),
  9105. O.on("click", function (e) {
  9106. K.emit(A.PREV),
  9107. b--,
  9108. r(b)
  9109. }),
  9110. L.on("click", function (e) {
  9111. L.text()
  9112. K.emit(A.NEXT, {
  9113. nextAction: y[b]
  9114. }),
  9115. b++,
  9116. r(b)
  9117. }),
  9118. T.find(".close").on("click", K.dismiss)
  9119. }
  9120. function o(e) {
  9121. switch (e) {
  9122. case m.Android:
  9123. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9124. M.filter(".gearvr").off().on("click", q.gear),
  9125. s(H, G, "logo-button", "same-line")
  9126. break
  9127. case m.UnsupportedAndroid:
  9128. s("", z, "", "")
  9129. break
  9130. case m.IOS:
  9131. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9132. s(H, "", "logo-button", "")
  9133. break
  9134. case m.Desktop:
  9135. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9136. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9137. s(H, G, "logo-button", "same-line"),
  9138. Q.cardboard()
  9139. }
  9140. }
  9141. function a(e) {
  9142. $(".p1, .p2, .p3").hide(),
  9143. x.insertAfter(S),
  9144. T.removeClass("front-page"),
  9145. T.removeClass("details-page"),
  9146. T.removeClass("lastPage"),
  9147. M.removeClass("logo-button"),
  9148. M.removeClass("same-line"),
  9149. S.removeClass("headsetOptions"),
  9150. R.attr("src", ""),
  9151. R.filter(".second").removeClass("gear"),
  9152. R.css("display", "inline-block"),
  9153. R.off(),
  9154. P.filter(".second").css("display", ""),
  9155. D.css("display", "none"),
  9156. $(".p" + (e + 1) + w).show(),
  9157. R.filter(".third").insertBefore(P.filter(".third"))
  9158. }
  9159. function s(e, t, i, n) {
  9160. T.addClass("front-page"),
  9161. R.filter(".first").attr("src", e),
  9162. R.filter(".second").attr("src", t),
  9163. M.filter(".first").addClass(i),
  9164. M.filter(".second").addClass(i),
  9165. M.addClass(n),
  9166. ".show-desktop" === w && S.insertAfter(x)
  9167. }
  9168. function l(e, t, i) {
  9169. S.addClass("headsetOptions"),
  9170. M.off(),
  9171. R.filter(".second").attr("src", t),
  9172. D.css("display", "block"),
  9173. P.filter(".second").css("display", "none"),
  9174. D.on("click", function () {
  9175. a(_.Title),
  9176. o(m.Desktop)
  9177. }),
  9178. e && (K.emit(A.falseICECHOSEN, {
  9179. name: g.GearVR
  9180. }),
  9181. R.filter(".first").attr("src", e),
  9182. R.filter(".second").addClass("gear"),
  9183. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9184. Q.gearvr()),
  9185. i && (K.emit(A.falseICECHOSEN, {
  9186. name: g.Cardboard
  9187. }),
  9188. R.filter(".third").attr("src", i),
  9189. R.filter(".third").show(),
  9190. R.filter(".third").insertAfter(R.filter(".second")),
  9191. R.filter(".third").addClass("link"),
  9192. R.filter(".second").addClass("link"),
  9193. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9194. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9195. Q.cardboard())
  9196. }
  9197. function c(e, t) {
  9198. switch (t) {
  9199. case m.IOS:
  9200. X = Y,
  9201. Z = j
  9202. break
  9203. case m.Desktop:
  9204. e === _.Cardboard ? (X = F,
  9205. Z = U,
  9206. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9207. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9208. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9209. Z = "")
  9210. break
  9211. default:
  9212. e === _.Cardboard ? (X = z,
  9213. Z = j) : (X = k,
  9214. Z = W)
  9215. }
  9216. }
  9217. function h(e, t, i) {
  9218. T.find(".inner").addClass("details-page"),
  9219. T.addClass("details-page"),
  9220. R.filter(".first").attr("src", e),
  9221. R.filter(".second").attr("src", t),
  9222. R.filter(".third").attr("src", i)
  9223. }
  9224. function u() {
  9225. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9226. K.emit(A.CLOSED))
  9227. }
  9228. function d() {
  9229. var e = p.aspectRatio() > 1 && p.isMobile()
  9230. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9231. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9232. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9233. }
  9234. var p = e("../../util/browser")
  9235. , f = e("./vrLink")
  9236. , g = e("../../enum/VRApps")
  9237. , m = e("../../enum/VRPlatforms")
  9238. , v = e("../../enum/VRPages")
  9239. , A = e("./vrEvent")
  9240. , y = (e("../../settings"),
  9241. e("../../constants"))
  9242. , C = e("../../localization/localize")
  9243. , I = e("../../util/common")
  9244. , E = e("events").EventEmitter
  9245. , b = 0
  9246. , w = null
  9247. , _ = v.standard
  9248. , T = $(".vr-popup")
  9249. , x = T.find(".vr-popup-body")
  9250. , S = T.find(".vr-images")
  9251. , M = T.find(".img-container")
  9252. , R = T.find(".vr-sm-image")
  9253. , P = M.find(".vr-img-caption")
  9254. , O = $(".vr-buttons").find(".prev-button")
  9255. , L = $(".vr-buttons").find(".next-button")
  9256. , D = S.find(".front-close")
  9257. , N = $(".vr-page")
  9258. , B = T.find("img")
  9259. , F = "static/images/apple-store.png"
  9260. , V = "static/images/badge-oculus.png"
  9261. , U = "static/images/badge-cardboard.png"
  9262. , k = "static/images/logo-samsung.png"
  9263. , H = "static/images/headset-cardboard.png"
  9264. , G = "static/images/headset-gearvr.png"
  9265. , z = "static/images/ico-android-robot.png"
  9266. , W = "static/images/ico-gearvr.png"
  9267. , j = "static/images/ico-vr.png"
  9268. , Y = "static/images/apple-logo-white.svg"
  9269. , X = null
  9270. , Z = null
  9271. , q = {}
  9272. , K = {
  9273. init: r,
  9274. dismiss: u,
  9275. isDeviceSupported: n
  9276. }
  9277. I.extendObject(K, E.prototype),
  9278. $(window).resize(d)
  9279. var Q = function () {
  9280. var e = P.filter(".first").find(".cardboard")
  9281. , t = P.filter(".first").find(".gearvr")
  9282. return {
  9283. cardboard: function () {
  9284. t.addClass("hidden"),
  9285. e.removeClass("hidden")
  9286. },
  9287. gearvr: function () {
  9288. e.addClass("hidden"),
  9289. t.removeClass("hidden")
  9290. }
  9291. }
  9292. }()
  9293. t.exports = K
  9294. }
  9295. , {
  9296. "../../constants": 8,
  9297. "../../enum/VRApps": 46,
  9298. "../../enum/VRPages": 48,
  9299. "../../enum/VRPlatforms": 49,
  9300. "../../localization/localize": 108,
  9301. "../../settings": 166,
  9302. "../../util/browser": 182,
  9303. "../../util/common": 185,
  9304. "./vrEvent": 85,
  9305. "./vrLink": 86,
  9306. events: 202
  9307. }],
  9308. 88: [function (e, t, i) {
  9309. "use strict"
  9310. t.exports = Object.freeze({
  9311. OPENED: "webvr.modal.opened",
  9312. SHOW_TERMS: "webvr.footer.show.terms"
  9313. })
  9314. }
  9315. , {}],
  9316. 89: [function (e, t, i) {
  9317. (function (i) {
  9318. "use strict"
  9319. function n(e, t, i, n) {
  9320. function r(e) {
  9321. e.preventDefault(),
  9322. a(e.currentTarget.id)
  9323. }
  9324. function a(e) {
  9325. ne[e](),
  9326. Object.keys(ne).map(function (t, i) {
  9327. $("#" + t).toggleClass("tabs-underlined", t === e)
  9328. })
  9329. }
  9330. y = i,
  9331. v = t,
  9332. w.init(E.Android, e, n),
  9333. m()
  9334. var l = new RegExp("daydream", "i")
  9335. , c = l.test(y.displayName)
  9336. c ? (a("tabdaydream"),
  9337. B.filter(".device-headset-side").attr("src", H),
  9338. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9339. B.filter(".device-headset-side").attr("src", Y),
  9340. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9341. $("#vr").on("click", function (e) {
  9342. e.preventDefault(),
  9343. g("click_webvr_button"),
  9344. L.is(":hidden") && (ie.emit(_.OPENED),
  9345. o())
  9346. }),
  9347. $(".webvr-popup .close").on("click", function (e) {
  9348. e.preventDefault(),
  9349. D.hasClass("hidden") ? (g("webvr_help_close"),
  9350. p()) : s()
  9351. }),
  9352. $("#tabcardboard").on("click", r),
  9353. $("#tabdaydream").on("click", r),
  9354. $("#tabnative").on("click", r),
  9355. $(".webvr-popup .open-with-app").on("click", function (e) {
  9356. e.preventDefault(),
  9357. g("webvr_learn_more"),
  9358. a("tabnative"),
  9359. p()
  9360. }),
  9361. $(".webvr-popup .help").on("click", function (e) {
  9362. e.preventDefault(),
  9363. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9364. p()
  9365. }),
  9366. $(".webvr-popup .terms").on("click", function (e) {
  9367. e.preventDefault(),
  9368. g("webvr_click_terms"),
  9369. s(),
  9370. ie.emit(_.SHOW_TERMS)
  9371. }),
  9372. F.on("click", function (e) {
  9373. e.preventDefault(),
  9374. g(ee),
  9375. window.open(J, "_blank")
  9376. }),
  9377. V.on("click", function (e) {
  9378. e.preventDefault(),
  9379. g("webvr_phone_link"),
  9380. window.open(te, "_blank")
  9381. }),
  9382. $(".webvr-popup .badge-cardboard").on("click", function (e) {
  9383. e.preventDefault(),
  9384. g("webvr_cardboard_link"),
  9385. w.launch(b.CardboardAndroid)
  9386. }),
  9387. $(".webvr-popup .badge-oculus").on("click", function (e) {
  9388. e.preventDefault(),
  9389. g("webvr_oculus_link"),
  9390. w.launch(b.GearVR)
  9391. })
  9392. }
  9393. function r() {
  9394. function e() {
  9395. y.isPresenting || (f(),
  9396. window.removeEventListener("vrdisplaypresentchange", e))
  9397. }
  9398. R.info("Headset mounted"),
  9399. v.suspend()
  9400. var t = document.createElement("canvas")
  9401. for (t.getContext("webgl"),
  9402. t.className = "webvr-canvas",
  9403. document.bgColor = "#000",
  9404. document.body.style.backgroundColor = "#000"; document.body.firstChild;)
  9405. document.body.removeChild(document.body.firstChild)
  9406. document.body.appendChild(t),
  9407. g("webvr_enter_app"),
  9408. y.requestPresent([{
  9409. source: t,
  9410. predistorted: !0
  9411. }]).catch(function (t) {
  9412. R.error("Failed to present: " + t),
  9413. g("webvr_exit_calibrate"),
  9414. e()
  9415. }),
  9416. A.then(function () {
  9417. window.dispatchEvent(new Event("vrapp-start"))
  9418. }),
  9419. window.addEventListener("vrdisplaypresentchange", e)
  9420. }
  9421. function o() {
  9422. O.fadeOut(I.guiAnimationSpeed),
  9423. L.fadeIn(I.guiAnimationSpeed),
  9424. a()
  9425. }
  9426. function a() {
  9427. if (!A) {
  9428. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9429. , t = "https://static.port.com/webvr/" + e + "/js/main.js"
  9430. A = new Promise(function (e, i) {
  9431. var n = document.createElement("script")
  9432. n.type = "text/javascript",
  9433. n.src = t,
  9434. n.onload = e,
  9435. document.head.appendChild(n)
  9436. }
  9437. )
  9438. }
  9439. D.find(".enter-button").on("click", r)
  9440. }
  9441. function s() {
  9442. g("webvr_modal_close"),
  9443. D.find(".enter-button").off("click", r),
  9444. L.fadeOut(I.guiAnimationSpeed, function () {
  9445. D.toggleClass("hidden", !1),
  9446. N.toggleClass("hidden", !0),
  9447. C.exitFullscreen()
  9448. }),
  9449. O.fadeIn(I.guiAnimationSpeed)
  9450. }
  9451. function l() {
  9452. k.toggleClass("hidden", !1),
  9453. U.toggleClass("hidden", !0)
  9454. }
  9455. function c() {
  9456. k.toggleClass("hidden", !0),
  9457. U.toggleClass("hidden", !1)
  9458. }
  9459. function h() {
  9460. B.filter(".device-headset").attr("src", G),
  9461. B.filter(".device-phone").attr("src", z),
  9462. J = Z,
  9463. ee = K,
  9464. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9465. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9466. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9467. c()
  9468. }
  9469. function u() {
  9470. B.filter(".badge-cardboard").attr("src", j),
  9471. B.filter(".badge-oculus").attr("src", X),
  9472. l()
  9473. }
  9474. function d() {
  9475. B.filter(".device-headset").attr("src", Y),
  9476. B.filter(".device-phone").attr("src", W),
  9477. J = q,
  9478. ee = Q,
  9479. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9480. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9481. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9482. c()
  9483. }
  9484. function p() {
  9485. D.toggleClass("hidden"),
  9486. N.toggleClass("hidden")
  9487. }
  9488. function f() {
  9489. R.info("exiting webVR"),
  9490. g("webvr_exit_app"),
  9491. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9492. }
  9493. function g(e) {
  9494. var t = C.isLandscape() ? "landscape" : "portrait"
  9495. T.trackAlways("showcase_gui", {
  9496. gui_action: e,
  9497. orientation: t
  9498. })
  9499. }
  9500. function m() {
  9501. var e = C.isLandscape()
  9502. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9503. }
  9504. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9505. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9506. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9507. init: n
  9508. }, ne = {
  9509. tabcardboard: d,
  9510. tabdaydream: h,
  9511. tabnative: u
  9512. }
  9513. S.extendObject(ie, P.prototype),
  9514. $(window).resize(m),
  9515. t.exports = ie
  9516. }
  9517. ).call(this, "/js/gui/webvr/webVRgui.js")
  9518. }
  9519. , {
  9520. "../../analytics": 4,
  9521. "../../constants": 8,
  9522. "../../enum/VRApps": 46,
  9523. "../../enum/VRPlatforms": 49,
  9524. "../../localization/localize": 108,
  9525. "../../settings": 166,
  9526. "../../util/browser": 182,
  9527. "../../util/common": 185,
  9528. "../../util/logger": 189,
  9529. "./../gui": 65,
  9530. "./../vr/vrLink": 86,
  9531. "./WebVrEvent": 88,
  9532. events: 202
  9533. }],
  9534. 90: [function (e, t, i) {
  9535. "use strict"
  9536. function n(e, t, i, n, o) {
  9537. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9538. this.roomId = o || "",
  9539. this.labelId = e,
  9540. this.position = (new r.Vector3).copy(t),
  9541. this.text = i
  9542. }
  9543. var r = e("three")
  9544. , o = e("../util/browser")
  9545. n.prototype.build = function () {
  9546. var e = window.document.createElement("div")
  9547. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label")
  9548. var t = window.document.createElement("div")
  9549. t.setAttribute("class", "gui-floorplan-label-text")
  9550. var i = window.document.createTextNode(this.text)
  9551. t.appendChild(i),
  9552. e.appendChild(t),
  9553. window.document.body.appendChild(e),
  9554. this.labelGui = e,
  9555. this.textBlock = t,
  9556. $(this.labelGui).hide()
  9557. var n = window.getComputedStyle(this.labelGui)
  9558. this.initialTransform = n.transform || n.webkitTransform
  9559. }
  9560. ,
  9561. t.exports = n
  9562. }
  9563. , {
  9564. "../util/browser": 182,
  9565. three: 217
  9566. }],
  9567. 91: [function (e, t, i) {
  9568. "use strict"
  9569. function n() {
  9570. this.player = null,
  9571. this.modelManager = null,
  9572. this.container = null
  9573. }
  9574. var r = e("three")
  9575. , o = (e("../util/common"),
  9576. e("../enum/PlayerEvents"))
  9577. , a = (e("../enum/DirectorEvents"),
  9578. e("../enum/ModelManagerEvents"))
  9579. , s = e("../settings")
  9580. , l = e("../enum/Viewmode")
  9581. , c = (e("../enum/WarpStyle"),
  9582. e("../util/transitions"),
  9583. e("../util/lerp"),
  9584. e("../util/browser"))
  9585. //场景初始化
  9586. n.prototype.init = function (e, t, i) {
  9587. this.player = e,
  9588. this.modelManager = t,
  9589. this.container = i,
  9590. this.updateModel(),
  9591. this.bindEvents()
  9592. }
  9593. ,
  9594. n.prototype.bindEvents = function () {
  9595. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9596. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9597. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9598. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9599. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9600. }
  9601. ,
  9602. n.prototype.updateModel = function () {
  9603. this.model = this.modelManager.getActiveModel()
  9604. }
  9605. ,
  9606. n.prototype.handlePlayerViewChanged = function () {
  9607. this.updateLabelVisibility(),
  9608. this.updateLabelDisplay()
  9609. }
  9610. ,
  9611. n.prototype.getLabelsForFloor = function (e, t) {
  9612. return t = t || [],
  9613. t.length = 0,
  9614. this.model.labels.forEach(function (i) {
  9615. this.labelVisibleForFloor(i, e) && t.push(i)
  9616. }
  9617. .bind(this)),
  9618. t
  9619. }
  9620. ,
  9621. n.prototype.getLabelsForCurrentFloor = function (e) {
  9622. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9623. }
  9624. ,
  9625. n.prototype.labelVisibleForFloor = function (e, t) {
  9626. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop
  9627. if (!this.model.showingLabels || !e.labelGui || !i)
  9628. return !1
  9629. var n = e.floorId === this.model.floors.size() - 1
  9630. return this.model.allFloorsVisible ? n : e.floorId === t
  9631. }
  9632. ,
  9633. n.prototype.updateLabelVisibility = function (e) {
  9634. this.model.labels.forEach(function (e) {
  9635. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9636. }
  9637. .bind(this))
  9638. }
  9639. ,
  9640. n.prototype.showAllLabels = function (e, t) {
  9641. this.model.labels.forEach(function (i) {
  9642. this.showLabel(i, e, t)
  9643. }
  9644. .bind(this))
  9645. }
  9646. ,
  9647. n.prototype.hideAllLabels = function (e, t) {
  9648. this.model.labels.forEach(function (i) {
  9649. this.hideLabel(i, e, t)
  9650. }
  9651. .bind(this))
  9652. }
  9653. ,
  9654. n.prototype.showLabel = function (e, t, i) {
  9655. this.model.showingLabels && (e.visible || (e.visible = !0,
  9656. e.labelGui.style.display = "block",
  9657. e.labelGui.style.opacity = 0,
  9658. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9659. }
  9660. ,
  9661. n.prototype.hideLabel = function (e, t, i) {
  9662. e.visible && (e.visible = !1,
  9663. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9664. }
  9665. ,
  9666. n.prototype.supportedMode = function () {
  9667. return this.player.mode === l.FLOORPLAN
  9668. }
  9669. ,
  9670. n.prototype.updateLabelDisplay = function () {
  9671. var e = (new r.Vector3,
  9672. new r.Vector3,
  9673. [])
  9674. return function () {
  9675. var t = this.player.getLabelScaleFactor()
  9676. , i = .6
  9677. , n = 1.2
  9678. , r = (1 - t) * n + i
  9679. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop
  9680. this.getLabelsForCurrentFloor(e)
  9681. for (var a = 0; a < e.length; a++) {
  9682. var l = e[a]
  9683. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9684. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9685. }
  9686. }
  9687. }(),
  9688. n.prototype.updateProjectedGuiElement = function () {
  9689. var e = new r.Vector3
  9690. new r.Vector3
  9691. return function (t, i, n, r, o) {
  9692. i.style.fontSize = 100 * o + "%"
  9693. var a = $("#player").width()
  9694. , s = $("#player").height()
  9695. , l = .5 * a
  9696. , c = .5 * s
  9697. e.copy(n),
  9698. e.project(this.player.camera)
  9699. var h = e.x * l + l
  9700. , u = -(e.y * c) + c
  9701. h -= t.offsetWidth / 2,
  9702. u -= t.offsetHeight / 2,
  9703. t.style.left = h + "px",
  9704. t.style.top = u + "px"
  9705. }
  9706. }(),
  9707. n.prototype.handleStartInside = function (e) {
  9708. this.updateLabelVisibility()
  9709. }
  9710. ,
  9711. n.prototype.handleStartOutside = function () {
  9712. this.updateLabelVisibility()
  9713. }
  9714. ,
  9715. t.exports = n
  9716. }
  9717. , {
  9718. "../enum/DirectorEvents": 23,
  9719. "../enum/ModelManagerEvents": 33,
  9720. "../enum/PlayerEvents": 40,
  9721. "../enum/Viewmode": 51,
  9722. "../enum/WarpStyle": 52,
  9723. "../settings": 166,
  9724. "../util/browser": 182,
  9725. "../util/common": 185,
  9726. "../util/lerp": 188,
  9727. "../util/transitions": 195,
  9728. three: 217
  9729. }],
  9730. 92: [function (e, t, i) {
  9731. "use strict"
  9732. Array.prototype.findIndex || (Array.prototype.findIndex = function (e) {
  9733. if (null == this)
  9734. throw new TypeError("Array.prototype.findIndex called on null or undefined")
  9735. if ("function" != typeof e)
  9736. throw new TypeError("predicate must be a function")
  9737. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9738. if (t = i[o],
  9739. e.call(r, t, o, i))
  9740. return o
  9741. return -1
  9742. }
  9743. ),
  9744. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9745. value: function (e) {
  9746. if (null == this)
  9747. throw new TypeError('"this" is null or not defined')
  9748. var t = Object(this)
  9749. , i = t.length >>> 0
  9750. if ("function" != typeof e)
  9751. throw new TypeError("predicate must be a function")
  9752. for (var n = arguments[1], r = 0; r < i;) {
  9753. var o = t[r]
  9754. if (e.call(n, o, r, t))
  9755. return o
  9756. r++
  9757. }
  9758. }
  9759. })
  9760. }
  9761. , {}],
  9762. 93: [function (e, t, i) {
  9763. "use strict"
  9764. var n = n || {}
  9765. t.exports = n,
  9766. n.gui = n.gui || {},
  9767. n.utils = n.utils || {},
  9768. n.controllers = n.controllers || {},
  9769. n.dom = n.dom || {},
  9770. n.color = n.color || {},
  9771. n.utils.css = function () {
  9772. return {
  9773. load: function (e, t) {
  9774. t = t || document
  9775. var i = t.createElement("link")
  9776. i.type = "text/css",
  9777. i.rel = "stylesheet",
  9778. i.href = e,
  9779. t.getElementsByTagName("head")[0].appendChild(i)
  9780. },
  9781. inject: function (e, t) {
  9782. t = t || document
  9783. var i = document.createElement("style")
  9784. i.type = "text/css",
  9785. i.innerHTML = e,
  9786. t.getElementsByTagName("head")[0].appendChild(i)
  9787. }
  9788. }
  9789. }(),
  9790. n.utils.common = function () {
  9791. var e = Array.prototype.forEach
  9792. , t = Array.prototype.slice
  9793. return {
  9794. BREAK: {},
  9795. extend: function (e) {
  9796. return this.each(t.call(arguments, 1), function (t) {
  9797. for (var i in t)
  9798. this.isUndefined(t[i]) || (e[i] = t[i])
  9799. }, this),
  9800. e
  9801. },
  9802. defaults: function (e) {
  9803. return this.each(t.call(arguments, 1), function (t) {
  9804. for (var i in t)
  9805. this.isUndefined(e[i]) && (e[i] = t[i])
  9806. }, this),
  9807. e
  9808. },
  9809. compose: function () {
  9810. var e = t.call(arguments)
  9811. return function () {
  9812. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9813. i = [e[n].apply(this, i)]
  9814. return i[0]
  9815. }
  9816. },
  9817. each: function (t, i, n) {
  9818. if (t)
  9819. if (e && t.forEach && t.forEach === e)
  9820. t.forEach(i, n)
  9821. else if (t.length === t.length + 0) {
  9822. for (var r = 0, o = t.length; r < o; r++)
  9823. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9824. return
  9825. } else
  9826. for (var r in t)
  9827. if (i.call(n, t[r], r) === this.BREAK)
  9828. return
  9829. },
  9830. defer: function (e) {
  9831. setTimeout(e, 0)
  9832. },
  9833. toArray: function (e) {
  9834. return e.toArray ? e.toArray() : t.call(e)
  9835. },
  9836. isUndefined: function (e) {
  9837. return void 0 === e
  9838. },
  9839. isNull: function (e) {
  9840. return null === e
  9841. },
  9842. isNaN: function (e) {
  9843. return e !== e
  9844. },
  9845. isArray: Array.isArray || function (e) {
  9846. return e.constructor === Array
  9847. }
  9848. ,
  9849. isObject: function (e) {
  9850. return e === Object(e)
  9851. },
  9852. isNumber: function (e) {
  9853. return e === e + 0
  9854. },
  9855. isString: function (e) {
  9856. return e === e + ""
  9857. },
  9858. isBoolean: function (e) {
  9859. return e === !1 || e === !0
  9860. },
  9861. isFunction: function (e) {
  9862. return "[object Function]" === Object.prototype.toString.call(e)
  9863. }
  9864. }
  9865. }(),
  9866. n.controllers.Controller = function (e) {
  9867. var t = function (e, t) {
  9868. this.initialValue = e[t],
  9869. this.domElement = document.createElement("div"),
  9870. this.object = e,
  9871. this.property = t,
  9872. this.__onChange = void 0,
  9873. this.__onFinishChange = void 0
  9874. }
  9875. return e.extend(t.prototype, {
  9876. onChange: function (e) {
  9877. return this.__onChange = e,
  9878. this
  9879. },
  9880. onFinishChange: function (e) {
  9881. return this.__onFinishChange = e,
  9882. this
  9883. },
  9884. setValue: function (e) {
  9885. return this.object[this.property] = e,
  9886. this.__onChange && this.__onChange.call(this, e),
  9887. this.updateDisplay(),
  9888. this
  9889. },
  9890. getValue: function () {
  9891. return this.object[this.property]
  9892. },
  9893. updateDisplay: function () {
  9894. return this
  9895. },
  9896. isModified: function () {
  9897. return this.initialValue !== this.getValue()
  9898. }
  9899. }),
  9900. t
  9901. }(n.utils.common),
  9902. n.dom.dom = function (e) {
  9903. function t(t) {
  9904. if ("0" === t || e.isUndefined(t))
  9905. return 0
  9906. var i = t.match(r)
  9907. return e.isNull(i) ? 0 : parseFloat(i[1])
  9908. }
  9909. var i = {
  9910. HTMLEvents: ["change"],
  9911. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9912. KeyboardEvents: ["keydown"]
  9913. }
  9914. , n = {}
  9915. e.each(i, function (t, i) {
  9916. e.each(t, function (e) {
  9917. n[e] = i
  9918. })
  9919. })
  9920. var r = /(\d+(\.\d+)?)px/
  9921. , o = {
  9922. makeSelectable: function (e, t) {
  9923. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function () {
  9924. return !1
  9925. }
  9926. : function () { }
  9927. ,
  9928. e.style.MozUserSelect = t ? "auto" : "none",
  9929. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9930. e.unselectable = t ? "on" : "off")
  9931. },
  9932. makeFullscreen: function (t, i, n) {
  9933. e.isUndefined(i) && (i = !0),
  9934. e.isUndefined(n) && (n = !0),
  9935. t.style.position = "absolute",
  9936. i && (t.style.left = 0,
  9937. t.style.right = 0),
  9938. n && (t.style.top = 0,
  9939. t.style.bottom = 0)
  9940. },
  9941. fakeEvent: function (t, i, r, o) {
  9942. r = r || {}
  9943. var a = n[i]
  9944. if (!a)
  9945. throw new Error("Event type " + i + " not supported.")
  9946. var s = document.createEvent(a)
  9947. switch (a) {
  9948. case "MouseEvents":
  9949. var l = r.x || r.clientX || 0
  9950. , c = r.y || r.clientY || 0
  9951. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null)
  9952. break
  9953. case "KeyboardEvents":
  9954. var h = s.initKeyboardEvent || s.initKeyEvent
  9955. e.defaults(r, {
  9956. cancelable: !0,
  9957. ctrlKey: !1,
  9958. altKey: !1,
  9959. shiftKey: !1,
  9960. metaKey: !1,
  9961. keyCode: void 0,
  9962. charCode: void 0
  9963. }),
  9964. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode)
  9965. break
  9966. default:
  9967. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9968. }
  9969. e.defaults(s, o),
  9970. t.dispatchEvent(s)
  9971. },
  9972. bind: function (e, t, i, n) {
  9973. return n = n || !1,
  9974. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9975. o
  9976. },
  9977. unbind: function (e, t, i, n) {
  9978. return n = n || !1,
  9979. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9980. o
  9981. },
  9982. addClass: function (e, t) {
  9983. if (void 0 === e.className)
  9984. e.className = t
  9985. else if (e.className !== t) {
  9986. var i = e.className.split(/ +/)
  9987. i.indexOf(t) == -1 && (i.push(t),
  9988. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9989. }
  9990. return o
  9991. },
  9992. removeClass: function (e, t) {
  9993. if (t)
  9994. if (void 0 === e.className)
  9995. ;
  9996. else if (e.className === t)
  9997. e.removeAttribute("class")
  9998. else {
  9999. var i = e.className.split(/ +/)
  10000. , n = i.indexOf(t)
  10001. n != -1 && (i.splice(n, 1),
  10002. e.className = i.join(" "))
  10003. }
  10004. else
  10005. e.className = void 0
  10006. return o
  10007. },
  10008. hasClass: function (e, t) {
  10009. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10010. },
  10011. getWidth: function (e) {
  10012. var i = getComputedStyle(e)
  10013. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10014. },
  10015. getHeight: function (e) {
  10016. var i = getComputedStyle(e)
  10017. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10018. },
  10019. getOffset: function (e) {
  10020. var t = {
  10021. left: 0,
  10022. top: 0
  10023. }
  10024. if (e.offsetParent)
  10025. do
  10026. t.left += e.offsetLeft,
  10027. t.top += e.offsetTop
  10028. while (e = e.offsetParent); return t
  10029. },
  10030. isActive: function (e) {
  10031. return e === document.activeElement && (e.type || e.href)
  10032. }
  10033. }
  10034. return o
  10035. }(n.utils.common),
  10036. n.controllers.OptionController = function (e, t, i) {
  10037. var n = function (e, r, o) {
  10038. n.superclass.call(this, e, r)
  10039. var a = this
  10040. if (this.__select = document.createElement("select"),
  10041. i.isArray(o)) {
  10042. var s = {}
  10043. i.each(o, function (e) {
  10044. s[e] = e
  10045. }),
  10046. o = s
  10047. }
  10048. i.each(o, function (e, t) {
  10049. var i = document.createElement("option")
  10050. i.innerHTML = t,
  10051. i.setAttribute("value", e),
  10052. a.__select.appendChild(i)
  10053. }),
  10054. this.updateDisplay(),
  10055. t.bind(this.__select, "change", function () {
  10056. var e = this.options[this.selectedIndex].value
  10057. a.setValue(e)
  10058. }),
  10059. this.domElement.appendChild(this.__select)
  10060. }
  10061. return n.superclass = e,
  10062. i.extend(n.prototype, e.prototype, {
  10063. setValue: function (e) {
  10064. var t = n.superclass.prototype.setValue.call(this, e)
  10065. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10066. t
  10067. },
  10068. updateDisplay: function () {
  10069. return this.__select.value = this.getValue(),
  10070. n.superclass.prototype.updateDisplay.call(this)
  10071. }
  10072. }),
  10073. n
  10074. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10075. n.controllers.NumberController = function (e, t) {
  10076. function i(e) {
  10077. return e = e.toString(),
  10078. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10079. }
  10080. var n = function (e, r, o) {
  10081. n.superclass.call(this, e, r),
  10082. o = o || {},
  10083. this.__min = o.min,
  10084. this.__max = o.max,
  10085. this.__step = o.step,
  10086. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10087. this.__precision = i(this.__impliedStep)
  10088. }
  10089. return n.superclass = e,
  10090. t.extend(n.prototype, e.prototype, {
  10091. setValue: function (e) {
  10092. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10093. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10094. n.superclass.prototype.setValue.call(this, e)
  10095. },
  10096. min: function (e) {
  10097. return this.__min = e,
  10098. this
  10099. },
  10100. max: function (e) {
  10101. return this.__max = e,
  10102. this
  10103. },
  10104. step: function (e) {
  10105. return this.__step = e,
  10106. this.__impliedStep = e,
  10107. this.__precision = i(e),
  10108. this
  10109. }
  10110. }),
  10111. n
  10112. }(n.controllers.Controller, n.utils.common),
  10113. n.controllers.NumberControllerBox = function (e, t, i) {
  10114. function n(e, t) {
  10115. var i = Math.pow(10, t)
  10116. return Math.round(e * i) / i
  10117. }
  10118. var r = function (e, n, o) {
  10119. function a() {
  10120. var e = parseFloat(d.__input.value)
  10121. i.isNaN(e) || d.setValue(e)
  10122. }
  10123. function s() {
  10124. a(),
  10125. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10126. }
  10127. function l(e) {
  10128. t.bind(window, "mousemove", c),
  10129. t.bind(window, "mouseup", h),
  10130. u = e.clientY
  10131. }
  10132. function c(e) {
  10133. var t = u - e.clientY
  10134. d.setValue(d.getValue() + t * d.__impliedStep),
  10135. u = e.clientY
  10136. }
  10137. function h() {
  10138. t.unbind(window, "mousemove", c),
  10139. t.unbind(window, "mouseup", h)
  10140. }
  10141. this.__truncationSuspended = !1,
  10142. r.superclass.call(this, e, n, o)
  10143. var u, d = this
  10144. this.__input = document.createElement("input"),
  10145. this.__input.setAttribute("type", "text"),
  10146. t.bind(this.__input, "change", a),
  10147. t.bind(this.__input, "blur", s),
  10148. t.bind(this.__input, "mousedown", l),
  10149. t.bind(this.__input, "keydown", function (e) {
  10150. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10151. this.blur(),
  10152. d.__truncationSuspended = !1)
  10153. }),
  10154. this.updateDisplay(),
  10155. this.domElement.appendChild(this.__input)
  10156. }
  10157. return r.superclass = e,
  10158. i.extend(r.prototype, e.prototype, {
  10159. updateDisplay: function () {
  10160. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10161. r.superclass.prototype.updateDisplay.call(this)
  10162. }
  10163. }),
  10164. r
  10165. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10166. n.controllers.NumberControllerSlider = function (e, t, i, n, r) {
  10167. function o(e, t, i, n, r) {
  10168. return n + (r - n) * ((e - t) / (i - t))
  10169. }
  10170. var a = function (e, i, n, r, s) {
  10171. function l(e) {
  10172. t.bind(window, "mousemove", c),
  10173. t.bind(window, "mouseup", h),
  10174. c(e)
  10175. }
  10176. function c(e) {
  10177. e.preventDefault()
  10178. var i = t.getOffset(u.__background)
  10179. , n = t.getWidth(u.__background)
  10180. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10181. !1
  10182. }
  10183. function h() {
  10184. t.unbind(window, "mousemove", c),
  10185. t.unbind(window, "mouseup", h),
  10186. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10187. }
  10188. a.superclass.call(this, e, i, {
  10189. min: n,
  10190. max: r,
  10191. step: s
  10192. })
  10193. var u = this
  10194. this.__background = document.createElement("div"),
  10195. this.__foreground = document.createElement("div"),
  10196. t.bind(this.__background, "mousedown", l),
  10197. t.addClass(this.__background, "slider"),
  10198. t.addClass(this.__foreground, "slider-fg"),
  10199. this.updateDisplay(),
  10200. this.__background.appendChild(this.__foreground),
  10201. this.domElement.appendChild(this.__background)
  10202. }
  10203. return a.superclass = e,
  10204. a.useDefaultStyles = function () {
  10205. i.inject(r)
  10206. }
  10207. ,
  10208. n.extend(a.prototype, e.prototype, {
  10209. updateDisplay: function () {
  10210. var e = (this.getValue() - this.__min) / (this.__max - this.__min)
  10211. return this.__foreground.style.width = 100 * e + "%",
  10212. a.superclass.prototype.updateDisplay.call(this)
  10213. }
  10214. }),
  10215. a
  10216. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10217. n.controllers.FunctionController = function (e, t, i) {
  10218. var n = function (e, i, r) {
  10219. n.superclass.call(this, e, i)
  10220. var o = this
  10221. this.__button = document.createElement("div"),
  10222. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10223. t.bind(this.__button, "click", function (e) {
  10224. return e.preventDefault(),
  10225. o.fire(),
  10226. !1
  10227. }),
  10228. t.addClass(this.__button, "button"),
  10229. this.domElement.appendChild(this.__button)
  10230. }
  10231. return n.superclass = e,
  10232. i.extend(n.prototype, e.prototype, {
  10233. fire: function () {
  10234. this.__onChange && this.__onChange.call(this),
  10235. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10236. this.getValue().call(this.object)
  10237. }
  10238. }),
  10239. n
  10240. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10241. n.controllers.BooleanController = function (e, t, i) {
  10242. var n = function (e, i) {
  10243. function r() {
  10244. o.setValue(!o.__prev)
  10245. }
  10246. n.superclass.call(this, e, i)
  10247. var o = this
  10248. this.__prev = this.getValue(),
  10249. this.__checkbox = document.createElement("input"),
  10250. this.__checkbox.setAttribute("type", "checkbox"),
  10251. t.bind(this.__checkbox, "change", r, !1),
  10252. this.domElement.appendChild(this.__checkbox),
  10253. this.updateDisplay()
  10254. }
  10255. return n.superclass = e,
  10256. i.extend(n.prototype, e.prototype, {
  10257. setValue: function (e) {
  10258. var t = n.superclass.prototype.setValue.call(this, e)
  10259. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10260. this.__prev = this.getValue(),
  10261. t
  10262. },
  10263. updateDisplay: function () {
  10264. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10265. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10266. n.superclass.prototype.updateDisplay.call(this)
  10267. }
  10268. }),
  10269. n
  10270. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10271. n.color.toString = function (e) {
  10272. return function (t) {
  10273. if (1 == t.a || e.isUndefined(t.a)) {
  10274. for (var i = t.hex.toString(16); i.length < 6;)
  10275. i = "0" + i
  10276. return "#" + i
  10277. }
  10278. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10279. }
  10280. }(n.utils.common),
  10281. n.color.interpret = function (e, t) {
  10282. var i, n, r = function () {
  10283. n = !1
  10284. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0]
  10285. return t.each(o, function (r) {
  10286. if (r.litmus(e))
  10287. return t.each(r.conversions, function (r, o) {
  10288. if (i = r.read(e),
  10289. n === !1 && i !== !1)
  10290. return n = i,
  10291. i.conversionName = o,
  10292. i.conversion = r,
  10293. t.BREAK
  10294. }),
  10295. t.BREAK
  10296. }),
  10297. n
  10298. }, o = [{
  10299. litmus: t.isString,
  10300. conversions: {
  10301. THREE_CHAR_HEX: {
  10302. read: function (e) {
  10303. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i)
  10304. return null !== t && {
  10305. space: "HEX",
  10306. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10307. }
  10308. },
  10309. write: e
  10310. },
  10311. SIX_CHAR_HEX: {
  10312. read: function (e) {
  10313. var t = e.match(/^#([A-F0-9]{6})$/i)
  10314. return null !== t && {
  10315. space: "HEX",
  10316. hex: parseInt("0x" + t[1].toString())
  10317. }
  10318. },
  10319. write: e
  10320. },
  10321. CSS_RGB: {
  10322. read: function (e) {
  10323. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/)
  10324. return null !== t && {
  10325. space: "RGB",
  10326. r: parseFloat(t[1]),
  10327. g: parseFloat(t[2]),
  10328. b: parseFloat(t[3])
  10329. }
  10330. },
  10331. write: e
  10332. },
  10333. CSS_RGBA: {
  10334. read: function (e) {
  10335. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/)
  10336. return null !== t && {
  10337. space: "RGB",
  10338. r: parseFloat(t[1]),
  10339. g: parseFloat(t[2]),
  10340. b: parseFloat(t[3]),
  10341. a: parseFloat(t[4])
  10342. }
  10343. },
  10344. write: e
  10345. }
  10346. }
  10347. }, {
  10348. litmus: t.isNumber,
  10349. conversions: {
  10350. HEX: {
  10351. read: function (e) {
  10352. return {
  10353. space: "HEX",
  10354. hex: e,
  10355. conversionName: "HEX"
  10356. }
  10357. },
  10358. write: function (e) {
  10359. return e.hex
  10360. }
  10361. }
  10362. }
  10363. }, {
  10364. litmus: t.isArray,
  10365. conversions: {
  10366. RGB_ARRAY: {
  10367. read: function (e) {
  10368. return 3 == e.length && {
  10369. space: "RGB",
  10370. r: e[0],
  10371. g: e[1],
  10372. b: e[2]
  10373. }
  10374. },
  10375. write: function (e) {
  10376. return [e.r, e.g, e.b]
  10377. }
  10378. },
  10379. RGBA_ARRAY: {
  10380. read: function (e) {
  10381. return 4 == e.length && {
  10382. space: "RGB",
  10383. r: e[0],
  10384. g: e[1],
  10385. b: e[2],
  10386. a: e[3]
  10387. }
  10388. },
  10389. write: function (e) {
  10390. return [e.r, e.g, e.b, e.a]
  10391. }
  10392. }
  10393. }
  10394. }, {
  10395. litmus: t.isObject,
  10396. conversions: {
  10397. RGBA_OBJ: {
  10398. read: function (e) {
  10399. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10400. space: "RGB",
  10401. r: e.r,
  10402. g: e.g,
  10403. b: e.b,
  10404. a: e.a
  10405. }
  10406. },
  10407. write: function (e) {
  10408. return {
  10409. r: e.r,
  10410. g: e.g,
  10411. b: e.b,
  10412. a: e.a
  10413. }
  10414. }
  10415. },
  10416. RGB_OBJ: {
  10417. read: function (e) {
  10418. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10419. space: "RGB",
  10420. r: e.r,
  10421. g: e.g,
  10422. b: e.b
  10423. }
  10424. },
  10425. write: function (e) {
  10426. return {
  10427. r: e.r,
  10428. g: e.g,
  10429. b: e.b
  10430. }
  10431. }
  10432. },
  10433. HSVA_OBJ: {
  10434. read: function (e) {
  10435. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10436. space: "HSV",
  10437. h: e.h,
  10438. s: e.s,
  10439. v: e.v,
  10440. a: e.a
  10441. }
  10442. },
  10443. write: function (e) {
  10444. return {
  10445. h: e.h,
  10446. s: e.s,
  10447. v: e.v,
  10448. a: e.a
  10449. }
  10450. }
  10451. },
  10452. HSV_OBJ: {
  10453. read: function (e) {
  10454. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10455. space: "HSV",
  10456. h: e.h,
  10457. s: e.s,
  10458. v: e.v
  10459. }
  10460. },
  10461. write: function (e) {
  10462. return {
  10463. h: e.h,
  10464. s: e.s,
  10465. v: e.v
  10466. }
  10467. }
  10468. }
  10469. }
  10470. }]
  10471. return r
  10472. }(n.color.toString, n.utils.common),
  10473. n.GUI = n.gui.GUI = function (e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10474. function g(e, t, i, o) {
  10475. if (void 0 === t[i])
  10476. throw new Error("Object " + t + ' has no property "' + i + '"')
  10477. var a
  10478. if (o.color)
  10479. a = new h(t, i)
  10480. else {
  10481. var s = [t, i].concat(o.factoryArgs)
  10482. a = n.apply(e, s)
  10483. }
  10484. o.before instanceof r && (o.before = o.before.__li),
  10485. A(e, a),
  10486. p.addClass(a.domElement, "c")
  10487. var l = document.createElement("span")
  10488. p.addClass(l, "property-name"),
  10489. l.innerHTML = a.property
  10490. var c = document.createElement("div")
  10491. c.appendChild(l),
  10492. c.appendChild(a.domElement)
  10493. var u = m(e, c, o.before)
  10494. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10495. p.addClass(u, typeof a.getValue()),
  10496. v(e, u, a),
  10497. e.__controllers.push(a),
  10498. a
  10499. }
  10500. function m(e, t, i) {
  10501. var n = document.createElement("li")
  10502. return t && n.appendChild(t),
  10503. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10504. e.onResize(),
  10505. n
  10506. }
  10507. function v(e, t, i) {
  10508. if (i.__li = t,
  10509. i.__gui = e,
  10510. f.extend(i, {
  10511. options: function (t) {
  10512. return arguments.length > 1 ? (i.remove(),
  10513. g(e, i.object, i.property, {
  10514. before: i.__li.nextElementSibling,
  10515. factoryArgs: [f.toArray(arguments)]
  10516. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10517. g(e, i.object, i.property, {
  10518. before: i.__li.nextElementSibling,
  10519. factoryArgs: [t]
  10520. })) : void 0
  10521. },
  10522. name: function (e) {
  10523. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10524. i
  10525. },
  10526. listen: function () {
  10527. return i.__gui.listen(i),
  10528. i
  10529. },
  10530. remove: function () {
  10531. return i.__gui.remove(i),
  10532. i
  10533. }
  10534. }),
  10535. i instanceof l) {
  10536. var n = new s(i.object, i.property, {
  10537. min: i.__min,
  10538. max: i.__max,
  10539. step: i.__step
  10540. })
  10541. f.each(["updateDisplay", "onChange", "onFinishChange"], function (e) {
  10542. var t = i[e]
  10543. , r = n[e]
  10544. i[e] = n[e] = function () {
  10545. var e = Array.prototype.slice.call(arguments)
  10546. return t.apply(i, e),
  10547. r.apply(n, e)
  10548. }
  10549. }),
  10550. p.addClass(t, "has-slider"),
  10551. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10552. } else if (i instanceof s) {
  10553. var r = function (t) {
  10554. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10555. g(e, i.object, i.property, {
  10556. before: i.__li.nextElementSibling,
  10557. factoryArgs: [i.__min, i.__max, i.__step]
  10558. })) : t
  10559. }
  10560. i.min = f.compose(r, i.min),
  10561. i.max = f.compose(r, i.max)
  10562. } else
  10563. i instanceof o ? (p.bind(t, "click", function () {
  10564. p.fakeEvent(i.__checkbox, "click")
  10565. }),
  10566. p.bind(i.__checkbox, "click", function (e) {
  10567. e.stopPropagation()
  10568. })) : i instanceof a ? (p.bind(t, "click", function () {
  10569. p.fakeEvent(i.__button, "click")
  10570. }),
  10571. p.bind(t, "mouseover", function () {
  10572. p.addClass(i.__button, "hover")
  10573. }),
  10574. p.bind(t, "mouseout", function () {
  10575. p.removeClass(i.__button, "hover")
  10576. })) : i instanceof h && (p.addClass(t, "color"),
  10577. i.updateDisplay = f.compose(function (e) {
  10578. return t.style.borderLeftColor = i.__color.toString(),
  10579. e
  10580. }, i.updateDisplay),
  10581. i.updateDisplay())
  10582. i.setValue = f.compose(function (t) {
  10583. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10584. t
  10585. }, i.setValue)
  10586. }
  10587. function A(e, t) {
  10588. var i = e.getRoot()
  10589. , n = i.__rememberedObjects.indexOf(t.object)
  10590. if (n != -1) {
  10591. var r = i.__rememberedObjectIndecesToControllers[n]
  10592. if (void 0 === r && (r = {},
  10593. i.__rememberedObjectIndecesToControllers[n] = r),
  10594. r[t.property] = t,
  10595. i.load && i.load.remembered) {
  10596. var o, a = i.load.remembered
  10597. if (a[e.preset])
  10598. o = a[e.preset]
  10599. else {
  10600. if (!a[L])
  10601. return
  10602. o = a[L]
  10603. }
  10604. if (o[n] && void 0 !== o[n][t.property]) {
  10605. var s = o[n][t.property]
  10606. t.initialValue = s,
  10607. t.setValue(s)
  10608. }
  10609. }
  10610. }
  10611. }
  10612. function y(e, t) {
  10613. return document.location.href + "." + t
  10614. }
  10615. function C(e) {
  10616. var t = e.__save_row = document.createElement("li")
  10617. p.addClass(e.domElement, "has-save"),
  10618. e.__ul.insertBefore(t, e.__ul.firstChild),
  10619. p.addClass(t, "save-row")
  10620. var i = document.createElement("span")
  10621. i.innerHTML = "&nbsp;",
  10622. p.addClass(i, "button gears")
  10623. var n = document.createElement("span")
  10624. n.innerHTML = "Save",
  10625. p.addClass(n, "button"),
  10626. p.addClass(n, "save")
  10627. var r = document.createElement("span")
  10628. r.innerHTML = "New",
  10629. p.addClass(r, "button"),
  10630. p.addClass(r, "save-as")
  10631. var o = document.createElement("span")
  10632. o.innerHTML = "Revert",
  10633. p.addClass(o, "button"),
  10634. p.addClass(o, "revert")
  10635. var a = e.__preset_select = document.createElement("select")
  10636. if (e.load && e.load.remembered ? f.each(e.load.remembered, function (t, i) {
  10637. w(e, i, i == e.preset)
  10638. }) : w(e, L, !1),
  10639. p.bind(a, "change", function () {
  10640. for (var t = 0; t < e.__preset_select.length; t++)
  10641. e.__preset_select[t].innerHTML = e.__preset_select[t].value
  10642. e.preset = this.value
  10643. }),
  10644. t.appendChild(a),
  10645. t.appendChild(i),
  10646. t.appendChild(n),
  10647. t.appendChild(r),
  10648. t.appendChild(o),
  10649. D) {
  10650. var s = document.getElementById("dg-save-locally")
  10651. , l = document.getElementById("dg-local-explain")
  10652. s.style.display = "block"
  10653. var c = document.getElementById("dg-local-storage")
  10654. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked")
  10655. var h = function () {
  10656. l.style.display = e.useLocalStorage ? "block" : "none"
  10657. }
  10658. h(),
  10659. p.bind(c, "change", function () {
  10660. e.useLocalStorage = !e.useLocalStorage,
  10661. h()
  10662. })
  10663. }
  10664. var u = document.getElementById("dg-new-constructor")
  10665. p.bind(u, "keydown", function (e) {
  10666. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10667. }),
  10668. p.bind(i, "click", function () {
  10669. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10670. S.show(),
  10671. u.focus(),
  10672. u.select()
  10673. }),
  10674. p.bind(n, "click", function () {
  10675. e.save()
  10676. }),
  10677. p.bind(r, "click", function () {
  10678. var t = prompt("Enter a new preset name.")
  10679. t && e.saveAs(t)
  10680. }),
  10681. p.bind(o, "click", function () {
  10682. e.revert()
  10683. })
  10684. }
  10685. function I(e) {
  10686. function t(t) {
  10687. return t.preventDefault(),
  10688. r = t.clientX,
  10689. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10690. p.bind(window, "mousemove", i),
  10691. p.bind(window, "mouseup", n),
  10692. !1
  10693. }
  10694. function i(t) {
  10695. return t.preventDefault(),
  10696. e.width += r - t.clientX,
  10697. e.onResize(),
  10698. r = t.clientX,
  10699. !1
  10700. }
  10701. function n() {
  10702. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10703. p.unbind(window, "mousemove", i),
  10704. p.unbind(window, "mouseup", n)
  10705. }
  10706. e.__resize_handle = document.createElement("div"),
  10707. f.extend(e.__resize_handle.style, {
  10708. width: "6px",
  10709. marginLeft: "-3px",
  10710. height: "200px",
  10711. cursor: "ew-resize",
  10712. position: "absolute"
  10713. })
  10714. var r
  10715. p.bind(e.__resize_handle, "mousedown", t),
  10716. p.bind(e.__closeButton, "mousedown", t),
  10717. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10718. }
  10719. function E(e, t) {
  10720. e.domElement.style.width = t + "px",
  10721. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10722. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10723. }
  10724. function b(e, t) {
  10725. var i = {}
  10726. return f.each(e.__rememberedObjects, function (n, r) {
  10727. var o = {}
  10728. , a = e.__rememberedObjectIndecesToControllers[r]
  10729. f.each(a, function (e, i) {
  10730. o[i] = t ? e.initialValue : e.getValue()
  10731. }),
  10732. i[r] = o
  10733. }),
  10734. i
  10735. }
  10736. function w(e, t, i) {
  10737. var n = document.createElement("option")
  10738. n.innerHTML = t,
  10739. n.value = t,
  10740. e.__preset_select.appendChild(n),
  10741. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10742. }
  10743. function _(e) {
  10744. for (var t = 0; t < e.__preset_select.length; t++)
  10745. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10746. }
  10747. function T(e, t) {
  10748. var i = e.__preset_select[e.__preset_select.selectedIndex]
  10749. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10750. }
  10751. function x(e) {
  10752. 0 != e.length && u(function () {
  10753. x(e)
  10754. }),
  10755. f.each(e, function (e) {
  10756. e.updateDisplay()
  10757. })
  10758. }
  10759. e.inject(i)
  10760. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function () {
  10761. try {
  10762. return "localStorage" in window && null !== window.localStorage
  10763. } catch (e) {
  10764. return !1
  10765. }
  10766. }(), N = !0, B = !1, F = [], V = function (e) {
  10767. function t() {
  10768. var e = i.getRoot()
  10769. e.width += 1,
  10770. f.defer(function () {
  10771. e.width -= 1
  10772. })
  10773. }
  10774. var i = this
  10775. this.domElement = document.createElement("div"),
  10776. this.__ul = document.createElement("ul"),
  10777. this.domElement.appendChild(this.__ul),
  10778. p.addClass(this.domElement, R),
  10779. this.__folders = {},
  10780. this.__controllers = [],
  10781. this.__rememberedObjects = [],
  10782. this.__rememberedObjectIndecesToControllers = [],
  10783. this.__listening = [],
  10784. e = e || {},
  10785. e = f.defaults(e, {
  10786. autoPlace: !0,
  10787. width: V.DEFAULT_WIDTH
  10788. }),
  10789. e = f.defaults(e, {
  10790. resizable: e.autoPlace,
  10791. hideable: e.autoPlace
  10792. }),
  10793. f.isUndefined(e.load) ? e.load = {
  10794. preset: L
  10795. } : e.preset && (e.load.preset = e.preset),
  10796. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10797. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10798. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0)
  10799. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"))
  10800. if (Object.defineProperties(this, {
  10801. parent: {
  10802. get: function () {
  10803. return e.parent
  10804. }
  10805. },
  10806. scrollable: {
  10807. get: function () {
  10808. return e.scrollable
  10809. }
  10810. },
  10811. autoPlace: {
  10812. get: function () {
  10813. return e.autoPlace
  10814. }
  10815. },
  10816. preset: {
  10817. get: function () {
  10818. return i.parent ? i.getRoot().preset : e.load.preset
  10819. },
  10820. set: function (t) {
  10821. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10822. _(this),
  10823. i.revert()
  10824. }
  10825. },
  10826. width: {
  10827. get: function () {
  10828. return e.width
  10829. },
  10830. set: function (t) {
  10831. e.width = t,
  10832. E(i, t)
  10833. }
  10834. },
  10835. name: {
  10836. get: function () {
  10837. return e.name
  10838. },
  10839. set: function (t) {
  10840. e.name = t,
  10841. a && (a.innerHTML = e.name)
  10842. }
  10843. },
  10844. closed: {
  10845. get: function () {
  10846. return e.closed
  10847. },
  10848. set: function (t) {
  10849. e.closed = t,
  10850. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10851. this.onResize(),
  10852. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10853. }
  10854. },
  10855. load: {
  10856. get: function () {
  10857. return e.load
  10858. }
  10859. },
  10860. useLocalStorage: {
  10861. get: function () {
  10862. return r
  10863. },
  10864. set: function (e) {
  10865. D && (r = e,
  10866. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10867. localStorage.setItem(y(i, "isLocal"), e))
  10868. }
  10869. }
  10870. }),
  10871. f.isUndefined(e.parent)) {
  10872. if (e.closed = !1,
  10873. p.addClass(this.domElement, V.CLASS_MAIN),
  10874. p.makeSelectable(this.domElement, !1),
  10875. D && r) {
  10876. i.useLocalStorage = !0
  10877. var o = localStorage.getItem(y(this, "gui"))
  10878. o && (e.load = JSON.parse(o))
  10879. }
  10880. this.__closeButton = document.createElement("div"),
  10881. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10882. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10883. this.domElement.appendChild(this.__closeButton),
  10884. p.bind(this.__closeButton, "click", function () {
  10885. i.closed = !i.closed
  10886. })
  10887. } else {
  10888. void 0 === e.closed && (e.closed = !0)
  10889. var a = document.createTextNode(e.name)
  10890. p.addClass(a, "controller-name")
  10891. var s = m(i, a)
  10892. , l = function (e) {
  10893. return e.preventDefault(),
  10894. i.closed = !i.closed,
  10895. !1
  10896. }
  10897. p.addClass(this.__ul, V.CLASS_CLOSED),
  10898. p.addClass(s, "title"),
  10899. p.bind(s, "click", l),
  10900. e.closed || (this.closed = !1)
  10901. }
  10902. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10903. p.addClass(M, R),
  10904. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10905. document.body.appendChild(M),
  10906. N = !1),
  10907. M.appendChild(this.domElement),
  10908. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10909. this.parent || E(i, e.width)),
  10910. p.bind(window, "resize", function () {
  10911. i.onResize()
  10912. }),
  10913. p.bind(this.__ul, "webkitTransitionEnd", function () {
  10914. i.onResize()
  10915. }),
  10916. p.bind(this.__ul, "transitionend", function () {
  10917. i.onResize()
  10918. }),
  10919. p.bind(this.__ul, "oTransitionEnd", function () {
  10920. i.onResize()
  10921. }),
  10922. this.onResize(),
  10923. e.resizable && I(this),
  10924. n = function () {
  10925. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10926. }
  10927. ,
  10928. this.saveToLocalStorageIfPossible = n
  10929. i.getRoot()
  10930. e.parent || t()
  10931. }
  10932. return V.toggleHide = function () {
  10933. B = !B,
  10934. f.each(F, function (e) {
  10935. e.domElement.style.zIndex = B ? -999 : 999,
  10936. e.domElement.style.opacity = B ? 0 : 1
  10937. })
  10938. }
  10939. ,
  10940. V.CLASS_AUTO_PLACE = "a",
  10941. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10942. V.CLASS_MAIN = "main",
  10943. V.CLASS_CONTROLLER_ROW = "cr",
  10944. V.CLASS_TOO_TALL = "taller-than-window",
  10945. V.CLASS_CLOSED = "closed",
  10946. V.CLASS_CLOSE_BUTTON = "close-button",
  10947. V.CLASS_DRAG = "drag",
  10948. V.DEFAULT_WIDTH = 245,
  10949. V.TEXT_CLOSED = "Close Controls",
  10950. V.TEXT_OPEN = "Open Controls",
  10951. p.bind(window, "keydown", function (e) {
  10952. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10953. }, !1),
  10954. f.extend(V.prototype, {
  10955. add: function (e, t) {
  10956. return g(this, e, t, {
  10957. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10958. })
  10959. },
  10960. addColor: function (e, t) {
  10961. return g(this, e, t, {
  10962. color: !0
  10963. })
  10964. },
  10965. remove: function (e) {
  10966. this.__ul.removeChild(e.__li),
  10967. this.__controllers.slice(this.__controllers.indexOf(e), 1)
  10968. var t = this
  10969. f.defer(function () {
  10970. t.onResize()
  10971. })
  10972. },
  10973. destroy: function () {
  10974. this.autoPlace && M.removeChild(this.domElement)
  10975. },
  10976. addFolder: function (e) {
  10977. if (void 0 !== this.__folders[e])
  10978. throw new Error('You already have a folder in this GUI by the name "' + e + '"')
  10979. var t = {
  10980. name: e,
  10981. parent: this
  10982. }
  10983. t.autoPlace = this.autoPlace,
  10984. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10985. t.load = this.load.folders[e])
  10986. var i = new V(t)
  10987. this.__folders[e] = i
  10988. var n = m(this, i.domElement)
  10989. return p.addClass(n, "folder"),
  10990. i
  10991. },
  10992. open: function () {
  10993. this.closed = !1
  10994. },
  10995. close: function () {
  10996. this.closed = !0
  10997. },
  10998. onResize: function () {
  10999. var e = this.getRoot()
  11000. if (e.scrollable) {
  11001. var t = p.getOffset(e.__ul).top
  11002. , i = 0
  11003. f.each(e.__ul.childNodes, function (t) {
  11004. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11005. }),
  11006. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11007. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11008. e.__ul.style.height = "auto")
  11009. }
  11010. e.__resize_handle && f.defer(function () {
  11011. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11012. }),
  11013. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11014. },
  11015. remember: function () {
  11016. if (f.isUndefined(S) && (S = new d,
  11017. S.domElement.innerHTML = t),
  11018. this.parent)
  11019. throw new Error("You can only call remember on a top level GUI.")
  11020. var e = this
  11021. f.each(Array.prototype.slice.call(arguments), function (t) {
  11022. 0 == e.__rememberedObjects.length && C(e),
  11023. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11024. }),
  11025. this.autoPlace && E(this, this.width)
  11026. },
  11027. getRoot: function () {
  11028. for (var e = this; e.parent;)
  11029. e = e.parent
  11030. return e
  11031. },
  11032. getSaveObject: function () {
  11033. var e = this.load
  11034. return e.closed = this.closed,
  11035. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11036. e.remembered || (e.remembered = {}),
  11037. e.remembered[this.preset] = b(this)),
  11038. e.folders = {},
  11039. f.each(this.__folders, function (t, i) {
  11040. e.folders[i] = t.getSaveObject()
  11041. }),
  11042. e
  11043. },
  11044. save: function () {
  11045. this.load.remembered || (this.load.remembered = {}),
  11046. this.load.remembered[this.preset] = b(this),
  11047. T(this, !1),
  11048. this.saveToLocalStorageIfPossible()
  11049. },
  11050. saveAs: function (e) {
  11051. this.load.remembered || (this.load.remembered = {},
  11052. this.load.remembered[L] = b(this, !0)),
  11053. this.load.remembered[e] = b(this),
  11054. this.preset = e,
  11055. w(this, e, !0),
  11056. this.saveToLocalStorageIfPossible()
  11057. },
  11058. revert: function (e) {
  11059. f.each(this.__controllers, function (t) {
  11060. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11061. }, this),
  11062. f.each(this.__folders, function (e) {
  11063. e.revert(e)
  11064. }),
  11065. e || T(this.getRoot(), !1)
  11066. },
  11067. listen: function (e) {
  11068. var t = 0 == this.__listening.length
  11069. this.__listening.push(e),
  11070. t && x(this.__listening)
  11071. }
  11072. }),
  11073. V
  11074. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function (e, t, i, n, r, o, a) {
  11075. return function (s, l) {
  11076. var c = s[l]
  11077. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s, l, arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s, l, arguments[2], arguments[3]) : new t(s, l, {
  11078. min: arguments[2],
  11079. max: arguments[3]
  11080. }) : a.isString(c) ? new n(s, l) : a.isFunction(c) ? new r(s, l, "") : a.isBoolean(c) ? new o(s, l) : void 0
  11081. }
  11082. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function (e, t, i) {
  11083. var n = function (e, i) {
  11084. function r() {
  11085. a.setValue(a.__input.value)
  11086. }
  11087. function o() {
  11088. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11089. }
  11090. n.superclass.call(this, e, i)
  11091. var a = this
  11092. this.__input = document.createElement("input"),
  11093. this.__input.setAttribute("type", "text"),
  11094. t.bind(this.__input, "keyup", r),
  11095. t.bind(this.__input, "change", r),
  11096. t.bind(this.__input, "blur", o),
  11097. t.bind(this.__input, "keydown", function (e) {
  11098. 13 === e.keyCode && this.blur()
  11099. }),
  11100. this.updateDisplay(),
  11101. this.domElement.appendChild(this.__input)
  11102. }
  11103. return n.superclass = e,
  11104. i.extend(n.prototype, e.prototype, {
  11105. updateDisplay: function () {
  11106. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11107. n.superclass.prototype.updateDisplay.call(this)
  11108. }
  11109. }),
  11110. n
  11111. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function (e, t, i, n, r) {
  11112. function o(e, t, i, n) {
  11113. e.style.background = "",
  11114. r.each(l, function (r) {
  11115. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11116. })
  11117. }
  11118. function a(e) {
  11119. e.style.background = "",
  11120. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11121. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11122. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11123. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11124. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11125. }
  11126. var s = function (e, l) {
  11127. function c(e) {
  11128. p(e),
  11129. t.bind(window, "mousemove", p),
  11130. t.bind(window, "mouseup", h)
  11131. }
  11132. function h() {
  11133. t.unbind(window, "mousemove", p),
  11134. t.unbind(window, "mouseup", h)
  11135. }
  11136. function u() {
  11137. var e = n(this.value)
  11138. e !== !1 ? (g.__color.__state = e,
  11139. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11140. }
  11141. function d() {
  11142. t.unbind(window, "mousemove", f),
  11143. t.unbind(window, "mouseup", d)
  11144. }
  11145. function p(e) {
  11146. e.preventDefault()
  11147. var i = t.getWidth(g.__saturation_field)
  11148. , n = t.getOffset(g.__saturation_field)
  11149. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11150. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i
  11151. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11152. r > 1 ? r = 1 : r < 0 && (r = 0),
  11153. g.__color.v = o,
  11154. g.__color.s = r,
  11155. g.setValue(g.__color.toOriginal()),
  11156. !1
  11157. }
  11158. function f(e) {
  11159. e.preventDefault()
  11160. var i = t.getHeight(g.__hue_field)
  11161. , n = t.getOffset(g.__hue_field)
  11162. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i
  11163. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11164. g.__color.h = 360 * r,
  11165. g.setValue(g.__color.toOriginal()),
  11166. !1
  11167. }
  11168. s.superclass.call(this, e, l),
  11169. this.__color = new i(this.getValue()),
  11170. this.__temp = new i(0)
  11171. var g = this
  11172. this.domElement = document.createElement("div"),
  11173. t.makeSelectable(this.domElement, !1),
  11174. this.__selector = document.createElement("div"),
  11175. this.__selector.className = "selector",
  11176. this.__saturation_field = document.createElement("div"),
  11177. this.__saturation_field.className = "saturation-field",
  11178. this.__field_knob = document.createElement("div"),
  11179. this.__field_knob.className = "field-knob",
  11180. this.__field_knob_border = "2px solid ",
  11181. this.__hue_knob = document.createElement("div"),
  11182. this.__hue_knob.className = "hue-knob",
  11183. this.__hue_field = document.createElement("div"),
  11184. this.__hue_field.className = "hue-field",
  11185. this.__input = document.createElement("input"),
  11186. this.__input.type = "text",
  11187. this.__input_textShadow = "0 1px 1px ",
  11188. t.bind(this.__input, "keydown", function (e) {
  11189. 13 === e.keyCode && u.call(this)
  11190. }),
  11191. t.bind(this.__input, "blur", u),
  11192. t.bind(this.__selector, "mousedown", function (e) {
  11193. t.addClass(this, "drag").bind(window, "mouseup", function (e) {
  11194. t.removeClass(g.__selector, "drag")
  11195. })
  11196. })
  11197. var m = document.createElement("div")
  11198. r.extend(this.__selector.style, {
  11199. width: "122px",
  11200. height: "102px",
  11201. padding: "3px",
  11202. backgroundColor: "#222",
  11203. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11204. }),
  11205. r.extend(this.__field_knob.style, {
  11206. position: "absolute",
  11207. width: "12px",
  11208. height: "12px",
  11209. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11210. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11211. borderRadius: "12px",
  11212. zIndex: 1
  11213. }),
  11214. r.extend(this.__hue_knob.style, {
  11215. position: "absolute",
  11216. width: "15px",
  11217. height: "2px",
  11218. borderRight: "4px solid #fff",
  11219. zIndex: 1
  11220. }),
  11221. r.extend(this.__saturation_field.style, {
  11222. width: "100px",
  11223. height: "100px",
  11224. border: "1px solid #555",
  11225. marginRight: "3px",
  11226. display: "inline-block",
  11227. cursor: "pointer"
  11228. }),
  11229. r.extend(m.style, {
  11230. width: "100%",
  11231. height: "100%",
  11232. background: "none"
  11233. }),
  11234. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11235. r.extend(this.__hue_field.style, {
  11236. width: "15px",
  11237. height: "100px",
  11238. display: "inline-block",
  11239. border: "1px solid #555",
  11240. cursor: "ns-resize"
  11241. }),
  11242. a(this.__hue_field),
  11243. r.extend(this.__input.style, {
  11244. outline: "none",
  11245. textAlign: "center",
  11246. color: "#fff",
  11247. border: 0,
  11248. fontWeight: "bold",
  11249. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11250. }),
  11251. t.bind(this.__saturation_field, "mousedown", c),
  11252. t.bind(this.__field_knob, "mousedown", c),
  11253. t.bind(this.__hue_field, "mousedown", function (e) {
  11254. f(e),
  11255. t.bind(window, "mousemove", f),
  11256. t.bind(window, "mouseup", d)
  11257. }),
  11258. this.__saturation_field.appendChild(m),
  11259. this.__selector.appendChild(this.__field_knob),
  11260. this.__selector.appendChild(this.__saturation_field),
  11261. this.__selector.appendChild(this.__hue_field),
  11262. this.__hue_field.appendChild(this.__hue_knob),
  11263. this.domElement.appendChild(this.__input),
  11264. this.domElement.appendChild(this.__selector),
  11265. this.updateDisplay()
  11266. }
  11267. s.superclass = e,
  11268. r.extend(s.prototype, e.prototype, {
  11269. updateDisplay: function () {
  11270. var e = n(this.getValue())
  11271. if (e !== !1) {
  11272. var t = !1
  11273. r.each(i.COMPONENTS, function (i) {
  11274. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11275. return t = !0,
  11276. {}
  11277. }, this),
  11278. t && r.extend(this.__color.__state, e)
  11279. }
  11280. r.extend(this.__temp.__state, this.__color.__state),
  11281. this.__temp.a = 1
  11282. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11283. , s = 255 - a
  11284. r.extend(this.__field_knob.style, {
  11285. marginLeft: 100 * this.__color.s - 7 + "px",
  11286. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11287. backgroundColor: this.__temp.toString(),
  11288. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11289. }),
  11290. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11291. this.__temp.s = 1,
  11292. this.__temp.v = 1,
  11293. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11294. r.extend(this.__input.style, {
  11295. backgroundColor: this.__input.value = this.__color.toString(),
  11296. color: "rgb(" + a + "," + a + "," + a + ")",
  11297. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11298. })
  11299. }
  11300. })
  11301. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""]
  11302. return s
  11303. }(n.controllers.Controller, n.dom.dom, n.color.Color = function (e, t, i, n) {
  11304. function r(e, t, i) {
  11305. Object.defineProperty(e, t, {
  11306. get: function () {
  11307. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11308. this.__state[t])
  11309. },
  11310. set: function (e) {
  11311. "RGB" !== this.__state.space && (a(this, t, i),
  11312. this.__state.space = "RGB"),
  11313. this.__state[t] = e
  11314. }
  11315. })
  11316. }
  11317. function o(e, t) {
  11318. Object.defineProperty(e, t, {
  11319. get: function () {
  11320. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11321. this.__state[t])
  11322. },
  11323. set: function (e) {
  11324. "HSV" !== this.__state.space && (s(this),
  11325. this.__state.space = "HSV"),
  11326. this.__state[t] = e
  11327. }
  11328. })
  11329. }
  11330. function a(e, i, r) {
  11331. if ("HEX" === e.__state.space)
  11332. e.__state[i] = t.component_from_hex(e.__state.hex, r)
  11333. else {
  11334. if ("HSV" !== e.__state.space)
  11335. throw "Corrupted color state"
  11336. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11337. }
  11338. }
  11339. function s(e) {
  11340. var i = t.rgb_to_hsv(e.r, e.g, e.b)
  11341. n.extend(e.__state, {
  11342. s: i.s,
  11343. v: i.v
  11344. }),
  11345. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11346. }
  11347. var l = function () {
  11348. if (this.__state = e.apply(this, arguments),
  11349. this.__state === !1)
  11350. throw "Failed to interpret color arguments"
  11351. this.__state.a = this.__state.a || 1
  11352. }
  11353. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11354. n.extend(l.prototype, {
  11355. toString: function () {
  11356. return i(this)
  11357. },
  11358. toOriginal: function () {
  11359. return this.__state.conversion.write(this)
  11360. }
  11361. }),
  11362. r(l.prototype, "r", 2),
  11363. r(l.prototype, "g", 1),
  11364. r(l.prototype, "b", 0),
  11365. o(l.prototype, "h"),
  11366. o(l.prototype, "s"),
  11367. o(l.prototype, "v"),
  11368. Object.defineProperty(l.prototype, "a", {
  11369. get: function () {
  11370. return this.__state.a
  11371. },
  11372. set: function (e) {
  11373. this.__state.a = e
  11374. }
  11375. }),
  11376. Object.defineProperty(l.prototype, "hex", {
  11377. get: function () {
  11378. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11379. this.__state.hex
  11380. },
  11381. set: function (e) {
  11382. this.__state.space = "HEX",
  11383. this.__state.hex = e
  11384. }
  11385. }),
  11386. l
  11387. }(n.color.interpret, n.color.math = function () {
  11388. var e
  11389. return {
  11390. hsv_to_rgb: function (e, t, i) {
  11391. var n = Math.floor(e / 60) % 6
  11392. , r = e / 60 - Math.floor(e / 60)
  11393. , o = i * (1 - t)
  11394. , a = i * (1 - r * t)
  11395. , s = i * (1 - (1 - r) * t)
  11396. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n]
  11397. return {
  11398. r: 255 * l[0],
  11399. g: 255 * l[1],
  11400. b: 255 * l[2]
  11401. }
  11402. },
  11403. rgb_to_hsv: function (e, t, i) {
  11404. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o
  11405. return 0 == a ? {
  11406. h: NaN,
  11407. s: 0,
  11408. v: 0
  11409. } : (r = s / a,
  11410. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11411. n /= 6,
  11412. n < 0 && (n += 1),
  11413. {
  11414. h: 360 * n,
  11415. s: r,
  11416. v: a / 255
  11417. })
  11418. },
  11419. rgb_to_hex: function (e, t, i) {
  11420. var n = this.hex_with_component(0, 2, e)
  11421. return n = this.hex_with_component(n, 1, t),
  11422. n = this.hex_with_component(n, 0, i)
  11423. },
  11424. component_from_hex: function (e, t) {
  11425. return e >> 8 * t & 255
  11426. },
  11427. hex_with_component: function (t, i, n) {
  11428. return n << (e = 8 * i) | t & ~(255 << e)
  11429. }
  11430. }
  11431. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function () {
  11432. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function (e, t) {
  11433. window.setTimeout(e, 1e3 / 60)
  11434. }
  11435. }(), n.dom.CenteredDiv = function (e, t) {
  11436. var i = function () {
  11437. this.backgroundElement = document.createElement("div"),
  11438. t.extend(this.backgroundElement.style, {
  11439. backgroundColor: "rgba(0,0,0,0.8)",
  11440. top: 0,
  11441. left: 0,
  11442. display: "none",
  11443. zIndex: "1000",
  11444. opacity: 0,
  11445. WebkitTransition: "opacity 0.2s linear"
  11446. }),
  11447. e.makeFullscreen(this.backgroundElement),
  11448. this.backgroundElement.style.position = "fixed",
  11449. this.domElement = document.createElement("div"),
  11450. t.extend(this.domElement.style, {
  11451. position: "fixed",
  11452. display: "none",
  11453. zIndex: "1001",
  11454. opacity: 0,
  11455. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11456. }),
  11457. document.body.appendChild(this.backgroundElement),
  11458. document.body.appendChild(this.domElement)
  11459. var i = this
  11460. e.bind(this.backgroundElement, "click", function () {
  11461. i.hide()
  11462. })
  11463. }
  11464. return i.prototype.show = function () {
  11465. var e = this
  11466. this.backgroundElement.style.display = "block",
  11467. this.domElement.style.display = "block",
  11468. this.domElement.style.opacity = 0,
  11469. this.domElement.style.webkitTransform = "scale(1.1)",
  11470. this.layout(),
  11471. t.defer(function () {
  11472. e.backgroundElement.style.opacity = 1,
  11473. e.domElement.style.opacity = 1,
  11474. e.domElement.style.webkitTransform = "scale(1)"
  11475. })
  11476. }
  11477. ,
  11478. i.prototype.hide = function () {
  11479. var t = this
  11480. , i = function () {
  11481. t.domElement.style.display = "none",
  11482. t.backgroundElement.style.display = "none",
  11483. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11484. e.unbind(t.domElement, "transitionend", i),
  11485. e.unbind(t.domElement, "oTransitionEnd", i)
  11486. }
  11487. e.bind(this.domElement, "webkitTransitionEnd", i),
  11488. e.bind(this.domElement, "transitionend", i),
  11489. e.bind(this.domElement, "oTransitionEnd", i),
  11490. this.backgroundElement.style.opacity = 0,
  11491. this.domElement.style.opacity = 0,
  11492. this.domElement.style.webkitTransform = "scale(1.1)"
  11493. }
  11494. ,
  11495. i.prototype.layout = function () {
  11496. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11497. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11498. }
  11499. ,
  11500. i
  11501. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11502. }
  11503. , {}],
  11504. 94: [function (e, t, i) {
  11505. (function (e) {
  11506. "use strict"
  11507. function i(t) {
  11508. function i(e) {
  11509. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11510. var n = _((t[i] * e + 50) / 100)
  11511. n < 1 ? n = 1 : n > 255 && (n = 255),
  11512. T[G[i]] = n
  11513. }
  11514. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11515. var a = _((r[o] * e + 50) / 100)
  11516. a < 1 ? a = 1 : a > 255 && (a = 255),
  11517. x[G[o]] = a
  11518. }
  11519. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11520. for (var h = 0; h < 8; h++)
  11521. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11522. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11523. l++
  11524. }
  11525. function n(e, t) {
  11526. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11527. for (var a = 1; a <= e[o]; a++)
  11528. r[t[n]] = [],
  11529. r[t[n]][0] = i,
  11530. r[t[n]][1] = o,
  11531. n++,
  11532. i++
  11533. i *= 2
  11534. }
  11535. return r
  11536. }
  11537. function r() {
  11538. C = n(z, W),
  11539. I = n(X, Z),
  11540. E = n(j, Y),
  11541. b = n(q, K)
  11542. }
  11543. function o() {
  11544. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11545. for (var n = e; n < t; n++)
  11546. P[32767 + n] = i,
  11547. R[32767 + n] = [],
  11548. R[32767 + n][1] = i,
  11549. R[32767 + n][0] = n
  11550. for (var r = -(t - 1); r <= -e; r++)
  11551. P[32767 + r] = i,
  11552. R[32767 + r] = [],
  11553. R[32767 + r][1] = i,
  11554. R[32767 + r][0] = t - 1 + r
  11555. e <<= 1,
  11556. t <<= 1
  11557. }
  11558. }
  11559. function a() {
  11560. for (var e = 0; e < 256; e++)
  11561. H[e] = 19595 * e,
  11562. H[e + 256 >> 0] = 38470 * e,
  11563. H[e + 512 >> 0] = 7471 * e + 32768,
  11564. H[e + 768 >> 0] = -11059 * e,
  11565. H[e + 1024 >> 0] = -21709 * e,
  11566. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11567. H[e + 1536 >> 0] = -27439 * e,
  11568. H[e + 1792 >> 0] = -5329 * e
  11569. }
  11570. function s(e) {
  11571. for (var t = e[0], i = e[1] - 1; i >= 0;)
  11572. t & 1 << i && (N |= 1 << B),
  11573. i--,
  11574. B--,
  11575. B < 0 && (255 == N ? (l(255),
  11576. l(0)) : l(N),
  11577. B = 7,
  11578. N = 0)
  11579. }
  11580. function l(e) {
  11581. D.push(e)
  11582. }
  11583. function c(e) {
  11584. l(e >> 8 & 255),
  11585. l(255 & e)
  11586. }
  11587. function h(e, t) {
  11588. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64
  11589. for (h = 0; h < d; ++h) {
  11590. i = e[u],
  11591. n = e[u + 1],
  11592. r = e[u + 2],
  11593. o = e[u + 3],
  11594. a = e[u + 4],
  11595. s = e[u + 5],
  11596. l = e[u + 6],
  11597. c = e[u + 7]
  11598. var f = i + c
  11599. , g = i - c
  11600. , m = n + l
  11601. , v = n - l
  11602. , A = r + s
  11603. , y = r - s
  11604. , C = o + a
  11605. , I = o - a
  11606. , E = f + C
  11607. , b = f - C
  11608. , w = m + A
  11609. , _ = m - A
  11610. e[u] = E + w,
  11611. e[u + 4] = E - w
  11612. var T = .707106781 * (_ + b)
  11613. e[u + 2] = b + T,
  11614. e[u + 6] = b - T,
  11615. E = I + y,
  11616. w = y + v,
  11617. _ = v + g
  11618. var x = .382683433 * (E - _)
  11619. , S = .5411961 * E + x
  11620. , M = 1.306562965 * _ + x
  11621. , R = .707106781 * w
  11622. , P = g + R
  11623. , L = g - R
  11624. e[u + 5] = L + S,
  11625. e[u + 3] = L - S,
  11626. e[u + 1] = P + M,
  11627. e[u + 7] = P - M,
  11628. u += 8
  11629. }
  11630. for (u = 0,
  11631. h = 0; h < d; ++h) {
  11632. i = e[u],
  11633. n = e[u + 8],
  11634. r = e[u + 16],
  11635. o = e[u + 24],
  11636. a = e[u + 32],
  11637. s = e[u + 40],
  11638. l = e[u + 48],
  11639. c = e[u + 56]
  11640. var D = i + c
  11641. , N = i - c
  11642. , B = n + l
  11643. , F = n - l
  11644. , V = r + s
  11645. , U = r - s
  11646. , k = o + a
  11647. , H = o - a
  11648. , G = D + k
  11649. , z = D - k
  11650. , W = B + V
  11651. , j = B - V
  11652. e[u] = G + W,
  11653. e[u + 32] = G - W
  11654. var Y = .707106781 * (j + z)
  11655. e[u + 16] = z + Y,
  11656. e[u + 48] = z - Y,
  11657. G = H + U,
  11658. W = U + F,
  11659. j = F + N
  11660. var X = .382683433 * (G - j)
  11661. , Z = .5411961 * G + X
  11662. , q = 1.306562965 * j + X
  11663. , K = .707106781 * W
  11664. , Q = N + K
  11665. , J = N - K
  11666. e[u + 40] = J + Z,
  11667. e[u + 24] = J - Z,
  11668. e[u + 8] = Q + q,
  11669. e[u + 56] = Q - q,
  11670. u++
  11671. }
  11672. var $
  11673. for (h = 0; h < p; ++h)
  11674. $ = e[h] * t[h],
  11675. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0
  11676. return O
  11677. }
  11678. function u() {
  11679. c(65504),
  11680. c(16),
  11681. l(74),
  11682. l(70),
  11683. l(73),
  11684. l(70),
  11685. l(0),
  11686. l(1),
  11687. l(1),
  11688. l(0),
  11689. c(1),
  11690. c(1),
  11691. l(0),
  11692. l(0)
  11693. }
  11694. function d(e, t) {
  11695. c(65472),
  11696. c(17),
  11697. l(8),
  11698. c(t),
  11699. c(e),
  11700. l(3),
  11701. l(1),
  11702. l(17),
  11703. l(0),
  11704. l(2),
  11705. l(17),
  11706. l(1),
  11707. l(3),
  11708. l(17),
  11709. l(1)
  11710. }
  11711. function p() {
  11712. c(65499),
  11713. c(132),
  11714. l(0)
  11715. for (var e = 0; e < 64; e++)
  11716. l(T[e])
  11717. l(1)
  11718. for (var t = 0; t < 64; t++)
  11719. l(x[t])
  11720. }
  11721. function f() {
  11722. c(65476),
  11723. c(418),
  11724. l(0)
  11725. for (var e = 0; e < 16; e++)
  11726. l(z[e + 1])
  11727. for (var t = 0; t <= 11; t++)
  11728. l(W[t])
  11729. l(16)
  11730. for (var i = 0; i < 16; i++)
  11731. l(j[i + 1])
  11732. for (var n = 0; n <= 161; n++)
  11733. l(Y[n])
  11734. l(1)
  11735. for (var r = 0; r < 16; r++)
  11736. l(X[r + 1])
  11737. for (var o = 0; o <= 11; o++)
  11738. l(Z[o])
  11739. l(17)
  11740. for (var a = 0; a < 16; a++)
  11741. l(q[a + 1])
  11742. for (var s = 0; s <= 161; s++)
  11743. l(K[s])
  11744. }
  11745. function g() {
  11746. c(65498),
  11747. c(12),
  11748. l(3),
  11749. l(1),
  11750. l(0),
  11751. l(2),
  11752. l(17),
  11753. l(3),
  11754. l(17),
  11755. l(0),
  11756. l(63),
  11757. l(0)
  11758. }
  11759. function m(e, t, i, n, r) {
  11760. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11761. L[G[f]] = p[f]
  11762. var g = L[0] - i
  11763. i = L[0],
  11764. 0 == g ? s(n[0]) : (o = 32767 + g,
  11765. s(n[P[o]]),
  11766. s(R[o]))
  11767. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11768. ;
  11769. if (0 == m)
  11770. return s(a),
  11771. i
  11772. for (var v, A = 1; A <= m;) {
  11773. for (var y = A; 0 == L[A] && A <= m; ++A)
  11774. ;
  11775. var C = A - y
  11776. if (C >= c) {
  11777. v = C >> 4
  11778. for (var I = 1; I <= v; ++I)
  11779. s(l)
  11780. C &= 15
  11781. }
  11782. o = 32767 + L[A],
  11783. s(r[(C << 4) + P[o]]),
  11784. s(R[o]),
  11785. A++
  11786. }
  11787. return m != u && s(a),
  11788. i
  11789. }
  11790. function v() {
  11791. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11792. k[t] = e(t)
  11793. }
  11794. function A(e) {
  11795. if (e <= 0 && (e = 1),
  11796. e > 100 && (e = 100),
  11797. w != e) {
  11798. var t = 0
  11799. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11800. i(t),
  11801. w = e
  11802. }
  11803. }
  11804. function y() {
  11805. var e = (new Date).getTime()
  11806. t || (t = 50),
  11807. v(),
  11808. r(),
  11809. o(),
  11810. a(),
  11811. A(t);
  11812. (new Date).getTime() - e
  11813. }
  11814. var C, I, E, b, w, _ = (Math.round,
  11815. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250]
  11816. this.encode = function (t, i) {
  11817. var n = ((new Date).getTime(),
  11818. i.quality)
  11819. n && A(n),
  11820. D = new Array,
  11821. N = 0,
  11822. B = 7,
  11823. c(65496),
  11824. u(),
  11825. p(),
  11826. d(t.width, t.height),
  11827. f(),
  11828. g()
  11829. var r = 0
  11830. , o = 0
  11831. , a = 0
  11832. N = 0,
  11833. B = 7,
  11834. this.encode.displayName = "_encode_"
  11835. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L;) {
  11836. for (l = 0; l < G;) {
  11837. for (w = G * z + l,
  11838. _ = w,
  11839. T = -1,
  11840. x = 0,
  11841. R = 0; R < 64; R++)
  11842. x = (k ? 63 - R : R) >> 3,
  11843. T = 4 * (7 & R),
  11844. _ = w + x * G + T,
  11845. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11846. l + T >= G && (_ -= l + T - G + 4),
  11847. h = P[_++],
  11848. v = P[_++],
  11849. y = P[_++],
  11850. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11851. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11852. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128
  11853. r = m(F, S, r, C, E),
  11854. o = m(V, M, o, I, b),
  11855. a = m(U, M, a, I, b),
  11856. l += 32
  11857. }
  11858. z += W
  11859. }
  11860. if (B >= 0) {
  11861. var j = []
  11862. j[1] = B + 1,
  11863. j[0] = (1 << B + 1) - 1,
  11864. s(j)
  11865. }
  11866. return c(65497),
  11867. new e(D)
  11868. }
  11869. ,
  11870. y()
  11871. }
  11872. function n(e, t) {
  11873. t = t || {},
  11874. t.quality = t.quality || 50
  11875. var n = t.quality
  11876. , r = new i(n)
  11877. , o = r.encode(e, t)
  11878. return {
  11879. data: o,
  11880. width: e.width,
  11881. height: e.height
  11882. }
  11883. }
  11884. t.exports.encode = n
  11885. }
  11886. ).call(this, e("buffer").Buffer)
  11887. }
  11888. , {
  11889. buffer: 198
  11890. }],
  11891. 95: [function (e, t, i) {
  11892. "use strict"
  11893. !function () {
  11894. if ("performance" in window == !1 && (window.performance = {}),
  11895. Date.now = Date.now || function () {
  11896. return (new Date).getTime()
  11897. }
  11898. ,
  11899. "now" in window.performance == !1) {
  11900. var e = Date.now()
  11901. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11902. window.performance.now = function () {
  11903. return Date.now() - e
  11904. }
  11905. }
  11906. }()
  11907. }
  11908. , {}],
  11909. 96: [function (e, t, i) {
  11910. "use strict"
  11911. var n = e("three")
  11912. n.EffectComposer = function (e, t) {
  11913. if (this.renderer = e,
  11914. void 0 === t) {
  11915. var i = {
  11916. minFilter: n.LinearFilter,
  11917. magFilter: n.LinearFilter,
  11918. format: n.RGBAFormat,
  11919. stencilBuffer: !1
  11920. }
  11921. , r = e.getSize()
  11922. t = new n.WebGLRenderTarget(r.width, r.height, i)
  11923. }
  11924. this.renderTarget1 = t,
  11925. this.renderTarget2 = t.clone(),
  11926. this.writeBuffer = this.renderTarget1,
  11927. this.readBuffer = this.renderTarget2,
  11928. this.passes = [],
  11929. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11930. this.copyPass = new n.ShaderPass(n.CopyShader)
  11931. }
  11932. ,
  11933. n.EffectComposer.prototype = {
  11934. swapBuffers: function () {
  11935. var e = this.readBuffer
  11936. this.readBuffer = this.writeBuffer,
  11937. this.writeBuffer = e
  11938. },
  11939. addPass: function (e) {
  11940. this.passes.push(e)
  11941. },
  11942. insertPass: function (e, t) {
  11943. this.passes.splice(t, 0, e)
  11944. },
  11945. render: function (e) {
  11946. this.writeBuffer = this.renderTarget1,
  11947. this.readBuffer = this.renderTarget2
  11948. var t, i, r = !1, o = this.passes.length
  11949. for (i = 0; i < o; i++)
  11950. if (t = this.passes[i],
  11951. t.enabled) {
  11952. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11953. t.needsSwap) {
  11954. if (r) {
  11955. var a = this.renderer.context
  11956. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11957. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11958. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11959. }
  11960. this.swapBuffers()
  11961. }
  11962. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11963. }
  11964. },
  11965. reset: function (e) {
  11966. if (void 0 === e) {
  11967. var t = this.renderer.getSize()
  11968. e = this.renderTarget1.clone(),
  11969. e.setSize(t.width, t.height)
  11970. }
  11971. this.renderTarget1.dispose(),
  11972. this.renderTarget2.dispose(),
  11973. this.renderTarget1 = e,
  11974. this.renderTarget2 = e.clone(),
  11975. this.writeBuffer = this.renderTarget1,
  11976. this.readBuffer = this.renderTarget2
  11977. },
  11978. setSize: function (e, t) {
  11979. this.renderTarget1.setSize(e, t),
  11980. this.renderTarget2.setSize(e, t)
  11981. this.passes.forEach(a => {//add
  11982. a.setSize && a.setSize(e, t)
  11983. })
  11984. }
  11985. }
  11986. }
  11987. , {
  11988. three: 217
  11989. }],
  11990. 97: [function (e, t, i) {
  11991. "use strict"
  11992. var n = e("three")
  11993. n.MaskPass = function (e, t) {
  11994. this.scene = e,
  11995. this.camera = t,
  11996. this.enabled = !0,
  11997. this.clear = !0,
  11998. this.needsSwap = !1,
  11999. this.inverse = !1
  12000. }
  12001. ,
  12002. n.MaskPass.prototype = {
  12003. render: function (e, t, i, n) {
  12004. var r = e.context
  12005. r.colorMask(!1, !1, !1, !1),
  12006. r.depthMask(!1)
  12007. var o, a
  12008. this.inverse ? (o = 0,
  12009. a = 1) : (o = 1,
  12010. a = 0),
  12011. r.enable(r.STENCIL_TEST),
  12012. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12013. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12014. r.clearStencil(a),
  12015. e.render(this.scene, this.camera, i, this.clear),
  12016. e.render(this.scene, this.camera, t, this.clear),
  12017. r.colorMask(!0, !0, !0, !0),
  12018. r.depthMask(!0),
  12019. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12020. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12021. }
  12022. },
  12023. n.ClearMaskPass = function () {
  12024. this.enabled = !0
  12025. }
  12026. ,
  12027. n.ClearMaskPass.prototype = {
  12028. render: function (e, t, i, n) {
  12029. var r = e.context
  12030. r.disable(r.STENCIL_TEST)
  12031. }
  12032. }
  12033. }
  12034. , {
  12035. three: 217
  12036. }],
  12037. 98: [function (e, t, i) {
  12038. "use strict"
  12039. var n = e("three")
  12040. n.RenderPass = function (e, t, i, r, o) {
  12041. this.scene = e,
  12042. this.camera = t,
  12043. this.overrideMaterial = i,
  12044. this.clearColor = r,
  12045. this.clearAlpha = void 0 !== o ? o : 1,
  12046. this.oldClearColor = new n.Color,
  12047. this.oldClearAlpha = 1,
  12048. this.enabled = !0,
  12049. this.clear = !0,
  12050. this.needsSwap = !1
  12051. }
  12052. ,
  12053. n.RenderPass.prototype = {
  12054. render: function (e, t, i, n) {
  12055. this.scene.overrideMaterial = this.overrideMaterial,
  12056. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12057. this.oldClearAlpha = e.getClearAlpha(),
  12058. e.setClearColor(this.clearColor, this.clearAlpha)),
  12059. e.render(this.scene, this.camera, i, this.clear),
  12060. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12061. this.scene.overrideMaterial = null
  12062. }
  12063. }
  12064. }
  12065. , {
  12066. three: 217
  12067. }],
  12068. 99: [function (e, t, i) {
  12069. "use strict"
  12070. var n = e("three")
  12071. n.ShaderPass = function (e, t) {
  12072. this.textureID = void 0 !== t ? t : "tDiffuse",
  12073. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12074. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12075. this.material = new n.ShaderMaterial({
  12076. defines: e.defines || {},
  12077. uniforms: this.uniforms,
  12078. vertexShader: e.vertexShader,
  12079. fragmentShader: e.fragmentShader
  12080. })),
  12081. this.renderToScreen = !1,
  12082. this.enabled = !0,
  12083. this.needsSwap = !0,
  12084. this.clear = !1,
  12085. this.camera = new n.OrthographicCamera(-1, 1, 1, -1, 0, 1),
  12086. this.scene = new n.Scene,
  12087. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2, 2), null),
  12088. this.scene.add(this.quad)
  12089. }
  12090. ,
  12091. n.ShaderPass.prototype = {
  12092. render: function (e, t, i, n) {
  12093. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12094. this.quad.material = this.material,
  12095. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12096. }
  12097. }
  12098. }
  12099. , {
  12100. three: 217
  12101. }],
  12102. 100: [function (e, t, i) {
  12103. "use strict"
  12104. var n = e("three")
  12105. n.CopyShader = {
  12106. uniforms: {
  12107. tDiffuse: {
  12108. type: "t",
  12109. value: null
  12110. },
  12111. opacity: {
  12112. type: "f",
  12113. value: 1
  12114. }
  12115. },
  12116. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12117. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12118. }
  12119. }
  12120. , {
  12121. three: 217
  12122. }],
  12123. 101: [function (e, t, i) {
  12124. "use strict"
  12125. var n = e("three")
  12126. n.HorizontalBlurShader = {
  12127. uniforms: {
  12128. tDiffuse: {
  12129. type: "t",
  12130. value: null
  12131. },
  12132. h: {
  12133. type: "f",
  12134. value: 1 / 512
  12135. }
  12136. },
  12137. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12138. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12139. }
  12140. }
  12141. , {
  12142. three: 217
  12143. }],
  12144. 102: [function (e, t, i) {
  12145. "use strict"
  12146. var n = e("three")
  12147. n.VerticalBlurShader = {
  12148. uniforms: {
  12149. tDiffuse: {
  12150. type: "t",
  12151. value: null
  12152. },
  12153. v: {
  12154. type: "f",
  12155. value: 1 / 512
  12156. }
  12157. },
  12158. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12159. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12160. }
  12161. }
  12162. , {
  12163. three: 217
  12164. }],
  12165. 103: [function (e, t, i) {
  12166. "use strict"
  12167. var n = e("three")
  12168. !function () {
  12169. if ("performance" in window == 0 && (window.performance = {}),
  12170. "now" in window.performance == 0) {
  12171. var e = Date.now()
  12172. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12173. window.performance.now = function () {
  12174. return Date.now() - e
  12175. }
  12176. }
  12177. }(),
  12178. n.WebGLRenderer.prototype.paramThreeToGL = function (e) {
  12179. var t, i = this.extensions, r = this.context
  12180. if (e === n.RepeatWrapping)
  12181. return r.REPEAT
  12182. if (e === n.ClampToEdgeWrapping)
  12183. return r.CLAMP_TO_EDGE
  12184. if (e === n.MirroredRepeatWrapping)
  12185. return r.MIRRORED_REPEAT
  12186. if (e === n.NearestFilter)
  12187. return r.NEAREST
  12188. if (e === n.NearestMipMapNearestFilter)
  12189. return r.NEAREST_MIPMAP_NEAREST
  12190. if (e === n.NearestMipMapLinearFilter)
  12191. return r.NEAREST_MIPMAP_LINEAR
  12192. if (e === n.LinearFilter)
  12193. return r.LINEAR
  12194. if (e === n.LinearMipMapNearestFilter)
  12195. return r.LINEAR_MIPMAP_NEAREST
  12196. if (e === n.LinearMipMapLinearFilter)
  12197. return r.LINEAR_MIPMAP_LINEAR
  12198. if (e === n.UnsignedByteType)
  12199. return r.UNSIGNED_BYTE
  12200. if (e === n.UnsignedShort4444Type)
  12201. return r.UNSIGNED_SHORT_4_4_4_4
  12202. if (e === n.UnsignedShort5551Type)
  12203. return r.UNSIGNED_SHORT_5_5_5_1
  12204. if (e === n.UnsignedShort565Type)
  12205. return r.UNSIGNED_SHORT_5_6_5
  12206. if (e === n.ByteType)
  12207. return r.BYTE
  12208. if (e === n.ShortType)
  12209. return r.SHORT
  12210. if (e === n.UnsignedShortType)
  12211. return r.UNSIGNED_SHORT
  12212. if (e === n.IntType)
  12213. return r.INT
  12214. if (e === n.UnsignedIntType)
  12215. return r.UNSIGNED_INT
  12216. if (e === n.FloatType)
  12217. return r.FLOAT
  12218. if (t = i.get("OES_texture_half_float"),
  12219. null !== t && e === n.HalfFloatType)
  12220. return t.HALF_FLOAT_OES
  12221. if (e === n.AlphaFormat)
  12222. return r.ALPHA
  12223. if (e === n.RGBFormat)
  12224. return r.RGB
  12225. if (e === n.RGBAFormat)
  12226. return r.RGBA
  12227. if (e === n.LuminanceFormat)
  12228. return r.LUMINANCE
  12229. if (e === n.LuminanceAlphaFormat)
  12230. return r.LUMINANCE_ALPHA
  12231. if (e === n.AddEquation)
  12232. return r.FUNC_ADD
  12233. if (e === n.SubtractEquation)
  12234. return r.FUNC_SUBTRACT
  12235. if (e === n.ReverseSubtractEquation)
  12236. return r.FUNC_REVERSE_SUBTRACT
  12237. if (e === n.ZeroFactor)
  12238. return r.ZERO
  12239. if (e === n.OneFactor)
  12240. return r.ONE
  12241. if (e === n.SrcColorFactor)
  12242. return r.SRC_COLOR
  12243. if (e === n.OneMinusSrcColorFactor)
  12244. return r.ONE_MINUS_SRC_COLOR
  12245. if (e === n.SrcAlphaFactor)
  12246. return r.SRC_ALPHA
  12247. if (e === n.OneMinusSrcAlphaFactor)
  12248. return r.ONE_MINUS_SRC_ALPHA
  12249. if (e === n.DstAlphaFactor)
  12250. return r.DST_ALPHA
  12251. if (e === n.OneMinusDstAlphaFactor)
  12252. return r.ONE_MINUS_DST_ALPHA
  12253. if (e === n.DstColorFactor)
  12254. return r.DST_COLOR
  12255. if (e === n.OneMinusDstColorFactor)
  12256. return r.ONE_MINUS_DST_COLOR
  12257. if (e === n.SrcAlphaSaturateFactor)
  12258. return r.SRC_ALPHA_SATURATE
  12259. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12260. null !== t) {
  12261. if (e === n.RGB_S3TC_DXT1_Format)
  12262. return t.COMPRESSED_RGB_S3TC_DXT1_EXT
  12263. if (e === n.RGBA_S3TC_DXT1_Format)
  12264. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT
  12265. if (e === n.RGBA_S3TC_DXT3_Format)
  12266. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT
  12267. if (e === n.RGBA_S3TC_DXT5_Format)
  12268. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12269. }
  12270. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12271. null !== t) {
  12272. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12273. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG
  12274. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12275. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG
  12276. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12277. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
  12278. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12279. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12280. }
  12281. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12282. null !== t && e === n.RGB_ETC1_Format)
  12283. return t.COMPRESSED_RGB_ETC1_WEBGL
  12284. if (t = i.get("EXT_blend_minmax"),
  12285. null !== t) {
  12286. if (e === n.MinEquation)
  12287. return t.MIN_EXT
  12288. if (e === n.MaxEquation)
  12289. return t.MAX_EXT
  12290. }
  12291. return 0
  12292. }
  12293. ,
  12294. n.WebGLState = function (e, t, i) {
  12295. var r = this
  12296. , o = new n.Vector4
  12297. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12298. , s = new Uint8Array(a)
  12299. , l = new Uint8Array(a)
  12300. , c = new Uint8Array(a)
  12301. , h = {}
  12302. , u = null
  12303. , d = null
  12304. , p = null
  12305. , f = null
  12306. , g = null
  12307. , m = null
  12308. , v = null
  12309. , A = null
  12310. , y = !1
  12311. , C = null
  12312. , I = null
  12313. , E = null
  12314. , b = null
  12315. , w = null
  12316. , _ = null
  12317. , T = null
  12318. , x = null
  12319. , S = null
  12320. , M = null
  12321. , R = null
  12322. , P = null
  12323. , O = null
  12324. , L = null
  12325. , D = null
  12326. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12327. , B = void 0
  12328. , F = {}
  12329. , V = new n.Vector4
  12330. , U = null
  12331. , k = null
  12332. , H = new n.Vector4
  12333. , G = new n.Vector4
  12334. this.init = function () {
  12335. this.clearColor(0, 0, 0, 1),
  12336. this.clearDepth(1),
  12337. this.clearStencil(0),
  12338. this.enable(e.DEPTH_TEST),
  12339. e.depthFunc(e.LEQUAL),
  12340. e.frontFace(e.CCW),
  12341. e.cullFace(e.BACK),
  12342. this.enable(e.CULL_FACE),
  12343. this.enable(e.BLEND),
  12344. e.blendEquation(e.FUNC_ADD),
  12345. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12346. }
  12347. ,
  12348. this.initAttributes = function () {
  12349. for (var e = 0, t = s.length; e < t; e++)
  12350. s[e] = 0
  12351. }
  12352. ,
  12353. this.enableAttribute = function (i) {
  12354. if (s[i] = 1,
  12355. 0 === l[i] && (e.enableVertexAttribArray(i),
  12356. l[i] = 1),
  12357. 0 !== c[i]) {
  12358. var n = t.get("ANGLE_instanced_arrays")
  12359. n.vertexAttribDivisorANGLE(i, 0),
  12360. c[i] = 0
  12361. }
  12362. }
  12363. ,
  12364. this.enableAttributeAndDivisor = function (t, i, n) {
  12365. s[t] = 1,
  12366. 0 === l[t] && (e.enableVertexAttribArray(t),
  12367. l[t] = 1),
  12368. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12369. c[t] = i)
  12370. }
  12371. ,
  12372. this.disableUnusedAttributes = function () {
  12373. for (var t = 0, i = l.length; t < i; t++)
  12374. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12375. l[t] = 0)
  12376. }
  12377. ,
  12378. this.enable = function (t) {
  12379. h[t] !== !0 && (e.enable(t),
  12380. h[t] = !0)
  12381. }
  12382. ,
  12383. this.disable = function (t) {
  12384. h[t] !== !1 && (e.disable(t),
  12385. h[t] = !1)
  12386. }
  12387. ,
  12388. this.getCompressedTextureFormats = function () {
  12389. if (null === u && (u = [],
  12390. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12391. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12392. u.push(i[n])
  12393. return u
  12394. }
  12395. ,
  12396. this.setBlending = function (t, r, o, a, s, l, c, h) {
  12397. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12398. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12399. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12400. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12401. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12402. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12403. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12404. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12405. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12406. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12407. d = t,
  12408. y = h),
  12409. t === n.CustomBlending ? (s = s || r,
  12410. l = l || o,
  12411. c = c || a,
  12412. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12413. p = r,
  12414. m = s),
  12415. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12416. f = o,
  12417. g = a,
  12418. v = l,
  12419. A = c)) : (p = null,
  12420. f = null,
  12421. g = null,
  12422. m = null,
  12423. v = null,
  12424. A = null)
  12425. }
  12426. ,
  12427. this.setDepthFunc = function (t) {
  12428. if (C !== t) {
  12429. if (t)
  12430. switch (t) {
  12431. case n.NeverDepth:
  12432. e.depthFunc(e.NEVER)
  12433. break
  12434. case n.AlwaysDepth:
  12435. e.depthFunc(e.ALWAYS)
  12436. break
  12437. case n.LessDepth:
  12438. e.depthFunc(e.LESS)
  12439. break
  12440. case n.LessEqualDepth:
  12441. e.depthFunc(e.LEQUAL)
  12442. break
  12443. case n.EqualDepth:
  12444. e.depthFunc(e.EQUAL)
  12445. break
  12446. case n.GreaterEqualDepth:
  12447. e.depthFunc(e.GEQUAL)
  12448. break
  12449. case n.GreaterDepth:
  12450. e.depthFunc(e.GREATER)
  12451. break
  12452. case n.NotEqualDepth:
  12453. e.depthFunc(e.NOTEQUAL)
  12454. break
  12455. default:
  12456. e.depthFunc(e.LEQUAL)
  12457. }
  12458. else
  12459. e.depthFunc(e.LEQUAL)
  12460. C = t
  12461. }
  12462. }
  12463. ,
  12464. this.setDepthTest = function (t) {
  12465. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12466. }
  12467. ,
  12468. this.setDepthWrite = function (t) {
  12469. I !== t && (e.depthMask(t),
  12470. I = t)
  12471. }
  12472. ,
  12473. this.setColorWrite = function (t) {
  12474. E !== t && (e.colorMask(t, t, t, t),
  12475. E = t)
  12476. }
  12477. ,
  12478. this.setStencilFunc = function (t, i, n) {
  12479. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12480. w = t,
  12481. _ = i,
  12482. T = n)
  12483. }
  12484. ,
  12485. this.setStencilOp = function (t, i, n) {
  12486. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12487. x = t,
  12488. S = i,
  12489. M = n)
  12490. }
  12491. ,
  12492. this.setStencilTest = function (t) {
  12493. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12494. }
  12495. ,
  12496. this.setStencilWrite = function (t) {
  12497. b !== t && (e.stencilMask(t),
  12498. b = t)
  12499. }
  12500. ,
  12501. this.setFlipSided = function (t) {
  12502. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12503. R = t)
  12504. }
  12505. ,
  12506. this.setLineWidth = function (t) {
  12507. t !== P && (e.lineWidth(t),
  12508. P = t)
  12509. }
  12510. ,
  12511. this.setPolygonOffset = function (t, i, n) {
  12512. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12513. !t || O === i && L === n || (e.polygonOffset(i, n),
  12514. O = i,
  12515. L = n)
  12516. }
  12517. ,
  12518. this.getScissorTest = function () {
  12519. return D
  12520. }
  12521. ,
  12522. this.setScissorTest = function (t) {
  12523. D = t,
  12524. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12525. }
  12526. ,
  12527. this.activeTexture = function (t) {
  12528. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12529. B !== t && (e.activeTexture(t),
  12530. B = t)
  12531. }
  12532. ,
  12533. this.bindTexture = function (t, i) {
  12534. void 0 === B && r.activeTexture()
  12535. var n = F[B]
  12536. void 0 === n && (n = {
  12537. type: void 0,
  12538. texture: void 0
  12539. },
  12540. F[B] = n),
  12541. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12542. n.type = t,
  12543. n.texture = i)
  12544. }
  12545. ,
  12546. this.compressedTexImage2D = function () {
  12547. try {
  12548. e.compressedTexImage2D.apply(e, arguments)
  12549. } catch (e) {
  12550. console.error(e)
  12551. }
  12552. }
  12553. ,
  12554. this.texImage2D = function () {
  12555. try {
  12556. e.texImage2D.apply(e, arguments)
  12557. } catch (e) {
  12558. console.error(e)
  12559. }
  12560. }
  12561. ,
  12562. this.clearColor = function (t, i, n, r) {
  12563. o.set(t, i, n, r),
  12564. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12565. V.copy(o))
  12566. }
  12567. ,
  12568. this.clearDepth = function (t) {
  12569. U !== t && (e.clearDepth(t),
  12570. U = t)
  12571. }
  12572. ,
  12573. this.clearStencil = function (t) {
  12574. k !== t && (e.clearStencil(t),
  12575. k = t)
  12576. }
  12577. ,
  12578. this.scissor = function (t) {
  12579. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12580. H.copy(t))
  12581. }
  12582. ,
  12583. this.viewport = function (t) {
  12584. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12585. G.copy(t))
  12586. }
  12587. ,
  12588. this.reset = function () {
  12589. for (var t = 0; t < l.length; t++)
  12590. 1 === l[t] && (e.disableVertexAttribArray(t),
  12591. l[t] = 0)
  12592. h = {},
  12593. u = null,
  12594. B = void 0,
  12595. F = {},
  12596. d = null,
  12597. E = null,
  12598. I = null,
  12599. b = null,
  12600. R = null
  12601. }
  12602. }
  12603. }
  12604. , {
  12605. three: 217
  12606. }],
  12607. 104: [function (e, t, i) {
  12608. (function (i, n) {
  12609. "use strict"
  12610. function r(e) {
  12611. this.urls = e
  12612. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64")
  12613. this.builder = a.loadProto(t),
  12614. this.decoder = this.builder.build("binary_mesh")
  12615. }
  12616. var o = e("three")
  12617. , a = e("protobufjs")
  12618. , s = e("../util/logger")
  12619. , l = (e("../util/common"),
  12620. e("../util/ajax"))
  12621. , c = e("../objects/Chunk")
  12622. , h = new s(n)
  12623. r.prototype = {
  12624. constructor: r,
  12625. load: function (e, t, i, n) {
  12626. return h.time("download"),
  12627. l.get(e, {
  12628. responseType: "arraybuffer"
  12629. }).done(function (r) {
  12630. h.timeEnd("download"),
  12631. this.parse(r, e, t, i, n)
  12632. }
  12633. .bind(this)).fail(n)
  12634. },
  12635. parse: function (e, t, i, n, r) {
  12636. var o = this.readProtobuf(e)
  12637. if (!o)
  12638. return r()
  12639. try {
  12640. h.time("convert to webgl"),
  12641. this.convertProtobufToSceneObject(o, t, i, n, r),
  12642. h.timeEnd("convert to webgl")
  12643. } catch (e) {
  12644. return h.error("failed parsing .dam"),
  12645. h.error(e.message),
  12646. r()
  12647. }
  12648. },
  12649. readProtobuf: function (e) {
  12650. var t
  12651. try {
  12652. h.time("parse proto"),
  12653. t = this.decoder.decode(e),
  12654. h.timeEnd("parse proto")
  12655. } catch (e) {
  12656. return h.error("failed parsing proto for .dam"),
  12657. h.error(e.message),
  12658. null
  12659. }
  12660. return t
  12661. },
  12662. convertProtobufToSceneObject: function (e, t, i, n, r) {
  12663. function a(e) {
  12664. var i = new o.BufferGeometry
  12665. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz, 0, 3), 3)),
  12666. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv, 0, 2), 2)),
  12667. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces, 0, 1), 1)),
  12668. i.applyMatrix(s),
  12669. i.computeBoundingBox(),
  12670. new c({
  12671. geometry: i,
  12672. textureName: e.material_name,
  12673. name: e.chunk_name,
  12674. meshUrl: t
  12675. })
  12676. }
  12677. if (0 === e.chunk.length)
  12678. return h.warn("No chunks in damfile..."),
  12679. i([])
  12680. var s = new o.Matrix4
  12681. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1)
  12682. var l = e.chunk.map(a)
  12683. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12684. r())
  12685. }
  12686. },
  12687. t.exports = r
  12688. }
  12689. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12690. }
  12691. , {
  12692. "../objects/Chunk": 144,
  12693. "../util/ajax": 181,
  12694. "../util/common": 185,
  12695. "../util/logger": 189,
  12696. buffer: 198,
  12697. protobufjs: 214,
  12698. three: 217
  12699. }],
  12700. 105: [function (e, t, i) {
  12701. (function (i) {
  12702. "use strict"
  12703. var n = (e("three"),
  12704. e("../settings"),
  12705. e("../util/browser"),
  12706. e("./DamLoader"))
  12707. , r = e("../util/logger")
  12708. , o = (e("../ab"),
  12709. new r(i))
  12710. t.exports = {
  12711. getLoaders: function () {
  12712. return [["_50k", ".dam", n], ["", ".dam", n]]
  12713. },
  12714. load: function (e, t, i, n, r, a) {
  12715. var s = this.getLoaders()
  12716. a = a || 0
  12717. var l = s[a]
  12718. if (!l)
  12719. return void (r && r("No suitable model file found..."))
  12720. var c = l[0]
  12721. , h = l[1]
  12722. , u = new l[2](t)
  12723. , d = t.get(e + c + h)
  12724. d ? (o.debug("Trying " + c + h),
  12725. u.load(d, i, n, function () {
  12726. this.load(e, t, i, n, r, ++a)
  12727. }
  12728. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12729. this.load(e, t, i, n, r, ++a))
  12730. }
  12731. }
  12732. }
  12733. ).call(this, "/js/loaders/ModelLoader.js")
  12734. }
  12735. , {
  12736. "../ab": 3,
  12737. "../settings": 166,
  12738. "../util/browser": 182,
  12739. "../util/logger": 189,
  12740. "./DamLoader": 104,
  12741. three: 217
  12742. }],
  12743. 106: [function (e, t, i) {
  12744. (function (i) {
  12745. "use strict"
  12746. var n = e("../util/common")
  12747. , r = e("../util/texture")
  12748. , o = e("../util/browser")
  12749. , a = e("../util/logger")
  12750. , s = e("../settings")
  12751. , l = new a(i)
  12752. t.exports = {
  12753. load: function (e, t) {
  12754. function i(e, i) {
  12755. e || (t.push(i),
  12756. p++,
  12757. d.notify(p, a),
  12758. p === a && d.resolve())
  12759. }
  12760. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12761. return $.when()
  12762. var a = n.countUnique(e.chunks.map(function (e) {
  12763. return e.textureName
  12764. }))
  12765. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12766. , h = "_50k" === c ? "high" : "low"
  12767. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12768. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12769. h = "low"))
  12770. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12771. , d = $.Deferred()
  12772. , p = 0
  12773. return e.chunks.forEach(function (t) {
  12774. if (!t.material.map && t.textureName) {
  12775. var n = e.urls.get(u + t.textureName)
  12776. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12777. }
  12778. }),
  12779. d.promise()
  12780. }
  12781. }
  12782. }
  12783. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12784. }
  12785. , {
  12786. "../settings": 166,
  12787. "../util/browser": 182,
  12788. "../util/common": 185,
  12789. "../util/logger": 189,
  12790. "../util/texture": 194
  12791. }],
  12792. 107: [function (e, t, i) {
  12793. (function (i, n) {
  12794. "use strict"
  12795. function r(e) {
  12796. this.model = e,
  12797. this.modelDataPath = this.model.urls.get("vision.modeldata") + "?m=" + new Date().getTime(),
  12798. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv")
  12799. var t = i("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", "base64")
  12800. , n = o.loadProto(t)
  12801. this.decoder = n.build("VisionModeldata")
  12802. }
  12803. var o = e("protobufjs")
  12804. , a = e("../util/ajax")
  12805. , s = (e("../util/common"),
  12806. e("../util/math"))
  12807. , l = e("../util/logger")
  12808. , c = new l(n)
  12809. r.prototype.load = function () {
  12810. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12811. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12812. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12813. $.when([]))
  12814. }
  12815. ,
  12816. r.prototype.loadVisionModelData = function () {
  12817. return a.get(this.modelDataPath, {
  12818. responseType: "arraybuffer"
  12819. }).then(function (e) {
  12820. var t
  12821. try {
  12822. t = this.decoder.decode(e)
  12823. } catch (e) {
  12824. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12825. this.loadSweepLocationsCSV()
  12826. }
  12827. var i = t.sweepLocations.map(function (e) {
  12828. return {
  12829. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12830. position: {
  12831. x: e.pose.translation.x,
  12832. y: e.pose.translation.y,
  12833. z: e.pose.translation.z
  12834. },
  12835. quaternion: {
  12836. x: e.pose.rotation.x,
  12837. y: e.pose.rotation.y,
  12838. z: e.pose.rotation.z,
  12839. w: e.pose.rotation.w
  12840. },
  12841. puck: {
  12842. x: e.puck.x,
  12843. y: e.puck.y,
  12844. z: e.puck.z
  12845. },
  12846. floor: e.group,
  12847. neighbours: e.visibles,
  12848. alignmentType: e.alignment_type
  12849. }
  12850. }).map(function (e) {
  12851. return e.position = s.convertVisionVector(e.position),
  12852. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12853. e.puck = s.convertVisionVector(e.puck),
  12854. e
  12855. })
  12856. return i.forEach(function (e) {
  12857. e.neighbours = e.neighbours.map(function (e) {
  12858. return i[e].uuid
  12859. })
  12860. }),
  12861. i
  12862. }
  12863. .bind(this), function () {
  12864. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12865. this.loadSweepLocationsCSV()
  12866. }
  12867. .bind(this))
  12868. }
  12869. ,
  12870. r.prototype.loadSweepLocationsCSV = function () {
  12871. return a.get(this.sweepLocationsPath).then(function (e) {
  12872. var t = e.split("\n").map(function (e) {
  12873. return e.split(", ")
  12874. }).filter(function (e) {
  12875. return e.length > 1
  12876. }).map(function (e) {
  12877. return {
  12878. uuid: e[0],
  12879. position: {
  12880. x: parseFloat(e[1]),
  12881. y: parseFloat(e[2]),
  12882. z: parseFloat(e[3])
  12883. },
  12884. quaternion: {
  12885. x: parseFloat(e[4]),
  12886. y: parseFloat(e[5]),
  12887. z: parseFloat(e[6]),
  12888. w: parseFloat(e[7])
  12889. }
  12890. }
  12891. }).map(function (e) {
  12892. return e.position = s.convertVisionVector(e.position),
  12893. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12894. e
  12895. })
  12896. return t
  12897. }).fail(function () {
  12898. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12899. })
  12900. }
  12901. ,
  12902. t.exports = r
  12903. }
  12904. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12905. }
  12906. , {
  12907. "../util/ajax": 181,
  12908. "../util/common": 185,
  12909. "../util/logger": 189,
  12910. "../util/math": 190,
  12911. buffer: 198,
  12912. protobufjs: 214
  12913. }],
  12914. 108: [function (e, t, i) {
  12915. (function (i) {
  12916. "use strict"
  12917. function n() {
  12918. this.locale = null
  12919. }
  12920. var r = e("../settings")
  12921. , o = e("../util/common")
  12922. , a = e("../util/logger")
  12923. , s = e("../enum/Locale")
  12924. , l = new a(i)
  12925. n.prototype.init = function () {
  12926. var t
  12927. switch (r.languageTag) {
  12928. case null:
  12929. case "en":
  12930. case s.EN_US:
  12931. this.locale = s.EN_US,
  12932. t = e("./strings-en-US")
  12933. break
  12934. case "es":
  12935. case s.ES_MX:
  12936. this.locale = s.ES_MX,
  12937. t = e("./strings-es-MX")
  12938. break
  12939. case "fr":
  12940. case s.FR_FR:
  12941. this.locale = s.FR_FR,
  12942. t = e("./strings-fr-FR")
  12943. break
  12944. case "de":
  12945. case s.DE_DE:
  12946. this.locale = s.DE_DE,
  12947. t = e("./strings-de-DE")
  12948. break
  12949. case "ru":
  12950. case s.RU_RU:
  12951. this.locale = s.RU_RU,
  12952. t = e("./strings-ru-RU")
  12953. break
  12954. case "cn":
  12955. case s.CN_CN:
  12956. this.locale = s.CN_CN,
  12957. t = e("./strings-cn-CN")
  12958. break
  12959. case "jp":
  12960. case s.JP_JP:
  12961. this.locale = s.JP_JP,
  12962. t = e("./strings-jp-JP")
  12963. break
  12964. default:
  12965. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12966. this.locale = s.EN_US,
  12967. t = e("./strings-en-US")
  12968. }
  12969. l.info("Using locale '" + this.locale + "'"),
  12970. o.extendObject(this, t)
  12971. }
  12972. ,
  12973. n.prototype.localizeGUI = function () {
  12974. var e = document.querySelector("#gui-parent")
  12975. this.localizeTree(e),
  12976. this.localizeLoadingText()
  12977. }
  12978. ,
  12979. n.prototype.localizeLoadingText = function () {
  12980. // var e = document.querySelector("#loader-cont")
  12981. // , t = e.getAttribute("title");
  12982. // e.removeAttribute("title"),
  12983. // e.setAttribute("data-status", t),
  12984. // e.classList.add(this.locale),
  12985. document.querySelector("#help-dialog").classList.add(this.locale),
  12986. document.querySelector("#interaction-modal").classList.add(this.locale),
  12987. document.querySelector("#gui").classList.add(this.locale)
  12988. }
  12989. ,
  12990. n.prototype.localizeTree = function (e) {
  12991. var t, i, n = /{\[{ ?(\w+) ?}\]}/
  12992. if (e.nodeType === Node.TEXT_NODE)
  12993. t = e.data.match(n),
  12994. t && (i = t[1],
  12995. e.data = this.localizeText(i) || i)
  12996. else if (e.nodeType === Node.ELEMENT_NODE) {
  12997. var r = e.getAttribute("title")
  12998. r && (t = r.match(n),
  12999. t && (i = t[1],
  13000. e.setAttribute("title", this.localizeText(i) || i)))
  13001. }
  13002. for (e = e.firstChild; e;)
  13003. this.localizeTree(e),
  13004. e = e.nextSibling
  13005. }
  13006. ,
  13007. n.prototype.localizeText = function (t) {
  13008. var i = this[t]
  13009. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13010. i = e("./strings-en-US")[t]),
  13011. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13012. i
  13013. }
  13014. ,
  13015. t.exports = new n
  13016. }
  13017. ).call(this, "/js/localization/localize.js")
  13018. }
  13019. , {
  13020. "../enum/Locale": 31,
  13021. "../settings": 166,
  13022. "../util/common": 185,
  13023. "../util/logger": 189,
  13024. "./strings-cn-CN": 109,
  13025. "./strings-de-DE": 110,
  13026. "./strings-en-US": 111,
  13027. "./strings-es-MX": 112,
  13028. "./strings-fr-FR": 113,
  13029. "./strings-jp-JP": 114,
  13030. "./strings-ru-RU": 115
  13031. }],
  13032. 109: [function (e, t, i) {
  13033. "use strict"
  13034. t.exports = {
  13035. PAGE_TITLE: "",
  13036. LOADING: "正在加载",
  13037. PRESENTED_BY_CAPS: "呈现者:",
  13038. POWERED_BY: "技术支持:",
  13039. POWERED_BY_CAPS: "技术支持:",
  13040. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13041. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13042. PRESENTED_BY: "呈现者:",
  13043. MORE: "更多 ",
  13044. LESS: "更少 ",
  13045. TAG_CONTENT: "tag™ 内容",
  13046. SHOW: "显示",
  13047. HIDE: "隐藏",
  13048. DOLLHOUSE: "场景屋",
  13049. FLOOR_PLAN: "楼层平面图",
  13050. OPEN_HIGHLIGHTS: "打开精彩片段",
  13051. CLOSE_HIGHLIGHTS: "关闭",
  13052. PREVIOUS: "上一个",
  13053. PLAY: "播放",
  13054. PAUSE: "暂停",
  13055. NEXT: "下一个",
  13056. EXPLORE_3D_SPACE: "探索 3D 空间",
  13057. VIEW_DOLLHOUSE: "观看场景屋",
  13058. SOCIAL_SHARING: "分享这个空间",
  13059. VIEW_IN_VR: "以 VR 观看",
  13060. VIEW_FULLSCREEN: "全屏观看",
  13061. EXIT_FULLSCREEN: " 退出全屏",
  13062. ZOOM_IN: "放大",
  13063. ZOOM_OUT: "缩小",
  13064. FLOOR_NAME: "楼层",
  13065. FLOOR_ALL: "ALL",
  13066. FLOOR_Lang: ["Floor", ""],
  13067. TERMS: "条款",
  13068. PORT_TERMS: "port 条款",
  13069. TERMS_OF_USE: "使用条款",
  13070. CLOSE_TERMS: "关闭",
  13071. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13072. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13073. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13074. WEBVR_ENTER_WEBVR: "进入 VR",
  13075. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13076. WEBVR_LEARN_MORE: "了解更多",
  13077. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13078. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13079. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13080. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13081. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13082. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13083. VR_LEARN_MORE_CAPS: "了解更多",
  13084. VR_PREVIOUS_CAPS: "上一个’,",
  13085. VR_NEXT_CAPS: "下一个",
  13086. VR_GOT_IT_CAPS: "明白了",
  13087. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13088. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13089. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13090. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13091. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13092. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13093. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13094. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13095. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13096. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13097. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13098. VR_APP: "port VR 应用程序",
  13099. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13100. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13101. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13102. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13103. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13104. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13105. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13106. VR_ANDROID_DVICES: "Android 设备",
  13107. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13108. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13109. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13110. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13111. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13112. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13113. VR_DOWNLOAD_HERE: "在此下载",
  13114. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13115. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13116. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13117. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13118. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13119. SHARE_TO: "分享到",
  13120. SHARE_LINK: "直接链接",
  13121. SHARE_EXPLORE: "探索",
  13122. SHARE_AT: "在",
  13123. SHARE_WITH: "使用",
  13124. SHARE_3D: "以 3D",
  13125. SHARE_COPIED: "已复制!",
  13126. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13127. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13128. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13129. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13130. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13131. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13132. ERROR_GENERIC_ACTIONS_3: " 或",
  13133. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13134. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13135. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13136. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13137. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13138. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13139. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13140. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13141. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13142. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13143. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13144. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13145. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13146. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13147. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13148. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13149. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13150. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13151. LINK_TO_LOCATION: "地点链接",
  13152. MENU_COPY: "复制",
  13153. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13154. ROTATE: "旋转",
  13155. MOVE: "移动",
  13156. INSIDE: "内部",
  13157. ZOOM: "缩放",
  13158. HELP: "小帮手",
  13159. HELP_NAVIGATION_TAB: "导航",
  13160. HELP_MORE_HELP_TAB: "更多帮助",
  13161. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13162. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13163. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13164. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13165. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13166. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13167. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13168. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13169. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13170. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13171. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13172. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13173. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13174. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13175. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13176. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13177. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13178. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13179. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13180. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13181. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13182. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13183. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13184. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13185. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13186. HELP_MORE_HLR_A: "精彩片段集锦",
  13187. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13188. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13189. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13190. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13191. HELP_MORE_FLOORS_A: "楼层选择器",
  13192. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13193. HELP_MORE_TAG_A: "tag™ 贴文",
  13194. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13195. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13196. HELP_MORE_ZOOM_A: "缩放控件",
  13197. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13198. HELP_MORE_TOUR_A: "导览控件",
  13199. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13200. HELP_MORE_INSIDE_A: "内部视图",
  13201. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13202. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13203. HELP_MORE_VR_A: "VR 模式",
  13204. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13205. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13206. HELP_MORE_360_A: "360° 视图",
  13207. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13208. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13209. HELP_MORE_FULLSCREEN_A: "全屏",
  13210. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13211. CLOSE: "关闭"
  13212. }
  13213. }
  13214. , {}],
  13215. 110: [function (e, t, i) {
  13216. "use strict"
  13217. t.exports = {
  13218. PAGE_TITLE: "",
  13219. LOADING: "Lädt",
  13220. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13221. POWERED_BY: "Angetrieben von",
  13222. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13223. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13224. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13225. PRESENTED_BY: "Präsentiert von ",
  13226. MORE: "Mehr ",
  13227. LESS: "Weniger ",
  13228. TAG_CONTENT: "tag™ Inhalt",
  13229. SHOW: "Anzeigen",
  13230. HIDE: "Verbergen",
  13231. DOLLHOUSE: "Puppenhaus",
  13232. FLOOR_PLAN: "Grundriss",
  13233. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13234. CLOSE_HIGHLIGHTS: "Schließen",
  13235. PREVIOUS: "Vorheriges",
  13236. PLAY: "Abspielen",
  13237. PAUSE: "Pausieren",
  13238. NEXT: "Nächstes",
  13239. EXPLORE_3D_SPACE: "Innenraum betreten",
  13240. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13241. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13242. VIEW_IN_VR: "In VR ansehen",
  13243. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13244. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13245. ZOOM_IN: "Vergrößern",
  13246. ZOOM_OUT: "Verkleinern",
  13247. FLOOR_NAME: "Etage ",
  13248. FLOOR_ALL: "Alle",
  13249. TERMS: "Bedingungen",
  13250. PORT_TERMS: "port Bedingungen",
  13251. TERMS_OF_USE: "Nutzungsbedingungen",
  13252. TERMS_TEXT_FILE: "terms-de-DE.html",
  13253. CLOSE_TERMS: "Schließen",
  13254. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13255. HELP: "Hilfe",
  13256. HELP_NAVIGATION_TAB: "Navigation",
  13257. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13258. CLOSE: "Schließen",
  13259. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13260. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13261. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13262. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13263. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13264. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13265. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13266. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13267. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13268. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13269. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13270. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13271. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13272. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13273. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13274. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13275. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13276. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13277. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13278. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13279. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13280. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13281. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13282. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13283. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13284. HELP_MORE_HLR_A: "Liste das Highlight",
  13285. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13286. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13287. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13288. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13289. HELP_MORE_FLOORS_A: "Etage auswählen",
  13290. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13291. HELP_MORE_TAG_A: "tag™ Posts",
  13292. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13293. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13294. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13295. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13296. HELP_MORE_TOUR_A: "Tour Steuerung",
  13297. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13298. HELP_MORE_INSIDE_A: "Innenansicht",
  13299. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13300. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13301. HELP_MORE_VR_A: "VR Modus",
  13302. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13303. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13304. HELP_MORE_360_A: "360° Views Ansicht ",
  13305. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13306. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13307. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13308. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13309. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13310. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13311. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13312. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13313. WEBVR_LEARN_MORE: "Mehr Infos",
  13314. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13315. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13316. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13317. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13318. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13319. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13320. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13321. VR_APP: "port VR App",
  13322. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13323. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13324. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13325. VR_APP_FOR_ANDROID: "port VR app für Android",
  13326. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13327. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13328. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13329. VR_PREVIOUS_CAPS: "ZURÜCK",
  13330. VR_NEXT_CAPS: "WEITER",
  13331. VR_GOT_IT_CAPS: "VERSTANDEN",
  13332. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13333. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13334. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13335. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13336. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13337. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13338. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13339. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13340. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13341. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13342. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13343. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13344. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13345. VR_ANDROID_DVICES: "Android Geräte",
  13346. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13347. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13348. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13349. VR_DOWNLOAD_HERE: "Hier runterladen",
  13350. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13351. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13352. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13353. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13354. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13355. SHARE_TO: "Teilen auf",
  13356. SHARE_LINK: "Direkter Link",
  13357. SHARE_EXPLORE: "Umsehen",
  13358. SHARE_AT: "auf",
  13359. SHARE_WITH: "mit",
  13360. SHARE_3D: "in 3D",
  13361. SHARE_COPIED: "Kopiert!",
  13362. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13363. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13364. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13365. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13366. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13367. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13368. ERROR_GENERIC_ACTIONS_3: " oder ",
  13369. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13370. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13371. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13372. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13373. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13374. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13375. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13376. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13377. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13378. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13379. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13380. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13381. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13382. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13383. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13384. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13385. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13386. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13387. LINK_TO_LOCATION: "Link zu",
  13388. MENU_COPY: "Kopieren",
  13389. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13390. ROTATE: "Drehen",
  13391. INSIDE: "Drinnen",
  13392. MOVE: "Bewegen",
  13393. ZOOM: "Vergrößern"
  13394. }
  13395. }
  13396. , {}],
  13397. 111: [function (e, t, i) {
  13398. "use strict"
  13399. t.exports = {
  13400. PAGE_TITLE: "",
  13401. LOADING: "Loading",
  13402. PRESENTED_BY_CAPS: "PRESENTED BY",
  13403. POWERED_BY: "powered by ",
  13404. POWERED_BY_CAPS: "POWERED BY",
  13405. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13406. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13407. PRESENTED_BY: "Presented by ",
  13408. MORE: "More ",
  13409. LESS: "Less ",
  13410. TAG_CONTENT: "tag™ Content",
  13411. SHOW: "Show",
  13412. HIDE: "Hide",
  13413. DOLLHOUSE: "Dollhouse",
  13414. FLOOR_PLAN: "Floor plan",
  13415. OPEN_HIGHLIGHTS: "Open Highlights",
  13416. CLOSE_HIGHLIGHTS: "Close",
  13417. PREVIOUS: "Previous",
  13418. PLAY: "Play",
  13419. PAUSE: "Pause",
  13420. NEXT: "Next",
  13421. EXPLORE_3D_SPACE: "Explore 3D Space",
  13422. VIEW_DOLLHOUSE: "View dollhouse",
  13423. SOCIAL_SHARING: "Share this Space",
  13424. VIEW_IN_VR: "View in VR",
  13425. VIEW_FULLSCREEN: "全屏",
  13426. EXIT_FULLSCREEN: "退出全屏",
  13427. ZOOM_IN: "Zoom in",
  13428. ZOOM_OUT: "Zoom out",
  13429. FLOOR_NAME: "Floor ",
  13430. FLOOR_ALL: "全部",
  13431. TERMS: "Terms",
  13432. PORT_TERMS: "port terms",
  13433. TERMS_OF_USE: "Terms of Use",
  13434. TERMS_TEXT_FILE: "terms-en-US.html",
  13435. CLOSE_TERMS: "Close",
  13436. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13437. HELP: "Help",
  13438. HELP_NAVIGATION_TAB: "Navigation",
  13439. HELP_MORE_HELP_TAB: "More Help",
  13440. CLOSE: "Close",
  13441. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13442. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13443. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13444. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13445. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13446. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13447. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13448. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13449. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13450. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13451. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13452. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13453. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13454. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13455. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13456. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13457. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13458. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13459. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13460. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13461. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13462. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13463. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13464. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13465. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13466. HELP_MORE_HLR_A: "Highlight Reel",
  13467. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13468. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13469. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13470. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13471. HELP_MORE_FLOORS_A: "Floor Selector",
  13472. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13473. HELP_MORE_TAG_A: "tag™ Posts",
  13474. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13475. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13476. HELP_MORE_ZOOM_A: "Zoom Controls",
  13477. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13478. HELP_MORE_TOUR_A: "Tour Controls",
  13479. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13480. HELP_MORE_INSIDE_A: "Inside View",
  13481. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13482. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13483. HELP_MORE_VR_A: "VR Mode",
  13484. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13485. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13486. HELP_MORE_360_A: "360° Views",
  13487. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13488. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13489. HELP_MORE_FULLSCREEN_A: "Full screen",
  13490. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13491. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13492. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13493. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13494. WEBVR_ENTER_WEBVR: "ENTER VR",
  13495. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13496. WEBVR_LEARN_MORE: "Learn more",
  13497. WEBVR_VIEW_SPACE: "View Space in VR",
  13498. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13499. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13500. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13501. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13502. VR_PREVIOUS_CAPS: "PREVIOUS",
  13503. VR_NEXT_CAPS: "NEXT",
  13504. VR_GOT_IT_CAPS: "GOT IT",
  13505. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13506. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13507. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13508. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13509. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13510. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13511. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13512. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13513. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13514. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13515. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13516. VR_APP: "port VR App",
  13517. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13518. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13519. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13520. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13521. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13522. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13523. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13524. VR_ANDROID_DVICES: "Android Devices",
  13525. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13526. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13527. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13528. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13529. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13530. VR_APP_OPEN: "Open with the port VR app instead",
  13531. VR_DOWNLOAD_HERE: "Download here",
  13532. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13533. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13534. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13535. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13536. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13537. SHARE_TO: "Share to",
  13538. SHARE_LINK: "Direct Link",
  13539. SHARE_EXPLORE: "Explore ",
  13540. SHARE_AT: "at",
  13541. SHARE_WITH: "with",
  13542. SHARE_3D: " in 3D",
  13543. SHARE_COPIED: "Copied!",
  13544. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13545. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13546. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13547. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13548. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13549. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13550. ERROR_GENERIC_ACTIONS_3: " or ",
  13551. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13552. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13553. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13554. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13555. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13556. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13557. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13558. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13559. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13560. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13561. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13562. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13563. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13564. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13565. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13566. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13567. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13568. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13569. LINK_TO_LOCATION: "Link to location",
  13570. MENU_COPY: "Copy",
  13571. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13572. ROTATE: "Rotate",
  13573. INSIDE: "Inside",
  13574. MOVE: "Move",
  13575. ZOOM: "Zoom"
  13576. }
  13577. }
  13578. , {}],
  13579. 112: [function (e, t, i) {
  13580. "use strict"
  13581. t.exports = {
  13582. PAGE_TITLE: "",
  13583. LOADING: "Cargando",
  13584. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13585. POWERED_BY: "potenciando por ",
  13586. POWERED_BY_CAPS: "POTENCIADO POR ",
  13587. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13588. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13589. PRESENTED_BY: "Presentado por ",
  13590. MORE: "Más ",
  13591. LESS: "Menos ",
  13592. TAG_CONTENT: "Contenido de tag™",
  13593. SHOW: "Mostrar",
  13594. HIDE: "Ocultar",
  13595. DOLLHOUSE: "Dollhouse",
  13596. FLOOR_PLAN: "Planos",
  13597. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13598. CLOSE_HIGHLIGHTS: "Cerrar",
  13599. PREVIOUS: "Anterior",
  13600. PLAY: "Play",
  13601. PAUSE: "Pausa",
  13602. NEXT: "Siguiente",
  13603. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13604. VIEW_DOLLHOUSE: "Ver dollhouse",
  13605. SOCIAL_SHARING: "Compartir este espacio",
  13606. VIEW_IN_VR: "Ver en realidad virtual",
  13607. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13608. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13609. ZOOM_IN: "Acercar",
  13610. ZOOM_OUT: "Alejar",
  13611. FLOOR_NAME: "Piso ",
  13612. FLOOR_ALL: "Todas",
  13613. TERMS: "Condiciones",
  13614. PORT_TERMS: "port términos de uso",
  13615. TERMS_OF_USE: "Términos de uso",
  13616. TERMS_TEXT_FILE: "terms-es-MX.html",
  13617. CLOSE_TERMS: "Cerrar",
  13618. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13619. HELP: "Ayuda",
  13620. HELP_NAVIGATION_TAB: "Navegación",
  13621. HELP_MORE_HELP_TAB: "Más Ayuda",
  13622. CLOSE: "Cerrar",
  13623. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13624. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13625. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13626. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13627. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13628. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13629. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13630. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13631. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13632. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13633. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13634. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13635. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13636. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13637. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13638. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13639. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13640. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13641. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13642. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13643. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13644. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13645. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13646. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13647. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13648. HELP_MORE_HLR_A: "Galería destacada",
  13649. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13650. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13651. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13652. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13653. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13654. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13655. HELP_MORE_TAG_A: "tag™ Posts",
  13656. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13657. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13658. HELP_MORE_ZOOM_A: "Controles de zoom",
  13659. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13660. HELP_MORE_TOUR_A: "Controles de recorrido",
  13661. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13662. HELP_MORE_INSIDE_A: "Vista interior",
  13663. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13664. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13665. HELP_MORE_VR_A: "Modo de realidad virtual",
  13666. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13667. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13668. HELP_MORE_360_A: "360° Views",
  13669. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13670. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13671. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13672. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13673. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13674. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13675. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13676. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13677. WEBVR_LEARN_MORE: "Más información",
  13678. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13679. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13680. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13681. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13682. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13683. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13684. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13685. VR_APP: "port VR App",
  13686. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13687. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13688. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13689. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13690. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13691. VR_PREVIOUS_CAPS: "ANTERIOR",
  13692. VR_NEXT_CAPS: "SIGUIENTE",
  13693. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13694. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13695. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13696. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13697. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13698. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13699. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13700. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13701. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13702. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13703. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13704. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13705. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13706. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13707. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13708. VR_ANDROID_DVICES: "Dispositivos Android",
  13709. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13710. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13711. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13712. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13713. VR_DOWNLOAD_HERE: "Descargar aquí",
  13714. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13715. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13716. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13717. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13718. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13719. SHARE_TO: "Compartir en",
  13720. SHARE_LINK: "Enlace directo",
  13721. SHARE_EXPLORE: "Explorar ",
  13722. SHARE_AT: "en",
  13723. SHARE_WITH: "con",
  13724. SHARE_3D: " en 3D",
  13725. SHARE_COPIED: "¡Copiado!",
  13726. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13727. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13728. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13729. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13730. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13731. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13732. ERROR_GENERIC_ACTIONS_3: " o ",
  13733. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13734. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13735. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13736. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13737. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13738. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13739. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13740. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13741. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13742. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13743. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13744. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13745. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13746. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13747. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13748. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13749. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13750. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13751. LINK_TO_LOCATION: "Enlace a la ubicación",
  13752. MENU_COPY: "Copiar",
  13753. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13754. ROTATE: "Girar",
  13755. INSIDE: "Interior",
  13756. MOVE: "Moverse",
  13757. ZOOM: "Acercar o alejar"
  13758. }
  13759. }
  13760. , {}],
  13761. 113: [function (e, t, i) {
  13762. "use strict"
  13763. t.exports = {
  13764. PAGE_TITLE: "",
  13765. LOADING: "Chargement",
  13766. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13767. POWERED_BY: "alimenté par ",
  13768. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13769. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13770. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13771. PRESENTED_BY: "Présenté par ",
  13772. MORE: "Plus ",
  13773. LESS: "Moins ",
  13774. TAG_CONTENT: "Contenu tag™",
  13775. SHOW: "Montrer",
  13776. HIDE: "Cacher",
  13777. DOLLHOUSE: "Dollhouse",
  13778. FLOOR_PLAN: "Plan de sol",
  13779. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13780. CLOSE_HIGHLIGHTS: "Fermer",
  13781. PREVIOUS: "Précédent",
  13782. PLAY: "Lecture",
  13783. PAUSE: "Pause",
  13784. NEXT: "Suivant",
  13785. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13786. VIEW_DOLLHOUSE: "Voir dollhouse",
  13787. SOCIAL_SHARING: "Partager cet espace",
  13788. VIEW_IN_VR: "Voir en VR",
  13789. VIEW_FULLSCREEN: "Plein écran",
  13790. EXIT_FULLSCREEN: "Fermer plein écran",
  13791. ZOOM_IN: "Zoom avant",
  13792. ZOOM_OUT: "Zoom arrière",
  13793. FLOOR_NAME: "Étage ",
  13794. FLOOR_ALL: "Tous",
  13795. TERMS: "Mentions légales",
  13796. PORT_TERMS: "port mentions légales",
  13797. TERMS_OF_USE: "Conditions d'utilisation",
  13798. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13799. CLOSE_TERMS: "Fermer",
  13800. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13801. HELP: "Aide",
  13802. HELP_NAVIGATION_TAB: "Navigation",
  13803. HELP_MORE_HELP_TAB: "Aide",
  13804. CLOSE: "Fermer",
  13805. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13806. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13807. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13808. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13809. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13810. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13811. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13812. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13813. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13814. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13815. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13816. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13817. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13818. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13819. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13820. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13821. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13822. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13823. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13824. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13825. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13826. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13827. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13828. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13829. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13830. HELP_MORE_HLR_A: "Carrousel",
  13831. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13832. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13833. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13834. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13835. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13836. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13837. HELP_MORE_TAG_A: "tag™ Posts",
  13838. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13839. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13840. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13841. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13842. HELP_MORE_TOUR_A: "Commandes de la visite",
  13843. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13844. HELP_MORE_INSIDE_A: "Vue intérieure",
  13845. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13846. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13847. HELP_MORE_VR_A: "Mode RV",
  13848. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13849. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13850. HELP_MORE_360_A: "Vues 360°",
  13851. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13852. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13853. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13854. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13855. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13856. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13857. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13858. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13859. WEBVR_LEARN_MORE: "En savoir plus",
  13860. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13861. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13862. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13863. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13864. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13865. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13866. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13867. VR_NEXT_CAPS: "SUIVANT",
  13868. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13869. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13870. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13871. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13872. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13873. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13874. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13875. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13876. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13877. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13878. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13879. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13880. VR_APP: "port VR App",
  13881. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13882. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13883. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13884. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13885. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13886. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13887. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13888. VR_ANDROID_DVICES: "Appareils Android",
  13889. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13890. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13891. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13892. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13893. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13894. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13895. VR_DOWNLOAD_HERE: "Télécharger ici",
  13896. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13897. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13898. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13899. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13900. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13901. SHARE_TO: "Partager sur",
  13902. SHARE_LINK: "Lien direct",
  13903. SHARE_EXPLORE: "Explorer ",
  13904. SHARE_AT: "à",
  13905. SHARE_WITH: "avec",
  13906. SHARE_3D: " en 3D",
  13907. SHARE_COPIED: "Copié!",
  13908. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13909. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13910. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13911. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13912. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13913. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13914. ERROR_GENERIC_ACTIONS_3: " ou ",
  13915. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13916. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13917. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13918. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13919. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13920. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13921. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13922. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13923. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13924. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13925. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13926. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13927. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13928. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13929. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13930. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13931. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13932. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13933. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13934. MENU_COPY: "Copie",
  13935. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13936. ROTATE: "Faire pivoter",
  13937. INSIDE: "Intérieure",
  13938. MOVE: "Se déplacer",
  13939. ZOOM: "Zoom"
  13940. }
  13941. }
  13942. , {}],
  13943. 114: [function (e, t, i) {
  13944. "use strict"
  13945. t.exports = {
  13946. PAGE_TITLE: "",
  13947. LOADING: "読み込み中",
  13948. PRESENTED_BY_CAPS: "PRESENTED BY",
  13949. POWERED_BY: "powered by",
  13950. POWERED_BY_CAPS: "POWERED BY",
  13951. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13952. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13953. PRESENTED_BY: "Presented by ",
  13954. MORE: "全て表示 ",
  13955. LESS: "閉じる ",
  13956. TAG_CONTENT: "tag™コンテンツ ",
  13957. SHOW: "表示",
  13958. HIDE: "非表示",
  13959. DOLLHOUSE: "ドールハウス",
  13960. FLOOR_PLAN: "フロアプラン",
  13961. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13962. CLOSE_HIGHLIGHTS: "閉じる",
  13963. PREVIOUS: "前へ",
  13964. PLAY: "再生",
  13965. PAUSE: "一時停止",
  13966. NEXT: "次へ",
  13967. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13968. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13969. SOCIAL_SHARING: "このSpaceを共有する",
  13970. VIEW_IN_VR: "VRで表示",
  13971. VIEW_FULLSCREEN: "フルスクリーン表示",
  13972. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13973. ZOOM_IN: "ズームイン",
  13974. ZOOM_OUT: "ズームアウト",
  13975. FLOOR_NAME: "フロア ",
  13976. FLOOR_ALL: "すべて",
  13977. TERMS: "規約",
  13978. PORT_TERMS: "port規約",
  13979. TERMS_OF_USE: "利用規約",
  13980. CLOSE_TERMS: "閉じる",
  13981. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13982. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13983. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13984. WEBVR_ENTER_WEBVR: "VRに入る",
  13985. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13986. WEBVR_LEARN_MORE: "もっと詳しく",
  13987. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13988. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13989. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13990. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13991. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13992. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13993. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13994. VR_PREVIOUS_CAPS: "前へ",
  13995. VR_NEXT_CAPS: "次へ",
  13996. VR_GOT_IT_CAPS: "了解",
  13997. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13998. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13999. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14000. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14001. VR_WHAT_YOU_NEED: "必要なもの",
  14002. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14003. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14004. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14005. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14006. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14007. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14008. VR_APP: "port VRアプリ",
  14009. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14010. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14011. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14012. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14013. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14014. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14015. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14016. VR_ANDROID_DVICES: "Androidデバイス",
  14017. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14018. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14019. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14020. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14021. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14022. VR_APP_OPEN: "port VRアプリで開く",
  14023. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14024. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14025. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14026. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14027. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14028. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14029. SHARE_TO: "共有先",
  14030. SHARE_LINK: "ダイレクトリンク",
  14031. SHARE_EXPLORE: "探索",
  14032. SHARE_AT: "場所",
  14033. SHARE_WITH: "使用アプリ",
  14034. SHARE_3D: "3Dで",
  14035. SHARE_COPIED: "コピーされました!",
  14036. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14037. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14038. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14039. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14040. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14041. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14042. ERROR_GENERIC_ACTIONS_3: "または",
  14043. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14044. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14045. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14046. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14047. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14048. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14049. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14050. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14051. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14052. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14053. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14054. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14055. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14056. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14057. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14058. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14059. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14060. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14061. LINK_TO_LOCATION: "ロケーションへのリンク",
  14062. MENU_COPY: "コピー",
  14063. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14064. ROTATE: "回転",
  14065. MOVE: "移動",
  14066. INSIDE: "内側",
  14067. ZOOM: "ズーム",
  14068. HELP: "ヘルプ",
  14069. HELP_NAVIGATION_TAB: "ナビゲーション",
  14070. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14071. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14072. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14073. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14074. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14075. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14076. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14077. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14078. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14079. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14080. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14081. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14082. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14083. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14084. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14085. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14086. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14087. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14088. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14089. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14090. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14091. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14092. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14093. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14094. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14095. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14096. HELP_MORE_HLR_A: "ハイライト",
  14097. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14098. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14099. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14100. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14101. HELP_MORE_FLOORS_A: "フロアセレクター",
  14102. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14103. HELP_MORE_TAG_A: "tag™ Posts",
  14104. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14105. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14106. HELP_MORE_ZOOM_A: "ズームコントロール",
  14107. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14108. HELP_MORE_TOUR_A: "ツアーコントロール",
  14109. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14110. HELP_MORE_INSIDE_A: "内側ビュー",
  14111. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14112. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14113. HELP_MORE_VR_A: "VRモード",
  14114. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14115. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14116. HELP_MORE_360_A: "360° Views",
  14117. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14118. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14119. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14120. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14121. CLOSE: "閉じる"
  14122. }
  14123. }
  14124. , {}],
  14125. 115: [function (e, t, i) {
  14126. "use strict"
  14127. t.exports = {
  14128. PAGE_TITLE: "",
  14129. LOADING: "Загрузка",
  14130. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14131. POWERED_BY: "разработано на платформе ",
  14132. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14133. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14134. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14135. PRESENTED_BY: "Представлено ",
  14136. MORE: "Больше ",
  14137. LESS: "Меньше ",
  14138. TAG_CONTENT: "tag™ Контент",
  14139. SHOW: "Показать",
  14140. HIDE: "Скрыть",
  14141. DOLLHOUSE: "Dollhouse",
  14142. FLOOR_PLAN: "Планировка",
  14143. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14144. CLOSE_HIGHLIGHTS: "Закрыть",
  14145. PREVIOUS: "Предыдущий",
  14146. PLAY: "Воспроизвести",
  14147. PAUSE: "Пауза",
  14148. NEXT: "Следующий",
  14149. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14150. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14151. SOCIAL_SHARING: "Поделиться этой моделью",
  14152. VIEW_IN_VR: "Посмотреть в VR",
  14153. VIEW_FULLSCREEN: "Полный экран",
  14154. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14155. ZOOM_IN: "Увеличить",
  14156. ZOOM_OUT: "Уменьшить",
  14157. FLOOR_NAME: "Этаж ",
  14158. FLOOR_ALL: "Все",
  14159. TERMS: "Условия",
  14160. PORT_TERMS: "Правила пользования",
  14161. TERMS_OF_USE: "Условия использования",
  14162. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14163. CLOSE_TERMS: "Закрыть",
  14164. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14165. HELP: "Помощь",
  14166. HELP_NAVIGATION_TAB: "Навигация",
  14167. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14168. CLOSE: "Закрыть",
  14169. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14170. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14171. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14172. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14173. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14174. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14175. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14176. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14177. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14178. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14179. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14180. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14181. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14182. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14183. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14184. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14185. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14186. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14187. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14188. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14189. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14190. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14191. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14192. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14193. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14194. HELP_MORE_HLR_A: "Фотоколлаж",
  14195. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14196. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14197. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14198. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14199. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14200. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14201. HELP_MORE_TAG_A: "tag™ Posts",
  14202. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14203. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14204. HELP_MORE_ZOOM_A: "Масштаб",
  14205. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14206. HELP_MORE_TOUR_A: "Управление Туром",
  14207. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14208. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14209. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14210. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14211. HELP_MORE_VR_A: "Режим VR",
  14212. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14213. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14214. HELP_MORE_360_A: "360° Views",
  14215. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14216. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14217. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14218. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14219. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14220. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14221. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14222. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14223. WEBVR_LEARN_MORE: "Узнать больше",
  14224. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14225. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14226. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14227. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14228. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14229. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14230. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14231. VR_APP: "port VR App",
  14232. VR_APP_OPEN: "Или открыть через приложение port VR",
  14233. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14234. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14235. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14236. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14237. VR_VIEW_SPACE: "Запустить модель в VR",
  14238. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14239. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14240. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14241. VR_GOT_IT_CAPS: "ЯСНО",
  14242. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14243. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14244. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14245. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14246. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14247. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14248. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14249. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14250. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14251. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14252. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14253. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14254. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14255. VR_ANDROID_DVICES: "Android устройства",
  14256. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14257. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14258. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14259. VR_DOWNLOAD_HERE: "Скачать здесь",
  14260. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14261. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14262. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14263. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14264. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14265. SHARE_TO: "Поделиться",
  14266. SHARE_LINK: "Прямая ссылка",
  14267. SHARE_EXPLORE: "просмотреть",
  14268. SHARE_AT: "на",
  14269. SHARE_WITH: "с",
  14270. SHARE_3D: "в 3D",
  14271. SHARE_COPIED: "Скопировано!",
  14272. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14273. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14274. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14275. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14276. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14277. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14278. ERROR_GENERIC_ACTIONS_3: " или ",
  14279. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14280. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14281. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14282. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14283. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14284. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14285. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14286. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14287. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14288. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14289. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14290. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14291. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14292. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14293. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14294. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14295. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14296. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14297. LINK_TO_LOCATION: "Ссылка на местоположение",
  14298. MENU_COPY: "Копировать",
  14299. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14300. ROTATE: "Вращать",
  14301. MOVE: "Передвигаться",
  14302. INSIDE: "Вид изнутри",
  14303. ZOOM: "Масштаб"
  14304. }
  14305. }
  14306. , {}],
  14307. 116: [function (e, t, i) {//main.js
  14308. (function (t) {
  14309. "use strict"
  14310. var modelProgressBase = 0.4
  14311. var progressUpdate = function (e) { // 0 <= e <= 1
  14312. console.log('e1:' + e)
  14313. e = Math.round(modelProgressBase * e * 100)
  14314. console.log('e2:' + e)
  14315. var t = $('.progressbar')
  14316. t.find('.bar').css('width', e + '%')
  14317. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px') //上面跟着的字的百分比
  14318. t.find('.perc').text(e + '%') //具体数字的百分比
  14319. }
  14320. $('#gui-loading').fadeIn(200)
  14321. progressUpdate(0.1)
  14322. var fileName = g_version ? 'modeldata.js' : 'someData.json'
  14323. $.ajax(g_Prefix + "data/" + window.number + "/" + fileName + "?" + randomTime().getTime(), { dataType: "json" }).done(function (e) { //改
  14324. function changeSubStr(str) {
  14325. return str.replace('https://super.4dage.com/', g_Prefix)
  14326. }
  14327. function deepProcess(obj, detailWork) {
  14328. if (obj === null || obj === undefined) {
  14329. return
  14330. }
  14331. if (Array.isArray(obj)) {
  14332. for (let index = 0; index < obj.length; index++) {
  14333. const element = obj[index]
  14334. if (typeof element === 'string') {
  14335. obj[index] = detailWork(element)
  14336. } else if (typeof element === 'object') {
  14337. deepProcess(element, detailWork)
  14338. }
  14339. }
  14340. } else if (typeof obj === 'object') {
  14341. for (const key in obj) {
  14342. if (Object.hasOwnProperty.call(obj, key)) {
  14343. if (typeof obj[key] === 'string') {
  14344. obj[key] = detailWork(obj[key])
  14345. } else if (typeof obj[key] === 'object') {
  14346. deepProcess(obj[key], detailWork)
  14347. }
  14348. }
  14349. }
  14350. }
  14351. }
  14352. deepProcess(e, changeSubStr)
  14353. var data = matcher(e)
  14354. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}", window.number)
  14355. data.user = {
  14356. "is_authenticated": false,
  14357. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14358. }
  14359. try {//处理一下导览数据
  14360. data.model.images = data.model.images.filter(e => {
  14361. if (!e.locations && !e.thumbnail_signed_src) return //旧的曾有导览数据是错误的,将它删除
  14362. if (e.locations && e.locations.length == 0) return
  14363. return e
  14364. })
  14365. } catch (e) { console.log(e) }
  14366. window.DATA = data
  14367. data.model.summary = data.summary
  14368. data.model.name = data.name
  14369. for (let i in data) {
  14370. data[i] == "false" && (data[i] = false)
  14371. }
  14372. progressUpdate(0.7)
  14373. StartLoad() //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14374. if (data.weixinDesc) {
  14375. g_weixinObj.desc = data.weixinDesc
  14376. }
  14377. if (data.shareImgUrl) {
  14378. g_weixinObj.imgUrl = data.shareImgUrl
  14379. }
  14380. window.wx && manage.weixinShare()
  14381. //初始画面
  14382. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14383. function E(e) {
  14384. $("<img/>").attr("src", e).on("load", function () {
  14385. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14386. $(this).remove()
  14387. })
  14388. }
  14389. //背景
  14390. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14391. settings.bgImg = settings.bgImg || data.bgImg || null
  14392. if (settings.bgImg) {
  14393. $("#player").css({
  14394. 'background-image': "url(" + settings.bgImg + ")",
  14395. "background-position": "center center"
  14396. })
  14397. }
  14398. {//初始化导览时间
  14399. if (DATA.tourBlackSpeed == void 0) DATA.tourBlackSpeed = 100
  14400. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100
  14401. if (DATA.tourWalkSpeed == void 0) DATA.tourWalkSpeed = 100
  14402. if (DATA.tourRotTime == '' || DATA.tourRotTime == void 0) {
  14403. DATA.tourRotTime = settings.tourRotTime //默认停留2秒
  14404. }
  14405. }
  14406. {//其他
  14407. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14408. }
  14409. }).fail(e => {
  14410. alert("缺少someData文件,请检查场景码是否正确。")
  14411. })
  14412. function StartLoad() {//当加载完data后
  14413. function i() {
  14414. var e = window.number//Y.getModelIDFromQueryString();
  14415. if (!e)
  14416. return b(null, "loading-failed")
  14417. var t = Y.parseSidUrl(e)
  14418. , i = l()
  14419. , a = c()
  14420. , s = o()
  14421. , u = V.quickstart.enabled
  14422. , g = null
  14423. , m = null
  14424. , v = null
  14425. , w = null
  14426. , T = null
  14427. , x = null
  14428. , S = null
  14429. , M = null
  14430. , R = null
  14431. , P = null
  14432. , O = null
  14433. , L = null
  14434. , N = new ue
  14435. r(s)
  14436. h({ //MP开头写法
  14437. urlBase: t.urlBase
  14438. }).then(function () {
  14439. return re.init(),
  14440. d(t, e) //getModel and load
  14441. }).then(function (e) {
  14442. progressUpdate(0.9)
  14443. return P = e,
  14444. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14445. startSource: i,
  14446. autoplay: V.autoplay,
  14447. quickstart: u
  14448. }),
  14449. P.urls.init()
  14450. }).then(function () {
  14451. return P.loadPanos()
  14452. }).then(function () {
  14453. m = X.getStartCameraOptions(P, P.panos),
  14454. S = A(P),
  14455. O = y(u, m.mode),
  14456. v = O.controls,
  14457. w = O.player,
  14458. T = O.director,
  14459. x = O.tagManager,
  14460. M = O.tileDownloader,
  14461. R = O.qualityManager,
  14462. L = O.panoRenderer,
  14463. C(P, S, O, s),
  14464. w.director = T,//xzw add
  14465. P.supportsTiles && M.start(),
  14466. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14467. u = !1)
  14468. var e = null
  14469. if (u) {
  14470. de.warn("Quickstart engaged. Hold on to your knickers.")
  14471. var t = v.controls[D.PANORAMA]
  14472. g = new ie(R, S.scene, S.camera, t, s),
  14473. _(S, s, P),
  14474. e = g.load(m).then(function () {
  14475. S.addComponent(g),
  14476. S.once(le.AfterRender, function () {
  14477. de.warn("First render after quickstart load finished.")
  14478. })
  14479. })
  14480. }
  14481. window.flyToFirst = function () {//xzw add
  14482. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70")
  14483. var q = new _x.Quaternion(0.7099827027821568, -0.07708150183830938, 0.6958985789714591, 0.07555241737970636)
  14484. var lookAtPoint = new _x.Vector3(0, 0, -1).applyQuaternion(q).add(pano.position)
  14485. w.flyToPano({ pano: pano, lookAtPoint: lookAtPoint })
  14486. }
  14487. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14488. }).then(function () {
  14489. return f(P, U.onProgress, i, !u, a)
  14490. }).then(function () {
  14491. if (m.quickstart = u,
  14492. I(P, S, O, s),
  14493. S.started || _(S, s, P),
  14494. H.modelLoaded(P, w, v, V.autoplay),
  14495. E(w, P, m, V.autoplay).done(function () {
  14496. T.autoTour()
  14497. }),
  14498. !P.supportsTiles) {
  14499. var e = new Z(P, w)
  14500. e.start()
  14501. }
  14502. u && (S.removeComponent(g),
  14503. g.destroy(),
  14504. m.pano.enter()),
  14505. U.init(P, T, w, v, S, m, H.getSessionId()),
  14506. U.endLoading(P, T, x),
  14507. S.once(le.AfterRender, function () {
  14508. N.setAppReadyTime()
  14509. var e = N.calcFullLoadingTime()
  14510. de.warn("Total load time: " + e / 1e3),
  14511. H.loadComplete(e),
  14512. $('.jumpvideo').fadeIn()
  14513. de.warn("First render after model load finished.")
  14514. }),
  14515. S.on(le.MemoryUsageUpdated, n)
  14516. }).fail(b.bind(this, e))
  14517. }
  14518. function n(e) {
  14519. ce.update(e)
  14520. }
  14521. function r(e) {
  14522. de.info("Version", "2.25.6-0-gd87e5b1"),
  14523. q.defaultMaxListeners = 1e3,
  14524. a(e),
  14525. s()
  14526. }
  14527. function o() {
  14528. return document.getElementById("player")
  14529. }
  14530. function a(e) {
  14531. e.addEventListener("dragenter", T, !1),
  14532. e.addEventListener("dragover", T, !1)
  14533. }
  14534. function s() {
  14535. F.valueFromHash("title", !0) || $(document).ready(function () {
  14536. var e = $(".model-title")
  14537. e.hide()
  14538. })
  14539. }
  14540. function l() {
  14541. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14542. }
  14543. function c() {
  14544. return {
  14545. panoElementsToLoad: 6,
  14546. modelElementsToLoad: 0,
  14547. totalElementsLoaded: 0,
  14548. totalElementsToLoad: 0,
  14549. totalPercentageLoaded: 0,
  14550. progressCallback: null
  14551. }
  14552. }
  14553. function h(e) {
  14554. return K.loadFeatureFlags(e).done(function (e) {
  14555. K.updateDependentSettings(e, V)
  14556. })
  14557. }
  14558. // function u(e) {
  14559. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14560. // responseType: "json",
  14561. // prefetchFrom: "config"
  14562. // }).then(function(e) {
  14563. // return e ? void j.extendObject(V.appConfig, e) : {}
  14564. // }, function(e) {
  14565. // return de.warn("Failed loading runtime config, using defaults."),
  14566. // $.when({})
  14567. // })
  14568. // }
  14569. function d(e, t) {
  14570. var i = B.getModel({
  14571. url: t,
  14572. floors: F.valueFromHash("f", !0),
  14573. autoload: !1
  14574. })
  14575. return $.when(i, n).then(null, function (e) {
  14576. return this
  14577. })
  14578. }
  14579. function p(e, t, i, n, r) {
  14580. de.info("Model data loaded"),
  14581. de.debug("UUID: " + e.data.job.uuid),
  14582. J.init(K.getFlags()),
  14583. i && H.initKeen({
  14584. token: i,
  14585. appId: n
  14586. }),
  14587. H.initSegment({
  14588. model: e.sid,
  14589. version: "2.25.6-0-gd87e5b1",
  14590. startSource: r.startSource,
  14591. token: t,
  14592. autoplay: r.autoplay,
  14593. quickstart: r.quickstart
  14594. })
  14595. }
  14596. function f(e, t, i, n, r) {
  14597. return r.progressCallback = t,
  14598. H.sessionStart(),
  14599. e.load(n).progress(g.bind(this, r))
  14600. }
  14601. function g(e, t) {
  14602. e.modelElementsToLoad = t[1],
  14603. v(e),
  14604. m(e)
  14605. }
  14606. function m(e) {
  14607. e.totalElementsLoaded++,
  14608. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14609. //----许钟文-----------------模型进度条向后调整
  14610. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0)
  14611. e.totalPercentageLoaded = modelProgressBase + (1 - modelProgressBase) * e.totalPercentageLoaded
  14612. console.log('pro:' + e.totalPercentageLoaded)
  14613. //---------------------------
  14614. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14615. }
  14616. function v(e) {
  14617. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14618. }
  14619. function A(e) {
  14620. var t = new x.PerspectiveCamera
  14621. t.layers.enable(he.PANOMARKERS),
  14622. t.layers.enable(he.RETICULE),
  14623. t.layers.enable(he.TAG)
  14624. var i = new x.Scene
  14625. , n = new x.AmbientLight(16777215)
  14626. i.add(n),
  14627. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5, 1e5), new x.RawShaderMaterial({
  14628. side: x.DoubleSide
  14629. })),
  14630. i.plane.position.y = 0,
  14631. i.plane.rotateX(-Math.PI / 2),
  14632. i.plane.material.visible = !1,
  14633. i.add(i.plane),
  14634. i.updateMatrixWorld(),
  14635. V.showScreenshotLocations && e.data.images.forEach(function (e) {
  14636. if (e.metadata && e.metadata.camera_position) {
  14637. var t = e.metadata.camera_position
  14638. , n = new x.Mesh(new x.BoxGeometry(.3, .3, .3))
  14639. n.position = t.clone(),
  14640. i.add(n)
  14641. var r = e.metadata.camera_quaternion
  14642. , o = new x.Vector3(0, 0, -1).applyQuaternion(r)
  14643. i.add(new x.ArrowHelper(o, t.clone(), 1, 16711680))
  14644. }
  14645. }),
  14646. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0, 1, 0), new x.Vector3(0, 0, 0), 1, 255)),
  14647. i.add(new x.ArrowHelper(new x.Vector3(0, 0, 1), new x.Vector3(0, 0, 0), 1, 16711680)),
  14648. i.add(new x.ArrowHelper(new x.Vector3(1, 0, 0), new x.Vector3(0, 0, 0), 1, 65280)))
  14649. //背景
  14650. if (!settings.transparentBg && !settings.bgImg) {
  14651. i.skybox = new W
  14652. i.add(i.skybox)
  14653. }
  14654. var r = new te(i, t, z)
  14655. return r
  14656. }
  14657. function y(e, t) {
  14658. var i = e ? 1 : 1e3
  14659. , n = J.tilegen || J.imgopt ? 6 : 2
  14660. n = F.valueFromHash("tileconc", n)
  14661. var r = new ne
  14662. , o = new ae({
  14663. concurrentDownloads: n
  14664. })
  14665. , a = new se
  14666. , s = new P
  14667. , l = new M
  14668. , c = new S(t)
  14669. , h = new R
  14670. , u = new O(i)
  14671. , d = new L
  14672. , p = new oe
  14673. return {
  14674. qualityManager: r,
  14675. panoRenderer: a,
  14676. tileDownloader: o,
  14677. player: c,
  14678. director: l,
  14679. modelManager: s,
  14680. tagManager: p,
  14681. displayController: u,
  14682. labelDisplayController: d,
  14683. controls: h
  14684. }
  14685. }
  14686. function C(e, t, i, n) {
  14687. var r = i.controls
  14688. , o = i.qualityManager
  14689. , a = i.panoRenderer
  14690. , s = i.tileDownloader
  14691. , l = i.modelManager
  14692. r.init(n, l),
  14693. ee.init(i.director, r, i.player, l, t),
  14694. o.init(l),
  14695. s.init(o),
  14696. a.init(t, s, o),
  14697. l.init(s, a, o),
  14698. l.addModel(e),
  14699. t.addComponent(G)
  14700. }
  14701. function I(e, t, i, n) {
  14702. var r = i.qualityManager
  14703. , o = i.panoRenderer
  14704. , a = i.tileDownloader
  14705. , s = i.modelManager
  14706. , l = i.player
  14707. , c = i.director
  14708. , h = i.tagManager
  14709. , u = i.displayController
  14710. , d = i.labelDisplayController
  14711. , p = i.controls
  14712. t.scene.add(e),
  14713. t.qualityManager = r
  14714. var f = {
  14715. camera: t.camera,
  14716. director: c,
  14717. modelManager: s,
  14718. tileDownloader: a,
  14719. panoRenderer: o,
  14720. qualityManager: r,
  14721. tagManager: h,
  14722. container: n,
  14723. controls: p
  14724. }
  14725. l.init(f),
  14726. l.setScene(t.scene),
  14727. h.init(s, l),
  14728. c.init(l, s),
  14729. u.init(c, l, s, h, n),
  14730. d.init(l, s, n),
  14731. z.bindEvents(l),
  14732. t.addComponent(h),
  14733. t.addComponent(l),
  14734. t.addComponent(o),
  14735. l.sceneRenderer = t //xzw add 方便resize
  14736. }
  14737. function E(e, t, i, n) {
  14738. return de.info("Starting player in " + i.mode),
  14739. H.report(t.sid, "started-playing", n, i.quickstart),
  14740. e.start(i)
  14741. }
  14742. function b(e, t) {
  14743. de.error(t),
  14744. k.error(t),
  14745. H.report(e, "error-" + t)
  14746. }
  14747. function w(e) {
  14748. var t = F.details()
  14749. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14750. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14751. H.report(e, "error-webgl-generic"))
  14752. }
  14753. function _(e, t, i) {
  14754. try {
  14755. e.start(t)
  14756. } catch (e) {
  14757. throw de.warn(e.message),
  14758. w(i.sid),
  14759. e
  14760. }
  14761. }
  14762. function T(e) {
  14763. e.stopPropagation(),
  14764. e.preventDefault()
  14765. }
  14766. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14767. if (window.DATA.hoticon) {
  14768. g_HotImage = {
  14769. point: ('static/' + window.DATA.hoticon.default) || "https://super.4dage.com/static/images/4dagePoint2.png",
  14770. point2: ('static/' + window.DATA.hoticon.higt) || "https://super.4dage.com/static/images/4dagePoint.png"
  14771. }
  14772. }
  14773. //czj 判断someData 有没有backgroundMusic 添加音乐
  14774. if (window.DATA.backgroundMusic) {
  14775. if (window.isLocal) {
  14776. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14777. } else {
  14778. SoundManager.setSrc('bgm', window.DATA.backgroundMusic)
  14779. }
  14780. $("#volume").show()
  14781. } else if (g_version === "one") {
  14782. SoundManager.setSrc('bgm', manage.dealURL(g_Prefix + "/audio/" + "audio" + window.number + "/background.mp3"))
  14783. $("#volume").show()
  14784. }
  14785. //隐藏公司logo
  14786. if (window.DATA.loadlogo) {
  14787. showLogo()
  14788. }
  14789. e("./lib/three75-shim"),
  14790. e("./lib/array-polyfill"),
  14791. e("./lib/performance-polyfill"),
  14792. e("./lib/shaders/CopyShader.js"),
  14793. e("./lib/shaders/HorizontalBlurShader.js"),
  14794. e("./lib/shaders/VerticalBlurShader.js"),
  14795. e("./lib/postprocessing/EffectComposer.js"),
  14796. e("./lib/postprocessing/RenderPass.js"),
  14797. e("./lib/postprocessing/MaskPass.js"),
  14798. e("./lib/postprocessing/ShaderPass.js"),
  14799. window.Promise || (window.Promise = e("promise-polyfill"))
  14800. var x = e("three")
  14801. , _x = e("three")
  14802. , S = (e("./util/sentry"),
  14803. e("./player"))
  14804. , M = e("./director")
  14805. , R = e("./controls/CameraControls")
  14806. , P = e("./model/ModelManager")
  14807. , O = e("./DisplayController")
  14808. , L = e("./label/LabelDisplayController")
  14809. , D = e("./enum/Viewmode")
  14810. , N = e("./util/logger")
  14811. , B = e("./showcase")
  14812. , F = e("./util/browser")
  14813. , V = e("./settings")
  14814. , U = e("./gui/gui")
  14815. , k = e("./gui/error")
  14816. , H = e("./analytics")
  14817. , G = e("./util/transitions")
  14818. , z = e("./effects")
  14819. , W = e("./objects/Skybox")
  14820. , j = e("./util/common")
  14821. , Y = (e("./util/PanoramaCollection"),
  14822. e("./util/math"),
  14823. e("./util/showcase"))
  14824. , X = e("./util/camera")
  14825. , Z = (e("./objects/Panorama"),
  14826. e("./cameras/PanoramaCamera"),
  14827. e("./preloaders"))
  14828. , q = e("events").EventEmitter
  14829. , K = e("./featureflags")
  14830. , Q = (e("./util/lerp"),
  14831. e("./util/ajax"))
  14832. , J = e("./ab")
  14833. , ee = e("./sdk/automation.js")
  14834. , te = e("./scene/SceneRenderer")
  14835. , ie = e("./scene/QuickstartManager")
  14836. , ne = e("./tile/QualityManager.js")
  14837. , re = e("./localization/localize")
  14838. , oe = e("./tag/tagManager")
  14839. , ae = e("./tile/TileDownloader")
  14840. , se = e("./tile/PanoRenderer")
  14841. , le = (e("./enum/PanoSizeClass"),
  14842. e("./enum/PanoramaEvents"),
  14843. e("./enum/SceneRendererEvents"))
  14844. , ce = e("./gui/memoryUsage")
  14845. , he = e("./enum/RenderLayers")
  14846. , ue = e("./TimingData")
  14847. , de = new N(t)
  14848. N.level = V.logLevel,
  14849. N.consoleEnabled = V.console,
  14850. i()
  14851. }
  14852. }
  14853. ).call(this, "/js/main.js")
  14854. }
  14855. , {
  14856. "./DisplayController": 1,
  14857. "./TimingData": 2,
  14858. "./ab": 3,
  14859. "./analytics": 4,
  14860. "./cameras/PanoramaCamera": 7,
  14861. "./controls/CameraControls": 9,
  14862. "./director": 15,
  14863. "./effects": 16,
  14864. "./enum/PanoSizeClass": 36,
  14865. "./enum/PanoramaEvents": 37,
  14866. "./enum/RenderLayers": 41,
  14867. "./enum/SceneRendererEvents": 43,
  14868. "./enum/Viewmode": 51,
  14869. "./featureflags": 59,
  14870. "./gui/error": 64,
  14871. "./gui/gui": 65,
  14872. "./gui/memoryUsage": 73,
  14873. "./label/LabelDisplayController": 91,
  14874. "./lib/array-polyfill": 92,
  14875. "./lib/performance-polyfill": 95,
  14876. "./lib/postprocessing/EffectComposer.js": 96,
  14877. "./lib/postprocessing/MaskPass.js": 97,
  14878. "./lib/postprocessing/RenderPass.js": 98,
  14879. "./lib/postprocessing/ShaderPass.js": 99,
  14880. "./lib/shaders/CopyShader.js": 100,
  14881. "./lib/shaders/HorizontalBlurShader.js": 101,
  14882. "./lib/shaders/VerticalBlurShader.js": 102,
  14883. "./lib/three75-shim": 103,
  14884. "./localization/localize": 108,
  14885. "./tag/tagManager": 124,
  14886. "./model/ModelManager": 140,
  14887. "./objects/Panorama": 148,
  14888. "./objects/Skybox": 152,
  14889. "./player": 155,
  14890. "./preloaders": 156,
  14891. "./scene/QuickstartManager": 157,
  14892. "./scene/SceneRenderer": 158,
  14893. "./sdk/automation.js": 164,
  14894. "./settings": 166,
  14895. "./showcase": 168,
  14896. "./tile/PanoRenderer": 169,
  14897. "./tile/QualityManager.js": 170,
  14898. "./tile/TileDownloader": 171,
  14899. "./util/PanoramaCollection": 178,
  14900. "./util/ajax": 181,
  14901. "./util/browser": 182,
  14902. "./util/camera": 183,
  14903. "./util/common": 185,
  14904. "./util/lerp": 188,
  14905. "./util/logger": 189,
  14906. "./util/math": 190,
  14907. "./util/sentry": 192,
  14908. "./util/showcase": 193,
  14909. "./util/transitions": 195,
  14910. events: 202,
  14911. "promise-polyfill": 213,
  14912. three: 217
  14913. }],
  14914. 117: [function (e, t, i) {
  14915. "use strict"
  14916. function n(e) {
  14917. e = e || {}
  14918. r.RawShaderMaterial.call(this, a.extendObject({
  14919. fragmentShader: o.cube.fragmentShader,
  14920. vertexShader: o.cube.vertexShader,
  14921. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14922. name: "CubemapMaterial",
  14923. }, e))
  14924. }
  14925. var r = e("three")
  14926. , o = e("../shaders")
  14927. , a = e("../util/common")
  14928. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14929. n.prototype.constructor = n,
  14930. t.exports = n
  14931. }
  14932. , {
  14933. "../shaders": 167,
  14934. "../util/common": 185,
  14935. three: 217
  14936. }],
  14937. 118: [function (e, t, i) {
  14938. "use strict"
  14939. function n(e) {
  14940. e = e || {}
  14941. r.RawShaderMaterial.call(this, a.extendObject({
  14942. fragmentShader: o.model.fragmentShader,
  14943. vertexShader: o.model.vertexShader,
  14944. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14945. name: "ModelTextureMaterial",
  14946. }, e))
  14947. }
  14948. var r = e("three")
  14949. , o = e("../shaders")
  14950. , a = e("../util/common")
  14951. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14952. n.prototype.constructor = n,
  14953. n.prototype.setProjectedPanos = function (e, t, i) {
  14954. i && (this.uniforms.progress.value = 0),
  14955. e.ensureSkyboxReadyForRender(),
  14956. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14957. this.uniforms.pano0Position.value.copy(e.position),
  14958. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14959. t.ensureSkyboxReadyForRender(),
  14960. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14961. this.uniforms.pano1Position.value.copy(t.position),
  14962. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14963. }
  14964. /* n.prototype.setEyeDir = function(dir, pos) {//加
  14965. this.uniforms.eyeDir.value.copy(dir)
  14966. this.uniforms.eyePos.value.copy(pos)
  14967. }
  14968. n.prototype.setBendCameraQua = function(matrix) {//加
  14969. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  14970. } */
  14971. ,
  14972. t.exports = n
  14973. }
  14974. , {
  14975. "../shaders": 167,
  14976. "../util/common": 185,
  14977. three: 217
  14978. }],
  14979. 119: [function (e, t, i) {
  14980. (function (i) {
  14981. "use strict"
  14982. function n(e, t, i, n) {
  14983. this.div = null,
  14984. this.body = null,
  14985. this.label = e,
  14986. this.description = t,
  14987. this.parsedDescription = [],
  14988. this.media = i || {
  14989. type: null
  14990. },
  14991. this.loadingSpinner = null,
  14992. this.parser = new r({
  14993. supportLinks: !u.valueFromHash("mls"),
  14994. keepLinkLabels: !0
  14995. }),
  14996. this.state = I.CLOSED,
  14997. this.orientation = "",
  14998. this.initialTransform = "",
  14999. this.hovering = !1,
  15000. this.openTransition = null,
  15001. this.closeTransition = null,
  15002. this.openPromise = null,
  15003. this.closePromise = null,
  15004. this.animationTransition = null,
  15005. this.animationScale = 0
  15006. }
  15007. var r = e("../Parser/DescriptionParser")
  15008. , o = e("../Media/Link")
  15009. , a = e("../Media/Image")
  15010. , s = e("../Media/EmbedlyPlayer")
  15011. , l = e("../Media/EmbedlyEmbed")
  15012. , c = e("../../util/transitions")
  15013. , h = e("../../util/lerp")
  15014. , u = e("../../util/browser")
  15015. , d = e("./BillboardEvent")
  15016. , p = e("../Media/MediaEvent")
  15017. , f = e("../Parser/DescriptionChunkType")
  15018. , g = e("events").EventEmitter
  15019. , m = e("./billboardSettings")
  15020. , v = e("./overlaySettings")
  15021. , A = e("../../util/logger")
  15022. , y = new A(i)
  15023. , C = document.getElementById("tag-billboards")
  15024. C.addEventListener("touchend", function (e) {
  15025. C.style.pointerEvents = "none"
  15026. }),
  15027. C.addEventListener("touchcancel", function (e) {
  15028. C.style.pointerEvents = "none"
  15029. })
  15030. var I = {
  15031. CLOSED: "closed",
  15032. OPENING: "opening",
  15033. OPEN: "open",
  15034. CLOSING: "closing",
  15035. ACTIVE: "active"
  15036. }
  15037. n.prototype = Object.create(g.prototype),
  15038. n.prototype.build = function (e) {
  15039. this.parsedDescription = this.parser.parse(this.description)
  15040. var t = document.createElement("div")
  15041. t.className = "tag-container has-hotzone",
  15042. this.div = t,
  15043. this.body = document.createElement("div"),
  15044. this.body.className = "tag-body"
  15045. var i = document.createElement("div")
  15046. i.classList.add("tag-content")
  15047. var n = document.createElement("div")
  15048. n.classList.add("tag-text-content")
  15049. var r = document.createElement("div")
  15050. r.className = "tag-label",
  15051. r.textContent = this.label,
  15052. n.appendChild(r)
  15053. var o = document.createElement("div")
  15054. o.className = "tag-desc",
  15055. n.appendChild(o),
  15056. i.appendChild(n),
  15057. this.body.appendChild(i),
  15058. this.appendDescriptionElements(this.parsedDescription, o),
  15059. this.appendMedia(),
  15060. t.appendChild(this.body),
  15061. C.appendChild(t),
  15062. this.bindEvents(t, this.body)
  15063. }
  15064. ,
  15065. n.prototype.bindEvents = function (e, t) {
  15066. var i = function (e) {
  15067. return function (t) {
  15068. if (!this.div.classList.contains("overlay")) {
  15069. var i, n = document.getElementById("player")
  15070. try {
  15071. i = new MouseEvent(e, t)
  15072. } catch (n) {
  15073. i = document.createEvent("MouseEvents"),
  15074. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15075. }
  15076. n.dispatchEvent(i)
  15077. }
  15078. }
  15079. }
  15080. t.addEventListener("mousedown", function (e) {
  15081. e.stopPropagation()
  15082. }),
  15083. t.addEventListener("mouseup", function (e) {
  15084. e.stopPropagation()
  15085. }),
  15086. e.addEventListener("touchstart", function (e) {
  15087. C.style.pointerEvents = "auto"
  15088. }),
  15089. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15090. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15091. t.addEventListener("mouseover", function (t) {
  15092. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15093. }
  15094. .bind(this)),
  15095. e.addEventListener("mouseenter", function (e) {
  15096. this.state !== I.CLOSING && (this.hovering = !0,
  15097. this.emit(d.ENTER))
  15098. }
  15099. .bind(this)),
  15100. e.addEventListener("mouseleave", function (e) {
  15101. this.hovering = !1,
  15102. this.emit(d.LEAVE)
  15103. }
  15104. .bind(this)),
  15105. e.addEventListener("gesturestart", function (e) {
  15106. e.preventDefault()
  15107. })
  15108. var n = e.querySelector(".tag-text-content")
  15109. , r = 0
  15110. n.addEventListener("touchstart", function (e) {
  15111. r = e.changedTouches[0].clientY
  15112. }),
  15113. n.addEventListener("touchmove", function (t) {
  15114. function i(e) {
  15115. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15116. }
  15117. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15118. }),
  15119. e.addEventListener("touchmove", function (e) {
  15120. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15121. })
  15122. }
  15123. ,
  15124. n.prototype.appendDescriptionElements = function (e, t) {
  15125. e.length > 0 && this.div.classList.add("has-text"),
  15126. e.forEach(function (e, i) {
  15127. switch (e.type) {
  15128. case f.TEXT:
  15129. t.appendChild(this.createTextElement(e.text))
  15130. break
  15131. case f.LINK:
  15132. t.appendChild(this.createLinkElement(e.link))
  15133. }
  15134. }
  15135. .bind(this))
  15136. }
  15137. ,
  15138. n.prototype.appendLoadingSpinner = function () {
  15139. this.loadingSpinner = document.createElement("div"),
  15140. this.loadingSpinner.classList.add("loading-spinner")
  15141. var e = document.createElement("div")
  15142. e.classList.add("gui-spinner-icon"),
  15143. this.loadingSpinner.appendChild(e),
  15144. this.body.appendChild(this.loadingSpinner)
  15145. }
  15146. ,
  15147. n.prototype.onMediaLoadFinished = function () {
  15148. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15149. this.applyOrientation(this.orientation),
  15150. this.loadingSpinner = null)
  15151. }
  15152. ,
  15153. n.prototype.appendMedia = function () {
  15154. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15155. this.appendLoadingSpinner()
  15156. var e = document.createElement("div")
  15157. e.classList.add("tag-media-content")
  15158. var t = document.createElement("i")
  15159. switch (["icon", "icon-close-thin", "close"].forEach(function (e) {
  15160. t.classList.add(e)
  15161. }),
  15162. this.body.appendChild(t),
  15163. this.body.appendChild(e),
  15164. this.media.type) {
  15165. case f.IMAGE:
  15166. e.appendChild(this.createImageElement(this.media, this.body))
  15167. break
  15168. case f.VIDEO:
  15169. e.appendChild(this.createVideoElement(this.media, this.body))
  15170. break
  15171. case f.RICH:
  15172. e.appendChild(this.createEmbedElement(this.media, this.body))
  15173. }
  15174. }
  15175. }
  15176. ,
  15177. n.prototype.createTextElement = function (e) {
  15178. var t = document.createElement("span")
  15179. return t.textContent = e,
  15180. t
  15181. }
  15182. n.prototype.createLinkElement = function (e) {
  15183. var t = new o(e)
  15184. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15185. t.createDomElement()
  15186. }
  15187. ,
  15188. n.prototype.createImageElement = function (e, t) {
  15189. function i() {
  15190. function e() {
  15191. m || (r.classList.remove("view-image"),
  15192. c.classList.add("overlay"),
  15193. i(),
  15194. window.addEventListener("resize", b),
  15195. c.addEventListener("click", a),
  15196. g.addEventListener("click", l),
  15197. f.addEventListener("click", s),
  15198. m = !0,
  15199. o.emit(p.IMAGE_OPENED))
  15200. }
  15201. function i() {
  15202. t.classList.add("show-info"),
  15203. h.classList.remove("collapsible"),
  15204. h.style.height = ""
  15205. var e = parseFloat(getComputedStyle(I).lineHeight)
  15206. , i = y + e
  15207. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15208. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15209. , s = a
  15210. , l = s * n.aspect
  15211. l > r && (l = r,
  15212. s = l / n.aspect),
  15213. s > a && (s = a,
  15214. l = s * n.aspect),
  15215. l += C,
  15216. s += C + i,
  15217. t.style.width = l + "px",
  15218. t.style.height = s + "px",
  15219. u.style.paddingTop = e + C + "px",
  15220. o.description.length > 0 && (h.classList.add("collapsible"),
  15221. h.style.height = h.clientHeight + 12 + "px",
  15222. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15223. }
  15224. function a(e) {
  15225. e.target === c && s()
  15226. }
  15227. function s() {
  15228. m && (m = !1,
  15229. r.classList.add("view-image"),
  15230. c.classList.remove("overlay"),
  15231. h.style.height = "",
  15232. u.style.paddingTop = "",
  15233. t.style.width = "",
  15234. t.style.height = "",
  15235. window.removeEventListener("resize", b),
  15236. c.removeEventListener("click", a),
  15237. g.removeEventListener("click", l),
  15238. f.removeEventListener("click", s),
  15239. o.emit(p.IMAGE_CLOSED),
  15240. o.close(!0))
  15241. }
  15242. function l(e) {
  15243. t.classList.toggle("show-info")
  15244. }
  15245. var c = o.div
  15246. , h = c.getElementsByClassName("tag-content")[0]
  15247. , u = c.getElementsByClassName("tag-media-content")[0]
  15248. , f = t.getElementsByClassName("close")[0]
  15249. , g = h.getElementsByClassName("tag-label")[0]
  15250. c.classList.add("has-image"),
  15251. r.classList.add("view-image"),
  15252. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15253. o.applyOrientation(o.orientation)
  15254. var m = !1
  15255. , A = getComputedStyle(h)
  15256. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15257. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15258. , I = h.querySelector(".tag-label")
  15259. , E = h.querySelector(".tag-desc")
  15260. , b = function () {
  15261. var e, t, n = 0
  15262. return function () {
  15263. clearInterval(e),
  15264. clearTimeout(t),
  15265. e = setInterval(function () {
  15266. var e = c.clientHeight
  15267. n !== e && (i(),
  15268. n = e)
  15269. }, 100),
  15270. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15271. }
  15272. }()
  15273. n.on(p.IMAGE_OPENING, e),
  15274. o.on(d.ACTIVATE, e),
  15275. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15276. o.on(d.CLOSING, s)
  15277. }
  15278. var n = new a
  15279. , r = n.createDomElement()
  15280. this.once(d.OPENED, function () {
  15281. n.load(e.src).then(i).catch(function (t) {
  15282. y.warn("Failed to load image:", e.src),
  15283. y.warn("with error:", t)
  15284. }).then(this.onMediaLoadFinished.bind(this))
  15285. })
  15286. var o = this
  15287. return r
  15288. }
  15289. ,
  15290. n.prototype.createVideoElement = function (e, t) {
  15291. var i = new s({
  15292. autoPlay: !0,
  15293. autoResume: !0,
  15294. startMuted: !1,
  15295. loop: !1
  15296. })
  15297. , n = i.createDomElement()
  15298. return this.once(d.OPENED, function () {
  15299. i.load(e.src).then(function () {
  15300. this.div.classList.add("has-video"),
  15301. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15302. i.play()),
  15303. this.on(d.OPENING, i.show.bind(i)),
  15304. this.on(d.OPENED, i.play.bind(i)),
  15305. this.on(d.CLOSING, i.pause.bind(i)),
  15306. this.on(d.CLOSED, i.hide.bind(i))
  15307. }
  15308. .bind(this)).catch(function (t) {
  15309. y.warn("Failed to embed video:", e.src),
  15310. y.warn("with error:", t)
  15311. }).then(this.onMediaLoadFinished.bind(this))
  15312. }
  15313. .bind(this)),
  15314. n
  15315. }
  15316. ,
  15317. n.prototype.createEmbedElement = function (e, t) {
  15318. var i = new l
  15319. , n = i.createDomElement()
  15320. return this.once(d.OPENED, function () {
  15321. i.load(e.src).then(function () {
  15322. this.div.classList.add("has-embed"),
  15323. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15324. this.applyOrientation(this.orientation),
  15325. this.on(d.OPENING, i.show.bind(i)),
  15326. this.on(d.CLOSED, i.hide.bind(i))
  15327. }
  15328. .bind(this)).catch(function (t) {
  15329. y.warn("Failed to embed:", e.src),
  15330. y.warn("with error:", t)
  15331. }).then(this.onMediaLoadFinished.bind(this))
  15332. }
  15333. .bind(this)),
  15334. n
  15335. }
  15336. ,
  15337. n.prototype.open = function (e) {
  15338. return this.openPromise = $.Deferred(),
  15339. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15340. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function () {
  15341. this.state !== I.OPEN && (this.emit(d.OPENING),
  15342. e && this.emit(d.ACTIVATING),
  15343. this.state = I.OPENING,
  15344. this.animateOpen(function () {
  15345. e && this.setActiveState(),
  15346. this.openPromise.resolve()
  15347. }
  15348. .bind(this)))
  15349. }
  15350. .bind(this), m.animation.openDelay),
  15351. c.cancel(this.closeTransition),
  15352. this.closePromise && this.closePromise.reject(),
  15353. this.closeTransition = void 0,
  15354. this.openPromise.promise())
  15355. }
  15356. ,
  15357. n.prototype.close = function (e) {
  15358. return this.closePromise = $.Deferred(),
  15359. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function () {
  15360. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15361. this.state = I.CLOSING,
  15362. this.animateClose())
  15363. }
  15364. .bind(this), m.animation.closeDelay)),
  15365. c.cancel(this.openTransition),
  15366. this.openPromise && this.openPromise.reject(),
  15367. this.openTransition = void 0,
  15368. this.closePromise.resolve(),
  15369. this.closePromise.promise())
  15370. }
  15371. ,
  15372. n.prototype.setActiveState = function () {
  15373. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15374. this.emit(d.ACTIVATE),
  15375. this.div.classList.remove("has-hotzone"))
  15376. }
  15377. ,
  15378. n.prototype.animateOpen = function (e) {
  15379. if (this.state === I.OPENING) {
  15380. if (c.cancel(this.animationTransition),
  15381. u.detectSamsungNative())
  15382. return this.boardOrientation = null,
  15383. this.div.style.visibility = "visible",
  15384. this.emit(d.OPENED),
  15385. this.state = I.OPEN,
  15386. void (e && e())
  15387. this.div.style.webkitTransform = "scale(0)",
  15388. this.div.style.transform = "scale(0)",
  15389. this.div.style.visibility = "visible",
  15390. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function () {
  15391. this.emit(d.OPENED),
  15392. this.state = I.OPEN,
  15393. e && e()
  15394. }
  15395. .bind(this))
  15396. }
  15397. }
  15398. ,
  15399. n.prototype.animateClose = function (e) {
  15400. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15401. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function () {
  15402. this.emit(d.CLOSED),
  15403. this.state = I.CLOSED,
  15404. this.div.style.visibility = "hidden",
  15405. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15406. e && e()
  15407. }
  15408. .bind(this)))
  15409. }
  15410. ,
  15411. n.prototype.needsUpdate = function () {
  15412. return this.state !== I.CLOSED
  15413. }
  15414. ,
  15415. n.prototype.update = function (e, t) {
  15416. if (this.needsUpdate()) {
  15417. var i = (this.updateOrientation(e),
  15418. this.calcScale(t))
  15419. , n = {
  15420. x: (e.x + 1) * $("#player").width() / 2,
  15421. y: (e.y + 1) * $("#player").height() / 2
  15422. }
  15423. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15424. this.div.style.webkitTransform = this.div.screenTransform,
  15425. this.div.style.transform = this.div.screenTransform
  15426. }
  15427. }
  15428. ,
  15429. n.prototype.getDimensions = function () {
  15430. return this.div.getBoundingClientRect()
  15431. }
  15432. ,
  15433. n.prototype.calcScale = function (e) {
  15434. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15435. }
  15436. ,
  15437. n.prototype.updateOrientation = function (e) {
  15438. if (this.state !== I.ACTIVE) {
  15439. var t = 1 / 3
  15440. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15441. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15442. , r = ""
  15443. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15444. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15445. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15446. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15447. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15448. }
  15449. }
  15450. ,
  15451. n.prototype.applyOrientation = function (e) {
  15452. this.div.style.transform = this.div.style.webkitTransform = "",
  15453. this.div.classList.remove("tag-container-" + this.orientation),
  15454. this.div.classList.add("tag-container-" + e)
  15455. var t = window.getComputedStyle(this.div)
  15456. this.initialTransform = t.transform || t.webkitTransform,
  15457. "none" === this.initialTransform && (this.initialTransform = "")
  15458. var i = t.transform.slice(7, -1).split(",")
  15459. , n = -i[4]
  15460. , r = -i[5]
  15461. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15462. this.div.style.transformOrigin = n + "px " + r + "px",
  15463. this.orientation = e
  15464. }
  15465. ,
  15466. t.exports = n
  15467. }
  15468. ).call(this, "/js/tag/Billboard/Billboard.js")
  15469. }
  15470. , {
  15471. "../../util/browser": 182,
  15472. "../../util/lerp": 188,
  15473. "../../util/logger": 189,
  15474. "../../util/transitions": 195,
  15475. "../Media/EmbedlyEmbed": 125,
  15476. "../Media/EmbedlyPlayer": 126,
  15477. "../Media/Image": 128,
  15478. "../Media/Link": 129,
  15479. "../Media/MediaEvent": 131,
  15480. "../Parser/DescriptionChunkType": 133,
  15481. "../Parser/DescriptionParser": 134,
  15482. "./BillboardEvent": 120,
  15483. "./billboardSettings": 121,
  15484. "./overlaySettings": 122,
  15485. events: 202
  15486. }],
  15487. 120: [function (e, t, i) {
  15488. "use strict"
  15489. t.exports = Object.freeze({
  15490. ENTER: "billboard.enter",
  15491. LEAVE: "billboard.leave",
  15492. OPENING: "billboard.opening",
  15493. OPENED: "billboard.open",
  15494. CLOSING: "billboard.closing",
  15495. CLOSED: "billboard.closed",
  15496. ACTIVATING: "billboard.activating",
  15497. ACTIVATE: "billboard.activate"
  15498. })
  15499. }
  15500. , {}],
  15501. 121: [function (e, t, i) {
  15502. "use strict"
  15503. t.exports = Object.freeze({
  15504. animation: Object.freeze({
  15505. hoverOnClosing: !1,
  15506. openDelay: 100,
  15507. closeDelay: 50,
  15508. openDuration: 200,
  15509. closeDuration: 100
  15510. }),
  15511. boardToDiscRatio: 1.2
  15512. })
  15513. }
  15514. , {}],
  15515. 122: [function (e, t, i) {
  15516. "use strict"
  15517. t.exports = Object.freeze({
  15518. boundaryWidth: 30,
  15519. boundaryHeight: 0
  15520. })
  15521. }
  15522. , {}],
  15523. 123: [function (e, t, i) {//tag
  15524. (function (i) {
  15525. "use strict"
  15526. function n(e, t, i) {
  15527. var n = i.version || "0"
  15528. "0" !== n && I.info("tag defined using version " + n),
  15529. this.model = e,
  15530. this.sid = t,
  15531. this.color = (new r.Color).set(i.color || l.tagDefault),
  15532. this.hoverColor = l._darken(this.color, .2),
  15533. this.floor = null,
  15534. this.floorIndex = i.floor,
  15535. this.mode = s.PANORAMA,
  15536. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15537. this.obj3d = null,
  15538. this.disc = null,
  15539. this.materials = {
  15540. disc: null,
  15541. pole: null
  15542. },
  15543. this.position = (new r.Vector3).copy(i.position),
  15544. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15545. this.discWorldPosition = null,
  15546. this.discScale = .05,
  15547. this.poleEnabled = i.stem.enabled,
  15548. this.billboard = new o(i.label, i.description, i.media, this),
  15549. this.visibleTransition = null,
  15550. this.hoveringDisc = !1
  15551. }
  15552. var r = e("three")
  15553. , o = e("./Billboard/Billboard")
  15554. , a = e("../settings")
  15555. , s = e("../enum/Viewmode")
  15556. , l = e("../enum/Colors")
  15557. , c = e("../enum/RenderLayers")
  15558. , h = e("../enum/RenderOrder")
  15559. , u = (e("../util/common"),
  15560. e("../util/math"))
  15561. , d = e("../util/texture")
  15562. , p = e("../objects/Panorama")
  15563. , f = e("../shaders")
  15564. , g = e("../util/transitions")
  15565. , m = e("../util/lerp")
  15566. , v = e("../util/easing")
  15567. , A = e("./Billboard/BillboardEvent")
  15568. , y = e("events").EventEmitter
  15569. , C = e("../util/logger")
  15570. , I = new C(i)
  15571. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15572. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15573. , w = new r.PlaneBufferGeometry(1, 1)
  15574. n.prototype = Object.create(y.prototype),
  15575. n.raycaster = new r.Raycaster,
  15576. n.prototype.bindEvents = function () {
  15577. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15578. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15579. }
  15580. ,
  15581. n.prototype.build = function () {
  15582. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15583. this.floor && (this.billboard.build(this.model.sid),
  15584. this.obj3d = this.buildObject3D(),
  15585. this.floor.add(this.obj3d)),
  15586. this
  15587. }
  15588. ,
  15589. n.prototype.buildObject3D = function () {
  15590. var e = new r.Object3D
  15591. e.position.copy(this.position)
  15592. var t = r.UniformsUtils.clone(f.tagDisc.uniforms)
  15593. t.bg.value = b,
  15594. t.mask.value = E,
  15595. t.color.value.copy(this.color),
  15596. this.materials.disc = new r.RawShaderMaterial({
  15597. transparent: !0,
  15598. vertexShader: f.tagDisc.vertexShader,
  15599. fragmentShader: f.tagDisc.fragmentShader,
  15600. uniforms: t
  15601. }),
  15602. this.disc = new r.Mesh(w, this.materials.disc),
  15603. this.disc.layers.set(c.TAG),
  15604. this.disc.position.copy(this.discPosition),
  15605. this.disc.renderOrder = h.tagDisc,
  15606. this.disc.tag = this
  15607. var i = this.buildPole()
  15608. return i.layers.set(c.TAG),
  15609. i.renderOrder = h.tagStem,
  15610. e.add(i),
  15611. e.layers.set(c.TAG),
  15612. e.add(this.disc)
  15613. }
  15614. ,
  15615. n.prototype.buildPole = function () {
  15616. var e = new r.BufferGeometry
  15617. , t = new Float32Array(6)
  15618. return t[0] = t[1] = t[2] = 0,
  15619. t[3] = this.discPosition.x,
  15620. t[4] = this.discPosition.y,
  15621. t[5] = this.discPosition.z,
  15622. e.addAttribute("position", new r.BufferAttribute(t, 3)),
  15623. this.materials.pole = new r.LineBasicMaterial({
  15624. linewidth: a.tags.pole.width,
  15625. color: a.tags.pole.color,
  15626. opacity: 0,
  15627. visible: this.poleEnabled,
  15628. transparent: !0,
  15629. depthWrite: !1
  15630. }),
  15631. new r.Line(e, this.materials.pole)
  15632. }
  15633. ,
  15634. n.prototype.setFreeState = function (e) {
  15635. !e && this.hoveringDisc || this.billboard.close(e).then(function () {
  15636. this.materials.disc.uniforms.color.value = this.color
  15637. }
  15638. .bind(this))
  15639. }
  15640. ,
  15641. n.prototype.setHoverState = function (e) {
  15642. this.billboard.open(e),
  15643. this.materials.disc.uniforms.color.value = this.hoverColor
  15644. }
  15645. ,
  15646. n.prototype.hide = function (e, t) {
  15647. var i = $.Deferred()
  15648. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15649. return i.resolve().promise()
  15650. e = e || 0,
  15651. t = t || 0,
  15652. g.cancel(this.visibleTransition)
  15653. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15654. , r = t + e
  15655. , o = t / r
  15656. return this.visibleTransition = g.start(function (e) {
  15657. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15658. , i = m.property(e.materials.pole, "opacity", 0)
  15659. return function (n) {
  15660. t(n),
  15661. e.materials.pole && i(n)
  15662. }
  15663. }(this), r * n, function () {
  15664. i.resolve()
  15665. }, o, v[a.warp.blendEasing]),
  15666. i.promise()
  15667. }
  15668. ,
  15669. n.prototype.show = function (e, t) {
  15670. var i = $.Deferred()
  15671. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15672. return i.resolve().promise()
  15673. e = e || 0,
  15674. t = t || 0,
  15675. g.cancel(this.visibleTransition)
  15676. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15677. , r = t + e
  15678. , o = t / r
  15679. return this.visibleTransition = g.start(function (e) {
  15680. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15681. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity)
  15682. return function (n) {
  15683. t(n),
  15684. e.materials.pole && i(n)
  15685. }
  15686. }(this), r * n, function () {
  15687. i.resolve()
  15688. }, o, v[a.warp.blendEasing]),
  15689. i.promise()
  15690. }
  15691. ,
  15692. n.prototype.closestPanoTowardTag = function (e, t) {
  15693. var i = []
  15694. , o = []
  15695. , l = this.disc.getWorldPosition()
  15696. if (e === s.PANORAMA) {
  15697. var c = .5
  15698. , h = t.position.clone().sub(l).normalize()
  15699. i.push(p.filters.isPanoAligned()),
  15700. i.push(p.filters.inPanoDirection(l, h, c)),
  15701. i.push(p.filters.isNeighbourPanoTo(t)),
  15702. o.push(p.scoreFunctions.direction(l, h))
  15703. }
  15704. var u = new r.Vector3
  15705. , d = function (e) {
  15706. u.copy(l).sub(e.position)
  15707. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15708. , i = a.tags.navigate.tiltTolerance
  15709. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15710. }
  15711. , f = function (e) {
  15712. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15713. }
  15714. i.push(f, d),
  15715. o.push(p.scoreFunctions.distanceSquared(this, -2))
  15716. var g = this.model.panos.sortByScore(i, o)
  15717. if (a.tags.navigate.lineOfSight) {
  15718. for (var m = 0; m < g.length; m++) {
  15719. var v = g[m].pano
  15720. , A = v.position.distanceTo(l)
  15721. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15722. return null
  15723. n.raycaster.set(v.position, l.clone().sub(v.position).normalize())
  15724. var y = n.raycaster.intersectObjects(this.model.colliders)
  15725. if (0 === y.length || y[0].distance > A)
  15726. return v
  15727. }
  15728. return null
  15729. }
  15730. return g.length > 0 && g[0].pano
  15731. }
  15732. ,
  15733. n.prototype.examine = function (e) {
  15734. var t = e.mode
  15735. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15736. , n = this.disc.getWorldPosition()
  15737. this.billboard.setActiveState()
  15738. var o = function () {
  15739. var t = this.billboard.getDimensions()
  15740. , n = new r.Vector3
  15741. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15742. n.unproject(e.camera),
  15743. e.flyToPano({
  15744. pano: i,
  15745. lookAtPoint: n
  15746. })
  15747. }
  15748. .bind(this)
  15749. if (t === s.PANORAMA)
  15750. if (i !== e.currentPano) {
  15751. var l = {
  15752. pano: i,
  15753. lookAtPoint: n,
  15754. duration: null,
  15755. maxDistanceOverride: null,
  15756. skipWarpingCheck: !1
  15757. }
  15758. e.flyToPano(l, o)
  15759. } else
  15760. setTimeout(function () {
  15761. this.billboard.open().then(function () {
  15762. o()
  15763. })
  15764. }
  15765. .bind(this), 0)
  15766. else {
  15767. var c = {
  15768. pano: i
  15769. }
  15770. if (n) {
  15771. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0, 1, 0))
  15772. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15773. }
  15774. c.callback = o,
  15775. c.duration = 1500,
  15776. c.mode = s.PANORAMA,
  15777. e.flyToNewMode(c)
  15778. }
  15779. }
  15780. ,
  15781. n.prototype.update = function (e, t) {
  15782. var i = new r.Vector3
  15783. return function (e, t) {
  15784. this.discWorldPosition = this.disc.getWorldPosition(),
  15785. this.updateDisc(e, t),
  15786. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15787. i.z < 1 && (i.y *= -1,
  15788. this.billboard.update(i, this.getDiscRadius(i, t))))
  15789. }
  15790. }(),
  15791. n.prototype.updateDisc = function (e, t) {
  15792. var i = new r.Vector3
  15793. , o = new r.Vector3
  15794. , l = new r.Vector3
  15795. , c = new r.Vector3
  15796. , h = new r.Vector3
  15797. return function (e, t) {
  15798. var u = a.tags.visibility
  15799. , d = a.tags.disc.scale
  15800. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition)
  15801. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15802. this.obj3d.visible) {
  15803. this.disc.quaternion.copy(t.quaternion)
  15804. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound)
  15805. i.copy(this.discWorldPosition).project(t),
  15806. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15807. l.set(f / 2, 0, 0).add(o),
  15808. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15809. h.copy(c).unproject(t)
  15810. var g = h.distanceTo(this.discWorldPosition)
  15811. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1)
  15812. this.discScale = g * m,
  15813. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15814. }
  15815. }
  15816. }(),
  15817. n.prototype.getDiscRadius = function (e, t) {
  15818. var i = new r.Vector3
  15819. return function (e, t) {
  15820. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15821. Math.abs(e.x - i.x) * $("#player").width()
  15822. }
  15823. }(),
  15824. n.prototype.tagVisibleOnCurrentFloor = function (e) {
  15825. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15826. }
  15827. ,
  15828. n.prototype.offScreen = function (e, t) {
  15829. var i = e.getWorldPosition().project(t)
  15830. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15831. }
  15832. ,
  15833. n.viewportScale = function () {
  15834. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15835. n.viewportHeight = $("#player").height(),
  15836. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15837. n.currentViewportScale
  15838. }
  15839. ,
  15840. t.exports = n
  15841. }
  15842. ).call(this, "/js/tag/tag.js")
  15843. }
  15844. , {
  15845. "../enum/Colors": 19,
  15846. "../enum/RenderLayers": 41,
  15847. "../enum/RenderOrder": 42,
  15848. "../enum/Viewmode": 51,
  15849. "../objects/Panorama": 148,
  15850. "../settings": 166,
  15851. "../shaders": 167,
  15852. "../util/common": 185,
  15853. "../util/easing": 186,
  15854. "../util/lerp": 188,
  15855. "../util/logger": 189,
  15856. "../util/math": 190,
  15857. "../util/texture": 194,
  15858. "../util/transitions": 195,
  15859. "./Billboard/Billboard": 119,
  15860. "./Billboard/BillboardEvent": 120,
  15861. events: 202,
  15862. three: 217
  15863. }],
  15864. 124: [function (e, t, i) {
  15865. (function (i) {
  15866. "use strict"
  15867. function n() {
  15868. this.tagState = y.IDLE,
  15869. this.intersectTag = null,
  15870. this.hoveredTag = null,
  15871. this.activeTag = null,
  15872. this.tagDiscs = [],
  15873. this.raycaster = new r.Raycaster,
  15874. this.modelManager = null,
  15875. this.player = null,
  15876. this.totaltags = 0,
  15877. this.navigatingViaTag = !1,
  15878. this.enabled = !1
  15879. }
  15880. var r = e("three")
  15881. , o = e("../util/logger")
  15882. , a = e("../util/common")
  15883. , s = e("../controls/serializer")
  15884. , l = e("../objects/Snapshot")
  15885. , c = e("../settings")
  15886. , h = e("./Billboard/BillboardEvent")
  15887. , u = e("./Media/MediaEvent")
  15888. , d = e("./Media/LinkType")
  15889. , p = e("../enum/Viewmode")
  15890. , f = e("../enum/WarpStyle")
  15891. , g = e("../enum/BlackoutStyle")
  15892. , m = e("../enum/ModelManagerEvents")
  15893. , v = e("../enum/tagEvents")
  15894. , A = e("../enum/PlayerEvents")
  15895. , y = (e("../util/lerp"),
  15896. e("../enum/TagStates"))
  15897. , C = e("events").EventEmitter
  15898. , I = new o(i)
  15899. a.extend(n, C),
  15900. n.prototype.init = function (e, t) {
  15901. this.modelManager = e,
  15902. this.player = t,
  15903. this.updateModel(),
  15904. this.bindEvents()
  15905. }
  15906. ,
  15907. n.prototype.update = function (e) {
  15908. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15909. }
  15910. ,
  15911. n.prototype.updateTags = function (e, t, i, n) {
  15912. for (var r in this.model.tags)
  15913. this.model.tags[r].update(e, t, i, n)
  15914. }
  15915. ,
  15916. n.prototype.updateModel = function () {
  15917. this.model = this.modelManager.getActiveModel(),
  15918. this.gettagsFromModel(),
  15919. this.totaltags = Object.keys(this.model.tags).length
  15920. }
  15921. ,
  15922. n.prototype.gettagsFromModel = function () {
  15923. this.tagDiscs = []
  15924. for (var e in this.model.tags) {
  15925. var t = this.model.tags[e].disc
  15926. t && this.tagDiscs.push(t)
  15927. }
  15928. }
  15929. ,
  15930. n.prototype.bindEvents = function () {
  15931. function e() {
  15932. Object.keys(this.model.tags).forEach(function (e) {
  15933. var t = this.model.tags[e]
  15934. t.bindEvents(),
  15935. t.billboard.on(u.LINK_CLICK, function (e) {
  15936. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  15937. }
  15938. .bind(this)),
  15939. t.billboard.on(u.IMAGE_OPENED, function () {
  15940. this.tagState = y.EXAMINE,
  15941. this.emit(u.IMAGE_OPENED)
  15942. }
  15943. .bind(this)),
  15944. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  15945. }
  15946. .bind(this))
  15947. }
  15948. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  15949. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  15950. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15951. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  15952. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  15953. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15954. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  15955. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15956. e.call(this)
  15957. }
  15958. ,
  15959. n.prototype.navigateViaLink = function (e) {
  15960. var t = s.deserialize(e)
  15961. if (t)
  15962. if (t.mode === p.PANORAMA) {
  15963. try {
  15964. this.player.model.panos.get(t.panoId)
  15965. } catch (e) {
  15966. return void I.warn("Unable to find panorama location", t.panoId)
  15967. }
  15968. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  15969. } else {
  15970. var i = {
  15971. cameraMode: t.mode,
  15972. position: t.position,
  15973. quaternion: t.quaternion,
  15974. scanId: t.panoId,
  15975. orthoZoom: t.zoom,
  15976. floorVisibility: t.floorVisibility,
  15977. thumbUrl: null,
  15978. name: null
  15979. }
  15980. this.player.flyToNewMode({
  15981. mode: t.mode,
  15982. duration: c.warp.outsideTime,
  15983. warpDest: new l(i),
  15984. force: !0
  15985. })
  15986. }
  15987. }
  15988. ,
  15989. n.prototype.handleWarpStart = function (e, t, i, n) {
  15990. this.dismissExaminedTag(),
  15991. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  15992. e && (i = g.END),
  15993. this.hideShowTagsForBlackoutStyle(i, n))
  15994. }
  15995. ,
  15996. n.prototype.handleWarpInterruption = function (e, t, i) {
  15997. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  15998. this.hideShowTagsForBlackoutStyle(t, i)
  15999. }
  16000. ,
  16001. n.prototype.hideShowTagsForBlackoutStyle = function (e, t) {
  16002. var i = 0
  16003. , n = 0
  16004. , r = t / 2
  16005. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16006. e) {
  16007. case g.END:
  16008. this.hideAlltags(r)
  16009. break
  16010. case g.BEGINNING:
  16011. this.hideAlltags().done(this.showAlltags.bind(this, r))
  16012. break
  16013. case g.NONE:
  16014. break
  16015. case g.MIDDLE:
  16016. i = r,
  16017. n = r,
  16018. this.hideAlltags(n),
  16019. setTimeout(function () {
  16020. this.showAlltags(i)
  16021. }
  16022. .bind(this), n)
  16023. break
  16024. case g.FADEIN:
  16025. setTimeout(function () {
  16026. this.showAlltags(r)
  16027. }
  16028. .bind(this), r)
  16029. }
  16030. }
  16031. ,
  16032. n.prototype.onPlayerModeChanging = function (e, t) {
  16033. t !== p.PANORAMA && this.dismissExaminedTag(),
  16034. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR)
  16035. var i = t !== p.OUTDOOR
  16036. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16037. }
  16038. ,
  16039. n.prototype.onPanoChange = function (e, t) {
  16040. var i = this.navigatingViaTag
  16041. if (this.navigatingViaTag = !1,
  16042. !i) {
  16043. this.dismissExaminedTag()
  16044. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16045. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA
  16046. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16047. }
  16048. }
  16049. ,
  16050. n.prototype.onPlayerReady = function (e, t, i) {
  16051. this.startAlltags(e, t ? i : null)
  16052. }
  16053. ,
  16054. n.prototype.onPlayerFlyingEnded = function (e, t) {
  16055. this.updateClosestTags(e)
  16056. }
  16057. ,
  16058. n.prototype.dismissExaminedTag = function () {
  16059. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16060. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16061. this.hoveredTag = null)
  16062. }
  16063. ,
  16064. n.prototype.startAlltags = function (e, t) {
  16065. this.model.shouldShowtags = c.tags.enabled,
  16066. this.enabled = !0,
  16067. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16068. t && setTimeout(function () {
  16069. this.activateTag(this.model.getTagBySid(t))
  16070. }
  16071. .bind(this), c.tags.startup.fadeInDuration / 2))
  16072. }
  16073. ,
  16074. n.prototype.showAlltags = function (e, t, i) {
  16075. function n() {
  16076. o++,
  16077. o === this.totaltags && (this.model.tagsShown = !0,
  16078. r.resolve())
  16079. }
  16080. var r = $.Deferred()
  16081. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16082. return r.resolve().promise()
  16083. var o = 0
  16084. for (var a in this.model.tags) {
  16085. var s = this.model.tags[a]
  16086. s.show(e, t).done(n.bind(this))
  16087. }
  16088. return r.promise()
  16089. }
  16090. ,
  16091. n.prototype.hideAlltags = function (e, t) {
  16092. function i() {
  16093. r++,
  16094. r === this.totaltags && (this.model.tagsShown = !1,
  16095. n.resolve())
  16096. }
  16097. var n = $.Deferred()
  16098. , r = 0
  16099. for (var o in this.model.tags) {
  16100. var a = this.model.tags[o]
  16101. a.hide(e, t).done(i.bind(this)),
  16102. a === this.activeTag && this.dismissActiveTag()
  16103. }
  16104. return n.promise()
  16105. }
  16106. ,
  16107. n.prototype.enableHovering = function () {
  16108. this.enabled = !0
  16109. }
  16110. ,
  16111. n.prototype.disableHovering = function () {
  16112. this.enabled = !1
  16113. }
  16114. ,
  16115. n.prototype.activateTag = function (e, t) {
  16116. t = t || y.EXAMINE,
  16117. this.activeTag = e,
  16118. this.activeTag.hoveringDisc = !0,
  16119. this.activeTag.setHoverState(t === y.EXAMINE),
  16120. this.tagState = t,
  16121. this.emit(v.TagActivated, e)
  16122. }
  16123. ,
  16124. n.prototype.dismissActiveTag = function () {
  16125. this.activeTag.hoveringDisc = !1,
  16126. this.activeTag.setFreeState(!0)
  16127. var e = this.activeTag
  16128. this.activeTag = null,
  16129. this.tagState = y.IDLE,
  16130. this.emit(v.TagDismissed, e)
  16131. }
  16132. ,
  16133. n.prototype.clickedOnTag = function (e) {
  16134. var t = function () {
  16135. this.navigatingViaTag = !0,
  16136. this.activeTag.examine(this.player),
  16137. this.emit(v.TagNavigation, this.activeTag)
  16138. }
  16139. .bind(this)
  16140. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16141. this.activeTag = this.intersectTag,
  16142. t(),
  16143. !0) : (this.dismissActiveTag(),
  16144. !1)
  16145. }
  16146. ,
  16147. n.prototype.intersecttag = function () {
  16148. var e = new r.Vector3
  16149. , t = new r.Vector3
  16150. , i = new r.Vector3
  16151. return function (n, r, o) {
  16152. if (!this.enabled)
  16153. return null
  16154. var a = null
  16155. , s = this.tagDiscs.filter(function (e) {
  16156. return e.parent.visible
  16157. })
  16158. if (s.length > 0) {
  16159. var l = this.model.floors.reduce(function (e, t) {
  16160. return t.hidden ? e : e.concat(t.collider.children)
  16161. }, s)
  16162. e.set(n.x, n.y, -1).unproject(o),
  16163. t.set(n.x, n.y, 1).unproject(o),
  16164. i.copy(t).sub(e).normalize(),
  16165. this.raycaster.set(e, i)
  16166. var c = this.raycaster.intersectObjects(l)
  16167. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16168. }
  16169. return this.intersectTag = a,
  16170. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16171. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function () {
  16172. this.hoveredTag = a
  16173. }
  16174. .bind(this)),
  16175. a.billboard.on(h.LEAVE, function () {
  16176. this.hoveredTag = null
  16177. }
  16178. .bind(this))),
  16179. this.activateTag(a, y.BROWSE))),
  16180. a
  16181. }
  16182. }(),
  16183. n.prototype.rankedtagInDirection = function () {
  16184. var e = []
  16185. , t = []
  16186. , i = new r.Vector3
  16187. , n = new r.Vector3
  16188. , o = new r.Vector3
  16189. return function (r, a, s, l) {
  16190. var c = 0
  16191. t.length = 0
  16192. for (var h = 0; h < this.closesttags.length; h++) {
  16193. var u = this.closesttags[h]
  16194. n.copy(u.position),
  16195. n.add(u.discPosition),
  16196. i.copy(a),
  16197. i.sub(n).negate(),
  16198. i.normalize()
  16199. var d = i.dot(l)
  16200. if (d >= 0) {
  16201. o.copy(n),
  16202. o.project(s)
  16203. var p = this.intersecttag(o, !1, s)
  16204. if (p) {
  16205. if (c >= e.length)
  16206. for (var f = 0; f < 64; f++)
  16207. e.push({
  16208. tag: u,
  16209. dot: d
  16210. })
  16211. var g = e[c]
  16212. g.tag = u,
  16213. g.dot = d,
  16214. g.position = math.projectPositionToCanvas(n, s),
  16215. t.push(g),
  16216. c++
  16217. }
  16218. }
  16219. }
  16220. return t.sort(function (e, t) {
  16221. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16222. }),
  16223. r < t.length ? t[r].tag : null
  16224. }
  16225. }(),
  16226. n.prototype.updateClosestTags = function () {
  16227. var e = new r.Vector3
  16228. , t = 30
  16229. return function (i) {
  16230. this.closesttags || (this.closesttags = []),
  16231. this.closesttags.length = 0
  16232. var n = this.model.tags
  16233. if (n)
  16234. for (var r in n)
  16235. if (n.hasOwnProperty(r)) {
  16236. var o = n[r]
  16237. , a = o.position
  16238. e.copy(i),
  16239. e.sub(a).negate()
  16240. var s = e.lengthSq()
  16241. s < t && this.closesttags.push(o)
  16242. }
  16243. }
  16244. }(),
  16245. t.exports = n
  16246. }
  16247. ).call(this, "/js/tag/tagManager.js")
  16248. }
  16249. , {
  16250. "../controls/serializer": 14,
  16251. "../enum/BlackoutStyle": 18,
  16252. "../enum/tagEvents": 32,
  16253. "../enum/ModelManagerEvents": 33,
  16254. "../enum/PlayerEvents": 40,
  16255. "../enum/TagStates": 44,
  16256. "../enum/Viewmode": 51,
  16257. "../enum/WarpStyle": 52,
  16258. "../objects/Snapshot": 153,
  16259. "../settings": 166,
  16260. "../util/common": 185,
  16261. "../util/lerp": 188,
  16262. "../util/logger": 189,
  16263. "./Billboard/BillboardEvent": 120,
  16264. "./Media/LinkType": 130,
  16265. "./Media/MediaEvent": 131,
  16266. events: 202,
  16267. three: 217
  16268. }],
  16269. 125: [function (e, t, i) {
  16270. (function (i) {
  16271. "use strict"
  16272. function n() {
  16273. this.embedWrapper = null,
  16274. this.embedElement = null
  16275. }
  16276. var r = e("../../util/ajax")
  16277. , o = e("./mediaSettings")
  16278. , a = e("../../settings")
  16279. , s = e("../../util/logger")
  16280. , l = new s(i)
  16281. n.prototype.createDomElement = function () {
  16282. return this.embedWrapper = document.createElement("div"),
  16283. this.embedWrapper.classList.add("tag-embed"),
  16284. this.embedWrapper.classList.add("hidden"),
  16285. this.embedWrapper
  16286. }
  16287. ,
  16288. n.prototype.load = function (e) {
  16289. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth
  16290. return new Promise(function (e, i) {
  16291. r.get(t).then(function (t) {
  16292. if (t = JSON.parse(t),
  16293. t.html && t.html.indexOf("<script") === -1) {
  16294. this.embedWrapper.innerHTML = t.html
  16295. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth
  16296. if (this.embedWrapper.style.width = n + "px",
  16297. t.height) {
  16298. var r = t.height / t.width
  16299. this.embedWrapper.style.height = n * r + "px"
  16300. }
  16301. this.embedElement = this.embedWrapper.firstChild
  16302. var a = []
  16303. try {
  16304. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16305. } catch (e) {
  16306. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16307. }
  16308. a.forEach(function (e) {
  16309. e.setAttribute("target", "_blank")
  16310. }),
  16311. this.embedElement.classList.add("hidden"),
  16312. this.embedWrapper.classList.remove("hidden"),
  16313. e()
  16314. } else
  16315. i("Not a valid embed")
  16316. }
  16317. .bind(this), function (e) {
  16318. i(e.response)
  16319. })
  16320. }
  16321. .bind(this))
  16322. }
  16323. ,
  16324. n.prototype.show = function () {
  16325. this.embedElement && this.embedElement.classList.remove("hidden")
  16326. }
  16327. ,
  16328. n.prototype.hide = function () {
  16329. this.embedElement && this.embedElement.classList.add("hidden")
  16330. }
  16331. ,
  16332. t.exports = n
  16333. }
  16334. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16335. }
  16336. , {
  16337. "../../settings": 166,
  16338. "../../util/ajax": 181,
  16339. "../../util/logger": 189,
  16340. "./mediaSettings": 132
  16341. }],
  16342. 126: [function (e, t, i) {
  16343. (function (i) {
  16344. "use strict"
  16345. function n(e) {
  16346. o.call(this),
  16347. this.options = e,
  16348. this.playerControls = null,
  16349. this.state = s.NOT_READY
  16350. }
  16351. var r = e("../../util/browser")
  16352. , o = e("./EmbedlyEmbed")
  16353. , a = e("../../util/logger")
  16354. , s = (new a(i),
  16355. Object.freeze({
  16356. NOT_READY: "player.not.ready",
  16357. CUED: "player.cued",
  16358. PLAYING: "player.playing",
  16359. PAUSED: "player.paused"
  16360. }))
  16361. n.prototype = Object.create(o.prototype),
  16362. n.prototype.createDomElement = function () {
  16363. return this.embedWrapper = document.createElement("div"),
  16364. this.embedWrapper.classList.add("tag-video"),
  16365. this.embedWrapper.classList.add("hidden"),
  16366. this.embedWrapper
  16367. }
  16368. ,
  16369. n.prototype.load = function (e) {
  16370. var t = function () {
  16371. function e(e) {
  16372. this.playerState = s.CUED,
  16373. this.options.startMuted && this.playerControls.mute()
  16374. }
  16375. function t(e) {
  16376. this.playerState = e
  16377. }
  16378. function i(e) {
  16379. this.playerControls.setCurrentTime(0),
  16380. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16381. }
  16382. this.playerControls = new playerjs.Player(this.embedElement),
  16383. this.playerControls.on("ready", e.bind(this)),
  16384. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16385. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16386. this.playerControls.on("ended", i.bind(this))
  16387. }
  16388. .bind(this)
  16389. return o.prototype.load.call(this, e).then(t.bind(this))
  16390. }
  16391. ,
  16392. n.prototype.play = function () {
  16393. var e = r.isMobile()
  16394. return function () {
  16395. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16396. }
  16397. }(),
  16398. n.prototype.pause = function () {
  16399. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16400. }
  16401. ,
  16402. t.exports = n
  16403. }
  16404. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16405. }
  16406. , {
  16407. "../../util/browser": 182,
  16408. "../../util/logger": 189,
  16409. "./EmbedlyEmbed": 125
  16410. }],
  16411. 127: [function (e, t, i) {
  16412. (function (i) {
  16413. "use strict"
  16414. function n(e) {
  16415. function t() {
  16416. return a.debug("requesting file from embedly:", e.href),
  16417. r.get(e.href, {
  16418. responseType: e.responseType
  16419. }).then(function (t) {
  16420. return a.debug("requesting file finished:", e.href),
  16421. t
  16422. })
  16423. }
  16424. function i() { }
  16425. return s = new Promise(function (e, n) {
  16426. s.catch(i).then(function () {
  16427. t().then(e, n)
  16428. })
  16429. }
  16430. )
  16431. }
  16432. var r = e("../../util/ajax")
  16433. , o = (e("./mediaSettings"),
  16434. e("../../util/logger"))
  16435. , a = new o(i)
  16436. , s = Promise.resolve()
  16437. t.exports.enqueue = n
  16438. }
  16439. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16440. }
  16441. , {
  16442. "../../util/ajax": 181,
  16443. "../../util/logger": 189,
  16444. "./mediaSettings": 132
  16445. }],
  16446. 128: [function (e, t, i) {
  16447. (function (i) {
  16448. "use strict"
  16449. function n() {
  16450. this.imageWrapper = null,
  16451. this.width = 0,
  16452. this.height = 0,
  16453. this.aspect = 1
  16454. }
  16455. var r = e("./MediaEvent")
  16456. , o = e("./EmbedlyQueue")
  16457. , a = e("events").EventEmitter
  16458. , s = e("../../util/logger")
  16459. , l = e("../../settings")
  16460. new s(i)
  16461. n.prototype = Object.create(a.prototype),
  16462. n.prototype.createDomElement = function () {
  16463. return this.imageWrapper = document.createElement("div"),
  16464. this.imageWrapper.classList.add("tag-image"),
  16465. this.imageWrapper.classList.add("hidden"),
  16466. this.imageWrapper.addEventListener("click", function (e) {
  16467. e.stopPropagation(),
  16468. this.emit(r.IMAGE_OPENING),
  16469. this.imageWrapper.style.pointerEvents = "none"
  16470. }
  16471. .bind(this)),
  16472. this.imageWrapper
  16473. }
  16474. ,
  16475. n.prototype.onClosed = function () {
  16476. this.imageWrapper.style.pointerEvents = "auto"
  16477. }
  16478. ,
  16479. n.prototype.load = function (e) {
  16480. var t = Math.max(window.screen.height, window.screen.width)
  16481. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t
  16482. return new Promise(function (e, t) {
  16483. function n(t) {
  16484. var i = t.target
  16485. this.width = i.naturalWidth,
  16486. this.height = i.naturalHeight,
  16487. this.aspect = this.width / this.height
  16488. var n = t.target.src
  16489. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16490. this.imageWrapper.style.width = this.width + "px",
  16491. this.imageWrapper.style.height = this.height + "px",
  16492. this.imageWrapper.classList.remove("hidden"),
  16493. e()
  16494. }
  16495. o.enqueue({
  16496. href: i,
  16497. responseType: "arraybuffer"
  16498. }).then(function (e) {
  16499. var t = new Uint8Array(e)
  16500. , i = new Blob([t])
  16501. , r = new window.Image
  16502. r.addEventListener("load", n.bind(this))
  16503. var o = URL.createObjectURL(i)
  16504. r.src = o
  16505. }
  16506. .bind(this), t)
  16507. }
  16508. .bind(this))
  16509. }
  16510. ,
  16511. t.exports = n
  16512. }
  16513. ).call(this, "/js/tag/Media/Image.js")
  16514. }
  16515. , {
  16516. "../../settings": 166,
  16517. "../../util/logger": 189,
  16518. "./EmbedlyQueue": 127,
  16519. "./MediaEvent": 131,
  16520. events: 202
  16521. }],
  16522. 129: [function (e, t, i) {
  16523. "use strict"
  16524. function n(e) {
  16525. this.label = e.label,
  16526. this.href = e.url,
  16527. this.type = this.updateLinkForType(),
  16528. this.domElement = null,
  16529. this.id = c++
  16530. }
  16531. var r = e("./LinkType")
  16532. , o = e("./MediaEvent")
  16533. , a = e("../../util/browser")
  16534. , s = e("../../analytics")
  16535. , l = e("events").EventEmitter
  16536. , c = 0
  16537. n.prototype = Object.create(l.prototype),
  16538. n.prototype.updateLinkForType = function () {
  16539. function e(e) {
  16540. var t = new RegExp("[#&?]start=([^#&?]*)")
  16541. , i = t.exec(e)
  16542. return i[1]
  16543. }
  16544. function t(e) {
  16545. return e + "&play=1"
  16546. }
  16547. var i = a.valueFromHash("m") || a.valueFromHash("model")
  16548. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16549. r.NAVIGATION) : (this.href = t(this.href),
  16550. r.MODEL) : r.EXT_LINK
  16551. }
  16552. var h = {}
  16553. n.prototype.createDomElement = function () {
  16554. function e(e) {
  16555. switch (e.stopPropagation(),
  16556. h[this.id] = !0,
  16557. s.trackAlways("click_tag_link", {
  16558. link_type: this.type,
  16559. link_count: c,
  16560. links_clicked: Object.keys(h).length
  16561. }),
  16562. this.type) {
  16563. case r.MODEL:
  16564. window.location.replace(this.href)
  16565. break
  16566. case r.EXT_LINK:
  16567. window.open(this.href, "_blank")
  16568. }
  16569. this.emit(o.LINK_CLICK, {
  16570. type: this.type,
  16571. url: this.href
  16572. })
  16573. }
  16574. if (this.domElement = document.createElement("a"),
  16575. this.domElement.classList.add("tag-link"),
  16576. this.domElement.textContent = this.label,
  16577. this.type === r.EXT_LINK) {
  16578. this.domElement.textContent += " "
  16579. var t = document.createElement("i")
  16580. t.classList.add("icon-ext-link"),
  16581. t.title = "Link to external web site",
  16582. this.domElement.appendChild(t)
  16583. }
  16584. return this.domElement.addEventListener("click", e.bind(this)),
  16585. this.domElement
  16586. }
  16587. ,
  16588. t.exports = n
  16589. }
  16590. , {
  16591. "../../analytics": 4,
  16592. "../../util/browser": 182,
  16593. "./LinkType": 130,
  16594. "./MediaEvent": 131,
  16595. events: 202
  16596. }],
  16597. 130: [function (e, t, i) {
  16598. "use strict"
  16599. t.exports = {
  16600. NAVIGATION: "navigation",
  16601. MODEL: "model",
  16602. EXT_LINK: "ext-link"
  16603. }
  16604. }
  16605. , {}],
  16606. 131: [function (e, t, i) {
  16607. "use strict"
  16608. t.exports = Object.freeze({
  16609. LINK_CLICK: "mtmedia.link",
  16610. IMAGE_LOADED: "mtmedia.image.loaded",
  16611. IMAGE_OPENING: "mtmedia.image.opening",
  16612. IMAGE_OPENED: "mtmedia.image.opened",
  16613. IMAGE_CLOSING: "mtmedia.image.closing",
  16614. IMAGE_CLOSED: "mtmedia.image.closed",
  16615. VIDEO_START: "mtmedia.video.start",
  16616. VIDEO_PAUSE: "mtmedia.video.pause",
  16617. VIDEO_ENDED: "mtmedia.video.end"
  16618. })
  16619. }
  16620. , {}],
  16621. 132: [function (e, t, i) {
  16622. "use strict"
  16623. t.exports = Object.freeze({
  16624. maxEmbedWidth: 350,
  16625. defaultAspectRatio: .75
  16626. })
  16627. }
  16628. , {}],
  16629. 133: [function (e, t, i) {
  16630. "use strict"
  16631. t.exports = Object.freeze({
  16632. TEXT: "text",
  16633. LINK: "link",
  16634. IMAGE: "photo",
  16635. VIDEO: "video",
  16636. RICH: "rich"
  16637. })
  16638. }
  16639. , {}],
  16640. 134: [function (e, t, i) {
  16641. "use strict"
  16642. function n(e) {
  16643. this.capabilities = {
  16644. links: {
  16645. enable: e.supportLinks,
  16646. keepLabels: e.keepLinkLabels
  16647. }
  16648. }
  16649. }
  16650. var r = e("./DescriptionChunkType")
  16651. n.prototype.parse = function (e, t) {
  16652. var i = []
  16653. , n = e.split("[").map(function (e, t) {
  16654. return 0 === t ? e : "[" + e
  16655. })
  16656. return n.forEach(function (e) {
  16657. var n = this.findMarkdown(e)
  16658. if (n) {
  16659. if (n.url.indexOf("javascript:") !== -1)
  16660. return
  16661. this.addLinkChunk(i, n, t),
  16662. this.addTextChunk(i, e.slice(n.markdown.length))
  16663. } else
  16664. this.addTextChunk(i, e)
  16665. }
  16666. .bind(this)),
  16667. i
  16668. }
  16669. ,
  16670. n.prototype.findMarkdown = function (e) {
  16671. var t = /\[([^\]]*)\]\((.*)\)/
  16672. , i = e.match(t)
  16673. if (i) {
  16674. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16675. 0 !== r);)
  16676. o++
  16677. var a = n.length - o
  16678. return {
  16679. markdown: i[0].substring(0, i[0].length - a),
  16680. label: i[1],
  16681. url: i[2].substring(0, o)
  16682. }
  16683. }
  16684. }
  16685. ,
  16686. n.prototype.addTextChunk = function (e, t) {
  16687. 0 !== t.length && e.push({
  16688. type: r.TEXT,
  16689. text: t
  16690. })
  16691. }
  16692. ,
  16693. n.prototype.addLinkChunk = function (e, t) {
  16694. if (!this.capabilities.links.enable)
  16695. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label))
  16696. var i = {
  16697. label: t.label,
  16698. url: t.url
  16699. }
  16700. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16701. e.push({
  16702. type: r.LINK,
  16703. link: i
  16704. })
  16705. }
  16706. ,
  16707. t.exports = n
  16708. }
  16709. , {
  16710. "./DescriptionChunkType": 133
  16711. }],
  16712. 135: [function (e, t, i) {
  16713. (function (i) {
  16714. "use strict"
  16715. var n = e("../util/logger")
  16716. , r = new n(i)
  16717. , o = {
  16718. parseIdsFromChunkName: function (e, t) {
  16719. t.floorId = o.parseFloor(e),
  16720. t.roomId = o.parseRoom(e)
  16721. },
  16722. parseFloor: function (e) {
  16723. var t = e.match(/_group([0-9]+)/)
  16724. if (!t)
  16725. return 0
  16726. try {
  16727. return parseInt(t[1], 10)
  16728. } catch (e) {
  16729. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16730. 0
  16731. }
  16732. },
  16733. parseRoom: function (e) {
  16734. var t = e.match(/_sub([0-9]+)/)
  16735. if (!t)
  16736. return -1
  16737. try {
  16738. return parseInt(t[1], 10)
  16739. } catch (e) {
  16740. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16741. 0
  16742. }
  16743. }
  16744. }
  16745. t.exports = o
  16746. }
  16747. ).call(this, "/js/model/Chunks.js")
  16748. }
  16749. , {
  16750. "../util/logger": 189
  16751. }],
  16752. 136: [function (e, t, i) {
  16753. (function (i) {
  16754. "use strict"
  16755. function n(e) {
  16756. s.call(this),
  16757. this.model = e,
  16758. this.exploded = !1
  16759. }
  16760. var r = e("../objects/Floor")
  16761. , o = (e("../settings"),
  16762. e("../util/logger"))
  16763. , a = e("../util/transitions")
  16764. , s = e("../util/IndexedCollection")
  16765. , l = e("../util/common")
  16766. , c = e("../util/easing")
  16767. new o(i)
  16768. l.inherit(n, s),
  16769. n.prototype.add = function (e) {
  16770. s.prototype.add.call(this, e),
  16771. this.model.add(e)
  16772. }
  16773. ,
  16774. n.prototype.getIndex = function (e) {
  16775. return e.floorIndex
  16776. }
  16777. ,
  16778. n.prototype.build = function () {
  16779. this.list.forEach(function (e) {
  16780. e.build()
  16781. })
  16782. }
  16783. ,
  16784. n.prototype.size = function () {
  16785. return this.length
  16786. }
  16787. ,
  16788. n.prototype.sort = function () {
  16789. s.prototype.sort.call(this, function (e, t) {
  16790. return e.floorIndex - t.floorIndex
  16791. })
  16792. }
  16793. ,
  16794. n.prototype.nextFloor = function (e, t) {
  16795. return this.index[e.floorIndex + t] || null
  16796. }
  16797. ,
  16798. n.prototype.getFloorAtPoint = function (e) {
  16799. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16800. var r = this.list[n]
  16801. , o = r.distanceToPoint(e);
  16802. (!t || i > o) && (i = o,
  16803. t = r)
  16804. }
  16805. return t
  16806. }
  16807. ,
  16808. n.prototype.getOrMakeFloor = function (e) {
  16809. var t = this.index[e]
  16810. return t || (t = new r(this.model, e),
  16811. this.add(t)),
  16812. t
  16813. }
  16814. ,
  16815. n.prototype.hide = function () {
  16816. this.list.forEach(function (e) {
  16817. e.hide()
  16818. })
  16819. }
  16820. ,
  16821. n.prototype.show = function () {
  16822. this.list.forEach(function (e) {
  16823. e.show()
  16824. })
  16825. }
  16826. ,
  16827. n.prototype.names = function () {
  16828. return this.list.reduce(function (e, t) {
  16829. return e.concat(t.name)
  16830. }, [])
  16831. }
  16832. ,
  16833. n.prototype.toggleExplodeHorizontal = function () {
  16834. function e(e, t) {
  16835. r.copy(e.position),
  16836. e.position.x = i[e.floorIndex] * t,
  16837. e.position.y = 1 * e.floorIndex * t,
  16838. r.sub(e.position).multiplyScalar(-1),
  16839. e.panos.forEach(function (e) {
  16840. e.translate(r)
  16841. })
  16842. }
  16843. var t, i = [], n = 0
  16844. this.list.forEach(function (e, r, o) {
  16845. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16846. n += t,
  16847. i[r] = n
  16848. }),
  16849. i = i.map(function (e) {
  16850. return e - n / 2
  16851. })
  16852. var r = this.list[0].position.clone()
  16853. this.exploded ? this.list.forEach(function (t) {
  16854. a.start(function (i) {
  16855. e(t, 1 - i)
  16856. }, 1500, null, 0, c.easeOutExpo)
  16857. }) : this.list.forEach(function (t) {
  16858. a.start(function (i) {
  16859. e(t, i)
  16860. }, 1500, null, 0, c.easeOutExpo)
  16861. }),
  16862. this.exploded = !this.exploded
  16863. }
  16864. ,
  16865. n.prototype.toggleExplodeVertical = function () {
  16866. function e(e, i) {
  16867. var n = n.copy(e.position)
  16868. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16869. n.sub(e.position).multiplyScalar(-1),
  16870. e.panos.forEach(function (e) {
  16871. e.translate(n)
  16872. })
  16873. }
  16874. var t = this.model.size
  16875. this.list[0].position.clone()
  16876. this.exploded ? this.list.forEach(function (t) {
  16877. a.start(function (i) {
  16878. e(t, 1 - i)
  16879. }, 1500, null, 0, c.easeOutExpo)
  16880. }) : this.list.forEach(function (t) {
  16881. a.start(function (i) {
  16882. e(t, i)
  16883. }, 1500, null, 0, c.easeOutExpo)
  16884. }),
  16885. this.exploded = !this.exploded
  16886. }
  16887. ,
  16888. t.exports = n
  16889. }
  16890. ).call(this, "/js/model/FloorCollection.js")
  16891. }
  16892. , {
  16893. "../objects/Floor": 146,
  16894. "../settings": 166,
  16895. "../util/IndexedCollection": 175,
  16896. "../util/common": 185,
  16897. "../util/easing": 186,
  16898. "../util/logger": 189,
  16899. "../util/transitions": 195
  16900. }],
  16901. 137: [function (e, t, i) {
  16902. (function (i) {
  16903. "use strict"
  16904. function n() {
  16905. c.call(this)
  16906. }
  16907. var r = e("../settings")
  16908. , o = e("../util/logger")
  16909. , a = e("../enum/Viewmode")
  16910. , s = e("../objects/Snapshot")
  16911. , l = (e("../util/math"),
  16912. e("../util/common"))
  16913. , c = e("../util/IndexedCollection")
  16914. , h = new o(i)
  16915. l.inherit(n, c),
  16916. n.prototype.getImage = function (e) {
  16917. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16918. }
  16919. ,
  16920. n.prototype.filterByModesAndReel = function (e, t) {
  16921. for (var i = [], n = 0; n < t.length; n += 1) {
  16922. var r = t[n]
  16923. , o = this.index[r.sid]
  16924. o && i.push(o)
  16925. }
  16926. var s = e[a.DOLLHOUSE]
  16927. , l = e[a.FLOORPLAN]
  16928. i = i.filter(function (e) {
  16929. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16930. return !0
  16931. var t
  16932. try {
  16933. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  16934. } catch (e) {
  16935. return h.debug(e.message),
  16936. !1
  16937. }
  16938. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  16939. }),
  16940. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16941. this.list = i,
  16942. this.reIndex()
  16943. }
  16944. ,
  16945. n.prototype.getHeroLocations = function (panos) {//改 增加二级location
  16946. if (0 === this.list.length)
  16947. return []
  16948. var locations = []
  16949. var deal = (info, container) => {
  16950. var src = info.thumbnail_signed_src,
  16951. o = info.name || ""
  16952. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  16953. if (!r.show360Views.enabled && info.metadata.scan_id) {
  16954. let a = panos.get(info.metadata.scan_id)
  16955. if (a && !a.isAligned()) return
  16956. }
  16957. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode)
  16958. if (cameraMode === a.MESH) return
  16959. if (window.isLocal) src = manage.dealURL(src)
  16960. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  16961. var l = {
  16962. cameraMode: cameraMode,
  16963. position: info.metadata.camera_position,
  16964. quaternion: info.metadata.camera_quaternion,
  16965. zoom: info.metadata.zoom,
  16966. panoId: info.metadata.scan_id,
  16967. orthoZoom: info.metadata.ortho_zoom,
  16968. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  16969. thumbUrl: src,
  16970. name: n.filterImageName(o),
  16971. sid: info.sid
  16972. }
  16973. var item = new s(l)
  16974. item.momentTour = info.momentTour
  16975. item.dontRot = info.dontRot
  16976. item.rotTime = info.rotTime
  16977. container.push(item)
  16978. return item
  16979. }
  16980. }
  16981. this.list.forEach(image => {
  16982. if (image.images) {
  16983. var folder = $.extend({}, image)
  16984. folder.heroLocations = []
  16985. image.images.list.forEach(child => {
  16986. deal(child, folder.heroLocations)
  16987. })
  16988. folder.musicInfo = folder.musicInfo || {}
  16989. locations.push(folder)
  16990. delete folder.images
  16991. delete folder.locations
  16992. } else {
  16993. var item = deal(image, locations)
  16994. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  16995. }
  16996. })
  16997. return locations
  16998. }
  16999. ,
  17000. n.prototype.getIndex = function (e) {
  17001. return e.sid
  17002. }
  17003. ,
  17004. n.filterImageName = function (e) {
  17005. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17006. }
  17007. ,
  17008. t.exports = n
  17009. }
  17010. ).call(this, "/js/model/ImageCollection.js")
  17011. }
  17012. , {
  17013. "../enum/Viewmode": 51,
  17014. "../objects/Snapshot": 153,
  17015. "../settings": 166,
  17016. "../util/IndexedCollection": 175,
  17017. "../util/common": 185,
  17018. "../util/logger": 189,
  17019. "../util/math": 190
  17020. }],
  17021. 138: [function (e, t, i) {
  17022. (function (i) {
  17023. "use strict"
  17024. function n() {
  17025. u.call(this)
  17026. }
  17027. var r = e("../label/Label")
  17028. , o = e("../settings")
  17029. , a = e("../util/logger")
  17030. , s = e("../util/math")
  17031. , l = e("../util/ajax")
  17032. , c = e("./RoomCollection")
  17033. , h = e("../util/common")
  17034. , u = e("../util/IndexedCollection")
  17035. new a(i)
  17036. h.inherit(n, u),
  17037. n.prototype.getIndex = function (e) {
  17038. return e.labelId
  17039. }
  17040. ,
  17041. n.prototype.associateWithRooms = function (e) {
  17042. this.forEach(function (t) {
  17043. e.forEach(function (e) {
  17044. e.roomId === t.roomId && (t.room = e)
  17045. })
  17046. })
  17047. }
  17048. ,
  17049. n.prototype.createFromLabelData = function (e) {
  17050. e.forEach(function (e) {
  17051. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId)
  17052. t = c.generateRoomId(e.floorId, t)
  17053. var i = new r(e.sid, e.position || e.positions[0], e.text, e.floorId, t)
  17054. i.position = s.convertWorkshopVector(i.position),
  17055. this.add(i),
  17056. i.build()
  17057. }
  17058. .bind(this))
  17059. }
  17060. ,
  17061. n.prototype.load = function (e, t) {
  17062. return l.get(e, {
  17063. responseType: "json",
  17064. auth: t ? o.authorizationHeader : null
  17065. }).done(function (e) {
  17066. var t = []
  17067. for (var i in e) {
  17068. var n = e[i]
  17069. t.push(n)
  17070. }
  17071. this.createFromLabelData(t)
  17072. }
  17073. .bind(this))
  17074. }
  17075. ,
  17076. n.parseRoomIndexFromWorkshopRoomId = function (e) {
  17077. var t = -1
  17078. if (e) {
  17079. if (typeof e == 'number') {//add
  17080. t = parseInt(e)
  17081. } else {
  17082. var i = e.split("_")
  17083. t = parseInt(i[0])
  17084. }
  17085. }
  17086. return t
  17087. },
  17088. t.exports = n
  17089. }
  17090. ).call(this, "/js/model/LabelCollection.js")
  17091. }
  17092. , {
  17093. "../label/Label": 90,
  17094. "../settings": 166,
  17095. "../util/IndexedCollection": 175,
  17096. "../util/ajax": 181,
  17097. "../util/common": 185,
  17098. "../util/logger": 189,
  17099. "../util/math": 190,
  17100. "./RoomCollection": 141
  17101. }],
  17102. 139: [function (e, t, i) {
  17103. (function (i) {
  17104. "use strict"
  17105. function n(e, t) {
  17106. o.Object3D.call(this)
  17107. this.sid = window.number//t.sid,
  17108. this.data = t,
  17109. this.options = e,
  17110. this.urls = new s(e.urlFiles),
  17111. this.isPublic = void 0 !== t.is_public && t.is_public,
  17112. //创建heroLocations
  17113. this.images = new _(this),
  17114. this.images.extend(t.images),
  17115. this.images.forEach((info) => {
  17116. if (info.locations) {
  17117. info.images = new _(this)
  17118. info.images.extend(info.locations)
  17119. }
  17120. })
  17121. this.heroLocations = []
  17122. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17123. this.outdoorPanoLocations = [],
  17124. this.floors = new d(this),
  17125. this.floorsEnabled = void 0 === e.floors || e.floors,
  17126. this.changingFloor = !1,
  17127. this.chunks = [],
  17128. this.panos = new A,
  17129. this.colliders = [],
  17130. this.loadPanosPromise = null,
  17131. this.loadMeshTexturesPromise = null,
  17132. this.auxDataPromise = null,
  17133. this.meshTexturesLoaded = !1,
  17134. this.meshTextures = [],
  17135. this.tags = {},
  17136. this.tagsShown = !1,
  17137. this.shouldShowtags = !1,
  17138. this.has360Views = !1,
  17139. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17140. this.supportedModes = {},
  17141. this.supportedModes[c.PANORAMA] = !0,
  17142. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17143. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17144. this.supportedModes[c.TRANSITIONING] = !0,
  17145. this.supportsTiles = this.configureTiling(),
  17146. // this.supportsVR = t.is_vr,
  17147. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17148. this.mode = c.DOLLHOUSE,
  17149. this.size = null,
  17150. this.center = null,
  17151. this.boundingBox = new o.Box3,
  17152. this.currentFloor = null,
  17153. this.allFloorsVisible = !0,
  17154. this.projectedPano0 = null,
  17155. this.projectedPano1 = null,
  17156. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function (e, t) {
  17157. this.addFloor(new u(this, t, e.trim()))
  17158. }
  17159. .bind(this)),
  17160. this.waitQueue = [],
  17161. this.on("load", function (e) {
  17162. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function (e) {
  17163. return !e.isLoadedCallback()
  17164. }),
  17165. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17166. }
  17167. .bind(this)),
  17168. this.setupCustomProperties()
  17169. this.hots = {}
  17170. }
  17171. function r() {
  17172. try {
  17173. var e = document.createElement("canvas")
  17174. , t = e.getContext("webgl")
  17175. t || (t = e.getContext("experimental-webgl"))
  17176. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE)
  17177. return i
  17178. } catch (e) {
  17179. return 0
  17180. }
  17181. }
  17182. var o = e("three")
  17183. , a = e("../util/ajax")
  17184. , s = e("../util/ModelUrls")
  17185. , l = e("../objects/BoundingTextureSkybox")
  17186. , c = e("../enum/Viewmode")
  17187. , h = e("../enum/RenderOrder")
  17188. , u = (e("../enum/AlignmentType"),
  17189. e("../objects/Floor"))
  17190. , d = e("./FloorCollection")
  17191. , p = e("../objects/Chunk")
  17192. , f = (e("../objects/Room"),
  17193. e("../objects/Snapshot"),
  17194. e("../label/Label"),
  17195. e("../util/math"),
  17196. e("../settings"))
  17197. , ss = e("../shaders")
  17198. , g = e("../util/logger")
  17199. , m = e("../tag/tag")
  17200. , v = (e("../tag/tagManager"),
  17201. e("../objects/Panorama"))
  17202. , A = e("../util/PanoramaCollection")
  17203. , y = e("../loaders/ModelLoader")
  17204. , C = e("../loaders/ModelTextureLoader")
  17205. , I = e("../loaders/SweepDataLoader")
  17206. , E = e("../util/transitions")
  17207. , b = e("../util/common")
  17208. , es = e("../util/easing")
  17209. , lerp = e("../util/lerp")
  17210. , tex = e("../util/texture")
  17211. , w = e("./../util/browser")
  17212. , _ = e("./ImageCollection")
  17213. , T = e("./RoomCollection")
  17214. , x = e("./LabelCollection")
  17215. , S = e("./Chunks")
  17216. , M = e("./../util/showcase")
  17217. , R = e("../exception/BasicException")
  17218. , P = (e("../constants")
  17219. , e("events").EventEmitter)
  17220. //,Hot = e("hot")
  17221. , O = new g(i)
  17222. n.prototype = Object.create(o.Object3D.prototype),
  17223. b.extend(n, P),
  17224. n.prototype.setupCustomProperties = function () {
  17225. var e = f.modelAlpha
  17226. Object.defineProperty(this, "alpha", {
  17227. get: function () {
  17228. return e
  17229. },
  17230. set: function (t) {
  17231. e = t,
  17232. this.chunks.forEach(function (t) {
  17233. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17234. })
  17235. }
  17236. })
  17237. }
  17238. ,
  17239. n.prototype.configureTiling = function () {
  17240. var e = r()
  17241. if (e < 2048)
  17242. return !1
  17243. O.warn("Max cube texture size: " + e)
  17244. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17245. var i = f.tiling.tilingFlagNames[t]
  17246. if ("1" === w.valueFromHash(i, null))
  17247. return !0
  17248. if ("0" === w.valueFromHash(i, null))
  17249. return !1
  17250. }
  17251. //--------------------------------------------许钟文-------------------------------------------
  17252. //return true;
  17253. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17254. //--------------------------------------------e n d -------------------------------------------
  17255. }
  17256. ,
  17257. n.prototype.toggleAlpha = function () {
  17258. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17259. }
  17260. ,
  17261. n.prototype.load = function (e) {
  17262. var t = function () {
  17263. return $.when(this.loadPanos(), this.loadMesh())
  17264. }
  17265. , i = this.urls.init().then(t.bind(this))
  17266. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17267. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17268. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17269. }
  17270. ,
  17271. n.prototype.loadMesh = function () {
  17272. function e(e) {
  17273. O.error(e),
  17274. n.reject("loading-failed")
  17275. }
  17276. function t(e, t) {
  17277. n.notify(e, t)
  17278. }
  17279. function i(e, t) {
  17280. if (0 === e.length) {
  17281. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17282. r.supportedModes[c.DOLLHOUSE] = !1,
  17283. r.supportedModes[c.FLOORPLAN] = !1
  17284. var i = new p({
  17285. geometry: new o.PlaneBufferGeometry(5, 5, 1, 1)
  17286. })
  17287. i.material.visible = !1,
  17288. i.rotateX(-Math.PI / 2),
  17289. i.geometry.computeBoundingBox(),
  17290. e = [i]
  17291. }
  17292. e.forEach(function (e) {
  17293. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0
  17294. r.addChunk(t, e)
  17295. }),
  17296. r.floors.sort(),
  17297. n.resolve(r)
  17298. }
  17299. var n = $.Deferred()
  17300. , r = this
  17301. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17302. n.promise()
  17303. }
  17304. ,
  17305. n.prototype.loadMeshTextures = function () {
  17306. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function () {
  17307. this.meshTexturesLoaded = !0
  17308. }
  17309. .bind(this)),
  17310. this.loadTexturesPromise)
  17311. }
  17312. ,
  17313. /* n.prototype.loadtags = function() {//xzw改
  17314. var e = $.Deferred();
  17315. if (!f.tags.enabled)
  17316. return e.resolve();
  17317. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17318. t = "data/" + this.sid + "/tags.json"
  17319. return a.get(t, {
  17320. responseType: "json",
  17321. auth: this.isPublic ? null : f.authorizationHeader
  17322. }).done(function(t) {
  17323. var i = 0
  17324. , n = 0;
  17325. for (var r in t) {
  17326. var o = t[r];
  17327. o.enabled && (n++,
  17328. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17329. i++))
  17330. }
  17331. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17332. e.resolve()
  17333. }
  17334. .bind(this)).fail(function() {
  17335. O.warn("Getting tags failed, not displaying tags."),
  17336. e.resolve()
  17337. }),
  17338. e
  17339. } */
  17340. n.prototype.shineHots = function () { //xzw
  17341. E.trigger({
  17342. func: function (e) {
  17343. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17344. for (var i in this.hots) {
  17345. this.hots[i].mesh.material.uniforms.opac.value = opa
  17346. }
  17347. }.bind(this),
  17348. cycling: true,
  17349. duration: 3000,
  17350. //easing: "easeInOutQuad",
  17351. name: "hotShine"
  17352. })
  17353. },
  17354. n.prototype.createHotItem = function () {
  17355. // console.log(99999,this.hotGroup.children)
  17356. this.hotGroup.children.forEach((hot, index) => {
  17357. // console.log(99999,index,hot.info.title)
  17358. if (hot.info.actionType.openHot) {/* hot.texType == 'shine' */
  17359. let ul = document.createElement('ul')
  17360. let li = document.createElement('li')
  17361. let span = document.createElement('span')
  17362. span.innerHTML = hot.info.title || '热点'
  17363. // console.log(span.innerHTML);
  17364. li.hot = hot // 列表每一项对应一个热点
  17365. li.appendChild(span)
  17366. ul.appendChild(li)
  17367. // docFragment.appendChild(li);
  17368. }
  17369. })
  17370. }
  17371. /* n.prototype.loadOverlays = function(overlays){
  17372. var overlays = window.data2 && window.data2.overlays
  17373. overlays && overlays.forEach((info)=>{
  17374. new Overlay(info)
  17375. })
  17376. Overlay.load()
  17377. }
  17378. */
  17379. n.prototype.loadhots = function () {//xzw
  17380. initHot(this)
  17381. var r = $.Deferred()
  17382. var t = g_Prefix + "data/" + this.sid + "/data2.js" + '?' + randomTime().getTime()
  17383. return a.get(t, {
  17384. responseType: "json",
  17385. auth: this.isPublic ? null : f.authorizationHeader
  17386. }).done(function (e) {
  17387. function changeSubStr(str) {
  17388. return str.replace('https://super.4dage.com/', g_Prefix)
  17389. }
  17390. function deepProcess(obj, detailWork) {
  17391. if (obj === null || obj === undefined) {
  17392. return
  17393. }
  17394. if (Array.isArray(obj)) {
  17395. for (let index = 0; index < obj.length; index++) {
  17396. const element = obj[index]
  17397. if (typeof element === 'string') {
  17398. obj[index] = detailWork(element)
  17399. } else if (typeof element === 'object') {
  17400. deepProcess(element, detailWork)
  17401. }
  17402. }
  17403. } else if (typeof obj === 'object') {
  17404. for (const key in obj) {
  17405. if (Object.hasOwnProperty.call(obj, key)) {
  17406. if (typeof obj[key] === 'string') {
  17407. obj[key] = detailWork(obj[key])
  17408. } else if (typeof obj[key] === 'object') {
  17409. deepProcess(obj[key], detailWork)
  17410. }
  17411. }
  17412. }
  17413. }
  17414. }
  17415. deepProcess(e, changeSubStr)
  17416. window.data2 = e
  17417. if (!e) {
  17418. console.error("data2 is null")
  17419. } else {
  17420. g_data2 = hotMatcher(e)
  17421. this.hotsCount = 0
  17422. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17423. if (e.hots) {
  17424. var sids = Object.keys(e.hots).sort((a, b) => { return e.hots[a].order - e.hots[b].order })
  17425. sids.forEach((sid) => {
  17426. e.hots[sid].sid = sid
  17427. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot")
  17428. })
  17429. }
  17430. if (e.overlays) {
  17431. e.overlays.forEach((info) => {
  17432. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17433. new Hot(info, 'byOverlay')
  17434. })
  17435. }
  17436. this.createHotItem()
  17437. Hot.createHotList()
  17438. Hot.startLoad()
  17439. g_index = w.valueFromHash("m")
  17440. }
  17441. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17442. /* var dataJsPromise = $.Deferred();
  17443. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17444. a.get(dataJsUrl,{
  17445. responseType: "json",
  17446. auth: this.isPublic ? null : f.authorizationHeader
  17447. }).done(function(data) {
  17448. window.hotData = data;
  17449. this.createHotItem(data, this.hots);
  17450. for(let i in this.hots){//add
  17451. data[i] && this.hots[i].initStyleImg(data[i]);
  17452. }
  17453. dataJsPromise.resolve();
  17454. }.bind(this)).fail(function(){
  17455. console.log('Data.js is empty');
  17456. dataJsPromise.resolve();
  17457. }) */
  17458. r.resolve()
  17459. }.bind(this)).fail(function () {
  17460. console.log('没有热点')
  17461. r.resolve()
  17462. }),
  17463. r
  17464. }
  17465. ,
  17466. n.prototype.loadPanos = function () {
  17467. if (this.loadPanosPromise)
  17468. return this.loadPanosPromise
  17469. var e = new I(this)
  17470. return this.loadPanosPromise = e.load().then(function (e) {
  17471. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function (e) {
  17472. if (this.data.sweeps[e.uuid]) return this.data.sweeps[e.uuid].enabled
  17473. else console.log(e.uuid)
  17474. }
  17475. .bind(this))),
  17476. this.panos.extend(e.map(function (e) {
  17477. return new v(this, e.uuid, e, this.supportsTiles)
  17478. }
  17479. .bind(this))),
  17480. this.panos.forEach(function (e) {
  17481. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function (t) {
  17482. var i = this.panos.get(t)
  17483. i && this.panos.setNeighbour(e, i, !0)
  17484. }
  17485. .bind(this)),
  17486. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17487. }
  17488. .bind(this)),
  17489. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17490. this.supportedModes[c.PANORAMA] = !1),
  17491. $.when(this)
  17492. }
  17493. .bind(this)),
  17494. this.loadPanosPromise
  17495. }
  17496. ,
  17497. n.prototype.loadHighlightReel = function () {//xzw
  17498. var e = $.Deferred()
  17499. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17500. , t = this.options.urlBase + "data/" + this.sid + "/active_reel.json"
  17501. return a.get(t, {
  17502. responseType: "json",
  17503. auth: this.isPublic ? null : f.authorizationHeader
  17504. }).done(function (t) {
  17505. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17506. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17507. e.resolve()
  17508. }
  17509. .bind(this)).fail(function () {
  17510. O.warn("Getting highlight reel failed, no highlights available"),
  17511. e.resolve()
  17512. }),
  17513. e
  17514. }
  17515. ,
  17516. n.prototype.waitForLoad = function (e, t) {
  17517. t() || (this.waitQueue.push({
  17518. object: e,
  17519. isLoadedCallback: t
  17520. }),
  17521. 1 === this.waitQueue.length && this.emit("waiting"))
  17522. }
  17523. ,
  17524. n.prototype.hide = function () {
  17525. this.floors.hide()
  17526. }
  17527. ,
  17528. n.prototype.show = function () {
  17529. this.floors.show()
  17530. }
  17531. ,
  17532. n.prototype.floorNames = function () {
  17533. return this.floors.names()
  17534. }
  17535. ,
  17536. n.prototype.warpDestFloors = function (e, t) {
  17537. if (!e || this.floors.length !== e.length)
  17538. return void this.toggleAllFloors(!0)
  17539. var i = e.findIndex(function (e) {
  17540. return e
  17541. }
  17542. .bind(this))
  17543. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17544. }
  17545. ,
  17546. n.prototype.setFloor = function (e, t, i) {
  17547. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17548. this.allFloorsVisible = !1,
  17549. this._setFloor(e, t, i)
  17550. }
  17551. ,
  17552. n.prototype.toggleAllFloors = function (e) {
  17553. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17554. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17555. this._setFloor(this.currentFloor)
  17556. }
  17557. ,
  17558. n.prototype._setFloor = function (e, t, i) {
  17559. t = t || this.mode,
  17560. this.emit("floor.changed", e, t, this.currentFloor),
  17561. this.currentFloor = e
  17562. var n
  17563. if (t === c.PANORAMA) {
  17564. if (this.show(),
  17565. this.shouldShowtags && this.tagsShown)
  17566. for (n in this.tags)
  17567. this.tags[n].show(f.showFloorDuration)
  17568. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function (e, t) {
  17569. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17570. }
  17571. .bind(this)),
  17572. this.shouldShowtags && this.tagsShown))
  17573. for (n in this.tags) {
  17574. var r = this.tags[n]
  17575. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17576. }
  17577. var o = this
  17578. , a = e
  17579. E.start(function () { }, f.showFloorDelay, function () {
  17580. o.floors.forEach(function (e) {
  17581. e.chunks.forEach(function (t) {
  17582. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17583. })
  17584. })
  17585. }
  17586. .bind(this))
  17587. }
  17588. ,
  17589. n.prototype.toggleExplode = function () {
  17590. this.floors.toggleExplodeHorizontal()
  17591. }
  17592. ,
  17593. n.prototype.toggleExplodeUp = function () {
  17594. this.floors.toggleExplodeVertical()
  17595. }
  17596. ,
  17597. n.prototype.nextFloor = function (e) {
  17598. return this.floors.nextFloor(this.currentFloor, e)
  17599. }
  17600. ,
  17601. n.prototype.addFloor = function (e) {
  17602. this.floors.add(e)
  17603. }
  17604. ,
  17605. n.prototype.getFloorAtPoint = function (e) {
  17606. return this.floors.getFloorAtPoint(e)
  17607. }
  17608. ,
  17609. n.prototype.getTagBySid = function (e) {
  17610. return this.tags[e]
  17611. }
  17612. ,
  17613. n.prototype.addChunk = function (e, t) {
  17614. this.floors.getOrMakeFloor(e).addChunk(t),
  17615. this.chunks.push(t)
  17616. }
  17617. ,
  17618. n.prototype.setMode = function (e) {
  17619. if (!this.supportedModes[e])
  17620. throw new R("Mode not supported for this model: " + e)
  17621. this.mode = e
  17622. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17623. this.chunks.forEach(function (t) {
  17624. t.setMode(e)
  17625. })
  17626. }
  17627. ,
  17628. n.prototype.build = function () {
  17629. this.heroLocations = this.images.getHeroLocations(this.panos)
  17630. var e = function () {
  17631. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17632. }
  17633. .bind(this)()
  17634. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function (e) {
  17635. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17636. }
  17637. .bind(this)) || e,
  17638. null === this.heroImage && O.warn("No hero image defined."),
  17639. this.currentFloor = this.floors.last(),
  17640. this.floors.build(),
  17641. this.colliders = this.floors.reduce(function (e, t) {
  17642. return e.concat(t.collider.children)
  17643. }, []),
  17644. this.panos.forEach(function (e) {
  17645. e.build1(),
  17646. e.on("enter", function () {
  17647. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17648. }
  17649. .bind(this))
  17650. }
  17651. .bind(this)),
  17652. this.panos.forEach(function (e) {
  17653. e.build2()
  17654. }),
  17655. this.floors.forEach(function (e) {
  17656. this.boundingBox.union(e.boundingBox)
  17657. }
  17658. .bind(this)),
  17659. this.size = this.boundingBox.size(),
  17660. this.center = this.boundingBox.center(),
  17661. this.floors.forEach(function (e) {
  17662. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17663. }
  17664. .bind(this)),
  17665. this.panos.populate_path_graph(),
  17666. this.skybox = new l(this.boundingBox),
  17667. this.skybox.matrixWorldNeedsUpdate = !0,
  17668. this.add(this.skybox)
  17669. setTimeout(function () {
  17670. //this.hotsCount && this.shineHots()
  17671. Hot.beginShineHot()
  17672. }
  17673. .bind(this), 1300)
  17674. //add-----
  17675. {
  17676. let maxCount = browser.isMobile() ? 200000 : 400000
  17677. let noVisiHots = this.hotGroup.children.filter(e => !e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17678. let visiHots = this.hotGroup.children.filter(e => e.info.visiblePanos)
  17679. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17680. if (c > maxCount) { //防止加载时间过长,分批计算
  17681. console.log('hot分批setVisiblePanos')
  17682. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17683. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16
  17684. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17685. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur * noVisiHots.length))
  17686. if (noVisiHots.length) {
  17687. let i = 0
  17688. let hotVisiInterval = setInterval(() => {
  17689. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos)
  17690. i++
  17691. if (i >= noVisiHots.length) {
  17692. clearInterval(hotVisiInterval)
  17693. }
  17694. }, dur)
  17695. }
  17696. }
  17697. }
  17698. //---------
  17699. this.createFloorLogo()
  17700. return O.debug("Done building model"),
  17701. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17702. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17703. this.buildRooms(),
  17704. this.labels.associateWithRooms(this.rooms),
  17705. $.when(this)
  17706. }
  17707. ,
  17708. n.prototype.createFloorLogo = function () {
  17709. console.log('createFloorLogo')
  17710. if (this.floorLogos || !settings.floorlogoURL) return
  17711. var url = settings.floorlogoURL
  17712. var map = tex.load(url)//可以追加done
  17713. this.floorLogos = []
  17714. for (var i = 0; i < 2; i++) { //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17715. var material = new o.MeshBasicMaterial({
  17716. opacity: 0,
  17717. map: map,
  17718. side: o.DoubleSide,
  17719. transparent: !0,
  17720. depthWrite: !1,
  17721. depthTest: false//改 在chunk\skybox外也可看到
  17722. })
  17723. var logo = new o.Mesh(new o.PlaneGeometry(2, 2, 1, 1), material)
  17724. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17725. //logo.scale.set(s,s,s);
  17726. logo.position.set(0, -1.5, 0)
  17727. logo.lookAt(logo.position.clone().add(new o.Vector3(0, 1, 0)))
  17728. logo.renderOrder = 100//cover the videoSkybox
  17729. //logo.layers.set(0)
  17730. this.add(logo)
  17731. this.floorLogos.push(logo)
  17732. }
  17733. this.floorLogos[1].visible = false
  17734. }
  17735. n.prototype.adjustfloorLogoHeight = function (o) {
  17736. var h = player.currentPano.floorPosition.y + 0.01
  17737. this.floorLogos[1].position.setY(h)
  17738. this.floorLogos[0].position.setY(h)
  17739. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17740. },
  17741. n.prototype.changefloorLogoOpa = function (o) {//改 i, opacity, time, delay
  17742. if (!this.floorLogos) return
  17743. E.cancelById("flOpa_" + o.index)//先停止之前该logo的透明度变化
  17744. if (o.from != void 0) this.floorLogos[o.index].material.opacity = o.from//初始透明度
  17745. if (!o.dur) {//立刻
  17746. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17747. this.floorLogos[o.index].material.opacity = o.opa
  17748. } else {
  17749. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17750. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17751. o.delay || 0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_" + o.index)
  17752. }
  17753. },
  17754. n.prototype.updateFloorlogo = function () { //xzw add 更新地标的旋转
  17755. var lastQ, lastP
  17756. var equals = function (v1, v2, min) {
  17757. return Math.abs(v1 - v2) < min
  17758. }
  17759. var isSame = function (now, last, k) {//如果和上次相同就不改变
  17760. if (!last) return false
  17761. var R = k.sceneRenderer
  17762. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17763. //暂时:
  17764. var min = 0.0008
  17765. var same = equals(now.x, last.x, min) && equals(now.y, last.y, min) && equals(now.z, last.z, min)
  17766. && (now.w != void 0 ? equals(now.w, last.w, min) : true)
  17767. return same
  17768. }
  17769. return function (Q, k) {
  17770. if (!Q) return
  17771. /* if(Config.ifFish && window.lowFPS){
  17772. this.fLCompute++;
  17773. if(R.AFPS < 38){
  17774. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17775. else if(k.flying && k.fLCompute%2 !=1) return;
  17776. k.fLCompute %= 4;
  17777. }else if(R.AFPS < 45){
  17778. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17779. else if(k.flying && k.fLCompute%2 !=1) return;
  17780. k.fLCompute %= 6;
  17781. }else{
  17782. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17783. //else if(k.flying && k.fLCompute%2 !=1) return;
  17784. k.fLCompute %= 2;
  17785. }
  17786. } */
  17787. var sameQ, sameP, quaternion, visible
  17788. for (var i = 0; i < 2; i++) {
  17789. var logo = this.floorLogos[i]
  17790. if (!logo.visible || logo.material.uniforms.opacity.value == 0) continue
  17791. visible = true
  17792. }
  17793. if (!visible) return //如果两个都不可见,就不更改,如果有一个可见,就都改
  17794. var c = k.cameraControls.activeControl
  17795. var sameQ = c ? (c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1)) : false
  17796. sameQ || (lastQ = c ? c.lon : null) //相机旋转是否改变了
  17797. for (var i = 0; i < 2; i++) {
  17798. var logo = this.floorLogos[i]
  17799. if (!sameQ) {
  17800. if (!quaternion) {
  17801. var a = new THREE.Vector3(0, 0, -1)
  17802. a.applyQuaternion(Q)
  17803. a.setY(0)
  17804. var _ = (new THREE.Matrix4).lookAt(a, new THREE.Vector3, new THREE.Vector3(0, 1, 0))
  17805. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17806. var a = new THREE.Quaternion(0, 0.7071067811865476, 0.7071067811865476, 0)//计算得
  17807. quaternion.multiply(a)
  17808. }
  17809. logo.quaternion.copy(quaternion)
  17810. }
  17811. }
  17812. }
  17813. }()
  17814. n.prototype.loadLabels = function () {//xzw
  17815. this.labels = new x(this)
  17816. var e = $.Deferred()
  17817. //加载俯视图的标签 注释这个备注就会加载
  17818. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17819. window.DATA.showingLabels ? this.showingLabels = true : ''
  17820. if (!this.showingLabels)
  17821. return e.resolve()
  17822. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17823. var t = g_Prefix + "data/" + this.sid + "/labels.json"
  17824. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function () {
  17825. O.warn("Getting labels failed, not displaying labels."),
  17826. e.resolve()
  17827. }),
  17828. e
  17829. }
  17830. ,
  17831. n.prototype.buildRooms = function () {
  17832. this.rooms = new T(this),
  17833. this.rooms.createFromChunks(this.chunks),
  17834. this.rooms.calcRoomBoundaries()
  17835. }
  17836. ,
  17837. n.prototype.updateProjectedPanos = function () {
  17838. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17839. }
  17840. ,
  17841. n.prototype.setProjectedPanos = function (e, t, i) {
  17842. void 0 !== i && null !== i || (i = !0),
  17843. i = !!i,
  17844. this.projectedPano0 = e,
  17845. this.projectedPano1 = t,
  17846. this.skybox.material.setProjectedPanos(e, t, i),
  17847. this.chunks.forEach(function (n) {
  17848. n.materialInside.setProjectedPanos(e, t, i)
  17849. })
  17850. }
  17851. ,
  17852. n.prototype.setSide = function (e) {
  17853. this.floors.forEach(function (t) {
  17854. t.collider.material.side = e
  17855. })
  17856. }
  17857. ,
  17858. n.prototype.heroCount = function () {
  17859. return this.heroLocations ? this.heroLocations.length : 0
  17860. }
  17861. ,
  17862. n.prototype.getHeroDescriptorByIndex = function (e = []) {//改 因增加了二级目录
  17863. if (e[0] < 0)
  17864. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17865. null
  17866. if (this.heroCount() < 1)
  17867. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17868. null
  17869. var t = this.heroLocations[e[0]]
  17870. if (t.heroLocations && e[1] != void 0) {
  17871. t = t.heroLocations[e[1]]
  17872. }
  17873. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17874. null) : t
  17875. }
  17876. ,
  17877. n.prototype.findPanoramicHero = function () {
  17878. for (var e in this.heroLocations)
  17879. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17880. return this.heroLocations[e]
  17881. return null
  17882. }
  17883. ,
  17884. n.prototype.listImagePanos = function () {
  17885. var e = []
  17886. , t = this
  17887. return this.images.forEach(function (i) {
  17888. if (i.metadata && i.metadata.scan_id) {
  17889. var n = t.panos.get(i.metadata.scan_id)
  17890. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17891. }
  17892. }),
  17893. e
  17894. }
  17895. ,
  17896. n.prototype.fadePanoMarkers = function (e, t) {
  17897. this.panos.fadeMarkerOpacity(e, t)
  17898. }
  17899. ,
  17900. n.prototype.setSweepVisibility = function (e) {
  17901. this.panos.forEach(function (t) {
  17902. t.marker && (t.marker.visible = e)
  17903. })
  17904. }
  17905. ,
  17906. n.prototype.outsideAllowed = function () {
  17907. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17908. }
  17909. ,
  17910. t.exports = n
  17911. }
  17912. ).call(this, "/js/model/Model.js")
  17913. }
  17914. , {
  17915. "../constants": 8,
  17916. "../enum/AlignmentType": 17,
  17917. "../enum/RenderOrder": 42,
  17918. "../enum/Viewmode": 51,
  17919. "../exception/BasicException": 55,
  17920. "../label/Label": 90,
  17921. "../loaders/ModelLoader": 105,
  17922. "../loaders/ModelTextureLoader": 106,
  17923. "../loaders/SweepDataLoader": 107,
  17924. "../tag/tag": 123,
  17925. "../tag/tagManager": 124,
  17926. "../objects/BoundingTextureSkybox": 143,
  17927. "../objects/Chunk": 144,
  17928. "../objects/Floor": 146,
  17929. "../objects/Panorama": 148,
  17930. "../objects/Room": 150,
  17931. "../objects/Snapshot": 153,
  17932. "../settings": 166,
  17933. "../shaders": 167,
  17934. "../util/ModelUrls": 177,
  17935. "../util/PanoramaCollection": 178,
  17936. "../util/ajax": 181,
  17937. "../util/common": 185,
  17938. "../util/easing": 186,
  17939. "../util/lerp": 188,
  17940. "../util/logger": 189,
  17941. "../util/math": 190,
  17942. "../util/texture": 194,
  17943. "../util/transitions": 195,
  17944. "./../util/browser": 182,
  17945. "./../util/showcase": 193,
  17946. "./Chunks": 135,
  17947. "./FloorCollection": 136,
  17948. "./ImageCollection": 137,
  17949. "./LabelCollection": 138,
  17950. "./RoomCollection": 141,
  17951. events: 202,
  17952. three: 217,
  17953. "hot": "hot"
  17954. }],
  17955. 140: [function (e, t, i) {
  17956. "use strict"
  17957. function n() {
  17958. this.modelMap = {},
  17959. this.activeModel = null,
  17960. this.modelCount = 0,
  17961. this.tileDownloader = null,
  17962. this.panoRenderer = null
  17963. }
  17964. var r = (e("three"),
  17965. e("../util/common"))
  17966. , o = e("../exception/BasicException")
  17967. , a = e("../enum/ModelManagerEvents")
  17968. , s = e("../enum/PanoRendererEvents")
  17969. , l = e("events").EventEmitter
  17970. n.prototype.init = function (e, t, i) {
  17971. this.tileDownloader = e,
  17972. this.panoRenderer = t,
  17973. this.qualityManager = i,
  17974. this.bindEvents()
  17975. }
  17976. ,
  17977. n.prototype.bindEvents = function () {
  17978. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17979. }
  17980. ,
  17981. n.prototype.onTileRendered = function (e, t, i, n) { }
  17982. ,
  17983. n.prototype.addModel = function (e) {
  17984. this.modelMap[e.sid] = e,
  17985. 0 === this.modelCount && this.activateModel(e.sid),
  17986. this.modelCount++,
  17987. this.emit(a.ModelAdded)
  17988. }
  17989. ,
  17990. n.prototype.getModel = function (e) {
  17991. return this.modelMap[e]
  17992. }
  17993. ,
  17994. n.prototype.activateModel = function (e) {
  17995. var t = this.modelMap[e]
  17996. if (!t)
  17997. throw new o("Tried to activate invalid model!")
  17998. var i = this.activeModel
  17999. this.activeModel = t,
  18000. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18001. this.tileDownloader.setUrls(t.urls),
  18002. t.panos.forEach(function (e) {
  18003. e.attachToPanoRenderer(this.panoRenderer),
  18004. e.tileDownloader = this.tileDownloader,
  18005. e.qualityManager = this.qualityManager
  18006. }
  18007. .bind(this)),
  18008. this.emit(a.ActiveModelChanged, {
  18009. oldModel: i,
  18010. model: t
  18011. })
  18012. }
  18013. ,
  18014. n.prototype.getActiveModel = function () {
  18015. return this.activeModel
  18016. }
  18017. ,
  18018. r.extend(n, l),
  18019. t.exports = n
  18020. }
  18021. , {
  18022. "../enum/ModelManagerEvents": 33,
  18023. "../enum/PanoRendererEvents": 35,
  18024. "../exception/BasicException": 55,
  18025. "../util/common": 185,
  18026. events: 202,
  18027. three: 217
  18028. }],
  18029. 141: [function (e, t, i) {
  18030. (function (i) {
  18031. "use strict"
  18032. function n() {
  18033. s.call(this)
  18034. }
  18035. var r = e("../objects/Room")
  18036. , o = (e("../settings"),
  18037. e("../util/logger"))
  18038. , a = (e("../util/transitions"),
  18039. e("../util/easing"),
  18040. e("../util/common"))
  18041. , s = e("../util/IndexedCollection")
  18042. , l = e("./Chunks")
  18043. new o(i)
  18044. a.inherit(n, s),
  18045. n.prototype.getIndex = function (e) {
  18046. return e.roomId
  18047. }
  18048. ,
  18049. n.prototype.calcRoomBoundaries = function () {
  18050. this.forEach(function (e) {
  18051. e.calcBoundaries()
  18052. })
  18053. }
  18054. ,
  18055. n.prototype.createFromChunks = function (e) {
  18056. var t = {
  18057. floorId: -1,
  18058. roomId: -1
  18059. }
  18060. , i = {}
  18061. e.forEach(function (e) {
  18062. l.parseIdsFromChunkName(e.name, t)
  18063. var o = i[t.roomId]
  18064. if (!o) {
  18065. var a = n.generateRoomId(t.floorId, t.roomId)
  18066. o = new r(t.floorId, a),
  18067. this.add(o),
  18068. i[t.roomId] = o
  18069. }
  18070. o.addChunk(e)
  18071. }
  18072. .bind(this)),
  18073. this.calcRoomBoundaries()
  18074. }
  18075. ,
  18076. n.generateRoomId = function (e, t) {
  18077. return e + "_" + t
  18078. }
  18079. ,
  18080. t.exports = n
  18081. }
  18082. ).call(this, "/js/model/RoomCollection.js")
  18083. }
  18084. , {
  18085. "../objects/Room": 150,
  18086. "../settings": 166,
  18087. "../util/IndexedCollection": 175,
  18088. "../util/common": 185,
  18089. "../util/easing": 186,
  18090. "../util/logger": 189,
  18091. "../util/transitions": 195,
  18092. "./Chunks": 135
  18093. }],
  18094. 142: [function (e, t, i) {
  18095. "use strict"
  18096. function n(e, t, i) {
  18097. e = e.clone().expandByScalar(0.01)//改
  18098. var n = e.size()
  18099. , o = new r.BoxGeometry(n.x, n.y, n.z)
  18100. o.boundingBox = e,
  18101. r.Mesh.call(this, o, t),
  18102. this.position.copy(e.center()),
  18103. this.frustumCulled = !1,
  18104. i && this.add(new r.WireframeHelper(this))
  18105. }
  18106. var r = e("three")
  18107. n.prototype = Object.create(r.Mesh.prototype),
  18108. n.prototype.constructor = n,
  18109. t.exports = n
  18110. }
  18111. , {
  18112. three: 217
  18113. }],
  18114. 143: [function (e, t, i) {
  18115. (function (i) {
  18116. "use strict"
  18117. function n(e) {
  18118. h.time("Computing a nice bounding cubemap")
  18119. var t = new a({
  18120. side: r.BackSide,
  18121. transparent: !0
  18122. })
  18123. t.uniforms.modelAlpha.value = 0,
  18124. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18125. this.renderOrder = l.boundingSkybox,
  18126. o.call(this, e, t),
  18127. h.timeEnd("Computing a nice bounding cubemap")
  18128. }
  18129. var r = e("three")
  18130. , o = (e("../enum/Viewmode"),
  18131. e("../shaders"),
  18132. e("./BoundingMesh"))
  18133. , a = e("../materials/ModelTextureMaterial")
  18134. , s = e("../settings")
  18135. , l = e("../enum/RenderOrder")
  18136. , c = e("../util/logger")
  18137. , h = new c(i)
  18138. n.prototype = Object.create(o.prototype),
  18139. n.prototype.constructor = n,
  18140. t.exports = n
  18141. }
  18142. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18143. }
  18144. , {
  18145. "../enum/RenderOrder": 42,
  18146. "../enum/Viewmode": 51,
  18147. "../materials/ModelTextureMaterial": 118,
  18148. "../settings": 166,
  18149. "../shaders": 167,
  18150. "../util/logger": 189,
  18151. "./BoundingMesh": 142,
  18152. three: 217
  18153. }],
  18154. 144: [function (e, t, i) {
  18155. "use strict"
  18156. function n(e) {
  18157. this.materialInside = new s({
  18158. side: r.DoubleSide
  18159. })
  18160. var t = r.UniformsUtils.clone(o.modelOutside.uniforms)
  18161. this.materialOutside = new r.RawShaderMaterial({
  18162. fragmentShader: o.modelOutside.fragmentShader,
  18163. vertexShader: o.modelOutside.vertexShader,
  18164. uniforms: t,
  18165. side: r.FrontSide,
  18166. name: "chunkOut"
  18167. }),
  18168. r.Mesh.call(this, e.geometry, this.materialInside),
  18169. this.name = e.name || "",
  18170. this.textureName = e.textureName,
  18171. this.meshUrl = e.meshUrl
  18172. }
  18173. var r = e("three")
  18174. , o = e("../shaders")
  18175. , a = e("../enum/Viewmode")
  18176. , s = e("../materials/ModelTextureMaterial")
  18177. n.prototype = Object.create(r.Mesh.prototype),
  18178. n.prototype.setTextureMap = function (e) {
  18179. this.materialInside.uniforms.map.value = e,
  18180. this.materialOutside.uniforms.map.value = e
  18181. }
  18182. ,
  18183. n.prototype.setMode = function (e) {
  18184. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside
  18185. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18186. t.transparent = this.material.transparent,
  18187. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18188. this.material = t
  18189. }
  18190. ,
  18191. t.exports = n
  18192. }
  18193. , {
  18194. "../enum/Viewmode": 51,
  18195. "../materials/ModelTextureMaterial": 118,
  18196. "../shaders": 167,
  18197. three: 217
  18198. }],
  18199. 145: [function (e, t, i) {
  18200. "use strict"
  18201. function n(e) {
  18202. this.chunksize = e || 10,
  18203. this.chunks = {},
  18204. this.boundingBoxes = {},
  18205. this.children = [],
  18206. this.offset = new r.Vector3(0, .5, 0),
  18207. this.material = new r.MeshBasicMaterial({
  18208. color: 16777215 * Math.random(),
  18209. side: r.DoubleSide
  18210. })
  18211. }
  18212. var r = e("three")
  18213. e("../enum/Viewmode")
  18214. n.prototype.add = function (e) {
  18215. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes
  18216. m ? (t = m.position.array,
  18217. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18218. n = e.faces)
  18219. var v = new r.Vector3
  18220. if (i)
  18221. for (o = 0,
  18222. a = i.length; o < a; o += 3) {
  18223. var A = 3 * i[o]
  18224. , y = 3 * i[o + 1]
  18225. , C = 3 * i[o + 2]
  18226. s = (t[A] + t[y] + t[C]) / 3,
  18227. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18228. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18229. h = Math.floor(s / this.chunksize),
  18230. u = Math.floor(l / this.chunksize),
  18231. d = Math.floor(c / this.chunksize),
  18232. p = h + "." + u + "." + d,
  18233. p in this.chunks ? (g = this.chunks[p],
  18234. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18235. f = this.boundingBoxes[p] = new r.Box3),
  18236. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18237. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18238. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18239. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18240. }
  18241. else
  18242. for (o = 0,
  18243. a = t.length; o < a; o += 9)
  18244. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18245. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18246. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18247. h = Math.floor(s / this.chunksize),
  18248. u = Math.floor(l / this.chunksize),
  18249. d = Math.floor(c / this.chunksize),
  18250. p = h + "." + u + "." + d,
  18251. p in this.chunks ? (g = this.chunks[p],
  18252. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18253. f = this.boundingBoxes[p] = new r.Box3),
  18254. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18255. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18256. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18257. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18258. }
  18259. ,
  18260. n.prototype.build = function () {
  18261. var e = new r.Object3D
  18262. e.material = this.material
  18263. for (var t in this.chunks) {
  18264. var i = this.chunks[t]
  18265. , n = new r.BufferGeometry
  18266. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i), 3)),
  18267. n.boundingBox = this.boundingBoxes[t]
  18268. var o = new r.Mesh(n, this.material)
  18269. o.material.visible = !1,
  18270. e.add(o),
  18271. this.chunks[t] = []
  18272. }
  18273. return e
  18274. }
  18275. ,
  18276. t.exports = n
  18277. }
  18278. , {
  18279. "../enum/Viewmode": 51,
  18280. three: 217
  18281. }],
  18282. 146: [function (e, t, i) {
  18283. "use strict"
  18284. var r = e("three")
  18285. , o = e("../settings")
  18286. , a = e("../util/common")
  18287. , s = e("../util/lerp")
  18288. , l = e("./ChunkedCollider")
  18289. , c = e("../util/transitions")
  18290. , h = e("../util/easing")
  18291. , u = (e("../objects/Panorama"),
  18292. e("../enum/RenderOrder"))
  18293. , d = e("../localization/localize")
  18294. function n(e, t, i) {
  18295. r.Object3D.call(this),
  18296. this.model = e,
  18297. this.floorIndex = t,
  18298. this.lang = o.languageTag,
  18299. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18300. this.panos = [],
  18301. this.chunks = [],
  18302. this.colliderBuilder = new l(3),
  18303. this.collider = null,
  18304. this.center = null,
  18305. this.boundingBox = new r.Box3,
  18306. this.size = null,
  18307. this.hidden = !1,
  18308. this.conservativeBoundingBox = new r.Box3,
  18309. this.debugColor = 16777215 * Math.random(),
  18310. this.transition = null
  18311. }
  18312. n.prototype = Object.create(r.Object3D.prototype),
  18313. n.prototype.enter = function (e) {
  18314. this.model.setFloor(this, e)
  18315. }
  18316. ,
  18317. n.prototype.hide = function (e) {
  18318. if (!this.hidden || this.transition) {
  18319. this.chunks.forEach(function (e) {
  18320. e.material.transparent = !0
  18321. }),
  18322. c.cancel(this.transition)
  18323. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18324. , i = e ? 0 : o.hideFloorDelay / t
  18325. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function () {
  18326. this.hidden = !0
  18327. }
  18328. .bind(this), i, h.easeInOutQuad)
  18329. }
  18330. }
  18331. ,
  18332. n.prototype.show = function (e) {
  18333. if (this.hidden || this.transition) {
  18334. this.hidden = !1,
  18335. c.cancel(this.transition)
  18336. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18337. , i = e ? 0 : o.showFloorDelay / t
  18338. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function () {
  18339. this.hidden || this.chunks.forEach(function (e) {
  18340. e.material.transparent = !1
  18341. })
  18342. }
  18343. .bind(this), i, h.easeInOutQuad)
  18344. }
  18345. }
  18346. ,
  18347. n.prototype.toggle = function (e, t) {
  18348. e = void 0 === e ? this.hidden : e,
  18349. e ? this.show(t) : this.hide(t)
  18350. }
  18351. ,
  18352. n.prototype.containsPoint = function (e) {
  18353. return this.collider.children.some(function (t) {
  18354. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18355. t.geometry.boundingBox.containsPoint(e)
  18356. })
  18357. }
  18358. ,
  18359. n.prototype.distanceToPoint = function (e) {
  18360. var t = null
  18361. , i = 1 / 0
  18362. return this.collider.children.forEach(function (n) {
  18363. n.geometry.boundingBox || n.geometry.computeBoundingBox()
  18364. var r = n.geometry.boundingBox.distanceToPoint(e);
  18365. (!t || i > r) && (i = r,
  18366. t = n)
  18367. }),
  18368. i
  18369. }
  18370. ,
  18371. n.prototype.addChunk = function (e) {
  18372. e.renderOrder = u.ghostFloor,
  18373. this.add(e),
  18374. this.chunks.push(e),
  18375. this.boundingBox.union(e.geometry.boundingBox),
  18376. this.size = this.boundingBox.size(),
  18377. this.colliderBuilder.add(e.geometry)
  18378. }
  18379. ,
  18380. n.prototype.addPano = function (e) {
  18381. this.panos.push(e),
  18382. this.add(e.skyboxMesh),
  18383. e.marker && this.add(e.marker)
  18384. if (e.neighbourUUIDs && e.neighbourUUIDs.length) {//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18385. var t = new r.Vector3(1, 1, 1)
  18386. , i = (new r.Box3).setFromCenterAndSize(e.position, t)
  18387. this.boundingBox.union(i)
  18388. }
  18389. }
  18390. ,
  18391. n.prototype.build = function () {
  18392. this.collider = this.colliderBuilder.build(!0),
  18393. this.add(this.collider),
  18394. this.center = this.boundingBox.center(),
  18395. this.conservativeBoundingBox.copy(this.boundingBox),
  18396. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function (e) {
  18397. return e.geometry.boundingBox.min.y
  18398. }), 5),
  18399. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function (e) {
  18400. return e.geometry.boundingBox.max.y
  18401. }), 5),
  18402. this.colliderBuilder = null
  18403. }
  18404. ,
  18405. n.prototype.toShortString = function () {
  18406. return a.nth(this.floorIndex + 1)
  18407. }
  18408. ,
  18409. n.prototype.toString = function () {
  18410. return this.name
  18411. }
  18412. ,
  18413. t.exports = n
  18414. }
  18415. , {
  18416. "../enum/RenderOrder": 42,
  18417. "../localization/localize": 108,
  18418. "./strings-cn-CN": 109,
  18419. "../objects/Panorama": 148,
  18420. "../settings": 166,
  18421. "../util/common": 185,
  18422. "../util/easing": 186,
  18423. "../util/lerp": 188,
  18424. "../util/transitions": 195,
  18425. "./ChunkedCollider": 145,
  18426. three: 217
  18427. }],
  18428. 147: [function (e, t, i) {
  18429. "use strict"
  18430. function n(e) {
  18431. this.player = e,
  18432. this.obj3d = null,
  18433. this.UP = new r.Vector3(0, 1, 0)
  18434. }
  18435. var r = e("three")
  18436. , o = e("../settings")
  18437. n.prototype.prefs = {
  18438. linewidth: 3,
  18439. height: .07,
  18440. opacity: .45,
  18441. endScale: .05
  18442. },
  18443. n.prototype.discard = function () {
  18444. if (this.obj3d) {
  18445. var e = this.obj3d.parent
  18446. e && e.remove(this.obj3d)
  18447. }
  18448. this.obj3d = null
  18449. }
  18450. ,
  18451. n.prototype.draw = function () {
  18452. if (this.discard(),
  18453. o.showNeighbors) {
  18454. var e = this.player.currentPano.floor
  18455. this.obj3d = new r.Object3D
  18456. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18457. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position)
  18458. i.y += this.prefs.height
  18459. var n = .1525
  18460. , a = .127
  18461. , s = .0127
  18462. , l = .1
  18463. , c = .19
  18464. , h = .2032
  18465. , u = .2286
  18466. , d = .255
  18467. , p = new r.Matrix4
  18468. for (var f in t)
  18469. if (t[f]) {
  18470. var g = this.player.model.panos.get(f)
  18471. , m = (g.position.clone().sub(this.player.model.position),
  18472. g.position.clone().sub(g.floorPosition))
  18473. , v = g.floorPosition.clone().sub(this.player.model.position)
  18474. v.y += this.prefs.height
  18475. var A = new r.Geometry
  18476. A.vertices.push(new r.Vector3(0, -s, 0), new r.Vector3(-s, 0, 0), new r.Vector3(0, s, 0), new r.Vector3(s, 0, 0), new r.Vector3(0, -s, 0)),
  18477. A.vertices.push(new r.Vector3(0, -d, 0), new r.Vector3(d, -d, 0), new r.Vector3(d, n, 0), new r.Vector3(-n, n, 0), new r.Vector3(-n, a, 0), new r.Vector3(-c, l, 0), new r.Vector3(-c, -h, 0), new r.Vector3(-n, -u, 0), new r.Vector3(-n, -d, 0), new r.Vector3(0, -d, 0)),
  18478. p.identity().setPosition(m),
  18479. A.applyMatrix(p),
  18480. A.vertices.push(new r.Vector3(0, -this.prefs.endScale, 0)),
  18481. A.vertices.push(new r.Vector3(-this.prefs.endScale, -this.prefs.endScale, 0), new r.Vector3(-this.prefs.endScale, this.prefs.endScale, 0), new r.Vector3(this.prefs.endScale, this.prefs.endScale, 0), new r.Vector3(this.prefs.endScale, -this.prefs.endScale, 0)),
  18482. p.lookAt(v, i, this.UP).setPosition(v),
  18483. A.applyMatrix(p),
  18484. A.vertices.push(v, i)
  18485. var y = new r.Line(A, new r.LineBasicMaterial({
  18486. color: g.debugColor.getHex(),
  18487. transparent: !0,
  18488. opacity: this.prefs.opacity,
  18489. depthWrite: !1,
  18490. name: "sLine" + f,
  18491. linewidth: this.prefs.linewidth
  18492. }))
  18493. this.obj3d.add(y)
  18494. }
  18495. e.add(this.obj3d)
  18496. }
  18497. }
  18498. ,
  18499. n.prototype.update = function () {
  18500. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18501. }
  18502. ,
  18503. t.exports = n
  18504. }
  18505. , {
  18506. "../settings": 166,
  18507. three: 217
  18508. }],
  18509. 148: [function (e, t, i) {
  18510. (function (i) {
  18511. "use strict"
  18512. function n(e, t, i, n) {
  18513. this.model = e,
  18514. this.id = t,
  18515. this.alignmentType = i.alignmentType || l.ALIGNED,
  18516. this.neighbourUUIDs = i.neighbours || null,
  18517. this.neighbourPanos = null,
  18518. this.floor = null,
  18519. this.floorIndex = i.floor,
  18520. this.failedLoadingAt = 0,
  18521. this.maxLoadRetries = 4,
  18522. this.origin = i.position.clone(),
  18523. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0, -5, 0) : i.position.clone(),
  18524. this.quaternion = i.quaternion.clone(),
  18525. this.skyboxMesh = new r.Mesh(E),
  18526. this.skyboxMesh.position.copy(this.position),
  18527. this.skyboxMesh.quaternion.copy(this.quaternion),
  18528. this.skyboxMesh.name = "skybox",
  18529. this.skyboxMesh.visible = !1,
  18530. this.skyboxMesh.updateMatrix(),
  18531. this.skyboxMesh.updateMatrixWorld(),
  18532. this.marker = null,
  18533. this.showFloorMarker = !window.DATA.hideFloorMarker
  18534. this.isAligned() && (this.marker = new r.Mesh(b, new r.MeshBasicMaterial({
  18535. map: w,
  18536. side: r.DoubleSide,
  18537. opacity: 0,
  18538. transparent: !0,
  18539. depthWrite: !1
  18540. })),
  18541. this.marker.visible = this.showFloorMarker,
  18542. this.marker.renderOrder = s.panoMarker,
  18543. this.marker.name = "marker",
  18544. this.marker.pano = this,
  18545. this.marker.layers.set(v.PANOMARKERS),
  18546. this.marker.updateMatrixWorld(),
  18547. a.colorMarkerOnLoad && this.on("load", function () {
  18548. this.marker.material.color.set(65280)
  18549. })),
  18550. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18551. this.floorPosition = i.puck ? i.puck.clone() : null,
  18552. this.tiled = n,
  18553. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18554. this.solidSkybox.flipY = !1,
  18555. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18556. this.solidSkybox.magFilter = r.LinearFilter,
  18557. this.solidSkybox.generateMipmaps = !1)),
  18558. this.zoomed = !1,
  18559. this.panoRenderer = null,
  18560. this.qualityManager = null,
  18561. this.tileDownloader = null,
  18562. this.tiledPanoRenderTarget = null,
  18563. this.minimumTiledPanoLoaded = !1,
  18564. this.highestPartialTileRenderOpCompleted = 0,
  18565. this.highestFullTileRenderOpCompleted = 0,
  18566. this.shouldRedrawOnBaseLoaded = !1,
  18567. this.lockUntilRenderingComplete = !1,
  18568. a.colorMarkerOnLoad && this.on("load", function () {
  18569. this.marker.material.color.set(65280)
  18570. })
  18571. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18572. var e = new r.TextureLoader
  18573. e.setCrossOrigin(!0)
  18574. var g = e.load("static/images/texture.jpg")
  18575. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1, 0), new r.MeshLambertMaterial({
  18576. color: 16777215,
  18577. transparent: !0,
  18578. opacity: .75,
  18579. map: g
  18580. })),
  18581. this.vrMarker.boluoType = "vr",
  18582. this.vrMarker.position.z = 1,
  18583. this.vrMarker.enabled = !0,
  18584. this.vrMarker.visible = !1,
  18585. window.vrMarkers = window.vrMarkers || [],
  18586. window.vrMarkers.push(this.vrMarker),
  18587. this.marker && this.marker.add(this.vrMarker),
  18588. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0, 1, 0), new r.Vector3(0, 0, 0), 1, 255)),
  18589. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0, 0, 1), new r.Vector3(0, 0, 0), 1, 16711680)),
  18590. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1, 0, 0), new r.Vector3(0, 0, 0), 1, 65280))),
  18591. this.adjustAngleEnable) {
  18592. var i = new r.Quaternion
  18593. i.setFromAxisAngle(new r.Vector3(1, 0, 0), this.adjustAngleX),
  18594. this.skyboxMesh.quaternion.multiply(i)
  18595. var m = new r.Quaternion
  18596. m.setFromAxisAngle(new r.Vector3(0, 1, 0), this.adjustAngleY),
  18597. this.skyboxMesh.quaternion.multiply(m)
  18598. var n = new r.Quaternion
  18599. n.setFromAxisAngle(new r.Vector3(0, 0, 1), this.adjustAngleZ),
  18600. this.skyboxMesh.quaternion.multiply(n),
  18601. this.skyboxMesh.updateMatrix(),
  18602. this.skyboxMesh.updateMatrixWorld(),
  18603. this.model.updateProjectedPanos()
  18604. }
  18605. /**************************************************************************************************************************************/
  18606. }
  18607. var r = e("three")
  18608. , o = e("../util/logger")
  18609. , a = e("../settings")
  18610. , s = (e("../enum/Viewmode"),
  18611. e("../enum/RenderOrder"))
  18612. , l = e("../enum/AlignmentType")
  18613. , c = (e("../util/common"),
  18614. e("../util/transitions"))
  18615. , h = e("../util/lerp")
  18616. , u = e("../util/ajax")
  18617. , d = e("../util/texture")
  18618. , p = e("../util/panorama")
  18619. , f = (e("../enum/TileDownloaderEvents"),
  18620. e("../enum/PanoramaEvents"))
  18621. , g = e("../enum/PanoRendererEvents")
  18622. , m = e("../enum/PanoSizeClass")
  18623. , v = e("../enum/RenderLayers")
  18624. , A = (e("../scene/SceneRenderer"),
  18625. e("../enum/GLCubeFaces"),
  18626. e("../exception/BasicException"))
  18627. , y = e("../tile/TileUtils")
  18628. , C = e("events").EventEmitter
  18629. , I = new o(i)
  18630. , E = new r.SphereBufferGeometry(.1)
  18631. , b = new r.PlaneBufferGeometry(.4, .4, 1, 1)
  18632. , w = d.load("static/images/marker-256x256.png")
  18633. n.prototype = Object.create(C.prototype),
  18634. n.prototype.enter = function () {
  18635. var e = null
  18636. return function () {
  18637. this.setZoomed(!1),
  18638. this.emit("enter", {
  18639. oldPano: e,
  18640. newPano: this
  18641. }),
  18642. e = this
  18643. }
  18644. }(),
  18645. n.prototype.exit = function () {
  18646. this.tiled ? (this.clearWaitDeferreds(),
  18647. this.minimumTiledPanoLoaded = !1,
  18648. this.tiledPanoRenderTarget = null,
  18649. this.setZoomed(!1),
  18650. this.panoRenderer.deactivateTiledPano(this),
  18651. this.highestPartialTileRenderOpCompleted = 0,
  18652. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18653. this.solidSkybox.loaded = !1,
  18654. this.solidSkybox.version = 0),
  18655. this.emit("exit")
  18656. }
  18657. ,
  18658. n.prototype.hoverOn = function (e) {
  18659. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18660. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18661. }
  18662. ,
  18663. n.prototype.hoverOff = function (e) {
  18664. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18665. }
  18666. ,
  18667. n.prototype.build1 = function () {
  18668. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18669. this.floor.addPano(this),
  18670. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18671. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18672. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18673. }
  18674. ,
  18675. n.prototype.build2 = function () {
  18676. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18677. this.height = this.position.distanceTo(this.floorPosition),
  18678. this.placeMarker()
  18679. }
  18680. ,
  18681. n.prototype.interpolateFloorPosition = function () {
  18682. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function (e) {
  18683. return !!e.floorPosition
  18684. }).sort(function (e, t) {
  18685. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18686. }
  18687. .bind(this))
  18688. , t = this.position.clone()
  18689. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18690. t
  18691. }
  18692. ,
  18693. n.prototype.raycastFloorPosition = function () {
  18694. I.warn("Performance warning: Raycasting to find floor position")
  18695. var e = new r.Raycaster(this.position, new r.Vector3(0, -1, 0))
  18696. , t = e.intersectObjects(this.model.colliders)
  18697. return t.length ? t[0].point : null
  18698. }
  18699. ,
  18700. n.prototype.raycastToFindFloor = function () {
  18701. var e = [new r.Vector3(0, -1, 0), new r.Vector3(1, -1, 0), new r.Vector3(0, -1, 1), new r.Vector3(-1, -1, 0), new r.Vector3(0, -1, -1), new r.Vector3(1, 0, 0), new r.Vector3(0, 0, 1), new r.Vector3(-1, 0, 0), new r.Vector3(0, 0, -1)]
  18702. return function () {
  18703. I.warn("Performance warning: Raycasting to find floor index")
  18704. for (var t = 0; t < e.length; t++) {
  18705. var i = new r.Raycaster(this.position.clone(), e[t].clone())
  18706. , n = i.intersectObjects(this.model.colliders)
  18707. if (n.length)
  18708. return n[0].object.parent.parent
  18709. }
  18710. return null
  18711. }
  18712. }(),
  18713. n.prototype.placeMarker = function () {
  18714. this.marker && (this.marker.position.copy(this.floorPosition),
  18715. this.marker.position.y += .05,
  18716. this.marker.lookAt(new r.Vector3(0, 1, 0).add(this.marker.position)))
  18717. }
  18718. ,
  18719. n.prototype.translate = function (e) {
  18720. this.position.add(e),
  18721. this.floorPosition.add(e)
  18722. }
  18723. ,
  18724. n.prototype.findClosestMidtpointPanoTo = function (e) {
  18725. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2)
  18726. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18727. }
  18728. ,
  18729. n.prototype.attachToPanoRenderer = function (e) {
  18730. this.panoRenderer = e,
  18731. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18732. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18733. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18734. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18735. }
  18736. var _ = {}
  18737. n.prototype.getWaitDeferred = function (e) {
  18738. var t = _[this.id]
  18739. t || (t = {},
  18740. _[this.id] = t)
  18741. var i = t[e]
  18742. return i || (i = {
  18743. deferred: $.Deferred(),
  18744. active: !1
  18745. },
  18746. t[e] = i),
  18747. i
  18748. }
  18749. ,
  18750. n.prototype.resetWaitDeferred = function (e) {
  18751. var t = this.getWaitDeferred(e)
  18752. t.active = !1,
  18753. t.deferred = $.Deferred()
  18754. }
  18755. ,
  18756. n.prototype.clearWaitDeferreds = function () {
  18757. var e = _[this.id]
  18758. e || (e = {},
  18759. _[this.id] = e)
  18760. for (var t in e)
  18761. if (e.hasOwnProperty(t)) {
  18762. var i = e[t]
  18763. i.active = !1,
  18764. i.deferred = $.Deferred()
  18765. }
  18766. }
  18767. ,
  18768. n.prototype.loadTiledPano = function () {
  18769. var e = (new r.Vector3,
  18770. [])
  18771. , t = []
  18772. return function (i, n, r, o, a, s) {
  18773. null !== o && void 0 !== o || (o = !0),
  18774. null !== a && void 0 !== a || (a = !0)
  18775. var l = this.getWaitDeferred(i)
  18776. , c = l.deferred
  18777. , h = null
  18778. , u = null
  18779. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18780. u = r.vFov)),
  18781. !this.isLoaded(i)) {
  18782. if (!l.active) {
  18783. if (l.active = !0,
  18784. r) {
  18785. var d = y.matchingTilesInDirection(this, i, n, h, u)
  18786. e[this.id + ":" + i] = {
  18787. tileCount: 0,
  18788. targetTileCount: d
  18789. },
  18790. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18791. }
  18792. t[this.id] || (t[this.id] = !0,
  18793. this.on(f.LoadComplete, function (e, t) {
  18794. var i = this.getWaitDeferred(e).deferred
  18795. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18796. this.resetWaitDeferred(e))
  18797. }
  18798. .bind(this)),
  18799. this.on(f.LoadFailed, function (e) {
  18800. var t = this.getWaitDeferred(e).deferred
  18801. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18802. this.resetWaitDeferred(e))
  18803. }
  18804. .bind(this)),
  18805. this.on(f.TileLoaded, function (t, i, n) {
  18806. var r = this.getWaitDeferred(t).deferred
  18807. if (r && "pending" === r.state()) {
  18808. r.notify(t, i, n)
  18809. var o = e[this.id + ":" + t]
  18810. o && (o.tileCount++,
  18811. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18812. r.resolve(t, n),
  18813. this.resetWaitDeferred(t)))
  18814. }
  18815. }
  18816. .bind(this)))
  18817. }
  18818. this.tileDownloader.clearForceQueue(),
  18819. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18820. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18821. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18822. }
  18823. return c.promise()
  18824. }
  18825. }(),
  18826. n.prototype.onUploadAttemptedForAllTiles = function (e, t, i) {
  18827. if (e === this.id) {
  18828. var n = this.qualityManager.getPanoSize(m.BASE)
  18829. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18830. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18831. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18832. }
  18833. }
  18834. ,
  18835. n.prototype.onTileRendered = function (e, t, i, n) {
  18836. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18837. }
  18838. ,
  18839. n.prototype.onPanoRendered = function (e, t, i, n) {
  18840. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18841. this.updateSkyboxForZoomLevel(),
  18842. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18843. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18844. this.emit("load", t),
  18845. this.model.emit("load", this),
  18846. this.emit(f.LoadComplete, t, i))
  18847. }
  18848. ,
  18849. n.prototype.setZoomed = function (e) {
  18850. this.zoomed = e,
  18851. this.updateSkyboxForZoomLevel()
  18852. }
  18853. ,
  18854. n.prototype.ensureSkyboxReadyForRender = function () {
  18855. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18856. this.solidSkybox.loaded = !0)
  18857. }
  18858. ,
  18859. n.prototype.updateSkyboxForZoomLevel = function () {
  18860. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18861. }
  18862. ,
  18863. n.prototype.getSkyboxTexture = function () {
  18864. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18865. }
  18866. ,
  18867. n.prototype.onTileRenderFail = function (e, t, i) {
  18868. e === this.id && this.emit(f.LoadFailed, t)
  18869. }
  18870. ,
  18871. n.prototype.isLoaded = function (e) {
  18872. if (this.tiled) {
  18873. if (e && "string" == typeof e)
  18874. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass")
  18875. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18876. }
  18877. if (e && "number" == typeof e)
  18878. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.")
  18879. return !!this.solidSkybox.high || e in this.solidSkybox
  18880. }
  18881. ,
  18882. n.prototype.loadCube = function (e) {
  18883. if (this.isLoaded(e))
  18884. return I.info("Skipping load of pano, already loaded"),
  18885. $.when()
  18886. this.emit("loading", e),
  18887. this.model.emit("loading", this)
  18888. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18889. , i = t.filter(function (e) {
  18890. return !e
  18891. })
  18892. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18893. e = "high",
  18894. t = p.getCubemapUrls(this.model.urls, this.id, e))
  18895. var n = 0
  18896. , r = [0, 1, 2, 3, 4, 5].map(function (e, i, n) {
  18897. return u.getImage(t[i])
  18898. }
  18899. .bind(this))
  18900. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function (t, i, n, r, o, a) {
  18901. return this.solidSkybox[e] = [t, i, n, r, o, a],
  18902. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  18903. this.solidSkybox.low = null),
  18904. this.solidSkybox.needsUpdate = !0,
  18905. this.emit("load", e),
  18906. this.model.emit("load", this),
  18907. this
  18908. }
  18909. .bind(this), function () {
  18910. I.error("Downloading cubemap for pano", this.id, "failed"),
  18911. this.failedLoadingAt = Date.now()
  18912. }
  18913. .bind(this), function () {
  18914. return $.when(++n, 6)
  18915. })
  18916. }
  18917. ,
  18918. n.raycastsSkipped = 0,
  18919. n.raycastsDone = 0,
  18920. n.prototype.findNeighourPanos = function () {
  18921. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18922. this.model.panos.forEach(function (e) {
  18923. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18924. var t = this.position.distanceTo(e.position)
  18925. if (t > a.panoramaNeighbourMaxDistance)
  18926. return this.model.panos.setNeighbour(this, e, !1),
  18927. void n.raycastsSkipped++
  18928. var i = e.position.clone().sub(this.position).normalize()
  18929. , o = new r.Raycaster(this.position, i.clone(), 0, t)
  18930. , s = o.intersectObjects(this.model.colliders)
  18931. n.raycastsDone++,
  18932. this.model.panos.setNeighbour(this, e, 0 === s.length),
  18933. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i, this.position, s[0].distance, 16711680)) : this.floor.model.add(new r.ArrowHelper(i, this.position, t, 16777215, 0, 0)))
  18934. }
  18935. }
  18936. .bind(this)),
  18937. this.model.panos.neighbourMap[this.id]
  18938. }
  18939. ,
  18940. n.prototype.worldPosition = function () {
  18941. return this.position
  18942. }
  18943. ,
  18944. n.prototype.addTextSprite = function (e, t) {
  18945. this.removeTextSprite()
  18946. var i = document.createElement("canvas")
  18947. , n = i.getContext("2d")
  18948. i.width = 256,
  18949. i.height = 256
  18950. var o = "Arial"
  18951. , a = 60
  18952. n.font = "bold " + a + "px " + o,
  18953. n.fillStyle = "white"
  18954. var s = n.measureText(e).width
  18955. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2)
  18956. var l = new r.Texture(i)
  18957. l.needsUpdate = !0
  18958. var c = new r.SpriteMaterial({
  18959. map: l,
  18960. color: t || 16428055
  18961. })
  18962. this.text3d = new r.Sprite(c),
  18963. this.text3d.position.copy(this.skyboxMesh.position),
  18964. this.floor.add(this.text3d)
  18965. }
  18966. ,
  18967. n.prototype.removeTextSprite = function () {
  18968. this.text3d && (this.floor.remove(this.text3d),
  18969. this.text3d = null)
  18970. }
  18971. ,
  18972. n.prototype.isAligned = function () {
  18973. return this.alignmentType === l.ALIGNED
  18974. }
  18975. ,
  18976. n.filters = {
  18977. inDirection: function (e, t, i) {
  18978. return function (n) {
  18979. var r = n.position.clone().sub(e).normalize()
  18980. return r.dot(t) > i
  18981. }
  18982. },
  18983. inFloorDirection: function (e, t, i) {
  18984. return function (n) {
  18985. var r = n.floorPosition.clone().sub(e).normalize()
  18986. return r.dot(t) > i
  18987. }
  18988. },
  18989. inPanoDirection: function (e, t, i) {
  18990. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  18991. function (n) {
  18992. var r = n.floorPosition.clone().sub(e).normalize()
  18993. , o = n.position.clone().sub(e).normalize()
  18994. return r.dot(t) > i || o.dot(t) > i
  18995. }
  18996. },
  18997. atFloor: function (e) {
  18998. return function (t) {
  18999. return !e || t.floor === e
  19000. }
  19001. },
  19002. not: function (e) {
  19003. return function (t) {
  19004. return t !== e
  19005. }
  19006. },
  19007. notIn: function (e) {
  19008. return function (t) {
  19009. return e.indexOf(t) === -1
  19010. }
  19011. },
  19012. isLoaded: function () {
  19013. return function (e) {
  19014. return e.isLoaded()
  19015. }
  19016. },
  19017. isNotLoaded: function () {
  19018. return function (e) {
  19019. return !e.isLoaded()
  19020. }
  19021. },
  19022. isCloseEnoughTo: function (e, t) {
  19023. return function (i) {
  19024. return e.distanceTo(i.floorPosition) < t
  19025. }
  19026. },
  19027. hasMinimumHeightDifferenceTo: function (e, t) {
  19028. return function (i) {
  19029. return Math.abs(i.position.y - e.y) > t
  19030. }
  19031. },
  19032. isNotBehindNormal: function (e, t) {
  19033. var i = new r.Vector3
  19034. return t = t.clone(),
  19035. function (n) {
  19036. var r = i.copy(n.position).sub(e).normalize()
  19037. return r.dot(t) > 0
  19038. }
  19039. },
  19040. isNeighbourPanoTo: function (e) {
  19041. return function (t) {
  19042. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19043. }
  19044. },
  19045. isNeighbourOfNeighbourTo: function (e) {
  19046. return function (t) {
  19047. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function (i) {
  19048. var n = e.model.panos.get(i)
  19049. return !!n && n.neighbourPanos[t.id]
  19050. })
  19051. }
  19052. },
  19053. isNotRecentlyFailed: function (e) {
  19054. return function (t) {
  19055. return Date.now() - t.failedLoadingAt > e
  19056. }
  19057. },
  19058. isOnVisibleFloor: function () {
  19059. return function (e) {
  19060. return !e.floor.hidden
  19061. }
  19062. },
  19063. isPanoAligned: function () {
  19064. return function (e) {
  19065. return e.isAligned()
  19066. }
  19067. }
  19068. },
  19069. n.sortFunctions = {
  19070. distanceToPoint: function (e) {
  19071. return function (t, i) {
  19072. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19073. }
  19074. },
  19075. floorDistanceToPoint: function (e) {
  19076. return function (t, i) {
  19077. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19078. }
  19079. },
  19080. choose: function (e) {
  19081. return function (t, i) {
  19082. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19083. }
  19084. }
  19085. },
  19086. n.scoreFunctions = {
  19087. distance: function (e, t) {
  19088. return t = t || a.navigation.distanceFactor,
  19089. function (i) {
  19090. return e ? e.position.distanceTo(i.position) * t : 0
  19091. }
  19092. },
  19093. distanceSquared: function (e, t) {
  19094. return t = t || a.navigation.distanceFactor,
  19095. function (i) {
  19096. return e ? e.position.distanceToSquared(i.position) * t : 0
  19097. }
  19098. },
  19099. direction: function (e, t) {
  19100. return function (i) {
  19101. var n = i.position.clone().sub(e).normalize()
  19102. return n.dot(t) * a.navigation.directionFactor
  19103. }
  19104. },
  19105. angle: function (e, t) {
  19106. return function (i) {
  19107. var n = i.position.clone().sub(e).normalize()
  19108. return n.angleTo(t) * a.navigation.angleFactor
  19109. }
  19110. },
  19111. inFieldOfView: function (e, t) {
  19112. return function (i) {
  19113. var n = i.position.clone().sub(e).normalize()
  19114. return n.dot(t) > .75 ? 10 : -1
  19115. }
  19116. },
  19117. optionality: function (e) {
  19118. return function (t) {
  19119. var i = t.neighbourUUIDs.filter(function (t) {
  19120. return !(t in e.neighbourUUIDs) && t !== e.id
  19121. })
  19122. return i.length * a.navigation.optionalityFactor
  19123. }
  19124. },
  19125. penalizeHeightDifferenceUnder: function (e, t) {
  19126. return function (i) {
  19127. return e.y - i.position.y < t ? -20 : 0
  19128. }
  19129. }
  19130. },
  19131. t.exports = n
  19132. }
  19133. ).call(this, "/js/objects/Panorama.js")
  19134. }
  19135. , {
  19136. "../enum/AlignmentType": 17,
  19137. "../enum/GLCubeFaces": 25,
  19138. "../enum/PanoRendererEvents": 35,
  19139. "../enum/PanoSizeClass": 36,
  19140. "../enum/PanoramaEvents": 37,
  19141. "../enum/RenderLayers": 41,
  19142. "../enum/RenderOrder": 42,
  19143. "../enum/TileDownloaderEvents": 45,
  19144. "../enum/Viewmode": 51,
  19145. "../exception/BasicException": 55,
  19146. "../scene/SceneRenderer": 158,
  19147. "../settings": 166,
  19148. "../tile/TileUtils": 174,
  19149. "../util/ajax": 181,
  19150. "../util/common": 185,
  19151. "../util/lerp": 188,
  19152. "../util/logger": 189,
  19153. "../util/panorama": 191,
  19154. "../util/texture": 194,
  19155. "../util/transitions": 195,
  19156. events: 202,
  19157. three: 217
  19158. }],
  19159. 149: [function (e, t, i) {
  19160. "use strict"
  19161. function n(e) {
  19162. var t = r.UniformsUtils.clone(c.waypoint.uniforms)
  19163. t.map.value = d,
  19164. t.opacity.value = 0,
  19165. t.color.value.set(o.reticuleColor),
  19166. t.showMouseMarker = !window.DATA.hideMouseMarker
  19167. r.Mesh.call(this, new r.PlaneBufferGeometry(.4, .4, 1, 1), new r.RawShaderMaterial({
  19168. side: r.DoubleSide,
  19169. depthWrite: !1,
  19170. depthTest: !1,
  19171. transparent: !0,
  19172. vertexShader: c.waypoint.vertexShader,
  19173. fragmentShader: c.waypoint.fragmentShader,
  19174. uniforms: t,
  19175. name: "waypoint",
  19176. opacity: 0,
  19177. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19178. })),
  19179. this.layers.set(h.RETICULE),
  19180. this.renderOrder = u.reticule,
  19181. this.player = e,
  19182. this.direction = new r.Vector3,
  19183. this.hidden = !0,
  19184. this.mouseLastMoveTime = Date.now()
  19185. }
  19186. var r = e("three")
  19187. , o = e("../settings")
  19188. , a = e("../util/transitions")
  19189. , s = e("../util/texture")
  19190. , l = e("../util/lerp")
  19191. , c = e("../shaders")
  19192. , h = e("../enum/RenderLayers")
  19193. , u = e("../enum/RenderOrder")
  19194. , d = s.load("static/images/reticule-256x256.png")
  19195. n.prototype = Object.create(r.Mesh.prototype),
  19196. n.prototype.move = function (e, t, i) {
  19197. this.hidden = i,
  19198. this.mouseLastMoveTime = Date.now()
  19199. }
  19200. ,
  19201. n.prototype.hide = function () {
  19202. this.hidden || (this.hidden = !0,
  19203. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19204. }
  19205. ,
  19206. n.prototype.show = function () {
  19207. this.hidden = !1,
  19208. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19209. }
  19210. ,
  19211. n.prototype.update = function () {
  19212. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19213. }
  19214. ,
  19215. n.prototype.updatePosition = function (e, t) {
  19216. if (!this.hidden) {
  19217. if (!t)
  19218. return this.hide()
  19219. var i = t.point
  19220. , n = e.distanceTo(i)
  19221. , r = 1 + .01 * n
  19222. n < 1 && (r -= 1 - n),
  19223. this.show(),
  19224. this.scale.set(r, r, r),
  19225. this.direction = this.direction.multiplyScalar(.8),
  19226. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19227. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19228. this.lookAt(this.position.clone().add(this.direction))
  19229. }
  19230. }
  19231. ,
  19232. n.prototype.writeAstag = function () {
  19233. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19234. , t = new Date
  19235. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1
  19236. var i = {
  19237. enabled: !0,
  19238. version: "0",
  19239. created: t.toISOString(),
  19240. created_by: "APITest",
  19241. position: this.position.clone(),
  19242. stem: {
  19243. enabled: o.tags.pole.enabled,
  19244. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19245. },
  19246. label: "tag " + this.tagCount,
  19247. description: "Description " + e,
  19248. floor: function (e) {
  19249. if (e.currentFloor) {
  19250. var t = e.floors.indexOf(e.currentFloor)
  19251. return t > -1 ? t : void 0
  19252. }
  19253. }(this.player.model),
  19254. type: "info",
  19255. metadata: {
  19256. preferred_camera: {
  19257. mode: this.player.mode
  19258. }
  19259. }
  19260. }
  19261. console.log("--------------------------"),
  19262. console.log(JSON.stringify(i))
  19263. var n = this.player.model.addtag(e, i).build()
  19264. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19265. n.visible || n.show(o.tags.startup.fadeInDuration))
  19266. }
  19267. ,
  19268. t.exports = n
  19269. }
  19270. , {
  19271. "../enum/RenderLayers": 41,
  19272. "../enum/RenderOrder": 42,
  19273. "../settings": 166,
  19274. "../shaders": 167,
  19275. "../util/lerp": 188,
  19276. "../util/texture": 194,
  19277. "../util/transitions": 195,
  19278. three: 217
  19279. }],
  19280. 150: [function (e, t, i) {
  19281. "use strict"
  19282. function n(e, t) {
  19283. this.chunks = [],
  19284. this.floorId = e,
  19285. this.roomId = t,
  19286. this.position = new r.Vector3
  19287. }
  19288. var r = e("three")
  19289. n.prototype.addChunk = function (e) {
  19290. this.chunks.push(e)
  19291. }
  19292. ,
  19293. n.prototype.calcBoundaries = function () {
  19294. for (var e = new r.Vector3, t = new r.Vector3(0, 0, 0), i = new r.Vector3(0, 0, 0), n = new r.Vector3(0, 0, 0), o = 0, a = 0; a < this.chunks.length; a++) {
  19295. var s = this.chunks[a]
  19296. , l = s.geometry.attributes.position
  19297. if (l)
  19298. for (var c = 0; c < l.array.length; c += 3)
  19299. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19300. t.add(e),
  19301. 0 === c ? (i.copy(e),
  19302. n.copy(e)) : (i.max(e),
  19303. n.min(e)),
  19304. o++
  19305. }
  19306. o > 0 ? (t.multiplyScalar(1 / o),
  19307. this.average = t) : this.average = null,
  19308. this.boundsMax = i,
  19309. this.boundsMin = n,
  19310. this.center = new r.Vector3,
  19311. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19312. }
  19313. ,
  19314. t.exports = n
  19315. }
  19316. , {
  19317. three: 217
  19318. }],
  19319. 151: [function (e, t, i) {
  19320. (function (i) {
  19321. "use strict"
  19322. function n(e, t, i) {
  19323. this.obj3d = null,
  19324. this.nodes = [],
  19325. this.colorHull = [],
  19326. this.shortPaths = {},
  19327. this.floorHull = null,
  19328. this.cameraHull = null,
  19329. this.floorPathDistance = 0,
  19330. this.floorCurvePoints = null,
  19331. this.floorCurveColors = null,
  19332. this.camCurvePoints = null,
  19333. this.warpDestHeroLoc = null,
  19334. this.warpDestPano = null,
  19335. this.warpPathPoints = null,
  19336. this.warpPathLengths = [0],
  19337. this.warpLength = 0,
  19338. this.closeWarpDistance = 4,
  19339. this.UP = A.UP.clone(),
  19340. this.longestStep = 0,
  19341. this.upcomingTransType = null,
  19342. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19343. this.prevNextDist = 0,
  19344. this.nextI = 0,
  19345. this.activeTransType = null,
  19346. this.lastTransType = null,
  19347. this.bunnyObj = null,
  19348. this.director = e,
  19349. this.player = t,
  19350. this.playerControls = i,
  19351. this.modelManager = t.modelManager,
  19352. this.updateModel(),
  19353. this.updateDefaultsFromModelData(),
  19354. this.bindEvents(),
  19355. this.warping = !1,
  19356. this.waitingToWarp = !1,
  19357. this.warpInterrupted = !1,
  19358. this.warpInterruptionBlackoutStyle = null,
  19359. this.warpInterruptionTravelTime = null
  19360. }
  19361. var r = e("three")
  19362. , o = e("../util/logger")
  19363. , a = e("../enum/Viewmode")
  19364. , s = e("../enum/RenderOrder")
  19365. , l = e("../enum/WarpStyle")
  19366. , c = e("../settings")
  19367. , h = e("../util/math")
  19368. , u = e("../util/lerp")
  19369. , d = e("../util/easing")
  19370. , p = e("../util/transitions")
  19371. , f = e("../objects/Snapshot")
  19372. , g = e("../effects")
  19373. , m = e("../shaders")
  19374. , v = (e("../gui/gui"),
  19375. e("../util/texture"))
  19376. , A = e("../enum/Vectors")
  19377. , y = (e("../model/ModelManager"),
  19378. new o(i))
  19379. , C = e("../enum/PlayerEvents")
  19380. , I = e("../enum/BlackoutStyle")
  19381. , E = e("../enum/ModelManagerEvents")
  19382. , b = e("../constants")
  19383. , w = {
  19384. path: 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  19386. pathStart: 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")
  19387. }
  19388. n.prototype.setScene = function (e) {
  19389. this.createCpm(e),
  19390. this.createBunnyObj(e)
  19391. }
  19392. ,
  19393. n.prototype.updateModel = function () {
  19394. this.model = this.modelManager.getActiveModel()
  19395. }
  19396. ,
  19397. n.prototype.bindEvents = function () {
  19398. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19399. }
  19400. ,
  19401. n.prototype.updateDefaultsFromModelData = function () {
  19402. this.model.data
  19403. }
  19404. ,
  19405. n.prototype.pointPathDistance = function (e) {
  19406. for (var t = 0, i = 1; i < e.length; i += 1)
  19407. t += e[i - 1].distanceTo(e[i])
  19408. return t
  19409. }
  19410. ,
  19411. n.prototype.pointPathLengths = function (e) {
  19412. for (var t = [0], i = 1; i < e.length; i += 1)
  19413. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]))
  19414. return t
  19415. }
  19416. ,
  19417. n.prototype.interpAlongPath = function (e, t, i) {
  19418. var n, o = new r.Vector3, a = t[t.length - 1]
  19419. if (i < 1) {
  19420. n = i * a
  19421. for (var s = 1; s < t.length; s += 1)
  19422. if (t[s] > n) {
  19423. var l = (n - t[s - 1]) / (t[s] - t[s - 1])
  19424. return o.copy(e[s]),
  19425. o.sub(e[s - 1]),
  19426. o.multiplyScalar(l),
  19427. o.add(e[s - 1]),
  19428. o
  19429. }
  19430. } else
  19431. o.copy(e[e.length - 1])
  19432. return o
  19433. }
  19434. ,
  19435. n.prototype.pathHeight = function () {
  19436. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19437. }
  19438. ,
  19439. n.prototype.createBunnyObj = function (e) {
  19440. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19441. this.bunnyObj.visible = c.warp.showBunny),
  19442. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19443. e.add(this.bunnyObj)
  19444. }
  19445. ,
  19446. n.prototype.createCpm = function (e) {
  19447. if (!this.currentPanoMarker) {
  19448. var t = this.makeWaypointObj(w.pathEnd, "Current")
  19449. t.material.uniforms.opacity.value = 0,
  19450. this.currentPanoMarker = {
  19451. mesh: t,
  19452. placed: !1
  19453. }
  19454. }
  19455. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19456. this.placeCpm(),
  19457. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19458. }
  19459. ,
  19460. n.prototype.placeCpm = function () {
  19461. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19462. var e = this.player.currentPano.floor
  19463. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19464. e.add(this.currentPanoMarker.mesh)),
  19465. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19466. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19467. this.currentPanoMarker.placed = !0
  19468. } else
  19469. this.popOutCpm()
  19470. }
  19471. ,
  19472. n.prototype.fadeInCpm = function (e) {
  19473. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19474. }
  19475. ,
  19476. n.prototype.fadeOutCpm = function (e) {
  19477. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19478. }
  19479. ,
  19480. n.prototype.popInCpm = function () {
  19481. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19482. }
  19483. ,
  19484. n.prototype.popOutCpm = function () {
  19485. this.fadeOutCpm(2)
  19486. }
  19487. ,
  19488. n.prototype.brushPrefs = {
  19489. linewidth: 7,
  19490. strokeWidth: 15,
  19491. cvSegments: 48,
  19492. paveStep: .1,
  19493. paveWidth: .2,
  19494. lookBlendDist: 3,
  19495. maxTurn: r.Math.degToRad(2)
  19496. },
  19497. n.prototype.panoPathDistance = function (e) {
  19498. var t = this.model.panos
  19499. if (!e || e.length < 2)
  19500. return 0
  19501. for (var i = [], n = 0; n < e.length; n += 1)
  19502. i.push(t.get(e[n]).floorPosition)
  19503. return this.pointPathDistance(i)
  19504. }
  19505. ,
  19506. n.prototype.loadTileTexture = function (e) {
  19507. var t = v.load(e, function (t) {
  19508. t.wrapS = r.RepeatWrapping,
  19509. t.wrapT = r.RepeatWrapping,
  19510. t.needsUpdate = !0,
  19511. y.debug('path texture "' + e + '" is ready')
  19512. }, function () {
  19513. y.error('path texture "' + e + '" failed')
  19514. })
  19515. return t.mapping = r.UVMapping,
  19516. t
  19517. }
  19518. ,
  19519. n.prototype.buildWarpDestinationDescriptor = function (e, t, i, n, r, o) {
  19520. var a = {
  19521. cameraMode: n,
  19522. position: e,
  19523. quaternion: t,
  19524. panoId: i,
  19525. orthoZoom: o,
  19526. floorVisibility: r,
  19527. thumbUrl: null,
  19528. name: null
  19529. }
  19530. return new f(a)
  19531. }
  19532. ,
  19533. n.prototype.buildWarpDestinationDescriptorFromHero = function (e) {
  19534. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19535. }
  19536. ,
  19537. n.prototype.setWarpDestination = function (e) {
  19538. this.warpDestHeroLoc = e
  19539. }
  19540. ,
  19541. n.prototype.setWarpDestinationByHeroIndex = function (e) {
  19542. var t = this.getHeroDescriptorByHeroIndex(e)
  19543. return null !== t && (this.setWarpDestination(t),
  19544. !0)
  19545. }
  19546. ,
  19547. n.prototype.setWarpDestinationByPano = function (e, t) {
  19548. var i = this.model.panos.get(e.id)
  19549. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19550. }
  19551. ,
  19552. n.prototype.setWarpDestinationByPanoId = function (e, t) {
  19553. var i = this.model.panos.get(e)
  19554. if (i) {
  19555. t = t || new r.Quaternion
  19556. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1)
  19557. return this.setWarpDestination(n),
  19558. !0
  19559. }
  19560. return !1
  19561. }
  19562. ,
  19563. n.prototype.getHeroDescriptorByHeroIndex = function (e) {
  19564. var t = this.model.heroCount()
  19565. /* if (null !== this.warpDestHeroLoc && t < 2)
  19566. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19567. this.model.getHeroDescriptorByIndex(0); */
  19568. var i = this.model.getHeroDescriptorByIndex(e)
  19569. if (i) {
  19570. var n = i.isPano() ? i.panoId : i.cameraMode
  19571. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19572. }
  19573. return i
  19574. }
  19575. ,
  19576. n.prototype.getHeroDescriptorByPano = function (e) {
  19577. var t = this.model.panos.get(e.id)
  19578. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19579. }
  19580. ,
  19581. n.prototype.getHeroDescriptorByPanoId = function (e) {
  19582. var t = this.getHeroIndexFromPanoId(e)
  19583. return this.getHeroDescriptorByHeroIndex(t)
  19584. }
  19585. ,
  19586. n.prototype.getHeroIndexFromPanoId = function (e) {
  19587. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19588. var i = this.model.heroLocations[t]
  19589. , n = this.getHeroId(i)
  19590. if (n && n === e)
  19591. return t
  19592. }
  19593. return -1
  19594. }
  19595. ,
  19596. n.prototype.getHeroPano = function (e) {
  19597. if (null === e)
  19598. return y.warn("getHeroPano(): no destination"),
  19599. null
  19600. var t = this.getHeroId(e)
  19601. , i = this.model.panos.get(t)
  19602. return void 0 === i && (i = null,
  19603. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19604. i
  19605. }
  19606. ,
  19607. n.prototype.getHeroId = function (e) {
  19608. return e.panoId
  19609. }
  19610. ,
  19611. n.prototype.setWarpDestPano = function () {
  19612. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19613. this.warpDestPano
  19614. }
  19615. ,
  19616. n.prototype.brushToWarpPano = function (e, t) {
  19617. if (this.discardPathObject(),
  19618. !this.setWarpDestPano())
  19619. return !1
  19620. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19621. !this.warpDestPano)
  19622. return y.info("No brush"),
  19623. !1
  19624. if (!this.player.currentPano)
  19625. return y.debug("No current pano, visibility undefined"),
  19626. !1
  19627. if (!this.warpDestPano)
  19628. return y.info("No wPano, visibility undefined"),
  19629. !1
  19630. if (!this.warpDestPano.isAligned())
  19631. return y.debug("Cannot brush to unaligned pano"),
  19632. !1
  19633. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19634. , n = !0
  19635. if (this.player.currentPano.id === this.warpDestPano.id)
  19636. y.debug("Already at destination pano")
  19637. else {
  19638. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19639. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19640. this.obj3d = new r.Object3D,
  19641. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19642. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19643. e = t) : (this.setPathHulls(this.nodes),
  19644. this.setFloorCurves(),
  19645. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19646. this.player.currentPano.floor.add(this.obj3d)
  19647. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19648. , s = e === l.STD
  19649. if (!n && (i || s)) {
  19650. if (o) {
  19651. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints)
  19652. this.obj3d.add(h)
  19653. }
  19654. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1])
  19655. this.obj3d.add(u)
  19656. }
  19657. this.appearSlow()
  19658. }
  19659. return this.upcomingTransType = e,
  19660. !n
  19661. }
  19662. ,
  19663. n.prototype.findShortestPath = function (e, t) {
  19664. if (!e || !t)
  19665. return null
  19666. var i = c.warp.walkExtraPanosDistance
  19667. , n = e.id + ":" + t.id + ":" + i
  19668. if (this.shortPaths.hasOwnProperty(n))
  19669. return this.shortPaths[n] ? this.shortPaths[n].slice() : null
  19670. var r = t.id + ":" + e.id + ":" + i
  19671. if (this.shortPaths.hasOwnProperty(r))
  19672. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null
  19673. var o = this.model.panos.aStarSearch(e, t)
  19674. return this.model.panos.includeNodesNearPath(o, i),
  19675. this.shortPaths[n] = o ? o.slice() : null,
  19676. o
  19677. }
  19678. ,
  19679. n.prototype.makePathHulls = function (e) {
  19680. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos
  19681. t = u.get(e[0]),
  19682. r = t.floor.floorIndex
  19683. for (var d = 0; d < e.length; d += 1)
  19684. t = u.get(e[d]),
  19685. i = t.floorPosition.clone().sub(this.model.position),
  19686. i.y += this.pathHeight(),
  19687. s.push(i),
  19688. l.push(t.position.clone()),
  19689. n = t.floor.floorIndex,
  19690. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19691. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19692. o > a && (a = o))
  19693. return a > this.longestStep && (this.longestStep = a,
  19694. y.debug("path contains " + a + " meter segment")),
  19695. {
  19696. floor: s,
  19697. camera: l,
  19698. color: h
  19699. }
  19700. }
  19701. ,
  19702. n.prototype.makeFloorCurves = function (e, t, i) {
  19703. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19704. , o = this.pointPathDistance(e) - 2 * n
  19705. , s = e.slice(0)
  19706. , l = s[1].clone().sub(s[0])
  19707. l.y = 0,
  19708. l.normalize().multiplyScalar(n),
  19709. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19710. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19711. l.y = 0,
  19712. l.normalize().multiplyScalar(n),
  19713. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l)
  19714. var h = new r.CatmullRomCurve3(s)
  19715. , u = Math.floor(o / i)
  19716. u = 4 * Math.floor(u / 4),
  19717. u = Math.max(4, u)
  19718. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19719. f = 0,
  19720. d = g[A].distanceTo(e[0])
  19721. for (var y = 1; y < e.length; y += 1)
  19722. v.copy(g[A]).sub(e[y]),
  19723. v.y *= 4,
  19724. p = v.length(),
  19725. p < d && (f = y)
  19726. m.push(t[f])
  19727. }
  19728. return {
  19729. distance: o,
  19730. points: g,
  19731. colors: m
  19732. }
  19733. }
  19734. ,
  19735. n.prototype.makeCameraCurvePoints = function (e, t) {
  19736. var i = this.pointPathDistance(e)
  19737. , n = new r.CatmullRomCurve3(e)
  19738. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19739. }
  19740. ,
  19741. n.prototype.makeCameraCurveTangents = function (e, t) {
  19742. var i = this.pointPathDistance(e)
  19743. , n = new r.CatmullRomCurve3(e)
  19744. , o = Math.max(2, Math.floor(i / t))
  19745. o || (o = 5)
  19746. for (var a = [], s = 0; s <= o; s++)
  19747. a.push(n.getTangentAt(s / o))
  19748. return a
  19749. }
  19750. ,
  19751. n.prototype.setPathHulls = function (e) {
  19752. var t = this.makePathHulls(e)
  19753. this.floorHull = t.floor,
  19754. this.cameraHull = t.camera,
  19755. this.colorHull = t.color
  19756. }
  19757. ,
  19758. n.prototype.setFloorCurves = function () {
  19759. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep)
  19760. this.floorPathDistance = e.distance,
  19761. this.floorCurvePoints = e.points,
  19762. this.floorCurveColors = e.colors
  19763. }
  19764. ,
  19765. n.prototype.setCameraCurvePoints = function () {
  19766. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19767. }
  19768. ,
  19769. n.prototype.chooseWarpPath = function (e) {
  19770. var t, i, n, o = this.playerControls.cameras[a.PANORAMA]
  19771. if (this.player.currentPano === this.warpDestPano || !e)
  19772. return this.warpPathPoints = null,
  19773. this.warpLength = 0,
  19774. !1
  19775. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19776. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19777. t = this.warpDestPano.position.clone().sub(o.position),
  19778. i = t.clone().negate(),
  19779. t.multiplyScalar(.15).add(o.position),
  19780. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19781. t.y = o.position.y,
  19782. i.y = this.warpDestPano.position.y,
  19783. n = new r.CubicBezierCurve3(o.position.clone(), t, i, this.warpDestPano.position.clone()),
  19784. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19785. this.setCameraCurvePoints(),
  19786. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19787. this.warpLength = 0,
  19788. this.warpPathLengths = [0]
  19789. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19790. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d])
  19791. var p = s.length()
  19792. s.y *= c.warp.climbEffort
  19793. var f = s.length() / p
  19794. if (d > 1) {
  19795. s.setY(0).normalize(),
  19796. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize()
  19797. var g = Math.min(1, s.dot(l))
  19798. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h))
  19799. f = Math.max(m, f)
  19800. }
  19801. this.warpLength += p * f,
  19802. this.warpPathLengths[d] = this.warpLength
  19803. }
  19804. return !0
  19805. }
  19806. ,
  19807. n.prototype.drawPathRibbon = function (e, t) {
  19808. this.bunnyObj.visible = c.warp.showBunny
  19809. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0, this.pathHeight(), 0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19810. h.copy(e[u]),
  19811. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19812. h.normalize(),
  19813. n.crossVectors(h, A.UP),
  19814. n.multiplyScalar(i)
  19815. var d = (new r.Vector3).copy(e[u]).add(o)
  19816. d.sub(n),
  19817. l.vertices.push(d),
  19818. d = (new r.Vector3).copy(e[u]).add(o),
  19819. d.add(n),
  19820. l.vertices.push(d)
  19821. }
  19822. var p, f = 0
  19823. for (u = 0; u < e.length - 1; u += 1) {
  19824. var g = 2 * u
  19825. , v = f
  19826. f += e[u + 1].distanceTo(e[u])
  19827. var y = f
  19828. , C = t[u]
  19829. , I = t[u + 1]
  19830. p = new r.Face3(g, g + 1, g + 2),
  19831. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19832. l.faces.push(p),
  19833. l.faceVertexUvs[0].push([new r.Vector2(0, v), new r.Vector2(1, v), new r.Vector2(0, y)]),
  19834. p = new r.Face3(g + 2, g + 1, g + 3),
  19835. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19836. l.faces.push(p),
  19837. l.faceVertexUvs[0].push([new r.Vector2(0, y), new r.Vector2(1, v), new r.Vector2(1, y)])
  19838. }
  19839. l.computeFaceNormals(),
  19840. l.computeVertexNormals()
  19841. var E, b
  19842. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19843. b.map.value = w.path,
  19844. b.opacity.value = 0,
  19845. b.color.value.set(c.path.color),
  19846. E = new r.RawShaderMaterial({
  19847. side: r.DoubleSide,
  19848. depthWrite: !1,
  19849. transparent: !0,
  19850. vertexShader: m.ribbon.vertexShader,
  19851. fragmentShader: m.ribbon.fragmentShader,
  19852. uniforms: b,
  19853. name: "ribbonT",
  19854. opacity: 0
  19855. })) : E = new r.MeshBasicMaterial({
  19856. color: 16777215,
  19857. side: r.DoubleSide,
  19858. name: "ribbonOut",
  19859. vertexColors: r.VertexColors
  19860. })
  19861. var _ = new r.Mesh(l, E)
  19862. return _.name = "ribbon",
  19863. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19864. _
  19865. }
  19866. ,
  19867. n.prototype.drawPathPavement = function (e) {
  19868. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19869. s.copy(e[l]),
  19870. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19871. s.normalize(),
  19872. n.crossVectors(s, A.UP),
  19873. n.multiplyScalar(this.brushPrefs.paveWidth),
  19874. t = (new r.Vector3).copy(e[l]),
  19875. t.sub(n),
  19876. o.vertices.push(t),
  19877. o.vertices.push((new r.Vector3).copy(e[l])),
  19878. t = (new r.Vector3).copy(e[l]),
  19879. t.add(n),
  19880. o.vertices.push(t)
  19881. var h, u, d
  19882. for (l = 0; l < e.length - 1; l += 1)
  19883. h = 3 * l + 1,
  19884. u = l * i,
  19885. d = u + i,
  19886. o.faces.push(new r.Face3(h - 1, h, h + 3)),
  19887. o.faceVertexUvs[0].push([new r.Vector2(0, u), new r.Vector2(.5, u), new r.Vector2(.5, d)]),
  19888. o.faces.push(new r.Face3(h + 3, h + 2, h - 1)),
  19889. o.faceVertexUvs[0].push([new r.Vector2(.5, d), new r.Vector2(0, d), new r.Vector2(0, u)]),
  19890. o.faces.push(new r.Face3(h + 3, h, h + 1)),
  19891. o.faceVertexUvs[0].push([new r.Vector2(.5, d), new r.Vector2(.5, u), new r.Vector2(1, u)]),
  19892. o.faces.push(new r.Face3(h + 3, h + 1, h + 4)),
  19893. o.faceVertexUvs[0].push([new r.Vector2(.5, d), new r.Vector2(1, u), new r.Vector2(1, d)])
  19894. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19895. color: c.path.color,
  19896. side: r.DoubleSide,
  19897. transparent: !0,
  19898. depthWrite: !1,
  19899. opacity: 0,
  19900. name: "paveT",
  19901. map: w.path
  19902. }) : new r.MeshBasicMaterial({
  19903. color: c.path.color,
  19904. side: r.DoubleSide,
  19905. transparent: !0,
  19906. depthWrite: !1,
  19907. opacity: 1,
  19908. name: "paveO",
  19909. map: w.path
  19910. })
  19911. return new r.Mesh(o, p)
  19912. }
  19913. ,
  19914. n.prototype.hintPrefs = {
  19915. rad: .18,
  19916. width: .0125,
  19917. depth: .0625,
  19918. setBack: -.04,
  19919. markRad: .25,
  19920. markInnerRad: .16
  19921. },
  19922. n.prototype.makeWaypointObj = function (e, t) {
  19923. var i = new r.Geometry
  19924. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19925. , o = this.pathHeight()
  19926. i.vertices.push(new r.Vector3(-n, o, n), new r.Vector3(-n, o, -n), new r.Vector3(n, o, -n), new r.Vector3(n, o, n)),
  19927. i.faces.push(new r.Face3(0, 1, 2), new r.Face3(2, 3, 0)),
  19928. i.faceVertexUvs[0].push([new r.Vector2(0, 0), new r.Vector2(1, 0), new r.Vector2(1, 1)]),
  19929. i.faceVertexUvs[0].push([new r.Vector2(1, 1), new r.Vector2(0, 1), new r.Vector2(0, 0)])
  19930. var s = r.UniformsUtils.clone(m.waypoint.uniforms)
  19931. s.map.value = e,
  19932. s.opacity.value = 0,
  19933. s.color.value.set(c.path.color)
  19934. var l = {
  19935. side: r.DoubleSide,
  19936. depthWrite: !1,
  19937. transparent: !0,
  19938. vertexShader: m.waypoint.vertexShader,
  19939. fragmentShader: m.waypoint.fragmentShader,
  19940. uniforms: s,
  19941. name: "waypoint",
  19942. opacity: 0
  19943. }
  19944. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  19945. l.name = "wayPtOut")
  19946. var h = new r.RawShaderMaterial(l)
  19947. , u = new r.Mesh(i, h)
  19948. return u.name = t,
  19949. u
  19950. }
  19951. ,
  19952. n.prototype.makeStartMarker = function (e, t) {
  19953. var i = (new r.Vector3).copy(t[1]).sub(t[0])
  19954. i.y = 0,
  19955. i.normalize()
  19956. var n = Math.acos(i.x)
  19957. , o = this.makeWaypointObj(w.pathStart, "Start")
  19958. return o.rotateOnAxis(new r.Vector3(0, 1, 0), n),
  19959. o.position.copy(e),
  19960. o
  19961. }
  19962. ,
  19963. n.prototype.makeEndMarker = function (e) {
  19964. var t = this.makeWaypointObj(w.pathEnd, "End")
  19965. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19966. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex
  19967. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  19968. t.position.copy(e),
  19969. t
  19970. }
  19971. ,
  19972. n.prototype.pathClean = function (e) {
  19973. if (e) {
  19974. for (var t in e.children)
  19975. this.pathClean(e.children[t])
  19976. e.geometry && e.geometry.dispose(),
  19977. e.material && e.material.dispose()
  19978. }
  19979. }
  19980. ,
  19981. n.prototype.discardPathObject = function () {
  19982. if (this.obj3d) {
  19983. var e = this.obj3d.parent
  19984. e && e.remove(this.obj3d),
  19985. this.pathClean(this.obj3d)
  19986. }
  19987. this.obj3d = null,
  19988. this.popInCpm()
  19989. }
  19990. ,
  19991. n.prototype.discardSlow = function () {
  19992. if (this.obj3d) {
  19993. if (this.player.mode !== a.PANORAMA)
  19994. return void this.discardPathObject()
  19995. for (var e, t = this, i = 0, n = function () {
  19996. this.discardPathObject()
  19997. }
  19998. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  19999. e = t.obj3d.children[r],
  20000. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20001. i += 1,
  20002. n = null)
  20003. 0 === i && this.discardPathObject(),
  20004. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20005. }
  20006. }
  20007. ,
  20008. n.prototype.appearSlow = function () {
  20009. var e, t = this
  20010. this.fadeOutCpm(c.path.fadeInTime)
  20011. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20012. e = t.obj3d.children[n],
  20013. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20014. }
  20015. ,
  20016. n.prototype.update = function () {
  20017. this.obj3d && this.obj3d.updateMatrixWorld()
  20018. }
  20019. ,
  20020. n.prototype.calcBurnsAmount = function (e) {//计算导览点旋转角
  20021. var t = r.Math.degToRad(c.warp.burnsAngle)
  20022. if (this.player.mode === a.PANORAMA) {
  20023. var i = this.burnsDir * t
  20024. if (this.upcomingTransType === l.BLACK)
  20025. return i
  20026. var n = e
  20027. if (null === n)
  20028. return y.warn("Transition request for non-highlight"),
  20029. i
  20030. var o = this.getHeroDescriptorByHeroIndex(n)
  20031. if (null === o)
  20032. return i
  20033. if (!o.isPano())
  20034. return i
  20035. var s = this.getHeroPano(o)
  20036. , h = this.playerControls.cameras[a.PANORAMA]
  20037. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20038. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20039. , p = function (e) {
  20040. var i = Math.acos(Math.min(1, e.dot(u)))
  20041. , n = (new r.Vector3).crossVectors(u, e)
  20042. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20043. }
  20044. if (s === this.player.currentPano)
  20045. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize())
  20046. var f = this.findShortestPath(this.player.currentPano, s)
  20047. if (void 0 === f || null === f || f.length < 1)
  20048. return y.debug("Empty path ahead..."),
  20049. i
  20050. var g = this.makePathHulls(f)
  20051. , m = new r.CatmullRomCurve3(g.camera)
  20052. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength())
  20053. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20054. }
  20055. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20056. }
  20057. ,
  20058. n.prototype.waitNextStep = function (e, t, time) {//xzw 改时间
  20059. var i = (time == void 0) ? c.warp.tourStepDelay : time
  20060. i == void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault)
  20061. var n = new r.Euler
  20062. , o = new r.Vector3
  20063. y.debug("Starting wait: " + (void 0 !== t))
  20064. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  20065. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20066. , h = function () {
  20067. this.endWarpState(),
  20068. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20069. t && t()
  20070. }
  20071. .bind(this)
  20072. , u = function (e, t) {
  20073. if (this.warpInterrupted)
  20074. return h(),
  20075. !0
  20076. var r = t || 1e3 / 60
  20077. if (c.warp.doBurns && !currentLocation.dontRot)
  20078. if (this.player.mode === a.PANORAMA) {
  20079. var l = this.playerControls.cameras[a.PANORAMA]
  20080. n.setFromQuaternion(l.quaternion, c.warp.eOrder)
  20081. var u = i == 0 ? s : r * s / i
  20082. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20083. n.y += u,
  20084. o.set(0, 0, -1),
  20085. o.applyEuler(n),
  20086. o.add(l.position),
  20087. l.controls.lookAt(o),
  20088. l.controls.lookVector.copy(o)
  20089. , l.lookAt(o)
  20090. } else
  20091. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20092. }
  20093. .bind(this)
  20094. this.startWarpState(),
  20095. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20096. }
  20097. ,
  20098. n.prototype.warpToNonPano = function (e) {
  20099. if (this.discardPathObject(),
  20100. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20101. var t = function () {
  20102. e && e()
  20103. }
  20104. .bind(this)
  20105. this.player.flyToNewMode({
  20106. mode: this.warpDestHeroLoc.cameraMode,
  20107. duration: c.warp.outsideTime,
  20108. warpDest: this.warpDestHeroLoc,
  20109. callback: t,
  20110. force: !0
  20111. })
  20112. } else
  20113. y.warn("no warp destination!!!"),
  20114. e && e()
  20115. }
  20116. ,
  20117. n.prototype._resetWarpShaderParams = function (e) {//
  20118. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20119. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20120. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20121. delete e.material.defines.newBlack;
  20122. e.material.needsUpdate = true
  20123. } */
  20124. }
  20125. ,
  20126. n.prototype._clearWarpShading = function () {
  20127. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20128. this._resetWarpShaderParams(e[t]),
  20129. e[t].visible = !0
  20130. this._resetWarpShaderParams(this.model.skybox)
  20131. }
  20132. ,
  20133. n.prototype._warpStopFlying = function () {
  20134. this.activeTransType = null,
  20135. this.placeCpm()
  20136. }
  20137. ,
  20138. n.prototype._wrapupTravelOnlyBits = function () {
  20139. this._warpStopFlying(),
  20140. this.warpPathPoints && (this.player.currentPano.exit(),
  20141. this.warpDestPano.enter(),
  20142. this.player.currentPano = this.warpDestPano),
  20143. this.player.spider.draw(),
  20144. this.placeCpm()
  20145. }
  20146. ,
  20147. n.prototype._wrapupTravel = function (e) {
  20148. this._wrapupTravelOnlyBits(),
  20149. this.warpCameraAim(e)
  20150. }
  20151. ,
  20152. n.prototype._wrapupWarpShading = function (e) {
  20153. this._clearWarpShading(),
  20154. this._wrapupTravel(e)
  20155. }
  20156. ,
  20157. n.prototype.wrapupWarpShadingOnly = function (e, t) {
  20158. t !== I.END && this._clearWarpShading(),
  20159. this._wrapupTravelOnlyBits(),
  20160. this.upcomingTransType = null,
  20161. e && e()
  20162. }
  20163. ,
  20164. n.prototype._warpCameraAim = function (e, t) {//到每个片段终点时转向终点朝向。
  20165. var i = this.warpDestHeroLoc.quaternion
  20166. , n = this.playerControls.cameras[a.PANORAMA]
  20167. , o = new r.Vector3(0, 0, 1).applyQuaternion(i).normalize()
  20168. , s = new r.Vector3(0, 0, 1).applyQuaternion(n.quaternion).normalize()
  20169. , l = s.dot(o)
  20170. , u = r.Math.radToDeg(Math.acos(l))
  20171. , f = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20172. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20173. , m = new r.Euler(f.x - g.x, f.y - g.y, f.z - g.z, c.warp.eOrder)
  20174. m.y = h.constrainedTurn(m.y),
  20175. this.burnsDir = Math.sign(m.y)
  20176. var v = new r.Euler(0, 0, 0, c.warp.eOrder)
  20177. , A = new r.Vector3
  20178. , C = function (e, t) {
  20179. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20180. v.y = g.y + e * m.y,
  20181. v.z = g.z + e * m.z,
  20182. A.set(0, 0, -1),
  20183. A.applyEuler(v),
  20184. A.add(n.position),
  20185. n.controls.lookAt(A),
  20186. n.controls.lookVector.copy(A),
  20187. void n.lookAt(A))
  20188. }
  20189. .bind(this);
  20190. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20191. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20192. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20193. ):
  20194. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20195. ,void (t && t())
  20196. ) */
  20197. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20198. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom, e)
  20199. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20200. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20201. , void (t && t())
  20202. )
  20203. }
  20204. ,
  20205. n.prototype._warpBendAim = function (e, t, i, n) {
  20206. var o = n || 0
  20207. , s = this.playerControls.cameras[a.PANORAMA]
  20208. , l = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20209. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20210. , f = new r.Euler(l.x - u.x, l.y - u.y, l.z - u.z, c.warp.eOrder)
  20211. f.y = h.constrainedTurn(f.y)
  20212. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x))
  20213. f.x = g * Math.sign(f.x),
  20214. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20215. this.burnsDir = Math.sign(f.y),
  20216. g *= Math.sign(f.y),
  20217. f.y = g
  20218. var m = new r.Euler(0, 0, 0, c.warp.eOrder)
  20219. , v = new r.Vector3
  20220. , A = function (e, t) {
  20221. if (e < .5)
  20222. m.x = u.x + e * f.x,
  20223. m.y = u.y + e * f.y,
  20224. m.z = u.z + e * f.z
  20225. else {
  20226. var i = (1 - e) * c.warp.softBendEnd
  20227. m.x = l.x - i * f.x,
  20228. m.y = l.y - i * f.y,
  20229. m.z = l.z - i * f.z
  20230. }
  20231. v.set(0, 0, -1),
  20232. v.applyEuler(m),
  20233. v.add(s.position)
  20234. s.controls.lookAt(v),
  20235. s.controls.lookVector.copy(v),
  20236. s.lookAt(v)
  20237. }
  20238. .bind(this)
  20239. if (momentTourBlackNewType) {
  20240. A(1)
  20241. } else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20242. }
  20243. ,
  20244. n.prototype._warpStepCameraAim = function (e, t, i) {
  20245. var n = this.playerControls.cameras[a.PANORAMA]
  20246. , o = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20247. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20248. , l = new r.Euler(o.x - s.x, o.y - s.y, o.z - s.z, c.warp.eOrder)
  20249. l.y = h.constrainedTurn(l.y),
  20250. this.burnsDir = Math.sign(l.y)
  20251. var u = new r.Euler(0, 0, 0, c.warp.eOrder)
  20252. , f = new r.Vector3
  20253. , g = function (e, t) {
  20254. e < .5 ? u.copy(s) : u.copy(o),
  20255. f.set(0, 0, -1),
  20256. f.applyEuler(u),
  20257. f.add(n.position),
  20258. n.controls.lookAt(f),
  20259. n.controls.lookVector.copy(f),
  20260. n.lookAt(f)
  20261. }
  20262. .bind(this)
  20263. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20264. }
  20265. ,
  20266. n.prototype.setBurnsDir = function () {
  20267. var e = this.playerControls.cameras[a.PANORAMA]
  20268. , t = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20269. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20270. , n = new r.Euler(t.x - i.x, t.y - i.y, t.z - i.z, c.warp.eOrder)
  20271. n.y = h.constrainedTurn(n.y),
  20272. this.burnsDir = Math.sign(n.y)
  20273. }
  20274. ,
  20275. n.prototype.stepWarpPath = function (firstPos, e) {
  20276. var i = this.playerControls.cameras[a.PANORAMA]
  20277. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20278. if (!n) {
  20279. return i.position.copy(this.warpDestPano.position),
  20280. !0
  20281. }
  20282. /* if (!this.warpPathPoints)
  20283. return i.position.copy(this.warpDestPano.position),
  20284. !0;
  20285. var n = this.warpPathPoints[0] */
  20286. var o = this.warpDestPano.position
  20287. /* console.log(firstPos)
  20288. console.log(o) */
  20289. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20290. var s = new r.Vector3
  20291. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20292. i.position.copy(s)
  20293. } else
  20294. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20295. }
  20296. ,
  20297. n.prototype.interruptAndFastForward = function (e, t) {
  20298. this.warping && (this.warpInterrupted = !0,
  20299. this.warpInterruptionBlackoutStyle = e,
  20300. this.warpInterruptionTravelTime = t,
  20301. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20302. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20303. }
  20304. ,
  20305. n.prototype.warpCameraAim = function (e) {
  20306. var t = c.warp.minWarpTime
  20307. if (this.upcomingTransType === l.BLACK)
  20308. t = c.warp.teleportTime
  20309. else {
  20310. var i = this.playerControls.cameras[a.PANORAMA]
  20311. , n = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20312. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20313. , s = new r.Euler(n.x - o.x, n.y - o.y, n.z - o.z, c.warp.eOrder)
  20314. s.y = h.constrainedTurn(s.y)
  20315. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec)
  20316. t = Math.max(t, u)
  20317. }
  20318. var d = function () {
  20319. this._warpStopFlying(),
  20320. this.discardSlow(),
  20321. e && e()
  20322. }
  20323. .bind(this)
  20324. this._warpCameraAim(t, d)
  20325. }
  20326. ,
  20327. n.prototype.warpCommonParameters = function (e, t, i, n) {
  20328. this.model.skybox.material.uniforms.blackout.value = n
  20329. var r = u.uniform(this.model.skybox, "progress", 1)
  20330. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20331. , a = !1
  20332. , s = function () {
  20333. if (this.warpInterrupted)
  20334. return a = !0,
  20335. !0
  20336. }
  20337. .bind(this)
  20338. , l = function (e, t) {
  20339. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20340. !0) : void r(e, t)
  20341. }
  20342. .bind(this)
  20343. , h = function (e, t) {
  20344. return i && a ? (o(0),
  20345. !0) : void o(e, t)
  20346. }
  20347. .bind(this)
  20348. p.start(s, e, null, t, null, "safeHaltWatch"),
  20349. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20350. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20351. }
  20352. ,
  20353. n.prototype.warpTravel_STD = function (e) {
  20354. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20355. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0, 0, 0, c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime
  20356. w += this.warpLength * c.warp.timePerMeter,
  20357. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed)
  20358. var _ = !1
  20359. , T = this.warpDestHeroLoc.quaternion
  20360. , x = new r.Vector3(0, 0, -1).applyQuaternion(T).normalize()
  20361. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20362. , M = S.dot(x)
  20363. , R = r.Math.radToDeg(Math.acos(M))
  20364. , P = function (e) {
  20365. var t = o
  20366. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1))
  20367. return i
  20368. }
  20369. , O = function () {
  20370. return E.lookAt(C, t, A.UP),
  20371. s.setFromRotationMatrix(E, c.warp.eOrder),
  20372. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20373. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20374. h.constrainedTurn(b.y)
  20375. }
  20376. .bind(this)
  20377. , L = function (e, t) {
  20378. if (this.warpInterrupted)
  20379. return _ = !0,
  20380. !0
  20381. }
  20382. .bind(this)
  20383. , D = function (e, t) {
  20384. return _ || !this.warpPathPoints ? (g.blur(0),
  20385. !0) : void g.blur(e)
  20386. }
  20387. .bind(this)
  20388. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20389. , B = function (e, t) {
  20390. return _ || !this.warpPathPoints ? (N(0),
  20391. !0) : void N(e, t)
  20392. }
  20393. .bind(this)
  20394. , F = function (e, t) {
  20395. if (!this.warpPathPoints)
  20396. return n.position.copy(this.warpDestPano.position),
  20397. !0
  20398. if (_)
  20399. return !0
  20400. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e)
  20401. n.position.copy(i),
  20402. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20403. }
  20404. .bind(this)
  20405. , V = function (e, n) {
  20406. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20407. !0)
  20408. }
  20409. .bind(this)
  20410. , U = function (e, o) {
  20411. if (_)
  20412. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20413. !0
  20414. if (!this.warpPathPoints)
  20415. return !0
  20416. var a = this.warpLength * e
  20417. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20418. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength)
  20419. c.warp.matchCam && (l *= 1 - u),
  20420. E.lookAt(C, t, A.UP),
  20421. s.setFromRotationMatrix(E, c.warp.eOrder),
  20422. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20423. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20424. b.y = h.constrainedTurn(b.y),
  20425. s.x = m.x + l * b.x,
  20426. s.y = m.y + l * b.y,
  20427. s.z = m.z + l * b.z,
  20428. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20429. b.y = h.constrainedTurn(b.y)
  20430. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3
  20431. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20432. v.x = v.x + b.x * c.warp.turnFriction,
  20433. v.y = v.y + b.y * c.warp.turnFriction,
  20434. v.z = v.z + b.z * c.warp.turnFriction,
  20435. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x)
  20436. var p = t.clone().sub(C).normalize()
  20437. if (R < c.warp.maxAimRotation && u > 0) {
  20438. var g = 1 - u
  20439. p.x = p.x * g + u * S.x,
  20440. p.y = p.y * g + u * S.y,
  20441. p.z = p.z * g + u * S.z,
  20442. p.normalize()
  20443. }
  20444. this.bunnyObj.position.copy(n.position).add(p),
  20445. f.set(0, 0, -1).applyEuler(v).normalize(),
  20446. f.multiplyScalar(8),
  20447. f.add(n.position),
  20448. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20449. n.controls.lookVector.copy(f),
  20450. n.lookAt(f))
  20451. }
  20452. .bind(this)
  20453. , k = function () {
  20454. _ ? (this.discardSlow(),
  20455. this.upcomingTransType = l.BLACK,
  20456. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20457. }
  20458. .bind(this)
  20459. V(0)
  20460. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec)
  20461. w += H
  20462. var G = H / w
  20463. this.warpCommonParameters(w, G, !0, I.NONE),
  20464. p.start(L, w, null, 0, null, "_haltWatcher"),
  20465. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20466. p.start(D, w, null, G, P, "blurring")),
  20467. p.start(B, w, null, G, P, "modelAlpha"),
  20468. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20469. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20470. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20471. }
  20472. ,
  20473. n.prototype.warpTravel_BLACK = function (e, t, i, n) {
  20474. var r = e || 0
  20475. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20476. //add
  20477. var done = () => {
  20478. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20479. this.player.transitionPos({ type: "beforeFlytopano", pano: this.player.currentPano, dur: 100 })//add
  20480. }
  20481. if (momentTourBlackNewType) {
  20482. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20483. var camera = this.playerControls.cameras[a.PANORAMA]
  20484. var end = this.warpDestHeroLoc.position
  20485. camera.position.copy(end)
  20486. setTimeout(() => {
  20487. player.sceneRenderer.effects.transitionMaskPass.stop()
  20488. this.wrapupWarpShadingOnly(n, i)
  20489. done()
  20490. }, t)
  20491. } else {
  20492. var o = function () {
  20493. this.wrapupWarpShadingOnly(n, i)
  20494. done()
  20495. }
  20496. .bind(this)
  20497. var firstPos = this.player.position.clone()//add
  20498. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20499. }
  20500. this.warpCommonParameters(t, r, !1, i)
  20501. this.model.chunks.concat(this.model.skybox).forEach(function (e) {// 改
  20502. if (window.momentTourBlackNewType) {
  20503. e.material.uniforms.blackout.value = 5//i 改
  20504. //e.material.defines.newBlack = ''
  20505. //e.material.needsUpdate = true
  20506. } else {
  20507. e.material.uniforms.blackout.value = i
  20508. }
  20509. }),
  20510. this._warpBendAim(null, t, null, r)
  20511. }
  20512. ,
  20513. n.prototype.flightStepWalk = function (e, t, i) {
  20514. var n = .001
  20515. , o = 1
  20516. , a = 1.2
  20517. , s = new r.Vector3
  20518. , h = new r.Vector3
  20519. , u = function (e, t) {
  20520. //导览速度
  20521. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20522. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20523. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime
  20524. h.copy(A.FORWARD),
  20525. this.player.getDirection(h),
  20526. s.copy(t).sub(e.position).normalize()
  20527. var l = s.dot(h)
  20528. , u = Math.acos(l)
  20529. , d = u / r
  20530. d > n && (r *= d / n,
  20531. u < o && (r *= a))
  20532. return r / DATA.tourWalkSpeed * 100 // 改
  20533. }
  20534. return function (e, t, i) {
  20535. if (this.warpInterrupted)
  20536. i && i()
  20537. else if (this.activeTransType !== l.WALK)
  20538. this._clearWarpShading(),
  20539. this._warpStopFlying(),
  20540. this.player.spider.draw(),
  20541. this.placeCpm(),
  20542. i && i()
  20543. else if (this.player.currentPano !== e) {
  20544. var n = {
  20545. pano: e,
  20546. lookAtPoint: t,
  20547. duration: null,
  20548. maxDistanceOverride: c.warp.walkMaxDist,
  20549. skipWarpingCheck: !1,
  20550. constantMoveSpeed: !0
  20551. }
  20552. if (e == this.warpDestPano) {//到达终点前,放大到终点的zoom
  20553. n.zoomLevel = this.warpDestHeroLoc.zoom
  20554. }
  20555. n.duration = u.call(this, e, t),
  20556. this.player.nonInterruptingFlyToPano(n, i)
  20557. } else
  20558. i && i()
  20559. }
  20560. }(),
  20561. n.prototype.makeWalkFlightFunc = function (e, t, i) {
  20562. return this.flightStepWalk.bind(this, e, t, i)
  20563. }
  20564. ,
  20565. n.prototype.warpTravel_WALK = function () {
  20566. var e = []
  20567. return function (t) {
  20568. var i = this.player.model.panos
  20569. e.length = 0
  20570. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20571. var s = this.nodes[a]
  20572. , l = i.get(s)
  20573. a === this.nodes.length - 1
  20574. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20575. n && o || (e.push(s),
  20576. n = l)
  20577. }
  20578. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1])
  20579. var h = e.length
  20580. , u = i.get(e[h - 1])
  20581. , d = new Array(h + 1)
  20582. d[d.length - 1] = function () {
  20583. t && t()
  20584. }
  20585. .bind(this)
  20586. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20587. var g = e[p]
  20588. u = i.get(g)
  20589. var m = new r.Vector3
  20590. this.getLookAtForWalkingTourNode(e, p, m),
  20591. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20592. p--
  20593. }
  20594. d[0]()
  20595. }
  20596. }(),
  20597. n.prototype.getLookAtForWalkingTourNode = function () {
  20598. var e = new r.Vector3
  20599. , t = new r.Vector3
  20600. , i = new r.Vector3
  20601. , n = new r.Vector3
  20602. , o = new r.Vector3
  20603. , a = .65
  20604. , s = .75
  20605. , l = .2
  20606. , c = .4
  20607. , h = .2
  20608. , u = 3
  20609. return function (r, d, p) {
  20610. var f = r.length
  20611. if (d >= f)
  20612. return !1
  20613. var g = 1
  20614. , m = 1
  20615. t.set(0, 0, 0),
  20616. o.set(0, 0, 0)
  20617. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20618. if (v = this.player.model.panos.get(r[A]),
  20619. this.getOrientationForWalkingTourNode(r, A, i),
  20620. A === d && e.copy(i),
  20621. n.copy(i),
  20622. A > d) {
  20623. var y = n.dot(e) < a
  20624. g *= y ? l : s,
  20625. m *= y ? h : c
  20626. }
  20627. i.multiplyScalar(g),
  20628. t.add(i),
  20629. o.lerp(v.position, m)
  20630. }
  20631. return t.normalize(),
  20632. p.copy(o),
  20633. p.add(t),
  20634. !0
  20635. }
  20636. }(),
  20637. n.prototype.getOrientationForWalkingTourNode = function (e, t, i) {
  20638. var n = e.length
  20639. if (t >= n)
  20640. return !1
  20641. if (t === n - 1)
  20642. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion)
  20643. else {
  20644. var r = this.player.model.panos.get(e[t])
  20645. , o = this.player.model.panos.get(e[t + 1])
  20646. i.copy(o.position).sub(r.position)
  20647. }
  20648. return i.normalize(),
  20649. !0
  20650. }
  20651. ,
  20652. n.prototype.warpCameraTravel = function (e, t, i, n) {
  20653. if (this.activeTransType = this.upcomingTransType,
  20654. this.lastTransType = this.activeTransType,
  20655. this.upcomingTransType = null,
  20656. !e) {
  20657. var r = function () {
  20658. this._wrapupTravel(n)
  20659. }
  20660. .bind(this)
  20661. , o = {
  20662. pano: this.warpDestPano,
  20663. lookAtPoint: null,
  20664. duration: null,
  20665. maxDistanceOverride: null,
  20666. skipWarpingCheck: !1
  20667. }
  20668. return void this.player.flyToPano(o, r)
  20669. }
  20670. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function () {
  20671. this._clearWarpShading(),
  20672. this._warpStopFlying(),
  20673. this.player.spider.draw(),
  20674. this.placeCpm(),
  20675. n && n()
  20676. }
  20677. .bind(this)) : this.warpTravel_STD(n)
  20678. }
  20679. ,
  20680. n.prototype.startWarpState = function () {
  20681. this.warping = !0,
  20682. this.warpInterrupted = !1,
  20683. this.warpInterruptionBlackoutStyle = null,
  20684. this.warpInterruptionTravelTime = null
  20685. }
  20686. ,
  20687. n.prototype.endWarpState = function () {
  20688. this.warping = !1
  20689. }
  20690. ,
  20691. n.prototype.warpToPano = function (e, t, i, n) {
  20692. if (this.warping)
  20693. return void y.warn("Cannot warp when already warping")
  20694. if (this.upcomingTransType = e,
  20695. this.activeTransType = null,
  20696. !this.setWarpDestPano())
  20697. return this.upcomingTransType = null,
  20698. void this.warpToNonPano(n)
  20699. if (this.player.mode !== a.PANORAMA)
  20700. return this.upcomingTransType = null,
  20701. this.discardSlow(),
  20702. void this.player.flyToNewMode({
  20703. mode: a.PANORAMA,
  20704. pano: this.warpDestPano,
  20705. duration: c.warp.outsideTime,
  20706. warpDest: this.warpDestHeroLoc,
  20707. callback: n,
  20708. force: !0
  20709. })
  20710. if (!this.warpDestPano)
  20711. return y.warn("no warp destination, callback dropped"),
  20712. void (this.upcomingTransType = null)
  20713. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20714. , o = this.chooseWarpPath(r)
  20715. if (o && this.upcomingTransType !== l.WALK) {
  20716. var s = function () {
  20717. this.waitingToWarp = !1,
  20718. this.warpToPano(e, t, i, n)
  20719. }
  20720. .bind(this)
  20721. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20722. return void (this.waitingToWarp = !0)
  20723. }
  20724. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20725. this.player.currentPano = this.warpDestPano,
  20726. this.placeCpm(),
  20727. this.fadeOutCpm(c.path.fadeOutTime),
  20728. this.player.spider.draw()),
  20729. y.debug("Warping to pano ", this.warpDestPano.position),
  20730. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20731. this.startWarpState()
  20732. var h = function () {
  20733. this.endWarpState(),
  20734. n && n()
  20735. }
  20736. .bind(this)
  20737. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20738. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20739. }
  20740. ,
  20741. t.exports = n
  20742. }
  20743. ).call(this, "/js/objects/ShowPath.js")
  20744. }
  20745. , {
  20746. "../constants": 8,
  20747. "../effects": 16,
  20748. "../enum/BlackoutStyle": 18,
  20749. "../enum/ModelManagerEvents": 33,
  20750. "../enum/PlayerEvents": 40,
  20751. "../enum/RenderOrder": 42,
  20752. "../enum/Vectors": 50,
  20753. "../enum/Viewmode": 51,
  20754. "../enum/WarpStyle": 52,
  20755. "../gui/gui": 65,
  20756. "../model/ModelManager": 140,
  20757. "../objects/Snapshot": 153,
  20758. "../settings": 166,
  20759. "../shaders": 167,
  20760. "../util/easing": 186,
  20761. "../util/lerp": 188,
  20762. "../util/logger": 189,
  20763. "../util/math": 190,
  20764. "../util/texture": 194,
  20765. "../util/transitions": 195,
  20766. three: 217
  20767. }],
  20768. 152: [function (e, t, i) {
  20769. "use strict"
  20770. function n() {
  20771. var e = new r.SphereBufferGeometry(a.skyboxRadius, 20, 5)
  20772. , t = new r.RawShaderMaterial({
  20773. fragmentShader: o.skysphere.fragmentShader,
  20774. vertexShader: o.skysphere.vertexShader,
  20775. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20776. side: r.BackSide,
  20777. name: "skysphere"
  20778. })
  20779. t.uniforms.radius.value = e.parameters.radius,
  20780. r.Mesh.call(this, e, t)
  20781. }
  20782. var r = e("three")
  20783. , o = e("../shaders")
  20784. , a = e("../settings")
  20785. n.prototype = Object.create(r.Mesh.prototype),
  20786. n.prototype.constructor = n,
  20787. t.exports = n
  20788. }
  20789. , {
  20790. "../settings": 166,
  20791. "../shaders": 167,
  20792. three: 217
  20793. }],
  20794. 153: [function (e, t, i) {
  20795. (function (i) {
  20796. "use strict"
  20797. function n(e) {
  20798. o.call(this, e),
  20799. this.sid = e.sid,//xzw add
  20800. this.panoId = e.panoId,
  20801. this.orthoZoom = e.orthoZoom,
  20802. this.floorVisibility = e.floorVisibility,
  20803. this.thumbUrl = e.thumbUrl,
  20804. this.name = e.name,
  20805. this.zoom = e.zoom
  20806. }
  20807. var r = (e("three"),
  20808. e("../util/logger"))
  20809. , o = (e("../settings"),
  20810. e("../enum/Viewmode"),
  20811. e("../util/common"),
  20812. e("../util/transitions"),
  20813. e("../util/lerp"),
  20814. e("../util/ajax"),
  20815. e("../util/texture"),
  20816. e("./View"))
  20817. e("events").EventEmitter,
  20818. new r(i)
  20819. n.prototype = Object.create(o.prototype),
  20820. n.prototype.isPano = function () {
  20821. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20822. }
  20823. ,
  20824. t.exports = n
  20825. }
  20826. ).call(this, "/js/objects/Snapshot.js")
  20827. }
  20828. , {
  20829. "../enum/Viewmode": 51,
  20830. "../settings": 166,
  20831. "../util/ajax": 181,
  20832. "../util/common": 185,
  20833. "../util/lerp": 188,
  20834. "../util/logger": 189,
  20835. "../util/texture": 194,
  20836. "../util/transitions": 195,
  20837. "./View": 154,
  20838. events: 202,
  20839. three: 217
  20840. }],
  20841. 154: [function (e, t, i) {
  20842. (function (i) {
  20843. "use strict"
  20844. function n(e) {
  20845. e = e || {},
  20846. this.position = new r.Vector3,
  20847. this.quaternion = new r.Quaternion,
  20848. this.update(e)
  20849. }
  20850. var r = e("three")
  20851. , o = e("../util/logger")
  20852. , a = (e("../settings"),
  20853. e("../enum/Viewmode"),
  20854. e("../util/common"),
  20855. e("../util/transitions"),
  20856. e("../util/lerp"),
  20857. e("../util/ajax"),
  20858. e("../util/texture"),
  20859. e("events").EventEmitter)
  20860. new o(i)
  20861. n.prototype = Object.create(a.prototype),
  20862. n.prototype.isValid = function () {
  20863. return !!this.cameraMode
  20864. }
  20865. ,
  20866. n.prototype.update = function (e) {
  20867. return this.cameraMode = e.cameraMode || this.cameraMode,
  20868. this.pano = e.pano || this.pano,
  20869. e.position && this.position.copy(e.position),
  20870. e.quaternion && this.quaternion.copy(e.quaternion),
  20871. this
  20872. }
  20873. ,
  20874. t.exports = n
  20875. }
  20876. ).call(this, "/js/objects/View.js")
  20877. }
  20878. , {
  20879. "../enum/Viewmode": 51,
  20880. "../settings": 166,
  20881. "../util/ajax": 181,
  20882. "../util/common": 185,
  20883. "../util/lerp": 188,
  20884. "../util/logger": 189,
  20885. "../util/texture": 194,
  20886. "../util/transitions": 195,
  20887. events: 202,
  20888. three: 217
  20889. }],
  20890. 155: [function (e, t, i) {//player.js
  20891. (function (i) {
  20892. "use strict"
  20893. function n(e) {
  20894. this.currentPano = null,
  20895. this.nextPano = null,
  20896. this.camera = null,
  20897. this.paused = !1,
  20898. this.flying = !1,
  20899. this.sceneIntersectionPlane = null,
  20900. this.target = new r.Vector3,
  20901. this.mouse = new r.Vector3(1.1, 1.1, .5),
  20902. this.mouseAtMouseDown = new r.Vector2,
  20903. this.mouseCouldBeClickToMove = !1,
  20904. this.mouseLastMoveTime = Date.now(),
  20905. this.mouseDown = !1,
  20906. this.mouseDownTimer = null,
  20907. this.couldBeLongTap = !1,
  20908. this.containsMouse = !1, //
  20909. this.isTouchEvent = !1,
  20910. this.isPanoHover = !1,
  20911. this.reticule = new a(this),
  20912. this.panoMarkers = [],
  20913. this.spider = new h(this),
  20914. this.quaternion = new r.Quaternion,
  20915. this.position = new r.Vector3(15, 10, 15),
  20916. this.previousState = null,
  20917. this.lastInsideView = new c,
  20918. this.last360View = new c,
  20919. this.raycaster = new r.Raycaster,
  20920. this.intersect = null,
  20921. this.lastChangeTime = Date.now(),
  20922. this.history = new I,
  20923. this.cameraControls = null,
  20924. this.path = null,
  20925. this.model = null,
  20926. this.domElement = null,
  20927. this.cachedPanoCandidates = null,
  20928. this.basePanoSize = 0,
  20929. this.standardPanoSize = 0,
  20930. this.highPanoSize = 0,
  20931. this.ultraHighPanoSize = 0,
  20932. this.zoomLevel = 1,
  20933. this.zooming = 0,
  20934. this.zoomSpeed = .5,
  20935. this.scrollZoomSpeed = .06,
  20936. this.zoomSpeedAdjust = .05,
  20937. this.defaultZoomIncrement = .2,
  20938. this.baseFov = f.insideFOV,
  20939. this.zoomFov = this.baseFov,
  20940. this.zoomEnabled = !0,
  20941. this.preRenderingEnabled = !1,
  20942. this.setupCustomProperties(e),
  20943. this.zoomStats = new L
  20944. }
  20945. var r = e("three")
  20946. , o = e("./util/logger")
  20947. , a = e("./objects/Reticule")
  20948. , s = e("./objects/Panorama")
  20949. , l = e("./objects/ShowPath")
  20950. , c = e("./objects/View")
  20951. , h = (e("./objects/Snapshot"),
  20952. e("./objects/NSpider"))
  20953. , u = e("./enum/Viewmode")
  20954. , d = (e("./enum/TagStates"),
  20955. e("./enum/Vectors"))
  20956. , p = e("./enum/Keys")
  20957. , f = (e("./enum/AlignmentType"),
  20958. e("./settings"))
  20959. , g = e("./util/common")
  20960. , m = (e("./util/browser"),
  20961. e("./util/math"))
  20962. , v = e("./util/lerp")
  20963. , A = e("./util/easing")
  20964. , y = e("./util/transitions")
  20965. , C = e("events").EventEmitter
  20966. , I = (e("./shaders"),
  20967. e("./util/history"))
  20968. , E = (e("./util/camera"),
  20969. e("./model/ModelManager"),
  20970. e("./enum/PathDiscardMode"))
  20971. , b = e("./enum/PathDisplayMode")
  20972. , w = e("./enum/PlayerEvents")
  20973. , _ = e("./enum/ControlEvents")
  20974. , T = e("./enum/ModelManagerEvents")
  20975. , x = e("./enum/WarpStyle")
  20976. , S = e("./enum/BlackoutStyle")
  20977. , M = e("./exception/BasicException")
  20978. , R = e("./enum/PanoSizeClass")
  20979. , P = (e("./tile/TileDownloader"),
  20980. e("./tile/TilePrioritizer"))
  20981. , O = (e("./enum/PanoramaEvents"),
  20982. e("./enum/ZoomEvents"))
  20983. , L = e("./util/ZoomStats")
  20984. , D = e("./constants")
  20985. , N = e("./util/common")
  20986. , B = e("./util/cameraLight")
  20987. //, Hot = e('hot')
  20988. , F = new o(i)
  20989. , V = Object.freeze({
  20990. FlyToPano: y.getUniqueId(),
  20991. FlyToNewMode: y.getUniqueId(),
  20992. FlyToSameMode: y.getUniqueId(),
  20993. FlyToViewFloor: y.getUniqueId(),
  20994. LookTransition: y.getUniqueId(),
  20995. ZoomTransition: y.getUniqueId()
  20996. })
  20997. n.prototype = Object.create(C.prototype),
  20998. n.prototype.init = function (e) {
  20999. window.player = this
  21000. this.modelManager = e.modelManager,
  21001. this.tileDownloader = e.tileDownloader,
  21002. this.panoRenderer = e.panoRenderer,
  21003. this.qualityManager = e.qualityManager,
  21004. this.domElement = e.container,
  21005. this.camera = e.camera,
  21006. this.tagManager = e.tagManager,
  21007. this.cameraControls = e.controls,
  21008. this.path = new l(e.director, this, e.controls),
  21009. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21010. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21011. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21012. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21013. this.tileDownloader.processPriorityQueue = !1,
  21014. this.tileDownloader.tilePrioritizer = new P(this.qualityManager, this.basePanoSize, this.standardPanoSize, this.highPanoSize, this.ultraHighPanoSize),
  21015. this.bindEvents(e.container),
  21016. this.updateModel()
  21017. this.modeTran = ''
  21018. }
  21019. //xzw add: 截图
  21020. function dataURLtoBlob(dataurl) {
  21021. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21022. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n)
  21023. while (n--) {
  21024. u8arr[n] = bstr.charCodeAt(n)
  21025. };
  21026. return new Blob([u8arr], { type: mime })
  21027. }
  21028. n.prototype.screenShot = function (o) {
  21029. if (this.flying || this.flyingToTag) return
  21030. var R = this.sceneRenderer
  21031. R.updateScreenSize(o)
  21032. for (var i in this.model.panos.index) {
  21033. if (!this.model.panos.index[i].marker) continue
  21034. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible
  21035. this.model.panos.index[i].marker.visible = false
  21036. }
  21037. for (var i in this.model.hots) {
  21038. this.model.hots[i].mesh.visible = false
  21039. }
  21040. this.reticule.visible = false
  21041. this.reticule.forceUnvisible = true
  21042. this.path.currentPanoMarker.mesh.visible = false
  21043. setTimeout(function () {//因resize效用没办法立即生效(原因未知),故而延后
  21044. R.renderer.clear(true, true, true)
  21045. R.renderer.render(R.scene, R.camera)
  21046. var imgData = R.renderer.domElement.toDataURL(o.type, 0.9)
  21047. o.f && o.f(imgData)
  21048. R.updateScreenSize({ resize: true })
  21049. this.reticule.visible = true
  21050. for (var i in this.model.hots) {
  21051. this.model.hots[i].mesh.visible = true
  21052. }
  21053. for (var i in this.model.panos.index) {
  21054. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide
  21055. }
  21056. this.path.currentPanoMarker.mesh.visible = true
  21057. R.renderer.render(R.scene, R.camera)
  21058. }.bind(this), 30) //这个数字不能太小
  21059. }
  21060. var scaleImg = e("scaleImg")
  21061. var ResizeImg = function (img, option) {
  21062. var img2 //不能直接改img 否则可能触发第二次img.onload
  21063. var compress = function (ratio, type) {
  21064. var image = img2 || img
  21065. var c = document.createElement('canvas')
  21066. c.width = image.width; c.height = image.height
  21067. var ctx = c.getContext('2d')
  21068. ctx.drawImage(image, 0, 0, image.width, image.height)
  21069. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */)//最大不能超过0.8M
  21070. }
  21071. var reCom = function () { //如果有了img2 就只需要img2 否则创造新的img2
  21072. var image = img2 || img
  21073. var blob = dataURLtoBlob(image.src)
  21074. if (option.maxWeight && blob.size > option.maxWeight) {
  21075. compress(option.maxWeight / blob.size, "jpeg")
  21076. blob = dataURLtoBlob(image.src)
  21077. }
  21078. if (!img2) {
  21079. img2 = new Image()
  21080. }
  21081. img2.base64Src = image.src
  21082. img2.src = window.URL.createObjectURL(blob)
  21083. }
  21084. var oldSize = Math.max(img.width, img.height)
  21085. if (option.toType != "png") {//不是非要png的话
  21086. if (option.oldType == "jpeg") {//jpeg先判断尺寸,然后是尺寸
  21087. if (oldSize > option.maxSize) {
  21088. compress(option.maxSize / oldSize, "jpeg")
  21089. }
  21090. reCom()
  21091. } else if (option.oldType == "png") {//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21092. if (option.maxWeight && option.weight > option.maxWeight) {//如果一开始大小不大就不压缩 还是png
  21093. compress(oldSize > option.maxSize ? option.maxSize / oldSize : 1, "jpeg")
  21094. reCom()
  21095. }
  21096. }
  21097. } else {
  21098. //?貌似png会越压缩越大?
  21099. }
  21100. return img2 || img
  21101. }
  21102. var _fixType = function (type) {
  21103. type = type.toLowerCase().replace(/jpg/i, 'jpeg')
  21104. var r = type.match(/png|jpeg|bmp|gif/)[0]
  21105. return 'image/' + r
  21106. }
  21107. var saveFile = function (data, filename) {
  21108. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a')
  21109. save_link.href = data
  21110. save_link.download = filename
  21111. var event = document.createEvent('MouseEvents')
  21112. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null)
  21113. save_link.dispatchEvent(event)
  21114. }
  21115. n.prototype.getWrapShot = function () { //获取导览点截图/初始画面和信息
  21116. var info = this.getSnapAngleInfo()
  21117. var str = ',{\r\t' + info
  21118. var arg = arguments[0]
  21119. this.screenShot({
  21120. width: g_snapShotWidth * 4, height: g_snapShotHeight * 4, type: "image/jpeg", f: function (imgData) {
  21121. if (arg && arg.__callback) {
  21122. return arg.__callback(imgData, info)
  21123. }
  21124. var img = new Image()
  21125. img.src = imgData
  21126. img.onload = function () {
  21127. var img2 = ResizeImg(this, { maxSize: g_snapShotWidth, oldType: "jpeg" }) //暂定缩略图大小
  21128. img2.src.replace(_fixType("image/jpeg"), 'image/octet-stream')
  21129. var filename = "snap" + (new Date()).getTime()
  21130. saveFile(img2.src, filename + ".jpg")
  21131. str += (',\r\t"thumbnail_signed_src":"' + filename + '.jpg",')
  21132. str += ('\r\t"sid":"' + filename + '",')
  21133. str += ('\r\t"name":"' + filename + '"\r}')
  21134. logData(str)
  21135. }
  21136. }
  21137. })
  21138. }
  21139. ,
  21140. n.prototype.getSnapAngleInfo = function () {
  21141. var info = {}
  21142. var str = '"metadata":{'
  21143. var q = this.camera.quaternion.clone()
  21144. switch (this.mode) {
  21145. case "panorama":
  21146. info.scan_id = this.currentPano.id
  21147. str += ('"scan_id":"' + this.currentPano.id + '",')
  21148. break
  21149. case "floorplan":
  21150. info.camera_mode = 1
  21151. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0, 1, 0), r.Math.degToRad(90))
  21152. q.multiply(this.camera.quaternion)
  21153. str += ('"camera_mode":1,')
  21154. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21155. str += ('"ortho_zoom":' + m.toPrecision(this.cameraControls.activeControl.currentScale, 4) + ",")
  21156. break
  21157. case "dollhouse":
  21158. info.camera_mode = 2
  21159. str += ('"camera_mode":2,')
  21160. break
  21161. }
  21162. info.camera_position = m.toPrecision(this.camera.position.toArray(), 4)
  21163. console.log(info.camera_position)
  21164. if (window.screenSta === 'tour') { // fyz 导览截屏需要做额外的
  21165. /**fyz 对相机截屏的角度进行校对 */
  21166. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21167. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21168. out.x *= -1
  21169. out.w *= -1
  21170. info.camera_quaternion = m.toPrecision(out.toArray(), 4)
  21171. } else {
  21172. info.camera_quaternion = m.toPrecision(q.toArray(), 4);;
  21173. }
  21174. info.zoom = this.zoomLevel
  21175. console.log(info.camera_quaternion)
  21176. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21177. // fyz 扩展编辑页面, 加上导览点缩放值
  21178. str += ('"camera_position":[' + info.camera_position + '],"camera_quaternion":[' + info.camera_quaternion + '], "zoom":' + info.zoom + '}')
  21179. return str
  21180. }
  21181. //------end
  21182. n.prototype.setupCustomProperties = function (e) {
  21183. var t = e || u.PANORAMA
  21184. Object.defineProperty(this, "mode", {
  21185. get: function () {
  21186. return t
  21187. },
  21188. set: function (e) {
  21189. var i = t
  21190. t = e,
  21191. this.onModeUpdated(i, t)
  21192. }
  21193. })
  21194. }
  21195. ,
  21196. n.prototype.isInMode = function () {
  21197. for (var e = 0; e < arguments.length; e++)
  21198. if (this.mode === arguments[e])
  21199. return !0
  21200. return !1
  21201. }
  21202. ,
  21203. n.prototype.isOutsideMode = function (e) {
  21204. return e = e || this.mode,
  21205. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21206. }
  21207. ,
  21208. n.prototype.is360View = function (e, t) {
  21209. return e === u.PANORAMA && t && !t.isAligned()
  21210. }
  21211. ,
  21212. n.prototype.setScene = function (e) {
  21213. this.sceneIntersectionPlane = e.plane,
  21214. this.path.setScene(e),
  21215. this.moveReticuleToScene(e)
  21216. }
  21217. ,
  21218. n.prototype.moveReticuleToScene = function (e) {
  21219. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21220. e.add(this.reticule)
  21221. }
  21222. ,
  21223. n.prototype.updateModel = function () {
  21224. function e(e, t, n) {
  21225. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21226. }
  21227. function t(e, t) {
  21228. if (this.mode === u.DOLLHOUSE) {
  21229. var n = e ? this.model.center.y : n = t.center.y
  21230. i.call(this, n)
  21231. }
  21232. }
  21233. function i(e) {
  21234. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21235. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21236. , n = t.position.y + (e - i.target.y)
  21237. , r = f.showFloorDuration + f.showFloorDelay
  21238. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21239. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21240. }
  21241. this.model = this.modelManager.getActiveModel(),
  21242. this.model.on("floor.changed", e.bind(this)),
  21243. this.model.on("allfloors.toggled", t.bind(this)),
  21244. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model))
  21245. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21246. var e2 = this
  21247. this.model.panos.list.forEach(function (a) {
  21248. a.vrMarker.addEventListener("click", function () {
  21249. e2.flyToPano({
  21250. pano: a
  21251. })
  21252. })
  21253. })
  21254. /********************************************************************************************************************************************/
  21255. }
  21256. ,
  21257. n.prototype.updateModelDependentData = function () {
  21258. this.cameraControls.setModelForControls(this.model),
  21259. this.getPanoMarkersFromModel(this.model)
  21260. }
  21261. ,
  21262. n.prototype.onModelChanged = function () {
  21263. this.updateModel(),
  21264. this.updateModelDependentData()
  21265. }
  21266. ,
  21267. n.prototype.getPanoMarkersFromModel = function (e) {
  21268. this.panoMarkers = e.panos.list.reduce(function (e, t) {
  21269. return t.marker ? e.concat(t.marker) : e
  21270. }, [])
  21271. }
  21272. ,
  21273. n.prototype.handleControlMove = function (e) {
  21274. this.emit(w.Move, e)
  21275. }
  21276. ,
  21277. n.prototype.handleControlInputStart = function (e) {
  21278. this.emit(w.InputStart, e)
  21279. }
  21280. ,
  21281. n.prototype.onModeUpdated = function (e, t) {
  21282. this.cameraControls.activateControls(t),
  21283. this.emit(w.ModeChanged, e, t)
  21284. }
  21285. ,
  21286. n.prototype.isWarping = function () {//是否导览缓慢走向某个点
  21287. return this.path.warping
  21288. }
  21289. ,
  21290. n.prototype.isWaitingToWarp = function () {
  21291. return this.path.waitingToWarp
  21292. }
  21293. ,
  21294. n.prototype.getLabelScaleFactor = function () {
  21295. if (this.isOutsideMode()) {
  21296. var e = 10
  21297. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e)
  21298. return t
  21299. }
  21300. return .5
  21301. }
  21302. ,
  21303. /* n.prototype.changeMusic = function() {//xzw add
  21304. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21305. } */
  21306. n.prototype.bindEvents = function (e) {
  21307. e !== document && e.setAttribute("tabindex", -1),
  21308. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21309. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21310. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21311. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21312. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21313. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21314. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21315. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21316. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21317. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21318. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21319. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21320. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21321. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21322. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21323. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21324. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21325. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21326. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21327. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21328. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21329. // lzb
  21330. window.getSeft && getSeft(this)
  21331. }
  21332. ,
  21333. n.prototype.onMouseDown = function (e) {
  21334. e.currentTarget !== document && e.currentTarget.focus(),
  21335. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21336. this.updateIntersect())
  21337. }
  21338. ,
  21339. n.prototype.onMouseMove = function (e) {
  21340. this.isTouchEvent = !1,
  21341. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21342. }
  21343. ,
  21344. n.prototype.onMouseOver = function (e) {
  21345. this.containsMouse = !0,
  21346. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21347. }
  21348. ,
  21349. n.prototype.onMouseOut = function (e) {
  21350. this.containsMouse = !1
  21351. }
  21352. ,
  21353. n.prototype.onMouseUp = function (e) {
  21354. this.handleInputEnd.call(this, e.clientX, e.clientY, !1)
  21355. }
  21356. ,
  21357. n.prototype.onTouchStart = function (e) {
  21358. if (e.currentTarget !== document && e.currentTarget.focus(),
  21359. !this.mouseDown) {
  21360. this.couldBeLongTap = !0
  21361. var t = g.average(e.changedTouches, "clientX")
  21362. , i = g.average(e.changedTouches, "clientY")
  21363. this.handleInputStart.call(this, t, i, !0),
  21364. this.mouseDownTimer = setTimeout(function () {
  21365. this.updateIntersect(),
  21366. this.handleInputEnd.call(this, t, i, !0)
  21367. }
  21368. .bind(this), f.input.longTapThreshold)
  21369. }
  21370. }
  21371. ,
  21372. n.prototype.onTouchMove = function (e) {
  21373. var t = g.average(e.changedTouches, "clientX")
  21374. , i = g.average(e.changedTouches, "clientY")
  21375. this.handleInputMove.call(this, t, i, !0)
  21376. }
  21377. ,
  21378. n.prototype.onTouchEnd = function (e) {
  21379. if (clearTimeout(this.mouseDownTimer),
  21380. this.mouseDown) {
  21381. this.couldBeLongTap = !1,
  21382. this.updateIntersect()
  21383. var t = g.average(e.changedTouches, "clientX")
  21384. , i = g.average(e.changedTouches, "clientY")
  21385. this.handleInputEnd.call(this, t, i, !0)
  21386. }
  21387. }
  21388. ,
  21389. n.prototype.onPointerDown = function (e) {
  21390. return e.currentTarget !== document && e.currentTarget.focus(),
  21391. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21392. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21393. void (this.mouseDownTimer = setTimeout(function () {
  21394. this.updateIntersect(),
  21395. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21396. }
  21397. .bind(this), f.input.longTapThreshold)))
  21398. }
  21399. ,
  21400. n.prototype.onPointerMove = function (e) {
  21401. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21402. }
  21403. ,
  21404. n.prototype.onPointerUp = function (e) {
  21405. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21406. this.couldBeLongTap = !1,
  21407. this.updateIntersect(),
  21408. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21409. }
  21410. ,
  21411. n.prototype.onPointerOut = function (e) {
  21412. this.mouseDown = !1
  21413. }
  21414. ,
  21415. n.prototype.onPointerCancel = function (e) {
  21416. this.mouseDown = !1
  21417. }
  21418. ,
  21419. n.prototype.onKeyDown = function (e) {
  21420. var t = function () {
  21421. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21422. }
  21423. .bind(this)
  21424. , i = e.which
  21425. switch (i) {
  21426. case p.F:
  21427. t(),
  21428. this.changeFloor(-1)
  21429. break
  21430. case p.R:
  21431. t(),
  21432. this.changeFloor(1)
  21433. }
  21434. if (this.mode === u.PANORAMA)
  21435. switch (i) {
  21436. case p.UPARROW:
  21437. case p.W:
  21438. this.flyLocalDirection(d.FORWARD.clone())
  21439. break
  21440. case p.DOWNARROW:
  21441. case p.S:
  21442. this.flyLocalDirection(d.BACK.clone())
  21443. break
  21444. case p.A:
  21445. this.flyLocalDirection(d.LEFT.clone())
  21446. break
  21447. case p.D:
  21448. this.flyLocalDirection(d.RIGHT.clone())
  21449. }
  21450. }
  21451. ,
  21452. n.prototype.handleScrollPinchZoom = function () {
  21453. return function (e) {
  21454. var t = e
  21455. , i = this.zoomLevel
  21456. this.zoomBy(t),
  21457. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21458. }
  21459. }(),
  21460. n.prototype.handleControlPinch = function (e) {
  21461. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0, 0, e).normalize())
  21462. }
  21463. ,
  21464. n.prototype.handleControlScroll = function (e) {
  21465. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21466. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0, 0, -e).normalize())
  21467. }
  21468. ,
  21469. n.prototype.handleInputStart = function (e, t, i) {
  21470. //许钟文加
  21471. var pad = this.handelPadding(e, t)
  21472. e = pad.x
  21473. t = pad.y
  21474. this.isTouchEvent = i,
  21475. m.convertScreenPositionToNDC(e, t, this.mouse),
  21476. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21477. this.mouseCouldBeClickToMove = !0,
  21478. this.mouseDown = !0
  21479. }
  21480. ,
  21481. n.prototype.handelPadding = function (x, y) {
  21482. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21483. if (!this.pad)
  21484. this.pad = {
  21485. x: dom.getOffset("left", $("#player")[0]),
  21486. y: dom.getOffset("top", $("#player")[0])
  21487. }
  21488. return {
  21489. x: x - this.pad.x,
  21490. y: y - this.pad.y
  21491. }
  21492. }
  21493. n.prototype.handleInputMove = function (e, t, i) {
  21494. //许钟文加
  21495. var pad = this.handelPadding(e, t)
  21496. e = pad.x
  21497. t = pad.y
  21498. this.isTouchEvent = i,
  21499. m.convertScreenPositionToNDC(e, t, this.mouse),
  21500. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21501. this.couldBeLongTap = !1,
  21502. clearTimeout(this.mouseDownTimer)),
  21503. this.mouseLastMoveTime = Date.now(),
  21504. this.reticule.move(e, t, i)
  21505. }
  21506. ,
  21507. n.prototype.handleInputEnd = function (e, t, i) {//xzw
  21508. if (this.isTouchEvent = i,
  21509. this.mouseDown = !1,
  21510. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21511. !i && this.couldBeLongTap)
  21512. return !0
  21513. if (this.handleLongTap())
  21514. return !0
  21515. if (this.mouseCouldBeClickToMove) {
  21516. if (this.flying)
  21517. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21518. !0
  21519. //add----
  21520. if (this.checkHotClick())//add
  21521. return !0
  21522. if (this.hoveringPlane) {
  21523. this.clickOverlay(this.hoveringPlane)
  21524. return
  21525. }
  21526. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21527. this.history.invalidate(),
  21528. this.intersect)
  21529. return this.flyToPanoClosestToMouse()
  21530. if (this.mode === u.PANORAMA) {
  21531. var n = this.closestPanoInDirection(this.getMouseDirection())
  21532. return n ? this.flyToPano({
  21533. pano: n
  21534. }) : this.bump(this.getMouseDirection())
  21535. }
  21536. }
  21537. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21538. }
  21539. ,
  21540. n.prototype.handleLongTap = function () {
  21541. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21542. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21543. !0
  21544. }
  21545. ,
  21546. n.prototype.checktagClick = function () {
  21547. if (this.tagManager.intersectTag) {
  21548. var e = this.isTouchEvent
  21549. , t = this.tagManager.clickedOnTag(e, this)
  21550. return e || t || y.cancelById(V.LookTransition),
  21551. !0
  21552. }
  21553. if (this.tagManager.activeTag)
  21554. return this.tagManager.dismissActiveTag(),
  21555. !1
  21556. }
  21557. ,
  21558. n.prototype.rankedtagInDirection = function (e, t) {
  21559. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21560. }
  21561. ,
  21562. n.prototype.start = function (e) {
  21563. //-------------------
  21564. //-------------------
  21565. var t = e.mode
  21566. , i = e.pano
  21567. , n = e.position
  21568. , rr = e.quaternion
  21569. , o = e.tag
  21570. , a = e.quickstart
  21571. , s = $.Deferred()
  21572. this.updateModelDependentData(),
  21573. this.updateFromControls(),
  21574. this.findDefaultViews()
  21575. var l = this.is360View(t, i)
  21576. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21577. s.done(function (e) {
  21578. this.emit(w.Ready, l, e, o)
  21579. }
  21580. .bind(this)),
  21581. s.promise()
  21582. }
  21583. ,
  21584. n.prototype.startOutside = function (e, t) {
  21585. var i = e.mode
  21586. , n = e.pano
  21587. , r = e.position
  21588. , o = e.quaternion
  21589. , a = e.zoom
  21590. , s = e.floorVisibility
  21591. , l = e.tag
  21592. this.emit(w.StartOutside, f[i].transitionTime),
  21593. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21594. y.cancelById(V.FlyToViewFloor),
  21595. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21596. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21597. }
  21598. ,
  21599. n.prototype.startInside = function (e, t, i, n, r) {
  21600. r = r || $.Deferred(),
  21601. this.currentPano = e
  21602. var o = e && !e.isAligned()
  21603. if (t = o ? e.position : t || e.position,
  21604. i = i || e.quaternion,
  21605. e) {
  21606. var a = this.startInside.bind(this, e, t, i, n, r)
  21607. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21608. return
  21609. }
  21610. //add
  21611. this.transitionPos({ type: "beforeFlytopano", pano: this.currentPano, dur: 0 })
  21612. this.updateHotVisible()
  21613. Hot.updateVisibles([this.currentPano])
  21614. this.modeTran = "panorama-panorama"
  21615. return this.mode = u.PANORAMA,
  21616. e.floor.enter(this.mode),
  21617. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21618. this.switchCameraMode(this.mode, i),
  21619. this.emit(w.StartInside, o),
  21620. r.resolve(!0),
  21621. r
  21622. }
  21623. ,
  21624. n.prototype.startInsideWithFlyin = function (e, t, i, n, r) {
  21625. if (r = r || $.Deferred(),
  21626. this.dollhouseMode(),
  21627. !e)
  21628. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21629. r.resolve(!1),
  21630. r
  21631. t = t || e.position
  21632. var o = i || this.cameraControls.activeControl.camera.quaternion
  21633. , a = e.position
  21634. return this.fitDollhouse(a, t, o),
  21635. setTimeout(function (t) {
  21636. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t)
  21637. var n = {
  21638. mode: u.PANORAMA,
  21639. pano: e,
  21640. quaternion: i,
  21641. callback: function () {
  21642. this.emit(w.FlyinFinished),
  21643. r.resolve(!0)
  21644. }
  21645. .bind(this)
  21646. }
  21647. this.flyToNewMode(n)
  21648. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21649. r
  21650. }
  21651. ,
  21652. n.prototype.checkAndWaitForPanoLoad = function () {
  21653. var e = {}
  21654. , t = {}
  21655. , i = 5e3
  21656. , n = function () {
  21657. for (var n in e)
  21658. if (e.hasOwnProperty(n) && e[n]) {
  21659. var r = performance.now() - t[n]
  21660. if (r < i)
  21661. return !0
  21662. }
  21663. return !1
  21664. }
  21665. return function (r, o, a, s, l, c, h, u, d, p) {
  21666. if (n())
  21667. return !0
  21668. var f = function (t, i, n) {
  21669. N.delayOneFrame(function () {
  21670. e[t] = !1,
  21671. l && l(i, n)
  21672. }
  21673. .bind(this))
  21674. }
  21675. .bind(this, r.id)
  21676. , g = function (t, i) {
  21677. N.delayOneFrame(function () {
  21678. e[t] = !1,
  21679. c && c(i)
  21680. }
  21681. .bind(this))
  21682. }
  21683. .bind(this, r.id)
  21684. try {
  21685. return null !== u && void 0 !== u || (u = !0),
  21686. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21687. e[r.id] && (t[r.id] = performance.now()),
  21688. e[r.id]
  21689. } catch (n) {
  21690. throw e[r.id] = !1,
  21691. t[r.id] = performance.now() - i,
  21692. n
  21693. }
  21694. }
  21695. }(),
  21696. n.prototype.checkAndWaitForWholePanoLoad = function (e, t, i, n, r) {
  21697. if (!e)
  21698. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.")
  21699. return r && this.model.waitForLoad(e, function () {
  21700. return e.isLoaded(i)
  21701. }),
  21702. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21703. !0)
  21704. }
  21705. ,
  21706. n.prototype.checkAndWaitForTiledPanoLoad = function () {
  21707. var e = new r.Vector3
  21708. return function (t, i, n, r, o, a, s, l) {
  21709. if (!t)
  21710. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.")
  21711. // 周恩光加 loadTiledPano有时会在progress中卡住,此时判断为成功加载
  21712. let isDone = false
  21713. let handle
  21714. return e.copy(d.FORWARD),
  21715. this.getDirection(e),
  21716. !t.isLoaded(i) && (
  21717. a && this.model.waitForLoad(t, function () {
  21718. return t.isLoaded(i)
  21719. }),
  21720. t.loadTiledPano(i, e, null, s, l)
  21721. .done(function (e, t) {
  21722. isDone = true
  21723. n && n(e, t)
  21724. }.bind(this))
  21725. .fail(function (e) {
  21726. r && r(e)
  21727. }.bind(this))
  21728. .progress(function (e, t, i) {
  21729. handle && clearTimeout(handle)
  21730. handle = setTimeout(() => {
  21731. if (isDone == false) n && n(e, t)
  21732. }, 3000) // 卡住3秒判断为加载成功
  21733. o && o(e, t, i)
  21734. }.bind(this)),
  21735. !0
  21736. )
  21737. }
  21738. }(),
  21739. n.prototype.switchCameraMode = function (e, t) {
  21740. var i = this.cameraControls.controls[e]
  21741. , n = i.camera
  21742. switch (e) {
  21743. case u.PANORAMA:
  21744. n.position.copy(this.currentPano.position)
  21745. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize()
  21746. i.lookAt(o.add(n.position))
  21747. break
  21748. case u.DOLLHOUSE:
  21749. /* var a = this.position.clone();
  21750. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21751. n.position.copy(a),
  21752. i.target.copy(this.target.clone().setY(this.model.center.y));
  21753. break; */
  21754. //for多楼层 且 让模型刚好适应屏幕
  21755. var box = this.model.boundingBox.clone()
  21756. box.applyMatrix4(this.camera.matrixWorld)//将 boundingbox、也就是模型, 转换到当前相机朝向
  21757. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21758. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1) //获得在当前窗口的横向的fov
  21759. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21760. console.log(boxSize.x, distance, boxSize.length() / 2)
  21761. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21762. if (this.mode === u.PANORAMA) {
  21763. i.target.copy(this.model.center)
  21764. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21765. } else {
  21766. i.target.copy(this.target.clone().setY(this.model.center.y))
  21767. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21768. }
  21769. vec.multiplyScalar(distance)
  21770. n.position.copy(i.target.clone().add(vec))
  21771. break
  21772. case u.FLOORPLAN:
  21773. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21774. i.target.copy(this.model.center).setY(0),
  21775. i.zoomToContain(this.model.size),
  21776. i.rotateToView(this.model.size, this.getDirection())
  21777. }
  21778. i.update(0)
  21779. }
  21780. ,
  21781. n.prototype.update = function () {
  21782. var e = (new r.Vector3,
  21783. {})
  21784. , t = []
  21785. return function (i) {
  21786. this.updatePersistentZooming(i),
  21787. this.updateFromControls(i),
  21788. this.getCurrentNodePanos(t)
  21789. if (this.hasChanged(e)) {
  21790. this.lastChangeTime = Date.now(),
  21791. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21792. this.emit(w.ViewChanged),
  21793. this.intersectHot && this.intersectHot.showTitle()
  21794. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  21795. }
  21796. if (e.cameraChanged) {
  21797. // console.log(11111111,this.position.x,this.position.z,this.cameraControls.controls.panorama.lon);
  21798. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon)
  21799. }
  21800. if (e.cameraChanged2) { //变化要更大些
  21801. for (var i in this.model.hots) {
  21802. this.model.hots[i].update(this)
  21803. }
  21804. }
  21805. this.model.supportsTiles && (this.updateTileDownloader(t),
  21806. this.updatePanoRenderer(t)),
  21807. this.updatePreRendering(t),
  21808. this.reticule.update(),
  21809. this.path.update(),
  21810. this.spider.update(),
  21811. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21812. this.updateControlLocks(),
  21813. this.model.supportsTiles && this.updateZoomPano()
  21814. }
  21815. }(),
  21816. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21817. var lastMode, lastPano;
  21818. return function(){
  21819. var mode = this.mode;
  21820. var pano = mode == "panorama" ? this.currentPano : "";
  21821. if(mode != "panorama" || pano != lastPano){
  21822. overlay.noBlock = null
  21823. }
  21824. this.overlayGroup.children.forEach((overlay)=>{
  21825. if(overlay.overlayType == "video" ){
  21826. var matrix = overlay.plane.matrixWorld;
  21827. var inSight = false;
  21828. var cameraDir = this.getDirection();
  21829. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21830. var vertexes = []
  21831. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21832. for(let i=0; i<4; i++){
  21833. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21834. vertexes.push(vertex)
  21835. if(overlay.noBlock == null){
  21836. if(!m.ifShelter(vertex)){
  21837. overlay.noBlock = true
  21838. }
  21839. inSight = true; break;
  21840. }else{
  21841. overlay.noBlock = true
  21842. }
  21843. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21844. inSight = true; break;
  21845. }
  21846. }
  21847. }
  21848. overlay.inSight = inSight
  21849. if(!inSight)overlay.plane.material.map.image.pause()
  21850. else overlay.plane.material.map.image.play()//maybe fail
  21851. }
  21852. })
  21853. lastMode = mode, lastPano = pano
  21854. }
  21855. }() */
  21856. n.prototype.updatePersistentZooming = function (e) {
  21857. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21858. }
  21859. ,
  21860. n.prototype.updateControlLocks = function () {
  21861. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21862. }
  21863. ,
  21864. n.prototype.updatePanoRenderer = function () {
  21865. var e = new r.Vector3
  21866. return function (t) {
  21867. var i = this.nextPano || this.currentPano
  21868. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21869. this.getDirection(e),
  21870. this.panoRenderer.updateDirection(e))
  21871. }
  21872. }(),
  21873. n.prototype.cleanupInactivePanos = function () {
  21874. var e = []
  21875. , t = []
  21876. return function () {
  21877. e.length = 0,
  21878. e.push(this.currentPano),
  21879. this.nextPano && e.push(this.nextPano),
  21880. t.length = 0
  21881. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21882. t.push(this.panoRenderer.activePanos[i])
  21883. for (var n = 0; n < t.length; n++) {
  21884. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21885. r.id === e[a].id && (o = !1)
  21886. o && r.exit()
  21887. }
  21888. }
  21889. }(),
  21890. n.prototype.updatePreRendering = function () {
  21891. var e = {}
  21892. return function (t) {
  21893. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21894. var i = this.nextPano || this.currentPano
  21895. if (i && t && t.length > 1) {
  21896. var n = t.findIndex(function (e) {
  21897. if (e.id === i.id)
  21898. return !0
  21899. })
  21900. if (n >= 0 && n + 1 < t.length) {
  21901. var r = t[n + 1]
  21902. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function (t) {
  21903. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21904. window.setTimeout(function (t) {
  21905. e[t.id] = !1
  21906. }
  21907. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21908. }
  21909. .bind(this, r), f.tiling.panoPreRenderDelay),
  21910. e[r.id] = !0)
  21911. }
  21912. }
  21913. }
  21914. }
  21915. }(),
  21916. n.prototype.enablePreRendering = function () {
  21917. this.preRenderingEnabled = !0
  21918. }
  21919. ,
  21920. n.prototype.disablePreRendering = function () {
  21921. this.preRenderingEnabled = !1,
  21922. this.cleanupInactivePanos()
  21923. }
  21924. ,
  21925. n.prototype.updateTileDownloader = function () {
  21926. var e = new r.Vector3
  21927. return function (t) {
  21928. var i = this.nextPano || this.currentPano
  21929. i && (e.copy(d.FORWARD),
  21930. this.getDirection(e),
  21931. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  21932. this.tileDownloader.processPriorityQueue = !0)
  21933. }
  21934. }(),
  21935. n.prototype.updateFromControls = function (e) {
  21936. null !== e && void 0 !== e || (e = 0),
  21937. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21938. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21939. this.position.copy(this.cameraControls.activeControl.camera.position),
  21940. this.target.copy(this.cameraControls.activeControl.target),
  21941. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21942. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21943. this.camera.position.copy(this.position),
  21944. this.camera.quaternion.copy(this.quaternion),
  21945. this.camera.updateMatrix(),
  21946. this.camera.updateMatrixWorld()
  21947. }
  21948. ,
  21949. n.prototype.hasChanged = function (e) {
  21950. /* if (!this.previousState)
  21951. return this.previousState = {
  21952. allFloorsVisible: this.model.allFloorsVisible,
  21953. position: this.position.clone(),
  21954. quaternion: this.quaternion.clone(),
  21955. mouse: this.mouse.clone(),
  21956. labelScaleFactor: this.getLabelScaleFactor(),
  21957. currentFloor: this.model.currentFloor,
  21958. projectionMatrix: this.camera.projectionMatrix.clone(),
  21959. worldMatrix: this.camera.matrixWorld.clone(),
  21960. mode: this.mode,
  21961. modelPosition: this.model.position.clone(),
  21962. modelCenter: this.model.center.clone(),
  21963. zoomLevel: this.zoomLevel
  21964. },
  21965. !0;
  21966. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21967. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21968. e.moved = !this.position.equals(this.previousState.position),
  21969. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21970. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21971. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21972. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21973. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21974. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21975. e.modeChanged = this.mode !== this.previousState.mode,
  21976. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21977. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21978. e.nextPanoActive = null !== this.nextPano,
  21979. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21980. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21981. this.previousState.position.copy(this.position),
  21982. this.previousState.quaternion.copy(this.quaternion),
  21983. this.previousState.mouse.copy(this.mouse),
  21984. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21985. this.previousState.currentFloor = this.model.currentFloor,
  21986. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21987. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21988. this.previousState.mode = this.mode,
  21989. this.previousState.modelPosition.copy(this.model.position),
  21990. this.previousState.modelCenter.copy(this.model.center),
  21991. this.previousState.zoomLevel = this.zoomLevel,
  21992. !t */
  21993. if (!this.previousState) {
  21994. this.previousState = {
  21995. allFloorsVisible: this.model.allFloorsVisible,
  21996. position: this.position.clone(),
  21997. quaternion: this.quaternion.clone(),
  21998. mouse: this.mouse.clone(),
  21999. //labelScaleFactor: this.getLabelScaleFactor(),
  22000. currentFloor: this.model.currentFloor,
  22001. projectionMatrix: this.camera.projectionMatrix.clone(),
  22002. worldMatrix: this.camera.matrixWorld.clone(),
  22003. mode: this.mode,
  22004. modelPosition: this.model.position.clone(),
  22005. modelCenter: this.model.center.clone(),
  22006. zoomLevel: this.zoomLevel
  22007. }
  22008. return !0
  22009. }
  22010. //许钟文改 分成相机是否改变cameraChanged 和其他
  22011. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22012. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano
  22013. e.cameraChanged = !a
  22014. if (e.cameraChanged) {//
  22015. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22016. } else e.cameraChanged2 = false
  22017. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22018. e.moved = !this.position.equals(this.previousState.position),
  22019. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22020. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22021. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22022. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22023. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22024. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22025. e.modeChanged = this.mode !== this.previousState.mode,
  22026. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22027. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22028. e.nextPanoActive = null !== this.nextPano,
  22029. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22030. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22031. this.previousState.position.copy(this.position),
  22032. this.previousState.quaternion.copy(this.quaternion),
  22033. this.previousState.mouse.copy(this.mouse),
  22034. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22035. this.previousState.currentFloor = this.model.currentFloor,
  22036. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22037. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22038. this.previousState.mode = this.mode,
  22039. this.previousState.modelPosition.copy(this.model.position),
  22040. this.previousState.modelCenter.copy(this.model.center),
  22041. this.previousState.zoomLevel = this.zoomLevel
  22042. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22043. return !t
  22044. }
  22045. ,
  22046. n.prototype.updateIntersect = function () {
  22047. var e = this.flying || this.isWarping()
  22048. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22049. , i = y.getById(V.LookTransition)
  22050. , n = !(e || t || this.isTouchEvent || i.length && i[0].running)
  22051. {//clear:
  22052. if (this.intersectHot) this.intersectHot.hideTitle()
  22053. this.intersectHot = null
  22054. $("#player").css("cursor", "")
  22055. }
  22056. var deal = () => {
  22057. if (this.intersect && this.intersect.object.visible) {
  22058. if ("hotSprite" == this.intersect.object.type) {
  22059. this.intersectHot = this.intersect.object
  22060. while (!(this.intersectHot instanceof Hot)) {
  22061. this.intersectHot = this.intersectHot.parent
  22062. }
  22063. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22064. this.intersectHot.showTitle()
  22065. }
  22066. }
  22067. }
  22068. if (this.model.hotGroup) {
  22069. var hots = this.model.hotGroup.children.filter(e => e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22070. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders))
  22071. if (this.intersect) {
  22072. deal()
  22073. this.intersectHot && $("#player").css("cursor", "pointer")
  22074. }
  22075. }
  22076. this.intersect = this.getMouseIntersect(),
  22077. this.intersect && this.updateClosestPano(this.intersect),
  22078. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22079. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22080. }
  22081. ,
  22082. n.prototype.checkHotClick = function () {
  22083. if (this.intersectHot) {
  22084. if (this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause) {
  22085. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22086. }
  22087. this.intersectHot.examine(this)
  22088. return true
  22089. }
  22090. },
  22091. n.prototype.getMouseDirection = function (e) {
  22092. e = e || this.mouse
  22093. var t = new r.Vector3(e.x, e.y, -1).unproject(this.camera)
  22094. , i = new r.Vector3(e.x, e.y, 1).unproject(this.camera)
  22095. return i.sub(t).normalize()
  22096. }
  22097. ,
  22098. n.prototype.hoverOverlay = function (mesh) {
  22099. if (!mesh) {
  22100. this.hoveringPlane = null
  22101. $("#player").css("cursor", this.currentCursor || "")
  22102. } else {
  22103. var overlay = mesh.parent
  22104. $("#player").css("cursor", "pointer")
  22105. this.hoveringPlane = overlay
  22106. return true
  22107. }
  22108. },
  22109. n.prototype.clickOverlay = function (overlay) {
  22110. if (this.openOverlay && !overlay) return
  22111. var plane = overlay.plane
  22112. /* if(overlay.overlayType == "video"){
  22113. if(plane.material.map.image.paused) plane.material.map.image.play()
  22114. else plane.material.map.image.pause()
  22115. } */
  22116. if (overlay.overlayType == "video") {
  22117. overlay.switchPlay(!!overlay.pausedByUser)
  22118. }
  22119. /* if(window.EditOverlay &&EditOverlay.editing){
  22120. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22121. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22122. EditOverlay.endAddPlane();
  22123. EditOverlay.updateOverlayPanel(overlay)
  22124. EditOverlay.controlSelectOverlay(overlay)
  22125. return;
  22126. } */
  22127. },
  22128. n.prototype.getMouseIntersect = function (e, t) {//xzw change
  22129. e = e || this.mouse.clone(),
  22130. t = t || this.model.floors.reduce(function (e, t) {
  22131. return t.hidden ? e : e.concat(t.collider.children)
  22132. }, this.mode === u.PANORAMA ? this.panoMarkers : [])
  22133. var i = new r.Vector3(e.x, e.y, -1).unproject(this.camera)
  22134. this.raycaster.set(i, this.getMouseDirection(e))
  22135. var n = this.raycaster.intersectObjects(t, true)//add true
  22136. var o = n[0]
  22137. if (o) {
  22138. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22139. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22140. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22141. o.horizontal = .8 < o.normal.y)
  22142. return o
  22143. }
  22144. }
  22145. ,
  22146. n.prototype.updateClosestPano = function (e) {
  22147. var t = [s.filters.isPanoAligned()]
  22148. if (this.mode === u.PANORAMA) {
  22149. if (!this.currentPano)
  22150. return
  22151. t.push(s.filters.not(this.currentPano)),
  22152. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22153. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22154. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22155. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22156. } else {
  22157. t.push((pano) => { // add
  22158. return this.checkHasNeighbor(pano)
  22159. })
  22160. t.push(s.filters.isOnVisibleFloor()),
  22161. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25))
  22162. }
  22163. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)])
  22164. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22165. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22166. this.closestPano = i) : this.isPanoHover = !1
  22167. }
  22168. ,
  22169. n.prototype.dollhouseMode = function (e, t) {
  22170. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22171. this.mode = u.DOLLHOUSE,
  22172. this.cameraControls.controls[u.DOLLHOUSE].reset()
  22173. var i = new r.Vector3(this.model.center.x, 0, this.model.center.z)
  22174. , n = new r.Vector3(15, 10, 15)
  22175. if (e && t) {
  22176. var o = d.FORWARD.clone().applyQuaternion(t)
  22177. , a = this.model.center.clone().sub(e)
  22178. , s = a.dot(o)
  22179. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22180. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22181. }
  22182. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22183. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22184. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22185. this.updateFromControls(),
  22186. this.model.alpha = 1,
  22187. this.model.skybox.material.uniforms.opacity.value = 0
  22188. }
  22189. ,
  22190. n.prototype.insideMode = function (e, t) {
  22191. var i = $.Deferred()
  22192. , n = t || null
  22193. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22194. var r = [s.filters.isPanoAligned()]
  22195. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22196. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22197. this.flyToNewMode({
  22198. mode: u.PANORAMA,
  22199. pano: e,
  22200. callback: n
  22201. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22202. } else {
  22203. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition"
  22204. i.reject(o)
  22205. }
  22206. return i.promise()
  22207. }
  22208. ,
  22209. n.prototype.fitDollhouse = function (e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22210. //if(urlHasValue('oldEntry')){
  22211. //搬自一代。
  22212. var maxY = this.model.boundingBox.max.y
  22213. var n = d.FORWARD.clone().applyQuaternion(i)
  22214. , i = n.clone().add(e)
  22215. this.cameraControls.activeControl.target.copy(i),
  22216. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22217. //return;
  22218. /* //this.camera.position.copy(this.model.center);
  22219. //this.camera.updateMatrixWorld()
  22220. this.switchCameraMode("dollhouse", i) */
  22221. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22222. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22223. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22224. this.cameraControls.activeControl.target.copy(n).add(e);
  22225. var o = d.RIGHT.clone().applyQuaternion(i)
  22226. , a = d.UP.clone()
  22227. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22228. , l = this.model.boundingBox.max.clone()
  22229. , c = this.model.boundingBox.min.clone()
  22230. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22231. , u = 0
  22232. , p = 0
  22233. , g = 0;
  22234. h.forEach(function(e, t, i) {
  22235. var n = Math.abs(e.dot(o))
  22236. , r = e.dot(s);
  22237. n > u && (u = n,
  22238. p = r),
  22239. r > g && (g = r)
  22240. });
  22241. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22242. , v = s.clone().multiplyScalar(p).add(t)
  22243. , A = s.clone().multiplyScalar(g).add(t);
  22244. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22245. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22246. p = Math.max(p, 10),
  22247. g = Math.max(g, 10);
  22248. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22249. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22250. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22251. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22252. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22253. */
  22254. }
  22255. ,
  22256. n.prototype.floorplanMode = function (e, t, i) {
  22257. this.mode = u.FLOORPLAN
  22258. var n = this.cameraControls.controls[u.FLOORPLAN]
  22259. n.reset()
  22260. var r = e ? e : this.model.center
  22261. if (n.target.copy(r).setY(0),
  22262. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22263. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22264. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22265. t) {
  22266. var o = d.LEFT.clone().applyQuaternion(t)
  22267. n.rotateLeft(-Math.atan2(o.x, o.z))
  22268. } else
  22269. n.rotateToView(this.model.size, this.getDirection())
  22270. n.update(0)
  22271. }
  22272. ,
  22273. n.prototype.nonInterruptingFlyToPano = function (e, t) {
  22274. return e.skipWarpingCheck = !0,
  22275. this.flyToPano(e, t)
  22276. }
  22277. ,
  22278. n.prototype.updateMarkerVisi = function () {//加
  22279. if (this.mode != "panorama") return
  22280. this.model.panos.list.forEach((pano) => {
  22281. if (!pano.marker) return
  22282. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id]
  22283. })
  22284. }
  22285. ,
  22286. n.prototype.updateHotVisible = function (pano) {
  22287. var hots = this.model.hots
  22288. pano = pano || this.currentPano
  22289. for (var index in hots) {
  22290. var visible
  22291. if (this.mode != "panorama") {
  22292. visible = true
  22293. } else {
  22294. //hots[index].mesh.material.depthTest = false;
  22295. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22296. }
  22297. hots[index].mesh.visible = visible
  22298. }
  22299. }
  22300. n.prototype.flyToPano = function (e, t) {
  22301. var i = e.pano
  22302. , aim = e.lookAtPoint
  22303. , aimQua = e.quaternion //ADD
  22304. , o = e.duration
  22305. , a = e.aimDuration
  22306. , s = e.maxDistanceOverride
  22307. , l = e.skipWarpingCheck
  22308. , c = e.constantMoveSpeed
  22309. , h = null
  22310. , p = null
  22311. if (aim) {
  22312. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22313. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22314. }
  22315. else aimQua = aimQua
  22316. var zoomLevel = e.zoomLevel || 1 //add
  22317. if (this.flying) return t && t(e)
  22318. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i)
  22319. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22320. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22321. t && t(),
  22322. !1
  22323. if (this.updateLastView(),
  22324. this.mode !== u.PANORAMA) {
  22325. var m
  22326. void this.flyToNewMode({
  22327. mode: u.PANORAMA,
  22328. pano: i,
  22329. duration: o,
  22330. quaternion: aimQua,
  22331. callback: t
  22332. })
  22333. }
  22334. if (!i || (h = g.deepExtend(e),
  22335. p = function () {
  22336. N.delayOneFrame(function () {
  22337. this.flyToPano(h, t)
  22338. }
  22339. .bind(this))
  22340. }
  22341. .bind(this),
  22342. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22343. var C = function (e) {
  22344. t && t(e)
  22345. }
  22346. .bind(this)
  22347. this.currentPano || (this.currentPano = i,
  22348. this.path.placeCpm(),
  22349. this.path.fadeOutCpm(f.path.fadeOutTime),
  22350. this.spider.draw())
  22351. var I = o
  22352. if ("number" != typeof o) {
  22353. var E = s || f.transition.flytimeMaxDistanceThreshold
  22354. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22355. }
  22356. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22357. zoomLevel !== this.zoomLevel)
  22358. switch (f.zoom.transitionStyle) {
  22359. case 1:
  22360. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I) //改
  22361. break
  22362. case 2:
  22363. return h = g.deepExtend(e),
  22364. p = this.flyToPano.bind(this, h, t),
  22365. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22366. }
  22367. if (aimQua) {
  22368. y.cancelById(V.LookTransition),
  22369. I *= f.transition.aimSlowFactor
  22370. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22371. , S = b.clone()
  22372. , M = new r.Vector3
  22373. if (i === this.currentPano) {
  22374. var R = d.FORWARD.clone().applyQuaternion(b)
  22375. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22376. , O = R.angleTo(P)
  22377. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22378. void y.start(function (e) {
  22379. S.copy(b),
  22380. v.quaternion(S, aimQua)(e),
  22381. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22382. this.cameraControls.activeControl.lookAt(M)
  22383. }
  22384. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22385. }
  22386. }
  22387. if (i === this.currentPano)
  22388. return void C()
  22389. this.flying = !0
  22390. var L = this.position.clone()
  22391. , D = this.currentPano
  22392. F.debug("Flying to pano ", i.position),
  22393. this.emit(w.PanoChosen, this.currentPano, i),
  22394. this.emit(w.FlyingStarted, i.position, L, i, D)
  22395. //---------before fly--------------- add
  22396. this.updateHotVisible(i) //更新热点显示
  22397. this.transitionPos({ type: "beforeFlytopano", pano: i, dur: I })//add
  22398. Hot.updateVisibles([this.currentPano, i])
  22399. //地标变化
  22400. if (this.model.floorLogos) {
  22401. this.model.changefloorLogoOpa({ index: 0, opa: 0, dur: p, delay: 0.7 })//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22402. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position))
  22403. //this.model.adjustfloorLogoHeight();
  22404. this.model.floorLogos[1].material.opacity = 0//uniforms.opacity.value = 0;
  22405. this.model.floorLogos[1].visible = true
  22406. this.model.changefloorLogoOpa({ index: 1, opa: 1, dur: 250 })//this.model.floorLogoShow(1,250);
  22407. }
  22408. //=======================================
  22409. aimQua && y.start(function (e) {
  22410. S.copy(b),
  22411. v.quaternion(S, aimQua)(e),
  22412. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22413. this.cameraControls.activeControl.lookAt(M)
  22414. }
  22415. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22416. var B = c ? null : A[f.transition.movementEasing]
  22417. this.nextPano = i,
  22418. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22419. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22420. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function (e) {
  22421. this.flying = !1,
  22422. this.currentPano !== i && this.currentPano.exit(),
  22423. i.enter(),
  22424. this.currentPano = i,
  22425. this.nextPano = null,
  22426. this.path.placeCpm(),
  22427. this.path.fadeOutCpm(f.path.fadeOutTime),
  22428. this.spider.draw(),
  22429. this.emit(w.FlyingEnded, i.position, L, i, D),
  22430. this.updateMarkerVisi(),//add
  22431. C(e)
  22432. //add:
  22433. if (this.mode == "panorama") {
  22434. if (this.model.floorLogos) {
  22435. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22436. //this.model.adjustfloorLogoHeight()
  22437. this.model.changefloorLogoOpa({ index: 0, opa: 1, dur: 0 })//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22438. this.model.floorLogos[1].visible = false
  22439. }
  22440. Hot.updateVisibles([this.currentPano])//add
  22441. }
  22442. }
  22443. .bind(this), 0, B, "camFly", V.FlyToPano)
  22444. }
  22445. }
  22446. ,
  22447. n.prototype.warpToPano = function (o = {}) {
  22448. }
  22449. n.prototype.blackToPano = function (o = {}) {//add 瞬间过渡
  22450. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22451. if (this.flying || this.isWarping()) return
  22452. let oldPos = this.position.clone()
  22453. let oldPano = this.currentPano
  22454. let pano = o.pano || this.model.panos.index[o.panoId]
  22455. this.path.warpDestPano = pano
  22456. var retry = () => {
  22457. this.waitingToWarp = !1,
  22458. this.blackToPano(o)
  22459. }
  22460. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22461. return void (this.waitingToWarp = !0)
  22462. this.emit("pano.chosen", oldPano, pano)
  22463. /* if(window.momentTourBlackNewType == 1) { */
  22464. this.flying = true
  22465. this.path.warpDestHeroLoc = {
  22466. panoId: o.panoId,
  22467. position: pano.position,
  22468. quaternion: o.quaternion || this.quaternion.clone()
  22469. }
  22470. this.path.warpTravel_BLACK(null, 1500, 1, () => {
  22471. pano != this.currentPano && this.currentPano.exit()
  22472. pano.enter()
  22473. this.currentPano = pano
  22474. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22475. this.flying = false
  22476. })
  22477. }
  22478. window._transitionPosId = 9999
  22479. n.prototype.transitionPos = function (o = {}) {//渐变overlay和热点的位置
  22480. y.cancelById(_transitionPosId)
  22481. var begin = function (object, pos, qua, scale) {
  22482. if (pos) {
  22483. if (!same(object.position, pos, 0.01)) {
  22484. y.start(v.vector(object.position, pos), o.dur, (e) => {
  22485. }, 0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22486. }
  22487. if (qua && !same(object.quaternion, qua, 1e-6)) {
  22488. y.start(v.quaternion(object.quaternion, qua), o.dur, (e) => {
  22489. }, 0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22490. }
  22491. if (scale && !same(object.scale, scale, 0.001)) {
  22492. y.start(v.vector(object.scale, scale), o.dur, (e) => {
  22493. }, 0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22494. }
  22495. }
  22496. }
  22497. var same = function (vec1, vec2, diff) {
  22498. var s = Math.abs(vec1.x - vec2.x) < diff && Math.abs(vec1.y - vec2.y) < diff && Math.abs(vec1.z - vec2.z) < diff
  22499. if (s && vec1.w) s = Math.abs(vec1.w - vec2.w) < diff
  22500. return s
  22501. }
  22502. var sid = o.pano != void 0 ? o.pano.id : "outside"
  22503. for (let i in this.model.hots) {//是否判断visible?
  22504. var hot = this.model.hots[i]
  22505. var panoData = hot.info.transformAtPanos[sid]
  22506. var useCustom = !panoData
  22507. //if(hot.usingTransformData || !useCustom){
  22508. var pos = useCustom ? hot.info.position : panoData.pos
  22509. begin(hot, pos/* , qua */)
  22510. //}
  22511. }
  22512. }
  22513. window._tranOutsideFocus = 4399
  22514. n.prototype.focusPoint = function (o = {}) {//当在外时,聚焦相机到这一点
  22515. console.log("focusPoint")
  22516. if (this.mode == "floorplan") {
  22517. var modelSize = o.modelSize || new THREE.Vector3(8, 8, 8)//可视范围
  22518. var control = this.cameraControls.controls.floorplan
  22519. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22520. var currentScale = control.absoluteScale
  22521. var currentTarget = control.target.clone()
  22522. y.cancelById(window._tranOutsideFocus, true)
  22523. y.start(function (progress) {
  22524. control.absoluteScale = absoluteScale * progress + currentScale * (1 - progress)
  22525. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1 - progress))
  22526. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22527. }.bind(this), o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */)
  22528. } else if (player.mode == "dollhouse") {
  22529. var control = player.cameraControls.controls.dollhouse
  22530. var radius = o.radius || 8
  22531. var currentTarget = control.target.clone()
  22532. var dir = control.offset.clone().normalize()
  22533. var currentRadius = control.offset.length()
  22534. y.cancelById(window._tranOutsideFocus, true)
  22535. y.start(function (progress) {
  22536. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1 - progress))
  22537. let radius_ = radius * progress + currentRadius * (1 - progress)
  22538. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22539. }.bind(this), o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */)
  22540. } else if (this.mode == 'panorama') {
  22541. this.flyToPano({
  22542. lookAtPoint: o.aim.clone(),
  22543. pano: this.currentPano,
  22544. aimDuration: o.dur || 600
  22545. })
  22546. }
  22547. }
  22548. /*
  22549. 切换到某个模式后再执行函数
  22550. */
  22551. n.prototype.FlyToMode = function (mode, f1, duration) {
  22552. var f2
  22553. if (this.mode == mode) {
  22554. f1 && f1()
  22555. } else {
  22556. f2 = f1
  22557. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22558. this.afterCModeFuc = function () {
  22559. /* objects.gui.modeChange[mode](null, {
  22560. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22561. }); */
  22562. this.afterCModeFuc = f2
  22563. this.flyToNewMode({
  22564. mode: mode, pano: mode == "panorama" && this.currentPano,
  22565. //callback : f2
  22566. })
  22567. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22568. }.bind(this)
  22569. } else {
  22570. if (this.afterCModeFuc) console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22571. this.afterCModeFuc = f2//飞入后执行
  22572. try { //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22573. this.flyToNewMode({ mode: mode, pano: mode == "panorama" && this.currentPano, duration: duration })
  22574. } catch (e) {
  22575. console.log('FlyToMode遇到问题?')
  22576. }
  22577. }
  22578. }
  22579. }
  22580. n.prototype.fastForwardActivePanoFlight = function (e) {
  22581. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22582. y.adjustSpeed(V.FlyToPano, e)
  22583. y.adjustSpeed(V.LookTransition, e)
  22584. }
  22585. ,
  22586. n.prototype.flyToPanoClosestToMouse = function () {
  22587. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22588. this.intersect && this.updateClosestPano(this.intersect)),
  22589. this.closestPano)
  22590. return this.flyToPano({
  22591. pano: this.closestPano
  22592. })
  22593. var e = this.getMouseDirection()
  22594. this.flyDirection(e) || this.flyToPano({
  22595. pano: this.currentPano
  22596. })
  22597. }
  22598. ,
  22599. n.prototype.flyLocalDirection = function (e) {
  22600. var t = this.getDirection(e)
  22601. , i = 1 === e.z ? .4 : .75
  22602. , n = 1 === Math.abs(e.x)
  22603. return this.flyDirection(t, i, n)
  22604. }
  22605. ,
  22606. n.prototype.flyDirection = function (e, t, i) {
  22607. Hot.closePopup()//xzw add
  22608. var n = $.Deferred()
  22609. this.history.invalidate()
  22610. var r = this.closestPanoInDirection(e, t, i)
  22611. return r ? this.flyToPano({
  22612. pano: r
  22613. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22614. n.resolve(!1)),
  22615. n.promise()
  22616. }
  22617. ,
  22618. n.prototype.closestPanoInDirection = function (e, t, i) {
  22619. return this.rankedPanoInDirection(0, e, t, i)
  22620. }
  22621. ,
  22622. n.prototype.rankedPanoInDirection = function () {
  22623. var e = {
  22624. pano: null,
  22625. candidates: []
  22626. }
  22627. return function (t, i, n, r) {
  22628. t || (t = 0),
  22629. n = void 0 !== n ? n : .75
  22630. var o = r ? "angle" : "direction"
  22631. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22632. this.cachedPanoCandidates = e.candidates,
  22633. e.pano
  22634. }
  22635. }(),
  22636. n.prototype.bump = function (e) {
  22637. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22638. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5
  22639. if (s)
  22640. t = function () {
  22641. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22642. }
  22643. .bind(this),
  22644. i = function () {
  22645. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22646. }
  22647. .bind(this)
  22648. else {
  22649. var l = this.camera.position.clone()
  22650. , c = e.clone()
  22651. this.raycaster.set(l, c)
  22652. var h = this.model.floors.reduce(function (e, t) {
  22653. return e.concat(t.collider.children)
  22654. }, [])
  22655. , d = this.raycaster.intersectObjects(h)
  22656. , p = d.length > 0 ? d[0].distance / 25 : .04
  22657. , g = l.clone().add(c.multiplyScalar(p))
  22658. t = function () {
  22659. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22660. }
  22661. .bind(this),
  22662. i = function () {
  22663. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22664. }
  22665. .bind(this)
  22666. }
  22667. n = function () {
  22668. this.flying = !1
  22669. }
  22670. .bind(this),
  22671. this.flying = !0,
  22672. t()
  22673. }
  22674. }
  22675. ,
  22676. n.prototype.changeFloor = function (e) {
  22677. if (!this.is360View(this.mode, this.currentPano))
  22678. if (this.mode === u.PANORAMA) {
  22679. var t = this.history.reversePano(e)
  22680. t && t.isAligned() ? this.flyToPano({
  22681. pano: t
  22682. }) : this.changeFloorByScore(e)
  22683. } else
  22684. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22685. }
  22686. ,
  22687. n.prototype.changeFloorByScore = function () {
  22688. var e = {
  22689. pano: null,
  22690. candidates: []
  22691. }
  22692. return function (t) {
  22693. var i = this.model.nextFloor(t)
  22694. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0, t, 0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22695. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22696. this.history.push(t, this.currentPano),
  22697. this.flyToPano({
  22698. pano: e.pano
  22699. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22700. }
  22701. }(),
  22702. n.prototype.gotoFloor = function (e) {
  22703. var t = e - this.model.currentFloor.floorIndex
  22704. this.changeFloor(t)
  22705. }
  22706. ,
  22707. n.prototype.getDirection = function (e) {
  22708. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22709. e.applyQuaternion(this.camera.quaternion)
  22710. }
  22711. ,
  22712. n.prototype.flyToSameMode = function (e, t, i, n, o) {
  22713. if (o = o || $.Deferred(),
  22714. this.mode === u.TRANSITIONING)
  22715. return F.warn("should not be transitioning here"),
  22716. n && n(!1),
  22717. o.reject().promise()
  22718. var a = i || !1
  22719. , s = i ? i.position : this.position
  22720. , l = this.position.clone()
  22721. , c = this.currentPano
  22722. if (F.debug("New pose in mode " + this.mode),
  22723. !e || (retryCallback = function () {
  22724. N.delayOneFrame(function () {
  22725. this.flyToSameMode(e, t, i, n, o)
  22726. }
  22727. .bind(this))
  22728. }
  22729. .bind(this),
  22730. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22731. var h = function () {
  22732. this.emit(w.FlyingEnded, s, l, e, c),
  22733. n && n(!0)
  22734. }
  22735. .bind(this)
  22736. , d = f[this.mode]
  22737. , p = void 0 !== t ? t : d.transitionTime
  22738. , g = new r.Vector3
  22739. , C = new r.Vector3
  22740. if (this.emit(w.FlyingStarted, s, l, e, c),
  22741. this.mode === u.PANORAMA)
  22742. F.warn("we should not be here for panorama views")
  22743. else if (this.mode === u.DOLLHOUSE)
  22744. if (a) {
  22745. var I = new r.Vector3(0, 1, 0)
  22746. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22747. this.model.warpDestFloors(i.floorVisibility),
  22748. C.copy(i.position)
  22749. var E = new r.Vector3(0, 0, -1).applyQuaternion(i.quaternion)
  22750. , b = new r.Raycaster(C.clone(), E.clone(), 0, 1 / 0)
  22751. , _ = b.intersectObjects(this.model.colliders)
  22752. , T = 3
  22753. _.length ? (g.copy(_[0].point),
  22754. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22755. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion))
  22756. var x = (new r.Matrix4).lookAt(C, g, I)
  22757. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22758. , M = g.distanceTo(C)
  22759. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22760. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22761. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target)
  22762. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0)
  22763. var L = new r.Euler(S.x - P.x, S.y - P.y, S.z - P.z, f.warp.eOrder)
  22764. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22765. this.path.burnsDir = Math.sign(L.y)
  22766. var D = new r.Euler(0, 0, 0, f.warp.eOrder)
  22767. , B = new r.Vector3
  22768. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22769. y.start(function (e, t) {
  22770. D.x = P.x + e * L.x,
  22771. D.y = P.y + e * L.y,
  22772. D.z = P.z + e * L.z
  22773. var i = O + e * (M - O)
  22774. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22775. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22776. }
  22777. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22778. y.start(function (e, t) {
  22779. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22780. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22781. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22782. }
  22783. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22784. } else
  22785. F.warn("invalid warp destination in flyToSameMode()? ignore it then")
  22786. else if (this.path.placeCpm(),
  22787. this.path.fadeInCpm(f.path.fadeInTime),
  22788. i) {
  22789. this.model.warpDestFloors(i.floorVisibility)
  22790. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22791. , k = this.cameraControls.controls[u.FLOORPLAN]
  22792. , H = k.target.clone()
  22793. , G = i.position.clone().sub(H)
  22794. , z = U.position.clone().sub(k.target)
  22795. , W = z.length()
  22796. , j = new r.Vector3(-1, 0, 0).applyQuaternion(i.quaternion).normalize()
  22797. , Y = Math.atan2(k.offset.x, k.offset.z)
  22798. , X = Math.atan2(j.x, j.z)
  22799. , Z = k.absoluteScale
  22800. , q = m.convertWorkshopOrthoZoom(i.orthoZoom)
  22801. y.start(function (e, t) {
  22802. k.target.copy(G).multiplyScalar(e).add(H)
  22803. var i = Y + (X - Y) * e
  22804. k.offset.x = W * Math.sin(i),
  22805. k.offset.z = W * Math.cos(i),
  22806. U.position.copy(k.target).add(k.offset),
  22807. k.absoluteScale = Z + e * (q - Z),
  22808. k.update(),
  22809. this.quaternion.copy(U.quaternion),
  22810. this.position.copy(U.position),
  22811. this.target.copy(k.target),
  22812. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22813. }
  22814. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22815. } else
  22816. F.info("flyToSameMode() funny floorplan view? skipping")
  22817. return y.setTimeout(function (e) {
  22818. this.mode = e,
  22819. h(),
  22820. o.resolve(!0)
  22821. }
  22822. .bind(this, this.mode), p, V.FlyToSameMode),
  22823. this.mode = u.TRANSITIONING,
  22824. o.promise()
  22825. }
  22826. }
  22827. ,
  22828. n.prototype.flyToNewMode = function (e, t) {
  22829. Hot.closePopup()//xzw add
  22830. e = e || {}
  22831. var i = e.mode
  22832. , n = e.pano
  22833. , o = e.duration
  22834. , a = e.warpDest
  22835. , s = e.callback
  22836. , l = e.force
  22837. , c = e.quaternion
  22838. if (t = t || $.Deferred(),
  22839. this.isWarping())
  22840. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22841. s && s(!1),
  22842. t.reject("Cannot change mode during tour transition").promise()
  22843. if (this.mode === u.TRANSITIONING)
  22844. return s && s(!1),
  22845. t.reject("Cannot change mode during mode transition").promise()
  22846. if (i === this.mode)
  22847. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22848. t.promise()) : (s && s(!1),
  22849. t.reject("Already in " + i + " mode").promise())
  22850. var h = a || !1
  22851. F.debug("Switching mode to " + i)
  22852. var d = function () {
  22853. N.delayOneFrame(function () {
  22854. this.flyToNewMode(e, t)
  22855. }
  22856. .bind(this))
  22857. }
  22858. .bind(this)
  22859. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22860. return t.promise()
  22861. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22862. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22863. this.model.waitForLoad(this.model, function () {
  22864. return this.model.meshTexturesLoaded
  22865. }
  22866. .bind(this)),
  22867. this.model.loadMeshTextures().done(d),
  22868. t.promise()
  22869. this.history.invalidate(),
  22870. this.updateLastView()
  22871. var p = this.mode
  22872. , C = this.cameraControls.cameras[i]
  22873. e = g.deepExtend({}, f[i], f[p + "-" + i])
  22874. var I = void 0 !== o ? o : e.transitionTime
  22875. this.emit(w.ModeChanging, p, i, n),
  22876. n && (this.currentPano = n),
  22877. this.switchCameraMode(i, c),
  22878. y.cancelById(V.LookTransition)
  22879. //before fly---------------------
  22880. this.modeTran = p + "-" + i //add
  22881. if (this.mode == "panorama") {
  22882. if (this.model.floorLogos) {
  22883. this.model.floorLogos[0].visible = false
  22884. this.model.floorLogos[1].visible = false
  22885. }
  22886. }
  22887. if (i == "panorama") {
  22888. this.transitionPos({ type: "beforeFlyIn", pano: n, dur: I })//add
  22889. } else {
  22890. this.transitionPos({ type: "beforeFlyOut", dur: I / 2 })//add
  22891. }
  22892. //------------------------------------
  22893. var _ = (new r.Vector3).copy(this.position)
  22894. if (i === u.PANORAMA) {
  22895. this.emit(w.PanoChosen, n, n),
  22896. setTimeout(function () {
  22897. n.floor.enter(i)
  22898. }
  22899. .bind(this), I / 2),
  22900. this.path.fadeOutCpm(f.path.fadeOutTime)
  22901. if (this.model.floorLogos) {
  22902. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position))//改
  22903. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position)//for floorIcon position
  22904. }
  22905. } else if (i === u.DOLLHOUSE) {
  22906. if (h && (this.model.stayPut = !0),
  22907. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22908. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22909. this.path.placeCpm(),
  22910. this.path.fadeInCpm(f.path.fadeInTime),
  22911. h) {
  22912. var T = new r.Vector3(this.model.center.x, 0, this.model.center.z)
  22913. _.set(15, 10, 15)
  22914. var M = new r.Vector3(0, 0, -1).applyQuaternion(a.quaternion)
  22915. , R = new r.Raycaster(a.position.clone(), M.clone(), 0, 1 / 0)
  22916. , P = R.intersectObjects([this.sceneIntersectionPlane])
  22917. P.length ? (T.copy(P[0].point),
  22918. _.copy(a.position),
  22919. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22920. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22921. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22922. _.add(this.model.position),
  22923. C.position.copy(_),
  22924. this.cameraControls.controls[u.DOLLHOUSE].update()
  22925. }
  22926. } else if (this.path.placeCpm(),
  22927. this.path.fadeInCpm(f.path.fadeInTime),
  22928. a) {
  22929. this.model.warpDestFloors(a.floorVisibility)
  22930. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22931. , L = this.cameraControls.controls[u.FLOORPLAN]
  22932. , D = O.position.clone().sub(L.target)
  22933. , B = new r.Vector3(-1, 0, 0).applyQuaternion(a.quaternion).normalize()
  22934. , U = Math.atan2(B.x, B.z)
  22935. L.target.copy(a.position)
  22936. var k = D.length()
  22937. L.offset.x = k * Math.sin(U),
  22938. L.offset.y = 0,
  22939. L.offset.z = k * Math.cos(U),
  22940. O.position.copy(L.target).add(L.offset)
  22941. L.target.clone().sub(C.position)
  22942. C.quaternion.copy(a.quaternion),
  22943. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22944. L.absoluteScale = L.currentScale,
  22945. L.update()
  22946. } else
  22947. this.model.currentFloor.enter(i)
  22948. var H = this.currentPano
  22949. , G = this.position.clone()
  22950. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22951. this.flying = !0,
  22952. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22953. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22954. C.controls.update()),
  22955. e.blackoutStyle = S.FADEIN,
  22956. I = f.show360Views.transitionTime,
  22957. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22958. this.mode = i,
  22959. this.path && this.path.popOutCpm(),
  22960. e.blackoutStyle = S.END,
  22961. I = f.show360Views.transitionTime,
  22962. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22963. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22964. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22965. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22966. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22967. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  22968. y.setTimeout(function () {
  22969. this.flying = !1,
  22970. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  22971. this.currentPano.enter(),
  22972. this.path.placeCpm(),
  22973. this.path.fadeOutCpm(f.path.fadeOutTime),
  22974. this.spider.draw()),
  22975. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  22976. this.mode = i,
  22977. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  22978. //add:
  22979. this.updateMarkerVisi();
  22980. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  22981. this.mode == u.PANORAMA && this.model.floorLogos && (
  22982. this.model.changefloorLogoOpa({ index: 0, from: 0, opa: 1, dur: 150 }),//this.model.floorLogoShow(0,150);
  22983. this.model.floorLogos[0].visible = true
  22984. )
  22985. if (this.afterCModeFuc) {
  22986. //手动加的函数
  22987. var cf = this.afterCModeFuc
  22988. this.afterCModeFuc = null//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  22989. cf()
  22990. }
  22991. if (this.mode == u.PANORAMA) {
  22992. Hot.updateVisibles([this.currentPano])
  22993. } else {
  22994. Hot.updateVisibles(true)
  22995. this.model.hotGroup.children.forEach(overlay => {
  22996. if (overlay.animateInfo) {
  22997. GifTexDeal.start(overlay.animation)
  22998. }
  22999. })
  23000. }
  23001. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23002. t.resolve())
  23003. }
  23004. .bind(this), I, V.FlyToNewMode),
  23005. this.mode = u.TRANSITIONING,
  23006. p == "panorama" && this.updateHotVisible(),
  23007. t.promise()
  23008. }
  23009. ,
  23010. n.prototype.fade360View = function (e, t, i) {
  23011. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23012. $(this.domElement).fadeOut(.5 * e, function () {
  23013. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23014. this.model.alpha = i.modelAlpha,
  23015. this.position.copy(t.position),
  23016. this.quaternion.copy(t.quaternion),
  23017. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23018. $(this.domElement).fadeIn(.5 * e)
  23019. }
  23020. .bind(this))
  23021. }
  23022. ,
  23023. n.prototype.findDefaultViews = function () {
  23024. this.findDefaultView(this.lastInsideView, !0),
  23025. this.findDefaultView(this.last360View, !1)
  23026. }
  23027. ,
  23028. n.prototype.findDefaultView = function (e, t) {
  23029. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function (e) {
  23030. if (e.cameraMode !== u.PANORAMA)
  23031. return !1
  23032. var i = r.get(e.panoId)
  23033. return i && i.isAligned() === t
  23034. })
  23035. o >= 0 ? (i = r.get(n[o].panoId),
  23036. e.update({
  23037. cameraMode: u.PANORAMA,
  23038. pano: i,
  23039. position: n[o].position,
  23040. quaternion: n[o].quaternion
  23041. })) : (o = r.list.findIndex(function (e) {
  23042. return e.isAligned() === t
  23043. }),
  23044. o >= 0 ? (i = r.list[o],
  23045. e.update({
  23046. cameraMode: u.PANORAMA,
  23047. pano: i,
  23048. position: i.position
  23049. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23050. }
  23051. ,
  23052. n.prototype.updateLastView = function () {
  23053. if (this.mode === u.PANORAMA) {
  23054. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View
  23055. e.update({
  23056. pano: this.currentPano,
  23057. position: this.position,
  23058. quaternion: this.quaternion
  23059. })
  23060. }
  23061. }
  23062. ,
  23063. n.prototype.goToLastView = function (e, t) {
  23064. var i = $.Deferred()
  23065. , n = i.resolve.bind(i)
  23066. , r = i.reject.bind(i)
  23067. , o = e ? this.lastInsideView : this.last360View
  23068. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23069. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23070. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23071. mode: o.cameraMode,
  23072. pano: o.pano,
  23073. quaternion: o.quaternion,
  23074. callback: t
  23075. }).done(n).fail(r),
  23076. i.promise()
  23077. }
  23078. ,
  23079. n.prototype.fadeToView = function (e, t, i, n) {
  23080. var r = $.Deferred()
  23081. , o = r.resolve.bind(r)
  23082. , a = r.reject.bind(r)
  23083. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23084. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23085. a("Cannot go to illegal view"),
  23086. r.promise()
  23087. var s = (f[t.cameraMode],
  23088. function () {
  23089. $(this.domElement).fadeIn(.5 * i),
  23090. n && n(),
  23091. o()
  23092. }
  23093. .bind(this))
  23094. , l = e ? S.FADEIN : S.END
  23095. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23096. $(this.domElement).fadeOut(.5 * i, function () {
  23097. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23098. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23099. pano: t.pano,
  23100. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23101. duration: 0
  23102. }, s) : this.flyToNewMode({
  23103. mode: t.cameraMode,
  23104. quaternion: t.quaternion,
  23105. duration: 0,
  23106. callback: s
  23107. })
  23108. }
  23109. .bind(this)),
  23110. r.promise()
  23111. }
  23112. ,
  23113. n.prototype.startWarp = function (e, t, i, n, r, o) {
  23114. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23115. this.flying)
  23116. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23117. o && o(),
  23118. !1
  23119. null !== e && void 0 !== e || (e = b.Show),
  23120. this.history.invalidate()
  23121. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType
  23122. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned()
  23123. return this.emit(w.WarpStarted, a, i, n, r),
  23124. n = n || S.MIDDLE,
  23125. this.path.warpToPano(i, n, r, function () {
  23126. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23127. this.emit(w.WarpEnded, i),
  23128. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23129. o && o()
  23130. }
  23131. .bind(this)),
  23132. e === b.Hide && this.path.discardPathObject(),
  23133. !0
  23134. }
  23135. ,
  23136. n.prototype.warpToPanoById = function (e, t, i, n, r, o, a, s) {
  23137. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23138. s && s(),
  23139. !1)
  23140. }
  23141. ,
  23142. n.prototype.warpToPanoByHeroIndex = function (e, t, i, n, r, o, a) {
  23143. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23144. a && a(),
  23145. !1)
  23146. }
  23147. ,
  23148. n.prototype.warpToPano = function (e, t, i, n, r, o, a, s) {
  23149. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23150. }
  23151. ,
  23152. n.prototype.warpToNonPanoByHeroIndex = function (e, t) {
  23153. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23154. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23155. t && t(),
  23156. !1)
  23157. }
  23158. ,
  23159. n.prototype.aimTourCamera = function (e, t, i, n) {
  23160. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23161. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23162. }
  23163. ,
  23164. n.prototype.showPathToHeroLocation = function (e) {
  23165. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23166. }
  23167. ,
  23168. n.prototype.tourInterlude = function (e, t) {
  23169. this.history.invalidate()
  23170. this.path.discardSlow()
  23171. //xzw:
  23172. var defaultRotTime = DATA.tourRotTime * 1000
  23173. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23174. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23175. var rotTime
  23176. if (currentLocation.rotTime == void 0 || currentLocation.rotTime == '') {
  23177. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length - this.director.currentItem[1] - 1) : 0
  23178. var hasMusic = currentLocation && currentLocation.musicInfo.music
  23179. if (hasMusic) {
  23180. var audioObj = SoundManager.list.find(e => e.name == 'tour')
  23181. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23182. rotTime = currentLocation.musicInfo.time - current
  23183. if (restChildCount) {//如果当前folder中还有剩下的item,平分一下时间
  23184. rotTime = (rotTime - timeEachItem * restChildCount) / (restChildCount + 1)
  23185. }
  23186. } else {
  23187. rotTime = defaultRotTime
  23188. }
  23189. rotTime = Math.max(0, rotTime)
  23190. Log("rotTime " + rotTime + " at item " + this.director.currentItem + (hasMusic ? (",musicCurrentTime:" + current + '音乐总长:' + currentLocation.musicInfo.time) : ''), "#E8E")
  23191. } else {
  23192. rotTime = currentLocation.rotTime * 1000
  23193. Log("rotTime " + rotTime + " at item " + this.director.currentItem, "#E8E")
  23194. }
  23195. this.path.waitNextStep(e, function () {
  23196. t && t()
  23197. }.bind(this), rotTime)
  23198. }
  23199. ,
  23200. n.prototype.stopInterlude = function () {
  23201. this.interruptAndFastForward(null, 0)
  23202. }
  23203. ,
  23204. n.prototype.interruptAndFastForward = function (e, t) {
  23205. //Log('interruptAndFastForward' , '#f00')
  23206. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23207. this.flying && this.emit(w.FlyingInterrupted),
  23208. this.path.interruptAndFastForward(e, t)
  23209. }
  23210. ,
  23211. n.prototype.setSize = function (e, t) {
  23212. var i = e / t
  23213. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t)
  23214. var n = B.getHFOVFromVFOV(f.insideFOV, e, t)
  23215. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV
  23216. for (var r in this.cameraControls.cameras) {
  23217. var o = this.cameraControls.cameras[r]
  23218. o.fov = this.baseFov * (1 / this.zoomLevel),
  23219. o.updateAspect(i)
  23220. }
  23221. }
  23222. ,
  23223. n.prototype.toJSON = function () {
  23224. var e = {}
  23225. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23226. e.camera_mode = u.toInt(this.mode),
  23227. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function (e) {
  23228. return e.hidden ? 0 : 1
  23229. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23230. e) : e
  23231. }
  23232. ,
  23233. n.prototype.getCurrentNodePanos = function (e) {
  23234. this.model.panos.map
  23235. if (e.length = 0, this.path.nodes) {
  23236. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23237. if (momentTour == 'black') { //改 upcomingPanos如果是black的只需要起点和终点
  23238. if (this.path.nodes.length) {
  23239. e.push(this.model.panos.get(this.path.nodes[0]))
  23240. }
  23241. if (this.path.nodes.length > 1) {
  23242. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length - 1]))
  23243. }
  23244. } else {
  23245. for (var t = 0; t < this.path.nodes.length; t++) {
  23246. var i = this.path.nodes[t]
  23247. e.push(this.model.panos.get(i))
  23248. }
  23249. }
  23250. }
  23251. }
  23252. ,
  23253. n.prototype.zoomIncrementally = function (e) {
  23254. var t = this.zoomLevel
  23255. this.zoomTo(this.zoomLevel + e),
  23256. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23257. }
  23258. ,
  23259. n.prototype.zoomInIncrementally = function (e) {
  23260. e = e || this.defaultZoomIncrement,
  23261. this.zoomIncrementally(e)
  23262. }
  23263. ,
  23264. n.prototype.zoomOutIncrementally = function (e) {
  23265. e = e || -this.defaultZoomIncrement,
  23266. this.zoomIncrementally(e)
  23267. }
  23268. ,
  23269. n.prototype.zoomBy = function (e) {
  23270. this.zoomTo(this.zoomLevel * e)
  23271. }
  23272. ,
  23273. n.prototype.zoomIn = function () {
  23274. this.zoomBy(1 + this.zoomSpeed)
  23275. }
  23276. ,
  23277. n.prototype.zoomOut = function () {
  23278. this.zoomBy(1 - this.zoomSpeed)
  23279. }
  23280. ,
  23281. n.prototype.zoomTo = function (e, t) {
  23282. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23283. if (e < f.zoom.min && (e = f.zoom.min),
  23284. e > f.zoom.max && (e = f.zoom.max),
  23285. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23286. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23287. e === f.zoom.min && this.emit(O.ZoomMin)),
  23288. this.cameraControls.activeControl) {
  23289. var i = this.cameraControls.activeControl.camera
  23290. this.zoomLevel = e,
  23291. i.fov = this.baseFov * (1 / this.zoomLevel),
  23292. i.updateProjectionMatrix(),
  23293. this.zoomFov = i.fov
  23294. }
  23295. }
  23296. }
  23297. ,
  23298. n.prototype.increaseZoomSpeed = function () {
  23299. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23300. }
  23301. ,
  23302. n.prototype.decreaseZoomSpeed = function () {
  23303. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23304. }
  23305. ,
  23306. n.prototype.clampZoomSpeed = function (e) {
  23307. return e < 0 ? 0 : e
  23308. }
  23309. ,
  23310. n.prototype.activatePersistentZooming = function (e) {
  23311. this.zooming = e ? 1 : -1
  23312. }
  23313. ,
  23314. n.prototype.deactivatePersistentZooming = function () {
  23315. this.zooming = 0
  23316. }
  23317. ,
  23318. n.prototype.zoomDefault = function () {
  23319. this.zoomTo(1, !0)
  23320. }
  23321. ,
  23322. window.fovTranId = 333//add
  23323. n.prototype.smoothZoomToDefault = function (e, t) {
  23324. y.cancelById(window.fovTranId)
  23325. var i, n = this.zoomLevel,
  23326. r = function (e) {
  23327. e > 1 && (e = 1),
  23328. i = n * (1 - e) + e,
  23329. this.zoomTo(i, !0)
  23330. }.bind(this),
  23331. o = function () {
  23332. this.zoomDefault(),
  23333. t && window.setTimeout(t, 50)
  23334. }.bind(this)
  23335. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23336. }
  23337. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23338. y.cancelById(window.fovTranId)
  23339. console.log("smoothZoomFovTo " + zoomLevel)
  23340. var i,
  23341. n = this.zoomLevel,
  23342. aimLevel = zoomLevel || this.baseFov / fov
  23343. if (n == aimLevel) return
  23344. var fun = function (e) {
  23345. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23346. this.zoomTo(i, !0)
  23347. }.bind(this)
  23348. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23349. }
  23350. ,
  23351. n.prototype.updateZoomPano = function () {
  23352. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23353. var e = this.currentPano
  23354. if (e) {
  23355. var t = this.zoomLevel > f.zoom.activationThreshold
  23356. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23357. , n = !i && !this.isWarping()
  23358. , r = t /*&& n*/ // 允许flying状态下加载4K图
  23359. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23360. this.panoRenderer.setZoomingActive(r, e, !0)
  23361. var o = function (e, t) {
  23362. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23363. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23364. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23365. e.setZoomed(t)
  23366. }
  23367. .bind(this)
  23368. r && !e.zoomed ? (o(e, !0),
  23369. this.panoRenderer.enableUltraHighQualityMode(function () {
  23370. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23371. r && o(e, !0)
  23372. }
  23373. .bind(this))) : !t && e.zoomed && o(e, !1)
  23374. }
  23375. }
  23376. },
  23377. n.prototype.checkHasNeighbor = function (pano) {//add
  23378. for (var i in pano.neighbourPanos) {
  23379. if (i == pano.id) continue
  23380. if (pano.neighbourPanos[i]) {
  23381. return true
  23382. }
  23383. }
  23384. }
  23385. ,
  23386. t.exports = n
  23387. }
  23388. ).call(this, "/js/player.js")
  23389. }
  23390. , {
  23391. "./constants": 8,
  23392. "./enum/AlignmentType": 17,
  23393. "./enum/BlackoutStyle": 18,
  23394. "./enum/ControlEvents": 21,
  23395. "./enum/Keys": 30,
  23396. "./enum/ModelManagerEvents": 33,
  23397. "./enum/PanoSizeClass": 36,
  23398. "./enum/PanoramaEvents": 37,
  23399. "./enum/PathDiscardMode": 38,
  23400. "./enum/PathDisplayMode": 39,
  23401. "./enum/PlayerEvents": 40,
  23402. "./enum/TagStates": 44,
  23403. "./enum/Vectors": 50,
  23404. "./enum/Viewmode": 51,
  23405. "./enum/WarpStyle": 52,
  23406. "./enum/ZoomEvents": 53,
  23407. "./exception/BasicException": 55,
  23408. "./model/ModelManager": 140,
  23409. "./objects/NSpider": 147,
  23410. "./objects/Panorama": 148,
  23411. "./objects/Reticule": 149,
  23412. "./objects/ShowPath": 151,
  23413. "./objects/Snapshot": 153,
  23414. "./objects/View": 154,
  23415. "./settings": 166,
  23416. "./shaders": 167,
  23417. "./tile/TileDownloader": 171,
  23418. "./tile/TilePrioritizer": 172,
  23419. "./util/ZoomStats": 179,
  23420. "./util/browser": 182,
  23421. "./util/camera": 183,
  23422. "./util/cameraLight": 184,
  23423. "./util/common": 185,
  23424. "./util/easing": 186,
  23425. "./util/history": 187,
  23426. "./util/lerp": 188,
  23427. "./util/logger": 189,
  23428. "./util/math": 190,
  23429. "./util/transitions": 195,
  23430. "hot": "hot",
  23431. "scaleImg": "scaleImg",
  23432. events: 202,
  23433. three: 217
  23434. }],
  23435. "scaleImg": [function (t, e) {// xzw
  23436. var OUTPUT = e;
  23437. (function () {
  23438. function t(t, a, i, r) {
  23439. function h() { B = "object" == typeof i ? i : a.src || r ? u : document.createElement("canvas"), B.width = s, B.height = f, G = B.getContext("2d") }
  23440. function n(t) {
  23441. if (t) {
  23442. var e, a = G.getImageData(0, 0, s, f), i = a.data; for (e = 0; at > e; e += 4)
  23443. i[e] = t[e] * it | 0, i[e + 1] = t[e + 1] * it | 0, i[e + 2] = t[e + 2] * it | 0, i[e + 3] = t[e + 3] * it | 0; return delete t, a
  23444. }
  23445. return G.getImageData(0, 0, s, f)
  23446. }
  23447. function o(t, e, a, i, r) { return .5 * (i - e + (2 * e - 5 * a + 4 * i - r + (3 * (a - i) + r - e) * t) * t) * t + a }
  23448. a || (a = t.input, i = t.output, r = t.inputRemovable, t.scale && (t = t.scale)); var u, d; if (a.src)
  23449. if (u = document.createElement("canvas"), null != a.naturalWidth)
  23450. u.width = a.naturalWidth, u.height = a.naturalHeight; else if (null != a.runtimeStyle) { var l = a.runtimeStyle, c = l.width, g = l.height; l.width = "auto", l.height = "auto", u.width = a.width, u.height = a.height, l.width = c, l.height = g } else { var c = a.width, g = a.height; a.removeAttribute && (a.removeAttribute("width"), a.removeAttribute("height")), u.width = a.width, u.height = a.height, a.width = c, a.height = g }
  23451. else
  23452. u = a; d = u.getContext("2d"), a.src && d.drawImage(a, 0, 0); var s, f, m = u.width, w = u.height, p = d.getImageData(0, 0, m, w).data; if (!m || !w)
  23453. return !1; (a.src || r) && u.clearRect(0, 0, m, w), "object" == typeof t ? t.width ? (s = t.width + .5 | 0, f = t.height + .5 | 0) : (s = m * t.scaleX + .5 | 0, f = w * t.scaleY + .5 | 0) : (s = t * m + .5 | 0, f = t * w + .5 | 0); var v, b, y, x, D, I, A, j, R, k, C, E, F, L, S, U, W, H, alpha, X, Y, q, z, B, G, J, K, M, N, O, P, Q, T, V, Z, $ = s << 2, _ = m << 2, tt = 0, et = 0, at = $ * f, it = 255.99 / 255, rt = s / m, ht = f / w, nt = rt * ht; if (rt > 1 || ht > 1)
  23454. for (h(), J = n(), K = J.data, x = 0; f > x; x++)
  23455. for (b = x / ht, R = 0 | b, q = b - R, N = R * _, M = 1 > R ? N : N - _, w - 2 > R ? (O = N + _, P = (R + 2) * _) : O = P = R > w - 2 ? N : N + _, y = 0; s > y; y++, et += 4)
  23456. v = y / rt, j = 0 | v, z = v - j, T = j << 2, Q = 1 > j ? T : T - 4, m - 2 > j ? (V = T + 4, Z = T + 8) : V = Z = j > m - 2 ? T : T + 4, H = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, ++Q, ++T, ++V, ++Z, X = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, ++Q, ++T, ++V, ++Z, Y = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, ++Q, ++T, ++V, ++Z, alpha = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, K[et] = H >= 0 ? 256 > H ? H : 255 : 0, K[et + 1] = X >= 0 ? 256 > X ? X : 255 : 0, K[et + 2] = Y >= 0 ? 256 > Y ? Y : 255 : 0, K[et + 3] = alpha >= 0 ? 256 > alpha ? alpha : 255 : 0; else {
  23457. if (e.Float32Array)
  23458. W = new Float32Array(at); else
  23459. for (W = [], et = 0; at > et; ++et)
  23460. W[et] = 0; for (b = 0; w > b; b++)
  23461. for (x = b * ht, A = 0 | x, D = A * $, U = !!((A - (x + ht | 0)) * (w - 1 - b)) << 1, U && (F = A + 1 - x, L = x + ht - A - 1), v = 0; m > v; v++, tt += 4)
  23462. switch (y = v * rt, I = 0 | y, et = D + (I << 2), S = !!((I - (y + rt | 0)) * (m - 1 - v)), S && (C = I + 1 - y, E = y + rt - I - 1), H = p[tt], X = p[tt + 1], Y = p[tt + 2], alpha = p[tt + 3], S + U) { case 0: W[et] += H * nt, W[et + 1] += X * nt, W[et + 2] += Y * nt, W[et + 3] += alpha * nt; break; case 1: k = C * ht, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = E * ht, W[et + 4] += H * k, W[et + 5] += X * k, W[et + 6] += Y * k, W[et + 7] += alpha * k; break; case 2: k = rt * F, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = rt * L, et += $, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k; break; default: k = C * F, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = E * F, W[et + 4] += H * k, W[et + 5] += X * k, W[et + 6] += Y * k, W[et + 7] += alpha * k, k = C * L, et += $, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = E * L, W[et + 4] += H * k, W[et + 5] += X * k, W[et + 6] += Y * k, W[et + 7] += alpha * k }
  23463. delete p, h(), J = n(W)
  23464. }
  23465. if (G.putImageData(J, 0, 0), "string" == typeof i) {
  23466. if ("png" === i || "jpeg" === i) { var ot; return ot = r && a.src ? a : new Image, ot.width = s, ot.height = f, ot.src = B.toDataURL("image/" + i, 0.85), ot }
  23467. if ("png-src" === i || "jpeg-src" === i)
  23468. return B.toDataURL("image/" + i.split("-")[0], 0.85)
  23469. }
  23470. return B
  23471. }
  23472. var e = this; "undefined" != typeof exports ? ("undefined" != typeof module && module.exports && (exports = module.exports = t), exports.scale = t) : c = t
  23473. }).call(this)
  23474. OUTPUT.exports = c
  23475. }, {}
  23476. ],
  23477. 156: [function (e, t, i) {
  23478. (function (i) {
  23479. "use strict"
  23480. function n(e, t) {
  23481. this.model = e,
  23482. this.panos = e.panos,
  23483. this.player = t,
  23484. this.imagePanos = this.listImagePanos(),
  23485. this.retryMinimumTime = 1e4
  23486. }
  23487. var r = (e("three"),
  23488. e("./enum/Viewmode"))
  23489. , o = (e("./settings"),
  23490. e("./objects/Panorama"))
  23491. , a = e("./util/logger")
  23492. , s = new a(i)
  23493. n.prototype.start = function () {
  23494. this.loadNextPano(function (e) {
  23495. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23496. setTimeout(function () {
  23497. this.start()
  23498. }
  23499. .bind(this), 1e3))
  23500. }
  23501. .bind(this))
  23502. }
  23503. ,
  23504. n.prototype.validLoadTarget = function (e) {
  23505. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23506. }
  23507. ,
  23508. n.prototype.listImagePanos = function () {
  23509. var e = []
  23510. , t = this
  23511. return this.model.images.forEach(function (i) {
  23512. if (i.metadata && i.metadata.scan_id) {
  23513. var n = t.model.panos.get(i.metadata.scan_id)
  23514. n && !n.isLoaded("high") && e.push(n)
  23515. }
  23516. }),
  23517. e
  23518. }
  23519. ,
  23520. n.prototype.nextNotLoadedImage = function () {
  23521. for (; this.imagePanos.length > 0;) {
  23522. var e = this.imagePanos[0]
  23523. if (!e.isLoaded("high"))
  23524. return e
  23525. this.imagePanos.shift()
  23526. }
  23527. return null
  23528. }
  23529. ,
  23530. n.prototype.loadNextPano = function (e) {
  23531. var t, i, n = this.model.waitQueue.filter(function (e) {
  23532. return e.object instanceof o
  23533. })
  23534. n.length > 0 ? (t = n[0].object,
  23535. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23536. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23537. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23538. t = this.imagePanos[0],
  23539. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23540. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23541. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23542. s.debug("Preloading " + i + "-res pano " + t.id),
  23543. t.loadCube(i).done(e).fail(function () {
  23544. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23545. e()
  23546. })) : e && e(null)
  23547. }
  23548. ,
  23549. t.exports = n
  23550. }
  23551. ).call(this, "/js/preloaders.js")
  23552. }
  23553. , {
  23554. "./enum/Viewmode": 51,
  23555. "./objects/Panorama": 148,
  23556. "./settings": 166,
  23557. "./util/logger": 189,
  23558. three: 217
  23559. }],
  23560. 157: [function (e, t, i) {
  23561. (function (i) {
  23562. "use strict"
  23563. function n(e, t, i, n, r) {
  23564. this.qualityManager = e,
  23565. this.scene = t,
  23566. this.camera = i,
  23567. this.container = r,
  23568. this.controls = n,
  23569. this.controls.enabled = !0,
  23570. this.controls.locked = !0,
  23571. this.quickstartCamera = n.camera,
  23572. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23573. this.skybox = null
  23574. }
  23575. var r = e("three")
  23576. , o = e("../util/logger")
  23577. , a = e("../constants")
  23578. , s = (e("../util/transitions"),
  23579. e("../util/lerp"),
  23580. e("../util/easing"),
  23581. e("../enum/Vectors"))
  23582. , l = e("../enum/PanoSizeClass")
  23583. , c = (e("../materials/ModelTextureMaterial"),
  23584. e("../materials/CubemapMaterial"))
  23585. , h = (e("../cameras/PanoramaCamera"),
  23586. e("../controls/PanoramaControls"),
  23587. e("../tile/TileUtils"),
  23588. e("../util/camera"),
  23589. e("../util/cameraLight"))
  23590. , u = (e("../util/browser"),
  23591. e("../settings"),
  23592. e("../gui/helpManager"),
  23593. new o(i))
  23594. n.prototype.load = function (e) {
  23595. e.pano.shouldRedrawOnBaseLoaded = !0
  23596. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate()
  23597. this.controls.lookAt(r.add(this.quickstartCamera.position))
  23598. var a = this.qualityManager.getPanoSize(l.BASE)
  23599. , c = this.qualityManager.getPanoSize(l.STANDARD)
  23600. if (e.pano.tiled) {
  23601. u.warn("Loading startPano, TILED", e.pano.id)
  23602. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23603. , p = this.quickstartCamera.fov
  23604. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23605. t = e.pano.loadTiledPano(c, r, {
  23606. hFov: d,
  23607. vFov: p
  23608. }, !1, !1, !0),
  23609. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23610. } else
  23611. u.warn("Loading startPano", e.pano.id),
  23612. t = e.pano.loadCube("high")
  23613. return $.when(t).then(function () {
  23614. n.init(e.pano, e.quaternion),
  23615. e.pano.tiled ? i.done(function () {
  23616. e.pano.lockUntilRenderingComplete = !1,
  23617. this.controls.locked = !1
  23618. }
  23619. .bind(this)) : this.controls.locked = !1
  23620. }
  23621. .bind(this))
  23622. }
  23623. ,
  23624. n.prototype.init = function (e, t) {
  23625. u.info("Quickstart done loading, adding scene objects"),
  23626. e.lockUntilRenderingComplete = !0,
  23627. this.skybox = new r.Mesh(new r.CubeGeometry(1, 1, 1), new c({
  23628. side: r.BackSide
  23629. })),
  23630. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23631. this.skybox.quaternion.copy(e.quaternion),
  23632. this.scene.add(this.skybox),
  23633. $(this.container).show()
  23634. }
  23635. ,
  23636. n.prototype.update = function (e) {
  23637. this.controls.update(e),
  23638. this.camera.copy(this.quickstartCamera)
  23639. }
  23640. ,
  23641. n.prototype.setSize = function (e, t) {
  23642. this.quickstartCamera.updateAspect(e / t)
  23643. }
  23644. ,
  23645. n.prototype.destroy = function () {
  23646. this.scene.remove(this.skybox)
  23647. }
  23648. ,
  23649. t.exports = n
  23650. }
  23651. ).call(this, "/js/scene/QuickstartManager.js")
  23652. }
  23653. , {
  23654. "../cameras/PanoramaCamera": 7,
  23655. "../constants": 8,
  23656. "../controls/PanoramaControls": 13,
  23657. "../enum/PanoSizeClass": 36,
  23658. "../enum/Vectors": 50,
  23659. "../gui/helpManager": 68,
  23660. "../materials/CubemapMaterial": 117,
  23661. "../materials/ModelTextureMaterial": 118,
  23662. "../settings": 166,
  23663. "../tile/TileUtils": 174,
  23664. "../util/browser": 182,
  23665. "../util/camera": 183,
  23666. "../util/cameraLight": 184,
  23667. "../util/easing": 186,
  23668. "../util/lerp": 188,
  23669. "../util/logger": 189,
  23670. "../util/transitions": 195,
  23671. three: 217
  23672. }],
  23673. 158: [function (e, t, i) {
  23674. "use strict"
  23675. function n(e, t, i) {
  23676. this.scene = e,
  23677. this.camera = t,
  23678. this.renderer = null,
  23679. this.effects = i,
  23680. this.animateCallback = null,
  23681. this.composer = null,
  23682. this.qualityManager = null,
  23683. e.renderWidth = 0,
  23684. e.renderHeight = 0,
  23685. this.updateClock = new r.Clock,
  23686. this.components = [],
  23687. this.updateListeners = [],
  23688. this.resizeListeners = [],
  23689. this.forceUpdateSize = !1,
  23690. this.started = !1,
  23691. this.textures = {},
  23692. this.suspendedObjects = []
  23693. }
  23694. var r = e("three")
  23695. , o = e("../shaders")
  23696. , a = e("../enum/SceneRendererEvents")
  23697. , s = e("../enum/GLTextureType")
  23698. , l = e("../enum/GLCubeFaces")
  23699. , c = e("../exception/BasicException")
  23700. , h = e("../exception/RendererCreationException")
  23701. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23702. , m = e("../util/browser")
  23703. /**************************************************************************************************************************************************/
  23704. , u = e("../settings")
  23705. , d = e("events").EventEmitter
  23706. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23707. n.prototype = Object.create(d.prototype),
  23708. n.prototype.addComponent = function (e) {
  23709. this.components.push(e),
  23710. e.update && this.updateListeners.push(e),
  23711. e.setSize && (this.resizeListeners.push(e),
  23712. this.forceUpdateSize = !0)
  23713. }
  23714. ,
  23715. n.prototype.removeComponent = function (e) {
  23716. var t = function (t) {
  23717. return t !== e
  23718. }
  23719. this.components = this.components.filter(t),
  23720. this.updateListeners = this.updateListeners.filter(t),
  23721. this.resizeListeners = this.resizeListeners.filter(t)
  23722. }
  23723. ,
  23724. n.prototype.start = function (e) {
  23725. if (this.started)
  23726. throw new c("Can't start SceneRenderer, already started")
  23727. this.createContext(e),
  23728. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23729. m.isMobile() && this.boluoVrInit(),
  23730. /*******************************************************************************************************************************/
  23731. this.initComposer(),
  23732. this.started = !0,
  23733. (p = p.bind(this))()
  23734. }
  23735. ,
  23736. n.prototype.createContext = function (e) {
  23737. var transparent = !!(settings.transparentBg || settings.bgImg)
  23738. try {
  23739. this.renderer = new r.WebGLRenderer({ antialias: !m.isMobile(), alpha: transparent }),
  23740. this.renderer.autoClear = !0,
  23741. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23742. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23743. transparent && this.renderer.setClearColor(0x000000, 0) //透明
  23744. this.emit(a.ContextCreated)
  23745. } catch (e) {
  23746. throw new h("Unable to create a WebGL rendering context")
  23747. }
  23748. u.profiling.enabled && this.overrideTextures(),
  23749. e.appendChild(this.renderer.domElement)
  23750. /* window.stats = new Stats();
  23751. e.appendChild( stats.dom ); */
  23752. }
  23753. ,
  23754. n.prototype.overrideTextures = function () {
  23755. var e = this.renderer.context
  23756. , t = 0
  23757. , i = e.createTexture
  23758. e.createTexture = function () {
  23759. var n = i.call(e)
  23760. return n.id = t++,
  23761. this.textures[n.id] = n,
  23762. n
  23763. }
  23764. .bind(this)
  23765. var n = e.texImage2D
  23766. e.texImage2D = function (t, i, r, o, a, l, c, h, u) {
  23767. var d, p = this.getTextureTypeFromTarget(e, t)
  23768. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23769. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23770. h = a,
  23771. u = l,
  23772. o = u.naturalWidth,
  23773. a = u.naturalHeight,
  23774. n.call(e, t, i, r, c, h, u))
  23775. var f = this.textures[d.id]
  23776. f.width = p === s.TextureCube ? 6 * o : o,
  23777. f.height = a
  23778. }
  23779. .bind(this)
  23780. var r = e.deleteTexture
  23781. e.deleteTexture = function (t) {
  23782. delete this.textures[t.id],
  23783. r.call(e, t)
  23784. }
  23785. .bind(this)
  23786. }
  23787. ,
  23788. n.prototype.updateTextureMemory = function () {
  23789. var e = null
  23790. return function () {
  23791. var t = 0
  23792. for (var i in this.textures) {
  23793. var n = this.textures[i]
  23794. n.width && n.height && (t += n.width * n.height * 4)
  23795. }
  23796. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23797. e = t
  23798. }
  23799. }(),
  23800. n.prototype.getTextureTypeFromTarget = function (e, t) {
  23801. switch (t) {
  23802. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23803. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23804. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23805. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23806. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23807. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23808. return s.TextureCube
  23809. case e.TEXTURE_2D:
  23810. return s.Texture2D
  23811. default:
  23812. return null
  23813. }
  23814. }
  23815. ,
  23816. n.prototype.initComposer = function () {
  23817. this.composer = new r.EffectComposer(this.renderer),
  23818. this.composer.addPass(new r.RenderPass(this.scene, this.camera)),
  23819. //this.composer.addPass(this.effects.hblurPass),
  23820. //this.composer.addPass(this.effects.vblurPass)
  23821. this.composer.addPass(this.effects.transitionMaskPass)//add
  23822. }
  23823. ,
  23824. n.prototype.setSize = function (e, t, devicePixelRatio) {
  23825. this.renderWidth = e,
  23826. this.renderHeight = t,
  23827. this.effects.aspect = e / t,
  23828. /* this.renderer.setSize(e, t), -----MP */
  23829. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23830. this.composer.setSize(e, t)
  23831. for (var i = 0; i < this.resizeListeners.length; i++)
  23832. this.resizeListeners[i].setSize(e, t)
  23833. }
  23834. ,
  23835. n.prototype.render = function () {
  23836. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23837. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23838. }
  23839. /******************************************************************************************************徐世廷**********************************************************************/
  23840. var vrPermission = {}
  23841. var vrPermissionCallBack = function (info1, info2) {
  23842. if (info1 == "reset") {
  23843. vrPermission = {}
  23844. } else {
  23845. vrPermission[info1] = info2
  23846. if (Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")) {
  23847. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。")
  23848. }
  23849. }
  23850. }
  23851. n.prototype.boluoVrInit = function () {
  23852. console.log("boluoVrInit")
  23853. this.isHuawei5X = m.detectHUAWEI5X(),
  23854. this.oldRenderer = this.renderer,
  23855. this.newRenderer = new this.vrRenderer(this.renderer, this, this.camera)
  23856. window.panoCamera = this.camera
  23857. var a = this
  23858. window._vrEnabled = !1,
  23859. Object.defineProperty(window, "vrEnabled", {
  23860. get: function () {
  23861. return window._vrEnabled
  23862. },
  23863. set: function (b) {
  23864. b = !!b,
  23865. b ? (a.renderer = a.newRenderer,
  23866. window.vrMarkers.forEach(function (a) {
  23867. a.visible = !0
  23868. })) : (a.renderer = a.oldRenderer,
  23869. window.vrMarkers.forEach(function (a) {
  23870. a.visible = !1
  23871. })),
  23872. a.cursor.visible = b,
  23873. a.setSize(window.innerWidth, window.innerHeight),
  23874. window._vrEnabled = b
  23875. if (b) {
  23876. setTimeout(function () {
  23877. console.log("orientEnable" + window.orientEnable)
  23878. if (window.vrEnabled && !window.orientEnable) {//很可能没能触发陀螺仪事件
  23879. if (m.detectIOS()/* && m.detectSafari() */) {
  23880. var b = m.iosVersion()//{major: 10, minor: 3, patch: 1}
  23881. console.log("开始获取权限 major" + b.major)
  23882. if (b.major == 12 && b.minor >= 2) {
  23883. if (browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23884. else {//app??
  23885. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23886. }
  23887. } else if (b.major >= 13) {
  23888. if (!window.location.href.includes("https://")) {
  23889. console.log("需要https")
  23890. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23891. return
  23892. }
  23893. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23894. setTimeout(() => {//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23895. if (!window.vrEnabled || window.orientEnable) return
  23896. vrPermissionCallBack("reset")
  23897. console.log(window.DeviceMotionEvent)
  23898. if (window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23899. console.log("开始获取权限1")
  23900. ///注意:需要https 本地服务器permissionState会得到denied
  23901. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23902. console.log("permissionState1: " + permissionState)
  23903. vrPermissionCallBack("deviceMotion", permissionState)
  23904. }).catch(function (e) {
  23905. vrPermissionCallBack("deviceMotion", false)
  23906. console.log(e)
  23907. })
  23908. } else {
  23909. console.log("window.DeviceMotionEvent undefined")
  23910. vrPermissionCallBack("deviceMotion", false)
  23911. }
  23912. if (window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23913. console.log("开始获取权限2")
  23914. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23915. console.log("permissionState2: " + permissionState)
  23916. vrPermissionCallBack("deviceOrientation", permissionState)
  23917. }).catch(function (e) {
  23918. vrPermissionCallBack("deviceOrientation", false)
  23919. console.log(e)
  23920. })
  23921. } else {
  23922. console.log("window.DeviceOrientationEvent undefined")
  23923. vrPermissionCallBack("deviceOrientation", false)
  23924. }
  23925. }, hasFailed ? 0 : 150)
  23926. /* /* setTimeout(function(){
  23927. if(settings.vrEnabled && !window.orientEnable){
  23928. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23929. }
  23930. },4000) */
  23931. } else console.log("陀螺仪未能启用 ios " + b.major + "." + b.minor)
  23932. } else {
  23933. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23934. }
  23935. } else {
  23936. //已经触发了
  23937. }
  23938. }, 200)
  23939. }
  23940. }
  23941. }),
  23942. this.createCursor(.5, !1, 1, 16777215, 0)
  23943. var b = {
  23944. setSize: function (b, c) {
  23945. a.camera.aspect = b / c
  23946. }
  23947. }
  23948. this.resizeListeners.push(b),
  23949. this.vrLoadingInit()
  23950. }
  23951. ,
  23952. n.prototype.vrLoadingInit = function () {
  23953. var a = function (camera) {
  23954. var a = this
  23955. , b = new r.RingGeometry(1.3, 1.5, 32, 32, 0, 1.2 * Math.PI)
  23956. , c = new r.MeshBasicMaterial({
  23957. color: 4967932,
  23958. side: r.DoubleSide
  23959. })
  23960. , d = new r.Mesh(b, c)
  23961. this.mesh = d,
  23962. d.position.z = -2,
  23963. d.scale.set(.08, .08, .08),
  23964. d.visible = !1,
  23965. camera.add(d),
  23966. //window.player.camera.add(d),
  23967. a.enabled = !1,
  23968. this.update = function (b) {
  23969. 1 == a.enabled && (d.rotation.z += 15 * b)
  23970. }
  23971. }
  23972. , a = new a(this.camera)
  23973. window.Loading = a,
  23974. this.updateListeners.push(a)
  23975. }
  23976. ,
  23977. n.prototype.createCursor = function (a, b, c, d, e) {
  23978. var g, h = new r.SpriteMaterial({
  23979. opacity: c,
  23980. color: d,
  23981. transparent: b,
  23982. map: this.boluoGetTexture("static/images/cursor.png"),
  23983. needsUpdate: !0,
  23984. side: r.DoubleSide
  23985. })
  23986. h.map.offset = new r.Vector2(1 / 17 * e, 0),
  23987. h.map.repeat = new r.Vector2(1 / 17, 1),
  23988. h.depthTest = !1,
  23989. h.blending = r.AdditiveBlending,
  23990. g = new r.Sprite(h),
  23991. // g.scale.set(a, a, a),
  23992. g.scale.set(.3, .3, .3)
  23993. g.position.z = -2,
  23994. g.visible = !1,
  23995. g.name = "cursor",
  23996. this.camera.add(g),
  23997. this.scene.add(this.camera),
  23998. this.cursor = g
  23999. var i = new this.CursorAnimation(this.scene, g, this.camera)
  24000. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24001. this.updateListeners.push(i)
  24002. }
  24003. ,
  24004. window.orientEnable = 0 //是否能触发deviceorientation
  24005. n.prototype.CursorAnimation = function (a, b, c) {
  24006. function d() {
  24007. g.orient = r.Math.degToRad(window.orientation || 0)
  24008. }
  24009. function e(a) {
  24010. if (!window.vrEnabled && window.orientEnable) return
  24011. window.orientEnable || (window.orientEnable = 1)
  24012. var b = r.Math.degToRad(a.alpha)
  24013. , c = r.Math.degToRad(a.beta)
  24014. , d = r.Math.degToRad(a.gamma)
  24015. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24016. -1e3 === g.beta && (g.beta = c),
  24017. -1e3 === g.gamma && (g.gamma = d),
  24018. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24019. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24020. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24021. g.beta = c,
  24022. g.gamma = d),
  24023. n.vrDebug) {
  24024. $("#info-device-orientation").css("display", "block")
  24025. var e = ""
  24026. e += "alpha=(" + g.alpha + ")<BR/>",
  24027. e += "beta=(" + g.beta + ")<BR/>",
  24028. e += "gamma=" + g.gamma + "<BR/>",
  24029. document.getElementById("info-device-orientation").innerHTML = e
  24030. }
  24031. }
  24032. this.cursor = b,
  24033. this.raycaster = new r.Raycaster,
  24034. this.targetEventObj = {},
  24035. this.type = 1,
  24036. this.tweenFlag = !0
  24037. var g = this
  24038. this.target = c,
  24039. console.log(c.uuid),
  24040. this.euler = new r.Euler,
  24041. this.q0 = new r.Quaternion,
  24042. this.q1 = new r.Quaternion(-Math.sqrt(.5), 0, 0, Math.sqrt(.5)),
  24043. this.zee = new r.Vector3(0, 0, 1),
  24044. this.alpha = -1e3,
  24045. this.beta = -1e3,
  24046. this.gamma = -1e3,
  24047. this.orient = r.Math.degToRad(window.orientation || 0),
  24048. window.addEventListener("orientationchange", d),
  24049. window.addEventListener("deviceorientation", e),
  24050. this.setObjectQuaternion = function (a, b, d, e, f) {
  24051. g.euler.set(d, b, -e, "YXZ"),
  24052. a.setFromEuler(g.euler),
  24053. a.multiply(g.q1),
  24054. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24055. c.updateMatrixWorld()
  24056. }
  24057. ,
  24058. parent !== window && window.addEventListener("message", function (a) {
  24059. var b = JSON.parse(a.data)
  24060. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  24061. b && b.alpha && b.beta && b.gamma && function (a) {
  24062. var c = r.Math.degToRad(b.alpha)
  24063. , d = r.Math.degToRad(b.beta)
  24064. , e = r.Math.degToRad(b.gamma)
  24065. a ? (-1e3 === g.alpha && (g.alpha = c),
  24066. -1e3 === g.beta && (g.beta = d),
  24067. -1e3 === g.gamma && (g.gamma = e),
  24068. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24069. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24070. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24071. g.beta = d,
  24072. g.gamma = e)
  24073. }(c)
  24074. }),
  24075. this.update = function (a) {
  24076. TWEEN.update()
  24077. if (window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24078. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient),
  24079. this.triggerTargetEvent())
  24080. }
  24081. ,
  24082. this.triggerTargetEvent = function () {
  24083. var a = this.choseObj()
  24084. , b = a ? a.object : void 0
  24085. this.targetEventObj.currentObj = b,
  24086. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24087. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24088. b && b.enabled && this.startAnimate(function () {
  24089. this.clickCallback(b)
  24090. }
  24091. .bind(this))) : this.type,
  24092. this.targetEventObj.lastObj = b)
  24093. }
  24094. ,
  24095. this.choseObj = function () {
  24096. this.raycaster.setFromCamera({
  24097. x: 0,
  24098. y: 0
  24099. }, c)
  24100. var a = (this.raycaster.ray,
  24101. window.vrMarkers)
  24102. , b = this.raycaster.intersectObjects(a)
  24103. if (b.length > 0)
  24104. return b[0]
  24105. }
  24106. ,
  24107. this.clickCallback = function (a) {
  24108. this.runTHREEAction(a, "onclick")
  24109. }
  24110. ,
  24111. this.runTHREEAction = function (a, b) {
  24112. switch (b) {
  24113. case "onclick":
  24114. a._listeners && a._listeners.click && a._listeners.click.forEach(function (a) {
  24115. a()
  24116. })
  24117. break
  24118. case "onhover":
  24119. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function (a) {
  24120. a()
  24121. })
  24122. break
  24123. case "onout":
  24124. a._listeners && a._listeners.out && a._listeners.out.forEach(function (a) {
  24125. a()
  24126. })
  24127. }
  24128. }
  24129. ,
  24130. this.startAnimate = function (a) {
  24131. this.tweenFlag && this.initAnimation(a)
  24132. }
  24133. ,
  24134. this.initAnimation = function (a) {
  24135. var b = this
  24136. , c = this.cursor.material.map.offset
  24137. , d = function (a) {
  24138. return Math.floor(17 * a) / 17
  24139. }
  24140. b.tweenFlag = !1,
  24141. this.cursorAnimate = new TWEEN.Tween(c).to({
  24142. x: 1
  24143. }, 1e3).onStart(function () {
  24144. b.tweenFlag = !1
  24145. }).onStop(function () {
  24146. b.tweenFlag = !0,
  24147. this.x = 0,
  24148. c.x = 0
  24149. }).onUpdate(function () { }).onComplete(function () {
  24150. a(),
  24151. c.x = 0,
  24152. setTimeout(function () {
  24153. b.tweenFlag = !0
  24154. }, 1500)
  24155. }),
  24156. this.cursorAnimate.easing(d),
  24157. this.cursorAnimate.start()
  24158. }
  24159. ,
  24160. this.autoCursorPosition = function (a) {
  24161. // var b = Math.abs(a.distance - 10);
  24162. // this.cursor.position.z = -b,
  24163. // b /= 10;
  24164. // alert(b);
  24165. // this.cursor.scale.set(b, b, b)
  24166. this.cursor.scale.set(.3, .3, .3)
  24167. }
  24168. }
  24169. ,
  24170. n.prototype.vrRenderer = function (a, b, c) {
  24171. var d = new b.vrCamera(c)
  24172. d.bananaAspect = .8,
  24173. this.width,
  24174. this.height
  24175. var b = this
  24176. this.setSize = function (c, d) {
  24177. a.setSize.call(this, c, d),
  24178. b.width = c,
  24179. b.height = d
  24180. }
  24181. ,
  24182. this.render = function (b, c, e, f) {
  24183. window.cameraQua = c.quaternion.clone()
  24184. var g, h
  24185. if (c.__RESS__SKIP__STEREO__)
  24186. return a.render(b, c, e, f)
  24187. if ("PerspectiveCamera" === c.type)
  24188. g = d.cameraL,
  24189. h = d.cameraR,
  24190. b.updateMatrixWorld(),
  24191. null === c.parent && c.updateMatrixWorld(),
  24192. d.vrCameraUpdate(c)
  24193. else {
  24194. if ("OrthographicCamera" !== c.type)
  24195. return DEBUG && console.error("Unsupported renderer: ", c.type)
  24196. g = h = c
  24197. }
  24198. a.setScissorTest(!0),
  24199. a.setScissor(0, 0, this.width / 2, this.height),
  24200. a.setViewport(0, 0, this.width / 2, this.height),
  24201. a.render.call(this, b, g, e, f),
  24202. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24203. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24204. a.render.call(this, b, h, e, f),
  24205. a.setScissorTest(!1)
  24206. }
  24207. ,
  24208. this.__proto__ = {
  24209. __proto__: a
  24210. }
  24211. }
  24212. ,
  24213. n.prototype.vrCamera = function (a) {
  24214. this.type = "StereoCamera",
  24215. this._aspect = 1,
  24216. this._overlap = .064,
  24217. this.cameraL = new r.PerspectiveCamera,
  24218. this.cameraL.layers.enable(1),
  24219. this.cameraL.near = 0.01,//xzw add
  24220. this.cameraL.matrixAutoUpdate = !1,
  24221. this.cameraR = new r.PerspectiveCamera,
  24222. this.cameraR.layers.enable(2),
  24223. this.cameraR.near = 0.01,//xzw add
  24224. this.cameraR.matrixAutoUpdate = !1,
  24225. this.eyeRight = new r.Matrix4,
  24226. this.eyeLeft = new r.Matrix4,
  24227. this.vrCameraNeedsUpdate = !0,
  24228. window.vrCameraL = this.cameraL // fyz 记录vr相机
  24229. Object.defineProperty(this, "bananaAspect", {
  24230. get: function () {
  24231. return this._aspect
  24232. },
  24233. set: function (a) {
  24234. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24235. this._aspect = a
  24236. }
  24237. }),
  24238. Object.defineProperty(this, "overlap", {
  24239. get: function () {
  24240. return this._overlap
  24241. },
  24242. set: function (a) {
  24243. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24244. this._overlap = a
  24245. }
  24246. }),
  24247. this.vrCameraUpdate = function (a) {
  24248. this.vrCameraNeedsUpdate = true
  24249. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24250. this.vrCameraNeedsUpdate) {
  24251. this.vrCameraNeedsUpdate = !1,
  24252. //console.debug("vrCameraUpdate"),
  24253. this.bananaFocus = a.focus,
  24254. this.bananaFov = a.fov,
  24255. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24256. this.bananaNear = a.near,
  24257. this.bananaFar = a.far,
  24258. //console.debug(a.aspect),
  24259. this.bananaFocus = 10
  24260. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5)
  24261. this.eyeLeft.elements[12] = -e,
  24262. this.eyeRight.elements[12] = e,
  24263. b = -g * this.bananaReal_aspect + f,
  24264. c = g * this.bananaReal_aspect + f,
  24265. d.elements[0] = 2 * this.bananaNear / (c - b),
  24266. d.elements[8] = (c + b) / (c - b),
  24267. this.cameraL.projectionMatrix.copy(d),
  24268. b = -g * this.bananaReal_aspect - f,
  24269. c = g * this.bananaReal_aspect - f,
  24270. d.elements[0] = 2 * this.bananaNear / (c - b),
  24271. d.elements[8] = (c + b) / (c - b),
  24272. this.cameraR.projectionMatrix.copy(d)
  24273. }
  24274. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24275. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24276. }
  24277. }
  24278. ,
  24279. n.prototype.boluoGetTexture = function (a) {
  24280. var b = new r.TextureLoader
  24281. return b.crossOrigin = "anonymous",
  24282. b.load(a)
  24283. }
  24284. ,
  24285. /***********************************************************************************************************************************************************************************/
  24286. n.prototype.updateScreenSize = function () {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24287. var W, H//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24288. return function (o) {
  24289. var render = false
  24290. var ratio
  24291. var w, h //记录应当render的大小
  24292. if (o && !o.resize && o.width != void 0 && o.height != void 0) {
  24293. w = o.width, h = o.height, render = true, ratio = 1
  24294. } else {
  24295. w = $('#player').width()
  24296. h = $('#player').height()
  24297. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24298. (w !== W || h !== H || this.forceUpdateSize) &&
  24299. (W = w, H = h, render = true, ratio = window.devicePixelRatio)
  24300. }
  24301. if (render) {
  24302. this.setSize(w, h, ratio)
  24303. this.forceUpdateSize = !1
  24304. }
  24305. }
  24306. }()
  24307. ,
  24308. n.prototype.updateComponents = function () {
  24309. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24310. this.updateListeners[t].update(e)
  24311. }
  24312. ,
  24313. n.prototype.suspend = function () {
  24314. this.started = !1,
  24315. this.suspendedObjects = this.scene.children.map(function (e) {
  24316. return this.scene.remove(e),
  24317. e
  24318. }
  24319. .bind(this)),
  24320. this.render()
  24321. }
  24322. ,
  24323. n.prototype.resume = function () {
  24324. this.suspendedObjects.forEach(function (e) {
  24325. this.scene.add(e)
  24326. }
  24327. .bind(this)),
  24328. this.suspendedObjects = [],
  24329. this.started = !0,
  24330. p()
  24331. }
  24332. var p = function () {
  24333. this.started && (window.requestAnimationFrame(p),
  24334. this.updateScreenSize(), // fyz resize
  24335. this.updateComponents(),
  24336. this.updateTextureMemory(),
  24337. this.render(),
  24338. window.stats && (window.fps = stats.update()),
  24339. this.emit(a.AfterRender))
  24340. }
  24341. n.prototype.getImageData = function () {
  24342. var e = document.createElement("canvas")
  24343. , t = e.getContext("2d")
  24344. return function (i, n, r) {
  24345. return e.width === n && e.height === r || (e.width = n,
  24346. e.height = r),
  24347. t.drawImage(i, 0, 0, n, r),
  24348. t.getImageData(0, 0, n, r)
  24349. }
  24350. }(),
  24351. n.prototype.initSizedTexture2D = function (e, t, i) {
  24352. var n = this.renderer
  24353. , o = n.context
  24354. , a = n.state
  24355. , s = new r.Texture(null)
  24356. s.flipY = !1,
  24357. i !== !0 && (i = !1),
  24358. s.generateMipmaps = i
  24359. var l = n.paramThreeToGL(s.format)
  24360. , c = n.paramThreeToGL(s.type)
  24361. , h = n.properties.get(s)
  24362. , u = o.createTexture()
  24363. a.bindTexture(o.TEXTURE_2D, u),
  24364. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24365. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24366. s.wrapS = t,
  24367. s.wrapT = t
  24368. var d = n.paramThreeToGL(t)
  24369. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24370. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24371. i ? (s.magFilter = r.LinearFilter,
  24372. s.minFilter = r.LinearMipMapLinearFilter,
  24373. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24374. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24375. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24376. s.minFilter = r.LinearFilter,
  24377. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24378. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24379. a.bindTexture(o.TEXTURE_2D, null),
  24380. h.__webglTexture = u,
  24381. s
  24382. }
  24383. ,
  24384. n.prototype.initSizedCubeMap = function (e, t) {
  24385. var i = this.renderer
  24386. , n = i.context
  24387. , o = i.state
  24388. , a = new r.CubeTexture([null, null, null, null, null, null])
  24389. a.flipY = !1,
  24390. a.generateMipmaps = t
  24391. var s = i.paramThreeToGL(a.format)
  24392. , l = i.paramThreeToGL(a.type)
  24393. , c = i.properties.get(a)
  24394. , h = n.createTexture()
  24395. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24396. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY)
  24397. for (var u = 0; u < 6; u++)
  24398. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null)
  24399. return t ? (a.magFilter = r.LinearFilter,
  24400. a.minFilter = r.LinearMipMapLinearFilter,
  24401. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24402. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24403. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24404. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24405. a.minFilter = r.LinearFilter,
  24406. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24407. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24408. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24409. c.__image__webglTextureCube = h,
  24410. a
  24411. }
  24412. ,
  24413. n.prototype.deallocateCubeTexture = function (e) {
  24414. var t = this.renderer
  24415. , i = t.context
  24416. , n = t.properties.get(e)
  24417. i.deleteTexture(n.__image__webglTextureCube)
  24418. }
  24419. ,
  24420. n.prototype.uploadTexture2D = function (e, t, i, n, r, o) {
  24421. var a = this.renderer
  24422. , s = a.context
  24423. , l = a.state
  24424. , c = a.properties.get(t)
  24425. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24426. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24427. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24428. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24429. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24430. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24431. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24432. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24433. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24434. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24435. l.bindTexture(s.TEXTURE_2D, null)
  24436. }
  24437. ,
  24438. n.prototype.uploadTexture3D = function (e, t, i, n, r, o, a) {
  24439. var s = this.renderer
  24440. , l = s.context
  24441. , c = s.state
  24442. , h = s.properties.get(t)
  24443. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24444. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24445. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24446. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24447. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24448. }
  24449. ,
  24450. n.prototype.rebuildMipMaps2D = function (e) {
  24451. var t = this.renderer
  24452. , i = t.context
  24453. , n = t.state
  24454. t.properties.get(e)
  24455. i.generateMipmap(i.TEXTURE_2D),
  24456. n.bindTexture(i.TEXTURE_2D, null)
  24457. }
  24458. ,
  24459. n.prototype.rebuildMipMaps3D = function (e) {
  24460. var t = this.renderer
  24461. , i = t.context
  24462. , n = t.state
  24463. , r = t.properties.get(e)
  24464. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24465. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24466. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24467. }
  24468. ,
  24469. n.prototype.renderToCubeMap = function () {
  24470. var e = !1
  24471. , t = null
  24472. , i = null
  24473. , n = null
  24474. , a = null
  24475. , s = null
  24476. , l = 1
  24477. return function (c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24478. var _ = this.renderer
  24479. _.context
  24480. e || (i = new r.OrthographicCamera(l / -2, l / 2, l / 2, l / -2, -200, 200),
  24481. i.position.z = 150,
  24482. t = new r.Scene,
  24483. t.add(i),
  24484. n = new r.ShaderMaterial({
  24485. uniforms: {
  24486. tDiffuse: {
  24487. type: "t",
  24488. value: null
  24489. },
  24490. alpha: {
  24491. type: "f",
  24492. value: 1
  24493. }
  24494. },
  24495. vertexShader: o.basicTextured.vertexShader,
  24496. fragmentShader: o.basicTextured.fragmentShader,
  24497. depthWrite: !1,
  24498. depthTest: !1,
  24499. side: r.DoubleSide
  24500. }),
  24501. a = new r.PlaneBufferGeometry(l, l),
  24502. s = new r.Mesh(a, n),
  24503. s.position.z = 0,
  24504. t.add(s),
  24505. e = !0)
  24506. var T = a.getAttribute("uv")
  24507. T.setDynamic(!0),
  24508. T.needsUpdate = !0
  24509. var x = T.array
  24510. , S = p / u
  24511. , M = f / d
  24512. , R = g / u
  24513. , P = m / d
  24514. x[0] = S,
  24515. x[1] = M + P,
  24516. x[2] = S + R,
  24517. x[3] = M + P,
  24518. x[4] = S,
  24519. x[5] = M,
  24520. x[6] = S + R,
  24521. x[7] = M
  24522. var O = a.getAttribute("position")
  24523. O.setDynamic(!0),
  24524. O.needsUpdate = !0
  24525. var L = O.array
  24526. , D = v / h.width - l / 2
  24527. , N = A / h.height - l / 2
  24528. , B = y / h.width
  24529. , F = C / h.height
  24530. L[0] = D,
  24531. L[1] = N + F,
  24532. L[3] = D + B,
  24533. L[4] = N + F,
  24534. L[6] = D,
  24535. L[7] = N,
  24536. L[9] = D + B,
  24537. L[10] = N
  24538. this.renderer.properties.get(c)
  24539. n.uniforms.tDiffuse.value = c,
  24540. n.blending = E || r.NoBlending,
  24541. n.transparent = !!b,
  24542. void 0 !== w && null !== w || (w = 1),
  24543. n.uniforms.alpha.value = w,
  24544. n.needUpdate = !0,
  24545. h.activeCubeFace = I,
  24546. h.viewport.set(0, 0, h.width, h.height)
  24547. var V = this.renderer.autoClear
  24548. this.renderer.autoClear = !1,
  24549. this.renderer.render(t, i, h, !1),
  24550. this.renderer.autoClear = V
  24551. }
  24552. }(),
  24553. n.prototype.copyCubeMap = function () {
  24554. var e = !1
  24555. , t = null
  24556. , i = null
  24557. , a = null
  24558. , s = null
  24559. , l = null
  24560. , c = new r.Euler
  24561. new r.Vector3
  24562. return function (h, u, d, p, f, g, m, v, A) {
  24563. this.renderer
  24564. if (!e) {
  24565. var y = 2
  24566. i = new r.OrthographicCamera(y / -2, y / 2, y / 2, y / -2, 0, 200),
  24567. i.position.set(0, 0, 0),
  24568. t = new r.Scene,
  24569. t.add(i),
  24570. a = new r.ShaderMaterial({
  24571. uniforms: {
  24572. tDiffuse: {
  24573. type: "t",
  24574. value: null
  24575. },
  24576. alpha: {
  24577. type: "f",
  24578. value: 1
  24579. }
  24580. },
  24581. vertexShader: o.copyCubeMap.vertexShader,
  24582. fragmentShader: o.copyCubeMap.fragmentShader,
  24583. depthWrite: !1,
  24584. depthTest: !1,
  24585. side: r.DoubleSide
  24586. }),
  24587. s = new r.BoxGeometry(y, y, y),
  24588. l = new r.Mesh(s, a),
  24589. t.add(l),
  24590. e = !0
  24591. }
  24592. for (var C = 0; C < 6; C++)
  24593. n.getCubeOrientationForCubeFace(C, c),
  24594. l.rotation.copy(c),
  24595. l.matrixWorldNeedsUpdate = !0,
  24596. l.updateMatrixWorld(),
  24597. a.uniforms.tDiffuse.value = h,
  24598. a.blending = m || r.NoBlending,
  24599. a.transparent = !!v,
  24600. void 0 !== A && null !== A || (A = 1),
  24601. a.uniforms.alpha.value = A,
  24602. a.needUpdate = !0,
  24603. u.activeCubeFace = C,
  24604. u.viewport.set(0, 0, f, g),
  24605. this.renderer.render(t, i, u, !1)
  24606. }
  24607. }(),
  24608. n.getLookAtForCubeFace = function (e, t) {
  24609. switch (e) {
  24610. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24611. t.set(1, 0, 0)
  24612. break
  24613. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24614. t.set(-1, 0, 0)
  24615. break
  24616. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24617. t.set(0, 1, 0)
  24618. break
  24619. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24620. t.set(0, -1, 0)
  24621. break
  24622. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24623. t.set(0, 0, 1)
  24624. break
  24625. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24626. t.set(0, 0, -1)
  24627. }
  24628. }
  24629. ,
  24630. n.getCubeOrientationForCubeFace = function (e, t) {
  24631. switch (e) {
  24632. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24633. t.set(0, -Math.PI / 2, 0)
  24634. break
  24635. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24636. t.set(0, Math.PI / 2, 0)
  24637. break
  24638. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24639. t.set(Math.PI / 2, Math.PI, 0)
  24640. break
  24641. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24642. t.set(-Math.PI / 2, Math.PI, 0)
  24643. break
  24644. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24645. t.set(0, -Math.PI, 0)
  24646. break
  24647. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24648. t.set(0, 0, 0)
  24649. }
  24650. }
  24651. ,
  24652. t.exports = n
  24653. }
  24654. , {
  24655. "../enum/GLCubeFaces": 25,
  24656. "../enum/GLTextureType": 26,
  24657. "../enum/SceneRendererEvents": 43,
  24658. "../exception/BasicException": 55,
  24659. "../exception/RendererCreationException": 57,
  24660. "../settings": 166,
  24661. "../shaders": 167,
  24662. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24663. "../util/browser": 182,
  24664. /************************************************************************************************************************************************/
  24665. events: 202,
  24666. three: 217
  24667. }],
  24668. 159: [function (e, t, i) {
  24669. "use strict"
  24670. function n(e) {
  24671. this.messenger = new a(e),
  24672. this.clientKey = null
  24673. }
  24674. var r = e("../util/ajax")
  24675. , o = e("./PostMessageType")
  24676. , a = e("./postmessage")
  24677. , s = e("./VersionInfo")
  24678. , l = e("events").EventEmitter
  24679. , c = window.location.origin + "/api/v1/user/"
  24680. n.prototype = Object.create(l.prototype),
  24681. n.prototype.bindEvents = function () {
  24682. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24683. }
  24684. ,
  24685. n.prototype.waitForConnection = function () {
  24686. var e = new Promise(function (e, t) {
  24687. this.messenger.on(o.CONNECT, function (i) {
  24688. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24689. }
  24690. .bind(this))
  24691. }
  24692. .bind(this))
  24693. return e
  24694. }
  24695. ,
  24696. n.prototype.onConnectionReceived = function (e) {
  24697. return this.messenger.setTarget(e.source, e.origin),
  24698. this.verifyConnection(e).then(function (t, i) {
  24699. this.messenger.send({
  24700. type: o.ACCEPT,
  24701. toId: e.fromId,
  24702. warning: i
  24703. }),
  24704. this.clientKey = t,
  24705. this.messenger.removeAllListeners(o.CONNECT),
  24706. this.bindEvents()
  24707. }
  24708. .bind(this), function (t) {
  24709. this.messenger.send({
  24710. type: o.REJECT,
  24711. toId: e.fromId,
  24712. reason: t
  24713. }),
  24714. this.messenger.setTarget()
  24715. }
  24716. .bind(this))
  24717. }
  24718. ,
  24719. n.prototype.verifyConnection = function (e) {
  24720. return new Promise(function (t, i) {
  24721. var n
  24722. if (s.isDeprecated(e.sdkVersion))
  24723. n = "这个版本正在被弃用"
  24724. else if (!s.isSupported(e.sdkVersion))
  24725. return i("不支持此版本的SDK")
  24726. var o = {
  24727. cache: !1,
  24728. headers: {
  24729. "X-port-Application-Key": e.applicationKey,
  24730. "X-port-Referrer": e.origin
  24731. }
  24732. }
  24733. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24734. }
  24735. )
  24736. }
  24737. ,
  24738. n.prototype.onMessageReceived = function (e) {
  24739. if (this.validateClientApplicationKey(e.applicationKey)) {
  24740. var t = this
  24741. e.onDone = function (i) {
  24742. i.toId = e.fromId,
  24743. i.uid = e.uid,
  24744. i.type = o.RESPONSE,
  24745. t.messenger.send(i)
  24746. }
  24747. ,
  24748. this.emit(o.ACTION, e)
  24749. }
  24750. }
  24751. ,
  24752. n.prototype.validateClientApplicationKey = function (e) {
  24753. return this.clientKey === e
  24754. }
  24755. ,
  24756. n.prototype.sendEvent = function (e, t) {
  24757. this.messenger.send({
  24758. type: o.EVENT,
  24759. eventType: e,
  24760. eventData: t
  24761. })
  24762. }
  24763. ,
  24764. t.exports = n
  24765. }
  24766. , {
  24767. "../util/ajax": 181,
  24768. "./PostMessageType": 160,
  24769. "./VersionInfo": 163,
  24770. "./postmessage": 165,
  24771. events: 202
  24772. }],
  24773. 160: [function (e, t, i) {
  24774. "use strict"
  24775. t.exports = Object.freeze({
  24776. CONNECT: "postmessage.connect",
  24777. ACCEPT: "postmessage.accept",
  24778. REJECT: "postmessage.reject",
  24779. ACTION: "postmessage.action",
  24780. RESPONSE: "postmessage.response",
  24781. EVENT: "postmessage.event"
  24782. })
  24783. }
  24784. , {}],
  24785. 161: [function (e, t, i) {
  24786. "use strict"
  24787. t.exports = Object.freeze({
  24788. MOVE: "sdk.move",
  24789. ENTER_PANO: "sdk.enterpano",
  24790. MODEL_LOADED: "sdk.modelloaded"
  24791. })
  24792. }
  24793. , {}],
  24794. 162: [function (e, t, i) {
  24795. "use strict"
  24796. t.exports = Object.freeze({
  24797. FLY: "transition.fly",
  24798. FADEOUT: "transition.fade",
  24799. INSTANT: "transition.instant"
  24800. })
  24801. }
  24802. , {}],
  24803. 163: [function (e, t, i) {
  24804. "use strict"
  24805. t.exports = {
  24806. current: "1.0",
  24807. supported: ["1.0"],
  24808. deprecated: [],
  24809. isSupported: function (e) {
  24810. return this.supported.indexOf(e) !== -1
  24811. },
  24812. isDeprecated: function (e) {
  24813. return this.deprecated.indexOf(e) !== -1
  24814. },
  24815. isValid: function (e) {
  24816. return this.isSupported(e) || this.isDeprecated(e)
  24817. }
  24818. }
  24819. }
  24820. , {}],
  24821. 164: [function (e, t, i) {
  24822. (function (i) {
  24823. "use strict"
  24824. function n(e, t, i) {
  24825. e && (e = e.toLowerCase().trim())
  24826. var n = new I.UP.clone
  24827. , r = Math.PI / 3
  24828. , o = Math.PI / 2
  24829. switch (e) {
  24830. case "left":
  24831. i.copy(t),
  24832. i.applyAxisAngle(n, o)
  24833. break
  24834. case "right":
  24835. i.copy(t),
  24836. i.applyAxisAngle(n, -o)
  24837. break
  24838. case "forwardleft":
  24839. i.copy(t),
  24840. i.applyAxisAngle(n, r)
  24841. break
  24842. case "forwardright":
  24843. i.copy(t),
  24844. i.applyAxisAngle(n, -r)
  24845. break
  24846. case "forward":
  24847. default:
  24848. i.copy(t)
  24849. }
  24850. return i
  24851. }
  24852. function r(e, t) {
  24853. if (e) {
  24854. var i = {
  24855. pano: e,
  24856. lookAtPoint: null,
  24857. duration: null,
  24858. maxDistanceOverride: null,
  24859. skipWarpingCheck: !1
  24860. }
  24861. this.player.flyToPano(i, function () {
  24862. t && t({
  24863. success: !0,
  24864. message: "Transition complete."
  24865. })
  24866. })
  24867. } else
  24868. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24869. t && t({
  24870. success: !1,
  24871. error: "Unable to find pano."
  24872. })
  24873. }
  24874. function o(e, t) {
  24875. var i = this.findRankedPano(e, t)
  24876. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24877. null)
  24878. }
  24879. function a(e, t) {
  24880. var i = this.findRankedtag(e, t)
  24881. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24882. null)
  24883. }
  24884. function s(e, t) {
  24885. t.copy(I.FORWARD),
  24886. e.getDirection(t)
  24887. }
  24888. function l(e) {
  24889. function t(e) {
  24890. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ")
  24891. return {
  24892. x: c.Math.radToDeg(t._x),
  24893. y: c.Math.radToDeg(t._y),
  24894. z: c.Math.radToDeg(t._z)
  24895. }
  24896. }
  24897. var i = function (e) {
  24898. return e.alignmentType !== m.ALIGNED ? null : {
  24899. x: e.position.x,
  24900. y: e.position.y,
  24901. z: e.position.z
  24902. }
  24903. }
  24904. return {
  24905. panos: e.panos.list.map(function (n) {
  24906. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z]
  24907. return {
  24908. uuid: n.id,
  24909. aligned: n.alignmentType === m.ALIGNED,
  24910. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24911. position: i(n),
  24912. rotation: t(n),
  24913. thumbnail: r
  24914. }
  24915. })
  24916. }
  24917. }
  24918. var c = e("three")
  24919. , h = e("./ApiHost")
  24920. , u = e("../util/logger")
  24921. , d = e("../util/common")
  24922. , p = e("../util/math")
  24923. , f = e("../enum/ModelManagerEvents")
  24924. , g = e("./PostMessageType")
  24925. , m = e("../enum/AlignmentType")
  24926. , v = e("../enum/Direction")
  24927. , A = e("./TransitionStyles")
  24928. , y = e("../util/panorama")
  24929. , C = e("../enum/GLCubeFaces")
  24930. , I = e("../enum/Vectors")
  24931. , E = e("../enum/Viewmode")
  24932. , b = e("../enum/WarpStyle")
  24933. , w = (e("../enum/Keys"),
  24934. e("../enum/PlayerEvents"))
  24935. , _ = e("../sdk/SdkEvents")
  24936. , I = e("../enum/Vectors")
  24937. , T = e("../enum/ControlEvents")
  24938. , x = e("../enum/RenderLayers")
  24939. , S = (e("../constants"),
  24940. e("../settings"))
  24941. , M = e("../lib/jpeg_encoder")
  24942. , R = new u(i)
  24943. , P = function () {
  24944. var e = function e() {
  24945. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24946. e.player.getDirection(e.playerDirection),
  24947. e.projectVectors()
  24948. var t = e.playerDirection.angleTo(e.lastFacingDirection)
  24949. if (e.angleTravelled += Math.abs(t),
  24950. e.angleTravelled >= Math.abs(e.angle)) {
  24951. if (e.active = !1,
  24952. e.onDone) {
  24953. var i = e.onDone
  24954. i()
  24955. }
  24956. } else
  24957. e.lastFacingDirection.copy(e.playerDirection),
  24958. window.setTimeout(e, 4)
  24959. }
  24960. return e.active = !1,
  24961. e.angle = 0,
  24962. e.angleTravelled = 0,
  24963. e.playerDirection = new c.Vector3,
  24964. e.lastFacingDirection = new c.Vector3,
  24965. e.onDone = null,
  24966. e.player = null,
  24967. e.start = function (t, i, n, r) {
  24968. e.active = !0,
  24969. t && i && (i = 0),
  24970. e.angle = t || i,
  24971. e.xAngle = t,
  24972. e.yAngle = i,
  24973. e.angleTravelled = 0,
  24974. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24975. n.getDirection(e.playerDirection),
  24976. e.lastFacingDirection.copy(e.playerDirection),
  24977. e.projectVectors(),
  24978. e.onDone = r,
  24979. e.player = n,
  24980. e()
  24981. }
  24982. ,
  24983. e.projectVectors = function () {
  24984. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24985. e.lastFacingDirection.projectOnPlane(I.UP))
  24986. }
  24987. ,
  24988. e
  24989. }()
  24990. , O = function () {
  24991. var e = new c.Vector3
  24992. return function (t) {
  24993. t ? (e.copy(t.position),
  24994. e.add(t.discPosition),
  24995. p.projectPositionToCanvas(e, this.player.camera, e),
  24996. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24997. }
  24998. }()
  24999. , L = function () {
  25000. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25001. }
  25002. , D = function () {
  25003. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25004. }
  25005. , N = function (e) {
  25006. var t = new c.Vector3
  25007. return function (e) {
  25008. var i = this.player.getDirection()
  25009. t.copy(i)
  25010. var n = t.y
  25011. t.y = 0,
  25012. t.normalize()
  25013. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1)
  25014. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25015. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25016. 0
  25017. this.player.mode === E.DOLLHOUSE && (r = -r)
  25018. var o = L.call(this) - .1
  25019. , a = D.call(this) + .1
  25020. , s = r + e
  25021. s > o ? s = o : s < a && (s = a)
  25022. var l = s - r
  25023. return e > 0 && l < .01 && (l = 0),
  25024. e < 0 && l > -.01 && (l = 0),
  25025. l
  25026. }
  25027. }()
  25028. , B = function () {
  25029. var e = new c.Euler
  25030. return function (t) {
  25031. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25032. {
  25033. position: {
  25034. x: t.position.x,
  25035. y: t.position.y,
  25036. z: t.position.z
  25037. },
  25038. rotation: {
  25039. x: c.Math.radToDeg(e.x),
  25040. y: c.Math.radToDeg(e.y),
  25041. z: 0
  25042. },
  25043. pano: t.currentPano ? t.currentPano.id : null,
  25044. mode: t.mode
  25045. }
  25046. }
  25047. }()
  25048. , F = null
  25049. t.exports = {
  25050. init: function (e, t, i, n, r) {
  25051. V.init(e, t, i, r),
  25052. F = new Promise(function (e, t) {
  25053. i.on(w.Ready, function () {
  25054. e()
  25055. })
  25056. }
  25057. .bind(this))
  25058. var o = new h(window)
  25059. , a = o.waitForConnection()
  25060. a.then(function (e) {
  25061. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25062. })
  25063. var s = function () {
  25064. var e = Date.now()
  25065. return function () {
  25066. if (!(Date.now() - e < 100)) {
  25067. var t = B(i)
  25068. o.sendEvent(_.MOVE, {
  25069. state: t
  25070. }),
  25071. e = Date.now()
  25072. }
  25073. }
  25074. }()
  25075. i.on(w.Move, s),
  25076. i.on(w.ViewChanged, s),
  25077. n.on(f.ActiveModelChanged, function (e) {
  25078. function t(e) {
  25079. var t, i = e.newPano.id
  25080. e.oldPano && (t = e.oldPano.id),
  25081. i !== t && o.sendEvent(_.ENTER_PANO, {
  25082. oldPano: t,
  25083. newPano: i
  25084. })
  25085. }
  25086. var i = e.model
  25087. , n = e.oldModel
  25088. V.model = i,
  25089. a.then(function () {
  25090. o.sendEvent(_.MODEL_LOADED, {
  25091. metadata: l(i)
  25092. })
  25093. }),
  25094. n && n.panos.forEach(function (e) {
  25095. e.removeEventListener("enter", t)
  25096. }),
  25097. i.panos.forEach(function (e) {
  25098. e.on("enter", t)
  25099. })
  25100. })
  25101. }
  25102. }
  25103. var V = {
  25104. director: null,
  25105. player: null,
  25106. controls: null,
  25107. sceneRenderer: null,
  25108. model: null,
  25109. init: function (e, t, i, n) {
  25110. this.director = e,
  25111. this.player = i,
  25112. this.controls = t,
  25113. this.sceneRenderer = n
  25114. },
  25115. handleToObject: {},
  25116. objectToHandle: {},
  25117. handleCount: 0,
  25118. onMessageReceive: function (e) {
  25119. if (e) {
  25120. var t = e.targetFunction
  25121. , i = e.params
  25122. , n = e.onDone
  25123. t && this[t] && this[t](i, n)
  25124. }
  25125. },
  25126. waitForInit: function (e, t) {
  25127. F.then(t.bind({
  25128. success: !0,
  25129. message: "Init complete."
  25130. }))
  25131. },
  25132. moveToPano: function (e, t) {
  25133. var i = new c.Euler(0, 0, 0, "YXZ")
  25134. , n = new c.Quaternion
  25135. return function (e, t) {
  25136. var r = e.pano
  25137. , o = e.rotation
  25138. , a = e.transition
  25139. if (!this.model)
  25140. return t({
  25141. success: !1,
  25142. error: "The model has not been loaded yet"
  25143. })
  25144. var s = this.model.panos.get(r)
  25145. if (!s)
  25146. return t({
  25147. success: !1,
  25148. error: r + " does not exist in this model"
  25149. })
  25150. if (!o)
  25151. return t({
  25152. sucess: !1,
  25153. erorr: o + " is not a valid rotation"
  25154. })
  25155. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25156. console.log(o.z)
  25157. var l = {
  25158. success: !0,
  25159. message: r
  25160. }
  25161. if (a === A.FADEOUT)
  25162. n.setFromEuler(i),
  25163. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l))
  25164. else {
  25165. var h, u
  25166. a === A.INSTANT && (h = 0,
  25167. u = 0)
  25168. var d = I.FORWARD.clone().applyEuler(i).add(s.position)
  25169. this.player.flyToPano({
  25170. pano: s,
  25171. lookAtPoint: d,
  25172. duration: h,
  25173. aimDuration: u
  25174. }, t.bind(this, l))
  25175. }
  25176. }
  25177. }(),
  25178. moveInDirection: function (e, t) {
  25179. var i = e.direction
  25180. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25181. void (t && t({
  25182. success: !1,
  25183. error: "Invalid direction."
  25184. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function (e) {
  25185. t(e ? {
  25186. success: !0,
  25187. message: "moved " + i
  25188. } : {
  25189. success: !1,
  25190. error: "Cannot move in direction: " + i
  25191. })
  25192. })
  25193. },
  25194. getPose: function (e, t) {
  25195. this.player.camera.position,
  25196. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ")
  25197. return t({
  25198. success: !0,
  25199. message: B(this.player)
  25200. })
  25201. },
  25202. takeScreenShot: function () {
  25203. var e = new c.PerspectiveCamera
  25204. , t = new c.WebGLRenderTarget
  25205. return function (i, n) {
  25206. if (!i.resolution)
  25207. return n({
  25208. success: !1,
  25209. error: "An invalid resolution was specified"
  25210. })
  25211. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25212. var r = this.sceneRenderer.renderer.getSize()
  25213. i.resolution.width = r.width,
  25214. i.resolution.height = r.height
  25215. }
  25216. e.layers.set(x.DEFAULT),
  25217. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25218. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25219. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE))
  25220. var o = i.resolution.width
  25221. , a = i.resolution.height
  25222. , s = o / a
  25223. e.position.copy(this.sceneRenderer.camera.position),
  25224. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25225. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25226. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25227. t.setSize(o, a),
  25228. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t)
  25229. var l = new Uint8Array(o * a * 4)
  25230. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l)
  25231. var c = M.encode({
  25232. data: l,
  25233. width: o,
  25234. height: a,
  25235. heading: 180,
  25236. pitch: 0
  25237. }, {
  25238. quality: 75,
  25239. flipY: !0
  25240. })
  25241. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data)
  25242. n({
  25243. success: !0,
  25244. message: h
  25245. })
  25246. }
  25247. }(),
  25248. findRankedPano: function (e, t) {
  25249. var i = new c.Vector3
  25250. , r = new c.Vector3
  25251. return function (e, t) {
  25252. s(this.player, r),
  25253. n(t, r, i)
  25254. var o = this.player.rankedPanoInDirection(e, i)
  25255. if (o) {
  25256. var a = this.objectToHandle[o.id]
  25257. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25258. this.handleToObject[a] = o),
  25259. a
  25260. }
  25261. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25262. -1
  25263. }
  25264. }(),
  25265. findRankedtag: function (e, t) {
  25266. var i = new c.Vector3
  25267. , r = new c.Vector3
  25268. return function (e, t) {
  25269. s(this.player, r),
  25270. n(t, r, i)
  25271. var o = this.player.rankedtagInDirection(e, i)
  25272. if (o) {
  25273. var a = this.objectToHandle[o.sid]
  25274. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25275. this.handleToObject[a] = o),
  25276. a
  25277. }
  25278. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25279. -1
  25280. }
  25281. }(),
  25282. clickNearesttag: function (e) {
  25283. this.clickRankedtag(0, e)
  25284. },
  25285. clickRankedtag: function (e, t) {
  25286. var i = a.call(this, e, t)
  25287. i && O.call(this, i)
  25288. },
  25289. clickNearestPano: function (e, t) {
  25290. this.clickRankedPano(0, e, t)
  25291. },
  25292. clickRankedPano: function (e, t, i) {
  25293. var n = o.call(this, e, t)
  25294. n ? r.call(this, n, i) : i(null)
  25295. },
  25296. clickPano: function (e, t) {
  25297. var i = this.handleTable[e]
  25298. i ? r.call(this, i, t) : t(null)
  25299. },
  25300. rotateDirection: function () {
  25301. return function (e, t) {
  25302. var i = e.direction
  25303. , n = e.angle
  25304. if (!P.active) {
  25305. var r = 0
  25306. , o = 0
  25307. , a = 0
  25308. , s = 0
  25309. if (!n || isNaN(n))
  25310. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25311. void (t && t({
  25312. success: !1,
  25313. error: "Invalid rotation angle."
  25314. }))
  25315. if (this.player.mode === E.TRANSITIONING)
  25316. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25317. void (t && t({
  25318. success: !1,
  25319. error: "Cannot rotate while transitioning"
  25320. }))
  25321. if (i === v.RIGHT || i === v.LEFT)
  25322. i === v.RIGHT && (n = -n),
  25323. r = n > 0 ? -1 : 1,
  25324. a = n
  25325. else {
  25326. if (i !== v.UP && i !== v.DOWN)
  25327. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25328. void (t && t({
  25329. success: !1,
  25330. error: "Invalid direction for rotation."
  25331. }))
  25332. if (this.player.mode === E.FLOORPLAN)
  25333. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25334. void (t && t({
  25335. success: !1,
  25336. error: "Cannot rotate " + i + " in floorplan mode"
  25337. }))
  25338. if (i === v.DOWN && (n = -n),
  25339. n = N.call(this, n),
  25340. 0 === n)
  25341. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25342. void (t && t({
  25343. success: !1,
  25344. error: "Already at maximum rotation in direction: " + i
  25345. }))
  25346. o = n > 0 ? 1 : -1,
  25347. s = n
  25348. }
  25349. var l = n
  25350. n = c.Math.degToRad(n),
  25351. a = c.Math.degToRad(a),
  25352. s = c.Math.degToRad(s)
  25353. var h = this.controls.activeControl
  25354. , u = function () {
  25355. h.stopRotating(!0),
  25356. t && t({
  25357. success: !0,
  25358. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25359. })
  25360. }
  25361. h.startRotating(r, o),
  25362. P.start(a, s, this.player, u)
  25363. }
  25364. }
  25365. }(),
  25366. rotate: function () {
  25367. var e = new c.Vector3
  25368. , t = new c.Vector3
  25369. return function (i, n) {
  25370. var r = i.xAngle
  25371. , o = i.yAngle
  25372. if (!P.active) {
  25373. if (r = r || 0,
  25374. o = o || 0,
  25375. isNaN(r) || isNaN(o))
  25376. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25377. void (n && n({
  25378. success: !1,
  25379. error: "Invalid rotation angle."
  25380. }))
  25381. if (this.player.mode === E.TRANSITIONING)
  25382. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25383. void (n && n({
  25384. success: !1,
  25385. error: "Cannot rotate while transitioning"
  25386. }))
  25387. Math.abs(r) < .01 && (r = 0),
  25388. Math.abs(o) < .01 && (o = 0)
  25389. var a = o
  25390. o = N.call(this, o),
  25391. r = -r
  25392. var s = a > 0 ? "UP" : "DOWN"
  25393. if (!r && a && !o)
  25394. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25395. void (n && n({
  25396. success: !1,
  25397. error: "Already at maximum rotation in direction: " + s
  25398. }))
  25399. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s)
  25400. var l = o
  25401. o = c.Math.degToRad(o),
  25402. r = c.Math.degToRad(r),
  25403. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25404. this.player.getDirection(e),
  25405. t.copy(e).applyAxisAngle(I.UP, r),
  25406. t.applyAxisAngle(I.RIGHT, o)
  25407. var h = (e.angleTo(t),
  25408. r > 0 ? -1 : r < 0 ? 1 : 0)
  25409. , u = o > 0 ? 1 : o < 0 ? -1 : 0
  25410. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o))
  25411. var d = this.controls.activeControl
  25412. , p = function () {
  25413. d.stopRotating(!0),
  25414. n && n({
  25415. success: !0,
  25416. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25417. })
  25418. }
  25419. d.startRotating(h, u),
  25420. P.start(r, o, this.player, p)
  25421. }
  25422. }
  25423. }(),
  25424. panCamera: function (e, t) {
  25425. function i(e) {
  25426. switch (r.removeAllListeners(T.AutoPanComplete),
  25427. r.removeAllListeners(T.AutoPanInterrupt),
  25428. r.removeAllListeners(T.AutoPanClamped),
  25429. e) {
  25430. case T.AutoPanInterrupt:
  25431. t({
  25432. success: !0,
  25433. message: "Camera panning interrupted."
  25434. })
  25435. break
  25436. case T.AutoPanClamped:
  25437. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25438. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25439. return void t({
  25440. success: !1,
  25441. error: "Already at edge of current model bounds."
  25442. })
  25443. var i = "The view point is outside the bounds for the current model. "
  25444. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25445. console.warn(i)
  25446. }
  25447. case T.AutoPanComplete:
  25448. t({
  25449. success: !0,
  25450. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25451. })
  25452. }
  25453. }
  25454. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25455. return t({
  25456. success: !1,
  25457. error: "Camera panning is not available in the current mode: " + this.player.mode
  25458. })
  25459. var n = e.position
  25460. , r = this.player.control
  25461. r.setAutoPanPosition(n.x, n.z),
  25462. r.autoPan = !0
  25463. var o = function (e, t) {
  25464. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25465. }
  25466. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25467. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25468. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25469. },
  25470. click: function (e, t) {
  25471. var i = e.x
  25472. , n = e.y
  25473. , r = e.percentage
  25474. r === !0 && (i = i / 100 * $("#player").width(),
  25475. n = n / 100 * $("#player").height()),
  25476. this.player.handleInputStart(i, n),
  25477. this.player.updateIntersect(),
  25478. this.player.handleInputEnd(i, n)
  25479. },
  25480. mouseOver: function (e, t) {
  25481. var i = e.x
  25482. , n = e.y
  25483. , r = e.percentage
  25484. r === !0 && (i = i / 100 * $("#player").width(),
  25485. n = n / 100 * $("#player").height()),
  25486. this.player.handleInputMove(i, n),
  25487. this.player.updateIntersect()
  25488. },
  25489. moveToMode: function (e, t) {
  25490. function i(e) {
  25491. t(e ? {
  25492. success: !1,
  25493. error: "Failed to load new mode: " + e
  25494. } : {
  25495. success: !0,
  25496. message: "Moved to new mode: " + n
  25497. })
  25498. }
  25499. var n = e.mode
  25500. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function () {
  25501. i()
  25502. }, function (e) {
  25503. i(e)
  25504. }) : t({
  25505. success: !1,
  25506. error: "Invalid mode selection"
  25507. })
  25508. }
  25509. }
  25510. }
  25511. ).call(this, "/js/sdk/automation.js")
  25512. }
  25513. , {
  25514. "../constants": 8,
  25515. "../enum/AlignmentType": 17,
  25516. "../enum/ControlEvents": 21,
  25517. "../enum/Direction": 22,
  25518. "../enum/GLCubeFaces": 25,
  25519. "../enum/Keys": 30,
  25520. "../enum/ModelManagerEvents": 33,
  25521. "../enum/PlayerEvents": 40,
  25522. "../enum/RenderLayers": 41,
  25523. "../enum/Vectors": 50,
  25524. "../enum/Viewmode": 51,
  25525. "../enum/WarpStyle": 52,
  25526. "../lib/jpeg_encoder": 94,
  25527. "../sdk/SdkEvents": 161,
  25528. "../settings": 166,
  25529. "../util/common": 185,
  25530. "../util/logger": 189,
  25531. "../util/math": 190,
  25532. "../util/panorama": 191,
  25533. "./ApiHost": 159,
  25534. "./PostMessageType": 160,
  25535. "./TransitionStyles": 162,
  25536. three: 217
  25537. }],
  25538. 165: [function (e, t, i) {
  25539. "use strict"
  25540. function n(e) {
  25541. this.sourceWindow = e,
  25542. this.targetWindow = null,
  25543. this.targetOrigin = null,
  25544. this.id = Math.floor(1e5 * Math.random()),
  25545. this.bindEvents()
  25546. }
  25547. var r = e("./PostMessageType")
  25548. , o = e("events").EventEmitter
  25549. n.prototype = Object.create(o.prototype),
  25550. n.prototype.bindEvents = function () {
  25551. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25552. }
  25553. ,
  25554. n.prototype.setTarget = function (e, t) {
  25555. this.targetWindow = e,
  25556. this.targetOrigin = t
  25557. }
  25558. ,
  25559. n.prototype.onPostmessageReceived = function (e) {
  25560. var t = e.origin || e.originalEvent.origin
  25561. , i = e.source
  25562. switch (e.data.type) {
  25563. case r.CONNECT:
  25564. break
  25565. case r.RESPONSE:
  25566. if (this.id !== e.data.toId)
  25567. return
  25568. default:
  25569. if (!this.validateMessageOrigin(t))
  25570. return
  25571. }
  25572. var n = e.data
  25573. n.source = i,
  25574. n.origin = t,
  25575. n.timestamp = Date.now(),
  25576. this.emit(e.data.type, n)
  25577. }
  25578. ,
  25579. n.prototype.validateMessageOrigin = function (e) {
  25580. return "*" === this.targetOrigin || e === this.targetOrigin
  25581. }
  25582. ,
  25583. n.prototype.send = function (e) {
  25584. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25585. this.targetWindow.postMessage(e, this.targetOrigin))
  25586. }
  25587. ,
  25588. t.exports = n
  25589. }
  25590. , {
  25591. "./PostMessageType": 160,
  25592. events: 202
  25593. }],
  25594. 166: [function (e, t, i) {
  25595. "use strict"
  25596. var n = e("three")
  25597. , r = e("./util/browser")
  25598. , o = e("./enum/Viewmode")
  25599. , a = e("./enum/VROption")
  25600. , s = e("./enum/Colors")
  25601. , l = e("./enum/WarpStyle")
  25602. , c = e("./util/easing")
  25603. , h = e("./util/common")
  25604. , u = e("./util/showcase")
  25605. , d = e("./constants")
  25606. , p = {
  25607. debug: !1,
  25608. version: "2.25.6-0-gd87e5b1",
  25609. languageTag: r.valueFromHash("lang", null),
  25610. pageTitle: "四维虚拟漫游",
  25611. authorizationHeader: u.getAuthorizationHeader(),
  25612. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25613. logLevel: r.valueFromHash("log", 2),
  25614. skyboxRadius: 2500,
  25615. modelBoundsPadding: 5,
  25616. showNeighbors: !1,
  25617. brand: r.valueFromHash("brand", !0),
  25618. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25619. startHighlights: r.valueFromHash("hl", -1),
  25620. specialEdition: r.valueFromHash("bn", 0),
  25621. useWheel: r.valueFromHash("wh", !0),
  25622. crossOrigin: "anonymous",
  25623. fancierTransition: !1,
  25624. wireframe: !1,
  25625. skyboxWireframe: !1,
  25626. modelAlpha: 1,
  25627. highlightPanoSelection: !1,
  25628. showSweeps: !0,
  25629. showSkyboxes: !1,
  25630. showMesh: !0,
  25631. showFloors: !1,
  25632. showFloorDuration: 300,
  25633. showFloorDelay: 300,
  25634. hideFloorDuration: 300,
  25635. hideFloorDelay: 0,
  25636. reticuleOpacityTransitionTime: 250,
  25637. reticuleColor: s.mpYellow, // 方奕卓 配置鼠标标志颜色
  25638. // reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25639. markerOpacityTransitionTime: 500,
  25640. guiAnimationSpeed: 250,
  25641. highlightAnimationDuration: 500,
  25642. modelComponentLoadSpinnerDelay: 150,
  25643. captureErrors: !1,
  25644. maxMobileTextures: 6,
  25645. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25646. startupFlyinDelay: 3e3,
  25647. dollhouseDefault: {
  25648. minDistance: 15,
  25649. maxDistance: 50,
  25650. minPolarAngle: n.Math.degToRad(10),
  25651. maxPolarAngle: n.Math.degToRad(90)
  25652. },
  25653. hideReticuleTimeout: 1e3,
  25654. analytics: {
  25655. inactivityThreshold: 30,
  25656. sessionTrackingRate: .15,
  25657. maxTrackedErrors: 20,
  25658. sessionDurationPingFrequency: 10,
  25659. sessionDurationTimeout: 15
  25660. },
  25661. flydown: {
  25662. movementEasing: "easeInOutQuad",
  25663. movementDelay: .001,
  25664. rotationEasing: "easeInOutQuad",
  25665. rotationDelay: .5,
  25666. modelTextureDelay: .75,
  25667. skyboxDelay: .75
  25668. },
  25669. transition: {
  25670. flySpeed: .001,
  25671. flyTime: 750,
  25672. flytimeMaxDistanceThreshold: 5,
  25673. flytimeDistanceMultiplier: 150,
  25674. aimTime: 1500,
  25675. aimSlowFactor: 1.5,
  25676. blur: 0.8,
  25677. movementEasing: "easeInOutQuad",
  25678. blendEasing: "easeInOutQuad",
  25679. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  25680. },
  25681. show360Views: {
  25682. enabled: !0,
  25683. transitionTime: 1e3
  25684. },
  25685. quickstart: {
  25686. enabled: true,
  25687. animation: 1400,
  25688. showTextDelay: 500,
  25689. fadeOutDelay: 3e3,
  25690. fovChange: 10
  25691. },
  25692. appConfig: {
  25693. webvr_version: null,
  25694. segment_key: null,
  25695. embedly_key: null,
  25696. branch_key: null,
  25697. keen_write_key: null,
  25698. keen_project_id: null
  25699. },
  25700. vr: {
  25701. enabled: !0,
  25702. allowWebVR: !1,
  25703. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25704. },
  25705. share: {
  25706. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25707. },
  25708. input: {
  25709. longTapThreshold: 200,
  25710. moveToleranceNDC: .08,
  25711. touchMoveThreshold: 25
  25712. },
  25713. help: {
  25714. modalStayDuration: 600
  25715. },
  25716. immersive: {
  25717. timeToShowAgain: 1250,
  25718. uiStayDuration: 600
  25719. },
  25720. tourInteraction: {
  25721. disabled: "0" === r.valueFromHash("tourcta", null),
  25722. showPauseButton: 1e3,
  25723. showModal: 1500,
  25724. allowNextClick: 200,
  25725. largeModal: "1" === r.valueFromHash("tourcta", null),
  25726. smallModal: "2" === r.valueFromHash("tourcta", null)
  25727. },
  25728. labels: {
  25729. enabled: !1,
  25730. hideUntilStart: !0,
  25731. fadeInDuration: 250,
  25732. fadeInDelay: 250,
  25733. fadeOutDuration: 250,
  25734. fadeOutDelay: 0,
  25735. zoomHideThreshhold: {
  25736. mobile: r.isSmallScreen() ? .45 : .6,
  25737. desktop: 2
  25738. },
  25739. zoomTruncateThreshhold: {
  25740. mobile: r.isSmallScreen() ? .35 : .45,
  25741. desktop: .85
  25742. },
  25743. minLengthForTruncate: 16,
  25744. truncateLength: 12,
  25745. truncateSuffix: "..."
  25746. },
  25747. tags: {
  25748. enabled: r.valueFromHash("mt", 1),
  25749. startup: {
  25750. hideUntilStart: !0,
  25751. fadeInDuration: 500,
  25752. fadeInDelay: 100
  25753. },
  25754. visibility: {
  25755. anyDistance: !0,
  25756. visibleDistance: 8,
  25757. cameraClearance: .1,
  25758. alphaTestLevel: .05,
  25759. hideViaFloor: !0,
  25760. hideOffScreenDisc: !1,
  25761. hideOffScreenObject: !1
  25762. },
  25763. disc: {
  25764. opacity: 1,
  25765. disabledOpacity: .5,
  25766. scale: {
  25767. nearBound: 1.5,
  25768. farBound: 4.8,
  25769. linkFarBound: !1,
  25770. linkPercent: 40,
  25771. maxSize: 80,
  25772. minSize: 40,
  25773. baseViewportSize: 800,
  25774. responsiveness: 100
  25775. }
  25776. },
  25777. pole: {
  25778. enabled: !0,
  25779. height: .5,
  25780. width: 2,
  25781. opacity: .5,
  25782. color: "white"
  25783. },
  25784. navigate: {
  25785. nearestPano: !0,
  25786. lineOfSight: !0,
  25787. reactivate: !0,
  25788. aimAt: "disc",
  25789. tiltTolerance: 25,
  25790. rotateSpeedFactor: .6
  25791. }
  25792. },
  25793. path: {
  25794. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25795. colorUp: s._desat(s.newBlue, .5),
  25796. colorDown: s._darken(s.newBlue, .35),
  25797. opacity: .5,
  25798. style: "ribbon",
  25799. height: .025,
  25800. ribbonWidth: .24,
  25801. outsideHeight: .5,
  25802. waypointRadius: .5,
  25803. waypointIndoorRadius: .24,
  25804. waypointPulse: 1e3,
  25805. typ: l.BLACK,
  25806. meshFree: r.valueFromHash("mf", 1),
  25807. mapGuides: r.valueFromHash("guides", !0),
  25808. fadeInTime: 400,
  25809. fadeOutTime: 300
  25810. },
  25811. warp: {
  25812. nearPanoDist: .1,
  25813. matchCam: !1,
  25814. blur: .33,
  25815. fastTime: 1500,
  25816. teleportTime: 1500,//瞬间过渡的时间
  25817. flytimeDistanceMultiplier: 150,//add
  25818. flyTime: 750,//add
  25819. outsideTime: 2e3,
  25820. lookAheadMax: .3,
  25821. lookAheadDist: 2.5,
  25822. softPushDist: .37,
  25823. softPushEnd: .3,
  25824. softBendAngle: 8,
  25825. softBendTilt: 4,
  25826. softBendEnd: .3,
  25827. doBurns: true, //r.valueFromHash("kb", !0),
  25828. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25829. minBurnsAngle: 35,
  25830. minDownAngle: -35,
  25831. maxTurnPerSec: 280,
  25832. maxAimPerSec: 35,
  25833. minRotation: 12,
  25834. maxAimRotation: 33.2,
  25835. turnFriction: .2,
  25836. flySpeed: .01,
  25837. minWarpTime: 1200,
  25838. warpInterruptionRedirectTime: 500,
  25839. tourStepDelay: r.valueFromHash("st", 0),
  25840. walkDelay: 0,
  25841. walkMaxDist: 50,
  25842. walkMinDist: .8,
  25843. walkSlideShowThreshhold: 3000,
  25844. walkExtraPanosDistance: .4,
  25845. timePerMeter: 1200,
  25846. motionLeadTime: 5000,
  25847. movementEasing: "easeInOutQuad",
  25848. blendEasing: "easeInOutQuad",
  25849. showBunny: !1,
  25850. loop: r.valueFromHash("lp", !1),
  25851. auto: r.valueFromHash("ts", -1),
  25852. eOrder: 'YXZ', //"YXZ",
  25853. stepFactor: .25,
  25854. brakeStrength: 2,
  25855. minBrakeAngle: .1,
  25856. maxBrakeAngle: 1.8,
  25857. climbEffort: 4
  25858. },
  25859. rotationFriction: .05,
  25860. rotationAccelerationInside: 4.5,
  25861. rotationAccelerationOutside: .15,
  25862. rotationAfterMoveMultiplier: 40,
  25863. rotationAfterMoveHistoryCount: 5,
  25864. panFriction: .09,
  25865. panAccelerationOutside: 60,
  25866. onload: r.valueFromHash("onload", o.PANORAMA),
  25867. zoomNearLimit: .1,
  25868. zoomFarLimit: 50,
  25869. navigation: {
  25870. panoScores: !1,
  25871. mouseDirection: !0,
  25872. filterStrictness: .75,
  25873. angleFactor: -30,
  25874. directionFactor: 10,
  25875. distanceFactor: -1,
  25876. optionalityFactor: 3
  25877. },
  25878. sdkInit: !1,
  25879. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25880. console: r.valueFromHash("console", !1),
  25881. noMeshFloorPositionOffset: new n.Vector3(0, -1.2, 0),
  25882. panoramaNeighbourMaxDistance: 5,
  25883. panoFloorClickRadius: .35,
  25884. showScreenshotLocations: !1,
  25885. showAxis: !1,
  25886. showNeighbourRaycasts: !1,
  25887. colorMarkerOnLoad: !1,
  25888. colorMarkerByFloor: !1,
  25889. tiling: {
  25890. panoPreRenderRepeatDelay: 2500,
  25891. panoPreRenderDelay: 500,
  25892. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25893. tilingFlagNames: ["usetiles", "tiles"],
  25894. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25895. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25896. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25897. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25898. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25899. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25900. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25901. customCompression: r.valueFromHash("tilecustcomp", 0),
  25902. // mobileHighQualityOverride: !1,
  25903. mobileHighQualityOverride: 1,
  25904. allowUltraHighResolution: true
  25905. },
  25906. zoom: {
  25907. enabled: true,
  25908. forceOff: r.valueFromHash("nozoom", 0),
  25909. overridemax: r.valueFromHash("maxzoom", null),
  25910. overridemin: r.valueFromHash("minzoom", null),
  25911. max: d.highQualityMaxZoom,
  25912. min: 1,
  25913. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25914. activationThreshold: 1.1,
  25915. restoreTime: 500
  25916. },
  25917. profiling: {
  25918. enabled: r.valueFromHash("mem", !1)
  25919. }
  25920. }
  25921. p = h.deepExtend(p, d, {
  25922. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25923. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25924. panorama: {
  25925. transitionTime: 1e3,
  25926. modelAlpha: 0,
  25927. modelAlphaDelay: p.flydown.modelTextureDelay,
  25928. modelAlphaLength: 1,
  25929. skyboxOpacity: 1,
  25930. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25931. skyboxOpacityLength: .9,
  25932. fovLength: 1,
  25933. fovDelay: 0,
  25934. cameraMatrixDuration: .8,
  25935. cameraMatrixDelay: 0,
  25936. cameraMatrixEase: c.easeInCubic,
  25937. reticuleOpacity: 1,
  25938. markerOpacity: .3,
  25939. markerOpacityOnHover: 1
  25940. },
  25941. dollhouse: {
  25942. transitionTime: 1e3,
  25943. modelAlpha: 1,
  25944. modelAlphaDelay: 0,
  25945. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25946. skyboxOpacity: 0,
  25947. skyboxOpacityDelay: 0,
  25948. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25949. fovLength: 1,
  25950. fovDelay: 0,
  25951. cameraMatrixDuration: .8,
  25952. cameraMatrixDelay: .3,
  25953. cameraMatrixEase: c.easeInCubic,
  25954. reticuleOpacity: 1,
  25955. markerOpacity: 0,
  25956. markerOpacityOnHover: 0
  25957. },
  25958. floorplan: {
  25959. transitionTime: 1e3,
  25960. modelAlpha: 1,
  25961. modelAlphaDelay: 0,
  25962. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25963. skyboxOpacity: 0,
  25964. skyboxOpacityDelay: 0,
  25965. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25966. fovLength: 1,
  25967. fovDelay: 0,
  25968. cameraMatrixDuration: .5,
  25969. cameraMatrixDelay: 0,
  25970. cameraMatrixEase: c.easeOutCubic,
  25971. reticuleOpacity: 1,
  25972. markerOpacity: 0,
  25973. markerOpacityOnHover: 0,
  25974. cameraHeight: 50
  25975. },
  25976. transitioning: {
  25977. reticuleOpacity: 0,
  25978. markerOpacity: .3,
  25979. markerOpacityOnHover: 1
  25980. },
  25981. "floorplan-dollhouse": {
  25982. rotationDelay: 0,
  25983. rotationDuration: 1
  25984. },
  25985. "floorplan-panorama": {
  25986. rotationDelay: .5,
  25987. rotationDuration: 1
  25988. },
  25989. "dollhouse-panorama": {
  25990. rotationDelay: .5,
  25991. rotationDuration: 1
  25992. },
  25993. "dollhouse-floorplan": {
  25994. rotationDelay: 0,
  25995. rotationDuration: 1,
  25996. cameraMatrixDuration: 1.05,
  25997. cameraMatrixDelay: .5
  25998. },
  25999. "panorama-dollhouse": {
  26000. rotationDelay: 0,
  26001. rotationDuration: .5
  26002. },
  26003. "panorama-floorplan": {
  26004. transitionTime: 1500,
  26005. rotationDelay: 0,
  26006. rotationDuration: .5
  26007. }
  26008. }),
  26009. p.path.meshFree && (p.path.typ = l.WALK),
  26010. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26011. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26012. window._settings = t.exports = p
  26013. }
  26014. , {
  26015. "./constants": 8,
  26016. "./enum/Colors": 19,
  26017. "./enum/VROption": 47,
  26018. "./enum/Viewmode": 51,
  26019. "./enum/WarpStyle": 52,
  26020. "./util/browser": 182,
  26021. "./util/common": 185,
  26022. "./util/easing": 186,
  26023. "./util/showcase": 193,
  26024. three: 217
  26025. }],
  26026. 167: [function (e, t, i) {
  26027. "use strict"
  26028. var n = e("three")
  26029. , r = e("./settings")
  26030. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26031. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"
  26032. t.exports = {
  26033. basicTextured: {
  26034. uniforms: {
  26035. tDiffuse: {
  26036. type: "t",
  26037. value: null
  26038. },
  26039. alpha: {
  26040. type: "f",
  26041. value: 1
  26042. }
  26043. },
  26044. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26045. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26046. },
  26047. copyCubeMap: {
  26048. uniforms: {
  26049. tDiffuse: {
  26050. type: "t",
  26051. value: null
  26052. },
  26053. alpha: {
  26054. type: "f",
  26055. value: 1
  26056. }
  26057. },
  26058. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26059. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26060. },
  26061. cube: {
  26062. uniforms: {
  26063. map: {
  26064. type: "t",
  26065. value: null
  26066. },
  26067. opacity: {
  26068. type: "f",
  26069. value: 1
  26070. }
  26071. },
  26072. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26073. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26074. },
  26075. model: {
  26076. uniforms: {
  26077. map: {
  26078. type: "t",
  26079. value: null
  26080. },
  26081. modelAlpha: {
  26082. type: "f",
  26083. value: r.modelAlpha
  26084. },
  26085. opacity: {
  26086. type: "f",
  26087. value: 1
  26088. },
  26089. progress: {
  26090. type: "f",
  26091. value: 0
  26092. },
  26093. blackout: {
  26094. type: "i",
  26095. value: 0
  26096. },
  26097. pano0Map: {
  26098. type: "t",
  26099. value: null
  26100. },
  26101. pano0Position: {
  26102. type: "v3",
  26103. value: new n.Vector3
  26104. },
  26105. pano0Matrix: {
  26106. type: "m4",
  26107. value: new n.Matrix4
  26108. },
  26109. pano1Map: {
  26110. type: "t",
  26111. value: null
  26112. },
  26113. pano1Position: {
  26114. type: "v3",
  26115. value: new n.Vector3
  26116. },
  26117. pano1Matrix: {
  26118. type: "m4",
  26119. value: new n.Matrix4
  26120. }
  26121. },
  26122. vertexShader: o + `uniform vec3 pano0Position;
  26123. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26124. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26125. varying vec3 vWorldPosition0;
  26126. varying vec3 vWorldPosition1;
  26127. uniform int blackout;
  26128. void main() {
  26129. vUv = uv;
  26130. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26131. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26132. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26133. vWorldPosition0.x *= -1.0;
  26134. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26135. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26136. vWorldPosition1.x *= -1.0;
  26137. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26138. }`,
  26139. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26140. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26141. void main() {
  26142. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26143. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26144. vec4 colorFromPanos;
  26145. if (blackout == 5){
  26146. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26147. }else{
  26148. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26149. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26150. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26151. else if (blackout == 1) {
  26152. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26153. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26154. }
  26155. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26156. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26157. }
  26158. vec4 colorFromTexture = texture2D( map, vUv );
  26159. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26160. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26161. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26162. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26163. }`
  26164. },
  26165. hot: {
  26166. uniforms: {
  26167. color: {
  26168. type: "c",
  26169. value: new n.Color(0xff2200)
  26170. },
  26171. opac: {
  26172. type: "f",
  26173. value: 0
  26174. },
  26175. texture1: {
  26176. type: "t",
  26177. value: null
  26178. },
  26179. texture2: {
  26180. type: "t",
  26181. value: null
  26182. }
  26183. },
  26184. vertexShader: "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26185. fragmentShader: "varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26186. },
  26187. modelOutside: {
  26188. uniforms: {
  26189. map: {
  26190. type: "t",
  26191. value: null
  26192. },
  26193. opacity: {
  26194. type: "f",
  26195. value: 1
  26196. }
  26197. },
  26198. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26199. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26200. },
  26201. ribbon: {
  26202. uniforms: {
  26203. map: {
  26204. type: "t",
  26205. value: null
  26206. },
  26207. opacity: {
  26208. type: "f",
  26209. value: 1
  26210. },
  26211. color: {
  26212. type: "c",
  26213. value: new n.Color(r.path.color)
  26214. }
  26215. },
  26216. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26217. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26218. },
  26219. waypoint: {
  26220. uniforms: {
  26221. map: {
  26222. type: "t",
  26223. value: null
  26224. },
  26225. opacity: {
  26226. type: "f",
  26227. value: 1
  26228. },
  26229. pulse: {
  26230. type: "f",
  26231. value: 1
  26232. },
  26233. nearFade: {
  26234. type: "v2",
  26235. value: new n.Vector2(2 * r.insideNear, 2 * r.path.waypointIndoorRadius)
  26236. },
  26237. color: {
  26238. type: "c",
  26239. value: new n.Color(r.reticuleColor)
  26240. }
  26241. },
  26242. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26243. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26244. },
  26245. modelDebug: {
  26246. uniforms: {
  26247. map: {
  26248. type: "t",
  26249. value: null
  26250. },
  26251. modelAlpha: {
  26252. type: "f",
  26253. value: r.modelAlpha
  26254. },
  26255. depthmapRatio: {
  26256. type: "f",
  26257. value: 0
  26258. },
  26259. opacity: {
  26260. type: "f",
  26261. value: 1
  26262. },
  26263. progress: {
  26264. type: "f",
  26265. value: 0
  26266. },
  26267. considerOcclusion: {
  26268. type: "i",
  26269. value: r.fancierTransition
  26270. },
  26271. highlightPanoSelection: {
  26272. type: "i",
  26273. value: 0
  26274. },
  26275. useThirdPano: {
  26276. type: "i",
  26277. value: r.useThirdPano
  26278. },
  26279. pano0Map: {
  26280. type: "t",
  26281. value: null
  26282. },
  26283. pano0Depth: {
  26284. type: "t",
  26285. value: null
  26286. },
  26287. pano0Position: {
  26288. type: "v3",
  26289. value: new n.Vector3
  26290. },
  26291. pano0Matrix: {
  26292. type: "m4",
  26293. value: new n.Matrix4
  26294. },
  26295. pano0Weight: {
  26296. type: "f",
  26297. value: r.transition.pano0Weight
  26298. },
  26299. pano1Map: {
  26300. type: "t",
  26301. value: null
  26302. },
  26303. pano1Depth: {
  26304. type: "t",
  26305. value: null
  26306. },
  26307. pano1Position: {
  26308. type: "v3",
  26309. value: new n.Vector3
  26310. },
  26311. pano1Matrix: {
  26312. type: "m4",
  26313. value: new n.Matrix4
  26314. },
  26315. pano1Weight: {
  26316. type: "f",
  26317. value: r.transition.pano1Weight
  26318. },
  26319. pano2Map: {
  26320. type: "t",
  26321. value: null
  26322. },
  26323. pano2Depth: {
  26324. type: "t",
  26325. value: null
  26326. },
  26327. pano2Position: {
  26328. type: "v3",
  26329. value: new n.Vector3
  26330. },
  26331. pano2Matrix: {
  26332. type: "m4",
  26333. value: new n.Matrix4
  26334. },
  26335. pano2Weight: {
  26336. type: "f",
  26337. value: r.transition.pano2Weight
  26338. }
  26339. },
  26340. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26341. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26342. },
  26343. customDepth: {
  26344. uniforms: {
  26345. panoPosition: {
  26346. type: "v3",
  26347. value: new n.Vector3
  26348. }
  26349. },
  26350. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26351. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26352. },
  26353. skysphere: {
  26354. uniforms: {
  26355. radius: {
  26356. type: "f",
  26357. value: 0
  26358. }
  26359. },
  26360. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26361. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26362. },
  26363. tagDisc: {
  26364. uniforms: {
  26365. opacity: {
  26366. type: "f",
  26367. value: 0
  26368. },
  26369. color: {
  26370. type: "c",
  26371. value: new n.Color
  26372. },
  26373. bg: {
  26374. type: "t",
  26375. value: null
  26376. },
  26377. mask: {
  26378. type: "t",
  26379. value: null
  26380. }
  26381. },
  26382. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26383. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26384. }
  26385. }
  26386. }
  26387. , {
  26388. "./settings": 166,
  26389. three: 217
  26390. }],
  26391. 168: [function (e, t, i) {
  26392. (function (i) {
  26393. "use strict"
  26394. var n = e("three")
  26395. , r = (e("url"),
  26396. e("./util/ajax"))
  26397. , o = e("./settings")
  26398. , a = e("./util/logger")
  26399. , s = e("./util/math")
  26400. , l = e("./util/showcase")
  26401. , c = e("./objects/Panorama")
  26402. , h = new a(i)
  26403. , u = e("./model/Model")
  26404. , d = e("./shaders")
  26405. , p = e("./util/transitions")
  26406. , f = e("./objects/Chunk")
  26407. , g = e("./objects/Reticule")
  26408. , m = e("./objects/Skybox")
  26409. , v = e("./objects/Floor")
  26410. , A = e("./cameras/DollhouseCamera")
  26411. , y = e("./cameras/FloorplanCamera")
  26412. , C = e("./cameras/PanoramaCamera")
  26413. , I = e("./controls/DollhouseControls")
  26414. , E = e("./controls/FloorplanControls")
  26415. , b = e("./controls/PanoramaControls")
  26416. n.ImageUtils.crossOrigin = o.crossOrigin,
  26417. t.exports = {
  26418. shaders: d,
  26419. transitions: p,
  26420. Model: u,
  26421. Chunk: f,
  26422. Floor: v,
  26423. Skybox: m,
  26424. Reticule: g,
  26425. Panorama: c,
  26426. DollhouseCamera: A,
  26427. FloorplanCamera: y,
  26428. PanoramaCamera: C,
  26429. DollhouseControls: I,
  26430. FloorplanControls: E,
  26431. PanoramaControls: b,
  26432. getModel: function (e) {
  26433. if (!e.url)
  26434. throw 'getModel(): missing parameter "url"'
  26435. e.autoload = void 0 === e.autoload || e.autoload
  26436. var t = l.parseSidUrl(e.url)
  26437. e.urlBase = t.urlBase,
  26438. e.urlModel = t.urlModel,
  26439. e.urlFiles = t.urlFiles
  26440. var i = this._getPlatformError()
  26441. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26442. this._loadModel().then(this._buildModel.bind(this)))
  26443. },
  26444. _getPlatformError: function () {
  26445. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26446. },
  26447. _loadModel: function () {
  26448. return r.get(this.options.urlModel, {
  26449. responseType: "json",
  26450. prefetchFrom: "model",
  26451. auth: l.getAuthorizationHeader()
  26452. }).then(null, function () {
  26453. return h.warn("Model loading failed at initial metadata load"),
  26454. "loading-failed"
  26455. })
  26456. },
  26457. _buildModel: function (e) {
  26458. e = l.normalizeModeldata(e, s)
  26459. var t = new u(this.options, e)
  26460. return this.options.autoload ? t.load(!0) : $.when(t)
  26461. }
  26462. }
  26463. }
  26464. ).call(this, "/js/showcase.js")
  26465. }
  26466. , {
  26467. "./cameras/DollhouseCamera": 5,
  26468. "./cameras/FloorplanCamera": 6,
  26469. "./cameras/PanoramaCamera": 7,
  26470. "./controls/DollhouseControls": 10,
  26471. "./controls/FloorplanControls": 11,
  26472. "./controls/PanoramaControls": 13,
  26473. "./model/Model": 139,
  26474. "./objects/Chunk": 144,
  26475. "./objects/Floor": 146,
  26476. "./objects/Panorama": 148,
  26477. "./objects/Reticule": 149,
  26478. "./objects/Skybox": 152,
  26479. "./settings": 166,
  26480. "./shaders": 167,
  26481. "./util/ajax": 181,
  26482. "./util/logger": 189,
  26483. "./util/math": 190,
  26484. "./util/showcase": 193,
  26485. "./util/transitions": 195,
  26486. three: 217,
  26487. url: 208
  26488. }],
  26489. 169: [function (e, t, i) {
  26490. "use strict"
  26491. function n() {
  26492. var e = {
  26493. renderTarget: null,
  26494. inUse: !1,
  26495. size: -1,
  26496. pano: null
  26497. }
  26498. return e
  26499. }
  26500. function r(e) {
  26501. M.push(e)
  26502. }
  26503. function o(e) {
  26504. var t = n()
  26505. return t.inUse = !0,
  26506. t.size = e,
  26507. r(t),
  26508. t
  26509. }
  26510. function a(e) {
  26511. for (var t = 0; t < M.length; t++) {
  26512. var i = M[t]
  26513. if (!i.inUse && i.size === e)
  26514. return i.inUse = !0,
  26515. i
  26516. }
  26517. return null
  26518. }
  26519. function s(e) {
  26520. for (var t = 0; t < M.length; t++) {
  26521. var i = M[t]
  26522. if (i.renderTarget === e)
  26523. return i.inUse = !1,
  26524. !0
  26525. }
  26526. return !1
  26527. }
  26528. function l() {
  26529. this.tileDirectory = {},
  26530. this.activeRenderTargetDescriptors = {},
  26531. this.activePanos = [],
  26532. this.panoLODDescriptors = {},
  26533. this.panoDescriptors = {},
  26534. this.tileTrees = {},
  26535. this.sceneRenderer = null,
  26536. this.tileDownloader = null,
  26537. this.forceQueue = [],
  26538. this.uploadQueues = {},
  26539. this.uploadInterval = null,
  26540. this.uploadIntervalCancelled = !1,
  26541. this.usingTileOverlay = !1,
  26542. this.overlayTilesLoaded = !1,
  26543. this.overlayTileBase = null,
  26544. this.overlayTilesBasic = {},
  26545. this.overlayTilesEnhanced = {},
  26546. this.zoomRenderTarget = null,
  26547. this.zoomPano = null,
  26548. this.zoomingActive = !1,
  26549. this.zoomPanoId = null,
  26550. this.zoomPanoRenderingDisabled = !1,
  26551. this.direction = new h.Vector3,
  26552. this.initTime = -1,
  26553. this.maxBaseUploadsPerFrame = x,
  26554. this.maxNonBaseUploadsPerFrame = T
  26555. }
  26556. function c() {
  26557. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26558. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26559. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26560. }
  26561. var h = e("three")
  26562. , u = e("../exception/BasicException")
  26563. , d = e("../settings")
  26564. , p = e("../enum/PanoSizeClass")
  26565. , f = (e("../objects/Panorama"),
  26566. e("../enum/PanoRendererEvents"))
  26567. , g = e("../enum/SceneRendererEvents")
  26568. , m = e("../enum/TileDownloaderEvents")
  26569. , v = e("../enum/Vectors")
  26570. , A = (e("../enum/GLCubeFaces"),
  26571. e("../objects/Panorama"),
  26572. e("./TileTree"))
  26573. , y = (e("./TileDownloader"),
  26574. e("./TilePrioritizer"))
  26575. , C = e("./TileUtils")
  26576. , p = e("../enum/PanoSizeClass")
  26577. , I = (e("../util/browser"),
  26578. e("../util/panorama"))
  26579. , E = e("events").EventEmitter
  26580. , b = !1
  26581. , w = d.tiling.uploadIntervalDelay
  26582. , _ = d.tiling.initialIntervalDelay
  26583. , T = d.tiling.maxNonBaseUploadsPerFrame
  26584. , x = d.tiling.maxBaseUploadsPerFrame
  26585. , S = {
  26586. Base: 0,
  26587. Remaining: 1
  26588. }
  26589. , M = []
  26590. l.prototype = Object.create(E.prototype),
  26591. l.prototype.init = function (e, t, i) {
  26592. this.sceneRenderer = e,
  26593. this.tileDownloader = t,
  26594. this.qualityManager = i,
  26595. this.bindEvents(),
  26596. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26597. this.initTime = performance.now()
  26598. }
  26599. ,
  26600. l.prototype.getActivePanoTextures = function (e) {
  26601. e = e || []
  26602. for (var t = 0; t < M.length; t++) {
  26603. var i = M[t]
  26604. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26605. }
  26606. }
  26607. ,
  26608. l.prototype.hasQueuedTiles = function () {
  26609. var e = this.peekNextFromUploadQueue()
  26610. return null !== e && void 0 !== e
  26611. }
  26612. ,
  26613. l.prototype.getActiveRenderTargetDescriptor = function (e) {
  26614. return this.activeRenderTargetDescriptors[e]
  26615. }
  26616. ,
  26617. l.prototype.setActiveRenderTargetDescriptor = function (e, t) {
  26618. this.activeRenderTargetDescriptors[e] = t
  26619. }
  26620. ,
  26621. l.prototype.loadOverlayTiles = function () {
  26622. if (0 !== d.tiling.overlayStyle) {
  26623. var e = 0
  26624. , t = function (t, n, r) {
  26625. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26626. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26627. e++,
  26628. e === i.length && (this.overlayTilesLoaded = !0)
  26629. }
  26630. .bind(this)
  26631. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]]
  26632. i.forEach(function (e) {
  26633. this.tileDownloader.loadImage(e[0], 0, e[1])
  26634. }
  26635. .bind(this)),
  26636. this.usingTileOverlay = !0
  26637. } else
  26638. this.usingTileOverlay = !1
  26639. }
  26640. ,
  26641. l.prototype.bindEvents = function () {
  26642. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26643. }
  26644. ,
  26645. l.prototype.setupZoomRenderTarget = function () {
  26646. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26647. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26648. return
  26649. var e = this.zoomRenderTarget
  26650. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26651. e) {
  26652. var t = e.width
  26653. , i = this.zoomRenderTarget.width
  26654. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26655. e.texture.dispose(),
  26656. e.texture.loaded = !1,
  26657. e.texture.version = 0,
  26658. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26659. e.texture = null
  26660. }
  26661. this.zoomPanoRenderingDisabled = !1
  26662. } else
  26663. this.zoomPanoRenderingDisabled = !0
  26664. }
  26665. ,
  26666. l.prototype.enableUltraHighQualityMode = function (e) {
  26667. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26668. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH)
  26669. this.tileDownloader.testDownload(t, C.TILE_SIZE, function (t) {
  26670. t && (this.qualityManager.enableUltraHighQualityMode(),
  26671. this.setupZoomRenderTarget(),
  26672. e())
  26673. }
  26674. .bind(this))
  26675. }
  26676. }
  26677. ,
  26678. l.prototype.activateTiledPano = function (e, t, i) {
  26679. i && this.clearAllQueuedUploads()
  26680. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26681. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize())
  26682. this.linkAllTilesAndNodes(e)
  26683. var r = this.getActiveRenderTargetDescriptor(e.id)
  26684. , l = t
  26685. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26686. !r || l !== r.size) {
  26687. if (r && s(r.renderTarget),
  26688. r = a(l),
  26689. !r) {
  26690. var c = this.initTiledPano(l, !1)
  26691. r = o(c.width),
  26692. r.renderTarget = c
  26693. }
  26694. r.pano = e,
  26695. this.resetPanoDescriptor(e.id),
  26696. this.resetPanoLODDescriptors(e.id),
  26697. this.resetRenderStatus(e.id, !0, !0)
  26698. }
  26699. this.setActiveRenderTargetDescriptor(e.id, r)
  26700. var h = i ? 0 : 1
  26701. return this.updateActivePanos(e, h),
  26702. r.renderTarget
  26703. }
  26704. ,
  26705. l.prototype.deactivateTiledPano = function (e) {
  26706. var t = this.getActiveRenderTargetDescriptor(e.id)
  26707. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26708. this.setActiveRenderTargetDescriptor(e.id, null)
  26709. var i = this.getUploadQueueForPano(e.id)
  26710. this.clearUploadQueue(i),
  26711. this.updateActivePanos()
  26712. }
  26713. ,
  26714. l.prototype.updateActivePanos = function () {
  26715. var e = []
  26716. return function (t, i) {
  26717. e.length = 0
  26718. for (var n = 0; n < this.activePanos.length; n++) {
  26719. t && e.length === i && e.push(t)
  26720. var r = this.activePanos[n]
  26721. , o = this.getActiveRenderTargetDescriptor(r.id)
  26722. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26723. }
  26724. t && i >= e.length && e.push(t),
  26725. this.activePanos.length = 0,
  26726. this.activePanos.push.apply(this.activePanos, e)
  26727. }
  26728. }(),
  26729. l.prototype.getActivePanoCount = function () {
  26730. return this.activePanos.length
  26731. }
  26732. ,
  26733. l.prototype.resetRenderStatus = function (e, t, i, n) {
  26734. var r = null
  26735. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1)
  26736. for (var o = function (e, n, r, o) {
  26737. i && (n.tile.zoomUploaded = !1),
  26738. t && (n.tile.uploaded = !1)
  26739. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26740. var s = this.getTileTree(e, a)
  26741. s.breadthFirst({
  26742. callback: o.bind(this, a),
  26743. minLevel: r
  26744. })
  26745. }
  26746. }
  26747. ,
  26748. l.prototype.copyBaseRenderStatusToZoomed = function (e) {
  26749. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function (e, t, i, n) {
  26750. t.tile.zoomUploaded = t.tile.uploaded,
  26751. t.zoomCovered = t.covered
  26752. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26753. var r = this.getTileTree(e, n)
  26754. r.breadthFirst({
  26755. callback: i.bind(this, n),
  26756. maxLevel: t
  26757. })
  26758. }
  26759. }
  26760. ,
  26761. l.prototype.renderPanoTiles = function () {
  26762. var e = []
  26763. return function (t, i, n, r) {
  26764. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26765. i = i || this.direction || v.FORWARD
  26766. var o = this.getActiveRenderTargetDescriptor(t)
  26767. if (!this.isRenderTargetDescriptorValid(o))
  26768. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.")
  26769. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26770. var s = this.getTileTree(t, a)
  26771. e.length = 0,
  26772. s.breadthFirst({
  26773. saveVisited: e
  26774. })
  26775. for (var l = 0; l < e.length; l++) {
  26776. var c = e[l]
  26777. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26778. }
  26779. }
  26780. this.updateDirection(i)
  26781. }
  26782. }(),
  26783. l.prototype.isRenderTargetDescriptorValid = function (e) {
  26784. return e && e.renderTarget
  26785. }
  26786. ,
  26787. l.prototype.isPanoActive = function (e) {
  26788. var t = this.getActiveRenderTargetDescriptor(e)
  26789. return this.isRenderTargetDescriptorValid(t)
  26790. }
  26791. ,
  26792. l.prototype.isPanoZoomed = function (e) {
  26793. return this.zoomingActive && this.zoomPanoId === e
  26794. }
  26795. ,
  26796. l.prototype.initTileTree = function (e, t, i) {
  26797. var n = this.tileTrees[e]
  26798. n || (n = [],
  26799. this.tileTrees[e] = n)
  26800. var r = n[t]
  26801. if (!r) {
  26802. var o = A.getLevelCountForSize(C.TILE_SIZE, i)
  26803. r = new A(C.TILE_SIZE, o),
  26804. n[t] = r
  26805. }
  26806. }
  26807. ,
  26808. l.prototype.getTileTree = function (e, t) {
  26809. var i = this.tileTrees[e]
  26810. if (!i)
  26811. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!")
  26812. var n = i[t]
  26813. if (!n)
  26814. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!")
  26815. return n
  26816. }
  26817. ,
  26818. l.prototype.initTiledPano = function (e, t) {
  26819. var i = this.sceneRenderer.renderer
  26820. , n = (i.context,
  26821. new h.WebGLRenderTargetCube(e, e, {
  26822. stencilBuffer: !1
  26823. }))
  26824. , r = new h.CubeTexture([])
  26825. n.texture = r,
  26826. r.image = [null, null, null, null, null, null],
  26827. r.flipY = !0,
  26828. t ? (r.generateMipmaps = !0,
  26829. r.magFilter = h.LinearFilter,
  26830. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26831. r.magFilter = h.LinearFilter,
  26832. r.minFilter = h.LinearFilter),
  26833. r.format = h.RGBAFormat,
  26834. i.setRenderTarget(n),
  26835. i.setRenderTarget(null)
  26836. var o = i.properties.get(r)
  26837. return o.__image__webglTextureCube = o.__webglTexture,
  26838. n
  26839. }
  26840. ,
  26841. l.prototype.getUploadQueueForPano = function (e) {
  26842. var t = this.uploadQueues[e]
  26843. return t || (t = [],
  26844. this.uploadQueues[e] = t),
  26845. t
  26846. }
  26847. ,
  26848. l.prototype.isTileUploaded = function (e) {
  26849. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26850. }
  26851. ,
  26852. l.prototype.setUploaded = function (e, t) {
  26853. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26854. }
  26855. ,
  26856. l.prototype.queueTileUpload = function (e, t, i) {
  26857. var n = this.getActiveRenderTargetDescriptor(e.panoId)
  26858. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26859. var r = this.getUploadQueueForPano(e.panoId)
  26860. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26861. e.uploadQueued = !0,
  26862. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26863. }
  26864. }
  26865. ,
  26866. l.prototype.shoulPushToFrontOfQueue = function (e) {
  26867. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26868. }
  26869. ,
  26870. l.prototype.getTopUploadQueue = function () {
  26871. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26872. for (var n = 0; n < this.activePanos.length; n++)
  26873. if (e = this.activePanos[n],
  26874. t = this.getUploadQueueForPano(e.id),
  26875. t.length > 0)
  26876. switch (i) {
  26877. case S.Base:
  26878. if (0 === t[0].level)
  26879. return t
  26880. break
  26881. case S.Remaining:
  26882. return t
  26883. }
  26884. return null
  26885. }
  26886. ,
  26887. l.prototype.getNextFromUploadQueue = function () {
  26888. var e = function (e) {
  26889. var t = e.shift()
  26890. return t.uploadQueued = !1,
  26891. t
  26892. }
  26893. return function () {
  26894. if (this.forceQueue.length > 0)
  26895. return e(this.forceQueue)
  26896. var t = this.getTopUploadQueue()
  26897. return t && t.length > 0 ? e(t) : null
  26898. }
  26899. }(),
  26900. l.prototype.peekNextFromUploadQueue = function () {
  26901. if (this.forceQueue.length > 0)
  26902. return this.forceQueue[0]
  26903. var e = this.getTopUploadQueue()
  26904. return e && e.length > 0 ? e[0] : null
  26905. }
  26906. ,
  26907. l.prototype.clearAllQueuedUploads = function () {
  26908. this.clearAllUploadQueues(null, 0)
  26909. }
  26910. ,
  26911. l.prototype.clearAllQueuedUploadsForPano = function (e) {
  26912. this.clearAllUploadQueues(e, 0)
  26913. }
  26914. ,
  26915. l.prototype.clearAllUploadQueues = function (e, t) {
  26916. if (e)
  26917. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26918. this.clearUploadQueue(this.forceQueue, t, e)
  26919. else {
  26920. for (var i = 0; i < this.activePanos.length; i++) {
  26921. var n = this.activePanos[i]
  26922. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26923. }
  26924. this.clearUploadQueue(this.forceQueue, t)
  26925. }
  26926. }
  26927. ,
  26928. l.prototype.clearUploadQueue = function (e, t, i) {
  26929. void 0 !== t && null !== t || (t = 0)
  26930. for (var n = 0; n < e.length;) {
  26931. var r = e[n];
  26932. (!i || i && i === r.tile && r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26933. e.splice(n, 1)) : n++
  26934. }
  26935. }
  26936. ,
  26937. l.prototype.refreshUploadInterval = function () {
  26938. var e = null
  26939. return function (t) {
  26940. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26941. null !== t && void 0 !== t || (t = w),
  26942. b || (t = _),
  26943. this.uploadInterval = window.setTimeout(e, t),
  26944. this.uploadIntervalDelay = t)
  26945. }
  26946. }(),
  26947. l.prototype.update = function () {
  26948. var e = performance.now()
  26949. , t = 0
  26950. return function () {
  26951. this.uploadIntervalCancelled = !0,
  26952. window.clearTimeout(this.uploadInterval),
  26953. this.uploadInterval = null
  26954. var i = performance.now() - e
  26955. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26956. e = performance.now()),
  26957. t++
  26958. }
  26959. }(),
  26960. l.prototype.updateUploadQueue = function (e, t) {
  26961. e || (e = 1)
  26962. for (var i = 0, n = 0; ;) {
  26963. if (n >= t || i >= e)
  26964. break
  26965. var r = this.getNextFromUploadQueue()
  26966. if (!r)
  26967. break
  26968. if (0 !== r.level ? i++ : n++,
  26969. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26970. var o = this.getActiveRenderTargetDescriptor(r.panoId)
  26971. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26972. }
  26973. }
  26974. }
  26975. ,
  26976. l.prototype.updateDirection = function (e) {
  26977. if (e = e || this.direction) {
  26978. this.direction = e
  26979. for (var t = 0; t < this.activePanos.length; t++) {
  26980. var i = this.activePanos[t]
  26981. , n = this.getUploadQueueForPano(i.id)
  26982. y.sortPanoTiles(n, i, this.direction)
  26983. }
  26984. }
  26985. }
  26986. ,
  26987. l.prototype.uploadTile = function () {
  26988. var e = {}
  26989. , t = (new h.Vector4,
  26990. d.tiling.overlayStyle)
  26991. return function (i, n) {
  26992. var r = i.panoId
  26993. , o = i.image
  26994. , a = i.tileSize
  26995. , s = i.panoSize
  26996. , l = i.tileIndex
  26997. , c = (i.faceTileIndex,
  26998. i.totalTiles)
  26999. , u = (i.face,
  27000. i.tileX)
  27001. , d = i.tileY
  27002. , p = !0
  27003. , g = !1
  27004. , m = (this.getPanoDescriptor(r),
  27005. this.getPanoLODDescriptor(r, s))
  27006. , v = this.getActiveRenderTargetDescriptor(r)
  27007. , A = v.renderTarget
  27008. , y = v.size
  27009. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27010. y = this.qualityManager.getMaxZoomPanoSize()),
  27011. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27012. g = !1),
  27013. n || (this.anyUploaded(i.node) && (p = !1,
  27014. g = !0),
  27015. this.isTileUploaded(i) && (p = !1,
  27016. g = !1)),
  27017. p) {
  27018. var C = u * a
  27019. , I = d * a
  27020. , E = a / s * y
  27021. , b = C / s * y
  27022. , w = I / s * y
  27023. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping))
  27024. var _ = e[a]
  27025. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27026. 1 === t || 2 === t) {
  27027. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced
  27028. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27029. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27030. } else
  27031. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace)
  27032. m.uploadCount++,
  27033. this.emit(f.TileRenderSuccess, r, s, l, c),
  27034. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27035. this.setUploaded(i, !0),
  27036. this.addCoverageForNode(i.node)
  27037. } else
  27038. this.setUploaded(i, !1)
  27039. return i.uploadAttempted || (m.uploadAttempts++,
  27040. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27041. i.uploadAttempted = !0,
  27042. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27043. g
  27044. }
  27045. }(),
  27046. l.prototype.linkTileAndNode = function (e, t) {
  27047. t.tile = e,
  27048. e.node = t
  27049. }
  27050. ,
  27051. l.prototype.linkAllTilesAndNodes = function (e) {
  27052. for (var t = function (t, i, n, r, o) {
  27053. var a = this.getTileDirectoryEntry(e.id, i, r, o)
  27054. this.linkTileAndNode(a, n)
  27055. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27056. var n = this.getTileTree(e.id, i)
  27057. n.breadthFirst({
  27058. callback: t.bind(this, n, i)
  27059. })
  27060. }
  27061. }
  27062. ,
  27063. l.prototype.anyUploaded = function (e) {
  27064. if (!e)
  27065. return !1
  27066. if (e.tile && this.isTileUploaded(e.tile))
  27067. return !0
  27068. if (e.children)
  27069. for (var t = 0; t < e.children.length; t++) {
  27070. var i = e.children[t]
  27071. if (this.anyUploaded(i))
  27072. return !0
  27073. }
  27074. return !1
  27075. }
  27076. ,
  27077. l.prototype.setNodeCovered = function (e, t) {
  27078. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27079. }
  27080. ,
  27081. l.prototype.isNodeCovered = function (e) {
  27082. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27083. }
  27084. ,
  27085. l.prototype.addCoverageForNode = function (e) {
  27086. if (this.setNodeCovered(e, !0),
  27087. e.parent && e.covered) {
  27088. var t = e.parent
  27089. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27090. }
  27091. }
  27092. ,
  27093. l.prototype.calcFullCoverage = function (e) {
  27094. var t = !1
  27095. if (e.children)
  27096. for (var i = 0; i < e.children.length; i++) {
  27097. var n = e.children[i]
  27098. t = t || this.calcFullCoverage(n)
  27099. }
  27100. e.covered = e.tile.uploaded || t
  27101. }
  27102. ,
  27103. l.prototype.nodeSubcovered = function (e) {
  27104. if (!e.children)
  27105. return !1
  27106. for (var t = 0; t < e.children.length; t++)
  27107. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27108. return !1
  27109. return !0
  27110. }
  27111. ,
  27112. l.prototype.resetPanoDescriptor = function (e) {
  27113. this.getPanoDescriptor(e)
  27114. }
  27115. ,
  27116. l.prototype.getPanoDescriptor = function (e) {
  27117. var t = this.panoDescriptors[e]
  27118. return t || (t = {},
  27119. this.panoDescriptors[e] = t),
  27120. t
  27121. }
  27122. ,
  27123. l.prototype.resetPanoLODDescriptors = function (e) {
  27124. var t = this.getPanoLODDescriptors(e)
  27125. for (var i in t)
  27126. if (t.hasOwnProperty(i)) {
  27127. var n = t[i]
  27128. n.uploadCount = 0,
  27129. n.uploadAttempts = 0
  27130. }
  27131. }
  27132. ,
  27133. l.prototype.getPanoLODDescriptor = function (e, t) {
  27134. var i = this.getPanoLODDescriptors(e)
  27135. , n = i[t]
  27136. return n || (n = {
  27137. uploadCount: 0,
  27138. uploadAttempts: 0
  27139. },
  27140. i[t] = n),
  27141. n
  27142. }
  27143. ,
  27144. l.prototype.getPanoLODDescriptors = function (e) {
  27145. var t = this.panoLODDescriptors[e]
  27146. return t || (t = {},
  27147. this.panoLODDescriptors[e] = t),
  27148. t
  27149. }
  27150. ,
  27151. l.prototype.onTileDownloaded = function (e) {
  27152. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27153. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex)
  27154. if (i.downloaded = !0,
  27155. i.image = e.image,
  27156. i.panoSize = e.panoSize,
  27157. i.tileX = e.tileX,
  27158. i.tileY = e.tileY,
  27159. i.totalTiles = e.totalTiles,
  27160. i.tileIndex = e.tileIndex,
  27161. i.faceTileIndex = e.faceTileIndex,
  27162. i.face = e.face,
  27163. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27164. i.panoId = e.panoId,
  27165. i.tileSize = e.tileSize,
  27166. i.direction = (new h.Vector3).copy(e.direction),
  27167. i.node = null,
  27168. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27169. this.isPanoActive(i.panoId)) {
  27170. var n = this.getTileTree(i.panoId, i.face)
  27171. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY)
  27172. this.linkTileAndNode(i, r),
  27173. this.queueTileUpload(i, !0)
  27174. }
  27175. }
  27176. ,
  27177. l.prototype.getTileDirectoryEntry = function (e, t, i, n) {
  27178. var r = this.tileDirectory[e]
  27179. r || (r = {},
  27180. this.tileDirectory[e] = r)
  27181. var o = 16384 * t + 1024 * i + n
  27182. , a = r[o]
  27183. return a || (a = {
  27184. downloaded: !1,
  27185. uploaded: !1,
  27186. zoomUploaded: !1
  27187. },
  27188. r[o] = a),
  27189. a._key = e + ":" + t + ":" + i + ":" + n,
  27190. a._tileKey = o,
  27191. a
  27192. }
  27193. ,
  27194. l.prototype.setZoomingActive = function (e, t, i) {
  27195. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27196. this.zoomPanoId = t.id,
  27197. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27198. }
  27199. ,
  27200. l.prototype.updateZoomedPanoFromBase = function (e) {
  27201. if (!this.zoomPanoRenderingDisabled) {
  27202. var t = this.getActiveRenderTargetDescriptor(e.id)
  27203. if (t && t.renderTarget) {
  27204. var i = this.qualityManager.getMaxZoomPanoSize()
  27205. , n = t.renderTarget
  27206. , r = t.size
  27207. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27208. this.copyBaseRenderStatusToZoomed(e.id)
  27209. }
  27210. }
  27211. }
  27212. ,
  27213. t.exports = l
  27214. }
  27215. , {
  27216. "../enum/GLCubeFaces": 25,
  27217. "../enum/PanoRendererEvents": 35,
  27218. "../enum/PanoSizeClass": 36,
  27219. "../enum/SceneRendererEvents": 43,
  27220. "../enum/TileDownloaderEvents": 45,
  27221. "../enum/Vectors": 50,
  27222. "../exception/BasicException": 55,
  27223. "../objects/Panorama": 148,
  27224. "../settings": 166,
  27225. "../util/browser": 182,
  27226. "../util/panorama": 191,
  27227. "./TileDownloader": 171,
  27228. "./TilePrioritizer": 172,
  27229. "./TileTree": 173,
  27230. "./TileUtils": 174,
  27231. events: 202,
  27232. three: 217
  27233. }],
  27234. 170: [function (e, t, i) {
  27235. "use strict"
  27236. function n(e, t, i) {
  27237. this.maxNavPanoSize = -1,
  27238. this.maxZoomPanoSize = -1,
  27239. this.devicePixelDensity = e,
  27240. this.deviceScreenSize = t,
  27241. this.clientBandwidth = i,
  27242. this.panoSizeClassMap = {},
  27243. this.useHighResolutionPanos = !0,
  27244. this.useUltraHighResolutionPanos = !1,
  27245. this.modelHasUltraHighPanos = !1
  27246. }
  27247. var r = e("../enum/PanoSizeClass")
  27248. , o = e("../settings")
  27249. , a = e("../util/browser")
  27250. , s = e("../constants")
  27251. , l = e("../util/showcase")
  27252. , c = e("../enum/ModelManagerEvents")
  27253. n.prototype.init = function (e) {
  27254. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27255. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27256. this.highSize = this.getPanoSize(r.HIGH),
  27257. this.standardSize = this.getPanoSize(r.STANDARD),
  27258. this.baseSize = this.getPanoSize(r.BASE),
  27259. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27260. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27261. this.updateMaximums(),
  27262. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27263. }
  27264. ,
  27265. n.prototype.updateFromModel = function (e) {
  27266. this.updateHighResolutionSettings(e),
  27267. this.updateUltraHighResolutionSettings(e)
  27268. }
  27269. ,
  27270. n.prototype.updateHighResolutionSettings = function (e) {
  27271. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27272. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27273. //this.useHighResolutionPanos = !0;
  27274. //----------------------e n d -----------------------------------------------------------------
  27275. this.updateMaximums()
  27276. }
  27277. ,
  27278. n.prototype.updateUltraHighResolutionSettings = function (e) {
  27279. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27280. this.updateMaximums()
  27281. }
  27282. ,
  27283. n.prototype.enableUltraHighQualityMode = function () {
  27284. this.modelHasUltraHighPanos = !0,
  27285. this.updateUltraHighResolutionSettings(null)
  27286. }
  27287. ,
  27288. n.prototype.ultraHighQualityModeEnabled = function () {
  27289. return this.modelHasUltraHighPanos
  27290. }
  27291. ,
  27292. n.prototype.onModelChanged = function (e) {
  27293. this.updateFromModel(e.model),
  27294. this.updateMaximums()
  27295. }
  27296. ,
  27297. n.prototype.updateMaximums = function () {
  27298. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27299. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27300. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27301. }
  27302. ,
  27303. n.prototype.buildPanoSizeClassMap = function () {
  27304. this.panoSizeClassMap[r.BASE] = 512,
  27305. this.panoSizeClassMap[r.STANDARD] = 1024,
  27306. this.panoSizeClassMap[r.HIGH] = 2048,
  27307. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27308. }
  27309. ,
  27310. n.prototype.getPanoSize = function (e) {
  27311. return this.panoSizeClassMap[e]
  27312. }
  27313. ,
  27314. n.prototype.getMaxPossiblePanoSize = function () {
  27315. return this.getPanoSize(r.ULTRAHIGH)
  27316. }
  27317. ,
  27318. n.prototype.getMaxPanoSize = function () {
  27319. return this.maxZoomPanoSize
  27320. }
  27321. ,
  27322. n.prototype.getMaxNavPanoSize = function () {
  27323. return this.maxNavPanoSize
  27324. }
  27325. ,
  27326. n.prototype.getMaxZoomPanoSize = function () {
  27327. return this.maxZoomPanoSize
  27328. }
  27329. ,
  27330. n.prototype.detectMaxNavPanoSizeClass = function () {
  27331. if (settings.mobileNavHigh) return r.HIGH //改
  27332. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27333. }
  27334. ,
  27335. n.prototype.detectMaxNavPanoSize = function () {
  27336. var e = this.detectMaxNavPanoSizeClass()
  27337. return this.getPanoSize(e)
  27338. }
  27339. ,
  27340. n.prototype.detectMaxZoomPanoSize = function () {
  27341. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27342. }
  27343. ,
  27344. t.exports = n
  27345. }
  27346. , {
  27347. "../constants": 8,
  27348. "../enum/ModelManagerEvents": 33,
  27349. "../enum/PanoSizeClass": 36,
  27350. "../settings": 166,
  27351. "../util/browser": 182,
  27352. "../util/showcase": 193
  27353. }],
  27354. 171: [function (e, t, i) {
  27355. (function (i) {
  27356. "use strict"
  27357. function n(e) {
  27358. this.panos = null,
  27359. this.retryMinimumTime = 1e4,
  27360. this.urls = null,
  27361. this.panoLoadCallbacks = {},
  27362. this.downloadDescriptors = {},
  27363. this.priorityQueue = [],
  27364. this.forceQueue = [],
  27365. this.activeDownloads = [],
  27366. this.qualityManager = null,
  27367. this.tilePrioritizer = null,
  27368. this.refreshInterval = null,
  27369. this.processPriorityQueue = !1,
  27370. this.concurrentDownloads = e.concurrentDownloads || 1,
  27371. this.downloadTestResults = {}
  27372. }
  27373. var r = e("three")
  27374. , o = (e("../enum/Viewmode"),
  27375. e("../settings"))
  27376. , a = (e("../objects/Panorama"),
  27377. e("../util/logger"))
  27378. , s = (e("../enum/Vectors"),
  27379. e("../enum/PanoSizeClass"),
  27380. e("../enum/TileDownloaderEvents"))
  27381. , l = e("./TilePrioritizer")
  27382. , c = e("./TileUtils")
  27383. , h = (e("../enum/GLCubeFaces"),
  27384. e("../enum/DownloadStatus"))
  27385. , u = e("../util/panorama")
  27386. , d = e("../util/ajax")
  27387. , p = e("../ab")
  27388. , f = e("events").EventEmitter
  27389. , g = (new a(i),
  27390. Object.freeze({
  27391. Testing: 1,
  27392. Success: 2,
  27393. Fail: 3
  27394. }))
  27395. n.prototype = Object.create(f.prototype),
  27396. n.IDLE_REFRESH_DELAY = 500,
  27397. n.ACTIVE_REFRESH_DELAY = 16,
  27398. n.DOWNLOAD_RETRIES = 4,
  27399. n.prototype.init = function (e) {
  27400. this.qualityManager = e
  27401. }
  27402. ,
  27403. n.prototype.setUrls = function (e) {
  27404. this.urls = e
  27405. }
  27406. ,
  27407. n.prototype.setPanoData = function (e, t, i) {
  27408. this.panos = e,
  27409. this.imagePanos = t,
  27410. this.panoGroupId = i
  27411. }
  27412. ,
  27413. n.prototype.start = function () {
  27414. this.refreshUpdateInterval(0)
  27415. }
  27416. ,
  27417. n.prototype.stop = function () {
  27418. window.cancel(this.refreshInterval)
  27419. }
  27420. ,
  27421. n.prototype.refreshUpdateInterval = function (e) {
  27422. e || (e = 0),
  27423. this.refreshInterval = window.setTimeout(function () {
  27424. var e = this.update()
  27425. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27426. }
  27427. .bind(this), e)
  27428. }
  27429. ,
  27430. n.prototype.update = function () {
  27431. var e = this.forceQueue.length > 0
  27432. return this.processQueueForDownloading(this.forceQueue),
  27433. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27434. this.priorityQueue.length > 0 && (e = !0),
  27435. this.processQueueForDownloading(this.priorityQueue)),
  27436. e
  27437. }
  27438. ,
  27439. n.prototype.forceQueueTilesForPano = function () {
  27440. var e = []
  27441. , t = []
  27442. return function (i, n, r, o, a, s) {
  27443. e.length = 0
  27444. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27445. var p = u[d]
  27446. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27447. }
  27448. if (r && e.length > 0) {
  27449. l.sortPanoTiles(e, i, r),
  27450. t.length = 0,
  27451. c.matchingTilesInDirection(i, n, r, o, a, t)
  27452. for (var f = 0, g = function (e) {
  27453. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27454. }; f < e.length;) {
  27455. var m = e[f]
  27456. , v = t.findIndex(g)
  27457. v < 0 ? e.splice(f, 1) : f++
  27458. }
  27459. }
  27460. for (var A = 0; A < e.length; A++)
  27461. this.forceQueue.push(e[A])
  27462. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27463. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27464. s && this.processQueueForDownloading(this.forceQueue, !0)
  27465. }
  27466. }(),
  27467. n.prototype.clearForceQueue = function () {
  27468. this.clearQueue(this.forceQueue)
  27469. }
  27470. ,
  27471. n.prototype.queuePrioritizedTilesForPanos = function (e) {
  27472. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27473. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27474. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27475. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27476. }
  27477. ,
  27478. n.prototype.clearQueue = function (e) {
  27479. this.setStatusForAllDescriptors(e, h.None),
  27480. e.length = 0
  27481. }
  27482. ,
  27483. n.prototype.clearFromQueue = function (e, t, i) {
  27484. for (var n = 0; n < e.length; n++) {
  27485. var r = e[n]
  27486. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27487. }
  27488. }
  27489. ,
  27490. n.prototype.setStatusForAllDescriptors = function (e, t) {
  27491. for (var i = 0; i < e.length; i++) {
  27492. var n = e[i]
  27493. n && (n.status = t)
  27494. }
  27495. }
  27496. ,
  27497. n.prototype.setStatusOrRemoveForAllDescriptors = function (e, t) {
  27498. for (var i = 0; i < e.length; i++) {
  27499. var n = e[i]
  27500. n && (n.status !== t ? n.status = t : e[i] = null)
  27501. }
  27502. }
  27503. ,
  27504. n.prototype.getTileDownloadDescriptors = function (e, t) {
  27505. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27506. , n = i[t]
  27507. return n || (n = this.buildDownloadDescriptorArray(t),
  27508. i[t] = n,
  27509. this.initTileDownloadDescriptors(n, e, t)),
  27510. n
  27511. }
  27512. ,
  27513. n.prototype.getAllTileDownloadDescriptorsForPano = function (e) {
  27514. var t = this.downloadDescriptors[e.id]
  27515. return t || (t = {},
  27516. this.downloadDescriptors[e.id] = t),
  27517. t
  27518. }
  27519. ,
  27520. n.prototype.processQueueForDownloading = function (e, t) {
  27521. if (this.cleanupActiveDownloads(),
  27522. this.activeDownloads.length < this.concurrentDownloads || t)
  27523. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27524. var o = e.shift()
  27525. o && (this.startDownload(o),
  27526. n++)
  27527. }
  27528. }
  27529. ,
  27530. n.prototype.testDownload = function (e, t, i) {
  27531. var n = this.downloadTestResults[e]
  27532. if (n)
  27533. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1))
  27534. this.downloadTestResults[e] = g.Testing
  27535. var r = this.panos.list[0]
  27536. , o = this.getTileUrl(r.id, e, t, 0)
  27537. , a = function (t) {
  27538. this.downloadTestResults[e] = g.Success,
  27539. i(!0)
  27540. }
  27541. .bind(this)
  27542. , s = function () {
  27543. this.downloadTestResults[e] = g.Fail,
  27544. i(!1)
  27545. }
  27546. .bind(this)
  27547. this.loadImage(o, 0, a, s)
  27548. }
  27549. ,
  27550. n.prototype.startDownload = function (e) {
  27551. e.status = h.Downloading
  27552. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex)
  27553. this.activeDownloads.push(e),
  27554. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27555. }
  27556. ,
  27557. n.prototype.downloadFailed = function (e, t) { }
  27558. ,
  27559. n.prototype.downloadComplete = function (e, t) {
  27560. if (e.panoGroupId === this.panoGroupId) {
  27561. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize)
  27562. e.status = h.Downloaded,
  27563. i && i.onProgress && i.onProgress(e.pano, e.panoSize)
  27564. var n = {
  27565. panoId: e.pano.id,
  27566. image: t,
  27567. tileSize: e.tileSize,
  27568. panoSize: e.panoSize,
  27569. tileIndex: e.tileIndex,
  27570. faceTileIndex: e.faceTileIndex,
  27571. totalTiles: e.totalTiles,
  27572. face: e.face,
  27573. tileX: e.tileX,
  27574. tileY: e.tileY,
  27575. direction: e.direction
  27576. }
  27577. e.image = t,
  27578. this.emit(s.TileDownloadSuccess, n),
  27579. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27580. panoId: e.pano.id,
  27581. tileSize: e.tileSize,
  27582. panoSize: e.panoSize
  27583. },
  27584. this.emit(s.PanoDownloadComplete, n),
  27585. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27586. }
  27587. }
  27588. ,
  27589. n.prototype.cleanupActiveDownloads = function () {
  27590. var e = []
  27591. return function () {
  27592. e.length = 0
  27593. for (var t = 0; t < this.activeDownloads.length; t++) {
  27594. var i = this.activeDownloads[t]
  27595. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27596. }
  27597. this.activeDownloads.length = 0,
  27598. this.activeDownloads.push.apply(this.activeDownloads, e)
  27599. }
  27600. }(),
  27601. n.prototype.isPanoDownloaded = function (e, t) {
  27602. var i = this.getTileDownloadDescriptors(e, t)
  27603. if (i.length <= 0)
  27604. return !1
  27605. for (var n = 0; n < i.length; n++) {
  27606. var r = i[n]
  27607. if (r.status !== h.Downloaded)
  27608. return !1
  27609. }
  27610. return !0
  27611. }
  27612. ,
  27613. n.prototype.setPanoLoadCallbacks = function (e, t, i, n, r) {
  27614. var o = e.id + ":" + this.qualityManager.getPanoSize(t)
  27615. this.panoLoadCallbacks[o] = {
  27616. onLoad: i,
  27617. onFail: n,
  27618. onProgress: r
  27619. }
  27620. }
  27621. ,
  27622. n.prototype.getPanoLoadCallbacks = function (e, t) {
  27623. var i = e.id + ":" + t
  27624. return this.panoLoadCallbacks[i]
  27625. }
  27626. ,
  27627. n.prototype.buildDownloadDescriptorArray = function (e) {
  27628. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27629. var r = this.buildDownloadDescriptor()
  27630. i.push(r)
  27631. }
  27632. return i
  27633. }
  27634. ,
  27635. n.prototype.buildDownloadDescriptor = function () {
  27636. var e = {
  27637. panoGroupId: null,
  27638. pano: null,
  27639. panoSize: -1,
  27640. tileSize: -1,
  27641. tileIndex: -1,
  27642. totalTiles: -1,
  27643. faceTileIndex: -1,
  27644. status: h.None,
  27645. url: null,
  27646. image: null,
  27647. direction: new r.Vector3,
  27648. face: -1,
  27649. cubeFace: -1,
  27650. tileX: -1,
  27651. tileY: -1
  27652. }
  27653. return e
  27654. }
  27655. ,
  27656. n.prototype.initTileDownloadDescriptors = function (e, t, i) {
  27657. for (var n = 0; n < e.length; n++) {
  27658. var r = e[n]
  27659. this.initTileDownloadDescriptor(r, t, i, n)
  27660. }
  27661. }
  27662. ,
  27663. n.prototype.initTileDownloadDescriptor = function (e, t, i, n) {
  27664. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i
  27665. e.face = c.getFaceForTile(i, n),
  27666. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27667. e.panoGroupId = this.panoGroupId,
  27668. e.pano = t,
  27669. e.panoSize = i,
  27670. e.tileSize = r,
  27671. e.tileIndex = n,
  27672. e.totalTiles = c.getTileCountForSize(i),
  27673. e.status = h.None,
  27674. e.image = null,
  27675. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27676. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27677. }
  27678. ,
  27679. n.prototype.getTileUrl = function () {
  27680. var e = {
  27681. 256: "256",
  27682. 512: "512",
  27683. 1024: "1k",
  27684. 2048: "2k",
  27685. 4096: "4k"
  27686. }
  27687. , t = {
  27688. face: -1,
  27689. faceTileIndex: -1,
  27690. tileX: -1,
  27691. tileY: -1
  27692. }
  27693. return function (i, n, r, a) {
  27694. c.getTileLocation(n, a, t)
  27695. var s = Math.floor(n / r)
  27696. , l = s * s
  27697. , h = Math.floor(a / l)
  27698. , u = ""
  27699. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]])
  27700. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg")
  27701. return d = p.changeIfTileGenerating(d)
  27702. }
  27703. }(),
  27704. n.prototype.loadImage = function (e, t, i, n) {
  27705. d.getImage(e, t).then(function (e) {
  27706. i(e)
  27707. }).fail(n)
  27708. }
  27709. ,
  27710. t.exports = n
  27711. }
  27712. ).call(this, "/js/tile/TileDownloader.js")
  27713. }
  27714. , {
  27715. "../ab": 3,
  27716. "../enum/DownloadStatus": 24,
  27717. "../enum/GLCubeFaces": 25,
  27718. "../enum/PanoSizeClass": 36,
  27719. "../enum/TileDownloaderEvents": 45,
  27720. "../enum/Vectors": 50,
  27721. "../enum/Viewmode": 51,
  27722. "../objects/Panorama": 148,
  27723. "../settings": 166,
  27724. "../util/ajax": 181,
  27725. "../util/logger": 189,
  27726. "../util/panorama": 191,
  27727. "./TilePrioritizer": 172,
  27728. "./TileUtils": 174,
  27729. events: 202,
  27730. three: 217
  27731. }],
  27732. 172: [function (e, t, i) {
  27733. (function (i) {
  27734. "use strict"
  27735. function n(e, t, i, o, a) {
  27736. this.qualityManager = e,
  27737. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27738. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27739. this.baseSize = t,
  27740. this.standardSize = i,
  27741. this.highSize = o,
  27742. this.ultraHighSize = a,
  27743. this.priorityCriteria = new n.PriorityCriteria(null, new r.Vector3(0, 0, 0), new r.Vector3(0, 0, -1), new r.Vector3(0, 0, -1))
  27744. }
  27745. var r = e("three")
  27746. , o = (e("../enum/Viewmode"),
  27747. e("../settings"),
  27748. e("../settings"),
  27749. e("../objects/Panorama"))
  27750. , a = e("../util/logger")
  27751. , s = (e("../enum/Vectors"),
  27752. e("../enum/PanoSizeClass"),
  27753. e("../enum/ModelManagerEvents"),
  27754. e("../enum/GLCubeFaces"),
  27755. e("../enum/DownloadStatus"))
  27756. , l = (e("../util/browser"),
  27757. e("./TileUtils"))
  27758. , c = e("../util/math")
  27759. , h = (e("events").EventEmitter,
  27760. new a(i),
  27761. Object.freeze({
  27762. None: 0,
  27763. DirectionalFOV: 1
  27764. }))
  27765. n.PriorityCriteria = function (e, t, i, n, o) {
  27766. this.pano = e,
  27767. this.cameraPosition = (new r.Vector3).copy(t),
  27768. this.cameraDir = (new r.Vector3).copy(i),
  27769. this.panoSpaceDir = (new r.Vector3).copy(n),
  27770. this.upcomingPanos = o,
  27771. this.copy = function (e) {
  27772. this.pano = e.pano,
  27773. this.cameraPosition.copy(e.cameraPosition),
  27774. this.cameraDir.copy(e.cameraDir),
  27775. this.panoSpaceDir.copy(e.panoSpaceDir),
  27776. this.upcomingPanos = o
  27777. }
  27778. ,
  27779. this.zoomingActive = !1
  27780. }
  27781. ,
  27782. n.DIRECTIONAL_FOV = 180,
  27783. n.DIRECTIONAL_FOV_NARROW = 120,
  27784. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27785. n.MAX_SCORED_PANOS_TOADD = 2,
  27786. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27787. n.DIRECTION_SCORE_STRICTNESS = .75,
  27788. n.appendQueue = function (e, t) {
  27789. if (e && t)
  27790. for (var i = 0; i < t.length; i++)
  27791. e.push(t[i])
  27792. }
  27793. ,
  27794. n.prototype.updateCriteria = function (e, t, i, n) {
  27795. this.priorityCriteria.pano = e,
  27796. this.priorityCriteria.cameraPosition.copy(t),
  27797. this.priorityCriteria.cameraDir.copy(i),
  27798. this.priorityCriteria.upcomingPanos = n,
  27799. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27800. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27801. }
  27802. ,
  27803. n.prototype.filterAndPrioritize = function () {
  27804. var e = []
  27805. , t = []
  27806. , i = []
  27807. return function (r, o, a) {
  27808. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27809. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER)
  27810. var s = this.baseSize
  27811. , l = this.standardSize
  27812. , c = this.highSize
  27813. , h = this.ultraHighSize
  27814. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27815. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27816. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024, n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  27817. i.length = 0,
  27818. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27819. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27820. n.appendQueue(r, i),
  27821. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27822. i.length = 0,
  27823. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27824. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27825. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27826. n.appendQueue(r, i),
  27827. i.length = 0,
  27828. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27829. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27830. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27831. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27832. n.appendQueue(r, i),
  27833. this.queueTilesForPanos(r, e, a, s)
  27834. }
  27835. }(),
  27836. n.prototype.canDownloadSize = function (e) {
  27837. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27838. }
  27839. ,
  27840. n.prototype.populateNeighborPanos = function (e, t, i) {
  27841. i = i || [],
  27842. i.length = 0
  27843. var n = t.getNeighbours(e)
  27844. for (var r in n)
  27845. if (n.hasOwnProperty(r)) {
  27846. var o = t.get(r)
  27847. i.push(o)
  27848. }
  27849. return i
  27850. }
  27851. ,
  27852. n.prototype.populateScoredPanos = function (e, t, i, r, a) {
  27853. i = i || [],
  27854. i.length = 0
  27855. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27856. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27857. , c = t.sortByScore(s, l)
  27858. if (c)
  27859. for (var h = 0; h < c.length && h < a; h++) {
  27860. var u = c[h].pano
  27861. i.push(u)
  27862. }
  27863. return i
  27864. }
  27865. ,
  27866. n.prototype.queueTilesForPanos = function (e, t, i, n, r) {
  27867. for (var o = 0, a = 0; a < t.length; a++) {
  27868. var s = t[a]
  27869. , l = this.queueTilesForPano(e, i, s, n)
  27870. if (o += l > 0 ? 1 : 0,
  27871. r && o >= r)
  27872. break
  27873. }
  27874. return o
  27875. }
  27876. ,
  27877. n.prototype.queueTilesForPano = function () {
  27878. var e = {
  27879. filter: h.None
  27880. }
  27881. return function (t, i, n, r) {
  27882. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27883. }
  27884. }(),
  27885. n.prototype.queueTilesForPanosInDirection = function () {
  27886. var e = new r.Vector3
  27887. return function (t, i, n, r, o, a, s, l) {
  27888. for (var h = 0, u = 0; u < n.length; u++) {
  27889. var d = n[u]
  27890. e.copy(d.position),
  27891. e.sub(o),
  27892. e.normalize()
  27893. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27894. , f = c.getFOVDotThreshold(s)
  27895. if (p >= f) {
  27896. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s)
  27897. if (h += g > 0 ? 1 : 0,
  27898. l && h >= l)
  27899. break
  27900. }
  27901. }
  27902. return h
  27903. }
  27904. }(),
  27905. n.prototype.queueTilesInDirectionForPanos = function (e, t, i, n, r, o, a, s) {
  27906. for (var l = 0, c = 0; c < i.length; c++) {
  27907. var h = i[c]
  27908. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a)
  27909. if (l += u > 0 ? 1 : 0,
  27910. s && l >= s)
  27911. break
  27912. }
  27913. return l
  27914. }
  27915. ,
  27916. n.prototype.queueTilesInDirectionForPano = function () {
  27917. var e = {
  27918. filter: h.DirectionalFOV,
  27919. direction: new r.Vector3,
  27920. fov: 60
  27921. }
  27922. , t = new r.Vector3
  27923. return function (i, n, r, o, a, s, c) {
  27924. return t.copy(s),
  27925. l.getRelativeDirection(r.quaternion, t),
  27926. e.direction.copy(t),
  27927. e.fov = c,
  27928. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27929. }
  27930. }(),
  27931. n.prototype.filterAndQueueTileDownloadDescriptors = function () {
  27932. var e = []
  27933. return function (t, i, n, r, o) {
  27934. var a = i.getTileDownloadDescriptors(n, r)
  27935. e.length = 0,
  27936. this.filterTileDownloadDescriptors(n, a, e, o)
  27937. for (var s = 0, l = 0; l < e.length; l++) {
  27938. var c = e[l]
  27939. c && (t.push(c),
  27940. s++)
  27941. }
  27942. return s
  27943. }
  27944. }(),
  27945. n.prototype.filterTileDownloadDescriptors = function () {
  27946. new r.Vector3
  27947. return function (e, t, i, n) {
  27948. var r, o
  27949. switch (n.filter) {
  27950. case h.DirectionalFOV:
  27951. for (r = 0; r < t.length; r++)
  27952. o = t[r],
  27953. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o)
  27954. break
  27955. default:
  27956. for (r = 0; r < t.length; r++)
  27957. o = t[r],
  27958. i.push(o)
  27959. }
  27960. for (r = 0; r < i.length; r++)
  27961. o = i[r],
  27962. this.canIncludeDescriptor(o) || (i[r] = null)
  27963. }
  27964. }(),
  27965. n.prototype.canIncludeDescriptor = function (e) {
  27966. return e.status !== s.Downloading && e.status !== s.Downloaded
  27967. }
  27968. ,
  27969. n.prototype.canIncludePano = function (e, t) {
  27970. return !e.isLoaded(t)
  27971. }
  27972. ,
  27973. n.getFOVDotThreshold = function (e) {
  27974. return Math.cos(r.Math.degToRad(e / 2))
  27975. }
  27976. var u = function () {
  27977. var e = function e(t, i) {
  27978. var n = e._panoSpaceDir
  27979. , r = e._fovThreshold
  27980. , o = e._fovThresholdNarrow
  27981. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27982. , s = Math.max(Math.min(n.dot(i.direction), 1), -1)
  27983. return t._dot = a,
  27984. i._dot = s,
  27985. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27986. }
  27987. return e._panoSpaceDir = new r.Vector3,
  27988. e._fovThreshold = -1,
  27989. e._fovThresholdNarrow = -1,
  27990. e
  27991. }()
  27992. n.sortPanoTiles = function (e, t, i) {
  27993. u._panoSpaceDir.copy(i),
  27994. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27995. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27996. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27997. e.sort(u)
  27998. }
  27999. ,
  28000. n.insertSortedPanoTile = function (e, t, i, r) {
  28001. u._panoSpaceDir.copy(r),
  28002. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28003. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28004. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV)
  28005. for (var o = -1, a = 0; a < e.length; a++) {
  28006. var s = u(t, e[a])
  28007. if (s <= 0) {
  28008. o = a
  28009. break
  28010. }
  28011. }
  28012. if (o === -1)
  28013. e[e.length] = t
  28014. else {
  28015. for (var h = e.length; h > o; h--)
  28016. e[h] = e[h - 1]
  28017. e[o] = t
  28018. }
  28019. }
  28020. ,
  28021. n.prototype.setZoomingActive = function (e) {
  28022. e !== this.zoomingActive && (this.zoomingActive = e)
  28023. }
  28024. ,
  28025. t.exports = n
  28026. }
  28027. ).call(this, "/js/tile/TilePrioritizer.js")
  28028. }
  28029. , {
  28030. "../enum/DownloadStatus": 24,
  28031. "../enum/GLCubeFaces": 25,
  28032. "../enum/ModelManagerEvents": 33,
  28033. "../enum/PanoSizeClass": 36,
  28034. "../enum/Vectors": 50,
  28035. "../enum/Viewmode": 51,
  28036. "../objects/Panorama": 148,
  28037. "../settings": 166,
  28038. "../util/browser": 182,
  28039. "../util/logger": 189,
  28040. "../util/math": 190,
  28041. "./TileUtils": 174,
  28042. events: 202,
  28043. three: 217
  28044. }],
  28045. 173: [function (e, t, i) {
  28046. "use strict"
  28047. function n(e, t) {
  28048. this.levels = t,
  28049. this.tileSize = e,
  28050. this.root = null,
  28051. this.allNodes = [],
  28052. a(this)
  28053. }
  28054. function r(e, t) {
  28055. this.tree = e,
  28056. this.parent = t,
  28057. this.children = [],
  28058. this.id = ++u
  28059. }
  28060. function o(e, t, i, r, a, s, l, h) {
  28061. if (e) {
  28062. l = l || n.TraversalType.PreOrder
  28063. var u = r * c + i
  28064. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28065. s && s.push(e)),
  28066. e.children && 0 !== e.children.length) {
  28067. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28068. for (var g = 0; g < c; g++)
  28069. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h)
  28070. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28071. s && s.push(e))
  28072. }
  28073. }
  28074. }
  28075. function a(e) {
  28076. e.root = s(e, null, 0)
  28077. }
  28078. function s(e, t, i) {
  28079. if (i > e.levels)
  28080. return null
  28081. var n = new r(e, t)
  28082. e.allNodes.push(n)
  28083. for (var o = 0; o < h; o++)
  28084. n.children[o] = s(e, n, i + 1)
  28085. return n
  28086. }
  28087. function l(e, t, i, n, r) {
  28088. if (!e)
  28089. return null
  28090. if (0 === i)
  28091. return e
  28092. if (!e.children || 0 === e.children.length)
  28093. return null
  28094. var o = Math.pow(c, i)
  28095. , a = o / c
  28096. , s = n % a
  28097. , h = r % a
  28098. , u = Math.floor(r / a)
  28099. , d = Math.floor(n / a)
  28100. , p = u * c + d
  28101. , f = e.children[p]
  28102. return l(f, t + 1, i - 1, s, h)
  28103. }
  28104. var c = (e("three"),
  28105. e("./TileUtils"),
  28106. e("../objects/Panorama"),
  28107. e("../util/panorama"),
  28108. e("events").EventEmitter,
  28109. 2)
  28110. , h = c * c
  28111. n.TraversalType = Object.freeze({
  28112. PreOrder: 0,
  28113. PostOrder: 1
  28114. })
  28115. var u = 0
  28116. n.getLevelCountForSize = function (e, t) {
  28117. var i = 0
  28118. for (t < e && (t = e); ;) {
  28119. if (t /= c,
  28120. t < e)
  28121. break
  28122. i++
  28123. }
  28124. return i
  28125. }
  28126. ,
  28127. n.getSizeForLevel = function (e, t) {
  28128. return Math.pow(c, t) * e
  28129. }
  28130. ,
  28131. n.prototype.getSubNode = function (e, t, i) {
  28132. (!t || e < this.tileSize) && (t = 0),
  28133. (!i || e < this.tileSize) && (i = 0),
  28134. e < this.tileSize && (e = this.tileSize)
  28135. var r = n.getLevelCountForSize(this.tileSize, e)
  28136. , o = l(this.root, 0, r, t, i)
  28137. return o
  28138. }
  28139. ,
  28140. n.prototype.breadthFirst = function (e) {
  28141. e = e || {}
  28142. var t = !!e.nullLevelEnd
  28143. , i = e.maxLevel
  28144. , n = e.minLevel
  28145. , r = e.callback
  28146. , o = e.saveVisited
  28147. , a = []
  28148. , s = {}
  28149. , l = 0
  28150. , c = 0
  28151. for (a.push(this.root),
  28152. a.push(s); a.length > 0 && !(i && l > i);) {
  28153. var h = a.shift()
  28154. if (h === s)
  28155. (!n || l >= n) && (r && t && r(null),
  28156. o && t && o.push(null)),
  28157. a.length > 0 && a.push(s),
  28158. l++,
  28159. c = 0
  28160. else {
  28161. if (h.children)
  28162. for (var u = 0; u < h.children.length; u++) {
  28163. var d = h.children[u]
  28164. d && a.push(h.children[u])
  28165. }
  28166. var p = this.getFaceIndexFromNode(h);
  28167. (!n || l >= n) && (r && r(h, l, p),
  28168. o && o.push(h)),
  28169. c++
  28170. }
  28171. }
  28172. }
  28173. ,
  28174. n.prototype.getFaceIndexFromNode = function (e) {
  28175. if (!e)
  28176. return -1
  28177. for (var t = 1, i = e, n = 0, r = 0; ;) {
  28178. var o = i.parent
  28179. if (!o)
  28180. break
  28181. for (var a = -1, s = 0; s < o.children.length; s++)
  28182. o.children[s] === i && (a = s)
  28183. var l = a % c
  28184. , h = Math.floor(a / c)
  28185. n = l * t + n,
  28186. r = h * t + r,
  28187. t *= c,
  28188. i = o
  28189. }
  28190. return r * t + n
  28191. }
  28192. ,
  28193. n.prototype.depthFirst = function (e, t, i) {
  28194. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28195. }
  28196. ,
  28197. t.exports = n
  28198. }
  28199. , {
  28200. "../objects/Panorama": 148,
  28201. "../util/panorama": 191,
  28202. "./TileUtils": 174,
  28203. events: 202,
  28204. three: 217
  28205. }],
  28206. 174: [function (e, t, i) {
  28207. "use strict"
  28208. var n = e("../enum/GLCubeFaces")
  28209. , r = e("../util/MathLight")
  28210. , o = {}
  28211. o.TILE_SIZE = 512,
  28212. o.FACES_PER_PANO = 6,
  28213. o.LocationOnTile = {
  28214. Center: 0,
  28215. UpperLeft: 1,
  28216. UpperRight: 2,
  28217. LowerRight: 3,
  28218. LowerLeft: 4
  28219. },
  28220. o.getTileVector = function () {
  28221. return function (e, t, i, a, s, l, c, h) {
  28222. l = l || o.LocationOnTile.Center
  28223. var u = e / t
  28224. , d = a / u
  28225. s = -s + (u - 1)
  28226. var p = s / u
  28227. , f = t / e
  28228. , g = 2 * f
  28229. , m = g / 2
  28230. , v = 2 * d - 1 + m
  28231. , A = 2 * p - 1 + m
  28232. switch (l) {
  28233. case o.LocationOnTile.UpperLeft:
  28234. v -= m,
  28235. A += m,
  28236. v += c * g
  28237. break
  28238. case o.LocationOnTile.UpperRight:
  28239. v += m,
  28240. A += m,
  28241. A -= c * g
  28242. break
  28243. case o.LocationOnTile.LowerRight:
  28244. v += m,
  28245. A -= m,
  28246. v -= c * g
  28247. break
  28248. case o.LocationOnTile.LowerLeft:
  28249. v -= m,
  28250. A -= m,
  28251. A += c * g
  28252. break
  28253. case o.LocationOnTile.Center:
  28254. }
  28255. switch (i) {
  28256. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28257. r.setVector(h, -1, A, -v)
  28258. break
  28259. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28260. r.setVector(h, 1, A, v)
  28261. break
  28262. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28263. r.setVector(h, -v, 1, -A)
  28264. break
  28265. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28266. r.setVector(h, -v, -1, A)
  28267. break
  28268. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28269. r.setVector(h, -v, A, 1)
  28270. break
  28271. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28272. r.setVector(h, v, A, -1)
  28273. }
  28274. r.normalize(h)
  28275. }
  28276. }(),
  28277. o.getFaceForTile = function (e, t) {
  28278. var i = o.TILE_SIZE
  28279. e < o.TILE_SIZE && (i = e)
  28280. var n = Math.floor(e / i)
  28281. , r = n * n
  28282. return Math.floor(t / r)
  28283. }
  28284. ,
  28285. o.getTileLocation = function (e, t, i) {
  28286. var n = o.TILE_SIZE
  28287. e < o.TILE_SIZE && (n = e)
  28288. var r = o.getFaceForTile(e, t)
  28289. , a = Math.floor(e / n)
  28290. , s = a * a
  28291. , l = t - r * s
  28292. i.tileX = l % a,
  28293. i.tileY = Math.floor(l / a),
  28294. i.face = r,
  28295. i.faceTileIndex = l
  28296. }
  28297. ,
  28298. o.getTileCountForSize = function (e) {
  28299. if (e <= o.TILE_SIZE)
  28300. return o.FACES_PER_PANO
  28301. var t = Math.floor(e / o.TILE_SIZE)
  28302. , i = t * t
  28303. , n = i * o.FACES_PER_PANO
  28304. return n
  28305. }
  28306. ,
  28307. o.getRelativeDirection = function () {
  28308. var e = new r.Matrix4
  28309. , t = new r.Quaternion
  28310. return function (i, n) {
  28311. t.copy(i),
  28312. t.inverse(),
  28313. e.makeRotationFromQuaternion(t),
  28314. e.applyToVector3(n),
  28315. r.normalize(n)
  28316. }
  28317. }(),
  28318. o.matchingTilesInDirection = function () {
  28319. var e = new r.Vector3
  28320. , t = new r.Vector3(0, 0, -1)
  28321. , i = new r.Quaternion
  28322. , n = function (e, t) {
  28323. e.push({
  28324. face: t.face,
  28325. faceTileIndex: t.faceTileIndex,
  28326. tileX: t.tileX,
  28327. tileY: t.tileY
  28328. })
  28329. }
  28330. , a = function () {
  28331. var e = {
  28332. face: -1,
  28333. faceTileIndex: -1,
  28334. tileX: -1,
  28335. tileY: -1
  28336. }
  28337. return function (t, i, r) {
  28338. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28339. o.getTileLocation(t, l, e),
  28340. i && !i(e) || (s++,
  28341. r && n(r, e))
  28342. return s
  28343. }
  28344. }()
  28345. return function (n, s, l, c, h, u) {
  28346. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE
  28347. o.getTileCountForSize(s)
  28348. if (!c && !h)
  28349. return a(s, null, u)
  28350. var p = !!h
  28351. if (h = h || c,
  28352. h = Math.max(0, Math.min(h, 360)),
  28353. c = Math.max(0, Math.min(c, 360)),
  28354. r.copyVector(l, e),
  28355. o.getRelativeDirection(n.quaternion, e),
  28356. p) {
  28357. i.setFromUnitVectors(e, t)
  28358. var f = function (e) {
  28359. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28360. }
  28361. return a(s, f, u)
  28362. }
  28363. var g = function (t) {
  28364. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28365. }
  28366. return a(s, g, u)
  28367. }
  28368. }(),
  28369. o.isTileWithinFrustum = function () {
  28370. var e = new r.Vector3
  28371. , t = 1e-5
  28372. return function (i, n, a, s, l, c, h, u) {
  28373. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28374. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28375. r.applyQuaternionToVector(c, e),
  28376. e.z >= -t)
  28377. I++
  28378. else {
  28379. var w = -1 / e.z
  28380. , _ = e.x * w
  28381. , T = e.y * w
  28382. T > d ? v++ : T < p && A++,
  28383. _ > f ? y++ : _ < g && C++,
  28384. E++
  28385. }
  28386. return A !== E && v !== E && y !== E && C !== E
  28387. }
  28388. }(),
  28389. o.isTileWithinFOV = function () {
  28390. var e = new r.Vector3
  28391. , t = new r.Vector3(0, 1, 0)
  28392. , i = new r.Vector3(1, 0, 0)
  28393. return function (n, a, s, l, c, h, u) {
  28394. var d = o.mapFaceToCubemapFace(s)
  28395. if (r.cross(h, t, i),
  28396. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28397. o.isWithinFOV(e, h, u, null))
  28398. return !0
  28399. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28400. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28401. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28402. o.isWithinFOV(e, h, u, null))
  28403. return !0
  28404. g += p
  28405. }
  28406. return !1
  28407. }
  28408. }(),
  28409. o.isWithinFOV = function () {
  28410. var e = new r.Vector3
  28411. , t = new r.Vector3
  28412. return function (i, n, o, a) {
  28413. if (r.copyVector(i, t),
  28414. a) {
  28415. r.copyVector(a, e),
  28416. r.normalize(e)
  28417. var s = r.dot(e, i)
  28418. e.x *= s,
  28419. e.y *= s,
  28420. e.z *= s,
  28421. r.subVector(t, e)
  28422. }
  28423. var l = o / 2 * r.RADIANS_PER_DEGREE
  28424. , c = Math.cos(l)
  28425. , h = r.dot(t, n)
  28426. return h >= c
  28427. }
  28428. }(),
  28429. o.mapFaceToCubemapFace = function () {
  28430. var e = {
  28431. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28432. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28433. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28434. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28435. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28436. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28437. }
  28438. return function (t) {
  28439. return e[t]
  28440. }
  28441. }(),
  28442. t.exports = o
  28443. }
  28444. , {
  28445. "../enum/GLCubeFaces": 25,
  28446. "../util/MathLight": 176
  28447. }],
  28448. 175: [function (e, t, i) {
  28449. (function (i) {
  28450. "use strict"
  28451. function n() {
  28452. this.list = [],
  28453. this.index = {},
  28454. Object.defineProperty(this, "length", {
  28455. get: function () {
  28456. return this.list.length
  28457. }
  28458. })
  28459. }
  28460. var r = (e("./common"),
  28461. e("./logger"))
  28462. new r(i)
  28463. n.prototype.forEach = function (e) {
  28464. this.list.forEach(e)
  28465. }
  28466. ,
  28467. n.prototype.add = function (e) {
  28468. this.list.push(e),
  28469. this.index[this.getIndex(e)] = e
  28470. }
  28471. ,
  28472. n.prototype.getIndex = function (e) {
  28473. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28474. }
  28475. ,
  28476. n.prototype.extend = function (e) {
  28477. for (var t = 0; t < e.length; t++)
  28478. this.add(e[t])
  28479. }
  28480. ,
  28481. n.prototype.get = function (e) {
  28482. return this.index[e]
  28483. }
  28484. ,
  28485. n.prototype.first = function () {
  28486. return this.list[0]
  28487. }
  28488. ,
  28489. n.prototype.last = function () {
  28490. return this.list[this.list.length - 1]
  28491. }
  28492. ,
  28493. n.prototype.reIndex = function () {
  28494. this.index = {}
  28495. var e = this
  28496. this.forEach(function (t) {
  28497. e.index[e.getIndex(t)] = t
  28498. })
  28499. }
  28500. ,
  28501. n.prototype.filter = function (e) {
  28502. var t = this.list.filter(e)
  28503. return this.reIndex(),
  28504. t
  28505. }
  28506. ,
  28507. n.prototype.reduce = function (e, t) {
  28508. return this.list.reduce(e, t)
  28509. }
  28510. ,
  28511. n.prototype.sort = function (e) {
  28512. return this.list.sort(e)
  28513. }
  28514. ,
  28515. n.prototype.indexOf = function (e) {
  28516. for (var t = 0; t < this.list.length; ++t)
  28517. if (this.list[t] === e)
  28518. return t
  28519. return -1
  28520. }
  28521. ,
  28522. t.exports = n
  28523. }
  28524. ).call(this, "/js/util/IndexedCollection.js")
  28525. }
  28526. , {
  28527. "./common": 185,
  28528. "./logger": 189
  28529. }],
  28530. 176: [function (e, t, i) {
  28531. "use strict"
  28532. var n = e("../constants")
  28533. , r = {}
  28534. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28535. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28536. r.Vector3 = function (e, t, i) {
  28537. this.x = e || 0,
  28538. this.y = t || 0,
  28539. this.z = i || 0
  28540. }
  28541. ,
  28542. r.Matrix4 = function () {
  28543. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28544. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28545. }
  28546. ,
  28547. r.Matrix4.prototype = {
  28548. identity: function () {
  28549. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28550. this
  28551. },
  28552. copy: function (e) {
  28553. return this.elements.set(e.elements),
  28554. this
  28555. },
  28556. applyToVector3: function (e) {
  28557. var t = e.x
  28558. , i = e.y
  28559. , n = e.z
  28560. , r = this.elements
  28561. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28562. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28563. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28564. this
  28565. },
  28566. getInverse: function (e, t) {
  28567. var i = this.elements
  28568. , n = e.elements
  28569. , r = n[0]
  28570. , o = n[1]
  28571. , a = n[2]
  28572. , s = n[3]
  28573. , l = n[4]
  28574. , c = n[5]
  28575. , h = n[6]
  28576. , u = n[7]
  28577. , d = n[8]
  28578. , p = n[9]
  28579. , f = n[10]
  28580. , g = n[11]
  28581. , m = n[12]
  28582. , v = n[13]
  28583. , A = n[14]
  28584. , y = n[15]
  28585. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28586. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28587. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28588. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28589. , w = r * C + o * I + a * E + s * b
  28590. if (0 === w) {
  28591. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0"
  28592. if (t)
  28593. throw new Error(_)
  28594. return console.warn(_),
  28595. this.identity()
  28596. }
  28597. var T = 1 / w
  28598. return i[0] = C * T,
  28599. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28600. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28601. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28602. i[4] = I * T,
  28603. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28604. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28605. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28606. i[8] = E * T,
  28607. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28608. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28609. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28610. i[12] = b * T,
  28611. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28612. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28613. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28614. this
  28615. },
  28616. makeRotationFromQuaternion: function (e) {
  28617. var t = this.elements
  28618. , i = e.x
  28619. , n = e.y
  28620. , r = e.z
  28621. , o = e.w
  28622. , a = i + i
  28623. , s = n + n
  28624. , l = r + r
  28625. , c = i * a
  28626. , h = i * s
  28627. , u = i * l
  28628. , d = n * s
  28629. , p = n * l
  28630. , f = r * l
  28631. , g = o * a
  28632. , m = o * s
  28633. , v = o * l
  28634. return t[0] = 1 - (d + f),
  28635. t[4] = h - v,
  28636. t[8] = u + m,
  28637. t[1] = h + v,
  28638. t[5] = 1 - (c + f),
  28639. t[9] = p - g,
  28640. t[2] = u - m,
  28641. t[6] = p + g,
  28642. t[10] = 1 - (c + d),
  28643. t[3] = 0,
  28644. t[7] = 0,
  28645. t[11] = 0,
  28646. t[12] = 0,
  28647. t[13] = 0,
  28648. t[14] = 0,
  28649. t[15] = 1,
  28650. this
  28651. }
  28652. },
  28653. r.Quaternion = function (e, t, i, n) {
  28654. this._x = e || 0,
  28655. this._y = t || 0,
  28656. this._z = i || 0,
  28657. this._w = void 0 !== n ? n : 1
  28658. }
  28659. ,
  28660. r.Quaternion.prototype = {
  28661. get x() {
  28662. return this._x
  28663. },
  28664. set x(e) {
  28665. this._x = e
  28666. },
  28667. get y() {
  28668. return this._y
  28669. },
  28670. set y(e) {
  28671. this._y = e
  28672. },
  28673. get z() {
  28674. return this._z
  28675. },
  28676. set z(e) {
  28677. this._z = e
  28678. },
  28679. get w() {
  28680. return this._w
  28681. },
  28682. set w(e) {
  28683. this._w = e
  28684. },
  28685. copy: function (e) {
  28686. this._x = e.x,
  28687. this._y = e.y,
  28688. this._z = e.z,
  28689. this._w = e.w
  28690. },
  28691. inverse: function () {
  28692. return this.conjugate().normalize()
  28693. },
  28694. conjugate: function () {
  28695. return this._x *= -1,
  28696. this._y *= -1,
  28697. this._z *= -1,
  28698. this
  28699. },
  28700. length: function () {
  28701. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28702. },
  28703. normalize: function () {
  28704. var e = this.length()
  28705. return 0 === e ? (this._x = 0,
  28706. this._y = 0,
  28707. this._z = 0,
  28708. this._w = 1) : (e = 1 / e,
  28709. this._x = this._x * e,
  28710. this._y = this._y * e,
  28711. this._z = this._z * e,
  28712. this._w = this._w * e),
  28713. this
  28714. },
  28715. setFromAxisAngle: function (e, t) {
  28716. var i = t / 2
  28717. , n = Math.sin(i)
  28718. return this._x = e.x * n,
  28719. this._y = e.y * n,
  28720. this._z = e.z * n,
  28721. this._w = Math.cos(i),
  28722. this
  28723. },
  28724. setFromUnitVectors: function () {
  28725. var e, t, i = 1e-6
  28726. return function (n, o) {
  28727. return void 0 === e && (e = new r.Vector3),
  28728. t = r.dot(n, o) + 1,
  28729. t < i ? (t = 0,
  28730. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28731. this._x = e.x,
  28732. this._y = e.y,
  28733. this._z = e.z,
  28734. this._w = t,
  28735. this.normalize()
  28736. }
  28737. }(),
  28738. multiply: function (e) {
  28739. return this.multiplyQuaternions(this, e)
  28740. },
  28741. premultiply: function (e) {
  28742. return this.multiplyQuaternions(e, this)
  28743. },
  28744. multiplyQuaternions: function (e, t) {
  28745. var i = e._x
  28746. , n = e._y
  28747. , r = e._z
  28748. , o = e._w
  28749. , a = t._x
  28750. , s = t._y
  28751. , l = t._z
  28752. , c = t._w
  28753. return this._x = i * c + o * a + n * l - r * s,
  28754. this._y = n * c + o * s + r * a - i * l,
  28755. this._z = r * c + o * l + i * s - n * a,
  28756. this._w = o * c - i * a - n * s - r * l,
  28757. this
  28758. }
  28759. },
  28760. r.convertWorkshopVector = function (e) {
  28761. return new r.Vector3(-e.x, e.y, e.z)
  28762. }
  28763. ,
  28764. r.convertWorkshopQuaternion = function (e) {
  28765. return new r.Quaternion(-e.x, e.y, e.z, -e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0))
  28766. }
  28767. r.convertWorkshopOrthoZoom = function (e) {//xzw
  28768. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28769. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight
  28770. }
  28771. ,
  28772. r.convertWorkshopPanoramaQuaternion = function (e) {
  28773. return new r.Quaternion(e.x, -e.y, -e.z, e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0, 1, 0), 270 * r.RADIANS_PER_DEGREE))
  28774. }
  28775. ,
  28776. r.normalize = function (e) {
  28777. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28778. , i = Math.sqrt(t)
  28779. e.x /= i,
  28780. e.y /= i,
  28781. e.z /= i
  28782. }
  28783. ,
  28784. r.dot = function (e, t) {
  28785. return e.x * t.x + e.y * t.y + e.z * t.z
  28786. }
  28787. ,
  28788. r.cross = function (e, t, i) {
  28789. var n = e.x
  28790. , r = e.y
  28791. , o = e.z
  28792. i.x = r * t.z - o * t.y,
  28793. i.y = o * t.x - n * t.z,
  28794. i.z = n * t.y - r * t.x
  28795. }
  28796. ,
  28797. r.setVector = function (e, t, i, n) {
  28798. e.x = t,
  28799. e.y = i,
  28800. e.z = n
  28801. }
  28802. ,
  28803. r.copyVector = function (e, t) {
  28804. t.x = e.x,
  28805. t.y = e.y,
  28806. t.z = e.z
  28807. }
  28808. ,
  28809. r.addVector = function (e, t) {
  28810. e.x += t.x,
  28811. e.y += t.y,
  28812. e.z += t.z
  28813. }
  28814. ,
  28815. r.subVector = function (e, t) {
  28816. e.x -= t.x,
  28817. e.y -= t.y,
  28818. e.z -= t.z
  28819. }
  28820. ,
  28821. r.applyQuaternionToVector = function (e, t) {
  28822. var i = t.x
  28823. , n = t.y
  28824. , r = t.z
  28825. , o = e.x
  28826. , a = e.y
  28827. , s = e.z
  28828. , l = e.w
  28829. , c = l * i + a * r - s * n
  28830. , h = l * n + s * i - o * r
  28831. , u = l * r + o * n - a * i
  28832. , d = -o * i - a * n - s * r
  28833. t.x = c * l + d * -o + h * -s - u * -a,
  28834. t.y = h * l + d * -a + u * -o - c * -s,
  28835. t.z = u * l + d * -s + c * -a - h * -o
  28836. }
  28837. ,
  28838. r.angleBetweenVectors = function (e, t) {
  28839. return Math.acos(r.dot(e, t))
  28840. }
  28841. ,
  28842. t.exports = r
  28843. }
  28844. , {
  28845. "../constants": 8
  28846. }],
  28847. 177: [function (e, t, i) {
  28848. (function (i) {
  28849. "use strict"
  28850. function n(e) {
  28851. this.cache = null,
  28852. this.expires = 0
  28853. }
  28854. function r() {
  28855. this.baseUrl = null,
  28856. this.cache = null,
  28857. this.expires = 0
  28858. }
  28859. function o() {
  28860. this.baseUrl = null,
  28861. this.expires = 0
  28862. }
  28863. function a(e) {
  28864. this.initialLoadingPromise = null,
  28865. this.endpoint = e + "?type=3",
  28866. this.urlContainer = null,
  28867. this.authorizationHeader = h.getAuthorizationHeader(),
  28868. this.containerClasses = [o, r, n]
  28869. }
  28870. var s = e("./ajax")
  28871. , l = e("./logger")
  28872. , c = e("../constants")
  28873. , h = e("./showcase")
  28874. , u = (e("../ab"),
  28875. new l(i))
  28876. n.prototype = {
  28877. version: 1,
  28878. validate: function (e) {
  28879. return "catalog.json" in e && Object.keys(e).length > 0
  28880. },
  28881. update: function (e) {
  28882. return this.cache = e,
  28883. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28884. $.when()
  28885. },
  28886. get: function (e) {
  28887. return this.cache[e]
  28888. }
  28889. },
  28890. r.prototype = {
  28891. version: 2,
  28892. validate: function (e) {
  28893. return "catalog.json" in e && "base.url" in e && Object.keys(e).length > 1
  28894. },
  28895. update: function (e) {
  28896. return this.baseUrl = e["base.url"],
  28897. this.cache = e,
  28898. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28899. $.when()
  28900. },
  28901. get: function (e) {
  28902. var t = this.cache[e]
  28903. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28904. }
  28905. },
  28906. o.prototype = {
  28907. version: 3,
  28908. validate: function (e) {
  28909. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28910. },
  28911. update: function (e) {
  28912. return this.baseUrl = e.templates[0],
  28913. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28914. $.when()
  28915. },
  28916. get: function (e) {
  28917. return this.baseUrl.replace("{{filename}}", e)
  28918. }
  28919. },
  28920. a.prototype = {
  28921. init: function () {
  28922. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function () {
  28923. var e = this.urlContainer ? this.urlContainer.expires : Date.now()
  28924. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28925. this.refresh().done(function () {
  28926. u.debug("Refreshed")
  28927. }).fail(function () {
  28928. u.error("Failed url refresh, urls might go stale soon")
  28929. }))
  28930. }
  28931. .bind(this), c.signedUrlCheckInterval),
  28932. this.initialLoadingPromise = this.refresh(),
  28933. this.initialLoadingPromise)
  28934. },
  28935. refresh: function (e) { //已经在someData.js里加载过了 不用再加载file了吧
  28936. e = e || {}
  28937. /*var t = void 0 === e.cache || e.cache;
  28938. return s.get( this.endpoint , { //file
  28939. responseType: "json",
  28940. prefetchFrom: t ? "files" : null,
  28941. cache: t,
  28942. auth: this.authorizationHeader
  28943. }).then(function(e) {
  28944. if (this.urlContainer && this.urlContainer.validate(e))
  28945. return this.urlContainer.update(e);
  28946. for (var i = 0; i < this.containerClasses.length; i++) {
  28947. var n = this.containerClasses[i]
  28948. , r = new n;
  28949. if (r.validate(e))
  28950. return u.info("Using urls version " + r.version),
  28951. this.urlContainer = r,
  28952. this.urlContainer.update(e)
  28953. }
  28954. return t ? this.refresh({
  28955. cache: !1
  28956. }) : $.Deferred().reject("missing-urls")
  28957. }
  28958. .bind(this), function(e) {
  28959. return "loading-failed"
  28960. }) */
  28961. return $.Deferred().resolve()
  28962. },
  28963. get: function (e) {
  28964. //return this.urlContainer.get(e)
  28965. return window.DATA.files.templates[0].replace("{{filename}}", e)
  28966. }
  28967. },
  28968. t.exports = a
  28969. }
  28970. ).call(this, "/js/util/ModelUrls.js")
  28971. }
  28972. , {
  28973. "../ab": 3,
  28974. "../constants": 8,
  28975. "./ajax": 181,
  28976. "./logger": 189,
  28977. "./showcase": 193
  28978. }],
  28979. 178: [function (e, t, i) {
  28980. (function (i) {
  28981. "use strict"
  28982. function n() {
  28983. u.call(this),
  28984. this.neighbourMap = {},
  28985. this.map = null
  28986. }
  28987. var r = e("three")
  28988. , o = e("./common")
  28989. , a = e("../settings")
  28990. , s = e("../objects/Panorama")
  28991. , a = e("../settings")
  28992. , l = e("./aStar")
  28993. , c = e("./logger")
  28994. , h = new c(i)
  28995. , u = e("./IndexedCollection")
  28996. , d = e("./transitions")
  28997. o.inherit(n, u),
  28998. n.prototype.getIndex = function (e) {
  28999. return e.id
  29000. }
  29001. ,
  29002. n.prototype.find = function (e, t) {
  29003. var i = o.filterAll(this.list, e)
  29004. return 0 === i.length ? null : (t && t.forEach(function (e) {
  29005. i = o.stableSort(i, e)
  29006. }),
  29007. i[0])
  29008. }
  29009. ,
  29010. n.prototype.sortByScore = function (e, t) {
  29011. var i = o.filterAll(this.list, e)
  29012. return 0 === i.length ? null : i = i.map(function (e) {
  29013. return {
  29014. pano: e,
  29015. score: t.reduce(function (t, i) {
  29016. return t + i(e)
  29017. }, 0)
  29018. }
  29019. }).sort(function (e, t) {
  29020. return t.score - e.score
  29021. })
  29022. }
  29023. ,
  29024. n.prototype.lowestByScore = function (e, t, i) {
  29025. return this.findRankedByScore(0, e, t, i)
  29026. }
  29027. ,
  29028. n.prototype.findRankedByScore = function (e, t, i, n) {
  29029. n && (n.candidates = null,
  29030. n.pano = null),
  29031. e || (e = 0)
  29032. var r = this.sortByScore(t, i)
  29033. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29034. n.pano = r[e].pano),
  29035. r[e].pano)
  29036. }
  29037. ,
  29038. n.prototype.showPanoScores = function (e) {
  29039. this.list.forEach(function (e) {
  29040. e.removeTextSprite()
  29041. })
  29042. var t = 6344768
  29043. e.forEach(function (e) {
  29044. e.pano.addTextSprite(e.score.toFixed(2), t),
  29045. t = 16428055
  29046. })
  29047. }
  29048. ,
  29049. n.prototype.isNeighbour = function (e, t) {
  29050. return this.neighbourMap[e.id][t.id]
  29051. }
  29052. ,
  29053. n.prototype.getNeighbours = function (e) {
  29054. return this.neighbourMap[e.id]
  29055. }
  29056. ,
  29057. n.prototype.setNeighbour = function (e, t, i) {
  29058. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29059. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29060. this.neighbourMap[e.id][e.id] = !0,
  29061. this.neighbourMap[t.id][t.id] = !0,
  29062. this.neighbourMap[e.id][t.id] = i,
  29063. this.neighbourMap[t.id][e.id] = i,
  29064. this.neighbourMap[e.id]
  29065. }
  29066. ,
  29067. n.prototype.findClosest = function (e, t) {
  29068. var i = [s.filters.isPanoAligned()]
  29069. return t && i.push(s.filters.inDirection(e, t, .75)),
  29070. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29071. }
  29072. ,
  29073. n.prototype.dualNeighbors = function (e, t) {
  29074. var i, n = []
  29075. for (i in this.neighbourMap[e.id])
  29076. this.neighbourMap[t.id][i] && n.push(i)
  29077. return n
  29078. }
  29079. ,
  29080. n.prototype.populate_path_graph = function () {
  29081. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0, 0, 0), f = 0, g = 0
  29082. for (e = 0; e < this.list.length; e += 1) {
  29083. o = this.list[e],
  29084. s = {},
  29085. l = !1,
  29086. i = o.neighbourPanos || o.findNeighourPanos()
  29087. for (t in i)
  29088. if (i[t]) {
  29089. a = this.index[t],
  29090. p.copy(o.floorPosition),
  29091. p.sub(a.floorPosition)
  29092. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29093. , v = (Math.abs(p.y) / Math.max(m, .01),
  29094. Math.max(0, Math.abs(p.y) - .2))
  29095. v > 0 ? (f += 1,
  29096. v = Math.pow(4 * v, 2),
  29097. m = Math.pow(m, 2),
  29098. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29099. n = p.length()),
  29100. s[a.id] = n,
  29101. l = !0
  29102. }
  29103. l ? u[o.id] = s : d += 1
  29104. }
  29105. this.map = u,
  29106. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29107. }
  29108. ,
  29109. n.prototype.aStarSearch = function (e, t) {
  29110. var i = Date.now()
  29111. , n = new l({
  29112. start: e,
  29113. isEnd: function (e) {
  29114. return e === t
  29115. },
  29116. neighbor: function (e) {
  29117. var t = e.neighbourPanos || e.findNeighourPanos()
  29118. , i = []
  29119. for (var n in t)
  29120. t[n] && i.push(this.index[n]) //add: t[n] &&
  29121. return i
  29122. }
  29123. .bind(this),
  29124. distance: function (e, t) {
  29125. var i = this.map[e.id]
  29126. , n = i[t.id]
  29127. return n
  29128. }
  29129. .bind(this),
  29130. heuristic: function (e, t) {
  29131. return 1
  29132. }
  29133. .bind(this),
  29134. hash: function (e) {
  29135. return e.id
  29136. },
  29137. timeout: 5e3
  29138. })
  29139. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29140. "success" !== n.status)
  29141. return h.debug("Did not find A* path from " + e + " to " + t),
  29142. null
  29143. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps")
  29144. var r = []
  29145. return n.path.forEach(function (e) {
  29146. r.push(e.id)
  29147. }),
  29148. r
  29149. }
  29150. ,
  29151. n.prototype.includeNodesNearPath = function () {
  29152. var e = new r.Vector3
  29153. , t = new r.Vector3
  29154. , i = new r.Vector3
  29155. , n = new r.Vector3
  29156. , o = new r.Vector3
  29157. , a = new r.Vector3
  29158. , s = new r.Vector3
  29159. , l = new r.Vector3
  29160. , c = []
  29161. , h = new r.Vector3
  29162. , u = new r.Vector3
  29163. return function (r, d) {
  29164. if (r)
  29165. for (var p = function (e, t, i) {
  29166. return o.copy(t).sub(e),
  29167. o.dot(i)
  29168. }, f = function (e, t) {
  29169. return p(h, e.position, i) - p(h, t.position, i)
  29170. }, g = 0; g < r.length - 1;) {
  29171. var m = r[g]
  29172. , v = r[g + 1]
  29173. , A = this.index[m]
  29174. , y = this.index[v]
  29175. h.copy(A.position),
  29176. u.copy(y.position),
  29177. c.length = 0,
  29178. e.copy(u).sub(h),
  29179. i.copy(e).normalize()
  29180. for (var C = 0; C < this.list.length; C++) {
  29181. var I = this.list[C]
  29182. o.copy(I.position).sub(h)
  29183. var E = o.dot(i)
  29184. if (E > 0) {
  29185. s.copy(i),
  29186. s.multiplyScalar(E),
  29187. a.copy(o),
  29188. a.sub(s)
  29189. var b = a.length()
  29190. if (b < d) {
  29191. t.copy(e).negate(),
  29192. n.copy(t).normalize(),
  29193. l.copy(I.position).sub(u)
  29194. var w = l.dot(n)
  29195. w > 0 && c.push(I)
  29196. }
  29197. }
  29198. }
  29199. if (c.length > 0) {
  29200. c.sort(f)
  29201. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29202. r[_] = r[_ - c.length]
  29203. for (var T = 0; T < c.length; T++)
  29204. r[T + g + 1] = c[T].id
  29205. }
  29206. g += c.length + 1
  29207. }
  29208. }
  29209. }(),
  29210. n.prototype.fadeMarkerOpacity = function (e, t) {
  29211. var i = void 0 === e ? a.panorama.markerOpacity : e
  29212. , n = this.list.findIndex(function (e) {
  29213. return e.marker
  29214. })
  29215. if (!(n < 0)) {
  29216. var r = this.list[n].marker.material.opacity
  29217. if (r !== e) {
  29218. var o = i - r
  29219. d.trigger({
  29220. func: function (e, t) {
  29221. var i = r + e * o
  29222. this.forEach(function (e) {
  29223. e.marker && (e.marker.material.opacity = i)
  29224. })
  29225. }
  29226. .bind(this),
  29227. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29228. name: "_fpm"
  29229. })
  29230. }
  29231. }
  29232. }
  29233. ,
  29234. t.exports = n
  29235. }
  29236. ).call(this, "/js/util/PanoramaCollection.js")
  29237. }
  29238. , {
  29239. "../objects/Panorama": 148,
  29240. "../settings": 166,
  29241. "./IndexedCollection": 175,
  29242. "./aStar": 180,
  29243. "./common": 185,
  29244. "./logger": 189,
  29245. "./transitions": 195,
  29246. three: 217
  29247. }],
  29248. 179: [function (e, t, i) {
  29249. "use strict"
  29250. function n() {
  29251. this.actionSequence = [],
  29252. this.actionSequenceInProgress = !1
  29253. }
  29254. function r(e, t, i, n) {
  29255. s.trackAlways("zoom_" + e, {
  29256. from: t,
  29257. to: i,
  29258. pano: n
  29259. })
  29260. }
  29261. function o(e, t) {
  29262. r("initial", 1, e, t)
  29263. }
  29264. function a(e, t, i) {
  29265. r("followup", e, t, i)
  29266. }
  29267. var s = e("../analytics")
  29268. n.prototype.reset = function (e) {
  29269. this.actionSequenceInProgress = !1,
  29270. this.actionSequence.length = 0
  29271. }
  29272. ,
  29273. n.prototype.addZoomAction = function () {
  29274. var e = null
  29275. , t = null
  29276. , i = !1
  29277. , n = function () {
  29278. if (e = null,
  29279. this.actionSequence.length > 0) {
  29280. var i = this.actionSequence[0].start
  29281. , n = this.actionSequence[this.actionSequence.length - 1].end
  29282. 1 === i ? o(n, t) : a(i, n, t)
  29283. }
  29284. this.reset()
  29285. }
  29286. return function (r, o, a) {
  29287. if (r !== o) {
  29288. i || (n = n.bind(this),
  29289. i = !0),
  29290. e && (window.clearTimeout(e),
  29291. e = null),
  29292. a === t && this.actionSequenceInProgress || (this.reset(),
  29293. t = a),
  29294. this.actionSequenceInProgress = !0
  29295. var s = {
  29296. start: r,
  29297. end: o
  29298. }
  29299. this.actionSequence.push(s),
  29300. e = window.setTimeout(n, 150)
  29301. }
  29302. }
  29303. }(),
  29304. t.exports = n
  29305. }
  29306. , {
  29307. "../analytics": 4
  29308. }],
  29309. 180: [function (e, t, i) {
  29310. "use strict"
  29311. function n(e) {
  29312. void 0 === e.timeout && (e.timeout = 1 / 0)
  29313. var t = e.hash || o
  29314. , i = {
  29315. data: e.start,
  29316. g: 0,
  29317. h: e.heuristic(e.start)
  29318. }
  29319. , n = i
  29320. i.f = i.h
  29321. var h = new s
  29322. , u = new l(a)
  29323. , d = c()
  29324. u.push(i),
  29325. d.set(t(i.data), i)
  29326. for (var p = new Date; u.size();) {
  29327. if (new Date - p > e.timeout)
  29328. return {
  29329. status: "timeout",
  29330. cost: n.g,
  29331. path: r(n)
  29332. }
  29333. var f = u.pop()
  29334. if (d.delete(t(f.data)),
  29335. e.isEnd(f.data))
  29336. return {
  29337. status: "success",
  29338. cost: f.g,
  29339. path: r(f)
  29340. }
  29341. h.add(t(f.data))
  29342. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29343. var v = g[m]
  29344. if (!h.contains(t(v))) {
  29345. var A = f.g + e.distance(f.data, v)
  29346. , y = d.get(t(v))
  29347. , C = !1
  29348. if (void 0 === y)
  29349. y = {
  29350. data: v
  29351. },
  29352. d.set(t(v), y)
  29353. else {
  29354. if (y.g < A)
  29355. continue
  29356. C = !0
  29357. }
  29358. y.parent = f,
  29359. y.g = A,
  29360. y.h = e.heuristic(v),
  29361. y.f = A + y.h,
  29362. y.h < n.h && (n = y),
  29363. C ? u.heapify() : u.push(y)
  29364. }
  29365. }
  29366. }
  29367. return {
  29368. status: "noPath",
  29369. cost: n.g,
  29370. path: r(n)
  29371. }
  29372. }
  29373. function r(e) {
  29374. if (void 0 !== e.parent) {
  29375. var t = r(e.parent)
  29376. return t.push(e.data),
  29377. t
  29378. }
  29379. return [e.data]
  29380. }
  29381. function o(e) {
  29382. return e.toString()
  29383. }
  29384. function a(e, t) {
  29385. return e.f - t.f
  29386. }
  29387. var s = e("Set")
  29388. , l = e("heap")
  29389. , c = e("dict")
  29390. t.exports = n
  29391. }
  29392. , {
  29393. Set: 196,
  29394. dict: 210,
  29395. heap: 211
  29396. }],
  29397. 181: [function (e, t, i) {
  29398. (function (i) {
  29399. "use strict"
  29400. function n(e, t, i) {
  29401. var n = new XMLHttpRequest
  29402. if (i && "withCredentials" in n)
  29403. n.open(e, t, i)
  29404. else if ("undefined" != typeof XDomainRequest)
  29405. n = new XDomainRequest,
  29406. n.open(e, t)
  29407. else {
  29408. if (i)
  29409. throw "Browser does not support CORS!"
  29410. n.open(e, t)
  29411. }
  29412. return n
  29413. }
  29414. function r(e, t, i) {
  29415. function o() {
  29416. u.warn("Retrying ", t),
  29417. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29418. }
  29419. function a(e, t) {
  29420. var i = e.response
  29421. if ("json" === t && "object" != typeof i)
  29422. try {
  29423. i = JSON.parse(e.responseText)
  29424. } catch (e) {
  29425. return void c.reject({
  29426. error: "Failed parsing JSON"
  29427. })
  29428. }
  29429. else if ("image/jpeg" === t) {
  29430. var n = new Uint8Array(e.response)
  29431. , r = new Blob([n], {
  29432. type: "image/jpeg"
  29433. })
  29434. , o = URL.createObjectURL(r)
  29435. i = new Image,
  29436. i.src = o,
  29437. i.crossOrigin = "Anonymous",
  29438. i.onload = function () {
  29439. URL.revokeObjectURL(o)
  29440. }
  29441. }
  29442. return i
  29443. }
  29444. var s = n(e, t, !1)
  29445. if (i = i || {},
  29446. i.retries = void 0 !== i.retries ? i.retries : 0,
  29447. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29448. i.responseType)
  29449. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29450. s.responseType = i.responseType
  29451. else {
  29452. if ("image/jpeg" !== i.responseType)
  29453. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"')
  29454. s.responseType = "arraybuffer"
  29455. }
  29456. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29457. i.auth && s.setRequestHeader("Authorization", i.auth),
  29458. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29459. s.setRequestHeader("Content-Type", "application/json")),
  29460. "object" == typeof i.headers)
  29461. for (var l in i.headers)
  29462. s.setRequestHeader(l, i.headers[l])
  29463. var c = $.Deferred()
  29464. return s.onreadystatechange = function (e) {
  29465. if (4 === this.readyState)
  29466. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29467. i.retries++,
  29468. setTimeout(o, 1e3)
  29469. else if (200 === this.status) {
  29470. var t = a(this, i.responseType)
  29471. c.resolve(t)
  29472. } else
  29473. c.reject(this)
  29474. }
  29475. ,
  29476. s.onprogress = function (e) {
  29477. c.notify(e)
  29478. }
  29479. ,
  29480. s.send(i.data),
  29481. c.promise()
  29482. }
  29483. function o(e) {
  29484. return Object.keys(e).sort().map(function (t) {
  29485. return {
  29486. key: t,
  29487. value: e[t]
  29488. }
  29489. })
  29490. }
  29491. function a(e, t) {
  29492. var i = t.responseType || null
  29493. , n = t.auth || null
  29494. , r = t.prefetchFrom || null
  29495. , a = e + "__" + i + "__" + n + "__" + r
  29496. return t.headers && o(t.headers).forEach(function (e) {
  29497. a += "__" + e.key + ":" + e.value
  29498. }),
  29499. a
  29500. }
  29501. function s(e, t) {
  29502. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29503. }
  29504. function l(e, t, i) {
  29505. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29506. }
  29507. var c = e("./logger")
  29508. , h = e("../ab")
  29509. , u = new c(i)
  29510. window.URL = window.URL || window.webkitURL,
  29511. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29512. window.DATA = window.DATA || {}
  29513. /* setTimeout(function() {//MP-- xzw delete
  29514. window.MP_REQUEST_CACHE = null,
  29515. window.DATA = {}
  29516. }, 6e4),
  29517. window.onpageshow = function(e) {
  29518. e.persisted && (window.MP_REQUEST_CACHE = null,
  29519. window.DATA = {})
  29520. } */
  29521. ,
  29522. t.exports = {
  29523. get: function (e, t) {
  29524. t = t || {}
  29525. var i = void 0 === t.cache || t.cache
  29526. if (i) {
  29527. var n = s(e, t)
  29528. if (n)
  29529. return n
  29530. }
  29531. var o
  29532. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29533. i && l(e, t, o),
  29534. o
  29535. },
  29536. post: function (e, t) {
  29537. return r("POST", e, t)
  29538. },
  29539. patch: function (e, t) {
  29540. return r("PATCH", e, t)
  29541. },
  29542. getImage: function (e, t) {
  29543. function i() {
  29544. u.warn("Retrying ", e),
  29545. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29546. }
  29547. var n = $.Deferred()
  29548. , r = new Image
  29549. , o = this
  29550. return e = h.changeIfImageOptimzing(e),
  29551. null !== t && void 0 !== t || (t = 3),
  29552. r.onerror = function () {
  29553. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29554. }
  29555. ,
  29556. r.onload = function () {
  29557. n.resolve(r)
  29558. }
  29559. ,
  29560. r.crossOrigin = "anonymous",
  29561. r.src = e,
  29562. n
  29563. }
  29564. }
  29565. }
  29566. ).call(this, "/js/util/ajax.js")
  29567. }
  29568. , {
  29569. "../ab": 3,
  29570. "./logger": 189
  29571. }],
  29572. 182: [function (e, t, i) {
  29573. "use strict"
  29574. function n(e, t) {
  29575. var i = window.navigator.userAgent
  29576. , n = i.match(e)
  29577. return n = n ? n[1].split(t) : [],
  29578. {
  29579. major: parseInt(n[0]) || 0,
  29580. minor: parseInt(n[1]) || 0,
  29581. patch: parseInt(n[2]) || 0
  29582. }
  29583. }
  29584. var r = e("../exception/DeviceMismatchException")
  29585. window.browser = t.exports = {
  29586. isFullscreen: function () {
  29587. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29588. },
  29589. supportsFullscreen: function () {
  29590. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29591. },
  29592. isPointerLocked: function () {
  29593. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29594. },
  29595. requestFullscreen: function (e, t) {
  29596. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29597. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29598. },
  29599. requestPointerLock: function () {
  29600. var e
  29601. if (document.fullscreenElement)
  29602. e = document.fullscreenElement()
  29603. else if (document.mozFullscreenElement)
  29604. e = document.mozFullscreenElement()
  29605. else if (document.mozFullScreenElement)
  29606. e = document.mozFullScreenElement()
  29607. else {
  29608. if (!document.webkitFullscreenElement)
  29609. return
  29610. e = document.webkitFullscreenElement()
  29611. }
  29612. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29613. e.requestPointerLock(),
  29614. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29615. },
  29616. exitPointerLock: function () {
  29617. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29618. document.exitPointerLock()
  29619. },
  29620. exitFullscreen: function () {
  29621. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29622. },
  29623. details: function () {
  29624. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)")
  29625. return e ? {
  29626. name: e[1],
  29627. version: parseInt(e[2]),
  29628. platform: navigator.platform
  29629. } : {}
  29630. },
  29631. is: function (e) {
  29632. return this.details() && this.details().name === e
  29633. },
  29634. inIframe: function () {
  29635. return window.parent !== window
  29636. },
  29637. aspectRatio: function () {
  29638. var e = $("#player").width() / $("#player").height()
  29639. return isFinite(e) ? e : 0
  29640. },
  29641. userAgent: function () {
  29642. return window.navigator.userAgent
  29643. },
  29644. isMobile: function () {
  29645. var e = navigator.userAgent || navigator.vendor || window.opera
  29646. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29647. },
  29648. isLandscape: function () {
  29649. return this.isMobile && this.aspectRatio() > 1
  29650. },
  29651. isSmallScreen: function () {
  29652. var e = screen.width / window.devicePixelRatio
  29653. return e < 240
  29654. },
  29655. detectIE: function () {
  29656. var e = window.navigator.userAgent
  29657. , t = e.indexOf("MSIE ")
  29658. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29659. },
  29660. detectSafari: function () {
  29661. var e = window.navigator.userAgent
  29662. , t = e.indexOf("Safari")
  29663. return t !== -1 && !this.detectChrome()
  29664. },
  29665. detectFirefox: function () {
  29666. var e = window.navigator.userAgent
  29667. return e.indexOf("Firefox") !== -1
  29668. },
  29669. detectChrome: function () {
  29670. var e = window.navigator.userAgent
  29671. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29672. },
  29673. detectOpera: function () {
  29674. var e = window.navigator.userAgent
  29675. return e.indexOf("OPR") !== -1
  29676. },
  29677. detectIOS: function () {
  29678. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29679. },
  29680. detectIPad: function () {
  29681. var e = window.navigator.userAgent
  29682. , t = /iPad/
  29683. return t.test(e)
  29684. },
  29685. detectIPod: function () {
  29686. var e = window.navigator.userAgent
  29687. , t = /iPod/
  29688. return t.test(e)
  29689. },
  29690. detectIPhone: function () {
  29691. var e = window.navigator.userAgent
  29692. , t = /iPhone/
  29693. return t.test(e)
  29694. },
  29695. detectAndroid: function () {
  29696. var e = window.navigator.userAgent
  29697. return e.indexOf("Android") !== -1
  29698. },
  29699. detectAndroidMobile: function () {
  29700. var e = window.navigator.userAgent
  29701. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29702. },
  29703. detectSamsungNative: function () {
  29704. var e = window.navigator.userAgent
  29705. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29706. },
  29707. detectSamsungS6: function () {
  29708. var e = window.navigator.userAgent
  29709. return e.indexOf("SM-G92") !== -1
  29710. },
  29711. /************************************************************fyz改from徐世廷*************************************************************/
  29712. detectHUAWEI5X: function () {
  29713. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29714. },
  29715. /*******************************************************************************************************************************/
  29716. detectWebVR: function () {
  29717. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29718. },
  29719. getVRDisplay: function () {
  29720. var e = $.Deferred()
  29721. return this.detectWebVR() ? (navigator.getVRDisplays().then(function (t) {
  29722. t.length >= 1 && e.resolve(t[0]),
  29723. e.reject(null)
  29724. }),
  29725. e) : e.reject(null)
  29726. },
  29727. iosVersion: function () {
  29728. if (!this.detectIOS())
  29729. throw new r("Did not detect an iDevice")
  29730. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29731. , t = "_"
  29732. return n(e, t)
  29733. },
  29734. androidVersion: function () {
  29735. if (!this.detectAndroid())
  29736. throw new r("Did not detect an Android based device")
  29737. var e = /Android ((?:\d+\.?){1,3})/
  29738. , t = "."
  29739. return n(e, t)
  29740. },
  29741. valueFromCookie: function (e, t) {
  29742. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie)
  29743. if (!i)
  29744. return t
  29745. var n = i[1]
  29746. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29747. },
  29748. valueFromHash: function (e, t) {
  29749. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29750. , n = i.exec(window.location.href)
  29751. if (!n)
  29752. return t
  29753. var r = n[1]
  29754. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29755. }
  29756. }
  29757. // changeLog()
  29758. }
  29759. , {
  29760. "../exception/DeviceMismatchException": 56
  29761. }],
  29762. 183: [function (e, t, i) {
  29763. (function (i) {
  29764. "use strict"
  29765. function n(e, t) {
  29766. var i = r(t)
  29767. var replaceAll = function (str, f, e) {
  29768. //f全部替换成e
  29769. var reg = new RegExp(f, "g") //创建正则RegExp对象
  29770. return str.replace(reg, e)
  29771. }
  29772. var urlFirstView = c.valueFromHash('firstView')
  29773. if (urlFirstView) {
  29774. try {
  29775. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  29776. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  29777. urlFirstView = "{" + urlFirstView + "]}"
  29778. let info = JSON.parse(urlFirstView)
  29779. i.pano = t.index[info.pano] //panos.get(info.pano)
  29780. if (!i.pano) {
  29781. urlFirstView = false
  29782. console.error('检测到firstView但是 找不到该pano')
  29783. } else {
  29784. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29785. i.zoom = -1
  29786. i.mode = "panorama"
  29787. i.setByUrl = true
  29788. }
  29789. } catch (e) {
  29790. urlFirstView = false
  29791. console.error('检测到firstView但是解析出错' + e)
  29792. }
  29793. }
  29794. if (Object.keys(i).length > 0)
  29795. return i
  29796. if (e.heroImage)
  29797. i = o(e, t)
  29798. else if (window.DATA.camera_start) {
  29799. var n = window.DATA.camera_start
  29800. try {
  29801. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29802. i.position = n.camera.position,
  29803. //i.quaternion = n.camera.quaternion,
  29804. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29805. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29806. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29807. d.debug("Using camera_start"),
  29808. d.debug("Modeldata pano: ", i.pano.quaternion),
  29809. d.debug("Camera start pano: ", n.pano.quaternion)),
  29810. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29811. } catch (e) {
  29812. d.warn(e.message)
  29813. if (i.mode == "panorama" && !i.pano) i.pano = t.list[0]
  29814. }
  29815. }
  29816. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29817. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29818. i.pano = t.findClosest(i.position),
  29819. i.quaternion = i.pano.quaternion),
  29820. 0 === Object.keys(i).length) {
  29821. var a = t.list[0]
  29822. a && (i.mode = h.PANORAMA,
  29823. i.pano = a,
  29824. i.position = a.position,
  29825. i.quaternion = a.quaternion,
  29826. d.info("Starting at 1st pano " + a.id))
  29827. }
  29828. return i.mode = i.mode || h.DOLLHOUSE,
  29829. i
  29830. }
  29831. function r(e) {
  29832. var t = c.valueFromHash("start", "")
  29833. , i = {}
  29834. if ("" !== t) {
  29835. d.debug("Start override found in parameters, trying to parse..."),
  29836. i = a(t) || {}
  29837. var n = c.valueFromHash("tag", null)
  29838. n && (i.tag = n),
  29839. i.panoId && (i.pano = e.get(i.panoId))
  29840. }
  29841. return i
  29842. }
  29843. function o(e, t) {
  29844. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29845. return {}
  29846. var i = {}
  29847. , n = e.heroImage.metadata
  29848. d.debug("Using start position from thumbnail image"),
  29849. i.position = n.camera_position,
  29850. i.quaternion = n.camera_quaternion
  29851. try {
  29852. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29853. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29854. } catch (e) {
  29855. d.debug(e.message)
  29856. }
  29857. return i
  29858. }
  29859. function a(e) {
  29860. return s.deserialize(e)
  29861. }
  29862. var s = e("../controls/serializer")
  29863. , l = e("../util/math")
  29864. , c = e("./browser")
  29865. , h = e("../enum/Viewmode")
  29866. , u = e("../util/logger")
  29867. , th = e("three")//xzw
  29868. , d = new u(i)
  29869. t.exports = {
  29870. getStartCameraOptions: n
  29871. }
  29872. }
  29873. ).call(this, "/js/util/camera.js")
  29874. }
  29875. , {
  29876. "../controls/serializer": 14,
  29877. "../enum/Viewmode": 51,
  29878. "../util/logger": 189,
  29879. "../util/math": 190,
  29880. "./browser": 182,
  29881. "three": 217
  29882. }],
  29883. 184: [function (e, t, i) {
  29884. "use strict"
  29885. function n(e, t, i) {
  29886. return o(e.fov, t, i)
  29887. }
  29888. var r = e("./MathLight")
  29889. , o = function (e, t, i) {
  29890. var n = t
  29891. , o = i
  29892. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN
  29893. return a
  29894. }
  29895. , a = function (e, t, i) {
  29896. var n = t
  29897. , o = i
  29898. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN
  29899. return a
  29900. }
  29901. , s = function (e, t, i, n) {
  29902. var r = o(e, i, n)
  29903. return r > t ? a(t, i, n) : e
  29904. }
  29905. t.exports = {
  29906. clampVFOV: s,
  29907. getHFOVForCamera: n,
  29908. getHFOVFromVFOV: o,
  29909. getVFOVFromHFOV: a
  29910. }
  29911. window.MathLight = t.exports
  29912. MathLight.closeTo = function (e1, e2, precision) {//xzw add 判断e1,e2是否接近
  29913. var prec = Math.pow(10, - (precision || 4))
  29914. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  29915. if (e1.w) {
  29916. return s1 && Math.abs(e1.w - e2.w) < prec
  29917. } else return s1
  29918. }
  29919. }
  29920. , {
  29921. "./MathLight": 176
  29922. }],
  29923. 185: [function (e, t, i) {
  29924. "use strict"
  29925. var n = e("three")
  29926. t.exports = {
  29927. delayOneFrame: function (e) {
  29928. window.setTimeout(e, 1)
  29929. },
  29930. normalizeUrl: function (e) {
  29931. return e.replace("https://", "http://")
  29932. },
  29933. domainFromUrl: function (e) {
  29934. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e)
  29935. return t ? t[3] : e
  29936. },
  29937. average: function (e, t) {
  29938. if (0 === e.length)
  29939. return null
  29940. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29941. var o = t ? e[r][t] : e[r]
  29942. i += o,
  29943. n++
  29944. }
  29945. return i / n
  29946. },
  29947. countUnique: function (e) {
  29948. for (var t = {}, i = 0; i < e.length; i++)
  29949. t[e[i]] = 1 + (t[e[i]] || 0)
  29950. return Object.keys(t).length
  29951. },
  29952. averageVectors: function (e, t) {
  29953. var i = new n.Vector3
  29954. if (0 === e.length)
  29955. return i
  29956. for (var r = 0, o = 0; o < e.length; o++) {
  29957. var a = t ? e[o][t] : e[o]
  29958. i.add(a),
  29959. r++
  29960. }
  29961. return i.divideScalar(r)
  29962. },
  29963. equalLists: function (e, t) {
  29964. if (e.length !== t.length)
  29965. return !1
  29966. for (var i = 0; i < e.length; i++)
  29967. if (e[i] !== t[i])
  29968. return !1
  29969. return !0
  29970. },
  29971. lowerMedian: function (e, t) {
  29972. if (0 === e.length)
  29973. return null
  29974. t = t || 2,
  29975. e.sort(function (e, t) {
  29976. return e - t
  29977. })
  29978. var i = Math.floor(e.length / t)
  29979. return e[i]
  29980. },
  29981. stableSort: function (e, t) {
  29982. return e.map(function (e, t) {
  29983. return {
  29984. value: e,
  29985. index: t
  29986. }
  29987. }).sort(function (e, i) {
  29988. var n = t(e.value, i.value)
  29989. return 0 !== n ? n : e.index - i.index
  29990. }).map(function (e) {
  29991. return e.value
  29992. })
  29993. },
  29994. filterAll: function (e, t) {
  29995. return e.filter(function (e) {
  29996. return t.every(function (t) {
  29997. return t(e)
  29998. })
  29999. })
  30000. },
  30001. formatDate: function (e) {
  30002. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30003. },
  30004. formatDatetime: function (e) {
  30005. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30006. },
  30007. randomString: function (e) {
  30008. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30009. t += i.charAt(Math.floor(Math.random() * i.length))
  30010. return t
  30011. },
  30012. uint8ToBase64: function (e, t) {
  30013. t && "number" == typeof t || (t = 8192)
  30014. for (var i = [], n = 0; n < e.length; n += t)
  30015. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)))
  30016. return btoa(i.join(""))
  30017. },
  30018. uuid4: function e(t) {
  30019. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30020. },
  30021. nth: function (e) {
  30022. return e %= 10,
  30023. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30024. },
  30025. extendObject: function (e, t) {
  30026. return Object.keys(t).forEach(function (i) {
  30027. e[i] = t[i]
  30028. }),
  30029. e
  30030. },
  30031. deepExtend: function e(t) {
  30032. t = t || {}
  30033. for (var i = 1; i < arguments.length; i++) {
  30034. var n = arguments[i]
  30035. if (n)
  30036. for (var r in n)
  30037. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30038. }
  30039. return t
  30040. },
  30041. inherit: function (e, t) {
  30042. e.prototype = Object.create(t.prototype),
  30043. e.prototype.constructor = e
  30044. },
  30045. extend: function (e, t) {
  30046. for (var i in t.prototype)
  30047. e.prototype[i] = t.prototype[i]
  30048. }
  30049. ,
  30050. getVisiblePano: function (positions = [], panos, options = {}) {//add
  30051. var visiblePanos = []
  30052. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30053. panos.forEach((pano) => {
  30054. if (!pano.isAligned()) return
  30055. var A = pano.position.clone()
  30056. var posB = options.posAtPanos[pano.id] || positions
  30057. var posLength = posB.length
  30058. for (let i = 0; i < posLength; i++) {
  30059. var B = posB[i]
  30060. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance || 0))
  30061. var o = ray.intersectObjects(options.model || player.model.colliders, true)
  30062. if (!o || !o.length) { //只要有一点可见,就算整体可见
  30063. visiblePanos.push(pano.id)
  30064. break
  30065. }
  30066. }
  30067. })
  30068. return visiblePanos
  30069. }
  30070. ,
  30071. sortByScore: function (list, request, rank) {
  30072. var i = this.filterAll(list, request)
  30073. return 0 === i.length ? null : i = i.map(function (e) {
  30074. return {
  30075. item: e,
  30076. score: rank.reduce(function (t, i) {
  30077. return t + i(e)
  30078. }, 0)
  30079. }
  30080. }).sort(function (e, t) {
  30081. return t.score - e.score
  30082. })
  30083. },
  30084. getFileNameFromUrl: function (url) {
  30085. return url.split('/').pop()
  30086. }
  30087. },
  30088. Math.sign = function (e) {
  30089. return e < 0 ? -1 : 1
  30090. }
  30091. window.common = t.exports
  30092. }
  30093. , {
  30094. three: 217
  30095. }],
  30096. 186: [function (e, t, i) {
  30097. "use strict"
  30098. var n = {}
  30099. n.linearTween = function (e, t, i, n) {
  30100. return i * e / n + t
  30101. }
  30102. ,
  30103. n.easeInQuad = function (e, t, i, n) {
  30104. return e /= n,
  30105. i * e * e + t
  30106. }
  30107. ,
  30108. n.easeOutQuad = function (e, t, i, n) {
  30109. return e /= n,
  30110. -i * e * (e - 2) + t
  30111. }
  30112. ,
  30113. n.easeInOutQuad = function (e, t, i, n) {
  30114. return e /= n / 2,
  30115. e < 1 ? i / 2 * e * e + t : (e--,
  30116. -i / 2 * (e * (e - 2) - 1) + t)
  30117. }
  30118. ,
  30119. n.easeInCubic = function (e, t, i, n) {
  30120. return e /= n,
  30121. i * e * e * e + t
  30122. }
  30123. ,
  30124. n.easeOutCubic = function (e, t, i, n) {
  30125. return e /= n,
  30126. e--,
  30127. i * (e * e * e + 1) + t
  30128. }
  30129. ,
  30130. n.easeInOutCubic = function (e, t, i, n) {
  30131. return e /= n / 2,
  30132. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30133. i / 2 * (e * e * e + 2) + t)
  30134. }
  30135. ,
  30136. n.easeInQuart = function (e, t, i, n) {
  30137. return e /= n,
  30138. i * e * e * e * e + t
  30139. }
  30140. ,
  30141. n.easeOutQuart = function (e, t, i, n) {
  30142. return e /= n,
  30143. e--,
  30144. -i * (e * e * e * e - 1) + t
  30145. }
  30146. ,
  30147. n.easeInOutQuart = function (e, t, i, n) {
  30148. return e /= n / 2,
  30149. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30150. -i / 2 * (e * e * e * e - 2) + t)
  30151. }
  30152. ,
  30153. n.easeInQuint = function (e, t, i, n) {
  30154. return e /= n,
  30155. i * e * e * e * e * e + t
  30156. }
  30157. ,
  30158. n.easeOutQuint = function (e, t, i, n) {
  30159. return e /= n,
  30160. e--,
  30161. i * (e * e * e * e * e + 1) + t
  30162. }
  30163. ,
  30164. n.easeInOutQuint = function (e, t, i, n) {
  30165. return e /= n / 2,
  30166. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30167. i / 2 * (e * e * e * e * e + 2) + t)
  30168. }
  30169. ,
  30170. n.easeInSine = function (e, t, i, n) {
  30171. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30172. }
  30173. ,
  30174. n.easeOutSine = function (e, t, i, n) {
  30175. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30176. }
  30177. ,
  30178. n.easeInOutSine = function (e, t, i, n) {
  30179. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30180. }
  30181. ,
  30182. n.easeInExpo = function (e, t, i, n) {
  30183. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30184. }
  30185. ,
  30186. n.easeOutExpo = function (e, t, i, n) {
  30187. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30188. }
  30189. ,
  30190. n.easeInOutExpo = function (e, t, i, n) {
  30191. return e /= n / 2,
  30192. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30193. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30194. }
  30195. ,
  30196. n.easeInCirc = function (e, t, i, n) {
  30197. return e /= n,
  30198. -i * (Math.sqrt(1 - e * e) - 1) + t
  30199. }
  30200. ,
  30201. n.easeOutCirc = function (e, t, i, n) {
  30202. return e /= n,
  30203. e--,
  30204. i * Math.sqrt(1 - e * e) + t
  30205. }
  30206. ,
  30207. n.easeInOutCirc = function (e, t, i, n) {
  30208. return e /= n / 2,
  30209. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30210. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30211. }
  30212. ,
  30213. n.easeInElastic = function (e, t, i, n) {
  30214. var r = 1.70158
  30215. , o = 0
  30216. , a = i
  30217. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30218. a < Math.abs(i) ? (a = i,
  30219. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30220. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30221. }
  30222. ,
  30223. n.easeOutElastic = function (e, t, i, n) {
  30224. var r = 1.70158
  30225. , o = 0
  30226. , a = i
  30227. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30228. a < Math.abs(i) ? (a = i,
  30229. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30230. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30231. }
  30232. ,
  30233. n.easeInOutElastic = function (e, t, i, n) {
  30234. var r = 1.70158
  30235. , o = 0
  30236. , a = i
  30237. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30238. a < Math.abs(i) ? (a = i,
  30239. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30240. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30241. }
  30242. ,
  30243. n.easeInBack = function (e, t, i, n, r) {
  30244. return void 0 === r && (r = 1.70158),
  30245. i * (e /= n) * e * ((r + 1) * e - r) + t
  30246. }
  30247. ,
  30248. n.easeOutBack = function (e, t, i, n, r) {
  30249. return void 0 === r && (r = 1.70158),
  30250. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30251. }
  30252. ,
  30253. n.easeInOutBack = function (e, t, i, n, r) {
  30254. return void 0 === r && (r = 1.70158),
  30255. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30256. }
  30257. ,
  30258. n.easeOutBounce = function (e, t, i, n) {
  30259. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30260. }
  30261. ,
  30262. n.easeInBounce = function (e, t, i, r) {
  30263. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30264. }
  30265. ,
  30266. n.easeInOutBounce = function (e, t, i, r) {
  30267. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30268. }
  30269. ,
  30270. t.exports = n
  30271. window.easing = n
  30272. }
  30273. , {}],
  30274. 187: [function (e, t, i) {
  30275. "use strict"
  30276. function n() {
  30277. this.events = [],
  30278. this.valid = !1
  30279. }
  30280. var r = e("../enum/Joystick")
  30281. n.prototype.push = function (e, t) {
  30282. this.events.push({
  30283. direction: e,
  30284. pano: t
  30285. }),
  30286. this.valid = !0
  30287. }
  30288. ,
  30289. n.prototype.pop = function (e) {
  30290. var t = this.events.pop()
  30291. return this.events.length < 1 && (this.valid = !1),
  30292. t
  30293. }
  30294. ,
  30295. n.prototype.peek = function () {
  30296. return this.events.length ? this.events[this.events.length - 1] : {
  30297. direction: null,
  30298. pano: null
  30299. }
  30300. }
  30301. ,
  30302. n.prototype.invalidate = function () {
  30303. this.events = [],
  30304. this.valid = !1
  30305. }
  30306. ,
  30307. n.prototype.reversePano = function (e) {
  30308. if (!this.valid)
  30309. return null
  30310. var t = this.peek()
  30311. return r.opposite(e) === t.direction ? (this.pop(),
  30312. t.pano) : null
  30313. }
  30314. ,
  30315. t.exports = n
  30316. }
  30317. , {
  30318. "../enum/Joystick": 29
  30319. }],
  30320. 188: [function (e, t, i) {
  30321. "use strict"
  30322. window.lerp = t.exports = {
  30323. vector: function (e, t) {
  30324. var i = e.clone()
  30325. return t = t.clone(),
  30326. function (n) {
  30327. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30328. }
  30329. },
  30330. quaternion: function (e, t) {
  30331. var i = e.clone()
  30332. return function (n) {
  30333. e.copy(i).slerp(t, n)
  30334. }
  30335. },
  30336. property: function (e, t, i, n) {
  30337. var r = e[t]
  30338. return function (o) {
  30339. e[t] = r * (1 - o) + i * o,
  30340. n && n(e[t])
  30341. }
  30342. },
  30343. uniform: function (e, t, i) {
  30344. var n = e.material.uniforms[t].value
  30345. return function (r) {
  30346. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30347. }
  30348. },
  30349. matrix4: function (e, t) {
  30350. var i = e.clone()
  30351. return function (n) {
  30352. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30353. r[s] = o[s] * (1 - n) + a[s] * n
  30354. }
  30355. },
  30356. allUniforms: function (e, t, i) {
  30357. var n = e.map(function (e) {
  30358. return this.uniform(e, t, i)
  30359. }
  30360. .bind(this))
  30361. return function (e) {
  30362. n.forEach(function (t) {
  30363. t(e)
  30364. })
  30365. }
  30366. }
  30367. }
  30368. }
  30369. , {}],
  30370. 189: [function (e, t, i) {
  30371. "use strict"
  30372. function n(e) {
  30373. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {}
  30374. if (n.consoleEnabled) {
  30375. var h = function (e) {
  30376. $("#debug-console").append("<p>" + e + "</p>"),
  30377. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30378. }
  30379. t = function (e) {
  30380. h(Array.prototype.slice.call(arguments).join(" "))
  30381. }
  30382. ,
  30383. i = function (e) {
  30384. h(Array.prototype.slice.call(arguments).join(" "))
  30385. }
  30386. ,
  30387. o = function (e) {
  30388. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30389. }
  30390. ,
  30391. a = function (e) {
  30392. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30393. }
  30394. } else
  30395. console.log ? (t = console.log,
  30396. i = console.info ? console.info : console.log,
  30397. o = console.warn ? console.warn : console.log,
  30398. a = console.error ? console.error : console.log) : t = i = o = a = function () { }
  30399. var u = function (e) {
  30400. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30401. }
  30402. , d = function (t, i) {
  30403. if (r) {
  30404. var o = Array.prototype.slice.call(t).join(" ")
  30405. r.captureMessage(o, {
  30406. level: i,
  30407. path: e,
  30408. timestamp: n.timestamp()
  30409. })
  30410. }
  30411. }
  30412. , p = function (t, i) {
  30413. if (r) {
  30414. var o = Array.prototype.slice.call(t).join(" ")
  30415. r.captureException(new Error(o), {
  30416. level: i,
  30417. path: e,
  30418. timestamp: n.timestamp()
  30419. })
  30420. }
  30421. }
  30422. return {
  30423. debug: function () {
  30424. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30425. },
  30426. info: function () {
  30427. n.level >= n.levels.info && i.apply(console, u(arguments))
  30428. },
  30429. warn: function () {
  30430. d(arguments, "warn"),
  30431. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30432. },
  30433. error: function () {
  30434. p(arguments, "error"),
  30435. n.level >= n.levels.error && a.apply(console, u(arguments))
  30436. },
  30437. v3str: function (e, t) {
  30438. var i = void 0 === t ? 2 : t
  30439. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30440. },
  30441. eulstr: function (e, t) {
  30442. var i = void 0 === t ? 2 : t
  30443. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30444. },
  30445. time: function (e) {
  30446. n.level >= n.levels.debug && (c[e] = Date.now())
  30447. },
  30448. timeEnd: function (e) {
  30449. if (n.level >= n.levels.debug) {
  30450. var t = c[e]
  30451. if (!t)
  30452. return
  30453. var i = (Date.now() - t) / 1e3
  30454. this.debug(e, i + "s")
  30455. }
  30456. }
  30457. }
  30458. }
  30459. var r = window.Raven
  30460. n.timestamp = function () {
  30461. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30462. }
  30463. ,
  30464. n.levels = {
  30465. debug: 3,
  30466. info: 2,
  30467. warn: 1,
  30468. error: 0
  30469. },
  30470. n.level = n.levels.info,
  30471. t.exports = n
  30472. }
  30473. , {}],
  30474. 190: [function (e, t, i) {
  30475. "use strict"
  30476. var n = e("three")
  30477. , r = e("../enum/GLCubeFaces")
  30478. , o = e("../constants")
  30479. t.exports = {
  30480. convertVisionVector: function (e) {
  30481. return new n.Vector3(e.x, e.z, -e.y)
  30482. },
  30483. convertVisionQuaternion: function (e) {
  30484. return new n.Quaternion(e.x, e.z, -e.y, e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0, 1, 0), n.Math.degToRad(90)))
  30485. },
  30486. convertWorkshopVector: function (e) {
  30487. return new n.Vector3(-e.x, e.y, e.z)
  30488. },
  30489. convertWorkshopQuaternion: function (e) {
  30490. return new n.Quaternion(-e.x, e.y, e.z, -e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0))
  30491. },
  30492. convertWorkshopPanoramaQuaternion: function (e) {
  30493. return new n.Quaternion(e.x, -e.y, -e.z, e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0, 1, 0), n.Math.degToRad(270)))
  30494. },
  30495. convertWorkshopOrthoZoom: function (e) {// xzw
  30496. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30497. //return e;
  30498. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight
  30499. },
  30500. toPrecision: function (e, t) {//xzw change
  30501. var f = function (e, t) {
  30502. var i = Math.pow(10, t)
  30503. return Math.round(e * i) / i
  30504. }
  30505. if (e instanceof Array) {
  30506. for (var s = 0; s < e.length; s++) {
  30507. e[s] = f(e[s], t)
  30508. }
  30509. return e
  30510. }
  30511. else return f(e, t)
  30512. },
  30513. isEmptyQuaternion: function (e) {
  30514. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30515. },
  30516. projectPositionToCanvas: function (e, t, i) {
  30517. i = i || new n.Vector3,
  30518. i.copy(e)
  30519. var r = .5 * $("#player").width()
  30520. , o = .5 * $("#player").height()
  30521. return i.project(t),
  30522. i.x = i.x * r + r,
  30523. i.y = -(i.y * o) + o,
  30524. i
  30525. },
  30526. convertScreenPositionToNDC: function (e, t, i) {
  30527. return i = i || new n.Vector2,
  30528. i.x = e / $("#player").width() * 2 - 1,
  30529. i.y = 2 * -(t / $("#player").height()) + 1,
  30530. i
  30531. },
  30532. constrainedTurn: function (e) {
  30533. var t = e % (2 * Math.PI)
  30534. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30535. },
  30536. getFOVDotThreshold: function (e) {
  30537. return Math.cos(n.Math.degToRad(e / 2))
  30538. },
  30539. transform2DForwardVectorByCubeFace: function (e, t, i, n) {
  30540. switch (e) {
  30541. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30542. i.set(1, t.y, t.x)
  30543. break
  30544. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30545. i.set(-1, t.y, -t.x)
  30546. break
  30547. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30548. i.set(-t.x, 1, -t.y)
  30549. break
  30550. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30551. i.set(-t.x, -1, t.y)
  30552. break
  30553. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30554. i.set(-t.x, t.y, 1)
  30555. break
  30556. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30557. i.set(t.x, t.y, -1)
  30558. }
  30559. n && i.normalize()
  30560. },
  30561. //add:
  30562. getPos2d: function (point, camera, dom) {
  30563. var camera = camera
  30564. var dom = dom
  30565. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30566. var x, y
  30567. x = (pos.x + 1) / 2 * dom.clientWidth
  30568. y = (1 - (pos.y + 1) / 2) * dom.clientHeight
  30569. var inSight = x <= dom.clientWidth && x >= 0
  30570. && y <= dom.clientHeight && y >= 0
  30571. return {
  30572. pos: new THREE.Vector2(x, y),
  30573. vector: pos,
  30574. trueSide: pos.z < 1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30575. inSight: inSight //在屏幕范围内可见
  30576. }
  30577. },
  30578. getDirByLonLat: function (lon, lat) {
  30579. var dir = new THREE.Vector3()
  30580. var phi = THREE.Math.degToRad(90 - lat)
  30581. var theta = THREE.Math.degToRad(lon)
  30582. dir.x = Math.sin(phi) * Math.cos(theta)
  30583. dir.y = Math.cos(phi)
  30584. dir.z = Math.sin(phi) * Math.sin(theta)
  30585. return dir.negate()
  30586. }
  30587. }
  30588. window.math = t.exports
  30589. }
  30590. , {
  30591. "../constants": 8,
  30592. "../enum/GLCubeFaces": 25,
  30593. three: 217
  30594. }],
  30595. 191: [function (e, t, i) {
  30596. "use strict"
  30597. function n(e, t, i) {
  30598. return a.map(function (n, o) {
  30599. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30600. }
  30601. .bind(this))
  30602. }
  30603. function r(e) {
  30604. return s[e]
  30605. }
  30606. var o = e("../enum/GLCubeFaces")
  30607. , a = [0, 1, 2, 3, 4, 5]
  30608. , s = {
  30609. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30610. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30611. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30612. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30613. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30614. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30615. }
  30616. t.exports = {
  30617. mapFaceToCubemapFace: r,
  30618. getCubemapUrls: n
  30619. }
  30620. }
  30621. , {
  30622. "../enum/GLCubeFaces": 25
  30623. }],
  30624. 192: [function (e, t, i) {
  30625. "use strict"
  30626. t.exports = {
  30627. captureErrors: function (e, t, i) {
  30628. if ("Raven" in window) {
  30629. Raven.config(e, t).install(),
  30630. i && Raven.setTagsContext(i)
  30631. var n = console.warn
  30632. , r = console.error
  30633. console.warn = function () {
  30634. var e = Array.prototype.slice.call(arguments)
  30635. Raven.captureMessage(e.join(" "), {
  30636. level: "warning"
  30637. }),
  30638. n.apply(console, e)
  30639. }
  30640. ,
  30641. console.error = function () {
  30642. var e = Array.prototype.slice.call(arguments)
  30643. Raven.captureException(new Error(e.join(" ")), {
  30644. level: "error"
  30645. }),
  30646. r.apply(console, e)
  30647. }
  30648. } else
  30649. console.error("Raven not found, not capturing errors.")
  30650. }
  30651. }
  30652. }
  30653. , {}],
  30654. 193: [function (e, t, i) {
  30655. (function (i) {
  30656. "use strict"
  30657. var n = e("./browser")
  30658. , r = e("../constants")
  30659. , o = e("url")
  30660. , a = e("./logger")
  30661. , ss = e('three')
  30662. , s = new a(i)
  30663. , l = {
  30664. getAuthorizationHeader: function () {
  30665. var e = n.valueFromHash("auth")
  30666. if (e)
  30667. return e.replace(",", " ")
  30668. var t = n.valueFromCookie("token")
  30669. return t ? "Token " + t : null
  30670. },
  30671. parseSidUrl: function (e) {
  30672. var t, i
  30673. t = g_Prefix
  30674. if (e = e || "",
  30675. e.match(/^https?/)) {
  30676. var n = o.parse(e)
  30677. t = g_Prefix,
  30678. i = e
  30679. } else {
  30680. //xzw 原先的不能用
  30681. //t = window.location.protocol + "//" + window.location.host, //MP
  30682. t = g_Prefix
  30683. //i = t + "/api/player/models/" + e; //MP
  30684. i = t + "data/" + e
  30685. }
  30686. return {
  30687. urlBase: t,
  30688. urlModel: i,
  30689. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30690. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30691. }
  30692. },
  30693. getModelIDFromQueryString: function () {
  30694. return n.valueFromHash("model") || n.valueFromHash("m")
  30695. },
  30696. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30697. e = JSON.parse(JSON.stringify(e));
  30698. var i = null;
  30699. if (e.images.forEach(function(n) {
  30700. if(!n.metadata) return;
  30701. if ("string" == typeof n.metadata)
  30702. try {
  30703. n.metadata = JSON.parse(n.metadata)
  30704. } catch (e) {
  30705. s.warn("Unable to parse image metadata"),
  30706. n.metadata = null
  30707. }
  30708. else{
  30709. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30710. }
  30711. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30712. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30713. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30714. }else{
  30715. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30716. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30717. n.metadata.zoom = n.metadata.zoom || 1;
  30718. }
  30719. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30720. }),
  30721. //icon初始视角的:
  30722. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30723. var n = {};
  30724. n.pano = {
  30725. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30726. position: t.convertWorkshopVector(i.scan_position),
  30727. uuid: i.scan_id
  30728. },
  30729. n.camera = {
  30730. quaternion: i.camera_quaternion,
  30731. position: i.camera_position
  30732. },
  30733. e.startPano = n
  30734. }
  30735. return e
  30736. },
  30737. */
  30738. normalizeModeldata: function (e, t) {//xzw 修改导览images数据
  30739. e = JSON.parse(JSON.stringify(e))
  30740. var i = null
  30741. var deal = function (n) {
  30742. if (!n.metadata) return
  30743. if ("string" == typeof n.metadata)
  30744. try {
  30745. n.metadata = JSON.parse(n.metadata)
  30746. } catch (e) {
  30747. s.warn("Unable to parse image metadata"),
  30748. n.metadata = null
  30749. }
  30750. else {
  30751. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object")
  30752. }
  30753. if (n.metadata.camera_position instanceof Array) {//xzw 改的格式
  30754. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position)
  30755. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion)
  30756. } else {
  30757. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30758. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30759. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30760. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30761. }
  30762. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30763. }
  30764. //改
  30765. e.images.forEach(info => {
  30766. if (info.locations) {
  30767. info.locations.forEach(a => deal(a))
  30768. } else {
  30769. deal(info)
  30770. }
  30771. })
  30772. //icon初始视角的:
  30773. if (i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30774. var n = {}
  30775. n.pano = {
  30776. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30777. position: t.convertWorkshopVector(i.scan_position),
  30778. uuid: i.scan_id
  30779. },
  30780. n.camera = {
  30781. quaternion: i.camera_quaternion,
  30782. position: i.camera_position
  30783. },
  30784. e.startPano = n
  30785. }
  30786. return e
  30787. },
  30788. visionVersionToInt: function () {
  30789. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""))
  30790. return function (t) {
  30791. if (!t)
  30792. throw new Error("Vision version is required")
  30793. var i = e.exec(t)
  30794. if (null === i)
  30795. throw new Error("String is not a vision version: " + t)
  30796. return parseInt(i[1])
  30797. }
  30798. }(),
  30799. modelDataPromisesTiles: function (e) {
  30800. var vision_version = e.vision_version || window.DATA.vision_version
  30801. if (vision_version)
  30802. try {
  30803. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30804. } catch (t) {
  30805. s.warn("Invalid vision version: " + vision_version)
  30806. }
  30807. // var t = e.created ? new Date(e.created) : null;
  30808. // return t && t >= r.visionTilingStartDate
  30809. return false
  30810. }
  30811. }
  30812. t.exports = l
  30813. }
  30814. ).call(this, "/js/util/showcase.js")
  30815. }
  30816. , {
  30817. "../constants": 8,
  30818. "./browser": 182,
  30819. "./logger": 189,
  30820. three: 217,
  30821. url: 208
  30822. }],
  30823. 194: [function (e, t, i) {
  30824. "use strict"
  30825. var n = e("../util/ajax")
  30826. , r = e("three")
  30827. , o = e("../settings")
  30828. , a = {}
  30829. t.exports = {
  30830. load: function (e, t, i) {
  30831. var s = a[e]
  30832. return s ? (t && setTimeout(function () {
  30833. t(s)
  30834. }, 1),
  30835. s) : (s = new r.Texture,
  30836. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30837. s.magFilter = r.LinearFilter,
  30838. s.generateMipmaps = !1),
  30839. s.sourceFile = e,
  30840. a[e] = s,
  30841. n.getImage(e).then(function (e) {
  30842. s.image = e,
  30843. s.needsUpdate = !0,
  30844. t && t(s)
  30845. }).fail(i),
  30846. s)
  30847. },
  30848. loadBase64: function (e, t) {
  30849. t = t || "png"
  30850. var i = new r.Texture
  30851. return i.image = document.createElement("img"),
  30852. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30853. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30854. i.magFilter = r.LinearFilter,
  30855. i.generateMipmaps = !1),
  30856. i.needsUpdate = !0,
  30857. i
  30858. },
  30859. isLoaded: function (e) {
  30860. return !!a[e]
  30861. }
  30862. }
  30863. window.Texture = t.exports
  30864. }
  30865. , {
  30866. "../settings": 166,
  30867. "../util/ajax": 181,
  30868. three: 217
  30869. }],
  30870. 195: [function (e, t, i) {
  30871. "use strict"
  30872. var n = e("./easing")
  30873. window.transitions = t.exports = {
  30874. globalDone: null,
  30875. funcs: [],
  30876. counter: 0,
  30877. uniqueID: 0,
  30878. start: function (e, t, i, r, o, a, s) {
  30879. return r = r || 0,
  30880. this.funcs.push({
  30881. func: e,
  30882. current: -r * Math.abs(t),
  30883. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30884. done: i,
  30885. easing: o || n.linearTween,
  30886. cycling: t < 0,
  30887. running: !0,
  30888. debug: r < 0,
  30889. name: a || "T" + this.counter,
  30890. id: void 0 === s ? this.counter : s,
  30891. paused: !1
  30892. }),
  30893. e(0, 16),
  30894. this.counter += 1,
  30895. e
  30896. },
  30897. trigger: function (e) {
  30898. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30899. , i = e.func || function () { }
  30900. , r = void 0 === e.duration ? 0 : e.duration
  30901. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r))
  30902. var o = e.done || null
  30903. , a = e.easing || n.linearTween
  30904. , s = e.name || "R" + this.counter
  30905. , l = void 0 === e.id ? this.counter : e.id
  30906. return this.start(i, r, o, t, a, s, l)
  30907. },
  30908. setTimeout: function (e, t, i) {
  30909. var n = void 0 === i ? this.counter : i
  30910. return this.trigger({
  30911. done: e,
  30912. duration: void 0 === t ? 0 : t,
  30913. name: "O" + this.counter,
  30914. id: n
  30915. })
  30916. },
  30917. pause: function () {
  30918. this.paused = !0
  30919. },
  30920. resume: function () {
  30921. this.paused = !1
  30922. },
  30923. update: function (e) {
  30924. this.funcs.forEach(function (t) {
  30925. if (!(t.paused || (t.current += 1e3 * e,
  30926. t.current < 0)))
  30927. if (t.current >= t.duration && !t.cycling) {
  30928. var i = t.easing(1, 0, 1, 1)
  30929. t.func(i, 1e3 * e),
  30930. t.done && t.done(),
  30931. t.running = !1
  30932. } else {
  30933. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30934. , r = t.func(n, 1e3 * e) || !1
  30935. r && (t.done && t.done(),
  30936. t.running = !1)
  30937. }
  30938. })
  30939. var t = this.funcs.length
  30940. this.funcs = this.funcs.filter(function (e) {
  30941. return e.running
  30942. })
  30943. var i = this.funcs.length
  30944. if (t > 0 && 0 === i && this.globalDone) {
  30945. var n = this.globalDone
  30946. this.globalDone = null,
  30947. n()
  30948. }
  30949. },
  30950. adjustSpeed: function (e, t) {
  30951. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30952. var r = i[n]
  30953. r.duration /= t,
  30954. r.current /= t
  30955. }
  30956. },
  30957. getById: function (e) {
  30958. return this.funcs.filter(function (t) {
  30959. return e === t.id
  30960. })
  30961. },
  30962. get: function (e) {
  30963. for (var t = 0; t < this.funcs.length; t += 1)
  30964. if (this.funcs[t].func === e)
  30965. return this.funcs[t]
  30966. return null
  30967. },
  30968. isRunning: function (e) {
  30969. var t = this.get(e)
  30970. return null !== t && t.running
  30971. },
  30972. countActive: function () {
  30973. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30974. e += this.funcs[t].running
  30975. return e
  30976. },
  30977. listActive: function () {
  30978. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30979. this.funcs[t].running && e.push(this.funcs[t].name)
  30980. return e
  30981. },
  30982. done: function (e) {
  30983. this.globalDone = e
  30984. },
  30985. cancelById: function (e) {
  30986. var t = void 0 === e ? 0 : e
  30987. this.funcs = this.funcs.filter(function (e) {
  30988. return e.id !== t
  30989. })
  30990. },
  30991. cancel: function (e) {
  30992. this.funcs = this.funcs.filter(function (t) {
  30993. return t.func !== e
  30994. })
  30995. },
  30996. getUniqueId: function () {
  30997. return this.uniqueID -= 1,
  30998. this.uniqueID
  30999. }
  31000. }
  31001. }
  31002. , {
  31003. "./easing": 186
  31004. }],
  31005. 196: [function (e, t, i) {
  31006. function n(e) {
  31007. if (this.set = {},
  31008. this.infContains = function () {
  31009. return !0
  31010. }
  31011. ,
  31012. "object" == typeof e)
  31013. if (e instanceof Array)
  31014. for (var t = 0; t < e.length; t++)
  31015. this.set[e[t]] = !0
  31016. else
  31017. this.set = e
  31018. else if ("function" == typeof e)
  31019. this.infContains = e
  31020. else if ("undefined" != typeof e)
  31021. throw new Error("set must be either an array or an object.")
  31022. }
  31023. t.exports = n,
  31024. n.prototype.contains = function (e) {
  31025. return !!this.set[e]
  31026. }
  31027. ,
  31028. n.prototype.has = n.prototype.contains,
  31029. n.prototype.add = function (e) {
  31030. if (1 == arguments.length)
  31031. this.set[e] = !0
  31032. else
  31033. for (var t = 0; t < arguments.length; t++)
  31034. this.set[arguments[t]] = !0
  31035. }
  31036. ,
  31037. n.prototype.addAll = function (e) {
  31038. if ("object" != typeof e && !(e instanceof Array))
  31039. throw new Error("arr must be an array.")
  31040. for (var t = 0; t < e.length; t++)
  31041. this.add(e[t])
  31042. }
  31043. ,
  31044. n.prototype.remove = function (e) {
  31045. if (1 == arguments.length)
  31046. delete this.set[e]
  31047. else
  31048. for (var t = 0; t < arguments.length; t++)
  31049. delete this.set[arguments[t]]
  31050. }
  31051. ,
  31052. n.prototype.delete = n.prototype.remove,
  31053. n.prototype.clear = function () {
  31054. this.set = {}
  31055. }
  31056. ,
  31057. n.prototype.size = function () {
  31058. return Object.keys(this.set).length
  31059. }
  31060. ,
  31061. n.prototype.toString = function () {
  31062. return "{" + Object.keys(this.set).toString() + "}"
  31063. }
  31064. ,
  31065. n.prototype.toArray = function () {
  31066. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31067. }
  31068. ,
  31069. n.prototype["*values"] = n.prototype.toArray
  31070. }
  31071. , {}],
  31072. 197: [function (e, t, i) { }
  31073. , {}],
  31074. 198: [function (e, t, i) {
  31075. (function (t) {
  31076. "use strict"
  31077. function n() {
  31078. try {
  31079. var e = new Uint8Array(1)
  31080. return e.__proto__ = {
  31081. __proto__: Uint8Array.prototype,
  31082. foo: function () {
  31083. return 42
  31084. }
  31085. },
  31086. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31087. } catch (e) {
  31088. return !1
  31089. }
  31090. }
  31091. function r() {
  31092. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31093. }
  31094. function o(e, t) {
  31095. if (r() < t)
  31096. throw new RangeError("Invalid typed array length")
  31097. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31098. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31099. e.length = t),
  31100. e
  31101. }
  31102. function a(e, t, i) {
  31103. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31104. return new a(e, t, i)
  31105. if ("number" == typeof e) {
  31106. if ("string" == typeof t)
  31107. throw new Error("If encoding is specified then the first argument must be a string")
  31108. return h(this, e)
  31109. }
  31110. return s(this, e, t, i)
  31111. }
  31112. function s(e, t, i, n) {
  31113. if ("number" == typeof t)
  31114. throw new TypeError('"value" argument must not be a number')
  31115. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31116. }
  31117. function l(e) {
  31118. if ("number" != typeof e)
  31119. throw new TypeError('"size" argument must be a number')
  31120. if (e < 0)
  31121. throw new RangeError('"size" argument must not be negative')
  31122. }
  31123. function c(e, t, i, n) {
  31124. return l(t),
  31125. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31126. }
  31127. function h(e, t) {
  31128. if (l(t),
  31129. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31130. !a.TYPED_ARRAY_SUPPORT)
  31131. for (var i = 0; i < t; ++i)
  31132. e[i] = 0
  31133. return e
  31134. }
  31135. function u(e, t, i) {
  31136. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31137. !a.isEncoding(i))
  31138. throw new TypeError('"encoding" must be a valid string encoding')
  31139. var n = 0 | v(t, i)
  31140. e = o(e, n)
  31141. var r = e.write(t, i)
  31142. return r !== n && (e = e.slice(0, r)),
  31143. e
  31144. }
  31145. function d(e, t) {
  31146. var i = t.length < 0 ? 0 : 0 | g(t.length)
  31147. e = o(e, i)
  31148. for (var n = 0; n < i; n += 1)
  31149. e[n] = 255 & t[n]
  31150. return e
  31151. }
  31152. function p(e, t, i, n) {
  31153. if (t.byteLength,
  31154. i < 0 || t.byteLength < i)
  31155. throw new RangeError("'offset' is out of bounds")
  31156. if (t.byteLength < i + (n || 0))
  31157. throw new RangeError("'length' is out of bounds")
  31158. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t, i) : new Uint8Array(t, i, n),
  31159. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31160. e.__proto__ = a.prototype) : e = d(e, t),
  31161. e
  31162. }
  31163. function f(e, t) {
  31164. if (a.isBuffer(t)) {
  31165. var i = 0 | g(t.length)
  31166. return e = o(e, i),
  31167. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31168. e)
  31169. }
  31170. if (t) {
  31171. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length" in t)
  31172. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t)
  31173. if ("Buffer" === t.type && $(t.data))
  31174. return d(e, t.data)
  31175. }
  31176. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31177. }
  31178. function g(e) {
  31179. if (e >= r())
  31180. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes")
  31181. return 0 | e
  31182. }
  31183. function m(e) {
  31184. return +e != e && (e = 0),
  31185. a.alloc(+e)
  31186. }
  31187. function v(e, t) {
  31188. if (a.isBuffer(e))
  31189. return e.length
  31190. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31191. return e.byteLength
  31192. "string" != typeof e && (e = "" + e)
  31193. var i = e.length
  31194. if (0 === i)
  31195. return 0
  31196. for (var n = !1; ;)
  31197. switch (t) {
  31198. case "ascii":
  31199. case "latin1":
  31200. case "binary":
  31201. return i
  31202. case "utf8":
  31203. case "utf-8":
  31204. case void 0:
  31205. return j(e).length
  31206. case "ucs2":
  31207. case "ucs-2":
  31208. case "utf16le":
  31209. case "utf-16le":
  31210. return 2 * i
  31211. case "hex":
  31212. return i >>> 1
  31213. case "base64":
  31214. return Z(e).length
  31215. default:
  31216. if (n)
  31217. return j(e).length
  31218. t = ("" + t).toLowerCase(),
  31219. n = !0
  31220. }
  31221. }
  31222. function A(e, t, i) {
  31223. var n = !1
  31224. if ((void 0 === t || t < 0) && (t = 0),
  31225. t > this.length)
  31226. return ""
  31227. if ((void 0 === i || i > this.length) && (i = this.length),
  31228. i <= 0)
  31229. return ""
  31230. if (i >>>= 0,
  31231. t >>>= 0,
  31232. i <= t)
  31233. return ""
  31234. for (e || (e = "utf8"); ;)
  31235. switch (e) {
  31236. case "hex":
  31237. return L(this, t, i)
  31238. case "utf8":
  31239. case "utf-8":
  31240. return M(this, t, i)
  31241. case "ascii":
  31242. return P(this, t, i)
  31243. case "latin1":
  31244. case "binary":
  31245. return O(this, t, i)
  31246. case "base64":
  31247. return S(this, t, i)
  31248. case "ucs2":
  31249. case "ucs-2":
  31250. case "utf16le":
  31251. case "utf-16le":
  31252. return D(this, t, i)
  31253. default:
  31254. if (n)
  31255. throw new TypeError("Unknown encoding: " + e)
  31256. e = (e + "").toLowerCase(),
  31257. n = !0
  31258. }
  31259. }
  31260. function y(e, t, i) {
  31261. var n = e[t]
  31262. e[t] = e[i],
  31263. e[i] = n
  31264. }
  31265. function C(e, t, i, n, r) {
  31266. if (0 === e.length)
  31267. return -1
  31268. if ("string" == typeof i ? (n = i,
  31269. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31270. i = +i,
  31271. isNaN(i) && (i = r ? 0 : e.length - 1),
  31272. i < 0 && (i = e.length + i),
  31273. i >= e.length) {
  31274. if (r)
  31275. return -1
  31276. i = e.length - 1
  31277. } else if (i < 0) {
  31278. if (!r)
  31279. return -1
  31280. i = 0
  31281. }
  31282. if ("string" == typeof t && (t = a.from(t, n)),
  31283. a.isBuffer(t))
  31284. return 0 === t.length ? -1 : I(e, t, i, n, r)
  31285. if ("number" == typeof t)
  31286. return t &= 255,
  31287. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r)
  31288. throw new TypeError("val must be string, number or Buffer")
  31289. }
  31290. function I(e, t, i, n, r) {
  31291. function o(e, t) {
  31292. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31293. }
  31294. var a = 1
  31295. , s = e.length
  31296. , l = t.length
  31297. if (void 0 !== n && (n = String(n).toLowerCase(),
  31298. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31299. if (e.length < 2 || t.length < 2)
  31300. return -1
  31301. a = 2,
  31302. s /= 2,
  31303. l /= 2,
  31304. i /= 2
  31305. }
  31306. var c
  31307. if (r) {
  31308. var h = -1
  31309. for (c = i; c < s; c++)
  31310. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31311. if (h === -1 && (h = c),
  31312. c - h + 1 === l)
  31313. return h * a
  31314. } else
  31315. h !== -1 && (c -= c - h),
  31316. h = -1
  31317. } else
  31318. for (i + l > s && (i = s - l),
  31319. c = i; c >= 0; c--) {
  31320. for (var u = !0, d = 0; d < l; d++)
  31321. if (o(e, c + d) !== o(t, d)) {
  31322. u = !1
  31323. break
  31324. }
  31325. if (u)
  31326. return c
  31327. }
  31328. return -1
  31329. }
  31330. function E(e, t, i, n) {
  31331. i = Number(i) || 0
  31332. var r = e.length - i
  31333. n ? (n = Number(n),
  31334. n > r && (n = r)) : n = r
  31335. var o = t.length
  31336. if (o % 2 !== 0)
  31337. throw new TypeError("Invalid hex string")
  31338. n > o / 2 && (n = o / 2)
  31339. for (var a = 0; a < n; ++a) {
  31340. var s = parseInt(t.substr(2 * a, 2), 16)
  31341. if (isNaN(s))
  31342. return a
  31343. e[i + a] = s
  31344. }
  31345. return a
  31346. }
  31347. function b(e, t, i, n) {
  31348. return q(j(t, e.length - i), e, i, n)
  31349. }
  31350. function w(e, t, i, n) {
  31351. return q(Y(t), e, i, n)
  31352. }
  31353. function _(e, t, i, n) {
  31354. return w(e, t, i, n)
  31355. }
  31356. function T(e, t, i, n) {
  31357. return q(Z(t), e, i, n)
  31358. }
  31359. function x(e, t, i, n) {
  31360. return q(X(t, e.length - i), e, i, n)
  31361. }
  31362. function S(e, t, i) {
  31363. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31364. }
  31365. function M(e, t, i) {
  31366. i = Math.min(e.length, i)
  31367. for (var n = [], r = t; r < i;) {
  31368. var o = e[r]
  31369. , a = null
  31370. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1
  31371. if (r + s <= i) {
  31372. var l, c, h, u
  31373. switch (s) {
  31374. case 1:
  31375. o < 128 && (a = o)
  31376. break
  31377. case 2:
  31378. l = e[r + 1],
  31379. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31380. u > 127 && (a = u))
  31381. break
  31382. case 3:
  31383. l = e[r + 1],
  31384. c = e[r + 2],
  31385. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31386. u > 2047 && (u < 55296 || u > 57343) && (a = u))
  31387. break
  31388. case 4:
  31389. l = e[r + 1],
  31390. c = e[r + 2],
  31391. h = e[r + 3],
  31392. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31393. u > 65535 && u < 1114112 && (a = u))
  31394. }
  31395. }
  31396. null === a ? (a = 65533,
  31397. s = 1) : a > 65535 && (a -= 65536,
  31398. n.push(a >>> 10 & 1023 | 55296),
  31399. a = 56320 | 1023 & a),
  31400. n.push(a),
  31401. r += s
  31402. }
  31403. return R(n)
  31404. }
  31405. function R(e) {
  31406. var t = e.length
  31407. if (t <= ee)
  31408. return String.fromCharCode.apply(String, e)
  31409. for (var i = "", n = 0; n < t;)
  31410. i += String.fromCharCode.apply(String, e.slice(n, n += ee))
  31411. return i
  31412. }
  31413. function P(e, t, i) {
  31414. var n = ""
  31415. i = Math.min(e.length, i)
  31416. for (var r = t; r < i; ++r)
  31417. n += String.fromCharCode(127 & e[r])
  31418. return n
  31419. }
  31420. function O(e, t, i) {
  31421. var n = ""
  31422. i = Math.min(e.length, i)
  31423. for (var r = t; r < i; ++r)
  31424. n += String.fromCharCode(e[r])
  31425. return n
  31426. }
  31427. function L(e, t, i) {
  31428. var n = e.length;
  31429. (!t || t < 0) && (t = 0),
  31430. (!i || i < 0 || i > n) && (i = n)
  31431. for (var r = "", o = t; o < i; ++o)
  31432. r += W(e[o])
  31433. return r
  31434. }
  31435. function D(e, t, i) {
  31436. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31437. r += String.fromCharCode(n[o] + 256 * n[o + 1])
  31438. return r
  31439. }
  31440. function N(e, t, i) {
  31441. if (e % 1 !== 0 || e < 0)
  31442. throw new RangeError("offset is not uint")
  31443. if (e + t > i)
  31444. throw new RangeError("Trying to access beyond buffer length")
  31445. }
  31446. function B(e, t, i, n, r, o) {
  31447. if (!a.isBuffer(e))
  31448. throw new TypeError('"buffer" argument must be a Buffer instance')
  31449. if (t > r || t < o)
  31450. throw new RangeError('"value" argument is out of bounds')
  31451. if (i + n > e.length)
  31452. throw new RangeError("Index out of range")
  31453. }
  31454. function F(e, t, i, n) {
  31455. t < 0 && (t = 65535 + t + 1)
  31456. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31457. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31458. }
  31459. function V(e, t, i, n) {
  31460. t < 0 && (t = 4294967295 + t + 1)
  31461. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31462. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31463. }
  31464. function U(e, t, i, n, r, o) {
  31465. if (i + n > e.length)
  31466. throw new RangeError("Index out of range")
  31467. if (i < 0)
  31468. throw new RangeError("Index out of range")
  31469. }
  31470. function k(e, t, i, n, r) {
  31471. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31472. J.write(e, t, i, n, 23, 4),
  31473. i + 4
  31474. }
  31475. function H(e, t, i, n, r) {
  31476. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31477. J.write(e, t, i, n, 52, 8),
  31478. i + 8
  31479. }
  31480. function G(e) {
  31481. if (e = z(e).replace(te, ""),
  31482. e.length < 2)
  31483. return ""
  31484. for (; e.length % 4 !== 0;)
  31485. e += "="
  31486. return e
  31487. }
  31488. function z(e) {
  31489. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31490. }
  31491. function W(e) {
  31492. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31493. }
  31494. function j(e, t) {
  31495. t = t || 1 / 0
  31496. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31497. if (i = e.charCodeAt(a),
  31498. i > 55295 && i < 57344) {
  31499. if (!r) {
  31500. if (i > 56319) {
  31501. (t -= 3) > -1 && o.push(239, 191, 189)
  31502. continue
  31503. }
  31504. if (a + 1 === n) {
  31505. (t -= 3) > -1 && o.push(239, 191, 189)
  31506. continue
  31507. }
  31508. r = i
  31509. continue
  31510. }
  31511. if (i < 56320) {
  31512. (t -= 3) > -1 && o.push(239, 191, 189),
  31513. r = i
  31514. continue
  31515. }
  31516. i = (r - 55296 << 10 | i - 56320) + 65536
  31517. } else
  31518. r && (t -= 3) > -1 && o.push(239, 191, 189)
  31519. if (r = null,
  31520. i < 128) {
  31521. if ((t -= 1) < 0)
  31522. break
  31523. o.push(i)
  31524. } else if (i < 2048) {
  31525. if ((t -= 2) < 0)
  31526. break
  31527. o.push(i >> 6 | 192, 63 & i | 128)
  31528. } else if (i < 65536) {
  31529. if ((t -= 3) < 0)
  31530. break
  31531. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31532. } else {
  31533. if (!(i < 1114112))
  31534. throw new Error("Invalid code point")
  31535. if ((t -= 4) < 0)
  31536. break
  31537. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31538. }
  31539. }
  31540. return o
  31541. }
  31542. function Y(e) {
  31543. for (var t = [], i = 0; i < e.length; ++i)
  31544. t.push(255 & e.charCodeAt(i))
  31545. return t
  31546. }
  31547. function X(e, t) {
  31548. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31549. i = e.charCodeAt(a),
  31550. n = i >> 8,
  31551. r = i % 256,
  31552. o.push(r),
  31553. o.push(n)
  31554. return o
  31555. }
  31556. function Z(e) {
  31557. return Q.toByteArray(G(e))
  31558. }
  31559. function q(e, t, i, n) {
  31560. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31561. t[r + i] = e[r]
  31562. return r
  31563. }
  31564. function K(e) {
  31565. return e !== e
  31566. }
  31567. var Q = e("base64-js")
  31568. , J = e("ieee754")
  31569. , $ = e("isarray")
  31570. i.Buffer = a,
  31571. i.SlowBuffer = m,
  31572. i.INSPECT_MAX_BYTES = 50,
  31573. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31574. i.kMaxLength = r(),
  31575. a.poolSize = 8192,
  31576. a._augment = function (e) {
  31577. return e.__proto__ = a.prototype,
  31578. e
  31579. }
  31580. ,
  31581. a.from = function (e, t, i) {
  31582. return s(null, e, t, i)
  31583. }
  31584. ,
  31585. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31586. a.__proto__ = Uint8Array,
  31587. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31588. value: null,
  31589. configurable: !0
  31590. })),
  31591. a.alloc = function (e, t, i) {
  31592. return c(null, e, t, i)
  31593. }
  31594. ,
  31595. a.allocUnsafe = function (e) {
  31596. return h(null, e)
  31597. }
  31598. ,
  31599. a.allocUnsafeSlow = function (e) {
  31600. return h(null, e)
  31601. }
  31602. ,
  31603. a.isBuffer = function (e) {
  31604. return !(null == e || !e._isBuffer)
  31605. }
  31606. ,
  31607. a.compare = function (e, t) {
  31608. if (!a.isBuffer(e) || !a.isBuffer(t))
  31609. throw new TypeError("Arguments must be Buffers")
  31610. if (e === t)
  31611. return 0
  31612. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31613. if (e[r] !== t[r]) {
  31614. i = e[r],
  31615. n = t[r]
  31616. break
  31617. }
  31618. return i < n ? -1 : n < i ? 1 : 0
  31619. }
  31620. ,
  31621. a.isEncoding = function (e) {
  31622. switch (String(e).toLowerCase()) {
  31623. case "hex":
  31624. case "utf8":
  31625. case "utf-8":
  31626. case "ascii":
  31627. case "latin1":
  31628. case "binary":
  31629. case "base64":
  31630. case "ucs2":
  31631. case "ucs-2":
  31632. case "utf16le":
  31633. case "utf-16le":
  31634. return !0
  31635. default:
  31636. return !1
  31637. }
  31638. }
  31639. ,
  31640. a.concat = function (e, t) {
  31641. if (!$(e))
  31642. throw new TypeError('"list" argument must be an Array of Buffers')
  31643. if (0 === e.length)
  31644. return a.alloc(0)
  31645. var i
  31646. if (void 0 === t)
  31647. for (t = 0,
  31648. i = 0; i < e.length; ++i)
  31649. t += e[i].length
  31650. var n = a.allocUnsafe(t)
  31651. , r = 0
  31652. for (i = 0; i < e.length; ++i) {
  31653. var o = e[i]
  31654. if (!a.isBuffer(o))
  31655. throw new TypeError('"list" argument must be an Array of Buffers')
  31656. o.copy(n, r),
  31657. r += o.length
  31658. }
  31659. return n
  31660. }
  31661. ,
  31662. a.byteLength = v,
  31663. a.prototype._isBuffer = !0,
  31664. a.prototype.swap16 = function () {
  31665. var e = this.length
  31666. if (e % 2 !== 0)
  31667. throw new RangeError("Buffer size must be a multiple of 16-bits")
  31668. for (var t = 0; t < e; t += 2)
  31669. y(this, t, t + 1)
  31670. return this
  31671. }
  31672. ,
  31673. a.prototype.swap32 = function () {
  31674. var e = this.length
  31675. if (e % 4 !== 0)
  31676. throw new RangeError("Buffer size must be a multiple of 32-bits")
  31677. for (var t = 0; t < e; t += 4)
  31678. y(this, t, t + 3),
  31679. y(this, t + 1, t + 2)
  31680. return this
  31681. }
  31682. ,
  31683. a.prototype.swap64 = function () {
  31684. var e = this.length
  31685. if (e % 8 !== 0)
  31686. throw new RangeError("Buffer size must be a multiple of 64-bits")
  31687. for (var t = 0; t < e; t += 8)
  31688. y(this, t, t + 7),
  31689. y(this, t + 1, t + 6),
  31690. y(this, t + 2, t + 5),
  31691. y(this, t + 3, t + 4)
  31692. return this
  31693. }
  31694. ,
  31695. a.prototype.toString = function () {
  31696. var e = 0 | this.length
  31697. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31698. }
  31699. ,
  31700. a.prototype.equals = function (e) {
  31701. if (!a.isBuffer(e))
  31702. throw new TypeError("Argument must be a Buffer")
  31703. return this === e || 0 === a.compare(this, e)
  31704. }
  31705. ,
  31706. a.prototype.inspect = function () {
  31707. var e = ""
  31708. , t = i.INSPECT_MAX_BYTES
  31709. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31710. this.length > t && (e += " ... ")),
  31711. "<Buffer " + e + ">"
  31712. }
  31713. ,
  31714. a.prototype.compare = function (e, t, i, n, r) {
  31715. if (!a.isBuffer(e))
  31716. throw new TypeError("Argument must be a Buffer")
  31717. if (void 0 === t && (t = 0),
  31718. void 0 === i && (i = e ? e.length : 0),
  31719. void 0 === n && (n = 0),
  31720. void 0 === r && (r = this.length),
  31721. t < 0 || i > e.length || n < 0 || r > this.length)
  31722. throw new RangeError("out of range index")
  31723. if (n >= r && t >= i)
  31724. return 0
  31725. if (n >= r)
  31726. return -1
  31727. if (t >= i)
  31728. return 1
  31729. if (t >>>= 0,
  31730. i >>>= 0,
  31731. n >>>= 0,
  31732. r >>>= 0,
  31733. this === e)
  31734. return 0
  31735. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31736. if (c[u] !== h[u]) {
  31737. o = c[u],
  31738. s = h[u]
  31739. break
  31740. }
  31741. return o < s ? -1 : s < o ? 1 : 0
  31742. }
  31743. ,
  31744. a.prototype.includes = function (e, t, i) {
  31745. return this.indexOf(e, t, i) !== -1
  31746. }
  31747. ,
  31748. a.prototype.indexOf = function (e, t, i) {
  31749. return C(this, e, t, i, !0)
  31750. }
  31751. ,
  31752. a.prototype.lastIndexOf = function (e, t, i) {
  31753. return C(this, e, t, i, !1)
  31754. }
  31755. ,
  31756. a.prototype.write = function (e, t, i, n) {
  31757. if (void 0 === t)
  31758. n = "utf8",
  31759. i = this.length,
  31760. t = 0
  31761. else if (void 0 === i && "string" == typeof t)
  31762. n = t,
  31763. i = this.length,
  31764. t = 0
  31765. else {
  31766. if (!isFinite(t))
  31767. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported")
  31768. t |= 0,
  31769. isFinite(i) ? (i |= 0,
  31770. void 0 === n && (n = "utf8")) : (n = i,
  31771. i = void 0)
  31772. }
  31773. var r = this.length - t
  31774. if ((void 0 === i || i > r) && (i = r),
  31775. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31776. throw new RangeError("Attempt to write outside buffer bounds")
  31777. n || (n = "utf8")
  31778. for (var o = !1; ;)
  31779. switch (n) {
  31780. case "hex":
  31781. return E(this, e, t, i)
  31782. case "utf8":
  31783. case "utf-8":
  31784. return b(this, e, t, i)
  31785. case "ascii":
  31786. return w(this, e, t, i)
  31787. case "latin1":
  31788. case "binary":
  31789. return _(this, e, t, i)
  31790. case "base64":
  31791. return T(this, e, t, i)
  31792. case "ucs2":
  31793. case "ucs-2":
  31794. case "utf16le":
  31795. case "utf-16le":
  31796. return x(this, e, t, i)
  31797. default:
  31798. if (o)
  31799. throw new TypeError("Unknown encoding: " + n)
  31800. n = ("" + n).toLowerCase(),
  31801. o = !0
  31802. }
  31803. }
  31804. ,
  31805. a.prototype.toJSON = function () {
  31806. return {
  31807. type: "Buffer",
  31808. data: Array.prototype.slice.call(this._arr || this, 0)
  31809. }
  31810. }
  31811. var ee = 4096
  31812. a.prototype.slice = function (e, t) {
  31813. var i = this.length
  31814. e = ~~e,
  31815. t = void 0 === t ? i : ~~t,
  31816. e < 0 ? (e += i,
  31817. e < 0 && (e = 0)) : e > i && (e = i),
  31818. t < 0 ? (t += i,
  31819. t < 0 && (t = 0)) : t > i && (t = i),
  31820. t < e && (t = e)
  31821. var n
  31822. if (a.TYPED_ARRAY_SUPPORT)
  31823. n = this.subarray(e, t),
  31824. n.__proto__ = a.prototype
  31825. else {
  31826. var r = t - e
  31827. n = new a(r, void 0)
  31828. for (var o = 0; o < r; ++o)
  31829. n[o] = this[o + e]
  31830. }
  31831. return n
  31832. }
  31833. ,
  31834. a.prototype.readUIntLE = function (e, t, i) {
  31835. e |= 0,
  31836. t |= 0,
  31837. i || N(e, t, this.length)
  31838. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256);)
  31839. n += this[e + o] * r
  31840. return n
  31841. }
  31842. ,
  31843. a.prototype.readUIntBE = function (e, t, i) {
  31844. e |= 0,
  31845. t |= 0,
  31846. i || N(e, t, this.length)
  31847. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256);)
  31848. n += this[e + --t] * r
  31849. return n
  31850. }
  31851. ,
  31852. a.prototype.readUInt8 = function (e, t) {
  31853. return t || N(e, 1, this.length),
  31854. this[e]
  31855. }
  31856. ,
  31857. a.prototype.readUInt16LE = function (e, t) {
  31858. return t || N(e, 2, this.length),
  31859. this[e] | this[e + 1] << 8
  31860. }
  31861. ,
  31862. a.prototype.readUInt16BE = function (e, t) {
  31863. return t || N(e, 2, this.length),
  31864. this[e] << 8 | this[e + 1]
  31865. }
  31866. ,
  31867. a.prototype.readUInt32LE = function (e, t) {
  31868. return t || N(e, 4, this.length),
  31869. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31870. }
  31871. ,
  31872. a.prototype.readUInt32BE = function (e, t) {
  31873. return t || N(e, 4, this.length),
  31874. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31875. }
  31876. ,
  31877. a.prototype.readIntLE = function (e, t, i) {
  31878. e |= 0,
  31879. t |= 0,
  31880. i || N(e, t, this.length)
  31881. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256);)
  31882. n += this[e + o] * r
  31883. return r *= 128,
  31884. n >= r && (n -= Math.pow(2, 8 * t)),
  31885. n
  31886. }
  31887. ,
  31888. a.prototype.readIntBE = function (e, t, i) {
  31889. e |= 0,
  31890. t |= 0,
  31891. i || N(e, t, this.length)
  31892. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256);)
  31893. o += this[e + --n] * r
  31894. return r *= 128,
  31895. o >= r && (o -= Math.pow(2, 8 * t)),
  31896. o
  31897. }
  31898. ,
  31899. a.prototype.readInt8 = function (e, t) {
  31900. return t || N(e, 1, this.length),
  31901. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31902. }
  31903. ,
  31904. a.prototype.readInt16LE = function (e, t) {
  31905. t || N(e, 2, this.length)
  31906. var i = this[e] | this[e + 1] << 8
  31907. return 32768 & i ? 4294901760 | i : i
  31908. }
  31909. ,
  31910. a.prototype.readInt16BE = function (e, t) {
  31911. t || N(e, 2, this.length)
  31912. var i = this[e + 1] | this[e] << 8
  31913. return 32768 & i ? 4294901760 | i : i
  31914. }
  31915. ,
  31916. a.prototype.readInt32LE = function (e, t) {
  31917. return t || N(e, 4, this.length),
  31918. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31919. }
  31920. ,
  31921. a.prototype.readInt32BE = function (e, t) {
  31922. return t || N(e, 4, this.length),
  31923. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31924. }
  31925. ,
  31926. a.prototype.readFloatLE = function (e, t) {
  31927. return t || N(e, 4, this.length),
  31928. J.read(this, e, !0, 23, 4)
  31929. }
  31930. ,
  31931. a.prototype.readFloatBE = function (e, t) {
  31932. return t || N(e, 4, this.length),
  31933. J.read(this, e, !1, 23, 4)
  31934. }
  31935. ,
  31936. a.prototype.readDoubleLE = function (e, t) {
  31937. return t || N(e, 8, this.length),
  31938. J.read(this, e, !0, 52, 8)
  31939. }
  31940. ,
  31941. a.prototype.readDoubleBE = function (e, t) {
  31942. return t || N(e, 8, this.length),
  31943. J.read(this, e, !1, 52, 8)
  31944. }
  31945. ,
  31946. a.prototype.writeUIntLE = function (e, t, i, n) {
  31947. if (e = +e,
  31948. t |= 0,
  31949. i |= 0,
  31950. !n) {
  31951. var r = Math.pow(2, 8 * i) - 1
  31952. B(this, e, t, i, r, 0)
  31953. }
  31954. var o = 1
  31955. , a = 0
  31956. for (this[t] = 255 & e; ++a < i && (o *= 256);)
  31957. this[t + a] = e / o & 255
  31958. return t + i
  31959. }
  31960. ,
  31961. a.prototype.writeUIntBE = function (e, t, i, n) {
  31962. if (e = +e,
  31963. t |= 0,
  31964. i |= 0,
  31965. !n) {
  31966. var r = Math.pow(2, 8 * i) - 1
  31967. B(this, e, t, i, r, 0)
  31968. }
  31969. var o = i - 1
  31970. , a = 1
  31971. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256);)
  31972. this[t + o] = e / a & 255
  31973. return t + i
  31974. }
  31975. ,
  31976. a.prototype.writeUInt8 = function (e, t, i) {
  31977. return e = +e,
  31978. t |= 0,
  31979. i || B(this, e, t, 1, 255, 0),
  31980. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31981. this[t] = 255 & e,
  31982. t + 1
  31983. }
  31984. ,
  31985. a.prototype.writeUInt16LE = function (e, t, i) {
  31986. return e = +e,
  31987. t |= 0,
  31988. i || B(this, e, t, 2, 65535, 0),
  31989. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31990. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31991. t + 2
  31992. }
  31993. ,
  31994. a.prototype.writeUInt16BE = function (e, t, i) {
  31995. return e = +e,
  31996. t |= 0,
  31997. i || B(this, e, t, 2, 65535, 0),
  31998. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31999. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32000. t + 2
  32001. }
  32002. ,
  32003. a.prototype.writeUInt32LE = function (e, t, i) {
  32004. return e = +e,
  32005. t |= 0,
  32006. i || B(this, e, t, 4, 4294967295, 0),
  32007. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32008. this[t + 2] = e >>> 16,
  32009. this[t + 1] = e >>> 8,
  32010. this[t] = 255 & e) : V(this, e, t, !0),
  32011. t + 4
  32012. }
  32013. ,
  32014. a.prototype.writeUInt32BE = function (e, t, i) {
  32015. return e = +e,
  32016. t |= 0,
  32017. i || B(this, e, t, 4, 4294967295, 0),
  32018. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32019. this[t + 1] = e >>> 16,
  32020. this[t + 2] = e >>> 8,
  32021. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32022. t + 4
  32023. }
  32024. ,
  32025. a.prototype.writeIntLE = function (e, t, i, n) {
  32026. if (e = +e,
  32027. t |= 0,
  32028. !n) {
  32029. var r = Math.pow(2, 8 * i - 1)
  32030. B(this, e, t, i, r - 1, -r)
  32031. }
  32032. var o = 0
  32033. , a = 1
  32034. , s = 0
  32035. for (this[t] = 255 & e; ++o < i && (a *= 256);)
  32036. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32037. this[t + o] = (e / a >> 0) - s & 255
  32038. return t + i
  32039. }
  32040. ,
  32041. a.prototype.writeIntBE = function (e, t, i, n) {
  32042. if (e = +e,
  32043. t |= 0,
  32044. !n) {
  32045. var r = Math.pow(2, 8 * i - 1)
  32046. B(this, e, t, i, r - 1, -r)
  32047. }
  32048. var o = i - 1
  32049. , a = 1
  32050. , s = 0
  32051. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256);)
  32052. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32053. this[t + o] = (e / a >> 0) - s & 255
  32054. return t + i
  32055. }
  32056. ,
  32057. a.prototype.writeInt8 = function (e, t, i) {
  32058. return e = +e,
  32059. t |= 0,
  32060. i || B(this, e, t, 1, 127, -128),
  32061. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32062. e < 0 && (e = 255 + e + 1),
  32063. this[t] = 255 & e,
  32064. t + 1
  32065. }
  32066. ,
  32067. a.prototype.writeInt16LE = function (e, t, i) {
  32068. return e = +e,
  32069. t |= 0,
  32070. i || B(this, e, t, 2, 32767, -32768),
  32071. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32072. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32073. t + 2
  32074. }
  32075. ,
  32076. a.prototype.writeInt16BE = function (e, t, i) {
  32077. return e = +e,
  32078. t |= 0,
  32079. i || B(this, e, t, 2, 32767, -32768),
  32080. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32081. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32082. t + 2
  32083. }
  32084. ,
  32085. a.prototype.writeInt32LE = function (e, t, i) {
  32086. return e = +e,
  32087. t |= 0,
  32088. i || B(this, e, t, 4, 2147483647, -2147483648),
  32089. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32090. this[t + 1] = e >>> 8,
  32091. this[t + 2] = e >>> 16,
  32092. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32093. t + 4
  32094. }
  32095. ,
  32096. a.prototype.writeInt32BE = function (e, t, i) {
  32097. return e = +e,
  32098. t |= 0,
  32099. i || B(this, e, t, 4, 2147483647, -2147483648),
  32100. e < 0 && (e = 4294967295 + e + 1),
  32101. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32102. this[t + 1] = e >>> 16,
  32103. this[t + 2] = e >>> 8,
  32104. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32105. t + 4
  32106. }
  32107. ,
  32108. a.prototype.writeFloatLE = function (e, t, i) {
  32109. return k(this, e, t, !0, i)
  32110. }
  32111. ,
  32112. a.prototype.writeFloatBE = function (e, t, i) {
  32113. return k(this, e, t, !1, i)
  32114. }
  32115. ,
  32116. a.prototype.writeDoubleLE = function (e, t, i) {
  32117. return H(this, e, t, !0, i)
  32118. }
  32119. ,
  32120. a.prototype.writeDoubleBE = function (e, t, i) {
  32121. return H(this, e, t, !1, i)
  32122. }
  32123. ,
  32124. a.prototype.copy = function (e, t, i, n) {
  32125. if (i || (i = 0),
  32126. n || 0 === n || (n = this.length),
  32127. t >= e.length && (t = e.length),
  32128. t || (t = 0),
  32129. n > 0 && n < i && (n = i),
  32130. n === i)
  32131. return 0
  32132. if (0 === e.length || 0 === this.length)
  32133. return 0
  32134. if (t < 0)
  32135. throw new RangeError("targetStart out of bounds")
  32136. if (i < 0 || i >= this.length)
  32137. throw new RangeError("sourceStart out of bounds")
  32138. if (n < 0)
  32139. throw new RangeError("sourceEnd out of bounds")
  32140. n > this.length && (n = this.length),
  32141. e.length - t < n - i && (n = e.length - t + i)
  32142. var r, o = n - i
  32143. if (this === e && i < t && t < n)
  32144. for (r = o - 1; r >= 0; --r)
  32145. e[r + t] = this[r + i]
  32146. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32147. for (r = 0; r < o; ++r)
  32148. e[r + t] = this[r + i]
  32149. else
  32150. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t)
  32151. return o
  32152. }
  32153. ,
  32154. a.prototype.fill = function (e, t, i, n) {
  32155. if ("string" == typeof e) {
  32156. if ("string" == typeof t ? (n = t,
  32157. t = 0,
  32158. i = this.length) : "string" == typeof i && (n = i,
  32159. i = this.length),
  32160. 1 === e.length) {
  32161. var r = e.charCodeAt(0)
  32162. r < 256 && (e = r)
  32163. }
  32164. if (void 0 !== n && "string" != typeof n)
  32165. throw new TypeError("encoding must be a string")
  32166. if ("string" == typeof n && !a.isEncoding(n))
  32167. throw new TypeError("Unknown encoding: " + n)
  32168. } else
  32169. "number" == typeof e && (e &= 255)
  32170. if (t < 0 || this.length < t || this.length < i)
  32171. throw new RangeError("Out of range index")
  32172. if (i <= t)
  32173. return this
  32174. t >>>= 0,
  32175. i = void 0 === i ? this.length : i >>> 0,
  32176. e || (e = 0)
  32177. var o
  32178. if ("number" == typeof e)
  32179. for (o = t; o < i; ++o)
  32180. this[o] = e
  32181. else {
  32182. var s = a.isBuffer(e) ? e : j(new a(e, n).toString())
  32183. , l = s.length
  32184. for (o = 0; o < i - t; ++o)
  32185. this[o + t] = s[o % l]
  32186. }
  32187. return this
  32188. }
  32189. var te = /[^+\/0-9A-Za-z-_]/g
  32190. }
  32191. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32192. }
  32193. , {
  32194. "base64-js": 199,
  32195. ieee754: 200,
  32196. isarray: 201
  32197. }],
  32198. 199: [function (e, t, i) {
  32199. "use strict"
  32200. function n(e) {
  32201. var t = e.length
  32202. if (t % 4 > 0)
  32203. throw new Error("Invalid string. Length must be a multiple of 4")
  32204. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32205. }
  32206. function r(e) {
  32207. return 3 * e.length / 4 - n(e)
  32208. }
  32209. function o(e) {
  32210. var t, i, r, o, a, s, l = e.length
  32211. a = n(e),
  32212. s = new u(3 * l / 4 - a),
  32213. r = a > 0 ? l - 4 : l
  32214. var c = 0
  32215. for (t = 0,
  32216. i = 0; t < r; t += 4,
  32217. i += 3)
  32218. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32219. s[c++] = o >> 16 & 255,
  32220. s[c++] = o >> 8 & 255,
  32221. s[c++] = 255 & o
  32222. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32223. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32224. s[c++] = o >> 8 & 255,
  32225. s[c++] = 255 & o),
  32226. s
  32227. }
  32228. function a(e) {
  32229. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32230. }
  32231. function s(e, t, i) {
  32232. for (var n, r = [], o = t; o < i; o += 3)
  32233. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32234. r.push(a(n))
  32235. return r.join("")
  32236. }
  32237. function l(e) {
  32238. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32239. o.push(s(e, l, l + a > h ? h : l + a))
  32240. return 1 === n ? (t = e[i - 1],
  32241. r += c[t >> 2],
  32242. r += c[t << 4 & 63],
  32243. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32244. r += c[t >> 10],
  32245. r += c[t >> 4 & 63],
  32246. r += c[t << 2 & 63],
  32247. r += "="),
  32248. o.push(r),
  32249. o.join("")
  32250. }
  32251. i.byteLength = r,
  32252. i.toByteArray = o,
  32253. i.fromByteArray = l
  32254. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32255. c[p] = d[p],
  32256. h[d.charCodeAt(p)] = p
  32257. h["-".charCodeAt(0)] = 62,
  32258. h["_".charCodeAt(0)] = 63
  32259. }
  32260. , {}],
  32261. 200: [function (e, t, i) {
  32262. i.read = function (e, t, i, n, r) {
  32263. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u]
  32264. for (u += d,
  32265. o = p & (1 << -h) - 1,
  32266. p >>= -h,
  32267. h += s; h > 0; o = 256 * o + e[t + u],
  32268. u += d,
  32269. h -= 8)
  32270. ;
  32271. for (a = o & (1 << -h) - 1,
  32272. o >>= -h,
  32273. h += n; h > 0; a = 256 * a + e[t + u],
  32274. u += d,
  32275. h -= 8)
  32276. ;
  32277. if (0 === o)
  32278. o = 1 - c
  32279. else {
  32280. if (o === l)
  32281. return a ? NaN : (p ? -1 : 1) * (1 / 0)
  32282. a += Math.pow(2, n),
  32283. o -= c
  32284. }
  32285. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32286. }
  32287. ,
  32288. i.write = function (e, t, i, n, r, o) {
  32289. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0
  32290. for (t = Math.abs(t),
  32291. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32292. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32293. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32294. l *= 2),
  32295. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32296. t * l >= 2 && (a++,
  32297. l /= 2),
  32298. a + u >= h ? (s = 0,
  32299. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32300. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32301. a = 0)); r >= 8; e[i + p] = 255 & s,
  32302. p += f,
  32303. s /= 256,
  32304. r -= 8)
  32305. ;
  32306. for (a = a << r | s,
  32307. c += r; c > 0; e[i + p] = 255 & a,
  32308. p += f,
  32309. a /= 256,
  32310. c -= 8)
  32311. ;
  32312. e[i + p - f] |= 128 * g
  32313. }
  32314. }
  32315. , {}],
  32316. 201: [function (e, t, i) {
  32317. var n = {}.toString
  32318. t.exports = Array.isArray || function (e) {
  32319. return "[object Array]" == n.call(e)
  32320. }
  32321. }
  32322. , {}],
  32323. 202: [function (e, t, i) {
  32324. function n() {
  32325. this._events = this._events || {},
  32326. this._maxListeners = this._maxListeners || void 0
  32327. }
  32328. function r(e) {
  32329. return "function" == typeof e
  32330. }
  32331. function o(e) {
  32332. return "number" == typeof e
  32333. }
  32334. function a(e) {
  32335. return "object" == typeof e && null !== e
  32336. }
  32337. function s(e) {
  32338. return void 0 === e
  32339. }
  32340. t.exports = n,
  32341. n.EventEmitter = n,
  32342. n.prototype._events = void 0,
  32343. n.prototype._maxListeners = void 0,
  32344. n.defaultMaxListeners = 10,
  32345. n.prototype.setMaxListeners = function (e) {
  32346. if (!o(e) || e < 0 || isNaN(e))
  32347. throw TypeError("n must be a positive number")
  32348. return this._maxListeners = e,
  32349. this
  32350. }
  32351. ,
  32352. n.prototype.emit = function (e) {
  32353. var t, i, n, o, l, c
  32354. if (this._events || (this._events = {}),
  32355. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32356. if (t = arguments[1],
  32357. t instanceof Error)
  32358. throw t
  32359. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")")
  32360. throw h.context = t,
  32361. h
  32362. }
  32363. if (i = this._events[e],
  32364. s(i))
  32365. return !1
  32366. if (r(i))
  32367. switch (arguments.length) {
  32368. case 1:
  32369. i.call(this)
  32370. break
  32371. case 2:
  32372. i.call(this, arguments[1])
  32373. break
  32374. case 3:
  32375. i.call(this, arguments[1], arguments[2])
  32376. break
  32377. default:
  32378. o = Array.prototype.slice.call(arguments, 1),
  32379. i.apply(this, o)
  32380. }
  32381. else if (a(i))
  32382. for (o = Array.prototype.slice.call(arguments, 1),
  32383. c = i.slice(),
  32384. n = c.length,
  32385. l = 0; l < n; l++)
  32386. c[l].apply(this, o)
  32387. return !0
  32388. }
  32389. ,
  32390. n.prototype.addListener = function (e, t) {
  32391. var i
  32392. if (!r(t))
  32393. throw TypeError("listener must be a function")
  32394. return this._events || (this._events = {}),
  32395. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32396. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32397. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32398. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32399. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32400. "function" == typeof console.trace && console.trace())),
  32401. this
  32402. }
  32403. ,
  32404. n.prototype.on = n.prototype.addListener,
  32405. n.prototype.once = function (e, t) {
  32406. function i() {
  32407. this.removeListener(e, i),
  32408. n || (n = !0,
  32409. t.apply(this, arguments))
  32410. }
  32411. if (!r(t))
  32412. throw TypeError("listener must be a function")
  32413. var n = !1
  32414. return i.listener = t,
  32415. this.on(e, i),
  32416. this
  32417. }
  32418. ,
  32419. n.prototype.removeListener = function (e, t) {
  32420. var i, n, o, s
  32421. if (!r(t))
  32422. throw TypeError("listener must be a function")
  32423. if (!this._events || !this._events[e])
  32424. return this
  32425. if (i = this._events[e],
  32426. o = i.length,
  32427. n = -1,
  32428. i === t || r(i.listener) && i.listener === t)
  32429. delete this._events[e],
  32430. this._events.removeListener && this.emit("removeListener", e, t)
  32431. else if (a(i)) {
  32432. for (s = o; s-- > 0;)
  32433. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32434. n = s
  32435. break
  32436. }
  32437. if (n < 0)
  32438. return this
  32439. 1 === i.length ? (i.length = 0,
  32440. delete this._events[e]) : i.splice(n, 1),
  32441. this._events.removeListener && this.emit("removeListener", e, t)
  32442. }
  32443. return this
  32444. }
  32445. ,
  32446. n.prototype.removeAllListeners = function (e) {
  32447. var t, i
  32448. if (!this._events)
  32449. return this
  32450. if (!this._events.removeListener)
  32451. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32452. this
  32453. if (0 === arguments.length) {
  32454. for (t in this._events)
  32455. "removeListener" !== t && this.removeAllListeners(t)
  32456. return this.removeAllListeners("removeListener"),
  32457. this._events = {},
  32458. this
  32459. }
  32460. if (i = this._events[e],
  32461. r(i))
  32462. this.removeListener(e, i)
  32463. else if (i)
  32464. for (; i.length;)
  32465. this.removeListener(e, i[i.length - 1])
  32466. return delete this._events[e],
  32467. this
  32468. }
  32469. ,
  32470. n.prototype.listeners = function (e) {
  32471. var t
  32472. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32473. }
  32474. ,
  32475. n.prototype.listenerCount = function (e) {
  32476. if (this._events) {
  32477. var t = this._events[e]
  32478. if (r(t))
  32479. return 1
  32480. if (t)
  32481. return t.length
  32482. }
  32483. return 0
  32484. }
  32485. ,
  32486. n.listenerCount = function (e, t) {
  32487. return e.listenerCount(t)
  32488. }
  32489. }
  32490. , {}],
  32491. 203: [function (e, t, i) {
  32492. function n() {
  32493. throw new Error("setTimeout has not been defined")
  32494. }
  32495. function r() {
  32496. throw new Error("clearTimeout has not been defined")
  32497. }
  32498. function o(e) {
  32499. if (u === setTimeout)
  32500. return setTimeout(e, 0)
  32501. if ((u === n || !u) && setTimeout)
  32502. return u = setTimeout,
  32503. setTimeout(e, 0)
  32504. try {
  32505. return u(e, 0)
  32506. } catch (t) {
  32507. try {
  32508. return u.call(null, e, 0)
  32509. } catch (t) {
  32510. return u.call(this, e, 0)
  32511. }
  32512. }
  32513. }
  32514. function a(e) {
  32515. if (d === clearTimeout)
  32516. return clearTimeout(e)
  32517. if ((d === r || !d) && clearTimeout)
  32518. return d = clearTimeout,
  32519. clearTimeout(e)
  32520. try {
  32521. return d(e)
  32522. } catch (t) {
  32523. try {
  32524. return d.call(null, e)
  32525. } catch (t) {
  32526. return d.call(this, e)
  32527. }
  32528. }
  32529. }
  32530. function s() {
  32531. m && f && (m = !1,
  32532. f.length ? g = f.concat(g) : v = -1,
  32533. g.length && l())
  32534. }
  32535. function l() {
  32536. if (!m) {
  32537. var e = o(s)
  32538. m = !0
  32539. for (var t = g.length; t;) {
  32540. for (f = g,
  32541. g = []; ++v < t;)
  32542. f && f[v].run()
  32543. v = -1,
  32544. t = g.length
  32545. }
  32546. f = null,
  32547. m = !1,
  32548. a(e)
  32549. }
  32550. }
  32551. function c(e, t) {
  32552. this.fun = e,
  32553. this.array = t
  32554. }
  32555. function h() { }
  32556. var u, d, p = t.exports = {}
  32557. !function () {
  32558. try {
  32559. u = "function" == typeof setTimeout ? setTimeout : n
  32560. } catch (e) {
  32561. u = n
  32562. }
  32563. try {
  32564. d = "function" == typeof clearTimeout ? clearTimeout : r
  32565. } catch (e) {
  32566. d = r
  32567. }
  32568. }()
  32569. var f, g = [], m = !1, v = -1
  32570. p.nextTick = function (e) {
  32571. var t = new Array(arguments.length - 1)
  32572. if (arguments.length > 1)
  32573. for (var i = 1; i < arguments.length; i++)
  32574. t[i - 1] = arguments[i]
  32575. g.push(new c(e, t)),
  32576. 1 !== g.length || m || o(l)
  32577. }
  32578. ,
  32579. c.prototype.run = function () {
  32580. this.fun.apply(null, this.array)
  32581. }
  32582. ,
  32583. p.title = "browser",
  32584. p.browser = !0,
  32585. p.env = {},
  32586. p.argv = [],
  32587. p.version = "",
  32588. p.versions = {},
  32589. p.on = h,
  32590. p.addListener = h,
  32591. p.once = h,
  32592. p.off = h,
  32593. p.removeListener = h,
  32594. p.removeAllListeners = h,
  32595. p.emit = h,
  32596. p.binding = function (e) {
  32597. throw new Error("process.binding is not supported")
  32598. }
  32599. ,
  32600. p.cwd = function () {
  32601. return "/"
  32602. }
  32603. ,
  32604. p.chdir = function (e) {
  32605. throw new Error("process.chdir is not supported")
  32606. }
  32607. ,
  32608. p.umask = function () {
  32609. return 0
  32610. }
  32611. }
  32612. , {}],
  32613. 204: [function (e, t, i) {
  32614. (function (e) {
  32615. !function (n) {
  32616. function r(e) {
  32617. throw new RangeError(L[e])
  32618. }
  32619. function o(e, t) {
  32620. for (var i = e.length, n = []; i--;)
  32621. n[i] = t(e[i])
  32622. return n
  32623. }
  32624. function a(e, t) {
  32625. var i = e.split("@")
  32626. , n = ""
  32627. i.length > 1 && (n = i[0] + "@",
  32628. e = i[1]),
  32629. e = e.replace(O, ".")
  32630. var r = e.split(".")
  32631. , a = o(r, t).join(".")
  32632. return n + a
  32633. }
  32634. function s(e) {
  32635. for (var t, i, n = [], r = 0, o = e.length; r < o;)
  32636. t = e.charCodeAt(r++),
  32637. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32638. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32639. r--)) : n.push(t)
  32640. return n
  32641. }
  32642. function l(e) {
  32643. return o(e, function (e) {
  32644. var t = ""
  32645. return e > 65535 && (e -= 65536,
  32646. t += B(e >>> 10 & 1023 | 55296),
  32647. e = 56320 | 1023 & e),
  32648. t += B(e)
  32649. }).join("")
  32650. }
  32651. function c(e) {
  32652. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32653. }
  32654. function h(e, t) {
  32655. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32656. }
  32657. function u(e, t, i) {
  32658. var n = 0
  32659. for (e = i ? N(e / T) : e >> 1,
  32660. e += N(e / t); e > D * w >> 1; n += E)
  32661. e = N(e / D)
  32662. return N(n + (D + 1) * e / (e + _))
  32663. }
  32664. function d(e) {
  32665. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x
  32666. for (i = e.lastIndexOf(M),
  32667. i < 0 && (i = 0),
  32668. n = 0; n < i; ++n)
  32669. e.charCodeAt(n) >= 128 && r("not-basic"),
  32670. g.push(e.charCodeAt(n))
  32671. for (o = i > 0 ? i + 1 : 0; o < m;) {
  32672. for (a = v,
  32673. s = 1,
  32674. h = E; o >= m && r("invalid-input"),
  32675. d = c(e.charCodeAt(o++)),
  32676. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32677. v += d * s,
  32678. p = h <= y ? b : h >= y + w ? w : h - y,
  32679. !(d < p); h += E)
  32680. f = E - p,
  32681. s > N(I / f) && r("overflow"),
  32682. s *= f
  32683. t = g.length + 1,
  32684. y = u(v - a, t, 0 == a),
  32685. N(v / t) > I - A && r("overflow"),
  32686. A += N(v / t),
  32687. v %= t,
  32688. g.splice(v++, 0, A)
  32689. }
  32690. return l(g)
  32691. }
  32692. function p(e) {
  32693. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = []
  32694. for (e = s(e),
  32695. m = e.length,
  32696. t = S,
  32697. i = 0,
  32698. a = x,
  32699. l = 0; l < m; ++l)
  32700. g = e[l],
  32701. g < 128 && C.push(B(g))
  32702. for (n = o = C.length,
  32703. o && C.push(M); n < m;) {
  32704. for (c = I,
  32705. l = 0; l < m; ++l)
  32706. g = e[l],
  32707. g >= t && g < c && (c = g)
  32708. for (v = n + 1,
  32709. c - t > N((I - i) / v) && r("overflow"),
  32710. i += (c - t) * v,
  32711. t = c,
  32712. l = 0; l < m; ++l)
  32713. if (g = e[l],
  32714. g < t && ++i > I && r("overflow"),
  32715. g == t) {
  32716. for (d = i,
  32717. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32718. !(d < f); p += E)
  32719. y = d - f,
  32720. A = E - f,
  32721. C.push(B(h(f + y % A, 0))),
  32722. d = N(y / A)
  32723. C.push(B(h(d, 0))),
  32724. a = u(i, v, n == o),
  32725. i = 0,
  32726. ++n
  32727. }
  32728. ++i,
  32729. ++t
  32730. }
  32731. return C.join("")
  32732. }
  32733. function f(e) {
  32734. return a(e, function (e) {
  32735. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32736. })
  32737. }
  32738. function g(e) {
  32739. return a(e, function (e) {
  32740. return P.test(e) ? "xn--" + p(e) : e
  32741. })
  32742. }
  32743. var m = "object" == typeof i && i && !i.nodeType && i
  32744. , v = "object" == typeof t && t && !t.nodeType && t
  32745. , A = "object" == typeof e && e
  32746. A.global !== A && A.window !== A && A.self !== A || (n = A)
  32747. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32748. overflow: "Overflow: input needs wider integers to process",
  32749. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32750. "invalid-input": "Invalid input"
  32751. }, D = E - b, N = Math.floor, B = String.fromCharCode
  32752. if (y = {
  32753. version: "1.4.1",
  32754. ucs2: {
  32755. decode: s,
  32756. encode: l
  32757. },
  32758. decode: d,
  32759. encode: p,
  32760. toASCII: g,
  32761. toUnicode: f
  32762. },
  32763. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32764. define("punycode", function () {
  32765. return y
  32766. })
  32767. else if (m && v)
  32768. if (t.exports == m)
  32769. v.exports = y
  32770. else
  32771. for (C in y)
  32772. y.hasOwnProperty(C) && (m[C] = y[C])
  32773. else
  32774. n.punycode = y
  32775. }(this)
  32776. }
  32777. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32778. }
  32779. , {}],
  32780. 205: [function (e, t, i) {
  32781. "use strict"
  32782. function n(e, t) {
  32783. return Object.prototype.hasOwnProperty.call(e, t)
  32784. }
  32785. t.exports = function (e, t, i, o) {
  32786. t = t || "&",
  32787. i = i || "="
  32788. var a = {}
  32789. if ("string" != typeof e || 0 === e.length)
  32790. return a
  32791. var s = /\+/g
  32792. e = e.split(t)
  32793. var l = 1e3
  32794. o && "number" == typeof o.maxKeys && (l = o.maxKeys)
  32795. var c = e.length
  32796. l > 0 && c > l && (c = l)
  32797. for (var h = 0; h < c; ++h) {
  32798. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i)
  32799. m >= 0 ? (u = g.substr(0, m),
  32800. d = g.substr(m + 1)) : (u = g,
  32801. d = ""),
  32802. p = decodeURIComponent(u),
  32803. f = decodeURIComponent(d),
  32804. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32805. }
  32806. return a
  32807. }
  32808. var r = Array.isArray || function (e) {
  32809. return "[object Array]" === Object.prototype.toString.call(e)
  32810. }
  32811. }
  32812. , {}],
  32813. 206: [function (e, t, i) {
  32814. "use strict"
  32815. function n(e, t) {
  32816. if (e.map)
  32817. return e.map(t)
  32818. for (var i = [], n = 0; n < e.length; n++)
  32819. i.push(t(e[n], n))
  32820. return i
  32821. }
  32822. var r = function (e) {
  32823. switch (typeof e) {
  32824. case "string":
  32825. return e
  32826. case "boolean":
  32827. return e ? "true" : "false"
  32828. case "number":
  32829. return isFinite(e) ? e : ""
  32830. default:
  32831. return ""
  32832. }
  32833. }
  32834. t.exports = function (e, t, i, s) {
  32835. return t = t || "&",
  32836. i = i || "=",
  32837. null === e && (e = void 0),
  32838. "object" == typeof e ? n(a(e), function (a) {
  32839. var s = encodeURIComponent(r(a)) + i
  32840. return o(e[a]) ? n(e[a], function (e) {
  32841. return s + encodeURIComponent(r(e))
  32842. }).join(t) : s + encodeURIComponent(r(e[a]))
  32843. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32844. }
  32845. var o = Array.isArray || function (e) {
  32846. return "[object Array]" === Object.prototype.toString.call(e)
  32847. }
  32848. , a = Object.keys || function (e) {
  32849. var t = []
  32850. for (var i in e)
  32851. Object.prototype.hasOwnProperty.call(e, i) && t.push(i)
  32852. return t
  32853. }
  32854. }
  32855. , {}],
  32856. 207: [function (e, t, i) {
  32857. "use strict"
  32858. i.decode = i.parse = e("./decode"),
  32859. i.encode = i.stringify = e("./encode")
  32860. }
  32861. , {
  32862. "./decode": 205,
  32863. "./encode": 206
  32864. }],
  32865. 208: [function (e, t, i) {
  32866. "use strict"
  32867. function n() {
  32868. this.protocol = null,
  32869. this.slashes = null,
  32870. this.auth = null,
  32871. this.host = null,
  32872. this.port = null,
  32873. this.hostname = null,
  32874. this.hash = null,
  32875. this.search = null,
  32876. this.query = null,
  32877. this.pathname = null,
  32878. this.path = null,
  32879. this.href = null
  32880. }
  32881. function r(e, t, i) {
  32882. if (e && c.isObject(e) && e instanceof n)
  32883. return e
  32884. var r = new n
  32885. return r.parse(e, t, i),
  32886. r
  32887. }
  32888. function o(e) {
  32889. return c.isString(e) && (e = r(e)),
  32890. e instanceof n ? e.format() : n.prototype.format.call(e)
  32891. }
  32892. function a(e, t) {
  32893. return r(e, !1, !0).resolve(t)
  32894. }
  32895. function s(e, t) {
  32896. return e ? r(e, !1, !0).resolveObject(t) : t
  32897. }
  32898. var l = e("punycode")
  32899. , c = e("./util")
  32900. i.parse = r,
  32901. i.resolve = a,
  32902. i.resolveObject = s,
  32903. i.format = o,
  32904. i.Url = n
  32905. var h = /^([a-z0-9.+-]+:)/i
  32906. , u = /:[0-9]*$/
  32907. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32908. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32909. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32910. , g = ["'"].concat(f)
  32911. , m = ["%", "/", "?", ";", "#"].concat(g)
  32912. , v = ["/", "?", "#"]
  32913. , A = 255
  32914. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32915. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32916. , I = {
  32917. javascript: !0,
  32918. "javascript:": !0
  32919. }
  32920. , E = {
  32921. javascript: !0,
  32922. "javascript:": !0
  32923. }
  32924. , b = {
  32925. http: !0,
  32926. https: !0,
  32927. ftp: !0,
  32928. gopher: !0,
  32929. file: !0,
  32930. "http:": !0,
  32931. "https:": !0,
  32932. "ftp:": !0,
  32933. "gopher:": !0,
  32934. "file:": !0
  32935. }
  32936. , w = e("querystring")
  32937. n.prototype.parse = function (e, t, i) {
  32938. if (!c.isString(e))
  32939. throw new TypeError("Parameter 'url' must be a string, not " + typeof e)
  32940. var n = e.indexOf("?")
  32941. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32942. , o = e.split(r)
  32943. , a = /\\/g
  32944. o[0] = o[0].replace(a, "/"),
  32945. e = o.join(r)
  32946. var s = e
  32947. if (s = s.trim(),
  32948. !i && 1 === e.split("#").length) {
  32949. var u = d.exec(s)
  32950. if (u)
  32951. return this.path = s,
  32952. this.href = s,
  32953. this.pathname = u[1],
  32954. u[2] ? (this.search = u[2],
  32955. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32956. this.query = {}),
  32957. this
  32958. }
  32959. var p = h.exec(s)
  32960. if (p) {
  32961. p = p[0]
  32962. var f = p.toLowerCase()
  32963. this.protocol = f,
  32964. s = s.substr(p.length)
  32965. }
  32966. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32967. var _ = "//" === s.substr(0, 2)
  32968. !_ || p && E[p] || (s = s.substr(2),
  32969. this.slashes = !0)
  32970. }
  32971. if (!E[p] && (_ || p && !b[p])) {
  32972. for (var T = -1, x = 0; x < v.length; x++) {
  32973. var S = s.indexOf(v[x])
  32974. S !== -1 && (T === -1 || S < T) && (T = S)
  32975. }
  32976. var M, R
  32977. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32978. R !== -1 && (M = s.slice(0, R),
  32979. s = s.slice(R + 1),
  32980. this.auth = decodeURIComponent(M)),
  32981. T = -1
  32982. for (var x = 0; x < m.length; x++) {
  32983. var S = s.indexOf(m[x])
  32984. S !== -1 && (T === -1 || S < T) && (T = S)
  32985. }
  32986. T === -1 && (T = s.length),
  32987. this.host = s.slice(0, T),
  32988. s = s.slice(T),
  32989. this.parseHost(),
  32990. this.hostname = this.hostname || ""
  32991. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1]
  32992. if (!P)
  32993. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32994. var D = O[x]
  32995. if (D && !D.match(y)) {
  32996. for (var N = "", B = 0, F = D.length; B < F; B++)
  32997. N += D.charCodeAt(B) > 127 ? "x" : D[B]
  32998. if (!N.match(y)) {
  32999. var V = O.slice(0, x)
  33000. , U = O.slice(x + 1)
  33001. , k = D.match(C)
  33002. k && (V.push(k[1]),
  33003. U.unshift(k[2])),
  33004. U.length && (s = "/" + U.join(".") + s),
  33005. this.hostname = V.join(".")
  33006. break
  33007. }
  33008. }
  33009. }
  33010. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33011. P || (this.hostname = l.toASCII(this.hostname))
  33012. var H = this.port ? ":" + this.port : ""
  33013. , G = this.hostname || ""
  33014. this.host = G + H,
  33015. this.href += this.host,
  33016. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33017. "/" !== s[0] && (s = "/" + s))
  33018. }
  33019. if (!I[f])
  33020. for (var x = 0, L = g.length; x < L; x++) {
  33021. var z = g[x]
  33022. if (s.indexOf(z) !== -1) {
  33023. var W = encodeURIComponent(z)
  33024. W === z && (W = escape(z)),
  33025. s = s.split(z).join(W)
  33026. }
  33027. }
  33028. var j = s.indexOf("#")
  33029. j !== -1 && (this.hash = s.substr(j),
  33030. s = s.slice(0, j))
  33031. var Y = s.indexOf("?")
  33032. if (Y !== -1 ? (this.search = s.substr(Y),
  33033. this.query = s.substr(Y + 1),
  33034. t && (this.query = w.parse(this.query)),
  33035. s = s.slice(0, Y)) : t && (this.search = "",
  33036. this.query = {}),
  33037. s && (this.pathname = s),
  33038. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33039. this.pathname || this.search) {
  33040. var H = this.pathname || ""
  33041. , X = this.search || ""
  33042. this.path = H + X
  33043. }
  33044. return this.href = this.format(),
  33045. this
  33046. }
  33047. ,
  33048. n.prototype.format = function () {
  33049. var e = this.auth || ""
  33050. e && (e = encodeURIComponent(e),
  33051. e = e.replace(/%3A/i, ":"),
  33052. e += "@")
  33053. var t = this.protocol || ""
  33054. , i = this.pathname || ""
  33055. , n = this.hash || ""
  33056. , r = !1
  33057. , o = ""
  33058. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33059. this.port && (r += ":" + this.port)),
  33060. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query))
  33061. var a = this.search || o && "?" + o || ""
  33062. return t && ":" !== t.substr(-1) && (t += ":"),
  33063. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33064. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33065. n && "#" !== n.charAt(0) && (n = "#" + n),
  33066. a && "?" !== a.charAt(0) && (a = "?" + a),
  33067. i = i.replace(/[?#]/g, function (e) {
  33068. return encodeURIComponent(e)
  33069. }),
  33070. a = a.replace("#", "%23"),
  33071. t + r + i + a + n
  33072. }
  33073. ,
  33074. n.prototype.resolve = function (e) {
  33075. return this.resolveObject(r(e, !1, !0)).format()
  33076. }
  33077. ,
  33078. n.prototype.resolveObject = function (e) {
  33079. if (c.isString(e)) {
  33080. var t = new n
  33081. t.parse(e, !1, !0),
  33082. e = t
  33083. }
  33084. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33085. var a = r[o]
  33086. i[a] = this[a]
  33087. }
  33088. if (i.hash = e.hash,
  33089. "" === e.href)
  33090. return i.href = i.format(),
  33091. i
  33092. if (e.slashes && !e.protocol) {
  33093. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33094. var h = s[l]
  33095. "protocol" !== h && (i[h] = e[h])
  33096. }
  33097. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33098. i.href = i.format(),
  33099. i
  33100. }
  33101. if (e.protocol && e.protocol !== i.protocol) {
  33102. if (!b[e.protocol]) {
  33103. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33104. var p = u[d]
  33105. i[p] = e[p]
  33106. }
  33107. return i.href = i.format(),
  33108. i
  33109. }
  33110. if (i.protocol = e.protocol,
  33111. e.host || E[e.protocol])
  33112. i.pathname = e.pathname
  33113. else {
  33114. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift());)
  33115. ;
  33116. e.host || (e.host = ""),
  33117. e.hostname || (e.hostname = ""),
  33118. "" !== f[0] && f.unshift(""),
  33119. f.length < 2 && f.unshift(""),
  33120. i.pathname = f.join("/")
  33121. }
  33122. if (i.search = e.search,
  33123. i.query = e.query,
  33124. i.host = e.host || "",
  33125. i.auth = e.auth,
  33126. i.hostname = e.hostname || e.host,
  33127. i.port = e.port,
  33128. i.pathname || i.search) {
  33129. var g = i.pathname || ""
  33130. , m = i.search || ""
  33131. i.path = g + m
  33132. }
  33133. return i.slashes = i.slashes || e.slashes,
  33134. i.href = i.format(),
  33135. i
  33136. }
  33137. var v = i.pathname && "/" === i.pathname.charAt(0)
  33138. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33139. , y = A || v || i.host && e.pathname
  33140. , C = y
  33141. , I = i.pathname && i.pathname.split("/") || []
  33142. , f = e.pathname && e.pathname.split("/") || []
  33143. , w = i.protocol && !b[i.protocol]
  33144. if (w && (i.hostname = "",
  33145. i.port = null,
  33146. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33147. i.host = "",
  33148. e.protocol && (e.hostname = null,
  33149. e.port = null,
  33150. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33151. e.host = null),
  33152. y = y && ("" === f[0] || "" === I[0])),
  33153. A)
  33154. i.host = e.host || "" === e.host ? e.host : i.host,
  33155. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33156. i.search = e.search,
  33157. i.query = e.query,
  33158. I = f
  33159. else if (f.length)
  33160. I || (I = []),
  33161. I.pop(),
  33162. I = I.concat(f),
  33163. i.search = e.search,
  33164. i.query = e.query
  33165. else if (!c.isNullOrUndefined(e.search)) {
  33166. if (w) {
  33167. i.hostname = i.host = I.shift()
  33168. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@")
  33169. _ && (i.auth = _.shift(),
  33170. i.host = i.hostname = _.shift())
  33171. }
  33172. return i.search = e.search,
  33173. i.query = e.query,
  33174. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33175. i.href = i.format(),
  33176. i
  33177. }
  33178. if (!I.length)
  33179. return i.pathname = null,
  33180. i.search ? i.path = "/" + i.search : i.path = null,
  33181. i.href = i.format(),
  33182. i
  33183. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33184. T = I[M],
  33185. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33186. S++) : S && (I.splice(M, 1),
  33187. S--)
  33188. if (!y && !C)
  33189. for (; S--; S)
  33190. I.unshift("..")
  33191. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33192. x && "/" !== I.join("/").substr(-1) && I.push("")
  33193. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0)
  33194. if (w) {
  33195. i.hostname = i.host = R ? "" : I.length ? I.shift() : ""
  33196. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@")
  33197. _ && (i.auth = _.shift(),
  33198. i.host = i.hostname = _.shift())
  33199. }
  33200. return y = y || i.host && I.length,
  33201. y && !R && I.unshift(""),
  33202. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33203. i.path = null),
  33204. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33205. i.auth = e.auth || i.auth,
  33206. i.slashes = i.slashes || e.slashes,
  33207. i.href = i.format(),
  33208. i
  33209. }
  33210. ,
  33211. n.prototype.parseHost = function () {
  33212. var e = this.host
  33213. , t = u.exec(e)
  33214. t && (t = t[0],
  33215. ":" !== t && (this.port = t.substr(1)),
  33216. e = e.substr(0, e.length - t.length)),
  33217. e && (this.hostname = e)
  33218. }
  33219. }
  33220. , {
  33221. "./util": 209,
  33222. punycode: 204,
  33223. querystring: 207
  33224. }],
  33225. 209: [function (e, t, i) {
  33226. "use strict"
  33227. t.exports = {
  33228. isString: function (e) {
  33229. return "string" == typeof e
  33230. },
  33231. isObject: function (e) {
  33232. return "object" == typeof e && null !== e
  33233. },
  33234. isNull: function (e) {
  33235. return null === e
  33236. },
  33237. isNullOrUndefined: function (e) {
  33238. return null == e
  33239. }
  33240. }
  33241. }
  33242. , {}],
  33243. 210: [function (e, t, i) {
  33244. "use strict"
  33245. function n(e) {
  33246. return l + e
  33247. }
  33248. function r(e) {
  33249. return e.substring(l.length)
  33250. }
  33251. function o(e, t) {
  33252. for (var i in t)
  33253. Object.defineProperty(e, i, {
  33254. value: t[i],
  33255. configurable: !0,
  33256. writable: !0
  33257. })
  33258. }
  33259. function a(e) {
  33260. if ("string" != typeof e)
  33261. throw new TypeError("key must be a string.")
  33262. }
  33263. var s = Object.prototype.hasOwnProperty
  33264. , l = "~"
  33265. t.exports = function (e) {
  33266. var t = Object.create(null)
  33267. , i = 0
  33268. , l = {}
  33269. return o(l, {
  33270. get: function (e, i) {
  33271. a(e)
  33272. var r = n(e)
  33273. return r in t ? t[r] : i
  33274. },
  33275. set: function (e, r) {
  33276. a(e)
  33277. var o = n(e)
  33278. return o in t || ++i,
  33279. t[o] = r
  33280. },
  33281. has: function (e) {
  33282. return a(e),
  33283. n(e) in t
  33284. },
  33285. delete: function (e) {
  33286. a(e)
  33287. var r = n(e)
  33288. return r in t && (--i,
  33289. delete t[r],
  33290. !0)
  33291. },
  33292. clear: function () {
  33293. t = Object.create(null),
  33294. i = 0
  33295. },
  33296. forEach: function (e, i) {
  33297. if ("function" != typeof e)
  33298. throw new TypeError("`callback` must be a function")
  33299. for (var n in t)
  33300. if (s.call(t, n)) {
  33301. var o = r(n)
  33302. , a = t[n]
  33303. e.call(i, a, o, l)
  33304. }
  33305. }
  33306. }),
  33307. Object.defineProperty(l, "size", {
  33308. get: function () {
  33309. return i
  33310. },
  33311. configurable: !0
  33312. }),
  33313. "object" == typeof e && null !== e && Object.keys(e).forEach(function (t) {
  33314. l.set(t, e[t])
  33315. }),
  33316. l
  33317. }
  33318. }
  33319. , {}],
  33320. 211: [function (e, t, i) {
  33321. t.exports = e("./lib/heap")
  33322. }
  33323. , {
  33324. "./lib/heap": 212
  33325. }],
  33326. 212: [function (e, t, i) {
  33327. (function () {
  33328. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m
  33329. r = Math.floor,
  33330. u = Math.min,
  33331. n = function (e, t) {
  33332. return e < t ? -1 : e > t ? 1 : 0
  33333. }
  33334. ,
  33335. h = function (e, t, i, o, a) {
  33336. var s
  33337. if (null == i && (i = 0),
  33338. null == a && (a = n),
  33339. i < 0)
  33340. throw new Error("lo must be non-negative")
  33341. for (null == o && (o = e.length); i < o;)
  33342. s = r((i + o) / 2),
  33343. a(t, e[s]) < 0 ? o = s : i = s + 1
  33344. return [].splice.apply(e, [i, i - i].concat(t)),
  33345. t
  33346. }
  33347. ,
  33348. s = function (e, t, i) {
  33349. return null == i && (i = n),
  33350. e.push(t),
  33351. g(e, 0, e.length - 1, i)
  33352. }
  33353. ,
  33354. a = function (e, t) {
  33355. var i, r
  33356. return null == t && (t = n),
  33357. i = e.pop(),
  33358. e.length ? (r = e[0],
  33359. e[0] = i,
  33360. m(e, 0, t)) : r = i,
  33361. r
  33362. }
  33363. ,
  33364. c = function (e, t, i) {
  33365. var r
  33366. return null == i && (i = n),
  33367. r = e[0],
  33368. e[0] = t,
  33369. m(e, 0, i),
  33370. r
  33371. }
  33372. ,
  33373. l = function (e, t, i) {
  33374. var r
  33375. return null == i && (i = n),
  33376. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33377. t = r[0],
  33378. e[0] = r[1],
  33379. m(e, 0, i)),
  33380. t
  33381. }
  33382. ,
  33383. o = function (e, t) {
  33384. var i, o, a, s, l, c
  33385. for (null == t && (t = n),
  33386. s = function () {
  33387. c = []
  33388. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33389. c.push(t)
  33390. return c
  33391. }
  33392. .apply(this).reverse(),
  33393. l = [],
  33394. o = 0,
  33395. a = s.length; o < a; o++)
  33396. i = s[o],
  33397. l.push(m(e, i, t))
  33398. return l
  33399. }
  33400. ,
  33401. f = function (e, t, i) {
  33402. var r
  33403. if (null == i && (i = n),
  33404. r = e.indexOf(t),
  33405. r !== -1)
  33406. return g(e, 0, r, i),
  33407. m(e, r, i)
  33408. }
  33409. ,
  33410. d = function (e, t, i) {
  33411. var r, a, s, c, h
  33412. if (null == i && (i = n),
  33413. a = e.slice(0, t),
  33414. !a.length)
  33415. return a
  33416. for (o(a, i),
  33417. h = e.slice(t),
  33418. s = 0,
  33419. c = h.length; s < c; s++)
  33420. r = h[s],
  33421. l(a, r, i)
  33422. return a.sort(i).reverse()
  33423. }
  33424. ,
  33425. p = function (e, t, i) {
  33426. var r, s, l, c, d, p, f, g, m, v
  33427. if (null == i && (i = n),
  33428. 10 * t <= e.length) {
  33429. if (c = e.slice(0, t).sort(i),
  33430. !c.length)
  33431. return c
  33432. for (l = c[c.length - 1],
  33433. g = e.slice(t),
  33434. d = 0,
  33435. f = g.length; d < f; d++)
  33436. r = g[d],
  33437. i(r, l) < 0 && (h(c, r, 0, null, i),
  33438. c.pop(),
  33439. l = c[c.length - 1])
  33440. return c
  33441. }
  33442. for (o(e, i),
  33443. v = [],
  33444. s = p = 0,
  33445. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33446. v.push(a(e, i))
  33447. return v
  33448. }
  33449. ,
  33450. g = function (e, t, i, r) {
  33451. var o, a, s
  33452. for (null == r && (r = n),
  33453. o = e[i]; i > t && (s = i - 1 >> 1,
  33454. a = e[s],
  33455. r(o, a) < 0);)
  33456. e[i] = a,
  33457. i = s
  33458. return e[i] = o
  33459. }
  33460. ,
  33461. m = function (e, t, i) {
  33462. var r, o, a, s, l
  33463. for (null == i && (i = n),
  33464. o = e.length,
  33465. l = t,
  33466. a = e[t],
  33467. r = 2 * t + 1; r < o;)
  33468. s = r + 1,
  33469. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33470. e[t] = e[r],
  33471. t = r,
  33472. r = 2 * t + 1
  33473. return e[t] = a,
  33474. g(e, l, t, i)
  33475. }
  33476. ,
  33477. e = function () {
  33478. function e(e) {
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  33482. return e.push = s,
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  33485. e.pushpop = l,
  33486. e.heapify = o,
  33487. e.updateItem = f,
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  33491. return s(this.nodes, e, this.cmp)
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  33494. e.prototype.pop = function () {
  33495. return a(this.nodes, this.cmp)
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  33498. e.prototype.peek = function () {
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  33502. e.prototype.contains = function (e) {
  33503. return this.nodes.indexOf(e) !== -1
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  33506. e.prototype.replace = function (e) {
  33507. return c(this.nodes, e, this.cmp)
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  33511. return l(this.nodes, e, this.cmp)
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  33515. return o(this.nodes, this.cmp)
  33516. }
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  33518. e.prototype.updateItem = function (e) {
  33519. return f(this.nodes, e, this.cmp)
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  33522. e.prototype.clear = function () {
  33523. return this.nodes = []
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  33526. e.prototype.empty = function () {
  33527. return 0 === this.nodes.length
  33528. }
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  33530. e.prototype.size = function () {
  33531. return this.nodes.length
  33532. }
  33533. ,
  33534. e.prototype.clone = function () {
  33535. var t
  33536. return t = new e,
  33537. t.nodes = this.nodes.slice(0),
  33538. t
  33539. }
  33540. ,
  33541. e.prototype.toArray = function () {
  33542. return this.nodes.slice(0)
  33543. }
  33544. ,
  33545. e.prototype.insert = e.prototype.push,
  33546. e.prototype.top = e.prototype.peek,
  33547. e.prototype.front = e.prototype.peek,
  33548. e.prototype.has = e.prototype.contains,
  33549. e.prototype.copy = e.prototype.clone,
  33550. e
  33551. }(),
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  33553. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
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  33570. if ("object" != typeof this)
  33571. throw new TypeError("Promises must be constructed via new")
  33572. if ("function" != typeof e)
  33573. throw new TypeError("not a function")
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  33600. throw new TypeError("A promise cannot be resolved with itself.")
  33601. if (t && ("object" == typeof t || "function" == typeof t)) {
  33602. var i = t.then
  33603. if (t instanceof r)
  33604. return e._state = 3,
  33605. e._value = t,
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  33623. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function () {
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  33639. i || (i = !0,
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  33641. }, function (e) {
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  33647. return
  33648. i = !0,
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  33651. }
  33652. var u = setTimeout
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  33664. var t = Array.prototype.slice.call(e)
  33665. return new r(function (e, i) {
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  33667. try {
  33668. if (a && ("object" == typeof a || "function" == typeof a)) {
  33669. var s = a.then
  33670. if ("function" == typeof s)
  33671. return void s.call(a, function (e) {
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  33674. }
  33675. t[o] = a,
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  33680. }
  33681. if (0 === t.length)
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  33747. r.WIRE_TYPES.LDELIM = 2,
  33748. r.WIRE_TYPES.STARTGROUP = 3,
  33749. r.WIRE_TYPES.ENDGROUP = 4,
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  33754. name: "int32",
  33755. wireType: r.WIRE_TYPES.VARINT,
  33756. defaultValue: 0
  33757. },
  33758. uint32: {
  33759. name: "uint32",
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  33761. defaultValue: 0
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  33766. defaultValue: 0
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  33769. name: "int64",
  33770. wireType: r.WIRE_TYPES.VARINT,
  33771. defaultValue: r.Long ? r.Long.ZERO : void 0
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  33775. wireType: r.WIRE_TYPES.VARINT,
  33776. defaultValue: r.Long ? r.Long.UZERO : void 0
  33777. },
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  33780. wireType: r.WIRE_TYPES.VARINT,
  33781. defaultValue: r.Long ? r.Long.ZERO : void 0
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  33783. bool: {
  33784. name: "bool",
  33785. wireType: r.WIRE_TYPES.VARINT,
  33786. defaultValue: !1
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  33788. double: {
  33789. name: "double",
  33790. wireType: r.WIRE_TYPES.BITS64,
  33791. defaultValue: 0
  33792. },
  33793. string: {
  33794. name: "string",
  33795. wireType: r.WIRE_TYPES.LDELIM,
  33796. defaultValue: ""
  33797. },
  33798. bytes: {
  33799. name: "bytes",
  33800. wireType: r.WIRE_TYPES.LDELIM,
  33801. defaultValue: null
  33802. },
  33803. fixed32: {
  33804. name: "fixed32",
  33805. wireType: r.WIRE_TYPES.BITS32,
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  33808. sfixed32: {
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  33814. name: "fixed64",
  33815. wireType: r.WIRE_TYPES.BITS64,
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  33818. sfixed64: {
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  33820. wireType: r.WIRE_TYPES.BITS64,
  33821. defaultValue: r.Long ? r.Long.ZERO : void 0
  33822. },
  33823. float: {
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  33825. wireType: r.WIRE_TYPES.BITS32,
  33826. defaultValue: 0
  33827. },
  33828. enum: {
  33829. name: "enum",
  33830. wireType: r.WIRE_TYPES.VARINT,
  33831. defaultValue: 0
  33832. },
  33833. message: {
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  33836. defaultValue: null
  33837. },
  33838. group: {
  33839. name: "group",
  33840. wireType: r.WIRE_TYPES.STARTGROUP,
  33841. defaultValue: null
  33842. }
  33843. },
  33844. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
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  33846. r.ID_MAX = 536870911,
  33847. r.convertFieldsToCamelCase = !1,
  33848. r.populateAccessors = !0,
  33849. r.populateDefaults = !0,
  33850. r.Util = function () {
  33851. var t = {}
  33852. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33853. t.XHR = function () {
  33854. for (var e = [function () {
  33855. return new XMLHttpRequest
  33856. }
  33857. , function () {
  33858. return new ActiveXObject("Msxml2.XMLHTTP")
  33859. }
  33860. , function () {
  33861. return new ActiveXObject("Msxml3.XMLHTTP")
  33862. }
  33863. , function () {
  33864. return new ActiveXObject("Microsoft.XMLHTTP")
  33865. }
  33866. ], t = null, i = 0; i < e.length; i++) {
  33867. try {
  33868. t = e[i]()
  33869. } catch (e) {
  33870. continue
  33871. }
  33872. break
  33873. }
  33874. if (!t)
  33875. throw Error("XMLHttpRequest is not supported")
  33876. return t
  33877. }
  33878. ,
  33879. t.fetch = function (i, n) {
  33880. if (n && "function" != typeof n && (n = null),
  33881. t.IS_NODE) {
  33882. var r = e("fs")
  33883. if (n)
  33884. r.readFile(i, function (e, t) {
  33885. n(e ? null : "" + t)
  33886. })
  33887. else
  33888. try {
  33889. return r.readFileSync(i)
  33890. } catch (e) {
  33891. return null
  33892. }
  33893. } else {
  33894. var o = t.XHR()
  33895. if (o.open("GET", i, !!n),
  33896. o.setRequestHeader("Accept", "text/plain"),
  33897. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33898. !n)
  33899. return o.send(null),
  33900. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null
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  33906. return
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  33911. t.toCamelCase = function (e) {
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  33913. return t.toUpperCase()
  33914. })
  33915. }
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  33917. t
  33918. }(),
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  33923. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33924. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33925. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33926. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33927. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33928. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33929. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33930. NUMBER_OCT: /^0[0-7]+$/,
  33931. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33932. BOOL: /^(?:true|false)$/i,
  33933. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33934. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33935. WHITESPACE: /\s/,
  33936. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33937. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33938. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33939. },
  33940. r.DotProto = function (e, t) {
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  33945. e = e.substring(1)),
  33946. t.NUMBER_DEC.test(e))
  33947. n = parseInt(e)
  33948. else if (t.NUMBER_HEX.test(e))
  33949. n = parseInt(e.substring(2), 16)
  33950. else {
  33951. if (!t.NUMBER_OCT.test(e))
  33952. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e)
  33953. n = parseInt(e.substring(1), 8)
  33954. }
  33955. if (n = r * n | 0,
  33956. !i && n < 0)
  33957. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e)
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  33961. var i = 1
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  33964. t.NUMBER_DEC.test(e))
  33965. return i * parseInt(e, 10)
  33966. if (t.NUMBER_HEX.test(e))
  33967. return i * parseInt(e.substring(2), 16)
  33968. if (t.NUMBER_OCT.test(e))
  33969. return i * parseInt(e.substring(1), 8)
  33970. if ("inf" === e)
  33971. return i * (1 / 0)
  33972. if ("nan" === e)
  33973. return NaN
  33974. if (t.NUMBER_FLT.test(e))
  33975. return i * parseFloat(e)
  33976. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33977. }
  33978. function r(e, t, i) {
  33979. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33980. e[t].push(i))
  33981. }
  33982. var o = {}
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  33984. this.source = e + "",
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  33987. this.stack = [],
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  33989. }
  33990. , s = a.prototype
  33991. s._readString = function () {
  33992. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ
  33993. e.lastIndex = this.index - 1
  33994. var i = e.exec(this.source)
  33995. if (!i)
  33996. throw Error("unterminated string")
  33997. return this.index = e.lastIndex,
  33998. this.stack.push(this._stringOpen),
  33999. this._stringOpen = null,
  34000. i[1]
  34001. }
  34002. ,
  34003. s.next = function () {
  34004. if (this.stack.length > 0)
  34005. return this.stack.shift()
  34006. if (this.index >= this.source.length)
  34007. return null
  34008. if (null !== this._stringOpen)
  34009. return this._readString()
  34010. var e, i, n
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  34012. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index));)
  34013. if ("\n" === n && ++this.line,
  34014. ++this.index === this.source.length)
  34015. return null
  34016. if ("/" === this.source.charAt(this.index))
  34017. if (++this.index,
  34018. "/" === this.source.charAt(this.index)) {
  34019. for (; "\n" !== this.source.charAt(++this.index);)
  34020. if (this.index == this.source.length)
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  34027. return "/"
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  34030. ++this.index === this.source.length)
  34031. return null
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  34043. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r));)
  34044. ++r
  34045. var a = this.source.substring(this.index, this.index = r)
  34046. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34047. a
  34048. }
  34049. ,
  34050. s.peek = function () {
  34051. if (0 === this.stack.length) {
  34052. var e = this.next()
  34053. if (null === e)
  34054. return null
  34055. this.stack.push(e)
  34056. }
  34057. return this.stack[0]
  34058. }
  34059. ,
  34060. s.skip = function (e) {
  34061. var t = this.next()
  34062. if (t !== e)
  34063. throw Error("illegal '" + t + "', '" + e + "' expected")
  34064. }
  34065. ,
  34066. s.omit = function (e) {
  34067. return this.peek() === e && (this.next(),
  34068. !0)
  34069. }
  34070. ,
  34071. s.toString = function () {
  34072. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34073. }
  34074. ,
  34075. o.Tokenizer = a
  34076. var l = function (e) {
  34077. this.tn = new a(e),
  34078. this.proto3 = !1
  34079. }
  34080. , c = l.prototype
  34081. return c.parse = function () {
  34082. var e, i, n = {
  34083. name: "[ROOT]",
  34084. package: null,
  34085. messages: [],
  34086. enums: [],
  34087. imports: [],
  34088. options: {},
  34089. services: []
  34090. }, r = !0
  34091. try {
  34092. for (; e = this.tn.next();)
  34093. switch (e) {
  34094. case "package":
  34095. if (!r || null !== n.package)
  34096. throw Error("unexpected 'package'")
  34097. if (e = this.tn.next(),
  34098. !t.TYPEREF.test(e))
  34099. throw Error("illegal package name: " + e)
  34100. this.tn.skip(";"),
  34101. n.package = e
  34102. break
  34103. case "import":
  34104. if (!r)
  34105. throw Error("unexpected 'import'")
  34106. e = this.tn.peek(),
  34107. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34108. e = this._readString(),
  34109. this.tn.skip(";"),
  34110. i || n.imports.push(e)
  34111. break
  34112. case "syntax":
  34113. if (!r)
  34114. throw Error("unexpected 'syntax'")
  34115. this.tn.skip("="),
  34116. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34117. this.tn.skip(";")
  34118. break
  34119. case "message":
  34120. this._parseMessage(n, null),
  34121. r = !1
  34122. break
  34123. case "enum":
  34124. this._parseEnum(n),
  34125. r = !1
  34126. break
  34127. case "option":
  34128. this._parseOption(n)
  34129. break
  34130. case "service":
  34131. this._parseService(n)
  34132. break
  34133. case "extend":
  34134. this._parseExtend(n)
  34135. break
  34136. default:
  34137. throw Error("unexpected '" + e + "'")
  34138. }
  34139. } catch (e) {
  34140. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34141. e
  34142. }
  34143. return delete n.name,
  34144. n
  34145. }
  34146. ,
  34147. l.parse = function (e) {
  34148. return new l(e).parse()
  34149. }
  34150. ,
  34151. c._readString = function () {
  34152. var e, t, i = ""
  34153. do {
  34154. if (t = this.tn.next(),
  34155. "'" !== t && '"' !== t)
  34156. throw Error("illegal string delimiter: " + t)
  34157. i += this.tn.next(),
  34158. this.tn.skip(t),
  34159. e = this.tn.peek()
  34160. } while ('"' === e || '"' === e); return i
  34161. }
  34162. ,
  34163. c._readValue = function (e) {
  34164. var i = this.tn.peek()
  34165. if ('"' === i || "'" === i)
  34166. return this._readString()
  34167. if (this.tn.next(),
  34168. t.NUMBER.test(i))
  34169. return n(i)
  34170. if (t.BOOL.test(i))
  34171. return "true" === i.toLowerCase()
  34172. if (e && t.TYPEREF.test(i))
  34173. return i
  34174. throw Error("illegal value: " + i)
  34175. }
  34176. ,
  34177. c._parseOption = function (e, i) {
  34178. var n = this.tn.next()
  34179. , r = !1
  34180. if ("(" === n && (r = !0,
  34181. n = this.tn.next()),
  34182. !t.TYPEREF.test(n))
  34183. throw Error("illegal option name: " + n)
  34184. var o = n
  34185. r && (this.tn.skip(")"),
  34186. o = "(" + o + ")",
  34187. n = this.tn.peek(),
  34188. t.FQTYPEREF.test(n) && (o += n,
  34189. this.tn.next())),
  34190. this.tn.skip("="),
  34191. this._parseOptionValue(e, o),
  34192. i || this.tn.skip(";")
  34193. }
  34194. ,
  34195. c._parseOptionValue = function (e, i) {
  34196. var n = this.tn.peek()
  34197. if ("{" !== n)
  34198. r(e.options, i, this._readValue(!0))
  34199. else
  34200. for (this.tn.skip("{"); "}" !== (n = this.tn.next());) {
  34201. if (!t.NAME.test(n))
  34202. throw Error("illegal option name: " + i + "." + n)
  34203. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34204. }
  34205. }
  34206. ,
  34207. c._parseService = function (e) {
  34208. var i = this.tn.next()
  34209. if (!t.NAME.test(i))
  34210. throw Error("illegal service name at line " + this.tn.line + ": " + i)
  34211. var n = i
  34212. , r = {
  34213. name: n,
  34214. rpc: {},
  34215. options: {}
  34216. }
  34217. for (this.tn.skip("{"); "}" !== (i = this.tn.next());)
  34218. if ("option" === i)
  34219. this._parseOption(r)
  34220. else {
  34221. if ("rpc" !== i)
  34222. throw Error("illegal service token: " + i)
  34223. this._parseServiceRPC(r)
  34224. }
  34225. this.tn.omit(";"),
  34226. e.services.push(r)
  34227. }
  34228. ,
  34229. c._parseServiceRPC = function (e) {
  34230. var i = "rpc"
  34231. , n = this.tn.next()
  34232. if (!t.NAME.test(n))
  34233. throw Error("illegal rpc service method name: " + n)
  34234. var r = n
  34235. , o = {
  34236. request: null,
  34237. response: null,
  34238. request_stream: !1,
  34239. response_stream: !1,
  34240. options: {}
  34241. }
  34242. if (this.tn.skip("("),
  34243. n = this.tn.next(),
  34244. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34245. n = this.tn.next()),
  34246. !t.TYPEREF.test(n))
  34247. throw Error("illegal rpc service request type: " + n)
  34248. if (o.request = n,
  34249. this.tn.skip(")"),
  34250. n = this.tn.next(),
  34251. "returns" !== n.toLowerCase())
  34252. throw Error("illegal rpc service request type delimiter: " + n)
  34253. if (this.tn.skip("("),
  34254. n = this.tn.next(),
  34255. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34256. n = this.tn.next()),
  34257. o.response = n,
  34258. this.tn.skip(")"),
  34259. n = this.tn.peek(),
  34260. "{" === n) {
  34261. for (this.tn.next(); "}" !== (n = this.tn.next());) {
  34262. if ("option" !== n)
  34263. throw Error("illegal rpc service token: " + n)
  34264. this._parseOption(o)
  34265. }
  34266. this.tn.omit(";")
  34267. } else
  34268. this.tn.skip(";")
  34269. "undefined" == typeof e[i] && (e[i] = {}),
  34270. e[i][r] = o
  34271. }
  34272. ,
  34273. c._parseMessage = function (e, n) {
  34274. var r = !!n
  34275. , o = this.tn.next()
  34276. , a = {
  34277. name: "",
  34278. fields: [],
  34279. enums: [],
  34280. messages: [],
  34281. options: {},
  34282. services: [],
  34283. oneofs: {}
  34284. }
  34285. if (!t.NAME.test(o))
  34286. throw Error("illegal " + (r ? "group" : "message") + " name: " + o)
  34287. for (a.name = o,
  34288. r && (this.tn.skip("="),
  34289. n.id = i(this.tn.next()),
  34290. a.isGroup = !0),
  34291. o = this.tn.peek(),
  34292. "[" === o && n && this._parseFieldOptions(n),
  34293. this.tn.skip("{"); "}" !== (o = this.tn.next());)
  34294. if (t.RULE.test(o))
  34295. this._parseMessageField(a, o)
  34296. else if ("oneof" === o)
  34297. this._parseMessageOneOf(a)
  34298. else if ("enum" === o)
  34299. this._parseEnum(a)
  34300. else if ("message" === o)
  34301. this._parseMessage(a)
  34302. else if ("option" === o)
  34303. this._parseOption(a)
  34304. else if ("service" === o)
  34305. this._parseService(a)
  34306. else if ("extensions" === o)
  34307. a.extensions = this._parseExtensionRanges()
  34308. else if ("reserved" === o)
  34309. this._parseIgnored()
  34310. else if ("extend" === o)
  34311. this._parseExtend(a)
  34312. else {
  34313. if (!t.TYPEREF.test(o))
  34314. throw Error("illegal message token: " + o)
  34315. if (!this.proto3)
  34316. throw Error("illegal field rule: " + o)
  34317. this._parseMessageField(a, "optional", o)
  34318. }
  34319. return this.tn.omit(";"),
  34320. e.messages.push(a),
  34321. a
  34322. }
  34323. ,
  34324. c._parseIgnored = function () {
  34325. for (; ";" !== this.tn.peek();)
  34326. this.tn.next()
  34327. this.tn.skip(";")
  34328. }
  34329. ,
  34330. c._parseMessageField = function (e, n, r) {
  34331. if (!t.RULE.test(n))
  34332. throw Error("illegal message field rule: " + n)
  34333. var o, a = {
  34334. rule: n,
  34335. type: "",
  34336. name: "",
  34337. options: {},
  34338. id: 0
  34339. }
  34340. if ("map" === n) {
  34341. if (r)
  34342. throw Error("illegal type: " + r)
  34343. if (this.tn.skip("<"),
  34344. o = this.tn.next(),
  34345. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34346. throw Error("illegal message field type: " + o)
  34347. if (a.keytype = o,
  34348. this.tn.skip(","),
  34349. o = this.tn.next(),
  34350. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34351. throw Error("illegal message field: " + o)
  34352. if (a.type = o,
  34353. this.tn.skip(">"),
  34354. o = this.tn.next(),
  34355. !t.NAME.test(o))
  34356. throw Error("illegal message field name: " + o)
  34357. a.name = o,
  34358. this.tn.skip("="),
  34359. a.id = i(this.tn.next()),
  34360. o = this.tn.peek(),
  34361. "[" === o && this._parseFieldOptions(a),
  34362. this.tn.skip(";")
  34363. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34364. "group" === r) {
  34365. var s = this._parseMessage(e, a)
  34366. if (!/^[A-Z]/.test(s.name))
  34367. throw Error("illegal group name: " + s.name)
  34368. a.type = s.name,
  34369. a.name = s.name.toLowerCase(),
  34370. this.tn.omit(";")
  34371. } else {
  34372. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34373. throw Error("illegal message field type: " + r)
  34374. if (a.type = r,
  34375. o = this.tn.next(),
  34376. !t.NAME.test(o))
  34377. throw Error("illegal message field name: " + o)
  34378. a.name = o,
  34379. this.tn.skip("="),
  34380. a.id = i(this.tn.next()),
  34381. o = this.tn.peek(),
  34382. "[" === o && this._parseFieldOptions(a),
  34383. this.tn.skip(";")
  34384. }
  34385. return e.fields.push(a),
  34386. a
  34387. }
  34388. ,
  34389. c._parseMessageOneOf = function (e) {
  34390. var i = this.tn.next()
  34391. if (!t.NAME.test(i))
  34392. throw Error("illegal oneof name: " + i)
  34393. var n, r = i, o = []
  34394. for (this.tn.skip("{"); "}" !== (i = this.tn.next());)
  34395. n = this._parseMessageField(e, "optional", i),
  34396. n.oneof = r,
  34397. o.push(n.id)
  34398. this.tn.omit(";"),
  34399. e.oneofs[r] = o
  34400. }
  34401. ,
  34402. c._parseFieldOptions = function (e) {
  34403. this.tn.skip("[")
  34404. for (var t, i = !0; "]" !== (t = this.tn.peek());)
  34405. i || this.tn.skip(","),
  34406. this._parseOption(e, !0),
  34407. i = !1
  34408. this.tn.next()
  34409. }
  34410. ,
  34411. c._parseEnum = function (e) {
  34412. var n = {
  34413. name: "",
  34414. values: [],
  34415. options: {}
  34416. }
  34417. , r = this.tn.next()
  34418. if (!t.NAME.test(r))
  34419. throw Error("illegal name: " + r)
  34420. for (n.name = r,
  34421. this.tn.skip("{"); "}" !== (r = this.tn.next());)
  34422. if ("option" === r)
  34423. this._parseOption(n)
  34424. else {
  34425. if (!t.NAME.test(r))
  34426. throw Error("illegal name: " + r)
  34427. this.tn.skip("=")
  34428. var o = {
  34429. name: r,
  34430. id: i(this.tn.next(), !0)
  34431. }
  34432. r = this.tn.peek(),
  34433. "[" === r && this._parseFieldOptions({
  34434. options: {}
  34435. }),
  34436. this.tn.skip(";"),
  34437. n.values.push(o)
  34438. }
  34439. this.tn.omit(";"),
  34440. e.enums.push(n)
  34441. }
  34442. ,
  34443. c._parseExtensionRanges = function () {
  34444. var t, i, r, o = []
  34445. do {
  34446. for (i = []; ;) {
  34447. switch (t = this.tn.next()) {
  34448. case "min":
  34449. r = e.ID_MIN
  34450. break
  34451. case "max":
  34452. r = e.ID_MAX
  34453. break
  34454. default:
  34455. r = n(t)
  34456. }
  34457. if (i.push(r),
  34458. 2 === i.length)
  34459. break
  34460. if ("to" !== this.tn.peek()) {
  34461. i.push(r)
  34462. break
  34463. }
  34464. this.tn.next()
  34465. }
  34466. o.push(i)
  34467. } while (this.tn.omit(",")); return this.tn.skip(";"),
  34468. o
  34469. }
  34470. ,
  34471. c._parseExtend = function (e) {
  34472. var i = this.tn.next()
  34473. if (!t.TYPEREF.test(i))
  34474. throw Error("illegal extend reference: " + i)
  34475. var n = {
  34476. ref: i,
  34477. fields: []
  34478. }
  34479. for (this.tn.skip("{"); "}" !== (i = this.tn.next());)
  34480. if (t.RULE.test(i))
  34481. this._parseMessageField(n, i)
  34482. else {
  34483. if (!t.TYPEREF.test(i))
  34484. throw Error("illegal extend token: " + i)
  34485. if (!this.proto3)
  34486. throw Error("illegal field rule: " + i)
  34487. this._parseMessageField(n, "optional", i)
  34488. }
  34489. return this.tn.omit(";"),
  34490. e.messages.push(n),
  34491. n
  34492. }
  34493. ,
  34494. c.toString = function () {
  34495. return "Parser at line " + this.tn.line
  34496. }
  34497. ,
  34498. o.Parser = l,
  34499. o
  34500. }(r, r.Lang),
  34501. r.Reflect = function (e) {
  34502. function i(i) {
  34503. if ("string" == typeof i && (i = e.TYPES[i]),
  34504. "undefined" == typeof i.defaultValue)
  34505. throw Error("default value for type " + i.name + " is not supported")
  34506. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34507. }
  34508. function n(t, i) {
  34509. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34510. return new e.Long(t.low, t.high, "undefined" == typeof i ? t.unsigned : i)
  34511. if ("string" == typeof t)
  34512. return e.Long.fromString(t, i || !1, 10)
  34513. if ("number" == typeof t)
  34514. return e.Long.fromNumber(t, i || !1)
  34515. throw Error("not convertible to Long")
  34516. }
  34517. function r(t, i) {
  34518. var n = i.readVarint32()
  34519. , o = 7 & n
  34520. , a = n >>> 3
  34521. switch (o) {
  34522. case e.WIRE_TYPES.VARINT:
  34523. do
  34524. n = i.readUint8()
  34525. while (128 === (128 & n)); break
  34526. case e.WIRE_TYPES.BITS64:
  34527. i.offset += 8
  34528. break
  34529. case e.WIRE_TYPES.LDELIM:
  34530. n = i.readVarint32(),
  34531. i.offset += n
  34532. break
  34533. case e.WIRE_TYPES.STARTGROUP:
  34534. r(a, i)
  34535. break
  34536. case e.WIRE_TYPES.ENDGROUP:
  34537. if (a === t)
  34538. return !1
  34539. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)")
  34540. case e.WIRE_TYPES.BITS32:
  34541. i.offset += 4
  34542. break
  34543. default:
  34544. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34545. }
  34546. return !0
  34547. }
  34548. var o = {}
  34549. , a = function (e, t, i) {
  34550. this.builder = e,
  34551. this.parent = t,
  34552. this.name = i,
  34553. this.className
  34554. }
  34555. , s = a.prototype
  34556. s.fqn = function () {
  34557. for (var e = this.name, t = this; ;) {
  34558. if (t = t.parent,
  34559. null == t)
  34560. break
  34561. e = t.name + "." + e
  34562. }
  34563. return e
  34564. }
  34565. ,
  34566. s.toString = function (e) {
  34567. return (e ? this.className + " " : "") + this.fqn()
  34568. }
  34569. ,
  34570. s.build = function () {
  34571. throw Error(this.toString(!0) + " cannot be built directly")
  34572. }
  34573. ,
  34574. o.T = a
  34575. var l = function (e, t, i, n, r) {
  34576. a.call(this, e, t, i),
  34577. this.className = "Namespace",
  34578. this.children = [],
  34579. this.options = n || {},
  34580. this.syntax = r || "proto2"
  34581. }
  34582. , c = l.prototype = Object.create(a.prototype)
  34583. c.getChildren = function (e) {
  34584. if (e = e || null,
  34585. null == e)
  34586. return this.children.slice()
  34587. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34588. this.children[i] instanceof e && t.push(this.children[i])
  34589. return t
  34590. }
  34591. ,
  34592. c.addChild = function (e) {
  34593. var t
  34594. if (t = this.getChild(e.name))
  34595. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34596. t.name = t.originalName
  34597. else {
  34598. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34599. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name)
  34600. e.name = e.originalName
  34601. }
  34602. this.children.push(e)
  34603. }
  34604. ,
  34605. c.getChild = function (e) {
  34606. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34607. if (this.children[i][t] === e)
  34608. return this.children[i]
  34609. return null
  34610. }
  34611. ,
  34612. c.resolve = function (e, t) {
  34613. var i = "string" == typeof e ? e.split(".") : e
  34614. , n = this
  34615. , r = 0
  34616. if ("" === i[r]) {
  34617. for (; null !== n.parent;)
  34618. n = n.parent
  34619. r++
  34620. }
  34621. var a
  34622. do {
  34623. do {
  34624. if (!(n instanceof o.Namespace)) {
  34625. n = null
  34626. break
  34627. }
  34628. if (a = n.getChild(i[r]),
  34629. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34630. n = null
  34631. break
  34632. }
  34633. n = a,
  34634. r++
  34635. } while (r < i.length); if (null != n)
  34636. break
  34637. if (null !== this.parent)
  34638. return this.parent.resolve(e, t)
  34639. } while (null != n); return n
  34640. }
  34641. ,
  34642. c.qn = function (e) {
  34643. var t = []
  34644. , i = e
  34645. do
  34646. t.unshift(i.name),
  34647. i = i.parent
  34648. while (null !== i); for (var n = 1; n <= t.length; n++) {
  34649. var r = t.slice(t.length - n)
  34650. if (e === this.resolve(r, e instanceof o.Namespace))
  34651. return r.join(".")
  34652. }
  34653. return e.fqn()
  34654. }
  34655. ,
  34656. c.build = function () {
  34657. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34658. e = i[n],
  34659. e instanceof l && (t[e.name] = e.build())
  34660. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34661. value: this.buildOpt()
  34662. }),
  34663. t
  34664. }
  34665. ,
  34666. c.buildOpt = function () {
  34667. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34668. var r = t[i]
  34669. , o = this.options[t[i]]
  34670. e[r] = o
  34671. }
  34672. return e
  34673. }
  34674. ,
  34675. c.getOption = function (e) {
  34676. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34677. }
  34678. ,
  34679. o.Namespace = l
  34680. var h = function (t, i, n, r) {
  34681. if (this.type = t,
  34682. this.resolvedType = i,
  34683. this.isMapKey = n,
  34684. this.syntax = r,
  34685. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34686. throw Error("Invalid map key type: " + t.name)
  34687. }
  34688. , u = h.prototype
  34689. h.defaultFieldValue = i,
  34690. u.verifyValue = function (i) {
  34691. function r(e, t) {
  34692. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34693. }
  34694. var o = this
  34695. switch (this.type) {
  34696. case e.TYPES.int32:
  34697. case e.TYPES.sint32:
  34698. case e.TYPES.sfixed32:
  34699. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34700. i > 4294967295 ? 0 | i : i
  34701. case e.TYPES.uint32:
  34702. case e.TYPES.fixed32:
  34703. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34704. i < 0 ? i >>> 0 : i
  34705. case e.TYPES.int64:
  34706. case e.TYPES.sint64:
  34707. case e.TYPES.sfixed64:
  34708. if (e.Long)
  34709. try {
  34710. return n(i, !1)
  34711. } catch (e) {
  34712. r(typeof i, e.message)
  34713. }
  34714. else
  34715. r(typeof i, "requires Long.js")
  34716. case e.TYPES.uint64:
  34717. case e.TYPES.fixed64:
  34718. if (e.Long)
  34719. try {
  34720. return n(i, !0)
  34721. } catch (e) {
  34722. r(typeof i, e.message)
  34723. }
  34724. else
  34725. r(typeof i, "requires Long.js")
  34726. case e.TYPES.bool:
  34727. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34728. i
  34729. case e.TYPES.float:
  34730. case e.TYPES.double:
  34731. return "number" != typeof i && r(typeof i, "not a number"),
  34732. i
  34733. case e.TYPES.string:
  34734. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34735. "" + i
  34736. case e.TYPES.bytes:
  34737. return t.isByteBuffer(i) ? i : t.wrap(i, "base64")
  34738. case e.TYPES.enum:
  34739. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value)
  34740. for (l = 0; l < a.length; l++) {
  34741. if (a[l].name == i)
  34742. return a[l].id
  34743. if (a[l].id == i)
  34744. return a[l].id
  34745. }
  34746. if ("proto3" === this.syntax)
  34747. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34748. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34749. i
  34750. r(i, "not a valid enum value")
  34751. case e.TYPES.group:
  34752. case e.TYPES.message:
  34753. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34754. i instanceof this.resolvedType.clazz)
  34755. return i
  34756. if (i instanceof e.Builder.Message) {
  34757. var s = {}
  34758. for (var l in i)
  34759. i.hasOwnProperty(l) && (s[l] = i[l])
  34760. i = s
  34761. }
  34762. return new this.resolvedType.clazz(i)
  34763. }
  34764. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34765. }
  34766. ,
  34767. u.calculateLength = function (i, n) {
  34768. if (null === n)
  34769. return 0
  34770. var r
  34771. switch (this.type) {
  34772. case e.TYPES.int32:
  34773. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n)
  34774. case e.TYPES.uint32:
  34775. return t.calculateVarint32(n)
  34776. case e.TYPES.sint32:
  34777. return t.calculateVarint32(t.zigZagEncode32(n))
  34778. case e.TYPES.fixed32:
  34779. case e.TYPES.sfixed32:
  34780. case e.TYPES.float:
  34781. return 4
  34782. case e.TYPES.int64:
  34783. case e.TYPES.uint64:
  34784. return t.calculateVarint64(n)
  34785. case e.TYPES.sint64:
  34786. return t.calculateVarint64(t.zigZagEncode64(n))
  34787. case e.TYPES.fixed64:
  34788. case e.TYPES.sfixed64:
  34789. return 8
  34790. case e.TYPES.bool:
  34791. return 1
  34792. case e.TYPES.enum:
  34793. return t.calculateVarint32(n)
  34794. case e.TYPES.double:
  34795. return 8
  34796. case e.TYPES.string:
  34797. return r = t.calculateUTF8Bytes(n),
  34798. t.calculateVarint32(r) + r
  34799. case e.TYPES.bytes:
  34800. if (n.remaining() < 0)
  34801. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining")
  34802. return t.calculateVarint32(n.remaining()) + n.remaining()
  34803. case e.TYPES.message:
  34804. return r = this.resolvedType.calculate(n),
  34805. t.calculateVarint32(r) + r
  34806. case e.TYPES.group:
  34807. return r = this.resolvedType.calculate(n),
  34808. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34809. }
  34810. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34811. }
  34812. ,
  34813. u.encodeValue = function (i, n, r) {
  34814. if (null === n)
  34815. return r
  34816. switch (this.type) {
  34817. case e.TYPES.int32:
  34818. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n)
  34819. break
  34820. case e.TYPES.uint32:
  34821. r.writeVarint32(n)
  34822. break
  34823. case e.TYPES.sint32:
  34824. r.writeVarint32ZigZag(n)
  34825. break
  34826. case e.TYPES.fixed32:
  34827. r.writeUint32(n)
  34828. break
  34829. case e.TYPES.sfixed32:
  34830. r.writeInt32(n)
  34831. break
  34832. case e.TYPES.int64:
  34833. case e.TYPES.uint64:
  34834. r.writeVarint64(n)
  34835. break
  34836. case e.TYPES.sint64:
  34837. r.writeVarint64ZigZag(n)
  34838. break
  34839. case e.TYPES.fixed64:
  34840. r.writeUint64(n)
  34841. break
  34842. case e.TYPES.sfixed64:
  34843. r.writeInt64(n)
  34844. break
  34845. case e.TYPES.bool:
  34846. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0)
  34847. break
  34848. case e.TYPES.enum:
  34849. r.writeVarint32(n)
  34850. break
  34851. case e.TYPES.float:
  34852. r.writeFloat32(n)
  34853. break
  34854. case e.TYPES.double:
  34855. r.writeFloat64(n)
  34856. break
  34857. case e.TYPES.string:
  34858. r.writeVString(n)
  34859. break
  34860. case e.TYPES.bytes:
  34861. if (n.remaining() < 0)
  34862. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining")
  34863. var o = n.offset
  34864. r.writeVarint32(n.remaining()),
  34865. r.append(n),
  34866. n.offset = o
  34867. break
  34868. case e.TYPES.message:
  34869. var a = (new t).LE()
  34870. this.resolvedType.encode(n, a),
  34871. r.writeVarint32(a.offset),
  34872. r.append(a.flip())
  34873. break
  34874. case e.TYPES.group:
  34875. this.resolvedType.encode(n, r),
  34876. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34877. break
  34878. default:
  34879. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34880. }
  34881. return r
  34882. }
  34883. ,
  34884. u.decode = function (t, i, n) {
  34885. if (i != this.type.wireType)
  34886. throw Error("Unexpected wire type for element")
  34887. var r, o
  34888. switch (this.type) {
  34889. case e.TYPES.int32:
  34890. return 0 | t.readVarint32()
  34891. case e.TYPES.uint32:
  34892. return t.readVarint32() >>> 0
  34893. case e.TYPES.sint32:
  34894. return 0 | t.readVarint32ZigZag()
  34895. case e.TYPES.fixed32:
  34896. return t.readUint32() >>> 0
  34897. case e.TYPES.sfixed32:
  34898. return 0 | t.readInt32()
  34899. case e.TYPES.int64:
  34900. return t.readVarint64()
  34901. case e.TYPES.uint64:
  34902. return t.readVarint64().toUnsigned()
  34903. case e.TYPES.sint64:
  34904. return t.readVarint64ZigZag()
  34905. case e.TYPES.fixed64:
  34906. return t.readUint64()
  34907. case e.TYPES.sfixed64:
  34908. return t.readInt64()
  34909. case e.TYPES.bool:
  34910. return !!t.readVarint32()
  34911. case e.TYPES.enum:
  34912. return t.readVarint32()
  34913. case e.TYPES.float:
  34914. return t.readFloat()
  34915. case e.TYPES.double:
  34916. return t.readDouble()
  34917. case e.TYPES.string:
  34918. return t.readVString()
  34919. case e.TYPES.bytes:
  34920. if (o = t.readVarint32(),
  34921. t.remaining() < o)
  34922. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining())
  34923. return r = t.clone(),
  34924. r.limit = r.offset + o,
  34925. t.offset += o,
  34926. r
  34927. case e.TYPES.message:
  34928. return o = t.readVarint32(),
  34929. this.resolvedType.decode(t, o)
  34930. case e.TYPES.group:
  34931. return this.resolvedType.decode(t, -1, n)
  34932. }
  34933. throw Error("[INTERNAL] Illegal decode type")
  34934. }
  34935. ,
  34936. u.valueFromString = function (i) {
  34937. if (!this.isMapKey)
  34938. throw Error("valueFromString() called on non-map-key element")
  34939. switch (this.type) {
  34940. case e.TYPES.int32:
  34941. case e.TYPES.sint32:
  34942. case e.TYPES.sfixed32:
  34943. case e.TYPES.uint32:
  34944. case e.TYPES.fixed32:
  34945. return this.verifyValue(parseInt(i))
  34946. case e.TYPES.int64:
  34947. case e.TYPES.sint64:
  34948. case e.TYPES.sfixed64:
  34949. case e.TYPES.uint64:
  34950. case e.TYPES.fixed64:
  34951. return this.verifyValue(i)
  34952. case e.TYPES.bool:
  34953. return "true" === i
  34954. case e.TYPES.string:
  34955. return this.verifyValue(i)
  34956. case e.TYPES.bytes:
  34957. return t.fromBinary(i)
  34958. }
  34959. }
  34960. ,
  34961. u.valueToString = function (t) {
  34962. if (!this.isMapKey)
  34963. throw Error("valueToString() called on non-map-key element")
  34964. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34965. }
  34966. ,
  34967. o.Element = h
  34968. var d = function (e, t, i, n, r, o) {
  34969. l.call(this, e, t, i, n, o),
  34970. this.className = "Message",
  34971. this.extensions = void 0,
  34972. this.clazz = null,
  34973. this.isGroup = !!r,
  34974. this._fields = null,
  34975. this._fieldsById = null,
  34976. this._fieldsByName = null
  34977. }
  34978. , p = d.prototype = Object.create(l.prototype)
  34979. p.build = function (i) {
  34980. if (this.clazz && !i)
  34981. return this.clazz
  34982. var n = function (e, i) {
  34983. function n(i, r, o, a) {
  34984. if (null === i || "object" != typeof i) {
  34985. if (a && a instanceof e.Reflect.Enum) {
  34986. var s = e.Reflect.Enum.getName(a.object, i)
  34987. if (null !== s)
  34988. return s
  34989. }
  34990. return i
  34991. }
  34992. if (t.isByteBuffer(i))
  34993. return r ? i.toBase64() : i.toBuffer()
  34994. if (e.Long.isLong(i))
  34995. return o ? i.toString() : e.Long.fromValue(i)
  34996. var l
  34997. if (Array.isArray(i))
  34998. return l = [],
  34999. i.forEach(function (e, t) {
  35000. l[t] = n(e, r, o, a)
  35001. }),
  35002. l
  35003. if (l = {},
  35004. i instanceof e.Map) {
  35005. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35006. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType)
  35007. return l
  35008. }
  35009. var u = i.$type
  35010. , d = void 0
  35011. for (var p in i)
  35012. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o))
  35013. return l
  35014. }
  35015. var r = i.getChildren(e.Reflect.Message.Field)
  35016. , o = i.getChildren(e.Reflect.Message.OneOf)
  35017. , a = function (n, s) {
  35018. e.Builder.Message.call(this)
  35019. for (var l = 0, c = o.length; l < c; ++l)
  35020. this[o[l].name] = null
  35021. for (l = 0,
  35022. c = r.length; l < c; ++l) {
  35023. var h = r[l]
  35024. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35025. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35026. }
  35027. if (arguments.length > 0) {
  35028. var u
  35029. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35030. for (l = 0,
  35031. c = arguments.length; l < c; ++l)
  35032. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u)
  35033. else
  35034. this.$set(n)
  35035. }
  35036. }
  35037. , s = a.prototype = Object.create(e.Builder.Message.prototype)
  35038. s.add = function (t, n, r) {
  35039. var o = i._fieldsByName[t]
  35040. if (!r) {
  35041. if (!o)
  35042. throw Error(this + "#" + t + " is undefined")
  35043. if (!(o instanceof e.Reflect.Message.Field))
  35044. throw Error(this + "#" + t + " is not a field: " + o.toString(!0))
  35045. if (!o.repeated)
  35046. throw Error(this + "#" + t + " is not a repeated field")
  35047. n = o.verifyValue(n, !0)
  35048. }
  35049. return null === this[t] && (this[t] = []),
  35050. this[t].push(n),
  35051. this
  35052. }
  35053. ,
  35054. s.$add = s.add,
  35055. s.set = function (t, n, r) {
  35056. if (t && "object" == typeof t) {
  35057. r = n
  35058. for (var o in t)
  35059. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r)
  35060. return this
  35061. }
  35062. var a = i._fieldsByName[t]
  35063. if (r)
  35064. this[t] = n
  35065. else {
  35066. if (!a)
  35067. throw Error(this + "#" + t + " is not a field: undefined")
  35068. if (!(a instanceof e.Reflect.Message.Field))
  35069. throw Error(this + "#" + t + " is not a field: " + a.toString(!0))
  35070. this[a.name] = n = a.verifyValue(n)
  35071. }
  35072. if (a && a.oneof) {
  35073. var s = this[a.oneof.name]
  35074. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35075. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35076. }
  35077. return this
  35078. }
  35079. ,
  35080. s.$set = s.set,
  35081. s.get = function (t, n) {
  35082. if (n)
  35083. return this[t]
  35084. var r = i._fieldsByName[t]
  35085. if (!(r && r instanceof e.Reflect.Message.Field))
  35086. throw Error(this + "#" + t + " is not a field: undefined")
  35087. if (!(r instanceof e.Reflect.Message.Field))
  35088. throw Error(this + "#" + t + " is not a field: " + r.toString(!0))
  35089. return this[r.name]
  35090. }
  35091. ,
  35092. s.$get = s.get
  35093. for (var l = 0; l < r.length; l++) {
  35094. var c = r[l]
  35095. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function (e) {
  35096. var t = e.originalName.replace(/(_[a-zA-Z])/g, function (e) {
  35097. return e.toUpperCase().replace("_", "")
  35098. })
  35099. t = t.substring(0, 1).toUpperCase() + t.substring(1)
  35100. var n = e.originalName.replace(/([A-Z])/g, function (e) {
  35101. return "_" + e
  35102. })
  35103. , r = function (t, i) {
  35104. return this[e.name] = i ? t : e.verifyValue(t),
  35105. this
  35106. }
  35107. , o = function () {
  35108. return this[e.name]
  35109. }
  35110. null === i.getChild("set" + t) && (s["set" + t] = r),
  35111. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35112. null === i.getChild("get" + t) && (s["get" + t] = o),
  35113. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35114. }(c)
  35115. }
  35116. s.encode = function (e, n) {
  35117. "boolean" == typeof e && (n = e,
  35118. e = void 0)
  35119. var r = !1
  35120. e || (e = new t,
  35121. r = !0)
  35122. var o = e.littleEndian
  35123. try {
  35124. return i.encode(this, e.LE(), n),
  35125. (r ? e.flip() : e).LE(o)
  35126. } catch (t) {
  35127. throw e.LE(o),
  35128. t
  35129. }
  35130. }
  35131. ,
  35132. a.encode = function (e, t, i) {
  35133. return new a(e).encode(t, i)
  35134. }
  35135. ,
  35136. s.calculate = function () {
  35137. return i.calculate(this)
  35138. }
  35139. ,
  35140. s.encodeDelimited = function (e, n) {
  35141. var r = !1
  35142. e || (e = new t,
  35143. r = !0)
  35144. var o = (new t).LE()
  35145. return i.encode(this, o, n).flip(),
  35146. e.writeVarint32(o.remaining()),
  35147. e.append(o),
  35148. r ? e.flip() : e
  35149. }
  35150. ,
  35151. s.encodeAB = function () {
  35152. try {
  35153. return this.encode().toArrayBuffer()
  35154. } catch (e) {
  35155. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35156. e
  35157. }
  35158. }
  35159. ,
  35160. s.toArrayBuffer = s.encodeAB,
  35161. s.encodeNB = function () {
  35162. try {
  35163. return this.encode().toBuffer()
  35164. } catch (e) {
  35165. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35166. e
  35167. }
  35168. }
  35169. ,
  35170. s.toBuffer = s.encodeNB,
  35171. s.encode64 = function () {
  35172. try {
  35173. return this.encode().toBase64()
  35174. } catch (e) {
  35175. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35176. e
  35177. }
  35178. }
  35179. ,
  35180. s.toBase64 = s.encode64,
  35181. s.encodeHex = function () {
  35182. try {
  35183. return this.encode().toHex()
  35184. } catch (e) {
  35185. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35186. e
  35187. }
  35188. }
  35189. ,
  35190. s.toHex = s.encodeHex,
  35191. s.toRaw = function (e, t) {
  35192. return n(this, !!e, !!t, this.$type)
  35193. }
  35194. ,
  35195. s.encodeJSON = function () {
  35196. return JSON.stringify(n(this, !0, !0, this.$type))
  35197. }
  35198. ,
  35199. a.decode = function (e, n, r) {
  35200. "string" == typeof n && (r = n,
  35201. n = -1),
  35202. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35203. e = t.isByteBuffer(e) ? e : t.wrap(e)
  35204. var o = e.littleEndian
  35205. try {
  35206. var a = i.decode(e.LE())
  35207. return e.LE(o),
  35208. a
  35209. } catch (t) {
  35210. throw e.LE(o),
  35211. t
  35212. }
  35213. }
  35214. ,
  35215. a.decodeDelimited = function (e, n) {
  35216. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35217. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35218. e.remaining() < 1)
  35219. return null
  35220. var r = e.offset
  35221. , o = e.readVarint32()
  35222. if (e.remaining() < o)
  35223. return e.offset = r,
  35224. null
  35225. try {
  35226. var a = i.decode(e.slice(e.offset, e.offset + o).LE())
  35227. return e.offset += o,
  35228. a
  35229. } catch (t) {
  35230. throw e.offset += o,
  35231. t
  35232. }
  35233. }
  35234. ,
  35235. a.decode64 = function (e) {
  35236. return a.decode(e, "base64")
  35237. }
  35238. ,
  35239. a.decodeHex = function (e) {
  35240. return a.decode(e, "hex")
  35241. }
  35242. ,
  35243. a.decodeJSON = function (e) {
  35244. return new a(JSON.parse(e))
  35245. }
  35246. ,
  35247. s.toString = function () {
  35248. return i.toString()
  35249. }
  35250. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35251. value: i.buildOpt()
  35252. }),
  35253. Object.defineProperty(s, "$options", {
  35254. value: a.$options
  35255. }),
  35256. Object.defineProperty(a, "$type", {
  35257. value: i
  35258. }),
  35259. Object.defineProperty(s, "$type", {
  35260. value: i
  35261. })),
  35262. a
  35263. }(e, this)
  35264. this._fields = [],
  35265. this._fieldsById = {},
  35266. this._fieldsByName = {}
  35267. for (var r, o = 0, a = this.children.length; o < a; o++)
  35268. if (r = this.children[o],
  35269. r instanceof A || r instanceof d || r instanceof E) {
  35270. if (n.hasOwnProperty(r.name))
  35271. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'")
  35272. n[r.name] = r.build()
  35273. } else if (r instanceof d.Field)
  35274. r.build(),
  35275. this._fields.push(r),
  35276. this._fieldsById[r.id] = r,
  35277. this._fieldsByName[r.name] = r
  35278. else if (!(r instanceof d.OneOf || r instanceof I))
  35279. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0))
  35280. return this.clazz = n
  35281. }
  35282. ,
  35283. p.encode = function (e, t, i) {
  35284. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35285. n = this._fields[a],
  35286. r = e[n.name],
  35287. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e)
  35288. if (null !== o) {
  35289. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o)
  35290. throw l.encoded = t,
  35291. l
  35292. }
  35293. return t
  35294. }
  35295. ,
  35296. p.calculate = function (e) {
  35297. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35298. if (t = this._fields[r],
  35299. i = e[t.name],
  35300. t.required && null === i)
  35301. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t)
  35302. n += t.calculate(i, e)
  35303. }
  35304. return n
  35305. }
  35306. ,
  35307. p.decode = function (t, i, n) {
  35308. i = "number" == typeof i ? i : -1
  35309. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0;) {
  35310. if (o = t.readVarint32(),
  35311. a = 7 & o,
  35312. s = o >>> 3,
  35313. a === e.WIRE_TYPES.ENDGROUP) {
  35314. if (s !== n)
  35315. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")")
  35316. break
  35317. }
  35318. if (l = this._fieldsById[s]) {
  35319. if (l.repeated && !l.options.packed)
  35320. h[l.name].push(l.decode(a, t))
  35321. else if (l.map) {
  35322. var u = l.decode(a, t)
  35323. h[l.name].set(u[0], u[1])
  35324. } else if (h[l.name] = l.decode(a, t),
  35325. l.oneof) {
  35326. var d = h[l.oneof.name]
  35327. null !== d && d !== l.name && (h[d] = null),
  35328. h[l.oneof.name] = l.name
  35329. }
  35330. } else
  35331. switch (a) {
  35332. case e.WIRE_TYPES.VARINT:
  35333. t.readVarint32()
  35334. break
  35335. case e.WIRE_TYPES.BITS32:
  35336. t.offset += 4
  35337. break
  35338. case e.WIRE_TYPES.BITS64:
  35339. t.offset += 8
  35340. break
  35341. case e.WIRE_TYPES.LDELIM:
  35342. var p = t.readVarint32()
  35343. t.offset += p
  35344. break
  35345. case e.WIRE_TYPES.STARTGROUP:
  35346. for (; r(s, t);)
  35347. ;
  35348. break
  35349. default:
  35350. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35351. }
  35352. }
  35353. for (var f = 0, g = this._fields.length; f < g; ++f)
  35354. if (l = this._fields[f],
  35355. null === h[l.name])
  35356. if ("proto3" === this.syntax)
  35357. h[l.name] = l.defaultValue
  35358. else {
  35359. if (l.required) {
  35360. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name)
  35361. throw m.decoded = h,
  35362. m
  35363. }
  35364. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35365. }
  35366. return h
  35367. }
  35368. ,
  35369. o.Message = d
  35370. var f = function (t, i, n, r, o, s, l, c, h, u) {
  35371. a.call(this, t, i, s),
  35372. this.className = "Message.Field",
  35373. this.required = "required" === n,
  35374. this.repeated = "repeated" === n,
  35375. this.map = "map" === n,
  35376. this.keyType = r || null,
  35377. this.type = o,
  35378. this.resolvedType = null,
  35379. this.id = l,
  35380. this.options = c || {},
  35381. this.defaultValue = null,
  35382. this.oneof = h || null,
  35383. this.syntax = u || "proto2",
  35384. this.originalName = this.name,
  35385. this.element = null,
  35386. this.keyElement = null,
  35387. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35388. }
  35389. , g = f.prototype = Object.create(a.prototype)
  35390. g.build = function () {
  35391. this.element = new h(this.type, this.resolvedType, !1, this.syntax),
  35392. this.map && (this.keyElement = new h(this.keyType, void 0, !0, this.syntax)),
  35393. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35394. }
  35395. ,
  35396. g.verifyValue = function (t, i) {
  35397. function n(e, t) {
  35398. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35399. }
  35400. i = i || !1
  35401. var r = this
  35402. if (null === t)
  35403. return this.required && n(typeof t, "required"),
  35404. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35405. null
  35406. var o
  35407. if (this.repeated && !i) {
  35408. Array.isArray(t) || (t = [t])
  35409. var a = []
  35410. for (o = 0; o < t.length; o++)
  35411. a.push(this.element.verifyValue(t[o]))
  35412. return a
  35413. }
  35414. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35415. new e.Map(this, t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35416. this.element.verifyValue(t))
  35417. }
  35418. ,
  35419. g.hasWirePresence = function (t, i) {
  35420. if ("proto3" !== this.syntax)
  35421. return null !== t
  35422. if (this.oneof && i[this.oneof.name] === this.name)
  35423. return !0
  35424. switch (this.type) {
  35425. case e.TYPES.int32:
  35426. case e.TYPES.sint32:
  35427. case e.TYPES.sfixed32:
  35428. case e.TYPES.uint32:
  35429. case e.TYPES.fixed32:
  35430. return 0 !== t
  35431. case e.TYPES.int64:
  35432. case e.TYPES.sint64:
  35433. case e.TYPES.sfixed64:
  35434. case e.TYPES.uint64:
  35435. case e.TYPES.fixed64:
  35436. return 0 !== t.low || 0 !== t.high
  35437. case e.TYPES.bool:
  35438. return t
  35439. case e.TYPES.float:
  35440. case e.TYPES.double:
  35441. return 0 !== t
  35442. case e.TYPES.string:
  35443. return t.length > 0
  35444. case e.TYPES.bytes:
  35445. return t.remaining() > 0
  35446. case e.TYPES.enum:
  35447. return 0 !== t
  35448. case e.TYPES.message:
  35449. return null !== t
  35450. default:
  35451. return !0
  35452. }
  35453. }
  35454. ,
  35455. g.encode = function (i, n, r) {
  35456. if (null === this.type || "object" != typeof this.type)
  35457. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type)
  35458. if (null === i || this.repeated && 0 == i.length)
  35459. return n
  35460. try {
  35461. if (this.repeated) {
  35462. var o
  35463. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35464. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35465. n.ensureCapacity(n.offset += 1)
  35466. var a = n.offset
  35467. for (o = 0; o < i.length; o++)
  35468. this.element.encodeValue(this.id, i[o], n)
  35469. var s = n.offset - a
  35470. , l = t.calculateVarint32(s)
  35471. if (l > 1) {
  35472. var c = n.slice(a, n.offset)
  35473. a += l - 1,
  35474. n.offset = a,
  35475. n.append(c)
  35476. }
  35477. n.writeVarint32(s, a - l)
  35478. } else
  35479. for (o = 0; o < i.length; o++)
  35480. n.writeVarint32(this.id << 3 | this.type.wireType),
  35481. this.element.encodeValue(this.id, i[o], n)
  35482. } else
  35483. this.map ? i.forEach(function (i, r, o) {
  35484. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i)
  35485. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35486. n.writeVarint32(a),
  35487. n.writeVarint32(8 | this.keyType.wireType),
  35488. this.keyElement.encodeValue(1, r, n),
  35489. n.writeVarint32(16 | this.type.wireType),
  35490. this.element.encodeValue(2, i, n)
  35491. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35492. this.element.encodeValue(this.id, i, n))
  35493. } catch (e) {
  35494. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35495. }
  35496. return n
  35497. }
  35498. ,
  35499. g.calculate = function (i, n) {
  35500. if (i = this.verifyValue(i),
  35501. null === this.type || "object" != typeof this.type)
  35502. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type)
  35503. if (null === i || this.repeated && 0 == i.length)
  35504. return 0
  35505. var r = 0
  35506. try {
  35507. if (this.repeated) {
  35508. var o, a
  35509. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35510. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35511. a = 0,
  35512. o = 0; o < i.length; o++)
  35513. a += this.element.calculateLength(this.id, i[o])
  35514. r += t.calculateVarint32(a),
  35515. r += a
  35516. } else
  35517. for (o = 0; o < i.length; o++)
  35518. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35519. r += this.element.calculateLength(this.id, i[o])
  35520. } else
  35521. this.map ? i.forEach(function (i, n, o) {
  35522. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i)
  35523. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35524. r += t.calculateVarint32(a),
  35525. r += a
  35526. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35527. r += this.element.calculateLength(this.id, i))
  35528. } catch (e) {
  35529. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35530. }
  35531. return r
  35532. }
  35533. ,
  35534. g.decode = function (t, i, n) {
  35535. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM
  35536. if (!a)
  35537. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)")
  35538. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35539. o = i.readVarint32(),
  35540. o = i.offset + o
  35541. for (var s = []; i.offset < o;)
  35542. s.push(this.decode(this.type.wireType, i, !0))
  35543. return s
  35544. }
  35545. if (this.map) {
  35546. var l = h.defaultFieldValue(this.keyType)
  35547. if (r = h.defaultFieldValue(this.type),
  35548. o = i.readVarint32(),
  35549. i.remaining() < o)
  35550. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining())
  35551. var c = i.clone()
  35552. for (c.limit = c.offset + o,
  35553. i.offset += o; c.remaining() > 0;) {
  35554. var u = c.readVarint32()
  35555. t = 7 & u
  35556. var d = u >>> 3
  35557. if (1 === d)
  35558. l = this.keyElement.decode(c, t, d)
  35559. else {
  35560. if (2 !== d)
  35561. throw Error("Unexpected tag in map field key/value submessage")
  35562. r = this.element.decode(c, t, d)
  35563. }
  35564. }
  35565. return [l, r]
  35566. }
  35567. return this.element.decode(i, t, this.id)
  35568. }
  35569. ,
  35570. o.Message.Field = f
  35571. var m = function (e, t, i, n, r, o, a) {
  35572. f.call(this, e, t, i, null, n, r, o, a),
  35573. this.extension
  35574. }
  35575. m.prototype = Object.create(f.prototype),
  35576. o.Message.ExtensionField = m
  35577. var v = function (e, t, i) {
  35578. a.call(this, e, t, i),
  35579. this.fields = []
  35580. }
  35581. o.Message.OneOf = v
  35582. var A = function (e, t, i, n, r) {
  35583. l.call(this, e, t, i, n, r),
  35584. this.className = "Enum",
  35585. this.object = null
  35586. }
  35587. A.getName = function (e, t) {
  35588. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35589. if (e[i = n[r]] === t)
  35590. return i
  35591. return null
  35592. }
  35593. var y = A.prototype = Object.create(l.prototype)
  35594. y.build = function (t) {
  35595. if (this.object && !t)
  35596. return this.object
  35597. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35598. i[n[r].name] = n[r].id
  35599. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35600. value: this.buildOpt(),
  35601. enumerable: !1
  35602. }),
  35603. this.object = i
  35604. }
  35605. ,
  35606. o.Enum = A
  35607. var C = function (e, t, i, n) {
  35608. a.call(this, e, t, i),
  35609. this.className = "Enum.Value",
  35610. this.id = n
  35611. }
  35612. C.prototype = Object.create(a.prototype),
  35613. o.Enum.Value = C
  35614. var I = function (e, t, i, n) {
  35615. a.call(this, e, t, i),
  35616. this.field = n
  35617. }
  35618. I.prototype = Object.create(a.prototype),
  35619. o.Extension = I
  35620. var E = function (e, t, i, n) {
  35621. l.call(this, e, t, i, n),
  35622. this.className = "Service",
  35623. this.clazz = null
  35624. }
  35625. , b = E.prototype = Object.create(l.prototype)
  35626. b.build = function (i) {
  35627. return this.clazz && !i ? this.clazz : this.clazz = function (e, i) {
  35628. for (var n = function (t) {
  35629. e.Builder.Service.call(this),
  35630. this.rpcImpl = t || function (e, t, i) {
  35631. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35632. }
  35633. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35634. !function (e) {
  35635. r[e.name] = function (n, r) {
  35636. try {
  35637. try {
  35638. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35639. } catch (e) {
  35640. if (!(e instanceof TypeError))
  35641. throw e
  35642. }
  35643. if (null === n || "object" != typeof n)
  35644. throw Error("Illegal arguments")
  35645. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35646. this.rpcImpl(e.fqn(), n, function (t, n) {
  35647. if (t)
  35648. return void r(t)
  35649. null === n && (n = "")
  35650. try {
  35651. n = e.resolvedResponseType.clazz.decode(n)
  35652. } catch (e) { }
  35653. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35654. })
  35655. } catch (e) {
  35656. setTimeout(r.bind(this, e), 0)
  35657. }
  35658. }
  35659. ,
  35660. n[e.name] = function (t, i, r) {
  35661. new n(t)[e.name](i, r)
  35662. }
  35663. ,
  35664. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35665. value: e.buildOpt()
  35666. }),
  35667. Object.defineProperty(r[e.name], "$options", {
  35668. value: n[e.name].$options
  35669. }))
  35670. }(o[a])
  35671. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35672. value: i.buildOpt()
  35673. }),
  35674. Object.defineProperty(r, "$options", {
  35675. value: n.$options
  35676. }),
  35677. Object.defineProperty(n, "$type", {
  35678. value: i
  35679. }),
  35680. Object.defineProperty(r, "$type", {
  35681. value: i
  35682. })),
  35683. n
  35684. }(e, this)
  35685. }
  35686. ,
  35687. o.Service = E
  35688. var w = function (e, t, i, n) {
  35689. a.call(this, e, t, i),
  35690. this.className = "Service.Method",
  35691. this.options = n || {}
  35692. }
  35693. , _ = w.prototype = Object.create(a.prototype)
  35694. _.buildOpt = c.buildOpt,
  35695. o.Service.Method = w
  35696. var T = function (e, t, i, n, r, o, a, s) {
  35697. w.call(this, e, t, i, s),
  35698. this.className = "Service.RPCMethod",
  35699. this.requestName = n,
  35700. this.responseName = r,
  35701. this.requestStream = o,
  35702. this.responseStream = a,
  35703. this.resolvedRequestType = null,
  35704. this.resolvedResponseType = null
  35705. }
  35706. return T.prototype = Object.create(w.prototype),
  35707. o.Service.RPCMethod = T,
  35708. o
  35709. }(r),
  35710. r.Builder = function (t, i, n) {
  35711. function r(e) {
  35712. e.messages && e.messages.forEach(function (t) {
  35713. t.syntax = e.syntax,
  35714. r(t)
  35715. }),
  35716. e.enums && e.enums.forEach(function (t) {
  35717. t.syntax = e.syntax
  35718. })
  35719. }
  35720. var o = function (e) {
  35721. this.ns = new n.Namespace(this, null, ""),
  35722. this.ptr = this.ns,
  35723. this.resolved = !1,
  35724. this.result = null,
  35725. this.files = {},
  35726. this.importRoot = null,
  35727. this.options = e || {}
  35728. }
  35729. , a = o.prototype
  35730. return o.isMessage = function (e) {
  35731. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35732. }
  35733. ,
  35734. o.isMessageField = function (e) {
  35735. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35736. }
  35737. ,
  35738. o.isEnum = function (e) {
  35739. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35740. }
  35741. ,
  35742. o.isService = function (e) {
  35743. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35744. }
  35745. ,
  35746. o.isExtend = function (e) {
  35747. return "string" == typeof e.ref
  35748. }
  35749. ,
  35750. a.reset = function () {
  35751. return this.ptr = this.ns,
  35752. this
  35753. }
  35754. ,
  35755. a.define = function (e) {
  35756. if ("string" != typeof e || !i.TYPEREF.test(e))
  35757. throw Error("illegal namespace: " + e)
  35758. return e.split(".").forEach(function (e) {
  35759. var t = this.ptr.getChild(e)
  35760. null === t && this.ptr.addChild(t = new n.Namespace(this, this.ptr, e)),
  35761. this.ptr = t
  35762. }, this),
  35763. this
  35764. }
  35765. ,
  35766. a.create = function (e) {
  35767. if (!e)
  35768. return this
  35769. if (Array.isArray(e)) {
  35770. if (0 === e.length)
  35771. return this
  35772. e = e.slice()
  35773. } else
  35774. e = [e]
  35775. for (var i = [e]; i.length > 0;) {
  35776. if (e = i.pop(),
  35777. !Array.isArray(e))
  35778. throw Error("not a valid namespace: " + JSON.stringify(e))
  35779. for (; e.length > 0;) {
  35780. var r = e.shift()
  35781. if (o.isMessage(r)) {
  35782. var a = new n.Message(this, this.ptr, r.name, r.options, r.isGroup, r.syntax)
  35783. , s = {}
  35784. r.oneofs && Object.keys(r.oneofs).forEach(function (e) {
  35785. a.addChild(s[e] = new n.Message.OneOf(this, a, e))
  35786. }, this),
  35787. r.fields && r.fields.forEach(function (e) {
  35788. if (null !== a.getChild(0 | e.id))
  35789. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id)
  35790. if (e.options && "object" != typeof e.options)
  35791. throw Error("illegal field options in " + a.name + "#" + e.name)
  35792. var t = null
  35793. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35794. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof)
  35795. e = new n.Message.Field(this, a, e.rule, e.keytype, e.type, e.name, e.id, e.options, t, r.syntax),
  35796. t && t.fields.push(e),
  35797. a.addChild(e)
  35798. }, this)
  35799. var l = []
  35800. if (r.enums && r.enums.forEach(function (e) {
  35801. l.push(e)
  35802. }),
  35803. r.messages && r.messages.forEach(function (e) {
  35804. l.push(e)
  35805. }),
  35806. r.services && r.services.forEach(function (e) {
  35807. l.push(e)
  35808. }),
  35809. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35810. this.ptr.addChild(a),
  35811. l.length > 0) {
  35812. i.push(e),
  35813. e = l,
  35814. l = null,
  35815. this.ptr = a,
  35816. a = null
  35817. continue
  35818. }
  35819. l = null
  35820. } else if (o.isEnum(r))
  35821. a = new n.Enum(this, this.ptr, r.name, r.options, r.syntax),
  35822. r.values.forEach(function (e) {
  35823. a.addChild(new n.Enum.Value(this, a, e.name, e.id))
  35824. }, this),
  35825. this.ptr.addChild(a)
  35826. else if (o.isService(r))
  35827. a = new n.Service(this, this.ptr, r.name, r.options),
  35828. Object.keys(r.rpc).forEach(function (e) {
  35829. var t = r.rpc[e]
  35830. a.addChild(new n.Service.RPCMethod(this, a, e, t.request, t.response, !!t.request_stream, !!t.response_stream, t.options))
  35831. }, this),
  35832. this.ptr.addChild(a)
  35833. else {
  35834. if (!o.isExtend(r))
  35835. throw Error("not a valid definition: " + JSON.stringify(r))
  35836. if (a = this.ptr.resolve(r.ref, !0))
  35837. r.fields.forEach(function (e) {
  35838. if (null !== a.getChild(0 | e.id))
  35839. throw Error("duplicate extended field id in " + a.name + ": " + e.id)
  35840. if (a.extensions) {
  35841. var i = !1
  35842. if (a.extensions.forEach(function (t) {
  35843. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35844. }),
  35845. !i)
  35846. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35847. }
  35848. var r = e.name
  35849. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r))
  35850. var o = new n.Message.ExtensionField(this, a, e.rule, e.type, this.ptr.fqn() + "." + r, e.id, e.options)
  35851. , s = new n.Extension(this, this.ptr, e.name, o)
  35852. o.extension = s,
  35853. this.ptr.addChild(s),
  35854. a.addChild(o)
  35855. }, this)
  35856. else if (!/\.?google\.protobuf\./.test(r.ref))
  35857. throw Error("extended message " + r.ref + " is not defined")
  35858. }
  35859. r = null,
  35860. a = null
  35861. }
  35862. e = null,
  35863. this.ptr = this.ptr.parent
  35864. }
  35865. return this.resolved = !1,
  35866. this.result = null,
  35867. this
  35868. }
  35869. ,
  35870. a.import = function (i, n) {
  35871. var o = "/"
  35872. if ("string" == typeof n) {
  35873. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35874. this.files[n] === !0)
  35875. return this.reset()
  35876. this.files[n] = !0
  35877. } else if ("object" == typeof n) {
  35878. var a = n.root
  35879. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35880. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\")
  35881. var s = a + o + n.file
  35882. if (this.files[s] === !0)
  35883. return this.reset()
  35884. this.files[s] = !0
  35885. }
  35886. if (i.imports && i.imports.length > 0) {
  35887. var l, c = !1
  35888. "object" == typeof n ? (this.importRoot = n.root,
  35889. c = !0,
  35890. l = this.importRoot,
  35891. n = n.file,
  35892. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35893. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35894. o = "\\") : l = "." : l = null
  35895. for (var h = 0; h < i.imports.length; h++)
  35896. if ("string" == typeof i.imports[h]) {
  35897. if (!l)
  35898. throw Error("cannot determine import root")
  35899. var u = i.imports[h]
  35900. if ("google/protobuf/descriptor.proto" === u)
  35901. continue
  35902. if (u = l + o + u,
  35903. this.files[u] === !0)
  35904. continue;
  35905. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"))
  35906. var d = t.Util.fetch(u)
  35907. if (null === d)
  35908. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35909. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35910. } else
  35911. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function (e, t, i) {
  35912. return t + "_import" + h + "." + i
  35913. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h])
  35914. c && (this.importRoot = null)
  35915. }
  35916. i.package && this.define(i.package),
  35917. i.syntax && r(i)
  35918. var p = this.ptr
  35919. return i.options && Object.keys(i.options).forEach(function (e) {
  35920. p.options[e] = i.options[e]
  35921. }),
  35922. i.messages && (this.create(i.messages),
  35923. this.ptr = p),
  35924. i.enums && (this.create(i.enums),
  35925. this.ptr = p),
  35926. i.services && (this.create(i.services),
  35927. this.ptr = p),
  35928. i.extends && this.create(i.extends),
  35929. this.reset()
  35930. }
  35931. ,
  35932. a.resolveAll = function () {
  35933. var e
  35934. if (null == this.ptr || "object" == typeof this.ptr.type)
  35935. return this
  35936. if (this.ptr instanceof n.Namespace)
  35937. this.ptr.children.forEach(function (e) {
  35938. this.ptr = e,
  35939. this.resolveAll()
  35940. }, this)
  35941. else if (this.ptr instanceof n.Message.Field) {
  35942. if (i.TYPE.test(this.ptr.type))
  35943. this.ptr.type = t.TYPES[this.ptr.type]
  35944. else {
  35945. if (!i.TYPEREF.test(this.ptr.type))
  35946. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type)
  35947. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35948. !e)
  35949. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type)
  35950. if (this.ptr.resolvedType = e,
  35951. e instanceof n.Enum) {
  35952. if (this.ptr.type = t.TYPES.enum,
  35953. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35954. throw Error("proto3 message cannot reference proto2 enum")
  35955. } else {
  35956. if (!(e instanceof n.Message))
  35957. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type)
  35958. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35959. }
  35960. }
  35961. if (this.ptr.map) {
  35962. if (!i.TYPE.test(this.ptr.keyType))
  35963. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType)
  35964. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35965. }
  35966. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35967. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35968. throw Error("illegal service type in " + this.ptr.toString(!0))
  35969. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35970. !(e && e instanceof t.Reflect.Message))
  35971. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName)
  35972. if (this.ptr.resolvedRequestType = e,
  35973. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35974. !(e && e instanceof t.Reflect.Message))
  35975. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName)
  35976. this.ptr.resolvedResponseType = e
  35977. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35978. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr)
  35979. return this.reset()
  35980. }
  35981. ,
  35982. a.build = function (e) {
  35983. if (this.reset(),
  35984. this.resolved || (this.resolveAll(),
  35985. this.resolved = !0,
  35986. this.result = null),
  35987. null === this.result && (this.result = this.ns.build()),
  35988. !e)
  35989. return this.result
  35990. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35991. if (!i[t[n]]) {
  35992. i = null
  35993. break
  35994. }
  35995. i = i[t[n]]
  35996. }
  35997. return i
  35998. }
  35999. ,
  36000. a.lookup = function (e, t) {
  36001. return e ? this.ns.resolve(e, t) : this.ns
  36002. }
  36003. ,
  36004. a.toString = function () {
  36005. return "Builder"
  36006. }
  36007. ,
  36008. o.Message = function () { }
  36009. ,
  36010. o.Enum = function () { }
  36011. ,
  36012. o.Service = function () { }
  36013. ,
  36014. o
  36015. }(r, r.Lang, r.Reflect),
  36016. r.Map = function (e, t) {
  36017. function i(e) {
  36018. var t = 0
  36019. return {
  36020. next: function () {
  36021. return t < e.length ? {
  36022. done: !1,
  36023. value: e[t++]
  36024. } : {
  36025. done: !0
  36026. }
  36027. }
  36028. }
  36029. }
  36030. var n = function (e, i) {
  36031. if (!e.map)
  36032. throw Error("field is not a map")
  36033. if (this.field = e,
  36034. this.keyElem = new t.Element(e.keyType, null, !0, e.syntax),
  36035. this.valueElem = new t.Element(e.type, e.resolvedType, !1, e.syntax),
  36036. this.map = {},
  36037. Object.defineProperty(this, "size", {
  36038. get: function () {
  36039. return Object.keys(this.map).length
  36040. }
  36041. }),
  36042. i)
  36043. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36044. var o = this.keyElem.valueFromString(n[r])
  36045. , a = this.valueElem.verifyValue(i[n[r]])
  36046. this.map[this.keyElem.valueToString(o)] = {
  36047. key: o,
  36048. value: a
  36049. }
  36050. }
  36051. }
  36052. , r = n.prototype
  36053. return r.clear = function () {
  36054. this.map = {}
  36055. }
  36056. ,
  36057. r.delete = function (e) {
  36058. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36059. , i = t in this.map
  36060. return delete this.map[t],
  36061. i
  36062. }
  36063. ,
  36064. r.entries = function () {
  36065. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36066. t.push([(e = this.map[n[r]]).key, e.value])
  36067. return i(t)
  36068. }
  36069. ,
  36070. r.keys = function () {
  36071. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36072. e.push(this.map[t[n]].key)
  36073. return i(e)
  36074. }
  36075. ,
  36076. r.values = function () {
  36077. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36078. e.push(this.map[t[n]].value)
  36079. return i(e)
  36080. }
  36081. ,
  36082. r.forEach = function (e, t) {
  36083. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36084. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36085. }
  36086. ,
  36087. r.set = function (e, t) {
  36088. var i = this.keyElem.verifyValue(e)
  36089. , n = this.valueElem.verifyValue(t)
  36090. return this.map[this.keyElem.valueToString(i)] = {
  36091. key: i,
  36092. value: n
  36093. },
  36094. this
  36095. }
  36096. ,
  36097. r.get = function (e) {
  36098. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36099. if (t in this.map)
  36100. return this.map[t].value
  36101. }
  36102. ,
  36103. r.has = function (e) {
  36104. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36105. return t in this.map
  36106. }
  36107. ,
  36108. n
  36109. }(r, r.Reflect),
  36110. r.loadProto = function (e, t, i) {
  36111. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36112. t = void 0),
  36113. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36114. }
  36115. ,
  36116. r.protoFromString = r.loadProto,
  36117. r.loadProtoFile = function (e, t, i) {
  36118. if (t && "object" == typeof t ? (i = t,
  36119. t = null) : t && "function" == typeof t || (t = null),
  36120. t)
  36121. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function (n) {
  36122. if (null === n)
  36123. return void t(Error("Failed to fetch file"))
  36124. try {
  36125. t(null, r.loadProto(n, i, e))
  36126. } catch (e) {
  36127. t(e)
  36128. }
  36129. })
  36130. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e)
  36131. return null === n ? null : r.loadProto(n, i, e)
  36132. }
  36133. ,
  36134. r.protoFromFile = r.loadProtoFile,
  36135. r.newBuilder = function (e) {
  36136. return e = e || {},
  36137. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36138. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36139. new r.Builder(e)
  36140. }
  36141. ,
  36142. r.loadJson = function (e, t, i) {
  36143. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36144. t = null),
  36145. t && "object" == typeof t || (t = r.newBuilder()),
  36146. "string" == typeof e && (e = JSON.parse(e)),
  36147. t.import(e, i),
  36148. t.resolveAll(),
  36149. t
  36150. }
  36151. ,
  36152. r.loadJsonFile = function (e, t, i) {
  36153. if (t && "object" == typeof t ? (i = t,
  36154. t = null) : t && "function" == typeof t || (t = null),
  36155. t)
  36156. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function (n) {
  36157. if (null === n)
  36158. return void t(Error("Failed to fetch file"))
  36159. try {
  36160. t(null, r.loadJson(JSON.parse(n), i, e))
  36161. } catch (e) {
  36162. t(e)
  36163. }
  36164. })
  36165. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e)
  36166. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36167. }
  36168. ,
  36169. r
  36170. })
  36171. }
  36172. ).call(this, e("_process"))
  36173. }
  36174. , {
  36175. _process: 203,
  36176. bytebuffer: 215,
  36177. fs: 197,
  36178. path: 197
  36179. }],
  36180. 215: [function (e, t, i) {
  36181. !function (i, n) {
  36182. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function () {
  36183. var t
  36184. try {
  36185. t = e("long")
  36186. } catch (e) { }
  36187. return n(t)
  36188. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36189. }(this, function (e) {
  36190. "use strict"
  36191. function t(e) {
  36192. var t = 0
  36193. return function () {
  36194. return t < e.length ? e.charCodeAt(t++) : null
  36195. }
  36196. }
  36197. function i() {
  36198. var e = []
  36199. , t = []
  36200. return function () {
  36201. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36202. e.length = 0),
  36203. void Array.prototype.push.apply(e, arguments))
  36204. }
  36205. }
  36206. function n(e, t, i, n, r) {
  36207. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u]
  36208. for (u += d,
  36209. o = p & (1 << -h) - 1,
  36210. p >>= -h,
  36211. h += s; h > 0; o = 256 * o + e[t + u],
  36212. u += d,
  36213. h -= 8)
  36214. ;
  36215. for (a = o & (1 << -h) - 1,
  36216. o >>= -h,
  36217. h += n; h > 0; a = 256 * a + e[t + u],
  36218. u += d,
  36219. h -= 8)
  36220. ;
  36221. if (0 === o)
  36222. o = 1 - c
  36223. else {
  36224. if (o === l)
  36225. return a ? NaN : (p ? -1 : 1) * (1 / 0)
  36226. a += Math.pow(2, n),
  36227. o -= c
  36228. }
  36229. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36230. }
  36231. function r(e, t, i, n, r, o) {
  36232. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0
  36233. for (t = Math.abs(t),
  36234. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36235. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36236. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36237. l *= 2),
  36238. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36239. t * l >= 2 && (a++,
  36240. l /= 2),
  36241. a + u >= h ? (s = 0,
  36242. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36243. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36244. a = 0)); r >= 8; e[i + p] = 255 & s,
  36245. p += f,
  36246. s /= 256,
  36247. r -= 8)
  36248. ;
  36249. for (a = a << r | s,
  36250. c += r; c > 0; e[i + p] = 255 & a,
  36251. p += f,
  36252. a /= 256,
  36253. c -= 8)
  36254. ;
  36255. e[i + p - f] |= 128 * g
  36256. }
  36257. var o = function (e, t, i) {
  36258. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36259. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36260. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36261. !i) {
  36262. if (e |= 0,
  36263. e < 0)
  36264. throw RangeError("Illegal capacity")
  36265. t = !!t,
  36266. i = !!i
  36267. }
  36268. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36269. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36270. this.offset = 0,
  36271. this.markedOffset = -1,
  36272. this.limit = e,
  36273. this.littleEndian = t,
  36274. this.noAssert = i
  36275. }
  36276. o.VERSION = "5.0.1",
  36277. o.LITTLE_ENDIAN = !0,
  36278. o.BIG_ENDIAN = !1,
  36279. o.DEFAULT_CAPACITY = 16,
  36280. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36281. o.DEFAULT_NOASSERT = !1,
  36282. o.Long = e || null
  36283. var a = o.prototype
  36284. a.__isByteBuffer__,
  36285. Object.defineProperty(a, "__isByteBuffer__", {
  36286. value: !0,
  36287. enumerable: !1,
  36288. configurable: !1
  36289. })
  36290. var s = new ArrayBuffer(0)
  36291. , l = String.fromCharCode
  36292. o.accessor = function () {
  36293. return Uint8Array
  36294. }
  36295. ,
  36296. o.allocate = function (e, t, i) {
  36297. return new o(e, t, i)
  36298. }
  36299. ,
  36300. o.concat = function (e, t, i, n) {
  36301. "boolean" != typeof t && "string" == typeof t || (n = i,
  36302. i = t,
  36303. t = void 0)
  36304. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36305. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36306. r = e[s].limit - e[s].offset,
  36307. r > 0 && (a += r)
  36308. if (0 === a)
  36309. return new o(0, i, n)
  36310. var c, h = new o(a, i, n)
  36311. for (s = 0; s < l;)
  36312. c = e[s++],
  36313. r = c.limit - c.offset,
  36314. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36315. h.offset += r)
  36316. return h.limit = h.offset,
  36317. h.offset = 0,
  36318. h
  36319. }
  36320. ,
  36321. o.isByteBuffer = function (e) {
  36322. return (e && e.__isByteBuffer__) === !0
  36323. }
  36324. ,
  36325. o.type = function () {
  36326. return ArrayBuffer
  36327. }
  36328. ,
  36329. o.wrap = function (e, t, i, n) {
  36330. if ("string" != typeof t && (n = i,
  36331. i = t,
  36332. t = void 0),
  36333. "string" == typeof e)
  36334. switch ("undefined" == typeof t && (t = "utf8"),
  36335. t) {
  36336. case "base64":
  36337. return o.fromBase64(e, i)
  36338. case "hex":
  36339. return o.fromHex(e, i)
  36340. case "binary":
  36341. return o.fromBinary(e, i)
  36342. case "utf8":
  36343. return o.fromUTF8(e, i)
  36344. case "debug":
  36345. return o.fromDebug(e, i)
  36346. default:
  36347. throw Error("Unsupported encoding: " + t)
  36348. }
  36349. if (null === e || "object" != typeof e)
  36350. throw TypeError("Illegal buffer")
  36351. var r
  36352. if (o.isByteBuffer(e))
  36353. return r = a.clone.call(e),
  36354. r.markedOffset = -1,
  36355. r
  36356. if (e instanceof Uint8Array)
  36357. r = new o(0, i, n),
  36358. e.length > 0 && (r.buffer = e.buffer,
  36359. r.offset = e.byteOffset,
  36360. r.limit = e.byteOffset + e.byteLength,
  36361. r.view = new Uint8Array(e.buffer))
  36362. else if (e instanceof ArrayBuffer)
  36363. r = new o(0, i, n),
  36364. e.byteLength > 0 && (r.buffer = e,
  36365. r.offset = 0,
  36366. r.limit = e.byteLength,
  36367. r.view = e.byteLength > 0 ? new Uint8Array(e) : null)
  36368. else {
  36369. if ("[object Array]" !== Object.prototype.toString.call(e))
  36370. throw TypeError("Illegal buffer")
  36371. r = new o(e.length, i, n),
  36372. r.limit = e.length
  36373. for (var s = 0; s < e.length; ++s)
  36374. r.view[s] = e[s]
  36375. }
  36376. return r
  36377. }
  36378. ,
  36379. a.writeBitSet = function (e, t) {
  36380. var i = "undefined" == typeof t
  36381. if (i && (t = this.offset),
  36382. !this.noAssert) {
  36383. if (!(e instanceof Array))
  36384. throw TypeError("Illegal BitSet: Not an array")
  36385. if ("number" != typeof t || t % 1 !== 0)
  36386. throw TypeError("Illegal offset: " + t + " (not an integer)")
  36387. if (t >>>= 0,
  36388. t < 0 || t + 0 > this.buffer.byteLength)
  36389. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36390. }
  36391. var n, r = t, o = e.length, a = o >> 3, s = 0
  36392. for (t += this.writeVarint32(o, t); a--;)
  36393. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36394. this.writeByte(n, t++)
  36395. if (s < o) {
  36396. var l = 0
  36397. for (n = 0; s < o;)
  36398. n |= (1 & !!e[s++]) << l++
  36399. this.writeByte(n, t++)
  36400. }
  36401. return i ? (this.offset = t,
  36402. this) : t - r
  36403. }
  36404. ,
  36405. a.readBitSet = function (e) {
  36406. var t = "undefined" == typeof e
  36407. t && (e = this.offset)
  36408. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = []
  36409. for (e += n.length; o--;)
  36410. i = this.readByte(e++),
  36411. s[a++] = !!(1 & i),
  36412. s[a++] = !!(2 & i),
  36413. s[a++] = !!(4 & i),
  36414. s[a++] = !!(8 & i),
  36415. s[a++] = !!(16 & i),
  36416. s[a++] = !!(32 & i),
  36417. s[a++] = !!(64 & i),
  36418. s[a++] = !!(128 & i)
  36419. if (a < r) {
  36420. var l = 0
  36421. for (i = this.readByte(e++); a < r;)
  36422. s[a++] = !!(i >> l++ & 1)
  36423. }
  36424. return t && (this.offset = e),
  36425. s
  36426. }
  36427. ,
  36428. a.readBytes = function (e, t) {
  36429. var i = "undefined" == typeof t
  36430. if (i && (t = this.offset),
  36431. !this.noAssert) {
  36432. if ("number" != typeof t || t % 1 !== 0)
  36433. throw TypeError("Illegal offset: " + t + " (not an integer)")
  36434. if (t >>>= 0,
  36435. t < 0 || t + e > this.buffer.byteLength)
  36436. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36437. }
  36438. var n = this.slice(t, t + e)
  36439. return i && (this.offset += e),
  36440. n
  36441. }
  36442. ,
  36443. a.writeBytes = a.append,
  36444. a.writeInt8 = function (e, t) {
  36445. var i = "undefined" == typeof t
  36446. if (i && (t = this.offset),
  36447. !this.noAssert) {
  36448. if ("number" != typeof e || e % 1 !== 0)
  36449. throw TypeError("Illegal value: " + e + " (not an integer)")
  36450. if (e |= 0,
  36451. "number" != typeof t || t % 1 !== 0)
  36452. throw TypeError("Illegal offset: " + t + " (not an integer)")
  36453. if (t >>>= 0,
  36454. t < 0 || t + 0 > this.buffer.byteLength)
  36455. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36456. }
  36457. t += 1
  36458. var n = this.buffer.byteLength
  36459. return t > n && this.resize((n *= 2) > t ? n : t),
  36460. t -= 1,
  36461. this.view[t] = e,
  36462. i && (this.offset += 1),
  36463. this
  36464. }
  36465. ,
  36466. a.writeByte = a.writeInt8,
  36467. a.readInt8 = function (e) {
  36468. var t = "undefined" == typeof e
  36469. if (t && (e = this.offset),
  36470. !this.noAssert) {
  36471. if ("number" != typeof e || e % 1 !== 0)
  36472. throw TypeError("Illegal offset: " + e + " (not an integer)")
  36473. if (e >>>= 0,
  36474. e < 0 || e + 1 > this.buffer.byteLength)
  36475. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36476. }
  36477. var i = this.view[e]
  36478. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36479. t && (this.offset += 1),
  36480. i
  36481. }
  36482. ,
  36483. a.readByte = a.readInt8,
  36484. a.writeUint8 = function (e, t) {
  36485. var i = "undefined" == typeof t
  36486. if (i && (t = this.offset),
  36487. !this.noAssert) {
  36488. if ("number" != typeof e || e % 1 !== 0)
  36489. throw TypeError("Illegal value: " + e + " (not an integer)")
  36490. if (e >>>= 0,
  36491. "number" != typeof t || t % 1 !== 0)
  36492. throw TypeError("Illegal offset: " + t + " (not an integer)")
  36493. if (t >>>= 0,
  36494. t < 0 || t + 0 > this.buffer.byteLength)
  36495. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36496. }
  36497. t += 1
  36498. var n = this.buffer.byteLength
  36499. return t > n && this.resize((n *= 2) > t ? n : t),
  36500. t -= 1,
  36501. this.view[t] = e,
  36502. i && (this.offset += 1),
  36503. this
  36504. }
  36505. ,
  36506. a.writeUInt8 = a.writeUint8,
  36507. a.readUint8 = function (e) {
  36508. var t = "undefined" == typeof e
  36509. if (t && (e = this.offset),
  36510. !this.noAssert) {
  36511. if ("number" != typeof e || e % 1 !== 0)
  36512. throw TypeError("Illegal offset: " + e + " (not an integer)")
  36513. if (e >>>= 0,
  36514. e < 0 || e + 1 > this.buffer.byteLength)
  36515. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36516. }
  36517. var i = this.view[e]
  36518. return t && (this.offset += 1),
  36519. i
  36520. }
  36521. ,
  36522. a.readUInt8 = a.readUint8,
  36523. a.writeInt16 = function (e, t) {
  36524. var i = "undefined" == typeof t
  36525. if (i && (t = this.offset),
  36526. !this.noAssert) {
  36527. if ("number" != typeof e || e % 1 !== 0)
  36528. throw TypeError("Illegal value: " + e + " (not an integer)")
  36529. if (e |= 0,
  36530. "number" != typeof t || t % 1 !== 0)
  36531. throw TypeError("Illegal offset: " + t + " (not an integer)")
  36532. if (t >>>= 0,
  36533. t < 0 || t + 0 > this.buffer.byteLength)
  36534. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36535. }
  36536. t += 2
  36537. var n = this.buffer.byteLength
  36538. return t > n && this.resize((n *= 2) > t ? n : t),
  36539. t -= 2,
  36540. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36541. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36542. this.view[t + 1] = 255 & e),
  36543. i && (this.offset += 2),
  36544. this
  36545. }
  36546. ,
  36547. a.writeShort = a.writeInt16,
  36548. a.readInt16 = function (e) {
  36549. var t = "undefined" == typeof e
  36550. if (t && (e = this.offset),
  36551. !this.noAssert) {
  36552. if ("number" != typeof e || e % 1 !== 0)
  36553. throw TypeError("Illegal offset: " + e + " (not an integer)")
  36554. if (e >>>= 0,
  36555. e < 0 || e + 2 > this.buffer.byteLength)
  36556. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36557. }
  36558. var i = 0
  36559. return this.littleEndian ? (i = this.view[e],
  36560. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36561. i |= this.view[e + 1]),
  36562. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36563. t && (this.offset += 2),
  36564. i
  36565. }
  36566. ,
  36567. a.readShort = a.readInt16,
  36568. a.writeUint16 = function (e, t) {
  36569. var i = "undefined" == typeof t
  36570. if (i && (t = this.offset),
  36571. !this.noAssert) {
  36572. if ("number" != typeof e || e % 1 !== 0)
  36573. throw TypeError("Illegal value: " + e + " (not an integer)")
  36574. if (e >>>= 0,
  36575. "number" != typeof t || t % 1 !== 0)
  36576. throw TypeError("Illegal offset: " + t + " (not an integer)")
  36577. if (t >>>= 0,
  36578. t < 0 || t + 0 > this.buffer.byteLength)
  36579. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36580. }
  36581. t += 2
  36582. var n = this.buffer.byteLength
  36583. return t > n && this.resize((n *= 2) > t ? n : t),
  36584. t -= 2,
  36585. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36586. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36587. this.view[t + 1] = 255 & e),
  36588. i && (this.offset += 2),
  36589. this
  36590. }
  36591. ,
  36592. a.writeUInt16 = a.writeUint16,
  36593. a.readUint16 = function (e) {
  36594. var t = "undefined" == typeof e
  36595. if (t && (e = this.offset),
  36596. !this.noAssert) {
  36597. if ("number" != typeof e || e % 1 !== 0)
  36598. throw TypeError("Illegal offset: " + e + " (not an integer)")
  36599. if (e >>>= 0,
  36600. e < 0 || e + 2 > this.buffer.byteLength)
  36601. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36602. }
  36603. var i = 0
  36604. return this.littleEndian ? (i = this.view[e],
  36605. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36606. i |= this.view[e + 1]),
  36607. t && (this.offset += 2),
  36608. i
  36609. }
  36610. ,
  36611. a.readUInt16 = a.readUint16,
  36612. a.writeInt32 = function (e, t) {
  36613. var i = "undefined" == typeof t
  36614. if (i && (t = this.offset),
  36615. !this.noAssert) {
  36616. if ("number" != typeof e || e % 1 !== 0)
  36617. throw TypeError("Illegal value: " + e + " (not an integer)")
  36618. if (e |= 0,
  36619. "number" != typeof t || t % 1 !== 0)
  36620. throw TypeError("Illegal offset: " + t + " (not an integer)")
  36621. if (t >>>= 0,
  36622. t < 0 || t + 0 > this.buffer.byteLength)
  36623. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36624. }
  36625. t += 4
  36626. var n = this.buffer.byteLength
  36627. return t > n && this.resize((n *= 2) > t ? n : t),
  36628. t -= 4,
  36629. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36630. this.view[t + 2] = e >>> 16 & 255,
  36631. this.view[t + 1] = e >>> 8 & 255,
  36632. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36633. this.view[t + 1] = e >>> 16 & 255,
  36634. this.view[t + 2] = e >>> 8 & 255,
  36635. this.view[t + 3] = 255 & e),
  36636. i && (this.offset += 4),
  36637. this
  36638. }
  36639. ,
  36640. a.writeInt = a.writeInt32,
  36641. a.readInt32 = function (e) {
  36642. var t = "undefined" == typeof e
  36643. if (t && (e = this.offset),
  36644. !this.noAssert) {
  36645. if ("number" != typeof e || e % 1 !== 0)
  36646. throw TypeError("Illegal offset: " + e + " (not an integer)")
  36647. if (e >>>= 0,
  36648. e < 0 || e + 4 > this.buffer.byteLength)
  36649. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36650. }
  36651. var i = 0
  36652. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36653. i |= this.view[e + 1] << 8,
  36654. i |= this.view[e],
  36655. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36656. i |= this.view[e + 2] << 8,
  36657. i |= this.view[e + 3],
  36658. i += this.view[e] << 24 >>> 0),
  36659. i |= 0,
  36660. t && (this.offset += 4),
  36661. i
  36662. }
  36663. ,
  36664. a.readInt = a.readInt32,
  36665. a.writeUint32 = function (e, t) {
  36666. var i = "undefined" == typeof t
  36667. if (i && (t = this.offset),
  36668. !this.noAssert) {
  36669. if ("number" != typeof e || e % 1 !== 0)
  36670. throw TypeError("Illegal value: " + e + " (not an integer)")
  36671. if (e >>>= 0,
  36672. "number" != typeof t || t % 1 !== 0)
  36673. throw TypeError("Illegal offset: " + t + " (not an integer)")
  36674. if (t >>>= 0,
  36675. t < 0 || t + 0 > this.buffer.byteLength)
  36676. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36677. }
  36678. t += 4
  36679. var n = this.buffer.byteLength
  36680. return t > n && this.resize((n *= 2) > t ? n : t),
  36681. t -= 4,
  36682. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36683. this.view[t + 2] = e >>> 16 & 255,
  36684. this.view[t + 1] = e >>> 8 & 255,
  36685. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36686. this.view[t + 1] = e >>> 16 & 255,
  36687. this.view[t + 2] = e >>> 8 & 255,
  36688. this.view[t + 3] = 255 & e),
  36689. i && (this.offset += 4),
  36690. this
  36691. }
  36692. ,
  36693. a.writeUInt32 = a.writeUint32,
  36694. a.readUint32 = function (e) {
  36695. var t = "undefined" == typeof e
  36696. if (t && (e = this.offset),
  36697. !this.noAssert) {
  36698. if ("number" != typeof e || e % 1 !== 0)
  36699. throw TypeError("Illegal offset: " + e + " (not an integer)")
  36700. if (e >>>= 0,
  36701. e < 0 || e + 4 > this.buffer.byteLength)
  36702. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36703. }
  36704. var i = 0
  36705. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36706. i |= this.view[e + 1] << 8,
  36707. i |= this.view[e],
  36708. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36709. i |= this.view[e + 2] << 8,
  36710. i |= this.view[e + 3],
  36711. i += this.view[e] << 24 >>> 0),
  36712. t && (this.offset += 4),
  36713. i
  36714. }
  36715. ,
  36716. a.readUInt32 = a.readUint32,
  36717. e && (a.writeInt64 = function (t, i) {
  36718. var n = "undefined" == typeof i
  36719. if (n && (i = this.offset),
  36720. !this.noAssert) {
  36721. if ("number" == typeof t)
  36722. t = e.fromNumber(t)
  36723. else if ("string" == typeof t)
  36724. t = e.fromString(t)
  36725. else if (!(t && t instanceof e))
  36726. throw TypeError("Illegal value: " + t + " (not an integer or Long)")
  36727. if ("number" != typeof i || i % 1 !== 0)
  36728. throw TypeError("Illegal offset: " + i + " (not an integer)")
  36729. if (i >>>= 0,
  36730. i < 0 || i + 0 > this.buffer.byteLength)
  36731. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36732. }
  36733. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36734. i += 8
  36735. var r = this.buffer.byteLength
  36736. i > r && this.resize((r *= 2) > i ? r : i),
  36737. i -= 8
  36738. var o = t.low
  36739. , a = t.high
  36740. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36741. this.view[i + 2] = o >>> 16 & 255,
  36742. this.view[i + 1] = o >>> 8 & 255,
  36743. this.view[i] = 255 & o,
  36744. i += 4,
  36745. this.view[i + 3] = a >>> 24 & 255,
  36746. this.view[i + 2] = a >>> 16 & 255,
  36747. this.view[i + 1] = a >>> 8 & 255,
  36748. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36749. this.view[i + 1] = a >>> 16 & 255,
  36750. this.view[i + 2] = a >>> 8 & 255,
  36751. this.view[i + 3] = 255 & a,
  36752. i += 4,
  36753. this.view[i] = o >>> 24 & 255,
  36754. this.view[i + 1] = o >>> 16 & 255,
  36755. this.view[i + 2] = o >>> 8 & 255,
  36756. this.view[i + 3] = 255 & o),
  36757. n && (this.offset += 8),
  36758. this
  36759. }
  36760. ,
  36761. a.writeLong = a.writeInt64,
  36762. a.readInt64 = function (t) {
  36763. var i = "undefined" == typeof t
  36764. if (i && (t = this.offset),
  36765. !this.noAssert) {
  36766. if ("number" != typeof t || t % 1 !== 0)
  36767. throw TypeError("Illegal offset: " + t + " (not an integer)")
  36768. if (t >>>= 0,
  36769. t < 0 || t + 8 > this.buffer.byteLength)
  36770. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36771. }
  36772. var n = 0
  36773. , r = 0
  36774. this.littleEndian ? (n = this.view[t + 2] << 16,
  36775. n |= this.view[t + 1] << 8,
  36776. n |= this.view[t],
  36777. n += this.view[t + 3] << 24 >>> 0,
  36778. t += 4,
  36779. r = this.view[t + 2] << 16,
  36780. r |= this.view[t + 1] << 8,
  36781. r |= this.view[t],
  36782. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36783. r |= this.view[t + 2] << 8,
  36784. r |= this.view[t + 3],
  36785. r += this.view[t] << 24 >>> 0,
  36786. t += 4,
  36787. n = this.view[t + 1] << 16,
  36788. n |= this.view[t + 2] << 8,
  36789. n |= this.view[t + 3],
  36790. n += this.view[t] << 24 >>> 0)
  36791. var o = new e(n, r, !1)
  36792. return i && (this.offset += 8),
  36793. o
  36794. }
  36795. ,
  36796. a.readLong = a.readInt64,
  36797. a.writeUint64 = function (t, i) {
  36798. var n = "undefined" == typeof i
  36799. if (n && (i = this.offset),
  36800. !this.noAssert) {
  36801. if ("number" == typeof t)
  36802. t = e.fromNumber(t)
  36803. else if ("string" == typeof t)
  36804. t = e.fromString(t)
  36805. else if (!(t && t instanceof e))
  36806. throw TypeError("Illegal value: " + t + " (not an integer or Long)")
  36807. if ("number" != typeof i || i % 1 !== 0)
  36808. throw TypeError("Illegal offset: " + i + " (not an integer)")
  36809. if (i >>>= 0,
  36810. i < 0 || i + 0 > this.buffer.byteLength)
  36811. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36812. }
  36813. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36814. i += 8
  36815. var r = this.buffer.byteLength
  36816. i > r && this.resize((r *= 2) > i ? r : i),
  36817. i -= 8
  36818. var o = t.low
  36819. , a = t.high
  36820. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36821. this.view[i + 2] = o >>> 16 & 255,
  36822. this.view[i + 1] = o >>> 8 & 255,
  36823. this.view[i] = 255 & o,
  36824. i += 4,
  36825. this.view[i + 3] = a >>> 24 & 255,
  36826. this.view[i + 2] = a >>> 16 & 255,
  36827. this.view[i + 1] = a >>> 8 & 255,
  36828. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36829. this.view[i + 1] = a >>> 16 & 255,
  36830. this.view[i + 2] = a >>> 8 & 255,
  36831. this.view[i + 3] = 255 & a,
  36832. i += 4,
  36833. this.view[i] = o >>> 24 & 255,
  36834. this.view[i + 1] = o >>> 16 & 255,
  36835. this.view[i + 2] = o >>> 8 & 255,
  36836. this.view[i + 3] = 255 & o),
  36837. n && (this.offset += 8),
  36838. this
  36839. }
  36840. ,
  36841. a.writeUInt64 = a.writeUint64,
  36842. a.readUint64 = function (t) {
  36843. var i = "undefined" == typeof t
  36844. if (i && (t = this.offset),
  36845. !this.noAssert) {
  36846. if ("number" != typeof t || t % 1 !== 0)
  36847. throw TypeError("Illegal offset: " + t + " (not an integer)")
  36848. if (t >>>= 0,
  36849. t < 0 || t + 8 > this.buffer.byteLength)
  36850. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36851. }
  36852. var n = 0
  36853. , r = 0
  36854. this.littleEndian ? (n = this.view[t + 2] << 16,
  36855. n |= this.view[t + 1] << 8,
  36856. n |= this.view[t],
  36857. n += this.view[t + 3] << 24 >>> 0,
  36858. t += 4,
  36859. r = this.view[t + 2] << 16,
  36860. r |= this.view[t + 1] << 8,
  36861. r |= this.view[t],
  36862. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36863. r |= this.view[t + 2] << 8,
  36864. r |= this.view[t + 3],
  36865. r += this.view[t] << 24 >>> 0,
  36866. t += 4,
  36867. n = this.view[t + 1] << 16,
  36868. n |= this.view[t + 2] << 8,
  36869. n |= this.view[t + 3],
  36870. n += this.view[t] << 24 >>> 0)
  36871. var o = new e(n, r, !0)
  36872. return i && (this.offset += 8),
  36873. o
  36874. }
  36875. ,
  36876. a.readUInt64 = a.readUint64),
  36877. a.writeFloat32 = function (e, t) {
  36878. var i = "undefined" == typeof t
  36879. if (i && (t = this.offset),
  36880. !this.noAssert) {
  36881. if ("number" != typeof e)
  36882. throw TypeError("Illegal value: " + e + " (not a number)")
  36883. if ("number" != typeof t || t % 1 !== 0)
  36884. throw TypeError("Illegal offset: " + t + " (not an integer)")
  36885. if (t >>>= 0,
  36886. t < 0 || t + 0 > this.buffer.byteLength)
  36887. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36888. }
  36889. t += 4
  36890. var n = this.buffer.byteLength
  36891. return t > n && this.resize((n *= 2) > t ? n : t),
  36892. t -= 4,
  36893. r(this.view, e, t, this.littleEndian, 23, 4),
  36894. i && (this.offset += 4),
  36895. this
  36896. }
  36897. ,
  36898. a.writeFloat = a.writeFloat32,
  36899. a.readFloat32 = function (e) {
  36900. var t = "undefined" == typeof e
  36901. if (t && (e = this.offset),
  36902. !this.noAssert) {
  36903. if ("number" != typeof e || e % 1 !== 0)
  36904. throw TypeError("Illegal offset: " + e + " (not an integer)")
  36905. if (e >>>= 0,
  36906. e < 0 || e + 4 > this.buffer.byteLength)
  36907. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36908. }
  36909. var i = n(this.view, e, this.littleEndian, 23, 4)
  36910. return t && (this.offset += 4),
  36911. i
  36912. }
  36913. ,
  36914. a.readFloat = a.readFloat32,
  36915. a.writeFloat64 = function (e, t) {
  36916. var i = "undefined" == typeof t
  36917. if (i && (t = this.offset),
  36918. !this.noAssert) {
  36919. if ("number" != typeof e)
  36920. throw TypeError("Illegal value: " + e + " (not a number)")
  36921. if ("number" != typeof t || t % 1 !== 0)
  36922. throw TypeError("Illegal offset: " + t + " (not an integer)")
  36923. if (t >>>= 0,
  36924. t < 0 || t + 0 > this.buffer.byteLength)
  36925. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36926. }
  36927. t += 8
  36928. var n = this.buffer.byteLength
  36929. return t > n && this.resize((n *= 2) > t ? n : t),
  36930. t -= 8,
  36931. r(this.view, e, t, this.littleEndian, 52, 8),
  36932. i && (this.offset += 8),
  36933. this
  36934. }
  36935. ,
  36936. a.writeDouble = a.writeFloat64,
  36937. a.readFloat64 = function (e) {
  36938. var t = "undefined" == typeof e
  36939. if (t && (e = this.offset),
  36940. !this.noAssert) {
  36941. if ("number" != typeof e || e % 1 !== 0)
  36942. throw TypeError("Illegal offset: " + e + " (not an integer)")
  36943. if (e >>>= 0,
  36944. e < 0 || e + 8 > this.buffer.byteLength)
  36945. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36946. }
  36947. var i = n(this.view, e, this.littleEndian, 52, 8)
  36948. return t && (this.offset += 8),
  36949. i
  36950. }
  36951. ,
  36952. a.readDouble = a.readFloat64,
  36953. o.MAX_VARINT32_BYTES = 5,
  36954. o.calculateVarint32 = function (e) {
  36955. return e >>>= 0,
  36956. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36957. }
  36958. ,
  36959. o.zigZagEncode32 = function (e) {
  36960. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36961. }
  36962. ,
  36963. o.zigZagDecode32 = function (e) {
  36964. return e >>> 1 ^ -(1 & e) | 0
  36965. }
  36966. ,
  36967. a.writeVarint32 = function (e, t) {
  36968. var i = "undefined" == typeof t
  36969. if (i && (t = this.offset),
  36970. !this.noAssert) {
  36971. if ("number" != typeof e || e % 1 !== 0)
  36972. throw TypeError("Illegal value: " + e + " (not an integer)")
  36973. if (e |= 0,
  36974. "number" != typeof t || t % 1 !== 0)
  36975. throw TypeError("Illegal offset: " + t + " (not an integer)")
  36976. if (t >>>= 0,
  36977. t < 0 || t + 0 > this.buffer.byteLength)
  36978. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36979. }
  36980. var n, r = o.calculateVarint32(e)
  36981. t += r
  36982. var a = this.buffer.byteLength
  36983. for (t > a && this.resize((a *= 2) > t ? a : t),
  36984. t -= r,
  36985. e >>>= 0; e >= 128;)
  36986. n = 127 & e | 128,
  36987. this.view[t++] = n,
  36988. e >>>= 7
  36989. return this.view[t++] = e,
  36990. i ? (this.offset = t,
  36991. this) : r
  36992. }
  36993. ,
  36994. a.writeVarint32ZigZag = function (e, t) {
  36995. return this.writeVarint32(o.zigZagEncode32(e), t)
  36996. }
  36997. ,
  36998. a.readVarint32 = function (e) {
  36999. var t = "undefined" == typeof e
  37000. if (t && (e = this.offset),
  37001. !this.noAssert) {
  37002. if ("number" != typeof e || e % 1 !== 0)
  37003. throw TypeError("Illegal offset: " + e + " (not an integer)")
  37004. if (e >>>= 0,
  37005. e < 0 || e + 1 > this.buffer.byteLength)
  37006. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37007. }
  37008. var i, n = 0, r = 0
  37009. do {
  37010. if (!this.noAssert && e > this.limit) {
  37011. var o = Error("Truncated")
  37012. throw o.truncated = !0,
  37013. o
  37014. }
  37015. i = this.view[e++],
  37016. n < 5 && (r |= (127 & i) << 7 * n),
  37017. ++n
  37018. } while (0 !== (128 & i)); return r |= 0,
  37019. t ? (this.offset = e,
  37020. r) : {
  37021. value: r,
  37022. length: n
  37023. }
  37024. }
  37025. ,
  37026. a.readVarint32ZigZag = function (e) {
  37027. var t = this.readVarint32(e)
  37028. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37029. t
  37030. }
  37031. ,
  37032. e && (o.MAX_VARINT64_BYTES = 10,
  37033. o.calculateVarint64 = function (t) {
  37034. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t))
  37035. var i = t.toInt() >>> 0
  37036. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37037. , r = t.shiftRightUnsigned(56).toInt() >>> 0
  37038. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37039. }
  37040. ,
  37041. o.zigZagEncode64 = function (t) {
  37042. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37043. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37044. }
  37045. ,
  37046. o.zigZagDecode64 = function (t) {
  37047. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37048. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37049. }
  37050. ,
  37051. a.writeVarint64 = function (t, i) {
  37052. var n = "undefined" == typeof i
  37053. if (n && (i = this.offset),
  37054. !this.noAssert) {
  37055. if ("number" == typeof t)
  37056. t = e.fromNumber(t)
  37057. else if ("string" == typeof t)
  37058. t = e.fromString(t)
  37059. else if (!(t && t instanceof e))
  37060. throw TypeError("Illegal value: " + t + " (not an integer or Long)")
  37061. if ("number" != typeof i || i % 1 !== 0)
  37062. throw TypeError("Illegal offset: " + i + " (not an integer)")
  37063. if (i >>>= 0,
  37064. i < 0 || i + 0 > this.buffer.byteLength)
  37065. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37066. }
  37067. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned())
  37068. var r = o.calculateVarint64(t)
  37069. , a = t.toInt() >>> 0
  37070. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37071. , l = t.shiftRightUnsigned(56).toInt() >>> 0
  37072. i += r
  37073. var c = this.buffer.byteLength
  37074. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37075. i -= r,
  37076. r) {
  37077. case 10:
  37078. this.view[i + 9] = l >>> 7 & 1
  37079. case 9:
  37080. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l
  37081. case 8:
  37082. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127
  37083. case 7:
  37084. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127
  37085. case 6:
  37086. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127
  37087. case 5:
  37088. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s
  37089. case 4:
  37090. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127
  37091. case 3:
  37092. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127
  37093. case 2:
  37094. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127
  37095. case 1:
  37096. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37097. }
  37098. return n ? (this.offset += r,
  37099. this) : r
  37100. }
  37101. ,
  37102. a.writeVarint64ZigZag = function (e, t) {
  37103. return this.writeVarint64(o.zigZagEncode64(e), t)
  37104. }
  37105. ,
  37106. a.readVarint64 = function (t) {
  37107. var i = "undefined" == typeof t
  37108. if (i && (t = this.offset),
  37109. !this.noAssert) {
  37110. if ("number" != typeof t || t % 1 !== 0)
  37111. throw TypeError("Illegal offset: " + t + " (not an integer)")
  37112. if (t >>>= 0,
  37113. t < 0 || t + 1 > this.buffer.byteLength)
  37114. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37115. }
  37116. var n = t
  37117. , r = 0
  37118. , o = 0
  37119. , a = 0
  37120. , s = 0
  37121. if (s = this.view[t++],
  37122. r = 127 & s,
  37123. 128 & s && (s = this.view[t++],
  37124. r |= (127 & s) << 7,
  37125. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37126. r |= (127 & s) << 14,
  37127. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37128. r |= (127 & s) << 21,
  37129. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37130. o = 127 & s,
  37131. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37132. o |= (127 & s) << 7,
  37133. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37134. o |= (127 & s) << 14,
  37135. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37136. o |= (127 & s) << 21,
  37137. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37138. a = 127 & s,
  37139. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37140. a |= (127 & s) << 7,
  37141. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37142. throw Error("Buffer overrun")
  37143. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1)
  37144. return i ? (this.offset = t,
  37145. l) : {
  37146. value: l,
  37147. length: t - n
  37148. }
  37149. }
  37150. ,
  37151. a.readVarint64ZigZag = function (t) {
  37152. var i = this.readVarint64(t)
  37153. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37154. i
  37155. }
  37156. ),
  37157. a.writeCString = function (e, i) {
  37158. var n = "undefined" == typeof i
  37159. n && (i = this.offset)
  37160. var r, o = e.length
  37161. if (!this.noAssert) {
  37162. if ("string" != typeof e)
  37163. throw TypeError("Illegal str: Not a string")
  37164. for (r = 0; r < o; ++r)
  37165. if (0 === e.charCodeAt(r))
  37166. throw RangeError("Illegal str: Contains NULL-characters")
  37167. if ("number" != typeof i || i % 1 !== 0)
  37168. throw TypeError("Illegal offset: " + i + " (not an integer)")
  37169. if (i >>>= 0,
  37170. i < 0 || i + 0 > this.buffer.byteLength)
  37171. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37172. }
  37173. o = h.calculateUTF16asUTF8(t(e))[1],
  37174. i += o + 1
  37175. var a = this.buffer.byteLength
  37176. return i > a && this.resize((a *= 2) > i ? a : i),
  37177. i -= o + 1,
  37178. h.encodeUTF16toUTF8(t(e), function (e) {
  37179. this.view[i++] = e
  37180. }
  37181. .bind(this)),
  37182. this.view[i++] = 0,
  37183. n ? (this.offset = i,
  37184. this) : o
  37185. }
  37186. ,
  37187. a.readCString = function (e) {
  37188. var t = "undefined" == typeof e
  37189. if (t && (e = this.offset),
  37190. !this.noAssert) {
  37191. if ("number" != typeof e || e % 1 !== 0)
  37192. throw TypeError("Illegal offset: " + e + " (not an integer)")
  37193. if (e >>>= 0,
  37194. e < 0 || e + 1 > this.buffer.byteLength)
  37195. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37196. }
  37197. var n, r = e, o = -1
  37198. return h.decodeUTF8toUTF16(function () {
  37199. if (0 === o)
  37200. return null
  37201. if (e >= this.limit)
  37202. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit)
  37203. return o = this.view[e++],
  37204. 0 === o ? null : o
  37205. }
  37206. .bind(this), n = i(), !0),
  37207. t ? (this.offset = e,
  37208. n()) : {
  37209. string: n(),
  37210. length: e - r
  37211. }
  37212. }
  37213. ,
  37214. a.writeIString = function (e, i) {
  37215. var n = "undefined" == typeof i
  37216. if (n && (i = this.offset),
  37217. !this.noAssert) {
  37218. if ("string" != typeof e)
  37219. throw TypeError("Illegal str: Not a string")
  37220. if ("number" != typeof i || i % 1 !== 0)
  37221. throw TypeError("Illegal offset: " + i + " (not an integer)")
  37222. if (i >>>= 0,
  37223. i < 0 || i + 0 > this.buffer.byteLength)
  37224. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37225. }
  37226. var r, o = i
  37227. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37228. i += 4 + r
  37229. var a = this.buffer.byteLength
  37230. if (i > a && this.resize((a *= 2) > i ? a : i),
  37231. i -= 4 + r,
  37232. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37233. this.view[i + 2] = r >>> 16 & 255,
  37234. this.view[i + 1] = r >>> 8 & 255,
  37235. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37236. this.view[i + 1] = r >>> 16 & 255,
  37237. this.view[i + 2] = r >>> 8 & 255,
  37238. this.view[i + 3] = 255 & r),
  37239. i += 4,
  37240. h.encodeUTF16toUTF8(t(e), function (e) {
  37241. this.view[i++] = e
  37242. }
  37243. .bind(this)),
  37244. i !== o + 4 + r)
  37245. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r))
  37246. return n ? (this.offset = i,
  37247. this) : i - o
  37248. }
  37249. ,
  37250. a.readIString = function (e) {
  37251. var t = "undefined" == typeof e
  37252. if (t && (e = this.offset),
  37253. !this.noAssert) {
  37254. if ("number" != typeof e || e % 1 !== 0)
  37255. throw TypeError("Illegal offset: " + e + " (not an integer)")
  37256. if (e >>>= 0,
  37257. e < 0 || e + 4 > this.buffer.byteLength)
  37258. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37259. }
  37260. var i = e
  37261. , n = this.readUint32(e)
  37262. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4)
  37263. return e += r.length,
  37264. t ? (this.offset = e,
  37265. r.string) : {
  37266. string: r.string,
  37267. length: e - i
  37268. }
  37269. }
  37270. ,
  37271. o.METRICS_CHARS = "c",
  37272. o.METRICS_BYTES = "b",
  37273. a.writeUTF8String = function (e, i) {
  37274. var n = "undefined" == typeof i
  37275. if (n && (i = this.offset),
  37276. !this.noAssert) {
  37277. if ("number" != typeof i || i % 1 !== 0)
  37278. throw TypeError("Illegal offset: " + i + " (not an integer)")
  37279. if (i >>>= 0,
  37280. i < 0 || i + 0 > this.buffer.byteLength)
  37281. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37282. }
  37283. var r, o = i
  37284. r = h.calculateUTF16asUTF8(t(e))[1],
  37285. i += r
  37286. var a = this.buffer.byteLength
  37287. return i > a && this.resize((a *= 2) > i ? a : i),
  37288. i -= r,
  37289. h.encodeUTF16toUTF8(t(e), function (e) {
  37290. this.view[i++] = e
  37291. }
  37292. .bind(this)),
  37293. n ? (this.offset = i,
  37294. this) : i - o
  37295. }
  37296. ,
  37297. a.writeString = a.writeUTF8String,
  37298. o.calculateUTF8Chars = function (e) {
  37299. return h.calculateUTF16asUTF8(t(e))[0]
  37300. }
  37301. ,
  37302. o.calculateUTF8Bytes = function (e) {
  37303. return h.calculateUTF16asUTF8(t(e))[1]
  37304. }
  37305. ,
  37306. o.calculateString = o.calculateUTF8Bytes,
  37307. a.readUTF8String = function (e, t, n) {
  37308. "number" == typeof t && (n = t,
  37309. t = void 0)
  37310. var r = "undefined" == typeof n
  37311. if (r && (n = this.offset),
  37312. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37313. !this.noAssert) {
  37314. if ("number" != typeof e || e % 1 !== 0)
  37315. throw TypeError("Illegal length: " + e + " (not an integer)")
  37316. if (e |= 0,
  37317. "number" != typeof n || n % 1 !== 0)
  37318. throw TypeError("Illegal offset: " + n + " (not an integer)")
  37319. if (n >>>= 0,
  37320. n < 0 || n + 0 > this.buffer.byteLength)
  37321. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37322. }
  37323. var a, s = 0, l = n
  37324. if (t === o.METRICS_CHARS) {
  37325. if (a = i(),
  37326. h.decodeUTF8(function () {
  37327. return s < e && n < this.limit ? this.view[n++] : null
  37328. }
  37329. .bind(this), function (e) {
  37330. ++s,
  37331. h.UTF8toUTF16(e, a)
  37332. }),
  37333. s !== e)
  37334. throw RangeError("Illegal range: Truncated data, " + s + " == " + e)
  37335. return r ? (this.offset = n,
  37336. a()) : {
  37337. string: a(),
  37338. length: n - l
  37339. }
  37340. }
  37341. if (t === o.METRICS_BYTES) {
  37342. if (!this.noAssert) {
  37343. if ("number" != typeof n || n % 1 !== 0)
  37344. throw TypeError("Illegal offset: " + n + " (not an integer)")
  37345. if (n >>>= 0,
  37346. n < 0 || n + e > this.buffer.byteLength)
  37347. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37348. }
  37349. var c = n + e
  37350. if (h.decodeUTF8toUTF16(function () {
  37351. return n < c ? this.view[n++] : null
  37352. }
  37353. .bind(this), a = i(), this.noAssert),
  37354. n !== c)
  37355. throw RangeError("Illegal range: Truncated data, " + n + " == " + c)
  37356. return r ? (this.offset = n,
  37357. a()) : {
  37358. string: a(),
  37359. length: n - l
  37360. }
  37361. }
  37362. throw TypeError("Unsupported metrics: " + t)
  37363. }
  37364. ,
  37365. a.readString = a.readUTF8String,
  37366. a.writeVString = function (e, i) {
  37367. var n = "undefined" == typeof i
  37368. if (n && (i = this.offset),
  37369. !this.noAssert) {
  37370. if ("string" != typeof e)
  37371. throw TypeError("Illegal str: Not a string")
  37372. if ("number" != typeof i || i % 1 !== 0)
  37373. throw TypeError("Illegal offset: " + i + " (not an integer)")
  37374. if (i >>>= 0,
  37375. i < 0 || i + 0 > this.buffer.byteLength)
  37376. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37377. }
  37378. var r, a, s = i
  37379. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37380. a = o.calculateVarint32(r),
  37381. i += a + r
  37382. var l = this.buffer.byteLength
  37383. if (i > l && this.resize((l *= 2) > i ? l : i),
  37384. i -= a + r,
  37385. i += this.writeVarint32(r, i),
  37386. h.encodeUTF16toUTF8(t(e), function (e) {
  37387. this.view[i++] = e
  37388. }
  37389. .bind(this)),
  37390. i !== s + r + a)
  37391. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a))
  37392. return n ? (this.offset = i,
  37393. this) : i - s
  37394. }
  37395. ,
  37396. a.readVString = function (e) {
  37397. var t = "undefined" == typeof e
  37398. if (t && (e = this.offset),
  37399. !this.noAssert) {
  37400. if ("number" != typeof e || e % 1 !== 0)
  37401. throw TypeError("Illegal offset: " + e + " (not an integer)")
  37402. if (e >>>= 0,
  37403. e < 0 || e + 1 > this.buffer.byteLength)
  37404. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37405. }
  37406. var i = e
  37407. , n = this.readVarint32(e)
  37408. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length)
  37409. return e += r.length,
  37410. t ? (this.offset = e,
  37411. r.string) : {
  37412. string: r.string,
  37413. length: e - i
  37414. }
  37415. }
  37416. ,
  37417. a.append = function (e, t, i) {
  37418. "number" != typeof t && "string" == typeof t || (i = t,
  37419. t = void 0)
  37420. var n = "undefined" == typeof i
  37421. if (n && (i = this.offset),
  37422. !this.noAssert) {
  37423. if ("number" != typeof i || i % 1 !== 0)
  37424. throw TypeError("Illegal offset: " + i + " (not an integer)")
  37425. if (i >>>= 0,
  37426. i < 0 || i + 0 > this.buffer.byteLength)
  37427. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37428. }
  37429. e instanceof o || (e = o.wrap(e, t))
  37430. var r = e.limit - e.offset
  37431. if (r <= 0)
  37432. return this
  37433. i += r
  37434. var a = this.buffer.byteLength
  37435. return i > a && this.resize((a *= 2) > i ? a : i),
  37436. i -= r,
  37437. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37438. e.offset += r,
  37439. n && (this.offset += r),
  37440. this
  37441. }
  37442. ,
  37443. a.appendTo = function (e, t) {
  37444. return e.append(this, t),
  37445. this
  37446. }
  37447. ,
  37448. a.assert = function (e) {
  37449. return this.noAssert = !e,
  37450. this
  37451. }
  37452. ,
  37453. a.capacity = function () {
  37454. return this.buffer.byteLength
  37455. }
  37456. ,
  37457. a.clear = function () {
  37458. return this.offset = 0,
  37459. this.limit = this.buffer.byteLength,
  37460. this.markedOffset = -1,
  37461. this
  37462. }
  37463. ,
  37464. a.clone = function (e) {
  37465. var t = new o(0, this.littleEndian, this.noAssert)
  37466. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37467. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37468. t.view = this.view),
  37469. t.offset = this.offset,
  37470. t.markedOffset = this.markedOffset,
  37471. t.limit = this.limit,
  37472. t
  37473. }
  37474. ,
  37475. a.compact = function (e, t) {
  37476. if ("undefined" == typeof e && (e = this.offset),
  37477. "undefined" == typeof t && (t = this.limit),
  37478. !this.noAssert) {
  37479. if ("number" != typeof e || e % 1 !== 0)
  37480. throw TypeError("Illegal begin: Not an integer")
  37481. if (e >>>= 0,
  37482. "number" != typeof t || t % 1 !== 0)
  37483. throw TypeError("Illegal end: Not an integer")
  37484. if (t >>>= 0,
  37485. e < 0 || e > t || t > this.buffer.byteLength)
  37486. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37487. }
  37488. if (0 === e && t === this.buffer.byteLength)
  37489. return this
  37490. var i = t - e
  37491. if (0 === i)
  37492. return this.buffer = s,
  37493. this.view = null,
  37494. this.markedOffset >= 0 && (this.markedOffset -= e),
  37495. this.offset = 0,
  37496. this.limit = 0,
  37497. this
  37498. var n = new ArrayBuffer(i)
  37499. , r = new Uint8Array(n)
  37500. return r.set(this.view.subarray(e, t)),
  37501. this.buffer = n,
  37502. this.view = r,
  37503. this.markedOffset >= 0 && (this.markedOffset -= e),
  37504. this.offset = 0,
  37505. this.limit = i,
  37506. this
  37507. }
  37508. ,
  37509. a.copy = function (e, t) {
  37510. if ("undefined" == typeof e && (e = this.offset),
  37511. "undefined" == typeof t && (t = this.limit),
  37512. !this.noAssert) {
  37513. if ("number" != typeof e || e % 1 !== 0)
  37514. throw TypeError("Illegal begin: Not an integer")
  37515. if (e >>>= 0,
  37516. "number" != typeof t || t % 1 !== 0)
  37517. throw TypeError("Illegal end: Not an integer")
  37518. if (t >>>= 0,
  37519. e < 0 || e > t || t > this.buffer.byteLength)
  37520. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37521. }
  37522. if (e === t)
  37523. return new o(0, this.littleEndian, this.noAssert)
  37524. var i = t - e
  37525. , n = new o(i, this.littleEndian, this.noAssert)
  37526. return n.offset = 0,
  37527. n.limit = i,
  37528. n.markedOffset >= 0 && (n.markedOffset -= e),
  37529. this.copyTo(n, 0, e, t),
  37530. n
  37531. }
  37532. ,
  37533. a.copyTo = function (e, t, i, n) {
  37534. var r, a
  37535. if (!this.noAssert && !o.isByteBuffer(e))
  37536. throw TypeError("Illegal target: Not a ByteBuffer")
  37537. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37538. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37539. n = "undefined" == typeof n ? this.limit : 0 | n,
  37540. t < 0 || t > e.buffer.byteLength)
  37541. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength)
  37542. if (i < 0 || n > this.buffer.byteLength)
  37543. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength)
  37544. var s = n - i
  37545. return 0 === s ? e : (e.ensureCapacity(t + s),
  37546. e.view.set(this.view.subarray(i, n), t),
  37547. r && (this.offset += s),
  37548. a && (e.offset += s),
  37549. this)
  37550. }
  37551. ,
  37552. a.ensureCapacity = function (e) {
  37553. var t = this.buffer.byteLength
  37554. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37555. }
  37556. ,
  37557. a.fill = function (e, t, i) {
  37558. var n = "undefined" == typeof t
  37559. if (n && (t = this.offset),
  37560. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37561. "undefined" == typeof t && (t = this.offset),
  37562. "undefined" == typeof i && (i = this.limit),
  37563. !this.noAssert) {
  37564. if ("number" != typeof e || e % 1 !== 0)
  37565. throw TypeError("Illegal value: " + e + " (not an integer)")
  37566. if (e |= 0,
  37567. "number" != typeof t || t % 1 !== 0)
  37568. throw TypeError("Illegal begin: Not an integer")
  37569. if (t >>>= 0,
  37570. "number" != typeof i || i % 1 !== 0)
  37571. throw TypeError("Illegal end: Not an integer")
  37572. if (i >>>= 0,
  37573. t < 0 || t > i || i > this.buffer.byteLength)
  37574. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37575. }
  37576. if (t >= i)
  37577. return this
  37578. for (; t < i;)
  37579. this.view[t++] = e
  37580. return n && (this.offset = t),
  37581. this
  37582. }
  37583. ,
  37584. a.flip = function () {
  37585. return this.limit = this.offset,
  37586. this.offset = 0,
  37587. this
  37588. }
  37589. ,
  37590. a.mark = function (e) {
  37591. if (e = "undefined" == typeof e ? this.offset : e,
  37592. !this.noAssert) {
  37593. if ("number" != typeof e || e % 1 !== 0)
  37594. throw TypeError("Illegal offset: " + e + " (not an integer)")
  37595. if (e >>>= 0,
  37596. e < 0 || e + 0 > this.buffer.byteLength)
  37597. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37598. }
  37599. return this.markedOffset = e,
  37600. this
  37601. }
  37602. ,
  37603. a.order = function (e) {
  37604. if (!this.noAssert && "boolean" != typeof e)
  37605. throw TypeError("Illegal littleEndian: Not a boolean")
  37606. return this.littleEndian = !!e,
  37607. this
  37608. }
  37609. ,
  37610. a.LE = function (e) {
  37611. return this.littleEndian = "undefined" == typeof e || !!e,
  37612. this
  37613. }
  37614. ,
  37615. a.BE = function (e) {
  37616. return this.littleEndian = "undefined" != typeof e && !e,
  37617. this
  37618. }
  37619. ,
  37620. a.prepend = function (e, t, i) {
  37621. "number" != typeof t && "string" == typeof t || (i = t,
  37622. t = void 0)
  37623. var n = "undefined" == typeof i
  37624. if (n && (i = this.offset),
  37625. !this.noAssert) {
  37626. if ("number" != typeof i || i % 1 !== 0)
  37627. throw TypeError("Illegal offset: " + i + " (not an integer)")
  37628. if (i >>>= 0,
  37629. i < 0 || i + 0 > this.buffer.byteLength)
  37630. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37631. }
  37632. e instanceof o || (e = o.wrap(e, t))
  37633. var r = e.limit - e.offset
  37634. if (r <= 0)
  37635. return this
  37636. var a = r - i
  37637. if (a > 0) {
  37638. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37639. , l = new Uint8Array(s)
  37640. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37641. this.buffer = s,
  37642. this.view = l,
  37643. this.offset += a,
  37644. this.markedOffset >= 0 && (this.markedOffset += a),
  37645. this.limit += a,
  37646. i += a
  37647. } else {
  37648. new Uint8Array(this.buffer)
  37649. }
  37650. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37651. e.offset = e.limit,
  37652. n && (this.offset -= r),
  37653. this
  37654. }
  37655. ,
  37656. a.prependTo = function (e, t) {
  37657. return e.prepend(this, t),
  37658. this
  37659. }
  37660. ,
  37661. a.printDebug = function (e) {
  37662. "function" != typeof e && (e = console.log.bind(console)),
  37663. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37664. }
  37665. ,
  37666. a.remaining = function () {
  37667. return this.limit - this.offset
  37668. }
  37669. ,
  37670. a.reset = function () {
  37671. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37672. this.markedOffset = -1) : this.offset = 0,
  37673. this
  37674. }
  37675. ,
  37676. a.resize = function (e) {
  37677. if (!this.noAssert) {
  37678. if ("number" != typeof e || e % 1 !== 0)
  37679. throw TypeError("Illegal capacity: " + e + " (not an integer)")
  37680. if (e |= 0,
  37681. e < 0)
  37682. throw RangeError("Illegal capacity: 0 <= " + e)
  37683. }
  37684. if (this.buffer.byteLength < e) {
  37685. var t = new ArrayBuffer(e)
  37686. , i = new Uint8Array(t)
  37687. i.set(this.view),
  37688. this.buffer = t,
  37689. this.view = i
  37690. }
  37691. return this
  37692. }
  37693. ,
  37694. a.reverse = function (e, t) {
  37695. if ("undefined" == typeof e && (e = this.offset),
  37696. "undefined" == typeof t && (t = this.limit),
  37697. !this.noAssert) {
  37698. if ("number" != typeof e || e % 1 !== 0)
  37699. throw TypeError("Illegal begin: Not an integer")
  37700. if (e >>>= 0,
  37701. "number" != typeof t || t % 1 !== 0)
  37702. throw TypeError("Illegal end: Not an integer")
  37703. if (t >>>= 0,
  37704. e < 0 || e > t || t > this.buffer.byteLength)
  37705. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37706. }
  37707. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37708. this)
  37709. }
  37710. ,
  37711. a.skip = function (e) {
  37712. if (!this.noAssert) {
  37713. if ("number" != typeof e || e % 1 !== 0)
  37714. throw TypeError("Illegal length: " + e + " (not an integer)")
  37715. e |= 0
  37716. }
  37717. var t = this.offset + e
  37718. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37719. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength)
  37720. return this.offset = t,
  37721. this
  37722. }
  37723. ,
  37724. a.slice = function (e, t) {
  37725. if ("undefined" == typeof e && (e = this.offset),
  37726. "undefined" == typeof t && (t = this.limit),
  37727. !this.noAssert) {
  37728. if ("number" != typeof e || e % 1 !== 0)
  37729. throw TypeError("Illegal begin: Not an integer")
  37730. if (e >>>= 0,
  37731. "number" != typeof t || t % 1 !== 0)
  37732. throw TypeError("Illegal end: Not an integer")
  37733. if (t >>>= 0,
  37734. e < 0 || e > t || t > this.buffer.byteLength)
  37735. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37736. }
  37737. var i = this.clone()
  37738. return i.offset = e,
  37739. i.limit = t,
  37740. i
  37741. }
  37742. ,
  37743. a.toBuffer = function (e) {
  37744. var t = this.offset
  37745. , i = this.limit
  37746. if (!this.noAssert) {
  37747. if ("number" != typeof t || t % 1 !== 0)
  37748. throw TypeError("Illegal offset: Not an integer")
  37749. if (t >>>= 0,
  37750. "number" != typeof i || i % 1 !== 0)
  37751. throw TypeError("Illegal limit: Not an integer")
  37752. if (i >>>= 0,
  37753. t < 0 || t > i || i > this.buffer.byteLength)
  37754. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37755. }
  37756. if (!e && 0 === t && i === this.buffer.byteLength)
  37757. return this.buffer
  37758. if (t === i)
  37759. return s
  37760. var n = new ArrayBuffer(i - t)
  37761. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37762. n
  37763. }
  37764. ,
  37765. a.toArrayBuffer = a.toBuffer,
  37766. a.toString = function (e, t, i) {
  37767. if ("undefined" == typeof e)
  37768. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")"
  37769. switch ("number" == typeof e && (e = "utf8",
  37770. t = e,
  37771. i = t),
  37772. e) {
  37773. case "utf8":
  37774. return this.toUTF8(t, i)
  37775. case "base64":
  37776. return this.toBase64(t, i)
  37777. case "hex":
  37778. return this.toHex(t, i)
  37779. case "binary":
  37780. return this.toBinary(t, i)
  37781. case "debug":
  37782. return this.toDebug()
  37783. case "columns":
  37784. return this.toColumns()
  37785. default:
  37786. throw Error("Unsupported encoding: " + e)
  37787. }
  37788. }
  37789. var c = function () {
  37790. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37791. i[t[n]] = n
  37792. return e.encode = function (e, i) {
  37793. for (var n, r; null !== (n = e());)
  37794. i(t[n >> 2 & 63]),
  37795. r = (3 & n) << 4,
  37796. null !== (n = e()) ? (r |= n >> 4 & 15,
  37797. i(t[63 & (r | n >> 4 & 15)]),
  37798. r = (15 & n) << 2,
  37799. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37800. i(t[63 & n])) : (i(t[63 & r]),
  37801. i(61))) : (i(t[63 & r]),
  37802. i(61),
  37803. i(61))
  37804. }
  37805. ,
  37806. e.decode = function (e, t) {
  37807. function n(e) {
  37808. throw Error("Illegal character code: " + e)
  37809. }
  37810. for (var r, o, a; null !== (r = e());)
  37811. if (o = i[r],
  37812. "undefined" == typeof o && n(r),
  37813. null !== (r = e()) && (a = i[r],
  37814. "undefined" == typeof a && n(r),
  37815. t(o << 2 >>> 0 | (48 & a) >> 4),
  37816. null !== (r = e()))) {
  37817. if (o = i[r],
  37818. "undefined" == typeof o) {
  37819. if (61 === r)
  37820. break
  37821. n(r)
  37822. }
  37823. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37824. null !== (r = e())) {
  37825. if (a = i[r],
  37826. "undefined" == typeof a) {
  37827. if (61 === r)
  37828. break
  37829. n(r)
  37830. }
  37831. t((3 & o) << 6 >>> 0 | a)
  37832. }
  37833. }
  37834. }
  37835. ,
  37836. e.test = function (e) {
  37837. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37838. }
  37839. ,
  37840. e
  37841. }()
  37842. a.toBase64 = function (e, t) {
  37843. if ("undefined" == typeof e && (e = this.offset),
  37844. "undefined" == typeof t && (t = this.limit),
  37845. e |= 0,
  37846. t |= 0,
  37847. e < 0 || t > this.capacity || e > t)
  37848. throw RangeError("begin, end")
  37849. var n
  37850. return c.encode(function () {
  37851. return e < t ? this.view[e++] : null
  37852. }
  37853. .bind(this), n = i()),
  37854. n()
  37855. }
  37856. ,
  37857. o.fromBase64 = function (e, i) {
  37858. if ("string" != typeof e)
  37859. throw TypeError("str")
  37860. var n = new o(e.length / 4 * 3, i)
  37861. , r = 0
  37862. return c.decode(t(e), function (e) {
  37863. n.view[r++] = e
  37864. }),
  37865. n.limit = r,
  37866. n
  37867. }
  37868. ,
  37869. o.btoa = function (e) {
  37870. return o.fromBinary(e).toBase64()
  37871. }
  37872. ,
  37873. o.atob = function (e) {
  37874. return o.fromBase64(e).toBinary()
  37875. }
  37876. ,
  37877. a.toBinary = function (e, t) {
  37878. if ("undefined" == typeof e && (e = this.offset),
  37879. "undefined" == typeof t && (t = this.limit),
  37880. e |= 0,
  37881. t |= 0,
  37882. e < 0 || t > this.capacity() || e > t)
  37883. throw RangeError("begin, end")
  37884. if (e === t)
  37885. return ""
  37886. for (var i = [], n = []; e < t;)
  37887. i.push(this.view[e++]),
  37888. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37889. i = [])
  37890. return n.join("") + String.fromCharCode.apply(String, i)
  37891. }
  37892. ,
  37893. o.fromBinary = function (e, t) {
  37894. if ("string" != typeof e)
  37895. throw TypeError("str")
  37896. for (var i, n = 0, r = e.length, a = new o(r, t); n < r;) {
  37897. if (i = e.charCodeAt(n),
  37898. i > 255)
  37899. throw RangeError("illegal char code: " + i)
  37900. a.view[n++] = i
  37901. }
  37902. return a.limit = r,
  37903. a
  37904. }
  37905. ,
  37906. a.toDebug = function (e) {
  37907. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n;) {
  37908. if (i !== -1 && (t = this.view[i],
  37909. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37910. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37911. ++i,
  37912. e && i > 0 && i % 16 === 0 && i !== n) {
  37913. for (; r.length < 51;)
  37914. r += " "
  37915. a += r + o + "\n",
  37916. r = o = ""
  37917. }
  37918. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37919. }
  37920. if (e && " " !== r) {
  37921. for (; r.length < 51;)
  37922. r += " "
  37923. a += r + o + "\n"
  37924. }
  37925. return e ? a : r
  37926. }
  37927. ,
  37928. o.fromDebug = function (e, t, i) {
  37929. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0, t, i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a;) {
  37930. switch (n = e.charAt(l++)) {
  37931. case "!":
  37932. if (!i) {
  37933. if (u || d || p) {
  37934. f = !0
  37935. break
  37936. }
  37937. u = d = p = !0
  37938. }
  37939. s.offset = s.markedOffset = s.limit = c,
  37940. h = !1
  37941. break
  37942. case "|":
  37943. if (!i) {
  37944. if (u || p) {
  37945. f = !0
  37946. break
  37947. }
  37948. u = p = !0
  37949. }
  37950. s.offset = s.limit = c,
  37951. h = !1
  37952. break
  37953. case "[":
  37954. if (!i) {
  37955. if (u || d) {
  37956. f = !0
  37957. break
  37958. }
  37959. u = d = !0
  37960. }
  37961. s.offset = s.markedOffset = c,
  37962. h = !1
  37963. break
  37964. case "<":
  37965. if (!i) {
  37966. if (u) {
  37967. f = !0
  37968. break
  37969. }
  37970. u = !0
  37971. }
  37972. s.offset = c,
  37973. h = !1
  37974. break
  37975. case "]":
  37976. if (!i) {
  37977. if (p || d) {
  37978. f = !0
  37979. break
  37980. }
  37981. p = d = !0
  37982. }
  37983. s.limit = s.markedOffset = c,
  37984. h = !1
  37985. break
  37986. case ">":
  37987. if (!i) {
  37988. if (p) {
  37989. f = !0
  37990. break
  37991. }
  37992. p = !0
  37993. }
  37994. s.limit = c,
  37995. h = !1
  37996. break
  37997. case "'":
  37998. if (!i) {
  37999. if (d) {
  38000. f = !0
  38001. break
  38002. }
  38003. d = !0
  38004. }
  38005. s.markedOffset = c,
  38006. h = !1
  38007. break
  38008. case " ":
  38009. h = !1
  38010. break
  38011. default:
  38012. if (!i && h) {
  38013. f = !0
  38014. break
  38015. }
  38016. if (r = parseInt(n + e.charAt(l++), 16),
  38017. !i && (isNaN(r) || r < 0 || r > 255))
  38018. throw TypeError("Illegal str: Not a debug encoded string")
  38019. s.view[c++] = r,
  38020. h = !0
  38021. }
  38022. if (f)
  38023. throw TypeError("Illegal str: Invalid symbol at " + l)
  38024. }
  38025. if (!i) {
  38026. if (!u || !p)
  38027. throw TypeError("Illegal str: Missing offset or limit")
  38028. if (c < s.buffer.byteLength)
  38029. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38030. }
  38031. return s
  38032. }
  38033. ,
  38034. a.toHex = function (e, t) {
  38035. if (e = "undefined" == typeof e ? this.offset : e,
  38036. t = "undefined" == typeof t ? this.limit : t,
  38037. !this.noAssert) {
  38038. if ("number" != typeof e || e % 1 !== 0)
  38039. throw TypeError("Illegal begin: Not an integer")
  38040. if (e >>>= 0,
  38041. "number" != typeof t || t % 1 !== 0)
  38042. throw TypeError("Illegal end: Not an integer")
  38043. if (t >>>= 0,
  38044. e < 0 || e > t || t > this.buffer.byteLength)
  38045. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38046. }
  38047. for (var i, n = new Array(t - e); e < t;)
  38048. i = this.view[e++],
  38049. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16))
  38050. return n.join("")
  38051. }
  38052. ,
  38053. o.fromHex = function (e, t, i) {
  38054. if (!i) {
  38055. if ("string" != typeof e)
  38056. throw TypeError("Illegal str: Not a string")
  38057. if (e.length % 2 !== 0)
  38058. throw TypeError("Illegal str: Length not a multiple of 2")
  38059. }
  38060. for (var n, r = e.length, a = new o(r / 2 | 0, t), s = 0, l = 0; s < r; s += 2) {
  38061. if (n = parseInt(e.substring(s, s + 2), 16),
  38062. !i && (!isFinite(n) || n < 0 || n > 255))
  38063. throw TypeError("Illegal str: Contains non-hex characters")
  38064. a.view[l++] = n
  38065. }
  38066. return a.limit = l,
  38067. a
  38068. }
  38069. var h = function () {
  38070. var e = {}
  38071. return e.MAX_CODEPOINT = 1114111,
  38072. e.encodeUTF8 = function (e, t) {
  38073. var i = null
  38074. for ("number" == typeof e && (i = e,
  38075. e = function () {
  38076. return null
  38077. }
  38078. ); null !== i || null !== (i = e());)
  38079. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38080. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38081. t(i >> 6 & 63 | 128),
  38082. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38083. t(i >> 12 & 63 | 128),
  38084. t(i >> 6 & 63 | 128),
  38085. t(63 & i | 128)),
  38086. i = null
  38087. }
  38088. ,
  38089. e.decodeUTF8 = function (e, t) {
  38090. for (var i, n, r, o, a = function (e) {
  38091. e = e.slice(0, e.indexOf(null))
  38092. var t = Error(e.toString())
  38093. throw t.name = "TruncatedError",
  38094. t.bytes = e,
  38095. t
  38096. }; null !== (i = e());)
  38097. if (0 === (128 & i))
  38098. t(i)
  38099. else if (192 === (224 & i))
  38100. null === (n = e()) && a([i, n]),
  38101. t((31 & i) << 6 | 63 & n)
  38102. else if (224 === (240 & i))
  38103. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38104. t((15 & i) << 12 | (63 & n) << 6 | 63 & r)
  38105. else {
  38106. if (240 !== (248 & i))
  38107. throw RangeError("Illegal starting byte: " + i);
  38108. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38109. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38110. }
  38111. }
  38112. ,
  38113. e.UTF16toUTF8 = function (e, t) {
  38114. for (var i, n = null; ;) {
  38115. if (null === (i = null !== n ? n : e()))
  38116. break
  38117. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38118. n = null) : t(i)
  38119. }
  38120. null !== n && t(n)
  38121. }
  38122. ,
  38123. e.UTF8toUTF16 = function (e, t) {
  38124. var i = null
  38125. for ("number" == typeof e && (i = e,
  38126. e = function () {
  38127. return null
  38128. }
  38129. ); null !== i || null !== (i = e());)
  38130. i <= 65535 ? t(i) : (i -= 65536,
  38131. t((i >> 10) + 55296),
  38132. t(i % 1024 + 56320)),
  38133. i = null
  38134. }
  38135. ,
  38136. e.encodeUTF16toUTF8 = function (t, i) {
  38137. e.UTF16toUTF8(t, function (t) {
  38138. e.encodeUTF8(t, i)
  38139. })
  38140. }
  38141. ,
  38142. e.decodeUTF8toUTF16 = function (t, i) {
  38143. e.decodeUTF8(t, function (t) {
  38144. e.UTF8toUTF16(t, i)
  38145. })
  38146. }
  38147. ,
  38148. e.calculateCodePoint = function (e) {
  38149. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38150. }
  38151. ,
  38152. e.calculateUTF8 = function (e) {
  38153. for (var t, i = 0; null !== (t = e());)
  38154. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4
  38155. return i
  38156. }
  38157. ,
  38158. e.calculateUTF16asUTF8 = function (t) {
  38159. var i = 0
  38160. , n = 0
  38161. return e.UTF16toUTF8(t, function (e) {
  38162. ++i,
  38163. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38164. }),
  38165. [i, n]
  38166. }
  38167. ,
  38168. e
  38169. }()
  38170. return a.toUTF8 = function (e, t) {
  38171. if ("undefined" == typeof e && (e = this.offset),
  38172. "undefined" == typeof t && (t = this.limit),
  38173. !this.noAssert) {
  38174. if ("number" != typeof e || e % 1 !== 0)
  38175. throw TypeError("Illegal begin: Not an integer")
  38176. if (e >>>= 0,
  38177. "number" != typeof t || t % 1 !== 0)
  38178. throw TypeError("Illegal end: Not an integer")
  38179. if (t >>>= 0,
  38180. e < 0 || e > t || t > this.buffer.byteLength)
  38181. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38182. }
  38183. var n
  38184. try {
  38185. h.decodeUTF8toUTF16(function () {
  38186. return e < t ? this.view[e++] : null
  38187. }
  38188. .bind(this), n = i())
  38189. } catch (i) {
  38190. if (e !== t)
  38191. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38192. }
  38193. return n()
  38194. }
  38195. ,
  38196. o.fromUTF8 = function (e, i, n) {
  38197. if (!n && "string" != typeof e)
  38198. throw TypeError("Illegal str: Not a string")
  38199. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1], i, n)
  38200. , a = 0
  38201. return h.encodeUTF16toUTF8(t(e), function (e) {
  38202. r.view[a++] = e
  38203. }),
  38204. r.limit = a,
  38205. r
  38206. }
  38207. ,
  38208. o
  38209. })
  38210. }
  38211. , {
  38212. long: 216
  38213. }],
  38214. 216: [function (e, t, i) {
  38215. !function (i, n) {
  38216. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38217. }(this, function () {
  38218. "use strict"
  38219. function e(e, t, i) {
  38220. this.low = 0 | e,
  38221. this.high = 0 | t,
  38222. this.unsigned = !!i
  38223. }
  38224. function t(e) {
  38225. return (e && e.__isLong__) === !0
  38226. }
  38227. function i(e, t) {
  38228. var i, n, o
  38229. return t ? (e >>>= 0,
  38230. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38231. o && (l[e] = i),
  38232. i)) : (e |= 0,
  38233. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38234. o && (s[e] = i),
  38235. i))
  38236. }
  38237. function n(e, t) {
  38238. if (isNaN(e) || !isFinite(e))
  38239. return t ? m : g
  38240. if (t) {
  38241. if (e < 0)
  38242. return m
  38243. if (e >= d)
  38244. return I
  38245. } else {
  38246. if (e <= -p)
  38247. return E
  38248. if (e + 1 >= p)
  38249. return C
  38250. }
  38251. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38252. }
  38253. function r(t, i, n) {
  38254. return new e(t, i, n)
  38255. }
  38256. function o(e, t, i) {
  38257. if (0 === e.length)
  38258. throw Error("empty string")
  38259. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38260. return g
  38261. if ("number" == typeof t ? (i = t,
  38262. t = !1) : t = !!t,
  38263. i = i || 10,
  38264. i < 2 || 36 < i)
  38265. throw RangeError("radix")
  38266. var r
  38267. if ((r = e.indexOf("-")) > 0)
  38268. throw Error("interior hyphen")
  38269. if (0 === r)
  38270. return o(e.substring(1), t, i).neg()
  38271. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38272. var h = Math.min(8, e.length - l)
  38273. , u = parseInt(e.substring(l, l + h), i)
  38274. if (h < 8) {
  38275. var d = n(c(i, h))
  38276. s = s.mul(d).add(n(u))
  38277. } else
  38278. s = s.mul(a),
  38279. s = s.add(n(u))
  38280. }
  38281. return s.unsigned = t,
  38282. s
  38283. }
  38284. function a(t) {
  38285. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38286. }
  38287. e.prototype.__isLong__,
  38288. Object.defineProperty(e.prototype, "__isLong__", {
  38289. value: !0,
  38290. enumerable: !1,
  38291. configurable: !1
  38292. }),
  38293. e.isLong = t
  38294. var s = {}
  38295. , l = {}
  38296. e.fromInt = i,
  38297. e.fromNumber = n,
  38298. e.fromBits = r
  38299. var c = Math.pow
  38300. e.fromString = o,
  38301. e.fromValue = a
  38302. var h = 1 << 24
  38303. , u = 4294967296
  38304. , d = 0x10000000000000000
  38305. , p = d / 2
  38306. , f = i(h)
  38307. , g = i(0)
  38308. e.ZERO = g
  38309. var m = i(0, !0)
  38310. e.UZERO = m
  38311. var v = i(1)
  38312. e.ONE = v
  38313. var A = i(1, !0)
  38314. e.UONE = A
  38315. var y = i(-1)
  38316. e.NEG_ONE = y
  38317. var C = r(-1, 2147483647, !1)
  38318. e.MAX_VALUE = C
  38319. var I = r(-1, -1, !0)
  38320. e.MAX_UNSIGNED_VALUE = I
  38321. var E = r(0, -2147483648, !1)
  38322. e.MIN_VALUE = E
  38323. var b = e.prototype
  38324. return b.toInt = function () {
  38325. return this.unsigned ? this.low >>> 0 : this.low
  38326. }
  38327. ,
  38328. b.toNumber = function () {
  38329. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38330. }
  38331. ,
  38332. b.toString = function (e) {
  38333. if (e = e || 10,
  38334. e < 2 || 36 < e)
  38335. throw RangeError("radix")
  38336. if (this.isZero())
  38337. return "0"
  38338. if (this.isNegative()) {
  38339. if (this.eq(E)) {
  38340. var t = n(e)
  38341. , i = this.div(t)
  38342. , r = i.mul(t).sub(this)
  38343. return i.toString(e) + r.toInt().toString(e)
  38344. }
  38345. return "-" + this.neg().toString(e)
  38346. }
  38347. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ;) {
  38348. var l = a.div(o)
  38349. , h = a.sub(l.mul(o)).toInt() >>> 0
  38350. , u = h.toString(e)
  38351. if (a = l,
  38352. a.isZero())
  38353. return u + s
  38354. for (; u.length < 6;)
  38355. u = "0" + u
  38356. s = "" + u + s
  38357. }
  38358. }
  38359. ,
  38360. b.getHighBits = function () {
  38361. return this.high
  38362. }
  38363. ,
  38364. b.getHighBitsUnsigned = function () {
  38365. return this.high >>> 0
  38366. }
  38367. ,
  38368. b.getLowBits = function () {
  38369. return this.low
  38370. }
  38371. ,
  38372. b.getLowBitsUnsigned = function () {
  38373. return this.low >>> 0
  38374. }
  38375. ,
  38376. b.getNumBitsAbs = function () {
  38377. if (this.isNegative())
  38378. return this.eq(E) ? 64 : this.neg().getNumBitsAbs()
  38379. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38380. ;
  38381. return 0 != this.high ? t + 33 : t + 1
  38382. }
  38383. ,
  38384. b.isZero = function () {
  38385. return 0 === this.high && 0 === this.low
  38386. }
  38387. ,
  38388. b.isNegative = function () {
  38389. return !this.unsigned && this.high < 0
  38390. }
  38391. ,
  38392. b.isPositive = function () {
  38393. return this.unsigned || this.high >= 0
  38394. }
  38395. ,
  38396. b.isOdd = function () {
  38397. return 1 === (1 & this.low)
  38398. }
  38399. ,
  38400. b.isEven = function () {
  38401. return 0 === (1 & this.low)
  38402. }
  38403. ,
  38404. b.equals = function (e) {
  38405. return t(e) || (e = a(e)),
  38406. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38407. }
  38408. ,
  38409. b.eq = b.equals,
  38410. b.notEquals = function (e) {
  38411. return !this.eq(e)
  38412. }
  38413. ,
  38414. b.neq = b.notEquals,
  38415. b.lessThan = function (e) {
  38416. return this.comp(e) < 0
  38417. }
  38418. ,
  38419. b.lt = b.lessThan,
  38420. b.lessThanOrEqual = function (e) {
  38421. return this.comp(e) <= 0
  38422. }
  38423. ,
  38424. b.lte = b.lessThanOrEqual,
  38425. b.greaterThan = function (e) {
  38426. return this.comp(e) > 0
  38427. }
  38428. ,
  38429. b.gt = b.greaterThan,
  38430. b.greaterThanOrEqual = function (e) {
  38431. return this.comp(e) >= 0
  38432. }
  38433. ,
  38434. b.gte = b.greaterThanOrEqual,
  38435. b.compare = function (e) {
  38436. if (t(e) || (e = a(e)),
  38437. this.eq(e))
  38438. return 0
  38439. var i = this.isNegative()
  38440. , n = e.isNegative()
  38441. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38442. }
  38443. ,
  38444. b.comp = b.compare,
  38445. b.negate = function () {
  38446. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38447. }
  38448. ,
  38449. b.neg = b.negate,
  38450. b.add = function (e) {
  38451. t(e) || (e = a(e))
  38452. var i = this.high >>> 16
  38453. , n = 65535 & this.high
  38454. , o = this.low >>> 16
  38455. , s = 65535 & this.low
  38456. , l = e.high >>> 16
  38457. , c = 65535 & e.high
  38458. , h = e.low >>> 16
  38459. , u = 65535 & e.low
  38460. , d = 0
  38461. , p = 0
  38462. , f = 0
  38463. , g = 0
  38464. return g += s + u,
  38465. f += g >>> 16,
  38466. g &= 65535,
  38467. f += o + h,
  38468. p += f >>> 16,
  38469. f &= 65535,
  38470. p += n + c,
  38471. d += p >>> 16,
  38472. p &= 65535,
  38473. d += i + l,
  38474. d &= 65535,
  38475. r(f << 16 | g, d << 16 | p, this.unsigned)
  38476. }
  38477. ,
  38478. b.subtract = function (e) {
  38479. return t(e) || (e = a(e)),
  38480. this.add(e.neg())
  38481. }
  38482. ,
  38483. b.sub = b.subtract,
  38484. b.multiply = function (e) {
  38485. if (this.isZero())
  38486. return g
  38487. if (t(e) || (e = a(e)),
  38488. e.isZero())
  38489. return g
  38490. if (this.eq(E))
  38491. return e.isOdd() ? E : g
  38492. if (e.eq(E))
  38493. return this.isOdd() ? E : g
  38494. if (this.isNegative())
  38495. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg()
  38496. if (e.isNegative())
  38497. return this.mul(e.neg()).neg()
  38498. if (this.lt(f) && e.lt(f))
  38499. return n(this.toNumber() * e.toNumber(), this.unsigned)
  38500. var i = this.high >>> 16
  38501. , o = 65535 & this.high
  38502. , s = this.low >>> 16
  38503. , l = 65535 & this.low
  38504. , c = e.high >>> 16
  38505. , h = 65535 & e.high
  38506. , u = e.low >>> 16
  38507. , d = 65535 & e.low
  38508. , p = 0
  38509. , m = 0
  38510. , v = 0
  38511. , A = 0
  38512. return A += l * d,
  38513. v += A >>> 16,
  38514. A &= 65535,
  38515. v += s * d,
  38516. m += v >>> 16,
  38517. v &= 65535,
  38518. v += l * u,
  38519. m += v >>> 16,
  38520. v &= 65535,
  38521. m += o * d,
  38522. p += m >>> 16,
  38523. m &= 65535,
  38524. m += s * u,
  38525. p += m >>> 16,
  38526. m &= 65535,
  38527. m += l * h,
  38528. p += m >>> 16,
  38529. m &= 65535,
  38530. p += i * d + o * u + s * h + l * c,
  38531. p &= 65535,
  38532. r(v << 16 | A, p << 16 | m, this.unsigned)
  38533. }
  38534. ,
  38535. b.mul = b.multiply,
  38536. b.divide = function (e) {
  38537. if (t(e) || (e = a(e)),
  38538. e.isZero())
  38539. throw Error("division by zero")
  38540. if (this.isZero())
  38541. return this.unsigned ? m : g
  38542. var i, r, o
  38543. if (this.unsigned) {
  38544. if (e.unsigned || (e = e.toUnsigned()),
  38545. e.gt(this))
  38546. return m
  38547. if (e.gt(this.shru(1)))
  38548. return A
  38549. o = m
  38550. } else {
  38551. if (this.eq(E)) {
  38552. if (e.eq(v) || e.eq(y))
  38553. return E
  38554. if (e.eq(E))
  38555. return v
  38556. var s = this.shr(1)
  38557. return i = s.div(e).shl(1),
  38558. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38559. o = i.add(r.div(e)))
  38560. }
  38561. if (e.eq(E))
  38562. return this.unsigned ? m : g
  38563. if (this.isNegative())
  38564. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg()
  38565. if (e.isNegative())
  38566. return this.div(e.neg()).neg()
  38567. o = g
  38568. }
  38569. for (r = this; r.gte(e);) {
  38570. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()))
  38571. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r);)
  38572. i -= h,
  38573. u = n(i, this.unsigned),
  38574. d = u.mul(e)
  38575. u.isZero() && (u = v),
  38576. o = o.add(u),
  38577. r = r.sub(d)
  38578. }
  38579. return o
  38580. }
  38581. ,
  38582. b.div = b.divide,
  38583. b.modulo = function (e) {
  38584. return t(e) || (e = a(e)),
  38585. this.sub(this.div(e).mul(e))
  38586. }
  38587. ,
  38588. b.mod = b.modulo,
  38589. b.not = function () {
  38590. return r(~this.low, ~this.high, this.unsigned)
  38591. }
  38592. ,
  38593. b.and = function (e) {
  38594. return t(e) || (e = a(e)),
  38595. r(this.low & e.low, this.high & e.high, this.unsigned)
  38596. }
  38597. ,
  38598. b.or = function (e) {
  38599. return t(e) || (e = a(e)),
  38600. r(this.low | e.low, this.high | e.high, this.unsigned)
  38601. }
  38602. ,
  38603. b.xor = function (e) {
  38604. return t(e) || (e = a(e)),
  38605. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38606. }
  38607. ,
  38608. b.shiftLeft = function (e) {
  38609. return t(e) && (e = e.toInt()),
  38610. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38611. }
  38612. ,
  38613. b.shl = b.shiftLeft,
  38614. b.shiftRight = function (e) {
  38615. return t(e) && (e = e.toInt()),
  38616. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38617. }
  38618. ,
  38619. b.shr = b.shiftRight,
  38620. b.shiftRightUnsigned = function (e) {
  38621. if (t(e) && (e = e.toInt()),
  38622. e &= 63,
  38623. 0 === e)
  38624. return this
  38625. var i = this.high
  38626. if (e < 32) {
  38627. var n = this.low
  38628. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38629. }
  38630. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38631. }
  38632. ,
  38633. b.shru = b.shiftRightUnsigned,
  38634. b.toSigned = function () {
  38635. return this.unsigned ? r(this.low, this.high, !1) : this
  38636. }
  38637. ,
  38638. b.toUnsigned = function () {
  38639. return this.unsigned ? this : r(this.low, this.high, !0)
  38640. }
  38641. ,
  38642. b.toBytes = function (e) {
  38643. return e ? this.toBytesLE() : this.toBytesBE()
  38644. }
  38645. ,
  38646. b.toBytesLE = function () {
  38647. var e = this.high
  38648. , t = this.low
  38649. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38650. }
  38651. ,
  38652. b.toBytesBE = function () {
  38653. var e = this.high
  38654. , t = this.low
  38655. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38656. }
  38657. ,
  38658. e
  38659. })
  38660. }
  38661. , {}],
  38662. 217: [function (e, t, i) {
  38663. var n = {
  38664. REVISION: "75"
  38665. }
  38666. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38667. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38668. void 0 === Math.sign && (Math.sign = function (e) {
  38669. return e < 0 ? -1 : e > 0 ? 1 : +e
  38670. }
  38671. ),
  38672. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38673. get: function () {
  38674. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38675. }
  38676. }),
  38677. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38678. writable: !0,
  38679. configurable: !0,
  38680. value: function (e) {
  38681. "use strict"
  38682. if (void 0 === e || null === e)
  38683. throw new TypeError("Cannot convert first argument to object")
  38684. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38685. var r = arguments[i]
  38686. if (void 0 !== r && null !== r) {
  38687. r = Object(r)
  38688. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38689. var l = o[a]
  38690. , c = Object.getOwnPropertyDescriptor(r, l)
  38691. void 0 !== c && c.enumerable && (t[l] = r[l])
  38692. }
  38693. }
  38694. }
  38695. return t
  38696. }
  38697. }),
  38698. n.MOUSE = {
  38699. LEFT: 0,
  38700. MIDDLE: 1,
  38701. RIGHT: 2
  38702. },
  38703. n.CullFaceNone = 0,
  38704. n.CullFaceBack = 1,
  38705. n.CullFaceFront = 2,
  38706. n.CullFaceFrontBack = 3,
  38707. n.FrontFaceDirectionCW = 0,
  38708. n.FrontFaceDirectionCCW = 1,
  38709. n.BasicShadowMap = 0,
  38710. n.PCFShadowMap = 1,
  38711. n.PCFSoftShadowMap = 2,
  38712. n.FrontSide = 0,
  38713. n.BackSide = 1,
  38714. n.DoubleSide = 2,
  38715. n.FlatShading = 1,
  38716. n.SmoothShading = 2,
  38717. n.NoColors = 0,
  38718. n.FaceColors = 1,
  38719. n.VertexColors = 2,
  38720. n.NoBlending = 0,
  38721. n.NormalBlending = 1,
  38722. n.AdditiveBlending = 2,
  38723. n.SubtractiveBlending = 3,
  38724. n.MultiplyBlending = 4,
  38725. n.CustomBlending = 5,
  38726. n.AddEquation = 100,
  38727. n.SubtractEquation = 101,
  38728. n.ReverseSubtractEquation = 102,
  38729. n.MinEquation = 103,
  38730. n.MaxEquation = 104,
  38731. n.ZeroFactor = 200,
  38732. n.OneFactor = 201,
  38733. n.SrcColorFactor = 202,
  38734. n.OneMinusSrcColorFactor = 203,
  38735. n.SrcAlphaFactor = 204,
  38736. n.OneMinusSrcAlphaFactor = 205,
  38737. n.DstAlphaFactor = 206,
  38738. n.OneMinusDstAlphaFactor = 207,
  38739. n.DstColorFactor = 208,
  38740. n.OneMinusDstColorFactor = 209,
  38741. n.SrcAlphaSaturateFactor = 210,
  38742. n.NeverDepth = 0,
  38743. n.AlwaysDepth = 1,
  38744. n.LessDepth = 2,
  38745. n.LessEqualDepth = 3,
  38746. n.EqualDepth = 4,
  38747. n.GreaterEqualDepth = 5,
  38748. n.GreaterDepth = 6,
  38749. n.NotEqualDepth = 7,
  38750. n.MultiplyOperation = 0,
  38751. n.MixOperation = 1,
  38752. n.AddOperation = 2,
  38753. n.NoToneMapping = 0,
  38754. n.LinearToneMapping = 1,
  38755. n.ReinhardToneMapping = 2,
  38756. n.Uncharted2ToneMapping = 3,
  38757. n.CineonToneMapping = 4,
  38758. n.UVMapping = 300,
  38759. n.CubeReflectionMapping = 301,
  38760. n.CubeRefractionMapping = 302,
  38761. n.EquirectangularReflectionMapping = 303,
  38762. n.EquirectangularRefractionMapping = 304,
  38763. n.SphericalReflectionMapping = 305,
  38764. n.CubeUVReflectionMapping = 306,
  38765. n.CubeUVRefractionMapping = 307,
  38766. n.RepeatWrapping = 1e3,
  38767. n.ClampToEdgeWrapping = 1001,
  38768. n.MirroredRepeatWrapping = 1002,
  38769. n.NearestFilter = 1003,
  38770. n.NearestMipMapNearestFilter = 1004,
  38771. n.NearestMipMapLinearFilter = 1005,
  38772. n.LinearFilter = 1006,
  38773. n.LinearMipMapNearestFilter = 1007,
  38774. n.LinearMipMapLinearFilter = 1008,
  38775. n.UnsignedByteType = 1009,
  38776. n.ByteType = 1010,
  38777. n.ShortType = 1011,
  38778. n.UnsignedShortType = 1012,
  38779. n.IntType = 1013,
  38780. n.UnsignedIntType = 1014,
  38781. n.FloatType = 1015,
  38782. n.HalfFloatType = 1025,
  38783. n.UnsignedShort4444Type = 1016,
  38784. n.UnsignedShort5551Type = 1017,
  38785. n.UnsignedShort565Type = 1018,
  38786. n.AlphaFormat = 1019,
  38787. n.RGBFormat = 1020,
  38788. n.RGBAFormat = 1021,
  38789. n.LuminanceFormat = 1022,
  38790. n.LuminanceAlphaFormat = 1023,
  38791. n.RGBEFormat = n.RGBAFormat,
  38792. n.RGB_S3TC_DXT1_Format = 2001,
  38793. n.RGBA_S3TC_DXT1_Format = 2002,
  38794. n.RGBA_S3TC_DXT3_Format = 2003,
  38795. n.RGBA_S3TC_DXT5_Format = 2004,
  38796. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38797. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38798. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38799. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38800. n.RGB_ETC1_Format = 2151,
  38801. n.LoopOnce = 2200,
  38802. n.LoopRepeat = 2201,
  38803. n.LoopPingPong = 2202,
  38804. n.InterpolateDiscrete = 2300,
  38805. n.InterpolateLinear = 2301,
  38806. n.InterpolateSmooth = 2302,
  38807. n.ZeroCurvatureEnding = 2400,
  38808. n.ZeroSlopeEnding = 2401,
  38809. n.WrapAroundEnding = 2402,
  38810. n.TrianglesDrawMode = 0,
  38811. n.TriangleStripDrawMode = 1,
  38812. n.TriangleFanDrawMode = 2,
  38813. n.LinearEncoding = 3e3,
  38814. n.sRGBEncoding = 3001,
  38815. n.GammaEncoding = 3007,
  38816. n.RGBEEncoding = 3002,
  38817. n.LogLuvEncoding = 3003,
  38818. n.RGBM7Encoding = 3004,
  38819. n.RGBM16Encoding = 3005,
  38820. n.RGBDEncoding = 3006,
  38821. n.Color = function (e) {
  38822. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38823. }
  38824. ,
  38825. n.Color.prototype = {
  38826. constructor: n.Color,
  38827. r: 1,
  38828. g: 1,
  38829. b: 1,
  38830. set: function (e) {
  38831. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38832. this
  38833. },
  38834. setScalar: function (e) {
  38835. this.r = e,
  38836. this.g = e,
  38837. this.b = e
  38838. },
  38839. setHex: function (e) {
  38840. return e = Math.floor(e),
  38841. this.r = (e >> 16 & 255) / 255,
  38842. this.g = (e >> 8 & 255) / 255,
  38843. this.b = (255 & e) / 255,
  38844. this
  38845. },
  38846. setRGB: function (e, t, i) {
  38847. return this.r = e,
  38848. this.g = t,
  38849. this.b = i,
  38850. this
  38851. },
  38852. setHSL: function () {
  38853. function e(e, t, i) {
  38854. return i < 0 && (i += 1),
  38855. i > 1 && (i -= 1),
  38856. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38857. }
  38858. return function (t, i, r) {
  38859. if (t = n.Math.euclideanModulo(t, 1),
  38860. i = n.Math.clamp(i, 0, 1),
  38861. r = n.Math.clamp(r, 0, 1),
  38862. 0 === i)
  38863. this.r = this.g = this.b = r
  38864. else {
  38865. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38866. , a = 2 * r - o
  38867. this.r = e(a, o, t + 1 / 3),
  38868. this.g = e(a, o, t),
  38869. this.b = e(a, o, t - 1 / 3)
  38870. }
  38871. return this
  38872. }
  38873. }(),
  38874. setStyle: function (e) {
  38875. function t(t) {
  38876. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38877. }
  38878. var i
  38879. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38880. var r, o = i[1], a = i[2]
  38881. switch (o) {
  38882. case "rgb":
  38883. case "rgba":
  38884. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38885. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38886. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38887. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38888. t(r[5]),
  38889. this
  38890. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38891. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38892. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38893. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38894. t(r[5]),
  38895. this
  38896. break
  38897. case "hsl":
  38898. case "hsla":
  38899. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38900. var s = parseFloat(r[1]) / 360
  38901. , l = parseInt(r[2], 10) / 100
  38902. , c = parseInt(r[3], 10) / 100
  38903. return t(r[5]),
  38904. this.setHSL(s, l, c)
  38905. }
  38906. }
  38907. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38908. var h = i[1]
  38909. , u = h.length
  38910. if (3 === u)
  38911. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38912. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38913. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38914. this
  38915. if (6 === u)
  38916. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38917. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38918. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38919. this
  38920. }
  38921. if (e && e.length > 0) {
  38922. var h = n.ColorKeywords[e]
  38923. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38924. }
  38925. return this
  38926. },
  38927. clone: function () {
  38928. return new this.constructor(this.r, this.g, this.b)
  38929. },
  38930. copy: function (e) {
  38931. return this.r = e.r,
  38932. this.g = e.g,
  38933. this.b = e.b,
  38934. this
  38935. },
  38936. copyGammaToLinear: function (e, t) {
  38937. return void 0 === t && (t = 2),
  38938. this.r = Math.pow(e.r, t),
  38939. this.g = Math.pow(e.g, t),
  38940. this.b = Math.pow(e.b, t),
  38941. this
  38942. },
  38943. copyLinearToGamma: function (e, t) {
  38944. void 0 === t && (t = 2)
  38945. var i = t > 0 ? 1 / t : 1
  38946. return this.r = Math.pow(e.r, i),
  38947. this.g = Math.pow(e.g, i),
  38948. this.b = Math.pow(e.b, i),
  38949. this
  38950. },
  38951. convertGammaToLinear: function () {
  38952. var e = this.r
  38953. , t = this.g
  38954. , i = this.b
  38955. return this.r = e * e,
  38956. this.g = t * t,
  38957. this.b = i * i,
  38958. this
  38959. },
  38960. convertLinearToGamma: function () {
  38961. return this.r = Math.sqrt(this.r),
  38962. this.g = Math.sqrt(this.g),
  38963. this.b = Math.sqrt(this.b),
  38964. this
  38965. },
  38966. getHex: function () {
  38967. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38968. },
  38969. getHexString: function () {
  38970. return ("000000" + this.getHex().toString(16)).slice(-6)
  38971. },
  38972. getHSL: function (e) {
  38973. var t, i, n = e || {
  38974. h: 0,
  38975. s: 0,
  38976. l: 0
  38977. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2
  38978. if (l === s)
  38979. t = 0,
  38980. i = 0
  38981. else {
  38982. var h = s - l
  38983. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38984. s) {
  38985. case r:
  38986. t = (o - a) / h + (o < a ? 6 : 0)
  38987. break
  38988. case o:
  38989. t = (a - r) / h + 2
  38990. break
  38991. case a:
  38992. t = (r - o) / h + 4
  38993. }
  38994. t /= 6
  38995. }
  38996. return n.h = t,
  38997. n.s = i,
  38998. n.l = c,
  38999. n
  39000. },
  39001. getStyle: function () {
  39002. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39003. },
  39004. offsetHSL: function (e, t, i) {
  39005. var n = this.getHSL()
  39006. return n.h += e,
  39007. n.s += t,
  39008. n.l += i,
  39009. this.setHSL(n.h, n.s, n.l),
  39010. this
  39011. },
  39012. add: function (e) {
  39013. return this.r += e.r,
  39014. this.g += e.g,
  39015. this.b += e.b,
  39016. this
  39017. },
  39018. addColors: function (e, t) {
  39019. return this.r = e.r + t.r,
  39020. this.g = e.g + t.g,
  39021. this.b = e.b + t.b,
  39022. this
  39023. },
  39024. addScalar: function (e) {
  39025. return this.r += e,
  39026. this.g += e,
  39027. this.b += e,
  39028. this
  39029. },
  39030. multiply: function (e) {
  39031. return this.r *= e.r,
  39032. this.g *= e.g,
  39033. this.b *= e.b,
  39034. this
  39035. },
  39036. multiplyScalar: function (e) {
  39037. return this.r *= e,
  39038. this.g *= e,
  39039. this.b *= e,
  39040. this
  39041. },
  39042. lerp: function (e, t) {
  39043. return this.r += (e.r - this.r) * t,
  39044. this.g += (e.g - this.g) * t,
  39045. this.b += (e.b - this.b) * t,
  39046. this
  39047. },
  39048. equals: function (e) {
  39049. return e.r === this.r && e.g === this.g && e.b === this.b
  39050. },
  39051. fromArray: function (e, t) {
  39052. return void 0 === t && (t = 0),
  39053. this.r = e[t],
  39054. this.g = e[t + 1],
  39055. this.b = e[t + 2],
  39056. this
  39057. },
  39058. toArray: function (e, t) {
  39059. return void 0 === e && (e = []),
  39060. void 0 === t && (t = 0),
  39061. e[t] = this.r,
  39062. e[t + 1] = this.g,
  39063. e[t + 2] = this.b,
  39064. e
  39065. }
  39066. },
  39067. n.ColorKeywords = {
  39068. aliceblue: 15792383,
  39069. antiquewhite: 16444375,
  39070. aqua: 65535,
  39071. aquamarine: 8388564,
  39072. azure: 15794175,
  39073. beige: 16119260,
  39074. bisque: 16770244,
  39075. black: 0,
  39076. blanchedalmond: 16772045,
  39077. blue: 255,
  39078. blueviolet: 9055202,
  39079. brown: 10824234,
  39080. burlywood: 14596231,
  39081. cadetblue: 6266528,
  39082. chartreuse: 8388352,
  39083. chocolate: 13789470,
  39084. coral: 16744272,
  39085. cornflowerblue: 6591981,
  39086. cornsilk: 16775388,
  39087. crimson: 14423100,
  39088. cyan: 65535,
  39089. darkblue: 139,
  39090. darkcyan: 35723,
  39091. darkgoldenrod: 12092939,
  39092. darkgray: 11119017,
  39093. darkgreen: 25600,
  39094. darkgrey: 11119017,
  39095. darkkhaki: 12433259,
  39096. darkmagenta: 9109643,
  39097. darkolivegreen: 5597999,
  39098. darkorange: 16747520,
  39099. darkorchid: 10040012,
  39100. darkred: 9109504,
  39101. darksalmon: 15308410,
  39102. darkseagreen: 9419919,
  39103. darkslateblue: 4734347,
  39104. darkslategray: 3100495,
  39105. darkslategrey: 3100495,
  39106. darkturquoise: 52945,
  39107. darkviolet: 9699539,
  39108. deeppink: 16716947,
  39109. deepskyblue: 49151,
  39110. dimgray: 6908265,
  39111. dimgrey: 6908265,
  39112. dodgerblue: 2003199,
  39113. firebrick: 11674146,
  39114. floralwhite: 16775920,
  39115. forestgreen: 2263842,
  39116. fuchsia: 16711935,
  39117. gainsboro: 14474460,
  39118. ghostwhite: 16316671,
  39119. gold: 16766720,
  39120. goldenrod: 14329120,
  39121. gray: 8421504,
  39122. green: 32768,
  39123. greenyellow: 11403055,
  39124. grey: 8421504,
  39125. honeydew: 15794160,
  39126. hotpink: 16738740,
  39127. indianred: 13458524,
  39128. indigo: 4915330,
  39129. ivory: 16777200,
  39130. khaki: 15787660,
  39131. lavender: 15132410,
  39132. lavenderblush: 16773365,
  39133. lawngreen: 8190976,
  39134. lemonchiffon: 16775885,
  39135. lightblue: 11393254,
  39136. lightcoral: 15761536,
  39137. lightcyan: 14745599,
  39138. lightgoldenrodyellow: 16448210,
  39139. lightgray: 13882323,
  39140. lightgreen: 9498256,
  39141. lightgrey: 13882323,
  39142. lightpink: 16758465,
  39143. lightsalmon: 16752762,
  39144. lightseagreen: 2142890,
  39145. lightskyblue: 8900346,
  39146. lightslategray: 7833753,
  39147. lightslategrey: 7833753,
  39148. lightsteelblue: 11584734,
  39149. lightyellow: 16777184,
  39150. lime: 65280,
  39151. limegreen: 3329330,
  39152. linen: 16445670,
  39153. magenta: 16711935,
  39154. maroon: 8388608,
  39155. mediumaquamarine: 6737322,
  39156. mediumblue: 205,
  39157. mediumorchid: 12211667,
  39158. mediumpurple: 9662683,
  39159. mediumseagreen: 3978097,
  39160. mediumslateblue: 8087790,
  39161. mediumspringgreen: 64154,
  39162. mediumturquoise: 4772300,
  39163. mediumvioletred: 13047173,
  39164. midnightblue: 1644912,
  39165. mintcream: 16121850,
  39166. mistyrose: 16770273,
  39167. moccasin: 16770229,
  39168. navajowhite: 16768685,
  39169. navy: 128,
  39170. oldlace: 16643558,
  39171. olive: 8421376,
  39172. olivedrab: 7048739,
  39173. orange: 16753920,
  39174. orangered: 16729344,
  39175. orchid: 14315734,
  39176. palegoldenrod: 15657130,
  39177. palegreen: 10025880,
  39178. paleturquoise: 11529966,
  39179. palevioletred: 14381203,
  39180. papayawhip: 16773077,
  39181. peachpuff: 16767673,
  39182. peru: 13468991,
  39183. pink: 16761035,
  39184. plum: 14524637,
  39185. powderblue: 11591910,
  39186. purple: 8388736,
  39187. red: 16711680,
  39188. rosybrown: 12357519,
  39189. royalblue: 4286945,
  39190. saddlebrown: 9127187,
  39191. salmon: 16416882,
  39192. sandybrown: 16032864,
  39193. seagreen: 3050327,
  39194. seashell: 16774638,
  39195. sienna: 10506797,
  39196. silver: 12632256,
  39197. skyblue: 8900331,
  39198. slateblue: 6970061,
  39199. slategray: 7372944,
  39200. slategrey: 7372944,
  39201. snow: 16775930,
  39202. springgreen: 65407,
  39203. steelblue: 4620980,
  39204. tan: 13808780,
  39205. teal: 32896,
  39206. thistle: 14204888,
  39207. tomato: 16737095,
  39208. turquoise: 4251856,
  39209. violet: 15631086,
  39210. wheat: 16113331,
  39211. white: 16777215,
  39212. whitesmoke: 16119285,
  39213. yellow: 16776960,
  39214. yellowgreen: 10145074
  39215. },
  39216. n.Quaternion = function (e, t, i, n) {
  39217. this._x = e || 0,
  39218. this._y = t || 0,
  39219. this._z = i || 0,
  39220. this._w = void 0 !== n ? n : 1
  39221. }
  39222. ,
  39223. n.Quaternion.prototype = {
  39224. constructor: n.Quaternion,
  39225. get x() {
  39226. return this._x
  39227. },
  39228. set x(e) {
  39229. this._x = e,
  39230. this.onChangeCallback()
  39231. },
  39232. get y() {
  39233. return this._y
  39234. },
  39235. set y(e) {
  39236. this._y = e,
  39237. this.onChangeCallback()
  39238. },
  39239. get z() {
  39240. return this._z
  39241. },
  39242. set z(e) {
  39243. this._z = e,
  39244. this.onChangeCallback()
  39245. },
  39246. get w() {
  39247. return this._w
  39248. },
  39249. set w(e) {
  39250. this._w = e,
  39251. this.onChangeCallback()
  39252. },
  39253. set: function (e, t, i, n) {
  39254. return this._x = e,
  39255. this._y = t,
  39256. this._z = i,
  39257. this._w = n,
  39258. this.onChangeCallback(),
  39259. this
  39260. },
  39261. clone: function () {
  39262. return new this.constructor(this._x, this._y, this._z, this._w)
  39263. },
  39264. copy: function (e) {
  39265. return this._x = e.x,
  39266. this._y = e.y,
  39267. this._z = e.z,
  39268. this._w = e.w,
  39269. this.onChangeCallback(),
  39270. this
  39271. },
  39272. setFromEuler: function (e, t) {
  39273. if (e instanceof n.Euler == !1)
  39274. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.")
  39275. var i = Math.cos(e._x / 2)
  39276. , r = Math.cos(e._y / 2)
  39277. , o = Math.cos(e._z / 2)
  39278. , a = Math.sin(e._x / 2)
  39279. , s = Math.sin(e._y / 2)
  39280. , l = Math.sin(e._z / 2)
  39281. , c = e.order
  39282. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39283. this._y = i * s * o - a * r * l,
  39284. this._z = i * r * l + a * s * o,
  39285. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39286. this._y = i * s * o - a * r * l,
  39287. this._z = i * r * l - a * s * o,
  39288. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39289. this._y = i * s * o + a * r * l,
  39290. this._z = i * r * l + a * s * o,
  39291. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39292. this._y = i * s * o + a * r * l,
  39293. this._z = i * r * l - a * s * o,
  39294. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39295. this._y = i * s * o + a * r * l,
  39296. this._z = i * r * l - a * s * o,
  39297. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39298. this._y = i * s * o - a * r * l,
  39299. this._z = i * r * l + a * s * o,
  39300. this._w = i * r * o + a * s * l),
  39301. t !== !1 && this.onChangeCallback(),
  39302. this
  39303. },
  39304. setFromAxisAngle: function (e, t) {
  39305. var i = t / 2
  39306. , n = Math.sin(i)
  39307. return this._x = e.x * n,
  39308. this._y = e.y * n,
  39309. this._z = e.z * n,
  39310. this._w = Math.cos(i),
  39311. this.onChangeCallback(),
  39312. this
  39313. },
  39314. setFromRotationMatrix: function (e) {
  39315. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u
  39316. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39317. this._w = .25 / t,
  39318. this._x = (h - l) * t,
  39319. this._y = (o - c) * t,
  39320. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39321. this._w = (h - l) / t,
  39322. this._x = .25 * t,
  39323. this._y = (r + a) / t,
  39324. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39325. this._w = (o - c) / t,
  39326. this._x = (r + a) / t,
  39327. this._y = .25 * t,
  39328. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39329. this._w = (a - r) / t,
  39330. this._x = (o + c) / t,
  39331. this._y = (l + h) / t,
  39332. this._z = .25 * t),
  39333. this.onChangeCallback(),
  39334. this
  39335. },
  39336. setFromUnitVectors: function () {
  39337. var e, t, i = 1e-6
  39338. return function (r, o) {
  39339. return void 0 === e && (e = new n.Vector3),
  39340. t = r.dot(o) + 1,
  39341. t < i ? (t = 0,
  39342. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39343. this._x = e.x,
  39344. this._y = e.y,
  39345. this._z = e.z,
  39346. this._w = t,
  39347. this.normalize(),
  39348. this
  39349. }
  39350. }(),
  39351. inverse: function () {
  39352. return this.conjugate().normalize(),
  39353. this
  39354. },
  39355. conjugate: function () {
  39356. return this._x *= -1,
  39357. this._y *= -1,
  39358. this._z *= -1,
  39359. this.onChangeCallback(),
  39360. this
  39361. },
  39362. dot: function (e) {
  39363. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39364. },
  39365. lengthSq: function () {
  39366. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39367. },
  39368. length: function () {
  39369. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39370. },
  39371. normalize: function () {
  39372. var e = this.length()
  39373. return 0 === e ? (this._x = 0,
  39374. this._y = 0,
  39375. this._z = 0,
  39376. this._w = 1) : (e = 1 / e,
  39377. this._x = this._x * e,
  39378. this._y = this._y * e,
  39379. this._z = this._z * e,
  39380. this._w = this._w * e),
  39381. this.onChangeCallback(),
  39382. this
  39383. },
  39384. multiply: function (e, t) {
  39385. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39386. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39387. },
  39388. multiplyQuaternions: function (e, t) {
  39389. var i = e._x
  39390. , n = e._y
  39391. , r = e._z
  39392. , o = e._w
  39393. , a = t._x
  39394. , s = t._y
  39395. , l = t._z
  39396. , c = t._w
  39397. return this._x = i * c + o * a + n * l - r * s,
  39398. this._y = n * c + o * s + r * a - i * l,
  39399. this._z = r * c + o * l + i * s - n * a,
  39400. this._w = o * c - i * a - n * s - r * l,
  39401. this.onChangeCallback(),
  39402. this
  39403. },
  39404. slerp: function (e, t) {
  39405. if (0 === t)
  39406. return this
  39407. if (1 === t)
  39408. return this.copy(e)
  39409. var i = this._x
  39410. , n = this._y
  39411. , r = this._z
  39412. , o = this._w
  39413. , a = o * e._w + i * e._x + n * e._y + r * e._z
  39414. if (a < 0 ? (this._w = -e._w,
  39415. this._x = -e._x,
  39416. this._y = -e._y,
  39417. this._z = -e._z,
  39418. a = -a) : this.copy(e),
  39419. a >= 1)
  39420. return this._w = o,
  39421. this._x = i,
  39422. this._y = n,
  39423. this._z = r,
  39424. this
  39425. var s = Math.sqrt(1 - a * a)
  39426. if (Math.abs(s) < .001)
  39427. return this._w = .5 * (o + this._w),
  39428. this._x = .5 * (i + this._x),
  39429. this._y = .5 * (n + this._y),
  39430. this._z = .5 * (r + this._z),
  39431. this
  39432. var l = Math.atan2(s, a)
  39433. , c = Math.sin((1 - t) * l) / s
  39434. , h = Math.sin(t * l) / s
  39435. return this._w = o * c + this._w * h,
  39436. this._x = i * c + this._x * h,
  39437. this._y = n * c + this._y * h,
  39438. this._z = r * c + this._z * h,
  39439. this.onChangeCallback(),
  39440. this
  39441. },
  39442. equals: function (e) {
  39443. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39444. },
  39445. fromArray: function (e, t) {
  39446. return void 0 === t && (t = 0),
  39447. this._x = e[t],
  39448. this._y = e[t + 1],
  39449. this._z = e[t + 2],
  39450. this._w = e[t + 3],
  39451. this.onChangeCallback(),
  39452. this
  39453. },
  39454. toArray: function (e, t) {
  39455. return void 0 === e && (e = []),
  39456. void 0 === t && (t = 0),
  39457. e[t] = this._x,
  39458. e[t + 1] = this._y,
  39459. e[t + 2] = this._z,
  39460. e[t + 3] = this._w,
  39461. e
  39462. },
  39463. onChange: function (e) {
  39464. return this.onChangeCallback = e,
  39465. this
  39466. },
  39467. onChangeCallback: function () { }
  39468. },
  39469. Object.assign(n.Quaternion, {
  39470. slerp: function (e, t, i, n) {
  39471. return i.copy(e).slerp(t, n)
  39472. },
  39473. slerpFlat: function (e, t, i, n, r, o, a) {
  39474. var s = i[n + 0]
  39475. , l = i[n + 1]
  39476. , c = i[n + 2]
  39477. , h = i[n + 3]
  39478. , u = r[o + 0]
  39479. , d = r[o + 1]
  39480. , p = r[o + 2]
  39481. , f = r[o + 3]
  39482. if (h !== f || s !== u || l !== d || c !== p) {
  39483. var g = 1 - a
  39484. , m = s * u + l * d + c * p + h * f
  39485. , v = m >= 0 ? 1 : -1
  39486. , A = 1 - m * m
  39487. if (A > Number.EPSILON) {
  39488. var y = Math.sqrt(A)
  39489. , C = Math.atan2(y, m * v)
  39490. g = Math.sin(g * C) / y,
  39491. a = Math.sin(a * C) / y
  39492. }
  39493. var I = a * v
  39494. if (s = s * g + u * I,
  39495. l = l * g + d * I,
  39496. c = c * g + p * I,
  39497. h = h * g + f * I,
  39498. g === 1 - a) {
  39499. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h)
  39500. s *= E,
  39501. l *= E,
  39502. c *= E,
  39503. h *= E
  39504. }
  39505. }
  39506. e[t] = s,
  39507. e[t + 1] = l,
  39508. e[t + 2] = c,
  39509. e[t + 3] = h
  39510. }
  39511. }),
  39512. n.Vector2 = function (e, t) {
  39513. this.x = e || 0,
  39514. this.y = t || 0
  39515. }
  39516. ,
  39517. n.Vector2.prototype = {
  39518. constructor: n.Vector2,
  39519. get width() {
  39520. return this.x
  39521. },
  39522. set width(e) {
  39523. this.x = e
  39524. },
  39525. get height() {
  39526. return this.y
  39527. },
  39528. set height(e) {
  39529. this.y = e
  39530. },
  39531. set: function (e, t) {
  39532. return this.x = e,
  39533. this.y = t,
  39534. this
  39535. },
  39536. setScalar: function (e) {
  39537. return this.x = e,
  39538. this.y = e,
  39539. this
  39540. },
  39541. setX: function (e) {
  39542. return this.x = e,
  39543. this
  39544. },
  39545. setY: function (e) {
  39546. return this.y = e,
  39547. this
  39548. },
  39549. setComponent: function (e, t) {
  39550. switch (e) {
  39551. case 0:
  39552. this.x = t
  39553. break
  39554. case 1:
  39555. this.y = t
  39556. break
  39557. default:
  39558. throw new Error("index is out of range: " + e)
  39559. }
  39560. },
  39561. getComponent: function (e) {
  39562. switch (e) {
  39563. case 0:
  39564. return this.x
  39565. case 1:
  39566. return this.y
  39567. default:
  39568. throw new Error("index is out of range: " + e)
  39569. }
  39570. },
  39571. clone: function () {
  39572. return new this.constructor(this.x, this.y)
  39573. },
  39574. copy: function (e) {
  39575. return this.x = e.x,
  39576. this.y = e.y,
  39577. this
  39578. },
  39579. add: function (e, t) {
  39580. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39581. this.addVectors(e, t)) : (this.x += e.x,
  39582. this.y += e.y,
  39583. this)
  39584. },
  39585. addScalar: function (e) {
  39586. return this.x += e,
  39587. this.y += e,
  39588. this
  39589. },
  39590. addVectors: function (e, t) {
  39591. return this.x = e.x + t.x,
  39592. this.y = e.y + t.y,
  39593. this
  39594. },
  39595. addScaledVector: function (e, t) {
  39596. return this.x += e.x * t,
  39597. this.y += e.y * t,
  39598. this
  39599. },
  39600. sub: function (e, t) {
  39601. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39602. this.subVectors(e, t)) : (this.x -= e.x,
  39603. this.y -= e.y,
  39604. this)
  39605. },
  39606. subScalar: function (e) {
  39607. return this.x -= e,
  39608. this.y -= e,
  39609. this
  39610. },
  39611. subVectors: function (e, t) {
  39612. return this.x = e.x - t.x,
  39613. this.y = e.y - t.y,
  39614. this
  39615. },
  39616. multiply: function (e) {
  39617. return this.x *= e.x,
  39618. this.y *= e.y,
  39619. this
  39620. },
  39621. multiplyScalar: function (e) {
  39622. return isFinite(e) ? (this.x *= e,
  39623. this.y *= e) : (this.x = 0,
  39624. this.y = 0),
  39625. this
  39626. },
  39627. divide: function (e) {
  39628. return this.x /= e.x,
  39629. this.y /= e.y,
  39630. this
  39631. },
  39632. divideScalar: function (e) {
  39633. return this.multiplyScalar(1 / e)
  39634. },
  39635. min: function (e) {
  39636. return this.x = Math.min(this.x, e.x),
  39637. this.y = Math.min(this.y, e.y),
  39638. this
  39639. },
  39640. max: function (e) {
  39641. return this.x = Math.max(this.x, e.x),
  39642. this.y = Math.max(this.y, e.y),
  39643. this
  39644. },
  39645. clamp: function (e, t) {
  39646. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39647. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39648. this
  39649. },
  39650. clampScalar: function () {
  39651. var e, t
  39652. return function (i, r) {
  39653. return void 0 === e && (e = new n.Vector2,
  39654. t = new n.Vector2),
  39655. e.set(i, i),
  39656. t.set(r, r),
  39657. this.clamp(e, t)
  39658. }
  39659. }(),
  39660. clampLength: function (e, t) {
  39661. var i = this.length()
  39662. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39663. this
  39664. },
  39665. floor: function () {
  39666. return this.x = Math.floor(this.x),
  39667. this.y = Math.floor(this.y),
  39668. this
  39669. },
  39670. ceil: function () {
  39671. return this.x = Math.ceil(this.x),
  39672. this.y = Math.ceil(this.y),
  39673. this
  39674. },
  39675. round: function () {
  39676. return this.x = Math.round(this.x),
  39677. this.y = Math.round(this.y),
  39678. this
  39679. },
  39680. roundToZero: function () {
  39681. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39682. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39683. this
  39684. },
  39685. negate: function () {
  39686. return this.x = -this.x,
  39687. this.y = -this.y,
  39688. this
  39689. },
  39690. dot: function (e) {
  39691. return this.x * e.x + this.y * e.y
  39692. },
  39693. lengthSq: function () {
  39694. return this.x * this.x + this.y * this.y
  39695. },
  39696. length: function () {
  39697. return Math.sqrt(this.x * this.x + this.y * this.y)
  39698. },
  39699. lengthManhattan: function () {
  39700. return Math.abs(this.x) + Math.abs(this.y)
  39701. },
  39702. normalize: function () {
  39703. return this.divideScalar(this.length())
  39704. },
  39705. angle: function () {
  39706. var e = Math.atan2(this.y, this.x)
  39707. return e < 0 && (e += 2 * Math.PI),
  39708. e
  39709. },
  39710. distanceTo: function (e) {
  39711. return Math.sqrt(this.distanceToSquared(e))
  39712. },
  39713. distanceToSquared: function (e) {
  39714. var t = this.x - e.x
  39715. , i = this.y - e.y
  39716. return t * t + i * i
  39717. },
  39718. setLength: function (e) {
  39719. return this.multiplyScalar(e / this.length())
  39720. },
  39721. lerp: function (e, t) {
  39722. return this.x += (e.x - this.x) * t,
  39723. this.y += (e.y - this.y) * t,
  39724. this
  39725. },
  39726. lerpVectors: function (e, t, i) {
  39727. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39728. this
  39729. },
  39730. equals: function (e) {
  39731. return e.x === this.x && e.y === this.y
  39732. },
  39733. fromArray: function (e, t) {
  39734. return void 0 === t && (t = 0),
  39735. this.x = e[t],
  39736. this.y = e[t + 1],
  39737. this
  39738. },
  39739. toArray: function (e, t) {
  39740. return void 0 === e && (e = []),
  39741. void 0 === t && (t = 0),
  39742. e[t] = this.x,
  39743. e[t + 1] = this.y,
  39744. e
  39745. },
  39746. fromAttribute: function (e, t, i) {
  39747. return void 0 === i && (i = 0),
  39748. t = t * e.itemSize + i,
  39749. this.x = e.array[t],
  39750. this.y = e.array[t + 1],
  39751. this
  39752. },
  39753. rotateAround: function (e, t) {
  39754. var i = Math.cos(t)
  39755. , n = Math.sin(t)
  39756. , r = this.x - e.x
  39757. , o = this.y - e.y
  39758. return this.x = r * i - o * n + e.x,
  39759. this.y = r * n + o * i + e.y,
  39760. this
  39761. }
  39762. },
  39763. n.Vector3 = function (e, t, i) {
  39764. this.x = e || 0,
  39765. this.y = t || 0,
  39766. this.z = i || 0
  39767. }
  39768. ,
  39769. n.Vector3.prototype = {
  39770. constructor: n.Vector3,
  39771. set: function (e, t, i) {
  39772. return this.x = e,
  39773. this.y = t,
  39774. this.z = i,
  39775. this
  39776. },
  39777. setScalar: function (e) {
  39778. return this.x = e,
  39779. this.y = e,
  39780. this.z = e,
  39781. this
  39782. },
  39783. setX: function (e) {
  39784. return this.x = e,
  39785. this
  39786. },
  39787. setY: function (e) {
  39788. return this.y = e,
  39789. this
  39790. },
  39791. setZ: function (e) {
  39792. return this.z = e,
  39793. this
  39794. },
  39795. setComponent: function (e, t) {
  39796. switch (e) {
  39797. case 0:
  39798. this.x = t
  39799. break
  39800. case 1:
  39801. this.y = t
  39802. break
  39803. case 2:
  39804. this.z = t
  39805. break
  39806. default:
  39807. throw new Error("index is out of range: " + e)
  39808. }
  39809. },
  39810. getComponent: function (e) {
  39811. switch (e) {
  39812. case 0:
  39813. return this.x
  39814. case 1:
  39815. return this.y
  39816. case 2:
  39817. return this.z
  39818. default:
  39819. throw new Error("index is out of range: " + e)
  39820. }
  39821. },
  39822. clone: function () {
  39823. return new this.constructor(this.x, this.y, this.z)
  39824. },
  39825. copy: function (e) {
  39826. return this.x = e.x,
  39827. this.y = e.y,
  39828. this.z = e.z,
  39829. this
  39830. },
  39831. add: function (e, t) {
  39832. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39833. this.addVectors(e, t)) : (this.x += e.x,
  39834. this.y += e.y,
  39835. this.z += e.z,
  39836. this)
  39837. },
  39838. addScalar: function (e) {
  39839. return this.x += e,
  39840. this.y += e,
  39841. this.z += e,
  39842. this
  39843. },
  39844. addVectors: function (e, t) {
  39845. return this.x = e.x + t.x,
  39846. this.y = e.y + t.y,
  39847. this.z = e.z + t.z,
  39848. this
  39849. },
  39850. addScaledVector: function (e, t) {
  39851. return this.x += e.x * t,
  39852. this.y += e.y * t,
  39853. this.z += e.z * t,
  39854. this
  39855. },
  39856. sub: function (e, t) {
  39857. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39858. this.subVectors(e, t)) : (this.x -= e.x,
  39859. this.y -= e.y,
  39860. this.z -= e.z,
  39861. this)
  39862. },
  39863. subScalar: function (e) {
  39864. return this.x -= e,
  39865. this.y -= e,
  39866. this.z -= e,
  39867. this
  39868. },
  39869. subVectors: function (e, t) {
  39870. return this.x = e.x - t.x,
  39871. this.y = e.y - t.y,
  39872. this.z = e.z - t.z,
  39873. this
  39874. },
  39875. multiply: function (e, t) {
  39876. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39877. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39878. this.y *= e.y,
  39879. this.z *= e.z,
  39880. this)
  39881. },
  39882. multiplyScalar: function (e) {
  39883. return isFinite(e) ? (this.x *= e,
  39884. this.y *= e,
  39885. this.z *= e) : (this.x = 0,
  39886. this.y = 0,
  39887. this.z = 0),
  39888. this
  39889. },
  39890. multiplyVectors: function (e, t) {
  39891. return this.x = e.x * t.x,
  39892. this.y = e.y * t.y,
  39893. this.z = e.z * t.z,
  39894. this
  39895. },
  39896. applyEuler: function () {
  39897. var e
  39898. return function (t) {
  39899. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39900. void 0 === e && (e = new n.Quaternion),
  39901. this.applyQuaternion(e.setFromEuler(t)),
  39902. this
  39903. }
  39904. }(),
  39905. applyAxisAngle: function () {
  39906. var e
  39907. return function (t, i) {
  39908. return void 0 === e && (e = new n.Quaternion),
  39909. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39910. this
  39911. }
  39912. }(),
  39913. applyMatrix3: function (e) {
  39914. var t = this.x
  39915. , i = this.y
  39916. , n = this.z
  39917. , r = e.elements
  39918. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39919. this.y = r[1] * t + r[4] * i + r[7] * n,
  39920. this.z = r[2] * t + r[5] * i + r[8] * n,
  39921. this
  39922. },
  39923. applyMatrix4: function (e) {
  39924. var t = this.x
  39925. , i = this.y
  39926. , n = this.z
  39927. , r = e.elements
  39928. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39929. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39930. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39931. this
  39932. },
  39933. applyProjection: function (e) {
  39934. var t = this.x
  39935. , i = this.y
  39936. , n = this.z
  39937. , r = e.elements
  39938. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15])
  39939. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39940. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39941. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39942. this
  39943. },
  39944. applyQuaternion: function (e) {
  39945. var t = this.x
  39946. , i = this.y
  39947. , n = this.z
  39948. , r = e.x
  39949. , o = e.y
  39950. , a = e.z
  39951. , s = e.w
  39952. , l = s * t + o * n - a * i
  39953. , c = s * i + a * t - r * n
  39954. , h = s * n + r * i - o * t
  39955. , u = -r * t - o * i - a * n
  39956. return this.x = l * s + u * -r + c * -a - h * -o,
  39957. this.y = c * s + u * -o + h * -r - l * -a,
  39958. this.z = h * s + u * -a + l * -o - c * -r,
  39959. this
  39960. },
  39961. project: function () {
  39962. var e
  39963. return function (t) {
  39964. return void 0 === e && (e = new n.Matrix4),
  39965. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39966. this.applyProjection(e)
  39967. }
  39968. }(),
  39969. unproject: function () {
  39970. var e
  39971. return function (t) {
  39972. return void 0 === e && (e = new n.Matrix4),
  39973. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39974. this.applyProjection(e)
  39975. }
  39976. }(),
  39977. transformDirection: function (e) {
  39978. var t = this.x
  39979. , i = this.y
  39980. , n = this.z
  39981. , r = e.elements
  39982. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39983. this.y = r[1] * t + r[5] * i + r[9] * n,
  39984. this.z = r[2] * t + r[6] * i + r[10] * n,
  39985. this.normalize(),
  39986. this
  39987. },
  39988. divide: function (e) {
  39989. return this.x /= e.x,
  39990. this.y /= e.y,
  39991. this.z /= e.z,
  39992. this
  39993. },
  39994. divideScalar: function (e) {
  39995. return this.multiplyScalar(1 / e)
  39996. },
  39997. min: function (e) {
  39998. return this.x = Math.min(this.x, e.x),
  39999. this.y = Math.min(this.y, e.y),
  40000. this.z = Math.min(this.z, e.z),
  40001. this
  40002. },
  40003. max: function (e) {
  40004. return this.x = Math.max(this.x, e.x),
  40005. this.y = Math.max(this.y, e.y),
  40006. this.z = Math.max(this.z, e.z),
  40007. this
  40008. },
  40009. clamp: function (e, t) {
  40010. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40011. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40012. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40013. this
  40014. },
  40015. clampScalar: function () {
  40016. var e, t
  40017. return function (i, r) {
  40018. return void 0 === e && (e = new n.Vector3,
  40019. t = new n.Vector3),
  40020. e.set(i, i, i),
  40021. t.set(r, r, r),
  40022. this.clamp(e, t)
  40023. }
  40024. }(),
  40025. clampLength: function (e, t) {
  40026. var i = this.length()
  40027. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40028. this
  40029. },
  40030. floor: function () {
  40031. return this.x = Math.floor(this.x),
  40032. this.y = Math.floor(this.y),
  40033. this.z = Math.floor(this.z),
  40034. this
  40035. },
  40036. ceil: function () {
  40037. return this.x = Math.ceil(this.x),
  40038. this.y = Math.ceil(this.y),
  40039. this.z = Math.ceil(this.z),
  40040. this
  40041. },
  40042. round: function () {
  40043. return this.x = Math.round(this.x),
  40044. this.y = Math.round(this.y),
  40045. this.z = Math.round(this.z),
  40046. this
  40047. },
  40048. roundToZero: function () {
  40049. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40050. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40051. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40052. this
  40053. },
  40054. negate: function () {
  40055. return this.x = -this.x,
  40056. this.y = -this.y,
  40057. this.z = -this.z,
  40058. this
  40059. },
  40060. dot: function (e) {
  40061. return this.x * e.x + this.y * e.y + this.z * e.z
  40062. },
  40063. lengthSq: function () {
  40064. return this.x * this.x + this.y * this.y + this.z * this.z
  40065. },
  40066. length: function () {
  40067. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40068. },
  40069. lengthManhattan: function () {
  40070. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40071. },
  40072. normalize: function () {
  40073. return this.divideScalar(this.length())
  40074. },
  40075. setLength: function (e) {
  40076. return this.multiplyScalar(e / this.length())
  40077. },
  40078. lerp: function (e, t) {
  40079. return this.x += (e.x - this.x) * t,
  40080. this.y += (e.y - this.y) * t,
  40081. this.z += (e.z - this.z) * t,
  40082. this
  40083. },
  40084. lerpVectors: function (e, t, i) {
  40085. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40086. this
  40087. },
  40088. cross: function (e, t) {
  40089. if (void 0 !== t)
  40090. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40091. this.crossVectors(e, t)
  40092. var i = this.x
  40093. , n = this.y
  40094. , r = this.z
  40095. return this.x = n * e.z - r * e.y,
  40096. this.y = r * e.x - i * e.z,
  40097. this.z = i * e.y - n * e.x,
  40098. this
  40099. },
  40100. crossVectors: function (e, t) {
  40101. var i = e.x
  40102. , n = e.y
  40103. , r = e.z
  40104. , o = t.x
  40105. , a = t.y
  40106. , s = t.z
  40107. return this.x = n * s - r * a,
  40108. this.y = r * o - i * s,
  40109. this.z = i * a - n * o,
  40110. this
  40111. },
  40112. projectOnVector: function () {
  40113. var e, t
  40114. return function (i) {
  40115. return void 0 === e && (e = new n.Vector3),
  40116. e.copy(i).normalize(),
  40117. t = this.dot(e),
  40118. this.copy(e).multiplyScalar(t)
  40119. }
  40120. }(),
  40121. projectOnPlane: function () {
  40122. var e
  40123. return function (t) {
  40124. return void 0 === e && (e = new n.Vector3),
  40125. e.copy(this).projectOnVector(t),
  40126. this.sub(e)
  40127. }
  40128. }(),
  40129. reflect: function () {
  40130. var e
  40131. return function (t) {
  40132. return void 0 === e && (e = new n.Vector3),
  40133. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40134. }
  40135. }(),
  40136. angleTo: function (e) {
  40137. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq())
  40138. return Math.acos(n.Math.clamp(t, -1, 1))
  40139. },
  40140. distanceTo: function (e) {
  40141. return Math.sqrt(this.distanceToSquared(e))
  40142. },
  40143. distanceToSquared: function (e) {
  40144. var t = this.x - e.x
  40145. , i = this.y - e.y
  40146. , n = this.z - e.z
  40147. return t * t + i * i + n * n
  40148. },
  40149. setFromSpherical: function (e) {
  40150. var t = Math.sin(e.phi) * e.radius
  40151. return this.x = t * Math.sin(e.theta),
  40152. this.y = Math.cos(e.phi) * e.radius,
  40153. this.z = t * Math.cos(e.theta),
  40154. this
  40155. },
  40156. setFromMatrixPosition: function (e) {
  40157. return this.setFromMatrixColumn(e, 3)
  40158. },
  40159. setFromMatrixScale: function (e) {
  40160. var t = this.setFromMatrixColumn(e, 0).length()
  40161. , i = this.setFromMatrixColumn(e, 1).length()
  40162. , n = this.setFromMatrixColumn(e, 2).length()
  40163. return this.x = t,
  40164. this.y = i,
  40165. this.z = n,
  40166. this
  40167. },
  40168. setFromMatrixColumn: function (e, t) {
  40169. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40170. e = arguments[1],
  40171. t = arguments[0]),
  40172. this.fromArray(e.elements, 4 * t)
  40173. },
  40174. equals: function (e) {
  40175. return e.x === this.x && e.y === this.y && e.z === this.z
  40176. },
  40177. fromArray: function (e, t) {
  40178. return void 0 === t && (t = 0),
  40179. this.x = e[t],
  40180. this.y = e[t + 1],
  40181. this.z = e[t + 2],
  40182. this
  40183. },
  40184. toArray: function (e, t) {
  40185. return void 0 === e && (e = []),
  40186. void 0 === t && (t = 0),
  40187. e[t] = this.x,
  40188. e[t + 1] = this.y,
  40189. e[t + 2] = this.z,
  40190. e
  40191. },
  40192. fromAttribute: function (e, t, i) {
  40193. return void 0 === i && (i = 0),
  40194. t = t * e.itemSize + i,
  40195. this.x = e.array[t],
  40196. this.y = e.array[t + 1],
  40197. this.z = e.array[t + 2],
  40198. this
  40199. }
  40200. },
  40201. n.Vector4 = function (e, t, i, n) {
  40202. this.x = e || 0,
  40203. this.y = t || 0,
  40204. this.z = i || 0,
  40205. this.w = void 0 !== n ? n : 1
  40206. }
  40207. ,
  40208. n.Vector4.prototype = {
  40209. constructor: n.Vector4,
  40210. set: function (e, t, i, n) {
  40211. return this.x = e,
  40212. this.y = t,
  40213. this.z = i,
  40214. this.w = n,
  40215. this
  40216. },
  40217. setScalar: function (e) {
  40218. return this.x = e,
  40219. this.y = e,
  40220. this.z = e,
  40221. this.w = e,
  40222. this
  40223. },
  40224. setX: function (e) {
  40225. return this.x = e,
  40226. this
  40227. },
  40228. setY: function (e) {
  40229. return this.y = e,
  40230. this
  40231. },
  40232. setZ: function (e) {
  40233. return this.z = e,
  40234. this
  40235. },
  40236. setW: function (e) {
  40237. return this.w = e,
  40238. this
  40239. },
  40240. setComponent: function (e, t) {
  40241. switch (e) {
  40242. case 0:
  40243. this.x = t
  40244. break
  40245. case 1:
  40246. this.y = t
  40247. break
  40248. case 2:
  40249. this.z = t
  40250. break
  40251. case 3:
  40252. this.w = t
  40253. break
  40254. default:
  40255. throw new Error("index is out of range: " + e)
  40256. }
  40257. },
  40258. getComponent: function (e) {
  40259. switch (e) {
  40260. case 0:
  40261. return this.x
  40262. case 1:
  40263. return this.y
  40264. case 2:
  40265. return this.z
  40266. case 3:
  40267. return this.w
  40268. default:
  40269. throw new Error("index is out of range: " + e)
  40270. }
  40271. },
  40272. clone: function () {
  40273. return new this.constructor(this.x, this.y, this.z, this.w)
  40274. },
  40275. copy: function (e) {
  40276. return this.x = e.x,
  40277. this.y = e.y,
  40278. this.z = e.z,
  40279. this.w = void 0 !== e.w ? e.w : 1,
  40280. this
  40281. },
  40282. add: function (e, t) {
  40283. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40284. this.addVectors(e, t)) : (this.x += e.x,
  40285. this.y += e.y,
  40286. this.z += e.z,
  40287. this.w += e.w,
  40288. this)
  40289. },
  40290. addScalar: function (e) {
  40291. return this.x += e,
  40292. this.y += e,
  40293. this.z += e,
  40294. this.w += e,
  40295. this
  40296. },
  40297. addVectors: function (e, t) {
  40298. return this.x = e.x + t.x,
  40299. this.y = e.y + t.y,
  40300. this.z = e.z + t.z,
  40301. this.w = e.w + t.w,
  40302. this
  40303. },
  40304. addScaledVector: function (e, t) {
  40305. return this.x += e.x * t,
  40306. this.y += e.y * t,
  40307. this.z += e.z * t,
  40308. this.w += e.w * t,
  40309. this
  40310. },
  40311. sub: function (e, t) {
  40312. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40313. this.subVectors(e, t)) : (this.x -= e.x,
  40314. this.y -= e.y,
  40315. this.z -= e.z,
  40316. this.w -= e.w,
  40317. this)
  40318. },
  40319. subScalar: function (e) {
  40320. return this.x -= e,
  40321. this.y -= e,
  40322. this.z -= e,
  40323. this.w -= e,
  40324. this
  40325. },
  40326. subVectors: function (e, t) {
  40327. return this.x = e.x - t.x,
  40328. this.y = e.y - t.y,
  40329. this.z = e.z - t.z,
  40330. this.w = e.w - t.w,
  40331. this
  40332. },
  40333. multiplyScalar: function (e) {
  40334. return isFinite(e) ? (this.x *= e,
  40335. this.y *= e,
  40336. this.z *= e,
  40337. this.w *= e) : (this.x = 0,
  40338. this.y = 0,
  40339. this.z = 0,
  40340. this.w = 0),
  40341. this
  40342. },
  40343. applyMatrix4: function (e) {
  40344. var t = this.x
  40345. , i = this.y
  40346. , n = this.z
  40347. , r = this.w
  40348. , o = e.elements
  40349. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40350. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40351. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40352. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40353. this
  40354. },
  40355. divideScalar: function (e) {
  40356. return this.multiplyScalar(1 / e)
  40357. },
  40358. setAxisAngleFromQuaternion: function (e) {
  40359. this.w = 2 * Math.acos(e.w)
  40360. var t = Math.sqrt(1 - e.w * e.w)
  40361. return t < 1e-4 ? (this.x = 1,
  40362. this.y = 0,
  40363. this.z = 0) : (this.x = e.x / t,
  40364. this.y = e.y / t,
  40365. this.z = e.z / t),
  40366. this
  40367. },
  40368. setAxisAngleFromRotationMatrix: function (e) {
  40369. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10]
  40370. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40371. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40372. return this.set(1, 0, 0, 0),
  40373. this
  40374. t = Math.PI
  40375. var v = (l + 1) / 2
  40376. , A = (d + 1) / 2
  40377. , y = (m + 1) / 2
  40378. , C = (c + u) / 4
  40379. , I = (h + f) / 4
  40380. , E = (p + g) / 4
  40381. return v > A && v > y ? v < o ? (i = 0,
  40382. n = .707106781,
  40383. r = .707106781) : (i = Math.sqrt(v),
  40384. n = C / i,
  40385. r = I / i) : A > y ? A < o ? (i = .707106781,
  40386. n = 0,
  40387. r = .707106781) : (n = Math.sqrt(A),
  40388. i = C / n,
  40389. r = E / n) : y < o ? (i = .707106781,
  40390. n = .707106781,
  40391. r = 0) : (r = Math.sqrt(y),
  40392. i = I / r,
  40393. n = E / r),
  40394. this.set(i, n, r, t),
  40395. this
  40396. }
  40397. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c))
  40398. return Math.abs(b) < .001 && (b = 1),
  40399. this.x = (g - p) / b,
  40400. this.y = (h - f) / b,
  40401. this.z = (u - c) / b,
  40402. this.w = Math.acos((l + d + m - 1) / 2),
  40403. this
  40404. },
  40405. min: function (e) {
  40406. return this.x = Math.min(this.x, e.x),
  40407. this.y = Math.min(this.y, e.y),
  40408. this.z = Math.min(this.z, e.z),
  40409. this.w = Math.min(this.w, e.w),
  40410. this
  40411. },
  40412. max: function (e) {
  40413. return this.x = Math.max(this.x, e.x),
  40414. this.y = Math.max(this.y, e.y),
  40415. this.z = Math.max(this.z, e.z),
  40416. this.w = Math.max(this.w, e.w),
  40417. this
  40418. },
  40419. clamp: function (e, t) {
  40420. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40421. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40422. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40423. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40424. this
  40425. },
  40426. clampScalar: function () {
  40427. var e, t
  40428. return function (i, r) {
  40429. return void 0 === e && (e = new n.Vector4,
  40430. t = new n.Vector4),
  40431. e.set(i, i, i, i),
  40432. t.set(r, r, r, r),
  40433. this.clamp(e, t)
  40434. }
  40435. }(),
  40436. floor: function () {
  40437. return this.x = Math.floor(this.x),
  40438. this.y = Math.floor(this.y),
  40439. this.z = Math.floor(this.z),
  40440. this.w = Math.floor(this.w),
  40441. this
  40442. },
  40443. ceil: function () {
  40444. return this.x = Math.ceil(this.x),
  40445. this.y = Math.ceil(this.y),
  40446. this.z = Math.ceil(this.z),
  40447. this.w = Math.ceil(this.w),
  40448. this
  40449. },
  40450. round: function () {
  40451. return this.x = Math.round(this.x),
  40452. this.y = Math.round(this.y),
  40453. this.z = Math.round(this.z),
  40454. this.w = Math.round(this.w),
  40455. this
  40456. },
  40457. roundToZero: function () {
  40458. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40459. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40460. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40461. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40462. this
  40463. },
  40464. negate: function () {
  40465. return this.x = -this.x,
  40466. this.y = -this.y,
  40467. this.z = -this.z,
  40468. this.w = -this.w,
  40469. this
  40470. },
  40471. dot: function (e) {
  40472. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40473. },
  40474. lengthSq: function () {
  40475. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40476. },
  40477. length: function () {
  40478. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40479. },
  40480. lengthManhattan: function () {
  40481. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40482. },
  40483. normalize: function () {
  40484. return this.divideScalar(this.length())
  40485. },
  40486. setLength: function (e) {
  40487. return this.multiplyScalar(e / this.length())
  40488. },
  40489. lerp: function (e, t) {
  40490. return this.x += (e.x - this.x) * t,
  40491. this.y += (e.y - this.y) * t,
  40492. this.z += (e.z - this.z) * t,
  40493. this.w += (e.w - this.w) * t,
  40494. this
  40495. },
  40496. lerpVectors: function (e, t, i) {
  40497. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40498. this
  40499. },
  40500. equals: function (e) {
  40501. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40502. },
  40503. fromArray: function (e, t) {
  40504. return void 0 === t && (t = 0),
  40505. this.x = e[t],
  40506. this.y = e[t + 1],
  40507. this.z = e[t + 2],
  40508. this.w = e[t + 3],
  40509. this
  40510. },
  40511. toArray: function (e, t) {
  40512. return void 0 === e && (e = []),
  40513. void 0 === t && (t = 0),
  40514. e[t] = this.x,
  40515. e[t + 1] = this.y,
  40516. e[t + 2] = this.z,
  40517. e[t + 3] = this.w,
  40518. e
  40519. },
  40520. fromAttribute: function (e, t, i) {
  40521. return void 0 === i && (i = 0),
  40522. t = t * e.itemSize + i,
  40523. this.x = e.array[t],
  40524. this.y = e.array[t + 1],
  40525. this.z = e.array[t + 2],
  40526. this.w = e.array[t + 3],
  40527. this
  40528. }
  40529. },
  40530. n.Euler = function (e, t, i, r) {
  40531. this._x = e || 0,
  40532. this._y = t || 0,
  40533. this._z = i || 0,
  40534. this._order = r || n.Euler.DefaultOrder
  40535. }
  40536. ,
  40537. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40538. n.Euler.DefaultOrder = "XYZ",
  40539. n.Euler.prototype = {
  40540. constructor: n.Euler,
  40541. get x() {
  40542. return this._x
  40543. },
  40544. set x(e) {
  40545. this._x = e,
  40546. this.onChangeCallback()
  40547. },
  40548. get y() {
  40549. return this._y
  40550. },
  40551. set y(e) {
  40552. this._y = e,
  40553. this.onChangeCallback()
  40554. },
  40555. get z() {
  40556. return this._z
  40557. },
  40558. set z(e) {
  40559. this._z = e,
  40560. this.onChangeCallback()
  40561. },
  40562. get order() {
  40563. return this._order
  40564. },
  40565. set order(e) {
  40566. this._order = e,
  40567. this.onChangeCallback()
  40568. },
  40569. set: function (e, t, i, n) {
  40570. return this._x = e,
  40571. this._y = t,
  40572. this._z = i,
  40573. this._order = n || this._order,
  40574. this.onChangeCallback(),
  40575. this
  40576. },
  40577. clone: function () {
  40578. return new this.constructor(this._x, this._y, this._z, this._order)
  40579. },
  40580. copy: function (e) {
  40581. return this._x = e._x,
  40582. this._y = e._y,
  40583. this._z = e._z,
  40584. this._order = e._order,
  40585. this.onChangeCallback(),
  40586. this
  40587. },
  40588. setFromRotationMatrix: function (e, t, i) {
  40589. var r = n.Math.clamp
  40590. , o = e.elements
  40591. , a = o[0]
  40592. , s = o[4]
  40593. , l = o[8]
  40594. , c = o[1]
  40595. , h = o[5]
  40596. , u = o[9]
  40597. , d = o[2]
  40598. , p = o[6]
  40599. , f = o[10]
  40600. return t = t || this._order,
  40601. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40602. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40603. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40604. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40605. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40606. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40607. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40608. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40609. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40610. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40611. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40612. this._z = Math.atan2(c, a)) : (this._x = 0,
  40613. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40614. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40615. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40616. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40617. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40618. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40619. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40620. this._order = t,
  40621. i !== !1 && this.onChangeCallback(),
  40622. this
  40623. },
  40624. setFromQuaternion: function () {
  40625. var e
  40626. return function (t, i, r) {
  40627. return void 0 === e && (e = new n.Matrix4),
  40628. e.makeRotationFromQuaternion(t),
  40629. this.setFromRotationMatrix(e, i, r),
  40630. this
  40631. }
  40632. }(),
  40633. setFromVector3: function (e, t) {
  40634. return this.set(e.x, e.y, e.z, t || this._order)
  40635. },
  40636. reorder: function () {
  40637. var e = new n.Quaternion
  40638. return function (t) {
  40639. e.setFromEuler(this),
  40640. this.setFromQuaternion(e, t)
  40641. }
  40642. }(),
  40643. equals: function (e) {
  40644. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40645. },
  40646. fromArray: function (e) {
  40647. return this._x = e[0],
  40648. this._y = e[1],
  40649. this._z = e[2],
  40650. void 0 !== e[3] && (this._order = e[3]),
  40651. this.onChangeCallback(),
  40652. this
  40653. },
  40654. toArray: function (e, t) {
  40655. return void 0 === e && (e = []),
  40656. void 0 === t && (t = 0),
  40657. e[t] = this._x,
  40658. e[t + 1] = this._y,
  40659. e[t + 2] = this._z,
  40660. e[t + 3] = this._order,
  40661. e
  40662. },
  40663. toVector3: function (e) {
  40664. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x, this._y, this._z)
  40665. },
  40666. onChange: function (e) {
  40667. return this.onChangeCallback = e,
  40668. this
  40669. },
  40670. onChangeCallback: function () { }
  40671. },
  40672. n.Line3 = function (e, t) {
  40673. this.start = void 0 !== e ? e : new n.Vector3,
  40674. this.end = void 0 !== t ? t : new n.Vector3
  40675. }
  40676. ,
  40677. n.Line3.prototype = {
  40678. constructor: n.Line3,
  40679. set: function (e, t) {
  40680. return this.start.copy(e),
  40681. this.end.copy(t),
  40682. this
  40683. },
  40684. clone: function () {
  40685. return (new this.constructor).copy(this)
  40686. },
  40687. copy: function (e) {
  40688. return this.start.copy(e.start),
  40689. this.end.copy(e.end),
  40690. this
  40691. },
  40692. center: function (e) {
  40693. var t = e || new n.Vector3
  40694. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40695. },
  40696. delta: function (e) {
  40697. var t = e || new n.Vector3
  40698. return t.subVectors(this.end, this.start)
  40699. },
  40700. distanceSq: function () {
  40701. return this.start.distanceToSquared(this.end)
  40702. },
  40703. distance: function () {
  40704. return this.start.distanceTo(this.end)
  40705. },
  40706. at: function (e, t) {
  40707. var i = t || new n.Vector3
  40708. return this.delta(i).multiplyScalar(e).add(this.start)
  40709. },
  40710. closestPointToPointParameter: function () {
  40711. var e = new n.Vector3
  40712. , t = new n.Vector3
  40713. return function (i, r) {
  40714. e.subVectors(i, this.start),
  40715. t.subVectors(this.end, this.start)
  40716. var o = t.dot(t)
  40717. , a = t.dot(e)
  40718. , s = a / o
  40719. return r && (s = n.Math.clamp(s, 0, 1)),
  40720. s
  40721. }
  40722. }(),
  40723. closestPointToPoint: function (e, t, i) {
  40724. var r = this.closestPointToPointParameter(e, t)
  40725. , o = i || new n.Vector3
  40726. return this.delta(o).multiplyScalar(r).add(this.start)
  40727. },
  40728. applyMatrix4: function (e) {
  40729. return this.start.applyMatrix4(e),
  40730. this.end.applyMatrix4(e),
  40731. this
  40732. },
  40733. equals: function (e) {
  40734. return e.start.equals(this.start) && e.end.equals(this.end)
  40735. }
  40736. },
  40737. n.Box2 = function (e, t) {
  40738. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0), +(1 / 0)),
  40739. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0), -(1 / 0))
  40740. }
  40741. ,
  40742. n.Box2.prototype = {
  40743. constructor: n.Box2,
  40744. set: function (e, t) {
  40745. return this.min.copy(e),
  40746. this.max.copy(t),
  40747. this
  40748. },
  40749. setFromPoints: function (e) {
  40750. this.makeEmpty()
  40751. for (var t = 0, i = e.length; t < i; t++)
  40752. this.expandByPoint(e[t])
  40753. return this
  40754. },
  40755. setFromCenterAndSize: function () {
  40756. var e = new n.Vector2
  40757. return function (t, i) {
  40758. var n = e.copy(i).multiplyScalar(.5)
  40759. return this.min.copy(t).sub(n),
  40760. this.max.copy(t).add(n),
  40761. this
  40762. }
  40763. }(),
  40764. clone: function () {
  40765. return (new this.constructor).copy(this)
  40766. },
  40767. copy: function (e) {
  40768. return this.min.copy(e.min),
  40769. this.max.copy(e.max),
  40770. this
  40771. },
  40772. makeEmpty: function () {
  40773. return this.min.x = this.min.y = +(1 / 0),
  40774. this.max.x = this.max.y = -(1 / 0),
  40775. this
  40776. },
  40777. isEmpty: function () {
  40778. return this.max.x < this.min.x || this.max.y < this.min.y
  40779. },
  40780. center: function (e) {
  40781. var t = e || new n.Vector2
  40782. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40783. },
  40784. size: function (e) {
  40785. var t = e || new n.Vector2
  40786. return t.subVectors(this.max, this.min)
  40787. },
  40788. expandByPoint: function (e) {
  40789. return this.min.min(e),
  40790. this.max.max(e),
  40791. this
  40792. },
  40793. expandByVector: function (e) {
  40794. return this.min.sub(e),
  40795. this.max.add(e),
  40796. this
  40797. },
  40798. expandByScalar: function (e) {
  40799. return this.min.addScalar(-e),
  40800. this.max.addScalar(e),
  40801. this
  40802. },
  40803. containsPoint: function (e) {
  40804. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40805. },
  40806. containsBox: function (e) {
  40807. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40808. },
  40809. getParameter: function (e, t) {
  40810. var i = t || new n.Vector2
  40811. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40812. },
  40813. intersectsBox: function (e) {
  40814. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40815. },
  40816. clampPoint: function (e, t) {
  40817. var i = t || new n.Vector2
  40818. return i.copy(e).clamp(this.min, this.max)
  40819. },
  40820. distanceToPoint: function () {
  40821. var e = new n.Vector2
  40822. return function (t) {
  40823. var i = e.copy(t).clamp(this.min, this.max)
  40824. return i.sub(t).length()
  40825. }
  40826. }(),
  40827. intersect: function (e) {
  40828. return this.min.max(e.min),
  40829. this.max.min(e.max),
  40830. this
  40831. },
  40832. union: function (e) {
  40833. return this.min.min(e.min),
  40834. this.max.max(e.max),
  40835. this
  40836. },
  40837. translate: function (e) {
  40838. return this.min.add(e),
  40839. this.max.add(e),
  40840. this
  40841. },
  40842. equals: function (e) {
  40843. return e.min.equals(this.min) && e.max.equals(this.max)
  40844. }
  40845. },
  40846. n.Box3 = function (e, t) {
  40847. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0), +(1 / 0), +(1 / 0)),
  40848. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0), -(1 / 0), -(1 / 0))
  40849. }
  40850. ,
  40851. n.Box3.prototype = {
  40852. constructor: n.Box3,
  40853. set: function (e, t) {
  40854. return this.min.copy(e),
  40855. this.max.copy(t),
  40856. this
  40857. },
  40858. setFromArray: function (e) {
  40859. this.makeEmpty()
  40860. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40861. var c = e[s]
  40862. , h = e[s + 1]
  40863. , u = e[s + 2]
  40864. c < t && (t = c),
  40865. h < i && (i = h),
  40866. u < n && (n = u),
  40867. c > r && (r = c),
  40868. h > o && (o = h),
  40869. u > a && (a = u)
  40870. }
  40871. this.min.set(t, i, n),
  40872. this.max.set(r, o, a)
  40873. },
  40874. setFromPoints: function (e) {
  40875. this.makeEmpty()
  40876. for (var t = 0, i = e.length; t < i; t++)
  40877. this.expandByPoint(e[t])
  40878. return this
  40879. },
  40880. setFromCenterAndSize: function () {
  40881. var e = new n.Vector3
  40882. return function (t, i) {
  40883. var n = e.copy(i).multiplyScalar(.5)
  40884. return this.min.copy(t).sub(n),
  40885. this.max.copy(t).add(n),
  40886. this
  40887. }
  40888. }(),
  40889. setFromObject: function () {
  40890. var e
  40891. return function (t) {
  40892. void 0 === e && (e = new n.Box3)
  40893. var i = this
  40894. return this.makeEmpty(),
  40895. t.updateMatrixWorld(!0),
  40896. t.traverse(function (t) {
  40897. var n = t.geometry
  40898. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40899. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40900. e.applyMatrix4(t.matrixWorld),
  40901. i.union(e)))
  40902. }),
  40903. this
  40904. }
  40905. }(),
  40906. clone: function () {
  40907. return (new this.constructor).copy(this)
  40908. },
  40909. copy: function (e) {
  40910. return this.min.copy(e.min),
  40911. this.max.copy(e.max),
  40912. this
  40913. },
  40914. makeEmpty: function () {
  40915. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40916. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40917. this
  40918. },
  40919. isEmpty: function () {
  40920. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40921. },
  40922. center: function (e) {
  40923. var t = e || new n.Vector3
  40924. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40925. },
  40926. size: function (e) {
  40927. var t = e || new n.Vector3
  40928. return t.subVectors(this.max, this.min)
  40929. },
  40930. expandByPoint: function (e) {
  40931. return this.min.min(e),
  40932. this.max.max(e),
  40933. this
  40934. },
  40935. expandByVector: function (e) {
  40936. return this.min.sub(e),
  40937. this.max.add(e),
  40938. this
  40939. },
  40940. expandByScalar: function (e) {
  40941. return this.min.addScalar(-e),
  40942. this.max.addScalar(e),
  40943. this
  40944. },
  40945. containsPoint: function (e) {
  40946. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40947. },
  40948. containsBox: function (e) {
  40949. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40950. },
  40951. getParameter: function (e, t) {
  40952. var i = t || new n.Vector3
  40953. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40954. },
  40955. intersectsBox: function (e) {
  40956. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40957. },
  40958. intersectsSphere: function () {
  40959. var e
  40960. return function (t) {
  40961. return void 0 === e && (e = new n.Vector3),
  40962. this.clampPoint(t.center, e),
  40963. e.distanceToSquared(t.center) <= t.radius * t.radius
  40964. }
  40965. }(),
  40966. intersectsPlane: function (e) {
  40967. var t, i
  40968. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40969. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40970. i = e.normal.x * this.min.x),
  40971. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40972. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40973. i += e.normal.y * this.min.y),
  40974. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40975. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40976. i += e.normal.z * this.min.z),
  40977. t <= e.constant && i >= e.constant
  40978. },
  40979. clampPoint: function (e, t) {
  40980. var i = t || new n.Vector3
  40981. return i.copy(e).clamp(this.min, this.max)
  40982. },
  40983. distanceToPoint: function () {
  40984. var e = new n.Vector3
  40985. return function (t) {
  40986. var i = e.copy(t).clamp(this.min, this.max)
  40987. return i.sub(t).length()
  40988. }
  40989. }(),
  40990. getBoundingSphere: function () {
  40991. var e = new n.Vector3
  40992. return function (t) {
  40993. var i = t || new n.Sphere
  40994. return i.center = this.center(),
  40995. i.radius = .5 * this.size(e).length(),
  40996. i
  40997. }
  40998. }(),
  40999. intersect: function (e) {
  41000. return this.min.max(e.min),
  41001. this.max.min(e.max),
  41002. this
  41003. },
  41004. union: function (e) {
  41005. return this.min.min(e.min),
  41006. this.max.max(e.max),
  41007. this
  41008. },
  41009. applyMatrix4: function () {
  41010. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3]
  41011. return function (t) {
  41012. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41013. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41014. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41015. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41016. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41017. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41018. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41019. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41020. this.makeEmpty(),
  41021. this.setFromPoints(e),
  41022. this
  41023. }
  41024. }(),
  41025. translate: function (e) {
  41026. return this.min.add(e),
  41027. this.max.add(e),
  41028. this
  41029. },
  41030. equals: function (e) {
  41031. return e.min.equals(this.min) && e.max.equals(this.max)
  41032. }
  41033. },
  41034. n.Matrix3 = function () {
  41035. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41036. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41037. }
  41038. ,
  41039. n.Matrix3.prototype = {
  41040. constructor: n.Matrix3,
  41041. set: function (e, t, i, n, r, o, a, s, l) {
  41042. var c = this.elements
  41043. return c[0] = e,
  41044. c[1] = n,
  41045. c[2] = a,
  41046. c[3] = t,
  41047. c[4] = r,
  41048. c[5] = s,
  41049. c[6] = i,
  41050. c[7] = o,
  41051. c[8] = l,
  41052. this
  41053. },
  41054. identity: function () {
  41055. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41056. this
  41057. },
  41058. clone: function () {
  41059. return (new this.constructor).fromArray(this.elements)
  41060. },
  41061. copy: function (e) {
  41062. var t = e.elements
  41063. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41064. this
  41065. },
  41066. setFromMatrix4: function (e) {
  41067. var t = e.elements
  41068. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41069. this
  41070. },
  41071. applyToVector3Array: function () {
  41072. var e
  41073. return function (t, i, r) {
  41074. void 0 === e && (e = new n.Vector3),
  41075. void 0 === i && (i = 0),
  41076. void 0 === r && (r = t.length)
  41077. for (var o = 0, a = i; o < r; o += 3,
  41078. a += 3)
  41079. e.fromArray(t, a),
  41080. e.applyMatrix3(this),
  41081. e.toArray(t, a)
  41082. return t
  41083. }
  41084. }(),
  41085. applyToBuffer: function () {
  41086. var e
  41087. return function (t, i, r) {
  41088. void 0 === e && (e = new n.Vector3),
  41089. void 0 === i && (i = 0),
  41090. void 0 === r && (r = t.length / t.itemSize)
  41091. for (var o = 0, a = i; o < r; o++,
  41092. a++)
  41093. e.x = t.getX(a),
  41094. e.y = t.getY(a),
  41095. e.z = t.getZ(a),
  41096. e.applyMatrix3(this),
  41097. t.setXYZ(e.x, e.y, e.z)
  41098. return t
  41099. }
  41100. }(),
  41101. multiplyScalar: function (e) {
  41102. var t = this.elements
  41103. return t[0] *= e,
  41104. t[3] *= e,
  41105. t[6] *= e,
  41106. t[1] *= e,
  41107. t[4] *= e,
  41108. t[7] *= e,
  41109. t[2] *= e,
  41110. t[5] *= e,
  41111. t[8] *= e,
  41112. this
  41113. },
  41114. determinant: function () {
  41115. var e = this.elements
  41116. , t = e[0]
  41117. , i = e[1]
  41118. , n = e[2]
  41119. , r = e[3]
  41120. , o = e[4]
  41121. , a = e[5]
  41122. , s = e[6]
  41123. , l = e[7]
  41124. , c = e[8]
  41125. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41126. },
  41127. getInverse: function (e, t) {
  41128. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.")
  41129. var i = e.elements
  41130. , r = this.elements
  41131. , o = i[0]
  41132. , a = i[1]
  41133. , s = i[2]
  41134. , l = i[3]
  41135. , c = i[4]
  41136. , h = i[5]
  41137. , u = i[6]
  41138. , d = i[7]
  41139. , p = i[8]
  41140. , f = p * c - h * d
  41141. , g = h * u - p * l
  41142. , m = d * l - c * u
  41143. , v = o * f + a * g + s * m
  41144. if (0 === v) {
  41145. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0"
  41146. if (t)
  41147. throw new Error(A)
  41148. return console.warn(A),
  41149. this.identity()
  41150. }
  41151. return r[0] = f,
  41152. r[1] = s * d - p * a,
  41153. r[2] = h * a - s * c,
  41154. r[3] = g,
  41155. r[4] = p * o - s * u,
  41156. r[5] = s * l - h * o,
  41157. r[6] = m,
  41158. r[7] = a * u - d * o,
  41159. r[8] = c * o - a * l,
  41160. this.multiplyScalar(1 / v)
  41161. },
  41162. transpose: function () {
  41163. var e, t = this.elements
  41164. return e = t[1],
  41165. t[1] = t[3],
  41166. t[3] = e,
  41167. e = t[2],
  41168. t[2] = t[6],
  41169. t[6] = e,
  41170. e = t[5],
  41171. t[5] = t[7],
  41172. t[7] = e,
  41173. this
  41174. },
  41175. flattenToArrayOffset: function (e, t) {
  41176. var i = this.elements
  41177. return e[t] = i[0],
  41178. e[t + 1] = i[1],
  41179. e[t + 2] = i[2],
  41180. e[t + 3] = i[3],
  41181. e[t + 4] = i[4],
  41182. e[t + 5] = i[5],
  41183. e[t + 6] = i[6],
  41184. e[t + 7] = i[7],
  41185. e[t + 8] = i[8],
  41186. e
  41187. },
  41188. getNormalMatrix: function (e) {
  41189. return this.setFromMatrix4(e).getInverse(this).transpose()
  41190. },
  41191. transposeIntoArray: function (e) {
  41192. var t = this.elements
  41193. return e[0] = t[0],
  41194. e[1] = t[3],
  41195. e[2] = t[6],
  41196. e[3] = t[1],
  41197. e[4] = t[4],
  41198. e[5] = t[7],
  41199. e[6] = t[2],
  41200. e[7] = t[5],
  41201. e[8] = t[8],
  41202. this
  41203. },
  41204. fromArray: function (e) {
  41205. return this.elements.set(e),
  41206. this
  41207. },
  41208. toArray: function () {
  41209. var e = this.elements
  41210. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41211. }
  41212. },
  41213. n.Matrix4 = function () {
  41214. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41215. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41216. }
  41217. ,
  41218. n.Matrix4.prototype = {
  41219. constructor: n.Matrix4,
  41220. set: function (e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41221. var m = this.elements
  41222. return m[0] = e,
  41223. m[4] = t,
  41224. m[8] = i,
  41225. m[12] = n,
  41226. m[1] = r,
  41227. m[5] = o,
  41228. m[9] = a,
  41229. m[13] = s,
  41230. m[2] = l,
  41231. m[6] = c,
  41232. m[10] = h,
  41233. m[14] = u,
  41234. m[3] = d,
  41235. m[7] = p,
  41236. m[11] = f,
  41237. m[15] = g,
  41238. this
  41239. },
  41240. identity: function () {
  41241. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41242. this
  41243. },
  41244. clone: function () {
  41245. return (new n.Matrix4).fromArray(this.elements)
  41246. },
  41247. copy: function (e) {
  41248. return this.elements.set(e.elements),
  41249. this
  41250. },
  41251. copyPosition: function (e) {
  41252. var t = this.elements
  41253. , i = e.elements
  41254. return t[12] = i[12],
  41255. t[13] = i[13],
  41256. t[14] = i[14],
  41257. this
  41258. },
  41259. extractBasis: function (e, t, i) {
  41260. return e.setFromMatrixColumn(this, 0),
  41261. t.setFromMatrixColumn(this, 1),
  41262. i.setFromMatrixColumn(this, 2),
  41263. this
  41264. },
  41265. makeBasis: function (e, t, i) {
  41266. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41267. this
  41268. },
  41269. extractRotation: function () {
  41270. var e
  41271. return function (t) {
  41272. void 0 === e && (e = new n.Vector3)
  41273. var i = this.elements
  41274. , r = t.elements
  41275. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41276. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41277. , s = 1 / e.setFromMatrixColumn(t, 2).length()
  41278. return i[0] = r[0] * o,
  41279. i[1] = r[1] * o,
  41280. i[2] = r[2] * o,
  41281. i[4] = r[4] * a,
  41282. i[5] = r[5] * a,
  41283. i[6] = r[6] * a,
  41284. i[8] = r[8] * s,
  41285. i[9] = r[9] * s,
  41286. i[10] = r[10] * s,
  41287. this
  41288. }
  41289. }(),
  41290. makeRotationFromEuler: function (e) {
  41291. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.")
  41292. var t = this.elements
  41293. , i = e.x
  41294. , r = e.y
  41295. , o = e.z
  41296. , a = Math.cos(i)
  41297. , s = Math.sin(i)
  41298. , l = Math.cos(r)
  41299. , c = Math.sin(r)
  41300. , h = Math.cos(o)
  41301. , u = Math.sin(o)
  41302. if ("XYZ" === e.order) {
  41303. var d = a * h
  41304. , p = a * u
  41305. , f = s * h
  41306. , g = s * u
  41307. t[0] = l * h,
  41308. t[4] = -l * u,
  41309. t[8] = c,
  41310. t[1] = p + f * c,
  41311. t[5] = d - g * c,
  41312. t[9] = -s * l,
  41313. t[2] = g - d * c,
  41314. t[6] = f + p * c,
  41315. t[10] = a * l
  41316. } else if ("YXZ" === e.order) {
  41317. var m = l * h
  41318. , v = l * u
  41319. , A = c * h
  41320. , y = c * u
  41321. t[0] = m + y * s,
  41322. t[4] = A * s - v,
  41323. t[8] = a * c,
  41324. t[1] = a * u,
  41325. t[5] = a * h,
  41326. t[9] = -s,
  41327. t[2] = v * s - A,
  41328. t[6] = y + m * s,
  41329. t[10] = a * l
  41330. } else if ("ZXY" === e.order) {
  41331. var m = l * h
  41332. , v = l * u
  41333. , A = c * h
  41334. , y = c * u
  41335. t[0] = m - y * s,
  41336. t[4] = -a * u,
  41337. t[8] = A + v * s,
  41338. t[1] = v + A * s,
  41339. t[5] = a * h,
  41340. t[9] = y - m * s,
  41341. t[2] = -a * c,
  41342. t[6] = s,
  41343. t[10] = a * l
  41344. } else if ("ZYX" === e.order) {
  41345. var d = a * h
  41346. , p = a * u
  41347. , f = s * h
  41348. , g = s * u
  41349. t[0] = l * h,
  41350. t[4] = f * c - p,
  41351. t[8] = d * c + g,
  41352. t[1] = l * u,
  41353. t[5] = g * c + d,
  41354. t[9] = p * c - f,
  41355. t[2] = -c,
  41356. t[6] = s * l,
  41357. t[10] = a * l
  41358. } else if ("YZX" === e.order) {
  41359. var C = a * l
  41360. , I = a * c
  41361. , E = s * l
  41362. , b = s * c
  41363. t[0] = l * h,
  41364. t[4] = b - C * u,
  41365. t[8] = E * u + I,
  41366. t[1] = u,
  41367. t[5] = a * h,
  41368. t[9] = -s * h,
  41369. t[2] = -c * h,
  41370. t[6] = I * u + E,
  41371. t[10] = C - b * u
  41372. } else if ("XZY" === e.order) {
  41373. var C = a * l
  41374. , I = a * c
  41375. , E = s * l
  41376. , b = s * c
  41377. t[0] = l * h,
  41378. t[4] = -u,
  41379. t[8] = c * h,
  41380. t[1] = C * u + b,
  41381. t[5] = a * h,
  41382. t[9] = I * u - E,
  41383. t[2] = E * u - I,
  41384. t[6] = s * h,
  41385. t[10] = b * u + C
  41386. }
  41387. return t[3] = 0,
  41388. t[7] = 0,
  41389. t[11] = 0,
  41390. t[12] = 0,
  41391. t[13] = 0,
  41392. t[14] = 0,
  41393. t[15] = 1,
  41394. this
  41395. },
  41396. makeRotationFromQuaternion: function (e) {
  41397. var t = this.elements
  41398. , i = e.x
  41399. , n = e.y
  41400. , r = e.z
  41401. , o = e.w
  41402. , a = i + i
  41403. , s = n + n
  41404. , l = r + r
  41405. , c = i * a
  41406. , h = i * s
  41407. , u = i * l
  41408. , d = n * s
  41409. , p = n * l
  41410. , f = r * l
  41411. , g = o * a
  41412. , m = o * s
  41413. , v = o * l
  41414. return t[0] = 1 - (d + f),
  41415. t[4] = h - v,
  41416. t[8] = u + m,
  41417. t[1] = h + v,
  41418. t[5] = 1 - (c + f),
  41419. t[9] = p - g,
  41420. t[2] = u - m,
  41421. t[6] = p + g,
  41422. t[10] = 1 - (c + d),
  41423. t[3] = 0,
  41424. t[7] = 0,
  41425. t[11] = 0,
  41426. t[12] = 0,
  41427. t[13] = 0,
  41428. t[14] = 0,
  41429. t[15] = 1,
  41430. this
  41431. },
  41432. lookAt: function () {
  41433. var e, t, i
  41434. return function (r, o, a) {
  41435. void 0 === e && (e = new n.Vector3),
  41436. void 0 === t && (t = new n.Vector3),
  41437. void 0 === i && (i = new n.Vector3)
  41438. var s = this.elements
  41439. return i.subVectors(r, o).normalize(),
  41440. 0 === i.lengthSq() && (i.z = 1),
  41441. e.crossVectors(a, i).normalize(),
  41442. 0 === e.lengthSq() && (i.x += 1e-4,
  41443. e.crossVectors(a, i).normalize()),
  41444. t.crossVectors(i, e),
  41445. s[0] = e.x,
  41446. s[4] = t.x,
  41447. s[8] = i.x,
  41448. s[1] = e.y,
  41449. s[5] = t.y,
  41450. s[9] = i.y,
  41451. s[2] = e.z,
  41452. s[6] = t.z,
  41453. s[10] = i.z,
  41454. this
  41455. }
  41456. }(),
  41457. multiply: function (e, t) {
  41458. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41459. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41460. },
  41461. multiplyMatrices: function (e, t) {
  41462. var i = e.elements
  41463. , n = t.elements
  41464. , r = this.elements
  41465. , o = i[0]
  41466. , a = i[4]
  41467. , s = i[8]
  41468. , l = i[12]
  41469. , c = i[1]
  41470. , h = i[5]
  41471. , u = i[9]
  41472. , d = i[13]
  41473. , p = i[2]
  41474. , f = i[6]
  41475. , g = i[10]
  41476. , m = i[14]
  41477. , v = i[3]
  41478. , A = i[7]
  41479. , y = i[11]
  41480. , C = i[15]
  41481. , I = n[0]
  41482. , E = n[4]
  41483. , b = n[8]
  41484. , w = n[12]
  41485. , _ = n[1]
  41486. , T = n[5]
  41487. , x = n[9]
  41488. , S = n[13]
  41489. , M = n[2]
  41490. , R = n[6]
  41491. , P = n[10]
  41492. , O = n[14]
  41493. , L = n[3]
  41494. , D = n[7]
  41495. , N = n[11]
  41496. , B = n[15]
  41497. return r[0] = o * I + a * _ + s * M + l * L,
  41498. r[4] = o * E + a * T + s * R + l * D,
  41499. r[8] = o * b + a * x + s * P + l * N,
  41500. r[12] = o * w + a * S + s * O + l * B,
  41501. r[1] = c * I + h * _ + u * M + d * L,
  41502. r[5] = c * E + h * T + u * R + d * D,
  41503. r[9] = c * b + h * x + u * P + d * N,
  41504. r[13] = c * w + h * S + u * O + d * B,
  41505. r[2] = p * I + f * _ + g * M + m * L,
  41506. r[6] = p * E + f * T + g * R + m * D,
  41507. r[10] = p * b + f * x + g * P + m * N,
  41508. r[14] = p * w + f * S + g * O + m * B,
  41509. r[3] = v * I + A * _ + y * M + C * L,
  41510. r[7] = v * E + A * T + y * R + C * D,
  41511. r[11] = v * b + A * x + y * P + C * N,
  41512. r[15] = v * w + A * S + y * O + C * B,
  41513. this
  41514. },
  41515. multiplyToArray: function (e, t, i) {
  41516. var n = this.elements
  41517. return this.multiplyMatrices(e, t),
  41518. i[0] = n[0],
  41519. i[1] = n[1],
  41520. i[2] = n[2],
  41521. i[3] = n[3],
  41522. i[4] = n[4],
  41523. i[5] = n[5],
  41524. i[6] = n[6],
  41525. i[7] = n[7],
  41526. i[8] = n[8],
  41527. i[9] = n[9],
  41528. i[10] = n[10],
  41529. i[11] = n[11],
  41530. i[12] = n[12],
  41531. i[13] = n[13],
  41532. i[14] = n[14],
  41533. i[15] = n[15],
  41534. this
  41535. },
  41536. multiplyScalar: function (e) {
  41537. var t = this.elements
  41538. return t[0] *= e,
  41539. t[4] *= e,
  41540. t[8] *= e,
  41541. t[12] *= e,
  41542. t[1] *= e,
  41543. t[5] *= e,
  41544. t[9] *= e,
  41545. t[13] *= e,
  41546. t[2] *= e,
  41547. t[6] *= e,
  41548. t[10] *= e,
  41549. t[14] *= e,
  41550. t[3] *= e,
  41551. t[7] *= e,
  41552. t[11] *= e,
  41553. t[15] *= e,
  41554. this
  41555. },
  41556. applyToVector3Array: function () {
  41557. var e
  41558. return function (t, i, r) {
  41559. void 0 === e && (e = new n.Vector3),
  41560. void 0 === i && (i = 0),
  41561. void 0 === r && (r = t.length)
  41562. for (var o = 0, a = i; o < r; o += 3,
  41563. a += 3)
  41564. e.fromArray(t, a),
  41565. e.applyMatrix4(this),
  41566. e.toArray(t, a)
  41567. return t
  41568. }
  41569. }(),
  41570. applyToBuffer: function () {
  41571. var e
  41572. return function (t, i, r) {
  41573. void 0 === e && (e = new n.Vector3),
  41574. void 0 === i && (i = 0),
  41575. void 0 === r && (r = t.length / t.itemSize)
  41576. for (var o = 0, a = i; o < r; o++,
  41577. a++)
  41578. e.x = t.getX(a),
  41579. e.y = t.getY(a),
  41580. e.z = t.getZ(a),
  41581. e.applyMatrix4(this),
  41582. t.setXYZ(e.x, e.y, e.z)
  41583. return t
  41584. }
  41585. }(),
  41586. determinant: function () {
  41587. var e = this.elements
  41588. , t = e[0]
  41589. , i = e[4]
  41590. , n = e[8]
  41591. , r = e[12]
  41592. , o = e[1]
  41593. , a = e[5]
  41594. , s = e[9]
  41595. , l = e[13]
  41596. , c = e[2]
  41597. , h = e[6]
  41598. , u = e[10]
  41599. , d = e[14]
  41600. , p = e[3]
  41601. , f = e[7]
  41602. , g = e[11]
  41603. , m = e[15]
  41604. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41605. },
  41606. transpose: function () {
  41607. var e, t = this.elements
  41608. return e = t[1],
  41609. t[1] = t[4],
  41610. t[4] = e,
  41611. e = t[2],
  41612. t[2] = t[8],
  41613. t[8] = e,
  41614. e = t[6],
  41615. t[6] = t[9],
  41616. t[9] = e,
  41617. e = t[3],
  41618. t[3] = t[12],
  41619. t[12] = e,
  41620. e = t[7],
  41621. t[7] = t[13],
  41622. t[13] = e,
  41623. e = t[11],
  41624. t[11] = t[14],
  41625. t[14] = e,
  41626. this
  41627. },
  41628. flattenToArrayOffset: function (e, t) {
  41629. var i = this.elements
  41630. return e[t] = i[0],
  41631. e[t + 1] = i[1],
  41632. e[t + 2] = i[2],
  41633. e[t + 3] = i[3],
  41634. e[t + 4] = i[4],
  41635. e[t + 5] = i[5],
  41636. e[t + 6] = i[6],
  41637. e[t + 7] = i[7],
  41638. e[t + 8] = i[8],
  41639. e[t + 9] = i[9],
  41640. e[t + 10] = i[10],
  41641. e[t + 11] = i[11],
  41642. e[t + 12] = i[12],
  41643. e[t + 13] = i[13],
  41644. e[t + 14] = i[14],
  41645. e[t + 15] = i[15],
  41646. e
  41647. },
  41648. getPosition: function () {
  41649. var e
  41650. return function () {
  41651. return void 0 === e && (e = new n.Vector3),
  41652. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41653. e.setFromMatrixColumn(this, 3)
  41654. }
  41655. }(),
  41656. setPosition: function (e) {
  41657. var t = this.elements
  41658. return t[12] = e.x,
  41659. t[13] = e.y,
  41660. t[14] = e.z,
  41661. this
  41662. },
  41663. getInverse: function (e, t) {
  41664. var i = this.elements
  41665. , n = e.elements
  41666. , r = n[0]
  41667. , o = n[1]
  41668. , a = n[2]
  41669. , s = n[3]
  41670. , l = n[4]
  41671. , c = n[5]
  41672. , h = n[6]
  41673. , u = n[7]
  41674. , d = n[8]
  41675. , p = n[9]
  41676. , f = n[10]
  41677. , g = n[11]
  41678. , m = n[12]
  41679. , v = n[13]
  41680. , A = n[14]
  41681. , y = n[15]
  41682. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41683. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41684. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41685. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41686. , w = r * C + o * I + a * E + s * b
  41687. if (0 === w) {
  41688. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0"
  41689. if (t)
  41690. throw new Error(_)
  41691. return console.warn(_),
  41692. this.identity()
  41693. }
  41694. return i[0] = C,
  41695. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41696. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41697. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41698. i[4] = I,
  41699. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41700. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41701. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41702. i[8] = E,
  41703. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41704. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41705. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41706. i[12] = b,
  41707. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41708. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41709. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41710. this.multiplyScalar(1 / w)
  41711. },
  41712. scale: function (e) {
  41713. var t = this.elements
  41714. , i = e.x
  41715. , n = e.y
  41716. , r = e.z
  41717. return t[0] *= i,
  41718. t[4] *= n,
  41719. t[8] *= r,
  41720. t[1] *= i,
  41721. t[5] *= n,
  41722. t[9] *= r,
  41723. t[2] *= i,
  41724. t[6] *= n,
  41725. t[10] *= r,
  41726. t[3] *= i,
  41727. t[7] *= n,
  41728. t[11] *= r,
  41729. this
  41730. },
  41731. getMaxScaleOnAxis: function () {
  41732. var e = this.elements
  41733. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41734. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41735. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10]
  41736. return Math.sqrt(Math.max(t, i, n))
  41737. },
  41738. makeTranslation: function (e, t, i) {
  41739. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41740. this
  41741. },
  41742. makeRotationX: function (e) {
  41743. var t = Math.cos(e)
  41744. , i = Math.sin(e)
  41745. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41746. this
  41747. },
  41748. makeRotationY: function (e) {
  41749. var t = Math.cos(e)
  41750. , i = Math.sin(e)
  41751. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41752. this
  41753. },
  41754. makeRotationZ: function (e) {
  41755. var t = Math.cos(e)
  41756. , i = Math.sin(e)
  41757. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41758. this
  41759. },
  41760. makeRotationAxis: function (e, t) {
  41761. var i = Math.cos(t)
  41762. , n = Math.sin(t)
  41763. , r = 1 - i
  41764. , o = e.x
  41765. , a = e.y
  41766. , s = e.z
  41767. , l = r * o
  41768. , c = r * a
  41769. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41770. this
  41771. },
  41772. makeScale: function (e, t, i) {
  41773. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41774. this
  41775. },
  41776. compose: function (e, t, i) {
  41777. return this.makeRotationFromQuaternion(t),
  41778. this.scale(i),
  41779. this.setPosition(e),
  41780. this
  41781. },
  41782. decompose: function () {
  41783. var e, t
  41784. return function (i, r, o) {
  41785. void 0 === e && (e = new n.Vector3),
  41786. void 0 === t && (t = new n.Matrix4)
  41787. var a = this.elements
  41788. , s = e.set(a[0], a[1], a[2]).length()
  41789. , l = e.set(a[4], a[5], a[6]).length()
  41790. , c = e.set(a[8], a[9], a[10]).length()
  41791. , h = this.determinant()
  41792. h < 0 && (s = -s),
  41793. i.x = a[12],
  41794. i.y = a[13],
  41795. i.z = a[14],
  41796. t.elements.set(this.elements)
  41797. var u = 1 / s
  41798. , d = 1 / l
  41799. , p = 1 / c
  41800. return t.elements[0] *= u,
  41801. t.elements[1] *= u,
  41802. t.elements[2] *= u,
  41803. t.elements[4] *= d,
  41804. t.elements[5] *= d,
  41805. t.elements[6] *= d,
  41806. t.elements[8] *= p,
  41807. t.elements[9] *= p,
  41808. t.elements[10] *= p,
  41809. r.setFromRotationMatrix(t),
  41810. o.x = s,
  41811. o.y = l,
  41812. o.z = c,
  41813. this
  41814. }
  41815. }(),
  41816. makeFrustum: function (e, t, i, n, r, o) {
  41817. var a = this.elements
  41818. , s = 2 * r / (t - e)
  41819. , l = 2 * r / (n - i)
  41820. , c = (t + e) / (t - e)
  41821. , h = (n + i) / (n - i)
  41822. , u = -(o + r) / (o - r)
  41823. , d = -2 * o * r / (o - r)
  41824. return a[0] = s,
  41825. a[4] = 0,
  41826. a[8] = c,
  41827. a[12] = 0,
  41828. a[1] = 0,
  41829. a[5] = l,
  41830. a[9] = h,
  41831. a[13] = 0,
  41832. a[2] = 0,
  41833. a[6] = 0,
  41834. a[10] = u,
  41835. a[14] = d,
  41836. a[3] = 0,
  41837. a[7] = 0,
  41838. a[11] = -1,
  41839. a[15] = 0,
  41840. this
  41841. },
  41842. makePerspective: function (e, t, i, r) {
  41843. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41844. , a = -o
  41845. , s = a * t
  41846. , l = o * t
  41847. return this.makeFrustum(s, l, a, o, i, r)
  41848. },
  41849. makeOrthographic: function (e, t, i, n, r, o) {
  41850. var a = this.elements
  41851. , s = 1 / (t - e)
  41852. , l = 1 / (i - n)
  41853. , c = 1 / (o - r)
  41854. , h = (t + e) * s
  41855. , u = (i + n) * l
  41856. , d = (o + r) * c
  41857. return a[0] = 2 * s,
  41858. a[4] = 0,
  41859. a[8] = 0,
  41860. a[12] = -h,
  41861. a[1] = 0,
  41862. a[5] = 2 * l,
  41863. a[9] = 0,
  41864. a[13] = -u,
  41865. a[2] = 0,
  41866. a[6] = 0,
  41867. a[10] = -2 * c,
  41868. a[14] = -d,
  41869. a[3] = 0,
  41870. a[7] = 0,
  41871. a[11] = 0,
  41872. a[15] = 1,
  41873. this
  41874. },
  41875. equals: function (e) {
  41876. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41877. if (t[n] !== i[n])
  41878. return !1
  41879. return !0
  41880. },
  41881. fromArray: function (e) {
  41882. return this.elements.set(e),
  41883. this
  41884. },
  41885. toArray: function () {
  41886. var e = this.elements
  41887. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41888. }
  41889. },
  41890. n.Ray = function (e, t) {
  41891. this.origin = void 0 !== e ? e : new n.Vector3,
  41892. this.direction = void 0 !== t ? t : new n.Vector3
  41893. }
  41894. ,
  41895. n.Ray.prototype = {
  41896. constructor: n.Ray,
  41897. set: function (e, t) {
  41898. return this.origin.copy(e),
  41899. this.direction.copy(t),
  41900. this
  41901. },
  41902. clone: function () {
  41903. return (new this.constructor).copy(this)
  41904. },
  41905. copy: function (e) {
  41906. return this.origin.copy(e.origin),
  41907. this.direction.copy(e.direction),
  41908. this
  41909. },
  41910. at: function (e, t) {
  41911. var i = t || new n.Vector3
  41912. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41913. },
  41914. lookAt: function (e) {
  41915. this.direction.copy(e).sub(this.origin).normalize()
  41916. },
  41917. recast: function () {
  41918. var e = new n.Vector3
  41919. return function (t) {
  41920. return this.origin.copy(this.at(t, e)),
  41921. this
  41922. }
  41923. }(),
  41924. closestPointToPoint: function (e, t) {
  41925. var i = t || new n.Vector3
  41926. i.subVectors(e, this.origin)
  41927. var r = i.dot(this.direction)
  41928. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41929. },
  41930. distanceToPoint: function (e) {
  41931. return Math.sqrt(this.distanceSqToPoint(e))
  41932. },
  41933. distanceSqToPoint: function () {
  41934. var e = new n.Vector3
  41935. return function (t) {
  41936. var i = e.subVectors(t, this.origin).dot(this.direction)
  41937. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41938. e.distanceToSquared(t))
  41939. }
  41940. }(),
  41941. distanceSqToSegment: function () {
  41942. var e = new n.Vector3
  41943. , t = new n.Vector3
  41944. , i = new n.Vector3
  41945. return function (n, r, o, a) {
  41946. e.copy(n).add(r).multiplyScalar(.5),
  41947. t.copy(r).sub(n).normalize(),
  41948. i.copy(this.origin).sub(e)
  41949. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d)
  41950. if (m > 0)
  41951. if (s = d * f - p,
  41952. l = d * p - f,
  41953. h = u * m,
  41954. s >= 0)
  41955. if (l >= -h)
  41956. if (l <= h) {
  41957. var v = 1 / m
  41958. s *= v,
  41959. l *= v,
  41960. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41961. } else
  41962. l = u,
  41963. s = Math.max(0, -(d * l + p)),
  41964. c = -s * s + l * (l + 2 * f) + g
  41965. else
  41966. l = -u,
  41967. s = Math.max(0, -(d * l + p)),
  41968. c = -s * s + l * (l + 2 * f) + g
  41969. else
  41970. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41971. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41972. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41973. l = Math.min(Math.max(-u, -f), u),
  41974. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41975. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41976. c = -s * s + l * (l + 2 * f) + g)
  41977. else
  41978. l = d > 0 ? -u : u,
  41979. s = Math.max(0, -(d * l + p)),
  41980. c = -s * s + l * (l + 2 * f) + g
  41981. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41982. a && a.copy(t).multiplyScalar(l).add(e),
  41983. c
  41984. }
  41985. }(),
  41986. intersectSphere: function () {
  41987. var e = new n.Vector3
  41988. return function (t, i) {
  41989. e.subVectors(t.center, this.origin)
  41990. var n = e.dot(this.direction)
  41991. , r = e.dot(e) - n * n
  41992. , o = t.radius * t.radius
  41993. if (r > o)
  41994. return null
  41995. var a = Math.sqrt(o - r)
  41996. , s = n - a
  41997. , l = n + a
  41998. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  41999. }
  42000. }(),
  42001. intersectsSphere: function (e) {
  42002. return this.distanceToPoint(e.center) <= e.radius
  42003. },
  42004. distanceToPlane: function (e) {
  42005. var t = e.normal.dot(this.direction)
  42006. if (0 === t)
  42007. return 0 === e.distanceToPoint(this.origin) ? 0 : null
  42008. var i = -(this.origin.dot(e.normal) + e.constant) / t
  42009. return i >= 0 ? i : null
  42010. },
  42011. intersectPlane: function (e, t) {
  42012. var i = this.distanceToPlane(e)
  42013. return null === i ? null : this.at(i, t)
  42014. },
  42015. intersectsPlane: function (e) {
  42016. var t = e.distanceToPoint(this.origin)
  42017. if (0 === t)
  42018. return !0
  42019. var i = e.normal.dot(this.direction)
  42020. return i * t < 0
  42021. },
  42022. intersectBox: function (e, t) {
  42023. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin
  42024. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42025. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42026. n = (e.min.x - u.x) * l),
  42027. c >= 0 ? (r = (e.min.y - u.y) * c,
  42028. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42029. o = (e.min.y - u.y) * c),
  42030. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42031. (o < n || n !== n) && (n = o),
  42032. h >= 0 ? (a = (e.min.z - u.z) * h,
  42033. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42034. s = (e.min.z - u.z) * h),
  42035. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42036. (s < n || n !== n) && (n = s),
  42037. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42038. },
  42039. intersectsBox: function () {
  42040. var e = new n.Vector3
  42041. return function (t) {
  42042. return null !== this.intersectBox(t, e)
  42043. }
  42044. }(),
  42045. intersectTriangle: function () {
  42046. var e = new n.Vector3
  42047. , t = new n.Vector3
  42048. , i = new n.Vector3
  42049. , r = new n.Vector3
  42050. return function (n, o, a, s, l) {
  42051. t.subVectors(o, n),
  42052. i.subVectors(a, n),
  42053. r.crossVectors(t, i)
  42054. var c, h = this.direction.dot(r)
  42055. if (h > 0) {
  42056. if (s)
  42057. return null
  42058. c = 1
  42059. } else {
  42060. if (!(h < 0))
  42061. return null
  42062. c = -1,
  42063. h = -h
  42064. }
  42065. e.subVectors(this.origin, n)
  42066. var u = c * this.direction.dot(i.crossVectors(e, i))
  42067. if (u < 0)
  42068. return null
  42069. var d = c * this.direction.dot(t.cross(e))
  42070. if (d < 0)
  42071. return null
  42072. if (u + d > h)
  42073. return null
  42074. var p = -c * e.dot(r)
  42075. return p < 0 ? null : this.at(p / h, l)
  42076. }
  42077. }(),
  42078. applyMatrix4: function (e) {
  42079. return this.direction.add(this.origin).applyMatrix4(e),
  42080. this.origin.applyMatrix4(e),
  42081. this.direction.sub(this.origin),
  42082. this.direction.normalize(),
  42083. this
  42084. },
  42085. equals: function (e) {
  42086. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42087. }
  42088. },
  42089. n.Sphere = function (e, t) {
  42090. this.center = void 0 !== e ? e : new n.Vector3,
  42091. this.radius = void 0 !== t ? t : 0
  42092. }
  42093. ,
  42094. n.Sphere.prototype = {
  42095. constructor: n.Sphere,
  42096. set: function (e, t) {
  42097. return this.center.copy(e),
  42098. this.radius = t,
  42099. this
  42100. },
  42101. setFromPoints: function () {
  42102. var e = new n.Box3
  42103. return function (t, i) {
  42104. var n = this.center
  42105. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n)
  42106. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42107. r = Math.max(r, n.distanceToSquared(t[o]))
  42108. return this.radius = Math.sqrt(r),
  42109. this
  42110. }
  42111. }(),
  42112. clone: function () {
  42113. return (new this.constructor).copy(this)
  42114. },
  42115. copy: function (e) {
  42116. return this.center.copy(e.center),
  42117. this.radius = e.radius,
  42118. this
  42119. },
  42120. empty: function () {
  42121. return this.radius <= 0
  42122. },
  42123. containsPoint: function (e) {
  42124. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42125. },
  42126. distanceToPoint: function (e) {
  42127. return e.distanceTo(this.center) - this.radius
  42128. },
  42129. intersectsSphere: function (e) {
  42130. var t = this.radius + e.radius
  42131. return e.center.distanceToSquared(this.center) <= t * t
  42132. },
  42133. intersectsBox: function (e) {
  42134. return e.intersectsSphere(this)
  42135. },
  42136. intersectsPlane: function (e) {
  42137. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42138. },
  42139. clampPoint: function (e, t) {
  42140. var i = this.center.distanceToSquared(e)
  42141. , r = t || new n.Vector3
  42142. return r.copy(e),
  42143. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42144. r.multiplyScalar(this.radius).add(this.center)),
  42145. r
  42146. },
  42147. getBoundingBox: function (e) {
  42148. var t = e || new n.Box3
  42149. return t.set(this.center, this.center),
  42150. t.expandByScalar(this.radius),
  42151. t
  42152. },
  42153. applyMatrix4: function (e) {
  42154. return this.center.applyMatrix4(e),
  42155. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42156. this
  42157. },
  42158. translate: function (e) {
  42159. return this.center.add(e),
  42160. this
  42161. },
  42162. equals: function (e) {
  42163. return e.center.equals(this.center) && e.radius === this.radius
  42164. }
  42165. },
  42166. n.Frustum = function (e, t, i, r, o, a) {
  42167. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42168. }
  42169. ,
  42170. n.Frustum.prototype = {
  42171. constructor: n.Frustum,
  42172. set: function (e, t, i, n, r, o) {
  42173. var a = this.planes
  42174. return a[0].copy(e),
  42175. a[1].copy(t),
  42176. a[2].copy(i),
  42177. a[3].copy(n),
  42178. a[4].copy(r),
  42179. a[5].copy(o),
  42180. this
  42181. },
  42182. clone: function () {
  42183. return (new this.constructor).copy(this)
  42184. },
  42185. copy: function (e) {
  42186. for (var t = this.planes, i = 0; i < 6; i++)
  42187. t[i].copy(e.planes[i])
  42188. return this
  42189. },
  42190. setFromMatrix: function (e) {
  42191. var t = this.planes
  42192. , i = e.elements
  42193. , n = i[0]
  42194. , r = i[1]
  42195. , o = i[2]
  42196. , a = i[3]
  42197. , s = i[4]
  42198. , l = i[5]
  42199. , c = i[6]
  42200. , h = i[7]
  42201. , u = i[8]
  42202. , d = i[9]
  42203. , p = i[10]
  42204. , f = i[11]
  42205. , g = i[12]
  42206. , m = i[13]
  42207. , v = i[14]
  42208. , A = i[15]
  42209. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42210. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42211. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42212. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42213. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42214. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42215. this
  42216. },
  42217. intersectsObject: function () {
  42218. var e = new n.Sphere
  42219. return function (t) {
  42220. var i = t.geometry
  42221. return null === i.boundingSphere && i.computeBoundingSphere(),
  42222. e.copy(i.boundingSphere),
  42223. e.applyMatrix4(t.matrixWorld),
  42224. this.intersectsSphere(e)
  42225. }
  42226. }(),
  42227. intersectsSphere: function (e) {
  42228. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42229. var o = t[r].distanceToPoint(i)
  42230. if (o < n)
  42231. return !1
  42232. }
  42233. return !0
  42234. },
  42235. intersectsBox: function () {
  42236. var e = new n.Vector3
  42237. , t = new n.Vector3
  42238. return function (i) {
  42239. for (var n = this.planes, r = 0; r < 6; r++) {
  42240. var o = n[r]
  42241. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42242. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42243. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42244. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42245. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42246. t.z = o.normal.z > 0 ? i.max.z : i.min.z
  42247. var a = o.distanceToPoint(e)
  42248. , s = o.distanceToPoint(t)
  42249. if (a < 0 && s < 0)
  42250. return !1
  42251. }
  42252. return !0
  42253. }
  42254. }(),
  42255. containsPoint: function (e) {
  42256. for (var t = this.planes, i = 0; i < 6; i++)
  42257. if (t[i].distanceToPoint(e) < 0)
  42258. return !1
  42259. return !0
  42260. }
  42261. },
  42262. n.Plane = function (e, t) {
  42263. this.normal = void 0 !== e ? e : new n.Vector3(1, 0, 0),
  42264. this.constant = void 0 !== t ? t : 0
  42265. }
  42266. ,
  42267. n.Plane.prototype = {
  42268. constructor: n.Plane,
  42269. set: function (e, t) {
  42270. return this.normal.copy(e),
  42271. this.constant = t,
  42272. this
  42273. },
  42274. setComponents: function (e, t, i, n) {
  42275. return this.normal.set(e, t, i),
  42276. this.constant = n,
  42277. this
  42278. },
  42279. setFromNormalAndCoplanarPoint: function (e, t) {
  42280. return this.normal.copy(e),
  42281. this.constant = -t.dot(this.normal),
  42282. this
  42283. },
  42284. setFromCoplanarPoints: function () {
  42285. var e = new n.Vector3
  42286. , t = new n.Vector3
  42287. return function (i, n, r) {
  42288. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize()
  42289. return this.setFromNormalAndCoplanarPoint(o, i),
  42290. this
  42291. }
  42292. }(),
  42293. clone: function () {
  42294. return (new this.constructor).copy(this)
  42295. },
  42296. copy: function (e) {
  42297. return this.normal.copy(e.normal),
  42298. this.constant = e.constant,
  42299. this
  42300. },
  42301. normalize: function () {
  42302. var e = 1 / this.normal.length()
  42303. return this.normal.multiplyScalar(e),
  42304. this.constant *= e,
  42305. this
  42306. },
  42307. negate: function () {
  42308. return this.constant *= -1,
  42309. this.normal.negate(),
  42310. this
  42311. },
  42312. distanceToPoint: function (e) {
  42313. return this.normal.dot(e) + this.constant
  42314. },
  42315. distanceToSphere: function (e) {
  42316. return this.distanceToPoint(e.center) - e.radius
  42317. },
  42318. projectPoint: function (e, t) {
  42319. return this.orthoPoint(e, t).sub(e).negate()
  42320. },
  42321. orthoPoint: function (e, t) {
  42322. var i = this.distanceToPoint(e)
  42323. , r = t || new n.Vector3
  42324. return r.copy(this.normal).multiplyScalar(i)
  42325. },
  42326. intersectLine: function () {
  42327. var e = new n.Vector3
  42328. return function (t, i) {
  42329. var r = i || new n.Vector3
  42330. , o = t.delta(e)
  42331. , a = this.normal.dot(o)
  42332. if (0 !== a) {
  42333. var s = -(t.start.dot(this.normal) + this.constant) / a
  42334. if (!(s < 0 || s > 1))
  42335. return r.copy(o).multiplyScalar(s).add(t.start)
  42336. } else if (0 === this.distanceToPoint(t.start))
  42337. return r.copy(t.start)
  42338. }
  42339. }(),
  42340. intersectsLine: function (e) {
  42341. var t = this.distanceToPoint(e.start)
  42342. , i = this.distanceToPoint(e.end)
  42343. return t < 0 && i > 0 || i < 0 && t > 0
  42344. },
  42345. intersectsBox: function (e) {
  42346. return e.intersectsPlane(this)
  42347. },
  42348. intersectsSphere: function (e) {
  42349. return e.intersectsPlane(this)
  42350. },
  42351. coplanarPoint: function (e) {
  42352. var t = e || new n.Vector3
  42353. return t.copy(this.normal).multiplyScalar(-this.constant)
  42354. },
  42355. applyMatrix4: function () {
  42356. var e = new n.Vector3
  42357. , t = new n.Vector3
  42358. , i = new n.Matrix3
  42359. return function (n, r) {
  42360. var o = r || i.getNormalMatrix(n)
  42361. , a = e.copy(this.normal).applyMatrix3(o)
  42362. , s = this.coplanarPoint(t)
  42363. return s.applyMatrix4(n),
  42364. this.setFromNormalAndCoplanarPoint(a, s),
  42365. this
  42366. }
  42367. }(),
  42368. translate: function (e) {
  42369. return this.constant = this.constant - e.dot(this.normal),
  42370. this
  42371. },
  42372. equals: function (e) {
  42373. return e.normal.equals(this.normal) && e.constant === this.constant
  42374. }
  42375. },
  42376. n.Spherical = function (e, t, i) {
  42377. return this.radius = void 0 !== e ? e : 1,
  42378. this.phi = void 0 !== t ? t : 0,
  42379. this.theta = void 0 !== i ? i : 0,
  42380. this
  42381. }
  42382. ,
  42383. n.Spherical.prototype = {
  42384. constructor: n.Spherical,
  42385. set: function (e, t, i) {
  42386. this.radius = e,
  42387. this.phi = t,
  42388. this.theta = i
  42389. },
  42390. clone: function () {
  42391. return (new this.constructor).copy(this)
  42392. },
  42393. copy: function (e) {
  42394. return this.radius.copy(e.radius),
  42395. this.phi.copy(e.phi),
  42396. this.theta.copy(e.theta),
  42397. this
  42398. },
  42399. makeSafe: function () {
  42400. var e = 1e-6
  42401. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42402. },
  42403. setFromVector3: function (e) {
  42404. return this.radius = e.length(),
  42405. 0 === this.radius ? (this.theta = 0,
  42406. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42407. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42408. this
  42409. }
  42410. },
  42411. n.Math = {
  42412. generateUUID: function () {
  42413. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0
  42414. return function () {
  42415. for (var r = 0; r < 36; r++)
  42416. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42417. e = 15 & n,
  42418. n >>= 4,
  42419. i[r] = t[19 === r ? 3 & e | 8 : e])
  42420. return i.join("")
  42421. }
  42422. }(),
  42423. clamp: function (e, t, i) {
  42424. return Math.max(t, Math.min(i, e))
  42425. },
  42426. euclideanModulo: function (e, t) {
  42427. return (e % t + t) % t
  42428. },
  42429. mapLinear: function (e, t, i, n, r) {
  42430. return n + (e - t) * (r - n) / (i - t)
  42431. },
  42432. smoothstep: function (e, t, i) {
  42433. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42434. e * e * (3 - 2 * e))
  42435. },
  42436. smootherstep: function (e, t, i) {
  42437. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42438. e * e * e * (e * (6 * e - 15) + 10))
  42439. },
  42440. random16: function () {
  42441. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42442. Math.random()
  42443. },
  42444. randInt: function (e, t) {
  42445. return e + Math.floor(Math.random() * (t - e + 1))
  42446. },
  42447. randFloat: function (e, t) {
  42448. return e + Math.random() * (t - e)
  42449. },
  42450. randFloatSpread: function (e) {
  42451. return e * (.5 - Math.random())
  42452. },
  42453. degToRad: function () {
  42454. var e = Math.PI / 180
  42455. return function (t) {
  42456. return t * e
  42457. }
  42458. }(),
  42459. radToDeg: function () {
  42460. var e = 180 / Math.PI
  42461. return function (t) {
  42462. return t * e
  42463. }
  42464. }(),
  42465. isPowerOfTwo: function (e) {
  42466. return 0 === (e & e - 1) && 0 !== e
  42467. },
  42468. nearestPowerOfTwo: function (e) {
  42469. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42470. },
  42471. nextPowerOfTwo: function (e) {
  42472. return e--,
  42473. e |= e >> 1,
  42474. e |= e >> 2,
  42475. e |= e >> 4,
  42476. e |= e >> 8,
  42477. e |= e >> 16,
  42478. e++,
  42479. e
  42480. }
  42481. },
  42482. n.Spline = function (e) {
  42483. function t(e, t, i, n, r, o, a) {
  42484. var s = .5 * (i - e)
  42485. , l = .5 * (n - t)
  42486. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42487. }
  42488. this.points = e
  42489. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42490. x: 0,
  42491. y: 0,
  42492. z: 0
  42493. }
  42494. this.initFromArray = function (e) {
  42495. this.points = []
  42496. for (var t = 0; t < e.length; t++)
  42497. this.points[t] = {
  42498. x: e[t][0],
  42499. y: e[t][1],
  42500. z: e[t][2]
  42501. }
  42502. }
  42503. ,
  42504. this.getPoint = function (e) {
  42505. return i = (this.points.length - 1) * e,
  42506. r = Math.floor(i),
  42507. o = i - r,
  42508. d[0] = 0 === r ? r : r - 1,
  42509. d[1] = r,
  42510. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42511. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42512. l = this.points[d[0]],
  42513. c = this.points[d[1]],
  42514. h = this.points[d[2]],
  42515. u = this.points[d[3]],
  42516. a = o * o,
  42517. s = o * a,
  42518. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42519. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42520. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42521. p
  42522. }
  42523. ,
  42524. this.getControlPointsArray = function () {
  42525. var e, t, i = this.points.length, n = []
  42526. for (e = 0; e < i; e++)
  42527. t = this.points[e],
  42528. n[e] = [t.x, t.y, t.z]
  42529. return n
  42530. }
  42531. ,
  42532. this.getLength = function (e) {
  42533. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0
  42534. for (u[0] = 0,
  42535. e || (e = 100),
  42536. r = this.points.length * e,
  42537. c.copy(this.points[0]),
  42538. t = 1; t < r; t++)
  42539. i = t / r,
  42540. o = this.getPoint(i),
  42541. h.copy(o),
  42542. d += h.distanceTo(c),
  42543. c.copy(o),
  42544. a = (this.points.length - 1) * i,
  42545. s = Math.floor(a),
  42546. s !== l && (u[s] = d,
  42547. l = s)
  42548. return u[u.length] = d,
  42549. {
  42550. chunks: u,
  42551. total: d
  42552. }
  42553. }
  42554. ,
  42555. this.reparametrizeByArcLength = function (e) {
  42556. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength()
  42557. for (h.push(u.copy(this.points[0]).clone()),
  42558. t = 1; t < this.points.length; t++) {
  42559. for (s = d.chunks[t] - d.chunks[t - 1],
  42560. l = Math.ceil(e * s / d.total),
  42561. o = (t - 1) / (this.points.length - 1),
  42562. a = t / (this.points.length - 1),
  42563. i = 1; i < l - 1; i++)
  42564. r = o + i * (1 / l) * (a - o),
  42565. c = this.getPoint(r),
  42566. h.push(u.copy(c).clone())
  42567. h.push(u.copy(this.points[t]).clone())
  42568. }
  42569. this.points = h
  42570. }
  42571. }
  42572. ,
  42573. n.Triangle = function (e, t, i) {
  42574. this.a = void 0 !== e ? e : new n.Vector3,
  42575. this.b = void 0 !== t ? t : new n.Vector3,
  42576. this.c = void 0 !== i ? i : new n.Vector3
  42577. }
  42578. ,
  42579. n.Triangle.normal = function () {
  42580. var e = new n.Vector3
  42581. return function (t, i, r, o) {
  42582. var a = o || new n.Vector3
  42583. a.subVectors(r, i),
  42584. e.subVectors(t, i),
  42585. a.cross(e)
  42586. var s = a.lengthSq()
  42587. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42588. }
  42589. }(),
  42590. n.Triangle.barycoordFromPoint = function () {
  42591. var e = new n.Vector3
  42592. , t = new n.Vector3
  42593. , i = new n.Vector3
  42594. return function (r, o, a, s, l) {
  42595. e.subVectors(s, o),
  42596. t.subVectors(a, o),
  42597. i.subVectors(r, o)
  42598. var c = e.dot(e)
  42599. , h = e.dot(t)
  42600. , u = e.dot(i)
  42601. , d = t.dot(t)
  42602. , p = t.dot(i)
  42603. , f = c * d - h * h
  42604. , g = l || new n.Vector3
  42605. if (0 === f)
  42606. return g.set(-2, -1, -1)
  42607. var m = 1 / f
  42608. , v = (d * u - h * p) * m
  42609. , A = (c * p - h * u) * m
  42610. return g.set(1 - v - A, A, v)
  42611. }
  42612. }(),
  42613. n.Triangle.containsPoint = function () {
  42614. var e = new n.Vector3
  42615. return function (t, i, r, o) {
  42616. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e)
  42617. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42618. }
  42619. }(),
  42620. n.Triangle.prototype = {
  42621. constructor: n.Triangle,
  42622. set: function (e, t, i) {
  42623. return this.a.copy(e),
  42624. this.b.copy(t),
  42625. this.c.copy(i),
  42626. this
  42627. },
  42628. setFromPointsAndIndices: function (e, t, i, n) {
  42629. return this.a.copy(e[t]),
  42630. this.b.copy(e[i]),
  42631. this.c.copy(e[n]),
  42632. this
  42633. },
  42634. clone: function () {
  42635. return (new this.constructor).copy(this)
  42636. },
  42637. copy: function (e) {
  42638. return this.a.copy(e.a),
  42639. this.b.copy(e.b),
  42640. this.c.copy(e.c),
  42641. this
  42642. },
  42643. area: function () {
  42644. var e = new n.Vector3
  42645. , t = new n.Vector3
  42646. return function () {
  42647. return e.subVectors(this.c, this.b),
  42648. t.subVectors(this.a, this.b),
  42649. .5 * e.cross(t).length()
  42650. }
  42651. }(),
  42652. midpoint: function (e) {
  42653. var t = e || new n.Vector3
  42654. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42655. },
  42656. normal: function (e) {
  42657. return n.Triangle.normal(this.a, this.b, this.c, e)
  42658. },
  42659. plane: function (e) {
  42660. var t = e || new n.Plane
  42661. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42662. },
  42663. barycoordFromPoint: function (e, t) {
  42664. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42665. },
  42666. containsPoint: function (e) {
  42667. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42668. },
  42669. equals: function (e) {
  42670. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42671. }
  42672. },
  42673. n.Interpolant = function (e, t, i, n) {
  42674. this.parameterPositions = e,
  42675. this._cachedIndex = 0,
  42676. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42677. this.sampleValues = t,
  42678. this.valueSize = i
  42679. }
  42680. ,
  42681. n.Interpolant.prototype = {
  42682. constructor: n.Interpolant,
  42683. evaluate: function (e) {
  42684. var t = this.parameterPositions
  42685. , i = this._cachedIndex
  42686. , n = t[i]
  42687. , r = t[i - 1]
  42688. e: {
  42689. t: {
  42690. var o
  42691. i: {
  42692. n: if (!(e < n)) {
  42693. for (var a = i + 2; ;) {
  42694. if (void 0 === n) {
  42695. if (e < r)
  42696. break n
  42697. return i = t.length,
  42698. this._cachedIndex = i,
  42699. this.afterEnd_(i - 1, e, r)
  42700. }
  42701. if (i === a)
  42702. break
  42703. if (r = n,
  42704. n = t[++i],
  42705. e < n)
  42706. break t
  42707. }
  42708. o = t.length
  42709. break i
  42710. }
  42711. {
  42712. if (e >= r)
  42713. break e
  42714. var s = t[1]
  42715. e < s && (i = 2,
  42716. r = s)
  42717. for (var a = i - 2; ;) {
  42718. if (void 0 === r)
  42719. return this._cachedIndex = 0,
  42720. this.beforeStart_(0, e, n)
  42721. if (i === a)
  42722. break
  42723. if (n = r,
  42724. r = t[--i - 1],
  42725. e >= r)
  42726. break t
  42727. }
  42728. o = i,
  42729. i = 0
  42730. }
  42731. }
  42732. for (; i < o;) {
  42733. var l = i + o >>> 1
  42734. e < t[l] ? o = l : i = l + 1
  42735. }
  42736. if (n = t[i],
  42737. r = t[i - 1],
  42738. void 0 === r)
  42739. return this._cachedIndex = 0,
  42740. this.beforeStart_(0, e, n)
  42741. if (void 0 === n)
  42742. return i = t.length,
  42743. this._cachedIndex = i,
  42744. this.afterEnd_(i - 1, r, e)
  42745. }
  42746. this._cachedIndex = i,
  42747. this.intervalChanged_(i, r, n)
  42748. }
  42749. return this.interpolate_(i, r, e, n)
  42750. },
  42751. settings: null,
  42752. DefaultSettings_: {},
  42753. getSettings_: function () {
  42754. return this.settings || this.DefaultSettings_
  42755. },
  42756. copySampleValue_: function (e) {
  42757. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42758. t[o] = i[r + o]
  42759. return t
  42760. },
  42761. interpolate_: function (e, t, i, n) {
  42762. throw new Error("call to abstract method")
  42763. },
  42764. intervalChanged_: function (e, t, i) { }
  42765. },
  42766. Object.assign(n.Interpolant.prototype, {
  42767. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42768. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42769. }),
  42770. n.CubicInterpolant = function (e, t, i, r) {
  42771. n.Interpolant.call(this, e, t, i, r),
  42772. this._weightPrev = -0,
  42773. this._offsetPrev = -0,
  42774. this._weightNext = -0,
  42775. this._offsetNext = -0
  42776. }
  42777. ,
  42778. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42779. constructor: n.CubicInterpolant,
  42780. DefaultSettings_: {
  42781. endingStart: n.ZeroCurvatureEnding,
  42782. endingEnd: n.ZeroCurvatureEnding
  42783. },
  42784. intervalChanged_: function (e, t, i) {
  42785. var r = this.parameterPositions
  42786. , o = e - 2
  42787. , a = e + 1
  42788. , s = r[o]
  42789. , l = r[a]
  42790. if (void 0 === s)
  42791. switch (this.getSettings_().endingStart) {
  42792. case n.ZeroSlopeEnding:
  42793. o = e,
  42794. s = 2 * t - i
  42795. break
  42796. case n.WrapAroundEnding:
  42797. o = r.length - 2,
  42798. s = t + r[o] - r[o + 1]
  42799. break
  42800. default:
  42801. o = e,
  42802. s = i
  42803. }
  42804. if (void 0 === l)
  42805. switch (this.getSettings_().endingEnd) {
  42806. case n.ZeroSlopeEnding:
  42807. a = e,
  42808. l = 2 * i - t
  42809. break
  42810. case n.WrapAroundEnding:
  42811. a = 1,
  42812. l = i + r[1] - r[0]
  42813. break
  42814. default:
  42815. a = e - 1,
  42816. l = t
  42817. }
  42818. var c = .5 * (i - t)
  42819. , h = this.valueSize
  42820. this._weightPrev = c / (t - s),
  42821. this._weightNext = c / (l - i),
  42822. this._offsetPrev = o * h,
  42823. this._offsetNext = a * h
  42824. },
  42825. interpolate_: function (e, t, i, n) {
  42826. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42827. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C]
  42828. return r
  42829. }
  42830. }),
  42831. n.DiscreteInterpolant = function (e, t, i, r) {
  42832. n.Interpolant.call(this, e, t, i, r)
  42833. }
  42834. ,
  42835. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42836. constructor: n.DiscreteInterpolant,
  42837. interpolate_: function (e, t, i, n) {
  42838. return this.copySampleValue_(e - 1)
  42839. }
  42840. }),
  42841. n.LinearInterpolant = function (e, t, i, r) {
  42842. n.Interpolant.call(this, e, t, i, r)
  42843. }
  42844. ,
  42845. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42846. constructor: n.LinearInterpolant,
  42847. interpolate_: function (e, t, i, n) {
  42848. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42849. r[u] = o[l + u] * h + o[s + u] * c
  42850. return r
  42851. }
  42852. }),
  42853. n.QuaternionLinearInterpolant = function (e, t, i, r) {
  42854. n.Interpolant.call(this, e, t, i, r)
  42855. }
  42856. ,
  42857. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42858. constructor: n.QuaternionLinearInterpolant,
  42859. interpolate_: function (e, t, i, r) {
  42860. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42861. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c)
  42862. return o
  42863. }
  42864. }),
  42865. n.Clock = function (e) {
  42866. this.autoStart = void 0 === e || e,
  42867. this.startTime = 0,
  42868. this.oldTime = 0,
  42869. this.elapsedTime = 0,
  42870. this.running = !1
  42871. }
  42872. ,
  42873. n.Clock.prototype = {
  42874. constructor: n.Clock,
  42875. start: function () {
  42876. this.startTime = performance.now(),
  42877. this.oldTime = this.startTime,
  42878. this.running = !0
  42879. },
  42880. stop: function () {
  42881. this.getElapsedTime(),
  42882. this.running = !1
  42883. },
  42884. getElapsedTime: function () {
  42885. return this.getDelta(),
  42886. this.elapsedTime
  42887. },
  42888. getDelta: function () {
  42889. var e = 0
  42890. if (this.autoStart && !this.running && this.start(),
  42891. this.running) {
  42892. var t = performance.now()
  42893. e = .001 * (t - this.oldTime),
  42894. this.oldTime = t,
  42895. this.elapsedTime += e
  42896. }
  42897. return e
  42898. }
  42899. },
  42900. n.EventDispatcher = function () { }
  42901. ,
  42902. n.EventDispatcher.prototype = {
  42903. constructor: n.EventDispatcher,
  42904. apply: function (e) {
  42905. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42906. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42907. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42908. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42909. },
  42910. addEventListener: function (e, t) {
  42911. void 0 === this._listeners && (this._listeners = {})
  42912. var i = this._listeners
  42913. void 0 === i[e] && (i[e] = []),
  42914. i[e].indexOf(t) === -1 && i[e].push(t)
  42915. },
  42916. hasEventListener: function (e, t) {
  42917. if (void 0 === this._listeners)
  42918. return !1
  42919. var i = this._listeners
  42920. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42921. },
  42922. removeEventListener: function (e, t) {
  42923. if (void 0 !== this._listeners) {
  42924. var i = this._listeners
  42925. , n = i[e]
  42926. if (void 0 !== n) {
  42927. var r = n.indexOf(t)
  42928. r !== -1 && n.splice(r, 1)
  42929. }
  42930. }
  42931. },
  42932. dispatchEvent: function (e) {
  42933. if (void 0 !== this._listeners) {
  42934. var t = this._listeners
  42935. , i = t[e.type]
  42936. if (void 0 !== i) {
  42937. e.target = this
  42938. for (var n = [], r = i.length, o = 0; o < r; o++)
  42939. n[o] = i[o]
  42940. for (var o = 0; o < r; o++)
  42941. n[o].call(this, e)
  42942. }
  42943. }
  42944. }
  42945. },
  42946. n.Layers = function () {
  42947. this.mask = 1
  42948. }
  42949. ,
  42950. n.Layers.prototype = {
  42951. constructor: n.Layers,
  42952. set: function (e) {
  42953. this.mask = 1 << e
  42954. },
  42955. enable: function (e) {
  42956. this.mask |= 1 << e
  42957. },
  42958. toggle: function (e) {
  42959. this.mask ^= 1 << e
  42960. },
  42961. disable: function (e) {
  42962. this.mask &= ~(1 << e)
  42963. },
  42964. test: function (e) {
  42965. return 0 !== (this.mask & e.mask)
  42966. }
  42967. },
  42968. function (e) {
  42969. function t(e, t) {
  42970. return e.distance - t.distance
  42971. }
  42972. function i(e, t, n, r) {
  42973. if (e.visible !== !1 && (e.raycast(t, n),
  42974. r === !0))
  42975. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42976. i(o[a], t, n, !0)
  42977. }
  42978. e.Raycaster = function (t, i, n, r) {
  42979. this.ray = new e.Ray(t, i),
  42980. this.near = n || 0,
  42981. this.far = r || 1 / 0,
  42982. this.params = {
  42983. Mesh: {},
  42984. Line: {},
  42985. LOD: {},
  42986. Points: {
  42987. threshold: 1
  42988. },
  42989. Sprite: {}
  42990. },
  42991. Object.defineProperties(this.params, {
  42992. PointCloud: {
  42993. get: function () {
  42994. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42995. this.Points
  42996. }
  42997. }
  42998. })
  42999. }
  43000. ,
  43001. e.Raycaster.prototype = {
  43002. constructor: e.Raycaster,
  43003. linePrecision: 1,
  43004. set: function (e, t) {
  43005. this.ray.set(e, t)
  43006. },
  43007. setFromCamera: function (t, i) {
  43008. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43009. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43010. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43011. },
  43012. intersectObject: function (e, n) {
  43013. var r = []
  43014. return i(e, this, r, n),
  43015. r.sort(t),
  43016. r
  43017. },
  43018. intersectObjects: function (e, n) {
  43019. var r = []
  43020. if (Array.isArray(e) === !1)
  43021. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43022. r
  43023. for (var o = 0, a = e.length; o < a; o++)
  43024. i(e[o], this, r, n)
  43025. return r.sort(t),
  43026. r
  43027. }
  43028. }
  43029. }(n),
  43030. n.Object3D = function () {
  43031. function e() {
  43032. o.setFromEuler(r, !1)
  43033. }
  43034. function t() {
  43035. r.setFromQuaternion(o, void 0, !1)
  43036. }
  43037. Object.defineProperty(this, "id", {
  43038. value: n.Object3DIdCount++
  43039. }),
  43040. this.uuid = n.Math.generateUUID(),
  43041. this.name = "",
  43042. this.type = "Object3D",
  43043. this.parent = null,
  43044. this.children = [],
  43045. this.up = n.Object3D.DefaultUp.clone()
  43046. var i = new n.Vector3
  43047. , r = new n.Euler
  43048. , o = new n.Quaternion
  43049. , a = new n.Vector3(1, 1, 1)
  43050. r.onChange(e),
  43051. o.onChange(t),
  43052. Object.defineProperties(this, {
  43053. position: {
  43054. enumerable: !0,
  43055. value: i
  43056. },
  43057. rotation: {
  43058. enumerable: !0,
  43059. value: r
  43060. },
  43061. quaternion: {
  43062. enumerable: !0,
  43063. value: o
  43064. },
  43065. scale: {
  43066. enumerable: !0,
  43067. value: a
  43068. },
  43069. modelViewMatrix: {
  43070. value: new n.Matrix4
  43071. },
  43072. normalMatrix: {
  43073. value: new n.Matrix3
  43074. }
  43075. }),
  43076. this.rotationAutoUpdate = !0,
  43077. this.matrix = new n.Matrix4,
  43078. this.matrixWorld = new n.Matrix4,
  43079. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43080. this.matrixWorldNeedsUpdate = !1,
  43081. this.layers = new n.Layers,
  43082. this.visible = !0,
  43083. this.castShadow = !1,
  43084. this.receiveShadow = !1,
  43085. this.frustumCulled = !0,
  43086. this.renderOrder = 0,
  43087. this.userData = {}
  43088. }
  43089. ,
  43090. n.Object3D.DefaultUp = new n.Vector3(0, 1, 0),
  43091. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43092. n.Object3D.prototype = {
  43093. constructor: n.Object3D,
  43094. applyMatrix: function (e) {
  43095. this.matrix.multiplyMatrices(e, this.matrix),
  43096. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43097. },
  43098. setRotationFromAxisAngle: function (e, t) {
  43099. this.quaternion.setFromAxisAngle(e, t)
  43100. },
  43101. setRotationFromEuler: function (e) {
  43102. this.quaternion.setFromEuler(e, !0)
  43103. },
  43104. setRotationFromMatrix: function (e) {
  43105. this.quaternion.setFromRotationMatrix(e)
  43106. },
  43107. setRotationFromQuaternion: function (e) {
  43108. this.quaternion.copy(e)
  43109. },
  43110. rotateOnAxis: function () {
  43111. var e = new n.Quaternion
  43112. return function (t, i) {
  43113. return e.setFromAxisAngle(t, i),
  43114. this.quaternion.multiply(e),
  43115. this
  43116. }
  43117. }(),
  43118. rotateX: function () {
  43119. var e = new n.Vector3(1, 0, 0)
  43120. return function (t) {
  43121. return this.rotateOnAxis(e, t)
  43122. }
  43123. }(),
  43124. rotateY: function () {
  43125. var e = new n.Vector3(0, 1, 0)
  43126. return function (t) {
  43127. return this.rotateOnAxis(e, t)
  43128. }
  43129. }(),
  43130. rotateZ: function () {
  43131. var e = new n.Vector3(0, 0, 1)
  43132. return function (t) {
  43133. return this.rotateOnAxis(e, t)
  43134. }
  43135. }(),
  43136. translateOnAxis: function () {
  43137. var e = new n.Vector3
  43138. return function (t, i) {
  43139. return e.copy(t).applyQuaternion(this.quaternion),
  43140. this.position.add(e.multiplyScalar(i)),
  43141. this
  43142. }
  43143. }(),
  43144. translateX: function () {
  43145. var e = new n.Vector3(1, 0, 0)
  43146. return function (t) {
  43147. return this.translateOnAxis(e, t)
  43148. }
  43149. }(),
  43150. translateY: function () {
  43151. var e = new n.Vector3(0, 1, 0)
  43152. return function (t) {
  43153. return this.translateOnAxis(e, t)
  43154. }
  43155. }(),
  43156. translateZ: function () {
  43157. var e = new n.Vector3(0, 0, 1)
  43158. return function (t) {
  43159. return this.translateOnAxis(e, t)
  43160. }
  43161. }(),
  43162. localToWorld: function (e) {
  43163. return e.applyMatrix4(this.matrixWorld)
  43164. },
  43165. worldToLocal: function () {
  43166. var e = new n.Matrix4
  43167. return function (t) {
  43168. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43169. }
  43170. }(),
  43171. lookAt: function () {
  43172. var e = new n.Matrix4
  43173. return function (t) {
  43174. e.lookAt(t, this.position, this.up),
  43175. this.quaternion.setFromRotationMatrix(e)
  43176. }
  43177. }(),
  43178. add: function (e) {
  43179. if (arguments.length > 1) {
  43180. for (var t = 0; t < arguments.length; t++)
  43181. this.add(arguments[t])
  43182. return this
  43183. }
  43184. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43185. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43186. e.parent = this,
  43187. e.dispatchEvent({
  43188. type: "added"
  43189. }),
  43190. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43191. this)
  43192. },
  43193. remove: function (e) {
  43194. if (arguments.length > 1)
  43195. for (var t = 0; t < arguments.length; t++)
  43196. this.remove(arguments[t])
  43197. var i = this.children.indexOf(e)
  43198. i !== -1 && (e.parent = null,
  43199. e.dispatchEvent({
  43200. type: "removed"
  43201. }),
  43202. this.children.splice(i, 1))
  43203. },
  43204. getObjectById: function (e) {
  43205. return this.getObjectByProperty("id", e)
  43206. },
  43207. getObjectByName: function (e) {
  43208. return this.getObjectByProperty("name", e)
  43209. },
  43210. getObjectByProperty: function (e, t) {
  43211. if (this[e] === t)
  43212. return this
  43213. for (var i = 0, n = this.children.length; i < n; i++) {
  43214. var r = this.children[i]
  43215. , o = r.getObjectByProperty(e, t)
  43216. if (void 0 !== o)
  43217. return o
  43218. }
  43219. },
  43220. getWorldPosition: function (e) {
  43221. var t = e || new n.Vector3
  43222. return this.updateMatrixWorld(!0),
  43223. t.setFromMatrixPosition(this.matrixWorld)
  43224. },
  43225. getWorldQuaternion: function () {
  43226. var e = new n.Vector3
  43227. , t = new n.Vector3
  43228. return function (i) {
  43229. var r = i || new n.Quaternion
  43230. return this.updateMatrixWorld(!0),
  43231. this.matrixWorld.decompose(e, r, t),
  43232. r
  43233. }
  43234. }(),
  43235. getWorldRotation: function () {
  43236. var e = new n.Quaternion
  43237. return function (t) {
  43238. var i = t || new n.Euler
  43239. return this.getWorldQuaternion(e),
  43240. i.setFromQuaternion(e, this.rotation.order, !1)
  43241. }
  43242. }(),
  43243. getWorldScale: function () {
  43244. var e = new n.Vector3
  43245. , t = new n.Quaternion
  43246. return function (i) {
  43247. var r = i || new n.Vector3
  43248. return this.updateMatrixWorld(!0),
  43249. this.matrixWorld.decompose(e, t, r),
  43250. r
  43251. }
  43252. }(),
  43253. getWorldDirection: function () {
  43254. var e = new n.Quaternion
  43255. return function (t) {
  43256. var i = t || new n.Vector3
  43257. return this.getWorldQuaternion(e),
  43258. i.set(0, 0, 1).applyQuaternion(e)
  43259. }
  43260. }(),
  43261. raycast: function () { },
  43262. traverse: function (e) {
  43263. e(this)
  43264. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43265. t[i].traverse(e)
  43266. },
  43267. traverseVisible: function (e) {
  43268. if (this.visible !== !1) {
  43269. e(this)
  43270. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43271. t[i].traverseVisible(e)
  43272. }
  43273. },
  43274. traverseAncestors: function (e) {
  43275. var t = this.parent
  43276. null !== t && (e(t),
  43277. t.traverseAncestors(e))
  43278. },
  43279. updateMatrix: function () {
  43280. this.matrix.compose(this.position, this.quaternion, this.scale),
  43281. this.matrixWorldNeedsUpdate = !0
  43282. },
  43283. updateMatrixWorld: function (e) {
  43284. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43285. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43286. this.matrixWorldNeedsUpdate = !1,
  43287. e = !0)
  43288. for (var t = 0, i = this.children.length; t < i; t++)
  43289. this.children[t].updateMatrixWorld(e)
  43290. },
  43291. toJSON: function (e) {
  43292. function t(e) {
  43293. var t = []
  43294. for (var i in e) {
  43295. var n = e[i]
  43296. delete n.metadata,
  43297. t.push(n)
  43298. }
  43299. return t
  43300. }
  43301. var i = void 0 === e
  43302. , n = {}
  43303. i && (e = {
  43304. geometries: {},
  43305. materials: {},
  43306. textures: {},
  43307. images: {}
  43308. },
  43309. n.metadata = {
  43310. version: 4.4,
  43311. type: "Object",
  43312. generator: "Object3D.toJSON"
  43313. })
  43314. var r = {}
  43315. if (r.uuid = this.uuid,
  43316. r.type = this.type,
  43317. "" !== this.name && (r.name = this.name),
  43318. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43319. this.castShadow === !0 && (r.castShadow = !0),
  43320. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43321. this.visible === !1 && (r.visible = !1),
  43322. r.matrix = this.matrix.toArray(),
  43323. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43324. r.geometry = this.geometry.uuid),
  43325. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43326. r.material = this.material.uuid),
  43327. this.children.length > 0) {
  43328. r.children = []
  43329. for (var o = 0; o < this.children.length; o++)
  43330. r.children.push(this.children[o].toJSON(e).object)
  43331. }
  43332. if (i) {
  43333. var a = t(e.geometries)
  43334. , s = t(e.materials)
  43335. , l = t(e.textures)
  43336. , c = t(e.images)
  43337. a.length > 0 && (n.geometries = a),
  43338. s.length > 0 && (n.materials = s),
  43339. l.length > 0 && (n.textures = l),
  43340. c.length > 0 && (n.images = c)
  43341. }
  43342. return n.object = r,
  43343. n
  43344. },
  43345. clone: function (e) {
  43346. return (new this.constructor).copy(this, e)
  43347. },
  43348. copy: function (e, t) {
  43349. if (void 0 === t && (t = !0),
  43350. this.name = e.name,
  43351. this.up.copy(e.up),
  43352. this.position.copy(e.position),
  43353. this.quaternion.copy(e.quaternion),
  43354. this.scale.copy(e.scale),
  43355. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43356. this.matrix.copy(e.matrix),
  43357. this.matrixWorld.copy(e.matrixWorld),
  43358. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43359. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43360. this.visible = e.visible,
  43361. this.castShadow = e.castShadow,
  43362. this.receiveShadow = e.receiveShadow,
  43363. this.frustumCulled = e.frustumCulled,
  43364. this.renderOrder = e.renderOrder,
  43365. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43366. t === !0)
  43367. for (var i = 0; i < e.children.length; i++) {
  43368. var n = e.children[i]
  43369. this.add(n.clone())
  43370. }
  43371. return this
  43372. }
  43373. },
  43374. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43375. n.Object3DIdCount = 0,
  43376. n.Face3 = function (e, t, i, r, o, a) {
  43377. this.a = e,
  43378. this.b = t,
  43379. this.c = i,
  43380. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43381. this.vertexNormals = Array.isArray(r) ? r : [],
  43382. this.color = o instanceof n.Color ? o : new n.Color,
  43383. this.vertexColors = Array.isArray(o) ? o : [],
  43384. this.materialIndex = void 0 !== a ? a : 0
  43385. }
  43386. ,
  43387. n.Face3.prototype = {
  43388. constructor: n.Face3,
  43389. clone: function () {
  43390. return (new this.constructor).copy(this)
  43391. },
  43392. copy: function (e) {
  43393. this.a = e.a,
  43394. this.b = e.b,
  43395. this.c = e.c,
  43396. this.normal.copy(e.normal),
  43397. this.color.copy(e.color),
  43398. this.materialIndex = e.materialIndex
  43399. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43400. this.vertexNormals[t] = e.vertexNormals[t].clone()
  43401. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43402. this.vertexColors[t] = e.vertexColors[t].clone()
  43403. return this
  43404. }
  43405. },
  43406. n.BufferAttribute = function (e, t) {
  43407. this.uuid = n.Math.generateUUID(),
  43408. this.array = e,
  43409. this.itemSize = t,
  43410. this.dynamic = !1,
  43411. this.updateRange = {
  43412. offset: 0,
  43413. count: -1
  43414. },
  43415. this.version = 0
  43416. }
  43417. ,
  43418. n.BufferAttribute.prototype = {
  43419. constructor: n.BufferAttribute,
  43420. get count() {
  43421. return this.array.length / this.itemSize
  43422. },
  43423. set needsUpdate(e) {
  43424. e === !0 && this.version++
  43425. },
  43426. setDynamic: function (e) {
  43427. return this.dynamic = e,
  43428. this
  43429. },
  43430. copy: function (e) {
  43431. return this.array = new e.array.constructor(e.array),
  43432. this.itemSize = e.itemSize,
  43433. this.dynamic = e.dynamic,
  43434. this
  43435. },
  43436. copyAt: function (e, t, i) {
  43437. e *= this.itemSize,
  43438. i *= t.itemSize
  43439. for (var n = 0, r = this.itemSize; n < r; n++)
  43440. this.array[e + n] = t.array[i + n]
  43441. return this
  43442. },
  43443. copyArray: function (e) {
  43444. return this.array.set(e),
  43445. this
  43446. },
  43447. copyColorsArray: function (e) {
  43448. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43449. var a = e[r]
  43450. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43451. a = new n.Color),
  43452. t[i++] = a.r,
  43453. t[i++] = a.g,
  43454. t[i++] = a.b
  43455. }
  43456. return this
  43457. },
  43458. copyIndicesArray: function (e) {
  43459. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43460. var o = e[n]
  43461. t[i++] = o.a,
  43462. t[i++] = o.b,
  43463. t[i++] = o.c
  43464. }
  43465. return this
  43466. },
  43467. copyVector2sArray: function (e) {
  43468. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43469. var a = e[r]
  43470. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43471. a = new n.Vector2),
  43472. t[i++] = a.x,
  43473. t[i++] = a.y
  43474. }
  43475. return this
  43476. },
  43477. copyVector3sArray: function (e) {
  43478. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43479. var a = e[r]
  43480. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43481. a = new n.Vector3),
  43482. t[i++] = a.x,
  43483. t[i++] = a.y,
  43484. t[i++] = a.z
  43485. }
  43486. return this
  43487. },
  43488. copyVector4sArray: function (e) {
  43489. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43490. var a = e[r]
  43491. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43492. a = new n.Vector4),
  43493. t[i++] = a.x,
  43494. t[i++] = a.y,
  43495. t[i++] = a.z,
  43496. t[i++] = a.w
  43497. }
  43498. return this
  43499. },
  43500. set: function (e, t) {
  43501. return void 0 === t && (t = 0),
  43502. this.array.set(e, t),
  43503. this
  43504. },
  43505. getX: function (e) {
  43506. return this.array[e * this.itemSize]
  43507. },
  43508. setX: function (e, t) {
  43509. return this.array[e * this.itemSize] = t,
  43510. this
  43511. },
  43512. getY: function (e) {
  43513. return this.array[e * this.itemSize + 1]
  43514. },
  43515. setY: function (e, t) {
  43516. return this.array[e * this.itemSize + 1] = t,
  43517. this
  43518. },
  43519. getZ: function (e) {
  43520. return this.array[e * this.itemSize + 2]
  43521. },
  43522. setZ: function (e, t) {
  43523. return this.array[e * this.itemSize + 2] = t,
  43524. this
  43525. },
  43526. getW: function (e) {
  43527. return this.array[e * this.itemSize + 3]
  43528. },
  43529. setW: function (e, t) {
  43530. return this.array[e * this.itemSize + 3] = t,
  43531. this
  43532. },
  43533. setXY: function (e, t, i) {
  43534. return e *= this.itemSize,
  43535. this.array[e + 0] = t,
  43536. this.array[e + 1] = i,
  43537. this
  43538. },
  43539. setXYZ: function (e, t, i, n) {
  43540. return e *= this.itemSize,
  43541. this.array[e + 0] = t,
  43542. this.array[e + 1] = i,
  43543. this.array[e + 2] = n,
  43544. this
  43545. },
  43546. setXYZW: function (e, t, i, n, r) {
  43547. return e *= this.itemSize,
  43548. this.array[e + 0] = t,
  43549. this.array[e + 1] = i,
  43550. this.array[e + 2] = n,
  43551. this.array[e + 3] = r,
  43552. this
  43553. },
  43554. clone: function () {
  43555. return (new this.constructor).copy(this)
  43556. }
  43557. },
  43558. n.Int8Attribute = function (e, t) {
  43559. return new n.BufferAttribute(new Int8Array(e), t)
  43560. }
  43561. ,
  43562. n.Uint8Attribute = function (e, t) {
  43563. return new n.BufferAttribute(new Uint8Array(e), t)
  43564. }
  43565. ,
  43566. n.Uint8ClampedAttribute = function (e, t) {
  43567. return new n.BufferAttribute(new Uint8ClampedArray(e), t)
  43568. }
  43569. ,
  43570. n.Int16Attribute = function (e, t) {
  43571. return new n.BufferAttribute(new Int16Array(e), t)
  43572. }
  43573. ,
  43574. n.Uint16Attribute = function (e, t) {
  43575. return new n.BufferAttribute(new Uint16Array(e), t)
  43576. }
  43577. n.Int32Attribute = function (e, t) {
  43578. return new n.BufferAttribute(new Int32Array(e), t)
  43579. }
  43580. n.Uint32Attribute = function (e, t) {
  43581. return new n.BufferAttribute(new Uint32Array(e), t)
  43582. }
  43583. ,
  43584. n.Float32Attribute = function (e, t) {
  43585. return new n.BufferAttribute(new Float32Array(e), t)
  43586. }
  43587. ,
  43588. n.Float64Attribute = function (e, t) {
  43589. return new n.BufferAttribute(new Float64Array(e), t)
  43590. }
  43591. ,
  43592. n.DynamicBufferAttribute = function (e, t) {
  43593. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43594. new n.BufferAttribute(e, t).setDynamic(!0)
  43595. }
  43596. ,
  43597. n.InstancedBufferAttribute = function (e, t, i) {
  43598. n.BufferAttribute.call(this, e, t),
  43599. this.meshPerAttribute = i || 1
  43600. }
  43601. ,
  43602. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43603. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43604. n.InstancedBufferAttribute.prototype.copy = function (e) {
  43605. return n.BufferAttribute.prototype.copy.call(this, e),
  43606. this.meshPerAttribute = e.meshPerAttribute,
  43607. this
  43608. }
  43609. ,
  43610. n.InterleavedBuffer = function (e, t) {
  43611. this.uuid = n.Math.generateUUID(),
  43612. this.array = e,
  43613. this.stride = t,
  43614. this.dynamic = !1,
  43615. this.updateRange = {
  43616. offset: 0,
  43617. count: -1
  43618. },
  43619. this.version = 0
  43620. }
  43621. ,
  43622. n.InterleavedBuffer.prototype = {
  43623. constructor: n.InterleavedBuffer,
  43624. get length() {
  43625. return this.array.length
  43626. },
  43627. get count() {
  43628. return this.array.length / this.stride
  43629. },
  43630. set needsUpdate(e) {
  43631. e === !0 && this.version++
  43632. },
  43633. setDynamic: function (e) {
  43634. return this.dynamic = e,
  43635. this
  43636. },
  43637. copy: function (e) {
  43638. return this.array = new e.array.constructor(e.array),
  43639. this.stride = e.stride,
  43640. this.dynamic = e.dynamic,
  43641. this
  43642. },
  43643. copyAt: function (e, t, i) {
  43644. e *= this.stride,
  43645. i *= t.stride
  43646. for (var n = 0, r = this.stride; n < r; n++)
  43647. this.array[e + n] = t.array[i + n]
  43648. return this
  43649. },
  43650. set: function (e, t) {
  43651. return void 0 === t && (t = 0),
  43652. this.array.set(e, t),
  43653. this
  43654. },
  43655. clone: function () {
  43656. return (new this.constructor).copy(this)
  43657. }
  43658. },
  43659. n.InstancedInterleavedBuffer = function (e, t, i) {
  43660. n.InterleavedBuffer.call(this, e, t),
  43661. this.meshPerAttribute = i || 1
  43662. }
  43663. ,
  43664. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43665. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43666. n.InstancedInterleavedBuffer.prototype.copy = function (e) {
  43667. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43668. this.meshPerAttribute = e.meshPerAttribute,
  43669. this
  43670. }
  43671. ,
  43672. n.InterleavedBufferAttribute = function (e, t, i) {
  43673. this.uuid = n.Math.generateUUID(),
  43674. this.data = e,
  43675. this.itemSize = t,
  43676. this.offset = i
  43677. }
  43678. ,
  43679. n.InterleavedBufferAttribute.prototype = {
  43680. constructor: n.InterleavedBufferAttribute,
  43681. get length() {
  43682. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43683. this.array.length
  43684. },
  43685. get count() {
  43686. return this.data.count
  43687. },
  43688. setX: function (e, t) {
  43689. return this.data.array[e * this.data.stride + this.offset] = t,
  43690. this
  43691. },
  43692. setY: function (e, t) {
  43693. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43694. this
  43695. },
  43696. setZ: function (e, t) {
  43697. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43698. this
  43699. },
  43700. setW: function (e, t) {
  43701. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43702. this
  43703. },
  43704. getX: function (e) {
  43705. return this.data.array[e * this.data.stride + this.offset]
  43706. },
  43707. getY: function (e) {
  43708. return this.data.array[e * this.data.stride + this.offset + 1]
  43709. },
  43710. getZ: function (e) {
  43711. return this.data.array[e * this.data.stride + this.offset + 2]
  43712. },
  43713. getW: function (e) {
  43714. return this.data.array[e * this.data.stride + this.offset + 3]
  43715. },
  43716. setXY: function (e, t, i) {
  43717. return e = e * this.data.stride + this.offset,
  43718. this.data.array[e + 0] = t,
  43719. this.data.array[e + 1] = i,
  43720. this
  43721. },
  43722. setXYZ: function (e, t, i, n) {
  43723. return e = e * this.data.stride + this.offset,
  43724. this.data.array[e + 0] = t,
  43725. this.data.array[e + 1] = i,
  43726. this.data.array[e + 2] = n,
  43727. this
  43728. },
  43729. setXYZW: function (e, t, i, n, r) {
  43730. return e = e * this.data.stride + this.offset,
  43731. this.data.array[e + 0] = t,
  43732. this.data.array[e + 1] = i,
  43733. this.data.array[e + 2] = n,
  43734. this.data.array[e + 3] = r,
  43735. this
  43736. }
  43737. },
  43738. n.Geometry = function () {
  43739. Object.defineProperty(this, "id", {
  43740. value: n.GeometryIdCount++
  43741. }),
  43742. this.uuid = n.Math.generateUUID(),
  43743. this.name = "",
  43744. this.type = "Geometry",
  43745. this.vertices = [],
  43746. this.colors = [],
  43747. this.faces = [],
  43748. this.faceVertexUvs = [[]],
  43749. this.morphTargets = [],
  43750. this.morphNormals = [],
  43751. this.skinWeights = [],
  43752. this.skinIndices = [],
  43753. this.lineDistances = [],
  43754. this.boundingBox = null,
  43755. this.boundingSphere = null,
  43756. this.verticesNeedUpdate = !1,
  43757. this.elementsNeedUpdate = !1,
  43758. this.uvsNeedUpdate = !1,
  43759. this.normalsNeedUpdate = !1,
  43760. this.colorsNeedUpdate = !1,
  43761. this.lineDistancesNeedUpdate = !1,
  43762. this.groupsNeedUpdate = !1
  43763. }
  43764. ,
  43765. n.Geometry.prototype = {
  43766. constructor: n.Geometry,
  43767. applyMatrix: function (e) {
  43768. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43769. var o = this.vertices[i]
  43770. o.applyMatrix4(e)
  43771. }
  43772. for (var i = 0, r = this.faces.length; i < r; i++) {
  43773. var a = this.faces[i]
  43774. a.normal.applyMatrix3(t).normalize()
  43775. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43776. a.vertexNormals[s].applyMatrix3(t).normalize()
  43777. }
  43778. return null !== this.boundingBox && this.computeBoundingBox(),
  43779. null !== this.boundingSphere && this.computeBoundingSphere(),
  43780. this.verticesNeedUpdate = !0,
  43781. this.normalsNeedUpdate = !0,
  43782. this
  43783. },
  43784. rotateX: function () {
  43785. var e
  43786. return function (t) {
  43787. return void 0 === e && (e = new n.Matrix4),
  43788. e.makeRotationX(t),
  43789. this.applyMatrix(e),
  43790. this
  43791. }
  43792. }(),
  43793. rotateY: function () {
  43794. var e
  43795. return function (t) {
  43796. return void 0 === e && (e = new n.Matrix4),
  43797. e.makeRotationY(t),
  43798. this.applyMatrix(e),
  43799. this
  43800. }
  43801. }(),
  43802. rotateZ: function () {
  43803. var e
  43804. return function (t) {
  43805. return void 0 === e && (e = new n.Matrix4),
  43806. e.makeRotationZ(t),
  43807. this.applyMatrix(e),
  43808. this
  43809. }
  43810. }(),
  43811. translate: function () {
  43812. var e
  43813. return function (t, i, r) {
  43814. return void 0 === e && (e = new n.Matrix4),
  43815. e.makeTranslation(t, i, r),
  43816. this.applyMatrix(e),
  43817. this
  43818. }
  43819. }(),
  43820. scale: function () {
  43821. var e
  43822. return function (t, i, r) {
  43823. return void 0 === e && (e = new n.Matrix4),
  43824. e.makeScale(t, i, r),
  43825. this.applyMatrix(e),
  43826. this
  43827. }
  43828. }(),
  43829. lookAt: function () {
  43830. var e
  43831. return function (t) {
  43832. void 0 === e && (e = new n.Object3D),
  43833. e.lookAt(t),
  43834. e.updateMatrix(),
  43835. this.applyMatrix(e.matrix)
  43836. }
  43837. }(),
  43838. fromBufferGeometry: function (e) {
  43839. function t(e, t, r, o) {
  43840. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43841. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43842. , g = new n.Face3(e, t, r, a, f, o)
  43843. i.faces.push(g),
  43844. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43845. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43846. }
  43847. var i = this
  43848. , r = null !== e.index ? e.index.array : void 0
  43849. , o = e.attributes
  43850. , a = o.position.array
  43851. , s = void 0 !== o.normal ? o.normal.array : void 0
  43852. , l = void 0 !== o.color ? o.color.array : void 0
  43853. , c = void 0 !== o.uv ? o.uv.array : void 0
  43854. , h = void 0 !== o.uv2 ? o.uv2.array : void 0
  43855. void 0 !== h && (this.faceVertexUvs[1] = [])
  43856. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43857. g += 2)
  43858. i.vertices.push(new n.Vector3(a[f], a[f + 1], a[f + 2])),
  43859. void 0 !== s && u.push(new n.Vector3(s[f], s[f + 1], s[f + 2])),
  43860. void 0 !== l && i.colors.push(new n.Color(l[f], l[f + 1], l[f + 2])),
  43861. void 0 !== c && d.push(new n.Vector2(c[g], c[g + 1])),
  43862. void 0 !== h && p.push(new n.Vector2(h[g], h[g + 1]))
  43863. if (void 0 !== r) {
  43864. var m = e.groups
  43865. if (m.length > 0)
  43866. for (var f = 0; f < m.length; f++)
  43867. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43868. t(r[g], r[g + 1], r[g + 2], v.materialIndex)
  43869. else
  43870. for (var f = 0; f < r.length; f += 3)
  43871. t(r[f], r[f + 1], r[f + 2])
  43872. } else
  43873. for (var f = 0; f < a.length / 3; f += 3)
  43874. t(f, f + 1, f + 2)
  43875. return this.computeFaceNormals(),
  43876. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43877. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43878. this
  43879. },
  43880. center: function () {
  43881. this.computeBoundingBox()
  43882. var e = this.boundingBox.center().negate()
  43883. return this.translate(e.x, e.y, e.z),
  43884. e
  43885. },
  43886. normalize: function () {
  43887. this.computeBoundingSphere()
  43888. var e = this.boundingSphere.center
  43889. , t = this.boundingSphere.radius
  43890. , i = 0 === t ? 1 : 1 / t
  43891. , r = new n.Matrix4
  43892. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43893. this.applyMatrix(r),
  43894. this
  43895. },
  43896. computeFaceNormals: function () {
  43897. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43898. var o = this.faces[i]
  43899. , a = this.vertices[o.a]
  43900. , s = this.vertices[o.b]
  43901. , l = this.vertices[o.c]
  43902. e.subVectors(l, s),
  43903. t.subVectors(a, s),
  43904. e.cross(t),
  43905. e.normalize(),
  43906. o.normal.copy(e)
  43907. }
  43908. },
  43909. computeVertexNormals: function (e) {
  43910. void 0 === e && (e = !0)
  43911. var t, i, r, o, a, s
  43912. for (s = new Array(this.vertices.length),
  43913. t = 0,
  43914. i = this.vertices.length; t < i; t++)
  43915. s[t] = new n.Vector3
  43916. if (e) {
  43917. var l, c, h, u = new n.Vector3, d = new n.Vector3
  43918. for (r = 0,
  43919. o = this.faces.length; r < o; r++)
  43920. a = this.faces[r],
  43921. l = this.vertices[a.a],
  43922. c = this.vertices[a.b],
  43923. h = this.vertices[a.c],
  43924. u.subVectors(h, c),
  43925. d.subVectors(l, c),
  43926. u.cross(d),
  43927. s[a.a].add(u),
  43928. s[a.b].add(u),
  43929. s[a.c].add(u)
  43930. } else
  43931. for (r = 0,
  43932. o = this.faces.length; r < o; r++)
  43933. a = this.faces[r],
  43934. s[a.a].add(a.normal),
  43935. s[a.b].add(a.normal),
  43936. s[a.c].add(a.normal)
  43937. for (t = 0,
  43938. i = this.vertices.length; t < i; t++)
  43939. s[t].normalize()
  43940. for (r = 0,
  43941. o = this.faces.length; r < o; r++) {
  43942. a = this.faces[r]
  43943. var p = a.vertexNormals
  43944. 3 === p.length ? (p[0].copy(s[a.a]),
  43945. p[1].copy(s[a.b]),
  43946. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43947. p[1] = s[a.b].clone(),
  43948. p[2] = s[a.c].clone())
  43949. }
  43950. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43951. },
  43952. computeMorphNormals: function () {
  43953. var e, t, i, r, o
  43954. for (i = 0,
  43955. r = this.faces.length; i < r; i++)
  43956. for (o = this.faces[i],
  43957. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43958. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43959. e = 0,
  43960. t = o.vertexNormals.length; e < t; e++)
  43961. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone()
  43962. var a = new n.Geometry
  43963. for (a.faces = this.faces,
  43964. e = 0,
  43965. t = this.morphTargets.length; e < t; e++) {
  43966. if (!this.morphNormals[e]) {
  43967. this.morphNormals[e] = {},
  43968. this.morphNormals[e].faceNormals = [],
  43969. this.morphNormals[e].vertexNormals = []
  43970. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals
  43971. for (i = 0,
  43972. r = this.faces.length; i < r; i++)
  43973. s = new n.Vector3,
  43974. l = {
  43975. a: new n.Vector3,
  43976. b: new n.Vector3,
  43977. c: new n.Vector3
  43978. },
  43979. c.push(s),
  43980. h.push(l)
  43981. }
  43982. var u = this.morphNormals[e]
  43983. a.vertices = this.morphTargets[e].vertices,
  43984. a.computeFaceNormals(),
  43985. a.computeVertexNormals()
  43986. var s, l
  43987. for (i = 0,
  43988. r = this.faces.length; i < r; i++)
  43989. o = this.faces[i],
  43990. s = u.faceNormals[i],
  43991. l = u.vertexNormals[i],
  43992. s.copy(o.normal),
  43993. l.a.copy(o.vertexNormals[0]),
  43994. l.b.copy(o.vertexNormals[1]),
  43995. l.c.copy(o.vertexNormals[2])
  43996. }
  43997. for (i = 0,
  43998. r = this.faces.length; i < r; i++)
  43999. o = this.faces[i],
  44000. o.normal = o.__originalFaceNormal,
  44001. o.vertexNormals = o.__originalVertexNormals
  44002. },
  44003. computeTangents: function () {
  44004. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44005. },
  44006. computeLineDistances: function () {
  44007. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44008. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44009. this.lineDistances[i] = e
  44010. },
  44011. computeBoundingBox: function () {
  44012. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44013. this.boundingBox.setFromPoints(this.vertices)
  44014. },
  44015. computeBoundingSphere: function () {
  44016. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44017. this.boundingSphere.setFromPoints(this.vertices)
  44018. },
  44019. merge: function (e, t, i) {
  44020. if (e instanceof n.Geometry == !1)
  44021. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e)
  44022. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0]
  44023. void 0 === i && (i = 0),
  44024. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t))
  44025. for (var d = 0, p = s.length; d < p; d++) {
  44026. var f = s[d]
  44027. , g = f.clone()
  44028. void 0 !== t && g.applyMatrix4(t),
  44029. a.push(g)
  44030. }
  44031. for (d = 0,
  44032. p = c.length; d < p; d++) {
  44033. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors
  44034. m = new n.Face3(y.a + o, y.b + o, y.c + o),
  44035. m.normal.copy(y.normal),
  44036. void 0 !== r && m.normal.applyMatrix3(r).normalize()
  44037. for (var E = 0, b = C.length; E < b; E++)
  44038. v = C[E].clone(),
  44039. void 0 !== r && v.applyMatrix3(r).normalize(),
  44040. m.vertexNormals.push(v)
  44041. m.color.copy(y.color)
  44042. for (var E = 0, b = I.length; E < b; E++)
  44043. A = I[E],
  44044. m.vertexColors.push(A.clone())
  44045. m.materialIndex = y.materialIndex + i,
  44046. l.push(m)
  44047. }
  44048. for (d = 0,
  44049. p = u.length; d < p; d++) {
  44050. var w = u[d]
  44051. , _ = []
  44052. if (void 0 !== w) {
  44053. for (var E = 0, b = w.length; E < b; E++)
  44054. _.push(w[E].clone())
  44055. h.push(_)
  44056. }
  44057. }
  44058. },
  44059. mergeMesh: function (e) {
  44060. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44061. void this.merge(e.geometry, e.matrix))
  44062. },
  44063. mergeVertices: function () {
  44064. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u)
  44065. for (i = 0,
  44066. n = this.vertices.length; i < n; i++)
  44067. e = this.vertices[i],
  44068. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44069. void 0 === l[t] ? (l[t] = i,
  44070. c.push(this.vertices[i]),
  44071. h[i] = c.length - 1) : h[i] = h[l[t]]
  44072. var p = []
  44073. for (i = 0,
  44074. n = this.faces.length; i < n; i++) {
  44075. r = this.faces[i],
  44076. r.a = h[r.a],
  44077. r.b = h[r.b],
  44078. r.c = h[r.c],
  44079. o = [r.a, r.b, r.c]
  44080. for (var f = -1, g = 0; g < 3; g++)
  44081. if (o[g] === o[(g + 1) % 3]) {
  44082. f = g,
  44083. p.push(i)
  44084. break
  44085. }
  44086. }
  44087. for (i = p.length - 1; i >= 0; i--) {
  44088. var m = p[i]
  44089. for (this.faces.splice(m, 1),
  44090. a = 0,
  44091. s = this.faceVertexUvs.length; a < s; a++)
  44092. this.faceVertexUvs[a].splice(m, 1)
  44093. }
  44094. var v = this.vertices.length - c.length
  44095. return this.vertices = c,
  44096. v
  44097. },
  44098. sortFacesByMaterialIndex: function () {
  44099. function e(e, t) {
  44100. return e.materialIndex - t.materialIndex
  44101. }
  44102. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44103. t[n]._id = n
  44104. t.sort(e)
  44105. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1]
  44106. a && a.length === i && (r = []),
  44107. s && s.length === i && (o = [])
  44108. for (var n = 0; n < i; n++) {
  44109. var l = t[n]._id
  44110. r && r.push(a[l]),
  44111. o && o.push(s[l])
  44112. }
  44113. r && (this.faceVertexUvs[0] = r),
  44114. o && (this.faceVertexUvs[1] = o)
  44115. },
  44116. toJSON: function () {
  44117. function e(e, t, i) {
  44118. return i ? e | 1 << t : e & ~(1 << t)
  44119. }
  44120. function t(e) {
  44121. var t = e.x.toString() + e.y.toString() + e.z.toString()
  44122. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44123. u.push(e.x, e.y, e.z),
  44124. d[t])
  44125. }
  44126. function i(e) {
  44127. var t = e.r.toString() + e.g.toString() + e.b.toString()
  44128. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44129. p.push(e.getHex()),
  44130. f[t])
  44131. }
  44132. function n(e) {
  44133. var t = e.x.toString() + e.y.toString()
  44134. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44135. g.push(e.x, e.y),
  44136. m[t])
  44137. }
  44138. var r = {
  44139. metadata: {
  44140. version: 4.4,
  44141. type: "Geometry",
  44142. generator: "Geometry.toJSON"
  44143. }
  44144. }
  44145. if (r.uuid = this.uuid,
  44146. r.type = this.type,
  44147. "" !== this.name && (r.name = this.name),
  44148. void 0 !== this.parameters) {
  44149. var o = this.parameters
  44150. for (var a in o)
  44151. void 0 !== o[a] && (r[a] = o[a])
  44152. return r
  44153. }
  44154. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44155. var c = this.vertices[l]
  44156. s.push(c.x, c.y, c.z)
  44157. }
  44158. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44159. var v = this.faces[l]
  44160. , A = !0
  44161. , y = !1
  44162. , C = void 0 !== this.faceVertexUvs[0][l]
  44163. , I = v.normal.length() > 0
  44164. , E = v.vertexNormals.length > 0
  44165. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44166. , w = v.vertexColors.length > 0
  44167. , _ = 0
  44168. if (_ = e(_, 0, 0),
  44169. _ = e(_, 1, A),
  44170. _ = e(_, 2, y),
  44171. _ = e(_, 3, C),
  44172. _ = e(_, 4, I),
  44173. _ = e(_, 5, E),
  44174. _ = e(_, 6, b),
  44175. _ = e(_, 7, w),
  44176. h.push(_),
  44177. h.push(v.a, v.b, v.c),
  44178. h.push(v.materialIndex),
  44179. C) {
  44180. var T = this.faceVertexUvs[0][l]
  44181. h.push(n(T[0]), n(T[1]), n(T[2]))
  44182. }
  44183. if (I && h.push(t(v.normal)),
  44184. E) {
  44185. var x = v.vertexNormals
  44186. h.push(t(x[0]), t(x[1]), t(x[2]))
  44187. }
  44188. if (b && h.push(i(v.color)),
  44189. w) {
  44190. var S = v.vertexColors
  44191. h.push(i(S[0]), i(S[1]), i(S[2]))
  44192. }
  44193. }
  44194. return r.data = {},
  44195. r.data.vertices = s,
  44196. r.data.normals = u,
  44197. p.length > 0 && (r.data.colors = p),
  44198. g.length > 0 && (r.data.uvs = [g]),
  44199. r.data.faces = h,
  44200. r
  44201. },
  44202. clone: function () {
  44203. return (new n.Geometry).copy(this)
  44204. },
  44205. copy: function (e) {
  44206. this.vertices = [],
  44207. this.faces = [],
  44208. this.faceVertexUvs = [[]]
  44209. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44210. this.vertices.push(t[i].clone())
  44211. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44212. this.faces.push(r[i].clone())
  44213. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44214. var o = e.faceVertexUvs[i]
  44215. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = [])
  44216. for (var a = 0, s = o.length; a < s; a++) {
  44217. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44218. var d = l[h]
  44219. c.push(d.clone())
  44220. }
  44221. this.faceVertexUvs[i].push(c)
  44222. }
  44223. }
  44224. return this
  44225. },
  44226. dispose: function () {
  44227. this.dispatchEvent({
  44228. type: "dispose"
  44229. })
  44230. }
  44231. },
  44232. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44233. n.GeometryIdCount = 0,
  44234. n.DirectGeometry = function () {
  44235. Object.defineProperty(this, "id", {
  44236. value: n.GeometryIdCount++
  44237. }),
  44238. this.uuid = n.Math.generateUUID(),
  44239. this.name = "",
  44240. this.type = "DirectGeometry",
  44241. this.indices = [],
  44242. this.vertices = [],
  44243. this.normals = [],
  44244. this.colors = [],
  44245. this.uvs = [],
  44246. this.uvs2 = [],
  44247. this.groups = [],
  44248. this.morphTargets = {},
  44249. this.skinWeights = [],
  44250. this.skinIndices = [],
  44251. this.boundingBox = null,
  44252. this.boundingSphere = null,
  44253. this.verticesNeedUpdate = !1,
  44254. this.normalsNeedUpdate = !1,
  44255. this.colorsNeedUpdate = !1,
  44256. this.uvsNeedUpdate = !1,
  44257. this.groupsNeedUpdate = !1
  44258. }
  44259. ,
  44260. n.DirectGeometry.prototype = {
  44261. constructor: n.DirectGeometry,
  44262. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44263. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44264. computeFaceNormals: function () {
  44265. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44266. },
  44267. computeVertexNormals: function () {
  44268. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44269. },
  44270. computeGroups: function (e) {
  44271. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44272. var a = r[o]
  44273. a.materialIndex !== i && (i = a.materialIndex,
  44274. void 0 !== t && (t.count = 3 * o - t.start,
  44275. n.push(t)),
  44276. t = {
  44277. start: 3 * o,
  44278. materialIndex: i
  44279. })
  44280. }
  44281. void 0 !== t && (t.count = 3 * o - t.start,
  44282. n.push(t)),
  44283. this.groups = n
  44284. },
  44285. fromGeometry: function (e) {
  44286. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length
  44287. if (c > 0) {
  44288. t = []
  44289. for (var h = 0; h < c; h++)
  44290. t[h] = []
  44291. this.morphTargets.position = t
  44292. }
  44293. var u, d = e.morphNormals, p = d.length
  44294. if (p > 0) {
  44295. u = []
  44296. for (var h = 0; h < p; h++)
  44297. u[h] = []
  44298. this.morphTargets.normal = u
  44299. }
  44300. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44301. var A = i[h]
  44302. this.vertices.push(r[A.a], r[A.b], r[A.c])
  44303. var y = A.vertexNormals
  44304. if (3 === y.length)
  44305. this.normals.push(y[0], y[1], y[2])
  44306. else {
  44307. var C = A.normal
  44308. this.normals.push(C, C, C)
  44309. }
  44310. var I = A.vertexColors
  44311. if (3 === I.length)
  44312. this.colors.push(I[0], I[1], I[2])
  44313. else {
  44314. var E = A.color
  44315. this.colors.push(E, E, E)
  44316. }
  44317. if (a === !0) {
  44318. var b = o[0][h]
  44319. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44320. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44321. }
  44322. if (s === !0) {
  44323. var b = o[1][h]
  44324. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44325. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44326. }
  44327. for (var w = 0; w < c; w++) {
  44328. var _ = l[w].vertices
  44329. t[w].push(_[A.a], _[A.b], _[A.c])
  44330. }
  44331. for (var w = 0; w < p; w++) {
  44332. var T = d[w].vertexNormals[h]
  44333. u[w].push(T.a, T.b, T.c)
  44334. }
  44335. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44336. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44337. }
  44338. return this.computeGroups(e),
  44339. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44340. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44341. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44342. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44343. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44344. this
  44345. },
  44346. dispose: function () {
  44347. this.dispatchEvent({
  44348. type: "dispose"
  44349. })
  44350. }
  44351. },
  44352. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44353. n.BufferGeometry = function () {
  44354. Object.defineProperty(this, "id", {
  44355. value: n.GeometryIdCount++
  44356. }),
  44357. this.uuid = n.Math.generateUUID(),
  44358. this.name = "",
  44359. this.type = "BufferGeometry",
  44360. this.index = null,
  44361. this.attributes = {},
  44362. this.morphAttributes = {},
  44363. this.groups = [],
  44364. this.boundingBox = null,
  44365. this.boundingSphere = null,
  44366. this.drawRange = {
  44367. start: 0,
  44368. count: 1 / 0
  44369. }
  44370. }
  44371. ,
  44372. n.BufferGeometry.prototype = {
  44373. constructor: n.BufferGeometry,
  44374. getIndex: function () {
  44375. return this.index
  44376. },
  44377. setIndex: function (e) {
  44378. this.index = e
  44379. },
  44380. addAttribute: function (e, t) {
  44381. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44382. void this.addAttribute(e, new n.BufferAttribute(arguments[1], arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44383. void this.setIndex(t)) : (this.attributes[e] = t,
  44384. this)
  44385. },
  44386. getAttribute: function (e) {
  44387. return this.attributes[e]
  44388. },
  44389. removeAttribute: function (e) {
  44390. return delete this.attributes[e],
  44391. this
  44392. },
  44393. addGroup: function (e, t, i) {
  44394. this.groups.push({
  44395. start: e,
  44396. count: t,
  44397. materialIndex: void 0 !== i ? i : 0
  44398. })
  44399. },
  44400. clearGroups: function () {
  44401. this.groups = []
  44402. },
  44403. setDrawRange: function (e, t) {
  44404. this.drawRange.start = e,
  44405. this.drawRange.count = t
  44406. },
  44407. applyMatrix: function (e) {
  44408. var t = this.attributes.position
  44409. void 0 !== t && (e.applyToVector3Array(t.array),
  44410. t.needsUpdate = !0)
  44411. var i = this.attributes.normal
  44412. if (void 0 !== i) {
  44413. var r = (new n.Matrix3).getNormalMatrix(e)
  44414. r.applyToVector3Array(i.array),
  44415. i.needsUpdate = !0
  44416. }
  44417. return null !== this.boundingBox && this.computeBoundingBox(),
  44418. null !== this.boundingSphere && this.computeBoundingSphere(),
  44419. this
  44420. },
  44421. rotateX: function () {
  44422. var e
  44423. return function (t) {
  44424. return void 0 === e && (e = new n.Matrix4),
  44425. e.makeRotationX(t),
  44426. this.applyMatrix(e),
  44427. this
  44428. }
  44429. }(),
  44430. rotateY: function () {
  44431. var e
  44432. return function (t) {
  44433. return void 0 === e && (e = new n.Matrix4),
  44434. e.makeRotationY(t),
  44435. this.applyMatrix(e),
  44436. this
  44437. }
  44438. }(),
  44439. rotateZ: function () {
  44440. var e
  44441. return function (t) {
  44442. return void 0 === e && (e = new n.Matrix4),
  44443. e.makeRotationZ(t),
  44444. this.applyMatrix(e),
  44445. this
  44446. }
  44447. }(),
  44448. translate: function () {
  44449. var e
  44450. return function (t, i, r) {
  44451. return void 0 === e && (e = new n.Matrix4),
  44452. e.makeTranslation(t, i, r),
  44453. this.applyMatrix(e),
  44454. this
  44455. }
  44456. }(),
  44457. scale: function () {
  44458. var e
  44459. return function (t, i, r) {
  44460. return void 0 === e && (e = new n.Matrix4),
  44461. e.makeScale(t, i, r),
  44462. this.applyMatrix(e),
  44463. this
  44464. }
  44465. }(),
  44466. lookAt: function () {
  44467. var e
  44468. return function (t) {
  44469. void 0 === e && (e = new n.Object3D),
  44470. e.lookAt(t),
  44471. e.updateMatrix(),
  44472. this.applyMatrix(e.matrix)
  44473. }
  44474. }(),
  44475. center: function () {
  44476. this.computeBoundingBox()
  44477. var e = this.boundingBox.center().negate()
  44478. return this.translate(e.x, e.y, e.z),
  44479. e
  44480. },
  44481. setFromObject: function (e) {
  44482. var t = e.geometry
  44483. if (e instanceof n.Points || e instanceof n.Line) {
  44484. var i = new n.Float32Attribute(3 * t.vertices.length, 3)
  44485. , r = new n.Float32Attribute(3 * t.colors.length, 3)
  44486. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44487. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44488. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44489. var o = new n.Float32Attribute(t.lineDistances.length, 1)
  44490. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44491. }
  44492. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44493. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44494. } else
  44495. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t)
  44496. return this
  44497. },
  44498. updateFromObject: function (e) {
  44499. var t = e.geometry
  44500. if (e instanceof n.Mesh) {
  44501. var i = t.__directGeometry
  44502. if (void 0 === i)
  44503. return this.fromGeometry(t)
  44504. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44505. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44506. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44507. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44508. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44509. t.verticesNeedUpdate = !1,
  44510. t.normalsNeedUpdate = !1,
  44511. t.colorsNeedUpdate = !1,
  44512. t.uvsNeedUpdate = !1,
  44513. t.groupsNeedUpdate = !1,
  44514. t = i
  44515. }
  44516. if (t.verticesNeedUpdate === !0) {
  44517. var r = this.attributes.position
  44518. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44519. r.needsUpdate = !0),
  44520. t.verticesNeedUpdate = !1
  44521. }
  44522. if (t.normalsNeedUpdate === !0) {
  44523. var r = this.attributes.normal
  44524. void 0 !== r && (r.copyVector3sArray(t.normals),
  44525. r.needsUpdate = !0),
  44526. t.normalsNeedUpdate = !1
  44527. }
  44528. if (t.colorsNeedUpdate === !0) {
  44529. var r = this.attributes.color
  44530. void 0 !== r && (r.copyColorsArray(t.colors),
  44531. r.needsUpdate = !0),
  44532. t.colorsNeedUpdate = !1
  44533. }
  44534. if (t.uvsNeedUpdate) {
  44535. var r = this.attributes.uv
  44536. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44537. r.needsUpdate = !0),
  44538. t.uvsNeedUpdate = !1
  44539. }
  44540. if (t.lineDistancesNeedUpdate) {
  44541. var r = this.attributes.lineDistance
  44542. void 0 !== r && (r.copyArray(t.lineDistances),
  44543. r.needsUpdate = !0),
  44544. t.lineDistancesNeedUpdate = !1
  44545. }
  44546. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44547. this.groups = t.groups,
  44548. t.groupsNeedUpdate = !1),
  44549. this
  44550. },
  44551. fromGeometry: function (e) {
  44552. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44553. this.fromDirectGeometry(e.__directGeometry)
  44554. },
  44555. fromDirectGeometry: function (e) {
  44556. var t = new Float32Array(3 * e.vertices.length)
  44557. if (this.addAttribute("position", new n.BufferAttribute(t, 3).copyVector3sArray(e.vertices)),
  44558. e.normals.length > 0) {
  44559. var i = new Float32Array(3 * e.normals.length)
  44560. this.addAttribute("normal", new n.BufferAttribute(i, 3).copyVector3sArray(e.normals))
  44561. }
  44562. if (e.colors.length > 0) {
  44563. var r = new Float32Array(3 * e.colors.length)
  44564. this.addAttribute("color", new n.BufferAttribute(r, 3).copyColorsArray(e.colors))
  44565. }
  44566. if (e.uvs.length > 0) {
  44567. var o = new Float32Array(2 * e.uvs.length)
  44568. this.addAttribute("uv", new n.BufferAttribute(o, 2).copyVector2sArray(e.uvs))
  44569. }
  44570. if (e.uvs2.length > 0) {
  44571. var a = new Float32Array(2 * e.uvs2.length)
  44572. this.addAttribute("uv2", new n.BufferAttribute(a, 2).copyVector2sArray(e.uvs2))
  44573. }
  44574. if (e.indices.length > 0) {
  44575. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44576. , l = new s(3 * e.indices.length)
  44577. this.setIndex(new n.BufferAttribute(l, 1).copyIndicesArray(e.indices))
  44578. }
  44579. this.groups = e.groups
  44580. for (var c in e.morphTargets) {
  44581. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44582. var f = u[d]
  44583. , g = new n.Float32Attribute(3 * f.length, 3)
  44584. h.push(g.copyVector3sArray(f))
  44585. }
  44586. this.morphAttributes[c] = h
  44587. }
  44588. if (e.skinIndices.length > 0) {
  44589. var m = new n.Float32Attribute(4 * e.skinIndices.length, 4)
  44590. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44591. }
  44592. if (e.skinWeights.length > 0) {
  44593. var v = new n.Float32Attribute(4 * e.skinWeights.length, 4)
  44594. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44595. }
  44596. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44597. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44598. this
  44599. },
  44600. computeBoundingBox: function () {
  44601. new n.Vector3
  44602. return function () {
  44603. null === this.boundingBox && (this.boundingBox = new n.Box3)
  44604. var e = this.attributes.position.array
  44605. e && this.boundingBox.setFromArray(e),
  44606. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44607. this.boundingBox.max.set(0, 0, 0)),
  44608. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44609. }
  44610. }(),
  44611. computeBoundingSphere: function () {
  44612. var e = new n.Box3
  44613. , t = new n.Vector3
  44614. return function () {
  44615. null === this.boundingSphere && (this.boundingSphere = new n.Sphere)
  44616. var i = this.attributes.position.array
  44617. if (i) {
  44618. var r = this.boundingSphere.center
  44619. e.setFromArray(i),
  44620. e.center(r)
  44621. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44622. t.fromArray(i, a),
  44623. o = Math.max(o, r.distanceToSquared(t))
  44624. this.boundingSphere.radius = Math.sqrt(o),
  44625. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44626. }
  44627. }
  44628. }(),
  44629. computeFaceNormals: function () { },
  44630. computeVertexNormals: function () {
  44631. var e = this.index
  44632. , t = this.attributes
  44633. , i = this.groups
  44634. if (t.position) {
  44635. var r = t.position.array
  44636. if (void 0 === t.normal)
  44637. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length), 3))
  44638. else
  44639. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44640. o[a] = 0
  44641. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3
  44642. if (e) {
  44643. var v = e.array
  44644. 0 === i.length && this.addGroup(0, v.length)
  44645. for (var A = 0, y = i.length; A < y; ++A)
  44646. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44647. l = 3 * v[a + 0],
  44648. c = 3 * v[a + 1],
  44649. h = 3 * v[a + 2],
  44650. d.fromArray(r, l),
  44651. p.fromArray(r, c),
  44652. f.fromArray(r, h),
  44653. g.subVectors(f, p),
  44654. m.subVectors(d, p),
  44655. g.cross(m),
  44656. u[l] += g.x,
  44657. u[l + 1] += g.y,
  44658. u[l + 2] += g.z,
  44659. u[c] += g.x,
  44660. u[c + 1] += g.y,
  44661. u[c + 2] += g.z,
  44662. u[h] += g.x,
  44663. u[h + 1] += g.y,
  44664. u[h + 2] += g.z
  44665. } else
  44666. for (var a = 0, s = r.length; a < s; a += 9)
  44667. d.fromArray(r, a),
  44668. p.fromArray(r, a + 3),
  44669. f.fromArray(r, a + 6),
  44670. g.subVectors(f, p),
  44671. m.subVectors(d, p),
  44672. g.cross(m),
  44673. u[a] = g.x,
  44674. u[a + 1] = g.y,
  44675. u[a + 2] = g.z,
  44676. u[a + 3] = g.x,
  44677. u[a + 4] = g.y,
  44678. u[a + 5] = g.z,
  44679. u[a + 6] = g.x,
  44680. u[a + 7] = g.y,
  44681. u[a + 8] = g.z
  44682. this.normalizeNormals(),
  44683. t.normal.needsUpdate = !0
  44684. }
  44685. },
  44686. merge: function (e, t) {
  44687. if (e instanceof n.BufferGeometry == !1)
  44688. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e)
  44689. void 0 === t && (t = 0)
  44690. var i = this.attributes
  44691. for (var r in i)
  44692. if (void 0 !== e.attributes[r])
  44693. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44694. u++)
  44695. a[u] = l[h]
  44696. return this
  44697. },
  44698. normalizeNormals: function () {
  44699. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44700. e = r[o],
  44701. t = r[o + 1],
  44702. i = r[o + 2],
  44703. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44704. r[o] *= n,
  44705. r[o + 1] *= n,
  44706. r[o + 2] *= n
  44707. },
  44708. toNonIndexed: function () {
  44709. if (null === this.index)
  44710. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44711. this
  44712. var e = new n.BufferGeometry
  44713. , t = this.index.array
  44714. , i = this.attributes
  44715. for (var r in i) {
  44716. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44717. c = t[u] * s
  44718. for (var p = 0; p < s; p++)
  44719. l[h++] = a[c++]
  44720. }
  44721. e.addAttribute(r, new n.BufferAttribute(l, s))
  44722. }
  44723. return e
  44724. },
  44725. toJSON: function () {
  44726. var e = {
  44727. metadata: {
  44728. version: 4.4,
  44729. type: "BufferGeometry",
  44730. generator: "BufferGeometry.toJSON"
  44731. }
  44732. }
  44733. if (e.uuid = this.uuid,
  44734. e.type = this.type,
  44735. "" !== this.name && (e.name = this.name),
  44736. void 0 !== this.parameters) {
  44737. var t = this.parameters
  44738. for (var i in t)
  44739. void 0 !== t[i] && (e[i] = t[i])
  44740. return e
  44741. }
  44742. e.data = {
  44743. attributes: {}
  44744. }
  44745. var n = this.index
  44746. if (null !== n) {
  44747. var r = Array.prototype.slice.call(n.array)
  44748. e.data.index = {
  44749. type: n.array.constructor.name,
  44750. array: r
  44751. }
  44752. }
  44753. var o = this.attributes
  44754. for (var i in o) {
  44755. var a = o[i]
  44756. , r = Array.prototype.slice.call(a.array)
  44757. e.data.attributes[i] = {
  44758. itemSize: a.itemSize,
  44759. type: a.array.constructor.name,
  44760. array: r
  44761. }
  44762. }
  44763. var s = this.groups
  44764. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)))
  44765. var l = this.boundingSphere
  44766. return null !== l && (e.data.boundingSphere = {
  44767. center: l.center.toArray(),
  44768. radius: l.radius
  44769. }),
  44770. e
  44771. },
  44772. clone: function () {
  44773. return (new n.BufferGeometry).copy(this)
  44774. },
  44775. copy: function (e) {
  44776. var t = e.index
  44777. null !== t && this.setIndex(t.clone())
  44778. var i = e.attributes
  44779. for (var n in i) {
  44780. var r = i[n]
  44781. this.addAttribute(n, r.clone())
  44782. }
  44783. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44784. var l = o[a]
  44785. this.addGroup(l.start, l.count)
  44786. }
  44787. return this
  44788. },
  44789. dispose: function () {
  44790. this.dispatchEvent({
  44791. type: "dispose"
  44792. })
  44793. }
  44794. },
  44795. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44796. n.BufferGeometry.MaxIndex = 65535,
  44797. n.InstancedBufferGeometry = function () {
  44798. n.BufferGeometry.call(this),
  44799. this.type = "InstancedBufferGeometry",
  44800. this.maxInstancedCount = void 0
  44801. }
  44802. ,
  44803. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44804. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44805. n.InstancedBufferGeometry.prototype.addGroup = function (e, t, i) {
  44806. this.groups.push({
  44807. start: e,
  44808. count: t,
  44809. instances: i
  44810. })
  44811. }
  44812. ,
  44813. n.InstancedBufferGeometry.prototype.copy = function (e) {
  44814. var t = e.index
  44815. null !== t && this.setIndex(t.clone())
  44816. var i = e.attributes
  44817. for (var n in i) {
  44818. var r = i[n]
  44819. this.addAttribute(n, r.clone())
  44820. }
  44821. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44822. var l = o[a]
  44823. this.addGroup(l.start, l.count, l.instances)
  44824. }
  44825. return this
  44826. }
  44827. ,
  44828. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44829. n.Uniform = function (e, t) {
  44830. this.type = e,
  44831. this.value = t,
  44832. this.dynamic = !1
  44833. }
  44834. ,
  44835. n.Uniform.prototype = {
  44836. constructor: n.Uniform,
  44837. onUpdate: function (e) {
  44838. return this.dynamic = !0,
  44839. this.onUpdateCallback = e,
  44840. this
  44841. }
  44842. },
  44843. n.AnimationClip = function (e, t, i) {
  44844. this.name = e || n.Math.generateUUID(),
  44845. this.tracks = i,
  44846. this.duration = void 0 !== t ? t : -1,
  44847. this.duration < 0 && this.resetDuration(),
  44848. this.trim(),
  44849. this.optimize()
  44850. }
  44851. ,
  44852. n.AnimationClip.prototype = {
  44853. constructor: n.AnimationClip,
  44854. resetDuration: function () {
  44855. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44856. var r = this.tracks[i]
  44857. t = Math.max(t, r.times[r.times.length - 1])
  44858. }
  44859. this.duration = t
  44860. },
  44861. trim: function () {
  44862. for (var e = 0; e < this.tracks.length; e++)
  44863. this.tracks[e].trim(0, this.duration)
  44864. return this
  44865. },
  44866. optimize: function () {
  44867. for (var e = 0; e < this.tracks.length; e++)
  44868. this.tracks[e].optimize()
  44869. return this
  44870. }
  44871. },
  44872. Object.assign(n.AnimationClip, {
  44873. parse: function (e) {
  44874. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44875. t.push(n.KeyframeTrack.parse(i[o]).scale(r))
  44876. return new n.AnimationClip(e.name, e.duration, t)
  44877. },
  44878. toJSON: function (e) {
  44879. for (var t = [], i = e.tracks, r = {
  44880. name: e.name,
  44881. duration: e.duration,
  44882. tracks: t
  44883. }, o = 0, a = i.length; o !== a; ++o)
  44884. t.push(n.KeyframeTrack.toJSON(i[o]))
  44885. return r
  44886. },
  44887. CreateFromMorphTargetSequence: function (e, t, i) {
  44888. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44889. var s = []
  44890. , l = []
  44891. s.push((a + r - 1) % r, a, (a + 1) % r),
  44892. l.push(0, 1, 0)
  44893. var c = n.AnimationUtils.getKeyframeOrder(s)
  44894. s = n.AnimationUtils.sortedArray(s, 1, c),
  44895. l = n.AnimationUtils.sortedArray(l, 1, c),
  44896. 0 === s[0] && (s.push(r),
  44897. l.push(l[0])),
  44898. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]", s, l).scale(1 / i))
  44899. }
  44900. return new n.AnimationClip(e, -1, o)
  44901. },
  44902. findByName: function (e, t) {
  44903. for (var i = 0; i < e.length; i++)
  44904. if (e[i].name === t)
  44905. return e[i]
  44906. return null
  44907. },
  44908. CreateClipsFromMorphTargetSequences: function (e, t) {
  44909. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44910. var s = e[o]
  44911. , l = s.name.match(r)
  44912. if (l && l.length > 1) {
  44913. var c = l[1]
  44914. , h = i[c]
  44915. h || (i[c] = h = []),
  44916. h.push(s)
  44917. }
  44918. }
  44919. var u = []
  44920. for (var c in i)
  44921. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t))
  44922. return u
  44923. },
  44924. parseAnimation: function (e, t, i) {
  44925. if (!e)
  44926. return console.error(" no animation in JSONLoader data"),
  44927. null
  44928. for (var r = function (e, t, i, r, o) {
  44929. if (0 !== i.length) {
  44930. var a = []
  44931. , s = []
  44932. n.AnimationUtils.flattenJSON(i, a, s, r),
  44933. 0 !== a.length && o.push(new e(t, a, s))
  44934. }
  44935. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44936. var u = c[h].keys
  44937. if (u && 0 != u.length)
  44938. if (u[0].morphTargets) {
  44939. for (var d = {}, p = 0; p < u.length; p++)
  44940. if (u[p].morphTargets)
  44941. for (var f = 0; f < u[p].morphTargets.length; f++)
  44942. d[u[p].morphTargets[f]] = -1
  44943. for (var g in d) {
  44944. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44945. var A = u[p]
  44946. m.push(A.time),
  44947. v.push(A.morphTarget === g ? 1 : 0)
  44948. }
  44949. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]", m, v))
  44950. }
  44951. s = d.length * (l || 1)
  44952. } else {
  44953. var y = ".bones[" + t[h].name + "]"
  44954. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44955. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44956. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44957. }
  44958. }
  44959. if (0 === o.length)
  44960. return null
  44961. var C = new n.AnimationClip(a, s, o)
  44962. return C
  44963. }
  44964. }),
  44965. n.AnimationMixer = function (e) {
  44966. this._root = e,
  44967. this._initMemoryManager(),
  44968. this._accuIndex = 0,
  44969. this.time = 0,
  44970. this.timeScale = 1
  44971. }
  44972. ,
  44973. n.AnimationMixer.prototype = {
  44974. constructor: n.AnimationMixer,
  44975. clipAction: function (e, t) {
  44976. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a]
  44977. if (void 0 !== l) {
  44978. var c = l.actionByRoot[o]
  44979. if (void 0 !== c)
  44980. return c
  44981. if (i = l.knownActions[0],
  44982. s = i._clip,
  44983. e !== a && e !== s)
  44984. throw new Error("Different clips with the same name detected!")
  44985. }
  44986. if (null === s)
  44987. return null
  44988. var h = new n.AnimationMixer._Action(this, s, t)
  44989. return this._bindAction(h, i),
  44990. this._addInactiveAction(h, a, o),
  44991. h
  44992. },
  44993. existingAction: function (e, t) {
  44994. var i = t || this._root
  44995. , n = i.uuid
  44996. , r = "string" == typeof e ? e : e.name
  44997. , o = this._actionsByClip[r]
  44998. return void 0 !== o ? o.actionByRoot[n] || null : null
  44999. },
  45000. stopAllAction: function () {
  45001. var e = this._actions
  45002. , t = this._nActiveActions
  45003. , i = this._bindings
  45004. , n = this._nActiveBindings
  45005. this._nActiveActions = 0,
  45006. this._nActiveBindings = 0
  45007. for (var r = 0; r !== t; ++r)
  45008. e[r].reset()
  45009. for (var r = 0; r !== n; ++r)
  45010. i[r].useCount = 0
  45011. return this
  45012. },
  45013. update: function (e) {
  45014. e *= this.timeScale
  45015. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45016. var s = t[a]
  45017. s.enabled && s._update(n, e, r, o)
  45018. }
  45019. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45020. l[a].apply(o)
  45021. return this
  45022. },
  45023. getRoot: function () {
  45024. return this._root
  45025. },
  45026. uncacheClip: function (e) {
  45027. var t = this._actions
  45028. , i = e.name
  45029. , n = this._actionsByClip
  45030. , r = n[i]
  45031. if (void 0 !== r) {
  45032. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45033. var l = o[a]
  45034. this._deactivateAction(l)
  45035. var c = l._cacheIndex
  45036. , h = t[t.length - 1]
  45037. l._cacheIndex = null,
  45038. l._byClipCacheIndex = null,
  45039. h._cacheIndex = c,
  45040. t[c] = h,
  45041. t.pop(),
  45042. this._removeInactiveBindingsForAction(l)
  45043. }
  45044. delete n[i]
  45045. }
  45046. },
  45047. uncacheRoot: function (e) {
  45048. var t = e.uuid
  45049. , i = this._actionsByClip
  45050. for (var n in i) {
  45051. var r = i[n].actionByRoot
  45052. , o = r[t]
  45053. void 0 !== o && (this._deactivateAction(o),
  45054. this._removeInactiveAction(o))
  45055. }
  45056. var a = this._bindingsByRootAndName
  45057. , s = a[t]
  45058. if (void 0 !== s)
  45059. for (var l in s) {
  45060. var c = s[l]
  45061. c.restoreOriginalState(),
  45062. this._removeInactiveBinding(c)
  45063. }
  45064. },
  45065. uncacheAction: function (e, t) {
  45066. var i = this.existingAction(e, t)
  45067. null !== i && (this._deactivateAction(i),
  45068. this._removeInactiveAction(i))
  45069. }
  45070. },
  45071. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45072. n.AnimationMixer._Action = function (e, t, i) {
  45073. this._mixer = e,
  45074. this._clip = t,
  45075. this._localRoot = i || null
  45076. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45077. endingStart: n.ZeroCurvatureEnding,
  45078. endingEnd: n.ZeroCurvatureEnding
  45079. }, l = 0; l !== o; ++l) {
  45080. var c = r[l].createInterpolant(null)
  45081. a[l] = c,
  45082. c.settings = s
  45083. }
  45084. this._interpolantSettings = s,
  45085. this._interpolants = a,
  45086. this._propertyBindings = new Array(o),
  45087. this._cacheIndex = null,
  45088. this._byClipCacheIndex = null,
  45089. this._timeScaleInterpolant = null,
  45090. this._weightInterpolant = null,
  45091. this.loop = n.LoopRepeat,
  45092. this._loopCount = -1,
  45093. this._startTime = null,
  45094. this.time = 0,
  45095. this.timeScale = 1,
  45096. this._effectiveTimeScale = 1,
  45097. this.weight = 1,
  45098. this._effectiveWeight = 1,
  45099. this.repetitions = 1 / 0,
  45100. this.paused = !1,
  45101. this.enabled = !0,
  45102. this.clampWhenFinished = !1,
  45103. this.zeroSlopeAtStart = !0,
  45104. this.zeroSlopeAtEnd = !0
  45105. }
  45106. ,
  45107. n.AnimationMixer._Action.prototype = {
  45108. constructor: n.AnimationMixer._Action,
  45109. play: function () {
  45110. return this._mixer._activateAction(this),
  45111. this
  45112. },
  45113. stop: function () {
  45114. return this._mixer._deactivateAction(this),
  45115. this.reset()
  45116. },
  45117. reset: function () {
  45118. return this.paused = !1,
  45119. this.enabled = !0,
  45120. this.time = 0,
  45121. this._loopCount = -1,
  45122. this._startTime = null,
  45123. this.stopFading().stopWarping()
  45124. },
  45125. isRunning: function () {
  45126. this._startTime
  45127. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45128. },
  45129. isScheduled: function () {
  45130. return this._mixer._isActiveAction(this)
  45131. },
  45132. startAt: function (e) {
  45133. return this._startTime = e,
  45134. this
  45135. },
  45136. setLoop: function (e, t) {
  45137. return this.loop = e,
  45138. this.repetitions = t,
  45139. this
  45140. },
  45141. setEffectiveWeight: function (e) {
  45142. return this.weight = e,
  45143. this._effectiveWeight = this.enabled ? e : 0,
  45144. this.stopFading()
  45145. },
  45146. getEffectiveWeight: function () {
  45147. return this._effectiveWeight
  45148. },
  45149. fadeIn: function (e) {
  45150. return this._scheduleFading(e, 0, 1)
  45151. },
  45152. fadeOut: function (e) {
  45153. return this._scheduleFading(e, 1, 0)
  45154. },
  45155. crossFadeFrom: function (e, t, i) {
  45156. this._mixer
  45157. if (e.fadeOut(t),
  45158. this.fadeIn(t),
  45159. i) {
  45160. var n = this._clip.duration
  45161. , r = e._clip.duration
  45162. , o = r / n
  45163. , a = n / r
  45164. e.warp(1, o, t),
  45165. this.warp(a, 1, t)
  45166. }
  45167. return this
  45168. },
  45169. crossFadeTo: function (e, t, i) {
  45170. return e.crossFadeFrom(this, t, i)
  45171. },
  45172. stopFading: function () {
  45173. var e = this._weightInterpolant
  45174. return null !== e && (this._weightInterpolant = null,
  45175. this._mixer._takeBackControlInterpolant(e)),
  45176. this
  45177. },
  45178. setEffectiveTimeScale: function (e) {
  45179. return this.timeScale = e,
  45180. this._effectiveTimeScale = this.paused ? 0 : e,
  45181. this.stopWarping()
  45182. },
  45183. getEffectiveTimeScale: function () {
  45184. return this._effectiveTimeScale
  45185. },
  45186. setDuration: function (e) {
  45187. return this.timeScale = this._clip.duration / e,
  45188. this.stopWarping()
  45189. },
  45190. syncWith: function (e) {
  45191. return this.time = e.time,
  45192. this.timeScale = e.timeScale,
  45193. this.stopWarping()
  45194. },
  45195. halt: function (e) {
  45196. return this.warp(this._currentTimeScale, 0, e)
  45197. },
  45198. warp: function (e, t, i) {
  45199. var n = this._mixer
  45200. , r = n.time
  45201. , o = this._timeScaleInterpolant
  45202. , a = this.timeScale
  45203. null === o && (o = n._lendControlInterpolant(),
  45204. this._timeScaleInterpolant = o)
  45205. var s = o.parameterPositions
  45206. , l = o.sampleValues
  45207. return s[0] = r,
  45208. s[1] = r + i,
  45209. l[0] = e / a,
  45210. l[1] = t / a,
  45211. this
  45212. },
  45213. stopWarping: function () {
  45214. var e = this._timeScaleInterpolant
  45215. return null !== e && (this._timeScaleInterpolant = null,
  45216. this._mixer._takeBackControlInterpolant(e)),
  45217. this
  45218. },
  45219. getMixer: function () {
  45220. return this._mixer
  45221. },
  45222. getClip: function () {
  45223. return this._clip
  45224. },
  45225. getRoot: function () {
  45226. return this._localRoot || this._mixer._root
  45227. },
  45228. _update: function (e, t, i, n) {
  45229. var r = this._startTime
  45230. if (null !== r) {
  45231. var o = (e - r) * i
  45232. if (o < 0 || 0 === i)
  45233. return
  45234. this._startTime = null,
  45235. t = i * o
  45236. }
  45237. t *= this._updateTimeScale(e)
  45238. var a = this._updateTime(t)
  45239. , s = this._updateWeight(e)
  45240. if (s > 0)
  45241. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45242. l[h].evaluate(a),
  45243. c[h].accumulate(n, s)
  45244. },
  45245. _updateWeight: function (e) {
  45246. var t = 0
  45247. if (this.enabled) {
  45248. t = this.weight
  45249. var i = this._weightInterpolant
  45250. if (null !== i) {
  45251. var n = i.evaluate(e)[0]
  45252. t *= n,
  45253. e > i.parameterPositions[1] && (this.stopFading(),
  45254. 0 === n && (this.enabled = !1))
  45255. }
  45256. }
  45257. return this._effectiveWeight = t,
  45258. t
  45259. },
  45260. _updateTimeScale: function (e) {
  45261. var t = 0
  45262. if (!this.paused) {
  45263. t = this.timeScale
  45264. var i = this._timeScaleInterpolant
  45265. if (null !== i) {
  45266. var n = i.evaluate(e)[0]
  45267. t *= n,
  45268. e > i.parameterPositions[1] && (this.stopWarping(),
  45269. 0 === t ? this.pause = !0 : this.timeScale = t)
  45270. }
  45271. }
  45272. return this._effectiveTimeScale = t,
  45273. t
  45274. },
  45275. _updateTime: function (e) {
  45276. var t = this.time + e
  45277. if (0 === e)
  45278. return t
  45279. var i = this._clip.duration
  45280. , r = this.loop
  45281. , o = this._loopCount
  45282. , a = !1
  45283. switch (r) {
  45284. case n.LoopOnce:
  45285. if (o === -1 && (this.loopCount = 0,
  45286. this._setEndings(!0, !0, !1)),
  45287. t >= i)
  45288. t = i
  45289. else {
  45290. if (!(t < 0))
  45291. break
  45292. t = 0
  45293. }
  45294. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45295. this._mixer.dispatchEvent({
  45296. type: "finished",
  45297. action: this,
  45298. direction: e < 0 ? -1 : 1
  45299. })
  45300. break
  45301. case n.LoopPingPong:
  45302. a = !0
  45303. case n.LoopRepeat:
  45304. if (o === -1 && (e > 0 ? (o = 0,
  45305. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45306. t >= i || t < 0) {
  45307. var s = Math.floor(t / i)
  45308. t -= i * s,
  45309. o += Math.abs(s)
  45310. var l = this.repetitions - o
  45311. if (l < 0) {
  45312. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45313. t = e > 0 ? i : 0,
  45314. this._mixer.dispatchEvent({
  45315. type: "finished",
  45316. action: this,
  45317. direction: e > 0 ? 1 : -1
  45318. })
  45319. break
  45320. }
  45321. if (0 === l) {
  45322. var c = e < 0
  45323. this._setEndings(c, !c, a)
  45324. } else
  45325. this._setEndings(!1, !1, a)
  45326. this._loopCount = o,
  45327. this._mixer.dispatchEvent({
  45328. type: "loop",
  45329. action: this,
  45330. loopDelta: s
  45331. })
  45332. }
  45333. if (r === n.LoopPingPong && 1 === (1 & o))
  45334. return this.time = t,
  45335. i - t
  45336. }
  45337. return this.time = t,
  45338. t
  45339. },
  45340. _setEndings: function (e, t, i) {
  45341. var r = this._interpolantSettings
  45342. i ? (r.endingStart = n.ZeroSlopeEnding,
  45343. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45344. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45345. },
  45346. _scheduleFading: function (e, t, i) {
  45347. var n = this._mixer
  45348. , r = n.time
  45349. , o = this._weightInterpolant
  45350. null === o && (o = n._lendControlInterpolant(),
  45351. this._weightInterpolant = o)
  45352. var a = o.parameterPositions
  45353. , s = o.sampleValues
  45354. return a[0] = r,
  45355. s[0] = t,
  45356. a[1] = r + e,
  45357. s[1] = i,
  45358. this
  45359. }
  45360. },
  45361. Object.assign(n.AnimationMixer.prototype, {
  45362. _bindAction: function (e, t) {
  45363. var i = e._localRoot || this._root
  45364. , r = e._clip.tracks
  45365. , o = r.length
  45366. , a = e._propertyBindings
  45367. , s = e._interpolants
  45368. , l = i.uuid
  45369. , c = this._bindingsByRootAndName
  45370. , h = c[l]
  45371. void 0 === h && (h = {},
  45372. c[l] = h)
  45373. for (var u = 0; u !== o; ++u) {
  45374. var d = r[u]
  45375. , p = d.name
  45376. , f = h[p]
  45377. if (void 0 !== f)
  45378. a[u] = f
  45379. else {
  45380. if (f = a[u],
  45381. void 0 !== f) {
  45382. null === f._cacheIndex && (++f.referenceCount,
  45383. this._addInactiveBinding(f, l, p))
  45384. continue
  45385. }
  45386. var g = t && t._propertyBindings[u].binding.parsedPath
  45387. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g), d.ValueTypeName, d.getValueSize()),
  45388. ++f.referenceCount,
  45389. this._addInactiveBinding(f, l, p),
  45390. a[u] = f
  45391. }
  45392. s[u].resultBuffer = f.buffer
  45393. }
  45394. },
  45395. _activateAction: function (e) {
  45396. if (!this._isActiveAction(e)) {
  45397. if (null === e._cacheIndex) {
  45398. var t = (e._localRoot || this._root).uuid
  45399. , i = e._clip.name
  45400. , n = this._actionsByClip[i]
  45401. this._bindAction(e, n && n.knownActions[0]),
  45402. this._addInactiveAction(e, i, t)
  45403. }
  45404. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45405. var s = r[o]
  45406. 0 === s.useCount++ && (this._lendBinding(s),
  45407. s.saveOriginalState())
  45408. }
  45409. this._lendAction(e)
  45410. }
  45411. },
  45412. _deactivateAction: function (e) {
  45413. if (this._isActiveAction(e)) {
  45414. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45415. var r = t[i]
  45416. 0 === --r.useCount && (r.restoreOriginalState(),
  45417. this._takeBackBinding(r))
  45418. }
  45419. this._takeBackAction(e)
  45420. }
  45421. },
  45422. _initMemoryManager: function () {
  45423. this._actions = [],
  45424. this._nActiveActions = 0,
  45425. this._actionsByClip = {},
  45426. this._bindings = [],
  45427. this._nActiveBindings = 0,
  45428. this._bindingsByRootAndName = {},
  45429. this._controlInterpolants = [],
  45430. this._nActiveControlInterpolants = 0
  45431. var e = this
  45432. this.stats = {
  45433. actions: {
  45434. get total() {
  45435. return e._actions.length
  45436. },
  45437. get inUse() {
  45438. return e._nActiveActions
  45439. }
  45440. },
  45441. bindings: {
  45442. get total() {
  45443. return e._bindings.length
  45444. },
  45445. get inUse() {
  45446. return e._nActiveBindings
  45447. }
  45448. },
  45449. controlInterpolants: {
  45450. get total() {
  45451. return e._controlInterpolants.length
  45452. },
  45453. get inUse() {
  45454. return e._nActiveControlInterpolants
  45455. }
  45456. }
  45457. }
  45458. },
  45459. _isActiveAction: function (e) {
  45460. var t = e._cacheIndex
  45461. return null !== t && t < this._nActiveActions
  45462. },
  45463. _addInactiveAction: function (e, t, i) {
  45464. var n = this._actions
  45465. , r = this._actionsByClip
  45466. , o = r[t]
  45467. if (void 0 === o)
  45468. o = {
  45469. knownActions: [e],
  45470. actionByRoot: {}
  45471. },
  45472. e._byClipCacheIndex = 0,
  45473. r[t] = o
  45474. else {
  45475. var a = o.knownActions
  45476. e._byClipCacheIndex = a.length,
  45477. a.push(e)
  45478. }
  45479. e._cacheIndex = n.length,
  45480. n.push(e),
  45481. o.actionByRoot[i] = e
  45482. },
  45483. _removeInactiveAction: function (e) {
  45484. var t = this._actions
  45485. , i = t[t.length - 1]
  45486. , n = e._cacheIndex
  45487. i._cacheIndex = n,
  45488. t[n] = i,
  45489. t.pop(),
  45490. e._cacheIndex = null
  45491. var r = e._clip.name
  45492. , o = this._actionsByClip
  45493. , a = o[r]
  45494. , s = a.knownActions
  45495. , l = s[s.length - 1]
  45496. , c = e._byClipCacheIndex
  45497. l._byClipCacheIndex = c,
  45498. s[c] = l,
  45499. s.pop(),
  45500. e._byClipCacheIndex = null
  45501. var h = a.actionByRoot
  45502. , u = (t._localRoot || this._root).uuid
  45503. delete h[u],
  45504. 0 === s.length && delete o[r],
  45505. this._removeInactiveBindingsForAction(e)
  45506. },
  45507. _removeInactiveBindingsForAction: function (e) {
  45508. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45509. var r = t[i]
  45510. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45511. }
  45512. },
  45513. _lendAction: function (e) {
  45514. var t = this._actions
  45515. , i = e._cacheIndex
  45516. , n = this._nActiveActions++
  45517. , r = t[n]
  45518. e._cacheIndex = n,
  45519. t[n] = e,
  45520. r._cacheIndex = i,
  45521. t[i] = r
  45522. },
  45523. _takeBackAction: function (e) {
  45524. var t = this._actions
  45525. , i = e._cacheIndex
  45526. , n = --this._nActiveActions
  45527. , r = t[n]
  45528. e._cacheIndex = n,
  45529. t[n] = e,
  45530. r._cacheIndex = i,
  45531. t[i] = r
  45532. },
  45533. _addInactiveBinding: function (e, t, i) {
  45534. var n = this._bindingsByRootAndName
  45535. , r = n[t]
  45536. , o = this._bindings
  45537. void 0 === r && (r = {},
  45538. n[t] = r),
  45539. r[i] = e,
  45540. e._cacheIndex = o.length,
  45541. o.push(e)
  45542. },
  45543. _removeInactiveBinding: function (e) {
  45544. var t = this._bindings
  45545. , i = e.binding
  45546. , n = i.rootNode.uuid
  45547. , r = i.path
  45548. , o = this._bindingsByRootAndName
  45549. , a = o[n]
  45550. , s = t[t.length - 1]
  45551. , l = e._cacheIndex
  45552. s._cacheIndex = l,
  45553. t[l] = s,
  45554. t.pop(),
  45555. delete a[r]
  45556. e: {
  45557. for (var c in a)
  45558. break e
  45559. delete o[n]
  45560. }
  45561. },
  45562. _lendBinding: function (e) {
  45563. var t = this._bindings
  45564. , i = e._cacheIndex
  45565. , n = this._nActiveBindings++
  45566. , r = t[n]
  45567. e._cacheIndex = n,
  45568. t[n] = e,
  45569. r._cacheIndex = i,
  45570. t[i] = r
  45571. },
  45572. _takeBackBinding: function (e) {
  45573. var t = this._bindings
  45574. , i = e._cacheIndex
  45575. , n = --this._nActiveBindings
  45576. , r = t[n]
  45577. e._cacheIndex = n,
  45578. t[n] = e,
  45579. r._cacheIndex = i,
  45580. t[i] = r
  45581. },
  45582. _lendControlInterpolant: function () {
  45583. var e = this._controlInterpolants
  45584. , t = this._nActiveControlInterpolants++
  45585. , i = e[t]
  45586. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2), new Float32Array(2), 1, this._controlInterpolantsResultBuffer),
  45587. i.__cacheIndex = t,
  45588. e[t] = i),
  45589. i
  45590. },
  45591. _takeBackControlInterpolant: function (e) {
  45592. var t = this._controlInterpolants
  45593. , i = e.__cacheIndex
  45594. , n = --this._nActiveControlInterpolants
  45595. , r = t[n]
  45596. e.__cacheIndex = n,
  45597. t[n] = e,
  45598. r.__cacheIndex = i,
  45599. t[i] = r
  45600. },
  45601. _controlInterpolantsResultBuffer: new Float32Array(1)
  45602. }),
  45603. n.AnimationObjectGroup = function (e) {
  45604. this.uuid = n.Math.generateUUID(),
  45605. this._objects = Array.prototype.slice.call(arguments),
  45606. this.nCachedObjects_ = 0
  45607. var t = {}
  45608. this._indicesByUUID = t
  45609. for (var i = 0, r = arguments.length; i !== r; ++i)
  45610. t[arguments[i].uuid] = i
  45611. this._paths = [],
  45612. this._parsedPaths = [],
  45613. this._bindings = [],
  45614. this._bindingsIndicesByPath = {}
  45615. var o = this
  45616. this.stats = {
  45617. objects: {
  45618. get total() {
  45619. return o._objects.length
  45620. },
  45621. get inUse() {
  45622. return this.total - o.nCachedObjects_
  45623. }
  45624. },
  45625. get bindingsPerObject() {
  45626. return o._bindings.length
  45627. }
  45628. }
  45629. }
  45630. ,
  45631. n.AnimationObjectGroup.prototype = {
  45632. constructor: n.AnimationObjectGroup,
  45633. add: function (e) {
  45634. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45635. var d = arguments[h]
  45636. , p = d.uuid
  45637. , f = o[p]
  45638. if (void 0 === f) {
  45639. f = i++,
  45640. o[p] = f,
  45641. t.push(d)
  45642. for (var g = 0, m = c; g !== m; ++g)
  45643. l[g].push(new n.PropertyBinding(d, a[g], s[g]))
  45644. } else if (f < r) {
  45645. var v = t[f]
  45646. , A = --r
  45647. , y = t[A]
  45648. o[y.uuid] = f,
  45649. t[f] = y,
  45650. o[p] = A,
  45651. t[A] = d
  45652. for (var g = 0, m = c; g !== m; ++g) {
  45653. var C = l[g]
  45654. , I = C[A]
  45655. , E = C[f]
  45656. C[f] = I,
  45657. void 0 === E && (E = new n.PropertyBinding(d, a[g], s[g])),
  45658. C[A] = E
  45659. }
  45660. } else
  45661. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45662. }
  45663. this.nCachedObjects_ = r
  45664. },
  45665. remove: function (e) {
  45666. for (var t = this._objects, i = (t.length,
  45667. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45668. var l = arguments[a]
  45669. , c = l.uuid
  45670. , h = n[c]
  45671. if (void 0 !== h && h >= i) {
  45672. var u = i++
  45673. , d = t[u]
  45674. n[d.uuid] = h,
  45675. t[h] = d,
  45676. n[c] = u,
  45677. t[u] = l
  45678. for (var p = 0, f = o; p !== f; ++p) {
  45679. var g = r[p]
  45680. , m = g[u]
  45681. , v = g[h]
  45682. g[h] = m,
  45683. g[u] = v
  45684. }
  45685. }
  45686. }
  45687. this.nCachedObjects_ = i
  45688. },
  45689. uncache: function (e) {
  45690. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45691. var c = arguments[s]
  45692. , h = c.uuid
  45693. , u = r[h]
  45694. if (void 0 !== u)
  45695. if (delete r[h],
  45696. u < n) {
  45697. var d = --n
  45698. , p = t[d]
  45699. , f = --i
  45700. , g = t[f]
  45701. r[p.uuid] = u,
  45702. t[u] = p,
  45703. r[g.uuid] = d,
  45704. t[d] = g,
  45705. t.pop()
  45706. for (var m = 0, v = a; m !== v; ++m) {
  45707. var A = o[m]
  45708. , y = A[d]
  45709. , C = A[f]
  45710. A[u] = y,
  45711. A[d] = C,
  45712. A.pop()
  45713. }
  45714. } else {
  45715. var f = --i
  45716. , g = t[f]
  45717. r[g.uuid] = u,
  45718. t[u] = g,
  45719. t.pop()
  45720. for (var m = 0, v = a; m !== v; ++m) {
  45721. var A = o[m]
  45722. A[u] = A[f],
  45723. A.pop()
  45724. }
  45725. }
  45726. }
  45727. this.nCachedObjects_ = n
  45728. },
  45729. subscribe_: function (e, t) {
  45730. var i = this._bindingsIndicesByPath
  45731. , r = i[e]
  45732. , o = this._bindings
  45733. if (void 0 !== r)
  45734. return o[r]
  45735. var a = this._paths
  45736. , s = this._parsedPaths
  45737. , l = this._objects
  45738. , c = l.length
  45739. , h = this.nCachedObjects_
  45740. , u = new Array(c)
  45741. r = o.length,
  45742. i[e] = r,
  45743. a.push(e),
  45744. s.push(t),
  45745. o.push(u)
  45746. for (var d = h, p = l.length; d !== p; ++d) {
  45747. var f = l[d]
  45748. u[d] = new n.PropertyBinding(f, e, t)
  45749. }
  45750. return u
  45751. },
  45752. unsubscribe_: function (e) {
  45753. var t = this._bindingsIndicesByPath
  45754. , i = t[e]
  45755. if (void 0 !== i) {
  45756. var n = this._paths
  45757. , r = this._parsedPaths
  45758. , o = this._bindings
  45759. , a = o.length - 1
  45760. , s = o[a]
  45761. , l = e[a]
  45762. t[l] = i,
  45763. o[i] = s,
  45764. o.pop(),
  45765. r[i] = r[a],
  45766. r.pop(),
  45767. n[i] = n[a],
  45768. n.pop()
  45769. }
  45770. }
  45771. },
  45772. n.AnimationUtils = {
  45773. arraySlice: function (e, t, i) {
  45774. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45775. },
  45776. convertArray: function (e, t, i) {
  45777. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45778. },
  45779. isTypedArray: function (e) {
  45780. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45781. },
  45782. getKeyframeOrder: function (e) {
  45783. function t(t, i) {
  45784. return e[t] - e[i]
  45785. }
  45786. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45787. n[r] = r
  45788. return n.sort(t),
  45789. n
  45790. },
  45791. sortedArray: function (e, t, i) {
  45792. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45793. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45794. r[a++] = e[s + l]
  45795. return r
  45796. },
  45797. flattenJSON: function (e, t, i, n) {
  45798. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n];)
  45799. o = e[r++]
  45800. if (void 0 !== o) {
  45801. var a = o[n]
  45802. if (void 0 !== a)
  45803. if (Array.isArray(a)) {
  45804. do
  45805. a = o[n],
  45806. void 0 !== a && (t.push(o.time),
  45807. i.push.apply(i, a)),
  45808. o = e[r++]
  45809. while (void 0 !== o)
  45810. } else if (void 0 !== a.toArray) {
  45811. do
  45812. a = o[n],
  45813. void 0 !== a && (t.push(o.time),
  45814. a.toArray(i, i.length)),
  45815. o = e[r++]
  45816. while (void 0 !== o)
  45817. } else
  45818. do
  45819. a = o[n],
  45820. void 0 !== a && (t.push(o.time),
  45821. i.push(a)),
  45822. o = e[r++]
  45823. while (void 0 !== o)
  45824. }
  45825. }
  45826. },
  45827. n.KeyframeTrack = function (e, t, i, r) {
  45828. if (void 0 === e)
  45829. throw new Error("track name is undefined")
  45830. if (void 0 === t || 0 === t.length)
  45831. throw new Error("no keyframes in track named " + e)
  45832. this.name = e,
  45833. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45834. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45835. this.setInterpolation(r || this.DefaultInterpolation),
  45836. this.validate(),
  45837. this.optimize()
  45838. }
  45839. ,
  45840. n.KeyframeTrack.prototype = {
  45841. constructor: n.KeyframeTrack,
  45842. TimeBufferType: Float32Array,
  45843. ValueBufferType: Float32Array,
  45844. DefaultInterpolation: n.InterpolateLinear,
  45845. InterpolantFactoryMethodDiscrete: function (e) {
  45846. return new n.DiscreteInterpolant(this.times, this.values, this.getValueSize(), e)
  45847. },
  45848. InterpolantFactoryMethodLinear: function (e) {
  45849. return new n.LinearInterpolant(this.times, this.values, this.getValueSize(), e)
  45850. },
  45851. InterpolantFactoryMethodSmooth: function (e) {
  45852. return new n.CubicInterpolant(this.times, this.values, this.getValueSize(), e)
  45853. },
  45854. setInterpolation: function (e) {
  45855. var t = void 0
  45856. switch (e) {
  45857. case n.InterpolateDiscrete:
  45858. t = this.InterpolantFactoryMethodDiscrete
  45859. break
  45860. case n.InterpolateLinear:
  45861. t = this.InterpolantFactoryMethodLinear
  45862. break
  45863. case n.InterpolateSmooth:
  45864. t = this.InterpolantFactoryMethodSmooth
  45865. }
  45866. if (void 0 === t) {
  45867. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name
  45868. if (void 0 === this.createInterpolant) {
  45869. if (e === this.DefaultInterpolation)
  45870. throw new Error(i)
  45871. this.setInterpolation(this.DefaultInterpolation)
  45872. }
  45873. return void console.warn(i)
  45874. }
  45875. this.createInterpolant = t
  45876. },
  45877. getInterpolation: function () {
  45878. switch (this.createInterpolant) {
  45879. case this.InterpolantFactoryMethodDiscrete:
  45880. return n.InterpolateDiscrete
  45881. case this.InterpolantFactoryMethodLinear:
  45882. return n.InterpolateLinear
  45883. case this.InterpolantFactoryMethodSmooth:
  45884. return n.InterpolateSmooth
  45885. }
  45886. },
  45887. getValueSize: function () {
  45888. return this.values.length / this.times.length
  45889. },
  45890. shift: function (e) {
  45891. if (0 !== e)
  45892. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45893. t[i] += e
  45894. return this
  45895. },
  45896. scale: function (e) {
  45897. if (1 !== e)
  45898. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45899. t[i] *= e
  45900. return this
  45901. },
  45902. trim: function (e, t) {
  45903. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e;)
  45904. ++o
  45905. for (; a !== -1 && i[a] > t;)
  45906. --a
  45907. if (++a,
  45908. 0 !== o || a !== r) {
  45909. o >= a && (a = Math.max(a, 1),
  45910. o = a - 1)
  45911. var s = this.getValueSize()
  45912. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45913. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45914. }
  45915. return this
  45916. },
  45917. validate: function () {
  45918. var e = !0
  45919. , t = this.getValueSize()
  45920. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45921. e = !1)
  45922. var i = this.times
  45923. , r = this.values
  45924. , o = i.length
  45925. 0 === o && (console.error("track is empty", this),
  45926. e = !1)
  45927. for (var a = null, s = 0; s !== o; s++) {
  45928. var l = i[s]
  45929. if ("number" == typeof l && isNaN(l)) {
  45930. console.error("time is not a valid number", this, s, l),
  45931. e = !1
  45932. break
  45933. }
  45934. if (null !== a && a > l) {
  45935. console.error("out of order keys", this, s, l, a),
  45936. e = !1
  45937. break
  45938. }
  45939. a = l
  45940. }
  45941. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45942. for (var s = 0, c = r.length; s !== c; ++s) {
  45943. var h = r[s]
  45944. if (isNaN(h)) {
  45945. console.error("value is not a valid number", this, s, h),
  45946. e = !1
  45947. break
  45948. }
  45949. }
  45950. return e
  45951. },
  45952. optimize: function () {
  45953. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45954. var s = !1
  45955. , l = e[o]
  45956. , c = e[o + 1]
  45957. if (l !== c && (1 !== o || l !== l[0]))
  45958. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45959. var f = t[h + p]
  45960. if (f !== t[u + p] || f !== t[d + p]) {
  45961. s = !0
  45962. break
  45963. }
  45964. }
  45965. if (s) {
  45966. if (o !== r) {
  45967. e[r] = e[o]
  45968. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45969. t[m + p] = t[g + p]
  45970. }
  45971. ++r
  45972. }
  45973. }
  45974. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45975. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45976. this
  45977. }
  45978. },
  45979. Object.assign(n.KeyframeTrack, {
  45980. parse: function (e) {
  45981. if (void 0 === e.type)
  45982. throw new Error("track type undefined, can not parse")
  45983. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type)
  45984. if (void 0 === e.times) {
  45985. console.warn("legacy JSON format detected, converting")
  45986. var i = []
  45987. , r = []
  45988. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45989. e.times = i,
  45990. e.values = r
  45991. }
  45992. return void 0 !== t.parse ? t.parse(e) : new t(e.name, e.times, e.values, e.interpolation)
  45993. },
  45994. toJSON: function (e) {
  45995. var t, i = e.constructor
  45996. if (void 0 !== i.toJSON)
  45997. t = i.toJSON(e)
  45998. else {
  45999. t = {
  46000. name: e.name,
  46001. times: n.AnimationUtils.convertArray(e.times, Array),
  46002. values: n.AnimationUtils.convertArray(e.values, Array)
  46003. }
  46004. var r = e.getInterpolation()
  46005. r !== e.DefaultInterpolation && (t.interpolation = r)
  46006. }
  46007. return t.type = e.ValueTypeName,
  46008. t
  46009. },
  46010. _getTrackTypeForValueTypeName: function (e) {
  46011. switch (e.toLowerCase()) {
  46012. case "scalar":
  46013. case "double":
  46014. case "float":
  46015. case "number":
  46016. case "integer":
  46017. return n.NumberKeyframeTrack
  46018. case "vector":
  46019. case "vector2":
  46020. case "vector3":
  46021. case "vector4":
  46022. return n.VectorKeyframeTrack
  46023. case "color":
  46024. return n.ColorKeyframeTrack
  46025. case "quaternion":
  46026. return n.QuaternionKeyframeTrack
  46027. case "bool":
  46028. case "boolean":
  46029. return n.BooleanKeyframeTrack
  46030. case "string":
  46031. return n.StringKeyframeTrack
  46032. }
  46033. throw new Error("Unsupported typeName: " + e)
  46034. }
  46035. }),
  46036. n.PropertyBinding = function (e, t, i) {
  46037. this.path = t,
  46038. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46039. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46040. this.rootNode = e
  46041. }
  46042. ,
  46043. n.PropertyBinding.prototype = {
  46044. constructor: n.PropertyBinding,
  46045. getValue: function (e, t) {
  46046. this.bind(),
  46047. this.getValue(e, t)
  46048. },
  46049. setValue: function (e, t) {
  46050. this.bind(),
  46051. this.setValue(e, t)
  46052. },
  46053. bind: function () {
  46054. var e = this.node
  46055. , t = this.parsedPath
  46056. , i = t.objectName
  46057. , r = t.propertyName
  46058. , o = t.propertyIndex
  46059. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46060. this.node = e),
  46061. this.getValue = this._getValue_unavailable,
  46062. this.setValue = this._setValue_unavailable,
  46063. !e)
  46064. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.")
  46065. if (i) {
  46066. var a = t.objectIndex
  46067. switch (i) {
  46068. case "materials":
  46069. if (!e.material)
  46070. return void console.error(" can not bind to material as node does not have a material", this)
  46071. if (!e.material.materials)
  46072. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this)
  46073. e = e.material.materials
  46074. break
  46075. case "bones":
  46076. if (!e.skeleton)
  46077. return void console.error(" can not bind to bones as node does not have a skeleton", this)
  46078. e = e.skeleton.bones
  46079. for (var s = 0; s < e.length; s++)
  46080. if (e[s].name === a) {
  46081. a = s
  46082. break
  46083. }
  46084. break
  46085. default:
  46086. if (void 0 === e[i])
  46087. return void console.error(" can not bind to objectName of node, undefined", this)
  46088. e = e[i]
  46089. }
  46090. if (void 0 !== a) {
  46091. if (void 0 === e[a])
  46092. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e)
  46093. e = e[a]
  46094. }
  46095. }
  46096. var l = e[r]
  46097. if (!l) {
  46098. var c = t.nodeName
  46099. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46100. }
  46101. var h = this.Versioning.None
  46102. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46103. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46104. this.targetObject = e)
  46105. var u = this.BindingType.Direct
  46106. if (void 0 !== o) {
  46107. if ("morphTargetInfluences" === r) {
  46108. if (!e.geometry)
  46109. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this)
  46110. if (!e.geometry.morphTargets)
  46111. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this)
  46112. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46113. if (e.geometry.morphTargets[s].name === o) {
  46114. o = s
  46115. break
  46116. }
  46117. }
  46118. u = this.BindingType.ArrayElement,
  46119. this.resolvedProperty = l,
  46120. this.propertyIndex = o
  46121. } else
  46122. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46123. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46124. this.resolvedProperty = l) : this.propertyName = r
  46125. this.getValue = this.GetterByBindingType[u],
  46126. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46127. },
  46128. unbind: function () {
  46129. this.node = null,
  46130. this.getValue = this._getValue_unbound,
  46131. this.setValue = this._setValue_unbound
  46132. }
  46133. },
  46134. Object.assign(n.PropertyBinding.prototype, {
  46135. _getValue_unavailable: function () { },
  46136. _setValue_unavailable: function () { },
  46137. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46138. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46139. BindingType: {
  46140. Direct: 0,
  46141. EntireArray: 1,
  46142. ArrayElement: 2,
  46143. HasFromToArray: 3
  46144. },
  46145. Versioning: {
  46146. None: 0,
  46147. NeedsUpdate: 1,
  46148. MatrixWorldNeedsUpdate: 2
  46149. },
  46150. GetterByBindingType: [function (e, t) {
  46151. e[t] = this.node[this.propertyName]
  46152. }
  46153. , function (e, t) {
  46154. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46155. e[t++] = i[n]
  46156. }
  46157. , function (e, t) {
  46158. e[t] = this.resolvedProperty[this.propertyIndex]
  46159. }
  46160. , function (e, t) {
  46161. this.resolvedProperty.toArray(e, t)
  46162. }
  46163. ],
  46164. SetterByBindingTypeAndVersioning: [[function (e, t) {
  46165. this.node[this.propertyName] = e[t]
  46166. }
  46167. , function (e, t) {
  46168. this.node[this.propertyName] = e[t],
  46169. this.targetObject.needsUpdate = !0
  46170. }
  46171. , function (e, t) {
  46172. this.node[this.propertyName] = e[t],
  46173. this.targetObject.matrixWorldNeedsUpdate = !0
  46174. }
  46175. ], [function (e, t) {
  46176. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46177. i[n] = e[t++]
  46178. }
  46179. , function (e, t) {
  46180. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46181. i[n] = e[t++]
  46182. this.targetObject.needsUpdate = !0
  46183. }
  46184. , function (e, t) {
  46185. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46186. i[n] = e[t++]
  46187. this.targetObject.matrixWorldNeedsUpdate = !0
  46188. }
  46189. ], [function (e, t) {
  46190. this.resolvedProperty[this.propertyIndex] = e[t]
  46191. }
  46192. , function (e, t) {
  46193. this.resolvedProperty[this.propertyIndex] = e[t],
  46194. this.targetObject.needsUpdate = !0
  46195. }
  46196. , function (e, t) {
  46197. this.resolvedProperty[this.propertyIndex] = e[t],
  46198. this.targetObject.matrixWorldNeedsUpdate = !0
  46199. }
  46200. ], [function (e, t) {
  46201. this.resolvedProperty.fromArray(e, t)
  46202. }
  46203. , function (e, t) {
  46204. this.resolvedProperty.fromArray(e, t),
  46205. this.targetObject.needsUpdate = !0
  46206. }
  46207. , function (e, t) {
  46208. this.resolvedProperty.fromArray(e, t),
  46209. this.targetObject.matrixWorldNeedsUpdate = !0
  46210. }
  46211. ]]
  46212. }),
  46213. n.PropertyBinding.Composite = function (e, t, i) {
  46214. var r = i || n.PropertyBinding.parseTrackName(t)
  46215. this._targetGroup = e,
  46216. this._bindings = e.subscribe_(t, r)
  46217. }
  46218. ,
  46219. n.PropertyBinding.Composite.prototype = {
  46220. constructor: n.PropertyBinding.Composite,
  46221. getValue: function (e, t) {
  46222. this.bind()
  46223. var i = this._targetGroup.nCachedObjects_
  46224. , n = this._bindings[i]
  46225. void 0 !== n && n.getValue(e, t)
  46226. },
  46227. setValue: function (e, t) {
  46228. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46229. i[n].setValue(e, t)
  46230. },
  46231. bind: function () {
  46232. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46233. e[t].bind()
  46234. },
  46235. unbind: function () {
  46236. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46237. e[t].unbind()
  46238. }
  46239. },
  46240. n.PropertyBinding.create = function (e, t, i) {
  46241. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e, t, i) : new n.PropertyBinding(e, t, i)
  46242. }
  46243. ,
  46244. n.PropertyBinding.parseTrackName = function (e) {
  46245. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46246. , i = t.exec(e)
  46247. if (!i)
  46248. throw new Error("cannot parse trackName at all: " + e)
  46249. i.index === t.lastIndex && t.lastIndex++
  46250. var n = {
  46251. nodeName: i[3],
  46252. objectName: i[5],
  46253. objectIndex: i[7],
  46254. propertyName: i[9],
  46255. propertyIndex: i[11]
  46256. }
  46257. if (null === n.propertyName || 0 === n.propertyName.length)
  46258. throw new Error("can not parse propertyName from trackName: " + e)
  46259. return n
  46260. }
  46261. ,
  46262. n.PropertyBinding.findNode = function (e, t) {
  46263. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46264. return e
  46265. if (e.skeleton) {
  46266. var i = function (e) {
  46267. for (var i = 0; i < e.bones.length; i++) {
  46268. var n = e.bones[i]
  46269. if (n.name === t)
  46270. return n
  46271. }
  46272. return null
  46273. }
  46274. , n = i(e.skeleton)
  46275. if (n)
  46276. return n
  46277. }
  46278. if (e.children) {
  46279. var r = function (e) {
  46280. for (var i = 0; i < e.length; i++) {
  46281. var n = e[i]
  46282. if (n.name === t || n.uuid === t)
  46283. return n
  46284. var o = r(n.children)
  46285. if (o)
  46286. return o
  46287. }
  46288. return null
  46289. }
  46290. , o = r(e.children)
  46291. if (o)
  46292. return o
  46293. }
  46294. return null
  46295. }
  46296. ,
  46297. n.PropertyMixer = function (e, t, i) {
  46298. this.binding = e,
  46299. this.valueSize = i
  46300. var n, r = Float64Array
  46301. switch (t) {
  46302. case "quaternion":
  46303. n = this._slerp
  46304. break
  46305. case "string":
  46306. case "bool":
  46307. r = Array,
  46308. n = this._select
  46309. break
  46310. default:
  46311. n = this._lerp
  46312. }
  46313. this.buffer = new r(4 * i),
  46314. this._mixBufferRegion = n,
  46315. this.cumulativeWeight = 0,
  46316. this.useCount = 0,
  46317. this.referenceCount = 0
  46318. }
  46319. ,
  46320. n.PropertyMixer.prototype = {
  46321. constructor: n.PropertyMixer,
  46322. accumulate: function (e, t) {
  46323. var i = this.buffer
  46324. , n = this.valueSize
  46325. , r = e * n + n
  46326. , o = this.cumulativeWeight
  46327. if (0 === o) {
  46328. for (var a = 0; a !== n; ++a)
  46329. i[r + a] = i[a]
  46330. o = t
  46331. } else {
  46332. o += t
  46333. var s = t / o
  46334. this._mixBufferRegion(i, r, 0, s, n)
  46335. }
  46336. this.cumulativeWeight = o
  46337. },
  46338. apply: function (e) {
  46339. var t = this.valueSize
  46340. , i = this.buffer
  46341. , n = e * t + t
  46342. , r = this.cumulativeWeight
  46343. , o = this.binding
  46344. if (this.cumulativeWeight = 0,
  46345. r < 1) {
  46346. var a = 3 * t
  46347. this._mixBufferRegion(i, n, a, 1 - r, t)
  46348. }
  46349. for (var s = t, l = t + t; s !== l; ++s)
  46350. if (i[s] !== i[s + t]) {
  46351. o.setValue(i, n)
  46352. break
  46353. }
  46354. },
  46355. saveOriginalState: function () {
  46356. var e = this.binding
  46357. , t = this.buffer
  46358. , i = this.valueSize
  46359. , n = 3 * i
  46360. e.getValue(t, n)
  46361. for (var r = i, o = n; r !== o; ++r)
  46362. t[r] = t[n + r % i]
  46363. this.cumulativeWeight = 0
  46364. },
  46365. restoreOriginalState: function () {
  46366. var e = 3 * this.valueSize
  46367. this.binding.setValue(this.buffer, e)
  46368. },
  46369. _select: function (e, t, i, n, r) {
  46370. if (n >= .5)
  46371. for (var o = 0; o !== r; ++o)
  46372. e[t + o] = e[i + o]
  46373. },
  46374. _slerp: function (e, t, i, r, o) {
  46375. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46376. },
  46377. _lerp: function (e, t, i, n, r) {
  46378. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46379. var s = t + a
  46380. e[s] = e[s] * o + e[i + a] * n
  46381. }
  46382. }
  46383. },
  46384. n.BooleanKeyframeTrack = function (e, t, i) {
  46385. n.KeyframeTrack.call(this, e, t, i)
  46386. }
  46387. ,
  46388. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46389. constructor: n.BooleanKeyframeTrack,
  46390. ValueTypeName: "bool",
  46391. ValueBufferType: Array,
  46392. DefaultInterpolation: n.IntepolateDiscrete,
  46393. InterpolantFactoryMethodLinear: void 0,
  46394. InterpolantFactoryMethodSmooth: void 0
  46395. }),
  46396. n.NumberKeyframeTrack = function (e, t, i, r) {
  46397. n.KeyframeTrack.call(this, e, t, i, r)
  46398. }
  46399. ,
  46400. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46401. constructor: n.NumberKeyframeTrack,
  46402. ValueTypeName: "number"
  46403. }),
  46404. n.QuaternionKeyframeTrack = function (e, t, i, r) {
  46405. n.KeyframeTrack.call(this, e, t, i, r)
  46406. }
  46407. ,
  46408. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46409. constructor: n.QuaternionKeyframeTrack,
  46410. ValueTypeName: "quaternion",
  46411. DefaultInterpolation: n.InterpolateLinear,
  46412. InterpolantFactoryMethodLinear: function (e) {
  46413. return new n.QuaternionLinearInterpolant(this.times, this.values, this.getValueSize(), e)
  46414. },
  46415. InterpolantFactoryMethodSmooth: void 0
  46416. }),
  46417. n.StringKeyframeTrack = function (e, t, i, r) {
  46418. n.KeyframeTrack.call(this, e, t, i, r)
  46419. }
  46420. ,
  46421. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46422. constructor: n.StringKeyframeTrack,
  46423. ValueTypeName: "string",
  46424. ValueBufferType: Array,
  46425. DefaultInterpolation: n.IntepolateDiscrete,
  46426. InterpolantFactoryMethodLinear: void 0,
  46427. InterpolantFactoryMethodSmooth: void 0
  46428. }),
  46429. n.VectorKeyframeTrack = function (e, t, i, r) {
  46430. n.KeyframeTrack.call(this, e, t, i, r)
  46431. }
  46432. ,
  46433. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46434. constructor: n.VectorKeyframeTrack,
  46435. ValueTypeName: "vector"
  46436. }),
  46437. n.Audio = function (e) {
  46438. n.Object3D.call(this),
  46439. this.type = "Audio",
  46440. this.context = e.context,
  46441. this.source = this.context.createBufferSource(),
  46442. this.source.onended = this.onEnded.bind(this),
  46443. this.gain = this.context.createGain(),
  46444. this.gain.connect(e.getInput()),
  46445. this.autoplay = !1,
  46446. this.startTime = 0,
  46447. this.playbackRate = 1,
  46448. this.isPlaying = !1,
  46449. this.hasPlaybackControl = !0,
  46450. this.sourceType = "empty",
  46451. this.filter = null
  46452. }
  46453. ,
  46454. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46455. n.Audio.prototype.constructor = n.Audio,
  46456. n.Audio.prototype.getOutput = function () {
  46457. return this.gain
  46458. }
  46459. ,
  46460. n.Audio.prototype.load = function (e) {
  46461. var t = new n.AudioBuffer(this.context)
  46462. return t.load(e),
  46463. this.setBuffer(t),
  46464. this
  46465. }
  46466. ,
  46467. n.Audio.prototype.setNodeSource = function (e) {
  46468. return this.hasPlaybackControl = !1,
  46469. this.sourceType = "audioNode",
  46470. this.source = e,
  46471. this.connect(),
  46472. this
  46473. }
  46474. ,
  46475. n.Audio.prototype.setBuffer = function (e) {
  46476. var t = this
  46477. return e.onReady(function (e) {
  46478. t.source.buffer = e,
  46479. t.sourceType = "buffer",
  46480. t.autoplay && t.play()
  46481. }),
  46482. this
  46483. }
  46484. ,
  46485. n.Audio.prototype.play = function () {
  46486. if (this.isPlaying === !0)
  46487. return void console.warn("THREE.Audio: Audio is already playing.")
  46488. if (this.hasPlaybackControl === !1)
  46489. return void console.warn("THREE.Audio: this Audio has no playback control.")
  46490. var e = this.context.createBufferSource()
  46491. e.buffer = this.source.buffer,
  46492. e.loop = this.source.loop,
  46493. e.onended = this.source.onended,
  46494. e.start(0, this.startTime),
  46495. e.playbackRate.value = this.playbackRate,
  46496. this.isPlaying = !0,
  46497. this.source = e,
  46498. this.connect()
  46499. }
  46500. ,
  46501. n.Audio.prototype.pause = function () {
  46502. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46503. void (this.startTime = this.context.currentTime))
  46504. }
  46505. ,
  46506. n.Audio.prototype.stop = function () {
  46507. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46508. void (this.startTime = 0))
  46509. }
  46510. ,
  46511. n.Audio.prototype.connect = function () {
  46512. null !== this.filter ? (this.source.connect(this.filter),
  46513. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46514. }
  46515. ,
  46516. n.Audio.prototype.disconnect = function () {
  46517. null !== this.filter ? (this.source.disconnect(this.filter),
  46518. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46519. }
  46520. ,
  46521. n.Audio.prototype.getFilter = function () {
  46522. return this.filter
  46523. }
  46524. ,
  46525. n.Audio.prototype.setFilter = function (e) {
  46526. void 0 === e && (e = null),
  46527. this.isPlaying === !0 ? (this.disconnect(),
  46528. this.filter = e,
  46529. this.connect()) : this.filter = e
  46530. }
  46531. ,
  46532. n.Audio.prototype.setPlaybackRate = function (e) {
  46533. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46534. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46535. }
  46536. ,
  46537. n.Audio.prototype.getPlaybackRate = function () {
  46538. return this.playbackRate
  46539. }
  46540. ,
  46541. n.Audio.prototype.onEnded = function () {
  46542. this.isPlaying = !1
  46543. }
  46544. ,
  46545. n.Audio.prototype.setLoop = function (e) {
  46546. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46547. }
  46548. ,
  46549. n.Audio.prototype.getLoop = function () {
  46550. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46551. !1) : this.source.loop
  46552. }
  46553. ,
  46554. n.Audio.prototype.setVolume = function (e) {
  46555. this.gain.gain.value = e
  46556. }
  46557. ,
  46558. n.Audio.prototype.getVolume = function () {
  46559. return this.gain.gain.value
  46560. }
  46561. ,
  46562. n.AudioAnalyser = function (e, t) {
  46563. this.analyser = e.context.createAnalyser(),
  46564. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46565. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46566. e.getOutput().connect(this.analyser)
  46567. }
  46568. ,
  46569. n.AudioAnalyser.prototype = {
  46570. constructor: n.AudioAnalyser,
  46571. getData: function () {
  46572. return this.analyser.getByteFrequencyData(this.data),
  46573. this.data
  46574. }
  46575. },
  46576. n.AudioBuffer = function (e) {
  46577. this.context = e,
  46578. this.ready = !1,
  46579. this.readyCallbacks = []
  46580. }
  46581. ,
  46582. n.AudioBuffer.prototype.load = function (e) {
  46583. var t = this
  46584. , i = new XMLHttpRequest
  46585. return i.open("GET", e, !0),
  46586. i.responseType = "arraybuffer",
  46587. i.onload = function (e) {
  46588. t.context.decodeAudioData(this.response, function (e) {
  46589. t.buffer = e,
  46590. t.ready = !0
  46591. for (var i = 0; i < t.readyCallbacks.length; i++)
  46592. t.readyCallbacks[i](t.buffer)
  46593. t.readyCallbacks = []
  46594. })
  46595. }
  46596. ,
  46597. i.send(),
  46598. this
  46599. }
  46600. ,
  46601. n.AudioBuffer.prototype.onReady = function (e) {
  46602. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46603. }
  46604. ,
  46605. n.PositionalAudio = function (e) {
  46606. n.Audio.call(this, e),
  46607. this.panner = this.context.createPanner(),
  46608. this.panner.connect(this.gain)
  46609. }
  46610. ,
  46611. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46612. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46613. n.PositionalAudio.prototype.getOutput = function () {
  46614. return this.panner
  46615. }
  46616. ,
  46617. n.PositionalAudio.prototype.setRefDistance = function (e) {
  46618. this.panner.refDistance = e
  46619. }
  46620. ,
  46621. n.PositionalAudio.prototype.getRefDistance = function () {
  46622. return this.panner.refDistance
  46623. }
  46624. ,
  46625. n.PositionalAudio.prototype.setRolloffFactor = function (e) {
  46626. this.panner.rolloffFactor = e
  46627. }
  46628. ,
  46629. n.PositionalAudio.prototype.getRolloffFactor = function () {
  46630. return this.panner.rolloffFactor
  46631. }
  46632. ,
  46633. n.PositionalAudio.prototype.setDistanceModel = function (e) {
  46634. this.panner.distanceModel = e
  46635. }
  46636. ,
  46637. n.PositionalAudio.prototype.getDistanceModel = function () {
  46638. return this.panner.distanceModel
  46639. }
  46640. ,
  46641. n.PositionalAudio.prototype.setMaxDistance = function (e) {
  46642. this.panner.maxDistance = e
  46643. }
  46644. ,
  46645. n.PositionalAudio.prototype.getMaxDistance = function () {
  46646. return this.panner.maxDistance
  46647. }
  46648. ,
  46649. n.PositionalAudio.prototype.updateMatrixWorld = function () {
  46650. var e = new n.Vector3
  46651. return function (t) {
  46652. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46653. e.setFromMatrixPosition(this.matrixWorld),
  46654. this.panner.setPosition(e.x, e.y, e.z)
  46655. }
  46656. }(),
  46657. n.AudioListener = function () {
  46658. n.Object3D.call(this),
  46659. this.type = "AudioListener",
  46660. this.context = new (window.AudioContext || window.webkitAudioContext),
  46661. this.gain = this.context.createGain(),
  46662. this.gain.connect(this.context.destination),
  46663. this.filter = null
  46664. }
  46665. ,
  46666. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46667. n.AudioListener.prototype.constructor = n.AudioListener,
  46668. n.AudioListener.prototype.getInput = function () {
  46669. return this.gain
  46670. }
  46671. ,
  46672. n.AudioListener.prototype.removeFilter = function () {
  46673. null !== this.filter && (this.gain.disconnect(this.filter),
  46674. this.filter.disconnect(this.context.destination),
  46675. this.gain.connect(this.context.destination),
  46676. this.filter = null)
  46677. }
  46678. ,
  46679. n.AudioListener.prototype.setFilter = function (e) {
  46680. null !== this.filter ? (this.gain.disconnect(this.filter),
  46681. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46682. this.filter = e,
  46683. this.gain.connect(this.filter),
  46684. this.filter.connect(this.context.destination)
  46685. }
  46686. ,
  46687. n.AudioListener.prototype.getFilter = function () {
  46688. return this.filter
  46689. }
  46690. ,
  46691. n.AudioListener.prototype.setMasterVolume = function (e) {
  46692. this.gain.gain.value = e
  46693. }
  46694. ,
  46695. n.AudioListener.prototype.getMasterVolume = function () {
  46696. return this.gain.gain.value
  46697. }
  46698. ,
  46699. n.AudioListener.prototype.updateMatrixWorld = function () {
  46700. var e = new n.Vector3
  46701. , t = new n.Quaternion
  46702. , i = new n.Vector3
  46703. , r = new n.Vector3
  46704. return function (o) {
  46705. n.Object3D.prototype.updateMatrixWorld.call(this, o)
  46706. var a = this.context.listener
  46707. , s = this.up
  46708. this.matrixWorld.decompose(e, t, i),
  46709. r.set(0, 0, -1).applyQuaternion(t),
  46710. a.setPosition(e.x, e.y, e.z),
  46711. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46712. }
  46713. }(),
  46714. n.Camera = function () {
  46715. n.Object3D.call(this),
  46716. this.type = "Camera",
  46717. this.matrixWorldInverse = new n.Matrix4,
  46718. this.projectionMatrix = new n.Matrix4
  46719. }
  46720. ,
  46721. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46722. n.Camera.prototype.constructor = n.Camera,
  46723. n.Camera.prototype.getWorldDirection = function () {
  46724. var e = new n.Quaternion
  46725. return function (t) {
  46726. var i = t || new n.Vector3
  46727. return this.getWorldQuaternion(e),
  46728. i.set(0, 0, -1).applyQuaternion(e)
  46729. }
  46730. }(),
  46731. n.Camera.prototype.lookAt = function () {
  46732. var e = new n.Matrix4
  46733. return function (t) {
  46734. e.lookAt(this.position, t, this.up),
  46735. this.quaternion.setFromRotationMatrix(e)
  46736. }
  46737. }(),
  46738. n.Camera.prototype.clone = function () {
  46739. return (new this.constructor).copy(this)
  46740. }
  46741. ,
  46742. n.Camera.prototype.copy = function (e) {
  46743. return n.Object3D.prototype.copy.call(this, e),
  46744. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46745. this.projectionMatrix.copy(e.projectionMatrix),
  46746. this
  46747. }
  46748. ,
  46749. n.CubeCamera = function (e, t, i) {
  46750. n.Object3D.call(this),
  46751. this.type = "CubeCamera"
  46752. var r = 90
  46753. , o = 1
  46754. , a = new n.PerspectiveCamera(r, o, e, t)
  46755. a.up.set(0, -1, 0),
  46756. a.lookAt(new n.Vector3(1, 0, 0)),
  46757. this.add(a)
  46758. var s = new n.PerspectiveCamera(r, o, e, t)
  46759. s.up.set(0, -1, 0),
  46760. s.lookAt(new n.Vector3(-1, 0, 0)),
  46761. this.add(s)
  46762. var l = new n.PerspectiveCamera(r, o, e, t)
  46763. l.up.set(0, 0, 1),
  46764. l.lookAt(new n.Vector3(0, 1, 0)),
  46765. this.add(l)
  46766. var c = new n.PerspectiveCamera(r, o, e, t)
  46767. c.up.set(0, 0, -1),
  46768. c.lookAt(new n.Vector3(0, -1, 0)),
  46769. this.add(c)
  46770. var h = new n.PerspectiveCamera(r, o, e, t)
  46771. h.up.set(0, -1, 0),
  46772. h.lookAt(new n.Vector3(0, 0, 1)),
  46773. this.add(h)
  46774. var u = new n.PerspectiveCamera(r, o, e, t)
  46775. u.up.set(0, -1, 0),
  46776. u.lookAt(new n.Vector3(0, 0, -1)),
  46777. this.add(u)
  46778. var d = {
  46779. format: n.RGBFormat,
  46780. magFilter: n.LinearFilter,
  46781. minFilter: n.LinearFilter
  46782. }
  46783. this.renderTarget = new n.WebGLRenderTargetCube(i, i, d),
  46784. this.updateCubeMap = function (e, t) {
  46785. null === this.parent && this.updateMatrixWorld()
  46786. var i = this.renderTarget
  46787. , n = i.texture.generateMipmaps
  46788. i.texture.generateMipmaps = !1,
  46789. i.activeCubeFace = 0,
  46790. e.render(t, a, i),
  46791. i.activeCubeFace = 1,
  46792. e.render(t, s, i),
  46793. i.activeCubeFace = 2,
  46794. e.render(t, l, i),
  46795. i.activeCubeFace = 3,
  46796. e.render(t, c, i),
  46797. i.activeCubeFace = 4,
  46798. e.render(t, h, i),
  46799. i.texture.generateMipmaps = n,
  46800. i.activeCubeFace = 5,
  46801. e.render(t, u, i),
  46802. e.setRenderTarget(null)
  46803. }
  46804. }
  46805. ,
  46806. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46807. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46808. n.OrthographicCamera = function (e, t, i, r, o, a) {
  46809. n.Camera.call(this),
  46810. this.type = "OrthographicCamera",
  46811. this.zoom = 1,
  46812. this.left = e,
  46813. this.right = t,
  46814. this.top = i,
  46815. this.bottom = r,
  46816. this.near = void 0 !== o ? o : .1,
  46817. this.far = void 0 !== a ? a : 2e3,
  46818. this.updateProjectionMatrix()
  46819. }
  46820. ,
  46821. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46822. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46823. n.OrthographicCamera.prototype.updateProjectionMatrix = function () {
  46824. var e = (this.right - this.left) / (2 * this.zoom)
  46825. , t = (this.top - this.bottom) / (2 * this.zoom)
  46826. , i = (this.right + this.left) / 2
  46827. , n = (this.top + this.bottom) / 2
  46828. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46829. }
  46830. ,
  46831. n.OrthographicCamera.prototype.copy = function (e) {
  46832. return n.Camera.prototype.copy.call(this, e),
  46833. this.left = e.left,
  46834. this.right = e.right,
  46835. this.top = e.top,
  46836. this.bottom = e.bottom,
  46837. this.near = e.near,
  46838. this.far = e.far,
  46839. this.zoom = e.zoom,
  46840. this
  46841. }
  46842. ,
  46843. n.OrthographicCamera.prototype.toJSON = function (e) {
  46844. var t = n.Object3D.prototype.toJSON.call(this, e)
  46845. return t.object.zoom = this.zoom,
  46846. t.object.left = this.left,
  46847. t.object.right = this.right,
  46848. t.object.top = this.top,
  46849. t.object.bottom = this.bottom,
  46850. t.object.near = this.near,
  46851. t.object.far = this.far,
  46852. t
  46853. }
  46854. ,
  46855. n.PerspectiveCamera = function (e, t, i, r) {
  46856. n.Camera.call(this),
  46857. this.type = "PerspectiveCamera",
  46858. this.focalLength = 10,
  46859. this.zoom = 1,
  46860. this.fov = void 0 !== e ? e : 50,
  46861. this.aspect = void 0 !== t ? t : 1,
  46862. this.near = void 0 !== i ? i : .1,
  46863. this.far = void 0 !== r ? r : 2e3,
  46864. this.updateProjectionMatrix()
  46865. }
  46866. ,
  46867. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46868. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46869. n.PerspectiveCamera.prototype.setLens = function (e, t) {
  46870. void 0 === t && (t = 24),
  46871. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46872. this.updateProjectionMatrix()
  46873. }
  46874. ,
  46875. n.PerspectiveCamera.prototype.setViewOffset = function (e, t, i, n, r, o) {
  46876. this.fullWidth = e,
  46877. this.fullHeight = t,
  46878. this.x = i,
  46879. this.y = n,
  46880. this.width = r,
  46881. this.height = o,
  46882. this.updateProjectionMatrix()
  46883. }
  46884. ,
  46885. n.PerspectiveCamera.prototype.updateProjectionMatrix = function () {
  46886. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom))
  46887. if (this.fullWidth) {
  46888. var t = this.fullWidth / this.fullHeight
  46889. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46890. , r = -i
  46891. , o = t * r
  46892. , a = t * i
  46893. , s = Math.abs(a - o)
  46894. , l = Math.abs(i - r)
  46895. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46896. } else
  46897. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46898. }
  46899. ,
  46900. n.PerspectiveCamera.prototype.copy = function (e) {
  46901. return n.Camera.prototype.copy.call(this, e),
  46902. this.focalLength = e.focalLength,
  46903. this.zoom = e.zoom,
  46904. this.fov = e.fov,
  46905. this.aspect = e.aspect,
  46906. this.near = e.near,
  46907. this.far = e.far,
  46908. this
  46909. }
  46910. ,
  46911. n.PerspectiveCamera.prototype.toJSON = function (e) {
  46912. var t = n.Object3D.prototype.toJSON.call(this, e)
  46913. return t.object.focalLength = this.focalLength,
  46914. t.object.zoom = this.zoom,
  46915. t.object.fov = this.fov,
  46916. t.object.aspect = this.aspect,
  46917. t.object.near = this.near,
  46918. t.object.far = this.far,
  46919. t
  46920. }
  46921. ,
  46922. n.StereoCamera = function () {
  46923. this.type = "StereoCamera",
  46924. this.aspect = 1,
  46925. this.cameraL = new n.PerspectiveCamera,
  46926. this.cameraL.layers.enable(1),
  46927. this.cameraL.matrixAutoUpdate = !1,
  46928. this.cameraR = new n.PerspectiveCamera,
  46929. this.cameraR.layers.enable(2),
  46930. this.cameraR.matrixAutoUpdate = !1
  46931. }
  46932. ,
  46933. n.StereoCamera.prototype = {
  46934. constructor: n.StereoCamera,
  46935. update: function () {
  46936. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4
  46937. return function (l) {
  46938. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far
  46939. if (c) {
  46940. e = l.focalLength,
  46941. t = l.fov,
  46942. i = l.aspect * this.aspect,
  46943. r = l.near,
  46944. o = l.far
  46945. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t))
  46946. s.elements[12] = -p,
  46947. a.elements[12] = p,
  46948. h = -g * i + f,
  46949. u = g * i + f,
  46950. d.elements[0] = 2 * r / (u - h),
  46951. d.elements[8] = (u + h) / (u - h),
  46952. this.cameraL.projectionMatrix.copy(d),
  46953. h = -g * i - f,
  46954. u = g * i - f,
  46955. d.elements[0] = 2 * r / (u - h),
  46956. d.elements[8] = (u + h) / (u - h),
  46957. this.cameraR.projectionMatrix.copy(d)
  46958. }
  46959. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46960. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46961. }
  46962. }()
  46963. },
  46964. n.Light = function (e, t) {
  46965. n.Object3D.call(this),
  46966. this.type = "Light",
  46967. this.color = new n.Color(e),
  46968. this.intensity = void 0 !== t ? t : 1,
  46969. this.receiveShadow = void 0
  46970. }
  46971. ,
  46972. n.Light.prototype = Object.create(n.Object3D.prototype),
  46973. n.Light.prototype.constructor = n.Light,
  46974. n.Light.prototype.copy = function (e) {
  46975. return n.Object3D.prototype.copy.call(this, e),
  46976. this.color.copy(e.color),
  46977. this.intensity = e.intensity,
  46978. this
  46979. }
  46980. ,
  46981. n.Light.prototype.toJSON = function (e) {
  46982. var t = n.Object3D.prototype.toJSON.call(this, e)
  46983. return t.object.color = this.color.getHex(),
  46984. t.object.intensity = this.intensity,
  46985. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46986. void 0 !== this.distance && (t.object.distance = this.distance),
  46987. void 0 !== this.angle && (t.object.angle = this.angle),
  46988. void 0 !== this.decay && (t.object.decay = this.decay),
  46989. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46990. t
  46991. }
  46992. ,
  46993. n.LightShadow = function (e) {
  46994. this.camera = e,
  46995. this.bias = 0,
  46996. this.radius = 1,
  46997. this.mapSize = new n.Vector2(512, 512),
  46998. this.map = null,
  46999. this.matrix = new n.Matrix4
  47000. }
  47001. ,
  47002. n.LightShadow.prototype = {
  47003. constructor: n.LightShadow,
  47004. copy: function (e) {
  47005. return this.camera = e.camera.clone(),
  47006. this.bias = e.bias,
  47007. this.radius = e.radius,
  47008. this.mapSize.copy(e.mapSize),
  47009. this
  47010. },
  47011. clone: function () {
  47012. return (new this.constructor).copy(this)
  47013. }
  47014. },
  47015. n.AmbientLight = function (e, t) {
  47016. n.Light.call(this, e, t),
  47017. this.type = "AmbientLight",
  47018. this.castShadow = void 0
  47019. }
  47020. ,
  47021. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47022. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47023. n.DirectionalLight = function (e, t) {
  47024. n.Light.call(this, e, t),
  47025. this.type = "DirectionalLight",
  47026. this.position.set(0, 1, 0),
  47027. this.updateMatrix(),
  47028. this.target = new n.Object3D,
  47029. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5, 5, 5, -5, .5, 500))
  47030. }
  47031. ,
  47032. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47033. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47034. n.DirectionalLight.prototype.copy = function (e) {
  47035. return n.Light.prototype.copy.call(this, e),
  47036. this.target = e.target.clone(),
  47037. this.shadow = e.shadow.clone(),
  47038. this
  47039. }
  47040. ,
  47041. n.HemisphereLight = function (e, t, i) {
  47042. n.Light.call(this, e, i),
  47043. this.type = "HemisphereLight",
  47044. this.castShadow = void 0,
  47045. this.position.set(0, 1, 0),
  47046. this.updateMatrix(),
  47047. this.groundColor = new n.Color(t)
  47048. }
  47049. ,
  47050. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47051. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47052. n.HemisphereLight.prototype.copy = function (e) {
  47053. return n.Light.prototype.copy.call(this, e),
  47054. this.groundColor.copy(e.groundColor),
  47055. this
  47056. }
  47057. ,
  47058. n.PointLight = function (e, t, i, r) {
  47059. n.Light.call(this, e, t),
  47060. this.type = "PointLight",
  47061. this.distance = void 0 !== i ? i : 0,
  47062. this.decay = void 0 !== r ? r : 1,
  47063. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90, 1, .5, 500))
  47064. }
  47065. ,
  47066. n.PointLight.prototype = Object.create(n.Light.prototype),
  47067. n.PointLight.prototype.constructor = n.PointLight,
  47068. Object.defineProperty(n.PointLight.prototype, "power", {
  47069. get: function () {
  47070. return 4 * this.intensity * Math.PI
  47071. },
  47072. set: function (e) {
  47073. this.intensity = e / (4 * Math.PI)
  47074. }
  47075. }),
  47076. n.PointLight.prototype.copy = function (e) {
  47077. return n.Light.prototype.copy.call(this, e),
  47078. this.distance = e.distance,
  47079. this.decay = e.decay,
  47080. this.shadow = e.shadow.clone(),
  47081. this
  47082. }
  47083. ,
  47084. n.SpotLight = function (e, t, i, r, o, a) {
  47085. n.Light.call(this, e, t),
  47086. this.type = "SpotLight",
  47087. this.position.set(0, 1, 0),
  47088. this.updateMatrix(),
  47089. this.target = new n.Object3D,
  47090. this.distance = void 0 !== i ? i : 0,
  47091. this.angle = void 0 !== r ? r : Math.PI / 3,
  47092. this.penumbra = void 0 !== o ? o : 0,
  47093. this.decay = void 0 !== a ? a : 1,
  47094. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50, 1, .5, 500))
  47095. }
  47096. ,
  47097. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47098. n.SpotLight.prototype.constructor = n.SpotLight,
  47099. Object.defineProperty(n.SpotLight.prototype, "power", {
  47100. get: function () {
  47101. return this.intensity * Math.PI
  47102. },
  47103. set: function (e) {
  47104. this.intensity = e / Math.PI
  47105. }
  47106. }),
  47107. n.SpotLight.prototype.copy = function (e) {
  47108. return n.Light.prototype.copy.call(this, e),
  47109. this.distance = e.distance,
  47110. this.angle = e.angle,
  47111. this.penumbra = e.penumbra,
  47112. this.decay = e.decay,
  47113. this.target = e.target.clone(),
  47114. this.shadow = e.shadow.clone(),
  47115. this
  47116. }
  47117. ,
  47118. n.Cache = {
  47119. enabled: !1,
  47120. files: {},
  47121. add: function (e, t) {
  47122. this.enabled !== !1 && (this.files[e] = t)
  47123. },
  47124. get: function (e) {
  47125. if (this.enabled !== !1)
  47126. return this.files[e]
  47127. },
  47128. remove: function (e) {
  47129. delete this.files[e]
  47130. },
  47131. clear: function () {
  47132. this.files = {}
  47133. }
  47134. },
  47135. n.Loader = function () {
  47136. this.onLoadStart = function () { }
  47137. ,
  47138. this.onLoadProgress = function () { }
  47139. ,
  47140. this.onLoadComplete = function () { }
  47141. }
  47142. ,
  47143. n.Loader.prototype = {
  47144. constructor: n.Loader,
  47145. crossOrigin: void 0,
  47146. extractUrlBase: function (e) {
  47147. var t = e.split("/")
  47148. return 1 === t.length ? "./" : (t.pop(),
  47149. t.join("/") + "/")
  47150. },
  47151. initMaterials: function (e, t, i) {
  47152. for (var n = [], r = 0; r < e.length; ++r)
  47153. n[r] = this.createMaterial(e[r], t, i)
  47154. return n
  47155. },
  47156. createMaterial: function () {
  47157. var e, t, i
  47158. return function (r, o, a) {
  47159. function s(e, i, r, s, c) {
  47160. var h, u = o + e, d = n.Loader.Handlers.get(u)
  47161. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47162. h = t.load(u)),
  47163. void 0 !== i && (h.repeat.fromArray(i),
  47164. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47165. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47166. void 0 !== r && h.offset.fromArray(r),
  47167. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47168. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47169. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47170. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47171. void 0 !== c && (h.anisotropy = c)
  47172. var p = n.Math.generateUUID()
  47173. return l[p] = h,
  47174. p
  47175. }
  47176. void 0 === e && (e = new n.Color),
  47177. void 0 === t && (t = new n.TextureLoader),
  47178. void 0 === i && (i = new n.MaterialLoader)
  47179. var l = {}
  47180. , c = {
  47181. uuid: n.Math.generateUUID(),
  47182. type: "MeshLambertMaterial"
  47183. }
  47184. for (var h in r) {
  47185. var u = r[h]
  47186. switch (h) {
  47187. case "DbgColor":
  47188. case "DbgIndex":
  47189. case "opticalDensity":
  47190. case "illumination":
  47191. break
  47192. case "DbgName":
  47193. c.name = u
  47194. break
  47195. case "blending":
  47196. c.blending = n[u]
  47197. break
  47198. case "colorAmbient":
  47199. case "mapAmbient":
  47200. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.")
  47201. break
  47202. case "colorDiffuse":
  47203. c.color = e.fromArray(u).getHex()
  47204. break
  47205. case "colorSpecular":
  47206. c.specular = e.fromArray(u).getHex()
  47207. break
  47208. case "colorEmissive":
  47209. c.emissive = e.fromArray(u).getHex()
  47210. break
  47211. case "specularCoef":
  47212. c.shininess = u
  47213. break
  47214. case "shading":
  47215. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47216. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial")
  47217. break
  47218. case "mapDiffuse":
  47219. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy)
  47220. break
  47221. case "mapDiffuseRepeat":
  47222. case "mapDiffuseOffset":
  47223. case "mapDiffuseWrap":
  47224. case "mapDiffuseAnisotropy":
  47225. break
  47226. case "mapLight":
  47227. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy)
  47228. break
  47229. case "mapLightRepeat":
  47230. case "mapLightOffset":
  47231. case "mapLightWrap":
  47232. case "mapLightAnisotropy":
  47233. break
  47234. case "mapAO":
  47235. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy)
  47236. break
  47237. case "mapAORepeat":
  47238. case "mapAOOffset":
  47239. case "mapAOWrap":
  47240. case "mapAOAnisotropy":
  47241. break
  47242. case "mapBump":
  47243. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy)
  47244. break
  47245. case "mapBumpScale":
  47246. c.bumpScale = u
  47247. break
  47248. case "mapBumpRepeat":
  47249. case "mapBumpOffset":
  47250. case "mapBumpWrap":
  47251. case "mapBumpAnisotropy":
  47252. break
  47253. case "mapNormal":
  47254. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy)
  47255. break
  47256. case "mapNormalFactor":
  47257. c.normalScale = [u, u]
  47258. break
  47259. case "mapNormalRepeat":
  47260. case "mapNormalOffset":
  47261. case "mapNormalWrap":
  47262. case "mapNormalAnisotropy":
  47263. break
  47264. case "mapSpecular":
  47265. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy)
  47266. break
  47267. case "mapSpecularRepeat":
  47268. case "mapSpecularOffset":
  47269. case "mapSpecularWrap":
  47270. case "mapSpecularAnisotropy":
  47271. break
  47272. case "mapAlpha":
  47273. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy)
  47274. break
  47275. case "mapAlphaRepeat":
  47276. case "mapAlphaOffset":
  47277. case "mapAlphaWrap":
  47278. case "mapAlphaAnisotropy":
  47279. break
  47280. case "flipSided":
  47281. c.side = n.BackSide
  47282. break
  47283. case "doubleSided":
  47284. c.side = n.DoubleSide
  47285. break
  47286. case "transparency":
  47287. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47288. c.opacity = u
  47289. break
  47290. case "depthTest":
  47291. case "depthWrite":
  47292. case "colorWrite":
  47293. case "opacity":
  47294. case "reflectivity":
  47295. case "transparent":
  47296. case "visible":
  47297. case "wireframe":
  47298. c[h] = u
  47299. break
  47300. case "vertexColors":
  47301. u === !0 && (c.vertexColors = n.VertexColors),
  47302. "face" === u && (c.vertexColors = n.FaceColors)
  47303. break
  47304. default:
  47305. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47306. }
  47307. }
  47308. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47309. "MeshPhongMaterial" !== c.type && delete c.specular,
  47310. c.opacity < 1 && (c.transparent = !0),
  47311. i.setTextures(l),
  47312. i.parse(c)
  47313. }
  47314. }()
  47315. },
  47316. n.Loader.Handlers = {
  47317. handlers: [],
  47318. add: function (e, t) {
  47319. this.handlers.push(e, t)
  47320. },
  47321. get: function (e) {
  47322. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47323. var r = t[i]
  47324. , o = t[i + 1]
  47325. if (r.test(e))
  47326. return o
  47327. }
  47328. return null
  47329. }
  47330. },
  47331. n.XHRLoader = function (e) {
  47332. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47333. }
  47334. ,
  47335. n.XHRLoader.prototype = {
  47336. constructor: n.XHRLoader,
  47337. load: function (e, t, i, r) {
  47338. void 0 !== this.path && (e = this.path + e)
  47339. var o = this
  47340. , a = n.Cache.get(e)
  47341. if (void 0 !== a)
  47342. return t && setTimeout(function () {
  47343. t(a)
  47344. }, 0),
  47345. a
  47346. var s = new XMLHttpRequest
  47347. return s.overrideMimeType("text/plain"),
  47348. s.open("GET", e, !0),
  47349. s.addEventListener("load", function (i) {
  47350. var a = i.target.response
  47351. n.Cache.add(e, a),
  47352. 200 === this.status ? (t && t(a),
  47353. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47354. t && t(a),
  47355. o.manager.itemEnd(e)) : (r && r(i),
  47356. o.manager.itemError(e))
  47357. }, !1),
  47358. void 0 !== i && s.addEventListener("progress", function (e) {
  47359. i(e)
  47360. }, !1),
  47361. s.addEventListener("error", function (t) {
  47362. r && r(t),
  47363. o.manager.itemError(e)
  47364. }, !1),
  47365. void 0 !== this.responseType && (s.responseType = this.responseType),
  47366. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47367. s.send(null),
  47368. o.manager.itemStart(e),
  47369. s
  47370. },
  47371. setPath: function (e) {
  47372. this.path = e
  47373. },
  47374. setResponseType: function (e) {
  47375. this.responseType = e
  47376. },
  47377. setWithCredentials: function (e) {
  47378. this.withCredentials = e
  47379. }
  47380. },
  47381. n.FontLoader = function (e) {
  47382. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47383. }
  47384. ,
  47385. n.FontLoader.prototype = {
  47386. constructor: n.FontLoader,
  47387. load: function (e, t, i, r) {
  47388. var o = new n.XHRLoader(this.manager)
  47389. o.load(e, function (e) {
  47390. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47391. }, i, r)
  47392. }
  47393. },
  47394. n.ImageLoader = function (e) {
  47395. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47396. }
  47397. ,
  47398. n.ImageLoader.prototype = {
  47399. constructor: n.ImageLoader,
  47400. load: function (e, t, i, r) {
  47401. void 0 !== this.path && (e = this.path + e)
  47402. var o = this
  47403. , a = n.Cache.get(e)
  47404. if (void 0 !== a)
  47405. return o.manager.itemStart(e),
  47406. t ? setTimeout(function () {
  47407. t(a),
  47408. o.manager.itemEnd(e)
  47409. }, 0) : o.manager.itemEnd(e),
  47410. a
  47411. var s = document.createElement("img")
  47412. return s.addEventListener("load", function (i) {
  47413. n.Cache.add(e, this),
  47414. t && t(this),
  47415. o.manager.itemEnd(e)
  47416. }, !1),
  47417. void 0 !== i && s.addEventListener("progress", function (e) {
  47418. i(e)
  47419. }, !1),
  47420. s.addEventListener("error", function (t) {
  47421. r && r(t),
  47422. o.manager.itemError(e)
  47423. }, !1),
  47424. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47425. o.manager.itemStart(e),
  47426. s.src = e,
  47427. s
  47428. },
  47429. setCrossOrigin: function (e) {
  47430. this.crossOrigin = e
  47431. },
  47432. setPath: function (e) {
  47433. this.path = e
  47434. }
  47435. },
  47436. n.JSONLoader = function (e) {
  47437. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47438. e = void 0),
  47439. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47440. this.withCredentials = !1
  47441. }
  47442. ,
  47443. n.JSONLoader.prototype = {
  47444. constructor: n.JSONLoader,
  47445. get statusDomElement() {
  47446. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47447. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47448. this._statusDomElement
  47449. },
  47450. load: function (e, t, i, r) {
  47451. var o = this
  47452. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47453. , s = new n.XHRLoader(this.manager)
  47454. s.setWithCredentials(this.withCredentials),
  47455. s.load(e, function (i) {
  47456. var n = JSON.parse(i)
  47457. , r = n.metadata
  47458. if (void 0 !== r) {
  47459. var s = r.type
  47460. if (void 0 !== s) {
  47461. if ("object" === s.toLowerCase())
  47462. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.")
  47463. if ("scene" === s.toLowerCase())
  47464. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47465. }
  47466. }
  47467. var l = o.parse(n, a)
  47468. t(l.geometry, l.materials)
  47469. }, i, r)
  47470. },
  47471. setTexturePath: function (e) {
  47472. this.texturePath = e
  47473. },
  47474. parse: function (e, t) {
  47475. function i(t) {
  47476. function i(e, t) {
  47477. return e & 1 << t
  47478. }
  47479. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0
  47480. if (void 0 !== e.uvs) {
  47481. for (r = 0; r < e.uvs.length; r++)
  47482. e.uvs[r].length && B++
  47483. for (r = 0; r < B; r++)
  47484. s.faceVertexUvs[r] = []
  47485. }
  47486. for (l = 0,
  47487. c = L.length; l < c;)
  47488. E = new n.Vector3,
  47489. E.x = L[l++] * t,
  47490. E.y = L[l++] * t,
  47491. E.z = L[l++] * t,
  47492. s.vertices.push(E)
  47493. for (l = 0,
  47494. c = O.length; l < c;)
  47495. if (f = O[l++],
  47496. g = i(f, 0),
  47497. m = i(f, 1),
  47498. v = i(f, 3),
  47499. A = i(f, 4),
  47500. y = i(f, 5),
  47501. C = i(f, 6),
  47502. I = i(f, 7),
  47503. g) {
  47504. if (w = new n.Face3,
  47505. w.a = O[l],
  47506. w.b = O[l + 1],
  47507. w.c = O[l + 3],
  47508. _ = new n.Face3,
  47509. _.a = O[l + 1],
  47510. _.b = O[l + 2],
  47511. _.c = O[l + 3],
  47512. l += 4,
  47513. m && (p = O[l++],
  47514. w.materialIndex = p,
  47515. _.materialIndex = p),
  47516. a = s.faces.length,
  47517. v)
  47518. for (r = 0; r < B; r++)
  47519. for (S = e.uvs[r],
  47520. s.faceVertexUvs[r][a] = [],
  47521. s.faceVertexUvs[r][a + 1] = [],
  47522. o = 0; o < 4; o++)
  47523. d = O[l++],
  47524. R = S[2 * d],
  47525. P = S[2 * d + 1],
  47526. M = new n.Vector2(R, P),
  47527. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47528. 0 !== o && s.faceVertexUvs[r][a + 1].push(M)
  47529. if (A && (u = 3 * O[l++],
  47530. w.normal.set(D[u++], D[u++], D[u]),
  47531. _.normal.copy(w.normal)),
  47532. y)
  47533. for (r = 0; r < 4; r++)
  47534. u = 3 * O[l++],
  47535. x = new n.Vector3(D[u++], D[u++], D[u]),
  47536. 2 !== r && w.vertexNormals.push(x),
  47537. 0 !== r && _.vertexNormals.push(x)
  47538. if (C && (h = O[l++],
  47539. T = N[h],
  47540. w.color.setHex(T),
  47541. _.color.setHex(T)),
  47542. I)
  47543. for (r = 0; r < 4; r++)
  47544. h = O[l++],
  47545. T = N[h],
  47546. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47547. 0 !== r && _.vertexColors.push(new n.Color(T))
  47548. s.faces.push(w),
  47549. s.faces.push(_)
  47550. } else {
  47551. if (b = new n.Face3,
  47552. b.a = O[l++],
  47553. b.b = O[l++],
  47554. b.c = O[l++],
  47555. m && (p = O[l++],
  47556. b.materialIndex = p),
  47557. a = s.faces.length,
  47558. v)
  47559. for (r = 0; r < B; r++)
  47560. for (S = e.uvs[r],
  47561. s.faceVertexUvs[r][a] = [],
  47562. o = 0; o < 3; o++)
  47563. d = O[l++],
  47564. R = S[2 * d],
  47565. P = S[2 * d + 1],
  47566. M = new n.Vector2(R, P),
  47567. s.faceVertexUvs[r][a].push(M)
  47568. if (A && (u = 3 * O[l++],
  47569. b.normal.set(D[u++], D[u++], D[u])),
  47570. y)
  47571. for (r = 0; r < 3; r++)
  47572. u = 3 * O[l++],
  47573. x = new n.Vector3(D[u++], D[u++], D[u]),
  47574. b.vertexNormals.push(x)
  47575. if (C && (h = O[l++],
  47576. b.color.setHex(N[h])),
  47577. I)
  47578. for (r = 0; r < 3; r++)
  47579. h = O[l++],
  47580. b.vertexColors.push(new n.Color(N[h]))
  47581. s.faces.push(b)
  47582. }
  47583. }
  47584. function r() {
  47585. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2
  47586. if (e.skinWeights)
  47587. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47588. var o = e.skinWeights[i]
  47589. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47590. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47591. , c = t > 3 ? e.skinWeights[i + 3] : 0
  47592. s.skinWeights.push(new n.Vector4(o, a, l, c))
  47593. }
  47594. if (e.skinIndices)
  47595. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47596. var h = e.skinIndices[i]
  47597. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47598. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47599. , p = t > 3 ? e.skinIndices[i + 3] : 0
  47600. s.skinIndices.push(new n.Vector4(h, u, d, p))
  47601. }
  47602. s.bones = e.bones,
  47603. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47604. }
  47605. function o(t) {
  47606. if (void 0 !== e.morphTargets)
  47607. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47608. s.morphTargets[i] = {},
  47609. s.morphTargets[i].name = e.morphTargets[i].name,
  47610. s.morphTargets[i].vertices = []
  47611. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47612. var h = new n.Vector3
  47613. h.x = a[l] * t,
  47614. h.y = a[l + 1] * t,
  47615. h.z = a[l + 2] * t,
  47616. o.push(h)
  47617. }
  47618. }
  47619. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47620. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.')
  47621. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47622. u[i].color.fromArray(d, 3 * i)
  47623. }
  47624. }
  47625. function a() {
  47626. var t = []
  47627. , i = []
  47628. void 0 !== e.animation && i.push(e.animation),
  47629. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations))
  47630. for (var r = 0; r < i.length; r++) {
  47631. var o = n.AnimationClip.parseAnimation(i[r], s.bones)
  47632. o && t.push(o)
  47633. }
  47634. if (s.morphTargets) {
  47635. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10)
  47636. t = t.concat(a)
  47637. }
  47638. t.length > 0 && (s.animations = t)
  47639. }
  47640. var s = new n.Geometry
  47641. , l = void 0 !== e.scale ? 1 / e.scale : 1
  47642. if (i(l),
  47643. r(),
  47644. o(l),
  47645. a(),
  47646. s.computeFaceNormals(),
  47647. s.computeBoundingSphere(),
  47648. void 0 === e.materials || 0 === e.materials.length)
  47649. return {
  47650. geometry: s
  47651. }
  47652. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin)
  47653. return {
  47654. geometry: s,
  47655. materials: c
  47656. }
  47657. }
  47658. },
  47659. n.LoadingManager = function (e, t, i) {
  47660. var n = this
  47661. , r = !1
  47662. , o = 0
  47663. , a = 0
  47664. this.onStart = void 0,
  47665. this.onLoad = e,
  47666. this.onProgress = t,
  47667. this.onError = i,
  47668. this.itemStart = function (e) {
  47669. a++,
  47670. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47671. r = !0
  47672. }
  47673. ,
  47674. this.itemEnd = function (e) {
  47675. o++,
  47676. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47677. o === a && (r = !1,
  47678. void 0 !== n.onLoad && n.onLoad())
  47679. }
  47680. ,
  47681. this.itemError = function (e) {
  47682. void 0 !== n.onError && n.onError(e)
  47683. }
  47684. }
  47685. ,
  47686. n.DefaultLoadingManager = new n.LoadingManager,
  47687. n.BufferGeometryLoader = function (e) {
  47688. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47689. }
  47690. ,
  47691. n.BufferGeometryLoader.prototype = {
  47692. constructor: n.BufferGeometryLoader,
  47693. load: function (e, t, i, r) {
  47694. var o = this
  47695. , a = new n.XHRLoader(o.manager)
  47696. a.load(e, function (e) {
  47697. t(o.parse(JSON.parse(e)))
  47698. }, i, r)
  47699. },
  47700. parse: function (e) {
  47701. var t = new n.BufferGeometry
  47702. , i = e.data.index
  47703. , r = {
  47704. Int8Array: Int8Array,
  47705. Uint8Array: Uint8Array,
  47706. Uint8ClampedArray: Uint8ClampedArray,
  47707. Int16Array: Int16Array,
  47708. Uint16Array: Uint16Array,
  47709. Int32Array: Int32Array,
  47710. Uint32Array: Uint32Array,
  47711. Float32Array: Float32Array,
  47712. Float64Array: Float64Array
  47713. }
  47714. if (void 0 !== i) {
  47715. var o = new r[i.type](i.array)
  47716. t.setIndex(new n.BufferAttribute(o, 1))
  47717. }
  47718. var a = e.data.attributes
  47719. for (var s in a) {
  47720. var l = a[s]
  47721. , o = new r[l.type](l.array)
  47722. t.addAttribute(s, new n.BufferAttribute(o, l.itemSize))
  47723. }
  47724. var c = e.data.groups || e.data.drawcalls || e.data.offsets
  47725. if (void 0 !== c)
  47726. for (var h = 0, u = c.length; h !== u; ++h) {
  47727. var d = c[h]
  47728. t.addGroup(d.start, d.count, d.materialIndex)
  47729. }
  47730. var p = e.data.boundingSphere
  47731. if (void 0 !== p) {
  47732. var f = new n.Vector3
  47733. void 0 !== p.center && f.fromArray(p.center),
  47734. t.boundingSphere = new n.Sphere(f, p.radius)
  47735. }
  47736. return t
  47737. }
  47738. },
  47739. n.MaterialLoader = function (e) {
  47740. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47741. this.textures = {}
  47742. }
  47743. ,
  47744. n.MaterialLoader.prototype = {
  47745. constructor: n.MaterialLoader,
  47746. load: function (e, t, i, r) {
  47747. var o = this
  47748. , a = new n.XHRLoader(o.manager)
  47749. a.load(e, function (e) {
  47750. t(o.parse(JSON.parse(e)))
  47751. }, i, r)
  47752. },
  47753. setTextures: function (e) {
  47754. this.textures = e
  47755. },
  47756. getTexture: function (e) {
  47757. var t = this.textures
  47758. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47759. t[e]
  47760. },
  47761. parse: function (e) {
  47762. var t = new n[e.type]
  47763. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47764. void 0 !== e.name && (t.name = e.name),
  47765. void 0 !== e.color && t.color.setHex(e.color),
  47766. void 0 !== e.roughness && (t.roughness = e.roughness),
  47767. void 0 !== e.metalness && (t.metalness = e.metalness),
  47768. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47769. void 0 !== e.specular && t.specular.setHex(e.specular),
  47770. void 0 !== e.shininess && (t.shininess = e.shininess),
  47771. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47772. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47773. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47774. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47775. void 0 !== e.shading && (t.shading = e.shading),
  47776. void 0 !== e.blending && (t.blending = e.blending),
  47777. void 0 !== e.side && (t.side = e.side),
  47778. void 0 !== e.opacity && (t.opacity = e.opacity),
  47779. void 0 !== e.transparent && (t.transparent = e.transparent),
  47780. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47781. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47782. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47783. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47784. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47785. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47786. void 0 !== e.size && (t.size = e.size),
  47787. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47788. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47789. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47790. t.transparent = !0),
  47791. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47792. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47793. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47794. void 0 !== e.normalScale) {
  47795. var i = e.normalScale
  47796. Array.isArray(i) === !1 && (i = [i, i]),
  47797. t.normalScale = (new n.Vector2).fromArray(i)
  47798. }
  47799. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47800. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47801. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47802. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47803. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47804. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47805. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47806. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47807. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47808. t.combine = n.MultiplyOperation),
  47809. e.reflectivity && (t.reflectivity = e.reflectivity),
  47810. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47811. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47812. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47813. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47814. void 0 !== e.materials)
  47815. for (var r = 0, o = e.materials.length; r < o; r++)
  47816. t.materials.push(this.parse(e.materials[r]))
  47817. return t
  47818. }
  47819. },
  47820. n.ObjectLoader = function (e) {
  47821. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47822. this.texturePath = ""
  47823. }
  47824. ,
  47825. n.ObjectLoader.prototype = {
  47826. constructor: n.ObjectLoader,
  47827. load: function (e, t, i, r) {
  47828. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1))
  47829. var o = this
  47830. , a = new n.XHRLoader(o.manager)
  47831. a.load(e, function (e) {
  47832. o.parse(JSON.parse(e), t)
  47833. }, i, r)
  47834. },
  47835. setTexturePath: function (e) {
  47836. this.texturePath = e
  47837. },
  47838. setCrossOrigin: function (e) {
  47839. this.crossOrigin = e
  47840. },
  47841. parse: function (e, t) {
  47842. var i = this.parseGeometries(e.geometries)
  47843. , n = this.parseImages(e.images, function () {
  47844. void 0 !== t && t(a)
  47845. })
  47846. , r = this.parseTextures(e.textures, n)
  47847. , o = this.parseMaterials(e.materials, r)
  47848. , a = this.parseObject(e.object, i, o)
  47849. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47850. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47851. a
  47852. },
  47853. parseGeometries: function (e) {
  47854. var t = {}
  47855. if (void 0 !== e)
  47856. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47857. var s, l = e[o]
  47858. switch (l.type) {
  47859. case "PlaneGeometry":
  47860. case "PlaneBufferGeometry":
  47861. s = new n[l.type](l.width, l.height, l.widthSegments, l.heightSegments)
  47862. break
  47863. case "BoxGeometry":
  47864. case "BoxBufferGeometry":
  47865. case "CubeGeometry":
  47866. s = new n[l.type](l.width, l.height, l.depth, l.widthSegments, l.heightSegments, l.depthSegments)
  47867. break
  47868. case "CircleGeometry":
  47869. case "CircleBufferGeometry":
  47870. s = new n[l.type](l.radius, l.segments, l.thetaStart, l.thetaLength)
  47871. break
  47872. case "CylinderGeometry":
  47873. case "CylinderBufferGeometry":
  47874. s = new n[l.type](l.radiusTop, l.radiusBottom, l.height, l.radialSegments, l.heightSegments, l.openEnded, l.thetaStart, l.thetaLength)
  47875. break
  47876. case "SphereGeometry":
  47877. case "SphereBufferGeometry":
  47878. s = new n[l.type](l.radius, l.widthSegments, l.heightSegments, l.phiStart, l.phiLength, l.thetaStart, l.thetaLength)
  47879. break
  47880. case "DodecahedronGeometry":
  47881. s = new n.DodecahedronGeometry(l.radius, l.detail)
  47882. break
  47883. case "IcosahedronGeometry":
  47884. s = new n.IcosahedronGeometry(l.radius, l.detail)
  47885. break
  47886. case "OctahedronGeometry":
  47887. s = new n.OctahedronGeometry(l.radius, l.detail)
  47888. break
  47889. case "TetrahedronGeometry":
  47890. s = new n.TetrahedronGeometry(l.radius, l.detail)
  47891. break
  47892. case "RingGeometry":
  47893. case "RingBufferGeometry":
  47894. s = new n[l.type](l.innerRadius, l.outerRadius, l.thetaSegments, l.phiSegments, l.thetaStart, l.thetaLength)
  47895. break
  47896. case "TorusGeometry":
  47897. case "TorusBufferGeometry":
  47898. s = new n[l.type](l.radius, l.tube, l.radialSegments, l.tubularSegments, l.arc)
  47899. break
  47900. case "TorusKnotGeometry":
  47901. case "TorusKnotBufferGeometry":
  47902. s = new n[l.type](l.radius, l.tube, l.tubularSegments, l.radialSegments, l.p, l.q)
  47903. break
  47904. case "LatheGeometry":
  47905. s = new n.LatheGeometry(l.points, l.segments, l.phiStart, l.phiLength)
  47906. break
  47907. case "BufferGeometry":
  47908. s = r.parse(l)
  47909. break
  47910. case "Geometry":
  47911. s = i.parse(l.data, this.texturePath).geometry
  47912. break
  47913. default:
  47914. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"')
  47915. continue
  47916. }
  47917. s.uuid = l.uuid,
  47918. void 0 !== l.name && (s.name = l.name),
  47919. t[l.uuid] = s
  47920. }
  47921. return t
  47922. },
  47923. parseMaterials: function (e, t) {
  47924. var i = {}
  47925. if (void 0 !== e) {
  47926. var r = new n.MaterialLoader
  47927. r.setTextures(t)
  47928. for (var o = 0, a = e.length; o < a; o++) {
  47929. var s = r.parse(e[o])
  47930. i[s.uuid] = s
  47931. }
  47932. }
  47933. return i
  47934. },
  47935. parseAnimations: function (e) {
  47936. for (var t = [], i = 0; i < e.length; i++) {
  47937. var r = n.AnimationClip.parse(e[i])
  47938. t.push(r)
  47939. }
  47940. return t
  47941. },
  47942. parseImages: function (e, t) {
  47943. function i(e) {
  47944. return r.manager.itemStart(e),
  47945. s.load(e, function () {
  47946. r.manager.itemEnd(e)
  47947. })
  47948. }
  47949. var r = this
  47950. , o = {}
  47951. if (void 0 !== e && e.length > 0) {
  47952. var a = new n.LoadingManager(t)
  47953. , s = new n.ImageLoader(a)
  47954. s.setCrossOrigin(this.crossOrigin)
  47955. for (var l = 0, c = e.length; l < c; l++) {
  47956. var h = e[l]
  47957. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url
  47958. o[h.uuid] = i(u)
  47959. }
  47960. }
  47961. return o
  47962. },
  47963. parseTextures: function (e, t) {
  47964. function i(e) {
  47965. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47966. n[e])
  47967. }
  47968. var r = {}
  47969. if (void 0 !== e)
  47970. for (var o = 0, a = e.length; o < a; o++) {
  47971. var s = e[o]
  47972. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47973. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image)
  47974. var l = new n.Texture(t[s.image])
  47975. l.needsUpdate = !0,
  47976. l.uuid = s.uuid,
  47977. void 0 !== s.name && (l.name = s.name),
  47978. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47979. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0], s.offset[1])),
  47980. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0], s.repeat[1])),
  47981. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47982. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47983. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47984. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47985. l.wrapT = i(s.wrap[1])),
  47986. r[s.uuid] = l
  47987. }
  47988. return r
  47989. },
  47990. parseObject: function () {
  47991. var e = new n.Matrix4
  47992. return function (t, i, r) {
  47993. function o(e) {
  47994. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47995. i[e]
  47996. }
  47997. function a(e) {
  47998. if (void 0 !== e)
  47999. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48000. r[e]
  48001. }
  48002. var s
  48003. switch (t.type) {
  48004. case "Scene":
  48005. s = new n.Scene
  48006. break
  48007. case "PerspectiveCamera":
  48008. s = new n.PerspectiveCamera(t.fov, t.aspect, t.near, t.far)
  48009. break
  48010. case "OrthographicCamera":
  48011. s = new n.OrthographicCamera(t.left, t.right, t.top, t.bottom, t.near, t.far)
  48012. break
  48013. case "AmbientLight":
  48014. s = new n.AmbientLight(t.color, t.intensity)
  48015. break
  48016. case "DirectionalLight":
  48017. s = new n.DirectionalLight(t.color, t.intensity)
  48018. break
  48019. case "PointLight":
  48020. s = new n.PointLight(t.color, t.intensity, t.distance, t.decay)
  48021. break
  48022. case "SpotLight":
  48023. s = new n.SpotLight(t.color, t.intensity, t.distance, t.angle, t.penumbra, t.decay)
  48024. break
  48025. case "HemisphereLight":
  48026. s = new n.HemisphereLight(t.color, t.groundColor, t.intensity)
  48027. break
  48028. case "Mesh":
  48029. var l = o(t.geometry)
  48030. , c = a(t.material)
  48031. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l, c) : new n.Mesh(l, c)
  48032. break
  48033. case "LOD":
  48034. s = new n.LOD
  48035. break
  48036. case "Line":
  48037. s = new n.Line(o(t.geometry), a(t.material), t.mode)
  48038. break
  48039. case "PointCloud":
  48040. case "Points":
  48041. s = new n.Points(o(t.geometry), a(t.material))
  48042. break
  48043. case "Sprite":
  48044. s = new n.Sprite(a(t.material))
  48045. break
  48046. case "Group":
  48047. s = new n.Group
  48048. break
  48049. default:
  48050. s = new n.Object3D
  48051. }
  48052. if (s.uuid = t.uuid,
  48053. void 0 !== t.name && (s.name = t.name),
  48054. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48055. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48056. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48057. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48058. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48059. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48060. void 0 !== t.visible && (s.visible = t.visible),
  48061. void 0 !== t.userData && (s.userData = t.userData),
  48062. void 0 !== t.children)
  48063. for (var h in t.children)
  48064. s.add(this.parseObject(t.children[h], i, r))
  48065. if ("LOD" === t.type)
  48066. for (var u = t.levels, d = 0; d < u.length; d++) {
  48067. var p = u[d]
  48068. , h = s.getObjectByProperty("uuid", p.object)
  48069. void 0 !== h && s.addLevel(h, p.distance)
  48070. }
  48071. return s
  48072. }
  48073. }()
  48074. },
  48075. n.TextureLoader = function (e) {
  48076. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48077. }
  48078. ,
  48079. n.TextureLoader.prototype = {
  48080. constructor: n.TextureLoader,
  48081. load: function (e, t, i, r) {
  48082. var o = new n.Texture
  48083. , a = new n.ImageLoader(this.manager)
  48084. return a.setCrossOrigin(this.crossOrigin),
  48085. a.setPath(this.path),
  48086. a.load(e, function (e) {
  48087. o.image = e,
  48088. o.needsUpdate = !0,
  48089. void 0 !== t && t(o)
  48090. }, i, r),
  48091. o
  48092. },
  48093. setCrossOrigin: function (e) {
  48094. this.crossOrigin = e
  48095. },
  48096. setPath: function (e) {
  48097. this.path = e
  48098. }
  48099. },
  48100. n.CubeTextureLoader = function (e) {
  48101. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48102. }
  48103. ,
  48104. n.CubeTextureLoader.prototype = {
  48105. constructor: n.CubeTextureLoader,
  48106. load: function (e, t, i, r) {
  48107. function o(i) {
  48108. s.load(e[i], function (e) {
  48109. a.images[i] = e,
  48110. l++,
  48111. 6 === l && (a.needsUpdate = !0,
  48112. t && t(a))
  48113. }, void 0, r)
  48114. }
  48115. var a = new n.CubeTexture
  48116. , s = new n.ImageLoader(this.manager)
  48117. s.setCrossOrigin(this.crossOrigin),
  48118. s.setPath(this.path)
  48119. for (var l = 0, c = 0; c < e.length; ++c)
  48120. o(c)
  48121. return a
  48122. },
  48123. setCrossOrigin: function (e) {
  48124. this.crossOrigin = e
  48125. },
  48126. setPath: function (e) {
  48127. this.path = e
  48128. }
  48129. },
  48130. n.DataTextureLoader = n.BinaryTextureLoader = function (e) {
  48131. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48132. this._parser = null
  48133. }
  48134. ,
  48135. n.BinaryTextureLoader.prototype = {
  48136. constructor: n.BinaryTextureLoader,
  48137. load: function (e, t, i, r) {
  48138. var o = this
  48139. , a = new n.DataTexture
  48140. , s = new n.XHRLoader(this.manager)
  48141. return s.setResponseType("arraybuffer"),
  48142. s.load(e, function (e) {
  48143. var i = o._parser(e)
  48144. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48145. a.image.height = i.height,
  48146. a.image.data = i.data),
  48147. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48148. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48149. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48150. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48151. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48152. void 0 !== i.format && (a.format = i.format),
  48153. void 0 !== i.type && (a.type = i.type),
  48154. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48155. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48156. a.needsUpdate = !0,
  48157. t && t(a, i))
  48158. }, i, r),
  48159. a
  48160. }
  48161. },
  48162. n.CompressedTextureLoader = function (e) {
  48163. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48164. this._parser = null
  48165. }
  48166. n.CompressedTextureLoader.prototype = {
  48167. constructor: n.CompressedTextureLoader,
  48168. load: function (e, t, i, r) {
  48169. function o(o) {
  48170. c.load(e[o], function (e) {
  48171. var i = a._parser(e, !0)
  48172. s[o] = {
  48173. width: i.width,
  48174. height: i.height,
  48175. format: i.format,
  48176. mipmaps: i.mipmaps
  48177. },
  48178. h += 1,
  48179. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48180. l.format = i.format,
  48181. l.needsUpdate = !0,
  48182. t && t(l))
  48183. }, i, r)
  48184. }
  48185. var a = this
  48186. , s = []
  48187. , l = new n.CompressedTexture
  48188. l.image = s
  48189. var c = new n.XHRLoader(this.manager)
  48190. if (c.setPath(this.path),
  48191. c.setResponseType("arraybuffer"),
  48192. Array.isArray(e))
  48193. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48194. o(u)
  48195. else
  48196. c.load(e, function (e) {
  48197. var i = a._parser(e, !0)
  48198. if (i.isCubemap)
  48199. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48200. s[o] = {
  48201. mipmaps: []
  48202. }
  48203. for (var c = 0; c < i.mipmapCount; c++)
  48204. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48205. s[o].format = i.format,
  48206. s[o].width = i.width,
  48207. s[o].height = i.height
  48208. }
  48209. else
  48210. l.image.width = i.width,
  48211. l.image.height = i.height,
  48212. l.mipmaps = i.mipmaps
  48213. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48214. l.format = i.format,
  48215. l.needsUpdate = !0,
  48216. t && t(l)
  48217. }, i, r)
  48218. return l
  48219. },
  48220. setPath: function (e) {
  48221. this.path = e
  48222. }
  48223. }
  48224. n.Material = function () {
  48225. Object.defineProperty(this, "id", {
  48226. value: n.MaterialIdCount++
  48227. }),
  48228. this.uuid = n.Math.generateUUID(),
  48229. this.name = "",
  48230. this.type = "Material",
  48231. this.side = n.FrontSide,
  48232. this.opacity = 1,
  48233. this.transparent = !1,
  48234. this.blending = n.NormalBlending,
  48235. this.blendSrc = n.SrcAlphaFactor,
  48236. this.blendDst = n.OneMinusSrcAlphaFactor,
  48237. this.blendEquation = n.AddEquation,
  48238. this.blendSrcAlpha = null,
  48239. this.blendDstAlpha = null,
  48240. this.blendEquationAlpha = null,
  48241. this.depthFunc = n.LessEqualDepth,
  48242. this.depthTest = !0,
  48243. this.depthWrite = !0,
  48244. this.colorWrite = !0,
  48245. this.precision = null,
  48246. this.polygonOffset = !1,
  48247. this.polygonOffsetFactor = 0,
  48248. this.polygonOffsetUnits = 0,
  48249. this.alphaTest = 0,
  48250. this.premultipliedAlpha = !1,
  48251. this.overdraw = 0,
  48252. this.visible = !0,
  48253. this._needsUpdate = !0
  48254. }
  48255. ,
  48256. n.Material.prototype = {
  48257. constructor: n.Material,
  48258. get needsUpdate() {
  48259. return this._needsUpdate
  48260. },
  48261. set needsUpdate(e) {
  48262. e === !0 && this.update(),
  48263. this._needsUpdate = e
  48264. },
  48265. setValues: function (e) {
  48266. if (void 0 !== e)
  48267. for (var t in e) {
  48268. var i = e[t]
  48269. if (void 0 !== i) {
  48270. var r = this[t]
  48271. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48272. } else
  48273. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48274. }
  48275. },
  48276. toJSON: function (e) {
  48277. function t(e) {
  48278. var t = []
  48279. for (var i in e) {
  48280. var n = e[i]
  48281. delete n.metadata,
  48282. t.push(n)
  48283. }
  48284. return t
  48285. }
  48286. var i = void 0 === e
  48287. i && (e = {
  48288. textures: {},
  48289. images: {}
  48290. })
  48291. var r = {
  48292. metadata: {
  48293. version: 4.4,
  48294. type: "Material",
  48295. generator: "Material.toJSON"
  48296. }
  48297. }
  48298. if (r.uuid = this.uuid,
  48299. r.type = this.type,
  48300. "" !== this.name && (r.name = this.name),
  48301. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48302. .5 !== this.roughness && (r.roughness = this.roughness),
  48303. .5 !== this.metalness && (r.metalness = this.metalness),
  48304. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48305. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48306. void 0 !== this.shininess && (r.shininess = this.shininess),
  48307. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48308. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48309. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48310. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48311. r.bumpScale = this.bumpScale),
  48312. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48313. r.normalScale = this.normalScale.toArray()),
  48314. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48315. r.displacementScale = this.displacementScale,
  48316. r.displacementBias = this.displacementBias),
  48317. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48318. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48319. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48320. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48321. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48322. r.reflectivity = this.reflectivity),
  48323. void 0 !== this.size && (r.size = this.size),
  48324. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48325. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48326. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48327. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48328. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48329. this.opacity < 1 && (r.opacity = this.opacity),
  48330. this.transparent === !0 && (r.transparent = this.transparent),
  48331. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48332. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48333. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48334. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48335. i) {
  48336. var o = t(e.textures)
  48337. , a = t(e.images)
  48338. o.length > 0 && (r.textures = o),
  48339. a.length > 0 && (r.images = a)
  48340. }
  48341. return r
  48342. },
  48343. clone: function () {
  48344. return (new this.constructor).copy(this)
  48345. },
  48346. copy: function (e) {
  48347. return this.name = e.name,
  48348. this.side = e.side,
  48349. this.opacity = e.opacity,
  48350. this.transparent = e.transparent,
  48351. this.blending = e.blending,
  48352. this.blendSrc = e.blendSrc,
  48353. this.blendDst = e.blendDst,
  48354. this.blendEquation = e.blendEquation,
  48355. this.blendSrcAlpha = e.blendSrcAlpha,
  48356. this.blendDstAlpha = e.blendDstAlpha,
  48357. this.blendEquationAlpha = e.blendEquationAlpha,
  48358. this.depthFunc = e.depthFunc,
  48359. this.depthTest = e.depthTest,
  48360. this.depthWrite = e.depthWrite,
  48361. this.colorWrite = e.colorWrite,
  48362. this.precision = e.precision,
  48363. this.polygonOffset = e.polygonOffset,
  48364. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48365. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48366. this.alphaTest = e.alphaTest,
  48367. this.premultipliedAlpha = e.premultipliedAlpha,
  48368. this.overdraw = e.overdraw,
  48369. this.visible = e.visible,
  48370. this
  48371. },
  48372. update: function () {
  48373. this.dispatchEvent({
  48374. type: "update"
  48375. })
  48376. },
  48377. dispose: function () {
  48378. this.dispatchEvent({
  48379. type: "dispose"
  48380. })
  48381. }
  48382. },
  48383. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48384. n.MaterialIdCount = 0,
  48385. n.LineBasicMaterial = function (e) {
  48386. n.Material.call(this),
  48387. this.type = "LineBasicMaterial",
  48388. this.color = new n.Color(16777215),
  48389. this.linewidth = 1,
  48390. this.linecap = "round",
  48391. this.linejoin = "round",
  48392. this.blending = n.NormalBlending,
  48393. this.vertexColors = n.NoColors,
  48394. this.fog = !0,
  48395. this.setValues(e)
  48396. }
  48397. ,
  48398. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48399. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48400. n.LineBasicMaterial.prototype.copy = function (e) {
  48401. return n.Material.prototype.copy.call(this, e),
  48402. this.color.copy(e.color),
  48403. this.linewidth = e.linewidth,
  48404. this.linecap = e.linecap,
  48405. this.linejoin = e.linejoin,
  48406. this.vertexColors = e.vertexColors,
  48407. this.fog = e.fog,
  48408. this
  48409. }
  48410. ,
  48411. n.LineDashedMaterial = function (e) {
  48412. n.Material.call(this),
  48413. this.type = "LineDashedMaterial",
  48414. this.color = new n.Color(16777215),
  48415. this.linewidth = 1,
  48416. this.scale = 1,
  48417. this.dashSize = 3,
  48418. this.gapSize = 1,
  48419. this.blending = n.NormalBlending,
  48420. this.vertexColors = n.NoColors,
  48421. this.fog = !0,
  48422. this.setValues(e)
  48423. }
  48424. ,
  48425. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48426. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48427. n.LineDashedMaterial.prototype.copy = function (e) {
  48428. return n.Material.prototype.copy.call(this, e),
  48429. this.color.copy(e.color),
  48430. this.linewidth = e.linewidth,
  48431. this.scale = e.scale,
  48432. this.dashSize = e.dashSize,
  48433. this.gapSize = e.gapSize,
  48434. this.vertexColors = e.vertexColors,
  48435. this.fog = e.fog,
  48436. this
  48437. }
  48438. ,
  48439. n.MeshBasicMaterial = function (e) {
  48440. n.Material.call(this),
  48441. this.type = "MeshBasicMaterial",
  48442. this.color = new n.Color(16777215),
  48443. this.map = null,
  48444. this.aoMap = null,
  48445. this.aoMapIntensity = 1,
  48446. this.specularMap = null,
  48447. this.alphaMap = null,
  48448. this.envMap = null,
  48449. this.combine = n.MultiplyOperation,
  48450. this.reflectivity = 1,
  48451. this.refractionRatio = .98,
  48452. this.fog = !0,
  48453. this.shading = n.SmoothShading,
  48454. this.blending = n.NormalBlending,
  48455. this.wireframe = !1,
  48456. this.wireframeLinewidth = 1,
  48457. this.wireframeLinecap = "round",
  48458. this.wireframeLinejoin = "round",
  48459. this.vertexColors = n.NoColors,
  48460. this.skinning = !1,
  48461. this.morphTargets = !1,
  48462. this.setValues(e)
  48463. }
  48464. ,
  48465. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48466. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48467. n.MeshBasicMaterial.prototype.copy = function (e) {
  48468. return n.Material.prototype.copy.call(this, e),
  48469. this.color.copy(e.color),
  48470. this.map = e.map,
  48471. this.aoMap = e.aoMap,
  48472. this.aoMapIntensity = e.aoMapIntensity,
  48473. this.specularMap = e.specularMap,
  48474. this.alphaMap = e.alphaMap,
  48475. this.envMap = e.envMap,
  48476. this.combine = e.combine,
  48477. this.reflectivity = e.reflectivity,
  48478. this.refractionRatio = e.refractionRatio,
  48479. this.fog = e.fog,
  48480. this.shading = e.shading,
  48481. this.wireframe = e.wireframe,
  48482. this.wireframeLinewidth = e.wireframeLinewidth,
  48483. this.wireframeLinecap = e.wireframeLinecap,
  48484. this.wireframeLinejoin = e.wireframeLinejoin,
  48485. this.vertexColors = e.vertexColors,
  48486. this.skinning = e.skinning,
  48487. this.morphTargets = e.morphTargets,
  48488. this
  48489. }
  48490. ,
  48491. n.MeshLambertMaterial = function (e) {
  48492. n.Material.call(this),
  48493. this.type = "MeshLambertMaterial",
  48494. this.color = new n.Color(16777215),
  48495. this.map = null,
  48496. this.lightMap = null,
  48497. this.lightMapIntensity = 1,
  48498. this.aoMap = null,
  48499. this.aoMapIntensity = 1,
  48500. this.emissive = new n.Color(0),
  48501. this.emissiveIntensity = 1,
  48502. this.emissiveMap = null,
  48503. this.specularMap = null,
  48504. this.alphaMap = null,
  48505. this.envMap = null,
  48506. this.combine = n.MultiplyOperation,
  48507. this.reflectivity = 1,
  48508. this.refractionRatio = .98,
  48509. this.fog = !0,
  48510. this.blending = n.NormalBlending,
  48511. this.wireframe = !1,
  48512. this.wireframeLinewidth = 1,
  48513. this.wireframeLinecap = "round",
  48514. this.wireframeLinejoin = "round",
  48515. this.vertexColors = n.NoColors,
  48516. this.skinning = !1,
  48517. this.morphTargets = !1,
  48518. this.morphNormals = !1,
  48519. this.setValues(e)
  48520. }
  48521. ,
  48522. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48523. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48524. n.MeshLambertMaterial.prototype.copy = function (e) {
  48525. return n.Material.prototype.copy.call(this, e),
  48526. this.color.copy(e.color),
  48527. this.map = e.map,
  48528. this.lightMap = e.lightMap,
  48529. this.lightMapIntensity = e.lightMapIntensity,
  48530. this.aoMap = e.aoMap,
  48531. this.aoMapIntensity = e.aoMapIntensity,
  48532. this.emissive.copy(e.emissive),
  48533. this.emissiveMap = e.emissiveMap,
  48534. this.emissiveIntensity = e.emissiveIntensity,
  48535. this.specularMap = e.specularMap,
  48536. this.alphaMap = e.alphaMap,
  48537. this.envMap = e.envMap,
  48538. this.combine = e.combine,
  48539. this.reflectivity = e.reflectivity,
  48540. this.refractionRatio = e.refractionRatio,
  48541. this.fog = e.fog,
  48542. this.wireframe = e.wireframe,
  48543. this.wireframeLinewidth = e.wireframeLinewidth,
  48544. this.wireframeLinecap = e.wireframeLinecap,
  48545. this.wireframeLinejoin = e.wireframeLinejoin,
  48546. this.vertexColors = e.vertexColors,
  48547. this.skinning = e.skinning,
  48548. this.morphTargets = e.morphTargets,
  48549. this.morphNormals = e.morphNormals,
  48550. this
  48551. }
  48552. ,
  48553. n.MeshPhongMaterial = function (e) {
  48554. n.Material.call(this),
  48555. this.type = "MeshPhongMaterial",
  48556. this.color = new n.Color(16777215),
  48557. this.specular = new n.Color(1118481),
  48558. this.shininess = 30,
  48559. this.map = null,
  48560. this.lightMap = null,
  48561. this.lightMapIntensity = 1,
  48562. this.aoMap = null,
  48563. this.aoMapIntensity = 1,
  48564. this.emissive = new n.Color(0),
  48565. this.emissiveIntensity = 1,
  48566. this.emissiveMap = null,
  48567. this.bumpMap = null,
  48568. this.bumpScale = 1,
  48569. this.normalMap = null,
  48570. this.normalScale = new n.Vector2(1, 1),
  48571. this.displacementMap = null,
  48572. this.displacementScale = 1,
  48573. this.displacementBias = 0,
  48574. this.specularMap = null,
  48575. this.alphaMap = null,
  48576. this.envMap = null,
  48577. this.combine = n.MultiplyOperation,
  48578. this.reflectivity = 1,
  48579. this.refractionRatio = .98,
  48580. this.fog = !0,
  48581. this.shading = n.SmoothShading,
  48582. this.blending = n.NormalBlending,
  48583. this.wireframe = !1,
  48584. this.wireframeLinewidth = 1,
  48585. this.wireframeLinecap = "round",
  48586. this.wireframeLinejoin = "round",
  48587. this.vertexColors = n.NoColors,
  48588. this.skinning = !1,
  48589. this.morphTargets = !1,
  48590. this.morphNormals = !1,
  48591. this.setValues(e)
  48592. }
  48593. ,
  48594. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48595. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48596. n.MeshPhongMaterial.prototype.copy = function (e) {
  48597. return n.Material.prototype.copy.call(this, e),
  48598. this.color.copy(e.color),
  48599. this.specular.copy(e.specular),
  48600. this.shininess = e.shininess,
  48601. this.map = e.map,
  48602. this.lightMap = e.lightMap,
  48603. this.lightMapIntensity = e.lightMapIntensity,
  48604. this.aoMap = e.aoMap,
  48605. this.aoMapIntensity = e.aoMapIntensity,
  48606. this.emissive.copy(e.emissive),
  48607. this.emissiveMap = e.emissiveMap,
  48608. this.emissiveIntensity = e.emissiveIntensity,
  48609. this.bumpMap = e.bumpMap,
  48610. this.bumpScale = e.bumpScale,
  48611. this.normalMap = e.normalMap,
  48612. this.normalScale.copy(e.normalScale),
  48613. this.displacementMap = e.displacementMap,
  48614. this.displacementScale = e.displacementScale,
  48615. this.displacementBias = e.displacementBias,
  48616. this.specularMap = e.specularMap,
  48617. this.alphaMap = e.alphaMap,
  48618. this.envMap = e.envMap,
  48619. this.combine = e.combine,
  48620. this.reflectivity = e.reflectivity,
  48621. this.refractionRatio = e.refractionRatio,
  48622. this.fog = e.fog,
  48623. this.shading = e.shading,
  48624. this.wireframe = e.wireframe,
  48625. this.wireframeLinewidth = e.wireframeLinewidth,
  48626. this.wireframeLinecap = e.wireframeLinecap,
  48627. this.wireframeLinejoin = e.wireframeLinejoin,
  48628. this.vertexColors = e.vertexColors,
  48629. this.skinning = e.skinning,
  48630. this.morphTargets = e.morphTargets,
  48631. this.morphNormals = e.morphNormals,
  48632. this
  48633. }
  48634. ,
  48635. n.MeshStandardMaterial = function (e) {
  48636. n.Material.call(this),
  48637. this.type = "MeshStandardMaterial",
  48638. this.color = new n.Color(16777215),
  48639. this.roughness = .5,
  48640. this.metalness = .5,
  48641. this.map = null,
  48642. this.lightMap = null,
  48643. this.lightMapIntensity = 1,
  48644. this.aoMap = null,
  48645. this.aoMapIntensity = 1,
  48646. this.emissive = new n.Color(0),
  48647. this.emissiveIntensity = 1,
  48648. this.emissiveMap = null,
  48649. this.bumpMap = null,
  48650. this.bumpScale = 1,
  48651. this.normalMap = null,
  48652. this.normalScale = new n.Vector2(1, 1),
  48653. this.displacementMap = null,
  48654. this.displacementScale = 1,
  48655. this.displacementBias = 0,
  48656. this.roughnessMap = null,
  48657. this.metalnessMap = null,
  48658. this.alphaMap = null,
  48659. this.envMap = null,
  48660. this.envMapIntensity = 1,
  48661. this.refractionRatio = .98,
  48662. this.fog = !0,
  48663. this.shading = n.SmoothShading,
  48664. this.blending = n.NormalBlending,
  48665. this.wireframe = !1,
  48666. this.wireframeLinewidth = 1,
  48667. this.wireframeLinecap = "round",
  48668. this.wireframeLinejoin = "round",
  48669. this.vertexColors = n.NoColors,
  48670. this.skinning = !1,
  48671. this.morphTargets = !1,
  48672. this.morphNormals = !1,
  48673. this.setValues(e)
  48674. }
  48675. ,
  48676. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48677. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48678. n.MeshStandardMaterial.prototype.copy = function (e) {
  48679. return n.Material.prototype.copy.call(this, e),
  48680. this.color.copy(e.color),
  48681. this.roughness = e.roughness,
  48682. this.metalness = e.metalness,
  48683. this.map = e.map,
  48684. this.lightMap = e.lightMap,
  48685. this.lightMapIntensity = e.lightMapIntensity,
  48686. this.aoMap = e.aoMap,
  48687. this.aoMapIntensity = e.aoMapIntensity,
  48688. this.emissive.copy(e.emissive),
  48689. this.emissiveMap = e.emissiveMap,
  48690. this.emissiveIntensity = e.emissiveIntensity,
  48691. this.bumpMap = e.bumpMap,
  48692. this.bumpScale = e.bumpScale,
  48693. this.normalMap = e.normalMap,
  48694. this.normalScale.copy(e.normalScale),
  48695. this.displacementMap = e.displacementMap,
  48696. this.displacementScale = e.displacementScale,
  48697. this.displacementBias = e.displacementBias,
  48698. this.roughnessMap = e.roughnessMap,
  48699. this.metalnessMap = e.metalnessMap,
  48700. this.alphaMap = e.alphaMap,
  48701. this.envMap = e.envMap,
  48702. this.envMapIntensity = e.envMapIntensity,
  48703. this.refractionRatio = e.refractionRatio,
  48704. this.fog = e.fog,
  48705. this.shading = e.shading,
  48706. this.wireframe = e.wireframe,
  48707. this.wireframeLinewidth = e.wireframeLinewidth,
  48708. this.wireframeLinecap = e.wireframeLinecap,
  48709. this.wireframeLinejoin = e.wireframeLinejoin,
  48710. this.vertexColors = e.vertexColors,
  48711. this.skinning = e.skinning,
  48712. this.morphTargets = e.morphTargets,
  48713. this.morphNormals = e.morphNormals,
  48714. this
  48715. }
  48716. ,
  48717. n.MeshDepthMaterial = function (e) {
  48718. n.Material.call(this),
  48719. this.type = "MeshDepthMaterial",
  48720. this.morphTargets = !1,
  48721. this.wireframe = !1,
  48722. this.wireframeLinewidth = 1,
  48723. this.setValues(e)
  48724. }
  48725. ,
  48726. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48727. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48728. n.MeshDepthMaterial.prototype.copy = function (e) {
  48729. return n.Material.prototype.copy.call(this, e),
  48730. this.wireframe = e.wireframe,
  48731. this.wireframeLinewidth = e.wireframeLinewidth,
  48732. this
  48733. }
  48734. ,
  48735. n.MeshNormalMaterial = function (e) {
  48736. n.Material.call(this, e),
  48737. this.type = "MeshNormalMaterial",
  48738. this.wireframe = !1,
  48739. this.wireframeLinewidth = 1,
  48740. this.morphTargets = !1,
  48741. this.setValues(e)
  48742. }
  48743. ,
  48744. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48745. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48746. n.MeshNormalMaterial.prototype.copy = function (e) {
  48747. return n.Material.prototype.copy.call(this, e),
  48748. this.wireframe = e.wireframe,
  48749. this.wireframeLinewidth = e.wireframeLinewidth,
  48750. this
  48751. }
  48752. ,
  48753. n.MultiMaterial = function (e) {
  48754. this.uuid = n.Math.generateUUID(),
  48755. this.type = "MultiMaterial",
  48756. this.materials = e instanceof Array ? e : [],
  48757. this.visible = !0
  48758. }
  48759. ,
  48760. n.MultiMaterial.prototype = {
  48761. constructor: n.MultiMaterial,
  48762. toJSON: function (e) {
  48763. for (var t = {
  48764. metadata: {
  48765. version: 4.2,
  48766. type: "material",
  48767. generator: "MaterialExporter"
  48768. },
  48769. uuid: this.uuid,
  48770. type: this.type,
  48771. materials: []
  48772. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48773. var o = i[n].toJSON(e)
  48774. delete o.metadata,
  48775. t.materials.push(o)
  48776. }
  48777. return t.visible = this.visible,
  48778. t
  48779. },
  48780. clone: function () {
  48781. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48782. e.materials.push(this.materials[t].clone())
  48783. return e.visible = this.visible,
  48784. e
  48785. }
  48786. },
  48787. n.PointsMaterial = function (e) {
  48788. n.Material.call(this),
  48789. this.type = "PointsMaterial",
  48790. this.color = new n.Color(16777215),
  48791. this.map = null,
  48792. this.size = 1,
  48793. this.sizeAttenuation = !0,
  48794. this.blending = n.NormalBlending,
  48795. this.vertexColors = n.NoColors,
  48796. this.fog = !0,
  48797. this.setValues(e)
  48798. }
  48799. ,
  48800. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48801. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48802. n.PointsMaterial.prototype.copy = function (e) {
  48803. return n.Material.prototype.copy.call(this, e),
  48804. this.color.copy(e.color),
  48805. this.map = e.map,
  48806. this.size = e.size,
  48807. this.sizeAttenuation = e.sizeAttenuation,
  48808. this.vertexColors = e.vertexColors,
  48809. this.fog = e.fog,
  48810. this
  48811. }
  48812. ,
  48813. n.ShaderMaterial = function (e) {
  48814. n.Material.call(this),
  48815. this.type = "ShaderMaterial",
  48816. this.defines = {},
  48817. this.uniforms = {},
  48818. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48819. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48820. this.shading = n.SmoothShading,
  48821. this.linewidth = 1,
  48822. this.wireframe = !1,
  48823. this.wireframeLinewidth = 1,
  48824. this.fog = !1,
  48825. this.lights = !1,
  48826. this.vertexColors = n.NoColors,
  48827. this.skinning = !1,
  48828. this.morphTargets = !1,
  48829. this.morphNormals = !1,
  48830. this.extensions = {
  48831. derivatives: !1,
  48832. fragDepth: !1,
  48833. drawBuffers: !1,
  48834. shaderTextureLOD: !1
  48835. },
  48836. this.defaultAttributeValues = {
  48837. color: [1, 1, 1],
  48838. uv: [0, 0],
  48839. uv2: [0, 0]
  48840. },
  48841. this.index0AttributeName = void 0,
  48842. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48843. this.setValues(e))
  48844. }
  48845. ,
  48846. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48847. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48848. n.ShaderMaterial.prototype.copy = function (e) {
  48849. return n.Material.prototype.copy.call(this, e),
  48850. this.fragmentShader = e.fragmentShader,
  48851. this.vertexShader = e.vertexShader,
  48852. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48853. this.defines = e.defines,
  48854. this.shading = e.shading,
  48855. this.wireframe = e.wireframe,
  48856. this.wireframeLinewidth = e.wireframeLinewidth,
  48857. this.fog = e.fog,
  48858. this.lights = e.lights,
  48859. this.vertexColors = e.vertexColors,
  48860. this.skinning = e.skinning,
  48861. this.morphTargets = e.morphTargets,
  48862. this.morphNormals = e.morphNormals,
  48863. this.extensions = e.extensions,
  48864. this
  48865. }
  48866. ,
  48867. n.ShaderMaterial.prototype.toJSON = function (e) {
  48868. var t = n.Material.prototype.toJSON.call(this, e)
  48869. return t.uniforms = this.uniforms,
  48870. t.vertexShader = this.vertexShader,
  48871. t.fragmentShader = this.fragmentShader,
  48872. t
  48873. }
  48874. ,
  48875. n.RawShaderMaterial = function (e) {
  48876. n.ShaderMaterial.call(this, e),
  48877. this.type = "RawShaderMaterial"
  48878. }
  48879. ,
  48880. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48881. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48882. n.SpriteMaterial = function (e) {
  48883. n.Material.call(this),
  48884. this.type = "SpriteMaterial",
  48885. this.color = new n.Color(16777215),
  48886. this.map = null,
  48887. this.rotation = 0,
  48888. this.fog = !1,
  48889. this.setValues(e)
  48890. }
  48891. ,
  48892. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48893. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48894. n.SpriteMaterial.prototype.copy = function (e) {
  48895. return n.Material.prototype.copy.call(this, e),
  48896. this.color.copy(e.color),
  48897. this.map = e.map,
  48898. this.rotation = e.rotation,
  48899. this.fog = e.fog,
  48900. this
  48901. }
  48902. ,
  48903. n.Texture = function (e, t, i, r, o, a, s, l, c) {
  48904. Object.defineProperty(this, "id", {
  48905. value: n.TextureIdCount++
  48906. }),
  48907. this.uuid = n.Math.generateUUID(),
  48908. this.name = "",
  48909. this.sourceFile = "",
  48910. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48911. this.mipmaps = [],
  48912. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48913. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48914. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48915. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48916. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48917. this.anisotropy = void 0 !== c ? c : 1,
  48918. this.format = void 0 !== s ? s : n.RGBAFormat,
  48919. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48920. this.offset = new n.Vector2(0, 0),
  48921. this.repeat = new n.Vector2(1, 1),
  48922. this.generateMipmaps = !0,
  48923. this.premultiplyAlpha = !1,
  48924. this.flipY = !0,
  48925. this.unpackAlignment = 4,
  48926. this.encoding = n.LinearEncoding,
  48927. this.version = 0,
  48928. this.onUpdate = null
  48929. }
  48930. ,
  48931. n.Texture.DEFAULT_IMAGE = void 0,
  48932. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48933. n.Texture.prototype = {
  48934. constructor: n.Texture,
  48935. set needsUpdate(e) {
  48936. e === !0 && this.version++
  48937. },
  48938. clone: function () {
  48939. return (new this.constructor).copy(this)
  48940. },
  48941. copy: function (e) {
  48942. return this.image = e.image,
  48943. this.mipmaps = e.mipmaps.slice(0),
  48944. this.mapping = e.mapping,
  48945. this.wrapS = e.wrapS,
  48946. this.wrapT = e.wrapT,
  48947. this.magFilter = e.magFilter,
  48948. this.minFilter = e.minFilter,
  48949. this.anisotropy = e.anisotropy,
  48950. this.format = e.format,
  48951. this.type = e.type,
  48952. this.offset.copy(e.offset),
  48953. this.repeat.copy(e.repeat),
  48954. this.generateMipmaps = e.generateMipmaps,
  48955. this.premultiplyAlpha = e.premultiplyAlpha,
  48956. this.flipY = e.flipY,
  48957. this.unpackAlignment = e.unpackAlignment,
  48958. this.encoding = e.encoding,
  48959. this
  48960. },
  48961. toJSON: function (e) {
  48962. function t(e) {
  48963. var t
  48964. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48965. t.width = e.width,
  48966. t.height = e.height,
  48967. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48968. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48969. }
  48970. if (void 0 !== e.textures[this.uuid])
  48971. return e.textures[this.uuid]
  48972. var i = {
  48973. metadata: {
  48974. version: 4.4,
  48975. type: "Texture",
  48976. generator: "Texture.toJSON"
  48977. },
  48978. uuid: this.uuid,
  48979. name: this.name,
  48980. mapping: this.mapping,
  48981. repeat: [this.repeat.x, this.repeat.y],
  48982. offset: [this.offset.x, this.offset.y],
  48983. wrap: [this.wrapS, this.wrapT],
  48984. minFilter: this.minFilter,
  48985. magFilter: this.magFilter,
  48986. anisotropy: this.anisotropy
  48987. }
  48988. if (void 0 !== this.image) {
  48989. var r = this.image
  48990. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48991. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48992. uuid: r.uuid,
  48993. url: t(r)
  48994. }),
  48995. i.image = r.uuid
  48996. }
  48997. return e.textures[this.uuid] = i,
  48998. i
  48999. },
  49000. dispose: function () {
  49001. this.dispatchEvent({
  49002. type: "dispose"
  49003. })
  49004. },
  49005. transformUv: function (e) {
  49006. if (this.mapping === n.UVMapping) {
  49007. if (e.multiply(this.repeat),
  49008. e.add(this.offset),
  49009. e.x < 0 || e.x > 1)
  49010. switch (this.wrapS) {
  49011. case n.RepeatWrapping:
  49012. e.x = e.x - Math.floor(e.x)
  49013. break
  49014. case n.ClampToEdgeWrapping:
  49015. e.x = e.x < 0 ? 0 : 1
  49016. break
  49017. case n.MirroredRepeatWrapping:
  49018. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49019. }
  49020. if (e.y < 0 || e.y > 1)
  49021. switch (this.wrapT) {
  49022. case n.RepeatWrapping:
  49023. e.y = e.y - Math.floor(e.y)
  49024. break
  49025. case n.ClampToEdgeWrapping:
  49026. e.y = e.y < 0 ? 0 : 1
  49027. break
  49028. case n.MirroredRepeatWrapping:
  49029. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49030. }
  49031. this.flipY && (e.y = 1 - e.y)
  49032. }
  49033. }
  49034. },
  49035. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49036. n.TextureIdCount = 0,
  49037. n.CanvasTexture = function (e, t, i, r, o, a, s, l, c) {
  49038. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49039. this.needsUpdate = !0
  49040. }
  49041. ,
  49042. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49043. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49044. n.CubeTexture = function (e, t, i, r, o, a, s, l, c) {
  49045. e = void 0 !== e ? e : [],
  49046. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49047. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49048. this.flipY = !1
  49049. }
  49050. ,
  49051. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49052. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49053. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49054. get: function () {
  49055. return this.image
  49056. },
  49057. set: function (e) {
  49058. this.image = e
  49059. }
  49060. }),
  49061. n.CompressedTexture = function (e, t, i, r, o, a, s, l, c, h, u) {
  49062. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49063. this.image = {
  49064. width: t,
  49065. height: i
  49066. },
  49067. this.mipmaps = e,
  49068. this.flipY = !1,
  49069. this.generateMipmaps = !1
  49070. }
  49071. ,
  49072. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49073. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49074. n.DataTexture = function (e, t, i, r, o, a, s, l, c, h, u) {
  49075. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49076. this.image = {
  49077. data: e,
  49078. width: t,
  49079. height: i
  49080. },
  49081. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49082. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49083. this.flipY = !1,
  49084. this.generateMipmaps = !1
  49085. }
  49086. ,
  49087. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49088. n.DataTexture.prototype.constructor = n.DataTexture,
  49089. n.VideoTexture = function (e, t, i, r, o, a, s, l, c) {
  49090. function h() {
  49091. requestAnimationFrame(h)
  49092. if (!e.paused && e.readyState === e.HAVE_ENOUGH_DATA) {//改 add !e.paused
  49093. u.needsUpdate = !0
  49094. }
  49095. }
  49096. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49097. this.generateMipmaps = !1
  49098. var u = this
  49099. h()
  49100. }
  49101. ,
  49102. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49103. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49104. n.Group = function () {
  49105. n.Object3D.call(this),
  49106. this.type = "Group"
  49107. }
  49108. ,
  49109. n.Group.prototype = Object.create(n.Object3D.prototype),
  49110. n.Group.prototype.constructor = n.Group,
  49111. n.Points = function (e, t) {
  49112. n.Object3D.call(this),
  49113. this.type = "Points",
  49114. this.geometry = void 0 !== e ? e : new n.Geometry,
  49115. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49116. color: 16777215 * Math.random()
  49117. })
  49118. }
  49119. ,
  49120. n.Points.prototype = Object.create(n.Object3D.prototype),
  49121. n.Points.prototype.constructor = n.Points,
  49122. n.Points.prototype.raycast = function () {
  49123. var e = new n.Matrix4
  49124. , t = new n.Ray
  49125. , i = new n.Sphere
  49126. return function (r, o) {
  49127. function a(e, i) {
  49128. var n = t.distanceSqToPoint(e)
  49129. if (n < d) {
  49130. var a = t.closestPointToPoint(e)
  49131. a.applyMatrix4(c)
  49132. var l = r.ray.origin.distanceTo(a)
  49133. if (l < r.near || l > r.far)
  49134. return
  49135. o.push({
  49136. distance: l,
  49137. distanceToRay: Math.sqrt(n),
  49138. point: a.clone(),
  49139. index: i,
  49140. face: null,
  49141. object: s
  49142. })
  49143. }
  49144. }
  49145. var s = this
  49146. , l = this.geometry
  49147. , c = this.matrixWorld
  49148. , h = r.params.Points.threshold
  49149. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49150. i.copy(l.boundingSphere),
  49151. i.applyMatrix4(c),
  49152. r.ray.intersectsSphere(i) !== !1) {
  49153. e.getInverse(c),
  49154. t.copy(r.ray).applyMatrix4(e)
  49155. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49156. , d = u * u
  49157. , p = new n.Vector3
  49158. if (l instanceof n.BufferGeometry) {
  49159. var f = l.index
  49160. , g = l.attributes
  49161. , m = g.position.array
  49162. if (null !== f)
  49163. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49164. var C = v[A]
  49165. p.fromArray(m, 3 * C),
  49166. a(p, C)
  49167. }
  49168. else
  49169. for (var A = 0, I = m.length / 3; A < I; A++)
  49170. p.fromArray(m, 3 * A),
  49171. a(p, A)
  49172. } else
  49173. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49174. a(E[A], A)
  49175. }
  49176. }
  49177. }(),
  49178. n.Points.prototype.clone = function () {
  49179. return new this.constructor(this.geometry, this.material).copy(this)
  49180. }
  49181. ,
  49182. n.Line = function (e, t, i) {
  49183. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49184. new n.LineSegments(e, t)) : (n.Object3D.call(this),
  49185. this.type = "Line",
  49186. this.geometry = void 0 !== e ? e : new n.Geometry,
  49187. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49188. color: 16777215 * Math.random()
  49189. })))
  49190. }
  49191. ,
  49192. n.Line.prototype = Object.create(n.Object3D.prototype),
  49193. n.Line.prototype.constructor = n.Line,
  49194. n.Line.prototype.raycast = function () {
  49195. var e = new n.Matrix4
  49196. , t = new n.Ray
  49197. , i = new n.Sphere
  49198. return function (r, o) {
  49199. var a = r.linePrecision
  49200. , s = a * a
  49201. , l = this.geometry
  49202. , c = this.matrixWorld
  49203. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49204. i.copy(l.boundingSphere),
  49205. i.applyMatrix4(c),
  49206. r.ray.intersectsSphere(i) !== !1) {
  49207. e.getInverse(c),
  49208. t.copy(r.ray).applyMatrix4(e)
  49209. var h = new n.Vector3
  49210. , u = new n.Vector3
  49211. , d = new n.Vector3
  49212. , p = new n.Vector3
  49213. , f = this instanceof n.LineSegments ? 2 : 1
  49214. if (l instanceof n.BufferGeometry) {
  49215. var g = l.index
  49216. , m = l.attributes
  49217. , v = m.position.array
  49218. if (null !== g)
  49219. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49220. var I = A[y]
  49221. , E = A[y + 1]
  49222. h.fromArray(v, 3 * I),
  49223. u.fromArray(v, 3 * E)
  49224. var b = t.distanceSqToSegment(h, u, p, d)
  49225. if (!(b > s)) {
  49226. p.applyMatrix4(this.matrixWorld)
  49227. var w = r.ray.origin.distanceTo(p)
  49228. w < r.near || w > r.far || o.push({
  49229. distance: w,
  49230. point: d.clone().applyMatrix4(this.matrixWorld),
  49231. index: y,
  49232. face: null,
  49233. faceIndex: null,
  49234. object: this
  49235. })
  49236. }
  49237. }
  49238. else
  49239. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49240. h.fromArray(v, 3 * y),
  49241. u.fromArray(v, 3 * y + 3)
  49242. var b = t.distanceSqToSegment(h, u, p, d)
  49243. if (!(b > s)) {
  49244. p.applyMatrix4(this.matrixWorld)
  49245. var w = r.ray.origin.distanceTo(p)
  49246. w < r.near || w > r.far || o.push({
  49247. distance: w,
  49248. point: d.clone().applyMatrix4(this.matrixWorld),
  49249. index: y,
  49250. face: null,
  49251. faceIndex: null,
  49252. object: this
  49253. })
  49254. }
  49255. }
  49256. } else if (l instanceof n.Geometry)
  49257. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49258. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d)
  49259. if (!(b > s)) {
  49260. p.applyMatrix4(this.matrixWorld)
  49261. var w = r.ray.origin.distanceTo(p)
  49262. w < r.near || w > r.far || o.push({
  49263. distance: w,
  49264. point: d.clone().applyMatrix4(this.matrixWorld),
  49265. index: y,
  49266. face: null,
  49267. faceIndex: null,
  49268. object: this
  49269. })
  49270. }
  49271. }
  49272. }
  49273. }
  49274. }(),
  49275. n.Line.prototype.clone = function () {
  49276. return new this.constructor(this.geometry, this.material).copy(this)
  49277. }
  49278. ,
  49279. n.LineStrip = 0,
  49280. n.LinePieces = 1,
  49281. n.LineSegments = function (e, t) {
  49282. n.Line.call(this, e, t),
  49283. this.type = "LineSegments"
  49284. }
  49285. ,
  49286. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49287. n.LineSegments.prototype.constructor = n.LineSegments,
  49288. n.Mesh = function (e, t) {
  49289. n.Object3D.call(this),
  49290. this.type = "Mesh",
  49291. this.geometry = void 0 !== e ? e : new n.Geometry,
  49292. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49293. color: 16777215 * Math.random()
  49294. }),
  49295. this.drawMode = n.TrianglesDrawMode,
  49296. this.updateMorphTargets()
  49297. }
  49298. ,
  49299. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49300. n.Mesh.prototype.constructor = n.Mesh,
  49301. n.Mesh.prototype.setDrawMode = function (e) {
  49302. this.drawMode = e
  49303. }
  49304. ,
  49305. n.Mesh.prototype.updateMorphTargets = function () {
  49306. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49307. this.morphTargetBase = -1,
  49308. this.morphTargetInfluences = [],
  49309. this.morphTargetDictionary = {}
  49310. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49311. this.morphTargetInfluences.push(0),
  49312. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49313. }
  49314. }
  49315. ,
  49316. n.Mesh.prototype.getMorphTargetIndexByName = function (e) {
  49317. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49318. 0)
  49319. }
  49320. ,
  49321. n.Mesh.prototype.raycast = function () {
  49322. function e(e, t, i, r, o, a, s) {
  49323. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49324. o.multiplyScalar(m.x),
  49325. a.multiplyScalar(m.y),
  49326. s.multiplyScalar(m.z),
  49327. o.add(a).add(s),
  49328. o.clone()
  49329. }
  49330. function t(e, t, i, r, o, a, s) {
  49331. var l, c = e.material
  49332. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49333. null === l)
  49334. return null
  49335. A.copy(s),
  49336. A.applyMatrix4(e.matrixWorld)
  49337. var h = t.ray.origin.distanceTo(A)
  49338. return h < t.near || h > t.far ? null : {
  49339. distance: h,
  49340. point: A.clone(),
  49341. object: e
  49342. }
  49343. }
  49344. function i(i, r, o, a, h, u, d, m) {
  49345. s.fromArray(a, 3 * u),
  49346. l.fromArray(a, 3 * d),
  49347. c.fromArray(a, 3 * m)
  49348. var A = t(i, r, o, s, l, c, v)
  49349. return A && (h && (p.fromArray(h, 2 * u),
  49350. f.fromArray(h, 2 * d),
  49351. g.fromArray(h, 2 * m),
  49352. A.uv = e(v, s, l, c, p, f, g)),
  49353. A.face = new n.Face3(u, d, m, n.Triangle.normal(s, l, c)),
  49354. A.faceIndex = u),
  49355. A
  49356. }
  49357. var r = new n.Matrix4
  49358. , o = new n.Ray
  49359. , a = new n.Sphere
  49360. , s = new n.Vector3
  49361. , l = new n.Vector3
  49362. , c = new n.Vector3
  49363. , h = new n.Vector3
  49364. , u = new n.Vector3
  49365. , d = new n.Vector3
  49366. , p = new n.Vector2
  49367. , f = new n.Vector2
  49368. , g = new n.Vector2
  49369. , m = new n.Vector3
  49370. , v = new n.Vector3
  49371. , A = new n.Vector3
  49372. return function (m, A) {
  49373. var y = this.geometry
  49374. , C = this.material
  49375. , I = this.matrixWorld
  49376. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49377. a.copy(y.boundingSphere),
  49378. a.applyMatrix4(I),
  49379. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49380. o.copy(m.ray).applyMatrix4(r),
  49381. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49382. var E, b
  49383. if (y instanceof n.BufferGeometry) {
  49384. var w, _, T, x = y.index, S = y.attributes, M = S.position.array
  49385. if (void 0 !== S.uv && (E = S.uv.array),
  49386. null !== x)
  49387. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49388. w = R[P],
  49389. _ = R[P + 1],
  49390. T = R[P + 2],
  49391. b = i(this, m, o, M, E, w, _, T),
  49392. b && (b.faceIndex = Math.floor(P / 3),
  49393. A.push(b))
  49394. else
  49395. for (var P = 0, O = M.length; P < O; P += 9)
  49396. w = P / 3,
  49397. _ = w + 1,
  49398. T = w + 2,
  49399. b = i(this, m, o, M, E, w, _, T),
  49400. b && (b.index = w,
  49401. A.push(b))
  49402. } else if (y instanceof n.Geometry) {
  49403. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0]
  49404. k.length > 0 && (E = k)
  49405. for (var H = 0, G = U.length; H < G; H++) {
  49406. var z = U[H]
  49407. , W = B === !0 ? F[z.materialIndex] : C
  49408. if (void 0 !== W) {
  49409. if (L = V[z.a],
  49410. D = V[z.b],
  49411. N = V[z.c],
  49412. W.morphTargets === !0) {
  49413. var j = y.morphTargets
  49414. , Y = this.morphTargetInfluences
  49415. s.set(0, 0, 0),
  49416. l.set(0, 0, 0),
  49417. c.set(0, 0, 0)
  49418. for (var X = 0, Z = j.length; X < Z; X++) {
  49419. var q = Y[X]
  49420. if (0 !== q) {
  49421. var K = j[X].vertices
  49422. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49423. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49424. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49425. }
  49426. }
  49427. s.add(L),
  49428. l.add(D),
  49429. c.add(N),
  49430. L = s,
  49431. D = l,
  49432. N = c
  49433. }
  49434. if (b = t(this, m, o, L, D, N, v)) {
  49435. if (E) {
  49436. var Q = E[H]
  49437. p.copy(Q[0]),
  49438. f.copy(Q[1]),
  49439. g.copy(Q[2]),
  49440. b.uv = e(v, L, D, N, p, f, g)
  49441. }
  49442. b.face = z,
  49443. b.faceIndex = H,
  49444. A.push(b)
  49445. }
  49446. }
  49447. }
  49448. }
  49449. }
  49450. }
  49451. }(),
  49452. n.Mesh.prototype.clone = function () {
  49453. return new this.constructor(this.geometry, this.material).copy(this)
  49454. }
  49455. ,
  49456. n.Bone = function (e) {
  49457. n.Object3D.call(this),
  49458. this.type = "Bone",
  49459. this.skin = e
  49460. }
  49461. ,
  49462. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49463. n.Bone.prototype.constructor = n.Bone,
  49464. n.Bone.prototype.copy = function (e) {
  49465. return n.Object3D.prototype.copy.call(this, e),
  49466. this.skin = e.skin,
  49467. this
  49468. }
  49469. ,
  49470. n.Skeleton = function (e, t, i) {
  49471. if (this.useVertexTexture = void 0 === i || i,
  49472. this.identityMatrix = new n.Matrix4,
  49473. e = e || [],
  49474. this.bones = e.slice(0),
  49475. this.useVertexTexture) {
  49476. var r = Math.sqrt(4 * this.bones.length)
  49477. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49478. r = Math.max(r, 4),
  49479. this.boneTextureWidth = r,
  49480. this.boneTextureHeight = r,
  49481. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49482. this.boneTexture = new n.DataTexture(this.boneMatrices, this.boneTextureWidth, this.boneTextureHeight, n.RGBAFormat, n.FloatType)
  49483. } else
  49484. this.boneMatrices = new Float32Array(16 * this.bones.length)
  49485. if (void 0 === t)
  49486. this.calculateInverses()
  49487. else if (this.bones.length === t.length)
  49488. this.boneInverses = t.slice(0)
  49489. else {
  49490. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49491. this.boneInverses = []
  49492. for (var o = 0, a = this.bones.length; o < a; o++)
  49493. this.boneInverses.push(new n.Matrix4)
  49494. }
  49495. }
  49496. ,
  49497. n.Skeleton.prototype.calculateInverses = function () {
  49498. this.boneInverses = []
  49499. for (var e = 0, t = this.bones.length; e < t; e++) {
  49500. var i = new n.Matrix4
  49501. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49502. this.boneInverses.push(i)
  49503. }
  49504. }
  49505. ,
  49506. n.Skeleton.prototype.pose = function () {
  49507. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49508. e = this.bones[t],
  49509. e && e.matrixWorld.getInverse(this.boneInverses[t])
  49510. for (var t = 0, i = this.bones.length; t < i; t++)
  49511. e = this.bones[t],
  49512. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49513. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49514. e.matrix.decompose(e.position, e.quaternion, e.scale))
  49515. }
  49516. ,
  49517. n.Skeleton.prototype.update = function () {
  49518. var e = new n.Matrix4
  49519. return function () {
  49520. for (var t = 0, i = this.bones.length; t < i; t++) {
  49521. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix
  49522. e.multiplyMatrices(n, this.boneInverses[t]),
  49523. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49524. }
  49525. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49526. }
  49527. }(),
  49528. n.Skeleton.prototype.clone = function () {
  49529. return new n.Skeleton(this.bones, this.boneInverses, this.useVertexTexture)
  49530. }
  49531. ,
  49532. n.SkinnedMesh = function (e, t, i) {
  49533. n.Mesh.call(this, e, t),
  49534. this.type = "SkinnedMesh",
  49535. this.bindMode = "attached",
  49536. this.bindMatrix = new n.Matrix4,
  49537. this.bindMatrixInverse = new n.Matrix4
  49538. var r = []
  49539. if (this.geometry && void 0 !== this.geometry.bones) {
  49540. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49541. a = this.geometry.bones[s],
  49542. o = new n.Bone(this),
  49543. r.push(o),
  49544. o.name = a.name,
  49545. o.position.fromArray(a.pos),
  49546. o.quaternion.fromArray(a.rotq),
  49547. void 0 !== a.scl && o.scale.fromArray(a.scl)
  49548. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49549. a = this.geometry.bones[s],
  49550. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49551. }
  49552. this.normalizeSkinWeights(),
  49553. this.updateMatrixWorld(!0),
  49554. this.bind(new n.Skeleton(r, void 0, i), this.matrixWorld)
  49555. }
  49556. ,
  49557. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49558. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49559. n.SkinnedMesh.prototype.bind = function (e, t) {
  49560. this.skeleton = e,
  49561. void 0 === t && (this.updateMatrixWorld(!0),
  49562. this.skeleton.calculateInverses(),
  49563. t = this.matrixWorld),
  49564. this.bindMatrix.copy(t),
  49565. this.bindMatrixInverse.getInverse(t)
  49566. }
  49567. ,
  49568. n.SkinnedMesh.prototype.pose = function () {
  49569. this.skeleton.pose()
  49570. }
  49571. ,
  49572. n.SkinnedMesh.prototype.normalizeSkinWeights = function () {
  49573. if (this.geometry instanceof n.Geometry)
  49574. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49575. var t = this.geometry.skinWeights[e]
  49576. , i = 1 / t.lengthManhattan()
  49577. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49578. }
  49579. else if (this.geometry instanceof n.BufferGeometry)
  49580. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49581. r.x = o.getX(e),
  49582. r.y = o.getY(e),
  49583. r.z = o.getZ(e),
  49584. r.w = o.getW(e)
  49585. var i = 1 / r.lengthManhattan()
  49586. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49587. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49588. }
  49589. }
  49590. ,
  49591. n.SkinnedMesh.prototype.updateMatrixWorld = function (e) {
  49592. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49593. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49594. }
  49595. ,
  49596. n.SkinnedMesh.prototype.clone = function () {
  49597. return new this.constructor(this.geometry, this.material, this.useVertexTexture).copy(this)
  49598. }
  49599. ,
  49600. n.LOD = function () {
  49601. n.Object3D.call(this),
  49602. this.type = "LOD",
  49603. Object.defineProperties(this, {
  49604. levels: {
  49605. enumerable: !0,
  49606. value: []
  49607. },
  49608. objects: {
  49609. get: function () {
  49610. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49611. this.levels
  49612. }
  49613. }
  49614. })
  49615. }
  49616. ,
  49617. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49618. n.LOD.prototype.constructor = n.LOD,
  49619. n.LOD.prototype.addLevel = function (e, t) {
  49620. void 0 === t && (t = 0),
  49621. t = Math.abs(t)
  49622. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49623. ;
  49624. i.splice(n, 0, {
  49625. distance: t,
  49626. object: e
  49627. }),
  49628. this.add(e)
  49629. }
  49630. ,
  49631. n.LOD.prototype.getObjectForDistance = function (e) {
  49632. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49633. ;
  49634. return t[i - 1].object
  49635. }
  49636. ,
  49637. n.LOD.prototype.raycast = function () {
  49638. var e = new n.Vector3
  49639. return function (t, i) {
  49640. e.setFromMatrixPosition(this.matrixWorld)
  49641. var n = t.ray.origin.distanceTo(e)
  49642. this.getObjectForDistance(n).raycast(t, i)
  49643. }
  49644. }(),
  49645. n.LOD.prototype.update = function () {
  49646. var e = new n.Vector3
  49647. , t = new n.Vector3
  49648. return function (i) {
  49649. var n = this.levels
  49650. if (n.length > 1) {
  49651. e.setFromMatrixPosition(i.matrixWorld),
  49652. t.setFromMatrixPosition(this.matrixWorld)
  49653. var r = e.distanceTo(t)
  49654. n[0].object.visible = !0
  49655. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49656. n[o - 1].object.visible = !1,
  49657. n[o].object.visible = !0
  49658. for (; o < a; o++)
  49659. n[o].object.visible = !1
  49660. }
  49661. }
  49662. }(),
  49663. n.LOD.prototype.copy = function (e) {
  49664. n.Object3D.prototype.copy.call(this, e, !1)
  49665. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49666. var o = t[i]
  49667. this.addLevel(o.object.clone(), o.distance)
  49668. }
  49669. return this
  49670. }
  49671. ,
  49672. n.LOD.prototype.toJSON = function (e) {
  49673. var t = n.Object3D.prototype.toJSON.call(this, e)
  49674. t.object.levels = []
  49675. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49676. var a = i[r]
  49677. t.object.levels.push({
  49678. object: a.object.uuid,
  49679. distance: a.distance
  49680. })
  49681. }
  49682. return t
  49683. }
  49684. ,
  49685. n.Sprite = function () {
  49686. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49687. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49688. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49689. , r = new n.BufferGeometry
  49690. return r.setIndex(new n.BufferAttribute(e, 1)),
  49691. r.addAttribute("position", new n.BufferAttribute(t, 3)),
  49692. r.addAttribute("uv", new n.BufferAttribute(i, 2)),
  49693. function (e) {
  49694. n.Object3D.call(this),
  49695. this.type = "Sprite",
  49696. this.geometry = r,
  49697. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49698. }
  49699. }(),
  49700. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49701. n.Sprite.prototype.constructor = n.Sprite,
  49702. n.Sprite.prototype.raycast = function () {
  49703. var e = new n.Vector3
  49704. return function (t, i) {
  49705. e.setFromMatrixPosition(this.matrixWorld)
  49706. var n = t.ray.distanceSqToPoint(e)
  49707. , r = this.scale.x * this.scale.y
  49708. n > r || i.push({
  49709. distance: Math.sqrt(n),
  49710. point: this.position,
  49711. face: null,
  49712. object: this
  49713. })
  49714. }
  49715. }(),
  49716. n.Sprite.prototype.clone = function () {
  49717. return new this.constructor(this.material).copy(this)
  49718. }
  49719. ,
  49720. n.Particle = n.Sprite,
  49721. n.LensFlare = function (e, t, i, r, o) {
  49722. n.Object3D.call(this),
  49723. this.lensFlares = [],
  49724. this.positionScreen = new n.Vector3,
  49725. this.customUpdateCallback = void 0,
  49726. void 0 !== e && this.add(e, t, i, r, o)
  49727. }
  49728. ,
  49729. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49730. n.LensFlare.prototype.constructor = n.LensFlare,
  49731. n.LensFlare.prototype.add = function (e, t, i, r, o, a) {
  49732. void 0 === t && (t = -1),
  49733. void 0 === i && (i = 0),
  49734. void 0 === a && (a = 1),
  49735. void 0 === o && (o = new n.Color(16777215)),
  49736. void 0 === r && (r = n.NormalBlending),
  49737. i = Math.min(i, Math.max(0, i)),
  49738. this.lensFlares.push({
  49739. texture: e,
  49740. size: t,
  49741. distance: i,
  49742. x: 0,
  49743. y: 0,
  49744. z: 0,
  49745. scale: 1,
  49746. rotation: 0,
  49747. opacity: a,
  49748. color: o,
  49749. blending: r
  49750. })
  49751. }
  49752. ,
  49753. n.LensFlare.prototype.updateLensFlares = function () {
  49754. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y
  49755. for (e = 0; e < i; e++)
  49756. t = this.lensFlares[e],
  49757. t.x = this.positionScreen.x + n * t.distance,
  49758. t.y = this.positionScreen.y + r * t.distance,
  49759. t.wantedRotation = t.x * Math.PI * .25,
  49760. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49761. }
  49762. ,
  49763. n.LensFlare.prototype.copy = function (e) {
  49764. n.Object3D.prototype.copy.call(this, e),
  49765. this.positionScreen.copy(e.positionScreen),
  49766. this.customUpdateCallback = e.customUpdateCallback
  49767. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49768. this.lensFlares.push(e.lensFlares[t])
  49769. return this
  49770. }
  49771. ,
  49772. n.Scene = function () {
  49773. n.Object3D.call(this),
  49774. this.type = "Scene",
  49775. this.fog = null,
  49776. this.overrideMaterial = null,
  49777. this.autoUpdate = !0
  49778. }
  49779. ,
  49780. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49781. n.Scene.prototype.constructor = n.Scene,
  49782. n.Scene.prototype.copy = function (e, t) {
  49783. return n.Object3D.prototype.copy.call(this, e, t),
  49784. null !== e.fog && (this.fog = e.fog.clone()),
  49785. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49786. this.autoUpdate = e.autoUpdate,
  49787. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49788. this
  49789. }
  49790. ,
  49791. n.Fog = function (e, t, i) {
  49792. this.name = "",
  49793. this.color = new n.Color(e),
  49794. this.near = void 0 !== t ? t : 1,
  49795. this.far = void 0 !== i ? i : 1e3
  49796. }
  49797. ,
  49798. n.Fog.prototype.clone = function () {
  49799. return new n.Fog(this.color.getHex(), this.near, this.far)
  49800. }
  49801. ,
  49802. n.FogExp2 = function (e, t) {
  49803. this.name = "",
  49804. this.color = new n.Color(e),
  49805. this.density = void 0 !== t ? t : 25e-5
  49806. }
  49807. ,
  49808. n.FogExp2.prototype.clone = function () {
  49809. return new n.FogExp2(this.color.getHex(), this.density)
  49810. }
  49811. ,
  49812. n.ShaderChunk = {},
  49813. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49814. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49815. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49816. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49817. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49818. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49819. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49820. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49821. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49822. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49823. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49824. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49825. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49826. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49827. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49828. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49829. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49830. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49831. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49832. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49833. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49834. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49835. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49836. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49837. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49838. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49839. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49840. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49841. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49842. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49843. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49844. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49845. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49846. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49847. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49848. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49849. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49850. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49851. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49852. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49853. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49854. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49855. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49856. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49857. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49858. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49859. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49860. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49861. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49862. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49863. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif"
  49864. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n"
  49865. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49866. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49867. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49868. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49869. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49870. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49871. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49872. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49873. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49874. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49875. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49876. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49877. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49878. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49879. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49880. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49881. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49882. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49883. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49884. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49885. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49886. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49887. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49888. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49889. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49890. n.UniformsUtils = {
  49891. merge: function (e) {
  49892. for (var t = {}, i = 0; i < e.length; i++) {
  49893. var n = this.clone(e[i])
  49894. for (var r in n)
  49895. t[r] = n[r]
  49896. }
  49897. return t
  49898. },
  49899. clone: function (e) {
  49900. var t = {}
  49901. for (var i in e) {
  49902. t[i] = {}
  49903. for (var r in e[i]) {
  49904. var o = e[i][r]
  49905. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49906. }
  49907. }
  49908. return t
  49909. }
  49910. },
  49911. n.UniformsLib = {
  49912. common: {
  49913. diffuse: {
  49914. type: "c",
  49915. value: new n.Color(15658734)
  49916. },
  49917. opacity: {
  49918. type: "f",
  49919. value: 1
  49920. },
  49921. map: {
  49922. type: "t",
  49923. value: null
  49924. },
  49925. offsetRepeat: {
  49926. type: "v4",
  49927. value: new n.Vector4(0, 0, 1, 1)
  49928. },
  49929. specularMap: {
  49930. type: "t",
  49931. value: null
  49932. },
  49933. alphaMap: {
  49934. type: "t",
  49935. value: null
  49936. },
  49937. envMap: {
  49938. type: "t",
  49939. value: null
  49940. },
  49941. flipEnvMap: {
  49942. type: "f",
  49943. value: -1
  49944. },
  49945. reflectivity: {
  49946. type: "f",
  49947. value: 1
  49948. },
  49949. refractionRatio: {
  49950. type: "f",
  49951. value: .98
  49952. }
  49953. },
  49954. aomap: {
  49955. aoMap: {
  49956. type: "t",
  49957. value: null
  49958. },
  49959. aoMapIntensity: {
  49960. type: "f",
  49961. value: 1
  49962. }
  49963. },
  49964. lightmap: {
  49965. lightMap: {
  49966. type: "t",
  49967. value: null
  49968. },
  49969. lightMapIntensity: {
  49970. type: "f",
  49971. value: 1
  49972. }
  49973. },
  49974. emissivemap: {
  49975. emissiveMap: {
  49976. type: "t",
  49977. value: null
  49978. }
  49979. },
  49980. bumpmap: {
  49981. bumpMap: {
  49982. type: "t",
  49983. value: null
  49984. },
  49985. bumpScale: {
  49986. type: "f",
  49987. value: 1
  49988. }
  49989. },
  49990. normalmap: {
  49991. normalMap: {
  49992. type: "t",
  49993. value: null
  49994. },
  49995. normalScale: {
  49996. type: "v2",
  49997. value: new n.Vector2(1, 1)
  49998. }
  49999. },
  50000. displacementmap: {
  50001. displacementMap: {
  50002. type: "t",
  50003. value: null
  50004. },
  50005. displacementScale: {
  50006. type: "f",
  50007. value: 1
  50008. },
  50009. displacementBias: {
  50010. type: "f",
  50011. value: 0
  50012. }
  50013. },
  50014. roughnessmap: {
  50015. roughnessMap: {
  50016. type: "t",
  50017. value: null
  50018. }
  50019. },
  50020. metalnessmap: {
  50021. metalnessMap: {
  50022. type: "t",
  50023. value: null
  50024. }
  50025. },
  50026. fog: {
  50027. fogDensity: {
  50028. type: "f",
  50029. value: 25e-5
  50030. },
  50031. fogNear: {
  50032. type: "f",
  50033. value: 1
  50034. },
  50035. fogFar: {
  50036. type: "f",
  50037. value: 2e3
  50038. },
  50039. fogColor: {
  50040. type: "c",
  50041. value: new n.Color(16777215)
  50042. }
  50043. },
  50044. lights: {
  50045. ambientLightColor: {
  50046. type: "fv",
  50047. value: []
  50048. },
  50049. directionalLights: {
  50050. type: "sa",
  50051. value: [],
  50052. properties: {
  50053. direction: {
  50054. type: "v3"
  50055. },
  50056. color: {
  50057. type: "c"
  50058. },
  50059. shadow: {
  50060. type: "i"
  50061. },
  50062. shadowBias: {
  50063. type: "f"
  50064. },
  50065. shadowRadius: {
  50066. type: "f"
  50067. },
  50068. shadowMapSize: {
  50069. type: "v2"
  50070. }
  50071. }
  50072. },
  50073. directionalShadowMap: {
  50074. type: "tv",
  50075. value: []
  50076. },
  50077. directionalShadowMatrix: {
  50078. type: "m4v",
  50079. value: []
  50080. },
  50081. spotLights: {
  50082. type: "sa",
  50083. value: [],
  50084. properties: {
  50085. color: {
  50086. type: "c"
  50087. },
  50088. position: {
  50089. type: "v3"
  50090. },
  50091. direction: {
  50092. type: "v3"
  50093. },
  50094. distance: {
  50095. type: "f"
  50096. },
  50097. coneCos: {
  50098. type: "f"
  50099. },
  50100. penumbraCos: {
  50101. type: "f"
  50102. },
  50103. decay: {
  50104. type: "f"
  50105. },
  50106. shadow: {
  50107. type: "i"
  50108. },
  50109. shadowBias: {
  50110. type: "f"
  50111. },
  50112. shadowRadius: {
  50113. type: "f"
  50114. },
  50115. shadowMapSize: {
  50116. type: "v2"
  50117. }
  50118. }
  50119. },
  50120. spotShadowMap: {
  50121. type: "tv",
  50122. value: []
  50123. },
  50124. spotShadowMatrix: {
  50125. type: "m4v",
  50126. value: []
  50127. },
  50128. pointLights: {
  50129. type: "sa",
  50130. value: [],
  50131. properties: {
  50132. color: {
  50133. type: "c"
  50134. },
  50135. position: {
  50136. type: "v3"
  50137. },
  50138. decay: {
  50139. type: "f"
  50140. },
  50141. distance: {
  50142. type: "f"
  50143. },
  50144. shadow: {
  50145. type: "i"
  50146. },
  50147. shadowBias: {
  50148. type: "f"
  50149. },
  50150. shadowRadius: {
  50151. type: "f"
  50152. },
  50153. shadowMapSize: {
  50154. type: "v2"
  50155. }
  50156. }
  50157. },
  50158. pointShadowMap: {
  50159. type: "tv",
  50160. value: []
  50161. },
  50162. pointShadowMatrix: {
  50163. type: "m4v",
  50164. value: []
  50165. },
  50166. hemisphereLights: {
  50167. type: "sa",
  50168. value: [],
  50169. properties: {
  50170. direction: {
  50171. type: "v3"
  50172. },
  50173. skyColor: {
  50174. type: "c"
  50175. },
  50176. groundColor: {
  50177. type: "c"
  50178. }
  50179. }
  50180. }
  50181. },
  50182. points: {
  50183. diffuse: {
  50184. type: "c",
  50185. value: new n.Color(15658734)
  50186. },
  50187. opacity: {
  50188. type: "f",
  50189. value: 1
  50190. },
  50191. size: {
  50192. type: "f",
  50193. value: 1
  50194. },
  50195. scale: {
  50196. type: "f",
  50197. value: 1
  50198. },
  50199. map: {
  50200. type: "t",
  50201. value: null
  50202. },
  50203. offsetRepeat: {
  50204. type: "v4",
  50205. value: new n.Vector4(0, 0, 1, 1)
  50206. }
  50207. }
  50208. },
  50209. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50210. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50211. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50212. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50213. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50214. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50215. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50216. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50217. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50218. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50219. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50220. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50221. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50222. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50223. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50224. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50225. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50226. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50227. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50228. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50229. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50230. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50231. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50232. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50233. n.ShaderLib = {
  50234. basic: {
  50235. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50236. vertexShader: n.ShaderChunk.meshbasic_vert,
  50237. fragmentShader: n.ShaderChunk.meshbasic_frag
  50238. },
  50239. lambert: {
  50240. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50241. emissive: {
  50242. type: "c",
  50243. value: new n.Color(0)
  50244. }
  50245. }]),
  50246. vertexShader: n.ShaderChunk.meshlambert_vert,
  50247. fragmentShader: n.ShaderChunk.meshlambert_frag
  50248. },
  50249. phong: {
  50250. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50251. emissive: {
  50252. type: "c",
  50253. value: new n.Color(0)
  50254. },
  50255. specular: {
  50256. type: "c",
  50257. value: new n.Color(1118481)
  50258. },
  50259. shininess: {
  50260. type: "f",
  50261. value: 30
  50262. }
  50263. }]),
  50264. vertexShader: n.ShaderChunk.meshphong_vert,
  50265. fragmentShader: n.ShaderChunk.meshphong_frag
  50266. },
  50267. standard: {
  50268. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50269. emissive: {
  50270. type: "c",
  50271. value: new n.Color(0)
  50272. },
  50273. roughness: {
  50274. type: "f",
  50275. value: .5
  50276. },
  50277. metalness: {
  50278. type: "f",
  50279. value: 0
  50280. },
  50281. envMapIntensity: {
  50282. type: "f",
  50283. value: 1
  50284. }
  50285. }]),
  50286. vertexShader: n.ShaderChunk.meshstandard_vert,
  50287. fragmentShader: n.ShaderChunk.meshstandard_frag
  50288. },
  50289. points: {
  50290. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50291. vertexShader: n.ShaderChunk.points_vert,
  50292. fragmentShader: n.ShaderChunk.points_frag
  50293. },
  50294. dashed: {
  50295. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50296. scale: {
  50297. type: "f",
  50298. value: 1
  50299. },
  50300. dashSize: {
  50301. type: "f",
  50302. value: 1
  50303. },
  50304. totalSize: {
  50305. type: "f",
  50306. value: 2
  50307. }
  50308. }]),
  50309. vertexShader: n.ShaderChunk.linedashed_vert,
  50310. fragmentShader: n.ShaderChunk.linedashed_frag
  50311. },
  50312. depth: {
  50313. uniforms: {
  50314. mNear: {
  50315. type: "f",
  50316. value: 1
  50317. },
  50318. mFar: {
  50319. type: "f",
  50320. value: 2e3
  50321. },
  50322. opacity: {
  50323. type: "f",
  50324. value: 1
  50325. }
  50326. },
  50327. vertexShader: n.ShaderChunk.depth_vert,
  50328. fragmentShader: n.ShaderChunk.depth_frag
  50329. },
  50330. normal: {
  50331. uniforms: {
  50332. opacity: {
  50333. type: "f",
  50334. value: 1
  50335. }
  50336. },
  50337. vertexShader: n.ShaderChunk.normal_vert,
  50338. fragmentShader: n.ShaderChunk.normal_frag
  50339. },
  50340. cube: {
  50341. uniforms: {
  50342. tCube: {
  50343. type: "t",
  50344. value: null
  50345. },
  50346. tFlip: {
  50347. type: "f",
  50348. value: -1
  50349. }
  50350. },
  50351. vertexShader: n.ShaderChunk.cube_vert,
  50352. fragmentShader: n.ShaderChunk.cube_frag
  50353. },
  50354. equirect: {
  50355. uniforms: {
  50356. tEquirect: {
  50357. type: "t",
  50358. value: null
  50359. },
  50360. tFlip: {
  50361. type: "f",
  50362. value: -1
  50363. }
  50364. },
  50365. vertexShader: n.ShaderChunk.equirect_vert,
  50366. fragmentShader: n.ShaderChunk.equirect_frag
  50367. },
  50368. depthRGBA: {
  50369. uniforms: {},
  50370. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50371. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50372. },
  50373. distanceRGBA: {
  50374. uniforms: {
  50375. lightPos: {
  50376. type: "v3",
  50377. value: new n.Vector3(0, 0, 0)
  50378. }
  50379. },
  50380. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50381. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50382. }
  50383. },
  50384. n.WebGLRenderer = function (e) {
  50385. function t() {
  50386. return null === ye ? Oe : 1
  50387. }
  50388. function i(e, t, i, n) {
  50389. se === !0 && (e *= n,
  50390. t *= n,
  50391. i *= n),
  50392. Ye.clearColor(e, t, i, n)
  50393. }
  50394. function r() {
  50395. Ye.init(),
  50396. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50397. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50398. i(Se.r, Se.g, Se.b, Me)
  50399. }
  50400. function o() {
  50401. Ae = null,
  50402. be = null,
  50403. Ee = "",
  50404. Ie = -1,
  50405. Ye.reset()
  50406. }
  50407. function a(e) {
  50408. e.preventDefault(),
  50409. o(),
  50410. r(),
  50411. Xe.clear()
  50412. }
  50413. function s(e) {
  50414. var t = e.target
  50415. t.removeEventListener("dispose", s),
  50416. h(t),
  50417. ke.textures--
  50418. }
  50419. function l(e) {
  50420. var t = e.target
  50421. t.removeEventListener("dispose", l),
  50422. u(t),
  50423. ke.textures--
  50424. }
  50425. function c(e) {
  50426. var t = e.target
  50427. t.removeEventListener("dispose", c),
  50428. d(t)
  50429. }
  50430. function h(e) {
  50431. var t = Xe.get(e)
  50432. if (e.image && t.__image__webglTextureCube)
  50433. Ge.deleteTexture(t.__image__webglTextureCube)
  50434. else {
  50435. if (void 0 === t.__webglInit)
  50436. return
  50437. Ge.deleteTexture(t.__webglTexture)
  50438. }
  50439. Xe.delete(e)
  50440. }
  50441. function u(e) {
  50442. var t = Xe.get(e)
  50443. , i = Xe.get(e.texture)
  50444. if (e && void 0 !== i.__webglTexture) {
  50445. if (Ge.deleteTexture(i.__webglTexture),
  50446. e instanceof n.WebGLRenderTargetCube)
  50447. for (var r = 0; r < 6; r++)
  50448. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50449. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r])
  50450. else
  50451. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50452. Ge.deleteRenderbuffer(t.__webglDepthbuffer)
  50453. Xe.delete(e.texture),
  50454. Xe.delete(e)
  50455. }
  50456. }
  50457. function d(e) {
  50458. p(e),
  50459. Xe.delete(e)
  50460. }
  50461. function p(e) {
  50462. var t = Xe.get(e).program
  50463. e.program = void 0,
  50464. void 0 !== t && qe.releaseProgram(t)
  50465. }
  50466. function f(e, t, i, r) {
  50467. var o
  50468. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50469. null === o))
  50470. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.")
  50471. void 0 === r && (r = 0),
  50472. Ye.initAttributes()
  50473. var a = i.attributes
  50474. , s = t.getAttributes()
  50475. , l = e.defaultAttributeValues
  50476. for (var c in s) {
  50477. var h = s[c]
  50478. if (h >= 0) {
  50479. var u = a[c]
  50480. if (void 0 !== u) {
  50481. var d = u.itemSize
  50482. , p = Ze.getAttributeBuffer(u)
  50483. if (u instanceof n.InterleavedBufferAttribute) {
  50484. var f = u.data
  50485. , g = f.stride
  50486. , m = u.offset
  50487. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50488. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50489. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50490. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50491. } else
  50492. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50493. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50494. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50495. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50496. } else if (void 0 !== l) {
  50497. var v = l[c]
  50498. if (void 0 !== v)
  50499. switch (v.length) {
  50500. case 2:
  50501. Ge.vertexAttrib2fv(h, v)
  50502. break
  50503. case 3:
  50504. Ge.vertexAttrib3fv(h, v)
  50505. break
  50506. case 4:
  50507. Ge.vertexAttrib4fv(h, v)
  50508. break
  50509. default:
  50510. Ge.vertexAttrib1fv(h, v)
  50511. }
  50512. }
  50513. }
  50514. }
  50515. Ye.disableUnusedAttributes()
  50516. }
  50517. function g(e, t) {
  50518. return Math.abs(t[0]) - Math.abs(e[0])
  50519. }
  50520. function m(e, t) {
  50521. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50522. }
  50523. function v(e, t) {
  50524. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50525. }
  50526. function A(e, t, i, n, r) {
  50527. var o, a
  50528. i.transparent ? (o = de,
  50529. a = ++pe) : (o = he,
  50530. a = ++ue)
  50531. var s = o[a]
  50532. void 0 !== s ? (s.id = e.id,
  50533. s.object = e,
  50534. s.geometry = t,
  50535. s.material = i,
  50536. s.z = Ve.z,
  50537. s.group = r) : (s = {
  50538. id: e.id,
  50539. object: e,
  50540. geometry: t,
  50541. material: i,
  50542. z: Ve.z,
  50543. group: r
  50544. },
  50545. o.push(s))
  50546. }
  50547. function y(e, t) {
  50548. if (e.visible !== !1) {
  50549. if (e.layers.test(t.layers))
  50550. if (e instanceof n.Light)
  50551. ce.push(e)
  50552. else if (e instanceof n.Sprite)
  50553. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e)
  50554. else if (e instanceof n.LensFlare)
  50555. me.push(e)
  50556. else if (e instanceof n.ImmediateRenderObject)
  50557. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50558. Ve.applyProjection(Fe)),
  50559. A(e, null, e.material, Ve.z, null)
  50560. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50561. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50562. var i = e.material
  50563. if (i.visible === !0) {
  50564. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50565. Ve.applyProjection(Fe))
  50566. var r = Ze.update(e)
  50567. if (i instanceof n.MultiMaterial)
  50568. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50569. var c = o[s]
  50570. , h = a[c.materialIndex]
  50571. h.visible === !0 && A(e, r, h, Ve.z, c)
  50572. }
  50573. else
  50574. A(e, r, i, Ve.z, null)
  50575. }
  50576. }
  50577. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50578. y(u[s], t)
  50579. }
  50580. }
  50581. function C(e, t, i, r) {
  50582. for (var o = 0, a = e.length; o < a; o++) {
  50583. var s = e[o]
  50584. , l = s.object
  50585. , c = s.geometry
  50586. , h = void 0 === r ? s.material : r
  50587. , u = s.group
  50588. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50589. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50590. l instanceof n.ImmediateRenderObject) {
  50591. E(h)
  50592. var d = w(t, i, h, l)
  50593. Ee = "",
  50594. l.render(function (e) {
  50595. ve.renderBufferImmediate(e, d, h)
  50596. })
  50597. } else
  50598. ve.renderBufferDirect(t, i, c, h, l, u)
  50599. }
  50600. }
  50601. function I(e, t, i) {
  50602. var r = Xe.get(e)
  50603. , o = qe.getParameters(e, Ue, t, i)
  50604. , a = qe.getProgramCode(e, o)
  50605. , s = r.program
  50606. , l = !0
  50607. if (void 0 === s)
  50608. e.addEventListener("dispose", c)
  50609. else if (s.code !== a)
  50610. p(e)
  50611. else {
  50612. if (void 0 !== o.shaderID)
  50613. return
  50614. l = !1
  50615. }
  50616. if (l) {
  50617. if (o.shaderID) {
  50618. var h = n.ShaderLib[o.shaderID]
  50619. r.__webglShader = {
  50620. name: e.type,
  50621. uniforms: n.UniformsUtils.clone(h.uniforms),
  50622. vertexShader: h.vertexShader,
  50623. fragmentShader: h.fragmentShader
  50624. }
  50625. } else
  50626. r.__webglShader = {
  50627. name: e.type,
  50628. uniforms: e.uniforms,
  50629. vertexShader: e.vertexShader,
  50630. fragmentShader: e.fragmentShader
  50631. }
  50632. e.__webglShader = r.__webglShader,
  50633. s = qe.acquireProgram(e, o, a),
  50634. r.program = s,
  50635. e.program = s
  50636. }
  50637. var u = s.getAttributes()
  50638. if (e.morphTargets) {
  50639. e.numSupportedMorphTargets = 0
  50640. for (var d = 0; d < ve.maxMorphTargets; d++)
  50641. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50642. }
  50643. if (e.morphNormals) {
  50644. e.numSupportedMorphNormals = 0
  50645. for (var d = 0; d < ve.maxMorphNormals; d++)
  50646. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50647. }
  50648. r.uniformsList = []
  50649. var f = r.__webglShader.uniforms
  50650. , g = r.program.getUniforms()
  50651. for (var m in f) {
  50652. var v = g[m]
  50653. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50654. }
  50655. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50656. f.ambientLightColor.value = Ue.ambient,
  50657. f.directionalLights.value = Ue.directional,
  50658. f.spotLights.value = Ue.spot,
  50659. f.pointLights.value = Ue.point,
  50660. f.hemisphereLights.value = Ue.hemi,
  50661. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50662. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50663. f.spotShadowMap.value = Ue.spotShadowMap,
  50664. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50665. f.pointShadowMap.value = Ue.pointShadowMap,
  50666. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50667. r.hasDynamicUniforms = !1
  50668. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50669. var C = r.uniformsList[A][0]
  50670. if (C.dynamic === !0) {
  50671. r.hasDynamicUniforms = !0
  50672. break
  50673. }
  50674. }
  50675. }
  50676. function E(e) {
  50677. b(e),
  50678. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50679. Ye.setDepthFunc(e.depthFunc),
  50680. Ye.setDepthTest(e.depthTest),
  50681. Ye.setDepthWrite(e.depthWrite),
  50682. Ye.setColorWrite(e.colorWrite),
  50683. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50684. }
  50685. function b(e) {
  50686. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50687. Ye.setFlipSided(e.side === n.BackSide)
  50688. }
  50689. function w(e, t, i, r) {
  50690. xe = 0
  50691. var o = Xe.get(i)
  50692. void 0 === o.program && (i.needsUpdate = !0),
  50693. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50694. i.needsUpdate && (I(i, t, r),
  50695. i.needsUpdate = !1)
  50696. var a = !1
  50697. , s = !1
  50698. , l = !1
  50699. , c = o.program
  50700. , h = c.getUniforms()
  50701. , u = o.__webglShader.uniforms
  50702. if (c.id !== Ae && (Ge.useProgram(c.program),
  50703. Ae = c.id,
  50704. a = !0,
  50705. s = !0,
  50706. l = !0),
  50707. i.id !== Ie && (Ie = i.id,
  50708. s = !0),
  50709. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50710. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50711. e !== be && (be = e,
  50712. s = !0,
  50713. l = !0),
  50714. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50715. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50716. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50717. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50718. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50719. i.skinning)
  50720. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50721. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50722. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50723. if (void 0 !== h.boneTexture) {
  50724. var d = B()
  50725. Ge.uniform1i(h.boneTexture, d),
  50726. ve.setTexture(r.skeleton.boneTexture, d)
  50727. }
  50728. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50729. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50730. } else
  50731. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices)
  50732. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50733. t && i.fog && R(u, t),
  50734. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50735. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50736. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50737. u.mFar.value = e.far,
  50738. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50739. V(o.uniformsList)),
  50740. N(h, r),
  50741. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50742. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50743. c
  50744. }
  50745. function _(e, t, i) {
  50746. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50747. var a = e[r][0]
  50748. , s = a.onUpdateCallback
  50749. void 0 !== s && (s.bind(a)(t, i),
  50750. n.push(e[r]))
  50751. }
  50752. V(n)
  50753. }
  50754. function T(e, t) {
  50755. e.opacity.value = t.opacity,
  50756. e.diffuse.value = t.color,
  50757. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50758. e.map.value = t.map,
  50759. e.specularMap.value = t.specularMap,
  50760. e.alphaMap.value = t.alphaMap,
  50761. t.aoMap && (e.aoMap.value = t.aoMap,
  50762. e.aoMapIntensity.value = t.aoMapIntensity)
  50763. var i
  50764. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50765. void 0 !== i) {
  50766. i instanceof n.WebGLRenderTarget && (i = i.texture)
  50767. var r = i.offset
  50768. , o = i.repeat
  50769. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50770. }
  50771. e.envMap.value = t.envMap,
  50772. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50773. e.reflectivity.value = t.reflectivity,
  50774. e.refractionRatio.value = t.refractionRatio
  50775. }
  50776. function x(e, t) {
  50777. e.diffuse.value = t.color,
  50778. e.opacity.value = t.opacity
  50779. }
  50780. function S(e, t) {
  50781. e.dashSize.value = t.dashSize,
  50782. e.totalSize.value = t.dashSize + t.gapSize,
  50783. e.scale.value = t.scale
  50784. }
  50785. function M(e, t) {
  50786. if (e.diffuse.value = t.color,
  50787. e.opacity.value = t.opacity,
  50788. e.size.value = t.size * Oe,
  50789. e.scale.value = te.clientHeight / 2,
  50790. e.map.value = t.map,
  50791. null !== t.map) {
  50792. var i = t.map.offset
  50793. , n = t.map.repeat
  50794. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50795. }
  50796. }
  50797. function R(e, t) {
  50798. e.fogColor.value = t.color,
  50799. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50800. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50801. }
  50802. function P(e, t) {
  50803. t.lightMap && (e.lightMap.value = t.lightMap,
  50804. e.lightMapIntensity.value = t.lightMapIntensity),
  50805. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50806. }
  50807. function O(e, t) {
  50808. e.specular.value = t.specular,
  50809. e.shininess.value = Math.max(t.shininess, 1e-4),
  50810. t.lightMap && (e.lightMap.value = t.lightMap,
  50811. e.lightMapIntensity.value = t.lightMapIntensity),
  50812. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50813. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50814. e.bumpScale.value = t.bumpScale),
  50815. t.normalMap && (e.normalMap.value = t.normalMap,
  50816. e.normalScale.value.copy(t.normalScale)),
  50817. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50818. e.displacementScale.value = t.displacementScale,
  50819. e.displacementBias.value = t.displacementBias)
  50820. }
  50821. function L(e, t) {
  50822. e.roughness.value = t.roughness,
  50823. e.metalness.value = t.metalness,
  50824. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50825. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50826. t.lightMap && (e.lightMap.value = t.lightMap,
  50827. e.lightMapIntensity.value = t.lightMapIntensity),
  50828. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50829. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50830. e.bumpScale.value = t.bumpScale),
  50831. t.normalMap && (e.normalMap.value = t.normalMap,
  50832. e.normalScale.value.copy(t.normalScale)),
  50833. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50834. e.displacementScale.value = t.displacementScale,
  50835. e.displacementBias.value = t.displacementBias),
  50836. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50837. }
  50838. function D(e, t) {
  50839. e.ambientLightColor.needsUpdate = t,
  50840. e.directionalLights.needsUpdate = t,
  50841. e.pointLights.needsUpdate = t,
  50842. e.spotLights.needsUpdate = t,
  50843. e.hemisphereLights.needsUpdate = t
  50844. }
  50845. function N(e, t) {
  50846. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50847. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50848. }
  50849. function B() {
  50850. var e = xe
  50851. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50852. xe += 1,
  50853. e
  50854. }
  50855. function F(e, t, i, r) {
  50856. var o, a
  50857. if ("1i" === t)
  50858. Ge.uniform1i(i, r)
  50859. else if ("1f" === t)
  50860. Ge.uniform1f(i, r)
  50861. else if ("2f" === t)
  50862. Ge.uniform2f(i, r[0], r[1])
  50863. else if ("3f" === t)
  50864. Ge.uniform3f(i, r[0], r[1], r[2])
  50865. else if ("4f" === t)
  50866. Ge.uniform4f(i, r[0], r[1], r[2], r[3])
  50867. else if ("1iv" === t)
  50868. Ge.uniform1iv(i, r)
  50869. else if ("3iv" === t)
  50870. Ge.uniform3iv(i, r)
  50871. else if ("1fv" === t)
  50872. Ge.uniform1fv(i, r)
  50873. else if ("2fv" === t)
  50874. Ge.uniform2fv(i, r)
  50875. else if ("3fv" === t)
  50876. Ge.uniform3fv(i, r)
  50877. else if ("4fv" === t)
  50878. Ge.uniform4fv(i, r)
  50879. else if ("Matrix2fv" === t)
  50880. Ge.uniformMatrix2fv(i, !1, r)
  50881. else if ("Matrix3fv" === t)
  50882. Ge.uniformMatrix3fv(i, !1, r)
  50883. else if ("Matrix4fv" === t)
  50884. Ge.uniformMatrix4fv(i, !1, r)
  50885. else if ("i" === t)
  50886. Ge.uniform1i(i, r)
  50887. else if ("f" === t)
  50888. Ge.uniform1f(i, r)
  50889. else if ("v2" === t)
  50890. Ge.uniform2f(i, r.x, r.y)
  50891. else if ("v3" === t)
  50892. Ge.uniform3f(i, r.x, r.y, r.z)
  50893. else if ("v4" === t)
  50894. Ge.uniform4f(i, r.x, r.y, r.z, r.w)
  50895. else if ("c" === t)
  50896. Ge.uniform3f(i, r.r, r.g, r.b)
  50897. else if ("s" === t) {
  50898. var s = e.properties
  50899. for (var l in s) {
  50900. var c = s[l]
  50901. , h = i[l]
  50902. , u = r[l]
  50903. F(c, c.type, h, u)
  50904. }
  50905. } else if ("sa" === t)
  50906. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50907. for (var l in s) {
  50908. var c = s[l]
  50909. , h = i[d][l]
  50910. , u = r[d][l]
  50911. F(c, c.type, h, u)
  50912. }
  50913. else if ("iv1" === t)
  50914. Ge.uniform1iv(i, r)
  50915. else if ("iv" === t)
  50916. Ge.uniform3iv(i, r)
  50917. else if ("fv1" === t)
  50918. Ge.uniform1fv(i, r)
  50919. else if ("fv" === t)
  50920. Ge.uniform3fv(i, r)
  50921. else if ("v2v" === t) {
  50922. void 0 === e._array && (e._array = new Float32Array(2 * r.length))
  50923. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50924. f += 2)
  50925. e._array[f + 0] = r[d].x,
  50926. e._array[f + 1] = r[d].y
  50927. Ge.uniform2fv(i, e._array)
  50928. } else if ("v3v" === t) {
  50929. void 0 === e._array && (e._array = new Float32Array(3 * r.length))
  50930. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50931. m += 3)
  50932. e._array[m + 0] = r[d].x,
  50933. e._array[m + 1] = r[d].y,
  50934. e._array[m + 2] = r[d].z
  50935. Ge.uniform3fv(i, e._array)
  50936. } else if ("v4v" === t) {
  50937. void 0 === e._array && (e._array = new Float32Array(4 * r.length))
  50938. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50939. v += 4)
  50940. e._array[v + 0] = r[d].x,
  50941. e._array[v + 1] = r[d].y,
  50942. e._array[v + 2] = r[d].z,
  50943. e._array[v + 3] = r[d].w
  50944. Ge.uniform4fv(i, e._array)
  50945. } else if ("m2" === t)
  50946. Ge.uniformMatrix2fv(i, !1, r.elements)
  50947. else if ("m3" === t)
  50948. Ge.uniformMatrix3fv(i, !1, r.elements)
  50949. else if ("m3v" === t) {
  50950. void 0 === e._array && (e._array = new Float32Array(9 * r.length))
  50951. for (var d = 0, g = r.length; d < g; d++)
  50952. r[d].flattenToArrayOffset(e._array, 9 * d)
  50953. Ge.uniformMatrix3fv(i, !1, e._array)
  50954. } else if ("m4" === t)
  50955. Ge.uniformMatrix4fv(i, !1, r.elements)
  50956. else if ("m4v" === t) {
  50957. void 0 === e._array && (e._array = new Float32Array(16 * r.length))
  50958. for (var d = 0, g = r.length; d < g; d++)
  50959. r[d].flattenToArrayOffset(e._array, 16 * d)
  50960. Ge.uniformMatrix4fv(i, !1, e._array)
  50961. } else if ("t" === t) {
  50962. if (o = r,
  50963. a = B(),
  50964. Ge.uniform1i(i, a),
  50965. !o)
  50966. return
  50967. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50968. } else if ("tv" === t) {
  50969. void 0 === e._array && (e._array = [])
  50970. for (var d = 0, g = e.value.length; d < g; d++)
  50971. e._array[d] = B()
  50972. Ge.uniform1iv(i, e._array)
  50973. for (var d = 0, g = e.value.length; d < g; d++)
  50974. o = e.value[d],
  50975. a = e._array[d],
  50976. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50977. } else
  50978. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50979. }
  50980. function V(e) {
  50981. for (var t = 0, i = e.length; t < i; t++) {
  50982. var n = e[t][0]
  50983. if (n.needsUpdate !== !1) {
  50984. var r = n.type
  50985. , o = e[t][1]
  50986. , a = n.value
  50987. F(n, r, o, a)
  50988. }
  50989. }
  50990. }
  50991. function U(e, t) {
  50992. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0
  50993. for (Ue.shadowsPointLight = 0,
  50994. i = 0,
  50995. r = e.length; i < r; i++)
  50996. if (o = e[i],
  50997. a = o.color,
  50998. s = o.intensity,
  50999. l = o.distance,
  51000. o instanceof n.AmbientLight)
  51001. c += a.r * s,
  51002. h += a.g * s,
  51003. u += a.b * s
  51004. else if (o instanceof n.DirectionalLight) {
  51005. var A = Ke.get(o)
  51006. A.color.copy(o.color).multiplyScalar(o.intensity),
  51007. A.direction.setFromMatrixPosition(o.matrixWorld),
  51008. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51009. A.direction.sub(Ve),
  51010. A.direction.transformDirection(d),
  51011. A.shadow = o.castShadow,
  51012. o.castShadow && (A.shadowBias = o.shadow.bias,
  51013. A.shadowRadius = o.shadow.radius,
  51014. A.shadowMapSize = o.shadow.mapSize,
  51015. Ue.shadows[v++] = o),
  51016. Ue.directionalShadowMap[p] = o.shadow.map,
  51017. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51018. Ue.directional[p++] = A
  51019. } else if (o instanceof n.SpotLight) {
  51020. var A = Ke.get(o)
  51021. A.position.setFromMatrixPosition(o.matrixWorld),
  51022. A.position.applyMatrix4(d),
  51023. A.color.copy(a).multiplyScalar(s),
  51024. A.distance = l,
  51025. A.direction.setFromMatrixPosition(o.matrixWorld),
  51026. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51027. A.direction.sub(Ve),
  51028. A.direction.transformDirection(d),
  51029. A.coneCos = Math.cos(o.angle),
  51030. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51031. A.decay = 0 === o.distance ? 0 : o.decay,
  51032. A.shadow = o.castShadow,
  51033. o.castShadow && (A.shadowBias = o.shadow.bias,
  51034. A.shadowRadius = o.shadow.radius,
  51035. A.shadowMapSize = o.shadow.mapSize,
  51036. Ue.shadows[v++] = o),
  51037. Ue.spotShadowMap[g] = o.shadow.map,
  51038. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51039. Ue.spot[g++] = A
  51040. } else if (o instanceof n.PointLight) {
  51041. var A = Ke.get(o)
  51042. A.position.setFromMatrixPosition(o.matrixWorld),
  51043. A.position.applyMatrix4(d),
  51044. A.color.copy(o.color).multiplyScalar(o.intensity),
  51045. A.distance = o.distance,
  51046. A.decay = 0 === o.distance ? 0 : o.decay,
  51047. A.shadow = o.castShadow,
  51048. o.castShadow && (A.shadowBias = o.shadow.bias,
  51049. A.shadowRadius = o.shadow.radius,
  51050. A.shadowMapSize = o.shadow.mapSize,
  51051. Ue.shadows[v++] = o),
  51052. Ue.pointShadowMap[f] = o.shadow.map,
  51053. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51054. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51055. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51056. Ue.point[f++] = A
  51057. } else if (o instanceof n.HemisphereLight) {
  51058. var A = Ke.get(o)
  51059. A.direction.setFromMatrixPosition(o.matrixWorld),
  51060. A.direction.transformDirection(d),
  51061. A.direction.normalize(),
  51062. A.skyColor.copy(o.color).multiplyScalar(s),
  51063. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51064. Ue.hemi[m++] = A
  51065. }
  51066. Ue.ambient[0] = c,
  51067. Ue.ambient[1] = h,
  51068. Ue.ambient[2] = u,
  51069. Ue.directional.length = p,
  51070. Ue.spot.length = g,
  51071. Ue.point.length = f,
  51072. Ue.hemi.length = m,
  51073. Ue.shadows.length = v,
  51074. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51075. }
  51076. function k(e, t, i) {
  51077. var r
  51078. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51079. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51080. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51081. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51082. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51083. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51084. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51085. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51086. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51087. r = We.get("EXT_texture_filter_anisotropic")) {
  51088. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51089. return
  51090. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51091. return;
  51092. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51093. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51094. }
  51095. }
  51096. function H(e, t, i) {
  51097. void 0 === e.__webglInit && (e.__webglInit = !0,
  51098. t.addEventListener("dispose", s),
  51099. e.__webglTexture = Ge.createTexture(),
  51100. ke.textures++),
  51101. Ye.activeTexture(Ge.TEXTURE0 + i),
  51102. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51103. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51104. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51105. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment)
  51106. var r = G(t.image, je.maxTextureSize)
  51107. W(t) && z(r) === !1 && (r = j(r))
  51108. var o = z(r)
  51109. , a = ee(t.format)
  51110. , l = ee(t.type)
  51111. k(Ge.TEXTURE_2D, t, o)
  51112. var c, h = t.mipmaps
  51113. if (t instanceof n.DataTexture)
  51114. if (h.length > 0 && o) {
  51115. for (var u = 0, d = h.length; u < d; u++)
  51116. c = h[u],
  51117. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data)
  51118. t.generateMipmaps = !1
  51119. } else
  51120. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data)
  51121. else if (t instanceof n.CompressedTexture)
  51122. for (var u = 0, d = h.length; u < d; u++)
  51123. c = h[u],
  51124. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data)
  51125. else if (h.length > 0 && o) {
  51126. for (var u = 0, d = h.length; u < d; u++)
  51127. c = h[u],
  51128. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c)
  51129. t.generateMipmaps = !1
  51130. } else
  51131. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r)
  51132. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51133. e.__version = t.version,
  51134. t.onUpdate && t.onUpdate(t)
  51135. }
  51136. function G(e, t) {
  51137. if (e.width > t || e.height > t) {
  51138. var i = t / Math.max(e.width, e.height)
  51139. , n = document.createElement("canvas")
  51140. n.width = Math.floor(e.width * i),
  51141. n.height = Math.floor(e.height * i)
  51142. var r = n.getContext("2d")
  51143. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51144. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51145. n
  51146. }
  51147. return e
  51148. }
  51149. function z(e) {
  51150. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51151. }
  51152. function W(e) {
  51153. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51154. }
  51155. function j(e) {
  51156. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51157. var t = document.createElement("canvas")
  51158. t.width = n.Math.nearestPowerOfTwo(e.width),
  51159. t.height = n.Math.nearestPowerOfTwo(e.height)
  51160. var i = t.getContext("2d")
  51161. return i.drawImage(e, 0, 0, t.width, t.height),
  51162. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51163. t
  51164. }
  51165. return e
  51166. }
  51167. function Y(e, t) {
  51168. var i = Xe.get(e)
  51169. if (6 === e.image.length)
  51170. if (e.version > 0 && i.__version !== e.version) {
  51171. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51172. i.__image__webglTextureCube = Ge.createTexture(),
  51173. ke.textures++),
  51174. Ye.activeTexture(Ge.TEXTURE0 + t),
  51175. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51176. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY)
  51177. for (var r = e instanceof n.CompressedTexture, o = e.image[0] instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51178. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize)
  51179. var c = a[0]
  51180. , h = z(c)
  51181. , u = ee(e.format)
  51182. , d = ee(e.type)
  51183. k(Ge.TEXTURE_CUBE_MAP, e, h)
  51184. for (var l = 0; l < 6; l++)
  51185. if (r)
  51186. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51187. p = f[g],
  51188. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data)
  51189. else
  51190. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l])
  51191. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51192. i.__version = e.version,
  51193. e.onUpdate && e.onUpdate(e)
  51194. } else
  51195. Ye.activeTexture(Ge.TEXTURE0 + t),
  51196. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51197. }
  51198. function X(e, t) {
  51199. Ye.activeTexture(Ge.TEXTURE0 + t),
  51200. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51201. }
  51202. function Z(e, t, i, n) {
  51203. var r = ee(t.texture.format)
  51204. , o = ee(t.texture.type)
  51205. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51206. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51207. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51208. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51209. }
  51210. function q(e, t) {
  51211. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51212. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51213. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51214. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51215. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51216. }
  51217. function K(e) {
  51218. var t = Xe.get(e)
  51219. , i = e instanceof n.WebGLRenderTargetCube
  51220. if (i) {
  51221. t.__webglDepthbuffer = []
  51222. for (var r = 0; r < 6; r++)
  51223. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51224. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51225. q(t.__webglDepthbuffer[r], e)
  51226. } else
  51227. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51228. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51229. q(t.__webglDepthbuffer, e)
  51230. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51231. }
  51232. function Q(e) {
  51233. var t = Xe.get(e)
  51234. , i = Xe.get(e.texture)
  51235. e.addEventListener("dispose", l),
  51236. i.__webglTexture = Ge.createTexture(),
  51237. ke.textures++
  51238. var r = e instanceof n.WebGLRenderTargetCube
  51239. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51240. if (r) {
  51241. t.__webglFramebuffer = []
  51242. for (var a = 0; a < 6; a++)
  51243. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51244. } else
  51245. t.__webglFramebuffer = Ge.createFramebuffer()
  51246. if (r) {
  51247. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51248. k(Ge.TEXTURE_CUBE_MAP, e.texture, o)
  51249. for (var a = 0; a < 6; a++)
  51250. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a)
  51251. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51252. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51253. } else
  51254. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51255. k(Ge.TEXTURE_2D, e.texture, o),
  51256. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51257. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51258. Ye.bindTexture(Ge.TEXTURE_2D, null)
  51259. e.depthBuffer && K(e)
  51260. }
  51261. function J(e) {
  51262. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51263. , i = Xe.get(e.texture).__webglTexture
  51264. Ye.bindTexture(t, i),
  51265. Ge.generateMipmap(t),
  51266. Ye.bindTexture(t, null)
  51267. }
  51268. function $(e) {
  51269. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51270. }
  51271. function ee(e) {
  51272. var t
  51273. if (e === n.RepeatWrapping)
  51274. return Ge.REPEAT
  51275. if (e === n.ClampToEdgeWrapping)
  51276. return Ge.CLAMP_TO_EDGE
  51277. if (e === n.MirroredRepeatWrapping)
  51278. return Ge.MIRRORED_REPEAT
  51279. if (e === n.NearestFilter)
  51280. return Ge.NEAREST
  51281. if (e === n.NearestMipMapNearestFilter)
  51282. return Ge.NEAREST_MIPMAP_NEAREST
  51283. if (e === n.NearestMipMapLinearFilter)
  51284. return Ge.NEAREST_MIPMAP_LINEAR
  51285. if (e === n.LinearFilter)
  51286. return Ge.LINEAR
  51287. if (e === n.LinearMipMapNearestFilter)
  51288. return Ge.LINEAR_MIPMAP_NEAREST
  51289. if (e === n.LinearMipMapLinearFilter)
  51290. return Ge.LINEAR_MIPMAP_LINEAR
  51291. if (e === n.UnsignedByteType)
  51292. return Ge.UNSIGNED_BYTE
  51293. if (e === n.UnsignedShort4444Type)
  51294. return Ge.UNSIGNED_SHORT_4_4_4_4
  51295. if (e === n.UnsignedShort5551Type)
  51296. return Ge.UNSIGNED_SHORT_5_5_5_1
  51297. if (e === n.UnsignedShort565Type)
  51298. return Ge.UNSIGNED_SHORT_5_6_5
  51299. if (e === n.ByteType)
  51300. return Ge.BYTE
  51301. if (e === n.ShortType)
  51302. return Ge.SHORT
  51303. if (e === n.UnsignedShortType)
  51304. return Ge.UNSIGNED_SHORT
  51305. if (e === n.IntType)
  51306. return Ge.INT
  51307. if (e === n.UnsignedIntType)
  51308. return Ge.UNSIGNED_INT
  51309. if (e === n.FloatType)
  51310. return Ge.FLOAT
  51311. if (t = We.get("OES_texture_half_float"),
  51312. null !== t && e === n.HalfFloatType)
  51313. return t.HALF_FLOAT_OES
  51314. if (e === n.AlphaFormat)
  51315. return Ge.ALPHA
  51316. if (e === n.RGBFormat)
  51317. return Ge.RGB
  51318. if (e === n.RGBAFormat)
  51319. return Ge.RGBA
  51320. if (e === n.LuminanceFormat)
  51321. return Ge.LUMINANCE
  51322. if (e === n.LuminanceAlphaFormat)
  51323. return Ge.LUMINANCE_ALPHA
  51324. if (e === n.AddEquation)
  51325. return Ge.FUNC_ADD
  51326. if (e === n.SubtractEquation)
  51327. return Ge.FUNC_SUBTRACT
  51328. if (e === n.ReverseSubtractEquation)
  51329. return Ge.FUNC_REVERSE_SUBTRACT
  51330. if (e === n.ZeroFactor)
  51331. return Ge.ZERO
  51332. if (e === n.OneFactor)
  51333. return Ge.ONE
  51334. if (e === n.SrcColorFactor)
  51335. return Ge.SRC_COLOR
  51336. if (e === n.OneMinusSrcColorFactor)
  51337. return Ge.ONE_MINUS_SRC_COLOR
  51338. if (e === n.SrcAlphaFactor)
  51339. return Ge.SRC_ALPHA
  51340. if (e === n.OneMinusSrcAlphaFactor)
  51341. return Ge.ONE_MINUS_SRC_ALPHA
  51342. if (e === n.DstAlphaFactor)
  51343. return Ge.DST_ALPHA
  51344. if (e === n.OneMinusDstAlphaFactor)
  51345. return Ge.ONE_MINUS_DST_ALPHA
  51346. if (e === n.DstColorFactor)
  51347. return Ge.DST_COLOR
  51348. if (e === n.OneMinusDstColorFactor)
  51349. return Ge.ONE_MINUS_DST_COLOR
  51350. if (e === n.SrcAlphaSaturateFactor)
  51351. return Ge.SRC_ALPHA_SATURATE
  51352. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51353. null !== t) {
  51354. if (e === n.RGB_S3TC_DXT1_Format)
  51355. return t.COMPRESSED_RGB_S3TC_DXT1_EXT
  51356. if (e === n.RGBA_S3TC_DXT1_Format)
  51357. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT
  51358. if (e === n.RGBA_S3TC_DXT3_Format)
  51359. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT
  51360. if (e === n.RGBA_S3TC_DXT5_Format)
  51361. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51362. }
  51363. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51364. null !== t) {
  51365. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51366. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG
  51367. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51368. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG
  51369. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51370. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
  51371. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51372. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51373. }
  51374. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51375. null !== t && e === n.RGB_ETC1_Format)
  51376. return t.COMPRESSED_RGB_ETC1_WEBGL
  51377. if (t = We.get("EXT_blend_minmax"),
  51378. null !== t) {
  51379. if (e === n.MinEquation)
  51380. return t.MIN_EXT
  51381. if (e === n.MaxEquation)
  51382. return t.MAX_EXT
  51383. }
  51384. return 0
  51385. }
  51386. console.log("THREE.WebGLRenderer", n.REVISION),
  51387. e = e || {}
  51388. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51389. , ie = void 0 !== e.context ? e.context : null
  51390. , ne = void 0 !== e.alpha && e.alpha
  51391. , re = void 0 === e.depth || e.depth
  51392. , oe = void 0 === e.stencil || e.stencil
  51393. , ae = void 0 !== e.antialias && e.antialias
  51394. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51395. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51396. , ce = []
  51397. , he = []
  51398. , ue = -1
  51399. , de = []
  51400. , pe = -1
  51401. , fe = new Float32Array(8)
  51402. , ge = []
  51403. , me = []
  51404. this.domElement = te,
  51405. this.context = null,
  51406. this.autoClear = !0,
  51407. this.autoClearColor = !0,
  51408. this.autoClearDepth = !0,
  51409. this.autoClearStencil = !0,
  51410. this.sortObjects = !0,
  51411. this.gammaFactor = 2,
  51412. this.gammaInput = !1,
  51413. this.gammaOutput = !1,
  51414. this.physicallyCorrectLights = !1,
  51415. this.toneMapping = n.LinearToneMapping,
  51416. this.toneMappingExposure = 1,
  51417. this.toneMappingWhitePoint = 1,
  51418. this.maxMorphTargets = 8,
  51419. this.maxMorphNormals = 4,
  51420. this.autoScaleCubemaps = !0
  51421. var ve = this
  51422. , Ae = null
  51423. , ye = null
  51424. , Ce = null
  51425. , Ie = -1
  51426. , Ee = ""
  51427. , be = null
  51428. , we = new n.Vector4
  51429. , _e = null
  51430. , Te = new n.Vector4
  51431. , xe = 0
  51432. , Se = new n.Color(0)
  51433. , Me = 0
  51434. , Re = te.width
  51435. , Pe = te.height
  51436. , Oe = 1
  51437. , Le = new n.Vector4(0, 0, Re, Pe)
  51438. , De = !1
  51439. , Ne = new n.Vector4(0, 0, Re, Pe)
  51440. , Be = new n.Frustum
  51441. , Fe = new n.Matrix4
  51442. , Ve = new n.Vector3
  51443. , Ue = {
  51444. hash: "",
  51445. ambient: [0, 0, 0],
  51446. directional: [],
  51447. directionalShadowMap: [],
  51448. directionalShadowMatrix: [],
  51449. spot: [],
  51450. spotShadowMap: [],
  51451. spotShadowMatrix: [],
  51452. point: [],
  51453. pointShadowMap: [],
  51454. pointShadowMatrix: [],
  51455. hemi: [],
  51456. shadows: [],
  51457. shadowsPointLight: 0
  51458. }
  51459. , ke = {
  51460. geometries: 0,
  51461. textures: 0
  51462. }
  51463. , He = {
  51464. calls: 0,
  51465. vertices: 0,
  51466. faces: 0,
  51467. points: 0
  51468. }
  51469. this.info = {
  51470. render: He,
  51471. memory: ke,
  51472. programs: null
  51473. }
  51474. var Ge
  51475. try {
  51476. var ze = {
  51477. alpha: ne,
  51478. depth: re,
  51479. stencil: oe,
  51480. antialias: ae,
  51481. premultipliedAlpha: se,
  51482. preserveDrawingBuffer: le
  51483. }
  51484. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51485. null === Ge)
  51486. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context."
  51487. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function () {
  51488. return {
  51489. rangeMin: 1,
  51490. rangeMax: 1,
  51491. precision: 1
  51492. }
  51493. }
  51494. ),
  51495. te.addEventListener("webglcontextlost", a, !1)
  51496. } catch (e) {
  51497. console.error("THREE.WebGLRenderer: " + e)
  51498. }
  51499. var We = new n.WebGLExtensions(Ge)
  51500. We.get("OES_texture_float"),
  51501. We.get("OES_texture_float_linear"),
  51502. We.get("OES_texture_half_float"),
  51503. We.get("OES_texture_half_float_linear"),
  51504. We.get("OES_standard_derivatives"),
  51505. We.get("ANGLE_instanced_arrays"),
  51506. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296)
  51507. var je = new n.WebGLCapabilities(Ge, We, e)
  51508. , Ye = new n.WebGLState(Ge, We, ee)
  51509. , Xe = new n.WebGLProperties
  51510. , Ze = new n.WebGLObjects(Ge, Xe, this.info)
  51511. , qe = new n.WebGLPrograms(this, je)
  51512. , Ke = new n.WebGLLights
  51513. this.info.programs = qe.programs
  51514. var Qe = new n.WebGLBufferRenderer(Ge, We, He)
  51515. , Je = new n.WebGLIndexedBufferRenderer(Ge, We, He)
  51516. r(),
  51517. this.context = Ge,
  51518. this.capabilities = je,
  51519. this.extensions = We,
  51520. this.properties = Xe,
  51521. this.state = Ye
  51522. var $e = new n.WebGLShadowMap(this, Ue, Ze)
  51523. this.shadowMap = $e
  51524. var et = new n.SpritePlugin(this, ge)
  51525. , tt = new n.LensFlarePlugin(this, me)
  51526. this.getContext = function () {
  51527. return Ge
  51528. }
  51529. ,
  51530. this.getContextAttributes = function () {
  51531. return Ge.getContextAttributes()
  51532. }
  51533. ,
  51534. this.forceContextLoss = function () {
  51535. We.get("WEBGL_lose_context").loseContext()
  51536. }
  51537. ,
  51538. this.getMaxAnisotropy = function () {
  51539. var e
  51540. return function () {
  51541. if (void 0 !== e)
  51542. return e
  51543. var t = We.get("EXT_texture_filter_anisotropic")
  51544. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51545. }
  51546. }(),
  51547. this.getPrecision = function () {
  51548. return je.precision
  51549. }
  51550. ,
  51551. this.getPixelRatio = function () {
  51552. return Oe
  51553. }
  51554. ,
  51555. this.setPixelRatio = function (e) {
  51556. void 0 !== e && (Oe = e,
  51557. this.setSize(Ne.z, Ne.w, !1))
  51558. }
  51559. ,
  51560. this.getSize = function () {
  51561. return {
  51562. width: Re,
  51563. height: Pe
  51564. }
  51565. }
  51566. ,
  51567. this.setSize = function (e, t, i, devicePixelRatio) {
  51568. if (devicePixelRatio != void 0) Oe = devicePixelRatio //xzw add 改分辨率 始终保持清晰
  51569. Re = e,
  51570. Pe = t,
  51571. te.width = e * Oe,
  51572. te.height = t * Oe,
  51573. i !== !1 && (te.style.width = e + "px",
  51574. te.style.height = t + "px"),
  51575. this.setViewport(0, 0, e, t)
  51576. }
  51577. ,
  51578. this.setViewport = function (e, t, i, n) {
  51579. Ye.viewport(Ne.set(e, t, i, n))
  51580. }
  51581. ,
  51582. this.setScissor = function (e, t, i, n) {
  51583. Ye.scissor(Le.set(e, t, i, n))
  51584. }
  51585. ,
  51586. this.setScissorTest = function (e) {
  51587. Ye.setScissorTest(De = e)
  51588. }
  51589. ,
  51590. this.getClearColor = function () {
  51591. return Se
  51592. }
  51593. ,
  51594. this.setClearColor = function (e, t) {
  51595. Se.set(e),
  51596. Me = void 0 !== t ? t : 1,
  51597. i(Se.r, Se.g, Se.b, Me)
  51598. }
  51599. ,
  51600. this.getClearAlpha = function () {
  51601. return Me
  51602. }
  51603. ,
  51604. this.setClearAlpha = function (e) {
  51605. Me = e,
  51606. i(Se.r, Se.g, Se.b, Me)
  51607. }
  51608. ,
  51609. this.clear = function (e, t, i) {
  51610. var n = 0;
  51611. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51612. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51613. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51614. Ge.clear(n)
  51615. }
  51616. ,
  51617. this.clearColor = function () {
  51618. this.clear(!0, !1, !1)
  51619. }
  51620. ,
  51621. this.clearDepth = function () {
  51622. this.clear(!1, !0, !1)
  51623. }
  51624. ,
  51625. this.clearStencil = function () {
  51626. this.clear(!1, !1, !0)
  51627. }
  51628. ,
  51629. this.clearTarget = function (e, t, i, n) {
  51630. this.setRenderTarget(e),
  51631. this.clear(t, i, n)
  51632. }
  51633. ,
  51634. this.resetGLState = o,
  51635. this.dispose = function () {
  51636. te.removeEventListener("webglcontextlost", a, !1)
  51637. }
  51638. ,
  51639. this.renderBufferImmediate = function (e, t, i) {
  51640. Ye.initAttributes()
  51641. var r = Xe.get(e)
  51642. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51643. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51644. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51645. e.hasColors && !r.color && (r.color = Ge.createBuffer())
  51646. var o = t.getAttributes()
  51647. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51648. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51649. Ye.enableAttribute(o.position),
  51650. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51651. e.hasNormals) {
  51652. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51653. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51654. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51655. var l = e.normalArray
  51656. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51657. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51658. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3
  51659. l[a + 0] = c,
  51660. l[a + 1] = h,
  51661. l[a + 2] = u,
  51662. l[a + 3] = c,
  51663. l[a + 4] = h,
  51664. l[a + 5] = u,
  51665. l[a + 6] = c,
  51666. l[a + 7] = h,
  51667. l[a + 8] = u
  51668. }
  51669. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51670. Ye.enableAttribute(o.normal),
  51671. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51672. }
  51673. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51674. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51675. Ye.enableAttribute(o.uv),
  51676. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51677. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51678. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51679. Ye.enableAttribute(o.color),
  51680. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51681. Ye.disableUnusedAttributes(),
  51682. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51683. e.count = 0
  51684. }
  51685. ,
  51686. this.renderBufferDirect = function (e, i, r, o, a, s) {
  51687. E(o)
  51688. var l = w(e, i, o, a)
  51689. , c = !1
  51690. , h = r.id + "_" + l.id + "_" + o.wireframe
  51691. h !== Ee && (Ee = h,
  51692. c = !0)
  51693. var u = a.morphTargetInfluences
  51694. if (void 0 !== u) {
  51695. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51696. var v = u[p]
  51697. d.push([v, p])
  51698. }
  51699. d.sort(g),
  51700. d.length > 8 && (d.length = 8)
  51701. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51702. var v = d[p]
  51703. if (fe[p] = v[0],
  51704. 0 !== v[0]) {
  51705. var y = v[1]
  51706. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51707. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51708. } else
  51709. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51710. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51711. }
  51712. var C = l.getUniforms()
  51713. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51714. c = !0
  51715. }
  51716. var y = r.index
  51717. , I = r.attributes.position
  51718. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r))
  51719. var b
  51720. null !== y ? (b = Je,
  51721. b.setIndex(y)) : b = Qe,
  51722. c && (f(o, l, r),
  51723. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)))
  51724. var _ = 0
  51725. , T = 1 / 0
  51726. null !== y ? T = y.count : void 0 !== I && (T = I.count)
  51727. var x = r.drawRange.start
  51728. , S = r.drawRange.count
  51729. , M = null !== s ? s.start : 0
  51730. , R = null !== s ? s.count : 1 / 0
  51731. , P = Math.max(_, x, M)
  51732. , O = Math.min(_ + T, x + S, M + R) - 1
  51733. , L = Math.max(0, O - P + 1)
  51734. if (a instanceof n.Mesh)
  51735. if (o.wireframe === !0)
  51736. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51737. b.setMode(Ge.LINES)
  51738. else
  51739. switch (a.drawMode) {
  51740. case n.TrianglesDrawMode:
  51741. b.setMode(Ge.TRIANGLES)
  51742. break
  51743. case n.TriangleStripDrawMode:
  51744. b.setMode(Ge.TRIANGLE_STRIP)
  51745. break
  51746. case n.TriangleFanDrawMode:
  51747. b.setMode(Ge.TRIANGLE_FAN)
  51748. }
  51749. else if (a instanceof n.Line) {
  51750. var D = o.linewidth
  51751. void 0 === D && (D = 1),
  51752. Ye.setLineWidth(D * t()),
  51753. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51754. } else
  51755. a instanceof n.Points && b.setMode(Ge.POINTS)
  51756. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51757. }
  51758. ,
  51759. this.render = function (e, t, i, r) {
  51760. if (t instanceof n.Camera == !1)
  51761. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")
  51762. var o = e.fog
  51763. if (Ee = "",
  51764. Ie = -1,
  51765. be = null,
  51766. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51767. null === t.parent && t.updateMatrixWorld(),
  51768. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51769. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51770. Be.setFromMatrix(Fe),
  51771. ce.length = 0,
  51772. ue = -1,
  51773. pe = -1,
  51774. ge.length = 0,
  51775. me.length = 0,
  51776. y(e, t),
  51777. he.length = ue + 1,
  51778. de.length = pe + 1,
  51779. ve.sortObjects === !0 && (he.sort(m),
  51780. de.sort(v)),
  51781. U(ce, t),
  51782. $e.render(e, t),
  51783. He.calls = 0,
  51784. He.vertices = 0,
  51785. He.faces = 0,
  51786. He.points = 0,
  51787. void 0 === i && (i = null),
  51788. this.setRenderTarget(i),
  51789. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51790. e.overrideMaterial) {
  51791. var a = e.overrideMaterial
  51792. C(he, t, o, a),
  51793. C(de, t, o, a)
  51794. } else
  51795. Ye.setBlending(n.NoBlending),
  51796. C(he, t, o),
  51797. C(de, t, o)
  51798. if (et.render(e, t),
  51799. tt.render(e, t, Te),
  51800. i) {
  51801. var s = i.texture
  51802. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51803. }
  51804. Ye.setDepthTest(!0),
  51805. Ye.setDepthWrite(!0),
  51806. Ye.setColorWrite(!0)
  51807. }
  51808. ,
  51809. this.setFaceCulling = function (e, t) {
  51810. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51811. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51812. Ye.enable(Ge.CULL_FACE))
  51813. }
  51814. ,
  51815. this.setTexture = function (e, t) {
  51816. var i = Xe.get(e)
  51817. if (e.version > 0 && i.__version !== e.version) {
  51818. var n = e.image
  51819. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51820. }
  51821. Ye.activeTexture(Ge.TEXTURE0 + t),
  51822. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51823. }
  51824. ,
  51825. this.getCurrentRenderTarget = function () {
  51826. return ye
  51827. }
  51828. ,
  51829. this.setRenderTarget = function (e) {
  51830. ye = e,
  51831. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e)
  51832. var t, i = e instanceof n.WebGLRenderTargetCube
  51833. if (e) {
  51834. var r = Xe.get(e)
  51835. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51836. we.copy(e.scissor),
  51837. _e = e.scissorTest,
  51838. Te.copy(e.viewport)
  51839. } else
  51840. t = null,
  51841. we.copy(Le).multiplyScalar(Oe),
  51842. _e = De,
  51843. Te.copy(Ne).multiplyScalar(Oe)
  51844. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51845. Ce = t),
  51846. Ye.scissor(we),
  51847. Ye.setScissorTest(_e),
  51848. Ye.viewport(Te),
  51849. i) {
  51850. var o = Xe.get(e.texture)
  51851. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51852. }
  51853. }
  51854. ,
  51855. this.readRenderTargetPixels = function (e, t, i, r, o, a) {
  51856. if (e instanceof n.WebGLRenderTarget == !1)
  51857. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")
  51858. var s = Xe.get(e).__webglFramebuffer
  51859. if (s) {
  51860. var l = !1
  51861. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51862. l = !0)
  51863. try {
  51864. var c = e.texture
  51865. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51866. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.")
  51867. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51868. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.")
  51869. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51870. } finally {
  51871. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51872. }
  51873. }
  51874. }
  51875. }
  51876. ,
  51877. n.WebGLRenderTarget = function (e, t, i) {
  51878. this.uuid = n.Math.generateUUID(),
  51879. this.width = e,
  51880. this.height = t,
  51881. this.scissor = new n.Vector4(0, 0, e, t),
  51882. this.scissorTest = !1,
  51883. this.viewport = new n.Vector4(0, 0, e, t),
  51884. i = i || {},
  51885. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51886. this.texture = new n.Texture(void 0, void 0, i.wrapS, i.wrapT, i.magFilter, i.minFilter, i.format, i.type, i.anisotropy),
  51887. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51888. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51889. }
  51890. ,
  51891. n.WebGLRenderTarget.prototype = {
  51892. constructor: n.WebGLRenderTarget,
  51893. setSize: function (e, t) {
  51894. this.width === e && this.height === t || (this.width = e,
  51895. this.height = t,
  51896. this.dispose()),
  51897. this.viewport.set(0, 0, e, t),
  51898. this.scissor.set(0, 0, e, t)
  51899. },
  51900. clone: function () {
  51901. return (new this.constructor).copy(this)
  51902. },
  51903. copy: function (e) {
  51904. return this.width = e.width,
  51905. this.height = e.height,
  51906. this.viewport.copy(e.viewport),
  51907. this.texture = e.texture.clone(),
  51908. this.depthBuffer = e.depthBuffer,
  51909. this.stencilBuffer = e.stencilBuffer,
  51910. this
  51911. },
  51912. dispose: function () {
  51913. this.dispatchEvent({
  51914. type: "dispose"
  51915. })
  51916. }
  51917. },
  51918. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51919. n.WebGLRenderTargetCube = function (e, t, i) {
  51920. n.WebGLRenderTarget.call(this, e, t, i),
  51921. this.activeCubeFace = 0,
  51922. this.activeMipMapLevel = 0
  51923. }
  51924. ,
  51925. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51926. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51927. n.WebGLBufferRenderer = function (e, t, i) {
  51928. function r(e) {
  51929. s = e
  51930. }
  51931. function o(t, n) {
  51932. e.drawArrays(s, t, n),
  51933. i.calls++,
  51934. i.vertices += n,
  51935. s === e.TRIANGLES && (i.faces += n / 3)
  51936. }
  51937. function a(r) {
  51938. var o = t.get("ANGLE_instanced_arrays")
  51939. if (null === o)
  51940. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.")
  51941. var a = r.attributes.position
  51942. , l = 0
  51943. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51944. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51945. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51946. i.calls++,
  51947. i.vertices += l * r.maxInstancedCount,
  51948. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51949. }
  51950. var s
  51951. this.setMode = r,
  51952. this.render = o,
  51953. this.renderInstances = a
  51954. }
  51955. ,
  51956. n.WebGLIndexedBufferRenderer = function (e, t, i) {
  51957. function n(e) {
  51958. s = e
  51959. }
  51960. function r(i) {
  51961. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51962. c = 4) : (l = e.UNSIGNED_SHORT,
  51963. c = 2)
  51964. }
  51965. function o(t, n) {
  51966. e.drawElements(s, n, l, t * c),
  51967. i.calls++,
  51968. i.vertices += n,
  51969. s === e.TRIANGLES && (i.faces += n / 3)
  51970. }
  51971. function a(n, r, o) {
  51972. var a = t.get("ANGLE_instanced_arrays")
  51973. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51974. i.calls++,
  51975. i.vertices += o * n.maxInstancedCount,
  51976. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51977. }
  51978. var s, l, c
  51979. this.setMode = n,
  51980. this.setIndex = r,
  51981. this.render = o,
  51982. this.renderInstances = a
  51983. }
  51984. ,
  51985. n.WebGLExtensions = function (e) {
  51986. var t = {}
  51987. this.get = function (i) {
  51988. if (void 0 !== t[i])
  51989. return t[i]
  51990. var n
  51991. switch (i) {
  51992. case "EXT_texture_filter_anisotropic":
  51993. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic")
  51994. break
  51995. case "WEBGL_compressed_texture_s3tc":
  51996. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc")
  51997. break
  51998. case "WEBGL_compressed_texture_pvrtc":
  51999. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc")
  52000. break
  52001. case "WEBGL_compressed_texture_etc1":
  52002. n = e.getExtension("WEBGL_compressed_texture_etc1")
  52003. break
  52004. default:
  52005. n = e.getExtension(i)
  52006. }
  52007. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52008. t[i] = n,
  52009. n
  52010. }
  52011. }
  52012. ,
  52013. n.WebGLCapabilities = function (e, t, i) {
  52014. function n(t) {
  52015. if ("highp" === t) {
  52016. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52017. return "highp"
  52018. t = "mediump"
  52019. }
  52020. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52021. }
  52022. this.getMaxPrecision = n,
  52023. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52024. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52025. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52026. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52027. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52028. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52029. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52030. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52031. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52032. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52033. this.vertexTextures = this.maxVertexTextures > 0,
  52034. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52035. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures
  52036. var r = n(this.precision)
  52037. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52038. this.precision = r),
  52039. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52040. }
  52041. ,
  52042. n.WebGLGeometries = function (e, t, i) {
  52043. function r(e) {
  52044. var t = e.geometry
  52045. if (void 0 !== h[t.id])
  52046. return h[t.id]
  52047. t.addEventListener("dispose", o)
  52048. var r
  52049. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52050. r = t._bufferGeometry),
  52051. h[t.id] = r,
  52052. i.memory.geometries++,
  52053. r
  52054. }
  52055. function o(e) {
  52056. var n = e.target
  52057. , r = h[n.id]
  52058. null !== r.index && s(r.index),
  52059. l(r.attributes),
  52060. n.removeEventListener("dispose", o),
  52061. delete h[n.id]
  52062. var a = t.get(n)
  52063. a.wireframe && s(a.wireframe),
  52064. t.delete(n)
  52065. var c = t.get(r)
  52066. c.wireframe && s(c.wireframe),
  52067. t.delete(r),
  52068. i.memory.geometries--
  52069. }
  52070. function a(e) {
  52071. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52072. }
  52073. function s(t) {
  52074. var i = a(t)
  52075. void 0 !== i && (e.deleteBuffer(i),
  52076. c(t))
  52077. }
  52078. function l(e) {
  52079. for (var t in e)
  52080. s(e[t])
  52081. }
  52082. function c(e) {
  52083. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52084. }
  52085. var h = {}
  52086. this.get = r
  52087. }
  52088. ,
  52089. n.WebGLLights = function () {
  52090. var e = {}
  52091. this.get = function (t) {
  52092. if (void 0 !== e[t.id])
  52093. return e[t.id]
  52094. var i
  52095. switch (t.type) {
  52096. case "DirectionalLight":
  52097. i = {
  52098. direction: new n.Vector3,
  52099. color: new n.Color,
  52100. shadow: !1,
  52101. shadowBias: 0,
  52102. shadowRadius: 1,
  52103. shadowMapSize: new n.Vector2
  52104. }
  52105. break
  52106. case "SpotLight":
  52107. i = {
  52108. position: new n.Vector3,
  52109. direction: new n.Vector3,
  52110. color: new n.Color,
  52111. distance: 0,
  52112. coneCos: 0,
  52113. penumbraCos: 0,
  52114. decay: 0,
  52115. shadow: !1,
  52116. shadowBias: 0,
  52117. shadowRadius: 1,
  52118. shadowMapSize: new n.Vector2
  52119. }
  52120. break
  52121. case "PointLight":
  52122. i = {
  52123. position: new n.Vector3,
  52124. color: new n.Color,
  52125. distance: 0,
  52126. decay: 0,
  52127. shadow: !1,
  52128. shadowBias: 0,
  52129. shadowRadius: 1,
  52130. shadowMapSize: new n.Vector2
  52131. }
  52132. break
  52133. case "HemisphereLight":
  52134. i = {
  52135. direction: new n.Vector3,
  52136. skyColor: new n.Color,
  52137. groundColor: new n.Color
  52138. }
  52139. }
  52140. return e[t.id] = i,
  52141. i
  52142. }
  52143. }
  52144. ,
  52145. n.WebGLObjects = function (e, t, i) {
  52146. function r(t) {
  52147. var i = u.get(t)
  52148. t.geometry instanceof n.Geometry && i.updateFromObject(t)
  52149. var r = i.index
  52150. , a = i.attributes
  52151. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER)
  52152. for (var s in a)
  52153. o(a[s], e.ARRAY_BUFFER)
  52154. var l = i.morphAttributes
  52155. for (var s in l)
  52156. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52157. o(c[h], e.ARRAY_BUFFER)
  52158. return i
  52159. }
  52160. function o(e, i) {
  52161. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52162. , o = t.get(r)
  52163. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52164. }
  52165. function a(t, i, n) {
  52166. t.__webglBuffer = e.createBuffer(),
  52167. e.bindBuffer(n, t.__webglBuffer)
  52168. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW
  52169. e.bufferData(n, i.array, r),
  52170. t.version = i.version
  52171. }
  52172. function s(t, i, n) {
  52173. e.bindBuffer(n, t.__webglBuffer),
  52174. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52175. i.updateRange.count = 0),
  52176. t.version = i.version
  52177. }
  52178. function l(e) {
  52179. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52180. }
  52181. function c(i) {
  52182. var r = t.get(i)
  52183. if (void 0 !== r.wireframe)
  52184. return r.wireframe
  52185. var a = []
  52186. , s = i.index
  52187. , l = i.attributes
  52188. , c = l.position
  52189. if (null !== s)
  52190. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52191. var g = d[p + 0]
  52192. , m = d[p + 1]
  52193. , v = d[p + 2]
  52194. h(u, g, m) && a.push(g, m),
  52195. h(u, m, v) && a.push(m, v),
  52196. h(u, v, g) && a.push(v, g)
  52197. }
  52198. else
  52199. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52200. var g = p + 0
  52201. , m = p + 1
  52202. , v = p + 2
  52203. a.push(g, m, m, v, v, g)
  52204. }
  52205. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52206. , y = new n.BufferAttribute(new A(a), 1)
  52207. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52208. r.wireframe = y,
  52209. y
  52210. }
  52211. function h(e, t, i) {
  52212. if (t > i) {
  52213. var n = t
  52214. t = i,
  52215. i = n
  52216. }
  52217. var r = e[t]
  52218. return void 0 === r ? (e[t] = [i],
  52219. !0) : r.indexOf(i) === -1 && (r.push(i),
  52220. !0)
  52221. }
  52222. var u = new n.WebGLGeometries(e, t, i)
  52223. this.getAttributeBuffer = l,
  52224. this.getWireframeAttribute = c,
  52225. this.update = r
  52226. }
  52227. ,
  52228. n.WebGLProgram = function () {
  52229. function e(e) {
  52230. switch (e) {
  52231. case n.LinearEncoding:
  52232. return ["Linear", "( value )"]
  52233. case n.sRGBEncoding:
  52234. return ["sRGB", "( value )"]
  52235. case n.RGBEEncoding:
  52236. return ["RGBE", "( value )"]
  52237. case n.RGBM7Encoding:
  52238. return ["RGBM", "( value, 7.0 )"]
  52239. case n.RGBM16Encoding:
  52240. return ["RGBM", "( value, 16.0 )"]
  52241. case n.RGBDEncoding:
  52242. return ["RGBD", "( value, 256.0 )"]
  52243. case n.GammaEncoding:
  52244. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"]
  52245. default:
  52246. throw new Error("unsupported encoding: " + e)
  52247. }
  52248. }
  52249. function t(t, i) {
  52250. var n = e(i)
  52251. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52252. }
  52253. function i(t, i) {
  52254. var n = e(i)
  52255. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52256. }
  52257. function r(e, t) {
  52258. var i
  52259. switch (t) {
  52260. case n.LinearToneMapping:
  52261. i = "Linear"
  52262. break
  52263. case n.ReinhardToneMapping:
  52264. i = "Reinhard"
  52265. break
  52266. case n.Uncharted2ToneMapping:
  52267. i = "Uncharted2"
  52268. break
  52269. case n.CineonToneMapping:
  52270. i = "OptimizedCineon"
  52271. break
  52272. default:
  52273. throw new Error("unsupported toneMapping: " + t)
  52274. }
  52275. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52276. }
  52277. function o(e, t, i) {
  52278. e = e || {}
  52279. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""]
  52280. return n.filter(c).join("\n")
  52281. }
  52282. function a(e) {
  52283. var t = []
  52284. for (var i in e) {
  52285. var n = e[i]
  52286. n !== !1 && t.push("#define " + i + " " + n)
  52287. }
  52288. return t.join("\n")
  52289. }
  52290. function s(e, t, i) {
  52291. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52292. var a = e.getActiveUniform(t, o)
  52293. , s = a.name
  52294. , l = e.getUniformLocation(t, s)
  52295. , c = f.exec(s)
  52296. if (c) {
  52297. var h = c[1]
  52298. , u = c[2]
  52299. , d = n[h]
  52300. d || (d = n[h] = {}),
  52301. d[u] = l
  52302. } else if (c = g.exec(s)) {
  52303. var p = c[1]
  52304. , v = c[2]
  52305. , A = c[3]
  52306. , y = n[p]
  52307. y || (y = n[p] = [])
  52308. var C = y[v]
  52309. C || (C = y[v] = {}),
  52310. C[A] = l
  52311. } else if (c = m.exec(s)) {
  52312. var p = c[1]
  52313. n[p] = l
  52314. } else
  52315. n[s] = l
  52316. }
  52317. return n
  52318. }
  52319. function l(e, t, i) {
  52320. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52321. var a = e.getActiveAttrib(t, o)
  52322. , s = a.name
  52323. n[s] = e.getAttribLocation(t, s)
  52324. }
  52325. return n
  52326. }
  52327. function c(e) {
  52328. return "" !== e
  52329. }
  52330. function h(e, t) {
  52331. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52332. }
  52333. function u(e) {
  52334. function t(e, t) {
  52335. var i = n.ShaderChunk[t]
  52336. if (void 0 === i)
  52337. throw new Error("Can not resolve #include <" + t + ">")
  52338. return u(i)
  52339. }
  52340. var i = /#include +<([\w\d.]+)>/g
  52341. return e.replace(i, t)
  52342. }
  52343. function d(e) {
  52344. function t(e, t, i, n) {
  52345. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52346. r += n.replace(/\[ i \]/g, "[ " + o + " ]")
  52347. return r
  52348. }
  52349. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g
  52350. return e.replace(i, t)
  52351. }
  52352. var p = 0
  52353. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52354. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52355. , m = /^([\w\d_]+)\[0\]$/
  52356. return function (e, f, g, m) {
  52357. var v = e.context
  52358. , A = g.extensions
  52359. , y = g.defines
  52360. , C = g.__webglShader.vertexShader
  52361. , I = g.__webglShader.fragmentShader
  52362. , E = "SHADOWMAP_TYPE_BASIC"
  52363. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT")
  52364. var b = "ENVMAP_TYPE_CUBE"
  52365. , w = "ENVMAP_MODE_REFLECTION"
  52366. , _ = "ENVMAP_BLENDING_MULTIPLY"
  52367. if (m.envMap) {
  52368. switch (g.envMap.mapping) {
  52369. case n.CubeReflectionMapping:
  52370. case n.CubeRefractionMapping:
  52371. b = "ENVMAP_TYPE_CUBE"
  52372. break
  52373. case n.CubeUVReflectionMapping:
  52374. case n.CubeUVRefractionMapping:
  52375. b = "ENVMAP_TYPE_CUBE_UV"
  52376. break
  52377. case n.EquirectangularReflectionMapping:
  52378. case n.EquirectangularRefractionMapping:
  52379. b = "ENVMAP_TYPE_EQUIREC"
  52380. break
  52381. case n.SphericalReflectionMapping:
  52382. b = "ENVMAP_TYPE_SPHERE"
  52383. }
  52384. switch (g.envMap.mapping) {
  52385. case n.CubeRefractionMapping:
  52386. case n.EquirectangularRefractionMapping:
  52387. w = "ENVMAP_MODE_REFRACTION"
  52388. }
  52389. switch (g.combine) {
  52390. case n.MultiplyOperation:
  52391. _ = "ENVMAP_BLENDING_MULTIPLY"
  52392. break
  52393. case n.MixOperation:
  52394. _ = "ENVMAP_BLENDING_MIX"
  52395. break
  52396. case n.AddOperation:
  52397. _ = "ENVMAP_BLENDING_ADD"
  52398. }
  52399. }
  52400. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram()
  52401. g instanceof n.RawShaderMaterial ? (T = "",
  52402. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52403. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52404. C = u(C, m),
  52405. C = h(C, m),
  52406. I = u(I, m),
  52407. I = h(I, m),
  52408. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52409. I = d(I))
  52410. var O = T + C
  52411. , L = x + I
  52412. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52413. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L)
  52414. v.attachShader(P, D),
  52415. v.attachShader(P, N),
  52416. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52417. v.linkProgram(P)
  52418. var B = v.getProgramInfoLog(P)
  52419. , F = v.getShaderInfoLog(D)
  52420. , V = v.getShaderInfoLog(N)
  52421. , U = !0
  52422. , k = !0
  52423. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52424. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52425. k && (this.diagnostics = {
  52426. runnable: U,
  52427. material: g,
  52428. programLog: B,
  52429. vertexShader: {
  52430. log: F,
  52431. prefix: T
  52432. },
  52433. fragmentShader: {
  52434. log: V,
  52435. prefix: x
  52436. }
  52437. }),
  52438. v.deleteShader(D),
  52439. v.deleteShader(N)
  52440. var H
  52441. this.getUniforms = function () {
  52442. return void 0 === H && (H = s(v, P)),
  52443. H
  52444. }
  52445. var G
  52446. return this.getAttributes = function () {
  52447. return void 0 === G && (G = l(v, P)),
  52448. G
  52449. }
  52450. ,
  52451. this.destroy = function () {
  52452. v.deleteProgram(P),
  52453. this.program = void 0
  52454. }
  52455. ,
  52456. Object.defineProperties(this, {
  52457. uniforms: {
  52458. get: function () {
  52459. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52460. this.getUniforms()
  52461. }
  52462. },
  52463. attributes: {
  52464. get: function () {
  52465. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52466. this.getAttributes()
  52467. }
  52468. }
  52469. }),
  52470. this.id = p++,
  52471. this.code = f,
  52472. this.usedTimes = 1,
  52473. this.program = P,
  52474. this.vertexShader = D,
  52475. this.fragmentShader = N,
  52476. this
  52477. }
  52478. }(),
  52479. n.WebGLPrograms = function (e, t) {
  52480. function i(e) {
  52481. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52482. return 1024
  52483. var i = t.maxVertexUniforms
  52484. , r = Math.floor((i - 20) / 4)
  52485. , o = r
  52486. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52487. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52488. o
  52489. }
  52490. function r(e, t) {
  52491. var i
  52492. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52493. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52494. i
  52495. }
  52496. var o = []
  52497. , a = {
  52498. MeshDepthMaterial: "depth",
  52499. MeshNormalMaterial: "normal",
  52500. MeshBasicMaterial: "basic",
  52501. MeshLambertMaterial: "lambert",
  52502. MeshPhongMaterial: "phong",
  52503. MeshStandardMaterial: "standard",
  52504. LineBasicMaterial: "basic",
  52505. LineDashedMaterial: "dashed",
  52506. PointsMaterial: "points"
  52507. }
  52508. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"]
  52509. this.getParameters = function (o, s, l, c) {
  52510. var h = a[o.type]
  52511. , u = i(c)
  52512. , d = e.getPrecision()
  52513. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52514. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."))
  52515. var p = {
  52516. shaderID: h,
  52517. precision: d,
  52518. supportsVertexTextures: t.vertexTextures,
  52519. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52520. map: !!o.map,
  52521. mapEncoding: r(o.map, e.gammaInput),
  52522. envMap: !!o.envMap,
  52523. envMapMode: o.envMap && o.envMap.mapping,
  52524. envMapEncoding: r(o.envMap, e.gammaInput),
  52525. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52526. lightMap: !!o.lightMap,
  52527. aoMap: !!o.aoMap,
  52528. emissiveMap: !!o.emissiveMap,
  52529. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52530. bumpMap: !!o.bumpMap,
  52531. normalMap: !!o.normalMap,
  52532. displacementMap: !!o.displacementMap,
  52533. roughnessMap: !!o.roughnessMap,
  52534. metalnessMap: !!o.metalnessMap,
  52535. specularMap: !!o.specularMap,
  52536. alphaMap: !!o.alphaMap,
  52537. combine: o.combine,
  52538. vertexColors: o.vertexColors,
  52539. fog: l,
  52540. useFog: o.fog,
  52541. fogExp: l instanceof n.FogExp2,
  52542. flatShading: o.shading === n.FlatShading,
  52543. sizeAttenuation: o.sizeAttenuation,
  52544. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52545. skinning: o.skinning,
  52546. maxBones: u,
  52547. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52548. morphTargets: o.morphTargets,
  52549. morphNormals: o.morphNormals,
  52550. maxMorphTargets: e.maxMorphTargets,
  52551. maxMorphNormals: e.maxMorphNormals,
  52552. numDirLights: s.directional.length,
  52553. numPointLights: s.point.length,
  52554. numSpotLights: s.spot.length,
  52555. numHemiLights: s.hemi.length,
  52556. pointLightShadows: s.shadowsPointLight,
  52557. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52558. shadowMapType: e.shadowMap.type,
  52559. toneMapping: e.toneMapping,
  52560. physicallyCorrectLights: e.physicallyCorrectLights,
  52561. premultipliedAlpha: o.premultipliedAlpha,
  52562. alphaTest: o.alphaTest,
  52563. doubleSided: o.side === n.DoubleSide,
  52564. flipSided: o.side === n.BackSide
  52565. }
  52566. return p
  52567. }
  52568. ,
  52569. this.getProgramCode = function (e, t) {
  52570. var i = []
  52571. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52572. i.push(e.vertexShader)),
  52573. void 0 !== e.defines)
  52574. for (var n in e.defines)
  52575. i.push(n),
  52576. i.push(e.defines[n])
  52577. for (var r = 0; r < s.length; r++) {
  52578. var o = s[r]
  52579. i.push(o),
  52580. i.push(t[o])
  52581. }
  52582. return i.join()
  52583. }
  52584. ,
  52585. this.acquireProgram = function (t, i, r) {
  52586. for (var a, s = 0, l = o.length; s < l; s++) {
  52587. var c = o[s]
  52588. if (c.code === r) {
  52589. a = c,
  52590. ++a.usedTimes
  52591. break
  52592. }
  52593. }
  52594. return void 0 === a && (a = new n.WebGLProgram(e, r, t, i),
  52595. o.push(a)),
  52596. a
  52597. }
  52598. ,
  52599. this.releaseProgram = function (e) {
  52600. if (0 === --e.usedTimes) {
  52601. var t = o.indexOf(e)
  52602. o[t] = o[o.length - 1],
  52603. o.pop(),
  52604. e.destroy()
  52605. }
  52606. }
  52607. ,
  52608. this.programs = o
  52609. }
  52610. ,
  52611. n.WebGLProperties = function () {
  52612. var e = {}
  52613. this.get = function (t) {
  52614. var i = t.uuid
  52615. , n = e[i]
  52616. return void 0 === n && (n = {},
  52617. e[i] = n),
  52618. n
  52619. }
  52620. ,
  52621. this.delete = function (t) {
  52622. delete e[t.uuid]
  52623. }
  52624. ,
  52625. this.clear = function () {
  52626. e = {}
  52627. }
  52628. }
  52629. ,
  52630. n.WebGLShader = function () {
  52631. function e(e) {
  52632. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52633. t[i] = i + 1 + ": " + t[i]
  52634. return t.join("\n")
  52635. }
  52636. return function (t, i, n) {
  52637. var r = t.createShader(i)
  52638. return t.shaderSource(r, n),
  52639. t.compileShader(r),
  52640. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52641. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52642. r
  52643. }
  52644. }(),
  52645. n.WebGLShadowMap = function (e, t, i) {
  52646. function r(e, t, i, r) {
  52647. var o = e.geometry
  52648. , a = null
  52649. , s = v
  52650. , l = e.customDepthMaterial
  52651. if (i && (s = A,
  52652. l = e.customDistanceMaterial),
  52653. l)
  52654. a = l
  52655. else {
  52656. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52657. , h = e instanceof n.SkinnedMesh && t.skinning
  52658. , u = 0
  52659. c && (u |= f),
  52660. h && (u |= g),
  52661. a = s[u]
  52662. }
  52663. return a.visible = t.visible,
  52664. a.wireframe = t.wireframe,
  52665. a.wireframeLinewidth = t.wireframeLinewidth,
  52666. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52667. a
  52668. }
  52669. function o(e, t, i) {
  52670. if (e.visible !== !1) {
  52671. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52672. var r = e.material
  52673. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52674. p.push(e))
  52675. }
  52676. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52677. o(a[s], t, i)
  52678. }
  52679. }
  52680. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1, 0, 0), new n.Vector3(-1, 0, 0), new n.Vector3(0, 0, 1), new n.Vector3(0, 0, -1), new n.Vector3(0, 1, 0), new n.Vector3(0, -1, 0)], C = [new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 0, 1), new n.Vector3(0, 0, -1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52681. var x = 0 !== (T & f)
  52682. , S = 0 !== (T & g)
  52683. , M = new n.ShaderMaterial({
  52684. uniforms: b,
  52685. vertexShader: E.vertexShader,
  52686. fragmentShader: E.fragmentShader,
  52687. morphTargets: x,
  52688. skinning: S
  52689. })
  52690. v[T] = M
  52691. var R = new n.ShaderMaterial({
  52692. defines: {
  52693. USE_SHADOWMAP: ""
  52694. },
  52695. uniforms: _,
  52696. vertexShader: w.vertexShader,
  52697. fragmentShader: w.fragmentShader,
  52698. morphTargets: x,
  52699. skinning: S
  52700. })
  52701. A[T] = R
  52702. }
  52703. var P = this
  52704. this.enabled = !1,
  52705. this.autoUpdate = !0,
  52706. this.needsUpdate = !1,
  52707. this.type = n.PCFShadowMap,
  52708. this.cullFace = n.CullFaceFront,
  52709. this.render = function (f, g) {
  52710. var m, v, A = t.shadows
  52711. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52712. s.clearColor(1, 1, 1, 1),
  52713. s.disable(a.BLEND),
  52714. s.enable(a.CULL_FACE),
  52715. a.frontFace(a.CCW),
  52716. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52717. s.setDepthTest(!0),
  52718. s.setScissorTest(!1)
  52719. for (var E = 0, b = A.length; E < b; E++) {
  52720. var w = A[E]
  52721. , _ = w.shadow
  52722. , T = _.camera
  52723. if (h.copy(_.mapSize),
  52724. w instanceof n.PointLight) {
  52725. m = 6,
  52726. v = !0
  52727. var x = h.x
  52728. , S = h.y
  52729. I[0].set(2 * x, S, x, S),
  52730. I[1].set(0, S, x, S),
  52731. I[2].set(3 * x, S, x, S),
  52732. I[3].set(x, S, x, S),
  52733. I[4].set(3 * x, 0, x, S),
  52734. I[5].set(x, 0, x, S),
  52735. h.x *= 4,
  52736. h.y *= 2
  52737. } else
  52738. m = 1,
  52739. v = !1
  52740. if (null === _.map) {
  52741. var M = {
  52742. minFilter: n.NearestFilter,
  52743. magFilter: n.NearestFilter,
  52744. format: n.RGBAFormat
  52745. }
  52746. _.map = new n.WebGLRenderTarget(h.x, h.y, M),
  52747. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52748. T.updateProjectionMatrix()
  52749. }
  52750. var R = _.map
  52751. , O = _.matrix
  52752. d.setFromMatrixPosition(w.matrixWorld),
  52753. T.position.copy(d),
  52754. e.setRenderTarget(R),
  52755. e.clear()
  52756. for (var L = 0; L < m; L++) {
  52757. if (v) {
  52758. u.copy(T.position),
  52759. u.add(y[L]),
  52760. T.up.copy(C[L]),
  52761. T.lookAt(u)
  52762. var D = I[L]
  52763. s.viewport(D)
  52764. } else
  52765. u.setFromMatrixPosition(w.target.matrixWorld),
  52766. T.lookAt(u)
  52767. T.updateMatrixWorld(),
  52768. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52769. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52770. O.multiply(T.projectionMatrix),
  52771. O.multiply(T.matrixWorldInverse),
  52772. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52773. l.setFromMatrix(c),
  52774. p.length = 0,
  52775. o(f, g, T)
  52776. for (var N = 0, B = p.length; N < B; N++) {
  52777. var F = p[N]
  52778. , V = i.update(F)
  52779. , U = F.material
  52780. if (U instanceof n.MultiMaterial)
  52781. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52782. var W = k[G]
  52783. , j = H[W.materialIndex]
  52784. if (j.visible === !0) {
  52785. var Y = r(F, j, v, d)
  52786. e.renderBufferDirect(T, null, V, Y, F, W)
  52787. }
  52788. }
  52789. else {
  52790. var Y = r(F, U, v, d)
  52791. e.renderBufferDirect(T, null, V, Y, F, null)
  52792. }
  52793. }
  52794. }
  52795. }
  52796. var X = e.getClearColor()
  52797. , Z = e.getClearAlpha()
  52798. e.setClearColor(X, Z),
  52799. s.enable(a.BLEND),
  52800. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52801. P.needsUpdate = !1
  52802. }
  52803. }
  52804. }
  52805. ,
  52806. n.WebGLState = function (e, t, i) {
  52807. var r = this
  52808. , o = new n.Vector4
  52809. , a = new Uint8Array(16)
  52810. , s = new Uint8Array(16)
  52811. , l = new Uint8Array(16)
  52812. , c = {}
  52813. , h = null
  52814. , u = null
  52815. , d = null
  52816. , p = null
  52817. , f = null
  52818. , g = null
  52819. , m = null
  52820. , v = null
  52821. , A = !1
  52822. , y = null
  52823. , C = null
  52824. , I = null
  52825. , E = null
  52826. , b = null
  52827. , w = null
  52828. , _ = null
  52829. , T = null
  52830. , x = null
  52831. , S = null
  52832. , M = null
  52833. , R = null
  52834. , P = null
  52835. , O = null
  52836. , L = null
  52837. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52838. , N = void 0
  52839. , B = {}
  52840. , F = new n.Vector4
  52841. , V = null
  52842. , U = null
  52843. , k = new n.Vector4
  52844. , H = new n.Vector4
  52845. , G = e.createTexture()
  52846. e.bindTexture(e.TEXTURE_2D, G),
  52847. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52848. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52849. this.init = function () {
  52850. this.clearColor(0, 0, 0, 1),
  52851. this.clearDepth(1),
  52852. this.clearStencil(0),
  52853. this.enable(e.DEPTH_TEST),
  52854. e.depthFunc(e.LEQUAL),
  52855. e.frontFace(e.CCW),
  52856. e.cullFace(e.BACK),
  52857. this.enable(e.CULL_FACE),
  52858. this.enable(e.BLEND),
  52859. e.blendEquation(e.FUNC_ADD),
  52860. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52861. }
  52862. ,
  52863. this.initAttributes = function () {
  52864. for (var e = 0, t = a.length; e < t; e++)
  52865. a[e] = 0
  52866. }
  52867. ,
  52868. this.enableAttribute = function (i) {
  52869. if (a[i] = 1,
  52870. 0 === s[i] && (e.enableVertexAttribArray(i),
  52871. s[i] = 1),
  52872. 0 !== l[i]) {
  52873. var n = t.get("ANGLE_instanced_arrays")
  52874. n.vertexAttribDivisorANGLE(i, 0),
  52875. l[i] = 0
  52876. }
  52877. }
  52878. ,
  52879. this.enableAttributeAndDivisor = function (t, i, n) {
  52880. a[t] = 1,
  52881. 0 === s[t] && (e.enableVertexAttribArray(t),
  52882. s[t] = 1),
  52883. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52884. l[t] = i)
  52885. }
  52886. ,
  52887. this.disableUnusedAttributes = function () {
  52888. for (var t = 0, i = s.length; t < i; t++)
  52889. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52890. s[t] = 0)
  52891. }
  52892. ,
  52893. this.enable = function (t) {
  52894. c[t] !== !0 && (e.enable(t),
  52895. c[t] = !0)
  52896. }
  52897. ,
  52898. this.disable = function (t) {
  52899. c[t] !== !1 && (e.disable(t),
  52900. c[t] = !1)
  52901. }
  52902. ,
  52903. this.getCompressedTextureFormats = function () {
  52904. if (null === h && (h = [],
  52905. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52906. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52907. h.push(i[n])
  52908. return h
  52909. }
  52910. ,
  52911. this.setBlending = function (t, r, o, a, s, l, c, h) {
  52912. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52913. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52914. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52915. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52916. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52917. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52918. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52919. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52920. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52921. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52922. u = t,
  52923. A = h),
  52924. t === n.CustomBlending ? (s = s || r,
  52925. l = l || o,
  52926. c = c || a,
  52927. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52928. d = r,
  52929. g = s),
  52930. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52931. p = o,
  52932. f = a,
  52933. m = l,
  52934. v = c)) : (d = null,
  52935. p = null,
  52936. f = null,
  52937. g = null,
  52938. m = null,
  52939. v = null)
  52940. }
  52941. ,
  52942. this.setDepthFunc = function (t) {
  52943. if (y !== t) {
  52944. if (t)
  52945. switch (t) {
  52946. case n.NeverDepth:
  52947. e.depthFunc(e.NEVER)
  52948. break
  52949. case n.AlwaysDepth:
  52950. e.depthFunc(e.ALWAYS)
  52951. break
  52952. case n.LessDepth:
  52953. e.depthFunc(e.LESS)
  52954. break
  52955. case n.LessEqualDepth:
  52956. e.depthFunc(e.LEQUAL)
  52957. break
  52958. case n.EqualDepth:
  52959. e.depthFunc(e.EQUAL)
  52960. break
  52961. case n.GreaterEqualDepth:
  52962. e.depthFunc(e.GEQUAL)
  52963. break
  52964. case n.GreaterDepth:
  52965. e.depthFunc(e.GREATER)
  52966. break
  52967. case n.NotEqualDepth:
  52968. e.depthFunc(e.NOTEQUAL)
  52969. break
  52970. default:
  52971. e.depthFunc(e.LEQUAL)
  52972. }
  52973. else
  52974. e.depthFunc(e.LEQUAL)
  52975. y = t
  52976. }
  52977. }
  52978. ,
  52979. this.setDepthTest = function (t) {
  52980. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52981. }
  52982. ,
  52983. this.setDepthWrite = function (t) {
  52984. C !== t && (e.depthMask(t),
  52985. C = t)
  52986. }
  52987. ,
  52988. this.setColorWrite = function (t) {
  52989. I !== t && (e.colorMask(t, t, t, t),
  52990. I = t)
  52991. }
  52992. ,
  52993. this.setStencilFunc = function (t, i, n) {
  52994. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  52995. b = t,
  52996. w = i,
  52997. _ = n)
  52998. }
  52999. ,
  53000. this.setStencilOp = function (t, i, n) {
  53001. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53002. T = t,
  53003. x = i,
  53004. S = n)
  53005. }
  53006. ,
  53007. this.setStencilTest = function (t) {
  53008. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53009. }
  53010. ,
  53011. this.setStencilWrite = function (t) {
  53012. E !== t && (e.stencilMask(t),
  53013. E = t)
  53014. }
  53015. ,
  53016. this.setFlipSided = function (t) {
  53017. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53018. M = t)
  53019. }
  53020. ,
  53021. this.setLineWidth = function (t) {
  53022. t !== R && (e.lineWidth(t),
  53023. R = t)
  53024. }
  53025. ,
  53026. this.setPolygonOffset = function (t, i, n) {
  53027. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53028. !t || P === i && O === n || (e.polygonOffset(i, n),
  53029. P = i,
  53030. O = n)
  53031. }
  53032. ,
  53033. this.getScissorTest = function () {
  53034. return L
  53035. }
  53036. ,
  53037. this.setScissorTest = function (t) {
  53038. L = t,
  53039. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53040. }
  53041. ,
  53042. this.activeTexture = function (t) {
  53043. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53044. N !== t && (e.activeTexture(t),
  53045. N = t)
  53046. }
  53047. ,
  53048. this.bindTexture = function (t, i) {
  53049. void 0 === N && r.activeTexture()
  53050. var n = B[N]
  53051. void 0 === n && (n = {
  53052. type: void 0,
  53053. texture: void 0
  53054. },
  53055. B[N] = n),
  53056. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53057. n.type = t,
  53058. n.texture = i)
  53059. }
  53060. ,
  53061. this.compressedTexImage2D = function () {
  53062. try {
  53063. e.compressedTexImage2D.apply(e, arguments)
  53064. } catch (e) {
  53065. console.error(e)
  53066. }
  53067. }
  53068. ,
  53069. this.texImage2D = function () {
  53070. try {
  53071. e.texImage2D.apply(e, arguments)
  53072. } catch (e) {
  53073. console.error(e)
  53074. }
  53075. }
  53076. ,
  53077. this.clearColor = function (t, i, n, r) {
  53078. o.set(t, i, n, r),
  53079. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53080. F.copy(o))
  53081. }
  53082. ,
  53083. this.clearDepth = function (t) {
  53084. V !== t && (e.clearDepth(t),
  53085. V = t)
  53086. }
  53087. ,
  53088. this.clearStencil = function (t) {
  53089. U !== t && (e.clearStencil(t),
  53090. U = t)
  53091. }
  53092. ,
  53093. this.scissor = function (t) {
  53094. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53095. k.copy(t))
  53096. }
  53097. ,
  53098. this.viewport = function (t) {
  53099. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53100. H.copy(t))
  53101. }
  53102. ,
  53103. this.reset = function () {
  53104. for (var t = 0; t < s.length; t++)
  53105. 1 === s[t] && (e.disableVertexAttribArray(t),
  53106. s[t] = 0)
  53107. c = {},
  53108. h = null,
  53109. N = void 0,
  53110. B = {},
  53111. u = null,
  53112. I = null,
  53113. C = null,
  53114. E = null,
  53115. M = null
  53116. }
  53117. }
  53118. ,
  53119. n.LensFlarePlugin = function (e, t) {
  53120. function i() {
  53121. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53122. , t = new Uint16Array([0, 1, 2, 0, 2, 3])
  53123. o = p.createBuffer(),
  53124. a = p.createBuffer(),
  53125. p.bindBuffer(p.ARRAY_BUFFER, o),
  53126. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53127. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53128. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53129. u = p.createTexture(),
  53130. d = p.createTexture(),
  53131. f.bindTexture(p.TEXTURE_2D, u),
  53132. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53133. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53134. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53135. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53136. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53137. f.bindTexture(p.TEXTURE_2D, d),
  53138. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53139. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53140. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53141. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53142. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53143. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0
  53144. var i
  53145. i = h ? {
  53146. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53147. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53148. } : {
  53149. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53150. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53151. },
  53152. s = r(i),
  53153. l = {
  53154. vertex: p.getAttribLocation(s, "position"),
  53155. uv: p.getAttribLocation(s, "uv")
  53156. },
  53157. c = {
  53158. renderType: p.getUniformLocation(s, "renderType"),
  53159. map: p.getUniformLocation(s, "map"),
  53160. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53161. opacity: p.getUniformLocation(s, "opacity"),
  53162. color: p.getUniformLocation(s, "color"),
  53163. scale: p.getUniformLocation(s, "scale"),
  53164. rotation: p.getUniformLocation(s, "rotation"),
  53165. screenPosition: p.getUniformLocation(s, "screenPosition")
  53166. }
  53167. }
  53168. function r(t) {
  53169. var i = p.createProgram()
  53170. , n = p.createShader(p.FRAGMENT_SHADER)
  53171. , r = p.createShader(p.VERTEX_SHADER)
  53172. , o = "precision " + e.getPrecision() + " float;\n"
  53173. return p.shaderSource(n, o + t.fragmentShader),
  53174. p.shaderSource(r, o + t.vertexShader),
  53175. p.compileShader(n),
  53176. p.compileShader(r),
  53177. p.attachShader(i, n),
  53178. p.attachShader(i, r),
  53179. p.linkProgram(i),
  53180. i
  53181. }
  53182. var o, a, s, l, c, h, u, d, p = e.context, f = e.state
  53183. this.render = function (r, g, m) {
  53184. if (0 !== t.length) {
  53185. var v = new n.Vector3
  53186. , A = m.w / m.z
  53187. , y = .5 * m.z
  53188. , C = .5 * m.w
  53189. , I = 16 / m.w
  53190. , E = new n.Vector2(I * A, I)
  53191. , b = new n.Vector3(1, 1, 0)
  53192. , w = new n.Vector2(1, 1)
  53193. void 0 === s && i(),
  53194. p.useProgram(s),
  53195. f.initAttributes(),
  53196. f.enableAttribute(l.vertex),
  53197. f.enableAttribute(l.uv),
  53198. f.disableUnusedAttributes(),
  53199. p.uniform1i(c.occlusionMap, 0),
  53200. p.uniform1i(c.map, 1),
  53201. p.bindBuffer(p.ARRAY_BUFFER, o),
  53202. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53203. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53204. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53205. f.disable(p.CULL_FACE),
  53206. f.setDepthWrite(!1)
  53207. for (var _ = 0, T = t.length; _ < T; _++) {
  53208. I = 16 / m.w,
  53209. E.set(I * A, I)
  53210. var x = t[_]
  53211. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53212. v.applyMatrix4(g.matrixWorldInverse),
  53213. v.applyProjection(g.projectionMatrix),
  53214. b.copy(v),
  53215. w.x = b.x * y + y,
  53216. w.y = b.y * C + C,
  53217. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53218. f.activeTexture(p.TEXTURE0),
  53219. f.bindTexture(p.TEXTURE_2D, null),
  53220. f.activeTexture(p.TEXTURE1),
  53221. f.bindTexture(p.TEXTURE_2D, u),
  53222. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53223. p.uniform1i(c.renderType, 0),
  53224. p.uniform2f(c.scale, E.x, E.y),
  53225. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53226. f.disable(p.BLEND),
  53227. f.enable(p.DEPTH_TEST),
  53228. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53229. f.activeTexture(p.TEXTURE0),
  53230. f.bindTexture(p.TEXTURE_2D, d),
  53231. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53232. p.uniform1i(c.renderType, 1),
  53233. f.disable(p.DEPTH_TEST),
  53234. f.activeTexture(p.TEXTURE1),
  53235. f.bindTexture(p.TEXTURE_2D, u),
  53236. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53237. x.positionScreen.copy(b),
  53238. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53239. p.uniform1i(c.renderType, 2),
  53240. f.enable(p.BLEND)
  53241. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53242. var R = x.lensFlares[S]
  53243. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53244. b.y = R.y,
  53245. b.z = R.z,
  53246. I = R.size * R.scale / m.w,
  53247. E.x = I * A,
  53248. E.y = I,
  53249. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53250. p.uniform2f(c.scale, E.x, E.y),
  53251. p.uniform1f(c.rotation, R.rotation),
  53252. p.uniform1f(c.opacity, R.opacity),
  53253. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53254. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53255. e.setTexture(R.texture, 1),
  53256. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53257. }
  53258. }
  53259. }
  53260. f.enable(p.CULL_FACE),
  53261. f.enable(p.DEPTH_TEST),
  53262. f.setDepthWrite(!0),
  53263. e.resetGLState()
  53264. }
  53265. }
  53266. }
  53267. ,
  53268. n.SpritePlugin = function (e, t) {
  53269. function i() {
  53270. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53271. , t = new Uint16Array([0, 1, 2, 0, 2, 3])
  53272. a = d.createBuffer(),
  53273. s = d.createBuffer(),
  53274. d.bindBuffer(d.ARRAY_BUFFER, a),
  53275. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53276. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53277. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53278. l = r(),
  53279. c = {
  53280. position: d.getAttribLocation(l, "position"),
  53281. uv: d.getAttribLocation(l, "uv")
  53282. },
  53283. h = {
  53284. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53285. uvScale: d.getUniformLocation(l, "uvScale"),
  53286. rotation: d.getUniformLocation(l, "rotation"),
  53287. scale: d.getUniformLocation(l, "scale"),
  53288. color: d.getUniformLocation(l, "color"),
  53289. map: d.getUniformLocation(l, "map"),
  53290. opacity: d.getUniformLocation(l, "opacity"),
  53291. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53292. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53293. fogType: d.getUniformLocation(l, "fogType"),
  53294. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53295. fogNear: d.getUniformLocation(l, "fogNear"),
  53296. fogFar: d.getUniformLocation(l, "fogFar"),
  53297. fogColor: d.getUniformLocation(l, "fogColor"),
  53298. alphaTest: d.getUniformLocation(l, "alphaTest")
  53299. }
  53300. var i = document.createElement("canvas")
  53301. i.width = 8,
  53302. i.height = 8
  53303. var o = i.getContext("2d")
  53304. o.fillStyle = "white",
  53305. o.fillRect(0, 0, 8, 8),
  53306. u = new n.Texture(i),
  53307. u.needsUpdate = !0
  53308. }
  53309. function r() {
  53310. var t = d.createProgram()
  53311. , i = d.createShader(d.VERTEX_SHADER)
  53312. , n = d.createShader(d.FRAGMENT_SHADER)
  53313. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53314. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53315. d.compileShader(i),
  53316. d.compileShader(n),
  53317. d.attachShader(t, i),
  53318. d.attachShader(t, n),
  53319. d.linkProgram(t),
  53320. t
  53321. }
  53322. function o(e, t) {
  53323. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53324. }
  53325. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3
  53326. this.render = function (r, v) {
  53327. if (0 !== t.length) {
  53328. void 0 === l && i(),
  53329. d.useProgram(l),
  53330. p.initAttributes(),
  53331. p.enableAttribute(c.position),
  53332. p.enableAttribute(c.uv),
  53333. p.disableUnusedAttributes(),
  53334. p.disable(d.CULL_FACE),
  53335. p.enable(d.BLEND),
  53336. d.bindBuffer(d.ARRAY_BUFFER, a),
  53337. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53338. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53339. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53340. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53341. p.activeTexture(d.TEXTURE0),
  53342. d.uniform1i(h.map, 0)
  53343. var A = 0
  53344. , y = 0
  53345. , C = r.fog
  53346. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53347. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53348. d.uniform1f(h.fogFar, C.far),
  53349. d.uniform1i(h.fogType, 1),
  53350. A = 1,
  53351. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53352. d.uniform1i(h.fogType, 2),
  53353. A = 2,
  53354. y = 2)) : (d.uniform1i(h.fogType, 0),
  53355. A = 0,
  53356. y = 0)
  53357. for (var I = 0, E = t.length; I < E; I++) {
  53358. var b = t[I]
  53359. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53360. b.z = -b.modelViewMatrix.elements[14]
  53361. }
  53362. t.sort(o)
  53363. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53364. var b = t[I]
  53365. , _ = b.material
  53366. d.uniform1f(h.alphaTest, _.alphaTest),
  53367. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53368. b.matrixWorld.decompose(f, g, m),
  53369. w[0] = m.x,
  53370. w[1] = m.y
  53371. var T = 0
  53372. r.fog && _.fog && (T = y),
  53373. A !== T && (d.uniform1i(h.fogType, T),
  53374. A = T),
  53375. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53376. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53377. d.uniform2f(h.uvScale, 1, 1)),
  53378. d.uniform1f(h.opacity, _.opacity),
  53379. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53380. d.uniform1f(h.rotation, _.rotation),
  53381. d.uniform2fv(h.scale, w),
  53382. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53383. p.setDepthTest(_.depthTest),
  53384. p.setDepthWrite(_.depthWrite),
  53385. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53386. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53387. }
  53388. p.enable(d.CULL_FACE),
  53389. e.resetGLState()
  53390. }
  53391. }
  53392. }
  53393. ,
  53394. Object.defineProperties(n.Box2.prototype, {
  53395. empty: {
  53396. value: function () {
  53397. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53398. this.isEmpty()
  53399. }
  53400. },
  53401. isIntersectionBox: {
  53402. value: function (e) {
  53403. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53404. this.intersectsBox(e)
  53405. }
  53406. }
  53407. }),
  53408. Object.defineProperties(n.Box3.prototype, {
  53409. empty: {
  53410. value: function () {
  53411. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53412. this.isEmpty()
  53413. }
  53414. },
  53415. isIntersectionBox: {
  53416. value: function (e) {
  53417. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53418. this.intersectsBox(e)
  53419. }
  53420. },
  53421. isIntersectionSphere: {
  53422. value: function (e) {
  53423. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53424. this.intersectsSphere(e)
  53425. }
  53426. }
  53427. }),
  53428. Object.defineProperties(n.Matrix3.prototype, {
  53429. multiplyVector3: {
  53430. value: function (e) {
  53431. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53432. e.applyMatrix3(this)
  53433. }
  53434. },
  53435. multiplyVector3Array: {
  53436. value: function (e) {
  53437. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53438. this.applyToVector3Array(e)
  53439. }
  53440. }
  53441. }),
  53442. Object.defineProperties(n.Matrix4.prototype, {
  53443. extractPosition: {
  53444. value: function (e) {
  53445. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53446. this.copyPosition(e)
  53447. }
  53448. },
  53449. setRotationFromQuaternion: {
  53450. value: function (e) {
  53451. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53452. this.makeRotationFromQuaternion(e)
  53453. }
  53454. },
  53455. multiplyVector3: {
  53456. value: function (e) {
  53457. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53458. e.applyProjection(this)
  53459. }
  53460. },
  53461. multiplyVector4: {
  53462. value: function (e) {
  53463. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53464. e.applyMatrix4(this)
  53465. }
  53466. },
  53467. multiplyVector3Array: {
  53468. value: function (e) {
  53469. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53470. this.applyToVector3Array(e)
  53471. }
  53472. },
  53473. rotateAxis: {
  53474. value: function (e) {
  53475. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53476. e.transformDirection(this)
  53477. }
  53478. },
  53479. crossVector: {
  53480. value: function (e) {
  53481. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53482. e.applyMatrix4(this)
  53483. }
  53484. },
  53485. translate: {
  53486. value: function (e) {
  53487. console.error("THREE.Matrix4: .translate() has been removed.")
  53488. }
  53489. },
  53490. rotateX: {
  53491. value: function (e) {
  53492. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53493. }
  53494. },
  53495. rotateY: {
  53496. value: function (e) {
  53497. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53498. }
  53499. },
  53500. rotateZ: {
  53501. value: function (e) {
  53502. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53503. }
  53504. },
  53505. rotateByAxis: {
  53506. value: function (e, t) {
  53507. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53508. }
  53509. }
  53510. }),
  53511. Object.defineProperties(n.Plane.prototype, {
  53512. isIntersectionLine: {
  53513. value: function (e) {
  53514. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53515. this.intersectsLine(e)
  53516. }
  53517. }
  53518. }),
  53519. Object.defineProperties(n.Quaternion.prototype, {
  53520. multiplyVector3: {
  53521. value: function (e) {
  53522. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53523. e.applyQuaternion(this)
  53524. }
  53525. }
  53526. }),
  53527. Object.defineProperties(n.Ray.prototype, {
  53528. isIntersectionBox: {
  53529. value: function (e) {
  53530. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53531. this.intersectsBox(e)
  53532. }
  53533. },
  53534. isIntersectionPlane: {
  53535. value: function (e) {
  53536. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53537. this.intersectsPlane(e)
  53538. }
  53539. },
  53540. isIntersectionSphere: {
  53541. value: function (e) {
  53542. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53543. this.intersectsSphere(e)
  53544. }
  53545. }
  53546. }),
  53547. Object.defineProperties(n.Vector3.prototype, {
  53548. setEulerFromRotationMatrix: {
  53549. value: function () {
  53550. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53551. }
  53552. },
  53553. setEulerFromQuaternion: {
  53554. value: function () {
  53555. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53556. }
  53557. },
  53558. getPositionFromMatrix: {
  53559. value: function (e) {
  53560. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53561. this.setFromMatrixPosition(e)
  53562. }
  53563. },
  53564. getScaleFromMatrix: {
  53565. value: function (e) {
  53566. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53567. this.setFromMatrixScale(e)
  53568. }
  53569. },
  53570. getColumnFromMatrix: {
  53571. value: function (e, t) {
  53572. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53573. this.setFromMatrixColumn(e, t)
  53574. }
  53575. }
  53576. }),
  53577. n.Face4 = function (e, t, i, r, o, a, s) {
  53578. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53579. new n.Face3(e, t, i, o, a, s)
  53580. }
  53581. ,
  53582. n.Vertex = function (e, t, i) {
  53583. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53584. new n.Vector3(e, t, i)
  53585. }
  53586. ,
  53587. Object.defineProperties(n.Object3D.prototype, {
  53588. eulerOrder: {
  53589. get: function () {
  53590. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53591. this.rotation.order
  53592. },
  53593. set: function (e) {
  53594. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53595. this.rotation.order = e
  53596. }
  53597. },
  53598. getChildByName: {
  53599. value: function (e) {
  53600. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53601. this.getObjectByName(e)
  53602. }
  53603. },
  53604. renderDepth: {
  53605. set: function (e) {
  53606. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53607. }
  53608. },
  53609. translate: {
  53610. value: function (e, t) {
  53611. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53612. this.translateOnAxis(t, e)
  53613. }
  53614. },
  53615. useQuaternion: {
  53616. get: function () {
  53617. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53618. },
  53619. set: function (e) {
  53620. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53621. }
  53622. }
  53623. }),
  53624. Object.defineProperties(n, {
  53625. PointCloud: {
  53626. value: function (e, t) {
  53627. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53628. new n.Points(e, t)
  53629. }
  53630. },
  53631. ParticleSystem: {
  53632. value: function (e, t) {
  53633. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53634. new n.Points(e, t)
  53635. }
  53636. }
  53637. }),
  53638. Object.defineProperties(n.Light.prototype, {
  53639. onlyShadow: {
  53640. set: function (e) {
  53641. console.warn("THREE.Light: .onlyShadow has been removed.")
  53642. }
  53643. },
  53644. shadowCameraFov: {
  53645. set: function (e) {
  53646. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53647. this.shadow.camera.fov = e
  53648. }
  53649. },
  53650. shadowCameraLeft: {
  53651. set: function (e) {
  53652. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53653. this.shadow.camera.left = e
  53654. }
  53655. },
  53656. shadowCameraRight: {
  53657. set: function (e) {
  53658. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53659. this.shadow.camera.right = e
  53660. }
  53661. },
  53662. shadowCameraTop: {
  53663. set: function (e) {
  53664. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53665. this.shadow.camera.top = e
  53666. }
  53667. },
  53668. shadowCameraBottom: {
  53669. set: function (e) {
  53670. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53671. this.shadow.camera.bottom = e
  53672. }
  53673. },
  53674. shadowCameraNear: {
  53675. set: function (e) {
  53676. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53677. this.shadow.camera.near = e
  53678. }
  53679. },
  53680. shadowCameraFar: {
  53681. set: function (e) {
  53682. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53683. this.shadow.camera.far = e
  53684. }
  53685. },
  53686. shadowCameraVisible: {
  53687. set: function (e) {
  53688. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53689. }
  53690. },
  53691. shadowBias: {
  53692. set: function (e) {
  53693. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53694. this.shadow.bias = e
  53695. }
  53696. },
  53697. shadowDarkness: {
  53698. set: function (e) {
  53699. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53700. }
  53701. },
  53702. shadowMapWidth: {
  53703. set: function (e) {
  53704. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53705. this.shadow.mapSize.width = e
  53706. }
  53707. },
  53708. shadowMapHeight: {
  53709. set: function (e) {
  53710. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53711. this.shadow.mapSize.height = e
  53712. }
  53713. }
  53714. }),
  53715. Object.defineProperties(n.BufferAttribute.prototype, {
  53716. length: {
  53717. get: function () {
  53718. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53719. this.array.length
  53720. }
  53721. }
  53722. }),
  53723. Object.defineProperties(n.BufferGeometry.prototype, {
  53724. drawcalls: {
  53725. get: function () {
  53726. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53727. this.groups
  53728. }
  53729. },
  53730. offsets: {
  53731. get: function () {
  53732. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53733. this.groups
  53734. }
  53735. },
  53736. addIndex: {
  53737. value: function (e) {
  53738. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53739. this.setIndex(e)
  53740. }
  53741. },
  53742. addDrawCall: {
  53743. value: function (e, t, i) {
  53744. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53745. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53746. this.addGroup(e, t)
  53747. }
  53748. },
  53749. clearDrawCalls: {
  53750. value: function () {
  53751. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53752. this.clearGroups()
  53753. }
  53754. },
  53755. computeTangents: {
  53756. value: function () {
  53757. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53758. }
  53759. },
  53760. computeOffsets: {
  53761. value: function () {
  53762. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53763. }
  53764. }
  53765. }),
  53766. Object.defineProperties(n.Material.prototype, {
  53767. wrapAround: {
  53768. get: function () {
  53769. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53770. },
  53771. set: function (e) {
  53772. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53773. }
  53774. },
  53775. wrapRGB: {
  53776. get: function () {
  53777. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53778. new n.Color
  53779. }
  53780. }
  53781. }),
  53782. Object.defineProperties(n, {
  53783. PointCloudMaterial: {
  53784. value: function (e) {
  53785. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53786. new n.PointsMaterial(e)
  53787. }
  53788. },
  53789. ParticleBasicMaterial: {
  53790. value: function (e) {
  53791. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53792. new n.PointsMaterial(e)
  53793. }
  53794. },
  53795. ParticleSystemMaterial: {
  53796. value: function (e) {
  53797. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53798. new n.PointsMaterial(e)
  53799. }
  53800. }
  53801. }),
  53802. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53803. metal: {
  53804. get: function () {
  53805. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53806. !1
  53807. },
  53808. set: function (e) {
  53809. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53810. }
  53811. }
  53812. }),
  53813. Object.defineProperties(n.ShaderMaterial.prototype, {
  53814. derivatives: {
  53815. get: function () {
  53816. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53817. this.extensions.derivatives
  53818. },
  53819. set: function (e) {
  53820. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53821. this.extensions.derivatives = e
  53822. }
  53823. }
  53824. }),
  53825. Object.defineProperties(n.WebGLRenderer.prototype, {
  53826. supportsFloatTextures: {
  53827. value: function () {
  53828. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53829. this.extensions.get("OES_texture_float")
  53830. }
  53831. },
  53832. supportsHalfFloatTextures: {
  53833. value: function () {
  53834. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53835. this.extensions.get("OES_texture_half_float")
  53836. }
  53837. },
  53838. supportsStandardDerivatives: {
  53839. value: function () {
  53840. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53841. this.extensions.get("OES_standard_derivatives")
  53842. }
  53843. },
  53844. supportsCompressedTextureS3TC: {
  53845. value: function () {
  53846. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53847. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53848. }
  53849. },
  53850. supportsCompressedTexturePVRTC: {
  53851. value: function () {
  53852. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53853. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53854. }
  53855. },
  53856. supportsBlendMinMax: {
  53857. value: function () {
  53858. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53859. this.extensions.get("EXT_blend_minmax")
  53860. }
  53861. },
  53862. supportsVertexTextures: {
  53863. value: function () {
  53864. return this.capabilities.vertexTextures
  53865. }
  53866. },
  53867. supportsInstancedArrays: {
  53868. value: function () {
  53869. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53870. this.extensions.get("ANGLE_instanced_arrays")
  53871. }
  53872. },
  53873. enableScissorTest: {
  53874. value: function (e) {
  53875. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53876. this.setScissorTest(e)
  53877. }
  53878. },
  53879. initMaterial: {
  53880. value: function () {
  53881. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53882. }
  53883. },
  53884. addPrePlugin: {
  53885. value: function () {
  53886. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53887. }
  53888. },
  53889. addPostPlugin: {
  53890. value: function () {
  53891. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53892. }
  53893. },
  53894. updateShadowMap: {
  53895. value: function () {
  53896. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53897. }
  53898. },
  53899. shadowMapEnabled: {
  53900. get: function () {
  53901. return this.shadowMap.enabled
  53902. },
  53903. set: function (e) {
  53904. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53905. this.shadowMap.enabled = e
  53906. }
  53907. },
  53908. shadowMapType: {
  53909. get: function () {
  53910. return this.shadowMap.type
  53911. },
  53912. set: function (e) {
  53913. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53914. this.shadowMap.type = e
  53915. }
  53916. },
  53917. shadowMapCullFace: {
  53918. get: function () {
  53919. return this.shadowMap.cullFace
  53920. },
  53921. set: function (e) {
  53922. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53923. this.shadowMap.cullFace = e
  53924. }
  53925. }
  53926. }),
  53927. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53928. wrapS: {
  53929. get: function () {
  53930. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53931. this.texture.wrapS
  53932. },
  53933. set: function (e) {
  53934. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53935. this.texture.wrapS = e
  53936. }
  53937. },
  53938. wrapT: {
  53939. get: function () {
  53940. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53941. this.texture.wrapT
  53942. },
  53943. set: function (e) {
  53944. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53945. this.texture.wrapT = e
  53946. }
  53947. },
  53948. magFilter: {
  53949. get: function () {
  53950. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53951. this.texture.magFilter
  53952. },
  53953. set: function (e) {
  53954. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53955. this.texture.magFilter = e
  53956. }
  53957. },
  53958. minFilter: {
  53959. get: function () {
  53960. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53961. this.texture.minFilter
  53962. },
  53963. set: function (e) {
  53964. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53965. this.texture.minFilter = e
  53966. }
  53967. },
  53968. anisotropy: {
  53969. get: function () {
  53970. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53971. this.texture.anisotropy
  53972. },
  53973. set: function (e) {
  53974. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53975. this.texture.anisotropy = e
  53976. }
  53977. },
  53978. offset: {
  53979. get: function () {
  53980. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53981. this.texture.offset
  53982. },
  53983. set: function (e) {
  53984. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53985. this.texture.offset = e
  53986. }
  53987. },
  53988. repeat: {
  53989. get: function () {
  53990. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53991. this.texture.repeat
  53992. },
  53993. set: function (e) {
  53994. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53995. this.texture.repeat = e
  53996. }
  53997. },
  53998. format: {
  53999. get: function () {
  54000. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54001. this.texture.format
  54002. },
  54003. set: function (e) {
  54004. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54005. this.texture.format = e
  54006. }
  54007. },
  54008. type: {
  54009. get: function () {
  54010. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54011. this.texture.type
  54012. },
  54013. set: function (e) {
  54014. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54015. this.texture.type = e
  54016. }
  54017. },
  54018. generateMipmaps: {
  54019. get: function () {
  54020. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54021. this.texture.generateMipmaps
  54022. },
  54023. set: function (e) {
  54024. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54025. this.texture.generateMipmaps = e
  54026. }
  54027. }
  54028. }),
  54029. n.GeometryUtils = {
  54030. merge: function (e, t, i) {
  54031. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.")
  54032. var r
  54033. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54034. r = t.matrix,
  54035. t = t.geometry),
  54036. e.merge(t, r, i)
  54037. },
  54038. center: function (e) {
  54039. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54040. e.center()
  54041. }
  54042. },
  54043. n.ImageUtils = {
  54044. crossOrigin: void 0,
  54045. loadTexture: function (e, t, i, r) {
  54046. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.")
  54047. var o = new n.TextureLoader
  54048. o.setCrossOrigin(this.crossOrigin)
  54049. var a = o.load(e, i, void 0, r)
  54050. return t && (a.mapping = t),
  54051. a
  54052. },
  54053. loadTextureCube: function (e, t, i, r) {
  54054. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.")
  54055. var o = new n.CubeTextureLoader
  54056. o.setCrossOrigin(this.crossOrigin)
  54057. var a = o.load(e, i, void 0, r)
  54058. return t && (a.mapping = t),
  54059. a
  54060. },
  54061. loadCompressedTexture: function () {
  54062. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54063. },
  54064. loadCompressedTextureCube: function () {
  54065. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54066. }
  54067. },
  54068. n.Projector = function () {
  54069. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54070. this.projectVector = function (e, t) {
  54071. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54072. e.project(t)
  54073. }
  54074. ,
  54075. this.unprojectVector = function (e, t) {
  54076. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54077. e.unproject(t)
  54078. }
  54079. ,
  54080. this.pickingRay = function (e, t) {
  54081. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54082. }
  54083. }
  54084. ,
  54085. n.CanvasRenderer = function () {
  54086. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54087. this.domElement = document.createElement("canvas"),
  54088. this.clear = function () { }
  54089. ,
  54090. this.render = function () { }
  54091. ,
  54092. this.setClearColor = function () { }
  54093. ,
  54094. this.setSize = function () { }
  54095. }
  54096. ,
  54097. n.MeshFaceMaterial = n.MultiMaterial,
  54098. n.CurveUtils = {
  54099. tangentQuadraticBezier: function (e, t, i, n) {
  54100. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54101. },
  54102. tangentCubicBezier: function (e, t, i, n, r) {
  54103. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54104. },
  54105. tangentSpline: function (e, t, i, n, r) {
  54106. var o = 6 * e * e - 6 * e
  54107. , a = 3 * e * e - 4 * e + 1
  54108. , s = -6 * e * e + 6 * e
  54109. , l = 3 * e * e - 2 * e
  54110. return o + a + s + l
  54111. },
  54112. interpolate: function (e, t, i, n, r) {
  54113. var o = .5 * (i - e)
  54114. , a = .5 * (n - t)
  54115. , s = r * r
  54116. , l = r * s
  54117. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54118. }
  54119. },
  54120. n.SceneUtils = {
  54121. createMultiMaterialObject: function (e, t) {
  54122. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54123. i.add(new n.Mesh(e, t[r]))
  54124. return i
  54125. },
  54126. detach: function (e, t, i) {
  54127. e.applyMatrix(t.matrixWorld),
  54128. t.remove(e),
  54129. i.add(e)
  54130. },
  54131. attach: function (e, t, i) {
  54132. var r = new n.Matrix4
  54133. r.getInverse(i.matrixWorld),
  54134. e.applyMatrix(r),
  54135. t.remove(e),
  54136. i.add(e)
  54137. }
  54138. },
  54139. n.ShapeUtils = {
  54140. area: function (e) {
  54141. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54142. i += e[n].x * e[r].y - e[r].x * e[n].y
  54143. return .5 * i
  54144. },
  54145. triangulate: function () {
  54146. function e(e, t, i, n, r, o) {
  54147. var a, s, l, c, h, u, d, p, f
  54148. if (s = e[o[t]].x,
  54149. l = e[o[t]].y,
  54150. c = e[o[i]].x,
  54151. h = e[o[i]].y,
  54152. u = e[o[n]].x,
  54153. d = e[o[n]].y,
  54154. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54155. return !1
  54156. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M
  54157. for (g = u - c,
  54158. m = d - h,
  54159. v = s - u,
  54160. A = l - d,
  54161. y = c - s,
  54162. C = h - l,
  54163. a = 0; a < r; a++)
  54164. if (p = e[o[a]].x,
  54165. f = e[o[a]].y,
  54166. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54167. E = f - l,
  54168. b = p - c,
  54169. w = f - h,
  54170. _ = p - u,
  54171. T = f - d,
  54172. M = g * w - m * b,
  54173. x = y * E - C * I,
  54174. S = v * T - A * _,
  54175. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54176. return !1
  54177. return !0
  54178. }
  54179. return function (t, i) {
  54180. var r = t.length
  54181. if (r < 3)
  54182. return null
  54183. var o, a, s, l = [], c = [], h = []
  54184. if (n.ShapeUtils.area(t) > 0)
  54185. for (a = 0; a < r; a++)
  54186. c[a] = a
  54187. else
  54188. for (a = 0; a < r; a++)
  54189. c[a] = r - 1 - a
  54190. var u = r
  54191. , d = 2 * u
  54192. for (a = u - 1; u > 2;) {
  54193. if (d-- <= 0)
  54194. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54195. i ? h : l
  54196. if (o = a,
  54197. u <= o && (o = 0),
  54198. a = o + 1,
  54199. u <= a && (a = 0),
  54200. s = a + 1,
  54201. u <= s && (s = 0),
  54202. e(t, o, a, s, u, c)) {
  54203. var p, f, g, m, v
  54204. for (p = c[o],
  54205. f = c[a],
  54206. g = c[s],
  54207. l.push([t[p], t[f], t[g]]),
  54208. h.push([c[o], c[a], c[s]]),
  54209. m = a,
  54210. v = a + 1; v < u; m++,
  54211. v++)
  54212. c[m] = c[v]
  54213. u--,
  54214. d = 2 * u
  54215. }
  54216. }
  54217. return i ? h : l
  54218. }
  54219. }(),
  54220. triangulateShape: function (e, t) {
  54221. function i(e, t, i) {
  54222. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54223. }
  54224. function r(e, t, n, r, o) {
  54225. var a = t.x - e.x
  54226. , s = t.y - e.y
  54227. , l = r.x - n.x
  54228. , c = r.y - n.y
  54229. , h = e.x - n.x
  54230. , u = e.y - n.y
  54231. , d = s * l - a * c
  54232. , p = s * h - a * u
  54233. if (Math.abs(d) > Number.EPSILON) {
  54234. var f
  54235. if (d > 0) {
  54236. if (p < 0 || p > d)
  54237. return []
  54238. if (f = c * h - l * u,
  54239. f < 0 || f > d)
  54240. return []
  54241. } else {
  54242. if (p > 0 || p < d)
  54243. return []
  54244. if (f = c * h - l * u,
  54245. f > 0 || f < d)
  54246. return []
  54247. }
  54248. if (0 === f)
  54249. return !o || 0 !== p && p !== d ? [e] : []
  54250. if (f === d)
  54251. return !o || 0 !== p && p !== d ? [t] : []
  54252. if (0 === p)
  54253. return [n]
  54254. if (p === d)
  54255. return [r]
  54256. var g = f / d
  54257. return [{
  54258. x: e.x + g * a,
  54259. y: e.y + g * s
  54260. }]
  54261. }
  54262. if (0 !== p || c * h !== l * u)
  54263. return []
  54264. var m = 0 === a && 0 === s
  54265. , v = 0 === l && 0 === c
  54266. if (m && v)
  54267. return e.x !== n.x || e.y !== n.y ? [] : [e]
  54268. if (m)
  54269. return i(n, r, e) ? [e] : []
  54270. if (v)
  54271. return i(e, t, n) ? [n] : []
  54272. var A, y, C, I, E, b, w, _
  54273. return 0 !== a ? (e.x < t.x ? (A = e,
  54274. C = e.x,
  54275. y = t,
  54276. I = t.x) : (A = t,
  54277. C = t.x,
  54278. y = e,
  54279. I = e.x),
  54280. n.x < r.x ? (E = n,
  54281. w = n.x,
  54282. b = r,
  54283. _ = r.x) : (E = r,
  54284. w = r.x,
  54285. b = n,
  54286. _ = n.x)) : (e.y < t.y ? (A = e,
  54287. C = e.y,
  54288. y = t,
  54289. I = t.y) : (A = t,
  54290. C = t.y,
  54291. y = e,
  54292. I = e.y),
  54293. n.y < r.y ? (E = n,
  54294. w = n.y,
  54295. b = r,
  54296. _ = r.y) : (E = r,
  54297. w = r.y,
  54298. b = n,
  54299. _ = n.y)),
  54300. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54301. }
  54302. function o(e, t, i, n) {
  54303. var r = t.x - e.x
  54304. , o = t.y - e.y
  54305. , a = i.x - e.x
  54306. , s = i.y - e.y
  54307. , l = n.x - e.x
  54308. , c = n.y - e.y
  54309. , h = r * s - o * a
  54310. , u = r * c - o * l
  54311. if (Math.abs(h) > Number.EPSILON) {
  54312. var d = l * s - c * a
  54313. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54314. }
  54315. return u > 0
  54316. }
  54317. function a(e, t) {
  54318. function i(e, t) {
  54319. var i = A.length - 1
  54320. , n = e - 1
  54321. n < 0 && (n = i)
  54322. var r = e + 1
  54323. r > i && (r = 0)
  54324. var a = o(A[e], A[n], A[r], s[t])
  54325. if (!a)
  54326. return !1
  54327. var l = s.length - 1
  54328. , c = t - 1
  54329. c < 0 && (c = l)
  54330. var h = t + 1
  54331. return h > l && (h = 0),
  54332. a = o(s[t], s[c], s[h], A[e]),
  54333. !!a
  54334. }
  54335. function n(e, t) {
  54336. var i, n, o
  54337. for (i = 0; i < A.length; i++)
  54338. if (n = i + 1,
  54339. n %= A.length,
  54340. o = r(e, t, A[i], A[n], !0),
  54341. o.length > 0)
  54342. return !0
  54343. return !1
  54344. }
  54345. function a(e, i) {
  54346. var n, o, a, s, l
  54347. for (n = 0; n < y.length; n++)
  54348. for (o = t[y[n]],
  54349. a = 0; a < o.length; a++)
  54350. if (s = a + 1,
  54351. s %= o.length,
  54352. l = r(e, i, o[a], o[s], !0),
  54353. l.length > 0)
  54354. return !0
  54355. return !1
  54356. }
  54357. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54358. y.push(I)
  54359. for (var b = 0, w = 2 * y.length; y.length > 0;) {
  54360. if (w--,
  54361. w < 0) {
  54362. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!")
  54363. break
  54364. }
  54365. for (c = b; c < A.length; c++) {
  54366. h = A[c],
  54367. l = -1
  54368. for (var I = 0; I < y.length; I++)
  54369. if (d = y[I],
  54370. p = h.x + ":" + h.y + ":" + d,
  54371. void 0 === C[p]) {
  54372. s = t[d]
  54373. for (var _ = 0; _ < s.length; _++)
  54374. if (u = s[_],
  54375. i(c, _) && !n(h, u) && !a(h, u)) {
  54376. l = _,
  54377. y.splice(I, 1),
  54378. f = A.slice(0, c + 1),
  54379. g = A.slice(c),
  54380. m = s.slice(l),
  54381. v = s.slice(0, l + 1),
  54382. A = f.concat(m).concat(v).concat(g),
  54383. b = c
  54384. break
  54385. }
  54386. if (l >= 0)
  54387. break
  54388. C[p] = !0
  54389. }
  54390. if (l >= 0)
  54391. break
  54392. }
  54393. }
  54394. return A
  54395. }
  54396. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54397. Array.prototype.push.apply(f, t[g])
  54398. for (s = 0,
  54399. l = f.length; s < l; s++)
  54400. u = f[s].x + ":" + f[s].y,
  54401. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54402. p[u] = s
  54403. var v = a(e, t)
  54404. , A = n.ShapeUtils.triangulate(v, !1)
  54405. for (s = 0,
  54406. l = A.length; s < l; s++)
  54407. for (h = A[s],
  54408. c = 0; c < 3; c++)
  54409. u = h[c].x + ":" + h[c].y,
  54410. d = p[u],
  54411. void 0 !== d && (h[c] = d)
  54412. return A.concat()
  54413. },
  54414. isClockWise: function (e) {
  54415. return n.ShapeUtils.area(e) < 0
  54416. },
  54417. b2: function () {
  54418. function e(e, t) {
  54419. var i = 1 - e
  54420. return i * i * t
  54421. }
  54422. function t(e, t) {
  54423. return 2 * (1 - e) * e * t
  54424. }
  54425. function i(e, t) {
  54426. return e * e * t
  54427. }
  54428. return function (n, r, o, a) {
  54429. return e(n, r) + t(n, o) + i(n, a)
  54430. }
  54431. }(),
  54432. b3: function () {
  54433. function e(e, t) {
  54434. var i = 1 - e
  54435. return i * i * i * t
  54436. }
  54437. function t(e, t) {
  54438. var i = 1 - e
  54439. return 3 * i * i * e * t
  54440. }
  54441. function i(e, t) {
  54442. var i = 1 - e
  54443. return 3 * i * e * e * t
  54444. }
  54445. function n(e, t) {
  54446. return e * e * e * t
  54447. }
  54448. return function (r, o, a, s, l) {
  54449. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54450. }
  54451. }()
  54452. },
  54453. n.Curve = function () { }
  54454. ,
  54455. n.Curve.prototype = {
  54456. constructor: n.Curve,
  54457. getPoint: function (e) {
  54458. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54459. null
  54460. },
  54461. getPointAt: function (e) {
  54462. var t = this.getUtoTmapping(e)
  54463. return this.getPoint(t)
  54464. },
  54465. getPoints: function (e) {
  54466. e || (e = 5)
  54467. var t, i = []
  54468. for (t = 0; t <= e; t++)
  54469. i.push(this.getPoint(t / e))
  54470. return i
  54471. },
  54472. getSpacedPoints: function (e) {
  54473. e || (e = 5)
  54474. var t, i = []
  54475. for (t = 0; t <= e; t++)
  54476. i.push(this.getPointAt(t / e))
  54477. return i
  54478. },
  54479. getLength: function () {
  54480. var e = this.getLengths()
  54481. return e[e.length - 1]
  54482. },
  54483. getLengths: function (e) {
  54484. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54485. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54486. return this.cacheArcLengths
  54487. this.needsUpdate = !1
  54488. var t, i, n = [], r = this.getPoint(0), o = 0
  54489. for (n.push(0),
  54490. i = 1; i <= e; i++)
  54491. t = this.getPoint(i / e),
  54492. o += t.distanceTo(r),
  54493. n.push(o),
  54494. r = t
  54495. return this.cacheArcLengths = n,
  54496. n
  54497. },
  54498. updateArcLengths: function () {
  54499. this.needsUpdate = !0,
  54500. this.getLengths()
  54501. },
  54502. getUtoTmapping: function (e, t) {
  54503. var i, n = this.getLengths(), r = 0, o = n.length
  54504. i = t ? t : e * n[o - 1]
  54505. for (var a, s = 0, l = o - 1; s <= l;)
  54506. if (r = Math.floor(s + (l - s) / 2),
  54507. a = n[r] - i,
  54508. a < 0)
  54509. s = r + 1
  54510. else {
  54511. if (!(a > 0)) {
  54512. l = r
  54513. break
  54514. }
  54515. l = r - 1
  54516. }
  54517. if (r = l,
  54518. n[r] === i) {
  54519. var c = r / (o - 1)
  54520. return c
  54521. }
  54522. var h = n[r]
  54523. , u = n[r + 1]
  54524. , d = u - h
  54525. , p = (i - h) / d
  54526. , c = (r + p) / (o - 1)
  54527. return c
  54528. },
  54529. getTangent: function (e) {
  54530. var t = 1e-4
  54531. , i = e - t
  54532. , n = e + t
  54533. i < 0 && (i = 0),
  54534. n > 1 && (n = 1)
  54535. var r = this.getPoint(i)
  54536. , o = this.getPoint(n)
  54537. , a = o.clone().sub(r)
  54538. return a.normalize()
  54539. },
  54540. getTangentAt: function (e) {
  54541. var t = this.getUtoTmapping(e)
  54542. return this.getTangent(t)
  54543. }
  54544. },
  54545. n.Curve.create = function (e, t) {
  54546. return e.prototype = Object.create(n.Curve.prototype),
  54547. e.prototype.constructor = e,
  54548. e.prototype.getPoint = t,
  54549. e
  54550. }
  54551. ,
  54552. n.CurvePath = function () {
  54553. this.curves = [],
  54554. this.autoClose = !1
  54555. }
  54556. ,
  54557. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54558. n.CurvePath.prototype.constructor = n.CurvePath,
  54559. n.CurvePath.prototype.add = function (e) {
  54560. this.curves.push(e)
  54561. }
  54562. ,
  54563. n.CurvePath.prototype.closePath = function () {
  54564. var e = this.curves[0].getPoint(0)
  54565. , t = this.curves[this.curves.length - 1].getPoint(1)
  54566. e.equals(t) || this.curves.push(new n.LineCurve(t, e))
  54567. }
  54568. ,
  54569. n.CurvePath.prototype.getPoint = function (e) {
  54570. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length;) {
  54571. if (i[n] >= t) {
  54572. var r = i[n] - t
  54573. , o = this.curves[n]
  54574. , a = 1 - r / o.getLength()
  54575. return o.getPointAt(a)
  54576. }
  54577. n++
  54578. }
  54579. return null
  54580. }
  54581. ,
  54582. n.CurvePath.prototype.getLength = function () {
  54583. var e = this.getCurveLengths()
  54584. return e[e.length - 1]
  54585. }
  54586. ,
  54587. n.CurvePath.prototype.getCurveLengths = function () {
  54588. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54589. return this.cacheLengths
  54590. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54591. t += this.curves[i].getLength(),
  54592. e.push(t)
  54593. return this.cacheLengths = e,
  54594. e
  54595. }
  54596. ,
  54597. n.CurvePath.prototype.createPointsGeometry = function (e) {
  54598. var t = this.getPoints(e)
  54599. return this.createGeometry(t)
  54600. }
  54601. ,
  54602. n.CurvePath.prototype.createSpacedPointsGeometry = function (e) {
  54603. var t = this.getSpacedPoints(e)
  54604. return this.createGeometry(t)
  54605. }
  54606. ,
  54607. n.CurvePath.prototype.createGeometry = function (e) {
  54608. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54609. var o = e[i]
  54610. t.vertices.push(new n.Vector3(o.x, o.y, o.z || 0))
  54611. }
  54612. return t
  54613. }
  54614. ,
  54615. n.Font = function (e) {
  54616. this.data = e
  54617. }
  54618. ,
  54619. n.Font.prototype = {
  54620. constructor: n.Font,
  54621. generateShapes: function (e, t, i) {
  54622. function r(e) {
  54623. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54624. var c = o(i[l], n, r)
  54625. r += c.offset,
  54626. s.push(c.path)
  54627. }
  54628. return s
  54629. }
  54630. function o(e, t, r) {
  54631. var o = a.glyphs[e] || a.glyphs["?"]
  54632. if (o) {
  54633. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3
  54634. if (o.o)
  54635. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w;) {
  54636. var _ = E[b++]
  54637. switch (_) {
  54638. case "m":
  54639. s = E[b++] * t + r,
  54640. l = E[b++] * t,
  54641. A.moveTo(s, l)
  54642. break
  54643. case "l":
  54644. s = E[b++] * t + r,
  54645. l = E[b++] * t,
  54646. A.lineTo(s, l)
  54647. break
  54648. case "q":
  54649. if (c = E[b++] * t + r,
  54650. h = E[b++] * t,
  54651. p = E[b++] * t + r,
  54652. f = E[b++] * t,
  54653. A.quadraticCurveTo(p, f, c, h),
  54654. v = y[y.length - 1]) {
  54655. u = v.x,
  54656. d = v.y
  54657. for (var T = 1; T <= i; T++) {
  54658. var x = T / i
  54659. C(x, u, p, c),
  54660. C(x, d, f, h)
  54661. }
  54662. }
  54663. break
  54664. case "b":
  54665. if (c = E[b++] * t + r,
  54666. h = E[b++] * t,
  54667. p = E[b++] * t + r,
  54668. f = E[b++] * t,
  54669. g = E[b++] * t + r,
  54670. m = E[b++] * t,
  54671. A.bezierCurveTo(p, f, g, m, c, h),
  54672. v = y[y.length - 1]) {
  54673. u = v.x,
  54674. d = v.y
  54675. for (var T = 1; T <= i; T++) {
  54676. var x = T / i
  54677. I(x, u, p, g, c),
  54678. I(x, d, f, m, h)
  54679. }
  54680. }
  54681. }
  54682. }
  54683. return {
  54684. offset: o.ha * t,
  54685. path: A
  54686. }
  54687. }
  54688. }
  54689. void 0 === t && (t = 100),
  54690. void 0 === i && (i = 4)
  54691. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54692. Array.prototype.push.apply(l, s[c].toShapes())
  54693. return l
  54694. }
  54695. },
  54696. n.Path = function (e) {
  54697. n.CurvePath.call(this),
  54698. this.actions = [],
  54699. e && this.fromPoints(e)
  54700. }
  54701. ,
  54702. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54703. n.Path.prototype.constructor = n.Path,
  54704. n.Path.prototype.fromPoints = function (e) {
  54705. this.moveTo(e[0].x, e[0].y)
  54706. for (var t = 1, i = e.length; t < i; t++)
  54707. this.lineTo(e[t].x, e[t].y)
  54708. }
  54709. ,
  54710. n.Path.prototype.moveTo = function (e, t) {
  54711. this.actions.push({
  54712. action: "moveTo",
  54713. args: [e, t]
  54714. })
  54715. }
  54716. ,
  54717. n.Path.prototype.lineTo = function (e, t) {
  54718. var i = this.actions[this.actions.length - 1].args
  54719. , r = i[i.length - 2]
  54720. , o = i[i.length - 1]
  54721. , a = new n.LineCurve(new n.Vector2(r, o), new n.Vector2(e, t))
  54722. this.curves.push(a),
  54723. this.actions.push({
  54724. action: "lineTo",
  54725. args: [e, t]
  54726. })
  54727. }
  54728. ,
  54729. n.Path.prototype.quadraticCurveTo = function (e, t, i, r) {
  54730. var o = this.actions[this.actions.length - 1].args
  54731. , a = o[o.length - 2]
  54732. , s = o[o.length - 1]
  54733. , l = new n.QuadraticBezierCurve(new n.Vector2(a, s), new n.Vector2(e, t), new n.Vector2(i, r))
  54734. this.curves.push(l),
  54735. this.actions.push({
  54736. action: "quadraticCurveTo",
  54737. args: [e, t, i, r]
  54738. })
  54739. }
  54740. ,
  54741. n.Path.prototype.bezierCurveTo = function (e, t, i, r, o, a) {
  54742. var s = this.actions[this.actions.length - 1].args
  54743. , l = s[s.length - 2]
  54744. , c = s[s.length - 1]
  54745. , h = new n.CubicBezierCurve(new n.Vector2(l, c), new n.Vector2(e, t), new n.Vector2(i, r), new n.Vector2(o, a))
  54746. this.curves.push(h),
  54747. this.actions.push({
  54748. action: "bezierCurveTo",
  54749. args: [e, t, i, r, o, a]
  54750. })
  54751. }
  54752. ,
  54753. n.Path.prototype.splineThru = function (e) {
  54754. var t = Array.prototype.slice.call(arguments)
  54755. , i = this.actions[this.actions.length - 1].args
  54756. , r = i[i.length - 2]
  54757. , o = i[i.length - 1]
  54758. , a = [new n.Vector2(r, o)]
  54759. Array.prototype.push.apply(a, e)
  54760. var s = new n.SplineCurve(a)
  54761. this.curves.push(s),
  54762. this.actions.push({
  54763. action: "splineThru",
  54764. args: t
  54765. })
  54766. }
  54767. ,
  54768. n.Path.prototype.arc = function (e, t, i, n, r, o) {
  54769. var a = this.actions[this.actions.length - 1].args
  54770. , s = a[a.length - 2]
  54771. , l = a[a.length - 1]
  54772. this.absarc(e + s, t + l, i, n, r, o)
  54773. }
  54774. ,
  54775. n.Path.prototype.absarc = function (e, t, i, n, r, o) {
  54776. this.absellipse(e, t, i, i, n, r, o)
  54777. }
  54778. ,
  54779. n.Path.prototype.ellipse = function (e, t, i, n, r, o, a, s) {
  54780. var l = this.actions[this.actions.length - 1].args
  54781. , c = l[l.length - 2]
  54782. , h = l[l.length - 1]
  54783. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54784. }
  54785. ,
  54786. n.Path.prototype.absellipse = function (e, t, i, r, o, a, s, l) {
  54787. var c = [e, t, i, r, o, a, s, l || 0]
  54788. , h = new n.EllipseCurve(e, t, i, r, o, a, s, l)
  54789. this.curves.push(h)
  54790. var u = h.getPoint(1)
  54791. c.push(u.x),
  54792. c.push(u.y),
  54793. this.actions.push({
  54794. action: "ellipse",
  54795. args: c
  54796. })
  54797. }
  54798. ,
  54799. n.Path.prototype.getSpacedPoints = function (e) {
  54800. e || (e = 40)
  54801. for (var t = [], i = 0; i < e; i++)
  54802. t.push(this.getPoint(i / e))
  54803. return this.autoClose && t.push(t[0]),
  54804. t
  54805. }
  54806. ,
  54807. n.Path.prototype.getPoints = function (e) {
  54808. e = e || 12
  54809. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54810. var A = this.actions[m]
  54811. , y = A.action
  54812. , C = A.args
  54813. switch (y) {
  54814. case "moveTo":
  54815. g.push(new n.Vector2(C[0], C[1]))
  54816. break
  54817. case "lineTo":
  54818. g.push(new n.Vector2(C[0], C[1]))
  54819. break
  54820. case "quadraticCurveTo":
  54821. t = C[2],
  54822. i = C[3],
  54823. a = C[0],
  54824. s = C[1],
  54825. g.length > 0 ? (h = g[g.length - 1],
  54826. l = h.x,
  54827. c = h.y) : (h = this.actions[m - 1].args,
  54828. l = h[h.length - 2],
  54829. c = h[h.length - 1])
  54830. for (var I = 1; I <= e; I++) {
  54831. var E = I / e
  54832. u = p(E, l, a, t),
  54833. d = p(E, c, s, i),
  54834. g.push(new n.Vector2(u, d))
  54835. }
  54836. break
  54837. case "bezierCurveTo":
  54838. t = C[4],
  54839. i = C[5],
  54840. a = C[0],
  54841. s = C[1],
  54842. r = C[2],
  54843. o = C[3],
  54844. g.length > 0 ? (h = g[g.length - 1],
  54845. l = h.x,
  54846. c = h.y) : (h = this.actions[m - 1].args,
  54847. l = h[h.length - 2],
  54848. c = h[h.length - 1])
  54849. for (var I = 1; I <= e; I++) {
  54850. var E = I / e
  54851. u = f(E, l, a, r, t),
  54852. d = f(E, c, s, o, i),
  54853. g.push(new n.Vector2(u, d))
  54854. }
  54855. break
  54856. case "splineThru":
  54857. h = this.actions[m - 1].args
  54858. var b = new n.Vector2(h[h.length - 2], h[h.length - 1])
  54859. , w = [b]
  54860. , _ = e * C[0].length
  54861. w = w.concat(C[0])
  54862. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54863. g.push(T.getPointAt(I / _))
  54864. break
  54865. case "arc":
  54866. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54867. var E = I / N
  54868. L || (E = 1 - E),
  54869. x = P + E * D,
  54870. u = S + R * Math.cos(x),
  54871. d = M + R * Math.sin(x),
  54872. g.push(new n.Vector2(u, d))
  54873. }
  54874. break
  54875. case "ellipse":
  54876. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e
  54877. 0 !== k && (B = Math.cos(k),
  54878. F = Math.sin(k))
  54879. for (var I = 1; I <= N; I++) {
  54880. var E = I / N
  54881. if (L || (E = 1 - E),
  54882. x = P + E * D,
  54883. u = S + V * Math.cos(x),
  54884. d = M + U * Math.sin(x),
  54885. 0 !== k) {
  54886. var H = u
  54887. , G = d
  54888. u = (H - S) * B - (G - M) * F + S,
  54889. d = (H - S) * F + (G - M) * B + M
  54890. }
  54891. g.push(new n.Vector2(u, d))
  54892. }
  54893. }
  54894. }
  54895. var z = g[g.length - 1]
  54896. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54897. this.autoClose && g.push(g[0]),
  54898. g
  54899. }
  54900. ,
  54901. n.Path.prototype.toShapes = function (e, t) {
  54902. function i(e) {
  54903. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54904. var a = e[r]
  54905. , s = a.args
  54906. , l = a.action
  54907. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54908. i = new n.Path),
  54909. i[l].apply(i, s)
  54910. }
  54911. return 0 !== i.actions.length && t.push(i),
  54912. t
  54913. }
  54914. function r(e) {
  54915. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54916. var o = e[i]
  54917. , a = new n.Shape
  54918. a.actions = o.actions,
  54919. a.curves = o.curves,
  54920. t.push(a)
  54921. }
  54922. return t
  54923. }
  54924. function o(e, t) {
  54925. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54926. var a = t[r]
  54927. , s = t[o]
  54928. , l = s.x - a.x
  54929. , c = s.y - a.y
  54930. if (Math.abs(c) > Number.EPSILON) {
  54931. if (c < 0 && (a = t[o],
  54932. l = -l,
  54933. s = t[r],
  54934. c = -c),
  54935. e.y < a.y || e.y > s.y)
  54936. continue
  54937. if (e.y === a.y) {
  54938. if (e.x === a.x)
  54939. return !0
  54940. } else {
  54941. var h = c * (e.x - a.x) - l * (e.y - a.y)
  54942. if (0 === h)
  54943. return !0
  54944. if (h < 0)
  54945. continue
  54946. n = !n
  54947. }
  54948. } else {
  54949. if (e.y !== a.y)
  54950. continue
  54951. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54952. return !0
  54953. }
  54954. }
  54955. return n
  54956. }
  54957. var a = n.ShapeUtils.isClockWise
  54958. , s = i(this.actions)
  54959. if (0 === s.length)
  54960. return []
  54961. if (t === !0)
  54962. return r(s)
  54963. var l, c, h, u = []
  54964. if (1 === s.length)
  54965. return c = s[0],
  54966. h = new n.Shape,
  54967. h.actions = c.actions,
  54968. h.curves = c.curves,
  54969. u.push(h),
  54970. u
  54971. var d = !a(s[0].getPoints())
  54972. d = e ? !d : d
  54973. var p, f = [], g = [], m = [], v = 0
  54974. g[v] = void 0,
  54975. m[v] = []
  54976. for (var A = 0, y = s.length; A < y; A++)
  54977. c = s[A],
  54978. p = c.getPoints(),
  54979. l = a(p),
  54980. l = e ? !l : l,
  54981. l ? (!d && g[v] && v++,
  54982. g[v] = {
  54983. s: new n.Shape,
  54984. p: p
  54985. },
  54986. g[v].s.actions = c.actions,
  54987. g[v].s.curves = c.curves,
  54988. d && v++,
  54989. m[v] = []) : m[v].push({
  54990. h: c,
  54991. p: p[0]
  54992. })
  54993. if (!g[0])
  54994. return r(s)
  54995. if (g.length > 1) {
  54996. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  54997. f[E] = []
  54998. for (var E = 0, b = g.length; E < b; E++)
  54999. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55000. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55001. o(T.p, g[S].p) && (E !== S && I.push({
  55002. froms: E,
  55003. tos: S,
  55004. hole: _
  55005. }),
  55006. x ? (x = !1,
  55007. f[S].push(T)) : C = !0)
  55008. x && f[E].push(T)
  55009. }
  55010. I.length > 0 && (C || (m = f))
  55011. }
  55012. for (var M, A = 0, R = g.length; A < R; A++) {
  55013. h = g[A].s,
  55014. u.push(h),
  55015. M = m[A]
  55016. for (var P = 0, O = M.length; P < O; P++)
  55017. h.holes.push(M[P].h)
  55018. }
  55019. return u
  55020. }
  55021. ,
  55022. n.Shape = function () {
  55023. n.Path.apply(this, arguments),
  55024. this.holes = []
  55025. }
  55026. ,
  55027. n.Shape.prototype = Object.create(n.Path.prototype),
  55028. n.Shape.prototype.constructor = n.Shape,
  55029. n.Shape.prototype.extrude = function (e) {
  55030. return new n.ExtrudeGeometry(this, e)
  55031. }
  55032. ,
  55033. n.Shape.prototype.makeGeometry = function (e) {
  55034. return new n.ShapeGeometry(this, e)
  55035. }
  55036. ,
  55037. n.Shape.prototype.getPointsHoles = function (e) {
  55038. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55039. t[i] = this.holes[i].getPoints(e)
  55040. return t
  55041. }
  55042. ,
  55043. n.Shape.prototype.extractAllPoints = function (e) {
  55044. return {
  55045. shape: this.getPoints(e),
  55046. holes: this.getPointsHoles(e)
  55047. }
  55048. }
  55049. ,
  55050. n.Shape.prototype.extractPoints = function (e) {
  55051. return this.extractAllPoints(e)
  55052. }
  55053. ,
  55054. n.LineCurve = function (e, t) {
  55055. this.v1 = e,
  55056. this.v2 = t
  55057. }
  55058. ,
  55059. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55060. n.LineCurve.prototype.constructor = n.LineCurve,
  55061. n.LineCurve.prototype.getPoint = function (e) {
  55062. var t = this.v2.clone().sub(this.v1)
  55063. return t.multiplyScalar(e).add(this.v1),
  55064. t
  55065. }
  55066. ,
  55067. n.LineCurve.prototype.getPointAt = function (e) {
  55068. return this.getPoint(e)
  55069. }
  55070. ,
  55071. n.LineCurve.prototype.getTangent = function (e) {
  55072. var t = this.v2.clone().sub(this.v1)
  55073. return t.normalize()
  55074. }
  55075. ,
  55076. n.QuadraticBezierCurve = function (e, t, i) {
  55077. this.v0 = e,
  55078. this.v1 = t,
  55079. this.v2 = i
  55080. }
  55081. ,
  55082. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55083. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55084. n.QuadraticBezierCurve.prototype.getPoint = function (e) {
  55085. var t = n.ShapeUtils.b2
  55086. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y))
  55087. }
  55088. ,
  55089. n.QuadraticBezierCurve.prototype.getTangent = function (e) {
  55090. var t = n.CurveUtils.tangentQuadraticBezier
  55091. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55092. }
  55093. ,
  55094. n.CubicBezierCurve = function (e, t, i, n) {
  55095. this.v0 = e,
  55096. this.v1 = t,
  55097. this.v2 = i,
  55098. this.v3 = n
  55099. }
  55100. ,
  55101. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55102. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55103. n.CubicBezierCurve.prototype.getPoint = function (e) {
  55104. var t = n.ShapeUtils.b3
  55105. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55106. }
  55107. ,
  55108. n.CubicBezierCurve.prototype.getTangent = function (e) {
  55109. var t = n.CurveUtils.tangentCubicBezier
  55110. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55111. }
  55112. ,
  55113. n.SplineCurve = function (e) {
  55114. this.points = void 0 == e ? [] : e
  55115. }
  55116. ,
  55117. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55118. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55119. n.SplineCurve.prototype.getPoint = function (e) {
  55120. var t = this.points
  55121. , i = (t.length - 1) * e
  55122. , r = Math.floor(i)
  55123. , o = i - r
  55124. , a = t[0 === r ? r : r - 1]
  55125. , s = t[r]
  55126. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55127. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55128. , h = n.CurveUtils.interpolate
  55129. return new n.Vector2(h(a.x, s.x, l.x, c.x, o), h(a.y, s.y, l.y, c.y, o))
  55130. }
  55131. ,
  55132. n.EllipseCurve = function (e, t, i, n, r, o, a, s) {
  55133. this.aX = e,
  55134. this.aY = t,
  55135. this.xRadius = i,
  55136. this.yRadius = n,
  55137. this.aStartAngle = r,
  55138. this.aEndAngle = o,
  55139. this.aClockwise = a,
  55140. this.aRotation = s || 0
  55141. }
  55142. ,
  55143. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55144. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55145. n.EllipseCurve.prototype.getPoint = function (e) {
  55146. var t = this.aEndAngle - this.aStartAngle
  55147. t < 0 && (t += 2 * Math.PI),
  55148. t > 2 * Math.PI && (t -= 2 * Math.PI)
  55149. var i
  55150. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t
  55151. var r = this.aX + this.xRadius * Math.cos(i)
  55152. , o = this.aY + this.yRadius * Math.sin(i)
  55153. if (0 !== this.aRotation) {
  55154. var a = Math.cos(this.aRotation)
  55155. , s = Math.sin(this.aRotation)
  55156. , l = r
  55157. , c = o
  55158. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55159. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55160. }
  55161. return new n.Vector2(r, o)
  55162. }
  55163. ,
  55164. n.ArcCurve = function (e, t, i, r, o, a) {
  55165. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55166. }
  55167. ,
  55168. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55169. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55170. n.LineCurve3 = n.Curve.create(function (e, t) {
  55171. this.v1 = e,
  55172. this.v2 = t
  55173. }, function (e) {
  55174. var t = new n.Vector3
  55175. return t.subVectors(this.v2, this.v1),
  55176. t.multiplyScalar(e),
  55177. t.add(this.v1),
  55178. t
  55179. }),
  55180. n.QuadraticBezierCurve3 = n.Curve.create(function (e, t, i) {
  55181. this.v0 = e,
  55182. this.v1 = t,
  55183. this.v2 = i
  55184. }, function (e) {
  55185. var t = n.ShapeUtils.b2
  55186. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y), t(e, this.v0.z, this.v1.z, this.v2.z))
  55187. }),
  55188. n.CubicBezierCurve3 = n.Curve.create(function (e, t, i, n) {
  55189. this.v0 = e,
  55190. this.v1 = t,
  55191. this.v2 = i,
  55192. this.v3 = n
  55193. }, function (e) {
  55194. var t = n.ShapeUtils.b3
  55195. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y), t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55196. }),
  55197. n.SplineCurve3 = n.Curve.create(function (e) {
  55198. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55199. this.points = void 0 == e ? [] : e
  55200. }, function (e) {
  55201. var t = this.points
  55202. , i = (t.length - 1) * e
  55203. , r = Math.floor(i)
  55204. , o = i - r
  55205. , a = t[0 == r ? r : r - 1]
  55206. , s = t[r]
  55207. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55208. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55209. , h = n.CurveUtils.interpolate
  55210. return new n.Vector3(h(a.x, s.x, l.x, c.x, o), h(a.y, s.y, l.y, c.y, o), h(a.z, s.z, l.z, c.z, o))
  55211. }),
  55212. n.CatmullRomCurve3 = function () {
  55213. function e() { }
  55214. var t = new n.Vector3
  55215. , i = new e
  55216. , r = new e
  55217. , o = new e
  55218. return e.prototype.init = function (e, t, i, n) {
  55219. this.c0 = e,
  55220. this.c1 = i,
  55221. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55222. this.c3 = 2 * e - 2 * t + i + n
  55223. }
  55224. ,
  55225. e.prototype.initNonuniformCatmullRom = function (e, t, i, n, r, o, a) {
  55226. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55227. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a
  55228. s *= o,
  55229. l *= o,
  55230. this.init(t, i, s, l)
  55231. }
  55232. ,
  55233. e.prototype.initCatmullRom = function (e, t, i, n, r) {
  55234. this.init(t, i, r * (i - e), r * (n - t))
  55235. }
  55236. ,
  55237. e.prototype.calc = function (e) {
  55238. var t = e * e
  55239. , i = t * e
  55240. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55241. }
  55242. ,
  55243. n.Curve.create(function (e) {
  55244. this.points = e || [],
  55245. this.closed = !1
  55246. }, function (e) {
  55247. var a, s, l, c, h = this.points
  55248. c = h.length,
  55249. c < 2 && console.log("duh, you need at least 2 points"),
  55250. a = (c - (this.closed ? 0 : 1)) * e,
  55251. s = Math.floor(a),
  55252. l = a - s,
  55253. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55254. l = 1)
  55255. var u, d, p, f
  55256. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55257. u = t),
  55258. d = h[s % c],
  55259. p = h[(s + 1) % c],
  55260. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55261. f = t),
  55262. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55263. var g = "chordal" === this.type ? .5 : .25
  55264. , m = Math.pow(u.distanceToSquared(d), g)
  55265. , v = Math.pow(d.distanceToSquared(p), g)
  55266. , A = Math.pow(p.distanceToSquared(f), g)
  55267. v < 1e-4 && (v = 1),
  55268. m < 1e-4 && (m = v),
  55269. A < 1e-4 && (A = v),
  55270. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55271. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55272. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55273. } else if ("catmullrom" === this.type) {
  55274. var y = void 0 !== this.tension ? this.tension : .5
  55275. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55276. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55277. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55278. }
  55279. var C = new n.Vector3(i.calc(l), r.calc(l), o.calc(l))
  55280. return C
  55281. })
  55282. }(),
  55283. n.ClosedSplineCurve3 = function (e) {
  55284. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55285. n.CatmullRomCurve3.call(this, e),
  55286. this.type = "catmullrom",
  55287. this.closed = !0
  55288. }
  55289. ,
  55290. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55291. n.BoxGeometry = function (e, t, i, r, o, a) {
  55292. n.Geometry.call(this),
  55293. this.type = "BoxGeometry",
  55294. this.parameters = {
  55295. width: e,
  55296. height: t,
  55297. depth: i,
  55298. widthSegments: r,
  55299. heightSegments: o,
  55300. depthSegments: a
  55301. },
  55302. this.fromBufferGeometry(new n.BoxBufferGeometry(e, t, i, r, o, a)),
  55303. this.mergeVertices()
  55304. }
  55305. ,
  55306. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55307. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55308. n.CubeGeometry = n.BoxGeometry,
  55309. n.BoxBufferGeometry = function (e, t, i, r, o, a) {
  55310. function s(e, t, i) {
  55311. var n = 0
  55312. return n += e * t * 2,
  55313. n += e * i * 2,
  55314. n += i * t * 2,
  55315. 4 * n
  55316. }
  55317. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55318. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55319. for (var L = O * b - _, D = 0; D < x; D++) {
  55320. var N = D * E - w
  55321. P[e] = N * r,
  55322. P[t] = L * o,
  55323. P[i] = T,
  55324. p[m] = P.x,
  55325. p[m + 1] = P.y,
  55326. p[m + 2] = P.z,
  55327. P[e] = 0,
  55328. P[t] = 0,
  55329. P[i] = l > 0 ? 1 : -1,
  55330. f[m] = P.x,
  55331. f[m + 1] = P.y,
  55332. f[m + 2] = P.z,
  55333. g[v] = D / h,
  55334. g[v + 1] = 1 - O / u,
  55335. m += 3,
  55336. v += 2,
  55337. M += 1
  55338. }
  55339. for (O = 0; O < u; O++)
  55340. for (D = 0; D < h; D++) {
  55341. var B = y + D + x * O
  55342. , F = y + D + x * (O + 1)
  55343. , V = y + (D + 1) + x * (O + 1)
  55344. , U = y + (D + 1) + x * O
  55345. d[A] = B,
  55346. d[A + 1] = F,
  55347. d[A + 2] = U,
  55348. d[A + 3] = F,
  55349. d[A + 4] = V,
  55350. d[A + 5] = U,
  55351. A += 6,
  55352. R += 6
  55353. }
  55354. c.addGroup(C, R, I),
  55355. C += R,
  55356. y += M
  55357. }
  55358. n.BufferGeometry.call(this),
  55359. this.type = "BoxBufferGeometry",
  55360. this.parameters = {
  55361. width: e,
  55362. height: t,
  55363. depth: i,
  55364. widthSegments: r,
  55365. heightSegments: o,
  55366. depthSegments: a
  55367. }
  55368. var c = this
  55369. r = Math.floor(r) || 1,
  55370. o = Math.floor(o) || 1,
  55371. a = Math.floor(a) || 1
  55372. var h = s(r, o, a)
  55373. , u = h / 4 * 6
  55374. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55375. , p = new Float32Array(3 * h)
  55376. , f = new Float32Array(3 * h)
  55377. , g = new Float32Array(2 * h)
  55378. , m = 0
  55379. , v = 0
  55380. , A = 0
  55381. , y = 0
  55382. , C = 0
  55383. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55384. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55385. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55386. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55387. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55388. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55389. this.setIndex(new n.BufferAttribute(d, 1)),
  55390. this.addAttribute("position", new n.BufferAttribute(p, 3)),
  55391. this.addAttribute("normal", new n.BufferAttribute(f, 3)),
  55392. this.addAttribute("uv", new n.BufferAttribute(g, 2))
  55393. }
  55394. ,
  55395. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55396. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55397. n.CircleGeometry = function (e, t, i, r) {
  55398. n.Geometry.call(this),
  55399. this.type = "CircleGeometry",
  55400. this.parameters = {
  55401. radius: e,
  55402. segments: t,
  55403. thetaStart: i,
  55404. thetaLength: r
  55405. },
  55406. this.fromBufferGeometry(new n.CircleBufferGeometry(e, t, i, r))
  55407. }
  55408. ,
  55409. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55410. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55411. n.CircleBufferGeometry = function (e, t, i, r) {
  55412. n.BufferGeometry.call(this),
  55413. this.type = "CircleBufferGeometry",
  55414. this.parameters = {
  55415. radius: e,
  55416. segments: t,
  55417. thetaStart: i,
  55418. thetaLength: r
  55419. },
  55420. e = e || 50,
  55421. t = void 0 !== t ? Math.max(3, t) : 8,
  55422. i = void 0 !== i ? i : 0,
  55423. r = void 0 !== r ? r : 2 * Math.PI
  55424. var o = t + 2
  55425. , a = new Float32Array(3 * o)
  55426. , s = new Float32Array(3 * o)
  55427. , l = new Float32Array(2 * o)
  55428. s[2] = 1,
  55429. l[0] = .5,
  55430. l[1] = .5
  55431. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55432. h += 3,
  55433. u += 2) {
  55434. var d = i + c / t * r
  55435. a[h] = e * Math.cos(d),
  55436. a[h + 1] = e * Math.sin(d),
  55437. s[h + 2] = 1,
  55438. l[u] = (a[h] / e + 1) / 2,
  55439. l[u + 1] = (a[h + 1] / e + 1) / 2
  55440. }
  55441. for (var p = [], h = 1; h <= t; h++)
  55442. p.push(h, h + 1, 0)
  55443. this.setIndex(new n.BufferAttribute(new Uint16Array(p), 1)),
  55444. this.addAttribute("position", new n.BufferAttribute(a, 3)),
  55445. this.addAttribute("normal", new n.BufferAttribute(s, 3)),
  55446. this.addAttribute("uv", new n.BufferAttribute(l, 2)),
  55447. this.boundingSphere = new n.Sphere(new n.Vector3, e)
  55448. }
  55449. ,
  55450. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55451. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55452. n.CylinderBufferGeometry = function (e, t, i, r, o, a, s, l) {
  55453. function c() {
  55454. var e = (r + 1) * (o + 1)
  55455. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55456. e
  55457. }
  55458. function h() {
  55459. var e = r * o * 2 * 3
  55460. return a === !1 && (e += 2 * r * 3),
  55461. e
  55462. }
  55463. function u() {
  55464. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i
  55465. for (c = 0; c <= o; c++) {
  55466. var p = []
  55467. , f = c / o
  55468. , b = f * (t - e) + e
  55469. for (a = 0; a <= r; a++) {
  55470. var w = a / r
  55471. u.x = b * Math.sin(w * l + s),
  55472. u.y = -f * i + E,
  55473. u.z = b * Math.cos(w * l + s),
  55474. m.setXYZ(y, u.x, u.y, u.z),
  55475. h.copy(u),
  55476. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55477. h.z = Math.cos(w * l + s)),
  55478. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55479. v.setXYZ(y, h.x, h.y, h.z),
  55480. A.setXY(y, w, 1 - f),
  55481. p.push(y),
  55482. y++
  55483. }
  55484. I.push(p)
  55485. }
  55486. for (a = 0; a < r; a++)
  55487. for (c = 0; c < o; c++) {
  55488. var _ = I[c][a]
  55489. , T = I[c + 1][a]
  55490. , x = I[c + 1][a + 1]
  55491. , S = I[c][a + 1]
  55492. g.setX(C, _),
  55493. C++,
  55494. g.setX(C, T),
  55495. C++,
  55496. g.setX(C, S),
  55497. C++,
  55498. g.setX(C, T),
  55499. C++,
  55500. g.setX(C, x),
  55501. C++,
  55502. g.setX(C, S),
  55503. C++
  55504. }
  55505. }
  55506. function d(i) {
  55507. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1
  55508. for (a = y,
  55509. o = 1; o <= r; o++)
  55510. m.setXYZ(y, 0, E * p, 0),
  55511. v.setXYZ(y, 0, p, 0),
  55512. i === !0 ? (h.x = o / r,
  55513. h.y = 0) : (h.x = (o - 1) / r,
  55514. h.y = 1),
  55515. A.setXY(y, h.x, h.y),
  55516. y++
  55517. for (c = y,
  55518. o = 0; o <= r; o++) {
  55519. var f = o / r
  55520. u.x = d * Math.sin(f * l + s),
  55521. u.y = E * p,
  55522. u.z = d * Math.cos(f * l + s),
  55523. m.setXYZ(y, u.x, u.y, u.z),
  55524. v.setXYZ(y, 0, p, 0),
  55525. A.setXY(y, f, i === !0 ? 1 : 0),
  55526. y++
  55527. }
  55528. for (o = 0; o < r; o++) {
  55529. var I = a + o
  55530. , b = c + o
  55531. i === !0 ? (g.setX(C, b),
  55532. C++,
  55533. g.setX(C, b + 1),
  55534. C++,
  55535. g.setX(C, I),
  55536. C++) : (g.setX(C, b + 1),
  55537. C++,
  55538. g.setX(C, b),
  55539. C++,
  55540. g.setX(C, I),
  55541. C++)
  55542. }
  55543. }
  55544. n.BufferGeometry.call(this),
  55545. this.type = "CylinderBufferGeometry",
  55546. this.parameters = {
  55547. radiusTop: e,
  55548. radiusBottom: t,
  55549. height: i,
  55550. radialSegments: r,
  55551. heightSegments: o,
  55552. openEnded: a,
  55553. thetaStart: s,
  55554. thetaLength: l
  55555. },
  55556. e = void 0 !== e ? e : 20,
  55557. t = void 0 !== t ? t : 20,
  55558. i = void 0 !== i ? i : 100,
  55559. r = Math.floor(r) || 8,
  55560. o = Math.floor(o) || 1,
  55561. a = void 0 !== a && a,
  55562. s = void 0 !== s ? s : 0,
  55563. l = void 0 !== l ? l : 2 * Math.PI
  55564. var p = c()
  55565. , f = h()
  55566. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f), 1)
  55567. , m = new n.BufferAttribute(new Float32Array(3 * p), 3)
  55568. , v = new n.BufferAttribute(new Float32Array(3 * p), 3)
  55569. , A = new n.BufferAttribute(new Float32Array(2 * p), 2)
  55570. , y = 0
  55571. , C = 0
  55572. , I = []
  55573. , E = i / 2
  55574. u(),
  55575. a === !1 && (e > 0 && d(!0),
  55576. t > 0 && d(!1)),
  55577. this.setIndex(g),
  55578. this.addAttribute("position", m),
  55579. this.addAttribute("normal", v),
  55580. this.addAttribute("uv", A)
  55581. }
  55582. ,
  55583. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55584. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55585. n.CylinderGeometry = function (e, t, i, r, o, a, s, l) {
  55586. n.Geometry.call(this),
  55587. this.type = "CylinderGeometry",
  55588. this.parameters = {
  55589. radiusTop: e,
  55590. radiusBottom: t,
  55591. height: i,
  55592. radialSegments: r,
  55593. heightSegments: o,
  55594. openEnded: a,
  55595. thetaStart: s,
  55596. thetaLength: l
  55597. },
  55598. this.fromBufferGeometry(new n.CylinderBufferGeometry(e, t, i, r, o, a, s, l)),
  55599. this.mergeVertices()
  55600. }
  55601. ,
  55602. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55603. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55604. n.EdgesGeometry = function (e, t) {
  55605. function i(e, t) {
  55606. return e - t
  55607. }
  55608. n.BufferGeometry.call(this),
  55609. t = void 0 !== t ? t : 1
  55610. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"]
  55611. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55612. r.fromBufferGeometry(e)) : r = e.clone(),
  55613. r.mergeVertices(),
  55614. r.computeFaceNormals()
  55615. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55616. for (var p = h[u], f = 0; f < 3; f++) {
  55617. a[0] = p[l[f]],
  55618. a[1] = p[l[(f + 1) % 3]],
  55619. a.sort(i)
  55620. var g = a.toString()
  55621. void 0 === s[g] ? s[g] = {
  55622. vert1: a[0],
  55623. vert2: a[1],
  55624. face1: u,
  55625. face2: void 0
  55626. } : s[g].face2 = u
  55627. }
  55628. var m = []
  55629. for (var g in s) {
  55630. var v = s[g]
  55631. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55632. var A = c[v.vert1]
  55633. m.push(A.x),
  55634. m.push(A.y),
  55635. m.push(A.z),
  55636. A = c[v.vert2],
  55637. m.push(A.x),
  55638. m.push(A.y),
  55639. m.push(A.z)
  55640. }
  55641. }
  55642. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m), 3))
  55643. }
  55644. ,
  55645. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55646. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55647. n.ExtrudeGeometry = function (e, t) {
  55648. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55649. this.type = "ExtrudeGeometry",
  55650. e = Array.isArray(e) ? e : [e],
  55651. this.addShapeList(e, t),
  55652. void this.computeFaceNormals())
  55653. }
  55654. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype)
  55655. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55656. n.ExtrudeGeometry.prototype.addShapeList = function (e, t) {
  55657. for (var i = e.length, n = 0; n < i; n++) {
  55658. var r = e[n]
  55659. this.addShape(r, t)
  55660. }
  55661. }
  55662. ,
  55663. n.ExtrudeGeometry.prototype.addShape = function (e, t) {
  55664. function i(e, t, i) {
  55665. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55666. t.clone().multiplyScalar(i).add(e)
  55667. }
  55668. function r(e, t, i) {
  55669. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c
  55670. if (Math.abs(d) > Number.EPSILON) {
  55671. var p = Math.sqrt(u)
  55672. , f = Math.sqrt(c * c + h * h)
  55673. , g = t.x - l / p
  55674. , m = t.y + s / p
  55675. , v = i.x - h / f
  55676. , A = i.y + c / f
  55677. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c)
  55678. r = g + s * y - e.x,
  55679. o = m + l * y - e.y
  55680. var C = r * r + o * o
  55681. if (C <= 2)
  55682. return new n.Vector2(r, o)
  55683. a = Math.sqrt(C / 2)
  55684. } else {
  55685. var I = !1
  55686. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55687. I ? (r = -l,
  55688. o = s,
  55689. a = Math.sqrt(u)) : (r = s,
  55690. o = l,
  55691. a = Math.sqrt(u / 2))
  55692. }
  55693. return new n.Vector2(r / a, o / a)
  55694. }
  55695. function o() {
  55696. if (C) {
  55697. var e = 0
  55698. , t = z * e
  55699. for (Y = 0; Y < W; Y++)
  55700. G = N[Y],
  55701. c(G[2] + t, G[1] + t, G[0] + t)
  55702. for (e = E + 2 * y,
  55703. t = z * e,
  55704. Y = 0; Y < W; Y++)
  55705. G = N[Y],
  55706. c(G[0] + t, G[1] + t, G[2] + t)
  55707. } else {
  55708. for (Y = 0; Y < W; Y++)
  55709. G = N[Y],
  55710. c(G[2], G[1], G[0])
  55711. for (Y = 0; Y < W; Y++)
  55712. G = N[Y],
  55713. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55714. }
  55715. }
  55716. function a() {
  55717. var e = 0
  55718. for (s(B, e),
  55719. e += B.length,
  55720. x = 0,
  55721. S = L.length; x < S; x++)
  55722. T = L[x],
  55723. s(T, e),
  55724. e += T.length
  55725. }
  55726. function s(e, t) {
  55727. var i, n
  55728. for (Y = e.length; --Y >= 0;) {
  55729. i = Y,
  55730. n = Y - 1,
  55731. n < 0 && (n = e.length - 1)
  55732. var r = 0
  55733. , o = E + 2 * y
  55734. for (r = 0; r < o; r++) {
  55735. var a = z * r
  55736. , s = z * (r + 1)
  55737. , l = t + i + a
  55738. , c = t + n + a
  55739. , u = t + n + s
  55740. , d = t + i + s
  55741. h(l, c, u, d, e, r, o, i, n)
  55742. }
  55743. }
  55744. }
  55745. function l(e, t, i) {
  55746. M.vertices.push(new n.Vector3(e, t, i))
  55747. }
  55748. function c(e, t, i) {
  55749. e += R,
  55750. t += R,
  55751. i += R,
  55752. M.faces.push(new n.Face3(e, t, i, null, null, 0))
  55753. var r = _.generateTopUV(M, e, t, i)
  55754. M.faceVertexUvs[0].push(r)
  55755. }
  55756. function h(e, t, i, r, o, a, s, l, c) {
  55757. e += R,
  55758. t += R,
  55759. i += R,
  55760. r += R,
  55761. M.faces.push(new n.Face3(e, t, r, null, null, 1)),
  55762. M.faces.push(new n.Face3(t, i, r, null, null, 1))
  55763. var h = _.generateSideWallUV(M, e, t, i, r)
  55764. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55765. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55766. }
  55767. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator
  55768. b && (u = b.getSpacedPoints(E),
  55769. w = !0,
  55770. C = !1,
  55771. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b, E, !1),
  55772. p = new n.Vector3,
  55773. f = new n.Vector3,
  55774. g = new n.Vector3),
  55775. C || (y = 0,
  55776. v = 0,
  55777. A = 0)
  55778. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O)
  55779. if (D) {
  55780. for (O = O.reverse(),
  55781. x = 0,
  55782. S = L.length; x < S; x++)
  55783. T = L[x],
  55784. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse())
  55785. D = !1
  55786. }
  55787. var N = n.ShapeUtils.triangulateShape(O, L)
  55788. , B = O
  55789. for (x = 0,
  55790. S = L.length; x < S; x++)
  55791. T = L[x],
  55792. O = O.concat(T)
  55793. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55794. Z++,
  55795. q++)
  55796. Z === X && (Z = 0),
  55797. q === X && (q = 0),
  55798. j[Y] = r(B[Y], B[Z], B[q])
  55799. var K, Q = [], J = j.concat()
  55800. for (x = 0,
  55801. S = L.length; x < S; x++) {
  55802. for (T = L[x],
  55803. K = [],
  55804. Y = 0,
  55805. X = T.length,
  55806. Z = X - 1,
  55807. q = Y + 1; Y < X; Y++,
  55808. Z++,
  55809. q++)
  55810. Z === X && (Z = 0),
  55811. q === X && (q = 0),
  55812. K[Y] = r(T[Y], T[Z], T[q])
  55813. Q.push(K),
  55814. J = J.concat(K)
  55815. }
  55816. for (F = 0; F < y; F++) {
  55817. for (U = F / y,
  55818. k = v * (1 - U),
  55819. V = A * Math.sin(U * Math.PI / 2),
  55820. Y = 0,
  55821. X = B.length; Y < X; Y++)
  55822. H = i(B[Y], j[Y], V),
  55823. l(H.x, H.y, -k)
  55824. for (x = 0,
  55825. S = L.length; x < S; x++)
  55826. for (T = L[x],
  55827. K = Q[x],
  55828. Y = 0,
  55829. X = T.length; Y < X; Y++)
  55830. H = i(T[Y], K[Y], V),
  55831. l(H.x, H.y, -k)
  55832. }
  55833. for (V = A,
  55834. Y = 0; Y < z; Y++)
  55835. H = C ? i(O[Y], J[Y], V) : O[Y],
  55836. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55837. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55838. g.copy(u[0]).add(f).add(p),
  55839. l(g.x, g.y, g.z)) : l(H.x, H.y, 0)
  55840. var $
  55841. for ($ = 1; $ <= E; $++)
  55842. for (Y = 0; Y < z; Y++)
  55843. H = C ? i(O[Y], J[Y], V) : O[Y],
  55844. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55845. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55846. g.copy(u[$]).add(f).add(p),
  55847. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $)
  55848. for (F = y - 1; F >= 0; F--) {
  55849. for (U = F / y,
  55850. k = v * (1 - U),
  55851. V = A * Math.sin(U * Math.PI / 2),
  55852. Y = 0,
  55853. X = B.length; Y < X; Y++)
  55854. H = i(B[Y], j[Y], V),
  55855. l(H.x, H.y, m + k)
  55856. for (x = 0,
  55857. S = L.length; x < S; x++)
  55858. for (T = L[x],
  55859. K = Q[x],
  55860. Y = 0,
  55861. X = T.length; Y < X; Y++)
  55862. H = i(T[Y], K[Y], V),
  55863. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55864. }
  55865. o(),
  55866. a()
  55867. }
  55868. ,
  55869. n.ExtrudeGeometry.WorldUVGenerator = {
  55870. generateTopUV: function (e, t, i, r) {
  55871. var o = e.vertices
  55872. , a = o[t]
  55873. , s = o[i]
  55874. , l = o[r]
  55875. return [new n.Vector2(a.x, a.y), new n.Vector2(s.x, s.y), new n.Vector2(l.x, l.y)]
  55876. },
  55877. generateSideWallUV: function (e, t, i, r, o) {
  55878. var a = e.vertices
  55879. , s = a[t]
  55880. , l = a[i]
  55881. , c = a[r]
  55882. , h = a[o]
  55883. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x, 1 - s.z), new n.Vector2(l.x, 1 - l.z), new n.Vector2(c.x, 1 - c.z), new n.Vector2(h.x, 1 - h.z)] : [new n.Vector2(s.y, 1 - s.z), new n.Vector2(l.y, 1 - l.z), new n.Vector2(c.y, 1 - c.z), new n.Vector2(h.y, 1 - h.z)]
  55884. }
  55885. },
  55886. n.ShapeGeometry = function (e, t) {
  55887. n.Geometry.call(this),
  55888. this.type = "ShapeGeometry",
  55889. Array.isArray(e) === !1 && (e = [e]),
  55890. this.addShapeList(e, t),
  55891. this.computeFaceNormals()
  55892. }
  55893. ,
  55894. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55895. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55896. n.ShapeGeometry.prototype.addShapeList = function (e, t) {
  55897. for (var i = 0, n = e.length; i < n; i++)
  55898. this.addShape(e[i], t)
  55899. return this
  55900. }
  55901. ,
  55902. n.ShapeGeometry.prototype.addShape = function (e, t) {
  55903. void 0 === t && (t = {})
  55904. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u)
  55905. if (p) {
  55906. for (u = u.reverse(),
  55907. i = 0,
  55908. r = d.length; i < r; i++)
  55909. o = d[i],
  55910. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse())
  55911. p = !1
  55912. }
  55913. var f = n.ShapeUtils.triangulateShape(u, d)
  55914. for (i = 0,
  55915. r = d.length; i < r; i++)
  55916. o = d[i],
  55917. u = u.concat(o)
  55918. var g, m, v = u.length, A = f.length
  55919. for (i = 0; i < v; i++)
  55920. g = u[i],
  55921. this.vertices.push(new n.Vector3(g.x, g.y, 0))
  55922. for (i = 0; i < A; i++) {
  55923. m = f[i]
  55924. var y = m[0] + c
  55925. , C = m[1] + c
  55926. , I = m[2] + c
  55927. this.faces.push(new n.Face3(y, C, I, null, null, s)),
  55928. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55929. }
  55930. }
  55931. ,
  55932. n.LatheBufferGeometry = function (e, t, i, r) {
  55933. n.BufferGeometry.call(this),
  55934. this.type = "LatheBufferGeometry",
  55935. this.parameters = {
  55936. points: e,
  55937. segments: t,
  55938. phiStart: i,
  55939. phiLength: r
  55940. },
  55941. t = Math.floor(t) || 12,
  55942. i = i || 0,
  55943. r = r || 2 * Math.PI,
  55944. r = n.Math.clamp(r, 0, 2 * Math.PI)
  55945. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c), 1), u = new n.BufferAttribute(new Float32Array(3 * l), 3), d = new n.BufferAttribute(new Float32Array(2 * l), 2), p = 0, f = 0, g = (1 / (e.length - 1),
  55946. 1 / t), m = new n.Vector3, v = new n.Vector2
  55947. for (a = 0; a <= t; a++) {
  55948. var A = i + a * g * r
  55949. , y = Math.sin(A)
  55950. , C = Math.cos(A)
  55951. for (s = 0; s <= e.length - 1; s++)
  55952. m.x = e[s].x * y,
  55953. m.y = e[s].y,
  55954. m.z = e[s].x * C,
  55955. u.setXYZ(p, m.x, m.y, m.z),
  55956. v.x = a / t,
  55957. v.y = s / (e.length - 1),
  55958. d.setXY(p, v.x, v.y),
  55959. p++
  55960. }
  55961. for (a = 0; a < t; a++)
  55962. for (s = 0; s < e.length - 1; s++) {
  55963. o = s + a * e.length
  55964. var I = o
  55965. , E = o + e.length
  55966. , b = o + e.length + 1
  55967. , w = o + 1
  55968. h.setX(f, I),
  55969. f++,
  55970. h.setX(f, E),
  55971. f++,
  55972. h.setX(f, w),
  55973. f++,
  55974. h.setX(f, E),
  55975. f++,
  55976. h.setX(f, b),
  55977. f++,
  55978. h.setX(f, w),
  55979. f++
  55980. }
  55981. if (this.setIndex(h),
  55982. this.addAttribute("position", u),
  55983. this.addAttribute("uv", d),
  55984. this.computeVertexNormals(),
  55985. r === 2 * Math.PI) {
  55986. var _ = this.attributes.normal.array
  55987. , T = new n.Vector3
  55988. , x = new n.Vector3
  55989. , S = new n.Vector3
  55990. for (o = t * e.length * 3,
  55991. a = 0,
  55992. s = 0; a < e.length; a++,
  55993. s += 3)
  55994. T.x = _[s + 0],
  55995. T.y = _[s + 1],
  55996. T.z = _[s + 2],
  55997. x.x = _[o + s + 0],
  55998. x.y = _[o + s + 1],
  55999. x.z = _[o + s + 2],
  56000. S.addVectors(T, x).normalize(),
  56001. _[s + 0] = _[o + s + 0] = S.x,
  56002. _[s + 1] = _[o + s + 1] = S.y,
  56003. _[s + 2] = _[o + s + 2] = S.z
  56004. }
  56005. }
  56006. ,
  56007. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56008. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56009. n.LatheGeometry = function (e, t, i, r) {
  56010. n.Geometry.call(this),
  56011. this.type = "LatheGeometry",
  56012. this.parameters = {
  56013. points: e,
  56014. segments: t,
  56015. phiStart: i,
  56016. phiLength: r
  56017. },
  56018. this.fromBufferGeometry(new n.LatheBufferGeometry(e, t, i, r)),
  56019. this.mergeVertices()
  56020. }
  56021. ,
  56022. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56023. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56024. n.PlaneGeometry = function (e, t, i, r) {
  56025. n.Geometry.call(this),
  56026. this.type = "PlaneGeometry",
  56027. this.parameters = {
  56028. width: e,
  56029. height: t,
  56030. widthSegments: i,
  56031. heightSegments: r
  56032. },
  56033. this.fromBufferGeometry(new n.PlaneBufferGeometry(e, t, i, r))
  56034. }
  56035. ,
  56036. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56037. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56038. n.PlaneBufferGeometry = function (e, t, i, r) {
  56039. n.BufferGeometry.call(this),
  56040. this.type = "PlaneBufferGeometry",
  56041. this.parameters = {
  56042. width: e,
  56043. height: t,
  56044. widthSegments: i,
  56045. heightSegments: r
  56046. }
  56047. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56048. for (var y = A * d - a, C = 0; C < c; C++) {
  56049. var I = C * u - o
  56050. p[m] = I,
  56051. p[m + 1] = -y,
  56052. f[m + 2] = 1,
  56053. g[v] = C / s,
  56054. g[v + 1] = 1 - A / l,
  56055. m += 3,
  56056. v += 2
  56057. }
  56058. m = 0
  56059. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56060. for (var C = 0; C < s; C++) {
  56061. var b = C + c * A
  56062. , w = C + c * (A + 1)
  56063. , _ = C + 1 + c * (A + 1)
  56064. , T = C + 1 + c * A
  56065. E[m] = b,
  56066. E[m + 1] = w,
  56067. E[m + 2] = T,
  56068. E[m + 3] = w,
  56069. E[m + 4] = _,
  56070. E[m + 5] = T,
  56071. m += 6
  56072. }
  56073. this.setIndex(new n.BufferAttribute(E, 1)),
  56074. this.addAttribute("position", new n.BufferAttribute(p, 3)),
  56075. this.addAttribute("normal", new n.BufferAttribute(f, 3)),
  56076. this.addAttribute("uv", new n.BufferAttribute(g, 2))
  56077. }
  56078. ,
  56079. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56080. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56081. n.RingBufferGeometry = function (e, t, i, r, o, a) {
  56082. n.BufferGeometry.call(this),
  56083. this.type = "RingBufferGeometry",
  56084. this.parameters = {
  56085. innerRadius: e,
  56086. outerRadius: t,
  56087. thetaSegments: i,
  56088. phiSegments: r,
  56089. thetaStart: o,
  56090. thetaLength: a
  56091. },
  56092. e = e || 20,
  56093. t = t || 50,
  56094. o = void 0 !== o ? o : 0,
  56095. a = void 0 !== a ? a : 2 * Math.PI,
  56096. i = void 0 !== i ? Math.max(3, i) : 8,
  56097. r = void 0 !== r ? Math.max(1, r) : 1
  56098. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u), 1), p = new n.BufferAttribute(new Float32Array(3 * h), 3), f = new n.BufferAttribute(new Float32Array(3 * h), 3), g = new n.BufferAttribute(new Float32Array(2 * h), 2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2
  56099. for (l = 0; l <= r; l++) {
  56100. for (c = 0; c <= i; c++)
  56101. s = o + c / i * a,
  56102. C.x = A * Math.cos(s),
  56103. C.y = A * Math.sin(s),
  56104. p.setXYZ(m, C.x, C.y, C.z),
  56105. f.setXYZ(m, 0, 0, 1),
  56106. I.x = (C.x / t + 1) / 2,
  56107. I.y = (C.y / t + 1) / 2,
  56108. g.setXY(m, I.x, I.y),
  56109. m++
  56110. A += y
  56111. }
  56112. for (l = 0; l < r; l++) {
  56113. var E = l * (i + 1)
  56114. for (c = 0; c < i; c++) {
  56115. s = c + E
  56116. var b = s
  56117. , w = s + i + 1
  56118. , _ = s + i + 2
  56119. , T = s + 1
  56120. d.setX(v, b),
  56121. v++,
  56122. d.setX(v, w),
  56123. v++,
  56124. d.setX(v, _),
  56125. v++,
  56126. d.setX(v, b),
  56127. v++,
  56128. d.setX(v, _),
  56129. v++,
  56130. d.setX(v, T),
  56131. v++
  56132. }
  56133. }
  56134. this.setIndex(d),
  56135. this.addAttribute("position", p),
  56136. this.addAttribute("normal", f),
  56137. this.addAttribute("uv", g)
  56138. }
  56139. ,
  56140. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56141. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56142. n.RingGeometry = function (e, t, i, r, o, a) {
  56143. n.Geometry.call(this),
  56144. this.type = "RingGeometry",
  56145. this.parameters = {
  56146. innerRadius: e,
  56147. outerRadius: t,
  56148. thetaSegments: i,
  56149. phiSegments: r,
  56150. thetaStart: o,
  56151. thetaLength: a
  56152. },
  56153. this.fromBufferGeometry(new n.RingBufferGeometry(e, t, i, r, o, a))
  56154. }
  56155. ,
  56156. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56157. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56158. n.SphereGeometry = function (e, t, i, r, o, a, s) {
  56159. n.Geometry.call(this),
  56160. this.type = "SphereGeometry",
  56161. this.parameters = {
  56162. radius: e,
  56163. widthSegments: t,
  56164. heightSegments: i,
  56165. phiStart: r,
  56166. phiLength: o,
  56167. thetaStart: a,
  56168. thetaLength: s
  56169. },
  56170. this.fromBufferGeometry(new n.SphereBufferGeometry(e, t, i, r, o, a, s))
  56171. }
  56172. ,
  56173. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56174. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56175. n.SphereBufferGeometry = function (e, t, i, r, o, a, s) {
  56176. n.BufferGeometry.call(this),
  56177. this.type = "SphereBufferGeometry",
  56178. this.parameters = {
  56179. radius: e,
  56180. widthSegments: t,
  56181. heightSegments: i,
  56182. phiStart: r,
  56183. phiLength: o,
  56184. thetaStart: a,
  56185. thetaLength: s
  56186. },
  56187. e = e || 50,
  56188. t = Math.max(3, Math.floor(t) || 8),
  56189. i = Math.max(2, Math.floor(i) || 6),
  56190. r = void 0 !== r ? r : 0,
  56191. o = void 0 !== o ? o : 2 * Math.PI,
  56192. a = void 0 !== a ? a : 0,
  56193. s = void 0 !== s ? s : Math.PI
  56194. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c), 3), u = new n.BufferAttribute(new Float32Array(3 * c), 3), d = new n.BufferAttribute(new Float32Array(2 * c), 2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56195. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56196. var C = y / t
  56197. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56198. , E = e * Math.cos(a + A * s)
  56199. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s)
  56200. g.set(I, E, b).normalize(),
  56201. h.setXYZ(p, I, E, b),
  56202. u.setXYZ(p, g.x, g.y, g.z),
  56203. d.setXY(p, C, 1 - A),
  56204. v.push(p),
  56205. p++
  56206. }
  56207. f.push(v)
  56208. }
  56209. for (var w = [], m = 0; m < i; m++)
  56210. for (var y = 0; y < t; y++) {
  56211. var _ = f[m][y + 1]
  56212. , T = f[m][y]
  56213. , x = f[m + 1][y]
  56214. , S = f[m + 1][y + 1];
  56215. (0 !== m || a > 0) && w.push(_, T, S),
  56216. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56217. }
  56218. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w, 1)),
  56219. this.addAttribute("position", h),
  56220. this.addAttribute("normal", u),
  56221. this.addAttribute("uv", d),
  56222. this.boundingSphere = new n.Sphere(new n.Vector3, e)
  56223. }
  56224. ,
  56225. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56226. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56227. n.TextGeometry = function (e, t) {
  56228. t = t || {}
  56229. var i = t.font
  56230. if (i instanceof n.Font == !1)
  56231. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56232. new n.Geometry
  56233. var r = i.generateShapes(e, t.size, t.curveSegments)
  56234. t.amount = void 0 !== t.height ? t.height : 50,
  56235. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56236. void 0 === t.bevelSize && (t.bevelSize = 8),
  56237. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56238. n.ExtrudeGeometry.call(this, r, t),
  56239. this.type = "TextGeometry"
  56240. }
  56241. ,
  56242. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56243. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56244. n.TorusBufferGeometry = function (e, t, i, r, o) {
  56245. n.BufferGeometry.call(this),
  56246. this.type = "TorusBufferGeometry",
  56247. this.parameters = {
  56248. radius: e,
  56249. tube: t,
  56250. radialSegments: i,
  56251. tubularSegments: r,
  56252. arc: o
  56253. },
  56254. e = e || 100,
  56255. t = t || 40,
  56256. i = Math.floor(i) || 8,
  56257. r = Math.floor(r) || 6,
  56258. o = o || 2 * Math.PI
  56259. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3
  56260. for (a = 0; a <= i; a++)
  56261. for (s = 0; s <= r; s++) {
  56262. var C = s / r * o
  56263. , I = a / i * Math.PI * 2
  56264. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56265. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56266. A.z = t * Math.sin(I),
  56267. u[f] = A.x,
  56268. u[f + 1] = A.y,
  56269. u[f + 2] = A.z,
  56270. v.x = e * Math.cos(C),
  56271. v.y = e * Math.sin(C),
  56272. y.subVectors(A, v).normalize(),
  56273. d[f] = y.x,
  56274. d[f + 1] = y.y,
  56275. d[f + 2] = y.z,
  56276. p[g] = s / r,
  56277. p[g + 1] = a / i,
  56278. f += 3,
  56279. g += 2
  56280. }
  56281. for (a = 1; a <= i; a++)
  56282. for (s = 1; s <= r; s++) {
  56283. var E = (r + 1) * a + s - 1
  56284. , b = (r + 1) * (a - 1) + s - 1
  56285. , w = (r + 1) * (a - 1) + s
  56286. , _ = (r + 1) * a + s
  56287. h[m] = E,
  56288. h[m + 1] = b,
  56289. h[m + 2] = _,
  56290. h[m + 3] = b,
  56291. h[m + 4] = w,
  56292. h[m + 5] = _,
  56293. m += 6
  56294. }
  56295. this.setIndex(new n.BufferAttribute(h, 1)),
  56296. this.addAttribute("position", new n.BufferAttribute(u, 3)),
  56297. this.addAttribute("normal", new n.BufferAttribute(d, 3)),
  56298. this.addAttribute("uv", new n.BufferAttribute(p, 2))
  56299. }
  56300. ,
  56301. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56302. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56303. n.TorusGeometry = function (e, t, i, r, o) {
  56304. n.Geometry.call(this),
  56305. this.type = "TorusGeometry",
  56306. this.parameters = {
  56307. radius: e,
  56308. tube: t,
  56309. radialSegments: i,
  56310. tubularSegments: r,
  56311. arc: o
  56312. },
  56313. this.fromBufferGeometry(new n.TorusBufferGeometry(e, t, i, r, o))
  56314. }
  56315. ,
  56316. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56317. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56318. n.TorusKnotBufferGeometry = function (e, t, i, r, o, a) {
  56319. function s(e, t, i, n, r) {
  56320. var o = Math.cos(e)
  56321. , a = Math.sin(e)
  56322. , s = i / t * e
  56323. , l = Math.cos(s)
  56324. r.x = n * (2 + l) * .5 * o,
  56325. r.y = n * (2 + l) * a * .5,
  56326. r.z = n * Math.sin(s) * .5
  56327. }
  56328. n.BufferGeometry.call(this),
  56329. this.type = "TorusKnotBufferGeometry",
  56330. this.parameters = {
  56331. radius: e,
  56332. tube: t,
  56333. tubularSegments: i,
  56334. radialSegments: r,
  56335. p: o,
  56336. q: a
  56337. },
  56338. e = e || 100,
  56339. t = t || 40,
  56340. i = Math.floor(i) || 64,
  56341. r = Math.floor(r) || 8,
  56342. o = o || 2,
  56343. a = a || 3
  56344. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u), 1), p = new n.BufferAttribute(new Float32Array(3 * h), 3), f = new n.BufferAttribute(new Float32Array(3 * h), 3), g = new n.BufferAttribute(new Float32Array(2 * h), 2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3
  56345. for (l = 0; l <= i; ++l) {
  56346. var T = l / i * o * Math.PI * 2
  56347. for (s(T, o, a, e, I),
  56348. s(T + .01, o, a, e, E),
  56349. w.subVectors(E, I),
  56350. _.addVectors(E, I),
  56351. b.crossVectors(w, _),
  56352. _.crossVectors(b, w),
  56353. b.normalize(),
  56354. _.normalize(),
  56355. c = 0; c <= r; ++c) {
  56356. var x = c / r * Math.PI * 2
  56357. , S = -t * Math.cos(x)
  56358. , M = t * Math.sin(x)
  56359. A.x = I.x + (S * _.x + M * b.x),
  56360. A.y = I.y + (S * _.y + M * b.y),
  56361. A.z = I.z + (S * _.z + M * b.z),
  56362. p.setXYZ(m, A.x, A.y, A.z),
  56363. y.subVectors(A, I).normalize(),
  56364. f.setXYZ(m, y.x, y.y, y.z),
  56365. C.x = l / i,
  56366. C.y = c / r,
  56367. g.setXY(m, C.x, C.y),
  56368. m++
  56369. }
  56370. }
  56371. for (c = 1; c <= i; c++)
  56372. for (l = 1; l <= r; l++) {
  56373. var R = (r + 1) * (c - 1) + (l - 1)
  56374. , P = (r + 1) * c + (l - 1)
  56375. , O = (r + 1) * c + l
  56376. , L = (r + 1) * (c - 1) + l
  56377. d.setX(v, R),
  56378. v++,
  56379. d.setX(v, P),
  56380. v++,
  56381. d.setX(v, L),
  56382. v++,
  56383. d.setX(v, P),
  56384. v++,
  56385. d.setX(v, O),
  56386. v++,
  56387. d.setX(v, L),
  56388. v++
  56389. }
  56390. this.setIndex(d),
  56391. this.addAttribute("position", p),
  56392. this.addAttribute("normal", f),
  56393. this.addAttribute("uv", g)
  56394. }
  56395. ,
  56396. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56397. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56398. n.TorusKnotGeometry = function (e, t, i, r, o, a, s) {
  56399. n.Geometry.call(this),
  56400. this.type = "TorusKnotGeometry",
  56401. this.parameters = {
  56402. radius: e,
  56403. tube: t,
  56404. tubularSegments: i,
  56405. radialSegments: r,
  56406. p: o,
  56407. q: a
  56408. },
  56409. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56410. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e, t, i, r, o, a)),
  56411. this.mergeVertices()
  56412. }
  56413. ,
  56414. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56415. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56416. n.TubeGeometry = function (e, t, i, r, o, a) {
  56417. function s(e, t, i) {
  56418. return R.vertices.push(new n.Vector3(e, t, i)) - 1
  56419. }
  56420. n.Geometry.call(this),
  56421. this.type = "TubeGeometry",
  56422. this.parameters = {
  56423. path: e,
  56424. segments: t,
  56425. radius: i,
  56426. radialSegments: r,
  56427. closed: o,
  56428. taper: a
  56429. },
  56430. t = t || 64,
  56431. i = i || 1,
  56432. r = r || 8,
  56433. o = o || !1,
  56434. a = a || n.TubeGeometry.NoTaper
  56435. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e, t, o), D = L.tangents, N = L.normals, B = L.binormals
  56436. for (this.tangents = D,
  56437. this.normals = N,
  56438. this.binormals = B,
  56439. v = 0; v < P; v++)
  56440. for (M[v] = [],
  56441. u = v / (P - 1),
  56442. m = e.getPointAt(u),
  56443. l = D[v],
  56444. c = N[v],
  56445. h = B[v],
  56446. p = i * a(u),
  56447. A = 0; A < r; A++)
  56448. d = A / r * 2 * Math.PI,
  56449. f = -p * Math.cos(d),
  56450. g = p * Math.sin(d),
  56451. O.copy(m),
  56452. O.x += f * c.x + g * h.x,
  56453. O.y += f * c.y + g * h.y,
  56454. O.z += f * c.z + g * h.z,
  56455. M[v][A] = s(O.x, O.y, O.z)
  56456. for (v = 0; v < t; v++)
  56457. for (A = 0; A < r; A++)
  56458. y = o ? (v + 1) % t : v + 1,
  56459. C = (A + 1) % r,
  56460. I = M[v][A],
  56461. E = M[y][A],
  56462. b = M[y][C],
  56463. w = M[v][C],
  56464. _ = new n.Vector2(v / t, A / r),
  56465. T = new n.Vector2((v + 1) / t, A / r),
  56466. x = new n.Vector2((v + 1) / t, (A + 1) / r),
  56467. S = new n.Vector2(v / t, (A + 1) / r),
  56468. this.faces.push(new n.Face3(I, E, w)),
  56469. this.faceVertexUvs[0].push([_, T, S]),
  56470. this.faces.push(new n.Face3(E, b, w)),
  56471. this.faceVertexUvs[0].push([T.clone(), x, S.clone()])
  56472. this.computeFaceNormals(),
  56473. this.computeVertexNormals()
  56474. }
  56475. ,
  56476. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56477. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56478. n.TubeGeometry.NoTaper = function (e) {
  56479. return 1
  56480. }
  56481. ,
  56482. n.TubeGeometry.SinusoidalTaper = function (e) {
  56483. return Math.sin(Math.PI * e)
  56484. }
  56485. ,
  56486. n.TubeGeometry.FrenetFrames = function (e, t, i) {
  56487. function r() {
  56488. f[0] = new n.Vector3,
  56489. g[0] = new n.Vector3,
  56490. a = Number.MAX_VALUE,
  56491. s = Math.abs(p[0].x),
  56492. l = Math.abs(p[0].y),
  56493. c = Math.abs(p[0].z),
  56494. s <= a && (a = s,
  56495. d.set(1, 0, 0)),
  56496. l <= a && (a = l,
  56497. d.set(0, 1, 0)),
  56498. c <= a && d.set(0, 0, 1),
  56499. m.crossVectors(p[0], d).normalize(),
  56500. f[0].crossVectors(p[0], m),
  56501. g[0].crossVectors(p[0], f[0])
  56502. }
  56503. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1
  56504. for (this.tangents = p,
  56505. this.normals = f,
  56506. this.binormals = g,
  56507. h = 0; h < A; h++)
  56508. u = h / (A - 1),
  56509. p[h] = e.getTangentAt(u),
  56510. p[h].normalize()
  56511. for (r(),
  56512. h = 1; h < A; h++)
  56513. f[h] = f[h - 1].clone(),
  56514. g[h] = g[h - 1].clone(),
  56515. m.crossVectors(p[h - 1], p[h]),
  56516. m.length() > Number.EPSILON && (m.normalize(),
  56517. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56518. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56519. g[h].crossVectors(p[h], f[h])
  56520. if (i)
  56521. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56522. o /= A - 1,
  56523. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56524. h = 1; h < A; h++)
  56525. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56526. g[h].crossVectors(p[h], f[h])
  56527. }
  56528. ,
  56529. n.PolyhedronGeometry = function (e, t, i, r) {
  56530. function o(e) {
  56531. var t = e.normalize().clone()
  56532. t.index = u.vertices.push(t) - 1
  56533. var i = l(e) / 2 / Math.PI + .5
  56534. , r = c(e) / Math.PI + .5
  56535. return t.uv = new n.Vector2(i, 1 - r),
  56536. t
  56537. }
  56538. function a(e, t, i, r) {
  56539. var o = new n.Face3(e.index, t.index, i.index, [e.clone(), t.clone(), i.clone()], void 0, r)
  56540. u.faces.push(o),
  56541. C.copy(e).add(t).add(i).divideScalar(3)
  56542. var a = l(C)
  56543. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56544. }
  56545. function s(e, t) {
  56546. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56547. l[h] = []
  56548. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56549. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56550. }
  56551. for (var h = 0; h < i; h++)
  56552. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56553. var m = Math.floor(g / 2)
  56554. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56555. }
  56556. }
  56557. function l(e) {
  56558. return Math.atan2(e.z, -e.x)
  56559. }
  56560. function c(e) {
  56561. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56562. }
  56563. function h(e, t, i) {
  56564. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1, e.y)),
  56565. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5, e.y)),
  56566. e.clone()
  56567. }
  56568. n.Geometry.call(this),
  56569. this.type = "PolyhedronGeometry",
  56570. this.parameters = {
  56571. vertices: e,
  56572. indices: t,
  56573. radius: i,
  56574. detail: r
  56575. },
  56576. i = i || 1,
  56577. r = r || 0
  56578. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56579. o(new n.Vector3(e[d], e[d + 1], e[d + 2]))
  56580. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56581. m++) {
  56582. var v = f[t[d]]
  56583. , A = f[t[d + 1]]
  56584. , y = f[t[d + 2]]
  56585. g[m] = new n.Face3(v.index, A.index, y.index, [v.clone(), A.clone(), y.clone()], void 0, m)
  56586. }
  56587. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56588. s(g[d], r)
  56589. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56590. var I = this.faceVertexUvs[0][d]
  56591. , E = I[0].x
  56592. , b = I[1].x
  56593. , w = I[2].x
  56594. , _ = Math.max(E, b, w)
  56595. , T = Math.min(E, b, w)
  56596. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56597. b < .2 && (I[1].x += 1),
  56598. w < .2 && (I[2].x += 1))
  56599. }
  56600. for (var d = 0, p = this.vertices.length; d < p; d++)
  56601. this.vertices[d].multiplyScalar(i)
  56602. this.mergeVertices(),
  56603. this.computeFaceNormals(),
  56604. this.boundingSphere = new n.Sphere(new n.Vector3, i)
  56605. }
  56606. ,
  56607. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56608. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56609. n.DodecahedronGeometry = function (e, t) {
  56610. var i = (1 + Math.sqrt(5)) / 2
  56611. , r = 1 / i
  56612. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56613. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9]
  56614. n.PolyhedronGeometry.call(this, o, a, e, t),
  56615. this.type = "DodecahedronGeometry",
  56616. this.parameters = {
  56617. radius: e,
  56618. detail: t
  56619. }
  56620. }
  56621. ,
  56622. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56623. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56624. n.IcosahedronGeometry = function (e, t) {
  56625. var i = (1 + Math.sqrt(5)) / 2
  56626. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56627. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1]
  56628. n.PolyhedronGeometry.call(this, r, o, e, t),
  56629. this.type = "IcosahedronGeometry",
  56630. this.parameters = {
  56631. radius: e,
  56632. detail: t
  56633. }
  56634. }
  56635. ,
  56636. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56637. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56638. n.OctahedronGeometry = function (e, t) {
  56639. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56640. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2]
  56641. n.PolyhedronGeometry.call(this, i, r, e, t),
  56642. this.type = "OctahedronGeometry",
  56643. this.parameters = {
  56644. radius: e,
  56645. detail: t
  56646. }
  56647. }
  56648. ,
  56649. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56650. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56651. n.TetrahedronGeometry = function (e, t) {
  56652. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56653. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1]
  56654. n.PolyhedronGeometry.call(this, i, r, e, t),
  56655. this.type = "TetrahedronGeometry",
  56656. this.parameters = {
  56657. radius: e,
  56658. detail: t
  56659. }
  56660. }
  56661. ,
  56662. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56663. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56664. n.ParametricGeometry = function (e, t, i) {
  56665. n.Geometry.call(this),
  56666. this.type = "ParametricGeometry",
  56667. this.parameters = {
  56668. func: e,
  56669. slices: t,
  56670. stacks: i
  56671. }
  56672. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1
  56673. for (r = 0; r <= i; r++)
  56674. for (l = r / i,
  56675. o = 0; o <= t; o++)
  56676. s = o / t,
  56677. a = e(s, l),
  56678. c.push(a)
  56679. var p, f, g, m, v, A, y, C
  56680. for (r = 0; r < i; r++)
  56681. for (o = 0; o < t; o++)
  56682. p = r * d + o,
  56683. f = r * d + o + 1,
  56684. g = (r + 1) * d + o + 1,
  56685. m = (r + 1) * d + o,
  56686. v = new n.Vector2(o / t, r / i),
  56687. A = new n.Vector2((o + 1) / t, r / i),
  56688. y = new n.Vector2((o + 1) / t, (r + 1) / i),
  56689. C = new n.Vector2(o / t, (r + 1) / i),
  56690. h.push(new n.Face3(p, f, m)),
  56691. u.push([v, A, C]),
  56692. h.push(new n.Face3(f, g, m)),
  56693. u.push([A.clone(), y, C.clone()])
  56694. this.computeFaceNormals(),
  56695. this.computeVertexNormals()
  56696. }
  56697. ,
  56698. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56699. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56700. n.WireframeGeometry = function (e) {
  56701. function t(e, t) {
  56702. return e - t
  56703. }
  56704. n.BufferGeometry.call(this)
  56705. var i = [0, 0]
  56706. , r = {}
  56707. , o = ["a", "b", "c"]
  56708. if (e instanceof n.Geometry) {
  56709. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56710. for (var d = s[h], p = 0; p < 3; p++) {
  56711. i[0] = d[o[p]],
  56712. i[1] = d[o[(p + 1) % 3]],
  56713. i.sort(t)
  56714. var f = i.toString()
  56715. void 0 === r[f] && (c[2 * l] = i[0],
  56716. c[2 * l + 1] = i[1],
  56717. r[f] = !0,
  56718. l++)
  56719. }
  56720. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56721. for (var p = 0; p < 2; p++) {
  56722. var m = a[c[2 * h + p]]
  56723. , v = 6 * h + 3 * p
  56724. g[v + 0] = m.x,
  56725. g[v + 1] = m.y,
  56726. g[v + 2] = m.z
  56727. }
  56728. this.addAttribute("position", new n.BufferAttribute(g, 3))
  56729. } else if (e instanceof n.BufferGeometry)
  56730. if (null !== e.index) {
  56731. var A = e.index.array
  56732. , a = e.attributes.position
  56733. , y = e.groups
  56734. , l = 0
  56735. 0 === y.length && e.addGroup(0, A.length)
  56736. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56737. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56738. for (var p = 0; p < 3; p++) {
  56739. i[0] = A[h + p],
  56740. i[1] = A[h + (p + 1) % 3],
  56741. i.sort(t)
  56742. var f = i.toString()
  56743. void 0 === r[f] && (c[2 * l] = i[0],
  56744. c[2 * l + 1] = i[1],
  56745. r[f] = !0,
  56746. l++)
  56747. }
  56748. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56749. for (var p = 0; p < 2; p++) {
  56750. var v = 6 * h + 3 * p
  56751. , T = c[2 * h + p]
  56752. g[v + 0] = a.getX(T),
  56753. g[v + 1] = a.getY(T),
  56754. g[v + 2] = a.getZ(T)
  56755. }
  56756. this.addAttribute("position", new n.BufferAttribute(g, 3))
  56757. } else {
  56758. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56759. for (var p = 0; p < 3; p++) {
  56760. var v = 18 * h + 6 * p
  56761. , S = 9 * h + 3 * p
  56762. g[v + 0] = a[S],
  56763. g[v + 1] = a[S + 1],
  56764. g[v + 2] = a[S + 2]
  56765. var T = 9 * h + 3 * ((p + 1) % 3)
  56766. g[v + 3] = a[T],
  56767. g[v + 4] = a[T + 1],
  56768. g[v + 5] = a[T + 2]
  56769. }
  56770. this.addAttribute("position", new n.BufferAttribute(g, 3))
  56771. }
  56772. }
  56773. ,
  56774. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56775. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56776. n.AxisHelper = function (e) {
  56777. e = e || 1
  56778. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56779. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56780. , r = new n.BufferGeometry
  56781. r.addAttribute("position", new n.BufferAttribute(t, 3)),
  56782. r.addAttribute("color", new n.BufferAttribute(i, 3))
  56783. var o = new n.LineBasicMaterial({
  56784. vertexColors: n.VertexColors
  56785. })
  56786. n.LineSegments.call(this, r, o)
  56787. }
  56788. ,
  56789. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56790. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56791. n.ArrowHelper = function () {
  56792. var e = new n.Geometry
  56793. e.vertices.push(new n.Vector3(0, 0, 0), new n.Vector3(0, 1, 0))
  56794. var t = new n.CylinderGeometry(0, .5, 1, 5, 1)
  56795. return t.translate(0, -.5, 0),
  56796. function (i, r, o, a, s, l) {
  56797. n.Object3D.call(this),
  56798. void 0 === a && (a = 16776960),
  56799. void 0 === o && (o = 1),
  56800. void 0 === s && (s = .2 * o),
  56801. void 0 === l && (l = .2 * s),
  56802. this.position.copy(r),
  56803. this.line = new n.Line(e, new n.LineBasicMaterial({
  56804. color: a
  56805. })),
  56806. this.line.matrixAutoUpdate = !1,
  56807. this.add(this.line),
  56808. this.cone = new n.Mesh(t, new n.MeshBasicMaterial({
  56809. color: a
  56810. })),
  56811. this.cone.matrixAutoUpdate = !1,
  56812. this.add(this.cone),
  56813. this.setDirection(i),
  56814. this.setLength(o, s, l)
  56815. }
  56816. }(),
  56817. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56818. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56819. n.ArrowHelper.prototype.setDirection = function () {
  56820. var e, t = new n.Vector3
  56821. return function (i) {
  56822. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56823. e = Math.acos(i.y),
  56824. this.quaternion.setFromAxisAngle(t, e))
  56825. }
  56826. }(),
  56827. n.ArrowHelper.prototype.setLength = function (e, t, i) {
  56828. void 0 === t && (t = .2 * e),
  56829. void 0 === i && (i = .2 * t),
  56830. this.line.scale.set(1, Math.max(0, e - t), 1),
  56831. this.line.updateMatrix(),
  56832. this.cone.scale.set(i, t, i),
  56833. this.cone.position.y = e,
  56834. this.cone.updateMatrix()
  56835. }
  56836. ,
  56837. n.ArrowHelper.prototype.setColor = function (e) {
  56838. this.line.material.color.set(e),
  56839. this.cone.material.color.set(e)
  56840. }
  56841. ,
  56842. n.BoxHelper = function (e) {
  56843. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56844. , i = new Float32Array(24)
  56845. , r = new n.BufferGeometry
  56846. r.setIndex(new n.BufferAttribute(t, 1)),
  56847. r.addAttribute("position", new n.BufferAttribute(i, 3)),
  56848. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56849. color: 16776960
  56850. })),
  56851. void 0 !== e && this.update(e)
  56852. }
  56853. ,
  56854. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56855. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56856. n.BoxHelper.prototype.update = function () {
  56857. var e = new n.Box3
  56858. return function (t) {
  56859. if (e.setFromObject(t),
  56860. !e.isEmpty()) {
  56861. var i = e.min
  56862. , n = e.max
  56863. , r = this.geometry.attributes.position
  56864. , o = r.array
  56865. o[0] = n.x,
  56866. o[1] = n.y,
  56867. o[2] = n.z,
  56868. o[3] = i.x,
  56869. o[4] = n.y,
  56870. o[5] = n.z,
  56871. o[6] = i.x,
  56872. o[7] = i.y,
  56873. o[8] = n.z,
  56874. o[9] = n.x,
  56875. o[10] = i.y,
  56876. o[11] = n.z,
  56877. o[12] = n.x,
  56878. o[13] = n.y,
  56879. o[14] = i.z,
  56880. o[15] = i.x,
  56881. o[16] = n.y,
  56882. o[17] = i.z,
  56883. o[18] = i.x,
  56884. o[19] = i.y,
  56885. o[20] = i.z,
  56886. o[21] = n.x,
  56887. o[22] = i.y,
  56888. o[23] = i.z,
  56889. r.needsUpdate = !0,
  56890. this.geometry.computeBoundingSphere()
  56891. }
  56892. }
  56893. }(),
  56894. n.BoundingBoxHelper = function (e, t) {
  56895. var i = void 0 !== t ? t : 8947848
  56896. this.object = e,
  56897. this.box = new n.Box3,
  56898. n.Mesh.call(this, new n.BoxGeometry(1, 1, 1), new n.MeshBasicMaterial({
  56899. color: i,
  56900. wireframe: !0
  56901. }))
  56902. }
  56903. ,
  56904. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56905. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56906. n.BoundingBoxHelper.prototype.update = function () {
  56907. this.box.setFromObject(this.object),
  56908. this.box.size(this.scale),
  56909. this.box.center(this.position)
  56910. }
  56911. ,
  56912. n.CameraHelper = function (e) {
  56913. function t(e, t, n) {
  56914. i(e, n),
  56915. i(t, n)
  56916. }
  56917. function i(e, t) {
  56918. r.vertices.push(new n.Vector3),
  56919. r.colors.push(new n.Color(t)),
  56920. void 0 === a[e] && (a[e] = []),
  56921. a[e].push(r.vertices.length - 1)
  56922. }
  56923. var r = new n.Geometry
  56924. , o = new n.LineBasicMaterial({
  56925. color: 16777215,
  56926. vertexColors: n.FaceColors
  56927. })
  56928. , a = {}
  56929. , s = 16755200
  56930. , l = 16711680
  56931. , c = 43775
  56932. , h = 16777215
  56933. , u = 3355443
  56934. t("n1", "n2", s),
  56935. t("n2", "n4", s),
  56936. t("n4", "n3", s),
  56937. t("n3", "n1", s),
  56938. t("f1", "f2", s),
  56939. t("f2", "f4", s),
  56940. t("f4", "f3", s),
  56941. t("f3", "f1", s),
  56942. t("n1", "f1", s),
  56943. t("n2", "f2", s),
  56944. t("n3", "f3", s),
  56945. t("n4", "f4", s),
  56946. t("p", "n1", l),
  56947. t("p", "n2", l),
  56948. t("p", "n3", l),
  56949. t("p", "n4", l),
  56950. t("u1", "u2", c),
  56951. t("u2", "u3", c),
  56952. t("u3", "u1", c),
  56953. t("c", "t", h),
  56954. t("p", "c", u),
  56955. t("cn1", "cn2", u),
  56956. t("cn3", "cn4", u),
  56957. t("cf1", "cf2", u),
  56958. t("cf3", "cf4", u),
  56959. n.LineSegments.call(this, r, o),
  56960. this.camera = e,
  56961. this.camera.updateProjectionMatrix(),
  56962. this.matrix = e.matrixWorld,
  56963. this.matrixAutoUpdate = !1,
  56964. this.pointMap = a,
  56965. this.update()
  56966. }
  56967. ,
  56968. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56969. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56970. n.CameraHelper.prototype.update = function () {
  56971. function e(e, n, a, s) {
  56972. r.set(n, a, s).unproject(o)
  56973. var l = i[e]
  56974. if (void 0 !== l)
  56975. for (var c = 0, h = l.length; c < h; c++)
  56976. t.vertices[l[c]].copy(r)
  56977. }
  56978. var t, i, r = new n.Vector3, o = new n.Camera
  56979. return function () {
  56980. t = this.geometry,
  56981. i = this.pointMap
  56982. var n = 1
  56983. , r = 1
  56984. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56985. e("c", 0, 0, -1),
  56986. e("t", 0, 0, 1),
  56987. e("n1", -n, -r, -1),
  56988. e("n2", n, -r, -1),
  56989. e("n3", -n, r, -1),
  56990. e("n4", n, r, -1),
  56991. e("f1", -n, -r, 1),
  56992. e("f2", n, -r, 1),
  56993. e("f3", -n, r, 1),
  56994. e("f4", n, r, 1),
  56995. e("u1", .7 * n, 1.1 * r, -1),
  56996. e("u2", .7 * -n, 1.1 * r, -1),
  56997. e("u3", 0, 2 * r, -1),
  56998. e("cf1", -n, 0, 1),
  56999. e("cf2", n, 0, 1),
  57000. e("cf3", 0, -r, 1),
  57001. e("cf4", 0, r, 1),
  57002. e("cn1", -n, 0, -1),
  57003. e("cn2", n, 0, -1),
  57004. e("cn3", 0, -r, -1),
  57005. e("cn4", 0, r, -1),
  57006. t.verticesNeedUpdate = !0
  57007. }
  57008. }(),
  57009. n.DirectionalLightHelper = function (e, t) {
  57010. n.Object3D.call(this),
  57011. this.light = e,
  57012. this.light.updateMatrixWorld(),
  57013. this.matrix = e.matrixWorld,
  57014. this.matrixAutoUpdate = !1,
  57015. t = t || 1
  57016. var i = new n.Geometry
  57017. i.vertices.push(new n.Vector3(-t, t, 0), new n.Vector3(t, t, 0), new n.Vector3(t, -t, 0), new n.Vector3(-t, -t, 0), new n.Vector3(-t, t, 0))
  57018. var r = new n.LineBasicMaterial({
  57019. fog: !1
  57020. })
  57021. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57022. this.lightPlane = new n.Line(i, r),
  57023. this.add(this.lightPlane),
  57024. i = new n.Geometry,
  57025. i.vertices.push(new n.Vector3, new n.Vector3),
  57026. r = new n.LineBasicMaterial({
  57027. fog: !1
  57028. }),
  57029. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57030. this.targetLine = new n.Line(i, r),
  57031. this.add(this.targetLine),
  57032. this.update()
  57033. }
  57034. ,
  57035. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57036. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57037. n.DirectionalLightHelper.prototype.dispose = function () {
  57038. this.lightPlane.geometry.dispose(),
  57039. this.lightPlane.material.dispose(),
  57040. this.targetLine.geometry.dispose(),
  57041. this.targetLine.material.dispose()
  57042. }
  57043. ,
  57044. n.DirectionalLightHelper.prototype.update = function () {
  57045. var e = new n.Vector3
  57046. , t = new n.Vector3
  57047. , i = new n.Vector3
  57048. return function () {
  57049. e.setFromMatrixPosition(this.light.matrixWorld),
  57050. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57051. i.subVectors(t, e),
  57052. this.lightPlane.lookAt(i),
  57053. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57054. this.targetLine.geometry.vertices[1].copy(i),
  57055. this.targetLine.geometry.verticesNeedUpdate = !0,
  57056. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57057. }
  57058. }(),
  57059. n.EdgesHelper = function (e, t, i) {
  57060. var r = void 0 !== t ? t : 16777215
  57061. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry, i), new n.LineBasicMaterial({
  57062. color: r
  57063. })),
  57064. this.matrix = e.matrixWorld,
  57065. this.matrixAutoUpdate = !1
  57066. }
  57067. ,
  57068. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57069. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57070. n.FaceNormalsHelper = function (e, t, i, r) {
  57071. this.object = e,
  57072. this.size = void 0 !== t ? t : 1
  57073. var o = void 0 !== i ? i : 16776960
  57074. , a = void 0 !== r ? r : 1
  57075. , s = 0
  57076. , l = this.object.geometry
  57077. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.")
  57078. var c = new n.BufferGeometry
  57079. , h = new n.Float32Attribute(2 * s * 3, 3)
  57080. c.addAttribute("position", h),
  57081. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57082. color: o,
  57083. linewidth: a
  57084. })),
  57085. this.matrixAutoUpdate = !1,
  57086. this.update()
  57087. }
  57088. ,
  57089. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57090. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57091. n.FaceNormalsHelper.prototype.update = function () {
  57092. var e = new n.Vector3
  57093. , t = new n.Vector3
  57094. , i = new n.Matrix3
  57095. return function () {
  57096. this.object.updateMatrixWorld(!0),
  57097. i.getNormalMatrix(this.object.matrixWorld)
  57098. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57099. var u = s[c]
  57100. , d = u.normal
  57101. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57102. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57103. r.setXYZ(l, e.x, e.y, e.z),
  57104. l += 1,
  57105. r.setXYZ(l, t.x, t.y, t.z),
  57106. l += 1
  57107. }
  57108. return r.needsUpdate = !0,
  57109. this
  57110. }
  57111. }(),
  57112. n.GridHelper = function (e, t) {
  57113. var i = new n.Geometry
  57114. , r = new n.LineBasicMaterial({
  57115. vertexColors: n.VertexColors
  57116. })
  57117. this.color1 = new n.Color(4473924),
  57118. this.color2 = new n.Color(8947848)
  57119. for (var o = -e; o <= e; o += t) {
  57120. i.vertices.push(new n.Vector3(-e, 0, o), new n.Vector3(e, 0, o), new n.Vector3(o, 0, -e), new n.Vector3(o, 0, e))
  57121. var a = 0 === o ? this.color1 : this.color2
  57122. i.colors.push(a, a, a, a)
  57123. }
  57124. n.LineSegments.call(this, i, r)
  57125. }
  57126. ,
  57127. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57128. n.GridHelper.prototype.constructor = n.GridHelper,
  57129. n.GridHelper.prototype.setColors = function (e, t) {
  57130. this.color1.set(e),
  57131. this.color2.set(t),
  57132. this.geometry.colorsNeedUpdate = !0
  57133. }
  57134. ,
  57135. n.HemisphereLightHelper = function (e, t) {
  57136. n.Object3D.call(this),
  57137. this.light = e,
  57138. this.light.updateMatrixWorld(),
  57139. this.matrix = e.matrixWorld,
  57140. this.matrixAutoUpdate = !1,
  57141. this.colors = [new n.Color, new n.Color]
  57142. var i = new n.SphereGeometry(t, 4, 2)
  57143. i.rotateX(-Math.PI / 2)
  57144. for (var r = 0, o = 8; r < o; r++)
  57145. i.faces[r].color = this.colors[r < 4 ? 0 : 1]
  57146. var a = new n.MeshBasicMaterial({
  57147. vertexColors: n.FaceColors,
  57148. wireframe: !0
  57149. })
  57150. this.lightSphere = new n.Mesh(i, a),
  57151. this.add(this.lightSphere),
  57152. this.update()
  57153. }
  57154. ,
  57155. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57156. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57157. n.HemisphereLightHelper.prototype.dispose = function () {
  57158. this.lightSphere.geometry.dispose(),
  57159. this.lightSphere.material.dispose()
  57160. }
  57161. ,
  57162. n.HemisphereLightHelper.prototype.update = function () {
  57163. var e = new n.Vector3
  57164. return function () {
  57165. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57166. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57167. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57168. this.lightSphere.geometry.colorsNeedUpdate = !0
  57169. }
  57170. }(),
  57171. n.PointLightHelper = function (e, t) {
  57172. this.light = e,
  57173. this.light.updateMatrixWorld()
  57174. var i = new n.SphereGeometry(t, 4, 2)
  57175. , r = new n.MeshBasicMaterial({
  57176. wireframe: !0,
  57177. fog: !1
  57178. })
  57179. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57180. n.Mesh.call(this, i, r),
  57181. this.matrix = this.light.matrixWorld,
  57182. this.matrixAutoUpdate = !1
  57183. }
  57184. ,
  57185. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57186. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57187. n.PointLightHelper.prototype.dispose = function () {
  57188. this.geometry.dispose(),
  57189. this.material.dispose()
  57190. }
  57191. ,
  57192. n.PointLightHelper.prototype.update = function () {
  57193. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57194. }
  57195. ,
  57196. n.SkeletonHelper = function (e) {
  57197. this.bones = this.getBoneList(e)
  57198. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57199. var r = this.bones[i]
  57200. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57201. t.vertices.push(new n.Vector3),
  57202. t.colors.push(new n.Color(0, 0, 1)),
  57203. t.colors.push(new n.Color(0, 1, 0)))
  57204. }
  57205. t.dynamic = !0
  57206. var o = new n.LineBasicMaterial({
  57207. vertexColors: n.VertexColors,
  57208. depthTest: !1,
  57209. depthWrite: !1,
  57210. transparent: !0
  57211. })
  57212. n.LineSegments.call(this, t, o),
  57213. this.root = e,
  57214. this.matrix = e.matrixWorld,
  57215. this.matrixAutoUpdate = !1,
  57216. this.update()
  57217. }
  57218. ,
  57219. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57220. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57221. n.SkeletonHelper.prototype.getBoneList = function (e) {
  57222. var t = []
  57223. e instanceof n.Bone && t.push(e)
  57224. for (var i = 0; i < e.children.length; i++)
  57225. t.push.apply(t, this.getBoneList(e.children[i]))
  57226. return t
  57227. }
  57228. ,
  57229. n.SkeletonHelper.prototype.update = function () {
  57230. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57231. var a = this.bones[o]
  57232. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57233. e.vertices[r].setFromMatrixPosition(i),
  57234. i.multiplyMatrices(t, a.parent.matrixWorld),
  57235. e.vertices[r + 1].setFromMatrixPosition(i),
  57236. r += 2)
  57237. }
  57238. e.verticesNeedUpdate = !0,
  57239. e.computeBoundingSphere()
  57240. }
  57241. ,
  57242. n.SpotLightHelper = function (e) {
  57243. n.Object3D.call(this),
  57244. this.light = e,
  57245. this.light.updateMatrixWorld(),
  57246. this.matrix = e.matrixWorld,
  57247. this.matrixAutoUpdate = !1
  57248. var t = new n.CylinderGeometry(0, 1, 1, 8, 1, !0)
  57249. t.translate(0, -.5, 0),
  57250. t.rotateX(-Math.PI / 2)
  57251. var i = new n.MeshBasicMaterial({
  57252. wireframe: !0,
  57253. fog: !1
  57254. })
  57255. this.cone = new n.Mesh(t, i),
  57256. this.add(this.cone),
  57257. this.update()
  57258. }
  57259. ,
  57260. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57261. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57262. n.SpotLightHelper.prototype.dispose = function () {
  57263. this.cone.geometry.dispose(),
  57264. this.cone.material.dispose()
  57265. }
  57266. ,
  57267. n.SpotLightHelper.prototype.update = function () {
  57268. var e = new n.Vector3
  57269. , t = new n.Vector3
  57270. return function () {
  57271. var i = this.light.distance ? this.light.distance : 1e4
  57272. , n = i * Math.tan(this.light.angle)
  57273. this.cone.scale.set(n, n, i),
  57274. e.setFromMatrixPosition(this.light.matrixWorld),
  57275. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57276. this.cone.lookAt(t.sub(e)),
  57277. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57278. }
  57279. }(),
  57280. n.VertexNormalsHelper = function (e, t, i, r) {
  57281. this.object = e,
  57282. this.size = void 0 !== t ? t : 1
  57283. var o = void 0 !== i ? i : 16711680
  57284. , a = void 0 !== r ? r : 1
  57285. , s = 0
  57286. , l = this.object.geometry
  57287. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count)
  57288. var c = new n.BufferGeometry
  57289. , h = new n.Float32Attribute(2 * s * 3, 3)
  57290. c.addAttribute("position", h),
  57291. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57292. color: o,
  57293. linewidth: a
  57294. })),
  57295. this.matrixAutoUpdate = !1,
  57296. this.update()
  57297. }
  57298. ,
  57299. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57300. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57301. n.VertexNormalsHelper.prototype.update = function () {
  57302. var e = new n.Vector3
  57303. , t = new n.Vector3
  57304. , i = new n.Matrix3
  57305. return function () {
  57306. var r = ["a", "b", "c"]
  57307. this.object.updateMatrixWorld(!0),
  57308. i.getNormalMatrix(this.object.matrixWorld)
  57309. var o = this.object.matrixWorld
  57310. , a = this.geometry.attributes.position
  57311. , s = this.object.geometry
  57312. if (s instanceof n.Geometry)
  57313. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57314. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57315. var m = l[p[r[f]]]
  57316. , v = p.vertexNormals[f]
  57317. e.copy(m).applyMatrix4(o),
  57318. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57319. a.setXYZ(h, e.x, e.y, e.z),
  57320. h += 1,
  57321. a.setXYZ(h, t.x, t.y, t.z),
  57322. h += 1
  57323. }
  57324. else if (s instanceof n.BufferGeometry)
  57325. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57326. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57327. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57328. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57329. a.setXYZ(h, e.x, e.y, e.z),
  57330. h += 1,
  57331. a.setXYZ(h, t.x, t.y, t.z),
  57332. h += 1
  57333. return a.needsUpdate = !0,
  57334. this
  57335. }
  57336. }(),
  57337. n.WireframeHelper = function (e, t) {
  57338. var i = void 0 !== t ? t : 16777215
  57339. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57340. color: i
  57341. })),
  57342. this.matrix = e.matrixWorld,
  57343. this.matrixAutoUpdate = !1
  57344. }
  57345. ,
  57346. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57347. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57348. n.ImmediateRenderObject = function (e) {
  57349. n.Object3D.call(this),
  57350. this.material = e,
  57351. this.render = function (e) { }
  57352. }
  57353. ,
  57354. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57355. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57356. n.MorphBlendMesh = function (e, t) {
  57357. n.Mesh.call(this, e, t),
  57358. this.animationsMap = {},
  57359. this.animationsList = []
  57360. var i = this.geometry.morphTargets.length
  57361. , r = "__default"
  57362. , o = 0
  57363. , a = i - 1
  57364. , s = i / 1
  57365. this.createAnimation(r, o, a, s),
  57366. this.setAnimationWeight(r, 1)
  57367. }
  57368. ,
  57369. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57370. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57371. n.MorphBlendMesh.prototype.createAnimation = function (e, t, i, n) {
  57372. var r = {
  57373. start: t,
  57374. end: i,
  57375. length: i - t + 1,
  57376. fps: n,
  57377. duration: (i - t) / n,
  57378. lastFrame: 0,
  57379. currentFrame: 0,
  57380. active: !1,
  57381. time: 0,
  57382. direction: 1,
  57383. weight: 1,
  57384. directionBackwards: !1,
  57385. mirroredLoop: !1
  57386. }
  57387. this.animationsMap[e] = r,
  57388. this.animationsList.push(r)
  57389. }
  57390. ,
  57391. n.MorphBlendMesh.prototype.autoCreateAnimations = function (e) {
  57392. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57393. var s = r.morphTargets[o]
  57394. , l = s.name.match(i)
  57395. if (l && l.length > 1) {
  57396. var c = l[1]
  57397. n[c] || (n[c] = {
  57398. start: 1 / 0,
  57399. end: -(1 / 0)
  57400. })
  57401. var h = n[c]
  57402. o < h.start && (h.start = o),
  57403. o > h.end && (h.end = o),
  57404. t || (t = c)
  57405. }
  57406. }
  57407. for (var c in n) {
  57408. var h = n[c]
  57409. this.createAnimation(c, h.start, h.end, e)
  57410. }
  57411. this.firstAnimation = t
  57412. }
  57413. ,
  57414. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function (e) {
  57415. var t = this.animationsMap[e]
  57416. t && (t.direction = 1,
  57417. t.directionBackwards = !1)
  57418. }
  57419. ,
  57420. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function (e) {
  57421. var t = this.animationsMap[e]
  57422. t && (t.direction = -1,
  57423. t.directionBackwards = !0)
  57424. }
  57425. ,
  57426. n.MorphBlendMesh.prototype.setAnimationFPS = function (e, t) {
  57427. var i = this.animationsMap[e]
  57428. i && (i.fps = t,
  57429. i.duration = (i.end - i.start) / i.fps)
  57430. }
  57431. ,
  57432. n.MorphBlendMesh.prototype.setAnimationDuration = function (e, t) {
  57433. var i = this.animationsMap[e]
  57434. i && (i.duration = t,
  57435. i.fps = (i.end - i.start) / i.duration)
  57436. }
  57437. ,
  57438. n.MorphBlendMesh.prototype.setAnimationWeight = function (e, t) {
  57439. var i = this.animationsMap[e]
  57440. i && (i.weight = t)
  57441. }
  57442. ,
  57443. n.MorphBlendMesh.prototype.setAnimationTime = function (e, t) {
  57444. var i = this.animationsMap[e]
  57445. i && (i.time = t)
  57446. }
  57447. ,
  57448. n.MorphBlendMesh.prototype.getAnimationTime = function (e) {
  57449. var t = 0
  57450. , i = this.animationsMap[e]
  57451. return i && (t = i.time),
  57452. t
  57453. }
  57454. ,
  57455. n.MorphBlendMesh.prototype.getAnimationDuration = function (e) {
  57456. var t = -1
  57457. , i = this.animationsMap[e]
  57458. return i && (t = i.duration),
  57459. t
  57460. }
  57461. ,
  57462. n.MorphBlendMesh.prototype.playAnimation = function (e) {
  57463. var t = this.animationsMap[e]
  57464. t ? (t.time = 0,
  57465. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57466. }
  57467. ,
  57468. n.MorphBlendMesh.prototype.stopAnimation = function (e) {
  57469. var t = this.animationsMap[e]
  57470. t && (t.active = !1)
  57471. }
  57472. ,
  57473. n.MorphBlendMesh.prototype.update = function (e) {
  57474. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57475. var r = this.animationsList[t]
  57476. if (r.active) {
  57477. var o = r.duration / r.length
  57478. r.time += r.direction * e,
  57479. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57480. r.time > r.duration && (r.time = r.duration,
  57481. r.directionBackwards = !0),
  57482. r.time < 0 && (r.time = 0,
  57483. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57484. r.time < 0 && (r.time += r.duration))
  57485. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57486. , s = r.weight
  57487. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57488. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57489. this.morphTargetInfluences[a] = 0,
  57490. r.lastFrame = r.currentFrame,
  57491. r.currentFrame = a)
  57492. var l = r.time % o / o
  57493. r.directionBackwards && (l = 1 - l),
  57494. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57495. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57496. }
  57497. }
  57498. }
  57499. ,
  57500. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57501. i.THREE = n) : this.THREE = n
  57502. window.THREE = n
  57503. getObjLoader()
  57504. }
  57505. , {}]
  57506. }, {}, [116])
  57507. function initTransitionPass(THREE) {
  57508. THREE.TransitionPass = function (scene, camera) {
  57509. this.renderScene = scene
  57510. this.renderCamera = camera
  57511. this.coverRenderTarget = new THREE.WebGLRenderTarget(100, 100, {
  57512. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57513. format: THREE.RGBAFormat
  57514. })
  57515. this.coverTex = this.coverRenderTarget.texture
  57516. this.enabled = false
  57517. this.oldClearColor = new THREE.Color()
  57518. this.oldClearAlpha = 1
  57519. this.camera = new THREE.OrthographicCamera(- 1, 1, 1, - 1, 0, 1)
  57520. this.scene = new THREE.Scene()
  57521. this.material = this.getMaskMaterial()
  57522. var copyShader = THREE.CopyShader
  57523. this.materialCopy = new THREE.ShaderMaterial({
  57524. uniforms: this.copyUniforms,
  57525. vertexShader: copyShader.vertexShader,
  57526. fragmentShader: copyShader.fragmentShader,
  57527. blending: THREE.NoBlending,
  57528. depthTest: false,
  57529. depthWrite: false,
  57530. transparent: true
  57531. })
  57532. this.quad = new THREE.Mesh(new THREE.PlaneBufferGeometry(2, 2), this.material)
  57533. this.quad.frustumCulled = false // Avoid getting clipped
  57534. this.scene.add(this.quad)
  57535. }
  57536. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57537. constructor: THREE.TransitionPass,
  57538. setSize: function (width, height) {
  57539. this.coverRenderTarget.setSize(width, height)
  57540. },
  57541. render: function (renderer, writeBuffer, readBuffer, delta, maskActive) {
  57542. var oldAutoClear = renderer.autoClear
  57543. renderer.autoClear = false
  57544. var uniforms = this.quad.material.uniforms
  57545. uniforms.bgTex.value = readBuffer.texture
  57546. uniforms.coverTex.value = this.coverTex
  57547. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57548. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight// 使波纹为圆形
  57549. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57550. renderer.render(this.scene, this.camera)
  57551. renderer.autoClear = oldAutoClear
  57552. },
  57553. start: function (sceneRenderer) {
  57554. this.enabled = true
  57555. //draw coverTex
  57556. this.quad.material.uniforms.progress.value = 1
  57557. sceneRenderer.renderer.render(sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true)
  57558. },
  57559. stop: function () {
  57560. this.enabled = false
  57561. }
  57562. ,
  57563. getMaskMaterial: function () {
  57564. return new THREE.ShaderMaterial({
  57565. uniforms: {
  57566. coverTex: {
  57567. type: "t",
  57568. value: null
  57569. },
  57570. bgTex: {
  57571. type: "t",
  57572. value: null
  57573. },
  57574. progress: {
  57575. type: "f",
  57576. value: 0
  57577. },
  57578. screenRatio: {
  57579. type: "f",
  57580. value: 1
  57581. }
  57582. },
  57583. vertexShader: `
  57584. varying vec2 vUv;
  57585. void main()
  57586. {
  57587. vUv = uv;
  57588. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57589. }
  57590. `,
  57591. fragmentShader: `
  57592. uniform sampler2D coverTex;
  57593. uniform sampler2D bgTex;
  57594. uniform float progress;
  57595. uniform float screenRatio;
  57596. varying vec2 vUv;
  57597. void main() {
  57598. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57599. const float minRadius = 0.0 ;
  57600. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  57601. float diff = 0.292; //1.0-maxRadius;
  57602. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57603. float radiusOut = radiusIn + diff;
  57604. if(radius < radiusIn) {
  57605. gl_FragColor = texture2D(bgTex, vUv);
  57606. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57607. }else if(radius>radiusOut){
  57608. gl_FragColor = texture2D(coverTex, vUv) ;
  57609. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57610. }else{
  57611. vec4 color1 = texture2D(bgTex, vUv);
  57612. vec4 color2 = texture2D(coverTex, vUv);
  57613. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57614. gl_FragColor = mix(color1, color2, rotio);
  57615. }
  57616. }
  57617. `
  57618. })
  57619. },
  57620. }
  57621. }
  57622. /*
  57623. var addMagnifier = function(){
  57624. class Magnifier extends THREE.Object3D {
  57625. constructor () {
  57626. super()
  57627. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57628. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57629. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57630. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57631. format: THREE.RGBAFormat ,
  57632. //type: THREE.FloatType,
  57633. //minFilter: THREE.NearestFilter,
  57634. //magFilter: THREE.NearestFilter,
  57635. } )
  57636. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57637. side: THREE.DoubleSide ,
  57638. map: this.renderTarget.texture ,
  57639. transparent:true,
  57640. depthTest: !1,
  57641. depthWrite: !1,
  57642. }))
  57643. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57644. side: THREE.DoubleSide ,
  57645. map: Texture.load('static/images/crosshair.png') ,
  57646. transparent:true,
  57647. depthTest: !1,
  57648. depthWrite: !1,
  57649. }))
  57650. this.add(this.mesh)
  57651. this.add(this.overlayMesh)
  57652. player.model.add(this);
  57653. player.magnifier = this;
  57654. }
  57655. update(aimPos){
  57656. const magDistance_ = 0.3;
  57657. var playerPos = player.position
  57658. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  57659. this.camera.position.copy(aimPos.clone().add(vec))
  57660. this.camera.lookAt(aimPos)
  57661. var playerCamera = player.camera
  57662. this.quaternion.copy(playerCamera.quaternion);
  57663. var pos2d = player.mouse.clone();
  57664. var shift = 400;
  57665. var clientHeight = player.domElement.clientHeight
  57666. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  57667. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  57668. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  57669. this.position.copy(newPos)
  57670. var renderer = player.sceneRenderer.renderer
  57671. var oldAutoClear = renderer.autoClear
  57672. renderer.autoClear = false
  57673. //renderer.clear( true, true, true );
  57674. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  57675. renderer.autoClear = oldAutoClear
  57676. }
  57677. }
  57678. new Magnifier()
  57679. }
  57680. */
  57681. /*
  57682. 笔记:
  57683. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57684. {
  57685. //到导览中某个点位(假设点位不重复)
  57686. var id = 73
  57687. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  57688. var i = player.model.heroLocations.indexOf(p)
  57689. var p1 = p.heroLocations.find(e=>e.panoId == id)
  57690. var j = p.heroLocations.indexOf(p1)
  57691. player.director.goToHighlight([i,j])
  57692. }
  57693. */